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https://github.com/par274/sharpemu.git
synced 2026-07-25 20:28:48 +08:00
Compare commits
21 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d2f3511002 | |||
| 90a5d5176f | |||
| 28a43e09c7 | |||
| 093cfa1f3e | |||
| d8397b022e | |||
| 85cc2b9892 | |||
| 293194c40b | |||
| 1f09de8896 | |||
| ddc452b4fc | |||
| 61a97baf85 | |||
| e80f96ecf5 | |||
| d49c0f1f10 | |||
| 1d33ef90fc | |||
| 26a570633c | |||
| e4f89445b9 | |||
| 1254cc1564 | |||
| 503b3f4d6b | |||
| 6b37ab54f2 | |||
| a84d2344fb | |||
| 787d3a1efb | |||
| 884584da67 |
@@ -736,6 +736,9 @@ public sealed partial class DirectExecutionBackend
|
||||
var expectedEqueueTimeout =
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||||
string.Equals(nid, "fzyMKs9kim0", StringComparison.Ordinal) &&
|
||||
result == OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT;
|
||||
var expectedEventFlagTimeout =
|
||||
string.Equals(nid, "JTvBflhYazQ", StringComparison.Ordinal) &&
|
||||
result == OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT;
|
||||
var expectedMutexTrylockBusy =
|
||||
string.Equals(nid, "K-jXhbt2gn4", StringComparison.Ordinal) &&
|
||||
result == OrbisGen2Result.ORBIS_GEN2_ERROR_BUSY;
|
||||
@@ -748,6 +751,7 @@ public sealed partial class DirectExecutionBackend
|
||||
if (!expectedFileProbeMiss &&
|
||||
!expectedTimedWaitTimeout &&
|
||||
!expectedEqueueTimeout &&
|
||||
!expectedEventFlagTimeout &&
|
||||
!expectedMutexTrylockBusy &&
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||||
!expectedUserServiceNoEvent &&
|
||||
!expectedPrivacyInvalidParameter)
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||||
@@ -810,10 +814,10 @@ public sealed partial class DirectExecutionBackend
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||||
return !_logUsleep;
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||||
}
|
||||
|
||||
// Only mutex/rwlock *lock* is excluded: it may block a contended acquire, which the
|
||||
// leaf path can't. unlock never blocks and stays here — routing it off the fast path
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||||
// slows guest spinlocks enough to livelock (Demon's Souls).
|
||||
// Mutex lock uses this block-capable leaf path. Keep it out of the no-block subset.
|
||||
return nid is
|
||||
"9UK1vLZQft4" or // scePthreadMutexLock
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||||
"7H0iTOciTLo" or // pthread_mutex_lock
|
||||
"tn3VlD0hG60" or // scePthreadMutexUnlock
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||||
"2Z+PpY6CaJg" or // pthread_mutex_unlock
|
||||
"EgmLo6EWgso" or // pthread_rwlock_unlock
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||||
@@ -877,7 +881,7 @@ public sealed partial class DirectExecutionBackend
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||||
"Q2V+iqvjgC0" or // vsnprintf
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||||
"j4ViWNHEgww" or // strlen
|
||||
"5jNubw4vlAA" or // strnlen
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||||
"LHMrG7e8G78" or // wcslen
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||||
"LHMrG7e8G78" or // wcsmisc
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||||
"WkkeywLJcgU" or // wcslen
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||||
"Ovb2dSJOAuE" or // strcmp
|
||||
"aesyjrHVWy4" or // strncmp
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||||
@@ -1082,7 +1086,7 @@ public sealed partial class DirectExecutionBackend
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||||
"1jfXLRVzisc" => true, // sceKernelUsleep
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||||
"QcteRwbsnV0" => true, // usleep
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||||
"n88vx3C5nW8" => true, // gettimeofday
|
||||
"Zxa0VhQVIsk" => true,
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"Zxa0VhQVTsk" => true, // sceKernelWaitSema
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||||
"T72hz6ffq08" => true, // scePthreadYield
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_ => false
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||||
};
|
||||
|
||||
@@ -45,7 +45,13 @@ public static class Ps5ParamJsonReader
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||||
|
||||
try
|
||||
{
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||||
using var doc = JsonDocument.Parse(data);
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||||
ReadOnlyMemory<byte> json = data;
|
||||
if (json.Span.StartsWith("\uFEFF"u8))
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||||
{
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json = json[3..];
|
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}
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||||
|
||||
using var doc = JsonDocument.Parse(json);
|
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return TryReadPs5Param(doc.RootElement);
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}
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catch (JsonException)
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@@ -56,12 +62,15 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
private static (string? Title, string? TitleId, string? Version) TryReadPs5Param(JsonElement root)
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||||
{
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||||
string? titleId = root.TryGetProperty("titleId", out var eTid) ? eTid.GetString() : null;
|
||||
if (root.ValueKind != JsonValueKind.Object)
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||||
return (null, null, null);
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||||
|
||||
var titleId = GetString(root, "titleId");
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||||
|
||||
string? ver =
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||||
(root.TryGetProperty("contentVersion", out var cv) ? cv.GetString() : null)
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?? (root.TryGetProperty("masterVersion", out var mv) ? mv.GetString() : null)
|
||||
?? (root.TryGetProperty("targetContentVersion", out var tv) ? tv.GetString() : null);
|
||||
GetString(root, "contentVersion")
|
||||
?? GetString(root, "masterVersion")
|
||||
?? GetString(root, "targetContentVersion");
|
||||
|
||||
string? title = ExtractTitleName(root);
|
||||
|
||||
@@ -70,34 +79,49 @@ public static class Ps5ParamJsonReader
|
||||
|
||||
private static string? ExtractTitleName(JsonElement root)
|
||||
{
|
||||
if (!root.TryGetProperty("localizedParameters", out var lp))
|
||||
if ((!root.TryGetProperty("localizedParameters", out var lp) || lp.ValueKind != JsonValueKind.Object) &&
|
||||
root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
disc.TryGetProperty("localizedParameters", out lp);
|
||||
}
|
||||
disc.TryGetProperty("localizedParameters", out lp);
|
||||
}
|
||||
|
||||
if (lp.ValueKind != JsonValueKind.Object)
|
||||
return null;
|
||||
|
||||
string? defLang = lp.TryGetProperty("defaultLanguage", out var dl) ? dl.GetString() : null;
|
||||
var defLang = GetString(lp, "defaultLanguage");
|
||||
|
||||
if (!string.IsNullOrEmpty(defLang))
|
||||
{
|
||||
if (lp.TryGetProperty(defLang, out var langObj) && langObj.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (langObj.TryGetProperty("titleName", out var tn))
|
||||
return tn.GetString();
|
||||
var title = GetString(langObj, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
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||||
return title;
|
||||
}
|
||||
}
|
||||
|
||||
if (lp.TryGetProperty("en-US", out var en) && en.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
if (en.TryGetProperty("titleName", out var tn2))
|
||||
return tn2.GetString();
|
||||
var title = GetString(en, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
|
||||
foreach (var property in lp.EnumerateObject())
|
||||
{
|
||||
if (property.Value.ValueKind == JsonValueKind.Object)
|
||||
{
|
||||
var title = GetString(property.Value, "titleName");
|
||||
if (!string.IsNullOrWhiteSpace(title))
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string? GetString(JsonElement parent, string propertyName) =>
|
||||
parent.TryGetProperty(propertyName, out var value) && value.ValueKind == JsonValueKind.String
|
||||
? value.GetString()
|
||||
: null;
|
||||
}
|
||||
|
||||
@@ -550,6 +550,47 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryCompare(ulong virtualAddress, ReadOnlySpan<byte> expected)
|
||||
{
|
||||
_gate.EnterReadLock();
|
||||
try
|
||||
{
|
||||
var region = FindRegion(virtualAddress, (ulong)expected.Length);
|
||||
if (region is null ||
|
||||
!TryResolveRegionOffset(
|
||||
virtualAddress,
|
||||
(ulong)expected.Length,
|
||||
region,
|
||||
out var offset))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (expected.IsEmpty)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var srcPtr = (void*)(region.VirtualAddress + offset);
|
||||
if (region.IsReservedOnly &&
|
||||
!EnsureRangeCommitted((ulong)srcPtr, (ulong)expected.Length, region))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CanReadWithoutProtectionChange((ulong)srcPtr, (ulong)expected.Length, region))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return new ReadOnlySpan<byte>(srcPtr, expected.Length).SequenceEqual(expected);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_gate.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source)
|
||||
{
|
||||
var requiresExclusiveAccess = false;
|
||||
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "العربية",
|
||||
|
||||
"Page.Library": "المكتبة",
|
||||
"Page.Options": "الخيارات",
|
||||
"Page.GameCount.One": "لعبة واحدة",
|
||||
"Page.GameCount.Other": "{0} لعبة",
|
||||
|
||||
"Library.SearchWatermark": "ابحث في المكتبة...",
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||||
"Library.AddFolder": "+ إضافة مجلد",
|
||||
"Library.Rescan": "⟳ إعادة الفحص",
|
||||
"Library.OpenFile": "فتح ملف...",
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||||
|
||||
"Library.Context.Launch": "تشغيل",
|
||||
"Library.Context.OpenFolder": "فتح مجلد اللعبة",
|
||||
"Library.Context.CopyPath": "نسخ المسار",
|
||||
"Library.Context.CopyTitleId": "نسخ معرف العنوان",
|
||||
"Library.Context.Remove": "إزالة من المكتبة",
|
||||
|
||||
"Library.Empty.Title": "مكتبتك فارغة",
|
||||
"Library.Empty.Hint": "أضف مجلداً يحتوي على ألعابك للبدء.",
|
||||
"Library.Empty.SearchTitle": "لا توجد ألعاب تطابق بحثك",
|
||||
"Library.Empty.SearchHint": "لا شيء في المكتبة يطابق “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ إضافة مجلد ألعاب",
|
||||
|
||||
"Library.Loading": "جارٍ تحميل المكتبة...",
|
||||
|
||||
"Options.General": "عام",
|
||||
"Options.Section.Emulation": "المحاكاة",
|
||||
"Options.Section.Logging": "التسجيل",
|
||||
"Options.Section.Launcher": "المُشغِّل",
|
||||
|
||||
"Options.CpuEngine.Label": "محرك المعالج",
|
||||
"Options.CpuEngine.Desc": "محرك التنفيذ المستخدم لتشغيل كود اللعبة.",
|
||||
"Options.CpuEngine.Native": "أصلي",
|
||||
|
||||
"Options.Strict.Label": "ربط صارم للمكتبات الديناميكية (dynlib)",
|
||||
"Options.Strict.Desc": "إفشال التشغيل عندما يتعذر التعرف على رمز مستورد.",
|
||||
|
||||
"Options.LogLevel.Label": "مستوى التسجيل",
|
||||
"Options.LogLevel.Desc": "مدى تفصيل مخرجات نافذة سجلات المحاكي.",
|
||||
"Options.LogLevel.Trace": "تتبع",
|
||||
"Options.LogLevel.Debug": "تصحيح الأخطاء",
|
||||
"Options.LogLevel.Info": "معلومات",
|
||||
"Options.LogLevel.Warning": "تحذير",
|
||||
"Options.LogLevel.Error": "خطأ",
|
||||
"Options.LogLevel.Critical": "حرج",
|
||||
|
||||
"Options.TraceImports.Label": "حد تتبع الاستيراد",
|
||||
"Options.TraceImports.Desc": "تتبع أول N استيراد لكل وحدة (0 = إيقاف).",
|
||||
|
||||
"Options.LogToFile.Label": "التسجيل في ملف",
|
||||
"Options.LogToFile.Desc": "نسخ مخرجات المحاكي إلى ملف سجل.",
|
||||
|
||||
"Options.LogFilePath.Label": "مسار ملف السجل",
|
||||
"Options.LogFilePath.Default": "لا يوجد مسار مخصص — تُحفظ السجلات في user/logs بجوار المحاكي.",
|
||||
"Options.LogFilePath.Select": "تحديد...",
|
||||
|
||||
"Options.OverrideLogFile.Label": "الكتابة فوق ملف السجل",
|
||||
"Options.OverrideLogFile.Desc": "استخدام مسار الملف الدقيق بدلاً من إلحاق معرف العنوان والطابع الزمني.",
|
||||
|
||||
"Options.TitleMusic.Label": "موسيقى اللعبة",
|
||||
"Options.TitleMusic.Desc": "تكرار موسيقى المعاينة للعبة المحددة في المكتبة.",
|
||||
|
||||
"Options.Discord.Label": "حالة دسكورد",
|
||||
"Options.Discord.Desc": "إظهار اللعبة قيد التشغيل في ملفك الشخصي على دسكورد.",
|
||||
|
||||
"Options.Language.Label": "لغة المحاكي",
|
||||
"Options.Language.Desc": "اللغة المستخدمة في جميع أنحاء المشغل. تُطبق فوراً.",
|
||||
|
||||
"Common.On": "تشغيل",
|
||||
"Common.Off": "إيقاف",
|
||||
|
||||
"Console.Title": "نافذة السجلات",
|
||||
"Console.SearchWatermark": "بحث...",
|
||||
"Console.AutoScroll": "تمرير تلقائي",
|
||||
"Console.Split": "تقسيم",
|
||||
"Console.Copy": "نسخ",
|
||||
"Console.Clear": "مسح",
|
||||
"Console.WindowTitle": "نافذة سجلات SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "لم تُحدد أي لعبة",
|
||||
"Launch.NoGameHint": "اختر لعبة من المكتبة، أو افتح ملف eboot.bin مباشرة.",
|
||||
"Launch.Idle": "خامل",
|
||||
"Launch.Console": "≡ نافذة السجلات",
|
||||
"Launch.Launch": "▶ تشغيل",
|
||||
"Launch.Stop": "■ إيقاف",
|
||||
"Launch.Running": "قيد التشغيل — {0}",
|
||||
"Launch.Stopping": "جارٍ الإيقاف...",
|
||||
"Launch.Exited": "انتهى برمز {0} ({1})",
|
||||
"Launch.ExeNotFound": "لم يُعثر على الملف التنفيذي SharpEmu. ابنِ مشروع SharpEmu.CLI أولاً (dotnet build).",
|
||||
"Launch.LogFile": "ملف السجل: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "فشل بدء تشغيل المحاكي: {0}",
|
||||
"Launch.ProcessExited": "انتهت العملية برمز {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "موافق",
|
||||
"Exit.InvalidArguments": "معطيات غير صالحة",
|
||||
"Exit.EbootNotFound": "لم يُعثر على eboot",
|
||||
"Exit.RuntimeException": "استثناء وقت التشغيل",
|
||||
"Exit.EmulationError": "خطأ في المحاكاة",
|
||||
"Exit.Unknown": "غير معروف",
|
||||
|
||||
"Status.EmulatorLocating": "المحاكي: جارٍ تحديد الموقع...",
|
||||
"Status.EmulatorPath": "المحاكي: {0}",
|
||||
"Status.EmulatorNotFound": "المحاكي: لم يُعثر على الملف التنفيذي SharpEmu — ابنِ SharpEmu.CLI أولاً.",
|
||||
"Status.ScanningLibrary": "جارٍ فحص المكتبة...",
|
||||
"Status.AddFolderPrompt": "أضف مجلد ألعاب لملء المكتبة.",
|
||||
"Status.LibraryScanned": "فُحصت المكتبة: {0} لعبة في {1} مجلد.",
|
||||
"Status.CouldNotOpenFolder": "تعذر فتح المجلد: {0}",
|
||||
"Status.CopiedToClipboard": "نُسخ {0} إلى الحافظة.",
|
||||
"Status.RemovedFromLibrary": "أُزيل “{0}” من المكتبة. أعد إضافة مجلده لاستعادته.",
|
||||
"Status.Running": "جارٍ تشغيل {0}",
|
||||
"Status.Stopping": "جارٍ الإيقاف...",
|
||||
"Status.Idle": "خامل",
|
||||
|
||||
"Clipboard.Path": "المسار",
|
||||
"Clipboard.TitleId": "معرف العنوان",
|
||||
|
||||
"Discord.Playing": "يلعب {0}",
|
||||
"Discord.Browsing": "يتصفح المكتبة",
|
||||
|
||||
"Dialog.ChooseGameFolder": "اختر مجلداً يحتوي على ألعاب",
|
||||
"Dialog.OpenExecutable": "افتح ملفاً تنفيذياً لتشغيله",
|
||||
"Dialog.PsExecutables": "ملفات PS التنفيذية",
|
||||
"Dialog.SaveLogFile": "حدد مكان حفظ ملف السجل",
|
||||
"Dialog.PlainTextFiles": "ملفات نصية عادية",
|
||||
"Dialog.LogFiles": "ملفات السجل"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Português (Brasil)",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opções",
|
||||
"Page.GameCount.One": "1 Jogo",
|
||||
"Page.GameCount.Other": "{0} jogos",
|
||||
|
||||
"Library.SearchWatermark": "Pesquisar na biblioteca…",
|
||||
"Library.AddFolder": "+ Adicionar pasta",
|
||||
"Library.Rescan": "⟳ Atualizar biblioteca",
|
||||
"Library.OpenFile": "Abrir arquivo…",
|
||||
|
||||
"Library.Context.Launch": "Jogar",
|
||||
"Library.Context.OpenFolder": "Abrir pasta do jogo",
|
||||
"Library.Context.CopyPath": "Copiar o caminho",
|
||||
"Library.Context.CopyTitleId": "Copiar ID do título",
|
||||
"Library.Context.Remove": "Remover da biblioteca",
|
||||
|
||||
"Library.Empty.Title": "Sua biblioteca está vazia",
|
||||
"Library.Empty.Hint": "Adicione uma pasta contendo seus jogos para começar.",
|
||||
"Library.Empty.SearchTitle": "Nenhum jogo corresponde à sua busca",
|
||||
"Library.Empty.SearchHint": "Nada na biblioteca corresponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Adicionar pasta do jogo",
|
||||
|
||||
"Library.Loading": "Carregando biblioteca…",
|
||||
|
||||
"Options.General": "Opções Gerais",
|
||||
"Options.Section.Emulation": "EMULAÇÃO",
|
||||
"Options.Section.Logging": "LOGS",
|
||||
"Options.Section.Launcher": "INICIALIZADOR",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor da CPU",
|
||||
"Options.CpuEngine.Desc": "Motor de execução usado para executar o código do jogo.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolução estrita de bibliotecas dinâmicas",
|
||||
"Options.Strict.Desc": "Interrompe a inicialização caso um símbolo importado não possa ser vinculado.",
|
||||
|
||||
"Options.LogLevel.Label": "Nível de log",
|
||||
"Options.LogLevel.Desc": "Nível de detalhamento das mensagens exibidas no console do emulador.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de rastreamento de importações",
|
||||
"Options.TraceImports.Desc": "Rastreia as primeiras N importações de cada módulo (0 = desativado).",
|
||||
|
||||
"Options.LogToFile.Label": "Salvar log em arquivo",
|
||||
"Options.LogToFile.Desc": "Copia a saída do emulador para um arquivo de log.",
|
||||
|
||||
"Options.LogFilePath.Label": "Caminho do arquivo de log",
|
||||
"Options.LogFilePath.Default": "Nenhum caminho definido — logs vão para user/logs na pasta do emulador.",
|
||||
"Options.LogFilePath.Select": "Selecionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sobrescrever arquivo de log",
|
||||
"Options.OverrideLogFile.Desc": "Use o caminho exato do arquivo em vez de adicionar o ID do título e o log de data e hora.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música de prévia",
|
||||
"Options.TitleMusic.Desc": "Reproduz em loop a música de prévia do jogo selecionado na biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Status do Discord",
|
||||
"Options.Discord.Desc": "Exibir o jogo em execução no seu perfil do Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma do emulador",
|
||||
"Options.Language.Desc": "Idioma usado em toda a interface do emulador. A alteração é aplicada imediatamente.",
|
||||
|
||||
"Common.On": "Ativado",
|
||||
"Common.Off": "Desativado",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Pesquisar...",
|
||||
"Console.AutoScroll": "Rolagem automática",
|
||||
"Console.Split": "Recortar",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpar",
|
||||
"Console.WindowTitle": "Console do SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nenhum jogo selecionado",
|
||||
"Launch.NoGameHint": "Selecione um jogo na biblioteca ou abra um arquivo eboot.bin diretamente.",
|
||||
"Launch.Idle": "Ocioso",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Parar",
|
||||
"Launch.Running": "Em execução — {0}",
|
||||
"Launch.Stopping": "Encerrando…",
|
||||
"Launch.Exited": "Encerrado com código {0} ({1})",
|
||||
"Launch.ExeNotFound": "Executável do SharpEmu não encontrado. Compile primeiro o projeto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Arquivo de log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Falha ao iniciar o emulador: {0}",
|
||||
"Launch.ProcessExited": "O processo foi encerrado com código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos inválidos",
|
||||
"Exit.EbootNotFound": "eboot.bin não encontrado",
|
||||
"Exit.RuntimeException": "exceção em tempo de execução",
|
||||
"Exit.EmulationError": "erro de emulação",
|
||||
"Exit.Unknown": "desconhecido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: localizando…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: executável do SharpEmu não encontrado — compile o SharpEmu.CLI primeiro.",
|
||||
"Status.ScanningLibrary": "Verificando biblioteca…",
|
||||
"Status.AddFolderPrompt": "Adicione uma pasta de jogos para preencher a biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca verificada: {0} jogo(s) em {1} pasta(s).",
|
||||
"Status.CouldNotOpenFolder": "Não foi possível abrir a pasta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado para a área de transferência.",
|
||||
"Status.RemovedFromLibrary": "“{0}” removido da biblioteca. Adicione novamente sua pasta para restaurá-lo.",
|
||||
"Status.Running": "Executando {0}",
|
||||
"Status.Stopping": "Encerrando…",
|
||||
"Status.Idle": "Ocioso",
|
||||
|
||||
"Clipboard.Path": "Caminho",
|
||||
"Clipboard.TitleId": "ID do título",
|
||||
|
||||
"Discord.Playing": "Jogando {0}",
|
||||
"Discord.Browsing": "Navegando pela biblioteca",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Escolha uma pasta contendo jogos",
|
||||
"Dialog.OpenExecutable": "Abrir um executável para iniciar",
|
||||
"Dialog.PsExecutables": "Executáveis de PS",
|
||||
"Dialog.SaveLogFile": "Selecione onde salvar o arquivo de log",
|
||||
"Dialog.PlainTextFiles": "Arquivos de texto simples",
|
||||
"Dialog.LogFiles": "Arquivos de log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Deutsch",
|
||||
|
||||
"Page.Library": "Bibliothek",
|
||||
"Page.Options": "Optionen",
|
||||
"Page.GameCount.One": "1 Spiel",
|
||||
"Page.GameCount.Other": "{0} Spiele",
|
||||
|
||||
"Library.SearchWatermark": "Bibliothek durchsuchen…",
|
||||
"Library.AddFolder": "+ Spielordner hinzufügen",
|
||||
"Library.Rescan": "⟳ Neu scannen",
|
||||
"Library.OpenFile": "Datei öffnen…",
|
||||
|
||||
"Library.Context.Launch": "Starten",
|
||||
"Library.Context.OpenFolder": "Spielordner öffnen",
|
||||
"Library.Context.CopyPath": "Pfad kopieren",
|
||||
"Library.Context.CopyTitleId": "Title ID kopieren",
|
||||
"Library.Context.Remove": "Aus Bibliothek entfernen",
|
||||
|
||||
"Library.Empty.Title": "Deine Bibliothek ist leer",
|
||||
"Library.Empty.Hint": "Füge einen Ordner mit deinen Spielen hinzu, um zu beginnen.",
|
||||
"Library.Empty.SearchTitle": "Keine Spiele gefunden",
|
||||
"Library.Empty.SearchHint": "Nichts in der Bibliothek entspricht "{0}".",
|
||||
"Library.Empty.AddFolder": "+ Spielordner hinzufügen",
|
||||
|
||||
"Library.Loading": "Bibliothek wird geladen…",
|
||||
|
||||
"Options.General": "Allgemein",
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "PROTOKOLLIERUNG",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-Engine",
|
||||
"Options.CpuEngine.Desc": "Ausführungs-Engine, die zum Ausführen des Spiel-Codes verwendet wird.",
|
||||
"Options.CpuEngine.Native": "Nativ",
|
||||
|
||||
"Options.Strict.Label": "Strikte dynlib-Auflösung",
|
||||
"Options.Strict.Desc": "Starten abbrechen, wenn ein importiertes Symbol nicht aufgelöst werden kann.",
|
||||
|
||||
"Options.LogLevel.Label": "Protokollstufe",
|
||||
"Options.LogLevel.Desc": "Ausführlichkeit der Emulator-Konsolenausgabe.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warnung",
|
||||
"Options.LogLevel.Error": "Fehler",
|
||||
"Options.LogLevel.Critical": "Kritisch",
|
||||
|
||||
"Options.TraceImports.Label": "Import-Trace-Limit",
|
||||
"Options.TraceImports.Desc": "Die ersten N Imports pro Modul verfolgen (0 = aus).",
|
||||
|
||||
"Options.LogToFile.Label": "In Datei protokollieren",
|
||||
"Options.LogToFile.Desc": "Emulator-Ausgabe zusätzlich in eine Log-Datei schreiben.",
|
||||
|
||||
"Options.LogFilePath.Label": "Protokolldatei-Pfad",
|
||||
"Options.LogFilePath.Default": "Kein benutzerdefinierter Pfad – Logs werden im Ordner user/logs neben dem Emulator gespeichert.",
|
||||
"Options.LogFilePath.Select": "Auswählen…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Protokolldatei überschreiben",
|
||||
"Options.OverrideLogFile.Desc": "Genauen Dateipfad verwenden, statt Title-ID und Zeitstempel anzuhängen.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titel-Musik",
|
||||
"Options.TitleMusic.Desc": "Die Vorschau-Musik des ausgewählten Spiels in der Bibliothek loopend abspielen.",
|
||||
|
||||
"Options.Discord.Label": "Discord-Präsenz",
|
||||
"Options.Discord.Desc": "Zeigt das aktuell gespielte Spiel in deinem Discord-Profil an.",
|
||||
|
||||
"Options.Language.Label": "Emulator-Sprache",
|
||||
"Options.Language.Desc": "Sprache der Benutzeroberfläche. Wird sofort angewendet.",
|
||||
|
||||
"Common.On": "An",
|
||||
"Common.Off": "Aus",
|
||||
|
||||
"Console.Title": "KONSOLE",
|
||||
"Console.SearchWatermark": "Suchen...",
|
||||
"Console.AutoScroll": "Auto-Scroll",
|
||||
"Console.Split": "Teilen",
|
||||
"Console.Copy": "Kopieren",
|
||||
"Console.Clear": "Leeren",
|
||||
"Console.WindowTitle": "SharpEmu Konsole",
|
||||
|
||||
"Launch.NoGameSelected": "Kein Spiel ausgewählt",
|
||||
"Launch.NoGameHint": "Wähle ein Spiel aus der Bibliothek aus oder öffne eine eboot.bin direkt.",
|
||||
"Launch.Idle": "Bereit",
|
||||
"Launch.Console": "≡ Konsole",
|
||||
"Launch.Launch": "▶ Starten",
|
||||
"Launch.Stop": "■ Stoppen",
|
||||
"Launch.Running": "Läuft -- {0}",
|
||||
"Launch.Stopping": "Wird beendet…",
|
||||
"Launch.Exited": "Beendet mit Code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-Executable wurde nicht gefunden. Baue zuerst das SharpEmu.CLI-Projekt (dotnet build).",
|
||||
"Launch.LogFile": "Log-Datei: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Emulator konnte nicht gestartet werden: {0}",
|
||||
"Launch.ProcessExited": "Prozess wurde mit Code {0} ({1}) beendet.",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "Ungültige Argumente",
|
||||
"Exit.EbootNotFound": "eboot nicht gefunden",
|
||||
"Exit.RuntimeException": "Laufzeitfehler",
|
||||
"Exit.EmulationError": "Emulationsfehler",
|
||||
"Exit.Unknown": "unbekannt",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: wird gesucht…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-Executable nicht gefunden -- baue zuerst SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Bibliothek wird gescannt…",
|
||||
"Status.AddFolderPrompt": "Füge einen Spielordner hinzu, um die Bibliothek zu füllen.",
|
||||
"Status.LibraryScanned": "Bibliothek gescannt: {0} Spiel(e) in {1} Ordner(n).",
|
||||
"Status.CouldNotOpenFolder": "Ordner konnte nicht geöffnet werden: {0}",
|
||||
"Status.CopiedToClipboard": "{0} in die Zwischenablage kopiert.",
|
||||
"Status.RemovedFromLibrary": ""{0}" wurde aus der Bibliothek entfernt. Füge den Ordner erneut hinzu, um es wiederherzustellen.",
|
||||
"Status.Running": "Läuft {0}",
|
||||
"Status.Stopping": "Wird gestoppt…",
|
||||
"Status.Idle": "Bereit",
|
||||
|
||||
"Clipboard.Path": "Pfad",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "Spielt {0}",
|
||||
"Discord.Browsing": "Durchsucht die Bibliothek",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Spielordner auswählen",
|
||||
"Dialog.OpenExecutable": "Ausführbare Datei zum Starten öffnen",
|
||||
"Dialog.PsExecutables": "PS-Ausführbare Dateien",
|
||||
"Dialog.SaveLogFile": "Protokolldatei speichern unter",
|
||||
"Dialog.PlainTextFiles": "Textdateien",
|
||||
"Dialog.LogFiles": "Protokolldateien"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Dansk",
|
||||
|
||||
"Page.Library": "Bibliotek",
|
||||
"Page.Options": "Indstillinger",
|
||||
"Page.GameCount.One": "1 spil",
|
||||
"Page.GameCount.Other": "{0} spil",
|
||||
|
||||
"Library.SearchWatermark": "Søg i biblioteket…",
|
||||
"Library.AddFolder": "+ Tilføj mappe",
|
||||
"Library.Rescan": "⟳ Genindlæs",
|
||||
"Library.OpenFile": "Åbn fil…",
|
||||
|
||||
"Library.Context.Launch": "Start",
|
||||
"Library.Context.OpenFolder": "Åbn spilmappe",
|
||||
"Library.Context.CopyPath": "Kopiér sti",
|
||||
"Library.Context.CopyTitleId": "Kopiér titel-ID",
|
||||
"Library.Context.Remove": "Fjern fra bibliotek",
|
||||
|
||||
"Library.Empty.Title": "Dit bibliotek er tomt",
|
||||
"Library.Empty.Hint": "Tilføj en mappe med dine spil for at komme i gang.",
|
||||
"Library.Empty.SearchTitle": "Ingen spil matcher din søgning",
|
||||
"Library.Empty.SearchHint": "Intet i biblioteket matcher “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Tilføj spilmappe",
|
||||
|
||||
"Library.Loading": "Indlæser bibliotek…",
|
||||
|
||||
"Options.General": "Generelt",
|
||||
"Options.Section.Emulation": "EMULERING",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU-engine",
|
||||
"Options.CpuEngine.Desc": "Den eksekveringsengine der bruges til at køre spilkode.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Streng dynlib-opløsning",
|
||||
"Options.Strict.Desc": "Afbryd opstarten, når et importeret symbol ikke kan findes.",
|
||||
|
||||
"Options.LogLevel.Label": "Logniveau",
|
||||
"Options.LogLevel.Desc": "Detaljeringsgrad for emulatorens konsoloutput.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Advarsel",
|
||||
"Options.LogLevel.Error": "Fejl",
|
||||
"Options.LogLevel.Critical": "Kritisk",
|
||||
|
||||
"Options.TraceImports.Label": "Grænse for import-trace",
|
||||
"Options.TraceImports.Desc": "Spor de første N imports pr. modul (0 = fra).",
|
||||
|
||||
"Options.LogToFile.Label": "Log til fil",
|
||||
"Options.LogToFile.Desc": "Spejl emulatorens output til en logfil.",
|
||||
|
||||
"Options.LogFilePath.Label": "Sti til logfil",
|
||||
"Options.LogFilePath.Default": "Ingen brugerdefineret sti — logs gemmes i user/logs ved siden af emulatoren.",
|
||||
"Options.LogFilePath.Select": "Vælg…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Tilsidesæt logfil",
|
||||
"Options.OverrideLogFile.Desc": "Brug den præcise filsti i stedet for at tilføje titel-ID og tidsstempel.",
|
||||
|
||||
"Options.TitleMusic.Label": "Titelmusik",
|
||||
"Options.TitleMusic.Desc": "Gentag det valgte spils forhåndsvisningsmusik i biblioteket.",
|
||||
|
||||
"Options.Discord.Label": "Discord-tilstedeværelse",
|
||||
"Options.Discord.Desc": "Vis det kørende spil på din Discord-profil.",
|
||||
|
||||
"Options.Language.Label": "Emulatorsprog",
|
||||
"Options.Language.Desc": "Sprog der bruges i hele launcheren. Anvendes med det samme.",
|
||||
|
||||
"Common.On": "Til",
|
||||
"Common.Off": "Fra",
|
||||
|
||||
"Console.Title": "KONSOL",
|
||||
"Console.SearchWatermark": "Søg...",
|
||||
"Console.AutoScroll": "Auto-scroll",
|
||||
"Console.Split": "Opdel",
|
||||
"Console.Copy": "Kopiér",
|
||||
"Console.Clear": "Ryd",
|
||||
"Console.WindowTitle": "SharpEmu-konsol",
|
||||
|
||||
"Launch.NoGameSelected": "Intet spil valgt",
|
||||
"Launch.NoGameHint": "Vælg et spil fra biblioteket, eller åbn en eboot.bin direkte.",
|
||||
"Launch.Idle": "Inaktiv",
|
||||
"Launch.Console": "≡ Konsol",
|
||||
"Launch.Launch": "▶ Start",
|
||||
"Launch.Stop": "■ Stop",
|
||||
"Launch.Running": "Kører — {0}",
|
||||
"Launch.Stopping": "Stopper…",
|
||||
"Launch.Exited": "Afsluttet med kode {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu-programmet blev ikke fundet. Byg SharpEmu.CLI-projektet først (dotnet build).",
|
||||
"Launch.LogFile": "Logfil: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Kunne ikke starte emulatoren: {0}",
|
||||
"Launch.ProcessExited": "Processen afsluttede med kode {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "ugyldige argumenter",
|
||||
"Exit.EbootNotFound": "eboot ikke fundet",
|
||||
"Exit.RuntimeException": "runtime-fejl",
|
||||
"Exit.EmulationError": "emuleringsfejl",
|
||||
"Exit.Unknown": "ukendt",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: lokaliserer…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu-programmet blev ikke fundet — byg SharpEmu.CLI først.",
|
||||
"Status.ScanningLibrary": "Skanner bibliotek…",
|
||||
"Status.AddFolderPrompt": "Tilføj en spilmappe for at udfylde biblioteket.",
|
||||
"Status.LibraryScanned": "Bibliotek skannet: {0} spil i {1} mappe(r).",
|
||||
"Status.CouldNotOpenFolder": "Kunne ikke åbne mappe: {0}",
|
||||
"Status.CopiedToClipboard": "{0} kopieret til udklipsholderen.",
|
||||
"Status.RemovedFromLibrary": "“{0}” fjernet fra biblioteket. Tilføj mappen igen for at gendanne det.",
|
||||
"Status.Running": "Kører {0}",
|
||||
"Status.Stopping": "Stopper…",
|
||||
"Status.Idle": "Inaktiv",
|
||||
|
||||
"Clipboard.Path": "Sti",
|
||||
"Clipboard.TitleId": "Titel-ID",
|
||||
|
||||
"Discord.Playing": "Spiller {0}",
|
||||
"Discord.Browsing": "Gennemser biblioteket",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Vælg en mappe der indeholder spil",
|
||||
"Dialog.OpenExecutable": "Åbn et program der skal startes",
|
||||
"Dialog.PsExecutables": "PS-programmer",
|
||||
"Dialog.SaveLogFile": "Vælg hvor logfilen skal gemmes",
|
||||
"Dialog.PlainTextFiles": "Almindelige tekstfiler",
|
||||
"Dialog.LogFiles": "Logfiler"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Español",
|
||||
|
||||
"Page.Library": "Biblioteca",
|
||||
"Page.Options": "Opciones",
|
||||
"Page.GameCount.One": "1 juego",
|
||||
"Page.GameCount.Other": "{0} juegos",
|
||||
|
||||
"Library.SearchWatermark": "Buscar en la biblioteca…",
|
||||
"Library.AddFolder": "+ Añadir carpeta",
|
||||
"Library.Rescan": "⟳ Volver a escanear",
|
||||
"Library.OpenFile": "Abrir archivo…",
|
||||
|
||||
"Library.Context.Launch": "Iniciar",
|
||||
"Library.Context.OpenFolder": "Abrir carpeta de juegos",
|
||||
"Library.Context.CopyPath": "Copiar ruta",
|
||||
"Library.Context.CopyTitleId": "Copiar ID del título",
|
||||
"Library.Context.Remove": "Eliminar de la biblioteca",
|
||||
|
||||
"Library.Empty.Title": "Tu biblioteca está vacía",
|
||||
"Library.Empty.Hint": "Añade una carpeta que contenga tus juegos para empezar.",
|
||||
"Library.Empty.SearchTitle": "Ningún juego coincide con la búsqueda",
|
||||
"Library.Empty.SearchHint": "No se ha encontrado nada en la biblioteca que coincida con “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Añadir carpeta de juegos",
|
||||
|
||||
"Library.Loading": "Cargando biblioteca…",
|
||||
|
||||
"Options.General": "General",
|
||||
"Options.Section.Emulation": "EMULACIÓN",
|
||||
"Options.Section.Logging": "LOGS",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "Motor de CPU",
|
||||
"Options.CpuEngine.Desc": "Motor utilizado para ejecutar el código del juego.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Resolución estricta de dynlib (Bibliotecas dinámicas)",
|
||||
"Options.Strict.Desc": "Detener la ejecución cuando un símbolo importado no se pueda resolver.",
|
||||
|
||||
"Options.LogLevel.Label": "Nivel de Log",
|
||||
"Options.LogLevel.Desc": "Verbosidad de la salida en consola del emulador.",
|
||||
"Options.LogLevel.Trace": "Trazas",
|
||||
"Options.LogLevel.Debug": "Depuración",
|
||||
"Options.LogLevel.Info": "Información",
|
||||
"Options.LogLevel.Warning": "Advertencia",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Crítico",
|
||||
|
||||
"Options.TraceImports.Label": "Límite de trazado de importaciones",
|
||||
"Options.TraceImports.Desc": "Trazar las primeras N importaciones por módulo (0 = off).",
|
||||
|
||||
"Options.LogToFile.Label": "Registrar log en archivo",
|
||||
"Options.LogToFile.Desc": "Duplicar la salida del emulador en un archivo de logs.",
|
||||
|
||||
"Options.LogFilePath.Label": "Ruta del archivo de Log",
|
||||
"Options.LogFilePath.Default": "Sin ruta personalizada — los logs van a user/logs al lado del emulador.",
|
||||
"Options.LogFilePath.Select": "Seleccionar…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sobreescribir archivo de logs",
|
||||
"Options.OverrideLogFile.Desc": "Utilizar la misma ruta para el archivo de logs en vez de añadir la ID del título y marca de tiempo.",
|
||||
|
||||
"Options.TitleMusic.Label": "Música del título",
|
||||
"Options.TitleMusic.Desc": "Repetir en bucle la preview de la música del juego seleccionado en la biblioteca.",
|
||||
|
||||
"Options.Discord.Label": "Actividad de Discord",
|
||||
"Options.Discord.Desc": "Mostrar juego en ejecución en tu perfil de Discord.",
|
||||
|
||||
"Options.Language.Label": "Idioma del emulador",
|
||||
"Options.Language.Desc": "Idioma utilizado en todo el launcher. Se aplica inmediatamente.",
|
||||
|
||||
"Common.On": "Encendido",
|
||||
"Common.Off": "Apagado",
|
||||
|
||||
"Console.Title": "CONSOLA",
|
||||
"Console.SearchWatermark": "Buscar...",
|
||||
"Console.AutoScroll": "Desplazamiento automático",
|
||||
"Console.Split": "Desacoplar",
|
||||
"Console.Copy": "Copiar",
|
||||
"Console.Clear": "Limpiar",
|
||||
"Console.WindowTitle": "Consola SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "No hay ningún juego seleccionado",
|
||||
"Launch.NoGameHint": "Selecciona un juego de la biblioteca o abre un eboot.bin directamente.",
|
||||
"Launch.Idle": "Inactivo",
|
||||
"Launch.Console": "≡ Consola",
|
||||
"Launch.Launch": "▶ Iniciar",
|
||||
"Launch.Stop": "■ Detener",
|
||||
"Launch.Running": "En ejecución — {0}",
|
||||
"Launch.Stopping": "Deteniendo…",
|
||||
"Launch.Exited": "Finalizó con el código {0} ({1})",
|
||||
"Launch.ExeNotFound": "No se ha encontrado el ejecutable de SharpEmu. Compila previamente el proyecto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Archivo de Log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Error al iniciar el emulador: {0}",
|
||||
"Launch.ProcessExited": "El proceso finalizó con el código {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argumentos no válidos",
|
||||
"Exit.EbootNotFound": "no se encontró eboot",
|
||||
"Exit.RuntimeException": "excepción en tiempo de ejecución",
|
||||
"Exit.EmulationError": "error de emulación",
|
||||
"Exit.Unknown": "desconocido",
|
||||
|
||||
"Status.EmulatorLocating": "Emulador: localizando…",
|
||||
"Status.EmulatorPath": "Emulador: {0}",
|
||||
"Status.EmulatorNotFound": "Emulador: No se encontró el ejecutable de SharpEmu — compila previamente SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Escaneando biblioteca…",
|
||||
"Status.AddFolderPrompt": "Añade una carpeta de juegos para poblar la biblioteca.",
|
||||
"Status.LibraryScanned": "Biblioteca escaneada: Se encontraron {0} juego(s) en {1} carpeta(s).",
|
||||
"Status.CouldNotOpenFolder": "No se ha podido abrir la carpeta: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiado al portapapeles.",
|
||||
"Status.RemovedFromLibrary": "Se eliminó “{0}” de la biblioteca. Vuelve a añadir su carpeta para restaurarlo.",
|
||||
"Status.Running": "Ejecutando {0}",
|
||||
"Status.Stopping": "Deteniendo…",
|
||||
"Status.Idle": "Inactivo",
|
||||
|
||||
"Clipboard.Path": "Ruta",
|
||||
"Clipboard.TitleId": "ID del título",
|
||||
|
||||
"Discord.Playing": "Jugando a {0}",
|
||||
"Discord.Browsing": "Navegando en la biblioteca, buscando un juego para divertirse.",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Selecciona una carpeta que contenga juegos",
|
||||
"Dialog.OpenExecutable": "Abrir un ejecutable para iniciar",
|
||||
"Dialog.PsExecutables": "Ejecutables de PS",
|
||||
"Dialog.SaveLogFile": "Selecciona dónde guardar el archivo de Logs",
|
||||
"Dialog.PlainTextFiles": "Archivos en texto plano",
|
||||
"Dialog.LogFiles": "Archivos de Log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Français",
|
||||
|
||||
"Page.Library": "Bibliothèque",
|
||||
"Page.Options": "Options",
|
||||
"Page.GameCount.One": "1 jeu",
|
||||
"Page.GameCount.Other": "{0} jeux",
|
||||
|
||||
"Library.SearchWatermark": "Rechercher dans la bibliothèque…",
|
||||
"Library.AddFolder": "+ Ajouter un dossier",
|
||||
"Library.Rescan": "⟳ Analyser à nouveau",
|
||||
"Library.OpenFile": "Ouvrir un fichier…",
|
||||
|
||||
"Library.Context.Launch": "Lancer",
|
||||
"Library.Context.OpenFolder": "Ouvrir le dossier du jeu",
|
||||
"Library.Context.CopyPath": "Copier le chemin",
|
||||
"Library.Context.CopyTitleId": "Copier l’identifiant du jeu",
|
||||
"Library.Context.Remove": "Retirer de la bibliothèque",
|
||||
|
||||
"Library.Empty.Title": "Votre bibliothèque est vide",
|
||||
"Library.Empty.Hint": "Ajoutez un dossier contenant vos jeux pour commencer.",
|
||||
"Library.Empty.SearchTitle": "Aucun jeu ne correspond à votre recherche",
|
||||
"Library.Empty.SearchHint": "Aucun élément de la bibliothèque ne correspond à « {0} ».",
|
||||
"Library.Empty.AddFolder": "+ Ajouter un dossier de jeux",
|
||||
|
||||
"Library.Loading": "Chargement de la bibliothèque…",
|
||||
|
||||
"Options.General": "Général",
|
||||
"Options.Section.Emulation": "ÉMULATION",
|
||||
"Options.Section.Logging": "JOURNALISATION",
|
||||
"Options.Section.Launcher": "LANCEUR",
|
||||
|
||||
"Options.CpuEngine.Label": "Moteur CPU",
|
||||
"Options.CpuEngine.Desc": "Moteur d’exécution utilisé pour exécuter le code du jeu.",
|
||||
"Options.CpuEngine.Native": "Natif",
|
||||
|
||||
"Options.Strict.Label": "Résolution stricte des bibliothèques dynamiques",
|
||||
"Options.Strict.Desc": "Interrompre le lancement lorsqu’un symbole importé ne peut pas être résolu.",
|
||||
|
||||
"Options.LogLevel.Label": "Niveau de journalisation",
|
||||
"Options.LogLevel.Desc": "Niveau de détail des messages affichés dans la console de l’émulateur.",
|
||||
"Options.LogLevel.Trace": "Traçage",
|
||||
"Options.LogLevel.Debug": "Débogage",
|
||||
"Options.LogLevel.Info": "Informations",
|
||||
"Options.LogLevel.Warning": "Avertissements",
|
||||
"Options.LogLevel.Error": "Erreurs",
|
||||
"Options.LogLevel.Critical": "Erreurs critiques",
|
||||
|
||||
"Options.TraceImports.Label": "Limite de traçage des imports",
|
||||
"Options.TraceImports.Desc": "Tracer les N premiers imports de chaque module (0 = désactivé).",
|
||||
|
||||
"Options.LogToFile.Label": "Enregistrer dans un fichier",
|
||||
"Options.LogToFile.Desc": "Copier la sortie de l’émulateur dans un fichier journal.",
|
||||
|
||||
"Options.LogFilePath.Label": "Chemin du fichier journal",
|
||||
"Options.LogFilePath.Default": "Aucun chemin personnalisé — les journaux sont enregistrés dans user/logs à côté de l’émulateur.",
|
||||
"Options.LogFilePath.Select": "Sélectionner…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Remplacer le fichier journal",
|
||||
"Options.OverrideLogFile.Desc": "Utiliser exactement ce chemin au lieu d’ajouter l’identifiant du jeu et l’horodatage.",
|
||||
|
||||
"Options.TitleMusic.Label": "Musique du jeu",
|
||||
"Options.TitleMusic.Desc": "Lire en boucle la musique d’aperçu du jeu sélectionné dans la bibliothèque.",
|
||||
|
||||
"Options.Discord.Label": "Présence Discord",
|
||||
"Options.Discord.Desc": "Afficher le jeu en cours d’exécution sur votre profil Discord.",
|
||||
|
||||
"Options.Language.Label": "Langue de l’émulateur",
|
||||
"Options.Language.Desc": "Langue utilisée dans l’ensemble du lanceur. Le changement est immédiat.",
|
||||
|
||||
"Common.On": "Activé",
|
||||
"Common.Off": "Désactivé",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Rechercher…",
|
||||
"Console.AutoScroll": "Défilement automatique",
|
||||
"Console.Split": "Détacher",
|
||||
"Console.Copy": "Copier",
|
||||
"Console.Clear": "Effacer",
|
||||
"Console.WindowTitle": "Console SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Aucun jeu sélectionné",
|
||||
"Launch.NoGameHint": "Choisissez un jeu dans la bibliothèque ou ouvrez directement un fichier eboot.bin.",
|
||||
"Launch.Idle": "Inactif",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Lancer",
|
||||
"Launch.Stop": "■ Arrêter",
|
||||
"Launch.Running": "En cours d’exécution — {0}",
|
||||
"Launch.Stopping": "Arrêt en cours…",
|
||||
"Launch.Exited": "Processus terminé avec le code {0} ({1})",
|
||||
"Launch.ExeNotFound": "L’exécutable SharpEmu est introuvable. Compilez d’abord le projet SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Fichier journal : {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Impossible de démarrer l’émulateur : {0}",
|
||||
"Launch.ProcessExited": "Le processus s’est terminé avec le code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "arguments non valides",
|
||||
"Exit.EbootNotFound": "eboot introuvable",
|
||||
"Exit.RuntimeException": "exception d’exécution",
|
||||
"Exit.EmulationError": "erreur d’émulation",
|
||||
"Exit.Unknown": "inconnu",
|
||||
|
||||
"Status.EmulatorLocating": "Émulateur : recherche en cours…",
|
||||
"Status.EmulatorPath": "Émulateur : {0}",
|
||||
"Status.EmulatorNotFound": "Émulateur : l’exécutable SharpEmu est introuvable — compilez d’abord SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Analyse de la bibliothèque…",
|
||||
"Status.AddFolderPrompt": "Ajoutez un dossier de jeux pour remplir la bibliothèque.",
|
||||
"Status.LibraryScanned": "Bibliothèque analysée : {0} jeu(x) dans {1} dossier(s).",
|
||||
"Status.CouldNotOpenFolder": "Impossible d’ouvrir le dossier : {0}",
|
||||
"Status.CopiedToClipboard": "{0} copié dans le presse-papiers.",
|
||||
"Status.RemovedFromLibrary": "« {0} » a été retiré de la bibliothèque. Ajoutez à nouveau son dossier pour le restaurer.",
|
||||
"Status.Running": "Exécution de {0}",
|
||||
"Status.Stopping": "Arrêt en cours…",
|
||||
"Status.Idle": "Inactif",
|
||||
|
||||
"Clipboard.Path": "Chemin",
|
||||
"Clipboard.TitleId": "Identifiant du jeu",
|
||||
|
||||
"Discord.Playing": "Joue à {0}",
|
||||
"Discord.Browsing": "Parcourt la bibliothèque",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Choisir un dossier contenant des jeux",
|
||||
"Dialog.OpenExecutable": "Ouvrir un exécutable à lancer",
|
||||
"Dialog.PsExecutables": "Exécutables PlayStation",
|
||||
"Dialog.SaveLogFile": "Choisir l’emplacement du fichier journal",
|
||||
"Dialog.PlainTextFiles": "Fichiers texte brut",
|
||||
"Dialog.LogFiles": "Fichiers journaux"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "日本語",
|
||||
|
||||
"Page.Library": "ライブラリ",
|
||||
"Page.Options": "オプション",
|
||||
"Page.GameCount.One": "ゲーム 1本",
|
||||
"Page.GameCount.Other": "ゲーム {0}本",
|
||||
|
||||
"Library.SearchWatermark": "ライブラリを検索…",
|
||||
"Library.AddFolder": "+ フォルダーを追加",
|
||||
"Library.Rescan": "⟳ 再スキャン",
|
||||
"Library.OpenFile": "ファイルを開く…",
|
||||
|
||||
"Library.Context.Launch": "起動",
|
||||
"Library.Context.OpenFolder": "ゲームフォルダーを開く",
|
||||
"Library.Context.CopyPath": "パスをコピー",
|
||||
"Library.Context.CopyTitleId": "ゲームIDをコピー",
|
||||
"Library.Context.Remove": "ライブラリから削除",
|
||||
|
||||
"Library.Empty.Title": "ライブラリが空です",
|
||||
"Library.Empty.Hint": "開始するには、ゲームが含まれるフォルダーを追加してください。",
|
||||
"Library.Empty.SearchTitle": "検索条件に一致するゲームが見つかりません",
|
||||
"Library.Empty.SearchHint": "ライブラリに「{0}」と一致する項目はありません。",
|
||||
"Library.Empty.AddFolder": "+ ゲームフォルダーを追加",
|
||||
|
||||
"Library.Loading": "ライブラリを読み込み中…",
|
||||
|
||||
"Options.General": "一般",
|
||||
"Options.Section.Emulation": "エミュレーション",
|
||||
"Options.Section.Logging": "ロギング",
|
||||
"Options.Section.Launcher": "ランチャー",
|
||||
|
||||
"Options.CpuEngine.Label": "CPUエンジン",
|
||||
"Options.CpuEngine.Desc": "ゲームコードを実行するために使用される実行エンジン。",
|
||||
"Options.CpuEngine.Native": "ネイティブ",
|
||||
|
||||
"Options.Strict.Label": "厳格な動的ライブラリ解決",
|
||||
"Options.Strict.Desc": "インポートされたシンボルが解決できない場合、起動を中断します。",
|
||||
|
||||
"Options.LogLevel.Label": "ログレベル",
|
||||
"Options.LogLevel.Desc": "エミュレータコンソールに表示されるメッセージの詳細度。",
|
||||
"Options.LogLevel.Trace": "トレース",
|
||||
"Options.LogLevel.Debug": "デバッグ",
|
||||
"Options.LogLevel.Info": "情報",
|
||||
"Options.LogLevel.Warning": "警告",
|
||||
"Options.LogLevel.Error": "エラー",
|
||||
"Options.LogLevel.Critical": "致命的なエラー",
|
||||
|
||||
"Options.TraceImports.Label": "インポートトレース制限",
|
||||
"Options.TraceImports.Desc": "各モジュールの最初のN個のインポートをトレースします(0 = 無効)。",
|
||||
|
||||
"Options.LogToFile.Label": "ファイルに保存",
|
||||
"Options.LogToFile.Desc": "エミュレータの出力をログファイルにコピーします。",
|
||||
|
||||
"Options.LogFilePath.Label": "ログファイルのパス",
|
||||
"Options.LogFilePath.Default": "カスタムパスなし — ログはエミュレータと同じ場所の user/logs フォルダーに保存されます。",
|
||||
"Options.LogFilePath.Select": "選択…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "ログファイルを上書き",
|
||||
"Options.OverrideLogFile.Desc": "ゲームIDやタイムスタンプを追加せず、指定されたパスをそのまま使用します。",
|
||||
|
||||
"Options.TitleMusic.Label": "ゲーム内音楽",
|
||||
"Options.TitleMusic.Desc": "ライブラリで選択したゲームのプレビュー音楽をループ再生します。",
|
||||
|
||||
"Options.Discord.Label": "Discordステータス表示",
|
||||
"Options.Discord.Desc": "現在プレイ中のゲームをDiscordのプロフィールに表示します。",
|
||||
|
||||
"Options.Language.Label": "エミュレータの言語",
|
||||
"Options.Language.Desc": "ランチャー全体で使用される言語。変更はすぐに適用されます。",
|
||||
|
||||
"Common.On": "オン",
|
||||
"Common.Off": "オフ",
|
||||
|
||||
"Console.Title": "コンソール",
|
||||
"Console.SearchWatermark": "検索…",
|
||||
"Console.AutoScroll": "自動スクロール",
|
||||
"Console.Split": "ウィンドウを分離",
|
||||
"Console.Copy": "コピー",
|
||||
"Console.Clear": "消去",
|
||||
"Console.WindowTitle": "SharpEmu コンソール",
|
||||
|
||||
"Launch.NoGameSelected": "ゲームが選択されていません",
|
||||
"Launch.NoGameHint": "ライブラリからゲームを選択するか、eboot.bin ファイルを直接開いてください。",
|
||||
"Launch.Idle": "待機中",
|
||||
"Launch.Console": "≡ コンソール",
|
||||
"Launch.Launch": "▶ 起動",
|
||||
"Launch.Stop": "■ 停止",
|
||||
"Launch.Running": "実行中 — {0}",
|
||||
"Launch.Stopping": "停止中…",
|
||||
"Launch.Exited": "プロセスがコード {0} ({1}) で終了しました",
|
||||
"Launch.ExeNotFound": "SharpEmuの実行ファイルが見つかりません。先に SharpEmu.CLI プロジェクトをビルドしてください(dotnet build)。",
|
||||
"Launch.LogFile": "ログファイル: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "エミュレータを起動できませんでした: {0}",
|
||||
"Launch.ProcessExited": "プロセスがコード {0} ({1}) で終了しました。",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "無効な引数",
|
||||
"Exit.EbootNotFound": "eboot が見つかりません",
|
||||
"Exit.RuntimeException": "ランタイム例外",
|
||||
"Exit.EmulationError": "エミュレーションエラー",
|
||||
"Exit.Unknown": "不明",
|
||||
|
||||
"Status.EmulatorLocating": "エミュレータ: 位置を検索中…",
|
||||
"Status.EmulatorPath": "エミュレータ: {0}",
|
||||
"Status.EmulatorNotFound": "エミュレータ: SharpEmuの実行ファイルが見つかりません — 先に SharpEmu.CLI をビルドしてください。",
|
||||
"Status.ScanningLibrary": "ライブラリをスキャン中…",
|
||||
"Status.AddFolderPrompt": "ライブラリに表示するゲームフォルダーを追加してください。",
|
||||
"Status.LibraryScanned": "ライブラリのスキャン完了: {1} 個のフォルダーから {0} 本のゲームを検出。",
|
||||
"Status.CouldNotOpenFolder": "フォルダーを開けませんでした: {0}",
|
||||
"Status.CopiedToClipboard": "「{0}」をクリップボードにコピーしました。",
|
||||
"Status.RemovedFromLibrary": "「{0}」がライブラリから削除されました。復元するにはフォルダーを再追加してください。",
|
||||
"Status.Running": "{0} を実行中",
|
||||
"Status.Stopping": "停止中…",
|
||||
"Status.Idle": "待機中",
|
||||
|
||||
"Clipboard.Path": "パス",
|
||||
"Clipboard.TitleId": "ゲームID",
|
||||
|
||||
"Discord.Playing": "{0} をプレイ中",
|
||||
"Discord.Browsing": "ライブラリを閲覧中",
|
||||
|
||||
"Dialog.ChooseGameFolder": "ゲームが含まれるフォルダーを選択",
|
||||
"Dialog.OpenExecutable": "起動する実行ファイルを開く",
|
||||
"Dialog.PsExecutables": "PlayStation 実行ファイル",
|
||||
"Dialog.SaveLogFile": "ログファイルの保存先を選択",
|
||||
"Dialog.PlainTextFiles": "プレーンテキストファイル",
|
||||
"Dialog.LogFiles": "ログファイル"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "한국어",
|
||||
|
||||
"Page.Library": "라이브러리",
|
||||
"Page.Options": "옵션",
|
||||
"Page.GameCount.One": "게임 1개",
|
||||
"Page.GameCount.Other": "게임 {0}개",
|
||||
|
||||
"Library.SearchWatermark": "라이브러리 검색…",
|
||||
"Library.AddFolder": "+ 폴더 추가",
|
||||
"Library.Rescan": "⟳ 다시 스캔",
|
||||
"Library.OpenFile": "파일 열기…",
|
||||
|
||||
"Library.Context.Launch": "실행",
|
||||
"Library.Context.OpenFolder": "게임 폴더 열기",
|
||||
"Library.Context.CopyPath": "경로 복사",
|
||||
"Library.Context.CopyTitleId": "게임 ID 복사",
|
||||
"Library.Context.Remove": "라이브러리에서 제거",
|
||||
|
||||
"Library.Empty.Title": "라이브러리가 비어 있습니다",
|
||||
"Library.Empty.Hint": "시작하려면 게임이 포함된 폴더를 추가하세요.",
|
||||
"Library.Empty.SearchTitle": "검색 결과와 일치하는 게임이 없습니다",
|
||||
"Library.Empty.SearchHint": "라이브러리에 '{0}'와(과) 일치하는 항목이 없습니다.",
|
||||
"Library.Empty.AddFolder": "+ 게임 폴더 추가",
|
||||
|
||||
"Library.Loading": "라이브러리 불러오는 중…",
|
||||
|
||||
"Options.General": "일반",
|
||||
"Options.Section.Emulation": "에뮬레이션",
|
||||
"Options.Section.Logging": "로깅",
|
||||
"Options.Section.Launcher": "런처",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU 엔진",
|
||||
"Options.CpuEngine.Desc": "게임 코드를 실행하는 데 사용되는 실행 엔진입니다.",
|
||||
"Options.CpuEngine.Native": "네이티브",
|
||||
|
||||
"Options.Strict.Label": "엄격한 동적 라이브러리 해석",
|
||||
"Options.Strict.Desc": "가져온 심볼을 해석할 수 없는 경우 실행을 중단합니다.",
|
||||
|
||||
"Options.LogLevel.Label": "로그 수준",
|
||||
"Options.LogLevel.Desc": "에뮬레이터 콘솔에 표시할 메시지의 세부 정보 수준입니다.",
|
||||
"Options.LogLevel.Trace": "트레이스",
|
||||
"Options.LogLevel.Debug": "디버그",
|
||||
"Options.LogLevel.Info": "정보",
|
||||
"Options.LogLevel.Warning": "경고",
|
||||
"Options.LogLevel.Error": "오류",
|
||||
"Options.LogLevel.Critical": "치명적 오류",
|
||||
|
||||
"Options.TraceImports.Label": "가져오기 트레이스 한도",
|
||||
"Options.TraceImports.Desc": "각 모듈의 처음 N개 가져오기를 트레이스합니다 (0 = 비활성화).",
|
||||
|
||||
"Options.LogToFile.Label": "파일로 저장",
|
||||
"Options.LogToFile.Desc": "에뮬레이터 출력을 로그 파일에 복사합니다.",
|
||||
|
||||
"Options.LogFilePath.Label": "로그 파일 경로",
|
||||
"Options.LogFilePath.Default": "사용자 지정 경로 없음 — 로그는 에뮬레이터 옆의 user/logs 폴더에 저장됩니다.",
|
||||
"Options.LogFilePath.Select": "선택…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "로그 파일 덮어쓰기",
|
||||
"Options.OverrideLogFile.Desc": "게임 ID와 타임스탬프를 추가하는 대신 정확히 이 경로를 사용합니다.",
|
||||
|
||||
"Options.TitleMusic.Label": "게임 음악",
|
||||
"Options.TitleMusic.Desc": "라이브러리에서 선택한 게임의 미리보기 음악을 반복 재생합니다.",
|
||||
|
||||
"Options.Discord.Label": "디스코드 상태 표시",
|
||||
"Options.Discord.Desc": "디스코드 프로필에 현재 실행 중인 게임을 표시합니다.",
|
||||
|
||||
"Options.Language.Label": "에뮬레이터 언어",
|
||||
"Options.Language.Desc": "런처 전체에 사용되는 언어입니다. 변경 사항은 즉시 적용됩니다.",
|
||||
|
||||
"Common.On": "켬",
|
||||
"Common.Off": "끔",
|
||||
|
||||
"Console.Title": "콘솔",
|
||||
"Console.SearchWatermark": "검색…",
|
||||
"Console.AutoScroll": "자동 스크롤",
|
||||
"Console.Split": "창 분리",
|
||||
"Console.Copy": "복사",
|
||||
"Console.Clear": "지우기",
|
||||
"Console.WindowTitle": "SharpEmu 콘솔",
|
||||
|
||||
"Launch.NoGameSelected": "선택된 게임 없음",
|
||||
"Launch.NoGameHint": "라이브러리에서 게임을 선택하거나 eboot.bin 파일을 직접 여세요.",
|
||||
"Launch.Idle": "대기 중",
|
||||
"Launch.Console": "≡ 콘솔",
|
||||
"Launch.Launch": "▶ 실행",
|
||||
"Launch.Stop": "■ 중지",
|
||||
"Launch.Running": "실행 중 — {0}",
|
||||
"Launch.Stopping": "중지 중…",
|
||||
"Launch.Exited": "프로세스가 코드 {0} ({1})(으)로 종료되었습니다",
|
||||
"Launch.ExeNotFound": "SharpEmu 실행 파일을 찾을 수 없습니다. 먼저 SharpEmu.CLI 프로젝트를 컴파일하세요 (dotnet build).",
|
||||
"Launch.LogFile": "로그 파일: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "에뮬레이터를 시작할 수 없습니다: {0}",
|
||||
"Launch.ProcessExited": "프로세스가 코드 {0} ({1})(으)로 종료되었습니다.",
|
||||
|
||||
"Exit.Ok": "확인",
|
||||
"Exit.InvalidArguments": "잘못된 인수",
|
||||
"Exit.EbootNotFound": "eboot을 찾을 수 없음",
|
||||
"Exit.RuntimeException": "런타임 예외",
|
||||
"Exit.EmulationError": "에뮬레이션 오류",
|
||||
"Exit.Unknown": "알 수 없음",
|
||||
|
||||
"Status.EmulatorLocating": "에뮬레이터: 위치 검색 중…",
|
||||
"Status.EmulatorPath": "에뮬레이터: {0}",
|
||||
"Status.EmulatorNotFound": "에뮬레이터: SharpEmu 실행 파일을 찾을 수 없습니다 — 먼저 SharpEmu.CLI를 컴파일하세요.",
|
||||
"Status.ScanningLibrary": "라이브러리 스캔 중…",
|
||||
"Status.AddFolderPrompt": "라이브러리를 채우려면 게임 폴더를 추가하세요.",
|
||||
"Status.LibraryScanned": "라이브러리 스캔 완료: {1}개 폴더에서 {0}개 게임 발견.",
|
||||
"Status.CouldNotOpenFolder": "폴더를 열 수 없습니다: {0}",
|
||||
"Status.CopiedToClipboard": "{0}이(가) 클립보드에 복사되었습니다.",
|
||||
"Status.RemovedFromLibrary": "'{0}'이(가) 라이브러리에서 제거되었습니다. 복구하려면 폴더를 다시 추가하세요.",
|
||||
"Status.Running": "{0} 실행 중",
|
||||
"Status.Stopping": "중지 중…",
|
||||
"Status.Idle": "대기 중",
|
||||
|
||||
"Clipboard.Path": "경로",
|
||||
"Clipboard.TitleId": "게임 ID",
|
||||
|
||||
"Discord.Playing": "{0} 플레이 중",
|
||||
"Discord.Browsing": "라이브러리 둘러보는 중",
|
||||
|
||||
"Dialog.ChooseGameFolder": "게임이 포함된 폴더 선택",
|
||||
"Dialog.OpenExecutable": "실행할 파일 열기",
|
||||
"Dialog.PsExecutables": "PlayStation 실행 파일",
|
||||
"Dialog.SaveLogFile": "로그 파일 저장 위치 선택",
|
||||
"Dialog.PlainTextFiles": "일반 텍스트 파일",
|
||||
"Dialog.LogFiles": "로그 파일"
|
||||
}
|
||||
@@ -22,6 +22,8 @@ public sealed class Localization
|
||||
private const string EmbeddedResourceSuffix = ".json";
|
||||
|
||||
private Dictionary<string, string> _strings = new();
|
||||
private Dictionary<string, string> _fallbackStrings = new();
|
||||
|
||||
|
||||
private Localization()
|
||||
{
|
||||
@@ -32,7 +34,16 @@ public sealed class Localization
|
||||
|
||||
public string CurrentCode { get; private set; } = "en";
|
||||
|
||||
public string Get(string key) => _strings.TryGetValue(key, out var value) ? value : key;
|
||||
public string Get(string key)
|
||||
{
|
||||
if (_strings.TryGetValue(key, out var value))
|
||||
return value;
|
||||
|
||||
if (_fallbackStrings.TryGetValue(key, out var fallbackValue))
|
||||
return fallbackValue;
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
public string Format(string key, params object?[] args) => string.Format(Get(key), args);
|
||||
|
||||
@@ -74,13 +85,46 @@ public sealed class Localization
|
||||
}
|
||||
|
||||
/// <summary>Loads a language by code (e.g. "en"): a loose override file first, then the embedded copy.</summary>
|
||||
/// english is the fallback language
|
||||
public void Load(string code)
|
||||
{
|
||||
if (!TryLoadLooseFile(code) && !TryLoadEmbedded(code) &&
|
||||
!string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
if (_fallbackStrings.Count == 0 && !string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_ = TryLoadLooseFile("en") || TryLoadEmbedded("en");
|
||||
if (!TryLoadLooseFile("en", out var fallback) && !TryLoadEmbedded("en", out fallback))
|
||||
{
|
||||
fallback = new Dictionary<string, string>();
|
||||
}
|
||||
_fallbackStrings = fallback;
|
||||
}
|
||||
else if (string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (TryLoadLooseFile("en", out var enDict) || TryLoadEmbedded("en", out enDict))
|
||||
{
|
||||
_strings = enDict;
|
||||
_fallbackStrings = enDict;
|
||||
}
|
||||
else
|
||||
{
|
||||
_strings = new Dictionary<string, string>();
|
||||
_fallbackStrings = new Dictionary<string, string>();
|
||||
}
|
||||
CurrentCode = "en";
|
||||
return;
|
||||
}
|
||||
|
||||
// Load the requested language
|
||||
if (TryLoadLooseFile(code, out var loaded) || TryLoadEmbedded(code, out loaded))
|
||||
{
|
||||
_strings = loaded;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_fallbackStrings.Count > 0)
|
||||
_strings = new Dictionary<string, string>(_fallbackStrings);
|
||||
else
|
||||
_strings = new Dictionary<string, string>();
|
||||
}
|
||||
CurrentCode = code;
|
||||
}
|
||||
|
||||
private static IEnumerable<string> EmbeddedLanguageCodes()
|
||||
@@ -149,16 +193,64 @@ public sealed class Localization
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoad(string code, string json)
|
||||
private bool TryLoadLooseFile(string code, out Dictionary<string, string> result)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
try
|
||||
{
|
||||
var path = Path.Combine(LanguagesDirectory, $"{code}.json");
|
||||
if (!File.Exists(path))
|
||||
return false;
|
||||
|
||||
var json = File.ReadAllText(path);
|
||||
return TryLoad(json, out result);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadEmbedded(string code, out Dictionary<string, string> result)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
try
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is null)
|
||||
return false;
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
var json = reader.ReadToEnd();
|
||||
return TryLoad(json, out result);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryLoad(string json, out Dictionary<string, string> result)
|
||||
{
|
||||
var loaded = JsonSerializer.Deserialize<Dictionary<string, string>>(json);
|
||||
if (loaded is null)
|
||||
{
|
||||
result = new Dictionary<string, string>();
|
||||
return false;
|
||||
}
|
||||
|
||||
_strings = loaded;
|
||||
CurrentCode = code;
|
||||
result = loaded;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoad(string code, string json)
|
||||
{
|
||||
if (TryLoad(json, out var dict))
|
||||
{
|
||||
_strings = dict;
|
||||
CurrentCode = code;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -8,4 +8,6 @@ public interface ICpuMemory
|
||||
bool TryRead(ulong virtualAddress, Span<byte> destination);
|
||||
|
||||
bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source);
|
||||
|
||||
bool TryCompare(ulong virtualAddress, ReadOnlySpan<byte> expected) => false;
|
||||
}
|
||||
|
||||
+446
-311
@@ -52,8 +52,6 @@ public static class AgcExports
|
||||
private const uint RFlip = 0x17;
|
||||
private const uint RReleaseMem = 0x18;
|
||||
private const uint RDmaData = 0x19;
|
||||
private const uint RPredication = 0x1A;
|
||||
private const uint RJump = 0x1B;
|
||||
private const uint SpiShaderPgmLoPs = 0x8;
|
||||
private const uint SpiShaderPgmHiPs = 0x9;
|
||||
private const uint SpiShaderPgmLoEs = 0xC8;
|
||||
@@ -122,6 +120,9 @@ public static class AgcExports
|
||||
private const uint RegisterDefaultsVersion13 = 13;
|
||||
private const int RegisterDefaultsSize = 0x40;
|
||||
private const int RegisterDefaultBlockSize = 16 * 8;
|
||||
private const ulong ResourceRegistrationBytesPerResource = 0x118;
|
||||
private const ulong ResourceRegistrationBytesPerOwner = 0x1E0;
|
||||
private const int ResourceRegistrationMaxNameLength = 256;
|
||||
|
||||
private const ulong ShaderUserDataOffset = 0x08;
|
||||
private const ulong ShaderCodeOffset = 0x10;
|
||||
@@ -156,7 +157,7 @@ public static class AgcExports
|
||||
private static readonly HashSet<uint> _tracedSubmittedDrawOpcodes = new();
|
||||
private static readonly Dictionary<(ulong Ps, ulong State, Gen5PixelOutputKind Output), byte[]> _pixelSpirvCache = new();
|
||||
private static readonly Dictionary<
|
||||
(ulong Es, ulong EsState, ulong Ps, ulong PsState, Gen5PixelOutputKind Output),
|
||||
(ulong Es, ulong EsState, ulong Ps, ulong PsState, Gen5PixelOutputKind Output, uint Attributes),
|
||||
(byte[] Vertex, byte[] Pixel)> _graphicsSpirvCache = new();
|
||||
private static readonly Dictionary<
|
||||
(ulong Cs, ulong State, uint LocalX, uint LocalY, uint LocalZ),
|
||||
@@ -390,10 +391,26 @@ public static class AgcExports
|
||||
public SubmittedDcbState Graphics { get; } = new();
|
||||
public Dictionary<uint, SubmittedDcbState> ComputeQueues { get; } = new();
|
||||
public Dictionary<ulong, ComputeImageWriter> ComputeImageWriters { get; } = new();
|
||||
public Dictionary<uint, string> ResourceOwners { get; } = new();
|
||||
public Dictionary<uint, RegisteredAgcResource> RegisteredResources { get; } = new();
|
||||
public bool ResourceRegistrationInitialized { get; set; }
|
||||
public ulong ResourceRegistrationMemory { get; set; }
|
||||
public ulong ResourceRegistrationMemorySize { get; set; }
|
||||
public uint ResourceRegistrationMaxOwners { get; set; }
|
||||
public uint DefaultOwner { get; set; } = DefaultAgcOwner;
|
||||
public uint NextOwner { get; set; } = 1;
|
||||
public uint NextResource { get; set; } = 1;
|
||||
public ulong WorkSequence { get; set; }
|
||||
public ulong FlipSequence { get; set; }
|
||||
}
|
||||
|
||||
private readonly record struct RegisteredAgcResource(
|
||||
uint Owner,
|
||||
ulong Address,
|
||||
ulong Size,
|
||||
string Name,
|
||||
uint Type,
|
||||
uint Flags);
|
||||
|
||||
private readonly record struct RegisterDefaultValue(uint Offset, uint Value);
|
||||
|
||||
private readonly record struct RegisterDefaultGroup(
|
||||
@@ -1926,90 +1943,6 @@ public static class AgcExports
|
||||
return ReturnPointer(ctx, commandAddress);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "bbFueFP+J4k",
|
||||
ExportName = "sceAgcDcbSetPredication",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DcbSetPredication(CpuContext ctx)
|
||||
{
|
||||
var commandBufferAddress = ctx[CpuRegister.Rdi];
|
||||
var enable = (uint)ctx[CpuRegister.Rsi];
|
||||
var predicateType = (uint)ctx[CpuRegister.Rdx];
|
||||
var continuePredicate = (uint)ctx[CpuRegister.Rcx];
|
||||
var predicateAddress = ctx[CpuRegister.R8];
|
||||
if (commandBufferAddress == 0 || enable > 1 || continuePredicate > 1)
|
||||
{
|
||||
return ReturnPointer(ctx, 0);
|
||||
}
|
||||
|
||||
if (!TryAllocateCommandDwords(ctx, commandBufferAddress, 5, out var commandAddress) ||
|
||||
!ctx.TryWriteUInt32(commandAddress, Pm4(5, ItNop, RPredication)) ||
|
||||
!ctx.TryWriteUInt32(commandAddress + 4, enable) ||
|
||||
!ctx.TryWriteUInt32(commandAddress + 8, predicateType) ||
|
||||
!ctx.TryWriteUInt32(commandAddress + 12, continuePredicate) ||
|
||||
!ctx.TryWriteUInt32(commandAddress + 16, unchecked((uint)predicateAddress)))
|
||||
{
|
||||
return ReturnPointer(ctx, 0);
|
||||
}
|
||||
|
||||
TraceAgc(
|
||||
$"agc.dcb_set_predication buf=0x{commandBufferAddress:X16} cmd=0x{commandAddress:X16} " +
|
||||
$"enable={enable} type={predicateType} continue={continuePredicate} addr=0x{predicateAddress:X16}");
|
||||
return ReturnPointer(ctx, commandAddress);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "xSAR0LTcRKM",
|
||||
ExportName = "sceAgcDcbJump",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DcbJump(CpuContext ctx)
|
||||
{
|
||||
var commandBufferAddress = ctx[CpuRegister.Rdi];
|
||||
var targetAddress = ctx[CpuRegister.Rsi];
|
||||
if (commandBufferAddress == 0)
|
||||
{
|
||||
return ReturnPointer(ctx, 0);
|
||||
}
|
||||
|
||||
if (!TryAllocateCommandDwords(ctx, commandBufferAddress, 3, out var commandAddress) ||
|
||||
!ctx.TryWriteUInt32(commandAddress, Pm4(3, ItNop, RJump)) ||
|
||||
!ctx.TryWriteUInt32(commandAddress + 4, unchecked((uint)targetAddress)) ||
|
||||
!ctx.TryWriteUInt32(commandAddress + 8, unchecked((uint)(targetAddress >> 32))))
|
||||
{
|
||||
return ReturnPointer(ctx, 0);
|
||||
}
|
||||
|
||||
TraceAgc(
|
||||
$"agc.dcb_jump buf=0x{commandBufferAddress:X16} cmd=0x{commandAddress:X16} " +
|
||||
$"target=0x{targetAddress:X16}");
|
||||
return ReturnPointer(ctx, commandAddress);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "w6Dj1VJt5qY",
|
||||
ExportName = "sceAgcSetPacketPredication",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int SetPacketPredication(CpuContext ctx)
|
||||
{
|
||||
var packetAddress = ctx[CpuRegister.Rdi];
|
||||
var enabled = ctx[CpuRegister.Rsi] != 0;
|
||||
if (packetAddress == 0 || !ctx.TryReadUInt32(packetAddress, out var packetHeader))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
packetHeader = enabled ? packetHeader | 1u : packetHeader & ~1u;
|
||||
if (!ctx.TryWriteUInt32(packetAddress, packetHeader))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "w2rJhmD+dsE",
|
||||
ExportName = "sceAgcDriverAddEqEvent",
|
||||
@@ -2062,22 +1995,9 @@ public static class AgcExports
|
||||
public static int DriverSubmitDcb(CpuContext ctx)
|
||||
{
|
||||
var packetAddress = ctx[CpuRegister.Rdi];
|
||||
// Gen5 supports direct RSI/RDX and packed RDI submissions.
|
||||
var commandAddress = ctx[CpuRegister.Rsi];
|
||||
var directDwordCount = ctx[CpuRegister.Rdx];
|
||||
uint dwordCount;
|
||||
var directArguments = commandAddress != 0 &&
|
||||
directDwordCount is > 0 and <= 1_000_000UL;
|
||||
if (directArguments)
|
||||
{
|
||||
dwordCount = (uint)directDwordCount;
|
||||
}
|
||||
else if (packetAddress == 0 ||
|
||||
!ctx.TryReadUInt64(packetAddress, out commandAddress) ||
|
||||
!ctx.TryReadUInt32(packetAddress + 8, out dwordCount) ||
|
||||
commandAddress == 0 ||
|
||||
dwordCount == 0 ||
|
||||
dwordCount > 1_000_000)
|
||||
if (packetAddress == 0 ||
|
||||
!ctx.TryReadUInt64(packetAddress, out var commandAddress) ||
|
||||
!ctx.TryReadUInt32(packetAddress + 8, out var dwordCount))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
@@ -2093,27 +2013,22 @@ public static class AgcExports
|
||||
|
||||
if (tracePackets)
|
||||
{
|
||||
TraceAgc(
|
||||
$"agc.driver_submit_dcb abi={(directArguments ? "direct" : "packed")} " +
|
||||
$"packet=0x{packetAddress:X16} addr=0x{commandAddress:X16} dwords={dwordCount}");
|
||||
TraceAgc($"agc.driver_submit_dcb packet=0x{packetAddress:X16} addr=0x{commandAddress:X16} dwords={dwordCount}");
|
||||
}
|
||||
|
||||
var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
ulong flipSequenceBefore;
|
||||
lock (gpuState.Gate)
|
||||
{
|
||||
flipSequenceBefore = gpuState.FlipSequence;
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
|
||||
// Flip submissions are completed through VideoOut pacing.
|
||||
if (gpuState.FlipSequence == flipSequenceBefore)
|
||||
{
|
||||
KernelEventQueueCompatExports.TriggerRegisteredEvents(
|
||||
0,
|
||||
KernelEventQueueCompatExports.KernelEventFilterGraphics,
|
||||
0);
|
||||
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
|
||||
try
|
||||
{
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
@@ -2141,39 +2056,37 @@ public static class AgcExports
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_LOG_AGC"), "1", StringComparison.Ordinal);
|
||||
|
||||
var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
ulong flipSequenceBefore;
|
||||
lock (gpuState.Gate)
|
||||
{
|
||||
flipSequenceBefore = gpuState.FlipSequence;
|
||||
for (uint i = 0; i < bufferCount; i++)
|
||||
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
|
||||
try
|
||||
{
|
||||
if (!ctx.TryReadUInt64(addressArray + i * 8, out var commandAddress) ||
|
||||
commandAddress == 0 ||
|
||||
!ctx.TryReadUInt32(sizeArray + i * 4, out var dwordCount) ||
|
||||
dwordCount == 0)
|
||||
for (uint i = 0; i < bufferCount; i++)
|
||||
{
|
||||
continue;
|
||||
if (!ctx.TryReadUInt64(addressArray + i * 8, out var commandAddress) ||
|
||||
commandAddress == 0 ||
|
||||
!ctx.TryReadUInt32(sizeArray + i * 4, out var dwordCount) ||
|
||||
dwordCount == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tracePackets)
|
||||
{
|
||||
TraceAgc(
|
||||
$"agc.driver_submit_multi_dcbs index={i}/{bufferCount} " +
|
||||
$"addr=0x{commandAddress:X16} dwords={dwordCount}");
|
||||
}
|
||||
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
}
|
||||
|
||||
if (tracePackets)
|
||||
{
|
||||
TraceAgc(
|
||||
$"agc.driver_submit_multi_dcbs index={i}/{bufferCount} " +
|
||||
$"addr=0x{commandAddress:X16} dwords={dwordCount}");
|
||||
}
|
||||
|
||||
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
|
||||
}
|
||||
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
|
||||
if (gpuState.FlipSequence == flipSequenceBefore)
|
||||
{
|
||||
KernelEventQueueCompatExports.TriggerRegisteredEvents(
|
||||
0,
|
||||
KernelEventQueueCompatExports.KernelEventFilterGraphics,
|
||||
0);
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
@@ -2221,8 +2134,16 @@ public static class AgcExports
|
||||
gpuState.ComputeQueues.Add(ownerHandle, queueState);
|
||||
}
|
||||
|
||||
ParseSubmittedDcb(ctx, gpuState, queueState, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
|
||||
try
|
||||
{
|
||||
ParseSubmittedDcb(ctx, gpuState, queueState, commandAddress, dwordCount, tracePackets);
|
||||
DrainResumableDcbs(ctx, gpuState, tracePackets);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
@@ -2243,12 +2164,87 @@ public static class AgcExports
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
if (!ctx.TryWriteUInt32(outAddress, 256))
|
||||
if (!ctx.TryWriteUInt32(outAddress, ResourceRegistrationMaxNameLength))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
TraceAgc($"agc.driver_get_resource_registration_max_name_length out=0x{outAddress:X16} value=256");
|
||||
TraceAgc(
|
||||
$"agc.driver_get_resource_registration_max_name_length " +
|
||||
$"out=0x{outAddress:X16} value={ResourceRegistrationMaxNameLength}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "AOLcoIkQDgM",
|
||||
ExportName = "sceAgcDriverQueryResourceRegistrationUserMemoryRequirements",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DriverQueryResourceRegistrationUserMemoryRequirements(CpuContext ctx)
|
||||
{
|
||||
var sizeAddress = ctx[CpuRegister.Rdi];
|
||||
var resourceCount = ctx[CpuRegister.Rsi];
|
||||
var ownerCount = ctx[CpuRegister.Rdx];
|
||||
if (sizeAddress == 0 || resourceCount == 0 || ownerCount == 0)
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
ulong requiredSize;
|
||||
try
|
||||
{
|
||||
requiredSize = checked(
|
||||
resourceCount * ResourceRegistrationBytesPerResource +
|
||||
ownerCount * ResourceRegistrationBytesPerOwner);
|
||||
}
|
||||
catch (OverflowException)
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
if (!ctx.TryWriteUInt64(sizeAddress, requiredSize))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
TraceAgc(
|
||||
$"agc.driver_query_resource_registration_memory resources={resourceCount} " +
|
||||
$"owners={ownerCount} bytes=0x{requiredSize:X}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "F0Y42t-3e18",
|
||||
ExportName = "sceAgcDriverInitResourceRegistration",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DriverInitResourceRegistration(CpuContext ctx)
|
||||
{
|
||||
var memoryAddress = ctx[CpuRegister.Rdi];
|
||||
var memorySize = ctx[CpuRegister.Rsi];
|
||||
var ownerCount = ctx[CpuRegister.Rdx];
|
||||
if (memoryAddress == 0 || memorySize == 0 || ownerCount == 0 || ownerCount > uint.MaxValue)
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var state = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
lock (state.Gate)
|
||||
{
|
||||
state.ResourceRegistrationInitialized = true;
|
||||
state.ResourceRegistrationMemory = memoryAddress;
|
||||
state.ResourceRegistrationMemorySize = memorySize;
|
||||
state.ResourceRegistrationMaxOwners = (uint)ownerCount;
|
||||
state.ResourceOwners.Clear();
|
||||
state.RegisteredResources.Clear();
|
||||
state.DefaultOwner = DefaultAgcOwner;
|
||||
state.NextOwner = 1;
|
||||
state.NextResource = 1;
|
||||
}
|
||||
|
||||
TraceAgc(
|
||||
$"agc.driver_init_resource_registration memory=0x{memoryAddress:X16} " +
|
||||
$"bytes=0x{memorySize:X} owners={ownerCount}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
@@ -2267,12 +2263,97 @@ public static class AgcExports
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
if (!ctx.TryWriteUInt32(ownerAddress, DefaultAgcOwner))
|
||||
var state = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
uint owner;
|
||||
lock (state.Gate)
|
||||
{
|
||||
owner = state.DefaultOwner;
|
||||
}
|
||||
|
||||
if (!ctx.TryWriteUInt32(ownerAddress, owner))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
TraceAgc($"agc.driver_get_default_owner out=0x{ownerAddress:X16} owner={DefaultAgcOwner}");
|
||||
TraceAgc($"agc.driver_get_default_owner out=0x{ownerAddress:X16} owner={owner}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "U9ueyEhSkF4",
|
||||
ExportName = "sceAgcDriverRegisterDefaultOwner",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DriverRegisterDefaultOwner(CpuContext ctx)
|
||||
{
|
||||
var owner = (uint)ctx[CpuRegister.Rdi];
|
||||
var state = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
lock (state.Gate)
|
||||
{
|
||||
state.DefaultOwner = owner;
|
||||
}
|
||||
|
||||
TraceAgc($"agc.driver_register_default_owner owner={owner}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "X-Nm5KLREeg",
|
||||
ExportName = "sceAgcDriverRegisterOwner",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DriverRegisterOwner(CpuContext ctx)
|
||||
{
|
||||
var ownerAddress = ctx[CpuRegister.Rdi];
|
||||
var nameAddress = ctx[CpuRegister.Rsi];
|
||||
if (ownerAddress == 0 || nameAddress == 0 ||
|
||||
!TryReadGuestCString(
|
||||
ctx,
|
||||
nameAddress,
|
||||
ResourceRegistrationMaxNameLength,
|
||||
out var nameBytes))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var state = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
uint owner;
|
||||
lock (state.Gate)
|
||||
{
|
||||
if (!state.ResourceRegistrationInitialized ||
|
||||
state.ResourceRegistrationMaxOwners != 0 &&
|
||||
state.ResourceOwners.Count >= state.ResourceRegistrationMaxOwners)
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
owner = state.NextOwner;
|
||||
while (owner == state.DefaultOwner || state.ResourceOwners.ContainsKey(owner))
|
||||
{
|
||||
owner++;
|
||||
if (owner == 0)
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
}
|
||||
|
||||
state.NextOwner = owner + 1;
|
||||
state.ResourceOwners.Add(owner, System.Text.Encoding.UTF8.GetString(nameBytes));
|
||||
}
|
||||
|
||||
if (!ctx.TryWriteUInt32(ownerAddress, owner))
|
||||
{
|
||||
lock (state.Gate)
|
||||
{
|
||||
state.ResourceOwners.Remove(owner);
|
||||
}
|
||||
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
TraceAgc(
|
||||
$"agc.driver_register_owner out=0x{ownerAddress:X16} owner={owner} " +
|
||||
$"name={System.Text.Encoding.UTF8.GetString(nameBytes)}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
@@ -2283,19 +2364,90 @@ public static class AgcExports
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DriverRegisterResource(CpuContext ctx)
|
||||
{
|
||||
var resourceAddress = ctx[CpuRegister.Rdi];
|
||||
var resourceHandleAddress = ctx[CpuRegister.Rdi];
|
||||
var owner = (uint)ctx[CpuRegister.Rsi];
|
||||
var nameAddress = ctx[CpuRegister.Rdx];
|
||||
var type = (uint)ctx[CpuRegister.R8];
|
||||
var flags = (uint)ctx[CpuRegister.R9];
|
||||
var resourceAddress = ctx[CpuRegister.Rdx];
|
||||
var resourceSize = ctx[CpuRegister.Rcx];
|
||||
var nameAddress = ctx[CpuRegister.R8];
|
||||
var type = (uint)ctx[CpuRegister.R9];
|
||||
if (resourceHandleAddress == 0 || resourceAddress == 0 || resourceSize == 0 ||
|
||||
!ctx.TryReadUInt32(ctx[CpuRegister.Rsp] + sizeof(ulong), out var flags) ||
|
||||
!TryReadGuestCString(
|
||||
ctx,
|
||||
nameAddress,
|
||||
ResourceRegistrationMaxNameLength,
|
||||
out var nameBytes))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var state = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
uint resourceHandle;
|
||||
lock (state.Gate)
|
||||
{
|
||||
if (!state.ResourceRegistrationInitialized ||
|
||||
owner != state.DefaultOwner &&
|
||||
!state.ResourceOwners.ContainsKey(owner))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
resourceHandle = state.NextResource++;
|
||||
if (resourceHandle == 0)
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
state.RegisteredResources.Add(
|
||||
resourceHandle,
|
||||
new RegisteredAgcResource(
|
||||
owner,
|
||||
resourceAddress,
|
||||
resourceSize,
|
||||
System.Text.Encoding.UTF8.GetString(nameBytes),
|
||||
type,
|
||||
flags));
|
||||
}
|
||||
|
||||
if (!ctx.TryWriteUInt32(resourceHandleAddress, resourceHandle))
|
||||
{
|
||||
lock (state.Gate)
|
||||
{
|
||||
state.RegisteredResources.Remove(resourceHandle);
|
||||
}
|
||||
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
TraceAgc(
|
||||
$"agc.driver_register_resource resource=0x{resourceAddress:X16} owner={owner} " +
|
||||
$"name=0x{nameAddress:X16} type={type} flags={flags}");
|
||||
$"agc.driver_register_resource handle={resourceHandle} owner={owner} " +
|
||||
$"resource=0x{resourceAddress:X16} bytes=0x{resourceSize:X} " +
|
||||
$"name={System.Text.Encoding.UTF8.GetString(nameBytes)} type={type} flags={flags}");
|
||||
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "pWLG7WOpVcw",
|
||||
ExportName = "sceAgcDriverUnregisterResource",
|
||||
Target = Generation.Gen5,
|
||||
LibraryName = "libSceAgc")]
|
||||
public static int DriverUnregisterResource(CpuContext ctx)
|
||||
{
|
||||
var resourceHandle = (uint)ctx[CpuRegister.Rdi];
|
||||
var state = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
|
||||
lock (state.Gate)
|
||||
{
|
||||
if (!state.RegisteredResources.Remove(resourceHandle))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
}
|
||||
|
||||
TraceAgc($"agc.driver_unregister_resource handle={resourceHandle}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "-KRzWekV120",
|
||||
ExportName = "sceAgcDriverUnknown_KRzWekV120",
|
||||
@@ -2424,40 +2576,6 @@ public static class AgcExports
|
||||
}
|
||||
|
||||
var packetType = header >> 30;
|
||||
if (packetType == 0)
|
||||
{
|
||||
// Consume alignment padding one dword at a time.
|
||||
if (header == 0)
|
||||
{
|
||||
offset++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Preserve stream alignment across type-0 packets.
|
||||
var type0Length = ((header >> 16) & 0x3FFFu) + 2u;
|
||||
if (offset + type0Length > dwordCount)
|
||||
{
|
||||
offset++;
|
||||
continue;
|
||||
}
|
||||
|
||||
offset += type0Length;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (packetType == 1)
|
||||
{
|
||||
const uint type1Length = 3;
|
||||
if (offset + type1Length > dwordCount)
|
||||
{
|
||||
offset++;
|
||||
continue;
|
||||
}
|
||||
|
||||
offset += type1Length;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (packetType == 2)
|
||||
{
|
||||
if (tracePackets)
|
||||
@@ -2472,15 +2590,13 @@ public static class AgcExports
|
||||
|
||||
if (packetType != 3)
|
||||
{
|
||||
offset++;
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
|
||||
var length = Pm4Length(header);
|
||||
if (length == 0 || offset + length > dwordCount)
|
||||
{
|
||||
offset++;
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
|
||||
var op = (header >> 8) & 0xFFu;
|
||||
@@ -2718,7 +2834,6 @@ public static class AgcExports
|
||||
|
||||
if (op == ItNop && register == RFlip && length >= 6)
|
||||
{
|
||||
gpuState.FlipSequence++;
|
||||
if (!ctx.TryReadUInt32(currentAddress + 4, out var videoOutHandle) ||
|
||||
!ctx.TryReadUInt32(currentAddress + 8, out var displayBufferIndexRaw) ||
|
||||
!ctx.TryReadUInt32(currentAddress + 12, out var flipMode) ||
|
||||
@@ -2731,8 +2846,23 @@ public static class AgcExports
|
||||
var flipArg = unchecked((long)(((ulong)flipArgHi << 32) | flipArgLo));
|
||||
var displayBufferIndex = unchecked((int)displayBufferIndexRaw);
|
||||
var handle = unchecked((int)videoOutHandle);
|
||||
// Prefer output decoded from the current DCB.
|
||||
if (state.SawIndexedDraw &&
|
||||
if (VideoOutExports.TryGetDisplayBufferInfo(
|
||||
handle,
|
||||
displayBufferIndex,
|
||||
out var cachedDisplayBuffer) &&
|
||||
VulkanVideoPresenter.TrySubmitGuestImage(
|
||||
cachedDisplayBuffer.Address,
|
||||
cachedDisplayBuffer.Width,
|
||||
cachedDisplayBuffer.Height,
|
||||
cachedDisplayBuffer.PitchInPixel))
|
||||
{
|
||||
TraceDisplayBuffer(
|
||||
handle,
|
||||
displayBufferIndex,
|
||||
cachedDisplayBuffer,
|
||||
"gpu-cache");
|
||||
}
|
||||
else if (state.SawIndexedDraw &&
|
||||
state.TranslatedDraw is { } translatedDraw &&
|
||||
VideoOutExports.TryGetDisplayBufferInfo(
|
||||
handle,
|
||||
@@ -2796,22 +2926,6 @@ public static class AgcExports
|
||||
displayBuffer.Width,
|
||||
displayBuffer.Height);
|
||||
}
|
||||
else if (VideoOutExports.TryGetDisplayBufferInfo(
|
||||
handle,
|
||||
displayBufferIndex,
|
||||
out var cachedDisplayBuffer) &&
|
||||
VulkanVideoPresenter.TrySubmitGuestImage(
|
||||
cachedDisplayBuffer.Address,
|
||||
cachedDisplayBuffer.Width,
|
||||
cachedDisplayBuffer.Height,
|
||||
cachedDisplayBuffer.PitchInPixel))
|
||||
{
|
||||
TraceDisplayBuffer(
|
||||
handle,
|
||||
displayBufferIndex,
|
||||
cachedDisplayBuffer,
|
||||
"gpu-cache");
|
||||
}
|
||||
|
||||
_ = VideoOutExports.SubmitFlipFromAgc(ctx, handle, displayBufferIndex, unchecked((int)flipMode), flipArg);
|
||||
state.SawIndexedDraw = false;
|
||||
@@ -3328,7 +3442,8 @@ public static class AgcExports
|
||||
exportState,
|
||||
out var exportEvaluation,
|
||||
out error,
|
||||
resolveVertexInputs: true) ||
|
||||
resolveVertexInputs: true,
|
||||
vertexRecordLimit: indexed ? null : vertexCount) ||
|
||||
!Gen5ShaderTranslator.TryCreateState(
|
||||
ctx,
|
||||
pixelShaderAddress,
|
||||
@@ -3352,14 +3467,19 @@ public static class AgcExports
|
||||
HasPixelColorExport(pixelState, target.Slot))
|
||||
.ToArray();
|
||||
var outputKind = GetPixelOutputKind(renderTargets.FirstOrDefault().NumberType);
|
||||
var exportStateFingerprint = ComputeShaderStateFingerprint(exportEvaluation);
|
||||
var pixelStateFingerprint = ComputeShaderStateFingerprint(pixelEvaluation);
|
||||
var attributeCount = GetInterpolatedAttributeCount(pixelState);
|
||||
var exportStateFingerprint = ComputeShaderStructureFingerprint(exportEvaluation);
|
||||
var pixelStateFingerprint = ComputeShaderStructureFingerprint(pixelEvaluation);
|
||||
var shaderKey = (
|
||||
exportShaderAddress,
|
||||
exportStateFingerprint,
|
||||
pixelShaderAddress,
|
||||
pixelStateFingerprint,
|
||||
outputKind);
|
||||
outputKind,
|
||||
attributeCount);
|
||||
var totalGlobalBuffers =
|
||||
pixelEvaluation.GlobalMemoryBindings.Count +
|
||||
exportEvaluation.GlobalMemoryBindings.Count;
|
||||
(byte[] Vertex, byte[] Pixel) compiled;
|
||||
lock (_submitTraceGate)
|
||||
{
|
||||
@@ -3368,9 +3488,6 @@ public static class AgcExports
|
||||
|
||||
if (compiled.Vertex is null || compiled.Pixel is null)
|
||||
{
|
||||
var totalGlobalBuffers =
|
||||
pixelEvaluation.GlobalMemoryBindings.Count +
|
||||
exportEvaluation.GlobalMemoryBindings.Count;
|
||||
if (!Gen5SpirvTranslator.TryCompilePixelShader(
|
||||
pixelState,
|
||||
pixelEvaluation,
|
||||
@@ -3378,16 +3495,18 @@ public static class AgcExports
|
||||
out var pixelShader,
|
||||
out error,
|
||||
globalBufferBase: 0,
|
||||
totalGlobalBufferCount: totalGlobalBuffers,
|
||||
imageBindingBase: 0) ||
|
||||
totalGlobalBufferCount: totalGlobalBuffers + 2,
|
||||
imageBindingBase: 0,
|
||||
scalarRegisterBufferIndex: totalGlobalBuffers) ||
|
||||
!Gen5SpirvTranslator.TryCompileVertexShader(
|
||||
exportState,
|
||||
exportEvaluation,
|
||||
out var vertexShader,
|
||||
out error,
|
||||
globalBufferBase: pixelEvaluation.GlobalMemoryBindings.Count,
|
||||
totalGlobalBufferCount: totalGlobalBuffers,
|
||||
imageBindingBase: pixelEvaluation.ImageBindings.Count))
|
||||
totalGlobalBufferCount: totalGlobalBuffers + 2,
|
||||
imageBindingBase: pixelEvaluation.ImageBindings.Count,
|
||||
scalarRegisterBufferIndex: totalGlobalBuffers + 1))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -3439,6 +3558,8 @@ public static class AgcExports
|
||||
|
||||
var globalMemoryBindings = pixelEvaluation.GlobalMemoryBindings
|
||||
.Concat(exportEvaluation.GlobalMemoryBindings)
|
||||
.Append(CreateScalarRegisterBinding(pixelEvaluation))
|
||||
.Append(CreateScalarRegisterBinding(exportEvaluation))
|
||||
.ToArray();
|
||||
IReadOnlyList<Gen5VertexInputBinding> vertexInputs =
|
||||
exportEvaluation.VertexInputs ?? [];
|
||||
@@ -3449,7 +3570,7 @@ public static class AgcExports
|
||||
primitiveType,
|
||||
compiled.Vertex,
|
||||
compiled.Pixel,
|
||||
GetInterpolatedAttributeCount(pixelState),
|
||||
attributeCount,
|
||||
vertexCount,
|
||||
state.InstanceCount,
|
||||
indexed ? CreateVulkanIndexBuffer(ctx, state, vertexCount) : null,
|
||||
@@ -3561,6 +3682,88 @@ public static class AgcExports
|
||||
return (uint)(maxAttribute + 1);
|
||||
}
|
||||
|
||||
private const int ShaderScalarRegisterCount = 256;
|
||||
|
||||
private static Gen5GlobalMemoryBinding CreateScalarRegisterBinding(
|
||||
Gen5ShaderEvaluation evaluation)
|
||||
{
|
||||
var data = new byte[ShaderScalarRegisterCount * sizeof(uint)];
|
||||
var registers = evaluation.InitialScalarRegisters;
|
||||
var count = Math.Min(registers.Count, ShaderScalarRegisterCount);
|
||||
for (var index = 0; index < count; index++)
|
||||
{
|
||||
var value = registers[index];
|
||||
var offset = index * sizeof(uint);
|
||||
data[offset] = (byte)value;
|
||||
data[offset + 1] = (byte)(value >> 8);
|
||||
data[offset + 2] = (byte)(value >> 16);
|
||||
data[offset + 3] = (byte)(value >> 24);
|
||||
}
|
||||
|
||||
return new Gen5GlobalMemoryBinding(0, 0, [], data);
|
||||
}
|
||||
|
||||
private static ulong ComputeShaderStructureFingerprint(Gen5ShaderEvaluation evaluation)
|
||||
{
|
||||
const ulong offsetBasis = 14695981039346656037UL;
|
||||
const ulong prime = 1099511628211UL;
|
||||
var hash = offsetBasis;
|
||||
void Mix(ulong value) => hash = (hash ^ value) * prime;
|
||||
|
||||
Mix((ulong)evaluation.GlobalMemoryBindings.Count);
|
||||
foreach (var binding in evaluation.GlobalMemoryBindings)
|
||||
{
|
||||
Mix(binding.ScalarAddress);
|
||||
Mix((ulong)binding.InstructionPcs.Count);
|
||||
foreach (var pc in binding.InstructionPcs)
|
||||
{
|
||||
Mix(pc);
|
||||
}
|
||||
}
|
||||
|
||||
Mix((ulong)evaluation.ImageBindings.Count);
|
||||
foreach (var image in evaluation.ImageBindings)
|
||||
{
|
||||
Mix(image.Pc);
|
||||
Mix((ulong)(uint)image.Opcode.GetHashCode());
|
||||
foreach (var word in image.ResourceDescriptor)
|
||||
{
|
||||
Mix(word);
|
||||
}
|
||||
|
||||
foreach (var word in image.SamplerDescriptor)
|
||||
{
|
||||
Mix(word);
|
||||
}
|
||||
|
||||
Mix(image.MipLevel ?? uint.MaxValue);
|
||||
}
|
||||
|
||||
if (evaluation.VertexInputs is { } vertexInputs)
|
||||
{
|
||||
Mix((ulong)vertexInputs.Count);
|
||||
foreach (var input in vertexInputs)
|
||||
{
|
||||
Mix(input.Pc);
|
||||
Mix(input.Location);
|
||||
Mix(input.ComponentCount);
|
||||
Mix(input.DataFormat);
|
||||
Mix(input.NumberFormat);
|
||||
Mix(input.Stride);
|
||||
}
|
||||
}
|
||||
|
||||
if (evaluation.ComputeSystemRegisters is { } computeSystemRegisters)
|
||||
{
|
||||
Mix(computeSystemRegisters.WorkGroupXRegister ?? uint.MaxValue);
|
||||
Mix(computeSystemRegisters.WorkGroupYRegister ?? uint.MaxValue);
|
||||
Mix(computeSystemRegisters.WorkGroupZRegister ?? uint.MaxValue);
|
||||
Mix(computeSystemRegisters.ThreadGroupSizeRegister ?? uint.MaxValue);
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
private static ulong ComputeShaderStateFingerprint(Gen5ShaderEvaluation evaluation)
|
||||
{
|
||||
const ulong offsetBasis = 14695981039346656037UL;
|
||||
@@ -4133,29 +4336,26 @@ public static class AgcExports
|
||||
|
||||
TraceTextureHash(descriptor, source);
|
||||
|
||||
if (_traceAgcShader)
|
||||
var nonZero = 0;
|
||||
for (var i = 0; i < source.Length; i++)
|
||||
{
|
||||
var nonZero = 0;
|
||||
for (var i = 0; i < source.Length; i++)
|
||||
if (source[i] != 0)
|
||||
{
|
||||
if (source[i] != 0)
|
||||
nonZero++;
|
||||
if (nonZero >= 64)
|
||||
{
|
||||
nonZero++;
|
||||
if (nonZero >= 64)
|
||||
{
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
TraceAgcShader(
|
||||
$"agc.texture_source addr=0x{descriptor.Address:X16} " +
|
||||
$"fmt={descriptor.Format} num={descriptor.NumberType} tile={descriptor.TileMode} " +
|
||||
$"size={descriptor.Width}x{descriptor.Height} pitch={descriptor.Pitch} " +
|
||||
$"dst=0x{descriptor.DstSelect:X3} " +
|
||||
$"bytes={source.Length} nonzero64={nonZero}");
|
||||
}
|
||||
|
||||
TraceAgcShader(
|
||||
$"agc.texture_source addr=0x{descriptor.Address:X16} " +
|
||||
$"fmt={descriptor.Format} num={descriptor.NumberType} tile={descriptor.TileMode} " +
|
||||
$"size={descriptor.Width}x{descriptor.Height} pitch={descriptor.Pitch} " +
|
||||
$"dst=0x{descriptor.DstSelect:X3} " +
|
||||
$"bytes={source.Length} nonzero64={nonZero}");
|
||||
|
||||
var rgba = source;
|
||||
texture = new VulkanGuestDrawTexture(
|
||||
descriptor.Address,
|
||||
@@ -4414,7 +4614,7 @@ public static class AgcExports
|
||||
var localSizeZ = GetComputeLocalSize(state.ShRegisters, ComputeNumThreadZ);
|
||||
var gpuDispatch = false;
|
||||
var computeError = string.Empty;
|
||||
if (hasStorageBinding &&
|
||||
if ((hasStorageBinding || evaluation.GlobalMemoryBindings.Count != 0) &&
|
||||
(ulong)localSizeX * localSizeY * localSizeZ <= 1024)
|
||||
{
|
||||
var shaderKey = (
|
||||
@@ -4484,7 +4684,8 @@ public static class AgcExports
|
||||
$"groups={dispatch.GroupCountX}x{dispatch.GroupCountY}x{dispatch.GroupCountZ} " +
|
||||
$"local={localSizeX}x{localSizeY}x{localSizeZ} " +
|
||||
$"sys={DescribeComputeSystemRegisters(computeSystemRegisters)} " +
|
||||
$"gpu={gpuDispatch} blits={blitCount}" +
|
||||
$"gpu={gpuDispatch} blits={blitCount} " +
|
||||
$"globals={evaluation.GlobalMemoryBindings.Count}" +
|
||||
(computeError.Length == 0 ? string.Empty : $" error={computeError}") +
|
||||
$" bindings=[{string.Join(',', descriptions)}]");
|
||||
}
|
||||
@@ -5865,16 +6066,6 @@ public static class AgcExports
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] {message}");
|
||||
}
|
||||
|
||||
private static void TraceAgc(ref AgcTraceHandler message)
|
||||
{
|
||||
if (!_traceAgc)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] {message.ToStringAndClear()}");
|
||||
}
|
||||
|
||||
private static void TraceAgcShader(string message)
|
||||
{
|
||||
if (!_traceAgcShader)
|
||||
@@ -5885,62 +6076,6 @@ public static class AgcExports
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] {message}");
|
||||
}
|
||||
|
||||
private static void TraceAgcShader(ref AgcShaderTraceHandler message)
|
||||
{
|
||||
if (!_traceAgcShader)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Console.Error.WriteLine($"[LOADER][TRACE] {message.ToStringAndClear()}");
|
||||
}
|
||||
|
||||
[InterpolatedStringHandler]
|
||||
internal ref struct AgcTraceHandler
|
||||
{
|
||||
private DefaultInterpolatedStringHandler _inner;
|
||||
|
||||
public AgcTraceHandler(int literalLength, int formattedCount, out bool isEnabled)
|
||||
{
|
||||
isEnabled = _traceAgc;
|
||||
_inner = isEnabled
|
||||
? new DefaultInterpolatedStringHandler(literalLength, formattedCount)
|
||||
: default;
|
||||
}
|
||||
|
||||
public void AppendLiteral(string value) => _inner.AppendLiteral(value);
|
||||
|
||||
public void AppendFormatted<T>(T value) => _inner.AppendFormatted(value);
|
||||
|
||||
public void AppendFormatted<T>(T value, string? format) =>
|
||||
_inner.AppendFormatted(value, format);
|
||||
|
||||
public string ToStringAndClear() => _inner.ToStringAndClear();
|
||||
}
|
||||
|
||||
[InterpolatedStringHandler]
|
||||
internal ref struct AgcShaderTraceHandler
|
||||
{
|
||||
private DefaultInterpolatedStringHandler _inner;
|
||||
|
||||
public AgcShaderTraceHandler(int literalLength, int formattedCount, out bool isEnabled)
|
||||
{
|
||||
isEnabled = _traceAgcShader;
|
||||
_inner = isEnabled
|
||||
? new DefaultInterpolatedStringHandler(literalLength, formattedCount)
|
||||
: default;
|
||||
}
|
||||
|
||||
public void AppendLiteral(string value) => _inner.AppendLiteral(value);
|
||||
|
||||
public void AppendFormatted<T>(T value) => _inner.AppendFormatted(value);
|
||||
|
||||
public void AppendFormatted<T>(T value, string? format) =>
|
||||
_inner.AppendFormatted(value, format);
|
||||
|
||||
public string ToStringAndClear() => _inner.ToStringAndClear();
|
||||
}
|
||||
|
||||
private static string FormatShaderDwords(IReadOnlyList<uint> values) =>
|
||||
values.Count == 0
|
||||
? "none"
|
||||
|
||||
@@ -13,6 +13,24 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
private const int ImageDescriptorDwords = 8;
|
||||
private const int SamplerDescriptorDwords = 4;
|
||||
private const int MaxGlobalMemoryBindingBytes = 16 * 1024 * 1024;
|
||||
private static readonly int DefaultGlobalMemoryBindingBytes =
|
||||
int.TryParse(
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_GLOBAL_BINDING_BYTES"),
|
||||
out var configured) && configured >= sizeof(uint)
|
||||
? Math.Min(configured, MaxGlobalMemoryBindingBytes)
|
||||
: 1 * 1024 * 1024;
|
||||
|
||||
internal static long GlobalMemoryReadCount;
|
||||
internal static long GlobalMemoryReadBytes;
|
||||
internal static long GlobalMemoryReadCacheHits;
|
||||
internal static long GlobalMemoryReadPvmBytes;
|
||||
internal static long GlobalMemoryReadLibcBytes;
|
||||
internal static long GlobalMemoryReadReuses;
|
||||
|
||||
private const long CrossFrameReadCacheMaxBytes = 1024L * 1024 * 1024;
|
||||
private static readonly object _crossFrameReadGate = new();
|
||||
private static readonly Dictionary<(ulong BaseAddress, int SizeBytes), byte[]> _crossFrameReadCache = new();
|
||||
private static long _crossFrameReadCacheBytes;
|
||||
private const ulong RdnaWaveMask = 0xFFFF_FFFFUL;
|
||||
|
||||
private readonly record struct BufferDescriptor(
|
||||
@@ -44,7 +62,8 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
Gen5ShaderState state,
|
||||
out Gen5ShaderEvaluation evaluation,
|
||||
out string error,
|
||||
bool resolveVertexInputs = false)
|
||||
bool resolveVertexInputs = false,
|
||||
uint? vertexRecordLimit = null)
|
||||
{
|
||||
evaluation = default!;
|
||||
error = string.Empty;
|
||||
@@ -255,10 +274,28 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
if (resolveVertexInputs &&
|
||||
IsVertexFetchCandidate(instruction, bufferMemory, bufferDescriptor))
|
||||
{
|
||||
var vertexReadSize = bufferDescriptor.SizeBytes;
|
||||
if (vertexRecordLimit is { } recordLimit &&
|
||||
instruction.Sources.Count > 2 &&
|
||||
TryEvaluateScalarOperand(
|
||||
instruction.Sources[2],
|
||||
scalarRegisters,
|
||||
out var scalarOffset))
|
||||
{
|
||||
var bindingOffset = unchecked((uint)bufferMemory.OffsetBytes + scalarOffset);
|
||||
var requiredBytes =
|
||||
(ulong)bindingOffset +
|
||||
(ulong)(Math.Max(recordLimit, 1u) - 1u) * bufferDescriptor.Stride +
|
||||
(ulong)bufferMemory.DwordCount * sizeof(uint);
|
||||
vertexReadSize = Math.Min(
|
||||
bufferDescriptor.SizeBytes,
|
||||
Math.Max(requiredBytes, sizeof(uint)));
|
||||
}
|
||||
|
||||
if (!TryReadGlobalMemory(
|
||||
ctx,
|
||||
bufferDescriptor.BaseAddress,
|
||||
bufferDescriptor.SizeBytes,
|
||||
vertexReadSize,
|
||||
out var vertexData))
|
||||
{
|
||||
error =
|
||||
@@ -533,22 +570,29 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
return false;
|
||||
}
|
||||
|
||||
[ThreadStatic]
|
||||
private static Dictionary<(ulong BaseAddress, int SizeBytes), byte[]>? _globalMemoryReadCache;
|
||||
|
||||
internal static void BeginGlobalMemoryReadScope()
|
||||
{
|
||||
_globalMemoryReadCache = new Dictionary<(ulong, int), byte[]>();
|
||||
}
|
||||
|
||||
internal static void EndGlobalMemoryReadScope()
|
||||
{
|
||||
_globalMemoryReadCache = null;
|
||||
}
|
||||
|
||||
private static bool TryReadGlobalMemory(
|
||||
CpuContext ctx,
|
||||
ulong baseAddress,
|
||||
out byte[] data)
|
||||
{
|
||||
for (var size = MaxGlobalMemoryBindingBytes; size >= 4096; size >>= 1)
|
||||
{
|
||||
data = GC.AllocateUninitializedArray<byte>(size);
|
||||
if (ctx.Memory.TryRead(baseAddress, data))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
data = [];
|
||||
return false;
|
||||
return TryReadGlobalMemory(
|
||||
ctx,
|
||||
baseAddress,
|
||||
(ulong)DefaultGlobalMemoryBindingBytes,
|
||||
out data);
|
||||
}
|
||||
|
||||
private static bool TryReadGlobalMemory(
|
||||
@@ -570,13 +614,74 @@ internal static class Gen5ShaderScalarEvaluator
|
||||
return false;
|
||||
}
|
||||
|
||||
var cache = _globalMemoryReadCache;
|
||||
var cacheKey = (baseAddress, (int)cappedSize);
|
||||
if (cache is not null && cache.TryGetValue(cacheKey, out var cached))
|
||||
{
|
||||
Interlocked.Increment(ref GlobalMemoryReadCacheHits);
|
||||
data = cached;
|
||||
return true;
|
||||
}
|
||||
|
||||
byte[]? previous;
|
||||
lock (_crossFrameReadGate)
|
||||
{
|
||||
_crossFrameReadCache.TryGetValue(cacheKey, out previous);
|
||||
}
|
||||
|
||||
if (previous is not null && ctx.Memory.TryCompare(baseAddress, previous))
|
||||
{
|
||||
Interlocked.Increment(ref GlobalMemoryReadReuses);
|
||||
if (cache is not null)
|
||||
{
|
||||
cache[cacheKey] = previous;
|
||||
}
|
||||
|
||||
data = previous;
|
||||
return true;
|
||||
}
|
||||
|
||||
var candidateSize = (int)cappedSize;
|
||||
while (candidateSize >= sizeof(uint))
|
||||
{
|
||||
data = GC.AllocateUninitializedArray<byte>(candidateSize);
|
||||
if (ctx.Memory.TryRead(baseAddress, data) ||
|
||||
var readFromPvm = ctx.Memory.TryRead(baseAddress, data);
|
||||
if (readFromPvm ||
|
||||
KernelMemoryCompatExports.TryReadTrackedLibcHeap(baseAddress, data))
|
||||
{
|
||||
Interlocked.Increment(ref GlobalMemoryReadCount);
|
||||
Interlocked.Add(ref GlobalMemoryReadBytes, data.Length);
|
||||
if (readFromPvm)
|
||||
{
|
||||
Interlocked.Add(ref GlobalMemoryReadPvmBytes, data.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Add(ref GlobalMemoryReadLibcBytes, data.Length);
|
||||
}
|
||||
|
||||
if (cache is not null)
|
||||
{
|
||||
cache[cacheKey] = data;
|
||||
}
|
||||
|
||||
lock (_crossFrameReadGate)
|
||||
{
|
||||
if (_crossFrameReadCache.TryGetValue(cacheKey, out var replaced))
|
||||
{
|
||||
_crossFrameReadCacheBytes -= replaced.Length;
|
||||
}
|
||||
|
||||
if (_crossFrameReadCacheBytes + data.Length > CrossFrameReadCacheMaxBytes)
|
||||
{
|
||||
_crossFrameReadCache.Clear();
|
||||
_crossFrameReadCacheBytes = 0;
|
||||
}
|
||||
|
||||
_crossFrameReadCache[cacheKey] = data;
|
||||
_crossFrameReadCacheBytes += data.Length;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -802,8 +802,15 @@ internal static class Gen5ShaderTranslator
|
||||
0x14 => "VCmpxGtF32",
|
||||
0x15 => "VCmpxLgF32",
|
||||
0x16 => "VCmpxGeF32",
|
||||
0x17 => "VCmpxOF32",
|
||||
0x18 => "VCmpxUF32",
|
||||
0x19 => "VCmpxNgeF32",
|
||||
0x1A => "VCmpxNlgF32",
|
||||
0x1B => "VCmpxNgtF32",
|
||||
0x1C => "VCmpxNleF32",
|
||||
0x1D => "VCmpxNeqF32",
|
||||
0x1E => "VCmpxNltF32",
|
||||
0x1F => "VCmpxTruF32",
|
||||
0x80 => "VCmpFI32",
|
||||
0x81 => "VCmpLtI32",
|
||||
0x82 => "VCmpEqI32",
|
||||
|
||||
@@ -396,6 +396,14 @@ internal static partial class Gen5SpirvTranslator
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "VBcntU32B32":
|
||||
result = IAdd(
|
||||
_module.AddInstruction(
|
||||
SpirvOp.BitCount,
|
||||
_uintType,
|
||||
GetRawSource(instruction, 0)),
|
||||
GetRawSource(instruction, 1));
|
||||
break;
|
||||
case "VMadU32U24":
|
||||
{
|
||||
var left = BitwiseAnd(
|
||||
@@ -593,6 +601,18 @@ internal static partial class Gen5SpirvTranslator
|
||||
Ext(38, _uintType, high, right));
|
||||
break;
|
||||
}
|
||||
case "VSadU32":
|
||||
{
|
||||
var left = GetRawSource(instruction, 0);
|
||||
var right = GetRawSource(instruction, 1);
|
||||
var difference = _module.AddInstruction(
|
||||
SpirvOp.ISub,
|
||||
_uintType,
|
||||
Ext(41, _uintType, left, right),
|
||||
Ext(38, _uintType, left, right));
|
||||
result = IAdd(difference, GetRawSource(instruction, 2));
|
||||
break;
|
||||
}
|
||||
case "VMed3I32":
|
||||
{
|
||||
var left = Bitcast(_intType, GetRawSource(instruction, 0));
|
||||
@@ -702,6 +722,14 @@ internal static partial class Gen5SpirvTranslator
|
||||
result = Ext(58, _uintType, vector);
|
||||
break;
|
||||
}
|
||||
case "VCvtPkU16U32":
|
||||
case "VCvtPkI16I32":
|
||||
result = BitwiseOr(
|
||||
BitwiseAnd(GetRawSource(instruction, 0), UInt(0xFFFF)),
|
||||
ShiftLeftLogical(
|
||||
BitwiseAnd(GetRawSource(instruction, 1), UInt(0xFFFF)),
|
||||
UInt(16)));
|
||||
break;
|
||||
default:
|
||||
error = $"unsupported vector opcode {instruction.Opcode}";
|
||||
return false;
|
||||
@@ -833,6 +861,25 @@ internal static partial class Gen5SpirvTranslator
|
||||
{
|
||||
condition = _module.ConstantBool(true);
|
||||
}
|
||||
else if (opcode is "VCmpOF32" or "VCmpxOF32" or "VCmpUF32" or "VCmpxUF32")
|
||||
{
|
||||
// The ordered/unordered predicates only test whether either
|
||||
// operand is NaN. SPIR-V's OpOrdered/OpUnordered are Kernel-only,
|
||||
// so build the same result from OpIsNan, which needs no extra
|
||||
// capability: unordered = isnan(a) || isnan(b), ordered = !that.
|
||||
var left = GetFloatSource(instruction, 0);
|
||||
var right = GetFloatSource(instruction, 1);
|
||||
var nanLeft = _module.AddInstruction(SpirvOp.IsNan, _boolType, left);
|
||||
var nanRight = _module.AddInstruction(SpirvOp.IsNan, _boolType, right);
|
||||
var unordered = _module.AddInstruction(
|
||||
SpirvOp.LogicalOr,
|
||||
_boolType,
|
||||
nanLeft,
|
||||
nanRight);
|
||||
condition = opcode is "VCmpUF32" or "VCmpxUF32"
|
||||
? unordered
|
||||
: _module.AddInstruction(SpirvOp.LogicalNot, _boolType, unordered);
|
||||
}
|
||||
else if (opcode is not ("VCmpClassF32" or "VCmpxClassF32") &&
|
||||
opcode.EndsWith("F32", StringComparison.Ordinal))
|
||||
{
|
||||
@@ -847,6 +894,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
"VCmpLgF32" or "VCmpxLgF32" => SpirvOp.FOrdNotEqual,
|
||||
"VCmpGeF32" or "VCmpxGeF32" => SpirvOp.FOrdGreaterThanEqual,
|
||||
"VCmpNeqF32" or "VCmpxNeqF32" => SpirvOp.FUnordNotEqual,
|
||||
"VCmpNlgF32" or "VCmpxNlgF32" => SpirvOp.FUnordEqual,
|
||||
"VCmpNltF32" or "VCmpxNltF32" => SpirvOp.FUnordGreaterThanEqual,
|
||||
"VCmpNleF32" or "VCmpxNleF32" => SpirvOp.FUnordGreaterThan,
|
||||
"VCmpNgtF32" or "VCmpxNgtF32" => SpirvOp.FUnordLessThanEqual,
|
||||
@@ -897,7 +945,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
condition = _module.AddInstruction(operation, _boolType, left, right);
|
||||
}
|
||||
|
||||
StoreWaveMask(106, condition);
|
||||
// On gfx10, VCmpx writes EXEC only and preserves VCC; the sdst
|
||||
// operand was removed from the cmpx encodings on this generation.
|
||||
if (opcode.StartsWith("VCmpx", StringComparison.Ordinal))
|
||||
{
|
||||
var active = _module.AddInstruction(
|
||||
@@ -907,6 +956,10 @@ internal static partial class Gen5SpirvTranslator
|
||||
condition);
|
||||
StoreWaveMask(126, active);
|
||||
}
|
||||
else
|
||||
{
|
||||
StoreWaveMask(106, condition);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1303,6 +1356,43 @@ internal static partial class Gen5SpirvTranslator
|
||||
Store(_scc, IsNotZero(result));
|
||||
break;
|
||||
}
|
||||
case "SAbsdiffI32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, left));
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, right));
|
||||
var difference = _module.AddInstruction(
|
||||
SpirvOp.ISub,
|
||||
_longType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
Ext(5, _longType, difference));
|
||||
Store(_scc, IsNotZero(result));
|
||||
break;
|
||||
}
|
||||
case "SPackLlB32B16":
|
||||
result = BitwiseOr(
|
||||
BitwiseAnd(left, UInt(0xFFFF)),
|
||||
ShiftLeftLogical(right, UInt(16)));
|
||||
break;
|
||||
case "SPackLhB32B16":
|
||||
result = BitwiseOr(
|
||||
BitwiseAnd(left, UInt(0xFFFF)),
|
||||
BitwiseAnd(right, UInt(0xFFFF0000)));
|
||||
break;
|
||||
case "SPackHhB32B16":
|
||||
result = BitwiseOr(
|
||||
ShiftRightLogical(left, UInt(16)),
|
||||
BitwiseAnd(right, UInt(0xFFFF0000)));
|
||||
break;
|
||||
case "SCselectB32":
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.Select,
|
||||
|
||||
@@ -18,7 +18,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
out string error,
|
||||
int globalBufferBase = 0,
|
||||
int totalGlobalBufferCount = -1,
|
||||
int imageBindingBase = 0)
|
||||
int imageBindingBase = 0,
|
||||
int scalarRegisterBufferIndex = -1)
|
||||
{
|
||||
var context = new CompilationContext(
|
||||
Gen5SpirvStage.Pixel,
|
||||
@@ -30,7 +31,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
1,
|
||||
globalBufferBase,
|
||||
totalGlobalBufferCount,
|
||||
imageBindingBase);
|
||||
imageBindingBase,
|
||||
scalarRegisterBufferIndex);
|
||||
return context.TryCompile(out shader, out error);
|
||||
}
|
||||
|
||||
@@ -41,7 +43,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
out string error,
|
||||
int globalBufferBase = 0,
|
||||
int totalGlobalBufferCount = -1,
|
||||
int imageBindingBase = 0)
|
||||
int imageBindingBase = 0,
|
||||
int scalarRegisterBufferIndex = -1)
|
||||
{
|
||||
var context = new CompilationContext(
|
||||
Gen5SpirvStage.Vertex,
|
||||
@@ -53,7 +56,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
1,
|
||||
globalBufferBase,
|
||||
totalGlobalBufferCount,
|
||||
imageBindingBase);
|
||||
imageBindingBase,
|
||||
scalarRegisterBufferIndex);
|
||||
return context.TryCompile(out shader, out error);
|
||||
}
|
||||
|
||||
@@ -76,7 +80,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
Math.Max(localSizeZ, 1),
|
||||
0,
|
||||
-1,
|
||||
0);
|
||||
0,
|
||||
-1);
|
||||
return context.TryCompile(out shader, out error);
|
||||
}
|
||||
|
||||
@@ -93,6 +98,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
private readonly int _globalBufferBase;
|
||||
private readonly int _totalGlobalBufferCount;
|
||||
private readonly int _imageBindingBase;
|
||||
private readonly int _scalarRegisterBufferIndex;
|
||||
private readonly List<uint> _interfaces = [];
|
||||
private readonly Dictionary<uint, uint> _pixelInputs = [];
|
||||
private readonly Dictionary<uint, uint> _vertexOutputs = [];
|
||||
@@ -167,7 +173,8 @@ internal static partial class Gen5SpirvTranslator
|
||||
uint localSizeZ,
|
||||
int globalBufferBase,
|
||||
int totalGlobalBufferCount,
|
||||
int imageBindingBase)
|
||||
int imageBindingBase,
|
||||
int scalarRegisterBufferIndex)
|
||||
{
|
||||
_stage = stage;
|
||||
_state = state;
|
||||
@@ -181,6 +188,7 @@ internal static partial class Gen5SpirvTranslator
|
||||
? evaluation.GlobalMemoryBindings.Count
|
||||
: totalGlobalBufferCount;
|
||||
_imageBindingBase = imageBindingBase;
|
||||
_scalarRegisterBufferIndex = scalarRegisterBufferIndex;
|
||||
}
|
||||
|
||||
public bool TryCompile(out Gen5SpirvShader shader, out string error)
|
||||
@@ -767,15 +775,25 @@ internal static partial class Gen5SpirvTranslator
|
||||
|
||||
private void EmitInitialState()
|
||||
{
|
||||
for (uint index = 0;
|
||||
index < _evaluation.InitialScalarRegisters.Count &&
|
||||
index < ScalarRegisterCount;
|
||||
index++)
|
||||
if (_scalarRegisterBufferIndex >= 0)
|
||||
{
|
||||
var value = _evaluation.InitialScalarRegisters[(int)index];
|
||||
if (value != 0)
|
||||
for (uint index = 0; index < ScalarRegisterCount; index++)
|
||||
{
|
||||
StoreS(index, UInt(value));
|
||||
StoreS(index, LoadBufferWord(_scalarRegisterBufferIndex, UInt(index)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (uint index = 0;
|
||||
index < _evaluation.InitialScalarRegisters.Count &&
|
||||
index < ScalarRegisterCount;
|
||||
index++)
|
||||
{
|
||||
var value = _evaluation.InitialScalarRegisters[(int)index];
|
||||
if (value != 0)
|
||||
{
|
||||
StoreS(index, UInt(value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ public static class JsonExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "WSOuge5IsCg",
|
||||
ExportName = "_ZN3sce4Json15InitParameter2C2Ev",
|
||||
ExportName = "_ZN3sce4Json14InitParameter2C1Ev",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceJson2")]
|
||||
public static int InitParameter2Constructor(CpuContext ctx)
|
||||
@@ -93,7 +93,7 @@ public static class JsonExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "I2QC8PYhJWY",
|
||||
ExportName = "_ZN3sce4Json15InitParameter212setAllocatorERNS0_12MemAllocatorE",
|
||||
ExportName = "_ZN3sce4Json14InitParameter212setAllocatorEPNS0_12MemAllocatorEPv",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceJson2")]
|
||||
public static int InitParameter2SetAllocator(CpuContext ctx)
|
||||
@@ -106,7 +106,7 @@ public static class JsonExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "Eu95jmqn5Rw",
|
||||
ExportName = "_ZN3sce4Json15InitParameter217setFileBufferSizeEm",
|
||||
ExportName = "_ZN3sce4Json14InitParameter217setFileBufferSizeEm",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceJson2")]
|
||||
public static int InitParameter2SetFileBufferSize(CpuContext ctx)
|
||||
@@ -119,7 +119,7 @@ public static class JsonExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "IXW-z8pggfg",
|
||||
ExportName = "_ZN3sce4Json12Initializer2C1Ev",
|
||||
ExportName = "_ZN3sce4Json11Initializer10initializeEPKNS0_14InitParameter2E",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceJson2")]
|
||||
public static int Initializer2Constructor(CpuContext ctx)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Libs.Fiber;
|
||||
@@ -33,6 +34,11 @@ public static class KernelEventFlagCompatExports
|
||||
public object Gate { get; } = new();
|
||||
}
|
||||
|
||||
private sealed class EventFlagWaiter
|
||||
{
|
||||
public OrbisGen2Result? Result { get; set; }
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "BpFoboUJoZU",
|
||||
ExportName = "sceKernelCreateEventFlag",
|
||||
@@ -233,9 +239,47 @@ public static class KernelEventFlagCompatExports
|
||||
|
||||
if (timeoutAddress != 0)
|
||||
{
|
||||
if (timeoutUsec == 0)
|
||||
{
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
_ = TryWriteResultPattern(ctx, resultAddress, state.Bits);
|
||||
TraceEventFlag($"wait-timeout handle=0x{handle:X16} pattern=0x{pattern:X16} timeout=0 ret=0x{returnRip:X16}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT);
|
||||
}
|
||||
|
||||
var deadline = GuestThreadExecution.ComputeDeadlineTimestamp(
|
||||
TimeSpan.FromTicks((long)timeoutUsec * 10L));
|
||||
var timedWaiter = new EventFlagWaiter();
|
||||
if (GuestThreadExecution.RequestCurrentThreadBlock(
|
||||
ctx,
|
||||
"sceKernelWaitEventFlag",
|
||||
GetEventFlagWakeKey(handle),
|
||||
resumeHandler: () => CompleteBlockedTimedWait(
|
||||
ctx,
|
||||
state,
|
||||
timedWaiter,
|
||||
pattern,
|
||||
waitMode,
|
||||
resultAddress,
|
||||
timeoutAddress,
|
||||
deadline),
|
||||
wakeHandler: () => TryCompleteBlockedTimedWait(
|
||||
ctx,
|
||||
state,
|
||||
timedWaiter,
|
||||
pattern,
|
||||
waitMode,
|
||||
resultAddress),
|
||||
blockDeadlineTimestamp: deadline))
|
||||
{
|
||||
state.WaitingThreads++;
|
||||
TraceEventFlag($"wait-block-timed handle=0x{handle:X16} pattern=0x{pattern:X16} timeout={timeoutUsec} waiters={state.WaitingThreads} ret=0x{returnRip:X16}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
_ = TryWriteResultPattern(ctx, resultAddress, state.Bits);
|
||||
TraceEventFlag($"wait-timeout handle=0x{handle:X16} pattern=0x{pattern:X16} timeout={timeoutUsec} ret=0x{returnRip:X16}");
|
||||
TraceEventFlag($"wait-timeout-host handle=0x{handle:X16} pattern=0x{pattern:X16} timeout={timeoutUsec} ret=0x{returnRip:X16}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT);
|
||||
}
|
||||
|
||||
@@ -446,6 +490,92 @@ public static class KernelEventFlagCompatExports
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryCompleteBlockedTimedWait(
|
||||
CpuContext ctx,
|
||||
EventFlagState state,
|
||||
EventFlagWaiter waiter,
|
||||
ulong pattern,
|
||||
uint waitMode,
|
||||
ulong resultAddress)
|
||||
{
|
||||
lock (state.Gate)
|
||||
{
|
||||
if (waiter.Result is not null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!IsSatisfied(state.Bits, pattern, waitMode))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
waiter.Result = TryWriteResultPattern(ctx, resultAddress, state.Bits)
|
||||
? OrbisGen2Result.ORBIS_GEN2_OK
|
||||
: OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
if (waiter.Result == OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
ApplyClearMode(state, pattern, waitMode);
|
||||
}
|
||||
|
||||
state.WaitingThreads = Math.Max(0, state.WaitingThreads - 1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private static int CompleteBlockedTimedWait(
|
||||
CpuContext ctx,
|
||||
EventFlagState state,
|
||||
EventFlagWaiter waiter,
|
||||
ulong pattern,
|
||||
uint waitMode,
|
||||
ulong resultAddress,
|
||||
ulong timeoutAddress,
|
||||
long deadlineTimestamp)
|
||||
{
|
||||
lock (state.Gate)
|
||||
{
|
||||
if (waiter.Result is null)
|
||||
{
|
||||
if (IsSatisfied(state.Bits, pattern, waitMode))
|
||||
{
|
||||
waiter.Result = TryWriteResultPattern(ctx, resultAddress, state.Bits)
|
||||
? OrbisGen2Result.ORBIS_GEN2_OK
|
||||
: OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
if (waiter.Result == OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
ApplyClearMode(state, pattern, waitMode);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
waiter.Result = TryWriteResultPattern(ctx, resultAddress, state.Bits)
|
||||
? OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT
|
||||
: OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
state.WaitingThreads = Math.Max(0, state.WaitingThreads - 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (waiter.Result == OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
var remainingTicks = deadlineTimestamp - Stopwatch.GetTimestamp();
|
||||
var remainingMicros = remainingTicks <= 0
|
||||
? 0u
|
||||
: (uint)Math.Min(
|
||||
uint.MaxValue,
|
||||
remainingTicks / (double)Stopwatch.Frequency * 1_000_000d);
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, remainingMicros);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
}
|
||||
|
||||
return (int)waiter.Result.Value;
|
||||
}
|
||||
|
||||
private static string GetEventFlagWakeKey(ulong handle) =>
|
||||
$"event_flag:0x{handle:X16}";
|
||||
|
||||
|
||||
@@ -478,7 +478,7 @@ public static class KernelMemoryCompatExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "LHMrG7e8G78",
|
||||
ExportName = "wcslen",
|
||||
ExportName = "wcsmisc",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Wcslen(CpuContext ctx)
|
||||
@@ -1488,6 +1488,214 @@ public static class KernelMemoryCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "ob5xAW4ln-0",
|
||||
ExportName = "strchr",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Strchr(CpuContext ctx)
|
||||
{
|
||||
var address = ctx[CpuRegister.Rdi];
|
||||
var needle = unchecked((byte)ctx[CpuRegister.Rsi]);
|
||||
if (address == 0)
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
// The terminator counts as part of the scanned range, so strchr(s, '\0')
|
||||
// returns a pointer to the string's null byte just like a native libc.
|
||||
Span<byte> current = stackalloc byte[1];
|
||||
for (ulong index = 0; index < 1_048_576; index++)
|
||||
{
|
||||
if (!TryReadCompat(ctx, address + index, current))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (current[0] == needle)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = address + index;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (current[0] == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "9yDWMxEFdJU",
|
||||
ExportName = "strrchr",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Strrchr(CpuContext ctx)
|
||||
{
|
||||
var address = ctx[CpuRegister.Rdi];
|
||||
var needle = unchecked((byte)ctx[CpuRegister.Rsi]);
|
||||
if (address == 0)
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
ulong match = 0;
|
||||
var found = false;
|
||||
Span<byte> current = stackalloc byte[1];
|
||||
for (ulong index = 0; index < 1_048_576; index++)
|
||||
{
|
||||
if (!TryReadCompat(ctx, address + index, current))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (current[0] == needle)
|
||||
{
|
||||
match = address + index;
|
||||
found = true;
|
||||
}
|
||||
|
||||
if (current[0] == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = found ? match : 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "8u8lPzUEq+U",
|
||||
ExportName = "memchr",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Memchr(CpuContext ctx)
|
||||
{
|
||||
var address = ctx[CpuRegister.Rdi];
|
||||
var needle = unchecked((byte)ctx[CpuRegister.Rsi]);
|
||||
var count = ctx[CpuRegister.Rdx];
|
||||
|
||||
Span<byte> current = stackalloc byte[1];
|
||||
for (ulong index = 0; index < count; index++)
|
||||
{
|
||||
if (!TryReadCompat(ctx, address + index, current))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (current[0] == needle)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = address + index;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "Ls4tzzhimqQ",
|
||||
ExportName = "strcat",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Strcat(CpuContext ctx)
|
||||
{
|
||||
var destination = ctx[CpuRegister.Rdi];
|
||||
var source = ctx[CpuRegister.Rsi];
|
||||
if (!TryReadCString(ctx, source, 1_048_576, out var sourceBytes))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (!TryReadCString(ctx, destination, 1_048_576, out var destinationBytes))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
// Overwrite the destination terminator and re-terminate after the copied bytes.
|
||||
var appendAddress = destination + (ulong)destinationBytes.Length;
|
||||
var payload = new byte[sourceBytes.Length + 1];
|
||||
sourceBytes.CopyTo(payload.AsSpan());
|
||||
if (!TryWriteCompat(ctx, appendAddress, payload))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = destination;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "kHg45qPC6f0",
|
||||
ExportName = "strncat",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Strncat(CpuContext ctx)
|
||||
{
|
||||
var destination = ctx[CpuRegister.Rdi];
|
||||
var source = ctx[CpuRegister.Rsi];
|
||||
var limit = ctx[CpuRegister.Rdx];
|
||||
|
||||
// Bounding the source read by the count yields strncat's "at most n bytes"
|
||||
// semantics while still stopping early at the source terminator.
|
||||
if (!TryReadCString(ctx, source, limit, out var sourceBytes))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (!TryReadCString(ctx, destination, 1_048_576, out var destinationBytes))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
var appendAddress = destination + (ulong)destinationBytes.Length;
|
||||
var payload = new byte[sourceBytes.Length + 1];
|
||||
sourceBytes.CopyTo(payload.AsSpan());
|
||||
if (!TryWriteCompat(ctx, appendAddress, payload))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = destination;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "viiwFMaNamA",
|
||||
ExportName = "strstr",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Strstr(CpuContext ctx)
|
||||
{
|
||||
var haystack = ctx[CpuRegister.Rdi];
|
||||
var needle = ctx[CpuRegister.Rsi];
|
||||
if (!TryReadCString(ctx, haystack, 1_048_576, out var haystackBytes))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (!TryReadCString(ctx, needle, 1_048_576, out var needleBytes))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
// An empty needle matches at the start of the haystack.
|
||||
if (needleBytes.Length == 0)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = haystack;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
var matchIndex = haystackBytes.AsSpan().IndexOf(needleBytes.AsSpan());
|
||||
ctx[CpuRegister.Rax] = matchIndex >= 0 ? haystack + (ulong)matchIndex : 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "QrZZdJ8XsX0",
|
||||
ExportName = "fputs",
|
||||
@@ -1683,6 +1891,30 @@ public static class KernelMemoryCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "E6ao34wPw+U",
|
||||
ExportName = "stat",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int PosixStat(CpuContext ctx)
|
||||
{
|
||||
var result = KernelStat(ctx);
|
||||
if (result == (int)OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var errno = result switch
|
||||
{
|
||||
(int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT => Einval,
|
||||
(int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT => Efault,
|
||||
_ => 2,
|
||||
};
|
||||
KernelRuntimeCompatExports.TrySetErrno(ctx, errno);
|
||||
ctx[CpuRegister.Rax] = ulong.MaxValue;
|
||||
return -1;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "gEpBkcwxUjw",
|
||||
ExportName = "sceKernelAprResolveFilepathsToIdsAndFileSizes",
|
||||
@@ -3013,7 +3245,7 @@ public static class KernelMemoryCompatExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "4h6F1LLbTiw",
|
||||
ExportName = "sceKernelMapFlexibleMemoryInternal",
|
||||
ExportName = "sceKernelMapNamedFlexibleMemoryInternal",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelMapFlexibleMemoryInternal(CpuContext ctx)
|
||||
@@ -3965,7 +4197,7 @@ public static class KernelMemoryCompatExports
|
||||
_ => unchecked((int)argumentSource.NextGpArg())
|
||||
};
|
||||
|
||||
var formatted = value.ToString();
|
||||
var formatted = value.ToString(CultureInfo.InvariantCulture);
|
||||
if (showSign && value >= 0)
|
||||
formatted = "+" + formatted;
|
||||
else if (spaceForSign && value >= 0)
|
||||
@@ -3989,7 +4221,7 @@ public static class KernelMemoryCompatExports
|
||||
_ => (uint)argumentSource.NextGpArg()
|
||||
};
|
||||
|
||||
var formatted = value.ToString();
|
||||
var formatted = value.ToString(CultureInfo.InvariantCulture);
|
||||
sb.Append(PadString(formatted, width, leftAlign, padWithZero && !leftAlign));
|
||||
}
|
||||
break;
|
||||
@@ -4010,8 +4242,8 @@ public static class KernelMemoryCompatExports
|
||||
};
|
||||
|
||||
var formatted = specifier == 'x'
|
||||
? value.ToString("x")
|
||||
: value.ToString("X");
|
||||
? value.ToString("x", CultureInfo.InvariantCulture)
|
||||
: value.ToString("X", CultureInfo.InvariantCulture);
|
||||
|
||||
if (alternateForm && value != 0)
|
||||
formatted = specifier == 'x' ? "0x" + formatted : "0X" + formatted;
|
||||
@@ -4119,7 +4351,10 @@ public static class KernelMemoryCompatExports
|
||||
var formatStr = precision >= 0
|
||||
? $"{{0:{specifier}{precision}}}"
|
||||
: $"{{0:{specifier}}}";
|
||||
var formatted = string.Format(formatStr, value);
|
||||
var formatted = string.Format(
|
||||
CultureInfo.InvariantCulture,
|
||||
formatStr,
|
||||
value);
|
||||
|
||||
if (showSign && value >= 0)
|
||||
formatted = "+" + formatted;
|
||||
|
||||
@@ -431,6 +431,18 @@ public static class KernelRuntimeCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "HoLVWNanBBc",
|
||||
ExportName = "getpid",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int GetProcessId(CpuContext ctx)
|
||||
{
|
||||
var processId = Environment.ProcessId;
|
||||
ctx[CpuRegister.Rax] = unchecked((uint)processId);
|
||||
return processId;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "fgxnMeTNUtY",
|
||||
ExportName = "sceKernelGetProcessTimeCounter",
|
||||
|
||||
@@ -19,7 +19,7 @@ public static class LibcInternalExports
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "NWtTN10cJzE",
|
||||
ExportName = "LibcHeapGetTraceInfo",
|
||||
ExportName = "sceLibcHeapGetTraceInfo",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "LibcInternalExt")]
|
||||
public static int LibcHeapGetTraceInfo(CpuContext ctx)
|
||||
|
||||
@@ -237,6 +237,27 @@ public static class Ngs2Exports
|
||||
LibraryName = "libSceNgs2")]
|
||||
public static int Ngs2PanInit(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "1WsleK-MTkE",
|
||||
ExportName = "sceNgs2GeomCalcListener",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNgs2")]
|
||||
public static int Ngs2GeomCalcListener(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "0lbbayqDNoE",
|
||||
ExportName = "sceNgs2GeomResetSourceParam",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNgs2")]
|
||||
public static int Ngs2GeomResetSourceParam(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "7Lcfo8SmpsU",
|
||||
ExportName = "sceNgs2GeomResetListenerParam",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNgs2")]
|
||||
public static int Ngs2GeomResetListenerParam(CpuContext ctx) => ctx.SetReturn(0);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "i0VnXM-C9fc",
|
||||
ExportName = "sceNgs2SystemRender",
|
||||
|
||||
@@ -28,6 +28,7 @@ public static class PadExports
|
||||
private static PadState _cachedInputState;
|
||||
|
||||
private static bool _initialized;
|
||||
private static int _controlsAnnouncementLogged;
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "hv1luiJrqQM",
|
||||
@@ -70,11 +71,15 @@ public static class PadExports
|
||||
|
||||
DualSenseReader.EnsureStarted();
|
||||
XInputReader.EnsureStarted();
|
||||
Console.Error.WriteLine(DualSenseReader.TryGetState(out _)
|
||||
? "[LOADER][INFO] Controls: DualSense connected (keyboard fallback also active)."
|
||||
: XInputReader.TryGetState(out _)
|
||||
? "[LOADER][INFO] Controls: Xbox controller connected (keyboard fallback also active)."
|
||||
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense or Xbox controller will be used automatically when plugged in.");
|
||||
if (Interlocked.Exchange(ref _controlsAnnouncementLogged, 1) == 0)
|
||||
{
|
||||
Console.Error.WriteLine(DualSenseReader.TryGetState(out _)
|
||||
? "[LOADER][INFO] Controls: DualSense connected (keyboard fallback also active)."
|
||||
: XInputReader.TryGetState(out _)
|
||||
? "[LOADER][INFO] Controls: Xbox controller connected (keyboard fallback also active)."
|
||||
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense or Xbox controller will be used automatically when plugged in.");
|
||||
}
|
||||
|
||||
return ctx.SetReturn(PrimaryPadHandle);
|
||||
}
|
||||
|
||||
@@ -192,9 +197,43 @@ public static class PadExports
|
||||
LibraryName = "libScePad")]
|
||||
public static int PadSetTriggerEffect(CpuContext ctx)
|
||||
{
|
||||
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var parameterAddress = ctx[CpuRegister.Rsi];
|
||||
if (handle != PrimaryPadHandle)
|
||||
{
|
||||
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
|
||||
}
|
||||
|
||||
if (parameterAddress == 0)
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
Span<byte> parameter = stackalloc byte[120];
|
||||
if (!ctx.Memory.TryRead(parameterAddress, parameter))
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
var triggerMask = parameter[0];
|
||||
XInputReader.SetTriggerRumble(
|
||||
(triggerMask & 0x01) != 0 ? DecodeTriggerVibration(parameter[8..64]) : null,
|
||||
(triggerMask & 0x02) != 0 ? DecodeTriggerVibration(parameter[64..120]) : null);
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
private static byte DecodeTriggerVibration(ReadOnlySpan<byte> command)
|
||||
{
|
||||
var mode = BinaryPrimitives.ReadUInt32LittleEndian(command);
|
||||
var amplitude = mode switch
|
||||
{
|
||||
3 when command[10] != 0 => command[9],
|
||||
6 when command[8] != 0 => command[9..19].ToArray().Max(),
|
||||
_ => (byte)0,
|
||||
};
|
||||
return (byte)(Math.Min(amplitude, (byte)8) * 255 / 8);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "yFVnOdGxvZY",
|
||||
ExportName = "scePadSetVibration",
|
||||
|
||||
@@ -39,6 +39,8 @@ internal static class XInputReader
|
||||
private static int _slot = -1; // connected XInput user index, -1 when none
|
||||
private static byte _motorLeft;
|
||||
private static byte _motorRight;
|
||||
private static byte _triggerLeft;
|
||||
private static byte _triggerRight;
|
||||
|
||||
/// <summary>Starts the background reader once; safe to call repeatedly.</summary>
|
||||
internal static void EnsureStarted()
|
||||
@@ -99,6 +101,31 @@ internal static class XInputReader
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Approximates per-trigger vibration on the two XInput body motors.</summary>
|
||||
internal static void SetTriggerRumble(byte? leftTrigger, byte? rightTrigger)
|
||||
{
|
||||
lock (Gate)
|
||||
{
|
||||
var changed = false;
|
||||
if (leftTrigger is { } left)
|
||||
{
|
||||
changed |= _triggerLeft != left;
|
||||
_triggerLeft = left;
|
||||
}
|
||||
|
||||
if (rightTrigger is { } right)
|
||||
{
|
||||
changed |= _triggerRight != right;
|
||||
_triggerRight = right;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
SendRumbleLocked();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void SendRumbleLocked()
|
||||
{
|
||||
if (_slot < 0)
|
||||
@@ -108,8 +135,8 @@ internal static class XInputReader
|
||||
|
||||
var vibration = new XInputVibration
|
||||
{
|
||||
LeftMotorSpeed = (ushort)(_motorLeft * 257), // 0..255 -> 0..65535
|
||||
RightMotorSpeed = (ushort)(_motorRight * 257),
|
||||
LeftMotorSpeed = (ushort)(Math.Max(_motorLeft, _triggerLeft) * 257),
|
||||
RightMotorSpeed = (ushort)(Math.Max(_motorRight, _triggerRight) * 257),
|
||||
};
|
||||
_ = XInputSetState((uint)_slot, ref vibration);
|
||||
}
|
||||
@@ -147,6 +174,8 @@ internal static class XInputReader
|
||||
_slot = -1;
|
||||
_motorLeft = 0;
|
||||
_motorRight = 0;
|
||||
_triggerLeft = 0;
|
||||
_triggerRight = 0;
|
||||
_state = default;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,13 +30,17 @@ public static class SaveDataExports
|
||||
private const uint MountModeCreate2 = 1u << 5;
|
||||
private const int MountResultSize = 0x40;
|
||||
private static readonly object _stateGate = new();
|
||||
private static readonly HashSet<int> _transactionResources = [];
|
||||
private static string? _titleId;
|
||||
private static int _nextTransactionResource;
|
||||
|
||||
public static void ConfigureApplicationInfo(string? titleId)
|
||||
{
|
||||
lock (_stateGate)
|
||||
{
|
||||
_titleId = string.IsNullOrWhiteSpace(titleId) ? null : SanitizePathSegment(titleId.Trim());
|
||||
_transactionResources.Clear();
|
||||
_nextTransactionResource = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -251,26 +255,32 @@ public static class SaveDataExports
|
||||
LibraryName = "libSceSaveData")]
|
||||
public static int SaveDataCreateTransactionResource(CpuContext ctx)
|
||||
{
|
||||
// Gen5 ABI: memory size, resource output, reserved.
|
||||
var memorySize = ctx[CpuRegister.Rdi];
|
||||
var resourceAddress = ctx[CpuRegister.Rsi];
|
||||
var reserved = ctx[CpuRegister.Rdx];
|
||||
|
||||
if (resourceAddress == 0)
|
||||
int resource;
|
||||
lock (_stateGate)
|
||||
{
|
||||
return ctx.SetReturn(OrbisSaveDataErrorParameter);
|
||||
resource = ++_nextTransactionResource;
|
||||
_transactionResources.Add(resource);
|
||||
}
|
||||
|
||||
// Offline HLE operations carry no transaction state.
|
||||
if (!ctx.TryWriteUInt64(resourceAddress, 0))
|
||||
TraceSaveData($"create_transaction_resource memory_size=0x{memorySize:X} resource={resource}");
|
||||
return ctx.SetReturn(resource);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "lJUQuaKqoKY",
|
||||
ExportName = "sceSaveDataDeleteTransactionResource",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceSaveData")]
|
||||
public static int SaveDataDeleteTransactionResource(CpuContext ctx)
|
||||
{
|
||||
var resource = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
lock (_stateGate)
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
_transactionResources.Remove(resource);
|
||||
}
|
||||
|
||||
TraceSaveData(
|
||||
$"create_transaction_resource memory_size=0x{memorySize:X} reserved=0x{reserved:X} " +
|
||||
$"resource_addr=0x{resourceAddress:X} resource=0x0");
|
||||
|
||||
TraceSaveData($"delete_transaction_resource resource={resource}");
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.KHR;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
using Silk.NET.Windowing;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -277,6 +278,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
TranslatedDraw: null,
|
||||
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
|
||||
IsSplash: false);
|
||||
System.Threading.Monitor.PulseAll(_gate);
|
||||
Console.Error.WriteLine("[LOADER][INFO] Vulkan VideoOut hid splash");
|
||||
}
|
||||
}
|
||||
@@ -310,6 +312,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
TranslatedDraw: null,
|
||||
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
|
||||
IsSplash: false);
|
||||
System.Threading.Monitor.PulseAll(_gate);
|
||||
if (_thread is not null)
|
||||
{
|
||||
return;
|
||||
@@ -359,6 +362,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
TranslatedDraw: null,
|
||||
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
|
||||
IsSplash: false);
|
||||
System.Threading.Monitor.PulseAll(_gate);
|
||||
if (_thread is not null)
|
||||
{
|
||||
return;
|
||||
@@ -429,6 +433,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
renderState ?? VulkanGuestRenderState.Default),
|
||||
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
|
||||
IsSplash: false);
|
||||
System.Threading.Monitor.PulseAll(_gate);
|
||||
if (_thread is not null)
|
||||
{
|
||||
return;
|
||||
@@ -643,6 +648,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
RequiredGuestWorkSequence: 0,
|
||||
IsSplash: false,
|
||||
GuestImageAddress: address);
|
||||
System.Threading.Monitor.PulseAll(_gate);
|
||||
if (_thread is not null)
|
||||
{
|
||||
return true;
|
||||
@@ -883,6 +889,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
|
||||
_pendingGuestWork.Enqueue(work);
|
||||
_enqueuedGuestWorkSequence++;
|
||||
System.Threading.Monitor.PulseAll(_gate);
|
||||
}
|
||||
|
||||
private static bool TryTakeGuestWork(out object work)
|
||||
@@ -923,6 +930,13 @@ internal static unsafe class VulkanVideoPresenter
|
||||
|
||||
private readonly IWindow _window;
|
||||
private const int MaxInFlightGuestSubmissions = 8;
|
||||
private const double PerformanceHudSampleSeconds = 0.5;
|
||||
private const uint ThreadQueryLimitedInformation = 0x0800;
|
||||
private static readonly bool _performanceHudEnabled =
|
||||
!string.Equals(
|
||||
Environment.GetEnvironmentVariable("SHARPEMU_PERF_HUD"),
|
||||
"0",
|
||||
StringComparison.Ordinal);
|
||||
private Vk _vk = null!;
|
||||
private KhrSurface _surfaceApi = null!;
|
||||
private KhrSwapchain _swapchainApi = null!;
|
||||
@@ -961,6 +975,17 @@ internal static unsafe class VulkanVideoPresenter
|
||||
private DeviceMemory _stagingMemory;
|
||||
private ulong _stagingSize;
|
||||
private long _presentedSequence;
|
||||
private long _performanceHudLastTimestamp;
|
||||
private TimeSpan _performanceHudLastProcessCpu;
|
||||
private long _performanceHudPresentedFrames;
|
||||
private long _performanceHudLastPresentedFrames;
|
||||
private long _performanceHudLastReadCount;
|
||||
private long _performanceHudLastReadBytes;
|
||||
private long _performanceHudLastReadHits;
|
||||
private long _performanceHudLastReadPvmBytes;
|
||||
private long _performanceHudLastReadLibcBytes;
|
||||
private readonly Dictionary<int, TimeSpan> _performanceHudThreadCpu = [];
|
||||
private readonly Dictionary<int, string> _performanceHudThreadNames = [];
|
||||
private bool _vulkanReady;
|
||||
private bool _firstFramePresented;
|
||||
private bool _firstGuestDrawPresented;
|
||||
@@ -1121,9 +1146,11 @@ internal static unsafe class VulkanVideoPresenter
|
||||
options.Size = new Vector2D<int>((int)DefaultWindowWidth, (int)DefaultWindowHeight);
|
||||
options.Title = VideoOutExports.GetWindowTitle();
|
||||
options.WindowBorder = WindowBorder.Fixed;
|
||||
options.VSync = true;
|
||||
options.FramesPerSecond = 60;
|
||||
options.UpdatesPerSecond = 60;
|
||||
// FIFO already provides the presentation clock. Throttling Silk's render loop
|
||||
// as well can miss alternating vblanks and collapse delivery to 30 FPS or less.
|
||||
options.VSync = false;
|
||||
options.FramesPerSecond = 0;
|
||||
options.UpdatesPerSecond = 0;
|
||||
_window = Window.Create(options);
|
||||
_window.Load += Initialize;
|
||||
_window.Render += Render;
|
||||
@@ -1883,6 +1910,30 @@ internal static unsafe class VulkanVideoPresenter
|
||||
var surfaceFormat = ChooseSurfaceFormat(formats);
|
||||
_swapchainFormat = surfaceFormat.Format;
|
||||
_extent = ChooseExtent(capabilities);
|
||||
uint presentModeCount = 0;
|
||||
Check(
|
||||
_surfaceApi.GetPhysicalDeviceSurfacePresentModes(
|
||||
_physicalDevice,
|
||||
_surface,
|
||||
&presentModeCount,
|
||||
null),
|
||||
"vkGetPhysicalDeviceSurfacePresentModesKHR");
|
||||
var presentModes = new PresentModeKHR[presentModeCount];
|
||||
fixed (PresentModeKHR* presentModePointer = presentModes)
|
||||
{
|
||||
Check(
|
||||
_surfaceApi.GetPhysicalDeviceSurfacePresentModes(
|
||||
_physicalDevice,
|
||||
_surface,
|
||||
&presentModeCount,
|
||||
presentModePointer),
|
||||
"vkGetPhysicalDeviceSurfacePresentModesKHR");
|
||||
}
|
||||
|
||||
var presentMode = presentModes.Contains(PresentModeKHR.MailboxKhr)
|
||||
? PresentModeKHR.MailboxKhr
|
||||
: PresentModeKHR.FifoKhr;
|
||||
Console.Error.WriteLine($"[LOADER][INFO] Vulkan present mode: {presentMode}");
|
||||
var imageCount = capabilities.MinImageCount + 1;
|
||||
if (capabilities.MaxImageCount != 0)
|
||||
{
|
||||
@@ -1906,7 +1957,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
ImageSharingMode = SharingMode.Exclusive,
|
||||
PreTransform = capabilities.CurrentTransform,
|
||||
CompositeAlpha = compositeAlpha,
|
||||
PresentMode = PresentModeKHR.FifoKhr,
|
||||
PresentMode = presentMode,
|
||||
Clipped = true,
|
||||
};
|
||||
|
||||
@@ -5260,6 +5311,219 @@ internal static unsafe class VulkanVideoPresenter
|
||||
_ => 0,
|
||||
};
|
||||
|
||||
private void UpdatePerformanceHud()
|
||||
{
|
||||
if (!_performanceHudEnabled || !OperatingSystem.IsWindows())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var now = Stopwatch.GetTimestamp();
|
||||
if (_performanceHudLastTimestamp != 0 &&
|
||||
Stopwatch.GetElapsedTime(_performanceHudLastTimestamp, now).TotalSeconds <
|
||||
PerformanceHudSampleSeconds)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using var process = Process.GetCurrentProcess();
|
||||
var processCpu = process.TotalProcessorTime;
|
||||
var currentThreadCpu = new Dictionary<int, TimeSpan>();
|
||||
var currentThreadIds = new HashSet<int>();
|
||||
var hottestThreadId = 0;
|
||||
var hottestThreadCpuSeconds = 0.0;
|
||||
|
||||
foreach (ProcessThread thread in process.Threads)
|
||||
{
|
||||
using (thread)
|
||||
{
|
||||
try
|
||||
{
|
||||
var threadId = thread.Id;
|
||||
var cpu = thread.TotalProcessorTime;
|
||||
currentThreadIds.Add(threadId);
|
||||
currentThreadCpu[threadId] = cpu;
|
||||
if (_performanceHudThreadCpu.TryGetValue(threadId, out var previousCpu))
|
||||
{
|
||||
var deltaSeconds = Math.Max(0.0, (cpu - previousCpu).TotalSeconds);
|
||||
if (deltaSeconds > hottestThreadCpuSeconds)
|
||||
{
|
||||
hottestThreadCpuSeconds = deltaSeconds;
|
||||
hottestThreadId = threadId;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_performanceHudLastTimestamp != 0)
|
||||
{
|
||||
var elapsedSeconds = Math.Max(
|
||||
Stopwatch.GetElapsedTime(_performanceHudLastTimestamp, now).TotalSeconds,
|
||||
0.001);
|
||||
var processCpuPercent = Math.Max(
|
||||
0.0,
|
||||
(processCpu - _performanceHudLastProcessCpu).TotalSeconds /
|
||||
elapsedSeconds /
|
||||
Math.Max(Environment.ProcessorCount, 1) *
|
||||
100.0);
|
||||
var hottestThreadPercent = hottestThreadCpuSeconds / elapsedSeconds * 100.0;
|
||||
var presentedFrames = _performanceHudPresentedFrames;
|
||||
var fps = (presentedFrames - _performanceHudLastPresentedFrames) / elapsedSeconds;
|
||||
var hotName = hottestThreadId == 0
|
||||
? "idle"
|
||||
: GetPerformanceThreadName(hottestThreadId);
|
||||
long guestBacklog;
|
||||
int queuedGuestWork;
|
||||
lock (_gate)
|
||||
{
|
||||
guestBacklog = Math.Max(
|
||||
0,
|
||||
_enqueuedGuestWorkSequence - _completedGuestWorkSequence);
|
||||
queuedGuestWork = _pendingGuestWork.Count;
|
||||
}
|
||||
|
||||
var gpuInFlight = _pendingGuestSubmissions.Count +
|
||||
(_presentationInFlight ? 1 : 0);
|
||||
var readCount = Interlocked.Read(
|
||||
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadCount);
|
||||
var readBytes = Interlocked.Read(
|
||||
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadBytes);
|
||||
var readHits = Interlocked.Read(
|
||||
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadCacheHits);
|
||||
var readPvmBytes = Interlocked.Read(
|
||||
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadPvmBytes);
|
||||
var readLibcBytes = Interlocked.Read(
|
||||
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadLibcBytes);
|
||||
var readsPerSecond =
|
||||
(readCount - _performanceHudLastReadCount) / elapsedSeconds;
|
||||
var readMbPerSecond =
|
||||
(readBytes - _performanceHudLastReadBytes) /
|
||||
elapsedSeconds /
|
||||
(1024.0 * 1024.0);
|
||||
var readHitsPerSecond =
|
||||
(readHits - _performanceHudLastReadHits) / elapsedSeconds;
|
||||
var readPvmMbPerSecond =
|
||||
(readPvmBytes - _performanceHudLastReadPvmBytes) /
|
||||
elapsedSeconds /
|
||||
(1024.0 * 1024.0);
|
||||
var readLibcMbPerSecond =
|
||||
(readLibcBytes - _performanceHudLastReadLibcBytes) /
|
||||
elapsedSeconds /
|
||||
(1024.0 * 1024.0);
|
||||
_performanceHudLastReadCount = readCount;
|
||||
_performanceHudLastReadBytes = readBytes;
|
||||
_performanceHudLastReadHits = readHits;
|
||||
_performanceHudLastReadPvmBytes = readPvmBytes;
|
||||
_performanceHudLastReadLibcBytes = readLibcBytes;
|
||||
_window.Title =
|
||||
$"FPS {fps:0.0} CPU {processCpuPercent:0}% | " +
|
||||
$"HOT {hotName}#{hottestThreadId} {hottestThreadPercent:0}% | " +
|
||||
$"WORK {guestBacklog} (q{queuedGuestWork}/gpu{gpuInFlight}) | " +
|
||||
$"RD {readsPerSecond:0}/s {readMbPerSecond:0}MB/s h{readHitsPerSecond:0}/s " +
|
||||
$"P{readPvmMbPerSecond:0} L{readLibcMbPerSecond:0} | " +
|
||||
VideoOutExports.GetWindowTitle();
|
||||
_performanceHudLastPresentedFrames = presentedFrames;
|
||||
}
|
||||
|
||||
_performanceHudThreadCpu.Clear();
|
||||
foreach (var (threadId, cpu) in currentThreadCpu)
|
||||
{
|
||||
_performanceHudThreadCpu[threadId] = cpu;
|
||||
}
|
||||
|
||||
foreach (var staleThreadId in _performanceHudThreadNames.Keys
|
||||
.Where(threadId => !currentThreadIds.Contains(threadId))
|
||||
.ToArray())
|
||||
{
|
||||
_performanceHudThreadNames.Remove(staleThreadId);
|
||||
}
|
||||
|
||||
_performanceHudLastProcessCpu = processCpu;
|
||||
_performanceHudLastTimestamp = now;
|
||||
}
|
||||
catch (Exception exception) when (
|
||||
exception is InvalidOperationException or System.ComponentModel.Win32Exception)
|
||||
{
|
||||
_performanceHudLastTimestamp = now;
|
||||
}
|
||||
}
|
||||
|
||||
private string GetPerformanceThreadName(int threadId)
|
||||
{
|
||||
if (_performanceHudThreadNames.TryGetValue(threadId, out var cached))
|
||||
{
|
||||
return cached;
|
||||
}
|
||||
|
||||
var name = "tid";
|
||||
var handle = OpenThread(ThreadQueryLimitedInformation, false, (uint)threadId);
|
||||
if (handle != 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (GetThreadDescription(handle, out var description) >= 0 && description != 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
var described = Marshal.PtrToStringUni(description);
|
||||
if (!string.IsNullOrWhiteSpace(described))
|
||||
{
|
||||
name = described.Length <= 28 ? described : described[..28];
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
LocalFree(description);
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
CloseHandle(handle);
|
||||
}
|
||||
}
|
||||
|
||||
_performanceHudThreadNames[threadId] = name;
|
||||
return name;
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern nint OpenThread(uint desiredAccess, bool inheritHandle, uint threadId);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern int GetThreadDescription(nint thread, out nint description);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern nint LocalFree(nint memory);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(System.Runtime.InteropServices.UnmanagedType.Bool)]
|
||||
private static extern bool CloseHandle(nint handle);
|
||||
|
||||
private void WaitForRenderWork()
|
||||
{
|
||||
var gpuWorkInFlight = _pendingGuestSubmissions.Count > 0 || _presentationInFlight;
|
||||
lock (_gate)
|
||||
{
|
||||
if (_closed ||
|
||||
_pendingGuestWork.Count > 0 ||
|
||||
(_latestPresentation is { } latest &&
|
||||
latest.Sequence != _presentedSequence &&
|
||||
latest.RequiredGuestWorkSequence <= _completedGuestWorkSequence))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
System.Threading.Monitor.Wait(_gate, gpuWorkInFlight ? 1 : 8);
|
||||
}
|
||||
}
|
||||
|
||||
private void Render(double _)
|
||||
{
|
||||
if (!_vulkanReady)
|
||||
@@ -5267,6 +5531,9 @@ internal static unsafe class VulkanVideoPresenter
|
||||
return;
|
||||
}
|
||||
|
||||
WaitForRenderWork();
|
||||
UpdatePerformanceHud();
|
||||
|
||||
_commandBuffer = _presentationCommandBuffer;
|
||||
if (!_deviceLost)
|
||||
{
|
||||
@@ -5530,6 +5797,7 @@ internal static unsafe class VulkanVideoPresenter
|
||||
CheckSwapchainResult(presentResult, "vkQueuePresentKHR");
|
||||
recreateAfterPresent |= presentResult == Result.SuboptimalKhr;
|
||||
VideoOutExports.ReportPresentedFrame();
|
||||
_performanceHudPresentedFrames++;
|
||||
if (_swapchainReadbackPending)
|
||||
{
|
||||
CompletePendingPresentation(wait: true);
|
||||
@@ -6219,59 +6487,34 @@ internal static unsafe class VulkanVideoPresenter
|
||||
offsets);
|
||||
}
|
||||
|
||||
const uint maxPixelsPerDraw = 512 * 512;
|
||||
var rowsPerDraw = Math.Max(
|
||||
1u,
|
||||
Math.Min(drawScissor.Height, maxPixelsPerDraw / Math.Max(drawScissor.Width, 1u)));
|
||||
var drawCount = 0u;
|
||||
for (var y = 0u; y < drawScissor.Height; y += rowsPerDraw)
|
||||
var scissor = new Rect2D(
|
||||
new Offset2D(drawScissor.X, drawScissor.Y),
|
||||
new Extent2D(drawScissor.Width, drawScissor.Height));
|
||||
_vk.CmdSetScissor(_commandBuffer, 0, 1, &scissor);
|
||||
|
||||
if (resources.IndexBuffer.Handle != 0)
|
||||
{
|
||||
var scissor = new Rect2D(
|
||||
new Offset2D(
|
||||
drawScissor.X,
|
||||
checked(drawScissor.Y + (int)y)),
|
||||
new Extent2D(
|
||||
drawScissor.Width,
|
||||
Math.Min(rowsPerDraw, drawScissor.Height - y)));
|
||||
_vk.CmdSetScissor(_commandBuffer, 0, 1, &scissor);
|
||||
|
||||
if (resources.IndexBuffer.Handle != 0)
|
||||
{
|
||||
_vk.CmdBindIndexBuffer(
|
||||
_commandBuffer,
|
||||
resources.IndexBuffer,
|
||||
0,
|
||||
resources.Index32Bit ? IndexType.Uint32 : IndexType.Uint16);
|
||||
_vk.CmdDrawIndexed(
|
||||
_commandBuffer,
|
||||
resources.VertexCount,
|
||||
resources.InstanceCount,
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
}
|
||||
else
|
||||
{
|
||||
_vk.CmdDraw(
|
||||
_commandBuffer,
|
||||
resources.VertexCount,
|
||||
resources.InstanceCount,
|
||||
0,
|
||||
0);
|
||||
}
|
||||
|
||||
drawCount++;
|
||||
_vk.CmdBindIndexBuffer(
|
||||
_commandBuffer,
|
||||
resources.IndexBuffer,
|
||||
0,
|
||||
resources.Index32Bit ? IndexType.Uint32 : IndexType.Uint16);
|
||||
_vk.CmdDrawIndexed(
|
||||
_commandBuffer,
|
||||
resources.VertexCount,
|
||||
resources.InstanceCount,
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
}
|
||||
|
||||
if (drawCount > 1)
|
||||
else
|
||||
{
|
||||
TraceVulkanShader(
|
||||
$"vk.graphics_chunked target={extent.Width}x{extent.Height} " +
|
||||
$"draws={drawCount} rows={rowsPerDraw} " +
|
||||
$"scissor={drawScissor.X},{drawScissor.Y},{drawScissor.Width}x{drawScissor.Height} " +
|
||||
$"viewport={drawViewport.X:0.###},{drawViewport.Y:0.###}," +
|
||||
$"{drawViewport.Width:0.###}x{drawViewport.Height:0.###} " +
|
||||
$"name={resources.DebugName}");
|
||||
_vk.CmdDraw(
|
||||
_commandBuffer,
|
||||
resources.VertexCount,
|
||||
resources.InstanceCount,
|
||||
0,
|
||||
0);
|
||||
}
|
||||
_vk.CmdEndRenderPass(_commandBuffer);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,275 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Synthetic-shader conformance dumper.
|
||||
//
|
||||
// Feeds hand-assembled Gen5 (gfx10) instruction words through the real
|
||||
// decode -> SPIR-V pipeline (Gen5ShaderTranslator / Gen5SpirvTranslator, via
|
||||
// reflection so no emulator source changes are required) and writes the
|
||||
// resulting vertex and compute SPIR-V blobs to disk. The blobs can then be
|
||||
// checked with spirv-val / spirv-dis.
|
||||
//
|
||||
// Programs that contain buffer_store_dword automatically get a single
|
||||
// global-memory binding covering every store, which the emitter exposes as
|
||||
// guestBuffers[0] (descriptor set 0, binding 0).
|
||||
//
|
||||
// Each program carries an expectation: ExpectTranslate=true programs must
|
||||
// decode and emit both stages; ExpectTranslate=false programs pin a decode
|
||||
// failure that must stay loud. Any unexpected outcome makes the tool exit
|
||||
// non-zero, so it can gate scripts/CI.
|
||||
//
|
||||
// Usage: SharpEmu.Tools.ShaderDump [output-directory]
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Reflection;
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Libs.CxxAbi;
|
||||
|
||||
const ulong ProgramAddress = 0x100000;
|
||||
|
||||
(string Name, bool ExpectTranslate, uint[] Words)[] testPrograms =
|
||||
[
|
||||
("fmac", true, [
|
||||
0x560A0501, // v_fmac_f32 v5, v1, v2
|
||||
0x580A0501, 0x42280000, // v_fmamk_f32 v5, v1, 42.0, v2
|
||||
0x5A0A0501, 0x42280000, // v_fmaak_f32 v5, v1, v2, 42.0
|
||||
0xD52B0005, 0x00020501, // v_fmac_f32_e64 v5, v1, v2
|
||||
0xBF810000, // s_endpgm
|
||||
]),
|
||||
("muls", true, [
|
||||
0xD5690005, 0x00020501, // v_mul_lo_u32 v5, v1, v2
|
||||
0xD56A0005, 0x00020501, // v_mul_hi_u32 v5, v1, v2
|
||||
0xD56B0005, 0x00020501, // v_mul_lo_i32 v5, v1, v2
|
||||
0xD56C0005, 0x00020501, // v_mul_hi_i32 v5, v1, v2
|
||||
0xBF810000, // s_endpgm
|
||||
]),
|
||||
("sopp-hints", true, [
|
||||
0xBFA10001, // s_clause 0x1
|
||||
0xBFA30000, // s_waitcnt_depctr 0x0
|
||||
0xBF810000, // s_endpgm
|
||||
]),
|
||||
// s_round_mode / s_denorm_mode write the FP MODE state and must keep
|
||||
// failing decode loudly until their semantics are modeled (see #108);
|
||||
// this program pins that behavior.
|
||||
("sopp-mode", false, [
|
||||
0xBFA40000, // s_round_mode 0x0
|
||||
0xBFA50000, // s_denorm_mode 0x0
|
||||
0xBF810000, // s_endpgm
|
||||
]),
|
||||
// Executable end-to-end test: compute with real ALU instructions, then
|
||||
// buffer_store_dword results to guestBuffers[0] at offsets 0/4/8, prove
|
||||
// that a store with EXEC=0 does not land (offset 12 stays sentinel), and
|
||||
// that stores work again after EXEC is restored (offset 16).
|
||||
("exec", true, [
|
||||
0xBFA10001, // s_clause 0x1 (hint no-op in an executed program, needs #108)
|
||||
0x7E0002FF, 0x3FC00000, // v_mov_b32 v0, 1.5f
|
||||
0x7E0202FF, 0x40100000, // v_mov_b32 v1, 2.25f
|
||||
0x7E0402FF, 0x41200000, // v_mov_b32 v2, 10.0f
|
||||
0x56040300, // v_fmac_f32 v2, v0, v1 -> v2 = fma(1.5, 2.25, 10.0)
|
||||
0x7E0602FF, 0x7FFFFFFF, // v_mov_b32 v3, 0x7FFFFFFF
|
||||
0x7E0802FF, 0x00010003, // v_mov_b32 v4, 0x00010003
|
||||
0xD56C0005, 0x00020903, // v_mul_hi_i32 v5, v3, v4
|
||||
0xD56B0006, 0x00020903, // v_mul_lo_i32 v6, v3, v4
|
||||
0xE0700000, 0x80020200, // buffer_store_dword v2, off, s[8:11], 0
|
||||
0xE0700004, 0x80020500, // buffer_store_dword v5, off, s[8:11], 0 offset:4
|
||||
0xE0700008, 0x80020600, // buffer_store_dword v6, off, s[8:11], 0 offset:8
|
||||
0xBEFE0380, // s_mov_b32 exec_lo, 0 -> lane inactive
|
||||
0xE070000C, 0x80020200, // buffer_store_dword v2, off, s[8:11], 0 offset:12 (masked, must not land)
|
||||
0xBEFE03C1, // s_mov_b32 exec_lo, -1 -> lane active again
|
||||
0xE0700010, 0x80020000, // buffer_store_dword v0, off, s[8:11], 0 offset:16
|
||||
0xBF810000, // s_endpgm
|
||||
]),
|
||||
];
|
||||
|
||||
var assembly = typeof(CxaGuardExports).Assembly;
|
||||
var shaderTranslator = assembly.GetType("SharpEmu.Libs.Agc.Gen5ShaderTranslator")
|
||||
?? throw new InvalidOperationException("Gen5ShaderTranslator not found");
|
||||
var spirvTranslator = assembly.GetType("SharpEmu.Libs.Agc.Gen5SpirvTranslator")
|
||||
?? throw new InvalidOperationException("Gen5SpirvTranslator not found");
|
||||
var describe = shaderTranslator.GetMethod(
|
||||
"Describe",
|
||||
BindingFlags.Public | BindingFlags.Static)
|
||||
?? throw new InvalidOperationException("Gen5ShaderTranslator.Describe not found");
|
||||
var tryDecode = shaderTranslator.GetMethod(
|
||||
"TryDecodeProgram",
|
||||
BindingFlags.NonPublic | BindingFlags.Static)
|
||||
?? throw new InvalidOperationException("Gen5ShaderTranslator.TryDecodeProgram not found");
|
||||
var stateType = assembly.GetType("SharpEmu.Libs.Agc.Gen5ShaderState")
|
||||
?? throw new InvalidOperationException("Gen5ShaderState not found");
|
||||
var evaluationType = assembly.GetType("SharpEmu.Libs.Agc.Gen5ShaderEvaluation")
|
||||
?? throw new InvalidOperationException("Gen5ShaderEvaluation not found");
|
||||
var imageBindingType = assembly.GetType("SharpEmu.Libs.Agc.Gen5ImageBinding")
|
||||
?? throw new InvalidOperationException("Gen5ImageBinding not found");
|
||||
var globalBindingType = assembly.GetType("SharpEmu.Libs.Agc.Gen5GlobalMemoryBinding")
|
||||
?? throw new InvalidOperationException("Gen5GlobalMemoryBinding not found");
|
||||
var tryCompile = spirvTranslator.GetMethod(
|
||||
"TryCompileVertexShader",
|
||||
BindingFlags.Public | BindingFlags.Static)
|
||||
?? throw new InvalidOperationException("Gen5SpirvTranslator.TryCompileVertexShader not found");
|
||||
var tryCompileCompute = spirvTranslator.GetMethod(
|
||||
"TryCompileComputeShader",
|
||||
BindingFlags.Public | BindingFlags.Static)
|
||||
?? throw new InvalidOperationException("Gen5SpirvTranslator.TryCompileComputeShader not found");
|
||||
|
||||
var outputDirectory = args.Length > 0
|
||||
? args[0]
|
||||
: Path.Combine(AppContext.BaseDirectory, "spv");
|
||||
Directory.CreateDirectory(outputDirectory);
|
||||
|
||||
var failures = 0;
|
||||
foreach (var (name, expectTranslate, words) in testPrograms)
|
||||
{
|
||||
var memory = new FakeMemory();
|
||||
memory.AddRegion(ProgramAddress, words);
|
||||
var ctx = new CpuContext(memory, Generation.Gen5);
|
||||
|
||||
Console.WriteLine(
|
||||
$"[{name}] decode: " +
|
||||
(string)describe.Invoke(null, [ctx, ProgramAddress, ProgramAddress])!);
|
||||
|
||||
object?[] decodeArgs = [ctx, ProgramAddress, null, null];
|
||||
if (!(bool)tryDecode.Invoke(null, decodeArgs)!)
|
||||
{
|
||||
if (expectTranslate)
|
||||
{
|
||||
failures++;
|
||||
Console.WriteLine($"[{name}] FAILED: decode error ({decodeArgs[3]})");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"[{name}] decode failed as expected ({decodeArgs[3]})");
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!expectTranslate)
|
||||
{
|
||||
failures++;
|
||||
Console.WriteLine(
|
||||
$"[{name}] FAILED: decoded successfully but is pinned as a decode failure — " +
|
||||
"if the new decode support is intentional, its semantics need verifying here first");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Buffer stores need a global-memory binding; the emitter resolves them by
|
||||
// instruction PC, so collect store PCs from the decoded program itself.
|
||||
var programObj = decodeArgs[2]!;
|
||||
var instructions = (System.Collections.IEnumerable)programObj
|
||||
.GetType().GetProperty("Instructions")!.GetValue(programObj)!;
|
||||
var storePcs = new List<uint>();
|
||||
foreach (var instruction in instructions)
|
||||
{
|
||||
var op = (string)instruction.GetType().GetProperty("Opcode")!.GetValue(instruction)!;
|
||||
if (op.StartsWith("BufferStore", StringComparison.Ordinal))
|
||||
{
|
||||
storePcs.Add((uint)instruction.GetType().GetProperty("Pc")!.GetValue(instruction)!);
|
||||
}
|
||||
}
|
||||
|
||||
// The binding's scalar base (8 -> s[8:11]) must match the srsrc field of
|
||||
// the hand-assembled buffer_store words, and the 64-byte backing store
|
||||
// must cover every hand-assembled store offset.
|
||||
var globalBindings = Array.CreateInstance(globalBindingType, storePcs.Count > 0 ? 1 : 0);
|
||||
if (storePcs.Count > 0)
|
||||
{
|
||||
globalBindings.SetValue(
|
||||
Activator.CreateInstance(
|
||||
globalBindingType,
|
||||
8u,
|
||||
0UL,
|
||||
(IReadOnlyList<uint>)storePcs,
|
||||
new byte[64]),
|
||||
0);
|
||||
}
|
||||
|
||||
var state = Activator.CreateInstance(
|
||||
stateType,
|
||||
programObj,
|
||||
new uint[16],
|
||||
null,
|
||||
null,
|
||||
0u)!;
|
||||
var evaluation = Activator.CreateInstance(
|
||||
evaluationType,
|
||||
new uint[256],
|
||||
new uint[256],
|
||||
new Dictionary<uint, IReadOnlyList<uint>>(),
|
||||
Array.CreateInstance(imageBindingType, 0),
|
||||
globalBindings,
|
||||
null,
|
||||
null,
|
||||
null)!;
|
||||
|
||||
object?[] compileArgs = [state, evaluation, null, null, 0, -1, 0];
|
||||
if ((bool)tryCompile.Invoke(null, compileArgs)!)
|
||||
{
|
||||
var shader = compileArgs[2]!;
|
||||
var spirv = (byte[])shader.GetType().GetProperty("Spirv")!.GetValue(shader)!;
|
||||
var path = Path.Combine(outputDirectory, $"{name}.spv");
|
||||
File.WriteAllBytes(path, spirv);
|
||||
Console.WriteLine($"[{name}] emit: success, {spirv.Length} bytes -> {path}");
|
||||
}
|
||||
else
|
||||
{
|
||||
failures++;
|
||||
Console.WriteLine($"[{name}] emit: FAILED ({compileArgs[3]})");
|
||||
}
|
||||
|
||||
object?[] computeArgs = [state, evaluation, 1u, 1u, 1u, null, null];
|
||||
if ((bool)tryCompileCompute.Invoke(null, computeArgs)!)
|
||||
{
|
||||
var shader = computeArgs[5]!;
|
||||
var spirv = (byte[])shader.GetType().GetProperty("Spirv")!.GetValue(shader)!;
|
||||
var path = Path.Combine(outputDirectory, $"{name}-cs.spv");
|
||||
File.WriteAllBytes(path, spirv);
|
||||
Console.WriteLine($"[{name}] compute emit: success, {spirv.Length} bytes -> {path}");
|
||||
}
|
||||
else
|
||||
{
|
||||
failures++;
|
||||
Console.WriteLine($"[{name}] compute emit: FAILED ({computeArgs[6]})");
|
||||
}
|
||||
}
|
||||
|
||||
Console.WriteLine(failures == 0
|
||||
? "RESULT: all programs behaved as expected"
|
||||
: $"RESULT: {failures} unexpected outcome(s)");
|
||||
Environment.ExitCode = failures == 0 ? 0 : 1;
|
||||
|
||||
internal sealed class FakeMemory : ICpuMemory
|
||||
{
|
||||
private readonly List<(ulong Base, byte[] Data)> _regions = [];
|
||||
|
||||
public void AddRegion(ulong baseAddress, uint[] words)
|
||||
{
|
||||
var bytes = new byte[words.Length * sizeof(uint)];
|
||||
for (var index = 0; index < words.Length; index++)
|
||||
{
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(
|
||||
bytes.AsSpan(index * sizeof(uint)),
|
||||
words[index]);
|
||||
}
|
||||
|
||||
_regions.Add((baseAddress, bytes));
|
||||
}
|
||||
|
||||
public bool TryRead(ulong virtualAddress, Span<byte> destination)
|
||||
{
|
||||
foreach (var (baseAddress, data) in _regions)
|
||||
{
|
||||
if (virtualAddress >= baseAddress &&
|
||||
virtualAddress + (ulong)destination.Length <= baseAddress + (ulong)data.Length)
|
||||
{
|
||||
data.AsSpan(
|
||||
(int)(virtualAddress - baseAddress),
|
||||
destination.Length).CopyTo(destination);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source) => false;
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
<!--
|
||||
Copyright (C) 2026 SharpEmu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
-->
|
||||
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<!-- Standalone dev tool: opt out of the repo-wide lock-file requirement
|
||||
so no packages.lock.json is generated or committed for it. -->
|
||||
<RestorePackagesWithLockFile>false</RestorePackagesWithLockFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\SharpEmu.Libs\SharpEmu.Libs.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
Reference in New Issue
Block a user