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116 Commits

Author SHA1 Message Date
bunnei 62c6c9f6a6 service: time: Update current time with changes to RTC setting.
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei 4c348f4069 Merge pull request #4766 from ReinUsesLisp/tmml-cube
shader/texture: Implement CUBE texture type for TMML and fix arrays
2020-10-12 12:53:57 -07:00
bunnei 419a59a7b1 Merge pull request #4775 from ReinUsesLisp/enforce-class-memaccess
video_core: Enforce -Wclass-memaccess
2020-10-09 23:38:02 -07:00
bunnei f250011ba0 Merge pull request #4757 from german77/BetterMotion
InputCommon: Add compatibility with only accelerometer and auto calibrate for drift
2020-10-09 23:37:08 -07:00
ReinUsesLisp e1600b0962 video_core: Enforce -Wclass-memaccess 2020-10-09 16:46:11 -03:00
LC 61b246a3a9 Merge pull request #4771 from ReinUsesLisp/warn-unused-var
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
2020-10-08 21:10:31 -04:00
bunnei 06e65de93c Merge pull request #4677 from german77/ShakeFromButton
InputCommon: Add random motion input for buttons
2020-10-08 10:18:39 -07:00
Rodrigo Locatti 7a99226785 Merge pull request #4765 from ReinUsesLisp/fix-sort-devices
renderer_vulkan/wrapper: Fix physical device sorting
2020-10-08 00:54:44 -03:00
ReinUsesLisp dffaffaac1 shader/texture: Implement CUBE texture type for TMML and fix arrays
TMML takes an array argument that has no known meaning, this one appears
as the first component in gpr8 followed by s, t and r. Skip this
component when arrays are being used. Also implement CUBE texture types.

- Used by Pikmin 3: Deluxe Demo.
2020-10-07 23:17:46 -03:00
bunnei 3446eb79b5 Merge pull request #4731 from lat9nq/mingw-zstd-fix
common: Use system zstd on Linux
2020-10-07 17:57:14 -07:00
bunnei 92adb69fa7 Merge pull request #4736 from Morph1984/home-button-input-protection-stub
hid: Stub HomeButtonInputProtection service commands
2020-10-07 14:54:05 -07:00
ReinUsesLisp cd3e959f23 renderer_vulkan/wrapper: Fix physical device sorting
The old code had a sort function that was invalid and it didn't work as
expected when the base vector had a different order (e.g. renderdoc was
attached).

This sorts devices as expected and fixes a debug assert on MSVC.
2020-10-07 17:13:22 -03:00
bunnei cc0dc3280d Merge pull request #4710 from Morph1984/fix-integrated-updates
submission_package: Fix updates integrated into cartridge images.
2020-10-06 22:27:52 -07:00
bunnei 32b4627a9c Merge pull request #4737 from Morph1984/setshimlibraryversion-stub
capsrv: Stub 3 variants of SetShimLibraryVersion
2020-10-06 21:39:38 -07:00
bunnei e9b81e9f01 Merge pull request #4727 from FrogTheFrog/patch-1
Reduce the "shake" requirements when configuring UDP.
2020-10-06 15:29:28 -07:00
bunnei 614bd0ee8c Merge pull request #4742 from german77/InputFilter
HID: Only use inputs corresponding to controller type
2020-10-05 21:40:09 -07:00
german a54aee290f Address comments 2020-10-04 18:15:53 -05:00
bunnei de4cadca1f Merge pull request #4648 from zhaobot/tx-update-20200911153748
Update translations (2020-09-11)
2020-10-03 22:30:38 -07:00
german a220d8799e Add compatibility with only accelerometer and auto calibrate for drift 2020-10-03 22:22:01 -05:00
ReinUsesLisp 2a24b1c973 video_core: Enforce -Wunused-variable and -Wunused-but-set-variable 2020-10-02 21:19:35 -03:00
bunnei 182cf7d631 Merge pull request #4734 from german77/motionfusion
HID: Add Stub for EnableSixAxisSensorFusion
2020-10-01 22:39:39 -07:00
german 2f47b27654 Only use inputs corresponding to controller type 2020-10-01 19:39:53 -05:00
german 283616dbd8 Stubbed EnableSixAxisSensorFusion 2020-09-30 10:00:24 -05:00
David 4d0ae1a17a Merge pull request #4291 from german77/ImplementControllerRumble
input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David f7808f5658 Merge pull request #4726 from lioncash/applet
frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph 91bd2281bf caps_c: Stub SetShimLibraryVersion
- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph 7d287a6fb0 caps_u: Stub SetShimLibraryVersion
- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph 9a251339dc caps_su: Properly stub SetShimLibraryVersion 2020-09-30 07:19:46 -04:00
Morph 6380731486 hid: Stub HomeButtonInputProtection service commands
- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
LC 1ba0b077fc Merge pull request #4733 from ReinUsesLisp/game-list-leak
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
2020-09-30 05:54:18 -04:00
LC cb56eaee41 Merge pull request #4732 from ReinUsesLisp/wall-clock-destr
common/wall_clock: Add virtual destructors
2020-09-30 05:53:12 -04:00
LC 3665a05488 Merge pull request #4735 from goldenx86/patch-1
Remove ext_extended_dynamic_state blacklist
2020-09-30 05:52:47 -04:00
bunnei 392c1b96bc Merge pull request #4705 from german77/SplitMotionPoller
HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
Lukas Senionis 6ee1a784b8 Reduce the "shake" requirements when configuring UDP. 2020-09-30 10:30:33 +03:00
Matías Locatti d7843b8ef2 Remove ext_extended_dynamic_state blacklist
Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
2020-09-30 03:13:38 -03:00
ReinUsesLisp 771a9c21cc common/wall_clock: Add virtual destructors
From -fsanitize=address, this code wasn't calling the proper destructor.
Adding virtual destructors for each inherited class and the base class
fixes this bug.

While we are at it, mark the functions as final.
2020-09-30 02:53:34 -03:00
bunnei 385b5602e4 Update yuzu-patreon-step2.yml to set build timeout to 120 min
This is currently necessary to build ffmpeg
2020-09-29 22:17:50 -07:00
bunnei a1e3f6e27b Merge pull request #4728 from Morph1984/applets-on-top
main: Allow applets to display on top while fullscreen
2020-09-29 15:46:44 -07:00
bunnei 09609dd50e Merge pull request #4721 from lioncash/genfn
codec: Make lookup table static constexpr
2020-09-29 15:16:24 -07:00
bunnei 2a82f1b08b Merge pull request #4722 from lioncash/casting
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
2020-09-29 15:09:12 -07:00
bunnei 02ea62568f Merge pull request #1703 from DarkLordZach/nvdec-ioctl
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
ReinUsesLisp ae6df703f5 qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.
2020-09-29 16:23:16 -03:00
german ab88c2f611 First implementation of controller rumble 2020-09-29 10:38:25 -04:00
lat9nq 2cbce77b92 CMakeLists: use system zstd on Linux
From what I understand, this tells CMake to use the system, not conan,
version of zstd. Required to build on the coming MinGW Docker container.
2020-09-28 21:11:39 -04:00
lat9nq 9d665cb8db CMakeLists: fix for finding zstd on linux-mingw 2020-09-28 20:28:47 -04:00
bunnei a8be822e8e Merge pull request #4719 from lioncash/audio-warn
audio_core: Resolve sign conversion warnings
2020-09-27 01:52:59 -07:00
Rodrigo Locatti e5a1e0a76d Merge pull request #4724 from lat9nq/fix-vulkan-nvidia-allocate-2
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
2020-09-26 23:52:49 +00:00
bunnei 442096298e Merge pull request #4703 from lioncash/desig7
shader/registry: Make use of designated initializers where applicable
2020-09-26 15:23:15 -07:00
Morph 86e4aa81e9 main: Allow applets to display on top while fullscreen
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
2020-09-26 06:55:47 -04:00
bunnei fbb5ca2633 Merge pull request #4718 from lioncash/vk
vk_command_pool: Add missing header guard
2020-09-26 00:13:48 -07:00
bunnei 891090799c Merge pull request #4720 from lioncash/header
audio_core: Remove unnecessary inclusions
2020-09-25 22:04:26 -07:00
bunnei ad76b00f1e Merge pull request #4723 from lioncash/typo
behavior_info: Fix typo Renerer -> Renderer
2020-09-25 22:03:59 -07:00
Lioncash 5c4e237902 core: Mark GetInstance() as deprecated
This way it's obvious that this function shouldn't be used in any future
code.
2020-09-25 19:23:23 -04:00
Lioncash 3e4a0a13cb frontend/controller: Eliminate dependency on the global system instance 2020-09-25 19:23:20 -04:00
german 2978232390 Add random motion input to keyboard 2020-09-25 17:59:52 -05:00
german 03b574ae22 Add random motion input to SDL 2020-09-25 17:59:52 -05:00
Lioncash 90c6141164 command_generator: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 18:33:04 -04:00
lat9nq ca26fd0f42 vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
2020-09-25 17:42:59 -04:00
Lioncash dc83ca8914 behavior_info: Fix typo Renerer -> Renderer 2020-09-25 17:14:02 -04:00
Lioncash 4073931305 cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
Conversions from void* to the proper data type are well-defined and
supported by static_cast. We don't need to use reinterpret_cast here.
2020-09-25 17:10:02 -04:00
Lioncash 7c0908f301 codec: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 14:24:25 -04:00
Lioncash 966966dc02 audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
Lioncash 8b4ecf22d4 audio_core: Resolve sign conversion warnings
While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00
Lioncash 111852a983 effect_context: Make use of explicit where applicable
While we're at it we can make the destructor of the base class virtual
to ensure that any polymorphism issues never occur.
2020-09-25 00:27:11 -04:00
Lioncash 940d85241b vk_command_pool: Move definition of Pool into the cpp file
Allows the implementation details to be changed without recompiling any
files that include this header.
2020-09-25 00:15:52 -04:00
Lioncash 4ed4bba305 vk_command_pool: Make use of override on destructor 2020-09-25 00:14:10 -04:00
Lioncash e0f2db4376 vk_command_pool: Add missing header guard 2020-09-25 00:12:45 -04:00
LC 4d4afc1502 Merge pull request #4717 from lioncash/debug
service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash f3a1bf53f9 service: Restore "unused" function
Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei 2634e3c6eb Merge pull request #4711 from lioncash/move5
arithmetic_integer_immediate: Make use of std::move where applicable
2020-09-24 21:02:42 -07:00
Morph 3602df7f1f submission_package: Fix updates integrated into cartridge images. 2020-09-24 17:23:14 -04:00
bunnei fa4294cc6f Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
Lioncash e3a615a616 arithmetic_integer_immediate: Make use of std::move where applicable
Same behavior, minus any redundant atomic reference count increments and
decrements.
2020-09-24 13:28:45 -04:00
bunnei d66b897a6d Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
2020-09-23 18:24:27 -07:00
german ddff03cff5 Use different timing for motion 2020-09-23 19:09:33 -05:00
bunnei 10e8acc451 Merge pull request #4618 from german77/GcAdapterAutoMap
Add automap feature for GC adapter
2020-09-23 15:55:26 -07:00
Lioncash 77532ebde3 shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
Lioncash cd6f4f7eed shader/registry: Remove unnecessary namespace qualifiers
Using statements already make these unnecessary.
2020-09-23 15:08:34 -04:00
Rodrigo Locatti 8b0f334e0c Merge pull request #4702 from lioncash/doc-warn
memory: Resolve a -Wdocumentation warning
2020-09-23 19:07:47 +00:00
Rodrigo Locatti c307ae2402 Merge pull request #4701 from lioncash/unused-proto
install_dialog: Remove unused function prototype
2020-09-23 19:07:27 +00:00
Rodrigo Locatti 6d9661939f Merge pull request #4700 from lioncash/copies
game_list: Eliminate redundant argument copies
2020-09-23 19:06:47 +00:00
Lioncash ffeb4ef83e shader/registry: Make use of designated initializers where applicable
Same behavior, less repetition.
2020-09-23 15:06:25 -04:00
Lioncash b14d344dfc memory: Resolve a -Wdocumentation warning
memory doesn't exist as a parameter any more.
2020-09-23 13:39:27 -04:00
Lioncash aa35e51fcd install_dialog: Make use of [[nodiscard]] where applicable
Allows the compiler to warn against cases where the return value isn't
used (which would be a bug).
2020-09-23 13:22:04 -04:00
Lioncash e107870bc8 install_dialog: Remove unused function prototype
This function doesn't have an implementation, so it can be removed to
prevent others from unintentionally using it.
2020-09-23 13:20:12 -04:00
Lioncash f43a1da808 game_list: Make game list function naming consistent
Makes the naming consistent with the rest of the functions that are
present.
2020-09-23 11:28:11 -04:00
Lioncash d264b7375c game_list: Eliminate redundant argument copies
Several functions can be taken by const reference to avoid copies
2020-09-23 11:20:12 -04:00
Rodrigo Locatti b8219ec838 Merge pull request #4699 from lioncash/move3
control_flow: Make use of std::move in InsertBranch()
2020-09-23 06:20:59 +00:00
Lioncash 0dc6967ff1 control_flow: emplace elements in place within TryQuery()
Places data structures where they'll eventually be moved to to avoid
needing to even move them in the first place.
2020-09-22 22:54:36 -04:00
Lioncash fcd0145eb5 control_flow: Make use of std::move in InsertBranch()
Avoids unnecessary atomic increments and decrements.
2020-09-22 22:48:09 -04:00
Rodrigo Locatti 2b863c9aa3 Merge pull request #4698 from lioncash/optional-null
General: Make use of std::nullopt where applicable
2020-09-22 23:37:51 +00:00
Lioncash ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
bunnei c07fd2898b Merge pull request #4697 from lioncash/copy5
ips_layer: Eliminate a redundant copy in Parse()
2020-09-22 13:42:47 -07:00
Lioncash a881efbf26 ips_layer: Eliminate a redundant copy in Parse()
Prevents unnecessary copying of the line being parsed.
2020-09-22 16:38:45 -04:00
bunnei 53829d4cbd Merge pull request #4675 from Morph1984/fix-boot-multicontent
submission_package: Account for multi-content NSPs
2020-09-21 16:36:46 -07:00
Morph 7a504a9365 acc: Stub LoadOpenContext
This is used in multiple games such as:
- Clubhouse Games: 51 Worldwide Classics
- Grandia HD Collection
- XCOM 2 Collection
- Baldur's Gate 1/2
- Dr Kawashima's Brain Training
- Super Mario 3D All-Stars
2020-09-21 01:01:02 -04:00
Rodrigo Locatti a2eb44db82 Merge pull request #4692 from ReinUsesLisp/remove-vsync
renderer_opengl: Remove emulated mailbox presentation
2020-09-21 00:21:32 +00:00
bunnei 754109fd54 Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl
hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20 12:39:20 -07:00
ReinUsesLisp 7003090187 renderer_opengl: Remove emulated mailbox presentation
Emulated mailbox presentation was causing performance issues on
Nvidia's OpenGL driver. Remove it.
2020-09-20 16:29:41 -03:00
bunnei 8a85a562ed Merge pull request #4643 from FearlessTobi/decrease-pad-update-interval
Test: Decrease pad_update_ns
2020-09-19 00:39:50 -07:00
ReinUsesLisp 4f5bbe56ba vk_query_cache: Hack counter destructor to avoid reserving queries
This is a hack to destroy all HostCounter instances before the base
class destructor is called. The query cache should be redesigned to have
a proper ownership model instead of using shared pointers.

For now, destroy the host counter hierarchy from the derived class
destructor.
2020-09-19 01:47:29 -03:00
ReinUsesLisp 58b0ae84b5 renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
This reworks how host<->device synchronization works on the Vulkan
backend. Instead of "protecting" resources with a fence and signalling
these as free when the fence is known to be signalled by the host GPU,
use timeline semaphores.

Vulkan timeline semaphores allow use to work on a subset of D3D12
fences. As far as we are concerned, timeline semaphores are a value set
by the host or the device that can be waited by either of them.

Taking advantange of this, we can have a monolithically increasing
atomic value for each submission to the graphics queue. Instead of
protecting resources with a fence, we simply store the current logical
tick (the atomic value stored in CPU memory). When we want to know if a
resource is free, it can be compared to the current GPU tick.

This greatly simplifies resource management code and the free status of
resources should have less false negatives.

To workaround bugs in validation layers, when these are attached there's
a thread waiting for timeline semaphores.
2020-09-19 01:46:37 -03:00
german c5e257017f Add automap feature for GC adapter 2020-09-18 16:51:16 -05:00
Rodrigo Locatti 059dd724d6 Merge pull request #4684 from lioncash/desig4
fermi_2d: Make use of designated initializers
2020-09-18 19:14:56 +00:00
Lioncash 91bca9eb0b fermi_2d: Make use of designated initializers
Same behavior, less repetition. We can also ensure all members of Config
are initialized.
2020-09-18 13:55:21 -04:00
Morph ab961e0701 hid: Implement Get/SetNpadHandheldActivationMode
- Used in Clubhouse Games: 51 Worldwide Classics
2020-09-18 10:10:30 -04:00
David 050a4a401b Merge pull request #4680 from Morph1984/fix-motion-mapping
configure_input_player: Fixes motion mapping using ConfigureButtonClick
2020-09-18 21:03:50 +10:00
Morph 70499b8cbd configure_input_player: Fixes motion mapping using ConfigureButtonClick 2020-09-18 03:56:31 -04:00
bunnei 8568f44ffa Merge pull request #4647 from Morph1984/readd-context-menu
configure_input_player: Re-add "Clear" context menu option
2020-09-17 22:59:13 -07:00
bunnei 669005b75e Merge pull request #4676 from Morph1984/GetPreviousProgramIndex-impl
am: Stub GetPreviousProgramIndex
2020-09-17 22:12:57 -07:00
Morph 40a72e9cd5 am: Stub GetPreviousProgramIndex
- Used in Super Mario 3D All-Stars
2020-09-17 22:03:02 -04:00
Morph 41c2f5200c submission_package: Account for multi-content NSPs
Previously we assumed a submission package can only contain one Program NCA with a single TitleID.
However, Super Mario 3D All-Stars contains four Program NCAs, each with their unique TitleIDs.
This accounts for the existence of multi-content games such as this one.
- Fixes booting Super Mario 3D All-Stars from the games list.
2020-09-17 20:44:51 -04:00
The yuzu Community b5784e9af2 Update translations (2020-09-11) 2020-09-11 15:38:10 +00:00
FearlessTobi 57162e1df3 Test: Decrease pad_update_ns
There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
bunnei 1adf640d37 service: nvhost_vic: Ignore Submit commands. 2020-06-04 22:32:28 -04:00
Zach Hilman 34635a42c0 nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies 2020-06-04 22:32:28 -04:00
167 changed files with 54759 additions and 1880 deletions
+1
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@@ -9,6 +9,7 @@ stages:
displayName: 'build'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'windows-msvc'
pool:
vmImage: windows-2019
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@@ -44,6 +44,16 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core)
if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
)
endif()
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
+1 -4
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@@ -3,16 +3,13 @@
// Refer to the license.txt file included.
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
#include "audio_core/codec.h"
#include "audio_core/common.h"
#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
#include "core/settings.h"
-1
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@@ -21,7 +21,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Core::Timing {
+3 -3
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@@ -57,15 +57,15 @@ bool BehaviorInfo::IsLongSizePreDelaySupported() const {
return AudioCommon::IsRevisionSupported(3, user_revision);
}
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
return AudioCommon::IsRevisionSupported(4, user_revision);
}
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
return AudioCommon::IsRevisionSupported(1, user_revision);
}
+3 -3
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@@ -49,9 +49,9 @@ public:
bool IsAdpcmLoopContextBugFixed() const;
bool IsSplitterSupported() const;
bool IsLongSizePreDelaySupported() const;
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
bool IsElapsedFrameCountSupported() const;
bool IsMemoryPoolForceMappingEnabled() const;
bool IsFlushVoiceWaveBuffersSupported() const;
+3 -2
View File
@@ -16,8 +16,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
static constexpr std::array<int, 16> SIGNED_NIBBLES{
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
};
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const std::size_t ret_size =
+1 -1
View File
@@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>;
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec
+9 -8
View File
@@ -152,7 +152,7 @@ void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
if (!destination_data->IsConfigured()) {
continue;
}
if (destination_data->GetMixId() >= mix_context.GetCount()) {
if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) {
continue;
}
@@ -435,7 +435,7 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
if (samples_read != worker_params.sample_count &&
if (samples_read != static_cast<int>(worker_params.sample_count) &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
}
@@ -611,7 +611,8 @@ void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
const auto& dest_in_params = dest_mix.GetInParams();
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) {
for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count);
i++) {
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
if (mixed_volume != 0.0f) {
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
@@ -704,7 +705,7 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < samples_processed; i++) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
}
@@ -726,8 +727,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
return 0;
}
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
static constexpr std::array<int, 16> SIGNED_NIBBLES{
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
};
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
@@ -789,7 +791,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
position_in_frame += 2;
// Decode entire frame
if (remaining_samples >= SAMPLES_PER_FRAME) {
if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
// Sample 1
@@ -866,7 +868,6 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
auto* output_base = output;
if (dsp_state.fraction + sample_count * resample_rate >
static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) {
return;
-1
View File
@@ -7,7 +7,6 @@
#include <array>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Core::Memory {
+1
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
+2 -2
View File
@@ -192,8 +192,8 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
u8* buffer = reinterpret_cast<u8*>(output_buffer);
auto* impl = static_cast<CubebSinkStream*>(user_data);
auto* buffer = static_cast<u8*>(output_buffer);
if (!impl) {
return {};
+4 -4
View File
@@ -184,19 +184,19 @@ void EffectAuxInfo::UpdateForCommandGeneration() {
}
}
const VAddr EffectAuxInfo::GetSendInfo() const {
VAddr EffectAuxInfo::GetSendInfo() const {
return send_info;
}
const VAddr EffectAuxInfo::GetSendBuffer() const {
VAddr EffectAuxInfo::GetSendBuffer() const {
return send_buffer;
}
const VAddr EffectAuxInfo::GetRecvInfo() const {
VAddr EffectAuxInfo::GetRecvInfo() const {
return recv_info;
}
const VAddr EffectAuxInfo::GetRecvBuffer() const {
VAddr EffectAuxInfo::GetRecvBuffer() const {
return recv_buffer;
}
+16 -17
View File
@@ -166,13 +166,13 @@ public:
std::array<u8, 0xa0> raw;
};
};
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
struct OutParams {
UsageStatus status{};
INSERT_PADDING_BYTES(15);
};
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
};
struct AuxAddress {
@@ -184,8 +184,8 @@ struct AuxAddress {
class EffectBase {
public:
EffectBase(EffectType effect_type);
~EffectBase();
explicit EffectBase(EffectType effect_type);
virtual ~EffectBase();
virtual void Update(EffectInfo::InParams& in_params) = 0;
virtual void UpdateForCommandGeneration() = 0;
@@ -206,8 +206,7 @@ protected:
template <typename T>
class EffectGeneric : public EffectBase {
public:
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
~EffectGeneric() = default;
explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {}
T& GetParams() {
return internal_params;
@@ -224,7 +223,7 @@ private:
class EffectStubbed : public EffectBase {
public:
explicit EffectStubbed();
~EffectStubbed();
~EffectStubbed() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -233,7 +232,7 @@ public:
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
public:
explicit EffectI3dl2Reverb();
~EffectI3dl2Reverb();
~EffectI3dl2Reverb() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -245,7 +244,7 @@ private:
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
public:
explicit EffectBiquadFilter();
~EffectBiquadFilter();
~EffectBiquadFilter() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -254,14 +253,14 @@ public:
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
public:
explicit EffectAuxInfo();
~EffectAuxInfo();
~EffectAuxInfo() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
const VAddr GetSendInfo() const;
const VAddr GetSendBuffer() const;
const VAddr GetRecvInfo() const;
const VAddr GetRecvBuffer() const;
VAddr GetSendInfo() const;
VAddr GetSendBuffer() const;
VAddr GetRecvInfo() const;
VAddr GetRecvBuffer() const;
private:
VAddr send_info{};
@@ -275,7 +274,7 @@ private:
class EffectDelay : public EffectGeneric<DelayParams> {
public:
explicit EffectDelay();
~EffectDelay();
~EffectDelay() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -287,7 +286,7 @@ private:
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
public:
explicit EffectBufferMixer();
~EffectBufferMixer();
~EffectBufferMixer() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
@@ -296,7 +295,7 @@ public:
class EffectReverb : public EffectGeneric<ReverbParams> {
public:
explicit EffectReverb();
~EffectReverb();
~EffectReverb() override;
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
+3 -4
View File
@@ -64,7 +64,6 @@ bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
}
bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled();
const auto memory_pool_count = memory_pool_info.size();
const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
@@ -174,7 +173,7 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
}
// Voice states for each channel
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
ASSERT(in_params.id < voice_count);
ASSERT(static_cast<std::size_t>(in_params.id) < voice_count);
// Grab our current voice info
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
@@ -352,8 +351,8 @@ ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buf
for (std::size_t i = 0; i < mix_count; i++) {
const auto& in = mix_in_params[i];
total_buffer_count += in.buffer_count;
if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX &&
in.mix_id != AudioCommon::FINAL_MIX) {
if (static_cast<std::size_t>(in.dest_mix_id) > mix_count &&
in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) {
LOG_ERROR(
Audio,
"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
+2 -2
View File
@@ -53,7 +53,7 @@ void MixContext::UpdateDistancesFromFinalMix() {
auto mix_id = in_params.mix_id;
// Needs to be referenced out of scope
s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
for (; distance_to_final_mix < static_cast<s32>(info_count); distance_to_final_mix++) {
if (mix_id == AudioCommon::FINAL_MIX) {
// If we're at the final mix, we're done
break;
@@ -77,7 +77,7 @@ void MixContext::UpdateDistancesFromFinalMix() {
}
// If we're out of range for our distance, mark it as no final mix
if (distance_to_final_mix >= info_count) {
if (distance_to_final_mix >= static_cast<s32>(info_count)) {
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
}
+3 -3
View File
@@ -306,7 +306,7 @@ bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& inpu
break;
}
if (header.send_id < 0 || header.send_id > info_count) {
if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) {
LOG_ERROR(Audio, "Bad splitter data id");
break;
}
@@ -348,7 +348,7 @@ bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& inpu
break;
}
if (header.splitter_id < 0 || header.splitter_id > data_count) {
if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) {
LOG_ERROR(Audio, "Bad splitter data id");
break;
}
@@ -434,7 +434,7 @@ const std::vector<s32>& NodeStates::GetIndexList() const {
}
void NodeStates::PushTsortResult(s32 index) {
ASSERT(index < node_count);
ASSERT(index < static_cast<s32>(node_count));
index_list[index_pos++] = index;
}
-1
View File
@@ -12,7 +12,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/settings.h"
namespace AudioCore {
+2 -2
View File
@@ -488,11 +488,11 @@ s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer,
// Fast path
if (channel_count == 1) {
for (std::size_t i = 0; i < samples_processed; i++) {
for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
output_buffer[i] = buffer_data[i];
}
} else {
for (std::size_t i = 0; i < samples_processed; i++) {
for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
output_buffer[i] = buffer_data[i * channel_count + channel];
}
}
+6 -1
View File
@@ -192,4 +192,9 @@ create_target_directory_groups(common)
find_package(Boost 1.71 COMPONENTS context headers REQUIRED)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd xbyak)
target_link_libraries(common PRIVATE lz4::lz4 xbyak)
if (MSVC)
target_link_libraries(common PRIVATE zstd::zstd)
else()
target_link_libraries(common PRIVATE zstd)
endif()
+1 -1
View File
@@ -15,7 +15,7 @@ namespace Common {
using base_timer = std::chrono::steady_clock;
using base_time_point = std::chrono::time_point<base_timer>;
class StandardWallClock : public WallClock {
class StandardWallClock final : public WallClock {
public:
StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency)
: WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) {
+2
View File
@@ -13,6 +13,8 @@ namespace Common {
class WallClock {
public:
virtual ~WallClock() = default;
/// Returns current wall time in nanoseconds
[[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0;
+1 -1
View File
@@ -12,7 +12,7 @@
namespace Common {
namespace X64 {
class NativeClock : public WallClock {
class NativeClock final : public WallClock {
public:
NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency);
+3 -3
View File
@@ -34,7 +34,7 @@ std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigne
CoprocReg CRm, unsigned opc2) {
LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
CRm, opc2);
return {};
return std::nullopt;
}
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
@@ -115,7 +115,7 @@ std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_trans
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
return {};
return std::nullopt;
}
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
@@ -127,7 +127,7 @@ std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_tran
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
return {};
return std::nullopt;
}
} // namespace Core
+14 -1
View File
@@ -40,6 +40,7 @@
#include "core/hle/service/lm/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/memory/cheat_engine.h"
@@ -121,7 +122,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system} {}
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
ResultStatus Run() {
status = ResultStatus::Success;
@@ -189,6 +190,9 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
is_powered_on = true;
exit_lock = false;
@@ -387,6 +391,7 @@ struct System::Impl {
/// Service State
Service::Glue::ARPManager arp_manager;
Service::LM::Manager lm_manager{reporter};
Service::Time::TimeManager time_manager;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -717,6 +722,14 @@ const Service::LM::Manager& System::GetLogManager() const {
return impl->lm_manager;
}
Service::Time::TimeManager& System::GetTimeManager() {
return impl->time_manager;
}
const Service::Time::TimeManager& System::GetTimeManager() const {
return impl->time_manager;
}
void System::SetExitLock(bool locked) {
impl->exit_lock = locked;
}
+9 -1
View File
@@ -69,6 +69,10 @@ namespace SM {
class ServiceManager;
} // namespace SM
namespace Time {
class TimeManager;
} // namespace Time
} // namespace Service
namespace Tegra {
@@ -120,7 +124,7 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
static System& GetInstance() {
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
return s_instance;
}
@@ -361,6 +365,10 @@ public:
const Service::LM::Manager& GetLogManager() const;
Service::Time::TimeManager& GetTimeManager();
const Service::Time::TimeManager& GetTimeManager() const;
void SetExitLock(bool locked);
bool GetExitLock() const;
+5 -5
View File
@@ -323,7 +323,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
std::optional<Core::Crypto::Key128> key = {};
std::optional<Core::Crypto::Key128> key;
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
@@ -442,18 +442,18 @@ std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return {};
return std::nullopt;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return {};
return std::nullopt;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return {};
return std::nullopt;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -477,7 +477,7 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
case NCASectionCryptoType::BKTR:
LOG_TRACE(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
std::optional<Core::Crypto::Key128> key = {};
std::optional<Core::Crypto::Key128> key;
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
+4 -2
View File
@@ -245,9 +245,11 @@ void IPSwitchCompiler::Parse() {
// Read rest of patch
while (true) {
if (i + 1 >= lines.size())
if (i + 1 >= lines.size()) {
break;
const auto patch_line = lines[++i];
}
const auto& patch_line = lines[++i];
// Start of new patch
if (StartsWith(patch_line, "@enabled") || StartsWith(patch_line, "@disabled")) {
+26 -7
View File
@@ -267,9 +267,9 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
}
const CNMT cnmt(inner_file);
auto& ncas_title = ncas[cnmt.GetTitleID()];
ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
ncas[cnmt.GetTitleID()][{cnmt.GetType(), ContentRecordType::Meta}] = nca;
for (const auto& rec : cnmt.GetContentRecords()) {
const auto id_string = Common::HexToString(rec.nca_id, false);
auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
@@ -286,13 +286,32 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
}
auto next_nca = std::make_shared<NCA>(std::move(next_file), nullptr, 0);
if (next_nca->GetType() == NCAContentType::Program) {
program_status[cnmt.GetTitleID()] = next_nca->GetStatus();
program_status[next_nca->GetTitleId()] = next_nca->GetStatus();
}
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
(cnmt.GetTitleID() & 0x800) != 0)) {
ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca);
if (next_nca->GetStatus() != Loader::ResultStatus::Success &&
next_nca->GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
continue;
}
// If the last 3 hexadecimal digits of the CNMT TitleID is 0x800 or is missing the
// BKTRBaseRomFS, this is an update NCA. Otherwise, this is a base NCA.
if ((cnmt.GetTitleID() & 0x800) != 0 ||
next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
// If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
// 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
// update NCA.
if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
(next_nca->GetTitleId() & 0x800) == 0) {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
std::move(next_nca);
} else {
ncas[cnmt.GetTitleID()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
}
} else {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
}
}
+4 -3
View File
@@ -169,11 +169,12 @@ VfsDirectory::~VfsDirectory() = default;
std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
u8 out{};
std::size_t size = Read(&out, 1, offset);
if (size == 1)
const std::size_t size = Read(&out, sizeof(u8), offset);
if (size == 1) {
return out;
}
return {};
return std::nullopt;
}
std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
+4 -3
View File
@@ -58,10 +58,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t
}
std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
if (r_offset < size)
return file->ReadByte(offset + r_offset);
if (r_offset >= size) {
return std::nullopt;
}
return {};
return file->ReadByte(offset + r_offset);
}
std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
+5 -3
View File
@@ -54,9 +54,11 @@ public:
}
std::optional<u8> ReadByte(std::size_t offset) const override {
if (offset < size)
return value;
return {};
if (offset >= size) {
return std::nullopt;
}
return value;
}
std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
+4 -4
View File
@@ -4,7 +4,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/applets/controller.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
@@ -14,6 +13,9 @@ namespace Core::Frontend {
ControllerApplet::~ControllerApplet() = default;
DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
: service_manager{service_manager_} {}
DefaultControllerApplet::~DefaultControllerApplet() = default;
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
@@ -21,9 +23,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
auto& npad =
Core::System::GetInstance()
.ServiceManager()
.GetService<Service::HID::Hid>("hid")
service_manager.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+8
View File
@@ -8,6 +8,10 @@
#include "common/common_types.h"
namespace Service::SM {
class ServiceManager;
}
namespace Core::Frontend {
using BorderColor = std::array<u8, 4>;
@@ -39,10 +43,14 @@ public:
class DefaultControllerApplet final : public ControllerApplet {
public:
explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void()> callback,
ControllerParameters parameters) const override;
private:
Service::SM::ServiceManager& service_manager;
};
} // namespace Core::Frontend
+3
View File
@@ -33,6 +33,9 @@ public:
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
return {};
}
virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
return {};
}
};
/// An abstract class template for a factory that can create input devices.
+11
View File
@@ -774,6 +774,17 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// This is similar to GetBaasAccountManagerForApplication
// This command is used concurrently with ListOpenContextStoredUsers
// TODO: Find the differences between this and GetBaasAccountManagerForApplication
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
+1
View File
@@ -34,6 +34,7 @@ public:
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
void LoadOpenContext(Kernel::HLERequestContext& ctx);
void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
private:
+1 -1
View File
@@ -29,7 +29,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
{130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
+9 -1
View File
@@ -1192,7 +1192,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
{123, nullptr, "GetPreviousProgramIndex"},
{123, &IApplicationFunctions::GetPreviousProgramIndex, "GetPreviousProgramIndex"},
{124, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
@@ -1554,6 +1554,14 @@ void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLEReque
rb.Push<u32>(0);
}
void IApplicationFunctions::GetPreviousProgramIndex(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(previous_program_index);
}
void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
+2
View File
@@ -288,11 +288,13 @@ private:
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
void GetPreviousProgramIndex(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
s32 previous_program_index{-1};
Kernel::EventPair gpu_error_detected_event;
Kernel::EventPair friend_invitation_storage_channel_event;
Core::System& system;
+2 -1
View File
@@ -206,7 +206,8 @@ void AppletManager::SetDefaultAppletFrontendSet() {
void AppletManager::SetDefaultAppletsIfMissing() {
if (frontend.controller == nullptr) {
frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>();
frontend.controller =
std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager());
}
if (frontend.e_commerce == nullptr) {
+15 -1
View File
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/caps/caps_c.h"
namespace Service::Capture {
@@ -47,7 +49,7 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
static const FunctionInfo functions[] = {
{1, nullptr, "CaptureRawImage"},
{2, nullptr, "CaptureRawImageWithTimeout"},
{33, nullptr, "Unknown33"},
{33, &CAPS_C::SetShimLibraryVersion, "SetShimLibraryVersion"},
{1001, nullptr, "RequestTakingScreenShot"},
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
{1011, nullptr, "NotifyTakingScreenShotRefused"},
@@ -72,4 +74,16 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
CAPS_C::~CAPS_C() = default;
void CAPS_C::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto library_version{rp.Pop<u64>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
library_version, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
} // namespace Service::Capture
+3
View File
@@ -16,6 +16,9 @@ class CAPS_C final : public ServiceFramework<CAPS_C> {
public:
explicit CAPS_C();
~CAPS_C() override;
private:
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Capture
+6 -1
View File
@@ -25,7 +25,12 @@ CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
CAPS_SU::~CAPS_SU() = default;
void CAPS_SU::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Capture, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const auto library_version{rp.Pop<u64>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
library_version, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
+13 -2
View File
@@ -31,8 +31,7 @@ public:
CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
// clang-format off
static const FunctionInfo functions[] = {
{31, nullptr, "GetShimLibraryVersion"},
{32, nullptr, "SetShimLibraryVersion"},
{32, &CAPS_U::SetShimLibraryVersion, "SetShimLibraryVersion"},
{102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"},
{103, nullptr, "DeleteAlbumContentsFileForApplication"},
{104, nullptr, "GetAlbumContentsFileSizeForApplication"},
@@ -53,6 +52,18 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
CAPS_U::~CAPS_U() = default;
void CAPS_U::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto library_version{rp.Pop<u64>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
library_version, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) {
// Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an
// u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total
+1
View File
@@ -18,6 +18,7 @@ public:
~CAPS_U() override;
private:
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
};
@@ -31,6 +31,10 @@ public:
virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) = 0;
// When the controller is requesting a motion update for the shared memory
virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {}
// Called when input devices should be loaded
virtual void OnLoadInputDevices() = 0;
+226 -133
View File
@@ -260,7 +260,7 @@ void Controller_NPad::OnRelease() {}
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
const auto controller_idx = NPadIdToIndex(npad_id);
[[maybe_unused]] const auto controller_type = connected_controllers[controller_idx].type;
const auto controller_type = connected_controllers[controller_idx].type;
if (!connected_controllers[controller_idx].is_connected) {
return;
}
@@ -276,54 +276,63 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
using namespace Settings::NativeButton;
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
if (controller_type != NPadControllerType::JoyLeft) {
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
pad_state.r_stick_left.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
pad_state.r_stick_up.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
pad_state.r_stick_down.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
}
pad_state.l_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::RIGHT));
pad_state.l_stick_left.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::LEFT));
pad_state.l_stick_up.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::UP));
pad_state.l_stick_down.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::DOWN));
if (controller_type != NPadControllerType::JoyRight) {
pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
pad_state.l_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
pad_state.l_stick_left.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
pad_state.l_stick_up.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
pad_state.l_stick_down.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
}
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
if (controller_type == NPadControllerType::JoyLeft ||
controller_type == NPadControllerType::JoyRight) {
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
}
}
void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
@@ -365,44 +374,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
}
const u32 npad_index = static_cast<u32>(i);
const std::array<SixAxisGeneric*, 6> controller_sixaxes{
&npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
&npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
};
for (auto* sixaxis_sensor : controller_sixaxes) {
sixaxis_sensor->common.entry_count = 16;
sixaxis_sensor->common.total_entry_count = 17;
const auto& last_entry =
sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
sixaxis_sensor->common.last_entry_index =
(sixaxis_sensor->common.last_entry_index + 1) % 17;
auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
cur_entry.timestamp = last_entry.timestamp + 1;
cur_entry.timestamp2 = cur_entry.timestamp;
}
// Try to read sixaxis sensor states
std::array<MotionDevice, 2> motion_devices;
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
const auto& device = motions[i][e];
if (device) {
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
motion_devices[e].rotation, motion_devices[e].orientation) =
device->GetStatus();
sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
}
}
}
RequestPadStateUpdate(npad_index);
auto& pad_state = npad_pad_states[npad_index];
@@ -446,13 +417,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
main_controller.pad.r_stick = pad_state.r_stick;
libnx_entry.connection_status.IsWired.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
full_sixaxis_entry.accel = motion_devices[0].accel;
full_sixaxis_entry.gyro = motion_devices[0].gyro;
full_sixaxis_entry.rotation = motion_devices[0].rotation;
full_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
@@ -471,13 +435,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
libnx_entry.connection_status.IsLeftJoyWired.Assign(1);
libnx_entry.connection_status.IsRightJoyWired.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
handheld_sixaxis_entry.accel = motion_devices[0].accel;
handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
@@ -490,21 +447,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
// Set motion for the left joycon
dual_left_sixaxis_entry.accel = motion_devices[0].accel;
dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
if (sixaxis_sensors_enabled && motions[i][1]) {
// Set motion for the right joycon
dual_right_sixaxis_entry.accel = motion_devices[1].accel;
dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
@@ -515,13 +457,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
left_entry.pad.r_stick = pad_state.r_stick;
libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
if (sixaxis_sensors_enabled && motions[i][0]) {
left_sixaxis_entry.accel = motion_devices[0].accel;
left_sixaxis_entry.gyro = motion_devices[0].gyro;
left_sixaxis_entry.rotation = motion_devices[0].rotation;
left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
@@ -532,13 +467,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
right_entry.pad.r_stick = pad_state.r_stick;
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
if (sixaxis_sensors_enabled && motions[i][1]) {
right_sixaxis_entry.accel = motion_devices[1].accel;
right_sixaxis_entry.gyro = motion_devices[1].gyro;
right_sixaxis_entry.rotation = motion_devices[1].rotation;
right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
@@ -561,6 +489,143 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t data_len) {
if (!IsControllerActivated()) {
return;
}
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
auto& npad = shared_memory_entries[i];
const auto& controller_type = connected_controllers[i].type;
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
continue;
}
const std::array<SixAxisGeneric*, 6> controller_sixaxes{
&npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
&npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
};
for (auto* sixaxis_sensor : controller_sixaxes) {
sixaxis_sensor->common.entry_count = 16;
sixaxis_sensor->common.total_entry_count = 17;
const auto& last_entry =
sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
sixaxis_sensor->common.last_entry_index =
(sixaxis_sensor->common.last_entry_index + 1) % 17;
auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
cur_entry.timestamp = last_entry.timestamp + 1;
cur_entry.timestamp2 = cur_entry.timestamp;
}
// Try to read sixaxis sensor states
std::array<MotionDevice, 2> motion_devices;
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
const auto& device = motions[i][e];
if (device) {
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
motion_devices[e].rotation, motion_devices[e].orientation) =
device->GetStatus();
sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
}
}
}
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry =
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
auto& right_entry =
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
auto& pokeball_entry =
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
auto& full_sixaxis_entry =
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
auto& handheld_sixaxis_entry =
npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
auto& dual_left_sixaxis_entry =
npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
auto& dual_right_sixaxis_entry =
npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
auto& left_sixaxis_entry =
npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
auto& right_sixaxis_entry =
npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
switch (controller_type) {
case NPadControllerType::None:
UNREACHABLE();
break;
case NPadControllerType::ProController:
if (sixaxis_sensors_enabled && motions[i][0]) {
full_sixaxis_entry.accel = motion_devices[0].accel;
full_sixaxis_entry.gyro = motion_devices[0].gyro;
full_sixaxis_entry.rotation = motion_devices[0].rotation;
full_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::Handheld:
if (sixaxis_sensors_enabled && motions[i][0]) {
handheld_sixaxis_entry.accel = motion_devices[0].accel;
handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyDual:
if (sixaxis_sensors_enabled && motions[i][0]) {
// Set motion for the left joycon
dual_left_sixaxis_entry.accel = motion_devices[0].accel;
dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
if (sixaxis_sensors_enabled && motions[i][1]) {
// Set motion for the right joycon
dual_right_sixaxis_entry.accel = motion_devices[1].accel;
dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::JoyLeft:
if (sixaxis_sensors_enabled && motions[i][0]) {
left_sixaxis_entry.accel = motion_devices[0].accel;
left_sixaxis_entry.gyro = motion_devices[0].gyro;
left_sixaxis_entry.rotation = motion_devices[0].rotation;
left_sixaxis_entry.orientation = motion_devices[0].orientation;
}
break;
case NPadControllerType::JoyRight:
if (sixaxis_sensors_enabled && motions[i][1]) {
right_sixaxis_entry.accel = motion_devices[1].accel;
right_sixaxis_entry.gyro = motion_devices[1].gyro;
right_sixaxis_entry.rotation = motion_devices[1].rotation;
right_sixaxis_entry.orientation = motion_devices[1].orientation;
}
break;
case NPadControllerType::Pokeball:
break;
}
}
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
style.raw = style_set.raw;
}
@@ -593,6 +658,14 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
return hold_type;
}
void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
handheld_activation_mode = activation_mode;
}
Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActivationMode() const {
return handheld_activation_mode;
}
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
@@ -601,20 +674,31 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
}
}
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
const std::vector<Vibration>& vibrations) {
LOG_DEBUG(Service_HID, "(STUBBED) called");
LOG_TRACE(Service_HID, "called");
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
if (connected_controllers[controller_pos].is_connected) {
// TODO(ogniK): Vibrate the physical controller
bool success = true;
for (std::size_t i = 0; i < controllers.size(); ++i) {
if (!connected_controllers[i].is_connected) {
continue;
}
using namespace Settings::NativeButton;
const auto& button_state = buttons[i];
if (button_state[A - BUTTON_HID_BEGIN]) {
if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
vibrations[0].freq_low)) {
success = false;
}
}
}
last_processed_vibration = vibrations.back();
if (success) {
last_processed_vibration = vibrations.back();
}
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
@@ -762,6 +846,15 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
}
}
bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const {
return unintended_home_button_input_protection[NPadIdToIndex(npad_id)];
}
void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled,
u32 npad_id) {
unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled;
}
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
+18 -1
View File
@@ -32,6 +32,10 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// When the controller is requesting a motion update for the shared memory
void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
@@ -74,6 +78,12 @@ public:
Single = 1,
};
enum class NpadHandheldActivationMode : u64 {
Dual = 0,
Single = 1,
None = 2,
};
enum class NPadControllerType {
None,
ProController,
@@ -110,9 +120,12 @@ public:
void SetHoldType(NpadHoldType joy_hold_type);
NpadHoldType GetHoldType() const;
void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode);
NpadHandheldActivationMode GetNpadHandheldActivationMode() const;
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
void VibrateController(const std::vector<u32>& controller_ids,
void VibrateController(const std::vector<u32>& controllers,
const std::vector<Vibration>& vibrations);
Vibration GetLastVibration() const;
@@ -133,6 +146,8 @@ public:
bool IsSixAxisSensorAtRest() const;
void SetSixAxisEnabled(bool six_axis_status);
LedPattern GetLedPattern(u32 npad_id);
bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
void SetVibrationEnabled(bool can_vibrate);
bool IsVibrationEnabled() const;
void ClearAllConnectedControllers();
@@ -369,10 +384,12 @@ private:
MotionArray motions;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
// Each controller should have their own styleset changed event
std::array<Kernel::EventPair, 10> styleset_changed_events;
Vibration last_processed_vibration{};
std::array<ControllerHolder, 10> connected_controllers{};
std::array<bool, 10> unintended_home_button_input_protection{};
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
bool can_controllers_vibrate{true};
bool sixaxis_sensors_enabled{true};
+81 -16
View File
@@ -40,7 +40,8 @@ namespace Service::HID {
// Updating period for each HID device.
// HID is polled every 15ms, this value was derived from
// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz)
constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource(Core::System& system)
@@ -79,10 +80,14 @@ IAppletResource::IAppletResource(Core::System& system)
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
UpdateControllers(user_data, ns_late);
});
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
motion_update_event = Core::Timing::CreateEvent(
"HID::MotionPadCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
UpdateMotion(user_data, ns_late);
});
system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
ReloadInputDevices();
}
@@ -122,6 +127,16 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
}
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
for (const auto& controller : controllers) {
controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
}
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
public:
IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
@@ -173,7 +188,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"},
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
{69, nullptr, "EnableSixAxisSensorFusion"},
{69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"},
{70, nullptr, "SetSixAxisSensorFusionParameters"},
{71, nullptr, "GetSixAxisSensorFusionParameters"},
{72, nullptr, "ResetSixAxisSensorFusionParameters"},
@@ -209,8 +224,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{129, &Hid::GetNpadHandheldActivationMode, "GetNpadHandheldActivationMode"},
{130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"},
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{131, &Hid::IsUnintendedHomeButtonInputProtectionEnabled, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, &Hid::EnableUnintendedHomeButtonInputProtection, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
{134, nullptr, "SetNpadAnalogStickUseCenterClamp"},
{135, nullptr, "SetNpadCaptureButtonAssignment"},
@@ -458,6 +473,19 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto enable{rp.Pop<bool>()};
const auto handle{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto handle{rp.Pop<u32>()};
@@ -739,8 +767,11 @@ void Hid::SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
const auto applet_resource_user_id{rp.Pop<u64>()};
const auto mode{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, mode={}",
applet_resource_user_id, mode);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, mode={}", applet_resource_user_id,
mode);
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadHandheldActivationMode(Controller_NPad::NpadHandheldActivationMode{mode});
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -750,11 +781,13 @@ void Hid::GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
applet_resource_user_id);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(
static_cast<u64>(applet_resource->GetController<Controller_NPad>(HidController::NPad)
.GetNpadHandheldActivationMode()));
}
void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
@@ -776,6 +809,40 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
}
}
void Hid::IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_id{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", npad_id,
applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<bool>(controller.IsUnintendedHomeButtonInputProtectionEnabled(npad_id));
}
void Hid::EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto unintended_home_button_input_protection{rp.Pop<bool>()};
const auto npad_id{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID,
"(STUBBED) called, unintended_home_button_input_protection={}, npad_id={},"
"applet_resource_user_id={}",
npad_id, unintended_home_button_input_protection, applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
controller.SetUnintendedHomeButtonInputProtectionEnabled(
unintended_home_button_input_protection, npad_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
@@ -797,18 +864,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto controller_id{rp.Pop<u32>()};
const auto controller{rp.Pop<u32>()};
const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller,
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController({controller_id}, {vibration_values});
.VibrateController({controller}, {vibration_values});
}
void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
@@ -826,8 +893,6 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
std::memcpy(controller_list.data(), controllers.data(), controllers.size());
std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
[](u32 controller_id) { return controller_id - 3; });
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController(controller_list, vibration_list);
+5
View File
@@ -65,10 +65,12 @@ private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
std::shared_ptr<Kernel::SharedMemory> shared_mem;
std::shared_ptr<Core::Timing::EventType> pad_update_event;
std::shared_ptr<Core::Timing::EventType> motion_update_event;
Core::System& system;
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
@@ -97,6 +99,7 @@ private:
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
@@ -120,6 +123,8 @@ private:
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
void GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
void SendVibrationValue(Kernel::HLERequestContext& ctx);
@@ -265,7 +265,7 @@ std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gp
}
}
return {};
return std::nullopt;
}
void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
@@ -286,7 +286,7 @@ std::optional<std::size_t> nvhost_as_gpu::RemoveBufferMap(GPUVAddr gpu_addr) {
return size;
}
return {};
return std::nullopt;
}
} // namespace Service::Nvidia::Devices
@@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
return GetSyncpoint(input, output);
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBufferEx:
return MapBufferEx(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
return 0;
}
} // namespace Service::Nvidia::Devices
@@ -23,16 +23,66 @@ public:
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
IocSubmit = 0xC0400001,
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBufferEx = 0xC0A40009,
IocUnmapBufferEx = 0xC0A4000A,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmit {
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
@@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
return GetSyncpoint(input, output);
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBufferEx:
return MapBuffer(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
// Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU
params.command_buffer = {};
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
return 0;
}
} // namespace Service::Nvidia::Devices
@@ -4,6 +4,7 @@
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
@@ -23,6 +24,12 @@ public:
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
IocSubmit = 0xC0400001,
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBufferEx = 0xC03C0009,
IocUnmapBufferEx = 0xC03C000A,
};
struct IoctlSetNvmapFD {
@@ -30,9 +37,65 @@ private:
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmitCommandBuffer {
u32 id;
u32 offset;
u32 count;
};
static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
"IoctlSubmitCommandBuffer is incorrect size");
struct IoctlSubmit {
u32 command_buffer_count;
u32 relocations_count;
u32 syncpt_count;
u32 wait_count;
std::array<IoctlSubmitCommandBuffer, 4> command_buffer;
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
+1 -1
View File
@@ -54,7 +54,7 @@ struct EventInterface {
}
mask = mask >> 1;
}
return {};
return std::nullopt;
}
void SetEventStatus(const u32 event_id, EventState new_status) {
EventState old_status = status[event_id];
+3 -3
View File
@@ -114,7 +114,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
[&](const VI::Display& display) { return display.GetName() == name; });
if (itr == displays.end()) {
return {};
return std::nullopt;
}
return itr->GetID();
@@ -124,7 +124,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return {};
return std::nullopt;
}
const u64 layer_id = next_layer_id++;
@@ -144,7 +144,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
const auto* const layer = FindLayer(display_id, layer_id);
if (layer == nullptr) {
return {};
return std::nullopt;
}
return layer->GetBufferQueue().GetId();
+17
View File
@@ -72,6 +72,23 @@
namespace Service {
/**
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
std::string_view port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
std::string function_string = fmt::format("function '{}': port={}", name, port_name);
for (int i = 1; i <= num_params; ++i) {
function_string += fmt::format(", cmd_buff[{}]=0x{:X}", i, cmd_buff[i]);
}
return function_string;
}
ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_sessions,
InvokerFn* handler_invoker)
: service_name(service_name), max_sessions(max_sessions), handler_invoker(handler_invoker) {}
+1 -1
View File
@@ -497,7 +497,7 @@ std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u
return {0, Errno::SUCCESS};
}
std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = POLL_NVAL;
+14 -14
View File
@@ -10,6 +10,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
@@ -125,7 +126,7 @@ ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
auto& time_manager{module->GetTimeManager()};
auto& time_manager{system.GetTimeManager()};
clock_snapshot.is_automatic_correction_enabled =
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
@@ -182,7 +183,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore(),
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
system);
}
@@ -190,7 +191,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore(),
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
system);
}
@@ -198,29 +199,28 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore(),
system);
rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
}
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
rb.PushIpcInterface<ITimeZoneService>(system.GetTimeManager().GetTimeZoneContentManager());
}
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore(),
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
system);
}
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
@@ -229,7 +229,7 @@ void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
if (!steady_clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
@@ -262,8 +262,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
Clock::SystemClockContext user_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
system, user_context)};
system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
user_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -271,7 +271,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
Clock::SystemClockContext network_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
system, network_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -372,7 +372,7 @@ void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& c
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
rb.PushCopyObjects(SharedFrom(&system.Kernel().GetTimeSharedMem()));
}
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
@@ -381,7 +381,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& syste
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
auto module{std::make_shared<Module>(system)};
auto module{std::make_shared<Module>()};
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
+1 -8
View File
@@ -16,7 +16,7 @@ namespace Service::Time {
class Module final {
public:
Module(Core::System& system) : time_manager{system} {}
Module() = default;
class Interface : public ServiceFramework<Interface> {
public:
@@ -46,13 +46,6 @@ public:
std::shared_ptr<Module> module;
Core::System& system;
};
TimeManager& GetTimeManager() {
return time_manager;
}
private:
TimeManager time_manager;
};
/// Registers all Time services with the specified service manager.
+271 -114
View File
@@ -22,7 +22,277 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
Settings::values.custom_rtc_differential;
}
static s64 GetExternalTimeZoneOffset() {
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
}
struct TimeManager::Impl final {
explicit Impl(Core::System& system)
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
standard_network_system_clock_core{standard_steady_clock_core},
standard_user_system_clock_core{standard_local_system_clock_core,
standard_network_system_clock_core, system},
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
local_system_clock_context_writer{
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
network_system_clock_context_writer{
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
ephemeral_network_system_clock_context_writer{
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
SetupEphemeralNetworkSystemClock();
}
~Impl() = default;
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
return standard_steady_clock_core;
}
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
return standard_steady_clock_core;
}
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
return standard_local_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
return standard_local_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
return standard_network_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
return standard_network_system_clock_core;
}
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
return standard_user_system_clock_core;
}
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
return standard_user_system_clock_core;
}
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
return time_zone_content_manager;
}
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
return time_zone_content_manager;
}
SharedMemory& GetSharedMemory() {
return shared_memory;
}
const SharedMemory& GetSharedMemory() const {
return shared_memory;
}
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
total_location_name_count);
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
time_zone_rule_version);
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
static s64 GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
}
return 0;
}
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
standard_steady_clock_core.SetClockSourceId(clock_source_id);
standard_steady_clock_core.SetSetupValue(setup_value);
standard_steady_clock_core.SetInternalOffset(internal_offset);
standard_steady_clock_core.MarkAsInitialized();
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
void SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context, s64 posix_time) {
standard_local_system_clock_core.SetUpdateCallbackInstance(
local_system_clock_context_writer);
const auto current_time_point{
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
standard_local_system_clock_core.SetSystemClockContext(clock_context);
} else {
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) !=
RESULT_SUCCESS) {
UNREACHABLE();
return;
}
}
standard_local_system_clock_core.MarkAsInitialized();
}
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy) {
standard_network_system_clock_core.SetUpdateCallbackInstance(
network_system_clock_context_writer);
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
sufficient_accuracy);
standard_network_system_clock_core.MarkAsInitialized();
}
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point) {
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
standard_user_system_clock_core.MarkAsInitialized();
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
}
void SetupEphemeralNetworkSystemClock() {
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
ephemeral_network_system_clock_context_writer);
ephemeral_network_system_clock_core.MarkAsInitialized();
}
void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) {
const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)};
if (GetStandardLocalSystemClockCore()
.SetCurrentTime(system, timespan.ToSeconds())
.IsError()) {
UNREACHABLE();
return;
}
}
SharedMemory shared_memory;
Clock::StandardSteadyClockCore standard_steady_clock_core;
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
ephemeral_network_system_clock_context_writer;
TimeZone::TimeZoneContentManager time_zone_content_manager;
};
TimeManager::TimeManager(Core::System& system) : system{system} {}
TimeManager::~TimeManager() = default;
void TimeManager::Initialize() {
impl = std::make_unique<Impl>(system);
// Time zones can only be initialized after impl is valid
impl->time_zone_content_manager.Initialize(*this);
}
Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
return impl->standard_steady_clock_core;
}
const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
return impl->standard_steady_clock_core;
}
Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
return impl->standard_local_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
return impl->standard_local_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
return impl->standard_network_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
const {
return impl->standard_network_system_clock_core;
}
Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
return impl->standard_user_system_clock_core;
}
const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
return impl->standard_user_system_clock_core;
}
TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
return impl->time_zone_content_manager;
}
const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
return impl->time_zone_content_manager;
}
SharedMemory& TimeManager::GetSharedMemory() {
return impl->shared_memory;
}
const SharedMemory& TimeManager::GetSharedMemory() const {
return impl->shared_memory;
}
void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
impl->UpdateLocalSystemClockTime(system, posix_time);
}
void TimeManager::SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count,
u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
total_location_name_count, time_zone_rule_version, vfs_file);
}
/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
@@ -30,117 +300,4 @@ static s64 GetExternalTimeZoneOffset() {
return 0;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
}
TimeManager::TimeManager(Core::System& system)
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
standard_network_system_clock_core{standard_steady_clock_core},
standard_user_system_clock_core{standard_local_system_clock_core,
standard_network_system_clock_core, system},
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
local_system_clock_context_writer{
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
network_system_clock_context_writer{
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
ephemeral_network_system_clock_context_writer{
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{*this, system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
SetupEphemeralNetworkSystemClock();
}
TimeManager::~TimeManager() = default;
void TimeManager::SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count,
u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
total_location_name_count);
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset,
bool is_rtc_reset_detected) {
standard_steady_clock_core.SetClockSourceId(clock_source_id);
standard_steady_clock_core.SetSetupValue(setup_value);
standard_steady_clock_core.SetInternalOffset(internal_offset);
standard_steady_clock_core.MarkAsInitialized();
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context,
s64 posix_time) {
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
const auto current_time_point{
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
standard_local_system_clock_core.SetSystemClockContext(clock_context);
} else {
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
}
standard_local_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy) {
standard_network_system_clock_core.SetUpdateCallbackInstance(
network_system_clock_context_writer);
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
sufficient_accuracy);
standard_network_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardUserSystemClock(
Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point) {
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
standard_user_system_clock_core.MarkAsInitialized();
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
}
void TimeManager::SetupEphemeralNetworkSystemClock() {
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
ephemeral_network_system_clock_context_writer);
ephemeral_network_system_clock_core.MarkAsInitialized();
}
} // namespace Service::Time
+22 -61
View File
@@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "common/time_zone.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
@@ -32,86 +33,46 @@ public:
explicit TimeManager(Core::System& system);
~TimeManager();
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
return standard_steady_clock_core;
}
void Initialize();
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
return standard_steady_clock_core;
}
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
return standard_local_system_clock_core;
}
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
return standard_local_system_clock_core;
}
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
return standard_network_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
return standard_network_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
return standard_user_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
return standard_user_system_clock_core;
}
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
return time_zone_content_manager;
}
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
return time_zone_content_manager;
}
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
SharedMemory& GetSharedMemory() {
return shared_memory;
}
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
const SharedMemory& GetSharedMemory() const {
return shared_memory;
}
void UpdateLocalSystemClockTime(s64 posix_time);
SharedMemory& GetSharedMemory();
const SharedMemory& GetSharedMemory() const;
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
static s64 GetExternalTimeZoneOffset();
private:
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
void SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context, s64 posix_time);
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy);
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point);
void SetupEphemeralNetworkSystemClock();
Core::System& system;
SharedMemory shared_memory;
Clock::StandardSteadyClockCore standard_steady_clock_core;
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
ephemeral_network_system_clock_context_writer;
TimeZone::TimeZoneContentManager time_zone_content_manager;
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace Service::Time
@@ -68,9 +68,10 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
return location_name_cache;
}
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
TimeZoneContentManager::TimeZoneContentManager(Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {}
void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
if (timezone_setting == "auto" || timezone_setting == "default") {
@@ -21,7 +21,9 @@ namespace Service::Time::TimeZone {
class TimeZoneContentManager final {
public:
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
TimeZoneContentManager(Core::System& system);
void Initialize(TimeManager& time_manager);
TimeZoneManager& GetTimeZoneManager() {
return time_zone_manager;
+3 -3
View File
@@ -76,16 +76,16 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, Core::S
bool should_pass_arguments, bool load_into_process,
std::optional<FileSys::PatchManager> pm) {
if (file.GetSize() < sizeof(NSOHeader)) {
return {};
return std::nullopt;
}
NSOHeader nso_header{};
if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) {
return {};
return std::nullopt;
}
if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
return {};
return std::nullopt;
}
// Build program image
+1 -1
View File
@@ -567,7 +567,7 @@ struct Memory::Impl {
* @param page_table The page table to use to perform the mapping.
* @param base The base address to begin mapping at.
* @param size The total size of the range in bytes.
* @param memory The memory to map.
* @param target The target address to begin mapping from.
* @param type The page type to map the memory as.
*/
void MapPages(Common::PageTable& page_table, VAddr base, u64 size, PAddr target,
+2
View File
@@ -7,6 +7,8 @@ add_library(input_common STATIC
main.h
motion_emu.cpp
motion_emu.h
motion_from_button.cpp
motion_from_button.h
motion_input.cpp
motion_input.h
settings.cpp
+88
View File
@@ -15,7 +15,9 @@
#endif
#include "common/logging/log.h"
#include "common/param_package.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/settings.h"
namespace GCAdapter {
@@ -292,6 +294,92 @@ void Adapter::Reset() {
}
}
std::vector<Common::ParamPackage> Adapter::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
for (std::size_t port = 0; port < state.size(); ++port) {
if (!DeviceConnected(port)) {
continue;
}
std::string name = fmt::format("Gamecube Controller {}", port);
devices.emplace_back(Common::ParamPackage{
{"class", "gcpad"},
{"display", std::move(name)},
{"port", std::to_string(port)},
});
}
return devices;
}
InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice(
const Common::ParamPackage& params) const {
// This list is missing ZL/ZR since those are not considered buttons.
// We will add those afterwards
// This list also excludes any button that can't be really mapped
static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 12>
switch_to_gcadapter_button = {
std::pair{Settings::NativeButton::A, PadButton::PAD_BUTTON_A},
{Settings::NativeButton::B, PadButton::PAD_BUTTON_B},
{Settings::NativeButton::X, PadButton::PAD_BUTTON_X},
{Settings::NativeButton::Y, PadButton::PAD_BUTTON_Y},
{Settings::NativeButton::Plus, PadButton::PAD_BUTTON_START},
{Settings::NativeButton::DLeft, PadButton::PAD_BUTTON_LEFT},
{Settings::NativeButton::DUp, PadButton::PAD_BUTTON_UP},
{Settings::NativeButton::DRight, PadButton::PAD_BUTTON_RIGHT},
{Settings::NativeButton::DDown, PadButton::PAD_BUTTON_DOWN},
{Settings::NativeButton::SL, PadButton::PAD_TRIGGER_L},
{Settings::NativeButton::SR, PadButton::PAD_TRIGGER_R},
{Settings::NativeButton::R, PadButton::PAD_TRIGGER_Z},
};
if (!params.Has("port")) {
return {};
}
InputCommon::ButtonMapping mapping{};
for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) {
Common::ParamPackage button_params({{"engine", "gcpad"}});
button_params.Set("port", params.Get("port", 0));
button_params.Set("button", static_cast<int>(gcadapter_button));
mapping.insert_or_assign(switch_button, std::move(button_params));
}
// Add the missing bindings for ZL/ZR
static constexpr std::array<std::pair<Settings::NativeButton::Values, PadAxes>, 2>
switch_to_gcadapter_axis = {
std::pair{Settings::NativeButton::ZL, PadAxes::TriggerLeft},
{Settings::NativeButton::ZR, PadAxes::TriggerRight},
};
for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) {
Common::ParamPackage button_params({{"engine", "gcpad"}});
button_params.Set("port", params.Get("port", 0));
button_params.Set("button", static_cast<int>(PadButton::PAD_STICK));
button_params.Set("axis", static_cast<int>(gcadapter_axis));
mapping.insert_or_assign(switch_button, std::move(button_params));
}
return mapping;
}
InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice(
const Common::ParamPackage& params) const {
if (!params.Has("port")) {
return {};
}
InputCommon::AnalogMapping mapping = {};
Common::ParamPackage left_analog_params;
left_analog_params.Set("engine", "gcpad");
left_analog_params.Set("port", params.Get("port", 0));
left_analog_params.Set("axis_x", static_cast<int>(PadAxes::StickX));
left_analog_params.Set("axis_y", static_cast<int>(PadAxes::StickY));
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
Common::ParamPackage right_analog_params;
right_analog_params.Set("engine", "gcpad");
right_analog_params.Set("port", params.Get("port", 0));
right_analog_params.Set("axis_x", static_cast<int>(PadAxes::SubstickX));
right_analog_params.Set("axis_y", static_cast<int>(PadAxes::SubstickY));
mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
return mapping;
}
bool Adapter::DeviceConnected(std::size_t port) const {
return adapter_controllers_status[port] != ControllerTypes::None;
}
+5
View File
@@ -10,6 +10,7 @@
#include <unordered_map>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
#include "input_common/main.h"
struct libusb_context;
struct libusb_device;
@@ -75,6 +76,10 @@ public:
void BeginConfiguration();
void EndConfiguration();
std::vector<Common::ParamPackage> GetInputDevices() const;
InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
/// Returns true if there is a device connected to port
bool DeviceConnected(std::size_t port) const;
+14 -1
View File
@@ -11,6 +11,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
#include "input_common/motion_from_button.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
@@ -22,7 +23,7 @@ namespace InputCommon {
struct InputSubsystem::Impl {
void Initialize() {
auto gcadapter = std::make_shared<GCAdapter::Adapter>();
gcadapter = std::make_shared<GCAdapter::Adapter>();
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
@@ -32,6 +33,8 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
std::make_shared<AnalogFromButton>());
Input::RegisterFactory<Input::MotionDevice>("keyboard",
std::make_shared<MotionFromButton>());
motion_emu = std::make_shared<MotionEmu>();
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
@@ -50,6 +53,7 @@ struct InputSubsystem::Impl {
void Shutdown() {
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
Input::UnregisterFactory<Input::MotionDevice>("keyboard");
keyboard.reset();
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
@@ -82,6 +86,8 @@ struct InputSubsystem::Impl {
#endif
auto udp_devices = udp->GetInputDevices();
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
auto gcpad_devices = gcadapter->GetInputDevices();
devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end());
return devices;
}
@@ -94,6 +100,9 @@ struct InputSubsystem::Impl {
// TODO consider returning the SDL key codes for the default keybindings
return {};
}
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetAnalogMappingForDevice(params);
@@ -111,6 +120,9 @@ struct InputSubsystem::Impl {
// TODO consider returning the SDL key codes for the default keybindings
return {};
}
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetButtonMappingForDevice(params);
@@ -141,6 +153,7 @@ struct InputSubsystem::Impl {
std::shared_ptr<UDPMotionFactory> udpmotion;
std::shared_ptr<UDPTouchFactory> udptouch;
std::shared_ptr<CemuhookUDP::Client> udp;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
+34
View File
@@ -0,0 +1,34 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "input_common/motion_from_button.h"
#include "input_common/motion_input.h"
namespace InputCommon {
class MotionKey final : public Input::MotionDevice {
public:
using Button = std::unique_ptr<Input::ButtonDevice>;
MotionKey(Button key_) : key(std::move(key_)) {}
Input::MotionStatus GetStatus() const override {
if (key->GetStatus()) {
return motion.GetRandomMotion(2, 6);
}
return motion.GetRandomMotion(0, 0);
}
private:
Button key;
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
};
std::unique_ptr<Input::MotionDevice> MotionFromButton::Create(const Common::ParamPackage& params) {
auto key = Input::CreateDevice<Input::ButtonDevice>(params.Serialize());
return std::make_unique<MotionKey>(std::move(key));
}
} // namespace InputCommon
+25
View File
@@ -0,0 +1,25 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/frontend/input.h"
namespace InputCommon {
/**
* An motion device factory that takes a keyboard button and uses it as a random
* motion device.
*/
class MotionFromButton final : public Input::Factory<Input::MotionDevice> {
public:
/**
* Creates an motion device from button devices
* @param params contains parameters for creating the device:
* - "key": a serialized ParamPackage for creating a button device
*/
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
};
} // namespace InputCommon
+132 -8
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include <random>
#include "common/math_util.h"
#include "input_common/motion_input.h"
@@ -16,8 +17,16 @@ void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
gyro = gyroscope - gyro_drift;
// Auto adjust drift to minimize drift
if (!IsMoving(0.1f)) {
gyro_drift = (gyro_drift * 0.9999f) + (gyroscope * 0.0001f);
}
if (gyro.Length2() < gyro_threshold) {
gyro = {};
} else {
only_accelerometer = false;
}
}
@@ -68,7 +77,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
f32 q4 = quat.xyz[2];
const f32 sample_period = elapsed_time / 1000000.0f;
// ignore invalid elapsed time
// Ignore invalid elapsed time
if (sample_period > 0.1f) {
return;
}
@@ -80,6 +89,13 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
rad_gyro.y = -swap;
rad_gyro.z = -rad_gyro.z;
// Clear gyro values if there is no gyro present
if (only_accelerometer) {
rad_gyro.x = 0;
rad_gyro.y = 0;
rad_gyro.z = 0;
}
// Ignore drift correction if acceleration is not reliable
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
const f32 ax = -normal_accel.x;
@@ -92,8 +108,11 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
// Error is cross product between estimated direction and measured direction of gravity
const Common::Vec3f new_real_error = {az * vx - ax * vz, ay * vz - az * vy,
ax * vy - ay * vx};
const Common::Vec3f new_real_error = {
az * vx - ax * vz,
ay * vz - az * vy,
ax * vy - ay * vx,
};
derivative_error = new_real_error - real_error;
real_error = new_real_error;
@@ -106,9 +125,22 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
}
// Apply feedback terms
rad_gyro += kp * real_error;
rad_gyro += ki * integral_error;
rad_gyro += kd * derivative_error;
if (!only_accelerometer) {
rad_gyro += kp * real_error;
rad_gyro += ki * integral_error;
rad_gyro += kd * derivative_error;
} else {
// Give more weight to acelerometer values to compensate for the lack of gyro
rad_gyro += 35.0f * kp * real_error;
rad_gyro += 10.0f * ki * integral_error;
rad_gyro += 10.0f * kd * derivative_error;
// Emulate gyro values for games that need them
gyro.x = -rad_gyro.y;
gyro.y = rad_gyro.x;
gyro.z = -rad_gyro.z;
UpdateRotation(elapsed_time);
}
}
const f32 gx = rad_gyro.y;
@@ -159,18 +191,49 @@ Common::Vec3f MotionInput::GetRotations() const {
return rotations;
}
Input::MotionStatus MotionInput::GetMotion() const {
const Common::Vec3f gyroscope = GetGyroscope();
const Common::Vec3f accelerometer = GetAcceleration();
const Common::Vec3f rotation = GetRotations();
const std::array<Common::Vec3f, 3> orientation = GetOrientation();
return {accelerometer, gyroscope, rotation, orientation};
}
Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<s16> distribution(-1000, 1000);
const Common::Vec3f gyroscope = {
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
};
const Common::Vec3f accelerometer = {
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
};
const Common::Vec3f rotation = {};
const std::array<Common::Vec3f, 3> orientation = {
Common::Vec3f{1.0f, 0, 0},
Common::Vec3f{0, 1.0f, 0},
Common::Vec3f{0, 0, 1.0f},
};
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
}
void MotionInput::ResetOrientation() {
if (!reset_enabled) {
if (!reset_enabled || only_accelerometer) {
return;
}
if (!IsMoving(0.5f) && accel.z <= -0.9f) {
++reset_counter;
if (reset_counter > 900) {
// TODO: calculate quaternion from gravity vector
quat.w = 0;
quat.xyz[0] = 0;
quat.xyz[1] = 0;
quat.xyz[2] = -1;
SetOrientationFromAccelerometer();
integral_error = {};
reset_counter = 0;
}
@@ -178,4 +241,65 @@ void MotionInput::ResetOrientation() {
reset_counter = 0;
}
}
void MotionInput::SetOrientationFromAccelerometer() {
int iterations = 0;
const f32 sample_period = 0.015f;
const auto normal_accel = accel.Normalized();
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
while (!IsCalibrated(0.01f) && ++iterations < 100) {
// Short name local variable for readability
f32 q1 = quat.w;
f32 q2 = quat.xyz[0];
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
Common::Vec3f rad_gyro = {};
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
// Estimated direction of gravity
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
// Error is cross product between estimated direction and measured direction of gravity
const Common::Vec3f new_real_error = {
az * vx - ax * vz,
ay * vz - az * vy,
ax * vy - ay * vx,
};
derivative_error = new_real_error - real_error;
real_error = new_real_error;
rad_gyro += 10.0f * kp * real_error;
rad_gyro += 5.0f * ki * integral_error;
rad_gyro += 10.0f * kd * derivative_error;
const f32 gx = rad_gyro.y;
const f32 gy = rad_gyro.x;
const f32 gz = rad_gyro.z;
// Integrate rate of change of quaternion
const f32 pa = q2;
const f32 pb = q3;
const f32 pc = q4;
q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
quat.w = q1;
quat.xyz[0] = q2;
quat.xyz[1] = q3;
quat.xyz[2] = q4;
quat = quat.Normalized();
}
}
} // namespace InputCommon
+5
View File
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/quaternion.h"
#include "common/vector_math.h"
#include "core/frontend/input.h"
namespace InputCommon {
@@ -37,12 +38,15 @@ public:
Common::Vec3f GetGyroscope() const;
Common::Vec3f GetRotations() const;
Common::Quaternion<f32> GetQuaternion() const;
Input::MotionStatus GetMotion() const;
Input::MotionStatus GetRandomMotion(int accel_magnitude, int gyro_magnitude) const;
bool IsMoving(f32 sensitivity) const;
bool IsCalibrated(f32 sensitivity) const;
private:
void ResetOrientation();
void SetOrientationFromAccelerometer();
// PID constants
const f32 kp;
@@ -63,6 +67,7 @@ private:
f32 gyro_threshold = 0.0f;
u32 reset_counter = 0;
bool reset_enabled = true;
bool only_accelerometer = true;
};
} // namespace InputCommon
+228 -1
View File
@@ -5,6 +5,7 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <cmath>
#include <functional>
#include <mutex>
@@ -21,6 +22,7 @@
#include "common/param_package.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/motion_input.h"
#include "input_common/sdl/sdl_impl.h"
#include "input_common/settings.h"
@@ -78,6 +80,33 @@ public:
return state.axes.at(axis) / (32767.0f * range);
}
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
// Lower drastically the number of state changes
if (raw_amp_low >> 11 == last_state_rumble_low >> 11 &&
raw_amp_high >> 11 == last_state_rumble_high >> 11) {
if (raw_amp_low + raw_amp_high != 0 ||
last_state_rumble_low + last_state_rumble_high == 0) {
return false;
}
}
// Don't change state if last vibration was < 20ms
const auto now = std::chrono::system_clock::now();
if (std::chrono::duration_cast<std::chrono::milliseconds>(now - last_vibration) <
std::chrono::milliseconds(20)) {
return raw_amp_low + raw_amp_high == 0;
}
last_vibration = now;
last_state_rumble_low = raw_amp_low;
last_state_rumble_high = raw_amp_high;
if (sdl_joystick) {
SDL_JoystickRumble(sdl_joystick.get(), raw_amp_low, raw_amp_high, time);
}
return false;
}
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
float x = GetAxis(axis_x, range);
float y = GetAxis(axis_y, range);
@@ -95,6 +124,10 @@ public:
return std::make_tuple(x, y);
}
const InputCommon::MotionInput& GetMotion() const {
return motion;
}
void SetHat(int hat, Uint8 direction) {
std::lock_guard lock{mutex};
state.hats.insert_or_assign(hat, direction);
@@ -139,9 +172,15 @@ private:
} state;
std::string guid;
int port;
u16 last_state_rumble_high;
u16 last_state_rumble_low;
std::chrono::time_point<std::chrono::system_clock> last_vibration;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
mutable std::mutex mutex;
// motion is initalized without PID values as motion input is not aviable for SDL2
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
};
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
@@ -207,7 +246,7 @@ void SDLState::InitJoystick(int joystick_index) {
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
}
if (!sdl_joystick) {
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
return;
}
const std::string guid = GetGUID(sdl_joystick);
@@ -303,6 +342,12 @@ public:
return joystick->GetButton(button);
}
bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override {
const f32 new_amp_low = pow(amp_low, 0.5f) * (3.0f - 2.0f * pow(amp_low, 0.15f));
const f32 new_amp_high = pow(amp_high, 0.5f) * (3.0f - 2.0f * pow(amp_high, 0.15f));
return joystick->RumblePlay(new_amp_low, new_amp_high, 250);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int button;
@@ -386,6 +431,68 @@ private:
const float range;
};
class SDLDirectionMotion final : public Input::MotionDevice {
public:
explicit SDLDirectionMotion(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
Input::MotionStatus GetStatus() const override {
if (joystick->GetHatDirection(hat, direction)) {
return joystick->GetMotion().GetRandomMotion(2, 6);
}
return joystick->GetMotion().GetRandomMotion(0, 0);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int hat;
Uint8 direction;
};
class SDLAxisMotion final : public Input::MotionDevice {
public:
explicit SDLAxisMotion(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
bool trigger_if_greater_)
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
trigger_if_greater(trigger_if_greater_) {}
Input::MotionStatus GetStatus() const override {
const float axis_value = joystick->GetAxis(axis, 1.0f);
bool trigger = axis_value < threshold;
if (trigger_if_greater) {
trigger = axis_value > threshold;
}
if (trigger) {
return joystick->GetMotion().GetRandomMotion(2, 6);
}
return joystick->GetMotion().GetRandomMotion(0, 0);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int axis;
float threshold;
bool trigger_if_greater;
};
class SDLButtonMotion final : public Input::MotionDevice {
public:
explicit SDLButtonMotion(std::shared_ptr<SDLJoystick> joystick_, int button_)
: joystick(std::move(joystick_)), button(button_) {}
Input::MotionStatus GetStatus() const override {
if (joystick->GetButton(button)) {
return joystick->GetMotion().GetRandomMotion(2, 6);
}
return joystick->GetMotion().GetRandomMotion(0, 0);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int button;
};
/// A button device factory that creates button devices from SDL joystick
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public:
@@ -492,12 +599,78 @@ private:
SDLState& state;
};
/// A motion device factory that creates motion devices from SDL joystick
class SDLMotionFactory final : public Input::Factory<Input::MotionDevice> {
public:
explicit SDLMotionFactory(SDLState& state_) : state(state_) {}
/**
* Creates motion device from joystick axes
* @param params contains parameters for creating the device:
* - "guid": the guid of the joystick to bind
* - "port": the nth joystick of the same type
*/
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
const std::string guid = params.Get("guid", "0");
const int port = params.Get("port", 0);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
if (params.Has("hat")) {
const int hat = params.Get("hat", 0);
const std::string direction_name = params.Get("direction", "");
Uint8 direction;
if (direction_name == "up") {
direction = SDL_HAT_UP;
} else if (direction_name == "down") {
direction = SDL_HAT_DOWN;
} else if (direction_name == "left") {
direction = SDL_HAT_LEFT;
} else if (direction_name == "right") {
direction = SDL_HAT_RIGHT;
} else {
direction = 0;
}
// This is necessary so accessing GetHat with hat won't crash
joystick->SetHat(hat, SDL_HAT_CENTERED);
return std::make_unique<SDLDirectionMotion>(joystick, hat, direction);
}
if (params.Has("axis")) {
const int axis = params.Get("axis", 0);
const float threshold = params.Get("threshold", 0.5f);
const std::string direction_name = params.Get("direction", "");
bool trigger_if_greater;
if (direction_name == "+") {
trigger_if_greater = true;
} else if (direction_name == "-") {
trigger_if_greater = false;
} else {
trigger_if_greater = true;
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
joystick->SetAxis(axis, 0);
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
joystick->SetButton(button, false);
return std::make_unique<SDLButtonMotion>(joystick, button);
}
private:
SDLState& state;
};
SDLState::SDLState() {
using namespace Input;
analog_factory = std::make_shared<SDLAnalogFactory>(*this);
button_factory = std::make_shared<SDLButtonFactory>(*this);
motion_factory = std::make_shared<SDLMotionFactory>(*this);
RegisterFactory<AnalogDevice>("sdl", analog_factory);
RegisterFactory<ButtonDevice>("sdl", button_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
// If the frontend is going to manage the event loop, then we dont start one here
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
@@ -533,6 +706,7 @@ SDLState::~SDLState() {
using namespace Input;
UnregisterFactory<ButtonDevice>("sdl");
UnregisterFactory<AnalogDevice>("sdl");
UnregisterFactory<MotionDevice>("sdl");
CloseJoysticks();
SDL_DelEventWatch(&SDLEventWatcher, this);
@@ -644,6 +818,27 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
return {};
}
Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jaxis.axis, event.jaxis.value);
}
case SDL_JOYBUTTONUP: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jbutton.button);
}
case SDL_JOYHATMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jhat.hat, event.jhat.value);
}
}
return {};
}
Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
const SDL_GameControllerButtonBind& binding) {
switch (binding.bindType) {
@@ -809,6 +1004,35 @@ public:
}
};
class SDLMotionPoller final : public SDLPoller {
public:
explicit SDLMotionPoller(SDLState& state_) : SDLPoller(state_) {}
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.Pop(event)) {
const auto package = FromEvent(event);
if (package) {
return *package;
}
}
return {};
}
[[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
switch (event.type) {
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
break;
}
[[fallthrough]];
case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION:
return {SDLEventToMotionParamPackage(state, event)};
}
return std::nullopt;
}
};
/**
* Attempts to match the press to a controller joy axis (left/right stick) and if a match
* isn't found, checks if the event matches anything from SDLButtonPoller and uses that
@@ -900,6 +1124,9 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
case InputCommon::Polling::DeviceType::Button:
pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
break;
case InputCommon::Polling::DeviceType::Motion:
pollers.emplace_back(std::make_unique<Polling::SDLMotionPoller>(*this));
break;
}
return pollers;
+2
View File
@@ -21,6 +21,7 @@ namespace InputCommon::SDL {
class SDLAnalogFactory;
class SDLButtonFactory;
class SDLMotionFactory;
class SDLJoystick;
class SDLState : public State {
@@ -71,6 +72,7 @@ private:
std::shared_ptr<SDLButtonFactory> button_factory;
std::shared_ptr<SDLAnalogFactory> analog_factory;
std::shared_ptr<SDLMotionFactory> motion_factory;
bool start_thread = false;
std::atomic<bool> initialized = false;
+9 -7
View File
@@ -219,14 +219,10 @@ void Client::OnPadData(Response::PadData data) {
clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f);
clients[client].motion.UpdateRotation(time_difference);
clients[client].motion.UpdateOrientation(time_difference);
Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
Common::Vec3f rotation = clients[client].motion.GetRotations();
std::array<Common::Vec3f, 3> orientation = clients[client].motion.GetOrientation();
{
std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = {accelerometer, gyroscope, rotation, orientation};
clients[client].status.motion_status = clients[client].motion.GetMotion();
// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
// between a simple "tap" and a hard press that causes the touch screen to click.
@@ -250,6 +246,8 @@ void Client::OnPadData(Response::PadData data) {
clients[client].status.touch_status = {x, y, is_active};
if (configuring) {
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
}
}
@@ -274,18 +272,22 @@ void Client::Reset() {
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch) {
if (gyro.Length() > 0.2f) {
LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
}
UDPPadStatus pad;
if (touch) {
pad.touch = PadTouch::Click;
pad_queue[client].Push(pad);
}
for (size_t i = 0; i < 3; ++i) {
if (gyro[i] > 6.0f || gyro[i] < -6.0f) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
pad_queue[client].Push(pad);
}
if (acc[i] > 2.0f || acc[i] < -2.0f) {
if (acc[i] > 1.75f || acc[i] < -1.75f) {
pad.motion = static_cast<PadMotion>(i + 3);
pad.motion_value = acc[i];
pad_queue[client].Push(pad);
+14 -3
View File
@@ -190,6 +190,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_blit_screen.h
renderer_vulkan/vk_buffer_cache.cpp
renderer_vulkan/vk_buffer_cache.h
renderer_vulkan/vk_command_pool.cpp
renderer_vulkan/vk_command_pool.h
renderer_vulkan/vk_compute_pass.cpp
renderer_vulkan/vk_compute_pass.h
renderer_vulkan/vk_compute_pipeline.cpp
@@ -204,6 +206,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_image.cpp
renderer_vulkan/vk_image.h
renderer_vulkan/vk_master_semaphore.cpp
renderer_vulkan/vk_master_semaphore.h
renderer_vulkan/vk_memory_manager.cpp
renderer_vulkan/vk_memory_manager.h
renderer_vulkan/vk_pipeline_cache.cpp
@@ -214,8 +218,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_rasterizer.h
renderer_vulkan/vk_renderpass_cache.cpp
renderer_vulkan/vk_renderpass_cache.h
renderer_vulkan/vk_resource_manager.cpp
renderer_vulkan/vk_resource_manager.h
renderer_vulkan/vk_resource_pool.cpp
renderer_vulkan/vk_resource_pool.h
renderer_vulkan/vk_sampler_cache.cpp
renderer_vulkan/vk_sampler_cache.h
renderer_vulkan/vk_scheduler.cpp
@@ -269,5 +273,12 @@ endif()
if (MSVC)
target_compile_options(video_core PRIVATE /we4267)
else()
target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion -Werror=switch)
target_compile_options(video_core PRIVATE
-Werror=conversion
-Wno-error=sign-conversion
-Werror=switch
-Werror=unused-variable
-Werror=unused-but-set-variable
-Werror=class-memaccess
)
endif()
+6 -6
View File
@@ -87,12 +87,12 @@ void Fermi2D::HandleSurfaceCopy() {
const Common::Rectangle<u32> src_rect{src_blit_x1, src_blit_y1, src_blit_x2, src_blit_y2};
const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y, dst_blit_x2,
dst_blit_y2};
Config copy_config;
copy_config.operation = regs.operation;
copy_config.filter = regs.blit_control.filter;
copy_config.src_rect = src_rect;
copy_config.dst_rect = dst_rect;
const Config copy_config{
.operation = regs.operation,
.filter = regs.blit_control.filter,
.src_rect = src_rect,
.dst_rect = dst_rect,
};
if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) {
UNIMPLEMENTED();
}
+2 -2
View File
@@ -145,8 +145,8 @@ public:
} regs{};
struct Config {
Operation operation;
Filter filter;
Operation operation{};
Filter filter{};
Common::Rectangle<u32> src_rect;
Common::Rectangle<u32> dst_rect;
};
+1 -1
View File
@@ -597,7 +597,7 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
// Deferred.
rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
system.GPU().GetTicks());
return {};
return std::nullopt;
default:
LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
static_cast<u32>(regs.query.query_get.select.Value()));
-2
View File
@@ -114,8 +114,6 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
const u32 block_depth = src_params.block_size.depth;
const size_t src_size =
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
const size_t src_layer_size =
CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
+6 -7
View File
@@ -41,30 +41,30 @@ struct Header {
BitField<26, 1, u32> does_load_or_store;
BitField<27, 1, u32> does_fp64;
BitField<28, 4, u32> stream_out_mask;
} common0{};
} common0;
union {
BitField<0, 24, u32> shader_local_memory_low_size;
BitField<24, 8, u32> per_patch_attribute_count;
} common1{};
} common1;
union {
BitField<0, 24, u32> shader_local_memory_high_size;
BitField<24, 8, u32> threads_per_input_primitive;
} common2{};
} common2;
union {
BitField<0, 24, u32> shader_local_memory_crs_size;
BitField<24, 4, OutputTopology> output_topology;
BitField<28, 4, u32> reserved;
} common3{};
} common3;
union {
BitField<0, 12, u32> max_output_vertices;
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
BitField<20, 4, u32> reserved;
BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
} common4{};
} common4;
union {
struct {
@@ -145,7 +145,7 @@ struct Header {
}
} ps;
std::array<u32, 0xF> raw{};
std::array<u32, 0xF> raw;
};
u64 GetLocalMemorySize() const {
@@ -153,7 +153,6 @@ struct Header {
(common2.shader_local_memory_high_size << 24));
}
};
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
} // namespace Tegra::Shader
+1 -1
View File
@@ -36,7 +36,7 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
}
} else {
// Macro not compiled, check if it's uploaded and if so, compile it
std::optional<u32> mid_method = std::nullopt;
std::optional<u32> mid_method;
const auto macro_code = uploaded_macro_code.find(method);
if (macro_code == uploaded_macro_code.end()) {
for (const auto& [method_base, code] : uploaded_macro_code) {
+3 -3
View File
@@ -58,7 +58,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
for (u64 offset{}; offset < size; offset += page_size) {
if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
return {};
return std::nullopt;
}
}
@@ -135,13 +135,13 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
}
return {};
return std::nullopt;
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
const auto page_entry{GetPageEntry(gpu_addr)};
if (!page_entry.IsValid()) {
return {};
return std::nullopt;
}
return page_entry.ToAddress() + (gpu_addr & page_mask);
+1 -5
View File
@@ -91,8 +91,7 @@ private:
std::shared_ptr<HostCounter> last;
};
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter,
class QueryPool>
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
class QueryCacheBase {
public:
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
@@ -206,9 +205,6 @@ public:
committed_flushes.pop_front();
}
protected:
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
private:
/// Flushes a memory range to guest memory and removes it from the cache.
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
-5
View File
@@ -46,11 +46,6 @@ public:
/// Finalize rendering the guest frame and draw into the presentation texture
virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
/// specific implementation)
/// Returns true if a frame was drawn
virtual bool TryPresent(int timeout_ms) = 0;
// Getter/setter functions:
// ------------------------

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