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https://github.com/par274/sharpemu.git
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| 16c1b74636 |
@@ -16,6 +16,11 @@ body:
|
||||
Example title:
|
||||
Demon’s Souls (PPSA01341)
|
||||
|
||||
**Before reporting:**
|
||||
- Test the game on a **fresh build from `main`**, not an old release.
|
||||
- Copy the **exact commit SHA** shown at the top of the log.
|
||||
- `DEBUG` and `TRACE` lines are diagnostic context, not errors by themselves; report the last milestone or the first `WARNING`, `ERROR`, or `CRITICAL` line connected to the stop.
|
||||
|
||||
- type: input
|
||||
id: game_name
|
||||
attributes:
|
||||
@@ -73,11 +78,20 @@ body:
|
||||
id: logs
|
||||
attributes:
|
||||
label: Log File
|
||||
description: Drag and drop your log file here, or click to browse
|
||||
description: Attach the **full** log file (`.log`, `.txt`, or `.zip`). Do not paste only a fragment — the maintainer needs the complete log from launch to crash.
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
accept: ".log,.txt,.zip"
|
||||
|
||||
- type: input
|
||||
id: last_milestone_first_error
|
||||
attributes:
|
||||
label: Last Milestone / First Error
|
||||
description: Paste the **last useful milestone line** or the **first `WARNING`, `ERROR`, or `CRITICAL` line connected to the stop** from the log. `DEBUG`/`TRACE` lines do not count unless a real error follows them.
|
||||
placeholder: "e.g. CpuEngine: native-only OR [ERROR] Native backend FAILED: ..."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: operating_system
|
||||
attributes:
|
||||
@@ -119,7 +133,8 @@ body:
|
||||
id: emulator_version
|
||||
attributes:
|
||||
label: Emulator Version / Commit
|
||||
placeholder: e.g. v0.0.1 / a1b2c3d
|
||||
description: Copy the **exact short SHA** from the top of the log. Do not enter just `0.0.1` without a commit hash.
|
||||
placeholder: e.g. a1b2c3d
|
||||
validations:
|
||||
required: true
|
||||
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 142 KiB After Width: | Height: | Size: 101 KiB |
@@ -37,3 +37,6 @@ packages/
|
||||
Thumbs.db
|
||||
Desktop.ini
|
||||
ehthumbs.db
|
||||
|
||||
.vs/
|
||||
.idea/
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
# Contributing
|
||||
|
||||
Contributions are always welcome!
|
||||
|
||||
Before opening a pull request, please keep the following in mind:
|
||||
|
||||
- Keep PRs small and focused on a single topic.
|
||||
- Discuss large architectural changes before implementing them.
|
||||
- Follow the project's existing coding style.
|
||||
- Do not submit generated code unless you fully understand and can maintain it.
|
||||
- Do not introduce Sony proprietary code, firmware, keys, decrypted assets, or other copyrighted PlayStation materials.
|
||||
- All reverse engineering should be based on publicly available information, clean-room techniques, or your own original research.
|
||||
- Game-specific hacks should be avoided whenever possible. Prefer generic implementations that improve overall compatibility.
|
||||
- New features should not break existing behavior.
|
||||
- Ensure the project builds successfully before submitting a PR.
|
||||
|
||||
If you're unsure about a design decision, feel free to open a discussion or draft PR first.
|
||||
|
||||
## AI-Assisted Contributions
|
||||
|
||||
AI-assisted development is welcome and may be used for research, reverse engineering, code generation, or documentation.
|
||||
|
||||
However, contributors are expected to fully understand every line of code they submit. By opening a pull request, you confirm that you are able to explain, modify, debug, and maintain the submitted code without relying on the AI that generated it.
|
||||
|
||||
When submitting an AI-assisted PR:
|
||||
|
||||
- Clearly explain **what the change does**, **why it is needed**, and **what problem it solves**, using your own words.
|
||||
- Describe **how you verified the change**, including the games, applications, or test cases used.
|
||||
- Avoid excessive product-level logging. Use logging only when it provides meaningful diagnostic value.
|
||||
- Comments should document design decisions or implementation details in your own words. Avoid generic AI-generated comments that merely restate what the code already does.
|
||||
- Be prepared to answer review questions about the implementation. "The AI generated it" is not considered a sufficient explanation.
|
||||
- Large AI-generated changes without a clear understanding of the implementation are unlikely to be accepted.
|
||||
- If the implementation cannot be reasonably explained during code review, the pull request may be rejected regardless of whether it works.
|
||||
|
||||
The quality, correctness, maintainability, and long-term ownership of the submitted code remain the responsibility of the contributor.
|
||||
|
||||
## Coding Style
|
||||
|
||||
SharpEmu follows a consistent coding style across the project. Please ensure your contributions match the existing style.
|
||||
|
||||
- Use **4 spaces** for indentation (no tabs).
|
||||
- Use **2 spaces** for XML-based files (e.g. `.csproj`, `.props`, `.targets`, `.xml`, `yml`, GitHub workflow files where applicable).
|
||||
- Respect the project's `.editorconfig`.
|
||||
- Ensure every text file ends with a **single trailing newline**
|
||||
- Avoid formatting-only commits unless they are the purpose of the PR.
|
||||
- Keep naming, formatting, and file organization consistent with the surrounding code.
|
||||
- Prefer small, focused changes over large refactors.
|
||||
|
||||
### REUSE Compliance
|
||||
|
||||
This repository follows the REUSE Specification.
|
||||
|
||||
Every new file must contain the appropriate SPDX license header. Pull requests that do not comply with the project's REUSE requirements will fail CI and will not be merged.
|
||||
|
||||
### Recommended Development Environment
|
||||
|
||||
The repository includes an `.editorconfig` and Visual Studio solution files.
|
||||
|
||||
For the best experience, we recommend using:
|
||||
|
||||
- Visual Studio Code with;
|
||||
- C#
|
||||
- C# Dev Kit
|
||||
|
||||
Most editors that support `.editorconfig` will automatically apply the project's formatting rules.
|
||||
@@ -32,4 +32,18 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<DebugType>none</DebugType>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Build provenance surfaced by SharpEmu.Logging.BuildInfo as a banner at the
|
||||
top of the log. Populated from GitHub Actions environment variables when
|
||||
building in CI; empty locally. -->
|
||||
<ItemGroup>
|
||||
<AssemblyMetadata Include="SharpEmu.BuildConfiguration" Value="$(Configuration)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_SHA)' != ''" Include="SharpEmu.BuildSha" Value="$(GITHUB_SHA)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_REF_NAME)' != ''" Include="SharpEmu.BuildBranch" Value="$(GITHUB_REF_NAME)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_REF)' != ''" Include="SharpEmu.BuildRef" Value="$(GITHUB_REF)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_EVENT_NAME)' != ''" Include="SharpEmu.BuildEventName" Value="$(GITHUB_EVENT_NAME)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_REPOSITORY)' != ''" Include="SharpEmu.BuildRepository" Value="$(GITHUB_REPOSITORY)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_SERVER_URL)' != ''" Include="SharpEmu.BuildServerUrl" Value="$(GITHUB_SERVER_URL)" />
|
||||
<AssemblyMetadata Condition="'$(GITHUB_RUN_ID)' != ''" Include="SharpEmu.BuildRunId" Value="$(GITHUB_RUN_ID)" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<!--
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
@@ -7,10 +7,16 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="11.3.18" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.3.18" />
|
||||
<PackageVersion Include="Avalonia.Fonts.Inter" Version="11.3.18" />
|
||||
<PackageVersion Include="Avalonia.Themes.Fluent" Version="11.3.18" />
|
||||
<PackageVersion Include="Iced" Version="1.21.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
|
||||
<PackageVersion Include="Silk.NET.Windowing" Version="2.23.0" />
|
||||
<!-- Transitive of Avalonia.Desktop; pinned to fix GHSA-xrw6-gwf8-vvr9 -->
|
||||
<PackageVersion Include="Tmds.DBus.Protocol" Version="0.21.3" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2018 Alex Barney
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -8,6 +8,7 @@ path = [
|
||||
"**/packages.lock.json",
|
||||
"scripts/ps5_names.txt",
|
||||
"src/SharpEmu.HLE/Aerolib/aerolib.bin",
|
||||
"src/SharpEmu.GUI/Languages/**",
|
||||
"_logs/**",
|
||||
".github/images/**",
|
||||
"assets/images/**"
|
||||
@@ -15,3 +16,9 @@ path = [
|
||||
precedence = "aggregate"
|
||||
SPDX-FileCopyrightText = "SharpEmu Emulator Project"
|
||||
SPDX-License-Identifier = "GPL-2.0-or-later"
|
||||
|
||||
[[annotations]]
|
||||
path = "src/SharpEmu.GUI/Atrac9/**"
|
||||
precedence = "aggregate"
|
||||
SPDX-FileCopyrightText = "2018 Alex Barney"
|
||||
SPDX-License-Identifier = "MIT"
|
||||
|
||||
@@ -7,6 +7,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<Folder Name="/src/">
|
||||
<Project Path="src/SharpEmu.CLI/SharpEmu.CLI.csproj" />
|
||||
<Project Path="src/SharpEmu.Core/SharpEmu.Core.csproj" />
|
||||
<Project Path="src/SharpEmu.GUI/SharpEmu.GUI.csproj" />
|
||||
<Project Path="src/SharpEmu.HLE/SharpEmu.HLE.csproj" />
|
||||
<Project Path="src/SharpEmu.Libs/SharpEmu.Libs.csproj" />
|
||||
<Project Path="src/SharpEmu.Logging/SharpEmu.Logging.csproj" />
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import struct
|
||||
import hashlib
|
||||
import struct
|
||||
from base64 import b64encode as base64enc
|
||||
from binascii import unhexlify as uhx
|
||||
from pathlib import Path
|
||||
@@ -21,7 +21,7 @@ def name2nid(name):
|
||||
def generate():
|
||||
names_path = Path(NAMES)
|
||||
output_path = Path(OUTPUT)
|
||||
|
||||
|
||||
entries = []
|
||||
with open(names_path, 'r', encoding='utf-8') as f:
|
||||
for line in f:
|
||||
@@ -29,12 +29,12 @@ def generate():
|
||||
if name:
|
||||
nid = name2nid(name)
|
||||
entries.append((nid, name))
|
||||
|
||||
|
||||
print(f"Found {len(entries)} entries")
|
||||
|
||||
data = bytearray()
|
||||
data.extend(struct.pack('<I', len(entries)))
|
||||
|
||||
|
||||
for nid, name in entries:
|
||||
nid_bytes = nid.encode('utf-8')
|
||||
name_bytes = name.encode('utf-8')
|
||||
@@ -42,10 +42,11 @@ def generate():
|
||||
data.extend(nid_bytes)
|
||||
data.extend(struct.pack('<H', len(name_bytes)))
|
||||
data.extend(name_bytes)
|
||||
|
||||
|
||||
output_path.parent.mkdir(parents=True, exist_ok=True)
|
||||
with open(output_path, 'wb') as f:
|
||||
f.write(data)
|
||||
|
||||
|
||||
print(f"Generated: {output_path} ({len(data):,} bytes)")
|
||||
print(f"Total entries: {len(entries)}")
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+533
-15
@@ -3,16 +3,20 @@
|
||||
|
||||
using SharpEmu.Core.Runtime;
|
||||
using SharpEmu.Core.Cpu;
|
||||
using SharpEmu.GUI;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Logging;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.CLI;
|
||||
|
||||
internal static partial class Program
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("SharpEmu.CLI");
|
||||
private static readonly object ConsoleMirrorSync = new();
|
||||
private static StreamWriter? _consoleMirrorFile;
|
||||
private const int DefaultImportTraceLimit = 32;
|
||||
private const string MitigatedChildFlag = "--sharpemu-mitigated-child";
|
||||
private const uint EXTENDED_STARTUPINFO_PRESENT = 0x00080000;
|
||||
@@ -20,32 +24,82 @@ internal static partial class Program
|
||||
private const int PROC_THREAD_ATTRIBUTE_MITIGATION_POLICY = 0x00020007;
|
||||
private const uint JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000;
|
||||
private const int JobObjectExtendedLimitInformation = 9;
|
||||
private const int STARTF_USESTDHANDLES = 0x00000100;
|
||||
private const uint HANDLE_FLAG_INHERIT = 0x00000001;
|
||||
private const string MitigatedChildEnvironment = "SHARPEMU_MITIGATED_CHILD";
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF = 0x00000002UL << 28;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF = 0x00000002UL << 32;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
private const int ATTACH_PARENT_PROCESS = -1;
|
||||
private const int STD_INPUT_HANDLE = -10;
|
||||
private const int STD_OUTPUT_HANDLE = -11;
|
||||
private const int STD_ERROR_HANDLE = -12;
|
||||
private const uint GENERIC_READ = 0x80000000;
|
||||
private const uint GENERIC_WRITE = 0x40000000;
|
||||
private const uint FILE_SHARE_READ = 0x00000001;
|
||||
private const uint FILE_SHARE_WRITE = 0x00000002;
|
||||
private const uint OPEN_EXISTING = 3;
|
||||
|
||||
[STAThread]
|
||||
private static int Main(string[] args)
|
||||
{
|
||||
try
|
||||
{
|
||||
return Run(args);
|
||||
}
|
||||
finally
|
||||
{
|
||||
DropConsoleFileMirror();
|
||||
SharpEmuLog.Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
private static int Run(string[] args)
|
||||
{
|
||||
args = NormalizeInternalArguments(args, out var isMitigatedChild);
|
||||
if (args.Length == 0 && !isMitigatedChild)
|
||||
{
|
||||
// No arguments: open the desktop frontend. Any argument selects
|
||||
// the classic CLI behavior below.
|
||||
return GuiLauncher.Run();
|
||||
}
|
||||
|
||||
// The executable uses the GUI subsystem, so CLI mode has to connect
|
||||
// itself to a console before the first write.
|
||||
EnsureCliConsole();
|
||||
UseUtf8ConsoleOutput();
|
||||
if (isMitigatedChild && TryGetLogFileArgument(args, out var earlyLogFilePath))
|
||||
{
|
||||
TryEnableConsoleFileMirror(earlyLogFilePath);
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[DEBUG] SharpEmu starting with {args.Length} args");
|
||||
|
||||
args = NormalizeInternalArguments(args, out var isMitigatedChild);
|
||||
if (!isMitigatedChild && TryRunMitigatedChild(args, out var childExitCode))
|
||||
{
|
||||
return childExitCode;
|
||||
}
|
||||
|
||||
if (!TryParseArguments(args, out var ebootPath, out var runtimeOptions, out var logLevel))
|
||||
if (!TryParseArguments(args, out var ebootPath, out var runtimeOptions, out var logLevel, out var logFilePath))
|
||||
{
|
||||
PrintUsage();
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!isMitigatedChild && !string.IsNullOrWhiteSpace(logFilePath))
|
||||
{
|
||||
TryEnableConsoleFileMirror(logFilePath);
|
||||
}
|
||||
|
||||
SharpEmuLog.MinimumLevel = logLevel;
|
||||
|
||||
Log.Info(BuildInfo.Banner);
|
||||
Log.Info(HostSystemInfo.Summary);
|
||||
|
||||
ebootPath = Path.GetFullPath(ebootPath);
|
||||
Console.Error.WriteLine($"[DEBUG] Full path: {ebootPath}");
|
||||
|
||||
|
||||
if (!File.Exists(ebootPath))
|
||||
{
|
||||
Log.Error($"EBOOT file was not found: {ebootPath}");
|
||||
@@ -101,9 +155,107 @@ internal static partial class Program
|
||||
return result == OrbisGen2Result.ORBIS_GEN2_OK ? 0 : 4;
|
||||
}
|
||||
|
||||
private static void EnsureCliConsole()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Standard handles already provided (pipes or file redirection, e.g.
|
||||
// when the GUI or a script launches us): use them as-is.
|
||||
if (IsHandleValid(GetStdHandle(STD_OUTPUT_HANDLE)) && IsHandleValid(GetStdHandle(STD_ERROR_HANDLE)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Prefer the console of the parent process (interactive terminal);
|
||||
// create one only when started with arguments but no terminal at all
|
||||
// (e.g. a shortcut), so usage and errors remain visible.
|
||||
if (!AttachConsole(ATTACH_PARENT_PROCESS) && GetConsoleWindow() == 0)
|
||||
{
|
||||
_ = AllocConsole();
|
||||
}
|
||||
|
||||
RebindStdHandleToConsole(STD_OUTPUT_HANDLE);
|
||||
RebindStdHandleToConsole(STD_ERROR_HANDLE);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes console writes UTF-8 so the GUI's pipe reader (and any modern
|
||||
/// terminal) decodes non-ASCII text correctly. Without this, redirected
|
||||
/// output falls back to the OS ANSI code page and characters like "—"
|
||||
/// arrive mangled.
|
||||
/// </summary>
|
||||
private static void UseUtf8ConsoleOutput()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Also recreates the redirected Console.Out/Error writers with
|
||||
// the new encoding.
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
return;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// No attached console (GUI-subsystem child with piped output):
|
||||
// wrap the raw handles instead.
|
||||
}
|
||||
|
||||
if (Console.IsOutputRedirected)
|
||||
{
|
||||
Console.SetOut(new StreamWriter(
|
||||
Console.OpenStandardOutput(),
|
||||
new UTF8Encoding(encoderShouldEmitUTF8Identifier: false))
|
||||
{
|
||||
AutoFlush = true,
|
||||
});
|
||||
}
|
||||
|
||||
if (Console.IsErrorRedirected)
|
||||
{
|
||||
Console.SetError(new StreamWriter(
|
||||
Console.OpenStandardError(),
|
||||
new UTF8Encoding(encoderShouldEmitUTF8Identifier: false))
|
||||
{
|
||||
AutoFlush = true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static void RebindStdHandleToConsole(int stdHandle)
|
||||
{
|
||||
if (IsHandleValid(GetStdHandle(stdHandle)) || GetConsoleWindow() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var conOut = CreateFileW(
|
||||
"CONOUT$",
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
0,
|
||||
OPEN_EXISTING,
|
||||
0,
|
||||
0);
|
||||
if (IsHandleValid(conOut))
|
||||
{
|
||||
_ = SetStdHandle(stdHandle, conOut);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsHandleValid(nint handle)
|
||||
{
|
||||
return handle != 0 && handle != -1;
|
||||
}
|
||||
|
||||
private static string[] NormalizeInternalArguments(string[] args, out bool isMitigatedChild)
|
||||
{
|
||||
isMitigatedChild = false;
|
||||
var trustedMitigatedChild = string.Equals(
|
||||
Environment.GetEnvironmentVariable(MitigatedChildEnvironment),
|
||||
"1",
|
||||
StringComparison.Ordinal);
|
||||
if (args.Length == 0)
|
||||
{
|
||||
return args;
|
||||
@@ -114,7 +266,7 @@ internal static partial class Program
|
||||
{
|
||||
if (string.Equals(arg, MitigatedChildFlag, StringComparison.Ordinal))
|
||||
{
|
||||
isMitigatedChild = true;
|
||||
isMitigatedChild = trustedMitigatedChild;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -153,9 +305,11 @@ internal static partial class Program
|
||||
var commandLine = BuildCommandLine(processPath, childArgs);
|
||||
var startupInfoEx = new STARTUPINFOEX();
|
||||
startupInfoEx.StartupInfo.cb = Marshal.SizeOf<STARTUPINFOEX>();
|
||||
ConfigureInheritedStdHandles(ref startupInfoEx.StartupInfo);
|
||||
|
||||
nint attributeList = 0;
|
||||
nint mitigationPolicies = 0;
|
||||
var previousChildEnvironment = Environment.GetEnvironmentVariable(MitigatedChildEnvironment);
|
||||
try
|
||||
{
|
||||
nuint attributeListSize = 0;
|
||||
@@ -163,7 +317,9 @@ internal static partial class Program
|
||||
attributeList = Marshal.AllocHGlobal((nint)attributeListSize);
|
||||
if (!InitializeProcThreadAttributeList(attributeList, 1, 0, ref attributeListSize))
|
||||
{
|
||||
return false;
|
||||
childExitCode = 5;
|
||||
Console.Error.WriteLine($"[ERROR] Failed to initialize mitigation attributes: {Marshal.GetLastWin32Error()}");
|
||||
return true;
|
||||
}
|
||||
|
||||
startupInfoEx.lpAttributeList = attributeList;
|
||||
@@ -171,8 +327,7 @@ internal static partial class Program
|
||||
var policy1 = PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF;
|
||||
var policy2 =
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF |
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF |
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF;
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF;
|
||||
|
||||
mitigationPolicies = Marshal.AllocHGlobal(sizeof(ulong) * 2);
|
||||
Marshal.WriteInt64(mitigationPolicies, unchecked((long)policy1));
|
||||
@@ -187,24 +342,31 @@ internal static partial class Program
|
||||
0,
|
||||
0))
|
||||
{
|
||||
return false;
|
||||
childExitCode = 5;
|
||||
Console.Error.WriteLine($"[ERROR] Failed to apply mitigation attributes: {Marshal.GetLastWin32Error()}");
|
||||
return true;
|
||||
}
|
||||
|
||||
var cmdLineBuilder = new StringBuilder(commandLine);
|
||||
nint jobHandle = 0;
|
||||
if (!CreateProcessW(
|
||||
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, "1");
|
||||
var created = CreateProcessW(
|
||||
processPath,
|
||||
cmdLineBuilder,
|
||||
0,
|
||||
0,
|
||||
false,
|
||||
true,
|
||||
EXTENDED_STARTUPINFO_PRESENT,
|
||||
0,
|
||||
Environment.CurrentDirectory,
|
||||
ref startupInfoEx,
|
||||
out var processInfo))
|
||||
out var processInfo);
|
||||
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, previousChildEnvironment);
|
||||
if (!created)
|
||||
{
|
||||
return false;
|
||||
childExitCode = 5;
|
||||
Console.Error.WriteLine($"[ERROR] Failed to launch mitigated child process: {Marshal.GetLastWin32Error()}");
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
@@ -258,6 +420,8 @@ internal static partial class Program
|
||||
}
|
||||
finally
|
||||
{
|
||||
Environment.SetEnvironmentVariable(MitigatedChildEnvironment, previousChildEnvironment);
|
||||
|
||||
if (attributeList != 0)
|
||||
{
|
||||
DeleteProcThreadAttributeList(attributeList);
|
||||
@@ -271,6 +435,238 @@ internal static partial class Program
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryGetLogFileArgument(IReadOnlyList<string> args, out string path)
|
||||
{
|
||||
for (var i = 0; i < args.Count; i++)
|
||||
{
|
||||
var argument = args[i];
|
||||
if (string.Equals(argument, "--log-file", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (i + 1 < args.Count &&
|
||||
!string.IsNullOrWhiteSpace(args[i + 1]) &&
|
||||
!args[i + 1].StartsWith("--", StringComparison.Ordinal) &&
|
||||
ShouldConsumeLogFilePath(args, i + 1))
|
||||
{
|
||||
path = args[i + 1];
|
||||
return true;
|
||||
}
|
||||
|
||||
path = BuildDefaultLogFilePath(TryFindEbootPathToken(args));
|
||||
return true;
|
||||
}
|
||||
|
||||
const string logFilePrefix = "--log-file=";
|
||||
if (argument.StartsWith(logFilePrefix, StringComparison.OrdinalIgnoreCase) &&
|
||||
!string.IsNullOrWhiteSpace(argument[logFilePrefix.Length..]))
|
||||
{
|
||||
path = argument[logFilePrefix.Length..];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
path = string.Empty;
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string BuildDefaultLogFilePath(string? ebootPath)
|
||||
{
|
||||
var baseDirectory = AppContext.BaseDirectory;
|
||||
var logsDirectory = Path.Combine(baseDirectory, "user", "logs");
|
||||
var name = TryReadTitleId(ebootPath) ?? "UNKNOWN";
|
||||
|
||||
foreach (var invalid in Path.GetInvalidFileNameChars())
|
||||
{
|
||||
name = name.Replace(invalid, '_');
|
||||
}
|
||||
|
||||
return Path.Combine(logsDirectory, $"{name}-{DateTime.Now:yyyyMMdd-HHmmss}.log");
|
||||
}
|
||||
|
||||
private static string? TryReadTitleId(string? ebootPath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(ebootPath))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(Path.GetFullPath(ebootPath));
|
||||
if (string.IsNullOrEmpty(directory))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var paramPath in new[]
|
||||
{
|
||||
Path.Combine(directory, "sce_sys", "param.json"),
|
||||
Path.Combine(directory, "param.json"),
|
||||
})
|
||||
{
|
||||
if (!File.Exists(paramPath))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
using var stream = File.OpenRead(paramPath);
|
||||
using var document = JsonDocument.Parse(stream);
|
||||
if (document.RootElement.TryGetProperty("titleId", out var titleIdElement) &&
|
||||
titleIdElement.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
var titleId = titleIdElement.GetString();
|
||||
if (!string.IsNullOrWhiteSpace(titleId))
|
||||
{
|
||||
return titleId.Trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Logging should never block launch; unknown title ids use a stable fallback.
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string? TryFindEbootPathToken(IReadOnlyList<string> args)
|
||||
{
|
||||
for (var i = args.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var argument = args[i];
|
||||
if (string.IsNullOrWhiteSpace(argument) ||
|
||||
argument.StartsWith("--", StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
return argument;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool ShouldConsumeLogFilePath(IReadOnlyList<string> args, int candidateIndex)
|
||||
{
|
||||
var candidate = args[candidateIndex];
|
||||
if (LooksLikeLogFilePath(candidate))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (var i = candidateIndex + 1; i < args.Count; i++)
|
||||
{
|
||||
var argument = args[i];
|
||||
if (!string.IsNullOrWhiteSpace(argument) &&
|
||||
!argument.StartsWith("--", StringComparison.Ordinal))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool LooksLikeLogFilePath(string path)
|
||||
{
|
||||
var extension = Path.GetExtension(path);
|
||||
return string.Equals(extension, ".log", StringComparison.OrdinalIgnoreCase) ||
|
||||
string.Equals(extension, ".txt", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private static void TryEnableConsoleFileMirror(string path)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
if (_consoleMirrorFile is not null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(path);
|
||||
if (!string.IsNullOrEmpty(directory))
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
var stream = new FileStream(
|
||||
path,
|
||||
FileMode.Create,
|
||||
FileAccess.Write,
|
||||
FileShare.ReadWrite,
|
||||
bufferSize: 4096,
|
||||
FileOptions.SequentialScan);
|
||||
_consoleMirrorFile = new StreamWriter(stream, new UTF8Encoding(encoderShouldEmitUTF8Identifier: false))
|
||||
{
|
||||
AutoFlush = true,
|
||||
};
|
||||
|
||||
Console.SetOut(new TeeTextWriter(Console.Out, _consoleMirrorFile));
|
||||
Console.SetError(new TeeTextWriter(Console.Error, _consoleMirrorFile));
|
||||
Console.Error.WriteLine($"[DEBUG] Log file: {Path.GetFullPath(path)}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[WARN] Could not open log file '{path}': {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DropConsoleFileMirror()
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
try
|
||||
{
|
||||
_consoleMirrorFile?.Flush();
|
||||
_consoleMirrorFile?.Dispose();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
_consoleMirrorFile = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ConfigureInheritedStdHandles(ref STARTUPINFO startupInfo)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var input = GetStdHandle(STD_INPUT_HANDLE);
|
||||
var output = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
var error = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (!IsHandleValid(output) && !IsHandleValid(error))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsHandleValid(input))
|
||||
{
|
||||
_ = SetHandleInformation(input, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
|
||||
startupInfo.hStdInput = input;
|
||||
}
|
||||
|
||||
if (IsHandleValid(output))
|
||||
{
|
||||
_ = SetHandleInformation(output, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
|
||||
startupInfo.hStdOutput = output;
|
||||
}
|
||||
|
||||
if (IsHandleValid(error))
|
||||
{
|
||||
_ = SetHandleInformation(error, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
|
||||
startupInfo.hStdError = error;
|
||||
}
|
||||
|
||||
startupInfo.dwFlags |= STARTF_USESTDHANDLES;
|
||||
}
|
||||
|
||||
private static string BuildCommandLine(string processPath, IReadOnlyList<string> args)
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
@@ -373,27 +769,30 @@ internal static partial class Program
|
||||
|
||||
private static void PrintUsage()
|
||||
{
|
||||
Log.Info("Usage: SharpEmu.CLI [--strict] [--trace-imports[=N]] [--cpu-engine=<native>] [--log-level=<level>] <path-to-eboot.bin>");
|
||||
Log.Info(@"Example: SharpEmu.CLI --cpu-engine=native --trace-imports=64 --log-level=debug ""E:\Games\...\eboot.bin""");
|
||||
Log.Info("Usage: SharpEmu.CLI [--strict] [--trace-imports[=N]] [--cpu-engine=<native>] [--log-level=<level>] [--log-file[=<path>]] <path-to-eboot.bin>");
|
||||
Log.Info(@"Example: SharpEmu.CLI --cpu-engine=native --trace-imports=64 --log-level=debug --log-file ""E:\Games\...\eboot.bin""");
|
||||
}
|
||||
|
||||
private static bool TryParseArguments(
|
||||
string[] args,
|
||||
out string ebootPath,
|
||||
out SharpEmuRuntimeOptions runtimeOptions,
|
||||
out LogLevel logLevel)
|
||||
out LogLevel logLevel,
|
||||
out string? logFilePath)
|
||||
{
|
||||
if (args.Length == 0)
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
var strictDynlibResolution = false;
|
||||
var importTraceLimit = 0;
|
||||
var cpuEngine = CpuExecutionEngine.NativeOnly;
|
||||
logFilePath = null;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
var pathTokens = new List<string>(args.Length);
|
||||
for (var i = 0; i < args.Length; i++)
|
||||
@@ -423,6 +822,7 @@ internal static partial class Program
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -436,6 +836,7 @@ internal static partial class Program
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -443,6 +844,23 @@ internal static partial class Program
|
||||
continue;
|
||||
}
|
||||
|
||||
if (string.Equals(argument, "--log-file", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (i + 1 < args.Length &&
|
||||
!string.IsNullOrWhiteSpace(args[i + 1]) &&
|
||||
!args[i + 1].StartsWith("--", StringComparison.Ordinal) &&
|
||||
ShouldConsumeLogFilePath(args, i + 1))
|
||||
{
|
||||
logFilePath = args[++i];
|
||||
}
|
||||
else
|
||||
{
|
||||
logFilePath = BuildDefaultLogFilePath(TryFindEbootPathToken(args));
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
const string logLevelPrefix = "--log-level=";
|
||||
if (argument.StartsWith(logLevelPrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
@@ -466,6 +884,7 @@ internal static partial class Program
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -488,11 +907,27 @@ internal static partial class Program
|
||||
continue;
|
||||
}
|
||||
|
||||
const string logFilePrefix = "--log-file=";
|
||||
if (argument.StartsWith(logFilePrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
logFilePath = argument[logFilePrefix.Length..];
|
||||
if (string.IsNullOrWhiteSpace(logFilePath))
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (argument.StartsWith("--", StringComparison.Ordinal))
|
||||
{
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -504,6 +939,7 @@ internal static partial class Program
|
||||
ebootPath = string.Empty;
|
||||
runtimeOptions = default;
|
||||
logLevel = SharpEmuLog.MinimumLevel;
|
||||
logFilePath = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -605,6 +1041,56 @@ internal static partial class Program
|
||||
public nuint PeakJobMemoryUsed;
|
||||
}
|
||||
|
||||
private sealed class TeeTextWriter : TextWriter
|
||||
{
|
||||
private readonly TextWriter _primary;
|
||||
private readonly TextWriter _mirror;
|
||||
|
||||
public TeeTextWriter(TextWriter primary, TextWriter mirror)
|
||||
{
|
||||
_primary = primary;
|
||||
_mirror = mirror;
|
||||
}
|
||||
|
||||
public override Encoding Encoding => _primary.Encoding;
|
||||
|
||||
public override void Write(char value)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.Write(value);
|
||||
_mirror.Write(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Write(string? value)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.Write(value);
|
||||
_mirror.Write(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void WriteLine(string? value)
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.WriteLine(value);
|
||||
_mirror.WriteLine(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
lock (ConsoleMirrorSync)
|
||||
{
|
||||
_primary.Flush();
|
||||
_mirror.Flush();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool InitializeProcThreadAttributeList(
|
||||
@@ -670,4 +1156,36 @@ internal static partial class Program
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CloseHandle(nint handle);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern nint GetConsoleWindow();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool AttachConsole(int processId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool AllocConsole();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern nint GetStdHandle(int stdHandle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetStdHandle(int stdHandle, nint handle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetHandleInformation(nint handle, uint mask, uint flags);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateFileW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern nint CreateFileW(
|
||||
string fileName,
|
||||
uint desiredAccess,
|
||||
uint shareMode,
|
||||
nint securityAttributes,
|
||||
uint creationDisposition,
|
||||
uint flagsAndAttributes,
|
||||
nint templateFile);
|
||||
}
|
||||
|
||||
@@ -7,20 +7,26 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharpEmu.Core\SharpEmu.Core.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.GUI\SharpEmu.GUI.csproj" />
|
||||
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<!-- GUI subsystem so starting without arguments opens the frontend with no
|
||||
console window; CLI mode re-attaches to the parent terminal's console. -->
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AssemblyName>SharpEmu</AssemblyName>
|
||||
<RuntimeIdentifiers>win-x64;linux-x64;osx-arm64</RuntimeIdentifiers>
|
||||
<SelfContained>true</SelfContained>
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<!-- <IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract> -->
|
||||
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
|
||||
<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>0.0.1</Version>
|
||||
<ServerGarbageCollection>true</ServerGarbageCollection>
|
||||
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
|
||||
@@ -35,12 +41,34 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<Win32Icon>..\..\assets\images\SharpEmu.ico</Win32Icon>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="..\..\LICENSE.txt">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>LICENSE.txt</TargetPath>
|
||||
<Visible>False</Visible>
|
||||
</Content>
|
||||
<Content Include="..\SharpEmu.GUI\Languages\*.json" Condition="'$(Configuration)' != 'Release'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>Languages\%(Filename)%(Extension)</TargetPath>
|
||||
<Visible>False</Visible>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Keep glfw as a loose file next to the executable; every other native
|
||||
library is embedded into the single-file bundle. -->
|
||||
<Target Name="KeepGlfwOutsideSingleFile" AfterTargets="ComputeResolvedFilesToPublishList">
|
||||
<ItemGroup>
|
||||
<_GlfwPublishFiles Include="@(ResolvedFileToPublish)"
|
||||
Condition="$([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('glfw'))" />
|
||||
<ResolvedFileToPublish Remove="@(_GlfwPublishFiles)" />
|
||||
<ResolvedFileToPublish Include="@(_GlfwPublishFiles)">
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</ResolvedFileToPublish>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -8,6 +8,105 @@
|
||||
"resolved": "10.0.3",
|
||||
"contentHash": "0B6nZyCHWXnvmlB559oduOspVdNOnpNXPjhpWVMovLPAsDVG7A4jJR9rzECf67JUzxP8/ee/wA8clwIzJcWNFA=="
|
||||
},
|
||||
"Avalonia.Angle.Windows.Natives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.25547.20250602",
|
||||
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
|
||||
},
|
||||
"Avalonia.BuildServices": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.2",
|
||||
"contentHash": "qHDToxto1e3hci5YqbG9n0Ty8mlp3zBUN5wT66wKqaDVzXyQ0do3EnRILd4Ke9jpvsktaPpgE0YjEk7hornryQ=="
|
||||
},
|
||||
"Avalonia.FreeDesktop": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "aUwv8BNruRUOaUfMu4U3uibIUS60/rSHgGOhd8zBkLkpxY3JFJvgRbeq5ZzHIyKXCuKi18PO00YHAgCarp3wdw==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Tmds.DBus.Protocol": "0.21.3"
|
||||
}
|
||||
},
|
||||
"Avalonia.Native": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Remote.Protocol": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "vw+6ZfgTuu72dA9aVWn6u56t2nrBd5MoMU0wo/qI9XJAl/c0oYYphIvwLvJP1JorubQY4UE3d0ac8ULBhrGBiA=="
|
||||
},
|
||||
"Avalonia.Skia": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "/B4aXmNRNjG8I5U/a1xJI+bIi0XO6DDzS3mBrIKlVnJRY2CyZiUeESRQXLnIU77Z9TvqkUROs+D47s085YjFtA==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"HarfBuzzSharp": "8.3.1.1",
|
||||
"HarfBuzzSharp.NativeAssets.Linux": "8.3.1.1",
|
||||
"HarfBuzzSharp.NativeAssets.WebAssembly": "8.3.1.1",
|
||||
"SkiaSharp": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.Linux": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.WebAssembly": "2.88.9"
|
||||
}
|
||||
},
|
||||
"Avalonia.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "eioUHkM2PeLPETd1aEks3rvb9plbba6buIrNdrqCpwE/qgHKUjvRNBd5mUQfAbGgTLiAes524gB8uUMDhrsJVQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.Angle.Windows.Natives": "2.1.25547.20250602"
|
||||
}
|
||||
},
|
||||
"Avalonia.X11": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "m4Ki/G5Dovnq+6QzfS0iGbK8V77Q6oTjToMLOB0CxPCCrl3Oxywh6kIjuGJDPaN6kopMmjxlNShyQf+vPYL+JA==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.FreeDesktop": "11.3.18",
|
||||
"Avalonia.Skia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "tLZN66oe/uiRPTZfrCU4i8ScVGwqHNh5MHrXj0yVf4l7Mz0FhTGnQ71RGySROTmdognAs0JtluHkL41pIabWuQ==",
|
||||
"dependencies": {
|
||||
"HarfBuzzSharp.NativeAssets.Win32": "8.3.1.1",
|
||||
"HarfBuzzSharp.NativeAssets.macOS": "8.3.1.1"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.WebAssembly": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "loJweK2u/mH/3C2zBa0ggJlITIszOkK64HLAZB7FUT670dTg965whLFYHDQo69NmC4+d9UN0icLC9VHidXaVCA=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
|
||||
},
|
||||
"MicroCom.Runtime": {
|
||||
"type": "Transitive",
|
||||
"resolved": "0.11.0",
|
||||
"contentHash": "MEnrZ3UIiH40hjzMDsxrTyi8dtqB5ziv3iBeeU4bXsL/7NLSal9F1lZKpK+tfBRnUoDSdtcW3KufE4yhATOMCA=="
|
||||
},
|
||||
"Microsoft.DotNet.PlatformAbstractions": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.1.6",
|
||||
@@ -59,6 +158,38 @@
|
||||
"Silk.NET.Windowing.Common": "2.23.0"
|
||||
}
|
||||
},
|
||||
"SkiaSharp": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "3MD5VHjXXieSHCleRLuaTXmL2pD0mB7CcOB1x2kA1I4bhptf4e3R27iM93264ZYuAq6mkUyX5XbcxnZvMJYc1Q==",
|
||||
"dependencies": {
|
||||
"SkiaSharp.NativeAssets.Win32": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.macOS": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
|
||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.WebAssembly": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "kt06RccBHSnAs2wDYdBSfsjIDbY3EpsOVqnlDgKdgvyuRA8ZFDaHRdWNx1VHjGgYzmnFCGiTJBnXFl5BqGwGnA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
@@ -73,8 +204,22 @@
|
||||
"SharpEmu.Logging": "[1.0.0, )"
|
||||
}
|
||||
},
|
||||
"sharpemu.gui": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"Avalonia": "[11.3.18, )",
|
||||
"Avalonia.Desktop": "[11.3.18, )",
|
||||
"Avalonia.Fonts.Inter": "[11.3.18, )",
|
||||
"Avalonia.Themes.Fluent": "[11.3.18, )",
|
||||
"SharpEmu.Logging": "[1.0.0, )",
|
||||
"Tmds.DBus.Protocol": "[0.21.3, )"
|
||||
}
|
||||
},
|
||||
"sharpemu.hle": {
|
||||
"type": "Project"
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"SharpEmu.Logging": "[1.0.0, )"
|
||||
}
|
||||
},
|
||||
"sharpemu.libs": {
|
||||
"type": "Project",
|
||||
@@ -89,6 +234,48 @@
|
||||
"sharpemu.logging": {
|
||||
"type": "Project"
|
||||
},
|
||||
"Avalonia": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "2C4UxhWUObWGgYKWic1x5BMMWGJP6SElb91WeOxs+X/iR26rtkqpxFFwwo50FXS9AyYnHfk8QKXDEfe7oT/kZA==",
|
||||
"dependencies": {
|
||||
"Avalonia.BuildServices": "11.3.2",
|
||||
"Avalonia.Remote.Protocol": "11.3.18",
|
||||
"MicroCom.Runtime": "0.11.0"
|
||||
}
|
||||
},
|
||||
"Avalonia.Desktop": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "bilMPa5vYiis6fbNovb6esKytBnOCEGojBa1XFegLCRHCP6g6PvZwS0XF/YOAGkENRlHG8dI7lohOpQ9bIkq1g==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.Native": "11.3.18",
|
||||
"Avalonia.Skia": "11.3.18",
|
||||
"Avalonia.Win32": "11.3.18",
|
||||
"Avalonia.X11": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Fonts.Inter": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "27u6hB3Y2Ue586yjfeVakberY73VNQXtuKwe/P927XG1QPlhsfmOyifLHDDpSHG85Zl1x/Xv9IZ3+tk9FnjcZQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Themes.Fluent": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "+Q/TJoynD0zNuu5w2gD+xcTl7GNKJFxlPYAndRLs/mTDrNbbsvv/271WyIysbMPsXSjCyBDp7RCZzQkpD6x5Bg==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Iced": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[1.21.0, )",
|
||||
@@ -133,9 +320,61 @@
|
||||
"Silk.NET.Windowing.Common": "2.23.0",
|
||||
"Silk.NET.Windowing.Glfw": "2.23.0"
|
||||
}
|
||||
},
|
||||
"Tmds.DBus.Protocol": {
|
||||
"type": "CentralTransitive",
|
||||
"requested": "[0.21.3, )",
|
||||
"resolved": "0.21.3",
|
||||
"contentHash": "hDwB8WsQoyALQKqIbwzS68UKdlnafDm4T/DkO/JrA/YIneP/rKv96SxYPVXeh3FP4i/SXfShrYftKLtciJAIlw=="
|
||||
}
|
||||
},
|
||||
"net10.0/linux-x64": {
|
||||
"Avalonia.Angle.Windows.Natives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.25547.20250602",
|
||||
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
|
||||
},
|
||||
"Avalonia.Native": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
|
||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
@@ -143,6 +382,52 @@
|
||||
}
|
||||
},
|
||||
"net10.0/osx-arm64": {
|
||||
"Avalonia.Angle.Windows.Natives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.25547.20250602",
|
||||
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
|
||||
},
|
||||
"Avalonia.Native": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
|
||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
@@ -150,6 +435,52 @@
|
||||
}
|
||||
},
|
||||
"net10.0/win-x64": {
|
||||
"Avalonia.Angle.Windows.Natives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.25547.20250602",
|
||||
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
|
||||
},
|
||||
"Avalonia.Native": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
|
||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"Ultz.Native.GLFW": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.4.0",
|
||||
|
||||
@@ -7,11 +7,14 @@ using SharpEmu.Core.Cpu.Native;
|
||||
using SharpEmu.Core.Loader;
|
||||
using SharpEmu.Core.Memory;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Cpu;
|
||||
|
||||
public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Dispatcher");
|
||||
|
||||
private enum EntryFrameKind
|
||||
{
|
||||
ProcessEntry,
|
||||
@@ -80,8 +83,8 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
string processImageName = "eboot.bin",
|
||||
CpuExecutionOptions executionOptions = default)
|
||||
{
|
||||
Console.Error.WriteLine("[DISPATCHER] === DispatchEntry START ===");
|
||||
Console.Error.WriteLine($"[DISPATCHER] entryPoint=0x{entryPoint:X16}, generation={generation}");
|
||||
Log.Debug("=== DispatchEntry START ===");
|
||||
Log.Debug($"entryPoint=0x{entryPoint:X16}, generation={generation}");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -89,8 +92,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[DISPATCHER] FATAL EXCEPTION in DispatchEntry: {ex.GetType().Name}: {ex.Message}");
|
||||
Console.Error.WriteLine($"[DISPATCHER] Stack trace: {ex.StackTrace}");
|
||||
Log.Critical($"FATAL EXCEPTION in DispatchEntry: {ex.GetType().Name}: {ex.Message}", ex);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -103,8 +105,8 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
string moduleName = "module",
|
||||
CpuExecutionOptions executionOptions = default)
|
||||
{
|
||||
Console.Error.WriteLine("[DISPATCHER] === DispatchModuleInitializer START ===");
|
||||
Console.Error.WriteLine($"[DISPATCHER] moduleInit=0x{entryPoint:X16}, generation={generation}, module={moduleName}");
|
||||
Log.Debug("=== DispatchModuleInitializer START ===");
|
||||
Log.Debug($"moduleInit=0x{entryPoint:X16}, generation={generation}, module={moduleName}");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -119,8 +121,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[DISPATCHER] FATAL EXCEPTION in DispatchModuleInitializer: {ex.GetType().Name}: {ex.Message}");
|
||||
Console.Error.WriteLine($"[DISPATCHER] Stack trace: {ex.StackTrace}");
|
||||
Log.Critical($"FATAL EXCEPTION in DispatchModuleInitializer: {ex.GetType().Name}: {ex.Message}", ex);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -134,7 +135,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
CpuExecutionOptions executionOptions = default,
|
||||
EntryFrameKind frameKind = EntryFrameKind.ProcessEntry)
|
||||
{
|
||||
Console.Error.WriteLine("[DISPATCHER] DispatchEntryCore STARTING...");
|
||||
Log.Debug("DispatchEntryCore STARTING...");
|
||||
|
||||
LastEntryPoint = entryPoint;
|
||||
LastTrapInfo = null;
|
||||
@@ -306,7 +307,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
LastMilestoneLog,
|
||||
Environment.NewLine,
|
||||
$"CpuEngine native-only failed: {backendError}");
|
||||
Console.Error.WriteLine($"[DISPATCHER] Native backend FAILED: {backendError}");
|
||||
Log.Error($"Native backend FAILED: {backendError}");
|
||||
return FailEarly(
|
||||
OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_IMPLEMENTED,
|
||||
CpuExitReason.NativeBackendUnavailable);
|
||||
@@ -415,8 +416,8 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
|
||||
const ulong entryParamsSize = 0x20;
|
||||
var entryParamsAddress = AlignDown(argv0Address - entryParamsSize, 16);
|
||||
if (!TryWriteUInt32(context, entryParamsAddress + 0x00, 1) ||
|
||||
!TryWriteUInt32(context, entryParamsAddress + 0x04, 0) ||
|
||||
if (!context.TryWriteUInt32(entryParamsAddress + 0x00, 1) ||
|
||||
!context.TryWriteUInt32(entryParamsAddress + 0x04, 0) ||
|
||||
!context.TryWriteUInt64(entryParamsAddress + 0x08, argv0Address) ||
|
||||
!context.TryWriteUInt64(entryParamsAddress + 0x10, 0) ||
|
||||
!context.TryWriteUInt64(entryParamsAddress + 0x18, 0))
|
||||
@@ -456,13 +457,6 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
|
||||
return value & ~(alignment - 1);
|
||||
}
|
||||
|
||||
private static bool TryWriteUInt32(CpuContext context, ulong address, uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
|
||||
return context.Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
private static string BuildEntryFrameDiagnostic(
|
||||
ulong entryPoint,
|
||||
CpuContext context,
|
||||
|
||||
@@ -8,6 +8,7 @@ using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
@@ -37,13 +38,78 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
}
|
||||
|
||||
private void RecordDeferredBootstrapTrace(
|
||||
long dispatchIndex,
|
||||
ulong op,
|
||||
ulong symbolPointer,
|
||||
ulong outputPointer,
|
||||
ulong returnRip)
|
||||
{
|
||||
lock (_deferredBootstrapTraceGate)
|
||||
{
|
||||
_deferredBootstrapTrace[_deferredBootstrapTraceWriteIndex] = new DeferredBootstrapTraceEntry(
|
||||
dispatchIndex,
|
||||
op,
|
||||
symbolPointer,
|
||||
outputPointer,
|
||||
returnRip);
|
||||
_deferredBootstrapTraceWriteIndex =
|
||||
(_deferredBootstrapTraceWriteIndex + 1) % _deferredBootstrapTrace.Length;
|
||||
if (_deferredBootstrapTraceCount < _deferredBootstrapTrace.Length)
|
||||
{
|
||||
_deferredBootstrapTraceCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrainDeferredBootstrapTraces()
|
||||
{
|
||||
if (!_logBootstrap)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DeferredBootstrapTraceEntry[] pending;
|
||||
lock (_deferredBootstrapTraceGate)
|
||||
{
|
||||
if (_deferredBootstrapTraceCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pending = new DeferredBootstrapTraceEntry[_deferredBootstrapTraceCount];
|
||||
var readIndex = (_deferredBootstrapTraceWriteIndex - _deferredBootstrapTraceCount +
|
||||
_deferredBootstrapTrace.Length) % _deferredBootstrapTrace.Length;
|
||||
for (var i = 0; i < _deferredBootstrapTraceCount; i++)
|
||||
{
|
||||
pending[i] = _deferredBootstrapTrace[(readIndex + i) % _deferredBootstrapTrace.Length];
|
||||
}
|
||||
|
||||
_deferredBootstrapTraceCount = 0;
|
||||
}
|
||||
|
||||
foreach (var entry in pending)
|
||||
{
|
||||
var symbolText = "<unreadable>";
|
||||
if (TryReadAsciiZ(entry.SymbolPointer, 256, out var sym))
|
||||
{
|
||||
symbolText = sym;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] bootstrap_call#{entry.DispatchIndex}: op=0x{entry.Op:X16} " +
|
||||
$"sym_ptr=0x{entry.SymbolPointer:X16} sym='{symbolText}' " +
|
||||
$"out_ptr=0x{entry.OutputPointer:X16} ret=0x{entry.ReturnRip:X16}");
|
||||
}
|
||||
}
|
||||
|
||||
private void DumpRecentImportTrace()
|
||||
{
|
||||
if (_recentImportTraceCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Recent import calls ({_recentImportTraceCount}):");
|
||||
Log.Info($" Recent import calls ({_recentImportTraceCount}):");
|
||||
int num = (_recentImportTraceWriteIndex - _recentImportTraceCount + _recentImportTrace.Length) % _recentImportTrace.Length;
|
||||
for (int i = 0; i < _recentImportTraceCount; i++)
|
||||
{
|
||||
@@ -51,8 +117,8 @@ public sealed partial class DirectExecutionBackend
|
||||
var entry = _recentImportTrace[num2];
|
||||
if (!string.IsNullOrEmpty(entry.Nid))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][INFO] #{entry.DispatchIndex} nid={entry.Nid} ret=0x{entry.ReturnRip:X16} " +
|
||||
Log.Info(
|
||||
$" #{entry.DispatchIndex} nid={entry.Nid} ret=0x{entry.ReturnRip:X16} " +
|
||||
$"rdi=0x{entry.Arg0:X16} rsi=0x{entry.Arg1:X16} rdx=0x{entry.Arg2:X16}");
|
||||
}
|
||||
}
|
||||
@@ -91,12 +157,12 @@ public sealed partial class DirectExecutionBackend
|
||||
list.Add(num7);
|
||||
if (num2 < 32)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Suspicious unresolved pointer: slot=0x{num7:X16} value=0x{value2:X16}");
|
||||
Log.Info($"Suspicious unresolved pointer: slot=0x{num7:X16} value=0x{value2:X16}");
|
||||
num2++;
|
||||
}
|
||||
if (num >= 16384)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][WARNING] Suspicious unresolved pointer scan reached cap ({16384}); truncating.");
|
||||
Log.Warning($"Suspicious unresolved pointer scan reached cap ({16384}); truncating.");
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -106,7 +172,7 @@ public sealed partial class DirectExecutionBackend
|
||||
}
|
||||
if (num != 0)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][WARNING] Suspicious unresolved pointer hits: {num}");
|
||||
Log.Warning($"Suspicious unresolved pointer hits: {num}");
|
||||
}
|
||||
return list;
|
||||
}
|
||||
@@ -121,18 +187,18 @@ public sealed partial class DirectExecutionBackend
|
||||
Span<byte> destination = stackalloc byte[128];
|
||||
if (!cpuContext.Memory.TryRead(returnRip, destination))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip probe: unreadable @0x{returnRip:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip probe: unreadable @0x{returnRip:X16}");
|
||||
return;
|
||||
}
|
||||
string value = BitConverter.ToString(destination.ToArray()).Replace("-", " ");
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip bytes @0x{returnRip:X16}: {value}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip bytes @0x{returnRip:X16}: {value}");
|
||||
if (destination[0] == byte.MaxValue && (destination[1] == 21 || destination[1] == 37))
|
||||
{
|
||||
int num = BitConverter.ToInt32(destination.Slice(2, 4));
|
||||
ulong num2 = returnRip + 6 + (ulong)num;
|
||||
if (cpuContext.TryReadUInt64(num2, out var value2))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip slot: [0x{num2:X16}] = 0x{value2:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip slot: [0x{num2:X16}] = 0x{value2:X16}");
|
||||
}
|
||||
}
|
||||
if (destination[0] == 72 && destination[1] == 139 && destination[2] == 5)
|
||||
@@ -141,7 +207,7 @@ public sealed partial class DirectExecutionBackend
|
||||
ulong num4 = returnRip + 7 + (ulong)num3;
|
||||
if (cpuContext.TryReadUInt64(num4, out var value3))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} return-rip mov-slot: [0x{num4:X16}] = 0x{value3:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} return-rip mov-slot: [0x{num4:X16}] = 0x{value3:X16}");
|
||||
}
|
||||
}
|
||||
for (int i = 0; i + 6 <= destination.Length; i++)
|
||||
@@ -153,7 +219,7 @@ public sealed partial class DirectExecutionBackend
|
||||
ulong num7 = num6 + 6 + (ulong)num5;
|
||||
if (cpuContext.TryReadUInt64(num7, out var value4))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} near-indirect @{num6:X16}: slot=0x{num7:X16} val=0x{value4:X16}");
|
||||
Log.Debug($"Import#{dispatchIndex} near-indirect @{num6:X16}: slot=0x{num7:X16} val=0x{value4:X16}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -168,32 +234,33 @@ public sealed partial class DirectExecutionBackend
|
||||
int rel32 = BitConverter.ToInt32(destination.Slice(i + 1, 4));
|
||||
ulong callRip = returnRip + (ulong)i;
|
||||
ulong target = unchecked((ulong)((long)(callRip + 5) + rel32));
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] Import#{dispatchIndex} near-call @{callRip:X16}: target=0x{target:X16}");
|
||||
for (int importIndex = 0; importIndex < _importEntries.Length; importIndex++)
|
||||
Log.Debug($"Import#{dispatchIndex} near-call @{callRip:X16}: target=0x{target:X16}");
|
||||
var importEntries = _importEntries;
|
||||
for (int importIndex = 0; importIndex < importEntries.Length; importIndex++)
|
||||
{
|
||||
if (_importEntries[importIndex].Address != target)
|
||||
if (importEntries[importIndex].Address != target)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string nid = _importEntries[importIndex].Nid;
|
||||
string nid = importEntries[importIndex].Nid;
|
||||
if (_moduleManager.TryGetExport(nid, out var export))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Import#{dispatchIndex} near-call import: index={importIndex} {export.LibraryName}:{export.Name} ({nid})");
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call import: index={importIndex} {export.LibraryName}:{export.Name} ({nid})");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Import#{dispatchIndex} near-call import: index={importIndex} nid={nid}");
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call import: index={importIndex} nid={nid}");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (cpuContext.Memory.TryRead(target, targetBytes))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Import#{dispatchIndex} near-call target bytes @0x{target:X16}: " +
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call target bytes @0x{target:X16}: " +
|
||||
BitConverter.ToString(targetBytes.ToArray()).Replace("-", " "));
|
||||
if (targetBytes[0] == 0xFF && targetBytes[1] == 0x25)
|
||||
{
|
||||
@@ -201,25 +268,25 @@ public sealed partial class DirectExecutionBackend
|
||||
ulong slot = unchecked((ulong)((long)(target + 6) + slotRel32));
|
||||
if (cpuContext.TryReadUInt64(slot, out var slotTarget))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Import#{dispatchIndex} near-call PLT slot: [0x{slot:X16}] = 0x{slotTarget:X16}");
|
||||
for (int importIndex = 0; importIndex < _importEntries.Length; importIndex++)
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call PLT slot: [0x{slot:X16}] = 0x{slotTarget:X16}");
|
||||
for (int importIndex = 0; importIndex < importEntries.Length; importIndex++)
|
||||
{
|
||||
if (_importEntries[importIndex].Address != slotTarget)
|
||||
if (importEntries[importIndex].Address != slotTarget)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string nid = _importEntries[importIndex].Nid;
|
||||
string nid = importEntries[importIndex].Nid;
|
||||
if (_moduleManager.TryGetExport(nid, out var export))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Import#{dispatchIndex} near-call PLT import: index={importIndex} {export.LibraryName}:{export.Name} ({nid})");
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call PLT import: index={importIndex} {export.LibraryName}:{export.Name} ({nid})");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] Import#{dispatchIndex} near-call PLT import: index={importIndex} nid={nid}");
|
||||
Log.Debug(
|
||||
$"Import#{dispatchIndex} near-call PLT import: index={importIndex} nid={nid}");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -103,6 +103,15 @@ public sealed partial class DirectExecutionBackend
|
||||
ulong rip = ReadCtxU64(contextRecord, 248);
|
||||
ulong rsp = ReadCtxU64(contextRecord, 152);
|
||||
|
||||
// Thread-mode probe: a hardware exception raised while this thread is inside
|
||||
// the managed import gateway means the VEH->managed reentry happened from
|
||||
// cooperative GC mode — a ReversePInvokeBadTransition candidate.
|
||||
if (LogThreadMode && _threadModeGatewayDepth > 0)
|
||||
{
|
||||
TraceThreadMode(
|
||||
$"veh_in_gateway code=0x{exceptionCode:X8} rip=0x{rip:X16} gateway_depth={_threadModeGatewayDepth}");
|
||||
}
|
||||
|
||||
if (exceptionCode == 3221225477u && TryHandleLazyCommittedPage(exceptionRecord, rip, rsp))
|
||||
{
|
||||
return -1;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,582 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using SharpEmu.HLE;
|
||||
|
||||
namespace SharpEmu.Core.Cpu.Native;
|
||||
|
||||
public sealed partial class DirectExecutionBackend
|
||||
{
|
||||
// Guest entry stubs must not run above CLR-managed frames on a CLR-created thread:
|
||||
// the suspension/stack-walk machinery then has to traverse a frame chain that is
|
||||
// interleaved with guest stubs carrying no CLR unwind info, and any window in which
|
||||
// the thread-mode bookkeeping disagrees with the actual stack (import dispatch, VEH
|
||||
// redirection) fail-fasts the runtime — the audio_output_thread ~7th-cycle
|
||||
// "attempted to call a UnmanagedCallersOnly method from managed code" crash.
|
||||
//
|
||||
// Guest execution therefore runs on dedicated raw OS threads whose run loop is
|
||||
// emitted native code. While guest code executes there is not a single managed
|
||||
// frame on the thread and it sits in preemptive mode, so the GC ignores it
|
||||
// entirely. The only managed activity on the thread is the reverse-P/Invoke import
|
||||
// dispatch and the per-run prologue/epilogue, which the CLR supports on foreign
|
||||
// threads (lazy attach, preemptive between calls). The managed orchestrator
|
||||
// (RunGuestThread / the main execution thread) parks in a preemptive wait for the
|
||||
// duration of the run, so its own frame chain is never walked across guest frames.
|
||||
private static readonly bool NativeGuestWorkersDisabled =
|
||||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_NATIVE_GUEST_WORKERS"), "1", StringComparison.Ordinal);
|
||||
|
||||
private readonly object _nativeWorkerGate = new();
|
||||
private readonly List<NativeGuestExecutor> _allNativeWorkers = new();
|
||||
private readonly Stack<NativeGuestExecutor> _idleNativeWorkers = new();
|
||||
private bool _nativeWorkersDisposed;
|
||||
private int _nativeWorkerCreationFailedLogged;
|
||||
|
||||
private const uint StackSizeParamIsAReservation = 0x00010000u;
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern nint CreateThread(
|
||||
nint lpThreadAttributes,
|
||||
nuint dwStackSize,
|
||||
nint lpStartAddress,
|
||||
nint lpParameter,
|
||||
uint dwCreationFlags,
|
||||
out uint lpThreadId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern uint WaitForSingleObject(nint hHandle, uint dwMilliseconds);
|
||||
|
||||
// Runs an emitted guest entry stub. Preferred path is a pooled native worker
|
||||
// thread; falls back to the historical inline calli (guest frames above this
|
||||
// thread's managed frames) when workers are disabled or unavailable.
|
||||
//
|
||||
// Callers set the Active* thread-statics before emitting the stub and read the
|
||||
// yield/forced-exit flags right after this returns, so the worker outcome is
|
||||
// copied back into this thread's statics before returning.
|
||||
private unsafe int RunGuestEntryStub(void* entryStub, ulong hostRspSlot)
|
||||
{
|
||||
var worker = RentNativeGuestExecutor();
|
||||
if (worker is null)
|
||||
{
|
||||
TlsSetValue(_hostRspSlotTlsIndex, (nint)hostRspSlot);
|
||||
return CallNativeEntry(entryStub);
|
||||
}
|
||||
try
|
||||
{
|
||||
var state = _activeGuestThreadState;
|
||||
var nativeReturn = worker.Run(
|
||||
_activeCpuContext!,
|
||||
state,
|
||||
GuestThreadExecution.CurrentGuestThreadHandle,
|
||||
_activeEntryReturnSentinelRip,
|
||||
_activeGuestReturnSlotAddress,
|
||||
(nint)hostRspSlot,
|
||||
(nint)entryStub,
|
||||
state?.AffinityMask ?? 0,
|
||||
out var yieldRequested,
|
||||
out var yieldReason,
|
||||
out var forcedExit);
|
||||
_activeGuestThreadYieldRequested = yieldRequested;
|
||||
_activeGuestThreadYieldReason = yieldReason;
|
||||
_activeForcedGuestExit = forcedExit;
|
||||
return nativeReturn;
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReturnNativeGuestExecutor(worker);
|
||||
}
|
||||
}
|
||||
|
||||
private NativeGuestExecutor? RentNativeGuestExecutor()
|
||||
{
|
||||
if (NativeGuestWorkersDisabled)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (_nativeWorkersDisposed)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
if (_idleNativeWorkers.Count > 0)
|
||||
{
|
||||
return _idleNativeWorkers.Pop();
|
||||
}
|
||||
}
|
||||
var worker = NativeGuestExecutor.TryCreate(this);
|
||||
if (worker is null)
|
||||
{
|
||||
if (Interlocked.Exchange(ref _nativeWorkerCreationFailedLogged, 1) == 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
"[LOADER][WARN] Failed to create a native guest worker thread; falling back to inline guest execution.");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (_nativeWorkersDisposed)
|
||||
{
|
||||
worker.Dispose();
|
||||
return null;
|
||||
}
|
||||
_allNativeWorkers.Add(worker);
|
||||
}
|
||||
return worker;
|
||||
}
|
||||
|
||||
private void ReturnNativeGuestExecutor(NativeGuestExecutor worker)
|
||||
{
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (!_nativeWorkersDisposed)
|
||||
{
|
||||
_idleNativeWorkers.Push(worker);
|
||||
return;
|
||||
}
|
||||
}
|
||||
worker.Dispose();
|
||||
}
|
||||
|
||||
private void DisposeNativeGuestExecutors()
|
||||
{
|
||||
NativeGuestExecutor[] workers;
|
||||
lock (_nativeWorkerGate)
|
||||
{
|
||||
if (_nativeWorkersDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_nativeWorkersDisposed = true;
|
||||
workers = _allNativeWorkers.ToArray();
|
||||
_allNativeWorkers.Clear();
|
||||
_idleNativeWorkers.Clear();
|
||||
}
|
||||
foreach (var worker in workers)
|
||||
{
|
||||
worker.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
// A pooled raw OS thread that executes guest entry stubs. The run loop is emitted
|
||||
// native code (no CLR unwind info required — nothing ever unwinds through it):
|
||||
//
|
||||
// loop: WaitForSingleObject(work);
|
||||
// if (*stopFlag) { SetEvent(done); ExitThread(0); }
|
||||
// rax = RunPrologue(self); // managed: binds per-run ambient, returns stub
|
||||
// if (rax != 0) eax = rax(); // guest entry stub — zero managed frames below
|
||||
// RunEpilogue(self, eax); // managed: captures outcome, restores ambient
|
||||
// SetEvent(done); goto loop;
|
||||
//
|
||||
// Workers carry no per-guest identity of their own: the prologue rebinds guest TLS,
|
||||
// the host-RSP slot, the Active* thread-statics and the GuestThreadExecution ambient
|
||||
// on every run, so a worker can be reused for any guest thread.
|
||||
private sealed unsafe class NativeGuestExecutor : IDisposable
|
||||
{
|
||||
private const uint LoopStubSize = 512u;
|
||||
private const uint WorkerStackReservation = 4u * 1024u * 1024u;
|
||||
|
||||
private static nint _waitForSingleObjectAddress;
|
||||
private static nint _setEventAddress;
|
||||
private static nint _exitThreadAddress;
|
||||
|
||||
private readonly DirectExecutionBackend _backend;
|
||||
private readonly AutoResetEvent _workAvailable = new(false);
|
||||
private readonly AutoResetEvent _workCompleted = new(false);
|
||||
private GCHandle _selfHandle;
|
||||
private void* _controlBlock;
|
||||
private void* _loopStub;
|
||||
private nint _threadHandle;
|
||||
private uint _nativeThreadId;
|
||||
|
||||
// Single in-flight run; publication is ordered by the work/done event pair.
|
||||
private CpuContext? _runContext;
|
||||
private GuestThreadState? _runState;
|
||||
private ulong _runGuestThreadHandle;
|
||||
private ulong _runSentinelRip;
|
||||
private ulong _runReturnSlotAddress;
|
||||
private nint _runHostRspSlot;
|
||||
private nint _runEntryStub;
|
||||
private ulong _runAffinityMask;
|
||||
private int _runNativeResult;
|
||||
private bool _runYieldRequested;
|
||||
private string? _runYieldReason;
|
||||
private bool _runForcedExit;
|
||||
private bool _runPrologueFailed;
|
||||
|
||||
// Prologue -> epilogue carry, only touched on the worker thread.
|
||||
private DirectExecutionBackend? _prevBackend;
|
||||
private CpuContext? _prevContext;
|
||||
private ulong _prevSentinel;
|
||||
private ulong _prevReturnSlot;
|
||||
private bool _prevForcedExit;
|
||||
private bool _prevYieldRequested;
|
||||
private string? _prevYieldReason;
|
||||
private GuestThreadState? _prevState;
|
||||
private ulong _prevGuestThreadHandle;
|
||||
private nint _prevHostRspSlot;
|
||||
private int _prevHostThreadId;
|
||||
private bool _entered;
|
||||
|
||||
private NativeGuestExecutor(DirectExecutionBackend backend)
|
||||
{
|
||||
_backend = backend;
|
||||
}
|
||||
|
||||
public static NativeGuestExecutor? TryCreate(DirectExecutionBackend backend)
|
||||
{
|
||||
if (!EnsureKernel32Exports())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
var executor = new NativeGuestExecutor(backend);
|
||||
if (!executor.Initialize())
|
||||
{
|
||||
executor.Dispose();
|
||||
return null;
|
||||
}
|
||||
return executor;
|
||||
}
|
||||
|
||||
private static bool EnsureKernel32Exports()
|
||||
{
|
||||
if (_exitThreadAddress != 0)
|
||||
{
|
||||
return _waitForSingleObjectAddress != 0 && _setEventAddress != 0;
|
||||
}
|
||||
nint kernel32 = GetModuleHandle("kernel32.dll");
|
||||
if (kernel32 == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_waitForSingleObjectAddress = GetProcAddress(kernel32, "WaitForSingleObject");
|
||||
_setEventAddress = GetProcAddress(kernel32, "SetEvent");
|
||||
_exitThreadAddress = GetProcAddress(kernel32, "ExitThread");
|
||||
return _waitForSingleObjectAddress != 0 && _setEventAddress != 0 && _exitThreadAddress != 0;
|
||||
}
|
||||
|
||||
private bool Initialize()
|
||||
{
|
||||
_selfHandle = GCHandle.Alloc(this);
|
||||
_controlBlock = VirtualAlloc(null, 4096u, 12288u, 4u);
|
||||
if (_controlBlock == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_loopStub = VirtualAlloc(null, LoopStubSize, 12288u, 64u);
|
||||
if (_loopStub == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var prologuePtr = (nint)(delegate* unmanaged<nint, nint>)&RunPrologue;
|
||||
var epiloguePtr = (nint)(delegate* unmanaged<nint, int, void>)&RunEpilogue;
|
||||
var executorHandle = GCHandle.ToIntPtr(_selfHandle);
|
||||
var workHandle = _workAvailable.SafeWaitHandle.DangerousGetHandle();
|
||||
var doneHandle = _workCompleted.SafeWaitHandle.DangerousGetHandle();
|
||||
|
||||
byte* code = (byte*)_loopStub;
|
||||
int offset = 0;
|
||||
void Emit(byte value) => code[offset++] = value;
|
||||
void EmitMovRcxImm64(ulong value)
|
||||
{
|
||||
Emit(0x48); Emit(0xB9);
|
||||
*(ulong*)(code + offset) = value;
|
||||
offset += sizeof(ulong);
|
||||
}
|
||||
void EmitMovRaxImm64(ulong value)
|
||||
{
|
||||
Emit(0x48); Emit(0xB8);
|
||||
*(ulong*)(code + offset) = value;
|
||||
offset += sizeof(ulong);
|
||||
}
|
||||
void EmitCallRax()
|
||||
{
|
||||
Emit(0xFF); Emit(0xD0);
|
||||
}
|
||||
void EmitSetDoneEvent()
|
||||
{
|
||||
EmitMovRcxImm64((ulong)doneHandle);
|
||||
EmitMovRaxImm64((ulong)_setEventAddress);
|
||||
EmitCallRax();
|
||||
}
|
||||
|
||||
// Thread entry leaves RSP ≡ 8 (mod 16); after this every call below happens
|
||||
// at RSP ≡ 0 with shadow space available.
|
||||
Emit(0x48); Emit(0x83); Emit(0xEC); Emit(0x28); // sub rsp, 0x28
|
||||
int loopStart = offset;
|
||||
EmitMovRcxImm64((ulong)workHandle);
|
||||
Emit(0xBA); // mov edx, INFINITE
|
||||
*(uint*)(code + offset) = 0xFFFFFFFFu;
|
||||
offset += sizeof(uint);
|
||||
EmitMovRaxImm64((ulong)_waitForSingleObjectAddress);
|
||||
EmitCallRax();
|
||||
EmitMovRaxImm64((ulong)_controlBlock);
|
||||
Emit(0x83); Emit(0x38); Emit(0x00); // cmp dword [rax], 0
|
||||
Emit(0x0F); Emit(0x85); // jne stop
|
||||
int stopJump = offset;
|
||||
offset += sizeof(int);
|
||||
EmitMovRcxImm64((ulong)executorHandle);
|
||||
EmitMovRaxImm64((ulong)prologuePtr);
|
||||
EmitCallRax(); // rax = entry stub, or 0 on failure
|
||||
Emit(0x48); Emit(0x85); Emit(0xC0); // test rax, rax
|
||||
Emit(0x0F); Emit(0x84); // je skipEntry
|
||||
int skipJump = offset;
|
||||
offset += sizeof(int);
|
||||
EmitCallRax(); // guest entry stub -> eax
|
||||
int skipEntryOffset = offset;
|
||||
Emit(0x89); Emit(0xC2); // mov edx, eax
|
||||
EmitMovRcxImm64((ulong)executorHandle);
|
||||
EmitMovRaxImm64((ulong)epiloguePtr);
|
||||
EmitCallRax();
|
||||
EmitSetDoneEvent();
|
||||
Emit(0xE9); // jmp loop
|
||||
*(int*)(code + offset) = loopStart - (offset + sizeof(int));
|
||||
offset += sizeof(int);
|
||||
int stopOffset = offset;
|
||||
// Signal done so a Run() racing teardown cannot park forever; a stopped
|
||||
// worker is never re-rented, so the stale signal is unobservable.
|
||||
EmitSetDoneEvent();
|
||||
Emit(0x31); Emit(0xC9); // xor ecx, ecx
|
||||
EmitMovRaxImm64((ulong)_exitThreadAddress);
|
||||
EmitCallRax();
|
||||
Emit(0xCC); // int3 (ExitThread never returns)
|
||||
*(int*)(code + stopJump) = stopOffset - (stopJump + sizeof(int));
|
||||
*(int*)(code + skipJump) = skipEntryOffset - (skipJump + sizeof(int));
|
||||
|
||||
uint oldProtect = 0;
|
||||
if (!VirtualProtect(_loopStub, LoopStubSize, 32u, &oldProtect))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
FlushInstructionCache(GetCurrentProcess(), _loopStub, LoopStubSize);
|
||||
_threadHandle = CreateThread(
|
||||
0,
|
||||
WorkerStackReservation,
|
||||
(nint)_loopStub,
|
||||
0,
|
||||
StackSizeParamIsAReservation,
|
||||
out _nativeThreadId);
|
||||
if (_threadHandle == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (LogThreadMode)
|
||||
{
|
||||
TraceThreadMode($"worker_created native_tid={_nativeThreadId} loop=0x{(ulong)_loopStub:X16}");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public int Run(
|
||||
CpuContext context,
|
||||
GuestThreadState? state,
|
||||
ulong guestThreadHandle,
|
||||
ulong sentinelRip,
|
||||
ulong returnSlotAddress,
|
||||
nint hostRspSlot,
|
||||
nint entryStub,
|
||||
ulong affinityMask,
|
||||
out bool yieldRequested,
|
||||
out string? yieldReason,
|
||||
out bool forcedExit)
|
||||
{
|
||||
_runContext = context;
|
||||
_runState = state;
|
||||
_runGuestThreadHandle = guestThreadHandle;
|
||||
_runSentinelRip = sentinelRip;
|
||||
_runReturnSlotAddress = returnSlotAddress;
|
||||
_runHostRspSlot = hostRspSlot;
|
||||
_runEntryStub = entryStub;
|
||||
_runAffinityMask = affinityMask;
|
||||
_runPrologueFailed = true;
|
||||
_runYieldRequested = false;
|
||||
_runYieldReason = null;
|
||||
_runForcedExit = false;
|
||||
_workAvailable.Set();
|
||||
_workCompleted.WaitOne();
|
||||
_runContext = null;
|
||||
_runState = null;
|
||||
yieldRequested = _runYieldRequested;
|
||||
yieldReason = _runYieldReason;
|
||||
forcedExit = _runForcedExit;
|
||||
if (_runPrologueFailed)
|
||||
{
|
||||
throw new InvalidOperationException("Native guest worker failed to bind the run ambient (prologue fault)");
|
||||
}
|
||||
return _runNativeResult;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
private static nint RunPrologue(nint executorHandle)
|
||||
{
|
||||
try
|
||||
{
|
||||
var executor = (NativeGuestExecutor)GCHandle.FromIntPtr(executorHandle).Target!;
|
||||
return executor.EnterRun();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][ERROR] Native guest worker prologue failed: {ex.GetType().Name}: {ex.Message}");
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
private static void RunEpilogue(nint executorHandle, int nativeResult)
|
||||
{
|
||||
try
|
||||
{
|
||||
var executor = (NativeGuestExecutor)GCHandle.FromIntPtr(executorHandle).Target!;
|
||||
executor.ExitRun(nativeResult);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][ERROR] Native guest worker epilogue failed: {ex.GetType().Name}: {ex.Message}");
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private nint EnterRun()
|
||||
{
|
||||
var backend = _backend;
|
||||
_prevBackend = _activeExecutionBackend;
|
||||
_prevContext = _activeCpuContext;
|
||||
_prevSentinel = _activeEntryReturnSentinelRip;
|
||||
_prevReturnSlot = _activeGuestReturnSlotAddress;
|
||||
_prevForcedExit = _activeForcedGuestExit;
|
||||
_prevYieldRequested = _activeGuestThreadYieldRequested;
|
||||
_prevYieldReason = _activeGuestThreadYieldReason;
|
||||
_prevState = _activeGuestThreadState;
|
||||
_prevHostRspSlot = TlsGetValue(backend._hostRspSlotTlsIndex);
|
||||
_prevGuestThreadHandle = GuestThreadExecution.EnterGuestThread(_runGuestThreadHandle);
|
||||
_entered = true;
|
||||
_activeExecutionBackend = backend;
|
||||
_activeCpuContext = _runContext;
|
||||
_activeEntryReturnSentinelRip = _runSentinelRip;
|
||||
_activeGuestReturnSlotAddress = _runReturnSlotAddress;
|
||||
_activeForcedGuestExit = false;
|
||||
_activeGuestThreadYieldRequested = false;
|
||||
_activeGuestThreadYieldReason = null;
|
||||
_activeGuestThreadState = _runState;
|
||||
backend.BindTlsBase(_runContext!);
|
||||
TlsSetValue(backend._hostRspSlotTlsIndex, _runHostRspSlot);
|
||||
if (_runState is { } state)
|
||||
{
|
||||
_prevHostThreadId = Volatile.Read(ref state.HostThreadId);
|
||||
Volatile.Write(ref state.HostThreadId, unchecked((int)GetCurrentThreadId()));
|
||||
}
|
||||
if (_runAffinityMask != 0)
|
||||
{
|
||||
backend.ApplyGuestThreadAffinity(_runAffinityMask);
|
||||
}
|
||||
_runPrologueFailed = false;
|
||||
if (LogThreadMode)
|
||||
{
|
||||
TraceThreadMode(
|
||||
$"worker_enter guest=0x{_runGuestThreadHandle:X16} stub=0x{(ulong)_runEntryStub:X16}");
|
||||
}
|
||||
return _runEntryStub;
|
||||
}
|
||||
|
||||
private void ExitRun(int nativeResult)
|
||||
{
|
||||
_runNativeResult = nativeResult;
|
||||
_runYieldRequested = _activeGuestThreadYieldRequested;
|
||||
_runYieldReason = _activeGuestThreadYieldReason;
|
||||
_runForcedExit = _activeForcedGuestExit;
|
||||
if (!_entered)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_entered = false;
|
||||
if (_runState is { } state)
|
||||
{
|
||||
Volatile.Write(ref state.HostThreadId, _prevHostThreadId);
|
||||
}
|
||||
TlsSetValue(_backend._hostRspSlotTlsIndex, _prevHostRspSlot);
|
||||
GuestThreadExecution.RestoreGuestThread(_prevGuestThreadHandle);
|
||||
_activeExecutionBackend = _prevBackend;
|
||||
_activeCpuContext = _prevContext;
|
||||
_activeEntryReturnSentinelRip = _prevSentinel;
|
||||
_activeGuestReturnSlotAddress = _prevReturnSlot;
|
||||
_activeForcedGuestExit = _prevForcedExit;
|
||||
_activeGuestThreadYieldRequested = _prevYieldRequested;
|
||||
_activeGuestThreadYieldReason = _prevYieldReason;
|
||||
_activeGuestThreadState = _prevState;
|
||||
_prevBackend = null;
|
||||
_prevContext = null;
|
||||
_prevState = null;
|
||||
_prevYieldReason = null;
|
||||
if (LogThreadMode)
|
||||
{
|
||||
TraceThreadMode(
|
||||
$"worker_exit guest=0x{_runGuestThreadHandle:X16} result=0x{nativeResult:X8} yield={_runYieldRequested}");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_controlBlock != null)
|
||||
{
|
||||
*(int*)_controlBlock = 1;
|
||||
}
|
||||
try
|
||||
{
|
||||
_workAvailable.Set();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
var exited = _threadHandle == 0;
|
||||
if (_threadHandle != 0)
|
||||
{
|
||||
exited = WaitForSingleObject(_threadHandle, 1000u) == 0u;
|
||||
CloseHandle(_threadHandle);
|
||||
_threadHandle = 0;
|
||||
}
|
||||
if (!exited)
|
||||
{
|
||||
// The worker is still parked in guest code (teardown should have unwound
|
||||
// it first). Leak the stub, control block, events and GC handle rather
|
||||
// than have the thread execute freed memory.
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][WARN] Native guest worker tid={_nativeThreadId} did not stop; leaking its run loop.");
|
||||
return;
|
||||
}
|
||||
if (_loopStub != null)
|
||||
{
|
||||
VirtualFree(_loopStub, 0u, 32768u);
|
||||
_loopStub = null;
|
||||
}
|
||||
if (_controlBlock != null)
|
||||
{
|
||||
VirtualFree(_controlBlock, 0u, 32768u);
|
||||
_controlBlock = null;
|
||||
}
|
||||
if (_selfHandle.IsAllocated)
|
||||
{
|
||||
_selfHandle.Free();
|
||||
}
|
||||
_workAvailable.Dispose();
|
||||
_workCompleted.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -45,7 +45,13 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
try
|
||||
{
|
||||
using var doc = JsonDocument.Parse(data);
|
||||
ReadOnlyMemory<byte> json = data;
|
||||
if (json.Span.StartsWith("\uFEFF"u8))
|
||||
{
|
||||
json = json[3..];
|
||||
}
|
||||
|
||||
using var doc = JsonDocument.Parse(json);
|
||||
return TryReadPs5Param(doc.RootElement);
|
||||
}
|
||||
catch (JsonException)
|
||||
@@ -56,12 +62,15 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
private static (string? Title, string? TitleId, string? Version) TryReadPs5Param(JsonElement root)
|
||||
{
|
||||
string? titleId = root.TryGetProperty("titleId", out var eTid) ? eTid.GetString() : null;
|
||||
if (root.ValueKind != JsonValueKind.Object)
|
||||
return (null, null, null);
|
||||
|
||||
var titleId = GetString(root, "titleId");
|
||||
|
||||
string? ver =
|
||||
(root.TryGetProperty("contentVersion", out var cv) ? cv.GetString() : null)
|
||||
?? (root.TryGetProperty("masterVersion", out var mv) ? mv.GetString() : null)
|
||||
?? (root.TryGetProperty("targetContentVersion", out var tv) ? tv.GetString() : null);
|
||||
GetString(root, "contentVersion")
|
||||
?? GetString(root, "masterVersion")
|
||||
?? GetString(root, "targetContentVersion");
|
||||
|
||||
string? title = ExtractTitleName(root);
|
||||
|
||||
@@ -70,34 +79,49 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
private static string? ExtractTitleName(JsonElement root)
|
||||
{
|
||||
if (!root.TryGetProperty("localizedParameters", out var lp))
|
||||
if ((!root.TryGetProperty("localizedParameters", out var lp) || lp.ValueKind != JsonValueKind.Object) &&
|
||||
root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
disc.TryGetProperty("localizedParameters", out lp);
|
||||
}
|
||||
disc.TryGetProperty("localizedParameters", out lp);
|
||||
}
|
||||
|
||||
if (lp.ValueKind != JsonValueKind.Object)
|
||||
return null;
|
||||
|
||||
string? defLang = lp.TryGetProperty("defaultLanguage", out var dl) ? dl.GetString() : null;
|
||||
var defLang = GetString(lp, "defaultLanguage");
|
||||
|
||||
if (!string.IsNullOrEmpty(defLang))
|
||||
{
|
||||
if (lp.TryGetProperty(defLang, out var langObj) && langObj.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (langObj.TryGetProperty("titleName", out var tn))
|
||||
return tn.GetString();
|
||||
var title = GetString(langObj, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
||||
if (lp.TryGetProperty("en-US", out var en) && en.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (en.TryGetProperty("titleName", out var tn2))
|
||||
return tn2.GetString();
|
||||
var title = GetString(en, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
|
||||
foreach (var property in lp.EnumerateObject())
|
||||
{
|
||||
if (property.Value.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
var title = GetString(property.Value, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string? GetString(JsonElement parent, string propertyName) =>
|
||||
parent.TryGetProperty(propertyName, out var value) && value.ValueKind == JsonValueKind.String
|
||||
? value.GetString()
|
||||
: null;
|
||||
}
|
||||
|
||||
@@ -10,11 +10,13 @@ using SharpEmu.Core;
|
||||
using SharpEmu.Core.Cpu;
|
||||
using SharpEmu.Core.Memory;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Loader;
|
||||
|
||||
public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Loader");
|
||||
private const uint SelfMagic = 0x4F153D1D;
|
||||
private const ulong SelfSegmentFlag = 0x800;
|
||||
private const int PageSize = 0x1000;
|
||||
@@ -155,7 +157,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
}
|
||||
|
||||
var tlsModuleId = _nextTlsModuleId == 0 ? 1u : _nextTlsModuleId;
|
||||
Console.Error.WriteLine($"[LOADER][TLS] load_start clear={clearVirtualMemory} next={_nextTlsModuleId} assigned={tlsModuleId}");
|
||||
Log.Debug($"TLS load_start clear={clearVirtualMemory} next={_nextTlsModuleId} assigned={tlsModuleId}");
|
||||
|
||||
var loadContext = ParseLayout(imageData);
|
||||
var elfHeader = ReadUnmanaged<ElfHeader>(imageData, loadContext.ElfOffset);
|
||||
@@ -255,7 +257,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
_nextTlsModuleId++;
|
||||
}
|
||||
Console.Error.WriteLine($"[LOADER][TLS] load_done assigned={tlsModuleId} next={_nextTlsModuleId}");
|
||||
Log.Debug($"TLS load_done assigned={tlsModuleId} next={_nextTlsModuleId}");
|
||||
|
||||
return new SelfImage(
|
||||
loadContext.IsSelf,
|
||||
@@ -403,15 +405,15 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
var virtualAddress = header.VirtualAddress + imageBase;
|
||||
|
||||
Console.Error.WriteLine($"[LOADER] Segment {index}: VAddr=0x{virtualAddress:X16}, FileSize=0x{header.FileSize:X}, MemSize=0x{header.MemorySize:X}, Align=0x{header.Alignment:X}");
|
||||
Log.Debug($"Segment {index}: VAddr=0x{virtualAddress:X16}, FileSize=0x{header.FileSize:X}, MemSize=0x{header.MemorySize:X}, Align=0x{header.Alignment:X}");
|
||||
if (header.Alignment > 1)
|
||||
{
|
||||
var vaddrMod = virtualAddress % header.Alignment;
|
||||
var offsetMod = header.Offset % header.Alignment;
|
||||
if (vaddrMod != offsetMod)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] WARNING: Segment {index} ELF alignment mismatch! " +
|
||||
Log.Warning(
|
||||
$"Segment {index} ELF alignment mismatch! " +
|
||||
$"VAddr=0x{virtualAddress:X}, Offset=0x{header.Offset:X}, Align=0x{header.Alignment:X}, " +
|
||||
$"VAddr%Align=0x{vaddrMod:X}, Offset%Align=0x{offsetMod:X}");
|
||||
}
|
||||
@@ -671,13 +673,13 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (descriptor.ValueKind == RelocationValueKind.TlsModuleId)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TLS] Patching DTPMOD64 at 0x{descriptor.TargetAddress:X} with module id 0x{targetValue:X}");
|
||||
Log.Debug(
|
||||
$"Patching DTPMOD64 at 0x{descriptor.TargetAddress:X} with module id 0x{targetValue:X}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER] !!! CRITICAL !!! Patching address 0x{descriptor.TargetAddress:X} with INVALID value 0x{targetValue:X} for NID {descriptor.ImportNid ?? "(null)"}");
|
||||
Console.Error.WriteLine($"[LOADER] SymbolValue=0x{descriptor.SymbolValue:X}, Addend=0x{descriptor.Addend:X}, StubAddress=0x{(addressesByNid.TryGetValue(descriptor.ImportNid ?? "", out var sa) ? sa : 0):X}");
|
||||
Log.Warning($"!!! CRITICAL !!! Patching address 0x{descriptor.TargetAddress:X} with INVALID value 0x{targetValue:X} for NID {descriptor.ImportNid ?? "(null)"}");
|
||||
Log.Warning($" SymbolValue=0x{descriptor.SymbolValue:X}, Addend=0x{descriptor.Addend:X}, StubAddress=0x{(addressesByNid.TryGetValue(descriptor.ImportNid ?? "", out var sa) ? sa : 0):X}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -689,8 +691,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
if (descriptor.TargetAddress >= 0x00000008030FC300UL &&
|
||||
descriptor.TargetAddress <= 0x00000008030FC3F0UL)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][RELOC] target=0x{descriptor.TargetAddress:X16} value=0x{targetValue:X16} addend=0x{descriptor.Addend:X} nid={(descriptor.ImportNid ?? "<sym>")}");
|
||||
Log.Debug(
|
||||
$"[RELOC] target=0x{descriptor.TargetAddress:X16} value=0x{targetValue:X16} addend=0x{descriptor.Addend:X} nid={(descriptor.ImportNid ?? "<sym>")}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -783,15 +785,15 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (IsFocusRelocationOffset(relocation.Offset, imageBase))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][FOCUS][SCAN] off=0x{relocation.Offset:X16} type={relocation.Type} sym={relocation.SymbolIndex} addend=0x{relocation.Addend:X}");
|
||||
Log.Debug(
|
||||
$"[FOCUS][SCAN] off=0x{relocation.Offset:X16} type={relocation.Type} sym={relocation.SymbolIndex} addend=0x{relocation.Addend:X}");
|
||||
}
|
||||
|
||||
if (!IsSupportedRelocationType(relocation.Type))
|
||||
{
|
||||
if (IsFocusRelocationOffset(relocation.Offset, imageBase))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] unsupported type={relocation.Type}");
|
||||
Log.Debug($"[FOCUS][SKIP] unsupported type={relocation.Type}");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -800,7 +802,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (IsFocusRelocationOffset(relocation.Offset, imageBase))
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][FOCUS][SKIP] target address not mapped");
|
||||
Log.Debug("[FOCUS][SKIP] target address not mapped");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -840,7 +842,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (targetAddress >= FocusRelocGuestStart && targetAddress <= FocusRelocGuestEnd)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] symbol read failed index={symbolIndex}");
|
||||
Log.Debug($"[FOCUS][SKIP] symbol read failed index={symbolIndex}");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -852,10 +854,9 @@ public sealed class SelfLoader : ISelfLoader
|
||||
var symbolAddress = ResolveMappedAddressOrFallback(virtualMemory, symbol.Value, imageBase);
|
||||
if (symbolAddress == 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Skipping local relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
Log.Warning(
|
||||
$"Skipping local relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
$"at target 0x{targetAddress:X16}, type={relocation.Type}, sym={symbolIndex}");
|
||||
continue;
|
||||
}
|
||||
|
||||
descriptors.Add(new RelocationDescriptor(
|
||||
@@ -873,10 +874,9 @@ public sealed class SelfLoader : ISelfLoader
|
||||
var symbolAddress = ResolveMappedAddressOrFallback(virtualMemory, symbol.Value, imageBase);
|
||||
if (symbolAddress == 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Skipping relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
Log.Warning(
|
||||
$"Skipping relocation with invalid symbol value 0x{symbol.Value:X} " +
|
||||
$"at target 0x{targetAddress:X16}, type={relocation.Type}, sym={symbolIndex}");
|
||||
continue;
|
||||
}
|
||||
|
||||
descriptors.Add(new RelocationDescriptor(
|
||||
@@ -893,7 +893,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (targetAddress >= FocusRelocGuestStart && targetAddress <= FocusRelocGuestEnd)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] bind={symbolBind} not importable");
|
||||
Log.Debug($"[FOCUS][SKIP] bind={symbolBind} not importable");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -902,7 +902,7 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
if (targetAddress >= FocusRelocGuestStart && targetAddress <= FocusRelocGuestEnd)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][FOCUS][SKIP] symbol name read failed offset={symbol.NameOffset}");
|
||||
Log.Debug($"[FOCUS][SKIP] symbol name read failed offset={symbol.NameOffset}");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -950,8 +950,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
if (sectionSymbols > 0 || dynamicSymbols > 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Runtime symbol index populated: section={sectionSymbols}, dynamic={dynamicSymbols}, total={runtimeSymbols.Count}");
|
||||
Log.Info(
|
||||
$"Runtime symbol index populated: section={sectionSymbols}, dynamic={dynamicSymbols}, total={runtimeSymbols.Count}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1025,8 +1025,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
if (preInitializers.Count != 0 || initializers.Count != 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] Initializers discovered: preinit={preInitializers.Count}, init={initializers.Count}");
|
||||
Log.Info(
|
||||
$"Initializers discovered: preinit={preInitializers.Count}, init={initializers.Count}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1409,8 +1409,8 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
var requiredBytes = checked((ulong)orderedImportNids.Count * ImportStubSlotSize);
|
||||
var mapSize = AlignUp(Math.Max(requiredBytes, (ulong)PageSize), PageSize);
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER] CreateImportStubMapping: nids={orderedImportNids.Count}, required=0x{requiredBytes:X}, map_size=0x{mapSize:X}");
|
||||
Log.Debug(
|
||||
$"CreateImportStubMapping: nids={orderedImportNids.Count}, required=0x{requiredBytes:X}, map_size=0x{mapSize:X}");
|
||||
if (mapSize > int.MaxValue)
|
||||
{
|
||||
throw new NotSupportedException("Import stub mapping exceeds 2 GB and is not supported.");
|
||||
@@ -1842,16 +1842,16 @@ public sealed class SelfLoader : ISelfLoader
|
||||
tableBytes = GC.AllocateUninitializedArray<byte>((int)size);
|
||||
|
||||
var guestAddr = location + imageBase;
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: trying guest address 0x{guestAddr:X}");
|
||||
Log.Debug($"TryLoadTableBytes: trying guest address 0x{guestAddr:X}");
|
||||
if (virtualMemory.TryRead(guestAddr, tableBytes))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: loaded from guest memory at 0x{guestAddr:X}");
|
||||
Log.Debug($"TryLoadTableBytes: loaded from guest memory at 0x{guestAddr:X}");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (virtualMemory.TryRead(location, tableBytes))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: loaded from absolute guest address 0x{location:X}");
|
||||
Log.Debug($"TryLoadTableBytes: loaded from absolute guest address 0x{location:X}");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1859,11 +1859,11 @@ public sealed class SelfLoader : ISelfLoader
|
||||
{
|
||||
var slice = elfData.Slice((int)location, (int)size);
|
||||
tableBytes = slice.ToArray();
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: loaded from elfData as file offset at 0x{location:X}");
|
||||
Log.Debug($"TryLoadTableBytes: loaded from elfData as file offset at 0x{location:X}");
|
||||
return true;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[LOADER] TryLoadTableBytes: FAILED for location 0x{location:X}");
|
||||
Log.Warning($"TryLoadTableBytes: FAILED for location 0x{location:X}");
|
||||
tableBytes = Array.Empty<byte>();
|
||||
return false;
|
||||
}
|
||||
@@ -1920,17 +1920,17 @@ public sealed class SelfLoader : ISelfLoader
|
||||
|
||||
private static ulong ResolveMappedAddressOrFallback(IVirtualMemory virtualMemory, ulong address, ulong imageBase)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] ResolveMappedAddressOrFallback addr=0x{address:X} imageBase=0x{imageBase:X16}");
|
||||
Log.Debug($"ResolveMappedAddressOrFallback addr=0x{address:X} imageBase=0x{imageBase:X16}");
|
||||
|
||||
if (address == 0)
|
||||
{
|
||||
Console.Error.WriteLine("[LOADER][TEST] -> return 0 (null)");
|
||||
Log.Debug("-> return 0 (null)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (TryResolveMappedAddress(virtualMemory, address, imageBase, 1, out var resolved))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> resolved raw 0x{resolved:X16}");
|
||||
Log.Debug($"-> resolved raw 0x{resolved:X16}");
|
||||
return resolved;
|
||||
}
|
||||
|
||||
@@ -1939,18 +1939,18 @@ public sealed class SelfLoader : ISelfLoader
|
||||
var rebased = address + imageBase;
|
||||
if (TryResolveMappedAddress(virtualMemory, rebased, imageBase, 1, out var resolvedRebased))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> resolved rebased 0x{resolvedRebased:X16}");
|
||||
Log.Debug($"-> resolved rebased 0x{resolvedRebased:X16}");
|
||||
return resolvedRebased;
|
||||
}
|
||||
}
|
||||
|
||||
if (address < 0x10000)
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> reject small 0x{address:X}");
|
||||
Log.Debug($"-> reject small 0x{address:X}");
|
||||
return 0;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[LOADER][TEST] -> fallback raw 0x{address:X}");
|
||||
Log.Debug($"-> fallback raw 0x{address:X}");
|
||||
return address;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,14 +4,19 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using SharpEmu.Core.Loader;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.Core.Memory;
|
||||
|
||||
public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryAllocator, IDisposable
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("VMEM");
|
||||
|
||||
private readonly ReaderWriterLockSlim _gate = new(LockRecursionPolicy.SupportsRecursion);
|
||||
private readonly object _guestAllocationGate = new();
|
||||
private readonly object _allocationSearchHintGate = new();
|
||||
private readonly List<MemoryRegion> _regions = new();
|
||||
private readonly Dictionary<(ulong DesiredAddress, ulong Alignment, bool Executable), ulong> _allocationSearchHints = new();
|
||||
private readonly Dictionary<ulong, ProgramHeaderFlags> _pageProtections = new();
|
||||
private bool _disposed;
|
||||
private const ulong PageSize = 0x1000;
|
||||
@@ -19,7 +24,8 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
private const ulong GuestAllocationArenaSize = 0x0100_0000;
|
||||
private const ulong GuestAllocationArenaStartOffset = PageSize;
|
||||
private const ulong LargeDataReserveThreshold = 0x4000_0000UL; // 1 GiB
|
||||
private const ulong LazyReservePrimeBytes = 0x5000_0000UL; // 1.25 GiB
|
||||
private const ulong FullCommitRegionLimit = 4UL << 30;
|
||||
private const ulong DefaultLazyReservePrimeBytes = 0x0400_0000UL; // 64 MiB
|
||||
private const ulong LazyReservePrimeChunkBytes = 0x0200_0000UL; // 32 MiB
|
||||
|
||||
private const uint MEM_COMMIT = 0x1000;
|
||||
@@ -35,6 +41,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
|
||||
private ulong _guestAllocationArenaBase;
|
||||
private ulong _guestAllocationOffset;
|
||||
private static readonly ulong LazyReservePrimeBytes = ResolveLazyReservePrimeBytes();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern void* VirtualAlloc(void* lpAddress, nuint dwSize, uint flAllocationType, uint flProtect);
|
||||
@@ -51,7 +58,11 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
private static extern nuint VirtualQuery(void* lpAddress, out MemoryBasicInformation64 lpBuffer, nuint dwLength);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern void FlushInstructionCache(void* hProcess, void* lpBaseAddress, nuint dwSize);
|
||||
private static extern void* GetCurrentProcess();
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool FlushInstructionCache(void* hProcess, void* lpBaseAddress, nuint dwSize);
|
||||
|
||||
public bool TryAllocateAtExact(ulong desiredAddress, ulong size, bool executable, out ulong actualAddress)
|
||||
{
|
||||
@@ -96,7 +107,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
}
|
||||
|
||||
var allocationKind = executable ? "executable memory" : "data memory";
|
||||
Console.Error.WriteLine($"[VMEM] Allocated exact {allocationKind}: 0x{actualAddress:X16} - 0x{actualAddress + alignedSize:X16} ({alignedSize} bytes)");
|
||||
TraceVmem($"Allocated exact {allocationKind}: 0x{actualAddress:X16} - 0x{actualAddress + alignedSize:X16} ({alignedSize} bytes)");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -110,7 +121,9 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
var protection = executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
|
||||
var allocationType = MEM_COMMIT | MEM_RESERVE;
|
||||
var reservedOnly = false;
|
||||
var preferReserveOnly = !executable && alignedSize >= LargeDataReserveThreshold;
|
||||
var preferReserveOnly = !executable &&
|
||||
alignedSize >= LargeDataReserveThreshold &&
|
||||
alignedSize > FullCommitRegionLimit;
|
||||
|
||||
void* result = null;
|
||||
if (preferReserveOnly)
|
||||
@@ -139,7 +152,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
throw new InvalidOperationException($"Failed to allocate exact mapping at 0x{desiredAddress:X16} ({alignedSize} bytes)");
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[VMEM] Could not allocate at 0x{desiredAddress:X16}, trying any address...");
|
||||
TraceVmem($"Could not allocate at 0x{desiredAddress:X16}, trying any address...");
|
||||
result = VirtualAlloc(null, (nuint)alignedSize, allocationType, protection);
|
||||
|
||||
if (result == null)
|
||||
@@ -193,12 +206,12 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
lazyPrimeState = committedBytes == primeBytes
|
||||
? $"ok:{committedBytes:X}"
|
||||
: $"partial:{committedBytes:X}/{primeBytes:X}";
|
||||
Console.Error.WriteLine($"[VMEM] Primed lazy region: 0x{actualAddress:X16} - 0x{actualAddress + committedBytes:X16} ({committedBytes} bytes)");
|
||||
TraceVmem($"Primed lazy region: 0x{actualAddress:X16} - 0x{actualAddress + committedBytes:X16} ({committedBytes} bytes)");
|
||||
}
|
||||
else
|
||||
{
|
||||
lazyPrimeState = $"fail:{primeBytes:X}";
|
||||
Console.Error.WriteLine($"[VMEM] Failed to prime lazy region at 0x{actualAddress:X16} ({primeBytes} bytes), continuing with on-demand commit");
|
||||
TraceVmem($"Failed to prime lazy region at 0x{actualAddress:X16} ({primeBytes} bytes), continuing with on-demand commit");
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -227,7 +240,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
var allocationKind = reservedOnly
|
||||
? "reserved data memory (lazy commit)"
|
||||
: (executable ? "executable memory" : "data memory");
|
||||
Console.Error.WriteLine($"[VMEM] Allocated {allocationKind}: 0x{actualAddress:X16} - 0x{actualAddress + alignedSize:X16} ({alignedSize} bytes) lazy_prime={lazyPrimeState}");
|
||||
TraceVmem($"Allocated {allocationKind}: 0x{actualAddress:X16} - 0x{actualAddress + alignedSize:X16} ({alignedSize} bytes) lazy_prime={lazyPrimeState}");
|
||||
|
||||
return actualAddress;
|
||||
}
|
||||
@@ -247,7 +260,8 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
|
||||
var alignedSize = AlignUp(size, PageSize);
|
||||
var effectiveAlignment = Math.Max(PageSize, alignment == 0 ? PageSize : alignment);
|
||||
var cursor = AlignUp(desiredAddress, effectiveAlignment);
|
||||
var requestedCursor = AlignUp(desiredAddress, effectiveAlignment);
|
||||
var cursor = GetAllocationSearchCursor(desiredAddress, requestedCursor, effectiveAlignment, executable);
|
||||
|
||||
for (var attempt = 0; attempt < 0x10000; attempt++)
|
||||
{
|
||||
@@ -267,6 +281,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
actualAddress = AllocateAt(cursor, alignedSize, executable, allowAlternative: false);
|
||||
if (actualAddress == cursor)
|
||||
{
|
||||
UpdateAllocationSearchCursor(desiredAddress, effectiveAlignment, executable, actualAddress + alignedSize);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -334,6 +349,10 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
}
|
||||
_regions.Clear();
|
||||
_pageProtections.Clear();
|
||||
lock (_allocationSearchHintGate)
|
||||
{
|
||||
_allocationSearchHints.Clear();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -390,7 +409,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
|
||||
ApplySegmentProtection(mapStart, mapEnd, protection);
|
||||
|
||||
Console.Error.WriteLine($"[VMEM] Mapped segment: 0x{virtualAddress:X16} - 0x{virtualAddress + memorySize:X16} (file: {fileData.Length} bytes, prot: {protection})");
|
||||
TraceVmem($"Mapped segment: 0x{virtualAddress:X16} - 0x{virtualAddress + memorySize:X16} (file: {fileData.Length} bytes, prot: {protection})");
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -439,7 +458,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
|
||||
if ((flags & ProgramHeaderFlags.Execute) != 0)
|
||||
{
|
||||
FlushInstructionCache(null, (void*)address, (nuint)size);
|
||||
FlushInstructionCache(GetCurrentProcess(), (void*)address, (nuint)size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -531,6 +550,47 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryCompare(ulong virtualAddress, ReadOnlySpan<byte> expected)
|
||||
{
|
||||
_gate.EnterReadLock();
|
||||
try
|
||||
{
|
||||
var region = FindRegion(virtualAddress, (ulong)expected.Length);
|
||||
if (region is null ||
|
||||
!TryResolveRegionOffset(
|
||||
virtualAddress,
|
||||
(ulong)expected.Length,
|
||||
region,
|
||||
out var offset))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (expected.IsEmpty)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var srcPtr = (void*)(region.VirtualAddress + offset);
|
||||
if (region.IsReservedOnly &&
|
||||
!EnsureRangeCommitted((ulong)srcPtr, (ulong)expected.Length, region))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CanReadWithoutProtectionChange((ulong)srcPtr, (ulong)expected.Length, region))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return new ReadOnlySpan<byte>(srcPtr, expected.Length).SequenceEqual(expected);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_gate.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source)
|
||||
{
|
||||
var requiresExclusiveAccess = false;
|
||||
@@ -687,7 +747,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
VirtualProtect(destPtr, (nuint)source.Length, oldProtect, out _);
|
||||
if (IsExecutableProtection(oldProtect))
|
||||
{
|
||||
FlushInstructionCache(null, destPtr, (nuint)source.Length);
|
||||
FlushInstructionCache(GetCurrentProcess(), destPtr, (nuint)source.Length);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -793,6 +853,16 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
foreach (var region in _regions)
|
||||
{
|
||||
var regionEnd = region.VirtualAddress + region.Size;
|
||||
if (region.VirtualAddress >= end)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (regionEnd <= address)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (address < regionEnd && region.VirtualAddress < end)
|
||||
{
|
||||
overlapEnd = Math.Max(overlapEnd, regionEnd);
|
||||
@@ -807,6 +877,37 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
return overlapEnd != 0;
|
||||
}
|
||||
|
||||
private ulong GetAllocationSearchCursor(
|
||||
ulong desiredAddress,
|
||||
ulong requestedCursor,
|
||||
ulong alignment,
|
||||
bool executable)
|
||||
{
|
||||
lock (_allocationSearchHintGate)
|
||||
{
|
||||
var key = (desiredAddress, alignment, executable);
|
||||
if (_allocationSearchHints.TryGetValue(key, out var hintedCursor) &&
|
||||
hintedCursor > requestedCursor)
|
||||
{
|
||||
return AlignUp(hintedCursor, alignment);
|
||||
}
|
||||
}
|
||||
|
||||
return requestedCursor;
|
||||
}
|
||||
|
||||
private void UpdateAllocationSearchCursor(
|
||||
ulong desiredAddress,
|
||||
ulong alignment,
|
||||
bool executable,
|
||||
ulong nextCursor)
|
||||
{
|
||||
lock (_allocationSearchHintGate)
|
||||
{
|
||||
_allocationSearchHints[(desiredAddress, alignment, executable)] = AlignUp(nextCursor, alignment);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryResolveRegionOffset(ulong address, ulong size, MemoryRegion region, out ulong offset)
|
||||
{
|
||||
offset = 0;
|
||||
@@ -975,6 +1076,29 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
return checked((value + mask) & ~mask);
|
||||
}
|
||||
|
||||
private static ulong ResolveLazyReservePrimeBytes()
|
||||
{
|
||||
var configured = Environment.GetEnvironmentVariable("SHARPEMU_LAZY_RESERVE_PRIME_MB");
|
||||
if (ulong.TryParse(configured, out var megabytes))
|
||||
{
|
||||
return megabytes == 0
|
||||
? 0
|
||||
: checked(Math.Min(megabytes, 4096UL) * 1024UL * 1024UL);
|
||||
}
|
||||
|
||||
return DefaultLazyReservePrimeBytes;
|
||||
}
|
||||
|
||||
private static void TraceVmem(string message)
|
||||
{
|
||||
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_VMEM"), "1", StringComparison.Ordinal))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Debug(message);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_disposed)
|
||||
|
||||
@@ -11,15 +11,19 @@ using SharpEmu.Libs.VideoOut;
|
||||
using SharpEmu.Libs.Kernel;
|
||||
using SharpEmu.Libs.AppContent;
|
||||
using SharpEmu.Libs.SaveData;
|
||||
using SharpEmu.Logging;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace SharpEmu.Core.Runtime;
|
||||
|
||||
public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Runtime");
|
||||
|
||||
private readonly record struct LoadedModuleImage(string Path, SelfImage Image);
|
||||
|
||||
private static readonly HashSet<string> PreloadSkipModules = new(StringComparer.OrdinalIgnoreCase)
|
||||
@@ -79,7 +83,6 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
ImportTraceLimit = Math.Max(0, options.ImportTraceLimit),
|
||||
};
|
||||
var moduleManager = new ModuleManager();
|
||||
moduleManager.RegisterFromAssembly(typeof(VideoOutExports).Assembly, Generation.Gen4 | Generation.Gen5, Aerolib.Instance);
|
||||
moduleManager.RegisterFromAssembly(typeof(KernelExports).Assembly, Generation.Gen4 | Generation.Gen5, Aerolib.Instance);
|
||||
moduleManager.Freeze();
|
||||
|
||||
@@ -128,7 +131,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
var normalizedEbootPath = Path.GetFullPath(ebootPath);
|
||||
using var app0Binding = BindApp0Root(normalizedEbootPath);
|
||||
Console.Error.WriteLine($"[RUNTIME] Loading: {ebootPath}");
|
||||
Log.Info($"Loading: {ebootPath}");
|
||||
LastExecutionDiagnostics = null;
|
||||
LastExecutionTrace = null;
|
||||
LastSessionSummary = null;
|
||||
@@ -136,11 +139,12 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
LastMilestoneLog = null;
|
||||
KernelModuleRegistry.Reset();
|
||||
var image = LoadImage(normalizedEbootPath);
|
||||
VideoOutExports.ConfigureApplicationInfo(image.Title, image.TitleId, image.Version);
|
||||
VideoOutExports.ConfigureApplicationInfo(image.Title, image.TitleId, image.Version, BuildInfo.CommitSha);
|
||||
SaveDataExports.ConfigureApplicationInfo(image.TitleId);
|
||||
LogAppBundleInfo(normalizedEbootPath, image);
|
||||
RegisterLoadedModule(normalizedEbootPath, image, isMain: true, isSystemModule: false);
|
||||
KernelRuntimeCompatExports.ConfigureProcessProcParamAddress(image.ProcParamAddress);
|
||||
Console.Error.WriteLine($"[RUNTIME] Entry: 0x{image.EntryPoint:X16}");
|
||||
Log.Info($"Entry: 0x{image.EntryPoint:X16}");
|
||||
var generation = image.ElfHeader.AbiVersion == 2 ? Generation.Gen5 : Generation.Gen4;
|
||||
var activeImportStubs = new Dictionary<ulong, string>(image.ImportStubs);
|
||||
var activeRuntimeSymbols = new Dictionary<string, ulong>(image.RuntimeSymbols, StringComparer.Ordinal);
|
||||
@@ -163,7 +167,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
processImageName);
|
||||
if (initializerResult is { } failedInitializerResult)
|
||||
{
|
||||
Console.Error.WriteLine($"[RUNTIME] Initializer dispatch failed: {failedInitializerResult}");
|
||||
Log.Error($"Initializer dispatch failed: {failedInitializerResult}");
|
||||
LastExecutionTrace = _cpuDispatcher.LastImportResolutionTrace;
|
||||
LastMilestoneLog = _cpuDispatcher.LastMilestoneLog;
|
||||
LastSessionSummary = BuildSessionSummary(_cpuDispatcher.LastSessionSummary);
|
||||
@@ -171,8 +175,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return failedInitializerResult;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[RUNTIME] Dispatching, gen: {generation}");
|
||||
Console.Error.WriteLine($"[RUNTIME] About to call DispatchEntry with entryPoint=0x{image.EntryPoint:X16}");
|
||||
Log.Info($"Dispatching, gen: {generation}");
|
||||
Log.Debug($"About to call DispatchEntry with entryPoint=0x{image.EntryPoint:X16}");
|
||||
|
||||
var result = _cpuDispatcher.DispatchEntry(
|
||||
image.EntryPoint,
|
||||
@@ -182,8 +186,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
processImageName,
|
||||
_cpuExecutionOptions);
|
||||
|
||||
Console.Error.WriteLine($"[RUNTIME] DispatchEntry returned: {result}");
|
||||
Console.Error.WriteLine($"[RUNTIME] Dispatch result: {result}");
|
||||
Log.Info($"DispatchEntry returned: {result}");
|
||||
Log.Info($"Dispatch result: {result}");
|
||||
LastExecutionTrace = _cpuDispatcher.LastImportResolutionTrace;
|
||||
LastMilestoneLog = _cpuDispatcher.LastMilestoneLog;
|
||||
LastSessionSummary = BuildSessionSummary(_cpuDispatcher.LastSessionSummary);
|
||||
@@ -354,6 +358,66 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return result;
|
||||
}
|
||||
|
||||
private static void LogAppBundleInfo(string ebootPath, SelfImage image)
|
||||
{
|
||||
var executableName = Path.GetFileName(ebootPath);
|
||||
if (string.IsNullOrWhiteSpace(executableName))
|
||||
{
|
||||
executableName = "eboot.bin";
|
||||
}
|
||||
|
||||
var displayName = string.IsNullOrWhiteSpace(image.Title) ? "(unknown)" : image.Title!.Trim();
|
||||
var titleId = string.IsNullOrWhiteSpace(image.TitleId) ? "(unknown)" : image.TitleId!.Trim();
|
||||
var version = string.IsNullOrWhiteSpace(image.Version) ? "(unknown)" : image.Version!.Trim();
|
||||
var contentId = ResolveContentId(Path.GetDirectoryName(ebootPath)) ?? "(unknown)";
|
||||
|
||||
var builder = new StringBuilder();
|
||||
builder.AppendLine("App bundle info:");
|
||||
builder.AppendLine($"- Display name: {displayName}");
|
||||
builder.AppendLine($"- Version: {version}");
|
||||
builder.AppendLine($"- Title ID: {titleId}");
|
||||
builder.AppendLine($"- Content ID: {contentId}");
|
||||
builder.AppendLine($"- Executable: {executableName}");
|
||||
builder.Append("- Platform: PlayStation 5");
|
||||
Log.Info(builder.ToString());
|
||||
}
|
||||
|
||||
private static string? ResolveContentId(string? bundleRoot)
|
||||
{
|
||||
if (string.IsNullOrEmpty(bundleRoot))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var candidate in new[]
|
||||
{
|
||||
Path.Combine(bundleRoot, "sce_sys", "param.json"),
|
||||
Path.Combine(bundleRoot, "param.json"),
|
||||
})
|
||||
{
|
||||
if (!File.Exists(candidate))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using var doc = System.Text.Json.JsonDocument.Parse(File.ReadAllBytes(candidate));
|
||||
if (doc.RootElement.TryGetProperty("contentId", out var contentId))
|
||||
{
|
||||
return contentId.GetString();
|
||||
}
|
||||
}
|
||||
catch (Exception ex) when (ex is IOException or System.Text.Json.JsonException)
|
||||
{
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static App0BindingScope? BindApp0Root(string normalizedEbootPath)
|
||||
{
|
||||
const string app0VariableName = "SHARPEMU_APP0_DIR";
|
||||
@@ -434,8 +498,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
moduleName = $"module#{i}";
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Starting module {moduleName}: dt_init=0x{initEntryPoint:X16}");
|
||||
Log.Info(
|
||||
$"Starting module {moduleName}: dt_init=0x{initEntryPoint:X16}");
|
||||
|
||||
var result = _cpuDispatcher.DispatchModuleInitializer(
|
||||
initEntryPoint,
|
||||
@@ -446,8 +510,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
_cpuExecutionOptions);
|
||||
if (result != OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Module start failed: {moduleName} -> {result}");
|
||||
Log.Error(
|
||||
$"Module start failed: {moduleName} -> {result}");
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -468,8 +532,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return null;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Running initializers for {label}: preinit={image.PreInitializerFunctions.Count}, init={image.InitializerFunctions.Count}");
|
||||
Log.Info(
|
||||
$"Running initializers for {label}: preinit={image.PreInitializerFunctions.Count}, init={image.InitializerFunctions.Count}");
|
||||
|
||||
var result = RunInitializerList(
|
||||
$"{label}:preinit",
|
||||
@@ -508,8 +572,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Initializer {label}[{i}] -> 0x{initializerAddress:X16}");
|
||||
Log.Debug(
|
||||
$" Initializer {label}[{i}] -> 0x{initializerAddress:X16}");
|
||||
|
||||
var result = _cpuDispatcher.DispatchEntry(
|
||||
initializerAddress,
|
||||
@@ -577,7 +641,7 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
.ToArray();
|
||||
if (skippedModules.Length > 0)
|
||||
{
|
||||
Console.Error.WriteLine($"[RUNTIME] Skipping {skippedModules.Length} core module(s): {string.Join(", ", skippedModules)}");
|
||||
Log.Info($"Skipping {skippedModules.Length} core module(s): {string.Join(", ", skippedModules)}");
|
||||
}
|
||||
|
||||
if (modulePaths.Length == 0)
|
||||
@@ -585,8 +649,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
return loadedImages;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[RUNTIME] Module search directories: {string.Join(", ", moduleDirectories)}");
|
||||
Console.Error.WriteLine($"[RUNTIME] Loading {modulePaths.Length} module(s)...");
|
||||
Log.Debug($"Module search directories: {string.Join(", ", moduleDirectories)}");
|
||||
Log.Info($"Loading {modulePaths.Length} module(s)...");
|
||||
var loadedModules = 0;
|
||||
var failedModules = 0;
|
||||
var mergedImportCount = 0;
|
||||
@@ -621,18 +685,18 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
loadedImages.Add(new LoadedModuleImage(modulePath, moduleImage));
|
||||
loadedModules++;
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Loaded module {Path.GetFileName(modulePath)}: entry=0x{moduleImage.EntryPoint:X16}, imports={moduleImage.ImportStubs.Count}, symbols={moduleImage.RuntimeSymbols.Count}");
|
||||
Log.Info(
|
||||
$"Loaded module {Path.GetFileName(modulePath)}: entry=0x{moduleImage.EntryPoint:X16}, imports={moduleImage.ImportStubs.Count}, symbols={moduleImage.RuntimeSymbols.Count}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failedModules++;
|
||||
Console.Error.WriteLine($"[RUNTIME] Module load failed: {modulePath} ({ex.GetType().Name}: {ex.Message})");
|
||||
Log.Error($"Module load failed: {modulePath} ({ex.GetType().Name}: {ex.Message})", ex);
|
||||
}
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Module preload summary: loaded={loadedModules}, failed={failedModules}, merged_imports={mergedImportCount}, merged_symbols={mergedSymbolCount}");
|
||||
Log.Info(
|
||||
$"Module preload summary: loaded={loadedModules}, failed={failedModules}, merged_imports={mergedImportCount}, merged_symbols={mergedSymbolCount}");
|
||||
return loadedImages;
|
||||
}
|
||||
|
||||
@@ -652,8 +716,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
|
||||
if (rebound != 0 || unresolved != 0)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data rebind: rebound={rebound}, unresolved={unresolved}");
|
||||
Log.Info(
|
||||
$"Imported data rebind: rebound={rebound}, unresolved={unresolved}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -685,8 +749,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
if (logRebind)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data unresolved: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} addend=0x{unchecked((ulong)relocation.Addend):X16}");
|
||||
Log.Warning(
|
||||
$"Imported data unresolved: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} addend=0x{unchecked((ulong)relocation.Addend):X16}");
|
||||
}
|
||||
|
||||
unresolved++;
|
||||
@@ -698,8 +762,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
if (logRebind)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data write-failed: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
Log.Error(
|
||||
$"Imported data write-failed: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
}
|
||||
|
||||
unresolved++;
|
||||
@@ -708,8 +772,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
|
||||
if (logRebind)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Imported data rebound: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
Log.Debug(
|
||||
$"Imported data rebound: nid={relocation.Nid} target=0x{relocation.TargetAddress:X16} value=0x{reboundValue:X16}");
|
||||
}
|
||||
|
||||
rebound++;
|
||||
@@ -745,8 +809,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
{
|
||||
if (!string.Equals(existingNid, nid, StringComparison.Ordinal))
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Import stub conflict at 0x{address:X16}: keep={existingNid}, skip={nid} ({Path.GetFileName(modulePath)})");
|
||||
Log.Warning(
|
||||
$"Import stub conflict at 0x{address:X16}: keep={existingNid}, skip={nid} ({Path.GetFileName(modulePath)})");
|
||||
}
|
||||
|
||||
continue;
|
||||
@@ -855,8 +919,8 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
|
||||
image.EntryPoint,
|
||||
isMain,
|
||||
isSystemModule);
|
||||
Console.Error.WriteLine(
|
||||
$"[RUNTIME] Registered module handle={handle} name={Path.GetFileName(modulePath)} base=0x{baseAddress:X16} size=0x{size:X16}");
|
||||
Log.Info(
|
||||
$"Registered module handle={handle} name={Path.GetFileName(modulePath)} base=0x{baseAddress:X16} size=0x{size:X16}");
|
||||
}
|
||||
|
||||
private static bool TryComputeImageRange(SelfImage image, out ulong baseAddress, out ulong size)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<!--
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
@@ -14,6 +14,10 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<PackageReference Include="Iced" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -65,7 +65,10 @@
|
||||
"contentHash": "Iy22JopynbOJ32vA0lBhFEzGi65GQJBuJHYBYRBpydrDpNoTiHnjIXfA65Gu+8qsOr/ZEoIF8r9aHCgAXuO6DA=="
|
||||
},
|
||||
"sharpemu.hle": {
|
||||
"type": "Project"
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"SharpEmu.Logging": "[1.0.0, )"
|
||||
}
|
||||
},
|
||||
"sharpemu.libs": {
|
||||
"type": "Project",
|
||||
|
||||
@@ -0,0 +1,226 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Application xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
x:Class="SharpEmu.GUI.App"
|
||||
RequestedThemeVariant="Dark">
|
||||
|
||||
<Application.Resources>
|
||||
<Color x:Key="SystemAccentColor">#7C5CFC</Color>
|
||||
|
||||
<LinearGradientBrush x:Key="BgBrush" StartPoint="0%,0%" EndPoint="100%,100%">
|
||||
<GradientStop Offset="0" Color="#12151F" />
|
||||
<GradientStop Offset="0.55" Color="#0D1017" />
|
||||
<GradientStop Offset="1" Color="#0B0D14" />
|
||||
</LinearGradientBrush>
|
||||
|
||||
<SolidColorBrush x:Key="ChromeBrush" Color="#090C12" />
|
||||
<SolidColorBrush x:Key="CardBrush" Color="#141924" />
|
||||
<SolidColorBrush x:Key="CardBorderBrush" Color="#232B3A" />
|
||||
<SolidColorBrush x:Key="ElevatedBrush" Color="#1B2230" />
|
||||
<SolidColorBrush x:Key="TextBrush" Color="#E8ECF4" />
|
||||
<SolidColorBrush x:Key="MutedBrush" Color="#8B94A7" />
|
||||
<SolidColorBrush x:Key="FaintBrush" Color="#5A6478" />
|
||||
<SolidColorBrush x:Key="AccentBrush" Color="#7C5CFC" />
|
||||
<SolidColorBrush x:Key="AccentHoverBrush" Color="#8F73FF" />
|
||||
<SolidColorBrush x:Key="DangerBrush" Color="#E5484D" />
|
||||
<SolidColorBrush x:Key="DangerHoverBrush" Color="#F2555A" />
|
||||
<SolidColorBrush x:Key="SuccessBrush" Color="#46C46B" />
|
||||
<SolidColorBrush x:Key="TileHoverBrush" Color="#1A2130" />
|
||||
<SolidColorBrush x:Key="TileSelectedBrush" Color="#212A3F" />
|
||||
</Application.Resources>
|
||||
|
||||
<Application.Styles>
|
||||
<FluentTheme />
|
||||
|
||||
<Style Selector="Window">
|
||||
<Setter Property="FontFamily" Value="Inter, Segoe UI, sans-serif" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Border.card">
|
||||
<Setter Property="Background" Value="{StaticResource CardBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="CornerRadius" Value="12" />
|
||||
<Setter Property="Padding" Value="16" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Border.pill">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="CornerRadius" Value="999" />
|
||||
<Setter Property="Padding" Value="10,3" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="TextBlock.sectionTitle">
|
||||
<Setter Property="FontSize" Value="11" />
|
||||
<Setter Property="FontWeight" Value="SemiBold" />
|
||||
<Setter Property="LetterSpacing" Value="1.5" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="TextBlock.fieldLabel">
|
||||
<Setter Property="FontSize" Value="12" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
<Setter Property="Margin" Value="0,0,0,6" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="TextBox">
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Button.accent">
|
||||
<Setter Property="Background" Value="{StaticResource AccentBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
<Setter Property="FontWeight" Value="SemiBold" />
|
||||
<Setter Property="Padding" Value="22,10" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.accent:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource AccentHoverBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Button.danger">
|
||||
<Setter Property="Background" Value="{StaticResource DangerBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
<Setter Property="FontWeight" Value="SemiBold" />
|
||||
<Setter Property="Padding" Value="22,10" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.danger:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource DangerHoverBrush}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Button.ghost">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
<Setter Property="Padding" Value="12,7" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="ToggleButton.ghost">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
<Setter Property="Padding" Value="12,7" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="ToggleButton.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
<Style Selector="ToggleButton.ghost:checked /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<!-- Top-level page switcher (Library / Options): plain transparent
|
||||
buttons, not TabItem, so there is no Fluent selected-tab underline.
|
||||
The active page is conveyed by brightness alone; LB/RB gamepad
|
||||
hints flank the pair. -->
|
||||
<Style Selector="Button.segment">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderThickness" Value="0" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
<Setter Property="FontSize" Value="22" />
|
||||
<Setter Property="FontWeight" Value="Bold" />
|
||||
<Setter Property="Padding" Value="6,4" />
|
||||
<Setter Property="CornerRadius" Value="8" />
|
||||
</Style>
|
||||
<Style Selector="Button.segment:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
<Style Selector="Button.segment.active">
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
|
||||
<!-- Gamepad shoulder-button hint chip (LB/RB, L1/R1). -->
|
||||
<Style Selector="Border.padHint">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="CornerRadius" Value="6" />
|
||||
<Setter Property="Padding" Value="8,3" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="ContextMenu">
|
||||
<Setter Property="Background" Value="{StaticResource CardBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="CornerRadius" Value="10" />
|
||||
<Setter Property="Padding" Value="6" />
|
||||
</Style>
|
||||
<Style Selector="ContextMenu MenuItem">
|
||||
<Setter Property="Padding" Value="10,7" />
|
||||
<Setter Property="CornerRadius" Value="7" />
|
||||
</Style>
|
||||
<Style Selector="ContextMenu Separator">
|
||||
<Setter Property="Background" Value="{StaticResource CardBorderBrush}" />
|
||||
<Setter Property="Height" Value="1" />
|
||||
<Setter Property="Margin" Value="8,4" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="ListBox.console">
|
||||
<Setter Property="Background" Value="#0B0E14" />
|
||||
<Setter Property="FontFamily" Value="Cascadia Mono, Consolas, Courier New, monospace" />
|
||||
<Setter Property="FontSize" Value="12" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.console ListBoxItem">
|
||||
<Setter Property="Padding" Value="10,1" />
|
||||
<Setter Property="MinHeight" Value="0" />
|
||||
</Style>
|
||||
|
||||
<!-- Cover-art library grid -->
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem">
|
||||
<Setter Property="Padding" Value="10" />
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="14" />
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="BorderBrush" Value="Transparent" />
|
||||
<Setter Property="RenderTransform" Value="translateY(0px)" />
|
||||
<Setter Property="Transitions">
|
||||
<Transitions>
|
||||
<TransformOperationsTransition Property="RenderTransform" Duration="0:0:0.12" />
|
||||
</Transitions>
|
||||
</Setter>
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover">
|
||||
<Setter Property="RenderTransform" Value="translateY(-3px)" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource TileHoverBrush}" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:selected /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
|
||||
</Style>
|
||||
<Style Selector="ListBox.tileGrid ListBoxItem:selected:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource AccentHoverBrush}" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="Border.coverShadow">
|
||||
<Setter Property="CornerRadius" Value="10" />
|
||||
<Setter Property="BoxShadow" Value="0 6 14 0 #55000000" />
|
||||
</Style>
|
||||
<Style Selector="Border.coverClip">
|
||||
<Setter Property="CornerRadius" Value="10" />
|
||||
<Setter Property="ClipToBounds" Value="True" />
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
</Style>
|
||||
</Application.Styles>
|
||||
|
||||
</Application>
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Markup.Xaml;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public partial class App : Application
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public override void OnFrameworkInitializationCompleted()
|
||||
{
|
||||
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
desktop.MainWindow = new MainWindow();
|
||||
}
|
||||
|
||||
base.OnFrameworkInitializationCompleted();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
#nullable disable
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Stores the configuration data needed to decode or encode an ATRAC9 stream.
|
||||
/// </summary>
|
||||
public class Atrac9Config
|
||||
{
|
||||
/// <summary>
|
||||
/// The 4-byte ATRAC9 configuration data.
|
||||
/// </summary>
|
||||
public byte[] ConfigData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A 4-bit value specifying one of 16 sample rates.
|
||||
/// </summary>
|
||||
public int SampleRateIndex { get; }
|
||||
/// <summary>
|
||||
/// A 3-bit value specifying one of 6 substream channel mappings.
|
||||
/// </summary>
|
||||
public int ChannelConfigIndex { get; }
|
||||
/// <summary>
|
||||
/// An 11-bit value containing the average size of a single frame.
|
||||
/// </summary>
|
||||
public int FrameBytes { get; }
|
||||
/// <summary>
|
||||
/// A 2-bit value indicating how many frames are in each superframe.
|
||||
/// </summary>
|
||||
public int SuperframeIndex { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The channel mapping used by the ATRAC9 stream.
|
||||
/// </summary>
|
||||
public ChannelConfig ChannelConfig { get; }
|
||||
/// <summary>
|
||||
/// The total number of channels in the ATRAC9 stream.
|
||||
/// </summary>
|
||||
public int ChannelCount { get; }
|
||||
/// <summary>
|
||||
/// The sample rate of the ATRAC9 stream.
|
||||
/// </summary>
|
||||
public int SampleRate { get; }
|
||||
/// <summary>
|
||||
/// Indicates whether the ATRAC9 stream has a <see cref="SampleRateIndex"/> of 8 or above.
|
||||
/// </summary>
|
||||
public bool HighSampleRate { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The number of frames in each superframe.
|
||||
/// </summary>
|
||||
public int FramesPerSuperframe { get; }
|
||||
/// <summary>
|
||||
/// The number of samples in one frame as an exponent of 2.
|
||||
/// <see cref="FrameSamples"/> = 2^<see cref="FrameSamplesPower"/>.
|
||||
/// </summary>
|
||||
public int FrameSamplesPower { get; }
|
||||
/// <summary>
|
||||
/// The number of samples in one frame.
|
||||
/// </summary>
|
||||
public int FrameSamples { get; }
|
||||
/// <summary>
|
||||
/// The number of bytes in one superframe.
|
||||
/// </summary>
|
||||
public int SuperframeBytes { get; }
|
||||
/// <summary>
|
||||
/// The number of samples in one superframe.
|
||||
/// </summary>
|
||||
public int SuperframeSamples { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Reads ATRAC9 configuration data and calculates the stream parameters from it.
|
||||
/// </summary>
|
||||
/// <param name="configData">The processed ATRAC9 configuration.</param>
|
||||
public Atrac9Config(byte[] configData)
|
||||
{
|
||||
if (configData == null || configData.Length != 4)
|
||||
{
|
||||
throw new InvalidDataException("Config data must be 4 bytes long");
|
||||
}
|
||||
|
||||
ReadConfigData(configData, out int a, out int b, out int c, out int d);
|
||||
SampleRateIndex = a;
|
||||
ChannelConfigIndex = b;
|
||||
FrameBytes = c;
|
||||
SuperframeIndex = d;
|
||||
ConfigData = configData;
|
||||
|
||||
FramesPerSuperframe = 1 << SuperframeIndex;
|
||||
SuperframeBytes = FrameBytes << SuperframeIndex;
|
||||
ChannelConfig = Tables.ChannelConfig[ChannelConfigIndex];
|
||||
|
||||
ChannelCount = ChannelConfig.ChannelCount;
|
||||
SampleRate = Tables.SampleRates[SampleRateIndex];
|
||||
HighSampleRate = SampleRateIndex > 7;
|
||||
FrameSamplesPower = Tables.SamplingRateIndexToFrameSamplesPower[SampleRateIndex];
|
||||
FrameSamples = 1 << FrameSamplesPower;
|
||||
SuperframeSamples = FrameSamples * FramesPerSuperframe;
|
||||
}
|
||||
|
||||
private static void ReadConfigData(byte[] configData, out int sampleRateIndex, out int channelConfigIndex, out int frameBytes, out int superframeIndex)
|
||||
{
|
||||
var reader = new BitReader(configData);
|
||||
|
||||
int header = reader.ReadInt(8);
|
||||
sampleRateIndex = reader.ReadInt(4);
|
||||
channelConfigIndex = reader.ReadInt(3);
|
||||
int validationBit = reader.ReadInt(1);
|
||||
frameBytes = reader.ReadInt(11) + 1;
|
||||
superframeIndex = reader.ReadInt(2);
|
||||
|
||||
if (header != 0xFE || validationBit != 0)
|
||||
{
|
||||
throw new InvalidDataException("ATRAC9 Config Data is invalid");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Decodes an ATRAC9 stream into 16-bit PCM.
|
||||
/// </summary>
|
||||
public class Atrac9Decoder
|
||||
{
|
||||
/// <summary>
|
||||
/// The config data for the current ATRAC9 stream.
|
||||
/// </summary>
|
||||
public Atrac9Config Config { get; private set; }
|
||||
|
||||
private Frame Frame { get; set; }
|
||||
private BitReader Reader { get; set; }
|
||||
private bool _initialized;
|
||||
|
||||
/// <summary>
|
||||
/// Sets up the decoder to decode an ATRAC9 stream based on the information in <paramref name="configData"/>.
|
||||
/// </summary>
|
||||
/// <param name="configData">A 4-byte value containing information about the ATRAC9 stream.</param>
|
||||
public void Initialize(byte[] configData)
|
||||
{
|
||||
Config = new Atrac9Config(configData);
|
||||
Frame = new Frame(Config);
|
||||
Reader = new BitReader(null);
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes one superframe of ATRAC9 data.
|
||||
/// </summary>
|
||||
/// <param name="atrac9Data">The ATRAC9 data to decode. The array must be at least
|
||||
/// <see cref="Config"/>.<see cref="Atrac9Config.SuperframeBytes"/> bytes long.</param>
|
||||
/// <param name="pcmOut">A buffer that the decoded PCM data will be placed in.
|
||||
/// The array must have dimensions of at least [<see cref="Config"/>.<see cref="Atrac9Config.ChannelCount"/>]
|
||||
/// [<see cref="Config"/>.<see cref="Atrac9Config.SuperframeSamples"/>].</param>
|
||||
public void Decode(byte[] atrac9Data, short[][] pcmOut)
|
||||
{
|
||||
if (!_initialized) throw new InvalidOperationException("Decoder must be initialized before decoding.");
|
||||
|
||||
ValidateDecodeBuffers(atrac9Data, pcmOut);
|
||||
Reader.SetBuffer(atrac9Data);
|
||||
DecodeSuperFrame(pcmOut);
|
||||
}
|
||||
|
||||
private void ValidateDecodeBuffers(byte[] atrac9Buffer, short[][] pcmBuffer)
|
||||
{
|
||||
if (atrac9Buffer == null) throw new ArgumentNullException(nameof(atrac9Buffer));
|
||||
if (pcmBuffer == null) throw new ArgumentNullException(nameof(pcmBuffer));
|
||||
|
||||
if (atrac9Buffer.Length < Config.SuperframeBytes)
|
||||
{
|
||||
throw new ArgumentException("ATRAC9 buffer is too small");
|
||||
}
|
||||
|
||||
if (pcmBuffer.Length < Config.ChannelCount)
|
||||
{
|
||||
throw new ArgumentException("PCM buffer is too small");
|
||||
}
|
||||
|
||||
for (int i = 0; i < Config.ChannelCount; i++)
|
||||
{
|
||||
if (pcmBuffer[i]?.Length < Config.SuperframeSamples)
|
||||
{
|
||||
throw new ArgumentException("PCM buffer is too small");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DecodeSuperFrame(short[][] pcmOut)
|
||||
{
|
||||
for (int i = 0; i < Config.FramesPerSuperframe; i++)
|
||||
{
|
||||
Frame.FrameIndex = i;
|
||||
DecodeFrame(Reader, Frame);
|
||||
PcmFloatToShort(pcmOut, i * Config.FrameSamples);
|
||||
Reader.AlignPosition(8);
|
||||
}
|
||||
}
|
||||
|
||||
private void PcmFloatToShort(short[][] pcmOut, int start)
|
||||
{
|
||||
int endSample = start + Config.FrameSamples;
|
||||
int channelNum = 0;
|
||||
foreach (Block block in Frame.Blocks)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
double[] pcmSrc = channel.Pcm;
|
||||
short[] pcmDest = pcmOut[channelNum++];
|
||||
for (int d = 0, s = start; s < endSample; d++, s++)
|
||||
{
|
||||
double sample = pcmSrc[d];
|
||||
// Not using Math.Round because it's ~20x slower on 64-bit
|
||||
int roundedSample = (int)Math.Floor(sample + 0.5);
|
||||
pcmDest[s] = Helpers.Clamp16(roundedSample);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DecodeFrame(BitReader reader, Frame frame)
|
||||
{
|
||||
Unpack.UnpackFrame(reader, frame);
|
||||
|
||||
foreach (Block block in frame.Blocks)
|
||||
{
|
||||
Quantization.DequantizeSpectra(block);
|
||||
Stereo.ApplyIntensityStereo(block);
|
||||
Quantization.ScaleSpectrum(block);
|
||||
BandExtension.ApplyBandExtension(block);
|
||||
ImdctBlock(block);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ImdctBlock(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
channel.Mdct.RunImdct(channel.Spectra, channel.Pcm);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// An Xorshift RNG used by the ATRAC9 codec
|
||||
/// </summary>
|
||||
internal class Atrac9Rng
|
||||
{
|
||||
private ushort _stateA;
|
||||
private ushort _stateB;
|
||||
private ushort _stateC;
|
||||
private ushort _stateD;
|
||||
|
||||
public Atrac9Rng(ushort seed)
|
||||
{
|
||||
int startValue = 0x4D93 * (seed ^ (seed >> 14));
|
||||
|
||||
_stateA = (ushort)(3 - startValue);
|
||||
_stateB = (ushort)(2 - startValue);
|
||||
_stateC = (ushort)(1 - startValue);
|
||||
_stateD = (ushort)(0 - startValue);
|
||||
}
|
||||
|
||||
public ushort Next()
|
||||
{
|
||||
ushort t = (ushort)(_stateD ^ (_stateD << 5));
|
||||
_stateD = _stateC;
|
||||
_stateC = _stateB;
|
||||
_stateB = _stateA;
|
||||
_stateA = (ushort)(t ^ _stateA ^ ((t ^ (_stateA >> 5)) >> 4));
|
||||
return _stateA;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,373 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class BandExtension
|
||||
{
|
||||
public static void ApplyBandExtension(Block block)
|
||||
{
|
||||
if (!block.BandExtensionEnabled || !block.HasExtensionData) return;
|
||||
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
ApplyBandExtensionChannel(channel);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ApplyBandExtensionChannel(Channel channel)
|
||||
{
|
||||
int groupAUnit = channel.Block.QuantizationUnitCount;
|
||||
int[] scaleFactors = channel.ScaleFactors;
|
||||
double[] spectra = channel.Spectra;
|
||||
double[] scales = channel.BexScales;
|
||||
int[] values = channel.BexValues;
|
||||
|
||||
GetBexBandInfo(out int bandCount, out int groupBUnit, out int groupCUnit, groupAUnit);
|
||||
int totalUnits = Math.Max(groupCUnit, 22);
|
||||
|
||||
int groupABin = Tables.QuantUnitToCoeffIndex[groupAUnit];
|
||||
int groupBBin = Tables.QuantUnitToCoeffIndex[groupBUnit];
|
||||
int groupCBin = Tables.QuantUnitToCoeffIndex[groupCUnit];
|
||||
int totalBins = Tables.QuantUnitToCoeffIndex[totalUnits];
|
||||
|
||||
FillHighFrequencies(spectra, groupABin, groupBBin, groupCBin, totalBins);
|
||||
|
||||
switch (channel.BexMode)
|
||||
{
|
||||
case 0:
|
||||
int bexQuantUnits = totalUnits - groupAUnit;
|
||||
|
||||
switch (bandCount)
|
||||
{
|
||||
case 3:
|
||||
scales[0] = BexMode0Bands3[0][values[0]];
|
||||
scales[1] = BexMode0Bands3[1][values[0]];
|
||||
scales[2] = BexMode0Bands3[2][values[1]];
|
||||
scales[3] = BexMode0Bands3[3][values[2]];
|
||||
scales[4] = BexMode0Bands3[4][values[3]];
|
||||
break;
|
||||
case 4:
|
||||
scales[0] = BexMode0Bands4[0][values[0]];
|
||||
scales[1] = BexMode0Bands4[1][values[0]];
|
||||
scales[2] = BexMode0Bands4[2][values[1]];
|
||||
scales[3] = BexMode0Bands4[3][values[2]];
|
||||
scales[4] = BexMode0Bands4[4][values[3]];
|
||||
break;
|
||||
case 5:
|
||||
scales[0] = BexMode0Bands5[0][values[0]];
|
||||
scales[1] = BexMode0Bands5[1][values[1]];
|
||||
scales[2] = BexMode0Bands5[2][values[1]];
|
||||
break;
|
||||
}
|
||||
|
||||
scales[bexQuantUnits - 1] = Tables.SpectrumScale[scaleFactors[groupAUnit]];
|
||||
|
||||
AddNoiseToSpectrum(channel, Tables.QuantUnitToCoeffIndex[totalUnits - 1],
|
||||
Tables.QuantUnitToCoeffCount[totalUnits - 1]);
|
||||
ScaleBexQuantUnits(spectra, scales, groupAUnit, totalUnits);
|
||||
break;
|
||||
case 1:
|
||||
for (int i = groupAUnit; i < totalUnits; i++)
|
||||
{
|
||||
scales[i - groupAUnit] = Tables.SpectrumScale[scaleFactors[i]];
|
||||
}
|
||||
|
||||
AddNoiseToSpectrum(channel, groupABin, totalBins - groupABin);
|
||||
ScaleBexQuantUnits(spectra, scales, groupAUnit, totalUnits);
|
||||
break;
|
||||
case 2:
|
||||
double groupAScale2 = BexMode2Scale[values[0]];
|
||||
double groupBScale2 = BexMode2Scale[values[1]];
|
||||
|
||||
for (int i = groupABin; i < groupBBin; i++)
|
||||
{
|
||||
spectra[i] *= groupAScale2;
|
||||
}
|
||||
|
||||
for (int i = groupBBin; i < groupCBin; i++)
|
||||
{
|
||||
spectra[i] *= groupBScale2;
|
||||
}
|
||||
return;
|
||||
case 3:
|
||||
double rate = Math.Pow(2, BexMode3Rate[values[1]]);
|
||||
double scale = BexMode3Initial[values[0]];
|
||||
for (int i = groupABin; i < totalBins; i++)
|
||||
{
|
||||
scale *= rate;
|
||||
spectra[i] *= scale;
|
||||
}
|
||||
return;
|
||||
case 4:
|
||||
double mult = BexMode4Multiplier[values[0]];
|
||||
double groupAScale4 = 0.7079468 * mult;
|
||||
double groupBScale4 = 0.5011902 * mult;
|
||||
double groupCScale4 = 0.3548279 * mult;
|
||||
|
||||
for (int i = groupABin; i < groupBBin; i++)
|
||||
{
|
||||
spectra[i] *= groupAScale4;
|
||||
}
|
||||
|
||||
for (int i = groupBBin; i < groupCBin; i++)
|
||||
{
|
||||
spectra[i] *= groupBScale4;
|
||||
}
|
||||
|
||||
for (int i = groupCBin; i < totalBins; i++)
|
||||
{
|
||||
spectra[i] *= groupCScale4;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ScaleBexQuantUnits(double[] spectra, double[] scales, int startUnit, int totalUnits)
|
||||
{
|
||||
for (int i = startUnit; i < totalUnits; i++)
|
||||
{
|
||||
for (int k = Tables.QuantUnitToCoeffIndex[i]; k < Tables.QuantUnitToCoeffIndex[i + 1]; k++)
|
||||
{
|
||||
spectra[k] *= scales[i - startUnit];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void FillHighFrequencies(double[] spectra, int groupABin, int groupBBin, int groupCBin, int totalBins)
|
||||
{
|
||||
for (int i = 0; i < groupBBin - groupABin; i++)
|
||||
{
|
||||
spectra[groupABin + i] = spectra[groupABin - i - 1];
|
||||
}
|
||||
|
||||
for (int i = 0; i < groupCBin - groupBBin; i++)
|
||||
{
|
||||
spectra[groupBBin + i] = spectra[groupBBin - i - 1];
|
||||
}
|
||||
|
||||
for (int i = 0; i < totalBins - groupCBin; i++)
|
||||
{
|
||||
spectra[groupCBin + i] = spectra[groupCBin - i - 1];
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddNoiseToSpectrum(Channel channel, int index, int count)
|
||||
{
|
||||
if (channel.Rng == null)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
ushort seed = (ushort)(543 * (sf[8] + sf[12] + sf[15] + 1));
|
||||
channel.Rng = new Atrac9Rng(seed);
|
||||
}
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
channel.Spectra[i + index] = channel.Rng.Next() / 65535.0 * 2.0 - 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void GetBexBandInfo(out int bandCount, out int groupAUnit, out int groupBUnit, int quantUnits)
|
||||
{
|
||||
groupAUnit = BexGroupInfo[quantUnits - 13][0];
|
||||
groupBUnit = BexGroupInfo[quantUnits - 13][1];
|
||||
bandCount = BexGroupInfo[quantUnits - 13][2];
|
||||
}
|
||||
|
||||
public static readonly byte[][] BexGroupInfo =
|
||||
{
|
||||
new byte[] {16, 21, 0},
|
||||
new byte[] {18, 22, 1},
|
||||
new byte[] {20, 22, 2},
|
||||
new byte[] {21, 22, 3},
|
||||
new byte[] {21, 22, 3},
|
||||
new byte[] {23, 24, 4},
|
||||
new byte[] {23, 24, 4},
|
||||
new byte[] {24, 24, 5}
|
||||
};
|
||||
|
||||
// [mode][bands]
|
||||
|
||||
public static readonly byte[][] BexEncodedValueCounts =
|
||||
{
|
||||
new byte[] {0, 0, 0, 4, 4, 2},
|
||||
new byte[] {0, 0, 0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 2, 2, 1},
|
||||
new byte[] {0, 0, 0, 2, 2, 2},
|
||||
new byte[] {1, 1, 1, 0, 0, 0}
|
||||
};
|
||||
|
||||
// [mode][bands][valueIndex]
|
||||
|
||||
public static readonly byte[][][] BexDataLengths =
|
||||
{
|
||||
new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {5, 4, 3, 3},
|
||||
new byte[] {4, 4, 3, 4},
|
||||
new byte[] {4, 5, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {6, 6, 0, 0},
|
||||
new byte[] {6, 6, 0, 0},
|
||||
new byte[] {6, 0, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {4, 4, 0, 0},
|
||||
new byte[] {4, 4, 0, 0},
|
||||
new byte[] {4, 4, 0, 0}
|
||||
}, new[] {
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {3, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0},
|
||||
new byte[] {0, 0, 0, 0}
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands3 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 1.988220e-1, 2.514343e-1, 2.960510e-1,
|
||||
3.263550e-1, 3.771362e-1, 3.786926e-1, 4.540405e-1,
|
||||
4.877625e-1, 5.262451e-1, 5.447083e-1, 5.737000e-1,
|
||||
6.212158e-1, 6.222839e-1, 6.560974e-1, 6.896667e-1,
|
||||
7.555542e-1, 7.677917e-1, 7.918091e-1, 7.971497e-1,
|
||||
8.188171e-1, 8.446045e-1, 9.790649e-1, 9.822083e-1,
|
||||
9.846191e-1, 9.859314e-1, 9.863586e-1, 9.863892e-1,
|
||||
9.873352e-1, 9.881287e-1, 9.898682e-1, 9.913330e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 9.982910e-1, 7.592773e-2, 7.179565e-1,
|
||||
9.851379e-1, 5.340271e-1, 9.013672e-1, 6.349182e-1,
|
||||
7.226257e-1, 1.948547e-1, 7.628174e-1, 9.873657e-1,
|
||||
8.112183e-1, 2.715454e-1, 9.734192e-1, 1.443787e-1,
|
||||
4.640198e-1, 3.249207e-1, 3.790894e-1, 8.276367e-2,
|
||||
5.954590e-1, 2.864380e-1, 9.806824e-1, 7.929077e-1,
|
||||
6.292114e-1, 4.887085e-1, 2.905273e-1, 1.301880e-1,
|
||||
3.140869e-1, 5.482483e-1, 4.210815e-1, 1.182861e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 3.155518e-2, 8.581543e-2, 1.364746e-1,
|
||||
1.858826e-1, 2.368469e-1, 2.888184e-1, 3.432617e-1,
|
||||
4.012451e-1, 4.623108e-1, 5.271301e-1, 5.954895e-1,
|
||||
6.681213e-1, 7.448425e-1, 8.245239e-1, 9.097290e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.418945e-2, 1.303711e-1, 2.273560e-1,
|
||||
3.395996e-1, 4.735718e-1, 6.267090e-1, 8.003845e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 2.804565e-2, 9.683228e-2, 1.849976e-1,
|
||||
3.005981e-1, 4.470520e-1, 6.168518e-1, 8.007813e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands4 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 2.708740e-1, 3.479614e-1, 3.578186e-1,
|
||||
5.083618e-1, 5.299072e-1, 5.819092e-1, 6.381836e-1,
|
||||
7.276917e-1, 7.595520e-1, 7.878723e-1, 9.707336e-1,
|
||||
9.713135e-1, 9.736023e-1, 9.759827e-1, 9.832458e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 2.330627e-1, 5.891418e-1, 7.170410e-1,
|
||||
2.036438e-1, 1.613464e-1, 6.668701e-1, 9.481201e-1,
|
||||
9.769897e-1, 5.111694e-1, 3.522644e-1, 8.209534e-1,
|
||||
2.933960e-1, 9.757690e-1, 5.289917e-1, 4.372253e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.360962e-2, 1.056519e-1, 1.590576e-1,
|
||||
2.078857e-1, 2.572937e-1, 3.082581e-1, 3.616028e-1,
|
||||
4.191589e-1, 4.792175e-1, 5.438538e-1, 6.125183e-1,
|
||||
6.841125e-1, 7.589417e-1, 8.365173e-1, 9.148254e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 4.074097e-2, 1.164551e-1, 2.077026e-1,
|
||||
3.184509e-1, 4.532166e-1, 6.124268e-1, 7.932129e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 8.880615e-3, 2.932739e-2, 5.593872e-2,
|
||||
8.825684e-2, 1.259155e-1, 1.721497e-1, 2.270813e-1,
|
||||
2.901611e-1, 3.579712e-1, 4.334106e-1, 5.147095e-1,
|
||||
6.023254e-1, 6.956177e-1, 7.952881e-1, 8.977356e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[][] BexMode0Bands5 =
|
||||
{
|
||||
new[] {
|
||||
0.000000e+0, 7.379150e-2, 1.806335e-1, 2.687073e-1,
|
||||
3.407898e-1, 4.047546e-1, 4.621887e-1, 5.168762e-1,
|
||||
5.703125e-1, 6.237488e-1, 6.763611e-1, 7.288208e-1,
|
||||
7.808533e-1, 8.337708e-1, 8.874512e-1, 9.418030e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 7.980347e-2, 1.615295e-1, 1.665649e-1,
|
||||
1.822205e-1, 2.185669e-1, 2.292175e-1, 2.456665e-1,
|
||||
2.666321e-1, 3.306580e-1, 3.330688e-1, 3.765259e-1,
|
||||
4.085083e-1, 4.400024e-1, 4.407654e-1, 4.817505e-1,
|
||||
4.924011e-1, 5.320740e-1, 5.893860e-1, 6.131287e-1,
|
||||
6.212463e-1, 6.278076e-1, 6.308899e-1, 7.660828e-1,
|
||||
7.850647e-1, 7.910461e-1, 7.929382e-1, 8.038330e-1,
|
||||
9.834900e-1, 9.846191e-1, 9.852295e-1, 9.862671e-1
|
||||
}, new[] {
|
||||
0.000000e+0, 6.084290e-1, 3.672791e-1, 3.151855e-1,
|
||||
1.488953e-1, 2.571716e-1, 5.103455e-1, 3.311157e-1,
|
||||
5.426025e-2, 4.254456e-1, 7.998352e-1, 7.873230e-1,
|
||||
5.418701e-1, 2.925110e-1, 8.468628e-2, 1.410522e-1,
|
||||
9.819641e-1, 9.609070e-1, 3.530884e-2, 9.729004e-2,
|
||||
5.758362e-1, 9.941711e-1, 7.215576e-1, 7.183228e-1,
|
||||
2.028809e-1, 9.588623e-2, 2.032166e-1, 1.338806e-1,
|
||||
5.003357e-1, 1.874390e-1, 9.804993e-1, 1.107788e-1
|
||||
}
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode2Scale =
|
||||
{
|
||||
4.272461e-4, 1.312256e-3, 2.441406e-3, 3.692627e-3,
|
||||
4.913330e-3, 6.134033e-3, 7.507324e-3, 8.972168e-3,
|
||||
1.049805e-2, 1.223755e-2, 1.406860e-2, 1.599121e-2,
|
||||
1.800537e-2, 2.026367e-2, 2.264404e-2, 2.517700e-2,
|
||||
2.792358e-2, 3.073120e-2, 3.344727e-2, 3.631592e-2,
|
||||
3.952026e-2, 4.275513e-2, 4.608154e-2, 4.968262e-2,
|
||||
5.355835e-2, 5.783081e-2, 6.195068e-2, 6.677246e-2,
|
||||
7.196045e-2, 7.745361e-2, 8.319092e-2, 8.993530e-2,
|
||||
9.759521e-2, 1.056213e-1, 1.138916e-1, 1.236267e-1,
|
||||
1.348267e-1, 1.470337e-1, 1.603394e-1, 1.755676e-1,
|
||||
1.905823e-1, 2.071228e-1, 2.245178e-1, 2.444153e-1,
|
||||
2.658997e-1, 2.897644e-1, 3.146057e-1, 3.450012e-1,
|
||||
3.766174e-1, 4.122620e-1, 4.505615e-1, 4.893799e-1,
|
||||
5.305481e-1, 5.731201e-1, 6.157837e-1, 6.580811e-1,
|
||||
6.985168e-1, 7.435303e-1, 7.865906e-1, 8.302612e-1,
|
||||
8.718567e-1, 9.125671e-1, 9.575806e-1, 9.996643e-1
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode3Initial =
|
||||
{
|
||||
3.491211e-1, 5.371094e-1, 6.782227e-1, 7.910156e-1,
|
||||
9.057617e-1, 1.024902e+0, 1.156250e+0, 1.290527e+0,
|
||||
1.458984e+0, 1.664551e+0, 1.929688e+0, 2.278320e+0,
|
||||
2.831543e+0, 3.659180e+0, 5.257813e+0, 8.373047e+0
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode3Rate =
|
||||
{
|
||||
-2.913818e-1, -2.541504e-1, -1.664429e-1, -1.476440e-1,
|
||||
-1.342163e-1, -1.220703e-1, -1.117554e-1, -1.026611e-1,
|
||||
-9.436035e-2, -8.483887e-2, -7.476807e-2, -6.304932e-2,
|
||||
-4.492188e-2, -2.447510e-2, +1.831055e-4, +4.174805e-2
|
||||
};
|
||||
|
||||
public static readonly double[] BexMode4Multiplier =
|
||||
{
|
||||
3.610229e-2, 1.260681e-1, 2.227478e-1, 3.338318e-1,
|
||||
4.662170e-1, 6.221313e-1, 7.989197e-1, 9.939575e-1
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class BitAllocation
|
||||
{
|
||||
public static void CreateGradient(Block block)
|
||||
{
|
||||
int valueCount = block.GradientEndValue - block.GradientStartValue;
|
||||
int unitCount = block.GradientEndUnit - block.GradientStartUnit;
|
||||
|
||||
for (int i = 0; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = block.GradientStartValue;
|
||||
}
|
||||
|
||||
for (int i = block.GradientEndUnit; i <= block.QuantizationUnitCount; i++)
|
||||
{
|
||||
block.Gradient[i] = block.GradientEndValue;
|
||||
}
|
||||
if (unitCount <= 0) return;
|
||||
if (valueCount == 0) return;
|
||||
|
||||
byte[] curve = Tables.GradientCurves[unitCount - 1];
|
||||
if (valueCount <= 0)
|
||||
{
|
||||
double scale = (-valueCount - 1) / 31.0;
|
||||
int baseVal = block.GradientStartValue - 1;
|
||||
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = baseVal - (int)(curve[i - block.GradientStartUnit] * scale);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
double scale = (valueCount - 1) / 31.0;
|
||||
int baseVal = block.GradientStartValue + 1;
|
||||
for (int i = block.GradientStartUnit; i < block.GradientEndUnit; i++)
|
||||
{
|
||||
block.Gradient[i] = baseVal + (int)(curve[i - block.GradientStartUnit] * scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculateMask(Channel channel)
|
||||
{
|
||||
Array.Clear(channel.PrecisionMask, 0, channel.PrecisionMask.Length);
|
||||
for (int i = 1; i < channel.Block.QuantizationUnitCount; i++)
|
||||
{
|
||||
int delta = channel.ScaleFactors[i] - channel.ScaleFactors[i - 1];
|
||||
if (delta > 1)
|
||||
{
|
||||
channel.PrecisionMask[i] += Math.Min(delta - 1, 5);
|
||||
}
|
||||
else if (delta < -1)
|
||||
{
|
||||
channel.PrecisionMask[i - 1] += Math.Min(delta * -1 - 1, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculatePrecisions(Channel channel)
|
||||
{
|
||||
Block block = channel.Block;
|
||||
|
||||
if (block.GradientMode != 0)
|
||||
{
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = channel.ScaleFactors[i] + channel.PrecisionMask[i] - block.Gradient[i];
|
||||
if (channel.Precisions[i] > 0)
|
||||
{
|
||||
switch (block.GradientMode)
|
||||
{
|
||||
case 1:
|
||||
channel.Precisions[i] /= 2;
|
||||
break;
|
||||
case 2:
|
||||
channel.Precisions[i] = 3 * channel.Precisions[i] / 8;
|
||||
break;
|
||||
case 3:
|
||||
channel.Precisions[i] /= 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = channel.ScaleFactors[i] - block.Gradient[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
if (channel.Precisions[i] < 1)
|
||||
{
|
||||
channel.Precisions[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.GradientBoundary; i++)
|
||||
{
|
||||
channel.Precisions[i]++;
|
||||
}
|
||||
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.PrecisionsFine[i] = 0;
|
||||
if (channel.Precisions[i] > 15)
|
||||
{
|
||||
channel.PrecisionsFine[i] = channel.Precisions[i] - 15;
|
||||
channel.Precisions[i] = 15;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[][] GenerateGradientCurves()
|
||||
{
|
||||
byte[] main =
|
||||
{
|
||||
01, 01, 01, 01, 02, 02, 02, 02, 03, 03, 03, 04, 04, 05, 05, 06, 07, 08, 09, 10, 11, 12, 13, 15,
|
||||
16, 18, 19, 20, 21, 22, 23, 24, 25, 26, 26, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30
|
||||
};
|
||||
var curves = new byte[main.Length][];
|
||||
|
||||
for (int length = 1; length <= main.Length; length++)
|
||||
{
|
||||
curves[length - 1] = new byte[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
curves[length - 1][i] = main[i * main.Length / length];
|
||||
}
|
||||
}
|
||||
return curves;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Block
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public BlockType BlockType { get; }
|
||||
public int BlockIndex { get; }
|
||||
public Frame Frame { get; }
|
||||
|
||||
public Channel[] Channels { get; }
|
||||
public int ChannelCount { get; }
|
||||
|
||||
public bool FirstInSuperframe { get; set; }
|
||||
public bool ReuseBandParams { get; set; }
|
||||
|
||||
public int BandCount { get; set; }
|
||||
public int StereoBand { get; set; }
|
||||
public int ExtensionBand { get; set; }
|
||||
public int QuantizationUnitCount { get; set; }
|
||||
public int StereoQuantizationUnit { get; set; }
|
||||
public int ExtensionUnit { get; set; }
|
||||
public int QuantizationUnitsPrev { get; set; }
|
||||
|
||||
public int[] Gradient { get; } = new int[31];
|
||||
public int GradientMode { get; set; }
|
||||
public int GradientStartUnit { get; set; }
|
||||
public int GradientStartValue { get; set; }
|
||||
public int GradientEndUnit { get; set; }
|
||||
public int GradientEndValue { get; set; }
|
||||
public int GradientBoundary { get; set; }
|
||||
|
||||
public int PrimaryChannelIndex { get; set; }
|
||||
public int[] JointStereoSigns { get; } = new int[30];
|
||||
public bool HasJointStereoSigns { get; set; }
|
||||
public Channel PrimaryChannel => Channels[PrimaryChannelIndex == 0 ? 0 : 1];
|
||||
public Channel SecondaryChannel => Channels[PrimaryChannelIndex == 0 ? 1 : 0];
|
||||
|
||||
public bool BandExtensionEnabled { get; set; }
|
||||
public bool HasExtensionData { get; set; }
|
||||
public int BexDataLength { get; set; }
|
||||
public int BexMode { get; set; }
|
||||
|
||||
public Block(Frame parentFrame, int blockIndex)
|
||||
{
|
||||
Frame = parentFrame;
|
||||
BlockIndex = blockIndex;
|
||||
Config = parentFrame.Config;
|
||||
BlockType = Config.ChannelConfig.BlockTypes[blockIndex];
|
||||
ChannelCount = BlockTypeToChannelCount(BlockType);
|
||||
Channels = new Channel[ChannelCount];
|
||||
for (int i = 0; i < ChannelCount; i++)
|
||||
{
|
||||
Channels[i] = new Channel(this, i);
|
||||
}
|
||||
}
|
||||
|
||||
public static int BlockTypeToChannelCount(BlockType blockType)
|
||||
{
|
||||
switch (blockType)
|
||||
{
|
||||
case BlockType.Mono:
|
||||
return 1;
|
||||
case BlockType.Stereo:
|
||||
return 2;
|
||||
case BlockType.LFE:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An ATRAC9 block (substream) type
|
||||
/// </summary>
|
||||
public enum BlockType
|
||||
{
|
||||
/// <summary>
|
||||
/// Mono ATRAC9 block
|
||||
/// </summary>
|
||||
Mono = 0,
|
||||
/// <summary>
|
||||
/// Stereo ATRAC9 block
|
||||
/// </summary>
|
||||
Stereo = 1,
|
||||
/// <summary>
|
||||
/// Low-frequency effects ATRAC9 block
|
||||
/// </summary>
|
||||
LFE = 2
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
#nullable disable
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Channel
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public int ChannelIndex { get; }
|
||||
public bool IsPrimary => Block.PrimaryChannelIndex == ChannelIndex;
|
||||
public Block Block { get; }
|
||||
public Mdct Mdct { get; }
|
||||
|
||||
public double[] Pcm { get; } = new double[256];
|
||||
public double[] Spectra { get; } = new double[256];
|
||||
|
||||
public int CodedQuantUnits { get; set; }
|
||||
public int ScaleFactorCodingMode { get; set; }
|
||||
public int[] ScaleFactors { get; } = new int[31];
|
||||
public int[] ScaleFactorsPrev { get; } = new int[31];
|
||||
|
||||
public int[] Precisions { get; } = new int[30];
|
||||
public int[] PrecisionsFine { get; } = new int[30];
|
||||
public int[] PrecisionMask { get; } = new int[30];
|
||||
|
||||
public int[] SpectraValuesBuffer { get; } = new int[16];
|
||||
public int[] CodebookSet { get; } = new int[30];
|
||||
|
||||
public int[] QuantizedSpectra { get; } = new int[256];
|
||||
public int[] QuantizedSpectraFine { get; } = new int[256];
|
||||
|
||||
public int BexMode { get; set; }
|
||||
public int BexValueCount { get; set; }
|
||||
public int[] BexValues { get; } = new int[4];
|
||||
public double[] BexScales { get; } = new double[6];
|
||||
public Atrac9Rng Rng { get; set; }
|
||||
|
||||
public Channel(Block parentBlock, int channelIndex)
|
||||
{
|
||||
Block = parentBlock;
|
||||
ChannelIndex = channelIndex;
|
||||
Config = parentBlock.Config;
|
||||
Mdct = new Mdct(Config.FrameSamplesPower, Tables.ImdctWindow[Config.FrameSamplesPower - 6]);
|
||||
}
|
||||
|
||||
public void UpdateCodedUnits() =>
|
||||
CodedQuantUnits = IsPrimary ? Block.QuantizationUnitCount : Block.StereoQuantizationUnit;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes the channel mapping for an ATRAC9 stream
|
||||
/// </summary>
|
||||
public class ChannelConfig
|
||||
{
|
||||
internal ChannelConfig(params BlockType[] blockTypes)
|
||||
{
|
||||
BlockCount = blockTypes.Length;
|
||||
BlockTypes = blockTypes;
|
||||
foreach (BlockType type in blockTypes)
|
||||
{
|
||||
ChannelCount += Block.BlockTypeToChannelCount(type);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of blocks or substreams in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public int BlockCount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of each block or substream in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public BlockType[] BlockTypes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The number of channels in the ATRAC9 stream
|
||||
/// </summary>
|
||||
public int ChannelCount { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class Frame
|
||||
{
|
||||
public Atrac9Config Config { get; }
|
||||
public int FrameIndex { get; set; }
|
||||
public Block[] Blocks { get; }
|
||||
|
||||
public Frame(Atrac9Config config)
|
||||
{
|
||||
Config = config;
|
||||
Blocks = new Block[config.ChannelConfig.BlockCount];
|
||||
|
||||
for (int i = 0; i < config.ChannelConfig.BlockCount; i++)
|
||||
{
|
||||
Blocks[i] = new Block(this, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal class HuffmanCodebook
|
||||
{
|
||||
public HuffmanCodebook(short[] codes, byte[] bits, byte valueCountPower)
|
||||
{
|
||||
Codes = codes;
|
||||
Bits = bits;
|
||||
if (Codes == null || Bits == null) return;
|
||||
|
||||
ValueCount = 1 << valueCountPower;
|
||||
ValueCountPower = valueCountPower;
|
||||
ValueBits = Helpers.Log2(codes.Length) >> valueCountPower;
|
||||
ValueMax = 1 << ValueBits;
|
||||
|
||||
int max = 0;
|
||||
foreach (byte bitSize in bits)
|
||||
{
|
||||
max = Math.Max(max, bitSize);
|
||||
}
|
||||
|
||||
MaxBitSize = max;
|
||||
Lookup = CreateLookupTable();
|
||||
}
|
||||
|
||||
private byte[] CreateLookupTable()
|
||||
{
|
||||
if (Codes == null || Bits == null) return null;
|
||||
|
||||
int tableSize = 1 << MaxBitSize;
|
||||
var dest = new byte[tableSize];
|
||||
|
||||
for (int i = 0; i < Bits.Length; i++)
|
||||
{
|
||||
if (Bits[i] == 0) continue;
|
||||
int unusedBits = MaxBitSize - Bits[i];
|
||||
|
||||
int start = Codes[i] << unusedBits;
|
||||
int length = 1 << unusedBits;
|
||||
int end = start + length;
|
||||
|
||||
for (int j = start; j < end; j++)
|
||||
{
|
||||
dest[j] = (byte)i;
|
||||
}
|
||||
}
|
||||
return dest;
|
||||
}
|
||||
|
||||
public short[] Codes { get; }
|
||||
public byte[] Bits { get; }
|
||||
public byte[] Lookup { get; }
|
||||
public int ValueCount { get; }
|
||||
public int ValueCountPower { get; }
|
||||
public int ValueBits { get; }
|
||||
public int ValueMax { get; }
|
||||
public int MaxBitSize { get; }
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2018 Alex Barney
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -0,0 +1,58 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Quantization
|
||||
{
|
||||
public static void DequantizeSpectra(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
Array.Clear(channel.Spectra, 0, channel.Spectra.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
DequantizeQuantUnit(channel, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DequantizeQuantUnit(Channel channel, int band)
|
||||
{
|
||||
int subBandIndex = Tables.QuantUnitToCoeffIndex[band];
|
||||
int subBandCount = Tables.QuantUnitToCoeffCount[band];
|
||||
double stepSize = Tables.QuantizerStepSize[channel.Precisions[band]];
|
||||
double stepSizeFine = Tables.QuantizerFineStepSize[channel.PrecisionsFine[band]];
|
||||
|
||||
for (int sb = 0; sb < subBandCount; sb++)
|
||||
{
|
||||
double coarse = channel.QuantizedSpectra[subBandIndex + sb] * stepSize;
|
||||
double fine = channel.QuantizedSpectraFine[subBandIndex + sb] * stepSizeFine;
|
||||
channel.Spectra[subBandIndex + sb] = coarse + fine;
|
||||
}
|
||||
}
|
||||
|
||||
public static void ScaleSpectrum(Block block)
|
||||
{
|
||||
foreach (Channel channel in block.Channels)
|
||||
{
|
||||
ScaleSpectrum(channel);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ScaleSpectrum(Channel channel)
|
||||
{
|
||||
int quantUnitCount = channel.Block.QuantizationUnitCount;
|
||||
double[] spectra = channel.Spectra;
|
||||
|
||||
for (int i = 0; i < quantUnitCount; i++)
|
||||
{
|
||||
for (int sb = Tables.QuantUnitToCoeffIndex[i]; sb < Tables.QuantUnitToCoeffIndex[i + 1]; sb++)
|
||||
{
|
||||
spectra[sb] *= Tables.SpectrumScale[channel.ScaleFactors[i]];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,172 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class ScaleFactors
|
||||
{
|
||||
public static void Read(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.ScaleFactors, 0, channel.ScaleFactors.Length);
|
||||
|
||||
channel.ScaleFactorCodingMode = reader.ReadInt(2);
|
||||
if (channel.ChannelIndex == 0)
|
||||
{
|
||||
switch (channel.ScaleFactorCodingMode)
|
||||
{
|
||||
case 0:
|
||||
ReadVlcDeltaOffset(reader, channel);
|
||||
break;
|
||||
case 1:
|
||||
ReadClcOffset(reader, channel);
|
||||
break;
|
||||
case 2:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
case 3:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDeltaOffsetWithBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (channel.ScaleFactorCodingMode)
|
||||
{
|
||||
case 0:
|
||||
ReadVlcDeltaOffset(reader, channel);
|
||||
break;
|
||||
case 1:
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.Block.Channels[0].ScaleFactors, channel.Block.ExtensionUnit);
|
||||
break;
|
||||
case 2:
|
||||
ReadVlcDeltaOffsetWithBaseline(reader, channel, channel.Block.Channels[0].ScaleFactors, channel.Block.ExtensionUnit);
|
||||
break;
|
||||
case 3:
|
||||
if (channel.Block.FirstInSuperframe) throw new InvalidDataException();
|
||||
ReadVlcDistanceToBaseline(reader, channel, channel.ScaleFactorsPrev, channel.Block.QuantizationUnitsPrev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
if (channel.ScaleFactors[i] < 0 || channel.ScaleFactors[i] > 31)
|
||||
{
|
||||
throw new InvalidDataException("Scale factor values are out of range.");
|
||||
}
|
||||
}
|
||||
|
||||
Array.Copy(channel.ScaleFactors, channel.ScaleFactorsPrev, channel.ScaleFactors.Length);
|
||||
}
|
||||
|
||||
private static void ReadClcOffset(BitReader reader, Channel channel)
|
||||
{
|
||||
const int maxBits = 5;
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int bitLength = reader.ReadInt(2) + 2;
|
||||
int baseValue = bitLength < maxBits ? reader.ReadInt(maxBits) : 0;
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(bitLength) + baseValue;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDeltaOffset(BitReader reader, Channel channel)
|
||||
{
|
||||
int weightIndex = reader.ReadInt(3);
|
||||
byte[] weights = ScaleFactorWeights[weightIndex];
|
||||
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int baseValue = reader.ReadInt(5);
|
||||
int bitLength = reader.ReadInt(2) + 3;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsUnsigned[bitLength];
|
||||
|
||||
sf[0] = reader.ReadInt(bitLength);
|
||||
|
||||
for (int i = 1; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
int delta = Unpack.ReadHuffmanValue(codebook, reader);
|
||||
sf[i] = (sf[i - 1] + delta) & (codebook.ValueMax - 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] += baseValue - weights[i];
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDistanceToBaseline(BitReader reader, Channel channel, int[] baseline, int baselineLength)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int bitLength = reader.ReadInt(2) + 2;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsSigned[bitLength];
|
||||
int unitCount = Math.Min(channel.Block.ExtensionUnit, baselineLength);
|
||||
|
||||
for (int i = 0; i < unitCount; i++)
|
||||
{
|
||||
int distance = Unpack.ReadHuffmanValue(codebook, reader, true);
|
||||
sf[i] = (baseline[i] + distance) & 31;
|
||||
}
|
||||
|
||||
for (int i = unitCount; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadVlcDeltaOffsetWithBaseline(BitReader reader, Channel channel, int[] baseline, int baselineLength)
|
||||
{
|
||||
int[] sf = channel.ScaleFactors;
|
||||
int baseValue = reader.ReadOffsetBinary(5, BitReader.OffsetBias.Negative);
|
||||
int bitLength = reader.ReadInt(2) + 1;
|
||||
HuffmanCodebook codebook = Tables.HuffmanScaleFactorsUnsigned[bitLength];
|
||||
int unitCount = Math.Min(channel.Block.ExtensionUnit, baselineLength);
|
||||
|
||||
sf[0] = reader.ReadInt(bitLength);
|
||||
|
||||
for (int i = 1; i < unitCount; i++)
|
||||
{
|
||||
int delta = Unpack.ReadHuffmanValue(codebook, reader);
|
||||
sf[i] = (sf[i - 1] + delta) & (codebook.ValueMax - 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < unitCount; i++)
|
||||
{
|
||||
sf[i] += baseValue + baseline[i];
|
||||
}
|
||||
|
||||
for (int i = unitCount; i < channel.Block.ExtensionUnit; i++)
|
||||
{
|
||||
sf[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly byte[][] ScaleFactorWeights =
|
||||
{
|
||||
new byte[] {
|
||||
0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 6, 6, 7, 7, 8, 10, 12, 12, 12
|
||||
}, new byte[] {
|
||||
3, 2, 2, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 2, 3, 3, 4, 5, 7, 10, 10, 10
|
||||
}, new byte[] {
|
||||
0, 2, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 8, 9, 12, 12, 12
|
||||
}, new byte[] {
|
||||
0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 8, 8, 10, 11, 11, 12, 13, 13, 13, 13
|
||||
}, new byte[] {
|
||||
0, 2, 2, 3, 3, 4, 4, 5, 4, 5, 5, 5, 5, 6, 7, 8, 8, 8, 8, 9, 9, 9, 10, 10, 11, 12, 12, 13, 13, 14, 14, 14
|
||||
}, new byte[] {
|
||||
1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 6, 7, 7, 9, 11, 11, 11
|
||||
}, new byte[] {
|
||||
0, 5, 8, 10, 11, 11, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 12, 12,
|
||||
12, 13, 15, 15, 15
|
||||
}, new byte[] {
|
||||
0, 2, 3, 4, 5, 6, 6, 7, 7, 8, 8, 8, 9, 9, 10, 10, 10, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13,
|
||||
15, 15, 15
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Stereo
|
||||
{
|
||||
public static void ApplyIntensityStereo(Block block)
|
||||
{
|
||||
if (block.BlockType != BlockType.Stereo) return;
|
||||
|
||||
int totalUnits = block.QuantizationUnitCount;
|
||||
int stereoUnits = block.StereoQuantizationUnit;
|
||||
if (stereoUnits >= totalUnits) return;
|
||||
|
||||
Channel source = block.PrimaryChannel;
|
||||
Channel dest = block.SecondaryChannel;
|
||||
|
||||
for (int i = stereoUnits; i < totalUnits; i++)
|
||||
{
|
||||
int sign = block.JointStereoSigns[i];
|
||||
for (int sb = Tables.QuantUnitToCoeffIndex[i]; sb < Tables.QuantUnitToCoeffIndex[i + 1]; sb++)
|
||||
{
|
||||
if (sign > 0)
|
||||
{
|
||||
dest.Spectra[sb] = -source.Spectra[sb];
|
||||
}
|
||||
else
|
||||
{
|
||||
dest.Spectra[sb] = source.Spectra[sb];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using static LibAtrac9.HuffmanCodebooks;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Tables
|
||||
{
|
||||
public static int MaxHuffPrecision(bool highSampleRate) => highSampleRate ? 1 : 7;
|
||||
public static int MinBandCount(bool highSampleRate) => highSampleRate ? 1 : 3;
|
||||
public static int MaxExtensionBand(bool highSampleRate) => highSampleRate ? 16 : 18;
|
||||
|
||||
public static readonly int[] SampleRates =
|
||||
{
|
||||
11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000,
|
||||
44100, 48000, 64000, 88200, 96000, 128000, 176400, 192000
|
||||
};
|
||||
|
||||
public static readonly byte[] SamplingRateIndexToFrameSamplesPower = { 6, 6, 7, 7, 7, 8, 8, 8, 6, 6, 7, 7, 7, 8, 8, 8 };
|
||||
|
||||
// From sampling rate index
|
||||
public static readonly byte[] MaxBandCount = { 8, 8, 12, 12, 12, 18, 18, 18, 8, 8, 12, 12, 12, 16, 16, 16 };
|
||||
public static readonly byte[] BandToQuantUnitCount = { 0, 4, 8, 10, 12, 13, 14, 15, 16, 18, 20, 21, 22, 23, 24, 25, 26, 28, 30 };
|
||||
|
||||
public static readonly byte[] QuantUnitToCoeffCount =
|
||||
{
|
||||
02, 02, 02, 02, 02, 02, 02, 02, 04, 04, 04, 04, 08, 08, 08,
|
||||
08, 08, 08, 08, 08, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
|
||||
};
|
||||
|
||||
public static readonly short[] QuantUnitToCoeffIndex =
|
||||
{
|
||||
0, 2, 4, 6, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
|
||||
64, 72, 80, 88, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 256
|
||||
};
|
||||
|
||||
public static readonly byte[] QuantUnitToCodebookIndex =
|
||||
{
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
|
||||
};
|
||||
|
||||
public static readonly ChannelConfig[] ChannelConfig =
|
||||
{
|
||||
new ChannelConfig(BlockType.Mono),
|
||||
new ChannelConfig(BlockType.Mono, BlockType.Mono),
|
||||
new ChannelConfig(BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Mono, BlockType.LFE, BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Mono, BlockType.LFE, BlockType.Stereo, BlockType.Stereo),
|
||||
new ChannelConfig(BlockType.Stereo, BlockType.Stereo)
|
||||
};
|
||||
|
||||
public static readonly HuffmanCodebook[] HuffmanScaleFactorsUnsigned =
|
||||
GenerateHuffmanCodebooks(HuffmanScaleFactorsACodes, HuffmanScaleFactorsABits, HuffmanScaleFactorsGroupSizes);
|
||||
|
||||
public static readonly HuffmanCodebook[] HuffmanScaleFactorsSigned =
|
||||
GenerateHuffmanCodebooks(HuffmanScaleFactorsBCodes, HuffmanScaleFactorsBBits, HuffmanScaleFactorsGroupSizes);
|
||||
|
||||
public static readonly HuffmanCodebook[][][] HuffmanSpectrum =
|
||||
{
|
||||
GenerateHuffmanCodebooks(HuffmanSpectrumACodes, HuffmanSpectrumABits, HuffmanSpectrumAGroupSizes),
|
||||
GenerateHuffmanCodebooks(HuffmanSpectrumBCodes, HuffmanSpectrumBBits, HuffmanSpectrumBGroupSizes)
|
||||
};
|
||||
|
||||
public static readonly double[][] ImdctWindow = { GenerateImdctWindow(6), GenerateImdctWindow(7), GenerateImdctWindow(8) };
|
||||
|
||||
public static readonly double[] SpectrumScale = Generate(32, SpectrumScaleFunction);
|
||||
public static readonly double[] QuantizerStepSize = Generate(16, QuantizerStepSizeFunction);
|
||||
public static readonly double[] QuantizerFineStepSize = Generate(16, QuantizerFineStepSizeFunction);
|
||||
|
||||
public static readonly byte[][] GradientCurves = BitAllocation.GenerateGradientCurves();
|
||||
|
||||
private static double QuantizerStepSizeFunction(int x) => 2.0 / ((1 << (x + 1)) - 1);
|
||||
private static double QuantizerFineStepSizeFunction(int x) => QuantizerStepSizeFunction(x) / ushort.MaxValue;
|
||||
private static double SpectrumScaleFunction(int x) => Math.Pow(2, x - 15);
|
||||
|
||||
private static double[] GenerateImdctWindow(int frameSizePower)
|
||||
{
|
||||
int frameSize = 1 << frameSizePower;
|
||||
var output = new double[frameSize];
|
||||
|
||||
double[] a1 = GenerateMdctWindow(frameSizePower);
|
||||
|
||||
for (int i = 0; i < frameSize; i++)
|
||||
{
|
||||
output[i] = a1[i] / (a1[frameSize - 1 - i] * a1[frameSize - 1 - i] + a1[i] * a1[i]);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
private static double[] GenerateMdctWindow(int frameSizePower)
|
||||
{
|
||||
int frameSize = 1 << frameSizePower;
|
||||
var output = new double[frameSize];
|
||||
|
||||
for (int i = 0; i < frameSize; i++)
|
||||
{
|
||||
output[i] = (Math.Sin(((i + 0.5) / frameSize - 0.5) * Math.PI) + 1.0) * 0.5;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
private static T[] Generate<T>(int count, Func<int, T> elementGenerator)
|
||||
{
|
||||
var table = new T[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
table[i] = elementGenerator(i);
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,426 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.IO;
|
||||
using LibAtrac9.Utilities;
|
||||
|
||||
namespace LibAtrac9
|
||||
{
|
||||
internal static class Unpack
|
||||
{
|
||||
public static void UnpackFrame(BitReader reader, Frame frame)
|
||||
{
|
||||
foreach (Block block in frame.Blocks)
|
||||
{
|
||||
UnpackBlock(reader, block);
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnpackBlock(BitReader reader, Block block)
|
||||
{
|
||||
ReadBlockHeader(reader, block);
|
||||
|
||||
if (block.BlockType == BlockType.LFE)
|
||||
{
|
||||
UnpackLfeBlock(reader, block);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnpackStandardBlock(reader, block);
|
||||
}
|
||||
|
||||
reader.AlignPosition(8);
|
||||
}
|
||||
|
||||
private static void ReadBlockHeader(BitReader reader, Block block)
|
||||
{
|
||||
bool firstInSuperframe = block.Frame.FrameIndex == 0;
|
||||
block.FirstInSuperframe = !reader.ReadBool();
|
||||
block.ReuseBandParams = reader.ReadBool();
|
||||
|
||||
if (block.FirstInSuperframe != firstInSuperframe)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
if (firstInSuperframe && block.ReuseBandParams && block.BlockType != BlockType.LFE)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnpackStandardBlock(BitReader reader, Block block)
|
||||
{
|
||||
Channel[] channels = block.Channels;
|
||||
|
||||
if (!block.ReuseBandParams)
|
||||
{
|
||||
ReadBandParams(reader, block);
|
||||
}
|
||||
|
||||
ReadGradientParams(reader, block);
|
||||
BitAllocation.CreateGradient(block);
|
||||
ReadStereoParams(reader, block);
|
||||
ReadExtensionParams(reader, block);
|
||||
|
||||
foreach (Channel channel in channels)
|
||||
{
|
||||
channel.UpdateCodedUnits();
|
||||
|
||||
ScaleFactors.Read(reader, channel);
|
||||
BitAllocation.CalculateMask(channel);
|
||||
BitAllocation.CalculatePrecisions(channel);
|
||||
CalculateSpectrumCodebookIndex(channel);
|
||||
|
||||
ReadSpectra(reader, channel);
|
||||
ReadSpectraFine(reader, channel);
|
||||
}
|
||||
|
||||
block.QuantizationUnitsPrev = block.BandExtensionEnabled ? block.ExtensionUnit : block.QuantizationUnitCount;
|
||||
}
|
||||
|
||||
private static void ReadBandParams(BitReader reader, Block block)
|
||||
{
|
||||
int minBandCount = Tables.MinBandCount(block.Config.HighSampleRate);
|
||||
int maxExtensionBand = Tables.MaxExtensionBand(block.Config.HighSampleRate);
|
||||
block.BandCount = reader.ReadInt(4);
|
||||
block.BandCount += minBandCount;
|
||||
block.QuantizationUnitCount = Tables.BandToQuantUnitCount[block.BandCount];
|
||||
if (block.BandCount < minBandCount || block.BandCount >
|
||||
Tables.MaxBandCount[block.Config.SampleRateIndex])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
block.StereoBand = reader.ReadInt(4);
|
||||
block.StereoBand += minBandCount;
|
||||
block.StereoQuantizationUnit = Tables.BandToQuantUnitCount[block.StereoBand];
|
||||
}
|
||||
else
|
||||
{
|
||||
block.StereoBand = block.BandCount;
|
||||
}
|
||||
|
||||
block.BandExtensionEnabled = reader.ReadBool();
|
||||
if (block.BandExtensionEnabled)
|
||||
{
|
||||
block.ExtensionBand = reader.ReadInt(4);
|
||||
block.ExtensionBand += minBandCount;
|
||||
|
||||
if (block.ExtensionBand < block.BandCount || block.ExtensionBand > maxExtensionBand)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
block.ExtensionUnit = Tables.BandToQuantUnitCount[block.ExtensionBand];
|
||||
}
|
||||
else
|
||||
{
|
||||
block.ExtensionBand = block.BandCount;
|
||||
block.ExtensionUnit = block.QuantizationUnitCount;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadGradientParams(BitReader reader, Block block)
|
||||
{
|
||||
block.GradientMode = reader.ReadInt(2);
|
||||
if (block.GradientMode > 0)
|
||||
{
|
||||
block.GradientEndUnit = 31;
|
||||
block.GradientEndValue = 31;
|
||||
block.GradientStartUnit = reader.ReadInt(5);
|
||||
block.GradientStartValue = reader.ReadInt(5);
|
||||
}
|
||||
else
|
||||
{
|
||||
block.GradientStartUnit = reader.ReadInt(6);
|
||||
block.GradientEndUnit = reader.ReadInt(6) + 1;
|
||||
block.GradientStartValue = reader.ReadInt(5);
|
||||
block.GradientEndValue = reader.ReadInt(5);
|
||||
}
|
||||
block.GradientBoundary = reader.ReadInt(4);
|
||||
|
||||
if (block.GradientBoundary > block.QuantizationUnitCount)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartUnit < 1 || block.GradientStartUnit >= 48)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientEndUnit < 1 || block.GradientEndUnit >= 48)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartUnit > block.GradientEndUnit)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientStartValue < 0 || block.GradientStartValue >= 32)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
if (block.GradientEndValue < 0 || block.GradientEndValue >= 32)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadStereoParams(BitReader reader, Block block)
|
||||
{
|
||||
if (block.BlockType != BlockType.Stereo) return;
|
||||
|
||||
block.PrimaryChannelIndex = reader.ReadInt(1);
|
||||
block.HasJointStereoSigns = reader.ReadBool();
|
||||
if (block.HasJointStereoSigns)
|
||||
{
|
||||
for (int i = block.StereoQuantizationUnit; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
block.JointStereoSigns[i] = reader.ReadInt(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Array.Clear(block.JointStereoSigns, 0, block.JointStereoSigns.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadExtensionParams(BitReader reader, Block block)
|
||||
{
|
||||
// ReSharper disable once RedundantAssignment
|
||||
int bexBand = 0;
|
||||
if (block.BandExtensionEnabled)
|
||||
{
|
||||
BandExtension.GetBexBandInfo(out bexBand, out _, out _, block.QuantizationUnitCount);
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
ReadHeader(block.Channels[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
reader.Position += 1;
|
||||
}
|
||||
}
|
||||
block.HasExtensionData = reader.ReadBool();
|
||||
|
||||
if (!block.HasExtensionData) return;
|
||||
if (!block.BandExtensionEnabled)
|
||||
{
|
||||
block.BexMode = reader.ReadInt(2);
|
||||
block.BexDataLength = reader.ReadInt(5);
|
||||
reader.Position += block.BexDataLength;
|
||||
return;
|
||||
}
|
||||
|
||||
ReadHeader(block.Channels[0]);
|
||||
|
||||
block.BexDataLength = reader.ReadInt(5);
|
||||
if (block.BexDataLength <= 0) return;
|
||||
int bexDataEnd = reader.Position + block.BexDataLength;
|
||||
|
||||
ReadData(block.Channels[0]);
|
||||
|
||||
if (block.BlockType == BlockType.Stereo)
|
||||
{
|
||||
ReadData(block.Channels[1]);
|
||||
}
|
||||
|
||||
// Make sure we didn't read too many bits
|
||||
if (reader.Position > bexDataEnd)
|
||||
{
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
void ReadHeader(Channel channel)
|
||||
{
|
||||
int bexMode = reader.ReadInt(2);
|
||||
channel.BexMode = bexBand > 2 ? bexMode : 4;
|
||||
channel.BexValueCount = BandExtension.BexEncodedValueCounts[channel.BexMode][bexBand];
|
||||
}
|
||||
|
||||
void ReadData(Channel channel)
|
||||
{
|
||||
for (int i = 0; i < channel.BexValueCount; i++)
|
||||
{
|
||||
int dataLength = BandExtension.BexDataLengths[channel.BexMode][bexBand][i];
|
||||
channel.BexValues[i] = reader.ReadInt(dataLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void CalculateSpectrumCodebookIndex(Channel channel)
|
||||
{
|
||||
Array.Clear(channel.CodebookSet, 0, channel.CodebookSet.Length);
|
||||
int quantUnits = channel.CodedQuantUnits;
|
||||
int[] sf = channel.ScaleFactors;
|
||||
|
||||
if (quantUnits <= 1) return;
|
||||
if (channel.Config.HighSampleRate) return;
|
||||
|
||||
// Temporarily setting this value allows for simpler code by
|
||||
// making the last value a non-special case.
|
||||
int originalScaleTmp = sf[quantUnits];
|
||||
sf[quantUnits] = sf[quantUnits - 1];
|
||||
|
||||
int avg = 0;
|
||||
if (quantUnits > 12)
|
||||
{
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
avg += sf[i];
|
||||
}
|
||||
avg = (avg + 6) / 12;
|
||||
}
|
||||
|
||||
for (int i = 8; i < quantUnits; i++)
|
||||
{
|
||||
int prevSf = sf[i - 1];
|
||||
int nextSf = sf[i + 1];
|
||||
int minSf = Math.Min(prevSf, nextSf);
|
||||
if (sf[i] - minSf >= 3 || sf[i] - prevSf + sf[i] - nextSf >= 3)
|
||||
{
|
||||
channel.CodebookSet[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 12; i < quantUnits; i++)
|
||||
{
|
||||
if (channel.CodebookSet[i] == 0)
|
||||
{
|
||||
int minSf = Math.Min(sf[i - 1], sf[i + 1]);
|
||||
if (sf[i] - minSf >= 2 && sf[i] >= avg - (Tables.QuantUnitToCoeffCount[i] == 16 ? 1 : 0))
|
||||
{
|
||||
channel.CodebookSet[i] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sf[quantUnits] = originalScaleTmp;
|
||||
}
|
||||
|
||||
private static void ReadSpectra(BitReader reader, Channel channel)
|
||||
{
|
||||
int[] values = channel.SpectraValuesBuffer;
|
||||
Array.Clear(channel.QuantizedSpectra, 0, channel.QuantizedSpectra.Length);
|
||||
int maxHuffPrecision = Tables.MaxHuffPrecision(channel.Config.HighSampleRate);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
int subbandCount = Tables.QuantUnitToCoeffCount[i];
|
||||
int precision = channel.Precisions[i] + 1;
|
||||
if (precision <= maxHuffPrecision)
|
||||
{
|
||||
HuffmanCodebook huff = Tables.HuffmanSpectrum[channel.CodebookSet[i]][precision][Tables.QuantUnitToCodebookIndex[i]];
|
||||
int groupCount = subbandCount >> huff.ValueCountPower;
|
||||
for (int j = 0; j < groupCount; j++)
|
||||
{
|
||||
values[j] = ReadHuffmanValue(huff, reader);
|
||||
}
|
||||
|
||||
DecodeHuffmanValues(channel.QuantizedSpectra, Tables.QuantUnitToCoeffIndex[i], subbandCount, huff, values);
|
||||
}
|
||||
else
|
||||
{
|
||||
int subbandIndex = Tables.QuantUnitToCoeffIndex[i];
|
||||
for (int j = subbandIndex; j < Tables.QuantUnitToCoeffIndex[i + 1]; j++)
|
||||
{
|
||||
channel.QuantizedSpectra[j] = reader.ReadSignedInt(precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadSpectraFine(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.QuantizedSpectraFine, 0, channel.QuantizedSpectraFine.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
if (channel.PrecisionsFine[i] > 0)
|
||||
{
|
||||
int overflowBits = channel.PrecisionsFine[i] + 1;
|
||||
int startSubband = Tables.QuantUnitToCoeffIndex[i];
|
||||
int endSubband = Tables.QuantUnitToCoeffIndex[i + 1];
|
||||
|
||||
for (int j = startSubband; j < endSubband; j++)
|
||||
{
|
||||
channel.QuantizedSpectraFine[j] = reader.ReadSignedInt(overflowBits);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DecodeHuffmanValues(int[] spectrum, int index, int bandCount, HuffmanCodebook huff, int[] values)
|
||||
{
|
||||
int valueCount = bandCount >> huff.ValueCountPower;
|
||||
int mask = (1 << huff.ValueBits) - 1;
|
||||
|
||||
for (int i = 0; i < valueCount; i++)
|
||||
{
|
||||
int value = values[i];
|
||||
for (int j = 0; j < huff.ValueCount; j++)
|
||||
{
|
||||
spectrum[index++] = Bit.SignExtend32(value & mask, huff.ValueBits);
|
||||
value >>= huff.ValueBits;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int ReadHuffmanValue(HuffmanCodebook huff, BitReader reader, bool signed = false)
|
||||
{
|
||||
int code = reader.PeekInt(huff.MaxBitSize);
|
||||
byte value = huff.Lookup[code];
|
||||
int bits = huff.Bits[value];
|
||||
reader.Position += bits;
|
||||
return signed ? Bit.SignExtend32(value, huff.ValueBits) : value;
|
||||
}
|
||||
|
||||
private static void UnpackLfeBlock(BitReader reader, Block block)
|
||||
{
|
||||
Channel channel = block.Channels[0];
|
||||
block.QuantizationUnitCount = 2;
|
||||
|
||||
DecodeLfeScaleFactors(reader, channel);
|
||||
CalculateLfePrecision(channel);
|
||||
channel.CodedQuantUnits = block.QuantizationUnitCount;
|
||||
ReadLfeSpectra(reader, channel);
|
||||
}
|
||||
|
||||
private static void DecodeLfeScaleFactors(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.ScaleFactors, 0, channel.ScaleFactors.Length);
|
||||
for (int i = 0; i < channel.Block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.ScaleFactors[i] = reader.ReadInt(5);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CalculateLfePrecision(Channel channel)
|
||||
{
|
||||
Block block = channel.Block;
|
||||
int precision = block.ReuseBandParams ? 8 : 4;
|
||||
for (int i = 0; i < block.QuantizationUnitCount; i++)
|
||||
{
|
||||
channel.Precisions[i] = precision;
|
||||
channel.PrecisionsFine[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadLfeSpectra(BitReader reader, Channel channel)
|
||||
{
|
||||
Array.Clear(channel.QuantizedSpectra, 0, channel.QuantizedSpectra.Length);
|
||||
|
||||
for (int i = 0; i < channel.CodedQuantUnits; i++)
|
||||
{
|
||||
if (channel.Precisions[i] <= 0) continue;
|
||||
|
||||
int precision = channel.Precisions[i] + 1;
|
||||
for (int j = Tables.QuantUnitToCoeffIndex[i]; j < Tables.QuantUnitToCoeffIndex[i + 1]; j++)
|
||||
{
|
||||
channel.QuantizedSpectra[j] = reader.ReadSignedInt(precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
#nullable disable
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal static class Bit
|
||||
{
|
||||
private static uint BitReverse32(uint value)
|
||||
{
|
||||
value = ((value & 0xaaaaaaaa) >> 1) | ((value & 0x55555555) << 1);
|
||||
value = ((value & 0xcccccccc) >> 2) | ((value & 0x33333333) << 2);
|
||||
value = ((value & 0xf0f0f0f0) >> 4) | ((value & 0x0f0f0f0f) << 4);
|
||||
value = ((value & 0xff00ff00) >> 8) | ((value & 0x00ff00ff) << 8);
|
||||
return (value >> 16) | (value << 16);
|
||||
}
|
||||
private static uint BitReverse32(uint value, int bitCount) => BitReverse32(value) >> (32 - bitCount);
|
||||
public static int BitReverse32(int value, int bitCount) => (int) BitReverse32((uint) value, bitCount);
|
||||
|
||||
public static int SignExtend32(int value, int bits)
|
||||
{
|
||||
int shift = 8 * sizeof(int) - bits;
|
||||
return (value << shift) >> shift;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal class BitReader
|
||||
{
|
||||
private byte[] Buffer { get; set; }
|
||||
private int LengthBits { get; set; }
|
||||
public int Position { get; set; }
|
||||
private int Remaining => LengthBits - Position;
|
||||
|
||||
public BitReader(byte[] buffer) => SetBuffer(buffer);
|
||||
|
||||
public void SetBuffer(byte[] buffer)
|
||||
{
|
||||
Buffer = buffer;
|
||||
LengthBits = Buffer?.Length * 8 ?? 0;
|
||||
Position = 0;
|
||||
}
|
||||
|
||||
public int ReadInt(int bitCount)
|
||||
{
|
||||
int value = PeekInt(bitCount);
|
||||
Position += bitCount;
|
||||
return value;
|
||||
}
|
||||
|
||||
public int ReadSignedInt(int bitCount)
|
||||
{
|
||||
int value = PeekInt(bitCount);
|
||||
Position += bitCount;
|
||||
return Bit.SignExtend32(value, bitCount);
|
||||
}
|
||||
|
||||
public bool ReadBool() => ReadInt(1) == 1;
|
||||
|
||||
public int ReadOffsetBinary(int bitCount, OffsetBias bias)
|
||||
{
|
||||
int offset = (1 << (bitCount - 1)) - (int)bias;
|
||||
int value = PeekInt(bitCount) - offset;
|
||||
Position += bitCount;
|
||||
return value;
|
||||
}
|
||||
|
||||
public void AlignPosition(int multiple)
|
||||
{
|
||||
Position = Helpers.GetNextMultiple(Position, multiple);
|
||||
}
|
||||
|
||||
public int PeekInt(int bitCount)
|
||||
{
|
||||
Debug.Assert(bitCount >= 0 && bitCount <= 32);
|
||||
|
||||
if (bitCount > Remaining)
|
||||
{
|
||||
if (Position >= LengthBits) return 0;
|
||||
|
||||
int extraBits = bitCount - Remaining;
|
||||
return PeekIntFallback(Remaining) << extraBits;
|
||||
}
|
||||
|
||||
int byteIndex = Position / 8;
|
||||
int bitIndex = Position % 8;
|
||||
|
||||
if (bitCount <= 9 && Remaining >= 16)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 8 | Buffer[byteIndex + 1];
|
||||
value &= 0xFFFF >> bitIndex;
|
||||
value >>= 16 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
|
||||
if (bitCount <= 17 && Remaining >= 24)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 16 | Buffer[byteIndex + 1] << 8 | Buffer[byteIndex + 2];
|
||||
value &= 0xFFFFFF >> bitIndex;
|
||||
value >>= 24 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
|
||||
if (bitCount <= 25 && Remaining >= 32)
|
||||
{
|
||||
int value = Buffer[byteIndex] << 24 | Buffer[byteIndex + 1] << 16 | Buffer[byteIndex + 2] << 8 | Buffer[byteIndex + 3];
|
||||
value &= (int)(0xFFFFFFFF >> bitIndex);
|
||||
value >>= 32 - bitCount - bitIndex;
|
||||
return value;
|
||||
}
|
||||
return PeekIntFallback(bitCount);
|
||||
}
|
||||
|
||||
private int PeekIntFallback(int bitCount)
|
||||
{
|
||||
int value = 0;
|
||||
int byteIndex = Position / 8;
|
||||
int bitIndex = Position % 8;
|
||||
|
||||
while (bitCount > 0)
|
||||
{
|
||||
if (bitIndex >= 8)
|
||||
{
|
||||
bitIndex = 0;
|
||||
byteIndex++;
|
||||
}
|
||||
|
||||
int bitsToRead = Math.Min(bitCount, 8 - bitIndex);
|
||||
int mask = 0xFF >> bitIndex;
|
||||
int currentByte = (mask & Buffer[byteIndex]) >> (8 - bitIndex - bitsToRead);
|
||||
|
||||
value = (value << bitsToRead) | currentByte;
|
||||
bitIndex += bitsToRead;
|
||||
bitCount -= bitsToRead;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the bias of an offset binary value. A positive bias can represent one more
|
||||
/// positive value than negative value, and a negative bias can represent one more
|
||||
/// negative value than positive value.
|
||||
/// </summary>
|
||||
/// <remarks>Example:
|
||||
/// A 4-bit offset binary value with a positive bias can store
|
||||
/// the values 8 through -7 inclusive.
|
||||
/// A 4-bit offset binary value with a positive bias can store
|
||||
/// the values 7 through -8 inclusive.</remarks>
|
||||
public enum OffsetBias
|
||||
{
|
||||
Negative = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
#nullable disable
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal static class Helpers
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static short Clamp16(int value)
|
||||
{
|
||||
if (value > short.MaxValue)
|
||||
return short.MaxValue;
|
||||
if (value < short.MinValue)
|
||||
return short.MinValue;
|
||||
return (short)value;
|
||||
}
|
||||
|
||||
public static int GetNextMultiple(int value, int multiple)
|
||||
{
|
||||
if (multiple <= 0)
|
||||
return value;
|
||||
|
||||
if (value % multiple == 0)
|
||||
return value;
|
||||
|
||||
return value + multiple - value % multiple;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the floor of the base 2 logarithm of a specified number.
|
||||
/// </summary>
|
||||
/// <param name="value">The number whose logarithm is to be found.</param>
|
||||
/// <returns>The floor of the base 2 logarithm of <paramref name="value"/>.</returns>
|
||||
public static int Log2(int value)
|
||||
{
|
||||
value |= value >> 1;
|
||||
value |= value >> 2;
|
||||
value |= value >> 4;
|
||||
value |= value >> 8;
|
||||
value |= value >> 16;
|
||||
|
||||
return MultiplyDeBruijnBitPosition[(uint)(value * 0x07C4ACDDU) >> 27];
|
||||
}
|
||||
|
||||
private static readonly int[] MultiplyDeBruijnBitPosition =
|
||||
{
|
||||
0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
|
||||
8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
#nullable disable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace LibAtrac9.Utilities
|
||||
{
|
||||
internal class Mdct
|
||||
{
|
||||
private int MdctBits { get; }
|
||||
private int MdctSize { get; }
|
||||
private double Scale { get; }
|
||||
|
||||
private static readonly object TableLock = new object();
|
||||
private static int _tableBits = -1;
|
||||
private static readonly List<double[]> SinTables = new List<double[]>();
|
||||
private static readonly List<double[]> CosTables = new List<double[]>();
|
||||
private static readonly List<int[]> ShuffleTables = new List<int[]>();
|
||||
|
||||
private readonly double[] _imdctPrevious;
|
||||
private readonly double[] _imdctWindow;
|
||||
|
||||
private readonly double[] _scratchMdct;
|
||||
private readonly double[] _scratchDct;
|
||||
|
||||
public Mdct(int mdctBits, double[] window, double scale = 1)
|
||||
{
|
||||
SetTables(mdctBits);
|
||||
|
||||
MdctBits = mdctBits;
|
||||
MdctSize = 1 << mdctBits;
|
||||
Scale = scale;
|
||||
|
||||
if (window.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Window must be as long as the MDCT size.", nameof(window));
|
||||
}
|
||||
|
||||
_imdctPrevious = new double[MdctSize];
|
||||
_scratchMdct = new double[MdctSize];
|
||||
_scratchDct = new double[MdctSize];
|
||||
_imdctWindow = window;
|
||||
}
|
||||
|
||||
private static void SetTables(int maxBits)
|
||||
{
|
||||
lock (TableLock)
|
||||
{
|
||||
if (maxBits > _tableBits)
|
||||
{
|
||||
for (int i = _tableBits + 1; i <= maxBits; i++)
|
||||
{
|
||||
GenerateTrigTables(i, out double[] sin, out double[] cos);
|
||||
SinTables.Add(sin);
|
||||
CosTables.Add(cos);
|
||||
ShuffleTables.Add(GenerateShuffleTable(i));
|
||||
}
|
||||
_tableBits = maxBits;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RunImdct(double[] input, double[] output)
|
||||
{
|
||||
if (input.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Input must be as long as the MDCT size.", nameof(input));
|
||||
}
|
||||
|
||||
if (output.Length < MdctSize)
|
||||
{
|
||||
throw new ArgumentException("Output must be as long as the MDCT size.", nameof(output));
|
||||
}
|
||||
|
||||
int size = MdctSize;
|
||||
int half = size / 2;
|
||||
double[] dctOut = _scratchMdct;
|
||||
|
||||
Dct4(input, dctOut);
|
||||
|
||||
for (int i = 0; i < half; i++)
|
||||
{
|
||||
output[i] = _imdctWindow[i] * dctOut[i + half] + _imdctPrevious[i];
|
||||
output[i + half] = _imdctWindow[i + half] * -dctOut[size - 1 - i] - _imdctPrevious[i + half];
|
||||
_imdctPrevious[i] = _imdctWindow[size - 1 - i] * -dctOut[half - i - 1];
|
||||
_imdctPrevious[i + half] = _imdctWindow[half - i - 1] * dctOut[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does a Type-4 DCT.
|
||||
/// </summary>
|
||||
/// <param name="input">The input array containing the time or frequency-domain samples</param>
|
||||
/// <param name="output">The output array that will contain the transformed time or frequency-domain samples</param>
|
||||
private void Dct4(double[] input, double[] output)
|
||||
{
|
||||
int[] shuffleTable = ShuffleTables[MdctBits];
|
||||
double[] sinTable = SinTables[MdctBits];
|
||||
double[] cosTable = CosTables[MdctBits];
|
||||
double[] dctTemp = _scratchDct;
|
||||
|
||||
int size = MdctSize;
|
||||
int lastIndex = size - 1;
|
||||
int halfSize = size / 2;
|
||||
|
||||
for (int i = 0; i < halfSize; i++)
|
||||
{
|
||||
int i2 = i * 2;
|
||||
double a = input[i2];
|
||||
double b = input[lastIndex - i2];
|
||||
double sin = sinTable[i];
|
||||
double cos = cosTable[i];
|
||||
dctTemp[i2] = a * cos + b * sin;
|
||||
dctTemp[i2 + 1] = a * sin - b * cos;
|
||||
}
|
||||
int stageCount = MdctBits - 1;
|
||||
|
||||
for (int stage = 0; stage < stageCount; stage++)
|
||||
{
|
||||
int blockCount = 1 << stage;
|
||||
int blockSizeBits = stageCount - stage;
|
||||
int blockHalfSizeBits = blockSizeBits - 1;
|
||||
int blockSize = 1 << blockSizeBits;
|
||||
int blockHalfSize = 1 << blockHalfSizeBits;
|
||||
sinTable = SinTables[blockHalfSizeBits];
|
||||
cosTable = CosTables[blockHalfSizeBits];
|
||||
|
||||
for (int block = 0; block < blockCount; block++)
|
||||
{
|
||||
for (int i = 0; i < blockHalfSize; i++)
|
||||
{
|
||||
int frontPos = (block * blockSize + i) * 2;
|
||||
int backPos = frontPos + blockSize;
|
||||
double a = dctTemp[frontPos] - dctTemp[backPos];
|
||||
double b = dctTemp[frontPos + 1] - dctTemp[backPos + 1];
|
||||
double sin = sinTable[i];
|
||||
double cos = cosTable[i];
|
||||
dctTemp[frontPos] += dctTemp[backPos];
|
||||
dctTemp[frontPos + 1] += dctTemp[backPos + 1];
|
||||
dctTemp[backPos] = a * cos + b * sin;
|
||||
dctTemp[backPos + 1] = a * sin - b * cos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MdctSize; i++)
|
||||
{
|
||||
output[i] = dctTemp[shuffleTable[i]] * Scale;
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GenerateTrigTables(int sizeBits, out double[] sin, out double[] cos)
|
||||
{
|
||||
int size = 1 << sizeBits;
|
||||
sin = new double[size];
|
||||
cos = new double[size];
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
double value = Math.PI * (4 * i + 1) / (4 * size);
|
||||
sin[i] = Math.Sin(value);
|
||||
cos[i] = Math.Cos(value);
|
||||
}
|
||||
}
|
||||
|
||||
internal static int[] GenerateShuffleTable(int sizeBits)
|
||||
{
|
||||
int size = 1 << sizeBits;
|
||||
var table = new int[size];
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
table[i] = Bit.BitReverse32(i ^ (i / 2), sizeBits);
|
||||
}
|
||||
|
||||
return table;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Templates;
|
||||
using Avalonia.Data;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Threading;
|
||||
using System.Collections.Specialized;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed class ConsoleWindow : Window
|
||||
{
|
||||
private readonly AvaloniaList<LogLine> _sourceLines;
|
||||
private readonly AvaloniaList<LogLine> _visibleLines = new();
|
||||
private readonly ListBox _list;
|
||||
private readonly TextBox _searchBox;
|
||||
private readonly CheckBox _autoScrollCheck;
|
||||
|
||||
public ConsoleWindow(
|
||||
AvaloniaList<LogLine> lines,
|
||||
Action clear,
|
||||
bool autoScroll)
|
||||
{
|
||||
var loc = Localization.Instance;
|
||||
|
||||
_sourceLines = lines;
|
||||
Title = loc.Get("Console.WindowTitle");
|
||||
Width = 980;
|
||||
Height = 620;
|
||||
MinWidth = 520;
|
||||
MinHeight = 320;
|
||||
Background = new SolidColorBrush(Color.Parse("#0D1017"));
|
||||
Icon = new WindowIcon(AssetLoader.Open(new Uri("avares://SharpEmu.GUI/Assets/SharpEmu.ico")));
|
||||
|
||||
_searchBox = new TextBox
|
||||
{
|
||||
Watermark = loc.Get("Console.SearchWatermark"),
|
||||
Width = 320,
|
||||
Margin = new Thickness(0, 0, 12, 0),
|
||||
};
|
||||
_autoScrollCheck = new CheckBox
|
||||
{
|
||||
Content = loc.Get("Console.AutoScroll"),
|
||||
IsChecked = autoScroll,
|
||||
FontSize = 12,
|
||||
Margin = new Thickness(0, 0, 12, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
var copyButton = new Button
|
||||
{
|
||||
Classes = { "ghost" },
|
||||
Content = loc.Get("Console.Copy"),
|
||||
Padding = new Thickness(10, 4),
|
||||
Margin = new Thickness(0, 0, 8, 0),
|
||||
};
|
||||
var clearButton = new Button
|
||||
{
|
||||
Classes = { "ghost" },
|
||||
Content = loc.Get("Console.Clear"),
|
||||
Padding = new Thickness(10, 4),
|
||||
};
|
||||
copyButton.Click += async (_, _) => await CopyAsync();
|
||||
clearButton.Click += (_, _) => clear();
|
||||
_searchBox.TextChanged += (_, _) => RefreshVisibleLines();
|
||||
|
||||
_list = new ListBox
|
||||
{
|
||||
Classes = { "console" },
|
||||
ItemsSource = _visibleLines,
|
||||
BorderThickness = new Thickness(1),
|
||||
BorderBrush = new SolidColorBrush(Color.Parse("#232B3A")),
|
||||
ItemTemplate = new FuncDataTemplate<LogLine>((_, _) =>
|
||||
{
|
||||
var text = new TextBlock { TextWrapping = TextWrapping.NoWrap };
|
||||
text.Bind(TextBlock.TextProperty, new Binding(nameof(LogLine.Text)));
|
||||
text.Bind(TextBlock.ForegroundProperty, new Binding(nameof(LogLine.Brush)));
|
||||
return text;
|
||||
}),
|
||||
};
|
||||
|
||||
Content = new Grid
|
||||
{
|
||||
Margin = new Thickness(12),
|
||||
RowDefinitions = new RowDefinitions("Auto,*"),
|
||||
Children =
|
||||
{
|
||||
new Grid
|
||||
{
|
||||
Margin = new Thickness(0, 0, 0, 8),
|
||||
ColumnDefinitions = new ColumnDefinitions("*,Auto,Auto,Auto,Auto"),
|
||||
Children =
|
||||
{
|
||||
new TextBlock
|
||||
{
|
||||
Classes = { "sectionTitle" },
|
||||
Text = loc.Get("Console.Title"),
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
},
|
||||
_searchBox.WithGridColumn(1),
|
||||
_autoScrollCheck.WithGridColumn(2),
|
||||
copyButton.WithGridColumn(3),
|
||||
clearButton.WithGridColumn(4),
|
||||
},
|
||||
},
|
||||
_list.WithGridRow(1),
|
||||
},
|
||||
};
|
||||
|
||||
lines.CollectionChanged += OnLinesChanged;
|
||||
Closed += (_, _) => lines.CollectionChanged -= OnLinesChanged;
|
||||
RefreshVisibleLines();
|
||||
}
|
||||
|
||||
private void OnLinesChanged(object? sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
RefreshVisibleLines();
|
||||
if (_autoScrollCheck.IsChecked == true)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => (_list.Scroll as ScrollViewer)?.ScrollToEnd());
|
||||
}
|
||||
}
|
||||
|
||||
private void RefreshVisibleLines()
|
||||
{
|
||||
var query = _searchBox.Text ?? string.Empty;
|
||||
_visibleLines.Clear();
|
||||
_visibleLines.AddRange(string.IsNullOrWhiteSpace(query)
|
||||
? _sourceLines
|
||||
: _sourceLines.Where(line => line.Text.Contains(query, StringComparison.OrdinalIgnoreCase)));
|
||||
}
|
||||
|
||||
private async Task CopyAsync()
|
||||
{
|
||||
if (_visibleLines.Count == 0 || Clipboard is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await Clipboard.SetTextAsync(string.Join(Environment.NewLine, _visibleLines.Select(line => line.Text)));
|
||||
}
|
||||
}
|
||||
|
||||
file static class GridExtensions
|
||||
{
|
||||
public static T WithGridColumn<T>(this T control, int column) where T : Control
|
||||
{
|
||||
Grid.SetColumn(control, column);
|
||||
return control;
|
||||
}
|
||||
|
||||
public static T WithGridRow<T>(this T control, int row) where T : Control
|
||||
{
|
||||
Grid.SetRow(control, row);
|
||||
return control;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,252 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.IO.Pipes;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Minimal Discord Rich Presence client. Speaks Discord's local IPC
|
||||
/// protocol (framed JSON over the discord-ipc-N named pipe) directly, so no
|
||||
/// external dependency is needed. All failures are silent: no Discord, no
|
||||
/// presence, no impact on the launcher.
|
||||
/// </summary>
|
||||
public sealed class DiscordRichPresence : IDisposable
|
||||
{
|
||||
private const int OpHandshake = 0;
|
||||
private const int OpFrame = 1;
|
||||
private const int MaxFrameBytes = 64 * 1024;
|
||||
|
||||
private static readonly JsonSerializerOptions JsonOptions = new()
|
||||
{
|
||||
DefaultIgnoreCondition = System.Text.Json.Serialization.JsonIgnoreCondition.WhenWritingNull,
|
||||
};
|
||||
|
||||
private readonly object _gate = new();
|
||||
private readonly string _clientId;
|
||||
private readonly AutoResetEvent _signal = new(false);
|
||||
private readonly Thread _worker;
|
||||
|
||||
private NamedPipeClientStream? _pipe;
|
||||
private PresenceState? _desired;
|
||||
private PresenceState? _sent;
|
||||
private volatile bool _disposed;
|
||||
|
||||
private sealed record PresenceState(string Details, string? State, long? StartUnixSeconds);
|
||||
|
||||
public DiscordRichPresence(string clientId)
|
||||
{
|
||||
_clientId = clientId;
|
||||
_worker = new Thread(WorkerLoop)
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = "DiscordRichPresence",
|
||||
};
|
||||
_worker.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Requests the given presence; the worker applies it asynchronously and
|
||||
/// retries (with reconnection) until it is delivered or replaced.
|
||||
/// </summary>
|
||||
public void SetPresence(string details, string? state = null, long? startUnixSeconds = null)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
_desired = new PresenceState(details, state, startUnixSeconds);
|
||||
}
|
||||
|
||||
Trace($"queued details=\"{details}\" state=\"{state}\"");
|
||||
_signal.Set();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_disposed = true;
|
||||
_signal.Set();
|
||||
ClosePipe();
|
||||
}
|
||||
|
||||
private void WorkerLoop()
|
||||
{
|
||||
while (!_disposed)
|
||||
{
|
||||
// Woken immediately on presence changes; the periodic tick
|
||||
// retries after connection failures (e.g. Discord starts later).
|
||||
_signal.WaitOne(TimeSpan.FromSeconds(15));
|
||||
if (_disposed || _clientId.Length == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PresenceState? desired;
|
||||
lock (_gate)
|
||||
{
|
||||
desired = _desired;
|
||||
}
|
||||
|
||||
if (desired is null || desired == _sent)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
EnsureConnected();
|
||||
SendActivity(desired);
|
||||
_sent = desired;
|
||||
Trace($"sent details=\"{desired.Details}\" state=\"{desired.State}\"");
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
// Connection died (or never existed); reconnect on a later tick.
|
||||
Trace($"send failed: {exception.Message}");
|
||||
ClosePipe();
|
||||
_sent = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureConnected()
|
||||
{
|
||||
if (_pipe is { IsConnected: true })
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ClosePipe();
|
||||
Exception? lastError = null;
|
||||
for (var index = 0; index < 10; index++)
|
||||
{
|
||||
var pipe = new NamedPipeClientStream(
|
||||
".",
|
||||
$"discord-ipc-{index}",
|
||||
PipeDirection.InOut,
|
||||
PipeOptions.Asynchronous);
|
||||
try
|
||||
{
|
||||
pipe.Connect(500);
|
||||
_pipe = pipe;
|
||||
WriteFrame(OpHandshake, JsonSerializer.Serialize(new
|
||||
{
|
||||
v = 1,
|
||||
client_id = _clientId,
|
||||
}));
|
||||
|
||||
// Discord replies with a READY (or error) frame; consume it
|
||||
// so the pipe buffer stays drained.
|
||||
_ = ReadFrame();
|
||||
return;
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
lastError = exception;
|
||||
pipe.Dispose();
|
||||
_pipe = null;
|
||||
}
|
||||
}
|
||||
|
||||
throw lastError ?? new IOException("Discord IPC pipe not found.");
|
||||
}
|
||||
|
||||
private void SendActivity(PresenceState presence)
|
||||
{
|
||||
var payload = new Dictionary<string, object?>
|
||||
{
|
||||
["cmd"] = "SET_ACTIVITY",
|
||||
["nonce"] = Guid.NewGuid().ToString(),
|
||||
["args"] = new Dictionary<string, object?>
|
||||
{
|
||||
["pid"] = Environment.ProcessId,
|
||||
["activity"] = new Dictionary<string, object?>
|
||||
{
|
||||
["details"] = presence.Details,
|
||||
["state"] = presence.State,
|
||||
["timestamps"] = presence.StartUnixSeconds is { } start
|
||||
? new Dictionary<string, object?> { ["start"] = start }
|
||||
: null,
|
||||
["assets"] = new Dictionary<string, object?>
|
||||
{
|
||||
["large_image"] = "logo",
|
||||
["large_text"] = "SharpEmu",
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
WriteFrame(OpFrame, JsonSerializer.Serialize(payload, JsonOptions));
|
||||
|
||||
// Consume Discord's acknowledgement to keep the pipe drained.
|
||||
_ = ReadFrame();
|
||||
}
|
||||
|
||||
private void WriteFrame(int opcode, string json)
|
||||
{
|
||||
var pipe = _pipe ?? throw new IOException("Discord IPC pipe is not connected.");
|
||||
var payload = Encoding.UTF8.GetBytes(json);
|
||||
var frame = new byte[8 + payload.Length];
|
||||
BitConverter.TryWriteBytes(frame.AsSpan(0, 4), opcode);
|
||||
BitConverter.TryWriteBytes(frame.AsSpan(4, 4), payload.Length);
|
||||
payload.CopyTo(frame, 8);
|
||||
pipe.Write(frame, 0, frame.Length);
|
||||
pipe.Flush();
|
||||
}
|
||||
|
||||
private string ReadFrame()
|
||||
{
|
||||
var pipe = _pipe ?? throw new IOException("Discord IPC pipe is not connected.");
|
||||
var header = ReadExactly(pipe, 8);
|
||||
var length = BitConverter.ToInt32(header, 4);
|
||||
if (length is < 0 or > MaxFrameBytes)
|
||||
{
|
||||
throw new IOException($"Discord IPC frame length {length} is out of range.");
|
||||
}
|
||||
|
||||
return Encoding.UTF8.GetString(ReadExactly(pipe, length));
|
||||
}
|
||||
|
||||
private static byte[] ReadExactly(NamedPipeClientStream pipe, int count)
|
||||
{
|
||||
var buffer = new byte[count];
|
||||
var read = 0;
|
||||
while (read < count)
|
||||
{
|
||||
var chunk = pipe.Read(buffer, read, count - read);
|
||||
if (chunk <= 0)
|
||||
{
|
||||
throw new IOException("Discord IPC pipe closed.");
|
||||
}
|
||||
|
||||
read += chunk;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private static void Trace(string message)
|
||||
{
|
||||
if (string.Equals(
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_LOG_DISCORD"),
|
||||
"1",
|
||||
StringComparison.Ordinal))
|
||||
{
|
||||
Console.Error.WriteLine($"[DISCORD] {message}");
|
||||
}
|
||||
}
|
||||
|
||||
private void ClosePipe()
|
||||
{
|
||||
var pipe = _pipe;
|
||||
_pipe = null;
|
||||
try
|
||||
{
|
||||
pipe?.Dispose();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Best effort; the pipe may already be broken.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,637 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Launches the SharpEmu CLI as a child process with the same CET/CFG mitigation
|
||||
/// opt-outs the CLI would apply to its own relaunched child, while capturing
|
||||
/// stdout/stderr through pipes. The CLI's internal relaunch is suppressed via
|
||||
/// SHARPEMU_DISABLE_MITIGATION_RELAUNCH so output is not lost to a detached
|
||||
/// console. A kill-on-close job object ties the emulator's lifetime to the GUI.
|
||||
/// </summary>
|
||||
internal sealed class EmulatorProcess : IDisposable
|
||||
{
|
||||
private const uint EXTENDED_STARTUPINFO_PRESENT = 0x00080000;
|
||||
private const uint CREATE_NO_WINDOW = 0x08000000;
|
||||
private const int STARTF_USESTDHANDLES = 0x00000100;
|
||||
private const uint HANDLE_FLAG_INHERIT = 0x00000001;
|
||||
private const uint INFINITE = 0xFFFFFFFF;
|
||||
private const int PROC_THREAD_ATTRIBUTE_MITIGATION_POLICY = 0x00020007;
|
||||
private const uint JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000;
|
||||
private const int JobObjectExtendedLimitInformation = 9;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF = 0x00000002UL << 28;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF = 0x00000002UL << 32;
|
||||
private const ulong PROCESS_CREATION_MITIGATION_POLICY2_XTENDED_CONTROL_FLOW_GUARD_ALWAYS_OFF = 0x00000002UL << 40;
|
||||
|
||||
private readonly object _sync = new();
|
||||
private nint _processHandle;
|
||||
private nint _jobHandle;
|
||||
private Process? _fallbackProcess;
|
||||
private bool _running;
|
||||
private bool _disposed;
|
||||
|
||||
public event Action<string, bool>? OutputReceived;
|
||||
|
||||
public event Action<int>? Exited;
|
||||
|
||||
public bool IsRunning
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
return _running;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Start(string exePath, IReadOnlyList<string> arguments, string? workingDirectory)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
if (_running)
|
||||
{
|
||||
throw new InvalidOperationException("The emulator process is already running.");
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
StartWindows(exePath, arguments, workingDirectory);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartFallback(exePath, arguments, workingDirectory);
|
||||
}
|
||||
|
||||
_running = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Prefer terminating the job: it kills the whole tree, including
|
||||
// any children the emulator spawned, even when the main process
|
||||
// is wedged in a GPU driver call.
|
||||
if (_jobHandle != 0)
|
||||
{
|
||||
_ = TerminateJobObject(_jobHandle, 1);
|
||||
}
|
||||
|
||||
if (_processHandle != 0)
|
||||
{
|
||||
_ = TerminateProcess(_processHandle, 1);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_fallbackProcess?.Kill(entireProcessTree: true);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
// Already exited.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
}
|
||||
|
||||
Stop();
|
||||
}
|
||||
|
||||
private void StartWindows(string exePath, IReadOnlyList<string> arguments, string? workingDirectory)
|
||||
{
|
||||
// The CLI would otherwise relaunch itself into a mitigated child whose
|
||||
// console output cannot flow through our pipes.
|
||||
Environment.SetEnvironmentVariable("SHARPEMU_DISABLE_MITIGATION_RELAUNCH", "1");
|
||||
|
||||
var securityAttributes = new SECURITY_ATTRIBUTES
|
||||
{
|
||||
nLength = Marshal.SizeOf<SECURITY_ATTRIBUTES>(),
|
||||
bInheritHandle = 1,
|
||||
};
|
||||
|
||||
if (!CreatePipe(out var stdoutRead, out var stdoutWrite, ref securityAttributes, 0) ||
|
||||
!CreatePipe(out var stderrRead, out var stderrWrite, ref securityAttributes, 0))
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to create output pipes.");
|
||||
}
|
||||
|
||||
_ = SetHandleInformation(stdoutRead, HANDLE_FLAG_INHERIT, 0);
|
||||
_ = SetHandleInformation(stderrRead, HANDLE_FLAG_INHERIT, 0);
|
||||
|
||||
var startupInfoEx = new STARTUPINFOEX();
|
||||
startupInfoEx.StartupInfo.cb = Marshal.SizeOf<STARTUPINFOEX>();
|
||||
startupInfoEx.StartupInfo.dwFlags = STARTF_USESTDHANDLES;
|
||||
startupInfoEx.StartupInfo.hStdOutput = stdoutWrite;
|
||||
startupInfoEx.StartupInfo.hStdError = stderrWrite;
|
||||
|
||||
nint attributeList = 0;
|
||||
nint mitigationPolicies = 0;
|
||||
try
|
||||
{
|
||||
nuint attributeListSize = 0;
|
||||
_ = InitializeProcThreadAttributeList(0, 1, 0, ref attributeListSize);
|
||||
attributeList = Marshal.AllocHGlobal((nint)attributeListSize);
|
||||
if (!InitializeProcThreadAttributeList(attributeList, 1, 0, ref attributeListSize))
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to initialize the process attribute list.");
|
||||
}
|
||||
|
||||
startupInfoEx.lpAttributeList = attributeList;
|
||||
|
||||
var policy1 = PROCESS_CREATION_MITIGATION_POLICY_CONTROL_FLOW_GUARD_ALWAYS_OFF;
|
||||
var policy2 =
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_CET_USER_SHADOW_STACKS_ALWAYS_OFF |
|
||||
PROCESS_CREATION_MITIGATION_POLICY2_USER_CET_SET_CONTEXT_IP_VALIDATION_ALWAYS_OFF;
|
||||
|
||||
mitigationPolicies = Marshal.AllocHGlobal(sizeof(ulong) * 2);
|
||||
Marshal.WriteInt64(mitigationPolicies, unchecked((long)policy1));
|
||||
Marshal.WriteInt64(nint.Add(mitigationPolicies, sizeof(long)), unchecked((long)policy2));
|
||||
|
||||
if (!UpdateProcThreadAttribute(
|
||||
attributeList,
|
||||
0,
|
||||
PROC_THREAD_ATTRIBUTE_MITIGATION_POLICY,
|
||||
mitigationPolicies,
|
||||
(nuint)(sizeof(ulong) * 2),
|
||||
0,
|
||||
0))
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to apply the mitigation policy.");
|
||||
}
|
||||
|
||||
var currentDirectory = workingDirectory ?? Environment.CurrentDirectory;
|
||||
var created = CreateProcessW(
|
||||
exePath,
|
||||
new StringBuilder(BuildCommandLine(exePath, arguments)),
|
||||
0,
|
||||
0,
|
||||
true,
|
||||
EXTENDED_STARTUPINFO_PRESENT | CREATE_NO_WINDOW,
|
||||
0,
|
||||
currentDirectory,
|
||||
ref startupInfoEx,
|
||||
out var processInfo);
|
||||
|
||||
if (!created)
|
||||
{
|
||||
var error = Marshal.GetLastWin32Error();
|
||||
throw new Win32Exception(error, $"Failed to start '{exePath}' with CET/CFG mitigation disabled (Win32 error {error}: {new Win32Exception(error).Message}).");
|
||||
}
|
||||
|
||||
CloseHandle(processInfo.hThread);
|
||||
_processHandle = processInfo.hProcess;
|
||||
|
||||
_jobHandle = CreateJobObjectW(0, null);
|
||||
if (_jobHandle != 0 &&
|
||||
(!TryEnableKillOnJobClose(_jobHandle) || !AssignProcessToJobObject(_jobHandle, processInfo.hProcess)))
|
||||
{
|
||||
CloseHandle(_jobHandle);
|
||||
_jobHandle = 0;
|
||||
}
|
||||
|
||||
StartReaderThread(stdoutRead, isError: false);
|
||||
StartReaderThread(stderrRead, isError: true);
|
||||
StartExitWatcherThread();
|
||||
}
|
||||
catch
|
||||
{
|
||||
CloseHandle(stdoutRead);
|
||||
CloseHandle(stderrRead);
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// The child owns duplicated pipe write ends; closing ours lets the
|
||||
// readers observe EOF when the child exits.
|
||||
CloseHandle(stdoutWrite);
|
||||
CloseHandle(stderrWrite);
|
||||
|
||||
if (attributeList != 0)
|
||||
{
|
||||
DeleteProcThreadAttributeList(attributeList);
|
||||
Marshal.FreeHGlobal(attributeList);
|
||||
}
|
||||
|
||||
if (mitigationPolicies != 0)
|
||||
{
|
||||
Marshal.FreeHGlobal(mitigationPolicies);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void StartFallback(string exePath, IReadOnlyList<string> arguments, string? workingDirectory)
|
||||
{
|
||||
var startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = exePath,
|
||||
WorkingDirectory = workingDirectory ?? Environment.CurrentDirectory,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
};
|
||||
foreach (var argument in arguments)
|
||||
{
|
||||
startInfo.ArgumentList.Add(argument);
|
||||
}
|
||||
|
||||
var process = new Process { StartInfo = startInfo, EnableRaisingEvents = true };
|
||||
process.OutputDataReceived += (_, e) =>
|
||||
{
|
||||
if (e.Data is not null)
|
||||
{
|
||||
OutputReceived?.Invoke(e.Data, false);
|
||||
}
|
||||
};
|
||||
process.ErrorDataReceived += (_, e) =>
|
||||
{
|
||||
if (e.Data is not null)
|
||||
{
|
||||
OutputReceived?.Invoke(e.Data, true);
|
||||
}
|
||||
};
|
||||
process.Exited += (_, _) =>
|
||||
{
|
||||
int exitCode;
|
||||
try
|
||||
{
|
||||
exitCode = process.ExitCode;
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
exitCode = -1;
|
||||
}
|
||||
|
||||
OnExited(exitCode);
|
||||
};
|
||||
|
||||
process.Start();
|
||||
process.BeginOutputReadLine();
|
||||
process.BeginErrorReadLine();
|
||||
_fallbackProcess = process;
|
||||
}
|
||||
|
||||
private void StartReaderThread(nint readHandle, bool isError)
|
||||
{
|
||||
var thread = new Thread(() =>
|
||||
{
|
||||
using var stream = new FileStream(new SafeFileHandle(readHandle, ownsHandle: true), FileAccess.Read);
|
||||
using var reader = new StreamReader(stream, Encoding.UTF8);
|
||||
try
|
||||
{
|
||||
while (reader.ReadLine() is { } line)
|
||||
{
|
||||
OutputReceived?.Invoke(line, isError);
|
||||
}
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
// Pipe broken on process teardown.
|
||||
}
|
||||
})
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = isError ? "SharpEmu stderr reader" : "SharpEmu stdout reader",
|
||||
};
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
private void StartExitWatcherThread()
|
||||
{
|
||||
var processHandle = _processHandle;
|
||||
var thread = new Thread(() =>
|
||||
{
|
||||
_ = WaitForSingleObject(processHandle, INFINITE);
|
||||
var exitCode = GetExitCodeProcess(processHandle, out var rawExitCode)
|
||||
? unchecked((int)rawExitCode)
|
||||
: -1;
|
||||
OnExited(exitCode);
|
||||
})
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = "SharpEmu exit watcher",
|
||||
};
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
private void OnExited(int exitCode)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_running = false;
|
||||
if (_processHandle != 0)
|
||||
{
|
||||
CloseHandle(_processHandle);
|
||||
_processHandle = 0;
|
||||
}
|
||||
|
||||
if (_jobHandle != 0)
|
||||
{
|
||||
CloseHandle(_jobHandle);
|
||||
_jobHandle = 0;
|
||||
}
|
||||
|
||||
_fallbackProcess?.Dispose();
|
||||
_fallbackProcess = null;
|
||||
}
|
||||
|
||||
Exited?.Invoke(exitCode);
|
||||
}
|
||||
|
||||
private static bool TryEnableKillOnJobClose(nint jobHandle)
|
||||
{
|
||||
var extendedLimitInfo = new JOBOBJECT_EXTENDED_LIMIT_INFORMATION
|
||||
{
|
||||
BasicLimitInformation = new JOBOBJECT_BASIC_LIMIT_INFORMATION
|
||||
{
|
||||
LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE,
|
||||
},
|
||||
};
|
||||
|
||||
var size = Marshal.SizeOf<JOBOBJECT_EXTENDED_LIMIT_INFORMATION>();
|
||||
var memory = Marshal.AllocHGlobal(size);
|
||||
try
|
||||
{
|
||||
Marshal.StructureToPtr(extendedLimitInfo, memory, false);
|
||||
return SetInformationJobObject(
|
||||
jobHandle,
|
||||
JobObjectExtendedLimitInformation,
|
||||
memory,
|
||||
unchecked((uint)size));
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(memory);
|
||||
}
|
||||
}
|
||||
|
||||
private static string BuildCommandLine(string processPath, IReadOnlyList<string> args)
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
builder.Append(QuoteArgument(processPath));
|
||||
for (var i = 0; i < args.Count; i++)
|
||||
{
|
||||
builder.Append(' ');
|
||||
builder.Append(QuoteArgument(args[i]));
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
private static string QuoteArgument(string argument)
|
||||
{
|
||||
if (argument.Length == 0)
|
||||
{
|
||||
return "\"\"";
|
||||
}
|
||||
|
||||
var needsQuotes = false;
|
||||
foreach (var c in argument)
|
||||
{
|
||||
if (char.IsWhiteSpace(c) || c == '"')
|
||||
{
|
||||
needsQuotes = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!needsQuotes)
|
||||
{
|
||||
return argument;
|
||||
}
|
||||
|
||||
var builder = new StringBuilder(argument.Length + 2);
|
||||
builder.Append('"');
|
||||
|
||||
var backslashCount = 0;
|
||||
foreach (var c in argument)
|
||||
{
|
||||
if (c == '\\')
|
||||
{
|
||||
backslashCount++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (c == '"')
|
||||
{
|
||||
builder.Append('\\', (backslashCount * 2) + 1);
|
||||
builder.Append('"');
|
||||
backslashCount = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (backslashCount > 0)
|
||||
{
|
||||
builder.Append('\\', backslashCount);
|
||||
backslashCount = 0;
|
||||
}
|
||||
|
||||
builder.Append(c);
|
||||
}
|
||||
|
||||
if (backslashCount > 0)
|
||||
{
|
||||
builder.Append('\\', backslashCount * 2);
|
||||
}
|
||||
|
||||
builder.Append('"');
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct SECURITY_ATTRIBUTES
|
||||
{
|
||||
public int nLength;
|
||||
public nint lpSecurityDescriptor;
|
||||
public int bInheritHandle;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct STARTUPINFO
|
||||
{
|
||||
public int cb;
|
||||
public nint lpReserved;
|
||||
public nint lpDesktop;
|
||||
public nint lpTitle;
|
||||
public int dwX;
|
||||
public int dwY;
|
||||
public int dwXSize;
|
||||
public int dwYSize;
|
||||
public int dwXCountChars;
|
||||
public int dwYCountChars;
|
||||
public int dwFillAttribute;
|
||||
public int dwFlags;
|
||||
public short wShowWindow;
|
||||
public short cbReserved2;
|
||||
public nint lpReserved2;
|
||||
public nint hStdInput;
|
||||
public nint hStdOutput;
|
||||
public nint hStdError;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct STARTUPINFOEX
|
||||
{
|
||||
public STARTUPINFO StartupInfo;
|
||||
public nint lpAttributeList;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct PROCESS_INFORMATION
|
||||
{
|
||||
public nint hProcess;
|
||||
public nint hThread;
|
||||
public int dwProcessId;
|
||||
public int dwThreadId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct JOBOBJECT_BASIC_LIMIT_INFORMATION
|
||||
{
|
||||
public long PerProcessUserTimeLimit;
|
||||
public long PerJobUserTimeLimit;
|
||||
public uint LimitFlags;
|
||||
public nuint MinimumWorkingSetSize;
|
||||
public nuint MaximumWorkingSetSize;
|
||||
public uint ActiveProcessLimit;
|
||||
public nint Affinity;
|
||||
public uint PriorityClass;
|
||||
public uint SchedulingClass;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct IO_COUNTERS
|
||||
{
|
||||
public ulong ReadOperationCount;
|
||||
public ulong WriteOperationCount;
|
||||
public ulong OtherOperationCount;
|
||||
public ulong ReadTransferCount;
|
||||
public ulong WriteTransferCount;
|
||||
public ulong OtherTransferCount;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION
|
||||
{
|
||||
public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
|
||||
public IO_COUNTERS IoInfo;
|
||||
public nuint ProcessMemoryLimit;
|
||||
public nuint JobMemoryLimit;
|
||||
public nuint PeakProcessMemoryUsed;
|
||||
public nuint PeakJobMemoryUsed;
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CreatePipe(
|
||||
out nint hReadPipe,
|
||||
out nint hWritePipe,
|
||||
ref SECURITY_ATTRIBUTES lpPipeAttributes,
|
||||
uint nSize);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetHandleInformation(nint hObject, uint dwMask, uint dwFlags);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool InitializeProcThreadAttributeList(
|
||||
nint lpAttributeList,
|
||||
int dwAttributeCount,
|
||||
int dwFlags,
|
||||
ref nuint lpSize);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool UpdateProcThreadAttribute(
|
||||
nint lpAttributeList,
|
||||
uint dwFlags,
|
||||
nint attribute,
|
||||
nint lpValue,
|
||||
nuint cbSize,
|
||||
nint lpPreviousValue,
|
||||
nint lpReturnSize);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern void DeleteProcThreadAttributeList(nint lpAttributeList);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateJobObjectW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern nint CreateJobObjectW(nint lpJobAttributes, string? lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool SetInformationJobObject(
|
||||
nint hJob,
|
||||
int jobObjectInfoClass,
|
||||
nint lpJobObjectInfo,
|
||||
uint cbJobObjectInfoLength);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool AssignProcessToJobObject(nint hJob, nint hProcess);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateProcessW", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CreateProcessW(
|
||||
string applicationName,
|
||||
StringBuilder commandLine,
|
||||
nint processAttributes,
|
||||
nint threadAttributes,
|
||||
[MarshalAs(UnmanagedType.Bool)] bool inheritHandles,
|
||||
uint creationFlags,
|
||||
nint environment,
|
||||
string currentDirectory,
|
||||
ref STARTUPINFOEX startupInfo,
|
||||
out PROCESS_INFORMATION processInformation);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern uint WaitForSingleObject(nint handle, uint milliseconds);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool GetExitCodeProcess(nint process, out uint exitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool TerminateProcess(nint process, uint exitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool TerminateJobObject(nint job, uint exitCode);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool CloseHandle(nint handle);
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.ComponentModel;
|
||||
using Avalonia;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Media.Imaging;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed class GameEntry : INotifyPropertyChanged
|
||||
{
|
||||
// Placeholder gradients for games without cover art, picked
|
||||
// deterministically from the game name so a game keeps its color.
|
||||
private static readonly (Color Start, Color End)[] PlaceholderPalette =
|
||||
{
|
||||
(Color.Parse("#5B4B8A"), Color.Parse("#2C2A4A")),
|
||||
(Color.Parse("#1F6E8C"), Color.Parse("#173B45")),
|
||||
(Color.Parse("#7A4069"), Color.Parse("#3B1C32")),
|
||||
(Color.Parse("#2D6A4F"), Color.Parse("#1B3A2B")),
|
||||
(Color.Parse("#8C5425"), Color.Parse("#4A2B12")),
|
||||
(Color.Parse("#4F6D9E"), Color.Parse("#263349")),
|
||||
(Color.Parse("#8A4B4B"), Color.Parse("#3F2222")),
|
||||
(Color.Parse("#3E7C7B"), Color.Parse("#1E3D3C")),
|
||||
};
|
||||
|
||||
private Bitmap? _cover;
|
||||
private IBrush? _placeholderBrush;
|
||||
private long _sizeBytes;
|
||||
|
||||
public GameEntry(
|
||||
string name, string? titleId, string? version, string path, long sizeBytes,
|
||||
string? coverPath, string? backgroundPath)
|
||||
{
|
||||
Name = name;
|
||||
TitleId = titleId;
|
||||
Version = version;
|
||||
Path = path;
|
||||
_sizeBytes = sizeBytes;
|
||||
CoverPath = coverPath;
|
||||
BackgroundPath = backgroundPath;
|
||||
Initials = ComputeInitials(name);
|
||||
}
|
||||
|
||||
public event PropertyChangedEventHandler? PropertyChanged;
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public string? TitleId { get; }
|
||||
|
||||
/// <summary>Content version from sce_sys/param.json, e.g. "01.000.000".</summary>
|
||||
public string? Version { get; }
|
||||
|
||||
public string Path { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Total size of the game. Initially the eboot's own size from the scan;
|
||||
/// replaced with the full install folder size once computed in the
|
||||
/// background.
|
||||
/// </summary>
|
||||
public long SizeBytes
|
||||
{
|
||||
get => _sizeBytes;
|
||||
set
|
||||
{
|
||||
if (_sizeBytes == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_sizeBytes = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(SizeBytes)));
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(SizeText)));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Path to the cover art image shipped with the game, if found.</summary>
|
||||
public string? CoverPath { get; }
|
||||
|
||||
/// <summary>Path to the key art (pic0/pic1) shipped with the game, if found.</summary>
|
||||
public string? BackgroundPath { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Decoded key art used as the window backdrop while this game is
|
||||
/// selected. Loaded on demand and cached; not exposed via binding.
|
||||
/// </summary>
|
||||
public Bitmap? Background { get; set; }
|
||||
|
||||
public string Initials { get; }
|
||||
|
||||
// Built lazily: brushes are AvaloniaObjects that must be created on the
|
||||
// UI thread, while GameEntry itself is constructed on the scan thread.
|
||||
public IBrush PlaceholderBrush => _placeholderBrush ??= BuildPlaceholderBrush(Name);
|
||||
|
||||
/// <summary>Decoded cover art; loaded asynchronously after the library scan.</summary>
|
||||
public Bitmap? Cover
|
||||
{
|
||||
get => _cover;
|
||||
set
|
||||
{
|
||||
if (ReferenceEquals(_cover, value))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cover = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Cover)));
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(HasCover)));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCover => _cover is not null;
|
||||
|
||||
public bool HasTitleId => TitleId is not null;
|
||||
|
||||
/// <summary>Badge text shown in the launch bar, e.g. "v01.000.000".</summary>
|
||||
public string? VersionText => Version is null ? null : $"v{Version}";
|
||||
|
||||
public bool HasVersion => Version is not null;
|
||||
|
||||
/// <summary>Formatted install size badge shown in the launch bar.</summary>
|
||||
public string SizeText => FormatSize(SizeBytes);
|
||||
|
||||
private static string ComputeInitials(string name)
|
||||
{
|
||||
var initials = name
|
||||
.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries)
|
||||
.Where(word => char.IsLetterOrDigit(word[0]))
|
||||
.Select(word => char.ToUpperInvariant(word[0]))
|
||||
.Take(2)
|
||||
.ToArray();
|
||||
|
||||
return initials.Length > 0 ? new string(initials) : "?";
|
||||
}
|
||||
|
||||
private static IBrush BuildPlaceholderBrush(string name)
|
||||
{
|
||||
var hash = 0;
|
||||
foreach (var ch in name)
|
||||
{
|
||||
hash = unchecked(hash * 31 + ch);
|
||||
}
|
||||
|
||||
var (start, end) = PlaceholderPalette[(int)((uint)hash % PlaceholderPalette.Length)];
|
||||
return new LinearGradientBrush
|
||||
{
|
||||
StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
|
||||
EndPoint = new RelativePoint(1, 1, RelativeUnit.Relative),
|
||||
GradientStops =
|
||||
{
|
||||
new GradientStop(start, 0),
|
||||
new GradientStop(end, 1),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private static string FormatSize(long bytes)
|
||||
{
|
||||
return bytes switch
|
||||
{
|
||||
>= 1L << 30 => $"{bytes / (double)(1L << 30):0.0} GiB",
|
||||
>= 1L << 20 => $"{bytes / (double)(1L << 20):0.0} MiB",
|
||||
>= 1L << 10 => $"{bytes / (double)(1L << 10):0.0} KiB",
|
||||
_ => $"{bytes} B",
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Entry point for the desktop frontend, hosted by the SharpEmu executable
|
||||
/// when it is started without command-line arguments.
|
||||
/// </summary>
|
||||
public static class GuiLauncher
|
||||
{
|
||||
public static int Run()
|
||||
{
|
||||
try
|
||||
{
|
||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(Array.Empty<string>());
|
||||
return 0;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
WriteCrashLog(ex);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public static AppBuilder BuildAvaloniaApp()
|
||||
=> AppBuilder.Configure<App>()
|
||||
.UsePlatformDetect()
|
||||
.WithInterFont()
|
||||
.LogToTrace();
|
||||
|
||||
private static void WriteCrashLog(Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
File.AppendAllText(
|
||||
Path.Combine(AppContext.BaseDirectory, "gui-crash.log"),
|
||||
$"[{DateTime.Now:yyyy-MM-dd HH:mm:ss}] {ex}{Environment.NewLine}{Environment.NewLine}");
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Crash logging is best-effort.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed class GuiSettings
|
||||
{
|
||||
private static readonly JsonSerializerOptions SerializerOptions = new()
|
||||
{
|
||||
WriteIndented = true,
|
||||
};
|
||||
|
||||
public List<string> GameFolders { get; set; } = new();
|
||||
|
||||
/// <summary>Eboot paths hidden from the library via "Remove from library".</summary>
|
||||
public List<string> ExcludedGames { get; set; } = new();
|
||||
|
||||
public string LogLevel { get; set; } = "Info";
|
||||
|
||||
public int ImportTraceLimit { get; set; }
|
||||
|
||||
public bool StrictDynlibResolution { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Mirror emulator output to user/logs/<titleId>-<timestamp>.log, if <see cref="LogFilePath"/> is null.
|
||||
/// </summary>
|
||||
public bool LogToFile { get; set; }
|
||||
|
||||
/// <summary>If <see cref="LogToFile"/> is true it logs to this file path.</summary>
|
||||
public string? LogFilePath { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If <see cref="OverrideLogFile"/> is false it appends <titleId>-<timestamp> to the filename specified by
|
||||
/// <see cref="LogFilePath"/>. Otherwise it uses the exact filename from <see cref="LogFilePath"/>
|
||||
/// </summary>
|
||||
public bool OverrideLogFile { get; set; }
|
||||
|
||||
/// <summary>Loop the selected game's sce_sys/snd0.at9 preview music.</summary>
|
||||
public bool PlayTitleMusic { get; set; } = true;
|
||||
|
||||
public string? EmulatorPath { get; set; }
|
||||
|
||||
/// <summary>UI language, matching a file code under Languages/ (e.g. "en", "tr").</summary>
|
||||
public string Language { get; set; } = "en";
|
||||
|
||||
/// <summary>Publish launcher/game status to Discord Rich Presence.</summary>
|
||||
public bool DiscordRichPresence { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Discord application ID used for Rich Presence; the default is the
|
||||
/// SharpEmu application. Override to rebrand what Discord shows as
|
||||
/// "Playing …" (register at discord.com/developers/applications).
|
||||
/// </summary>
|
||||
public string DiscordClientId { get; set; } = "1525606762248540221";
|
||||
|
||||
// The emulator is portable and keeps its data next to the executable;
|
||||
// the GUI follows the same convention.
|
||||
public static string SettingsPath => Path.Combine(AppContext.BaseDirectory, "gui-settings.json");
|
||||
|
||||
public static GuiSettings Load()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(SettingsPath))
|
||||
{
|
||||
var json = File.ReadAllText(SettingsPath);
|
||||
return JsonSerializer.Deserialize<GuiSettings>(json, SerializerOptions) ?? new GuiSettings();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Corrupt or unreadable settings fall back to defaults.
|
||||
}
|
||||
|
||||
return new GuiSettings();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(SettingsPath);
|
||||
if (!string.IsNullOrEmpty(directory))
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
File.WriteAllText(SettingsPath, JsonSerializer.Serialize(this, SerializerOptions));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Settings persistence is best-effort.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "العربية",
|
||||
|
||||
"Page.Library": "المكتبة",
|
||||
"Page.Options": "الخيارات",
|
||||
"Page.GameCount.One": "لعبة واحدة",
|
||||
"Page.GameCount.Other": "{0} لعبة",
|
||||
|
||||
"Library.SearchWatermark": "ابحث في المكتبة...",
|
||||
"Library.AddFolder": "+ إضافة مجلد",
|
||||
"Library.Rescan": "⟳ إعادة الفحص",
|
||||
"Library.OpenFile": "فتح ملف...",
|
||||
|
||||
"Library.Context.Launch": "تشغيل",
|
||||
"Library.Context.OpenFolder": "فتح مجلد اللعبة",
|
||||
"Library.Context.CopyPath": "نسخ المسار",
|
||||
"Library.Context.CopyTitleId": "نسخ معرف العنوان",
|
||||
"Library.Context.Remove": "إزالة من المكتبة",
|
||||
|
||||
"Library.Empty.Title": "مكتبتك فارغة",
|
||||
"Library.Empty.Hint": "أضف مجلداً يحتوي على ألعابك للبدء.",
|
||||
"Library.Empty.SearchTitle": "لا توجد ألعاب تطابق بحثك",
|
||||
"Library.Empty.SearchHint": "لا شيء في المكتبة يطابق “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ إضافة مجلد ألعاب",
|
||||
|
||||
"Library.Loading": "جارٍ تحميل المكتبة...",
|
||||
|
||||
"Options.General": "عام",
|
||||
"Options.Section.Emulation": "المحاكاة",
|
||||
"Options.Section.Logging": "التسجيل",
|
||||
"Options.Section.Launcher": "المُشغِّل",
|
||||
|
||||
"Options.CpuEngine.Label": "محرك المعالج",
|
||||
"Options.CpuEngine.Desc": "محرك التنفيذ المستخدم لتشغيل كود اللعبة.",
|
||||
"Options.CpuEngine.Native": "أصلي",
|
||||
|
||||
"Options.Strict.Label": "ربط صارم للمكتبات الديناميكية (dynlib)",
|
||||
"Options.Strict.Desc": "إفشال التشغيل عندما يتعذر التعرف على رمز مستورد.",
|
||||
|
||||
"Options.LogLevel.Label": "مستوى التسجيل",
|
||||
"Options.LogLevel.Desc": "مدى تفصيل مخرجات نافذة سجلات المحاكي.",
|
||||
"Options.LogLevel.Trace": "تتبع",
|
||||
"Options.LogLevel.Debug": "تصحيح الأخطاء",
|
||||
"Options.LogLevel.Info": "معلومات",
|
||||
"Options.LogLevel.Warning": "تحذير",
|
||||
"Options.LogLevel.Error": "خطأ",
|
||||
"Options.LogLevel.Critical": "حرج",
|
||||
|
||||
"Options.TraceImports.Label": "حد تتبع الاستيراد",
|
||||
"Options.TraceImports.Desc": "تتبع أول N استيراد لكل وحدة (0 = إيقاف).",
|
||||
|
||||
"Options.LogToFile.Label": "التسجيل في ملف",
|
||||
"Options.LogToFile.Desc": "نسخ مخرجات المحاكي إلى ملف سجل.",
|
||||
|
||||
"Options.LogFilePath.Label": "مسار ملف السجل",
|
||||
"Options.LogFilePath.Default": "لا يوجد مسار مخصص — تُحفظ السجلات في user/logs بجوار المحاكي.",
|
||||
"Options.LogFilePath.Select": "تحديد...",
|
||||
|
||||
"Options.OverrideLogFile.Label": "الكتابة فوق ملف السجل",
|
||||
"Options.OverrideLogFile.Desc": "استخدام مسار الملف الدقيق بدلاً من إلحاق معرف العنوان والطابع الزمني.",
|
||||
|
||||
"Options.TitleMusic.Label": "موسيقى اللعبة",
|
||||
"Options.TitleMusic.Desc": "تكرار موسيقى المعاينة للعبة المحددة في المكتبة.",
|
||||
|
||||
"Options.Discord.Label": "حالة دسكورد",
|
||||
"Options.Discord.Desc": "إظهار اللعبة قيد التشغيل في ملفك الشخصي على دسكورد.",
|
||||
|
||||
"Options.Language.Label": "لغة المحاكي",
|
||||
"Options.Language.Desc": "اللغة المستخدمة في جميع أنحاء المشغل. تُطبق فوراً.",
|
||||
|
||||
"Common.On": "تشغيل",
|
||||
"Common.Off": "إيقاف",
|
||||
|
||||
"Console.Title": "نافذة السجلات",
|
||||
"Console.SearchWatermark": "بحث...",
|
||||
"Console.AutoScroll": "تمرير تلقائي",
|
||||
"Console.Split": "تقسيم",
|
||||
"Console.Copy": "نسخ",
|
||||
"Console.Clear": "مسح",
|
||||
"Console.WindowTitle": "نافذة سجلات SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "لم تُحدد أي لعبة",
|
||||
"Launch.NoGameHint": "اختر لعبة من المكتبة، أو افتح ملف eboot.bin مباشرة.",
|
||||
"Launch.Idle": "خامل",
|
||||
"Launch.Console": "≡ نافذة السجلات",
|
||||
"Launch.Launch": "▶ تشغيل",
|
||||
"Launch.Stop": "■ إيقاف",
|
||||
"Launch.Running": "قيد التشغيل — {0}",
|
||||
"Launch.Stopping": "جارٍ الإيقاف...",
|
||||
"Launch.Exited": "انتهى برمز {0} ({1})",
|
||||
"Launch.ExeNotFound": "لم يُعثر على الملف التنفيذي SharpEmu. ابنِ مشروع SharpEmu.CLI أولاً (dotnet build).",
|
||||
"Launch.LogFile": "ملف السجل: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "فشل بدء تشغيل المحاكي: {0}",
|
||||
"Launch.ProcessExited": "انتهت العملية برمز {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "موافق",
|
||||
"Exit.InvalidArguments": "معطيات غير صالحة",
|
||||
"Exit.EbootNotFound": "لم يُعثر على eboot",
|
||||
"Exit.RuntimeException": "استثناء وقت التشغيل",
|
||||
"Exit.EmulationError": "خطأ في المحاكاة",
|
||||
"Exit.Unknown": "غير معروف",
|
||||
|
||||
"Status.EmulatorLocating": "المحاكي: جارٍ تحديد الموقع...",
|
||||
"Status.EmulatorPath": "المحاكي: {0}",
|
||||
"Status.EmulatorNotFound": "المحاكي: لم يُعثر على الملف التنفيذي SharpEmu — ابنِ SharpEmu.CLI أولاً.",
|
||||
"Status.ScanningLibrary": "جارٍ فحص المكتبة...",
|
||||
"Status.AddFolderPrompt": "أضف مجلد ألعاب لملء المكتبة.",
|
||||
"Status.LibraryScanned": "فُحصت المكتبة: {0} لعبة في {1} مجلد.",
|
||||
"Status.CouldNotOpenFolder": "تعذر فتح المجلد: {0}",
|
||||
"Status.CopiedToClipboard": "نُسخ {0} إلى الحافظة.",
|
||||
"Status.RemovedFromLibrary": "أُزيل “{0}” من المكتبة. أعد إضافة مجلده لاستعادته.",
|
||||
"Status.Running": "جارٍ تشغيل {0}",
|
||||
"Status.Stopping": "جارٍ الإيقاف...",
|
||||
"Status.Idle": "خامل",
|
||||
|
||||
"Clipboard.Path": "المسار",
|
||||
"Clipboard.TitleId": "معرف العنوان",
|
||||
|
||||
"Discord.Playing": "يلعب {0}",
|
||||
"Discord.Browsing": "يتصفح المكتبة",
|
||||
|
||||
"Dialog.ChooseGameFolder": "اختر مجلداً يحتوي على ألعاب",
|
||||
"Dialog.OpenExecutable": "افتح ملفاً تنفيذياً لتشغيله",
|
||||
"Dialog.PsExecutables": "ملفات PS التنفيذية",
|
||||
"Dialog.SaveLogFile": "حدد مكان حفظ ملف السجل",
|
||||
"Dialog.PlainTextFiles": "ملفات نصية عادية",
|
||||
"Dialog.LogFiles": "ملفات السجل"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Português (Brasil)",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opções",
|
||||
"Page.GameCount.One": "1 Jogo",
|
||||
"Page.GameCount.Other": "{0} jogos",
|
||||
|
||||
"Library.SearchWatermark": "Pesquisar na biblioteca…",
|
||||
"Library.AddFolder": "+ Adicionar pasta",
|
||||
"Library.Rescan": "⟳ Atualizar biblioteca",
|
||||
"Library.OpenFile": "Abrir arquivo…",
|
||||
|
||||
"Library.Context.Launch": "Jogar",
|
||||
"Library.Context.OpenFolder": "Abrir pasta do jogo",
|
||||
"Library.Context.CopyPath": "Copiar o caminho",
|
||||
"Library.Context.CopyTitleId": "Copiar ID do título",
|
||||
"Library.Context.Remove": "Remover da biblioteca",
|
||||
|
||||
"Library.Empty.Title": "Sua biblioteca está vazia",
|
||||
"Library.Empty.Hint": "Adicione uma pasta contendo seus jogos para começar.",
|
||||
"Library.Empty.SearchTitle": "Nenhum jogo corresponde à sua busca",
|
||||
"Library.Empty.SearchHint": "Nada na biblioteca corresponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Adicionar pasta do jogo",
|
||||
|
||||
"Library.Loading": "Carregando biblioteca…",
|
||||
|
||||
"Options.General": "Opções Gerais",
|
||||
"Options.Section.Emulation": "EMULAÇÃO",
|
||||
"Options.Section.Logging": "LOGS",
|
||||
"Options.Section.Launcher": "INICIALIZADOR",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor da CPU",
|
||||
"Options.CpuEngine.Desc": "Motor de execução usado para executar o código do jogo.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolução estrita de bibliotecas dinâmicas",
|
||||
"Options.Strict.Desc": "Interrompe a inicialização caso um símbolo importado não possa ser vinculado.",
|
||||
|
||||
"Options.LogLevel.Label": "Nível de log",
|
||||
"Options.LogLevel.Desc": "Nível de detalhamento das mensagens exibidas no console do emulador.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de rastreamento de importações",
|
||||
"Options.TraceImports.Desc": "Rastreia as primeiras N importações de cada módulo (0 = desativado).",
|
||||
|
||||
"Options.LogToFile.Label": "Salvar log em arquivo",
|
||||
"Options.LogToFile.Desc": "Copia a saída do emulador para um arquivo de log.",
|
||||
|
||||
"Options.LogFilePath.Label": "Caminho do arquivo de log",
|
||||
"Options.LogFilePath.Default": "Nenhum caminho definido — logs vão para user/logs na pasta do emulador.",
|
||||
"Options.LogFilePath.Select": "Selecionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sobrescrever arquivo de log",
|
||||
"Options.OverrideLogFile.Desc": "Use o caminho exato do arquivo em vez de adicionar o ID do título e o log de data e hora.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música de prévia",
|
||||
"Options.TitleMusic.Desc": "Reproduz em loop a música de prévia do jogo selecionado na biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Status do Discord",
|
||||
"Options.Discord.Desc": "Exibir o jogo em execução no seu perfil do Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma do emulador",
|
||||
"Options.Language.Desc": "Idioma usado em toda a interface do emulador. A alteração é aplicada imediatamente.",
|
||||
|
||||
"Common.On": "Ativado",
|
||||
"Common.Off": "Desativado",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Pesquisar...",
|
||||
"Console.AutoScroll": "Rolagem automática",
|
||||
"Console.Split": "Recortar",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpar",
|
||||
"Console.WindowTitle": "Console do SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nenhum jogo selecionado",
|
||||
"Launch.NoGameHint": "Selecione um jogo na biblioteca ou abra um arquivo eboot.bin diretamente.",
|
||||
"Launch.Idle": "Ocioso",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Parar",
|
||||
"Launch.Running": "Em execução — {0}",
|
||||
"Launch.Stopping": "Encerrando…",
|
||||
"Launch.Exited": "Encerrado com código {0} ({1})",
|
||||
"Launch.ExeNotFound": "Executável do SharpEmu não encontrado. Compile primeiro o projeto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Arquivo de log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Falha ao iniciar o emulador: {0}",
|
||||
"Launch.ProcessExited": "O processo foi encerrado com código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos inválidos",
|
||||
"Exit.EbootNotFound": "eboot.bin não encontrado",
|
||||
"Exit.RuntimeException": "exceção em tempo de execução",
|
||||
"Exit.EmulationError": "erro de emulação",
|
||||
"Exit.Unknown": "desconhecido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: localizando…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: executável do SharpEmu não encontrado — compile o SharpEmu.CLI primeiro.",
|
||||
"Status.ScanningLibrary": "Verificando biblioteca…",
|
||||
"Status.AddFolderPrompt": "Adicione uma pasta de jogos para preencher a biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca verificada: {0} jogo(s) em {1} pasta(s).",
|
||||
"Status.CouldNotOpenFolder": "Não foi possível abrir a pasta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado para a área de transferência.",
|
||||
"Status.RemovedFromLibrary": "“{0}” removido da biblioteca. Adicione novamente sua pasta para restaurá-lo.",
|
||||
"Status.Running": "Executando {0}",
|
||||
"Status.Stopping": "Encerrando…",
|
||||
"Status.Idle": "Ocioso",
|
||||
|
||||
"Clipboard.Path": "Caminho",
|
||||
"Clipboard.TitleId": "ID do título",
|
||||
|
||||
"Discord.Playing": "Jogando {0}",
|
||||
"Discord.Browsing": "Navegando pela biblioteca",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Escolha uma pasta contendo jogos",
|
||||
"Dialog.OpenExecutable": "Abrir um executável para iniciar",
|
||||
"Dialog.PsExecutables": "Executáveis de PS",
|
||||
"Dialog.SaveLogFile": "Selecione onde salvar o arquivo de log",
|
||||
"Dialog.PlainTextFiles": "Arquivos de texto simples",
|
||||
"Dialog.LogFiles": "Arquivos de log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Deutsch",
|
||||
|
||||
"Page.Library": "Bibliothek",
|
||||
"Page.Options": "Optionen",
|
||||
"Page.GameCount.One": "1 Spiel",
|
||||
"Page.GameCount.Other": "{0} Spiele",
|
||||
|
||||
"Library.SearchWatermark": "Bibliothek durchsuchen…",
|
||||
"Library.AddFolder": "+ Spielordner hinzufügen",
|
||||
"Library.Rescan": "⟳ Neu scannen",
|
||||
"Library.OpenFile": "Datei öffnen…",
|
||||
|
||||
"Library.Context.Launch": "Starten",
|
||||
"Library.Context.OpenFolder": "Spielordner öffnen",
|
||||
"Library.Context.CopyPath": "Pfad kopieren",
|
||||
"Library.Context.CopyTitleId": "Title ID kopieren",
|
||||
"Library.Context.Remove": "Aus Bibliothek entfernen",
|
||||
|
||||
"Library.Empty.Title": "Deine Bibliothek ist leer",
|
||||
"Library.Empty.Hint": "Füge einen Ordner mit deinen Spielen hinzu, um zu beginnen.",
|
||||
"Library.Empty.SearchTitle": "Keine Spiele gefunden",
|
||||
"Library.Empty.SearchHint": "Nichts in der Bibliothek entspricht "{0}".",
|
||||
"Library.Empty.AddFolder": "+ Spielordner hinzufügen",
|
||||
|
||||
"Library.Loading": "Bibliothek wird geladen…",
|
||||
|
||||
"Options.General": "Allgemein",
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "PROTOKOLLIERUNG",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-Engine",
|
||||
"Options.CpuEngine.Desc": "Ausführungs-Engine, die zum Ausführen des Spiel-Codes verwendet wird.",
|
||||
"Options.CpuEngine.Native": "Nativ",
|
||||
|
||||
"Options.Strict.Label": "Strikte dynlib-Auflösung",
|
||||
"Options.Strict.Desc": "Starten abbrechen, wenn ein importiertes Symbol nicht aufgelöst werden kann.",
|
||||
|
||||
"Options.LogLevel.Label": "Protokollstufe",
|
||||
"Options.LogLevel.Desc": "Ausführlichkeit der Emulator-Konsolenausgabe.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warnung",
|
||||
"Options.LogLevel.Error": "Fehler",
|
||||
"Options.LogLevel.Critical": "Kritisch",
|
||||
|
||||
"Options.TraceImports.Label": "Import-Trace-Limit",
|
||||
"Options.TraceImports.Desc": "Die ersten N Imports pro Modul verfolgen (0 = aus).",
|
||||
|
||||
"Options.LogToFile.Label": "In Datei protokollieren",
|
||||
"Options.LogToFile.Desc": "Emulator-Ausgabe zusätzlich in eine Log-Datei schreiben.",
|
||||
|
||||
"Options.LogFilePath.Label": "Protokolldatei-Pfad",
|
||||
"Options.LogFilePath.Default": "Kein benutzerdefinierter Pfad – Logs werden im Ordner user/logs neben dem Emulator gespeichert.",
|
||||
"Options.LogFilePath.Select": "Auswählen…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Protokolldatei überschreiben",
|
||||
"Options.OverrideLogFile.Desc": "Genauen Dateipfad verwenden, statt Title-ID und Zeitstempel anzuhängen.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titel-Musik",
|
||||
"Options.TitleMusic.Desc": "Die Vorschau-Musik des ausgewählten Spiels in der Bibliothek loopend abspielen.",
|
||||
|
||||
"Options.Discord.Label": "Discord-Präsenz",
|
||||
"Options.Discord.Desc": "Zeigt das aktuell gespielte Spiel in deinem Discord-Profil an.",
|
||||
|
||||
"Options.Language.Label": "Emulator-Sprache",
|
||||
"Options.Language.Desc": "Sprache der Benutzeroberfläche. Wird sofort angewendet.",
|
||||
|
||||
"Common.On": "An",
|
||||
"Common.Off": "Aus",
|
||||
|
||||
"Console.Title": "KONSOLE",
|
||||
"Console.SearchWatermark": "Suchen...",
|
||||
"Console.AutoScroll": "Auto-Scroll",
|
||||
"Console.Split": "Teilen",
|
||||
"Console.Copy": "Kopieren",
|
||||
"Console.Clear": "Leeren",
|
||||
"Console.WindowTitle": "SharpEmu Konsole",
|
||||
|
||||
"Launch.NoGameSelected": "Kein Spiel ausgewählt",
|
||||
"Launch.NoGameHint": "Wähle ein Spiel aus der Bibliothek aus oder öffne eine eboot.bin direkt.",
|
||||
"Launch.Idle": "Bereit",
|
||||
"Launch.Console": "≡ Konsole",
|
||||
"Launch.Launch": "▶ Starten",
|
||||
"Launch.Stop": "■ Stoppen",
|
||||
"Launch.Running": "Läuft -- {0}",
|
||||
"Launch.Stopping": "Wird beendet…",
|
||||
"Launch.Exited": "Beendet mit Code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-Executable wurde nicht gefunden. Baue zuerst das SharpEmu.CLI-Projekt (dotnet build).",
|
||||
"Launch.LogFile": "Log-Datei: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Emulator konnte nicht gestartet werden: {0}",
|
||||
"Launch.ProcessExited": "Prozess wurde mit Code {0} ({1}) beendet.",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "Ungültige Argumente",
|
||||
"Exit.EbootNotFound": "eboot nicht gefunden",
|
||||
"Exit.RuntimeException": "Laufzeitfehler",
|
||||
"Exit.EmulationError": "Emulationsfehler",
|
||||
"Exit.Unknown": "unbekannt",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: wird gesucht…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-Executable nicht gefunden -- baue zuerst SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Bibliothek wird gescannt…",
|
||||
"Status.AddFolderPrompt": "Füge einen Spielordner hinzu, um die Bibliothek zu füllen.",
|
||||
"Status.LibraryScanned": "Bibliothek gescannt: {0} Spiel(e) in {1} Ordner(n).",
|
||||
"Status.CouldNotOpenFolder": "Ordner konnte nicht geöffnet werden: {0}",
|
||||
"Status.CopiedToClipboard": "{0} in die Zwischenablage kopiert.",
|
||||
"Status.RemovedFromLibrary": ""{0}" wurde aus der Bibliothek entfernt. Füge den Ordner erneut hinzu, um es wiederherzustellen.",
|
||||
"Status.Running": "Läuft {0}",
|
||||
"Status.Stopping": "Wird gestoppt…",
|
||||
"Status.Idle": "Bereit",
|
||||
|
||||
"Clipboard.Path": "Pfad",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "Spielt {0}",
|
||||
"Discord.Browsing": "Durchsucht die Bibliothek",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Spielordner auswählen",
|
||||
"Dialog.OpenExecutable": "Ausführbare Datei zum Starten öffnen",
|
||||
"Dialog.PsExecutables": "PS-Ausführbare Dateien",
|
||||
"Dialog.SaveLogFile": "Protokolldatei speichern unter",
|
||||
"Dialog.PlainTextFiles": "Textdateien",
|
||||
"Dialog.LogFiles": "Protokolldateien"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Dansk",
|
||||
|
||||
"Page.Library": "Bibliotek",
|
||||
"Page.Options": "Indstillinger",
|
||||
"Page.GameCount.One": "1 spil",
|
||||
"Page.GameCount.Other": "{0} spil",
|
||||
|
||||
"Library.SearchWatermark": "Søg i biblioteket…",
|
||||
"Library.AddFolder": "+ Tilføj mappe",
|
||||
"Library.Rescan": "⟳ Genindlæs",
|
||||
"Library.OpenFile": "Åbn fil…",
|
||||
|
||||
"Library.Context.Launch": "Start",
|
||||
"Library.Context.OpenFolder": "Åbn spilmappe",
|
||||
"Library.Context.CopyPath": "Kopiér sti",
|
||||
"Library.Context.CopyTitleId": "Kopiér titel-ID",
|
||||
"Library.Context.Remove": "Fjern fra bibliotek",
|
||||
|
||||
"Library.Empty.Title": "Dit bibliotek er tomt",
|
||||
"Library.Empty.Hint": "Tilføj en mappe med dine spil for at komme i gang.",
|
||||
"Library.Empty.SearchTitle": "Ingen spil matcher din søgning",
|
||||
"Library.Empty.SearchHint": "Intet i biblioteket matcher “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Tilføj spilmappe",
|
||||
|
||||
"Library.Loading": "Indlæser bibliotek…",
|
||||
|
||||
"Options.General": "Generelt",
|
||||
"Options.Section.Emulation": "EMULERING",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-engine",
|
||||
"Options.CpuEngine.Desc": "Den eksekveringsengine der bruges til at køre spilkode.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Streng dynlib-opløsning",
|
||||
"Options.Strict.Desc": "Afbryd opstarten, når et importeret symbol ikke kan findes.",
|
||||
|
||||
"Options.LogLevel.Label": "Logniveau",
|
||||
"Options.LogLevel.Desc": "Detaljeringsgrad for emulatorens konsoloutput.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Advarsel",
|
||||
"Options.LogLevel.Error": "Fejl",
|
||||
"Options.LogLevel.Critical": "Kritisk",
|
||||
|
||||
"Options.TraceImports.Label": "Grænse for import-trace",
|
||||
"Options.TraceImports.Desc": "Spor de første N imports pr. modul (0 = fra).",
|
||||
|
||||
"Options.LogToFile.Label": "Log til fil",
|
||||
"Options.LogToFile.Desc": "Spejl emulatorens output til en logfil.",
|
||||
|
||||
"Options.LogFilePath.Label": "Sti til logfil",
|
||||
"Options.LogFilePath.Default": "Ingen brugerdefineret sti — logs gemmes i user/logs ved siden af emulatoren.",
|
||||
"Options.LogFilePath.Select": "Vælg…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Tilsidesæt logfil",
|
||||
"Options.OverrideLogFile.Desc": "Brug den præcise filsti i stedet for at tilføje titel-ID og tidsstempel.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titelmusik",
|
||||
"Options.TitleMusic.Desc": "Gentag det valgte spils forhåndsvisningsmusik i biblioteket.",
|
||||
|
||||
"Options.Discord.Label": "Discord-tilstedeværelse",
|
||||
"Options.Discord.Desc": "Vis det kørende spil på din Discord-profil.",
|
||||
|
||||
"Options.Language.Label": "Emulatorsprog",
|
||||
"Options.Language.Desc": "Sprog der bruges i hele launcheren. Anvendes med det samme.",
|
||||
|
||||
"Common.On": "Til",
|
||||
"Common.Off": "Fra",
|
||||
|
||||
"Console.Title": "KONSOL",
|
||||
"Console.SearchWatermark": "Søg...",
|
||||
"Console.AutoScroll": "Auto-scroll",
|
||||
"Console.Split": "Opdel",
|
||||
"Console.Copy": "Kopiér",
|
||||
"Console.Clear": "Ryd",
|
||||
"Console.WindowTitle": "SharpEmu-konsol",
|
||||
|
||||
"Launch.NoGameSelected": "Intet spil valgt",
|
||||
"Launch.NoGameHint": "Vælg et spil fra biblioteket, eller åbn en eboot.bin direkte.",
|
||||
"Launch.Idle": "Inaktiv",
|
||||
"Launch.Console": "≡ Konsol",
|
||||
"Launch.Launch": "▶ Start",
|
||||
"Launch.Stop": "■ Stop",
|
||||
"Launch.Running": "Kører — {0}",
|
||||
"Launch.Stopping": "Stopper…",
|
||||
"Launch.Exited": "Afsluttet med kode {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-programmet blev ikke fundet. Byg SharpEmu.CLI-projektet først (dotnet build).",
|
||||
"Launch.LogFile": "Logfil: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Kunne ikke starte emulatoren: {0}",
|
||||
"Launch.ProcessExited": "Processen afsluttede med kode {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "ugyldige argumenter",
|
||||
"Exit.EbootNotFound": "eboot ikke fundet",
|
||||
"Exit.RuntimeException": "runtime-fejl",
|
||||
"Exit.EmulationError": "emuleringsfejl",
|
||||
"Exit.Unknown": "ukendt",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: lokaliserer…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-programmet blev ikke fundet — byg SharpEmu.CLI først.",
|
||||
"Status.ScanningLibrary": "Skanner bibliotek…",
|
||||
"Status.AddFolderPrompt": "Tilføj en spilmappe for at udfylde biblioteket.",
|
||||
"Status.LibraryScanned": "Bibliotek skannet: {0} spil i {1} mappe(r).",
|
||||
"Status.CouldNotOpenFolder": "Kunne ikke åbne mappe: {0}",
|
||||
"Status.CopiedToClipboard": "{0} kopieret til udklipsholderen.",
|
||||
"Status.RemovedFromLibrary": "“{0}” fjernet fra biblioteket. Tilføj mappen igen for at gendanne det.",
|
||||
"Status.Running": "Kører {0}",
|
||||
"Status.Stopping": "Stopper…",
|
||||
"Status.Idle": "Inaktiv",
|
||||
|
||||
"Clipboard.Path": "Sti",
|
||||
"Clipboard.TitleId": "Titel-ID",
|
||||
|
||||
"Discord.Playing": "Spiller {0}",
|
||||
"Discord.Browsing": "Gennemser biblioteket",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Vælg en mappe der indeholder spil",
|
||||
"Dialog.OpenExecutable": "Åbn et program der skal startes",
|
||||
"Dialog.PsExecutables": "PS-programmer",
|
||||
"Dialog.SaveLogFile": "Vælg hvor logfilen skal gemmes",
|
||||
"Dialog.PlainTextFiles": "Almindelige tekstfiler",
|
||||
"Dialog.LogFiles": "Logfiler"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "English",
|
||||
|
||||
"Page.Library": "Library",
|
||||
"Page.Options": "Options",
|
||||
"Page.GameCount.One": "1 game",
|
||||
"Page.GameCount.Other": "{0} games",
|
||||
|
||||
"Library.SearchWatermark": "Search library…",
|
||||
"Library.AddFolder": "+ Add folder",
|
||||
"Library.Rescan": "⟳ Rescan",
|
||||
"Library.OpenFile": "Open file…",
|
||||
|
||||
"Library.Context.Launch": "Launch",
|
||||
"Library.Context.OpenFolder": "Open game folder",
|
||||
"Library.Context.CopyPath": "Copy path",
|
||||
"Library.Context.CopyTitleId": "Copy title ID",
|
||||
"Library.Context.Remove": "Remove from library",
|
||||
|
||||
"Library.Empty.Title": "Your library is empty",
|
||||
"Library.Empty.Hint": "Add a folder containing your games to get started.",
|
||||
"Library.Empty.SearchTitle": "No games match your search",
|
||||
"Library.Empty.SearchHint": "Nothing in the library matches “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Add game folder",
|
||||
|
||||
"Library.Loading": "Loading library…",
|
||||
|
||||
"Options.General": "General",
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Execution engine used to run game code.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Strict dynlib resolution",
|
||||
"Options.Strict.Desc": "Fail the launch when an imported symbol cannot be resolved.",
|
||||
|
||||
"Options.LogLevel.Label": "Log level",
|
||||
"Options.LogLevel.Desc": "Verbosity of the emulator console output.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Import trace limit",
|
||||
"Options.TraceImports.Desc": "Trace the first N imports per module (0 = off).",
|
||||
|
||||
"Options.LogToFile.Label": "Log to file",
|
||||
"Options.LogToFile.Desc": "Mirror emulator output to a log file.",
|
||||
|
||||
"Options.LogFilePath.Label": "Log file path",
|
||||
"Options.LogFilePath.Default": "No custom path — logs go to user/logs next to the emulator.",
|
||||
"Options.LogFilePath.Select": "Select…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Override log file",
|
||||
"Options.OverrideLogFile.Desc": "Use the exact file path instead of appending title ID and timestamp.",
|
||||
|
||||
"Options.TitleMusic.Label": "Title music",
|
||||
"Options.TitleMusic.Desc": "Loop the selected game's preview music in the library.",
|
||||
|
||||
"Options.Discord.Label": "Discord presence",
|
||||
"Options.Discord.Desc": "Show the running game on your Discord profile.",
|
||||
|
||||
"Options.Language.Label": "Emulator language",
|
||||
"Options.Language.Desc": "Language used throughout the launcher. Applies immediately.",
|
||||
|
||||
"Common.On": "On",
|
||||
"Common.Off": "Off",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Search...",
|
||||
"Console.AutoScroll": "Auto-scroll",
|
||||
"Console.Split": "Split",
|
||||
"Console.Copy": "Copy",
|
||||
"Console.Clear": "Clear",
|
||||
"Console.WindowTitle": "SharpEmu Console",
|
||||
|
||||
"Launch.NoGameSelected": "No game selected",
|
||||
"Launch.NoGameHint": "Pick a game from the library, or open an eboot.bin directly.",
|
||||
"Launch.Idle": "Idle",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Launch",
|
||||
"Launch.Stop": "■ Stop",
|
||||
"Launch.Running": "Running — {0}",
|
||||
"Launch.Stopping": "Stopping…",
|
||||
"Launch.Exited": "Exited with code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu executable not found. Build the SharpEmu.CLI project first (dotnet build).",
|
||||
"Launch.LogFile": "Log file: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Failed to start the emulator: {0}",
|
||||
"Launch.ProcessExited": "Process exited with code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "invalid arguments",
|
||||
"Exit.EbootNotFound": "eboot not found",
|
||||
"Exit.RuntimeException": "runtime exception",
|
||||
"Exit.EmulationError": "emulation error",
|
||||
"Exit.Unknown": "unknown",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: locating…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu executable not found — build SharpEmu.CLI first.",
|
||||
"Status.ScanningLibrary": "Scanning library…",
|
||||
"Status.AddFolderPrompt": "Add a game folder to populate the library.",
|
||||
"Status.LibraryScanned": "Library scanned: {0} game(s) in {1} folder(s).",
|
||||
"Status.CouldNotOpenFolder": "Could not open folder: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copied to clipboard.",
|
||||
"Status.RemovedFromLibrary": "Removed “{0}” from the library. Re-add its folder to restore it.",
|
||||
"Status.Running": "Running {0}",
|
||||
"Status.Stopping": "Stopping…",
|
||||
"Status.Idle": "Idle",
|
||||
|
||||
"Clipboard.Path": "Path",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "Playing {0}",
|
||||
"Discord.Browsing": "Browsing the library",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Choose a folder containing games",
|
||||
"Dialog.OpenExecutable": "Open an executable to launch",
|
||||
"Dialog.PsExecutables": "PS executables",
|
||||
"Dialog.SaveLogFile": "Select where to save the Log file",
|
||||
"Dialog.PlainTextFiles": "Plain Text Files",
|
||||
"Dialog.LogFiles": "Log Files"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Español",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opciones",
|
||||
"Page.GameCount.One": "1 juego",
|
||||
"Page.GameCount.Other": "{0} juegos",
|
||||
|
||||
"Library.SearchWatermark": "Buscar en la biblioteca…",
|
||||
"Library.AddFolder": "+ Añadir carpeta",
|
||||
"Library.Rescan": "⟳ Volver a escanear",
|
||||
"Library.OpenFile": "Abrir archivo…",
|
||||
|
||||
"Library.Context.Launch": "Iniciar",
|
||||
"Library.Context.OpenFolder": "Abrir carpeta de juegos",
|
||||
"Library.Context.CopyPath": "Copiar ruta",
|
||||
"Library.Context.CopyTitleId": "Copiar ID del título",
|
||||
"Library.Context.Remove": "Eliminar de la biblioteca",
|
||||
|
||||
"Library.Empty.Title": "Tu biblioteca está vacía",
|
||||
"Library.Empty.Hint": "Añade una carpeta que contenga tus juegos para empezar.",
|
||||
"Library.Empty.SearchTitle": "Ningún juego coincide con la búsqueda",
|
||||
"Library.Empty.SearchHint": "No se ha encontrado nada en la biblioteca que coincida con “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Añadir carpeta de juegos",
|
||||
|
||||
"Library.Loading": "Cargando biblioteca…",
|
||||
|
||||
"Options.General": "General",
|
||||
"Options.Section.Emulation": "EMULACIÓN",
|
||||
"Options.Section.Logging": "LOGS",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor de CPU",
|
||||
"Options.CpuEngine.Desc": "Motor utilizado para ejecutar el código del juego.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolución estricta de dynlib (Bibliotecas dinámicas)",
|
||||
"Options.Strict.Desc": "Detener la ejecución cuando un símbolo importado no se pueda resolver.",
|
||||
|
||||
"Options.LogLevel.Label": "Nivel de Log",
|
||||
"Options.LogLevel.Desc": "Verbosidad de la salida en consola del emulador.",
|
||||
"Options.LogLevel.Trace": "Trazas",
|
||||
"Options.LogLevel.Debug": "Depuración",
|
||||
"Options.LogLevel.Info": "Información",
|
||||
"Options.LogLevel.Warning": "Advertencia",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Crítico",
|
||||
|
||||
"Options.TraceImports.Label": "Límite de trazado de importaciones",
|
||||
"Options.TraceImports.Desc": "Trazar las primeras N importaciones por módulo (0 = off).",
|
||||
|
||||
"Options.LogToFile.Label": "Registrar log en archivo",
|
||||
"Options.LogToFile.Desc": "Duplicar la salida del emulador en un archivo de logs.",
|
||||
|
||||
"Options.LogFilePath.Label": "Ruta del archivo de Log",
|
||||
"Options.LogFilePath.Default": "Sin ruta personalizada — los logs van a user/logs al lado del emulador.",
|
||||
"Options.LogFilePath.Select": "Seleccionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sobreescribir archivo de logs",
|
||||
"Options.OverrideLogFile.Desc": "Utilizar la misma ruta para el archivo de logs en vez de añadir la ID del título y marca de tiempo.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música del título",
|
||||
"Options.TitleMusic.Desc": "Repetir en bucle la preview de la música del juego seleccionado en la biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Actividad de Discord",
|
||||
"Options.Discord.Desc": "Mostrar juego en ejecución en tu perfil de Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma del emulador",
|
||||
"Options.Language.Desc": "Idioma utilizado en todo el launcher. Se aplica inmediatamente.",
|
||||
|
||||
"Common.On": "Encendido",
|
||||
"Common.Off": "Apagado",
|
||||
|
||||
"Console.Title": "CONSOLA",
|
||||
"Console.SearchWatermark": "Buscar...",
|
||||
"Console.AutoScroll": "Desplazamiento automático",
|
||||
"Console.Split": "Desacoplar",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpiar",
|
||||
"Console.WindowTitle": "Consola SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "No hay ningún juego seleccionado",
|
||||
"Launch.NoGameHint": "Selecciona un juego de la biblioteca o abre un eboot.bin directamente.",
|
||||
"Launch.Idle": "Inactivo",
|
||||
"Launch.Console": "≡ Consola",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Detener",
|
||||
"Launch.Running": "En ejecución — {0}",
|
||||
"Launch.Stopping": "Deteniendo…",
|
||||
"Launch.Exited": "Finalizó con el código {0} ({1})",
|
||||
"Launch.ExeNotFound": "No se ha encontrado el ejecutable de SharpEmu. Compila previamente el proyecto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Archivo de Log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Error al iniciar el emulador: {0}",
|
||||
"Launch.ProcessExited": "El proceso finalizó con el código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos no válidos",
|
||||
"Exit.EbootNotFound": "no se encontró eboot",
|
||||
"Exit.RuntimeException": "excepción en tiempo de ejecución",
|
||||
"Exit.EmulationError": "error de emulación",
|
||||
"Exit.Unknown": "desconocido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: localizando…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: No se encontró el ejecutable de SharpEmu — compila previamente SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Escaneando biblioteca…",
|
||||
"Status.AddFolderPrompt": "Añade una carpeta de juegos para poblar la biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca escaneada: Se encontraron {0} juego(s) en {1} carpeta(s).",
|
||||
"Status.CouldNotOpenFolder": "No se ha podido abrir la carpeta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado al portapapeles.",
|
||||
"Status.RemovedFromLibrary": "Se eliminó “{0}” de la biblioteca. Vuelve a añadir su carpeta para restaurarlo.",
|
||||
"Status.Running": "Ejecutando {0}",
|
||||
"Status.Stopping": "Deteniendo…",
|
||||
"Status.Idle": "Inactivo",
|
||||
|
||||
"Clipboard.Path": "Ruta",
|
||||
"Clipboard.TitleId": "ID del título",
|
||||
|
||||
"Discord.Playing": "Jugando a {0}",
|
||||
"Discord.Browsing": "Navegando en la biblioteca, buscando un juego para divertirse.",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Selecciona una carpeta que contenga juegos",
|
||||
"Dialog.OpenExecutable": "Abrir un ejecutable para iniciar",
|
||||
"Dialog.PsExecutables": "Ejecutables de PS",
|
||||
"Dialog.SaveLogFile": "Selecciona dónde guardar el archivo de Logs",
|
||||
"Dialog.PlainTextFiles": "Archivos en texto plano",
|
||||
"Dialog.LogFiles": "Archivos de Log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Français",
|
||||
|
||||
"Page.Library": "Bibliothèque",
|
||||
"Page.Options": "Options",
|
||||
"Page.GameCount.One": "1 jeu",
|
||||
"Page.GameCount.Other": "{0} jeux",
|
||||
|
||||
"Library.SearchWatermark": "Rechercher dans la bibliothèque…",
|
||||
"Library.AddFolder": "+ Ajouter un dossier",
|
||||
"Library.Rescan": "⟳ Analyser à nouveau",
|
||||
"Library.OpenFile": "Ouvrir un fichier…",
|
||||
|
||||
"Library.Context.Launch": "Lancer",
|
||||
"Library.Context.OpenFolder": "Ouvrir le dossier du jeu",
|
||||
"Library.Context.CopyPath": "Copier le chemin",
|
||||
"Library.Context.CopyTitleId": "Copier l’identifiant du jeu",
|
||||
"Library.Context.Remove": "Retirer de la bibliothèque",
|
||||
|
||||
"Library.Empty.Title": "Votre bibliothèque est vide",
|
||||
"Library.Empty.Hint": "Ajoutez un dossier contenant vos jeux pour commencer.",
|
||||
"Library.Empty.SearchTitle": "Aucun jeu ne correspond à votre recherche",
|
||||
"Library.Empty.SearchHint": "Aucun élément de la bibliothèque ne correspond à « {0} ».",
|
||||
"Library.Empty.AddFolder": "+ Ajouter un dossier de jeux",
|
||||
|
||||
"Library.Loading": "Chargement de la bibliothèque…",
|
||||
|
||||
"Options.General": "Général",
|
||||
"Options.Section.Emulation": "ÉMULATION",
|
||||
"Options.Section.Logging": "JOURNALISATION",
|
||||
"Options.Section.Launcher": "LANCEUR",
|
||||
|
||||
"Options.CpuEngine.Label": "Moteur CPU",
|
||||
"Options.CpuEngine.Desc": "Moteur d’exécution utilisé pour exécuter le code du jeu.",
|
||||
"Options.CpuEngine.Native": "Natif",
|
||||
|
||||
"Options.Strict.Label": "Résolution stricte des bibliothèques dynamiques",
|
||||
"Options.Strict.Desc": "Interrompre le lancement lorsqu’un symbole importé ne peut pas être résolu.",
|
||||
|
||||
"Options.LogLevel.Label": "Niveau de journalisation",
|
||||
"Options.LogLevel.Desc": "Niveau de détail des messages affichés dans la console de l’émulateur.",
|
||||
"Options.LogLevel.Trace": "Traçage",
|
||||
"Options.LogLevel.Debug": "Débogage",
|
||||
"Options.LogLevel.Info": "Informations",
|
||||
"Options.LogLevel.Warning": "Avertissements",
|
||||
"Options.LogLevel.Error": "Erreurs",
|
||||
"Options.LogLevel.Critical": "Erreurs critiques",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de traçage des imports",
|
||||
"Options.TraceImports.Desc": "Tracer les N premiers imports de chaque module (0 = désactivé).",
|
||||
|
||||
"Options.LogToFile.Label": "Enregistrer dans un fichier",
|
||||
"Options.LogToFile.Desc": "Copier la sortie de l’émulateur dans un fichier journal.",
|
||||
|
||||
"Options.LogFilePath.Label": "Chemin du fichier journal",
|
||||
"Options.LogFilePath.Default": "Aucun chemin personnalisé — les journaux sont enregistrés dans user/logs à côté de l’émulateur.",
|
||||
"Options.LogFilePath.Select": "Sélectionner…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Remplacer le fichier journal",
|
||||
"Options.OverrideLogFile.Desc": "Utiliser exactement ce chemin au lieu d’ajouter l’identifiant du jeu et l’horodatage.",
|
||||
|
||||
"Options.TitleMusic.Label": "Musique du jeu",
|
||||
"Options.TitleMusic.Desc": "Lire en boucle la musique d’aperçu du jeu sélectionné dans la bibliothèque.",
|
||||
|
||||
"Options.Discord.Label": "Présence Discord",
|
||||
"Options.Discord.Desc": "Afficher le jeu en cours d’exécution sur votre profil Discord.",
|
||||
|
||||
"Options.Language.Label": "Langue de l’émulateur",
|
||||
"Options.Language.Desc": "Langue utilisée dans l’ensemble du lanceur. Le changement est immédiat.",
|
||||
|
||||
"Common.On": "Activé",
|
||||
"Common.Off": "Désactivé",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Rechercher…",
|
||||
"Console.AutoScroll": "Défilement automatique",
|
||||
"Console.Split": "Détacher",
|
||||
"Console.Copy": "Copier",
|
||||
"Console.Clear": "Effacer",
|
||||
"Console.WindowTitle": "Console SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Aucun jeu sélectionné",
|
||||
"Launch.NoGameHint": "Choisissez un jeu dans la bibliothèque ou ouvrez directement un fichier eboot.bin.",
|
||||
"Launch.Idle": "Inactif",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Lancer",
|
||||
"Launch.Stop": "■ Arrêter",
|
||||
"Launch.Running": "En cours d’exécution — {0}",
|
||||
"Launch.Stopping": "Arrêt en cours…",
|
||||
"Launch.Exited": "Processus terminé avec le code {0} ({1})",
|
||||
"Launch.ExeNotFound": "L’exécutable SharpEmu est introuvable. Compilez d’abord le projet SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Fichier journal : {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Impossible de démarrer l’émulateur : {0}",
|
||||
"Launch.ProcessExited": "Le processus s’est terminé avec le code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "arguments non valides",
|
||||
"Exit.EbootNotFound": "eboot introuvable",
|
||||
"Exit.RuntimeException": "exception d’exécution",
|
||||
"Exit.EmulationError": "erreur d’émulation",
|
||||
"Exit.Unknown": "inconnu",
|
||||
|
||||
"Status.EmulatorLocating": "Émulateur : recherche en cours…",
|
||||
"Status.EmulatorPath": "Émulateur : {0}",
|
||||
"Status.EmulatorNotFound": "Émulateur : l’exécutable SharpEmu est introuvable — compilez d’abord SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Analyse de la bibliothèque…",
|
||||
"Status.AddFolderPrompt": "Ajoutez un dossier de jeux pour remplir la bibliothèque.",
|
||||
"Status.LibraryScanned": "Bibliothèque analysée : {0} jeu(x) dans {1} dossier(s).",
|
||||
"Status.CouldNotOpenFolder": "Impossible d’ouvrir le dossier : {0}",
|
||||
"Status.CopiedToClipboard": "{0} copié dans le presse-papiers.",
|
||||
"Status.RemovedFromLibrary": "« {0} » a été retiré de la bibliothèque. Ajoutez à nouveau son dossier pour le restaurer.",
|
||||
"Status.Running": "Exécution de {0}",
|
||||
"Status.Stopping": "Arrêt en cours…",
|
||||
"Status.Idle": "Inactif",
|
||||
|
||||
"Clipboard.Path": "Chemin",
|
||||
"Clipboard.TitleId": "Identifiant du jeu",
|
||||
|
||||
"Discord.Playing": "Joue à {0}",
|
||||
"Discord.Browsing": "Parcourt la bibliothèque",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Choisir un dossier contenant des jeux",
|
||||
"Dialog.OpenExecutable": "Ouvrir un exécutable à lancer",
|
||||
"Dialog.PsExecutables": "Exécutables PlayStation",
|
||||
"Dialog.SaveLogFile": "Choisir l’emplacement du fichier journal",
|
||||
"Dialog.PlainTextFiles": "Fichiers texte brut",
|
||||
"Dialog.LogFiles": "Fichiers journaux"
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"_languageName": "Italiano",
|
||||
|
||||
"Page.Library": "Libreria",
|
||||
"Page.Options": "Opzioni",
|
||||
"Page.GameCount.One": "1 gioco",
|
||||
"Page.GameCount.Other": "{0} giochi",
|
||||
|
||||
"Library.SearchWatermark": "Cerca nella libreria…",
|
||||
"Library.AddFolder": "+ Aggiungi cartella",
|
||||
"Library.Rescan": "⟳ Riscansiona",
|
||||
"Library.OpenFile": "Apri file…",
|
||||
|
||||
"Library.Context.Launch": "Avvia",
|
||||
"Library.Context.OpenFolder": "Apri cartella gioco",
|
||||
"Library.Context.CopyPath": "Copia percorso",
|
||||
"Library.Context.CopyTitleId": "Copia ID titolo",
|
||||
"Library.Context.Remove": "Rimuovi dalla libreria",
|
||||
|
||||
"Library.Empty.Title": "La tua libreria è vuota",
|
||||
"Library.Empty.Hint": "Aggiungi la cartella che contiene i tuoi giochi per partire.",
|
||||
"Library.Empty.SearchTitle": "Nessun gioco corrisponde alla ricerca",
|
||||
"Library.Empty.SearchHint": "Nulla nella libreria corrisponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Aggiungi cartella giochi",
|
||||
|
||||
"Library.Loading": "Caricamento libreria…",
|
||||
|
||||
"Options.General": "Generale",
|
||||
"Options.Section.Emulation": "EMULAZIONE",
|
||||
"Options.Section.Logging": "LOG",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Motore di esecuzione utilizzato per eseguire il codice del gioco.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Risoluzione rigorosa dynlib",
|
||||
"Options.Strict.Desc": "Interrompi l'avvio quando un simbolo importato non può essere trovato.",
|
||||
|
||||
"Options.LogLevel.Label": "Livello Log",
|
||||
"Options.LogLevel.Desc": "Livello di dettaglio dell'output console dell'emulatore.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Limite tracciamento import",
|
||||
"Options.TraceImports.Desc": "Traccia i primi N import per modulo (0 = disattivato).",
|
||||
|
||||
|
||||
"Options.LogToFile.Label": "Salva log su file",
|
||||
"Options.LogToFile.Desc": "Duplica l'output dell'emulatore in un file di log.",
|
||||
|
||||
|
||||
"Options.LogFilePath.Label": "Percorso file di log",
|
||||
"Options.LogFilePath.Default": "Nessun percorso personalizzato — i log vengono salvati in user/logs accanto all'emulatore.",
|
||||
"Options.LogFilePath.Select": "Seleziona…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sovrascrivi file di log",
|
||||
"Options.OverrideLogFile.Desc": "Usa esattamente il percorso specificato invece di aggiungere Title ID e timestamp.",
|
||||
|
||||
|
||||
"Options.TitleMusic.Label": "Musica del titolo",
|
||||
"Options.TitleMusic.Desc": "Riproduci in loop la musica di anteprima del gioco selezionato nella libreria.",
|
||||
|
||||
"Options.Discord.Label": "Presenza Discord",
|
||||
"Options.Discord.Desc": "Mostra il gioco in esecuzione sul tuo profilo Discord.",
|
||||
|
||||
"Options.Language.Label": "Lingua dell'emulatore",
|
||||
"Options.Language.Desc": "Lingua utilizzata in tutto il launcher. Viene applicata immediatamente.",
|
||||
|
||||
"Common.On": "On",
|
||||
"Common.Off": "Off",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Cerca...",
|
||||
"Console.AutoScroll": "Scorrimento automatico",
|
||||
"Console.Split": "Dividi",
|
||||
"Console.Copy": "Copia",
|
||||
"Console.Clear": "Cancella",
|
||||
"Console.WindowTitle": "Console SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nessun gioco selezionato",
|
||||
"Launch.NoGameHint": "Scegli un gioco dalla libreria, oppure apri direttamente un eboot.bin.",
|
||||
"Launch.Idle": "Inattivo",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Avvia",
|
||||
"Launch.Stop": "■ Ferma",
|
||||
"Launch.Running": "In esecuzione — {0}",
|
||||
"Launch.Stopping": "Arresto in corso…",
|
||||
"Launch.Exited": "Terminato con codice {0} ({1})",
|
||||
"Launch.ExeNotFound": "Eseguibile SharpEmu non trovato. Compila prima il progetto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "File di log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Impossibile avviare l'emulatore: {0}",
|
||||
"Launch.ProcessExited": "Processo terminato con codice {0} ({1}).",
|
||||
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argomenti non validi",
|
||||
"Exit.EbootNotFound": "eboot non trovato",
|
||||
"Exit.RuntimeException": "errore di runtime",
|
||||
"Exit.EmulationError": "errore di emulazione",
|
||||
"Exit.Unknown": "sconosciuto",
|
||||
|
||||
|
||||
"Status.EmulatorLocating": "Emulatore: ricerca in corso…",
|
||||
"Status.EmulatorPath": "Emulatore: {0}",
|
||||
"Status.EmulatorNotFound": "Emulatore: eseguibile SharpEmu non trovato — compila prima SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Scansione della libreria…",
|
||||
"Status.AddFolderPrompt": "Aggiungi una cartella di giochi per popolare la libreria.",
|
||||
"Status.LibraryScanned": "Libreria scansionata: {0} gioco/giochi in {1} cartella/e.",
|
||||
"Status.CouldNotOpenFolder": "Impossibile aprire la cartella: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiato negli appunti.",
|
||||
"Status.RemovedFromLibrary": "“{0}” rimosso dalla libreria. Riaggiungi la sua cartella per ripristinarlo.",
|
||||
"Status.Running": "In esecuzione: {0}",
|
||||
"Status.Stopping": "Arresto in corso…",
|
||||
"Status.Idle": "Inattivo",
|
||||
|
||||
"Clipboard.Path": "Percorso",
|
||||
"Clipboard.TitleId": "ID Titolo",
|
||||
|
||||
"Discord.Playing": "Sta giocando a {0}",
|
||||
"Discord.Browsing": "Sta esplorando la libreria",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Scegli una cartella contenente giochi",
|
||||
"Dialog.OpenExecutable": "Apri un eseguibile da avviare",
|
||||
"Dialog.PsExecutables": "Eseguibili PS",
|
||||
"Dialog.SaveLogFile": "Scegli dove salvare il file di log",
|
||||
"Dialog.PlainTextFiles": "File di testo semplice",
|
||||
"Dialog.LogFiles": "File di log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "日本語",
|
||||
|
||||
"Page.Library": "ライブラリ",
|
||||
"Page.Options": "オプション",
|
||||
"Page.GameCount.One": "ゲーム 1本",
|
||||
"Page.GameCount.Other": "ゲーム {0}本",
|
||||
|
||||
"Library.SearchWatermark": "ライブラリを検索…",
|
||||
"Library.AddFolder": "+ フォルダーを追加",
|
||||
"Library.Rescan": "⟳ 再スキャン",
|
||||
"Library.OpenFile": "ファイルを開く…",
|
||||
|
||||
"Library.Context.Launch": "起動",
|
||||
"Library.Context.OpenFolder": "ゲームフォルダーを開く",
|
||||
"Library.Context.CopyPath": "パスをコピー",
|
||||
"Library.Context.CopyTitleId": "ゲームIDをコピー",
|
||||
"Library.Context.Remove": "ライブラリから削除",
|
||||
|
||||
"Library.Empty.Title": "ライブラリが空です",
|
||||
"Library.Empty.Hint": "開始するには、ゲームが含まれるフォルダーを追加してください。",
|
||||
"Library.Empty.SearchTitle": "検索条件に一致するゲームが見つかりません",
|
||||
"Library.Empty.SearchHint": "ライブラリに「{0}」と一致する項目はありません。",
|
||||
"Library.Empty.AddFolder": "+ ゲームフォルダーを追加",
|
||||
|
||||
"Library.Loading": "ライブラリを読み込み中…",
|
||||
|
||||
"Options.General": "一般",
|
||||
"Options.Section.Emulation": "エミュレーション",
|
||||
"Options.Section.Logging": "ロギング",
|
||||
"Options.Section.Launcher": "ランチャー",
|
||||
|
||||
"Options.CpuEngine.Label": "CPUエンジン",
|
||||
"Options.CpuEngine.Desc": "ゲームコードを実行するために使用される実行エンジン。",
|
||||
"Options.CpuEngine.Native": "ネイティブ",
|
||||
|
||||
"Options.Strict.Label": "厳格な動的ライブラリ解決",
|
||||
"Options.Strict.Desc": "インポートされたシンボルが解決できない場合、起動を中断します。",
|
||||
|
||||
"Options.LogLevel.Label": "ログレベル",
|
||||
"Options.LogLevel.Desc": "エミュレータコンソールに表示されるメッセージの詳細度。",
|
||||
"Options.LogLevel.Trace": "トレース",
|
||||
"Options.LogLevel.Debug": "デバッグ",
|
||||
"Options.LogLevel.Info": "情報",
|
||||
"Options.LogLevel.Warning": "警告",
|
||||
"Options.LogLevel.Error": "エラー",
|
||||
"Options.LogLevel.Critical": "致命的なエラー",
|
||||
|
||||
"Options.TraceImports.Label": "インポートトレース制限",
|
||||
"Options.TraceImports.Desc": "各モジュールの最初のN個のインポートをトレースします(0 = 無効)。",
|
||||
|
||||
"Options.LogToFile.Label": "ファイルに保存",
|
||||
"Options.LogToFile.Desc": "エミュレータの出力をログファイルにコピーします。",
|
||||
|
||||
"Options.LogFilePath.Label": "ログファイルのパス",
|
||||
"Options.LogFilePath.Default": "カスタムパスなし — ログはエミュレータと同じ場所の user/logs フォルダーに保存されます。",
|
||||
"Options.LogFilePath.Select": "選択…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "ログファイルを上書き",
|
||||
"Options.OverrideLogFile.Desc": "ゲームIDやタイムスタンプを追加せず、指定されたパスをそのまま使用します。",
|
||||
|
||||
"Options.TitleMusic.Label": "ゲーム内音楽",
|
||||
"Options.TitleMusic.Desc": "ライブラリで選択したゲームのプレビュー音楽をループ再生します。",
|
||||
|
||||
"Options.Discord.Label": "Discordステータス表示",
|
||||
"Options.Discord.Desc": "現在プレイ中のゲームをDiscordのプロフィールに表示します。",
|
||||
|
||||
"Options.Language.Label": "エミュレータの言語",
|
||||
"Options.Language.Desc": "ランチャー全体で使用される言語。変更はすぐに適用されます。",
|
||||
|
||||
"Common.On": "オン",
|
||||
"Common.Off": "オフ",
|
||||
|
||||
"Console.Title": "コンソール",
|
||||
"Console.SearchWatermark": "検索…",
|
||||
"Console.AutoScroll": "自動スクロール",
|
||||
"Console.Split": "ウィンドウを分離",
|
||||
"Console.Copy": "コピー",
|
||||
"Console.Clear": "消去",
|
||||
"Console.WindowTitle": "SharpEmu コンソール",
|
||||
|
||||
"Launch.NoGameSelected": "ゲームが選択されていません",
|
||||
"Launch.NoGameHint": "ライブラリからゲームを選択するか、eboot.bin ファイルを直接開いてください。",
|
||||
"Launch.Idle": "待機中",
|
||||
"Launch.Console": "≡ コンソール",
|
||||
"Launch.Launch": "▶ 起動",
|
||||
"Launch.Stop": "■ 停止",
|
||||
"Launch.Running": "実行中 — {0}",
|
||||
"Launch.Stopping": "停止中…",
|
||||
"Launch.Exited": "プロセスがコード {0} ({1}) で終了しました",
|
||||
"Launch.ExeNotFound": "SharpEmuの実行ファイルが見つかりません。先に SharpEmu.CLI プロジェクトをビルドしてください(dotnet build)。",
|
||||
"Launch.LogFile": "ログファイル: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "エミュレータを起動できませんでした: {0}",
|
||||
"Launch.ProcessExited": "プロセスがコード {0} ({1}) で終了しました。",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "無効な引数",
|
||||
"Exit.EbootNotFound": "eboot が見つかりません",
|
||||
"Exit.RuntimeException": "ランタイム例外",
|
||||
"Exit.EmulationError": "エミュレーションエラー",
|
||||
"Exit.Unknown": "不明",
|
||||
|
||||
"Status.EmulatorLocating": "エミュレータ: 位置を検索中…",
|
||||
"Status.EmulatorPath": "エミュレータ: {0}",
|
||||
"Status.EmulatorNotFound": "エミュレータ: SharpEmuの実行ファイルが見つかりません — 先に SharpEmu.CLI をビルドしてください。",
|
||||
"Status.ScanningLibrary": "ライブラリをスキャン中…",
|
||||
"Status.AddFolderPrompt": "ライブラリに表示するゲームフォルダーを追加してください。",
|
||||
"Status.LibraryScanned": "ライブラリのスキャン完了: {1} 個のフォルダーから {0} 本のゲームを検出。",
|
||||
"Status.CouldNotOpenFolder": "フォルダーを開けませんでした: {0}",
|
||||
"Status.CopiedToClipboard": "「{0}」をクリップボードにコピーしました。",
|
||||
"Status.RemovedFromLibrary": "「{0}」がライブラリから削除されました。復元するにはフォルダーを再追加してください。",
|
||||
"Status.Running": "{0} を実行中",
|
||||
"Status.Stopping": "停止中…",
|
||||
"Status.Idle": "待機中",
|
||||
|
||||
"Clipboard.Path": "パス",
|
||||
"Clipboard.TitleId": "ゲームID",
|
||||
|
||||
"Discord.Playing": "{0} をプレイ中",
|
||||
"Discord.Browsing": "ライブラリを閲覧中",
|
||||
|
||||
"Dialog.ChooseGameFolder": "ゲームが含まれるフォルダーを選択",
|
||||
"Dialog.OpenExecutable": "起動する実行ファイルを開く",
|
||||
"Dialog.PsExecutables": "PlayStation 実行ファイル",
|
||||
"Dialog.SaveLogFile": "ログファイルの保存先を選択",
|
||||
"Dialog.PlainTextFiles": "プレーンテキストファイル",
|
||||
"Dialog.LogFiles": "ログファイル"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "한국어",
|
||||
|
||||
"Page.Library": "라이브러리",
|
||||
"Page.Options": "옵션",
|
||||
"Page.GameCount.One": "게임 1개",
|
||||
"Page.GameCount.Other": "게임 {0}개",
|
||||
|
||||
"Library.SearchWatermark": "라이브러리 검색…",
|
||||
"Library.AddFolder": "+ 폴더 추가",
|
||||
"Library.Rescan": "⟳ 다시 스캔",
|
||||
"Library.OpenFile": "파일 열기…",
|
||||
|
||||
"Library.Context.Launch": "실행",
|
||||
"Library.Context.OpenFolder": "게임 폴더 열기",
|
||||
"Library.Context.CopyPath": "경로 복사",
|
||||
"Library.Context.CopyTitleId": "게임 ID 복사",
|
||||
"Library.Context.Remove": "라이브러리에서 제거",
|
||||
|
||||
"Library.Empty.Title": "라이브러리가 비어 있습니다",
|
||||
"Library.Empty.Hint": "시작하려면 게임이 포함된 폴더를 추가하세요.",
|
||||
"Library.Empty.SearchTitle": "검색 결과와 일치하는 게임이 없습니다",
|
||||
"Library.Empty.SearchHint": "라이브러리에 '{0}'와(과) 일치하는 항목이 없습니다.",
|
||||
"Library.Empty.AddFolder": "+ 게임 폴더 추가",
|
||||
|
||||
"Library.Loading": "라이브러리 불러오는 중…",
|
||||
|
||||
"Options.General": "일반",
|
||||
"Options.Section.Emulation": "에뮬레이션",
|
||||
"Options.Section.Logging": "로깅",
|
||||
"Options.Section.Launcher": "런처",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU 엔진",
|
||||
"Options.CpuEngine.Desc": "게임 코드를 실행하는 데 사용되는 실행 엔진입니다.",
|
||||
"Options.CpuEngine.Native": "네이티브",
|
||||
|
||||
"Options.Strict.Label": "엄격한 동적 라이브러리 해석",
|
||||
"Options.Strict.Desc": "가져온 심볼을 해석할 수 없는 경우 실행을 중단합니다.",
|
||||
|
||||
"Options.LogLevel.Label": "로그 수준",
|
||||
"Options.LogLevel.Desc": "에뮬레이터 콘솔에 표시할 메시지의 세부 정보 수준입니다.",
|
||||
"Options.LogLevel.Trace": "트레이스",
|
||||
"Options.LogLevel.Debug": "디버그",
|
||||
"Options.LogLevel.Info": "정보",
|
||||
"Options.LogLevel.Warning": "경고",
|
||||
"Options.LogLevel.Error": "오류",
|
||||
"Options.LogLevel.Critical": "치명적 오류",
|
||||
|
||||
"Options.TraceImports.Label": "가져오기 트레이스 한도",
|
||||
"Options.TraceImports.Desc": "각 모듈의 처음 N개 가져오기를 트레이스합니다 (0 = 비활성화).",
|
||||
|
||||
"Options.LogToFile.Label": "파일로 저장",
|
||||
"Options.LogToFile.Desc": "에뮬레이터 출력을 로그 파일에 복사합니다.",
|
||||
|
||||
"Options.LogFilePath.Label": "로그 파일 경로",
|
||||
"Options.LogFilePath.Default": "사용자 지정 경로 없음 — 로그는 에뮬레이터 옆의 user/logs 폴더에 저장됩니다.",
|
||||
"Options.LogFilePath.Select": "선택…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "로그 파일 덮어쓰기",
|
||||
"Options.OverrideLogFile.Desc": "게임 ID와 타임스탬프를 추가하는 대신 정확히 이 경로를 사용합니다.",
|
||||
|
||||
"Options.TitleMusic.Label": "게임 음악",
|
||||
"Options.TitleMusic.Desc": "라이브러리에서 선택한 게임의 미리보기 음악을 반복 재생합니다.",
|
||||
|
||||
"Options.Discord.Label": "디스코드 상태 표시",
|
||||
"Options.Discord.Desc": "디스코드 프로필에 현재 실행 중인 게임을 표시합니다.",
|
||||
|
||||
"Options.Language.Label": "에뮬레이터 언어",
|
||||
"Options.Language.Desc": "런처 전체에 사용되는 언어입니다. 변경 사항은 즉시 적용됩니다.",
|
||||
|
||||
"Common.On": "켬",
|
||||
"Common.Off": "끔",
|
||||
|
||||
"Console.Title": "콘솔",
|
||||
"Console.SearchWatermark": "검색…",
|
||||
"Console.AutoScroll": "자동 스크롤",
|
||||
"Console.Split": "창 분리",
|
||||
"Console.Copy": "복사",
|
||||
"Console.Clear": "지우기",
|
||||
"Console.WindowTitle": "SharpEmu 콘솔",
|
||||
|
||||
"Launch.NoGameSelected": "선택된 게임 없음",
|
||||
"Launch.NoGameHint": "라이브러리에서 게임을 선택하거나 eboot.bin 파일을 직접 여세요.",
|
||||
"Launch.Idle": "대기 중",
|
||||
"Launch.Console": "≡ 콘솔",
|
||||
"Launch.Launch": "▶ 실행",
|
||||
"Launch.Stop": "■ 중지",
|
||||
"Launch.Running": "실행 중 — {0}",
|
||||
"Launch.Stopping": "중지 중…",
|
||||
"Launch.Exited": "프로세스가 코드 {0} ({1})(으)로 종료되었습니다",
|
||||
"Launch.ExeNotFound": "SharpEmu 실행 파일을 찾을 수 없습니다. 먼저 SharpEmu.CLI 프로젝트를 컴파일하세요 (dotnet build).",
|
||||
"Launch.LogFile": "로그 파일: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "에뮬레이터를 시작할 수 없습니다: {0}",
|
||||
"Launch.ProcessExited": "프로세스가 코드 {0} ({1})(으)로 종료되었습니다.",
|
||||
|
||||
"Exit.Ok": "확인",
|
||||
"Exit.InvalidArguments": "잘못된 인수",
|
||||
"Exit.EbootNotFound": "eboot을 찾을 수 없음",
|
||||
"Exit.RuntimeException": "런타임 예외",
|
||||
"Exit.EmulationError": "에뮬레이션 오류",
|
||||
"Exit.Unknown": "알 수 없음",
|
||||
|
||||
"Status.EmulatorLocating": "에뮬레이터: 위치 검색 중…",
|
||||
"Status.EmulatorPath": "에뮬레이터: {0}",
|
||||
"Status.EmulatorNotFound": "에뮬레이터: SharpEmu 실행 파일을 찾을 수 없습니다 — 먼저 SharpEmu.CLI를 컴파일하세요.",
|
||||
"Status.ScanningLibrary": "라이브러리 스캔 중…",
|
||||
"Status.AddFolderPrompt": "라이브러리를 채우려면 게임 폴더를 추가하세요.",
|
||||
"Status.LibraryScanned": "라이브러리 스캔 완료: {1}개 폴더에서 {0}개 게임 발견.",
|
||||
"Status.CouldNotOpenFolder": "폴더를 열 수 없습니다: {0}",
|
||||
"Status.CopiedToClipboard": "{0}이(가) 클립보드에 복사되었습니다.",
|
||||
"Status.RemovedFromLibrary": "'{0}'이(가) 라이브러리에서 제거되었습니다. 복구하려면 폴더를 다시 추가하세요.",
|
||||
"Status.Running": "{0} 실행 중",
|
||||
"Status.Stopping": "중지 중…",
|
||||
"Status.Idle": "대기 중",
|
||||
|
||||
"Clipboard.Path": "경로",
|
||||
"Clipboard.TitleId": "게임 ID",
|
||||
|
||||
"Discord.Playing": "{0} 플레이 중",
|
||||
"Discord.Browsing": "라이브러리 둘러보는 중",
|
||||
|
||||
"Dialog.ChooseGameFolder": "게임이 포함된 폴더 선택",
|
||||
"Dialog.OpenExecutable": "실행할 파일 열기",
|
||||
"Dialog.PsExecutables": "PlayStation 실행 파일",
|
||||
"Dialog.SaveLogFile": "로그 파일 저장 위치 선택",
|
||||
"Dialog.PlainTextFiles": "일반 텍스트 파일",
|
||||
"Dialog.LogFiles": "로그 파일"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Русский",
|
||||
|
||||
"Page.Library": "Библиотека",
|
||||
"Page.Options": "Настройки",
|
||||
"Page.GameCount.One": "1 игра",
|
||||
"Page.GameCount.Other": "Игр: {0}",
|
||||
|
||||
"Library.SearchWatermark": "Поиск…",
|
||||
"Library.AddFolder": "+ Добавить папку",
|
||||
"Library.Rescan": "⟳ Сканировать",
|
||||
"Library.OpenFile": "Открыть файл…",
|
||||
|
||||
"Library.Context.Launch": "Запустить",
|
||||
"Library.Context.OpenFolder": "Открыть папку с игрой",
|
||||
"Library.Context.CopyPath": "Скопировать путь",
|
||||
"Library.Context.CopyTitleId": "Скопировать ID игры",
|
||||
"Library.Context.Remove": "Удалить из библиотеки",
|
||||
|
||||
"Library.Empty.Title": "Ваша библиотека пуста",
|
||||
"Library.Empty.Hint": "Добавьте папку с играми, чтобы начать.",
|
||||
"Library.Empty.SearchTitle": "По вашему запросу ничего не найдено",
|
||||
"Library.Empty.SearchHint": "В библиотеке нет игр, соответствующих запросу «{0}».",
|
||||
"Library.Empty.AddFolder": "+ Добавить папку с играми",
|
||||
|
||||
"Library.Loading": "Загрузка библиотеки…",
|
||||
|
||||
"Options.General": "Основные",
|
||||
"Options.Section.Emulation": "ЭМУЛЯЦИЯ",
|
||||
"Options.Section.Logging": "ЛОГГИРОВАНИЕ",
|
||||
"Options.Section.Launcher": "ЛАУНЧЕР",
|
||||
|
||||
"Options.CpuEngine.Label": "Движок ЦП",
|
||||
"Options.CpuEngine.Desc": "Движок выполнения, используемый для запуска игрового кода.",
|
||||
"Options.CpuEngine.Native": "Нативный",
|
||||
|
||||
"Options.Strict.Label": "Строгое разрешение динамических библиотек",
|
||||
"Options.Strict.Desc": "Не запускать игру, если не удается найти или связать импортируемую функцию/переменную.",
|
||||
|
||||
"Options.LogLevel.Label": "Уровень логгирования",
|
||||
"Options.LogLevel.Desc": "Подробность вывода в консоль эмулятора.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Лимит трассировки импортов",
|
||||
"Options.TraceImports.Desc": "Трассировать первые N импортов в каждом модуле (0 - выключено).",
|
||||
|
||||
"Options.LogToFile.Label": "Запись лога в файл",
|
||||
"Options.LogToFile.Desc": "Дублировать вывод эмулятора в файл лога.",
|
||||
|
||||
"Options.LogFilePath.Label": "Путь к файлу лога",
|
||||
"Options.LogFilePath.Default": "Пользовательский путь не задан: логи сохраняются в user/logs рядом с эмулятором.",
|
||||
"Options.LogFilePath.Select": "Выбрать…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Переопределить файл лога",
|
||||
"Options.OverrideLogFile.Desc": "Использовать указанный путь к файлу без добавления ID игры и метки времени.",
|
||||
|
||||
"Options.TitleMusic.Label": "Музыка игры",
|
||||
"Options.TitleMusic.Desc": "Зацикленно воспроизводить музыку предпросмотра выбранной игры в библиотеке.",
|
||||
|
||||
"Options.Discord.Label": "Статус Discord",
|
||||
"Options.Discord.Desc": "Показывать запущенную игру в профиле Discord.",
|
||||
|
||||
"Options.Language.Label": "Язык эмулятора",
|
||||
"Options.Language.Desc": "Язык интерфейса лаунчера. Изменение применяется сразу.",
|
||||
|
||||
"Common.On": "Включено",
|
||||
"Common.Off": "Выключено",
|
||||
|
||||
"Console.Title": "КОНСОЛЬ",
|
||||
"Console.SearchWatermark": "Поиск...",
|
||||
"Console.AutoScroll": "Авто-прокрутка",
|
||||
"Console.Split": "Разделить",
|
||||
"Console.Copy": "Скопировать",
|
||||
"Console.Clear": "Очистить",
|
||||
"Console.WindowTitle": "Консоль SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Ничего не выбрано",
|
||||
"Launch.NoGameHint": "Выберите игру из библиотеки или откройте eboot.bin напрямую.",
|
||||
"Launch.Idle": "Ожидание",
|
||||
"Launch.Console": "≡ Консоль",
|
||||
"Launch.Launch": "▶ Запустить",
|
||||
"Launch.Stop": "■ Остановить",
|
||||
"Launch.Running": "Запущено - {0}",
|
||||
"Launch.Stopping": "Остановка…",
|
||||
"Launch.Exited": "Завершено с кодом {0} ({1})",
|
||||
"Launch.ExeNotFound": "Исполняемый файл SharpEmu не найден. Скомпилируйте сначала проект SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Лог: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Не удалось запустить эмулятор: {0}",
|
||||
"Launch.ProcessExited": "Процесс завершился с кодом {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "некорректные аргументы",
|
||||
"Exit.EbootNotFound": "eboot не найден",
|
||||
"Exit.RuntimeException": "ошибка выполнения",
|
||||
"Exit.EmulationError": "ошибка эмуляции",
|
||||
"Exit.Unknown": "неизвестная ошибка",
|
||||
|
||||
"Status.EmulatorLocating": "Эмулятор: поиск…",
|
||||
"Status.EmulatorPath": "Эмулятор: {0}",
|
||||
"Status.EmulatorNotFound": "Эмулятор: исполняемый файл SharpEmu не был найден - скомпилируйте сначала SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Сканирование библиотеки…",
|
||||
"Status.AddFolderPrompt": "Добавьте папку с играми, чтобы заполнить библиотеку.",
|
||||
"Status.LibraryScanned": "Сканирование библиотеки завершено: игр: {0}, папок: {1}.",
|
||||
"Status.CouldNotOpenFolder": "Не удалось открыть папку: {0}",
|
||||
"Status.CopiedToClipboard": "{0}: скопировано в буфер обмена.",
|
||||
"Status.RemovedFromLibrary": "Игра «{0}» удалена из библиотеки. Добавьте её папку заново, чтобы вернуть.",
|
||||
"Status.Running": "Запущено: {0}",
|
||||
"Status.Stopping": "Остановка…",
|
||||
"Status.Idle": "Ожидание",
|
||||
|
||||
"Clipboard.Path": "Путь",
|
||||
"Clipboard.TitleId": "ID игры",
|
||||
|
||||
"Discord.Playing": "Играет в {0}",
|
||||
"Discord.Browsing": "Просматривает библиотеку",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Выберите папку, содержащую игры",
|
||||
"Dialog.OpenExecutable": "Открыть исполняемый файл для запуска",
|
||||
"Dialog.PsExecutables": "Исполняемые файлы PS",
|
||||
"Dialog.SaveLogFile": "Выберите, куда сохранить файл с логами",
|
||||
"Dialog.PlainTextFiles": "Текстовые файлы",
|
||||
"Dialog.LogFiles": "Логи"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Türkçe",
|
||||
|
||||
"Page.Library": "Kütüphane",
|
||||
"Page.Options": "Ayarlar",
|
||||
"Page.GameCount.One": "1 oyun",
|
||||
"Page.GameCount.Other": "{0} oyun",
|
||||
|
||||
"Library.SearchWatermark": "Kütüphanede ara…",
|
||||
"Library.AddFolder": "+ Klasör ekle",
|
||||
"Library.Rescan": "⟳ Yeniden tara",
|
||||
"Library.OpenFile": "Dosya aç…",
|
||||
|
||||
"Library.Context.Launch": "Başlat",
|
||||
"Library.Context.OpenFolder": "Oyun klasörünü aç",
|
||||
"Library.Context.CopyPath": "Yolu kopyala",
|
||||
"Library.Context.CopyTitleId": "Title ID'yi kopyala",
|
||||
"Library.Context.Remove": "Kütüphaneden kaldır",
|
||||
|
||||
"Library.Empty.Title": "Kütüphaneniz boş",
|
||||
"Library.Empty.Hint": "Başlamak için oyunlarınızı içeren bir klasör ekleyin.",
|
||||
"Library.Empty.SearchTitle": "Aramanızla eşleşen oyun yok",
|
||||
"Library.Empty.SearchHint": "Kütüphanede “{0}” ile eşleşen bir şey yok.",
|
||||
"Library.Empty.AddFolder": "+ Oyun klasörü ekle",
|
||||
|
||||
"Library.Loading": "Kütüphane yükleniyor…",
|
||||
|
||||
"Options.General": "Genel",
|
||||
"Options.Section.Emulation": "EMÜLASYON",
|
||||
"Options.Section.Logging": "GÜNLÜKLEME",
|
||||
"Options.Section.Launcher": "BAŞLATICI",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU motoru",
|
||||
"Options.CpuEngine.Desc": "Oyun kodunu çalıştırmak için kullanılan yürütme motoru.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Katı dynlib çözümü",
|
||||
"Options.Strict.Desc": "İçe aktarılan bir sembol çözümlenemediğinde başlatmayı başarısız kılar.",
|
||||
|
||||
"Options.LogLevel.Label": "Günlük seviyesi",
|
||||
"Options.LogLevel.Desc": "Emülatör konsol çıktısının ayrıntı düzeyi.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Import izleme sınırı",
|
||||
"Options.TraceImports.Desc": "Modül başına ilk N import'u izle (0 = kapalı).",
|
||||
|
||||
"Options.LogToFile.Label": "Dosyaya günlükle",
|
||||
"Options.LogToFile.Desc": "Emülatör çıktısını bir günlük dosyasına yansıt.",
|
||||
|
||||
"Options.LogFilePath.Label": "Günlük dosyası yolu",
|
||||
"Options.LogFilePath.Default": "Özel yol yok — günlükler emülatörün yanındaki user/logs klasörüne yazılır.",
|
||||
"Options.LogFilePath.Select": "Seç…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Günlük dosyasının üzerine yaz",
|
||||
"Options.OverrideLogFile.Desc": "Title ID ve zaman damgası eklemek yerine tam dosya yolunu kullan.",
|
||||
|
||||
"Options.TitleMusic.Label": "Oyun müziği",
|
||||
"Options.TitleMusic.Desc": "Kütüphanede seçili oyunun önizleme müziğini döngüye al.",
|
||||
|
||||
"Options.Discord.Label": "Discord durumu",
|
||||
"Options.Discord.Desc": "Discord profilinde çalışan oyunu göster.",
|
||||
|
||||
"Options.Language.Label": "Emülatör dili",
|
||||
"Options.Language.Desc": "Başlatıcı genelinde kullanılan dil. Hemen uygulanır.",
|
||||
|
||||
"Common.On": "Açık",
|
||||
"Common.Off": "Kapalı",
|
||||
|
||||
"Console.Title": "KONSOL",
|
||||
"Console.SearchWatermark": "Ara...",
|
||||
"Console.AutoScroll": "Otomatik kaydır",
|
||||
"Console.Split": "Ayır",
|
||||
"Console.Copy": "Kopyala",
|
||||
"Console.Clear": "Temizle",
|
||||
"Console.WindowTitle": "SharpEmu Konsol",
|
||||
|
||||
"Launch.NoGameSelected": "Oyun seçilmedi",
|
||||
"Launch.NoGameHint": "Kütüphaneden bir oyun seçin veya doğrudan bir eboot.bin açın.",
|
||||
"Launch.Idle": "Boşta",
|
||||
"Launch.Console": "≡ Konsol",
|
||||
"Launch.Launch": "▶ Başlat",
|
||||
"Launch.Stop": "■ Durdur",
|
||||
"Launch.Running": "Çalışıyor — {0}",
|
||||
"Launch.Stopping": "Durduruluyor…",
|
||||
"Launch.Exited": "Çıkış kodu {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu çalıştırılabilir dosyası bulunamadı. Önce SharpEmu.CLI projesini derleyin (dotnet build).",
|
||||
"Launch.LogFile": "Günlük dosyası: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Emülatör başlatılamadı: {0}",
|
||||
"Launch.ProcessExited": "İşlem {0} kodla sonlandı ({1}).",
|
||||
|
||||
"Exit.Ok": "Tamam",
|
||||
"Exit.InvalidArguments": "geçersiz argümanlar",
|
||||
"Exit.EbootNotFound": "eboot bulunamadı",
|
||||
"Exit.RuntimeException": "çalışma zamanı hatası",
|
||||
"Exit.EmulationError": "emülasyon hatası",
|
||||
"Exit.Unknown": "bilinmiyor",
|
||||
|
||||
"Status.EmulatorLocating": "Emülatör: bulunuyor…",
|
||||
"Status.EmulatorPath": "Emülatör: {0}",
|
||||
"Status.EmulatorNotFound": "Emülatör: SharpEmu çalıştırılabilir dosyası bulunamadı — önce SharpEmu.CLI'yi derleyin.",
|
||||
"Status.ScanningLibrary": "Kütüphane taranıyor…",
|
||||
"Status.AddFolderPrompt": "Kütüphaneyi doldurmak için bir oyun klasörü ekleyin.",
|
||||
"Status.LibraryScanned": "Kütüphane tarandı: {1} klasörde {0} oyun.",
|
||||
"Status.CouldNotOpenFolder": "Klasör açılamadı: {0}",
|
||||
"Status.CopiedToClipboard": "{0} panoya kopyalandı.",
|
||||
"Status.RemovedFromLibrary": "“{0}” kütüphaneden kaldırıldı. Geri getirmek için klasörünü yeniden ekleyin.",
|
||||
"Status.Running": "{0} çalışıyor",
|
||||
"Status.Stopping": "Durduruluyor…",
|
||||
"Status.Idle": "Boşta",
|
||||
|
||||
"Clipboard.Path": "Yol",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "{0} oynuyor",
|
||||
"Discord.Browsing": "Kütüphaneye göz atıyor",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Oyunlarınızı içeren bir klasör seçin",
|
||||
"Dialog.OpenExecutable": "Başlatılacak bir çalıştırılabilir dosya aç",
|
||||
"Dialog.PsExecutables": "PS çalıştırılabilirleri",
|
||||
"Dialog.SaveLogFile": "Günlük dosyasının kaydedileceği yeri seçin",
|
||||
"Dialog.PlainTextFiles": "Düz Metin Dosyaları",
|
||||
"Dialog.LogFiles": "Günlük Dosyaları"
|
||||
}
|
||||
@@ -0,0 +1,256 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Loads UI strings for the launcher. Every language ships embedded in the
|
||||
/// assembly (see SharpEmu.GUI.csproj) so a release build is fully
|
||||
/// self-contained; an optional Languages/<code>.json file next to the
|
||||
/// executable overrides the embedded copy for that code, so a translation
|
||||
/// fix or a brand-new language never needs a rebuild.
|
||||
/// </summary>
|
||||
public sealed class Localization
|
||||
{
|
||||
public static Localization Instance { get; } = new();
|
||||
|
||||
public sealed record LanguageInfo(string Code, string NativeName);
|
||||
|
||||
private const string EmbeddedResourcePrefix = "Languages.";
|
||||
private const string EmbeddedResourceSuffix = ".json";
|
||||
|
||||
private Dictionary<string, string> _strings = new();
|
||||
private Dictionary<string, string> _fallbackStrings = new();
|
||||
|
||||
|
||||
private Localization()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Directory holding optional *.json language overrides, next to the executable.</summary>
|
||||
public static string LanguagesDirectory => Path.Combine(AppContext.BaseDirectory, "Languages");
|
||||
|
||||
public string CurrentCode { get; private set; } = "en";
|
||||
|
||||
public string Get(string key)
|
||||
{
|
||||
if (_strings.TryGetValue(key, out var value))
|
||||
return value;
|
||||
|
||||
if (_fallbackStrings.TryGetValue(key, out var fallbackValue))
|
||||
return fallbackValue;
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
public string Format(string key, params object?[] args) => string.Format(Get(key), args);
|
||||
|
||||
/// <summary>
|
||||
/// Languages available either embedded in the binary or as a loose
|
||||
/// override file, sorted by code. A loose file's declared name wins when
|
||||
/// the same code exists in both places.
|
||||
/// </summary>
|
||||
public List<LanguageInfo> DiscoverLanguages()
|
||||
{
|
||||
var languages = new Dictionary<string, LanguageInfo>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var code in EmbeddedLanguageCodes())
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is not null)
|
||||
{
|
||||
languages[code] = new LanguageInfo(code, ReadLanguageName(stream) ?? code);
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
foreach (var file in Directory.EnumerateFiles(LanguagesDirectory, "*.json"))
|
||||
{
|
||||
var code = Path.GetFileNameWithoutExtension(file);
|
||||
using var stream = File.OpenRead(file);
|
||||
languages[code] = new LanguageInfo(code, ReadLanguageName(stream) ?? code);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// No loose Languages directory: the embedded languages still stand.
|
||||
}
|
||||
|
||||
var result = languages.Values.ToList();
|
||||
result.Sort((a, b) => string.CompareOrdinal(a.Code, b.Code));
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>Loads a language by code (e.g. "en"): a loose override file first, then the embedded copy.</summary>
|
||||
/// english is the fallback language
|
||||
public void Load(string code)
|
||||
{
|
||||
if (_fallbackStrings.Count == 0 && !string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (!TryLoadLooseFile("en", out var fallback) && !TryLoadEmbedded("en", out fallback))
|
||||
{
|
||||
fallback = new Dictionary<string, string>();
|
||||
}
|
||||
_fallbackStrings = fallback;
|
||||
}
|
||||
else if (string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (TryLoadLooseFile("en", out var enDict) || TryLoadEmbedded("en", out enDict))
|
||||
{
|
||||
_strings = enDict;
|
||||
_fallbackStrings = enDict;
|
||||
}
|
||||
else
|
||||
{
|
||||
_strings = new Dictionary<string, string>();
|
||||
_fallbackStrings = new Dictionary<string, string>();
|
||||
}
|
||||
CurrentCode = "en";
|
||||
return;
|
||||
}
|
||||
|
||||
// Load the requested language
|
||||
if (TryLoadLooseFile(code, out var loaded) || TryLoadEmbedded(code, out loaded))
|
||||
{
|
||||
_strings = loaded;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_fallbackStrings.Count > 0)
|
||||
_strings = new Dictionary<string, string>(_fallbackStrings);
|
||||
else
|
||||
_strings = new Dictionary<string, string>();
|
||||
}
|
||||
CurrentCode = code;
|
||||
}
|
||||
|
||||
private static IEnumerable<string> EmbeddedLanguageCodes()
|
||||
{
|
||||
foreach (var name in typeof(Localization).Assembly.GetManifestResourceNames())
|
||||
{
|
||||
if (name.StartsWith(EmbeddedResourcePrefix, StringComparison.Ordinal) &&
|
||||
name.EndsWith(EmbeddedResourceSuffix, StringComparison.Ordinal))
|
||||
{
|
||||
yield return name[EmbeddedResourcePrefix.Length..^EmbeddedResourceSuffix.Length];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Stream? OpenEmbeddedLanguageStream(string code) =>
|
||||
typeof(Localization).Assembly.GetManifestResourceStream($"{EmbeddedResourcePrefix}{code}{EmbeddedResourceSuffix}");
|
||||
|
||||
private static string? ReadLanguageName(Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var document = JsonDocument.Parse(stream);
|
||||
if (document.RootElement.TryGetProperty("_languageName", out var name) &&
|
||||
name.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
return name.GetString();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Malformed file: fall back to the code as its own display name.
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool TryLoadLooseFile(string code)
|
||||
{
|
||||
try
|
||||
{
|
||||
var path = Path.Combine(LanguagesDirectory, $"{code}.json");
|
||||
return File.Exists(path) && TryLoad(code, File.ReadAllText(path));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadEmbedded(string code)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
return TryLoad(code, reader.ReadToEnd());
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadLooseFile(string code, out Dictionary<string, string> result)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
try
|
||||
{
|
||||
var path = Path.Combine(LanguagesDirectory, $"{code}.json");
|
||||
if (!File.Exists(path))
|
||||
return false;
|
||||
|
||||
var json = File.ReadAllText(path);
|
||||
return TryLoad(json, out result);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadEmbedded(string code, out Dictionary<string, string> result)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
try
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is null)
|
||||
return false;
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
var json = reader.ReadToEnd();
|
||||
return TryLoad(json, out result);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryLoad(string json, out Dictionary<string, string> result)
|
||||
{
|
||||
var loaded = JsonSerializer.Deserialize<Dictionary<string, string>>(json);
|
||||
if (loaded is null)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
return false;
|
||||
}
|
||||
|
||||
result = loaded;
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryLoad(string code, string json)
|
||||
{
|
||||
if (TryLoad(json, out var dict))
|
||||
{
|
||||
_strings = dict;
|
||||
CurrentCode = code;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Avalonia.Media;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
public sealed record LogLine(string Text, IBrush Brush);
|
||||
@@ -0,0 +1,432 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
x:Class="SharpEmu.GUI.MainWindow"
|
||||
Title="SharpEmu"
|
||||
Width="1280" Height="820"
|
||||
MinWidth="980" MinHeight="640"
|
||||
WindowState="Maximized"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
Background="{StaticResource BgBrush}"
|
||||
ExtendClientAreaToDecorationsHint="True"
|
||||
ExtendClientAreaChromeHints="PreferSystemChrome"
|
||||
ExtendClientAreaTitleBarHeightHint="44"
|
||||
Icon="avares://SharpEmu.GUI/Assets/SharpEmu.ico"
|
||||
KeyDown="OnKeyDown">
|
||||
|
||||
<Grid RowDefinitions="Auto,*,Auto">
|
||||
|
||||
<!-- Selected-game backdrop: key art behind the main content, dimmed by
|
||||
a scrim so tiles and text stay readable. Fades on selection. -->
|
||||
<Panel Grid.Row="1" ClipToBounds="True">
|
||||
<Image x:Name="BackdropImage" Stretch="UniformToFill" Opacity="0"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<Image.Transitions>
|
||||
<Transitions>
|
||||
<DoubleTransition Property="Opacity" Duration="0:0:0.35" />
|
||||
</Transitions>
|
||||
</Image.Transitions>
|
||||
</Image>
|
||||
<Border>
|
||||
<Border.Background>
|
||||
<LinearGradientBrush StartPoint="0%,0%" EndPoint="0%,100%">
|
||||
<GradientStop Offset="0" Color="#730D1017" />
|
||||
<GradientStop Offset="0.55" Color="#BF0D1017" />
|
||||
<GradientStop Offset="1" Color="#EB0D1017" />
|
||||
</LinearGradientBrush>
|
||||
</Border.Background>
|
||||
</Border>
|
||||
</Panel>
|
||||
|
||||
<!-- Title bar; hidden in fullscreen (F11) along with the status bar, so
|
||||
the game gets the whole screen. -->
|
||||
<Grid x:Name="TitleBar" Grid.Row="0" Height="44" Background="{StaticResource ChromeBrush}">
|
||||
<StackPanel Orientation="Horizontal" Spacing="10" Margin="16,0" VerticalAlignment="Center">
|
||||
<Image Source="avares://SharpEmu.GUI/Assets/SharpEmu.ico" Width="20" Height="20"
|
||||
RenderOptions.BitmapInterpolationMode="HighQuality" />
|
||||
<TextBlock Text="SharpEmu" FontSize="14" FontWeight="SemiBold" VerticalAlignment="Center" />
|
||||
<Border Classes="pill">
|
||||
<TextBlock x:Name="VersionText" Text="v0.0.1" FontSize="11" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<!-- Main content -->
|
||||
<Grid Grid.Row="1" Margin="32,24,32,20" RowDefinitions="Auto,*,Auto,Auto">
|
||||
|
||||
<!-- Library / Options page switcher, with the library toolbar sharing
|
||||
the same row on the right. Plain buttons (not TabItem) so there is
|
||||
no underline; LB/RB hint chips flank the pair and the gamepad's
|
||||
shoulder buttons actually switch pages from anywhere. -->
|
||||
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto" Margin="0,0,0,20">
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" Spacing="14" VerticalAlignment="Center">
|
||||
<Border Classes="padHint" VerticalAlignment="Center">
|
||||
<TextBlock Text="LB" FontSize="11" FontWeight="Bold" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Button x:Name="LibraryTabButton" Classes="segment active" Content="Library" />
|
||||
<Button x:Name="OptionsTabButton" Classes="segment" Content="Options" />
|
||||
<Border Classes="padHint" VerticalAlignment="Center">
|
||||
<TextBlock Text="RB" FontSize="11" FontWeight="Bold" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Grid.Column="2" x:Name="LibraryToolbar" Orientation="Horizontal" Spacing="8"
|
||||
VerticalAlignment="Center">
|
||||
<TextBox x:Name="SearchBox" Watermark="Search library…" Width="240" VerticalAlignment="Center" />
|
||||
<Button x:Name="AddFolderButton" Classes="ghost" Content="+ Add folder" VerticalAlignment="Center" />
|
||||
<Button x:Name="RescanButton" Classes="ghost" Content="⟳ Rescan" VerticalAlignment="Center" />
|
||||
<Button x:Name="OpenFileButton" Classes="ghost" Content="Open file…" VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<Panel Grid.Row="1">
|
||||
|
||||
<!-- Library page. The tile row gets extra top margin so it sits
|
||||
closer to eye level (PS5 home-screen style) instead of hugging
|
||||
the Library/Options switcher above it. -->
|
||||
<Panel x:Name="LibraryPage" Margin="0,64,0,0">
|
||||
<ListBox x:Name="GameList" Classes="tileGrid" Background="Transparent"
|
||||
SelectionMode="Single" Padding="0">
|
||||
<ListBox.ContextMenu>
|
||||
<ContextMenu x:Name="GameContextMenu" Placement="Pointer">
|
||||
<MenuItem x:Name="CtxLaunch" Header="Launch" FontWeight="SemiBold">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="▶" FontSize="11" Foreground="{StaticResource AccentHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxOpenFolder" Header="Open game folder">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="📂" FontSize="12" HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxCopyPath" Header="Copy path">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxCopyTitleId" Header="Copy title ID">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxRemove" Header="Remove from library"
|
||||
Foreground="{StaticResource DangerHoverBrush}">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="✕" FontSize="12" Foreground="{StaticResource DangerHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
</ContextMenu>
|
||||
</ListBox.ContextMenu>
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<WrapPanel />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel Width="128" Height="172" Spacing="7">
|
||||
<Border Classes="coverShadow" Width="128" Height="128">
|
||||
<Border Classes="coverClip">
|
||||
<Panel>
|
||||
<Border Background="{Binding PlaceholderBrush}" IsVisible="{Binding !HasCover}">
|
||||
<TextBlock Text="{Binding Initials}" FontSize="36" FontWeight="Bold"
|
||||
Foreground="#E8ECF4" Opacity="0.85"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image Source="{Binding Cover}" Stretch="UniformToFill" IsVisible="{Binding HasCover}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
</Border>
|
||||
<TextBlock Text="{Binding Name}" FontSize="13" FontWeight="SemiBold"
|
||||
TextWrapping="Wrap" MaxLines="2" TextTrimming="CharacterEllipsis"
|
||||
TextAlignment="Center" HorizontalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
|
||||
<!-- Empty state -->
|
||||
<StackPanel x:Name="EmptyState" Spacing="10" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<TextBlock Text="🎮" FontSize="44" HorizontalAlignment="Center" Opacity="0.7" />
|
||||
<TextBlock x:Name="EmptyStateTitle" Text="Your library is empty" FontSize="18" FontWeight="SemiBold"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock x:Name="EmptyStateHint" Text="Add a folder containing your games to get started."
|
||||
FontSize="13" Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
<Button x:Name="EmptyAddFolderButton" Classes="accent" Content="+ Add game folder"
|
||||
HorizontalAlignment="Center" Margin="0,8,0,0" />
|
||||
</StackPanel>
|
||||
|
||||
<!-- Loading state: covers the grid while a scan (initial load,
|
||||
rescan, or a just-added folder) is in flight, so the screen
|
||||
never looks blank mid-scan. -->
|
||||
<StackPanel x:Name="LoadingState" Spacing="14" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<ProgressBar IsIndeterminate="True" Width="180" Height="3" />
|
||||
<TextBlock x:Name="LoadingStateText" Text="Loading library…" FontSize="13"
|
||||
Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
|
||||
<!-- Options page: sub-tabs so future categories (Graphics, …) slot
|
||||
in next to General. Card-grouped sections match the visual
|
||||
language used by the console panel and launch bar below. -->
|
||||
<Grid x:Name="OptionsPage" IsVisible="False">
|
||||
<TabControl>
|
||||
<TabItem x:Name="GeneralTabItem" Header="General" FontSize="15">
|
||||
<ScrollViewer>
|
||||
<StackPanel Margin="0,14,0,16" Spacing="16" MaxWidth="1280" HorizontalAlignment="Left">
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="EmulationSectionTitle" Classes="sectionTitle" Text="EMULATION" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="CpuEngineLabel" Text="CPU engine" FontSize="13" />
|
||||
<TextBlock x:Name="CpuEngineDesc" Text="Execution engine used to run game code."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="CpuEngineBox" Width="160" SelectedIndex="0"
|
||||
VerticalAlignment="Center" CornerRadius="8">
|
||||
<ComboBoxItem x:Name="CpuEngineNativeItem" Content="Native" />
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="StrictLabel" Text="Strict dynlib resolution" FontSize="13" />
|
||||
<TextBlock x:Name="StrictDesc" Text="Fail the launch when an imported symbol cannot be resolved."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="StrictToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="LoggingSectionTitle" Classes="sectionTitle" Text="LOGGING" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogLevelLabel" Text="Log level" FontSize="13" />
|
||||
<TextBlock x:Name="LogLevelDesc" Text="Verbosity of the emulator console output."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="LogLevelBox" Width="160" SelectedIndex="2"
|
||||
VerticalAlignment="Center" CornerRadius="8">
|
||||
<ComboBoxItem x:Name="LogLevelTraceItem" Content="Trace" />
|
||||
<ComboBoxItem x:Name="LogLevelDebugItem" Content="Debug" />
|
||||
<ComboBoxItem x:Name="LogLevelInfoItem" Content="Info" />
|
||||
<ComboBoxItem x:Name="LogLevelWarningItem" Content="Warning" />
|
||||
<ComboBoxItem x:Name="LogLevelErrorItem" Content="Error" />
|
||||
<ComboBoxItem x:Name="LogLevelCriticalItem" Content="Critical" />
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="TraceImportsLabel" Text="Import trace limit" FontSize="13" />
|
||||
<TextBlock x:Name="TraceImportsDesc" Text="Trace the first N imports per module (0 = off)."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<NumericUpDown Grid.Column="1" x:Name="TraceImportsBox" Width="160" Minimum="0"
|
||||
Maximum="4096" Increment="16" Value="0" FormatString="0"
|
||||
VerticalAlignment="Center" CornerRadius="8" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogToFileLabel" Text="Log to file" FontSize="13" />
|
||||
<TextBlock x:Name="LogToFileDesc" Text="Mirror emulator output to a log file."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="LogToFileToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogFilePathLabel" Text="Log file path" FontSize="13" />
|
||||
<TextBlock x:Name="LogFilePathText" Text="No custom path"
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<Button Grid.Column="1" x:Name="SelectLogFilePathButton" Classes="ghost" Content="Select…"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="OverrideLogFileLabel" Text="Override log file" FontSize="13" />
|
||||
<TextBlock x:Name="OverrideLogFileDesc"
|
||||
Text="Use the exact file path instead of appending title ID and timestamp."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="OverrideLogFileToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="LauncherSectionTitle" Classes="sectionTitle" Text="LAUNCHER" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LanguageLabel" Text="Emulator language" FontSize="13" />
|
||||
<TextBlock x:Name="LanguageDesc"
|
||||
Text="Language used throughout the launcher. Applies immediately."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="LanguageBox" Width="160"
|
||||
VerticalAlignment="Center" CornerRadius="8"
|
||||
DisplayMemberBinding="{Binding NativeName}" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="TitleMusicLabel" Text="Title music" FontSize="13" />
|
||||
<TextBlock x:Name="TitleMusicDesc" Text="Loop the selected game's preview music in the library."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="TitleMusicToggle" OnContent="On" OffContent="Off"
|
||||
IsChecked="True" VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="DiscordLabel" Text="Discord presence" FontSize="13" />
|
||||
<TextBlock x:Name="DiscordDesc" Text="Show the running game on your Discord profile."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="DiscordToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</Grid>
|
||||
</Panel>
|
||||
|
||||
<!-- Console (collapsible) -->
|
||||
<Border Grid.Row="2" x:Name="ConsolePanel" Classes="card" Padding="0" Height="240"
|
||||
Margin="0,12,0,0" IsVisible="False">
|
||||
<Grid RowDefinitions="Auto,*">
|
||||
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto,Auto,Auto,Auto" Margin="16,12,16,8">
|
||||
<TextBlock x:Name="ConsoleSectionTitle" Classes="sectionTitle" Text="CONSOLE" VerticalAlignment="Center" />
|
||||
<TextBox Grid.Column="1" FontSize="12" Margin="0,0,12,0" x:Name="ConsoleSearchBox"
|
||||
Watermark="Search..." Width="320" />
|
||||
<CheckBox Grid.Column="2" x:Name="AutoScrollCheck" Content="Auto-scroll" IsChecked="True"
|
||||
FontSize="12" Margin="0,0,12,0" />
|
||||
<Button Grid.Column="3" x:Name="DetachConsoleButton" Classes="ghost" Content="Split" FontSize="12"
|
||||
Padding="10,4" Margin="0,0,8,0" />
|
||||
<Button Grid.Column="4" x:Name="CopyLogButton" Classes="ghost" Content="Copy" FontSize="12"
|
||||
Padding="10,4" Margin="0,0,8,0" />
|
||||
<Button Grid.Column="5" x:Name="ClearLogButton" Classes="ghost" Content="Clear" FontSize="12"
|
||||
Padding="10,4" />
|
||||
</Grid>
|
||||
<ListBox Grid.Row="1" x:Name="ConsoleList" Classes="console" BorderThickness="0,1,0,0"
|
||||
BorderBrush="{StaticResource CardBorderBrush}" CornerRadius="0,0,12,12">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Text}" Foreground="{Binding Brush}" TextWrapping="NoWrap" />
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</Border>
|
||||
|
||||
<!-- Launch bar; capped so it does not sprawl on a maximized window. -->
|
||||
<Border Grid.Row="3" Classes="card" Margin="0,12,0,0" Padding="14" MaxWidth="1280">
|
||||
<StackPanel Spacing="14">
|
||||
<Grid ColumnDefinitions="Auto,*,Auto">
|
||||
|
||||
<!-- Selected game cover thumbnail -->
|
||||
<Border Grid.Column="0" Classes="coverClip" Width="56" Height="56" CornerRadius="8"
|
||||
VerticalAlignment="Center">
|
||||
<Panel x:Name="SelectedCoverPanel">
|
||||
<Border Background="{Binding PlaceholderBrush, FallbackValue={x:Null}}"
|
||||
IsVisible="{Binding !HasCover, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding Initials}" FontSize="20" FontWeight="Bold"
|
||||
Foreground="#E8ECF4" Opacity="0.85"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image Source="{Binding Cover}" Stretch="UniformToFill"
|
||||
IsVisible="{Binding HasCover, FallbackValue=False}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
|
||||
<StackPanel Grid.Column="1" Spacing="4" VerticalAlignment="Center" Margin="14,0,14,0">
|
||||
<Grid ColumnDefinitions="Auto,Auto,*">
|
||||
<TextBlock Grid.Column="0" x:Name="SelectedGameTitle" Text="No game selected" FontSize="16"
|
||||
FontWeight="Bold" TextTrimming="CharacterEllipsis" VerticalAlignment="Center"
|
||||
MaxWidth="340" Margin="0,0,10,0" />
|
||||
|
||||
<!-- Title id / version / size badges, right next to the
|
||||
title. The title's own MaxWidth (not a "*" column) is
|
||||
what keeps them from drifting to the far right. -->
|
||||
<StackPanel Grid.Column="1" x:Name="SelectedBadgesRow" Orientation="Horizontal" Spacing="6"
|
||||
IsVisible="False" VerticalAlignment="Center">
|
||||
<Border Classes="pill" IsVisible="{Binding HasTitleId, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding TitleId}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Border Classes="pill" IsVisible="{Binding HasVersion, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding VersionText}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Border Classes="pill">
|
||||
<TextBlock Text="{Binding SizeText, FallbackValue=''}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<TextBlock x:Name="SelectedGamePath" Text="Pick a game from the library, or open an eboot.bin directly."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextTrimming="CharacterEllipsis" />
|
||||
<StackPanel Orientation="Horizontal" Spacing="7">
|
||||
<Ellipse x:Name="StatusDot" Width="8" Height="8" Fill="{StaticResource FaintBrush}"
|
||||
VerticalAlignment="Center" />
|
||||
<TextBlock x:Name="StatusText" Text="Idle" FontSize="11" Foreground="{StaticResource MutedBrush}"
|
||||
VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" Spacing="8" VerticalAlignment="Center">
|
||||
<ToggleButton x:Name="ConsoleToggle" Classes="ghost" Content="≡ Console" />
|
||||
<Button x:Name="LaunchButton" Classes="accent" Content="▶ Launch" IsEnabled="False" />
|
||||
<Button x:Name="StopButton" Classes="danger" Content="■ Stop" IsEnabled="False" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</Grid>
|
||||
|
||||
<!-- Status bar -->
|
||||
<Grid x:Name="StatusBar" Grid.Row="2" Height="32" Background="{StaticResource ChromeBrush}"
|
||||
ColumnDefinitions="*,Auto">
|
||||
<TextBlock x:Name="EmulatorPathText" Grid.Column="0" Text="Emulator: locating…" FontSize="11"
|
||||
Foreground="{StaticResource FaintBrush}" VerticalAlignment="Center" Margin="16,0"
|
||||
TextTrimming="CharacterEllipsis" />
|
||||
<TextBlock x:Name="StatusBarRight" Grid.Column="1" Text="" FontSize="11"
|
||||
Foreground="{StaticResource FaintBrush}" VerticalAlignment="Center" Margin="16,0" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Window>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,52 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<!-- Class library: the GUI is hosted by SharpEmu.CLI, which opens it when
|
||||
the executable is started without arguments. -->
|
||||
<PropertyGroup>
|
||||
<GenerateDocumentationFile>false</GenerateDocumentationFile>
|
||||
<Version>0.0.1</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Dependency-free; provides the BuildInfo provenance shown in the
|
||||
title bar. -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" />
|
||||
<PackageReference Include="Avalonia.Desktop" />
|
||||
<PackageReference Include="Avalonia.Fonts.Inter" />
|
||||
<PackageReference Include="Avalonia.Themes.Fluent" />
|
||||
<PackageReference Include="Tmds.DBus.Protocol" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Languages\*.json">
|
||||
<LogicalName>Languages.%(Filename)%(Extension)</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
|
||||
<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
|
||||
with the emulator's pad HLE. They are dependency-free, so they are
|
||||
compiled in directly rather than pulling a reference to all of
|
||||
SharpEmu.Libs into the launcher. -->
|
||||
<ItemGroup>
|
||||
<Compile Include="..\SharpEmu.Libs\Pad\PadState.cs" Link="Input/PadState.cs" />
|
||||
<Compile Include="..\SharpEmu.Libs\Pad\HidNative.cs" Link="Input/HidNative.cs" />
|
||||
<Compile Include="..\SharpEmu.Libs\Pad\DualSenseReader.cs" Link="Input/DualSenseReader.cs" />
|
||||
<Compile Include="..\SharpEmu.Libs\Pad\XInputReader.cs" Link="Input/XInputReader.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,301 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using LibAtrac9;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Loops a game's sce_sys/snd0.at9 preview music while the game is selected
|
||||
/// in the library, like the console home screen. The ATRAC9 stream is decoded
|
||||
/// to WAV on a background task (vendored LibAtrac9); playback uses winmm's
|
||||
/// PlaySound, so this is Windows-only and a no-op elsewhere.
|
||||
/// </summary>
|
||||
internal sealed class SndPreviewPlayer
|
||||
{
|
||||
private const uint SND_ASYNC = 0x0001;
|
||||
private const uint SND_NODEFAULT = 0x0002;
|
||||
private const uint SND_MEMORY = 0x0004;
|
||||
private const uint SND_LOOP = 0x0008;
|
||||
|
||||
private readonly object _sync = new();
|
||||
private int _generation;
|
||||
private GCHandle _pinnedWav;
|
||||
private bool _playing;
|
||||
private bool _paused;
|
||||
private string? _cachedPath;
|
||||
private byte[]? _cachedWav;
|
||||
|
||||
/// <summary>Starts looping the given snd0.at9 after a short debounce.</summary>
|
||||
public void Play(string at9Path)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int generation;
|
||||
lock (_sync)
|
||||
{
|
||||
generation = ++_generation;
|
||||
}
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
// Debounce so skimming through the library does not decode (or
|
||||
// start) a preview per tile.
|
||||
await Task.Delay(120).ConfigureAwait(false);
|
||||
|
||||
byte[]? wav;
|
||||
lock (_sync)
|
||||
{
|
||||
if (generation != _generation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
wav = string.Equals(_cachedPath, at9Path, StringComparison.OrdinalIgnoreCase)
|
||||
? _cachedWav
|
||||
: null;
|
||||
}
|
||||
|
||||
if (wav is null)
|
||||
{
|
||||
try
|
||||
{
|
||||
wav = DecodeAt9ToWav(File.ReadAllBytes(at9Path));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return; // corrupt or unsupported preview: stay silent
|
||||
}
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (generation != _generation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cachedPath = at9Path;
|
||||
_cachedWav = wav;
|
||||
StopLocked();
|
||||
|
||||
// The WAV image must stay pinned while winmm plays from it.
|
||||
_pinnedWav = GCHandle.Alloc(wav, GCHandleType.Pinned);
|
||||
_playing = PlaySound(_pinnedWav.AddrOfPinnedObject(), 0, SND_MEMORY | SND_ASYNC | SND_LOOP | SND_NODEFAULT);
|
||||
if (!_playing)
|
||||
{
|
||||
_pinnedWav.Free();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
_generation++;
|
||||
StopLocked();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Silences playback but keeps the decoded track ready, so
|
||||
/// <see cref="Resume"/> can restart it (winmm cannot truly pause).
|
||||
/// </summary>
|
||||
public void Pause()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_playing)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_ = PlaySound(0, 0, 0);
|
||||
_playing = false;
|
||||
_paused = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Restarts the track silenced by <see cref="Pause"/>.</summary>
|
||||
public void Resume()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_paused || !_pinnedWav.IsAllocated)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_paused = false;
|
||||
_playing = PlaySound(_pinnedWav.AddrOfPinnedObject(), 0, SND_MEMORY | SND_ASYNC | SND_LOOP | SND_NODEFAULT);
|
||||
}
|
||||
}
|
||||
|
||||
private void StopLocked()
|
||||
{
|
||||
_ = PlaySound(0, 0, 0);
|
||||
_playing = false;
|
||||
_paused = false;
|
||||
if (_pinnedWav.IsAllocated)
|
||||
{
|
||||
_pinnedWav.Free();
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Guid Atrac9SubFormat = new("47E142D2-36BA-4D8D-88FC-61654F8C836C");
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a Sony AT9 (RIFF-wrapped ATRAC9) file to a PCM16 WAV image.
|
||||
/// Layout per Sony's container: an extensible fmt chunk whose extension
|
||||
/// carries the 4-byte codec config, a fact chunk with the sample count
|
||||
/// and encoder delay, and superframes in the data chunk.
|
||||
/// </summary>
|
||||
private static byte[] DecodeAt9ToWav(byte[] file)
|
||||
{
|
||||
using var reader = new BinaryReader(new MemoryStream(file), Encoding.ASCII);
|
||||
if (Encoding.ASCII.GetString(reader.ReadBytes(4)) != "RIFF")
|
||||
{
|
||||
throw new InvalidDataException("Not a RIFF file.");
|
||||
}
|
||||
|
||||
reader.BaseStream.Position += 4; // riff size
|
||||
if (Encoding.ASCII.GetString(reader.ReadBytes(4)) != "WAVE")
|
||||
{
|
||||
throw new InvalidDataException("Not a WAVE file.");
|
||||
}
|
||||
|
||||
byte[]? configData = null;
|
||||
var sampleCount = 0;
|
||||
var encoderDelay = 0;
|
||||
var dataOffset = -1;
|
||||
var dataSize = 0;
|
||||
|
||||
while (reader.BaseStream.Position + 8 <= reader.BaseStream.Length)
|
||||
{
|
||||
var chunkId = Encoding.ASCII.GetString(reader.ReadBytes(4));
|
||||
var chunkSize = reader.ReadInt32();
|
||||
var chunkStart = reader.BaseStream.Position;
|
||||
switch (chunkId)
|
||||
{
|
||||
case "fmt ":
|
||||
var formatTag = reader.ReadUInt16();
|
||||
reader.BaseStream.Position = chunkStart + 24; // to SubFormat GUID
|
||||
var subFormat = new Guid(reader.ReadBytes(16));
|
||||
if (formatTag != 0xFFFE || subFormat != Atrac9SubFormat)
|
||||
{
|
||||
throw new InvalidDataException("Not an ATRAC9 stream.");
|
||||
}
|
||||
|
||||
reader.BaseStream.Position += 4; // version info
|
||||
configData = reader.ReadBytes(4);
|
||||
break;
|
||||
case "fact":
|
||||
sampleCount = reader.ReadInt32();
|
||||
reader.BaseStream.Position += 4; // input overlap delay
|
||||
encoderDelay = reader.ReadInt32();
|
||||
break;
|
||||
case "data":
|
||||
dataOffset = (int)chunkStart;
|
||||
dataSize = chunkSize;
|
||||
break;
|
||||
}
|
||||
|
||||
reader.BaseStream.Position = chunkStart + chunkSize + (chunkSize & 1);
|
||||
}
|
||||
|
||||
if (configData is null || sampleCount <= 0 || dataOffset < 0)
|
||||
{
|
||||
throw new InvalidDataException("Missing fmt, fact, or data chunk.");
|
||||
}
|
||||
|
||||
var decoder = new Atrac9Decoder();
|
||||
decoder.Initialize(configData);
|
||||
var config = decoder.Config;
|
||||
|
||||
var superframeCount = (sampleCount + encoderDelay + config.SuperframeSamples - 1) / config.SuperframeSamples;
|
||||
superframeCount = Math.Min(superframeCount, dataSize / config.SuperframeBytes);
|
||||
|
||||
var channels = config.ChannelCount;
|
||||
var pcmBuffer = new short[channels][];
|
||||
for (var i = 0; i < channels; i++)
|
||||
{
|
||||
pcmBuffer[i] = new short[config.SuperframeSamples];
|
||||
}
|
||||
|
||||
var wav = new byte[44 + (sampleCount * channels * 2)];
|
||||
WriteWavHeader(wav, channels, config.SampleRate, sampleCount);
|
||||
|
||||
var superframe = new byte[config.SuperframeBytes];
|
||||
var decodedIndex = 0L; // per-channel, includes the encoder delay
|
||||
var written = 0;
|
||||
for (var f = 0; f < superframeCount && written < sampleCount; f++)
|
||||
{
|
||||
Buffer.BlockCopy(file, dataOffset + (f * config.SuperframeBytes), superframe, 0, config.SuperframeBytes);
|
||||
decoder.Decode(superframe, pcmBuffer);
|
||||
for (var s = 0; s < config.SuperframeSamples && written < sampleCount; s++)
|
||||
{
|
||||
if (decodedIndex++ < encoderDelay)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var sampleOffset = 44 + ((long)written * channels * 2);
|
||||
for (var ch = 0; ch < channels; ch++)
|
||||
{
|
||||
BinaryPrimitives.WriteInt16LittleEndian(
|
||||
wav.AsSpan((int)(sampleOffset + (ch * 2))),
|
||||
pcmBuffer[ch][s]);
|
||||
}
|
||||
|
||||
written++;
|
||||
}
|
||||
}
|
||||
|
||||
return wav;
|
||||
}
|
||||
|
||||
private static void WriteWavHeader(byte[] wav, int channels, int sampleRate, int sampleCount)
|
||||
{
|
||||
var span = wav.AsSpan();
|
||||
Encoding.ASCII.GetBytes("RIFF").CopyTo(span);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[4..], wav.Length - 8);
|
||||
Encoding.ASCII.GetBytes("WAVE").CopyTo(span[8..]);
|
||||
Encoding.ASCII.GetBytes("fmt ").CopyTo(span[12..]);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[16..], 16);
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[20..], 1); // PCM
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[22..], (short)channels);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[24..], sampleRate);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[28..], sampleRate * channels * 2);
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[32..], (short)(channels * 2));
|
||||
BinaryPrimitives.WriteInt16LittleEndian(span[34..], 16); // bits per sample
|
||||
Encoding.ASCII.GetBytes("data").CopyTo(span[36..]);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(span[40..], sampleCount * channels * 2);
|
||||
}
|
||||
|
||||
[DllImport("winmm.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool PlaySound(nint sound, nint module, uint flags);
|
||||
}
|
||||
@@ -0,0 +1,189 @@
|
||||
{
|
||||
"version": 2,
|
||||
"dependencies": {
|
||||
"net10.0": {
|
||||
"Avalonia": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "2C4UxhWUObWGgYKWic1x5BMMWGJP6SElb91WeOxs+X/iR26rtkqpxFFwwo50FXS9AyYnHfk8QKXDEfe7oT/kZA==",
|
||||
"dependencies": {
|
||||
"Avalonia.BuildServices": "11.3.2",
|
||||
"Avalonia.Remote.Protocol": "11.3.18",
|
||||
"MicroCom.Runtime": "0.11.0"
|
||||
}
|
||||
},
|
||||
"Avalonia.Desktop": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "bilMPa5vYiis6fbNovb6esKytBnOCEGojBa1XFegLCRHCP6g6PvZwS0XF/YOAGkENRlHG8dI7lohOpQ9bIkq1g==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.Native": "11.3.18",
|
||||
"Avalonia.Skia": "11.3.18",
|
||||
"Avalonia.Win32": "11.3.18",
|
||||
"Avalonia.X11": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Fonts.Inter": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "27u6hB3Y2Ue586yjfeVakberY73VNQXtuKwe/P927XG1QPlhsfmOyifLHDDpSHG85Zl1x/Xv9IZ3+tk9FnjcZQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Themes.Fluent": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.3.18, )",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "+Q/TJoynD0zNuu5w2gD+xcTl7GNKJFxlPYAndRLs/mTDrNbbsvv/271WyIysbMPsXSjCyBDp7RCZzQkpD6x5Bg==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Tmds.DBus.Protocol": {
|
||||
"type": "Direct",
|
||||
"requested": "[0.21.3, )",
|
||||
"resolved": "0.21.3",
|
||||
"contentHash": "hDwB8WsQoyALQKqIbwzS68UKdlnafDm4T/DkO/JrA/YIneP/rKv96SxYPVXeh3FP4i/SXfShrYftKLtciJAIlw=="
|
||||
},
|
||||
"Avalonia.Angle.Windows.Natives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.25547.20250602",
|
||||
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
|
||||
},
|
||||
"Avalonia.BuildServices": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.2",
|
||||
"contentHash": "qHDToxto1e3hci5YqbG9n0Ty8mlp3zBUN5wT66wKqaDVzXyQ0do3EnRILd4Ke9jpvsktaPpgE0YjEk7hornryQ=="
|
||||
},
|
||||
"Avalonia.FreeDesktop": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "aUwv8BNruRUOaUfMu4U3uibIUS60/rSHgGOhd8zBkLkpxY3JFJvgRbeq5ZzHIyKXCuKi18PO00YHAgCarp3wdw==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Tmds.DBus.Protocol": "0.21.3"
|
||||
}
|
||||
},
|
||||
"Avalonia.Native": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"Avalonia.Remote.Protocol": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "vw+6ZfgTuu72dA9aVWn6u56t2nrBd5MoMU0wo/qI9XJAl/c0oYYphIvwLvJP1JorubQY4UE3d0ac8ULBhrGBiA=="
|
||||
},
|
||||
"Avalonia.Skia": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "/B4aXmNRNjG8I5U/a1xJI+bIi0XO6DDzS3mBrIKlVnJRY2CyZiUeESRQXLnIU77Z9TvqkUROs+D47s085YjFtA==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"HarfBuzzSharp": "8.3.1.1",
|
||||
"HarfBuzzSharp.NativeAssets.Linux": "8.3.1.1",
|
||||
"HarfBuzzSharp.NativeAssets.WebAssembly": "8.3.1.1",
|
||||
"SkiaSharp": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.Linux": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.WebAssembly": "2.88.9"
|
||||
}
|
||||
},
|
||||
"Avalonia.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "eioUHkM2PeLPETd1aEks3rvb9plbba6buIrNdrqCpwE/qgHKUjvRNBd5mUQfAbGgTLiAes524gB8uUMDhrsJVQ==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.Angle.Windows.Natives": "2.1.25547.20250602"
|
||||
}
|
||||
},
|
||||
"Avalonia.X11": {
|
||||
"type": "Transitive",
|
||||
"resolved": "11.3.18",
|
||||
"contentHash": "m4Ki/G5Dovnq+6QzfS0iGbK8V77Q6oTjToMLOB0CxPCCrl3Oxywh6kIjuGJDPaN6kopMmjxlNShyQf+vPYL+JA==",
|
||||
"dependencies": {
|
||||
"Avalonia": "11.3.18",
|
||||
"Avalonia.FreeDesktop": "11.3.18",
|
||||
"Avalonia.Skia": "11.3.18"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "tLZN66oe/uiRPTZfrCU4i8ScVGwqHNh5MHrXj0yVf4l7Mz0FhTGnQ71RGySROTmdognAs0JtluHkL41pIabWuQ==",
|
||||
"dependencies": {
|
||||
"HarfBuzzSharp.NativeAssets.Win32": "8.3.1.1",
|
||||
"HarfBuzzSharp.NativeAssets.macOS": "8.3.1.1"
|
||||
}
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.WebAssembly": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "loJweK2u/mH/3C2zBa0ggJlITIszOkK64HLAZB7FUT670dTg965whLFYHDQo69NmC4+d9UN0icLC9VHidXaVCA=="
|
||||
},
|
||||
"HarfBuzzSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.3.1.1",
|
||||
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
|
||||
},
|
||||
"MicroCom.Runtime": {
|
||||
"type": "Transitive",
|
||||
"resolved": "0.11.0",
|
||||
"contentHash": "MEnrZ3UIiH40hjzMDsxrTyi8dtqB5ziv3iBeeU4bXsL/7NLSal9F1lZKpK+tfBRnUoDSdtcW3KufE4yhATOMCA=="
|
||||
},
|
||||
"SkiaSharp": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "3MD5VHjXXieSHCleRLuaTXmL2pD0mB7CcOB1x2kA1I4bhptf4e3R27iM93264ZYuAq6mkUyX5XbcxnZvMJYc1Q==",
|
||||
"dependencies": {
|
||||
"SkiaSharp.NativeAssets.Win32": "2.88.9",
|
||||
"SkiaSharp.NativeAssets.macOS": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Linux": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
|
||||
"dependencies": {
|
||||
"SkiaSharp": "2.88.9"
|
||||
}
|
||||
},
|
||||
"SkiaSharp.NativeAssets.macOS": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.WebAssembly": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "kt06RccBHSnAs2wDYdBSfsjIDbY3EpsOVqnlDgKdgvyuRA8ZFDaHRdWNx1VHjGgYzmnFCGiTJBnXFl5BqGwGnA=="
|
||||
},
|
||||
"SkiaSharp.NativeAssets.Win32": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.88.9",
|
||||
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
|
||||
},
|
||||
"sharpemu.logging": {
|
||||
"type": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,11 +3,13 @@
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Linq;
|
||||
using SharpEmu.Logging;
|
||||
|
||||
namespace SharpEmu.HLE;
|
||||
|
||||
public sealed class Aerolib : ISymbolCatalog
|
||||
{
|
||||
private static readonly SharpEmuLogger Log = SharpEmuLog.For("Aerolib");
|
||||
private static readonly Lazy<Aerolib> _instance = new(() => new Aerolib());
|
||||
private static readonly Aerolib EmptyCatalog = new Aerolib(empty: true);
|
||||
|
||||
@@ -108,14 +110,14 @@ public sealed class Aerolib : ISymbolCatalog
|
||||
|
||||
if (resourceName == null)
|
||||
{
|
||||
Console.Error.WriteLine("[AEROLIB] Embedded resource 'aerolib.bin' not found");
|
||||
Log.Error("Embedded resource 'aerolib.bin' not found");
|
||||
return;
|
||||
}
|
||||
|
||||
using var stream = assembly.GetManifestResourceStream(resourceName);
|
||||
if (stream == null)
|
||||
{
|
||||
Console.Error.WriteLine("[AEROLIB] Failed to open embedded resource stream");
|
||||
Log.Error("Failed to open embedded resource stream");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -145,11 +147,11 @@ public sealed class Aerolib : ISymbolCatalog
|
||||
_byExportName[name] = symbol;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[AEROLIB] Loaded {_byNid.Count} NID entries from binary resource");
|
||||
Log.Info($"Loaded {_byNid.Count} NID entries from binary resource");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"[AEROLIB] Failed to load embedded aerolib.bin: {ex.Message}");
|
||||
Log.Error($"Failed to load embedded aerolib.bin: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Binary file not shown.
@@ -2,25 +2,20 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Text;
|
||||
|
||||
namespace SharpEmu.HLE;
|
||||
|
||||
public sealed class CpuContext
|
||||
public sealed class CpuContext(ICpuMemory memory, Generation generation)
|
||||
{
|
||||
private readonly ulong[] _registers = new ulong[16];
|
||||
private readonly ulong[] _xmmRegisters = new ulong[32];
|
||||
private readonly ulong[] _ymmUpperRegisters = new ulong[32];
|
||||
private bool _raxWritten;
|
||||
|
||||
public CpuContext(ICpuMemory memory, Generation generation)
|
||||
{
|
||||
Memory = memory ?? throw new ArgumentNullException(nameof(memory));
|
||||
TargetGeneration = generation;
|
||||
}
|
||||
public ICpuMemory Memory { get; } = memory ?? throw new ArgumentNullException(nameof(memory));
|
||||
|
||||
public ICpuMemory Memory { get; }
|
||||
|
||||
public Generation TargetGeneration { get; }
|
||||
public Generation TargetGeneration { get; } = generation;
|
||||
|
||||
public ulong Rip { get; set; }
|
||||
|
||||
@@ -130,6 +125,91 @@ public sealed class CpuContext
|
||||
SetYmmUpper(registerIndex, highLow, highHigh);
|
||||
}
|
||||
|
||||
public bool TryReadByte(ulong address, out byte value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[1];
|
||||
if (!Memory.TryRead(address, buffer))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = buffer[0];
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryReadUInt16(ulong address, out ushort value)
|
||||
{
|
||||
Span<byte> bytes = stackalloc byte[sizeof(ushort)];
|
||||
if (!Memory.TryRead(address, bytes))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt16LittleEndian(bytes);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryWriteUInt16(ulong address, ushort value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(ushort)];
|
||||
BinaryPrimitives.WriteUInt16LittleEndian(buffer, value);
|
||||
return Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
public bool TryReadInt32(ulong address, out int value)
|
||||
{
|
||||
Span<byte> bytes = stackalloc byte[sizeof(int)];
|
||||
if (!Memory.TryRead(address, bytes))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadInt32LittleEndian(bytes);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryWriteInt32(ulong address, int value, bool checkNil = false)
|
||||
{
|
||||
if (checkNil && address == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Span<byte> bytes = stackalloc byte[sizeof(int)];
|
||||
BinaryPrimitives.WriteInt32LittleEndian(bytes, value);
|
||||
return Memory.TryWrite(address, bytes);
|
||||
}
|
||||
|
||||
public bool TryReadUInt32(ulong address, out uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
if (!Memory.TryRead(address, buffer))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt32LittleEndian(buffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryWriteUInt32(ulong address, uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
|
||||
return Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
public bool TryWriteInt64(ulong address, long value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(long)];
|
||||
BinaryPrimitives.WriteInt64LittleEndian(buffer, value);
|
||||
return Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
public bool TryReadUInt64(ulong address, out ulong value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(ulong)];
|
||||
@@ -150,6 +230,33 @@ public sealed class CpuContext
|
||||
return Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
public bool TryReadNullTerminatedUtf8(ulong address, int capacity, out string value)
|
||||
{
|
||||
value = string.Empty;
|
||||
if (address == 0 || capacity <= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var bytes = new byte[capacity];
|
||||
for (var index = 0; index < bytes.Length; index++)
|
||||
{
|
||||
if (!Memory.TryRead(address + (ulong)index, bytes.AsSpan(index, 1)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (bytes[index] == 0)
|
||||
{
|
||||
value = Encoding.UTF8.GetString(bytes, 0, index);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
value = Encoding.UTF8.GetString(bytes);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool PushUInt64(ulong value)
|
||||
{
|
||||
var rsp = this[CpuRegister.Rsp];
|
||||
@@ -169,4 +276,23 @@ public sealed class CpuContext
|
||||
this[CpuRegister.Rsp] = rsp + sizeof(ulong);
|
||||
return true;
|
||||
}
|
||||
|
||||
public int SetReturn(int result, Type? cast = null)
|
||||
{
|
||||
var value = cast switch
|
||||
{
|
||||
null => (ulong)result,
|
||||
_ when cast == typeof(long) => (ulong)(long)result,
|
||||
_ => throw new NotSupportedException(),
|
||||
};
|
||||
|
||||
this[CpuRegister.Rax] = unchecked(value);
|
||||
return result;
|
||||
}
|
||||
|
||||
public int SetReturn(OrbisGen2Result result)
|
||||
{
|
||||
this[CpuRegister.Rax] = unchecked((ulong)(int)result);
|
||||
return (int)result;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,4 +8,6 @@ public interface ICpuMemory
|
||||
bool TryRead(ulong virtualAddress, Span<byte> destination);
|
||||
|
||||
bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source);
|
||||
|
||||
bool TryCompare(ulong virtualAddress, ReadOnlySpan<byte> expected) => false;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace SharpEmu.HLE;
|
||||
|
||||
@@ -12,6 +13,7 @@ public sealed class ModuleManager : IModuleManager
|
||||
private readonly ConcurrentDictionary<string, ExportedFunction> _exportTable = new(StringComparer.Ordinal);
|
||||
private readonly ConcurrentDictionary<string, ExportedFunction> _exportNameTable = new(StringComparer.Ordinal);
|
||||
private readonly object _registrationGate = new();
|
||||
private readonly HashSet<(Assembly Assembly, Generation Generation)> _scannedAssemblies = new();
|
||||
private bool _isFrozen;
|
||||
|
||||
public int RegisterFromAssembly(Assembly assembly, Generation generation, ISymbolCatalog? symbolCatalog = null)
|
||||
@@ -25,6 +27,12 @@ public sealed class ModuleManager : IModuleManager
|
||||
throw new InvalidOperationException("Module registration is frozen.");
|
||||
}
|
||||
|
||||
// Deduplicated: one assembly is reached through many types.
|
||||
if (!_scannedAssemblies.Add((assembly, generation)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var registeredCount = 0;
|
||||
var instances = new Dictionary<Type, object>();
|
||||
|
||||
@@ -47,6 +55,7 @@ public sealed class ModuleManager : IModuleManager
|
||||
var handler = CreateHandler(type, method, instances);
|
||||
if (!_dispatchTable.TryAdd(exportInfo.Value.Nid, handler))
|
||||
{
|
||||
Console.Error.WriteLine($"[HLE] Duplicate NID '{exportInfo.Value.Nid}' ({exportInfo.Value.ExportName}) — already registered, skipping.");
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -72,8 +81,195 @@ public sealed class ModuleManager : IModuleManager
|
||||
{
|
||||
_isFrozen = true;
|
||||
}
|
||||
|
||||
WarmHleTypeInitializers();
|
||||
}
|
||||
|
||||
// A .cctor or first JIT running on a guest thread's hijacked stack fail-fasts the CLR.
|
||||
// Run every HLE type's initializer and JIT its methods here first, on a host thread.
|
||||
private void WarmHleTypeInitializers()
|
||||
{
|
||||
Assembly[] assemblies;
|
||||
lock (_registrationGate)
|
||||
{
|
||||
assemblies = _scannedAssemblies.Select(entry => entry.Assembly).Distinct().ToArray();
|
||||
}
|
||||
|
||||
assemblies = WithGuestReachableDependencies(assemblies);
|
||||
var bclWarmed = WarmFrameworkTypeInitializers();
|
||||
|
||||
var warmed = 0;
|
||||
var failed = 0;
|
||||
var jitted = 0;
|
||||
var jitFailed = 0;
|
||||
foreach (var assembly in assemblies)
|
||||
{
|
||||
Type[] types;
|
||||
try
|
||||
{
|
||||
types = assembly.GetTypes();
|
||||
}
|
||||
catch (ReflectionTypeLoadException ex)
|
||||
{
|
||||
types = ex.Types.Where(t => t is not null).ToArray()!;
|
||||
}
|
||||
|
||||
const BindingFlags allMembers = BindingFlags.Public | BindingFlags.NonPublic |
|
||||
BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
|
||||
|
||||
foreach (var type in types)
|
||||
{
|
||||
if (type is null || type.ContainsGenericParameters)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
RuntimeHelpers.RunClassConstructor(type.TypeHandle);
|
||||
warmed++;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// A throw here beats a guest-thread fail-fast later; swallow and continue.
|
||||
failed++;
|
||||
}
|
||||
|
||||
// Force-JIT (not execute) every method so no guest thread compiles one first.
|
||||
MethodBase[] members;
|
||||
try
|
||||
{
|
||||
members = type.GetConstructors(allMembers)
|
||||
.Concat<MethodBase>(type.GetMethods(allMembers))
|
||||
.ToArray();
|
||||
}
|
||||
catch
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var member in members)
|
||||
{
|
||||
if (member.ContainsGenericParameters || member.IsAbstract || member.MethodImplementationFlags.HasFlag(MethodImplAttributes.InternalCall))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
RuntimeHelpers.PrepareMethod(member.MethodHandle);
|
||||
jitted++;
|
||||
}
|
||||
catch
|
||||
{
|
||||
jitFailed++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Console.Error.WriteLine(
|
||||
$"[HLE] Warmed {warmed} type initializers ({failed} threw) + JIT-compiled {jitted} methods ({jitFailed} skipped) across {assemblies.Length} HLE assemblies, plus {bclWarmed} framework type initializers.");
|
||||
}
|
||||
|
||||
// Framework .cctors too (but not JIT — the BCL is too large).
|
||||
private static int WarmFrameworkTypeInitializers()
|
||||
{
|
||||
var warmed = 0;
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
var name = assembly.GetName().Name;
|
||||
if (name is null || !IsFrameworkAssembly(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Type[] types;
|
||||
try
|
||||
{
|
||||
types = assembly.GetTypes();
|
||||
}
|
||||
catch (ReflectionTypeLoadException ex)
|
||||
{
|
||||
types = ex.Types.Where(t => t is not null).ToArray()!;
|
||||
}
|
||||
catch
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var type in types)
|
||||
{
|
||||
if (type is null || type.ContainsGenericParameters)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
RuntimeHelpers.RunClassConstructor(type.TypeHandle);
|
||||
warmed++;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return warmed;
|
||||
}
|
||||
|
||||
private static bool IsFrameworkAssembly(string assemblyName) =>
|
||||
assemblyName.StartsWith("System", StringComparison.Ordinal) ||
|
||||
string.Equals(assemblyName, "netstandard", StringComparison.Ordinal);
|
||||
|
||||
// Warm the interop assemblies guest threads reach (e.g. Silk.NET via the flip path).
|
||||
private static Assembly[] WithGuestReachableDependencies(Assembly[] scanned)
|
||||
{
|
||||
var result = new Dictionary<string, Assembly>(StringComparer.Ordinal);
|
||||
foreach (var assembly in scanned)
|
||||
{
|
||||
result[assembly.FullName ?? assembly.GetName().Name ?? string.Empty] = assembly;
|
||||
}
|
||||
|
||||
foreach (var assembly in scanned)
|
||||
{
|
||||
AssemblyName[] references;
|
||||
try
|
||||
{
|
||||
references = assembly.GetReferencedAssemblies();
|
||||
}
|
||||
catch
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var reference in references)
|
||||
{
|
||||
var name = reference.Name;
|
||||
if (name is null || !IsGuestReachableInterop(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var loaded = Assembly.Load(reference);
|
||||
result[loaded.FullName ?? name] = loaded;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result.Values.ToArray();
|
||||
}
|
||||
|
||||
private static bool IsGuestReachableInterop(string assemblyName) =>
|
||||
assemblyName.StartsWith("Silk.NET", StringComparison.Ordinal) ||
|
||||
assemblyName.StartsWith("SharpEmu", StringComparison.Ordinal);
|
||||
|
||||
public bool TryGetFunction(string nid, out Delegate function)
|
||||
{
|
||||
ArgumentException.ThrowIfNullOrWhiteSpace(nid);
|
||||
@@ -105,6 +301,7 @@ public sealed class ModuleManager : IModuleManager
|
||||
|
||||
if (!_dispatchTable.TryGetValue(nid, out var function) || !_exportTable.TryGetValue(nid, out var export))
|
||||
{
|
||||
Console.Error.WriteLine($"[HLE] NID '{nid}' not found in dispatch table.");
|
||||
context[CpuRegister.Rax] = unchecked((ulong)(int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND);
|
||||
result = OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
return false;
|
||||
@@ -112,11 +309,13 @@ public sealed class ModuleManager : IModuleManager
|
||||
|
||||
if ((export.Target & context.TargetGeneration) == 0)
|
||||
{
|
||||
context[CpuRegister.Rax] = unchecked((ulong)(int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND);
|
||||
result = OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
Console.Error.WriteLine($"[HLE] NID '{nid}' ({export.Name}) found but not implemented for generation {context.TargetGeneration} (targets: {export.Target}).");
|
||||
context[CpuRegister.Rax] = unchecked((ulong)(int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_IMPLEMENTED);
|
||||
result = OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_IMPLEMENTED;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
context.ClearRaxWriteFlag();
|
||||
int ret = ((SysAbiFunction)function).Invoke(context);
|
||||
|
||||
|
||||
@@ -40,6 +40,13 @@ public enum OrbisGen2Result : int
|
||||
/// </summary>
|
||||
ORBIS_GEN2_ERROR_DEADLOCK = unchecked((int)0x8002000B),
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the waited-on object was deleted while the caller was
|
||||
/// blocked on it. Matches the SCE kernel EACCES code that waiters of a
|
||||
/// deleted semaphore observe.
|
||||
/// </summary>
|
||||
ORBIS_GEN2_ERROR_DELETED = unchecked((int)0x8002000D),
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the target resource is busy.
|
||||
/// </summary>
|
||||
@@ -50,6 +57,13 @@ public enum OrbisGen2Result : int
|
||||
/// </summary>
|
||||
ORBIS_GEN2_ERROR_TRY_AGAIN = unchecked((int)0x80020023),
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that a blocked wait was canceled (e.g. sceKernelCancelSema).
|
||||
/// Matches the SCE kernel ECANCELED code that canceled semaphore waiters
|
||||
/// observe.
|
||||
/// </summary>
|
||||
ORBIS_GEN2_ERROR_CANCELED = unchecked((int)0x80020055),
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that behavior is recognized but not implemented yet.
|
||||
/// </summary>
|
||||
|
||||
@@ -8,6 +8,14 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Aerolib\aerolib.bin" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
{
|
||||
"version": 2,
|
||||
"dependencies": {
|
||||
"net10.0": {}
|
||||
"net10.0": {
|
||||
"sharpemu.logging": {
|
||||
"type": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+1115
-549
File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,6 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using SharpEmu.HLE;
|
||||
using System.Buffers.Binary;
|
||||
|
||||
namespace SharpEmu.Libs.Agc;
|
||||
|
||||
@@ -18,9 +17,9 @@ internal static class Gen5ShaderMetadataReader
|
||||
out Gen5ShaderMetadata metadata)
|
||||
{
|
||||
metadata = default!;
|
||||
if (!TryReadUInt64(ctx, shaderHeaderAddress + ShaderUserDataOffset, out var userDataAddress) ||
|
||||
if (!ctx.TryReadUInt64(shaderHeaderAddress + ShaderUserDataOffset, out var userDataAddress) ||
|
||||
userDataAddress == 0 ||
|
||||
!TryReadUInt64(ctx, userDataAddress, out var directResourceOffsetsAddress))
|
||||
!ctx.TryReadUInt64(userDataAddress, out var directResourceOffsetsAddress))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -28,8 +27,7 @@ internal static class Gen5ShaderMetadataReader
|
||||
var resourceOffsets = new ulong[ResourceClassCount];
|
||||
for (var resourceClass = 0; resourceClass < ResourceClassCount; resourceClass++)
|
||||
{
|
||||
if (!TryReadUInt64(
|
||||
ctx,
|
||||
if (!ctx.TryReadUInt64(
|
||||
userDataAddress + 0x08 + (ulong)(resourceClass * sizeof(ulong)),
|
||||
out resourceOffsets[resourceClass]))
|
||||
{
|
||||
@@ -37,9 +35,9 @@ internal static class Gen5ShaderMetadataReader
|
||||
}
|
||||
}
|
||||
|
||||
if (!TryReadUInt16(ctx, userDataAddress + 0x28, out var extendedUserDataSize) ||
|
||||
!TryReadUInt16(ctx, userDataAddress + 0x2A, out var shaderResourceTableSize) ||
|
||||
!TryReadUInt16(ctx, userDataAddress + 0x2C, out var directResourceCount) ||
|
||||
if (!ctx.TryReadUInt16(userDataAddress + 0x28, out var extendedUserDataSize) ||
|
||||
!ctx.TryReadUInt16(userDataAddress + 0x2A, out var shaderResourceTableSize) ||
|
||||
!ctx.TryReadUInt16(userDataAddress + 0x2C, out var directResourceCount) ||
|
||||
directResourceCount > MaxMetadataEntries)
|
||||
{
|
||||
return false;
|
||||
@@ -48,8 +46,7 @@ internal static class Gen5ShaderMetadataReader
|
||||
var resourceCounts = new ushort[ResourceClassCount];
|
||||
for (var resourceClass = 0; resourceClass < ResourceClassCount; resourceClass++)
|
||||
{
|
||||
if (!TryReadUInt16(
|
||||
ctx,
|
||||
if (!ctx.TryReadUInt16(
|
||||
userDataAddress + 0x2E + (ulong)(resourceClass * sizeof(ushort)),
|
||||
out resourceCounts[resourceClass]) ||
|
||||
resourceCounts[resourceClass] > MaxMetadataEntries)
|
||||
@@ -68,7 +65,7 @@ internal static class Gen5ShaderMetadataReader
|
||||
|
||||
for (uint type = 0; type < directResourceCount; type++)
|
||||
{
|
||||
if (!TryReadUInt16(ctx, directResourceOffsetsAddress + type * sizeof(ushort), out var offset))
|
||||
if (!ctx.TryReadUInt16(directResourceOffsetsAddress + type * sizeof(ushort), out var offset))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -96,8 +93,7 @@ internal static class Gen5ShaderMetadataReader
|
||||
|
||||
for (uint slot = 0; slot < count; slot++)
|
||||
{
|
||||
if (!TryReadUInt16(
|
||||
ctx,
|
||||
if (!ctx.TryReadUInt16(
|
||||
resourceOffsets[resourceClass] + slot * sizeof(ushort),
|
||||
out var sharp))
|
||||
{
|
||||
@@ -125,30 +121,4 @@ internal static class Gen5ShaderMetadataReader
|
||||
resources);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryReadUInt16(CpuContext ctx, ulong address, out ushort value)
|
||||
{
|
||||
Span<byte> bytes = stackalloc byte[sizeof(ushort)];
|
||||
if (!ctx.Memory.TryRead(address, bytes))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt16LittleEndian(bytes);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryReadUInt64(CpuContext ctx, ulong address, out ulong value)
|
||||
{
|
||||
Span<byte> bytes = stackalloc byte[sizeof(ulong)];
|
||||
if (!ctx.Memory.TryRead(address, bytes))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt64LittleEndian(bytes);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Libs.Kernel;
|
||||
using System.Buffers.Binary;
|
||||
using System.Numerics;
|
||||
|
||||
namespace SharpEmu.Libs.Agc;
|
||||
@@ -14,6 +13,24 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
private const int ImageDescriptorDwords = 8;
|
||||
private const int SamplerDescriptorDwords = 4;
|
||||
private const int MaxGlobalMemoryBindingBytes = 16 * 1024 * 1024;
|
||||
private static readonly int DefaultGlobalMemoryBindingBytes =
|
||||
int.TryParse(
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_GLOBAL_BINDING_BYTES"),
|
||||
out var configured) && configured >= sizeof(uint)
|
||||
? Math.Min(configured, MaxGlobalMemoryBindingBytes)
|
||||
: 1 * 1024 * 1024;
|
||||
|
||||
internal static long GlobalMemoryReadCount;
|
||||
internal static long GlobalMemoryReadBytes;
|
||||
internal static long GlobalMemoryReadCacheHits;
|
||||
internal static long GlobalMemoryReadPvmBytes;
|
||||
internal static long GlobalMemoryReadLibcBytes;
|
||||
internal static long GlobalMemoryReadReuses;
|
||||
|
||||
private const long CrossFrameReadCacheMaxBytes = 1024L * 1024 * 1024;
|
||||
private static readonly object _crossFrameReadGate = new();
|
||||
private static readonly Dictionary<(ulong BaseAddress, int SizeBytes), byte[]> _crossFrameReadCache = new();
|
||||
private static long _crossFrameReadCacheBytes;
|
||||
private const ulong RdnaWaveMask = 0xFFFF_FFFFUL;
|
||||
|
||||
private readonly record struct BufferDescriptor(
|
||||
@@ -45,7 +62,8 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
Gen5ShaderState state,
|
||||
out Gen5ShaderEvaluation evaluation,
|
||||
out string error,
|
||||
bool resolveVertexInputs = false)
|
||||
bool resolveVertexInputs = false,
|
||||
uint? vertexRecordLimit = null)
|
||||
{
|
||||
evaluation = default!;
|
||||
error = string.Empty;
|
||||
@@ -256,10 +274,28 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
if (resolveVertexInputs &&
|
||||
IsVertexFetchCandidate(instruction, bufferMemory, bufferDescriptor))
|
||||
{
|
||||
var vertexReadSize = bufferDescriptor.SizeBytes;
|
||||
if (vertexRecordLimit is { } recordLimit &&
|
||||
instruction.Sources.Count > 2 &&
|
||||
TryEvaluateScalarOperand(
|
||||
instruction.Sources[2],
|
||||
scalarRegisters,
|
||||
out var scalarOffset))
|
||||
{
|
||||
var bindingOffset = unchecked((uint)bufferMemory.OffsetBytes + scalarOffset);
|
||||
var requiredBytes =
|
||||
(ulong)bindingOffset +
|
||||
(ulong)(Math.Max(recordLimit, 1u) - 1u) * bufferDescriptor.Stride +
|
||||
(ulong)bufferMemory.DwordCount * sizeof(uint);
|
||||
vertexReadSize = Math.Min(
|
||||
bufferDescriptor.SizeBytes,
|
||||
Math.Max(requiredBytes, sizeof(uint)));
|
||||
}
|
||||
|
||||
if (!TryReadGlobalMemory(
|
||||
ctx,
|
||||
bufferDescriptor.BaseAddress,
|
||||
bufferDescriptor.SizeBytes,
|
||||
vertexReadSize,
|
||||
out var vertexData))
|
||||
{
|
||||
error =
|
||||
@@ -534,22 +570,29 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
return false;
|
||||
}
|
||||
|
||||
[ThreadStatic]
|
||||
private static Dictionary<(ulong BaseAddress, int SizeBytes), byte[]>? _globalMemoryReadCache;
|
||||
|
||||
internal static void BeginGlobalMemoryReadScope()
|
||||
{
|
||||
_globalMemoryReadCache = new Dictionary<(ulong, int), byte[]>();
|
||||
}
|
||||
|
||||
internal static void EndGlobalMemoryReadScope()
|
||||
{
|
||||
_globalMemoryReadCache = null;
|
||||
}
|
||||
|
||||
private static bool TryReadGlobalMemory(
|
||||
CpuContext ctx,
|
||||
ulong baseAddress,
|
||||
out byte[] data)
|
||||
{
|
||||
for (var size = MaxGlobalMemoryBindingBytes; size >= 4096; size >>= 1)
|
||||
{
|
||||
data = GC.AllocateUninitializedArray<byte>(size);
|
||||
if (ctx.Memory.TryRead(baseAddress, data))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
data = [];
|
||||
return false;
|
||||
return TryReadGlobalMemory(
|
||||
ctx,
|
||||
baseAddress,
|
||||
(ulong)DefaultGlobalMemoryBindingBytes,
|
||||
out data);
|
||||
}
|
||||
|
||||
private static bool TryReadGlobalMemory(
|
||||
@@ -571,13 +614,74 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
return false;
|
||||
}
|
||||
|
||||
var cache = _globalMemoryReadCache;
|
||||
var cacheKey = (baseAddress, (int)cappedSize);
|
||||
if (cache is not null && cache.TryGetValue(cacheKey, out var cached))
|
||||
{
|
||||
Interlocked.Increment(ref GlobalMemoryReadCacheHits);
|
||||
data = cached;
|
||||
return true;
|
||||
}
|
||||
|
||||
byte[]? previous;
|
||||
lock (_crossFrameReadGate)
|
||||
{
|
||||
_crossFrameReadCache.TryGetValue(cacheKey, out previous);
|
||||
}
|
||||
|
||||
if (previous is not null && ctx.Memory.TryCompare(baseAddress, previous))
|
||||
{
|
||||
Interlocked.Increment(ref GlobalMemoryReadReuses);
|
||||
if (cache is not null)
|
||||
{
|
||||
cache[cacheKey] = previous;
|
||||
}
|
||||
|
||||
data = previous;
|
||||
return true;
|
||||
}
|
||||
|
||||
var candidateSize = (int)cappedSize;
|
||||
while (candidateSize >= sizeof(uint))
|
||||
{
|
||||
data = GC.AllocateUninitializedArray<byte>(candidateSize);
|
||||
if (ctx.Memory.TryRead(baseAddress, data) ||
|
||||
var readFromPvm = ctx.Memory.TryRead(baseAddress, data);
|
||||
if (readFromPvm ||
|
||||
KernelMemoryCompatExports.TryReadTrackedLibcHeap(baseAddress, data))
|
||||
{
|
||||
Interlocked.Increment(ref GlobalMemoryReadCount);
|
||||
Interlocked.Add(ref GlobalMemoryReadBytes, data.Length);
|
||||
if (readFromPvm)
|
||||
{
|
||||
Interlocked.Add(ref GlobalMemoryReadPvmBytes, data.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Add(ref GlobalMemoryReadLibcBytes, data.Length);
|
||||
}
|
||||
|
||||
if (cache is not null)
|
||||
{
|
||||
cache[cacheKey] = data;
|
||||
}
|
||||
|
||||
lock (_crossFrameReadGate)
|
||||
{
|
||||
if (_crossFrameReadCache.TryGetValue(cacheKey, out var replaced))
|
||||
{
|
||||
_crossFrameReadCacheBytes -= replaced.Length;
|
||||
}
|
||||
|
||||
if (_crossFrameReadCacheBytes + data.Length > CrossFrameReadCacheMaxBytes)
|
||||
{
|
||||
_crossFrameReadCache.Clear();
|
||||
_crossFrameReadCacheBytes = 0;
|
||||
}
|
||||
|
||||
_crossFrameReadCache[cacheKey] = data;
|
||||
_crossFrameReadCacheBytes += data.Length;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1405,8 +1509,7 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!TryReadUInt32(
|
||||
ctx,
|
||||
if (!ctx.TryReadUInt32(
|
||||
address + (ulong)(index * sizeof(uint)),
|
||||
out var value) &&
|
||||
!TryReadUserDataScalarLoad(
|
||||
@@ -1727,16 +1830,4 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
opcode.StartsWith("ImageSample", StringComparison.Ordinal) ||
|
||||
opcode.StartsWith("ImageGather", StringComparison.Ordinal);
|
||||
|
||||
private static bool TryReadUInt32(CpuContext ctx, ulong address, out uint value)
|
||||
{
|
||||
Span<byte> bytes = stackalloc byte[sizeof(uint)];
|
||||
if (!ctx.Memory.TryRead(address, bytes))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt32LittleEndian(bytes);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -294,7 +294,7 @@ internal static class Gen5ShaderTranslator
|
||||
var instructionCount = 0;
|
||||
for (uint pc = 0; instructionCount < MaxInstructions;)
|
||||
{
|
||||
if (!TryReadUInt32(ctx, address + pc, out var word))
|
||||
if (!ctx.TryReadUInt32(address + pc, out var word))
|
||||
{
|
||||
error = $"read-failed pc=0x{pc:X}";
|
||||
return false;
|
||||
@@ -317,7 +317,7 @@ internal static class Gen5ShaderTranslator
|
||||
words[0] = word;
|
||||
for (uint wordIndex = 1; wordIndex < sizeDwords; wordIndex++)
|
||||
{
|
||||
if (!TryReadUInt32(ctx, address + pc + wordIndex * sizeof(uint), out words[wordIndex]))
|
||||
if (!ctx.TryReadUInt32(address + pc + wordIndex * sizeof(uint), out words[wordIndex]))
|
||||
{
|
||||
error = $"read-failed pc=0x{pc + wordIndex * sizeof(uint):X}";
|
||||
return false;
|
||||
@@ -397,7 +397,7 @@ internal static class Gen5ShaderTranslator
|
||||
case 0x34:
|
||||
case 0x35:
|
||||
encoding = Gen5ShaderEncoding.Vop3;
|
||||
if (!TryReadUInt32(ctx, baseAddress + pc + sizeof(uint), out var vop3Extra))
|
||||
if (!ctx.TryReadUInt32(baseAddress + pc + sizeof(uint), out var vop3Extra))
|
||||
{
|
||||
error = $"vop3-extra-read-failed pc=0x{pc:X}";
|
||||
return false;
|
||||
@@ -418,7 +418,7 @@ internal static class Gen5ShaderTranslator
|
||||
return DecodeFlat(word, out name, out sizeDwords, out error);
|
||||
case 0x38:
|
||||
encoding = Gen5ShaderEncoding.Mubuf;
|
||||
if (!TryReadUInt32(ctx, baseAddress + pc + sizeof(uint), out var mubufExtra))
|
||||
if (!ctx.TryReadUInt32(baseAddress + pc + sizeof(uint), out var mubufExtra))
|
||||
{
|
||||
error = $"mubuf-extra-read-failed pc=0x{pc:X}";
|
||||
return false;
|
||||
@@ -427,7 +427,7 @@ internal static class Gen5ShaderTranslator
|
||||
return DecodeMubuf(word, mubufExtra, out name, out sizeDwords, out error);
|
||||
case 0x3A:
|
||||
encoding = Gen5ShaderEncoding.Mtbuf;
|
||||
if (!TryReadUInt32(ctx, baseAddress + pc + sizeof(uint), out var mtbufExtra))
|
||||
if (!ctx.TryReadUInt32(baseAddress + pc + sizeof(uint), out var mtbufExtra))
|
||||
{
|
||||
error = $"mtbuf-extra-read-failed pc=0x{pc:X}";
|
||||
return false;
|
||||
@@ -621,6 +621,8 @@ internal static class Gen5ShaderTranslator
|
||||
0x10 => "SSendmsg",
|
||||
0x16 => "STtraceData",
|
||||
0x20 => "SInstPrefetch",
|
||||
0x21 => "SClause",
|
||||
0x23 => "SWaitcntDepctr",
|
||||
_ => string.Empty,
|
||||
};
|
||||
|
||||
@@ -718,7 +720,7 @@ internal static class Gen5ShaderTranslator
|
||||
}
|
||||
|
||||
var src0 = word & 0x1FF;
|
||||
sizeDwords = opcode is 0x20 or 0x21 || src0 is 0xF9 or 0xFA or 0xFF ? 2u : 1u;
|
||||
sizeDwords = opcode is 0x20 or 0x21 or 0x2C or 0x2D || src0 is 0xF9 or 0xFA or 0xFF ? 2u : 1u;
|
||||
error = string.Empty;
|
||||
name = opcode switch
|
||||
{
|
||||
@@ -757,7 +759,9 @@ internal static class Gen5ShaderTranslator
|
||||
0x28 => "VAddcU32",
|
||||
0x29 => "VSubbU32",
|
||||
0x2A => "VSubbrevU32",
|
||||
0x2B => "VLdexpF32",
|
||||
0x2B => "VFmacF32",
|
||||
0x2C => "VFmamkF32",
|
||||
0x2D => "VFmaakF32",
|
||||
0x2F => "VCvtPkrtzF16F32",
|
||||
0x30 => "VCvtPkU16U32",
|
||||
0x31 => "VCvtPkI16I32",
|
||||
@@ -798,8 +802,15 @@ internal static class Gen5ShaderTranslator
|
||||
0x14 => "VCmpxGtF32",
|
||||
0x15 => "VCmpxLgF32",
|
||||
0x16 => "VCmpxGeF32",
|
||||
0x17 => "VCmpxOF32",
|
||||
0x18 => "VCmpxUF32",
|
||||
0x19 => "VCmpxNgeF32",
|
||||
0x1A => "VCmpxNlgF32",
|
||||
0x1B => "VCmpxNgtF32",
|
||||
0x1C => "VCmpxNleF32",
|
||||
0x1D => "VCmpxNeqF32",
|
||||
0x1E => "VCmpxNltF32",
|
||||
0x1F => "VCmpxTruF32",
|
||||
0x80 => "VCmpFI32",
|
||||
0x81 => "VCmpLtI32",
|
||||
0x82 => "VCmpEqI32",
|
||||
@@ -870,6 +881,7 @@ internal static class Gen5ShaderTranslator
|
||||
0x10F => "VMinF32",
|
||||
0x110 => "VMaxF32",
|
||||
0x11F => "VMacF32",
|
||||
0x12B => "VFmacF32",
|
||||
0x12F => "VCvtPkrtzF16F32",
|
||||
0x141 => "VMadF32",
|
||||
0x143 => "VMadU32U24",
|
||||
@@ -897,6 +909,7 @@ internal static class Gen5ShaderTranslator
|
||||
0x169 => "VMulLoU32",
|
||||
0x16A => "VMulHiU32",
|
||||
0x16B => "VMulLoI32",
|
||||
0x16C => "VMulHiI32",
|
||||
0x360 => "VMadU32U16",
|
||||
0x361 => "VMulLoU32",
|
||||
0x362 => "VLdexpF32",
|
||||
@@ -1379,7 +1392,7 @@ internal static class Gen5ShaderTranslator
|
||||
Gen5Operand.Source(word & 0x1FF, literal),
|
||||
Gen5Operand.Vector((word >> 9) & 0xFF),
|
||||
];
|
||||
if (opcode == "VMadMkF32" && literal.HasValue)
|
||||
if (opcode is "VMadMkF32" or "VFmamkF32" && literal.HasValue)
|
||||
{
|
||||
sources =
|
||||
[
|
||||
@@ -1388,7 +1401,7 @@ internal static class Gen5ShaderTranslator
|
||||
sources[1],
|
||||
];
|
||||
}
|
||||
else if (opcode == "VMadAkF32" && literal.HasValue)
|
||||
else if (opcode is "VMadAkF32" or "VFmaakF32" && literal.HasValue)
|
||||
{
|
||||
sources =
|
||||
[
|
||||
@@ -1741,19 +1754,6 @@ internal static class Gen5ShaderTranslator
|
||||
counts[key] = count + 1;
|
||||
}
|
||||
|
||||
private static bool TryReadUInt32(CpuContext ctx, ulong address, out uint value)
|
||||
{
|
||||
Span<byte> bytes = stackalloc byte[sizeof(uint)];
|
||||
if (!ctx.Memory.TryRead(address, bytes))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt32LittleEndian(bytes);
|
||||
return true;
|
||||
}
|
||||
|
||||
private readonly record struct ShaderDecodeInfo(
|
||||
int InstructionCount,
|
||||
Dictionary<string, int> Counts,
|
||||
|
||||
@@ -255,6 +255,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
case "VFmaF32":
|
||||
case "VMadMkF32":
|
||||
case "VMadAkF32":
|
||||
case "VFmamkF32":
|
||||
case "VFmaakF32":
|
||||
result = EmitFloatResult(
|
||||
instruction,
|
||||
Ext(
|
||||
@@ -265,6 +267,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
GetFloatSource(instruction, 2)));
|
||||
break;
|
||||
case "VMacF32":
|
||||
case "VFmacF32":
|
||||
{
|
||||
var addend = Bitcast(_floatType, LoadV(destination));
|
||||
result = EmitFloatResult(
|
||||
@@ -334,6 +337,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
result = EmitSubtractWithBorrow(instruction, reverse: true);
|
||||
break;
|
||||
case "VMulLoU32":
|
||||
case "VMulLoI32":
|
||||
case "VMulU32U24":
|
||||
result = EmitIntegerBinary(instruction, SpirvOp.IMul);
|
||||
break;
|
||||
@@ -369,6 +373,37 @@ internal static partial class Gen5SpirvTranslator
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "VMulHiI32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, GetRawSource(instruction, 0)));
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, GetRawSource(instruction, 1)));
|
||||
var product = _module.AddInstruction(
|
||||
SpirvOp.IMul,
|
||||
_longType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
ShiftRightLogical64(
|
||||
Bitcast(_ulongType, product),
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "VBcntU32B32":
|
||||
result = IAdd(
|
||||
_module.AddInstruction(
|
||||
SpirvOp.BitCount,
|
||||
_uintType,
|
||||
GetRawSource(instruction, 0)),
|
||||
GetRawSource(instruction, 1));
|
||||
break;
|
||||
case "VMadU32U24":
|
||||
{
|
||||
var left = BitwiseAnd(
|
||||
@@ -566,6 +601,18 @@ internal static partial class Gen5SpirvTranslator
|
||||
Ext(38, _uintType, high, right));
|
||||
break;
|
||||
}
|
||||
case "VSadU32":
|
||||
{
|
||||
var left = GetRawSource(instruction, 0);
|
||||
var right = GetRawSource(instruction, 1);
|
||||
var difference = _module.AddInstruction(
|
||||
SpirvOp.ISub,
|
||||
_uintType,
|
||||
Ext(41, _uintType, left, right),
|
||||
Ext(38, _uintType, left, right));
|
||||
result = IAdd(difference, GetRawSource(instruction, 2));
|
||||
break;
|
||||
}
|
||||
case "VMed3I32":
|
||||
{
|
||||
var left = Bitcast(_intType, GetRawSource(instruction, 0));
|
||||
@@ -675,6 +722,14 @@ internal static partial class Gen5SpirvTranslator
|
||||
result = Ext(58, _uintType, vector);
|
||||
break;
|
||||
}
|
||||
case "VCvtPkU16U32":
|
||||
case "VCvtPkI16I32":
|
||||
result = BitwiseOr(
|
||||
BitwiseAnd(GetRawSource(instruction, 0), UInt(0xFFFF)),
|
||||
ShiftLeftLogical(
|
||||
BitwiseAnd(GetRawSource(instruction, 1), UInt(0xFFFF)),
|
||||
UInt(16)));
|
||||
break;
|
||||
default:
|
||||
error = $"unsupported vector opcode {instruction.Opcode}";
|
||||
return false;
|
||||
@@ -806,6 +861,25 @@ internal static partial class Gen5SpirvTranslator
|
||||
{
|
||||
condition = _module.ConstantBool(true);
|
||||
}
|
||||
else if (opcode is "VCmpOF32" or "VCmpxOF32" or "VCmpUF32" or "VCmpxUF32")
|
||||
{
|
||||
// The ordered/unordered predicates only test whether either
|
||||
// operand is NaN. SPIR-V's OpOrdered/OpUnordered are Kernel-only,
|
||||
// so build the same result from OpIsNan, which needs no extra
|
||||
// capability: unordered = isnan(a) || isnan(b), ordered = !that.
|
||||
var left = GetFloatSource(instruction, 0);
|
||||
var right = GetFloatSource(instruction, 1);
|
||||
var nanLeft = _module.AddInstruction(SpirvOp.IsNan, _boolType, left);
|
||||
var nanRight = _module.AddInstruction(SpirvOp.IsNan, _boolType, right);
|
||||
var unordered = _module.AddInstruction(
|
||||
SpirvOp.LogicalOr,
|
||||
_boolType,
|
||||
nanLeft,
|
||||
nanRight);
|
||||
condition = opcode is "VCmpUF32" or "VCmpxUF32"
|
||||
? unordered
|
||||
: _module.AddInstruction(SpirvOp.LogicalNot, _boolType, unordered);
|
||||
}
|
||||
else if (opcode is not ("VCmpClassF32" or "VCmpxClassF32") &&
|
||||
opcode.EndsWith("F32", StringComparison.Ordinal))
|
||||
{
|
||||
@@ -820,6 +894,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
"VCmpLgF32" or "VCmpxLgF32" => SpirvOp.FOrdNotEqual,
|
||||
"VCmpGeF32" or "VCmpxGeF32" => SpirvOp.FOrdGreaterThanEqual,
|
||||
"VCmpNeqF32" or "VCmpxNeqF32" => SpirvOp.FUnordNotEqual,
|
||||
"VCmpNlgF32" or "VCmpxNlgF32" => SpirvOp.FUnordEqual,
|
||||
"VCmpNltF32" or "VCmpxNltF32" => SpirvOp.FUnordGreaterThanEqual,
|
||||
"VCmpNleF32" or "VCmpxNleF32" => SpirvOp.FUnordGreaterThan,
|
||||
"VCmpNgtF32" or "VCmpxNgtF32" => SpirvOp.FUnordLessThanEqual,
|
||||
@@ -870,7 +945,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
condition = _module.AddInstruction(operation, _boolType, left, right);
|
||||
}
|
||||
|
||||
StoreWaveMask(106, condition);
|
||||
// On gfx10, VCmpx writes EXEC only and preserves VCC; the sdst
|
||||
// operand was removed from the cmpx encodings on this generation.
|
||||
if (opcode.StartsWith("VCmpx", StringComparison.Ordinal))
|
||||
{
|
||||
var active = _module.AddInstruction(
|
||||
@@ -880,6 +956,10 @@ internal static partial class Gen5SpirvTranslator
|
||||
condition);
|
||||
StoreWaveMask(126, active);
|
||||
}
|
||||
else
|
||||
{
|
||||
StoreWaveMask(106, condition);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1109,6 +1189,52 @@ internal static partial class Gen5SpirvTranslator
|
||||
left,
|
||||
right);
|
||||
break;
|
||||
case "SMulHiU32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_ulongType,
|
||||
left);
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_ulongType,
|
||||
right);
|
||||
var product = _module.AddInstruction(
|
||||
SpirvOp.IMul,
|
||||
_ulongType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
ShiftRightLogical64(
|
||||
product,
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "SMulHiI32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, left));
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, right));
|
||||
var product = _module.AddInstruction(
|
||||
SpirvOp.IMul,
|
||||
_longType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
ShiftRightLogical64(
|
||||
Bitcast(_ulongType, product),
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "SAndB32":
|
||||
result = BitwiseAnd(left, right);
|
||||
Store(_scc, IsNotZero(result));
|
||||
@@ -1230,6 +1356,43 @@ internal static partial class Gen5SpirvTranslator
|
||||
Store(_scc, IsNotZero(result));
|
||||
break;
|
||||
}
|
||||
case "SAbsdiffI32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, left));
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, right));
|
||||
var difference = _module.AddInstruction(
|
||||
SpirvOp.ISub,
|
||||
_longType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
Ext(5, _longType, difference));
|
||||
Store(_scc, IsNotZero(result));
|
||||
break;
|
||||
}
|
||||
case "SPackLlB32B16":
|
||||
result = BitwiseOr(
|
||||
BitwiseAnd(left, UInt(0xFFFF)),
|
||||
ShiftLeftLogical(right, UInt(16)));
|
||||
break;
|
||||
case "SPackLhB32B16":
|
||||
result = BitwiseOr(
|
||||
BitwiseAnd(left, UInt(0xFFFF)),
|
||||
BitwiseAnd(right, UInt(0xFFFF0000)));
|
||||
break;
|
||||
case "SPackHhB32B16":
|
||||
result = BitwiseOr(
|
||||
ShiftRightLogical(left, UInt(16)),
|
||||
BitwiseAnd(right, UInt(0xFFFF0000)));
|
||||
break;
|
||||
case "SCselectB32":
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.Select,
|
||||
|
||||
@@ -18,7 +18,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
out string error,
|
||||
int globalBufferBase = 0,
|
||||
int totalGlobalBufferCount = -1,
|
||||
int imageBindingBase = 0)
|
||||
int imageBindingBase = 0,
|
||||
int scalarRegisterBufferIndex = -1)
|
||||
{
|
||||
var context = new CompilationContext(
|
||||
Gen5SpirvStage.Pixel,
|
||||
@@ -30,7 +31,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
1,
|
||||
globalBufferBase,
|
||||
totalGlobalBufferCount,
|
||||
imageBindingBase);
|
||||
imageBindingBase,
|
||||
scalarRegisterBufferIndex);
|
||||
return context.TryCompile(out shader, out error);
|
||||
}
|
||||
|
||||
@@ -41,7 +43,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
out string error,
|
||||
int globalBufferBase = 0,
|
||||
int totalGlobalBufferCount = -1,
|
||||
int imageBindingBase = 0)
|
||||
int imageBindingBase = 0,
|
||||
int scalarRegisterBufferIndex = -1)
|
||||
{
|
||||
var context = new CompilationContext(
|
||||
Gen5SpirvStage.Vertex,
|
||||
@@ -53,7 +56,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
1,
|
||||
globalBufferBase,
|
||||
totalGlobalBufferCount,
|
||||
imageBindingBase);
|
||||
imageBindingBase,
|
||||
scalarRegisterBufferIndex);
|
||||
return context.TryCompile(out shader, out error);
|
||||
}
|
||||
|
||||
@@ -76,7 +80,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
Math.Max(localSizeZ, 1),
|
||||
0,
|
||||
-1,
|
||||
0);
|
||||
0,
|
||||
-1);
|
||||
return context.TryCompile(out shader, out error);
|
||||
}
|
||||
|
||||
@@ -93,6 +98,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
private readonly int _globalBufferBase;
|
||||
private readonly int _totalGlobalBufferCount;
|
||||
private readonly int _imageBindingBase;
|
||||
private readonly int _scalarRegisterBufferIndex;
|
||||
private readonly List<uint> _interfaces = [];
|
||||
private readonly Dictionary<uint, uint> _pixelInputs = [];
|
||||
private readonly Dictionary<uint, uint> _vertexOutputs = [];
|
||||
@@ -167,7 +173,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
uint localSizeZ,
|
||||
int globalBufferBase,
|
||||
int totalGlobalBufferCount,
|
||||
int imageBindingBase)
|
||||
int imageBindingBase,
|
||||
int scalarRegisterBufferIndex)
|
||||
{
|
||||
_stage = stage;
|
||||
_state = state;
|
||||
@@ -181,6 +188,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
? evaluation.GlobalMemoryBindings.Count
|
||||
: totalGlobalBufferCount;
|
||||
_imageBindingBase = imageBindingBase;
|
||||
_scalarRegisterBufferIndex = scalarRegisterBufferIndex;
|
||||
}
|
||||
|
||||
public bool TryCompile(out Gen5SpirvShader shader, out string error)
|
||||
@@ -767,15 +775,25 @@ internal static partial class Gen5SpirvTranslator
|
||||
|
||||
private void EmitInitialState()
|
||||
{
|
||||
for (uint index = 0;
|
||||
index < _evaluation.InitialScalarRegisters.Count &&
|
||||
index < ScalarRegisterCount;
|
||||
index++)
|
||||
if (_scalarRegisterBufferIndex >= 0)
|
||||
{
|
||||
var value = _evaluation.InitialScalarRegisters[(int)index];
|
||||
if (value != 0)
|
||||
for (uint index = 0; index < ScalarRegisterCount; index++)
|
||||
{
|
||||
StoreS(index, UInt(value));
|
||||
StoreS(index, LoadBufferWord(_scalarRegisterBufferIndex, UInt(index)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (uint index = 0;
|
||||
index < _evaluation.InitialScalarRegisters.Count &&
|
||||
index < ScalarRegisterCount;
|
||||
index++)
|
||||
{
|
||||
var value = _evaluation.InitialScalarRegisters[(int)index];
|
||||
if (value != 0)
|
||||
{
|
||||
StoreS(index, UInt(value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
namespace SharpEmu.Libs.Agc;
|
||||
|
||||
// Holds DCBs whose parsing was suspended on an unsatisfied WAIT_REG_MEM condition.
|
||||
// AgcExports re-checks every waiter against guest memory on each submit and resumes
|
||||
// the ones whose condition became true (labels are advanced by ReleaseMem/WriteData/
|
||||
// DmaData packets or by direct CPU writes).
|
||||
internal static class GpuWaitRegistry
|
||||
{
|
||||
public struct WaitingDcb
|
||||
{
|
||||
public ulong CommandBufferAddress;
|
||||
public ulong ResumeAddress;
|
||||
public uint TotalDwords;
|
||||
public uint ResumeOffset;
|
||||
public ulong WaitAddress;
|
||||
public ulong ReferenceValue;
|
||||
public ulong Mask;
|
||||
public uint CompareFunction;
|
||||
public bool Is64Bit;
|
||||
public object? State;
|
||||
}
|
||||
|
||||
private static readonly object _gate = new();
|
||||
private static readonly Dictionary<ulong, List<WaitingDcb>> _waiters = new();
|
||||
|
||||
public static void Register(ulong address, WaitingDcb waiter)
|
||||
{
|
||||
waiter.WaitAddress = address;
|
||||
lock (_gate)
|
||||
{
|
||||
if (!_waiters.TryGetValue(address, out var list))
|
||||
{
|
||||
list = new List<WaitingDcb>();
|
||||
_waiters.Add(address, list);
|
||||
}
|
||||
|
||||
list.Add(waiter);
|
||||
}
|
||||
}
|
||||
|
||||
// Re-evaluates every registered waiter. readValue receives (address, is64Bit) and
|
||||
// returns null when the memory is unreadable; such waiters are kept registered.
|
||||
public static List<WaitingDcb>? CollectSatisfied(Func<ulong, bool, ulong?> readValue)
|
||||
{
|
||||
List<WaitingDcb>? woken = null;
|
||||
lock (_gate)
|
||||
{
|
||||
List<ulong>? emptied = null;
|
||||
foreach (var (address, list) in _waiters)
|
||||
{
|
||||
for (var i = list.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var value = readValue(address, list[i].Is64Bit);
|
||||
if (value is null || !Compare(list[i], value.Value))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
woken ??= new List<WaitingDcb>();
|
||||
woken.Add(list[i]);
|
||||
list.RemoveAt(i);
|
||||
}
|
||||
|
||||
if (list.Count == 0)
|
||||
{
|
||||
emptied ??= new List<ulong>();
|
||||
emptied.Add(address);
|
||||
}
|
||||
}
|
||||
|
||||
if (emptied != null)
|
||||
{
|
||||
foreach (var address in emptied)
|
||||
{
|
||||
_waiters.Remove(address);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return woken;
|
||||
}
|
||||
|
||||
public static bool Compare(in WaitingDcb waiter, ulong value)
|
||||
{
|
||||
var masked = value & waiter.Mask;
|
||||
return waiter.CompareFunction switch
|
||||
{
|
||||
1 => masked < waiter.ReferenceValue,
|
||||
2 => masked <= waiter.ReferenceValue,
|
||||
3 => masked == waiter.ReferenceValue,
|
||||
4 => masked != waiter.ReferenceValue,
|
||||
5 => masked >= waiter.ReferenceValue,
|
||||
6 => masked > waiter.ReferenceValue,
|
||||
// 0 is "always" in the PM4 encoding and 7 is reserved; treating both as
|
||||
// satisfied keeps a malformed packet from suspending its DCB forever.
|
||||
_ => true,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using SharpEmu.HLE;
|
||||
|
||||
namespace SharpEmu.Libs.Ajm;
|
||||
|
||||
public static class AjmExports
|
||||
{
|
||||
private const int OrbisAjmErrorInvalidParameter = unchecked((int)0x80930005);
|
||||
private static int _nextContextId;
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "dl+4eHSzUu4",
|
||||
ExportName = "sceAjmInitialize",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceAjm")]
|
||||
public static int Initialize(CpuContext ctx)
|
||||
{
|
||||
var reserved = ctx[CpuRegister.Rdi];
|
||||
var outContextAddress = ctx[CpuRegister.Rsi];
|
||||
|
||||
// AJM requires a zero reserved argument.
|
||||
if (reserved != 0 || outContextAddress == 0)
|
||||
{
|
||||
return ctx.SetReturn(OrbisAjmErrorInvalidParameter);
|
||||
}
|
||||
|
||||
var contextId = unchecked((uint)Interlocked.Increment(ref _nextContextId));
|
||||
if (!ctx.TryWriteUInt32(outContextAddress, contextId))
|
||||
{
|
||||
return ctx.SetReturn(OrbisAjmErrorInvalidParameter);
|
||||
}
|
||||
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
}
|
||||
@@ -24,6 +24,7 @@ public static class AmprExports
|
||||
private const uint KernelEventQueueRecordType = 2;
|
||||
private const uint WriteAddressRecordType = 3;
|
||||
private static readonly ConcurrentDictionary<ulong, CommandBufferState> _commandBuffers = new();
|
||||
private static readonly ConcurrentDictionary<string, Lazy<CachedHostFile>> _hostFileCache = new(StringComparer.OrdinalIgnoreCase);
|
||||
private static readonly bool _traceAmpr =
|
||||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_AMPR"), "1", StringComparison.Ordinal);
|
||||
private static readonly bool _traceAmprReads =
|
||||
@@ -37,6 +38,23 @@ public static class AmprExports
|
||||
public ulong WriteOffset;
|
||||
}
|
||||
|
||||
private sealed class CachedHostFile
|
||||
{
|
||||
public CachedHostFile(string path)
|
||||
{
|
||||
Stream = new FileStream(
|
||||
path,
|
||||
FileMode.Open,
|
||||
FileAccess.Read,
|
||||
FileShare.ReadWrite | FileShare.Delete,
|
||||
bufferSize: 1024 * 1024,
|
||||
FileOptions.RandomAccess);
|
||||
}
|
||||
|
||||
public object Gate { get; } = new();
|
||||
public FileStream Stream { get; }
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "8aI7R7WaOlc",
|
||||
ExportName = "sceAmprCommandBufferConstructor",
|
||||
@@ -249,19 +267,53 @@ public static class AmprExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
ulong bytesRead = 0;
|
||||
|
||||
// Unregistered/missing files are zero-filled instead of failing: games queue
|
||||
// speculative reads and only consume the bytes on success paths.
|
||||
if (!AmprFileRegistry.TryGetHostPath(fileId, out var hostPath) || !File.Exists(hostPath))
|
||||
{
|
||||
TraceAmprRead(ctx, commandBuffer, fileId, destination, size, fileOffset, bytesRead: 0, hostPath, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
if (destination != 0 && size > 0)
|
||||
{
|
||||
int chunkSize = (int)Math.Min(size, 4096);
|
||||
Span<byte> zeros = stackalloc byte[chunkSize];
|
||||
zeros.Clear();
|
||||
while (bytesRead < size)
|
||||
{
|
||||
int currentChunk = (int)Math.Min((ulong)chunkSize, size - bytesRead);
|
||||
if (!ctx.Memory.TryWrite(destination + bytesRead, zeros[..currentChunk]))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
bytesRead += (ulong)currentChunk;
|
||||
}
|
||||
}
|
||||
|
||||
TraceAmprRead(ctx, commandBuffer, fileId, destination, size, fileOffset, bytesRead, "(missing)", (int)OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
var result = TryReadFileToGuestMemory(ctx, hostPath, fileOffset, destination, size, out var bytesRead);
|
||||
// Offset -1 means "continue after the previous read of this file id".
|
||||
if (fileOffset == unchecked((ulong)(long)-1))
|
||||
{
|
||||
fileOffset = PakDirectoryTracker.ResolveSequentialOffset(fileId, size);
|
||||
}
|
||||
else if (fileOffset > long.MaxValue)
|
||||
{
|
||||
fileOffset = 0;
|
||||
}
|
||||
|
||||
var result = TryReadFileToGuestMemory(ctx, hostPath, fileOffset, destination, size, out bytesRead);
|
||||
if (result != (int)OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
TraceAmprRead(ctx, commandBuffer, fileId, destination, size, fileOffset, bytesRead, hostPath, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
PakDirectoryTracker.OnReadCompleted(ctx, fileId, destination, fileOffset, bytesRead);
|
||||
|
||||
if (!AppendReadFileRecord(ctx, commandBuffer, fileId, destination, size, fileOffset, bytesRead))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
@@ -435,7 +487,7 @@ public static class AmprExports
|
||||
var offset = 0UL;
|
||||
while (offset < writeOffset)
|
||||
{
|
||||
if (!TryReadUInt32(ctx, buffer + offset, out var recordType))
|
||||
if (!ctx.TryReadUInt32(buffer + offset, out var recordType))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
@@ -634,24 +686,43 @@ public static class AmprExports
|
||||
|
||||
try
|
||||
{
|
||||
using var stream = new FileStream(
|
||||
hostPath,
|
||||
FileMode.Open,
|
||||
FileAccess.Read,
|
||||
FileShare.ReadWrite | FileShare.Delete,
|
||||
ChunkSize,
|
||||
FileOptions.SequentialScan);
|
||||
if (fileOffset >= (ulong)stream.Length)
|
||||
if (!TryGetCachedHostFile(hostPath, out var cachedFile, out var openResult))
|
||||
{
|
||||
return openResult;
|
||||
}
|
||||
|
||||
long fileLength;
|
||||
lock (cachedFile.Gate)
|
||||
{
|
||||
fileLength = cachedFile.Stream.Length;
|
||||
}
|
||||
|
||||
if (fileOffset >= (ulong)fileLength)
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
stream.Position = unchecked((long)fileOffset);
|
||||
|
||||
while (bytesRead < size)
|
||||
{
|
||||
if (bytesRead > ulong.MaxValue - fileOffset)
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
var absoluteOffset = fileOffset + bytesRead;
|
||||
if (absoluteOffset > long.MaxValue)
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
var request = (int)Math.Min((ulong)buffer.Length, size - bytesRead);
|
||||
var read = stream.Read(buffer, 0, request);
|
||||
int read;
|
||||
lock (cachedFile.Gate)
|
||||
{
|
||||
cachedFile.Stream.Position = unchecked((long)absoluteOffset);
|
||||
read = cachedFile.Stream.Read(buffer, 0, request);
|
||||
}
|
||||
|
||||
if (read <= 0)
|
||||
{
|
||||
break;
|
||||
@@ -681,6 +752,44 @@ public static class AmprExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
private static bool TryGetCachedHostFile(string hostPath, out CachedHostFile file, out int result)
|
||||
{
|
||||
file = null!;
|
||||
result = (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
|
||||
string cachePath;
|
||||
try
|
||||
{
|
||||
cachePath = Path.GetFullPath(hostPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
cachePath = hostPath;
|
||||
}
|
||||
|
||||
var lazy = _hostFileCache.GetOrAdd(
|
||||
cachePath,
|
||||
static path => new Lazy<CachedHostFile>(() => new CachedHostFile(path), isThreadSafe: true));
|
||||
|
||||
try
|
||||
{
|
||||
file = lazy.Value;
|
||||
return true;
|
||||
}
|
||||
catch (UnauthorizedAccessException)
|
||||
{
|
||||
_hostFileCache.TryRemove(cachePath, out _);
|
||||
result = (int)OrbisGen2Result.ORBIS_GEN2_ERROR_PERMISSION_DENIED;
|
||||
return false;
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
_hostFileCache.TryRemove(cachePath, out _);
|
||||
result = (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool AppendReadFileRecord(
|
||||
CpuContext ctx,
|
||||
ulong commandBuffer,
|
||||
@@ -808,19 +917,6 @@ public static class AmprExports
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryReadUInt32(CpuContext ctx, ulong address, out uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
if (!ctx.Memory.TryRead(address, buffer))
|
||||
{
|
||||
value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = BinaryPrimitives.ReadUInt32LittleEndian(buffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void TraceAmpr(CpuContext ctx, string operation, ulong commandBuffer, ulong arg0, ulong arg1)
|
||||
{
|
||||
if (!_traceAmpr)
|
||||
|
||||
@@ -21,7 +21,7 @@ internal static class AmprFileRegistry
|
||||
return _hostPathsById.TryGetValue(id, out hostPath!);
|
||||
}
|
||||
|
||||
private static uint ComputeFileId(string guestPath)
|
||||
internal static uint ComputeFileId(string guestPath)
|
||||
{
|
||||
var bytes = System.Text.Encoding.UTF8.GetBytes(guestPath);
|
||||
|
||||
|
||||
@@ -0,0 +1,156 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Text;
|
||||
using SharpEmu.HLE;
|
||||
|
||||
namespace SharpEmu.Libs.Ampr;
|
||||
|
||||
/// <summary>
|
||||
/// sceAmprAprCommandBufferReadFile carries -1 instead of an absolute offset whenever the guest
|
||||
/// wants "the next sequential chunk" of a file. For an id Software PACK archive that sequence is
|
||||
/// always header -> directory table -> individual archived files, and the guest never tells us
|
||||
/// which archived file it wants next - only the byte count it expects, taken from the very
|
||||
/// directory entry it already parsed on its side. This tracks a per-fileId read cursor, and once
|
||||
/// the directory table has streamed past, parses it so later reads can be matched back to their
|
||||
/// real absolute offset by the size the guest asks for.
|
||||
/// </summary>
|
||||
internal static class PakDirectoryTracker
|
||||
{
|
||||
private const int DirectoryEntrySize = 64;
|
||||
private const int DirectoryEntryNameLength = 56;
|
||||
|
||||
private static readonly bool _trace =
|
||||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_AMPR"), "1", StringComparison.Ordinal) ||
|
||||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_AMPR_READS"), "1", StringComparison.Ordinal);
|
||||
|
||||
private sealed class DirectoryEntry(string name, uint filePos, uint fileLen)
|
||||
{
|
||||
public string Name { get; } = name;
|
||||
public uint FilePos { get; } = filePos;
|
||||
public uint FileLen { get; } = fileLen;
|
||||
public bool Consumed { get; set; }
|
||||
}
|
||||
|
||||
private sealed class FileState
|
||||
{
|
||||
public ulong NextOffset;
|
||||
public bool ExpectingDirectory;
|
||||
public List<DirectoryEntry>? Directory;
|
||||
}
|
||||
|
||||
private static readonly ConcurrentDictionary<uint, FileState> _state = new();
|
||||
|
||||
/// <summary>
|
||||
/// Resolves what "read the next sequential chunk of size <paramref name="requestedSize"/>"
|
||||
/// really means for this fileId: an unconsumed directory entry whose length matches, if the
|
||||
/// directory has already been parsed, otherwise the tracked linear cursor.
|
||||
/// </summary>
|
||||
public static ulong ResolveSequentialOffset(uint fileId, ulong requestedSize)
|
||||
{
|
||||
var state = _state.GetOrAdd(fileId, static _ => new FileState());
|
||||
|
||||
if (state.Directory is { } entries)
|
||||
{
|
||||
foreach (var entry in entries)
|
||||
{
|
||||
if (!entry.Consumed && entry.FileLen == requestedSize)
|
||||
{
|
||||
entry.Consumed = true;
|
||||
if (_trace)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] pak.directory_match: id=0x{fileId:X8} name='{entry.Name}' " +
|
||||
$"filepos=0x{entry.FilePos:X8} filelen=0x{entry.FileLen:X8}");
|
||||
}
|
||||
|
||||
return entry.FilePos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return state.NextOffset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Feeds back a completed read so the tracker can advance its cursor, recognize a PACK
|
||||
/// header and jump straight to its directory table, or parse the directory table itself
|
||||
/// once it streams past.
|
||||
/// </summary>
|
||||
public static void OnReadCompleted(CpuContext ctx, uint fileId, ulong destination, ulong fileOffset, ulong bytesRead)
|
||||
{
|
||||
if (bytesRead == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var state = _state.GetOrAdd(fileId, static _ => new FileState());
|
||||
|
||||
if (state.ExpectingDirectory && fileOffset == state.NextOffset)
|
||||
{
|
||||
state.Directory = TryParseDirectory(ctx, destination, bytesRead);
|
||||
state.ExpectingDirectory = false;
|
||||
state.NextOffset = fileOffset + bytesRead;
|
||||
if (_trace)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] pak.directory_parsed: id=0x{fileId:X8} entries={state.Directory?.Count ?? 0}");
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (fileOffset == 0 && bytesRead >= 12 && TryReadPackHeader(ctx, destination, out var dirOffset))
|
||||
{
|
||||
state.NextOffset = dirOffset;
|
||||
state.ExpectingDirectory = true;
|
||||
return;
|
||||
}
|
||||
|
||||
state.NextOffset = fileOffset + bytesRead;
|
||||
}
|
||||
|
||||
private static bool TryReadPackHeader(CpuContext ctx, ulong destination, out ulong dirOffset)
|
||||
{
|
||||
dirOffset = 0;
|
||||
Span<byte> header = stackalloc byte[12];
|
||||
if (!ctx.Memory.TryRead(destination, header) ||
|
||||
header[0] != (byte)'P' || header[1] != (byte)'A' || header[2] != (byte)'C' || header[3] != (byte)'K')
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
dirOffset = BinaryPrimitives.ReadUInt32LittleEndian(header[4..8]);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static List<DirectoryEntry>? TryParseDirectory(CpuContext ctx, ulong destination, ulong length)
|
||||
{
|
||||
var count = (int)(length / DirectoryEntrySize);
|
||||
if (count <= 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var entries = new List<DirectoryEntry>(count);
|
||||
Span<byte> record = stackalloc byte[DirectoryEntrySize];
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
if (!ctx.Memory.TryRead(destination + (ulong)(i * DirectoryEntrySize), record))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var nameBytes = record[..DirectoryEntryNameLength];
|
||||
var nullIndex = nameBytes.IndexOf((byte)0);
|
||||
var name = Encoding.ASCII.GetString(nullIndex >= 0 ? nameBytes[..nullIndex] : nameBytes);
|
||||
var filePos = BinaryPrimitives.ReadUInt32LittleEndian(record.Slice(56, 4));
|
||||
var fileLen = BinaryPrimitives.ReadUInt32LittleEndian(record.Slice(60, 4));
|
||||
entries.Add(new DirectoryEntry(name, filePos, fileLen));
|
||||
}
|
||||
|
||||
return entries;
|
||||
}
|
||||
}
|
||||
@@ -73,7 +73,7 @@ public static class AppContentExports
|
||||
var valueAddress = ctx[CpuRegister.Rsi];
|
||||
if (valueAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
int value;
|
||||
@@ -83,18 +83,18 @@ public static class AppContentExports
|
||||
}
|
||||
else if (!TryReadUserDefinedParam(paramId, out value))
|
||||
{
|
||||
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
Span<byte> valueBytes = stackalloc byte[sizeof(int)];
|
||||
BinaryPrimitives.WriteInt32LittleEndian(valueBytes, value);
|
||||
if (!ctx.Memory.TryWrite(valueAddress, valueBytes))
|
||||
{
|
||||
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
TraceAppContent($"app_param_get_int id={paramId} value={value}");
|
||||
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -168,12 +168,6 @@ public static class AppContentExports
|
||||
}
|
||||
}
|
||||
|
||||
private static int SetReturn(CpuContext ctx, OrbisGen2Result result)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(int)result);
|
||||
return (int)result;
|
||||
}
|
||||
|
||||
private static void TraceAppContent(string message)
|
||||
{
|
||||
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_APP_CONTENT"), "1", StringComparison.Ordinal))
|
||||
|
||||
@@ -3,15 +3,19 @@
|
||||
|
||||
using SharpEmu.HLE;
|
||||
using System.Buffers.Binary;
|
||||
using System.Threading;
|
||||
|
||||
namespace SharpEmu.Libs.Audio;
|
||||
|
||||
public static class AudioOut2Exports
|
||||
{
|
||||
private const int AudioOut2ContextParamSize = 0x80;
|
||||
// Sized from guest evidence, not SDK headers: Quake keeps its
|
||||
// SceAudioOut2ContextParam on the stack with the frame canary at param+0x60,
|
||||
// and an earlier 0x80-byte ResetParam write zeroed that canary
|
||||
// (__stack_chk_fail right after sceAudioOut2UserCreate, which silently killed
|
||||
// the whole audio init). Stay well below 0x60 and only write the prefix we
|
||||
// populate.
|
||||
private const int AudioOut2ContextParamSize = 0x30;
|
||||
private const int AudioOut2ContextMemorySize = 0x10000;
|
||||
private const int AudioOut2ContextMemoryAlignment = 0x10000;
|
||||
private static long _nextContextHandle = 1;
|
||||
private static long _nextUserHandle = 1;
|
||||
private static int _nextPortId;
|
||||
@@ -37,7 +41,7 @@ public static class AudioOut2Exports
|
||||
var paramAddress = ctx[CpuRegister.Rdi];
|
||||
if (paramAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
Span<byte> param = stackalloc byte[AudioOut2ContextParamSize];
|
||||
@@ -48,8 +52,8 @@ public static class AudioOut2Exports
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(param[0x0C..], 0x400);
|
||||
|
||||
return ctx.Memory.TryWrite(paramAddress, param)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -60,22 +64,15 @@ public static class AudioOut2Exports
|
||||
public static int AudioOut2ContextQueryMemory(CpuContext ctx)
|
||||
{
|
||||
var paramAddress = ctx[CpuRegister.Rdi];
|
||||
var memoryInfoAddress = ctx[CpuRegister.Rsi];
|
||||
if (paramAddress == 0 || memoryInfoAddress == 0)
|
||||
var outMemorySizeAddress = ctx[CpuRegister.Rsi];
|
||||
if (paramAddress == 0 || outMemorySizeAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
Span<byte> memoryInfo = stackalloc byte[0x20];
|
||||
memoryInfo.Clear();
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x00..], AudioOut2ContextMemorySize);
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x08..], AudioOut2ContextMemoryAlignment);
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x10..], AudioOut2ContextMemorySize);
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x18..], AudioOut2ContextMemoryAlignment);
|
||||
|
||||
return ctx.Memory.TryWrite(memoryInfoAddress, memoryInfo)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
|
||||
return ctx.TryWriteUInt64(outMemorySizeAddress, AudioOut2ContextMemorySize)
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -91,13 +88,13 @@ public static class AudioOut2Exports
|
||||
var outContextAddress = ctx[CpuRegister.Rcx];
|
||||
if (paramAddress == 0 || memoryAddress == 0 || memorySize == 0 || outContextAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var handle = (ulong)Interlocked.Increment(ref _nextContextHandle);
|
||||
return TryWriteUInt64(ctx, outContextAddress, handle)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
return ctx.TryWriteUInt64(outContextAddress, handle)
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -105,7 +102,7 @@ public static class AudioOut2Exports
|
||||
ExportName = "sceAudioOut2ContextDestroy",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAudioOut2")]
|
||||
public static int AudioOut2ContextDestroy(CpuContext ctx) => SetReturn(ctx, 0);
|
||||
public static int AudioOut2ContextDestroy(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "JK2wamZPzwM",
|
||||
@@ -120,14 +117,14 @@ public static class AudioOut2Exports
|
||||
var contextAddress = ctx[CpuRegister.Rcx];
|
||||
if (type < 0 || type > 255 || paramAddress == 0 || outPortAddress == 0 || contextAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var portId = unchecked((uint)Interlocked.Increment(ref _nextPortId)) & 0xFF;
|
||||
var handle = 0x2000_0000UL | ((ulong)(uint)type << 16) | portId;
|
||||
return TryWriteUInt64(ctx, outPortAddress, handle)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
return ctx.TryWriteUInt64(outPortAddress, handle)
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -141,7 +138,7 @@ public static class AudioOut2Exports
|
||||
var stateAddress = ctx[CpuRegister.Rsi];
|
||||
if (handle == 0 || stateAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var type = (int)((handle >> 16) & 0xFF);
|
||||
@@ -154,8 +151,8 @@ public static class AudioOut2Exports
|
||||
BinaryPrimitives.WriteInt16LittleEndian(state[0x04..], -1);
|
||||
|
||||
return ctx.Memory.TryWrite(stateAddress, state)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -168,7 +165,7 @@ public static class AudioOut2Exports
|
||||
var infoAddress = ctx[CpuRegister.Rdi];
|
||||
if (infoAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
Span<byte> info = stackalloc byte[0x40];
|
||||
@@ -178,8 +175,8 @@ public static class AudioOut2Exports
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(info[0x08..], 48000);
|
||||
|
||||
return ctx.Memory.TryWrite(infoAddress, info)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -187,14 +184,14 @@ public static class AudioOut2Exports
|
||||
ExportName = "sceAudioOut2PortDestroy",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAudioOut2")]
|
||||
public static int AudioOut2PortDestroy(CpuContext ctx) => SetReturn(ctx, 0);
|
||||
public static int AudioOut2PortDestroy(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "IaZXJ9M79uo",
|
||||
ExportName = "sceAudioOut2UserDestroy",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAudioOut2")]
|
||||
public static int AudioOut2UserDestroy(CpuContext ctx) => SetReturn(ctx, 0);
|
||||
public static int AudioOut2UserDestroy(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "xywYcRB7nbQ",
|
||||
@@ -205,27 +202,14 @@ public static class AudioOut2Exports
|
||||
{
|
||||
var userId = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var outUserAddress = ctx[CpuRegister.Rsi];
|
||||
if ((userId != 0 && userId != 1 && userId != 255) || outUserAddress == 0)
|
||||
if ((userId != 0 && userId != 1 && userId != 1000 && userId != 255) || outUserAddress == 0)
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var handle = (ulong)Interlocked.Increment(ref _nextUserHandle);
|
||||
return TryWriteUInt64(ctx, outUserAddress, handle)
|
||||
? SetReturn(ctx, 0)
|
||||
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
private static bool TryWriteUInt64(CpuContext ctx, ulong address, ulong value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(ulong)];
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(buffer, value);
|
||||
return ctx.Memory.TryWrite(address, buffer);
|
||||
}
|
||||
|
||||
private static int SetReturn(CpuContext ctx, int result)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)result);
|
||||
return result;
|
||||
return ctx.TryWriteUInt64(outUserAddress, handle)
|
||||
? ctx.SetReturn(0)
|
||||
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,8 +2,9 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using SharpEmu.HLE;
|
||||
using System.Buffers;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace SharpEmu.Libs.Audio;
|
||||
|
||||
@@ -12,14 +13,77 @@ public static class AudioOutExports
|
||||
private static readonly ConcurrentDictionary<int, PortState> Ports = new();
|
||||
private static int _nextPortHandle;
|
||||
|
||||
private sealed record PortState(int UserId, int Type, uint BufferLength, uint Frequency, int Format);
|
||||
private sealed class PortState : IDisposable
|
||||
{
|
||||
private readonly object _paceGate = new();
|
||||
private long _nextSilentOutput;
|
||||
|
||||
public PortState(
|
||||
int userId,
|
||||
int type,
|
||||
uint bufferLength,
|
||||
uint frequency,
|
||||
int format,
|
||||
int channels,
|
||||
int bytesPerSample,
|
||||
bool isFloat,
|
||||
WinMmAudioPort? backend)
|
||||
{
|
||||
UserId = userId;
|
||||
Type = type;
|
||||
BufferLength = bufferLength;
|
||||
Frequency = frequency;
|
||||
Format = format;
|
||||
Channels = channels;
|
||||
BytesPerSample = bytesPerSample;
|
||||
IsFloat = isFloat;
|
||||
Backend = backend;
|
||||
}
|
||||
|
||||
public int UserId { get; }
|
||||
public int Type { get; }
|
||||
public uint BufferLength { get; }
|
||||
public uint Frequency { get; }
|
||||
public int Format { get; }
|
||||
public int Channels { get; }
|
||||
public int BytesPerSample { get; }
|
||||
public bool IsFloat { get; }
|
||||
public WinMmAudioPort? Backend { get; }
|
||||
public int BufferByteLength =>
|
||||
checked((int)BufferLength * Channels * BytesPerSample);
|
||||
|
||||
public void PaceSilence()
|
||||
{
|
||||
long delay;
|
||||
lock (_paceGate)
|
||||
{
|
||||
var now = Stopwatch.GetTimestamp();
|
||||
if (_nextSilentOutput < now)
|
||||
{
|
||||
_nextSilentOutput = now;
|
||||
}
|
||||
|
||||
delay = _nextSilentOutput - now;
|
||||
_nextSilentOutput += checked(
|
||||
(long)Math.Ceiling(
|
||||
Stopwatch.Frequency * (double)BufferLength / Frequency));
|
||||
}
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
Thread.Sleep(TimeSpan.FromSeconds((double)delay / Stopwatch.Frequency));
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() => Backend?.Dispose();
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "JfEPXVxhFqA",
|
||||
ExportName = "sceAudioOutInit",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceAudioOut")]
|
||||
public static int AudioOutInit(CpuContext ctx) => SetReturn(ctx, 0);
|
||||
public static int AudioOutInit(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "ekNvsT22rsY",
|
||||
@@ -33,14 +97,42 @@ public static class AudioOutExports
|
||||
var bufferLength = unchecked((uint)ctx[CpuRegister.Rcx]);
|
||||
var frequency = unchecked((uint)ctx[CpuRegister.R8]);
|
||||
var format = unchecked((int)ctx[CpuRegister.R9]);
|
||||
if (bufferLength == 0 || frequency == 0)
|
||||
if (bufferLength == 0 || frequency == 0 ||
|
||||
!TryGetFormat(format, out var channels, out var bytesPerSample, out var isFloat))
|
||||
{
|
||||
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
WinMmAudioPort? backend = null;
|
||||
string backendName;
|
||||
try
|
||||
{
|
||||
backend = new WinMmAudioPort(frequency);
|
||||
backendName = "winmm";
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
backendName = "silent";
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][WARN] AudioOut host backend unavailable: {exception.Message}");
|
||||
}
|
||||
|
||||
var handle = Interlocked.Increment(ref _nextPortHandle);
|
||||
Ports[handle] = new PortState(userId, type, bufferLength, frequency, format);
|
||||
return SetReturn(ctx, handle);
|
||||
Ports[handle] = new PortState(
|
||||
userId,
|
||||
type,
|
||||
bufferLength,
|
||||
frequency,
|
||||
format,
|
||||
channels,
|
||||
bytesPerSample,
|
||||
isFloat,
|
||||
backend);
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][INFO] AudioOut port {handle}: {frequency} Hz, " +
|
||||
$"{channels} ch, {(isFloat ? "float32" : "s16")}, " +
|
||||
$"{bufferLength} frames, backend={backendName}");
|
||||
return ctx.SetReturn(handle);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -51,11 +143,13 @@ public static class AudioOutExports
|
||||
public static int AudioOutClose(CpuContext ctx)
|
||||
{
|
||||
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
return SetReturn(
|
||||
ctx,
|
||||
Ports.TryRemove(handle, out _)
|
||||
? 0
|
||||
: (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
if (!Ports.TryRemove(handle, out var port))
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
port.Dispose();
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -65,8 +159,44 @@ public static class AudioOutExports
|
||||
LibraryName = "libSceAudioOut")]
|
||||
public static int AudioOutOutput(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var sourceAddress = ctx[CpuRegister.Rsi];
|
||||
if (!Ports.TryGetValue(handle, out var port))
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
if (sourceAddress == 0)
|
||||
{
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
var buffer = ArrayPool<byte>.Shared.Rent(port.BufferByteLength);
|
||||
try
|
||||
{
|
||||
var source = buffer.AsSpan(0, port.BufferByteLength);
|
||||
if (!ctx.Memory.TryRead(sourceAddress, source))
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
if (port.Backend is null ||
|
||||
!port.Backend.Submit(
|
||||
source,
|
||||
port.BufferLength,
|
||||
port.Channels,
|
||||
port.BytesPerSample,
|
||||
port.IsFloat))
|
||||
{
|
||||
port.PaceSilence();
|
||||
}
|
||||
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -77,16 +207,28 @@ public static class AudioOutExports
|
||||
public static int AudioOutSetVolume(CpuContext ctx)
|
||||
{
|
||||
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
return SetReturn(
|
||||
ctx,
|
||||
return ctx.SetReturn(
|
||||
Ports.ContainsKey(handle)
|
||||
? 0
|
||||
: (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
private static int SetReturn(CpuContext ctx, int result)
|
||||
private static bool TryGetFormat(
|
||||
int rawFormat,
|
||||
out int channels,
|
||||
out int bytesPerSample,
|
||||
out bool isFloat)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)result);
|
||||
return result;
|
||||
var format = rawFormat & 0xFF;
|
||||
channels = format switch
|
||||
{
|
||||
0 or 3 => 1,
|
||||
1 or 4 => 2,
|
||||
2 or 5 or 6 or 7 => 8,
|
||||
_ => 0,
|
||||
};
|
||||
bytesPerSample = format is >= 3 and <= 5 or 7 ? 4 : 2;
|
||||
isFloat = bytesPerSample == 4;
|
||||
return channels != 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,302 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers;
|
||||
using System.Buffers.Binary;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SharpEmu.Libs.Audio;
|
||||
|
||||
internal sealed class WinMmAudioPort : IDisposable
|
||||
{
|
||||
private const uint WaveMapper = uint.MaxValue;
|
||||
private const uint CallbackEvent = 0x0005_0000;
|
||||
private const ushort WaveFormatPcm = 1;
|
||||
private const uint WaveHeaderDone = 0x0000_0001;
|
||||
private const int MaximumQueuedPcmBytes = 32 * 1024;
|
||||
|
||||
private readonly object _gate = new();
|
||||
private readonly AutoResetEvent _completion = new(false);
|
||||
private readonly Queue<NativeBuffer> _buffers = new();
|
||||
private IntPtr _device;
|
||||
private int _queuedPcmBytes;
|
||||
private bool _disposed;
|
||||
|
||||
public WinMmAudioPort(uint sampleRate)
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
throw new PlatformNotSupportedException("WinMM audio is only available on Windows.");
|
||||
}
|
||||
|
||||
var format = new WaveFormat
|
||||
{
|
||||
FormatTag = WaveFormatPcm,
|
||||
Channels = 2,
|
||||
SamplesPerSecond = sampleRate,
|
||||
AverageBytesPerSecond = checked(sampleRate * 4),
|
||||
BlockAlign = 4,
|
||||
BitsPerSample = 16,
|
||||
ExtraSize = 0,
|
||||
};
|
||||
var result = WaveOutOpen(
|
||||
out _device,
|
||||
WaveMapper,
|
||||
ref format,
|
||||
_completion.SafeWaitHandle.DangerousGetHandle(),
|
||||
IntPtr.Zero,
|
||||
CallbackEvent);
|
||||
if (result != 0)
|
||||
{
|
||||
throw new InvalidOperationException($"waveOutOpen failed with MMRESULT {result}.");
|
||||
}
|
||||
}
|
||||
|
||||
public bool Submit(
|
||||
ReadOnlySpan<byte> source,
|
||||
uint frames,
|
||||
int channels,
|
||||
int bytesPerSample,
|
||||
bool isFloat)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var outputLength = checked((int)frames * 4);
|
||||
ReapCompletedBuffers();
|
||||
while (_queuedPcmBytes != 0 &&
|
||||
_queuedPcmBytes + outputLength > MaximumQueuedPcmBytes)
|
||||
{
|
||||
if (!_completion.WaitOne(TimeSpan.FromSeconds(1)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ReapCompletedBuffers();
|
||||
}
|
||||
|
||||
var output = ArrayPool<byte>.Shared.Rent(outputLength);
|
||||
try
|
||||
{
|
||||
ConvertToStereoPcm16(
|
||||
source,
|
||||
output.AsSpan(0, outputLength),
|
||||
checked((int)frames),
|
||||
channels,
|
||||
bytesPerSample,
|
||||
isFloat);
|
||||
return QueueBuffer(output.AsSpan(0, outputLength));
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<byte>.Shared.Return(output);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
if (_device != IntPtr.Zero)
|
||||
{
|
||||
WaveOutReset(_device);
|
||||
while (_buffers.TryDequeue(out var buffer))
|
||||
{
|
||||
ReleaseBuffer(buffer);
|
||||
}
|
||||
|
||||
WaveOutClose(_device);
|
||||
_device = IntPtr.Zero;
|
||||
}
|
||||
|
||||
_completion.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private bool QueueBuffer(ReadOnlySpan<byte> data)
|
||||
{
|
||||
var dataAddress = Marshal.AllocHGlobal(data.Length);
|
||||
var headerAddress = IntPtr.Zero;
|
||||
try
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
data.CopyTo(new Span<byte>((void*)dataAddress, data.Length));
|
||||
}
|
||||
|
||||
var header = new WaveHeader
|
||||
{
|
||||
Data = dataAddress,
|
||||
BufferLength = checked((uint)data.Length),
|
||||
};
|
||||
headerAddress = Marshal.AllocHGlobal(Marshal.SizeOf<WaveHeader>());
|
||||
Marshal.StructureToPtr(header, headerAddress, false);
|
||||
|
||||
var result = WaveOutPrepareHeader(
|
||||
_device,
|
||||
headerAddress,
|
||||
checked((uint)Marshal.SizeOf<WaveHeader>()));
|
||||
if (result != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
result = WaveOutWrite(
|
||||
_device,
|
||||
headerAddress,
|
||||
checked((uint)Marshal.SizeOf<WaveHeader>()));
|
||||
if (result != 0)
|
||||
{
|
||||
WaveOutUnprepareHeader(
|
||||
_device,
|
||||
headerAddress,
|
||||
checked((uint)Marshal.SizeOf<WaveHeader>()));
|
||||
return false;
|
||||
}
|
||||
|
||||
_buffers.Enqueue(new NativeBuffer(dataAddress, headerAddress, data.Length));
|
||||
_queuedPcmBytes += data.Length;
|
||||
dataAddress = IntPtr.Zero;
|
||||
headerAddress = IntPtr.Zero;
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (headerAddress != IntPtr.Zero)
|
||||
{
|
||||
Marshal.FreeHGlobal(headerAddress);
|
||||
}
|
||||
|
||||
if (dataAddress != IntPtr.Zero)
|
||||
{
|
||||
Marshal.FreeHGlobal(dataAddress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ReapCompletedBuffers()
|
||||
{
|
||||
while (_buffers.TryPeek(out var buffer))
|
||||
{
|
||||
var header = Marshal.PtrToStructure<WaveHeader>(buffer.Header);
|
||||
if ((header.Flags & WaveHeaderDone) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_buffers.Dequeue();
|
||||
ReleaseBuffer(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
private void ReleaseBuffer(NativeBuffer buffer)
|
||||
{
|
||||
WaveOutUnprepareHeader(
|
||||
_device,
|
||||
buffer.Header,
|
||||
checked((uint)Marshal.SizeOf<WaveHeader>()));
|
||||
_queuedPcmBytes -= buffer.Length;
|
||||
Marshal.FreeHGlobal(buffer.Header);
|
||||
Marshal.FreeHGlobal(buffer.Data);
|
||||
}
|
||||
|
||||
private static void ConvertToStereoPcm16(
|
||||
ReadOnlySpan<byte> source,
|
||||
Span<byte> destination,
|
||||
int frames,
|
||||
int channels,
|
||||
int bytesPerSample,
|
||||
bool isFloat)
|
||||
{
|
||||
var sourceFrameSize = checked(channels * bytesPerSample);
|
||||
for (var frame = 0; frame < frames; frame++)
|
||||
{
|
||||
var sourceFrame = source.Slice(frame * sourceFrameSize, sourceFrameSize);
|
||||
var left = ReadSample(sourceFrame, 0, bytesPerSample, isFloat);
|
||||
var right = channels == 1
|
||||
? left
|
||||
: ReadSample(sourceFrame, 1, bytesPerSample, isFloat);
|
||||
BinaryPrimitives.WriteInt16LittleEndian(destination[(frame * 4)..], left);
|
||||
BinaryPrimitives.WriteInt16LittleEndian(destination[((frame * 4) + 2)..], right);
|
||||
}
|
||||
}
|
||||
|
||||
private static short ReadSample(
|
||||
ReadOnlySpan<byte> frame,
|
||||
int channel,
|
||||
int bytesPerSample,
|
||||
bool isFloat)
|
||||
{
|
||||
var sample = frame.Slice(channel * bytesPerSample, bytesPerSample);
|
||||
if (!isFloat)
|
||||
{
|
||||
return BinaryPrimitives.ReadInt16LittleEndian(sample);
|
||||
}
|
||||
|
||||
var bits = BinaryPrimitives.ReadInt32LittleEndian(sample);
|
||||
var value = Math.Clamp(BitConverter.Int32BitsToSingle(bits), -1.0f, 1.0f);
|
||||
return checked((short)MathF.Round(value * short.MaxValue));
|
||||
}
|
||||
|
||||
private readonly record struct NativeBuffer(IntPtr Data, IntPtr Header, int Length);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 2)]
|
||||
private struct WaveFormat
|
||||
{
|
||||
public ushort FormatTag;
|
||||
public ushort Channels;
|
||||
public uint SamplesPerSecond;
|
||||
public uint AverageBytesPerSecond;
|
||||
public ushort BlockAlign;
|
||||
public ushort BitsPerSample;
|
||||
public ushort ExtraSize;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct WaveHeader
|
||||
{
|
||||
public IntPtr Data;
|
||||
public uint BufferLength;
|
||||
public uint BytesRecorded;
|
||||
public nuint User;
|
||||
public uint Flags;
|
||||
public uint Loops;
|
||||
public IntPtr Next;
|
||||
public nuint Reserved;
|
||||
}
|
||||
|
||||
[DllImport("winmm.dll", EntryPoint = "waveOutOpen")]
|
||||
private static extern uint WaveOutOpen(
|
||||
out IntPtr device,
|
||||
uint deviceId,
|
||||
ref WaveFormat format,
|
||||
IntPtr callback,
|
||||
IntPtr instance,
|
||||
uint flags);
|
||||
|
||||
[DllImport("winmm.dll", EntryPoint = "waveOutPrepareHeader")]
|
||||
private static extern uint WaveOutPrepareHeader(IntPtr device, IntPtr header, uint headerSize);
|
||||
|
||||
[DllImport("winmm.dll", EntryPoint = "waveOutWrite")]
|
||||
private static extern uint WaveOutWrite(IntPtr device, IntPtr header, uint headerSize);
|
||||
|
||||
[DllImport("winmm.dll", EntryPoint = "waveOutUnprepareHeader")]
|
||||
private static extern uint WaveOutUnprepareHeader(IntPtr device, IntPtr header, uint headerSize);
|
||||
|
||||
[DllImport("winmm.dll", EntryPoint = "waveOutReset")]
|
||||
private static extern uint WaveOutReset(IntPtr device);
|
||||
|
||||
[DllImport("winmm.dll", EntryPoint = "waveOutClose")]
|
||||
private static extern uint WaveOutClose(IntPtr device);
|
||||
}
|
||||
@@ -35,6 +35,42 @@ public static class AvPlayerExports
|
||||
return unchecked((int)handle);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "JdksQu8pNdQ",
|
||||
ExportName = "sceAvPlayerGetVideoDataEx",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceAvPlayer")]
|
||||
public static int AvPlayerGetVideoDataEx(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
// "UbQoYawOsfY" is sceAvPlayerIsActive, not sceAvPlayerGetVideoDataEx (the previous NID here
|
||||
// was wrong - verified by hashing both names against scripts/ps5_names.txt). No player is
|
||||
// ever actually active in this HLE implementation, so report false/inactive.
|
||||
[SysAbiExport(
|
||||
Nid = "UbQoYawOsfY",
|
||||
ExportName = "sceAvPlayerIsActive",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceAvPlayer")]
|
||||
public static int AvPlayerIsActive(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "Wnp1OVcrZgk",
|
||||
ExportName = "sceAvPlayerGetAudioData",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceAvPlayer")]
|
||||
public static int AvPlayerGetAudioData(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "HD1YKVU26-M",
|
||||
ExportName = "sceAvPlayerPostInit",
|
||||
@@ -46,8 +82,7 @@ public static class AvPlayerExports
|
||||
var dataAddress = ctx[CpuRegister.Rsi];
|
||||
lock (StateGate)
|
||||
{
|
||||
return SetReturn(
|
||||
ctx,
|
||||
return ctx.SetReturn(
|
||||
handle != 0 && dataAddress != 0 && Players.Contains(handle)
|
||||
? 0
|
||||
: InvalidParameters);
|
||||
@@ -63,15 +98,7 @@ public static class AvPlayerExports
|
||||
{
|
||||
lock (StateGate)
|
||||
{
|
||||
return SetReturn(
|
||||
ctx,
|
||||
Players.Remove(ctx[CpuRegister.Rdi]) ? 0 : InvalidParameters);
|
||||
return ctx.SetReturn(Players.Remove(ctx[CpuRegister.Rdi]) ? 0 : InvalidParameters);
|
||||
}
|
||||
}
|
||||
|
||||
private static int SetReturn(CpuContext ctx, int result)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)result);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ namespace SharpEmu.Libs.CommonDialog;
|
||||
|
||||
public static class CommonDialogExports
|
||||
{
|
||||
private const int AlreadySystemInitialized = unchecked((int)0x80B80002);
|
||||
private static int _initialized;
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -18,11 +17,12 @@ public static class CommonDialogExports
|
||||
LibraryName = "libSceCommonDialog")]
|
||||
public static int CommonDialogInitialize(CpuContext ctx)
|
||||
{
|
||||
var result = Interlocked.Exchange(ref _initialized, 1) == 0
|
||||
? 0
|
||||
: AlreadySystemInitialized;
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)result);
|
||||
return result;
|
||||
// Games can initialize the common-dialog service defensively from more than one
|
||||
// subsystem. Keeping this HLE initialization idempotent avoids turning an error
|
||||
// reporting path into a second, unrelated failure.
|
||||
Interlocked.Exchange(ref _initialized, 1);
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user