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384 Commits

Author SHA1 Message Date
DENIEL-VALERO Ewan e8dfc3b55b Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-28 03:57:46 +02:00
Matías Locatti d6db422098 Merge pull request #10414 from liamwhite/anv-push-descriptor
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-26 17:36:37 -03:00
Matías Locatti 919b54848b Merge pull request #10418 from liamwhite/blink-and-youll-miss-it
texture_cache: process aliases and overlaps in the correct order
2023-05-26 17:36:09 -03:00
Matías Locatti eff0cc3591 Merge pull request #10459 from liamwhite/shf
shader_recompiler: fix copy-paste error
2023-05-26 17:35:13 -03:00
Liam 13d25063a1 shader_recompiler: fix copy-paste error 2023-05-26 00:36:12 -04:00
bunnei 83b502c08c Merge pull request #10221 from Kelebek1/partial_dsp_revert
Add a 5ms tiemout to the DSP processing wait
2023-05-25 21:34:50 -07:00
bunnei ffa1fba7d6 Merge pull request #10396 from german77/amiibo_write
input_common: Implement amiibo writing
2023-05-25 14:07:16 -07:00
liamwhite a596c6e438 Merge pull request #10454 from 521337/fix-u-option
Don't exit when using "-u" option in yuzu-cmd
2023-05-25 14:12:51 -04:00
Fernando S 3c3830953a Merge pull request #10452 from liamwhite/ibgc
video_core: don't garbage collect during configuration
2023-05-25 20:09:08 +02:00
Ariel Cabello 7d5df4f0ba Don't exit when using "-u" option in yuzu-cmd 2023-05-25 20:07:52 +02:00
liamwhite 385636dbb1 Merge pull request #10450 from 521337/add-u-option
Add short "-u" option for yuzu_cmd.
2023-05-25 12:24:36 -04:00
Liam 904dc1a567 video_core: don't garbage collect during configuration 2023-05-25 12:03:12 -04:00
Ariel Cabello d33bdc97d0 Add short "-u" option for yuzu_cmd.
The -u short option was documented but not implemented in yuzu_cmd.
The same long option --user worked before.
2023-05-25 16:05:22 +02:00
bunnei e264ab4ad0 Merge pull request #10415 from german77/amiibo-no-key
service: nfc: Remove encryption key requirement
2023-05-24 22:14:55 -07:00
bunnei 73a0ea0738 Merge pull request #10435 from FernandoS27/gotta-clean-mess-ups
Texture cache: revert wrong acceleration assumption
2023-05-24 21:00:53 -07:00
bunnei 593236f211 Merge pull request #10433 from FernandoS27/theres-a-lime-coming-around
Texture Cache Util: Fix block depth adjustment on slices.
2023-05-24 20:59:21 -07:00
Fernando Sahmkow be3a7f4096 Texture cache: revert wrong acceleration assumption 2023-05-24 10:52:02 +02:00
Fernando Sahmkow 01c4568786 Texture Cache Util: Fix block depth adjustment on slices. 2023-05-24 10:06:58 +02:00
Fernando Sahmkow 72c1ee1bf9 texture_cache: process aliases and overlaps in the correct order 2023-05-24 09:53:42 +02:00
Fernando S 72a14a6817 Merge pull request #10422 from liamwhite/gc
video_core: tune garbage collection aggressiveness
2023-05-24 03:58:49 +02:00
Fernando S 4ee4fdf78c Merge pull request #10417 from liamwhite/check-state
k_memory_block_manager: remove auditing calls
2023-05-24 03:56:58 +02:00
Fernando S 76f6388969 Merge pull request #10398 from liamwhite/bcn
video_core: add ASTC recompression
2023-05-24 03:55:45 +02:00
HolographicWings 6265f6ebd5 Revert "Added a watchdog of 1 second to avoid freezes"
This reverts commit 743211e6d1.
2023-05-24 00:49:57 +02:00
HolographicWings 743211e6d1 Added a watchdog of 1 second to avoid freezes 2023-05-24 00:35:30 +02:00
DENIEL-VALERO Ewan 4e33e59dd9 Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-23 23:49:38 +02:00
Liam 3b1172c10f video_core: tune garbage collection aggressiveness 2023-05-23 12:55:14 -04:00
Liam 415c78b87c textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
liamwhite a5d4c3e5ad Merge pull request #10388 from GPUCode/fence-wait
vk_master_semaphore: Move fence wait on separate thread
2023-05-23 09:42:56 -04:00
liamwhite 58be9b12f4 Merge pull request #10402 from liamwhite/uh
renderer_vulkan: barrier attachment feedback loops
2023-05-23 09:42:49 -04:00
liamwhite 09ed5ec665 Merge pull request #10411 from scorpion81/gc-steamdeck-fix-attempt
Limit device access memory for integrated devices to 4 GB
2023-05-23 09:42:39 -04:00
Liam 5e3b3c6643 k_memory_block_manager: remove auditing calls 2023-05-23 09:15:16 -04:00
Narr the Reg f63586c5f5 service: nfc: Remove encryption key requirement 2023-05-22 18:42:09 -06:00
Liam 8bba9f7dea vulkan_device: Enable VK_KHR_push_descriptor on newer ANV 2023-05-22 19:53:20 -04:00
Liam 8758932031 renderer_vulkan: barrier attachment feedback loops 2023-05-22 18:10:16 -04:00
Narr the Reg e8a025b4f8 Merge pull request #10386 from german77/high
input_common: Map motion with relative values not absolute ones
2023-05-22 13:13:50 -06:00
scorpion81 f8e7b44d28 Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).

But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
Narr the Reg fdb2002f77 input_common: Implement amiibo writting 2023-05-21 21:09:20 -06:00
liamwhite f82efe9f65 Merge pull request #10392 from danilaml/update-cubeb-again
externals: update cubeb (again)
2023-05-21 00:24:12 -04:00
Danila Malyutin e5c2ec223a externals: update cubeb 2023-05-21 03:02:26 +04:00
GPUCode 4e491ab59b vk_master_semaphore: Move fence wait on separate thread 2023-05-20 19:23:53 +03:00
german77 dbcdb3523b input_common: Map motion with relative values not absolute ones 2023-05-19 21:19:29 -06:00
HolographicWings 7180eb3d03 Merge branch 'cinematic-fix-pr' of https://github.com/HolographicWings/yuzu into cinematic-fix-pr 2023-05-19 07:26:20 +02:00
DENIEL-VALERO Ewan f05c23e6ba Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-19 07:26:01 +02:00
HolographicWings 88bbaeae49 Fixed coding style of codec.cpp and configure_general.cpp 2023-05-19 07:25:46 +02:00
bunnei 1e398e6c36 Merge pull request #10344 from german77/pro-amiibo
input_common: Fix pro controller amiibo support
2023-05-18 18:10:38 -07:00
DENIEL-VALERO Ewan 3886f0c128 Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-19 01:17:03 +02:00
Danila Malyutin 55d740fffa externals: update cubeb (#10362) 2023-05-19 00:24:45 +02:00
Mai f6c5507873 Merge pull request #10377 from liamwhite/constexpr
renderer_vulkan: remove wrong constexpr
2023-05-18 18:04:07 -04:00
Liam de7c92d7c4 renderer_vulkan: remove wrong constexpr 2023-05-18 18:01:01 -04:00
Kelebek1 d75bcdd077 Smooth out the DSP callback by adding a 5ms wait time limit 2023-05-18 13:03:32 +01:00
DENIEL-VALERO Ewan 30c8cd4320 Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-18 08:10:39 +02:00
Matías Locatti f35c14fb73 Merge pull request #10365 from lat9nq/anv_push_descriptor
vulkan_device: Disable VK_KHR_push_descriptor on ANV
2023-05-18 01:38:24 -03:00
lat9nq c1a8a508bc vulkan_device: Disable VK_KHR_push_descriptor on ANV
Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
DENIEL-VALERO Ewan 7970c359d9 Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-18 01:29:42 +02:00
bunnei 9d4a2de72b Merge pull request #10262 from liamwhite/depth-clamp
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00
Narr the Reg 5693434b8a input_common: Fix pro controller amiibo support 2023-05-16 18:37:22 -06:00
DENIEL-VALERO Ewan 4c16b9beaa Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-16 20:04:38 +02:00
liamwhite 47c5c37bed Merge pull request #10217 from Kelebek1/clear_value
Use the rendertarget format of the correct RT rather than the first valid
2023-05-16 10:06:30 -04:00
liamwhite a540d248f3 Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
Allow fully customised controller hotkeys
2023-05-16 10:06:15 -04:00
HolographicWings 4f0116ae0f Fixed potential issue
Fixed potential bug when when stop and re-starting a game.
Removed useless line.
2023-05-16 04:55:59 +02:00
DENIEL-VALERO Ewan 8be6b37556 Merge branch 'yuzu-emu:master' into cinematic-fix-pr 2023-05-15 22:28:58 +02:00
HolographicWings dd80c0e332 Fix framerate limit setting 2023-05-15 22:03:41 +02:00
liamwhite bbb6b58aa4 Merge pull request #10181 from lat9nq/intel-compute-toggle
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite 736a31e4ff Merge pull request #10234 from Kelebek1/clouds_depth
Fix Tears of the Kingdom flickering clouds and depths geometry.
2023-05-15 12:03:31 -04:00
liamwhite 6060685609 Merge pull request #10249 from FernandoS27/sorry-i-am-late
Buffer Cache: Clear sync code.
2023-05-15 12:03:25 -04:00
liamwhite 5b85925469 Merge pull request #10254 from danilaml/fix-h264-decode
Fix missing pic_order_present_flag in h264 header
2023-05-15 12:03:14 -04:00
liamwhite 033aa264cf Merge pull request #10265 from german77/amiibo-lag
input_common: Make amiibo scanning less demanding
2023-05-15 12:03:08 -04:00
liamwhite 9087fe10e9 Merge pull request #10294 from german77/vibration_span
service: hid: Use span instead of vector reference
2023-05-15 12:03:00 -04:00
HolographicWings acf0df69b8 Added Video framerate limiter
Will fix cinematics and videos when readed over their framerate
2023-05-15 11:45:29 +02:00
german77 6e54615b16 service: hid: Use span instead of vector reference 2023-05-14 18:07:04 -06:00
Fernando Sahmkow c4bfbc6d25 Buffer Cache: Clear sync code. 2023-05-15 01:50:21 +02:00
liamwhite e9069dfe76 Merge pull request #10288 from liamwhite/vram-limits
vulkan_device: reserve extra memory to prevent swaps
2023-05-14 17:02:15 -04:00
Liam 2be751100b vulkan_device: reserve extra memory to prevent swaps 2023-05-14 16:49:59 -04:00
german77 ac531aa15f input_common: Make amiibo scanning less demanding 2023-05-14 09:04:37 -06:00
bunnei 29c7176f55 Merge pull request #10286 from liamwhite/compatible-bits
vulkan_common: fix incompatible property flags
2023-05-14 01:23:29 -07:00
Liam 122435e080 vulkan_common: fix incompatible property flags 2023-05-14 01:13:11 -04:00
Liam 856838f7ce vulkan_common: disable depth clamp dynamic state for older radv 2023-05-13 00:37:17 -04:00
Fernando S 9c739f1506 Merge pull request #10244 from liamwhite/lower-upper
time: implement ContinuousAdjustmentTimePoint
2023-05-13 03:51:05 +02:00
Fernando S 075d73f076 Merge pull request #10243 from Kelebek1/red_dot
Correctly track render target index in the framebuffer for image aspects
2023-05-13 03:50:31 +02:00
bunnei 021e503cc8 Merge pull request #10237 from liamwhite/cache-storage
fs: stub cache storage
2023-05-12 16:42:17 -07:00
bunnei 1805de0301 Merge pull request #10236 from liamwhite/thats-not-an-ibinder
nvnflinger: fix Parcel serialization
2023-05-12 16:07:35 -07:00
Danila Malyutin 9367769fe7 Fix missing pic_order_present_flag in h264 header
Fixes #9635
2023-05-12 22:30:59 +04:00
Liam a22c5a3880 time: implement ContinuousAdjustmentTimePoint 2023-05-11 21:05:27 -04:00
Kelebek1 cd0ded7771 Correctly track RT indexes for image aspect lookup during clears 2023-05-12 01:40:21 +01:00
Liam 351079a4ba fs: adjust future save path 2023-05-11 17:30:30 -04:00
Liam 62bcb99ba8 am: stub CreateCacheStorage 2023-05-11 17:26:02 -04:00
Liam 13e4ceb990 fs: stub cache storage and fix params alignment 2023-05-11 17:23:28 -04:00
Liam bb94beed15 nvnflinger: fix Parcel serialization 2023-05-11 17:09:19 -04:00
Liam 6e10a0c130 nvnflinger: fix producer slot fence init 2023-05-11 17:08:14 -04:00
Kelebek1 e42b4a16b6 Fix Tears of the Kingdom flickering clouds and depths. 2023-05-11 19:25:24 +01:00
liamwhite 182221b9ff Merge pull request #10132 from Kelebek1/fermi_blit2
Allow Fermi blit accelerate to work without images in cache
2023-05-11 10:45:59 -04:00
liamwhite 2643ea80df Merge pull request #10216 from Kelebek1/buffer_cache_region_checks
Swap order of checking/setting region modifications in the buffer_cache
2023-05-11 10:45:47 -04:00
liamwhite f94186d3c3 Merge pull request #10222 from liamwhite/q
renderer_vulkan: separate guest and host compute descriptor queues
2023-05-11 10:45:36 -04:00
Kelebek1 bf08bc3c0f Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path. 2023-05-11 06:42:38 +01:00
Fernando S 871e7cacf6 Merge pull request #10224 from yuzu-emu/readme-update
Update README.md to remove Skyline license exception.
2023-05-11 05:51:32 +02:00
bunnei 2fe922aae5 Update README.md to remove Skyline license exception. 2023-05-10 15:52:30 -07:00
grimkor ceb65c259a Allow fully customisable controller hotkeys 2023-05-10 19:28:11 +01:00
Liam 67fd1df762 renderer_vulkan: separate guest and host compute descriptor queues 2023-05-10 13:46:48 -04:00
liamwhite b7f60e9123 Merge pull request #10207 from german77/amiibo_cheater
service: nfp: Allow to load with a different amiibo id
2023-05-10 10:25:48 -04:00
Narr the Reg 3ec027400e Merge pull request #10119 from marius851000/improved_non_hd_feeback
Attempt at improving HD Rumble emulation
2023-05-09 22:59:32 -06:00
Narr the Reg 42e1db4b0e service: nfc: Seed all random values 2023-05-09 17:54:07 -06:00
german77 1968cc7b10 service: nfp: Allow to load with a different amiibo id 2023-05-09 17:51:59 -06:00
Kelebek1 a386003b64 Use the rendertarget format of the correct RT rather than the first valid 2023-05-09 22:13:15 +01:00
Kelebek1 b3691fc33c Swap order of checking/setting region modifications in the buffer_cache 2023-05-09 20:21:08 +01:00
liamwhite 7944f271dc Merge pull request #10183 from liamwhite/mods
vfs_vector: avoid n^2 lookup in layeredfs building
2023-05-09 09:47:36 -04:00
liamwhite 5890b96ce5 Merge pull request #10203 from german77/calibration
core: hid: Allow to calibrate gyro sensor
2023-05-09 09:47:29 -04:00
liamwhite 1f14b58315 Merge pull request #10206 from FernandoS27/astc-3d
Texture Cache: Fix 3D ASTC textures
2023-05-09 09:47:22 -04:00
liamwhite 3f048770d3 Merge pull request #10208 from german77/amiibo_joycon
input_common: Fix nfc detection for joycons
2023-05-09 09:47:14 -04:00
german77 cb1487d774 input_common: Fix nfc detection for joycons 2023-05-09 00:32:53 -06:00
Fernando Sahmkow 8a214e5530 Texture Cache: Fix ASTC textures 2023-05-09 02:42:10 +02:00
liamwhite 15ec8d3e44 Merge pull request #10205 from jbeich/freebsd
qt_common: unbreak build on BSDs
2023-05-08 17:29:33 -04:00
Jan Beich a4362765a6 qt_common: consistently ifdef QPlatform after cbd79df233
src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface'
    wsi.display_connection = pni->nativeResourceForWindow("display", window);
                                ^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
      ^
src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface'
        wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
                                         ^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
      ^
2023-05-08 20:47:16 +00:00
Narr the Reg e1838f51a3 yuzu: Make 3d cube with joycon shape 2023-05-08 12:06:39 -06:00
Narr the Reg 97bd6d6418 core: hid: Allow to calibrate gyro sensor 2023-05-08 12:06:38 -06:00
lat9nq 40f3e2fbf1 configure_graphics_advanced: Hide input compute toggle a little later
SetColoredTristate causes the setting to become visible as it calls
`show()` on it.
2023-05-08 12:32:56 -04:00
bunnei b70a205a96 Merge pull request #10075 from Kelebek1/silence_nifm_spam
Silence network spam
2023-05-07 17:45:32 -07:00
bunnei 3d8eca92f9 Merge pull request #10197 from liamwhite/resume-token
bootmanager: remove stop_token header
2023-05-07 17:43:15 -07:00
bunnei d6d60f7104 Merge pull request #10194 from bunnei/update-dynarmic-3
externals: Update dynarmic to include latest patch.
2023-05-07 17:13:32 -07:00
Liam bdb7c11d8e bootmanager: remove stop_token header 2023-05-07 19:20:09 -04:00
liamwhite 8f605b542c Merge pull request #10195 from german77/mutex
core: hid: Update motion on a better place
2023-05-07 19:06:10 -04:00
liamwhite 2688fb1aa2 Merge pull request #10155 from FernandoS27/reactive-flushing-new
Y.F.C. bring back Reactive Flushing
2023-05-07 19:05:56 -04:00
Liam d100de27ee vfs_layered: avoid n^2 lookup in layeredfs building 2023-05-07 19:03:41 -04:00
german77 cf023aa8ec core: hid: Update motion on a better place 2023-05-07 17:01:57 -06:00
bunnei 7eb17f3aa5 externals: Update dynarmic to include latest patch. 2023-05-07 15:06:58 -07:00
Fernando Sahmkow 8014dd8259 Texture cache: Only force flush the dma downloads 2023-05-07 23:46:12 +02:00
Fernando Sahmkow 2df19ef0fd Buffer Cache: disable reactive flushing in it. 2023-05-07 23:46:12 +02:00
Fernando Sahmkow 016c6feb49 Texture cache: reverse inmediate flush changes 2023-05-07 23:46:12 +02:00
Fernando Sahmkow 36c302fa32 Buffer cache: always use async buffer downloads and fix regression. 2023-05-07 23:46:12 +02:00
Fernando Sahmkow 6f90dff293 Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
Fernando Sahmkow ab0c0a469c Query cache: stop updating pages as it's not affected by cpu writes 2023-05-07 23:46:12 +02:00
Fernando Sahmkow 92da86290c Settings: add option to enable / disable reactive flushing 2023-05-07 23:46:12 +02:00
Fernando Sahmkow 0f4f18265f Texture cache: sync the first flush. 2023-05-07 23:46:12 +02:00
Fernando Sahmkow c6cac2ffaa GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
Liam 5792a72c29 vfs_vector: avoid n^2 lookup in layeredfs building 2023-05-07 16:50:35 -04:00
bunnei e58090c9c7 Merge pull request #10097 from german77/nfp_full
service: nfc: Merge device interfaces and create the device manager
2023-05-07 12:18:09 -07:00
bunnei ed98afdebc Merge pull request #10192 from bunnei/update-dynarmic-2
externals: Update dynarmic to include latest patch.
2023-05-07 12:17:40 -07:00
bunnei e46074a2e3 externals: Update dynarmic to include latest patch. 2023-05-07 12:04:42 -07:00
liamwhite 0c5bdc7241 Merge pull request #10081 from Kelebek1/copy_overlap_tick
Sort overlap_ids by modification tick before copy
2023-05-07 14:09:10 -04:00
liamwhite cb49c3b64c Merge pull request #10172 from Kelebek1/debug_validation_names
Log object names with debug renderer, add a GPU address to ImageViews
2023-05-07 14:09:03 -04:00
liamwhite 35862b21d6 Merge pull request #10189 from Qigo42/master
yuzu/applets/qt_profile_select: connect double-click to accept()
2023-05-07 14:08:57 -04:00
QGJ 4366a21eae yuzu/applets/qt_profile_select: connect double-click to accept()
In the profile selection window:

Allow the user to start the game by double-clicking a profile to avoid having to additionally click the OK button. This avoids an unnecessary "step" to the start of the game...
2023-05-07 18:05:42 +02:00
Fernando S 1166ca3a57 Merge pull request #10187 from Kelebek1/address_space
Fix address space allocator slow path to avoid OOB
2023-05-07 17:06:36 +02:00
Kelebek1 6fed48b3a4 Fix address space allocator slow path to avoid OOB 2023-05-07 15:11:16 +01:00
bunnei f36b5dfd18 Merge pull request #10180 from german77/debug
input_common: Revert debugging changes
2023-05-06 22:26:53 -07:00
german77 91695a453b input_common: Revert debugging changes 2023-05-06 23:06:44 -06:00
lat9nq 55c77dd25b yuzu-qt/config: Add option to disable compute on Intel
This option is only visible if an Intel GPU using the proprietary
driver is found during Vulkan device enumeration.

configure_graphics: More directly get driver id

Vulkan::Device does quite a bit more than we need just to see the
driver ID here.
2023-05-07 01:06:22 -04:00
lat9nq 6ed6e6e18e vk_pipeline_cache: Use setting to disable intel compute 2023-05-07 01:06:22 -04:00
lat9nq 725aacb4bc settings: Add enable compute pipelines
For the Intel proprietary driver's deficiencies.

settings: Restore compute option global state
2023-05-07 01:06:20 -04:00
bunnei 3547248ec2 Merge pull request #10125 from lat9nq/vsync-select
configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
bunnei 82188b2f79 Merge pull request #10174 from german77/motriod
input_common: Add experimental motion to button
2023-05-06 21:40:20 -07:00
bunnei 5467d39bc3 Merge pull request #10171 from german77/powera
input_common: Add property to invert an axis button
2023-05-06 21:39:44 -07:00
liamwhite 27ff00acb1 Merge pull request #10162 from lat9nq/sdl-remove-old
yuzu-sdl,audio_core: Remove antiquated warning ignore
2023-05-06 23:10:09 -04:00
liamwhite f1b770a8f0 Merge pull request #10165 from merryhime/update-dynarmic
externals: Update dynarmic to 6.4.7
2023-05-06 23:10:02 -04:00
liamwhite 9c9b4616c3 Merge pull request #10167 from german77/motion_preview
yuzu: Add motion preview to controller input
2023-05-06 23:09:55 -04:00
liamwhite e7b6389e44 Merge pull request #10178 from ronikirla/2-hour-crash
Fix read access violation after 2 hours of gameplay in PMD: RTDX
2023-05-06 23:09:36 -04:00
Roni Kirla a13fd5f7cc Fix read access violation 2023-05-07 00:13:33 +03:00
german77 9b771bcb8f input_common: Add experimental motion to button 2023-05-05 22:49:56 -06:00
Narr the Reg 94151097b9 service: nfc: Merge device interfaces and create the device manager 2023-05-05 22:02:59 -06:00
Kelebek1 ca6bf06ef7 Log object names with debug renderer, add a GPU address to ImageViews 2023-05-06 04:48:32 +01:00
Narr the Reg f017335fef input_common: Add property to invert an axis button 2023-05-05 17:18:35 -06:00
Narr the Reg f764223f93 input_common: Add property to invert an axis button 2023-05-05 17:14:20 -06:00
Narr the Reg 46e835f2d6 yuzu: Add motion preview to controller input 2023-05-05 13:53:38 -06:00
bunnei bb2e407772 Merge pull request #10159 from german77/home_screenshot
core: hid: Fix state of capture and home buttons
2023-05-05 12:02:15 -07:00
marius david 0a6bd8b236 Improve emulation of HD Rumble 2023-05-05 19:30:40 +02:00
Merry 432d754d7d externals: Update dynarmic to 6.4.7 2023-05-05 16:30:18 +01:00
lat9nq 740c349820 yuzu-sdl,audio_core: Remove antiquated warning ignore
Issue was fixed a long time ago, both by SDL2 and in yuzu by including
SDL2 as a system library.
2023-05-05 03:48:28 -04:00
german77 8df3aed2f1 core: hid: Fix state of capture and home buttons 2023-05-04 22:36:59 -06:00
liamwhite 16939b1a6e Merge pull request #10128 from Kelebek1/audren_terminate
Wait for the terminate event before destroying a system instance
2023-05-04 14:44:09 -04:00
liamwhite 60d54d911e Merge pull request #10145 from Kelebek1/code_size
Fix shader code resize to use word size rather than byte size
2023-05-04 14:44:02 -04:00
liamwhite e2b81ae5fe Merge pull request #10156 from v1993/looks-decent-to-me
Remove LGTM config
2023-05-04 14:43:55 -04:00
Valeri b095a0242d Remove LGTM config
LGTM.com is no longer available since it was superseded by CodeQL.
2023-05-04 15:36:47 +03:00
Fernando S 2506594c50 Merge pull request #10153 from FernandoS27/a-quickie-fixie
Memory manager: Fix possible softlock
2023-05-04 03:56:53 +02:00
Fernando S 7d5683c63c Merge pull request #10154 from liamwhite/optimistic
settings: remove pessimistic flushing
2023-05-04 01:55:51 +02:00
bunnei 055ee84024 Merge pull request #10142 from FernandoS27/missing-astc
GPU: implement missing ASTC
2023-05-03 16:49:27 -07:00
Liam ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Fernando Sahmkow 1c13c74295 Memory manager: Fix possible softlock 2023-05-04 00:15:21 +02:00
lat9nq a71498d163 qt_common: Remove yuzu prefix 2023-05-03 18:11:53 -04:00
bunnei a661c547d8 Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
2023-05-03 15:10:22 -07:00
bunnei 737e1ca101 Merge pull request #10117 from liamwhite/sync-register
kernel: match calls to Register and Unregister
2023-05-03 09:07:19 -07:00
Fernando Sahmkow 87a9be8dec GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
liamwhite ffeb5cdd8d Merge pull request #10151 from GPUCode/no-softlocks-please
Fix softlocks when disabling async present
2023-05-03 10:54:24 -04:00
Morph 3ba95402fd Merge pull request #10146 from liamwhite/catch3
catch2: update to 3.3.1
2023-05-03 10:53:12 -04:00
Morph 8dd3baa562 Merge pull request #10144 from liamwhite/dont-turbo
vulkan: disable turbo when debugging tool is attached
2023-05-03 10:53:03 -04:00
Morph daf7936095 Merge pull request #10143 from liamwhite/fruit-company-moment
video_core: fix build on Apple Clang
2023-05-03 10:52:56 -04:00
Morph 627022bef9 Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
GPUCode f3fcc15ad5 vk_present_manager: Fix softlocks when disabling async present 2023-05-03 07:50:10 +03:00
lat9nq 35e7f36a39 configure_graphics: No there isn't a hyphen in VSync
Most sources seem to suggest VSync and not V-Sync
2023-05-02 21:52:43 -04:00
lat9nq d82cad3fb3 configure_input_player: Add missing include
Cleaning up includes in bootmanager and configure_graphics has exposed a
missing include here.
2023-05-02 21:52:43 -04:00
lat9nq cd2981ee12 configure_graphics: Clean up includes [IWYU] 2023-05-02 21:52:43 -04:00
lat9nq 0c0f5b7ccc bootmanager: Clean up includes [IWYU]
bootmanager: Remove system-specific headers

IWYU can be too complete I suppose.
2023-05-02 21:52:43 -04:00
lat9nq a546ecbb12 configure_graphics: Actively find present modes
When Vulkan devices are enumerated, this also determines the available
present modes for each device, maps them to a vector, and gives
those options to the user.
OpenGL options are limited to On/Off.

Required creating a VkSurfaceKHR during device enumeration, which
may or may not be desireable. For the sake of a less confusing UI.

Also fixes a bug where if a graphics device disappears on the host, we
don't try and select the non-existant devices.

configure_graphics: Remove vsync runtime lock for Vulkan

configure_graphics: Recommend Mailbox present mode

configure_graphics: Fix type-limits warning

configure_graphics: Clean up includes

configure_graphics: Add tooltip
2023-05-02 21:52:43 -04:00
lat9nq 952b271092 vk_swapchain: Use certain modes for unlocked
Uses mailbox, then immediate for unlocked framerate depending on
support for either. Also adds support for FIFO_RELAXED.

This function now assumes vsync_mode was originially configured to a value
that the driver supports.

vk_swapchain: ChooseSwapPresentMode determines updates

Simplifies swapchain a bit and allows us to change the present mode
during guest runtime.

vk_swapchain: Fix MSVC error

vk_swapchain: Enforce available present modes

Some frontends don't check the value of vsync_mode before comitting it.
Just as well, since a driver update or misconfiguration could problems
in the swap chain.

vk_swapchain: Silence warnings

Silences GCC warnings implicit-fallthrough and shadow, which apparently
are not enabled on clang.
2023-05-02 21:52:43 -04:00
lat9nq a090a380be bootmanager: Remove inaccurate switch
Those vulkan settings do not correspond 1:1 to the swap intervals that
they set for OpenGL, so remove it.

bootmanager: Add missing include

I didn't add this log why did it break
2023-05-02 21:51:30 -04:00
lat9nq cbd79df233 qt_common: Move window info function out of bootmanager
Function is useful outside of bootmanager, so put it in a common place.

qt_common: Add missing include

qt_common: Add some newlines

qt_common: Add trailing newline

qt_common: Add trainline newline
2023-05-02 21:51:30 -04:00
lat9nq c6c11c1553 vulkan_surface: Pass only window info for surface creation
We don't need the whole EmuWindow when creating a surface,
and it creates onerous requirements outside of typical usage for
creating a surface elsewhere.
2023-05-02 21:51:30 -04:00
lat9nq 2528cf7c54 settings: Enable FIFO relaxed
Not entirely sure if we need this, but there's also no reason not to
support it.

settings: Give VSyncMode values
2023-05-02 21:51:30 -04:00
lat9nq 6b973c5986 configure_graphics: Fix another typo 2023-05-02 21:51:29 -04:00
lat9nq 40f062f749 telemetry_session: Make translate function static
Addresses review feedback

Co-authored-by: Lioncash <mathew1800@gmail.com>
2023-05-02 21:51:29 -04:00
lat9nq 29a56496bf bootmanager: Return value in impossible case
The setting is ranged, so this return statement is unreachable.
But GCC can't tell I guess.
2023-05-02 21:51:29 -04:00
lat9nq 41a103c0fc configure_graphics: Fix typo 2023-05-02 21:51:29 -04:00
lat9nq 66ed1c1872 default_ini: Update V-Sync description
default_ini: Update vsync text

default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
lat9nq 6f0929df82 configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
Liam d1dd54cbfa catch2: update to 3.3.1 2023-05-02 21:27:17 -04:00
bunnei 8f43b05d6b Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
Kelebek1 f902cc2a2b Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
liamwhite 451b1bba26 Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite 494cc992eb Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite f603dc9763 Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam 4df49631de vulkan: disable turbo when debugging tool is attached 2023-05-02 18:14:57 -04:00
Liam e1c74cea10 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
lat9nq f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
lat9nq 2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
GPUCode f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
GPUCode 1d7abac84b vk_blit_screen: Recreate FSR when frame is recreated
* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode 50791cb974 renderer_vulkan: Fix crashing when updating descriptors
* During pipeline configure the function would acquire some payload space from the descriptor update queue,
  write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
  TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
  This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
  If a frame writes to a cursor before the scheduler catches up, it will crash

* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
  TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode 2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
Morph 47938541c2 Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
zhaobot 1f079d9566 Update translations (2023-05-01) (#10129)
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
liamwhite 3f4315e4c6 Merge pull request #10116 from liamwhite/deboost
kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
Fernando Sahmkow d6f565e5da BufferCache: Fixes and address feedback 2023-05-01 11:43:26 +02:00
Liam 7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
Kelebek1 2feb40f14d Wait for the terminate event before destroying a system instance 2023-05-01 00:27:12 +01:00
Liam 2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Kelebek1 b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
bunnei 689f9a75a7 Merge pull request #10110 from Morph1984/intel-disable-compute
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam b143ce8134 kernel: remove general boost lists 2023-04-29 22:11:32 -04:00
Liam 1b5c87ab6a kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Liam 2afaa7aed7 common: add intrusive list type 2023-04-29 17:46:26 -04:00
bunnei fe57f39676 Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
Refactor Accelerate DMA and do downloads through TC.
2023-04-29 11:46:01 -07:00
Fernando Sahmkow 4bc5469f52 Texture Cache: Release stagging buffers on tick frame 2023-04-29 15:31:38 +02:00
Fernando Sahmkow f8d31d1ae1 Buffer Cache: Release stagging buffers on tick frame 2023-04-29 00:46:31 +02:00
Fernando Sahmkow fff6155bc3 Tests: Add memory tracker tests. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow 80480fe3f7 Clang: format and ficx compile errors. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow ed4553806a Implement Async downloads in normal and fix a few issues. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow f2d3212de9 Buffer Cache rework: Setup async downloads. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow a16c261131 Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow 58d1c7c77a Address Feedback & Clang Format 2023-04-29 00:18:21 +02:00
Fernando Sahmkow 56c9730a16 Maxwell3D: only update parameters on High 2023-04-29 00:18:21 +02:00
Fernando Sahmkow e3a2ca96bd Accelerate DMA: Use texture cache async downloads to perform the copies
to host.

WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow 3fbee093b2 TextureCache: refactor DMA downloads to allow multiple buffers. 2023-04-29 00:18:21 +02:00
Morph cb092af3f0 vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando Sahmkow 2f15876524 QueryCache: Fix write invalidation. 2023-04-28 23:53:46 +02:00
Fernando Sahmkow 9a7c172f76 MemoryManager: Fix race conditions. 2023-04-28 23:53:02 +02:00
german77 5e16fe4579 core: service: Add FunctionInfoTyped to allow expanding existing interfaces 2023-04-25 23:36:24 -06:00
Fernando Sahmkow e4dc73f61e Clang format and ddress feedback 2023-04-24 12:38:47 +02:00
Fernando S 9bf19b04f6 Merge pull request #10051 from liamwhite/surface-capabilities
vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
Fernando S 47cd0586ee Merge pull request #10056 from vonchenplus/audout_u
core: audio: return result when audio_out initialize failed
2023-04-24 12:36:52 +02:00
Fernando S 2311fa7c84 Merge pull request #10069 from liamwhite/log
maxwell_3d: fix out of bounds array access in size estimation
2023-04-24 12:36:24 +02:00
Narr the Reg 00d76fc5f5 service: nfc: Create mifare interface 2023-04-23 23:28:09 -06:00
Narr the Reg a3fa64fcc4 service: nfc: Create interface 2023-04-23 23:28:09 -06:00
Fernando Sahmkow e29ced29fa QueryCache: rework async downloads. 2023-04-23 22:04:14 +02:00
Fernando Sahmkow 7e76c1642c Accuracy Normal: reduce accuracy further for perf improvements in Project Lime 2023-04-23 22:03:44 +02:00
Fernando Sahmkow fca72beb2d Fence Manager: implement async fence management in a sepparate thread. 2023-04-23 04:48:50 +02:00
Liam eb7c2314f6 maxwell_3d: fix out of bounds array access in size estimation 2023-04-22 10:35:26 -04:00
Kelebek1 4da4ecb1ff Silence nifm spam 2023-04-22 14:29:58 +01:00
Kelebek1 3346de365a Sort overlap_ids by modification tick before copy 2023-04-22 14:02:10 +01:00
Fernando S d600183583 Merge pull request #10074 from Kelebek1/fermi_blit
Account for a pre-added offset when using Corner sample mode for 2D blits
2023-04-22 12:06:00 +02:00
bunnei 0f1ff5f34e Merge pull request #10076 from german77/TryPopMyFriend
core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
2023-04-21 23:15:07 -07:00
bunnei d0e6eafe23 Merge pull request #10068 from twitchax/twitchax/dr_bind_address
Allow passing `--bind-address` to dedicated room.
2023-04-21 23:13:51 -07:00
bunnei 74d203fbe3 Merge pull request #10060 from german77/no_dead
core: hid: Remove deadzone of virtual controller
2023-04-21 23:13:21 -07:00
german77 7ffc42c397 core: am: Demote TryPopFromFriendInvitationStorageChannel Log level 2023-04-21 22:35:45 -06:00
Kelebek1 4e14b64bfc Account for a pre-added offset when using Corner sample mode for 2D blits 2023-04-21 19:08:21 +01:00
bunnei 0cfeb2e8d7 Merge pull request #10057 from liamwhite/its-not-in-the-timeline
vulkan: use plain fences when timeline semaphores are not available
2023-04-19 16:50:24 -07:00
Aaron Roney 79e32127b3 Run clang-format to fix all. 2023-04-19 17:52:09 +00:00
bunnei 799579c8d2 Merge pull request #10053 from german77/nfp_full
service: nfp: Implement all interfaces
2023-04-19 10:36:28 -07:00
Aaron Roney 3e7af5fbd7 Fix formatting. 2023-04-19 16:26:49 +00:00
Aaron Roney 34d0d94df0 Allow passing bind_address to dedicated room. 2023-04-19 05:37:30 +00:00
FengChen 55a33342cc core: audio: return result when audio_out initialize failed 2023-04-16 12:31:54 +08:00
german77 70a97fb5c7 core: hid: Remove deadzone of virtual controller 2023-04-15 18:41:09 -06:00
Liam e3fb9b5e00 vulkan: use plain fences when timeline semaphores are not available 2023-04-14 22:53:37 -04:00
bunnei e0895a8581 Merge pull request #10030 from Wollnashorn/botw-amd-fix
shader_recompiler: Fix ImageGather rounding on AMD/Intel
2023-04-14 16:56:34 -07:00
Narr the Reg 07694609fb Merge pull request #10055 from v1993/patch-1
input_common: minor fix to mouse movement
2023-04-14 17:05:45 -06:00
Narr the Reg 307371e01d service: nfp: Implement debug Interface 2023-04-14 17:03:58 -06:00
Narr the Reg 00800d5289 service: nfp: Implement system interface 2023-04-14 17:03:57 -06:00
Valeri 60c4032b68 input_common: minor fix to mouse movement 2023-04-14 21:27:35 +03:00
Narr the Reg 101c0df79c service: nfp: Use an unique interface 2023-04-13 22:24:27 -06:00
Liam e37e1d24f9 vulkan: pick alpha composite flags based on available values 2023-04-13 16:38:20 -04:00
Wollnashorn c0e5ecc399 video_core: Enable ImageGather rounding fix on AMD open source drivers 2023-04-12 17:11:02 +02:00
liamwhite 54b4c84ab6 Merge pull request #10008 from vonchenplus/texture_cache
video_core: update imageinfo implement
2023-04-11 11:59:18 -04:00
liamwhite 4f77275cd5 Merge pull request #10027 from bylaws/master
Add some explicit latency to sample count reporting
2023-04-10 09:23:48 -04:00
Mai 47b80da906 Merge pull request #10035 from liamwhite/long-long
kernel: switch extended memory setting to 8GB arrangement
2023-04-10 03:04:05 -04:00
Liam baf4d1c22e kernel: move more memory to application in 8GB arrangement 2023-04-09 19:50:27 -04:00
liamwhite add4f82c33 Merge pull request #10014 from goldenx86/linuxLTO
Re-enable LTO for GCC
2023-04-08 17:55:51 -04:00
Liam abb785f269 kernel: switch extended memory setting to 8GB arrangement 2023-04-08 17:47:26 -04:00
Billy Laws 8908663f12 Use GetGlobalTimeNs as opposed to clock ticks 2023-04-08 21:54:19 +01:00
Wollnashorn 82b78cde73 shader_recompiler: Use vector arithmetic rather than component-wise in ImageGatherSubpixelOffset
Should be more efficient and better readable
2023-04-08 16:13:08 +02:00
Wollnashorn fe91066f46 video_core: Enable ImageGather with subpixel offset on Intel 2023-04-08 16:12:44 +02:00
Wollnashorn 780240e697 shader_recompiler: Add subpixel offset for correct rounding at ImageGather
On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary.

This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957, #6956).
2023-04-08 16:12:30 +02:00
bunnei 25c4ae6e11 Merge pull request #10022 from liamwhite/gcc-13
general: fixes for gcc 13
2023-04-08 00:09:06 -07:00
Mai 6aaa8acff9 Merge pull request #10028 from zhaobot/tx-update-20230404051754
Update translations (2023-04-04)
2023-04-04 01:51:36 -04:00
The yuzu Community 455a736250 Update translations (2023-04-04) 2023-04-04 05:18:06 +00:00
Billy Laws 0afb9631b5 Add some explicit latency to sample count reporting
Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway.
2023-04-03 23:11:36 +01:00
liamwhite bbdfe1fab1 Merge pull request #10024 from german77/crysis
service: hid: Fix handle validation
2023-04-03 13:06:07 -04:00
liamwhite ff386e794b Merge pull request #10004 from Kelebek1/cubemap
[texture_cache] Only upload GPU-modified overlaps
2023-04-03 13:05:52 -04:00
Liam a9623d5f55 general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
german77 d2ae39bf4b service: hid: Fix handle validation 2023-04-02 02:21:54 -06:00
bunnei 756f013d8a Merge pull request #10020 from merryhime/update-dynarmic
externals: Update dynarmic to 6.4.6
2023-04-01 21:57:45 -07:00
bunnei 9c94faaa2b core: arm_dynarmic_32: Update SaveContext/LoadContext. 2023-04-01 17:03:08 -07:00
bunnei 6775a6ee02 Merge pull request #9969 from bylaws/master
Audio synchronisation improvements
2023-04-01 14:34:59 -07:00
liamwhite 1ab052952d Merge pull request #10006 from german77/profile_select
service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
liamwhite b2772bcb0d Merge pull request #9997 from german77/cancel_controller
applet: controller: Implement cancel button
2023-04-01 09:49:08 -04:00
liamwhite ff4fbaf152 Merge pull request #9999 from german77/new_hid_hurra
service: hid: Implement SetNpadJoyAssignmentModeSingleWithDestination
2023-04-01 09:48:53 -04:00
liamwhite 986336b0d8 Merge pull request #10017 from jbeich/vk-246
externals: update Vulkan-Headers to v1.3.246 to fix -Werror=switch with system package
2023-04-01 09:44:52 -04:00
Merry 2ddecb9631 externals: Update dynarmic to 6.4.6 2023-04-01 12:40:20 +01:00
bunnei 0730dc6c44 Merge pull request #10005 from liamwhite/kernel-atomics
kernel: fix unbounded stack usage in atomics
2023-04-01 01:54:36 -07:00
Jan Beich 083d913eab externals: update Vulkan-Headers to v1.3.246 2023-04-01 05:38:54 +00:00
Feng Chen ff2089fdf5 video_core: Keep the definition of DimensionControl consistent with nvidia open doc 2023-03-31 12:33:07 +08:00
Matías Locatti b000af0054 Re-enable LTO for Linux
Using the tested method of only enabling it for core and video_core.

Clang is skipped, because Clang.
2023-03-30 18:47:26 -03:00
liamwhite fbf0a9c976 Merge pull request #10010 from maxdunbar/typo
Fix: 'Continous' typo
2023-03-30 10:14:11 -04:00
german77 11edba4974 applet: controller: Implement cancel button 2023-03-30 07:49:44 -06:00
german77 8e84381038 service: hid: Implement SetNpadJoyAssignmentModeSingleWithDestination
Used by Let's Get Fit
2023-03-29 22:03:49 -06:00
Max Dunbar e446f368d7 Fixes 'Continous' typo 2023-03-29 19:26:12 -07:00
Narr the Reg 668eb5b8da service: am: Improve profile select applet 2023-03-29 08:53:19 -06:00
liamwhite 8bdc51b620 Merge pull request #9505 from liamwhite/request-exit
applets: implement RequestExit
2023-03-29 09:11:34 -04:00
Liam 9efd95cda5 kernel: fix unbounded stack usage in atomics 2023-03-28 22:28:27 -04:00
liamwhite 9c96d40586 Merge pull request #10003 from german77/disconnect
service: hid: Silence warning on MergeSingleJoyAsDualJoy
2023-03-28 09:09:47 -04:00
liamwhite 40efd2ab56 Merge pull request #9982 from Morph1984/tpause
x64: Make use of waitpkg instructions for power efficient sleeps
2023-03-28 09:09:35 -04:00
Kelebek1 c68b4bee2c Only upload GPU-modified overlaps 2023-03-28 11:07:39 +01:00
Morph cdc846677c telemetry: Add waitpkg instruction 2023-03-27 17:45:22 -04:00
Morph 981bc8aa1c x64: Simplify RDTSC on non-MSVC compilers
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph e1bce50d8b core_timing: Make use of MicroSleep for x64 CPUs
For CPUs that support tpause, this should result in significant CPU power savings over thread yield in this spin wait.
2023-03-27 17:45:22 -04:00
Morph 27c33ab73f x64: Add MicroSleep
MicroSleep allows the processor to pause for a "short" amount of time (in the microsecond range). This is useful for spin-waiting that does not require nanosecond precision.
This uses the new TPAUSE instruction introduced on Intel's newest processors as part of the waitpkg instructions. For CPUs that do not support waitpkg instructions, this is equivalent to yield().

Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph d2cfe25b07 x64: cpu_detect: Add detection of waitpkg instructions
waitpkg introduces 3 instructions, UMONITOR, UMWAIT and TPAUSE.
2023-03-27 17:45:22 -04:00
Billy Laws 530fe24768 audio_core: No longer stall when sink queue is full
Now the audout and audren update rates are tied to the sink status stalling is no longer necessary.
2023-03-27 22:01:41 +01:00
Billy Laws 237934b736 Run clang-format 2023-03-27 22:01:41 +01:00
Billy Laws ea5dd02db9 audio: Wait for samples on the emulated DSP side to avoid desyncs
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
2023-03-27 21:34:28 +01:00
liamwhite fbbf532d42 Merge pull request #10002 from german77/log
qt: Fix log softlock
2023-03-27 15:37:44 -04:00
Narr the Reg c2c7386dfd service: hid: Silence warning on MergeSingleJoyAsDualJoy 2023-03-27 13:25:15 -06:00
Narr the Reg 2fbadc7e1f qt: Fix log softlock 2023-03-27 12:18:46 -06:00
liamwhite 0661f5ccd1 Merge pull request #9984 from liamwhite/global-memory
memory: rename global memory references to application memory
2023-03-27 12:16:40 -04:00
liamwhite 3b30f5d823 Merge pull request #9995 from german77/plain
service: nfp: Add plain amiibo support
2023-03-27 12:16:24 -04:00
Billy Laws d8fc3f403b audio: Interpolate system manager sample count using host sink sample info
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2023-03-26 22:48:57 +01:00
liamwhite 8da1a4ea22 Merge pull request #9994 from liamwhite/integer-constant
tests: mark integer literals as unsigned
2023-03-26 17:22:00 -04:00
german77 8802646730 service: nfp: Add plain amiibo support 2023-03-26 14:26:36 -06:00
Liam 1476ffd865 tests: mark integer literals as unsigned 2023-03-26 15:39:07 -04:00
Morph 568d523746 Merge pull request #9992 from liamwhite/climits
container_hash: use climits
2023-03-26 14:46:21 -04:00
Liam 7017f04ee8 container_hash: use climits 2023-03-26 10:24:33 -04:00
Morph 4b508655a4 Merge pull request #9989 from Morph1984/boost-1.79-exact
CMakeLists: Use boost 1.79.0 instead
2023-03-26 03:46:43 -04:00
Morph 49f6deecb8 video_core/macro: Make use of Common::HashValue 2023-03-25 23:52:26 -04:00
Morph f09d192aac tests: Implement tests for verifying HashValue
Values were randomly generated and the verification was done against boost 1.79.
2023-03-25 23:52:26 -04:00
Morph 9971cd1d55 common: Port boost's hash_value implementation
Ports a small subset of boost's hash_value implementation (<= 1.80.0).
2023-03-25 23:52:25 -04:00
Morph c4f5615c6b CMakeLists: Require a minimum of boost 1.79.0 2023-03-25 23:03:28 -04:00
Liam 50a59487eb qt: implement RequestExit for applets 2023-03-25 14:49:43 -04:00
Liam 950db851ea applets: implement RequestExit 2023-03-25 12:44:26 -04:00
bunnei 09da9da6fb Merge pull request #9985 from liamwhite/funny-meme
vulkan: fix scheduler chunk reserve
2023-03-24 23:40:17 -07:00
Morph 6892a0942f Merge pull request #9988 from rschlaikjer/rs-gpu-page-table-copy-elision
Pass GPU page table by reference inside TextureCache::ForEachImageInRegionGPU
2023-03-25 01:59:08 -04:00
Ross Schlaikjer f38ae8e953 Pass GPU page table by reference 2023-03-25 00:25:02 -04:00
liamwhite cfb9672093 Merge pull request #9983 from Morph1984/boost
CMakeLists: Update boost to 1.81.0
2023-03-24 10:53:30 -04:00
liamwhite 462c430c8b Merge pull request #9981 from german77/nfp_connect
nfc: Initialize device when controller is connected
2023-03-24 10:53:05 -04:00
Liam 5a2dff87bf vulkan: fix scheduler chunk reserve 2023-03-24 09:09:01 -04:00
Morph 7a8a7545f2 Merge pull request #9975 from liamwhite/more-waiting
vulkan: fix more excessive waiting in scheduler
2023-03-24 00:19:43 -04:00
Morph abe2ad7aac zstd: Use ZSTD_getFrameContentSize instead of ZSTD_getDecompressedSize 2023-03-23 22:16:20 -04:00
Morph 877e8991c7 CMakeLists: Update boost to 1.81.0 2023-03-23 20:53:39 -04:00
Morph 032e5b983c vcpkg: Update vcpkg to 2023.02.24 2023-03-23 20:53:39 -04:00
Liam 41d99aa89d memory: rename global memory references to application memory 2023-03-23 20:28:47 -04:00
liamwhite ac3927074b Merge pull request #9971 from Morph1984/q
bounded_threadsafe_queue: Use simplified impl of bounded queue
2023-03-23 10:00:31 -04:00
liamwhite c41a4baf06 Merge pull request #9964 from liamwhite/typed-address
kernel: use KTypedAddress for addresses
2023-03-23 10:00:19 -04:00
Morph 6adaa0d5e2 Merge pull request #9962 from Kelebek1/disable_srgb
[video_core] Disable SRGB border color conversion in samplers
2023-03-23 03:07:00 -04:00
Liam fb49ec19c1 kernel: use KTypedAddress for addresses 2023-03-22 09:35:16 -04:00
Morph 197d756560 bounded_threadsafe_queue: Refactor Pop
Introduces PopModes to bring waiting logic into Pop, similar to Push.
2023-03-21 22:33:58 -04:00
Morph 8c56481249 bounded_threadsafe_queue: Add producer cv to avoid busy waiting 2023-03-21 22:33:57 -04:00
Narr the Reg 6ff4bf9b1c nfc: Initialize device when controller is connected 2023-03-21 20:09:36 -06:00
bunnei dba86ee007 Merge pull request #9965 from german77/thankYouEpicBoy
config: Fix controller config from resetting
2023-03-21 17:52:25 -07:00
Morph 407dc917f1 bounded_threadsafe_queue: Deduplicate and add PushModes
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
Morph 15d573194c bounded_threadsafe_queue: Add TryPush 2023-03-21 19:17:38 -04:00
Morph f28ca5361f logging: Make use of bounded queue 2023-03-21 19:17:38 -04:00
Morph 306840a580 bounded_threadsafe_queue: Use simplified impl of bounded queue
Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
2023-03-21 19:17:32 -04:00
bunnei 3d4c113037 Merge pull request #9970 from bunnei/string-util-view
common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W.
2023-03-19 11:10:16 -07:00
bunnei 230d118252 Merge pull request #9972 from liamwhite/ipc-trace
kernel: fix LOG_TRACE in ipc
2023-03-19 11:00:42 -07:00
Liam b9b1318bea vulkan: fix more excessive waiting in scheduler 2023-03-19 13:40:33 -04:00
Liam 43d909949e kernel: fix LOG_TRACE in ipc 2023-03-19 10:02:20 -04:00
bunnei 00d401d639 common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W. 2023-03-18 22:42:25 -07:00
liamwhite 0e7e98e24e Merge pull request #9966 from bunnei/bounded-polyfill
common: bounded_threadsafe_queue: Use polyfill_thread.
2023-03-18 12:39:52 -04:00
bunnei 0eb3fa05e5 common: bounded_threadsafe_queue: Use polyfill_thread. 2023-03-17 23:42:17 -07:00
bunnei 889454f9bf Merge pull request #9778 from behunin/my-box-chevy
gpu_thread: Use bounded queue
2023-03-17 22:14:29 -07:00
bunnei 8bcaa8c2e4 Merge pull request #9953 from german77/amiibo_crc
service: nfp: Actually write correct crc
2023-03-17 22:13:57 -07:00
Narr the Reg c95baf92ce config: Fix controller config from resetting 2023-03-17 22:08:16 -06:00
Kelebek1 a7651168dd Disable SRGB border color conversion for now, to fix shadows in Xenoblade. 2023-03-17 04:46:38 +00:00
liamwhite 6d76a54d37 Merge pull request #9955 from liamwhite/color-blend-equation
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 20:19:45 -04:00
liamwhite a04061e6ae Merge pull request #9931 from liamwhite/sched
vk_scheduler: split work queue waits and execution waits
2023-03-15 20:19:35 -04:00
Liam da83afdeaf vulkan: disable extendedDynamicState3ColorBlendEquation on radv 2023-03-15 15:55:07 -04:00
FengChen 11ffbee5ae video_core: Better defined ImageInfo parameters 2023-03-14 22:36:34 +08:00
Liam 3f261f22c9 vk_scheduler: split work queue waits and execution waits 2023-03-12 17:19:44 -04:00
Behunin 44518b225c gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
464 changed files with 24345 additions and 17433 deletions
+1
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@@ -22,6 +22,7 @@ cmake .. \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-DYUZU_ENABLE_LTO=ON \
-GNinja
ninja
-13
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@@ -1,13 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
path_classifiers:
library: "externals"
extraction:
cpp:
prepare:
packages:
- "libsdl2-dev"
- "qtmultimedia5-dev"
- "libtbb-dev"
- "libjack-jackd2-dev"
+2 -2
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@@ -210,7 +210,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# =======================================================================
# Enforce the search mode of non-required packages for better and shorter failure messages
find_package(Boost 1.73.0 REQUIRED context)
find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih 52 MODULE COMPONENTS INIReader)
@@ -222,7 +222,7 @@ find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.238 REQUIRED)
find_package(Vulkan 1.3.246 REQUIRED)
endif()
if (ENABLE_LIBUSB)
-2
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@@ -83,5 +83,3 @@ If you wish to support us a different way, please join our [Discord](https://dis
## License
yuzu is licensed under the GPLv3 (or any later version). Refer to the [LICENSE.txt](https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt) file.
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) may choose to use the code from these contributors under the GPL-3.0-or-later OR MPL-2.0: [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq)
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@@ -139,3 +139,7 @@ if (NOT TARGET LLVM::Demangle)
target_sources(demangle PRIVATE demangle/ItaniumDemangle.cpp)
add_library(LLVM::Demangle ALIAS demangle)
endif()
add_library(stb STATIC)
target_include_directories(stb PUBLIC ./stb)
target_sources(stb PRIVATE stb/stb_dxt.cpp)
+765
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@@ -0,0 +1,765 @@
// SPDX-FileCopyrightText: fabian "ryg" giesen
// SPDX-License-Identifier: MIT
// stb_dxt.h - v1.12 - DXT1/DXT5 compressor
#include <stb_dxt.h>
#include <stdlib.h>
#include <string.h>
#if !defined(STBD_FABS)
#include <math.h>
#endif
#ifndef STBD_FABS
#define STBD_FABS(x) fabs(x)
#endif
static const unsigned char stb__OMatch5[256][2] = {
{0, 0}, {0, 0}, {0, 1}, {0, 1}, {1, 0}, {1, 0}, {1, 0}, {1, 1}, {1, 1},
{1, 1}, {1, 2}, {0, 4}, {2, 1}, {2, 1}, {2, 1}, {2, 2}, {2, 2}, {2, 2},
{2, 3}, {1, 5}, {3, 2}, {3, 2}, {4, 0}, {3, 3}, {3, 3}, {3, 3}, {3, 4},
{3, 4}, {3, 4}, {3, 5}, {4, 3}, {4, 3}, {5, 2}, {4, 4}, {4, 4}, {4, 5},
{4, 5}, {5, 4}, {5, 4}, {5, 4}, {6, 3}, {5, 5}, {5, 5}, {5, 6}, {4, 8},
{6, 5}, {6, 5}, {6, 5}, {6, 6}, {6, 6}, {6, 6}, {6, 7}, {5, 9}, {7, 6},
{7, 6}, {8, 4}, {7, 7}, {7, 7}, {7, 7}, {7, 8}, {7, 8}, {7, 8}, {7, 9},
{8, 7}, {8, 7}, {9, 6}, {8, 8}, {8, 8}, {8, 9}, {8, 9}, {9, 8}, {9, 8},
{9, 8}, {10, 7}, {9, 9}, {9, 9}, {9, 10}, {8, 12}, {10, 9}, {10, 9}, {10, 9},
{10, 10}, {10, 10}, {10, 10}, {10, 11}, {9, 13}, {11, 10}, {11, 10}, {12, 8}, {11, 11},
{11, 11}, {11, 11}, {11, 12}, {11, 12}, {11, 12}, {11, 13}, {12, 11}, {12, 11}, {13, 10},
{12, 12}, {12, 12}, {12, 13}, {12, 13}, {13, 12}, {13, 12}, {13, 12}, {14, 11}, {13, 13},
{13, 13}, {13, 14}, {12, 16}, {14, 13}, {14, 13}, {14, 13}, {14, 14}, {14, 14}, {14, 14},
{14, 15}, {13, 17}, {15, 14}, {15, 14}, {16, 12}, {15, 15}, {15, 15}, {15, 15}, {15, 16},
{15, 16}, {15, 16}, {15, 17}, {16, 15}, {16, 15}, {17, 14}, {16, 16}, {16, 16}, {16, 17},
{16, 17}, {17, 16}, {17, 16}, {17, 16}, {18, 15}, {17, 17}, {17, 17}, {17, 18}, {16, 20},
{18, 17}, {18, 17}, {18, 17}, {18, 18}, {18, 18}, {18, 18}, {18, 19}, {17, 21}, {19, 18},
{19, 18}, {20, 16}, {19, 19}, {19, 19}, {19, 19}, {19, 20}, {19, 20}, {19, 20}, {19, 21},
{20, 19}, {20, 19}, {21, 18}, {20, 20}, {20, 20}, {20, 21}, {20, 21}, {21, 20}, {21, 20},
{21, 20}, {22, 19}, {21, 21}, {21, 21}, {21, 22}, {20, 24}, {22, 21}, {22, 21}, {22, 21},
{22, 22}, {22, 22}, {22, 22}, {22, 23}, {21, 25}, {23, 22}, {23, 22}, {24, 20}, {23, 23},
{23, 23}, {23, 23}, {23, 24}, {23, 24}, {23, 24}, {23, 25}, {24, 23}, {24, 23}, {25, 22},
{24, 24}, {24, 24}, {24, 25}, {24, 25}, {25, 24}, {25, 24}, {25, 24}, {26, 23}, {25, 25},
{25, 25}, {25, 26}, {24, 28}, {26, 25}, {26, 25}, {26, 25}, {26, 26}, {26, 26}, {26, 26},
{26, 27}, {25, 29}, {27, 26}, {27, 26}, {28, 24}, {27, 27}, {27, 27}, {27, 27}, {27, 28},
{27, 28}, {27, 28}, {27, 29}, {28, 27}, {28, 27}, {29, 26}, {28, 28}, {28, 28}, {28, 29},
{28, 29}, {29, 28}, {29, 28}, {29, 28}, {30, 27}, {29, 29}, {29, 29}, {29, 30}, {29, 30},
{30, 29}, {30, 29}, {30, 29}, {30, 30}, {30, 30}, {30, 30}, {30, 31}, {30, 31}, {31, 30},
{31, 30}, {31, 30}, {31, 31}, {31, 31},
};
static const unsigned char stb__OMatch6[256][2] = {
{0, 0}, {0, 1}, {1, 0}, {1, 1}, {1, 1}, {1, 2}, {2, 1}, {2, 2}, {2, 2},
{2, 3}, {3, 2}, {3, 3}, {3, 3}, {3, 4}, {4, 3}, {4, 4}, {4, 4}, {4, 5},
{5, 4}, {5, 5}, {5, 5}, {5, 6}, {6, 5}, {6, 6}, {6, 6}, {6, 7}, {7, 6},
{7, 7}, {7, 7}, {7, 8}, {8, 7}, {8, 8}, {8, 8}, {8, 9}, {9, 8}, {9, 9},
{9, 9}, {9, 10}, {10, 9}, {10, 10}, {10, 10}, {10, 11}, {11, 10}, {8, 16}, {11, 11},
{11, 12}, {12, 11}, {9, 17}, {12, 12}, {12, 13}, {13, 12}, {11, 16}, {13, 13}, {13, 14},
{14, 13}, {12, 17}, {14, 14}, {14, 15}, {15, 14}, {14, 16}, {15, 15}, {15, 16}, {16, 14},
{16, 15}, {17, 14}, {16, 16}, {16, 17}, {17, 16}, {18, 15}, {17, 17}, {17, 18}, {18, 17},
{20, 14}, {18, 18}, {18, 19}, {19, 18}, {21, 15}, {19, 19}, {19, 20}, {20, 19}, {20, 20},
{20, 20}, {20, 21}, {21, 20}, {21, 21}, {21, 21}, {21, 22}, {22, 21}, {22, 22}, {22, 22},
{22, 23}, {23, 22}, {23, 23}, {23, 23}, {23, 24}, {24, 23}, {24, 24}, {24, 24}, {24, 25},
{25, 24}, {25, 25}, {25, 25}, {25, 26}, {26, 25}, {26, 26}, {26, 26}, {26, 27}, {27, 26},
{24, 32}, {27, 27}, {27, 28}, {28, 27}, {25, 33}, {28, 28}, {28, 29}, {29, 28}, {27, 32},
{29, 29}, {29, 30}, {30, 29}, {28, 33}, {30, 30}, {30, 31}, {31, 30}, {30, 32}, {31, 31},
{31, 32}, {32, 30}, {32, 31}, {33, 30}, {32, 32}, {32, 33}, {33, 32}, {34, 31}, {33, 33},
{33, 34}, {34, 33}, {36, 30}, {34, 34}, {34, 35}, {35, 34}, {37, 31}, {35, 35}, {35, 36},
{36, 35}, {36, 36}, {36, 36}, {36, 37}, {37, 36}, {37, 37}, {37, 37}, {37, 38}, {38, 37},
{38, 38}, {38, 38}, {38, 39}, {39, 38}, {39, 39}, {39, 39}, {39, 40}, {40, 39}, {40, 40},
{40, 40}, {40, 41}, {41, 40}, {41, 41}, {41, 41}, {41, 42}, {42, 41}, {42, 42}, {42, 42},
{42, 43}, {43, 42}, {40, 48}, {43, 43}, {43, 44}, {44, 43}, {41, 49}, {44, 44}, {44, 45},
{45, 44}, {43, 48}, {45, 45}, {45, 46}, {46, 45}, {44, 49}, {46, 46}, {46, 47}, {47, 46},
{46, 48}, {47, 47}, {47, 48}, {48, 46}, {48, 47}, {49, 46}, {48, 48}, {48, 49}, {49, 48},
{50, 47}, {49, 49}, {49, 50}, {50, 49}, {52, 46}, {50, 50}, {50, 51}, {51, 50}, {53, 47},
{51, 51}, {51, 52}, {52, 51}, {52, 52}, {52, 52}, {52, 53}, {53, 52}, {53, 53}, {53, 53},
{53, 54}, {54, 53}, {54, 54}, {54, 54}, {54, 55}, {55, 54}, {55, 55}, {55, 55}, {55, 56},
{56, 55}, {56, 56}, {56, 56}, {56, 57}, {57, 56}, {57, 57}, {57, 57}, {57, 58}, {58, 57},
{58, 58}, {58, 58}, {58, 59}, {59, 58}, {59, 59}, {59, 59}, {59, 60}, {60, 59}, {60, 60},
{60, 60}, {60, 61}, {61, 60}, {61, 61}, {61, 61}, {61, 62}, {62, 61}, {62, 62}, {62, 62},
{62, 63}, {63, 62}, {63, 63}, {63, 63},
};
static int stb__Mul8Bit(int a, int b) {
int t = a * b + 128;
return (t + (t >> 8)) >> 8;
}
static void stb__From16Bit(unsigned char* out, unsigned short v) {
int rv = (v & 0xf800) >> 11;
int gv = (v & 0x07e0) >> 5;
int bv = (v & 0x001f) >> 0;
// expand to 8 bits via bit replication
out[0] = static_cast<unsigned char>((rv * 33) >> 2);
out[1] = static_cast<unsigned char>((gv * 65) >> 4);
out[2] = static_cast<unsigned char>((bv * 33) >> 2);
out[3] = 0;
}
static unsigned short stb__As16Bit(int r, int g, int b) {
return (unsigned short)((stb__Mul8Bit(r, 31) << 11) + (stb__Mul8Bit(g, 63) << 5) +
stb__Mul8Bit(b, 31));
}
// linear interpolation at 1/3 point between a and b, using desired rounding
// type
static int stb__Lerp13(int a, int b) {
#ifdef STB_DXT_USE_ROUNDING_BIAS
// with rounding bias
return a + stb__Mul8Bit(b - a, 0x55);
#else
// without rounding bias
// replace "/ 3" by "* 0xaaab) >> 17" if your compiler sucks or you really
// need every ounce of speed.
return (2 * a + b) / 3;
#endif
}
// linear interpolation at 1/2 point between a and b
static int stb__Lerp12(int a, int b) {
return (a + b) / 2;
}
// lerp RGB color
static void stb__Lerp13RGB(unsigned char* out, unsigned char* p1, unsigned char* p2) {
out[0] = (unsigned char)stb__Lerp13(p1[0], p2[0]);
out[1] = (unsigned char)stb__Lerp13(p1[1], p2[1]);
out[2] = (unsigned char)stb__Lerp13(p1[2], p2[2]);
}
static void stb__Lerp12RGB(unsigned char* out, unsigned char* p1, unsigned char* p2) {
out[0] = (unsigned char)stb__Lerp12(p1[0], p2[0]);
out[1] = (unsigned char)stb__Lerp12(p1[1], p2[1]);
out[2] = (unsigned char)stb__Lerp12(p1[2], p2[2]);
}
/****************************************************************************/
static void stb__Eval4Colors(unsigned char* color, unsigned short c0, unsigned short c1) {
stb__From16Bit(color + 0, c0);
stb__From16Bit(color + 4, c1);
stb__Lerp13RGB(color + 8, color + 0, color + 4);
stb__Lerp13RGB(color + 12, color + 4, color + 0);
}
static void stb__Eval3Colors(unsigned char* color, unsigned short c0, unsigned short c1) {
stb__From16Bit(color + 0, c0);
stb__From16Bit(color + 4, c1);
stb__Lerp12RGB(color + 8, color + 0, color + 4);
}
// The color matching function
static unsigned int stb__MatchColorsBlock(unsigned char* block, unsigned char* color) {
unsigned int mask = 0;
int dirr = color[0 * 4 + 0] - color[1 * 4 + 0];
int dirg = color[0 * 4 + 1] - color[1 * 4 + 1];
int dirb = color[0 * 4 + 2] - color[1 * 4 + 2];
int dots[16];
int stops[4];
int i;
int c0Point, halfPoint, c3Point;
for (i = 0; i < 16; i++)
dots[i] = block[i * 4 + 0] * dirr + block[i * 4 + 1] * dirg + block[i * 4 + 2] * dirb;
for (i = 0; i < 4; i++)
stops[i] = color[i * 4 + 0] * dirr + color[i * 4 + 1] * dirg + color[i * 4 + 2] * dirb;
// think of the colors as arranged on a line; project point onto that line,
// then choose next color out of available ones. we compute the crossover
// points for "best color in top half"/"best in bottom half" and then the same
// inside that subinterval.
//
// relying on this 1d approximation isn't always optimal in terms of euclidean
// distance, but it's very close and a lot faster.
// http://cbloomrants.blogspot.com/2008/12/12-08-08-dxtc-summary.html
c0Point = (stops[1] + stops[3]);
halfPoint = (stops[3] + stops[2]);
c3Point = (stops[2] + stops[0]);
for (i = 15; i >= 0; i--) {
int dot = dots[i] * 2;
mask <<= 2;
if (dot < halfPoint)
mask |= (dot < c0Point) ? 1 : 3;
else
mask |= (dot < c3Point) ? 2 : 0;
}
return mask;
}
static unsigned int stb__MatchColorsAlphaBlock(unsigned char* block, unsigned char* color) {
unsigned int mask = 0;
int dirr = color[0 * 4 + 0] - color[1 * 4 + 0];
int dirg = color[0 * 4 + 1] - color[1 * 4 + 1];
int dirb = color[0 * 4 + 2] - color[1 * 4 + 2];
int dots[16];
int stops[3];
int i;
int c0Point, c2Point;
for (i = 0; i < 16; i++)
dots[i] = block[i * 4 + 0] * dirr + block[i * 4 + 1] * dirg + block[i * 4 + 2] * dirb;
for (i = 0; i < 3; i++)
stops[i] = color[i * 4 + 0] * dirr + color[i * 4 + 1] * dirg + color[i * 4 + 2] * dirb;
c0Point = (stops[1] + stops[2]);
c2Point = (stops[2] + stops[0]);
for (i = 15; i >= 0; i--) {
int dot = dots[i] * 2;
mask <<= 2;
if (block[i * 4 + 3] == 0)
mask |= 3;
else if (dot < c2Point)
mask |= (dot < c0Point) ? 0 : 2;
else
mask |= (dot < c0Point) ? 1 : 0;
}
return mask;
}
static void stb__ReorderColors(unsigned short* pmax16, unsigned short* pmin16) {
if (*pmin16 < *pmax16) {
unsigned short t = *pmin16;
*pmin16 = *pmax16;
*pmax16 = t;
}
}
static void stb__FinalizeColors(unsigned short* pmax16, unsigned short* pmin16,
unsigned int* pmask) {
if (*pmax16 < *pmin16) {
unsigned short t = *pmin16;
*pmin16 = *pmax16;
*pmax16 = t;
*pmask ^= 0x55555555;
}
}
// The color optimization function. (Clever code, part 1)
static void stb__OptimizeColorsBlock(unsigned char* block, unsigned short* pmax16,
unsigned short* pmin16) {
int mind, maxd;
unsigned char *minp, *maxp;
double magn;
int v_r, v_g, v_b;
static const int nIterPower = 4;
float covf[6], vfr, vfg, vfb;
// determine color distribution
int cov[6];
int mu[3], min[3], max[3];
int ch, i, iter;
for (ch = 0; ch < 3; ch++) {
const unsigned char* bp = ((const unsigned char*)block) + ch;
int muv, minv, maxv;
muv = minv = maxv = bp[0];
for (i = 4; i < 64; i += 4) {
muv += bp[i];
if (bp[i] < minv)
minv = bp[i];
else if (bp[i] > maxv)
maxv = bp[i];
}
mu[ch] = (muv + 8) >> 4;
min[ch] = minv;
max[ch] = maxv;
}
// determine covariance matrix
for (i = 0; i < 6; i++)
cov[i] = 0;
for (i = 0; i < 16; i++) {
int r = block[i * 4 + 0] - mu[0];
int g = block[i * 4 + 1] - mu[1];
int b = block[i * 4 + 2] - mu[2];
cov[0] += r * r;
cov[1] += r * g;
cov[2] += r * b;
cov[3] += g * g;
cov[4] += g * b;
cov[5] += b * b;
}
// convert covariance matrix to float, find principal axis via power iter
for (i = 0; i < 6; i++)
covf[i] = static_cast<float>(cov[i]) / 255.0f;
vfr = (float)(max[0] - min[0]);
vfg = (float)(max[1] - min[1]);
vfb = (float)(max[2] - min[2]);
for (iter = 0; iter < nIterPower; iter++) {
float r = vfr * covf[0] + vfg * covf[1] + vfb * covf[2];
float g = vfr * covf[1] + vfg * covf[3] + vfb * covf[4];
float b = vfr * covf[2] + vfg * covf[4] + vfb * covf[5];
vfr = r;
vfg = g;
vfb = b;
}
magn = STBD_FABS(vfr);
if (STBD_FABS(vfg) > magn)
magn = STBD_FABS(vfg);
if (STBD_FABS(vfb) > magn)
magn = STBD_FABS(vfb);
if (magn < 4.0f) { // too small, default to luminance
v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000.
v_g = 587;
v_b = 114;
} else {
magn = 512.0 / magn;
v_r = (int)(vfr * magn);
v_g = (int)(vfg * magn);
v_b = (int)(vfb * magn);
}
minp = maxp = block;
mind = maxd = block[0] * v_r + block[1] * v_g + block[2] * v_b;
// Pick colors at extreme points
for (i = 1; i < 16; i++) {
int dot = block[i * 4 + 0] * v_r + block[i * 4 + 1] * v_g + block[i * 4 + 2] * v_b;
if (dot < mind) {
mind = dot;
minp = block + i * 4;
}
if (dot > maxd) {
maxd = dot;
maxp = block + i * 4;
}
}
*pmax16 = stb__As16Bit(maxp[0], maxp[1], maxp[2]);
*pmin16 = stb__As16Bit(minp[0], minp[1], minp[2]);
stb__ReorderColors(pmax16, pmin16);
}
static void stb__OptimizeColorsAlphaBlock(unsigned char* block, unsigned short* pmax16,
unsigned short* pmin16) {
int mind, maxd;
unsigned char *minp, *maxp;
double magn;
int v_r, v_g, v_b;
static const int nIterPower = 4;
float covf[6], vfr, vfg, vfb;
// determine color distribution
int cov[6];
int mu[3], min[3], max[3];
int ch, i, iter;
for (ch = 0; ch < 3; ch++) {
const unsigned char* bp = ((const unsigned char*)block) + ch;
int muv = 0, minv = 256, maxv = -1;
int num = 0;
for (i = 0; i < 64; i += 4) {
if (bp[3 - ch] == 0) {
continue;
}
muv += bp[i];
if (bp[i] < minv)
minv = bp[i];
else if (bp[i] > maxv)
maxv = bp[i];
num++;
}
mu[ch] = num > 0 ? (muv + 8) / num : 0;
min[ch] = minv;
max[ch] = maxv;
}
// determine covariance matrix
for (i = 0; i < 6; i++)
cov[i] = 0;
for (i = 0; i < 16; i++) {
if (block[i * 4 + 3] == 0) {
continue;
}
int r = block[i * 4 + 0] - mu[0];
int g = block[i * 4 + 1] - mu[1];
int b = block[i * 4 + 2] - mu[2];
cov[0] += r * r;
cov[1] += r * g;
cov[2] += r * b;
cov[3] += g * g;
cov[4] += g * b;
cov[5] += b * b;
}
// convert covariance matrix to float, find principal axis via power iter
for (i = 0; i < 6; i++)
covf[i] = static_cast<float>(cov[i]) / 255.0f;
vfr = (float)(max[0] - min[0]);
vfg = (float)(max[1] - min[1]);
vfb = (float)(max[2] - min[2]);
for (iter = 0; iter < nIterPower; iter++) {
float r = vfr * covf[0] + vfg * covf[1] + vfb * covf[2];
float g = vfr * covf[1] + vfg * covf[3] + vfb * covf[4];
float b = vfr * covf[2] + vfg * covf[4] + vfb * covf[5];
vfr = r;
vfg = g;
vfb = b;
}
magn = STBD_FABS(vfr);
if (STBD_FABS(vfg) > magn)
magn = STBD_FABS(vfg);
if (STBD_FABS(vfb) > magn)
magn = STBD_FABS(vfb);
if (magn < 4.0f) { // too small, default to luminance
v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000.
v_g = 587;
v_b = 114;
} else {
magn = 512.0 / magn;
v_r = (int)(vfr * magn);
v_g = (int)(vfg * magn);
v_b = (int)(vfb * magn);
}
minp = maxp = NULL;
mind = 0x7fffffff;
maxd = -0x80000000;
// Pick colors at extreme points
for (i = 0; i < 16; i++) {
if (block[i * 4 + 3] == 0) {
continue;
}
int dot = block[i * 4 + 0] * v_r + block[i * 4 + 1] * v_g + block[i * 4 + 2] * v_b;
if (dot < mind) {
mind = dot;
minp = block + i * 4;
}
if (dot > maxd) {
maxd = dot;
maxp = block + i * 4;
}
}
if (!maxp) {
// all alpha, no color
*pmin16 = 0xffff;
*pmax16 = 0;
} else {
// endpoint colors found
*pmax16 = stb__As16Bit(maxp[0], maxp[1], maxp[2]);
*pmin16 = stb__As16Bit(minp[0], minp[1], minp[2]);
if (*pmax16 == *pmin16) {
// modify the endpoints to indicate presence of an alpha block
if (*pmax16 > 0) {
(*pmax16)--;
} else {
(*pmin16)++;
}
}
stb__ReorderColors(pmax16, pmin16);
}
}
static const float stb__midpoints5[32] = {
0.015686f, 0.047059f, 0.078431f, 0.111765f, 0.145098f, 0.176471f, 0.207843f, 0.241176f,
0.274510f, 0.305882f, 0.337255f, 0.370588f, 0.403922f, 0.435294f, 0.466667f, 0.5f,
0.533333f, 0.564706f, 0.596078f, 0.629412f, 0.662745f, 0.694118f, 0.725490f, 0.758824f,
0.792157f, 0.823529f, 0.854902f, 0.888235f, 0.921569f, 0.952941f, 0.984314f, 1.0f};
static const float stb__midpoints6[64] = {
0.007843f, 0.023529f, 0.039216f, 0.054902f, 0.070588f, 0.086275f, 0.101961f, 0.117647f,
0.133333f, 0.149020f, 0.164706f, 0.180392f, 0.196078f, 0.211765f, 0.227451f, 0.245098f,
0.262745f, 0.278431f, 0.294118f, 0.309804f, 0.325490f, 0.341176f, 0.356863f, 0.372549f,
0.388235f, 0.403922f, 0.419608f, 0.435294f, 0.450980f, 0.466667f, 0.482353f, 0.500000f,
0.517647f, 0.533333f, 0.549020f, 0.564706f, 0.580392f, 0.596078f, 0.611765f, 0.627451f,
0.643137f, 0.658824f, 0.674510f, 0.690196f, 0.705882f, 0.721569f, 0.737255f, 0.754902f,
0.772549f, 0.788235f, 0.803922f, 0.819608f, 0.835294f, 0.850980f, 0.866667f, 0.882353f,
0.898039f, 0.913725f, 0.929412f, 0.945098f, 0.960784f, 0.976471f, 0.992157f, 1.0f};
static unsigned short stb__Quantize5(float x) {
unsigned short q;
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
q = (unsigned short)(x * 31);
q += (x > stb__midpoints5[q]);
return q;
}
static unsigned short stb__Quantize6(float x) {
unsigned short q;
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
q = (unsigned short)(x * 63);
q += (x > stb__midpoints6[q]);
return q;
}
// The refinement function. (Clever code, part 2)
// Tries to optimize colors to suit block contents better.
// (By solving a least squares system via normal equations+Cramer's rule)
static int stb__RefineBlock(unsigned char* block, unsigned short* pmax16, unsigned short* pmin16,
unsigned int mask) {
static const int w1Tab[4] = {3, 0, 2, 1};
static const int prods[4] = {0x090000, 0x000900, 0x040102, 0x010402};
// ^some magic to save a lot of multiplies in the accumulating loop...
// (precomputed products of weights for least squares system, accumulated
// inside one 32-bit register)
float f;
unsigned short oldMin, oldMax, min16, max16;
int i, akku = 0, xx, xy, yy;
int At1_r, At1_g, At1_b;
int At2_r, At2_g, At2_b;
unsigned int cm = mask;
oldMin = *pmin16;
oldMax = *pmax16;
if ((mask ^ (mask << 2)) < 4) // all pixels have the same index?
{
// yes, linear system would be singular; solve using optimal
// single-color match on average color
int r = 8, g = 8, b = 8;
for (i = 0; i < 16; ++i) {
r += block[i * 4 + 0];
g += block[i * 4 + 1];
b += block[i * 4 + 2];
}
r >>= 4;
g >>= 4;
b >>= 4;
max16 = static_cast<unsigned short>((stb__OMatch5[r][0] << 11) | (stb__OMatch6[g][0] << 5) |
stb__OMatch5[b][0]);
min16 = static_cast<unsigned short>((stb__OMatch5[r][1] << 11) | (stb__OMatch6[g][1] << 5) |
stb__OMatch5[b][1]);
} else {
At1_r = At1_g = At1_b = 0;
At2_r = At2_g = At2_b = 0;
for (i = 0; i < 16; ++i, cm >>= 2) {
int step = cm & 3;
int w1 = w1Tab[step];
int r = block[i * 4 + 0];
int g = block[i * 4 + 1];
int b = block[i * 4 + 2];
akku += prods[step];
At1_r += w1 * r;
At1_g += w1 * g;
At1_b += w1 * b;
At2_r += r;
At2_g += g;
At2_b += b;
}
At2_r = 3 * At2_r - At1_r;
At2_g = 3 * At2_g - At1_g;
At2_b = 3 * At2_b - At1_b;
// extract solutions and decide solvability
xx = akku >> 16;
yy = (akku >> 8) & 0xff;
xy = (akku >> 0) & 0xff;
f = 3.0f / 255.0f / static_cast<float>(xx * yy - xy * xy);
max16 = static_cast<unsigned short>(
stb__Quantize5(static_cast<float>(At1_r * yy - At2_r * xy) * f) << 11);
max16 |= static_cast<unsigned short>(
stb__Quantize6(static_cast<float>(At1_g * yy - At2_g * xy) * f) << 5);
max16 |= static_cast<unsigned short>(
stb__Quantize5(static_cast<float>(At1_b * yy - At2_b * xy) * f) << 0);
min16 = static_cast<unsigned short>(
stb__Quantize5(static_cast<float>(At2_r * xx - At1_r * xy) * f) << 11);
min16 |= static_cast<unsigned short>(
stb__Quantize6(static_cast<float>(At2_g * xx - At1_g * xy) * f) << 5);
min16 |= static_cast<unsigned short>(
stb__Quantize5(static_cast<float>(At2_b * xx - At1_b * xy) * f) << 0);
}
*pmin16 = min16;
*pmax16 = max16;
stb__ReorderColors(pmax16, pmin16);
return oldMin != min16 || oldMax != max16;
}
// Color block compression
static void stb__CompressColorBlock(unsigned char* dest, unsigned char* block, int alpha,
int mode) {
unsigned int mask;
int i;
int refinecount;
unsigned short max16, min16;
unsigned char color[4 * 4];
refinecount = (mode & STB_DXT_HIGHQUAL) ? 2 : 1;
// check if block is constant
for (i = 1; i < 16; i++)
if (((unsigned int*)block)[i] != ((unsigned int*)block)[0])
break;
if (i == 16 && block[3] == 0 && alpha) { // constant alpha
mask = 0xffffffff;
max16 = 0;
min16 = 0xffff;
} else if (i == 16) { // constant color
int r = block[0], g = block[1], b = block[2];
mask = 0xaaaaaaaa;
max16 = static_cast<unsigned short>((stb__OMatch5[r][0] << 11) | (stb__OMatch6[g][0] << 5) |
stb__OMatch5[b][0]);
min16 = static_cast<unsigned short>((stb__OMatch5[r][1] << 11) | (stb__OMatch6[g][1] << 5) |
stb__OMatch5[b][1]);
} else if (alpha) {
stb__OptimizeColorsAlphaBlock(block, &max16, &min16);
stb__Eval3Colors(color, max16, min16);
mask = stb__MatchColorsAlphaBlock(block, color);
} else {
// first step: PCA+map along principal axis
stb__OptimizeColorsBlock(block, &max16, &min16);
if (max16 != min16) {
stb__Eval4Colors(color, max16, min16);
mask = stb__MatchColorsBlock(block, color);
} else
mask = 0;
// third step: refine (multiple times if requested)
for (i = 0; i < refinecount; i++) {
unsigned int lastmask = mask;
if (stb__RefineBlock(block, &max16, &min16, mask)) {
if (max16 != min16) {
stb__Eval4Colors(color, max16, min16);
mask = stb__MatchColorsBlock(block, color);
} else {
mask = 0;
break;
}
}
if (mask == lastmask)
break;
}
}
// write the color block
if (!alpha)
stb__FinalizeColors(&max16, &min16, &mask);
dest[0] = (unsigned char)(max16);
dest[1] = (unsigned char)(max16 >> 8);
dest[2] = (unsigned char)(min16);
dest[3] = (unsigned char)(min16 >> 8);
dest[4] = (unsigned char)(mask);
dest[5] = (unsigned char)(mask >> 8);
dest[6] = (unsigned char)(mask >> 16);
dest[7] = (unsigned char)(mask >> 24);
}
// Alpha block compression (this is easy for a change)
static void stb__CompressAlphaBlock(unsigned char* dest, unsigned char* src, int stride) {
int i, dist, bias, dist4, dist2, bits, mask;
// find min/max color
int mn, mx;
mn = mx = src[0];
for (i = 1; i < 16; i++) {
if (src[i * stride] < mn)
mn = src[i * stride];
else if (src[i * stride] > mx)
mx = src[i * stride];
}
// encode them
dest[0] = (unsigned char)mx;
dest[1] = (unsigned char)mn;
dest += 2;
// determine bias and emit color indices
// given the choice of mx/mn, these indices are optimal:
// http://fgiesen.wordpress.com/2009/12/15/dxt5-alpha-block-index-determination/
dist = mx - mn;
dist4 = dist * 4;
dist2 = dist * 2;
bias = (dist < 8) ? (dist - 1) : (dist / 2 + 2);
bias -= mn * 7;
bits = 0, mask = 0;
for (i = 0; i < 16; i++) {
int a = src[i * stride] * 7 + bias;
int ind, t;
// select index. this is a "linear scale" lerp factor between 0 (val=min)
// and 7 (val=max).
t = (a >= dist4) ? -1 : 0;
ind = t & 4;
a -= dist4 & t;
t = (a >= dist2) ? -1 : 0;
ind += t & 2;
a -= dist2 & t;
ind += (a >= dist);
// turn linear scale into DXT index (0/1 are extremal pts)
ind = -ind & 7;
ind ^= (2 > ind);
// write index
mask |= ind << bits;
if ((bits += 3) >= 8) {
*dest++ = (unsigned char)mask;
mask >>= 8;
bits -= 8;
}
}
}
void stb_compress_bc1_block(unsigned char* dest, const unsigned char* src, int alpha, int mode) {
stb__CompressColorBlock(dest, (unsigned char*)src, alpha, mode);
}
void stb_compress_bc3_block(unsigned char* dest, const unsigned char* src, int mode) {
unsigned char data[16][4];
int i;
stb__CompressAlphaBlock(dest, (unsigned char*)src + 3, 4);
dest += 8;
// make a new copy of the data in which alpha is opaque,
// because code uses a fast test for color constancy
memcpy(data, src, 4 * 16);
for (i = 0; i < 16; ++i)
data[i][3] = 255;
src = &data[0][0];
stb__CompressColorBlock(dest, (unsigned char*)src, 0, mode);
}
+36
View File
@@ -0,0 +1,36 @@
// SPDX-FileCopyrightText: fabian "ryg" giesen
// SPDX-License-Identifier: MIT
// stb_dxt.h - v1.12 - DXT1/DXT5 compressor
#ifndef STB_INCLUDE_STB_DXT_H
#define STB_INCLUDE_STB_DXT_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef STB_DXT_STATIC
#define STBDDEF static
#else
#define STBDDEF extern
#endif
// compression mode (bitflags)
#define STB_DXT_NORMAL 0
#define STB_DXT_DITHER 1 // use dithering. was always dubious, now deprecated. does nothing!
#define STB_DXT_HIGHQUAL \
2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
STBDDEF void stb_compress_bc1_block(unsigned char* dest,
const unsigned char* src_rgba_four_bytes_per_pixel, int alpha,
int mode);
STBDDEF void stb_compress_bc3_block(unsigned char* dest, const unsigned char* src, int mode);
#define STB_COMPRESS_DXT_BLOCK
#ifdef __cplusplus
}
#endif
#endif // STB_INCLUDE_STB_DXT_H
+14
View File
@@ -113,6 +113,9 @@ else()
$<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field>
$<$<CXX_COMPILER_ID:Clang>:-Werror=shadow-uncaptured-local>
$<$<CXX_COMPILER_ID:Clang>:-Werror=implicit-fallthrough>
$<$<CXX_COMPILER_ID:Clang>:-Werror=type-limits>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-unused-private-field>
)
@@ -126,6 +129,17 @@ else()
add_compile_options("-stdlib=libc++")
endif()
# GCC bugs
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# These diagnostics would be great if they worked, but are just completely broken
# and produce bogus errors on external libraries like fmt.
add_compile_options(
-Wno-array-bounds
-Wno-stringop-overread
-Wno-stringop-overflow
)
endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
+3 -4
View File
@@ -93,7 +93,7 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
stream->AppendBuffer(new_buffer, samples);
} else {
std::vector<s16> samples(buffer.size / sizeof(s16));
system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
system.ApplicationMemory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
stream->AppendBuffer(new_buffer, samples);
}
}
@@ -102,7 +102,7 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
if (type == Sink::StreamType::In) {
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
system.ApplicationMemory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
}
}
@@ -121,8 +121,7 @@ u64 DeviceSession::GetPlayedSampleCount() const {
}
std::optional<std::chrono::nanoseconds> DeviceSession::ThreadFunc() {
// Add 5ms of samples at a 48K sample rate.
played_sample_count += 48'000 * INCREMENT_TIME / 1s;
played_sample_count = stream->GetExpectedPlayedSampleCount();
if (type == Sink::StreamType::Out) {
system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioOutManager, true);
} else {
+1 -1
View File
@@ -13,7 +13,7 @@
namespace AudioCore::AudioRenderer::ADSP {
ADSP::ADSP(Core::System& system_, Sink::Sink& sink_)
: system{system_}, memory{system.Memory()}, sink{sink_} {}
: system{system_}, memory{system.ApplicationMemory()}, sink{sink_} {}
ADSP::~ADSP() {
ClearCommandBuffers();
@@ -154,6 +154,11 @@ void AudioRenderer::ThreadFunc() {
return;
case RenderMessage::AudioRenderer_Render: {
if (system.IsShuttingDown()) [[unlikely]] {
std::this_thread::sleep_for(std::chrono::milliseconds(5));
mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_RenderResponse);
continue;
}
std::array<bool, MaxRendererSessions> buffers_reset{};
std::array<u64, MaxRendererSessions> render_times_taken{};
const auto start_time{system.CoreTiming().GetClockTicks()};
@@ -189,6 +194,8 @@ void AudioRenderer::ThreadFunc() {
max_time = std::min(command_buffer.time_limit, max_time);
command_list_processor.SetProcessTimeMax(max_time);
streams[index]->WaitFreeSpace();
// Process the command list
{
MICROPROFILE_SCOPE(Audio_Renderer);
@@ -10,6 +10,7 @@
#include "audio_core/renderer/adsp/command_buffer.h"
#include "audio_core/renderer/adsp/command_list_processor.h"
#include "common/common_types.h"
#include "common/polyfill_thread.h"
#include "common/reader_writer_queue.h"
#include "common/thread.h"
@@ -17,7 +17,7 @@ namespace AudioCore::AudioRenderer::ADSP {
void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size,
Sink::SinkStream* stream_) {
system = &system_;
memory = &system->Memory();
memory = &system->ApplicationMemory();
stream = stream_;
header = reinterpret_cast<CommandListHeader*>(buffer);
commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader));
+2 -6
View File
@@ -127,8 +127,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
core.Memory().ZeroBlock(*core.ApplicationProcess(), transfer_memory->GetSourceAddress(),
transfer_memory_size);
core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
// Allocate the memory normally instead and hope the game doesn't try to read anything back
@@ -437,10 +436,7 @@ void System::Stop() {
}
if (execution_mode == ExecutionMode::Auto) {
// Should wait for the system to terminate here, but core timing (should have) already
// stopped, so this isn't needed. Find a way to make this definite.
// terminate_event.Wait();
terminate_event.Wait();
}
}
+5 -23
View File
@@ -15,14 +15,9 @@ MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager",
MP_RGB(60, 19, 97));
namespace AudioCore::AudioRenderer {
constexpr std::chrono::nanoseconds RENDER_TIME{5'000'000UL};
SystemManager::SystemManager(Core::System& core_)
: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()},
thread_event{Core::Timing::CreateEvent(
"AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
return ThreadFunc2(time);
})} {}
: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()} {}
SystemManager::~SystemManager() {
Stop();
@@ -32,9 +27,7 @@ bool SystemManager::InitializeUnsafe() {
if (!active) {
if (adsp.Start()) {
active = true;
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), RENDER_TIME,
thread_event);
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); });
}
}
@@ -45,10 +38,8 @@ void SystemManager::Stop() {
if (!active) {
return;
}
core.CoreTiming().UnscheduleEvent(thread_event, {});
active = false;
update.store(true);
update.notify_all();
thread.request_stop();
thread.join();
adsp.Stop();
}
@@ -93,12 +84,12 @@ bool SystemManager::Remove(System& system_) {
return true;
}
void SystemManager::ThreadFunc() {
void SystemManager::ThreadFunc(std::stop_token stop_token) {
static constexpr char name[]{"AudioRenderSystemManager"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
while (active) {
while (active && !stop_token.stop_requested()) {
{
std::scoped_lock l{mutex1};
@@ -111,16 +102,7 @@ void SystemManager::ThreadFunc() {
adsp.Signal();
adsp.Wait();
update.wait(false);
update.store(false);
}
}
std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) {
update.store(true);
update.notify_all();
return std::nullopt;
}
} // namespace AudioCore::AudioRenderer
+1 -16
View File
@@ -66,18 +66,7 @@ private:
/**
* Main thread responsible for command generation.
*/
void ThreadFunc();
/**
* Signalling core timing thread to run ThreadFunc.
*/
std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time);
enum class StreamState {
Filling,
Steady,
Draining,
};
void ThreadFunc(std::stop_token stop_token);
/// Core system
Core::System& core;
@@ -95,10 +84,6 @@ private:
ADSP::ADSP& adsp;
/// AudioRenderer mailbox for communication
ADSP::AudioRenderer_Mailbox* mailbox{};
/// Core timing event to signal main thread
std::shared_ptr<Core::Timing::EventType> thread_event;
/// Atomic for main thread to wait on
std::atomic<bool> update{};
};
} // namespace AudioCore::AudioRenderer
-4
View File
@@ -101,8 +101,6 @@ public:
~CubebSinkStream() override {
LOG_DEBUG(Service_Audio, "Destructing cubeb stream {}", name);
Unstall();
if (!ctx) {
return;
}
@@ -143,8 +141,6 @@ public:
* Stop the sink stream.
*/
void Stop() override {
Unstall();
if (!ctx || paused) {
return;
}
+1 -12
View File
@@ -3,6 +3,7 @@
#include <span>
#include <vector>
#include <SDL.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/sdl2_sink.h"
@@ -10,16 +11,6 @@
#include "common/logging/log.h"
#include "core/core.h"
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#endif
#include <SDL.h>
#ifdef __clang__
#pragma clang diagnostic pop
#endif
namespace AudioCore::Sink {
/**
* SDL sink stream, responsible for sinking samples to hardware.
@@ -88,7 +79,6 @@ public:
* Finalize the sink stream.
*/
void Finalize() override {
Unstall();
if (device == 0) {
return;
}
@@ -116,7 +106,6 @@ public:
* Stop the sink stream.
*/
void Stop() override {
Unstall();
if (device == 0 || paused) {
return;
}
+30 -37
View File
@@ -14,6 +14,8 @@
#include "common/fixed_point.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
namespace AudioCore::Sink {
@@ -149,10 +151,6 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
return;
}
if (queued_buffers > max_queue_size) {
Stall();
}
while (frames_written < num_frames) {
// If the playing buffer has been consumed or has no frames, we need a new one
if (playing_buffer.consumed || playing_buffer.frames == 0) {
@@ -187,10 +185,6 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
}
std::memcpy(&last_frame[0], &input_buffer[(frames_written - 1) * frame_size], frame_size_bytes);
if (queued_buffers <= max_queue_size) {
Unstall();
}
}
void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames) {
@@ -198,10 +192,15 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
const std::size_t frame_size = num_channels;
const std::size_t frame_size_bytes = frame_size * sizeof(s16);
size_t frames_written{0};
size_t actual_frames_written{0};
// If we're paused or going to shut down, we don't want to consume buffers as coretiming is
// paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) {
if (system.IsShuttingDown()) {
release_cv.notify_one();
}
static constexpr std::array<s16, 6> silence{};
for (size_t i = frames_written; i < num_frames; i++) {
std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
@@ -209,20 +208,6 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
return;
}
// Due to many frames being queued up with nvdec (5 frames or so?), a lot of buffers also get
// queued up (30+) but not all at once, which causes constant stalling here, so just let the
// video play out without attempting to stall.
// Can hopefully remove this later with a more complete NVDEC implementation.
const auto nvdec_active{system.AudioCore().IsNVDECActive()};
// Core timing cannot be paused in single-core mode, so Stall ends up being called over and over
// and never recovers to a normal state, so just skip attempting to sync things on single-core.
if (system.IsMulticore() && !nvdec_active && queued_buffers > max_queue_size) {
Stall();
} else if (system.IsMulticore() && queued_buffers <= max_queue_size) {
Unstall();
}
while (frames_written < num_frames) {
// If the playing buffer has been consumed or has no frames, we need a new one
if (playing_buffer.consumed || playing_buffer.frames == 0) {
@@ -237,6 +222,10 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
}
// Successfully dequeued a new buffer.
queued_buffers--;
{ std::unique_lock lk{release_mutex}; }
release_cv.notify_one();
}
// Get the minimum frames available between the currently playing buffer, and the
@@ -248,6 +237,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
frames_available * frame_size);
frames_written += frames_available;
actual_frames_written += frames_available;
playing_buffer.frames_played += frames_available;
// If that's all the frames in the current buffer, add its samples and mark it as
@@ -260,26 +250,29 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
frame_size_bytes);
if (system.IsMulticore() && queued_buffers <= max_queue_size) {
Unstall();
{
std::scoped_lock lk{sample_count_lock};
last_sample_count_update_time = system.CoreTiming().GetGlobalTimeNs();
min_played_sample_count = max_played_sample_count;
max_played_sample_count += actual_frames_written;
}
}
void SinkStream::Stall() {
std::scoped_lock lk{stall_guard};
if (stalled_lock) {
return;
}
stalled_lock = system.StallApplication();
u64 SinkStream::GetExpectedPlayedSampleCount() {
std::scoped_lock lk{sample_count_lock};
auto cur_time{system.CoreTiming().GetGlobalTimeNs()};
auto time_delta{cur_time - last_sample_count_update_time};
auto exp_played_sample_count{min_played_sample_count +
(TargetSampleRate * time_delta) / std::chrono::seconds{1}};
// Add 15ms of latency in sample reporting to allow for some leeway in scheduler timings
return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
}
void SinkStream::Unstall() {
std::scoped_lock lk{stall_guard};
if (!stalled_lock) {
return;
}
system.UnstallApplication();
stalled_lock.unlock();
void SinkStream::WaitFreeSpace() {
std::unique_lock lk{release_mutex};
release_cv.wait_for(lk, std::chrono::milliseconds(5),
[this]() { return queued_buffers < max_queue_size; });
}
} // namespace AudioCore::Sink
+20 -9
View File
@@ -5,6 +5,7 @@
#include <array>
#include <atomic>
#include <chrono>
#include <memory>
#include <mutex>
#include <span>
@@ -14,6 +15,7 @@
#include "common/common_types.h"
#include "common/reader_writer_queue.h"
#include "common/ring_buffer.h"
#include "common/thread.h"
namespace Core {
class System;
@@ -53,9 +55,7 @@ struct SinkBuffer {
class SinkStream {
public:
explicit SinkStream(Core::System& system_, StreamType type_) : system{system_}, type{type_} {}
virtual ~SinkStream() {
Unstall();
}
virtual ~SinkStream() {}
/**
* Finalize the sink stream.
@@ -201,14 +201,16 @@ public:
void ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames);
/**
* Stall core processes if the audio thread falls too far behind.
* Get the total number of samples expected to have been played by this stream.
*
* @return The number of samples.
*/
void Stall();
u64 GetExpectedPlayedSampleCount();
/**
* Unstall core processes.
* Waits for free space in the sample ring buffer
*/
void Unstall();
void WaitFreeSpace();
protected:
/// Core system
@@ -237,12 +239,21 @@ private:
std::atomic<u32> queued_buffers{};
/// The ring size for audio out buffers (usually 4, rarely 2 or 8)
u32 max_queue_size{};
/// Locks access to sample count tracking info
std::mutex sample_count_lock;
/// Minimum number of total samples that have been played since the last callback
u64 min_played_sample_count{};
/// Maximum number of total samples that can be played since the last callback
u64 max_played_sample_count{};
/// The time the two above tracking variables were last written to
std::chrono::nanoseconds last_sample_count_update_time{};
/// Set by the audio render/in/out system which uses this stream
f32 system_volume{1.0f};
/// Set via IAudioDevice service calls
f32 device_volume{1.0f};
std::mutex stall_guard;
std::unique_lock<std::mutex> stalled_lock;
/// Signalled when ring buffer entries are consumed
std::condition_variable release_cv;
std::mutex release_mutex;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;
+4
View File
@@ -38,6 +38,7 @@ add_library(common STATIC
common_precompiled_headers.h
common_types.h
concepts.h
container_hash.h
demangle.cpp
demangle.h
div_ceil.h
@@ -132,6 +133,7 @@ add_library(common STATIC
time_zone.h
tiny_mt.h
tree.h
typed_address.h
uint128.h
unique_function.h
uuid.cpp
@@ -158,6 +160,8 @@ if(ARCHITECTURE_x86_64)
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
x64/cpu_wait.cpp
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/xbyak_abi.h
+2 -2
View File
@@ -72,7 +72,7 @@ MAP_MEMBER(void)::MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInf
}
}()};
if (block_end_predecessor->virt >= virt) {
if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
// If this block's start would be overlapped by the map then reuse it as a tail
// block
block_end_predecessor->virt = virt_end;
@@ -336,7 +336,7 @@ ALLOC_MEMBER(VaType)::Allocate(VaType size) {
ASSERT_MSG(false, "Unexpected allocator state!");
}
auto search_predecessor{this->blocks.begin()};
auto search_predecessor{std::next(this->blocks.begin())};
auto search_successor{std::next(search_predecessor)};
while (search_successor != this->blocks.end() &&
+211 -120
View File
@@ -1,158 +1,249 @@
// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
// SPDX-License-Identifier: MIT
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <bit>
#include <condition_variable>
#include <memory>
#include <cstddef>
#include <mutex>
#include <new>
#include <stop_token>
#include <type_traits>
#include <utility>
#include "common/polyfill_thread.h"
namespace Common {
#if defined(__cpp_lib_hardware_interference_size)
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
#else
constexpr size_t hardware_interference_size = 64;
#endif
namespace detail {
constexpr size_t DefaultCapacity = 0x1000;
} // namespace detail
template <typename T, size_t Capacity = detail::DefaultCapacity>
class SPSCQueue {
static_assert((Capacity & (Capacity - 1)) == 0, "Capacity must be a power of two.");
template <typename T, size_t capacity = 0x400>
class MPSCQueue {
public:
explicit MPSCQueue() : allocator{std::allocator<Slot<T>>()} {
// Allocate one extra slot to prevent false sharing on the last slot
slots = allocator.allocate(capacity + 1);
// Allocators are not required to honor alignment for over-aligned types
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
// alignment here
if (reinterpret_cast<uintptr_t>(slots) % alignof(Slot<T>) != 0) {
allocator.deallocate(slots, capacity + 1);
throw std::bad_alloc();
}
for (size_t i = 0; i < capacity; ++i) {
std::construct_at(&slots[i]);
}
static_assert(std::has_single_bit(capacity), "capacity must be an integer power of 2");
static_assert(alignof(Slot<T>) == hardware_interference_size,
"Slot must be aligned to cache line boundary to prevent false sharing");
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
"Slot size must be a multiple of cache line size to prevent "
"false sharing between adjacent slots");
static_assert(sizeof(MPSCQueue) % hardware_interference_size == 0,
"Queue size must be a multiple of cache line size to "
"prevent false sharing between adjacent queues");
template <typename... Args>
bool TryEmplace(Args&&... args) {
return Emplace<PushMode::Try>(std::forward<Args>(args)...);
}
~MPSCQueue() noexcept {
for (size_t i = 0; i < capacity; ++i) {
std::destroy_at(&slots[i]);
}
allocator.deallocate(slots, capacity + 1);
template <typename... Args>
void EmplaceWait(Args&&... args) {
Emplace<PushMode::Wait>(std::forward<Args>(args)...);
}
// The queue must be both non-copyable and non-movable
MPSCQueue(const MPSCQueue&) = delete;
MPSCQueue& operator=(const MPSCQueue&) = delete;
MPSCQueue(MPSCQueue&&) = delete;
MPSCQueue& operator=(MPSCQueue&&) = delete;
void Push(const T& v) noexcept {
static_assert(std::is_nothrow_copy_constructible_v<T>,
"T must be nothrow copy constructible");
emplace(v);
bool TryPop(T& t) {
return Pop<PopMode::Try>(t);
}
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
void Push(P&& v) noexcept {
emplace(std::forward<P>(v));
void PopWait(T& t) {
Pop<PopMode::Wait>(t);
}
void Pop(T& v, std::stop_token stop) noexcept {
auto const tail = tail_.fetch_add(1);
auto& slot = slots[idx(tail)];
if (!slot.turn.test()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
}
v = slot.move();
slot.destroy();
slot.turn.clear();
slot.turn.notify_one();
void PopWait(T& t, std::stop_token stop_token) {
Pop<PopMode::WaitWithStopToken>(t, stop_token);
}
T PopWait() {
T t;
Pop<PopMode::Wait>(t);
return t;
}
T PopWait(std::stop_token stop_token) {
T t;
Pop<PopMode::WaitWithStopToken>(t, stop_token);
return t;
}
private:
template <typename U = T>
struct Slot {
~Slot() noexcept {
if (turn.test()) {
destroy();
}
}
template <typename... Args>
void construct(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<U, Args&&...>,
"T must be nothrow constructible with Args&&...");
std::construct_at(reinterpret_cast<U*>(&storage), std::forward<Args>(args)...);
}
void destroy() noexcept {
static_assert(std::is_nothrow_destructible_v<U>, "T must be nothrow destructible");
std::destroy_at(reinterpret_cast<U*>(&storage));
}
U&& move() noexcept {
return reinterpret_cast<U&&>(storage);
}
// Align to avoid false sharing between adjacent slots
alignas(hardware_interference_size) std::atomic_flag turn{};
struct aligned_store {
struct type {
alignas(U) unsigned char data[sizeof(U)];
};
};
typename aligned_store::type storage;
enum class PushMode {
Try,
Wait,
Count,
};
enum class PopMode {
Try,
Wait,
WaitWithStopToken,
Count,
};
template <PushMode Mode, typename... Args>
bool Emplace(Args&&... args) {
const size_t write_index = m_write_index.load(std::memory_order::relaxed);
if constexpr (Mode == PushMode::Try) {
// Check if we have free slots to write to.
if ((write_index - m_read_index.load(std::memory_order::acquire)) == Capacity) {
return false;
}
} else if constexpr (Mode == PushMode::Wait) {
// Wait until we have free slots to write to.
std::unique_lock lock{producer_cv_mutex};
producer_cv.wait(lock, [this, write_index] {
return (write_index - m_read_index.load(std::memory_order::acquire)) < Capacity;
});
} else {
static_assert(Mode < PushMode::Count, "Invalid PushMode.");
}
// Determine the position to write to.
const size_t pos = write_index % Capacity;
// Emplace into the queue.
std::construct_at(std::addressof(m_data[pos]), std::forward<Args>(args)...);
// Increment the write index.
++m_write_index;
// Notify the consumer that we have pushed into the queue.
std::scoped_lock lock{consumer_cv_mutex};
consumer_cv.notify_one();
return true;
}
template <PopMode Mode>
bool Pop(T& t, [[maybe_unused]] std::stop_token stop_token = {}) {
const size_t read_index = m_read_index.load(std::memory_order::relaxed);
if constexpr (Mode == PopMode::Try) {
// Check if the queue is empty.
if (read_index == m_write_index.load(std::memory_order::acquire)) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer_cv_mutex};
consumer_cv.wait(lock, [this, read_index] {
return read_index != m_write_index.load(std::memory_order::acquire);
});
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer_cv_mutex};
Common::CondvarWait(consumer_cv, lock, stop_token, [this, read_index] {
return read_index != m_write_index.load(std::memory_order::acquire);
});
if (stop_token.stop_requested()) {
return false;
}
} else {
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
}
// Determine the position to read from.
const size_t pos = read_index % Capacity;
// Pop the data off the queue, moving it.
t = std::move(m_data[pos]);
// Increment the read index.
++m_read_index;
// Notify the producer that we have popped off the queue.
std::scoped_lock lock{producer_cv_mutex};
producer_cv.notify_one();
return true;
}
alignas(128) std::atomic_size_t m_read_index{0};
alignas(128) std::atomic_size_t m_write_index{0};
std::array<T, Capacity> m_data;
std::condition_variable_any producer_cv;
std::mutex producer_cv_mutex;
std::condition_variable_any consumer_cv;
std::mutex consumer_cv_mutex;
};
template <typename T, size_t Capacity = detail::DefaultCapacity>
class MPSCQueue {
public:
template <typename... Args>
void emplace(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
"T must be nothrow constructible with Args&&...");
auto const head = head_.fetch_add(1);
auto& slot = slots[idx(head)];
slot.turn.wait(true);
slot.construct(std::forward<Args>(args)...);
slot.turn.test_and_set();
cv.notify_one();
bool TryEmplace(Args&&... args) {
std::scoped_lock lock{write_mutex};
return spsc_queue.TryEmplace(std::forward<Args>(args)...);
}
constexpr size_t idx(size_t i) const noexcept {
return i & mask;
template <typename... Args>
void EmplaceWait(Args&&... args) {
std::scoped_lock lock{write_mutex};
spsc_queue.EmplaceWait(std::forward<Args>(args)...);
}
static constexpr size_t mask = capacity - 1;
bool TryPop(T& t) {
return spsc_queue.TryPop(t);
}
// Align to avoid false sharing between head_ and tail_
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
void PopWait(T& t) {
spsc_queue.PopWait(t);
}
std::mutex cv_mutex;
std::condition_variable_any cv;
void PopWait(T& t, std::stop_token stop_token) {
spsc_queue.PopWait(t, stop_token);
}
Slot<T>* slots;
[[no_unique_address]] std::allocator<Slot<T>> allocator;
T PopWait() {
return spsc_queue.PopWait();
}
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
"T must be nothrow copy or move assignable");
T PopWait(std::stop_token stop_token) {
return spsc_queue.PopWait(stop_token);
}
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
private:
SPSCQueue<T, Capacity> spsc_queue;
std::mutex write_mutex;
};
template <typename T, size_t Capacity = detail::DefaultCapacity>
class MPMCQueue {
public:
template <typename... Args>
bool TryEmplace(Args&&... args) {
std::scoped_lock lock{write_mutex};
return spsc_queue.TryEmplace(std::forward<Args>(args)...);
}
template <typename... Args>
void EmplaceWait(Args&&... args) {
std::scoped_lock lock{write_mutex};
spsc_queue.EmplaceWait(std::forward<Args>(args)...);
}
bool TryPop(T& t) {
std::scoped_lock lock{read_mutex};
return spsc_queue.TryPop(t);
}
void PopWait(T& t) {
std::scoped_lock lock{read_mutex};
spsc_queue.PopWait(t);
}
void PopWait(T& t, std::stop_token stop_token) {
std::scoped_lock lock{read_mutex};
spsc_queue.PopWait(t, stop_token);
}
T PopWait() {
std::scoped_lock lock{read_mutex};
return spsc_queue.PopWait();
}
T PopWait(std::stop_token stop_token) {
std::scoped_lock lock{read_mutex};
return spsc_queue.PopWait(stop_token);
}
private:
SPSCQueue<T, Capacity> spsc_queue;
std::mutex write_mutex;
std::mutex read_mutex;
};
} // namespace Common
+92
View File
@@ -0,0 +1,92 @@
// SPDX-FileCopyrightText: 2005-2014 Daniel James
// SPDX-FileCopyrightText: 2016 Austin Appleby
// SPDX-License-Identifier: BSL-1.0
#include <array>
#include <climits>
#include <cstdint>
#include <limits>
#include <type_traits>
#include <vector>
namespace Common {
namespace detail {
template <typename T>
requires std::is_unsigned_v<T>
inline std::size_t HashValue(T val) {
const unsigned int size_t_bits = std::numeric_limits<std::size_t>::digits;
const unsigned int length =
(std::numeric_limits<T>::digits - 1) / static_cast<unsigned int>(size_t_bits);
std::size_t seed = 0;
for (unsigned int i = length * size_t_bits; i > 0; i -= size_t_bits) {
seed ^= static_cast<size_t>(val >> i) + (seed << 6) + (seed >> 2);
}
seed ^= static_cast<size_t>(val) + (seed << 6) + (seed >> 2);
return seed;
}
template <size_t Bits>
struct HashCombineImpl {
template <typename T>
static inline T fn(T seed, T value) {
seed ^= value + 0x9e3779b9 + (seed << 6) + (seed >> 2);
return seed;
}
};
template <>
struct HashCombineImpl<64> {
static inline std::uint64_t fn(std::uint64_t h, std::uint64_t k) {
const std::uint64_t m = (std::uint64_t(0xc6a4a793) << 32) + 0x5bd1e995;
const int r = 47;
k *= m;
k ^= k >> r;
k *= m;
h ^= k;
h *= m;
// Completely arbitrary number, to prevent 0's
// from hashing to 0.
h += 0xe6546b64;
return h;
}
};
} // namespace detail
template <typename T>
inline void HashCombine(std::size_t& seed, const T& v) {
seed = detail::HashCombineImpl<sizeof(std::size_t) * CHAR_BIT>::fn(seed, detail::HashValue(v));
}
template <typename It>
inline std::size_t HashRange(It first, It last) {
std::size_t seed = 0;
for (; first != last; ++first) {
HashCombine<typename std::iterator_traits<It>::value_type>(seed, *first);
}
return seed;
}
template <typename T, size_t Size>
std::size_t HashValue(const std::array<T, Size>& v) {
return HashRange(v.cbegin(), v.cend());
}
template <typename T, typename Allocator>
std::size_t HashValue(const std::vector<T, Allocator>& v) {
return HashRange(v.cbegin(), v.cend());
}
} // namespace Common
+2
View File
@@ -111,6 +111,8 @@ struct AnalogProperties {
float offset{};
// Invert direction of the sensor data
bool inverted{};
// Invert the state if it's converted to a button
bool inverted_button{};
// Press once to activate, press again to release
bool toggle{};
};
+631
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@@ -0,0 +1,631 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/parent_of_member.h"
namespace Common {
// Forward declare implementation class for Node.
namespace impl {
class IntrusiveListImpl;
}
class IntrusiveListNode {
YUZU_NON_COPYABLE(IntrusiveListNode);
private:
friend class impl::IntrusiveListImpl;
IntrusiveListNode* m_prev;
IntrusiveListNode* m_next;
public:
constexpr IntrusiveListNode() : m_prev(this), m_next(this) {}
constexpr bool IsLinked() const {
return m_next != this;
}
private:
constexpr void LinkPrev(IntrusiveListNode* node) {
// We can't link an already linked node.
ASSERT(!node->IsLinked());
this->SplicePrev(node, node);
}
constexpr void SplicePrev(IntrusiveListNode* first, IntrusiveListNode* last) {
// Splice a range into the list.
auto last_prev = last->m_prev;
first->m_prev = m_prev;
last_prev->m_next = this;
m_prev->m_next = first;
m_prev = last_prev;
}
constexpr void LinkNext(IntrusiveListNode* node) {
// We can't link an already linked node.
ASSERT(!node->IsLinked());
return this->SpliceNext(node, node);
}
constexpr void SpliceNext(IntrusiveListNode* first, IntrusiveListNode* last) {
// Splice a range into the list.
auto last_prev = last->m_prev;
first->m_prev = this;
last_prev->m_next = m_next;
m_next->m_prev = last_prev;
m_next = first;
}
constexpr void Unlink() {
this->Unlink(m_next);
}
constexpr void Unlink(IntrusiveListNode* last) {
// Unlink a node from a next node.
auto last_prev = last->m_prev;
m_prev->m_next = last;
last->m_prev = m_prev;
last_prev->m_next = this;
m_prev = last_prev;
}
constexpr IntrusiveListNode* GetPrev() {
return m_prev;
}
constexpr const IntrusiveListNode* GetPrev() const {
return m_prev;
}
constexpr IntrusiveListNode* GetNext() {
return m_next;
}
constexpr const IntrusiveListNode* GetNext() const {
return m_next;
}
};
// DEPRECATED: static_assert(std::is_literal_type<IntrusiveListNode>::value);
namespace impl {
class IntrusiveListImpl {
YUZU_NON_COPYABLE(IntrusiveListImpl);
private:
IntrusiveListNode m_root_node;
public:
template <bool Const>
class Iterator;
using value_type = IntrusiveListNode;
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = value_type*;
using const_pointer = const value_type*;
using reference = value_type&;
using const_reference = const value_type&;
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
template <bool Const>
class Iterator {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveListImpl::value_type;
using difference_type = typename IntrusiveListImpl::difference_type;
using pointer =
std::conditional_t<Const, IntrusiveListImpl::const_pointer, IntrusiveListImpl::pointer>;
using reference = std::conditional_t<Const, IntrusiveListImpl::const_reference,
IntrusiveListImpl::reference>;
private:
pointer m_node;
public:
constexpr explicit Iterator(pointer n) : m_node(n) {}
constexpr bool operator==(const Iterator& rhs) const {
return m_node == rhs.m_node;
}
constexpr pointer operator->() const {
return m_node;
}
constexpr reference operator*() const {
return *m_node;
}
constexpr Iterator& operator++() {
m_node = m_node->m_next;
return *this;
}
constexpr Iterator& operator--() {
m_node = m_node->m_prev;
return *this;
}
constexpr Iterator operator++(int) {
const Iterator it{*this};
++(*this);
return it;
}
constexpr Iterator operator--(int) {
const Iterator it{*this};
--(*this);
return it;
}
constexpr operator Iterator<true>() const {
return Iterator<true>(m_node);
}
constexpr Iterator<false> GetNonConstIterator() const {
return Iterator<false>(const_cast<IntrusiveListImpl::pointer>(m_node));
}
};
public:
constexpr IntrusiveListImpl() : m_root_node() {}
// Iterator accessors.
constexpr iterator begin() {
return iterator(m_root_node.GetNext());
}
constexpr const_iterator begin() const {
return const_iterator(m_root_node.GetNext());
}
constexpr iterator end() {
return iterator(std::addressof(m_root_node));
}
constexpr const_iterator end() const {
return const_iterator(std::addressof(m_root_node));
}
constexpr iterator iterator_to(reference v) {
// Only allow iterator_to for values in lists.
ASSERT(v.IsLinked());
return iterator(std::addressof(v));
}
constexpr const_iterator iterator_to(const_reference v) const {
// Only allow iterator_to for values in lists.
ASSERT(v.IsLinked());
return const_iterator(std::addressof(v));
}
// Content management.
constexpr bool empty() const {
return !m_root_node.IsLinked();
}
constexpr size_type size() const {
return static_cast<size_type>(std::distance(this->begin(), this->end()));
}
constexpr reference back() {
return *m_root_node.GetPrev();
}
constexpr const_reference back() const {
return *m_root_node.GetPrev();
}
constexpr reference front() {
return *m_root_node.GetNext();
}
constexpr const_reference front() const {
return *m_root_node.GetNext();
}
constexpr void push_back(reference node) {
m_root_node.LinkPrev(std::addressof(node));
}
constexpr void push_front(reference node) {
m_root_node.LinkNext(std::addressof(node));
}
constexpr void pop_back() {
m_root_node.GetPrev()->Unlink();
}
constexpr void pop_front() {
m_root_node.GetNext()->Unlink();
}
constexpr iterator insert(const_iterator pos, reference node) {
pos.GetNonConstIterator()->LinkPrev(std::addressof(node));
return iterator(std::addressof(node));
}
constexpr void splice(const_iterator pos, IntrusiveListImpl& o) {
splice_impl(pos, o.begin(), o.end());
}
constexpr void splice(const_iterator pos, IntrusiveListImpl& o, const_iterator first) {
const_iterator last(first);
std::advance(last, 1);
splice_impl(pos, first, last);
}
constexpr void splice(const_iterator pos, IntrusiveListImpl& o, const_iterator first,
const_iterator last) {
splice_impl(pos, first, last);
}
constexpr iterator erase(const_iterator pos) {
if (pos == this->end()) {
return this->end();
}
iterator it(pos.GetNonConstIterator());
(it++)->Unlink();
return it;
}
constexpr void clear() {
while (!this->empty()) {
this->pop_front();
}
}
private:
constexpr void splice_impl(const_iterator _pos, const_iterator _first, const_iterator _last) {
if (_first == _last) {
return;
}
iterator pos(_pos.GetNonConstIterator());
iterator first(_first.GetNonConstIterator());
iterator last(_last.GetNonConstIterator());
first->Unlink(std::addressof(*last));
pos->SplicePrev(std::addressof(*first), std::addressof(*first));
}
};
} // namespace impl
template <class T, class Traits>
class IntrusiveList {
YUZU_NON_COPYABLE(IntrusiveList);
private:
impl::IntrusiveListImpl m_impl;
public:
template <bool Const>
class Iterator;
using value_type = T;
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = value_type*;
using const_pointer = const value_type*;
using reference = value_type&;
using const_reference = const value_type&;
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
template <bool Const>
class Iterator {
public:
friend class Common::IntrusiveList<T, Traits>;
using ImplIterator =
std::conditional_t<Const, Common::impl::IntrusiveListImpl::const_iterator,
Common::impl::IntrusiveListImpl::iterator>;
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveList::value_type;
using difference_type = typename IntrusiveList::difference_type;
using pointer =
std::conditional_t<Const, IntrusiveList::const_pointer, IntrusiveList::pointer>;
using reference =
std::conditional_t<Const, IntrusiveList::const_reference, IntrusiveList::reference>;
private:
ImplIterator m_iterator;
private:
constexpr explicit Iterator(ImplIterator it) : m_iterator(it) {}
constexpr ImplIterator GetImplIterator() const {
return m_iterator;
}
public:
constexpr bool operator==(const Iterator& rhs) const {
return m_iterator == rhs.m_iterator;
}
constexpr pointer operator->() const {
return std::addressof(Traits::GetParent(*m_iterator));
}
constexpr reference operator*() const {
return Traits::GetParent(*m_iterator);
}
constexpr Iterator& operator++() {
++m_iterator;
return *this;
}
constexpr Iterator& operator--() {
--m_iterator;
return *this;
}
constexpr Iterator operator++(int) {
const Iterator it{*this};
++m_iterator;
return it;
}
constexpr Iterator operator--(int) {
const Iterator it{*this};
--m_iterator;
return it;
}
constexpr operator Iterator<true>() const {
return Iterator<true>(m_iterator);
}
};
private:
static constexpr IntrusiveListNode& GetNode(reference ref) {
return Traits::GetNode(ref);
}
static constexpr IntrusiveListNode const& GetNode(const_reference ref) {
return Traits::GetNode(ref);
}
static constexpr reference GetParent(IntrusiveListNode& node) {
return Traits::GetParent(node);
}
static constexpr const_reference GetParent(IntrusiveListNode const& node) {
return Traits::GetParent(node);
}
public:
constexpr IntrusiveList() : m_impl() {}
// Iterator accessors.
constexpr iterator begin() {
return iterator(m_impl.begin());
}
constexpr const_iterator begin() const {
return const_iterator(m_impl.begin());
}
constexpr iterator end() {
return iterator(m_impl.end());
}
constexpr const_iterator end() const {
return const_iterator(m_impl.end());
}
constexpr const_iterator cbegin() const {
return this->begin();
}
constexpr const_iterator cend() const {
return this->end();
}
constexpr reverse_iterator rbegin() {
return reverse_iterator(this->end());
}
constexpr const_reverse_iterator rbegin() const {
return const_reverse_iterator(this->end());
}
constexpr reverse_iterator rend() {
return reverse_iterator(this->begin());
}
constexpr const_reverse_iterator rend() const {
return const_reverse_iterator(this->begin());
}
constexpr const_reverse_iterator crbegin() const {
return this->rbegin();
}
constexpr const_reverse_iterator crend() const {
return this->rend();
}
constexpr iterator iterator_to(reference v) {
return iterator(m_impl.iterator_to(GetNode(v)));
}
constexpr const_iterator iterator_to(const_reference v) const {
return const_iterator(m_impl.iterator_to(GetNode(v)));
}
// Content management.
constexpr bool empty() const {
return m_impl.empty();
}
constexpr size_type size() const {
return m_impl.size();
}
constexpr reference back() {
return GetParent(m_impl.back());
}
constexpr const_reference back() const {
return GetParent(m_impl.back());
}
constexpr reference front() {
return GetParent(m_impl.front());
}
constexpr const_reference front() const {
return GetParent(m_impl.front());
}
constexpr void push_back(reference ref) {
m_impl.push_back(GetNode(ref));
}
constexpr void push_front(reference ref) {
m_impl.push_front(GetNode(ref));
}
constexpr void pop_back() {
m_impl.pop_back();
}
constexpr void pop_front() {
m_impl.pop_front();
}
constexpr iterator insert(const_iterator pos, reference ref) {
return iterator(m_impl.insert(pos.GetImplIterator(), GetNode(ref)));
}
constexpr void splice(const_iterator pos, IntrusiveList& o) {
m_impl.splice(pos.GetImplIterator(), o.m_impl);
}
constexpr void splice(const_iterator pos, IntrusiveList& o, const_iterator first) {
m_impl.splice(pos.GetImplIterator(), o.m_impl, first.GetImplIterator());
}
constexpr void splice(const_iterator pos, IntrusiveList& o, const_iterator first,
const_iterator last) {
m_impl.splice(pos.GetImplIterator(), o.m_impl, first.GetImplIterator(),
last.GetImplIterator());
}
constexpr iterator erase(const_iterator pos) {
return iterator(m_impl.erase(pos.GetImplIterator()));
}
constexpr void clear() {
m_impl.clear();
}
};
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveListMemberTraits;
template <class Parent, IntrusiveListNode Parent::*Member, class Derived>
class IntrusiveListMemberTraits<Member, Derived> {
public:
using ListType = IntrusiveList<Derived, IntrusiveListMemberTraits>;
private:
friend class IntrusiveList<Derived, IntrusiveListMemberTraits>;
static constexpr IntrusiveListNode& GetNode(Derived& parent) {
return parent.*Member;
}
static constexpr IntrusiveListNode const& GetNode(Derived const& parent) {
return parent.*Member;
}
static Derived& GetParent(IntrusiveListNode& node) {
return Common::GetParentReference<Member, Derived>(std::addressof(node));
}
static Derived const& GetParent(IntrusiveListNode const& node) {
return Common::GetParentReference<Member, Derived>(std::addressof(node));
}
};
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveListMemberTraitsByNonConstexprOffsetOf;
template <class Parent, IntrusiveListNode Parent::*Member, class Derived>
class IntrusiveListMemberTraitsByNonConstexprOffsetOf<Member, Derived> {
public:
using ListType = IntrusiveList<Derived, IntrusiveListMemberTraitsByNonConstexprOffsetOf>;
private:
friend class IntrusiveList<Derived, IntrusiveListMemberTraitsByNonConstexprOffsetOf>;
static constexpr IntrusiveListNode& GetNode(Derived& parent) {
return parent.*Member;
}
static constexpr IntrusiveListNode const& GetNode(Derived const& parent) {
return parent.*Member;
}
static Derived& GetParent(IntrusiveListNode& node) {
return *reinterpret_cast<Derived*>(reinterpret_cast<char*>(std::addressof(node)) -
GetOffset());
}
static Derived const& GetParent(IntrusiveListNode const& node) {
return *reinterpret_cast<const Derived*>(
reinterpret_cast<const char*>(std::addressof(node)) - GetOffset());
}
static uintptr_t GetOffset() {
return reinterpret_cast<uintptr_t>(std::addressof(reinterpret_cast<Derived*>(0)->*Member));
}
};
template <class Derived>
class IntrusiveListBaseNode : public IntrusiveListNode {};
template <class Derived>
class IntrusiveListBaseTraits {
public:
using ListType = IntrusiveList<Derived, IntrusiveListBaseTraits>;
private:
friend class IntrusiveList<Derived, IntrusiveListBaseTraits>;
static constexpr IntrusiveListNode& GetNode(Derived& parent) {
return static_cast<IntrusiveListNode&>(
static_cast<IntrusiveListBaseNode<Derived>&>(parent));
}
static constexpr IntrusiveListNode const& GetNode(Derived const& parent) {
return static_cast<const IntrusiveListNode&>(
static_cast<const IntrusiveListBaseNode<Derived>&>(parent));
}
static constexpr Derived& GetParent(IntrusiveListNode& node) {
return static_cast<Derived&>(static_cast<IntrusiveListBaseNode<Derived>&>(node));
}
static constexpr Derived const& GetParent(IntrusiveListNode const& node) {
return static_cast<const Derived&>(
static_cast<const IntrusiveListBaseNode<Derived>&>(node));
}
};
} // namespace Common
-8
View File
@@ -96,10 +96,6 @@ public:
return m_node == rhs.m_node;
}
constexpr bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
constexpr pointer operator->() const {
return m_node;
}
@@ -324,10 +320,6 @@ public:
return m_impl == rhs.m_impl;
}
constexpr bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
constexpr pointer operator->() const {
return Traits::GetParent(std::addressof(*m_impl));
}
+8 -8
View File
@@ -28,7 +28,7 @@
#ifdef _WIN32
#include "common/string_util.h"
#endif
#include "common/threadsafe_queue.h"
#include "common/bounded_threadsafe_queue.h"
namespace Common::Log {
@@ -204,11 +204,11 @@ public:
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string&& message) {
if (!filter.CheckMessage(log_class, log_level))
if (!filter.CheckMessage(log_class, log_level)) {
return;
const Entry& entry =
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
message_queue.Push(entry);
}
message_queue.EmplaceWait(
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
}
private:
@@ -225,7 +225,7 @@ private:
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (!stop_token.stop_requested()) {
entry = message_queue.PopWait(stop_token);
message_queue.PopWait(entry, stop_token);
if (entry.filename != nullptr) {
write_logs();
}
@@ -233,7 +233,7 @@ private:
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
while (max_logs_to_write-- && message_queue.TryPop(entry)) {
write_logs();
}
});
@@ -273,7 +273,7 @@ private:
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
MPSCQueue<Entry, true> message_queue{};
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
std::jthread backend_thread;
};
+3 -3
View File
@@ -38,12 +38,12 @@ public:
Map(address, address_end, null_value);
}
[[nodiscard]] size_t GetContinousSizeFrom(KeyTBase address) const {
[[nodiscard]] size_t GetContinuousSizeFrom(KeyTBase address) const {
const KeyT new_address = static_cast<KeyT>(address);
if (new_address < 0) {
return 0;
}
return ContinousSizeInternal(new_address);
return ContinuousSizeInternal(new_address);
}
[[nodiscard]] ValueT GetValueAt(KeyT address) const {
@@ -59,7 +59,7 @@ private:
using IteratorType = typename MapType::iterator;
using ConstIteratorType = typename MapType::const_iterator;
size_t ContinousSizeInternal(KeyT address) const {
size_t ContinuousSizeInternal(KeyT address) const {
const auto it = GetFirstElementBeforeOrOn(address);
if (it == container.end() || it->second == null_value) {
return 0;
+9
View File
@@ -23,7 +23,10 @@ public:
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
~ScratchBuffer() = default;
ScratchBuffer(const ScratchBuffer&) = delete;
ScratchBuffer& operator=(const ScratchBuffer&) = delete;
ScratchBuffer(ScratchBuffer&&) = default;
ScratchBuffer& operator=(ScratchBuffer&&) = default;
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will remain intact.
@@ -87,6 +90,12 @@ public:
return buffer_capacity;
}
void swap(ScratchBuffer& other) noexcept {
std::swap(last_requested_size, other.last_requested_size);
std::swap(buffer_capacity, other.buffer_capacity);
std::swap(buffer, other.buffer);
}
private:
size_t last_requested_size{};
size_t buffer_capacity{};
+12 -4
View File
@@ -45,6 +45,7 @@ void LogSettings() {
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
@@ -53,6 +54,7 @@ void LogSettings() {
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
log_setting("Renderer_VideoFramerate", values.video_framerate.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
@@ -60,7 +62,9 @@ void LogSettings() {
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue());
log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@@ -191,7 +195,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Core
values.use_multi_core.SetGlobal(true);
values.use_extended_memory_layout.SetGlobal(true);
values.use_unsafe_extended_memory_layout.SetGlobal(true);
// CPU
values.cpu_accuracy.SetGlobal(true);
@@ -205,6 +209,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Renderer
values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
values.async_presentation.SetGlobal(true);
values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.fullscreen_mode.SetGlobal(true);
@@ -215,21 +220,24 @@ void RestoreGlobalState(bool is_powered_on) {
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
values.use_video_framerate.SetGlobal(true);
values.video_framerate.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.async_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.astc_recompression.SetGlobal(true);
values.use_reactive_flushing.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_pessimistic_flushes.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
values.enable_compute_pipelines.SetGlobal(true);
// System
values.language_index.SetGlobal(true);
+27 -3
View File
@@ -16,6 +16,13 @@
namespace Settings {
enum class VSyncMode : u32 {
Immediate = 0,
Mailbox = 1,
FIFO = 2,
FIFORelaxed = 3,
};
enum class RendererBackend : u32 {
OpenGL = 0,
Vulkan = 1,
@@ -83,6 +90,12 @@ enum class AntiAliasing : u32 {
LastAA = Smaa,
};
enum class AstcRecompression : u32 {
Uncompressed = 0,
Bc1 = 1,
Bc3 = 2,
};
struct ResolutionScalingInfo {
u32 up_scale{1};
u32 down_shift{0};
@@ -388,7 +401,8 @@ struct Values {
// Core
SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
SwitchableSetting<bool> use_unsafe_extended_memory_layout{false,
"use_unsafe_extended_memory_layout"};
// Cpu
SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
@@ -422,6 +436,7 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
SwitchableSetting<bool> async_presentation{false, "async_presentation"};
SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"};
Setting<bool> renderer_debug{false, "debug"};
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
@@ -447,6 +462,8 @@ struct Values {
SwitchableSetting<int, true> max_anisotropy{0, 0, 5, "max_anisotropy"};
SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"};
SwitchableSetting<u16, true> speed_limit{100, 0, 9999, "speed_limit"};
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<u16, true> video_framerate{30, 1, 240, "video_framerate"};
SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
SwitchableSetting<GPUAccuracy, true> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
@@ -454,14 +471,19 @@ struct Values {
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
SwitchableSetting<bool> async_astc{false, "async_astc"};
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate,
VSyncMode::FIFORelaxed, "use_vsync"};
SwitchableSetting<bool> use_reactive_flushing{true, "use_reactive_flushing"};
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
"use_vulkan_driver_pipeline_cache"};
SwitchableSetting<bool> enable_compute_pipelines{false, "enable_compute_pipelines"};
SwitchableSetting<AstcRecompression, true> astc_recompression{
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
@@ -525,6 +547,8 @@ struct Values {
Setting<bool> enable_ir_sensor{false, "enable_ir_sensor"};
Setting<std::string> ir_sensor_device{"auto", "ir_sensor_device"};
Setting<bool> random_amiibo_id{false, "random_amiibo_id"};
// Data Storage
Setting<bool> use_virtual_sd{true, "use_virtual_sd"};
Setting<bool> gamecard_inserted{false, "gamecard_inserted"};
+7 -7
View File
@@ -125,18 +125,18 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
return result;
}
std::string UTF16ToUTF8(const std::u16string& input) {
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input);
return convert.to_bytes(input.data(), input.data() + input.size());
}
std::u16string UTF8ToUTF16(const std::string& input) {
std::u16string UTF8ToUTF16(std::string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input);
return convert.from_bytes(input.data(), input.data() + input.size());
}
#ifdef _WIN32
static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
static std::wstring CPToUTF16(u32 code_page, std::string_view input) {
const auto size =
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
@@ -154,7 +154,7 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
return output;
}
std::string UTF16ToUTF8(const std::wstring& input) {
std::string UTF16ToUTF8(std::wstring_view input) {
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
nullptr, 0, nullptr, nullptr);
if (size == 0) {
@@ -172,7 +172,7 @@ std::string UTF16ToUTF8(const std::wstring& input) {
return output;
}
std::wstring UTF8ToUTF16W(const std::string& input) {
std::wstring UTF8ToUTF16W(std::string_view input) {
return CPToUTF16(CP_UTF8, input);
}
+4 -4
View File
@@ -36,12 +36,12 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
const std::string& dest);
[[nodiscard]] std::string UTF16ToUTF8(const std::u16string& input);
[[nodiscard]] std::u16string UTF8ToUTF16(const std::string& input);
[[nodiscard]] std::string UTF16ToUTF8(std::u16string_view input);
[[nodiscard]] std::u16string UTF8ToUTF16(std::string_view input);
#ifdef _WIN32
[[nodiscard]] std::string UTF16ToUTF8(const std::wstring& input);
[[nodiscard]] std::wstring UTF8ToUTF16W(const std::string& str);
[[nodiscard]] std::string UTF16ToUTF8(std::wstring_view input);
[[nodiscard]] std::wstring UTF8ToUTF16W(std::string_view str);
#endif
+1
View File
@@ -97,6 +97,7 @@ void AppendCPUInfo(FieldCollection& fc) {
add_field("CPU_Extension_x64_PCLMULQDQ", caps.pclmulqdq);
add_field("CPU_Extension_x64_POPCNT", caps.popcnt);
add_field("CPU_Extension_x64_SHA", caps.sha);
add_field("CPU_Extension_x64_WAITPKG", caps.waitpkg);
#else
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
#endif
+315
View File
@@ -0,0 +1,315 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <compare>
#include <type_traits>
#include <fmt/format.h>
#include "common/common_types.h"
namespace Common {
template <bool Virtual, typename T>
class TypedAddress {
public:
// Constructors.
constexpr inline TypedAddress() : m_address(0) {}
constexpr inline TypedAddress(uint64_t a) : m_address(a) {}
template <typename U>
constexpr inline explicit TypedAddress(const U* ptr)
: m_address(reinterpret_cast<uint64_t>(ptr)) {}
// Copy constructor.
constexpr inline TypedAddress(const TypedAddress& rhs) = default;
// Assignment operator.
constexpr inline TypedAddress& operator=(const TypedAddress& rhs) = default;
// Arithmetic operators.
template <typename I>
constexpr inline TypedAddress operator+(I rhs) const {
static_assert(std::is_integral_v<I>);
return m_address + rhs;
}
constexpr inline TypedAddress operator+(TypedAddress rhs) const {
return m_address + rhs.m_address;
}
constexpr inline TypedAddress operator++() {
return ++m_address;
}
constexpr inline TypedAddress operator++(int) {
return m_address++;
}
template <typename I>
constexpr inline TypedAddress operator-(I rhs) const {
static_assert(std::is_integral_v<I>);
return m_address - rhs;
}
constexpr inline ptrdiff_t operator-(TypedAddress rhs) const {
return m_address - rhs.m_address;
}
constexpr inline TypedAddress operator--() {
return --m_address;
}
constexpr inline TypedAddress operator--(int) {
return m_address--;
}
template <typename I>
constexpr inline TypedAddress operator+=(I rhs) {
static_assert(std::is_integral_v<I>);
m_address += rhs;
return *this;
}
template <typename I>
constexpr inline TypedAddress operator-=(I rhs) {
static_assert(std::is_integral_v<I>);
m_address -= rhs;
return *this;
}
// Logical operators.
constexpr inline uint64_t operator&(uint64_t mask) const {
return m_address & mask;
}
constexpr inline uint64_t operator|(uint64_t mask) const {
return m_address | mask;
}
template <typename I>
constexpr inline TypedAddress operator|=(I rhs) {
static_assert(std::is_integral_v<I>);
m_address |= rhs;
return *this;
}
constexpr inline uint64_t operator<<(int shift) const {
return m_address << shift;
}
constexpr inline uint64_t operator>>(int shift) const {
return m_address >> shift;
}
template <typename U>
constexpr inline size_t operator/(U size) const {
return m_address / size;
}
constexpr explicit operator bool() const {
return m_address != 0;
}
// constexpr inline uint64_t operator%(U align) const { return m_address % align; }
// Comparison operators.
constexpr bool operator==(const TypedAddress&) const = default;
constexpr auto operator<=>(const TypedAddress&) const = default;
// For convenience, also define comparison operators versus uint64_t.
constexpr inline bool operator==(uint64_t rhs) const {
return m_address == rhs;
}
// Allow getting the address explicitly, for use in accessors.
constexpr inline uint64_t GetValue() const {
return m_address;
}
private:
uint64_t m_address{};
};
struct PhysicalAddressTag {};
struct VirtualAddressTag {};
struct ProcessAddressTag {};
using PhysicalAddress = TypedAddress<false, PhysicalAddressTag>;
using VirtualAddress = TypedAddress<true, VirtualAddressTag>;
using ProcessAddress = TypedAddress<true, ProcessAddressTag>;
// Define accessors.
template <typename T>
concept IsTypedAddress = std::same_as<T, PhysicalAddress> || std::same_as<T, VirtualAddress> ||
std::same_as<T, ProcessAddress>;
template <typename T>
constexpr inline T Null = [] {
if constexpr (std::is_same<T, uint64_t>::value) {
return 0;
} else {
static_assert(std::is_same<T, PhysicalAddress>::value ||
std::is_same<T, VirtualAddress>::value ||
std::is_same<T, ProcessAddress>::value);
return T(0);
}
}();
// Basic type validations.
static_assert(sizeof(PhysicalAddress) == sizeof(uint64_t));
static_assert(sizeof(VirtualAddress) == sizeof(uint64_t));
static_assert(sizeof(ProcessAddress) == sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<PhysicalAddress>);
static_assert(std::is_trivially_copyable_v<VirtualAddress>);
static_assert(std::is_trivially_copyable_v<ProcessAddress>);
static_assert(std::is_trivially_copy_constructible_v<PhysicalAddress>);
static_assert(std::is_trivially_copy_constructible_v<VirtualAddress>);
static_assert(std::is_trivially_copy_constructible_v<ProcessAddress>);
static_assert(std::is_trivially_move_constructible_v<PhysicalAddress>);
static_assert(std::is_trivially_move_constructible_v<VirtualAddress>);
static_assert(std::is_trivially_move_constructible_v<ProcessAddress>);
static_assert(std::is_trivially_copy_assignable_v<PhysicalAddress>);
static_assert(std::is_trivially_copy_assignable_v<VirtualAddress>);
static_assert(std::is_trivially_copy_assignable_v<ProcessAddress>);
static_assert(std::is_trivially_move_assignable_v<PhysicalAddress>);
static_assert(std::is_trivially_move_assignable_v<VirtualAddress>);
static_assert(std::is_trivially_move_assignable_v<ProcessAddress>);
static_assert(std::is_trivially_destructible_v<PhysicalAddress>);
static_assert(std::is_trivially_destructible_v<VirtualAddress>);
static_assert(std::is_trivially_destructible_v<ProcessAddress>);
static_assert(Null<uint64_t> == 0);
static_assert(Null<PhysicalAddress> == Null<uint64_t>);
static_assert(Null<VirtualAddress> == Null<uint64_t>);
static_assert(Null<ProcessAddress> == Null<uint64_t>);
// Constructor/assignment validations.
static_assert([] {
const PhysicalAddress a(5);
PhysicalAddress b(a);
return b;
}() == PhysicalAddress(5));
static_assert([] {
const PhysicalAddress a(5);
PhysicalAddress b(10);
b = a;
return b;
}() == PhysicalAddress(5));
// Arithmetic validations.
static_assert(PhysicalAddress(10) + 5 == PhysicalAddress(15));
static_assert(PhysicalAddress(10) - 5 == PhysicalAddress(5));
static_assert([] {
PhysicalAddress v(10);
v += 5;
return v;
}() == PhysicalAddress(15));
static_assert([] {
PhysicalAddress v(10);
v -= 5;
return v;
}() == PhysicalAddress(5));
static_assert(PhysicalAddress(10)++ == PhysicalAddress(10));
static_assert(++PhysicalAddress(10) == PhysicalAddress(11));
static_assert(PhysicalAddress(10)-- == PhysicalAddress(10));
static_assert(--PhysicalAddress(10) == PhysicalAddress(9));
// Logical validations.
static_assert((PhysicalAddress(0b11111111) >> 1) == 0b01111111);
static_assert((PhysicalAddress(0b10101010) >> 1) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) << 1) == 0b111111110);
static_assert((PhysicalAddress(0b01010101) << 1) == 0b10101010);
static_assert((PhysicalAddress(0b11111111) & 0b01010101) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) & 0b10101010) == 0b10101010);
static_assert((PhysicalAddress(0b01010101) & 0b10101010) == 0b00000000);
static_assert((PhysicalAddress(0b00000000) | 0b01010101) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) | 0b01010101) == 0b11111111);
static_assert((PhysicalAddress(0b10101010) | 0b01010101) == 0b11111111);
// Comparisons.
static_assert(PhysicalAddress(0) == PhysicalAddress(0));
static_assert(PhysicalAddress(0) != PhysicalAddress(1));
static_assert(PhysicalAddress(0) < PhysicalAddress(1));
static_assert(PhysicalAddress(0) <= PhysicalAddress(1));
static_assert(PhysicalAddress(1) > PhysicalAddress(0));
static_assert(PhysicalAddress(1) >= PhysicalAddress(0));
static_assert(!(PhysicalAddress(0) == PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0) != PhysicalAddress(0)));
static_assert(!(PhysicalAddress(1) < PhysicalAddress(0)));
static_assert(!(PhysicalAddress(1) <= PhysicalAddress(0)));
static_assert(!(PhysicalAddress(0) > PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0) >= PhysicalAddress(1)));
} // namespace Common
template <bool Virtual, typename T>
constexpr inline uint64_t GetInteger(Common::TypedAddress<Virtual, T> address) {
return address.GetValue();
}
template <>
struct fmt::formatter<Common::PhysicalAddress> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Common::PhysicalAddress& addr, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{:#x}", static_cast<u64>(addr.GetValue()));
}
};
template <>
struct fmt::formatter<Common::ProcessAddress> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Common::ProcessAddress& addr, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{:#x}", static_cast<u64>(addr.GetValue()));
}
};
template <>
struct fmt::formatter<Common::VirtualAddress> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Common::VirtualAddress& addr, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{:#x}", static_cast<u64>(addr.GetValue()));
}
};
namespace std {
template <>
struct hash<Common::PhysicalAddress> {
size_t operator()(const Common::PhysicalAddress& k) const noexcept {
return k.GetValue();
}
};
template <>
struct hash<Common::ProcessAddress> {
size_t operator()(const Common::ProcessAddress& k) const noexcept {
return k.GetValue();
}
};
template <>
struct hash<Common::VirtualAddress> {
size_t operator()(const Common::VirtualAddress& k) const noexcept {
return k.GetValue();
}
};
} // namespace std
+14
View File
@@ -259,6 +259,20 @@ public:
return *this;
}
void RotateFromOrigin(float roll, float pitch, float yaw) {
float temp = y;
y = std::cos(roll) * y - std::sin(roll) * z;
z = std::sin(roll) * temp + std::cos(roll) * z;
temp = x;
x = std::cos(pitch) * x + std::sin(pitch) * z;
z = -std::sin(pitch) * temp + std::cos(pitch) * z;
temp = x;
x = std::cos(yaw) * x - std::sin(yaw) * y;
y = std::sin(yaw) * temp + std::cos(yaw) * y;
}
[[nodiscard]] constexpr T Length2() const {
return x * x + y * y + z * z;
}
+1
View File
@@ -144,6 +144,7 @@ static CPUCaps Detect() {
caps.bmi2 = Common::Bit<8>(cpu_id[1]);
caps.sha = Common::Bit<29>(cpu_id[1]);
caps.waitpkg = Common::Bit<5>(cpu_id[2]);
caps.gfni = Common::Bit<8>(cpu_id[2]);
__cpuidex(cpu_id, 0x00000007, 0x00000001);
+1
View File
@@ -67,6 +67,7 @@ struct CPUCaps {
bool pclmulqdq : 1;
bool popcnt : 1;
bool sha : 1;
bool waitpkg : 1;
};
/**
+69
View File
@@ -0,0 +1,69 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include "common/x64/cpu_detect.h"
#include "common/x64/cpu_wait.h"
namespace Common::X64 {
#ifdef _MSC_VER
__forceinline static u64 FencedRDTSC() {
_mm_lfence();
_ReadWriteBarrier();
const u64 result = __rdtsc();
_mm_lfence();
_ReadWriteBarrier();
return result;
}
__forceinline static void TPAUSE() {
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
// For reference:
// At 1 GHz, 100K cycles is 100us
// At 2 GHz, 100K cycles is 50us
// At 4 GHz, 100K cycles is 25us
static constexpr auto PauseCycles = 100'000;
_tpause(0, FencedRDTSC() + PauseCycles);
}
#else
static u64 FencedRDTSC() {
u64 eax;
u64 edx;
asm volatile("lfence\n\t"
"rdtsc\n\t"
"lfence\n\t"
: "=a"(eax), "=d"(edx));
return (edx << 32) | eax;
}
static void TPAUSE() {
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
// For reference:
// At 1 GHz, 100K cycles is 100us
// At 2 GHz, 100K cycles is 50us
// At 4 GHz, 100K cycles is 25us
static constexpr auto PauseCycles = 100'000;
const auto tsc = FencedRDTSC() + PauseCycles;
const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF);
const auto edx = static_cast<u32>(tsc >> 32);
asm volatile("tpause %0" : : "r"(0), "d"(edx), "a"(eax));
}
#endif
void MicroSleep() {
static const bool has_waitpkg = GetCPUCaps().waitpkg;
if (has_waitpkg) {
TPAUSE();
} else {
std::this_thread::yield();
}
}
} // namespace Common::X64
+10
View File
@@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Common::X64 {
void MicroSleep();
} // namespace Common::X64
+5 -8
View File
@@ -27,16 +27,13 @@ __forceinline static u64 FencedRDTSC() {
}
#else
static u64 FencedRDTSC() {
u64 result;
u64 eax;
u64 edx;
asm volatile("lfence\n\t"
"rdtsc\n\t"
"shl $32, %%rdx\n\t"
"or %%rdx, %0\n\t"
"lfence"
: "=a"(result)
:
: "rdx", "memory", "cc");
return result;
"lfence\n\t"
: "=a"(eax), "=d"(edx));
return (edx << 32) | eax;
}
#endif
+1 -1
View File
@@ -33,7 +33,7 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed) {
const std::size_t decompressed_size =
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
ZSTD_getFrameContentSize(compressed.data(), compressed.size());
std::vector<u8> decompressed(decompressed_size);
const std::size_t uncompressed_result_size = ZSTD_decompress(
+14 -12
View File
@@ -278,6 +278,7 @@ add_library(core STATIC
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
hle/kernel/k_transfer_memory.h
hle/kernel/k_typed_address.h
hle/kernel/k_worker_task.h
hle/kernel/k_worker_task_manager.cpp
hle/kernel/k_worker_task_manager.h
@@ -554,25 +555,26 @@ add_library(core STATIC
hle/service/mnpp/mnpp_app.h
hle/service/ncm/ncm.cpp
hle/service/ncm/ncm.h
hle/service/nfc/mifare_user.cpp
hle/service/nfc/mifare_user.h
hle/service/nfc/common/amiibo_crypto.cpp
hle/service/nfc/common/amiibo_crypto.h
hle/service/nfc/common/device.cpp
hle/service/nfc/common/device.h
hle/service/nfc/common/device_manager.cpp
hle/service/nfc/common/device_manager.h
hle/service/nfc/mifare_result.h
hle/service/nfc/mifare_types.h
hle/service/nfc/nfc.cpp
hle/service/nfc/nfc.h
hle/service/nfc/nfc_device.cpp
hle/service/nfc/nfc_device.h
hle/service/nfc/nfc_interface.cpp
hle/service/nfc/nfc_interface.h
hle/service/nfc/nfc_result.h
hle/service/nfc/nfc_user.cpp
hle/service/nfc/nfc_user.h
hle/service/nfp/amiibo_crypto.cpp
hle/service/nfp/amiibo_crypto.h
hle/service/nfc/nfc_types.h
hle/service/nfp/nfp.cpp
hle/service/nfp/nfp.h
hle/service/nfp/nfp_device.cpp
hle/service/nfp/nfp_device.h
hle/service/nfp/nfp_interface.cpp
hle/service/nfp/nfp_interface.h
hle/service/nfp/nfp_result.h
hle/service/nfp/nfp_types.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/ngct/ngct.cpp
hle/service/ngct/ngct.h
hle/service/nifm/nifm.cpp
+6 -6
View File
@@ -44,7 +44,7 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt
std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
symbols.insert_or_assign(
module.second, Symbols::GetSymbols(module.first, system.Memory(),
module.second, Symbols::GetSymbols(module.first, system.ApplicationMemory(),
system.ApplicationProcess()->Is64BitProcess()));
}
@@ -168,21 +168,21 @@ void ARM_Interface::LoadWatchpointArray(const WatchpointArray& wp) {
}
const Kernel::DebugWatchpoint* ARM_Interface::MatchingWatchpoint(
VAddr addr, u64 size, Kernel::DebugWatchpointType access_type) const {
u64 addr, u64 size, Kernel::DebugWatchpointType access_type) const {
if (!watchpoints) {
return nullptr;
}
const VAddr start_address{addr};
const VAddr end_address{addr + size};
const u64 start_address{addr};
const u64 end_address{addr + size};
for (size_t i = 0; i < Core::Hardware::NUM_WATCHPOINTS; i++) {
const auto& watch{(*watchpoints)[i]};
if (end_address <= watch.start_address) {
if (end_address <= GetInteger(watch.start_address)) {
continue;
}
if (start_address >= watch.end_address) {
if (start_address >= GetInteger(watch.end_address)) {
continue;
}
if ((access_type & watch.type) == Kernel::DebugWatchpointType::None) {
+4 -4
View File
@@ -78,7 +78,7 @@ public:
* @param addr Start address of the cache range to clear
* @param size Size of the cache range to clear, starting at addr
*/
virtual void InvalidateCacheRange(VAddr addr, std::size_t size) = 0;
virtual void InvalidateCacheRange(u64 addr, std::size_t size) = 0;
/**
* Notifies CPU emulation that the current page table has changed.
@@ -149,9 +149,9 @@ public:
*/
virtual void SetPSTATE(u32 pstate) = 0;
virtual VAddr GetTlsAddress() const = 0;
virtual u64 GetTlsAddress() const = 0;
virtual void SetTlsAddress(VAddr address) = 0;
virtual void SetTlsAddress(u64 address) = 0;
/**
* Gets the value within the TPIDR_EL0 (read/write software thread ID) register.
@@ -214,7 +214,7 @@ protected:
static void SymbolicateBacktrace(Core::System& system, std::vector<BacktraceEntry>& out);
const Kernel::DebugWatchpoint* MatchingWatchpoint(
VAddr addr, u64 size, Kernel::DebugWatchpointType access_type) const;
u64 addr, u64 size, Kernel::DebugWatchpointType access_type) const;
virtual Dynarmic::HaltReason RunJit() = 0;
virtual Dynarmic::HaltReason StepJit() = 0;
+16 -19
View File
@@ -5,7 +5,6 @@
#include <memory>
#include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/A32/config.h>
#include <dynarmic/interface/A32/context.h>
#include "common/assert.h"
#include "common/literals.h"
#include "common/logging/log.h"
@@ -28,8 +27,8 @@ using namespace Common::Literals;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
: parent{parent_},
memory(parent.system.Memory()), debugger_enabled{parent.system.DebuggerEnabled()},
: parent{parent_}, memory(parent.system.ApplicationMemory()),
debugger_enabled{parent.system.DebuggerEnabled()},
check_memory_access{debugger_enabled ||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
@@ -155,7 +154,7 @@ public:
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
bool CheckMemoryAccess(VAddr addr, u64 size, Kernel::DebugWatchpointType type) {
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
if (!check_memory_access) {
return true;
}
@@ -397,7 +396,7 @@ u64 ARM_Dynarmic_32::GetTlsAddress() const {
return cp15->uro;
}
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
void ARM_Dynarmic_32::SetTlsAddress(u64 address) {
cp15->uro = static_cast<u32>(address);
}
@@ -410,21 +409,19 @@ void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
Dynarmic::A32::Context context;
jit.load()->SaveContext(context);
ctx.cpu_registers = context.Regs();
ctx.extension_registers = context.ExtRegs();
ctx.cpsr = context.Cpsr();
ctx.fpscr = context.Fpscr();
Dynarmic::A32::Jit* j = jit.load();
ctx.cpu_registers = j->Regs();
ctx.extension_registers = j->ExtRegs();
ctx.cpsr = j->Cpsr();
ctx.fpscr = j->Fpscr();
}
void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
Dynarmic::A32::Context context;
context.Regs() = ctx.cpu_registers;
context.ExtRegs() = ctx.extension_registers;
context.SetCpsr(ctx.cpsr);
context.SetFpscr(ctx.fpscr);
jit.load()->LoadContext(context);
Dynarmic::A32::Jit* j = jit.load();
j->Regs() = ctx.cpu_registers;
j->ExtRegs() = ctx.extension_registers;
j->SetCpsr(ctx.cpsr);
j->SetFpscr(ctx.fpscr);
}
void ARM_Dynarmic_32::SignalInterrupt() {
@@ -439,7 +436,7 @@ void ARM_Dynarmic_32::ClearInstructionCache() {
jit.load()->ClearCache();
}
void ARM_Dynarmic_32::InvalidateCacheRange(VAddr addr, std::size_t size) {
void ARM_Dynarmic_32::InvalidateCacheRange(u64 addr, std::size_t size) {
jit.load()->InvalidateCacheRange(static_cast<u32>(addr), size);
}
@@ -468,7 +465,7 @@ void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktrace(Core::System& system,
u64 fp, u64 lr, u64 pc) {
std::vector<BacktraceEntry> out;
auto& memory = system.Memory();
auto& memory = system.ApplicationMemory();
out.push_back({"", 0, pc, 0, ""});
+3 -3
View File
@@ -41,8 +41,8 @@ public:
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
u64 GetTlsAddress() const override;
void SetTlsAddress(u64 address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
@@ -60,7 +60,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void InvalidateCacheRange(u64 addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
+7 -7
View File
@@ -28,8 +28,8 @@ using namespace Common::Literals;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
: parent{parent_},
memory(parent.system.Memory()), debugger_enabled{parent.system.DebuggerEnabled()},
: parent{parent_}, memory(parent.system.ApplicationMemory()),
debugger_enabled{parent.system.DebuggerEnabled()},
check_memory_access{debugger_enabled ||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
@@ -117,7 +117,7 @@ public:
}
void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
VAddr value) override {
u64 value) override {
switch (op) {
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
static constexpr u64 ICACHE_LINE_SIZE = 64;
@@ -199,7 +199,7 @@ public:
return parent.system.CoreTiming().GetClockTicks();
}
bool CheckMemoryAccess(VAddr addr, u64 size, Kernel::DebugWatchpointType type) {
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
if (!check_memory_access) {
return true;
}
@@ -452,7 +452,7 @@ u64 ARM_Dynarmic_64::GetTlsAddress() const {
return cb->tpidrro_el0;
}
void ARM_Dynarmic_64::SetTlsAddress(VAddr address) {
void ARM_Dynarmic_64::SetTlsAddress(u64 address) {
cb->tpidrro_el0 = address;
}
@@ -500,7 +500,7 @@ void ARM_Dynarmic_64::ClearInstructionCache() {
jit.load()->ClearCache();
}
void ARM_Dynarmic_64::InvalidateCacheRange(VAddr addr, std::size_t size) {
void ARM_Dynarmic_64::InvalidateCacheRange(u64 addr, std::size_t size) {
jit.load()->InvalidateCacheRange(addr, size);
}
@@ -529,7 +529,7 @@ void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace(Core::System& system,
u64 fp, u64 lr, u64 pc) {
std::vector<BacktraceEntry> out;
auto& memory = system.Memory();
auto& memory = system.ApplicationMemory();
out.push_back({"", 0, pc, 0, ""});
+3 -3
View File
@@ -38,8 +38,8 @@ public:
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
u64 GetTlsAddress() const override;
void SetTlsAddress(u64 address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
@@ -53,7 +53,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void InvalidateCacheRange(u64 addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
+13 -8
View File
@@ -137,7 +137,7 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
@@ -169,7 +169,7 @@ struct System::Impl {
void ReinitializeIfNecessary(System& system) {
const bool must_reinitialize =
is_multicore != Settings::values.use_multi_core.GetValue() ||
extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue();
extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue();
if (!must_reinitialize) {
return;
@@ -178,7 +178,7 @@ struct System::Impl {
LOG_DEBUG(Kernel, "Re-initializing");
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
Initialize(system);
}
@@ -293,6 +293,8 @@ struct System::Impl {
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland, resource_limit)
.IsSuccess());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.MakeApplicationProcess(main_process);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
@@ -302,7 +304,6 @@ struct System::Impl {
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeApplicationProcess(main_process);
kernel.InitializeCores();
// Initialize cheat engine
@@ -564,7 +565,7 @@ void System::InvalidateCpuInstructionCaches() {
impl->kernel.InvalidateAllInstructionCaches();
}
void System::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
void System::InvalidateCpuInstructionCacheRange(u64 addr, std::size_t size) {
impl->kernel.InvalidateCpuInstructionCacheRange(addr, size);
}
@@ -611,6 +612,10 @@ void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
}
size_t System::GetCurrentHostThreadID() const {
return impl->kernel.GetCurrentHostThreadID();
}
PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats();
}
@@ -681,11 +686,11 @@ const ExclusiveMonitor& System::Monitor() const {
return impl->kernel.GetExclusiveMonitor();
}
Memory::Memory& System::Memory() {
Memory::Memory& System::ApplicationMemory() {
return impl->memory;
}
const Core::Memory::Memory& System::Memory() const {
const Core::Memory::Memory& System::ApplicationMemory() const {
return impl->memory;
}
@@ -794,7 +799,7 @@ FileSys::VirtualFilesystem System::GetFilesystem() const {
}
void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 32>& build_id, VAddr main_region_begin,
const std::array<u8, 32>& build_id, u64 main_region_begin,
u64 main_region_size) {
impl->cheat_engine = std::make_unique<Memory::CheatEngine>(*this, list, build_id);
impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size);
+6 -4
View File
@@ -172,7 +172,7 @@ public:
*/
void InvalidateCpuInstructionCaches();
void InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size);
void InvalidateCpuInstructionCacheRange(u64 addr, std::size_t size);
/// Shutdown the main emulated process.
void ShutdownMainProcess();
@@ -222,6 +222,8 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);
[[nodiscard]] size_t GetCurrentHostThreadID() const;
/// Gets and resets core performance statistics
[[nodiscard]] PerfStatsResults GetAndResetPerfStats();
@@ -256,10 +258,10 @@ public:
[[nodiscard]] const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
[[nodiscard]] Core::Memory::Memory& Memory();
[[nodiscard]] Core::Memory::Memory& ApplicationMemory();
/// Gets a constant reference to the system memory instance.
[[nodiscard]] const Core::Memory::Memory& Memory() const;
[[nodiscard]] const Core::Memory::Memory& ApplicationMemory() const;
/// Gets a mutable reference to the GPU interface
[[nodiscard]] Tegra::GPU& GPU();
@@ -353,7 +355,7 @@ public:
[[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
const std::array<u8, 0x20>& build_id, u64 main_region_begin,
u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
+8
View File
@@ -10,6 +10,10 @@
#include "common/windows/timer_resolution.h"
#endif
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_wait.h"
#endif
#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
@@ -269,7 +273,11 @@ void CoreTiming::ThreadLoop() {
if (wait_time >= timer_resolution_ns) {
Common::Windows::SleepForOneTick();
} else {
#ifdef ARCHITECTURE_x86_64
Common::X64::MicroSleep();
#else
std::this_thread::yield();
#endif
}
}
+37 -33
View File
@@ -118,14 +118,14 @@ void GDBStub::Watchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint&
switch (watch.type) {
case Kernel::DebugWatchpointType::Read:
SendReply(fmt::format("{}rwatch:{:x};", status, watch.start_address));
SendReply(fmt::format("{}rwatch:{:x};", status, GetInteger(watch.start_address)));
break;
case Kernel::DebugWatchpointType::Write:
SendReply(fmt::format("{}watch:{:x};", status, watch.start_address));
SendReply(fmt::format("{}watch:{:x};", status, GetInteger(watch.start_address)));
break;
case Kernel::DebugWatchpointType::ReadOrWrite:
default:
SendReply(fmt::format("{}awatch:{:x};", status, watch.start_address));
SendReply(fmt::format("{}awatch:{:x};", status, GetInteger(watch.start_address)));
break;
}
}
@@ -261,9 +261,9 @@ void GDBStub::ExecuteCommand(std::string_view packet, std::vector<DebuggerAction
const size_t addr{static_cast<size_t>(strtoll(command.data(), nullptr, 16))};
const size_t size{static_cast<size_t>(strtoll(command.data() + sep, nullptr, 16))};
if (system.Memory().IsValidVirtualAddressRange(addr, size)) {
if (system.ApplicationMemory().IsValidVirtualAddressRange(addr, size)) {
std::vector<u8> mem(size);
system.Memory().ReadBlock(addr, mem.data(), size);
system.ApplicationMemory().ReadBlock(addr, mem.data(), size);
SendReply(Common::HexToString(mem));
} else {
@@ -281,8 +281,8 @@ void GDBStub::ExecuteCommand(std::string_view packet, std::vector<DebuggerAction
const auto mem_substr{std::string_view(command).substr(mem_sep)};
const auto mem{Common::HexStringToVector(mem_substr, false)};
if (system.Memory().IsValidVirtualAddressRange(addr, size)) {
system.Memory().WriteBlock(addr, mem.data(), size);
if (system.ApplicationMemory().IsValidVirtualAddressRange(addr, size)) {
system.ApplicationMemory().WriteBlock(addr, mem.data(), size);
system.InvalidateCpuInstructionCacheRange(addr, size);
SendReply(GDB_STUB_REPLY_OK);
} else {
@@ -325,7 +325,7 @@ void GDBStub::HandleBreakpointInsert(std::string_view command) {
const size_t addr{static_cast<size_t>(strtoll(command.data() + addr_sep, nullptr, 16))};
const size_t size{static_cast<size_t>(strtoll(command.data() + size_sep, nullptr, 16))};
if (!system.Memory().IsValidVirtualAddressRange(addr, size)) {
if (!system.ApplicationMemory().IsValidVirtualAddressRange(addr, size)) {
SendReply(GDB_STUB_REPLY_ERR);
return;
}
@@ -334,22 +334,22 @@ void GDBStub::HandleBreakpointInsert(std::string_view command) {
switch (type) {
case BreakpointType::Software:
replaced_instructions[addr] = system.Memory().Read32(addr);
system.Memory().Write32(addr, arch->BreakpointInstruction());
replaced_instructions[addr] = system.ApplicationMemory().Read32(addr);
system.ApplicationMemory().Write32(addr, arch->BreakpointInstruction());
system.InvalidateCpuInstructionCacheRange(addr, sizeof(u32));
success = true;
break;
case BreakpointType::WriteWatch:
success = system.ApplicationProcess()->InsertWatchpoint(system, addr, size,
success = system.ApplicationProcess()->InsertWatchpoint(addr, size,
Kernel::DebugWatchpointType::Write);
break;
case BreakpointType::ReadWatch:
success = system.ApplicationProcess()->InsertWatchpoint(system, addr, size,
success = system.ApplicationProcess()->InsertWatchpoint(addr, size,
Kernel::DebugWatchpointType::Read);
break;
case BreakpointType::AccessWatch:
success = system.ApplicationProcess()->InsertWatchpoint(
system, addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
break;
case BreakpointType::Hardware:
default:
@@ -372,7 +372,7 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
const size_t addr{static_cast<size_t>(strtoll(command.data() + addr_sep, nullptr, 16))};
const size_t size{static_cast<size_t>(strtoll(command.data() + size_sep, nullptr, 16))};
if (!system.Memory().IsValidVirtualAddressRange(addr, size)) {
if (!system.ApplicationMemory().IsValidVirtualAddressRange(addr, size)) {
SendReply(GDB_STUB_REPLY_ERR);
return;
}
@@ -383,7 +383,7 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
case BreakpointType::Software: {
const auto orig_insn{replaced_instructions.find(addr)};
if (orig_insn != replaced_instructions.end()) {
system.Memory().Write32(addr, orig_insn->second);
system.ApplicationMemory().Write32(addr, orig_insn->second);
system.InvalidateCpuInstructionCacheRange(addr, sizeof(u32));
replaced_instructions.erase(addr);
success = true;
@@ -391,16 +391,16 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
break;
}
case BreakpointType::WriteWatch:
success = system.ApplicationProcess()->RemoveWatchpoint(system, addr, size,
success = system.ApplicationProcess()->RemoveWatchpoint(addr, size,
Kernel::DebugWatchpointType::Write);
break;
case BreakpointType::ReadWatch:
success = system.ApplicationProcess()->RemoveWatchpoint(system, addr, size,
success = system.ApplicationProcess()->RemoveWatchpoint(addr, size,
Kernel::DebugWatchpointType::Read);
break;
case BreakpointType::AccessWatch:
success = system.ApplicationProcess()->RemoveWatchpoint(
system, addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
break;
case BreakpointType::Hardware:
default:
@@ -483,9 +483,9 @@ static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory&
static std::optional<std::string> GetThreadName(Core::System& system,
const Kernel::KThread* thread) {
if (system.ApplicationProcess()->Is64BitProcess()) {
return GetNameFromThreadType64(system.Memory(), thread);
return GetNameFromThreadType64(system.ApplicationMemory(), thread);
} else {
return GetNameFromThreadType32(system.Memory(), thread);
return GetNameFromThreadType32(system.ApplicationMemory(), thread);
}
}
@@ -554,8 +554,9 @@ void GDBStub::HandleQuery(std::string_view command) {
if (main != modules.end()) {
SendReply(fmt::format("TextSeg={:x}", main->first));
} else {
SendReply(fmt::format("TextSeg={:x}",
system.ApplicationProcess()->PageTable().GetCodeRegionStart()));
SendReply(fmt::format(
"TextSeg={:x}",
GetInteger(system.ApplicationProcess()->PageTable().GetCodeRegionStart())));
}
} else if (command.starts_with("Xfer:libraries:read::")) {
Loader::AppLoader::Modules modules;
@@ -757,17 +758,20 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
reply = fmt::format("Process: {:#x} ({})\n"
"Program Id: {:#018x}\n",
process->GetProcessId(), process->GetName(), process->GetProgramId());
reply +=
fmt::format("Layout:\n"
" Alias: {:#012x} - {:#012x}\n"
" Heap: {:#012x} - {:#012x}\n"
" Aslr: {:#012x} - {:#012x}\n"
" Stack: {:#012x} - {:#012x}\n"
"Modules:\n",
page_table.GetAliasRegionStart(), page_table.GetAliasRegionEnd(),
page_table.GetHeapRegionStart(), page_table.GetHeapRegionEnd(),
page_table.GetAliasCodeRegionStart(), page_table.GetAliasCodeRegionEnd(),
page_table.GetStackRegionStart(), page_table.GetStackRegionEnd());
reply += fmt::format("Layout:\n"
" Alias: {:#012x} - {:#012x}\n"
" Heap: {:#012x} - {:#012x}\n"
" Aslr: {:#012x} - {:#012x}\n"
" Stack: {:#012x} - {:#012x}\n"
"Modules:\n",
GetInteger(page_table.GetAliasRegionStart()),
GetInteger(page_table.GetAliasRegionEnd()),
GetInteger(page_table.GetHeapRegionStart()),
GetInteger(page_table.GetHeapRegionEnd()),
GetInteger(page_table.GetAliasCodeRegionStart()),
GetInteger(page_table.GetAliasCodeRegionEnd()),
GetInteger(page_table.GetStackRegionStart()),
GetInteger(page_table.GetStackRegionEnd()));
for (const auto& [vaddr, name] : modules) {
reply += fmt::format(" {:#012x} - {:#012x} {}\n", vaddr,
+8 -6
View File
@@ -3,8 +3,8 @@
#pragma once
#include "common/common_types.h"
#include "common/host_memory.h"
#include "common/typed_address.h"
namespace Core {
@@ -25,20 +25,22 @@ public:
DeviceMemory(const DeviceMemory&) = delete;
template <typename T>
PAddr GetPhysicalAddr(const T* ptr) const {
Common::PhysicalAddress GetPhysicalAddr(const T* ptr) const {
return (reinterpret_cast<uintptr_t>(ptr) -
reinterpret_cast<uintptr_t>(buffer.BackingBasePointer())) +
DramMemoryMap::Base;
}
template <typename T>
T* GetPointer(PAddr addr) {
return reinterpret_cast<T*>(buffer.BackingBasePointer() + (addr - DramMemoryMap::Base));
T* GetPointer(Common::PhysicalAddress addr) {
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
}
template <typename T>
const T* GetPointer(PAddr addr) const {
return reinterpret_cast<T*>(buffer.BackingBasePointer() + (addr - DramMemoryMap::Base));
const T* GetPointer(Common::PhysicalAddress addr) const {
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
}
Common::HostMemory buffer;
+2 -2
View File
@@ -82,9 +82,9 @@ std::string GetFutureSaveDataPath(SaveDataSpaceId space_id, SaveDataType type, u
// Only detect account/device saves from the future location.
switch (type) {
case SaveDataType::SaveData:
return fmt::format("{}/account/{}/{:016X}/1", space_id_path, uuid.RawString(), title_id);
return fmt::format("{}/account/{}/{:016X}/0", space_id_path, uuid.RawString(), title_id);
case SaveDataType::DeviceSaveData:
return fmt::format("{}/device/{:016X}/1", space_id_path, title_id);
return fmt::format("{}/device/{:016X}/0", space_id_path, title_id);
default:
return "";
}
+6 -3
View File
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <set>
#include <utility>
#include "core/file_sys/vfs_layered.h"
@@ -58,11 +59,13 @@ std::string LayeredVfsDirectory::GetFullPath() const {
std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const {
std::vector<VirtualFile> out;
std::set<std::string, std::less<>> out_names;
for (const auto& layer : dirs) {
for (const auto& file : layer->GetFiles()) {
if (std::find_if(out.begin(), out.end(), [&file](const VirtualFile& comp) {
return comp->GetName() == file->GetName();
}) == out.end()) {
auto file_name = file->GetName();
if (!out_names.contains(file_name)) {
out_names.emplace(std::move(file_name));
out.push_back(file);
}
}
+19
View File
@@ -67,6 +67,23 @@ VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
VectorVfsDirectory::~VectorVfsDirectory() = default;
VirtualFile VectorVfsDirectory::GetFile(std::string_view file_name) const {
if (!optimized_file_index_built) {
optimized_file_index.clear();
for (size_t i = 0; i < files.size(); i++) {
optimized_file_index.emplace(files[i]->GetName(), i);
}
optimized_file_index_built = true;
}
const auto it = optimized_file_index.find(file_name);
if (it != optimized_file_index.end()) {
return files[it->second];
}
return nullptr;
}
std::vector<VirtualFile> VectorVfsDirectory::GetFiles() const {
return files;
}
@@ -107,6 +124,7 @@ bool VectorVfsDirectory::DeleteSubdirectory(std::string_view subdir_name) {
}
bool VectorVfsDirectory::DeleteFile(std::string_view file_name) {
optimized_file_index_built = false;
return FindAndRemoveVectorElement(files, file_name);
}
@@ -124,6 +142,7 @@ VirtualFile VectorVfsDirectory::CreateFile(std::string_view file_name) {
}
void VectorVfsDirectory::AddFile(VirtualFile file) {
optimized_file_index_built = false;
files.push_back(std::move(file));
}
+4
View File
@@ -105,6 +105,7 @@ public:
VirtualDir parent = nullptr);
~VectorVfsDirectory() override;
VirtualFile GetFile(std::string_view file_name) const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
@@ -126,6 +127,9 @@ private:
VirtualDir parent;
std::string name;
mutable std::map<std::string, size_t, std::less<>> optimized_file_index;
mutable bool optimized_file_index_built{};
};
} // namespace FileSys
+14
View File
@@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Core::Frontend {
class Applet {
public:
virtual ~Applet() = default;
virtual void Close() const = 0;
};
} // namespace Core::Frontend
+3 -1
View File
@@ -10,9 +10,11 @@ namespace Core::Frontend {
CabinetApplet::~CabinetApplet() = default;
void DefaultCabinetApplet::Close() const {}
void DefaultCabinetApplet::ShowCabinetApplet(
const CabinetCallback& callback, const CabinetParameters& parameters,
std::shared_ptr<Service::NFP::NfpDevice> nfp_device) const {
std::shared_ptr<Service::NFC::NfcDevice> nfp_device) const {
LOG_WARNING(Service_AM, "(STUBBED) called");
callback(false, {});
}
+8 -6
View File
@@ -4,11 +4,12 @@
#pragma once
#include <functional>
#include "core/frontend/applets/applet.h"
#include "core/hle/service/nfp/nfp_types.h"
namespace Service::NFP {
class NfpDevice;
} // namespace Service::NFP
namespace Service::NFC {
class NfcDevice;
} // namespace Service::NFC
namespace Core::Frontend {
@@ -20,18 +21,19 @@ struct CabinetParameters {
using CabinetCallback = std::function<void(bool, const std::string&)>;
class CabinetApplet {
class CabinetApplet : public Applet {
public:
virtual ~CabinetApplet();
virtual void ShowCabinetApplet(const CabinetCallback& callback,
const CabinetParameters& parameters,
std::shared_ptr<Service::NFP::NfpDevice> nfp_device) const = 0;
std::shared_ptr<Service::NFC::NfcDevice> nfp_device) const = 0;
};
class DefaultCabinetApplet final : public CabinetApplet {
public:
void Close() const override;
void ShowCabinetApplet(const CabinetCallback& callback, const CabinetParameters& parameters,
std::shared_ptr<Service::NFP::NfpDevice> nfp_device) const override;
std::shared_ptr<Service::NFC::NfcDevice> nfp_device) const override;
};
} // namespace Core::Frontend
+3 -1
View File
@@ -16,6 +16,8 @@ DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_
DefaultControllerApplet::~DefaultControllerApplet() = default;
void DefaultControllerApplet::Close() const {}
void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callback,
const ControllerParameters& parameters) const {
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
@@ -69,7 +71,7 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
}
}
callback();
callback(true);
}
} // namespace Core::Frontend
+4 -2
View File
@@ -7,6 +7,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/frontend/applets/applet.h"
namespace Core::HID {
class HIDCore;
@@ -34,9 +35,9 @@ struct ControllerParameters {
bool allow_gamecube_controller{};
};
class ControllerApplet {
class ControllerApplet : public Applet {
public:
using ReconfigureCallback = std::function<void()>;
using ReconfigureCallback = std::function<void(bool)>;
virtual ~ControllerApplet();
@@ -49,6 +50,7 @@ public:
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
~DefaultControllerApplet() override;
void Close() const override;
void ReconfigureControllers(ReconfigureCallback callback,
const ControllerParameters& parameters) const override;
+2
View File
@@ -8,6 +8,8 @@ namespace Core::Frontend {
ErrorApplet::~ErrorApplet() = default;
void DefaultErrorApplet::Close() const {}
void DefaultErrorApplet::ShowError(Result error, FinishedCallback finished) const {
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
error.module.Value(), error.description.Value(), error.raw);
+3 -1
View File
@@ -6,11 +6,12 @@
#include <chrono>
#include <functional>
#include "core/frontend/applets/applet.h"
#include "core/hle/result.h"
namespace Core::Frontend {
class ErrorApplet {
class ErrorApplet : public Applet {
public:
using FinishedCallback = std::function<void()>;
@@ -28,6 +29,7 @@ public:
class DefaultErrorApplet final : public ErrorApplet {
public:
void Close() const override;
void ShowError(Result error, FinishedCallback finished) const override;
void ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
FinishedCallback finished) const override;
@@ -10,6 +10,8 @@ ParentalControlsApplet::~ParentalControlsApplet() = default;
DefaultParentalControlsApplet::~DefaultParentalControlsApplet() = default;
void DefaultParentalControlsApplet::Close() const {}
void DefaultParentalControlsApplet::VerifyPIN(std::function<void(bool)> finished,
bool suspend_future_verification_temporarily) {
LOG_INFO(Service_AM,
@@ -39,6 +41,8 @@ PhotoViewerApplet::~PhotoViewerApplet() = default;
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() = default;
void DefaultPhotoViewerApplet::Close() const {}
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
std::function<void()> finished) const {
LOG_INFO(Service_AM,
+6 -2
View File
@@ -6,9 +6,11 @@
#include <functional>
#include "common/common_types.h"
#include "core/frontend/applets/applet.h"
namespace Core::Frontend {
class ParentalControlsApplet {
class ParentalControlsApplet : public Applet {
public:
virtual ~ParentalControlsApplet();
@@ -33,6 +35,7 @@ class DefaultParentalControlsApplet final : public ParentalControlsApplet {
public:
~DefaultParentalControlsApplet() override;
void Close() const override;
void VerifyPIN(std::function<void(bool)> finished,
bool suspend_future_verification_temporarily) override;
void VerifyPINForSettings(std::function<void(bool)> finished) override;
@@ -40,7 +43,7 @@ public:
void ChangePIN(std::function<void()> finished) override;
};
class PhotoViewerApplet {
class PhotoViewerApplet : public Applet {
public:
virtual ~PhotoViewerApplet();
@@ -52,6 +55,7 @@ class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
public:
~DefaultPhotoViewerApplet() override;
void Close() const override;
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
void ShowAllPhotos(std::function<void()> finished) const override;
};
+2
View File
@@ -8,6 +8,8 @@ namespace Core::Frontend {
MiiEditApplet::~MiiEditApplet() = default;
void DefaultMiiEditApplet::Close() const {}
void DefaultMiiEditApplet::ShowMiiEdit(const MiiEditCallback& callback) const {
LOG_WARNING(Service_AM, "(STUBBED) called");
+4 -1
View File
@@ -5,9 +5,11 @@
#include <functional>
#include "core/frontend/applets/applet.h"
namespace Core::Frontend {
class MiiEditApplet {
class MiiEditApplet : public Applet {
public:
using MiiEditCallback = std::function<void()>;
@@ -18,6 +20,7 @@ public:
class DefaultMiiEditApplet final : public MiiEditApplet {
public:
void Close() const override;
void ShowMiiEdit(const MiiEditCallback& callback) const override;
};
+4 -1
View File
@@ -9,7 +9,10 @@ namespace Core::Frontend {
ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(SelectProfileCallback callback) const {
void DefaultProfileSelectApplet::Close() const {}
void DefaultProfileSelectApplet::SelectProfile(SelectProfileCallback callback,
const ProfileSelectParameters& parameters) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
+16 -3
View File
@@ -5,22 +5,35 @@
#include <functional>
#include <optional>
#include "common/uuid.h"
#include "core/frontend/applets/applet.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
namespace Core::Frontend {
class ProfileSelectApplet {
struct ProfileSelectParameters {
Service::AM::Applets::UiMode mode;
std::array<Common::UUID, 8> invalid_uid_list;
Service::AM::Applets::UiSettingsDisplayOptions display_options;
Service::AM::Applets::UserSelectionPurpose purpose;
};
class ProfileSelectApplet : public Applet {
public:
using SelectProfileCallback = std::function<void(std::optional<Common::UUID>)>;
virtual ~ProfileSelectApplet();
virtual void SelectProfile(SelectProfileCallback callback) const = 0;
virtual void SelectProfile(SelectProfileCallback callback,
const ProfileSelectParameters& parameters) const = 0;
};
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
public:
void SelectProfile(SelectProfileCallback callback) const override;
void Close() const override;
void SelectProfile(SelectProfileCallback callback,
const ProfileSelectParameters& parameters) const override;
};
} // namespace Core::Frontend
@@ -13,6 +13,8 @@ SoftwareKeyboardApplet::~SoftwareKeyboardApplet() = default;
DefaultSoftwareKeyboardApplet::~DefaultSoftwareKeyboardApplet() = default;
void DefaultSoftwareKeyboardApplet::Close() const {}
void DefaultSoftwareKeyboardApplet::InitializeKeyboard(
bool is_inline, KeyboardInitializeParameters initialize_parameters,
SubmitNormalCallback submit_normal_callback_, SubmitInlineCallback submit_inline_callback_) {
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "core/frontend/applets/applet.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
namespace Core::Frontend {
@@ -52,7 +53,7 @@ struct InlineTextParameters {
s32 cursor_position;
};
class SoftwareKeyboardApplet {
class SoftwareKeyboardApplet : public Applet {
public:
using SubmitInlineCallback =
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>;
@@ -84,6 +85,8 @@ class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet {
public:
~DefaultSoftwareKeyboardApplet() override;
void Close() const override;
void InitializeKeyboard(bool is_inline, KeyboardInitializeParameters initialize_parameters,
SubmitNormalCallback submit_normal_callback_,
SubmitInlineCallback submit_inline_callback_) override;

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