[shader-decoder-part1] Implemented a shader decoder (Part 1) (#12)

* [shader-decoder-part1] Implemented a shader decoder for Gen5 shaders, including IR generation, metadata reading, scalar evaluation, and SPIR-V translation. Updated related exports and video output components to support the new shader decoding functionality.

* [shader decoder] correct RDNA2 operands, fixing synchronization problems

* [shader-decoder] RDNA2 decoder improvements

* [shader-decoder] fix RDNA2 shift masking and sprite draws

* [shader-decoder] improve RDNA2 shader decoder to support more instructions and fix some issues with the previous implementation.
This commit is contained in:
Berk
2026-07-04 13:51:08 +03:00
committed by GitHub
parent c1f3abfd5d
commit 52e17b5056
12 changed files with 17232 additions and 108 deletions
File diff suppressed because it is too large Load Diff
+313
View File
@@ -0,0 +1,313 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Libs.Agc;
internal enum Gen5ShaderEncoding
{
Sop1,
Sop2,
Sopc,
Sopp,
Sopk,
Smrd,
Smem,
Mubuf,
Mtbuf,
Vop1,
Vop2,
Vopc,
Vop3,
Vintrp,
Ds,
Flat,
Vop3p,
Mimg,
Exp,
}
internal enum Gen5OperandKind
{
ScalarRegister,
VectorRegister,
EncodedConstant,
LiteralConstant,
}
internal enum Gen5ShaderResourceKind
{
ReadOnlyTexture,
ReadWriteTexture,
Sampler,
ConstantBuffer,
}
internal enum Gen5PixelOutputKind
{
Float,
Uint,
Sint,
}
internal enum Gen5SpirvStage
{
Vertex,
Pixel,
Compute,
}
internal sealed record Gen5SpirvShader(
byte[] Spirv,
IReadOnlyList<Gen5GlobalMemoryBinding> GlobalMemoryBindings,
IReadOnlyList<Gen5ImageBinding> ImageBindings,
uint AttributeCount,
IReadOnlyList<Gen5VertexInputBinding> VertexInputs);
internal readonly record struct Gen5ShaderResourceMapping(
Gen5ShaderResourceKind Kind,
uint Slot,
uint OffsetDwords,
bool SizeFlag);
internal sealed record Gen5ShaderMetadata(
uint ExtendedUserDataSizeDwords,
uint ShaderResourceTableSizeDwords,
IReadOnlyDictionary<uint, uint> DirectResources,
IReadOnlyList<Gen5ShaderResourceMapping> Resources);
internal readonly record struct Gen5ComputeSystemRegisters(
uint? WorkGroupXRegister,
uint? WorkGroupYRegister,
uint? WorkGroupZRegister,
uint? ThreadGroupSizeRegister)
{
public bool TryGetExpression(uint scalarRegister, out string expression)
{
if (WorkGroupXRegister == scalarRegister)
{
expression = "gl_WorkGroupID.x";
return true;
}
if (WorkGroupYRegister == scalarRegister)
{
expression = "gl_WorkGroupID.y";
return true;
}
if (WorkGroupZRegister == scalarRegister)
{
expression = "gl_WorkGroupID.z";
return true;
}
if (ThreadGroupSizeRegister == scalarRegister)
{
expression = "(gl_WorkGroupSize.x * gl_WorkGroupSize.y * gl_WorkGroupSize.z)";
return true;
}
expression = string.Empty;
return false;
}
public void ClearStaticValues(Span<uint> scalarRegisters)
{
ClearStaticValue(scalarRegisters, WorkGroupXRegister);
ClearStaticValue(scalarRegisters, WorkGroupYRegister);
ClearStaticValue(scalarRegisters, WorkGroupZRegister);
ClearStaticValue(scalarRegisters, ThreadGroupSizeRegister);
}
private static void ClearStaticValue(Span<uint> scalarRegisters, uint? scalarRegister)
{
if (scalarRegister is { } register && register < scalarRegisters.Length)
{
scalarRegisters[(int)register] = 0;
}
}
}
internal sealed record Gen5ShaderState(
Gen5ShaderProgram Program,
IReadOnlyList<uint> UserData,
Gen5ShaderMetadata? Metadata,
Gen5ComputeSystemRegisters? ComputeSystemRegisters = null,
uint UserDataScalarRegisterBase = 0);
internal readonly record struct Gen5Operand(Gen5OperandKind Kind, uint Value)
{
public static Gen5Operand Scalar(uint index) =>
new(Gen5OperandKind.ScalarRegister, index);
public static Gen5Operand Vector(uint index) =>
new(Gen5OperandKind.VectorRegister, index);
public static Gen5Operand Source(uint encoded, uint? literal = null)
{
if (encoded >= 256)
{
return Vector(encoded - 256);
}
if (encoded is 249 or 255 && literal.HasValue)
{
return new(Gen5OperandKind.LiteralConstant, literal.Value);
}
if (encoded <= 105 || encoded is 106 or 107 or 124 or 126 or 127)
{
return Scalar(encoded);
}
return new(Gen5OperandKind.EncodedConstant, encoded);
}
public override string ToString() => Kind switch
{
Gen5OperandKind.ScalarRegister => $"s{Value}",
Gen5OperandKind.VectorRegister => $"v{Value}",
Gen5OperandKind.LiteralConstant => $"0x{Value:X8}",
_ => $"src[{Value}]",
};
}
internal abstract record Gen5InstructionControl;
internal sealed record Gen5ImageControl(
uint Dmask,
uint VectorAddress,
IReadOnlyList<uint> AddressRegisters,
uint VectorData,
uint ScalarResource,
uint ScalarSampler,
uint Dimension,
bool IsArray,
bool Glc,
bool Slc) : Gen5InstructionControl
{
public uint GetAddressRegister(int component) =>
component < AddressRegisters.Count
? AddressRegisters[component]
: VectorAddress + (uint)component;
}
internal sealed record Gen5GlobalMemoryControl(
uint DwordCount,
uint VectorAddress,
uint VectorData,
uint ScalarAddress,
int OffsetBytes,
bool Glc,
bool Slc) : Gen5InstructionControl;
internal sealed record Gen5BufferMemoryControl(
uint DwordCount,
uint VectorAddress,
uint VectorData,
uint ScalarResource,
int OffsetBytes,
bool IndexEnabled,
bool OffsetEnabled,
bool Glc,
bool Slc) : Gen5InstructionControl;
internal sealed record Gen5ExportControl(
uint Target,
uint EnableMask,
bool Compressed,
bool Done,
bool ValidMask) : Gen5InstructionControl;
internal sealed record Gen5InterpolationControl(
uint Attribute,
uint Channel) : Gen5InstructionControl;
internal sealed record Gen5Vop3Control(
uint AbsoluteMask,
uint NegateMask,
uint OutputModifier,
bool Clamp,
uint? ScalarDestination) : Gen5InstructionControl;
internal sealed record Gen5SdwaControl(
uint DestinationSelect,
uint Source0Select,
uint Source1Select,
uint AbsoluteMask,
uint NegateMask,
uint OutputModifier,
bool Clamp) : Gen5InstructionControl;
internal sealed record Gen5DppControl(
uint Control,
bool FetchInactive,
bool BoundControl,
uint AbsoluteMask,
uint NegateMask,
uint BankMask,
uint RowMask) : Gen5InstructionControl;
internal sealed record Gen5ScalarMemoryControl(
uint DestinationCount,
int ImmediateOffsetBytes,
uint? DynamicOffsetRegister) : Gen5InstructionControl;
internal sealed record Gen5DataShareControl(
uint Offset0,
uint Offset1,
bool Gds) : Gen5InstructionControl;
internal sealed record Gen5ImageBinding(
uint Pc,
string Opcode,
Gen5ImageControl Control,
IReadOnlyList<uint> ResourceDescriptor,
IReadOnlyList<uint> SamplerDescriptor,
uint? MipLevel);
internal sealed record Gen5GlobalMemoryBinding(
uint ScalarAddress,
ulong BaseAddress,
IReadOnlyList<uint> InstructionPcs,
byte[] Data);
internal sealed record Gen5VertexInputBinding(
uint Pc,
uint Location,
uint ComponentCount,
uint DataFormat,
uint NumberFormat,
ulong BaseAddress,
uint Stride,
uint OffsetBytes,
byte[] Data);
internal sealed record Gen5ShaderEvaluation(
IReadOnlyList<uint> InitialScalarRegisters,
IReadOnlyList<uint> ScalarRegisters,
IReadOnlyDictionary<uint, IReadOnlyList<uint>> ScalarRegistersByPc,
IReadOnlyList<Gen5ImageBinding> ImageBindings,
IReadOnlyList<Gen5GlobalMemoryBinding> GlobalMemoryBindings,
Gen5ComputeSystemRegisters? ComputeSystemRegisters = null,
IReadOnlySet<uint>? RuntimeScalarRegisters = null,
IReadOnlyList<Gen5VertexInputBinding>? VertexInputs = null);
internal sealed record Gen5ShaderInstruction(
uint Pc,
Gen5ShaderEncoding Encoding,
string Opcode,
IReadOnlyList<uint> Words,
IReadOnlyList<Gen5Operand> Sources,
IReadOnlyList<Gen5Operand> Destinations,
Gen5InstructionControl? Control);
internal sealed record Gen5ShaderProgram(
ulong Address,
IReadOnlyList<Gen5ShaderInstruction> Instructions)
{
public IEnumerable<Gen5ImageControl> ImageResources =>
Instructions
.Select(instruction => instruction.Control)
.OfType<Gen5ImageControl>();
}
@@ -0,0 +1,154 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using System.Buffers.Binary;
namespace SharpEmu.Libs.Agc;
internal static class Gen5ShaderMetadataReader
{
private const ulong ShaderUserDataOffset = 0x08;
private const int ResourceClassCount = 4;
private const int MaxMetadataEntries = 4096;
public static bool TryRead(
CpuContext ctx,
ulong shaderHeaderAddress,
out Gen5ShaderMetadata metadata)
{
metadata = default!;
if (!TryReadUInt64(ctx, shaderHeaderAddress + ShaderUserDataOffset, out var userDataAddress) ||
userDataAddress == 0 ||
!TryReadUInt64(ctx, userDataAddress, out var directResourceOffsetsAddress))
{
return false;
}
var resourceOffsets = new ulong[ResourceClassCount];
for (var resourceClass = 0; resourceClass < ResourceClassCount; resourceClass++)
{
if (!TryReadUInt64(
ctx,
userDataAddress + 0x08 + (ulong)(resourceClass * sizeof(ulong)),
out resourceOffsets[resourceClass]))
{
return false;
}
}
if (!TryReadUInt16(ctx, userDataAddress + 0x28, out var extendedUserDataSize) ||
!TryReadUInt16(ctx, userDataAddress + 0x2A, out var shaderResourceTableSize) ||
!TryReadUInt16(ctx, userDataAddress + 0x2C, out var directResourceCount) ||
directResourceCount > MaxMetadataEntries)
{
return false;
}
var resourceCounts = new ushort[ResourceClassCount];
for (var resourceClass = 0; resourceClass < ResourceClassCount; resourceClass++)
{
if (!TryReadUInt16(
ctx,
userDataAddress + 0x2E + (ulong)(resourceClass * sizeof(ushort)),
out resourceCounts[resourceClass]) ||
resourceCounts[resourceClass] > MaxMetadataEntries)
{
return false;
}
}
var directResources = new Dictionary<uint, uint>();
if (directResourceCount != 0)
{
if (directResourceOffsetsAddress == 0)
{
return false;
}
for (uint type = 0; type < directResourceCount; type++)
{
if (!TryReadUInt16(ctx, directResourceOffsetsAddress + type * sizeof(ushort), out var offset))
{
return false;
}
if (offset != ushort.MaxValue)
{
directResources[type] = offset;
}
}
}
var resources = new List<Gen5ShaderResourceMapping>();
for (var resourceClass = 0; resourceClass < ResourceClassCount; resourceClass++)
{
var count = resourceCounts[resourceClass];
if (count == 0)
{
continue;
}
if (resourceOffsets[resourceClass] == 0)
{
return false;
}
for (uint slot = 0; slot < count; slot++)
{
if (!TryReadUInt16(
ctx,
resourceOffsets[resourceClass] + slot * sizeof(ushort),
out var sharp))
{
return false;
}
var offset = (uint)(sharp & 0x7FFF);
if (offset == 0x7FFF)
{
continue;
}
resources.Add(new Gen5ShaderResourceMapping(
(Gen5ShaderResourceKind)resourceClass,
slot,
offset,
(sharp & 0x8000) != 0));
}
}
metadata = new Gen5ShaderMetadata(
extendedUserDataSize,
shaderResourceTableSize,
directResources,
resources);
return true;
}
private static bool TryReadUInt16(CpuContext ctx, ulong address, out ushort value)
{
Span<byte> bytes = stackalloc byte[sizeof(ushort)];
if (!ctx.Memory.TryRead(address, bytes))
{
value = 0;
return false;
}
value = BinaryPrimitives.ReadUInt16LittleEndian(bytes);
return true;
}
private static bool TryReadUInt64(CpuContext ctx, ulong address, out ulong value)
{
Span<byte> bytes = stackalloc byte[sizeof(ulong)];
if (!ctx.Memory.TryRead(address, bytes))
{
value = 0;
return false;
}
value = BinaryPrimitives.ReadUInt64LittleEndian(bytes);
return true;
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+167
View File
@@ -0,0 +1,167 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Libs.Agc;
internal static class SpirvFixedShaders
{
public static byte[] CreateFullscreenVertex(uint attributeCount)
{
var module = new SpirvModuleBuilder();
module.AddCapability(SpirvCapability.Shader);
var voidType = module.TypeVoid();
var boolType = module.TypeBool();
var uintType = module.TypeInt(32, signed: false);
var floatType = module.TypeFloat(32);
var vec4Type = module.TypeVector(floatType, 4);
var inputUintPointer = module.TypePointer(SpirvStorageClass.Input, uintType);
var outputVec4Pointer = module.TypePointer(SpirvStorageClass.Output, vec4Type);
var vertexIndex = module.AddGlobalVariable(inputUintPointer, SpirvStorageClass.Input);
module.AddName(vertexIndex, "vertexIndex");
module.AddDecoration(
vertexIndex,
SpirvDecoration.BuiltIn,
(uint)SpirvBuiltIn.VertexIndex);
var position = module.AddGlobalVariable(outputVec4Pointer, SpirvStorageClass.Output);
module.AddName(position, "position");
module.AddDecoration(position, SpirvDecoration.BuiltIn, (uint)SpirvBuiltIn.Position);
var attributes = new uint[attributeCount];
for (uint index = 0; index < attributeCount; index++)
{
attributes[index] =
module.AddGlobalVariable(outputVec4Pointer, SpirvStorageClass.Output);
module.AddName(attributes[index], $"attr{index}");
module.AddDecoration(attributes[index], SpirvDecoration.Location, index);
module.AddDecoration(attributes[index], SpirvDecoration.NoPerspective);
}
var functionType = module.TypeFunction(voidType);
var main = module.BeginFunction(voidType, functionType);
module.AddName(main, "main");
module.AddLabel();
var indexValue = module.AddInstruction(SpirvOp.Load, uintType, vertexIndex);
var one = module.Constant(uintType, 1);
var two = module.Constant(uintType, 2);
var shifted = module.AddInstruction(SpirvOp.ShiftLeftLogical, uintType, indexValue, one);
var xBits = module.AddInstruction(SpirvOp.BitwiseAnd, uintType, shifted, two);
var yBits = module.AddInstruction(SpirvOp.BitwiseAnd, uintType, indexValue, two);
var x = module.AddInstruction(SpirvOp.ConvertUToF, floatType, xBits);
var y = module.AddInstruction(SpirvOp.ConvertUToF, floatType, yBits);
var zero = module.ConstantFloat(floatType, 0f);
var oneFloat = module.ConstantFloat(floatType, 1f);
var twoFloat = module.ConstantFloat(floatType, 2f);
var xPosition = module.AddInstruction(SpirvOp.FMul, floatType, x, twoFloat);
xPosition = module.AddInstruction(SpirvOp.FSub, floatType, xPosition, oneFloat);
var yPosition = module.AddInstruction(SpirvOp.FMul, floatType, y, twoFloat);
yPosition = module.AddInstruction(SpirvOp.FSub, floatType, yPosition, oneFloat);
var positionValue = module.AddInstruction(
SpirvOp.CompositeConstruct,
vec4Type,
xPosition,
yPosition,
zero,
oneFloat);
module.AddStatement(SpirvOp.Store, position, positionValue);
var attributeValue = module.AddInstruction(
SpirvOp.CompositeConstruct,
vec4Type,
x,
y,
zero,
oneFloat);
foreach (var attribute in attributes)
{
module.AddStatement(SpirvOp.Store, attribute, attributeValue);
}
module.AddStatement(SpirvOp.Return);
module.EndFunction();
var interfaces = new uint[2 + attributes.Length];
interfaces[0] = vertexIndex;
interfaces[1] = position;
attributes.CopyTo(interfaces, 2);
module.AddEntryPoint(SpirvExecutionModel.Vertex, main, "main", interfaces);
_ = boolType;
return module.Build();
}
public static byte[] CreateCopyFragment()
{
var module = new SpirvModuleBuilder();
module.AddCapability(SpirvCapability.Shader);
var voidType = module.TypeVoid();
var floatType = module.TypeFloat(32);
var vec2Type = module.TypeVector(floatType, 2);
var vec4Type = module.TypeVector(floatType, 4);
var inputVec4Pointer = module.TypePointer(SpirvStorageClass.Input, vec4Type);
var outputVec4Pointer = module.TypePointer(SpirvStorageClass.Output, vec4Type);
var imageType = module.TypeImage(
floatType,
SpirvImageDim.Dim2D,
depth: false,
arrayed: false,
multisampled: false,
sampled: 1,
SpirvImageFormat.Unknown);
var sampledImageType = module.TypeSampledImage(imageType);
var sampledImagePointer =
module.TypePointer(SpirvStorageClass.UniformConstant, sampledImageType);
var attribute = module.AddGlobalVariable(inputVec4Pointer, SpirvStorageClass.Input);
module.AddName(attribute, "attr0");
module.AddDecoration(attribute, SpirvDecoration.Location, 0);
var texture = module.AddGlobalVariable(
sampledImagePointer,
SpirvStorageClass.UniformConstant);
module.AddName(texture, "tex0");
module.AddDecoration(texture, SpirvDecoration.DescriptorSet, 0);
module.AddDecoration(texture, SpirvDecoration.Binding, 1);
var output = module.AddGlobalVariable(outputVec4Pointer, SpirvStorageClass.Output);
module.AddName(output, "outColor");
module.AddDecoration(output, SpirvDecoration.Location, 0);
var functionType = module.TypeFunction(voidType);
var main = module.BeginFunction(voidType, functionType);
module.AddName(main, "main");
module.AddLabel();
var attributeValue = module.AddInstruction(SpirvOp.Load, vec4Type, attribute);
var coordinates = module.AddInstruction(
SpirvOp.VectorShuffle,
vec2Type,
attributeValue,
attributeValue,
0,
1);
var sampledImage = module.AddInstruction(SpirvOp.Load, sampledImageType, texture);
var lod = module.ConstantFloat(floatType, 0f);
var color = module.AddInstruction(
SpirvOp.ImageSampleExplicitLod,
vec4Type,
sampledImage,
coordinates,
2,
lod);
module.AddStatement(SpirvOp.Store, output, color);
module.AddStatement(SpirvOp.Return);
module.EndFunction();
module.AddEntryPoint(
SpirvExecutionModel.Fragment,
main,
"main",
[attribute, texture, output]);
module.AddExecutionMode(main, SpirvExecutionMode.OriginUpperLeft);
return module.Build();
}
}
+885
View File
@@ -0,0 +1,885 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers.Binary;
using System.Text;
namespace SharpEmu.Libs.Agc;
internal enum SpirvOp : ushort
{
Nop = 0,
Name = 5,
Extension = 10,
ExtInstImport = 11,
ExtInst = 12,
MemoryModel = 14,
EntryPoint = 15,
ExecutionMode = 16,
Capability = 17,
TypeVoid = 19,
TypeBool = 20,
TypeInt = 21,
TypeFloat = 22,
TypeVector = 23,
TypeImage = 25,
TypeSampler = 26,
TypeSampledImage = 27,
TypeArray = 28,
TypeRuntimeArray = 29,
TypeStruct = 30,
TypePointer = 32,
TypeFunction = 33,
ConstantTrue = 41,
ConstantFalse = 42,
Constant = 43,
ConstantComposite = 44,
ConstantNull = 46,
Function = 54,
FunctionParameter = 55,
FunctionEnd = 56,
FunctionCall = 57,
Variable = 59,
Load = 61,
Store = 62,
AccessChain = 65,
ArrayLength = 68,
Decorate = 71,
VectorExtractDynamic = 77,
VectorInsertDynamic = 78,
VectorShuffle = 79,
CompositeConstruct = 80,
CompositeExtract = 81,
CompositeInsert = 82,
CopyObject = 83,
SampledImage = 86,
ImageSampleImplicitLod = 87,
ImageSampleExplicitLod = 88,
ImageSampleDrefImplicitLod = 89,
ImageSampleDrefExplicitLod = 90,
ImageFetch = 95,
ImageGather = 96,
ImageDrefGather = 97,
ImageRead = 98,
ImageWrite = 99,
Image = 100,
ImageQuerySizeLod = 103,
ImageQuerySize = 104,
ImageQueryLod = 105,
ImageQueryLevels = 106,
ImageQuerySamples = 107,
ConvertFToU = 109,
ConvertFToS = 110,
ConvertSToF = 111,
ConvertUToF = 112,
UConvert = 113,
SConvert = 114,
FConvert = 115,
Bitcast = 124,
SNegate = 126,
FNegate = 127,
IAdd = 128,
FAdd = 129,
ISub = 130,
FSub = 131,
IMul = 132,
FMul = 133,
UDiv = 134,
SDiv = 135,
FDiv = 136,
UMod = 137,
SRem = 138,
SMod = 139,
FRem = 140,
FMod = 141,
IAddCarry = 149,
ISubBorrow = 150,
UMulExtended = 151,
SMulExtended = 152,
Any = 154,
All = 155,
IsNan = 156,
IsInf = 157,
LogicalEqual = 164,
LogicalNotEqual = 165,
LogicalOr = 166,
LogicalAnd = 167,
LogicalNot = 168,
Select = 169,
IEqual = 170,
INotEqual = 171,
UGreaterThan = 172,
SGreaterThan = 173,
UGreaterThanEqual = 174,
SGreaterThanEqual = 175,
ULessThan = 176,
SLessThan = 177,
ULessThanEqual = 178,
SLessThanEqual = 179,
FOrdEqual = 180,
FUnordEqual = 181,
FOrdNotEqual = 182,
FUnordNotEqual = 183,
FOrdLessThan = 184,
FUnordLessThan = 185,
FOrdGreaterThan = 186,
FUnordGreaterThan = 187,
FOrdLessThanEqual = 188,
FUnordLessThanEqual = 189,
FOrdGreaterThanEqual = 190,
FUnordGreaterThanEqual = 191,
ShiftRightLogical = 194,
ShiftRightArithmetic = 195,
ShiftLeftLogical = 196,
BitwiseOr = 197,
BitwiseXor = 198,
BitwiseAnd = 199,
Not = 200,
BitFieldInsert = 201,
BitFieldSExtract = 202,
BitFieldUExtract = 203,
BitReverse = 204,
BitCount = 205,
ControlBarrier = 224,
MemoryBarrier = 225,
AtomicIAdd = 234,
Phi = 245,
LoopMerge = 246,
SelectionMerge = 247,
Label = 248,
Branch = 249,
BranchConditional = 250,
Switch = 251,
Kill = 252,
Return = 253,
ReturnValue = 254,
Unreachable = 255,
GroupNonUniformElect = 333,
GroupNonUniformAll = 334,
GroupNonUniformAny = 335,
GroupNonUniformAllEqual = 336,
GroupNonUniformBroadcast = 337,
GroupNonUniformBroadcastFirst = 338,
GroupNonUniformBallot = 339,
GroupNonUniformShuffle = 345,
GroupNonUniformShuffleXor = 346,
GroupNonUniformShuffleUp = 347,
GroupNonUniformShuffleDown = 348,
}
internal enum SpirvCapability : uint
{
Shader = 1,
Float16 = 9,
Float64 = 10,
Int64 = 11,
Int16 = 22,
ImageGatherExtended = 25,
StorageImageExtendedFormats = 49,
ImageQuery = 50,
StorageImageReadWithoutFormat = 55,
StorageImageWriteWithoutFormat = 56,
GroupNonUniform = 61,
GroupNonUniformVote = 62,
GroupNonUniformBallot = 64,
GroupNonUniformShuffle = 65,
RuntimeDescriptorArray = 5302,
}
internal enum SpirvStorageClass : uint
{
UniformConstant = 0,
Input = 1,
Uniform = 2,
Output = 3,
Workgroup = 4,
Private = 6,
Function = 7,
PushConstant = 9,
Image = 11,
StorageBuffer = 12,
}
internal enum SpirvExecutionModel : uint
{
Vertex = 0,
Fragment = 4,
GLCompute = 5,
}
internal enum SpirvExecutionMode : uint
{
OriginUpperLeft = 7,
DepthReplacing = 12,
LocalSize = 17,
}
internal enum SpirvDecoration : uint
{
Block = 2,
ArrayStride = 6,
BuiltIn = 11,
NoPerspective = 13,
Flat = 14,
Location = 30,
Binding = 33,
DescriptorSet = 34,
Offset = 35,
}
internal enum SpirvBuiltIn : uint
{
Position = 0,
VertexIndex = 42,
InstanceIndex = 43,
FragCoord = 15,
FrontFacing = 17,
WorkgroupId = 26,
LocalInvocationId = 27,
GlobalInvocationId = 28,
LocalInvocationIndex = 29,
SubgroupLocalInvocationId = 41,
}
internal enum SpirvImageDim : uint
{
Dim1D = 0,
Dim2D = 1,
Dim3D = 2,
Cube = 3,
Buffer = 5,
}
internal enum SpirvImageFormat : uint
{
Unknown = 0,
Rgba32f = 1,
Rgba16f = 2,
R32f = 3,
Rgba8 = 4,
Rgba8Snorm = 5,
Rg32f = 6,
Rg16f = 7,
R11fG11fB10f = 8,
R16f = 9,
Rgba16 = 10,
Rgb10A2 = 11,
Rg16 = 12,
Rg8 = 13,
R16 = 14,
R8 = 15,
Rgba16Snorm = 16,
Rg16Snorm = 17,
Rg8Snorm = 18,
R16Snorm = 19,
R8Snorm = 20,
Rgba32i = 21,
Rgba16i = 22,
Rgba8i = 23,
R32i = 24,
Rg32i = 25,
Rg16i = 26,
Rg8i = 27,
R16i = 28,
R8i = 29,
Rgba32ui = 30,
Rgba16ui = 31,
Rgba8ui = 32,
R32ui = 33,
Rgb10A2ui = 34,
Rg32ui = 35,
Rg16ui = 36,
Rg8ui = 37,
R16ui = 38,
R8ui = 39,
}
internal sealed class SpirvModuleBuilder
{
private const uint Magic = 0x07230203;
private const uint Version15 = 0x00010500;
private const uint Generator = 0x53504500; // "SPE"
private readonly List<uint> _capabilities = [];
private readonly List<uint> _extensions = [];
private readonly List<uint> _imports = [];
private readonly List<uint> _memoryModel = [];
private readonly List<uint> _entryPoints = [];
private readonly List<uint> _executionModes = [];
private readonly List<uint> _debug = [];
private readonly List<uint> _annotations = [];
private readonly List<uint> _typesConstantsGlobals = [];
private readonly List<uint> _functions = [];
private readonly Dictionary<(uint Width, bool Signed), uint> _integerTypes = [];
private readonly Dictionary<uint, uint> _floatTypes = [];
private readonly Dictionary<(uint Component, uint Count), uint> _vectorTypes = [];
private readonly Dictionary<
(
uint SampledType,
SpirvImageDim Dimension,
bool Depth,
bool Arrayed,
bool Multisampled,
uint Sampled,
SpirvImageFormat Format
),
uint> _imageTypes = [];
private readonly Dictionary<uint, uint> _sampledImageTypes = [];
private readonly Dictionary<(SpirvStorageClass Storage, uint Type), uint> _pointerTypes = [];
private readonly Dictionary<(uint Element, uint Count), uint> _arrayTypes = [];
private readonly Dictionary<uint, uint> _runtimeArrayTypes = [];
private readonly Dictionary<string, uint> _functionTypes = [];
private readonly Dictionary<(uint Type, ulong Value), uint> _constants = [];
private readonly HashSet<SpirvCapability> _declaredCapabilities = [];
private readonly Dictionary<string, uint> _extInstImports = [];
private uint _nextId = 1;
private uint? _voidType;
private uint? _boolType;
public uint AllocateId() => _nextId++;
public void AddCapability(SpirvCapability capability)
{
if (_declaredCapabilities.Add(capability))
{
Emit(_capabilities, SpirvOp.Capability, (uint)capability);
}
}
public void AddExtension(string extension) =>
EmitWithString(_extensions, SpirvOp.Extension, [], extension);
public uint ImportExtInst(string name)
{
if (_extInstImports.TryGetValue(name, out var existing))
{
return existing;
}
var id = AllocateId();
EmitWithString(_imports, SpirvOp.ExtInstImport, [id], name);
_extInstImports.Add(name, id);
return id;
}
public void SetLogicalGlsl450MemoryModel() =>
Emit(_memoryModel, SpirvOp.MemoryModel, 0, 1);
public void AddEntryPoint(
SpirvExecutionModel model,
uint function,
string name,
IReadOnlyList<uint> interfaces)
{
var prefix = new uint[2 + interfaces.Count];
prefix[0] = (uint)model;
prefix[1] = function;
for (var index = 0; index < interfaces.Count; index++)
{
prefix[index + 2] = interfaces[index];
}
EmitWithString(_entryPoints, SpirvOp.EntryPoint, prefix, name, stringBeforeTailCount: 2);
}
public void AddExecutionMode(uint function, SpirvExecutionMode mode, params uint[] operands)
{
var values = new uint[2 + operands.Length];
values[0] = function;
values[1] = (uint)mode;
operands.CopyTo(values, 2);
Emit(_executionModes, SpirvOp.ExecutionMode, values);
}
public void AddName(uint target, string name) =>
EmitWithString(_debug, SpirvOp.Name, [target], name);
public void AddDecoration(uint target, SpirvDecoration decoration, params uint[] operands)
{
var values = new uint[2 + operands.Length];
values[0] = target;
values[1] = (uint)decoration;
operands.CopyTo(values, 2);
Emit(_annotations, SpirvOp.Decorate, values);
}
public void AddMemberDecoration(
uint target,
uint member,
SpirvDecoration decoration,
params uint[] operands)
{
var values = new uint[3 + operands.Length];
values[0] = target;
values[1] = member;
values[2] = (uint)decoration;
operands.CopyTo(values, 3);
EmitRaw(_annotations, 72, values);
}
public uint TypeVoid()
{
if (_voidType is { } existing)
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeVoid, id);
_voidType = id;
return id;
}
public uint TypeBool()
{
if (_boolType is { } existing)
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeBool, id);
_boolType = id;
return id;
}
public uint TypeInt(uint width, bool signed)
{
var key = (width, signed);
if (_integerTypes.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeInt, id, width, signed ? 1u : 0u);
_integerTypes.Add(key, id);
return id;
}
public uint TypeFloat(uint width)
{
if (_floatTypes.TryGetValue(width, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeFloat, id, width);
_floatTypes.Add(width, id);
return id;
}
public uint TypeVector(uint componentType, uint count)
{
var key = (componentType, count);
if (_vectorTypes.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeVector, id, componentType, count);
_vectorTypes.Add(key, id);
return id;
}
public uint TypeImage(
uint sampledType,
SpirvImageDim dimension,
bool depth,
bool arrayed,
bool multisampled,
uint sampled,
SpirvImageFormat format)
{
var key = (
sampledType,
dimension,
depth,
arrayed,
multisampled,
sampled,
format);
if (_imageTypes.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(
_typesConstantsGlobals,
SpirvOp.TypeImage,
id,
sampledType,
(uint)dimension,
depth ? 1u : 0u,
arrayed ? 1u : 0u,
multisampled ? 1u : 0u,
sampled,
(uint)format);
_imageTypes.Add(key, id);
return id;
}
public uint TypeSampledImage(uint imageType)
{
if (_sampledImageTypes.TryGetValue(imageType, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeSampledImage, id, imageType);
_sampledImageTypes.Add(imageType, id);
return id;
}
public uint TypeArray(uint elementType, uint count)
{
var key = (elementType, count);
if (_arrayTypes.TryGetValue(key, out var existing))
{
return existing;
}
var length = Constant(TypeInt(32, false), count);
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeArray, id, elementType, length);
_arrayTypes.Add(key, id);
return id;
}
public uint TypeRuntimeArray(uint elementType)
{
if (_runtimeArrayTypes.TryGetValue(elementType, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypeRuntimeArray, id, elementType);
_runtimeArrayTypes.Add(elementType, id);
return id;
}
public uint TypeStruct(params uint[] memberTypes)
{
var id = AllocateId();
var operands = new uint[memberTypes.Length + 1];
operands[0] = id;
memberTypes.CopyTo(operands, 1);
Emit(_typesConstantsGlobals, SpirvOp.TypeStruct, operands);
return id;
}
public uint TypePointer(SpirvStorageClass storageClass, uint type)
{
var key = (storageClass, type);
if (_pointerTypes.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.TypePointer, id, (uint)storageClass, type);
_pointerTypes.Add(key, id);
return id;
}
public uint TypeFunction(uint returnType, params uint[] parameterTypes)
{
var key = returnType + ":" + string.Join(',', parameterTypes);
if (_functionTypes.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
var operands = new uint[parameterTypes.Length + 2];
operands[0] = id;
operands[1] = returnType;
parameterTypes.CopyTo(operands, 2);
Emit(_typesConstantsGlobals, SpirvOp.TypeFunction, operands);
_functionTypes.Add(key, id);
return id;
}
public uint ConstantBool(bool value)
{
var type = TypeBool();
var key = (type, value ? 1UL : 0UL);
if (_constants.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(
_typesConstantsGlobals,
value ? SpirvOp.ConstantTrue : SpirvOp.ConstantFalse,
type,
id);
_constants.Add(key, id);
return id;
}
public uint Constant(uint type, uint value)
{
var key = (type, (ulong)value);
if (_constants.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.Constant, type, id, value);
_constants.Add(key, id);
return id;
}
public uint Constant64(uint type, ulong value)
{
var key = (type, value);
if (_constants.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(
_typesConstantsGlobals,
SpirvOp.Constant,
type,
id,
(uint)value,
(uint)(value >> 32));
_constants.Add(key, id);
return id;
}
public uint ConstantFloat(uint type, float value) =>
Constant(type, BitConverter.SingleToUInt32Bits(value));
public uint ConstantComposite(uint type, params uint[] constituents)
{
var id = AllocateId();
var operands = new uint[constituents.Length + 2];
operands[0] = type;
operands[1] = id;
constituents.CopyTo(operands, 2);
Emit(_typesConstantsGlobals, SpirvOp.ConstantComposite, operands);
return id;
}
public uint ConstantNull(uint type)
{
var key = (type, ulong.MaxValue);
if (_constants.TryGetValue(key, out var existing))
{
return existing;
}
var id = AllocateId();
Emit(_typesConstantsGlobals, SpirvOp.ConstantNull, type, id);
_constants.Add(key, id);
return id;
}
public uint AddGlobalVariable(
uint pointerType,
SpirvStorageClass storageClass,
uint? initializer = null)
{
var id = AllocateId();
if (initializer.HasValue)
{
Emit(
_typesConstantsGlobals,
SpirvOp.Variable,
pointerType,
id,
(uint)storageClass,
initializer.Value);
}
else
{
Emit(_typesConstantsGlobals, SpirvOp.Variable, pointerType, id, (uint)storageClass);
}
return id;
}
public uint BeginFunction(uint returnType, uint functionType)
{
var id = AllocateId();
Emit(_functions, SpirvOp.Function, returnType, id, 0, functionType);
return id;
}
public uint AddFunctionParameter(uint type) =>
EmitResult(_functions, SpirvOp.FunctionParameter, type);
public uint AddLabel(uint? id = null)
{
var result = id ?? AllocateId();
Emit(_functions, SpirvOp.Label, result);
return result;
}
public uint AddFunctionVariable(uint pointerType, uint? initializer = null)
{
var id = AllocateId();
if (initializer.HasValue)
{
Emit(
_functions,
SpirvOp.Variable,
pointerType,
id,
(uint)SpirvStorageClass.Function,
initializer.Value);
}
else
{
Emit(
_functions,
SpirvOp.Variable,
pointerType,
id,
(uint)SpirvStorageClass.Function);
}
return id;
}
public uint AddInstruction(SpirvOp opcode, uint resultType, params uint[] operands) =>
EmitResult(_functions, opcode, resultType, operands);
public void AddStatement(SpirvOp opcode, params uint[] operands) =>
Emit(_functions, opcode, operands);
public void EndFunction() => Emit(_functions, SpirvOp.FunctionEnd);
public byte[] Build()
{
if (_memoryModel.Count == 0)
{
SetLogicalGlsl450MemoryModel();
}
var wordCount =
5 +
_capabilities.Count +
_extensions.Count +
_imports.Count +
_memoryModel.Count +
_entryPoints.Count +
_executionModes.Count +
_debug.Count +
_annotations.Count +
_typesConstantsGlobals.Count +
_functions.Count;
var words = new uint[wordCount];
var offset = 0;
WriteWord(Magic);
WriteWord(Version15);
WriteWord(Generator);
WriteWord(_nextId);
WriteWord(0);
WriteSection(_capabilities);
WriteSection(_extensions);
WriteSection(_imports);
WriteSection(_memoryModel);
WriteSection(_entryPoints);
WriteSection(_executionModes);
WriteSection(_debug);
WriteSection(_annotations);
WriteSection(_typesConstantsGlobals);
WriteSection(_functions);
var bytes = new byte[wordCount * sizeof(uint)];
Buffer.BlockCopy(words, 0, bytes, 0, bytes.Length);
return bytes;
void WriteWord(uint value)
{
words[offset++] = value;
}
void WriteSection(List<uint> section)
{
foreach (var value in section)
{
WriteWord(value);
}
}
}
private uint EmitResult(
List<uint> section,
SpirvOp opcode,
uint resultType,
params uint[] operands)
{
var result = AllocateId();
var values = new uint[operands.Length + 2];
values[0] = resultType;
values[1] = result;
operands.CopyTo(values, 2);
Emit(section, opcode, values);
return result;
}
private static void Emit(List<uint> section, SpirvOp opcode, params uint[] operands) =>
EmitRaw(section, (ushort)opcode, operands);
private static void EmitRaw(List<uint> section, ushort opcode, params uint[] operands)
{
section.Add(((uint)(operands.Length + 1) << 16) | opcode);
section.AddRange(operands);
}
private static void EmitWithString(
List<uint> section,
SpirvOp opcode,
IReadOnlyList<uint> prefix,
string value,
int stringBeforeTailCount = -1)
{
var encoded = EncodeString(value);
if (stringBeforeTailCount < 0)
{
var operands = new uint[prefix.Count + encoded.Length];
for (var index = 0; index < prefix.Count; index++)
{
operands[index] = prefix[index];
}
encoded.CopyTo(operands, prefix.Count);
Emit(section, opcode, operands);
return;
}
var result = new uint[prefix.Count + encoded.Length];
for (var index = 0; index < stringBeforeTailCount; index++)
{
result[index] = prefix[index];
}
encoded.CopyTo(result, stringBeforeTailCount);
for (var index = stringBeforeTailCount; index < prefix.Count; index++)
{
result[index + encoded.Length] = prefix[index];
}
Emit(section, opcode, result);
}
private static uint[] EncodeString(string value)
{
var byteCount = Encoding.UTF8.GetByteCount(value) + 1;
var words = new uint[(byteCount + 3) / 4];
Encoding.UTF8.GetBytes(value, System.Runtime.InteropServices.MemoryMarshal.AsBytes(words.AsSpan()));
return words;
}
}
@@ -5388,6 +5388,37 @@ public static class KernelMemoryCompatExports
}
}
internal static bool TryReadTrackedLibcHeap(
ulong address,
Span<byte> destination)
{
if (destination.IsEmpty)
{
return true;
}
var length = (ulong)destination.Length;
lock (_libcAllocGate)
{
foreach (var (allocationAddress, allocation) in _libcAllocations)
{
var allocationSize = (ulong)allocation.Size;
var offset = address >= allocationAddress
? address - allocationAddress
: ulong.MaxValue;
if (offset > allocationSize ||
length > allocationSize - offset)
{
continue;
}
return TryReadHostMemory(address, destination);
}
}
return false;
}
private static bool TryAllocateLibcHeap(ulong requestedSize, nuint alignment, bool zeroFill, out ulong address)
{
address = 0;
+20 -3
View File
@@ -360,7 +360,7 @@ public static class VideoOutExports
var bufferIndex = unchecked((int)ctx[CpuRegister.Rsi]);
var flipMode = unchecked((int)ctx[CpuRegister.Rdx]);
var flipArg = unchecked((long)ctx[CpuRegister.Rcx]);
return SubmitFlip(ctx, handle, bufferIndex, flipMode, flipArg);
return SubmitFlip(ctx, handle, bufferIndex, flipMode, flipArg, submitGpuImage: true);
}
[SysAbiExport(
@@ -440,7 +440,7 @@ public static class VideoOutExports
}
public static int SubmitFlipFromAgc(CpuContext ctx, int handle, int bufferIndex, int flipMode, long flipArg) =>
SubmitFlip(ctx, handle, bufferIndex, flipMode, flipArg);
SubmitFlip(ctx, handle, bufferIndex, flipMode, flipArg, submitGpuImage: false);
internal static void SubmitHostRgbaFrame(ReadOnlySpan<byte> rgbaFrame, uint width, uint height)
{
@@ -748,7 +748,13 @@ public static class VideoOutExports
return groupIndex < 0 ? groupIndex : setIndex;
}
private static int SubmitFlip(CpuContext ctx, int handle, int bufferIndex, int flipMode, long flipArg)
private static int SubmitFlip(
CpuContext ctx,
int handle,
int bufferIndex,
int flipMode,
long flipArg,
bool submitGpuImage)
{
if (!TryGetPort(handle, out var port))
{
@@ -776,6 +782,17 @@ public static class VideoOutExports
flipEvents = new List<FlipEventRegistration>(port.FlipEvents);
}
if (submitGpuImage &&
bufferIndex >= 0 &&
TryGetDisplayBufferInfo(handle, bufferIndex, out var displayBuffer))
{
_ = VulkanVideoPresenter.TrySubmitGuestImage(
displayBuffer.Address,
displayBuffer.Width,
displayBuffer.Height,
displayBuffer.PitchInPixel);
}
if (string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_DUMP_VIDEOOUT"),
"1",
File diff suppressed because it is too large Load Diff