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..

49 Commits

Author SHA1 Message Date
Fernando Sahmkow ee47642488 NvHost: Remake Ctrl Implementation. 2021-11-01 00:51:29 +01:00
Fernando Sahmkow 8688c59239 NvHost: Try a different approach to blocking. 2021-10-30 16:32:51 +02:00
Fernando Sahmkow 63e7957bce NvHost: Fix some regressions and correct signaling on timeout. 2021-10-30 11:16:49 +02:00
Morph 63ed7d9af7 Merge pull request #7193 from FernandoS27/idle
SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J 3c8c17be4d Merge pull request #7218 from bylaws/aswdqdsam
Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J aed5878dd3 Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
TexturePass: Fix clamping  of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow e5291e2031 TexturePass: Fix clamping of images as this allowed negative indices. 2021-10-24 20:46:36 +02:00
Mai M 3be87bed8d Merge pull request #7221 from astrelsky/stepfix
Fixed ARM_Dynamic_64 Step
2021-10-24 14:43:40 -04:00
Andrew Strelsky 31b9797296 Fixed ARM_Dynamic_64 Step 2021-10-24 11:16:32 -04:00
Fernando S 5299554bb0 Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws 2dbef58eeb Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J 494e34af6a Merge pull request #7070 from FernandoS27/want-you-bad
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow ad8afaf1ef Vulran Rasterizer: address feedback. 2021-10-23 23:46:29 +02:00
Narr the Reg 2686bf6734 Merge pull request #7217 from yuzu-emu/revert-6515-gc_thread_safe
Revert "input_common: Fix data race on GC implementation"
2021-10-23 16:41:09 -05:00
Fernando S 33e92c15eb Revert "input_common: Fix data race on GC implementation" 2021-10-23 23:32:16 +02:00
Fernando S 7461196839 Merge pull request #6515 from german77/gc_thread_safe
input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
Feng Chen b769bea61b Fix vulkan viewport issue 2021-10-22 22:56:31 +08:00
bunnei b65314dc21 Merge pull request #7207 from ameerj/vs-2022
cmake: Update conan to support Visual Studio 2022
2021-10-20 15:17:50 -07:00
ameerj 1841f63a40 common/alignment: Fix VS2022 compilation
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj b01aa721ff input_common: Fix VS2022 compilation errors 2021-10-20 01:21:59 -04:00
ameerj f190547bbb cmake: Update conan for VS2022 support 2021-10-19 20:30:27 -04:00
bunnei c82318c9cb Merge pull request #7197 from Moonlacer/tas_help_link
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei c871320760 Merge pull request #7198 from ameerj/settings-chrono
settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
bunnei 4e81b799f1 Merge pull request #7173 from Morph1984/invalidate-unmap
KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17 03:25:26 -07:00
ameerj ef811c6425 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer abe6d39b1a add_link
remove_accident

fix_whoopsie
2021-10-16 21:48:49 -05:00
Ameer J 3791c7ca82 Merge pull request #7077 from FernandoS27/face-down
A series of fixes to queries and indexed samplers.
2021-10-16 21:41:54 -04:00
Fernando Sahmkow 3f4444b552 Shader Compiler: avoid overflowed indices on indixed samplers. 2021-10-17 03:38:09 +02:00
Ameer J 5b735a4c9d Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M 28d343d288 Merge pull request #7195 from MightyCreak/fix-warning-typo
main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow da6673e79a SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot 992f325662 main: fix typo in warning message 2021-10-16 12:53:06 -04:00
Mai M 622bc478e6 Merge pull request #7192 from zhaobot/tx-update-20211016064801
Update translations (2021-10-16)
2021-10-16 09:22:40 -04:00
The yuzu Community 67189d747c Update translations (2021-10-16) 2021-10-16 06:48:21 +00:00
Fernando S 8b996015a8 Merge pull request #7190 from Morph1984/missing-ui-main
main: Add missing make_unique for ui
2021-10-16 01:48:10 +02:00
Morph d4c79a0404 main: Add missing make_unique for ui 2021-10-15 19:36:52 -04:00
bunnei aef3ae1cb9 Merge pull request #7187 from FernandoS27/boy-i-say-boy
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph f40b425cd7 Merge pull request #7189 from FearlessTobi/translation-ci
.ci/transifex: Mark docker.sh as executable
2021-10-15 19:07:06 -04:00
Fernando Sahmkow 53cf91d151 NvHost/Core: Address Feedback. 2021-10-16 00:23:27 +02:00
FernandoS27 198c6ad0d7 Suspend temporally 2021-10-16 00:23:23 +02:00
FernandoS27 7dca0bc11d NVHost_Ctrl: Force wait if the gpu falls behind too long. 2021-10-16 00:22:01 +02:00
Morph 50384e2619 KPageTable: Perform ranged invalidation when unmapping code memory
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2021-10-13 14:27:11 -04:00
Fernando Sahmkow 0498669b4b Vulkan: Fix failing barrier on refresh. 2021-10-04 20:56:15 +02:00
FernandoS27 bb8bf740e9 RasterizerInterface: Correct size of CPU addresses to cache. 2021-10-04 20:47:31 +02:00
FernandoS27 7f4de3466a Vulkan: Fix the master Semaphore 2021-10-04 20:46:58 +02:00
Fernando Sahmkow d702b393a4 Vulkan Query Cache: make sure to wait for the query result. 2021-09-24 01:14:17 +02:00
Fernando Sahmkow 8fdb51ab46 QueryCache: Flush queries in order of running. 2021-09-24 01:13:42 +02:00
Fernando Sahmkow 60a3980561 Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan. 2021-09-23 03:49:10 +02:00
Rodrigo Locatti d4cab35533 input_common: Fix data race on GC implementation 2021-08-07 16:46:26 -05:00
56 changed files with 69917 additions and 17005 deletions
+3 -2
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@@ -411,12 +411,13 @@ if (CONAN_REQUIRED_LIBS)
# Download conan.cmake automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
"${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
conan_check(VERSION 1.24.0 REQUIRED)
conan_check(VERSION 1.41.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine
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+6 -1
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@@ -64,7 +64,7 @@ public:
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
using propagate_on_container_swap = std::true_type;
using is_always_equal = std::true_type;
using is_always_equal = std::false_type;
constexpr AlignmentAllocator() noexcept = default;
@@ -83,6 +83,11 @@ public:
struct rebind {
using other = AlignmentAllocator<T2, Align>;
};
template <typename T2, size_t Align2>
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
return std::is_same_v<T, T2> && Align == Align2;
}
};
} // namespace Common
+2 -3
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@@ -7,7 +7,6 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <map>
#include <optional>
#include <string>
@@ -487,9 +486,9 @@ struct Values {
// System
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s64 custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
+1 -1
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@@ -263,7 +263,7 @@ void ARM_Dynarmic_64::Run() {
}
void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
jit->Step();
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
+34 -2
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@@ -140,25 +140,45 @@ struct System::Impl {
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
SystemResultStatus Run() {
std::unique_lock<std::mutex> lk(suspend_guard);
status = SystemResultStatus::Success;
kernel.Suspend(false);
core_timing.SyncPause(false);
cpu_manager.Pause(false);
is_paused = false;
return status;
}
SystemResultStatus Pause() {
std::unique_lock<std::mutex> lk(suspend_guard);
status = SystemResultStatus::Success;
core_timing.SyncPause(true);
kernel.Suspend(true);
cpu_manager.Pause(true);
is_paused = true;
return status;
}
std::unique_lock<std::mutex> StallCPU() {
std::unique_lock<std::mutex> lk(suspend_guard);
kernel.Suspend(true);
core_timing.SyncPause(true);
cpu_manager.Pause(true);
return lk;
}
void UnstallCPU() {
if (!is_paused) {
core_timing.SyncPause(false);
kernel.Suspend(false);
cpu_manager.Pause(false);
}
}
SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(Core, "initialized OK");
@@ -176,8 +196,9 @@ struct System::Impl {
cpu_manager.Initialize();
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
const auto current_time =
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.value_or(current_time) - current_time;
@@ -367,6 +388,9 @@ struct System::Impl {
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
std::mutex suspend_guard;
bool is_paused{};
Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
@@ -464,6 +488,14 @@ void System::Shutdown() {
impl->Shutdown();
}
std::unique_lock<std::mutex> System::StallCPU() {
return impl->StallCPU();
}
void System::UnstallCPU() {
impl->UnstallCPU();
}
SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
u64 program_id, std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_id, program_index);
+4
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@@ -7,6 +7,7 @@
#include <cstddef>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
@@ -160,6 +161,9 @@ public:
/// Shutdown the emulated system.
void Shutdown();
std::unique_lock<std::mutex> StallCPU();
void UnstallCPU();
/**
* Load an executable application.
* @param emu_window Reference to the host-system window used for video output and keyboard
+2
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@@ -363,6 +363,8 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
block_manager->Update(src_addr, num_pages, KMemoryState::Normal,
KMemoryPermission::ReadAndWrite);
system.InvalidateCpuInstructionCacheRange(dst_addr, size);
return ResultSuccess;
}
+5
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@@ -49,6 +49,11 @@ public:
/// Gets the current running thread
[[nodiscard]] KThread* GetCurrentThread() const;
/// Gets the idle thread
[[nodiscard]] KThread* GetIdleThread() const {
return idle_thread;
}
/// Returns true if the scheduler is idle
[[nodiscard]] bool IsIdle() const {
return GetCurrentThread() == idle_thread;
+17
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@@ -886,7 +886,24 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
*result = out_ticks;
return ResultSuccess;
}
case GetInfoType::IdleTickCount: {
if (handle == 0) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ResultInvalidHandle;
}
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
return ResultInvalidCombination;
}
const auto& scheduler = *system.Kernel().CurrentScheduler();
const auto* const idle_thread = scheduler.GetIdleThread();
*result = idle_thread->GetCpuTime();
return ResultSuccess;
}
default:
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ResultInvalidEnumValue;
@@ -1,4 +1,5 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 yuzu emulator team
// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -7,6 +8,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_writable_event.h"
@@ -72,85 +74,127 @@ NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector
}
NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
bool is_async) {
bool is_allocation) {
IocCtrlEventWaitParams params{};
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}",
params.syncpt_id, params.threshold, params.timeout, is_async);
LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_allocation={}",
params.fence.id, params.fence.value, params.timeout, is_allocation);
if (params.syncpt_id >= MaxSyncPoints) {
bool must_unmark_fail = !is_allocation;
const u32 event_id = params.value.raw;
SCOPE_EXIT({
std::memcpy(output.data(), &params, sizeof(params));
if (must_unmark_fail) {
events_interface.fails[event_id] = 0;
}
});
const u32 fence_id = static_cast<u32>(params.fence.id);
if (fence_id >= MaxSyncPoints) {
return NvResult::BadParameter;
}
u32 event_id = params.value & 0x00FF;
if (event_id >= MaxNvEvents) {
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::BadParameter;
}
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
std::memcpy(output.data(), &params, sizeof(params));
if (params.fence.value == 0) {
return NvResult::Success;
}
if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id);
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = new_value;
std::memcpy(output.data(), &params, sizeof(params));
if (syncpoint_manager.IsSyncpointExpired(fence_id, params.fence.value)) {
params.value.raw = syncpoint_manager.GetSyncpointMin(fence_id);
return NvResult::Success;
}
if (const auto new_value = syncpoint_manager.RefreshSyncpoint(fence_id);
syncpoint_manager.IsSyncpointExpired(fence_id, params.fence.value)) {
params.value.raw = new_value;
return NvResult::Success;
}
auto& event = events_interface.events[event_id];
auto& gpu = system.GPU();
const u32 target_value = params.fence.value;
// This is mostly to take into account unimplemented features. As synced
// gpu is always synced.
if (!gpu.IsAsync()) {
event.event->GetWritableEvent().Signal();
return NvResult::Success;
}
const u32 current_syncpoint_value = event.fence.value;
const s32 diff = current_syncpoint_value - params.threshold;
if (diff >= 0) {
event.event->GetWritableEvent().Signal();
params.value = current_syncpoint_value;
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Success;
}
const u32 target_value = current_syncpoint_value - diff;
if (!is_async) {
params.value = 0;
}
const auto check_failing = [&]() {
if (!is_allocation && events_interface.fails[event_id] > 1) {
{
auto lk = system.StallCPU();
gpu.WaitFence(fence_id, target_value);
system.UnstallCPU();
}
return true;
}
return false;
};
if (params.timeout == 0) {
std::memcpy(output.data(), &params, sizeof(params));
if (check_failing()) {
return NvResult::Success;
}
return NvResult::Timeout;
}
EventState status = events_interface.status[event_id];
const bool bad_parameter = status != EventState::Free && status != EventState::Registered;
if (bad_parameter) {
std::memcpy(output.data(), &params, sizeof(params));
auto lock = events_interface.Lock();
u32 slot = [&]() {
if (is_allocation) {
params.value.raw = 0;
return events_interface.FindFreeEvent(fence_id);
} else {
return params.value.raw;
}
}();
if (slot >= MaxNvEvents) {
return NvResult::BadParameter;
}
events_interface.SetEventStatus(event_id, EventState::Waiting);
events_interface.assigned_syncpt[event_id] = params.syncpt_id;
events_interface.assigned_value[event_id] = target_value;
if (is_async) {
params.value = params.syncpt_id << 4;
} else {
params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
auto* event = events_interface.events[slot].event;
if (!event) {
return NvResult::BadParameter;
}
params.value |= event_id;
event.event->GetWritableEvent().Clear();
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
std::memcpy(output.data(), &params, sizeof(params));
if (events_interface.IsBeingUsed(slot)) {
return NvResult::BadParameter;
}
if (check_failing()) {
return NvResult::Success;
}
params.value.raw = 0;
events_interface.status[slot].store(EventState::Waiting, std::memory_order_relaxed);
events_interface.assigned_syncpt[slot] = fence_id;
events_interface.assigned_value[slot] = target_value;
if (is_allocation) {
params.value.syncpoint_id_for_allocation.Assign(static_cast<u16>(fence_id));
params.value.event_allocated.Assign(1);
} else {
params.value.syncpoint_id.Assign(fence_id);
}
params.value.raw |= slot;
gpu.RegisterSyncptInterrupt(fence_id, target_value);
return NvResult::Timeout;
}
NvResult nvhost_ctrl::FreeEvent(u32 slot) {
if (slot >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (!events_interface.registered[slot]) {
return NvResult::Success;
}
if (events_interface.IsBeingUsed(slot)) {
return NvResult::Busy;
}
events_interface.Free(slot);
return NvResult::Success;
}
NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
IocCtrlEventRegisterParams params{};
std::memcpy(&params, input.data(), sizeof(params));
@@ -159,16 +203,16 @@ NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::ve
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
auto lock = events_interface.Lock();
if (events_interface.registered[event_id]) {
const auto event_state = events_interface.status[event_id];
if (event_state != EventState::Free) {
LOG_WARNING(Service_NVDRV, "Event already registered! Unregistering previous event");
events_interface.UnregisterEvent(event_id);
} else {
return NvResult::BadParameter;
const auto result = FreeEvent(event_id);
if (result != NvResult::Success) {
return result;
}
}
events_interface.RegisterEvent(event_id);
events_interface.Create(event_id);
return NvResult::Success;
}
@@ -178,31 +222,33 @@ NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input,
std::memcpy(&params, input.data(), sizeof(params));
const u32 event_id = params.user_event_id & 0x00FF;
LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id);
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (!events_interface.registered[event_id]) {
return NvResult::BadParameter;
}
events_interface.UnregisterEvent(event_id);
return NvResult::Success;
auto lock = events_interface.Lock();
return FreeEvent(event_id);
}
NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output) {
IocCtrlEventSignalParams params{};
IocCtrlEventClearParams params{};
std::memcpy(&params, input.data(), sizeof(params));
u32 event_id = params.event_id & 0x00FF;
LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id);
u32 event_id = params.event_id.slot;
LOG_DEBUG(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id);
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (events_interface.status[event_id] == EventState::Waiting) {
events_interface.LiberateEvent(event_id);
}
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
auto lock = events_interface.Lock();
if (events_interface.status[event_id].exchange(
EventState::Cancelling, std::memory_order_acq_rel) == EventState::Waiting) {
system.GPU().CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
events_interface.assigned_value[event_id]);
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
}
events_interface.fails[event_id]++;
events_interface.status[event_id].store(EventState::Cancelled, std::memory_order_release);
events_interface.events[event_id].event->GetWritableEvent().Clear();
return NvResult::Success;
}
@@ -6,6 +6,7 @@
#include <array>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -28,6 +29,24 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
union SyncpointEventValue {
u32 raw;
union {
BitField<0, 4, u32> partial_slot;
BitField<4, 28, u32> syncpoint_id;
};
struct {
u16 slot;
union {
BitField<0, 12, u16> syncpoint_id_for_allocation;
BitField<12, 1, u16> event_allocated;
};
};
};
static_assert(sizeof(SyncpointEventValue) == sizeof(u32));
private:
struct IocSyncptReadParams {
u32_le id{};
@@ -84,27 +103,18 @@ private:
};
static_assert(sizeof(IocGetConfigParams) == 387, "IocGetConfigParams is incorrect size");
struct IocCtrlEventSignalParams {
u32_le event_id{};
struct IocCtrlEventClearParams {
SyncpointEventValue event_id{};
};
static_assert(sizeof(IocCtrlEventSignalParams) == 4,
"IocCtrlEventSignalParams is incorrect size");
static_assert(sizeof(IocCtrlEventClearParams) == 4,
"IocCtrlEventClearParams is incorrect size");
struct IocCtrlEventWaitParams {
u32_le syncpt_id{};
u32_le threshold{};
s32_le timeout{};
u32_le value{};
};
static_assert(sizeof(IocCtrlEventWaitParams) == 16, "IocCtrlEventWaitParams is incorrect size");
struct IocCtrlEventWaitAsyncParams {
u32_le syncpt_id{};
u32_le threshold{};
Fence fence{};
u32_le timeout{};
u32_le value{};
SyncpointEventValue value{};
};
static_assert(sizeof(IocCtrlEventWaitAsyncParams) == 16,
static_assert(sizeof(IocCtrlEventWaitParams) == 16,
"IocCtrlEventWaitAsyncParams is incorrect size");
struct IocCtrlEventRegisterParams {
@@ -125,11 +135,14 @@ private:
static_assert(sizeof(IocCtrlEventKill) == 8, "IocCtrlEventKill is incorrect size");
NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
bool is_allocation);
NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
NvResult FreeEvent(u32 slot);
EventInterface& events_interface;
SyncpointManager& syncpoint_manager;
};
@@ -69,8 +69,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
std::vector<Reloc> relocs(params.relocation_count);
std::vector<u32> reloc_shifts(params.relocation_count);
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
std::vector<Fence> fences(params.fence_count);
std::vector<u32> fence_thresholds(params.fence_count);
// Slice input into their respective buffers
std::size_t offset = sizeof(IoctlSubmit);
@@ -78,15 +77,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset += SliceVectors(input, relocs, params.relocation_count, offset);
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset += SliceVectors(input, fences, params.fence_count, offset);
offset += SliceVectors(input, fence_thresholds, params.fence_count, offset);
auto& gpu = system.GPU();
if (gpu.UseNvdec()) {
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
const SyncptIncr& syncpt_incr = syncpt_increments[i];
fences[i].id = syncpt_incr.id;
fences[i].value =
fence_thresholds[i] =
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
}
}
@@ -98,11 +95,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
}
if (gpu.UseNvdec()) {
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit);
@@ -110,8 +102,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset += WriteVectors(output, relocs, offset);
offset += WriteVectors(output, reloc_shifts, offset);
offset += WriteVectors(output, syncpt_increments, offset);
offset += WriteVectors(output, wait_checks, offset);
offset += WriteVectors(output, fences, offset);
offset += WriteVectors(output, fence_thresholds, offset);
return NvResult::Success;
}
@@ -56,19 +56,16 @@ protected:
s32 target{};
s32 target_offset{};
};
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
static_assert(sizeof(Reloc) == 0x10, "Reloc has incorrect size");
struct SyncptIncr {
u32 id{};
u32 increments{};
u32 unk0{};
u32 unk1{};
u32 unk2{};
};
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
struct Fence {
u32 id{};
u32 value{};
};
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
static_assert(sizeof(SyncptIncr) == 0x14, "SyncptIncr has incorrect size");
struct IoctlGetSyncpoint {
// Input
+13 -4
View File
@@ -1,3 +1,8 @@
// Copyright 2021 yuzu emulator team
// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
@@ -81,11 +86,15 @@ enum class NvResult : u32 {
ModuleNotPresent = 0xA000E,
};
// obtained from
// https://github.com/skyline-emu/skyline/blob/nvdec-dev/app/src/main/cpp/skyline/services/nvdrv/devices/nvhost/ctrl.h#L47
enum class EventState {
Free = 0,
Registered = 1,
Waiting = 2,
Busy = 3,
Available = 0,
Waiting = 1,
Cancelling = 2,
Signalling = 3,
Signalled = 4,
Cancelled = 5,
};
union Ioctl {
+91 -14
View File
@@ -1,7 +1,9 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 yuzu emulator team
// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bit>
#include <utility>
#include <fmt/format.h>
@@ -28,6 +30,64 @@
namespace Service::Nvidia {
std::unique_lock<std::mutex> EventInterface::Lock() {
return std::unique_lock<std::mutex>(events_mutex);
}
void EventInterface::Signal(u32 event_id) {
if (status[event_id].exchange(EventState::Signalling, std::memory_order_acq_rel) ==
EventState::Waiting) {
events[event_id].event->GetWritableEvent().Signal();
}
status[event_id].store(EventState::Signalled, std::memory_order_release);
}
void EventInterface::Create(u32 event_id) {
events[event_id].event =
module.service_context.CreateEvent(fmt::format("NVDRV::NvEvent_{}", event_id));
status[event_id] = EventState::Available;
registered[event_id] = true;
const u64 mask = 1ULL << event_id;
events_mask |= mask;
}
void EventInterface::Free(u32 event_id) {
module.service_context.CloseEvent(events[event_id].event);
events[event_id].event = nullptr;
status[event_id] = EventState::Available;
registered[event_id] = false;
const u64 mask = ~(1ULL << event_id);
events_mask &= mask;
}
u32 EventInterface::FindFreeEvent(u32 syncpoint_id) {
u32 slot{MaxNvEvents};
u32 free_slot{MaxNvEvents};
for (u32 i = 0; i < MaxNvEvents; i++) {
if (events[i].event) {
if (!IsBeingUsed(i)) {
slot = i;
if (assigned_syncpt[i] == syncpoint_id) {
return slot;
}
}
} else if (free_slot == MaxNvEvents) {
free_slot = i;
}
}
if (free_slot < MaxNvEvents) {
Create(free_slot);
return free_slot;
}
if (slot < MaxNvEvents) {
return slot;
}
LOG_CRITICAL(Service_NVDRV, "Failed to allocate an event");
return 0;
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto module_ = std::make_shared<Module>(system);
@@ -40,11 +100,11 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
}
Module::Module(Core::System& system)
: syncpoint_manager{system.GPU()}, service_context{system, "nvdrv"} {
: syncpoint_manager{system.GPU()}, events_interface{*this}, service_context{system, "nvdrv"} {
events_interface.events_mask = 0;
for (u32 i = 0; i < MaxNvEvents; i++) {
events_interface.events[i].event =
service_context.CreateEvent(fmt::format("NVDRV::NvEvent_{}", i));
events_interface.status[i] = EventState::Free;
events_interface.status[i] = EventState::Available;
events_interface.events[i].event = nullptr;
events_interface.registered[i] = false;
}
auto nvmap_dev = std::make_shared<Devices::nvmap>(system);
@@ -64,8 +124,11 @@ Module::Module(Core::System& system)
}
Module::~Module() {
auto lock = events_interface.Lock();
for (u32 i = 0; i < MaxNvEvents; i++) {
service_context.CloseEvent(events_interface.events[i].event);
if (events_interface.registered[i]) {
service_context.CloseEvent(events_interface.events[i].event);
}
}
}
@@ -171,21 +234,35 @@ NvResult Module::Close(DeviceFD fd) {
}
void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
for (u32 i = 0; i < MaxNvEvents; i++) {
const u32 max = MaxNvEvents - std::countl_zero(events_interface.events_mask);
const u32 min = std::countr_zero(events_interface.events_mask);
for (u32 i = min; i < max; i++) {
if (events_interface.assigned_syncpt[i] == syncpoint_id &&
events_interface.assigned_value[i] == value) {
events_interface.LiberateEvent(i);
events_interface.events[i].event->GetWritableEvent().Signal();
events_interface.Signal(i);
}
}
}
Kernel::KReadableEvent& Module::GetEvent(const u32 event_id) {
return events_interface.events[event_id].event->GetReadableEvent();
}
Kernel::KEvent* Module::GetEvent(u32 event_id) {
const auto event = Devices::nvhost_ctrl::SyncpointEventValue{.raw = event_id};
Kernel::KWritableEvent& Module::GetEventWriteable(const u32 event_id) {
return events_interface.events[event_id].event->GetWritableEvent();
const bool allocated = event.event_allocated.Value() != 0;
const u32 slot{allocated ? event.partial_slot.Value() : static_cast<u32>(event.slot)};
if (slot >= MaxNvEvents) {
return nullptr;
}
const u32 syncpoint_id{allocated ? event.syncpoint_id_for_allocation.Value()
: event.syncpoint_id.Value()};
auto lock = events_interface.Lock();
if (events_interface.registered[slot] &&
events_interface.assigned_syncpt[slot] == syncpoint_id) {
return events_interface.events[slot].event;
}
return nullptr;
}
} // namespace Service::Nvidia
+37 -50
View File
@@ -1,4 +1,5 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -40,15 +41,22 @@ struct NvEvent {
Fence fence{};
};
struct EventInterface {
// Mask representing currently busy events
class Module;
class EventInterface {
public:
EventInterface(Module& module_) : module{module_} {}
// Mask representing registered events
u64 events_mask{};
// Each kernel event associated to an NV event
std::array<NvEvent, MaxNvEvents> events;
std::array<NvEvent, MaxNvEvents> events{};
// The status of the current NVEvent
std::array<EventState, MaxNvEvents> status{};
std::array<std::atomic<EventState>, MaxNvEvents> status{};
// Tells if an NVEvent is registered or not
std::array<bool, MaxNvEvents> registered{};
// Tells the NVEvent that it has failed.
std::array<u32, MaxNvEvents> fails{};
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
// associated with it.
std::array<u32, MaxNvEvents> assigned_syncpt{};
@@ -57,50 +65,26 @@ struct EventInterface {
std::array<u32, MaxNvEvents> assigned_value{};
// Constant to denote an unasigned syncpoint.
static constexpr u32 unassigned_syncpt = 0xFFFFFFFF;
std::optional<u32> GetFreeEvent() const {
u64 mask = events_mask;
for (u32 i = 0; i < MaxNvEvents; i++) {
const bool is_free = (mask & 0x1) == 0;
if (is_free) {
if (status[i] == EventState::Registered || status[i] == EventState::Free) {
return {i};
}
}
mask = mask >> 1;
}
return std::nullopt;
}
void SetEventStatus(const u32 event_id, EventState new_status) {
EventState old_status = status[event_id];
if (old_status == new_status) {
return;
}
status[event_id] = new_status;
if (new_status == EventState::Registered) {
registered[event_id] = true;
}
if (new_status == EventState::Waiting || new_status == EventState::Busy) {
events_mask |= (1ULL << event_id);
}
}
void RegisterEvent(const u32 event_id) {
registered[event_id] = true;
if (status[event_id] == EventState::Free) {
status[event_id] = EventState::Registered;
}
}
void UnregisterEvent(const u32 event_id) {
registered[event_id] = false;
if (status[event_id] == EventState::Registered) {
status[event_id] = EventState::Free;
}
}
void LiberateEvent(const u32 event_id) {
status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
events_mask &= ~(1ULL << event_id);
assigned_syncpt[event_id] = unassigned_syncpt;
assigned_value[event_id] = 0;
bool IsBeingUsed(u32 event_id) {
const auto current_status = status[event_id].load(std::memory_order_acquire);
return current_status == EventState::Waiting || current_status == EventState::Cancelling ||
current_status == EventState::Signalling;
}
std::unique_lock<std::mutex> Lock();
void Signal(u32 event_id);
void Create(u32 event_id);
void Free(u32 event_id);
u32 FindFreeEvent(u32 syncpoint_id);
private:
std::mutex events_mutex;
Module& module;
};
class Module final {
@@ -137,11 +121,11 @@ public:
void SignalSyncpt(const u32 syncpoint_id, const u32 value);
Kernel::KReadableEvent& GetEvent(u32 event_id);
Kernel::KWritableEvent& GetEventWriteable(u32 event_id);
Kernel::KEvent* GetEvent(u32 event_id);
private:
friend class EventInterface;
/// Manages syncpoints on the host
SyncpointManager syncpoint_manager;
@@ -157,6 +141,9 @@ private:
EventInterface events_interface;
KernelHelpers::ServiceContext service_context;
void CreateEvent(u32 event_id);
void FreeEvent(u32 event_id);
};
/// Registers all NVDRV services with the specified service manager.
@@ -6,6 +6,7 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_writable_event.h"
@@ -168,7 +169,7 @@ void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto fd = rp.Pop<DeviceFD>();
const auto event_id = rp.Pop<u32>() & 0x00FF;
const auto event_id = rp.Pop<u32>();
LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd={:X}, event_id={:X}", fd, event_id);
if (!is_initialized) {
@@ -184,12 +185,14 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
return;
}
if (event_id < MaxNvEvents) {
auto* event = nvdrv->GetEvent(event_id);
if (event) {
IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(ResultSuccess);
auto& event = nvdrv->GetEvent(event_id);
event.Clear();
rb.PushCopyObjects(event);
auto& readable_event = event->GetReadableEvent();
readable_event.Clear();
rb.PushCopyObjects(readable_event);
rb.PushEnum(NvResult::Success);
} else {
IPC::ResponseBuilder rb{ctx, 3};
+7 -6
View File
@@ -13,18 +13,19 @@
#include "core/hle/service/time/time_manager.h"
namespace Service::Time {
namespace {
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
s64 GetSecondsSinceEpoch() {
const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
Settings::values.custom_rtc_differential;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
}
} // Anonymous namespace
struct TimeManager::Impl final {
explicit Impl(Core::System& system)
+34 -38
View File
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX};
u16 min_y{UINT16_MAX};
u16 max_x{};
u16 max_y{};
Status current_status{Status::Initialized};
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
if (data.touch[0].is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
data.touch[0].y);
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
max_x = data.touch[0].x;
max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
SocketCallback callback{
[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
static constexpr u16 CALIBRATION_THRESHOLD = 100;
static constexpr u16 MAX_VALUE = UINT16_MAX;
complete_event.Set();
}
}};
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
const auto& touchpad_0 = data.touch[0];
if (touchpad_0.is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes configuration
const u16 max_x = touchpad_0.x;
const u16 max_y = touchpad_0.y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
complete_event.Set();
}
}};
Socket socket{host, port, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();
@@ -492,7 +492,8 @@ void TexturePass(Environment& env, IR::Program& program) {
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
IR::IREmitter ir{*texture_inst.block, insert_point};
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
inst->SetArg(0, ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift));
inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
ir.Imm32(DESCRIPTOR_SIZE - 1)));
} else {
inst->SetArg(0, IR::Value{});
}
+3
View File
@@ -38,6 +38,9 @@ enum : u8 {
Shaders,
// Special entries
DepthBiasGlobal,
LastCommonEntry,
};
+1 -1
View File
@@ -216,7 +216,7 @@ public:
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
[[nodiscard]] u64 GetTicks() const;
+4 -4
View File
@@ -258,9 +258,9 @@ private:
void AsyncFlushQuery(VAddr addr) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::unordered_set<VAddr>>();
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
}
uncommitted_flushes->insert(addr);
uncommitted_flushes->push_back(addr);
}
static constexpr std::uintptr_t PAGE_SIZE = 4096;
@@ -276,8 +276,8 @@ private:
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
std::shared_ptr<std::unordered_set<VAddr>> uncommitted_flushes{};
std::list<std::shared_ptr<std::unordered_set<VAddr>>> committed_flushes;
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
};
template <class QueryCache, class HostCounter>
+1 -1
View File
@@ -42,7 +42,7 @@ private:
};
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
std::array<CacheEntry, 0x1000000> cached_pages;
std::array<CacheEntry, 0x2000000> cached_pages;
Core::Memory::Memory& cpu_memory;
};
@@ -10,6 +10,7 @@
#include <limits>
#include <optional>
#include <span>
#include <stdexcept>
#include <vector>
#include <glad/glad.h>
@@ -21,12 +21,12 @@ public:
/// Returns the current logical tick.
[[nodiscard]] u64 CurrentTick() const noexcept {
return current_tick.load(std::memory_order_relaxed);
return current_tick.load(std::memory_order_acquire);
}
/// Returns the last known GPU tick.
[[nodiscard]] u64 KnownGpuTick() const noexcept {
return gpu_tick.load(std::memory_order_relaxed);
return gpu_tick.load(std::memory_order_acquire);
}
/// Returns the timeline semaphore handle.
@@ -41,12 +41,21 @@ public:
/// Advance to the logical tick and return the old one
[[nodiscard]] u64 NextTick() noexcept {
return current_tick.fetch_add(1, std::memory_order::relaxed);
return current_tick.fetch_add(1, std::memory_order_release);
}
/// Refresh the known GPU tick
void Refresh() {
gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
u64 this_tick{};
u64 counter{};
do {
this_tick = gpu_tick.load(std::memory_order_acquire);
counter = semaphore.GetCounter();
if (counter < this_tick) {
return;
}
} while (!gpu_tick.compare_exchange_weak(this_tick, counter, std::memory_order_release,
std::memory_order_relaxed));
}
/// Waits for a tick to be hit on the GPU
@@ -117,7 +117,8 @@ u64 HostCounter::BlockingQuery() const {
cache.GetScheduler().Wait(tick);
u64 data;
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data), VK_QUERY_RESULT_64_BIT);
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
switch (query_result) {
case VK_SUCCESS:
@@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthBias()) {
return;
}
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
float units = regs.polygon_offset_units / 2.0f;
const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM;
if (is_d24 && !device.SupportsD24DepthBuffer()) {
// the base formulas can be obtained from here:
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
const double rescale_factor =
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
}
scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp,
factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
cmdbuf.SetDepthBias(constant, clamp, factor);
});
}
@@ -54,6 +54,7 @@ void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
tables[0][OFF(viewport_transform_enabled)] = Viewports;
tables[1][OFF(screen_y_control)] = Viewports;
}
void SetupDirtyScissors(Tables& tables) {
@@ -79,7 +79,8 @@ public:
}
bool TouchDepthBias() {
return Exchange(Dirty::DepthBias, false);
return Exchange(Dirty::DepthBias, false) ||
Exchange(VideoCommon::Dirty::DepthBiasGlobal, false);
}
bool TouchBlendConstants() {
@@ -221,6 +221,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
}
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
for (size_t index = 0; index < NUM_RT; ++index) {
@@ -230,6 +231,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
maxwell3d.regs.render_area.width,
maxwell3d.regs.render_area.height,
};
flags[Dirty::DepthBiasGlobal] = true;
}
template <class P>
@@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
is_float16_supported = false;
}
supports_d24_depth =
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
}
@@ -332,6 +332,10 @@ public:
return sets_per_pool;
}
bool SupportsD24DepthBuffer() const {
return supports_d24_depth;
}
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -425,6 +429,7 @@ private:
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
+2 -5
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@@ -918,8 +918,7 @@ void Config::ReadSystemValues() {
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
} else {
Settings::values.custom_rtc = std::nullopt;
}
@@ -1450,9 +1449,7 @@ void Config::SaveSystemValues() {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
QVariant::fromValue<long long>(
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
0);
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
}
WriteGlobalSetting(Settings::values.sound_index);
+4 -6
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@@ -65,8 +65,7 @@ void ConfigureSystem::SetConfiguration() {
QStringLiteral("%1")
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
.toUpper();
const auto rtc_time = Settings::values.custom_rtc.value_or(
std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
const auto rtc_time = Settings::values.custom_rtc.value_or(QDateTime::currentSecsSinceEpoch());
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
@@ -75,7 +74,7 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@@ -108,10 +107,9 @@ void ConfigureSystem::ApplyConfiguration() {
// to allow in-game time to be fast forwarded
if (Settings::IsConfiguringGlobal()) {
if (ui->custom_rtc_checkbox->isChecked()) {
Settings::values.custom_rtc =
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
if (system.IsPoweredOn()) {
const s64 posix_time{Settings::values.custom_rtc->count() +
const s64 posix_time{*Settings::values.custom_rtc +
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}
+2 -2
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@@ -14,14 +14,14 @@
<item row="0" column="0" colspan="4">
<widget class="QLabel" name="label_1">
<property name="text">
<string>Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation please consult the FAQ on the yuzu website.</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation, please consult the &lt;a href=&quot;https://yuzu-emu.org/help/feature/tas/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;help page&lt;/span&gt;&lt;/a&gt; on the yuzu website.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item row="1" column="0" colspan="4">
<widget class="QLabel" name="label_2">
<property name="text">
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -&gt; Hotkeys).</string>
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -&gt; General -&gt; Hotkeys).</string>
</property>
<property name="wordWrap">
<bool>true</bool>
+2 -2
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@@ -192,7 +192,7 @@ static void RemoveCachedContents() {
}
GMainWindow::GMainWindow()
: system{std::make_unique<Core::System>()},
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>(*system)},
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
@@ -1666,7 +1666,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)};
if (!Common::FS::CreateDirs(shader_cache_folder_path)) {
QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
tr("Filed to create the shader cache directory for this title."));
tr("Failed to create the shader cache directory for this title."));
return;
}
const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)};
+1 -2
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@@ -412,8 +412,7 @@ void Config::ReadValues() {
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
Settings::values.custom_rtc = sdl2_config->GetInteger("System", "custom_rtc", 0);
} else {
Settings::values.custom_rtc = std::nullopt;
}