Compare commits
97 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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| d4cab35533 |
Executable
+25
@@ -0,0 +1,25 @@
|
||||
#!/bin/bash -e
|
||||
|
||||
# Setup RC file for tx
|
||||
cat << EOF > ~/.transifexrc
|
||||
[https://www.transifex.com]
|
||||
hostname = https://www.transifex.com
|
||||
username = api
|
||||
password = $TRANSIFEX_API_TOKEN
|
||||
EOF
|
||||
|
||||
|
||||
set -x
|
||||
|
||||
echo -e "\e[1m\e[33mBuild tools information:\e[0m"
|
||||
cmake --version
|
||||
gcc -v
|
||||
tx --version
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF
|
||||
make translation
|
||||
cd ..
|
||||
|
||||
cd dist/languages
|
||||
tx push -s
|
||||
@@ -0,0 +1,23 @@
|
||||
name: yuzu-ci
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
tags: [ "*" ]
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
transifex:
|
||||
runs-on: ubuntu-latest
|
||||
container: yuzuemu/build-environments:linux-transifex
|
||||
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
- name: Update Translation
|
||||
run: ./.ci/scripts/transifex/docker.sh
|
||||
env:
|
||||
TRANSIFEX_API_TOKEN: ${{ secrets.TRANSIFEX_API_TOKEN }}
|
||||
+3
-2
@@ -411,12 +411,13 @@ if (CONAN_REQUIRED_LIBS)
|
||||
# Download conan.cmake automatically, you can also just copy the conan.cmake file
|
||||
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
|
||||
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
|
||||
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
|
||||
"${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
endif()
|
||||
include(${CMAKE_BINARY_DIR}/conan.cmake)
|
||||
|
||||
conan_check(VERSION 1.24.0 REQUIRED)
|
||||
conan_check(VERSION 1.41.0 REQUIRED)
|
||||
|
||||
# Manually add iconv to fix a dep conflict between qt and sdl2
|
||||
# We don't need to add it through find_package or anything since the other two can find it just fine
|
||||
|
||||
Vendored
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+2708
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+2815
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+2411
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+5827
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Load Diff
@@ -32,6 +32,7 @@ if (MSVC)
|
||||
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
|
||||
# /Zc:inline - Let codegen omit inline functions in object files
|
||||
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
|
||||
# /GT - Supports fiber safety for data allocated using static thread-local storage
|
||||
add_compile_options(
|
||||
/MP
|
||||
/Zi
|
||||
@@ -44,6 +45,7 @@ if (MSVC)
|
||||
/Zc:externConstexpr
|
||||
/Zc:inline
|
||||
/Zc:throwingNew
|
||||
/GT
|
||||
|
||||
# External headers diagnostics
|
||||
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
|
||||
@@ -69,6 +71,10 @@ if (MSVC)
|
||||
/we5038 # data member 'member1' will be initialized after data member 'member2'
|
||||
)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
add_compile_options(/QIntel-jcc-erratum)
|
||||
endif()
|
||||
|
||||
# /GS- - No stack buffer overflow checks
|
||||
add_compile_options("$<$<CONFIG:Release>:/GS->")
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
using propagate_on_container_copy_assignment = std::true_type;
|
||||
using propagate_on_container_move_assignment = std::true_type;
|
||||
using propagate_on_container_swap = std::true_type;
|
||||
using is_always_equal = std::true_type;
|
||||
using is_always_equal = std::false_type;
|
||||
|
||||
constexpr AlignmentAllocator() noexcept = default;
|
||||
|
||||
@@ -83,6 +83,11 @@ public:
|
||||
struct rebind {
|
||||
using other = AlignmentAllocator<T2, Align>;
|
||||
};
|
||||
|
||||
template <typename T2, size_t Align2>
|
||||
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
|
||||
return std::is_same_v<T, T2> && Align == Align2;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
@@ -487,9 +486,9 @@ struct Values {
|
||||
// System
|
||||
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
std::optional<s64> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
s64 custom_rtc_differential;
|
||||
|
||||
BasicSetting<s32> current_user{0, "current_user"};
|
||||
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
|
||||
@@ -180,20 +180,20 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
|
||||
|
||||
#endif
|
||||
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
|
||||
std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < max_len && buffer[len] != '\0')
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
|
||||
return std::string(buffer, len);
|
||||
}
|
||||
return std::string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
|
||||
std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < max_len && buffer[len] != '\0')
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
|
||||
}
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ template <typename InIt>
|
||||
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer,
|
||||
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
|
||||
std::size_t max_len);
|
||||
|
||||
/**
|
||||
|
||||
@@ -263,7 +263,7 @@ void ARM_Dynarmic_64::Run() {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
jit->Step();
|
||||
}
|
||||
|
||||
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
|
||||
|
||||
+60
-40
@@ -139,27 +139,47 @@ struct System::Impl {
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
ResultStatus Run() {
|
||||
status = ResultStatus::Success;
|
||||
SystemResultStatus Run() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
kernel.Suspend(false);
|
||||
core_timing.SyncPause(false);
|
||||
cpu_manager.Pause(false);
|
||||
is_paused = false;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Pause() {
|
||||
status = ResultStatus::Success;
|
||||
SystemResultStatus Pause() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
core_timing.SyncPause(true);
|
||||
kernel.Suspend(true);
|
||||
cpu_manager.Pause(true);
|
||||
is_paused = true;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
std::unique_lock<std::mutex> StallCPU() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
kernel.Suspend(true);
|
||||
core_timing.SyncPause(true);
|
||||
cpu_manager.Pause(true);
|
||||
return lk;
|
||||
}
|
||||
|
||||
void UnstallCPU() {
|
||||
if (!is_paused) {
|
||||
core_timing.SyncPause(false);
|
||||
kernel.Suspend(false);
|
||||
cpu_manager.Pause(false);
|
||||
}
|
||||
}
|
||||
|
||||
SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(Core, "initialized OK");
|
||||
|
||||
device_memory = std::make_unique<Core::DeviceMemory>();
|
||||
@@ -176,8 +196,9 @@ struct System::Impl {
|
||||
cpu_manager.Initialize();
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
|
||||
const auto current_time =
|
||||
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
|
||||
@@ -197,7 +218,7 @@ struct System::Impl {
|
||||
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
return SystemResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
|
||||
@@ -217,21 +238,22 @@ struct System::Impl {
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
return ResultStatus::Success;
|
||||
return SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath, u64 program_id,
|
||||
std::size_t program_index) {
|
||||
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
|
||||
program_id, program_index);
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
return SystemResultStatus::ErrorGetLoader;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(system, emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
SystemResultStatus init_result{Init(system, emu_window)};
|
||||
if (init_result != SystemResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
Shutdown();
|
||||
@@ -249,8 +271,8 @@ struct System::Impl {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
|
||||
Shutdown();
|
||||
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
return static_cast<SystemResultStatus>(
|
||||
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
|
||||
}
|
||||
AddGlueRegistrationForProcess(*app_loader, *main_process);
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
@@ -282,7 +304,7 @@ struct System::Impl {
|
||||
GetAndResetPerfStats();
|
||||
perf_stats->BeginSystemFrame();
|
||||
|
||||
status = ResultStatus::Success;
|
||||
status = SystemResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -355,7 +377,7 @@ struct System::Impl {
|
||||
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
|
||||
}
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
@@ -366,6 +388,9 @@ struct System::Impl {
|
||||
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
std::mutex suspend_guard;
|
||||
bool is_paused{};
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
@@ -411,7 +436,7 @@ struct System::Impl {
|
||||
/// Network instance
|
||||
Network::NetworkInstance network_instance;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
SystemResultStatus status = SystemResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
std::unique_ptr<Core::PerfStats> perf_stats;
|
||||
@@ -428,22 +453,9 @@ struct System::Impl {
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
System& System::GetInstance() {
|
||||
if (!s_instance) {
|
||||
throw std::runtime_error("Using System instance before its initialization");
|
||||
}
|
||||
return *s_instance;
|
||||
}
|
||||
|
||||
void System::InitializeGlobalInstance() {
|
||||
if (s_instance) {
|
||||
throw std::runtime_error("Reinitializing Global System instance.");
|
||||
}
|
||||
s_instance = std::unique_ptr<System>(new System);
|
||||
}
|
||||
|
||||
CpuManager& System::GetCpuManager() {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
@@ -452,16 +464,16 @@ const CpuManager& System::GetCpuManager() const {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Run() {
|
||||
SystemResultStatus System::Run() {
|
||||
return impl->Run();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Pause() {
|
||||
SystemResultStatus System::Pause() {
|
||||
return impl->Pause();
|
||||
}
|
||||
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return ResultStatus::Success;
|
||||
SystemResultStatus System::SingleStep() {
|
||||
return SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
@@ -476,8 +488,16 @@ void System::Shutdown() {
|
||||
impl->Shutdown();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
std::unique_lock<std::mutex> System::StallCPU() {
|
||||
return impl->StallCPU();
|
||||
}
|
||||
|
||||
void System::UnstallCPU() {
|
||||
impl->UnstallCPU();
|
||||
}
|
||||
|
||||
SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_id, program_index);
|
||||
}
|
||||
|
||||
@@ -637,7 +657,7 @@ Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
return impl->GetGameName(out);
|
||||
}
|
||||
|
||||
void System::SetStatus(ResultStatus new_status, const char* details) {
|
||||
void System::SetStatus(SystemResultStatus new_status, const char* details) {
|
||||
impl->SetStatus(new_status, details);
|
||||
}
|
||||
|
||||
|
||||
+28
-33
@@ -7,6 +7,7 @@
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -104,55 +105,49 @@ struct PerfStatsResults;
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path);
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class SystemResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnknown, ///< Any other error
|
||||
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
||||
};
|
||||
|
||||
class System {
|
||||
public:
|
||||
using CurrentBuildProcessID = std::array<u8, 0x20>;
|
||||
|
||||
explicit System();
|
||||
|
||||
~System();
|
||||
|
||||
System(const System&) = delete;
|
||||
System& operator=(const System&) = delete;
|
||||
|
||||
System(System&&) = delete;
|
||||
System& operator=(System&&) = delete;
|
||||
|
||||
~System();
|
||||
|
||||
/**
|
||||
* Gets the instance of the System singleton class.
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
|
||||
|
||||
static void InitializeGlobalInstance();
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnknown, ///< Any other error
|
||||
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
||||
};
|
||||
|
||||
/**
|
||||
* Run the OS and Application
|
||||
* This function will start emulation and run the relevant devices
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Run();
|
||||
[[nodiscard]] SystemResultStatus Run();
|
||||
|
||||
/**
|
||||
* Pause the OS and Application
|
||||
* This function will pause emulation and stop the relevant devices
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Pause();
|
||||
[[nodiscard]] SystemResultStatus Pause();
|
||||
|
||||
/**
|
||||
* Step the CPU one instruction
|
||||
* @return Result status, indicating whether or not the operation succeeded.
|
||||
*/
|
||||
[[nodiscard]] ResultStatus SingleStep();
|
||||
[[nodiscard]] SystemResultStatus SingleStep();
|
||||
|
||||
/**
|
||||
* Invalidate the CPU instruction caches
|
||||
@@ -166,16 +161,20 @@ public:
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
std::unique_lock<std::mutex> StallCPU();
|
||||
void UnstallCPU();
|
||||
|
||||
/**
|
||||
* Load an executable application.
|
||||
* @param emu_window Reference to the host-system window used for video output and keyboard
|
||||
* input.
|
||||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @param program_index Specifies the index within the container of the program to launch.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
* @returns SystemResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id = 0, std::size_t program_index = 0);
|
||||
[[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath, u64 program_id = 0,
|
||||
std::size_t program_index = 0);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
@@ -301,7 +300,7 @@ public:
|
||||
/// Gets the name of the current game
|
||||
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details);
|
||||
void SetStatus(SystemResultStatus new_status, const char* details);
|
||||
|
||||
[[nodiscard]] const std::string& GetStatusDetails() const;
|
||||
|
||||
@@ -403,12 +402,8 @@ public:
|
||||
void ApplySettings();
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
inline static std::unique_ptr<System> s_instance{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
const std::array<const char*, 15> LANGUAGE_NAMES{{
|
||||
const std::array<const char*, 16> LANGUAGE_NAMES{{
|
||||
"AmericanEnglish",
|
||||
"BritishEnglish",
|
||||
"Japanese",
|
||||
@@ -25,6 +25,7 @@ const std::array<const char*, 15> LANGUAGE_NAMES{{
|
||||
"Korean",
|
||||
"Taiwanese",
|
||||
"Chinese",
|
||||
"BrazilianPortuguese",
|
||||
}};
|
||||
|
||||
std::string LanguageEntry::GetApplicationName() const {
|
||||
|
||||
@@ -88,11 +88,12 @@ enum class Language : u8 {
|
||||
Korean = 12,
|
||||
Taiwanese = 13,
|
||||
Chinese = 14,
|
||||
BrazilianPortuguese = 15,
|
||||
|
||||
Default = 255,
|
||||
};
|
||||
|
||||
extern const std::array<const char*, 15> LANGUAGE_NAMES;
|
||||
extern const std::array<const char*, 16> LANGUAGE_NAMES;
|
||||
|
||||
// A class representing the format used by NX metadata files, typically named Control.nacp.
|
||||
// These store application name, dev name, title id, and other miscellaneous data.
|
||||
|
||||
@@ -363,6 +363,8 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
|
||||
block_manager->Update(src_addr, num_pages, KMemoryState::Normal,
|
||||
KMemoryPermission::ReadAndWrite);
|
||||
|
||||
system.InvalidateCpuInstructionCacheRange(dst_addr, size);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
|
||||
@@ -49,6 +49,11 @@ public:
|
||||
/// Gets the current running thread
|
||||
[[nodiscard]] KThread* GetCurrentThread() const;
|
||||
|
||||
/// Gets the idle thread
|
||||
[[nodiscard]] KThread* GetIdleThread() const {
|
||||
return idle_thread;
|
||||
}
|
||||
|
||||
/// Returns true if the scheduler is idle
|
||||
[[nodiscard]] bool IsIdle() const {
|
||||
return GetCurrentThread() == idle_thread;
|
||||
|
||||
@@ -886,7 +886,24 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
|
||||
*result = out_ticks;
|
||||
return ResultSuccess;
|
||||
}
|
||||
case GetInfoType::IdleTickCount: {
|
||||
if (handle == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
|
||||
static_cast<Handle>(handle));
|
||||
return ResultInvalidHandle;
|
||||
}
|
||||
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
|
||||
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
|
||||
return ResultInvalidCombination;
|
||||
}
|
||||
|
||||
const auto& scheduler = *system.Kernel().CurrentScheduler();
|
||||
const auto* const idle_thread = scheduler.GetIdleThread();
|
||||
|
||||
*result = idle_thread->GetCpuTime();
|
||||
return ResultSuccess;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
|
||||
return ResultInvalidEnumValue;
|
||||
|
||||
+24
-4
@@ -206,7 +206,7 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
ResultVal(const ResultVal& o) : result_code(o.result_code) {
|
||||
ResultVal(const ResultVal& o) noexcept : result_code(o.result_code) {
|
||||
if (!o.empty()) {
|
||||
new (&object) T(o.object);
|
||||
}
|
||||
@@ -224,7 +224,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
ResultVal& operator=(const ResultVal& o) {
|
||||
ResultVal& operator=(const ResultVal& o) noexcept {
|
||||
if (this == &o) {
|
||||
return *this;
|
||||
}
|
||||
@@ -244,6 +244,26 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
ResultVal& operator=(ResultVal&& o) noexcept {
|
||||
if (this == &o) {
|
||||
return *this;
|
||||
}
|
||||
if (!empty()) {
|
||||
if (!o.empty()) {
|
||||
object = std::move(o.object);
|
||||
} else {
|
||||
object.~T();
|
||||
}
|
||||
} else {
|
||||
if (!o.empty()) {
|
||||
new (&object) T(std::move(o.object));
|
||||
}
|
||||
}
|
||||
result_code = o.result_code;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the current result with a new constructed result value in-place. The code must not
|
||||
* be an error code.
|
||||
@@ -329,8 +349,8 @@ template <typename T, typename... Args>
|
||||
* copy or move constructing.
|
||||
*/
|
||||
template <typename Arg>
|
||||
[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
|
||||
return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
|
||||
[[nodiscard]] ResultVal<std::remove_cvref_t<Arg>> MakeResult(Arg&& arg) {
|
||||
return ResultVal<std::remove_cvref_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -277,6 +277,25 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
|
||||
ApplicationLanguage::Korean,
|
||||
}};
|
||||
|
||||
constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {{
|
||||
ApplicationLanguage::BrazilianPortuguese,
|
||||
ApplicationLanguage::Portuguese,
|
||||
ApplicationLanguage::LatinAmericanSpanish,
|
||||
ApplicationLanguage::AmericanEnglish,
|
||||
ApplicationLanguage::BritishEnglish,
|
||||
ApplicationLanguage::Japanese,
|
||||
ApplicationLanguage::French,
|
||||
ApplicationLanguage::German,
|
||||
ApplicationLanguage::Spanish,
|
||||
ApplicationLanguage::Italian,
|
||||
ApplicationLanguage::Dutch,
|
||||
ApplicationLanguage::CanadianFrench,
|
||||
ApplicationLanguage::Russian,
|
||||
ApplicationLanguage::Korean,
|
||||
ApplicationLanguage::SimplifiedChinese,
|
||||
ApplicationLanguage::TraditionalChinese,
|
||||
}};
|
||||
|
||||
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
|
||||
const ApplicationLanguage lang) {
|
||||
switch (lang) {
|
||||
@@ -310,6 +329,8 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
|
||||
return &priority_list_traditional_chinese;
|
||||
case ApplicationLanguage::SimplifiedChinese:
|
||||
return &priority_list_simplified_chinese;
|
||||
case ApplicationLanguage::BrazilianPortuguese:
|
||||
return &priority_list_brazilian_portuguese;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
@@ -339,7 +360,6 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
|
||||
case Set::LanguageCode::FR_CA:
|
||||
return ApplicationLanguage::CanadianFrench;
|
||||
case Set::LanguageCode::PT:
|
||||
case Set::LanguageCode::PT_BR:
|
||||
return ApplicationLanguage::Portuguese;
|
||||
case Set::LanguageCode::RU:
|
||||
return ApplicationLanguage::Russian;
|
||||
@@ -351,6 +371,8 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
|
||||
case Set::LanguageCode::ZH_CN:
|
||||
case Set::LanguageCode::ZH_HANS:
|
||||
return ApplicationLanguage::SimplifiedChinese;
|
||||
case Set::LanguageCode::PT_BR:
|
||||
return ApplicationLanguage::BrazilianPortuguese;
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -388,6 +410,8 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
|
||||
return Set::LanguageCode::ZH_HANT;
|
||||
case ApplicationLanguage::SimplifiedChinese:
|
||||
return Set::LanguageCode::ZH_HANS;
|
||||
case ApplicationLanguage::BrazilianPortuguese:
|
||||
return Set::LanguageCode::PT_BR;
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
@@ -30,6 +30,7 @@ enum class ApplicationLanguage : u8 {
|
||||
Korean,
|
||||
TraditionalChinese,
|
||||
SimplifiedChinese,
|
||||
BrazilianPortuguese,
|
||||
Count
|
||||
};
|
||||
using ApplicationLanguagePriorityList =
|
||||
|
||||
@@ -92,6 +92,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -99,6 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = new_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -117,6 +119,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
event.event->GetWritableEvent().Signal();
|
||||
params.value = current_syncpoint_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
const u32 target_value = current_syncpoint_value - diff;
|
||||
@@ -146,6 +149,16 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
}
|
||||
params.value |= event_id;
|
||||
event.event->GetWritableEvent().Clear();
|
||||
if (events_interface.failed[event_id]) {
|
||||
{
|
||||
auto lk = system.StallCPU();
|
||||
gpu.WaitFence(params.syncpt_id, target_value);
|
||||
system.UnstallCPU();
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Timeout;
|
||||
@@ -201,6 +214,7 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
|
||||
if (events_interface.status[event_id] == EventState::Waiting) {
|
||||
events_interface.LiberateEvent(event_id);
|
||||
}
|
||||
events_interface.failed[event_id] = true;
|
||||
|
||||
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
|
||||
|
||||
|
||||
@@ -69,8 +69,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
std::vector<Reloc> relocs(params.relocation_count);
|
||||
std::vector<u32> reloc_shifts(params.relocation_count);
|
||||
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
|
||||
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
|
||||
std::vector<Fence> fences(params.fence_count);
|
||||
std::vector<u32> fence_thresholds(params.fence_count);
|
||||
|
||||
// Slice input into their respective buffers
|
||||
std::size_t offset = sizeof(IoctlSubmit);
|
||||
@@ -78,15 +77,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
offset += SliceVectors(input, relocs, params.relocation_count, offset);
|
||||
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
|
||||
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
|
||||
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
|
||||
offset += SliceVectors(input, fences, params.fence_count, offset);
|
||||
offset += SliceVectors(input, fence_thresholds, params.fence_count, offset);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
if (gpu.UseNvdec()) {
|
||||
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
|
||||
const SyncptIncr& syncpt_incr = syncpt_increments[i];
|
||||
fences[i].id = syncpt_incr.id;
|
||||
fences[i].value =
|
||||
fence_thresholds[i] =
|
||||
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
|
||||
}
|
||||
}
|
||||
@@ -98,11 +95,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
cmdlist.size() * sizeof(u32));
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
if (gpu.UseNvdec()) {
|
||||
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
|
||||
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
// Some games expect command_buffers to be written back
|
||||
offset = sizeof(IoctlSubmit);
|
||||
@@ -110,8 +102,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
offset += WriteVectors(output, relocs, offset);
|
||||
offset += WriteVectors(output, reloc_shifts, offset);
|
||||
offset += WriteVectors(output, syncpt_increments, offset);
|
||||
offset += WriteVectors(output, wait_checks, offset);
|
||||
offset += WriteVectors(output, fences, offset);
|
||||
offset += WriteVectors(output, fence_thresholds, offset);
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -56,19 +56,16 @@ protected:
|
||||
s32 target{};
|
||||
s32 target_offset{};
|
||||
};
|
||||
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
|
||||
static_assert(sizeof(Reloc) == 0x10, "Reloc has incorrect size");
|
||||
|
||||
struct SyncptIncr {
|
||||
u32 id{};
|
||||
u32 increments{};
|
||||
u32 unk0{};
|
||||
u32 unk1{};
|
||||
u32 unk2{};
|
||||
};
|
||||
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
|
||||
|
||||
struct Fence {
|
||||
u32 id{};
|
||||
u32 value{};
|
||||
};
|
||||
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
|
||||
static_assert(sizeof(SyncptIncr) == 0x14, "SyncptIncr has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
// Input
|
||||
|
||||
@@ -49,6 +49,8 @@ struct EventInterface {
|
||||
std::array<EventState, MaxNvEvents> status{};
|
||||
// Tells if an NVEvent is registered or not
|
||||
std::array<bool, MaxNvEvents> registered{};
|
||||
// Tells the NVEvent that it has failed.
|
||||
std::array<bool, MaxNvEvents> failed{};
|
||||
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
|
||||
// associated with it.
|
||||
std::array<u32, MaxNvEvents> assigned_syncpt{};
|
||||
|
||||
@@ -13,18 +13,19 @@
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace {
|
||||
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
s64 GetSecondsSinceEpoch() {
|
||||
const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
|
||||
s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct TimeManager::Impl final {
|
||||
explicit Impl(Core::System& system)
|
||||
|
||||
@@ -524,7 +524,9 @@ private:
|
||||
Disconnect = 11,
|
||||
|
||||
AllocateBuffers = 13,
|
||||
SetPreallocatedBuffer = 14
|
||||
SetPreallocatedBuffer = 14,
|
||||
|
||||
GetBufferHistory = 17
|
||||
};
|
||||
|
||||
void TransactParcel(Kernel::HLERequestContext& ctx) {
|
||||
@@ -641,6 +643,14 @@ private:
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::GetBufferHistory: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
|
||||
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
std::thread([=, this] {
|
||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
|
||||
u16 min_x{UINT16_MAX};
|
||||
u16 min_y{UINT16_MAX};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
|
||||
Status current_status{Status::Initialized};
|
||||
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
|
||||
[&](Response::PadData data) {
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch[0].is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
|
||||
data.touch[0].y);
|
||||
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
|
||||
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
|
||||
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes
|
||||
// configuration
|
||||
max_x = data.touch[0].x;
|
||||
max_y = data.touch[0].y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
SocketCallback callback{
|
||||
[](Response::Version) {}, [](Response::PortInfo) {},
|
||||
[&](Response::PadData data) {
|
||||
static constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
static constexpr u16 MAX_VALUE = UINT16_MAX;
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
const auto& touchpad_0 = data.touch[0];
|
||||
if (touchpad_0.is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
|
||||
const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
|
||||
const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
|
||||
touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes configuration
|
||||
const u16 max_x = touchpad_0.x;
|
||||
const u16 max_y = touchpad_0.y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
Socket socket{host, port, std::move(callback)};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
complete_event.Wait();
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Shader::Backend::GLASM {
|
||||
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
|
||||
|
||||
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
switch (phi.Arg(0).Type()) {
|
||||
switch (phi.Type()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
|
||||
@@ -68,7 +68,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
}
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type());
|
||||
ctx.var_alloc.PhiDefine(phi, phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ void EmitReference(EmitContext& ctx, const IR::Value& value) {
|
||||
|
||||
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
|
||||
IR::Inst& phi{*phi_value.InstRecursive()};
|
||||
const auto phi_type{phi.Arg(0).Type()};
|
||||
const auto phi_type{phi.Type()};
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
ctx.var_alloc.PhiDefine(phi, phi_type);
|
||||
|
||||
@@ -152,6 +152,17 @@ public:
|
||||
return instructions.crend();
|
||||
}
|
||||
|
||||
// Set the order of the block, it can be set pre order, the user decides
|
||||
void SetOrder(u32 new_order) {
|
||||
order = new_order;
|
||||
}
|
||||
|
||||
// Get the order of the block.
|
||||
// The higher, the closer is the block to the end.
|
||||
[[nodiscard]] u32 GetOrder() const {
|
||||
return order;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Memory pool for instruction list
|
||||
ObjectPool<Inst>* inst_pool;
|
||||
@@ -171,6 +182,9 @@ private:
|
||||
|
||||
/// Intrusively stored host definition of this block.
|
||||
u32 definition{};
|
||||
|
||||
/// Order of the block.
|
||||
u32 order{};
|
||||
};
|
||||
|
||||
using BlockList = std::vector<Block*>;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/type.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
@@ -253,6 +254,10 @@ Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
|
||||
}
|
||||
|
||||
IR::Type Inst::Type() const {
|
||||
if (op == IR::Opcode::Phi) {
|
||||
// The type of a phi node is stored in its flags
|
||||
return Flags<IR::Type>();
|
||||
}
|
||||
return TypeOf(op);
|
||||
}
|
||||
|
||||
@@ -291,6 +296,16 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
|
||||
phi_args.emplace_back(predecessor, value);
|
||||
}
|
||||
|
||||
void Inst::OrderPhiArgs() {
|
||||
if (op != Opcode::Phi) {
|
||||
throw LogicError("{} is not a Phi instruction", op);
|
||||
}
|
||||
std::sort(phi_args.begin(), phi_args.end(),
|
||||
[](const std::pair<Block*, Value>& a, const std::pair<Block*, Value>& b) {
|
||||
return a.first->GetOrder() < b.first->GetOrder();
|
||||
});
|
||||
}
|
||||
|
||||
void Inst::Invalidate() {
|
||||
ClearArgs();
|
||||
ReplaceOpcode(Opcode::Void);
|
||||
|
||||
@@ -182,6 +182,9 @@ public:
|
||||
/// Add phi operand to a phi instruction.
|
||||
void AddPhiOperand(Block* predecessor, const Value& value);
|
||||
|
||||
/// Orders the Phi arguments from farthest away to nearest.
|
||||
void OrderPhiArgs();
|
||||
|
||||
void Invalidate();
|
||||
void ClearArgs();
|
||||
|
||||
|
||||
@@ -27,9 +27,11 @@ IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) {
|
||||
}
|
||||
IR::BlockList blocks;
|
||||
blocks.reserve(num_syntax_blocks);
|
||||
u32 order_index{};
|
||||
for (const auto& node : syntax_list) {
|
||||
if (node.type == IR::AbstractSyntaxNode::Type::Block) {
|
||||
blocks.push_back(node.data.block);
|
||||
blocks.back()->SetOrder(order_index++);
|
||||
}
|
||||
}
|
||||
return blocks;
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
// https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
|
||||
//
|
||||
|
||||
#include <deque>
|
||||
#include <span>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
@@ -370,6 +371,26 @@ void VisitBlock(Pass& pass, IR::Block* block) {
|
||||
}
|
||||
pass.SealBlock(block);
|
||||
}
|
||||
|
||||
IR::Type GetConcreteType(IR::Inst* inst) {
|
||||
std::deque<IR::Inst*> queue;
|
||||
queue.push_back(inst);
|
||||
while (!queue.empty()) {
|
||||
IR::Inst* current = queue.front();
|
||||
queue.pop_front();
|
||||
const size_t num_args{current->NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
||||
const auto set_type = current->Arg(i).Type();
|
||||
if (set_type != IR::Type::Opaque) {
|
||||
return set_type;
|
||||
}
|
||||
if (!current->Arg(i).IsImmediate()) {
|
||||
queue.push_back(current->Arg(i).Inst());
|
||||
}
|
||||
}
|
||||
}
|
||||
return IR::Type::Opaque;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void SsaRewritePass(IR::Program& program) {
|
||||
@@ -378,6 +399,16 @@ void SsaRewritePass(IR::Program& program) {
|
||||
for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
|
||||
VisitBlock(pass, *block);
|
||||
}
|
||||
for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
|
||||
for (IR::Inst& inst : (*block)->Instructions()) {
|
||||
if (inst.GetOpcode() == IR::Opcode::Phi) {
|
||||
if (inst.Type() == IR::Type::Opaque) {
|
||||
inst.SetFlags(GetConcreteType(&inst));
|
||||
}
|
||||
inst.OrderPhiArgs();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
||||
@@ -492,7 +492,8 @@ void TexturePass(Environment& env, IR::Program& program) {
|
||||
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
|
||||
IR::IREmitter ir{*texture_inst.block, insert_point};
|
||||
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
|
||||
inst->SetArg(0, ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift));
|
||||
inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
|
||||
ir.Imm32(DESCRIPTOR_SIZE - 1)));
|
||||
} else {
|
||||
inst->SetArg(0, IR::Value{});
|
||||
}
|
||||
|
||||
@@ -38,6 +38,9 @@ enum : u8 {
|
||||
|
||||
Shaders,
|
||||
|
||||
// Special entries
|
||||
DepthBiasGlobal,
|
||||
|
||||
LastCommonEntry,
|
||||
};
|
||||
|
||||
|
||||
@@ -258,9 +258,9 @@ private:
|
||||
|
||||
void AsyncFlushQuery(VAddr addr) {
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::unordered_set<VAddr>>();
|
||||
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
|
||||
}
|
||||
uncommitted_flushes->insert(addr);
|
||||
uncommitted_flushes->push_back(addr);
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
@@ -276,8 +276,8 @@ private:
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
|
||||
std::shared_ptr<std::unordered_set<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::unordered_set<VAddr>>> committed_flushes;
|
||||
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
|
||||
@@ -42,7 +42,7 @@ private:
|
||||
};
|
||||
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
|
||||
|
||||
std::array<CacheEntry, 0x1000000> cached_pages;
|
||||
std::array<CacheEntry, 0x2000000> cached_pages;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
};
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
@@ -180,6 +181,21 @@ Device::Device() {
|
||||
LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
|
||||
shader_backend = Settings::ShaderBackend::GLSL;
|
||||
}
|
||||
|
||||
if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia &&
|
||||
!Settings::values.renderer_debug) {
|
||||
const std::string_view driver_version = version.substr(13);
|
||||
const int version_major =
|
||||
std::atoi(driver_version.substr(0, driver_version.find(".")).data());
|
||||
|
||||
if (version_major >= 495) {
|
||||
LOG_WARNING(Render_OpenGL, "NVIDIA drivers 495 and later causes significant problems "
|
||||
"with yuzu. Forcing GLASM as a mitigation.");
|
||||
shader_backend = Settings::ShaderBackend::GLASM;
|
||||
use_assembly_shaders = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
|
||||
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
|
||||
!(is_amd || (is_intel && !is_linux));
|
||||
|
||||
@@ -21,12 +21,12 @@ public:
|
||||
|
||||
/// Returns the current logical tick.
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept {
|
||||
return current_tick.load(std::memory_order_relaxed);
|
||||
return current_tick.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
/// Returns the last known GPU tick.
|
||||
[[nodiscard]] u64 KnownGpuTick() const noexcept {
|
||||
return gpu_tick.load(std::memory_order_relaxed);
|
||||
return gpu_tick.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
/// Returns the timeline semaphore handle.
|
||||
@@ -41,12 +41,21 @@ public:
|
||||
|
||||
/// Advance to the logical tick and return the old one
|
||||
[[nodiscard]] u64 NextTick() noexcept {
|
||||
return current_tick.fetch_add(1, std::memory_order::relaxed);
|
||||
return current_tick.fetch_add(1, std::memory_order_release);
|
||||
}
|
||||
|
||||
/// Refresh the known GPU tick
|
||||
void Refresh() {
|
||||
gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
|
||||
u64 this_tick{};
|
||||
u64 counter{};
|
||||
do {
|
||||
this_tick = gpu_tick.load(std::memory_order_acquire);
|
||||
counter = semaphore.GetCounter();
|
||||
if (counter < this_tick) {
|
||||
return;
|
||||
}
|
||||
} while (!gpu_tick.compare_exchange_weak(this_tick, counter, std::memory_order_release,
|
||||
std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
/// Waits for a tick to be hit on the GPU
|
||||
|
||||
@@ -117,7 +117,8 @@ u64 HostCounter::BlockingQuery() const {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
u64 data;
|
||||
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data), VK_QUERY_RESULT_64_BIT);
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||
|
||||
switch (query_result) {
|
||||
case VK_SUCCESS:
|
||||
|
||||
@@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchDepthBias()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
|
||||
float units = regs.polygon_offset_units / 2.0f;
|
||||
const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM;
|
||||
if (is_d24 && !device.SupportsD24DepthBuffer()) {
|
||||
// the base formulas can be obtained from here:
|
||||
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
||||
const double rescale_factor =
|
||||
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
|
||||
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
|
||||
}
|
||||
scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp,
|
||||
factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -54,6 +54,7 @@ void SetupDirtyViewports(Tables& tables) {
|
||||
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
|
||||
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
|
||||
tables[0][OFF(viewport_transform_enabled)] = Viewports;
|
||||
tables[1][OFF(screen_y_control)] = Viewports;
|
||||
}
|
||||
|
||||
void SetupDirtyScissors(Tables& tables) {
|
||||
|
||||
@@ -79,7 +79,8 @@ public:
|
||||
}
|
||||
|
||||
bool TouchDepthBias() {
|
||||
return Exchange(Dirty::DepthBias, false);
|
||||
return Exchange(Dirty::DepthBias, false) ||
|
||||
Exchange(VideoCommon::Dirty::DepthBiasGlobal, false);
|
||||
}
|
||||
|
||||
bool TouchBlendConstants() {
|
||||
|
||||
@@ -221,6 +221,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
||||
}
|
||||
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
||||
|
||||
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
@@ -230,6 +231,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
maxwell3d.regs.render_area.width,
|
||||
maxwell3d.regs.render_area.height,
|
||||
};
|
||||
|
||||
flags[Dirty::DepthBiasGlobal] = true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
||||
@@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
is_float16_supported = false;
|
||||
}
|
||||
|
||||
supports_d24_depth =
|
||||
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
|
||||
|
||||
graphics_queue = logical.GetQueue(graphics_family);
|
||||
present_queue = logical.GetQueue(present_family);
|
||||
}
|
||||
|
||||
@@ -332,6 +332,10 @@ public:
|
||||
return sets_per_pool;
|
||||
}
|
||||
|
||||
bool SupportsD24DepthBuffer() const {
|
||||
return supports_d24_depth;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
@@ -425,6 +429,7 @@ private:
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
|
||||
@@ -299,6 +299,11 @@ if (YUZU_USE_BUNDLED_QT)
|
||||
copy_yuzu_Qt5_deps(yuzu)
|
||||
endif()
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
target_link_libraries(yuzu PRIVATE SDL2)
|
||||
target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
include(CopyYuzuSDLDeps)
|
||||
include(CopyYuzuFFmpegDeps)
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
#include "ui_aboutdialog.h"
|
||||
#include "yuzu/about_dialog.h"
|
||||
|
||||
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
|
||||
AboutDialog::AboutDialog(QWidget* parent)
|
||||
: QDialog(parent), ui{std::make_unique<Ui::AboutDialog>()} {
|
||||
const auto branch_name = std::string(Common::g_scm_branch);
|
||||
const auto description = std::string(Common::g_scm_desc);
|
||||
const auto build_id = std::string(Common::g_build_id);
|
||||
|
||||
@@ -37,17 +37,14 @@ constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
|
||||
}};
|
||||
|
||||
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
|
||||
bool connected) {
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
bool connected, Core::System& system) {
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
auto& npad =
|
||||
sm.GetService<Service::HID::Hid>("hid")
|
||||
system.ServiceManager()
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
@@ -79,10 +76,10 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
|
||||
|
||||
QtControllerSelectorDialog::QtControllerSelectorDialog(
|
||||
QWidget* parent, Core::Frontend::ControllerParameters parameters_,
|
||||
InputCommon::InputSubsystem* input_subsystem_)
|
||||
InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
|
||||
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
|
||||
input_profiles(std::make_unique<InputProfiles>()) {
|
||||
input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
player_widgets = {
|
||||
@@ -245,7 +242,7 @@ int QtControllerSelectorDialog::exec() {
|
||||
void QtControllerSelectorDialog::ApplyConfiguration() {
|
||||
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
|
||||
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
|
||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
|
||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
|
||||
|
||||
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
||||
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
||||
@@ -293,7 +290,7 @@ void QtControllerSelectorDialog::CallConfigureMotionTouchDialog() {
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
|
||||
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
|
||||
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get(), system);
|
||||
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint);
|
||||
@@ -533,7 +530,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
}
|
||||
|
||||
// Disconnect the controller first.
|
||||
UpdateController(controller_type, player_index, false);
|
||||
UpdateController(controller_type, player_index, false, system);
|
||||
|
||||
player.controller_type = controller_type;
|
||||
player.connected = player_connected;
|
||||
@@ -548,7 +545,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
}
|
||||
handheld.connected = player_groupboxes[player_index]->isChecked() &&
|
||||
controller_type == Settings::ControllerType::Handheld;
|
||||
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
|
||||
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system);
|
||||
}
|
||||
|
||||
if (!player.connected) {
|
||||
@@ -560,7 +557,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
using namespace std::chrono_literals;
|
||||
std::this_thread::sleep_for(60ms);
|
||||
|
||||
UpdateController(controller_type, player_index, player_connected);
|
||||
UpdateController(controller_type, player_index, player_connected, system);
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
|
||||
@@ -659,7 +656,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
|
||||
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
|
||||
// Disconnect any unsupported players here and disable or hide them if applicable.
|
||||
Settings::values.players.GetValue()[index].connected = false;
|
||||
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
|
||||
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false,
|
||||
system);
|
||||
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
|
||||
if (max_supported_players <= 4) {
|
||||
player_widgets[index]->hide();
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
|
||||
class GMainWindow;
|
||||
@@ -36,7 +37,8 @@ class QtControllerSelectorDialog final : public QDialog {
|
||||
public:
|
||||
explicit QtControllerSelectorDialog(QWidget* parent,
|
||||
Core::Frontend::ControllerParameters parameters_,
|
||||
InputCommon::InputSubsystem* input_subsystem_);
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
Core::System& system_);
|
||||
~QtControllerSelectorDialog() override;
|
||||
|
||||
int exec() override;
|
||||
@@ -103,6 +105,8 @@ private:
|
||||
|
||||
std::unique_ptr<InputProfiles> input_profiles;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
// This is true if and only if all parameters are met. Otherwise, this is false.
|
||||
// This determines whether the "OK" button can be clicked to exit the applet.
|
||||
bool parameters_met{false};
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
#include <QApplication>
|
||||
#include <QKeyEvent>
|
||||
|
||||
#include <QWebEngineProfile>
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
EmuThread::EmuThread() = default;
|
||||
EmuThread::EmuThread(Core::System& system_) : system{system_} {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
@@ -51,7 +51,6 @@ void EmuThread::run() {
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& gpu = system.GPU();
|
||||
auto stop_token = stop_source.get_token();
|
||||
|
||||
@@ -87,15 +86,15 @@ void EmuThread::run() {
|
||||
}
|
||||
|
||||
running_guard = true;
|
||||
Core::System::ResultStatus result = system.Run();
|
||||
if (result != Core::System::ResultStatus::Success) {
|
||||
Core::SystemResultStatus result = system.Run();
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
running_guard = false;
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, system.GetStatusDetails());
|
||||
}
|
||||
running_wait.Wait();
|
||||
result = system.Pause();
|
||||
if (result != Core::System::ResultStatus::Success) {
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
running_guard = false;
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, system.GetStatusDetails());
|
||||
@@ -285,8 +284,10 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
|
||||
}
|
||||
|
||||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
|
||||
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||
Core::System& system_)
|
||||
: QWidget(parent),
|
||||
emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
|
||||
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
||||
.arg(QString::fromUtf8(Common::g_build_name),
|
||||
QString::fromUtf8(Common::g_scm_branch),
|
||||
@@ -629,8 +630,7 @@ void GRenderWindow::ReleaseRenderTarget() {
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
VideoCore::RendererBase& renderer = system.Renderer();
|
||||
if (res_scale == 0) {
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
}
|
||||
|
||||
+14
-5
@@ -16,7 +16,6 @@
|
||||
#include <QWindow>
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
class GRenderWindow;
|
||||
@@ -24,6 +23,11 @@ class GMainWindow;
|
||||
class QKeyEvent;
|
||||
class QStringList;
|
||||
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
@@ -34,13 +38,14 @@ enum class MouseButton;
|
||||
|
||||
namespace VideoCore {
|
||||
enum class LoadCallbackStage;
|
||||
}
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread();
|
||||
explicit EmuThread(Core::System& system_);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
@@ -101,6 +106,7 @@ private:
|
||||
std::condition_variable_any running_cv;
|
||||
Common::Event running_wait{};
|
||||
std::atomic_bool running_guard{false};
|
||||
Core::System& system;
|
||||
|
||||
signals:
|
||||
/**
|
||||
@@ -121,7 +127,7 @@ signals:
|
||||
*/
|
||||
void DebugModeLeft();
|
||||
|
||||
void ErrorThrown(Core::System::ResultStatus, std::string);
|
||||
void ErrorThrown(Core::SystemResultStatus, std::string);
|
||||
|
||||
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
|
||||
};
|
||||
@@ -131,7 +137,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
||||
|
||||
public:
|
||||
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||
Core::System& system_);
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation.
|
||||
@@ -232,6 +239,8 @@ private:
|
||||
|
||||
std::array<std::size_t, 16> touch_ids{};
|
||||
|
||||
Core::System& system;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
bool eventFilter(QObject* object, QEvent* event) override;
|
||||
|
||||
@@ -8,14 +8,13 @@
|
||||
#include <QtConcurrent/qtconcurrentrun.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "ui_compatdb.h"
|
||||
#include "yuzu/compatdb.h"
|
||||
|
||||
CompatDB::CompatDB(QWidget* parent)
|
||||
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
|
||||
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui{std::make_unique<Ui::CompatDB>()} {
|
||||
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
|
||||
ui->setupUi(this);
|
||||
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
@@ -53,16 +52,15 @@ void CompatDB::Submit() {
|
||||
case CompatDBPage::Final:
|
||||
back();
|
||||
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
|
||||
Core::System::GetInstance().TelemetrySession().AddField(
|
||||
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility->checkedId());
|
||||
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility->checkedId());
|
||||
|
||||
button(NextButton)->setEnabled(false);
|
||||
button(NextButton)->setText(tr("Submitting"));
|
||||
button(CancelButton)->setVisible(false);
|
||||
|
||||
testcase_watcher.setFuture(QtConcurrent::run(
|
||||
[] { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
|
||||
testcase_watcher.setFuture(
|
||||
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
||||
|
||||
+4
-1
@@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
#include <QFutureWatcher>
|
||||
#include <QWizard>
|
||||
#include "core/telemetry_session.h"
|
||||
|
||||
namespace Ui {
|
||||
class CompatDB;
|
||||
@@ -16,7 +17,7 @@ class CompatDB : public QWizard {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit CompatDB(QWidget* parent = nullptr);
|
||||
explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
|
||||
~CompatDB();
|
||||
|
||||
private:
|
||||
@@ -27,4 +28,6 @@ private:
|
||||
void Submit();
|
||||
void OnTestcaseSubmitted();
|
||||
void EnableNext();
|
||||
|
||||
Core::TelemetrySession& telemetry_session;
|
||||
};
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
|
||||
Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
|
||||
: type(config_type), system{system_} {
|
||||
global = config_type == ConfigType::GlobalConfig;
|
||||
|
||||
Initialize(config_name);
|
||||
@@ -917,8 +918,7 @@ void Config::ReadSystemValues() {
|
||||
const auto custom_rtc_enabled =
|
||||
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
|
||||
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
@@ -1449,9 +1449,7 @@ void Config::SaveSystemValues() {
|
||||
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
|
||||
false);
|
||||
WriteSetting(QStringLiteral("custom_rtc"),
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
|
||||
0);
|
||||
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
|
||||
}
|
||||
|
||||
WriteGlobalSetting(Settings::values.sound_index);
|
||||
@@ -1593,7 +1591,7 @@ void Config::Reload() {
|
||||
ReadValues();
|
||||
// To apply default value changes
|
||||
SaveValues();
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
system.ApplySettings();
|
||||
}
|
||||
|
||||
void Config::Save() {
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
|
||||
class QSettings;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class Config {
|
||||
public:
|
||||
enum class ConfigType {
|
||||
@@ -22,7 +26,7 @@ public:
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "qt-config",
|
||||
explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
@@ -176,6 +180,8 @@ private:
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
bool global;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
|
||||
|
||||
@@ -41,120 +41,8 @@
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>11</number>
|
||||
<number>-1</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<property name="accessibleName">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureUi" name="uiTab">
|
||||
<property name="accessibleName">
|
||||
<string>UI</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<property name="accessibleName">
|
||||
<string>System</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureProfileManager" name="profileManagerTab">
|
||||
<property name="accessibleName">
|
||||
<string>Profiles</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Profiles</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureFilesystem" name="filesystemTab">
|
||||
<property name="accessibleName">
|
||||
<string>Filesystem</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Filesystem</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInput" name="inputTab">
|
||||
<property name="accessibleName">
|
||||
<string>Controls</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Controls</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureHotkeys" name="hotkeysTab">
|
||||
<property name="accessibleName">
|
||||
<string>Hotkeys</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Hotkeys</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpu" name="cpuTab">
|
||||
<property name="accessibleName">
|
||||
<string>CPU</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<property name="accessibleName">
|
||||
<string>Graphics</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
|
||||
<property name="accessibleName">
|
||||
<string>Advanced</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>GraphicsAdvanced</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<property name="accessibleName">
|
||||
<string>Audio</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureDebugTab" name="debugTab">
|
||||
<property name="accessibleName">
|
||||
<string>Debug</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<property name="accessibleName">
|
||||
<string>Web</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureNetwork" name="networkTab">
|
||||
<property name="accessibleName">
|
||||
<string>Network</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Network</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
@@ -168,92 +56,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>ConfigureGeneral</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_system.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureProfileManager</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_profile_manager.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureFilesystem</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_filesystem.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureAudio</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_audio.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpu</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_graphics.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphicsAdvanced</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_graphics_advanced.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureUi</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_ui.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInput</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureHotkeys</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_hotkeys.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureNetwork</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_network.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureDebugTab</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_debug_tab.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
|
||||
ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
|
||||
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
InitializeAudioOutputSinkComboBox();
|
||||
@@ -32,7 +32,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
|
||||
const bool is_powered_on = system_.IsPoweredOn();
|
||||
ui->output_sink_combo_box->setEnabled(!is_powered_on);
|
||||
ui->audio_device_combo_box->setEnabled(!is_powered_on);
|
||||
}
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -19,10 +23,11 @@ class ConfigureAudio : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureAudio(QWidget* parent = nullptr);
|
||||
explicit ConfigureAudio(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureAudio() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
@@ -33,7 +38,6 @@ private:
|
||||
|
||||
void UpdateAudioDevices(int sink_index);
|
||||
|
||||
void SetConfiguration();
|
||||
void SetOutputSinkFromSinkID();
|
||||
void SetAudioDeviceFromDeviceID();
|
||||
void SetVolumeIndicatorText(int percentage);
|
||||
@@ -41,4 +45,6 @@ private:
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureAudio> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
<height>368</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Audio</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
|
||||
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
|
||||
ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
@@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
|
||||
ConfigureCpu::~ConfigureCpu() = default;
|
||||
|
||||
void ConfigureCpu::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->accuracy->setEnabled(runtime_lock);
|
||||
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -20,10 +24,11 @@ class ConfigureCpu : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpu(QWidget* parent = nullptr);
|
||||
explicit ConfigureCpu(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureCpu() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
@@ -31,8 +36,6 @@ private:
|
||||
|
||||
void UpdateGroup(int index);
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpu> ui;
|
||||
@@ -42,4 +45,6 @@ private:
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -7,12 +7,15 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>448</width>
|
||||
<height>433</height>
|
||||
<height>439</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>CPU</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
|
||||
@@ -11,8 +11,8 @@
|
||||
#include "ui_configure_cpu_debug.h"
|
||||
#include "yuzu/configuration/configure_cpu_debug.h"
|
||||
|
||||
ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
|
||||
ConfigureCpuDebug::ConfigureCpuDebug(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureCpuDebug>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetConfiguration();
|
||||
@@ -21,7 +21,7 @@ ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
|
||||
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
|
||||
|
||||
void ConfigureCpuDebug::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->cpuopt_page_tables->setEnabled(runtime_lock);
|
||||
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue());
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpuDebug;
|
||||
}
|
||||
@@ -15,7 +19,7 @@ class ConfigureCpuDebug : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpuDebug(QWidget* parent = nullptr);
|
||||
explicit ConfigureCpuDebug(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureCpuDebug() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -27,4 +31,6 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>CPU</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
|
||||
@@ -14,7 +14,8 @@
|
||||
#include "yuzu/debugger/console.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
|
||||
ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
SetConfiguration();
|
||||
|
||||
@@ -28,7 +29,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
|
||||
ConfigureDebug::~ConfigureDebug() = default;
|
||||
|
||||
void ConfigureDebug::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->toggle_console->setEnabled(runtime_lock);
|
||||
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureDebug;
|
||||
}
|
||||
@@ -15,7 +19,7 @@ class ConfigureDebug : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDebug(QWidget* parent = nullptr);
|
||||
explicit ConfigureDebug(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureDebug() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -27,4 +31,6 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDebug> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -2,16 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "ui_configure_debug_controller.h"
|
||||
#include "yuzu/configuration/configure_debug_controller.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
|
||||
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles)
|
||||
InputProfiles* profiles, Core::System& system)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
|
||||
debug_controller(
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->controllerLayout->addWidget(debug_controller);
|
||||
|
||||
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
|
||||
|
||||
class InputProfiles;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
@@ -26,7 +30,7 @@ class ConfigureDebugController : public QDialog {
|
||||
|
||||
public:
|
||||
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles);
|
||||
InputProfiles* profiles, Core::System& system);
|
||||
~ConfigureDebugController() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
@@ -2,21 +2,29 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "ui_configure_debug_tab.h"
|
||||
#include "yuzu/configuration/configure_cpu_debug.h"
|
||||
#include "yuzu/configuration/configure_debug.h"
|
||||
#include "yuzu/configuration/configure_debug_tab.h"
|
||||
|
||||
ConfigureDebugTab::ConfigureDebugTab(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureDebugTab) {
|
||||
ConfigureDebugTab::ConfigureDebugTab(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureDebugTab>()},
|
||||
debug_tab{std::make_unique<ConfigureDebug>(system_, this)},
|
||||
cpu_debug_tab{std::make_unique<ConfigureCpuDebug>(system_, this)} {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
|
||||
ui->tabWidget->addTab(cpu_debug_tab.get(), tr("CPU"));
|
||||
|
||||
SetConfiguration();
|
||||
}
|
||||
|
||||
ConfigureDebugTab::~ConfigureDebugTab() = default;
|
||||
|
||||
void ConfigureDebugTab::ApplyConfiguration() {
|
||||
ui->debugTab->ApplyConfiguration();
|
||||
ui->cpuDebugTab->ApplyConfiguration();
|
||||
debug_tab->ApplyConfiguration();
|
||||
cpu_debug_tab->ApplyConfiguration();
|
||||
}
|
||||
|
||||
void ConfigureDebugTab::SetCurrentIndex(int index) {
|
||||
|
||||
@@ -7,6 +7,13 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
class ConfigureDebug;
|
||||
class ConfigureCpuDebug;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureDebugTab;
|
||||
}
|
||||
@@ -15,7 +22,7 @@ class ConfigureDebugTab : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDebugTab(QWidget* parent = nullptr);
|
||||
explicit ConfigureDebugTab(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureDebugTab() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -29,4 +36,7 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDebugTab> ui;
|
||||
|
||||
std::unique_ptr<ConfigureDebug> debug_tab;
|
||||
std::unique_ptr<ConfigureCpuDebug> cpu_debug_tab;
|
||||
};
|
||||
|
||||
@@ -13,40 +13,19 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Debug</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
<number>-1</number>
|
||||
</property>
|
||||
<widget class="ConfigureDebug" name="debugTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpuDebug" name="cpuDebugTab">
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>ConfigureDebug</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpuDebug</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <QAbstractButton>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QHash>
|
||||
@@ -9,37 +10,87 @@
|
||||
#include <QPushButton>
|
||||
#include <QSignalBlocker>
|
||||
#include <QTabWidget>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "ui_configure.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_debug_tab.h"
|
||||
#include "yuzu/configuration/configure_dialog.h"
|
||||
#include "yuzu/configuration/configure_filesystem.h"
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
#include "yuzu/configuration/configure_graphics_advanced.h"
|
||||
#include "yuzu/configuration/configure_hotkeys.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_network.h"
|
||||
#include "yuzu/configuration/configure_profile_manager.h"
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
#include "yuzu/configuration/configure_ui.h"
|
||||
#include "yuzu/configuration/configure_web.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
InputCommon::InputSubsystem* input_subsystem)
|
||||
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
Core::System& system_)
|
||||
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
|
||||
registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
|
||||
this)},
|
||||
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
|
||||
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
|
||||
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
|
||||
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
|
||||
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
|
||||
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
|
||||
hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
|
||||
input_tab{std::make_unique<ConfigureInput>(system_, this)},
|
||||
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
|
||||
profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
|
||||
system_tab{std::make_unique<ConfigureSystem>(system_, this)},
|
||||
ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
|
||||
this)} {
|
||||
Settings::SetConfiguringGlobal(true);
|
||||
|
||||
ui->setupUi(this);
|
||||
ui->hotkeysTab->Populate(registry);
|
||||
|
||||
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
|
||||
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
|
||||
ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
|
||||
ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
|
||||
ui->tabWidget->addTab(general_tab.get(), tr("General"));
|
||||
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
|
||||
ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
|
||||
ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
|
||||
ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
|
||||
ui->tabWidget->addTab(network_tab.get(), tr("Network"));
|
||||
ui->tabWidget->addTab(system_tab.get(), tr("System"));
|
||||
ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
|
||||
ui->tabWidget->addTab(web_tab.get(), tr("Web"));
|
||||
|
||||
hotkeys_tab->Populate(registry);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
ui->inputTab->Initialize(input_subsystem);
|
||||
input_tab->Initialize(input_subsystem);
|
||||
|
||||
ui->generalTab->SetResetCallback([&] { this->close(); });
|
||||
general_tab->SetResetCallback([&] { this->close(); });
|
||||
|
||||
SetConfiguration();
|
||||
PopulateSelectionList();
|
||||
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
|
||||
[this]() { ui->debugTab->SetCurrentIndex(0); });
|
||||
connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this, [this](int index) {
|
||||
if (index != -1) {
|
||||
debug_tab_tab->SetCurrentIndex(0);
|
||||
}
|
||||
});
|
||||
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
|
||||
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
|
||||
&ConfigureDialog::UpdateVisibleTabs);
|
||||
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
if (system.IsPoweredOn()) {
|
||||
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
|
||||
connect(apply_button, &QAbstractButton::clicked, this,
|
||||
&ConfigureDialog::HandleApplyButtonClicked);
|
||||
@@ -54,21 +105,21 @@ ConfigureDialog::~ConfigureDialog() = default;
|
||||
void ConfigureDialog::SetConfiguration() {}
|
||||
|
||||
void ConfigureDialog::ApplyConfiguration() {
|
||||
ui->generalTab->ApplyConfiguration();
|
||||
ui->uiTab->ApplyConfiguration();
|
||||
ui->systemTab->ApplyConfiguration();
|
||||
ui->profileManagerTab->ApplyConfiguration();
|
||||
ui->filesystemTab->applyConfiguration();
|
||||
ui->inputTab->ApplyConfiguration();
|
||||
ui->hotkeysTab->ApplyConfiguration(registry);
|
||||
ui->cpuTab->ApplyConfiguration();
|
||||
ui->graphicsTab->ApplyConfiguration();
|
||||
ui->graphicsAdvancedTab->ApplyConfiguration();
|
||||
ui->audioTab->ApplyConfiguration();
|
||||
ui->debugTab->ApplyConfiguration();
|
||||
ui->webTab->ApplyConfiguration();
|
||||
ui->networkTab->ApplyConfiguration();
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
general_tab->ApplyConfiguration();
|
||||
ui_tab->ApplyConfiguration();
|
||||
system_tab->ApplyConfiguration();
|
||||
profile_tab->ApplyConfiguration();
|
||||
filesystem_tab->applyConfiguration();
|
||||
input_tab->ApplyConfiguration();
|
||||
hotkeys_tab->ApplyConfiguration(registry);
|
||||
cpu_tab->ApplyConfiguration();
|
||||
graphics_tab->ApplyConfiguration();
|
||||
graphics_advanced_tab->ApplyConfiguration();
|
||||
audio_tab->ApplyConfiguration();
|
||||
debug_tab_tab->ApplyConfiguration();
|
||||
web_tab->ApplyConfiguration();
|
||||
network_tab->ApplyConfiguration();
|
||||
system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
}
|
||||
|
||||
@@ -102,12 +153,14 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
|
||||
{{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
|
||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
|
||||
{tr("CPU"), {ui->cpuTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
|
||||
{tr("Audio"), {ui->audioTab}},
|
||||
{tr("Controls"), ui->inputTab->GetSubTabs()}},
|
||||
{{tr("General"),
|
||||
{general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
|
||||
{tr("System"),
|
||||
{system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
|
||||
{tr("CPU"), {cpu_tab.get()}},
|
||||
{tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
|
||||
{tr("Audio"), {audio_tab.get()}},
|
||||
{tr("Controls"), input_tab->GetSubTabs()}},
|
||||
};
|
||||
|
||||
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
|
||||
@@ -142,6 +195,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
|
||||
|
||||
for (auto* const tab : tabs) {
|
||||
LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
|
||||
ui->tabWidget->addTab(tab, tab->accessibleName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,25 @@
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class ConfigureAudio;
|
||||
class ConfigureCpu;
|
||||
class ConfigureDebugTab;
|
||||
class ConfigureFilesystem;
|
||||
class ConfigureGeneral;
|
||||
class ConfigureGraphics;
|
||||
class ConfigureGraphicsAdvanced;
|
||||
class ConfigureHotkeys;
|
||||
class ConfigureInput;
|
||||
class ConfigureProfileManager;
|
||||
class ConfigureSystem;
|
||||
class ConfigureNetwork;
|
||||
class ConfigureUi;
|
||||
class ConfigureWeb;
|
||||
|
||||
class HotkeyRegistry;
|
||||
|
||||
namespace InputCommon {
|
||||
@@ -22,7 +41,7 @@ class ConfigureDialog : public QDialog {
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
InputCommon::InputSubsystem* input_subsystem);
|
||||
InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
|
||||
~ConfigureDialog() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -45,4 +64,21 @@ private:
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDialog> ui;
|
||||
HotkeyRegistry& registry;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
std::unique_ptr<ConfigureAudio> audio_tab;
|
||||
std::unique_ptr<ConfigureCpu> cpu_tab;
|
||||
std::unique_ptr<ConfigureDebugTab> debug_tab_tab;
|
||||
std::unique_ptr<ConfigureFilesystem> filesystem_tab;
|
||||
std::unique_ptr<ConfigureGeneral> general_tab;
|
||||
std::unique_ptr<ConfigureGraphics> graphics_tab;
|
||||
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
|
||||
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
|
||||
std::unique_ptr<ConfigureInput> input_tab;
|
||||
std::unique_ptr<ConfigureNetwork> network_tab;
|
||||
std::unique_ptr<ConfigureProfileManager> profile_tab;
|
||||
std::unique_ptr<ConfigureSystem> system_tab;
|
||||
std::unique_ptr<ConfigureUi> ui_tab;
|
||||
std::unique_ptr<ConfigureWeb> web_tab;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Filesystem</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
|
||||
ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
@@ -35,7 +35,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
|
||||
void ConfigureGeneral::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class ConfigureDialog;
|
||||
|
||||
namespace ConfigurationShared {
|
||||
@@ -24,19 +28,18 @@ class ConfigureGeneral : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
||||
explicit ConfigureGeneral(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureGeneral() override;
|
||||
|
||||
void SetResetCallback(std::function<void()> callback);
|
||||
void ResetDefaults();
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::function<void()> reset_callback;
|
||||
@@ -45,4 +48,6 @@ private:
|
||||
|
||||
ConfigurationShared::CheckState use_speed_limit;
|
||||
ConfigurationShared::CheckState use_multi_core;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="HorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="VerticalLayout">
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
|
||||
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
||||
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
|
||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||
RetrieveVulkanDevices();
|
||||
|
||||
@@ -83,7 +83,7 @@ void ConfigureGraphics::UpdateShaderBackendSelection(int backend) {
|
||||
ConfigureGraphics::~ConfigureGraphics() = default;
|
||||
|
||||
void ConfigureGraphics::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->api_widget->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -22,17 +26,16 @@ class ConfigureGraphics : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGraphics(QWidget* parent = nullptr);
|
||||
explicit ConfigureGraphics(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureGraphics() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void UpdateBackgroundColorButton(QColor color);
|
||||
void UpdateAPILayout();
|
||||
void UpdateDeviceSelection(int device);
|
||||
@@ -56,4 +59,6 @@ private:
|
||||
std::vector<QString> vulkan_devices;
|
||||
u32 vulkan_device{};
|
||||
Settings::ShaderBackend shader_backend{};
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user