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18 Commits

Author SHA1 Message Date
GodKratos 60b184377e add UUID validation check
Co-authored-by: VolcaEM <63682805+VolcaEM@users.noreply.github.com>
2020-05-24 01:13:49 +12:00
Godkratos 7341257fc4 Validate uuid and fix returns 2020-05-18 11:10:12 +12:00
Godkratos d011f89f15 Validate username before returning 2020-05-18 10:37:25 +12:00
Godkratos de1ef273b3 Clang formatting 2020-05-18 01:01:40 +12:00
Godkratos c2522f3e43 Move new method into anonymous namespace 2020-05-18 00:55:32 +12:00
Godkratos d8b83aa8f5 Add button to show and update current user profile on status bar 2020-05-18 00:08:41 +12:00
bunnei 65010607b7 Merge pull request #3665 from bunnei/device-save
FS: Improve emulation of device saves
2020-05-16 12:39:58 -04:00
bunnei 3c378a31b5 Merge pull request #3945 from ogniK5377/nvflinger-pixformat
nv_flinger: Use enum for pixel format instead of u32
2020-05-16 02:00:50 -04:00
bunnei 74d5c0ed2f Merge pull request #3944 from ogniK5377/dma_mget
DmaPusher: Remove dead code in step
2020-05-16 02:00:14 -04:00
David Marcec 6f0360690b nv_flinger: Use enum for pixel format instead of u32 2020-05-16 13:47:55 +10:00
David Marcec 4b9504028d DmaPusher: Remove dead code in step 2020-05-16 12:42:27 +10:00
bunnei 55c0dd1cb3 Merge pull request #3942 from ReinUsesLisp/flush-and-invalidate
vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
2020-05-15 21:34:07 -04:00
ReinUsesLisp 7a27b7f3a3 vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
Match OpenGL's behavior. This can fix or simplify bisecting issues on
Vulkan.
2020-05-15 20:40:08 -03:00
Morph b73f678ee8 frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413) 2020-05-15 22:22:27 +02:00
bunnei 47b97b9577 service: fsp_srv: Stub implementation of OpenMultiCommitManager. 2020-05-11 12:54:30 -04:00
bunnei 551c61bf27 yuzu: game_list: Fix 'Open Save Data Location' for device saves. 2020-05-11 12:54:30 -04:00
bunnei ab9ddab0a2 file_sys: savefata_factory: Update to support DeviceSaveData. 2020-05-11 12:54:30 -04:00
bunnei 9c065c013e file_sys: control_metadata: Expose device_save_data_size. 2020-05-11 12:54:30 -04:00
18 changed files with 216 additions and 52 deletions
+4
View File
@@ -95,6 +95,10 @@ u32 NACP::GetSupportedLanguages() const {
return raw.supported_languages;
}
u64 NACP::GetDeviceSaveDataSize() const {
return raw.device_save_data_size;
}
std::vector<u8> NACP::GetRawBytes() const {
std::vector<u8> out(sizeof(RawNACP));
std::memcpy(out.data(), &raw, sizeof(RawNACP));
+1
View File
@@ -113,6 +113,7 @@ public:
u32 GetSupportedLanguages() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
u64 GetDeviceSaveDataSize() const;
private:
RawNACP raw{};
+6 -3
View File
@@ -57,7 +57,8 @@ void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataDescriptor& desc) {
return desc.type == SaveDataType::CacheStorage || desc.type == SaveDataType::TemporaryStorage ||
(space == SaveDataSpaceId::NandUser && ///< Normal Save Data -- Current Title & User
desc.type == SaveDataType::SaveData && desc.title_id == 0 && desc.save_id == 0);
(desc.type == SaveDataType::SaveData || desc.type == SaveDataType::DeviceSaveData) &&
desc.title_id == 0 && desc.save_id == 0);
}
} // Anonymous namespace
@@ -139,8 +140,10 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
u128 user_id, u64 save_id) {
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData && title_id == 0) {
title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
if (title_id == 0) {
title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
}
}
std::string out = GetSaveDataSpaceIdPath(space);
+1 -1
View File
@@ -46,7 +46,7 @@ private:
EmuWindow::EmuWindow() {
// TODO: Find a better place to set this.
config.min_client_area_size =
std::make_pair(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
active_config = config;
touch_state = std::make_shared<TouchState>();
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
+5
View File
@@ -8,6 +8,11 @@
namespace Layout {
namespace MinimumSize {
constexpr u32 Width = 640;
constexpr u32 Height = 360;
} // namespace MinimumSize
namespace ScreenUndocked {
constexpr u32 Width = 1280;
constexpr u32 Height = 720;
+37 -1
View File
@@ -767,7 +767,7 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{1014, nullptr, "OutputMultiProgramTagAccessLog"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
{1200, &FSP_SRV::OpenMultiCommitManager, "OpenMultiCommitManager"},
{1300, nullptr, "OpenBisWiper"},
};
// clang-format on
@@ -988,4 +988,40 @@ void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
rb.Push(access_log_program_index);
}
class IMultiCommitManager final : public ServiceFramework<IMultiCommitManager> {
public:
explicit IMultiCommitManager() : ServiceFramework("IMultiCommitManager") {
static const FunctionInfo functions[] = {
{1, &IMultiCommitManager::Add, "Add"},
{2, &IMultiCommitManager::Commit, "Commit"},
};
RegisterHandlers(functions);
}
private:
FileSys::VirtualFile backend;
void Add(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Commit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
void FSP_SRV::OpenMultiCommitManager(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IMultiCommitManager>(std::make_shared<IMultiCommitManager>());
}
} // namespace Service::FileSystem
@@ -50,6 +50,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
void OpenMultiCommitManager(Kernel::HLERequestContext& ctx);
FileSystemController& fsc;
@@ -138,9 +138,7 @@ u32 BufferQueue::Query(QueryType type) {
switch (type) {
case QueryType::NativeWindowFormat:
// TODO(Subv): Use an enum for this
static constexpr u32 FormatABGR8 = 1;
return FormatABGR8;
return static_cast<u32>(PixelFormat::RGBA8888);
}
UNIMPLEMENTED();
@@ -66,6 +66,16 @@ public:
Rotate270 = 0x07,
};
enum class PixelFormat : u32 {
RGBA8888 = 1,
RGBX8888 = 2,
RGB888 = 3,
RGB565 = 4,
BGRA8888 = 5,
RGBA5551 = 6,
RRGBA4444 = 7,
};
struct Buffer {
enum class Status { Free = 0, Queued = 1, Dequeued = 2, Acquired = 3 };
+1 -8
View File
@@ -54,9 +54,7 @@ bool DmaPusher::Step() {
return true;
});
const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
GPUVAddr dma_get = command_list_header.addr;
GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
bool non_main = command_list_header.is_non_main;
const GPUVAddr dma_get = command_list_header.addr;
if (dma_pushbuffer_subindex >= command_list.size()) {
// We've gone through the current list, remove it from the queue
@@ -133,11 +131,6 @@ bool DmaPusher::Step() {
index++;
}
if (!non_main) {
// TODO (degasus): This is dead code, as dma_mget is never read.
dma_mget = dma_put;
}
return true;
}
-1
View File
@@ -102,7 +102,6 @@ private:
DmaState dma_state{};
bool dma_increment_once{};
GPUVAddr dma_mget{}; ///< main pushbuffer last read address
bool ib_enable{true}; ///< IB mode enabled
std::array<Tegra::Engines::EngineInterface*, max_subchannels> subchannels{};
@@ -569,7 +569,9 @@ void RasterizerVulkan::ReleaseFences() {
}
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
FlushRegion(addr, size);
if (Settings::IsGPULevelExtreme()) {
FlushRegion(addr, size);
}
InvalidateRegion(addr, size);
}
+4 -4
View File
@@ -488,11 +488,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
connect(open_save_location, &QAction::triggered, [this, program_id]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData);
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
});
connect(open_lfs_location, &QAction::triggered, [this, program_id]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::ModData);
connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
+1 -1
View File
@@ -73,7 +73,7 @@ public:
signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
+2 -1
View File
@@ -19,6 +19,7 @@
#include <QTime>
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/loader/loader.h"
#include "ui_loading_screen.h"
#include "video_core/rasterizer_interface.h"
@@ -61,7 +62,7 @@ LoadingScreen::LoadingScreen(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
previous_stage(VideoCore::LoadCallbackStage::Complete) {
ui->setupUi(this);
setMinimumSize(1280, 720);
setMinimumSize(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
// Create a fade out effect to hide this loading screen widget.
// When fading opacity, it will fade to the parent widgets background color, which is why we
+127 -24
View File
@@ -135,6 +135,28 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
namespace {
QString GetAccountUsername() {
const QString nouser = QString::fromStdString("No User");
Service::Account::ProfileManager manager;
const auto current_user = manager.GetUser(Settings::values.current_user);
if (!current_user.has_value() || (current_user == Common::UUID{})) {
return nouser;
}
Service::Account::ProfileBase profile;
if (!manager.GetProfileBase(*current_user, profile)) {
return nouser;
}
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
return text.empty() ? nouser : QString::fromStdString(text);
}
} // Anonymous namespace
constexpr int default_mouse_timeout = 2500;
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
@@ -493,6 +515,48 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
// Setup Profile button
profile_status_button = new QPushButton();
profile_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
profile_status_button->setCheckable(true);
profile_status_button->setChecked(true);
profile_status_button->setFocusPolicy(Qt::NoFocus);
const auto username = GetAccountUsername();
profile_status_button->setText(username);
connect(profile_status_button, &QPushButton::clicked, [=] {
profile_status_button->setChecked(true);
if (emulation_running) {
return;
}
// User save data
const auto select_profile = [this] {
QtProfileSelectionDialog dialog(this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
return -1;
}
return dialog.GetIndex();
};
const auto index = select_profile();
if (index == -1) {
return;
}
Settings::values.current_user = index;
Settings::Apply();
const auto username = GetAccountUsername();
profile_status_button->setText(username);
});
statusBar()->insertPermanentWidget(0, profile_status_button);
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -724,13 +788,13 @@ void GMainWindow::InitializeHotkeys() {
}
void GMainWindow::SetDefaultUIGeometry() {
// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
// geometry: 53% of the window contents are in the upper screen half, 47% in the lower half
const QRect screenRect = QApplication::desktop()->screenGeometry(this);
const int w = screenRect.width() * 2 / 3;
const int h = screenRect.height() / 2;
const int h = screenRect.height() * 2 / 3;
const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2;
const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100;
const int y = (screenRect.y() + screenRect.height()) / 2 - h * 53 / 100;
setGeometry(x, y, w, h);
}
@@ -831,6 +895,7 @@ void GMainWindow::ConnectMenuEvents() {
&GMainWindow::OnDisplayTitleBars);
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
connect(ui.action_Reset_Window_Size, &QAction::triggered, this, &GMainWindow::ResetWindowSize);
// Fullscreen
ui.action_Fullscreen->setShortcut(
@@ -1154,40 +1219,62 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path);
}
void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target) {
void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) {
std::string path;
QString open_target;
const auto v_file = Core::GetGameFileFromPath(vfs, game_path);
const auto loader = Loader::GetLoader(v_file);
FileSys::NACP control{};
u64 program_id{};
loader->ReadControlData(control);
loader->ReadProgramId(program_id);
const bool has_user_save{control.GetDefaultNormalSaveSize() > 0};
const bool has_device_save{control.GetDeviceSaveDataSize() > 0};
ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
const auto select_profile = [this] {
QtProfileSelectionDialog dialog(this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (has_user_save) {
// User save data
const auto select_profile = [this] {
QtProfileSelectionDialog dialog(this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
return -1;
if (dialog.exec() == QDialog::Rejected) {
return -1;
}
return dialog.GetIndex();
};
const auto index = select_profile();
if (index == -1) {
return;
}
return dialog.GetIndex();
};
const auto index = select_profile();
if (index == -1) {
return;
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0);
} else {
// Device save data
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, program_id, {}, 0);
}
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData,
program_id, user_id->uuid, 0);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path);
FileUtil::CreateDir(path);
@@ -1829,6 +1916,20 @@ void GMainWindow::ToggleWindowMode() {
}
}
void GMainWindow::ResetWindowSize() {
const auto aspect_ratio = Layout::EmulationAspectRatio(
static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio),
static_cast<float>(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width);
if (!ui.action_Single_Window_Mode->isChecked()) {
render_window->resize(Layout::ScreenUndocked::Height / aspect_ratio,
Layout::ScreenUndocked::Height);
} else {
resize(Layout::ScreenUndocked::Height / aspect_ratio,
Layout::ScreenUndocked::Height + menuBar()->height() +
(ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
}
}
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence;
@@ -1865,6 +1966,8 @@ void GMainWindow::OnConfigure() {
ui.centralwidget->setMouseTracking(false);
}
const auto username = GetAccountUsername();
profile_status_button->setText(username);
dock_status_button->setChecked(Settings::values.use_docked_mode);
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
#ifdef HAS_VULKAN
+3 -1
View File
@@ -183,7 +183,7 @@ private slots:
void OnMenuReportCompatibility();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
@@ -208,6 +208,7 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
void ResetWindowSize();
void OnCaptureScreenshot();
void OnCoreError(Core::System::ResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
@@ -232,6 +233,7 @@ private:
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
QPushButton* profile_status_button = nullptr;
QPushButton* async_status_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
+9 -3
View File
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1081</width>
<height>730</height>
<width>1280</width>
<height>720</height>
</rect>
</property>
<property name="windowTitle">
@@ -44,7 +44,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>1081</width>
<width>1280</width>
<height>21</height>
</rect>
</property>
@@ -96,6 +96,7 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
<addaction name="action_Reset_Window_Size"/>
<addaction name="separator"/>
<addaction name="menu_View_Debugging"/>
</widget>
@@ -215,6 +216,11 @@
<string>Show Status Bar</string>
</property>
</action>
<action name="action_Reset_Window_Size">
<property name="text">
<string>Reset Window Size</string>
</property>
</action>
<action name="action_Fullscreen">
<property name="checkable">
<bool>true</bool>