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3 Commits

Author SHA1 Message Date
Fernando Sahmkow ee47642488 NvHost: Remake Ctrl Implementation. 2021-11-01 00:51:29 +01:00
Fernando Sahmkow 8688c59239 NvHost: Try a different approach to blocking. 2021-10-30 16:32:51 +02:00
Fernando Sahmkow 63e7957bce NvHost: Fix some regressions and correct signaling on timeout. 2021-10-30 11:16:49 +02:00
604 changed files with 31892 additions and 63414 deletions
@@ -25,7 +25,7 @@ def check_individual(repo_id, pr_id):
def merge_pr(pn, ref):
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f", "--no-recurse-submodules"]))
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
+2 -3
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@@ -1,7 +1,7 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, urllib3.request, shutil, subprocess, os, traceback
import requests, sys, json, urllib3.request, shutil, subprocess, os
tagline = sys.argv[2]
@@ -25,7 +25,7 @@ def do_page(page):
if (check_individual(pr["labels"])):
pn = pr["number"]
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f", "--no-recurse-submodules"]))
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
@@ -33,5 +33,4 @@ try:
for i in range(1,30):
do_page(i)
except:
traceback.print_exc(file=sys.stdout)
sys.exit(-1)
+3 -2
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@@ -41,11 +41,12 @@ for i in package/*.exe; do
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
# copy libraries from yuzu.exe path
+3 -3
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@@ -34,12 +34,12 @@
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "ffmpeg"]
path = externals/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "externals/cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git
[submodule "externals/ffmpeg/ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
+221 -10
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@@ -57,7 +57,7 @@ function(check_submodules_present)
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: \ngit submodule update --init --recursive")
"Please run: git submodule update --init --recursive")
endif()
endforeach()
endfunction()
@@ -131,7 +131,7 @@ add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# boost still makes use of deprecated result_of.
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
@@ -166,8 +166,8 @@ macro(yuzu_find_packages)
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Catch2 2.13.7 catch2/2.13.7"
"fmt 8.0.1 fmt/8.0.1"
"Catch2 2.13 catch2/2.13.0"
"fmt 8.0 fmt/8.0.0"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
@@ -249,7 +249,7 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
@@ -370,7 +370,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.18")
set(SDL2_VER "SDL2-2.0.16")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -390,7 +390,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.0.18 REQUIRED)
find_package(SDL2 2.0.16 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
@@ -508,13 +508,13 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
if (UNIX AND NOT APPLE)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS})
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
@@ -527,11 +527,222 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found or too old, falling back to externals")
message(WARNING "FFmpeg not found, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
# externals/ffmpeg/ffmpeg)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND AND CUDA_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp9_nvdec
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${FFNVCODEC_LIBRARIES}
${CUDA_LIBRARIES}
)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${FFNVCODEC_INCLUDE_DIRS}
${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LDFLAGS
${FFNVCODEC_LDFLAGS}
${CUDA_LDFLAGS}
)
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
--cxx="${CMAKE_CXX_COMPILER}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endif()
endif()
unset(FFmpeg_COMPONENTS)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
+3 -9
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@@ -11,15 +11,9 @@ find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
if(NOT GIT_REF_SPEC)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
endif()
if(NOT GIT_DESC)
git_describe(GIT_DESC --always --long --dirty)
endif()
if (NOT GIT_BRANCH)
git_branch_name(GIT_BRANCH)
endif()
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
+1 -1
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@@ -17,7 +17,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
alt="Azure Mainline CI Build Status">
</a>
<a href="https://discord.com/invite/u77vRWY">
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
alt="Discord">
</a>
</p>
+794 -1038
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+1 -1
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@@ -8,5 +8,5 @@ Icon=yuzu
TryExec=yuzu
Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
MimeType=application/x-nx-nro;application/x-nx-nso;
Keywords=Switch;Nintendo;
-15
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@@ -15,19 +15,4 @@
<glob pattern="*.nso"/>
<magic><match value="NSO" type="string" offset="0"/></magic>
</mime-type>
<mime-type type="application/x-nx-nsp">
<comment>Nintendo Switch Package</comment>
<acronym>NSP</acronym>
<icon name="yuzu"/>
<glob pattern="*.nsp"/>
<magic><match value="PFS" type="string" offset="0"/></magic>
</mime-type>
<mime-type type="application/x-nx-xci">
<comment>Nintendo Switch Card Image</comment>
<acronym>XCI</acronym>
<icon name="yuzu"/>
<glob pattern="*.xci"/>
</mime-type>
</mime-info>
+7 -13
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@@ -44,6 +44,10 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# Unicorn
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# libusb
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
add_subdirectory(libusb)
@@ -52,12 +56,11 @@ endif()
# SDL2
if (YUZU_USE_EXTERNAL_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
set(SDL_UNUSED_SUBSYSTEMS
CPUinfo File Filesystem
Locale Power Render)
Atomic Render Power Threads
File CPUinfo Filesystem Locale)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
option(SDL_${_OPT} "" OFF)
@@ -122,12 +125,3 @@ if (NOT opus_FOUND)
message(STATUS "opus 1.3 or newer not found, falling back to externals")
add_subdirectory(opus EXCLUDE_FROM_ALL)
endif()
# FFMpeg
if (YUZU_USE_BUNDLED_FFMPEG)
add_subdirectory(ffmpeg)
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif()
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@@ -1,19 +0,0 @@
Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
+1 -1
Vendored Submodule
+1
Submodule externals/ffmpeg added at 79e8d17024
-214
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@@ -1,214 +0,0 @@
if (NOT WIN32)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg-build)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp8_nvdec
--enable-hwaccel=vp9_nvdec
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
# here we handle the hard-linking senario where CUDA is linked during compilation
if (CUDA_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
message(STATUS "CUDA libraries found, hard-linking will be performed")
endif(CUDA_FOUND)
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
--cxx="${CMAKE_CXX_COMPILER}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
# exported variables
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif(WIN32)
unset(FFmpeg_COMPONENTS)
+18
View File
@@ -0,0 +1,18 @@
# Exports:
# LIBUNICORN_FOUND
# LIBUNICORN_INCLUDE_DIR
# LIBUNICORN_LIBRARY
find_path(LIBUNICORN_INCLUDE_DIR
unicorn/unicorn.h
HINTS $ENV{UNICORNDIR}
PATH_SUFFIXES include)
find_library(LIBUNICORN_LIBRARY
NAMES unicorn
HINTS $ENV{UNICORNDIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(unicorn DEFAULT_MSG
LIBUNICORN_LIBRARY LIBUNICORN_INCLUDE_DIR)
mark_as_advanced(LIBUNICORN_INCLUDE_DIR LIBUNICORN_LIBRARY)
-8
View File
@@ -24,7 +24,6 @@ if (MSVC)
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics
@@ -33,11 +32,9 @@ if (MSVC)
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
/MP
/Zi
/Zm200
/Zo
/permissive-
/EHsc
@@ -47,7 +44,6 @@ if (MSVC)
/Zc:externConstexpr
/Zc:inline
/Zc:throwingNew
/GT
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
@@ -73,10 +69,6 @@ if (MSVC)
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
# /GS- - No stack buffer overflow checks
add_compile_options("$<$<CONFIG:Release>:/GS->")
-4
View File
@@ -1,7 +1,3 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "audio_core/delay_line.h"
-4
View File
@@ -1,7 +1,3 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
-7
View File
@@ -22,11 +22,6 @@ add_custom_command(OUTPUT scm_rev.cpp
-DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
-DBUILD_TAG=${BUILD_TAG}
-DBUILD_ID=${DISPLAY_VERSION}
-DGIT_REF_SPEC=${GIT_REF_SPEC}
-DGIT_REV=${GIT_REV}
-DGIT_DESC=${GIT_DESC}
-DGIT_BRANCH=${GIT_BRANCH}
-DBUILD_FULLNAME=${BUILD_FULLNAME}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
DEPENDS
@@ -60,7 +55,6 @@ add_library(common STATIC
dynamic_library.h
error.cpp
error.h
expected.h
fiber.cpp
fiber.h
fs/file.cpp
@@ -78,7 +72,6 @@ add_library(common STATIC
hex_util.h
host_memory.cpp
host_memory.h
input.h
intrusive_red_black_tree.h
literals.h
logging/backend.cpp
-7
View File
@@ -7,7 +7,6 @@
#include <bit>
#include <climits>
#include <cstddef>
#include <type_traits>
#include "common/common_types.h"
@@ -45,10 +44,4 @@ template <typename T>
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] T NextPow2(T value) {
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
}
} // namespace Common
-987
View File
@@ -1,987 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This is based on the proposed implementation of std::expected (P0323)
// https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
#pragma once
#include <type_traits>
#include <utility>
namespace Common {
template <typename T, typename E>
class Expected;
template <typename E>
class Unexpected {
public:
Unexpected() = delete;
constexpr explicit Unexpected(const E& e) : m_val{e} {}
constexpr explicit Unexpected(E&& e) : m_val{std::move(e)} {}
constexpr E& value() & {
return m_val;
}
constexpr const E& value() const& {
return m_val;
}
constexpr E&& value() && {
return std::move(m_val);
}
constexpr const E&& value() const&& {
return std::move(m_val);
}
private:
E m_val;
};
template <typename E>
constexpr auto operator<=>(const Unexpected<E>& lhs, const Unexpected<E>& rhs) {
return lhs.value() <=> rhs.value();
}
struct unexpect_t {
constexpr explicit unexpect_t() = default;
};
namespace detail {
struct no_init_t {
constexpr explicit no_init_t() = default;
};
/**
* This specialization is for when T is not trivially destructible,
* so the destructor must be called on destruction of `expected'
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E, bool = std::is_trivially_destructible_v<T>>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() {
if (m_has_val) {
m_val.~T();
}
}
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
/**
* This specialization is for when T is trivially destructible,
* so the destructor of `expected` can be trivial
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base<T, E, true> {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() = default;
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
template <typename T, typename E>
struct expected_operations_base : expected_storage_base<T, E> {
using expected_storage_base<T, E>::expected_storage_base;
template <typename... Args>
void construct(Args&&... args) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
template <typename Rhs>
void construct_with(Rhs&& rhs) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Rhs>(rhs).get()};
this->m_has_val = true;
}
template <typename... Args>
void construct_error(Args&&... args) noexcept {
new (std::addressof(this->m_unexpect)) Unexpected<E>{std::forward<Args>(args)...};
this->m_has_val = false;
}
void assign(const expected_operations_base& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(rhs.get());
} else {
assign_common(rhs);
}
}
void assign(expected_operations_base&& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(std::move(rhs).get());
} else {
assign_common(rhs);
}
}
template <typename Rhs>
void assign_common(Rhs&& rhs) {
if (this->m_has_val) {
if (rhs.m_has_val) {
get() = std::forward<Rhs>(rhs).get();
} else {
destroy_val();
construct_error(std::forward<Rhs>(rhs).geterr());
}
} else {
if (!rhs.m_has_val) {
geterr() = std::forward<Rhs>(rhs).geterr();
}
}
}
bool has_value() const {
return this->m_has_val;
}
constexpr T& get() & {
return this->m_val;
}
constexpr const T& get() const& {
return this->m_val;
}
constexpr T&& get() && {
return std::move(this->m_val);
}
constexpr const T&& get() const&& {
return std::move(this->m_val);
}
constexpr Unexpected<E>& geterr() & {
return this->m_unexpect;
}
constexpr const Unexpected<E>& geterr() const& {
return this->m_unexpect;
}
constexpr Unexpected<E>&& geterr() && {
return std::move(this->m_unexpect);
}
constexpr const Unexpected<E>&& geterr() const&& {
return std::move(this->m_unexpect);
}
constexpr void destroy_val() {
get().~T();
}
};
/**
* This manages conditionally having a trivial copy constructor
* This specialization is for when T is trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E, bool = std::is_trivially_copy_constructible_v<T>>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
};
/**
* This specialization is for when T is not trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base<T, E, false> : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
expected_copy_base() = default;
expected_copy_base(const expected_copy_base& rhs)
: expected_operations_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(rhs);
} else {
this->construct_error(rhs.geterr());
}
}
expected_copy_base(expected_copy_base&&) = default;
expected_copy_base& operator=(const expected_copy_base&) = default;
expected_copy_base& operator=(expected_copy_base&&) = default;
};
/**
* This manages conditionally having a trivial move constructor
* This specialization is for when T is trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E, bool = std::is_trivially_move_constructible_v<T>>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
};
/**
* This specialization is for when T is not trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base<T, E, false> : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
expected_move_base() = default;
expected_move_base(const expected_move_base&) = default;
expected_move_base(expected_move_base&& rhs) noexcept(std::is_nothrow_move_constructible_v<T>)
: expected_copy_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(std::move(rhs));
} else {
this->construct_error(std::move(rhs.geterr()));
}
}
expected_move_base& operator=(const expected_move_base&) = default;
expected_move_base& operator=(expected_move_base&&) = default;
};
/**
* This manages conditionally having a trivial copy assignment operator
* This specialization is for when T is trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_copy_assignable<T>,
std::is_trivially_copy_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
};
/**
* This specialization is for when T is not trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base<T, E, false> : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
expected_copy_assign_base() = default;
expected_copy_assign_base(const expected_copy_assign_base&) = default;
expected_copy_assign_base(expected_copy_assign_base&&) = default;
expected_copy_assign_base& operator=(const expected_copy_assign_base& rhs) {
this->assign(rhs);
return *this;
}
expected_copy_assign_base& operator=(expected_copy_assign_base&&) = default;
};
/**
* This manages conditionally having a trivial move assignment operator
* This specialization is for when T is trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_move_assignable<T>,
std::is_trivially_move_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
};
/**
* This specialization is for when T is not trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base<T, E, false> : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
expected_move_assign_base() = default;
expected_move_assign_base(const expected_move_assign_base&) = default;
expected_move_assign_base(expected_move_assign_base&&) = default;
expected_move_assign_base& operator=(const expected_move_assign_base&) = default;
expected_move_assign_base& operator=(expected_move_assign_base&& rhs) noexcept(
std::conjunction_v<std::is_nothrow_move_constructible<T>,
std::is_nothrow_move_assignable<T>>) {
this->assign(std::move(rhs));
return *this;
}
};
/**
* expected_delete_ctor_base will conditionally delete copy and move constructors
* depending on whether T is copy/move constructible
* Additionally, this requires E to be copy/move constructible
*/
template <typename T, typename E, bool EnableCopy = std::is_copy_constructible_v<T>,
bool EnableMove = std::is_move_constructible_v<T>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, true, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, true> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
/**
* expected_delete_assign_base will conditionally delete copy and move assignment operators
* depending on whether T is copy/move constructible + assignable
* Additionally, this requires E to be copy/move constructible + assignable
*/
template <
typename T, typename E,
bool EnableCopy = std::conjunction_v<std::is_copy_constructible<T>, std::is_copy_assignable<T>>,
bool EnableMove = std::conjunction_v<std::is_move_constructible<T>, std::is_move_assignable<T>>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, true, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, true> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
/**
* This is needed to be able to construct the expected_default_ctor_base which follows,
* while still conditionally deleting the default constructor.
*/
struct default_constructor_tag {
constexpr explicit default_constructor_tag() = default;
};
/**
* expected_default_ctor_base will ensure that expected
* has a deleted default constructor if T is not default constructible
* This specialization is for when T is default constructible
*/
template <typename T, typename E, bool Enable = std::is_default_constructible_v<T>>
struct expected_default_ctor_base {
constexpr expected_default_ctor_base() noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E>
struct expected_default_ctor_base<T, E, false> {
constexpr expected_default_ctor_base() noexcept = delete;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E, typename U>
using expected_enable_forward_value =
std::enable_if_t<std::is_constructible_v<T, U&&> &&
!std::is_same_v<std::remove_cvref_t<U>, std::in_place_t> &&
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::is_same_v<Unexpected<E>, std::remove_cvref_t<U>>>;
template <typename T, typename E, typename U, typename G, typename UR, typename GR>
using expected_enable_from_other = std::enable_if_t<
std::is_constructible_v<T, UR> && std::is_constructible_v<E, GR> &&
!std::is_constructible_v<T, Expected<U, G>&> && !std::is_constructible_v<T, Expected<U, G>&&> &&
!std::is_constructible_v<T, const Expected<U, G>&> &&
!std::is_constructible_v<T, const Expected<U, G>&&> &&
!std::is_convertible_v<Expected<U, G>&, T> && !std::is_convertible_v<Expected<U, G>&&, T> &&
!std::is_convertible_v<const Expected<U, G>&, T> &&
!std::is_convertible_v<const Expected<U, G>&&, T>>;
} // namespace detail
template <typename T, typename E>
class Expected : private detail::expected_move_assign_base<T, E>,
private detail::expected_delete_ctor_base<T, E>,
private detail::expected_delete_assign_base<T, E>,
private detail::expected_default_ctor_base<T, E> {
public:
using value_type = T;
using error_type = E;
using unexpected_type = Unexpected<E>;
constexpr Expected() = default;
constexpr Expected(const Expected&) = default;
constexpr Expected(Expected&&) = default;
Expected& operator=(const Expected&) = default;
Expected& operator=(Expected&&) = default;
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr Expected(std::in_place_t, Args&&... args)
: impl_base{std::in_place, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr Expected(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: impl_base{std::in_place, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<const G&, E>>* = nullptr>
constexpr explicit Expected(const Unexpected<G>& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<const G&, E>>* = nullptr>
constexpr Expected(Unexpected<G> const& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<G&&, E>>* = nullptr>
constexpr explicit Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<G&&, E>>* = nullptr>
constexpr Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit Expected(unexpect_t, Args&&... args)
: impl_base{unexpect_t{}, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit Expected(unexpect_t, std::initializer_list<U> il, Args&&... args)
: impl_base{unexpect_t{}, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr explicit Expected(const Expected<U, G>& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr Expected(const Expected<U, G>& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr explicit Expected(Expected<U, G>&& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr Expected(Expected<U, G>&& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U = T, std::enable_if_t<!std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr explicit Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, std::enable_if_t<std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, typename G = T,
std::enable_if_t<std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename U = T, typename G = T,
std::enable_if_t<!std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_copy_constructible_v<G> &&
std::is_assignable_v<G&, G>>* = nullptr>
Expected& operator=(const Unexpected<G>& rhs) {
if (!has_value()) {
err() = rhs;
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{rhs};
this->m_has_val = false;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_move_constructible_v<G> &&
std::is_move_assignable_v<G>>* = nullptr>
Expected& operator=(Unexpected<G>&& rhs) noexcept {
if (!has_value()) {
err() = std::move(rhs);
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{std::move(rhs)};
this->m_has_val = false;
}
return *this;
}
template <typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
constexpr T* operator->() {
return valptr();
}
constexpr const T* operator->() const {
return valptr();
}
template <typename U = T>
constexpr U& operator*() & {
return val();
}
template <typename U = T>
constexpr const U& operator*() const& {
return val();
}
template <typename U = T>
constexpr U&& operator*() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& operator*() const&& {
return std::move(val());
}
constexpr bool has_value() const noexcept {
return this->m_has_val;
}
constexpr explicit operator bool() const noexcept {
return this->m_has_val;
}
template <typename U = T>
constexpr U& value() & {
return val();
}
template <typename U = T>
constexpr const U& value() const& {
return val();
}
template <typename U = T>
constexpr U&& value() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& value() const&& {
return std::move(val());
}
constexpr E& error() & {
return err().value();
}
constexpr const E& error() const& {
return err().value();
}
constexpr E&& error() && {
return std::move(err().value());
}
constexpr const E&& error() const&& {
return std::move(err().value());
}
template <typename U>
constexpr T value_or(U&& v) const& {
static_assert(std::is_copy_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be copy-constructible and convertible from U&&");
return bool(*this) ? **this : static_cast<T>(std::forward<U>(v));
}
template <typename U>
constexpr T value_or(U&& v) && {
static_assert(std::is_move_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be move-constructible and convertible from U&&");
return bool(*this) ? std::move(**this) : static_cast<T>(std::forward<U>(v));
}
private:
static_assert(!std::is_reference_v<T>, "T must not be a reference");
static_assert(!std::is_same_v<T, std::remove_cv_t<std::in_place_t>>,
"T must not be std::in_place_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<unexpect_t>>, "T must not be unexpect_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<Unexpected<E>>>,
"T must not be Unexpected<E>");
static_assert(!std::is_reference_v<E>, "E must not be a reference");
T* valptr() {
return std::addressof(this->m_val);
}
const T* valptr() const {
return std::addressof(this->m_val);
}
Unexpected<E>* errptr() {
return std::addressof(this->m_unexpect);
}
const Unexpected<E>* errptr() const {
return std::addressof(this->m_unexpect);
}
template <typename U = T>
constexpr U& val() {
return this->m_val;
}
template <typename U = T>
constexpr const U& val() const {
return this->m_val;
}
constexpr Unexpected<E>& err() {
return this->m_unexpect;
}
constexpr const Unexpected<E>& err() const {
return this->m_unexpect;
}
using impl_base = detail::expected_move_assign_base<T, E>;
using ctor_base = detail::expected_default_ctor_base<T, E>;
};
template <typename T, typename E, typename U, typename F>
constexpr bool operator==(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return (lhs.has_value() != rhs.has_value())
? false
: (!lhs.has_value() ? lhs.error() == rhs.error() : *lhs == *rhs);
}
template <typename T, typename E, typename U, typename F>
constexpr bool operator!=(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return !operator==(lhs, rhs);
}
template <typename T, typename E, typename U>
constexpr bool operator==(const Expected<T, E>& x, const U& v) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator==(const U& v, const Expected<T, E>& x) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const Expected<T, E>& x, const U& v) {
return !operator==(x, v);
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const U& v, const Expected<T, E>& x) {
return !operator==(v, x);
}
template <typename T, typename E>
constexpr bool operator==(const Expected<T, E>& x, const Unexpected<E>& e) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator==(const Unexpected<E>& e, const Expected<T, E>& x) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator!=(const Expected<T, E>& x, const Unexpected<E>& e) {
return !operator==(x, e);
}
template <typename T, typename E>
constexpr bool operator!=(const Unexpected<E>& e, const Expected<T, E>& x) {
return !operator==(e, x);
}
} // namespace Common
-4
View File
@@ -1,7 +1,3 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <iterator>
-366
View File
@@ -1,366 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/uuid.h"
namespace Common::Input {
// Type of data that is expected to recieve or send
enum class InputType {
None,
Battery,
Button,
Stick,
Analog,
Trigger,
Motion,
Touch,
Color,
Vibration,
Nfc,
Ir,
};
// Internal battery charge level
enum class BatteryLevel : u32 {
None,
Empty,
Critical,
Low,
Medium,
Full,
Charging,
};
enum class PollingMode {
// Constant polling of buttons, analogs and motion data
Active,
// Only update on button change, digital analogs
Pasive,
// Enable near field communication polling
NFC,
// Enable infrared camera polling
IR,
};
// Vibration reply from the controller
enum class VibrationError {
None,
NotSupported,
Disabled,
Unknown,
};
// Polling mode reply from the controller
enum class PollingError {
None,
NotSupported,
Unknown,
};
// Hint for amplification curve to be used
enum class VibrationAmplificationType {
Linear,
Exponential,
};
// Analog properties for calibration
struct AnalogProperties {
// Anything below this value will be detected as zero
float deadzone{};
// Anyting above this values will be detected as one
float range{1.0f};
// Minimum value to be detected as active
float threshold{0.5f};
// Drift correction applied to the raw data
float offset{};
// Invert direction of the sensor data
bool inverted{};
};
// Single analog sensor data
struct AnalogStatus {
float value{};
float raw_value{};
AnalogProperties properties{};
};
// Button data
struct ButtonStatus {
Common::UUID uuid{};
bool value{};
bool inverted{};
bool toggle{};
bool locked{};
};
// Internal battery data
using BatteryStatus = BatteryLevel;
// Analog and digital joystick data
struct StickStatus {
Common::UUID uuid{};
AnalogStatus x{};
AnalogStatus y{};
bool left{};
bool right{};
bool up{};
bool down{};
};
// Analog and digital trigger data
struct TriggerStatus {
Common::UUID uuid{};
AnalogStatus analog{};
ButtonStatus pressed{};
};
// 3D vector representing motion input
struct MotionSensor {
AnalogStatus x{};
AnalogStatus y{};
AnalogStatus z{};
};
// Motion data used to calculate controller orientation
struct MotionStatus {
// Gyroscope vector measurement in radians/s.
MotionSensor gyro{};
// Acceleration vector measurement in G force
MotionSensor accel{};
// Time since last measurement in microseconds
u64 delta_timestamp{};
// Request to update after reading the value
bool force_update{};
};
// Data of a single point on a touch screen
struct TouchStatus {
ButtonStatus pressed{};
AnalogStatus x{};
AnalogStatus y{};
int id{};
};
// Physical controller color in RGB format
struct BodyColorStatus {
u32 body{};
u32 buttons{};
};
// HD rumble data
struct VibrationStatus {
f32 low_amplitude{};
f32 low_frequency{};
f32 high_amplitude{};
f32 high_frequency{};
VibrationAmplificationType type;
};
// Physical controller LED pattern
struct LedStatus {
bool led_1{};
bool led_2{};
bool led_3{};
bool led_4{};
};
// List of buttons to be passed to Qt that can be translated
enum class ButtonNames {
Undefined,
Invalid,
// This will display the engine name instead of the button name
Engine,
// This will display the button by value instead of the button name
Value,
ButtonLeft,
ButtonRight,
ButtonDown,
ButtonUp,
TriggerZ,
TriggerR,
TriggerL,
ButtonA,
ButtonB,
ButtonX,
ButtonY,
ButtonStart,
// DS4 button names
L1,
L2,
L3,
R1,
R2,
R3,
Circle,
Cross,
Square,
Triangle,
Share,
Options,
};
// Callback data consisting of an input type and the equivalent data status
struct CallbackStatus {
InputType type{InputType::None};
ButtonStatus button_status{};
StickStatus stick_status{};
AnalogStatus analog_status{};
TriggerStatus trigger_status{};
MotionStatus motion_status{};
TouchStatus touch_status{};
BodyColorStatus color_status{};
BatteryStatus battery_status{};
VibrationStatus vibration_status{};
};
// Triggered once every input change
struct InputCallback {
std::function<void(const CallbackStatus&)> on_change;
};
/// An abstract class template for an input device (a button, an analog input, etc.).
class InputDevice {
public:
virtual ~InputDevice() = default;
// Request input device to update if necessary
virtual void SoftUpdate() {}
// Force input device to update data regardless of the current state
virtual void ForceUpdate() {}
// Sets the function to be triggered when input changes
void SetCallback(InputCallback callback_) {
callback = std::move(callback_);
}
// Triggers the function set in the callback
void TriggerOnChange(const CallbackStatus& status) {
if (callback.on_change) {
callback.on_change(status);
}
}
private:
InputCallback callback;
};
/// An abstract class template for an output device (rumble, LED pattern, polling mode).
class OutputDevice {
public:
virtual ~OutputDevice() = default;
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
return VibrationError::NotSupported;
}
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
return PollingError::NotSupported;
}
};
/// An abstract class template for a factory that can create input devices.
template <typename InputDeviceType>
class Factory {
public:
virtual ~Factory() = default;
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
};
namespace Impl {
template <typename InputDeviceType>
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
template <typename InputDeviceType>
struct FactoryList {
static FactoryListType<InputDeviceType> list;
};
template <typename InputDeviceType>
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
} // namespace Impl
/**
* Registers an input device factory.
* @tparam InputDeviceType the type of input devices the factory can create
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
* a device
* @param factory the factory object to register
*/
template <typename InputDeviceType>
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
auto pair = std::make_pair(name, std::move(factory));
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
LOG_ERROR(Input, "Factory '{}' already registered", name);
}
}
/**
* Unregisters an input device factory.
* @tparam InputDeviceType the type of input devices the factory can create
* @param name the name of the factory to unregister
*/
template <typename InputDeviceType>
void UnregisterFactory(const std::string& name) {
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
LOG_ERROR(Input, "Factory '{}' not registered", name);
}
}
/**
* Create an input device from given paramters.
* @tparam InputDeviceType the type of input devices to create
* @param params a serialized ParamPackage string that contains all parameters for creating the
* device
*/
template <typename InputDeviceType>
std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& params) {
const Common::ParamPackage package(params);
const std::string engine = package.Get("engine", "null");
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
const auto pair = factory_list.find(engine);
if (pair == factory_list.end()) {
if (engine != "null") {
LOG_ERROR(Input, "Unknown engine name: {}", engine);
}
return std::make_unique<InputDeviceType>();
}
return pair->second->Create(package);
}
/**
* Create an input device from given paramters.
* @tparam InputDeviceType the type of input devices to create
* @param A ParamPackage that contains all parameters for creating the device
*/
template <typename InputDeviceType>
std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
const std::string engine = package.Get("engine", "null");
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
const auto pair = factory_list.find(engine);
if (pair == factory_list.end()) {
if (engine != "null") {
LOG_ERROR(Input, "Unknown engine name: {}", engine);
}
return std::make_unique<InputDeviceType>();
}
return pair->second->Create(package);
}
} // namespace Common::Input
+27 -37
View File
@@ -6,7 +6,6 @@
#include <chrono>
#include <climits>
#include <exception>
#include <stop_token>
#include <thread>
#include <vector>
@@ -187,10 +186,6 @@ public:
initialization_in_progress_suppress_logging = false;
}
static void Start() {
instance->StartBackendThread();
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
@@ -206,7 +201,7 @@ public:
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string&& message) {
const char* function, std::string message) {
if (!filter.CheckMessage(log_class, log_level))
return;
const Entry& entry =
@@ -216,41 +211,40 @@ public:
private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename} {}
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
})} {}
~Impl() {
StopBackendThread();
}
void StartBackendThread() {
backend_thread = std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (!stop.stop_requested()) {
entry = message_queue.PopWait(stop.get_token());
if (entry.filename != nullptr) {
write_logs();
}
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
});
}
void StopBackendThread() {
stop.request_stop();
Entry stop_entry{};
stop_entry.final_entry = true;
message_queue.Push(stop_entry);
backend_thread.join();
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string&& message) const {
const char* function, std::string message) const {
using std::chrono::duration_cast;
using std::chrono::microseconds;
using std::chrono::steady_clock;
@@ -263,6 +257,7 @@ private:
.line_num = line_nr,
.function = function,
.message = std::move(message),
.final_entry = false,
};
}
@@ -283,9 +278,8 @@ private:
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
std::stop_source stop;
std::thread backend_thread;
MPSCQueue<Entry, true> message_queue{};
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
@@ -294,10 +288,6 @@ void Initialize() {
Impl::Initialize();
}
void Start() {
Impl::Start();
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}
-2
View File
@@ -14,8 +14,6 @@ class Filter;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
void Start();
void DisableLoggingInTests();
/**
-1
View File
@@ -114,7 +114,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NOTIF) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
+1
View File
@@ -22,6 +22,7 @@ struct Entry {
unsigned int line_num = 0;
std::string function;
std::string message;
bool final_entry = false;
};
} // namespace Common::Log
-1
View File
@@ -82,7 +82,6 @@ enum class Class : u8 {
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
+2 -2
View File
@@ -48,8 +48,8 @@ struct Rectangle {
}
[[nodiscard]] Rectangle<T> Scale(const float s) const {
return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s),
static_cast<T>(static_cast<float>(top + GetHeight()) * s)};
return Rectangle{left, top, static_cast<T>(left + GetWidth() * s),
static_cast<T>(top + GetHeight() * s)};
}
};
+1 -53
View File
@@ -47,9 +47,7 @@ void LogSettings() {
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
@@ -107,55 +105,6 @@ float Volume() {
return values.volume.GetValue() / 100.0f;
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
info.downscale = false;
switch (setup) {
case ResolutionSetup::Res1_2X:
info.up_scale = 1;
info.down_shift = 1;
info.downscale = true;
break;
case ResolutionSetup::Res3_4X:
info.up_scale = 3;
info.down_shift = 2;
info.downscale = true;
break;
case ResolutionSetup::Res1X:
info.up_scale = 1;
info.down_shift = 0;
break;
case ResolutionSetup::Res2X:
info.up_scale = 2;
info.down_shift = 0;
break;
case ResolutionSetup::Res3X:
info.up_scale = 3;
info.down_shift = 0;
break;
case ResolutionSetup::Res4X:
info.up_scale = 4;
info.down_shift = 0;
break;
case ResolutionSetup::Res5X:
info.up_scale = 5;
info.down_shift = 0;
break;
case ResolutionSetup::Res6X:
info.up_scale = 6;
info.down_shift = 0;
break;
default:
UNREACHABLE();
info.up_scale = 1;
info.down_shift = 0;
}
info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
info.active = info.up_scale != 1 || info.down_shift != 0;
}
void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
if (is_powered_on) {
@@ -183,7 +132,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
values.fps_cap.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
+14 -60
View File
@@ -6,6 +6,7 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <map>
#include <optional>
#include <string>
@@ -51,56 +52,6 @@ enum class NvdecEmulation : u32 {
GPU = 2,
};
enum class ResolutionSetup : u32 {
Res1_2X = 0,
Res3_4X = 1,
Res1X = 2,
Res2X = 3,
Res3X = 4,
Res4X = 5,
Res5X = 6,
Res6X = 7,
};
enum class ScalingFilter : u32 {
NearestNeighbor = 0,
Bilinear = 1,
Bicubic = 2,
Gaussian = 3,
ScaleForce = 4,
Fsr = 5,
LastFilter = Fsr,
};
enum class AntiAliasing : u32 {
None = 0,
Fxaa = 1,
LastAA = Fxaa,
};
struct ResolutionScalingInfo {
u32 up_scale{1};
u32 down_shift{0};
f32 up_factor{1.0f};
f32 down_factor{1.0f};
bool active{};
bool downscale{};
s32 ScaleUp(s32 value) const {
if (value == 0) {
return 0;
}
return std::max((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1);
}
u32 ScaleUp(u32 value) const {
if (value == 0U) {
return 0U;
}
return std::max((value * up_scale) >> down_shift, 1U);
}
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -500,10 +451,7 @@ struct Values {
"disable_shader_loop_safety_checks"};
Setting<int> vulkan_device{0, "vulkan_device"};
ResolutionScalingInfo resolution_info{};
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
Setting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
Setting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
RangedSetting<FullscreenMode> fullscreen_mode{
@@ -514,7 +462,7 @@ struct Values {
#endif
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
RangedSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
@@ -524,7 +472,7 @@ struct Values {
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
RangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
@@ -559,19 +507,25 @@ struct Values {
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
BasicSetting<bool> tas_enable{false, "tas_enable"};
BasicSetting<bool> tas_loop{false, "tas_loop"};
BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
@@ -579,11 +533,14 @@ struct Values {
TouchscreenInput touchscreen;
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device"};
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
@@ -604,7 +561,6 @@ struct Values {
BasicSetting<bool> extended_logging{false, "extended_logging"};
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
BasicSetting<bool> enable_all_controllers{false, "enable_all_controllers"};
// Miscellaneous
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
@@ -639,8 +595,6 @@ std::string GetTimeZoneString();
void LogSettings();
void UpdateRescalingInfo();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState(bool is_powered_on);
+19 -51
View File
@@ -62,22 +62,11 @@ enum Values : int {
constexpr int STICK_HID_BEGIN = LStick;
constexpr int STICK_HID_END = NumAnalogs;
constexpr int NUM_STICKS_HID = NumAnalogs;
extern const std::array<const char*, NumAnalogs> mapping;
} // namespace NativeAnalog
namespace NativeTrigger {
enum Values : int {
LTrigger,
RTrigger,
NumTriggers,
};
constexpr int TRIGGER_HID_BEGIN = LTrigger;
constexpr int TRIGGER_HID_END = NumTriggers;
} // namespace NativeTrigger
namespace NativeVibration {
enum Values : int {
LeftVibrationDevice,
@@ -126,20 +115,10 @@ constexpr int NUM_MOUSE_HID = NumMouseButtons;
extern const std::array<const char*, NumMouseButtons> mapping;
} // namespace NativeMouseButton
namespace NativeMouseWheel {
enum Values {
X,
Y,
NumMouseWheels,
};
extern const std::array<const char*, NumMouseWheels> mapping;
} // namespace NativeMouseWheel
namespace NativeKeyboard {
enum Keys {
None,
Error,
A = 4,
B,
@@ -177,22 +156,22 @@ enum Keys {
N8,
N9,
N0,
Return,
Enter,
Escape,
Backspace,
Tab,
Space,
Minus,
Plus,
OpenBracket,
CloseBracket,
Pipe,
Equal,
LeftBrace,
RightBrace,
Backslash,
Tilde,
Semicolon,
Quote,
Backquote,
Apostrophe,
Grave,
Comma,
Period,
Dot,
Slash,
CapsLockKey,
@@ -209,7 +188,7 @@ enum Keys {
F11,
F12,
PrintScreen,
SystemRequest,
ScrollLockKey,
Pause,
Insert,
@@ -278,18 +257,8 @@ enum Keys {
ScrollLockActive,
KPComma,
Ro = 0x87,
KatakanaHiragana,
Yen,
Henkan,
Muhenkan,
NumPadCommaPc98,
HangulEnglish = 0x90,
Hanja,
KatakanaKey,
HiraganaKey,
ZenkakuHankaku,
KPLeftParenthesis,
KPRightParenthesis,
LeftControlKey = 0xE0,
LeftShiftKey,
@@ -338,8 +307,6 @@ enum Modifiers {
CapsLock,
ScrollLock,
NumLock,
Katakana,
Hiragana,
NumKeyboardMods,
};
@@ -357,6 +324,11 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
@@ -370,11 +342,6 @@ enum class ControllerType {
RightJoycon,
Handheld,
GameCube,
Pokeball,
NES,
SNES,
N64,
SegaGenesis,
};
struct PlayerInput {
@@ -382,6 +349,7 @@ struct PlayerInput {
ControllerType controller_type;
ButtonsRaw buttons;
AnalogsRaw analogs;
VibrationsRaw vibrations;
MotionsRaw motions;
bool vibration_enabled;
+12
View File
@@ -71,6 +71,9 @@ static CPUCaps Detect() {
else
caps.manufacturer = Manufacturer::Unknown;
u32 family = {};
u32 model = {};
__cpuid(cpu_id, 0x80000000);
u32 max_ex_fn = cpu_id[0];
@@ -81,6 +84,15 @@ static CPUCaps Detect() {
// Detect family and other miscellaneous features
if (max_std_fn >= 1) {
__cpuid(cpu_id, 0x00000001);
family = (cpu_id[0] >> 8) & 0xf;
model = (cpu_id[0] >> 4) & 0xf;
if (family == 0xf) {
family += (cpu_id[0] >> 20) & 0xff;
}
if (family >= 6) {
model += ((cpu_id[0] >> 16) & 0xf) << 4;
}
if ((cpu_id[3] >> 25) & 1)
caps.sse = true;
if ((cpu_id[3] >> 26) & 1)
+18 -18
View File
@@ -15,26 +15,26 @@
namespace Common {
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
const auto milli_10 = std::chrono::milliseconds{10};
// get current time
_mm_mfence();
__rdtsc();
std::this_thread::sleep_for(std::chrono::milliseconds{1});
const u64 tscStart = __rdtsc();
const auto startTime = std::chrono::high_resolution_clock::now();
// wait roughly 3 seconds
while (true) {
auto milli = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::high_resolution_clock::now() - startTime);
if (milli.count() >= 3000)
break;
std::this_thread::sleep_for(milli_10);
}
const auto endTime = std::chrono::high_resolution_clock::now();
_mm_mfence();
__rdtsc();
// Get the current time.
const auto start_time = std::chrono::steady_clock::now();
_mm_mfence();
const u64 tsc_start = __rdtsc();
// Wait for 200 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{200});
const auto end_time = std::chrono::steady_clock::now();
_mm_mfence();
const u64 tsc_end = __rdtsc();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tscEnd = __rdtsc();
// calculate difference
const u64 timer_diff =
std::chrono::duration_cast<std::chrono::nanoseconds>(endTime - startTime).count();
const u64 tsc_diff = tscEnd - tscStart;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
return tsc_freq;
}
+5 -24
View File
@@ -132,23 +132,11 @@ add_library(core STATIC
frontend/emu_window.h
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input_interpreter.cpp
frontend/input_interpreter.h
frontend/input.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hid/emulated_console.cpp
hid/emulated_console.h
hid/emulated_controller.cpp
hid/emulated_controller.h
hid/emulated_devices.cpp
hid/emulated_devices.h
hid/hid_core.cpp
hid/hid_core.h
hid/hid_types.h
hid/input_converter.cpp
hid/input_converter.h
hid/input_interpreter.cpp
hid/input_interpreter.h
hid/motion_input.cpp
hid/motion_input.h
hle/api_version.h
hle/ipc.h
hle/ipc_helpers.h
@@ -179,15 +167,12 @@ add_library(core STATIC
hle/kernel/k_client_port.h
hle/kernel/k_client_session.cpp
hle/kernel/k_client_session.h
hle/kernel/k_code_memory.cpp
hle/kernel/k_code_memory.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_event.cpp
hle/kernel/k_event.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
hle/kernel/k_light_condition_variable.cpp
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
@@ -240,7 +225,6 @@ add_library(core STATIC
hle/kernel/k_system_control.h
hle/kernel/k_thread.cpp
hle/kernel/k_thread.h
hle/kernel/k_thread_queue.cpp
hle/kernel/k_thread_queue.h
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
@@ -265,6 +249,8 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/time_manager.cpp
hle/kernel/time_manager.h
hle/lock.cpp
hle/lock.h
hle/result.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
@@ -410,15 +396,12 @@ add_library(core STATIC
hle/service/glue/glue.h
hle/service/glue/glue_manager.cpp
hle/service/glue/glue_manager.h
hle/service/glue/notif.cpp
hle/service/glue/notif.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/hid/irs.cpp
hle/service/hid/irs.h
hle/service/hid/ring_lifo.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
@@ -483,8 +466,6 @@ add_library(core STATIC
hle/service/ns/language.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pdm_qry.cpp
hle/service/ns/pdm_qry.h
hle/service/ns/pl_u.cpp
hle/service/ns/pl_u.h
hle/service/nvdrv/devices/nvdevice.h
+1
View File
@@ -9,6 +9,7 @@
#include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/exclusive_monitor.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
+1 -20
View File
@@ -18,6 +18,7 @@
#include "core/core_timing.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
@@ -86,26 +87,6 @@ public:
num_instructions, MemoryReadCode(pc));
}
void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
VAddr value) override {
switch (op) {
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
static constexpr u64 ICACHE_LINE_SIZE = 64;
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
break;
}
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoU:
parent.ClearInstructionCache();
break;
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoUInnerSharable:
default:
LOG_DEBUG(Core_ARM, "Unprocesseed instruction cache operation: {}", op);
break;
}
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
switch (exception) {
case Dynarmic::A64::Exception::WaitForInterrupt:
@@ -8,6 +8,7 @@
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
using Callback = Dynarmic::A32::Coprocessor::Callback;
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
@@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <optional>
#include <dynarmic/interface/A32/coprocessor.h>
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
#include "core/memory.h"
@@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <unordered_map>
#include <dynarmic/interface/exclusive_monitor.h>
+28 -20
View File
@@ -19,17 +19,20 @@
#include "core/cpu_manager.h"
#include "core/device_memory.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hid/hid_core.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/service/am/applets/applets.h"
@@ -80,6 +83,12 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
void KProcessDeleter(Kernel::KProcess* process) {
process->Destroy();
}
using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
} // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
@@ -127,7 +136,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system}, hid_core{},
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
SystemResultStatus Run() {
@@ -252,10 +261,11 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter};
ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
@@ -265,7 +275,7 @@ struct System::Impl {
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process);
kernel.MakeCurrentProcess(main_process.get());
kernel.InitializeCores();
// Initialize cheat engine
@@ -325,11 +335,13 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
gpu_core.reset();
perf_stats.reset();
gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
// TODO: The main process should be freed based on KAutoObject ref counting.
main_process.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -350,7 +362,7 @@ struct System::Impl {
}
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetProgramID();
launch.title_id = process.GetTitleID();
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
@@ -391,8 +403,8 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory;
Core::HID::HIDCore hid_core;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
bool exit_lock = false;
@@ -521,6 +533,12 @@ const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
std::size_t core = impl->kernel.GetCurrentHostThreadID();
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
return core;
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}
@@ -611,14 +629,6 @@ const Kernel::KernelCore& System::Kernel() const {
return impl->kernel;
}
HID::HIDCore& System::HIDCore() {
return impl->hid_core;
}
const HID::HIDCore& System::HIDCore() const {
return impl->hid_core;
}
Timing::CoreTiming& System::CoreTiming() {
return impl->core_timing;
}
@@ -643,10 +653,6 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
return impl->speed_limiter;
}
u64 System::GetCurrentProcessProgramID() const {
return impl->kernel.CurrentProcess()->GetProgramID();
}
Loader::ResultStatus System::GetGameName(std::string& out) const {
return impl->GetGameName(out);
}
@@ -829,6 +835,8 @@ void System::ApplySettings() {
if (IsPoweredOn()) {
Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
}
} // namespace Core
+3 -12
View File
@@ -89,10 +89,6 @@ namespace Core::Hardware {
class InterruptManager;
}
namespace Core::HID {
class HIDCore;
}
namespace Core {
class ARM_Interface;
@@ -208,6 +204,9 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
[[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the physical core for the CPU core that is currently running
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
@@ -286,12 +285,6 @@ public:
/// Provides a constant reference to the kernel instance.
[[nodiscard]] const Kernel::KernelCore& Kernel() const;
/// Gets a mutable reference to the HID interface.
[[nodiscard]] HID::HIDCore& HIDCore();
/// Gets an immutable reference to the HID interface.
[[nodiscard]] const HID::HIDCore& HIDCore() const;
/// Provides a reference to the internal PerfStats instance.
[[nodiscard]] Core::PerfStats& GetPerfStats();
@@ -304,8 +297,6 @@ public:
/// Provides a constant reference to the speed limiter
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
[[nodiscard]] u64 GetCurrentProcessProgramID() const;
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
+1
View File
@@ -8,6 +8,7 @@
#include <chrono>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <thread>
+14 -10
View File
@@ -6,6 +6,7 @@
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
@@ -117,18 +118,17 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
{
Kernel::KScopedDisableDispatch dd(kernel);
physical_core->ArmInterface().ClearExclusiveState();
}
physical_core->ArmInterface().ClearExclusiveState();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
void CpuManager::MultiCoreRunIdleThread() {
auto& kernel = system.Kernel();
while (true) {
Kernel::KScopedDisableDispatch dd(kernel);
kernel.CurrentPhysicalCore().Idle();
auto& physical_core = kernel.CurrentPhysicalCore();
physical_core.Idle();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
@@ -136,12 +136,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.CurrentPhysicalCoreIndex();
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
ASSERT(core == kernel.GetCurrentHostThreadID());
scheduler.RescheduleCurrentCore();
}
}
@@ -347,11 +347,15 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
sc_sync_first_use = false;
}
// Emulation was stopped
if (stop_token.stop_requested()) {
// Abort if emulation was killed before the session really starts
if (!system.IsPoweredOn()) {
return;
}
if (stop_token.stop_requested()) {
break;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
+1
View File
@@ -4,6 +4,7 @@
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "core/crypto/ctr_encryption_layer.h"
namespace Core::Crypto {
+3
View File
@@ -10,12 +10,14 @@
#include <locale>
#include <map>
#include <sstream>
#include <string_view>
#include <tuple>
#include <vector>
#include <mbedtls/bignum.h>
#include <mbedtls/cipher.h>
#include <mbedtls/cmac.h>
#include <mbedtls/sha256.h>
#include "common/common_funcs.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
@@ -28,6 +30,7 @@
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+1
View File
@@ -15,6 +15,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/vfs_types.h"
namespace Common::FS {
class IOFile;
@@ -12,6 +12,7 @@
#include <cctype>
#include <cstring>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/hex_util.h"
+1
View File
@@ -4,6 +4,7 @@
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "core/crypto/xts_encryption_layer.h"
namespace Core::Crypto {
+1
View File
@@ -14,6 +14,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
#include "core/loader/loader.h"
+1 -2
View File
@@ -9,7 +9,7 @@
namespace FileSys {
const std::array<const char*, 16> LANGUAGE_NAMES{{
const std::array<const char*, 15> LANGUAGE_NAMES{{
"AmericanEnglish",
"BritishEnglish",
"Japanese",
@@ -25,7 +25,6 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{
"Korean",
"Taiwanese",
"Chinese",
"BrazilianPortuguese",
}};
std::string LanguageEntry::GetApplicationName() const {
+2 -2
View File
@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <memory>
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -87,12 +88,11 @@ enum class Language : u8 {
Korean = 12,
Taiwanese = 13,
Chinese = 14,
BrazilianPortuguese = 15,
Default = 255,
};
extern const std::array<const char*, 16> LANGUAGE_NAMES;
extern const std::array<const char*, 15> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
+1
View File
@@ -6,6 +6,7 @@
#include <cstddef>
#include <iterator>
#include <string_view>
#include "common/common_funcs.h"
#include "common/common_types.h"
+1
View File
@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
+1 -4
View File
@@ -53,16 +53,13 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
}
/*static*/ ProgramMetadata ProgramMetadata::GetDefault() {
// Allow use of cores 0~3 and thread priorities 1~63.
constexpr u32 default_thread_info_capability = 0x30007F7;
ProgramMetadata result;
result.LoadManual(
true /*is_64_bit*/, FileSys::ProgramAddressSpaceType::Is39Bit /*address_space*/,
0x2c /*main_thread_prio*/, 0 /*main_thread_core*/, 0x00100000 /*main_thread_stack_size*/,
0 /*title_id*/, 0xFFFFFFFFFFFFFFFF /*filesystem_permissions*/,
0x1FE00000 /*system_resource_size*/, {default_thread_info_capability} /*capabilities*/);
0x1FE00000 /*system_resource_size*/, {} /*capabilities*/);
return result;
}
+7 -4
View File
@@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
@@ -38,12 +39,13 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw_file) {
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
if (!updatable) {
return file;
return MakeResult<VirtualFile>(file);
}
const PatchManager patch_manager{current_process_title_id, filesystem_controller,
content_provider};
return patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw);
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}
ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecordType type) const {
@@ -56,7 +58,8 @@ ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecor
const PatchManager patch_manager{title_id, filesystem_controller, content_provider};
return patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), type);
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), type));
}
ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFSWithProgramIndex(
@@ -80,7 +83,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
return ResultUnknown;
}
return romfs;
return MakeResult<VirtualFile>(romfs);
}
std::shared_ptr<NCA> RomFSFactory::GetEntry(u64 title_id, StorageId storage,
+1 -2
View File
@@ -5,9 +5,8 @@
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
namespace Loader {
+4 -3
View File
@@ -9,6 +9,7 @@
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs.h"
#include "core/hle/kernel/k_process.h"
namespace FileSys {
@@ -93,7 +94,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
return ResultUnknown;
}
return out;
return MakeResult<VirtualDir>(std::move(out));
}
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
@@ -114,7 +115,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
return ResultUnknown;
}
return out;
return MakeResult<VirtualDir>(std::move(out));
}
VirtualDir SaveDataFactory::GetSaveDataSpaceDirectory(SaveDataSpaceId space) const {
@@ -142,7 +143,7 @@ std::string SaveDataFactory::GetFullPath(Core::System& system, SaveDataSpaceId s
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
if (title_id == 0) {
title_id = system.GetCurrentProcessProgramID();
title_id = system.CurrentProcess()->GetTitleID();
}
}
+1
View File
@@ -8,6 +8,7 @@
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
+1 -1
View File
@@ -25,7 +25,7 @@ SDMCFactory::SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_)
SDMCFactory::~SDMCFactory() = default;
ResultVal<VirtualDir> SDMCFactory::Open() const {
return sd_dir;
return MakeResult<VirtualDir>(sd_dir);
}
VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const {
+1
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@@ -4,6 +4,7 @@
#include <algorithm>
#include <cstring>
#include <string_view>
#include <fmt/ostream.h>
@@ -4,6 +4,7 @@
#pragma once
#include <string>
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
+1
View File
@@ -9,6 +9,7 @@
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
+1
View File
@@ -6,6 +6,7 @@
#include <map>
#include <memory>
#include <string_view>
#include "core/file_sys/vfs.h"
namespace FileSys {
+1
View File
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <string_view>
#include "core/file_sys/vfs.h"
+25 -20
View File
@@ -5,15 +5,16 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/frontend/applets/controller.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Frontend {
ControllerApplet::~ControllerApplet() = default;
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {}
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
: service_manager{service_manager_} {}
DefaultControllerApplet::~DefaultControllerApplet() = default;
@@ -21,20 +22,24 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
const ControllerParameters& parameters) const {
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
auto& npad =
service_manager.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
auto& players = Settings::values.players.GetValue();
const std::size_t min_supported_players =
parameters.enable_single_mode ? 1 : parameters.min_players;
// Disconnect Handheld first.
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
handheld->Disconnect();
npad.DisconnectNpadAtIndex(8);
// Deduce the best configuration based on the input parameters.
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
for (std::size_t index = 0; index < players.size() - 2; ++index) {
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
// This makes it easy to connect the desired controllers.
controller->Disconnect();
npad.DisconnectNpadAtIndex(index);
// Only connect the minimum number of required players.
if (index >= min_supported_players) {
@@ -44,27 +49,27 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
// Connect controllers based on the following priority list from highest to lowest priority:
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
if (parameters.allow_pro_controller) {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->Connect();
npad.AddNewControllerAt(
npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
} else if (parameters.allow_dual_joycons) {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
controller->Connect();
npad.AddNewControllerAt(
npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
// Assign left joycons to even player indices and right joycons to odd player indices.
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
// a right Joycon for Player 2 in 2 Player Assist mode.
if (index % 2 == 0) {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
controller->Connect();
npad.AddNewControllerAt(
npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
} else {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
controller->Connect();
npad.AddNewControllerAt(
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
!Settings::values.use_docked_mode.GetValue()) {
// We should *never* reach here under any normal circumstances.
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->Connect();
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
index);
} else {
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
}
+4 -4
View File
@@ -8,8 +8,8 @@
#include "common/common_types.h"
namespace Core::HID {
class HIDCore;
namespace Service::SM {
class ServiceManager;
}
namespace Core::Frontend {
@@ -44,14 +44,14 @@ public:
class DefaultControllerApplet final : public ControllerApplet {
public:
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void()> callback,
const ControllerParameters& parameters) const override;
private:
HID::HIDCore& hid_core;
Service::SM::ServiceManager& service_manager;
};
} // namespace Core::Frontend
@@ -5,6 +5,7 @@
#pragma once
#include <functional>
#include <optional>
#include "common/common_types.h"
namespace Core::Frontend {
@@ -16,8 +16,7 @@ DefaultSoftwareKeyboardApplet::~DefaultSoftwareKeyboardApplet() = default;
void DefaultSoftwareKeyboardApplet::InitializeKeyboard(
bool is_inline, KeyboardInitializeParameters initialize_parameters,
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
submit_normal_callback_,
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)> submit_normal_callback_,
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
submit_inline_callback_) {
if (is_inline) {
@@ -129,7 +128,7 @@ void DefaultSoftwareKeyboardApplet::ExitKeyboard() const {
}
void DefaultSoftwareKeyboardApplet::SubmitNormalText(std::u16string text) const {
submit_normal_callback(Service::AM::Applets::SwkbdResult::Ok, text, true);
submit_normal_callback(Service::AM::Applets::SwkbdResult::Ok, text);
}
void DefaultSoftwareKeyboardApplet::SubmitInlineText(std::u16string_view text) const {
@@ -5,6 +5,7 @@
#pragma once
#include <functional>
#include <thread>
#include "common/common_types.h"
@@ -57,7 +58,7 @@ public:
virtual void InitializeKeyboard(
bool is_inline, KeyboardInitializeParameters initialize_parameters,
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
submit_normal_callback_,
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
submit_inline_callback_) = 0;
@@ -82,7 +83,7 @@ public:
void InitializeKeyboard(
bool is_inline, KeyboardInitializeParameters initialize_parameters,
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
submit_normal_callback_,
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
submit_inline_callback_) override;
@@ -106,7 +107,7 @@ private:
KeyboardInitializeParameters parameters;
mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
submit_normal_callback;
mutable std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
submit_inline_callback;
+1
View File
@@ -5,6 +5,7 @@
#pragma once
#include <functional>
#include <string_view>
#include "core/hle/service/am/applets/applet_web_browser_types.h"
+90 -11
View File
@@ -2,32 +2,68 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cmath>
#include <mutex>
#include "common/settings.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
namespace Core::Frontend {
GraphicsContext::~GraphicsContext() = default;
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage&) override {
return std::make_unique<Device>(shared_from_this());
}
std::mutex mutex;
Input::TouchStatus status;
private:
class Device : public Input::TouchDevice {
public:
explicit Device(std::weak_ptr<TouchState>&& touch_state_) : touch_state(touch_state_) {}
Input::TouchStatus GetStatus() const override {
if (auto state = touch_state.lock()) {
std::lock_guard guard{state->mutex};
return state->status;
}
return {};
}
private:
std::weak_ptr<TouchState> touch_state;
};
};
EmuWindow::EmuWindow() {
// TODO: Find a better place to set this.
config.min_client_area_size =
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
active_config = config;
touch_state = std::make_shared<TouchState>();
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
}
EmuWindow::~EmuWindow() {}
EmuWindow::~EmuWindow() {
Input::UnregisterFactory<Input::TouchDevice>("emu_window");
}
std::pair<f32, f32> EmuWindow::MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const {
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
const float x =
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
const float y =
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
return std::make_pair(x, y);
/**
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
* @param framebuffer_x Framebuffer x-coordinate to check
* @param framebuffer_y Framebuffer y-coordinate to check
* @return True if the coordinates are within the touchpad, otherwise false
*/
static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, u32 framebuffer_x,
u32 framebuffer_y) {
return (framebuffer_y >= layout.screen.top && framebuffer_y < layout.screen.bottom &&
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
}
std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
@@ -40,6 +76,49 @@ std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
return std::make_pair(new_x, new_y);
}
void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
return;
}
if (id >= touch_state->status.size()) {
return;
}
std::lock_guard guard{touch_state->mutex};
const float x =
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
const float y =
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
touch_state->status[id] = std::make_tuple(x, y, true);
}
void EmuWindow::TouchReleased(size_t id) {
if (id >= touch_state->status.size()) {
return;
}
std::lock_guard guard{touch_state->mutex};
touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
}
void EmuWindow::TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
if (id >= touch_state->status.size()) {
return;
}
if (!std::get<2>(touch_state->status[id])) {
return;
}
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
}
TouchPressed(framebuffer_x, framebuffer_y, id);
}
void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}
+26 -5
View File
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <tuple>
#include <utility>
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
@@ -112,6 +113,28 @@ public:
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
* @param framebuffer_y Framebuffer y-coordinate that was pressed
* @param id Touch event ID
*/
void TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id);
/**
* Signal that a touch released event has occurred (e.g. mouse click released)
* @param id Touch event ID
*/
void TouchReleased(size_t id);
/**
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
* @param framebuffer_x Framebuffer x-coordinate
* @param framebuffer_y Framebuffer y-coordinate
* @param id Touch event ID
*/
void TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id);
/**
* Returns currently active configuration.
* @note Accesses to the returned object need not be consistent because it may be modified in
@@ -190,11 +213,6 @@ protected:
client_area_height = size.second;
}
/**
* Converts a screen postion into the equivalent touchscreen position.
*/
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
WindowSystemInfo window_info;
private:
@@ -220,6 +238,9 @@ private:
WindowConfig config; ///< Internal configuration (changes pending for being applied in
/// ProcessConfigurationChanges)
WindowConfig active_config; ///< Internal active configuration
class TouchState;
std::shared_ptr<TouchState> touch_state;
};
} // namespace Core::Frontend
+10 -12
View File
@@ -25,12 +25,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
ASSERT(height > 0);
// The drawing code needs at least somewhat valid values for both screens
// so just calculate them both even if the other isn't showing.
FramebufferLayout res{
.width = width,
.height = height,
.screen = {},
.is_srgb = false,
};
FramebufferLayout res{width, height, false, {}};
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
const float emulation_aspect_ratio = EmulationAspectRatio(
@@ -49,13 +44,16 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
return res;
}
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
const u32 width = static_cast<u32>(static_cast<f32>(screen_width) * res_scale);
const u32 height = static_cast<u32>(static_cast<f32>(screen_height) * res_scale);
if (Settings::values.use_docked_mode.GetValue()) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
} else {
width = ScreenUndocked::Width * res_scale;
height = ScreenUndocked::Height * res_scale;
}
return DefaultFrameLayout(width, height);
}

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