Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| af9a646f69 |
@@ -49,8 +49,6 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
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||||
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||||
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
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option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
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CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
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CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
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@@ -63,8 +61,6 @@ option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
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option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
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option(YUZU_ENABLE_PORTABLE "Allow yuzu to enable portable mode if a user folder is found in the CWD" ON)
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CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
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CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
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@@ -81,24 +77,6 @@ if (ANDROID OR WIN32 OR APPLE)
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endif()
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option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
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if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
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set(vvl_version "sdk-1.3.261.1")
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set(vvl_zip_file "${CMAKE_BINARY_DIR}/externals/vvl-android.zip")
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if (NOT EXISTS "${vvl_zip_file}")
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# Download and extract validation layer release to externals directory
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set(vvl_base_url "https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download")
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file(DOWNLOAD "${vvl_base_url}/${vvl_version}/android-binaries-${vvl_version}-android.zip"
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"${vvl_zip_file}" SHOW_PROGRESS)
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execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${vvl_zip_file}"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
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endif()
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# Copy the arm64 binary to src/android/app/main/jniLibs
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set(vvl_lib_path "${CMAKE_CURRENT_SOURCE_DIR}/src/android/app/src/main/jniLibs/arm64-v8a/")
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file(COPY "${CMAKE_BINARY_DIR}/externals/android-binaries-${vvl_version}/arm64-v8a/libVkLayer_khronos_validation.so"
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DESTINATION "${vvl_lib_path}")
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endif()
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# On Android, fetch and compile libcxx before doing anything else
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if (ANDROID)
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set(CMAKE_SKIP_INSTALL_RULES ON)
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@@ -333,7 +311,6 @@ find_package(LLVM 17 MODULE COMPONENTS Demangle)
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find_package(lz4 REQUIRED)
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find_package(nlohmann_json 3.8 REQUIRED)
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find_package(Opus 1.3 MODULE)
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find_package(RenderDoc MODULE)
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find_package(VulkanMemoryAllocator CONFIG)
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find_package(ZLIB 1.2 REQUIRED)
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find_package(zstd 1.5 REQUIRED)
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@@ -1,19 +0,0 @@
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# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(RenderDoc
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REQUIRED_VARS RenderDoc_INCLUDE_DIR
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)
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if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
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add_library(RenderDoc::API INTERFACE IMPORTED)
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set_target_properties(RenderDoc::API PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}"
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)
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endif()
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mark_as_advanced(RenderDoc_INCLUDE_DIR)
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@@ -1,7 +1,7 @@
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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Gets a UTC timestamp and sets the provided variable to it
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# Gets a UTC timstamp and sets the provided variable to it
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function(get_timestamp _var)
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string(TIMESTAMP timestamp UTC)
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set(${_var} "${timestamp}" PARENT_SCOPE)
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+1
-7
@@ -168,18 +168,12 @@ if (NOT TARGET LLVM::Demangle)
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add_library(LLVM::Demangle ALIAS demangle)
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endif()
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add_library(stb stb/stb_dxt.cpp stb/stb_image.cpp stb/stb_image_resize.cpp)
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add_library(stb stb/stb_dxt.cpp)
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target_include_directories(stb PUBLIC ./stb)
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add_library(bc_decoder bc_decoder/bc_decoder.cpp)
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target_include_directories(bc_decoder PUBLIC ./bc_decoder)
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if (NOT TARGET RenderDoc::API)
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add_library(renderdoc INTERFACE)
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target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
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add_library(RenderDoc::API ALIAS renderdoc)
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endif()
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if (ANDROID)
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if (ARCHITECTURE_arm64)
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add_subdirectory(libadrenotools)
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Vendored
-744
@@ -1,744 +0,0 @@
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// SPDX-FileCopyrightText: Baldur Karlsson
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// SPDX-License-Identifier: MIT
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2023 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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//////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
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//
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#if !defined(RENDERDOC_NO_STDINT)
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#include <stdint.h>
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#endif
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#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
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#define RENDERDOC_CC __cdecl
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#elif defined(__linux__)
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#define RENDERDOC_CC
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#elif defined(__APPLE__)
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#define RENDERDOC_CC
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#else
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#error "Unknown platform"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// Constants not used directly in below API
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// This is a GUID/magic value used for when applications pass a path where shader debug
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// information can be found to match up with a stripped shader.
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// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
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// RENDERDOC_ShaderDebugMagicValue_value
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#define RENDERDOC_ShaderDebugMagicValue_struct \
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{ \
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0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
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}
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// as an alternative when you want a byte array (assuming x86 endianness):
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#define RENDERDOC_ShaderDebugMagicValue_bytearray \
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{ \
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0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
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}
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// truncated version when only a uint64_t is available (e.g. Vulkan tags):
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#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// RenderDoc capture options
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//
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typedef enum RENDERDOC_CaptureOption
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{
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// Allow the application to enable vsync
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//
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// Default - enabled
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//
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// 1 - The application can enable or disable vsync at will
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||||
// 0 - vsync is force disabled
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eRENDERDOC_Option_AllowVSync = 0,
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||||
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||||
// Allow the application to enable fullscreen
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//
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// Default - enabled
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||||
//
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||||
// 1 - The application can enable or disable fullscreen at will
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||||
// 0 - fullscreen is force disabled
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eRENDERDOC_Option_AllowFullscreen = 1,
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||||
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||||
// Record API debugging events and messages
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//
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// Default - disabled
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//
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||||
// 1 - Enable built-in API debugging features and records the results into
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// the capture, which is matched up with events on replay
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// 0 - no API debugging is forcibly enabled
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eRENDERDOC_Option_APIValidation = 2,
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eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
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||||
|
||||
// Capture CPU callstacks for API events
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||||
//
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||||
// Default - disabled
|
||||
//
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||||
// 1 - Enables capturing of callstacks
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||||
// 0 - no callstacks are captured
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||||
eRENDERDOC_Option_CaptureCallstacks = 3,
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||||
|
||||
// When capturing CPU callstacks, only capture them from actions.
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// This option does nothing without the above option being enabled
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||||
//
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||||
// Default - disabled
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||||
//
|
||||
// 1 - Only captures callstacks for actions.
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||||
// Ignored if CaptureCallstacks is disabled
|
||||
// 0 - Callstacks, if enabled, are captured for every event.
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||||
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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||||
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
|
||||
|
||||
// Specify a delay in seconds to wait for a debugger to attach, after
|
||||
// creating or injecting into a process, before continuing to allow it to run.
|
||||
//
|
||||
// 0 indicates no delay, and the process will run immediately after injection
|
||||
//
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||||
// Default - 0 seconds
|
||||
//
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||||
eRENDERDOC_Option_DelayForDebugger = 5,
|
||||
|
||||
// Verify buffer access. This includes checking the memory returned by a Map() call to
|
||||
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
|
||||
// to a marker value to catch use of uninitialised memory.
|
||||
//
|
||||
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
|
||||
// not do the same kind of interception & checking and undefined contents are really undefined.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Verify buffer access
|
||||
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
|
||||
// RenderDoc.
|
||||
eRENDERDOC_Option_VerifyBufferAccess = 6,
|
||||
|
||||
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
|
||||
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
|
||||
// previously always enabled
|
||||
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
|
||||
|
||||
// Hooks any system API calls that create child processes, and injects
|
||||
// RenderDoc into them recursively with the same options.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Hooks into spawned child processes
|
||||
// 0 - Child processes are not hooked by RenderDoc
|
||||
eRENDERDOC_Option_HookIntoChildren = 7,
|
||||
|
||||
// By default RenderDoc only includes resources in the final capture necessary
|
||||
// for that frame, this allows you to override that behaviour.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - all live resources at the time of capture are included in the capture
|
||||
// and available for inspection
|
||||
// 0 - only the resources referenced by the captured frame are included
|
||||
eRENDERDOC_Option_RefAllResources = 8,
|
||||
|
||||
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
|
||||
// getting it will be ignored, to allow compatibility with older versions.
|
||||
// In v1.1 the option acts as if it's always enabled.
|
||||
//
|
||||
// By default RenderDoc skips saving initial states for resources where the
|
||||
// previous contents don't appear to be used, assuming that writes before
|
||||
// reads indicate previous contents aren't used.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - initial contents at the start of each captured frame are saved, even if
|
||||
// they are later overwritten or cleared before being used.
|
||||
// 0 - unless a read is detected, initial contents will not be saved and will
|
||||
// appear as black or empty data.
|
||||
eRENDERDOC_Option_SaveAllInitials = 9,
|
||||
|
||||
// In APIs that allow for the recording of command lists to be replayed later,
|
||||
// RenderDoc may choose to not capture command lists before a frame capture is
|
||||
// triggered, to reduce overheads. This means any command lists recorded once
|
||||
// and replayed many times will not be available and may cause a failure to
|
||||
// capture.
|
||||
//
|
||||
// NOTE: This is only true for APIs where multithreading is difficult or
|
||||
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
|
||||
// and always capture all command lists since the API is heavily oriented
|
||||
// around it and the overheads have been reduced by API design.
|
||||
//
|
||||
// 1 - All command lists are captured from the start of the application
|
||||
// 0 - Command lists are only captured if their recording begins during
|
||||
// the period when a frame capture is in progress.
|
||||
eRENDERDOC_Option_CaptureAllCmdLists = 10,
|
||||
|
||||
// Mute API debugging output when the API validation mode option is enabled
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - Mute any API debug messages from being displayed or passed through
|
||||
// 0 - API debugging is displayed as normal
|
||||
eRENDERDOC_Option_DebugOutputMute = 11,
|
||||
|
||||
// Option to allow vendor extensions to be used even when they may be
|
||||
// incompatible with RenderDoc and cause corrupted replays or crashes.
|
||||
//
|
||||
// Default - inactive
|
||||
//
|
||||
// No values are documented, this option should only be used when absolutely
|
||||
// necessary as directed by a RenderDoc developer.
|
||||
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
|
||||
|
||||
// Define a soft memory limit which some APIs may aim to keep overhead under where
|
||||
// possible. Anything above this limit will where possible be saved directly to disk during
|
||||
// capture.
|
||||
// This will cause increased disk space use (which may cause a capture to fail if disk space is
|
||||
// exhausted) as well as slower capture times.
|
||||
//
|
||||
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
|
||||
// limit.
|
||||
//
|
||||
// Units are in MBs, suggested values would range from 200MB to 1000MB.
|
||||
//
|
||||
// Default - 0 Megabytes
|
||||
eRENDERDOC_Option_SoftMemoryLimit = 13,
|
||||
} RENDERDOC_CaptureOption;
|
||||
|
||||
// Sets an option that controls how RenderDoc behaves on capture.
|
||||
//
|
||||
// Returns 1 if the option and value are valid
|
||||
// Returns 0 if either is invalid and the option is unchanged
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
|
||||
|
||||
// Gets the current value of an option as a uint32_t
|
||||
//
|
||||
// If the option is invalid, 0xffffffff is returned
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
// Gets the current value of an option as a float
|
||||
//
|
||||
// If the option is invalid, -FLT_MAX is returned
|
||||
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
typedef enum RENDERDOC_InputButton
|
||||
{
|
||||
// '0' - '9' matches ASCII values
|
||||
eRENDERDOC_Key_0 = 0x30,
|
||||
eRENDERDOC_Key_1 = 0x31,
|
||||
eRENDERDOC_Key_2 = 0x32,
|
||||
eRENDERDOC_Key_3 = 0x33,
|
||||
eRENDERDOC_Key_4 = 0x34,
|
||||
eRENDERDOC_Key_5 = 0x35,
|
||||
eRENDERDOC_Key_6 = 0x36,
|
||||
eRENDERDOC_Key_7 = 0x37,
|
||||
eRENDERDOC_Key_8 = 0x38,
|
||||
eRENDERDOC_Key_9 = 0x39,
|
||||
|
||||
// 'A' - 'Z' matches ASCII values
|
||||
eRENDERDOC_Key_A = 0x41,
|
||||
eRENDERDOC_Key_B = 0x42,
|
||||
eRENDERDOC_Key_C = 0x43,
|
||||
eRENDERDOC_Key_D = 0x44,
|
||||
eRENDERDOC_Key_E = 0x45,
|
||||
eRENDERDOC_Key_F = 0x46,
|
||||
eRENDERDOC_Key_G = 0x47,
|
||||
eRENDERDOC_Key_H = 0x48,
|
||||
eRENDERDOC_Key_I = 0x49,
|
||||
eRENDERDOC_Key_J = 0x4A,
|
||||
eRENDERDOC_Key_K = 0x4B,
|
||||
eRENDERDOC_Key_L = 0x4C,
|
||||
eRENDERDOC_Key_M = 0x4D,
|
||||
eRENDERDOC_Key_N = 0x4E,
|
||||
eRENDERDOC_Key_O = 0x4F,
|
||||
eRENDERDOC_Key_P = 0x50,
|
||||
eRENDERDOC_Key_Q = 0x51,
|
||||
eRENDERDOC_Key_R = 0x52,
|
||||
eRENDERDOC_Key_S = 0x53,
|
||||
eRENDERDOC_Key_T = 0x54,
|
||||
eRENDERDOC_Key_U = 0x55,
|
||||
eRENDERDOC_Key_V = 0x56,
|
||||
eRENDERDOC_Key_W = 0x57,
|
||||
eRENDERDOC_Key_X = 0x58,
|
||||
eRENDERDOC_Key_Y = 0x59,
|
||||
eRENDERDOC_Key_Z = 0x5A,
|
||||
|
||||
// leave the rest of the ASCII range free
|
||||
// in case we want to use it later
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
|
||||
eRENDERDOC_Key_F1,
|
||||
eRENDERDOC_Key_F2,
|
||||
eRENDERDOC_Key_F3,
|
||||
eRENDERDOC_Key_F4,
|
||||
eRENDERDOC_Key_F5,
|
||||
eRENDERDOC_Key_F6,
|
||||
eRENDERDOC_Key_F7,
|
||||
eRENDERDOC_Key_F8,
|
||||
eRENDERDOC_Key_F9,
|
||||
eRENDERDOC_Key_F10,
|
||||
eRENDERDOC_Key_F11,
|
||||
eRENDERDOC_Key_F12,
|
||||
|
||||
eRENDERDOC_Key_Home,
|
||||
eRENDERDOC_Key_End,
|
||||
eRENDERDOC_Key_Insert,
|
||||
eRENDERDOC_Key_Delete,
|
||||
eRENDERDOC_Key_PageUp,
|
||||
eRENDERDOC_Key_PageDn,
|
||||
|
||||
eRENDERDOC_Key_Backspace,
|
||||
eRENDERDOC_Key_Tab,
|
||||
eRENDERDOC_Key_PrtScrn,
|
||||
eRENDERDOC_Key_Pause,
|
||||
|
||||
eRENDERDOC_Key_Max,
|
||||
} RENDERDOC_InputButton;
|
||||
|
||||
// Sets which key or keys can be used to toggle focus between multiple windows
|
||||
//
|
||||
// If keys is NULL or num is 0, toggle keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
// Sets which key or keys can be used to capture the next frame
|
||||
//
|
||||
// If keys is NULL or num is 0, captures keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
typedef enum RENDERDOC_OverlayBits
|
||||
{
|
||||
// This single bit controls whether the overlay is enabled or disabled globally
|
||||
eRENDERDOC_Overlay_Enabled = 0x1,
|
||||
|
||||
// Show the average framerate over several seconds as well as min/max
|
||||
eRENDERDOC_Overlay_FrameRate = 0x2,
|
||||
|
||||
// Show the current frame number
|
||||
eRENDERDOC_Overlay_FrameNumber = 0x4,
|
||||
|
||||
// Show a list of recent captures, and how many captures have been made
|
||||
eRENDERDOC_Overlay_CaptureList = 0x8,
|
||||
|
||||
// Default values for the overlay mask
|
||||
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
|
||||
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
|
||||
|
||||
// Enable all bits
|
||||
eRENDERDOC_Overlay_All = ~0U,
|
||||
|
||||
// Disable all bits
|
||||
eRENDERDOC_Overlay_None = 0,
|
||||
} RENDERDOC_OverlayBits;
|
||||
|
||||
// returns the overlay bits that have been set
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
||||
// sets the overlay bits with an and & or mask
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
||||
|
||||
// this function will attempt to remove RenderDoc's hooks in the application.
|
||||
//
|
||||
// Note: that this can only work correctly if done immediately after
|
||||
// the module is loaded, before any API work happens. RenderDoc will remove its
|
||||
// injected hooks and shut down. Behaviour is undefined if this is called
|
||||
// after any API functions have been called, and there is still no guarantee of
|
||||
// success.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
|
||||
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
|
||||
|
||||
// This function will unload RenderDoc's crash handler.
|
||||
//
|
||||
// If you use your own crash handler and don't want RenderDoc's handler to
|
||||
// intercede, you can call this function to unload it and any unhandled
|
||||
// exceptions will pass to the next handler.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
||||
|
||||
// Sets the capture file path template
|
||||
//
|
||||
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
|
||||
// and where they will be saved.
|
||||
//
|
||||
// Any extension is stripped off the path, and captures are saved in the directory
|
||||
// specified, and named with the filename and the frame number appended. If the
|
||||
// directory does not exist it will be created, including any parent directories.
|
||||
//
|
||||
// If pathtemplate is NULL, the template will remain unchanged
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// SetCaptureFilePathTemplate("my_captures/example");
|
||||
//
|
||||
// Capture #1 -> my_captures/example_frame123.rdc
|
||||
// Capture #2 -> my_captures/example_frame456.rdc
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
|
||||
|
||||
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
|
||||
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
|
||||
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
|
||||
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
|
||||
|
||||
// returns the number of captures that have been made
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
||||
|
||||
// This function returns the details of a capture, by index. New captures are added
|
||||
// to the end of the list.
|
||||
//
|
||||
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
|
||||
// pathlength will be written with the length in bytes of the filename string
|
||||
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
||||
//
|
||||
// Any of the parameters can be NULL and they'll be skipped.
|
||||
//
|
||||
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
||||
// If the index is invalid, the values will be unchanged
|
||||
//
|
||||
// Note: when captures are deleted in the UI they will remain in this list, so the
|
||||
// capture path may not exist anymore.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
|
||||
uint32_t *pathlength, uint64_t *timestamp);
|
||||
|
||||
// Sets the comments associated with a capture file. These comments are displayed in the
|
||||
// UI program when opening.
|
||||
//
|
||||
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
|
||||
// the most recent capture file created made will be used instead.
|
||||
// comments should be a NULL-terminated UTF-8 string to add as comments.
|
||||
//
|
||||
// Any existing comments will be overwritten.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
|
||||
const char *comments);
|
||||
|
||||
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
|
||||
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
|
||||
// backwards compatibility with old code, it is castable either way since it's ABI compatible
|
||||
// as the same function pointer type.
|
||||
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
|
||||
|
||||
// This function will launch the Replay UI associated with the RenderDoc library injected
|
||||
// into the running application.
|
||||
//
|
||||
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
|
||||
// to connect to this application
|
||||
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
||||
// if cmdline is NULL, the command line will be empty.
|
||||
//
|
||||
// returns the PID of the replay UI if successful, 0 if not successful.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
|
||||
const char *cmdline);
|
||||
|
||||
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
||||
// this function returns the actual version returned. If a parameter is NULL, it will be
|
||||
// ignored and the others will be filled out.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
||||
|
||||
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
|
||||
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
|
||||
// showing the UI after making a capture.
|
||||
//
|
||||
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
|
||||
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
|
||||
// target control connection to make such a request, or if there was another error
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Capturing functions
|
||||
//
|
||||
|
||||
// A device pointer is a pointer to the API's root handle.
|
||||
//
|
||||
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
||||
typedef void *RENDERDOC_DevicePointer;
|
||||
|
||||
// A window handle is the OS's native window handle
|
||||
//
|
||||
// This would be an HWND, GLXDrawable, etc
|
||||
typedef void *RENDERDOC_WindowHandle;
|
||||
|
||||
// A helper macro for Vulkan, where the device handle cannot be used directly.
|
||||
//
|
||||
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
|
||||
//
|
||||
// Specifically, the value needed is the dispatch table pointer, which sits as the first
|
||||
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
|
||||
// indirect once.
|
||||
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
|
||||
|
||||
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
||||
// respond to keypresses. Neither parameter can be NULL
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// capture the next frame on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
||||
|
||||
// capture the next N frames on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
|
||||
|
||||
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
||||
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
||||
// any API rendering to a specific window, or a specific API instance rendering to any window,
|
||||
// or in the simplest case of one window and one API, you can just pass NULL for both.
|
||||
//
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
//
|
||||
// Note: for headless rendering you can pass NULL for the window handle and either specify
|
||||
// a device pointer or leave it NULL as above.
|
||||
|
||||
// Immediately starts capturing API calls on the specified device pointer and window handle.
|
||||
//
|
||||
// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
||||
// this will do nothing.
|
||||
//
|
||||
// The results are undefined (including crashes) if two captures are started overlapping,
|
||||
// even on separate devices and/oror windows.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Returns whether or not a frame capture is currently ongoing anywhere.
|
||||
//
|
||||
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
|
||||
|
||||
// Ends capturing immediately.
|
||||
//
|
||||
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Ends capturing immediately and discard any data stored without saving to disk.
|
||||
//
|
||||
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
|
||||
// was in progress
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
|
||||
// title to the capture produced which will be displayed in the UI.
|
||||
//
|
||||
// If multiple captures are ongoing, this title will be applied to the first capture to end after
|
||||
// this call. The second capture to end will have no title, unless this function is called again.
|
||||
//
|
||||
// Calling this function has no effect if no capture is currently running, and if it is called
|
||||
// multiple times only the last title will be used.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API versions
|
||||
//
|
||||
|
||||
// RenderDoc uses semantic versioning (http://semver.org/).
|
||||
//
|
||||
// MAJOR version is incremented when incompatible API changes happen.
|
||||
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
||||
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
||||
//
|
||||
// Note that this means the API returned can be higher than the one you might have requested.
|
||||
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
||||
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
||||
typedef enum RENDERDOC_Version
|
||||
{
|
||||
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
||||
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
||||
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
|
||||
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
|
||||
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
|
||||
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
|
||||
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
|
||||
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
|
||||
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
|
||||
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
|
||||
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
|
||||
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
|
||||
} RENDERDOC_Version;
|
||||
|
||||
// API version changelog:
|
||||
//
|
||||
// 1.0.0 - initial release
|
||||
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
|
||||
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
|
||||
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
|
||||
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
|
||||
// function pointer is added to the end of the struct, the original layout is identical
|
||||
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
|
||||
// replay/remote server concept in replay UI)
|
||||
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
|
||||
// are captures and not debug logging files. This is the first API version in the v1.0
|
||||
// branch.
|
||||
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
|
||||
// displayed in the UI program on load.
|
||||
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
|
||||
// which allows users to opt-in to allowing unsupported vendor extensions to function.
|
||||
// Should be used at the user's own risk.
|
||||
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
|
||||
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
|
||||
// 0xdddddddd of uninitialised buffer contents.
|
||||
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
|
||||
// capturing without saving anything to disk.
|
||||
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
|
||||
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
|
||||
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
|
||||
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
|
||||
// capture made with StartFrameCapture() or EndFrameCapture()
|
||||
|
||||
typedef struct RENDERDOC_API_1_6_0
|
||||
{
|
||||
pRENDERDOC_GetAPIVersion GetAPIVersion;
|
||||
|
||||
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
||||
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
||||
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
|
||||
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
||||
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
||||
|
||||
// Shutdown was renamed to RemoveHooks in 1.4.1.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
pRENDERDOC_Shutdown Shutdown;
|
||||
pRENDERDOC_RemoveHooks RemoveHooks;
|
||||
};
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
|
||||
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
};
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
};
|
||||
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
|
||||
pRENDERDOC_TriggerCapture TriggerCapture;
|
||||
|
||||
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
|
||||
// This union allows old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
||||
// current name
|
||||
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
|
||||
};
|
||||
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
||||
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
|
||||
// new function in 1.1.0
|
||||
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
|
||||
|
||||
// new function in 1.2.0
|
||||
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
|
||||
|
||||
// new function in 1.4.0
|
||||
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
|
||||
|
||||
// new function in 1.5.0
|
||||
pRENDERDOC_ShowReplayUI ShowReplayUI;
|
||||
|
||||
// new function in 1.6.0
|
||||
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
|
||||
} RENDERDOC_API_1_6_0;
|
||||
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
|
||||
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API entry point
|
||||
//
|
||||
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
||||
//
|
||||
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
||||
//
|
||||
// This function is not thread safe, and should not be called on multiple threads at once.
|
||||
// Ideally, call this once as early as possible in your application's startup, before doing
|
||||
// any API work, since some configuration functionality etc has to be done also before
|
||||
// initialising any APIs.
|
||||
//
|
||||
// Parameters:
|
||||
// version is a single value from the RENDERDOC_Version above.
|
||||
//
|
||||
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
||||
// pointers.
|
||||
//
|
||||
// Returns:
|
||||
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
||||
// 0 - if the requested version is not supported or the arguments are invalid.
|
||||
//
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
Vendored
-7529
File diff suppressed because it is too large
Load Diff
Vendored
-772
@@ -1,772 +0,0 @@
|
||||
// SPDX-FileCopyrightText: stb http://nothings.org/stb
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb
|
||||
no warranty implied; use at your own risk
|
||||
|
||||
Do this:
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
before you include this file in *one* C or C++ file to create the implementation.
|
||||
|
||||
// i.e. it should look like this:
|
||||
#include ...
|
||||
#include ...
|
||||
#include ...
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
|
||||
You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
|
||||
And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
|
||||
|
||||
|
||||
QUICK NOTES:
|
||||
Primarily of interest to game developers and other people who can
|
||||
avoid problematic images and only need the trivial interface
|
||||
|
||||
JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
|
||||
PNG 1/2/4/8/16-bit-per-channel
|
||||
|
||||
TGA (not sure what subset, if a subset)
|
||||
BMP non-1bpp, non-RLE
|
||||
PSD (composited view only, no extra channels, 8/16 bit-per-channel)
|
||||
|
||||
GIF (*comp always reports as 4-channel)
|
||||
HDR (radiance rgbE format)
|
||||
PIC (Softimage PIC)
|
||||
PNM (PPM and PGM binary only)
|
||||
|
||||
Animated GIF still needs a proper API, but here's one way to do it:
|
||||
http://gist.github.com/urraka/685d9a6340b26b830d49
|
||||
|
||||
- decode from memory or through FILE (define STBI_NO_STDIO to remove code)
|
||||
- decode from arbitrary I/O callbacks
|
||||
- SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
|
||||
|
||||
Full documentation under "DOCUMENTATION" below.
|
||||
|
||||
|
||||
LICENSE
|
||||
|
||||
See end of file for license information.
|
||||
|
||||
RECENT REVISION HISTORY:
|
||||
|
||||
2.28 (2023-01-29) many error fixes, security errors, just tons of stuff
|
||||
2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
|
||||
2.26 (2020-07-13) many minor fixes
|
||||
2.25 (2020-02-02) fix warnings
|
||||
2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
|
||||
2.23 (2019-08-11) fix clang static analysis warning
|
||||
2.22 (2019-03-04) gif fixes, fix warnings
|
||||
2.21 (2019-02-25) fix typo in comment
|
||||
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
|
||||
2.19 (2018-02-11) fix warning
|
||||
2.18 (2018-01-30) fix warnings
|
||||
2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
|
||||
2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
|
||||
2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
|
||||
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
|
||||
2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
|
||||
2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
|
||||
2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
|
||||
RGB-format JPEG; remove white matting in PSD;
|
||||
allocate large structures on the stack;
|
||||
correct channel count for PNG & BMP
|
||||
2.10 (2016-01-22) avoid warning introduced in 2.09
|
||||
2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
|
||||
|
||||
See end of file for full revision history.
|
||||
|
||||
|
||||
============================ Contributors =========================
|
||||
|
||||
Image formats Extensions, features
|
||||
Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info)
|
||||
Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info)
|
||||
Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG)
|
||||
Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks)
|
||||
Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG)
|
||||
Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip)
|
||||
Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD)
|
||||
github:urraka (animated gif) Junggon Kim (PNM comments)
|
||||
Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA)
|
||||
socks-the-fox (16-bit PNG)
|
||||
Jeremy Sawicki (handle all ImageNet JPGs)
|
||||
Optimizations & bugfixes Mikhail Morozov (1-bit BMP)
|
||||
Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
|
||||
Arseny Kapoulkine Simon Breuss (16-bit PNM)
|
||||
John-Mark Allen
|
||||
Carmelo J Fdez-Aguera
|
||||
|
||||
Bug & warning fixes
|
||||
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
|
||||
Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski
|
||||
Phil Jordan Dave Moore Roy Eltham
|
||||
Hayaki Saito Nathan Reed Won Chun
|
||||
Luke Graham Johan Duparc Nick Verigakis the Horde3D community
|
||||
Thomas Ruf Ronny Chevalier github:rlyeh
|
||||
Janez Zemva John Bartholomew Michal Cichon github:romigrou
|
||||
Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
|
||||
Eugene Golushkov Laurent Gomila Cort Stratton github:snagar
|
||||
Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex
|
||||
Cass Everitt Ryamond Barbiero github:grim210
|
||||
Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw
|
||||
Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus
|
||||
Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo
|
||||
Julian Raschke Gregory Mullen Christian Floisand github:darealshinji
|
||||
Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007
|
||||
Brad Weinberger Matvey Cherevko github:mosra
|
||||
Luca Sas Alexander Veselov Zack Middleton [reserved]
|
||||
Ryan C. Gordon [reserved] [reserved]
|
||||
DO NOT ADD YOUR NAME HERE
|
||||
|
||||
Jacko Dirks
|
||||
|
||||
To add your name to the credits, pick a random blank space in the middle and fill it.
|
||||
80% of merge conflicts on stb PRs are due to people adding their name at the end
|
||||
of the credits.
|
||||
*/
|
||||
|
||||
#ifndef STBI_INCLUDE_STB_IMAGE_H
|
||||
#define STBI_INCLUDE_STB_IMAGE_H
|
||||
|
||||
// DOCUMENTATION
|
||||
//
|
||||
// Limitations:
|
||||
// - no 12-bit-per-channel JPEG
|
||||
// - no JPEGs with arithmetic coding
|
||||
// - GIF always returns *comp=4
|
||||
//
|
||||
// Basic usage (see HDR discussion below for HDR usage):
|
||||
// int x,y,n;
|
||||
// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
|
||||
// // ... process data if not NULL ...
|
||||
// // ... x = width, y = height, n = # 8-bit components per pixel ...
|
||||
// // ... replace '0' with '1'..'4' to force that many components per pixel
|
||||
// // ... but 'n' will always be the number that it would have been if you said 0
|
||||
// stbi_image_free(data);
|
||||
//
|
||||
// Standard parameters:
|
||||
// int *x -- outputs image width in pixels
|
||||
// int *y -- outputs image height in pixels
|
||||
// int *channels_in_file -- outputs # of image components in image file
|
||||
// int desired_channels -- if non-zero, # of image components requested in result
|
||||
//
|
||||
// The return value from an image loader is an 'unsigned char *' which points
|
||||
// to the pixel data, or NULL on an allocation failure or if the image is
|
||||
// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
|
||||
// with each pixel consisting of N interleaved 8-bit components; the first
|
||||
// pixel pointed to is top-left-most in the image. There is no padding between
|
||||
// image scanlines or between pixels, regardless of format. The number of
|
||||
// components N is 'desired_channels' if desired_channels is non-zero, or
|
||||
// *channels_in_file otherwise. If desired_channels is non-zero,
|
||||
// *channels_in_file has the number of components that _would_ have been
|
||||
// output otherwise. E.g. if you set desired_channels to 4, you will always
|
||||
// get RGBA output, but you can check *channels_in_file to see if it's trivially
|
||||
// opaque because e.g. there were only 3 channels in the source image.
|
||||
//
|
||||
// An output image with N components has the following components interleaved
|
||||
// in this order in each pixel:
|
||||
//
|
||||
// N=#comp components
|
||||
// 1 grey
|
||||
// 2 grey, alpha
|
||||
// 3 red, green, blue
|
||||
// 4 red, green, blue, alpha
|
||||
//
|
||||
// If image loading fails for any reason, the return value will be NULL,
|
||||
// and *x, *y, *channels_in_file will be unchanged. The function
|
||||
// stbi_failure_reason() can be queried for an extremely brief, end-user
|
||||
// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
|
||||
// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
|
||||
// more user-friendly ones.
|
||||
//
|
||||
// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
|
||||
//
|
||||
// To query the width, height and component count of an image without having to
|
||||
// decode the full file, you can use the stbi_info family of functions:
|
||||
//
|
||||
// int x,y,n,ok;
|
||||
// ok = stbi_info(filename, &x, &y, &n);
|
||||
// // returns ok=1 and sets x, y, n if image is a supported format,
|
||||
// // 0 otherwise.
|
||||
//
|
||||
// Note that stb_image pervasively uses ints in its public API for sizes,
|
||||
// including sizes of memory buffers. This is now part of the API and thus
|
||||
// hard to change without causing breakage. As a result, the various image
|
||||
// loaders all have certain limits on image size; these differ somewhat
|
||||
// by format but generally boil down to either just under 2GB or just under
|
||||
// 1GB. When the decoded image would be larger than this, stb_image decoding
|
||||
// will fail.
|
||||
//
|
||||
// Additionally, stb_image will reject image files that have any of their
|
||||
// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
|
||||
// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
|
||||
// the only way to have an image with such dimensions load correctly
|
||||
// is for it to have a rather extreme aspect ratio. Either way, the
|
||||
// assumption here is that such larger images are likely to be malformed
|
||||
// or malicious. If you do need to load an image with individual dimensions
|
||||
// larger than that, and it still fits in the overall size limit, you can
|
||||
// #define STBI_MAX_DIMENSIONS on your own to be something larger.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// UNICODE:
|
||||
//
|
||||
// If compiling for Windows and you wish to use Unicode filenames, compile
|
||||
// with
|
||||
// #define STBI_WINDOWS_UTF8
|
||||
// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
|
||||
// Windows wchar_t filenames to utf8.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// Philosophy
|
||||
//
|
||||
// stb libraries are designed with the following priorities:
|
||||
//
|
||||
// 1. easy to use
|
||||
// 2. easy to maintain
|
||||
// 3. good performance
|
||||
//
|
||||
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
|
||||
// and for best performance I may provide less-easy-to-use APIs that give higher
|
||||
// performance, in addition to the easy-to-use ones. Nevertheless, it's important
|
||||
// to keep in mind that from the standpoint of you, a client of this library,
|
||||
// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
|
||||
//
|
||||
// Some secondary priorities arise directly from the first two, some of which
|
||||
// provide more explicit reasons why performance can't be emphasized.
|
||||
//
|
||||
// - Portable ("ease of use")
|
||||
// - Small source code footprint ("easy to maintain")
|
||||
// - No dependencies ("ease of use")
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// I/O callbacks
|
||||
//
|
||||
// I/O callbacks allow you to read from arbitrary sources, like packaged
|
||||
// files or some other source. Data read from callbacks are processed
|
||||
// through a small internal buffer (currently 128 bytes) to try to reduce
|
||||
// overhead.
|
||||
//
|
||||
// The three functions you must define are "read" (reads some bytes of data),
|
||||
// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// SIMD support
|
||||
//
|
||||
// The JPEG decoder will try to automatically use SIMD kernels on x86 when
|
||||
// supported by the compiler. For ARM Neon support, you must explicitly
|
||||
// request it.
|
||||
//
|
||||
// (The old do-it-yourself SIMD API is no longer supported in the current
|
||||
// code.)
|
||||
//
|
||||
// On x86, SSE2 will automatically be used when available based on a run-time
|
||||
// test; if not, the generic C versions are used as a fall-back. On ARM targets,
|
||||
// the typical path is to have separate builds for NEON and non-NEON devices
|
||||
// (at least this is true for iOS and Android). Therefore, the NEON support is
|
||||
// toggled by a build flag: define STBI_NEON to get NEON loops.
|
||||
//
|
||||
// If for some reason you do not want to use any of SIMD code, or if
|
||||
// you have issues compiling it, you can disable it entirely by
|
||||
// defining STBI_NO_SIMD.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// HDR image support (disable by defining STBI_NO_HDR)
|
||||
//
|
||||
// stb_image supports loading HDR images in general, and currently the Radiance
|
||||
// .HDR file format specifically. You can still load any file through the existing
|
||||
// interface; if you attempt to load an HDR file, it will be automatically remapped
|
||||
// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
|
||||
// both of these constants can be reconfigured through this interface:
|
||||
//
|
||||
// stbi_hdr_to_ldr_gamma(2.2f);
|
||||
// stbi_hdr_to_ldr_scale(1.0f);
|
||||
//
|
||||
// (note, do not use _inverse_ constants; stbi_image will invert them
|
||||
// appropriately).
|
||||
//
|
||||
// Additionally, there is a new, parallel interface for loading files as
|
||||
// (linear) floats to preserve the full dynamic range:
|
||||
//
|
||||
// float *data = stbi_loadf(filename, &x, &y, &n, 0);
|
||||
//
|
||||
// If you load LDR images through this interface, those images will
|
||||
// be promoted to floating point values, run through the inverse of
|
||||
// constants corresponding to the above:
|
||||
//
|
||||
// stbi_ldr_to_hdr_scale(1.0f);
|
||||
// stbi_ldr_to_hdr_gamma(2.2f);
|
||||
//
|
||||
// Finally, given a filename (or an open file or memory block--see header
|
||||
// file for details) containing image data, you can query for the "most
|
||||
// appropriate" interface to use (that is, whether the image is HDR or
|
||||
// not), using:
|
||||
//
|
||||
// stbi_is_hdr(char *filename);
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// iPhone PNG support:
|
||||
//
|
||||
// We optionally support converting iPhone-formatted PNGs (which store
|
||||
// premultiplied BGRA) back to RGB, even though they're internally encoded
|
||||
// differently. To enable this conversion, call
|
||||
// stbi_convert_iphone_png_to_rgb(1).
|
||||
//
|
||||
// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
|
||||
// pixel to remove any premultiplied alpha *only* if the image file explicitly
|
||||
// says there's premultiplied data (currently only happens in iPhone images,
|
||||
// and only if iPhone convert-to-rgb processing is on).
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// ADDITIONAL CONFIGURATION
|
||||
//
|
||||
// - You can suppress implementation of any of the decoders to reduce
|
||||
// your code footprint by #defining one or more of the following
|
||||
// symbols before creating the implementation.
|
||||
//
|
||||
// STBI_NO_JPEG
|
||||
// STBI_NO_PNG
|
||||
// STBI_NO_BMP
|
||||
// STBI_NO_PSD
|
||||
// STBI_NO_TGA
|
||||
// STBI_NO_GIF
|
||||
// STBI_NO_HDR
|
||||
// STBI_NO_PIC
|
||||
// STBI_NO_PNM (.ppm and .pgm)
|
||||
//
|
||||
// - You can request *only* certain decoders and suppress all other ones
|
||||
// (this will be more forward-compatible, as addition of new decoders
|
||||
// doesn't require you to disable them explicitly):
|
||||
//
|
||||
// STBI_ONLY_JPEG
|
||||
// STBI_ONLY_PNG
|
||||
// STBI_ONLY_BMP
|
||||
// STBI_ONLY_PSD
|
||||
// STBI_ONLY_TGA
|
||||
// STBI_ONLY_GIF
|
||||
// STBI_ONLY_HDR
|
||||
// STBI_ONLY_PIC
|
||||
// STBI_ONLY_PNM (.ppm and .pgm)
|
||||
//
|
||||
// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
|
||||
// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
|
||||
//
|
||||
// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
|
||||
// than that size (in either width or height) without further processing.
|
||||
// This is to let programs in the wild set an upper bound to prevent
|
||||
// denial-of-service attacks on untrusted data, as one could generate a
|
||||
// valid image of gigantic dimensions and force stb_image to allocate a
|
||||
// huge block of memory and spend disproportionate time decoding it. By
|
||||
// default this is set to (1 << 24), which is 16777216, but that's still
|
||||
// very big.
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
#include <stdio.h>
|
||||
#endif // STBI_NO_STDIO
|
||||
|
||||
#define STBI_VERSION 1
|
||||
|
||||
enum
|
||||
{
|
||||
STBI_default = 0, // only used for desired_channels
|
||||
|
||||
STBI_grey = 1,
|
||||
STBI_grey_alpha = 2,
|
||||
STBI_rgb = 3,
|
||||
STBI_rgb_alpha = 4
|
||||
};
|
||||
|
||||
#include <stdlib.h>
|
||||
typedef unsigned char stbi_uc;
|
||||
typedef unsigned short stbi_us;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef STBIDEF
|
||||
#ifdef STB_IMAGE_STATIC
|
||||
#define STBIDEF static
|
||||
#else
|
||||
#define STBIDEF extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PRIMARY API - works on images of any type
|
||||
//
|
||||
|
||||
//
|
||||
// load image by filename, open file, or memory buffer
|
||||
//
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read
|
||||
void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
|
||||
int (*eof) (void *user); // returns nonzero if we are at end of file/data
|
||||
} stbi_io_callbacks;
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// 8-bits-per-channel interface
|
||||
//
|
||||
|
||||
STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
// for stbi_load_from_file, file pointer is left pointing immediately after image
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_GIF
|
||||
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
|
||||
#endif
|
||||
|
||||
#ifdef STBI_WINDOWS_UTF8
|
||||
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// 16-bits-per-channel interface
|
||||
//
|
||||
|
||||
STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// float-per-channel interface
|
||||
//
|
||||
#ifndef STBI_NO_LINEAR
|
||||
STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_HDR
|
||||
STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
|
||||
STBIDEF void stbi_hdr_to_ldr_scale(float scale);
|
||||
#endif // STBI_NO_HDR
|
||||
|
||||
#ifndef STBI_NO_LINEAR
|
||||
STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
|
||||
STBIDEF void stbi_ldr_to_hdr_scale(float scale);
|
||||
#endif // STBI_NO_LINEAR
|
||||
|
||||
// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
|
||||
STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
|
||||
STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF int stbi_is_hdr (char const *filename);
|
||||
STBIDEF int stbi_is_hdr_from_file(FILE *f);
|
||||
#endif // STBI_NO_STDIO
|
||||
|
||||
|
||||
// get a VERY brief reason for failure
|
||||
// on most compilers (and ALL modern mainstream compilers) this is threadsafe
|
||||
STBIDEF const char *stbi_failure_reason (void);
|
||||
|
||||
// free the loaded image -- this is just free()
|
||||
STBIDEF void stbi_image_free (void *retval_from_stbi_load);
|
||||
|
||||
// get image dimensions & components without fully decoding
|
||||
STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len);
|
||||
STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp);
|
||||
STBIDEF int stbi_is_16_bit (char const *filename);
|
||||
STBIDEF int stbi_is_16_bit_from_file(FILE *f);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// for image formats that explicitly notate that they have premultiplied alpha,
|
||||
// we just return the colors as stored in the file. set this flag to force
|
||||
// unpremultiplication. results are undefined if the unpremultiply overflow.
|
||||
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
|
||||
|
||||
// indicate whether we should process iphone images back to canonical format,
|
||||
// or just pass them through "as-is"
|
||||
STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
|
||||
|
||||
// flip the image vertically, so the first pixel in the output array is the bottom left
|
||||
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
|
||||
|
||||
// as above, but only applies to images loaded on the thread that calls the function
|
||||
// this function is only available if your compiler supports thread-local variables;
|
||||
// calling it will fail to link if your compiler doesn't
|
||||
STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
|
||||
STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
|
||||
STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
|
||||
|
||||
// ZLIB client - used by PNG, available for other purposes
|
||||
|
||||
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
|
||||
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
|
||||
STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
|
||||
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
|
||||
|
||||
STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
|
||||
STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
//// end header file /////////////////////////////////////////////////////
|
||||
#endif // STBI_INCLUDE_STB_IMAGE_H
|
||||
|
||||
/*
|
||||
revision history:
|
||||
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
|
||||
2.19 (2018-02-11) fix warning
|
||||
2.18 (2018-01-30) fix warnings
|
||||
2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
|
||||
1-bit BMP
|
||||
*_is_16_bit api
|
||||
avoid warnings
|
||||
2.16 (2017-07-23) all functions have 16-bit variants;
|
||||
STBI_NO_STDIO works again;
|
||||
compilation fixes;
|
||||
fix rounding in unpremultiply;
|
||||
optimize vertical flip;
|
||||
disable raw_len validation;
|
||||
documentation fixes
|
||||
2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
|
||||
warning fixes; disable run-time SSE detection on gcc;
|
||||
uniform handling of optional "return" values;
|
||||
thread-safe initialization of zlib tables
|
||||
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
|
||||
2.13 (2016-11-29) add 16-bit API, only supported for PNG right now
|
||||
2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
|
||||
2.11 (2016-04-02) allocate large structures on the stack
|
||||
remove white matting for transparent PSD
|
||||
fix reported channel count for PNG & BMP
|
||||
re-enable SSE2 in non-gcc 64-bit
|
||||
support RGB-formatted JPEG
|
||||
read 16-bit PNGs (only as 8-bit)
|
||||
2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
|
||||
2.09 (2016-01-16) allow comments in PNM files
|
||||
16-bit-per-pixel TGA (not bit-per-component)
|
||||
info() for TGA could break due to .hdr handling
|
||||
info() for BMP to shares code instead of sloppy parse
|
||||
can use STBI_REALLOC_SIZED if allocator doesn't support realloc
|
||||
code cleanup
|
||||
2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
|
||||
2.07 (2015-09-13) fix compiler warnings
|
||||
partial animated GIF support
|
||||
limited 16-bpc PSD support
|
||||
#ifdef unused functions
|
||||
bug with < 92 byte PIC,PNM,HDR,TGA
|
||||
2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
|
||||
2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
|
||||
2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
|
||||
2.03 (2015-04-12) extra corruption checking (mmozeiko)
|
||||
stbi_set_flip_vertically_on_load (nguillemot)
|
||||
fix NEON support; fix mingw support
|
||||
2.02 (2015-01-19) fix incorrect assert, fix warning
|
||||
2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
|
||||
2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
|
||||
2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
|
||||
progressive JPEG (stb)
|
||||
PGM/PPM support (Ken Miller)
|
||||
STBI_MALLOC,STBI_REALLOC,STBI_FREE
|
||||
GIF bugfix -- seemingly never worked
|
||||
STBI_NO_*, STBI_ONLY_*
|
||||
1.48 (2014-12-14) fix incorrectly-named assert()
|
||||
1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
|
||||
optimize PNG (ryg)
|
||||
fix bug in interlaced PNG with user-specified channel count (stb)
|
||||
1.46 (2014-08-26)
|
||||
fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
|
||||
1.45 (2014-08-16)
|
||||
fix MSVC-ARM internal compiler error by wrapping malloc
|
||||
1.44 (2014-08-07)
|
||||
various warning fixes from Ronny Chevalier
|
||||
1.43 (2014-07-15)
|
||||
fix MSVC-only compiler problem in code changed in 1.42
|
||||
1.42 (2014-07-09)
|
||||
don't define _CRT_SECURE_NO_WARNINGS (affects user code)
|
||||
fixes to stbi__cleanup_jpeg path
|
||||
added STBI_ASSERT to avoid requiring assert.h
|
||||
1.41 (2014-06-25)
|
||||
fix search&replace from 1.36 that messed up comments/error messages
|
||||
1.40 (2014-06-22)
|
||||
fix gcc struct-initialization warning
|
||||
1.39 (2014-06-15)
|
||||
fix to TGA optimization when req_comp != number of components in TGA;
|
||||
fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
|
||||
add support for BMP version 5 (more ignored fields)
|
||||
1.38 (2014-06-06)
|
||||
suppress MSVC warnings on integer casts truncating values
|
||||
fix accidental rename of 'skip' field of I/O
|
||||
1.37 (2014-06-04)
|
||||
remove duplicate typedef
|
||||
1.36 (2014-06-03)
|
||||
convert to header file single-file library
|
||||
if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
|
||||
1.35 (2014-05-27)
|
||||
various warnings
|
||||
fix broken STBI_SIMD path
|
||||
fix bug where stbi_load_from_file no longer left file pointer in correct place
|
||||
fix broken non-easy path for 32-bit BMP (possibly never used)
|
||||
TGA optimization by Arseny Kapoulkine
|
||||
1.34 (unknown)
|
||||
use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
|
||||
1.33 (2011-07-14)
|
||||
make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
|
||||
1.32 (2011-07-13)
|
||||
support for "info" function for all supported filetypes (SpartanJ)
|
||||
1.31 (2011-06-20)
|
||||
a few more leak fixes, bug in PNG handling (SpartanJ)
|
||||
1.30 (2011-06-11)
|
||||
added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
|
||||
removed deprecated format-specific test/load functions
|
||||
removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
|
||||
error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
|
||||
fix inefficiency in decoding 32-bit BMP (David Woo)
|
||||
1.29 (2010-08-16)
|
||||
various warning fixes from Aurelien Pocheville
|
||||
1.28 (2010-08-01)
|
||||
fix bug in GIF palette transparency (SpartanJ)
|
||||
1.27 (2010-08-01)
|
||||
cast-to-stbi_uc to fix warnings
|
||||
1.26 (2010-07-24)
|
||||
fix bug in file buffering for PNG reported by SpartanJ
|
||||
1.25 (2010-07-17)
|
||||
refix trans_data warning (Won Chun)
|
||||
1.24 (2010-07-12)
|
||||
perf improvements reading from files on platforms with lock-heavy fgetc()
|
||||
minor perf improvements for jpeg
|
||||
deprecated type-specific functions so we'll get feedback if they're needed
|
||||
attempt to fix trans_data warning (Won Chun)
|
||||
1.23 fixed bug in iPhone support
|
||||
1.22 (2010-07-10)
|
||||
removed image *writing* support
|
||||
stbi_info support from Jetro Lauha
|
||||
GIF support from Jean-Marc Lienher
|
||||
iPhone PNG-extensions from James Brown
|
||||
warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
|
||||
1.21 fix use of 'stbi_uc' in header (reported by jon blow)
|
||||
1.20 added support for Softimage PIC, by Tom Seddon
|
||||
1.19 bug in interlaced PNG corruption check (found by ryg)
|
||||
1.18 (2008-08-02)
|
||||
fix a threading bug (local mutable static)
|
||||
1.17 support interlaced PNG
|
||||
1.16 major bugfix - stbi__convert_format converted one too many pixels
|
||||
1.15 initialize some fields for thread safety
|
||||
1.14 fix threadsafe conversion bug
|
||||
header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
|
||||
1.13 threadsafe
|
||||
1.12 const qualifiers in the API
|
||||
1.11 Support installable IDCT, colorspace conversion routines
|
||||
1.10 Fixes for 64-bit (don't use "unsigned long")
|
||||
optimized upsampling by Fabian "ryg" Giesen
|
||||
1.09 Fix format-conversion for PSD code (bad global variables!)
|
||||
1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
|
||||
1.07 attempt to fix C++ warning/errors again
|
||||
1.06 attempt to fix C++ warning/errors again
|
||||
1.05 fix TGA loading to return correct *comp and use good luminance calc
|
||||
1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
|
||||
1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
|
||||
1.02 support for (subset of) HDR files, float interface for preferred access to them
|
||||
1.01 fix bug: possible bug in handling right-side up bmps... not sure
|
||||
fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
|
||||
1.00 interface to zlib that skips zlib header
|
||||
0.99 correct handling of alpha in palette
|
||||
0.98 TGA loader by lonesock; dynamically add loaders (untested)
|
||||
0.97 jpeg errors on too large a file; also catch another malloc failure
|
||||
0.96 fix detection of invalid v value - particleman@mollyrocket forum
|
||||
0.95 during header scan, seek to markers in case of padding
|
||||
0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
|
||||
0.93 handle jpegtran output; verbose errors
|
||||
0.92 read 4,8,16,24,32-bit BMP files of several formats
|
||||
0.91 output 24-bit Windows 3.0 BMP files
|
||||
0.90 fix a few more warnings; bump version number to approach 1.0
|
||||
0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
|
||||
0.60 fix compiling as c++
|
||||
0.59 fix warnings: merge Dave Moore's -Wall fixes
|
||||
0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
|
||||
0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
|
||||
0.56 fix bug: zlib uncompressed mode len vs. nlen
|
||||
0.55 fix bug: restart_interval not initialized to 0
|
||||
0.54 allow NULL for 'int *comp'
|
||||
0.53 fix bug in png 3->4; speedup png decoding
|
||||
0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
|
||||
0.51 obey req_comp requests, 1-component jpegs return as 1-component,
|
||||
on 'test' only check type, not whether we support this variant
|
||||
0.50 (2006-11-19)
|
||||
first released version
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
||||
Vendored
-2282
File diff suppressed because it is too large
Load Diff
Vendored
-426
@@ -1,426 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Jorge L Rodriguez
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
/* stb_image_resize - v0.97 - public domain image resizing
|
||||
by Jorge L Rodriguez (@VinoBS) - 2014
|
||||
http://github.com/nothings/stb
|
||||
|
||||
Written with emphasis on usability, portability, and efficiency. (No
|
||||
SIMD or threads, so it be easily outperformed by libs that use those.)
|
||||
Only scaling and translation is supported, no rotations or shears.
|
||||
Easy API downsamples w/Mitchell filter, upsamples w/cubic interpolation.
|
||||
|
||||
COMPILING & LINKING
|
||||
In one C/C++ file that #includes this file, do this:
|
||||
#define STB_IMAGE_RESIZE_IMPLEMENTATION
|
||||
before the #include. That will create the implementation in that file.
|
||||
|
||||
QUICKSTART
|
||||
stbir_resize_uint8( input_pixels , in_w , in_h , 0,
|
||||
output_pixels, out_w, out_h, 0, num_channels)
|
||||
stbir_resize_float(...)
|
||||
stbir_resize_uint8_srgb( input_pixels , in_w , in_h , 0,
|
||||
output_pixels, out_w, out_h, 0,
|
||||
num_channels , alpha_chan , 0)
|
||||
stbir_resize_uint8_srgb_edgemode(
|
||||
input_pixels , in_w , in_h , 0,
|
||||
output_pixels, out_w, out_h, 0,
|
||||
num_channels , alpha_chan , 0, STBIR_EDGE_CLAMP)
|
||||
// WRAP/REFLECT/ZERO
|
||||
|
||||
FULL API
|
||||
See the "header file" section of the source for API documentation.
|
||||
|
||||
ADDITIONAL DOCUMENTATION
|
||||
|
||||
SRGB & FLOATING POINT REPRESENTATION
|
||||
The sRGB functions presume IEEE floating point. If you do not have
|
||||
IEEE floating point, define STBIR_NON_IEEE_FLOAT. This will use
|
||||
a slower implementation.
|
||||
|
||||
MEMORY ALLOCATION
|
||||
The resize functions here perform a single memory allocation using
|
||||
malloc. To control the memory allocation, before the #include that
|
||||
triggers the implementation, do:
|
||||
|
||||
#define STBIR_MALLOC(size,context) ...
|
||||
#define STBIR_FREE(ptr,context) ...
|
||||
|
||||
Each resize function makes exactly one call to malloc/free, so to use
|
||||
temp memory, store the temp memory in the context and return that.
|
||||
|
||||
ASSERT
|
||||
Define STBIR_ASSERT(boolval) to override assert() and not use assert.h
|
||||
|
||||
OPTIMIZATION
|
||||
Define STBIR_SATURATE_INT to compute clamp values in-range using
|
||||
integer operations instead of float operations. This may be faster
|
||||
on some platforms.
|
||||
|
||||
DEFAULT FILTERS
|
||||
For functions which don't provide explicit control over what filters
|
||||
to use, you can change the compile-time defaults with
|
||||
|
||||
#define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_something
|
||||
#define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_something
|
||||
|
||||
See stbir_filter in the header-file section for the list of filters.
|
||||
|
||||
NEW FILTERS
|
||||
A number of 1D filter kernels are used. For a list of
|
||||
supported filters see the stbir_filter enum. To add a new filter,
|
||||
write a filter function and add it to stbir__filter_info_table.
|
||||
|
||||
PROGRESS
|
||||
For interactive use with slow resize operations, you can install
|
||||
a progress-report callback:
|
||||
|
||||
#define STBIR_PROGRESS_REPORT(val) some_func(val)
|
||||
|
||||
The parameter val is a float which goes from 0 to 1 as progress is made.
|
||||
|
||||
For example:
|
||||
|
||||
static void my_progress_report(float progress);
|
||||
#define STBIR_PROGRESS_REPORT(val) my_progress_report(val)
|
||||
|
||||
#define STB_IMAGE_RESIZE_IMPLEMENTATION
|
||||
#include "stb_image_resize.h"
|
||||
|
||||
static void my_progress_report(float progress)
|
||||
{
|
||||
printf("Progress: %f%%\n", progress*100);
|
||||
}
|
||||
|
||||
MAX CHANNELS
|
||||
If your image has more than 64 channels, define STBIR_MAX_CHANNELS
|
||||
to the max you'll have.
|
||||
|
||||
ALPHA CHANNEL
|
||||
Most of the resizing functions provide the ability to control how
|
||||
the alpha channel of an image is processed. The important things
|
||||
to know about this:
|
||||
|
||||
1. The best mathematically-behaved version of alpha to use is
|
||||
called "premultiplied alpha", in which the other color channels
|
||||
have had the alpha value multiplied in. If you use premultiplied
|
||||
alpha, linear filtering (such as image resampling done by this
|
||||
library, or performed in texture units on GPUs) does the "right
|
||||
thing". While premultiplied alpha is standard in the movie CGI
|
||||
industry, it is still uncommon in the videogame/real-time world.
|
||||
|
||||
If you linearly filter non-premultiplied alpha, strange effects
|
||||
occur. (For example, the 50/50 average of 99% transparent bright green
|
||||
and 1% transparent black produces 50% transparent dark green when
|
||||
non-premultiplied, whereas premultiplied it produces 50%
|
||||
transparent near-black. The former introduces green energy
|
||||
that doesn't exist in the source image.)
|
||||
|
||||
2. Artists should not edit premultiplied-alpha images; artists
|
||||
want non-premultiplied alpha images. Thus, art tools generally output
|
||||
non-premultiplied alpha images.
|
||||
|
||||
3. You will get best results in most cases by converting images
|
||||
to premultiplied alpha before processing them mathematically.
|
||||
|
||||
4. If you pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, the
|
||||
resizer does not do anything special for the alpha channel;
|
||||
it is resampled identically to other channels. This produces
|
||||
the correct results for premultiplied-alpha images, but produces
|
||||
less-than-ideal results for non-premultiplied-alpha images.
|
||||
|
||||
5. If you do not pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED,
|
||||
then the resizer weights the contribution of input pixels
|
||||
based on their alpha values, or, equivalently, it multiplies
|
||||
the alpha value into the color channels, resamples, then divides
|
||||
by the resultant alpha value. Input pixels which have alpha=0 do
|
||||
not contribute at all to output pixels unless _all_ of the input
|
||||
pixels affecting that output pixel have alpha=0, in which case
|
||||
the result for that pixel is the same as it would be without
|
||||
STBIR_FLAG_ALPHA_PREMULTIPLIED. However, this is only true for
|
||||
input images in integer formats. For input images in float format,
|
||||
input pixels with alpha=0 have no effect, and output pixels
|
||||
which have alpha=0 will be 0 in all channels. (For float images,
|
||||
you can manually achieve the same result by adding a tiny epsilon
|
||||
value to the alpha channel of every image, and then subtracting
|
||||
or clamping it at the end.)
|
||||
|
||||
6. You can suppress the behavior described in #5 and make
|
||||
all-0-alpha pixels have 0 in all channels by #defining
|
||||
STBIR_NO_ALPHA_EPSILON.
|
||||
|
||||
7. You can separately control whether the alpha channel is
|
||||
interpreted as linear or affected by the colorspace. By default
|
||||
it is linear; you almost never want to apply the colorspace.
|
||||
(For example, graphics hardware does not apply sRGB conversion
|
||||
to the alpha channel.)
|
||||
|
||||
CONTRIBUTORS
|
||||
Jorge L Rodriguez: Implementation
|
||||
Sean Barrett: API design, optimizations
|
||||
Aras Pranckevicius: bugfix
|
||||
Nathan Reed: warning fixes
|
||||
|
||||
REVISIONS
|
||||
0.97 (2020-02-02) fixed warning
|
||||
0.96 (2019-03-04) fixed warnings
|
||||
0.95 (2017-07-23) fixed warnings
|
||||
0.94 (2017-03-18) fixed warnings
|
||||
0.93 (2017-03-03) fixed bug with certain combinations of heights
|
||||
0.92 (2017-01-02) fix integer overflow on large (>2GB) images
|
||||
0.91 (2016-04-02) fix warnings; fix handling of subpixel regions
|
||||
0.90 (2014-09-17) first released version
|
||||
|
||||
LICENSE
|
||||
See end of file for license information.
|
||||
|
||||
TODO
|
||||
Don't decode all of the image data when only processing a partial tile
|
||||
Don't use full-width decode buffers when only processing a partial tile
|
||||
When processing wide images, break processing into tiles so data fits in L1 cache
|
||||
Installable filters?
|
||||
Resize that respects alpha test coverage
|
||||
(Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage:
|
||||
https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp )
|
||||
*/
|
||||
|
||||
#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE_H
|
||||
#define STBIR_INCLUDE_STB_IMAGE_RESIZE_H
|
||||
|
||||
#ifdef _MSC_VER
|
||||
typedef unsigned char stbir_uint8;
|
||||
typedef unsigned short stbir_uint16;
|
||||
typedef unsigned int stbir_uint32;
|
||||
#else
|
||||
#include <stdint.h>
|
||||
typedef uint8_t stbir_uint8;
|
||||
typedef uint16_t stbir_uint16;
|
||||
typedef uint32_t stbir_uint32;
|
||||
#endif
|
||||
|
||||
#ifndef STBIRDEF
|
||||
#ifdef STB_IMAGE_RESIZE_STATIC
|
||||
#define STBIRDEF static
|
||||
#else
|
||||
#ifdef __cplusplus
|
||||
#define STBIRDEF extern "C"
|
||||
#else
|
||||
#define STBIRDEF extern
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Easy-to-use API:
|
||||
//
|
||||
// * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4)
|
||||
// * input_w is input image width (x-axis), input_h is input image height (y-axis)
|
||||
// * stride is the offset between successive rows of image data in memory, in bytes. you can
|
||||
// specify 0 to mean packed continuously in memory
|
||||
// * alpha channel is treated identically to other channels.
|
||||
// * colorspace is linear or sRGB as specified by function name
|
||||
// * returned result is 1 for success or 0 in case of an error.
|
||||
// #define STBIR_ASSERT() to trigger an assert on parameter validation errors.
|
||||
// * Memory required grows approximately linearly with input and output size, but with
|
||||
// discontinuities at input_w == output_w and input_h == output_h.
|
||||
// * These functions use a "default" resampling filter defined at compile time. To change the filter,
|
||||
// you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE
|
||||
// and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API.
|
||||
|
||||
STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels);
|
||||
|
||||
STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
float *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels);
|
||||
|
||||
|
||||
// The following functions interpret image data as gamma-corrected sRGB.
|
||||
// Specify STBIR_ALPHA_CHANNEL_NONE if you have no alpha channel,
|
||||
// or otherwise provide the index of the alpha channel. Flags value
|
||||
// of 0 will probably do the right thing if you're not sure what
|
||||
// the flags mean.
|
||||
|
||||
#define STBIR_ALPHA_CHANNEL_NONE -1
|
||||
|
||||
// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will
|
||||
// use alpha-weighted resampling (effectively premultiplying, resampling,
|
||||
// then unpremultiplying).
|
||||
#define STBIR_FLAG_ALPHA_PREMULTIPLIED (1 << 0)
|
||||
// The specified alpha channel should be handled as gamma-corrected value even
|
||||
// when doing sRGB operations.
|
||||
#define STBIR_FLAG_ALPHA_USES_COLORSPACE (1 << 1)
|
||||
|
||||
STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels, int alpha_channel, int flags);
|
||||
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STBIR_EDGE_CLAMP = 1,
|
||||
STBIR_EDGE_REFLECT = 2,
|
||||
STBIR_EDGE_WRAP = 3,
|
||||
STBIR_EDGE_ZERO = 4,
|
||||
} stbir_edge;
|
||||
|
||||
// This function adds the ability to specify how requests to sample off the edge of the image are handled.
|
||||
STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_wrap_mode);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Medium-complexity API
|
||||
//
|
||||
// This extends the easy-to-use API as follows:
|
||||
//
|
||||
// * Alpha-channel can be processed separately
|
||||
// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE
|
||||
// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT)
|
||||
// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)
|
||||
// * Filter can be selected explicitly
|
||||
// * uint16 image type
|
||||
// * sRGB colorspace available for all types
|
||||
// * context parameter for passing to STBIR_MALLOC
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STBIR_FILTER_DEFAULT = 0, // use same filter type that easy-to-use API chooses
|
||||
STBIR_FILTER_BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios
|
||||
STBIR_FILTER_TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering
|
||||
STBIR_FILTER_CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque
|
||||
STBIR_FILTER_CATMULLROM = 4, // An interpolating cubic spline
|
||||
STBIR_FILTER_MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3
|
||||
} stbir_filter;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STBIR_COLORSPACE_LINEAR,
|
||||
STBIR_COLORSPACE_SRGB,
|
||||
|
||||
STBIR_MAX_COLORSPACES,
|
||||
} stbir_colorspace;
|
||||
|
||||
// The following functions are all identical except for the type of the image data
|
||||
|
||||
STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
|
||||
void *alloc_context);
|
||||
|
||||
STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
|
||||
void *alloc_context);
|
||||
|
||||
STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
float *output_pixels , int output_w, int output_h, int output_stride_in_bytes,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space,
|
||||
void *alloc_context);
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Full-complexity API
|
||||
//
|
||||
// This extends the medium API as follows:
|
||||
//
|
||||
// * uint32 image type
|
||||
// * not typesafe
|
||||
// * separate filter types for each axis
|
||||
// * separate edge modes for each axis
|
||||
// * can specify scale explicitly for subpixel correctness
|
||||
// * can specify image source tile using texture coordinates
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STBIR_TYPE_UINT8 ,
|
||||
STBIR_TYPE_UINT16,
|
||||
STBIR_TYPE_UINT32,
|
||||
STBIR_TYPE_FLOAT ,
|
||||
|
||||
STBIR_MAX_TYPES
|
||||
} stbir_datatype;
|
||||
|
||||
STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
stbir_datatype datatype,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
|
||||
stbir_filter filter_horizontal, stbir_filter filter_vertical,
|
||||
stbir_colorspace space, void *alloc_context);
|
||||
|
||||
STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
stbir_datatype datatype,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
|
||||
stbir_filter filter_horizontal, stbir_filter filter_vertical,
|
||||
stbir_colorspace space, void *alloc_context,
|
||||
float x_scale, float y_scale,
|
||||
float x_offset, float y_offset);
|
||||
|
||||
STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes,
|
||||
void *output_pixels, int output_w, int output_h, int output_stride_in_bytes,
|
||||
stbir_datatype datatype,
|
||||
int num_channels, int alpha_channel, int flags,
|
||||
stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical,
|
||||
stbir_filter filter_horizontal, stbir_filter filter_vertical,
|
||||
stbir_colorspace space, void *alloc_context,
|
||||
float s0, float t0, float s1, float t1);
|
||||
// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use.
|
||||
|
||||
//
|
||||
//
|
||||
//// end header file /////////////////////////////////////////////////////
|
||||
#endif // STBIR_INCLUDE_STB_IMAGE_RESIZE_H
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
||||
+3
-9
@@ -24,7 +24,7 @@ if (MSVC)
|
||||
# Ensure that projects build with Unicode support.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
|
||||
# /W4 - Level 4 warnings
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
# /Zm - Specifies the precompiled header memory allocation limit
|
||||
@@ -61,7 +61,7 @@ if (MSVC)
|
||||
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
|
||||
|
||||
# Warnings
|
||||
/W4
|
||||
/W3
|
||||
/WX
|
||||
|
||||
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
|
||||
@@ -84,17 +84,12 @@ if (MSVC)
|
||||
|
||||
/wd4100 # 'identifier': unreferenced formal parameter
|
||||
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
|
||||
/wd4201 # nonstandard extension used : nameless struct/union
|
||||
/wd4702 # unreachable code (when used with LTO)
|
||||
)
|
||||
|
||||
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
|
||||
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
|
||||
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
|
||||
add_compile_options(/Z7)
|
||||
# Avoid D9025 warning
|
||||
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
else()
|
||||
add_compile_options(/Zi)
|
||||
endif()
|
||||
@@ -110,8 +105,6 @@ if (MSVC)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
||||
else()
|
||||
add_compile_options(
|
||||
-fwrapv
|
||||
|
||||
-Werror=all
|
||||
-Werror=extra
|
||||
-Werror=missing-declarations
|
||||
@@ -136,6 +129,7 @@ else()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
add_compile_options("-mcx16")
|
||||
add_compile_options("-fwrapv")
|
||||
endif()
|
||||
|
||||
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
|
||||
@@ -63,6 +63,3 @@ fastlane/Preview.html
|
||||
fastlane/screenshots
|
||||
fastlane/test_output
|
||||
fastlane/readme.md
|
||||
|
||||
# Autogenerated library for vulkan validation layers
|
||||
libVkLayer_khronos_validation.so
|
||||
|
||||
@@ -77,30 +77,13 @@ android {
|
||||
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
|
||||
}
|
||||
|
||||
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
|
||||
if (keystoreFile != null) {
|
||||
signingConfigs {
|
||||
create("release") {
|
||||
storeFile = file(keystoreFile)
|
||||
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
|
||||
keyAlias = System.getenv("ANDROID_KEY_ALIAS")
|
||||
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Define build types, which are orthogonal to product flavors.
|
||||
buildTypes {
|
||||
|
||||
// Signed by release key, allowing for upload to Play Store.
|
||||
release {
|
||||
signingConfig = if (keystoreFile != null) {
|
||||
signingConfigs.getByName("release")
|
||||
} else {
|
||||
signingConfigs.getByName("debug")
|
||||
}
|
||||
|
||||
resValue("string", "app_name_suffixed", "yuzu")
|
||||
signingConfig = signingConfigs.getByName("debug")
|
||||
isMinifyEnabled = true
|
||||
isDebuggable = false
|
||||
proguardFiles(
|
||||
@@ -214,7 +197,7 @@ dependencies {
|
||||
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
|
||||
implementation("io.coil-kt:coil:2.2.2")
|
||||
implementation("androidx.core:core-splashscreen:1.0.1")
|
||||
implementation("androidx.window:window:1.2.0-beta03")
|
||||
implementation("androidx.window:window:1.1.0")
|
||||
implementation("org.ini4j:ini4j:0.5.4")
|
||||
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
|
||||
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
|
||||
|
||||
@@ -247,12 +247,7 @@ object NativeLibrary {
|
||||
|
||||
external fun setAppDirectory(directory: String)
|
||||
|
||||
/**
|
||||
* Installs a nsp or xci file to nand
|
||||
* @param filename String representation of file uri
|
||||
* @param extension Lowercase string representation of file extension without "."
|
||||
*/
|
||||
external fun installFileToNand(filename: String, extension: String): Int
|
||||
external fun installFileToNand(filename: String): Int
|
||||
|
||||
external fun initializeGpuDriver(
|
||||
hookLibDir: String?,
|
||||
@@ -312,6 +307,21 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun isPaused(): Boolean
|
||||
|
||||
/**
|
||||
* Mutes emulation sound
|
||||
*/
|
||||
external fun muteAudio(): Boolean
|
||||
|
||||
/**
|
||||
* Unmutes emulation sound
|
||||
*/
|
||||
external fun unmuteAudio(): Boolean
|
||||
|
||||
/**
|
||||
* Returns true if emulation audio is muted.
|
||||
*/
|
||||
external fun isMuted(): Boolean
|
||||
|
||||
/**
|
||||
* Returns the performance stats for the current game
|
||||
*/
|
||||
@@ -516,11 +526,6 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun submitInlineKeyboardInput(key_code: Int)
|
||||
|
||||
/**
|
||||
* Creates a generic user directory if it doesn't exist already
|
||||
*/
|
||||
external fun initializeEmptyUserDirectory()
|
||||
|
||||
/**
|
||||
* Button type for use in onTouchEvent
|
||||
*/
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.activities
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.app.Activity
|
||||
import android.app.PendingIntent
|
||||
import android.app.PictureInPictureParams
|
||||
@@ -333,7 +332,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||
pictureInPictureActions.add(pauseRemoteAction)
|
||||
}
|
||||
|
||||
if (BooleanSetting.AUDIO_MUTED.boolean) {
|
||||
if (NativeLibrary.isMuted()) {
|
||||
val unmuteIcon = Icon.createWithResource(
|
||||
this@EmulationActivity,
|
||||
R.drawable.ic_pip_unmute
|
||||
@@ -390,15 +389,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
|
||||
}
|
||||
if (intent.action == actionUnmute) {
|
||||
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
|
||||
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
|
||||
} else if (intent.action == actionMute) {
|
||||
if (!BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(true)
|
||||
if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
|
||||
}
|
||||
buildPictureInPictureParams()
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressLint("UnspecifiedRegisterReceiverFlag")
|
||||
override fun onPictureInPictureModeChanged(
|
||||
isInPictureInPictureMode: Boolean,
|
||||
newConfig: Configuration
|
||||
@@ -411,11 +409,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||
addAction(actionMute)
|
||||
addAction(actionUnmute)
|
||||
}.also {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
|
||||
registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
|
||||
} else {
|
||||
registerReceiver(pictureInPictureReceiver, it)
|
||||
}
|
||||
registerReceiver(pictureInPictureReceiver, it)
|
||||
}
|
||||
} else {
|
||||
try {
|
||||
@@ -423,7 +417,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||
} catch (ignored: Exception) {
|
||||
}
|
||||
// Always resume audio, since there is no UI button
|
||||
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
|
||||
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
package org.yuzu.yuzu_emu.adapters
|
||||
|
||||
import android.content.Intent
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.drawable.LayerDrawable
|
||||
import android.graphics.drawable.BitmapDrawable
|
||||
import android.net.Uri
|
||||
import android.text.TextUtils
|
||||
import android.view.LayoutInflater
|
||||
@@ -16,10 +15,7 @@ import android.widget.Toast
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.core.content.pm.ShortcutInfoCompat
|
||||
import androidx.core.content.pm.ShortcutManagerCompat
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
import androidx.core.graphics.drawable.IconCompat
|
||||
import androidx.core.graphics.drawable.toBitmap
|
||||
import androidx.core.graphics.drawable.toDrawable
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.navigation.findNavController
|
||||
@@ -91,24 +87,11 @@ class GameAdapter(private val activity: AppCompatActivity) :
|
||||
action = Intent.ACTION_VIEW
|
||||
data = Uri.parse(holder.game.path)
|
||||
}
|
||||
|
||||
val layerDrawable = ResourcesCompat.getDrawable(
|
||||
YuzuApplication.appContext.resources,
|
||||
R.drawable.shortcut,
|
||||
null
|
||||
) as LayerDrawable
|
||||
layerDrawable.setDrawableByLayerId(
|
||||
R.id.shortcut_foreground,
|
||||
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
|
||||
)
|
||||
val inset = YuzuApplication.appContext.resources
|
||||
.getDimensionPixelSize(R.dimen.icon_inset)
|
||||
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
|
||||
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
|
||||
.setShortLabel(holder.game.title)
|
||||
.setIcon(
|
||||
IconCompat.createWithAdaptiveBitmap(
|
||||
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
|
||||
IconCompat.createWithBitmap(
|
||||
(holder.binding.imageGameScreen.drawable as BitmapDrawable).bitmap
|
||||
)
|
||||
)
|
||||
.setIntent(openIntent)
|
||||
|
||||
@@ -10,12 +10,8 @@ import android.view.ViewGroup
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.core.content.ContextCompat
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.recyclerview.widget.RecyclerView
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.CardHomeOptionBinding
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
@@ -49,7 +45,6 @@ class HomeSettingAdapter(
|
||||
holder.option.onClick.invoke()
|
||||
} else {
|
||||
MessageDialogFragment.newInstance(
|
||||
activity,
|
||||
titleId = holder.option.disabledTitleId,
|
||||
descriptionId = holder.option.disabledMessageId
|
||||
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
|
||||
@@ -91,11 +86,7 @@ class HomeSettingAdapter(
|
||||
binding.optionIcon.alpha = 0.5f
|
||||
}
|
||||
|
||||
viewLifecycle.lifecycleScope.launch {
|
||||
viewLifecycle.repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
option.details.collect { updateOptionDetails(it) }
|
||||
}
|
||||
}
|
||||
option.details.observe(viewLifecycle) { updateOptionDetails(it) }
|
||||
binding.optionDetail.postDelayed(
|
||||
{
|
||||
binding.optionDetail.ellipsize = TextUtils.TruncateAt.MARQUEE
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.adapters
|
||||
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.recyclerview.widget.RecyclerView
|
||||
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
|
||||
import org.yuzu.yuzu_emu.model.Installable
|
||||
|
||||
class InstallableAdapter(private val installables: List<Installable>) :
|
||||
RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() {
|
||||
override fun onCreateViewHolder(
|
||||
parent: ViewGroup,
|
||||
viewType: Int
|
||||
): InstallableAdapter.InstallableViewHolder {
|
||||
val binding =
|
||||
CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
|
||||
return InstallableViewHolder(binding)
|
||||
}
|
||||
|
||||
override fun getItemCount(): Int = installables.size
|
||||
|
||||
override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) =
|
||||
holder.bind(installables[position])
|
||||
|
||||
inner class InstallableViewHolder(val binding: CardInstallableBinding) :
|
||||
RecyclerView.ViewHolder(binding.root) {
|
||||
lateinit var installable: Installable
|
||||
|
||||
fun bind(installable: Installable) {
|
||||
this.installable = installable
|
||||
|
||||
binding.title.setText(installable.titleId)
|
||||
binding.description.setText(installable.descriptionId)
|
||||
|
||||
if (installable.install != null) {
|
||||
binding.buttonInstall.visibility = View.VISIBLE
|
||||
binding.buttonInstall.setOnClickListener { installable.install.invoke() }
|
||||
}
|
||||
if (installable.export != null) {
|
||||
binding.buttonExport.visibility = View.VISIBLE
|
||||
binding.buttonExport.setOnClickListener { installable.export.invoke() }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
-1
@@ -10,7 +10,6 @@ enum class BooleanSetting(
|
||||
override val category: Settings.Category,
|
||||
override val androidDefault: Boolean? = null
|
||||
) : AbstractBooleanSetting {
|
||||
AUDIO_MUTED("audio_muted", Settings.Category.Audio),
|
||||
CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu),
|
||||
FASTMEM("cpuopt_fastmem", Settings.Category.Cpu),
|
||||
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu),
|
||||
|
||||
@@ -80,17 +80,6 @@ object Settings {
|
||||
const val SECTION_THEME = "Theme"
|
||||
const val SECTION_DEBUG = "Debug"
|
||||
|
||||
enum class MenuTag(val titleId: Int) {
|
||||
SECTION_ROOT(R.string.advanced_settings),
|
||||
SECTION_GENERAL(R.string.preferences_general),
|
||||
SECTION_SYSTEM(R.string.preferences_system),
|
||||
SECTION_RENDERER(R.string.preferences_graphics),
|
||||
SECTION_AUDIO(R.string.preferences_audio),
|
||||
SECTION_CPU(R.string.cpu),
|
||||
SECTION_THEME(R.string.preferences_theme),
|
||||
SECTION_DEBUG(R.string.preferences_debug);
|
||||
}
|
||||
|
||||
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
|
||||
|
||||
const val PREF_OVERLAY_VERSION = "OverlayVersion"
|
||||
|
||||
+1
-3
@@ -3,12 +3,10 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
|
||||
class SubmenuSetting(
|
||||
titleId: Int,
|
||||
descriptionId: Int,
|
||||
val menuKey: Settings.MenuTag
|
||||
val menuKey: String
|
||||
) : SettingsItem(emptySetting, titleId, descriptionId) {
|
||||
override val type = TYPE_SUBMENU
|
||||
}
|
||||
|
||||
+22
-44
@@ -13,15 +13,9 @@ import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
@@ -72,39 +66,25 @@ class SettingsActivity : AppCompatActivity() {
|
||||
)
|
||||
}
|
||||
|
||||
lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldRecreate.collectLatest {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldRecreate(false)
|
||||
recreate()
|
||||
}
|
||||
}
|
||||
}
|
||||
settingsViewModel.shouldRecreate.observe(this) {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldRecreate(false)
|
||||
recreate()
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldNavigateBack.collectLatest {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldNavigateBack(false)
|
||||
navigateBack()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
settingsViewModel.shouldNavigateBack.observe(this) {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldNavigateBack(false)
|
||||
navigateBack()
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldShowResetSettingsDialog.collectLatest {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldShowResetSettingsDialog(false)
|
||||
ResetSettingsDialogFragment().show(
|
||||
supportFragmentManager,
|
||||
ResetSettingsDialogFragment.TAG
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
settingsViewModel.shouldShowResetSettingsDialog.observe(this) {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldShowResetSettingsDialog(false)
|
||||
ResetSettingsDialogFragment().show(
|
||||
supportFragmentManager,
|
||||
ResetSettingsDialogFragment.TAG
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -169,7 +149,7 @@ class SettingsActivity : AppCompatActivity() {
|
||||
if (!settingsFile.delete()) {
|
||||
throw IOException("Failed to delete $settingsFile")
|
||||
}
|
||||
NativeLibrary.reloadSettings()
|
||||
Settings.settingsList.forEach { it.reset() }
|
||||
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
@@ -182,14 +162,12 @@ class SettingsActivity : AppCompatActivity() {
|
||||
private fun setInsets() {
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.navigationBarShade
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
) { view: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
|
||||
// The only situation where we care to have a nav bar shade is when it's at the bottom
|
||||
// of the screen where scrolling list elements can go behind it.
|
||||
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
|
||||
mlpNavShade.height = barInsets.bottom
|
||||
binding.navigationBarShade.layoutParams = mlpNavShade
|
||||
val mlpShade = view.layoutParams as MarginLayoutParams
|
||||
mlpShade.height = barInsets.bottom
|
||||
view.layoutParams = mlpShade
|
||||
|
||||
windowInsets
|
||||
}
|
||||
|
||||
+22
-33
@@ -3,7 +3,6 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
@@ -14,19 +13,14 @@ import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.navigation.fragment.navArgs
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.divider.MaterialDividerItemDecoration
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
|
||||
class SettingsFragment : Fragment() {
|
||||
@@ -57,17 +51,15 @@ class SettingsFragment : Fragment() {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
// This is using the correct scope, lint is just acting up
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
settingsAdapter = SettingsAdapter(this, requireContext())
|
||||
presenter = SettingsFragmentPresenter(
|
||||
settingsViewModel,
|
||||
settingsAdapter!!,
|
||||
args.menuTag
|
||||
args.menuTag,
|
||||
args.game?.gameId ?: ""
|
||||
)
|
||||
|
||||
binding.toolbarSettingsLayout.title = getString(args.menuTag.titleId)
|
||||
val dividerDecoration = MaterialDividerItemDecoration(
|
||||
requireContext(),
|
||||
LinearLayoutManager.VERTICAL
|
||||
@@ -83,31 +75,28 @@ class SettingsFragment : Fragment() {
|
||||
settingsViewModel.setShouldNavigateBack(true)
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldReloadSettingsList.collectLatest {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldReloadSettingsList(false)
|
||||
presenter.loadSettingsList()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
settingsViewModel.isUsingSearch.collectLatest {
|
||||
if (it) {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
|
||||
} else {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
}
|
||||
}
|
||||
settingsViewModel.toolbarTitle.observe(viewLifecycleOwner) {
|
||||
if (it.isNotEmpty()) binding.toolbarSettingsLayout.title = it
|
||||
}
|
||||
|
||||
settingsViewModel.shouldReloadSettingsList.observe(viewLifecycleOwner) {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldReloadSettingsList(false)
|
||||
presenter.loadSettingsList()
|
||||
}
|
||||
}
|
||||
|
||||
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
|
||||
settingsViewModel.isUsingSearch.observe(viewLifecycleOwner) {
|
||||
if (it) {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
|
||||
} else {
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
}
|
||||
}
|
||||
|
||||
if (args.menuTag == SettingsFile.FILE_NAME_CONFIG) {
|
||||
binding.toolbarSettings.inflateMenu(R.menu.menu_settings)
|
||||
binding.toolbarSettings.setOnMenuItemClickListener {
|
||||
when (it.itemId) {
|
||||
|
||||
+32
-13
@@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.features.settings.ui
|
||||
import android.content.Context
|
||||
import android.content.SharedPreferences
|
||||
import android.os.Build
|
||||
import android.text.TextUtils
|
||||
import android.widget.Toast
|
||||
import androidx.preference.PreferenceManager
|
||||
import org.yuzu.yuzu_emu.R
|
||||
@@ -19,13 +20,15 @@ import org.yuzu.yuzu_emu.features.settings.model.LongSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.*
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
class SettingsFragmentPresenter(
|
||||
private val settingsViewModel: SettingsViewModel,
|
||||
private val adapter: SettingsAdapter,
|
||||
private var menuTag: Settings.MenuTag
|
||||
private var menuTag: String,
|
||||
private var gameId: String
|
||||
) {
|
||||
private var settingsList = ArrayList<SettingsItem>()
|
||||
|
||||
@@ -50,15 +53,24 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
fun loadSettingsList() {
|
||||
if (!TextUtils.isEmpty(gameId)) {
|
||||
settingsViewModel.setToolbarTitle(
|
||||
context.getString(
|
||||
R.string.advanced_settings_game,
|
||||
gameId
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
val sl = ArrayList<SettingsItem>()
|
||||
when (menuTag) {
|
||||
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
|
||||
Settings.MenuTag.SECTION_GENERAL -> addGeneralSettings(sl)
|
||||
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
|
||||
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
|
||||
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
|
||||
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
|
||||
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
|
||||
SettingsFile.FILE_NAME_CONFIG -> addConfigSettings(sl)
|
||||
Settings.SECTION_GENERAL -> addGeneralSettings(sl)
|
||||
Settings.SECTION_SYSTEM -> addSystemSettings(sl)
|
||||
Settings.SECTION_RENDERER -> addGraphicsSettings(sl)
|
||||
Settings.SECTION_AUDIO -> addAudioSettings(sl)
|
||||
Settings.SECTION_THEME -> addThemeSettings(sl)
|
||||
Settings.SECTION_DEBUG -> addDebugSettings(sl)
|
||||
else -> {
|
||||
val context = YuzuApplication.appContext
|
||||
Toast.makeText(
|
||||
@@ -74,12 +86,13 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.advanced_settings))
|
||||
sl.apply {
|
||||
add(SubmenuSetting(R.string.preferences_general, 0, Settings.MenuTag.SECTION_GENERAL))
|
||||
add(SubmenuSetting(R.string.preferences_system, 0, Settings.MenuTag.SECTION_SYSTEM))
|
||||
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.MenuTag.SECTION_RENDERER))
|
||||
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.MenuTag.SECTION_AUDIO))
|
||||
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.MenuTag.SECTION_DEBUG))
|
||||
add(SubmenuSetting(R.string.preferences_general, 0, Settings.SECTION_GENERAL))
|
||||
add(SubmenuSetting(R.string.preferences_system, 0, Settings.SECTION_SYSTEM))
|
||||
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.SECTION_RENDERER))
|
||||
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.SECTION_AUDIO))
|
||||
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.SECTION_DEBUG))
|
||||
add(
|
||||
RunnableSetting(R.string.reset_to_default, 0, false) {
|
||||
settingsViewModel.setShouldShowResetSettingsDialog(true)
|
||||
@@ -89,6 +102,7 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_general))
|
||||
sl.apply {
|
||||
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
|
||||
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
|
||||
@@ -98,6 +112,7 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_system))
|
||||
sl.apply {
|
||||
add(BooleanSetting.USE_DOCKED_MODE.key)
|
||||
add(IntSetting.REGION_INDEX.key)
|
||||
@@ -108,6 +123,7 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_graphics))
|
||||
sl.apply {
|
||||
add(IntSetting.RENDERER_ACCURACY.key)
|
||||
add(IntSetting.RENDERER_RESOLUTION.key)
|
||||
@@ -124,6 +140,7 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_audio))
|
||||
sl.apply {
|
||||
add(IntSetting.AUDIO_OUTPUT_ENGINE.key)
|
||||
add(ByteSetting.AUDIO_VOLUME.key)
|
||||
@@ -131,6 +148,7 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_theme))
|
||||
sl.apply {
|
||||
val theme: AbstractIntSetting = object : AbstractIntSetting {
|
||||
override val int: Int
|
||||
@@ -243,6 +261,7 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
|
||||
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_debug))
|
||||
sl.apply {
|
||||
add(HeaderSetting(R.string.gpu))
|
||||
add(IntSetting.RENDERER_BACKEND.key)
|
||||
|
||||
@@ -15,9 +15,9 @@ import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.util.Rational
|
||||
import android.view.*
|
||||
import android.widget.TextView
|
||||
import android.widget.Toast
|
||||
import androidx.activity.OnBackPressedCallback
|
||||
import androidx.appcompat.widget.PopupMenu
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
@@ -39,7 +39,6 @@ import androidx.window.layout.WindowLayoutInfo
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.slider.Slider
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
@@ -50,11 +49,11 @@ import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.model.EmulationViewModel
|
||||
import org.yuzu.yuzu_emu.overlay.InputOverlay
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import java.lang.NullPointerException
|
||||
|
||||
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
private lateinit var preferences: SharedPreferences
|
||||
@@ -106,21 +105,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
null
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
game = if (args.game != null) {
|
||||
args.game!!
|
||||
} else {
|
||||
intentGame!!
|
||||
}
|
||||
} catch (e: NullPointerException) {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.no_game_present,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
requireActivity().finish()
|
||||
return
|
||||
game = if (args.game != null) {
|
||||
args.game!!
|
||||
} else {
|
||||
intentGame ?: error("[EmulationFragment] No bootable game present!")
|
||||
}
|
||||
|
||||
// So this fragment doesn't restart on configuration changes; i.e. rotation.
|
||||
@@ -141,14 +129,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
// This is using the correct scope, lint is just acting up
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
if (requireActivity().isFinishing) {
|
||||
return
|
||||
}
|
||||
|
||||
binding.surfaceEmulation.holder.addCallback(this)
|
||||
binding.showFpsText.setTextColor(Color.YELLOW)
|
||||
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
|
||||
@@ -182,7 +163,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
R.id.menu_settings -> {
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
|
||||
null,
|
||||
Settings.MenuTag.SECTION_ROOT
|
||||
SettingsFile.FILE_NAME_CONFIG
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
true
|
||||
@@ -224,103 +205,85 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
}
|
||||
)
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch(Dispatchers.Main) {
|
||||
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
|
||||
WindowInfoTracker.getOrCreate(requireContext())
|
||||
.windowLayoutInfo(requireActivity())
|
||||
.collect { updateFoldableLayout(requireActivity() as EmulationActivity, it) }
|
||||
}
|
||||
}
|
||||
|
||||
GameIconUtils.loadGameIcon(game, binding.loadingImage)
|
||||
binding.loadingTitle.text = game.title
|
||||
binding.loadingTitle.isSelected = true
|
||||
binding.loadingText.isSelected = true
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.STARTED) {
|
||||
WindowInfoTracker.getOrCreate(requireContext())
|
||||
.windowLayoutInfo(requireActivity())
|
||||
.collect {
|
||||
updateFoldableLayout(requireActivity() as EmulationActivity, it)
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.shaderProgress.collectLatest {
|
||||
if (it > 0 && it != emulationViewModel.totalShaders.value) {
|
||||
binding.loadingProgressIndicator.isIndeterminate = false
|
||||
emulationViewModel.shaderProgress.observe(viewLifecycleOwner) {
|
||||
if (it > 0 && it != emulationViewModel.totalShaders.value!!) {
|
||||
binding.loadingProgressIndicator.isIndeterminate = false
|
||||
|
||||
if (it < binding.loadingProgressIndicator.max) {
|
||||
binding.loadingProgressIndicator.progress = it
|
||||
}
|
||||
}
|
||||
if (it < binding.loadingProgressIndicator.max) {
|
||||
binding.loadingProgressIndicator.progress = it
|
||||
}
|
||||
}
|
||||
|
||||
if (it == emulationViewModel.totalShaders.value) {
|
||||
binding.loadingText.setText(R.string.loading)
|
||||
binding.loadingProgressIndicator.isIndeterminate = true
|
||||
}
|
||||
}
|
||||
}
|
||||
if (it == emulationViewModel.totalShaders.value!!) {
|
||||
binding.loadingText.setText(R.string.loading)
|
||||
binding.loadingProgressIndicator.isIndeterminate = true
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.totalShaders.collectLatest {
|
||||
binding.loadingProgressIndicator.max = it
|
||||
}
|
||||
}
|
||||
}
|
||||
emulationViewModel.totalShaders.observe(viewLifecycleOwner) {
|
||||
binding.loadingProgressIndicator.max = it
|
||||
}
|
||||
emulationViewModel.shaderMessage.observe(viewLifecycleOwner) {
|
||||
if (it.isNotEmpty()) {
|
||||
binding.loadingText.text = it
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.shaderMessage.collectLatest {
|
||||
if (it.isNotEmpty()) {
|
||||
binding.loadingText.text = it
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.emulationStarted.collectLatest {
|
||||
if (it) {
|
||||
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
|
||||
ViewUtils.showView(binding.surfaceInputOverlay)
|
||||
ViewUtils.hideView(binding.loadingIndicator)
|
||||
}
|
||||
|
||||
// Setup overlay
|
||||
updateShowFpsOverlay()
|
||||
}
|
||||
}
|
||||
}
|
||||
emulationViewModel.emulationStarted.observe(viewLifecycleOwner) { started ->
|
||||
if (started) {
|
||||
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
|
||||
ViewUtils.showView(binding.surfaceInputOverlay)
|
||||
ViewUtils.hideView(binding.loadingIndicator)
|
||||
|
||||
// Setup overlay
|
||||
updateShowFpsOverlay()
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.isEmulationStopping.collectLatest {
|
||||
if (it) {
|
||||
binding.loadingText.setText(R.string.shutting_down)
|
||||
ViewUtils.showView(binding.loadingIndicator)
|
||||
ViewUtils.hideView(binding.inputContainer)
|
||||
ViewUtils.hideView(binding.showFpsText)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
emulationViewModel.isEmulationStopping.observe(viewLifecycleOwner) {
|
||||
if (it) {
|
||||
binding.loadingText.setText(R.string.shutting_down)
|
||||
ViewUtils.showView(binding.loadingIndicator)
|
||||
ViewUtils.hideView(binding.inputContainer)
|
||||
ViewUtils.hideView(binding.showFpsText)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onConfigurationChanged(newConfig: Configuration) {
|
||||
super.onConfigurationChanged(newConfig)
|
||||
if (_binding == null) {
|
||||
return
|
||||
}
|
||||
|
||||
updateScreenLayout()
|
||||
if (emulationActivity?.isInPictureInPictureMode == true) {
|
||||
if (binding.drawerLayout.isOpen) {
|
||||
binding.drawerLayout.close()
|
||||
}
|
||||
if (EmulationMenuSettings.showOverlay) {
|
||||
binding.surfaceInputOverlay.visibility = View.INVISIBLE
|
||||
binding.surfaceInputOverlay.post {
|
||||
binding.surfaceInputOverlay.visibility = View.VISIBLE
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
|
||||
binding.surfaceInputOverlay.visibility = View.VISIBLE
|
||||
if (EmulationMenuSettings.showOverlay &&
|
||||
emulationViewModel.emulationStarted.value == true
|
||||
) {
|
||||
binding.surfaceInputOverlay.post {
|
||||
binding.surfaceInputOverlay.visibility = View.VISIBLE
|
||||
}
|
||||
} else {
|
||||
binding.surfaceInputOverlay.visibility = View.INVISIBLE
|
||||
binding.surfaceInputOverlay.post {
|
||||
binding.surfaceInputOverlay.visibility = View.INVISIBLE
|
||||
}
|
||||
}
|
||||
if (!isInFoldableLayout) {
|
||||
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
|
||||
@@ -344,7 +307,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
|
||||
if (emulationState.isRunning) {
|
||||
emulationState.pause()
|
||||
}
|
||||
super.onPause()
|
||||
@@ -410,7 +373,16 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
}
|
||||
|
||||
private fun updateScreenLayout() {
|
||||
binding.surfaceEmulation.setAspectRatio(null)
|
||||
binding.surfaceEmulation.setAspectRatio(
|
||||
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
|
||||
0 -> Rational(16, 9)
|
||||
1 -> Rational(4, 3)
|
||||
2 -> Rational(21, 9)
|
||||
3 -> Rational(16, 10)
|
||||
4 -> null // Stretch
|
||||
else -> Rational(16, 9)
|
||||
}
|
||||
)
|
||||
emulationActivity?.buildPictureInPictureParams()
|
||||
updateOrientation()
|
||||
}
|
||||
@@ -700,6 +672,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
private class EmulationState(private val gamePath: String) {
|
||||
private var state: State
|
||||
private var surface: Surface? = null
|
||||
private var runWhenSurfaceIsValid = false
|
||||
|
||||
init {
|
||||
// Starting state is stopped.
|
||||
@@ -757,6 +730,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
// If the surface is set, run now. Otherwise, wait for it to get set.
|
||||
if (surface != null) {
|
||||
runWithValidSurface()
|
||||
} else {
|
||||
runWhenSurfaceIsValid = true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -764,7 +739,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
@Synchronized
|
||||
fun newSurface(surface: Surface?) {
|
||||
this.surface = surface
|
||||
if (this.surface != null) {
|
||||
if (runWhenSurfaceIsValid) {
|
||||
runWithValidSurface()
|
||||
}
|
||||
}
|
||||
@@ -792,9 +767,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
}
|
||||
|
||||
private fun runWithValidSurface() {
|
||||
NativeLibrary.surfaceChanged(surface)
|
||||
runWhenSurfaceIsValid = false
|
||||
when (state) {
|
||||
State.STOPPED -> {
|
||||
NativeLibrary.surfaceChanged(surface)
|
||||
val emulationThread = Thread({
|
||||
Log.debug("[EmulationFragment] Starting emulation thread.")
|
||||
NativeLibrary.run(gamePath)
|
||||
@@ -804,6 +780,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
|
||||
State.PAUSED -> {
|
||||
Log.debug("[EmulationFragment] Resuming emulation.")
|
||||
NativeLibrary.surfaceChanged(surface)
|
||||
NativeLibrary.unpauseEmulation()
|
||||
}
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@ import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.model.HomeSetting
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
@@ -77,7 +78,7 @@ class HomeSettingsFragment : Fragment() {
|
||||
{
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
|
||||
null,
|
||||
Settings.MenuTag.SECTION_ROOT
|
||||
SettingsFile.FILE_NAME_CONFIG
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
@@ -99,7 +100,7 @@ class HomeSettingsFragment : Fragment() {
|
||||
{
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
|
||||
null,
|
||||
Settings.MenuTag.SECTION_THEME
|
||||
Settings.SECTION_THEME
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
@@ -118,13 +119,18 @@ class HomeSettingsFragment : Fragment() {
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.manage_yuzu_data,
|
||||
R.string.manage_yuzu_data_description,
|
||||
R.drawable.ic_install,
|
||||
{
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
|
||||
}
|
||||
R.string.install_amiibo_keys,
|
||||
R.string.install_amiibo_keys_description,
|
||||
R.drawable.ic_nfc,
|
||||
{ mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.install_game_content,
|
||||
R.string.install_game_content_description,
|
||||
R.drawable.ic_system_update_alt,
|
||||
{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
|
||||
)
|
||||
)
|
||||
add(
|
||||
@@ -143,6 +149,35 @@ class HomeSettingsFragment : Fragment() {
|
||||
homeViewModel.gamesDir
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
R.drawable.ic_save,
|
||||
{
|
||||
ImportExportSavesFragment().show(
|
||||
parentFragmentManager,
|
||||
ImportExportSavesFragment.TAG
|
||||
)
|
||||
}
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.install_prod_keys,
|
||||
R.string.install_prod_keys_description,
|
||||
R.drawable.ic_unlock,
|
||||
{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.install_firmware,
|
||||
R.string.install_firmware_description,
|
||||
R.drawable.ic_firmware,
|
||||
{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.share_log,
|
||||
|
||||
+213
@@ -0,0 +1,213 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.provider.DocumentsContract
|
||||
import android.widget.Toast
|
||||
import androidx.activity.result.ActivityResultLauncher
|
||||
import androidx.activity.result.contract.ActivityResultContracts
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
import java.io.FilenameFilter
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipOutputStream
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||
import org.yuzu.yuzu_emu.utils.FileUtil
|
||||
|
||||
class ImportExportSavesFragment : DialogFragment() {
|
||||
private val context = YuzuApplication.appContext
|
||||
private val savesFolder =
|
||||
"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
|
||||
|
||||
// Get first subfolder in saves folder (should be the user folder)
|
||||
private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
|
||||
private var lastZipCreated: File? = null
|
||||
|
||||
private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
|
||||
private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
val activity = requireActivity() as AppCompatActivity
|
||||
|
||||
val activityResultRegistry = requireActivity().activityResultRegistry
|
||||
startForResultExportSave = activityResultRegistry.register(
|
||||
"startForResultExportSaveKey",
|
||||
ActivityResultContracts.StartActivityForResult()
|
||||
) {
|
||||
File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
|
||||
}
|
||||
documentPicker = activityResultRegistry.register(
|
||||
"documentPickerKey",
|
||||
ActivityResultContracts.OpenDocument()
|
||||
) {
|
||||
it?.let { uri -> importSave(uri, activity) }
|
||||
}
|
||||
}
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
return if (savesFolderRoot == "") {
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.manage_save_data)
|
||||
.setMessage(R.string.import_export_saves_no_profile)
|
||||
.setPositiveButton(android.R.string.ok, null)
|
||||
.show()
|
||||
} else {
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.manage_save_data)
|
||||
.setMessage(R.string.manage_save_data_description)
|
||||
.setNegativeButton(R.string.export_saves) { _, _ ->
|
||||
exportSave()
|
||||
}
|
||||
.setPositiveButton(R.string.import_saves) { _, _ ->
|
||||
documentPicker.launch(arrayOf("application/zip"))
|
||||
}
|
||||
.setNeutralButton(android.R.string.cancel, null)
|
||||
.show()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
|
||||
* @return true if the zip file is successfully created, false otherwise.
|
||||
*/
|
||||
private fun zipSave(): Boolean {
|
||||
try {
|
||||
val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
|
||||
tempFolder.mkdirs()
|
||||
val saveFolder = File(savesFolderRoot)
|
||||
val outputZipFile = File(
|
||||
tempFolder,
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
|
||||
}.zip"
|
||||
)
|
||||
outputZipFile.createNewFile()
|
||||
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
|
||||
saveFolder.walkTopDown().forEach { file ->
|
||||
val zipFileName =
|
||||
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
|
||||
if (zipFileName == "") {
|
||||
return@forEach
|
||||
}
|
||||
val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
|
||||
zos.putNextEntry(entry)
|
||||
if (file.isFile) {
|
||||
file.inputStream().use { fis -> fis.copyTo(zos) }
|
||||
}
|
||||
}
|
||||
}
|
||||
lastZipCreated = outputZipFile
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
|
||||
*/
|
||||
private fun exportSave() {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
val wasZipCreated = zipSave()
|
||||
val lastZipFile = lastZipCreated
|
||||
if (!wasZipCreated || lastZipFile == null) {
|
||||
withContext(Dispatchers.Main) {
|
||||
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
|
||||
}
|
||||
return@launch
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
val file = DocumentFile.fromSingleUri(
|
||||
context,
|
||||
DocumentsContract.buildDocumentUri(
|
||||
DocumentProvider.AUTHORITY,
|
||||
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
|
||||
)
|
||||
)!!
|
||||
val intent = Intent(Intent.ACTION_SEND)
|
||||
.setDataAndType(file.uri, "application/zip")
|
||||
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
.putExtra(Intent.EXTRA_STREAM, file.uri)
|
||||
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
|
||||
* @param zipUri The Uri of the zip file containing the save file(s) to import.
|
||||
*/
|
||||
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
|
||||
val inputZip = context.contentResolver.openInputStream(zipUri)
|
||||
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
|
||||
var validZip = false
|
||||
val savesFolder = File(savesFolderRoot)
|
||||
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
|
||||
cacheSaveDir.mkdir()
|
||||
|
||||
if (inputZip == null) {
|
||||
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
|
||||
.show()
|
||||
return
|
||||
}
|
||||
|
||||
val filterTitleId =
|
||||
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
|
||||
|
||||
try {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
FileUtil.unzip(inputZip, cacheSaveDir)
|
||||
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
|
||||
File(savesFolder, savePath).deleteRecursively()
|
||||
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
|
||||
validZip = true
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
if (!validZip) {
|
||||
MessageDialogFragment.newInstance(
|
||||
titleId = R.string.save_file_invalid_zip_structure,
|
||||
descriptionId = R.string.save_file_invalid_zip_structure_description
|
||||
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
|
||||
return@withContext
|
||||
}
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.save_file_imported_success),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
|
||||
cacheSaveDir.deleteRecursively()
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
|
||||
.show()
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "ImportExportSavesFragment"
|
||||
}
|
||||
}
|
||||
+19
-82
@@ -5,126 +5,63 @@ package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.appcompat.app.AlertDialog
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
|
||||
import org.yuzu.yuzu_emu.model.TaskViewModel
|
||||
|
||||
class IndeterminateProgressDialogFragment : DialogFragment() {
|
||||
private val taskViewModel: TaskViewModel by activityViewModels()
|
||||
|
||||
private lateinit var binding: DialogProgressBarBinding
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val titleId = requireArguments().getInt(TITLE)
|
||||
val cancellable = requireArguments().getBoolean(CANCELLABLE)
|
||||
|
||||
binding = DialogProgressBarBinding.inflate(layoutInflater)
|
||||
binding.progressBar.isIndeterminate = true
|
||||
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
|
||||
progressBinding.progressBar.isIndeterminate = true
|
||||
val dialog = MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(titleId)
|
||||
.setView(binding.root)
|
||||
.setView(progressBinding.root)
|
||||
.create()
|
||||
dialog.setCanceledOnTouchOutside(false)
|
||||
|
||||
if (cancellable) {
|
||||
dialog.setNegativeButton(android.R.string.cancel, null)
|
||||
taskViewModel.isComplete.observe(this) { complete ->
|
||||
if (complete) {
|
||||
dialog.dismiss()
|
||||
when (val result = taskViewModel.result.value) {
|
||||
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG).show()
|
||||
is MessageDialogFragment -> result.show(
|
||||
requireActivity().supportFragmentManager,
|
||||
MessageDialogFragment.TAG
|
||||
)
|
||||
}
|
||||
taskViewModel.clear()
|
||||
}
|
||||
}
|
||||
|
||||
val alertDialog = dialog.create()
|
||||
alertDialog.setCanceledOnTouchOutside(false)
|
||||
|
||||
if (!taskViewModel.isRunning.value) {
|
||||
if (taskViewModel.isRunning.value == false) {
|
||||
taskViewModel.runTask()
|
||||
}
|
||||
return alertDialog
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
taskViewModel.isComplete.collect {
|
||||
if (it) {
|
||||
dismiss()
|
||||
when (val result = taskViewModel.result.value) {
|
||||
is String -> Toast.makeText(
|
||||
requireContext(),
|
||||
result,
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
|
||||
is MessageDialogFragment -> result.show(
|
||||
requireActivity().supportFragmentManager,
|
||||
MessageDialogFragment.TAG
|
||||
)
|
||||
}
|
||||
taskViewModel.clear()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
taskViewModel.cancelled.collect {
|
||||
if (it) {
|
||||
dialog?.setTitle(R.string.cancelling)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// By default, the ProgressDialog will immediately dismiss itself upon a button being pressed.
|
||||
// Setting the OnClickListener again after the dialog is shown overrides this behavior.
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
val alertDialog = dialog as AlertDialog
|
||||
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
|
||||
negativeButton.setOnClickListener {
|
||||
alertDialog.setTitle(getString(R.string.cancelling))
|
||||
taskViewModel.setCancelled(true)
|
||||
}
|
||||
return dialog
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "IndeterminateProgressDialogFragment"
|
||||
|
||||
private const val TITLE = "Title"
|
||||
private const val CANCELLABLE = "Cancellable"
|
||||
|
||||
fun newInstance(
|
||||
activity: AppCompatActivity,
|
||||
titleId: Int,
|
||||
cancellable: Boolean = false,
|
||||
task: () -> Any
|
||||
): IndeterminateProgressDialogFragment {
|
||||
val dialog = IndeterminateProgressDialogFragment()
|
||||
val args = Bundle()
|
||||
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
|
||||
args.putInt(TITLE, titleId)
|
||||
args.putBoolean(CANCELLABLE, cancellable)
|
||||
dialog.arguments = args
|
||||
return dialog
|
||||
}
|
||||
|
||||
@@ -1,138 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.Installable
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
|
||||
class InstallableFragment : Fragment() {
|
||||
private var _binding: FragmentInstallablesBinding? = null
|
||||
private val binding get() = _binding!!
|
||||
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
_binding = FragmentInstallablesBinding.inflate(layoutInflater)
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
|
||||
homeViewModel.setNavigationVisibility(visible = false, animated = true)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarInstallables.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
}
|
||||
|
||||
val installables = listOf(
|
||||
Installable(
|
||||
R.string.user_data,
|
||||
R.string.user_data_description,
|
||||
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
|
||||
export = { mainActivity.exportUserData.launch("export.zip") }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_game_content,
|
||||
R.string.install_game_content_description,
|
||||
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_firmware,
|
||||
R.string.install_firmware_description,
|
||||
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
|
||||
),
|
||||
if (mainActivity.savesFolderRoot != "") {
|
||||
Installable(
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
|
||||
export = { mainActivity.exportSave() }
|
||||
)
|
||||
} else {
|
||||
Installable(
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }
|
||||
)
|
||||
},
|
||||
Installable(
|
||||
R.string.install_prod_keys,
|
||||
R.string.install_prod_keys_description,
|
||||
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_amiibo_keys,
|
||||
R.string.install_amiibo_keys_description,
|
||||
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
|
||||
)
|
||||
)
|
||||
|
||||
binding.listInstallables.apply {
|
||||
layoutManager = GridLayoutManager(
|
||||
requireContext(),
|
||||
resources.getInteger(R.integer.grid_columns)
|
||||
)
|
||||
adapter = InstallableAdapter(installables)
|
||||
}
|
||||
|
||||
setInsets()
|
||||
}
|
||||
|
||||
private fun setInsets() =
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
|
||||
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpAppBar.leftMargin = leftInsets
|
||||
mlpAppBar.rightMargin = rightInsets
|
||||
binding.toolbarInstallables.layoutParams = mlpAppBar
|
||||
|
||||
val mlpScrollAbout =
|
||||
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpScrollAbout.leftMargin = leftInsets
|
||||
mlpScrollAbout.rightMargin = rightInsets
|
||||
binding.listInstallables.layoutParams = mlpScrollAbout
|
||||
|
||||
binding.listInstallables.updatePadding(bottom = barInsets.bottom)
|
||||
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
@@ -4,21 +4,14 @@
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.model.MessageDialogViewModel
|
||||
|
||||
class MessageDialogFragment : DialogFragment() {
|
||||
private val messageDialogViewModel: MessageDialogViewModel by activityViewModels()
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val titleId = requireArguments().getInt(TITLE_ID)
|
||||
val titleString = requireArguments().getString(TITLE_STRING)!!
|
||||
@@ -44,12 +37,6 @@ class MessageDialogFragment : DialogFragment() {
|
||||
return dialog.show()
|
||||
}
|
||||
|
||||
override fun onDismiss(dialog: DialogInterface) {
|
||||
super.onDismiss(dialog)
|
||||
messageDialogViewModel.dismissAction.invoke()
|
||||
messageDialogViewModel.clear()
|
||||
}
|
||||
|
||||
private fun openLink(link: String) {
|
||||
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
|
||||
startActivity(intent)
|
||||
@@ -65,13 +52,11 @@ class MessageDialogFragment : DialogFragment() {
|
||||
private const val HELP_LINK = "Link"
|
||||
|
||||
fun newInstance(
|
||||
activity: FragmentActivity,
|
||||
titleId: Int = 0,
|
||||
titleString: String = "",
|
||||
descriptionId: Int = 0,
|
||||
descriptionString: String = "",
|
||||
helpLinkId: Int = 0,
|
||||
dismissAction: () -> Unit = {}
|
||||
helpLinkId: Int = 0
|
||||
): MessageDialogFragment {
|
||||
val dialog = MessageDialogFragment()
|
||||
val bundle = Bundle()
|
||||
@@ -82,8 +67,6 @@ class MessageDialogFragment : DialogFragment() {
|
||||
putString(DESCRIPTION_STRING, descriptionString)
|
||||
putInt(HELP_LINK, helpLinkId)
|
||||
}
|
||||
ViewModelProvider(activity)[MessageDialogViewModel::class.java].dismissAction =
|
||||
dismissAction
|
||||
dialog.arguments = bundle
|
||||
return dialog
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.content.Context
|
||||
import android.content.SharedPreferences
|
||||
import android.os.Bundle
|
||||
@@ -18,13 +17,9 @@ import androidx.core.view.updatePadding
|
||||
import androidx.core.widget.doOnTextChanged
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.preference.PreferenceManager
|
||||
import info.debatty.java.stringsimilarity.Jaccard
|
||||
import info.debatty.java.stringsimilarity.JaroWinkler
|
||||
import kotlinx.coroutines.launch
|
||||
import java.util.Locale
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
@@ -57,8 +52,6 @@ class SearchFragment : Fragment() {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
// This is using the correct scope, lint is just acting up
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
homeViewModel.setNavigationVisibility(visible = true, animated = false)
|
||||
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
@@ -86,32 +79,21 @@ class SearchFragment : Fragment() {
|
||||
filterAndSearch()
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
gamesViewModel.searchFocused.collect {
|
||||
if (it) {
|
||||
focusSearch()
|
||||
gamesViewModel.setSearchFocused(false)
|
||||
}
|
||||
}
|
||||
gamesViewModel.apply {
|
||||
searchFocused.observe(viewLifecycleOwner) { searchFocused ->
|
||||
if (searchFocused) {
|
||||
focusSearch()
|
||||
gamesViewModel.setSearchFocused(false)
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
gamesViewModel.games.collect { filterAndSearch() }
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
gamesViewModel.searchedGames.collect {
|
||||
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
|
||||
if (it.isEmpty()) {
|
||||
binding.noResultsView.visibility = View.VISIBLE
|
||||
} else {
|
||||
binding.noResultsView.visibility = View.GONE
|
||||
}
|
||||
}
|
||||
|
||||
games.observe(viewLifecycleOwner) { filterAndSearch() }
|
||||
searchedGames.observe(viewLifecycleOwner) {
|
||||
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
|
||||
if (it.isEmpty()) {
|
||||
binding.noResultsView.visibility = View.VISIBLE
|
||||
} else {
|
||||
binding.noResultsView.visibility = View.GONE
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -127,7 +109,7 @@ class SearchFragment : Fragment() {
|
||||
private inner class ScoredGame(val score: Double, val item: Game)
|
||||
|
||||
private fun filterAndSearch() {
|
||||
val baseList = gamesViewModel.games.value
|
||||
val baseList = gamesViewModel.games.value!!
|
||||
val filteredList: List<Game> = when (binding.chipGroup.checkedChipId) {
|
||||
R.id.chip_recently_played -> {
|
||||
baseList.filter {
|
||||
|
||||
+4
-12
@@ -15,14 +15,10 @@ import androidx.core.view.updatePadding
|
||||
import androidx.core.widget.doOnTextChanged
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.divider.MaterialDividerItemDecoration
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import info.debatty.java.stringsimilarity.Cosine
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentSettingsSearchBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
@@ -83,14 +79,10 @@ class SettingsSearchFragment : Fragment() {
|
||||
search()
|
||||
binding.settingsList.smoothScrollToPosition(0)
|
||||
}
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldReloadSettingsList.collect {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldReloadSettingsList(false)
|
||||
search()
|
||||
}
|
||||
}
|
||||
settingsViewModel.shouldReloadSettingsList.observe(viewLifecycleOwner) {
|
||||
if (it) {
|
||||
settingsViewModel.setShouldReloadSettingsList(false)
|
||||
search()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -22,14 +22,10 @@ import androidx.core.view.isVisible
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.preference.PreferenceManager
|
||||
import androidx.viewpager2.widget.ViewPager2.OnPageChangeCallback
|
||||
import com.google.android.material.transition.MaterialFadeThrough
|
||||
import kotlinx.coroutines.launch
|
||||
import java.io.File
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
@@ -210,14 +206,10 @@ class SetupFragment : Fragment() {
|
||||
)
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
homeViewModel.shouldPageForward.collect {
|
||||
if (it) {
|
||||
pageForward()
|
||||
homeViewModel.setShouldPageForward(false)
|
||||
}
|
||||
}
|
||||
homeViewModel.shouldPageForward.observe(viewLifecycleOwner) {
|
||||
if (it) {
|
||||
pageForward()
|
||||
homeViewModel.setShouldPageForward(false)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -295,10 +287,8 @@ class SetupFragment : Fragment() {
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
super.onSaveInstanceState(outState)
|
||||
if (_binding != null) {
|
||||
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
|
||||
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
|
||||
}
|
||||
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
|
||||
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
|
||||
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
|
||||
}
|
||||
|
||||
@@ -355,15 +345,11 @@ class SetupFragment : Fragment() {
|
||||
}
|
||||
|
||||
fun pageForward() {
|
||||
if (_binding != null) {
|
||||
binding.viewPager2.currentItem += 1
|
||||
}
|
||||
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
|
||||
}
|
||||
|
||||
fun pageBackward() {
|
||||
if (_binding != null) {
|
||||
binding.viewPager2.currentItem -= 1
|
||||
}
|
||||
binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
|
||||
}
|
||||
|
||||
fun setPageWarned(page: Int) {
|
||||
|
||||
@@ -3,28 +3,28 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import androidx.lifecycle.ViewModel
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
|
||||
class EmulationViewModel : ViewModel() {
|
||||
val emulationStarted: StateFlow<Boolean> get() = _emulationStarted
|
||||
private val _emulationStarted = MutableStateFlow(false)
|
||||
private val _emulationStarted = MutableLiveData(false)
|
||||
val emulationStarted: LiveData<Boolean> get() = _emulationStarted
|
||||
|
||||
val isEmulationStopping: StateFlow<Boolean> get() = _isEmulationStopping
|
||||
private val _isEmulationStopping = MutableStateFlow(false)
|
||||
private val _isEmulationStopping = MutableLiveData(false)
|
||||
val isEmulationStopping: LiveData<Boolean> get() = _isEmulationStopping
|
||||
|
||||
val shaderProgress: StateFlow<Int> get() = _shaderProgress
|
||||
private val _shaderProgress = MutableStateFlow(0)
|
||||
private val _shaderProgress = MutableLiveData(0)
|
||||
val shaderProgress: LiveData<Int> get() = _shaderProgress
|
||||
|
||||
val totalShaders: StateFlow<Int> get() = _totalShaders
|
||||
private val _totalShaders = MutableStateFlow(0)
|
||||
private val _totalShaders = MutableLiveData(0)
|
||||
val totalShaders: LiveData<Int> get() = _totalShaders
|
||||
|
||||
val shaderMessage: StateFlow<String> get() = _shaderMessage
|
||||
private val _shaderMessage = MutableStateFlow("")
|
||||
private val _shaderMessage = MutableLiveData("")
|
||||
val shaderMessage: LiveData<String> get() = _shaderMessage
|
||||
|
||||
fun setEmulationStarted(started: Boolean) {
|
||||
_emulationStarted.value = started
|
||||
_emulationStarted.postValue(started)
|
||||
}
|
||||
|
||||
fun setIsEmulationStopping(value: Boolean) {
|
||||
@@ -50,18 +50,10 @@ class EmulationViewModel : ViewModel() {
|
||||
}
|
||||
|
||||
fun clear() {
|
||||
setEmulationStarted(false)
|
||||
setIsEmulationStopping(false)
|
||||
setShaderProgress(0)
|
||||
setTotalShaders(0)
|
||||
setShaderMessage("")
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val KEY_EMULATION_STARTED = "EmulationStarted"
|
||||
const val KEY_IS_EMULATION_STOPPING = "IsEmulationStarting"
|
||||
const val KEY_SHADER_PROGRESS = "ShaderProgress"
|
||||
const val KEY_TOTAL_SHADERS = "TotalShaders"
|
||||
const val KEY_SHADER_MESSAGE = "ShaderMessage"
|
||||
_emulationStarted.value = false
|
||||
_isEmulationStopping.value = false
|
||||
_shaderProgress.value = 0
|
||||
_totalShaders.value = 0
|
||||
_shaderMessage.value = ""
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,13 +5,13 @@ package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.net.Uri
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import androidx.lifecycle.ViewModel
|
||||
import androidx.lifecycle.viewModelScope
|
||||
import androidx.preference.PreferenceManager
|
||||
import java.util.Locale
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import kotlinx.serialization.ExperimentalSerializationApi
|
||||
@@ -24,23 +24,23 @@ import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
|
||||
@OptIn(ExperimentalSerializationApi::class)
|
||||
class GamesViewModel : ViewModel() {
|
||||
val games: StateFlow<List<Game>> get() = _games
|
||||
private val _games = MutableStateFlow(emptyList<Game>())
|
||||
private val _games = MutableLiveData<List<Game>>(emptyList())
|
||||
val games: LiveData<List<Game>> get() = _games
|
||||
|
||||
val searchedGames: StateFlow<List<Game>> get() = _searchedGames
|
||||
private val _searchedGames = MutableStateFlow(emptyList<Game>())
|
||||
private val _searchedGames = MutableLiveData<List<Game>>(emptyList())
|
||||
val searchedGames: LiveData<List<Game>> get() = _searchedGames
|
||||
|
||||
val isReloading: StateFlow<Boolean> get() = _isReloading
|
||||
private val _isReloading = MutableStateFlow(false)
|
||||
private val _isReloading = MutableLiveData(false)
|
||||
val isReloading: LiveData<Boolean> get() = _isReloading
|
||||
|
||||
val shouldSwapData: StateFlow<Boolean> get() = _shouldSwapData
|
||||
private val _shouldSwapData = MutableStateFlow(false)
|
||||
private val _shouldSwapData = MutableLiveData(false)
|
||||
val shouldSwapData: LiveData<Boolean> get() = _shouldSwapData
|
||||
|
||||
val shouldScrollToTop: StateFlow<Boolean> get() = _shouldScrollToTop
|
||||
private val _shouldScrollToTop = MutableStateFlow(false)
|
||||
private val _shouldScrollToTop = MutableLiveData(false)
|
||||
val shouldScrollToTop: LiveData<Boolean> get() = _shouldScrollToTop
|
||||
|
||||
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
||||
private val _searchFocused = MutableStateFlow(false)
|
||||
private val _searchFocused = MutableLiveData(false)
|
||||
val searchFocused: LiveData<Boolean> get() = _searchFocused
|
||||
|
||||
init {
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
@@ -79,36 +79,36 @@ class GamesViewModel : ViewModel() {
|
||||
)
|
||||
)
|
||||
|
||||
_games.value = sortedList
|
||||
_games.postValue(sortedList)
|
||||
}
|
||||
|
||||
fun setSearchedGames(games: List<Game>) {
|
||||
_searchedGames.value = games
|
||||
_searchedGames.postValue(games)
|
||||
}
|
||||
|
||||
fun setShouldSwapData(shouldSwap: Boolean) {
|
||||
_shouldSwapData.value = shouldSwap
|
||||
_shouldSwapData.postValue(shouldSwap)
|
||||
}
|
||||
|
||||
fun setShouldScrollToTop(shouldScroll: Boolean) {
|
||||
_shouldScrollToTop.value = shouldScroll
|
||||
_shouldScrollToTop.postValue(shouldScroll)
|
||||
}
|
||||
|
||||
fun setSearchFocused(searchFocused: Boolean) {
|
||||
_searchFocused.value = searchFocused
|
||||
_searchFocused.postValue(searchFocused)
|
||||
}
|
||||
|
||||
fun reloadGames(directoryChanged: Boolean) {
|
||||
if (isReloading.value) {
|
||||
if (isReloading.value == true) {
|
||||
return
|
||||
}
|
||||
_isReloading.value = true
|
||||
_isReloading.postValue(true)
|
||||
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeLibrary.resetRomMetadata()
|
||||
setGames(GameHelper.getGames())
|
||||
_isReloading.value = false
|
||||
_isReloading.postValue(false)
|
||||
|
||||
if (directoryChanged) {
|
||||
setShouldSwapData(true)
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
|
||||
data class HomeSetting(
|
||||
val titleId: Int,
|
||||
@@ -14,5 +14,5 @@ data class HomeSetting(
|
||||
val isEnabled: () -> Boolean = { true },
|
||||
val disabledTitleId: Int = 0,
|
||||
val disabledMessageId: Int = 0,
|
||||
val details: StateFlow<String> = MutableStateFlow("")
|
||||
val details: LiveData<String> = MutableLiveData("")
|
||||
)
|
||||
|
||||
@@ -5,43 +5,47 @@ package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.net.Uri
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import androidx.lifecycle.ViewModel
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.preference.PreferenceManager
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
|
||||
class HomeViewModel : ViewModel() {
|
||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||
private val _navigationVisible = MutableStateFlow(Pair(false, false))
|
||||
private val _navigationVisible = MutableLiveData<Pair<Boolean, Boolean>>()
|
||||
val navigationVisible: LiveData<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||
|
||||
val statusBarShadeVisible: StateFlow<Boolean> get() = _statusBarShadeVisible
|
||||
private val _statusBarShadeVisible = MutableStateFlow(true)
|
||||
private val _statusBarShadeVisible = MutableLiveData(true)
|
||||
val statusBarShadeVisible: LiveData<Boolean> get() = _statusBarShadeVisible
|
||||
|
||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||
private val _shouldPageForward = MutableStateFlow(false)
|
||||
private val _shouldPageForward = MutableLiveData(false)
|
||||
val shouldPageForward: LiveData<Boolean> get() = _shouldPageForward
|
||||
|
||||
val gamesDir: StateFlow<String> get() = _gamesDir
|
||||
private val _gamesDir = MutableStateFlow(
|
||||
private val _gamesDir = MutableLiveData(
|
||||
Uri.parse(
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
.getString(GameHelper.KEY_GAME_PATH, "")
|
||||
).path ?: ""
|
||||
)
|
||||
val gamesDir: LiveData<String> get() = _gamesDir
|
||||
|
||||
var navigatedToSetup = false
|
||||
|
||||
init {
|
||||
_navigationVisible.value = Pair(false, false)
|
||||
}
|
||||
|
||||
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
||||
if (navigationVisible.value.first == visible) {
|
||||
if (_navigationVisible.value?.first == visible) {
|
||||
return
|
||||
}
|
||||
_navigationVisible.value = Pair(visible, animated)
|
||||
}
|
||||
|
||||
fun setStatusBarShadeVisibility(visible: Boolean) {
|
||||
if (statusBarShadeVisible.value == visible) {
|
||||
if (_statusBarShadeVisible.value == visible) {
|
||||
return
|
||||
}
|
||||
_statusBarShadeVisible.value = visible
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
|
||||
data class Installable(
|
||||
@StringRes val titleId: Int,
|
||||
@StringRes val descriptionId: Int,
|
||||
val install: (() -> Unit)? = null,
|
||||
val export: (() -> Unit)? = null
|
||||
)
|
||||
@@ -1,14 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import androidx.lifecycle.ViewModel
|
||||
|
||||
class MessageDialogViewModel : ViewModel() {
|
||||
var dismissAction: () -> Unit = {}
|
||||
|
||||
fun clear() {
|
||||
dismissAction = {}
|
||||
}
|
||||
}
|
||||
@@ -3,43 +3,48 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import androidx.lifecycle.SavedStateHandle
|
||||
import androidx.lifecycle.ViewModel
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
|
||||
class SettingsViewModel : ViewModel() {
|
||||
class SettingsViewModel(private val savedStateHandle: SavedStateHandle) : ViewModel() {
|
||||
var game: Game? = null
|
||||
|
||||
var shouldSave = false
|
||||
|
||||
var clickedItem: SettingsItem? = null
|
||||
|
||||
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
||||
private val _shouldRecreate = MutableStateFlow(false)
|
||||
private val _toolbarTitle = MutableLiveData("")
|
||||
val toolbarTitle: LiveData<String> get() = _toolbarTitle
|
||||
|
||||
val shouldNavigateBack: StateFlow<Boolean> get() = _shouldNavigateBack
|
||||
private val _shouldNavigateBack = MutableStateFlow(false)
|
||||
private val _shouldRecreate = MutableLiveData(false)
|
||||
val shouldRecreate: LiveData<Boolean> get() = _shouldRecreate
|
||||
|
||||
val shouldShowResetSettingsDialog: StateFlow<Boolean> get() = _shouldShowResetSettingsDialog
|
||||
private val _shouldShowResetSettingsDialog = MutableStateFlow(false)
|
||||
private val _shouldNavigateBack = MutableLiveData(false)
|
||||
val shouldNavigateBack: LiveData<Boolean> get() = _shouldNavigateBack
|
||||
|
||||
val shouldReloadSettingsList: StateFlow<Boolean> get() = _shouldReloadSettingsList
|
||||
private val _shouldReloadSettingsList = MutableStateFlow(false)
|
||||
private val _shouldShowResetSettingsDialog = MutableLiveData(false)
|
||||
val shouldShowResetSettingsDialog: LiveData<Boolean> get() = _shouldShowResetSettingsDialog
|
||||
|
||||
val isUsingSearch: StateFlow<Boolean> get() = _isUsingSearch
|
||||
private val _isUsingSearch = MutableStateFlow(false)
|
||||
private val _shouldReloadSettingsList = MutableLiveData(false)
|
||||
val shouldReloadSettingsList: LiveData<Boolean> get() = _shouldReloadSettingsList
|
||||
|
||||
val sliderProgress: StateFlow<Int> get() = _sliderProgress
|
||||
private val _sliderProgress = MutableStateFlow(-1)
|
||||
private val _isUsingSearch = MutableLiveData(false)
|
||||
val isUsingSearch: LiveData<Boolean> get() = _isUsingSearch
|
||||
|
||||
val sliderTextValue: StateFlow<String> get() = _sliderTextValue
|
||||
private val _sliderTextValue = MutableStateFlow("")
|
||||
val sliderProgress = savedStateHandle.getStateFlow(KEY_SLIDER_PROGRESS, -1)
|
||||
|
||||
val adapterItemChanged: StateFlow<Int> get() = _adapterItemChanged
|
||||
private val _adapterItemChanged = MutableStateFlow(-1)
|
||||
val sliderTextValue = savedStateHandle.getStateFlow(KEY_SLIDER_TEXT_VALUE, "")
|
||||
|
||||
val adapterItemChanged = savedStateHandle.getStateFlow(KEY_ADAPTER_ITEM_CHANGED, -1)
|
||||
|
||||
fun setToolbarTitle(value: String) {
|
||||
_toolbarTitle.value = value
|
||||
}
|
||||
|
||||
fun setShouldRecreate(value: Boolean) {
|
||||
_shouldRecreate.value = value
|
||||
@@ -62,8 +67,8 @@ class SettingsViewModel : ViewModel() {
|
||||
}
|
||||
|
||||
fun setSliderTextValue(value: Float, units: String) {
|
||||
_sliderProgress.value = value.toInt()
|
||||
_sliderTextValue.value = String.format(
|
||||
savedStateHandle[KEY_SLIDER_PROGRESS] = value
|
||||
savedStateHandle[KEY_SLIDER_TEXT_VALUE] = String.format(
|
||||
YuzuApplication.appContext.getString(R.string.value_with_units),
|
||||
value.toInt().toString(),
|
||||
units
|
||||
@@ -71,15 +76,21 @@ class SettingsViewModel : ViewModel() {
|
||||
}
|
||||
|
||||
fun setSliderProgress(value: Float) {
|
||||
_sliderProgress.value = value.toInt()
|
||||
savedStateHandle[KEY_SLIDER_PROGRESS] = value
|
||||
}
|
||||
|
||||
fun setAdapterItemChanged(value: Int) {
|
||||
_adapterItemChanged.value = value
|
||||
savedStateHandle[KEY_ADAPTER_ITEM_CHANGED] = value
|
||||
}
|
||||
|
||||
fun clear() {
|
||||
game = null
|
||||
shouldSave = false
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val KEY_SLIDER_TEXT_VALUE = "SliderTextValue"
|
||||
const val KEY_SLIDER_PROGRESS = "SliderProgress"
|
||||
const val KEY_ADAPTER_ITEM_CHANGED = "AdapterItemChanged"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,56 +3,45 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import androidx.lifecycle.ViewModel
|
||||
import androidx.lifecycle.viewModelScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.launch
|
||||
|
||||
class TaskViewModel : ViewModel() {
|
||||
val result: StateFlow<Any> get() = _result
|
||||
private val _result = MutableStateFlow(Any())
|
||||
private val _result = MutableLiveData<Any>()
|
||||
val result: LiveData<Any> = _result
|
||||
|
||||
val isComplete: StateFlow<Boolean> get() = _isComplete
|
||||
private val _isComplete = MutableStateFlow(false)
|
||||
private val _isComplete = MutableLiveData<Boolean>()
|
||||
val isComplete: LiveData<Boolean> = _isComplete
|
||||
|
||||
val isRunning: StateFlow<Boolean> get() = _isRunning
|
||||
private val _isRunning = MutableStateFlow(false)
|
||||
|
||||
val cancelled: StateFlow<Boolean> get() = _cancelled
|
||||
private val _cancelled = MutableStateFlow(false)
|
||||
private val _isRunning = MutableLiveData<Boolean>()
|
||||
val isRunning: LiveData<Boolean> = _isRunning
|
||||
|
||||
lateinit var task: () -> Any
|
||||
|
||||
init {
|
||||
clear()
|
||||
}
|
||||
|
||||
fun clear() {
|
||||
_result.value = Any()
|
||||
_isComplete.value = false
|
||||
_isRunning.value = false
|
||||
_cancelled.value = false
|
||||
}
|
||||
|
||||
fun setCancelled(value: Boolean) {
|
||||
_cancelled.value = value
|
||||
}
|
||||
|
||||
fun runTask() {
|
||||
if (isRunning.value) {
|
||||
if (_isRunning.value == true) {
|
||||
return
|
||||
}
|
||||
_isRunning.value = true
|
||||
|
||||
viewModelScope.launch(Dispatchers.IO) {
|
||||
val res = task()
|
||||
_result.value = res
|
||||
_isComplete.value = true
|
||||
_isRunning.value = false
|
||||
_result.postValue(res)
|
||||
_isComplete.postValue(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum class TaskState {
|
||||
Completed,
|
||||
Failed,
|
||||
Cancelled
|
||||
}
|
||||
|
||||
@@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
|
||||
private fun addOverlayControls(layout: String) {
|
||||
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
|
||||
val windowSize = getSafeScreenSize(context)
|
||||
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
|
||||
overlayButtons.add(
|
||||
initializeOverlayButton(
|
||||
@@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
|
||||
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
|
||||
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
|
||||
val windowSize = getSafeScreenSize(context)
|
||||
val min = windowSize.first
|
||||
val max = windowSize.second
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
|
||||
@@ -968,17 +968,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
* @return A pair of points, the first being the top left corner of the safe area,
|
||||
* the second being the bottom right corner of the safe area
|
||||
*/
|
||||
private fun getSafeScreenSize(
|
||||
context: Context,
|
||||
screenSize: Pair<Int, Int>
|
||||
): Pair<Point, Point> {
|
||||
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
|
||||
// Get screen size
|
||||
val windowMetrics = WindowMetricsCalculator.getOrCreate()
|
||||
.computeCurrentWindowMetrics(context as Activity)
|
||||
var maxX = screenSize.first.toFloat()
|
||||
var maxY = screenSize.second.toFloat()
|
||||
var minX = 0
|
||||
var maxY = windowMetrics.bounds.height().toFloat()
|
||||
var maxX = windowMetrics.bounds.width().toFloat()
|
||||
var minY = 0
|
||||
var minX = 0
|
||||
|
||||
// If we have API access, calculate the safe area to draw the overlay
|
||||
var cutoutLeft = 0
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.ui
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
@@ -15,12 +14,8 @@ import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import com.google.android.material.transition.MaterialFadeThrough
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.GameAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentGamesBinding
|
||||
@@ -49,8 +44,6 @@ class GamesFragment : Fragment() {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
// This is using the correct scope, lint is just acting up
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
homeViewModel.setNavigationVisibility(visible = true, animated = false)
|
||||
|
||||
@@ -87,48 +80,37 @@ class GamesFragment : Fragment() {
|
||||
if (_binding == null) {
|
||||
return@post
|
||||
}
|
||||
binding.swipeRefresh.isRefreshing = gamesViewModel.isReloading.value
|
||||
binding.swipeRefresh.isRefreshing = gamesViewModel.isReloading.value!!
|
||||
}
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
|
||||
gamesViewModel.apply {
|
||||
// Watch for when we get updates to any of our games lists
|
||||
isReloading.observe(viewLifecycleOwner) { isReloading ->
|
||||
binding.swipeRefresh.isRefreshing = isReloading
|
||||
}
|
||||
games.observe(viewLifecycleOwner) {
|
||||
(binding.gridGames.adapter as GameAdapter).submitList(it)
|
||||
if (it.isEmpty()) {
|
||||
binding.noticeText.visibility = View.VISIBLE
|
||||
} else {
|
||||
binding.noticeText.visibility = View.GONE
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.games.collect {
|
||||
(binding.gridGames.adapter as GameAdapter).submitList(it)
|
||||
if (it.isEmpty()) {
|
||||
binding.noticeText.visibility = View.VISIBLE
|
||||
} else {
|
||||
binding.noticeText.visibility = View.GONE
|
||||
}
|
||||
}
|
||||
shouldSwapData.observe(viewLifecycleOwner) { shouldSwapData ->
|
||||
if (shouldSwapData) {
|
||||
(binding.gridGames.adapter as GameAdapter).submitList(
|
||||
gamesViewModel.games.value!!
|
||||
)
|
||||
gamesViewModel.setShouldSwapData(false)
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.shouldSwapData.collect {
|
||||
if (it) {
|
||||
(binding.gridGames.adapter as GameAdapter).submitList(
|
||||
gamesViewModel.games.value
|
||||
)
|
||||
gamesViewModel.setShouldSwapData(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.shouldScrollToTop.collect {
|
||||
if (it) {
|
||||
scrollToTop()
|
||||
gamesViewModel.setShouldScrollToTop(false)
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the user reselected the games menu item and then scroll to top of the list
|
||||
shouldScrollToTop.observe(viewLifecycleOwner) { shouldScroll ->
|
||||
if (shouldScroll) {
|
||||
scrollToTop()
|
||||
gamesViewModel.setShouldScrollToTop(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.ui.main
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.provider.DocumentsContract
|
||||
import android.view.View
|
||||
import android.view.ViewGroup.MarginLayoutParams
|
||||
import android.view.WindowManager
|
||||
@@ -20,10 +19,7 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.NavController
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import androidx.navigation.ui.setupWithNavController
|
||||
@@ -31,7 +27,6 @@ import androidx.preference.PreferenceManager
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.navigation.NavigationBarView
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import java.io.File
|
||||
import java.io.FilenameFilter
|
||||
import java.io.IOException
|
||||
@@ -44,40 +39,22 @@ import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import org.yuzu.yuzu_emu.model.TaskViewModel
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.FileOutputStream
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
|
||||
class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
private lateinit var binding: ActivityMainBinding
|
||||
|
||||
private val homeViewModel: HomeViewModel by viewModels()
|
||||
private val gamesViewModel: GamesViewModel by viewModels()
|
||||
private val taskViewModel: TaskViewModel by viewModels()
|
||||
|
||||
override var themeId: Int = 0
|
||||
|
||||
private val savesFolder
|
||||
get() = "${getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
|
||||
|
||||
// Get first subfolder in saves folder (should be the user folder)
|
||||
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
|
||||
private var lastZipCreated: File? = null
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
val splashScreen = installSplashScreen()
|
||||
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
|
||||
@@ -130,7 +107,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
R.id.homeSettingsFragment -> {
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
|
||||
null,
|
||||
Settings.MenuTag.SECTION_ROOT
|
||||
SettingsFile.FILE_NAME_CONFIG
|
||||
)
|
||||
navHostFragment.navController.navigate(action)
|
||||
}
|
||||
@@ -138,22 +115,16 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}
|
||||
|
||||
// Prevents navigation from being drawn for a short time on recreation if set to hidden
|
||||
if (!homeViewModel.navigationVisible.value.first) {
|
||||
if (!homeViewModel.navigationVisible.value?.first!!) {
|
||||
binding.navigationView.visibility = View.INVISIBLE
|
||||
binding.statusBarShade.visibility = View.INVISIBLE
|
||||
}
|
||||
|
||||
lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
homeViewModel.navigationVisible.collect { showNavigation(it.first, it.second) }
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
homeViewModel.statusBarShadeVisible.collect { showStatusBarShade(it) }
|
||||
}
|
||||
}
|
||||
homeViewModel.navigationVisible.observe(this) {
|
||||
showNavigation(it.first, it.second)
|
||||
}
|
||||
homeViewModel.statusBarShadeVisible.observe(this) { visible ->
|
||||
showStatusBarShade(visible)
|
||||
}
|
||||
|
||||
// Dismiss previous notifications (should not happen unless a crash occurred)
|
||||
@@ -329,7 +300,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
fun processKey(result: Uri): Boolean {
|
||||
if (FileUtil.getExtension(result) != "keys") {
|
||||
MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.reading_keys_failure,
|
||||
descriptionId = R.string.install_prod_keys_failure_extension_description
|
||||
).show(supportFragmentManager, MessageDialogFragment.TAG)
|
||||
@@ -359,7 +329,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
return true
|
||||
} else {
|
||||
MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.invalid_keys_error,
|
||||
descriptionId = R.string.install_keys_failure_description,
|
||||
helpLinkId = R.string.dumping_keys_quickstart_link
|
||||
@@ -395,12 +364,11 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
val task: () -> Any = {
|
||||
var messageToShow: Any
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir)
|
||||
FileUtil.unzip(inputZip, cacheFirmwareDir)
|
||||
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
|
||||
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
|
||||
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
|
||||
MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.firmware_installed_failure,
|
||||
descriptionId = R.string.firmware_installed_failure_description
|
||||
)
|
||||
@@ -420,7 +388,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.firmware_installing,
|
||||
task = task
|
||||
task
|
||||
).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
@@ -432,7 +400,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
if (FileUtil.getExtension(result) != "bin") {
|
||||
MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.reading_keys_failure,
|
||||
descriptionId = R.string.install_amiibo_keys_failure_extension_description
|
||||
).show(supportFragmentManager, MessageDialogFragment.TAG)
|
||||
@@ -460,7 +427,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
).show()
|
||||
} else {
|
||||
MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.invalid_keys_error,
|
||||
descriptionId = R.string.install_keys_failure_description,
|
||||
helpLinkId = R.string.dumping_keys_quickstart_link
|
||||
@@ -528,7 +494,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
if (documents.isNotEmpty()) {
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this@MainActivity,
|
||||
R.string.installing_game_content
|
||||
R.string.install_game_content
|
||||
) {
|
||||
var installSuccess = 0
|
||||
var installOverwrite = 0
|
||||
@@ -536,12 +502,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
var errorExtension = 0
|
||||
var errorOther = 0
|
||||
documents.forEach {
|
||||
when (
|
||||
NativeLibrary.installFileToNand(
|
||||
it.toString(),
|
||||
FileUtil.getExtension(it)
|
||||
)
|
||||
) {
|
||||
when (NativeLibrary.installFileToNand(it.toString())) {
|
||||
NativeLibrary.InstallFileToNandResult.Success -> {
|
||||
installSuccess += 1
|
||||
}
|
||||
@@ -615,14 +576,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
installResult.append(separator)
|
||||
}
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.install_game_content_failure,
|
||||
descriptionString = installResult.toString().trim(),
|
||||
helpLinkId = R.string.install_game_content_help_link
|
||||
)
|
||||
} else {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.install_game_content_success,
|
||||
descriptionString = installResult.toString().trim()
|
||||
)
|
||||
@@ -630,228 +589,4 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
}
|
||||
|
||||
val exportUserData = registerForActivityResult(
|
||||
ActivityResultContracts.CreateDocument("application/zip")
|
||||
) { result ->
|
||||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.exporting_user_data,
|
||||
true
|
||||
) {
|
||||
val zipResult = FileUtil.zipFromInternalStorage(
|
||||
File(DirectoryInitialization.userDirectory!!),
|
||||
DirectoryInitialization.userDirectory!!,
|
||||
BufferedOutputStream(contentResolver.openOutputStream(result)),
|
||||
taskViewModel.cancelled
|
||||
)
|
||||
return@newInstance when (zipResult) {
|
||||
TaskState.Completed -> getString(R.string.user_data_export_success)
|
||||
TaskState.Failed -> R.string.export_failed
|
||||
TaskState.Cancelled -> R.string.user_data_export_cancelled
|
||||
}
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
val importUserData =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.importing_user_data
|
||||
) {
|
||||
val checkStream =
|
||||
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
|
||||
var isYuzuBackup = false
|
||||
checkStream.use { stream ->
|
||||
var ze: ZipEntry? = null
|
||||
while (stream.nextEntry?.also { ze = it } != null) {
|
||||
val itemName = ze!!.name.trim()
|
||||
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
|
||||
isYuzuBackup = true
|
||||
return@use
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isYuzuBackup) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.invalid_yuzu_backup,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
}
|
||||
|
||||
// Clear existing user data
|
||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||
|
||||
// Copy archive to internal storage
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(
|
||||
BufferedInputStream(contentResolver.openInputStream(result)),
|
||||
File(DirectoryInitialization.userDirectory!!)
|
||||
)
|
||||
} catch (e: Exception) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.import_failed,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
}
|
||||
|
||||
// Reinitialize relevant data
|
||||
NativeLibrary.initializeEmulation()
|
||||
gamesViewModel.reloadGames(false)
|
||||
|
||||
return@newInstance getString(R.string.user_data_import_success)
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
/**
|
||||
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
|
||||
* @return true if the zip file is successfully created, false otherwise.
|
||||
*/
|
||||
private fun zipSave(): Boolean {
|
||||
try {
|
||||
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
|
||||
tempFolder.mkdirs()
|
||||
val saveFolder = File(savesFolderRoot)
|
||||
val outputZipFile = File(
|
||||
tempFolder,
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
|
||||
}.zip"
|
||||
)
|
||||
outputZipFile.createNewFile()
|
||||
val result = FileUtil.zipFromInternalStorage(
|
||||
saveFolder,
|
||||
savesFolderRoot,
|
||||
BufferedOutputStream(FileOutputStream(outputZipFile))
|
||||
)
|
||||
if (result == TaskState.Failed) {
|
||||
return false
|
||||
}
|
||||
lastZipCreated = outputZipFile
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
|
||||
*/
|
||||
fun exportSave() {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
val wasZipCreated = zipSave()
|
||||
val lastZipFile = lastZipCreated
|
||||
if (!wasZipCreated || lastZipFile == null) {
|
||||
withContext(Dispatchers.Main) {
|
||||
Toast.makeText(
|
||||
this@MainActivity,
|
||||
getString(R.string.export_save_failed),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
return@launch
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
val file = DocumentFile.fromSingleUri(
|
||||
this@MainActivity,
|
||||
DocumentsContract.buildDocumentUri(
|
||||
DocumentProvider.AUTHORITY,
|
||||
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
|
||||
)
|
||||
)!!
|
||||
val intent = Intent(Intent.ACTION_SEND)
|
||||
.setDataAndType(file.uri, "application/zip")
|
||||
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
.putExtra(Intent.EXTRA_STREAM, file.uri)
|
||||
startForResultExportSave.launch(
|
||||
Intent.createChooser(
|
||||
intent,
|
||||
getString(R.string.share_save_file)
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private val startForResultExportSave =
|
||||
registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { _ ->
|
||||
File(getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
|
||||
}
|
||||
|
||||
val importSaves =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
NativeLibrary.initializeEmptyUserDirectory()
|
||||
|
||||
val inputZip = contentResolver.openInputStream(result)
|
||||
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
|
||||
var validZip = false
|
||||
val savesFolder = File(savesFolderRoot)
|
||||
val cacheSaveDir = File("${applicationContext.cacheDir.path}/saves/")
|
||||
cacheSaveDir.mkdir()
|
||||
|
||||
if (inputZip == null) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
getString(R.string.fatal_error),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
val filterTitleId =
|
||||
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
|
||||
|
||||
try {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
|
||||
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
|
||||
File(savesFolder, savePath).deleteRecursively()
|
||||
File(cacheSaveDir, savePath).copyRecursively(
|
||||
File(savesFolder, savePath),
|
||||
true
|
||||
)
|
||||
validZip = true
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
if (!validZip) {
|
||||
MessageDialogFragment.newInstance(
|
||||
this@MainActivity,
|
||||
titleId = R.string.save_file_invalid_zip_structure,
|
||||
descriptionId = R.string.save_file_invalid_zip_structure_description
|
||||
).show(supportFragmentManager, MessageDialogFragment.TAG)
|
||||
return@withContext
|
||||
}
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
getString(R.string.save_file_imported_success),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
|
||||
cacheSaveDir.deleteRecursively()
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
getString(R.string.fatal_error),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ import android.database.Cursor
|
||||
import android.net.Uri
|
||||
import android.provider.DocumentsContract
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
@@ -19,9 +18,6 @@ import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import java.io.BufferedOutputStream
|
||||
import java.util.zip.ZipOutputStream
|
||||
|
||||
object FileUtil {
|
||||
const val PATH_TREE = "tree"
|
||||
@@ -286,65 +282,30 @@ object FileUtil {
|
||||
|
||||
/**
|
||||
* Extracts the given zip file into the given directory.
|
||||
* @exception IOException if the file was being created outside of the target directory
|
||||
*/
|
||||
@Throws(SecurityException::class)
|
||||
fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) {
|
||||
ZipInputStream(zipStream).use { zis ->
|
||||
fun unzip(zipStream: InputStream, destDir: File): Boolean {
|
||||
ZipInputStream(BufferedInputStream(zipStream)).use { zis ->
|
||||
var entry: ZipEntry? = zis.nextEntry
|
||||
while (entry != null) {
|
||||
val newFile = File(destDir, entry.name)
|
||||
val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile
|
||||
|
||||
if (!newFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
|
||||
throw SecurityException("Zip file attempted path traversal! ${entry.name}")
|
||||
val entryName = entry.name
|
||||
val entryFile = File(destDir, entryName)
|
||||
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
|
||||
throw SecurityException("Entry is outside of the target dir: " + entryFile.name)
|
||||
}
|
||||
|
||||
if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) {
|
||||
throw IOException("Failed to create directory $destinationDirectory")
|
||||
}
|
||||
|
||||
if (!entry.isDirectory) {
|
||||
newFile.outputStream().use { fos -> zis.copyTo(fos) }
|
||||
if (entry.isDirectory) {
|
||||
entryFile.mkdirs()
|
||||
} else {
|
||||
entryFile.parentFile?.mkdirs()
|
||||
entryFile.createNewFile()
|
||||
entryFile.outputStream().use { fos -> zis.copyTo(fos) }
|
||||
}
|
||||
entry = zis.nextEntry
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a zip file from a directory within internal storage
|
||||
* @param inputFile File representation of the item that will be zipped
|
||||
* @param rootDir Directory containing the inputFile
|
||||
* @param outputStream Stream where the zip file will be output
|
||||
*/
|
||||
fun zipFromInternalStorage(
|
||||
inputFile: File,
|
||||
rootDir: String,
|
||||
outputStream: BufferedOutputStream,
|
||||
cancelled: StateFlow<Boolean>? = null
|
||||
): TaskState {
|
||||
try {
|
||||
ZipOutputStream(outputStream).use { zos ->
|
||||
inputFile.walkTopDown().forEach { file ->
|
||||
if (cancelled?.value == true) {
|
||||
return TaskState.Cancelled
|
||||
}
|
||||
|
||||
if (!file.isDirectory) {
|
||||
val entryName =
|
||||
file.absolutePath.removePrefix(rootDir).removePrefix("/")
|
||||
val entry = ZipEntry(entryName)
|
||||
zos.putNextEntry(entry)
|
||||
if (file.isFile) {
|
||||
file.inputStream().use { fis -> fis.copyTo(zos) }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
return TaskState.Failed
|
||||
}
|
||||
return TaskState.Completed
|
||||
return true
|
||||
}
|
||||
|
||||
fun isRootTreeUri(uri: Uri): Boolean {
|
||||
|
||||
@@ -6,11 +6,9 @@ package org.yuzu.yuzu_emu.utils
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.BitmapFactory
|
||||
import android.widget.ImageView
|
||||
import androidx.core.graphics.drawable.toBitmap
|
||||
import androidx.core.graphics.drawable.toDrawable
|
||||
import coil.ImageLoader
|
||||
import coil.decode.DataSource
|
||||
import coil.executeBlocking
|
||||
import coil.fetch.DrawableResult
|
||||
import coil.fetch.FetchResult
|
||||
import coil.fetch.Fetcher
|
||||
@@ -76,13 +74,4 @@ object GameIconUtils {
|
||||
.build()
|
||||
imageLoader.enqueue(request)
|
||||
}
|
||||
|
||||
fun getGameIcon(game: Game): Bitmap {
|
||||
val request = ImageRequest.Builder(YuzuApplication.appContext)
|
||||
.data(game)
|
||||
.error(R.drawable.default_icon)
|
||||
.build()
|
||||
return imageLoader.executeBlocking(request)
|
||||
.drawable!!.toBitmap(config = Bitmap.Config.ARGB_8888)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -282,7 +282,7 @@ void Config::ReadValues() {
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
|
||||
const auto title_id = std::stoul(line, nullptr, 16);
|
||||
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
|
||||
@@ -11,12 +11,6 @@
|
||||
#include "jni/emu_window/emu_window.h"
|
||||
|
||||
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
|
||||
m_window_width = ANativeWindow_getWidth(surface);
|
||||
m_window_height = ANativeWindow_getHeight(surface);
|
||||
|
||||
// Ensures that we emulate with the correct aspect ratio.
|
||||
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
|
||||
|
||||
window_info.render_surface = reinterpret_cast<void*>(surface);
|
||||
}
|
||||
|
||||
@@ -68,8 +62,14 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
|
||||
return;
|
||||
}
|
||||
|
||||
OnSurfaceChanged(surface);
|
||||
m_window_width = ANativeWindow_getWidth(surface);
|
||||
m_window_height = ANativeWindow_getHeight(surface);
|
||||
|
||||
// Ensures that we emulate with the correct aspect ratio.
|
||||
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
|
||||
|
||||
window_info.type = Core::Frontend::WindowSystemType::Android;
|
||||
window_info.render_surface = reinterpret_cast<void*>(surface);
|
||||
|
||||
m_input_subsystem->Initialize();
|
||||
}
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
|
||||
#include <android/api-level.h>
|
||||
#include <android/native_window_jni.h>
|
||||
#include <common/fs/fs.h>
|
||||
#include <core/file_sys/savedata_factory.h>
|
||||
#include <core/loader/nro.h>
|
||||
#include <jni.h>
|
||||
|
||||
@@ -104,7 +102,7 @@ public:
|
||||
m_native_window = native_window;
|
||||
}
|
||||
|
||||
int InstallFileToNand(std::string filename, std::string file_extension) {
|
||||
int InstallFileToNand(std::string filename) {
|
||||
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
|
||||
std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr) {
|
||||
@@ -136,11 +134,15 @@ public:
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
|
||||
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
|
||||
if (file_extension == "nsp") {
|
||||
if (filename.ends_with("nsp")) {
|
||||
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
if (nsp->IsExtractedType()) {
|
||||
return InstallError;
|
||||
}
|
||||
} else if (filename.ends_with("xci")) {
|
||||
jconst xci =
|
||||
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
nsp = xci->GetSecurePartitionNSP();
|
||||
} else {
|
||||
return ErrorFilenameExtension;
|
||||
}
|
||||
@@ -218,6 +220,7 @@ public:
|
||||
return;
|
||||
}
|
||||
m_window->OnSurfaceChanged(m_native_window);
|
||||
m_system.Renderer().NotifySurfaceChanged();
|
||||
}
|
||||
|
||||
void ConfigureFilesystemProvider(const std::string& filepath) {
|
||||
@@ -259,12 +262,14 @@ public:
|
||||
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
// Loads the configuration.
|
||||
Config{};
|
||||
|
||||
// Create the render window.
|
||||
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
|
||||
m_vulkan_library);
|
||||
|
||||
m_system.SetFilesystem(m_vfs);
|
||||
m_system.GetUserChannel().clear();
|
||||
|
||||
// Initialize system.
|
||||
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
|
||||
@@ -324,13 +329,12 @@ public:
|
||||
m_system.ShutdownMainProcess();
|
||||
m_detached_tasks.WaitForAllTasks();
|
||||
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
|
||||
m_window.reset();
|
||||
OnEmulationStopped(Core::SystemResultStatus::Success);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tear down the render window.
|
||||
m_window.reset();
|
||||
|
||||
OnEmulationStopped(m_load_result);
|
||||
}
|
||||
|
||||
void PauseEmulation() {
|
||||
@@ -604,10 +608,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
|
||||
}
|
||||
|
||||
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
|
||||
jstring j_file,
|
||||
jstring j_file_extension) {
|
||||
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
|
||||
GetJString(env, j_file_extension));
|
||||
[[maybe_unused]] jstring j_file) {
|
||||
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
|
||||
}
|
||||
|
||||
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
|
||||
@@ -669,6 +671,18 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
|
||||
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_muteAduio(JNIEnv* env, jclass clazz) {
|
||||
Settings::values.audio_muted = true;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unmuteAudio(JNIEnv* env, jclass clazz) {
|
||||
Settings::values.audio_muted = false;
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isMuted(JNIEnv* env, jclass clazz) {
|
||||
return static_cast<jboolean>(Settings::values.audio_muted.GetValue());
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
|
||||
return EmulationSession::GetInstance().IsHandheldOnly();
|
||||
}
|
||||
@@ -878,24 +892,4 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env
|
||||
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
|
||||
jobject instance) {
|
||||
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
|
||||
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
|
||||
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
|
||||
ASSERT(user_id);
|
||||
|
||||
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
|
||||
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
|
||||
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
|
||||
|
||||
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
|
||||
if (!Common::FS::CreateParentDirs(full_path)) {
|
||||
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
|
||||
}
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24"
|
||||
android:viewportHeight="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M9,16h6v-6h4l-7,-7 -7,7h4zM5,18h14v2L5,20z" />
|
||||
</vector>
|
||||
@@ -1,9 +0,0 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24"
|
||||
android:viewportHeight="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M19,9h-4V3H9v6H5l7,7 7,-7zM5,18v2h14v-2H5z" />
|
||||
</vector>
|
||||
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<item>
|
||||
<color android:color="@android:color/white" />
|
||||
</item>
|
||||
<item android:id="@+id/shortcut_foreground">
|
||||
<bitmap android:src="@drawable/default_icon" />
|
||||
</item>
|
||||
|
||||
</layer-list>
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
<View
|
||||
android:id="@+id/navigation_bar_shade"
|
||||
android:layout_width="0dp"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="1px"
|
||||
android:background="@android:color/transparent"
|
||||
android:clickable="false"
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
style="?attr/materialCardViewOutlinedStyle"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginVertical="12dp">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_margin="16dp"
|
||||
android:orientation="horizontal"
|
||||
android:layout_gravity="center">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginEnd="16dp"
|
||||
android:layout_weight="1"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/title"
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/user_data"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/description"
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="6dp"
|
||||
android:text="@string/user_data_description"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_export"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:contentDescription="@string/export"
|
||||
android:tooltipText="@string/export"
|
||||
android:visibility="gone"
|
||||
app:icon="@drawable/ic_export"
|
||||
tools:visibility="visible" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_install"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:layout_marginStart="12dp"
|
||||
android:contentDescription="@string/string_import"
|
||||
android:tooltipText="@string/string_import"
|
||||
android:visibility="gone"
|
||||
app:icon="@drawable/ic_import"
|
||||
tools:visibility="visible" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</com.google.android.material.card.MaterialCardView>
|
||||
@@ -1,8 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.progressindicator.LinearProgressIndicator xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:id="@+id/progress_bar"
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
app:trackCornerRadius="4dp" />
|
||||
android:layout_height="match_parent"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.progressindicator.LinearProgressIndicator
|
||||
android:id="@+id/progress_bar"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_margin="24dp"
|
||||
app:trackCornerRadius="4dp" />
|
||||
|
||||
<TextView
|
||||
android:id="@+id/progress_text"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginLeft="24dp"
|
||||
android:layout_marginRight="24dp"
|
||||
android:layout_marginBottom="24dp"
|
||||
android:gravity="end" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
@@ -32,8 +32,7 @@
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center"
|
||||
android:focusable="false"
|
||||
android:clickable="false">
|
||||
android:focusable="false">
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:id="@+id/loading_layout"
|
||||
@@ -156,7 +155,7 @@
|
||||
android:id="@+id/in_game_menu"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_gravity="start"
|
||||
android:layout_gravity="start|bottom"
|
||||
app:headerLayout="@layout/header_in_game"
|
||||
app:menu="@menu/menu_in_game"
|
||||
tools:visibility="gone" />
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:id="@+id/coordinator_licenses"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface">
|
||||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_installables"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_installables"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="?attr/actionBarSize"
|
||||
app:title="@string/manage_yuzu_data"
|
||||
app:navigationIcon="@drawable/ic_back" />
|
||||
|
||||
</com.google.android.material.appbar.AppBarLayout>
|
||||
|
||||
<androidx.recyclerview.widget.RecyclerView
|
||||
android:id="@+id/list_installables"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:clipToPadding="false"
|
||||
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
@@ -27,7 +27,7 @@
|
||||
app:nullable="true" />
|
||||
<argument
|
||||
android:name="menuTag"
|
||||
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
|
||||
app:argType="string" />
|
||||
</activity>
|
||||
|
||||
<action
|
||||
|
||||
@@ -19,9 +19,6 @@
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment"
|
||||
app:destination="@id/earlyAccessFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_installableFragment"
|
||||
app:destination="@id/installableFragment" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
@@ -85,15 +82,11 @@
|
||||
app:nullable="true" />
|
||||
<argument
|
||||
android:name="menuTag"
|
||||
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
|
||||
app:argType="string" />
|
||||
</activity>
|
||||
|
||||
<action
|
||||
android:id="@+id/action_global_settingsActivity"
|
||||
app:destination="@id/settingsActivity" />
|
||||
<fragment
|
||||
android:id="@+id/installableFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
|
||||
android:label="InstallableFragment" />
|
||||
|
||||
</navigation>
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
android:label="SettingsFragment">
|
||||
<argument
|
||||
android:name="menuTag"
|
||||
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
|
||||
app:argType="string" />
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
<string name="manage_save_data">Speicherdaten verwalten</string>
|
||||
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
|
||||
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
|
||||
<string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string>
|
||||
<string name="save_file_imported_success">Erfolgreich importiert</string>
|
||||
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Administrar datos de guardado</string>
|
||||
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
|
||||
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
|
||||
<string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string>
|
||||
<string name="save_file_imported_success">Importado correctamente</string>
|
||||
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
|
||||
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gérer les données de sauvegarde</string>
|
||||
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
|
||||
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
|
||||
<string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string>
|
||||
<string name="save_file_imported_success">Importé avec succès</string>
|
||||
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gestisci i salvataggi</string>
|
||||
<string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string>
|
||||
<string name="import_export_saves_description">Importa o esporta i salvataggi</string>
|
||||
<string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string>
|
||||
<string name="save_file_imported_success">Importato con successo</string>
|
||||
<string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string>
|
||||
<string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string>
|
||||
|
||||
@@ -80,6 +80,7 @@
|
||||
<string name="manage_save_data">セーブデータを管理</string>
|
||||
<string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string>
|
||||
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
|
||||
<string name="import_export_saves_no_profile">セーブデータがありません。ゲームを起動してから再度お試しください。</string>
|
||||
<string name="save_file_imported_success">インポートが完了しました</string>
|
||||
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string>
|
||||
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">저장 데이터 관리</string>
|
||||
<string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string>
|
||||
<string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
|
||||
<string name="import_export_saves_no_profile">저장 데이터를 찾을 수 없습니다. 게임을 실행한 후 다시 시도하세요.</string>
|
||||
<string name="save_file_imported_success">가져오기 성공</string>
|
||||
<string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string>
|
||||
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Administrere lagringsdata</string>
|
||||
<string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string>
|
||||
<string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string>
|
||||
<string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv på nytt.</string>
|
||||
<string name="save_file_imported_success">Vellykket import</string>
|
||||
<string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Zarządzaj plikami zapisów gier</string>
|
||||
<string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string>
|
||||
<string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string>
|
||||
<string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grę i spróbuj ponownie.</string>
|
||||
<string name="save_file_imported_success">Zaimportowano pomyślnie</string>
|
||||
<string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gerir dados guardados</string>
|
||||
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
|
||||
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
|
||||
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
|
||||
<string name="save_file_imported_success">Importado com sucesso</string>
|
||||
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
|
||||
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gerir dados guardados</string>
|
||||
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
|
||||
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
|
||||
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
|
||||
<string name="save_file_imported_success">Importado com sucesso</string>
|
||||
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
|
||||
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Управление данными сохранений</string>
|
||||
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
|
||||
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
|
||||
<string name="import_export_saves_no_profile">Данные сохранений не найдены. Пожалуйста, запустите игру и повторите попытку.</string>
|
||||
<string name="save_file_imported_success">Успешно импортировано</string>
|
||||
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Керування даними збережень</string>
|
||||
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
|
||||
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
|
||||
<string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь ласка, запустіть гру та повторіть спробу.</string>
|
||||
<string name="save_file_imported_success">Успішно імпортовано</string>
|
||||
<string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string>
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<integer name="grid_columns">2</integer>
|
||||
|
||||
</resources>
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">管理存档数据</string>
|
||||
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
|
||||
<string name="import_export_saves_description">导入或导出存档</string>
|
||||
<string name="import_export_saves_no_profile">找不到存档数据,请启动游戏并重试。</string>
|
||||
<string name="save_file_imported_success">已成功导入存档</string>
|
||||
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
|
||||
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">管理儲存資料</string>
|
||||
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
|
||||
<string name="import_export_saves_description">匯入或匯出儲存檔案</string>
|
||||
<string name="import_export_saves_no_profile">找不到儲存資料,請啟動遊戲並重試。</string>
|
||||
<string name="save_file_imported_success">已成功匯入</string>
|
||||
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
|
||||
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user