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| 4a566b9828 |
@@ -5,7 +5,7 @@ cd /yuzu
|
||||
ccache -s
|
||||
|
||||
mkdir build || true && cd build
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
|
||||
|
||||
ninja
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
|
||||
chmod +x /bin/cmd
|
||||
|
||||
mkdir build || true && cd build
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
|
||||
ninja
|
||||
|
||||
# Clean up the dirty hacks
|
||||
|
||||
Vendored
+1
-1
@@ -10,6 +10,6 @@
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="colorful">
|
||||
<file>style.qss</file>
|
||||
<file alias="style.qss">../default/style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
Vendored
-4
@@ -1,4 +0,0 @@
|
||||
/*
|
||||
This file is intentionally left blank.
|
||||
We do not want to apply any stylesheet for colorful, only icons.
|
||||
*/
|
||||
Vendored
+3
-10
@@ -1,25 +1,18 @@
|
||||
<RCC>
|
||||
<qresource prefix="icons/default">
|
||||
<file alias="index.theme">icons/index.theme</file>
|
||||
|
||||
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
|
||||
|
||||
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
|
||||
|
||||
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
|
||||
|
||||
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
|
||||
|
||||
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
|
||||
|
||||
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
|
||||
|
||||
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
|
||||
|
||||
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
|
||||
|
||||
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
|
||||
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="default">
|
||||
<file>style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
Vendored
+35
@@ -0,0 +1,35 @@
|
||||
QPushButton#TogglableStatusBarButton {
|
||||
color: #959595;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:checked {
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton {
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:checked {
|
||||
color: #e85c00;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:!checked{
|
||||
color: #0066ff;
|
||||
}
|
||||
Vendored
+150
-110
@@ -2,7 +2,8 @@ QToolTip {
|
||||
border: 1px solid #76797C;
|
||||
background-color: #5A7566;
|
||||
color: white;
|
||||
padding: 0px; /*remove padding, for fix combobox tooltip.*/
|
||||
/*remove padding, for fix combobox tooltip.*/
|
||||
padding: 0;
|
||||
opacity: 200;
|
||||
}
|
||||
|
||||
@@ -13,7 +14,7 @@ QWidget {
|
||||
selection-color: #eff0f1;
|
||||
background-clip: border;
|
||||
border-image: none;
|
||||
border: 0px transparent black;
|
||||
border: 0;
|
||||
outline: 0;
|
||||
}
|
||||
|
||||
@@ -27,10 +28,10 @@ QWidget:item:selected {
|
||||
}
|
||||
|
||||
QCheckBox {
|
||||
spacing: 5px;
|
||||
spacing: 6px;
|
||||
outline: none;
|
||||
color: #eff0f1;
|
||||
margin-bottom: 2px;
|
||||
margin: 0 2px 1px 0;
|
||||
}
|
||||
|
||||
QCheckBox:disabled {
|
||||
@@ -163,7 +164,7 @@ QMenuBar::item:selected {
|
||||
}
|
||||
|
||||
QMenuBar::item:pressed {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #18465d;
|
||||
background-color: #3daee9;
|
||||
color: #eff0f1;
|
||||
margin-bottom: -1px;
|
||||
@@ -171,9 +172,9 @@ QMenuBar::item:pressed {
|
||||
}
|
||||
|
||||
QMenu {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #434242;
|
||||
padding: 2px;
|
||||
color: #eff0f1;
|
||||
margin: 2px;
|
||||
}
|
||||
|
||||
QMenu::icon {
|
||||
@@ -190,11 +191,21 @@ QMenu::item:selected {
|
||||
color: #eff0f1;
|
||||
}
|
||||
|
||||
QMenu::separator {
|
||||
height: 2px;
|
||||
background: #76797C;
|
||||
margin-left: 10px;
|
||||
margin-right: 5px;
|
||||
QMenu::item:disabled {
|
||||
color: #54575B;
|
||||
}
|
||||
|
||||
QMenu::item:disabled:hover,
|
||||
QMenu::item:disabled:selected {
|
||||
background-color: #393e43;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
QMenu::separator,
|
||||
QMenuBar::separator {
|
||||
height: 1px;
|
||||
background-color: #54575B;
|
||||
margin: 2px 4px 2px 40px;
|
||||
}
|
||||
|
||||
QMenu::indicator {
|
||||
@@ -203,10 +214,7 @@ QMenu::indicator {
|
||||
height: 18px;
|
||||
}
|
||||
|
||||
|
||||
/* non-exclusive indicator = check box style indicator
|
||||
(see QActionGroup::setExclusive) */
|
||||
|
||||
/* non-exclusive indicator = check box style indicator (see QActionGroup::setExclusive) */
|
||||
QMenu::indicator:non-exclusive:unchecked {
|
||||
image: url(:/qss_icons/rc/checkbox_unchecked.png);
|
||||
}
|
||||
@@ -223,9 +231,7 @@ QMenu::indicator:non-exclusive:checked:selected {
|
||||
image: url(:/qss_icons/rc/checkbox_checked_disabled.png);
|
||||
}
|
||||
|
||||
|
||||
/* exclusive indicator = radio button style indicator (see QActionGroup::setExclusive) */
|
||||
|
||||
QMenu::indicator:exclusive:unchecked {
|
||||
image: url(:/qss_icons/rc/radio_unchecked.png);
|
||||
}
|
||||
@@ -243,12 +249,12 @@ QMenu::indicator:exclusive:checked:selected {
|
||||
}
|
||||
|
||||
QMenu::right-arrow {
|
||||
margin: 5px;
|
||||
margin-right: 10px;
|
||||
image: url(:/qss_icons/rc/right_arrow.png)
|
||||
}
|
||||
|
||||
QWidget:disabled {
|
||||
color: #454545;
|
||||
color: #4f515b;
|
||||
background-color: #31363b;
|
||||
}
|
||||
|
||||
@@ -259,23 +265,30 @@ QAbstractItemView {
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
QWidget:focus,
|
||||
QMenuBar:focus {
|
||||
QAbstractItemView:disabled,
|
||||
QAbstractItemView:read-only {
|
||||
alternate-background-color: #232629;
|
||||
}
|
||||
|
||||
QWidget:focus {
|
||||
border: 1px solid #3daee9;
|
||||
}
|
||||
|
||||
QTabWidget:focus,
|
||||
QCheckBox:focus,
|
||||
QRadioButton:focus,
|
||||
QSlider:focus {
|
||||
QSlider:focus,
|
||||
QTreeView:focus,
|
||||
QMenu:focus,
|
||||
QMenuBar:focus,
|
||||
QTabBar:focus {
|
||||
border: none;
|
||||
}
|
||||
|
||||
QLineEdit {
|
||||
background-color: #232629;
|
||||
padding: 5px;
|
||||
border-style: solid;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
color: #eff0f1;
|
||||
}
|
||||
@@ -285,9 +298,10 @@ QAbstractItemView QLineEdit {
|
||||
}
|
||||
|
||||
QGroupBox {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
margin-top: 20px;
|
||||
margin-top: 12px;
|
||||
padding-top: 2px;
|
||||
}
|
||||
|
||||
QGroupBox::title {
|
||||
@@ -295,12 +309,12 @@ QGroupBox::title {
|
||||
subcontrol-position: top center;
|
||||
padding-left: 10px;
|
||||
padding-right: 10px;
|
||||
padding-top: 10px;
|
||||
padding-top: 2px;
|
||||
}
|
||||
|
||||
QAbstractScrollArea {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
@@ -319,7 +333,7 @@ QScrollBar::handle:horizontal {
|
||||
}
|
||||
|
||||
QScrollBar::add-line:horizontal {
|
||||
margin: 0px 3px 0px 3px;
|
||||
margin: 0 3px;
|
||||
border-image: url(:/qss_icons/rc/right_arrow_disabled.png);
|
||||
width: 10px;
|
||||
height: 10px;
|
||||
@@ -328,7 +342,7 @@ QScrollBar::add-line:horizontal {
|
||||
}
|
||||
|
||||
QScrollBar::sub-line:horizontal {
|
||||
margin: 0px 3px 0px 3px;
|
||||
margin: 0 3px;
|
||||
border-image: url(:/qss_icons/rc/left_arrow_disabled.png);
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
@@ -379,7 +393,7 @@ QScrollBar::handle:vertical {
|
||||
}
|
||||
|
||||
QScrollBar::sub-line:vertical {
|
||||
margin: 3px 0px 3px 0px;
|
||||
margin: 3px 0;
|
||||
border-image: url(:/qss_icons/rc/up_arrow_disabled.png);
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
@@ -388,7 +402,7 @@ QScrollBar::sub-line:vertical {
|
||||
}
|
||||
|
||||
QScrollBar::add-line:vertical {
|
||||
margin: 3px 0px 3px 0px;
|
||||
margin: 3px 0;
|
||||
border-image: url(:/qss_icons/rc/down_arrow_disabled.png);
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
@@ -427,15 +441,14 @@ QScrollBar::sub-page:vertical {
|
||||
QTextEdit {
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
}
|
||||
|
||||
QPlainTextEdit {
|
||||
background-color: #232629;
|
||||
;
|
||||
color: #eff0f1;
|
||||
border-radius: 2px;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
}
|
||||
|
||||
QHeaderView::section {
|
||||
@@ -467,15 +480,6 @@ QMainWindow::separator:hover {
|
||||
spacing: 2px;
|
||||
}
|
||||
|
||||
QMenu::separator {
|
||||
height: 1px;
|
||||
background-color: #76797C;
|
||||
color: white;
|
||||
padding-left: 4px;
|
||||
margin-left: 10px;
|
||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
QFrame {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #76797C;
|
||||
@@ -518,25 +522,19 @@ QToolButton#qt_toolbar_ext_button {
|
||||
|
||||
QPushButton {
|
||||
color: #eff0f1;
|
||||
background-color: #31363b;
|
||||
border-width: 1px;
|
||||
border-color: #76797C;
|
||||
border-color: #54575B;
|
||||
border-style: solid;
|
||||
padding: 5px;
|
||||
padding: 6px 4px;
|
||||
border-radius: 2px;
|
||||
outline: none;
|
||||
min-width: 100px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QPushButton:disabled {
|
||||
background-color: #31363b;
|
||||
border-width: 1px;
|
||||
border-color: #454545;
|
||||
border-style: solid;
|
||||
padding-top: 5px;
|
||||
padding-bottom: 5px;
|
||||
padding-left: 10px;
|
||||
padding-right: 10px;
|
||||
border-radius: 2px;
|
||||
color: #454545;
|
||||
}
|
||||
|
||||
@@ -553,11 +551,11 @@ QPushButton:pressed {
|
||||
|
||||
QComboBox {
|
||||
selection-background-color: #3daee9;
|
||||
border-style: solid;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
padding: 5px;
|
||||
padding: 4px 6px;
|
||||
min-width: 75px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QPushButton:checked {
|
||||
@@ -571,8 +569,7 @@ QAbstractSpinBox:hover,
|
||||
QLineEdit:hover,
|
||||
QTextEdit:hover,
|
||||
QPlainTextEdit:hover,
|
||||
QAbstractView:hover,
|
||||
QTreeView:hover {
|
||||
QAbstractView:hover {
|
||||
border: 1px solid #3daee9;
|
||||
color: #eff0f1;
|
||||
}
|
||||
@@ -591,6 +588,7 @@ QComboBox QAbstractItemView {
|
||||
QComboBox::drop-down {
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: top right;
|
||||
left: -6px;
|
||||
width: 15px;
|
||||
border-left-width: 0px;
|
||||
border-left-color: darkgray;
|
||||
@@ -610,8 +608,8 @@ QComboBox::down-arrow:focus {
|
||||
}
|
||||
|
||||
QAbstractSpinBox {
|
||||
padding: 5px;
|
||||
border: 1px solid #76797C;
|
||||
padding: 4px 6px;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
border-radius: 2px;
|
||||
@@ -622,12 +620,14 @@ QAbstractSpinBox:up-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center right;
|
||||
left: -6px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox:down-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center left;
|
||||
right: -6px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox::up-arrow,
|
||||
@@ -654,22 +654,27 @@ QAbstractSpinBox::down-arrow:hover {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
|
||||
QLabel {
|
||||
border: 0px solid black;
|
||||
QLabel,
|
||||
QTabWidget {
|
||||
border: 0;
|
||||
}
|
||||
|
||||
QTabWidget {
|
||||
border: 0px transparent black;
|
||||
padding-top: 1px;
|
||||
}
|
||||
|
||||
QTabWidget::pane {
|
||||
border: 1px solid #76797C;
|
||||
padding: 5px;
|
||||
margin: 0px;
|
||||
position: absolute;
|
||||
top: -1px;
|
||||
border-top-right-radius: 2px;
|
||||
border-bottom-right-radius: 2px;
|
||||
border-bottom-left-radius: 2px;
|
||||
}
|
||||
|
||||
QTabWidget::tab-bar {
|
||||
/* left: 5px; move to the right by 5px */
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
QTabBar {
|
||||
@@ -677,10 +682,6 @@ QTabBar {
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
QTabBar:focus {
|
||||
border: 0px transparent black;
|
||||
}
|
||||
|
||||
QTabBar::close-button {
|
||||
image: url(:/qss_icons/rc/close.png);
|
||||
background: transparent;
|
||||
@@ -696,36 +697,33 @@ QTabBar::close-button:pressed {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
|
||||
/* TOP TABS */
|
||||
|
||||
QTabBar::tab:top {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
border-bottom: 2px transparent;
|
||||
background-color: #31363b;
|
||||
padding: 4px 16px 2px;
|
||||
min-width: 38px;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #2a2f33;
|
||||
padding: 4px 16px 5px;
|
||||
min-width: 36px;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:selected {
|
||||
color: #eff0f1;
|
||||
background-color: #54575B;
|
||||
border: 1px solid #76797C;
|
||||
border-bottom: 2px solid #3daee9;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
border-color: #76797C;
|
||||
background-color: #31363b;
|
||||
border-bottom-color: #31363b;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:!selected {
|
||||
margin-top: 1px;
|
||||
border-bottom-color: #76797C;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* BOTTOM TABS */
|
||||
|
||||
QTabBar::tab:bottom {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -750,9 +748,7 @@ QTabBar::tab:bottom:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* LEFT TABS */
|
||||
|
||||
QTabBar::tab:left {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -777,9 +773,7 @@ QTabBar::tab:left:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* RIGHT TABS */
|
||||
|
||||
QTabBar::tab:right {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -847,7 +841,7 @@ QDockWidget::float-button:pressed {
|
||||
|
||||
QTreeView,
|
||||
QListView {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
@@ -978,8 +972,8 @@ QSlider::handle:vertical {
|
||||
}
|
||||
|
||||
QToolButton {
|
||||
background-color: transparent;
|
||||
border: 1px transparent #76797C;
|
||||
background-color: #232629;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
margin: 3px;
|
||||
padding: 5px;
|
||||
@@ -988,7 +982,6 @@ QToolButton {
|
||||
QToolButton[popupMode="1"] {
|
||||
/* only for MenuButtonPopup */
|
||||
padding-right: 20px;
|
||||
/* make way for the popup button */
|
||||
border: 1px #76797C;
|
||||
border-radius: 5px;
|
||||
}
|
||||
@@ -996,7 +989,6 @@ QToolButton[popupMode="1"] {
|
||||
QToolButton[popupMode="2"] {
|
||||
/* only for InstantPopup */
|
||||
padding-right: 10px;
|
||||
/* make way for the popup button */
|
||||
border: 1px #76797C;
|
||||
}
|
||||
|
||||
@@ -1015,19 +1007,14 @@ QToolButton::menu-button:pressed {
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
|
||||
/* the subcontrol below is used only in the InstantPopup or DelayedPopup mode */
|
||||
|
||||
QToolButton::menu-indicator {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
top: -7px;
|
||||
left: -2px;
|
||||
/* shift it a bit */
|
||||
}
|
||||
|
||||
|
||||
/* the subcontrols below are used only in the MenuButtonPopup mode */
|
||||
|
||||
QToolButton::menu-button {
|
||||
border: 1px transparent #76797C;
|
||||
border-top-right-radius: 6px;
|
||||
@@ -1052,14 +1039,22 @@ QPushButton::menu-indicator {
|
||||
}
|
||||
|
||||
QTableView {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
gridline-color: #31363b;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QTreeView:disabled {
|
||||
background-color: #1f2225;
|
||||
}
|
||||
|
||||
QTableView,
|
||||
QHeaderView {
|
||||
border-radius: 0px;
|
||||
border-radius: 0;
|
||||
}
|
||||
|
||||
QListView:focus {
|
||||
border-color: #54575B;
|
||||
}
|
||||
|
||||
QTableView::item:pressed,
|
||||
@@ -1088,7 +1083,7 @@ QHeaderView::section {
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
padding: 0 5px;
|
||||
border: 1px solid #403F3F;
|
||||
border: 1px solid #434242;
|
||||
border-bottom: 0;
|
||||
border-radius: 0px;
|
||||
text-align: center;
|
||||
@@ -1118,9 +1113,7 @@ QHeaderView::section:checked {
|
||||
background-color: #334e5e;
|
||||
}
|
||||
|
||||
|
||||
/* style the sort indicator */
|
||||
|
||||
/* sort indicator */
|
||||
QHeaderView::down-arrow {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
@@ -1150,14 +1143,13 @@ QToolBox::tab {
|
||||
}
|
||||
|
||||
QToolBox::tab:selected {
|
||||
/* italicize selected tabs */
|
||||
font: italic;
|
||||
background-color: #31363b;
|
||||
border-color: #3daee9;
|
||||
}
|
||||
|
||||
QStatusBar::item {
|
||||
border: 0px transparent dark;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
QFrame[height="3"],
|
||||
@@ -1194,7 +1186,6 @@ QProgressBar::chunk {
|
||||
|
||||
QDateEdit {
|
||||
selection-background-color: #3daee9;
|
||||
border-style: solid;
|
||||
border: 1px solid #3375A3;
|
||||
border-radius: 2px;
|
||||
padding: 1px;
|
||||
@@ -1218,7 +1209,7 @@ QDateEdit::drop-down {
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: top right;
|
||||
width: 15px;
|
||||
border-left-width: 0px;
|
||||
border-left-width: 0;
|
||||
border-left-color: darkgray;
|
||||
border-left-style: solid;
|
||||
border-top-right-radius: 3px;
|
||||
@@ -1234,3 +1225,52 @@ QDateEdit::down-arrow:hover,
|
||||
QDateEdit::down-arrow:focus {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
|
||||
QComboBox:disabled,
|
||||
QPushButton:disabled,
|
||||
QAbstractSpinBox:disabled,
|
||||
QDateEdit:disabled,
|
||||
QLineEdit:disabled,
|
||||
QTextEdit:disabled,
|
||||
QToolButton:disabled,
|
||||
QPlainTextEdit:disabled {
|
||||
background-color: #2b2e31;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:checked {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:checked {
|
||||
color: #e85c00;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:!checked{
|
||||
color: #00ccdd;
|
||||
}
|
||||
@@ -120,7 +120,7 @@ private:
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.filename = filename;
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
@@ -23,7 +23,7 @@ struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class;
|
||||
Level log_level;
|
||||
std::string filename;
|
||||
const char* filename;
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
|
||||
+21
-12
@@ -9,6 +9,15 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
@@ -141,24 +150,24 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
|
||||
@@ -223,26 +223,4 @@ std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buff
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
const char* TrimSourcePath(const char* path, const char* root) {
|
||||
const char* p = path;
|
||||
|
||||
while (*p != '\0') {
|
||||
const char* next_slash = p;
|
||||
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
|
||||
++next_slash;
|
||||
}
|
||||
|
||||
bool is_src = Common::ComparePartialString(p, next_slash, root);
|
||||
p = next_slash;
|
||||
|
||||
if (*p != '\0') {
|
||||
++p;
|
||||
}
|
||||
if (is_src) {
|
||||
path = p;
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
@@ -87,7 +88,7 @@ public:
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
parent.jit->HaltExecution();
|
||||
parent.SetPC(pc);
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
|
||||
parent.SaveContext(thread->GetContext());
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -177,7 +178,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
|
||||
SaveContext(thread->GetContext());
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
|
||||
+3
-1
@@ -268,7 +268,9 @@ struct System::Impl {
|
||||
is_powered_on = false;
|
||||
exit_lock = false;
|
||||
|
||||
gpu_core->WaitIdle();
|
||||
if (gpu_core) {
|
||||
gpu_core->WaitIdle();
|
||||
}
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
|
||||
@@ -2,14 +2,12 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
|
||||
@@ -75,6 +75,13 @@ public:
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
/// Retrieves Vulkan specific handlers from the window
|
||||
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const = 0;
|
||||
|
||||
/**
|
||||
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
|
||||
* @param framebuffer_x Framebuffer x-coordinate that was pressed
|
||||
|
||||
@@ -15,6 +15,13 @@
|
||||
|
||||
namespace Input {
|
||||
|
||||
enum class AnalogDirection : u8 {
|
||||
RIGHT,
|
||||
LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
class InputDevice {
|
||||
@@ -23,6 +30,9 @@ public:
|
||||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
|
||||
@@ -201,42 +201,39 @@ void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
|
||||
void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
|
||||
const VAddr arb_addr = thread->GetArbiterWaitAddress();
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
const std::shared_ptr<Thread>& current_thread = *it;
|
||||
if (current_thread->GetPriority() >= thread->GetPriority()) {
|
||||
thread_list.insert(it, thread);
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
|
||||
const auto iter =
|
||||
std::find_if(thread_list.cbegin(), thread_list.cend(), [&thread](const auto& entry) {
|
||||
return entry->GetPriority() >= thread->GetPriority();
|
||||
});
|
||||
|
||||
if (iter == thread_list.cend()) {
|
||||
thread_list.push_back(std::move(thread));
|
||||
} else {
|
||||
thread_list.insert(iter, std::move(thread));
|
||||
}
|
||||
thread_list.push_back(std::move(thread));
|
||||
}
|
||||
|
||||
void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
|
||||
const VAddr arb_addr = thread->GetArbiterWaitAddress();
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
const std::shared_ptr<Thread>& current_thread = *it;
|
||||
if (current_thread.get() == thread.get()) {
|
||||
thread_list.erase(it);
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
UNREACHABLE();
|
||||
|
||||
const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
|
||||
[&thread](const auto& entry) { return thread == entry; });
|
||||
|
||||
ASSERT(iter != thread_list.cend());
|
||||
|
||||
thread_list.erase(iter);
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) {
|
||||
std::vector<std::shared_ptr<Thread>> result;
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[address];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
std::shared_ptr<Thread> current_thread = *it;
|
||||
result.push_back(std::move(current_thread));
|
||||
++it;
|
||||
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
|
||||
VAddr address) const {
|
||||
const auto iter = arb_threads.find(address);
|
||||
if (iter == arb_threads.cend()) {
|
||||
return {};
|
||||
}
|
||||
return result;
|
||||
|
||||
const std::list<std::shared_ptr<Thread>>& thread_list = iter->second;
|
||||
return {thread_list.cbegin(), thread_list.cend()};
|
||||
}
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -86,7 +86,7 @@ private:
|
||||
void RemoveThread(std::shared_ptr<Thread> thread);
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address);
|
||||
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
|
||||
|
||||
/// List of threads waiting for a address arbiter
|
||||
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> arb_threads;
|
||||
|
||||
@@ -284,13 +284,18 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
|
||||
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
|
||||
std::vector<u8> buffer;
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
auto& memory = Core::System::GetInstance().Memory();
|
||||
|
||||
if (is_buffer_a) {
|
||||
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
buffer.resize(BufferDescriptorA()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
buffer.resize(BufferDescriptorX()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
}
|
||||
@@ -305,7 +310,8 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
return 0;
|
||||
}
|
||||
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
@@ -315,8 +321,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
|
||||
auto& memory = Core::System::GetInstance().Memory();
|
||||
if (is_buffer_b) {
|
||||
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
|
||||
"BufferDescriptorB invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorB()[buffer_index].Size() >= size,
|
||||
"BufferDescriptorB buffer_index {} is not large enough", buffer_index);
|
||||
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
|
||||
"BufferDescriptorC invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorC()[buffer_index].Size() >= size,
|
||||
"BufferDescriptorC buffer_index {} is not large enough", buffer_index);
|
||||
memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
|
||||
}
|
||||
|
||||
@@ -324,15 +338,35 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
|
||||
: BufferDescriptorX()[buffer_index].Size();
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
if (is_buffer_a) {
|
||||
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorA()[buffer_index].Size() > 0,
|
||||
"BufferDescriptorA buffer_index {} is empty", buffer_index);
|
||||
return BufferDescriptorA()[buffer_index].Size();
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorX()[buffer_index].Size() > 0,
|
||||
"BufferDescriptorX buffer_index {} is empty", buffer_index);
|
||||
return BufferDescriptorX()[buffer_index].Size();
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
|
||||
: BufferDescriptorC()[buffer_index].Size();
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
if (is_buffer_b) {
|
||||
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
|
||||
"BufferDescriptorB invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorB()[buffer_index].Size();
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
|
||||
"BufferDescriptorC invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorC()[buffer_index].Size();
|
||||
}
|
||||
}
|
||||
|
||||
std::string HLERequestContext::Description() const {
|
||||
|
||||
@@ -101,7 +101,7 @@ struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializePhysicalCores(kernel);
|
||||
InitializePhysicalCores();
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializePreemption();
|
||||
@@ -131,14 +131,14 @@ struct KernelCore::Impl {
|
||||
}
|
||||
cores.clear();
|
||||
|
||||
exclusive_monitor.reset(nullptr);
|
||||
exclusive_monitor.reset();
|
||||
}
|
||||
|
||||
void InitializePhysicalCores(KernelCore& kernel) {
|
||||
void InitializePhysicalCores() {
|
||||
exclusive_monitor =
|
||||
Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
|
||||
for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
|
||||
cores.emplace_back(system, kernel, i, *exclusive_monitor);
|
||||
cores.emplace_back(system, i, *exclusive_monitor);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,24 +10,23 @@
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
PhysicalCore::PhysicalCore(Core::System& system, KernelCore& kernel, std::size_t id,
|
||||
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
|
||||
Core::ExclusiveMonitor& exclusive_monitor)
|
||||
: core_index{id}, kernel{kernel} {
|
||||
: core_index{id} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_shared<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_shared<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
@@ -21,11 +21,15 @@ namespace Kernel {
|
||||
|
||||
class PhysicalCore {
|
||||
public:
|
||||
PhysicalCore(Core::System& system, KernelCore& kernel, std::size_t id,
|
||||
Core::ExclusiveMonitor& exclusive_monitor);
|
||||
|
||||
PhysicalCore(Core::System& system, std::size_t id, Core::ExclusiveMonitor& exclusive_monitor);
|
||||
~PhysicalCore();
|
||||
|
||||
PhysicalCore(const PhysicalCore&) = delete;
|
||||
PhysicalCore& operator=(const PhysicalCore&) = delete;
|
||||
|
||||
PhysicalCore(PhysicalCore&&) = default;
|
||||
PhysicalCore& operator=(PhysicalCore&&) = default;
|
||||
|
||||
/// Execute current jit state
|
||||
void Run();
|
||||
/// Execute a single instruction in current jit.
|
||||
@@ -66,9 +70,8 @@ public:
|
||||
|
||||
private:
|
||||
std::size_t core_index;
|
||||
KernelCore& kernel;
|
||||
std::shared_ptr<Core::ARM_Interface> arm_interface;
|
||||
std::shared_ptr<Kernel::Scheduler> scheduler;
|
||||
std::unique_ptr<Core::ARM_Interface> arm_interface;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -1863,10 +1863,14 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
|
||||
}
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
|
||||
auto transfer_mem_handle = TransferMemory::Create(kernel, system.Memory(), addr, size, perms);
|
||||
|
||||
if (const auto reserve_result{transfer_mem_handle->Reserve()}; reserve_result.IsError()) {
|
||||
return reserve_result;
|
||||
}
|
||||
|
||||
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
|
||||
const auto result = handle_table.Create(std::move(transfer_mem_handle));
|
||||
const auto result{handle_table.Create(std::move(transfer_mem_handle))};
|
||||
if (result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
@@ -474,7 +474,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
|
||||
return;
|
||||
}
|
||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
||||
auto& scheduler = kernel.GlobalScheduler();
|
||||
if (processor_id >= 0) {
|
||||
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
@@ -506,7 +506,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
}
|
||||
|
||||
void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
||||
auto& scheduler = kernel.GlobalScheduler();
|
||||
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable ||
|
||||
current_priority >= THREADPRIO_COUNT) {
|
||||
return;
|
||||
|
||||
@@ -8,15 +8,23 @@
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/transfer_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
TransferMemory::~TransferMemory() = default;
|
||||
TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
|
||||
: Object{kernel}, memory{memory} {}
|
||||
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
|
||||
u64 size, MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
|
||||
TransferMemory::~TransferMemory() {
|
||||
// Release memory region when transfer memory is destroyed
|
||||
Reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{
|
||||
std::make_shared<TransferMemory>(kernel, memory)};
|
||||
|
||||
transfer_memory->base_address = base_address;
|
||||
transfer_memory->memory_size = size;
|
||||
@@ -27,7 +35,7 @@ std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr
|
||||
}
|
||||
|
||||
const u8* TransferMemory::GetPointer() const {
|
||||
return backing_block.get()->data();
|
||||
return memory.GetPointer(base_address);
|
||||
}
|
||||
|
||||
u64 TransferMemory::GetSize() const {
|
||||
@@ -62,6 +70,52 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::Reserve() {
|
||||
auto& vm_manager{owner_process->VMManager()};
|
||||
const auto check_range_result{vm_manager.CheckRangeState(
|
||||
base_address, memory_size, MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::All,
|
||||
VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None,
|
||||
MemoryAttribute::IpcAndDeviceMapped)};
|
||||
|
||||
if (check_range_result.Failed()) {
|
||||
return check_range_result.Code();
|
||||
}
|
||||
|
||||
auto [state_, permissions_, attribute] = *check_range_result;
|
||||
|
||||
if (const auto result{vm_manager.ReprotectRange(
|
||||
base_address, memory_size, SharedMemory::ConvertPermissions(owner_permissions))};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
|
||||
attribute | MemoryAttribute::Locked);
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::Reset() {
|
||||
auto& vm_manager{owner_process->VMManager()};
|
||||
if (const auto result{vm_manager.CheckRangeState(
|
||||
base_address, memory_size,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::None,
|
||||
VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked,
|
||||
MemoryAttribute::IpcAndDeviceMapped)};
|
||||
result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
if (const auto result{
|
||||
vm_manager.ReprotectRange(base_address, memory_size, VMAPermission::ReadWrite)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
|
||||
MemoryAttribute::None);
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
|
||||
if (memory_size != size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
@@ -26,12 +30,13 @@ enum class MemoryPermission : u32;
|
||||
///
|
||||
class TransferMemory final : public Object {
|
||||
public:
|
||||
explicit TransferMemory(KernelCore& kernel);
|
||||
explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
|
||||
~TransferMemory() override;
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
|
||||
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions);
|
||||
|
||||
TransferMemory(const TransferMemory&) = delete;
|
||||
@@ -80,6 +85,14 @@ public:
|
||||
///
|
||||
ResultCode UnmapMemory(VAddr address, u64 size);
|
||||
|
||||
/// Reserves the region to be used for the transfer memory, called after the transfer memory is
|
||||
/// created.
|
||||
ResultCode Reserve();
|
||||
|
||||
/// Resets the region previously used for the transfer memory, called after the transfer memory
|
||||
/// is closed.
|
||||
ResultCode Reset();
|
||||
|
||||
private:
|
||||
/// Memory block backing this instance.
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
@@ -98,6 +111,8 @@ private:
|
||||
|
||||
/// Whether or not this transfer memory instance has mapped memory.
|
||||
bool is_mapped = false;
|
||||
|
||||
Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -544,7 +544,8 @@ MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
|
||||
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute) {
|
||||
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
|
||||
constexpr auto ignore_mask =
|
||||
MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped | MemoryAttribute::Locked;
|
||||
constexpr auto attribute_mask = ~ignore_mask;
|
||||
|
||||
const auto result = CheckRangeState(
|
||||
|
||||
@@ -98,6 +98,8 @@ enum class MemoryAttribute : u32 {
|
||||
DeviceMapped = 4,
|
||||
/// Uncached memory
|
||||
Uncached = 8,
|
||||
|
||||
IpcAndDeviceMapped = LockedForIPC | DeviceMapped,
|
||||
};
|
||||
|
||||
constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
@@ -654,6 +656,35 @@ public:
|
||||
/// is scheduled.
|
||||
Common::PageTable page_table{Memory::PAGE_BITS};
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
private:
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
@@ -707,35 +738,6 @@ private:
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
|
||||
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;
|
||||
|
||||
|
||||
@@ -50,17 +50,8 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
if (ShouldWait(thread.get()))
|
||||
continue;
|
||||
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
|
||||
// and the rest of the objects it is waiting on are ready.
|
||||
bool ready_to_run = true;
|
||||
if (thread_status == ThreadStatus::WaitSynch) {
|
||||
ready_to_run = thread->AllWaitObjectsReady();
|
||||
}
|
||||
|
||||
if (ready_to_run) {
|
||||
candidate = thread.get();
|
||||
candidate_priority = thread->GetPriority();
|
||||
}
|
||||
candidate = thread.get();
|
||||
candidate_priority = thread->GetPriority();
|
||||
}
|
||||
|
||||
return SharedFrom(candidate);
|
||||
|
||||
@@ -709,8 +709,34 @@ void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
apm_sys->SetCpuBoostMode(ctx);
|
||||
}
|
||||
|
||||
IStorage::IStorage(std::vector<u8> buffer)
|
||||
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
|
||||
IStorageImpl::~IStorageImpl() = default;
|
||||
|
||||
class StorageDataImpl final : public IStorageImpl {
|
||||
public:
|
||||
explicit StorageDataImpl(std::vector<u8>&& buffer) : buffer{std::move(buffer)} {}
|
||||
|
||||
std::vector<u8>& GetData() override {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
const std::vector<u8>& GetData() const override {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const override {
|
||||
return buffer.size();
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u8> buffer;
|
||||
};
|
||||
|
||||
IStorage::IStorage(std::vector<u8>&& buffer)
|
||||
: ServiceFramework("IStorage"), impl{std::make_shared<StorageDataImpl>(std::move(buffer))} {
|
||||
Register();
|
||||
}
|
||||
|
||||
void IStorage::Register() {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Open, "Open"},
|
||||
@@ -723,8 +749,13 @@ IStorage::IStorage(std::vector<u8> buffer)
|
||||
|
||||
IStorage::~IStorage() = default;
|
||||
|
||||
const std::vector<u8>& IStorage::GetData() const {
|
||||
return buffer;
|
||||
void IStorage::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorageAccessor>(*this);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
|
||||
@@ -816,7 +847,7 @@ private:
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
applet->GetBroker().PushNormalDataFromGame(*rp.PopIpcInterface<IStorage>());
|
||||
applet->GetBroker().PushNormalDataFromGame(rp.PopIpcInterface<IStorage>());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -825,26 +856,25 @@ private:
|
||||
void PopOutData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
const auto storage = applet->GetBroker().PopNormalDataToGame();
|
||||
if (storage == nullptr) {
|
||||
LOG_ERROR(Service_AM,
|
||||
"storage is a nullptr. There is no data in the current normal channel");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_NO_DATA_IN_CHANNEL);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorage>(std::move(*storage));
|
||||
rb.PushIpcInterface<IStorage>(std::move(storage));
|
||||
}
|
||||
|
||||
void PushInteractiveInData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
applet->GetBroker().PushInteractiveDataFromGame(*rp.PopIpcInterface<IStorage>());
|
||||
applet->GetBroker().PushInteractiveDataFromGame(rp.PopIpcInterface<IStorage>());
|
||||
|
||||
ASSERT(applet->IsInitialized());
|
||||
applet->ExecuteInteractive();
|
||||
@@ -857,19 +887,18 @@ private:
|
||||
void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
const auto storage = applet->GetBroker().PopInteractiveDataToGame();
|
||||
if (storage == nullptr) {
|
||||
LOG_ERROR(Service_AM,
|
||||
"storage is a nullptr. There is no data in the current interactive channel");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_NO_DATA_IN_CHANNEL);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorage>(std::move(*storage));
|
||||
rb.PushIpcInterface<IStorage>(std::move(storage));
|
||||
}
|
||||
|
||||
void GetPopOutDataEvent(Kernel::HLERequestContext& ctx) {
|
||||
@@ -891,15 +920,6 @@ private:
|
||||
std::shared_ptr<Applets::Applet> applet;
|
||||
};
|
||||
|
||||
void IStorage::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorageAccessor>(*this);
|
||||
}
|
||||
|
||||
IStorageAccessor::IStorageAccessor(IStorage& storage)
|
||||
: ServiceFramework("IStorageAccessor"), backing(storage) {
|
||||
// clang-format off
|
||||
@@ -921,7 +941,7 @@ void IStorageAccessor::GetSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u64>(backing.buffer.size()));
|
||||
rb.Push(static_cast<u64>(backing.GetSize()));
|
||||
}
|
||||
|
||||
void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
|
||||
@@ -932,17 +952,17 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, data.size());
|
||||
|
||||
if (data.size() > backing.buffer.size() - offset) {
|
||||
if (data.size() > backing.GetSize() - offset) {
|
||||
LOG_ERROR(Service_AM,
|
||||
"offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}",
|
||||
backing.buffer.size(), data.size(), offset);
|
||||
backing.GetSize(), data.size(), offset);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
|
||||
return;
|
||||
}
|
||||
|
||||
std::memcpy(backing.buffer.data() + offset, data.data(), data.size());
|
||||
std::memcpy(backing.GetData().data() + offset, data.data(), data.size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -956,16 +976,16 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
|
||||
|
||||
if (size > backing.buffer.size() - offset) {
|
||||
if (size > backing.GetSize() - offset) {
|
||||
LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}",
|
||||
backing.buffer.size(), size, offset);
|
||||
backing.GetSize(), size, offset);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(backing.buffer.data() + offset, size);
|
||||
ctx.WriteBuffer(backing.GetData().data() + offset, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -1031,7 +1051,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
rp.SetCurrentOffset(3);
|
||||
const auto handle{rp.Pop<Kernel::Handle>()};
|
||||
|
||||
const auto transfer_mem =
|
||||
auto transfer_mem =
|
||||
system.CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(handle);
|
||||
|
||||
if (transfer_mem == nullptr) {
|
||||
@@ -1047,7 +1067,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory)));
|
||||
rb.PushIpcInterface<IStorage>(std::move(memory));
|
||||
}
|
||||
|
||||
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
@@ -1189,13 +1209,11 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
u64 build_id{};
|
||||
std::memcpy(&build_id, build_id_full.data(), sizeof(u64));
|
||||
|
||||
const auto data =
|
||||
backend->GetLaunchParameter({system.CurrentProcess()->GetTitleID(), build_id});
|
||||
|
||||
auto data = backend->GetLaunchParameter({system.CurrentProcess()->GetTitleID(), build_id});
|
||||
if (data.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<AM::IStorage>(*data);
|
||||
rb.PushIpcInterface<IStorage>(std::move(*data));
|
||||
launch_popped_application_specific = true;
|
||||
return;
|
||||
}
|
||||
@@ -1218,7 +1236,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
|
||||
std::memcpy(buffer.data(), ¶ms, buffer.size());
|
||||
|
||||
rb.PushIpcInterface<AM::IStorage>(buffer);
|
||||
rb.PushIpcInterface<IStorage>(std::move(buffer));
|
||||
launch_popped_account_preselect = true;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -12,7 +12,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
}
|
||||
class TransferMemory;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
@@ -188,19 +189,36 @@ private:
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
|
||||
class IStorageImpl {
|
||||
public:
|
||||
virtual ~IStorageImpl();
|
||||
virtual std::vector<u8>& GetData() = 0;
|
||||
virtual const std::vector<u8>& GetData() const = 0;
|
||||
virtual std::size_t GetSize() const = 0;
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(std::vector<u8> buffer);
|
||||
explicit IStorage(std::vector<u8>&& buffer);
|
||||
~IStorage() override;
|
||||
|
||||
const std::vector<u8>& GetData() const;
|
||||
std::vector<u8>& GetData() {
|
||||
return impl->GetData();
|
||||
}
|
||||
|
||||
const std::vector<u8>& GetData() const {
|
||||
return impl->GetData();
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
return impl->GetSize();
|
||||
}
|
||||
|
||||
private:
|
||||
void Register();
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::vector<u8> buffer;
|
||||
|
||||
friend class IStorageAccessor;
|
||||
std::shared_ptr<IStorageImpl> impl;
|
||||
};
|
||||
|
||||
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
|
||||
|
||||
@@ -50,16 +50,17 @@ AppletDataBroker::RawChannelData AppletDataBroker::PeekDataToAppletForDebug() co
|
||||
return {std::move(out_normal), std::move(out_interactive)};
|
||||
}
|
||||
|
||||
std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
|
||||
std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
|
||||
if (out_channel.empty())
|
||||
return nullptr;
|
||||
|
||||
auto out = std::move(out_channel.front());
|
||||
out_channel.pop_front();
|
||||
pop_out_data_event.writable->Clear();
|
||||
return out;
|
||||
}
|
||||
|
||||
std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
|
||||
std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
|
||||
if (in_channel.empty())
|
||||
return nullptr;
|
||||
|
||||
@@ -68,16 +69,17 @@ std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
|
||||
std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
|
||||
if (out_interactive_channel.empty())
|
||||
return nullptr;
|
||||
|
||||
auto out = std::move(out_interactive_channel.front());
|
||||
out_interactive_channel.pop_front();
|
||||
pop_interactive_out_data_event.writable->Clear();
|
||||
return out;
|
||||
}
|
||||
|
||||
std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
|
||||
std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
|
||||
if (in_interactive_channel.empty())
|
||||
return nullptr;
|
||||
|
||||
@@ -86,21 +88,21 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
|
||||
return out;
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
|
||||
in_channel.push_back(std::make_unique<IStorage>(storage));
|
||||
void AppletDataBroker::PushNormalDataFromGame(std::shared_ptr<IStorage>&& storage) {
|
||||
in_channel.emplace_back(std::move(storage));
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
|
||||
out_channel.push_back(std::make_unique<IStorage>(storage));
|
||||
void AppletDataBroker::PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage) {
|
||||
out_channel.emplace_back(std::move(storage));
|
||||
pop_out_data_event.writable->Signal();
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
|
||||
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
|
||||
void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage) {
|
||||
in_interactive_channel.emplace_back(std::move(storage));
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
|
||||
out_interactive_channel.push_back(std::make_unique<IStorage>(storage));
|
||||
void AppletDataBroker::PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage) {
|
||||
out_interactive_channel.emplace_back(std::move(storage));
|
||||
pop_interactive_out_data_event.writable->Signal();
|
||||
}
|
||||
|
||||
|
||||
@@ -72,17 +72,17 @@ public:
|
||||
// Retrieves but does not pop the data sent to applet.
|
||||
RawChannelData PeekDataToAppletForDebug() const;
|
||||
|
||||
std::unique_ptr<IStorage> PopNormalDataToGame();
|
||||
std::unique_ptr<IStorage> PopNormalDataToApplet();
|
||||
std::shared_ptr<IStorage> PopNormalDataToGame();
|
||||
std::shared_ptr<IStorage> PopNormalDataToApplet();
|
||||
|
||||
std::unique_ptr<IStorage> PopInteractiveDataToGame();
|
||||
std::unique_ptr<IStorage> PopInteractiveDataToApplet();
|
||||
std::shared_ptr<IStorage> PopInteractiveDataToGame();
|
||||
std::shared_ptr<IStorage> PopInteractiveDataToApplet();
|
||||
|
||||
void PushNormalDataFromGame(IStorage storage);
|
||||
void PushNormalDataFromApplet(IStorage storage);
|
||||
void PushNormalDataFromGame(std::shared_ptr<IStorage>&& storage);
|
||||
void PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage);
|
||||
|
||||
void PushInteractiveDataFromGame(IStorage storage);
|
||||
void PushInteractiveDataFromApplet(IStorage storage);
|
||||
void PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage);
|
||||
void PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage);
|
||||
|
||||
void SignalStateChanged() const;
|
||||
|
||||
@@ -94,16 +94,16 @@ private:
|
||||
// Queues are named from applet's perspective
|
||||
|
||||
// PopNormalDataToApplet and PushNormalDataFromGame
|
||||
std::deque<std::unique_ptr<IStorage>> in_channel;
|
||||
std::deque<std::shared_ptr<IStorage>> in_channel;
|
||||
|
||||
// PopNormalDataToGame and PushNormalDataFromApplet
|
||||
std::deque<std::unique_ptr<IStorage>> out_channel;
|
||||
std::deque<std::shared_ptr<IStorage>> out_channel;
|
||||
|
||||
// PopInteractiveDataToApplet and PushInteractiveDataFromGame
|
||||
std::deque<std::unique_ptr<IStorage>> in_interactive_channel;
|
||||
std::deque<std::shared_ptr<IStorage>> in_interactive_channel;
|
||||
|
||||
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
|
||||
std::deque<std::unique_ptr<IStorage>> out_interactive_channel;
|
||||
std::deque<std::shared_ptr<IStorage>> out_interactive_channel;
|
||||
|
||||
Kernel::EventPair state_changed_event;
|
||||
|
||||
|
||||
@@ -186,7 +186,7 @@ void Error::Execute() {
|
||||
|
||||
void Error::DisplayCompleted() {
|
||||
complete = true;
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{}));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace Service::AM::Applets {
|
||||
constexpr ResultCode ERROR_INVALID_PIN{ErrorModule::PCTL, 221};
|
||||
|
||||
static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix) {
|
||||
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
|
||||
std::shared_ptr<IStorage> storage = broker.PopNormalDataToApplet();
|
||||
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
|
||||
const auto data = storage->GetData();
|
||||
LOG_INFO(Service_AM,
|
||||
@@ -148,7 +148,7 @@ void Auth::AuthFinished(bool successful) {
|
||||
std::vector<u8> out(sizeof(Return));
|
||||
std::memcpy(out.data(), &return_, sizeof(Return));
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{out});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(out)));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
@@ -198,7 +198,7 @@ void PhotoViewer::Execute() {
|
||||
}
|
||||
|
||||
void PhotoViewer::ViewFinished() {
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{}));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
@@ -234,8 +234,8 @@ void StubApplet::ExecuteInteractive() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
LogCurrentStorage(broker, "ExecuteInteractive");
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
|
||||
broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
@@ -243,8 +243,8 @@ void StubApplet::Execute() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
LogCurrentStorage(broker, "Execute");
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
|
||||
broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ void ProfileSelect::ExecuteInteractive() {
|
||||
|
||||
void ProfileSelect::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
std::memcpy(final_data.data(), &output, final_data.size());
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
|
||||
@@ -102,7 +102,8 @@ void SoftwareKeyboard::ExecuteInteractive() {
|
||||
|
||||
void SoftwareKeyboard::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
|
||||
broker.SignalStateChanged();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -119,7 +120,7 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
std::vector<u8> output_sub(SWKBD_OUTPUT_BUFFER_SIZE);
|
||||
|
||||
if (config.utf_8) {
|
||||
const u64 size = text->size() + 8;
|
||||
const u64 size = text->size() + sizeof(u64);
|
||||
const auto new_text = Common::UTF16ToUTF8(*text);
|
||||
|
||||
std::memcpy(output_sub.data(), &size, sizeof(u64));
|
||||
@@ -130,7 +131,7 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
std::memcpy(output_main.data() + 4, new_text.data(),
|
||||
std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 4));
|
||||
} else {
|
||||
const u64 size = text->size() * 2 + 8;
|
||||
const u64 size = text->size() * 2 + sizeof(u64);
|
||||
std::memcpy(output_sub.data(), &size, sizeof(u64));
|
||||
std::memcpy(output_sub.data() + 8, text->data(),
|
||||
std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 8));
|
||||
@@ -144,15 +145,15 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
final_data = output_main;
|
||||
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{output_main});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(output_main)));
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
|
||||
broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::move(output_sub)));
|
||||
}
|
||||
} else {
|
||||
output_main[0] = 1;
|
||||
complete = true;
|
||||
broker.PushNormalDataFromApplet(IStorage{output_main});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(output_main)));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -284,7 +284,7 @@ void WebBrowser::Finalize() {
|
||||
std::vector<u8> data(sizeof(WebCommonReturnValue));
|
||||
std::memcpy(data.data(), &out, sizeof(WebCommonReturnValue));
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{data});
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data)));
|
||||
broker.SignalStateChanged();
|
||||
|
||||
if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) {
|
||||
|
||||
@@ -117,13 +117,13 @@ bool NullBackend::SynchronizeDirectory(TitleIDVersion title, std::string name,
|
||||
}
|
||||
|
||||
bool NullBackend::Clear(u64 title_id) {
|
||||
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}");
|
||||
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}", title_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NullBackend::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
|
||||
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase = {}", title_id,
|
||||
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
|
||||
Common::HexToString(passphrase));
|
||||
}
|
||||
|
||||
|
||||
@@ -420,7 +420,7 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
IFile file(result.Unwrap());
|
||||
auto file = std::make_shared<IFile>(result.Unwrap());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -445,7 +445,7 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
IDirectory directory(result.Unwrap());
|
||||
auto directory = std::make_shared<IDirectory>(result.Unwrap());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -794,8 +794,8 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
IFileSystem filesystem(fsc.OpenSDMC().Unwrap(),
|
||||
SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
|
||||
auto filesystem = std::make_shared<IFileSystem>(
|
||||
fsc.OpenSDMC().Unwrap(), SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -846,7 +846,8 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
id = FileSys::StorageId::NandSystem;
|
||||
}
|
||||
|
||||
IFileSystem filesystem(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
|
||||
auto filesystem =
|
||||
std::make_shared<IFileSystem>(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -898,7 +899,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
IStorage storage(std::move(romfs.Unwrap()));
|
||||
auto storage = std::make_shared<IStorage>(std::move(romfs.Unwrap()));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -937,7 +938,8 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
FileSys::PatchManager pm{title_id};
|
||||
|
||||
IStorage storage(pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
|
||||
auto storage = std::make_shared<IStorage>(
|
||||
pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -250,6 +250,10 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
|
||||
const auto& button_state = buttons[controller_idx];
|
||||
const auto& analog_state = sticks[controller_idx];
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
@@ -270,23 +274,32 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::RIGHT));
|
||||
pad_state.l_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::LEFT));
|
||||
pad_state.l_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::UP));
|
||||
pad_state.l_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::DOWN));
|
||||
|
||||
pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.r_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
|
||||
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
|
||||
@@ -50,16 +50,16 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto process_id = rp.PopRaw<u64>();
|
||||
|
||||
const auto data1 = ctx.ReadBuffer(0);
|
||||
const auto data2 = ctx.ReadBuffer(1);
|
||||
std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
|
||||
if (Type == Core::Reporter::PlayReportType::New) {
|
||||
data.emplace_back(ctx.ReadBuffer(1));
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_PREPO,
|
||||
"called, type={:02X}, process_id={:016X}, data1_size={:016X}, data2_size={:016X}",
|
||||
static_cast<u8>(Type), process_id, data1.size(), data2.size());
|
||||
LOG_DEBUG(Service_PREPO, "called, type={:02X}, process_id={:016X}, data1_size={:016X}",
|
||||
static_cast<u8>(Type), process_id, data[0].size());
|
||||
|
||||
const auto& reporter{system.GetReporter()};
|
||||
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
|
||||
process_id);
|
||||
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -70,19 +70,19 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto user_id = rp.PopRaw<u128>();
|
||||
const auto process_id = rp.PopRaw<u64>();
|
||||
|
||||
const auto data1 = ctx.ReadBuffer(0);
|
||||
const auto data2 = ctx.ReadBuffer(1);
|
||||
std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
|
||||
if (Type == Core::Reporter::PlayReportType::New) {
|
||||
data.emplace_back(ctx.ReadBuffer(1));
|
||||
}
|
||||
|
||||
LOG_DEBUG(
|
||||
Service_PREPO,
|
||||
"called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}, "
|
||||
"data2_size={:016X}",
|
||||
static_cast<u8>(Type), user_id[1], user_id[0], process_id, data1.size(), data2.size());
|
||||
"called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}",
|
||||
static_cast<u8>(Type), user_id[1], user_id[0], process_id, data[0].size());
|
||||
|
||||
const auto& reporter{system.GetReporter()};
|
||||
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
|
||||
process_id, user_id);
|
||||
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id,
|
||||
user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -42,6 +42,26 @@ void BSD::Socket(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Select(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Bind(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
@@ -52,6 +72,26 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Listen(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
@@ -80,7 +120,7 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
{2, &BSD::Socket, "Socket"},
|
||||
{3, nullptr, "SocketExempt"},
|
||||
{4, nullptr, "Open"},
|
||||
{5, nullptr, "Select"},
|
||||
{5, &BSD::Select, "Select"},
|
||||
{6, nullptr, "Poll"},
|
||||
{7, nullptr, "Sysctl"},
|
||||
{8, nullptr, "Recv"},
|
||||
@@ -88,15 +128,15 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
{10, nullptr, "Send"},
|
||||
{11, &BSD::SendTo, "SendTo"},
|
||||
{12, nullptr, "Accept"},
|
||||
{13, nullptr, "Bind"},
|
||||
{13, &BSD::Bind, "Bind"},
|
||||
{14, &BSD::Connect, "Connect"},
|
||||
{15, nullptr, "GetPeerName"},
|
||||
{16, nullptr, "GetSockName"},
|
||||
{17, nullptr, "GetSockOpt"},
|
||||
{18, nullptr, "Listen"},
|
||||
{18, &BSD::Listen, "Listen"},
|
||||
{19, nullptr, "Ioctl"},
|
||||
{20, nullptr, "Fcntl"},
|
||||
{21, nullptr, "SetSockOpt"},
|
||||
{21, &BSD::SetSockOpt, "SetSockOpt"},
|
||||
{22, nullptr, "Shutdown"},
|
||||
{23, nullptr, "ShutdownAllSockets"},
|
||||
{24, nullptr, "Write"},
|
||||
|
||||
@@ -18,7 +18,11 @@ private:
|
||||
void RegisterClient(Kernel::HLERequestContext& ctx);
|
||||
void StartMonitoring(Kernel::HLERequestContext& ctx);
|
||||
void Socket(Kernel::HLERequestContext& ctx);
|
||||
void Select(Kernel::HLERequestContext& ctx);
|
||||
void Bind(Kernel::HLERequestContext& ctx);
|
||||
void Connect(Kernel::HLERequestContext& ctx);
|
||||
void Listen(Kernel::HLERequestContext& ctx);
|
||||
void SetSockOpt(Kernel::HLERequestContext& ctx);
|
||||
void SendTo(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -97,7 +97,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
if (nso_header.IsSegmentCompressed(i)) {
|
||||
data = DecompressSegment(data, nso_header.segments[i]);
|
||||
}
|
||||
program_image.resize(nso_header.segments[i].location + data.size());
|
||||
program_image.resize(nso_header.segments[i].location +
|
||||
PageAlignSize(static_cast<u32>(data.size())));
|
||||
std::memcpy(program_image.data() + nso_header.segments[i].location, data.data(),
|
||||
data.size());
|
||||
codeset.segments[i].addr = nso_header.segments[i].location;
|
||||
@@ -105,8 +106,12 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
codeset.segments[i].size = PageAlignSize(static_cast<u32>(data.size()));
|
||||
}
|
||||
|
||||
if (should_pass_arguments && !Settings::values.program_args.empty()) {
|
||||
const auto arg_data = Settings::values.program_args;
|
||||
if (should_pass_arguments) {
|
||||
std::vector<u8> arg_data{Settings::values.program_args.begin(),
|
||||
Settings::values.program_args.end()};
|
||||
if (arg_data.empty()) {
|
||||
arg_data.resize(NSO_ARGUMENT_DEFAULT_SIZE);
|
||||
}
|
||||
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
|
||||
NSOArgumentHeader args_header{
|
||||
NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};
|
||||
|
||||
@@ -56,6 +56,8 @@ static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
|
||||
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
|
||||
|
||||
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
|
||||
// NOTE: Official software default argument state is unverified.
|
||||
constexpr u64 NSO_ARGUMENT_DEFAULT_SIZE = 1;
|
||||
|
||||
struct NSOArgumentHeader {
|
||||
u32_le allocated_size;
|
||||
|
||||
@@ -371,6 +371,11 @@ enum class SDMCSize : u64 {
|
||||
S1TB = 0x10000000000ULL,
|
||||
};
|
||||
|
||||
enum class RendererBackend {
|
||||
OpenGL = 0,
|
||||
Vulkan = 1,
|
||||
};
|
||||
|
||||
struct Values {
|
||||
// System
|
||||
bool use_docked_mode;
|
||||
@@ -419,6 +424,10 @@ struct Values {
|
||||
SDMCSize sdmc_size;
|
||||
|
||||
// Renderer
|
||||
RendererBackend renderer_backend;
|
||||
bool renderer_debug;
|
||||
int vulkan_device;
|
||||
|
||||
float resolution_factor;
|
||||
bool use_frame_limit;
|
||||
u16 frame_limit;
|
||||
|
||||
@@ -46,6 +46,16 @@ static u64 GenerateTelemetryId() {
|
||||
return telemetry_id;
|
||||
}
|
||||
|
||||
static const char* TranslateRenderer(Settings::RendererBackend backend) {
|
||||
switch (backend) {
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
return "OpenGL";
|
||||
case Settings::RendererBackend::Vulkan:
|
||||
return "Vulkan";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
u64 GetTelemetryId() {
|
||||
u64 telemetry_id{};
|
||||
const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
@@ -169,7 +179,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
|
||||
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
|
||||
AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
|
||||
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
|
||||
AddField(field_type, "Renderer_Backend", "OpenGL");
|
||||
AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend));
|
||||
AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
|
||||
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
|
||||
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
|
||||
|
||||
@@ -41,6 +41,7 @@ void Shutdown() {
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
motion_emu.reset();
|
||||
sdl.reset();
|
||||
udp.reset();
|
||||
}
|
||||
|
||||
Keyboard* GetKeyboard() {
|
||||
|
||||
@@ -342,6 +342,22 @@ public:
|
||||
return std::make_tuple<float, float>(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
|
||||
const auto [x, y] = GetStatus();
|
||||
const float directional_deadzone = 0.4f;
|
||||
switch (direction) {
|
||||
case Input::AnalogDirection::RIGHT:
|
||||
return x > directional_deadzone;
|
||||
case Input::AnalogDirection::LEFT:
|
||||
return x < -directional_deadzone;
|
||||
case Input::AnalogDirection::UP:
|
||||
return y > directional_deadzone;
|
||||
case Input::AnalogDirection::DOWN:
|
||||
return y < -directional_deadzone;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
const int axis_x;
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/protocol.h"
|
||||
|
||||
using boost::asio::ip::address_v4;
|
||||
using boost::asio::ip::udp;
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
@@ -31,10 +30,10 @@ public:
|
||||
|
||||
explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
SocketCallback callback)
|
||||
: client_id(client_id), timer(io_service),
|
||||
send_endpoint(udp::endpoint(address_v4::from_string(host), port)),
|
||||
socket(io_service, udp::endpoint(udp::v4(), 0)), pad_index(pad_index),
|
||||
callback(std::move(callback)) {}
|
||||
: callback(std::move(callback)), timer(io_service),
|
||||
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
|
||||
pad_index(pad_index),
|
||||
send_endpoint(udp::endpoint(boost::asio::ip::make_address_v4(host), port)) {}
|
||||
|
||||
void Stop() {
|
||||
io_service.stop();
|
||||
@@ -126,7 +125,7 @@ static void SocketLoop(Socket* socket) {
|
||||
|
||||
Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
|
||||
u8 pad_index, u32 client_id)
|
||||
: status(status) {
|
||||
: status(std::move(status)) {
|
||||
StartCommunication(host, port, pad_index, client_id);
|
||||
}
|
||||
|
||||
@@ -207,7 +206,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
|
||||
Common::Event success_event;
|
||||
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
|
||||
[&](Response::PadData data) { success_event.Set(); }};
|
||||
Socket socket{host, port, pad_index, client_id, callback};
|
||||
Socket socket{host, port, pad_index, client_id, std::move(callback)};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
bool result = success_event.WaitFor(std::chrono::seconds(8));
|
||||
socket.Stop();
|
||||
@@ -267,7 +266,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
Socket socket{host, port, pad_index, client_id, callback};
|
||||
Socket socket{host, port, pad_index, client_id, std::move(callback)};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
complete_event.Wait();
|
||||
socket.Stop();
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/crc.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include <mutex>
|
||||
#include <tuple>
|
||||
|
||||
#include "common/param_package.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/settings.h"
|
||||
@@ -14,7 +16,7 @@ namespace InputCommon::CemuhookUDP {
|
||||
class UDPTouchDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<float, float, bool> GetStatus() const {
|
||||
std::tuple<float, float, bool> GetStatus() const override {
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
return status->touch_status;
|
||||
}
|
||||
@@ -26,7 +28,7 @@ private:
|
||||
class UDPMotionDevice final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const {
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
return status->motion_status;
|
||||
}
|
||||
|
||||
@@ -2,15 +2,13 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice;
|
||||
class UDPMotionDevice;
|
||||
class Client;
|
||||
|
||||
class State {
|
||||
public:
|
||||
|
||||
@@ -29,12 +29,15 @@ add_library(video_core STATIC
|
||||
gpu_synch.h
|
||||
gpu_thread.cpp
|
||||
gpu_thread.h
|
||||
guest_driver.cpp
|
||||
guest_driver.h
|
||||
macro_interpreter.cpp
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
morton.cpp
|
||||
morton.h
|
||||
query_cache.h
|
||||
rasterizer_accelerated.cpp
|
||||
rasterizer_accelerated.h
|
||||
rasterizer_cache.cpp
|
||||
@@ -72,6 +75,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/gl_stream_buffer.h
|
||||
renderer_opengl/gl_texture_cache.cpp
|
||||
renderer_opengl/gl_texture_cache.h
|
||||
renderer_opengl/gl_query_cache.cpp
|
||||
renderer_opengl/gl_query_cache.h
|
||||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
@@ -154,6 +159,7 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/maxwell_to_vk.cpp
|
||||
renderer_vulkan/maxwell_to_vk.h
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
renderer_vulkan/renderer_vulkan.cpp
|
||||
renderer_vulkan/vk_blit_screen.cpp
|
||||
renderer_vulkan/vk_blit_screen.h
|
||||
renderer_vulkan/vk_buffer_cache.cpp
|
||||
@@ -174,6 +180,8 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_memory_manager.h
|
||||
renderer_vulkan/vk_pipeline_cache.cpp
|
||||
renderer_vulkan/vk_pipeline_cache.h
|
||||
renderer_vulkan/vk_query_cache.cpp
|
||||
renderer_vulkan/vk_query_cache.h
|
||||
renderer_vulkan/vk_rasterizer.cpp
|
||||
renderer_vulkan/vk_rasterizer.h
|
||||
renderer_vulkan/vk_renderpass_cache.cpp
|
||||
|
||||
@@ -101,7 +101,10 @@ public:
|
||||
void TickFrame() {
|
||||
++epoch;
|
||||
while (!pending_destruction.empty()) {
|
||||
if (pending_destruction.front()->GetEpoch() + 1 > epoch) {
|
||||
// Delay at least 4 frames before destruction.
|
||||
// This is due to triple buffering happening on some drivers.
|
||||
static constexpr u64 epochs_to_destroy = 5;
|
||||
if (pending_destruction.front()->GetEpoch() + epochs_to_destroy > epoch) {
|
||||
break;
|
||||
}
|
||||
pending_destruction.pop_front();
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/guest_driver.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
@@ -106,6 +107,9 @@ public:
|
||||
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
|
||||
u64 offset) const = 0;
|
||||
virtual u32 GetBoundBuffer() const = 0;
|
||||
|
||||
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;
|
||||
virtual const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const = 0;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -94,6 +94,14 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
|
||||
return result;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
void KeplerCompute::ProcessLaunch() {
|
||||
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
|
||||
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
|
||||
|
||||
@@ -218,6 +218,10 @@ public:
|
||||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
|
||||
|
||||
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
@@ -4,17 +4,21 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
using VideoCore::QueryType;
|
||||
|
||||
/// First register id that is actually a Macro call.
|
||||
constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
@@ -399,6 +403,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ProcessQueryCondition();
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(counter_reset): {
|
||||
ProcessCounterReset();
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(sync_info): {
|
||||
ProcessSyncPoint();
|
||||
break;
|
||||
@@ -519,61 +527,51 @@ void Maxwell3D::ProcessFirmwareCall4() {
|
||||
regs.reg_array[0xd00] = 1;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessQueryGet() {
|
||||
const GPUVAddr sequence_address{regs.query.QueryAddress()};
|
||||
// Since the sequence address is given as a GPU VAddr, we have to convert it to an application
|
||||
// VAddr before writing.
|
||||
|
||||
// TODO(Subv): Support the other query units.
|
||||
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
|
||||
"Units other than CROP are unimplemented");
|
||||
|
||||
u64 result = 0;
|
||||
|
||||
// TODO(Subv): Support the other query variables
|
||||
switch (regs.query.query_get.select) {
|
||||
case Regs::QuerySelect::Zero:
|
||||
// This seems to actually write the query sequence to the query address.
|
||||
result = regs.query.query_sequence;
|
||||
break;
|
||||
default:
|
||||
result = 1;
|
||||
UNIMPLEMENTED_MSG("Unimplemented query select type {}",
|
||||
static_cast<u32>(regs.query.query_get.select.Value()));
|
||||
}
|
||||
|
||||
// TODO(Subv): Research and implement how query sync conditions work.
|
||||
|
||||
void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
|
||||
struct LongQueryResult {
|
||||
u64_le value;
|
||||
u64_le timestamp;
|
||||
};
|
||||
static_assert(sizeof(LongQueryResult) == 16, "LongQueryResult has wrong size");
|
||||
const GPUVAddr sequence_address{regs.query.QueryAddress()};
|
||||
if (long_query) {
|
||||
// Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
|
||||
// GPU, this command may actually take a while to complete in real hardware due to GPU
|
||||
// wait queues.
|
||||
LongQueryResult query_result{payload, system.GPU().GetTicks()};
|
||||
memory_manager.WriteBlock(sequence_address, &query_result, sizeof(query_result));
|
||||
} else {
|
||||
memory_manager.Write<u32>(sequence_address, static_cast<u32>(payload));
|
||||
}
|
||||
}
|
||||
|
||||
switch (regs.query.query_get.mode) {
|
||||
case Regs::QueryMode::Write:
|
||||
case Regs::QueryMode::Write2: {
|
||||
u32 sequence = regs.query.query_sequence;
|
||||
if (regs.query.query_get.short_query) {
|
||||
// Write the current query sequence to the sequence address.
|
||||
// TODO(Subv): Find out what happens if you use a long query type but mark it as a short
|
||||
// query.
|
||||
memory_manager.Write<u32>(sequence_address, sequence);
|
||||
} else {
|
||||
// Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
|
||||
// GPU, this command may actually take a while to complete in real hardware due to GPU
|
||||
// wait queues.
|
||||
LongQueryResult query_result{};
|
||||
query_result.value = result;
|
||||
// TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
|
||||
query_result.timestamp = system.CoreTiming().GetTicks();
|
||||
memory_manager.WriteBlock(sequence_address, &query_result, sizeof(query_result));
|
||||
void Maxwell3D::ProcessQueryGet() {
|
||||
// TODO(Subv): Support the other query units.
|
||||
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
|
||||
"Units other than CROP are unimplemented");
|
||||
|
||||
switch (regs.query.query_get.operation) {
|
||||
case Regs::QueryOperation::Release:
|
||||
StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0);
|
||||
break;
|
||||
case Regs::QueryOperation::Acquire:
|
||||
// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
|
||||
// matches the current payload.
|
||||
UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
|
||||
break;
|
||||
case Regs::QueryOperation::Counter:
|
||||
if (const std::optional<u64> result = GetQueryResult()) {
|
||||
// If the query returns an empty optional it means it's cached and deferred.
|
||||
// In this case we have a non-empty result, so we stamp it immediately.
|
||||
StampQueryResult(*result, regs.query.query_get.short_query == 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Regs::QueryOperation::Trap:
|
||||
UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Query mode {} not implemented",
|
||||
static_cast<u32>(regs.query.query_get.mode.Value()));
|
||||
UNIMPLEMENTED_MSG("Unknown query operation");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -590,20 +588,20 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||
}
|
||||
case Regs::ConditionMode::ResNonZero: {
|
||||
Regs::QueryCompare cmp;
|
||||
memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
|
||||
memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp));
|
||||
execute_on = cmp.initial_sequence != 0U && cmp.initial_mode != 0U;
|
||||
break;
|
||||
}
|
||||
case Regs::ConditionMode::Equal: {
|
||||
Regs::QueryCompare cmp;
|
||||
memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
|
||||
memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp));
|
||||
execute_on =
|
||||
cmp.initial_sequence == cmp.current_sequence && cmp.initial_mode == cmp.current_mode;
|
||||
break;
|
||||
}
|
||||
case Regs::ConditionMode::NotEqual: {
|
||||
Regs::QueryCompare cmp;
|
||||
memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
|
||||
memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp));
|
||||
execute_on =
|
||||
cmp.initial_sequence != cmp.current_sequence || cmp.initial_mode != cmp.current_mode;
|
||||
break;
|
||||
@@ -616,6 +614,18 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCounterReset() {
|
||||
switch (regs.counter_reset) {
|
||||
case Regs::CounterReset::SampleCnt:
|
||||
rasterizer.ResetCounter(QueryType::SamplesPassed);
|
||||
break;
|
||||
default:
|
||||
LOG_WARNING(Render_OpenGL, "Unimplemented counter reset={}",
|
||||
static_cast<int>(regs.counter_reset));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessSyncPoint() {
|
||||
const u32 sync_point = regs.sync_info.sync_point.Value();
|
||||
const u32 increment = regs.sync_info.increment.Value();
|
||||
@@ -658,6 +668,22 @@ void Maxwell3D::DrawArrays() {
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u64> Maxwell3D::GetQueryResult() {
|
||||
switch (regs.query.query_get.select) {
|
||||
case Regs::QuerySelect::Zero:
|
||||
return 0;
|
||||
case Regs::QuerySelect::SamplesPassed:
|
||||
// Deferred.
|
||||
rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
|
||||
system.GPU().GetTicks());
|
||||
return {};
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented query select type {}",
|
||||
static_cast<u32>(regs.query.query_get.select.Value()));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBBind(std::size_t stage_index) {
|
||||
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
|
||||
auto& shader = state.shader_stages[stage_index];
|
||||
@@ -784,4 +810,12 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
|
||||
return result;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -71,12 +72,11 @@ public:
|
||||
static constexpr std::size_t MaxConstBuffers = 18;
|
||||
static constexpr std::size_t MaxConstBufferSize = 0x10000;
|
||||
|
||||
enum class QueryMode : u32 {
|
||||
Write = 0,
|
||||
Sync = 1,
|
||||
// TODO(Subv): It is currently unknown what the difference between method 2 and method 0
|
||||
// is.
|
||||
Write2 = 2,
|
||||
enum class QueryOperation : u32 {
|
||||
Release = 0,
|
||||
Acquire = 1,
|
||||
Counter = 2,
|
||||
Trap = 3,
|
||||
};
|
||||
|
||||
enum class QueryUnit : u32 {
|
||||
@@ -410,6 +410,27 @@ public:
|
||||
Linear = 1,
|
||||
};
|
||||
|
||||
enum class CounterReset : u32 {
|
||||
SampleCnt = 0x01,
|
||||
Unk02 = 0x02,
|
||||
Unk03 = 0x03,
|
||||
Unk04 = 0x04,
|
||||
EmittedPrimitives = 0x10, // Not tested
|
||||
Unk11 = 0x11,
|
||||
Unk12 = 0x12,
|
||||
Unk13 = 0x13,
|
||||
Unk15 = 0x15,
|
||||
Unk16 = 0x16,
|
||||
Unk17 = 0x17,
|
||||
Unk18 = 0x18,
|
||||
Unk1A = 0x1A,
|
||||
Unk1B = 0x1B,
|
||||
Unk1C = 0x1C,
|
||||
Unk1D = 0x1D,
|
||||
Unk1E = 0x1E,
|
||||
GeneratedPrimitives = 0x1F,
|
||||
};
|
||||
|
||||
struct Cull {
|
||||
enum class FrontFace : u32 {
|
||||
ClockWise = 0x0900,
|
||||
@@ -704,8 +725,8 @@ public:
|
||||
INSERT_UNION_PADDING_WORDS(0x15);
|
||||
|
||||
s32 stencil_back_func_ref;
|
||||
u32 stencil_back_func_mask;
|
||||
u32 stencil_back_mask;
|
||||
u32 stencil_back_func_mask;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xC);
|
||||
|
||||
@@ -858,11 +879,19 @@ public:
|
||||
BitField<7, 1, u32> c7;
|
||||
} clip_distance_enabled;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
u32 samplecnt_enable;
|
||||
|
||||
float point_size;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x7);
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
|
||||
u32 point_sprite_enable;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
|
||||
CounterReset counter_reset;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
|
||||
u32 zeta_enable;
|
||||
|
||||
@@ -1077,7 +1106,7 @@ public:
|
||||
u32 query_sequence;
|
||||
union {
|
||||
u32 raw;
|
||||
BitField<0, 2, QueryMode> mode;
|
||||
BitField<0, 2, QueryOperation> operation;
|
||||
BitField<4, 1, u32> fence;
|
||||
BitField<12, 4, QueryUnit> unit;
|
||||
BitField<16, 1, QuerySyncCondition> sync_cond;
|
||||
@@ -1306,6 +1335,10 @@ public:
|
||||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
|
||||
|
||||
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
|
||||
|
||||
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
|
||||
/// we've seen used.
|
||||
using MacroMemory = std::array<u32, 0x40000>;
|
||||
@@ -1405,9 +1438,15 @@ private:
|
||||
/// Handles a write to the QUERY_GET register.
|
||||
void ProcessQueryGet();
|
||||
|
||||
// Handles Conditional Rendering
|
||||
/// Writes the query result accordingly.
|
||||
void StampQueryResult(u64 payload, bool long_query);
|
||||
|
||||
/// Handles conditional rendering.
|
||||
void ProcessQueryCondition();
|
||||
|
||||
/// Handles counter resets.
|
||||
void ProcessCounterReset();
|
||||
|
||||
/// Handles writes to syncing register.
|
||||
void ProcessSyncPoint();
|
||||
|
||||
@@ -1424,6 +1463,9 @@ private:
|
||||
|
||||
// Handles a instance drawcall from MME
|
||||
void StepInstance(MMEDrawMode expected_mode, u32 count);
|
||||
|
||||
/// Returns a query's value or an empty object if the value will be deferred through a cache.
|
||||
std::optional<u64> GetQueryResult();
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
@@ -1454,8 +1496,8 @@ ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372);
|
||||
ASSERT_REG_POSITION(patch_vertices, 0x373);
|
||||
ASSERT_REG_POSITION(scissor_test, 0x380);
|
||||
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
||||
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D6);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
||||
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
|
||||
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
|
||||
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
|
||||
@@ -1489,7 +1531,10 @@ ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
|
||||
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
|
||||
ASSERT_REG_POSITION(samplecnt_enable, 0x545);
|
||||
ASSERT_REG_POSITION(point_size, 0x546);
|
||||
ASSERT_REG_POSITION(point_sprite_enable, 0x548);
|
||||
ASSERT_REG_POSITION(counter_reset, 0x54C);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(multisample_control, 0x54F);
|
||||
ASSERT_REG_POSITION(condition, 0x554);
|
||||
|
||||
@@ -227,6 +227,28 @@ enum class AtomicOp : u64 {
|
||||
Exch = 8,
|
||||
};
|
||||
|
||||
enum class GlobalAtomicOp : u64 {
|
||||
Add = 0,
|
||||
Min = 1,
|
||||
Max = 2,
|
||||
Inc = 3,
|
||||
Dec = 4,
|
||||
And = 5,
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Exch = 8,
|
||||
SafeAdd = 10,
|
||||
};
|
||||
|
||||
enum class GlobalAtomicType : u64 {
|
||||
U32 = 0,
|
||||
S32 = 1,
|
||||
U64 = 2,
|
||||
F32_FTZ_RN = 3,
|
||||
F16x2_FTZ_RN = 4,
|
||||
S64 = 5,
|
||||
};
|
||||
|
||||
enum class UniformType : u64 {
|
||||
UnsignedByte = 0,
|
||||
SignedByte = 1,
|
||||
@@ -602,6 +624,19 @@ enum class ShuffleOperation : u64 {
|
||||
Bfly = 3, // shuffleXorNV
|
||||
};
|
||||
|
||||
enum class ShfType : u64 {
|
||||
Bits32 = 0,
|
||||
U64 = 2,
|
||||
S64 = 3,
|
||||
};
|
||||
|
||||
enum class ShfXmode : u64 {
|
||||
None = 0,
|
||||
HI = 1,
|
||||
X = 2,
|
||||
XHI = 3,
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
constexpr Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
@@ -753,6 +788,13 @@ union Instruction {
|
||||
BitField<39, 1, u64> wrap;
|
||||
} shr;
|
||||
|
||||
union {
|
||||
BitField<37, 2, ShfType> type;
|
||||
BitField<48, 2, ShfXmode> xmode;
|
||||
BitField<50, 1, u64> wrap;
|
||||
BitField<20, 6, u64> immediate;
|
||||
} shf;
|
||||
|
||||
union {
|
||||
BitField<39, 5, u64> shift_amount;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
@@ -957,6 +999,12 @@ union Instruction {
|
||||
BitField<46, 2, u64> cache_mode;
|
||||
} stg;
|
||||
|
||||
union {
|
||||
BitField<52, 4, GlobalAtomicOp> operation;
|
||||
BitField<49, 3, GlobalAtomicType> type;
|
||||
BitField<28, 20, s64> offset;
|
||||
} atom;
|
||||
|
||||
union {
|
||||
BitField<52, 4, AtomicOp> operation;
|
||||
BitField<28, 2, AtomicType> type;
|
||||
@@ -1095,6 +1143,11 @@ union Instruction {
|
||||
BitField<55, 1, u64> ftz;
|
||||
} fset;
|
||||
|
||||
union {
|
||||
BitField<47, 1, u64> ftz;
|
||||
BitField<48, 4, PredCondition> cond;
|
||||
} fcmp;
|
||||
|
||||
union {
|
||||
BitField<49, 1, u64> bf;
|
||||
BitField<35, 3, PredCondition> cond;
|
||||
@@ -1675,6 +1728,7 @@ public:
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
BFI_RC,
|
||||
BFI_IMM_R,
|
||||
BRA,
|
||||
BRX,
|
||||
@@ -1690,6 +1744,7 @@ public:
|
||||
ST_S,
|
||||
ST, // Store in generic memory
|
||||
STG, // Store in global memory
|
||||
ATOM, // Atomic operation on global memory
|
||||
ATOMS, // Atomic operation on shared memory
|
||||
AL2P, // Transforms attribute memory into physical memory
|
||||
TEX,
|
||||
@@ -1771,6 +1826,7 @@ public:
|
||||
ICMP_R,
|
||||
ICMP_CR,
|
||||
ICMP_IMM,
|
||||
FCMP_R,
|
||||
MUFU, // Multi-Function Operator
|
||||
RRO_C, // Range Reduction Operator
|
||||
RRO_R,
|
||||
@@ -1994,6 +2050,7 @@ private:
|
||||
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
|
||||
INST("101-------------", Id::ST, Type::Memory, "ST"),
|
||||
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
|
||||
INST("11101101--------", Id::ATOM, Type::Memory, "ATOM"),
|
||||
INST("11101100--------", Id::ATOMS, Type::Memory, "ATOMS"),
|
||||
INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"),
|
||||
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),
|
||||
@@ -2074,6 +2131,7 @@ private:
|
||||
INST("0101110100100---", Id::HSETP2_R, Type::HalfSetPredicate, "HSETP2_R"),
|
||||
INST("0111111-0-------", Id::HSETP2_IMM, Type::HalfSetPredicate, "HSETP2_IMM"),
|
||||
INST("0101110100011---", Id::HSET2_R, Type::HalfSet, "HSET2_R"),
|
||||
INST("010110111010----", Id::FCMP_R, Type::Arithmetic, "FCMP_R"),
|
||||
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
|
||||
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
|
||||
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
|
||||
@@ -2098,6 +2156,7 @@ private:
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
INST("0101001111110---", Id::BFI_RC, Type::Bfi, "BFI_RC"),
|
||||
INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"),
|
||||
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
|
||||
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
|
||||
|
||||
+16
-2
@@ -6,6 +6,7 @@
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
@@ -23,7 +24,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
|
||||
: system{system}, renderer{renderer}, is_async{is_async} {
|
||||
auto& rasterizer{renderer.Rasterizer()};
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(system);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer);
|
||||
@@ -122,6 +123,19 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 GPU::GetTicks() const {
|
||||
// This values were reversed engineered by fincs from NVN
|
||||
// The gpu clock is reported in units of 385/625 nanoseconds
|
||||
constexpr u64 gpu_ticks_num = 384;
|
||||
constexpr u64 gpu_ticks_den = 625;
|
||||
|
||||
const u64 cpu_ticks = system.CoreTiming().GetTicks();
|
||||
const u64 nanoseconds = Core::Timing::CyclesToNs(cpu_ticks).count();
|
||||
const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
|
||||
const u64 nanoseconds_rem = nanoseconds % gpu_ticks_den;
|
||||
return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
|
||||
}
|
||||
|
||||
void GPU::FlushCommands() {
|
||||
renderer.Rasterizer().FlushCommands();
|
||||
}
|
||||
@@ -340,7 +354,7 @@ void GPU::ProcessSemaphoreTriggerMethod() {
|
||||
block.sequence = regs.semaphore_sequence;
|
||||
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
|
||||
// CoreTiming
|
||||
block.timestamp = system.CoreTiming().GetTicks();
|
||||
block.timestamp = GetTicks();
|
||||
memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
|
||||
sizeof(block));
|
||||
} else {
|
||||
|
||||
@@ -192,6 +192,8 @@ public:
|
||||
|
||||
bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
|
||||
|
||||
u64 GetTicks() const;
|
||||
|
||||
std::unique_lock<std::mutex> LockSync() {
|
||||
return std::unique_lock{sync_mutex};
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ struct CommandDataContainer {
|
||||
struct SynchState final {
|
||||
std::atomic_bool is_running{true};
|
||||
|
||||
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
|
||||
#include "video_core/guest_driver.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
void GuestDriverProfile::DeduceTextureHandlerSize(std::vector<u32>&& bound_offsets) {
|
||||
if (texture_handler_size_deduced) {
|
||||
return;
|
||||
}
|
||||
const std::size_t size = bound_offsets.size();
|
||||
if (size < 2) {
|
||||
return;
|
||||
}
|
||||
std::sort(bound_offsets.begin(), bound_offsets.end(), std::less{});
|
||||
u32 min_val = std::numeric_limits<u32>::max();
|
||||
for (std::size_t i = 1; i < size; ++i) {
|
||||
if (bound_offsets[i] == bound_offsets[i - 1]) {
|
||||
continue;
|
||||
}
|
||||
const u32 new_min = bound_offsets[i] - bound_offsets[i - 1];
|
||||
min_val = std::min(min_val, new_min);
|
||||
}
|
||||
if (min_val > 2) {
|
||||
return;
|
||||
}
|
||||
texture_handler_size_deduced = true;
|
||||
texture_handler_size = min_texture_handler_size * min_val;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
/**
|
||||
* The GuestDriverProfile class is used to learn about the GPU drivers behavior and collect
|
||||
* information necessary for impossible to avoid HLE methods like shader tracks as they are
|
||||
* Entscheidungsproblems.
|
||||
*/
|
||||
class GuestDriverProfile {
|
||||
public:
|
||||
void DeduceTextureHandlerSize(std::vector<u32>&& bound_offsets);
|
||||
|
||||
u32 GetTextureHandlerSize() const {
|
||||
return texture_handler_size;
|
||||
}
|
||||
|
||||
bool TextureHandlerSizeKnown() const {
|
||||
return texture_handler_size_deduced;
|
||||
}
|
||||
|
||||
private:
|
||||
// Minimum size of texture handler any driver can use.
|
||||
static constexpr u32 min_texture_handler_size = 4;
|
||||
// This goes with Vulkan and OpenGL standards but Nvidia GPUs can easily
|
||||
// use 4 bytes instead. Thus, certain drivers may squish the size.
|
||||
static constexpr u32 default_texture_handler_size = 8;
|
||||
|
||||
u32 texture_handler_size = default_texture_handler_size;
|
||||
bool texture_handler_size_deduced = false;
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -9,13 +9,12 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: rasterizer{rasterizer}, system{system} {
|
||||
MemoryManager::MemoryManager(Core::System& system) : system{system} {
|
||||
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
|
||||
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
|
||||
Common::PageType::Unmapped);
|
||||
@@ -84,7 +83,8 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
|
||||
system.GPU().FlushAndInvalidateRegion(cache_addr, aligned_size);
|
||||
|
||||
UnmapRange(gpu_addr, aligned_size);
|
||||
ASSERT(system.CurrentProcess()
|
||||
->VMManager()
|
||||
@@ -242,7 +242,7 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
system.GPU().FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
@@ -292,7 +292,7 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
u8* dest_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
|
||||
system.GPU().InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
@@ -340,7 +340,7 @@ void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
system.GPU().FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
WriteBlock(dest_addr, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -10,10 +10,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/page_table.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
@@ -51,7 +47,7 @@ struct VirtualMemoryArea {
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer);
|
||||
explicit MemoryManager(Core::System& system);
|
||||
~MemoryManager();
|
||||
|
||||
GPUVAddr AllocateSpace(u64 size, u64 align);
|
||||
@@ -176,7 +172,6 @@ private:
|
||||
|
||||
Common::PageTable page_table{page_bits};
|
||||
VMAMap vma_map;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -0,0 +1,359 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
class CounterStreamBase {
|
||||
public:
|
||||
explicit CounterStreamBase(QueryCache& cache, VideoCore::QueryType type)
|
||||
: cache{cache}, type{type} {}
|
||||
|
||||
/// Updates the state of the stream, enabling or disabling as needed.
|
||||
void Update(bool enabled) {
|
||||
if (enabled) {
|
||||
Enable();
|
||||
} else {
|
||||
Disable();
|
||||
}
|
||||
}
|
||||
|
||||
/// Resets the stream to zero. It doesn't disable the query after resetting.
|
||||
void Reset() {
|
||||
if (current) {
|
||||
current->EndQuery();
|
||||
|
||||
// Immediately start a new query to avoid disabling its state.
|
||||
current = cache.Counter(nullptr, type);
|
||||
}
|
||||
last = nullptr;
|
||||
}
|
||||
|
||||
/// Returns the current counter slicing as needed.
|
||||
std::shared_ptr<HostCounter> Current() {
|
||||
if (!current) {
|
||||
return nullptr;
|
||||
}
|
||||
current->EndQuery();
|
||||
last = std::move(current);
|
||||
current = cache.Counter(last, type);
|
||||
return last;
|
||||
}
|
||||
|
||||
/// Returns true when the counter stream is enabled.
|
||||
bool IsEnabled() const {
|
||||
return current != nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Enables the stream.
|
||||
void Enable() {
|
||||
if (current) {
|
||||
return;
|
||||
}
|
||||
current = cache.Counter(last, type);
|
||||
}
|
||||
|
||||
// Disables the stream.
|
||||
void Disable() {
|
||||
if (current) {
|
||||
current->EndQuery();
|
||||
}
|
||||
last = std::exchange(current, nullptr);
|
||||
}
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
|
||||
std::shared_ptr<HostCounter> current;
|
||||
std::shared_ptr<HostCounter> last;
|
||||
};
|
||||
|
||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter,
|
||||
class QueryPool>
|
||||
class QueryCacheBase {
|
||||
public:
|
||||
explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: system{system}, rasterizer{rasterizer}, streams{{CounterStream{
|
||||
static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
|
||||
void InvalidateRegion(CacheAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
FlushAndRemoveRegion(addr, size);
|
||||
}
|
||||
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
FlushAndRemoveRegion(addr, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Records a query in GPU mapped memory, potentially marked with a timestamp.
|
||||
* @param gpu_addr GPU address to flush to when the mapped memory is read.
|
||||
* @param type Query type, e.g. SamplesPassed.
|
||||
* @param timestamp Timestamp, when empty the flushed query is assumed to be short.
|
||||
*/
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
|
||||
std::unique_lock lock{mutex};
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
|
||||
CachedQuery* query = TryGet(ToCacheAddr(host_ptr));
|
||||
if (!query) {
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT_OR_EXECUTE(cpu_addr, return;);
|
||||
|
||||
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
|
||||
}
|
||||
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
}
|
||||
|
||||
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
|
||||
void UpdateCounters() {
|
||||
std::unique_lock lock{mutex};
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
|
||||
}
|
||||
|
||||
/// Resets a counter to zero. It doesn't disable the query after resetting.
|
||||
void ResetCounter(VideoCore::QueryType type) {
|
||||
std::unique_lock lock{mutex};
|
||||
Stream(type).Reset();
|
||||
}
|
||||
|
||||
/// Disable all active streams. Expected to be called at the end of a command buffer.
|
||||
void DisableStreams() {
|
||||
std::unique_lock lock{mutex};
|
||||
for (auto& stream : streams) {
|
||||
stream.Update(false);
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a new host counter.
|
||||
std::shared_ptr<HostCounter> Counter(std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type) {
|
||||
return std::make_shared<HostCounter>(static_cast<QueryCache&>(*this), std::move(dependency),
|
||||
type);
|
||||
}
|
||||
|
||||
/// Returns the counter stream of the specified type.
|
||||
CounterStream& Stream(VideoCore::QueryType type) {
|
||||
return streams[static_cast<std::size_t>(type)];
|
||||
}
|
||||
|
||||
/// Returns the counter stream of the specified type.
|
||||
const CounterStream& Stream(VideoCore::QueryType type) const {
|
||||
return streams[static_cast<std::size_t>(type)];
|
||||
}
|
||||
|
||||
protected:
|
||||
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
|
||||
|
||||
private:
|
||||
/// Flushes a memory range to guest memory and removes it from the cache.
|
||||
void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) {
|
||||
const u64 addr_begin = static_cast<u64>(addr);
|
||||
const u64 addr_end = addr_begin + static_cast<u64>(size);
|
||||
const auto in_range = [addr_begin, addr_end](CachedQuery& query) {
|
||||
const u64 cache_begin = query.GetCacheAddr();
|
||||
const u64 cache_end = cache_begin + query.SizeInBytes();
|
||||
return cache_begin < addr_end && addr_begin < cache_end;
|
||||
};
|
||||
|
||||
const u64 page_end = addr_end >> PAGE_SHIFT;
|
||||
for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) {
|
||||
const auto& it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
continue;
|
||||
}
|
||||
auto& contents = it->second;
|
||||
for (auto& query : contents) {
|
||||
if (!in_range(query)) {
|
||||
continue;
|
||||
}
|
||||
rasterizer.UpdatePagesCachedCount(query.CpuAddr(), query.SizeInBytes(), -1);
|
||||
query.Flush();
|
||||
}
|
||||
contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range),
|
||||
std::end(contents));
|
||||
}
|
||||
}
|
||||
|
||||
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
|
||||
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
|
||||
const u64 page = static_cast<u64>(ToCacheAddr(host_ptr)) >> PAGE_SHIFT;
|
||||
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
|
||||
host_ptr);
|
||||
}
|
||||
|
||||
/// Tries to a get a cached query. Returns nullptr on failure.
|
||||
CachedQuery* TryGet(CacheAddr addr) {
|
||||
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
|
||||
const auto it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
return nullptr;
|
||||
}
|
||||
auto& contents = it->second;
|
||||
const auto found =
|
||||
std::find_if(std::begin(contents), std::end(contents),
|
||||
[addr](auto& query) { return query.GetCacheAddr() == addr; });
|
||||
return found != std::end(contents) ? &*found : nullptr;
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
static constexpr unsigned PAGE_SHIFT = 12;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
class HostCounterBase {
|
||||
public:
|
||||
explicit HostCounterBase(std::shared_ptr<HostCounter> dependency_)
|
||||
: dependency{std::move(dependency_)}, depth{dependency ? (dependency->Depth() + 1) : 0} {
|
||||
// Avoid nesting too many dependencies to avoid a stack overflow when these are deleted.
|
||||
constexpr u64 depth_threshold = 96;
|
||||
if (depth > depth_threshold) {
|
||||
depth = 0;
|
||||
base_result = dependency->Query();
|
||||
dependency = nullptr;
|
||||
}
|
||||
}
|
||||
virtual ~HostCounterBase() = default;
|
||||
|
||||
/// Returns the current value of the query.
|
||||
u64 Query() {
|
||||
if (result) {
|
||||
return *result;
|
||||
}
|
||||
|
||||
u64 value = BlockingQuery() + base_result;
|
||||
if (dependency) {
|
||||
value += dependency->Query();
|
||||
dependency = nullptr;
|
||||
}
|
||||
|
||||
result = value;
|
||||
return *result;
|
||||
}
|
||||
|
||||
/// Returns true when flushing this query will potentially wait.
|
||||
bool WaitPending() const noexcept {
|
||||
return result.has_value();
|
||||
}
|
||||
|
||||
u64 Depth() const noexcept {
|
||||
return depth;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns the value of query from the backend API blocking as needed.
|
||||
virtual u64 BlockingQuery() const = 0;
|
||||
|
||||
private:
|
||||
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
|
||||
std::optional<u64> result; ///< Filled with the already returned value.
|
||||
u64 depth; ///< Number of nested dependencies.
|
||||
u64 base_result = 0; ///< Equivalent to nested dependencies value.
|
||||
};
|
||||
|
||||
template <class HostCounter>
|
||||
class CachedQueryBase {
|
||||
public:
|
||||
explicit CachedQueryBase(VAddr cpu_addr, u8* host_ptr)
|
||||
: cpu_addr{cpu_addr}, host_ptr{host_ptr} {}
|
||||
virtual ~CachedQueryBase() = default;
|
||||
|
||||
CachedQueryBase(CachedQueryBase&&) noexcept = default;
|
||||
CachedQueryBase(const CachedQueryBase&) = delete;
|
||||
|
||||
CachedQueryBase& operator=(CachedQueryBase&&) noexcept = default;
|
||||
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
|
||||
|
||||
/// Flushes the query to guest memory.
|
||||
virtual void Flush() {
|
||||
// When counter is nullptr it means that it's just been reseted. We are supposed to write a
|
||||
// zero in these cases.
|
||||
const u64 value = counter ? counter->Query() : 0;
|
||||
std::memcpy(host_ptr, &value, sizeof(u64));
|
||||
|
||||
if (timestamp) {
|
||||
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
|
||||
}
|
||||
}
|
||||
|
||||
/// Binds a counter to this query.
|
||||
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
|
||||
if (counter) {
|
||||
// If there's an old counter set it means the query is being rewritten by the game.
|
||||
// To avoid losing the data forever, flush here.
|
||||
Flush();
|
||||
}
|
||||
counter = std::move(counter_);
|
||||
timestamp = timestamp_;
|
||||
}
|
||||
|
||||
VAddr CpuAddr() const noexcept {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
CacheAddr GetCacheAddr() const noexcept {
|
||||
return ToCacheAddr(host_ptr);
|
||||
}
|
||||
|
||||
u64 SizeInBytes() const noexcept {
|
||||
return SizeInBytes(timestamp.has_value());
|
||||
}
|
||||
|
||||
static constexpr u64 SizeInBytes(bool with_timestamp) noexcept {
|
||||
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns true when querying the counter may potentially block.
|
||||
bool WaitPending() const noexcept {
|
||||
return counter && counter->WaitPending();
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::size_t SMALL_QUERY_SIZE = 8; // Query size without timestamp.
|
||||
static constexpr std::size_t LARGE_QUERY_SIZE = 16; // Query size with timestamp.
|
||||
static constexpr std::intptr_t TIMESTAMP_OFFSET = 8; // Timestamp offset in a large query.
|
||||
|
||||
VAddr cpu_addr; ///< Guest CPU address.
|
||||
u8* host_ptr; ///< Writable host pointer.
|
||||
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
|
||||
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -6,9 +6,11 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/guest_driver.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
@@ -16,6 +18,11 @@ class MemoryManager;
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
|
||||
enum class LoadCallbackStage {
|
||||
Prepare,
|
||||
Decompile,
|
||||
@@ -40,6 +47,12 @@ public:
|
||||
/// Dispatches a compute shader invocation
|
||||
virtual void DispatchCompute(GPUVAddr code_addr) = 0;
|
||||
|
||||
/// Resets the counter of a query
|
||||
virtual void ResetCounter(QueryType type) = 0;
|
||||
|
||||
/// Records a GPU query and caches it
|
||||
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
@@ -78,5 +91,18 @@ public:
|
||||
/// Initialize disk cached resources for the game being emulated
|
||||
virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
|
||||
const DiskResourceLoadCallback& callback = {}) {}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
GuestDriverProfile& AccessGuestDriverProfile() {
|
||||
return guest_driver_profile;
|
||||
}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
const GuestDriverProfile& AccessGuestDriverProfile() const {
|
||||
return guest_driver_profile;
|
||||
}
|
||||
|
||||
private:
|
||||
GuestDriverProfile guest_driver_profile{};
|
||||
};
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr std::array<GLenum, VideoCore::NumQueryTypes> QueryTargets = {GL_SAMPLES_PASSED};
|
||||
|
||||
constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||
return QueryTargets[static_cast<std::size_t>(type)];
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer)
|
||||
: VideoCommon::QueryCacheBase<
|
||||
QueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
std::vector<OGLQuery>>{system,
|
||||
static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)},
|
||||
gl_rasterizer{gl_rasterizer} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
OGLQuery QueryCache::AllocateQuery(VideoCore::QueryType type) {
|
||||
auto& reserve = query_pools[static_cast<std::size_t>(type)];
|
||||
OGLQuery query;
|
||||
if (reserve.empty()) {
|
||||
query.Create(GetTarget(type));
|
||||
return query;
|
||||
}
|
||||
|
||||
query = std::move(reserve.back());
|
||||
reserve.pop_back();
|
||||
return query;
|
||||
}
|
||||
|
||||
void QueryCache::Reserve(VideoCore::QueryType type, OGLQuery&& query) {
|
||||
query_pools[static_cast<std::size_t>(type)].push_back(std::move(query));
|
||||
}
|
||||
|
||||
bool QueryCache::AnyCommandQueued() const noexcept {
|
||||
return gl_rasterizer.AnyCommandQueued();
|
||||
}
|
||||
|
||||
HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type)
|
||||
: VideoCommon::HostCounterBase<QueryCache, HostCounter>{std::move(dependency)}, cache{cache},
|
||||
type{type}, query{cache.AllocateQuery(type)} {
|
||||
glBeginQuery(GetTarget(type), query.handle);
|
||||
}
|
||||
|
||||
HostCounter::~HostCounter() {
|
||||
cache.Reserve(type, std::move(query));
|
||||
}
|
||||
|
||||
void HostCounter::EndQuery() {
|
||||
if (!cache.AnyCommandQueued()) {
|
||||
// There are chances a query waited on without commands (glDraw, glClear, glDispatch). Not
|
||||
// having any of these causes a lock. glFlush is considered a command, so we can safely wait
|
||||
// for this. Insert to the OpenGL command stream a flush.
|
||||
glFlush();
|
||||
}
|
||||
glEndQuery(GetTarget(type));
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
GLint64 value;
|
||||
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
|
||||
return static_cast<u64>(value);
|
||||
}
|
||||
|
||||
CachedQuery::CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr)
|
||||
: VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr}, cache{&cache}, type{type} {}
|
||||
|
||||
CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
|
||||
: VideoCommon::CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
|
||||
|
||||
CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
|
||||
VideoCommon::CachedQueryBase<HostCounter>::operator=(std::move(rhs));
|
||||
cache = rhs.cache;
|
||||
type = rhs.type;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void CachedQuery::Flush() {
|
||||
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
|
||||
// To avoid this disable and re-enable keeping the dependency stream.
|
||||
// But we only have to do this if we have pending waits to be done.
|
||||
auto& stream = cache->Stream(type);
|
||||
const bool slice_counter = WaitPending() && stream.IsEnabled();
|
||||
if (slice_counter) {
|
||||
stream.Update(false);
|
||||
}
|
||||
|
||||
VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
|
||||
if (slice_counter) {
|
||||
stream.Update(true);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -0,0 +1,78 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedQuery;
|
||||
class HostCounter;
|
||||
class QueryCache;
|
||||
class RasterizerOpenGL;
|
||||
|
||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
|
||||
class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream,
|
||||
HostCounter, std::vector<OGLQuery>> {
|
||||
public:
|
||||
explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer);
|
||||
~QueryCache();
|
||||
|
||||
OGLQuery AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
void Reserve(VideoCore::QueryType type, OGLQuery&& query);
|
||||
|
||||
bool AnyCommandQueued() const noexcept;
|
||||
|
||||
private:
|
||||
RasterizerOpenGL& gl_rasterizer;
|
||||
};
|
||||
|
||||
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
OGLQuery query;
|
||||
};
|
||||
|
||||
class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr,
|
||||
u8* host_ptr);
|
||||
CachedQuery(CachedQuery&& rhs) noexcept;
|
||||
CachedQuery(const CachedQuery&) = delete;
|
||||
|
||||
CachedQuery& operator=(CachedQuery&& rhs) noexcept;
|
||||
CachedQuery& operator=(const CachedQuery&) = delete;
|
||||
|
||||
void Flush() override;
|
||||
|
||||
private:
|
||||
QueryCache* cache;
|
||||
VideoCore::QueryType type;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
@@ -55,16 +56,20 @@ namespace {
|
||||
|
||||
template <typename Engine, typename Entry>
|
||||
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
|
||||
Tegra::Engines::ShaderType shader_type) {
|
||||
Tegra::Engines::ShaderType shader_type,
|
||||
std::size_t index = 0) {
|
||||
if (entry.IsBindless()) {
|
||||
const Tegra::Texture::TextureHandle tex_handle =
|
||||
engine.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset());
|
||||
return engine.GetTextureInfo(tex_handle);
|
||||
}
|
||||
const auto& gpu_profile = engine.AccessGuestDriverProfile();
|
||||
const u32 offset =
|
||||
entry.GetOffset() + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
|
||||
if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
|
||||
return engine.GetStageTexture(shader_type, entry.GetOffset());
|
||||
return engine.GetStageTexture(shader_type, offset);
|
||||
} else {
|
||||
return engine.GetTexture(entry.GetOffset());
|
||||
return engine.GetTexture(offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,8 +93,8 @@ std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer,
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
ScreenInfo& info)
|
||||
: RasterizerAccelerated{system.Memory()}, texture_cache{system, *this, device},
|
||||
shader_cache{*this, system, emu_window, device}, system{system}, screen_info{info},
|
||||
buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
|
||||
shader_cache{*this, system, emu_window, device}, query_cache{system, *this}, system{system},
|
||||
screen_info{info}, buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
@@ -244,9 +249,6 @@ void RasterizerOpenGL::SetupVertexInstances(GLuint vao) {
|
||||
}
|
||||
|
||||
GLintptr RasterizerOpenGL::SetupIndexBuffer() {
|
||||
if (accelerate_draw != AccelDraw::Indexed) {
|
||||
return 0;
|
||||
}
|
||||
MICROPROFILE_SCOPE(OpenGL_Index);
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const std::size_t size = CalculateIndexBufferSize();
|
||||
@@ -540,10 +542,16 @@ void RasterizerOpenGL::Clear() {
|
||||
} else if (use_stencil) {
|
||||
glClearBufferiv(GL_STENCIL, 0, ®s.clear_stencil);
|
||||
}
|
||||
|
||||
++num_queued_commands;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawPrelude() {
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
SyncRasterizeEnable(state);
|
||||
SyncColorMask();
|
||||
@@ -563,9 +571,6 @@ void RasterizerOpenGL::DrawPrelude() {
|
||||
|
||||
buffer_cache.Acquire();
|
||||
|
||||
// Draw the vertex batch
|
||||
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
|
||||
|
||||
std::size_t buffer_size = CalculateVertexArraysSize();
|
||||
|
||||
// Add space for index buffer
|
||||
@@ -592,7 +597,11 @@ void RasterizerOpenGL::DrawPrelude() {
|
||||
// Upload vertex and index data.
|
||||
SetupVertexBuffer(vao);
|
||||
SetupVertexInstances(vao);
|
||||
index_buffer_offset = SetupIndexBuffer();
|
||||
|
||||
GLintptr index_buffer_offset;
|
||||
if (is_indexed) {
|
||||
index_buffer_offset = SetupIndexBuffer();
|
||||
}
|
||||
|
||||
// Prepare packed bindings.
|
||||
bind_ubo_pushbuffer.Setup();
|
||||
@@ -626,6 +635,7 @@ void RasterizerOpenGL::DrawPrelude() {
|
||||
// As all cached buffers are invalidated, we need to recheck their state.
|
||||
gpu.dirty.ResetVertexArrays();
|
||||
}
|
||||
gpu.dirty.memory_general = false;
|
||||
|
||||
shader_program_manager->ApplyTo(state);
|
||||
state.Apply();
|
||||
@@ -633,106 +643,35 @@ void RasterizerOpenGL::DrawPrelude() {
|
||||
if (texture_cache.TextureBarrier()) {
|
||||
glTextureBarrier();
|
||||
}
|
||||
|
||||
++num_queued_commands;
|
||||
|
||||
const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance);
|
||||
const GLsizei num_instances =
|
||||
static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1);
|
||||
if (is_indexed) {
|
||||
const GLenum index_format = MaxwellToGL::IndexFormat(gpu.regs.index_array.format);
|
||||
const GLint base_vertex = static_cast<GLint>(gpu.regs.vb_element_base);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.index_array.count);
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(
|
||||
primitive_mode, num_vertices, index_format,
|
||||
reinterpret_cast<const void*>(index_buffer_offset), num_instances, base_vertex,
|
||||
base_instance);
|
||||
} else {
|
||||
const GLint base_vertex = static_cast<GLint>(gpu.regs.vertex_buffer.first);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.vertex_buffer.count);
|
||||
glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices, num_instances,
|
||||
base_instance);
|
||||
}
|
||||
}
|
||||
|
||||
struct DrawParams {
|
||||
bool is_indexed{};
|
||||
bool is_instanced{};
|
||||
GLenum primitive_mode{};
|
||||
GLint count{};
|
||||
GLint base_vertex{};
|
||||
|
||||
// Indexed settings
|
||||
GLenum index_format{};
|
||||
GLintptr index_buffer_offset{};
|
||||
|
||||
// Instanced setting
|
||||
GLint num_instances{};
|
||||
GLint base_instance{};
|
||||
|
||||
void DispatchDraw() {
|
||||
if (is_indexed) {
|
||||
const auto index_buffer_ptr = reinterpret_cast<const void*>(index_buffer_offset);
|
||||
if (is_instanced) {
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, count, index_format,
|
||||
index_buffer_ptr, num_instances,
|
||||
base_vertex, base_instance);
|
||||
} else {
|
||||
glDrawElementsBaseVertex(primitive_mode, count, index_format, index_buffer_ptr,
|
||||
base_vertex);
|
||||
}
|
||||
} else {
|
||||
if (is_instanced) {
|
||||
glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, count, num_instances,
|
||||
base_instance);
|
||||
} else {
|
||||
glDrawArrays(primitive_mode, base_vertex, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
bool RasterizerOpenGL::DrawBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
DrawPrelude();
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto current_instance = maxwell3d.state.current_instance;
|
||||
DrawParams draw_call{};
|
||||
draw_call.is_indexed = is_indexed;
|
||||
draw_call.num_instances = static_cast<GLint>(1);
|
||||
draw_call.base_instance = static_cast<GLint>(current_instance);
|
||||
draw_call.is_instanced = current_instance > 0;
|
||||
draw_call.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
|
||||
if (draw_call.is_indexed) {
|
||||
draw_call.count = static_cast<GLint>(regs.index_array.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vb_element_base);
|
||||
draw_call.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
|
||||
draw_call.index_buffer_offset = index_buffer_offset;
|
||||
} else {
|
||||
draw_call.count = static_cast<GLint>(regs.vertex_buffer.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vertex_buffer.first);
|
||||
}
|
||||
draw_call.DispatchDraw();
|
||||
|
||||
maxwell3d.dirty.memory_general = false;
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
Draw(is_indexed, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
DrawPrelude();
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto& draw_setup = maxwell3d.mme_draw;
|
||||
DrawParams draw_call{};
|
||||
draw_call.is_indexed = is_indexed;
|
||||
draw_call.num_instances = static_cast<GLint>(draw_setup.instance_count);
|
||||
draw_call.base_instance = static_cast<GLint>(regs.vb_base_instance);
|
||||
draw_call.is_instanced = draw_setup.instance_count > 1;
|
||||
draw_call.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
|
||||
if (draw_call.is_indexed) {
|
||||
draw_call.count = static_cast<GLint>(regs.index_array.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vb_element_base);
|
||||
draw_call.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
|
||||
draw_call.index_buffer_offset = index_buffer_offset;
|
||||
} else {
|
||||
draw_call.count = static_cast<GLint>(regs.vertex_buffer.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vertex_buffer.first);
|
||||
}
|
||||
draw_call.DispatchDraw();
|
||||
|
||||
maxwell3d.dirty.memory_general = false;
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
Draw(is_indexed, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -776,6 +715,16 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
||||
state.ApplyProgramPipeline();
|
||||
|
||||
glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z);
|
||||
++num_queued_commands;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
@@ -787,6 +736,7 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
|
||||
}
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
@@ -797,6 +747,7 @@ void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.InvalidateRegion(addr, size);
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
@@ -807,10 +758,18 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushCommands() {
|
||||
// Only flush when we have commands queued to OpenGL.
|
||||
if (num_queued_commands == 0) {
|
||||
return;
|
||||
}
|
||||
num_queued_commands = 0;
|
||||
glFlush();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::TickFrame() {
|
||||
// Ticking a frame means that buffers will be swapped, calling glFlush implicitly.
|
||||
num_queued_commands = 0;
|
||||
|
||||
buffer_cache.TickFrame();
|
||||
}
|
||||
|
||||
@@ -942,8 +901,15 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader&
|
||||
u32 binding = device.GetBaseBindings(stage_index).sampler;
|
||||
for (const auto& entry : shader->GetShaderEntries().samplers) {
|
||||
const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index);
|
||||
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
if (!entry.IsIndexed()) {
|
||||
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < entry.Size(); ++i) {
|
||||
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type, i);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -952,8 +918,17 @@ void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
|
||||
const auto& compute = system.GPU().KeplerCompute();
|
||||
u32 binding = 0;
|
||||
for (const auto& entry : kernel->GetShaderEntries().samplers) {
|
||||
const auto texture = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
if (!entry.IsIndexed()) {
|
||||
const auto texture =
|
||||
GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < entry.Size(); ++i) {
|
||||
const auto texture =
|
||||
GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute, i);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1273,6 +1248,7 @@ void RasterizerOpenGL::SyncPointState() {
|
||||
// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
|
||||
// in OpenGL).
|
||||
state.point.program_control = regs.vp_point_size.enable != 0;
|
||||
state.point.sprite = regs.point_sprite_enable != 0;
|
||||
state.point.size = std::max(1.0f, regs.point_size);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_framebuffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_sampler_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
@@ -61,6 +62,8 @@ public:
|
||||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
@@ -75,6 +78,11 @@ public:
|
||||
void LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
|
||||
/// Returns true when there are commands queued to the OpenGL server.
|
||||
bool AnyCommandQueued() const {
|
||||
return num_queued_commands > 0;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Configures the color and depth framebuffer states.
|
||||
void ConfigureFramebuffers();
|
||||
@@ -103,7 +111,7 @@ private:
|
||||
std::size_t size);
|
||||
|
||||
/// Syncs all the state, shaders, render targets and textures setting before a draw call.
|
||||
void DrawPrelude();
|
||||
void Draw(bool is_indexed, bool is_instanced);
|
||||
|
||||
/// Configures the current textures to use for the draw command.
|
||||
void SetupDrawTextures(std::size_t stage_index, const Shader& shader);
|
||||
@@ -180,10 +188,23 @@ private:
|
||||
/// Syncs the alpha test state to match the guest state
|
||||
void SyncAlphaTest();
|
||||
|
||||
/// Check for extension that are not strictly required
|
||||
/// but are needed for correct emulation
|
||||
/// Check for extension that are not strictly required but are needed for correct emulation
|
||||
void CheckExtensions();
|
||||
|
||||
std::size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::size_t CalculateIndexBufferSize() const;
|
||||
|
||||
/// Updates and returns a vertex array object representing current vertex format
|
||||
GLuint SetupVertexFormat();
|
||||
|
||||
void SetupVertexBuffer(GLuint vao);
|
||||
void SetupVertexInstances(GLuint vao);
|
||||
|
||||
GLintptr SetupIndexBuffer();
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
const Device device;
|
||||
OpenGLState state;
|
||||
|
||||
@@ -191,6 +212,7 @@ private:
|
||||
ShaderCacheOpenGL shader_cache;
|
||||
SamplerCacheOpenGL sampler_cache;
|
||||
FramebufferCacheOpenGL framebuffer_cache;
|
||||
QueryCache query_cache;
|
||||
|
||||
Core::System& system;
|
||||
ScreenInfo& screen_info;
|
||||
@@ -208,24 +230,8 @@ private:
|
||||
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
||||
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
||||
|
||||
std::size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::size_t CalculateIndexBufferSize() const;
|
||||
|
||||
/// Updates and returns a vertex array object representing current vertex format
|
||||
GLuint SetupVertexFormat();
|
||||
|
||||
void SetupVertexBuffer(GLuint vao);
|
||||
void SetupVertexInstances(GLuint vao);
|
||||
|
||||
GLintptr SetupIndexBuffer();
|
||||
|
||||
GLintptr index_buffer_offset;
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
/// Number of commands queued to the OpenGL driver. Reseted on flush.
|
||||
std::size_t num_queued_commands = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -207,4 +207,21 @@ void OGLFramebuffer::Release() {
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLQuery::Create(GLenum target) {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glCreateQueries(target, 1, &handle);
|
||||
}
|
||||
|
||||
void OGLQuery::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteQueries(1, &handle);
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -266,4 +266,29 @@ public:
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
class OGLQuery : private NonCopyable {
|
||||
public:
|
||||
OGLQuery() = default;
|
||||
|
||||
OGLQuery(OGLQuery&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLQuery() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLQuery& operator=(OGLQuery&& o) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create(GLenum target);
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -214,6 +214,7 @@ std::unique_ptr<ConstBufferLocker> MakeLocker(Core::System& system, ShaderType s
|
||||
}
|
||||
|
||||
void FillLocker(ConstBufferLocker& locker, const ShaderDiskCacheUsage& usage) {
|
||||
locker.SetBoundBuffer(usage.bound_buffer);
|
||||
for (const auto& key : usage.keys) {
|
||||
const auto [buffer, offset] = key.first;
|
||||
locker.InsertKey(buffer, offset, key.second);
|
||||
@@ -418,7 +419,8 @@ bool CachedShader::EnsureValidLockerVariant() {
|
||||
|
||||
ShaderDiskCacheUsage CachedShader::GetUsage(const ProgramVariant& variant,
|
||||
const ConstBufferLocker& locker) const {
|
||||
return ShaderDiskCacheUsage{unique_identifier, variant, locker.GetKeys(),
|
||||
return ShaderDiskCacheUsage{unique_identifier, variant,
|
||||
locker.GetBoundBuffer(), locker.GetKeys(),
|
||||
locker.GetBoundSamplers(), locker.GetBindlessSamplers()};
|
||||
}
|
||||
|
||||
|
||||
@@ -391,6 +391,7 @@ public:
|
||||
DeclareVertex();
|
||||
DeclareGeometry();
|
||||
DeclareRegisters();
|
||||
DeclareCustomVariables();
|
||||
DeclarePredicates();
|
||||
DeclareLocalMemory();
|
||||
DeclareInternalFlags();
|
||||
@@ -503,6 +504,16 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void DeclareCustomVariables() {
|
||||
const u32 num_custom_variables = ir.GetNumCustomVariables();
|
||||
for (u32 i = 0; i < num_custom_variables; ++i) {
|
||||
code.AddLine("float {} = 0.0f;", GetCustomVariable(i));
|
||||
}
|
||||
if (num_custom_variables > 0) {
|
||||
code.AddNewLine();
|
||||
}
|
||||
}
|
||||
|
||||
void DeclarePredicates() {
|
||||
const auto& predicates = ir.GetPredicates();
|
||||
for (const auto pred : predicates) {
|
||||
@@ -655,7 +666,8 @@ private:
|
||||
u32 binding = device.GetBaseBindings(stage).sampler;
|
||||
for (const auto& sampler : ir.GetSamplers()) {
|
||||
const std::string name = GetSampler(sampler);
|
||||
const std::string description = fmt::format("layout (binding = {}) uniform", binding++);
|
||||
const std::string description = fmt::format("layout (binding = {}) uniform", binding);
|
||||
binding += sampler.IsIndexed() ? sampler.Size() : 1;
|
||||
|
||||
std::string sampler_type = [&]() {
|
||||
if (sampler.IsBuffer()) {
|
||||
@@ -682,7 +694,11 @@ private:
|
||||
sampler_type += "Shadow";
|
||||
}
|
||||
|
||||
code.AddLine("{} {} {};", description, sampler_type, name);
|
||||
if (!sampler.IsIndexed()) {
|
||||
code.AddLine("{} {} {};", description, sampler_type, name);
|
||||
} else {
|
||||
code.AddLine("{} {} {}[{}];", description, sampler_type, name, sampler.Size());
|
||||
}
|
||||
}
|
||||
if (!ir.GetSamplers().empty()) {
|
||||
code.AddNewLine();
|
||||
@@ -775,6 +791,11 @@ private:
|
||||
return {GetRegister(index), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto cv = std::get_if<CustomVarNode>(&*node)) {
|
||||
const u32 index = cv->GetIndex();
|
||||
return {GetCustomVariable(index), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
|
||||
const u32 value = immediate->GetValue();
|
||||
if (value < 10) {
|
||||
@@ -1019,7 +1040,6 @@ private:
|
||||
}
|
||||
return {{"gl_ViewportIndex", Type::Int}};
|
||||
case 3:
|
||||
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
|
||||
return {{"gl_PointSize", Type::Float}};
|
||||
}
|
||||
return {};
|
||||
@@ -1099,7 +1119,11 @@ private:
|
||||
} else if (!meta->ptp.empty()) {
|
||||
expr += "Offsets";
|
||||
}
|
||||
expr += '(' + GetSampler(meta->sampler) + ", ";
|
||||
if (!meta->sampler.IsIndexed()) {
|
||||
expr += '(' + GetSampler(meta->sampler) + ", ";
|
||||
} else {
|
||||
expr += '(' + GetSampler(meta->sampler) + '[' + Visit(meta->index).AsUint() + "], ";
|
||||
}
|
||||
expr += coord_constructors.at(count + (has_array ? 1 : 0) +
|
||||
(has_shadow && !separate_dc ? 1 : 0) - 1);
|
||||
expr += '(';
|
||||
@@ -1311,6 +1335,8 @@ private:
|
||||
const std::string final_offset = fmt::format("({} - {}) >> 2", real, base);
|
||||
target = {fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset),
|
||||
Type::Uint};
|
||||
} else if (const auto cv = std::get_if<CustomVarNode>(&*dest)) {
|
||||
target = {GetCustomVariable(cv->GetIndex()), Type::Float};
|
||||
} else {
|
||||
UNREACHABLE_MSG("Assign called without a proper target");
|
||||
}
|
||||
@@ -1858,10 +1884,7 @@ private:
|
||||
|
||||
template <const std::string_view& opname, Type type>
|
||||
Expression Atomic(Operation operation) {
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
auto& smem = std::get<SmemNode>(*operation[0]);
|
||||
|
||||
return {fmt::format("atomic{}(smem[{} >> 2], {})", opname, Visit(smem.GetAddress()).AsInt(),
|
||||
return {fmt::format("atomic{}({}, {})", opname, Visit(operation[0]).GetCode(),
|
||||
Visit(operation[1]).As(type)),
|
||||
type};
|
||||
}
|
||||
@@ -2241,6 +2264,10 @@ private:
|
||||
return GetDeclarationWithSuffix(index, "gpr");
|
||||
}
|
||||
|
||||
std::string GetCustomVariable(u32 index) const {
|
||||
return GetDeclarationWithSuffix(index, "custom_var");
|
||||
}
|
||||
|
||||
std::string GetPredicate(Tegra::Shader::Pred pred) const {
|
||||
return GetDeclarationWithSuffix(static_cast<u32>(pred), "pred");
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ struct BindlessSamplerKey {
|
||||
Tegra::Engines::SamplerDescriptor sampler{};
|
||||
};
|
||||
|
||||
constexpr u32 NativeVersion = 11;
|
||||
constexpr u32 NativeVersion = 12;
|
||||
|
||||
// Making sure sizes doesn't change by accident
|
||||
static_assert(sizeof(ProgramVariant) == 20);
|
||||
@@ -186,7 +186,8 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
u32 num_bound_samplers{};
|
||||
u32 num_bindless_samplers{};
|
||||
if (file.ReadArray(&usage.unique_identifier, 1) != 1 ||
|
||||
file.ReadArray(&usage.variant, 1) != 1 || file.ReadArray(&num_keys, 1) != 1 ||
|
||||
file.ReadArray(&usage.variant, 1) != 1 ||
|
||||
file.ReadArray(&usage.bound_buffer, 1) != 1 || file.ReadArray(&num_keys, 1) != 1 ||
|
||||
file.ReadArray(&num_bound_samplers, 1) != 1 ||
|
||||
file.ReadArray(&num_bindless_samplers, 1) != 1) {
|
||||
LOG_ERROR(Render_OpenGL, error_loading);
|
||||
@@ -281,7 +282,9 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
u32 num_bindless_samplers{};
|
||||
ShaderDiskCacheUsage usage;
|
||||
if (!LoadObjectFromPrecompiled(usage.unique_identifier) ||
|
||||
!LoadObjectFromPrecompiled(usage.variant) || !LoadObjectFromPrecompiled(num_keys) ||
|
||||
!LoadObjectFromPrecompiled(usage.variant) ||
|
||||
!LoadObjectFromPrecompiled(usage.bound_buffer) ||
|
||||
!LoadObjectFromPrecompiled(num_keys) ||
|
||||
!LoadObjectFromPrecompiled(num_bound_samplers) ||
|
||||
!LoadObjectFromPrecompiled(num_bindless_samplers)) {
|
||||
return {};
|
||||
@@ -393,6 +396,7 @@ void ShaderDiskCacheOpenGL::SaveUsage(const ShaderDiskCacheUsage& usage) {
|
||||
|
||||
if (file.WriteObject(TransferableEntryKind::Usage) != 1 ||
|
||||
file.WriteObject(usage.unique_identifier) != 1 || file.WriteObject(usage.variant) != 1 ||
|
||||
file.WriteObject(usage.bound_buffer) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(usage.keys.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(usage.bound_samplers.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(usage.bindless_samplers.size())) != 1) {
|
||||
@@ -447,7 +451,7 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
|
||||
};
|
||||
|
||||
if (!SaveObjectToPrecompiled(usage.unique_identifier) ||
|
||||
!SaveObjectToPrecompiled(usage.variant) ||
|
||||
!SaveObjectToPrecompiled(usage.variant) || !SaveObjectToPrecompiled(usage.bound_buffer) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(usage.keys.size())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(usage.bound_samplers.size())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(usage.bindless_samplers.size()))) {
|
||||
|
||||
@@ -79,6 +79,7 @@ static_assert(std::is_trivially_copyable_v<ProgramVariant>);
|
||||
struct ShaderDiskCacheUsage {
|
||||
u64 unique_identifier{};
|
||||
ProgramVariant variant;
|
||||
u32 bound_buffer{};
|
||||
VideoCommon::Shader::KeyMap keys;
|
||||
VideoCommon::Shader::BoundSamplerMap bound_samplers;
|
||||
VideoCommon::Shader::BindlessSamplerMap bindless_samplers;
|
||||
|
||||
@@ -128,6 +128,7 @@ void OpenGLState::ApplyClipDistances() {
|
||||
|
||||
void OpenGLState::ApplyPointSize() {
|
||||
Enable(GL_PROGRAM_POINT_SIZE, cur_state.point.program_control, point.program_control);
|
||||
Enable(GL_POINT_SPRITE, cur_state.point.sprite, point.sprite);
|
||||
if (UpdateValue(cur_state.point.size, point.size)) {
|
||||
glPointSize(point.size);
|
||||
}
|
||||
|
||||
@@ -132,6 +132,7 @@ public:
|
||||
|
||||
struct {
|
||||
bool program_control = false; // GL_PROGRAM_POINT_SIZE
|
||||
bool sprite = false; // GL_POINT_SPRITE
|
||||
GLfloat size = 1.0f; // GL_POINT_SIZE
|
||||
} point;
|
||||
|
||||
|
||||
@@ -176,6 +176,19 @@ GLint GetSwizzleSource(SwizzleSource source) {
|
||||
return GL_NONE;
|
||||
}
|
||||
|
||||
GLenum GetComponent(PixelFormat format, bool is_first) {
|
||||
switch (format) {
|
||||
case PixelFormat::Z24S8:
|
||||
case PixelFormat::Z32FS8:
|
||||
return is_first ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX;
|
||||
case PixelFormat::S8Z24:
|
||||
return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return GL_DEPTH_COMPONENT;
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||
if (params.IsBuffer()) {
|
||||
return;
|
||||
@@ -184,7 +197,7 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTextureParameteri(texture, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, params.num_levels - 1);
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, static_cast<GLint>(params.num_levels - 1));
|
||||
if (params.num_levels == 1) {
|
||||
glTextureParameterf(texture, GL_TEXTURE_LOD_BIAS, 1000.0f);
|
||||
}
|
||||
@@ -416,11 +429,21 @@ void CachedSurfaceView::ApplySwizzle(SwizzleSource x_source, SwizzleSource y_sou
|
||||
if (new_swizzle == swizzle)
|
||||
return;
|
||||
swizzle = new_swizzle;
|
||||
const std::array<GLint, 4> gl_swizzle = {GetSwizzleSource(x_source), GetSwizzleSource(y_source),
|
||||
GetSwizzleSource(z_source),
|
||||
GetSwizzleSource(w_source)};
|
||||
const std::array gl_swizzle = {GetSwizzleSource(x_source), GetSwizzleSource(y_source),
|
||||
GetSwizzleSource(z_source), GetSwizzleSource(w_source)};
|
||||
const GLuint handle = GetTexture();
|
||||
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
|
||||
const PixelFormat format = surface.GetSurfaceParams().pixel_format;
|
||||
switch (format) {
|
||||
case PixelFormat::Z24S8:
|
||||
case PixelFormat::Z32FS8:
|
||||
case PixelFormat::S8Z24:
|
||||
glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
|
||||
GetComponent(format, x_source == SwizzleSource::R));
|
||||
break;
|
||||
default:
|
||||
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||
@@ -529,8 +552,11 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
|
||||
const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
|
||||
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
|
||||
|
||||
glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
|
||||
dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
|
||||
glBlitFramebuffer(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.top),
|
||||
static_cast<GLint>(src_rect.right), static_cast<GLint>(src_rect.bottom),
|
||||
static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.top),
|
||||
static_cast<GLint>(dst_rect.right), static_cast<GLint>(dst_rect.bottom),
|
||||
buffers,
|
||||
is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST);
|
||||
}
|
||||
|
||||
|
||||
@@ -47,8 +47,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_UNSIGNED_INT_2_10_10_10_REV;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
case Maxwell::VertexAttribute::Type::SignedInt:
|
||||
@@ -72,8 +71,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_INT_2_10_10_10_REV;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
@@ -89,13 +87,19 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
|
||||
return GL_FLOAT;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
case Maxwell::VertexAttribute::Type::UnsignedScaled:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
return GL_UNSIGNED_BYTE;
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||
UNREACHABLE();
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,265 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/renderer_vulkan/vk_blit_screen.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
|
||||
VkDebugUtilsMessageTypeFlagsEXT type,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* data,
|
||||
[[maybe_unused]] void* user_data) {
|
||||
const vk::DebugUtilsMessageSeverityFlagBitsEXT severity{severity_};
|
||||
const char* message{data->pMessage};
|
||||
|
||||
if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) {
|
||||
LOG_CRITICAL(Render_Vulkan, "{}", message);
|
||||
} else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning) {
|
||||
LOG_WARNING(Render_Vulkan, "{}", message);
|
||||
} else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eInfo) {
|
||||
LOG_INFO(Render_Vulkan, "{}", message);
|
||||
} else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose) {
|
||||
LOG_DEBUG(Render_Vulkan, "{}", message);
|
||||
}
|
||||
return VK_FALSE;
|
||||
}
|
||||
|
||||
std::string GetReadableVersion(u32 version) {
|
||||
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
|
||||
VK_VERSION_PATCH(version));
|
||||
}
|
||||
|
||||
std::string GetDriverVersion(const VKDevice& device) {
|
||||
// Extracted from
|
||||
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
|
||||
const u32 version = device.GetDriverVersion();
|
||||
|
||||
if (device.GetDriverID() == vk::DriverIdKHR::eNvidiaProprietary) {
|
||||
const u32 major = (version >> 22) & 0x3ff;
|
||||
const u32 minor = (version >> 14) & 0x0ff;
|
||||
const u32 secondary = (version >> 6) & 0x0ff;
|
||||
const u32 tertiary = version & 0x003f;
|
||||
return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary);
|
||||
}
|
||||
if (device.GetDriverID() == vk::DriverIdKHR::eIntelProprietaryWindows) {
|
||||
const u32 major = version >> 14;
|
||||
const u32 minor = version & 0x3fff;
|
||||
return fmt::format("{}.{}", major, minor);
|
||||
}
|
||||
|
||||
return GetReadableVersion(version);
|
||||
}
|
||||
|
||||
std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) {
|
||||
std::sort(std::begin(available_extensions), std::end(available_extensions));
|
||||
|
||||
static constexpr std::size_t AverageExtensionSize = 64;
|
||||
std::string separated_extensions;
|
||||
separated_extensions.reserve(available_extensions.size() * AverageExtensionSize);
|
||||
|
||||
const auto end = std::end(available_extensions);
|
||||
for (auto extension = std::begin(available_extensions); extension != end; ++extension) {
|
||||
if (const bool is_last = extension + 1 == end; is_last) {
|
||||
separated_extensions += *extension;
|
||||
} else {
|
||||
separated_extensions += fmt::format("{},", *extension);
|
||||
}
|
||||
}
|
||||
return separated_extensions;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system)
|
||||
: RendererBase(window), system{system} {}
|
||||
|
||||
RendererVulkan::~RendererVulkan() {
|
||||
ShutDown();
|
||||
}
|
||||
|
||||
void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
if (framebuffer && layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
|
||||
const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
|
||||
const bool use_accelerated =
|
||||
rasterizer->AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
|
||||
const bool is_srgb = use_accelerated && screen_info.is_srgb;
|
||||
if (swapchain->HasFramebufferChanged(layout) || swapchain->GetSrgbState() != is_srgb) {
|
||||
swapchain->Create(layout.width, layout.height, is_srgb);
|
||||
blit_screen->Recreate();
|
||||
}
|
||||
|
||||
scheduler->WaitWorker();
|
||||
|
||||
swapchain->AcquireNextImage();
|
||||
const auto [fence, render_semaphore] = blit_screen->Draw(*framebuffer, use_accelerated);
|
||||
|
||||
scheduler->Flush(false, render_semaphore);
|
||||
|
||||
if (swapchain->Present(render_semaphore, fence)) {
|
||||
blit_screen->Recreate();
|
||||
}
|
||||
|
||||
render_window.SwapBuffers();
|
||||
rasterizer->TickFrame();
|
||||
}
|
||||
|
||||
render_window.PollEvents();
|
||||
}
|
||||
|
||||
bool RendererVulkan::Init() {
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
|
||||
render_window.RetrieveVulkanHandlers(&vkGetInstanceProcAddr, &instance, &surface);
|
||||
const vk::DispatchLoaderDynamic dldi(instance, vkGetInstanceProcAddr);
|
||||
|
||||
std::optional<vk::DebugUtilsMessengerEXT> callback;
|
||||
if (Settings::values.renderer_debug && dldi.vkCreateDebugUtilsMessengerEXT) {
|
||||
callback = CreateDebugCallback(dldi);
|
||||
if (!callback) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!PickDevices(dldi)) {
|
||||
if (callback) {
|
||||
instance.destroy(*callback, nullptr, dldi);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
debug_callback = UniqueDebugUtilsMessengerEXT(
|
||||
*callback, vk::ObjectDestroy<vk::Instance, vk::DispatchLoaderDynamic>(
|
||||
instance, nullptr, device->GetDispatchLoader()));
|
||||
|
||||
Report();
|
||||
|
||||
memory_manager = std::make_unique<VKMemoryManager>(*device);
|
||||
|
||||
resource_manager = std::make_unique<VKResourceManager>(*device);
|
||||
|
||||
const auto& framebuffer = render_window.GetFramebufferLayout();
|
||||
swapchain = std::make_unique<VKSwapchain>(surface, *device);
|
||||
swapchain->Create(framebuffer.width, framebuffer.height, false);
|
||||
|
||||
scheduler = std::make_unique<VKScheduler>(*device, *resource_manager);
|
||||
|
||||
rasterizer = std::make_unique<RasterizerVulkan>(system, render_window, screen_info, *device,
|
||||
*resource_manager, *memory_manager, *scheduler);
|
||||
|
||||
blit_screen = std::make_unique<VKBlitScreen>(system, render_window, *rasterizer, *device,
|
||||
*resource_manager, *memory_manager, *swapchain,
|
||||
*scheduler, screen_info);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RendererVulkan::ShutDown() {
|
||||
if (!device) {
|
||||
return;
|
||||
}
|
||||
const auto dev = device->GetLogical();
|
||||
const auto& dld = device->GetDispatchLoader();
|
||||
if (dev && dld.vkDeviceWaitIdle) {
|
||||
dev.waitIdle(dld);
|
||||
}
|
||||
|
||||
rasterizer.reset();
|
||||
blit_screen.reset();
|
||||
scheduler.reset();
|
||||
swapchain.reset();
|
||||
memory_manager.reset();
|
||||
resource_manager.reset();
|
||||
device.reset();
|
||||
}
|
||||
|
||||
std::optional<vk::DebugUtilsMessengerEXT> RendererVulkan::CreateDebugCallback(
|
||||
const vk::DispatchLoaderDynamic& dldi) {
|
||||
const vk::DebugUtilsMessengerCreateInfoEXT callback_ci(
|
||||
{},
|
||||
vk::DebugUtilsMessageSeverityFlagBitsEXT::eError |
|
||||
vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning |
|
||||
vk::DebugUtilsMessageSeverityFlagBitsEXT::eInfo |
|
||||
vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose,
|
||||
vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral |
|
||||
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation |
|
||||
vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance,
|
||||
&DebugCallback, nullptr);
|
||||
vk::DebugUtilsMessengerEXT callback;
|
||||
if (instance.createDebugUtilsMessengerEXT(&callback_ci, nullptr, &callback, dldi) !=
|
||||
vk::Result::eSuccess) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
|
||||
return {};
|
||||
}
|
||||
return callback;
|
||||
}
|
||||
|
||||
bool RendererVulkan::PickDevices(const vk::DispatchLoaderDynamic& dldi) {
|
||||
const auto devices = instance.enumeratePhysicalDevices(dldi);
|
||||
|
||||
// TODO(Rodrigo): Choose device from config file
|
||||
const s32 device_index = Settings::values.vulkan_device;
|
||||
if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
|
||||
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
|
||||
return false;
|
||||
}
|
||||
const vk::PhysicalDevice physical_device = devices[device_index];
|
||||
|
||||
if (!VKDevice::IsSuitable(dldi, physical_device, surface)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
device = std::make_unique<VKDevice>(dldi, physical_device, surface);
|
||||
return device->Create(dldi, instance);
|
||||
}
|
||||
|
||||
void RendererVulkan::Report() const {
|
||||
const std::string vendor_name{device->GetVendorName()};
|
||||
const std::string model_name{device->GetModelName()};
|
||||
const std::string driver_version = GetDriverVersion(*device);
|
||||
const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
|
||||
|
||||
const std::string api_version = GetReadableVersion(device->GetApiVersion());
|
||||
|
||||
const std::string extensions = BuildCommaSeparatedExtensions(device->GetAvailableExtensions());
|
||||
|
||||
LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
|
||||
LOG_INFO(Render_Vulkan, "Device: {}", model_name);
|
||||
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
|
||||
|
||||
auto& telemetry_session = system.TelemetrySession();
|
||||
constexpr auto field = Telemetry::FieldType::UserSystem;
|
||||
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
|
||||
telemetry_session.AddField(field, "GPU_Model", model_name);
|
||||
telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
|
||||
telemetry_session.AddField(field, "GPU_Vulkan_Version", api_version);
|
||||
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -104,6 +104,7 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
|
||||
features.depthBiasClamp = true;
|
||||
features.geometryShader = true;
|
||||
features.tessellationShader = true;
|
||||
features.occlusionQueryPrecise = true;
|
||||
features.fragmentStoresAndAtomics = true;
|
||||
features.shaderImageGatherExtended = true;
|
||||
features.shaderStorageImageWriteWithoutFormat = true;
|
||||
@@ -117,6 +118,10 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
|
||||
bit8_storage.uniformAndStorageBuffer8BitAccess = true;
|
||||
SetNext(next, bit8_storage);
|
||||
|
||||
vk::PhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
|
||||
host_query_reset.hostQueryReset = true;
|
||||
SetNext(next, host_query_reset);
|
||||
|
||||
vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
|
||||
if (is_float16_supported) {
|
||||
float16_int8.shaderFloat16 = true;
|
||||
@@ -273,6 +278,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
|
||||
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
|
||||
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
|
||||
};
|
||||
std::bitset<required_extensions.size()> available_extensions{};
|
||||
|
||||
@@ -340,6 +346,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
|
||||
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
std::make_pair(features.tessellationShader, "tessellationShader"),
|
||||
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
|
||||
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
|
||||
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
|
||||
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
|
||||
@@ -376,7 +383,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
|
||||
}
|
||||
};
|
||||
|
||||
extensions.reserve(13);
|
||||
extensions.reserve(14);
|
||||
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
|
||||
extensions.push_back(VK_KHR_16BIT_STORAGE_EXTENSION_NAME);
|
||||
extensions.push_back(VK_KHR_8BIT_STORAGE_EXTENSION_NAME);
|
||||
@@ -384,6 +391,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
|
||||
extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
|
||||
extensions.push_back(VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME);
|
||||
extensions.push_back(VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME);
|
||||
extensions.push_back(VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME);
|
||||
|
||||
[[maybe_unused]] const bool nsight =
|
||||
std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
|
||||
@@ -400,8 +408,10 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
|
||||
VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true);
|
||||
Test(extension, ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME,
|
||||
false);
|
||||
Test(extension, nv_device_diagnostic_checkpoints,
|
||||
VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME, true);
|
||||
if (Settings::values.renderer_debug) {
|
||||
Test(extension, nv_device_diagnostic_checkpoints,
|
||||
VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (khr_shader_float16_int8) {
|
||||
|
||||
@@ -325,9 +325,6 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
|
||||
specialization.tessellation.primitive = fixed_state.tessellation.primitive;
|
||||
specialization.tessellation.spacing = fixed_state.tessellation.spacing;
|
||||
specialization.tessellation.clockwise = fixed_state.tessellation.clockwise;
|
||||
for (const auto& rt : key.renderpass_params.color_attachments) {
|
||||
specialization.enabled_rendertargets.set(rt.index);
|
||||
}
|
||||
|
||||
SPIRVProgram program;
|
||||
std::vector<vk::DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr std::array QUERY_TARGETS = {vk::QueryType::eOcclusion};
|
||||
|
||||
constexpr vk::QueryType GetTarget(VideoCore::QueryType type) {
|
||||
return QUERY_TARGETS[static_cast<std::size_t>(type)];
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryPool::QueryPool() : VKFencedPool{GROW_STEP} {}
|
||||
|
||||
QueryPool::~QueryPool() = default;
|
||||
|
||||
void QueryPool::Initialize(const VKDevice& device_, VideoCore::QueryType type_) {
|
||||
device = &device_;
|
||||
type = type_;
|
||||
}
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> QueryPool::Commit(VKFence& fence) {
|
||||
std::size_t index;
|
||||
do {
|
||||
index = CommitResource(fence);
|
||||
} while (usage[index]);
|
||||
usage[index] = true;
|
||||
|
||||
return {*pools[index / GROW_STEP], static_cast<std::uint32_t>(index % GROW_STEP)};
|
||||
}
|
||||
|
||||
void QueryPool::Allocate(std::size_t begin, std::size_t end) {
|
||||
usage.resize(end);
|
||||
|
||||
const auto dev = device->GetLogical();
|
||||
const u32 size = static_cast<u32>(end - begin);
|
||||
const vk::QueryPoolCreateInfo query_pool_ci({}, GetTarget(type), size, {});
|
||||
pools.push_back(dev.createQueryPoolUnique(query_pool_ci, nullptr, device->GetDispatchLoader()));
|
||||
}
|
||||
|
||||
void QueryPool::Reserve(std::pair<vk::QueryPool, std::uint32_t> query) {
|
||||
const auto it =
|
||||
std::find_if(std::begin(pools), std::end(pools),
|
||||
[query_pool = query.first](auto& pool) { return query_pool == *pool; });
|
||||
ASSERT(it != std::end(pools));
|
||||
|
||||
const std::ptrdiff_t pool_index = std::distance(std::begin(pools), it);
|
||||
usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false;
|
||||
}
|
||||
|
||||
VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
const VKDevice& device, VKScheduler& scheduler)
|
||||
: VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
QueryPool>{system, rasterizer},
|
||||
device{device}, scheduler{scheduler} {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(VideoCore::NumQueryTypes); ++i) {
|
||||
query_pools[i].Initialize(device, static_cast<VideoCore::QueryType>(i));
|
||||
}
|
||||
}
|
||||
|
||||
VKQueryCache::~VKQueryCache() = default;
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> VKQueryCache::AllocateQuery(VideoCore::QueryType type) {
|
||||
return query_pools[static_cast<std::size_t>(type)].Commit(scheduler.GetFence());
|
||||
}
|
||||
|
||||
void VKQueryCache::Reserve(VideoCore::QueryType type,
|
||||
std::pair<vk::QueryPool, std::uint32_t> query) {
|
||||
query_pools[static_cast<std::size_t>(type)].Reserve(query);
|
||||
}
|
||||
|
||||
HostCounter::HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type)
|
||||
: VideoCommon::HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency)}, cache{cache},
|
||||
type{type}, query{cache.AllocateQuery(type)}, ticks{cache.Scheduler().Ticks()} {
|
||||
const auto dev = cache.Device().GetLogical();
|
||||
cache.Scheduler().Record([dev, query = query](vk::CommandBuffer cmdbuf, auto& dld) {
|
||||
dev.resetQueryPoolEXT(query.first, query.second, 1, dld);
|
||||
cmdbuf.beginQuery(query.first, query.second, vk::QueryControlFlagBits::ePrecise, dld);
|
||||
});
|
||||
}
|
||||
|
||||
HostCounter::~HostCounter() {
|
||||
cache.Reserve(type, query);
|
||||
}
|
||||
|
||||
void HostCounter::EndQuery() {
|
||||
cache.Scheduler().Record([query = query](auto cmdbuf, auto& dld) {
|
||||
cmdbuf.endQuery(query.first, query.second, dld);
|
||||
});
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
if (ticks >= cache.Scheduler().Ticks()) {
|
||||
cache.Scheduler().Flush();
|
||||
}
|
||||
|
||||
const auto dev = cache.Device().GetLogical();
|
||||
const auto& dld = cache.Device().GetDispatchLoader();
|
||||
u64 value;
|
||||
dev.getQueryPoolResults(query.first, query.second, 1, sizeof(value), &value, sizeof(value),
|
||||
vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait, dld);
|
||||
return value;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -0,0 +1,104 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class CachedQuery;
|
||||
class HostCounter;
|
||||
class VKDevice;
|
||||
class VKQueryCache;
|
||||
class VKScheduler;
|
||||
|
||||
using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>;
|
||||
|
||||
class QueryPool final : public VKFencedPool {
|
||||
public:
|
||||
explicit QueryPool();
|
||||
~QueryPool() override;
|
||||
|
||||
void Initialize(const VKDevice& device, VideoCore::QueryType type);
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> Commit(VKFence& fence);
|
||||
|
||||
void Reserve(std::pair<vk::QueryPool, std::uint32_t> query);
|
||||
|
||||
protected:
|
||||
void Allocate(std::size_t begin, std::size_t end) override;
|
||||
|
||||
private:
|
||||
static constexpr std::size_t GROW_STEP = 512;
|
||||
|
||||
const VKDevice* device = nullptr;
|
||||
VideoCore::QueryType type = {};
|
||||
|
||||
std::vector<UniqueQueryPool> pools;
|
||||
std::vector<bool> usage;
|
||||
};
|
||||
|
||||
class VKQueryCache final
|
||||
: public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
QueryPool> {
|
||||
public:
|
||||
explicit VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
const VKDevice& device, VKScheduler& scheduler);
|
||||
~VKQueryCache();
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
void Reserve(VideoCore::QueryType type, std::pair<vk::QueryPool, std::uint32_t> query);
|
||||
|
||||
const VKDevice& Device() const noexcept {
|
||||
return device;
|
||||
}
|
||||
|
||||
VKScheduler& Scheduler() const noexcept {
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
const VKDevice& device;
|
||||
VKScheduler& scheduler;
|
||||
};
|
||||
|
||||
class HostCounter final : public VideoCommon::HostCounterBase<VKQueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
VKQueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
const std::pair<vk::QueryPool, std::uint32_t> query;
|
||||
const u64 ticks;
|
||||
};
|
||||
|
||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr, u8* host_ptr)
|
||||
: VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr} {}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -289,7 +289,9 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
|
||||
staging_pool),
|
||||
pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue),
|
||||
buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
|
||||
sampler_cache(device) {}
|
||||
sampler_cache(device), query_cache(system, *this, device, scheduler) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() = default;
|
||||
|
||||
@@ -308,6 +310,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
|
||||
FlushWork();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
GraphicsPipelineCacheKey key{GetFixedPipelineState(gpu.regs)};
|
||||
|
||||
@@ -362,6 +366,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
void RasterizerVulkan::Clear() {
|
||||
MICROPROFILE_SCOPE(Vulkan_Clearing);
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
if (!system.GPU().Maxwell3D().ShouldExecute()) {
|
||||
return;
|
||||
@@ -429,6 +435,8 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
||||
sampled_views.clear();
|
||||
image_views.clear();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
|
||||
const ComputePipelineCacheKey key{
|
||||
code_addr,
|
||||
@@ -471,17 +479,28 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
||||
});
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAll() {}
|
||||
|
||||
void RasterizerVulkan::FlushRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.InvalidateRegion(addr, size);
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
@@ -571,7 +590,7 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
|
||||
color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, true);
|
||||
}
|
||||
if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) {
|
||||
texceptions.set(rt);
|
||||
texceptions[rt] = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -579,7 +598,7 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
|
||||
zeta_attachment = texture_cache.GetDepthBufferSurface(true);
|
||||
}
|
||||
if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) {
|
||||
texceptions.set(ZETA_TEXCEPTION_INDEX);
|
||||
texceptions[ZETA_TEXCEPTION_INDEX] = true;
|
||||
}
|
||||
|
||||
texture_cache.GuardRenderTargets(false);
|
||||
@@ -1122,11 +1141,12 @@ RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions)
|
||||
|
||||
for (std::size_t rt = 0; rt < static_cast<std::size_t>(regs.rt_control.count); ++rt) {
|
||||
const auto& rendertarget = regs.rt[rt];
|
||||
if (rendertarget.Address() == 0 || rendertarget.format == Tegra::RenderTargetFormat::NONE)
|
||||
if (rendertarget.Address() == 0 || rendertarget.format == Tegra::RenderTargetFormat::NONE) {
|
||||
continue;
|
||||
}
|
||||
renderpass_params.color_attachments.push_back(RenderPassParams::ColorAttachment{
|
||||
static_cast<u32>(rt), PixelFormatFromRenderTargetFormat(rendertarget.format),
|
||||
texceptions.test(rt)});
|
||||
texceptions[rt]});
|
||||
}
|
||||
|
||||
renderpass_params.has_zeta = regs.zeta_enable;
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
|
||||
@@ -96,7 +97,7 @@ struct ImageView {
|
||||
vk::ImageLayout* layout = nullptr;
|
||||
};
|
||||
|
||||
class RasterizerVulkan : public VideoCore::RasterizerAccelerated {
|
||||
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
|
||||
public:
|
||||
explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||
VKScreenInfo& screen_info, const VKDevice& device,
|
||||
@@ -108,6 +109,8 @@ public:
|
||||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
@@ -247,6 +250,7 @@ private:
|
||||
VKPipelineCache pipeline_cache;
|
||||
VKBufferCache buffer_cache;
|
||||
VKSamplerCache sampler_cache;
|
||||
VKQueryCache query_cache;
|
||||
|
||||
std::array<View, Maxwell::NumRenderTargets> color_attachments;
|
||||
View zeta_attachment;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
@@ -139,6 +140,8 @@ void VKScheduler::SubmitExecution(vk::Semaphore semaphore) {
|
||||
}
|
||||
|
||||
void VKScheduler::AllocateNewContext() {
|
||||
++ticks;
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
current_fence = next_fence;
|
||||
next_fence = &resource_manager.CommitFence();
|
||||
@@ -146,6 +149,10 @@ void VKScheduler::AllocateNewContext() {
|
||||
current_cmdbuf = resource_manager.CommitCommandBuffer(*current_fence);
|
||||
current_cmdbuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit},
|
||||
device.GetDispatchLoader());
|
||||
// Enable counters once again. These are disabled when a command buffer is finished.
|
||||
if (query_cache) {
|
||||
query_cache->UpdateCounters();
|
||||
}
|
||||
}
|
||||
|
||||
void VKScheduler::InvalidateState() {
|
||||
@@ -159,6 +166,7 @@ void VKScheduler::InvalidateState() {
|
||||
}
|
||||
|
||||
void VKScheduler::EndPendingOperations() {
|
||||
query_cache->DisableStreams();
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
@@ -18,6 +19,7 @@ namespace Vulkan {
|
||||
|
||||
class VKDevice;
|
||||
class VKFence;
|
||||
class VKQueryCache;
|
||||
class VKResourceManager;
|
||||
|
||||
class VKFenceView {
|
||||
@@ -67,6 +69,11 @@ public:
|
||||
/// Binds a pipeline to the current execution context.
|
||||
void BindGraphicsPipeline(vk::Pipeline pipeline);
|
||||
|
||||
/// Assigns the query cache.
|
||||
void SetQueryCache(VKQueryCache& query_cache_) {
|
||||
query_cache = &query_cache_;
|
||||
}
|
||||
|
||||
/// Returns true when viewports have been set in the current command buffer.
|
||||
bool TouchViewports() {
|
||||
return std::exchange(state.viewports, true);
|
||||
@@ -112,6 +119,11 @@ public:
|
||||
return current_fence;
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
u64 Ticks() const {
|
||||
return ticks;
|
||||
}
|
||||
|
||||
private:
|
||||
class Command {
|
||||
public:
|
||||
@@ -205,6 +217,8 @@ private:
|
||||
|
||||
const VKDevice& device;
|
||||
VKResourceManager& resource_manager;
|
||||
VKQueryCache* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
VKFence* current_fence = nullptr;
|
||||
VKFence* next_fence = nullptr;
|
||||
@@ -227,6 +241,7 @@ private:
|
||||
Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_reserve;
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::atomic<u64> ticks = 0;
|
||||
bool quit = false;
|
||||
};
|
||||
|
||||
|
||||
@@ -353,6 +353,7 @@ private:
|
||||
DeclareFragment();
|
||||
DeclareCompute();
|
||||
DeclareRegisters();
|
||||
DeclareCustomVariables();
|
||||
DeclarePredicates();
|
||||
DeclareLocalMemory();
|
||||
DeclareSharedMemory();
|
||||
@@ -542,11 +543,10 @@ private:
|
||||
return;
|
||||
}
|
||||
|
||||
for (u32 rt = 0; rt < static_cast<u32>(frag_colors.size()); ++rt) {
|
||||
if (!specialization.enabled_rendertargets[rt]) {
|
||||
for (u32 rt = 0; rt < static_cast<u32>(std::size(frag_colors)); ++rt) {
|
||||
if (!IsRenderTargetEnabled(rt)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const Id id = AddGlobalVariable(OpVariable(t_out_float4, spv::StorageClass::Output));
|
||||
Name(id, fmt::format("frag_color{}", rt));
|
||||
Decorate(id, spv::Decoration::Location, rt);
|
||||
@@ -587,6 +587,15 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void DeclareCustomVariables() {
|
||||
const u32 num_custom_variables = ir.GetNumCustomVariables();
|
||||
for (u32 i = 0; i < num_custom_variables; ++i) {
|
||||
const Id id = OpVariable(t_prv_float, spv::StorageClass::Private, v_float_zero);
|
||||
Name(id, fmt::format("custom_var_{}", i));
|
||||
custom_variables.emplace(i, AddGlobalVariable(id));
|
||||
}
|
||||
}
|
||||
|
||||
void DeclarePredicates() {
|
||||
for (const auto pred : ir.GetPredicates()) {
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||
@@ -852,6 +861,15 @@ private:
|
||||
return binding;
|
||||
}
|
||||
|
||||
bool IsRenderTargetEnabled(u32 rt) const {
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsInputAttributeArray() const {
|
||||
return stage == ShaderType::TesselationControl || stage == ShaderType::TesselationEval ||
|
||||
stage == ShaderType::Geometry;
|
||||
@@ -974,6 +992,11 @@ private:
|
||||
return {OpLoad(t_float, registers.at(index)), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto cv = std::get_if<CustomVarNode>(&*node)) {
|
||||
const u32 index = cv->GetIndex();
|
||||
return {OpLoad(t_float, custom_variables.at(index)), Type::Float};
|
||||
}
|
||||
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
|
||||
return {Constant(t_uint, immediate->GetValue()), Type::Uint};
|
||||
}
|
||||
@@ -1115,15 +1138,7 @@ private:
|
||||
}
|
||||
|
||||
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
|
||||
const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
|
||||
const Id real = AsUint(Visit(gmem->GetRealAddress()));
|
||||
const Id base = AsUint(Visit(gmem->GetBaseAddress()));
|
||||
|
||||
Id offset = OpISub(t_uint, real, base);
|
||||
offset = OpUDiv(t_uint, offset, Constant(t_uint, 4U));
|
||||
return {OpLoad(t_float,
|
||||
OpAccessChain(t_gmem_float, gmem_buffer, Constant(t_uint, 0U), offset)),
|
||||
Type::Float};
|
||||
return {OpLoad(t_uint, GetGlobalMemoryPointer(*gmem)), Type::Uint};
|
||||
}
|
||||
|
||||
if (const auto lmem = std::get_if<LmemNode>(&*node)) {
|
||||
@@ -1134,10 +1149,7 @@ private:
|
||||
}
|
||||
|
||||
if (const auto smem = std::get_if<SmemNode>(&*node)) {
|
||||
Id address = AsUint(Visit(smem->GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
const Id pointer = OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
return {OpLoad(t_uint, pointer), Type::Uint};
|
||||
return {OpLoad(t_uint, GetSharedMemoryPointer(*smem)), Type::Uint};
|
||||
}
|
||||
|
||||
if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
|
||||
@@ -1331,20 +1343,13 @@ private:
|
||||
target = {OpAccessChain(t_prv_float, local_memory, address), Type::Float};
|
||||
|
||||
} else if (const auto smem = std::get_if<SmemNode>(&*dest)) {
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
Id address = AsUint(Visit(smem->GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
target = {OpAccessChain(t_smem_uint, shared_memory, address), Type::Uint};
|
||||
target = {GetSharedMemoryPointer(*smem), Type::Uint};
|
||||
|
||||
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
|
||||
const Id real = AsUint(Visit(gmem->GetRealAddress()));
|
||||
const Id base = AsUint(Visit(gmem->GetBaseAddress()));
|
||||
const Id diff = OpISub(t_uint, real, base);
|
||||
const Id offset = OpShiftRightLogical(t_uint, diff, Constant(t_uint, 2));
|
||||
target = {GetGlobalMemoryPointer(*gmem), Type::Uint};
|
||||
|
||||
const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
|
||||
target = {OpAccessChain(t_gmem_float, gmem_buffer, Constant(t_uint, 0), offset),
|
||||
Type::Float};
|
||||
} else if (const auto cv = std::get_if<CustomVarNode>(&*dest)) {
|
||||
target = {custom_variables.at(cv->GetIndex()), Type::Float};
|
||||
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
@@ -1796,11 +1801,16 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Expression UAtomicAdd(Operation operation) {
|
||||
const auto& smem = std::get<SmemNode>(*operation[0]);
|
||||
Id address = AsUint(Visit(smem.GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
const Id pointer = OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
Expression AtomicAdd(Operation operation) {
|
||||
Id pointer;
|
||||
if (const auto smem = std::get_if<SmemNode>(&*operation[0])) {
|
||||
pointer = GetSharedMemoryPointer(*smem);
|
||||
} else if (const auto gmem = std::get_if<GmemNode>(&*operation[0])) {
|
||||
pointer = GetGlobalMemoryPointer(*gmem);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return {Constant(t_uint, 0), Type::Uint};
|
||||
}
|
||||
|
||||
const Id scope = Constant(t_uint, static_cast<u32>(spv::Scope::Device));
|
||||
const Id semantics = Constant(t_uint, 0U);
|
||||
@@ -1889,19 +1899,14 @@ private:
|
||||
// rendertargets/components are skipped in the register assignment.
|
||||
u32 current_reg = 0;
|
||||
for (u32 rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
|
||||
if (!specialization.enabled_rendertargets[rt]) {
|
||||
// Skip rendertargets that are not enabled
|
||||
continue;
|
||||
}
|
||||
// TODO(Subv): Figure out how dual-source blending is configured in the Switch.
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
const Id pointer = AccessElement(t_out_float, frag_colors.at(rt), component);
|
||||
if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
|
||||
OpStore(pointer, SafeGetRegister(current_reg));
|
||||
++current_reg;
|
||||
} else {
|
||||
OpStore(pointer, component == 3 ? v_float_one : v_float_zero);
|
||||
if (!header.ps.IsColorComponentOutputEnabled(rt, component)) {
|
||||
continue;
|
||||
}
|
||||
const Id pointer = AccessElement(t_out_float, frag_colors[rt], component);
|
||||
OpStore(pointer, SafeGetRegister(current_reg));
|
||||
++current_reg;
|
||||
}
|
||||
}
|
||||
if (header.ps.omap.depth) {
|
||||
@@ -2240,6 +2245,22 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id GetGlobalMemoryPointer(const GmemNode& gmem) {
|
||||
const Id real = AsUint(Visit(gmem.GetRealAddress()));
|
||||
const Id base = AsUint(Visit(gmem.GetBaseAddress()));
|
||||
const Id diff = OpISub(t_uint, real, base);
|
||||
const Id offset = OpShiftRightLogical(t_uint, diff, Constant(t_uint, 2));
|
||||
const Id buffer = global_buffers.at(gmem.GetDescriptor());
|
||||
return OpAccessChain(t_gmem_uint, buffer, Constant(t_uint, 0), offset);
|
||||
}
|
||||
|
||||
Id GetSharedMemoryPointer(const SmemNode& smem) {
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
Id address = AsUint(Visit(smem.GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
return OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
}
|
||||
|
||||
static constexpr std::array operation_decompilers = {
|
||||
&SPIRVDecompiler::Assign,
|
||||
|
||||
@@ -2386,7 +2407,7 @@ private:
|
||||
&SPIRVDecompiler::AtomicImageXor,
|
||||
&SPIRVDecompiler::AtomicImageExchange,
|
||||
|
||||
&SPIRVDecompiler::UAtomicAdd,
|
||||
&SPIRVDecompiler::AtomicAdd,
|
||||
|
||||
&SPIRVDecompiler::Branch,
|
||||
&SPIRVDecompiler::BranchIndirect,
|
||||
@@ -2482,9 +2503,9 @@ private:
|
||||
|
||||
Id t_smem_uint{};
|
||||
|
||||
const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
|
||||
const Id t_gmem_uint = TypePointer(spv::StorageClass::StorageBuffer, t_uint);
|
||||
const Id t_gmem_array =
|
||||
Name(Decorate(TypeRuntimeArray(t_float), spv::Decoration::ArrayStride, 4U), "GmemArray");
|
||||
Name(Decorate(TypeRuntimeArray(t_uint), spv::Decoration::ArrayStride, 4U), "GmemArray");
|
||||
const Id t_gmem_struct = MemberDecorate(
|
||||
Decorate(TypeStruct(t_gmem_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
|
||||
const Id t_gmem_ssbo = TypePointer(spv::StorageClass::StorageBuffer, t_gmem_struct);
|
||||
@@ -2505,6 +2526,7 @@ private:
|
||||
Id out_vertex{};
|
||||
Id in_vertex{};
|
||||
std::map<u32, Id> registers;
|
||||
std::map<u32, Id> custom_variables;
|
||||
std::map<Tegra::Shader::Pred, Id> predicates;
|
||||
std::map<u32, Id> flow_variables;
|
||||
Id local_memory{};
|
||||
|
||||
@@ -102,9 +102,6 @@ struct Specialization final {
|
||||
Maxwell::TessellationSpacing spacing{};
|
||||
bool clockwise{};
|
||||
} tessellation;
|
||||
|
||||
// Fragment specific
|
||||
std::bitset<8> enabled_rendertargets;
|
||||
};
|
||||
// Old gcc versions don't consider this trivially copyable.
|
||||
// static_assert(std::is_trivially_copyable_v<Specialization>);
|
||||
|
||||
@@ -65,8 +65,8 @@ public:
|
||||
void DetachSegment(ASTNode start, ASTNode end);
|
||||
void Remove(ASTNode node);
|
||||
|
||||
ASTNode first{};
|
||||
ASTNode last{};
|
||||
ASTNode first;
|
||||
ASTNode last;
|
||||
};
|
||||
|
||||
class ASTProgram {
|
||||
@@ -299,9 +299,9 @@ private:
|
||||
friend class ASTZipper;
|
||||
|
||||
ASTData data;
|
||||
ASTNode parent{};
|
||||
ASTNode next{};
|
||||
ASTNode previous{};
|
||||
ASTNode parent;
|
||||
ASTNode next;
|
||||
ASTNode previous;
|
||||
ASTZipper* manager{};
|
||||
};
|
||||
|
||||
|
||||
@@ -66,6 +66,18 @@ std::optional<Tegra::Engines::SamplerDescriptor> ConstBufferLocker::ObtainBindle
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<u32> ConstBufferLocker::ObtainBoundBuffer() {
|
||||
if (bound_buffer_saved) {
|
||||
return bound_buffer;
|
||||
}
|
||||
if (!engine) {
|
||||
return std::nullopt;
|
||||
}
|
||||
bound_buffer_saved = true;
|
||||
bound_buffer = engine->GetBoundBuffer();
|
||||
return bound_buffer;
|
||||
}
|
||||
|
||||
void ConstBufferLocker::InsertKey(u32 buffer, u32 offset, u32 value) {
|
||||
keys.insert_or_assign({buffer, offset}, value);
|
||||
}
|
||||
@@ -78,6 +90,11 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDes
|
||||
bindless_samplers.insert_or_assign({buffer, offset}, sampler);
|
||||
}
|
||||
|
||||
void ConstBufferLocker::SetBoundBuffer(u32 buffer) {
|
||||
bound_buffer_saved = true;
|
||||
bound_buffer = buffer;
|
||||
}
|
||||
|
||||
bool ConstBufferLocker::IsConsistent() const {
|
||||
if (!engine) {
|
||||
return false;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user