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@@ -14,7 +14,7 @@ indent_size = 4
|
||||
indent_style = space
|
||||
tab_width = 4
|
||||
|
||||
[*.{md,json,yml,props,csproj}]
|
||||
[*.{md,json,yml,xml,props,csproj}]
|
||||
|
||||
indent_size = 2
|
||||
tab_width = 2
|
||||
|
||||
@@ -16,6 +16,11 @@ body:
|
||||
Example title:
|
||||
Demon’s Souls (PPSA01341)
|
||||
|
||||
**Before reporting:**
|
||||
- Test the game on a **fresh build from `main`**, not an old release.
|
||||
- Copy the **exact commit SHA** shown at the top of the log.
|
||||
- `DEBUG` and `TRACE` lines are diagnostic context, not errors by themselves; report the last milestone or the first `WARNING`, `ERROR`, or `CRITICAL` line connected to the stop.
|
||||
|
||||
- type: input
|
||||
id: game_name
|
||||
attributes:
|
||||
@@ -73,11 +78,20 @@ body:
|
||||
id: logs
|
||||
attributes:
|
||||
label: Log File
|
||||
description: Drag and drop your log file here, or click to browse
|
||||
description: Attach the **full** log file (`.log`, `.txt`, or `.zip`). Do not paste only a fragment — the maintainer needs the complete log from launch to crash.
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
accept: ".log,.txt,.zip"
|
||||
|
||||
- type: input
|
||||
id: last_milestone_first_error
|
||||
attributes:
|
||||
label: Last Milestone / First Error
|
||||
description: Paste the **last useful milestone line** or the **first `WARNING`, `ERROR`, or `CRITICAL` line connected to the stop** from the log. `DEBUG`/`TRACE` lines do not count unless a real error follows them.
|
||||
placeholder: "e.g. CpuEngine: native-only OR [ERROR] Native backend FAILED: ..."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: operating_system
|
||||
attributes:
|
||||
@@ -119,7 +133,8 @@ body:
|
||||
id: emulator_version
|
||||
attributes:
|
||||
label: Emulator Version / Commit
|
||||
placeholder: e.g. v0.0.1 / a1b2c3d
|
||||
description: Copy the **exact short SHA** from the top of the log. Do not enter just `0.0.1` without a commit hash.
|
||||
placeholder: e.g. a1b2c3d
|
||||
validations:
|
||||
required: true
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 933 KiB |
|
After Width: | Height: | Size: 225 KiB |
|
After Width: | Height: | Size: 101 KiB |
@@ -9,11 +9,17 @@ on:
|
||||
- "**"
|
||||
paths-ignore:
|
||||
- "**/*.md"
|
||||
- "**/*.png"
|
||||
- "**/*.jpeg"
|
||||
- "**/*.jpg"
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
paths-ignore:
|
||||
- "**/*.md"
|
||||
- "**/*.png"
|
||||
- "**/*.jpeg"
|
||||
- "**/*.jpg"
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
@@ -28,29 +34,31 @@ jobs:
|
||||
name: Init
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
archive-name: ${{ steps.vars.outputs.archive-name }}
|
||||
artifact-name: ${{ steps.vars.outputs.artifact-name }}
|
||||
release-name: ${{ steps.vars.outputs.release-name }}
|
||||
release-tag: ${{ steps.vars.outputs.release-tag }}
|
||||
safe-ref: ${{ steps.vars.outputs.safe-ref }}
|
||||
short-sha: ${{ steps.vars.outputs.short-sha }}
|
||||
version: ${{ steps.vars.outputs.version }}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Compute workflow variables
|
||||
id: vars
|
||||
shell: bash
|
||||
run: |
|
||||
short_sha="${GITHUB_SHA::7}"
|
||||
safe_ref="$(echo "${GITHUB_REF_NAME}" | tr '[:upper:]' '[:lower:]' | sed 's#[^a-z0-9._-]#-#g')"
|
||||
archive_name="sharpemu-win64-${short_sha}.zip"
|
||||
artifact_name="sharpemu-win64-${short_sha}"
|
||||
release_tag="win64-${safe_ref}-${short_sha}"
|
||||
release_name="SharpEmu win64 ${short_sha}"
|
||||
version="$(python3 -c 'import sys, xml.etree.ElementTree as ET; version = ET.parse("Directory.Build.props").getroot().findtext(".//SharpEmuVersion"); sys.exit("Directory.Build.props is missing SharpEmuVersion") if not version or not version.strip() else print(version.strip())')"
|
||||
release_tag="v${version}"
|
||||
release_name="SharpEmu v${version}"
|
||||
|
||||
{
|
||||
echo "short-sha=${short_sha}"
|
||||
echo "archive-name=${archive_name}"
|
||||
echo "artifact-name=${artifact_name}"
|
||||
echo "safe-ref=${safe_ref}"
|
||||
echo "release-tag=${release_tag}"
|
||||
echo "release-name=${release_name}"
|
||||
echo "version=${version}"
|
||||
} >> "$GITHUB_OUTPUT"
|
||||
|
||||
reuse:
|
||||
@@ -82,7 +90,7 @@ jobs:
|
||||
- name: Setup .NET SDK
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
global-json-file: global.json
|
||||
dotnet-version: 10.0.103
|
||||
cache: true
|
||||
cache-dependency-path: |
|
||||
Directory.Packages.props
|
||||
@@ -94,6 +102,9 @@ jobs:
|
||||
- name: Build solution
|
||||
run: dotnet build SharpEmu.slnx -c Release --no-restore
|
||||
|
||||
- name: Validate synthetic shaders
|
||||
run: dotnet run --project tools/SharpEmu.Tools.ShaderDump/SharpEmu.Tools.ShaderDump.csproj -c Release -- artifacts/shader-dump
|
||||
|
||||
- name: Publish win-x64 CLI
|
||||
run: dotnet publish src/SharpEmu.CLI/SharpEmu.CLI.csproj -c Release -r win-x64 --self-contained true --no-restore -p:PublishDir="${env:PUBLISH_DIR}"
|
||||
|
||||
@@ -101,7 +112,8 @@ jobs:
|
||||
run: |
|
||||
New-Item -ItemType Directory -Path $env:RELEASE_DIR -Force | Out-Null
|
||||
|
||||
$archivePath = Join-Path $env:RELEASE_DIR "${{ needs.init.outputs.archive-name }}"
|
||||
$archiveName = "sharpemu-${{ needs.init.outputs.version }}-win-x64-${{ needs.init.outputs.short-sha }}.zip"
|
||||
$archivePath = Join-Path $env:RELEASE_DIR $archiveName
|
||||
if (Test-Path $archivePath) {
|
||||
Remove-Item $archivePath -Force
|
||||
}
|
||||
@@ -111,8 +123,67 @@ jobs:
|
||||
- name: Upload build artifact
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ needs.init.outputs.artifact-name }}
|
||||
path: ${{ env.RELEASE_DIR }}\${{ needs.init.outputs.archive-name }}
|
||||
name: sharpemu-win-x64-${{ needs.init.outputs.short-sha }}
|
||||
path: ${{ env.RELEASE_DIR }}\sharpemu-${{ needs.init.outputs.version }}-win-x64-${{ needs.init.outputs.short-sha }}.zip
|
||||
if-no-files-found: error
|
||||
|
||||
build-posix:
|
||||
name: Build ${{ matrix.rid }}
|
||||
needs:
|
||||
- init
|
||||
- reuse
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
rid: linux-x64
|
||||
- os: macos-latest
|
||||
rid: osx-x64
|
||||
env:
|
||||
DOTNET_NOLOGO: true
|
||||
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/packages
|
||||
PUBLISH_DIR: ${{ github.workspace }}/artifacts/publish/${{ matrix.rid }}
|
||||
RELEASE_DIR: ${{ github.workspace }}/artifacts/release
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup .NET SDK
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: 10.0.103
|
||||
cache: true
|
||||
cache-dependency-path: |
|
||||
Directory.Packages.props
|
||||
src/**/packages.lock.json
|
||||
|
||||
- name: Restore solution
|
||||
run: dotnet restore SharpEmu.slnx --locked-mode
|
||||
|
||||
- name: Build solution
|
||||
run: dotnet build SharpEmu.slnx -c Release --no-restore
|
||||
|
||||
- name: Publish ${{ matrix.rid }} CLI
|
||||
run: dotnet publish src/SharpEmu.CLI/SharpEmu.CLI.csproj -c Release -r ${{ matrix.rid }} --self-contained true --no-restore -p:PublishDir="$PUBLISH_DIR"
|
||||
|
||||
- name: Stage MoltenVK next to the build
|
||||
if: matrix.rid == 'osx-x64'
|
||||
run: scripts/fetch-macos-moltenvk.sh "$PUBLISH_DIR"
|
||||
|
||||
- name: Create release archive
|
||||
run: |
|
||||
mkdir -p "$RELEASE_DIR"
|
||||
# tar keeps the executable bit, which zip would drop.
|
||||
tar -czf "$RELEASE_DIR/sharpemu-${{ needs.init.outputs.version }}-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}.tar.gz" \
|
||||
-C "$PUBLISH_DIR" .
|
||||
|
||||
- name: Upload build artifact
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: sharpemu-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}
|
||||
path: ${{ env.RELEASE_DIR }}/sharpemu-${{ needs.init.outputs.version }}-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}.tar.gz
|
||||
if-no-files-found: error
|
||||
|
||||
release:
|
||||
@@ -120,34 +191,39 @@ jobs:
|
||||
needs:
|
||||
- init
|
||||
- build
|
||||
if: github.event_name == 'push' || github.event_name == 'workflow_dispatch'
|
||||
- build-posix
|
||||
if: github.event_name == 'workflow_dispatch' || (github.event_name == 'push' && github.ref == 'refs/heads/main')
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
- name: Download build artifact
|
||||
- name: Download build artifacts
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
name: ${{ needs.init.outputs.artifact-name }}
|
||||
path: release
|
||||
|
||||
- name: Create or update release
|
||||
shell: bash
|
||||
env:
|
||||
ARCHIVE_NAME: ${{ needs.init.outputs.archive-name }}
|
||||
GH_REPO: ${{ github.repository }}
|
||||
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
RELEASE_NAME: ${{ needs.init.outputs.release-name }}
|
||||
RELEASE_TAG: ${{ needs.init.outputs.release-tag }}
|
||||
VERSION: ${{ needs.init.outputs.version }}
|
||||
run: |
|
||||
asset_path="release/${ARCHIVE_NAME}"
|
||||
notes="Automated Windows build for commit ${GITHUB_SHA}."
|
||||
mapfile -t assets < <(find release -type f \( -name '*.zip' -o -name '*.tar.gz' \) | sort)
|
||||
if [ "${#assets[@]}" -eq 0 ]; then
|
||||
echo "No release assets found." >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
notes="Automated SharpEmu v${VERSION} build for commit ${GITHUB_SHA}."
|
||||
|
||||
if gh release view "${RELEASE_TAG}" >/dev/null 2>&1; then
|
||||
gh release upload "${RELEASE_TAG}" "${asset_path}" --clobber
|
||||
gh release upload "${RELEASE_TAG}" "${assets[@]}" --clobber
|
||||
gh release edit "${RELEASE_TAG}" --title "${RELEASE_NAME}" --notes "${notes}"
|
||||
else
|
||||
gh release create "${RELEASE_TAG}" "${asset_path}" \
|
||||
gh release create "${RELEASE_TAG}" "${assets[@]}" \
|
||||
--title "${RELEASE_NAME}" \
|
||||
--notes "${notes}" \
|
||||
--target "${GITHUB_SHA}"
|
||||
|
||||
@@ -26,11 +26,17 @@ arm64/
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
.packages
|
||||
packages/
|
||||
*.nupkg
|
||||
.nuget/
|
||||
.dotnet-home/
|
||||
.cache/
|
||||
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
Desktop.ini
|
||||
ehthumbs.db
|
||||
|
||||
.vs/
|
||||
.idea/
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
# Contributing
|
||||
|
||||
Contributions are always welcome!
|
||||
|
||||
Before opening a pull request, please keep the following in mind:
|
||||
|
||||
- Keep PRs small and focused on a single topic.
|
||||
- Discuss large architectural changes before implementing them.
|
||||
- Follow the project's existing coding style.
|
||||
- Do not submit generated code unless you fully understand and can maintain it.
|
||||
- Do not introduce Sony proprietary code, firmware, keys, decrypted assets, or other copyrighted PlayStation materials.
|
||||
- All reverse engineering should be based on publicly available information, clean-room techniques, or your own original research.
|
||||
- Game-specific hacks should be avoided whenever possible. Prefer generic implementations that improve overall compatibility.
|
||||
- New features should not break existing behavior.
|
||||
- Ensure the project builds successfully before submitting a PR.
|
||||
|
||||
If you're unsure about a design decision, feel free to open a discussion or draft PR first.
|
||||
|
||||
## AI-Assisted Contributions
|
||||
|
||||
AI-assisted development is welcome and may be used for research, reverse engineering, code generation, or documentation.
|
||||
|
||||
However, contributors are expected to fully understand every line of code they submit. By opening a pull request, you confirm that you are able to explain, modify, debug, and maintain the submitted code without relying on the AI that generated it.
|
||||
|
||||
When submitting an AI-assisted PR:
|
||||
|
||||
- Clearly explain **what the change does**, **why it is needed**, and **what problem it solves**, using your own words.
|
||||
- Describe **how you verified the change**, including the games, applications, or test cases used.
|
||||
- Avoid excessive product-level logging. Use logging only when it provides meaningful diagnostic value.
|
||||
- Comments should document design decisions or implementation details in your own words. Avoid generic AI-generated comments that merely restate what the code already does.
|
||||
- Be prepared to answer review questions about the implementation. "The AI generated it" is not considered a sufficient explanation.
|
||||
- Large AI-generated changes without a clear understanding of the implementation are unlikely to be accepted.
|
||||
- If the implementation cannot be reasonably explained during code review, the pull request may be rejected regardless of whether it works.
|
||||
|
||||
The quality, correctness, maintainability, and long-term ownership of the submitted code remain the responsibility of the contributor.
|
||||
|
||||
## Coding Style
|
||||
|
||||
SharpEmu follows a consistent coding style across the project. Please ensure your contributions match the existing style.
|
||||
|
||||
- Use **4 spaces** for indentation (no tabs).
|
||||
- Use **2 spaces** for XML-based files (e.g. `.csproj`, `.props`, `.targets`, `.xml`, `yml`, GitHub workflow files where applicable).
|
||||
- Respect the project's `.editorconfig`.
|
||||
- Ensure every text file ends with a **single trailing newline**
|
||||
- Avoid formatting-only commits unless they are the purpose of the PR.
|
||||
- Keep naming, formatting, and file organization consistent with the surrounding code.
|
||||
- Prefer small, focused changes over large refactors.
|
||||
|
||||
### REUSE Compliance
|
||||
|
||||
This repository follows the REUSE Specification.
|
||||
|
||||
Every new file must contain the appropriate SPDX license header. Pull requests that do not comply with the project's REUSE requirements will fail CI and will not be merged.
|
||||
|
||||
### Recommended Development Environment
|
||||
|
||||
The repository includes an `.editorconfig` and Visual Studio solution files.
|
||||
|
||||
For the best experience, we recommend using:
|
||||
|
||||
- Visual Studio Code with;
|
||||
- C#
|
||||
- C# Dev Kit
|
||||
|
||||
Most editors that support `.editorconfig` will automatically apply the project's formatting rules.
|
||||
@@ -10,6 +10,8 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<Nullable>enable</Nullable>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<SharpEmuVersion>0.0.1</SharpEmuVersion>
|
||||
<Version>$(SharpEmuVersion)</Version>
|
||||
|
||||
<RepoRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)'))</RepoRoot>
|
||||
|
||||
@@ -32,4 +34,18 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<DebugType>none</DebugType>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Build provenance surfaced by SharpEmu.Logging.BuildInfo as a banner at the
|
||||
top of the log. Populated from GitHub Actions environment variables when
|
||||
building in CI; empty locally. -->
|
||||
<ItemGroup>
|
||||
<AssemblyMetadata Include="SharpEmu.BuildConfiguration" Value="$(Configuration)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_SHA)' != ''" Include="SharpEmu.BuildSha" Value="$(GITHUB_SHA)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_REF_NAME)' != ''" Include="SharpEmu.BuildBranch" Value="$(GITHUB_REF_NAME)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_REF)' != ''" Include="SharpEmu.BuildRef" Value="$(GITHUB_REF)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_EVENT_NAME)' != ''" Include="SharpEmu.BuildEventName" Value="$(GITHUB_EVENT_NAME)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_REPOSITORY)' != ''" Include="SharpEmu.BuildRepository" Value="$(GITHUB_REPOSITORY)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_SERVER_URL)' != ''" Include="SharpEmu.BuildServerUrl" Value="$(GITHUB_SERVER_URL)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_RUN_ID)' != ''" Include="SharpEmu.BuildRunId" Value="$(GITHUB_RUN_ID)" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,13 +1,26 @@
|
||||
<!--
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="11.3.18" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.3.18" />
|
||||
<PackageVersion Include="Avalonia.Fonts.Inter" Version="11.3.18" />
|
||||
<PackageVersion Include="Avalonia.Themes.Fluent" Version="11.3.18" />
|
||||
<PackageVersion Include="Iced" Version="1.21.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
|
||||
<PackageVersion Include="Silk.NET.Input" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Windowing" Version="2.23.0" />
|
||||
<!-- Transitive of Avalonia.Desktop; pinned to fix GHSA-xrw6-gwf8-vvr9 -->
|
||||
<PackageVersion Include="Tmds.DBus.Protocol" Version="0.21.3" />
|
||||
<PackageVersion Include="xunit" Version="2.9.3" />
|
||||
<PackageVersion Include="xunit.runner.visualstudio" Version="3.1.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2018 Alex Barney
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -3,12 +3,22 @@ version = 1
|
||||
[[annotations]]
|
||||
path = [
|
||||
"REUSE.toml",
|
||||
"nuget.config",
|
||||
"global.json",
|
||||
"**/packages.lock.json",
|
||||
"scripts/ps5_names.txt",
|
||||
"src/SharpEmu.HLE/Aerolib/aerolib.bin",
|
||||
"_logs/**"
|
||||
"src/SharpEmu.GUI/Languages/**",
|
||||
"_logs/**",
|
||||
".github/images/**",
|
||||
"assets/images/**"
|
||||
]
|
||||
precedence = "aggregate"
|
||||
SPDX-FileCopyrightText = "SharpEmu Emulator Project"
|
||||
SPDX-License-Identifier = "GPL-2.0-or-later"
|
||||
|
||||
[[annotations]]
|
||||
path = "src/SharpEmu.GUI/Atrac9/**"
|
||||
precedence = "aggregate"
|
||||
SPDX-FileCopyrightText = "2018 Alex Barney"
|
||||
SPDX-License-Identifier = "MIT"
|
||||
|
||||
@@ -7,8 +7,12 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<Folder Name="/src/">
|
||||
<Project Path="src/SharpEmu.CLI/SharpEmu.CLI.csproj" />
|
||||
<Project Path="src/SharpEmu.Core/SharpEmu.Core.csproj" />
|
||||
<Project Path="src/SharpEmu.GUI/SharpEmu.GUI.csproj" />
|
||||
<Project Path="src/SharpEmu.HLE/SharpEmu.HLE.csproj" />
|
||||
<Project Path="src/SharpEmu.Libs/SharpEmu.Libs.csproj" />
|
||||
<Project Path="src/SharpEmu.Logging/SharpEmu.Logging.csproj" />
|
||||
</Folder>
|
||||
<Folder Name="/tests/">
|
||||
<Project Path="tests/SharpEmu.Libs.Tests/SharpEmu.Libs.Tests.csproj" />
|
||||
</Folder>
|
||||
</Solution>
|
||||
|
||||
|
After Width: | Height: | Size: 92 KiB |
|
After Width: | Height: | Size: 698 B |
|
After Width: | Height: | Size: 802 B |
|
After Width: | Height: | Size: 1.1 MiB |
@@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<configuration>
|
||||
<config>
|
||||
<add key="globalPackagesFolder" value=".packages" />
|
||||
</config>
|
||||
|
||||
<packageSources>
|
||||
<clear />
|
||||
<add key="Nuget" value="https://api.nuget.org/v3/index.json" />
|
||||
</packageSources>
|
||||
|
||||
<packageSourceMapping>
|
||||
<packageSource key="Nuget">
|
||||
<package pattern="*" />
|
||||
</packageSource>
|
||||
</packageSourceMapping>
|
||||
</configuration>
|
||||
@@ -0,0 +1,172 @@
|
||||
# Copyright (C) 2026 SharpEmu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#!/usr/bin/env python3
|
||||
|
||||
"""Offline check: SysAbiExport ExportName must hash to its Nid (name2nid).
|
||||
|
||||
NIDs absent from aerolib.bin are skipped (unknown/unresolved symbols).
|
||||
Known historic mislabels may be allowlisted with a one-line reason.
|
||||
|
||||
Run from the repository root:
|
||||
python scripts/check_sysabi_aerolib.py
|
||||
python scripts/check_sysabi_aerolib.py --strict
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import hashlib
|
||||
import re
|
||||
import struct
|
||||
import sys
|
||||
from base64 import b64encode as base64enc
|
||||
from binascii import unhexlify as uhx
|
||||
from pathlib import Path
|
||||
|
||||
SRC_ROOT = Path("src")
|
||||
AEROLIB_BIN = Path("src/SharpEmu.HLE/Aerolib/aerolib.bin")
|
||||
SYSABI_EXPORT_RE = re.compile(r"\[SysAbiExport\((.*?)\)\]", re.DOTALL)
|
||||
NID_RE = re.compile(r'Nid\s*=\s*"([^"]+)"')
|
||||
EXPORT_NAME_RE = re.compile(r'ExportName\s*=\s*"([^"]+)"')
|
||||
|
||||
# NID -> reason. Keep minimal; fix ExportName when safe instead of growing this list.
|
||||
ALLOWLISTED_NIDS: dict[str, str] = {
|
||||
"KMcEa+rHsIo": "Historic kernel MapMemory stub bound to sceAvPlayerAddSource NID; API rewrite deferred.",
|
||||
"WV1GwM32NgY": "Historic WebApi2 init alias for PushEventCreateHandle NID; ABI rewrite deferred.",
|
||||
}
|
||||
|
||||
|
||||
def name2nid(name: str) -> str:
|
||||
symbol = hashlib.sha1(name.encode() + uhx("518D64A635DED8C1E6B039B1C3E55230")).digest()
|
||||
id_val = struct.unpack("<Q", symbol[:8])[0]
|
||||
nid = base64enc(uhx("%016x" % id_val), b"+-").rstrip(b"=")
|
||||
return nid.decode("utf-8")
|
||||
|
||||
|
||||
def find_repo_root() -> Path:
|
||||
cwd = Path.cwd()
|
||||
if (cwd / SRC_ROOT).is_dir() and (cwd / "scripts").is_dir():
|
||||
return cwd
|
||||
script_root = Path(__file__).resolve().parent.parent
|
||||
if (script_root / SRC_ROOT).is_dir():
|
||||
return script_root
|
||||
raise SystemExit("Run from the repository root (src/ and scripts/ expected).")
|
||||
|
||||
|
||||
def load_aerolib_nids(aerolib_path: Path) -> set[str]:
|
||||
data = aerolib_path.read_bytes()
|
||||
if len(data) < 4:
|
||||
raise SystemExit(f"Aerolib binary too small: {aerolib_path}")
|
||||
|
||||
count = struct.unpack_from("<I", data, 0)[0]
|
||||
offset = 4
|
||||
nids: set[str] = set()
|
||||
for _ in range(count):
|
||||
if offset >= len(data):
|
||||
raise SystemExit(f"Truncated aerolib.bin while reading NIDs: {aerolib_path}")
|
||||
nid_len = data[offset]
|
||||
offset += 1
|
||||
nid = data[offset : offset + nid_len].decode("utf-8")
|
||||
offset += nid_len
|
||||
if offset + 2 > len(data):
|
||||
raise SystemExit(f"Truncated aerolib.bin name length: {aerolib_path}")
|
||||
name_len = struct.unpack_from("<H", data, offset)[0]
|
||||
offset += 2 + name_len
|
||||
nids.add(nid)
|
||||
return nids
|
||||
|
||||
|
||||
def iter_sysabi_exports(cs_path: Path, text: str):
|
||||
for match in SYSABI_EXPORT_RE.finditer(text):
|
||||
block = match.group(1)
|
||||
nid_match = NID_RE.search(block)
|
||||
export_match = EXPORT_NAME_RE.search(block)
|
||||
if nid_match is None or export_match is None:
|
||||
continue
|
||||
|
||||
nid = nid_match.group(1)
|
||||
export_name = export_match.group(1)
|
||||
nid_attr = f'Nid = "{nid}"'
|
||||
abs_pos = text.find(nid_attr, match.start(), match.end())
|
||||
if abs_pos < 0:
|
||||
abs_pos = match.start()
|
||||
line = text.count("\n", 0, abs_pos) + 1
|
||||
yield cs_path, line, nid, export_name
|
||||
|
||||
|
||||
def scan(src_root: Path, catalog_nids: set[str]):
|
||||
checked = 0
|
||||
mismatches = []
|
||||
skipped_no_catalog = 0
|
||||
allowlisted = 0
|
||||
|
||||
for cs_path in sorted(src_root.rglob("*.cs")):
|
||||
text = cs_path.read_text(encoding="utf-8")
|
||||
for path, line, nid, export_name in iter_sysabi_exports(cs_path, text):
|
||||
checked += 1
|
||||
computed = name2nid(export_name)
|
||||
if computed == nid:
|
||||
continue
|
||||
|
||||
if nid not in catalog_nids:
|
||||
skipped_no_catalog += 1
|
||||
continue
|
||||
|
||||
if nid in ALLOWLISTED_NIDS:
|
||||
allowlisted += 1
|
||||
continue
|
||||
|
||||
mismatches.append((path, line, nid, export_name, computed))
|
||||
|
||||
return checked, mismatches, skipped_no_catalog, allowlisted
|
||||
|
||||
|
||||
def main() -> int:
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Check that SysAbiExport ExportName values hash to their Nid via name2nid."
|
||||
)
|
||||
parser.add_argument(
|
||||
"--strict",
|
||||
action="store_true",
|
||||
help="Exit 1 when any non-skipped/non-allowlisted ExportName does not hash to its Nid.",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--quiet",
|
||||
action="store_true",
|
||||
help="Print only the summary line.",
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
repo_root = find_repo_root()
|
||||
aerolib_path = repo_root / AEROLIB_BIN
|
||||
if not aerolib_path.is_file():
|
||||
raise SystemExit(f"Missing Aerolib catalog: {aerolib_path.as_posix()}")
|
||||
|
||||
catalog_nids = load_aerolib_nids(aerolib_path)
|
||||
checked, mismatches, skipped_no_catalog, allowlisted = scan(
|
||||
repo_root / SRC_ROOT, catalog_nids
|
||||
)
|
||||
ok = checked - len(mismatches) - skipped_no_catalog - allowlisted
|
||||
|
||||
if not args.quiet:
|
||||
for path, line, nid, export_name, computed in mismatches:
|
||||
rel = path.relative_to(repo_root).as_posix()
|
||||
print(
|
||||
f"{rel}:{line}: NID={nid} ExportName={export_name!r} "
|
||||
f"computed={computed}"
|
||||
)
|
||||
|
||||
print(
|
||||
f"checked={checked} ok={ok} fail={len(mismatches)} "
|
||||
f"skipped_no_catalog={skipped_no_catalog} allowlisted={allowlisted} "
|
||||
f"allowlist_size={len(ALLOWLISTED_NIDS)}"
|
||||
)
|
||||
|
||||
if args.strict and mismatches:
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
@@ -0,0 +1,37 @@
|
||||
#!/usr/bin/env bash
|
||||
# Copyright (C) 2026 SharpEmu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
#
|
||||
# Downloads the official (universal x86_64+arm64) MoltenVK dylib and stages
|
||||
# it next to a SharpEmu build as libvulkan.1.dylib. The macOS build runs as
|
||||
# an x86-64 process under Rosetta 2, so Homebrew's arm64-only Vulkan
|
||||
# libraries cannot be used; the presenter looks for this app-local copy.
|
||||
#
|
||||
# Usage: scripts/fetch-macos-moltenvk.sh [output-dir]
|
||||
# (default output: artifacts/bin/Debug/net10.0/osx-x64)
|
||||
set -euo pipefail
|
||||
|
||||
MVK_VERSION="${MVK_VERSION:-v1.4.0}"
|
||||
REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
|
||||
OUT_DIR="${1:-$REPO_ROOT/artifacts/bin/Debug/net10.0/osx-x64}"
|
||||
|
||||
if [[ ! -d "$OUT_DIR" ]]; then
|
||||
echo "output directory does not exist: $OUT_DIR (build first?)" >&2
|
||||
exit 2
|
||||
fi
|
||||
|
||||
WORK_DIR="$(mktemp -d)"
|
||||
trap 'rm -rf "$WORK_DIR"' EXIT
|
||||
|
||||
echo ">> Downloading MoltenVK $MVK_VERSION..."
|
||||
curl -sL -o "$WORK_DIR/mvk.tar" \
|
||||
"https://github.com/KhronosGroup/MoltenVK/releases/download/$MVK_VERSION/MoltenVK-macos.tar"
|
||||
tar -xf "$WORK_DIR/mvk.tar" -C "$WORK_DIR" \
|
||||
MoltenVK/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib
|
||||
|
||||
DYLIB="$WORK_DIR/MoltenVK/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib"
|
||||
file "$DYLIB" | grep -q x86_64 || { echo "downloaded dylib lacks x86_64 slice" >&2; exit 3; }
|
||||
|
||||
cp "$DYLIB" "$OUT_DIR/libMoltenVK.dylib"
|
||||
cp "$DYLIB" "$OUT_DIR/libvulkan.1.dylib"
|
||||
echo ">> Staged libMoltenVK.dylib + libvulkan.1.dylib in $OUT_DIR"
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import struct
|
||||
import hashlib
|
||||
import struct
|
||||
from base64 import b64encode as base64enc
|
||||
from binascii import unhexlify as uhx
|
||||
from pathlib import Path
|
||||
@@ -21,7 +21,7 @@ def name2nid(name):
|
||||
def generate():
|
||||
names_path = Path(NAMES)
|
||||
output_path = Path(OUTPUT)
|
||||
|
||||
|
||||
entries = []
|
||||
with open(names_path, 'r', encoding='utf-8') as f:
|
||||
for line in f:
|
||||
@@ -29,12 +29,12 @@ def generate():
|
||||
if name:
|
||||
nid = name2nid(name)
|
||||
entries.append((nid, name))
|
||||
|
||||
|
||||
print(f"Found {len(entries)} entries")
|
||||
|
||||
data = bytearray()
|
||||
data.extend(struct.pack('<I', len(entries)))
|
||||
|
||||
|
||||
for nid, name in entries:
|
||||
nid_bytes = nid.encode('utf-8')
|
||||
name_bytes = name.encode('utf-8')
|
||||
@@ -42,10 +42,11 @@ def generate():
|
||||
data.extend(nid_bytes)
|
||||
data.extend(struct.pack('<H', len(name_bytes)))
|
||||
data.extend(name_bytes)
|
||||
|
||||
|
||||
output_path.parent.mkdir(parents=True, exist_ok=True)
|
||||
with open(output_path, 'wb') as f:
|
||||
f.write(data)
|
||||
|
||||
|
||||
print(f"Generated: {output_path} ({len(data):,} bytes)")
|
||||
print(f"Total entries: {len(entries)}")
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
#!/usr/bin/env bash
|
||||
# Copyright (C) 2026 SharpEmu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
#
|
||||
# Smoke-tests the linux-x64 build inside an amd64 container. Useful from any
|
||||
# host (including Apple Silicon, where Docker runs the amd64 image under
|
||||
# emulation) to confirm the cross-platform layer keeps working on Linux.
|
||||
#
|
||||
# Usage: scripts/test-linux-docker.sh /path/to/eboot.bin
|
||||
set -euo pipefail
|
||||
|
||||
GAME_PATH="${1:-}"
|
||||
if [[ -z "$GAME_PATH" || ! -f "$GAME_PATH" ]]; then
|
||||
echo "usage: $0 <path-to-eboot.bin>" >&2
|
||||
exit 2
|
||||
fi
|
||||
|
||||
REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
|
||||
GAME_DIR="$(cd "$(dirname "$GAME_PATH")" && pwd)"
|
||||
GAME_FILE="$(basename "$GAME_PATH")"
|
||||
PUBLISH_DIR="$REPO_ROOT/artifacts/publish/SharpEmu.CLI/Debug/net10.0/linux-x64"
|
||||
|
||||
echo ">> Publishing linux-x64 self-contained build..."
|
||||
dotnet publish "$REPO_ROOT/src/SharpEmu.CLI" \
|
||||
-c Debug -r linux-x64 --self-contained -p:PublishSingleFile=false
|
||||
|
||||
echo ">> Running inside linux/amd64 container..."
|
||||
docker run --rm --platform linux/amd64 \
|
||||
-v "$PUBLISH_DIR":/app:ro \
|
||||
-v "$GAME_DIR":/game:ro \
|
||||
mcr.microsoft.com/dotnet/runtime-deps:10.0 \
|
||||
/app/SharpEmu --log-level=info "/game/$GAME_FILE"
|
||||
@@ -3,16 +3,21 @@
|
||||
|
||||
using SharpEmu.Core.Runtime;
|
||||
using SharpEmu.Core.Cpu;
|
||||
using SharpEmu.GUI;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Libs.VideoOut;
|
||||
using SharpEmu.Logging;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.CLI;
|
||||
|
||||
internal static partial class Program
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("SharpEmu.CLI");
|
||||
private static readonly object ConsoleMirrorSync = new();
|
||||
private static StreamWriter? _consoleMirrorFile;
|
||||
private const int DefaultImportTraceLimit = 32;
|
||||
private const string MitigatedChildFlag = "--sharpemu-mitigated-child";
|
||||
private const uint EXTENDED_STARTUPINFO_PRESENT = 0x00080000;
|
||||
@@ -20,32 +25,197 @@ internal static partial class Program
|
||||
private const int PROC_THREAD_ATTRIBUTE_MITIGATION_POLICY = 0x00020007;
|
||||
private const uint JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000;
|
||||
private const int JobObjectExtendedLimitInformation = 9;
|
||||
private const int STARTF_USESTDHANDLES = 0x00000100;
|
||||
private const uint HANDLE_FLAG_INHERIT = 0x00000001;
|
||||
private const string MitigatedChildEnvironment = "SHARPEMU_MITIGATED_CHILD";
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF = 0x00000002UL << 28;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF = 0x00000002UL << 32;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
private const int ATTACH_PARENT_PROCESS = -1;
|
||||
private const int STD_INPUT_HANDLE = -10;
|
||||
private const int STD_OUTPUT_HANDLE = -11;
|
||||
private const int STD_ERROR_HANDLE = -12;
|
||||
private const uint GENERIC_READ = 0x80000000;
|
||||
private const uint GENERIC_WRITE = 0x40000000;
|
||||
private const uint FILE_SHARE_READ = 0x00000001;
|
||||
private const uint FILE_SHARE_WRITE = 0x00000002;
|
||||
private const uint OPEN_EXISTING = 3;
|
||||
|
||||
[STAThread]
|
||||
private static int Main(string[] args)
|
||||
{
|
||||
try
|
||||
{
|
||||
return Run(args);
|
||||
}
|
||||
finally
|
||||
{
|
||||
DropConsoleFileMirror();
|
||||
SharpEmuLog.Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
private static int Run(string[] args)
|
||||
{
|
||||
args = NormalizeInternalArguments(args, out var isMitigatedChild);
|
||||
if (args.Length == 0 && !isMitigatedChild)
|
||||
{
|
||||
// No arguments: open the desktop frontend. Any argument selects
|
||||
// the classic CLI behavior below.
|
||||
return GuiLauncher.Run();
|
||||
}
|
||||
|
||||
// The executable uses the GUI subsystem, so CLI mode has to connect
|
||||
// itself to a console before the first write.
|
||||
EnsureCliConsole();
|
||||
UseUtf8ConsoleOutput();
|
||||
if (isMitigatedChild && TryGetLogFileArgument(args, out var earlyLogFilePath))
|
||||
{
|
||||
TryEnableConsoleFileMirror(earlyLogFilePath);
|
||||
}
|
||||
|
||||
if (!CheckHostArchitecture())
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
PreloadMacVulkanLoader();
|
||||
}
|
||||
|
||||
// GLFW requires window creation and event processing on the
|
||||
// process main thread: AppKit demands it on macOS, and X11 has a
|
||||
// single event queue that must be serviced from the main thread
|
||||
// (a window created and polled off it may never map, which showed
|
||||
// as a running game with no visible window on Linux). Emulation
|
||||
// moves to a worker thread and the main thread services the window
|
||||
// work the video presenter posts. Windows keeps a per-thread event
|
||||
// queue, so its window stays on the presenter's own thread.
|
||||
var exitCode = 0;
|
||||
HostMainThread.Enable();
|
||||
var emulation = new Thread(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
exitCode = RunEmulator(args, isMitigatedChild);
|
||||
}
|
||||
finally
|
||||
{
|
||||
HostMainThread.Shutdown();
|
||||
}
|
||||
}, 32 * 1024 * 1024)
|
||||
{
|
||||
Name = "SharpEmu Emulation",
|
||||
};
|
||||
emulation.Start();
|
||||
HostMainThread.Pump();
|
||||
emulation.Join();
|
||||
return exitCode;
|
||||
}
|
||||
|
||||
return RunEmulator(args, isMitigatedChild);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The supported host execution model, checked before any emulation
|
||||
/// starts: the CPU backend executes guest x86-64 code natively, so the
|
||||
/// host process must be x86-64 — win-x64/linux-x64 on x64 hardware, or
|
||||
/// osx-x64 under Rosetta 2 on Apple Silicon (Rosetta translates the
|
||||
/// whole process, so it still reports as X64 here). An arm64 process
|
||||
/// (e.g. the osx-arm64 build) can browse the GUI but cannot run games;
|
||||
/// failing up front distinguishes that from MoltenVK, signal-handler,
|
||||
/// or guest-memory startup problems.
|
||||
/// </summary>
|
||||
private static bool CheckHostArchitecture()
|
||||
{
|
||||
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][ERROR] Unsupported process architecture " +
|
||||
$"{RuntimeInformation.ProcessArchitecture}: guest code executes " +
|
||||
"natively, so SharpEmu must run as an x86-64 process.");
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][ERROR] On Apple Silicon, use the osx-x64 build under " +
|
||||
"Rosetta 2 (install with: softwareupdate --install-rosetta).");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes a Vulkan loader visible to GLFW's dlopen("libvulkan.1.dylib").
|
||||
/// Homebrew's Vulkan libraries are arm64-only and cannot load into this
|
||||
/// x86-64 (Rosetta 2) process, so a universal libMoltenVK.dylib placed
|
||||
/// next to the executable (named libvulkan.1.dylib) is preloaded here;
|
||||
/// dyld then resolves GLFW's bare-name dlopen to the loaded image.
|
||||
/// </summary>
|
||||
private static void PreloadMacVulkanLoader()
|
||||
{
|
||||
var candidates = new[]
|
||||
{
|
||||
Path.Combine(AppContext.BaseDirectory, "libvulkan.1.dylib"),
|
||||
Path.Combine(AppContext.BaseDirectory, "libMoltenVK.dylib"),
|
||||
Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
|
||||
".sharpemu", "x64lib", "libvulkan.1.dylib"),
|
||||
};
|
||||
foreach (var candidate in candidates)
|
||||
{
|
||||
if (File.Exists(candidate) && NativeLibrary.TryLoad(candidate, out _))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Vulkan loader preloaded: {candidate}");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (NativeLibrary.TryLoad("libvulkan.1.dylib", out _))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][WARN] No x86-64 Vulkan loader found; video output will be unavailable. " +
|
||||
"Place a universal libMoltenVK.dylib (from the MoltenVK releases) next to SharpEmu " +
|
||||
"as libvulkan.1.dylib.");
|
||||
}
|
||||
|
||||
private static int RunEmulator(string[] args, bool isMitigatedChild)
|
||||
{
|
||||
Console.Error.WriteLine($"[DEBUG] SharpEmu starting with {args.Length} args");
|
||||
|
||||
args = NormalizeInternalArguments(args, out var isMitigatedChild);
|
||||
if (!isMitigatedChild && TryRunMitigatedChild(args, out var childExitCode))
|
||||
{
|
||||
return childExitCode;
|
||||
}
|
||||
|
||||
if (!TryParseArguments(args, out var ebootPath, out var runtimeOptions, out var logLevel))
|
||||
if (!TryParseArguments(args, out var ebootPath, out var runtimeOptions, out var logLevel, out var logFilePath))
|
||||
{
|
||||
PrintUsage();
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!isMitigatedChild && !string.IsNullOrWhiteSpace(logFilePath))
|
||||
{
|
||||
TryEnableConsoleFileMirror(logFilePath);
|
||||
}
|
||||
|
||||
SharpEmuLog.MinimumLevel = logLevel;
|
||||
|
||||
Log.Info(BuildInfo.Banner);
|
||||
Log.Info(HostSystemInfo.Summary);
|
||||
|
||||
ebootPath = Path.GetFullPath(ebootPath);
|
||||
Console.Error.WriteLine($"[DEBUG] Full path: {ebootPath}");
|
||||
|
||||
|
||||
if (!File.Exists(ebootPath))
|
||||
{
|
||||
Log.Error($"EBOOT file was not found: {ebootPath}");
|
||||
@@ -57,8 +227,16 @@ internal static partial class Program
|
||||
using var runtime = SharpEmuRuntime.CreateDefault(runtimeOptions);
|
||||
|
||||
OrbisGen2Result result;
|
||||
ConsoleCancelEventHandler? cancelHandler = null;
|
||||
try
|
||||
{
|
||||
cancelHandler = (_, eventArgs) =>
|
||||
{
|
||||
eventArgs.Cancel = true;
|
||||
VideoOutExports.NotifyHostInterrupt();
|
||||
};
|
||||
Console.CancelKeyPress += cancelHandler;
|
||||
|
||||
Console.Error.WriteLine($"[DEBUG] Running: {ebootPath}");
|
||||
result = runtime.Run(ebootPath);
|
||||
Console.Error.WriteLine($"[DEBUG] Result: {result}");
|
||||
@@ -69,6 +247,13 @@ internal static partial class Program
|
||||
Log.Error("SharpEmu failed to run.", ex);
|
||||
return 3;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (cancelHandler is not null)
|
||||
{
|
||||
Console.CancelKeyPress -= cancelHandler;
|
||||
}
|
||||
}
|
||||
|
||||
Log.Info($"SharpEmu execution completed. Result={result} (0x{(int)result:X8})");
|
||||
if (!string.IsNullOrWhiteSpace(runtime.LastSessionSummary))
|
||||
@@ -101,9 +286,107 @@ internal static partial class Program
|
||||
return result == OrbisGen2Result.ORBIS_GEN2_OK ? 0 : 4;
|
||||
}
|
||||
|
||||
private static void EnsureCliConsole()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Standard handles already provided (pipes or file redirection, e.g.
|
||||
// when the GUI or a script launches us): use them as-is.
|
||||
if (IsHandleValid(GetStdHandle(STD_OUTPUT_HANDLE)) && IsHandleValid(GetStdHandle(STD_ERROR_HANDLE)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Prefer the console of the parent process (interactive terminal);
|
||||
// create one only when started with arguments but no terminal at all
|
||||
// (e.g. a shortcut), so usage and errors remain visible.
|
||||
if (!AttachConsole(ATTACH_PARENT_PROCESS) && GetConsoleWindow() == 0)
|
||||
{
|
||||
_ = AllocConsole();
|
||||
}
|
||||
|
||||
RebindStdHandleToConsole(STD_OUTPUT_HANDLE);
|
||||
RebindStdHandleToConsole(STD_ERROR_HANDLE);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes console writes UTF-8 so the GUI's pipe reader (and any modern
|
||||
/// terminal) decodes non-ASCII text correctly. Without this, redirected
|
||||
/// output falls back to the OS ANSI code page and characters like "—"
|
||||
/// arrive mangled.
|
||||
/// </summary>
|
||||
private static void UseUtf8ConsoleOutput()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Also recreates the redirected Console.Out/Error writers with
|
||||
// the new encoding.
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
return;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// No attached console (GUI-subsystem child with piped output):
|
||||
// wrap the raw handles instead.
|
||||
}
|
||||
|
||||
if (Console.IsOutputRedirected)
|
||||
{
|
||||
Console.SetOut(new StreamWriter(
|
||||
Console.OpenStandardOutput(),
|
||||
new UTF8Encoding(encoderShouldEmitUTF8Identifier: false))
|
||||
{
|
||||
AutoFlush = true,
|
||||
});
|
||||
}
|
||||
|
||||
if (Console.IsErrorRedirected)
|
||||
{
|
||||
Console.SetError(new StreamWriter(
|
||||
Console.OpenStandardError(),
|
||||
new UTF8Encoding(encoderShouldEmitUTF8Identifier: false))
|
||||
{
|
||||
AutoFlush = true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static void RebindStdHandleToConsole(int stdHandle)
|
||||
{
|
||||
if (IsHandleValid(GetStdHandle(stdHandle)) || GetConsoleWindow() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var conOut = CreateFileW(
|
||||
"CONOUT$",
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
0,
|
||||
OPEN_EXISTING,
|
||||
0,
|
||||
0);
|
||||
if (IsHandleValid(conOut))
|
||||
{
|
||||
_ = SetStdHandle(stdHandle, conOut);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsHandleValid(nint handle)
|
||||
{
|
||||
return handle != 0 && handle != -1;
|
||||
}
|
||||
|
||||
private static string[] NormalizeInternalArguments(string[] args, out bool isMitigatedChild)
|
||||
{
|
||||
isMitigatedChild = false;
|
||||
var trustedMitigatedChild = string.Equals(
|
||||
Environment.GetEnvironmentVariable(MitigatedChildEnvironment),
|
||||
"1",
|
||||
StringComparison.Ordinal);
|
||||
if (args.Length == 0)
|
||||
{
|
||||
return args;
|
||||
@@ -114,7 +397,7 @@ internal static partial class Program
|
||||
{
|
||||
if (string.Equals(arg, MitigatedChildFlag, StringComparison.Ordinal))
|
||||
{
|
||||
isMitigatedChild = true;
|
||||
isMitigatedChild = trustedMitigatedChild;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -153,9 +436,11 @@ internal static partial class Program
|
||||
var commandLine = BuildCommandLine(processPath, childArgs);
|
||||
var startupInfoEx = new STARTUPINFOEX();
|
||||
startupInfoEx.StartupInfo.cb = Marshal.SizeOf<STARTUPINFOEX>();
|
||||
ConfigureInheritedStdHandles(ref startupInfoEx.StartupInfo);
|
||||
|
||||
nint attributeList = 0;
|
||||
nint mitigationPolicies = 0;
|
||||
var previousChildEnvironment = Environment.GetEnvironmentVariable(MitigatedChildEnvironment);
|
||||
try
|
||||
{
|
||||
nuint attributeListSize = 0;
|
||||
@@ -163,7 +448,9 @@ internal static partial class Program
|
||||
attributeList = Marshal.AllocHGlobal((nint)attributeListSize);
|
||||
if (!InitializeProcThreadAttributeList(attributeList, 1, 0, ref attributeListSize))
|
||||
{
|
||||
return false;
|
||||
childExitCode = 5;
|
||||
Console.Error.WriteLine($"[ERROR] Failed to initialize mitigation attributes: {Marshal.GetLastWin32Error()}");
|
||||
return true;
|
||||
}
|
||||
|
||||
startupInfoEx.lpAttributeList = attributeList;
|
||||
@@ -171,8 +458,7 @@ internal static partial class Program
|
||||
var policy1 = PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF;
|
||||
var policy2 =
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF |
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF |
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF;
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF;
|
||||
|
||||
mitigationPolicies = Marshal.AllocHGlobal(sizeof(ulong) * 2);
|
||||
Marshal.WriteInt64(mitigationPolicies, unchecked((long)policy1));
|
||||
@@ -187,24 +473,31 @@ internal static partial class Program
|
||||
0,
|
||||
0))
|
||||
{
|
||||
return false;
|
||||
childExitCode = 5;
|
||||
Console.Error.WriteLine($"[ERROR] Failed to apply mitigation attributes: {Marshal.GetLastWin32Error()}");
|
||||
return true;
|
||||
}
|
||||
|
||||
var cmdLineBuilder = new StringBuilder(commandLine);
|
||||
nint jobHandle = 0;
|
||||
if (!CreateProcessW(
|
||||
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, "1");
|
||||
var created = CreateProcessW(
|
||||
processPath,
|
||||
cmdLineBuilder,
|
||||
0,
|
||||
0,
|
||||
false,
|
||||
true,
|
||||
EXTENDED_STARTUPINFO_PRESENT,
|
||||
0,
|
||||
Environment.CurrentDirectory,
|
||||
ref startupInfoEx,
|
||||
out var processInfo))
|
||||
out var processInfo);
|
||||
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, previousChildEnvironment);
|
||||
if (!created)
|
||||
{
|
||||
return false;
|
||||
childExitCode = 5;
|
||||
Console.Error.WriteLine($"[ERROR] Failed to launch mitigated child process: {Marshal.GetLastWin32Error()}");
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
@@ -258,6 +551,8 @@ internal static partial class Program
|
||||
}
|
||||
finally
|
||||
{
|
||||
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, previousChildEnvironment);
|
||||
|
||||
if (attributeList != 0)
|
||||
{
|
||||
DeleteProcThreadAttributeList(attributeList);
|
||||
@@ -271,6 +566,238 @@ internal static partial class Program
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryGetLogFileArgument(IReadOnlyList<string> args, out string path)
|
||||
{
|
||||
for (var i = 0; i < args.Count; i++)
|
||||
{
|
||||
var argument = args[i];
|
||||
if (string.Equals(argument, "--log-file", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (i + 1 < args.Count &&
|
||||
!string.IsNullOrWhiteSpace(args[i + 1]) &&
|
||||
!args[i + 1].StartsWith("--", StringComparison.Ordinal) &&
|
||||
ShouldConsumeLogFilePath(args, i + 1))
|
||||
{
|
||||
path = args[i + 1];
|
||||
return true;
|
||||
}
|
||||
|
||||
path = BuildDefaultLogFilePath(TryFindEbootPathToken(args));
|
||||
return true;
|
||||
}
|
||||
|
||||
const string logFilePrefix = "--log-file=";
|
||||
if (argument.StartsWith(logFilePrefix, StringComparison.OrdinalIgnoreCase) &&
|
||||
!string.IsNullOrWhiteSpace(argument[logFilePrefix.Length..]))
|
||||
{
|
||||
path = argument[logFilePrefix.Length..];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
path = string.Empty;
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string BuildDefaultLogFilePath(string? ebootPath)
|
||||
{
|
||||
var baseDirectory = AppContext.BaseDirectory;
|
||||
var logsDirectory = Path.Combine(baseDirectory, "user", "logs");
|
||||
var name = TryReadTitleId(ebootPath) ?? "UNKNOWN";
|
||||
|
||||
foreach (var invalid in Path.GetInvalidFileNameChars())
|
||||
{
|
||||
name = name.Replace(invalid, '_');
|
||||
}
|
||||
|
||||
return Path.Combine(logsDirectory, $"{name}-{DateTime.Now:yyyyMMdd-HHmmss}.log");
|
||||
}
|
||||
|
||||
private static string? TryReadTitleId(string? ebootPath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(ebootPath))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(Path.GetFullPath(ebootPath));
|
||||
if (string.IsNullOrEmpty(directory))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var paramPath in new[]
|
||||
{
|
||||
Path.Combine(directory, "sce_sys", "param.json"),
|
||||
Path.Combine(directory, "param.json"),
|
||||
})
|
||||
{
|
||||
if (!File.Exists(paramPath))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
using var stream = File.OpenRead(paramPath);
|
||||
using var document = JsonDocument.Parse(stream);
|
||||
if (document.RootElement.TryGetProperty("titleId", out var titleIdElement) &&
|
||||
titleIdElement.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
var titleId = titleIdElement.GetString();
|
||||
if (!string.IsNullOrWhiteSpace(titleId))
|
||||
{
|
||||
return titleId.Trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Logging should never block launch; unknown title ids use a stable fallback.
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string? TryFindEbootPathToken(IReadOnlyList<string> args)
|
||||
{
|
||||
for (var i = args.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var argument = args[i];
|
||||
if (string.IsNullOrWhiteSpace(argument) ||
|
||||
argument.StartsWith("--", StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
return argument;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool ShouldConsumeLogFilePath(IReadOnlyList<string> args, int candidateIndex)
|
||||
{
|
||||
var candidate = args[candidateIndex];
|
||||
if (LooksLikeLogFilePath(candidate))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (var i = candidateIndex + 1; i < args.Count; i++)
|
||||
{
|
||||
var argument = args[i];
|
||||
if (!string.IsNullOrWhiteSpace(argument) &&
|
||||
!argument.StartsWith("--", StringComparison.Ordinal))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool LooksLikeLogFilePath(string path)
|
||||
{
|
||||
var extension = Path.GetExtension(path);
|
||||
return string.Equals(extension, ".log", StringComparison.OrdinalIgnoreCase) ||
|
||||
string.Equals(extension, ".txt", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private static void TryEnableConsoleFileMirror(string path)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
if (_consoleMirrorFile is not null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(path);
|
||||
if (!string.IsNullOrEmpty(directory))
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
var stream = new FileStream(
|
||||
path,
|
||||
FileMode.Create,
|
||||
FileAccess.Write,
|
||||
FileShare.ReadWrite,
|
||||
bufferSize: 4096,
|
||||
FileOptions.SequentialScan);
|
||||
_consoleMirrorFile = new StreamWriter(stream, new UTF8Encoding(encoderShouldEmitUTF8Identifier: false))
|
||||
{
|
||||
AutoFlush = true,
|
||||
};
|
||||
|
||||
Console.SetOut(new TeeTextWriter(Console.Out, _consoleMirrorFile));
|
||||
Console.SetError(new TeeTextWriter(Console.Error, _consoleMirrorFile));
|
||||
Console.Error.WriteLine($"[DEBUG] Log file: {Path.GetFullPath(path)}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[WARN] Could not open log file '{path}': {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DropConsoleFileMirror()
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
try
|
||||
{
|
||||
_consoleMirrorFile?.Flush();
|
||||
_consoleMirrorFile?.Dispose();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
_consoleMirrorFile = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ConfigureInheritedStdHandles(ref STARTUPINFO startupInfo)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var input = GetStdHandle(STD_INPUT_HANDLE);
|
||||
var output = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
var error = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (!IsHandleValid(output) && !IsHandleValid(error))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsHandleValid(input))
|
||||
{
|
||||
_ = SetHandleInformation(input, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
|
||||
startupInfo.hStdInput = input;
|
||||
}
|
||||
|
||||
if (IsHandleValid(output))
|
||||
{
|
||||
_ = SetHandleInformation(output, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
|
||||
startupInfo.hStdOutput = output;
|
||||
}
|
||||
|
||||
if (IsHandleValid(error))
|
||||
{
|
||||
_ = SetHandleInformation(error, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
|
||||
startupInfo.hStdError = error;
|
||||
}
|
||||
|
||||
startupInfo.dwFlags |= STARTF_USESTDHANDLES;
|
||||
}
|
||||
|
||||
private static string BuildCommandLine(string processPath, IReadOnlyList<string> args)
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
@@ -373,27 +900,30 @@ internal static partial class Program
|
||||
|
||||
private static void PrintUsage()
|
||||
{
|
||||
Log.Info("Usage: SharpEmu.CLI [--strict] [--trace-imports[=N]] [--cpu-engine=<native>] [--log-level=<level>] <path-to-eboot.bin>");
|
||||
Log.Info(@"Example: SharpEmu.CLI --cpu-engine=native --trace-imports=64 --log-level=debug ""E:\Games\...\eboot.bin""");
|
||||
Log.Info("Usage: SharpEmu.CLI [--strict] [--trace-imports[=N]] [--cpu-engine=<native>] [--log-level=<level>] [--log-file[=<path>]] <path-to-eboot.bin>");
|
||||
Log.Info(@"Example: SharpEmu.CLI --cpu-engine=native --trace-imports=64 --log-level=debug --log-file ""E:\Games\...\eboot.bin""");
|
||||
}
|
||||
|
||||
private static bool TryParseArguments(
|
||||
string[] args,
|
||||
out string ebootPath,
|
||||
out SharpEmuRuntimeOptions runtimeOptions,
|
||||
out LogLevel logLevel)
|
||||
out LogLevel logLevel,
|
||||
out string? logFilePath)
|
||||
{
|
||||
if (args.Length == 0)
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
var strictDynlibResolution = false;
|
||||
var importTraceLimit = 0;
|
||||
var cpuEngine = CpuExecutionEngine.NativeOnly;
|
||||
logFilePath = null;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
var pathTokens = new List<string>(args.Length);
|
||||
for (var i = 0; i < args.Length; i++)
|
||||
@@ -423,6 +953,7 @@ internal static partial class Program
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -436,6 +967,7 @@ internal static partial class Program
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -443,6 +975,23 @@ internal static partial class Program
|
||||
continue;
|
||||
}
|
||||
|
||||
if (string.Equals(argument, "--log-file", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (i + 1 < args.Length &&
|
||||
!string.IsNullOrWhiteSpace(args[i + 1]) &&
|
||||
!args[i + 1].StartsWith("--", StringComparison.Ordinal) &&
|
||||
ShouldConsumeLogFilePath(args, i + 1))
|
||||
{
|
||||
logFilePath = args[++i];
|
||||
}
|
||||
else
|
||||
{
|
||||
logFilePath = BuildDefaultLogFilePath(TryFindEbootPathToken(args));
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
const string logLevelPrefix = "--log-level=";
|
||||
if (argument.StartsWith(logLevelPrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
@@ -466,6 +1015,7 @@ internal static partial class Program
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -488,11 +1038,27 @@ internal static partial class Program
|
||||
continue;
|
||||
}
|
||||
|
||||
const string logFilePrefix = "--log-file=";
|
||||
if (argument.StartsWith(logFilePrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
logFilePath = argument[logFilePrefix.Length..];
|
||||
if (string.IsNullOrWhiteSpace(logFilePath))
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (argument.StartsWith("--", StringComparison.Ordinal))
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -504,6 +1070,7 @@ internal static partial class Program
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -605,6 +1172,56 @@ internal static partial class Program
|
||||
public nuint PeakJobMemoryUsed;
|
||||
}
|
||||
|
||||
private sealed class TeeTextWriter : TextWriter
|
||||
{
|
||||
private readonly TextWriter _primary;
|
||||
private readonly TextWriter _mirror;
|
||||
|
||||
public TeeTextWriter(TextWriter primary, TextWriter mirror)
|
||||
{
|
||||
_primary = primary;
|
||||
_mirror = mirror;
|
||||
}
|
||||
|
||||
public override Encoding Encoding => _primary.Encoding;
|
||||
|
||||
public override void Write(char value)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.Write(value);
|
||||
_mirror.Write(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Write(string? value)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.Write(value);
|
||||
_mirror.Write(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void WriteLine(string? value)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.WriteLine(value);
|
||||
_mirror.WriteLine(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.Flush();
|
||||
_mirror.Flush();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool InitializeProcThreadAttributeList(
|
||||
@@ -670,4 +1287,36 @@ internal static partial class Program
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CloseHandle(nint handle);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern nint GetConsoleWindow();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool AttachConsole(int processId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool AllocConsole();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern nint GetStdHandle(int stdHandle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetStdHandle(int stdHandle, nint handle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetHandleInformation(nint handle, uint mask, uint flags);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateFileW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern nint CreateFileW(
|
||||
string fileName,
|
||||
uint desiredAccess,
|
||||
uint shareMode,
|
||||
nint securityAttributes,
|
||||
uint creationDisposition,
|
||||
uint flagsAndAttributes,
|
||||
nint templateFile);
|
||||
}
|
||||
|
||||
@@ -7,20 +7,37 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharpEmu.Core\SharpEmu.Core.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.GUI\SharpEmu.GUI.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<!-- GUI subsystem so starting without arguments opens the frontend with no
|
||||
console window; CLI mode re-attaches to the parent terminal's console. -->
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AssemblyName>SharpEmu</AssemblyName>
|
||||
<RuntimeIdentifiers>win-x64;linux-x64;osx-arm64</RuntimeIdentifiers>
|
||||
<!-- osx-x64 is the macOS target: the CPU backend executes guest x86-64
|
||||
natively, so on Apple Silicon it runs under Rosetta 2. -->
|
||||
<RuntimeIdentifiers>win-x64;linux-x64;osx-x64;osx-arm64</RuntimeIdentifiers>
|
||||
<SelfContained>true</SelfContained>
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
|
||||
<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>0.0.1</Version>
|
||||
<ServerGarbageCollection>true</ServerGarbageCollection>
|
||||
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Background GC's write-watch revisit calls FlushProcessWriteBuffers,
|
||||
which on macOS uses thread_get_register_pointer_values; under Rosetta 2
|
||||
that Mach call can stall indefinitely on threads executing translated
|
||||
guest code, wedging the whole runtime (every allocating thread then
|
||||
blocks behind the never-finishing GC). Non-concurrent GC never takes
|
||||
that path. Windows and Linux keep concurrent GC. -->
|
||||
<PropertyGroup Condition="$([System.String]::Copy('$(RuntimeIdentifier)').StartsWith('osx'))">
|
||||
<ConcurrentGarbageCollection>false</ConcurrentGarbageCollection>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
|
||||
@@ -30,12 +47,39 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'win-x64' Or '$(RuntimeIdentifier)' == ''">
|
||||
<ApplicationIcon>..\..\assets\images\SharpEmu.ico</ApplicationIcon>
|
||||
<Win32Icon>..\..\assets\images\SharpEmu.ico</Win32Icon>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="..\..\LICENSE.txt">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>LICENSE.txt</TargetPath>
|
||||
<Visible>False</Visible>
|
||||
</Content>
|
||||
<Content Include="..\SharpEmu.GUI\Languages\*.json" Condition="'$(Configuration)' != 'Release'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>Languages\%(Filename)%(Extension)</TargetPath>
|
||||
<Visible>False</Visible>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Keep glfw as a loose file next to the executable; every other native
|
||||
library is embedded into the single-file bundle. -->
|
||||
<Target Name="KeepGlfwOutsideSingleFile" AfterTargets="ComputeResolvedFilesToPublishList">
|
||||
<ItemGroup>
|
||||
<_GlfwPublishFiles Include="@(ResolvedFileToPublish)"
|
||||
Condition="$([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('glfw')) Or $([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('libglfw'))" />
|
||||
<ResolvedFileToPublish Remove="@(_GlfwPublishFiles)" />
|
||||
<ResolvedFileToPublish Include="@(_GlfwPublishFiles)">
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</ResolvedFileToPublish>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -8,6 +8,210 @@
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"SkiaSharp": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.Linux": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.WebAssembly": "2.88.9"
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"dependencies": {
|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
"dependencies": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
"dependencies": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@@ -17,27 +221,352 @@
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
"Silk.NET.Windowing": {
|
||||
"type": "CentralTransitive",
|
||||
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|
||||
"resolved": "2.23.0",
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||||
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||||
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|
||||
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|
||||
"Silk.NET.Windowing.Glfw": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Tmds.DBus.Protocol": {
|
||||
"type": "CentralTransitive",
|
||||
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|
||||
"resolved": "0.21.3",
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||||
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||||
}
|
||||
},
|
||||
"net10.0/linux-x64": {},
|
||||
"net10.0/osx-arm64": {},
|
||||
"net10.0/win-x64": {}
|
||||
"net10.0/linux-x64": {
|
||||
"Avalonia.Angle.Windows.Natives": {
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||||
"type": "Transitive",
|
||||
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||||
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||||
},
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||||
"Avalonia.Native": {
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||||
"type": "Transitive",
|
||||
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||||
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||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
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||||
"type": "Transitive",
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||||
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||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
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||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
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||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
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||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
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||||
"type": "Transitive",
|
||||
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||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
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||||
},
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||||
"SkiaSharp.NativeAssets.Linux": {
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||||
"type": "Transitive",
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||||
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||||
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"dependencies": {
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}
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"SkiaSharp.NativeAssets.macOS": {
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||||
},
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||||
"SkiaSharp.NativeAssets.Win32": {
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||||
"type": "Transitive",
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||||
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},
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"Ultz.Native.GLFW": {
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"type": "Transitive",
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}
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},
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},
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"Avalonia.Native": {
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||||
"type": "Transitive",
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"resolved": "11.3.18",
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||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
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||||
}
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||||
},
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||||
"HarfBuzzSharp.NativeAssets.Linux": {
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"type": "Transitive",
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||||
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||||
},
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"HarfBuzzSharp.NativeAssets.macOS": {
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"type": "Transitive",
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},
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||||
"HarfBuzzSharp.NativeAssets.Win32": {
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"type": "Transitive",
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},
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"SkiaSharp.NativeAssets.Linux": {
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"type": "Transitive",
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},
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"Ultz.Native.GLFW": {
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||||
"type": "Transitive",
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||||
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||||
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}
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},
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||||
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||||
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||||
},
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"Avalonia.Native": {
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||||
"type": "Transitive",
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||||
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||||
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||||
"dependencies": {
|
||||
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||||
}
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||||
},
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||||
"HarfBuzzSharp.NativeAssets.Linux": {
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||||
"type": "Transitive",
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||||
"resolved": "8.3.1.1",
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||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
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||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
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||||
"type": "Transitive",
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||||
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||||
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||||
},
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||||
"HarfBuzzSharp.NativeAssets.Win32": {
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||||
"type": "Transitive",
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||||
"resolved": "8.3.1.1",
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"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
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||||
},
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||||
"SkiaSharp.NativeAssets.Linux": {
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||||
"type": "Transitive",
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||||
"resolved": "2.88.9",
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||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
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||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
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||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
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||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
"contentHash": "Iy22JopynbOJ32vA0lBhFEzGi65GQJBuJHYBYRBpydrDpNoTiHnjIXfA65Gu+8qsOr/ZEoIF8r9aHCgAXuO6DA=="
|
||||
}
|
||||
},
|
||||
"net10.0/win-x64": {
|
||||
"Avalonia.Angle.Windows.Natives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.25547.20250602",
|
||||
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
|
||||
},
|
||||
"Avalonia.Native": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
|
||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
"contentHash": "Iy22JopynbOJ32vA0lBhFEzGi65GQJBuJHYBYRBpydrDpNoTiHnjIXfA65Gu+8qsOr/ZEoIF8r9aHCgAXuO6DA=="
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,25 +7,37 @@ using SharpEmu.Core.Cpu.Native;
|
||||
using SharpEmu.Core.Loader;
|
||||
using SharpEmu.Core.Memory;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.HLE.Host;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Cpu;
|
||||
|
||||
public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Dispatcher");
|
||||
|
||||
private enum EntryFrameKind
|
||||
{
|
||||
ProcessEntry,
|
||||
ModuleInitializer,
|
||||
}
|
||||
|
||||
private const ulong StackBaseAddress = 0x7FFF_F000_0000UL;
|
||||
// The top of the x86-64 user address space (0x7FFD..0x7FFF) is only
|
||||
// freely mappable on Windows; on macOS/Linux it hosts the dyld shared
|
||||
// cache / vdso and (under Rosetta 2) the translator runtime, so POSIX
|
||||
// hosts use the equivalent layout one slot lower at 0x6FFx.
|
||||
private static readonly ulong StackBaseAddress = OperatingSystem.IsWindows() ? 0x7FFF_F000_0000UL : 0x6FFF_F000_0000UL;
|
||||
private const ulong StackSize = 0x0020_0000UL;
|
||||
private const ulong TlsBaseAddress = 0x7FFE_0000_0000UL;
|
||||
private static readonly ulong TlsBaseAddress = OperatingSystem.IsWindows() ? 0x7FFE_0000_0000UL : 0x6FFE_0000_0000UL;
|
||||
private const ulong TlsSize = 0x0001_0000UL;
|
||||
private const ulong BootstrapStubBaseAddress = 0x7FFD_F000_0000UL;
|
||||
private const ulong BootstrapPayloadBaseAddress = 0x7FFD_E000_0000UL;
|
||||
private const ulong DynlibFallbackStubBaseAddress = 0x7FFD_D000_0000UL;
|
||||
private const ulong ReturnToHostStubBaseAddress = 0x7FFD_C000_0000UL;
|
||||
// The static TLS blocks live at negative offsets from the TCB (FreeBSD
|
||||
// amd64 variant II); libc.prx alone reaches beyond -0x1700, so give the
|
||||
// prefix a full 64KB on POSIX. Windows keeps its historical 4KB prefix.
|
||||
private static readonly ulong TlsPrefixSize = OperatingSystem.IsWindows() ? 0x0000_1000UL : 0x0001_0000UL;
|
||||
private static readonly ulong BootstrapStubBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_F000_0000UL : 0x6FFD_F000_0000UL;
|
||||
private static readonly ulong BootstrapPayloadBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_E000_0000UL : 0x6FFD_E000_0000UL;
|
||||
private static readonly ulong DynlibFallbackStubBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_D000_0000UL : 0x6FFD_D000_0000UL;
|
||||
private static readonly ulong ReturnToHostStubBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_C000_0000UL : 0x6FFD_C000_0000UL;
|
||||
private const ulong BootstrapRegionSize = 0x0000_1000UL;
|
||||
private const ulong ReturnToHostStubStride = 0x0100_0000UL;
|
||||
private const ulong BootstrapPayloadResultOffset = 0x28UL;
|
||||
@@ -37,16 +49,19 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
];
|
||||
private readonly IVirtualMemory _virtualMemory;
|
||||
private readonly IModuleManager _moduleManager;
|
||||
private readonly IHostPlatform? _hostPlatform;
|
||||
private INativeCpuBackend? _nativeCpuBackend;
|
||||
|
||||
public CpuDispatcher(
|
||||
IVirtualMemory virtualMemory,
|
||||
IModuleManager moduleManager,
|
||||
INativeCpuBackend? nativeCpuBackend = null)
|
||||
INativeCpuBackend? nativeCpuBackend = null,
|
||||
IHostPlatform? hostPlatform = null)
|
||||
{
|
||||
_virtualMemory = virtualMemory ?? throw new ArgumentNullException(nameof(virtualMemory));
|
||||
_moduleManager = moduleManager ?? throw new ArgumentNullException(nameof(moduleManager));
|
||||
_nativeCpuBackend = nativeCpuBackend;
|
||||
_hostPlatform = hostPlatform;
|
||||
}
|
||||
|
||||
public ulong? LastEntryPoint { get; private set; }
|
||||
@@ -79,8 +94,8 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
string processImageName = "eboot.bin",
|
||||
CpuExecutionOptions executionOptions = default)
|
||||
{
|
||||
Console.Error.WriteLine("[DISPATCHER] === DispatchEntry START ===");
|
||||
Console.Error.WriteLine($"[DISPATCHER] entryPoint=0x{entryPoint:X16}, generation={generation}");
|
||||
Log.Debug("=== DispatchEntry START ===");
|
||||
Log.Debug($"entryPoint=0x{entryPoint:X16}, generation={generation}");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -88,8 +103,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[DISPATCHER] FATAL EXCEPTION in DispatchEntry: {ex.GetType().Name}: {ex.Message}");
|
||||
Console.Error.WriteLine($"[DISPATCHER] Stack trace: {ex.StackTrace}");
|
||||
Log.Critical($"FATAL EXCEPTION in DispatchEntry: {ex.GetType().Name}: {ex.Message}", ex);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -102,8 +116,8 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
string moduleName = "module",
|
||||
CpuExecutionOptions executionOptions = default)
|
||||
{
|
||||
Console.Error.WriteLine("[DISPATCHER] === DispatchModuleInitializer START ===");
|
||||
Console.Error.WriteLine($"[DISPATCHER] moduleInit=0x{entryPoint:X16}, generation={generation}, module={moduleName}");
|
||||
Log.Debug("=== DispatchModuleInitializer START ===");
|
||||
Log.Debug($"moduleInit=0x{entryPoint:X16}, generation={generation}, module={moduleName}");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -118,8 +132,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[DISPATCHER] FATAL EXCEPTION in DispatchModuleInitializer: {ex.GetType().Name}: {ex.Message}");
|
||||
Console.Error.WriteLine($"[DISPATCHER] Stack trace: {ex.StackTrace}");
|
||||
Log.Critical($"FATAL EXCEPTION in DispatchModuleInitializer: {ex.GetType().Name}: {ex.Message}", ex);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -133,7 +146,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
CpuExecutionOptions executionOptions = default,
|
||||
EntryFrameKind frameKind = EntryFrameKind.ProcessEntry)
|
||||
{
|
||||
Console.Error.WriteLine("[DISPATCHER] DispatchEntryCore STARTING...");
|
||||
Log.Debug("DispatchEntryCore STARTING...");
|
||||
|
||||
LastEntryPoint = entryPoint;
|
||||
LastTrapInfo = null;
|
||||
@@ -193,6 +206,11 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
return FailEarly(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
if (!InitializeGuestFrameChainSentinel(context))
|
||||
{
|
||||
return FailEarly(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
if (!InitializeTls(context, tlsBase))
|
||||
{
|
||||
return FailEarly(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
@@ -259,7 +277,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
entryFrameDiagnostic,
|
||||
Environment.NewLine,
|
||||
"CpuEngine: native-only");
|
||||
_nativeCpuBackend ??= new DirectExecutionBackend(_moduleManager);
|
||||
_nativeCpuBackend ??= new DirectExecutionBackend(_moduleManager, _hostPlatform);
|
||||
if (_nativeCpuBackend.TryExecute(
|
||||
context,
|
||||
entryPoint,
|
||||
@@ -300,7 +318,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
LastMilestoneLog,
|
||||
Environment.NewLine,
|
||||
$"CpuEngine native-only failed: {backendError}");
|
||||
Console.Error.WriteLine($"[DISPATCHER] Native backend FAILED: {backendError}");
|
||||
Log.Error($"Native backend FAILED: {backendError}");
|
||||
return FailEarly(
|
||||
OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_IMPLEMENTED,
|
||||
CpuExitReason.NativeBackendUnavailable);
|
||||
@@ -337,11 +355,12 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
for (var i = 0; i < 32; i++)
|
||||
{
|
||||
var candidateBase = TlsBaseAddress - ((ulong)i * tlsStride);
|
||||
var mappedBase = candidateBase - TlsPrefixSize;
|
||||
try
|
||||
{
|
||||
_virtualMemory.Map(
|
||||
candidateBase,
|
||||
TlsSize,
|
||||
mappedBase,
|
||||
TlsSize + TlsPrefixSize,
|
||||
fileOffset: 0,
|
||||
fileData: ReadOnlySpan<byte>.Empty,
|
||||
ProgramHeaderFlags.Read | ProgramHeaderFlags.Write);
|
||||
@@ -358,9 +377,28 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
|
||||
private static bool InitializeTls(CpuContext context, ulong tlsBase)
|
||||
{
|
||||
return context.TryWriteUInt64(tlsBase + 0x00, tlsBase) &&
|
||||
return context.TryWriteUInt64(tlsBase - 0xF0, 0) &&
|
||||
context.TryWriteUInt64(tlsBase + 0x00, tlsBase) &&
|
||||
context.TryWriteUInt64(tlsBase + 0x10, tlsBase) &&
|
||||
context.TryWriteUInt64(tlsBase + 0x28, 0xC0DEC0DECAFEBABEUL);
|
||||
context.TryWriteUInt64(tlsBase + 0x28, 0xC0DEC0DECAFEBABEUL) &&
|
||||
context.TryWriteUInt64(tlsBase + 0x60, tlsBase);
|
||||
}
|
||||
|
||||
private static bool InitializeGuestFrameChainSentinel(CpuContext context)
|
||||
{
|
||||
var stackTop = context[CpuRegister.Rsp] + sizeof(ulong);
|
||||
var sentinelFrame = AlignDown(stackTop - 0x20, 16);
|
||||
var seedRsp = sentinelFrame - sizeof(ulong);
|
||||
if (!context.TryWriteUInt64(sentinelFrame, 0) ||
|
||||
!context.TryWriteUInt64(sentinelFrame + sizeof(ulong), 0) ||
|
||||
!context.TryWriteUInt64(seedRsp, 0))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
context[CpuRegister.Rbp] = sentinelFrame;
|
||||
context[CpuRegister.Rsp] = seedRsp;
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool InitializeProcessEntryFrame(
|
||||
@@ -389,8 +427,8 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
|
||||
const ulong entryParamsSize = 0x20;
|
||||
var entryParamsAddress = AlignDown(argv0Address - entryParamsSize, 16);
|
||||
if (!TryWriteUInt32(context, entryParamsAddress + 0x00, 1) ||
|
||||
!TryWriteUInt32(context, entryParamsAddress + 0x04, 0) ||
|
||||
if (!context.TryWriteUInt32(entryParamsAddress + 0x00, 1) ||
|
||||
!context.TryWriteUInt32(entryParamsAddress + 0x04, 0) ||
|
||||
!context.TryWriteUInt64(entryParamsAddress + 0x08, argv0Address) ||
|
||||
!context.TryWriteUInt64(entryParamsAddress + 0x10, 0) ||
|
||||
!context.TryWriteUInt64(entryParamsAddress + 0x18, 0))
|
||||
@@ -398,6 +436,13 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
return false;
|
||||
}
|
||||
|
||||
var entryStackPointer = entryParamsAddress - sizeof(ulong);
|
||||
if (!context.TryWriteUInt64(entryStackPointer, 0))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
context[CpuRegister.Rsp] = entryStackPointer;
|
||||
context[CpuRegister.Rdi] = entryParamsAddress;
|
||||
context[CpuRegister.Rsi] = programExitHandlerAddress;
|
||||
context[CpuRegister.Rdx] = 0;
|
||||
@@ -423,13 +468,6 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
return value & ~(alignment - 1);
|
||||
}
|
||||
|
||||
private static bool TryWriteUInt32(CpuContext context, ulong address, uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
|
||||
return context.Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
private static string BuildEntryFrameDiagnostic(
|
||||
ulong entryPoint,
|
||||
CpuContext context,
|
||||
|
||||
@@ -2,20 +2,36 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.HLE.Host;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
private static readonly ConcurrentDictionary<ulong, byte> _knownExecutablePages = new();
|
||||
|
||||
private void RecordRecentImportTrace(string traceLine)
|
||||
private void RecordRecentImportTrace(
|
||||
long dispatchIndex,
|
||||
string nid,
|
||||
ulong returnRip,
|
||||
ulong arg0,
|
||||
ulong arg1,
|
||||
ulong arg2)
|
||||
{
|
||||
_recentImportTrace[_recentImportTraceWriteIndex] = traceLine;
|
||||
_recentImportTrace[_recentImportTraceWriteIndex] = new RecentImportTraceEntry(
|
||||
dispatchIndex,
|
||||
nid,
|
||||
returnRip,
|
||||
arg0,
|
||||
arg1,
|
||||
arg2);
|
||||
_recentImportTraceWriteIndex = (_recentImportTraceWriteIndex + 1) % _recentImportTrace.Length;
|
||||
if (_recentImportTraceCount < _recentImportTrace.Length)
|
||||
{
|
||||
@@ -23,21 +39,88 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
}
|
||||
|
||||
private void RecordDeferredBootstrapTrace(
|
||||
long dispatchIndex,
|
||||
ulong op,
|
||||
ulong symbolPointer,
|
||||
ulong outputPointer,
|
||||
ulong returnRip)
|
||||
{
|
||||
lock (_deferredBootstrapTraceGate)
|
||||
{
|
||||
_deferredBootstrapTrace[_deferredBootstrapTraceWriteIndex] = new DeferredBootstrapTraceEntry(
|
||||
dispatchIndex,
|
||||
op,
|
||||
symbolPointer,
|
||||
outputPointer,
|
||||
returnRip);
|
||||
_deferredBootstrapTraceWriteIndex =
|
||||
(_deferredBootstrapTraceWriteIndex + 1) % _deferredBootstrapTrace.Length;
|
||||
if (_deferredBootstrapTraceCount < _deferredBootstrapTrace.Length)
|
||||
{
|
||||
_deferredBootstrapTraceCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrainDeferredBootstrapTraces()
|
||||
{
|
||||
if (!_logBootstrap)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DeferredBootstrapTraceEntry[] pending;
|
||||
lock (_deferredBootstrapTraceGate)
|
||||
{
|
||||
if (_deferredBootstrapTraceCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pending = new DeferredBootstrapTraceEntry[_deferredBootstrapTraceCount];
|
||||
var readIndex = (_deferredBootstrapTraceWriteIndex - _deferredBootstrapTraceCount +
|
||||
_deferredBootstrapTrace.Length) % _deferredBootstrapTrace.Length;
|
||||
for (var i = 0; i < _deferredBootstrapTraceCount; i++)
|
||||
{
|
||||
pending[i] = _deferredBootstrapTrace[(readIndex + i) % _deferredBootstrapTrace.Length];
|
||||
}
|
||||
|
||||
_deferredBootstrapTraceCount = 0;
|
||||
}
|
||||
|
||||
foreach (var entry in pending)
|
||||
{
|
||||
var symbolText = "<unreadable>";
|
||||
if (TryReadAsciiZ(entry.SymbolPointer, 256, out var sym))
|
||||
{
|
||||
symbolText = sym;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] bootstrap_call#{entry.DispatchIndex}: op=0x{entry.Op:X16} " +
|
||||
$"sym_ptr=0x{entry.SymbolPointer:X16} sym='{symbolText}' " +
|
||||
$"out_ptr=0x{entry.OutputPointer:X16} ret=0x{entry.ReturnRip:X16}");
|
||||
}
|
||||
}
|
||||
|
||||
private void DumpRecentImportTrace()
|
||||
{
|
||||
if (_recentImportTraceCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Recent import calls ({_recentImportTraceCount}):");
|
||||
Log.Info($" Recent import calls ({_recentImportTraceCount}):");
|
||||
int num = (_recentImportTraceWriteIndex - _recentImportTraceCount + _recentImportTrace.Length) % _recentImportTrace.Length;
|
||||
for (int i = 0; i < _recentImportTraceCount; i++)
|
||||
{
|
||||
int num2 = (num + i) % _recentImportTrace.Length;
|
||||
string text = _recentImportTrace[num2];
|
||||
if (!string.IsNullOrEmpty(text))
|
||||
var entry = _recentImportTrace[num2];
|
||||
if (!string.IsNullOrEmpty(entry.Nid))
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][INFO] " + text);
|
||||
Log.Info(
|
||||
$" #{entry.DispatchIndex} nid={entry.Nid} ret=0x{entry.ReturnRip:X16} " +
|
||||
$"rdi=0x{entry.Arg0:X16} rsi=0x{entry.Arg1:X16} rdx=0x{entry.Arg2:X16}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -52,8 +135,9 @@ public sealed partial class DirectExecutionBackend
|
||||
int num2 = 0;
|
||||
List<ulong> list = new List<ulong>(16);
|
||||
ulong num3 = scanStart;
|
||||
MEMORY_BASIC_INFORMATION64 lpBuffer;
|
||||
while (num3 < scanEnd && VirtualQuery((void*)num3, out lpBuffer, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) != 0)
|
||||
var hostMemory = ResolveDiagnosticsHostMemory();
|
||||
HostRegionInfo lpBuffer;
|
||||
while (num3 < scanEnd && hostMemory.Query(num3, out lpBuffer))
|
||||
{
|
||||
ulong baseAddress = lpBuffer.BaseAddress;
|
||||
ulong num4 = baseAddress + lpBuffer.RegionSize;
|
||||
@@ -63,7 +147,7 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
ulong value = Math.Max(num3, baseAddress);
|
||||
ulong num5 = Math.Min(num4, scanEnd);
|
||||
if (lpBuffer.State == 4096 && IsReadableProtection(lpBuffer.Protect) && !IsExecutableProtection(lpBuffer.Protect))
|
||||
if (lpBuffer.State == HostRegionState.Committed && IsReadableProtection(lpBuffer.RawProtection) && !IsExecutableProtection(lpBuffer.RawProtection))
|
||||
{
|
||||
ulong num6 = AlignUp(value, 8uL);
|
||||
for (ulong num7 = num6; num7 + 8 <= num5; num7 += 8)
|
||||
@@ -75,12 +159,12 @@ public sealed partial class DirectExecutionBackend
|
||||
list.Add(num7);
|
||||
if (num2 < 32)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Suspicious unresolved pointer: slot=0x{num7:X16} value=0x{value2:X16}");
|
||||
Log.Info($"Suspicious unresolved pointer: slot=0x{num7:X16} value=0x{value2:X16}");
|
||||
num2++;
|
||||
}
|
||||
if (num >= 16384)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][WARNING] Suspicious unresolved pointer scan reached cap ({16384}); truncating.");
|
||||
Log.Warning($"Suspicious unresolved pointer scan reached cap ({16384}); truncating.");
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -90,41 +174,42 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
if (num != 0)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][WARNING] Suspicious unresolved pointer hits: {num}");
|
||||
Log.Warning($"Suspicious unresolved pointer hits: {num}");
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
private void ProbeReturnRip(ulong returnRip, long dispatchIndex)
|
||||
{
|
||||
if (_cpuContext == null || returnRip == 0)
|
||||
var cpuContext = ActiveCpuContext;
|
||||
if (cpuContext == null || returnRip == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Span<byte> destination = stackalloc byte[128];
|
||||
if (!_cpuContext.Memory.TryRead(returnRip, destination))
|
||||
if (!cpuContext.Memory.TryRead(returnRip, destination))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip probe: unreadable @0x{returnRip:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip probe: unreadable @0x{returnRip:X16}");
|
||||
return;
|
||||
}
|
||||
string value = BitConverter.ToString(destination.ToArray()).Replace("-", " ");
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip bytes @0x{returnRip:X16}: {value}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip bytes @0x{returnRip:X16}: {value}");
|
||||
if (destination[0] == byte.MaxValue && (destination[1] == 21 || destination[1] == 37))
|
||||
{
|
||||
int num = BitConverter.ToInt32(destination.Slice(2, 4));
|
||||
ulong num2 = returnRip + 6 + (ulong)num;
|
||||
if (_cpuContext.TryReadUInt64(num2, out var value2))
|
||||
if (cpuContext.TryReadUInt64(num2, out var value2))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip slot: [0x{num2:X16}] = 0x{value2:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip slot: [0x{num2:X16}] = 0x{value2:X16}");
|
||||
}
|
||||
}
|
||||
if (destination[0] == 72 && destination[1] == 139 && destination[2] == 5)
|
||||
{
|
||||
int num3 = BitConverter.ToInt32(destination.Slice(3, 4));
|
||||
ulong num4 = returnRip + 7 + (ulong)num3;
|
||||
if (_cpuContext.TryReadUInt64(num4, out var value3))
|
||||
if (cpuContext.TryReadUInt64(num4, out var value3))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip mov-slot: [0x{num4:X16}] = 0x{value3:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip mov-slot: [0x{num4:X16}] = 0x{value3:X16}");
|
||||
}
|
||||
}
|
||||
for (int i = 0; i + 6 <= destination.Length; i++)
|
||||
@@ -134,9 +219,80 @@ public sealed partial class DirectExecutionBackend
|
||||
int num5 = BitConverter.ToInt32(destination.Slice(i + 2, 4));
|
||||
ulong num6 = returnRip + (ulong)i;
|
||||
ulong num7 = num6 + 6 + (ulong)num5;
|
||||
if (_cpuContext.TryReadUInt64(num7, out var value4))
|
||||
if (cpuContext.TryReadUInt64(num7, out var value4))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} near-indirect @{num6:X16}: slot=0x{num7:X16} val=0x{value4:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} near-indirect @{num6:X16}: slot=0x{num7:X16} val=0x{value4:X16}");
|
||||
}
|
||||
}
|
||||
}
|
||||
Span<byte> targetBytes = stackalloc byte[32];
|
||||
for (int i = 0; i + 5 <= destination.Length; i++)
|
||||
{
|
||||
if (destination[i] != 0xE8)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int rel32 = BitConverter.ToInt32(destination.Slice(i + 1, 4));
|
||||
ulong callRip = returnRip + (ulong)i;
|
||||
ulong target = unchecked((ulong)((long)(callRip + 5) + rel32));
|
||||
Log.Debug($"Import#{dispatchIndex} near-call @{callRip:X16}: target=0x{target:X16}");
|
||||
var importEntries = _importEntries;
|
||||
for (int importIndex = 0; importIndex < importEntries.Length; importIndex++)
|
||||
{
|
||||
if (importEntries[importIndex].Address != target)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string nid = importEntries[importIndex].Nid;
|
||||
if (_moduleManager.TryGetExport(nid, out var export))
|
||||
{
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call import: index={importIndex} {export.LibraryName}:{export.Name} ({nid})");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call import: index={importIndex} nid={nid}");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (cpuContext.Memory.TryRead(target, targetBytes))
|
||||
{
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call target bytes @0x{target:X16}: " +
|
||||
BitConverter.ToString(targetBytes.ToArray()).Replace("-", " "));
|
||||
if (targetBytes[0] == 0xFF && targetBytes[1] == 0x25)
|
||||
{
|
||||
int slotRel32 = BitConverter.ToInt32(targetBytes.Slice(2, 4));
|
||||
ulong slot = unchecked((ulong)((long)(target + 6) + slotRel32));
|
||||
if (cpuContext.TryReadUInt64(slot, out var slotTarget))
|
||||
{
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call PLT slot: [0x{slot:X16}] = 0x{slotTarget:X16}");
|
||||
for (int importIndex = 0; importIndex < importEntries.Length; importIndex++)
|
||||
{
|
||||
if (importEntries[importIndex].Address != slotTarget)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string nid = importEntries[importIndex].Nid;
|
||||
if (_moduleManager.TryGetExport(nid, out var export))
|
||||
{
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call PLT import: index={importIndex} {export.LibraryName}:{export.Name} ({nid})");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call PLT import: index={importIndex} nid={nid}");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -196,7 +352,7 @@ public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (VirtualQuery((void*)address, out var lpBuffer, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
|
||||
if (!ResolveDiagnosticsHostMemory().Query(address, out var lpBuffer))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -205,7 +361,7 @@ public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (lpBuffer.State != 4096 || !IsReadableProtection(lpBuffer.Protect))
|
||||
if (lpBuffer.State != HostRegionState.Committed || !IsReadableProtection(lpBuffer.RawProtection))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -231,11 +387,24 @@ public sealed partial class DirectExecutionBackend
|
||||
|
||||
private unsafe static bool IsExecutableAddress(ulong address)
|
||||
{
|
||||
if (VirtualQuery((void*)address, out var lpBuffer, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
|
||||
var pageAddress = address & ~0xFFFUL;
|
||||
if (_knownExecutablePages.ContainsKey(pageAddress))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!ResolveDiagnosticsHostMemory().Query(address, out var lpBuffer))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return lpBuffer.State == 4096 && IsExecutableProtection(lpBuffer.Protect);
|
||||
|
||||
var executable = lpBuffer.State == HostRegionState.Committed && IsExecutableProtection(lpBuffer.RawProtection);
|
||||
if (executable)
|
||||
{
|
||||
_knownExecutablePages.TryAdd(pageAddress, 0);
|
||||
}
|
||||
|
||||
return executable;
|
||||
}
|
||||
|
||||
private static ulong AlignUp(ulong value, ulong alignment)
|
||||
@@ -248,6 +417,14 @@ public sealed partial class DirectExecutionBackend
|
||||
return (value + num) & ~num;
|
||||
}
|
||||
|
||||
// Diagnostics helpers are static (reachable from static handler paths), so
|
||||
// they use the platform injected into the backend active on this thread and
|
||||
// fall back to the process-wide singleton only when no run is bound.
|
||||
private static IHostMemory ResolveDiagnosticsHostMemory()
|
||||
{
|
||||
return _activeExecutionBackend?._hostMemory ?? HostPlatform.Current.Memory;
|
||||
}
|
||||
|
||||
private static bool IsReadableProtection(uint protect)
|
||||
{
|
||||
if ((protect & 0x100) != 0 || (protect & 1) != 0)
|
||||
|
||||
@@ -7,18 +7,35 @@ using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using SharpEmu.Core.Cpu.Disasm;
|
||||
using SharpEmu.Core.Cpu.Native.Windows;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.HLE.Host;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
private const ulong LazyCommitWindowBytes = 0x0200_0000UL;
|
||||
private static int _lazyCommitTraceCount;
|
||||
|
||||
private unsafe void SetupExceptionHandler()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
SetupPosixExceptionHandler();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_RAW_HANDLER"), "1", StringComparison.Ordinal))
|
||||
{
|
||||
_rawExceptionHandler = (nint)AddVectoredExceptionHandler(1u, RawVectoredHandlerPtrManaged);
|
||||
_rawExceptionHandlerStub = _faultHandling.CreateHandlerThunk(RawVectoredHandlerPtrManaged, _hostRspSlotTlsIndex, _tlsGetValueAddress);
|
||||
if (_rawExceptionHandlerStub == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Failed to create raw exception handler trampoline");
|
||||
}
|
||||
_rawExceptionHandler = _faultHandling.AddFirstChanceHandler(_rawExceptionHandlerStub);
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Raw exception handler installed: 0x{_rawExceptionHandler:X16}");
|
||||
}
|
||||
else
|
||||
@@ -28,12 +45,22 @@ public sealed partial class DirectExecutionBackend
|
||||
|
||||
_handlerDelegate = VectoredHandler;
|
||||
_handlerHandle = GCHandle.Alloc(_handlerDelegate);
|
||||
_exceptionHandler = (nint)AddVectoredExceptionHandler(1u, Marshal.GetFunctionPointerForDelegate(_handlerDelegate));
|
||||
_exceptionHandlerStub = _faultHandling.CreateHandlerThunk(Marshal.GetFunctionPointerForDelegate(_handlerDelegate), _hostRspSlotTlsIndex, _tlsGetValueAddress);
|
||||
if (_exceptionHandlerStub == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Failed to create exception handler trampoline");
|
||||
}
|
||||
_exceptionHandler = _faultHandling.AddFirstChanceHandler(_exceptionHandlerStub);
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Exception handler installed: 0x{_exceptionHandler:X16}");
|
||||
|
||||
_unhandledFilterDelegate = UnhandledExceptionFilter;
|
||||
_unhandledFilterHandle = GCHandle.Alloc(_unhandledFilterDelegate);
|
||||
SetUnhandledExceptionFilter(Marshal.GetFunctionPointerForDelegate(_unhandledFilterDelegate));
|
||||
_unhandledFilterStub = _faultHandling.CreateHandlerThunk(Marshal.GetFunctionPointerForDelegate(_unhandledFilterDelegate), _hostRspSlotTlsIndex, _tlsGetValueAddress);
|
||||
if (_unhandledFilterStub == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Failed to create unhandled exception filter trampoline");
|
||||
}
|
||||
_faultHandling.SetUnhandledFilter(_unhandledFilterStub);
|
||||
}
|
||||
|
||||
private unsafe int UnhandledExceptionFilter(void* exceptionInfo)
|
||||
@@ -41,8 +68,8 @@ public sealed partial class DirectExecutionBackend
|
||||
try
|
||||
{
|
||||
EXCEPTION_RECORD* exceptionRecord = ((EXCEPTION_POINTERS*)exceptionInfo)->ExceptionRecord;
|
||||
ulong rip = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, 248);
|
||||
ulong rsp = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, 152);
|
||||
ulong rip = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, CTX_RIP);
|
||||
ulong rsp = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, CTX_RSP);
|
||||
Console.Error.WriteLine("[LOADER][FATAL] Unhandled exception filter fired.");
|
||||
Console.Error.WriteLine($"[LOADER][FATAL] Code: 0x{exceptionRecord->ExceptionCode:X8}");
|
||||
Console.Error.WriteLine($"[LOADER][FATAL] Exception Address: 0x{(ulong)(nint)exceptionRecord->ExceptionAddress:X16}");
|
||||
@@ -61,7 +88,7 @@ public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
if (_vectoredHandlerDepth > 0)
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][TRACE] Nested VEH exception; passing through.");
|
||||
LogNestedVectoredException(exceptionInfo);
|
||||
Console.Error.Flush();
|
||||
return 0;
|
||||
}
|
||||
@@ -81,20 +108,37 @@ public sealed partial class DirectExecutionBackend
|
||||
return 0;
|
||||
}
|
||||
|
||||
ulong rip = ReadCtxU64(contextRecord, 248);
|
||||
ulong rsp = ReadCtxU64(contextRecord, 152);
|
||||
ulong rip = ReadCtxU64(contextRecord, CTX_RIP);
|
||||
ulong rsp = ReadCtxU64(contextRecord, CTX_RSP);
|
||||
|
||||
if (exceptionCode == 3221225477u && TryHandleLazyCommittedPage(exceptionRecord))
|
||||
// Thread-mode probe: a hardware exception raised while this thread is inside
|
||||
// the managed import gateway means the VEH->managed reentry happened from
|
||||
// cooperative GC mode — a ReversePInvokeBadTransition candidate.
|
||||
if (LogThreadMode && _threadModeGatewayDepth > 0)
|
||||
{
|
||||
TraceThreadMode(
|
||||
$"veh_in_gateway code=0x{exceptionCode:X8} rip=0x{rip:X16} gateway_depth={_threadModeGatewayDepth}");
|
||||
}
|
||||
|
||||
if (exceptionCode == WindowsFaultCodes.AccessViolation && TryHandleLazyCommittedPage(exceptionRecord, rip, rsp))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
if (IsBenignHostDebugException(exceptionCode))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
if (exceptionCode == MSVC_CPP_EXCEPTION)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch (exceptionCode)
|
||||
{
|
||||
case 3221225477u:
|
||||
case WindowsFaultCodes.AccessViolation:
|
||||
LogAccessViolationTrace(exceptionAddress, exceptionRecord);
|
||||
break;
|
||||
case 3221226505u:
|
||||
case WindowsFaultCodes.FastFail:
|
||||
{
|
||||
ulong p0 = exceptionRecord->NumberParameters >= 1 ? (*exceptionRecord->ExceptionInformation) : 0;
|
||||
ulong p1 = exceptionRecord->NumberParameters >= 2 ? exceptionRecord->ExceptionInformation[1] : 0;
|
||||
@@ -104,21 +148,21 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
}
|
||||
|
||||
ulong rax = ReadCtxU64(contextRecord, 120);
|
||||
ulong rbx = ReadCtxU64(contextRecord, 144);
|
||||
ulong rcx = ReadCtxU64(contextRecord, 128);
|
||||
ulong rdx = ReadCtxU64(contextRecord, 136);
|
||||
ulong rsi = ReadCtxU64(contextRecord, 168);
|
||||
ulong rdi = ReadCtxU64(contextRecord, 176);
|
||||
ulong rbp = ReadCtxU64(contextRecord, 160);
|
||||
ulong r8 = ReadCtxU64(contextRecord, 184);
|
||||
ulong r9 = ReadCtxU64(contextRecord, 192);
|
||||
ulong r10 = ReadCtxU64(contextRecord, 200);
|
||||
ulong r11 = ReadCtxU64(contextRecord, 208);
|
||||
ulong r12 = ReadCtxU64(contextRecord, 216);
|
||||
ulong r13 = ReadCtxU64(contextRecord, 224);
|
||||
ulong r14 = ReadCtxU64(contextRecord, 232);
|
||||
ulong r15 = ReadCtxU64(contextRecord, 240);
|
||||
ulong rax = ReadCtxU64(contextRecord, CTX_RAX);
|
||||
ulong rbx = ReadCtxU64(contextRecord, CTX_RBX);
|
||||
ulong rcx = ReadCtxU64(contextRecord, CTX_RCX);
|
||||
ulong rdx = ReadCtxU64(contextRecord, CTX_RDX);
|
||||
ulong rsi = ReadCtxU64(contextRecord, CTX_RSI);
|
||||
ulong rdi = ReadCtxU64(contextRecord, CTX_RDI);
|
||||
ulong rbp = ReadCtxU64(contextRecord, CTX_RBP);
|
||||
ulong r8 = ReadCtxU64(contextRecord, CTX_R8);
|
||||
ulong r9 = ReadCtxU64(contextRecord, CTX_R9);
|
||||
ulong r10 = ReadCtxU64(contextRecord, CTX_R10);
|
||||
ulong r11 = ReadCtxU64(contextRecord, CTX_R11);
|
||||
ulong r12 = ReadCtxU64(contextRecord, CTX_R12);
|
||||
ulong r13 = ReadCtxU64(contextRecord, CTX_R13);
|
||||
ulong r14 = ReadCtxU64(contextRecord, CTX_R14);
|
||||
ulong r15 = ReadCtxU64(contextRecord, CTX_R15);
|
||||
|
||||
Console.Error.WriteLine("[LOADER][INFO] =========================================");
|
||||
Console.Error.WriteLine("[LOADER][INFO] NATIVE EXCEPTION CAUGHT!");
|
||||
@@ -149,7 +193,7 @@ public sealed partial class DirectExecutionBackend
|
||||
|
||||
ulong accessType = 0;
|
||||
ulong target = 0;
|
||||
if (exceptionCode == 3221225477u && exceptionRecord->NumberParameters >= 2)
|
||||
if (exceptionCode == WindowsFaultCodes.AccessViolation && exceptionRecord->NumberParameters >= 2)
|
||||
{
|
||||
accessType = *exceptionRecord->ExceptionInformation;
|
||||
target = exceptionRecord->ExceptionInformation[1];
|
||||
@@ -162,26 +206,23 @@ public sealed partial class DirectExecutionBackend
|
||||
};
|
||||
Console.Error.WriteLine("[LOADER][INFO] AV access: " + accessText);
|
||||
Console.Error.WriteLine($"[LOADER][INFO] AV target: 0x{target:X16}");
|
||||
if (VirtualQuery((void*)target, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) != 0)
|
||||
if (_hostMemory.Query(target, out var mbi))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][INFO] AV target region: base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} state=0x{mbi.State:X08} protect=0x{mbi.Protect:X08}");
|
||||
Console.Error.WriteLine($"[LOADER][INFO] AV target region: base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} state=0x{mbi.RawState:X08} protect=0x{mbi.RawProtection:X08}");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
try
|
||||
Console.Error.WriteLine("[LOADER][INFO] Stack qwords (RSP..):");
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][INFO] Stack qwords (RSP..):");
|
||||
for (int i = 0; i < 16; i++)
|
||||
ulong stackAddr = rsp + (ulong)(i * 8);
|
||||
if (!TryReadHostQword(stackAddr, out ulong value))
|
||||
{
|
||||
ulong stackAddr = rsp + (ulong)(i * 8);
|
||||
ulong value = (ulong)Marshal.ReadInt64((nint)stackAddr);
|
||||
Console.Error.WriteLine($"[LOADER][INFO] [rsp+0x{i * 8:X2}] @0x{stackAddr:X16} = 0x{value:X16}");
|
||||
Console.Error.WriteLine("[LOADER][WARNING] Could not read stack qwords.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][WARNING] Could not read stack qwords.");
|
||||
Console.Error.WriteLine($"[LOADER][INFO] [rsp+0x{i * 8:X2}] @0x{stackAddr:X16} = 0x{value:X16}");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -194,8 +235,11 @@ public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
break;
|
||||
}
|
||||
ulong next = (ulong)Marshal.ReadInt64((nint)frame);
|
||||
ulong ret = (ulong)Marshal.ReadInt64((nint)(frame + 8));
|
||||
if (!TryReadHostQword(frame, out ulong next) || !TryReadHostQword(frame + 8, out ulong ret))
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][WARNING] Could not walk RBP frame chain.");
|
||||
break;
|
||||
}
|
||||
string extra = TryFormatNearestRuntimeSymbol(ret, out string retSym) ? $" [{retSym}]" : string.Empty;
|
||||
Console.Error.WriteLine($"[LOADER][INFO] frame#{i}: rbp=0x{frame:X16} ret=0x{ret:X16}{extra} next=0x{next:X16}");
|
||||
if (next <= frame)
|
||||
@@ -212,16 +256,15 @@ public sealed partial class DirectExecutionBackend
|
||||
|
||||
switch (exceptionCode)
|
||||
{
|
||||
case 3221225477u:
|
||||
case WindowsFaultCodes.AccessViolation:
|
||||
Console.Error.WriteLine("[LOADER][ERROR] Type: Access Violation");
|
||||
Console.Error.WriteLine("[LOADER][ERROR] This usually means:");
|
||||
Console.Error.WriteLine("[LOADER][ERROR] - Guest code called an unmapped import");
|
||||
Console.Error.WriteLine("[LOADER][ERROR] - Guest code accessed unmapped memory");
|
||||
Console.Error.WriteLine("[LOADER][ERROR] - Need to implement HLE for this NID");
|
||||
try
|
||||
byte[] code = new byte[16];
|
||||
if (TryReadHostBytes(rip, code))
|
||||
{
|
||||
byte[] code = new byte[16];
|
||||
Marshal.Copy((nint)rip, code, 0, code.Length);
|
||||
Console.Error.WriteLine("[LOADER][INFO] Code at RIP: " + BitConverter.ToString(code).Replace("-", " "));
|
||||
if (code[0] == 100)
|
||||
{
|
||||
@@ -237,20 +280,18 @@ public sealed partial class DirectExecutionBackend
|
||||
Console.Error.WriteLine($"[LOADER][INFO] RBP: 0x{rbp:X16} (mod 16 = {rbp % 16})");
|
||||
Console.Error.WriteLine($"[LOADER][INFO] RSP: 0x{rsp:X16} (mod 16 = {rsp % 16})");
|
||||
}
|
||||
if (rip > 16)
|
||||
byte[] before = new byte[16];
|
||||
if (rip > 16 && TryReadHostBytes(rip - 16, before))
|
||||
{
|
||||
byte[] before = new byte[16];
|
||||
Marshal.Copy((nint)(rip - 16), before, 0, before.Length);
|
||||
Console.Error.WriteLine("[LOADER][INFO] Code before RIP: " + BitConverter.ToString(before).Replace("-", " "));
|
||||
}
|
||||
if (rip > 32)
|
||||
byte[] window = new byte[64];
|
||||
if (rip > 32 && TryReadHostBytes(rip - 32, window))
|
||||
{
|
||||
byte[] window = new byte[64];
|
||||
Marshal.Copy((nint)(rip - 32), window, 0, window.Length);
|
||||
Console.Error.WriteLine("[LOADER][INFO] Code window [RIP-0x20..]: " + BitConverter.ToString(window).Replace("-", " "));
|
||||
}
|
||||
}
|
||||
catch
|
||||
else
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][ERROR] Could not read code at RIP");
|
||||
}
|
||||
@@ -259,11 +300,11 @@ public sealed partial class DirectExecutionBackend
|
||||
DumpGuestReferenceDiagnostics();
|
||||
DumpGuestPointerWindowDiagnostics();
|
||||
break;
|
||||
case 2147483651u:
|
||||
case WindowsFaultCodes.Breakpoint:
|
||||
Console.Error.WriteLine("[LOADER][WARNING] Type: Breakpoint (int3)");
|
||||
Console.Error.WriteLine("[LOADER][WARNING] Unexpected breakpoint in direct-bridge mode");
|
||||
break;
|
||||
case 3221225501u:
|
||||
case WindowsFaultCodes.IllegalInstruction:
|
||||
Console.Error.WriteLine("[LOADER][INFO] Type: Illegal Instruction");
|
||||
break;
|
||||
}
|
||||
@@ -278,6 +319,37 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsBenignHostDebugException(uint exceptionCode)
|
||||
{
|
||||
return exceptionCode is DBG_PRINTEXCEPTION_C or DBG_PRINTEXCEPTION_WIDE_C or MS_VC_THREADNAME_EXCEPTION;
|
||||
}
|
||||
|
||||
private unsafe static void LogNestedVectoredException(void* exceptionInfo)
|
||||
{
|
||||
int count = Interlocked.Increment(ref _nestedVehTraceCount);
|
||||
if (count > 16 && count % 128 != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
EXCEPTION_POINTERS* pointers = (EXCEPTION_POINTERS*)exceptionInfo;
|
||||
EXCEPTION_RECORD* record = pointers->ExceptionRecord;
|
||||
void* contextRecord = pointers->ContextRecord;
|
||||
ulong rip = contextRecord != null ? ReadCtxU64(contextRecord, CTX_RIP) : 0;
|
||||
ulong rsp = contextRecord != null ? ReadCtxU64(contextRecord, CTX_RSP) : 0;
|
||||
ulong accessType = record->NumberParameters >= 1 ? *record->ExceptionInformation : 0;
|
||||
ulong target = record->NumberParameters >= 2 ? record->ExceptionInformation[1] : 0;
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Nested VEH exception#{count}: code=0x{record->ExceptionCode:X8} ex=0x{(ulong)record->ExceptionAddress:X16} rip=0x{rip:X16} rsp=0x{rsp:X16} type={accessType} target=0x{target:X16}; passing through.");
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Nested VEH exception#{count}; passing through.");
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void LogAccessViolationTrace(ulong exceptionAddress, EXCEPTION_RECORD* exceptionRecord)
|
||||
{
|
||||
ulong accessType = exceptionRecord->NumberParameters >= 1 ? (*exceptionRecord->ExceptionInformation) : 0;
|
||||
@@ -412,7 +484,7 @@ public sealed partial class DirectExecutionBackend
|
||||
ulong address = scanBase;
|
||||
while (address < scanEnd)
|
||||
{
|
||||
if (VirtualQuery((void*)address, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
|
||||
if (!_hostMemory.Query(address, out var mbi))
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -424,9 +496,9 @@ public sealed partial class DirectExecutionBackend
|
||||
break;
|
||||
}
|
||||
|
||||
if (mbi.State == MEM_COMMIT &&
|
||||
IsReadableProtection(mbi.Protect) &&
|
||||
IsExecutableProtection(mbi.Protect))
|
||||
if (mbi.State == HostRegionState.Committed &&
|
||||
IsReadableProtection(mbi.RawProtection) &&
|
||||
IsExecutableProtection(mbi.RawProtection))
|
||||
{
|
||||
ScanExecutableRegionForTargetReferences(regionBase, regionEnd, targetList, hitCounts, maxHitsPerTarget);
|
||||
}
|
||||
@@ -731,13 +803,13 @@ public sealed partial class DirectExecutionBackend
|
||||
return false;
|
||||
}
|
||||
|
||||
if (VirtualQuery((void*)address, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
|
||||
if (!_hostMemory.Query(address, out var mbi))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong regionEnd = mbi.BaseAddress + mbi.RegionSize;
|
||||
if (mbi.State != MEM_COMMIT || !IsReadableProtection(mbi.Protect) || regionEnd <= address || address > regionEnd - 8)
|
||||
if (mbi.State != HostRegionState.Committed || !IsReadableProtection(mbi.RawProtection) || regionEnd <= address || address > regionEnd - 8)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -754,6 +826,61 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryReadHostQword(ulong address, out ulong value)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
// A stray read inside the signal handler would raise a nested
|
||||
// SIGSEGV and kill the process before diagnostics finish, so
|
||||
// probe the region table instead of relying on try/catch.
|
||||
return TryReadStackU64(address, out value);
|
||||
}
|
||||
|
||||
value = 0;
|
||||
try
|
||||
{
|
||||
value = (ulong)Marshal.ReadInt64((nint)address);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe bool TryReadHostBytes(ulong address, byte[] buffer)
|
||||
{
|
||||
if (address < 65536)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
// See TryReadHostQword: probe every touched page before reading.
|
||||
ulong end = address + (ulong)buffer.Length;
|
||||
for (ulong page = address & 0xFFFFFFFFFFFFF000uL; page < end; page += 4096)
|
||||
{
|
||||
if (!_hostMemory.Query(page, out var mbi) ||
|
||||
mbi.State != HostRegionState.Committed ||
|
||||
!IsReadableProtection(mbi.RawProtection))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Marshal.Copy((nint)address, buffer, 0, buffer.Length);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private string FormatPointerWithNearestSymbol(ulong value)
|
||||
{
|
||||
string text = $"0x{value:X16}";
|
||||
@@ -828,7 +955,7 @@ public sealed partial class DirectExecutionBackend
|
||||
return true;
|
||||
}
|
||||
|
||||
private unsafe static bool TryHandleLazyCommittedPage(EXCEPTION_RECORD* exceptionRecord)
|
||||
private unsafe bool TryHandleLazyCommittedPage(EXCEPTION_RECORD* exceptionRecord, ulong rip, ulong rsp)
|
||||
{
|
||||
if (exceptionRecord->NumberParameters < 2)
|
||||
{
|
||||
@@ -845,38 +972,67 @@ public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (VirtualQuery((void*)faultAddress, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
|
||||
if (!IsGuestOwnedLazyCommitAddress(faultAddress, out var owner))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!_hostMemory.Query(faultAddress, out var mbi))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong pageBase = faultAddress & 0xFFFFFFFFFFFFF000uL;
|
||||
uint commitProtect = ResolveLazyCommitProtection(accessType, mbi.AllocationProtect);
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-query: fault=0x{faultAddress:X16} state=0x{mbi.State:X08} base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} alloc=0x{mbi.AllocationProtect:X08} prot=0x{mbi.Protect:X08}");
|
||||
uint commitProtect = ResolveLazyCommitProtection(accessType, mbi.RawAllocationProtection);
|
||||
int traceIndex = Interlocked.Increment(ref _lazyCommitTraceCount);
|
||||
bool traceLazyCommit = ShouldTraceLazyCommit(traceIndex);
|
||||
if (traceLazyCommit)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-query#{traceIndex}: fault=0x{faultAddress:X16} owner={owner} rip=0x{rip:X16} rsp=0x{rsp:X16} state=0x{mbi.RawState:X08} base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} alloc=0x{mbi.RawAllocationProtection:X08} prot=0x{mbi.RawProtection:X08}");
|
||||
}
|
||||
|
||||
if (mbi.State == HostRegionState.Committed && IsAccessCompatible(accessType, mbi.RawProtection))
|
||||
{
|
||||
if (traceLazyCommit)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-commit-race#{traceIndex}: fault=0x{faultAddress:X16} protect=0x{mbi.RawProtection:X08}");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool committed = false;
|
||||
ulong committedBase = 0;
|
||||
ulong committedSize = 0;
|
||||
|
||||
if (mbi.State == 65536)
|
||||
if (mbi.State == HostRegionState.Free)
|
||||
{
|
||||
ulong largeBase = faultAddress & 0xFFFFFFFFFFE00000uL;
|
||||
if (TryReserveThenCommit(largeBase, 2097152uL, largeBase, 2097152uL, commitProtect))
|
||||
if (TryGetLazyCommitWindow(faultAddress, mbi.BaseAddress, mbi.RegionSize, out var windowBase, out var windowSize) &&
|
||||
TryReserveThenCommit(_hostMemory, windowBase, windowSize, windowBase, windowSize, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = largeBase;
|
||||
committedSize = 2097152uL;
|
||||
committedBase = windowBase;
|
||||
committedSize = windowSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong largeBase = faultAddress & 0xFFFFFFFFFFE00000uL;
|
||||
if (TryReserveThenCommit(_hostMemory, largeBase, 2097152uL, largeBase, 2097152uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = largeBase;
|
||||
committedSize = 2097152uL;
|
||||
}
|
||||
}
|
||||
|
||||
if (!committed)
|
||||
{
|
||||
ulong region64kBase = faultAddress & 0xFFFFFFFFFFFF0000uL;
|
||||
if (TryReserveThenCommit(region64kBase, 65536uL, region64kBase, 65536uL, commitProtect))
|
||||
if (TryReserveThenCommit(_hostMemory, region64kBase, 65536uL, region64kBase, 65536uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = region64kBase;
|
||||
committedSize = 65536uL;
|
||||
}
|
||||
else if (TryReserveThenCommit(pageBase, 4096uL, pageBase, 4096uL, commitProtect))
|
||||
else if (TryReserveThenCommit(_hostMemory, pageBase, 4096uL, pageBase, 4096uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = pageBase;
|
||||
@@ -889,39 +1045,53 @@ public sealed partial class DirectExecutionBackend
|
||||
return false;
|
||||
}
|
||||
|
||||
TryCommitRange(pageBase + 4096, 4096uL, commitProtect);
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-reserve-commit: addr=0x{committedBase:X16} size=0x{committedSize:X16} access={accessType} protect=0x{commitProtect:X8}");
|
||||
TryCommitRange(_hostMemory, pageBase + 4096, 4096uL, commitProtect);
|
||||
if (traceLazyCommit)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-reserve-commit#{traceIndex}: addr=0x{committedBase:X16} size=0x{committedSize:X16} access={accessType} protect=0x{commitProtect:X8}");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (mbi.State != 8192)
|
||||
if (mbi.State != HostRegionState.Reserved)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong largeCommitBase = faultAddress & 0xFFFFFFFFFFE00000uL;
|
||||
if (TryCommitRange(largeCommitBase, 2097152uL, commitProtect))
|
||||
if (TryGetLazyCommitWindow(faultAddress, mbi.BaseAddress, mbi.RegionSize, out var commitWindowBase, out var commitWindowSize) &&
|
||||
TryCommitRange(_hostMemory, commitWindowBase, commitWindowSize, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = largeCommitBase;
|
||||
committedSize = 2097152uL;
|
||||
committedBase = commitWindowBase;
|
||||
committedSize = commitWindowSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong largeCommitBase = faultAddress & 0xFFFFFFFFFFE00000uL;
|
||||
if (TryCommitRange(_hostMemory, largeCommitBase, 2097152uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = largeCommitBase;
|
||||
committedSize = 2097152uL;
|
||||
}
|
||||
}
|
||||
|
||||
if (!committed)
|
||||
{
|
||||
ulong region64kBase = faultAddress & 0xFFFFFFFFFFFF0000uL;
|
||||
if (TryCommitRange(region64kBase, 65536uL, commitProtect))
|
||||
if (TryCommitRange(_hostMemory, region64kBase, 65536uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = region64kBase;
|
||||
committedSize = 65536uL;
|
||||
}
|
||||
else if (TryCommitRange(pageBase, 8192uL, commitProtect))
|
||||
else if (TryCommitRange(_hostMemory, pageBase, 8192uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = pageBase;
|
||||
committedSize = 8192uL;
|
||||
}
|
||||
else if (TryCommitRange(pageBase, 4096uL, commitProtect))
|
||||
else if (TryCommitRange(_hostMemory, pageBase, 4096uL, commitProtect))
|
||||
{
|
||||
committed = true;
|
||||
committedBase = pageBase;
|
||||
@@ -934,36 +1104,118 @@ public sealed partial class DirectExecutionBackend
|
||||
return false;
|
||||
}
|
||||
|
||||
TryCommitRange(pageBase + 4096, 4096uL, commitProtect);
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-commit: addr=0x{committedBase:X16} size=0x{committedSize:X16} access={accessType} protect=0x{commitProtect:X8}");
|
||||
TryCommitRange(_hostMemory, pageBase + 4096, 4096uL, commitProtect);
|
||||
if (traceLazyCommit)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] lazy-commit#{traceIndex}: addr=0x{committedBase:X16} size=0x{committedSize:X16} access={accessType} protect=0x{commitProtect:X8}");
|
||||
}
|
||||
return true;
|
||||
|
||||
static unsafe bool TryCommitRange(ulong baseAddress, ulong length, uint protection)
|
||||
static bool TryGetLazyCommitWindow(ulong fault, ulong regionBase, ulong regionSize, out ulong baseAddress, out ulong length)
|
||||
{
|
||||
baseAddress = 0;
|
||||
length = 0;
|
||||
if (regionSize == 0 || ulong.MaxValue - regionBase < regionSize)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong regionEnd = regionBase + regionSize;
|
||||
ulong windowBase = fault & ~(LazyCommitWindowBytes - 1);
|
||||
if (windowBase < regionBase)
|
||||
{
|
||||
windowBase = regionBase;
|
||||
}
|
||||
|
||||
if (windowBase >= regionEnd)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong windowEnd = Math.Min(regionEnd, windowBase + LazyCommitWindowBytes);
|
||||
ulong windowSize = windowEnd - windowBase;
|
||||
windowSize &= 0xFFFFFFFFFFFFF000uL;
|
||||
if (windowSize == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
baseAddress = windowBase;
|
||||
length = windowSize;
|
||||
return true;
|
||||
}
|
||||
|
||||
// The commit protection is one of the two raw values ResolveLazyCommitProtection
|
||||
// produces (0x40 RWX / 0x04 RW); the enum mapping reproduces those exactly.
|
||||
static bool TryCommitRange(IHostMemory hostMemory, ulong baseAddress, ulong length, uint protection)
|
||||
{
|
||||
if (length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return VirtualAlloc((void*)baseAddress, (nuint)length, 4096u, protection) != null;
|
||||
return hostMemory.Commit(baseAddress, length, protection == 64u ? HostPageProtection.ReadWriteExecute : HostPageProtection.ReadWrite);
|
||||
}
|
||||
|
||||
static unsafe bool TryReserveRange(ulong baseAddress, ulong length)
|
||||
static bool TryReserveRange(IHostMemory hostMemory, ulong baseAddress, ulong length)
|
||||
{
|
||||
if (length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return VirtualAlloc((void*)baseAddress, (nuint)length, 8192u, 4u) != null;
|
||||
return hostMemory.Reserve(baseAddress, length, HostPageProtection.ReadWrite) != 0;
|
||||
}
|
||||
|
||||
static bool TryReserveThenCommit(ulong reserveAddress, ulong reserveSize, ulong commitAddress, ulong commitSize, uint protection)
|
||||
static bool TryReserveThenCommit(IHostMemory hostMemory, ulong reserveAddress, ulong reserveSize, ulong commitAddress, ulong commitSize, uint protection)
|
||||
{
|
||||
if (!TryReserveRange(reserveAddress, reserveSize))
|
||||
if (!TryReserveRange(hostMemory, reserveAddress, reserveSize))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return TryCommitRange(commitAddress, commitSize, protection);
|
||||
return TryCommitRange(hostMemory, commitAddress, commitSize, protection);
|
||||
}
|
||||
|
||||
static bool IsAccessCompatible(ulong accessType, uint protection)
|
||||
{
|
||||
const uint pageNoAccess = 0x01;
|
||||
const uint pageReadOnly = 0x02;
|
||||
const uint pageReadWrite = 0x04;
|
||||
const uint pageWriteCopy = 0x08;
|
||||
const uint pageExecute = 0x10;
|
||||
const uint pageExecuteRead = 0x20;
|
||||
const uint pageExecuteReadWrite = 0x40;
|
||||
const uint pageExecuteWriteCopy = 0x80;
|
||||
const uint pageGuard = 0x100;
|
||||
const uint accessMask = 0xFF;
|
||||
|
||||
if ((protection & pageGuard) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
uint access = protection & accessMask;
|
||||
if (access == pageNoAccess)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return accessType switch
|
||||
{
|
||||
0 => access is pageReadOnly or pageReadWrite or pageWriteCopy or pageExecuteRead or pageExecuteReadWrite or pageExecuteWriteCopy,
|
||||
1 => access is pageReadWrite or pageWriteCopy or pageExecuteReadWrite or pageExecuteWriteCopy,
|
||||
8 => access is pageExecute or pageExecuteRead or pageExecuteReadWrite or pageExecuteWriteCopy,
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static bool ShouldTraceLazyCommit(int traceIndex)
|
||||
{
|
||||
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_LAZY_COMMIT"), "1", StringComparison.Ordinal))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return traceIndex <= 16 || traceIndex % 256 == 0;
|
||||
}
|
||||
|
||||
private static uint ResolveLazyCommitProtection(ulong accessType, uint allocationProtect)
|
||||
|
||||
@@ -0,0 +1,638 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.HLE.Host;
|
||||
using SharpEmu.HLE.Host.Posix;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
// Guest entry stubs must not run above CLR-managed frames on a CLR-created thread:
|
||||
// the suspension/stack-walk machinery then has to traverse a frame chain that is
|
||||
// interleaved with guest stubs carrying no CLR unwind info, and any window in which
|
||||
// the thread-mode bookkeeping disagrees with the actual stack (import dispatch, VEH
|
||||
// redirection) fail-fasts the runtime — the audio_output_thread ~7th-cycle
|
||||
// "attempted to call a UnmanagedCallersOnly method from managed code" crash.
|
||||
//
|
||||
// Guest execution therefore runs on dedicated raw OS threads whose run loop is
|
||||
// emitted native code. While guest code executes there is not a single managed
|
||||
// frame on the thread and it sits in preemptive mode, so the GC ignores it
|
||||
// entirely. The only managed activity on the thread is the reverse-P/Invoke import
|
||||
// dispatch and the per-run prologue/epilogue, which the CLR supports on foreign
|
||||
// threads (lazy attach, preemptive between calls). The managed orchestrator
|
||||
// (RunGuestThread / the main execution thread) parks in a preemptive wait for the
|
||||
// duration of the run, so its own frame chain is never walked across guest frames.
|
||||
private static readonly bool NativeGuestWorkersDisabled =
|
||||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_NATIVE_GUEST_WORKERS"), "1", StringComparison.Ordinal);
|
||||
|
||||
private readonly object _nativeWorkerGate = new();
|
||||
private readonly List<NativeGuestExecutor> _allNativeWorkers = new();
|
||||
private readonly Stack<NativeGuestExecutor> _idleNativeWorkers = new();
|
||||
private bool _nativeWorkersDisposed;
|
||||
private int _nativeWorkerCreationFailedLogged;
|
||||
|
||||
// Runs an emitted guest entry stub. Preferred path is a pooled native worker
|
||||
// thread; falls back to the historical inline calli (guest frames above this
|
||||
// thread's managed frames) when workers are disabled or unavailable.
|
||||
//
|
||||
// Callers set the Active* thread-statics before emitting the stub and read the
|
||||
// yield/forced-exit flags right after this returns, so the worker outcome is
|
||||
// copied back into this thread's statics before returning.
|
||||
private unsafe int RunGuestEntryStub(void* entryStub, ulong hostRspSlot)
|
||||
{
|
||||
var worker = RentNativeGuestExecutor();
|
||||
if (worker is null)
|
||||
{
|
||||
_hostThreading.SetTlsValue(_hostRspSlotTlsIndex, (nint)hostRspSlot);
|
||||
return CallNativeEntry(entryStub);
|
||||
}
|
||||
try
|
||||
{
|
||||
var state = _activeGuestThreadState;
|
||||
var nativeReturn = worker.Run(
|
||||
_activeCpuContext!,
|
||||
state,
|
||||
GuestThreadExecution.CurrentGuestThreadHandle,
|
||||
_activeEntryReturnSentinelRip,
|
||||
_activeGuestReturnSlotAddress,
|
||||
(nint)hostRspSlot,
|
||||
(nint)entryStub,
|
||||
state?.AffinityMask ?? 0,
|
||||
out var yieldRequested,
|
||||
out var yieldReason,
|
||||
out var forcedExit);
|
||||
_activeGuestThreadYieldRequested = yieldRequested;
|
||||
_activeGuestThreadYieldReason = yieldReason;
|
||||
_activeForcedGuestExit = forcedExit;
|
||||
return nativeReturn;
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReturnNativeGuestExecutor(worker);
|
||||
}
|
||||
}
|
||||
|
||||
private NativeGuestExecutor? RentNativeGuestExecutor()
|
||||
{
|
||||
if (NativeGuestWorkersDisabled)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (_nativeWorkersDisposed)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
if (_idleNativeWorkers.Count > 0)
|
||||
{
|
||||
return _idleNativeWorkers.Pop();
|
||||
}
|
||||
}
|
||||
var worker = NativeGuestExecutor.TryCreate(this);
|
||||
if (worker is null)
|
||||
{
|
||||
if (Interlocked.Exchange(ref _nativeWorkerCreationFailedLogged, 1) == 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][WARN] Failed to create a native guest worker thread; falling back to inline guest execution.");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (_nativeWorkersDisposed)
|
||||
{
|
||||
worker.Dispose();
|
||||
return null;
|
||||
}
|
||||
_allNativeWorkers.Add(worker);
|
||||
}
|
||||
return worker;
|
||||
}
|
||||
|
||||
private void ReturnNativeGuestExecutor(NativeGuestExecutor worker)
|
||||
{
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (!_nativeWorkersDisposed)
|
||||
{
|
||||
_idleNativeWorkers.Push(worker);
|
||||
return;
|
||||
}
|
||||
}
|
||||
worker.Dispose();
|
||||
}
|
||||
|
||||
private void DisposeNativeGuestExecutors()
|
||||
{
|
||||
NativeGuestExecutor[] workers;
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (_nativeWorkersDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_nativeWorkersDisposed = true;
|
||||
workers = _allNativeWorkers.ToArray();
|
||||
_allNativeWorkers.Clear();
|
||||
_idleNativeWorkers.Clear();
|
||||
}
|
||||
foreach (var worker in workers)
|
||||
{
|
||||
worker.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
// A pooled raw OS thread that executes guest entry stubs. The run loop is emitted
|
||||
// native code (no CLR unwind info required — nothing ever unwinds through it):
|
||||
//
|
||||
// loop: WaitForSingleObject(work);
|
||||
// if (*stopFlag) { SetEvent(done); ExitThread(0); }
|
||||
// rax = RunPrologue(self); // managed: binds per-run ambient, returns stub
|
||||
// if (rax != 0) eax = rax(); // guest entry stub — zero managed frames below
|
||||
// RunEpilogue(self, eax); // managed: captures outcome, restores ambient
|
||||
// SetEvent(done); goto loop;
|
||||
//
|
||||
// Workers carry no per-guest identity of their own: the prologue rebinds guest TLS,
|
||||
// the host-RSP slot, the Active* thread-statics and the GuestThreadExecution ambient
|
||||
// on every run, so a worker can be reused for any guest thread.
|
||||
private sealed unsafe class NativeGuestExecutor : IDisposable
|
||||
{
|
||||
private const uint LoopStubSize = 512u;
|
||||
private const uint WorkerStackReservation = 4u * 1024u * 1024u;
|
||||
|
||||
private static nint _waitForSingleObjectAddress;
|
||||
private static nint _setEventAddress;
|
||||
private static nint _exitThreadAddress;
|
||||
|
||||
private readonly DirectExecutionBackend _backend;
|
||||
// Windows uses AutoResetEvent (its SafeWaitHandle is a real kernel
|
||||
// event the emitted loop can wait on); POSIX uses worker-event
|
||||
// semaphores shared the same way via PosixHostStubs.
|
||||
private readonly AutoResetEvent? _workAvailable;
|
||||
private readonly AutoResetEvent? _workCompleted;
|
||||
private nint _workSemaphore;
|
||||
private nint _doneSemaphore;
|
||||
|
||||
// RunPrologue/RunEpilogue compile to the host ABI (SysV on POSIX); the
|
||||
// emitted loop calls them with Win64 registers, so POSIX routes the
|
||||
// calls through register-shuffling thunks (shared by all workers).
|
||||
private static nint _posixPrologueThunk;
|
||||
private static nint _posixEpilogueThunk;
|
||||
private static readonly object PosixThunkGate = new();
|
||||
private GCHandle _selfHandle;
|
||||
private void* _controlBlock;
|
||||
private void* _loopStub;
|
||||
private nint _threadHandle;
|
||||
private uint _nativeThreadId;
|
||||
|
||||
// Single in-flight run; publication is ordered by the work/done event pair.
|
||||
private CpuContext? _runContext;
|
||||
private GuestThreadState? _runState;
|
||||
private ulong _runGuestThreadHandle;
|
||||
private ulong _runSentinelRip;
|
||||
private ulong _runReturnSlotAddress;
|
||||
private nint _runHostRspSlot;
|
||||
private nint _runEntryStub;
|
||||
private ulong _runAffinityMask;
|
||||
private int _runNativeResult;
|
||||
private bool _runYieldRequested;
|
||||
private string? _runYieldReason;
|
||||
private bool _runForcedExit;
|
||||
private bool _runPrologueFailed;
|
||||
|
||||
// Prologue -> epilogue carry, only touched on the worker thread.
|
||||
private DirectExecutionBackend? _prevBackend;
|
||||
private CpuContext? _prevContext;
|
||||
private ulong _prevSentinel;
|
||||
private ulong _prevReturnSlot;
|
||||
private bool _prevForcedExit;
|
||||
private bool _prevYieldRequested;
|
||||
private string? _prevYieldReason;
|
||||
private GuestThreadState? _prevState;
|
||||
private ulong _prevGuestThreadHandle;
|
||||
private nint _prevHostRspSlot;
|
||||
private int _prevHostThreadId;
|
||||
private bool _entered;
|
||||
|
||||
private NativeGuestExecutor(DirectExecutionBackend backend)
|
||||
{
|
||||
_backend = backend;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
_workAvailable = new AutoResetEvent(false);
|
||||
_workCompleted = new AutoResetEvent(false);
|
||||
}
|
||||
}
|
||||
|
||||
public static NativeGuestExecutor? TryCreate(DirectExecutionBackend backend)
|
||||
{
|
||||
if (!EnsureHostRuntimeExports(backend._hostSymbols))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
var executor = new NativeGuestExecutor(backend);
|
||||
if (!executor.Initialize())
|
||||
{
|
||||
executor.Dispose();
|
||||
return null;
|
||||
}
|
||||
return executor;
|
||||
}
|
||||
|
||||
private static bool EnsureHostRuntimeExports(IHostSymbolResolver symbols)
|
||||
{
|
||||
if (_exitThreadAddress != 0)
|
||||
{
|
||||
return _waitForSingleObjectAddress != 0 && _setEventAddress != 0;
|
||||
}
|
||||
_waitForSingleObjectAddress = symbols.GetAddress(HostRuntimeFunction.WaitForSingleObject);
|
||||
_setEventAddress = symbols.GetAddress(HostRuntimeFunction.SetEvent);
|
||||
_exitThreadAddress = symbols.GetAddress(HostRuntimeFunction.ExitThread);
|
||||
return _waitForSingleObjectAddress != 0 && _setEventAddress != 0 && _exitThreadAddress != 0;
|
||||
}
|
||||
|
||||
private bool Initialize()
|
||||
{
|
||||
_selfHandle = GCHandle.Alloc(this);
|
||||
_controlBlock = (void*)_backend._hostMemory.Allocate(0, 4096u, HostPageProtection.ReadWrite);
|
||||
if (_controlBlock == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_loopStub = (void*)_backend._hostMemory.Allocate(0, LoopStubSize, HostPageProtection.ReadWriteExecute);
|
||||
if (_loopStub == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var prologuePtr = (nint)(delegate* unmanaged<nint, nint>)&RunPrologue;
|
||||
var epiloguePtr = (nint)(delegate* unmanaged<nint, int, void>)&RunEpilogue;
|
||||
var executorHandle = GCHandle.ToIntPtr(_selfHandle);
|
||||
nint workHandle;
|
||||
nint doneHandle;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
workHandle = _workAvailable!.SafeWaitHandle.DangerousGetHandle();
|
||||
doneHandle = _workCompleted!.SafeWaitHandle.DangerousGetHandle();
|
||||
}
|
||||
else
|
||||
{
|
||||
lock (PosixThunkGate)
|
||||
{
|
||||
if (_posixPrologueThunk == 0)
|
||||
{
|
||||
_posixPrologueThunk = PosixHostStubs.CreateWin64ToSysVThunk(prologuePtr);
|
||||
_posixEpilogueThunk = PosixHostStubs.CreateWin64ToSysVThunk(epiloguePtr);
|
||||
}
|
||||
}
|
||||
prologuePtr = _posixPrologueThunk;
|
||||
epiloguePtr = _posixEpilogueThunk;
|
||||
_workSemaphore = PosixHostStubs.CreateWorkerEvent();
|
||||
_doneSemaphore = PosixHostStubs.CreateWorkerEvent();
|
||||
if (_workSemaphore == 0 || _doneSemaphore == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
workHandle = _workSemaphore;
|
||||
doneHandle = _doneSemaphore;
|
||||
}
|
||||
|
||||
byte* code = (byte*)_loopStub;
|
||||
int offset = 0;
|
||||
void Emit(byte value) => code[offset++] = value;
|
||||
void EmitMovRcxImm64(ulong value)
|
||||
{
|
||||
Emit(0x48); Emit(0xB9);
|
||||
*(ulong*)(code + offset) = value;
|
||||
offset += sizeof(ulong);
|
||||
}
|
||||
void EmitMovRaxImm64(ulong value)
|
||||
{
|
||||
Emit(0x48); Emit(0xB8);
|
||||
*(ulong*)(code + offset) = value;
|
||||
offset += sizeof(ulong);
|
||||
}
|
||||
void EmitCallRax()
|
||||
{
|
||||
Emit(0xFF); Emit(0xD0);
|
||||
}
|
||||
void EmitSetDoneEvent()
|
||||
{
|
||||
EmitMovRcxImm64((ulong)doneHandle);
|
||||
EmitMovRaxImm64((ulong)_setEventAddress);
|
||||
EmitCallRax();
|
||||
}
|
||||
|
||||
// Thread entry leaves RSP ≡ 8 (mod 16); after this every call below happens
|
||||
// at RSP ≡ 0 with shadow space available.
|
||||
Emit(0x48); Emit(0x83); Emit(0xEC); Emit(0x28); // sub rsp, 0x28
|
||||
int loopStart = offset;
|
||||
EmitMovRcxImm64((ulong)workHandle);
|
||||
Emit(0xBA); // mov edx, INFINITE
|
||||
*(uint*)(code + offset) = 0xFFFFFFFFu;
|
||||
offset += sizeof(uint);
|
||||
EmitMovRaxImm64((ulong)_waitForSingleObjectAddress);
|
||||
EmitCallRax();
|
||||
EmitMovRaxImm64((ulong)_controlBlock);
|
||||
Emit(0x83); Emit(0x38); Emit(0x00); // cmp dword [rax], 0
|
||||
Emit(0x0F); Emit(0x85); // jne stop
|
||||
int stopJump = offset;
|
||||
offset += sizeof(int);
|
||||
EmitMovRcxImm64((ulong)executorHandle);
|
||||
EmitMovRaxImm64((ulong)prologuePtr);
|
||||
EmitCallRax(); // rax = entry stub, or 0 on failure
|
||||
Emit(0x48); Emit(0x85); Emit(0xC0); // test rax, rax
|
||||
Emit(0x0F); Emit(0x84); // je skipEntry
|
||||
int skipJump = offset;
|
||||
offset += sizeof(int);
|
||||
EmitCallRax(); // guest entry stub -> eax
|
||||
int skipEntryOffset = offset;
|
||||
Emit(0x89); Emit(0xC2); // mov edx, eax
|
||||
EmitMovRcxImm64((ulong)executorHandle);
|
||||
EmitMovRaxImm64((ulong)epiloguePtr);
|
||||
EmitCallRax();
|
||||
EmitSetDoneEvent();
|
||||
Emit(0xE9); // jmp loop
|
||||
*(int*)(code + offset) = loopStart - (offset + sizeof(int));
|
||||
offset += sizeof(int);
|
||||
int stopOffset = offset;
|
||||
// Signal done so a Run() racing teardown cannot park forever; a stopped
|
||||
// worker is never re-rented, so the stale signal is unobservable.
|
||||
EmitSetDoneEvent();
|
||||
Emit(0x31); Emit(0xC9); // xor ecx, ecx
|
||||
EmitMovRaxImm64((ulong)_exitThreadAddress);
|
||||
EmitCallRax();
|
||||
Emit(0xCC); // int3 (ExitThread never returns)
|
||||
*(int*)(code + stopJump) = stopOffset - (stopJump + sizeof(int));
|
||||
*(int*)(code + skipJump) = skipEntryOffset - (skipJump + sizeof(int));
|
||||
|
||||
uint oldProtect = 0;
|
||||
if (!_backend._hostMemory.Protect((ulong)_loopStub, LoopStubSize, HostPageProtection.ReadExecute, out oldProtect))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_backend._hostMemory.FlushInstructionCache((ulong)_loopStub, LoopStubSize);
|
||||
_threadHandle = _backend._hostThreading.CreateNativeThread(
|
||||
(nint)_loopStub,
|
||||
0,
|
||||
WorkerStackReservation,
|
||||
out _nativeThreadId);
|
||||
if (_threadHandle == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (LogThreadMode)
|
||||
{
|
||||
TraceThreadMode($"worker_created native_tid={_nativeThreadId} loop=0x{(ulong)_loopStub:X16}");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public int Run(
|
||||
CpuContext context,
|
||||
GuestThreadState? state,
|
||||
ulong guestThreadHandle,
|
||||
ulong sentinelRip,
|
||||
ulong returnSlotAddress,
|
||||
nint hostRspSlot,
|
||||
nint entryStub,
|
||||
ulong affinityMask,
|
||||
out bool yieldRequested,
|
||||
out string? yieldReason,
|
||||
out bool forcedExit)
|
||||
{
|
||||
_runContext = context;
|
||||
_runState = state;
|
||||
_runGuestThreadHandle = guestThreadHandle;
|
||||
_runSentinelRip = sentinelRip;
|
||||
_runReturnSlotAddress = returnSlotAddress;
|
||||
_runHostRspSlot = hostRspSlot;
|
||||
_runEntryStub = entryStub;
|
||||
_runAffinityMask = affinityMask;
|
||||
_runPrologueFailed = true;
|
||||
_runYieldRequested = false;
|
||||
_runYieldReason = null;
|
||||
_runForcedExit = false;
|
||||
SignalWorkAvailable();
|
||||
WaitWorkCompleted();
|
||||
_runContext = null;
|
||||
_runState = null;
|
||||
yieldRequested = _runYieldRequested;
|
||||
yieldReason = _runYieldReason;
|
||||
forcedExit = _runForcedExit;
|
||||
if (_runPrologueFailed)
|
||||
{
|
||||
throw new InvalidOperationException("Native guest worker failed to bind the run ambient (prologue fault)");
|
||||
}
|
||||
return _runNativeResult;
|
||||
}
|
||||
|
||||
private void SignalWorkAvailable()
|
||||
{
|
||||
if (_workAvailable is not null)
|
||||
{
|
||||
_workAvailable.Set();
|
||||
return;
|
||||
}
|
||||
|
||||
_ = PosixHostStubs.SignalWorkerEvent(_workSemaphore);
|
||||
}
|
||||
|
||||
private void WaitWorkCompleted()
|
||||
{
|
||||
if (_workCompleted is not null)
|
||||
{
|
||||
_workCompleted.WaitOne();
|
||||
return;
|
||||
}
|
||||
|
||||
_ = PosixHostStubs.WaitWorkerEvent(_doneSemaphore, -1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
private static nint RunPrologue(nint executorHandle)
|
||||
{
|
||||
try
|
||||
{
|
||||
var executor = (NativeGuestExecutor)GCHandle.FromIntPtr(executorHandle).Target!;
|
||||
return executor.EnterRun();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][ERROR] Native guest worker prologue failed: {ex.GetType().Name}: {ex.Message}");
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
private static void RunEpilogue(nint executorHandle, int nativeResult)
|
||||
{
|
||||
try
|
||||
{
|
||||
var executor = (NativeGuestExecutor)GCHandle.FromIntPtr(executorHandle).Target!;
|
||||
executor.ExitRun(nativeResult);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][ERROR] Native guest worker epilogue failed: {ex.GetType().Name}: {ex.Message}");
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private nint EnterRun()
|
||||
{
|
||||
var backend = _backend;
|
||||
_prevBackend = _activeExecutionBackend;
|
||||
_prevContext = _activeCpuContext;
|
||||
_prevSentinel = _activeEntryReturnSentinelRip;
|
||||
_prevReturnSlot = _activeGuestReturnSlotAddress;
|
||||
_prevForcedExit = _activeForcedGuestExit;
|
||||
_prevYieldRequested = _activeGuestThreadYieldRequested;
|
||||
_prevYieldReason = _activeGuestThreadYieldReason;
|
||||
_prevState = _activeGuestThreadState;
|
||||
_prevHostRspSlot = backend._hostThreading.GetTlsValue(backend._hostRspSlotTlsIndex);
|
||||
_prevGuestThreadHandle = GuestThreadExecution.EnterGuestThread(_runGuestThreadHandle);
|
||||
_entered = true;
|
||||
_activeExecutionBackend = backend;
|
||||
_activeCpuContext = _runContext;
|
||||
_activeEntryReturnSentinelRip = _runSentinelRip;
|
||||
_activeGuestReturnSlotAddress = _runReturnSlotAddress;
|
||||
_activeForcedGuestExit = false;
|
||||
_activeGuestThreadYieldRequested = false;
|
||||
_activeGuestThreadYieldReason = null;
|
||||
_activeGuestThreadState = _runState;
|
||||
backend.BindTlsBase(_runContext!);
|
||||
backend._hostThreading.SetTlsValue(backend._hostRspSlotTlsIndex, _runHostRspSlot);
|
||||
if (_runState is { } state)
|
||||
{
|
||||
_prevHostThreadId = Volatile.Read(ref state.HostThreadId);
|
||||
Volatile.Write(ref state.HostThreadId, unchecked((int)backend._hostThreading.CurrentThreadId));
|
||||
}
|
||||
if (_runAffinityMask != 0)
|
||||
{
|
||||
backend.ApplyGuestThreadAffinity(_runAffinityMask);
|
||||
}
|
||||
_runPrologueFailed = false;
|
||||
if (LogThreadMode)
|
||||
{
|
||||
TraceThreadMode(
|
||||
$"worker_enter guest=0x{_runGuestThreadHandle:X16} stub=0x{(ulong)_runEntryStub:X16}");
|
||||
}
|
||||
return _runEntryStub;
|
||||
}
|
||||
|
||||
private void ExitRun(int nativeResult)
|
||||
{
|
||||
_runNativeResult = nativeResult;
|
||||
_runYieldRequested = _activeGuestThreadYieldRequested;
|
||||
_runYieldReason = _activeGuestThreadYieldReason;
|
||||
_runForcedExit = _activeForcedGuestExit;
|
||||
if (!_entered)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_entered = false;
|
||||
if (_runState is { } state)
|
||||
{
|
||||
Volatile.Write(ref state.HostThreadId, _prevHostThreadId);
|
||||
}
|
||||
_backend._hostThreading.SetTlsValue(_backend._hostRspSlotTlsIndex, _prevHostRspSlot);
|
||||
GuestThreadExecution.RestoreGuestThread(_prevGuestThreadHandle);
|
||||
_activeExecutionBackend = _prevBackend;
|
||||
_activeCpuContext = _prevContext;
|
||||
_activeEntryReturnSentinelRip = _prevSentinel;
|
||||
_activeGuestReturnSlotAddress = _prevReturnSlot;
|
||||
_activeForcedGuestExit = _prevForcedExit;
|
||||
_activeGuestThreadYieldRequested = _prevYieldRequested;
|
||||
_activeGuestThreadYieldReason = _prevYieldReason;
|
||||
_activeGuestThreadState = _prevState;
|
||||
_prevBackend = null;
|
||||
_prevContext = null;
|
||||
_prevState = null;
|
||||
_prevYieldReason = null;
|
||||
if (LogThreadMode)
|
||||
{
|
||||
TraceThreadMode(
|
||||
$"worker_exit guest=0x{_runGuestThreadHandle:X16} result=0x{nativeResult:X8} yield={_runYieldRequested}");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_controlBlock != null)
|
||||
{
|
||||
*(int*)_controlBlock = 1;
|
||||
}
|
||||
try
|
||||
{
|
||||
SignalWorkAvailable();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
var exited = _threadHandle == 0;
|
||||
if (_threadHandle != 0)
|
||||
{
|
||||
exited = _backend._hostThreading.WaitForThreadExit(_threadHandle, 1000u);
|
||||
_backend._hostThreading.CloseThreadHandle(_threadHandle);
|
||||
_threadHandle = 0;
|
||||
}
|
||||
if (!exited)
|
||||
{
|
||||
// The worker is still parked in guest code (teardown should have unwound
|
||||
// it first). Leak the stub, control block, events and GC handle rather
|
||||
// than have the thread execute freed memory.
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][WARN] Native guest worker tid={_nativeThreadId} did not stop; leaking its run loop.");
|
||||
return;
|
||||
}
|
||||
if (_loopStub != null)
|
||||
{
|
||||
_backend._hostMemory.Free((ulong)_loopStub);
|
||||
_loopStub = null;
|
||||
}
|
||||
if (_controlBlock != null)
|
||||
{
|
||||
_backend._hostMemory.Free((ulong)_controlBlock);
|
||||
_controlBlock = null;
|
||||
}
|
||||
if (_selfHandle.IsAllocated)
|
||||
{
|
||||
_selfHandle.Free();
|
||||
}
|
||||
_workAvailable?.Dispose();
|
||||
_workCompleted?.Dispose();
|
||||
if (_workSemaphore != 0)
|
||||
{
|
||||
PosixHostStubs.DestroyWorkerEvent(_workSemaphore);
|
||||
_workSemaphore = 0;
|
||||
}
|
||||
if (_doneSemaphore != 0)
|
||||
{
|
||||
PosixHostStubs.DestroyWorkerEvent(_doneSemaphore);
|
||||
_doneSemaphore = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,374 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using SharpEmu.Core.Cpu.Native.Windows;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
public sealed unsafe partial class DirectExecutionBackend
|
||||
{
|
||||
// POSIX bridge for the Windows vectored-exception-handler logic. A
|
||||
// sigaction(SIGSEGV/SIGBUS/SIGILL) handler rebuilds the EXCEPTION_POINTERS
|
||||
// view the shared handlers expect (Win64 CONTEXT register offsets) from
|
||||
// the signal's mcontext, runs the same recovery chain the VEH path uses
|
||||
// (unresolved-import trap sentinels, demand-paging of lazily-committed
|
||||
// guest pages, fault diagnostics), and writes register changes back into
|
||||
// the mcontext so sigreturn resumes the repaired guest. Unrecovered
|
||||
// faults are forwarded to the previously installed handler so the .NET
|
||||
// runtime keeps turning its own faults into managed exceptions.
|
||||
|
||||
private const int PosixSigIll = 4;
|
||||
private const int PosixSigSegv = 11;
|
||||
private static readonly int PosixSigBus = OperatingSystem.IsMacOS() ? 10 : 7;
|
||||
|
||||
// struct sigaction: the handler pointer leads on both platforms; Darwin
|
||||
// packs { handler(8), mask(4), flags(4) }, Linux glibc/musl packs
|
||||
// { handler(8), mask(128), flags(4), restorer(8) }.
|
||||
private static readonly int PosixSigactionSize = OperatingSystem.IsMacOS() ? 16 : 152;
|
||||
private static readonly int PosixSigactionFlagsOffset = OperatingSystem.IsMacOS() ? 12 : 136;
|
||||
|
||||
private static readonly int PosixSaSigInfo = OperatingSystem.IsMacOS() ? 0x0040 : 0x0004;
|
||||
private static readonly int PosixSaNoDefer = OperatingSystem.IsMacOS() ? 0x0010 : 0x40000000;
|
||||
|
||||
// siginfo_t.si_addr: Darwin { signo, errno, code, pid, uid, status, addr },
|
||||
// Linux { signo, errno, code, pad32, addr }.
|
||||
private static readonly int PosixSigInfoAddressOffset = OperatingSystem.IsMacOS() ? 24 : 16;
|
||||
|
||||
// Darwin ucontext_t stores a pointer to __darwin_mcontext64 at +48; the
|
||||
// general registers live in its __ss thread state after the 16-byte
|
||||
// exception state. Linux glibc embeds mcontext_t inline at +40 with the
|
||||
// registers in gregs[23]. Rosetta 2 delivers the regular x86-64 layout
|
||||
// to translated processes.
|
||||
private const int DarwinUcontextMcontextOffset = 48;
|
||||
private const int DarwinMcontextErrOffset = 4;
|
||||
private const int DarwinMcontextFaultAddressOffset = 8;
|
||||
private const int LinuxUcontextGregsOffset = 40;
|
||||
private const int LinuxGregsErrOffset = 19 * 8;
|
||||
|
||||
// Byte offsets of the general registers relative to GetPosixRegisterBase,
|
||||
// ordered to match the contiguous Win64 CONTEXT block CTX_RAX..CTX_RIP
|
||||
// (rax, rcx, rdx, rbx, rsp, rbp, rsi, rdi, r8..r15, rip). Verified
|
||||
// against the x86-64 platform headers.
|
||||
private static readonly int[] PosixRegisterOffsets = OperatingSystem.IsMacOS()
|
||||
? new[] { 16, 32, 40, 24, 72, 64, 56, 48, 80, 88, 96, 104, 112, 120, 128, 136, 144 }
|
||||
: new[] { 104, 112, 96, 88, 120, 80, 72, 64, 0, 8, 16, 24, 32, 40, 48, 56, 128 };
|
||||
|
||||
private static DirectExecutionBackend? _posixSignalBackend;
|
||||
private static bool _posixSignalHandlersInstalled;
|
||||
private static bool _posixRawRecoveryEnabled;
|
||||
private static bool _posixSignalWarmup;
|
||||
private static readonly nint[] _posixPreviousActions = new nint[32];
|
||||
private static int _posixSignalTraceCount;
|
||||
|
||||
[ThreadStatic]
|
||||
private static int _posixSignalHandlerDepth;
|
||||
|
||||
private void SetupPosixExceptionHandler()
|
||||
{
|
||||
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_POSIX_SIGNALS"), "1", StringComparison.Ordinal))
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][WARN] POSIX signal exception bridge disabled by SHARPEMU_DISABLE_POSIX_SIGNALS=1; guest faults will not be recovered.");
|
||||
return;
|
||||
}
|
||||
|
||||
_posixSignalBackend = this;
|
||||
if (_posixSignalHandlersInstalled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_posixRawRecoveryEnabled = !string.Equals(
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_RAW_HANDLER"), "1", StringComparison.Ordinal);
|
||||
if (!_posixRawRecoveryEnabled)
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][INFO] Raw sentinel recovery disabled by SHARPEMU_DISABLE_RAW_HANDLER=1");
|
||||
}
|
||||
|
||||
WarmUpPosixSignalPath();
|
||||
|
||||
if (!InstallPosixSignalHandler(PosixSigSegv) ||
|
||||
!InstallPosixSignalHandler(PosixSigBus) ||
|
||||
!InstallPosixSignalHandler(PosixSigIll))
|
||||
{
|
||||
throw new InvalidOperationException("Failed to install POSIX fault signal handlers");
|
||||
}
|
||||
|
||||
_posixSignalHandlersInstalled = true;
|
||||
Console.Error.WriteLine("[LOADER][INFO] POSIX signal exception bridge installed (SIGSEGV/SIGBUS/SIGILL)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs the signal-recovery path once with fabricated inputs before the
|
||||
/// handlers are installed. The first entry into the handler must not
|
||||
/// require JIT compilation (a fault can interrupt arbitrary runtime
|
||||
/// states), and under Rosetta 2 the signal trampoline cannot enter x86
|
||||
/// code that has never been executed (and therefore never translated): a
|
||||
/// cold handler is silently never invoked and the faulting instruction
|
||||
/// retries forever.
|
||||
/// </summary>
|
||||
private void WarmUpPosixSignalPath()
|
||||
{
|
||||
byte* fakeUcontext = stackalloc byte[512];
|
||||
new Span<byte>(fakeUcontext, 512).Clear();
|
||||
byte* fakeMcontext = stackalloc byte[512];
|
||||
new Span<byte>(fakeMcontext, 512).Clear();
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
*(byte**)(fakeUcontext + DarwinUcontextMcontextOffset) = fakeMcontext;
|
||||
}
|
||||
|
||||
_posixSignalWarmup = true;
|
||||
try
|
||||
{
|
||||
((delegate* unmanaged<int, nint, nint, void>)&HandlePosixSignal)(PosixSigSegv, 0, (nint)fakeUcontext);
|
||||
|
||||
// Warm the branches the fabricated fault above skips without
|
||||
// spamming diagnostics: the benign-exception path through
|
||||
// VectoredHandler, the lazy-commit probe (fault address 0 bails
|
||||
// out immediately), and the chain helper (signal 0 has no saved
|
||||
// action and sigaction(0, ...) fails with EINVAL).
|
||||
EXCEPTION_RECORD record = default;
|
||||
record.ExceptionCode = DBG_PRINTEXCEPTION_C;
|
||||
byte* contextRecord = stackalloc byte[Win64ContextOffsets.Size];
|
||||
new Span<byte>(contextRecord, Win64ContextOffsets.Size).Clear();
|
||||
EXCEPTION_POINTERS pointers;
|
||||
pointers.ExceptionRecord = &record;
|
||||
pointers.ContextRecord = contextRecord;
|
||||
_ = VectoredHandler(&pointers);
|
||||
|
||||
record.ExceptionCode = 3221225477u;
|
||||
record.NumberParameters = 2;
|
||||
// 0x70000 is never guest-owned, so this walks the vmem region
|
||||
// scan and the PRT range check, then bails out silently.
|
||||
record.ExceptionInformation[1] = 0x70000;
|
||||
_ = TryHandleLazyCommittedPage(&record, 0, 0);
|
||||
ChainPreviousPosixAction(0, 0, 0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_posixSignalWarmup = false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool InstallPosixSignalHandler(int signal)
|
||||
{
|
||||
byte* action = stackalloc byte[PosixSigactionSize];
|
||||
new Span<byte>(action, PosixSigactionSize).Clear();
|
||||
*(nint*)action = (nint)(delegate* unmanaged<int, nint, nint, void>)&HandlePosixSignal;
|
||||
// No SA_ONSTACK: the runtime's alternate stacks are far too small for
|
||||
// the recovery/diagnostic path (JIT compilation of cold handler code
|
||||
// can run inside the signal frame). Guest faults deliver onto the 2MB
|
||||
// guest stack, host faults onto the regular thread stack — the same
|
||||
// stacks Windows dispatches exceptions on.
|
||||
*(int*)(action + PosixSigactionFlagsOffset) = PosixSaSigInfo | PosixSaNoDefer;
|
||||
|
||||
var previous = (byte*)NativeMemory.AllocZeroed((nuint)PosixSigactionSize);
|
||||
if (sigaction(signal, action, previous) != 0)
|
||||
{
|
||||
NativeMemory.Free(previous);
|
||||
Console.Error.WriteLine($"[LOADER][ERROR] sigaction({signal}) failed: errno={Marshal.GetLastPInvokeError()}");
|
||||
return false;
|
||||
}
|
||||
|
||||
_posixPreviousActions[signal] = (nint)previous;
|
||||
return true;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
private static void HandlePosixSignal(int signal, nint siginfo, nint ucontext)
|
||||
{
|
||||
if (_posixSignalHandlerDepth > 0)
|
||||
{
|
||||
// A fault inside our own fault handler (diagnostics touched an
|
||||
// unmapped address): restore the default action and return so the
|
||||
// re-executed instruction terminates the process.
|
||||
RestoreDefaultPosixAction(signal);
|
||||
return;
|
||||
}
|
||||
|
||||
_posixSignalHandlerDepth++;
|
||||
try
|
||||
{
|
||||
if (TryHandlePosixFault(signal, siginfo, ucontext))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// A managed exception must never unwind out of a signal frame.
|
||||
}
|
||||
finally
|
||||
{
|
||||
_posixSignalHandlerDepth--;
|
||||
}
|
||||
|
||||
ChainPreviousPosixAction(signal, siginfo, ucontext);
|
||||
}
|
||||
|
||||
private static bool TryHandlePosixFault(int signal, nint siginfo, nint ucontext)
|
||||
{
|
||||
byte* registers = GetPosixRegisterBase(ucontext);
|
||||
if (registers == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
byte* contextRecord = stackalloc byte[Win64ContextOffsets.Size];
|
||||
new Span<byte>(contextRecord, Win64ContextOffsets.Size).Clear();
|
||||
int[] offsets = PosixRegisterOffsets;
|
||||
for (int i = 0; i < offsets.Length; i++)
|
||||
{
|
||||
WriteCtxU64(contextRecord, CTX_RAX + i * 8, *(ulong*)(registers + offsets[i]));
|
||||
}
|
||||
|
||||
EXCEPTION_RECORD record = default;
|
||||
record.ExceptionAddress = (void*)ReadCtxU64(contextRecord, CTX_RIP);
|
||||
if (signal == PosixSigIll)
|
||||
{
|
||||
record.ExceptionCode = 3221225501u;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong faultAddress = GetPosixFaultAddress(siginfo, registers);
|
||||
record.ExceptionCode = 3221225477u;
|
||||
record.NumberParameters = 2;
|
||||
record.ExceptionInformation[0] = GetPosixAccessType(registers, faultAddress, ReadCtxU64(contextRecord, CTX_RIP));
|
||||
record.ExceptionInformation[1] = faultAddress;
|
||||
}
|
||||
|
||||
EXCEPTION_POINTERS pointers;
|
||||
pointers.ExceptionRecord = &record;
|
||||
pointers.ContextRecord = contextRecord;
|
||||
|
||||
int traceIndex = _posixSignalWarmup ? 0 : Interlocked.Increment(ref _posixSignalTraceCount);
|
||||
bool traceSignal = traceIndex > 0 && (traceIndex <= 16 || traceIndex % 1024 == 0 ||
|
||||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_POSIX_SIGNALS"), "1", StringComparison.Ordinal));
|
||||
if (traceSignal)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] posix-signal#{traceIndex}: sig={signal} rip=0x{ReadCtxU64(contextRecord, CTX_RIP):X16} " +
|
||||
$"fault=0x{record.ExceptionInformation[1]:X16} access={record.ExceptionInformation[0]} rsp=0x{ReadCtxU64(contextRecord, CTX_RSP):X16}");
|
||||
Console.Error.Flush();
|
||||
}
|
||||
|
||||
// Sentinel recovery runs first: on Windows both vectored handlers see
|
||||
// every fault anyway, and recovering here avoids dumping the full
|
||||
// VectoredHandler diagnostics for each recoverable trap.
|
||||
int disposition = 0;
|
||||
if (_posixRawRecoveryEnabled)
|
||||
{
|
||||
disposition = TryRecoverUnresolvedSentinel(&pointers);
|
||||
}
|
||||
if (disposition != -1 && !_posixSignalWarmup && _posixSignalBackend is { } backend)
|
||||
{
|
||||
disposition = backend.VectoredHandler(&pointers);
|
||||
}
|
||||
if (traceSignal)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] posix-signal#{traceIndex}: recovered={disposition == -1} new_rip=0x{ReadCtxU64(contextRecord, CTX_RIP):X16}");
|
||||
Console.Error.Flush();
|
||||
}
|
||||
if (disposition != -1 && !_posixSignalWarmup)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < offsets.Length; i++)
|
||||
{
|
||||
*(ulong*)(registers + offsets[i]) = ReadCtxU64(contextRecord, CTX_RAX + i * 8);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static byte* GetPosixRegisterBase(nint ucontext)
|
||||
{
|
||||
if (ucontext == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
return *(byte**)((byte*)ucontext + DarwinUcontextMcontextOffset);
|
||||
}
|
||||
|
||||
return (byte*)ucontext + LinuxUcontextGregsOffset;
|
||||
}
|
||||
|
||||
private static ulong GetPosixFaultAddress(nint siginfo, byte* registers)
|
||||
{
|
||||
ulong address = siginfo != 0 ? *(ulong*)((byte*)siginfo + PosixSigInfoAddressOffset) : 0;
|
||||
if (address == 0 && OperatingSystem.IsMacOS())
|
||||
{
|
||||
address = *(ulong*)(registers + DarwinMcontextFaultAddressOffset);
|
||||
}
|
||||
|
||||
return address;
|
||||
}
|
||||
|
||||
private static ulong GetPosixAccessType(byte* registers, ulong faultAddress, ulong rip)
|
||||
{
|
||||
// x86 page-fault error code: bit 1 = write access, bit 4 = instruction
|
||||
// fetch. Fall back to comparing the fault address against RIP when
|
||||
// the error code is not populated (e.g. under Rosetta 2 translation).
|
||||
ulong error = OperatingSystem.IsMacOS()
|
||||
? *(uint*)(registers + DarwinMcontextErrOffset)
|
||||
: *(ulong*)(registers + LinuxGregsErrOffset);
|
||||
if ((error & 0x10) != 0)
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
if ((error & 0x2) != 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return faultAddress != 0 && faultAddress == rip ? 8u : 0u;
|
||||
}
|
||||
|
||||
private static void RestoreDefaultPosixAction(int signal)
|
||||
{
|
||||
byte* action = stackalloc byte[PosixSigactionSize];
|
||||
new Span<byte>(action, PosixSigactionSize).Clear();
|
||||
_ = sigaction(signal, action, null);
|
||||
}
|
||||
|
||||
private static void ChainPreviousPosixAction(int signal, nint siginfo, nint ucontext)
|
||||
{
|
||||
byte* previous = (uint)signal < (uint)_posixPreviousActions.Length
|
||||
? (byte*)_posixPreviousActions[signal]
|
||||
: null;
|
||||
nint handler = previous != null ? *(nint*)previous : 0;
|
||||
if (handler == 0)
|
||||
{
|
||||
// SIG_DFL (or nothing saved): reinstate the default action and
|
||||
// return, so re-executing the faulting instruction terminates the
|
||||
// process with the original fault context intact.
|
||||
RestoreDefaultPosixAction(signal);
|
||||
return;
|
||||
}
|
||||
if (handler == 1)
|
||||
{
|
||||
// SIG_IGN
|
||||
return;
|
||||
}
|
||||
|
||||
int flags = *(int*)(previous + PosixSigactionFlagsOffset);
|
||||
if ((flags & PosixSaSigInfo) != 0)
|
||||
{
|
||||
((delegate* unmanaged<int, nint, nint, void>)handler)(signal, siginfo, ucontext);
|
||||
}
|
||||
else
|
||||
{
|
||||
((delegate* unmanaged<int, void>)handler)(signal);
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int sigaction(int signum, void* act, void* oldact);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using SharpEmu.HLE.Host;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
/// <summary>
|
||||
/// Placeholder for hosts whose fault bridge is installed directly by the
|
||||
/// execution backend. POSIX uses its sigaction bridge and never calls these
|
||||
/// Windows-shaped registration methods.
|
||||
/// </summary>
|
||||
internal sealed class NullHostFaultHandling : IHostFaultHandling
|
||||
{
|
||||
public static NullHostFaultHandling Instance { get; } = new();
|
||||
|
||||
private NullHostFaultHandling()
|
||||
{
|
||||
}
|
||||
|
||||
public nint CreateHandlerThunk(nint managedCallback, uint hostRspSwitchTlsSlot, nint tlsGetValueAddress)
|
||||
{
|
||||
_ = managedCallback;
|
||||
_ = hostRspSwitchTlsSlot;
|
||||
_ = tlsGetValueAddress;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void FreeThunk(nint thunk)
|
||||
{
|
||||
_ = thunk;
|
||||
}
|
||||
|
||||
public nint AddFirstChanceHandler(nint thunk)
|
||||
{
|
||||
_ = thunk;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void RemoveHandler(nint handle)
|
||||
{
|
||||
_ = handle;
|
||||
}
|
||||
|
||||
public void SetUnhandledFilter(nint thunk)
|
||||
{
|
||||
_ = thunk;
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.HLE.Host;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
@@ -11,17 +12,15 @@ public sealed unsafe class StubManager : IDisposable
|
||||
private readonly List<nint> _allocatedStubs = new();
|
||||
private readonly Dictionary<string, nint> _importHandlers = new();
|
||||
private readonly Dictionary<ulong, nint> _stubAddresses = new();
|
||||
private readonly IHostMemory _hostMemory;
|
||||
private byte* _pltMemory;
|
||||
private int _pltOffset;
|
||||
private const int PltMemorySize = 1024 * 1024; // 1MB for stubs
|
||||
|
||||
public StubManager()
|
||||
public StubManager(IHostMemory? hostMemory = null)
|
||||
{
|
||||
_pltMemory = (byte*)VirtualAlloc(
|
||||
null,
|
||||
(nuint)PltMemorySize,
|
||||
AllocationType.Reserve | AllocationType.Commit,
|
||||
MemoryProtection.ExecuteReadWrite);
|
||||
_hostMemory = hostMemory ?? HostPlatform.Current.Memory;
|
||||
_pltMemory = (byte*)_hostMemory.Allocate(0, PltMemorySize, HostPageProtection.ReadWriteExecute);
|
||||
|
||||
if (_pltMemory == null)
|
||||
{
|
||||
@@ -185,7 +184,7 @@ public sealed unsafe class StubManager : IDisposable
|
||||
{
|
||||
if (_pltMemory != null)
|
||||
{
|
||||
VirtualFree(_pltMemory, 0, FreeType.Release);
|
||||
_hostMemory.Free((ulong)_pltMemory);
|
||||
_pltMemory = null;
|
||||
}
|
||||
|
||||
@@ -194,29 +193,5 @@ public sealed unsafe class StubManager : IDisposable
|
||||
_stubAddresses.Clear();
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern void* VirtualAlloc(void* lpAddress, nuint dwSize, AllocationType flAllocationType, MemoryProtection flProtect);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool VirtualFree(void* lpAddress, nuint dwSize, FreeType dwFreeType);
|
||||
|
||||
[Flags]
|
||||
private enum AllocationType : uint
|
||||
{
|
||||
Commit = 0x1000,
|
||||
Reserve = 0x2000,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum MemoryProtection : uint
|
||||
{
|
||||
ExecuteReadWrite = 0x40,
|
||||
}
|
||||
|
||||
private enum FreeType : uint
|
||||
{
|
||||
Release = 0x8000,
|
||||
}
|
||||
|
||||
public delegate void ImportHandler(CpuContext context);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native.Windows;
|
||||
|
||||
/// <summary>
|
||||
/// Byte offsets into the Win64 CONTEXT record delivered to vectored exception
|
||||
/// handlers. The handlers read/write guest registers directly at these offsets
|
||||
/// (no managed CONTEXT struct exists); a future POSIX backend gets a sibling
|
||||
/// class for its mcontext layout.
|
||||
/// </summary>
|
||||
internal static class Win64ContextOffsets
|
||||
{
|
||||
public const int Size = 0x4D0;
|
||||
public const int Mxcsr = 52;
|
||||
public const int Rax = 120;
|
||||
public const int Rcx = 128;
|
||||
public const int Rdx = 136;
|
||||
public const int Rbx = 144;
|
||||
public const int Rsp = 152;
|
||||
public const int Rbp = 160;
|
||||
public const int Rsi = 168;
|
||||
public const int Rdi = 176;
|
||||
public const int R8 = 184;
|
||||
public const int R9 = 192;
|
||||
public const int R10 = 200;
|
||||
public const int R11 = 208;
|
||||
public const int R12 = 216;
|
||||
public const int R13 = 224;
|
||||
public const int R14 = 232;
|
||||
public const int R15 = 240;
|
||||
public const int Rip = 248;
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native.Windows;
|
||||
|
||||
/// <summary>
|
||||
/// Windows NTSTATUS exception codes and EXCEPTION_RECORD access-type values the
|
||||
/// fault handlers filter on. Values are the same numbers the handlers previously
|
||||
/// compared as bare literals; only the spelling changed.
|
||||
/// </summary>
|
||||
internal static class WindowsFaultCodes
|
||||
{
|
||||
public const uint AccessViolation = 0xC0000005u; // 3221225477
|
||||
public const uint Breakpoint = 0x80000003u; // 2147483651
|
||||
public const uint IllegalInstruction = 0xC000001Du; // 3221225501
|
||||
public const uint FastFail = 0xC0000409u; // 3221226505
|
||||
public const uint StackOverflow = 0xC00000FDu;
|
||||
public const uint ClrManagedException = 0xE0434352u;
|
||||
|
||||
// EXCEPTION_RECORD.ExceptionInformation[0] for access violations.
|
||||
public const ulong AccessRead = 0;
|
||||
public const ulong AccessWrite = 1;
|
||||
public const ulong AccessExecute = 8;
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
using SharpEmu.HLE.Host;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native.Windows;
|
||||
|
||||
/// <summary>
|
||||
/// Vectored-exception-handler installation and the handler pre-filter thunk.
|
||||
/// The thunk is inherently Windows-shaped (TEB stack-limit reads via gs:,
|
||||
/// NTSTATUS pre-filtering, Win64 calling convention) and moved here whole from
|
||||
/// DirectExecutionBackend; a POSIX backend supplies a sibling built around
|
||||
/// sigaction/sigaltstack instead.
|
||||
/// </summary>
|
||||
internal sealed unsafe partial class WindowsFaultHandling : IHostFaultHandling
|
||||
{
|
||||
private readonly IHostMemory _memory;
|
||||
|
||||
public WindowsFaultHandling(IHostMemory memory)
|
||||
{
|
||||
_memory = memory;
|
||||
}
|
||||
|
||||
public nint CreateHandlerThunk(nint managedCallback, uint hostRspSwitchTlsSlot, nint tlsGetValueAddress)
|
||||
{
|
||||
const uint stubSize = 256u;
|
||||
void* ptr = (void*)_memory.Allocate(0, stubSize, HostPageProtection.ReadWriteExecute);
|
||||
if (ptr == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
byte* code = (byte*)ptr;
|
||||
int offset = 0;
|
||||
// Native pre-filter: these exception codes are raised while the thread can be in
|
||||
// cooperative GC mode (a C# throw is RaiseException(0xE0434352) on the throwing
|
||||
// thread; FailFast/stack-overflow arrive mid-runtime-failure). Entering the managed
|
||||
// handler then trips the CLR's reverse-P/Invoke check and kills the process with
|
||||
// "Invalid Program: attempted to call a UnmanagedCallersOnly method from managed
|
||||
// code" — this is why no managed throw (even one with a catch handler) ever
|
||||
// survived inside the emulator. Continue the handler search without touching
|
||||
// managed code; the CLR's own VEH handles its exceptions. MSVC C++ exceptions
|
||||
// (Vulkan drivers, host CRT) are excluded too: the managed handler only ever
|
||||
// returned CONTINUE_SEARCH for them.
|
||||
ReadOnlySpan<uint> nonManagedExceptionCodes =
|
||||
[WindowsFaultCodes.ClrManagedException, 0xE06D7363u, WindowsFaultCodes.FastFail, WindowsFaultCodes.StackOverflow];
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x01); // mov rax, [rcx] (ExceptionRecord*)
|
||||
EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x00); // mov eax, [rax] (ExceptionCode)
|
||||
var passJumpOffsets = stackalloc int[nonManagedExceptionCodes.Length];
|
||||
for (int i = 0; i < nonManagedExceptionCodes.Length; i++)
|
||||
{
|
||||
EmitByte(code, ref offset, 0x3D); // cmp eax, imm32
|
||||
EmitUInt32(code, ref offset, nonManagedExceptionCodes[i]);
|
||||
EmitByte(code, ref offset, 0x74); // je pass
|
||||
passJumpOffsets[i] = offset;
|
||||
EmitByte(code, ref offset, 0x00);
|
||||
}
|
||||
EmitByte(code, ref offset, 0xEB); EmitByte(code, ref offset, 0x03); // jmp over pass block
|
||||
int passOffset = offset;
|
||||
EmitByte(code, ref offset, 0x31); EmitByte(code, ref offset, 0xC0); // pass: xor eax, eax (EXCEPTION_CONTINUE_SEARCH)
|
||||
EmitByte(code, ref offset, 0xC3); // ret
|
||||
for (int i = 0; i < nonManagedExceptionCodes.Length; i++)
|
||||
{
|
||||
code[passJumpOffsets[i]] = checked((byte)(passOffset - (passJumpOffsets[i] + 1)));
|
||||
}
|
||||
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x54); // push r12
|
||||
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x55); // push r13
|
||||
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE4); // mov r12, rsp
|
||||
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xCD); // mov r13, rcx
|
||||
EmitByte(code, ref offset, 0x65); EmitByte(code, ref offset, 0x48); // mov rax, gs:[8]
|
||||
EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x04); EmitByte(code, ref offset, 0x25);
|
||||
EmitUInt32(code, ref offset, 8u);
|
||||
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x39); EmitByte(code, ref offset, 0xC4); // cmp r12, rax
|
||||
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x83); // jae guestStack
|
||||
int aboveStackJump = offset;
|
||||
EmitUInt32(code, ref offset, 0u);
|
||||
EmitByte(code, ref offset, 0x65); EmitByte(code, ref offset, 0x48); // mov rax, gs:[0x10]
|
||||
EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x04); EmitByte(code, ref offset, 0x25);
|
||||
EmitUInt32(code, ref offset, 0x10u);
|
||||
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x39); EmitByte(code, ref offset, 0xC4); // cmp r12, rax
|
||||
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x82); // jb guestStack
|
||||
int belowStackJump = offset;
|
||||
EmitUInt32(code, ref offset, 0u);
|
||||
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xEC); EmitByte(code, ref offset, 0x28);
|
||||
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE9); // mov rcx, r13
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0xB8);
|
||||
*(nint*)(code + offset) = managedCallback;
|
||||
offset += sizeof(nint);
|
||||
EmitByte(code, ref offset, 0xFF); EmitByte(code, ref offset, 0xD0);
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xC4); EmitByte(code, ref offset, 0x28);
|
||||
EmitByte(code, ref offset, 0xE9);
|
||||
int hostRestoreJump = offset;
|
||||
EmitUInt32(code, ref offset, 0u);
|
||||
|
||||
int guestStackOffset = offset;
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xEC); EmitByte(code, ref offset, 0x28);
|
||||
EmitByte(code, ref offset, 0xB9);
|
||||
EmitUInt32(code, ref offset, hostRspSwitchTlsSlot);
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0xB8);
|
||||
*(nint*)(code + offset) = tlsGetValueAddress;
|
||||
offset += sizeof(nint);
|
||||
EmitByte(code, ref offset, 0xFF); EmitByte(code, ref offset, 0xD0);
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xC4); EmitByte(code, ref offset, 0x28);
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x85); EmitByte(code, ref offset, 0xC0); // test rax, rax
|
||||
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x84);
|
||||
int missingTlsJump = offset;
|
||||
EmitUInt32(code, ref offset, 0u);
|
||||
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x18); // mov r11, [rax]
|
||||
EmitByte(code, ref offset, 0x4D); EmitByte(code, ref offset, 0x85); EmitByte(code, ref offset, 0xDB); // test r11, r11
|
||||
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x84);
|
||||
int missingHostStackJump = offset;
|
||||
EmitUInt32(code, ref offset, 0u);
|
||||
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xDC); // mov rsp, r11
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xEC); EmitByte(code, ref offset, 0x28);
|
||||
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE9); // mov rcx, r13
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0xB8);
|
||||
*(nint*)(code + offset) = managedCallback;
|
||||
offset += sizeof(nint);
|
||||
EmitByte(code, ref offset, 0xFF); EmitByte(code, ref offset, 0xD0);
|
||||
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xC4); EmitByte(code, ref offset, 0x28);
|
||||
EmitByte(code, ref offset, 0xE9);
|
||||
int guestRestoreJump = offset;
|
||||
EmitUInt32(code, ref offset, 0u);
|
||||
|
||||
int passThroughOffset = offset;
|
||||
EmitByte(code, ref offset, 0x31); EmitByte(code, ref offset, 0xC0); // xor eax, eax
|
||||
int restoreOffset = offset;
|
||||
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE4); // mov rsp, r12
|
||||
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x5D);
|
||||
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x5C);
|
||||
EmitByte(code, ref offset, 0xC3);
|
||||
|
||||
*(int*)(code + aboveStackJump) = guestStackOffset - (aboveStackJump + sizeof(int));
|
||||
*(int*)(code + belowStackJump) = guestStackOffset - (belowStackJump + sizeof(int));
|
||||
*(int*)(code + hostRestoreJump) = restoreOffset - (hostRestoreJump + sizeof(int));
|
||||
*(int*)(code + missingTlsJump) = passThroughOffset - (missingTlsJump + sizeof(int));
|
||||
*(int*)(code + missingHostStackJump) = passThroughOffset - (missingHostStackJump + sizeof(int));
|
||||
*(int*)(code + guestRestoreJump) = restoreOffset - (guestRestoreJump + sizeof(int));
|
||||
|
||||
if (!_memory.Protect((ulong)ptr, stubSize, HostPageProtection.ReadExecute, out _))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][ERROR] VirtualProtect failed for exception handler trampoline at 0x{(nint)ptr:X16}");
|
||||
_ = _memory.Free((ulong)ptr);
|
||||
return 0;
|
||||
}
|
||||
_memory.FlushInstructionCache((ulong)ptr, (ulong)offset);
|
||||
return (nint)ptr;
|
||||
}
|
||||
|
||||
public void FreeThunk(nint thunk)
|
||||
{
|
||||
_ = _memory.Free((ulong)thunk);
|
||||
}
|
||||
|
||||
public nint AddFirstChanceHandler(nint thunk)
|
||||
{
|
||||
return (nint)AddVectoredExceptionHandler(1u, thunk);
|
||||
}
|
||||
|
||||
public void RemoveHandler(nint handle)
|
||||
{
|
||||
_ = RemoveVectoredExceptionHandler((void*)handle);
|
||||
}
|
||||
|
||||
public void SetUnhandledFilter(nint thunk)
|
||||
{
|
||||
_ = SetUnhandledExceptionFilter(thunk);
|
||||
}
|
||||
|
||||
private static void EmitByte(byte* code, ref int offset, byte value)
|
||||
{
|
||||
code[offset++] = value;
|
||||
}
|
||||
|
||||
private static void EmitUInt32(byte* code, ref int offset, uint value)
|
||||
{
|
||||
*(uint*)(code + offset) = value;
|
||||
offset += sizeof(uint);
|
||||
}
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial void* AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial uint RemoveVectoredExceptionHandler(void* handle);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial IntPtr SetUnhandledExceptionFilter(IntPtr lpTopLevelExceptionFilter);
|
||||
}
|
||||
@@ -5,7 +5,7 @@ using SharpEmu.HLE;
|
||||
|
||||
namespace SharpEmu.Core.Cpu;
|
||||
|
||||
public sealed class TrackedCpuMemory : ICpuMemory, ITrackedCpuMemory
|
||||
public sealed class TrackedCpuMemory : ICpuMemory, ITrackedCpuMemory, IGuestMemoryAllocator, ICpuMemoryWrapper
|
||||
{
|
||||
private readonly ICpuMemory _inner;
|
||||
|
||||
@@ -39,4 +39,20 @@ public sealed class TrackedCpuMemory : ICpuMemory, ITrackedCpuMemory
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool TryAllocateGuestMemory(ulong size, ulong alignment, out ulong address)
|
||||
{
|
||||
if (_inner is IGuestMemoryAllocator allocator)
|
||||
{
|
||||
return allocator.TryAllocateGuestMemory(size, alignment, out address);
|
||||
}
|
||||
|
||||
address = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryFreeGuestMemory(ulong address)
|
||||
{
|
||||
return _inner is IGuestMemoryAllocator allocator && allocator.TryFreeGuestMemory(address);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,7 +45,13 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
try
|
||||
{
|
||||
using var doc = JsonDocument.Parse(data);
|
||||
ReadOnlyMemory<byte> json = data;
|
||||
if (json.Span.StartsWith("\uFEFF"u8))
|
||||
{
|
||||
json = json[3..];
|
||||
}
|
||||
|
||||
using var doc = JsonDocument.Parse(json);
|
||||
return TryReadPs5Param(doc.RootElement);
|
||||
}
|
||||
catch (JsonException)
|
||||
@@ -56,12 +62,15 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
private static (string? Title, string? TitleId, string? Version) TryReadPs5Param(JsonElement root)
|
||||
{
|
||||
string? titleId = root.TryGetProperty("titleId", out var eTid) ? eTid.GetString() : null;
|
||||
if (root.ValueKind != JsonValueKind.Object)
|
||||
return (null, null, null);
|
||||
|
||||
var titleId = GetString(root, "titleId");
|
||||
|
||||
string? ver =
|
||||
(root.TryGetProperty("contentVersion", out var cv) ? cv.GetString() : null)
|
||||
?? (root.TryGetProperty("masterVersion", out var mv) ? mv.GetString() : null)
|
||||
?? (root.TryGetProperty("targetContentVersion", out var tv) ? tv.GetString() : null);
|
||||
GetString(root, "contentVersion")
|
||||
?? GetString(root, "masterVersion")
|
||||
?? GetString(root, "targetContentVersion");
|
||||
|
||||
string? title = ExtractTitleName(root);
|
||||
|
||||
@@ -70,34 +79,49 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
private static string? ExtractTitleName(JsonElement root)
|
||||
{
|
||||
if (!root.TryGetProperty("localizedParameters", out var lp))
|
||||
if ((!root.TryGetProperty("localizedParameters", out var lp) || lp.ValueKind != JsonValueKind.Object) &&
|
||||
root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
disc.TryGetProperty("localizedParameters", out lp);
|
||||
}
|
||||
disc.TryGetProperty("localizedParameters", out lp);
|
||||
}
|
||||
|
||||
if (lp.ValueKind != JsonValueKind.Object)
|
||||
return null;
|
||||
|
||||
string? defLang = lp.TryGetProperty("defaultLanguage", out var dl) ? dl.GetString() : null;
|
||||
var defLang = GetString(lp, "defaultLanguage");
|
||||
|
||||
if (!string.IsNullOrEmpty(defLang))
|
||||
{
|
||||
if (lp.TryGetProperty(defLang, out var langObj) && langObj.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (langObj.TryGetProperty("titleName", out var tn))
|
||||
return tn.GetString();
|
||||
var title = GetString(langObj, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
||||
if (lp.TryGetProperty("en-US", out var en) && en.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (en.TryGetProperty("titleName", out var tn2))
|
||||
return tn2.GetString();
|
||||
var title = GetString(en, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
|
||||
foreach (var property in lp.EnumerateObject())
|
||||
{
|
||||
if (property.Value.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
var title = GetString(property.Value, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string? GetString(JsonElement parent, string propertyName) =>
|
||||
parent.TryGetProperty(propertyName, out var value) && value.ValueKind == JsonValueKind.String
|
||||
? value.GetString()
|
||||
: null;
|
||||
}
|
||||
|
||||
@@ -21,7 +21,10 @@ public sealed class SelfImage
|
||||
IReadOnlyList<ulong>? initializerFunctions = null,
|
||||
ulong initFunctionEntryPoint = 0,
|
||||
ulong imageBase = 0,
|
||||
ulong procParamAddress = 0)
|
||||
ulong procParamAddress = 0,
|
||||
string? title = null,
|
||||
string? titleId = null,
|
||||
string? version = null)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(programHeaders);
|
||||
ArgumentNullException.ThrowIfNull(mappedRegions);
|
||||
@@ -38,6 +41,9 @@ public sealed class SelfImage
|
||||
InitFunctionEntryPoint = initFunctionEntryPoint;
|
||||
_imageBase = imageBase;
|
||||
ProcParamAddress = procParamAddress;
|
||||
Title = title;
|
||||
TitleId = titleId;
|
||||
Version = version;
|
||||
}
|
||||
|
||||
public bool IsSelf { get; }
|
||||
@@ -63,4 +69,10 @@ public sealed class SelfImage
|
||||
public ulong EntryPoint => ElfHeader.EntryPoint + _imageBase;
|
||||
|
||||
public ulong ProcParamAddress { get; }
|
||||
|
||||
public string? Title { get; }
|
||||
|
||||
public string? TitleId { get; }
|
||||
|
||||
public string? Version { get; }
|
||||
}
|
||||
|
||||
@@ -10,12 +10,16 @@ using SharpEmu.Core;
|
||||
using SharpEmu.Core.Cpu;
|
||||
using SharpEmu.Core.Memory;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Loader;
|
||||
|
||||
public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
private const uint SelfMagic = 0x4F153D1D;
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Loader");
|
||||
private const uint ElfMagic = 0x7F454C46;
|
||||
private const uint Ps4SelfMagic = 0x4F153D1D;
|
||||
private const uint Ps5SelfMagic = 0x5414F5EE;
|
||||
private const ulong SelfSegmentFlag = 0x800;
|
||||
private const int PageSize = 0x1000;
|
||||
private const ulong ImportStubBaseAddress = 0x0000_7000_0000_0000UL;
|
||||
@@ -144,10 +148,9 @@ public sealed class SelfLoader : ISelfLoader
|
||||
throw new InvalidDataException("Input image is empty.");
|
||||
}
|
||||
|
||||
if (readParamJson)
|
||||
{
|
||||
TryLoadParamJson(fs, mountRoot);
|
||||
}
|
||||
var applicationInfo = readParamJson
|
||||
? TryLoadParamJson(fs, mountRoot)
|
||||
: default;
|
||||
|
||||
if (clearVirtualMemory)
|
||||
{
|
||||
@@ -156,7 +159,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
}
|
||||
|
||||
var tlsModuleId = _nextTlsModuleId == 0 ? 1u : _nextTlsModuleId;
|
||||
Console.Error.WriteLine($"[LOADER][TLS] load_start clear={clearVirtualMemory} next={_nextTlsModuleId} assigned={tlsModuleId}");
|
||||
Log.Debug($"TLS load_start clear={clearVirtualMemory} next={_nextTlsModuleId} assigned={tlsModuleId}");
|
||||
|
||||
var loadContext = ParseLayout(imageData);
|
||||
var elfHeader = ReadUnmanaged<ElfHeader>(imageData, loadContext.ElfOffset);
|
||||
@@ -256,7 +259,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
_nextTlsModuleId++;
|
||||
}
|
||||
Console.Error.WriteLine($"[LOADER][TLS] load_done assigned={tlsModuleId} next={_nextTlsModuleId}");
|
||||
Log.Debug($"TLS load_done assigned={tlsModuleId} next={_nextTlsModuleId}");
|
||||
|
||||
return new SelfImage(
|
||||
loadContext.IsSelf,
|
||||
@@ -270,15 +273,20 @@ public sealed class SelfLoader : ISelfLoader
|
||||
initializerFunctions,
|
||||
initFunctionEntryPoint,
|
||||
imageBase,
|
||||
procParamAddress);
|
||||
procParamAddress,
|
||||
applicationInfo.Title,
|
||||
applicationInfo.TitleId,
|
||||
applicationInfo.Version);
|
||||
}
|
||||
|
||||
private static void TryLoadParamJson(IFileSystem? fs, string? mountRoot)
|
||||
private static (string? Title, string? TitleId, string? Version) TryLoadParamJson(
|
||||
IFileSystem? fs,
|
||||
string? mountRoot)
|
||||
{
|
||||
if (fs == null)
|
||||
{
|
||||
Console.WriteLine("[LOADER] param.json not found (no filesystem provided).");
|
||||
return;
|
||||
return default;
|
||||
}
|
||||
|
||||
string[] possiblePaths = string.IsNullOrEmpty(mountRoot)
|
||||
@@ -298,12 +306,16 @@ public sealed class SelfLoader : ISelfLoader
|
||||
if (foundPath == null)
|
||||
{
|
||||
Console.WriteLine("[LOADER] param.json not found (no root path / unknown layout).");
|
||||
return;
|
||||
return default;
|
||||
}
|
||||
|
||||
var (title, titleId, ver) = Ps5ParamJsonReader.TryReadPs5Param(fs, foundPath);
|
||||
var applicationInfo = Ps5ParamJsonReader.TryReadPs5Param(fs, foundPath);
|
||||
Console.WriteLine($"[LOADER] Loading param.json at {foundPath}");
|
||||
Console.WriteLine($"[LOADER] Title: {title ?? "(unknown)"}, TitleId: {titleId ?? "(unknown)"}, Version: {ver ?? "(unknown)"}");
|
||||
Console.WriteLine(
|
||||
$"[LOADER] Title: {applicationInfo.Title ?? "(unknown)"}, " +
|
||||
$"TitleId: {applicationInfo.TitleId ?? "(unknown)"}, " +
|
||||
$"Version: {applicationInfo.Version ?? "(unknown)"}");
|
||||
return applicationInfo;
|
||||
}
|
||||
|
||||
private static LoadContext ParseLayout(ReadOnlySpan<byte> imageData)
|
||||
@@ -313,7 +325,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
throw new InvalidDataException("Input image is too small to contain an ELF header.");
|
||||
}
|
||||
|
||||
if (imageData.Length >= sizeof(uint) && BinaryPrimitives.ReadUInt32BigEndian(imageData[..sizeof(uint)]) == SelfMagic)
|
||||
var magic = BinaryPrimitives.ReadUInt32BigEndian(imageData[..sizeof(uint)]);
|
||||
if (magic is Ps4SelfMagic or Ps5SelfMagic)
|
||||
{
|
||||
var selfHeader = ReadUnmanaged<SelfHeader>(imageData, 0);
|
||||
if (!selfHeader.HasKnownLayout || selfHeader.Unknown != 0x22)
|
||||
@@ -335,6 +348,12 @@ public sealed class SelfLoader : ISelfLoader
|
||||
return new LoadContext(IsSelf: true, elfOffset, selfHeader.FileSize, segments);
|
||||
}
|
||||
|
||||
if (magic != ElfMagic)
|
||||
{
|
||||
throw new InvalidDataException(
|
||||
$"Unsupported executable signature 0x{magic:X8}");
|
||||
}
|
||||
|
||||
return new LoadContext(IsSelf: false, ElfOffset: 0, SelfFileSize: 0, Array.Empty<SelfSegment>());
|
||||
}
|
||||
|
||||
@@ -395,15 +414,15 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
var virtualAddress = header.VirtualAddress + imageBase;
|
||||
|
||||
Console.Error.WriteLine($"[LOADER] Segment {index}: VAddr=0x{virtualAddress:X16}, FileSize=0x{header.FileSize:X}, MemSize=0x{header.MemorySize:X}, Align=0x{header.Alignment:X}");
|
||||
Log.Debug($"Segment {index}: VAddr=0x{virtualAddress:X16}, FileSize=0x{header.FileSize:X}, MemSize=0x{header.MemorySize:X}, Align=0x{header.Alignment:X}");
|
||||
if (header.Alignment > 1)
|
||||
{
|
||||
var vaddrMod = virtualAddress % header.Alignment;
|
||||
var offsetMod = header.Offset % header.Alignment;
|
||||
if (vaddrMod != offsetMod)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] WARNING: Segment {index} ELF alignment mismatch! " +
|
||||
Log.Warning(
|
||||
$"Segment {index} ELF alignment mismatch! " +
|
||||
$"VAddr=0x{virtualAddress:X}, Offset=0x{header.Offset:X}, Align=0x{header.Alignment:X}, " +
|
||||
$"VAddr%Align=0x{vaddrMod:X}, Offset%Align=0x{offsetMod:X}");
|
||||
}
|
||||
@@ -663,13 +682,13 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (descriptor.ValueKind == RelocationValueKind.TlsModuleId)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TLS] Patching DTPMOD64 at 0x{descriptor.TargetAddress:X} with module id 0x{targetValue:X}");
|
||||
Log.Debug(
|
||||
$"Patching DTPMOD64 at 0x{descriptor.TargetAddress:X} with module id 0x{targetValue:X}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER] !!! CRITICAL !!! Patching address 0x{descriptor.TargetAddress:X} with INVALID value 0x{targetValue:X} for NID {descriptor.ImportNid ?? "(null)"}");
|
||||
Console.Error.WriteLine($"[LOADER] SymbolValue=0x{descriptor.SymbolValue:X}, Addend=0x{descriptor.Addend:X}, StubAddress=0x{(addressesByNid.TryGetValue(descriptor.ImportNid ?? "", out var sa) ? sa : 0):X}");
|
||||
Log.Warning($"!!! CRITICAL !!! Patching address 0x{descriptor.TargetAddress:X} with INVALID value 0x{targetValue:X} for NID {descriptor.ImportNid ?? "(null)"}");
|
||||
Log.Warning($" SymbolValue=0x{descriptor.SymbolValue:X}, Addend=0x{descriptor.Addend:X}, StubAddress=0x{(addressesByNid.TryGetValue(descriptor.ImportNid ?? "", out var sa) ? sa : 0):X}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -681,8 +700,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
if (descriptor.TargetAddress >= 0x00000008030FC300UL &&
|
||||
descriptor.TargetAddress <= 0x00000008030FC3F0UL)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][RELOC] target=0x{descriptor.TargetAddress:X16} value=0x{targetValue:X16} addend=0x{descriptor.Addend:X} nid={(descriptor.ImportNid ?? "<sym>")}");
|
||||
Log.Debug(
|
||||
$"[RELOC] target=0x{descriptor.TargetAddress:X16} value=0x{targetValue:X16} addend=0x{descriptor.Addend:X} nid={(descriptor.ImportNid ?? "<sym>")}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -775,15 +794,15 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (IsFocusRelocationOffset(relocation.Offset, imageBase))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][FOCUS][SCAN] off=0x{relocation.Offset:X16} type={relocation.Type} sym={relocation.SymbolIndex} addend=0x{relocation.Addend:X}");
|
||||
Log.Debug(
|
||||
$"[FOCUS][SCAN] off=0x{relocation.Offset:X16} type={relocation.Type} sym={relocation.SymbolIndex} addend=0x{relocation.Addend:X}");
|
||||
}
|
||||
|
||||
if (!IsSupportedRelocationType(relocation.Type))
|
||||
{
|
||||
if (IsFocusRelocationOffset(relocation.Offset, imageBase))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] unsupported type={relocation.Type}");
|
||||
Log.Debug($"[FOCUS][SKIP] unsupported type={relocation.Type}");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -792,7 +811,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (IsFocusRelocationOffset(relocation.Offset, imageBase))
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][FOCUS][SKIP] target address not mapped");
|
||||
Log.Debug("[FOCUS][SKIP] target address not mapped");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -832,7 +851,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (targetAddress >= FocusRelocGuestStart && targetAddress <= FocusRelocGuestEnd)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] symbol read failed index={symbolIndex}");
|
||||
Log.Debug($"[FOCUS][SKIP] symbol read failed index={symbolIndex}");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -844,10 +863,9 @@ public sealed class SelfLoader : ISelfLoader
|
||||
var symbolAddress = ResolveMappedAddressOrFallback(virtualMemory, symbol.Value, imageBase);
|
||||
if (symbolAddress == 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Skipping local relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
Log.Warning(
|
||||
$"Skipping local relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
$"at target 0x{targetAddress:X16}, type={relocation.Type}, sym={symbolIndex}");
|
||||
continue;
|
||||
}
|
||||
|
||||
descriptors.Add(new RelocationDescriptor(
|
||||
@@ -865,10 +883,9 @@ public sealed class SelfLoader : ISelfLoader
|
||||
var symbolAddress = ResolveMappedAddressOrFallback(virtualMemory, symbol.Value, imageBase);
|
||||
if (symbolAddress == 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Skipping relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
Log.Warning(
|
||||
$"Skipping relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
$"at target 0x{targetAddress:X16}, type={relocation.Type}, sym={symbolIndex}");
|
||||
continue;
|
||||
}
|
||||
|
||||
descriptors.Add(new RelocationDescriptor(
|
||||
@@ -885,7 +902,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (targetAddress >= FocusRelocGuestStart && targetAddress <= FocusRelocGuestEnd)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] bind={symbolBind} not importable");
|
||||
Log.Debug($"[FOCUS][SKIP] bind={symbolBind} not importable");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -894,7 +911,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (targetAddress >= FocusRelocGuestStart && targetAddress <= FocusRelocGuestEnd)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] symbol name read failed offset={symbol.NameOffset}");
|
||||
Log.Debug($"[FOCUS][SKIP] symbol name read failed offset={symbol.NameOffset}");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -942,8 +959,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
if (sectionSymbols > 0 || dynamicSymbols > 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Runtime symbol index populated: section={sectionSymbols}, dynamic={dynamicSymbols}, total={runtimeSymbols.Count}");
|
||||
Log.Info(
|
||||
$"Runtime symbol index populated: section={sectionSymbols}, dynamic={dynamicSymbols}, total={runtimeSymbols.Count}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1017,8 +1034,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
if (preInitializers.Count != 0 || initializers.Count != 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Initializers discovered: preinit={preInitializers.Count}, init={initializers.Count}");
|
||||
Log.Info(
|
||||
$"Initializers discovered: preinit={preInitializers.Count}, init={initializers.Count}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1401,8 +1418,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
var requiredBytes = checked((ulong)orderedImportNids.Count * ImportStubSlotSize);
|
||||
var mapSize = AlignUp(Math.Max(requiredBytes, (ulong)PageSize), PageSize);
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] CreateImportStubMapping: nids={orderedImportNids.Count}, required=0x{requiredBytes:X}, map_size=0x{mapSize:X}");
|
||||
Log.Debug(
|
||||
$"CreateImportStubMapping: nids={orderedImportNids.Count}, required=0x{requiredBytes:X}, map_size=0x{mapSize:X}");
|
||||
if (mapSize > int.MaxValue)
|
||||
{
|
||||
throw new NotSupportedException("Import stub mapping exceeds 2 GB and is not supported.");
|
||||
@@ -1834,16 +1851,16 @@ public sealed class SelfLoader : ISelfLoader
|
||||
tableBytes = GC.AllocateUninitializedArray<byte>((int)size);
|
||||
|
||||
var guestAddr = location + imageBase;
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: trying guest address 0x{guestAddr:X}");
|
||||
Log.Debug($"TryLoadTableBytes: trying guest address 0x{guestAddr:X}");
|
||||
if (virtualMemory.TryRead(guestAddr, tableBytes))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: loaded from guest memory at 0x{guestAddr:X}");
|
||||
Log.Debug($"TryLoadTableBytes: loaded from guest memory at 0x{guestAddr:X}");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (virtualMemory.TryRead(location, tableBytes))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: loaded from absolute guest address 0x{location:X}");
|
||||
Log.Debug($"TryLoadTableBytes: loaded from absolute guest address 0x{location:X}");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1851,11 +1868,11 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
var slice = elfData.Slice((int)location, (int)size);
|
||||
tableBytes = slice.ToArray();
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: loaded from elfData as file offset at 0x{location:X}");
|
||||
Log.Debug($"TryLoadTableBytes: loaded from elfData as file offset at 0x{location:X}");
|
||||
return true;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: FAILED for location 0x{location:X}");
|
||||
Log.Warning($"TryLoadTableBytes: FAILED for location 0x{location:X}");
|
||||
tableBytes = Array.Empty<byte>();
|
||||
return false;
|
||||
}
|
||||
@@ -1912,17 +1929,17 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
private static ulong ResolveMappedAddressOrFallback(IVirtualMemory virtualMemory, ulong address, ulong imageBase)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] ResolveMappedAddressOrFallback addr=0x{address:X} imageBase=0x{imageBase:X16}");
|
||||
Log.Debug($"ResolveMappedAddressOrFallback addr=0x{address:X} imageBase=0x{imageBase:X16}");
|
||||
|
||||
if (address == 0)
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][TEST] -> return 0 (null)");
|
||||
Log.Debug("-> return 0 (null)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (TryResolveMappedAddress(virtualMemory, address, imageBase, 1, out var resolved))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> resolved raw 0x{resolved:X16}");
|
||||
Log.Debug($"-> resolved raw 0x{resolved:X16}");
|
||||
return resolved;
|
||||
}
|
||||
|
||||
@@ -1931,18 +1948,18 @@ public sealed class SelfLoader : ISelfLoader
|
||||
var rebased = address + imageBase;
|
||||
if (TryResolveMappedAddress(virtualMemory, rebased, imageBase, 1, out var resolvedRebased))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> resolved rebased 0x{resolvedRebased:X16}");
|
||||
Log.Debug($"-> resolved rebased 0x{resolvedRebased:X16}");
|
||||
return resolvedRebased;
|
||||
}
|
||||
}
|
||||
|
||||
if (address < 0x10000)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> reject small 0x{address:X}");
|
||||
Log.Debug($"-> reject small 0x{address:X}");
|
||||
return 0;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> fallback raw 0x{address:X}");
|
||||
Log.Debug($"-> fallback raw 0x{address:X}");
|
||||
return address;
|
||||
}
|
||||
|
||||
@@ -2372,10 +2389,14 @@ public sealed class SelfLoader : ISelfLoader
|
||||
public ulong FileSize => _fileSize;
|
||||
|
||||
public bool HasKnownLayout =>
|
||||
_ident0 == 0x4F &&
|
||||
_ident1 == 0x15 &&
|
||||
_ident2 == 0x3D &&
|
||||
_ident3 == 0x1D &&
|
||||
((_ident0 == 0x4F &&
|
||||
_ident1 == 0x15 &&
|
||||
_ident2 == 0x3D &&
|
||||
_ident3 == 0x1D) ||
|
||||
(_ident0 == 0x54 &&
|
||||
_ident1 == 0x14 &&
|
||||
_ident2 == 0xF5 &&
|
||||
_ident3 == 0xEE)) &&
|
||||
_ident4 == 0x00 &&
|
||||
_ident5 == 0x01 &&
|
||||
_ident6 == 0x01 &&
|
||||
|
||||
@@ -41,15 +41,14 @@ public sealed class VirtualMemory : IVirtualMemory
|
||||
|
||||
lock (_gate)
|
||||
{
|
||||
foreach (var existing in _regions)
|
||||
var insertionIndex = FindInsertionIndex(virtualAddress);
|
||||
if ((insertionIndex > 0 && virtualAddress < _regions[insertionIndex - 1].EndAddress) ||
|
||||
(insertionIndex < _regions.Count && endAddress > _regions[insertionIndex].Region.VirtualAddress))
|
||||
{
|
||||
if (virtualAddress < existing.EndAddress && endAddress > existing.Region.VirtualAddress)
|
||||
{
|
||||
throw new InvalidOperationException("Attempted to map an overlapping virtual memory region.");
|
||||
}
|
||||
throw new InvalidOperationException("Attempted to map an overlapping virtual memory region.");
|
||||
}
|
||||
|
||||
_regions.Add(new MappedRegion(
|
||||
_regions.Insert(insertionIndex, new MappedRegion(
|
||||
new VirtualMemoryRegion(virtualAddress, memorySize, fileOffset, (ulong)fileData.Length, protection),
|
||||
endAddress,
|
||||
backingMemory));
|
||||
@@ -74,12 +73,12 @@ public sealed class VirtualMemory : IVirtualMemory
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (!TryResolveRegion(virtualAddress, destination.Length, out var region, out var offset))
|
||||
if (!TryValidateRange(virtualAddress, destination.Length, ProgramHeaderFlags.Read, out var regionIndex))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
region.BackingMemory.AsSpan(offset, destination.Length).CopyTo(destination);
|
||||
CopyFromRegions(virtualAddress, destination, regionIndex);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -88,39 +87,127 @@ public sealed class VirtualMemory : IVirtualMemory
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (!TryResolveRegion(virtualAddress, source.Length, out var region, out var offset))
|
||||
if (!TryValidateRange(virtualAddress, source.Length, ProgramHeaderFlags.Write, out var regionIndex))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
source.CopyTo(region.BackingMemory.AsSpan(offset, source.Length));
|
||||
CopyToRegions(virtualAddress, source, regionIndex);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryResolveRegion(ulong virtualAddress, int length, out MappedRegion region, out int offset)
|
||||
private bool TryValidateRange(
|
||||
ulong virtualAddress,
|
||||
int length,
|
||||
ProgramHeaderFlags requiredProtection,
|
||||
out int regionIndex)
|
||||
{
|
||||
foreach (var candidate in _regions)
|
||||
regionIndex = FindContainingRegionIndex(virtualAddress);
|
||||
if (regionIndex < 0)
|
||||
{
|
||||
if (virtualAddress < candidate.Region.VirtualAddress || virtualAddress >= candidate.EndAddress)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var candidateOffset = checked((int)(virtualAddress - candidate.Region.VirtualAddress));
|
||||
if (candidateOffset + length > candidate.BackingMemory.Length)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
region = candidate;
|
||||
offset = candidateOffset;
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
region = default;
|
||||
offset = 0;
|
||||
return false;
|
||||
var currentAddress = virtualAddress;
|
||||
var remaining = length;
|
||||
var currentIndex = regionIndex;
|
||||
while (true)
|
||||
{
|
||||
if (currentIndex >= _regions.Count)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var region = _regions[currentIndex];
|
||||
if (currentAddress < region.Region.VirtualAddress ||
|
||||
currentAddress >= region.EndAddress ||
|
||||
(region.Region.Protection & requiredProtection) == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (remaining == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var available = region.EndAddress - currentAddress;
|
||||
var chunkLength = (int)Math.Min((ulong)remaining, available);
|
||||
remaining -= chunkLength;
|
||||
if (remaining == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
currentAddress += (ulong)chunkLength;
|
||||
currentIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
private int FindContainingRegionIndex(ulong virtualAddress)
|
||||
{
|
||||
var insertionIndex = FindInsertionIndex(virtualAddress);
|
||||
if (insertionIndex < _regions.Count &&
|
||||
_regions[insertionIndex].Region.VirtualAddress == virtualAddress)
|
||||
{
|
||||
return insertionIndex;
|
||||
}
|
||||
|
||||
var candidateIndex = insertionIndex - 1;
|
||||
return candidateIndex >= 0 && virtualAddress < _regions[candidateIndex].EndAddress
|
||||
? candidateIndex
|
||||
: -1;
|
||||
}
|
||||
|
||||
private void CopyFromRegions(ulong virtualAddress, Span<byte> destination, int regionIndex)
|
||||
{
|
||||
var copied = 0;
|
||||
var currentAddress = virtualAddress;
|
||||
while (copied < destination.Length)
|
||||
{
|
||||
var region = _regions[regionIndex++];
|
||||
var regionOffset = checked((int)(currentAddress - region.Region.VirtualAddress));
|
||||
var chunkLength = Math.Min(destination.Length - copied, region.BackingMemory.Length - regionOffset);
|
||||
region.BackingMemory.AsSpan(regionOffset, chunkLength).CopyTo(destination[copied..]);
|
||||
copied += chunkLength;
|
||||
currentAddress += (ulong)chunkLength;
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyToRegions(ulong virtualAddress, ReadOnlySpan<byte> source, int regionIndex)
|
||||
{
|
||||
var copied = 0;
|
||||
var currentAddress = virtualAddress;
|
||||
while (copied < source.Length)
|
||||
{
|
||||
var region = _regions[regionIndex++];
|
||||
var regionOffset = checked((int)(currentAddress - region.Region.VirtualAddress));
|
||||
var chunkLength = Math.Min(source.Length - copied, region.BackingMemory.Length - regionOffset);
|
||||
source.Slice(copied, chunkLength).CopyTo(region.BackingMemory.AsSpan(regionOffset, chunkLength));
|
||||
copied += chunkLength;
|
||||
currentAddress += (ulong)chunkLength;
|
||||
}
|
||||
}
|
||||
|
||||
private int FindInsertionIndex(ulong virtualAddress)
|
||||
{
|
||||
var lower = 0;
|
||||
var upper = _regions.Count;
|
||||
while (lower < upper)
|
||||
{
|
||||
var middle = lower + ((upper - lower) / 2);
|
||||
if (_regions[middle].Region.VirtualAddress < virtualAddress)
|
||||
{
|
||||
lower = middle + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
upper = middle;
|
||||
}
|
||||
}
|
||||
|
||||
return lower;
|
||||
}
|
||||
|
||||
private readonly record struct MappedRegion(VirtualMemoryRegion Region, ulong EndAddress, byte[] BackingMemory);
|
||||
|
||||
@@ -7,18 +7,24 @@ using SharpEmu.Core.Cpu.Disasm;
|
||||
using SharpEmu.Core.Loader;
|
||||
using SharpEmu.Core.Memory;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.HLE.Host;
|
||||
using SharpEmu.Libs.VideoOut;
|
||||
using SharpEmu.Libs.Kernel;
|
||||
using SharpEmu.Libs.AppContent;
|
||||
using SharpEmu.Libs.SaveData;
|
||||
using SharpEmu.Logging;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace SharpEmu.Core.Runtime;
|
||||
|
||||
public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Runtime");
|
||||
|
||||
private readonly record struct LoadedModuleImage(string Path, SelfImage Image);
|
||||
|
||||
private static readonly HashSet<string> PreloadSkipModules = new(StringComparer.OrdinalIgnoreCase)
|
||||
@@ -78,18 +84,22 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
ImportTraceLimit = Math.Max(0, options.ImportTraceLimit),
|
||||
};
|
||||
var moduleManager = new ModuleManager();
|
||||
moduleManager.RegisterFromAssembly(typeof(VideoOutExports).Assembly, Generation.Gen4 | Generation.Gen5, Aerolib.Instance);
|
||||
moduleManager.RegisterFromAssembly(typeof(KernelExports).Assembly, Generation.Gen4 | Generation.Gen5, Aerolib.Instance);
|
||||
moduleManager.Freeze();
|
||||
|
||||
var virtualMemory = new PhysicalVirtualMemory();
|
||||
// Resolve the host platform once at the composition root; on unsupported
|
||||
// OSes this throws PlatformNotSupportedException with a clear message
|
||||
// instead of failing on the first native call.
|
||||
var hostPlatform = HostPlatform.Current;
|
||||
|
||||
var virtualMemory = new PhysicalVirtualMemory(hostPlatform.Memory);
|
||||
|
||||
var fileSystem = new PhysicalFileSystem();
|
||||
|
||||
return new SharpEmuRuntime(
|
||||
new SelfLoader(),
|
||||
virtualMemory,
|
||||
new CpuDispatcher(virtualMemory, moduleManager),
|
||||
new CpuDispatcher(virtualMemory, moduleManager, hostPlatform: hostPlatform),
|
||||
moduleManager,
|
||||
Aerolib.Instance,
|
||||
cpuExecutionOptions,
|
||||
@@ -127,7 +137,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
var normalizedEbootPath = Path.GetFullPath(ebootPath);
|
||||
using var app0Binding = BindApp0Root(normalizedEbootPath);
|
||||
Console.Error.WriteLine($"[RUNTIME] Loading: {ebootPath}");
|
||||
Log.Info($"Loading: {ebootPath}");
|
||||
LastExecutionDiagnostics = null;
|
||||
LastExecutionTrace = null;
|
||||
LastSessionSummary = null;
|
||||
@@ -135,9 +145,12 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
LastMilestoneLog = null;
|
||||
KernelModuleRegistry.Reset();
|
||||
var image = LoadImage(normalizedEbootPath);
|
||||
VideoOutExports.ConfigureApplicationInfo(image.Title, image.TitleId, image.Version, BuildInfo.CommitSha);
|
||||
SaveDataExports.ConfigureApplicationInfo(image.TitleId);
|
||||
LogAppBundleInfo(normalizedEbootPath, image);
|
||||
RegisterLoadedModule(normalizedEbootPath, image, isMain: true, isSystemModule: false);
|
||||
KernelRuntimeCompatExports.ConfigureProcessProcParamAddress(image.ProcParamAddress);
|
||||
Console.Error.WriteLine($"[RUNTIME] Entry: 0x{image.EntryPoint:X16}");
|
||||
Log.Info($"Entry: 0x{image.EntryPoint:X16}");
|
||||
var generation = image.ElfHeader.AbiVersion == 2 ? Generation.Gen5 : Generation.Gen4;
|
||||
var activeImportStubs = new Dictionary<ulong, string>(image.ImportStubs);
|
||||
var activeRuntimeSymbols = new Dictionary<string, ulong>(image.RuntimeSymbols, StringComparer.Ordinal);
|
||||
@@ -160,7 +173,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
processImageName);
|
||||
if (initializerResult is { } failedInitializerResult)
|
||||
{
|
||||
Console.Error.WriteLine($"[RUNTIME] Initializer dispatch failed: {failedInitializerResult}");
|
||||
Log.Error($"Initializer dispatch failed: {failedInitializerResult}");
|
||||
LastExecutionTrace = _cpuDispatcher.LastImportResolutionTrace;
|
||||
LastMilestoneLog = _cpuDispatcher.LastMilestoneLog;
|
||||
LastSessionSummary = BuildSessionSummary(_cpuDispatcher.LastSessionSummary);
|
||||
@@ -168,8 +181,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return failedInitializerResult;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[RUNTIME] Dispatching, gen: {generation}");
|
||||
Console.Error.WriteLine($"[RUNTIME] About to call DispatchEntry with entryPoint=0x{image.EntryPoint:X16}");
|
||||
Log.Info($"Dispatching, gen: {generation}");
|
||||
Log.Debug($"About to call DispatchEntry with entryPoint=0x{image.EntryPoint:X16}");
|
||||
|
||||
var result = _cpuDispatcher.DispatchEntry(
|
||||
image.EntryPoint,
|
||||
@@ -179,8 +192,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
processImageName,
|
||||
_cpuExecutionOptions);
|
||||
|
||||
Console.Error.WriteLine($"[RUNTIME] DispatchEntry returned: {result}");
|
||||
Console.Error.WriteLine($"[RUNTIME] Dispatch result: {result}");
|
||||
Log.Info($"DispatchEntry returned: {result}");
|
||||
Log.Info($"Dispatch result: {result}");
|
||||
LastExecutionTrace = _cpuDispatcher.LastImportResolutionTrace;
|
||||
LastMilestoneLog = _cpuDispatcher.LastMilestoneLog;
|
||||
LastSessionSummary = BuildSessionSummary(_cpuDispatcher.LastSessionSummary);
|
||||
@@ -351,6 +364,66 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return result;
|
||||
}
|
||||
|
||||
private static void LogAppBundleInfo(string ebootPath, SelfImage image)
|
||||
{
|
||||
var executableName = Path.GetFileName(ebootPath);
|
||||
if (string.IsNullOrWhiteSpace(executableName))
|
||||
{
|
||||
executableName = "eboot.bin";
|
||||
}
|
||||
|
||||
var displayName = string.IsNullOrWhiteSpace(image.Title) ? "(unknown)" : image.Title!.Trim();
|
||||
var titleId = string.IsNullOrWhiteSpace(image.TitleId) ? "(unknown)" : image.TitleId!.Trim();
|
||||
var version = string.IsNullOrWhiteSpace(image.Version) ? "(unknown)" : image.Version!.Trim();
|
||||
var contentId = ResolveContentId(Path.GetDirectoryName(ebootPath)) ?? "(unknown)";
|
||||
|
||||
var builder = new StringBuilder();
|
||||
builder.AppendLine("App bundle info:");
|
||||
builder.AppendLine($"- Display name: {displayName}");
|
||||
builder.AppendLine($"- Version: {version}");
|
||||
builder.AppendLine($"- Title ID: {titleId}");
|
||||
builder.AppendLine($"- Content ID: {contentId}");
|
||||
builder.AppendLine($"- Executable: {executableName}");
|
||||
builder.Append("- Platform: PlayStation 5");
|
||||
Log.Info(builder.ToString());
|
||||
}
|
||||
|
||||
private static string? ResolveContentId(string? bundleRoot)
|
||||
{
|
||||
if (string.IsNullOrEmpty(bundleRoot))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var candidate in new[]
|
||||
{
|
||||
Path.Combine(bundleRoot, "sce_sys", "param.json"),
|
||||
Path.Combine(bundleRoot, "param.json"),
|
||||
})
|
||||
{
|
||||
if (!File.Exists(candidate))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using var doc = System.Text.Json.JsonDocument.Parse(File.ReadAllBytes(candidate));
|
||||
if (doc.RootElement.TryGetProperty("contentId", out var contentId))
|
||||
{
|
||||
return contentId.GetString();
|
||||
}
|
||||
}
|
||||
catch (Exception ex) when (ex is IOException or System.Text.Json.JsonException)
|
||||
{
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static App0BindingScope? BindApp0Root(string normalizedEbootPath)
|
||||
{
|
||||
const string app0VariableName = "SHARPEMU_APP0_DIR";
|
||||
@@ -431,8 +504,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
moduleName = $"module#{i}";
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Starting module {moduleName}: dt_init=0x{initEntryPoint:X16}");
|
||||
Log.Info(
|
||||
$"Starting module {moduleName}: dt_init=0x{initEntryPoint:X16}");
|
||||
|
||||
var result = _cpuDispatcher.DispatchModuleInitializer(
|
||||
initEntryPoint,
|
||||
@@ -443,8 +516,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
_cpuExecutionOptions);
|
||||
if (result != OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Module start failed: {moduleName} -> {result}");
|
||||
Log.Error(
|
||||
$"Module start failed: {moduleName} -> {result}");
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -465,8 +538,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return null;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Running initializers for {label}: preinit={image.PreInitializerFunctions.Count}, init={image.InitializerFunctions.Count}");
|
||||
Log.Info(
|
||||
$"Running initializers for {label}: preinit={image.PreInitializerFunctions.Count}, init={image.InitializerFunctions.Count}");
|
||||
|
||||
var result = RunInitializerList(
|
||||
$"{label}:preinit",
|
||||
@@ -505,8 +578,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Initializer {label}[{i}] -> 0x{initializerAddress:X16}");
|
||||
Log.Debug(
|
||||
$" Initializer {label}[{i}] -> 0x{initializerAddress:X16}");
|
||||
|
||||
var result = _cpuDispatcher.DispatchEntry(
|
||||
initializerAddress,
|
||||
@@ -540,6 +613,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
Path.Combine(ebootDirectory, "sce_module"),
|
||||
Path.Combine(ebootDirectory, "sce_modules"),
|
||||
Path.Combine(ebootDirectory, "Media", "Modules"),
|
||||
}
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.Where(Directory.Exists)
|
||||
@@ -551,7 +625,9 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
}
|
||||
|
||||
var allModulePaths = moduleDirectories
|
||||
.SelectMany(Directory.EnumerateFiles)
|
||||
.SelectMany(directory => Directory
|
||||
.EnumerateFiles(directory)
|
||||
.OrderBy(path => path, StringComparer.OrdinalIgnoreCase))
|
||||
.Where(path =>
|
||||
{
|
||||
var extension = Path.GetExtension(path);
|
||||
@@ -559,7 +635,6 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
string.Equals(extension, ".sprx", StringComparison.OrdinalIgnoreCase);
|
||||
})
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.OrderBy(path => path, StringComparer.OrdinalIgnoreCase)
|
||||
.ToArray();
|
||||
|
||||
var modulePaths = allModulePaths
|
||||
@@ -572,7 +647,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
.ToArray();
|
||||
if (skippedModules.Length > 0)
|
||||
{
|
||||
Console.Error.WriteLine($"[RUNTIME] Skipping {skippedModules.Length} core module(s): {string.Join(", ", skippedModules)}");
|
||||
Log.Info($"Skipping {skippedModules.Length} core module(s): {string.Join(", ", skippedModules)}");
|
||||
}
|
||||
|
||||
if (modulePaths.Length == 0)
|
||||
@@ -580,8 +655,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return loadedImages;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[RUNTIME] Module search directories: {string.Join(", ", moduleDirectories)}");
|
||||
Console.Error.WriteLine($"[RUNTIME] Loading {modulePaths.Length} module(s)...");
|
||||
Log.Debug($"Module search directories: {string.Join(", ", moduleDirectories)}");
|
||||
Log.Info($"Loading {modulePaths.Length} module(s)...");
|
||||
var loadedModules = 0;
|
||||
var failedModules = 0;
|
||||
var mergedImportCount = 0;
|
||||
@@ -616,18 +691,18 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
loadedImages.Add(new LoadedModuleImage(modulePath, moduleImage));
|
||||
loadedModules++;
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Loaded module {Path.GetFileName(modulePath)}: entry=0x{moduleImage.EntryPoint:X16}, imports={moduleImage.ImportStubs.Count}, symbols={moduleImage.RuntimeSymbols.Count}");
|
||||
Log.Info(
|
||||
$"Loaded module {Path.GetFileName(modulePath)}: entry=0x{moduleImage.EntryPoint:X16}, imports={moduleImage.ImportStubs.Count}, symbols={moduleImage.RuntimeSymbols.Count}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failedModules++;
|
||||
Console.Error.WriteLine($"[RUNTIME] Module load failed: {modulePath} ({ex.GetType().Name}: {ex.Message})");
|
||||
Log.Error($"Module load failed: {modulePath} ({ex.GetType().Name}: {ex.Message})", ex);
|
||||
}
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Module preload summary: loaded={loadedModules}, failed={failedModules}, merged_imports={mergedImportCount}, merged_symbols={mergedSymbolCount}");
|
||||
Log.Info(
|
||||
$"Module preload summary: loaded={loadedModules}, failed={failedModules}, merged_imports={mergedImportCount}, merged_symbols={mergedSymbolCount}");
|
||||
return loadedImages;
|
||||
}
|
||||
|
||||
@@ -647,8 +722,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
|
||||
if (rebound != 0 || unresolved != 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data rebind: rebound={rebound}, unresolved={unresolved}");
|
||||
Log.Info(
|
||||
$"Imported data rebind: rebound={rebound}, unresolved={unresolved}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -680,8 +755,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
if (logRebind)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data unresolved: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} addend=0x{unchecked((ulong)relocation.Addend):X16}");
|
||||
Log.Warning(
|
||||
$"Imported data unresolved: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} addend=0x{unchecked((ulong)relocation.Addend):X16}");
|
||||
}
|
||||
|
||||
unresolved++;
|
||||
@@ -693,8 +768,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
if (logRebind)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data write-failed: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
Log.Error(
|
||||
$"Imported data write-failed: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
}
|
||||
|
||||
unresolved++;
|
||||
@@ -703,8 +778,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
|
||||
if (logRebind)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data rebound: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
Log.Debug(
|
||||
$"Imported data rebound: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
}
|
||||
|
||||
rebound++;
|
||||
@@ -740,8 +815,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
if (!string.Equals(existingNid, nid, StringComparison.Ordinal))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Import stub conflict at 0x{address:X16}: keep={existingNid}, skip={nid} ({Path.GetFileName(modulePath)})");
|
||||
Log.Warning(
|
||||
$"Import stub conflict at 0x{address:X16}: keep={existingNid}, skip={nid} ({Path.GetFileName(modulePath)})");
|
||||
}
|
||||
|
||||
continue;
|
||||
@@ -850,8 +925,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
image.EntryPoint,
|
||||
isMain,
|
||||
isSystemModule);
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Registered module handle={handle} name={Path.GetFileName(modulePath)} base=0x{baseAddress:X16} size=0x{size:X16}");
|
||||
Log.Info(
|
||||
$"Registered module handle={handle} name={Path.GetFileName(modulePath)} base=0x{baseAddress:X16} size=0x{size:X16}");
|
||||
}
|
||||
|
||||
private static bool TryComputeImageRange(SelfImage image, out ulong baseAddress, out ulong size)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<!--
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
@@ -14,6 +14,10 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<PackageReference Include="Iced" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -8,17 +8,147 @@
|
||||
"resolved": "1.21.0",
|
||||
"contentHash": "dv5+81Q1TBQvVMSOOOmRcjJmvWcX3BZPZsIq31+RLc5cNft0IHAyNlkdb7ZarOWG913PyBoFDsDXoCIlKmLclg=="
|
||||
},
|
||||
"Microsoft.DotNet.PlatformAbstractions": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.1.6",
|
||||
"contentHash": "jek4XYaQ/PGUwDKKhwR8K47Uh1189PFzMeLqO83mXrXQVIpARZCcfuDedH50YDTepBkfijCZN5U/vZi++erxtg=="
|
||||
},
|
||||
"Microsoft.Extensions.DependencyModel": {
|
||||
"type": "Transitive",
|
||||
"resolved": "9.0.9",
|
||||
"contentHash": "fNGvKct2De8ghm0Bpfq0iWthtzIWabgOTi+gJhNOPhNJIowXNEUE2eZNW/zNCzrHVA3PXg2yZ+3cWZndC2IqYA=="
|
||||
},
|
||||
"Silk.NET.Core": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "D7AT/nnwlB+4RZ84XY8QNGBZMJI5z9l4CSSETIJ1wCfRJzRt/341y3MRZ4HbnFz4r/IGaWOEZr86iE+0/65yyQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.DotNet.PlatformAbstractions": "3.1.6",
|
||||
"Microsoft.Extensions.DependencyModel": "9.0.9"
|
||||
}
|
||||
},
|
||||
"Silk.NET.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "UIs4sH57xlPUNHQ/1bt9rymPWlGy8IMDCNv86h0iM4TOA1CkIx0XM/n/tA4AReh1zQkNrvkxPEdZ3Blvy1dyXg==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Core": "2.23.0",
|
||||
"Ultz.Native.GLFW": "3.4.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Input.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "QbJVV7kFBHEByayXCYdJtXXI9Sp4a+QAf0IdGV6uCWkFYcEmqBYW3aaNGvFOdSwTBDbHL5T/OtOCrGh4qYhk7A==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Windowing.Common": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Input.Glfw": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "KGHYqsv/IQRJtD6dloYh2tN4CkaM40vxM2kj0cGKBoCQiBDYHHhJiyDTyMPx0W7Fz5IgnhnG42ELmIAa0DH69A==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Input.Common": "2.23.0",
|
||||
"Silk.NET.Windowing.Glfw": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Maths": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "r8PdIVzME8EH0qAgbmRPO87I4GfgR2j8TofT7EMuRJDf1QluoQwnVypDoFJjQ2ZBSRsGYk5unYxxogI05Ogsmw=="
|
||||
},
|
||||
"Silk.NET.Windowing.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "ThStSinmY9KQI8DGiF5XEhkLJVnBcgRTBTzL9ijg1wMZAYuckz7ykrNw04fjRm2Gryh6tCNGbvz2XaY0efeFzg==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Core": "2.23.0",
|
||||
"Silk.NET.Maths": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Windowing.Glfw": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "aYBudKmENmvLRn9p15HbdvlQTnnXskcDfTfbYwSb/4fr263rGLwYuDw/txUEc2jihHJiWCp5+75Y7z5wTJWl7g==",
|
||||
"dependencies": {
|
||||
"Silk.NET.GLFW": "2.23.0",
|
||||
"Silk.NET.Windowing.Common": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
"contentHash": "Iy22JopynbOJ32vA0lBhFEzGi65GQJBuJHYBYRBpydrDpNoTiHnjIXfA65Gu+8qsOr/ZEoIF8r9aHCgAXuO6DA=="
|
||||
},
|
||||
"sharpemu.hle": {
|
||||
"type": "Project"
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"SharpEmu.Logging": "[1.0.0, )"
|
||||
}
|
||||
},
|
||||
"sharpemu.libs": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"SharpEmu.HLE": "[1.0.0, )"
|
||||
"SharpEmu.HLE": "[1.0.0, )",
|
||||
"Silk.NET.Input": "[2.23.0, )",
|
||||
"Silk.NET.Vulkan": "[2.23.0, )",
|
||||
"Silk.NET.Vulkan.Extensions.EXT": "[2.23.0, )",
|
||||
"Silk.NET.Vulkan.Extensions.KHR": "[2.23.0, )",
|
||||
"Silk.NET.Windowing": "[2.23.0, )"
|
||||
}
|
||||
},
|
||||
"sharpemu.logging": {
|
||||
"type": "Project"
|
||||
},
|
||||
"Silk.NET.Input": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[2.23.0, )",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "Xzl+tVwAp2eEd8blmGQjmJrsZPnp3PWG0KJjiAQHaY2Zr/ELVWeAROKXmZdCAvexzmte2JVGEy/dxnMycbxlpg==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Input.Common": "2.23.0",
|
||||
"Silk.NET.Input.Glfw": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Vulkan": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[2.23.0, )",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "3/irtlSWXZ3eTi8N6nelI6L34NTB8ZJHpqVMNzZx2aX7Ek9YEQ34NoQW8/Tljrtmkg8KRhHW8hKTEzZaKV8PgA==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Core": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Vulkan.Extensions.EXT": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[2.23.0, )",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "+Oth189ksRiL6HvGCwIdnsYHawqrbO8y49u1H61z3wsfcHhQZeVDYe/wF5LD7fk3NcdgDvwFD3mLm1QWhdZySw==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Core": "2.23.0",
|
||||
"Silk.NET.Vulkan": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Vulkan.Extensions.KHR": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[2.23.0, )",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "uRaf4j+SmH3DumjSSSUbFg33BnsGZUyXGj93O9NgGKZSJN3OTmNmQDxRew+/KiVLcgH6qzbto8aNGZ++j9GFWg==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Core": "2.23.0",
|
||||
"Silk.NET.Vulkan": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Silk.NET.Windowing": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[2.23.0, )",
|
||||
"resolved": "2.23.0",
|
||||
"contentHash": "OPNPmt/lRyUKVYrFLQXVxyATqD3MKLc1iY1oKx1/2GppgmZxVZPwN12tekrQ4C7408kgB1L5JD1Wnirqqeb2kg==",
|
||||
"dependencies": {
|
||||
"Silk.NET.Windowing.Common": "2.23.0",
|
||||
"Silk.NET.Windowing.Glfw": "2.23.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,226 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Application xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
x:Class="SharpEmu.GUI.App"
|
||||
RequestedThemeVariant="Dark">
|
||||
|
||||
<Application.Resources>
|
||||
<Color x:Key="SystemAccentColor">#7C5CFC</Color>
|
||||
|
||||
<LinearGradientBrush x:Key="BgBrush" StartPoint="0%,0%" EndPoint="100%,100%">
|
||||
<GradientStop Offset="0" Color="#12151F" />
|
||||
<GradientStop Offset="0.55" Color="#0D1017" />
|
||||
<GradientStop Offset="1" Color="#0B0D14" />
|
||||
</LinearGradientBrush>
|
||||
|
||||
<SolidColorBrush x:Key="ChromeBrush" Color="#090C12" />
|
||||
<SolidColorBrush x:Key="CardBrush" Color="#141924" />
|
||||
<SolidColorBrush x:Key="CardBorderBrush" Color="#232B3A" />
|
||||
<SolidColorBrush x:Key="ElevatedBrush" Color="#1B2230" />
|
||||
<SolidColorBrush x:Key="TextBrush" Color="#E8ECF4" />
|
||||
<SolidColorBrush x:Key="MutedBrush" Color="#8B94A7" />
|
||||
<SolidColorBrush x:Key="FaintBrush" Color="#5A6478" />
|
||||
<SolidColorBrush x:Key="AccentBrush" Color="#7C5CFC" />
|
||||
<SolidColorBrush x:Key="AccentHoverBrush" Color="#8F73FF" />
|
||||
<SolidColorBrush x:Key="DangerBrush" Color="#E5484D" />
|
||||
<SolidColorBrush x:Key="DangerHoverBrush" Color="#F2555A" />
|
||||
<SolidColorBrush x:Key="SuccessBrush" Color="#46C46B" />
|
||||
<SolidColorBrush x:Key="TileHoverBrush" Color="#1A2130" />
|
||||
<SolidColorBrush x:Key="TileSelectedBrush" Color="#212A3F" />
|
||||
</Application.Resources>
|
||||
|
||||
<Application.Styles>
|
||||
<FluentTheme />
|
||||
|
||||
<Style Selector="Window">
|
||||
<Setter Property="FontFamily" Value="Inter, Segoe UI, sans-serif" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Border.card">
|
||||
<Setter Property="Background" Value="{StaticResource CardBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="CornerRadius" Value="12" />
|
||||
<Setter Property="Padding" Value="16" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Border.pill">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="CornerRadius" Value="999" />
|
||||
<Setter Property="Padding" Value="10,3" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="TextBlock.sectionTitle">
|
||||
<Setter Property="FontSize" Value="11" />
|
||||
<Setter Property="FontWeight" Value="SemiBold" />
|
||||
<Setter Property="LetterSpacing" Value="1.5" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="TextBlock.fieldLabel">
|
||||
<Setter Property="FontSize" Value="12" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
<Setter Property="Margin" Value="0,0,0,6" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="TextBox">
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Button.accent">
|
||||
<Setter Property="Background" Value="{StaticResource AccentBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
<Setter Property="FontWeight" Value="SemiBold" />
|
||||
<Setter Property="Padding" Value="22,10" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.accent:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource AccentHoverBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Button.danger">
|
||||
<Setter Property="Background" Value="{StaticResource DangerBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
<Setter Property="FontWeight" Value="SemiBold" />
|
||||
<Setter Property="Padding" Value="22,10" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.danger:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource DangerHoverBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Button.ghost">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
<Setter Property="Padding" Value="12,7" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="ToggleButton.ghost">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
<Setter Property="Padding" Value="12,7" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="ToggleButton.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
<Style Selector="ToggleButton.ghost:checked /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<!-- Top-level page switcher (Library / Options): plain transparent
|
||||
buttons, not TabItem, so there is no Fluent selected-tab underline.
|
||||
The active page is conveyed by brightness alone; LB/RB gamepad
|
||||
hints flank the pair. -->
|
||||
<Style Selector="Button.segment">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderThickness" Value="0" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
<Setter Property="FontSize" Value="22" />
|
||||
<Setter Property="FontWeight" Value="Bold" />
|
||||
<Setter Property="Padding" Value="6,4" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.segment:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
<Style Selector="Button.segment.active">
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<!-- Gamepad shoulder-button hint chip (LB/RB, L1/R1). -->
|
||||
<Style Selector="Border.padHint">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="CornerRadius" Value="6" />
|
||||
<Setter Property="Padding" Value="8,3" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="ContextMenu">
|
||||
<Setter Property="Background" Value="{StaticResource CardBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="CornerRadius" Value="10" />
|
||||
<Setter Property="Padding" Value="6" />
|
||||
</Style>
|
||||
<Style Selector="ContextMenu MenuItem">
|
||||
<Setter Property="Padding" Value="10,7" />
|
||||
<Setter Property="CornerRadius" Value="7" />
|
||||
</Style>
|
||||
<Style Selector="ContextMenu Separator">
|
||||
<Setter Property="Background" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="Height" Value="1" />
|
||||
<Setter Property="Margin" Value="8,4" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="ListBox.console">
|
||||
<Setter Property="Background" Value="#0B0E14" />
|
||||
<Setter Property="FontFamily" Value="Cascadia Mono, Consolas, Courier New, monospace" />
|
||||
<Setter Property="FontSize" Value="12" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.console ListBoxItem">
|
||||
<Setter Property="Padding" Value="10,1" />
|
||||
<Setter Property="MinHeight" Value="0" />
|
||||
</Style>
|
||||
|
||||
<!-- Cover-art library grid -->
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem">
|
||||
<Setter Property="Padding" Value="10" />
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="14" />
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="BorderBrush" Value="Transparent" />
|
||||
<Setter Property="RenderTransform" Value="translateY(0px)" />
|
||||
<Setter Property="Transitions">
|
||||
<Transitions>
|
||||
<TransformOperationsTransition Property="RenderTransform" Duration="0:0:0.12" />
|
||||
</Transitions>
|
||||
</Setter>
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover">
|
||||
<Setter Property="RenderTransform" Value="translateY(-3px)" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource TileHoverBrush}" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:selected /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:selected:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource AccentHoverBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Border.coverShadow">
|
||||
<Setter Property="CornerRadius" Value="10" />
|
||||
<Setter Property="BoxShadow" Value="0 6 14 0 #55000000" />
|
||||
</Style>
|
||||
<Style Selector="Border.coverClip">
|
||||
<Setter Property="CornerRadius" Value="10" />
|
||||
<Setter Property="ClipToBounds" Value="True" />
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
</Style>
|
||||
</Application.Styles>
|
||||
|
||||
</Application>
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Markup.Xaml;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public partial class App : Application
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public override void OnFrameworkInitializationCompleted()
|
||||
{
|
||||
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
desktop.MainWindow = new MainWindow();
|
||||
}
|
||||
|
||||
base.OnFrameworkInitializationCompleted();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
#nullable disable
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Stores the configuration data needed to decode or encode an ATRAC9 stream.
|
||||
/// </summary>
|
||||
public class Atrac9Config
|
||||
{
|
||||
/// <summary>
|
||||
/// The 4-byte ATRAC9 configuration data.
|
||||
/// </summary>
|
||||
public byte[] ConfigData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A 4-bit value specifying one of 16 sample rates.
|
||||
/// </summary>
|
||||
public int SampleRateIndex { get; }
|
||||
/// <summary>
|
||||
/// A 3-bit value specifying one of 6 substream channel mappings.
|
||||
/// </summary>
|
||||
public int ChannelConfigIndex { get; }
|
||||
/// <summary>
|
||||
/// An 11-bit value containing the average size of a single frame.
|
||||
/// </summary>
|
||||
public int FrameBytes { get; }
|
||||
/// <summary>
|
||||
/// A 2-bit value indicating how many frames are in each superframe.
|
||||
/// </summary>
|
||||
public int SuperframeIndex { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The channel mapping used by the ATRAC9 stream.
|
||||
/// </summary>
|
||||
public ChannelConfig ChannelConfig { get; }
|
||||
/// <summary>
|
||||
/// The total number of channels in the ATRAC9 stream.
|
||||
/// </summary>
|
||||
public int ChannelCount { get; }
|
||||
/// <summary>
|
||||
/// The sample rate of the ATRAC9 stream.
|
||||
/// </summary>
|
||||
public int SampleRate { get; }
|
||||
/// <summary>
|
||||
/// Indicates whether the ATRAC9 stream has a <see cref="SampleRateIndex"/> of 8 or above.
|
||||
/// </summary>
|
||||
public bool HighSampleRate { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The number of frames in each superframe.
|
||||
/// </summary>
|
||||
public int FramesPerSuperframe { get; }
|
||||
/// <summary>
|
||||
/// The number of samples in one frame as an exponent of 2.
|
||||
/// <see cref="FrameSamples"/> = 2^<see cref="FrameSamplesPower"/>.
|
||||
/// </summary>
|
||||
public int FrameSamplesPower { get; }
|
||||
/// <summary>
|
||||
/// The number of samples in one frame.
|
||||
/// </summary>
|
||||
public int FrameSamples { get; }
|
||||
/// <summary>
|
||||
/// The number of bytes in one superframe.
|
||||
/// </summary>
|
||||
public int SuperframeBytes { get; }
|
||||
/// <summary>
|
||||
/// The number of samples in one superframe.
|
||||
/// </summary>
|
||||
public int SuperframeSamples { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Reads ATRAC9 configuration data and calculates the stream parameters from it.
|
||||
/// </summary>
|
||||
/// <param name="configData">The processed ATRAC9 configuration.</param>
|
||||
public Atrac9Config(byte[] configData)
|
||||
{
|
||||
if (configData == null || configData.Length != 4)
|
||||
{
|
||||
throw new InvalidDataException("Config data must be 4 bytes long");
|
||||
}
|
||||
|
||||
ReadConfigData(configData, out int a, out int b, out int c, out int d);
|
||||
SampleRateIndex = a;
|
||||
ChannelConfigIndex = b;
|
||||
FrameBytes = c;
|
||||
SuperframeIndex = d;
|
||||
ConfigData = configData;
|
||||
|
||||
FramesPerSuperframe = 1 << SuperframeIndex;
|
||||
SuperframeBytes = FrameBytes << SuperframeIndex;
|
||||
ChannelConfig = Tables.ChannelConfig[ChannelConfigIndex];
|
||||
|
||||
ChannelCount = ChannelConfig.ChannelCount;
|
||||
SampleRate = Tables.SampleRates[SampleRateIndex];
|
||||
HighSampleRate = SampleRateIndex > 7;
|
||||
FrameSamplesPower = Tables.SamplingRateIndexToFrameSamplesPower[SampleRateIndex];
|
||||
FrameSamples = 1 << FrameSamplesPower;
|
||||
SuperframeSamples = FrameSamples * FramesPerSuperframe;
|
||||
}
|
||||
|
||||
private static void ReadConfigData(byte[] configData, out int sampleRateIndex, out int channelConfigIndex, out int frameBytes, out int superframeIndex)
|
||||
{
|
||||
var reader = new BitReader(configData);
|
||||
|
||||
int header = reader.ReadInt(8);
|
||||
sampleRateIndex = reader.ReadInt(4);
|
||||
channelConfigIndex = reader.ReadInt(3);
|
||||
int validationBit = reader.ReadInt(1);
|
||||
frameBytes = reader.ReadInt(11) + 1;
|
||||
superframeIndex = reader.ReadInt(2);
|
||||
|
||||
if (header != 0xFE || validationBit != 0)
|
||||
{
|
||||
throw new InvalidDataException("ATRAC9 Config Data is invalid");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Decodes an ATRAC9 stream into 16-bit PCM.
|
||||
/// </summary>
|
||||
public class Atrac9Decoder
|
||||
{
|
||||
/// <summary>
|
||||
/// The config data for the current ATRAC9 stream.
|
||||
/// </summary>
|
||||
public Atrac9Config Config { get; private set; }
|
||||
|
||||
private Frame Frame { get; set; }
|
||||
private BitReader Reader { get; set; }
|
||||
private bool _initialized;
|
||||
|
||||
/// <summary>
|
||||
/// Sets up the decoder to decode an ATRAC9 stream based on the information in <paramref name="configData"/>.
|
||||
/// </summary>
|
||||
/// <param name="configData">A 4-byte value containing information about the ATRAC9 stream.</param>
|
||||
public void Initialize(byte[] configData)
|
||||
{
|
||||
Config = new Atrac9Config(configData);
|
||||
Frame = new Frame(Config);
|
||||
Reader = new BitReader(null);
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes one superframe of ATRAC9 data.
|
||||
/// </summary>
|
||||
/// <param name="atrac9Data">The ATRAC9 data to decode. The array must be at least
|
||||
/// <see cref="Config"/>.<see cref="Atrac9Config.SuperframeBytes"/> bytes long.</param>
|
||||
/// <param name="pcmOut">A buffer that the decoded PCM data will be placed in.
|
||||
/// The array must have dimensions of at least [<see cref="Config"/>.<see cref="Atrac9Config.ChannelCount"/>]
|
||||
/// [<see cref="Config"/>.<see cref="Atrac9Config.SuperframeSamples"/>].</param>
|
||||
public void Decode(byte[] atrac9Data, short[][] pcmOut)
|
||||
{
|
||||
if (!_initialized) throw new InvalidOperationException("Decoder must be initialized before decoding.");
|
||||
|
||||
ValidateDecodeBuffers(atrac9Data, pcmOut);
|
||||
Reader.SetBuffer(atrac9Data);
|
||||
DecodeSuperFrame(pcmOut);
|
||||
}
|
||||
|
||||
private void ValidateDecodeBuffers(byte[] atrac9Buffer, short[][] pcmBuffer)
|
||||
{
|
||||
if (atrac9Buffer == null) throw new ArgumentNullException(nameof(atrac9Buffer));
|
||||
if (pcmBuffer == null) throw new ArgumentNullException(nameof(pcmBuffer));
|
||||
|
||||
if (atrac9Buffer.Length < Config.SuperframeBytes)
|
||||
{
|
||||
throw new ArgumentException("ATRAC9 buffer is too small");
|
||||
}
|
||||
|
||||
if (pcmBuffer.Length < Config.ChannelCount)
|
||||
{
|
||||
throw new ArgumentException("PCM buffer is too small");
|
||||
}
|
||||
|
||||
for (int i = 0; i < Config.ChannelCount; i++)
|
||||
{
|
||||
if (pcmBuffer[i]?.Length < Config.SuperframeSamples)
|
||||
{
|
||||
throw new ArgumentException("PCM buffer is too small");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DecodeSuperFrame(short[][] pcmOut)
|
||||
{
|
||||
for (int i = 0; i < Config.FramesPerSuperframe; i++)
|
||||
{
|
||||
Frame.FrameIndex = i;
|
||||
DecodeFrame(Reader, Frame);
|
||||
PcmFloatToShort(pcmOut, i * Config.FrameSamples);
|
||||
Reader.AlignPosition(8);
|
||||
}
|
||||
}
|
||||
|
||||
private void PcmFloatToShort(short[][] pcmOut, int start)
|
||||
{
|
||||
int endSample = start + Config.FrameSamples;
|
||||
int channelNum = 0;
|
||||
foreach (Block block in Frame.Blocks)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
double[] pcmSrc = channel.Pcm;
|
||||
short[] pcmDest = pcmOut[channelNum++];
|
||||
for (int d = 0, s = start; s < endSample; d++, s++)
|
||||
{
|
||||
double sample = pcmSrc[d];
|
||||
// Not using Math.Round because it's ~20x slower on 64-bit
|
||||
int roundedSample = (int)Math.Floor(sample + 0.5);
|
||||
pcmDest[s] = Helpers.Clamp16(roundedSample);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DecodeFrame(BitReader reader, Frame frame)
|
||||
{
|
||||
Unpack.UnpackFrame(reader, frame);
|
||||
|
||||
foreach (Block block in frame.Blocks)
|
||||
{
|
||||
Quantization.DequantizeSpectra(block);
|
||||
Stereo.ApplyIntensityStereo(block);
|
||||
Quantization.ScaleSpectrum(block);
|
||||
BandExtension.ApplyBandExtension(block);
|
||||
ImdctBlock(block);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ImdctBlock(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
channel.Mdct.RunImdct(channel.Spectra, channel.Pcm);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// An Xorshift RNG used by the ATRAC9 codec
|
||||
/// </summary>
|
||||
internal class Atrac9Rng
|
||||
{
|
||||
private ushort _stateA;
|
||||
private ushort _stateB;
|
||||
private ushort _stateC;
|
||||
private ushort _stateD;
|
||||
|
||||
public Atrac9Rng(ushort seed)
|
||||
{
|
||||
int startValue = 0x4D93 * (seed ^ (seed >> 14));
|
||||
|
||||
_stateA = (ushort)(3 - startValue);
|
||||
_stateB = (ushort)(2 - startValue);
|
||||
_stateC = (ushort)(1 - startValue);
|
||||
_stateD = (ushort)(0 - startValue);
|
||||
}
|
||||
|
||||
public ushort Next()
|
||||
{
|
||||
ushort t = (ushort)(_stateD ^ (_stateD << 5));
|
||||
_stateD = _stateC;
|
||||
_stateC = _stateB;
|
||||
_stateB = _stateA;
|
||||
_stateA = (ushort)(t ^ _stateA ^ ((t ^ (_stateA >> 5)) >> 4));
|
||||
return _stateA;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,373 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class BandExtension
|
||||
{
|
||||
public static void ApplyBandExtension(Block block)
|
||||
{
|
||||
if (!block.BandExtensionEnabled || !block.HasExtensionData) return;
|
||||
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
ApplyBandExtensionChannel(channel);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ApplyBandExtensionChannel(Channel channel)
|
||||
{
|
||||
int groupAUnit = channel.Block.QuantizationUnitCount;
|
||||
int[] scaleFactors = channel.ScaleFactors;
|
||||
double[] spectra = channel.Spectra;
|
||||
double[] scales = channel.BexScales;
|
||||
int[] values = channel.BexValues;
|
||||
|
||||
GetBexBandInfo(out int bandCount, out int groupBUnit, out int groupCUnit, groupAUnit);
|
||||
int totalUnits = Math.Max(groupCUnit, 22);
|
||||
|
||||
int groupABin = Tables.QuantUnitToCoeffIndex[groupAUnit];
|
||||
int groupBBin = Tables.QuantUnitToCoeffIndex[groupBUnit];
|
||||
int groupCBin = Tables.QuantUnitToCoeffIndex[groupCUnit];
|
||||
int totalBins = Tables.QuantUnitToCoeffIndex[totalUnits];
|
||||
|
||||
FillHighFrequencies(spectra, groupABin, groupBBin, groupCBin, totalBins);
|
||||
|
||||
switch (channel.BexMode)
|
||||
{
|
||||
case 0:
|
||||
int bexQuantUnits = totalUnits - groupAUnit;
|
||||
|
||||
switch (bandCount)
|
||||
{
|
||||
case 3:
|
||||
scales[0] = BexMode0Bands3[0][values[0]];
|
||||
scales[1] = BexMode0Bands3[1][values[0]];
|
||||
scales[2] = BexMode0Bands3[2][values[1]];
|
||||
scales[3] = BexMode0Bands3[3][values[2]];
|
||||
scales[4] = BexMode0Bands3[4][values[3]];
|
||||
break;
|
||||
case 4:
|
||||
scales[0] = BexMode0Bands4[0][values[0]];
|
||||
scales[1] = BexMode0Bands4[1][values[0]];
|
||||
scales[2] = BexMode0Bands4[2][values[1]];
|
||||
scales[3] = BexMode0Bands4[3][values[2]];
|
||||
scales[4] = BexMode0Bands4[4][values[3]];
|
||||
break;
|
||||
case 5:
|
||||
scales[0] = BexMode0Bands5[0][values[0]];
|
||||
scales[1] = BexMode0Bands5[1][values[1]];
|
||||
scales[2] = BexMode0Bands5[2][values[1]];
|
||||
break;
|
||||
}
|
||||
|
||||
scales[bexQuantUnits - 1] = Tables.SpectrumScale[scaleFactors[groupAUnit]];
|
||||
|
||||
AddNoiseToSpectrum(channel, Tables.QuantUnitToCoeffIndex[totalUnits - 1],
|
||||
Tables.QuantUnitToCoeffCount[totalUnits - 1]);
|
||||
ScaleBexQuantUnits(spectra, scales, groupAUnit, totalUnits);
|
||||
break;
|
||||
case 1:
|
||||
for (int i = groupAUnit; i < totalUnits; i++)
|
||||
{
|
||||
scales[i - groupAUnit] = Tables.SpectrumScale[scaleFactors[i]];
|
||||
}
|
||||
|
||||
AddNoiseToSpectrum(channel, groupABin, totalBins - groupABin);
|
||||
ScaleBexQuantUnits(spectra, scales, groupAUnit, totalUnits);
|
||||
break;
|
||||
case 2:
|
||||
double groupAScale2 = BexMode2Scale[values[0]];
|
||||
double groupBScale2 = BexMode2Scale[values[1]];
|
||||
|
||||
for (int i = groupABin; i < groupBBin; i++)
|
||||
{
|
||||
spectra[i] *= groupAScale2;
|
||||
}
|
||||
|
||||
for (int i = groupBBin; i < groupCBin; i++)
|
||||
{
|
||||
spectra[i] *= groupBScale2;
|
||||
}
|
||||
return;
|
||||
case 3:
|
||||
double rate = Math.Pow(2, BexMode3Rate[values[1]]);
|
||||
double scale = BexMode3Initial[values[0]];
|
||||
for (int i = groupABin; i < totalBins; i++)
|
||||
{
|
||||
scale *= rate;
|
||||
spectra[i] *= scale;
|
||||
}
|
||||
return;
|
||||
case 4:
|
||||
double mult = BexMode4Multiplier[values[0]];
|
||||
double groupAScale4 = 0.7079468 * mult;
|
||||
double groupBScale4 = 0.5011902 * mult;
|
||||
double groupCScale4 = 0.3548279 * mult;
|
||||
|
||||
for (int i = groupABin; i < groupBBin; i++)
|
||||
{
|
||||
spectra[i] *= groupAScale4;
|
||||
}
|
||||
|
||||
for (int i = groupBBin; i < groupCBin; i++)
|
||||
{
|
||||
spectra[i] *= groupBScale4;
|
||||
}
|
||||
|
||||
for (int i = groupCBin; i < totalBins; i++)
|
||||
{
|
||||
spectra[i] *= groupCScale4;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ScaleBexQuantUnits(double[] spectra, double[] scales, int startUnit, int totalUnits)
|
||||
{
|
||||
for (int i = startUnit; i < totalUnits; i++)
|
||||
{
|
||||
for (int k = Tables.QuantUnitToCoeffIndex[i]; k < Tables.QuantUnitToCoeffIndex[i + 1]; k++)
|
||||
{
|
||||
spectra[k] *= scales[i - startUnit];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void FillHighFrequencies(double[] spectra, int groupABin, int groupBBin, int groupCBin, int totalBins)
|
||||
{
|
||||
for (int i = 0; i < groupBBin - groupABin; i++)
|
||||
{
|
||||
spectra[groupABin + i] = spectra[groupABin - i - 1];
|
||||
}
|
||||
|
||||
for (int i = 0; i < groupCBin - groupBBin; i++)
|
||||
{
|
||||
spectra[groupBBin + i] = spectra[groupBBin - i - 1];
|
||||
}
|
||||
|
||||
for (int i = 0; i < totalBins - groupCBin; i++)
|
||||
{
|
||||
spectra[groupCBin + i] = spectra[groupCBin - i - 1];
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddNoiseToSpectrum(Channel channel, int index, int count)
|
||||
{
|
||||
if (channel.Rng == null)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
ushort seed = (ushort)(543 * (sf[8] + sf[12] + sf[15] + 1));
|
||||
channel.Rng = new Atrac9Rng(seed);
|
||||
}
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
channel.Spectra[i + index] = channel.Rng.Next() / 65535.0 * 2.0 - 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void GetBexBandInfo(out int bandCount, out int groupAUnit, out int groupBUnit, int quantUnits)
|
||||
{
|
||||
groupAUnit = BexGroupInfo[quantUnits - 13][0];
|
||||
groupBUnit = BexGroupInfo[quantUnits - 13][1];
|
||||
bandCount = BexGroupInfo[quantUnits - 13][2];
|
||||
}
|
||||
|
||||
public static readonly byte[][] BexGroupInfo =
|
||||
{
|
||||
new byte[] {16, 21, 0},
|
||||
new byte[] {18, 22, 1},
|
||||
new byte[] {20, 22, 2},
|
||||
new byte[] {21, 22, 3},
|
||||
new byte[] {21, 22, 3},
|
||||
new byte[] {23, 24, 4},
|
||||
new byte[] {23, 24, 4},
|
||||
new byte[] {24, 24, 5}
|
||||
};
|
||||
|
||||
// [mode][bands]
|
||||
|
||||
public static readonly byte[][] BexEncodedValueCounts =
|
||||
{
|
||||
new byte[] {0, 0, 0, 4, 4, 2},
|
||||
new byte[] {0, 0, 0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 2, 2, 1},
|
||||
new byte[] {0, 0, 0, 2, 2, 2},
|
||||
new byte[] {1, 1, 1, 0, 0, 0}
|
||||
};
|
||||
|
||||
// [mode][bands][valueIndex]
|
||||
|
||||
public static readonly byte[][][] BexDataLengths =
|
||||
{
|
||||
new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {5, 4, 3, 3},
|
||||
new byte[] {4, 4, 3, 4},
|
||||
new byte[] {4, 5, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {6, 6, 0, 0},
|
||||
new byte[] {6, 6, 0, 0},
|
||||
new byte[] {6, 0, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {4, 4, 0, 0},
|
||||
new byte[] {4, 4, 0, 0},
|
||||
new byte[] {4, 4, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0}
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands3 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 1.988220e-1, 2.514343e-1, 2.960510e-1,
|
||||
3.263550e-1, 3.771362e-1, 3.786926e-1, 4.540405e-1,
|
||||
4.877625e-1, 5.262451e-1, 5.447083e-1, 5.737000e-1,
|
||||
6.212158e-1, 6.222839e-1, 6.560974e-1, 6.896667e-1,
|
||||
7.555542e-1, 7.677917e-1, 7.918091e-1, 7.971497e-1,
|
||||
8.188171e-1, 8.446045e-1, 9.790649e-1, 9.822083e-1,
|
||||
9.846191e-1, 9.859314e-1, 9.863586e-1, 9.863892e-1,
|
||||
9.873352e-1, 9.881287e-1, 9.898682e-1, 9.913330e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 9.982910e-1, 7.592773e-2, 7.179565e-1,
|
||||
9.851379e-1, 5.340271e-1, 9.013672e-1, 6.349182e-1,
|
||||
7.226257e-1, 1.948547e-1, 7.628174e-1, 9.873657e-1,
|
||||
8.112183e-1, 2.715454e-1, 9.734192e-1, 1.443787e-1,
|
||||
4.640198e-1, 3.249207e-1, 3.790894e-1, 8.276367e-2,
|
||||
5.954590e-1, 2.864380e-1, 9.806824e-1, 7.929077e-1,
|
||||
6.292114e-1, 4.887085e-1, 2.905273e-1, 1.301880e-1,
|
||||
3.140869e-1, 5.482483e-1, 4.210815e-1, 1.182861e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 3.155518e-2, 8.581543e-2, 1.364746e-1,
|
||||
1.858826e-1, 2.368469e-1, 2.888184e-1, 3.432617e-1,
|
||||
4.012451e-1, 4.623108e-1, 5.271301e-1, 5.954895e-1,
|
||||
6.681213e-1, 7.448425e-1, 8.245239e-1, 9.097290e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.418945e-2, 1.303711e-1, 2.273560e-1,
|
||||
3.395996e-1, 4.735718e-1, 6.267090e-1, 8.003845e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 2.804565e-2, 9.683228e-2, 1.849976e-1,
|
||||
3.005981e-1, 4.470520e-1, 6.168518e-1, 8.007813e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands4 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 2.708740e-1, 3.479614e-1, 3.578186e-1,
|
||||
5.083618e-1, 5.299072e-1, 5.819092e-1, 6.381836e-1,
|
||||
7.276917e-1, 7.595520e-1, 7.878723e-1, 9.707336e-1,
|
||||
9.713135e-1, 9.736023e-1, 9.759827e-1, 9.832458e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 2.330627e-1, 5.891418e-1, 7.170410e-1,
|
||||
2.036438e-1, 1.613464e-1, 6.668701e-1, 9.481201e-1,
|
||||
9.769897e-1, 5.111694e-1, 3.522644e-1, 8.209534e-1,
|
||||
2.933960e-1, 9.757690e-1, 5.289917e-1, 4.372253e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.360962e-2, 1.056519e-1, 1.590576e-1,
|
||||
2.078857e-1, 2.572937e-1, 3.082581e-1, 3.616028e-1,
|
||||
4.191589e-1, 4.792175e-1, 5.438538e-1, 6.125183e-1,
|
||||
6.841125e-1, 7.589417e-1, 8.365173e-1, 9.148254e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.074097e-2, 1.164551e-1, 2.077026e-1,
|
||||
3.184509e-1, 4.532166e-1, 6.124268e-1, 7.932129e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 8.880615e-3, 2.932739e-2, 5.593872e-2,
|
||||
8.825684e-2, 1.259155e-1, 1.721497e-1, 2.270813e-1,
|
||||
2.901611e-1, 3.579712e-1, 4.334106e-1, 5.147095e-1,
|
||||
6.023254e-1, 6.956177e-1, 7.952881e-1, 8.977356e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands5 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 7.379150e-2, 1.806335e-1, 2.687073e-1,
|
||||
3.407898e-1, 4.047546e-1, 4.621887e-1, 5.168762e-1,
|
||||
5.703125e-1, 6.237488e-1, 6.763611e-1, 7.288208e-1,
|
||||
7.808533e-1, 8.337708e-1, 8.874512e-1, 9.418030e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 7.980347e-2, 1.615295e-1, 1.665649e-1,
|
||||
1.822205e-1, 2.185669e-1, 2.292175e-1, 2.456665e-1,
|
||||
2.666321e-1, 3.306580e-1, 3.330688e-1, 3.765259e-1,
|
||||
4.085083e-1, 4.400024e-1, 4.407654e-1, 4.817505e-1,
|
||||
4.924011e-1, 5.320740e-1, 5.893860e-1, 6.131287e-1,
|
||||
6.212463e-1, 6.278076e-1, 6.308899e-1, 7.660828e-1,
|
||||
7.850647e-1, 7.910461e-1, 7.929382e-1, 8.038330e-1,
|
||||
9.834900e-1, 9.846191e-1, 9.852295e-1, 9.862671e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 6.084290e-1, 3.672791e-1, 3.151855e-1,
|
||||
1.488953e-1, 2.571716e-1, 5.103455e-1, 3.311157e-1,
|
||||
5.426025e-2, 4.254456e-1, 7.998352e-1, 7.873230e-1,
|
||||
5.418701e-1, 2.925110e-1, 8.468628e-2, 1.410522e-1,
|
||||
9.819641e-1, 9.609070e-1, 3.530884e-2, 9.729004e-2,
|
||||
5.758362e-1, 9.941711e-1, 7.215576e-1, 7.183228e-1,
|
||||
2.028809e-1, 9.588623e-2, 2.032166e-1, 1.338806e-1,
|
||||
5.003357e-1, 1.874390e-1, 9.804993e-1, 1.107788e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode2Scale =
|
||||
{
|
||||
4.272461e-4, 1.312256e-3, 2.441406e-3, 3.692627e-3,
|
||||
4.913330e-3, 6.134033e-3, 7.507324e-3, 8.972168e-3,
|
||||
1.049805e-2, 1.223755e-2, 1.406860e-2, 1.599121e-2,
|
||||
1.800537e-2, 2.026367e-2, 2.264404e-2, 2.517700e-2,
|
||||
2.792358e-2, 3.073120e-2, 3.344727e-2, 3.631592e-2,
|
||||
3.952026e-2, 4.275513e-2, 4.608154e-2, 4.968262e-2,
|
||||
5.355835e-2, 5.783081e-2, 6.195068e-2, 6.677246e-2,
|
||||
7.196045e-2, 7.745361e-2, 8.319092e-2, 8.993530e-2,
|
||||
9.759521e-2, 1.056213e-1, 1.138916e-1, 1.236267e-1,
|
||||
1.348267e-1, 1.470337e-1, 1.603394e-1, 1.755676e-1,
|
||||
1.905823e-1, 2.071228e-1, 2.245178e-1, 2.444153e-1,
|
||||
2.658997e-1, 2.897644e-1, 3.146057e-1, 3.450012e-1,
|
||||
3.766174e-1, 4.122620e-1, 4.505615e-1, 4.893799e-1,
|
||||
5.305481e-1, 5.731201e-1, 6.157837e-1, 6.580811e-1,
|
||||
6.985168e-1, 7.435303e-1, 7.865906e-1, 8.302612e-1,
|
||||
8.718567e-1, 9.125671e-1, 9.575806e-1, 9.996643e-1
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode3Initial =
|
||||
{
|
||||
3.491211e-1, 5.371094e-1, 6.782227e-1, 7.910156e-1,
|
||||
9.057617e-1, 1.024902e+0, 1.156250e+0, 1.290527e+0,
|
||||
1.458984e+0, 1.664551e+0, 1.929688e+0, 2.278320e+0,
|
||||
2.831543e+0, 3.659180e+0, 5.257813e+0, 8.373047e+0
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode3Rate =
|
||||
{
|
||||
-2.913818e-1, -2.541504e-1, -1.664429e-1, -1.476440e-1,
|
||||
-1.342163e-1, -1.220703e-1, -1.117554e-1, -1.026611e-1,
|
||||
-9.436035e-2, -8.483887e-2, -7.476807e-2, -6.304932e-2,
|
||||
-4.492188e-2, -2.447510e-2, +1.831055e-4, +4.174805e-2
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode4Multiplier =
|
||||
{
|
||||
3.610229e-2, 1.260681e-1, 2.227478e-1, 3.338318e-1,
|
||||
4.662170e-1, 6.221313e-1, 7.989197e-1, 9.939575e-1
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class BitAllocation
|
||||
{
|
||||
public static void CreateGradient(Block block)
|
||||
{
|
||||
int valueCount = block.GradientEndValue - block.GradientStartValue;
|
||||
int unitCount = block.GradientEndUnit - block.GradientStartUnit;
|
||||
|
||||
for (int i = 0; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = block.GradientStartValue;
|
||||
}
|
||||
|
||||
for (int i = block.GradientEndUnit; i <= block.QuantizationUnitCount; i++)
|
||||
{
|
||||
block.Gradient[i] = block.GradientEndValue;
|
||||
}
|
||||
if (unitCount <= 0) return;
|
||||
if (valueCount == 0) return;
|
||||
|
||||
byte[] curve = Tables.GradientCurves[unitCount - 1];
|
||||
if (valueCount <= 0)
|
||||
{
|
||||
double scale = (-valueCount - 1) / 31.0;
|
||||
int baseVal = block.GradientStartValue - 1;
|
||||
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = baseVal - (int)(curve[i - block.GradientStartUnit] * scale);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
double scale = (valueCount - 1) / 31.0;
|
||||
int baseVal = block.GradientStartValue + 1;
|
||||
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = baseVal + (int)(curve[i - block.GradientStartUnit] * scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculateMask(Channel channel)
|
||||
{
|
||||
Array.Clear(channel.PrecisionMask, 0, channel.PrecisionMask.Length);
|
||||
for (int i = 1; i < channel.Block.QuantizationUnitCount; i++)
|
||||
{
|
||||
int delta = channel.ScaleFactors[i] - channel.ScaleFactors[i - 1];
|
||||
if (delta > 1)
|
||||
{
|
||||
channel.PrecisionMask[i] += Math.Min(delta - 1, 5);
|
||||
}
|
||||
else if (delta < -1)
|
||||
{
|
||||
channel.PrecisionMask[i - 1] += Math.Min(delta * -1 - 1, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculatePrecisions(Channel channel)
|
||||
{
|
||||
Block block = channel.Block;
|
||||
|
||||
if (block.GradientMode != 0)
|
||||
{
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = channel.ScaleFactors[i] + channel.PrecisionMask[i] - block.Gradient[i];
|
||||
if (channel.Precisions[i] > 0)
|
||||
{
|
||||
switch (block.GradientMode)
|
||||
{
|
||||
case 1:
|
||||
channel.Precisions[i] /= 2;
|
||||
break;
|
||||
case 2:
|
||||
channel.Precisions[i] = 3 * channel.Precisions[i] / 8;
|
||||
break;
|
||||
case 3:
|
||||
channel.Precisions[i] /= 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = channel.ScaleFactors[i] - block.Gradient[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
if (channel.Precisions[i] < 1)
|
||||
{
|
||||
channel.Precisions[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.GradientBoundary; i++)
|
||||
{
|
||||
channel.Precisions[i]++;
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.PrecisionsFine[i] = 0;
|
||||
if (channel.Precisions[i] > 15)
|
||||
{
|
||||
channel.PrecisionsFine[i] = channel.Precisions[i] - 15;
|
||||
channel.Precisions[i] = 15;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[][] GenerateGradientCurves()
|
||||
{
|
||||
byte[] main =
|
||||
{
|
||||
01, 01, 01, 01, 02, 02, 02, 02, 03, 03, 03, 04, 04, 05, 05, 06, 07, 08, 09, 10, 11, 12, 13, 15,
|
||||
16, 18, 19, 20, 21, 22, 23, 24, 25, 26, 26, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30
|
||||
};
|
||||
var curves = new byte[main.Length][];
|
||||
|
||||
for (int length = 1; length <= main.Length; length++)
|
||||
{
|
||||
curves[length - 1] = new byte[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
curves[length - 1][i] = main[i * main.Length / length];
|
||||
}
|
||||
}
|
||||
return curves;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Block
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public BlockType BlockType { get; }
|
||||
public int BlockIndex { get; }
|
||||
public Frame Frame { get; }
|
||||
|
||||
public Channel[] Channels { get; }
|
||||
public int ChannelCount { get; }
|
||||
|
||||
public bool FirstInSuperframe { get; set; }
|
||||
public bool ReuseBandParams { get; set; }
|
||||
|
||||
public int BandCount { get; set; }
|
||||
public int StereoBand { get; set; }
|
||||
public int ExtensionBand { get; set; }
|
||||
public int QuantizationUnitCount { get; set; }
|
||||
public int StereoQuantizationUnit { get; set; }
|
||||
public int ExtensionUnit { get; set; }
|
||||
public int QuantizationUnitsPrev { get; set; }
|
||||
|
||||
public int[] Gradient { get; } = new int[31];
|
||||
public int GradientMode { get; set; }
|
||||
public int GradientStartUnit { get; set; }
|
||||
public int GradientStartValue { get; set; }
|
||||
public int GradientEndUnit { get; set; }
|
||||
public int GradientEndValue { get; set; }
|
||||
public int GradientBoundary { get; set; }
|
||||
|
||||
public int PrimaryChannelIndex { get; set; }
|
||||
public int[] JointStereoSigns { get; } = new int[30];
|
||||
public bool HasJointStereoSigns { get; set; }
|
||||
public Channel PrimaryChannel => Channels[PrimaryChannelIndex == 0 ? 0 : 1];
|
||||
public Channel SecondaryChannel => Channels[PrimaryChannelIndex == 0 ? 1 : 0];
|
||||
|
||||
public bool BandExtensionEnabled { get; set; }
|
||||
public bool HasExtensionData { get; set; }
|
||||
public int BexDataLength { get; set; }
|
||||
public int BexMode { get; set; }
|
||||
|
||||
public Block(Frame parentFrame, int blockIndex)
|
||||
{
|
||||
Frame = parentFrame;
|
||||
BlockIndex = blockIndex;
|
||||
Config = parentFrame.Config;
|
||||
BlockType = Config.ChannelConfig.BlockTypes[blockIndex];
|
||||
ChannelCount = BlockTypeToChannelCount(BlockType);
|
||||
Channels = new Channel[ChannelCount];
|
||||
for (int i = 0; i < ChannelCount; i++)
|
||||
{
|
||||
Channels[i] = new Channel(this, i);
|
||||
}
|
||||
}
|
||||
|
||||
public static int BlockTypeToChannelCount(BlockType blockType)
|
||||
{
|
||||
switch (blockType)
|
||||
{
|
||||
case BlockType.Mono:
|
||||
return 1;
|
||||
case BlockType.Stereo:
|
||||
return 2;
|
||||
case BlockType.LFE:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An ATRAC9 block (substream) type
|
||||
/// </summary>
|
||||
public enum BlockType
|
||||
{
|
||||
/// <summary>
|
||||
/// Mono ATRAC9 block
|
||||
/// </summary>
|
||||
Mono = 0,
|
||||
/// <summary>
|
||||
/// Stereo ATRAC9 block
|
||||
/// </summary>
|
||||
Stereo = 1,
|
||||
/// <summary>
|
||||
/// Low-frequency effects ATRAC9 block
|
||||
/// </summary>
|
||||
LFE = 2
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
#nullable disable
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Channel
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public int ChannelIndex { get; }
|
||||
public bool IsPrimary => Block.PrimaryChannelIndex == ChannelIndex;
|
||||
public Block Block { get; }
|
||||
public Mdct Mdct { get; }
|
||||
|
||||
public double[] Pcm { get; } = new double[256];
|
||||
public double[] Spectra { get; } = new double[256];
|
||||
|
||||
public int CodedQuantUnits { get; set; }
|
||||
public int ScaleFactorCodingMode { get; set; }
|
||||
public int[] ScaleFactors { get; } = new int[31];
|
||||
public int[] ScaleFactorsPrev { get; } = new int[31];
|
||||
|
||||
public int[] Precisions { get; } = new int[30];
|
||||
public int[] PrecisionsFine { get; } = new int[30];
|
||||
public int[] PrecisionMask { get; } = new int[30];
|
||||
|
||||
public int[] SpectraValuesBuffer { get; } = new int[16];
|
||||
public int[] CodebookSet { get; } = new int[30];
|
||||
|
||||
public int[] QuantizedSpectra { get; } = new int[256];
|
||||
public int[] QuantizedSpectraFine { get; } = new int[256];
|
||||
|
||||
public int BexMode { get; set; }
|
||||
public int BexValueCount { get; set; }
|
||||
public int[] BexValues { get; } = new int[4];
|
||||
public double[] BexScales { get; } = new double[6];
|
||||
public Atrac9Rng Rng { get; set; }
|
||||
|
||||
public Channel(Block parentBlock, int channelIndex)
|
||||
{
|
||||
Block = parentBlock;
|
||||
ChannelIndex = channelIndex;
|
||||
Config = parentBlock.Config;
|
||||
Mdct = new Mdct(Config.FrameSamplesPower, Tables.ImdctWindow[Config.FrameSamplesPower - 6]);
|
||||
}
|
||||
|
||||
public void UpdateCodedUnits() =>
|
||||
CodedQuantUnits = IsPrimary ? Block.QuantizationUnitCount : Block.StereoQuantizationUnit;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes the channel mapping for an ATRAC9 stream
|
||||
/// </summary>
|
||||
public class ChannelConfig
|
||||
{
|
||||
internal ChannelConfig(params BlockType[] blockTypes)
|
||||
{
|
||||
BlockCount = blockTypes.Length;
|
||||
BlockTypes = blockTypes;
|
||||
foreach (BlockType type in blockTypes)
|
||||
{
|
||||
ChannelCount += Block.BlockTypeToChannelCount(type);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of blocks or substreams in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public int BlockCount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of each block or substream in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public BlockType[] BlockTypes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The number of channels in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public int ChannelCount { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Frame
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public int FrameIndex { get; set; }
|
||||
public Block[] Blocks { get; }
|
||||
|
||||
public Frame(Atrac9Config config)
|
||||
{
|
||||
Config = config;
|
||||
Blocks = new Block[config.ChannelConfig.BlockCount];
|
||||
|
||||
for (int i = 0; i < config.ChannelConfig.BlockCount; i++)
|
||||
{
|
||||
Blocks[i] = new Block(this, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class HuffmanCodebook
|
||||
{
|
||||
public HuffmanCodebook(short[] codes, byte[] bits, byte valueCountPower)
|
||||
{
|
||||
Codes = codes;
|
||||
Bits = bits;
|
||||
if (Codes == null || Bits == null) return;
|
||||
|
||||
ValueCount = 1 << valueCountPower;
|
||||
ValueCountPower = valueCountPower;
|
||||
ValueBits = Helpers.Log2(codes.Length) >> valueCountPower;
|
||||
ValueMax = 1 << ValueBits;
|
||||
|
||||
int max = 0;
|
||||
foreach (byte bitSize in bits)
|
||||
{
|
||||
max = Math.Max(max, bitSize);
|
||||
}
|
||||
|
||||
MaxBitSize = max;
|
||||
Lookup = CreateLookupTable();
|
||||
}
|
||||
|
||||
private byte[] CreateLookupTable()
|
||||
{
|
||||
if (Codes == null || Bits == null) return null;
|
||||
|
||||
int tableSize = 1 << MaxBitSize;
|
||||
var dest = new byte[tableSize];
|
||||
|
||||
for (int i = 0; i < Bits.Length; i++)
|
||||
{
|
||||
if (Bits[i] == 0) continue;
|
||||
int unusedBits = MaxBitSize - Bits[i];
|
||||
|
||||
int start = Codes[i] << unusedBits;
|
||||
int length = 1 << unusedBits;
|
||||
int end = start + length;
|
||||
|
||||
for (int j = start; j < end; j++)
|
||||
{
|
||||
dest[j] = (byte)i;
|
||||
}
|
||||
}
|
||||
return dest;
|
||||
}
|
||||
|
||||
public short[] Codes { get; }
|
||||
public byte[] Bits { get; }
|
||||
public byte[] Lookup { get; }
|
||||
public int ValueCount { get; }
|
||||
public int ValueCountPower { get; }
|
||||
public int ValueBits { get; }
|
||||
public int ValueMax { get; }
|
||||
public int MaxBitSize { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2018 Alex Barney
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -0,0 +1,58 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Quantization
|
||||
{
|
||||
public static void DequantizeSpectra(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
Array.Clear(channel.Spectra, 0, channel.Spectra.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
DequantizeQuantUnit(channel, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DequantizeQuantUnit(Channel channel, int band)
|
||||
{
|
||||
int subBandIndex = Tables.QuantUnitToCoeffIndex[band];
|
||||
int subBandCount = Tables.QuantUnitToCoeffCount[band];
|
||||
double stepSize = Tables.QuantizerStepSize[channel.Precisions[band]];
|
||||
double stepSizeFine = Tables.QuantizerFineStepSize[channel.PrecisionsFine[band]];
|
||||
|
||||
for (int sb = 0; sb < subBandCount; sb++)
|
||||
{
|
||||
double coarse = channel.QuantizedSpectra[subBandIndex + sb] * stepSize;
|
||||
double fine = channel.QuantizedSpectraFine[subBandIndex + sb] * stepSizeFine;
|
||||
channel.Spectra[subBandIndex + sb] = coarse + fine;
|
||||
}
|
||||
}
|
||||
|
||||
public static void ScaleSpectrum(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
ScaleSpectrum(channel);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ScaleSpectrum(Channel channel)
|
||||
{
|
||||
int quantUnitCount = channel.Block.QuantizationUnitCount;
|
||||
double[] spectra = channel.Spectra;
|
||||
|
||||
for (int i = 0; i < quantUnitCount; i++)
|
||||
{
|
||||
for (int sb = Tables.QuantUnitToCoeffIndex[i]; sb < Tables.QuantUnitToCoeffIndex[i + 1]; sb++)
|
||||
{
|
||||
spectra[sb] *= Tables.SpectrumScale[channel.ScaleFactors[i]];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,172 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class ScaleFactors
|
||||
{
|
||||
public static void Read(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.ScaleFactors, 0, channel.ScaleFactors.Length);
|
||||
|
||||
channel.ScaleFactorCodingMode = reader.ReadInt(2);
|
||||
if (channel.ChannelIndex == 0)
|
||||
{
|
||||
switch (channel.ScaleFactorCodingMode)
|
||||
{
|
||||
case 0:
|
||||
ReadVlcDeltaOffset(reader, channel);
|
||||
break;
|
||||
case 1:
|
||||
ReadClcOffset(reader, channel);
|
||||
break;
|
||||
case 2:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
case 3:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDeltaOffsetWithBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (channel.ScaleFactorCodingMode)
|
||||
{
|
||||
case 0:
|
||||
ReadVlcDeltaOffset(reader, channel);
|
||||
break;
|
||||
case 1:
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.Block.Channels[0].ScaleFactors, channel.Block.ExtensionUnit);
|
||||
break;
|
||||
case 2:
|
||||
ReadVlcDeltaOffsetWithBaseline(reader, channel, channel.Block.Channels[0].ScaleFactors, channel.Block.ExtensionUnit);
|
||||
break;
|
||||
case 3:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
if (channel.ScaleFactors[i] < 0 || channel.ScaleFactors[i] > 31)
|
||||
{
|
||||
throw new InvalidDataException("Scale factor values are out of range.");
|
||||
}
|
||||
}
|
||||
|
||||
Array.Copy(channel.ScaleFactors, channel.ScaleFactorsPrev, channel.ScaleFactors.Length);
|
||||
}
|
||||
|
||||
private static void ReadClcOffset(BitReader reader, Channel channel)
|
||||
{
|
||||
const int maxBits = 5;
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int bitLength = reader.ReadInt(2) + 2;
|
||||
int baseValue = bitLength < maxBits ? reader.ReadInt(maxBits) : 0;
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(bitLength) + baseValue;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDeltaOffset(BitReader reader, Channel channel)
|
||||
{
|
||||
int weightIndex = reader.ReadInt(3);
|
||||
byte[] weights = ScaleFactorWeights[weightIndex];
|
||||
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int baseValue = reader.ReadInt(5);
|
||||
int bitLength = reader.ReadInt(2) + 3;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsUnsigned[bitLength];
|
||||
|
||||
sf[0] = reader.ReadInt(bitLength);
|
||||
|
||||
for (int i = 1; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
int delta = Unpack.ReadHuffmanValue(codebook, reader);
|
||||
sf[i] = (sf[i - 1] + delta) & (codebook.ValueMax - 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] += baseValue - weights[i];
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDistanceToBaseline(BitReader reader, Channel channel, int[] baseline, int baselineLength)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int bitLength = reader.ReadInt(2) + 2;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsSigned[bitLength];
|
||||
int unitCount = Math.Min(channel.Block.ExtensionUnit, baselineLength);
|
||||
|
||||
for (int i = 0; i < unitCount; i++)
|
||||
{
|
||||
int distance = Unpack.ReadHuffmanValue(codebook, reader, true);
|
||||
sf[i] = (baseline[i] + distance) & 31;
|
||||
}
|
||||
|
||||
for (int i = unitCount; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDeltaOffsetWithBaseline(BitReader reader, Channel channel, int[] baseline, int baselineLength)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int baseValue = reader.ReadOffsetBinary(5, BitReader.OffsetBias.Negative);
|
||||
int bitLength = reader.ReadInt(2) + 1;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsUnsigned[bitLength];
|
||||
int unitCount = Math.Min(channel.Block.ExtensionUnit, baselineLength);
|
||||
|
||||
sf[0] = reader.ReadInt(bitLength);
|
||||
|
||||
for (int i = 1; i < unitCount; i++)
|
||||
{
|
||||
int delta = Unpack.ReadHuffmanValue(codebook, reader);
|
||||
sf[i] = (sf[i - 1] + delta) & (codebook.ValueMax - 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < unitCount; i++)
|
||||
{
|
||||
sf[i] += baseValue + baseline[i];
|
||||
}
|
||||
|
||||
for (int i = unitCount; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly byte[][] ScaleFactorWeights =
|
||||
{
|
||||
new byte[] {
|
||||
0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 6, 6, 7, 7, 8, 10, 12, 12, 12
|
||||
}, new byte[] {
|
||||
3, 2, 2, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 2, 3, 3, 4, 5, 7, 10, 10, 10
|
||||
}, new byte[] {
|
||||
0, 2, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 8, 9, 12, 12, 12
|
||||
}, new byte[] {
|
||||
0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 8, 8, 10, 11, 11, 12, 13, 13, 13, 13
|
||||
}, new byte[] {
|
||||
0, 2, 2, 3, 3, 4, 4, 5, 4, 5, 5, 5, 5, 6, 7, 8, 8, 8, 8, 9, 9, 9, 10, 10, 11, 12, 12, 13, 13, 14, 14, 14
|
||||
}, new byte[] {
|
||||
1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 6, 7, 7, 9, 11, 11, 11
|
||||
}, new byte[] {
|
||||
0, 5, 8, 10, 11, 11, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 12, 12,
|
||||
12, 13, 15, 15, 15
|
||||
}, new byte[] {
|
||||
0, 2, 3, 4, 5, 6, 6, 7, 7, 8, 8, 8, 9, 9, 10, 10, 10, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13,
|
||||
15, 15, 15
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Stereo
|
||||
{
|
||||
public static void ApplyIntensityStereo(Block block)
|
||||
{
|
||||
if (block.BlockType != BlockType.Stereo) return;
|
||||
|
||||
int totalUnits = block.QuantizationUnitCount;
|
||||
int stereoUnits = block.StereoQuantizationUnit;
|
||||
if (stereoUnits >= totalUnits) return;
|
||||
|
||||
Channel source = block.PrimaryChannel;
|
||||
Channel dest = block.SecondaryChannel;
|
||||
|
||||
for (int i = stereoUnits; i < totalUnits; i++)
|
||||
{
|
||||
int sign = block.JointStereoSigns[i];
|
||||
for (int sb = Tables.QuantUnitToCoeffIndex[i]; sb < Tables.QuantUnitToCoeffIndex[i + 1]; sb++)
|
||||
{
|
||||
if (sign > 0)
|
||||
{
|
||||
dest.Spectra[sb] = -source.Spectra[sb];
|
||||
}
|
||||
else
|
||||
{
|
||||
dest.Spectra[sb] = source.Spectra[sb];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using static LibAtrac9.HuffmanCodebooks;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Tables
|
||||
{
|
||||
public static int MaxHuffPrecision(bool highSampleRate) => highSampleRate ? 1 : 7;
|
||||
public static int MinBandCount(bool highSampleRate) => highSampleRate ? 1 : 3;
|
||||
public static int MaxExtensionBand(bool highSampleRate) => highSampleRate ? 16 : 18;
|
||||
|
||||
public static readonly int[] SampleRates =
|
||||
{
|
||||
11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000,
|
||||
44100, 48000, 64000, 88200, 96000, 128000, 176400, 192000
|
||||
};
|
||||
|
||||
public static readonly byte[] SamplingRateIndexToFrameSamplesPower = { 6, 6, 7, 7, 7, 8, 8, 8, 6, 6, 7, 7, 7, 8, 8, 8 };
|
||||
|
||||
// From sampling rate index
|
||||
public static readonly byte[] MaxBandCount = { 8, 8, 12, 12, 12, 18, 18, 18, 8, 8, 12, 12, 12, 16, 16, 16 };
|
||||
public static readonly byte[] BandToQuantUnitCount = { 0, 4, 8, 10, 12, 13, 14, 15, 16, 18, 20, 21, 22, 23, 24, 25, 26, 28, 30 };
|
||||
|
||||
public static readonly byte[] QuantUnitToCoeffCount =
|
||||
{
|
||||
02, 02, 02, 02, 02, 02, 02, 02, 04, 04, 04, 04, 08, 08, 08,
|
||||
08, 08, 08, 08, 08, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
|
||||
};
|
||||
|
||||
public static readonly short[] QuantUnitToCoeffIndex =
|
||||
{
|
||||
0, 2, 4, 6, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
|
||||
64, 72, 80, 88, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 256
|
||||
};
|
||||
|
||||
public static readonly byte[] QuantUnitToCodebookIndex =
|
||||
{
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
|
||||
};
|
||||
|
||||
public static readonly ChannelConfig[] ChannelConfig =
|
||||
{
|
||||
new ChannelConfig(BlockType.Mono),
|
||||
new ChannelConfig(BlockType.Mono, BlockType.Mono),
|
||||
new ChannelConfig(BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Mono, BlockType.LFE, BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Mono, BlockType.LFE, BlockType.Stereo, BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Stereo)
|
||||
};
|
||||
|
||||
public static readonly HuffmanCodebook[] HuffmanScaleFactorsUnsigned =
|
||||
GenerateHuffmanCodebooks(HuffmanScaleFactorsACodes, HuffmanScaleFactorsABits, HuffmanScaleFactorsGroupSizes);
|
||||
|
||||
public static readonly HuffmanCodebook[] HuffmanScaleFactorsSigned =
|
||||
GenerateHuffmanCodebooks(HuffmanScaleFactorsBCodes, HuffmanScaleFactorsBBits, HuffmanScaleFactorsGroupSizes);
|
||||
|
||||
public static readonly HuffmanCodebook[][][] HuffmanSpectrum =
|
||||
{
|
||||
GenerateHuffmanCodebooks(HuffmanSpectrumACodes, HuffmanSpectrumABits, HuffmanSpectrumAGroupSizes),
|
||||
GenerateHuffmanCodebooks(HuffmanSpectrumBCodes, HuffmanSpectrumBBits, HuffmanSpectrumBGroupSizes)
|
||||
};
|
||||
|
||||
public static readonly double[][] ImdctWindow = { GenerateImdctWindow(6), GenerateImdctWindow(7), GenerateImdctWindow(8) };
|
||||
|
||||
public static readonly double[] SpectrumScale = Generate(32, SpectrumScaleFunction);
|
||||
public static readonly double[] QuantizerStepSize = Generate(16, QuantizerStepSizeFunction);
|
||||
public static readonly double[] QuantizerFineStepSize = Generate(16, QuantizerFineStepSizeFunction);
|
||||
|
||||
public static readonly byte[][] GradientCurves = BitAllocation.GenerateGradientCurves();
|
||||
|
||||
private static double QuantizerStepSizeFunction(int x) => 2.0 / ((1 << (x + 1)) - 1);
|
||||
private static double QuantizerFineStepSizeFunction(int x) => QuantizerStepSizeFunction(x) / ushort.MaxValue;
|
||||
private static double SpectrumScaleFunction(int x) => Math.Pow(2, x - 15);
|
||||
|
||||
private static double[] GenerateImdctWindow(int frameSizePower)
|
||||
{
|
||||
int frameSize = 1 << frameSizePower;
|
||||
var output = new double[frameSize];
|
||||
|
||||
double[] a1 = GenerateMdctWindow(frameSizePower);
|
||||
|
||||
for (int i = 0; i < frameSize; i++)
|
||||
{
|
||||
output[i] = a1[i] / (a1[frameSize - 1 - i] * a1[frameSize - 1 - i] + a1[i] * a1[i]);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
private static double[] GenerateMdctWindow(int frameSizePower)
|
||||
{
|
||||
int frameSize = 1 << frameSizePower;
|
||||
var output = new double[frameSize];
|
||||
|
||||
for (int i = 0; i < frameSize; i++)
|
||||
{
|
||||
output[i] = (Math.Sin(((i + 0.5) / frameSize - 0.5) * Math.PI) + 1.0) * 0.5;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
private static T[] Generate<T>(int count, Func<int, T> elementGenerator)
|
||||
{
|
||||
var table = new T[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
table[i] = elementGenerator(i);
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,426 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Unpack
|
||||
{
|
||||
public static void UnpackFrame(BitReader reader, Frame frame)
|
||||
{
|
||||
foreach (Block block in frame.Blocks)
|
||||
{
|
||||
UnpackBlock(reader, block);
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnpackBlock(BitReader reader, Block block)
|
||||
{
|
||||
ReadBlockHeader(reader, block);
|
||||
|
||||
if (block.BlockType == BlockType.LFE)
|
||||
{
|
||||
UnpackLfeBlock(reader, block);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnpackStandardBlock(reader, block);
|
||||
}
|
||||
|
||||
reader.AlignPosition(8);
|
||||
}
|
||||
|
||||
private static void ReadBlockHeader(BitReader reader, Block block)
|
||||
{
|
||||
bool firstInSuperframe = block.Frame.FrameIndex == 0;
|
||||
block.FirstInSuperframe = !reader.ReadBool();
|
||||
block.ReuseBandParams = reader.ReadBool();
|
||||
|
||||
if (block.FirstInSuperframe != firstInSuperframe)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
if (firstInSuperframe && block.ReuseBandParams && block.BlockType != BlockType.LFE)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnpackStandardBlock(BitReader reader, Block block)
|
||||
{
|
||||
Channel[] channels = block.Channels;
|
||||
|
||||
if (!block.ReuseBandParams)
|
||||
{
|
||||
ReadBandParams(reader, block);
|
||||
}
|
||||
|
||||
ReadGradientParams(reader, block);
|
||||
BitAllocation.CreateGradient(block);
|
||||
ReadStereoParams(reader, block);
|
||||
ReadExtensionParams(reader, block);
|
||||
|
||||
foreach (Channel channel in channels)
|
||||
{
|
||||
channel.UpdateCodedUnits();
|
||||
|
||||
ScaleFactors.Read(reader, channel);
|
||||
BitAllocation.CalculateMask(channel);
|
||||
BitAllocation.CalculatePrecisions(channel);
|
||||
CalculateSpectrumCodebookIndex(channel);
|
||||
|
||||
ReadSpectra(reader, channel);
|
||||
ReadSpectraFine(reader, channel);
|
||||
}
|
||||
|
||||
block.QuantizationUnitsPrev = block.BandExtensionEnabled ? block.ExtensionUnit : block.QuantizationUnitCount;
|
||||
}
|
||||
|
||||
private static void ReadBandParams(BitReader reader, Block block)
|
||||
{
|
||||
int minBandCount = Tables.MinBandCount(block.Config.HighSampleRate);
|
||||
int maxExtensionBand = Tables.MaxExtensionBand(block.Config.HighSampleRate);
|
||||
block.BandCount = reader.ReadInt(4);
|
||||
block.BandCount += minBandCount;
|
||||
block.QuantizationUnitCount = Tables.BandToQuantUnitCount[block.BandCount];
|
||||
if (block.BandCount < minBandCount || block.BandCount >
|
||||
Tables.MaxBandCount[block.Config.SampleRateIndex])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
block.StereoBand = reader.ReadInt(4);
|
||||
block.StereoBand += minBandCount;
|
||||
block.StereoQuantizationUnit = Tables.BandToQuantUnitCount[block.StereoBand];
|
||||
}
|
||||
else
|
||||
{
|
||||
block.StereoBand = block.BandCount;
|
||||
}
|
||||
|
||||
block.BandExtensionEnabled = reader.ReadBool();
|
||||
if (block.BandExtensionEnabled)
|
||||
{
|
||||
block.ExtensionBand = reader.ReadInt(4);
|
||||
block.ExtensionBand += minBandCount;
|
||||
|
||||
if (block.ExtensionBand < block.BandCount || block.ExtensionBand > maxExtensionBand)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
block.ExtensionUnit = Tables.BandToQuantUnitCount[block.ExtensionBand];
|
||||
}
|
||||
else
|
||||
{
|
||||
block.ExtensionBand = block.BandCount;
|
||||
block.ExtensionUnit = block.QuantizationUnitCount;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadGradientParams(BitReader reader, Block block)
|
||||
{
|
||||
block.GradientMode = reader.ReadInt(2);
|
||||
if (block.GradientMode > 0)
|
||||
{
|
||||
block.GradientEndUnit = 31;
|
||||
block.GradientEndValue = 31;
|
||||
block.GradientStartUnit = reader.ReadInt(5);
|
||||
block.GradientStartValue = reader.ReadInt(5);
|
||||
}
|
||||
else
|
||||
{
|
||||
block.GradientStartUnit = reader.ReadInt(6);
|
||||
block.GradientEndUnit = reader.ReadInt(6) + 1;
|
||||
block.GradientStartValue = reader.ReadInt(5);
|
||||
block.GradientEndValue = reader.ReadInt(5);
|
||||
}
|
||||
block.GradientBoundary = reader.ReadInt(4);
|
||||
|
||||
if (block.GradientBoundary > block.QuantizationUnitCount)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartUnit < 1 || block.GradientStartUnit >= 48)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientEndUnit < 1 || block.GradientEndUnit >= 48)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartUnit > block.GradientEndUnit)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartValue < 0 || block.GradientStartValue >= 32)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientEndValue < 0 || block.GradientEndValue >= 32)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadStereoParams(BitReader reader, Block block)
|
||||
{
|
||||
if (block.BlockType != BlockType.Stereo) return;
|
||||
|
||||
block.PrimaryChannelIndex = reader.ReadInt(1);
|
||||
block.HasJointStereoSigns = reader.ReadBool();
|
||||
if (block.HasJointStereoSigns)
|
||||
{
|
||||
for (int i = block.StereoQuantizationUnit; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
block.JointStereoSigns[i] = reader.ReadInt(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Array.Clear(block.JointStereoSigns, 0, block.JointStereoSigns.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadExtensionParams(BitReader reader, Block block)
|
||||
{
|
||||
// ReSharper disable once RedundantAssignment
|
||||
int bexBand = 0;
|
||||
if (block.BandExtensionEnabled)
|
||||
{
|
||||
BandExtension.GetBexBandInfo(out bexBand, out _, out _, block.QuantizationUnitCount);
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
ReadHeader(block.Channels[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
reader.Position += 1;
|
||||
}
|
||||
}
|
||||
block.HasExtensionData = reader.ReadBool();
|
||||
|
||||
if (!block.HasExtensionData) return;
|
||||
if (!block.BandExtensionEnabled)
|
||||
{
|
||||
block.BexMode = reader.ReadInt(2);
|
||||
block.BexDataLength = reader.ReadInt(5);
|
||||
reader.Position += block.BexDataLength;
|
||||
return;
|
||||
}
|
||||
|
||||
ReadHeader(block.Channels[0]);
|
||||
|
||||
block.BexDataLength = reader.ReadInt(5);
|
||||
if (block.BexDataLength <= 0) return;
|
||||
int bexDataEnd = reader.Position + block.BexDataLength;
|
||||
|
||||
ReadData(block.Channels[0]);
|
||||
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
ReadData(block.Channels[1]);
|
||||
}
|
||||
|
||||
// Make sure we didn't read too many bits
|
||||
if (reader.Position > bexDataEnd)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
void ReadHeader(Channel channel)
|
||||
{
|
||||
int bexMode = reader.ReadInt(2);
|
||||
channel.BexMode = bexBand > 2 ? bexMode : 4;
|
||||
channel.BexValueCount = BandExtension.BexEncodedValueCounts[channel.BexMode][bexBand];
|
||||
}
|
||||
|
||||
void ReadData(Channel channel)
|
||||
{
|
||||
for (int i = 0; i < channel.BexValueCount; i++)
|
||||
{
|
||||
int dataLength = BandExtension.BexDataLengths[channel.BexMode][bexBand][i];
|
||||
channel.BexValues[i] = reader.ReadInt(dataLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void CalculateSpectrumCodebookIndex(Channel channel)
|
||||
{
|
||||
Array.Clear(channel.CodebookSet, 0, channel.CodebookSet.Length);
|
||||
int quantUnits = channel.CodedQuantUnits;
|
||||
int[] sf = channel.ScaleFactors;
|
||||
|
||||
if (quantUnits <= 1) return;
|
||||
if (channel.Config.HighSampleRate) return;
|
||||
|
||||
// Temporarily setting this value allows for simpler code by
|
||||
// making the last value a non-special case.
|
||||
int originalScaleTmp = sf[quantUnits];
|
||||
sf[quantUnits] = sf[quantUnits - 1];
|
||||
|
||||
int avg = 0;
|
||||
if (quantUnits > 12)
|
||||
{
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
avg += sf[i];
|
||||
}
|
||||
avg = (avg + 6) / 12;
|
||||
}
|
||||
|
||||
for (int i = 8; i < quantUnits; i++)
|
||||
{
|
||||
int prevSf = sf[i - 1];
|
||||
int nextSf = sf[i + 1];
|
||||
int minSf = Math.Min(prevSf, nextSf);
|
||||
if (sf[i] - minSf >= 3 || sf[i] - prevSf + sf[i] - nextSf >= 3)
|
||||
{
|
||||
channel.CodebookSet[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 12; i < quantUnits; i++)
|
||||
{
|
||||
if (channel.CodebookSet[i] == 0)
|
||||
{
|
||||
int minSf = Math.Min(sf[i - 1], sf[i + 1]);
|
||||
if (sf[i] - minSf >= 2 && sf[i] >= avg - (Tables.QuantUnitToCoeffCount[i] == 16 ? 1 : 0))
|
||||
{
|
||||
channel.CodebookSet[i] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sf[quantUnits] = originalScaleTmp;
|
||||
}
|
||||
|
||||
private static void ReadSpectra(BitReader reader, Channel channel)
|
||||
{
|
||||
int[] values = channel.SpectraValuesBuffer;
|
||||
Array.Clear(channel.QuantizedSpectra, 0, channel.QuantizedSpectra.Length);
|
||||
int maxHuffPrecision = Tables.MaxHuffPrecision(channel.Config.HighSampleRate);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
int subbandCount = Tables.QuantUnitToCoeffCount[i];
|
||||
int precision = channel.Precisions[i] + 1;
|
||||
if (precision <= maxHuffPrecision)
|
||||
{
|
||||
HuffmanCodebook huff = Tables.HuffmanSpectrum[channel.CodebookSet[i]][precision][Tables.QuantUnitToCodebookIndex[i]];
|
||||
int groupCount = subbandCount >> huff.ValueCountPower;
|
||||
for (int j = 0; j < groupCount; j++)
|
||||
{
|
||||
values[j] = ReadHuffmanValue(huff, reader);
|
||||
}
|
||||
|
||||
DecodeHuffmanValues(channel.QuantizedSpectra, Tables.QuantUnitToCoeffIndex[i], subbandCount, huff, values);
|
||||
}
|
||||
else
|
||||
{
|
||||
int subbandIndex = Tables.QuantUnitToCoeffIndex[i];
|
||||
for (int j = subbandIndex; j < Tables.QuantUnitToCoeffIndex[i + 1]; j++)
|
||||
{
|
||||
channel.QuantizedSpectra[j] = reader.ReadSignedInt(precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadSpectraFine(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.QuantizedSpectraFine, 0, channel.QuantizedSpectraFine.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
if (channel.PrecisionsFine[i] > 0)
|
||||
{
|
||||
int overflowBits = channel.PrecisionsFine[i] + 1;
|
||||
int startSubband = Tables.QuantUnitToCoeffIndex[i];
|
||||
int endSubband = Tables.QuantUnitToCoeffIndex[i + 1];
|
||||
|
||||
for (int j = startSubband; j < endSubband; j++)
|
||||
{
|
||||
channel.QuantizedSpectraFine[j] = reader.ReadSignedInt(overflowBits);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DecodeHuffmanValues(int[] spectrum, int index, int bandCount, HuffmanCodebook huff, int[] values)
|
||||
{
|
||||
int valueCount = bandCount >> huff.ValueCountPower;
|
||||
int mask = (1 << huff.ValueBits) - 1;
|
||||
|
||||
for (int i = 0; i < valueCount; i++)
|
||||
{
|
||||
int value = values[i];
|
||||
for (int j = 0; j < huff.ValueCount; j++)
|
||||
{
|
||||
spectrum[index++] = Bit.SignExtend32(value & mask, huff.ValueBits);
|
||||
value >>= huff.ValueBits;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int ReadHuffmanValue(HuffmanCodebook huff, BitReader reader, bool signed = false)
|
||||
{
|
||||
int code = reader.PeekInt(huff.MaxBitSize);
|
||||
byte value = huff.Lookup[code];
|
||||
int bits = huff.Bits[value];
|
||||
reader.Position += bits;
|
||||
return signed ? Bit.SignExtend32(value, huff.ValueBits) : value;
|
||||
}
|
||||
|
||||
private static void UnpackLfeBlock(BitReader reader, Block block)
|
||||
{
|
||||
Channel channel = block.Channels[0];
|
||||
block.QuantizationUnitCount = 2;
|
||||
|
||||
DecodeLfeScaleFactors(reader, channel);
|
||||
CalculateLfePrecision(channel);
|
||||
channel.CodedQuantUnits = block.QuantizationUnitCount;
|
||||
ReadLfeSpectra(reader, channel);
|
||||
}
|
||||
|
||||
private static void DecodeLfeScaleFactors(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.ScaleFactors, 0, channel.ScaleFactors.Length);
|
||||
for (int i = 0; i < channel.Block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.ScaleFactors[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CalculateLfePrecision(Channel channel)
|
||||
{
|
||||
Block block = channel.Block;
|
||||
int precision = block.ReuseBandParams ? 8 : 4;
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = precision;
|
||||
channel.PrecisionsFine[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadLfeSpectra(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.QuantizedSpectra, 0, channel.QuantizedSpectra.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
if (channel.Precisions[i] <= 0) continue;
|
||||
|
||||
int precision = channel.Precisions[i] + 1;
|
||||
for (int j = Tables.QuantUnitToCoeffIndex[i]; j < Tables.QuantUnitToCoeffIndex[i + 1]; j++)
|
||||
{
|
||||
channel.QuantizedSpectra[j] = reader.ReadSignedInt(precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal static class Bit
|
||||
{
|
||||
private static uint BitReverse32(uint value)
|
||||
{
|
||||
value = ((value & 0xaaaaaaaa) >> 1) | ((value & 0x55555555) << 1);
|
||||
value = ((value & 0xcccccccc) >> 2) | ((value & 0x33333333) << 2);
|
||||
value = ((value & 0xf0f0f0f0) >> 4) | ((value & 0x0f0f0f0f) << 4);
|
||||
value = ((value & 0xff00ff00) >> 8) | ((value & 0x00ff00ff) << 8);
|
||||
return (value >> 16) | (value << 16);
|
||||
}
|
||||
private static uint BitReverse32(uint value, int bitCount) => BitReverse32(value) >> (32 - bitCount);
|
||||
public static int BitReverse32(int value, int bitCount) => (int) BitReverse32((uint) value, bitCount);
|
||||
|
||||
public static int SignExtend32(int value, int bits)
|
||||
{
|
||||
int shift = 8 * sizeof(int) - bits;
|
||||
return (value << shift) >> shift;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal class BitReader
|
||||
{
|
||||
private byte[] Buffer { get; set; }
|
||||
private int LengthBits { get; set; }
|
||||
public int Position { get; set; }
|
||||
private int Remaining => LengthBits - Position;
|
||||
|
||||
public BitReader(byte[] buffer) => SetBuffer(buffer);
|
||||
|
||||
public void SetBuffer(byte[] buffer)
|
||||
{
|
||||
Buffer = buffer;
|
||||
LengthBits = Buffer?.Length * 8 ?? 0;
|
||||
Position = 0;
|
||||
}
|
||||
|
||||
public int ReadInt(int bitCount)
|
||||
{
|
||||
int value = PeekInt(bitCount);
|
||||
Position += bitCount;
|
||||
return value;
|
||||
}
|
||||
|
||||
public int ReadSignedInt(int bitCount)
|
||||
{
|
||||
int value = PeekInt(bitCount);
|
||||
Position += bitCount;
|
||||
return Bit.SignExtend32(value, bitCount);
|
||||
}
|
||||
|
||||
public bool ReadBool() => ReadInt(1) == 1;
|
||||
|
||||
public int ReadOffsetBinary(int bitCount, OffsetBias bias)
|
||||
{
|
||||
int offset = (1 << (bitCount - 1)) - (int)bias;
|
||||
int value = PeekInt(bitCount) - offset;
|
||||
Position += bitCount;
|
||||
return value;
|
||||
}
|
||||
|
||||
public void AlignPosition(int multiple)
|
||||
{
|
||||
Position = Helpers.GetNextMultiple(Position, multiple);
|
||||
}
|
||||
|
||||
public int PeekInt(int bitCount)
|
||||
{
|
||||
Debug.Assert(bitCount >= 0 && bitCount <= 32);
|
||||
|
||||
if (bitCount > Remaining)
|
||||
{
|
||||
if (Position >= LengthBits) return 0;
|
||||
|
||||
int extraBits = bitCount - Remaining;
|
||||
return PeekIntFallback(Remaining) << extraBits;
|
||||
}
|
||||
|
||||
int byteIndex = Position / 8;
|
||||
int bitIndex = Position % 8;
|
||||
|
||||
if (bitCount <= 9 && Remaining >= 16)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 8 | Buffer[byteIndex + 1];
|
||||
value &= 0xFFFF >> bitIndex;
|
||||
value >>= 16 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
|
||||
if (bitCount <= 17 && Remaining >= 24)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 16 | Buffer[byteIndex + 1] << 8 | Buffer[byteIndex + 2];
|
||||
value &= 0xFFFFFF >> bitIndex;
|
||||
value >>= 24 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
|
||||
if (bitCount <= 25 && Remaining >= 32)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 24 | Buffer[byteIndex + 1] << 16 | Buffer[byteIndex + 2] << 8 | Buffer[byteIndex + 3];
|
||||
value &= (int)(0xFFFFFFFF >> bitIndex);
|
||||
value >>= 32 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
return PeekIntFallback(bitCount);
|
||||
}
|
||||
|
||||
private int PeekIntFallback(int bitCount)
|
||||
{
|
||||
int value = 0;
|
||||
int byteIndex = Position / 8;
|
||||
int bitIndex = Position % 8;
|
||||
|
||||
while (bitCount > 0)
|
||||
{
|
||||
if (bitIndex >= 8)
|
||||
{
|
||||
bitIndex = 0;
|
||||
byteIndex++;
|
||||
}
|
||||
|
||||
int bitsToRead = Math.Min(bitCount, 8 - bitIndex);
|
||||
int mask = 0xFF >> bitIndex;
|
||||
int currentByte = (mask & Buffer[byteIndex]) >> (8 - bitIndex - bitsToRead);
|
||||
|
||||
value = (value << bitsToRead) | currentByte;
|
||||
bitIndex += bitsToRead;
|
||||
bitCount -= bitsToRead;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the bias of an offset binary value. A positive bias can represent one more
|
||||
/// positive value than negative value, and a negative bias can represent one more
|
||||
/// negative value than positive value.
|
||||
/// </summary>
|
||||
/// <remarks>Example:
|
||||
/// A 4-bit offset binary value with a positive bias can store
|
||||
/// the values 8 through -7 inclusive.
|
||||
/// A 4-bit offset binary value with a positive bias can store
|
||||
/// the values 7 through -8 inclusive.</remarks>
|
||||
public enum OffsetBias
|
||||
{
|
||||
Negative = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
#nullable disable
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal static class Helpers
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static short Clamp16(int value)
|
||||
{
|
||||
if (value > short.MaxValue)
|
||||
return short.MaxValue;
|
||||
if (value < short.MinValue)
|
||||
return short.MinValue;
|
||||
return (short)value;
|
||||
}
|
||||
|
||||
public static int GetNextMultiple(int value, int multiple)
|
||||
{
|
||||
if (multiple <= 0)
|
||||
return value;
|
||||
|
||||
if (value % multiple == 0)
|
||||
return value;
|
||||
|
||||
return value + multiple - value % multiple;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the floor of the base 2 logarithm of a specified number.
|
||||
/// </summary>
|
||||
/// <param name="value">The number whose logarithm is to be found.</param>
|
||||
/// <returns>The floor of the base 2 logarithm of <paramref name="value"/>.</returns>
|
||||
public static int Log2(int value)
|
||||
{
|
||||
value |= value >> 1;
|
||||
value |= value >> 2;
|
||||
value |= value >> 4;
|
||||
value |= value >> 8;
|
||||
value |= value >> 16;
|
||||
|
||||
return MultiplyDeBruijnBitPosition[(uint)(value * 0x07C4ACDDU) >> 27];
|
||||
}
|
||||
|
||||
private static readonly int[] MultiplyDeBruijnBitPosition =
|
||||
{
|
||||
0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
|
||||
8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal class Mdct
|
||||
{
|
||||
private int MdctBits { get; }
|
||||
private int MdctSize { get; }
|
||||
private double Scale { get; }
|
||||
|
||||
private static readonly object TableLock = new object();
|
||||
private static int _tableBits = -1;
|
||||
private static readonly List<double[]> SinTables = new List<double[]>();
|
||||
private static readonly List<double[]> CosTables = new List<double[]>();
|
||||
private static readonly List<int[]> ShuffleTables = new List<int[]>();
|
||||
|
||||
private readonly double[] _imdctPrevious;
|
||||
private readonly double[] _imdctWindow;
|
||||
|
||||
private readonly double[] _scratchMdct;
|
||||
private readonly double[] _scratchDct;
|
||||
|
||||
public Mdct(int mdctBits, double[] window, double scale = 1)
|
||||
{
|
||||
SetTables(mdctBits);
|
||||
|
||||
MdctBits = mdctBits;
|
||||
MdctSize = 1 << mdctBits;
|
||||
Scale = scale;
|
||||
|
||||
if (window.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Window must be as long as the MDCT size.", nameof(window));
|
||||
}
|
||||
|
||||
_imdctPrevious = new double[MdctSize];
|
||||
_scratchMdct = new double[MdctSize];
|
||||
_scratchDct = new double[MdctSize];
|
||||
_imdctWindow = window;
|
||||
}
|
||||
|
||||
private static void SetTables(int maxBits)
|
||||
{
|
||||
lock (TableLock)
|
||||
{
|
||||
if (maxBits > _tableBits)
|
||||
{
|
||||
for (int i = _tableBits + 1; i <= maxBits; i++)
|
||||
{
|
||||
GenerateTrigTables(i, out double[] sin, out double[] cos);
|
||||
SinTables.Add(sin);
|
||||
CosTables.Add(cos);
|
||||
ShuffleTables.Add(GenerateShuffleTable(i));
|
||||
}
|
||||
_tableBits = maxBits;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RunImdct(double[] input, double[] output)
|
||||
{
|
||||
if (input.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Input must be as long as the MDCT size.", nameof(input));
|
||||
}
|
||||
|
||||
if (output.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Output must be as long as the MDCT size.", nameof(output));
|
||||
}
|
||||
|
||||
int size = MdctSize;
|
||||
int half = size / 2;
|
||||
double[] dctOut = _scratchMdct;
|
||||
|
||||
Dct4(input, dctOut);
|
||||
|
||||
for (int i = 0; i < half; i++)
|
||||
{
|
||||
output[i] = _imdctWindow[i] * dctOut[i + half] + _imdctPrevious[i];
|
||||
output[i + half] = _imdctWindow[i + half] * -dctOut[size - 1 - i] - _imdctPrevious[i + half];
|
||||
_imdctPrevious[i] = _imdctWindow[size - 1 - i] * -dctOut[half - i - 1];
|
||||
_imdctPrevious[i + half] = _imdctWindow[half - i - 1] * dctOut[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does a Type-4 DCT.
|
||||
/// </summary>
|
||||
/// <param name="input">The input array containing the time or frequency-domain samples</param>
|
||||
/// <param name="output">The output array that will contain the transformed time or frequency-domain samples</param>
|
||||
private void Dct4(double[] input, double[] output)
|
||||
{
|
||||
int[] shuffleTable = ShuffleTables[MdctBits];
|
||||
double[] sinTable = SinTables[MdctBits];
|
||||
double[] cosTable = CosTables[MdctBits];
|
||||
double[] dctTemp = _scratchDct;
|
||||
|
||||
int size = MdctSize;
|
||||
int lastIndex = size - 1;
|
||||
int halfSize = size / 2;
|
||||
|
||||
for (int i = 0; i < halfSize; i++)
|
||||
{
|
||||
int i2 = i * 2;
|
||||
double a = input[i2];
|
||||
double b = input[lastIndex - i2];
|
||||
double sin = sinTable[i];
|
||||
double cos = cosTable[i];
|
||||
dctTemp[i2] = a * cos + b * sin;
|
||||
dctTemp[i2 + 1] = a * sin - b * cos;
|
||||
}
|
||||
int stageCount = MdctBits - 1;
|
||||
|
||||
for (int stage = 0; stage < stageCount; stage++)
|
||||
{
|
||||
int blockCount = 1 << stage;
|
||||
int blockSizeBits = stageCount - stage;
|
||||
int blockHalfSizeBits = blockSizeBits - 1;
|
||||
int blockSize = 1 << blockSizeBits;
|
||||
int blockHalfSize = 1 << blockHalfSizeBits;
|
||||
sinTable = SinTables[blockHalfSizeBits];
|
||||
cosTable = CosTables[blockHalfSizeBits];
|
||||
|
||||
for (int block = 0; block < blockCount; block++)
|
||||
{
|
||||
for (int i = 0; i < blockHalfSize; i++)
|
||||
{
|
||||
int frontPos = (block * blockSize + i) * 2;
|
||||
int backPos = frontPos + blockSize;
|
||||
double a = dctTemp[frontPos] - dctTemp[backPos];
|
||||
double b = dctTemp[frontPos + 1] - dctTemp[backPos + 1];
|
||||
double sin = sinTable[i];
|
||||
double cos = cosTable[i];
|
||||
dctTemp[frontPos] += dctTemp[backPos];
|
||||
dctTemp[frontPos + 1] += dctTemp[backPos + 1];
|
||||
dctTemp[backPos] = a * cos + b * sin;
|
||||
dctTemp[backPos + 1] = a * sin - b * cos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MdctSize; i++)
|
||||
{
|
||||
output[i] = dctTemp[shuffleTable[i]] * Scale;
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GenerateTrigTables(int sizeBits, out double[] sin, out double[] cos)
|
||||
{
|
||||
int size = 1 << sizeBits;
|
||||
sin = new double[size];
|
||||
cos = new double[size];
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
double value = Math.PI * (4 * i + 1) / (4 * size);
|
||||
sin[i] = Math.Sin(value);
|
||||
cos[i] = Math.Cos(value);
|
||||
}
|
||||
}
|
||||
|
||||
internal static int[] GenerateShuffleTable(int sizeBits)
|
||||
{
|
||||
int size = 1 << sizeBits;
|
||||
var table = new int[size];
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
table[i] = Bit.BitReverse32(i ^ (i / 2), sizeBits);
|
||||
}
|
||||
|
||||
return table;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Templates;
|
||||
using Avalonia.Data;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Threading;
|
||||
using System.Collections.Specialized;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed class ConsoleWindow : Window
|
||||
{
|
||||
private readonly AvaloniaList<LogLine> _sourceLines;
|
||||
private readonly AvaloniaList<LogLine> _visibleLines = new();
|
||||
private readonly ListBox _list;
|
||||
private readonly TextBox _searchBox;
|
||||
private readonly CheckBox _autoScrollCheck;
|
||||
|
||||
public ConsoleWindow(
|
||||
AvaloniaList<LogLine> lines,
|
||||
Action clear,
|
||||
bool autoScroll)
|
||||
{
|
||||
var loc = Localization.Instance;
|
||||
|
||||
_sourceLines = lines;
|
||||
Title = loc.Get("Console.WindowTitle");
|
||||
Width = 980;
|
||||
Height = 620;
|
||||
MinWidth = 520;
|
||||
MinHeight = 320;
|
||||
Background = new SolidColorBrush(Color.Parse("#0D1017"));
|
||||
Icon = new WindowIcon(AssetLoader.Open(new Uri("avares://SharpEmu.GUI/Assets/SharpEmu.ico")));
|
||||
|
||||
_searchBox = new TextBox
|
||||
{
|
||||
Watermark = loc.Get("Console.SearchWatermark"),
|
||||
Width = 320,
|
||||
Margin = new Thickness(0, 0, 12, 0),
|
||||
};
|
||||
_autoScrollCheck = new CheckBox
|
||||
{
|
||||
Content = loc.Get("Console.AutoScroll"),
|
||||
IsChecked = autoScroll,
|
||||
FontSize = 12,
|
||||
Margin = new Thickness(0, 0, 12, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
var copyButton = new Button
|
||||
{
|
||||
Classes = { "ghost" },
|
||||
Content = loc.Get("Console.Copy"),
|
||||
Padding = new Thickness(10, 4),
|
||||
Margin = new Thickness(0, 0, 8, 0),
|
||||
};
|
||||
var clearButton = new Button
|
||||
{
|
||||
Classes = { "ghost" },
|
||||
Content = loc.Get("Console.Clear"),
|
||||
Padding = new Thickness(10, 4),
|
||||
};
|
||||
copyButton.Click += async (_, _) => await CopyAsync();
|
||||
clearButton.Click += (_, _) => clear();
|
||||
_searchBox.TextChanged += (_, _) => RefreshVisibleLines();
|
||||
|
||||
_list = new ListBox
|
||||
{
|
||||
Classes = { "console" },
|
||||
ItemsSource = _visibleLines,
|
||||
BorderThickness = new Thickness(1),
|
||||
BorderBrush = new SolidColorBrush(Color.Parse("#232B3A")),
|
||||
ItemTemplate = new FuncDataTemplate<LogLine>((_, _) =>
|
||||
{
|
||||
var text = new TextBlock { TextWrapping = TextWrapping.NoWrap };
|
||||
text.Bind(TextBlock.TextProperty, new Binding(nameof(LogLine.Text)));
|
||||
text.Bind(TextBlock.ForegroundProperty, new Binding(nameof(LogLine.Brush)));
|
||||
return text;
|
||||
}),
|
||||
};
|
||||
|
||||
Content = new Grid
|
||||
{
|
||||
Margin = new Thickness(12),
|
||||
RowDefinitions = new RowDefinitions("Auto,*"),
|
||||
Children =
|
||||
{
|
||||
new Grid
|
||||
{
|
||||
Margin = new Thickness(0, 0, 0, 8),
|
||||
ColumnDefinitions = new ColumnDefinitions("*,Auto,Auto,Auto,Auto"),
|
||||
Children =
|
||||
{
|
||||
new TextBlock
|
||||
{
|
||||
Classes = { "sectionTitle" },
|
||||
Text = loc.Get("Console.Title"),
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
},
|
||||
_searchBox.WithGridColumn(1),
|
||||
_autoScrollCheck.WithGridColumn(2),
|
||||
copyButton.WithGridColumn(3),
|
||||
clearButton.WithGridColumn(4),
|
||||
},
|
||||
},
|
||||
_list.WithGridRow(1),
|
||||
},
|
||||
};
|
||||
|
||||
lines.CollectionChanged += OnLinesChanged;
|
||||
Closed += (_, _) => lines.CollectionChanged -= OnLinesChanged;
|
||||
RefreshVisibleLines();
|
||||
}
|
||||
|
||||
private void OnLinesChanged(object? sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
RefreshVisibleLines();
|
||||
if (_autoScrollCheck.IsChecked == true)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => (_list.Scroll as ScrollViewer)?.ScrollToEnd());
|
||||
}
|
||||
}
|
||||
|
||||
private void RefreshVisibleLines()
|
||||
{
|
||||
var query = _searchBox.Text ?? string.Empty;
|
||||
_visibleLines.Clear();
|
||||
_visibleLines.AddRange(string.IsNullOrWhiteSpace(query)
|
||||
? _sourceLines
|
||||
: _sourceLines.Where(line => line.Text.Contains(query, StringComparison.OrdinalIgnoreCase)));
|
||||
}
|
||||
|
||||
private async Task CopyAsync()
|
||||
{
|
||||
if (_visibleLines.Count == 0 || Clipboard is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await Clipboard.SetTextAsync(string.Join(Environment.NewLine, _visibleLines.Select(line => line.Text)));
|
||||
}
|
||||
}
|
||||
|
||||
file static class GridExtensions
|
||||
{
|
||||
public static T WithGridColumn<T>(this T control, int column) where T : Control
|
||||
{
|
||||
Grid.SetColumn(control, column);
|
||||
return control;
|
||||
}
|
||||
|
||||
public static T WithGridRow<T>(this T control, int row) where T : Control
|
||||
{
|
||||
Grid.SetRow(control, row);
|
||||
return control;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,252 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.IO.Pipes;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Minimal Discord Rich Presence client. Speaks Discord's local IPC
|
||||
/// protocol (framed JSON over the discord-ipc-N named pipe) directly, so no
|
||||
/// external dependency is needed. All failures are silent: no Discord, no
|
||||
/// presence, no impact on the launcher.
|
||||
/// </summary>
|
||||
public sealed class DiscordRichPresence : IDisposable
|
||||
{
|
||||
private const int OpHandshake = 0;
|
||||
private const int OpFrame = 1;
|
||||
private const int MaxFrameBytes = 64 * 1024;
|
||||
|
||||
private static readonly JsonSerializerOptions JsonOptions = new()
|
||||
{
|
||||
DefaultIgnoreCondition = System.Text.Json.Serialization.JsonIgnoreCondition.WhenWritingNull,
|
||||
};
|
||||
|
||||
private readonly object _gate = new();
|
||||
private readonly string _clientId;
|
||||
private readonly AutoResetEvent _signal = new(false);
|
||||
private readonly Thread _worker;
|
||||
|
||||
private NamedPipeClientStream? _pipe;
|
||||
private PresenceState? _desired;
|
||||
private PresenceState? _sent;
|
||||
private volatile bool _disposed;
|
||||
|
||||
private sealed record PresenceState(string Details, string? State, long? StartUnixSeconds);
|
||||
|
||||
public DiscordRichPresence(string clientId)
|
||||
{
|
||||
_clientId = clientId;
|
||||
_worker = new Thread(WorkerLoop)
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = "DiscordRichPresence",
|
||||
};
|
||||
_worker.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Requests the given presence; the worker applies it asynchronously and
|
||||
/// retries (with reconnection) until it is delivered or replaced.
|
||||
/// </summary>
|
||||
public void SetPresence(string details, string? state = null, long? startUnixSeconds = null)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
_desired = new PresenceState(details, state, startUnixSeconds);
|
||||
}
|
||||
|
||||
Trace($"queued details=\"{details}\" state=\"{state}\"");
|
||||
_signal.Set();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_disposed = true;
|
||||
_signal.Set();
|
||||
ClosePipe();
|
||||
}
|
||||
|
||||
private void WorkerLoop()
|
||||
{
|
||||
while (!_disposed)
|
||||
{
|
||||
// Woken immediately on presence changes; the periodic tick
|
||||
// retries after connection failures (e.g. Discord starts later).
|
||||
_signal.WaitOne(TimeSpan.FromSeconds(15));
|
||||
if (_disposed || _clientId.Length == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PresenceState? desired;
|
||||
lock (_gate)
|
||||
{
|
||||
desired = _desired;
|
||||
}
|
||||
|
||||
if (desired is null || desired == _sent)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
EnsureConnected();
|
||||
SendActivity(desired);
|
||||
_sent = desired;
|
||||
Trace($"sent details=\"{desired.Details}\" state=\"{desired.State}\"");
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
// Connection died (or never existed); reconnect on a later tick.
|
||||
Trace($"send failed: {exception.Message}");
|
||||
ClosePipe();
|
||||
_sent = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureConnected()
|
||||
{
|
||||
if (_pipe is { IsConnected: true })
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ClosePipe();
|
||||
Exception? lastError = null;
|
||||
for (var index = 0; index < 10; index++)
|
||||
{
|
||||
var pipe = new NamedPipeClientStream(
|
||||
".",
|
||||
$"discord-ipc-{index}",
|
||||
PipeDirection.InOut,
|
||||
PipeOptions.Asynchronous);
|
||||
try
|
||||
{
|
||||
pipe.Connect(500);
|
||||
_pipe = pipe;
|
||||
WriteFrame(OpHandshake, JsonSerializer.Serialize(new
|
||||
{
|
||||
v = 1,
|
||||
client_id = _clientId,
|
||||
}));
|
||||
|
||||
// Discord replies with a READY (or error) frame; consume it
|
||||
// so the pipe buffer stays drained.
|
||||
_ = ReadFrame();
|
||||
return;
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
lastError = exception;
|
||||
pipe.Dispose();
|
||||
_pipe = null;
|
||||
}
|
||||
}
|
||||
|
||||
throw lastError ?? new IOException("Discord IPC pipe not found.");
|
||||
}
|
||||
|
||||
private void SendActivity(PresenceState presence)
|
||||
{
|
||||
var payload = new Dictionary<string, object?>
|
||||
{
|
||||
["cmd"] = "SET_ACTIVITY",
|
||||
["nonce"] = Guid.NewGuid().ToString(),
|
||||
["args"] = new Dictionary<string, object?>
|
||||
{
|
||||
["pid"] = Environment.ProcessId,
|
||||
["activity"] = new Dictionary<string, object?>
|
||||
{
|
||||
["details"] = presence.Details,
|
||||
["state"] = presence.State,
|
||||
["timestamps"] = presence.StartUnixSeconds is { } start
|
||||
? new Dictionary<string, object?> { ["start"] = start }
|
||||
: null,
|
||||
["assets"] = new Dictionary<string, object?>
|
||||
{
|
||||
["large_image"] = "logo",
|
||||
["large_text"] = "SharpEmu",
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
WriteFrame(OpFrame, JsonSerializer.Serialize(payload, JsonOptions));
|
||||
|
||||
// Consume Discord's acknowledgement to keep the pipe drained.
|
||||
_ = ReadFrame();
|
||||
}
|
||||
|
||||
private void WriteFrame(int opcode, string json)
|
||||
{
|
||||
var pipe = _pipe ?? throw new IOException("Discord IPC pipe is not connected.");
|
||||
var payload = Encoding.UTF8.GetBytes(json);
|
||||
var frame = new byte[8 + payload.Length];
|
||||
BitConverter.TryWriteBytes(frame.AsSpan(0, 4), opcode);
|
||||
BitConverter.TryWriteBytes(frame.AsSpan(4, 4), payload.Length);
|
||||
payload.CopyTo(frame, 8);
|
||||
pipe.Write(frame, 0, frame.Length);
|
||||
pipe.Flush();
|
||||
}
|
||||
|
||||
private string ReadFrame()
|
||||
{
|
||||
var pipe = _pipe ?? throw new IOException("Discord IPC pipe is not connected.");
|
||||
var header = ReadExactly(pipe, 8);
|
||||
var length = BitConverter.ToInt32(header, 4);
|
||||
if (length is < 0 or > MaxFrameBytes)
|
||||
{
|
||||
throw new IOException($"Discord IPC frame length {length} is out of range.");
|
||||
}
|
||||
|
||||
return Encoding.UTF8.GetString(ReadExactly(pipe, length));
|
||||
}
|
||||
|
||||
private static byte[] ReadExactly(NamedPipeClientStream pipe, int count)
|
||||
{
|
||||
var buffer = new byte[count];
|
||||
var read = 0;
|
||||
while (read < count)
|
||||
{
|
||||
var chunk = pipe.Read(buffer, read, count - read);
|
||||
if (chunk <= 0)
|
||||
{
|
||||
throw new IOException("Discord IPC pipe closed.");
|
||||
}
|
||||
|
||||
read += chunk;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private static void Trace(string message)
|
||||
{
|
||||
if (string.Equals(
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_LOG_DISCORD"),
|
||||
"1",
|
||||
StringComparison.Ordinal))
|
||||
{
|
||||
Console.Error.WriteLine($"[DISCORD] {message}");
|
||||
}
|
||||
}
|
||||
|
||||
private void ClosePipe()
|
||||
{
|
||||
var pipe = _pipe;
|
||||
_pipe = null;
|
||||
try
|
||||
{
|
||||
pipe?.Dispose();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Best effort; the pipe may already be broken.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,637 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Launches the SharpEmu CLI as a child process with the same CET/CFG mitigation
|
||||
/// opt-outs the CLI would apply to its own relaunched child, while capturing
|
||||
/// stdout/stderr through pipes. The CLI's internal relaunch is suppressed via
|
||||
/// SHARPEMU_DISABLE_MITIGATION_RELAUNCH so output is not lost to a detached
|
||||
/// console. A kill-on-close job object ties the emulator's lifetime to the GUI.
|
||||
/// </summary>
|
||||
internal sealed class EmulatorProcess : IDisposable
|
||||
{
|
||||
private const uint EXTENDED_STARTUPINFO_PRESENT = 0x00080000;
|
||||
private const uint CREATE_NO_WINDOW = 0x08000000;
|
||||
private const int STARTF_USESTDHANDLES = 0x00000100;
|
||||
private const uint HANDLE_FLAG_INHERIT = 0x00000001;
|
||||
private const uint INFINITE = 0xFFFFFFFF;
|
||||
private const int PROC_THREAD_ATTRIBUTE_MITIGATION_POLICY = 0x00020007;
|
||||
private const uint JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000;
|
||||
private const int JobObjectExtendedLimitInformation = 9;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF = 0x00000002UL << 28;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF = 0x00000002UL << 32;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
|
||||
private readonly object _sync = new();
|
||||
private nint _processHandle;
|
||||
private nint _jobHandle;
|
||||
private Process? _fallbackProcess;
|
||||
private bool _running;
|
||||
private bool _disposed;
|
||||
|
||||
public event Action<string, bool>? OutputReceived;
|
||||
|
||||
public event Action<int>? Exited;
|
||||
|
||||
public bool IsRunning
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
return _running;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Start(string exePath, IReadOnlyList<string> arguments, string? workingDirectory)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
if (_running)
|
||||
{
|
||||
throw new InvalidOperationException("The emulator process is already running.");
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
StartWindows(exePath, arguments, workingDirectory);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartFallback(exePath, arguments, workingDirectory);
|
||||
}
|
||||
|
||||
_running = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Prefer terminating the job: it kills the whole tree, including
|
||||
// any children the emulator spawned, even when the main process
|
||||
// is wedged in a GPU driver call.
|
||||
if (_jobHandle != 0)
|
||||
{
|
||||
_ = TerminateJobObject(_jobHandle, 1);
|
||||
}
|
||||
|
||||
if (_processHandle != 0)
|
||||
{
|
||||
_ = TerminateProcess(_processHandle, 1);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_fallbackProcess?.Kill(entireProcessTree: true);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
// Already exited.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
|
||||
Stop();
|
||||
}
|
||||
|
||||
private void StartWindows(string exePath, IReadOnlyList<string> arguments, string? workingDirectory)
|
||||
{
|
||||
// The CLI would otherwise relaunch itself into a mitigated child whose
|
||||
// console output cannot flow through our pipes.
|
||||
Environment.SetEnvironmentVariable("SHARPEMU_DISABLE_MITIGATION_RELAUNCH", "1");
|
||||
|
||||
var securityAttributes = new SECURITY_ATTRIBUTES
|
||||
{
|
||||
nLength = Marshal.SizeOf<SECURITY_ATTRIBUTES>(),
|
||||
bInheritHandle = 1,
|
||||
};
|
||||
|
||||
if (!CreatePipe(out var stdoutRead, out var stdoutWrite, ref securityAttributes, 0) ||
|
||||
!CreatePipe(out var stderrRead, out var stderrWrite, ref securityAttributes, 0))
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to create output pipes.");
|
||||
}
|
||||
|
||||
_ = SetHandleInformation(stdoutRead, HANDLE_FLAG_INHERIT, 0);
|
||||
_ = SetHandleInformation(stderrRead, HANDLE_FLAG_INHERIT, 0);
|
||||
|
||||
var startupInfoEx = new STARTUPINFOEX();
|
||||
startupInfoEx.StartupInfo.cb = Marshal.SizeOf<STARTUPINFOEX>();
|
||||
startupInfoEx.StartupInfo.dwFlags = STARTF_USESTDHANDLES;
|
||||
startupInfoEx.StartupInfo.hStdOutput = stdoutWrite;
|
||||
startupInfoEx.StartupInfo.hStdError = stderrWrite;
|
||||
|
||||
nint attributeList = 0;
|
||||
nint mitigationPolicies = 0;
|
||||
try
|
||||
{
|
||||
nuint attributeListSize = 0;
|
||||
_ = InitializeProcThreadAttributeList(0, 1, 0, ref attributeListSize);
|
||||
attributeList = Marshal.AllocHGlobal((nint)attributeListSize);
|
||||
if (!InitializeProcThreadAttributeList(attributeList, 1, 0, ref attributeListSize))
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to initialize the process attribute list.");
|
||||
}
|
||||
|
||||
startupInfoEx.lpAttributeList = attributeList;
|
||||
|
||||
var policy1 = PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF;
|
||||
var policy2 =
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF |
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF;
|
||||
|
||||
mitigationPolicies = Marshal.AllocHGlobal(sizeof(ulong) * 2);
|
||||
Marshal.WriteInt64(mitigationPolicies, unchecked((long)policy1));
|
||||
Marshal.WriteInt64(nint.Add(mitigationPolicies, sizeof(long)), unchecked((long)policy2));
|
||||
|
||||
if (!UpdateProcThreadAttribute(
|
||||
attributeList,
|
||||
0,
|
||||
PROC_THREAD_ATTRIBUTE_MITIGATION_POLICY,
|
||||
mitigationPolicies,
|
||||
(nuint)(sizeof(ulong) * 2),
|
||||
0,
|
||||
0))
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to apply the mitigation policy.");
|
||||
}
|
||||
|
||||
var currentDirectory = workingDirectory ?? Environment.CurrentDirectory;
|
||||
var created = CreateProcessW(
|
||||
exePath,
|
||||
new StringBuilder(BuildCommandLine(exePath, arguments)),
|
||||
0,
|
||||
0,
|
||||
true,
|
||||
EXTENDED_STARTUPINFO_PRESENT | CREATE_NO_WINDOW,
|
||||
0,
|
||||
currentDirectory,
|
||||
ref startupInfoEx,
|
||||
out var processInfo);
|
||||
|
||||
if (!created)
|
||||
{
|
||||
var error = Marshal.GetLastWin32Error();
|
||||
throw new Win32Exception(error, $"Failed to start '{exePath}' with CET/CFG mitigation disabled (Win32 error {error}: {new Win32Exception(error).Message}).");
|
||||
}
|
||||
|
||||
CloseHandle(processInfo.hThread);
|
||||
_processHandle = processInfo.hProcess;
|
||||
|
||||
_jobHandle = CreateJobObjectW(0, null);
|
||||
if (_jobHandle != 0 &&
|
||||
(!TryEnableKillOnJobClose(_jobHandle) || !AssignProcessToJobObject(_jobHandle, processInfo.hProcess)))
|
||||
{
|
||||
CloseHandle(_jobHandle);
|
||||
_jobHandle = 0;
|
||||
}
|
||||
|
||||
StartReaderThread(stdoutRead, isError: false);
|
||||
StartReaderThread(stderrRead, isError: true);
|
||||
StartExitWatcherThread();
|
||||
}
|
||||
catch
|
||||
{
|
||||
CloseHandle(stdoutRead);
|
||||
CloseHandle(stderrRead);
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// The child owns duplicated pipe write ends; closing ours lets the
|
||||
// readers observe EOF when the child exits.
|
||||
CloseHandle(stdoutWrite);
|
||||
CloseHandle(stderrWrite);
|
||||
|
||||
if (attributeList != 0)
|
||||
{
|
||||
DeleteProcThreadAttributeList(attributeList);
|
||||
Marshal.FreeHGlobal(attributeList);
|
||||
}
|
||||
|
||||
if (mitigationPolicies != 0)
|
||||
{
|
||||
Marshal.FreeHGlobal(mitigationPolicies);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void StartFallback(string exePath, IReadOnlyList<string> arguments, string? workingDirectory)
|
||||
{
|
||||
var startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = exePath,
|
||||
WorkingDirectory = workingDirectory ?? Environment.CurrentDirectory,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
};
|
||||
foreach (var argument in arguments)
|
||||
{
|
||||
startInfo.ArgumentList.Add(argument);
|
||||
}
|
||||
|
||||
var process = new Process { StartInfo = startInfo, EnableRaisingEvents = true };
|
||||
process.OutputDataReceived += (_, e) =>
|
||||
{
|
||||
if (e.Data is not null)
|
||||
{
|
||||
OutputReceived?.Invoke(e.Data, false);
|
||||
}
|
||||
};
|
||||
process.ErrorDataReceived += (_, e) =>
|
||||
{
|
||||
if (e.Data is not null)
|
||||
{
|
||||
OutputReceived?.Invoke(e.Data, true);
|
||||
}
|
||||
};
|
||||
process.Exited += (_, _) =>
|
||||
{
|
||||
int exitCode;
|
||||
try
|
||||
{
|
||||
exitCode = process.ExitCode;
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
exitCode = -1;
|
||||
}
|
||||
|
||||
OnExited(exitCode);
|
||||
};
|
||||
|
||||
process.Start();
|
||||
process.BeginOutputReadLine();
|
||||
process.BeginErrorReadLine();
|
||||
_fallbackProcess = process;
|
||||
}
|
||||
|
||||
private void StartReaderThread(nint readHandle, bool isError)
|
||||
{
|
||||
var thread = new Thread(() =>
|
||||
{
|
||||
using var stream = new FileStream(new SafeFileHandle(readHandle, ownsHandle: true), FileAccess.Read);
|
||||
using var reader = new StreamReader(stream, Encoding.UTF8);
|
||||
try
|
||||
{
|
||||
while (reader.ReadLine() is { } line)
|
||||
{
|
||||
OutputReceived?.Invoke(line, isError);
|
||||
}
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
// Pipe broken on process teardown.
|
||||
}
|
||||
})
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = isError ? "SharpEmu stderr reader" : "SharpEmu stdout reader",
|
||||
};
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
private void StartExitWatcherThread()
|
||||
{
|
||||
var processHandle = _processHandle;
|
||||
var thread = new Thread(() =>
|
||||
{
|
||||
_ = WaitForSingleObject(processHandle, INFINITE);
|
||||
var exitCode = GetExitCodeProcess(processHandle, out var rawExitCode)
|
||||
? unchecked((int)rawExitCode)
|
||||
: -1;
|
||||
OnExited(exitCode);
|
||||
})
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = "SharpEmu exit watcher",
|
||||
};
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
private void OnExited(int exitCode)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_running = false;
|
||||
if (_processHandle != 0)
|
||||
{
|
||||
CloseHandle(_processHandle);
|
||||
_processHandle = 0;
|
||||
}
|
||||
|
||||
if (_jobHandle != 0)
|
||||
{
|
||||
CloseHandle(_jobHandle);
|
||||
_jobHandle = 0;
|
||||
}
|
||||
|
||||
_fallbackProcess?.Dispose();
|
||||
_fallbackProcess = null;
|
||||
}
|
||||
|
||||
Exited?.Invoke(exitCode);
|
||||
}
|
||||
|
||||
private static bool TryEnableKillOnJobClose(nint jobHandle)
|
||||
{
|
||||
var extendedLimitInfo = new JOBOBJECT_EXTENDED_LIMIT_INFORMATION
|
||||
{
|
||||
BasicLimitInformation = new JOBOBJECT_BASIC_LIMIT_INFORMATION
|
||||
{
|
||||
LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE,
|
||||
},
|
||||
};
|
||||
|
||||
var size = Marshal.SizeOf<JOBOBJECT_EXTENDED_LIMIT_INFORMATION>();
|
||||
var memory = Marshal.AllocHGlobal(size);
|
||||
try
|
||||
{
|
||||
Marshal.StructureToPtr(extendedLimitInfo, memory, false);
|
||||
return SetInformationJobObject(
|
||||
jobHandle,
|
||||
JobObjectExtendedLimitInformation,
|
||||
memory,
|
||||
unchecked((uint)size));
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(memory);
|
||||
}
|
||||
}
|
||||
|
||||
private static string BuildCommandLine(string processPath, IReadOnlyList<string> args)
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
builder.Append(QuoteArgument(processPath));
|
||||
for (var i = 0; i < args.Count; i++)
|
||||
{
|
||||
builder.Append(' ');
|
||||
builder.Append(QuoteArgument(args[i]));
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
private static string QuoteArgument(string argument)
|
||||
{
|
||||
if (argument.Length == 0)
|
||||
{
|
||||
return "\"\"";
|
||||
}
|
||||
|
||||
var needsQuotes = false;
|
||||
foreach (var c in argument)
|
||||
{
|
||||
if (char.IsWhiteSpace(c) || c == '"')
|
||||
{
|
||||
needsQuotes = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!needsQuotes)
|
||||
{
|
||||
return argument;
|
||||
}
|
||||
|
||||
var builder = new StringBuilder(argument.Length + 2);
|
||||
builder.Append('"');
|
||||
|
||||
var backslashCount = 0;
|
||||
foreach (var c in argument)
|
||||
{
|
||||
if (c == '\\')
|
||||
{
|
||||
backslashCount++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (c == '"')
|
||||
{
|
||||
builder.Append('\\', (backslashCount * 2) + 1);
|
||||
builder.Append('"');
|
||||
backslashCount = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (backslashCount > 0)
|
||||
{
|
||||
builder.Append('\\', backslashCount);
|
||||
backslashCount = 0;
|
||||
}
|
||||
|
||||
builder.Append(c);
|
||||
}
|
||||
|
||||
if (backslashCount > 0)
|
||||
{
|
||||
builder.Append('\\', backslashCount * 2);
|
||||
}
|
||||
|
||||
builder.Append('"');
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct SECURITY_ATTRIBUTES
|
||||
{
|
||||
public int nLength;
|
||||
public nint lpSecurityDescriptor;
|
||||
public int bInheritHandle;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct STARTUPINFO
|
||||
{
|
||||
public int cb;
|
||||
public nint lpReserved;
|
||||
public nint lpDesktop;
|
||||
public nint lpTitle;
|
||||
public int dwX;
|
||||
public int dwY;
|
||||
public int dwXSize;
|
||||
public int dwYSize;
|
||||
public int dwXCountChars;
|
||||
public int dwYCountChars;
|
||||
public int dwFillAttribute;
|
||||
public int dwFlags;
|
||||
public short wShowWindow;
|
||||
public short cbReserved2;
|
||||
public nint lpReserved2;
|
||||
public nint hStdInput;
|
||||
public nint hStdOutput;
|
||||
public nint hStdError;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct STARTUPINFOEX
|
||||
{
|
||||
public STARTUPINFO StartupInfo;
|
||||
public nint lpAttributeList;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct PROCESS_INFORMATION
|
||||
{
|
||||
public nint hProcess;
|
||||
public nint hThread;
|
||||
public int dwProcessId;
|
||||
public int dwThreadId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct JOBOBJECT_BASIC_LIMIT_INFORMATION
|
||||
{
|
||||
public long PerProcessUserTimeLimit;
|
||||
public long PerJobUserTimeLimit;
|
||||
public uint LimitFlags;
|
||||
public nuint MinimumWorkingSetSize;
|
||||
public nuint MaximumWorkingSetSize;
|
||||
public uint ActiveProcessLimit;
|
||||
public nint Affinity;
|
||||
public uint PriorityClass;
|
||||
public uint SchedulingClass;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct IO_COUNTERS
|
||||
{
|
||||
public ulong ReadOperationCount;
|
||||
public ulong WriteOperationCount;
|
||||
public ulong OtherOperationCount;
|
||||
public ulong ReadTransferCount;
|
||||
public ulong WriteTransferCount;
|
||||
public ulong OtherTransferCount;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION
|
||||
{
|
||||
public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
|
||||
public IO_COUNTERS IoInfo;
|
||||
public nuint ProcessMemoryLimit;
|
||||
public nuint JobMemoryLimit;
|
||||
public nuint PeakProcessMemoryUsed;
|
||||
public nuint PeakJobMemoryUsed;
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CreatePipe(
|
||||
out nint hReadPipe,
|
||||
out nint hWritePipe,
|
||||
ref SECURITY_ATTRIBUTES lpPipeAttributes,
|
||||
uint nSize);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetHandleInformation(nint hObject, uint dwMask, uint dwFlags);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool InitializeProcThreadAttributeList(
|
||||
nint lpAttributeList,
|
||||
int dwAttributeCount,
|
||||
int dwFlags,
|
||||
ref nuint lpSize);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool UpdateProcThreadAttribute(
|
||||
nint lpAttributeList,
|
||||
uint dwFlags,
|
||||
nint attribute,
|
||||
nint lpValue,
|
||||
nuint cbSize,
|
||||
nint lpPreviousValue,
|
||||
nint lpReturnSize);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern void DeleteProcThreadAttributeList(nint lpAttributeList);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateJobObjectW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern nint CreateJobObjectW(nint lpJobAttributes, string? lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetInformationJobObject(
|
||||
nint hJob,
|
||||
int jobObjectInfoClass,
|
||||
nint lpJobObjectInfo,
|
||||
uint cbJobObjectInfoLength);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool AssignProcessToJobObject(nint hJob, nint hProcess);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateProcessW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CreateProcessW(
|
||||
string applicationName,
|
||||
StringBuilder commandLine,
|
||||
nint processAttributes,
|
||||
nint threadAttributes,
|
||||
[MarshalAs(UnmanagedType.Bool)] bool inheritHandles,
|
||||
uint creationFlags,
|
||||
nint environment,
|
||||
string currentDirectory,
|
||||
ref STARTUPINFOEX startupInfo,
|
||||
out PROCESS_INFORMATION processInformation);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern uint WaitForSingleObject(nint handle, uint milliseconds);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool GetExitCodeProcess(nint process, out uint exitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool TerminateProcess(nint process, uint exitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool TerminateJobObject(nint job, uint exitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CloseHandle(nint handle);
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.ComponentModel;
|
||||
using Avalonia;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Media.Imaging;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed class GameEntry : INotifyPropertyChanged
|
||||
{
|
||||
// Placeholder gradients for games without cover art, picked
|
||||
// deterministically from the game name so a game keeps its color.
|
||||
private static readonly (Color Start, Color End)[] PlaceholderPalette =
|
||||
{
|
||||
(Color.Parse("#5B4B8A"), Color.Parse("#2C2A4A")),
|
||||
(Color.Parse("#1F6E8C"), Color.Parse("#173B45")),
|
||||
(Color.Parse("#7A4069"), Color.Parse("#3B1C32")),
|
||||
(Color.Parse("#2D6A4F"), Color.Parse("#1B3A2B")),
|
||||
(Color.Parse("#8C5425"), Color.Parse("#4A2B12")),
|
||||
(Color.Parse("#4F6D9E"), Color.Parse("#263349")),
|
||||
(Color.Parse("#8A4B4B"), Color.Parse("#3F2222")),
|
||||
(Color.Parse("#3E7C7B"), Color.Parse("#1E3D3C")),
|
||||
};
|
||||
|
||||
private Bitmap? _cover;
|
||||
private IBrush? _placeholderBrush;
|
||||
private long _sizeBytes;
|
||||
|
||||
public GameEntry(
|
||||
string name, string? titleId, string? version, string path, long sizeBytes,
|
||||
string? coverPath, string? backgroundPath)
|
||||
{
|
||||
Name = name;
|
||||
TitleId = titleId;
|
||||
Version = version;
|
||||
Path = path;
|
||||
_sizeBytes = sizeBytes;
|
||||
CoverPath = coverPath;
|
||||
BackgroundPath = backgroundPath;
|
||||
Initials = ComputeInitials(name);
|
||||
}
|
||||
|
||||
public event PropertyChangedEventHandler? PropertyChanged;
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public string? TitleId { get; }
|
||||
|
||||
/// <summary>Content version from sce_sys/param.json, e.g. "01.000.000".</summary>
|
||||
public string? Version { get; }
|
||||
|
||||
public string Path { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Total size of the game. Initially the eboot's own size from the scan;
|
||||
/// replaced with the full install folder size once computed in the
|
||||
/// background.
|
||||
/// </summary>
|
||||
public long SizeBytes
|
||||
{
|
||||
get => _sizeBytes;
|
||||
set
|
||||
{
|
||||
if (_sizeBytes == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_sizeBytes = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(SizeBytes)));
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(SizeText)));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Path to the cover art image shipped with the game, if found.</summary>
|
||||
public string? CoverPath { get; }
|
||||
|
||||
/// <summary>Path to the key art (pic0/pic1) shipped with the game, if found.</summary>
|
||||
public string? BackgroundPath { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Decoded key art used as the window backdrop while this game is
|
||||
/// selected. Loaded on demand and cached; not exposed via binding.
|
||||
/// </summary>
|
||||
public Bitmap? Background { get; set; }
|
||||
|
||||
public string Initials { get; }
|
||||
|
||||
// Built lazily: brushes are AvaloniaObjects that must be created on the
|
||||
// UI thread, while GameEntry itself is constructed on the scan thread.
|
||||
public IBrush PlaceholderBrush => _placeholderBrush ??= BuildPlaceholderBrush(Name);
|
||||
|
||||
/// <summary>Decoded cover art; loaded asynchronously after the library scan.</summary>
|
||||
public Bitmap? Cover
|
||||
{
|
||||
get => _cover;
|
||||
set
|
||||
{
|
||||
if (ReferenceEquals(_cover, value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cover = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Cover)));
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(HasCover)));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCover => _cover is not null;
|
||||
|
||||
public bool HasTitleId => TitleId is not null;
|
||||
|
||||
/// <summary>Badge text shown in the launch bar, e.g. "v01.000.000".</summary>
|
||||
public string? VersionText => Version is null ? null : $"v{Version}";
|
||||
|
||||
public bool HasVersion => Version is not null;
|
||||
|
||||
/// <summary>Formatted install size badge shown in the launch bar.</summary>
|
||||
public string SizeText => FormatSize(SizeBytes);
|
||||
|
||||
private static string ComputeInitials(string name)
|
||||
{
|
||||
var initials = name
|
||||
.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries)
|
||||
.Where(word => char.IsLetterOrDigit(word[0]))
|
||||
.Select(word => char.ToUpperInvariant(word[0]))
|
||||
.Take(2)
|
||||
.ToArray();
|
||||
|
||||
return initials.Length > 0 ? new string(initials) : "?";
|
||||
}
|
||||
|
||||
private static IBrush BuildPlaceholderBrush(string name)
|
||||
{
|
||||
var hash = 0;
|
||||
foreach (var ch in name)
|
||||
{
|
||||
hash = unchecked(hash * 31 + ch);
|
||||
}
|
||||
|
||||
var (start, end) = PlaceholderPalette[(int)((uint)hash % PlaceholderPalette.Length)];
|
||||
return new LinearGradientBrush
|
||||
{
|
||||
StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
|
||||
EndPoint = new RelativePoint(1, 1, RelativeUnit.Relative),
|
||||
GradientStops =
|
||||
{
|
||||
new GradientStop(start, 0),
|
||||
new GradientStop(end, 1),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private static string FormatSize(long bytes)
|
||||
{
|
||||
return bytes switch
|
||||
{
|
||||
>= 1L << 30 => $"{bytes / (double)(1L << 30):0.0} GiB",
|
||||
>= 1L << 20 => $"{bytes / (double)(1L << 20):0.0} MiB",
|
||||
>= 1L << 10 => $"{bytes / (double)(1L << 10):0.0} KiB",
|
||||
_ => $"{bytes} B",
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Entry point for the desktop frontend, hosted by the SharpEmu executable
|
||||
/// when it is started without command-line arguments.
|
||||
/// </summary>
|
||||
public static class GuiLauncher
|
||||
{
|
||||
public static int Run()
|
||||
{
|
||||
try
|
||||
{
|
||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(Array.Empty<string>());
|
||||
return 0;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
WriteCrashLog(ex);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public static AppBuilder BuildAvaloniaApp()
|
||||
=> AppBuilder.Configure<App>()
|
||||
.UsePlatformDetect()
|
||||
.WithInterFont()
|
||||
.LogToTrace();
|
||||
|
||||
private static void WriteCrashLog(Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
File.AppendAllText(
|
||||
Path.Combine(AppContext.BaseDirectory, "gui-crash.log"),
|
||||
$"[{DateTime.Now:yyyy-MM-dd HH:mm:ss}] {ex}{Environment.NewLine}{Environment.NewLine}");
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Crash logging is best-effort.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,100 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed class GuiSettings
|
||||
{
|
||||
private static readonly JsonSerializerOptions SerializerOptions = new()
|
||||
{
|
||||
WriteIndented = true,
|
||||
};
|
||||
|
||||
public List<string> GameFolders { get; set; } = new();
|
||||
|
||||
/// <summary>Eboot paths hidden from the library via "Remove from library".</summary>
|
||||
public List<string> ExcludedGames { get; set; } = new();
|
||||
|
||||
public string LogLevel { get; set; } = "Info";
|
||||
|
||||
public int ImportTraceLimit { get; set; }
|
||||
|
||||
public bool StrictDynlibResolution { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Mirror emulator output to user/logs/<titleId>-<timestamp>.log, if <see cref="LogFilePath"/> is null.
|
||||
/// </summary>
|
||||
public bool LogToFile { get; set; }
|
||||
|
||||
/// <summary>If <see cref="LogToFile"/> is true it logs to this file path.</summary>
|
||||
public string? LogFilePath { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If <see cref="OverrideLogFile"/> is false it appends <titleId>-<timestamp> to the filename specified by
|
||||
/// <see cref="LogFilePath"/>. Otherwise it uses the exact filename from <see cref="LogFilePath"/>
|
||||
/// </summary>
|
||||
public bool OverrideLogFile { get; set; }
|
||||
|
||||
/// <summary>Loop the selected game's sce_sys/snd0.at9 preview music.</summary>
|
||||
public bool PlayTitleMusic { get; set; } = true;
|
||||
|
||||
public string? EmulatorPath { get; set; }
|
||||
|
||||
/// <summary>UI language, matching a file code under Languages/ (e.g. "en", "tr").</summary>
|
||||
public string Language { get; set; } = "en";
|
||||
|
||||
/// <summary>Publish launcher/game status to Discord Rich Presence.</summary>
|
||||
public bool DiscordRichPresence { get; set; } = true;
|
||||
|
||||
/// <summary>Names of SHARPEMU_* switches set to "1" in the emulator's environment at launch.</summary>
|
||||
public List<string> EnvironmentToggles { get; set; } = new();
|
||||
|
||||
/// <summary>
|
||||
/// Discord application ID used for Rich Presence; the default is the
|
||||
/// SharpEmu application. Override to rebrand what Discord shows as
|
||||
/// "Playing …" (register at discord.com/developers/applications).
|
||||
/// </summary>
|
||||
public string DiscordClientId { get; set; } = "1525606762248540221";
|
||||
|
||||
// The emulator is portable and keeps its data next to the executable;
|
||||
// the GUI follows the same convention.
|
||||
public static string SettingsPath => Path.Combine(AppContext.BaseDirectory, "gui-settings.json");
|
||||
|
||||
public static GuiSettings Load()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(SettingsPath))
|
||||
{
|
||||
var json = File.ReadAllText(SettingsPath);
|
||||
return JsonSerializer.Deserialize<GuiSettings>(json, SerializerOptions) ?? new GuiSettings();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Corrupt or unreadable settings fall back to defaults.
|
||||
}
|
||||
|
||||
return new GuiSettings();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(SettingsPath);
|
||||
if (!string.IsNullOrEmpty(directory))
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
File.WriteAllText(SettingsPath, JsonSerializer.Serialize(this, SerializerOptions));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Settings persistence is best-effort.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "العربية",
|
||||
|
||||
"Page.Library": "المكتبة",
|
||||
"Page.Options": "الخيارات",
|
||||
"Page.GameCount.One": "لعبة واحدة",
|
||||
"Page.GameCount.Other": "{0} لعبة",
|
||||
|
||||
"Library.SearchWatermark": "ابحث في المكتبة...",
|
||||
"Library.AddFolder": "+ إضافة مجلد",
|
||||
"Library.Rescan": "⟳ إعادة الفحص",
|
||||
"Library.OpenFile": "فتح ملف...",
|
||||
|
||||
"Library.Context.Launch": "تشغيل",
|
||||
"Library.Context.OpenFolder": "فتح مجلد اللعبة",
|
||||
"Library.Context.CopyPath": "نسخ المسار",
|
||||
"Library.Context.CopyTitleId": "نسخ معرف العنوان",
|
||||
"Library.Context.Remove": "إزالة من المكتبة",
|
||||
|
||||
"Library.Empty.Title": "مكتبتك فارغة",
|
||||
"Library.Empty.Hint": "أضف مجلداً يحتوي على ألعابك للبدء.",
|
||||
"Library.Empty.SearchTitle": "لا توجد ألعاب تطابق بحثك",
|
||||
"Library.Empty.SearchHint": "لا شيء في المكتبة يطابق “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ إضافة مجلد ألعاب",
|
||||
|
||||
"Library.Loading": "جارٍ تحميل المكتبة...",
|
||||
|
||||
"Options.General": "عام",
|
||||
"Options.Section.Emulation": "المحاكاة",
|
||||
"Options.Section.Logging": "التسجيل",
|
||||
"Options.Section.Launcher": "المُشغِّل",
|
||||
|
||||
"Options.CpuEngine.Label": "محرك المعالج",
|
||||
"Options.CpuEngine.Desc": "محرك التنفيذ المستخدم لتشغيل كود اللعبة.",
|
||||
"Options.CpuEngine.Native": "أصلي",
|
||||
|
||||
"Options.Strict.Label": "ربط صارم للمكتبات الديناميكية (dynlib)",
|
||||
"Options.Strict.Desc": "إفشال التشغيل عندما يتعذر التعرف على رمز مستورد.",
|
||||
|
||||
"Options.LogLevel.Label": "مستوى التسجيل",
|
||||
"Options.LogLevel.Desc": "مدى تفصيل مخرجات نافذة سجلات المحاكي.",
|
||||
"Options.LogLevel.Trace": "تتبع",
|
||||
"Options.LogLevel.Debug": "تصحيح الأخطاء",
|
||||
"Options.LogLevel.Info": "معلومات",
|
||||
"Options.LogLevel.Warning": "تحذير",
|
||||
"Options.LogLevel.Error": "خطأ",
|
||||
"Options.LogLevel.Critical": "حرج",
|
||||
|
||||
"Options.TraceImports.Label": "حد تتبع الاستيراد",
|
||||
"Options.TraceImports.Desc": "تتبع أول N استيراد لكل وحدة (0 = إيقاف).",
|
||||
|
||||
"Options.LogToFile.Label": "التسجيل في ملف",
|
||||
"Options.LogToFile.Desc": "نسخ مخرجات المحاكي إلى ملف سجل.",
|
||||
|
||||
"Options.LogFilePath.Label": "مسار ملف السجل",
|
||||
"Options.LogFilePath.Default": "لا يوجد مسار مخصص — تُحفظ السجلات في user/logs بجوار المحاكي.",
|
||||
"Options.LogFilePath.Select": "تحديد...",
|
||||
|
||||
"Options.OverrideLogFile.Label": "الكتابة فوق ملف السجل",
|
||||
"Options.OverrideLogFile.Desc": "استخدام مسار الملف الدقيق بدلاً من إلحاق معرف العنوان والطابع الزمني.",
|
||||
|
||||
"Options.TitleMusic.Label": "موسيقى اللعبة",
|
||||
"Options.TitleMusic.Desc": "تكرار موسيقى المعاينة للعبة المحددة في المكتبة.",
|
||||
|
||||
"Options.Discord.Label": "حالة دسكورد",
|
||||
"Options.Discord.Desc": "إظهار اللعبة قيد التشغيل في ملفك الشخصي على دسكورد.",
|
||||
|
||||
"Options.Language.Label": "لغة المحاكي",
|
||||
"Options.Language.Desc": "اللغة المستخدمة في جميع أنحاء المشغل. تُطبق فوراً.",
|
||||
|
||||
"Common.On": "تشغيل",
|
||||
"Common.Off": "إيقاف",
|
||||
|
||||
"Console.Title": "نافذة السجلات",
|
||||
"Console.SearchWatermark": "بحث...",
|
||||
"Console.AutoScroll": "تمرير تلقائي",
|
||||
"Console.Split": "تقسيم",
|
||||
"Console.Copy": "نسخ",
|
||||
"Console.Clear": "مسح",
|
||||
"Console.WindowTitle": "نافذة سجلات SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "لم تُحدد أي لعبة",
|
||||
"Launch.NoGameHint": "اختر لعبة من المكتبة، أو افتح ملف eboot.bin مباشرة.",
|
||||
"Launch.Idle": "خامل",
|
||||
"Launch.Console": "≡ نافذة السجلات",
|
||||
"Launch.Launch": "▶ تشغيل",
|
||||
"Launch.Stop": "■ إيقاف",
|
||||
"Launch.Running": "قيد التشغيل — {0}",
|
||||
"Launch.Stopping": "جارٍ الإيقاف...",
|
||||
"Launch.Exited": "انتهى برمز {0} ({1})",
|
||||
"Launch.ExeNotFound": "لم يُعثر على الملف التنفيذي SharpEmu. ابنِ مشروع SharpEmu.CLI أولاً (dotnet build).",
|
||||
"Launch.LogFile": "ملف السجل: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "فشل بدء تشغيل المحاكي: {0}",
|
||||
"Launch.ProcessExited": "انتهت العملية برمز {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "موافق",
|
||||
"Exit.InvalidArguments": "معطيات غير صالحة",
|
||||
"Exit.EbootNotFound": "لم يُعثر على eboot",
|
||||
"Exit.RuntimeException": "استثناء وقت التشغيل",
|
||||
"Exit.EmulationError": "خطأ في المحاكاة",
|
||||
"Exit.Unknown": "غير معروف",
|
||||
|
||||
"Status.EmulatorLocating": "المحاكي: جارٍ تحديد الموقع...",
|
||||
"Status.EmulatorPath": "المحاكي: {0}",
|
||||
"Status.EmulatorNotFound": "المحاكي: لم يُعثر على الملف التنفيذي SharpEmu — ابنِ SharpEmu.CLI أولاً.",
|
||||
"Status.ScanningLibrary": "جارٍ فحص المكتبة...",
|
||||
"Status.AddFolderPrompt": "أضف مجلد ألعاب لملء المكتبة.",
|
||||
"Status.LibraryScanned": "فُحصت المكتبة: {0} لعبة في {1} مجلد.",
|
||||
"Status.CouldNotOpenFolder": "تعذر فتح المجلد: {0}",
|
||||
"Status.CopiedToClipboard": "نُسخ {0} إلى الحافظة.",
|
||||
"Status.RemovedFromLibrary": "أُزيل “{0}” من المكتبة. أعد إضافة مجلده لاستعادته.",
|
||||
"Status.Running": "جارٍ تشغيل {0}",
|
||||
"Status.Stopping": "جارٍ الإيقاف...",
|
||||
"Status.Idle": "خامل",
|
||||
|
||||
"Clipboard.Path": "المسار",
|
||||
"Clipboard.TitleId": "معرف العنوان",
|
||||
|
||||
"Discord.Playing": "يلعب {0}",
|
||||
"Discord.Browsing": "يتصفح المكتبة",
|
||||
|
||||
"Dialog.ChooseGameFolder": "اختر مجلداً يحتوي على ألعاب",
|
||||
"Dialog.OpenExecutable": "افتح ملفاً تنفيذياً لتشغيله",
|
||||
"Dialog.PsExecutables": "ملفات PS التنفيذية",
|
||||
"Dialog.SaveLogFile": "حدد مكان حفظ ملف السجل",
|
||||
"Dialog.PlainTextFiles": "ملفات نصية عادية",
|
||||
"Dialog.LogFiles": "ملفات السجل"
|
||||
}
|
||||
@@ -0,0 +1,138 @@
|
||||
{
|
||||
"_languageName": "Português (Brasil)",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opções",
|
||||
"Page.GameCount.One": "1 Jogo",
|
||||
"Page.GameCount.Other": "{0} jogos",
|
||||
|
||||
"Library.SearchWatermark": "Pesquisar na biblioteca…",
|
||||
"Library.AddFolder": "+ Adicionar pasta",
|
||||
"Library.Rescan": "⟳ Atualizar biblioteca",
|
||||
"Library.OpenFile": "Abrir arquivo…",
|
||||
|
||||
"Library.Context.Launch": "Jogar",
|
||||
"Library.Context.OpenFolder": "Abrir pasta do jogo",
|
||||
"Library.Context.CopyPath": "Copiar o caminho",
|
||||
"Library.Context.CopyTitleId": "Copiar ID do título",
|
||||
"Library.Context.Remove": "Remover da biblioteca",
|
||||
|
||||
"Library.Empty.Title": "Sua biblioteca está vazia",
|
||||
"Library.Empty.Hint": "Adicione uma pasta contendo seus jogos para começar.",
|
||||
"Library.Empty.SearchTitle": "Nenhum jogo corresponde à sua busca",
|
||||
"Library.Empty.SearchHint": "Nada na biblioteca corresponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Adicionar pasta do jogo",
|
||||
|
||||
"Library.Loading": "Carregando biblioteca…",
|
||||
|
||||
"Options.General": "Opções Gerais",
|
||||
"Options.Env.Tab": "Ambiente",
|
||||
"Options.Section.Environment": "VARIÁVEIS DE AMBIENTE",
|
||||
"Options.Env.Desc": "Switches passados para o emulador como variáveis de ambiente na inicialização.",
|
||||
"Options.Env.Bthid.Desc": "Reporta o Bluetooth HID como indisponível para títulos cujo middleware de volante/FFB fica esperando indefinidamente.\nDeixe desativado normalmente. Alguns títulos travam quando a inicialização falha.",
|
||||
"Options.Env.LoopGuard.Desc": "Não force o encerramento de títulos que repetem a mesma chamada por tempo demais.\nExperimente isso quando um jogo fecha sozinho durante o carregamento.",
|
||||
"Options.Env.VkValidation.Desc": "Ativa as camadas de validação do Vulkan para depuração de GPU.\nLento. Requer que o Vulkan SDK esteja instalado.",
|
||||
"Options.Env.DumpSpirv.Desc": "Extrai os shaders AGC e suas traduções SPIR-V para a pasta shader-dumps.\nUse ao reportar bugs de shader ou renderização.",
|
||||
"Options.Env.LogDirectMemory.Desc": "Registra alocações de memória direta e falhas no console.\nUse quando um jogo aborta ou fecha durante a inicialização (boot).",
|
||||
"Options.Env.LogNp.Desc": "Registra chamadas da biblioteca NP (PlayStation Network) no console.",
|
||||
"Options.Section.Emulation": "EMULAÇÃO",
|
||||
"Options.Section.Logging": "LOGS",
|
||||
"Options.Section.Launcher": "INICIALIZADOR",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor da CPU",
|
||||
"Options.CpuEngine.Desc": "Motor de execução usado para executar o código do jogo.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolução estrita de bibliotecas dinâmicas",
|
||||
"Options.Strict.Desc": "Interrompe a inicialização caso um símbolo importado não possa ser vinculado.",
|
||||
|
||||
"Options.LogLevel.Label": "Nível de log",
|
||||
"Options.LogLevel.Desc": "Nível de detalhamento das mensagens exibidas no console do emulador.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de rastreamento de importações",
|
||||
"Options.TraceImports.Desc": "Rastreia as primeiras N importações de cada módulo (0 = desativado).",
|
||||
|
||||
"Options.LogToFile.Label": "Salvar log em arquivo",
|
||||
"Options.LogToFile.Desc": "Copia a saída do emulador para um arquivo de log.",
|
||||
|
||||
"Options.LogFilePath.Label": "Caminho do arquivo de log",
|
||||
"Options.LogFilePath.Default": "Nenhum caminho definido — logs vão para user/logs na pasta do emulador.",
|
||||
"Options.LogFilePath.Select": "Selecionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sobrescrever arquivo de log",
|
||||
"Options.OverrideLogFile.Desc": "Use o caminho exato do arquivo em vez de adicionar o ID do título e o log de data e hora.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música de prévia",
|
||||
"Options.TitleMusic.Desc": "Reproduz em loop a música de prévia do jogo selecionado na biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Status do Discord",
|
||||
"Options.Discord.Desc": "Exibir o jogo em execução no seu perfil do Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma do emulador",
|
||||
"Options.Language.Desc": "Idioma usado em toda a interface do emulador. A alteração é aplicada imediatamente.",
|
||||
|
||||
"Common.On": "Ativado",
|
||||
"Common.Off": "Desativado",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Pesquisar...",
|
||||
"Console.AutoScroll": "Rolagem automática",
|
||||
"Console.Split": "Recortar",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpar",
|
||||
"Console.WindowTitle": "Console do SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nenhum jogo selecionado",
|
||||
"Launch.NoGameHint": "Selecione um jogo na biblioteca ou abra um arquivo eboot.bin diretamente.",
|
||||
"Launch.Idle": "Ocioso",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Parar",
|
||||
"Launch.Running": "Em execução — {0}",
|
||||
"Launch.Stopping": "Encerrando…",
|
||||
"Launch.Exited": "Encerrado com código {0} ({1})",
|
||||
"Launch.ExeNotFound": "Executável do SharpEmu não encontrado. Compile primeiro o projeto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Arquivo de log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Falha ao iniciar o emulador: {0}",
|
||||
"Launch.ProcessExited": "O processo foi encerrado com código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos inválidos",
|
||||
"Exit.EbootNotFound": "eboot.bin não encontrado",
|
||||
"Exit.RuntimeException": "exceção em tempo de execução",
|
||||
"Exit.EmulationError": "erro de emulação",
|
||||
"Exit.Unknown": "desconhecido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: localizando…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: executável do SharpEmu não encontrado — compile o SharpEmu.CLI primeiro.",
|
||||
"Status.ScanningLibrary": "Verificando biblioteca…",
|
||||
"Status.AddFolderPrompt": "Adicione uma pasta de jogos para preencher a biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca verificada: {0} jogo(s) em {1} pasta(s).",
|
||||
"Status.CouldNotOpenFolder": "Não foi possível abrir a pasta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado para a área de transferência.",
|
||||
"Status.RemovedFromLibrary": "“{0}” removido da biblioteca. Adicione novamente sua pasta para restaurá-lo.",
|
||||
"Status.Running": "Executando {0}",
|
||||
"Status.Stopping": "Encerrando…",
|
||||
"Status.Idle": "Ocioso",
|
||||
|
||||
"Clipboard.Path": "Caminho",
|
||||
"Clipboard.TitleId": "ID do título",
|
||||
|
||||
"Discord.Playing": "Jogando {0}",
|
||||
"Discord.Browsing": "Navegando pela biblioteca",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Escolha uma pasta contendo jogos",
|
||||
"Dialog.OpenExecutable": "Abrir um executável para iniciar",
|
||||
"Dialog.PsExecutables": "Executáveis de PS",
|
||||
"Dialog.SaveLogFile": "Selecione onde salvar o arquivo de log",
|
||||
"Dialog.PlainTextFiles": "Arquivos de texto simples",
|
||||
"Dialog.LogFiles": "Arquivos de log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Deutsch",
|
||||
|
||||
"Page.Library": "Bibliothek",
|
||||
"Page.Options": "Optionen",
|
||||
"Page.GameCount.One": "1 Spiel",
|
||||
"Page.GameCount.Other": "{0} Spiele",
|
||||
|
||||
"Library.SearchWatermark": "Bibliothek durchsuchen…",
|
||||
"Library.AddFolder": "+ Spielordner hinzufügen",
|
||||
"Library.Rescan": "⟳ Neu scannen",
|
||||
"Library.OpenFile": "Datei öffnen…",
|
||||
|
||||
"Library.Context.Launch": "Starten",
|
||||
"Library.Context.OpenFolder": "Spielordner öffnen",
|
||||
"Library.Context.CopyPath": "Pfad kopieren",
|
||||
"Library.Context.CopyTitleId": "Title ID kopieren",
|
||||
"Library.Context.Remove": "Aus Bibliothek entfernen",
|
||||
|
||||
"Library.Empty.Title": "Deine Bibliothek ist leer",
|
||||
"Library.Empty.Hint": "Füge einen Ordner mit deinen Spielen hinzu, um zu beginnen.",
|
||||
"Library.Empty.SearchTitle": "Keine Spiele gefunden",
|
||||
"Library.Empty.SearchHint": "Nichts in der Bibliothek entspricht “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Spielordner hinzufügen",
|
||||
|
||||
"Library.Loading": "Bibliothek wird geladen…",
|
||||
|
||||
"Options.General": "Allgemein",
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "PROTOKOLLIERUNG",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-Engine",
|
||||
"Options.CpuEngine.Desc": "Ausführungs-Engine, die zum Ausführen des Spiel-Codes verwendet wird.",
|
||||
"Options.CpuEngine.Native": "Nativ",
|
||||
|
||||
"Options.Strict.Label": "Strikte dynlib-Auflösung",
|
||||
"Options.Strict.Desc": "Starten abbrechen, wenn ein importiertes Symbol nicht aufgelöst werden kann.",
|
||||
|
||||
"Options.LogLevel.Label": "Protokollstufe",
|
||||
"Options.LogLevel.Desc": "Ausführlichkeit der Emulator-Konsolenausgabe.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warnung",
|
||||
"Options.LogLevel.Error": "Fehler",
|
||||
"Options.LogLevel.Critical": "Kritisch",
|
||||
|
||||
"Options.TraceImports.Label": "Import-Trace-Limit",
|
||||
"Options.TraceImports.Desc": "Die ersten N Imports pro Modul verfolgen (0 = aus).",
|
||||
|
||||
"Options.LogToFile.Label": "In Datei protokollieren",
|
||||
"Options.LogToFile.Desc": "Emulator-Ausgabe zusätzlich in eine Log-Datei schreiben.",
|
||||
|
||||
"Options.LogFilePath.Label": "Protokolldatei-Pfad",
|
||||
"Options.LogFilePath.Default": "Kein benutzerdefinierter Pfad – Logs werden im Ordner user/logs neben dem Emulator gespeichert.",
|
||||
"Options.LogFilePath.Select": "Auswählen…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Protokolldatei überschreiben",
|
||||
"Options.OverrideLogFile.Desc": "Genauen Dateipfad verwenden, statt Title-ID und Zeitstempel anzuhängen.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titel-Musik",
|
||||
"Options.TitleMusic.Desc": "Die Vorschau-Musik des ausgewählten Spiels in der Bibliothek loopend abspielen.",
|
||||
|
||||
"Options.Discord.Label": "Discord-Präsenz",
|
||||
"Options.Discord.Desc": "Zeigt das aktuell gespielte Spiel in deinem Discord-Profil an.",
|
||||
|
||||
"Options.Language.Label": "Emulator-Sprache",
|
||||
"Options.Language.Desc": "Sprache der Benutzeroberfläche. Wird sofort angewendet.",
|
||||
|
||||
"Common.On": "An",
|
||||
"Common.Off": "Aus",
|
||||
|
||||
"Console.Title": "KONSOLE",
|
||||
"Console.SearchWatermark": "Suchen...",
|
||||
"Console.AutoScroll": "Auto-Scroll",
|
||||
"Console.Split": "Teilen",
|
||||
"Console.Copy": "Kopieren",
|
||||
"Console.Clear": "Leeren",
|
||||
"Console.WindowTitle": "SharpEmu Konsole",
|
||||
|
||||
"Launch.NoGameSelected": "Kein Spiel ausgewählt",
|
||||
"Launch.NoGameHint": "Wähle ein Spiel aus der Bibliothek aus oder öffne eine eboot.bin direkt.",
|
||||
"Launch.Idle": "Bereit",
|
||||
"Launch.Console": "≡ Konsole",
|
||||
"Launch.Launch": "▶ Starten",
|
||||
"Launch.Stop": "■ Stoppen",
|
||||
"Launch.Running": "Läuft -- {0}",
|
||||
"Launch.Stopping": "Wird beendet…",
|
||||
"Launch.Exited": "Beendet mit Code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-Executable wurde nicht gefunden. Baue zuerst das SharpEmu.CLI-Projekt (dotnet build).",
|
||||
"Launch.LogFile": "Log-Datei: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Emulator konnte nicht gestartet werden: {0}",
|
||||
"Launch.ProcessExited": "Prozess wurde mit Code {0} ({1}) beendet.",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "Ungültige Argumente",
|
||||
"Exit.EbootNotFound": "eboot nicht gefunden",
|
||||
"Exit.RuntimeException": "Laufzeitfehler",
|
||||
"Exit.EmulationError": "Emulationsfehler",
|
||||
"Exit.Unknown": "unbekannt",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: wird gesucht…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-Executable nicht gefunden -- baue zuerst SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Bibliothek wird gescannt…",
|
||||
"Status.AddFolderPrompt": "Füge einen Spielordner hinzu, um die Bibliothek zu füllen.",
|
||||
"Status.LibraryScanned": "Bibliothek gescannt: {0} Spiel(e) in {1} Ordner(n).",
|
||||
"Status.CouldNotOpenFolder": "Ordner konnte nicht geöffnet werden: {0}",
|
||||
"Status.CopiedToClipboard": "{0} in die Zwischenablage kopiert.",
|
||||
"Status.RemovedFromLibrary": "“{0}” wurde aus der Bibliothek entfernt. Füge den Ordner erneut hinzu, um es wiederherzustellen.",
|
||||
"Status.Running": "Läuft {0}",
|
||||
"Status.Stopping": "Wird gestoppt…",
|
||||
"Status.Idle": "Bereit",
|
||||
|
||||
"Clipboard.Path": "Pfad",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "Spielt {0}",
|
||||
"Discord.Browsing": "Durchsucht die Bibliothek",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Spielordner auswählen",
|
||||
"Dialog.OpenExecutable": "Ausführbare Datei zum Starten öffnen",
|
||||
"Dialog.PsExecutables": "PS-Ausführbare Dateien",
|
||||
"Dialog.SaveLogFile": "Protokolldatei speichern unter",
|
||||
"Dialog.PlainTextFiles": "Textdateien",
|
||||
"Dialog.LogFiles": "Protokolldateien"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Dansk",
|
||||
|
||||
"Page.Library": "Bibliotek",
|
||||
"Page.Options": "Indstillinger",
|
||||
"Page.GameCount.One": "1 spil",
|
||||
"Page.GameCount.Other": "{0} spil",
|
||||
|
||||
"Library.SearchWatermark": "Søg i biblioteket…",
|
||||
"Library.AddFolder": "+ Tilføj mappe",
|
||||
"Library.Rescan": "⟳ Genindlæs",
|
||||
"Library.OpenFile": "Åbn fil…",
|
||||
|
||||
"Library.Context.Launch": "Start",
|
||||
"Library.Context.OpenFolder": "Åbn spilmappe",
|
||||
"Library.Context.CopyPath": "Kopiér sti",
|
||||
"Library.Context.CopyTitleId": "Kopiér titel-ID",
|
||||
"Library.Context.Remove": "Fjern fra bibliotek",
|
||||
|
||||
"Library.Empty.Title": "Dit bibliotek er tomt",
|
||||
"Library.Empty.Hint": "Tilføj en mappe med dine spil for at komme i gang.",
|
||||
"Library.Empty.SearchTitle": "Ingen spil matcher din søgning",
|
||||
"Library.Empty.SearchHint": "Intet i biblioteket matcher “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Tilføj spilmappe",
|
||||
|
||||
"Library.Loading": "Indlæser bibliotek…",
|
||||
|
||||
"Options.General": "Generelt",
|
||||
"Options.Section.Emulation": "EMULERING",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-engine",
|
||||
"Options.CpuEngine.Desc": "Den eksekveringsengine der bruges til at køre spilkode.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Streng dynlib-opløsning",
|
||||
"Options.Strict.Desc": "Afbryd opstarten, når et importeret symbol ikke kan findes.",
|
||||
|
||||
"Options.LogLevel.Label": "Logniveau",
|
||||
"Options.LogLevel.Desc": "Detaljeringsgrad for emulatorens konsoloutput.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Advarsel",
|
||||
"Options.LogLevel.Error": "Fejl",
|
||||
"Options.LogLevel.Critical": "Kritisk",
|
||||
|
||||
"Options.TraceImports.Label": "Grænse for import-trace",
|
||||
"Options.TraceImports.Desc": "Spor de første N imports pr. modul (0 = fra).",
|
||||
|
||||
"Options.LogToFile.Label": "Log til fil",
|
||||
"Options.LogToFile.Desc": "Spejl emulatorens output til en logfil.",
|
||||
|
||||
"Options.LogFilePath.Label": "Sti til logfil",
|
||||
"Options.LogFilePath.Default": "Ingen brugerdefineret sti — logs gemmes i user/logs ved siden af emulatoren.",
|
||||
"Options.LogFilePath.Select": "Vælg…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Tilsidesæt logfil",
|
||||
"Options.OverrideLogFile.Desc": "Brug den præcise filsti i stedet for at tilføje titel-ID og tidsstempel.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titelmusik",
|
||||
"Options.TitleMusic.Desc": "Gentag det valgte spils forhåndsvisningsmusik i biblioteket.",
|
||||
|
||||
"Options.Discord.Label": "Discord-tilstedeværelse",
|
||||
"Options.Discord.Desc": "Vis det kørende spil på din Discord-profil.",
|
||||
|
||||
"Options.Language.Label": "Emulatorsprog",
|
||||
"Options.Language.Desc": "Sprog der bruges i hele launcheren. Anvendes med det samme.",
|
||||
|
||||
"Common.On": "Til",
|
||||
"Common.Off": "Fra",
|
||||
|
||||
"Console.Title": "KONSOL",
|
||||
"Console.SearchWatermark": "Søg...",
|
||||
"Console.AutoScroll": "Auto-scroll",
|
||||
"Console.Split": "Opdel",
|
||||
"Console.Copy": "Kopiér",
|
||||
"Console.Clear": "Ryd",
|
||||
"Console.WindowTitle": "SharpEmu-konsol",
|
||||
|
||||
"Launch.NoGameSelected": "Intet spil valgt",
|
||||
"Launch.NoGameHint": "Vælg et spil fra biblioteket, eller åbn en eboot.bin direkte.",
|
||||
"Launch.Idle": "Inaktiv",
|
||||
"Launch.Console": "≡ Konsol",
|
||||
"Launch.Launch": "▶ Start",
|
||||
"Launch.Stop": "■ Stop",
|
||||
"Launch.Running": "Kører — {0}",
|
||||
"Launch.Stopping": "Stopper…",
|
||||
"Launch.Exited": "Afsluttet med kode {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-programmet blev ikke fundet. Byg SharpEmu.CLI-projektet først (dotnet build).",
|
||||
"Launch.LogFile": "Logfil: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Kunne ikke starte emulatoren: {0}",
|
||||
"Launch.ProcessExited": "Processen afsluttede med kode {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "ugyldige argumenter",
|
||||
"Exit.EbootNotFound": "eboot ikke fundet",
|
||||
"Exit.RuntimeException": "runtime-fejl",
|
||||
"Exit.EmulationError": "emuleringsfejl",
|
||||
"Exit.Unknown": "ukendt",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: lokaliserer…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-programmet blev ikke fundet — byg SharpEmu.CLI først.",
|
||||
"Status.ScanningLibrary": "Skanner bibliotek…",
|
||||
"Status.AddFolderPrompt": "Tilføj en spilmappe for at udfylde biblioteket.",
|
||||
"Status.LibraryScanned": "Bibliotek skannet: {0} spil i {1} mappe(r).",
|
||||
"Status.CouldNotOpenFolder": "Kunne ikke åbne mappe: {0}",
|
||||
"Status.CopiedToClipboard": "{0} kopieret til udklipsholderen.",
|
||||
"Status.RemovedFromLibrary": "“{0}” fjernet fra biblioteket. Tilføj mappen igen for at gendanne det.",
|
||||
"Status.Running": "Kører {0}",
|
||||
"Status.Stopping": "Stopper…",
|
||||
"Status.Idle": "Inaktiv",
|
||||
|
||||
"Clipboard.Path": "Sti",
|
||||
"Clipboard.TitleId": "Titel-ID",
|
||||
|
||||
"Discord.Playing": "Spiller {0}",
|
||||
"Discord.Browsing": "Gennemser biblioteket",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Vælg en mappe der indeholder spil",
|
||||
"Dialog.OpenExecutable": "Åbn et program der skal startes",
|
||||
"Dialog.PsExecutables": "PS-programmer",
|
||||
"Dialog.SaveLogFile": "Vælg hvor logfilen skal gemmes",
|
||||
"Dialog.PlainTextFiles": "Almindelige tekstfiler",
|
||||
"Dialog.LogFiles": "Logfiler"
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
{
|
||||
"_languageName": "English",
|
||||
|
||||
"Page.Library": "Library",
|
||||
"Page.Options": "Options",
|
||||
"Page.GameCount.One": "1 game",
|
||||
"Page.GameCount.Other": "{0} games",
|
||||
|
||||
"Library.SearchWatermark": "Search library…",
|
||||
"Library.AddFolder": "+ Add folder",
|
||||
"Library.Rescan": "⟳ Rescan",
|
||||
"Library.OpenFile": "Open file…",
|
||||
|
||||
"Library.Context.Launch": "Launch",
|
||||
"Library.Context.OpenFolder": "Open game folder",
|
||||
"Library.Context.CopyPath": "Copy path",
|
||||
"Library.Context.CopyTitleId": "Copy title ID",
|
||||
"Library.Context.Remove": "Remove from library",
|
||||
|
||||
"Library.Empty.Title": "Your library is empty",
|
||||
"Library.Empty.Hint": "Add a folder containing your games to get started.",
|
||||
"Library.Empty.SearchTitle": "No games match your search",
|
||||
"Library.Empty.SearchHint": "Nothing in the library matches “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Add game folder",
|
||||
|
||||
"Library.Loading": "Loading library…",
|
||||
|
||||
"Options.General": "General",
|
||||
"Options.Env.Tab": "Environment",
|
||||
"Options.Section.Environment": "ENVIRONMENT VARIABLES",
|
||||
"Options.Env.Desc": "Switches passed to the emulator as environment variables at launch.",
|
||||
"Options.Env.Bthid.Desc": "Report Bluetooth HID as unavailable for titles whose wheel/FFB middleware polls forever.\nLeave off normally. Some titles freeze when init fails.",
|
||||
"Options.Env.LoopGuard.Desc": "Do not force quit titles that repeat the same call for too long.\nTry this when a game exits on its own while loading.",
|
||||
"Options.Env.VkValidation.Desc": "Enable Vulkan validation layers for GPU debugging.\nSlow. Requires the Vulkan SDK to be installed.",
|
||||
"Options.Env.DumpSpirv.Desc": "Dump AGC shaders and their SPIR-V translations to the shader-dumps folder.\nUse when reporting shader or rendering bugs.",
|
||||
"Options.Env.LogDirectMemory.Desc": "Log direct memory allocations and failures to the console.\nUse when a game aborts or exits during boot.",
|
||||
"Options.Env.LogNp.Desc": "Log NP (PlayStation Network) library calls to the console.",
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Execution engine used to run game code.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Strict dynlib resolution",
|
||||
"Options.Strict.Desc": "Fail the launch when an imported symbol cannot be resolved.",
|
||||
|
||||
"Options.LogLevel.Label": "Log level",
|
||||
"Options.LogLevel.Desc": "Verbosity of the emulator console output.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Import trace limit",
|
||||
"Options.TraceImports.Desc": "Trace the first N imports per module (0 = off).",
|
||||
|
||||
"Options.LogToFile.Label": "Log to file",
|
||||
"Options.LogToFile.Desc": "Mirror emulator output to a log file.",
|
||||
|
||||
"Options.LogFilePath.Label": "Log file path",
|
||||
"Options.LogFilePath.Default": "No custom path — logs go to user/logs next to the emulator.",
|
||||
"Options.LogFilePath.Select": "Select…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Override log file",
|
||||
"Options.OverrideLogFile.Desc": "Use the exact file path instead of appending title ID and timestamp.",
|
||||
|
||||
"Options.TitleMusic.Label": "Title music",
|
||||
"Options.TitleMusic.Desc": "Loop the selected game's preview music in the library.",
|
||||
|
||||
"Options.Discord.Label": "Discord presence",
|
||||
"Options.Discord.Desc": "Show the running game on your Discord profile.",
|
||||
|
||||
"Options.Language.Label": "Emulator language",
|
||||
"Options.Language.Desc": "Language used throughout the launcher. Applies immediately.",
|
||||
|
||||
"Common.On": "On",
|
||||
"Common.Off": "Off",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Search...",
|
||||
"Console.AutoScroll": "Auto-scroll",
|
||||
"Console.Split": "Split",
|
||||
"Console.Copy": "Copy",
|
||||
"Console.Clear": "Clear",
|
||||
"Console.WindowTitle": "SharpEmu Console",
|
||||
|
||||
"Launch.NoGameSelected": "No game selected",
|
||||
"Launch.NoGameHint": "Pick a game from the library, or open an eboot.bin directly.",
|
||||
"Launch.Idle": "Idle",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Launch",
|
||||
"Launch.Stop": "■ Stop",
|
||||
"Launch.Running": "Running — {0}",
|
||||
"Launch.Stopping": "Stopping…",
|
||||
"Launch.Exited": "Exited with code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu executable not found. Build the SharpEmu.CLI project first (dotnet build).",
|
||||
"Launch.LogFile": "Log file: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Failed to start the emulator: {0}",
|
||||
"Launch.ProcessExited": "Process exited with code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "invalid arguments",
|
||||
"Exit.EbootNotFound": "eboot not found",
|
||||
"Exit.RuntimeException": "runtime exception",
|
||||
"Exit.EmulationError": "emulation error",
|
||||
"Exit.Unknown": "unknown",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: locating…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu executable not found — build SharpEmu.CLI first.",
|
||||
"Status.ScanningLibrary": "Scanning library…",
|
||||
"Status.AddFolderPrompt": "Add a game folder to populate the library.",
|
||||
"Status.LibraryScanned": "Library scanned: {0} game(s) in {1} folder(s).",
|
||||
"Status.CouldNotOpenFolder": "Could not open folder: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copied to clipboard.",
|
||||
"Status.RemovedFromLibrary": "Removed “{0}” from the library. Re-add its folder to restore it.",
|
||||
"Status.Running": "Running {0}",
|
||||
"Status.Stopping": "Stopping…",
|
||||
"Status.Idle": "Idle",
|
||||
|
||||
"Clipboard.Path": "Path",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "Playing {0}",
|
||||
"Discord.Browsing": "Browsing the library",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Choose a folder containing games",
|
||||
"Dialog.OpenExecutable": "Open an executable to launch",
|
||||
"Dialog.PsExecutables": "PS executables",
|
||||
"Dialog.SaveLogFile": "Select where to save the Log file",
|
||||
"Dialog.PlainTextFiles": "Plain Text Files",
|
||||
"Dialog.LogFiles": "Log Files",
|
||||
|
||||
"Options.About" : "About",
|
||||
"About.Github.Label": "GitHub",
|
||||
"About.Github.Desc": "Source code, issues and project development.",
|
||||
"About.Discord.Label": "Discord",
|
||||
"About.Discord.Desc": "Join the community, get support and follow development.",
|
||||
"About.GithubButton": "Contribute in GitHub!",
|
||||
"About.DiscordButton": "Join our Discord!"
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
{
|
||||
"_languageName": "Español",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opciones",
|
||||
"Page.GameCount.One": "1 juego",
|
||||
"Page.GameCount.Other": "{0} juegos",
|
||||
|
||||
"Library.SearchWatermark": "Buscar en la biblioteca…",
|
||||
"Library.AddFolder": "+ Añadir carpeta",
|
||||
"Library.Rescan": "⟳ Volver a escanear",
|
||||
"Library.OpenFile": "Abrir archivo…",
|
||||
|
||||
"Library.Context.Launch": "Iniciar",
|
||||
"Library.Context.OpenFolder": "Abrir carpeta de juegos",
|
||||
"Library.Context.CopyPath": "Copiar ruta",
|
||||
"Library.Context.CopyTitleId": "Copiar ID del título",
|
||||
"Library.Context.Remove": "Eliminar de la biblioteca",
|
||||
|
||||
"Library.Empty.Title": "Tu biblioteca está vacía",
|
||||
"Library.Empty.Hint": "Añade una carpeta que contenga tus juegos para empezar.",
|
||||
"Library.Empty.SearchTitle": "Ningún juego coincide con la búsqueda",
|
||||
"Library.Empty.SearchHint": "No se ha encontrado nada en la biblioteca que coincida con “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Añadir carpeta de juegos",
|
||||
|
||||
"Library.Loading": "Cargando biblioteca…",
|
||||
|
||||
"Options.General": "General",
|
||||
"Options.Section.Emulation": "EMULACIÓN",
|
||||
"Options.Section.Logging": "LOGS",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor de CPU",
|
||||
"Options.CpuEngine.Desc": "Motor utilizado para ejecutar el código del juego.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolución estricta de dynlib (Bibliotecas dinámicas)",
|
||||
"Options.Strict.Desc": "Detener la ejecución cuando un símbolo importado no se pueda resolver.",
|
||||
|
||||
"Options.LogLevel.Label": "Nivel de Log",
|
||||
"Options.LogLevel.Desc": "Verbosidad de la salida en consola del emulador.",
|
||||
"Options.LogLevel.Trace": "Trazas",
|
||||
"Options.LogLevel.Debug": "Depuración",
|
||||
"Options.LogLevel.Info": "Información",
|
||||
"Options.LogLevel.Warning": "Advertencia",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Crítico",
|
||||
|
||||
"Options.TraceImports.Label": "Límite de trazado de importaciones",
|
||||
"Options.TraceImports.Desc": "Trazar las primeras N importaciones por módulo (0 = off).",
|
||||
|
||||
"Options.LogToFile.Label": "Registrar log en archivo",
|
||||
"Options.LogToFile.Desc": "Duplicar la salida del emulador en un archivo de logs.",
|
||||
|
||||
"Options.LogFilePath.Label": "Ruta del archivo de Log",
|
||||
"Options.LogFilePath.Default": "Sin ruta personalizada — los logs van a user/logs al lado del emulador.",
|
||||
"Options.LogFilePath.Select": "Seleccionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sobreescribir archivo de logs",
|
||||
"Options.OverrideLogFile.Desc": "Utilizar la misma ruta para el archivo de logs en vez de añadir la ID del título y marca de tiempo.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música del título",
|
||||
"Options.TitleMusic.Desc": "Repetir en bucle la preview de la música del juego seleccionado en la biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Actividad de Discord",
|
||||
"Options.Discord.Desc": "Mostrar juego en ejecución en tu perfil de Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma del emulador",
|
||||
"Options.Language.Desc": "Idioma utilizado en todo el launcher. Se aplica inmediatamente.",
|
||||
|
||||
"Common.On": "Encendido",
|
||||
"Common.Off": "Apagado",
|
||||
|
||||
"Console.Title": "CONSOLA",
|
||||
"Console.SearchWatermark": "Buscar...",
|
||||
"Console.AutoScroll": "Desplazamiento automático",
|
||||
"Console.Split": "Desacoplar",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpiar",
|
||||
"Console.WindowTitle": "Consola SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "No hay ningún juego seleccionado",
|
||||
"Launch.NoGameHint": "Selecciona un juego de la biblioteca o abre un eboot.bin directamente.",
|
||||
"Launch.Idle": "Inactivo",
|
||||
"Launch.Console": "≡ Consola",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Detener",
|
||||
"Launch.Running": "En ejecución — {0}",
|
||||
"Launch.Stopping": "Deteniendo…",
|
||||
"Launch.Exited": "Finalizó con el código {0} ({1})",
|
||||
"Launch.ExeNotFound": "No se ha encontrado el ejecutable de SharpEmu. Compila previamente el proyecto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Archivo de Log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Error al iniciar el emulador: {0}",
|
||||
"Launch.ProcessExited": "El proceso finalizó con el código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos no válidos",
|
||||
"Exit.EbootNotFound": "no se encontró eboot",
|
||||
"Exit.RuntimeException": "excepción en tiempo de ejecución",
|
||||
"Exit.EmulationError": "error de emulación",
|
||||
"Exit.Unknown": "desconocido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: localizando…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: No se encontró el ejecutable de SharpEmu — compila previamente SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Escaneando biblioteca…",
|
||||
"Status.AddFolderPrompt": "Añade una carpeta de juegos para poblar la biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca escaneada: Se encontraron {0} juego(s) en {1} carpeta(s).",
|
||||
"Status.CouldNotOpenFolder": "No se ha podido abrir la carpeta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado al portapapeles.",
|
||||
"Status.RemovedFromLibrary": "Se eliminó “{0}” de la biblioteca. Vuelve a añadir su carpeta para restaurarlo.",
|
||||
"Status.Running": "Ejecutando {0}",
|
||||
"Status.Stopping": "Deteniendo…",
|
||||
"Status.Idle": "Inactivo",
|
||||
|
||||
"Clipboard.Path": "Ruta",
|
||||
"Clipboard.TitleId": "ID del título",
|
||||
|
||||
"Discord.Playing": "Jugando a {0}",
|
||||
"Discord.Browsing": "Navegando en la biblioteca, buscando un juego para divertirse.",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Selecciona una carpeta que contenga juegos",
|
||||
"Dialog.OpenExecutable": "Abrir un ejecutable para iniciar",
|
||||
"Dialog.PsExecutables": "Ejecutables de PS",
|
||||
"Dialog.SaveLogFile": "Selecciona dónde guardar el archivo de Logs",
|
||||
"Dialog.PlainTextFiles": "Archivos en texto plano",
|
||||
"Dialog.LogFiles": "Archivos de Log",
|
||||
|
||||
"Options.About" : "Informacion",
|
||||
"About.Github.Label": "GitHub",
|
||||
"About.Github.Desc": "Código fuente, issues y desarrollo del proyecto.",
|
||||
"About.Discord.Label": "Discord",
|
||||
"About.Discord.Desc": "Únete a la comunidad, recibe soporte y sigue el desarrollo.",
|
||||
"About.GithubButton": "Contribuye en GitHub!",
|
||||
"About.DiscordButton": "Únete a nuestro Discord!"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Français",
|
||||
|
||||
"Page.Library": "Bibliothèque",
|
||||
"Page.Options": "Options",
|
||||
"Page.GameCount.One": "1 jeu",
|
||||
"Page.GameCount.Other": "{0} jeux",
|
||||
|
||||
"Library.SearchWatermark": "Rechercher dans la bibliothèque…",
|
||||
"Library.AddFolder": "+ Ajouter un dossier",
|
||||
"Library.Rescan": "⟳ Analyser à nouveau",
|
||||
"Library.OpenFile": "Ouvrir un fichier…",
|
||||
|
||||
"Library.Context.Launch": "Lancer",
|
||||
"Library.Context.OpenFolder": "Ouvrir le dossier du jeu",
|
||||
"Library.Context.CopyPath": "Copier le chemin",
|
||||
"Library.Context.CopyTitleId": "Copier l’identifiant du jeu",
|
||||
"Library.Context.Remove": "Retirer de la bibliothèque",
|
||||
|
||||
"Library.Empty.Title": "Votre bibliothèque est vide",
|
||||
"Library.Empty.Hint": "Ajoutez un dossier contenant vos jeux pour commencer.",
|
||||
"Library.Empty.SearchTitle": "Aucun jeu ne correspond à votre recherche",
|
||||
"Library.Empty.SearchHint": "Aucun élément de la bibliothèque ne correspond à « {0} ».",
|
||||
"Library.Empty.AddFolder": "+ Ajouter un dossier de jeux",
|
||||
|
||||
"Library.Loading": "Chargement de la bibliothèque…",
|
||||
|
||||
"Options.General": "Général",
|
||||
"Options.Section.Emulation": "ÉMULATION",
|
||||
"Options.Section.Logging": "JOURNALISATION",
|
||||
"Options.Section.Launcher": "LANCEUR",
|
||||
|
||||
"Options.CpuEngine.Label": "Moteur CPU",
|
||||
"Options.CpuEngine.Desc": "Moteur d’exécution utilisé pour exécuter le code du jeu.",
|
||||
"Options.CpuEngine.Native": "Natif",
|
||||
|
||||
"Options.Strict.Label": "Résolution stricte des bibliothèques dynamiques",
|
||||
"Options.Strict.Desc": "Interrompre le lancement lorsqu’un symbole importé ne peut pas être résolu.",
|
||||
|
||||
"Options.LogLevel.Label": "Niveau de journalisation",
|
||||
"Options.LogLevel.Desc": "Niveau de détail des messages affichés dans la console de l’émulateur.",
|
||||
"Options.LogLevel.Trace": "Traçage",
|
||||
"Options.LogLevel.Debug": "Débogage",
|
||||
"Options.LogLevel.Info": "Informations",
|
||||
"Options.LogLevel.Warning": "Avertissements",
|
||||
"Options.LogLevel.Error": "Erreurs",
|
||||
"Options.LogLevel.Critical": "Erreurs critiques",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de traçage des imports",
|
||||
"Options.TraceImports.Desc": "Tracer les N premiers imports de chaque module (0 = désactivé).",
|
||||
|
||||
"Options.LogToFile.Label": "Enregistrer dans un fichier",
|
||||
"Options.LogToFile.Desc": "Copier la sortie de l’émulateur dans un fichier journal.",
|
||||
|
||||
"Options.LogFilePath.Label": "Chemin du fichier journal",
|
||||
"Options.LogFilePath.Default": "Aucun chemin personnalisé — les journaux sont enregistrés dans user/logs à côté de l’émulateur.",
|
||||
"Options.LogFilePath.Select": "Sélectionner…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Remplacer le fichier journal",
|
||||
"Options.OverrideLogFile.Desc": "Utiliser exactement ce chemin au lieu d’ajouter l’identifiant du jeu et l’horodatage.",
|
||||
|
||||
"Options.TitleMusic.Label": "Musique du jeu",
|
||||
"Options.TitleMusic.Desc": "Lire en boucle la musique d’aperçu du jeu sélectionné dans la bibliothèque.",
|
||||
|
||||
"Options.Discord.Label": "Présence Discord",
|
||||
"Options.Discord.Desc": "Afficher le jeu en cours d’exécution sur votre profil Discord.",
|
||||
|
||||
"Options.Language.Label": "Langue de l’émulateur",
|
||||
"Options.Language.Desc": "Langue utilisée dans l’ensemble du lanceur. Le changement est immédiat.",
|
||||
|
||||
"Common.On": "Activé",
|
||||
"Common.Off": "Désactivé",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Rechercher…",
|
||||
"Console.AutoScroll": "Défilement automatique",
|
||||
"Console.Split": "Détacher",
|
||||
"Console.Copy": "Copier",
|
||||
"Console.Clear": "Effacer",
|
||||
"Console.WindowTitle": "Console SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Aucun jeu sélectionné",
|
||||
"Launch.NoGameHint": "Choisissez un jeu dans la bibliothèque ou ouvrez directement un fichier eboot.bin.",
|
||||
"Launch.Idle": "Inactif",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Lancer",
|
||||
"Launch.Stop": "■ Arrêter",
|
||||
"Launch.Running": "En cours d’exécution — {0}",
|
||||
"Launch.Stopping": "Arrêt en cours…",
|
||||
"Launch.Exited": "Processus terminé avec le code {0} ({1})",
|
||||
"Launch.ExeNotFound": "L’exécutable SharpEmu est introuvable. Compilez d’abord le projet SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Fichier journal : {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Impossible de démarrer l’émulateur : {0}",
|
||||
"Launch.ProcessExited": "Le processus s’est terminé avec le code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "arguments non valides",
|
||||
"Exit.EbootNotFound": "eboot introuvable",
|
||||
"Exit.RuntimeException": "exception d’exécution",
|
||||
"Exit.EmulationError": "erreur d’émulation",
|
||||
"Exit.Unknown": "inconnu",
|
||||
|
||||
"Status.EmulatorLocating": "Émulateur : recherche en cours…",
|
||||
"Status.EmulatorPath": "Émulateur : {0}",
|
||||
"Status.EmulatorNotFound": "Émulateur : l’exécutable SharpEmu est introuvable — compilez d’abord SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Analyse de la bibliothèque…",
|
||||
"Status.AddFolderPrompt": "Ajoutez un dossier de jeux pour remplir la bibliothèque.",
|
||||
"Status.LibraryScanned": "Bibliothèque analysée : {0} jeu(x) dans {1} dossier(s).",
|
||||
"Status.CouldNotOpenFolder": "Impossible d’ouvrir le dossier : {0}",
|
||||
"Status.CopiedToClipboard": "{0} copié dans le presse-papiers.",
|
||||
"Status.RemovedFromLibrary": "« {0} » a été retiré de la bibliothèque. Ajoutez à nouveau son dossier pour le restaurer.",
|
||||
"Status.Running": "Exécution de {0}",
|
||||
"Status.Stopping": "Arrêt en cours…",
|
||||
"Status.Idle": "Inactif",
|
||||
|
||||
"Clipboard.Path": "Chemin",
|
||||
"Clipboard.TitleId": "Identifiant du jeu",
|
||||
|
||||
"Discord.Playing": "Joue à {0}",
|
||||
"Discord.Browsing": "Parcourt la bibliothèque",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Choisir un dossier contenant des jeux",
|
||||
"Dialog.OpenExecutable": "Ouvrir un exécutable à lancer",
|
||||
"Dialog.PsExecutables": "Exécutables PlayStation",
|
||||
"Dialog.SaveLogFile": "Choisir l’emplacement du fichier journal",
|
||||
"Dialog.PlainTextFiles": "Fichiers texte brut",
|
||||
"Dialog.LogFiles": "Fichiers journaux"
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
{
|
||||
"_languageName": "Hungarian",
|
||||
|
||||
"Page.Library": "Könyvtár",
|
||||
"Page.Options": "Beállítások",
|
||||
"Page.GameCount.One": "1 játék",
|
||||
"Page.GameCount.Other": "{0} játékok",
|
||||
|
||||
"Library.SearchWatermark": "Keresés a könyvtárban",
|
||||
"Library.AddFolder": "+ Mappa hozzáadása",
|
||||
"Library.Rescan": "⟳ Újrakeresés",
|
||||
"Library.OpenFile": "Fájl megnyitása…",
|
||||
|
||||
"Library.Context.Launch": "Inditás",
|
||||
"Library.Context.OpenFolder": "Játékmappa megnyitása",
|
||||
"Library.Context.CopyPath": "Elérési út másolása",
|
||||
"Library.Context.CopyTitleId": "Cím ID másolása",
|
||||
"Library.Context.Remove": "Eltávolítás a Könyvtárból",
|
||||
|
||||
"Library.Empty.Title": "A könyvtárad üres",
|
||||
"Library.Empty.Hint": "Add meg a játékaidat tartalmazó mappát a kezdáshez.",
|
||||
"Library.Empty.SearchTitle": "Nincs találat a elemre",
|
||||
"Library.Empty.SearchHint": "A könyvtárban nincs olyan elem, amely egyezne a „{0}” kifejezéssel.",
|
||||
"Library.Empty.AddFolder": "+ Játékmappa hozzáadása",
|
||||
|
||||
"Library.Loading": "Könyvtár betöltése",
|
||||
|
||||
"Options.General": "Általános",
|
||||
"Options.Env.Tab": "Környezet",
|
||||
"Options.Section.Environment": "KÖRNYEZETI VÁLTOZÓK",
|
||||
"Options.Env.Desc": "Indításkor környezeti változóként az emulátorhoz átadott kapcsolók.",
|
||||
"Options.Env.Bthid.Desc": "Jelenti, amely címeknél a Bluetooth HID nem elérhető, amelyeknél a kormány/FFB-közbenső szoftver végtelenül lekérdezi az adatokat.\nNormál esetben hagyja ki. Egyes címek lefagyanak, ha az inicializálás sikertelen.",
|
||||
"Options.Env.LoopGuard.Desc": "Ne erőltesse a kilépést azoknál a címeknél, amelyek túl sokáig ismételnek ugyanazt a hívást.\nPróbálja ki ezt, ha egy játék betöltés közben magától kilép.",
|
||||
"Options.Env.VkValidation.Desc": "Engedélyezze a Vulkan-érvényesítési rétegeket a GPU hibakereséshez.\nLassú. A Vulkan SDK telepítését igényli.",
|
||||
"Options.Env.DumpSpirv.Desc": "Az AGC-shaderek és azok SPIR-V-fordításainak mentése a shader-dumps mappába.\nHasználd shader- vagy renderelési hibák jelentésekor.",
|
||||
"Options.Env.LogDirectMemory.Desc": "A közvetlen memóriaallokációk és hibák naplózása a konzolra.\nHasználd, ha egy játék a rendszerindítás során megszakad vagy kilép.",
|
||||
"Options.Env.LogNp.Desc": "Az NP (PlayStation Network) könyvtárhívásokat naplózza a konzolra.",
|
||||
"Options.Section.Emulation": "EMULÁCIÓ",
|
||||
"Options.Section.Logging": "LOGOLÁS",
|
||||
"Options.Section.Launcher": "INDITÓ",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU motor",
|
||||
"Options.CpuEngine.Desc": "A játék kódjának futtatásához használt végrehajtó motor.",
|
||||
"Options.CpuEngine.Native": "Natív",
|
||||
|
||||
"Options.Strict.Label": "Szigorú dynlib felbontás",
|
||||
"Options.Strict.Desc": "Indítás megszakítása, ha egy importált szimbólum nem oldható fel.",
|
||||
|
||||
"Options.LogLevel.Label": "Naplózási szint",
|
||||
"Options.LogLevel.Desc": "Az emulátor konzol kimenetének részletessége.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Információ",
|
||||
"Options.LogLevel.Warning": "Figyelmeztetés",
|
||||
"Options.LogLevel.Error": "Hiba",
|
||||
"Options.LogLevel.Critical": "Kritikus",
|
||||
|
||||
"Options.TraceImports.Label": "Import trace limit",
|
||||
"Options.TraceImports.Desc": "Az első N darab import nyomon követése modulonként (0 = ki).",
|
||||
|
||||
"Options.LogToFile.Label": "Naplozás fájlba",
|
||||
"Options.LogToFile.Desc": "Az emulátor kimenetének tükrözése egy log fájlba.",
|
||||
|
||||
"Options.LogFilePath.Label": "Naplófájl elérési útja",
|
||||
"Options.LogFilePath.Default": "Nincs egyéni út — a logok az emulátor melletti user/logs mappába kerülnek.",
|
||||
"Options.LogFilePath.Select": "Kiválasztás…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Naplófájl felülírása",
|
||||
"Options.OverrideLogFile.Desc": "A pontos fájlútvonal használata a cím ID és időbélyeg hozzáfűzése helyett.",
|
||||
|
||||
"Options.TitleMusic.Label": "Címzene",
|
||||
"Options.TitleMusic.Desc": "A kiválasztott játék előnézeti zenéjének ismétlése a könyvtárban.",
|
||||
|
||||
"Options.Discord.Label": "Discord jelenlét",
|
||||
"Options.Discord.Desc": "A futó játék megjelenítése a Discord profilodon.",
|
||||
|
||||
"Options.Language.Label": "Emulátor nyelve",
|
||||
"Options.Language.Desc": "Az indítóban használt nyelv. Azonnal érvénybe lép.",
|
||||
|
||||
"Common.On": "Be",
|
||||
"Common.Off": "Ki",
|
||||
|
||||
"Console.Title": "KONZOL",
|
||||
"Console.SearchWatermark": "Keresés...",
|
||||
"Console.AutoScroll": "Automatikus görgetés",
|
||||
"Console.Split": "Felosztás",
|
||||
"Console.Copy": "Másolás",
|
||||
"Console.Clear": "Törlés",
|
||||
"Console.WindowTitle": "SharpEmu Konzol",
|
||||
|
||||
"Launch.NoGameSelected": "Nincs játék kiválasztva",
|
||||
"Launch.NoGameHint": "Válassz egy játékot a könyvtárból, vagy nyiss meg közvetlenül egy eboot.bin fájlt.",
|
||||
"Launch.Idle": "Tétlen",
|
||||
"Launch.Console": "≡ Konzol",
|
||||
"Launch.Launch": "▶ Inditás",
|
||||
"Launch.Stop": "■ Leállítás",
|
||||
"Launch.Running": "Fut — {0}",
|
||||
"Launch.Stopping": "Leállítás…",
|
||||
"Launch.Exited": "Kilépett a következő kóddal: {0} ({1})",
|
||||
"Launch.ExeNotFound": "A SharpEmu futtatható fájl nem található. Előbb építsd fel a SharpEmu.CLI projektet (dotnet build).",
|
||||
"Launch.LogFile": "Naplófájl: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Nem sikerült elindítani az emulátort: {0}",
|
||||
"Launch.ProcessExited": "A folyamat kilépett a következő kóddal: {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "nemérvényes argumentumok",
|
||||
"Exit.EbootNotFound": "eboot nem található",
|
||||
"Exit.RuntimeException": "runtime exception",
|
||||
"Exit.EmulationError": "emulációs hiba",
|
||||
"Exit.Unknown": "ismeretlen",
|
||||
|
||||
"Status.EmulatorLocating": "Emulátor: keresés…",
|
||||
"Status.EmulatorPath": "Emulátor: {0}",
|
||||
"Status.EmulatorNotFound": "Emulátor: a SharpEmu futtatható fájl nem található — előbb építsd fel a SharpEmu.CLI-t.",
|
||||
"Status.ScanningLibrary": "Könyvtár beolvasása…",
|
||||
"Status.AddFolderPrompt": "Adj hozzá egy játékmappát a könyvtár feltöltéséhez.",
|
||||
"Status.LibraryScanned": "Könyvtár beolvasva: {0} játék {1} mappában.",
|
||||
"Status.CouldNotOpenFolder": "Nem sikerült megnyitni a mappát: {0}",
|
||||
"Status.CopiedToClipboard": "{0} másolva a vágólapra.",
|
||||
"Status.RemovedFromLibrary": "„{0}” eltávolítva a könyvtárból. A visszaállításához add hozzá újra a mappáját.",
|
||||
"Status.Running": "Fut {0}",
|
||||
"Status.Stopping": "Leállítás…",
|
||||
"Status.Idle": "Nyugodt",
|
||||
|
||||
"Clipboard.Path": "Út",
|
||||
"Clipboard.TitleId": "Cím ID",
|
||||
|
||||
"Discord.Playing": "Játékban {0}",
|
||||
"Discord.Browsing": "Böngéssz a könyvtárban",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Válassz egy mappát ami a játékaidat tartalmazza",
|
||||
"Dialog.OpenExecutable": "Futtatható fájl megnyitása az indításhoz",
|
||||
"Dialog.PsExecutables": "PS futtatható fájlok",
|
||||
"Dialog.SaveLogFile": "Válaszd ki, hogy hova szeretnéd menteni a napló fájlokat",
|
||||
"Dialog.PlainTextFiles": "Egyszerű szöveges fájlok",
|
||||
"Dialog.LogFiles": "Naplózási fájlok",
|
||||
|
||||
"Options.About" : "Erről",
|
||||
"About.Github.Label": "GitHub",
|
||||
"About.Github.Desc": "Forrás kód, hibajelentések és a projekt fejlesztése.",
|
||||
"About.Discord.Label": "Discord",
|
||||
"About.Discord.Desc": "Csatlakozz a közösséghe, kérj segítéget és kövesd nyomon a fejlesztést.",
|
||||
"About.GithubButton": "Járulj hozzá GitHubon!",
|
||||
"About.DiscordButton": "Csatlakozz a Discordunhoz!"
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"_languageName": "Italiano",
|
||||
|
||||
"Page.Library": "Libreria",
|
||||
"Page.Options": "Opzioni",
|
||||
"Page.GameCount.One": "1 gioco",
|
||||
"Page.GameCount.Other": "{0} giochi",
|
||||
|
||||
"Library.SearchWatermark": "Cerca nella libreria…",
|
||||
"Library.AddFolder": "+ Aggiungi cartella",
|
||||
"Library.Rescan": "⟳ Riscansiona",
|
||||
"Library.OpenFile": "Apri file…",
|
||||
|
||||
"Library.Context.Launch": "Avvia",
|
||||
"Library.Context.OpenFolder": "Apri cartella gioco",
|
||||
"Library.Context.CopyPath": "Copia percorso",
|
||||
"Library.Context.CopyTitleId": "Copia ID titolo",
|
||||
"Library.Context.Remove": "Rimuovi dalla libreria",
|
||||
|
||||
"Library.Empty.Title": "La tua libreria è vuota",
|
||||
"Library.Empty.Hint": "Aggiungi la cartella che contiene i tuoi giochi per partire.",
|
||||
"Library.Empty.SearchTitle": "Nessun gioco corrisponde alla ricerca",
|
||||
"Library.Empty.SearchHint": "Nulla nella libreria corrisponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Aggiungi cartella giochi",
|
||||
|
||||
"Library.Loading": "Caricamento libreria…",
|
||||
|
||||
"Options.General": "Generale",
|
||||
"Options.Section.Emulation": "EMULAZIONE",
|
||||
"Options.Section.Logging": "LOG",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Motore di esecuzione utilizzato per eseguire il codice del gioco.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Risoluzione rigorosa dynlib",
|
||||
"Options.Strict.Desc": "Interrompi l'avvio quando un simbolo importato non può essere trovato.",
|
||||
|
||||
"Options.LogLevel.Label": "Livello Log",
|
||||
"Options.LogLevel.Desc": "Livello di dettaglio dell'output console dell'emulatore.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Limite tracciamento import",
|
||||
"Options.TraceImports.Desc": "Traccia i primi N import per modulo (0 = disattivato).",
|
||||
|
||||
|
||||
"Options.LogToFile.Label": "Salva log su file",
|
||||
"Options.LogToFile.Desc": "Duplica l'output dell'emulatore in un file di log.",
|
||||
|
||||
|
||||
"Options.LogFilePath.Label": "Percorso file di log",
|
||||
"Options.LogFilePath.Default": "Nessun percorso personalizzato — i log vengono salvati in user/logs accanto all'emulatore.",
|
||||
"Options.LogFilePath.Select": "Seleziona…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sovrascrivi file di log",
|
||||
"Options.OverrideLogFile.Desc": "Usa esattamente il percorso specificato invece di aggiungere Title ID e timestamp.",
|
||||
|
||||
|
||||
"Options.TitleMusic.Label": "Musica del titolo",
|
||||
"Options.TitleMusic.Desc": "Riproduci in loop la musica di anteprima del gioco selezionato nella libreria.",
|
||||
|
||||
"Options.Discord.Label": "Presenza Discord",
|
||||
"Options.Discord.Desc": "Mostra il gioco in esecuzione sul tuo profilo Discord.",
|
||||
|
||||
"Options.Language.Label": "Lingua dell'emulatore",
|
||||
"Options.Language.Desc": "Lingua utilizzata in tutto il launcher. Viene applicata immediatamente.",
|
||||
|
||||
"Common.On": "On",
|
||||
"Common.Off": "Off",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Cerca...",
|
||||
"Console.AutoScroll": "Scorrimento automatico",
|
||||
"Console.Split": "Dividi",
|
||||
"Console.Copy": "Copia",
|
||||
"Console.Clear": "Cancella",
|
||||
"Console.WindowTitle": "Console SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nessun gioco selezionato",
|
||||
"Launch.NoGameHint": "Scegli un gioco dalla libreria, oppure apri direttamente un eboot.bin.",
|
||||
"Launch.Idle": "Inattivo",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Avvia",
|
||||
"Launch.Stop": "■ Ferma",
|
||||
"Launch.Running": "In esecuzione — {0}",
|
||||
"Launch.Stopping": "Arresto in corso…",
|
||||
"Launch.Exited": "Terminato con codice {0} ({1})",
|
||||
"Launch.ExeNotFound": "Eseguibile SharpEmu non trovato. Compila prima il progetto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "File di log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Impossibile avviare l'emulatore: {0}",
|
||||
"Launch.ProcessExited": "Processo terminato con codice {0} ({1}).",
|
||||
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argomenti non validi",
|
||||
"Exit.EbootNotFound": "eboot non trovato",
|
||||
"Exit.RuntimeException": "errore di runtime",
|
||||
"Exit.EmulationError": "errore di emulazione",
|
||||
"Exit.Unknown": "sconosciuto",
|
||||
|
||||
|
||||
"Status.EmulatorLocating": "Emulatore: ricerca in corso…",
|
||||
"Status.EmulatorPath": "Emulatore: {0}",
|
||||
"Status.EmulatorNotFound": "Emulatore: eseguibile SharpEmu non trovato — compila prima SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Scansione della libreria…",
|
||||
"Status.AddFolderPrompt": "Aggiungi una cartella di giochi per popolare la libreria.",
|
||||
"Status.LibraryScanned": "Libreria scansionata: {0} gioco/giochi in {1} cartella/e.",
|
||||
"Status.CouldNotOpenFolder": "Impossibile aprire la cartella: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiato negli appunti.",
|
||||
"Status.RemovedFromLibrary": "“{0}” rimosso dalla libreria. Riaggiungi la sua cartella per ripristinarlo.",
|
||||
"Status.Running": "In esecuzione: {0}",
|
||||
"Status.Stopping": "Arresto in corso…",
|
||||
"Status.Idle": "Inattivo",
|
||||
|
||||
"Clipboard.Path": "Percorso",
|
||||
"Clipboard.TitleId": "ID Titolo",
|
||||
|
||||
"Discord.Playing": "Sta giocando a {0}",
|
||||
"Discord.Browsing": "Sta esplorando la libreria",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Scegli una cartella contenente giochi",
|
||||
"Dialog.OpenExecutable": "Apri un eseguibile da avviare",
|
||||
"Dialog.PsExecutables": "Eseguibili PS",
|
||||
"Dialog.SaveLogFile": "Scegli dove salvare il file di log",
|
||||
"Dialog.PlainTextFiles": "File di testo semplice",
|
||||
"Dialog.LogFiles": "File di log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "日本語",
|
||||
|
||||
"Page.Library": "ライブラリ",
|
||||
"Page.Options": "オプション",
|
||||
"Page.GameCount.One": "ゲーム 1本",
|
||||
"Page.GameCount.Other": "ゲーム {0}本",
|
||||
|
||||
"Library.SearchWatermark": "ライブラリを検索…",
|
||||
"Library.AddFolder": "+ フォルダーを追加",
|
||||
"Library.Rescan": "⟳ 再スキャン",
|
||||
"Library.OpenFile": "ファイルを開く…",
|
||||
|
||||
"Library.Context.Launch": "起動",
|
||||
"Library.Context.OpenFolder": "ゲームフォルダーを開く",
|
||||
"Library.Context.CopyPath": "パスをコピー",
|
||||
"Library.Context.CopyTitleId": "ゲームIDをコピー",
|
||||
"Library.Context.Remove": "ライブラリから削除",
|
||||
|
||||
"Library.Empty.Title": "ライブラリが空です",
|
||||
"Library.Empty.Hint": "開始するには、ゲームが含まれるフォルダーを追加してください。",
|
||||
"Library.Empty.SearchTitle": "検索条件に一致するゲームが見つかりません",
|
||||
"Library.Empty.SearchHint": "ライブラリに「{0}」と一致する項目はありません。",
|
||||
"Library.Empty.AddFolder": "+ ゲームフォルダーを追加",
|
||||
|
||||
"Library.Loading": "ライブラリを読み込み中…",
|
||||
|
||||
"Options.General": "一般",
|
||||
"Options.Section.Emulation": "エミュレーション",
|
||||
"Options.Section.Logging": "ロギング",
|
||||
"Options.Section.Launcher": "ランチャー",
|
||||
|
||||
"Options.CpuEngine.Label": "CPUエンジン",
|
||||
"Options.CpuEngine.Desc": "ゲームコードを実行するために使用される実行エンジン。",
|
||||
"Options.CpuEngine.Native": "ネイティブ",
|
||||
|
||||
"Options.Strict.Label": "厳格な動的ライブラリ解決",
|
||||
"Options.Strict.Desc": "インポートされたシンボルが解決できない場合、起動を中断します。",
|
||||
|
||||
"Options.LogLevel.Label": "ログレベル",
|
||||
"Options.LogLevel.Desc": "エミュレータコンソールに表示されるメッセージの詳細度。",
|
||||
"Options.LogLevel.Trace": "トレース",
|
||||
"Options.LogLevel.Debug": "デバッグ",
|
||||
"Options.LogLevel.Info": "情報",
|
||||
"Options.LogLevel.Warning": "警告",
|
||||
"Options.LogLevel.Error": "エラー",
|
||||
"Options.LogLevel.Critical": "致命的なエラー",
|
||||
|
||||
"Options.TraceImports.Label": "インポートトレース制限",
|
||||
"Options.TraceImports.Desc": "各モジュールの最初のN個のインポートをトレースします(0 = 無効)。",
|
||||
|
||||
"Options.LogToFile.Label": "ファイルに保存",
|
||||
"Options.LogToFile.Desc": "エミュレータの出力をログファイルにコピーします。",
|
||||
|
||||
"Options.LogFilePath.Label": "ログファイルのパス",
|
||||
"Options.LogFilePath.Default": "カスタムパスなし — ログはエミュレータと同じ場所の user/logs フォルダーに保存されます。",
|
||||
"Options.LogFilePath.Select": "選択…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "ログファイルを上書き",
|
||||
"Options.OverrideLogFile.Desc": "ゲームIDやタイムスタンプを追加せず、指定されたパスをそのまま使用します。",
|
||||
|
||||
"Options.TitleMusic.Label": "ゲーム内音楽",
|
||||
"Options.TitleMusic.Desc": "ライブラリで選択したゲームのプレビュー音楽をループ再生します。",
|
||||
|
||||
"Options.Discord.Label": "Discordステータス表示",
|
||||
"Options.Discord.Desc": "現在プレイ中のゲームをDiscordのプロフィールに表示します。",
|
||||
|
||||
"Options.Language.Label": "エミュレータの言語",
|
||||
"Options.Language.Desc": "ランチャー全体で使用される言語。変更はすぐに適用されます。",
|
||||
|
||||
"Common.On": "オン",
|
||||
"Common.Off": "オフ",
|
||||
|
||||
"Console.Title": "コンソール",
|
||||
"Console.SearchWatermark": "検索…",
|
||||
"Console.AutoScroll": "自動スクロール",
|
||||
"Console.Split": "ウィンドウを分離",
|
||||
"Console.Copy": "コピー",
|
||||
"Console.Clear": "消去",
|
||||
"Console.WindowTitle": "SharpEmu コンソール",
|
||||
|
||||
"Launch.NoGameSelected": "ゲームが選択されていません",
|
||||
"Launch.NoGameHint": "ライブラリからゲームを選択するか、eboot.bin ファイルを直接開いてください。",
|
||||
"Launch.Idle": "待機中",
|
||||
"Launch.Console": "≡ コンソール",
|
||||
"Launch.Launch": "▶ 起動",
|
||||
"Launch.Stop": "■ 停止",
|
||||
"Launch.Running": "実行中 — {0}",
|
||||
"Launch.Stopping": "停止中…",
|
||||
"Launch.Exited": "プロセスがコード {0} ({1}) で終了しました",
|
||||
"Launch.ExeNotFound": "SharpEmuの実行ファイルが見つかりません。先に SharpEmu.CLI プロジェクトをビルドしてください(dotnet build)。",
|
||||
"Launch.LogFile": "ログファイル: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "エミュレータを起動できませんでした: {0}",
|
||||
"Launch.ProcessExited": "プロセスがコード {0} ({1}) で終了しました。",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "無効な引数",
|
||||
"Exit.EbootNotFound": "eboot が見つかりません",
|
||||
"Exit.RuntimeException": "ランタイム例外",
|
||||
"Exit.EmulationError": "エミュレーションエラー",
|
||||
"Exit.Unknown": "不明",
|
||||
|
||||
"Status.EmulatorLocating": "エミュレータ: 位置を検索中…",
|
||||
"Status.EmulatorPath": "エミュレータ: {0}",
|
||||
"Status.EmulatorNotFound": "エミュレータ: SharpEmuの実行ファイルが見つかりません — 先に SharpEmu.CLI をビルドしてください。",
|
||||
"Status.ScanningLibrary": "ライブラリをスキャン中…",
|
||||
"Status.AddFolderPrompt": "ライブラリに表示するゲームフォルダーを追加してください。",
|
||||
"Status.LibraryScanned": "ライブラリのスキャン完了: {1} 個のフォルダーから {0} 本のゲームを検出。",
|
||||
"Status.CouldNotOpenFolder": "フォルダーを開けませんでした: {0}",
|
||||
"Status.CopiedToClipboard": "「{0}」をクリップボードにコピーしました。",
|
||||
"Status.RemovedFromLibrary": "「{0}」がライブラリから削除されました。復元するにはフォルダーを再追加してください。",
|
||||
"Status.Running": "{0} を実行中",
|
||||
"Status.Stopping": "停止中…",
|
||||
"Status.Idle": "待機中",
|
||||
|
||||
"Clipboard.Path": "パス",
|
||||
"Clipboard.TitleId": "ゲームID",
|
||||
|
||||
"Discord.Playing": "{0} をプレイ中",
|
||||
"Discord.Browsing": "ライブラリを閲覧中",
|
||||
|
||||
"Dialog.ChooseGameFolder": "ゲームが含まれるフォルダーを選択",
|
||||
"Dialog.OpenExecutable": "起動する実行ファイルを開く",
|
||||
"Dialog.PsExecutables": "PlayStation 実行ファイル",
|
||||
"Dialog.SaveLogFile": "ログファイルの保存先を選択",
|
||||
"Dialog.PlainTextFiles": "プレーンテキストファイル",
|
||||
"Dialog.LogFiles": "ログファイル"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "한국어",
|
||||
|
||||
"Page.Library": "라이브러리",
|
||||
"Page.Options": "옵션",
|
||||
"Page.GameCount.One": "게임 1개",
|
||||
"Page.GameCount.Other": "게임 {0}개",
|
||||
|
||||
"Library.SearchWatermark": "라이브러리 검색…",
|
||||
"Library.AddFolder": "+ 폴더 추가",
|
||||
"Library.Rescan": "⟳ 다시 스캔",
|
||||
"Library.OpenFile": "파일 열기…",
|
||||
|
||||
"Library.Context.Launch": "실행",
|
||||
"Library.Context.OpenFolder": "게임 폴더 열기",
|
||||
"Library.Context.CopyPath": "경로 복사",
|
||||
"Library.Context.CopyTitleId": "게임 ID 복사",
|
||||
"Library.Context.Remove": "라이브러리에서 제거",
|
||||
|
||||
"Library.Empty.Title": "라이브러리가 비어 있습니다",
|
||||
"Library.Empty.Hint": "시작하려면 게임이 포함된 폴더를 추가하세요.",
|
||||
"Library.Empty.SearchTitle": "검색 결과와 일치하는 게임이 없습니다",
|
||||
"Library.Empty.SearchHint": "라이브러리에 '{0}'와(과) 일치하는 항목이 없습니다.",
|
||||
"Library.Empty.AddFolder": "+ 게임 폴더 추가",
|
||||
|
||||
"Library.Loading": "라이브러리 불러오는 중…",
|
||||
|
||||
"Options.General": "일반",
|
||||
"Options.Section.Emulation": "에뮬레이션",
|
||||
"Options.Section.Logging": "로깅",
|
||||
"Options.Section.Launcher": "런처",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU 엔진",
|
||||
"Options.CpuEngine.Desc": "게임 코드를 실행하는 데 사용되는 실행 엔진입니다.",
|
||||
"Options.CpuEngine.Native": "네이티브",
|
||||
|
||||
"Options.Strict.Label": "엄격한 동적 라이브러리 해석",
|
||||
"Options.Strict.Desc": "가져온 심볼을 해석할 수 없는 경우 실행을 중단합니다.",
|
||||
|
||||
"Options.LogLevel.Label": "로그 수준",
|
||||
"Options.LogLevel.Desc": "에뮬레이터 콘솔에 표시할 메시지의 세부 정보 수준입니다.",
|
||||
"Options.LogLevel.Trace": "트레이스",
|
||||
"Options.LogLevel.Debug": "디버그",
|
||||
"Options.LogLevel.Info": "정보",
|
||||
"Options.LogLevel.Warning": "경고",
|
||||
"Options.LogLevel.Error": "오류",
|
||||
"Options.LogLevel.Critical": "치명적 오류",
|
||||
|
||||
"Options.TraceImports.Label": "가져오기 트레이스 한도",
|
||||
"Options.TraceImports.Desc": "각 모듈의 처음 N개 가져오기를 트레이스합니다 (0 = 비활성화).",
|
||||
|
||||
"Options.LogToFile.Label": "파일로 저장",
|
||||
"Options.LogToFile.Desc": "에뮬레이터 출력을 로그 파일에 복사합니다.",
|
||||
|
||||
"Options.LogFilePath.Label": "로그 파일 경로",
|
||||
"Options.LogFilePath.Default": "사용자 지정 경로 없음 — 로그는 에뮬레이터 옆의 user/logs 폴더에 저장됩니다.",
|
||||
"Options.LogFilePath.Select": "선택…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "로그 파일 덮어쓰기",
|
||||
"Options.OverrideLogFile.Desc": "게임 ID와 타임스탬프를 추가하는 대신 정확히 이 경로를 사용합니다.",
|
||||
|
||||
"Options.TitleMusic.Label": "게임 음악",
|
||||
"Options.TitleMusic.Desc": "라이브러리에서 선택한 게임의 미리보기 음악을 반복 재생합니다.",
|
||||
|
||||
"Options.Discord.Label": "디스코드 상태 표시",
|
||||
"Options.Discord.Desc": "디스코드 프로필에 현재 실행 중인 게임을 표시합니다.",
|
||||
|
||||
"Options.Language.Label": "에뮬레이터 언어",
|
||||
"Options.Language.Desc": "런처 전체에 사용되는 언어입니다. 변경 사항은 즉시 적용됩니다.",
|
||||
|
||||
"Common.On": "켬",
|
||||
"Common.Off": "끔",
|
||||
|
||||
"Console.Title": "콘솔",
|
||||
"Console.SearchWatermark": "검색…",
|
||||
"Console.AutoScroll": "자동 스크롤",
|
||||
"Console.Split": "창 분리",
|
||||
"Console.Copy": "복사",
|
||||
"Console.Clear": "지우기",
|
||||
"Console.WindowTitle": "SharpEmu 콘솔",
|
||||
|
||||
"Launch.NoGameSelected": "선택된 게임 없음",
|
||||
"Launch.NoGameHint": "라이브러리에서 게임을 선택하거나 eboot.bin 파일을 직접 여세요.",
|
||||
"Launch.Idle": "대기 중",
|
||||
"Launch.Console": "≡ 콘솔",
|
||||
"Launch.Launch": "▶ 실행",
|
||||
"Launch.Stop": "■ 중지",
|
||||
"Launch.Running": "실행 중 — {0}",
|
||||
"Launch.Stopping": "중지 중…",
|
||||
"Launch.Exited": "프로세스가 코드 {0} ({1})(으)로 종료되었습니다",
|
||||
"Launch.ExeNotFound": "SharpEmu 실행 파일을 찾을 수 없습니다. 먼저 SharpEmu.CLI 프로젝트를 컴파일하세요 (dotnet build).",
|
||||
"Launch.LogFile": "로그 파일: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "에뮬레이터를 시작할 수 없습니다: {0}",
|
||||
"Launch.ProcessExited": "프로세스가 코드 {0} ({1})(으)로 종료되었습니다.",
|
||||
|
||||
"Exit.Ok": "확인",
|
||||
"Exit.InvalidArguments": "잘못된 인수",
|
||||
"Exit.EbootNotFound": "eboot을 찾을 수 없음",
|
||||
"Exit.RuntimeException": "런타임 예외",
|
||||
"Exit.EmulationError": "에뮬레이션 오류",
|
||||
"Exit.Unknown": "알 수 없음",
|
||||
|
||||
"Status.EmulatorLocating": "에뮬레이터: 위치 검색 중…",
|
||||
"Status.EmulatorPath": "에뮬레이터: {0}",
|
||||
"Status.EmulatorNotFound": "에뮬레이터: SharpEmu 실행 파일을 찾을 수 없습니다 — 먼저 SharpEmu.CLI를 컴파일하세요.",
|
||||
"Status.ScanningLibrary": "라이브러리 스캔 중…",
|
||||
"Status.AddFolderPrompt": "라이브러리를 채우려면 게임 폴더를 추가하세요.",
|
||||
"Status.LibraryScanned": "라이브러리 스캔 완료: {1}개 폴더에서 {0}개 게임 발견.",
|
||||
"Status.CouldNotOpenFolder": "폴더를 열 수 없습니다: {0}",
|
||||
"Status.CopiedToClipboard": "{0}이(가) 클립보드에 복사되었습니다.",
|
||||
"Status.RemovedFromLibrary": "'{0}'이(가) 라이브러리에서 제거되었습니다. 복구하려면 폴더를 다시 추가하세요.",
|
||||
"Status.Running": "{0} 실행 중",
|
||||
"Status.Stopping": "중지 중…",
|
||||
"Status.Idle": "대기 중",
|
||||
|
||||
"Clipboard.Path": "경로",
|
||||
"Clipboard.TitleId": "게임 ID",
|
||||
|
||||
"Discord.Playing": "{0} 플레이 중",
|
||||
"Discord.Browsing": "라이브러리 둘러보는 중",
|
||||
|
||||
"Dialog.ChooseGameFolder": "게임이 포함된 폴더 선택",
|
||||
"Dialog.OpenExecutable": "실행할 파일 열기",
|
||||
"Dialog.PsExecutables": "PlayStation 실행 파일",
|
||||
"Dialog.SaveLogFile": "로그 파일 저장 위치 선택",
|
||||
"Dialog.PlainTextFiles": "일반 텍스트 파일",
|
||||
"Dialog.LogFiles": "로그 파일"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Nederlands",
|
||||
|
||||
"Page.Library": "Bibliotheek",
|
||||
"Page.Options": "Opties",
|
||||
"Page.GameCount.One": "1 game",
|
||||
"Page.GameCount.Other": "{0} games",
|
||||
|
||||
"Library.SearchWatermark": "Zoeken in bibliotheek…",
|
||||
"Library.AddFolder": "+ Map toevoegen",
|
||||
"Library.Rescan": "⟳ Opnieuw scannen",
|
||||
"Library.OpenFile": "Bestand openen…",
|
||||
|
||||
"Library.Context.Launch": "Starten",
|
||||
"Library.Context.OpenFolder": "Gamemap openen",
|
||||
"Library.Context.CopyPath": "Pad kopiëren",
|
||||
"Library.Context.CopyTitleId": "Titel-ID kopiëren",
|
||||
"Library.Context.Remove": "Verwijderen uit bibliotheek",
|
||||
|
||||
"Library.Empty.Title": "Je bibliotheek is leeg",
|
||||
"Library.Empty.Hint": "Voeg een map met je games toe om te beginnen.",
|
||||
"Library.Empty.SearchTitle": "Geen games komen overeen met je zoekopdracht",
|
||||
"Library.Empty.SearchHint": "Niets in de bibliotheek komt overeen met “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Gamemap toevoegen",
|
||||
|
||||
"Library.Loading": "Bibliotheek laden…",
|
||||
|
||||
"Options.General": "Algemeen",
|
||||
"Options.Section.Emulation": "EMULATIE",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-engine",
|
||||
"Options.CpuEngine.Desc": "Engine die wordt gebruikt om gamecode uit te voeren.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Strikte dynlib-resolutie",
|
||||
"Options.Strict.Desc": "Laat het opstarten mislukken wanneer een geïmporteerd symbool niet kan worden opgelost.",
|
||||
|
||||
"Options.LogLevel.Label": "Logniveau",
|
||||
"Options.LogLevel.Desc": "Uitgebreidheid van de console-uitvoer van de emulator.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Waarschuwing",
|
||||
"Options.LogLevel.Error": "Fout",
|
||||
"Options.LogLevel.Critical": "Kritiek",
|
||||
|
||||
"Options.TraceImports.Label": "Tracelimiet voor imports",
|
||||
"Options.TraceImports.Desc": "Traceer de eerste N imports per module (0 = uit).",
|
||||
|
||||
"Options.LogToFile.Label": "Loggen naar bestand",
|
||||
"Options.LogToFile.Desc": "Stuur de uitvoer van de emulator ook naar een logbestand.",
|
||||
|
||||
"Options.LogFilePath.Label": "Pad naar logbestand",
|
||||
"Options.LogFilePath.Default": "Geen aangepast pad — logs komen terecht in user/logs naast de emulator.",
|
||||
"Options.LogFilePath.Select": "Selecteren…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Logbestand overschrijven",
|
||||
"Options.OverrideLogFile.Desc": "Gebruik het exacte bestandspad in plaats van de titel-ID en tijdstempel toe te voegen.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titelmuziek",
|
||||
"Options.TitleMusic.Desc": "Herhaal de voorbeeldmuziek van de geselecteerde game in de bibliotheek.",
|
||||
|
||||
"Options.Discord.Label": "Discord-aanwezigheid",
|
||||
"Options.Discord.Desc": "Toon de actieve game op je Discord-profiel.",
|
||||
|
||||
"Options.Language.Label": "Taal van de emulator",
|
||||
"Options.Language.Desc": "Taal die in de hele launcher wordt gebruikt. Wordt direct toegepast.",
|
||||
|
||||
"Common.On": "Aan",
|
||||
"Common.Off": "Uit",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Zoeken...",
|
||||
"Console.AutoScroll": "Automatisch scrollen",
|
||||
"Console.Split": "Splitsen",
|
||||
"Console.Copy": "Kopiëren",
|
||||
"Console.Clear": "Wissen",
|
||||
"Console.WindowTitle": "SharpEmu-console",
|
||||
|
||||
"Launch.NoGameSelected": "Geen game geselecteerd",
|
||||
"Launch.NoGameHint": "Kies een game uit de bibliotheek, of open direct een eboot.bin-bestand.",
|
||||
"Launch.Idle": "Inactief",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Starten",
|
||||
"Launch.Stop": "■ Stoppen",
|
||||
"Launch.Running": "Actief — {0}",
|
||||
"Launch.Stopping": "Stoppen…",
|
||||
"Launch.Exited": "Afgesloten met code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-uitvoerbaar bestand niet gevonden. Bouw eerst het SharpEmu.CLI-project (dotnet build).",
|
||||
"Launch.LogFile": "Logbestand: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Starten van de emulator mislukt: {0}",
|
||||
"Launch.ProcessExited": "Proces afgesloten met code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "ongeldige argumenten",
|
||||
"Exit.EbootNotFound": "eboot niet gevonden",
|
||||
"Exit.RuntimeException": "runtime-uitzondering",
|
||||
"Exit.EmulationError": "emulatiefout",
|
||||
"Exit.Unknown": "onbekend",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: zoeken…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-uitvoerbaar bestand niet gevonden — bouw eerst SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Bibliotheek scannen…",
|
||||
"Status.AddFolderPrompt": "Voeg een gamemap toe om de bibliotheek te vullen.",
|
||||
"Status.LibraryScanned": "Bibliotheek gescand: {0} game(s) in {1} map(pen).",
|
||||
"Status.CouldNotOpenFolder": "Kan map niet openen: {0}",
|
||||
"Status.CopiedToClipboard": "{0} gekopieerd naar klembord.",
|
||||
"Status.RemovedFromLibrary": "“{0}” verwijderd uit de bibliotheek. Voeg de map opnieuw toe om dit te herstellen.",
|
||||
"Status.Running": "Actief {0}",
|
||||
"Status.Stopping": "Stoppen…",
|
||||
"Status.Idle": "Inactief",
|
||||
|
||||
"Clipboard.Path": "Pad",
|
||||
"Clipboard.TitleId": "Titel-ID",
|
||||
|
||||
"Discord.Playing": "Speelt {0}",
|
||||
"Discord.Browsing": "Bladert door de bibliotheek",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Kies een map met games",
|
||||
"Dialog.OpenExecutable": "Open een uitvoerbaar bestand om te starten",
|
||||
"Dialog.PsExecutables": "PS-uitvoerbare bestanden",
|
||||
"Dialog.SaveLogFile": "Selecteer waar het logbestand moet worden opgeslagen",
|
||||
"Dialog.PlainTextFiles": "Platte tekstbestanden",
|
||||
"Dialog.LogFiles": "Logbestanden"
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
{
|
||||
"_languageName": "Português (Portugal)",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opções",
|
||||
"Page.GameCount.One": "1 jogo",
|
||||
"Page.GameCount.Other": "{0} jogos",
|
||||
|
||||
"Library.SearchWatermark": "Pesquisar biblioteca…",
|
||||
"Library.AddFolder": "+ Adicionar pasta",
|
||||
"Library.Rescan": "⟳ Reanalisar",
|
||||
"Library.OpenFile": "Abrir ficheiro…",
|
||||
|
||||
"Library.Context.Launch": "Iniciar",
|
||||
"Library.Context.OpenFolder": "Abrir pasta do jogo",
|
||||
"Library.Context.CopyPath": "Copiar caminho",
|
||||
"Library.Context.CopyTitleId": "Copiar ID do título",
|
||||
"Library.Context.Remove": "Remover da biblioteca",
|
||||
|
||||
"Library.Empty.Title": "A sua biblioteca está vazia",
|
||||
"Library.Empty.Hint": "Adicione uma pasta com os seus jogos para começar.",
|
||||
"Library.Empty.SearchTitle": "Nenhum jogo corresponde à sua pesquisa",
|
||||
"Library.Empty.SearchHint": "Nada na biblioteca corresponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Adicionar pasta de jogos",
|
||||
|
||||
"Library.Loading": "A carregar biblioteca…",
|
||||
|
||||
"Options.General": "Geral",
|
||||
"Options.Env.Tab": "Ambiente",
|
||||
"Options.Section.Environment": "VARIÁVEIS DE AMBIENTE",
|
||||
"Options.Env.Desc": "Switches passados ao emulador como variáveis de ambiente no arranque.",
|
||||
"Options.Env.Bthid.Desc": "Reporta o Bluetooth HID como indisponível para títulos cujo middleware de volante/FFB fica à espera indefinidamente.\nDeixe desativado normalmente. Alguns títulos bloqueiam quando a inicialização falha.",
|
||||
"Options.Env.LoopGuard.Desc": "Não force o encerramento de títulos que repetem a mesma chamada durante demasiado tempo.\nExperimente isto quando um jogo fecha sozinho durante o carregamento.",
|
||||
"Options.Env.VkValidation.Desc": "Ativa as camadas de validação do Vulkan para depuração da GPU.\nLento. Requer que o Vulkan SDK esteja instalado.",
|
||||
"Options.Env.DumpSpirv.Desc": "Extrai os shaders AGC e as respetivas traduções SPIR-V para a pasta shader-dumps.\nUtilize ao reportar problemas de shaders ou renderização.",
|
||||
"Options.Env.LogDirectMemory.Desc": "Regista alocações de memória direta e falhas na consola.\nUtilize quando um jogo aborta ou fecha durante o arranque.",
|
||||
"Options.Env.LogNp.Desc": "Regista chamadas da biblioteca NP (PlayStation Network) na consola.",
|
||||
"Options.Section.Emulation": "EMULAÇÃO",
|
||||
"Options.Section.Logging": "REGISTOS",
|
||||
"Options.Section.Launcher": "LANÇADOR",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor de CPU",
|
||||
"Options.CpuEngine.Desc": "Motor de execução utilizado para correr o código do jogo.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolução estrita de dynlib",
|
||||
"Options.Strict.Desc": "Falha o arranque quando um símbolo importado não pode ser resolvido.",
|
||||
|
||||
"Options.LogLevel.Label": "Nível de registo",
|
||||
"Options.LogLevel.Desc": "Nível de detalhe da saída da consola do emulador.",
|
||||
"Options.LogLevel.Trace": "Rastreio",
|
||||
"Options.LogLevel.Debug": "Depuração",
|
||||
"Options.LogLevel.Info": "Informação",
|
||||
"Options.LogLevel.Warning": "Aviso",
|
||||
"Options.LogLevel.Error": "Erro",
|
||||
"Options.LogLevel.Critical": "Crítico",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de rastreio de importações",
|
||||
"Options.TraceImports.Desc": "Rastreia as primeiras N importações por módulo (0 = desativado).",
|
||||
|
||||
"Options.LogToFile.Label": "Registar para ficheiro",
|
||||
"Options.LogToFile.Desc": "Duplicar a saída do emulador para um ficheiro de registo.",
|
||||
|
||||
"Options.LogFilePath.Label": "Caminho do ficheiro de registo",
|
||||
"Options.LogFilePath.Default": "Sem caminho personalizado — os registos vão para user/logs junto ao emulador.",
|
||||
"Options.LogFilePath.Select": "Selecionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Substituir ficheiro de registo",
|
||||
"Options.OverrideLogFile.Desc": "Utilizar o caminho de ficheiro exato em vez de acrescentar o ID do título e a hora.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música do título",
|
||||
"Options.TitleMusic.Desc": "Repetir em loop a música de pré-visualização do jogo selecionado na biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Presença no Discord",
|
||||
"Options.Discord.Desc": "Mostrar o jogo em execução no seu perfil do Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma do emulador",
|
||||
"Options.Language.Desc": "Idioma utilizado em todo o lançador. Aplica-se de imediato.",
|
||||
|
||||
"Common.On": "Ativado",
|
||||
"Common.Off": "Desativado",
|
||||
|
||||
"Console.Title": "CONSOLA",
|
||||
"Console.SearchWatermark": "Pesquisar...",
|
||||
"Console.AutoScroll": "Deslocamento automático",
|
||||
"Console.Split": "Dividir",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpar",
|
||||
"Console.WindowTitle": "Consola do SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nenhum jogo selecionado",
|
||||
"Launch.NoGameHint": "Escolha um jogo da biblioteca ou abra um eboot.bin diretamente.",
|
||||
"Launch.Idle": "Inativo",
|
||||
"Launch.Console": "≡ Consola",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Parar",
|
||||
"Launch.Running": "Em execução — {0}",
|
||||
"Launch.Stopping": "A parar…",
|
||||
"Launch.Exited": "Terminou com o código {0} ({1})",
|
||||
"Launch.ExeNotFound": "Executável do SharpEmu não encontrado. Compile primeiro o projeto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Ficheiro de registo: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Falha ao iniciar o emulador: {0}",
|
||||
"Launch.ProcessExited": "O processo terminou com o código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos inválidos",
|
||||
"Exit.EbootNotFound": "eboot não encontrado",
|
||||
"Exit.RuntimeException": "exceção em tempo de execução",
|
||||
"Exit.EmulationError": "erro de emulação",
|
||||
"Exit.Unknown": "desconhecido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: a localizar…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: executável do SharpEmu não encontrado — compile primeiro o SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "A analisar biblioteca…",
|
||||
"Status.AddFolderPrompt": "Adicione uma pasta de jogos para preencher a biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca analisada: {0} jogo(s) em {1} pasta(s).",
|
||||
"Status.CouldNotOpenFolder": "Não foi possível abrir a pasta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado para a área de transferência.",
|
||||
"Status.RemovedFromLibrary": "“{0}” removido da biblioteca. Adicione novamente a pasta para o restaurar.",
|
||||
"Status.Running": "A executar {0}",
|
||||
"Status.Stopping": "A parar…",
|
||||
"Status.Idle": "Inativo",
|
||||
|
||||
"Clipboard.Path": "Caminho",
|
||||
"Clipboard.TitleId": "ID do título",
|
||||
|
||||
"Discord.Playing": "A jogar {0}",
|
||||
"Discord.Browsing": "A navegar na biblioteca",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Escolha uma pasta com jogos",
|
||||
"Dialog.OpenExecutable": "Abrir um executável para iniciar",
|
||||
"Dialog.PsExecutables": "Executáveis PS",
|
||||
"Dialog.SaveLogFile": "Selecione onde guardar o ficheiro de registo",
|
||||
"Dialog.PlainTextFiles": "Ficheiros de Texto Simples",
|
||||
"Dialog.LogFiles": "Ficheiros de Registo",
|
||||
|
||||
"Options.About" : "Sobre",
|
||||
"About.Github.Label": "GitHub",
|
||||
"About.Github.Desc": "Código-fonte, problemas e desenvolvimento do projeto.",
|
||||
"About.Discord.Label": "Discord",
|
||||
"About.Discord.Desc": "Junte-se à comunidade, obtenha suporte e acompanhe o desenvolvimento.",
|
||||
"About.GithubButton": "Contribua no GitHub!",
|
||||
"About.DiscordButton": "Junte-se ao nosso Discord!"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Русский",
|
||||
|
||||
"Page.Library": "Библиотека",
|
||||
"Page.Options": "Настройки",
|
||||
"Page.GameCount.One": "1 игра",
|
||||
"Page.GameCount.Other": "Игр: {0}",
|
||||
|
||||
"Library.SearchWatermark": "Поиск…",
|
||||
"Library.AddFolder": "+ Добавить папку",
|
||||
"Library.Rescan": "⟳ Сканировать",
|
||||
"Library.OpenFile": "Открыть файл…",
|
||||
|
||||
"Library.Context.Launch": "Запустить",
|
||||
"Library.Context.OpenFolder": "Открыть папку с игрой",
|
||||
"Library.Context.CopyPath": "Скопировать путь",
|
||||
"Library.Context.CopyTitleId": "Скопировать ID игры",
|
||||
"Library.Context.Remove": "Удалить из библиотеки",
|
||||
|
||||
"Library.Empty.Title": "Ваша библиотека пуста",
|
||||
"Library.Empty.Hint": "Добавьте папку с играми, чтобы начать.",
|
||||
"Library.Empty.SearchTitle": "По вашему запросу ничего не найдено",
|
||||
"Library.Empty.SearchHint": "В библиотеке нет игр, соответствующих запросу «{0}».",
|
||||
"Library.Empty.AddFolder": "+ Добавить папку с играми",
|
||||
|
||||
"Library.Loading": "Загрузка библиотеки…",
|
||||
|
||||
"Options.General": "Основные",
|
||||
"Options.Section.Emulation": "ЭМУЛЯЦИЯ",
|
||||
"Options.Section.Logging": "ЛОГГИРОВАНИЕ",
|
||||
"Options.Section.Launcher": "ЛАУНЧЕР",
|
||||
|
||||
"Options.CpuEngine.Label": "Движок ЦП",
|
||||
"Options.CpuEngine.Desc": "Движок выполнения, используемый для запуска игрового кода.",
|
||||
"Options.CpuEngine.Native": "Нативный",
|
||||
|
||||
"Options.Strict.Label": "Строгое разрешение динамических библиотек",
|
||||
"Options.Strict.Desc": "Не запускать игру, если не удается найти или связать импортируемую функцию/переменную.",
|
||||
|
||||
"Options.LogLevel.Label": "Уровень логгирования",
|
||||
"Options.LogLevel.Desc": "Подробность вывода в консоль эмулятора.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Лимит трассировки импортов",
|
||||
"Options.TraceImports.Desc": "Трассировать первые N импортов в каждом модуле (0 - выключено).",
|
||||
|
||||
"Options.LogToFile.Label": "Запись лога в файл",
|
||||
"Options.LogToFile.Desc": "Дублировать вывод эмулятора в файл лога.",
|
||||
|
||||
"Options.LogFilePath.Label": "Путь к файлу лога",
|
||||
"Options.LogFilePath.Default": "Пользовательский путь не задан: логи сохраняются в user/logs рядом с эмулятором.",
|
||||
"Options.LogFilePath.Select": "Выбрать…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Переопределить файл лога",
|
||||
"Options.OverrideLogFile.Desc": "Использовать указанный путь к файлу без добавления ID игры и метки времени.",
|
||||
|
||||
"Options.TitleMusic.Label": "Музыка игры",
|
||||
"Options.TitleMusic.Desc": "Зацикленно воспроизводить музыку предпросмотра выбранной игры в библиотеке.",
|
||||
|
||||
"Options.Discord.Label": "Статус Discord",
|
||||
"Options.Discord.Desc": "Показывать запущенную игру в профиле Discord.",
|
||||
|
||||
"Options.Language.Label": "Язык эмулятора",
|
||||
"Options.Language.Desc": "Язык интерфейса лаунчера. Изменение применяется сразу.",
|
||||
|
||||
"Common.On": "Включено",
|
||||
"Common.Off": "Выключено",
|
||||
|
||||
"Console.Title": "КОНСОЛЬ",
|
||||
"Console.SearchWatermark": "Поиск...",
|
||||
"Console.AutoScroll": "Авто-прокрутка",
|
||||
"Console.Split": "Разделить",
|
||||
"Console.Copy": "Скопировать",
|
||||
"Console.Clear": "Очистить",
|
||||
"Console.WindowTitle": "Консоль SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Ничего не выбрано",
|
||||
"Launch.NoGameHint": "Выберите игру из библиотеки или откройте eboot.bin напрямую.",
|
||||
"Launch.Idle": "Ожидание",
|
||||
"Launch.Console": "≡ Консоль",
|
||||
"Launch.Launch": "▶ Запустить",
|
||||
"Launch.Stop": "■ Остановить",
|
||||
"Launch.Running": "Запущено - {0}",
|
||||
"Launch.Stopping": "Остановка…",
|
||||
"Launch.Exited": "Завершено с кодом {0} ({1})",
|
||||
"Launch.ExeNotFound": "Исполняемый файл SharpEmu не найден. Скомпилируйте сначала проект SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Лог: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Не удалось запустить эмулятор: {0}",
|
||||
"Launch.ProcessExited": "Процесс завершился с кодом {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "некорректные аргументы",
|
||||
"Exit.EbootNotFound": "eboot не найден",
|
||||
"Exit.RuntimeException": "ошибка выполнения",
|
||||
"Exit.EmulationError": "ошибка эмуляции",
|
||||
"Exit.Unknown": "неизвестная ошибка",
|
||||
|
||||
"Status.EmulatorLocating": "Эмулятор: поиск…",
|
||||
"Status.EmulatorPath": "Эмулятор: {0}",
|
||||
"Status.EmulatorNotFound": "Эмулятор: исполняемый файл SharpEmu не был найден - скомпилируйте сначала SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Сканирование библиотеки…",
|
||||
"Status.AddFolderPrompt": "Добавьте папку с играми, чтобы заполнить библиотеку.",
|
||||
"Status.LibraryScanned": "Сканирование библиотеки завершено: игр: {0}, папок: {1}.",
|
||||
"Status.CouldNotOpenFolder": "Не удалось открыть папку: {0}",
|
||||
"Status.CopiedToClipboard": "{0}: скопировано в буфер обмена.",
|
||||
"Status.RemovedFromLibrary": "Игра «{0}» удалена из библиотеки. Добавьте её папку заново, чтобы вернуть.",
|
||||
"Status.Running": "Запущено: {0}",
|
||||
"Status.Stopping": "Остановка…",
|
||||
"Status.Idle": "Ожидание",
|
||||
|
||||
"Clipboard.Path": "Путь",
|
||||
"Clipboard.TitleId": "ID игры",
|
||||
|
||||
"Discord.Playing": "Играет в {0}",
|
||||
"Discord.Browsing": "Просматривает библиотеку",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Выберите папку, содержащую игры",
|
||||
"Dialog.OpenExecutable": "Открыть исполняемый файл для запуска",
|
||||
"Dialog.PsExecutables": "Исполняемые файлы PS",
|
||||
"Dialog.SaveLogFile": "Выберите, куда сохранить файл с логами",
|
||||
"Dialog.PlainTextFiles": "Текстовые файлы",
|
||||
"Dialog.LogFiles": "Логи"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Türkçe",
|
||||
|
||||
"Page.Library": "Kütüphane",
|
||||
"Page.Options": "Ayarlar",
|
||||
"Page.GameCount.One": "1 oyun",
|
||||
"Page.GameCount.Other": "{0} oyun",
|
||||
|
||||
"Library.SearchWatermark": "Kütüphanede ara…",
|
||||
"Library.AddFolder": "+ Klasör ekle",
|
||||
"Library.Rescan": "⟳ Yeniden tara",
|
||||
"Library.OpenFile": "Dosya aç…",
|
||||
|
||||
"Library.Context.Launch": "Başlat",
|
||||
"Library.Context.OpenFolder": "Oyun klasörünü aç",
|
||||
"Library.Context.CopyPath": "Yolu kopyala",
|
||||
"Library.Context.CopyTitleId": "Title ID'yi kopyala",
|
||||
"Library.Context.Remove": "Kütüphaneden kaldır",
|
||||
|
||||
"Library.Empty.Title": "Kütüphaneniz boş",
|
||||
"Library.Empty.Hint": "Başlamak için oyunlarınızı içeren bir klasör ekleyin.",
|
||||
"Library.Empty.SearchTitle": "Aramanızla eşleşen oyun yok",
|
||||
"Library.Empty.SearchHint": "Kütüphanede “{0}” ile eşleşen bir şey yok.",
|
||||
"Library.Empty.AddFolder": "+ Oyun klasörü ekle",
|
||||
|
||||
"Library.Loading": "Kütüphane yükleniyor…",
|
||||
|
||||
"Options.General": "Genel",
|
||||
"Options.Section.Emulation": "EMÜLASYON",
|
||||
"Options.Section.Logging": "GÜNLÜKLEME",
|
||||
"Options.Section.Launcher": "BAŞLATICI",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU motoru",
|
||||
"Options.CpuEngine.Desc": "Oyun kodunu çalıştırmak için kullanılan yürütme motoru.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Katı dynlib çözümü",
|
||||
"Options.Strict.Desc": "İçe aktarılan bir sembol çözümlenemediğinde başlatmayı başarısız kılar.",
|
||||
|
||||
"Options.LogLevel.Label": "Günlük seviyesi",
|
||||
"Options.LogLevel.Desc": "Emülatör konsol çıktısının ayrıntı düzeyi.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Import izleme sınırı",
|
||||
"Options.TraceImports.Desc": "Modül başına ilk N import'u izle (0 = kapalı).",
|
||||
|
||||
"Options.LogToFile.Label": "Dosyaya günlükle",
|
||||
"Options.LogToFile.Desc": "Emülatör çıktısını bir günlük dosyasına yansıt.",
|
||||
|
||||
"Options.LogFilePath.Label": "Günlük dosyası yolu",
|
||||
"Options.LogFilePath.Default": "Özel yol yok — günlükler emülatörün yanındaki user/logs klasörüne yazılır.",
|
||||
"Options.LogFilePath.Select": "Seç…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Günlük dosyasının üzerine yaz",
|
||||
"Options.OverrideLogFile.Desc": "Title ID ve zaman damgası eklemek yerine tam dosya yolunu kullan.",
|
||||
|
||||
"Options.TitleMusic.Label": "Oyun müziği",
|
||||
"Options.TitleMusic.Desc": "Kütüphanede seçili oyunun önizleme müziğini döngüye al.",
|
||||
|
||||
"Options.Discord.Label": "Discord durumu",
|
||||
"Options.Discord.Desc": "Discord profilinde çalışan oyunu göster.",
|
||||
|
||||
"Options.Language.Label": "Emülatör dili",
|
||||
"Options.Language.Desc": "Başlatıcı genelinde kullanılan dil. Hemen uygulanır.",
|
||||
|
||||
"Common.On": "Açık",
|
||||
"Common.Off": "Kapalı",
|
||||
|
||||
"Console.Title": "KONSOL",
|
||||
"Console.SearchWatermark": "Ara...",
|
||||
"Console.AutoScroll": "Otomatik kaydır",
|
||||
"Console.Split": "Ayır",
|
||||
"Console.Copy": "Kopyala",
|
||||
"Console.Clear": "Temizle",
|
||||
"Console.WindowTitle": "SharpEmu Konsol",
|
||||
|
||||
"Launch.NoGameSelected": "Oyun seçilmedi",
|
||||
"Launch.NoGameHint": "Kütüphaneden bir oyun seçin veya doğrudan bir eboot.bin açın.",
|
||||
"Launch.Idle": "Boşta",
|
||||
"Launch.Console": "≡ Konsol",
|
||||
"Launch.Launch": "▶ Başlat",
|
||||
"Launch.Stop": "■ Durdur",
|
||||
"Launch.Running": "Çalışıyor — {0}",
|
||||
"Launch.Stopping": "Durduruluyor…",
|
||||
"Launch.Exited": "Çıkış kodu {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu çalıştırılabilir dosyası bulunamadı. Önce SharpEmu.CLI projesini derleyin (dotnet build).",
|
||||
"Launch.LogFile": "Günlük dosyası: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Emülatör başlatılamadı: {0}",
|
||||
"Launch.ProcessExited": "İşlem {0} kodla sonlandı ({1}).",
|
||||
|
||||
"Exit.Ok": "Tamam",
|
||||
"Exit.InvalidArguments": "geçersiz argümanlar",
|
||||
"Exit.EbootNotFound": "eboot bulunamadı",
|
||||
"Exit.RuntimeException": "çalışma zamanı hatası",
|
||||
"Exit.EmulationError": "emülasyon hatası",
|
||||
"Exit.Unknown": "bilinmiyor",
|
||||
|
||||
"Status.EmulatorLocating": "Emülatör: bulunuyor…",
|
||||
"Status.EmulatorPath": "Emülatör: {0}",
|
||||
"Status.EmulatorNotFound": "Emülatör: SharpEmu çalıştırılabilir dosyası bulunamadı — önce SharpEmu.CLI'yi derleyin.",
|
||||
"Status.ScanningLibrary": "Kütüphane taranıyor…",
|
||||
"Status.AddFolderPrompt": "Kütüphaneyi doldurmak için bir oyun klasörü ekleyin.",
|
||||
"Status.LibraryScanned": "Kütüphane tarandı: {1} klasörde {0} oyun.",
|
||||
"Status.CouldNotOpenFolder": "Klasör açılamadı: {0}",
|
||||
"Status.CopiedToClipboard": "{0} panoya kopyalandı.",
|
||||
"Status.RemovedFromLibrary": "“{0}” kütüphaneden kaldırıldı. Geri getirmek için klasörünü yeniden ekleyin.",
|
||||
"Status.Running": "{0} çalışıyor",
|
||||
"Status.Stopping": "Durduruluyor…",
|
||||
"Status.Idle": "Boşta",
|
||||
|
||||
"Clipboard.Path": "Yol",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "{0} oynuyor",
|
||||
"Discord.Browsing": "Kütüphaneye göz atıyor",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Oyunlarınızı içeren bir klasör seçin",
|
||||
"Dialog.OpenExecutable": "Başlatılacak bir çalıştırılabilir dosya aç",
|
||||
"Dialog.PsExecutables": "PS çalıştırılabilirleri",
|
||||
"Dialog.SaveLogFile": "Günlük dosyasının kaydedileceği yeri seçin",
|
||||
"Dialog.PlainTextFiles": "Düz Metin Dosyaları",
|
||||
"Dialog.LogFiles": "Günlük Dosyaları"
|
||||
}
|
||||
@@ -0,0 +1,256 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Loads UI strings for the launcher. Every language ships embedded in the
|
||||
/// assembly (see SharpEmu.GUI.csproj) so a release build is fully
|
||||
/// self-contained; an optional Languages/<code>.json file next to the
|
||||
/// executable overrides the embedded copy for that code, so a translation
|
||||
/// fix or a brand-new language never needs a rebuild.
|
||||
/// </summary>
|
||||
public sealed class Localization
|
||||
{
|
||||
public static Localization Instance { get; } = new();
|
||||
|
||||
public sealed record LanguageInfo(string Code, string NativeName);
|
||||
|
||||
private const string EmbeddedResourcePrefix = "Languages.";
|
||||
private const string EmbeddedResourceSuffix = ".json";
|
||||
|
||||
private Dictionary<string, string> _strings = new();
|
||||
private Dictionary<string, string> _fallbackStrings = new();
|
||||
|
||||
|
||||
private Localization()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Directory holding optional *.json language overrides, next to the executable.</summary>
|
||||
public static string LanguagesDirectory => Path.Combine(AppContext.BaseDirectory, "Languages");
|
||||
|
||||
public string CurrentCode { get; private set; } = "en";
|
||||
|
||||
public string Get(string key)
|
||||
{
|
||||
if (_strings.TryGetValue(key, out var value))
|
||||
return value;
|
||||
|
||||
if (_fallbackStrings.TryGetValue(key, out var fallbackValue))
|
||||
return fallbackValue;
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
public string Format(string key, params object?[] args) => string.Format(Get(key), args);
|
||||
|
||||
/// <summary>
|
||||
/// Languages available either embedded in the binary or as a loose
|
||||
/// override file, sorted by code. A loose file's declared name wins when
|
||||
/// the same code exists in both places.
|
||||
/// </summary>
|
||||
public List<LanguageInfo> DiscoverLanguages()
|
||||
{
|
||||
var languages = new Dictionary<string, LanguageInfo>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var code in EmbeddedLanguageCodes())
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is not null)
|
||||
{
|
||||
languages[code] = new LanguageInfo(code, ReadLanguageName(stream) ?? code);
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
foreach (var file in Directory.EnumerateFiles(LanguagesDirectory, "*.json"))
|
||||
{
|
||||
var code = Path.GetFileNameWithoutExtension(file);
|
||||
using var stream = File.OpenRead(file);
|
||||
languages[code] = new LanguageInfo(code, ReadLanguageName(stream) ?? code);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// No loose Languages directory: the embedded languages still stand.
|
||||
}
|
||||
|
||||
var result = languages.Values.ToList();
|
||||
result.Sort((a, b) => string.CompareOrdinal(a.Code, b.Code));
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>Loads a language by code (e.g. "en"): a loose override file first, then the embedded copy.</summary>
|
||||
/// english is the fallback language
|
||||
public void Load(string code)
|
||||
{
|
||||
if (_fallbackStrings.Count == 0 && !string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (!TryLoadLooseFile("en", out var fallback) && !TryLoadEmbedded("en", out fallback))
|
||||
{
|
||||
fallback = new Dictionary<string, string>();
|
||||
}
|
||||
_fallbackStrings = fallback;
|
||||
}
|
||||
else if (string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (TryLoadLooseFile("en", out var enDict) || TryLoadEmbedded("en", out enDict))
|
||||
{
|
||||
_strings = enDict;
|
||||
_fallbackStrings = enDict;
|
||||
}
|
||||
else
|
||||
{
|
||||
_strings = new Dictionary<string, string>();
|
||||
_fallbackStrings = new Dictionary<string, string>();
|
||||
}
|
||||
CurrentCode = "en";
|
||||
return;
|
||||
}
|
||||
|
||||
// Load the requested language
|
||||
if (TryLoadLooseFile(code, out var loaded) || TryLoadEmbedded(code, out loaded))
|
||||
{
|
||||
_strings = loaded;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_fallbackStrings.Count > 0)
|
||||
_strings = new Dictionary<string, string>(_fallbackStrings);
|
||||
else
|
||||
_strings = new Dictionary<string, string>();
|
||||
}
|
||||
CurrentCode = code;
|
||||
}
|
||||
|
||||
private static IEnumerable<string> EmbeddedLanguageCodes()
|
||||
{
|
||||
foreach (var name in typeof(Localization).Assembly.GetManifestResourceNames())
|
||||
{
|
||||
if (name.StartsWith(EmbeddedResourcePrefix, StringComparison.Ordinal) &&
|
||||
name.EndsWith(EmbeddedResourceSuffix, StringComparison.Ordinal))
|
||||
{
|
||||
yield return name[EmbeddedResourcePrefix.Length..^EmbeddedResourceSuffix.Length];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Stream? OpenEmbeddedLanguageStream(string code) =>
|
||||
typeof(Localization).Assembly.GetManifestResourceStream($"{EmbeddedResourcePrefix}{code}{EmbeddedResourceSuffix}");
|
||||
|
||||
private static string? ReadLanguageName(Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var document = JsonDocument.Parse(stream);
|
||||
if (document.RootElement.TryGetProperty("_languageName", out var name) &&
|
||||
name.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
return name.GetString();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Malformed file: fall back to the code as its own display name.
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool TryLoadLooseFile(string code)
|
||||
{
|
||||
try
|
||||
{
|
||||
var path = Path.Combine(LanguagesDirectory, $"{code}.json");
|
||||
return File.Exists(path) && TryLoad(code, File.ReadAllText(path));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadEmbedded(string code)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
return TryLoad(code, reader.ReadToEnd());
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadLooseFile(string code, out Dictionary<string, string> result)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
try
|
||||
{
|
||||
var path = Path.Combine(LanguagesDirectory, $"{code}.json");
|
||||
if (!File.Exists(path))
|
||||
return false;
|
||||
|
||||
var json = File.ReadAllText(path);
|
||||
return TryLoad(json, out result);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadEmbedded(string code, out Dictionary<string, string> result)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
try
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is null)
|
||||
return false;
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
var json = reader.ReadToEnd();
|
||||
return TryLoad(json, out result);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryLoad(string json, out Dictionary<string, string> result)
|
||||
{
|
||||
var loaded = JsonSerializer.Deserialize<Dictionary<string, string>>(json);
|
||||
if (loaded is null)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
return false;
|
||||
}
|
||||
|
||||
result = loaded;
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryLoad(string code, string json)
|
||||
{
|
||||
if (TryLoad(json, out var dict))
|
||||
{
|
||||
_strings = dict;
|
||||
CurrentCode = code;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia.Media;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed record LogLine(string Text, IBrush Brush);
|
||||
@@ -0,0 +1,580 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
x:Class="SharpEmu.GUI.MainWindow"
|
||||
Title="SharpEmu"
|
||||
Width="1280" Height="820"
|
||||
MinWidth="980" MinHeight="640"
|
||||
WindowState="Maximized"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
Background="{StaticResource BgBrush}"
|
||||
ExtendClientAreaToDecorationsHint="True"
|
||||
ExtendClientAreaChromeHints="PreferSystemChrome"
|
||||
ExtendClientAreaTitleBarHeightHint="44"
|
||||
Icon="avares://SharpEmu.GUI/Assets/SharpEmu.ico"
|
||||
KeyDown="OnKeyDown">
|
||||
|
||||
<Grid RowDefinitions="Auto,*,Auto">
|
||||
|
||||
<!-- Selected-game backdrop: key art behind the main content, dimmed by
|
||||
a scrim so tiles and text stay readable. Fades on selection. -->
|
||||
<Panel Grid.Row="1" ClipToBounds="True">
|
||||
<Image x:Name="BackdropImage" Stretch="UniformToFill" Opacity="0"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<Image.Transitions>
|
||||
<Transitions>
|
||||
<DoubleTransition Property="Opacity" Duration="0:0:0.35" />
|
||||
</Transitions>
|
||||
</Image.Transitions>
|
||||
</Image>
|
||||
<Border>
|
||||
<Border.Background>
|
||||
<LinearGradientBrush StartPoint="0%,0%" EndPoint="0%,100%">
|
||||
<GradientStop Offset="0" Color="#730D1017" />
|
||||
<GradientStop Offset="0.55" Color="#BF0D1017" />
|
||||
<GradientStop Offset="1" Color="#EB0D1017" />
|
||||
</LinearGradientBrush>
|
||||
</Border.Background>
|
||||
</Border>
|
||||
</Panel>
|
||||
|
||||
<!-- Title bar; hidden in fullscreen (F11) along with the status bar, so
|
||||
the game gets the whole screen. -->
|
||||
<Grid x:Name="TitleBar" Grid.Row="0" Height="44" Background="{StaticResource ChromeBrush}">
|
||||
<StackPanel Orientation="Horizontal" Spacing="10" Margin="16,0" VerticalAlignment="Center">
|
||||
<Image Source="avares://SharpEmu.GUI/Assets/SharpEmu.ico" Width="20" Height="20"
|
||||
RenderOptions.BitmapInterpolationMode="HighQuality" />
|
||||
<TextBlock Text="SharpEmu" FontSize="14" FontWeight="SemiBold" VerticalAlignment="Center" />
|
||||
<Border Classes="pill">
|
||||
<TextBlock x:Name="VersionText" Text="v0.0.1" FontSize="11" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<!-- Main content -->
|
||||
<Grid Grid.Row="1" Margin="32,24,32,20" RowDefinitions="Auto,*,Auto,Auto">
|
||||
|
||||
<!-- Library / Options page switcher, with the library toolbar sharing
|
||||
the same row on the right. Plain buttons (not TabItem) so there is
|
||||
no underline; LB/RB hint chips flank the pair and the gamepad's
|
||||
shoulder buttons actually switch pages from anywhere. -->
|
||||
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto" Margin="0,0,0,20">
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" Spacing="14" VerticalAlignment="Center">
|
||||
<Border Classes="padHint" VerticalAlignment="Center">
|
||||
<TextBlock Text="LB" FontSize="11" FontWeight="Bold" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Button x:Name="LibraryTabButton" Classes="segment active" Content="Library" />
|
||||
<Button x:Name="OptionsTabButton" Classes="segment" Content="Options" />
|
||||
<Border Classes="padHint" VerticalAlignment="Center">
|
||||
<TextBlock Text="RB" FontSize="11" FontWeight="Bold" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Grid.Column="2" x:Name="LibraryToolbar" Orientation="Horizontal" Spacing="8"
|
||||
VerticalAlignment="Center">
|
||||
<TextBox x:Name="SearchBox" Watermark="Search library…" Width="240" VerticalAlignment="Center" />
|
||||
<Button x:Name="AddFolderButton" Classes="ghost" Content="+ Add folder" VerticalAlignment="Center" />
|
||||
<Button x:Name="RescanButton" Classes="ghost" Content="⟳ Rescan" VerticalAlignment="Center" />
|
||||
<Button x:Name="OpenFileButton" Classes="ghost" Content="Open file…" VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<Panel Grid.Row="1">
|
||||
|
||||
<!-- Library page. The tile row gets extra top margin so it sits
|
||||
closer to eye level (PS5 home-screen style) instead of hugging
|
||||
the Library/Options switcher above it. -->
|
||||
<Panel x:Name="LibraryPage" Margin="0,64,0,0">
|
||||
<ListBox x:Name="GameList" Classes="tileGrid" Background="Transparent"
|
||||
SelectionMode="Single" Padding="0">
|
||||
<ListBox.ContextMenu>
|
||||
<ContextMenu x:Name="GameContextMenu" Placement="Pointer">
|
||||
<MenuItem x:Name="CtxLaunch" Header="Launch" FontWeight="SemiBold">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="▶" FontSize="11" Foreground="{StaticResource AccentHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxOpenFolder" Header="Open game folder">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="📂" FontSize="12" HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxCopyPath" Header="Copy path">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxCopyTitleId" Header="Copy title ID">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxRemove" Header="Remove from library"
|
||||
Foreground="{StaticResource DangerHoverBrush}">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="✕" FontSize="12" Foreground="{StaticResource DangerHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
</ContextMenu>
|
||||
</ListBox.ContextMenu>
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<WrapPanel />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel Width="128" Height="172" Spacing="7">
|
||||
<Border Classes="coverShadow" Width="128" Height="128">
|
||||
<Border Classes="coverClip">
|
||||
<Panel>
|
||||
<Border Background="{Binding PlaceholderBrush}" IsVisible="{Binding !HasCover}">
|
||||
<TextBlock Text="{Binding Initials}" FontSize="36" FontWeight="Bold"
|
||||
Foreground="#E8ECF4" Opacity="0.85"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image Source="{Binding Cover}" Stretch="UniformToFill" IsVisible="{Binding HasCover}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
</Border>
|
||||
<TextBlock Text="{Binding Name}" FontSize="13" FontWeight="SemiBold"
|
||||
TextWrapping="Wrap" MaxLines="2" TextTrimming="CharacterEllipsis"
|
||||
TextAlignment="Center" HorizontalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
|
||||
<!-- Empty state -->
|
||||
<StackPanel x:Name="EmptyState" Spacing="10" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<TextBlock Text="🎮" FontSize="44" HorizontalAlignment="Center" Opacity="0.7" />
|
||||
<TextBlock x:Name="EmptyStateTitle" Text="Your library is empty" FontSize="18" FontWeight="SemiBold"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock x:Name="EmptyStateHint" Text="Add a folder containing your games to get started."
|
||||
FontSize="13" Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
<Button x:Name="EmptyAddFolderButton" Classes="accent" Content="+ Add game folder"
|
||||
HorizontalAlignment="Center" Margin="0,8,0,0" />
|
||||
</StackPanel>
|
||||
|
||||
<!-- Loading state: covers the grid while a scan (initial load,
|
||||
rescan, or a just-added folder) is in flight, so the screen
|
||||
never looks blank mid-scan. -->
|
||||
<StackPanel x:Name="LoadingState" Spacing="14" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<ProgressBar IsIndeterminate="True" Width="180" Height="3" />
|
||||
<TextBlock x:Name="LoadingStateText" Text="Loading library…" FontSize="13"
|
||||
Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
|
||||
<!-- Options page: sub-tabs so future categories (Graphics, …) slot
|
||||
in next to General. Card-grouped sections match the visual
|
||||
language used by the console panel and launch bar below. -->
|
||||
<Grid x:Name="OptionsPage" IsVisible="False">
|
||||
<TabControl>
|
||||
<TabItem x:Name="GeneralTabItem" Header="General" FontSize="15">
|
||||
<ScrollViewer>
|
||||
<StackPanel Margin="0,14,0,16" Spacing="16" MaxWidth="1280" HorizontalAlignment="Left">
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="EmulationSectionTitle" Classes="sectionTitle" Text="EMULATION" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="CpuEngineLabel" Text="CPU engine" FontSize="13" />
|
||||
<TextBlock x:Name="CpuEngineDesc" Text="Execution engine used to run game code."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="CpuEngineBox" Width="160" SelectedIndex="0"
|
||||
VerticalAlignment="Center" CornerRadius="8">
|
||||
<ComboBoxItem x:Name="CpuEngineNativeItem" Content="Native" />
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="StrictLabel" Text="Strict dynlib resolution" FontSize="13" />
|
||||
<TextBlock x:Name="StrictDesc" Text="Fail the launch when an imported symbol cannot be resolved."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="StrictToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="LoggingSectionTitle" Classes="sectionTitle" Text="LOGGING" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogLevelLabel" Text="Log level" FontSize="13" />
|
||||
<TextBlock x:Name="LogLevelDesc" Text="Verbosity of the emulator console output."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="LogLevelBox" Width="160" SelectedIndex="2"
|
||||
VerticalAlignment="Center" CornerRadius="8">
|
||||
<ComboBoxItem x:Name="LogLevelTraceItem" Content="Trace" />
|
||||
<ComboBoxItem x:Name="LogLevelDebugItem" Content="Debug" />
|
||||
<ComboBoxItem x:Name="LogLevelInfoItem" Content="Info" />
|
||||
<ComboBoxItem x:Name="LogLevelWarningItem" Content="Warning" />
|
||||
<ComboBoxItem x:Name="LogLevelErrorItem" Content="Error" />
|
||||
<ComboBoxItem x:Name="LogLevelCriticalItem" Content="Critical" />
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="TraceImportsLabel" Text="Import trace limit" FontSize="13" />
|
||||
<TextBlock x:Name="TraceImportsDesc" Text="Trace the first N imports per module (0 = off)."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<NumericUpDown Grid.Column="1" x:Name="TraceImportsBox" Width="160" Minimum="0"
|
||||
Maximum="4096" Increment="16" Value="0" FormatString="0"
|
||||
VerticalAlignment="Center" CornerRadius="8" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogToFileLabel" Text="Log to file" FontSize="13" />
|
||||
<TextBlock x:Name="LogToFileDesc" Text="Mirror emulator output to a log file."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="LogToFileToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogFilePathLabel" Text="Log file path" FontSize="13" />
|
||||
<TextBlock x:Name="LogFilePathText" Text="No custom path"
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<Button Grid.Column="1" x:Name="SelectLogFilePathButton" Classes="ghost" Content="Select…"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="OverrideLogFileLabel" Text="Override log file" FontSize="13" />
|
||||
<TextBlock x:Name="OverrideLogFileDesc"
|
||||
Text="Use the exact file path instead of appending title ID and timestamp."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="OverrideLogFileToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="LauncherSectionTitle" Classes="sectionTitle" Text="LAUNCHER" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LanguageLabel" Text="Emulator language" FontSize="13" />
|
||||
<TextBlock x:Name="LanguageDesc"
|
||||
Text="Language used throughout the launcher. Applies immediately."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="LanguageBox" Width="160"
|
||||
VerticalAlignment="Center" CornerRadius="8"
|
||||
DisplayMemberBinding="{Binding NativeName}" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="TitleMusicLabel" Text="Title music" FontSize="13" />
|
||||
<TextBlock x:Name="TitleMusicDesc" Text="Loop the selected game's preview music in the library."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="TitleMusicToggle" OnContent="On" OffContent="Off"
|
||||
IsChecked="True" VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="DiscordLabel" Text="Discord presence" FontSize="13" />
|
||||
<TextBlock x:Name="DiscordDesc" Text="Show the running game on your Discord profile."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="DiscordToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="AboutSectionTitle"
|
||||
Classes="sectionTitle"
|
||||
Text="ABOUT" />
|
||||
|
||||
<!--Github-->
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel Grid.Column="0"
|
||||
Orientation="Horizontal"
|
||||
Spacing="8"
|
||||
VerticalAlignment="Center">
|
||||
<Image Source="avares://SharpEmu.GUI/Assets/github.png"
|
||||
Width="20"
|
||||
Height="20"
|
||||
VerticalAlignment="Center" />
|
||||
<StackPanel VerticalAlignment="Center"
|
||||
Spacing="2">
|
||||
<TextBlock x:Name="GithubLabel"
|
||||
Text="GitHub"
|
||||
FontSize="13" />
|
||||
<TextBlock x:Name="GithubDesc"
|
||||
Text="Source code, issues and project development."
|
||||
FontSize="11"
|
||||
Foreground="{StaticResource MutedBrush}"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<Button Grid.Column="1"
|
||||
x:Name="GithubButton"
|
||||
Classes="ghost"
|
||||
Content="Open"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<!--Discord-->
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel Grid.Column="0"
|
||||
Orientation="Horizontal"
|
||||
Spacing="8"
|
||||
VerticalAlignment="Center">
|
||||
<Image Source="avares://SharpEmu.GUI/Assets/discord.png"
|
||||
Width="20"
|
||||
Height="20"
|
||||
VerticalAlignment="Center" />
|
||||
<StackPanel VerticalAlignment="Center"
|
||||
Spacing="2">
|
||||
<TextBlock x:Name="DiscordServerLabel"
|
||||
Text="Discord"
|
||||
FontSize="13" />
|
||||
<TextBlock x:Name="DiscordServerDesc"
|
||||
Text="Join the community, get support and follow development."
|
||||
FontSize="11"
|
||||
Foreground="{StaticResource MutedBrush}"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<Button Grid.Column="1"
|
||||
x:Name="DiscordButton"
|
||||
Classes="ghost"
|
||||
Content="Join"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
</TabItem>
|
||||
<TabItem x:Name="EnvTabItem" Header="Environment" FontSize="15">
|
||||
<ScrollViewer>
|
||||
<StackPanel Margin="0,14,0,16" Spacing="16" MaxWidth="1280" HorizontalAlignment="Left">
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="EnvSectionTitle" Classes="sectionTitle" Text="ENVIRONMENT VARIABLES" />
|
||||
<TextBlock x:Name="EnvDesc"
|
||||
Text="Switches passed to the emulator as environment variables at launch."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock Text="SHARPEMU_BTHID_UNAVAILABLE" FontSize="13" FontFamily="Consolas,monospace" />
|
||||
<TextBlock x:Name="EnvBthidDesc"
|
||||
Text="Report Bluetooth HID as unavailable for titles whose wheel/FFB middleware polls forever. Leave off normally. Some titles freeze when init fails."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="EnvBthidToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock Text="SHARPEMU_DISABLE_IMPORT_LOOP_GUARD" FontSize="13" FontFamily="Consolas,monospace" />
|
||||
<TextBlock x:Name="EnvLoopGuardDesc"
|
||||
Text="Do not force quit titles that repeat the same call for too long. Try this when a game exits on its own while loading."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="EnvLoopGuardToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock Text="SHARPEMU_VK_VALIDATION" FontSize="13" FontFamily="Consolas,monospace" />
|
||||
<TextBlock x:Name="EnvVkValidationDesc"
|
||||
Text="Enable Vulkan validation layers for GPU debugging. Slow. Requires the Vulkan SDK to be installed."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="EnvVkValidationToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock Text="SHARPEMU_DUMP_SPIRV" FontSize="13" FontFamily="Consolas,monospace" />
|
||||
<TextBlock x:Name="EnvDumpSpirvDesc"
|
||||
Text="Dump AGC shaders and their SPIR-V translations to the shader-dumps folder. Use when reporting shader or rendering bugs."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="EnvDumpSpirvToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock Text="SHARPEMU_LOG_DIRECT_MEMORY" FontSize="13" FontFamily="Consolas,monospace" />
|
||||
<TextBlock x:Name="EnvLogDirectMemoryDesc"
|
||||
Text="Log direct memory allocations and failures to the console. Use when a game aborts or exits during boot."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="EnvLogDirectMemoryToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock Text="SHARPEMU_LOG_NP" FontSize="13" FontFamily="Consolas,monospace" />
|
||||
<TextBlock x:Name="EnvLogNpDesc"
|
||||
Text="Log NP (PlayStation Network) library calls to the console."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="EnvLogNpToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</Grid>
|
||||
</Panel>
|
||||
|
||||
<!-- Console (collapsible) -->
|
||||
<Border Grid.Row="2" x:Name="ConsolePanel" Classes="card" Padding="0" Height="240"
|
||||
Margin="0,12,0,0" IsVisible="False">
|
||||
<Grid RowDefinitions="Auto,*">
|
||||
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto,Auto,Auto,Auto" Margin="16,12,16,8">
|
||||
<TextBlock x:Name="ConsoleSectionTitle" Classes="sectionTitle" Text="CONSOLE" VerticalAlignment="Center" />
|
||||
<TextBox Grid.Column="1" FontSize="12" Margin="0,0,12,0" x:Name="ConsoleSearchBox"
|
||||
Watermark="Search..." Width="320" />
|
||||
<CheckBox Grid.Column="2" x:Name="AutoScrollCheck" Content="Auto-scroll" IsChecked="True"
|
||||
FontSize="12" Margin="0,0,12,0" />
|
||||
<Button Grid.Column="3" x:Name="DetachConsoleButton" Classes="ghost" Content="Split" FontSize="12"
|
||||
Padding="10,4" Margin="0,0,8,0" />
|
||||
<Button Grid.Column="4" x:Name="CopyLogButton" Classes="ghost" Content="Copy" FontSize="12"
|
||||
Padding="10,4" Margin="0,0,8,0" />
|
||||
<Button Grid.Column="5" x:Name="ClearLogButton" Classes="ghost" Content="Clear" FontSize="12"
|
||||
Padding="10,4" />
|
||||
</Grid>
|
||||
<ListBox Grid.Row="1" x:Name="ConsoleList" Classes="console" BorderThickness="0,1,0,0"
|
||||
BorderBrush="{StaticResource CardBorderBrush}" CornerRadius="0,0,12,12">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Text}" Foreground="{Binding Brush}" TextWrapping="NoWrap" />
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</Border>
|
||||
|
||||
<!-- Launch bar; capped so it does not sprawl on a maximized window. -->
|
||||
<Border Grid.Row="3" Classes="card" Margin="0,12,0,0" Padding="14" MaxWidth="1280">
|
||||
<StackPanel Spacing="14">
|
||||
<Grid ColumnDefinitions="Auto,*,Auto">
|
||||
|
||||
<!-- Selected game cover thumbnail -->
|
||||
<Border Grid.Column="0" Classes="coverClip" Width="56" Height="56" CornerRadius="8"
|
||||
VerticalAlignment="Center">
|
||||
<Panel x:Name="SelectedCoverPanel">
|
||||
<Border Background="{Binding PlaceholderBrush, FallbackValue={x:Null}}"
|
||||
IsVisible="{Binding !HasCover, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding Initials}" FontSize="20" FontWeight="Bold"
|
||||
Foreground="#E8ECF4" Opacity="0.85"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image Source="{Binding Cover}" Stretch="UniformToFill"
|
||||
IsVisible="{Binding HasCover, FallbackValue=False}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
|
||||
<StackPanel Grid.Column="1" Spacing="4" VerticalAlignment="Center" Margin="14,0,14,0">
|
||||
<Grid ColumnDefinitions="Auto,Auto,*">
|
||||
<TextBlock Grid.Column="0" x:Name="SelectedGameTitle" Text="No game selected" FontSize="16"
|
||||
FontWeight="Bold" TextTrimming="CharacterEllipsis" VerticalAlignment="Center"
|
||||
MaxWidth="340" Margin="0,0,10,0" />
|
||||
|
||||
<!-- Title id / version / size badges, right next to the
|
||||
title. The title's own MaxWidth (not a "*" column) is
|
||||
what keeps them from drifting to the far right. -->
|
||||
<StackPanel Grid.Column="1" x:Name="SelectedBadgesRow" Orientation="Horizontal" Spacing="6"
|
||||
IsVisible="False" VerticalAlignment="Center">
|
||||
<Border Classes="pill" IsVisible="{Binding HasTitleId, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding TitleId}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Border Classes="pill" IsVisible="{Binding HasVersion, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding VersionText}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Border Classes="pill">
|
||||
<TextBlock Text="{Binding SizeText, FallbackValue=''}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<TextBlock x:Name="SelectedGamePath" Text="Pick a game from the library, or open an eboot.bin directly."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextTrimming="CharacterEllipsis" />
|
||||
<StackPanel Orientation="Horizontal" Spacing="7">
|
||||
<Ellipse x:Name="StatusDot" Width="8" Height="8" Fill="{StaticResource FaintBrush}"
|
||||
VerticalAlignment="Center" />
|
||||
<TextBlock x:Name="StatusText" Text="Idle" FontSize="11" Foreground="{StaticResource MutedBrush}"
|
||||
VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" Spacing="8" VerticalAlignment="Center">
|
||||
<ToggleButton x:Name="ConsoleToggle" Classes="ghost" Content="≡ Console" />
|
||||
<Button x:Name="LaunchButton" Classes="accent" Content="▶ Launch" IsEnabled="False" />
|
||||
<Button x:Name="StopButton" Classes="danger" Content="■ Stop" IsEnabled="False" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</Grid>
|
||||
|
||||
<!-- Status bar -->
|
||||
<Grid x:Name="StatusBar" Grid.Row="2" Height="32" Background="{StaticResource ChromeBrush}"
|
||||
ColumnDefinitions="*,Auto">
|
||||
<TextBlock x:Name="EmulatorPathText" Grid.Column="0" Text="Emulator: locating…" FontSize="11"
|
||||
Foreground="{StaticResource FaintBrush}" VerticalAlignment="Center" Margin="16,0"
|
||||
TextTrimming="CharacterEllipsis" />
|
||||
<TextBlock x:Name="StatusBarRight" Grid.Column="1" Text="" FontSize="11"
|
||||
Foreground="{StaticResource FaintBrush}" VerticalAlignment="Center" Margin="16,0" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Window>
|
||||
@@ -0,0 +1,56 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<!-- Class library: the GUI is hosted by SharpEmu.CLI, which opens it when
|
||||
the executable is started without arguments. -->
|
||||
<PropertyGroup>
|
||||
<GenerateDocumentationFile>false</GenerateDocumentationFile>
|
||||
<!-- Required by the source-generated LibraryImport stubs in the linked
|
||||
controller readers below. -->
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Dependency-free; provides the BuildInfo provenance shown in the
|
||||
title bar. -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" />
|
||||
<PackageReference Include="Avalonia.Desktop" />
|
||||
<PackageReference Include="Avalonia.Fonts.Inter" />
|
||||
<PackageReference Include="Avalonia.Themes.Fluent" />
|
||||
<PackageReference Include="Tmds.DBus.Protocol" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
|
||||
<AvaloniaResource Include="..\..\assets\images\github.png" Link="Assets/github.png" />
|
||||
<AvaloniaResource Include="..\..\assets\images\discord.png" Link="Assets/discord.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Languages\*.json">
|
||||
<LogicalName>Languages.%(Filename)%(Extension)</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
|
||||
<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
|
||||
with the emulator's host input backend. They are dependency-free, so
|
||||
they are compiled in directly rather than pulling a reference to all
|
||||
of SharpEmu.HLE into the launcher. -->
|
||||
<ItemGroup>
|
||||
<Compile Include="..\SharpEmu.HLE\Host\HostGamepadState.cs" Link="Input/HostGamepadState.cs" />
|
||||
<Compile Include="..\SharpEmu.HLE\Host\Windows\WindowsHidNative.cs" Link="Input/WindowsHidNative.cs" />
|
||||
<Compile Include="..\SharpEmu.HLE\Host\Windows\WindowsDualSenseReader.cs" Link="Input/WindowsDualSenseReader.cs" />
|
||||
<Compile Include="..\SharpEmu.HLE\Host\Windows\WindowsXInputReader.cs" Link="Input/WindowsXInputReader.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,301 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using LibAtrac9;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Loops a game's sce_sys/snd0.at9 preview music while the game is selected
|
||||
/// in the library, like the console home screen. The ATRAC9 stream is decoded
|
||||
/// to WAV on a background task (vendored LibAtrac9); playback uses winmm's
|
||||
/// PlaySound, so this is Windows-only and a no-op elsewhere.
|
||||
/// </summary>
|
||||
internal sealed class SndPreviewPlayer
|
||||
{
|
||||
private const uint SND_ASYNC = 0x0001;
|
||||
private const uint SND_NODEFAULT = 0x0002;
|
||||
private const uint SND_MEMORY = 0x0004;
|
||||
private const uint SND_LOOP = 0x0008;
|
||||
|
||||
private readonly object _sync = new();
|
||||
private int _generation;
|
||||
private GCHandle _pinnedWav;
|
||||
private bool _playing;
|
||||
private bool _paused;
|
||||
private string? _cachedPath;
|
||||
private byte[]? _cachedWav;
|
||||
|
||||
/// <summary>Starts looping the given snd0.at9 after a short debounce.</summary>
|
||||
public void Play(string at9Path)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int generation;
|
||||
lock (_sync)
|
||||
{
|
||||
generation = ++_generation;
|
||||
}
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
// Debounce so skimming through the library does not decode (or
|
||||
// start) a preview per tile.
|
||||
await Task.Delay(120).ConfigureAwait(false);
|
||||
|
||||
byte[]? wav;
|
||||
lock (_sync)
|
||||
{
|
||||
if (generation != _generation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
wav = string.Equals(_cachedPath, at9Path, StringComparison.OrdinalIgnoreCase)
|
||||
? _cachedWav
|
||||
: null;
|
||||
}
|
||||
|
||||
if (wav is null)
|
||||
{
|
||||
try
|
||||
{
|
||||
wav = DecodeAt9ToWav(File.ReadAllBytes(at9Path));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return; // corrupt or unsupported preview: stay silent
|
||||
}
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (generation != _generation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cachedPath = at9Path;
|
||||
_cachedWav = wav;
|
||||
StopLocked();
|
||||
|
||||
// The WAV image must stay pinned while winmm plays from it.
|
||||
_pinnedWav = GCHandle.Alloc(wav, GCHandleType.Pinned);
|
||||
_playing = PlaySound(_pinnedWav.AddrOfPinnedObject(), 0, SND_MEMORY | SND_ASYNC | SND_LOOP | SND_NODEFAULT);
|
||||
if (!_playing)
|
||||
{
|
||||
_pinnedWav.Free();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
_generation++;
|
||||
StopLocked();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Silences playback but keeps the decoded track ready, so
|
||||
/// <see cref="Resume"/> can restart it (winmm cannot truly pause).
|
||||
/// </summary>
|
||||
public void Pause()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_playing)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_ = PlaySound(0, 0, 0);
|
||||
_playing = false;
|
||||
_paused = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Restarts the track silenced by <see cref="Pause"/>.</summary>
|
||||
public void Resume()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_paused || !_pinnedWav.IsAllocated)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_paused = false;
|
||||
_playing = PlaySound(_pinnedWav.AddrOfPinnedObject(), 0, SND_MEMORY | SND_ASYNC | SND_LOOP | SND_NODEFAULT);
|
||||
}
|
||||
}
|
||||
|
||||
private void StopLocked()
|
||||
{
|
||||
_ = PlaySound(0, 0, 0);
|
||||
_playing = false;
|
||||
_paused = false;
|
||||
if (_pinnedWav.IsAllocated)
|
||||
{
|
||||
_pinnedWav.Free();
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Guid Atrac9SubFormat = new("47E142D2-36BA-4D8D-88FC-61654F8C836C");
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a Sony AT9 (RIFF-wrapped ATRAC9) file to a PCM16 WAV image.
|
||||
/// Layout per Sony's container: an extensible fmt chunk whose extension
|
||||
/// carries the 4-byte codec config, a fact chunk with the sample count
|
||||
/// and encoder delay, and superframes in the data chunk.
|
||||
/// </summary>
|
||||
private static byte[] DecodeAt9ToWav(byte[] file)
|
||||
{
|
||||
using var reader = new BinaryReader(new MemoryStream(file), Encoding.ASCII);
|
||||
if (Encoding.ASCII.GetString(reader.ReadBytes(4)) != "RIFF")
|
||||
{
|
||||
throw new InvalidDataException("Not a RIFF file.");
|
||||
}
|
||||
|
||||
reader.BaseStream.Position += 4; // riff size
|
||||
if (Encoding.ASCII.GetString(reader.ReadBytes(4)) != "WAVE")
|
||||
{
|
||||
throw new InvalidDataException("Not a WAVE file.");
|
||||
}
|
||||
|
||||
byte[]? configData = null;
|
||||
var sampleCount = 0;
|
||||
var encoderDelay = 0;
|
||||
var dataOffset = -1;
|
||||
var dataSize = 0;
|
||||
|
||||
while (reader.BaseStream.Position + 8 <= reader.BaseStream.Length)
|
||||
{
|
||||
var chunkId = Encoding.ASCII.GetString(reader.ReadBytes(4));
|
||||
var chunkSize = reader.ReadInt32();
|
||||
var chunkStart = reader.BaseStream.Position;
|
||||
switch (chunkId)
|
||||
{
|
||||
case "fmt ":
|
||||
var formatTag = reader.ReadUInt16();
|
||||
reader.BaseStream.Position = chunkStart + 24; // to SubFormat GUID
|
||||
var subFormat = new Guid(reader.ReadBytes(16));
|
||||
if (formatTag != 0xFFFE || subFormat != Atrac9SubFormat)
|
||||
{
|
||||
throw new InvalidDataException("Not an ATRAC9 stream.");
|
||||
}
|
||||
|
||||
reader.BaseStream.Position += 4; // version info
|
||||
configData = reader.ReadBytes(4);
|
||||
break;
|
||||
case "fact":
|
||||
sampleCount = reader.ReadInt32();
|
||||
reader.BaseStream.Position += 4; // input overlap delay
|
||||
encoderDelay = reader.ReadInt32();
|
||||
break;
|
||||
case "data":
|
||||
dataOffset = (int)chunkStart;
|
||||
dataSize = chunkSize;
|
||||
break;
|
||||
}
|
||||
|
||||
reader.BaseStream.Position = chunkStart + chunkSize + (chunkSize & 1);
|
||||
}
|
||||
|
||||
if (configData is null || sampleCount <= 0 || dataOffset < 0)
|
||||
{
|
||||
throw new InvalidDataException("Missing fmt, fact, or data chunk.");
|
||||
}
|
||||
|
||||
var decoder = new Atrac9Decoder();
|
||||
decoder.Initialize(configData);
|
||||
var config = decoder.Config;
|
||||
|
||||
var superframeCount = (sampleCount + encoderDelay + config.SuperframeSamples - 1) / config.SuperframeSamples;
|
||||
superframeCount = Math.Min(superframeCount, dataSize / config.SuperframeBytes);
|
||||
|
||||
var channels = config.ChannelCount;
|
||||
var pcmBuffer = new short[channels][];
|
||||
for (var i = 0; i < channels; i++)
|
||||
{
|
||||
pcmBuffer[i] = new short[config.SuperframeSamples];
|
||||
}
|
||||
|
||||
var wav = new byte[44 + (sampleCount * channels * 2)];
|
||||
WriteWavHeader(wav, channels, config.SampleRate, sampleCount);
|
||||
|
||||
var superframe = new byte[config.SuperframeBytes];
|
||||
var decodedIndex = 0L; // per-channel, includes the encoder delay
|
||||
var written = 0;
|
||||
for (var f = 0; f < superframeCount && written < sampleCount; f++)
|
||||
{
|
||||
Buffer.BlockCopy(file, dataOffset + (f * config.SuperframeBytes), superframe, 0, config.SuperframeBytes);
|
||||
decoder.Decode(superframe, pcmBuffer);
|
||||
for (var s = 0; s < config.SuperframeSamples && written < sampleCount; s++)
|
||||
{
|
||||
if (decodedIndex++ < encoderDelay)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var sampleOffset = 44 + ((long)written * channels * 2);
|
||||
for (var ch = 0; ch < channels; ch++)
|
||||
{
|
||||
BinaryPrimitives.WriteInt16LittleEndian(
|
||||
wav.AsSpan((int)(sampleOffset + (ch * 2))),
|
||||
pcmBuffer[ch][s]);
|
||||
}
|
||||
|
||||
written++;
|
||||
}
|
||||
}
|
||||
|
||||
return wav;
|
||||
}
|
||||
|
||||
private static void WriteWavHeader(byte[] wav, int channels, int sampleRate, int sampleCount)
|
||||
{
|
||||
var span = wav.AsSpan();
|
||||
Encoding.ASCII.GetBytes("RIFF").CopyTo(span);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[4..], wav.Length - 8);
|
||||
Encoding.ASCII.GetBytes("WAVE").CopyTo(span[8..]);
|
||||
Encoding.ASCII.GetBytes("fmt ").CopyTo(span[12..]);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[16..], 16);
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[20..], 1); // PCM
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[22..], (short)channels);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[24..], sampleRate);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[28..], sampleRate * channels * 2);
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[32..], (short)(channels * 2));
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[34..], 16); // bits per sample
|
||||
Encoding.ASCII.GetBytes("data").CopyTo(span[36..]);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[40..], sampleCount * channels * 2);
|
||||
}
|
||||
|
||||
[DllImport("winmm.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool PlaySound(nint sound, nint module, uint flags);
|
||||
}
|
||||
@@ -0,0 +1,189 @@
|
||||
{
|
||||
"version": 2,
|
||||
"dependencies": {
|
||||
"net10.0": {
|
||||
"Avalonia": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "2C4UxhWUObWGgYKWic1x5BMMWGJP6SElb91WeOxs+X/iR26rtkqpxFFwwo50FXS9AyYnHfk8QKXDEfe7oT/kZA==",
|
||||
"dependencies": {
|
||||
"Avalonia.BuildServices": "11.3.2",
|
||||
"Avalonia.Remote.Protocol": "11.3.18",
|
||||
"MicroCom.Runtime": "0.11.0"
|
||||
}
|
||||
},
|
||||
"Avalonia.Desktop": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "bilMPa5vYiis6fbNovb6esKytBnOCEGojBa1XFegLCRHCP6g6PvZwS0XF/YOAGkENRlHG8dI7lohOpQ9bIkq1g==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.Native": "11.3.18",
|
||||
"Avalonia.Skia": "11.3.18",
|
||||
"Avalonia.Win32": "11.3.18",
|
||||
"Avalonia.X11": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Fonts.Inter": {
|
||||
"type": "Direct",
|
||||
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