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203 Commits

Author SHA1 Message Date
FearlessTobi 9545dcf908 file_sys/content_archive: Detect sparse NCAs 2023-07-07 16:16:44 +02:00
FearlessTobi 5439c7ea71 file_sys/content_archive: Detect compressed NCAs
Instead of failing silently when reading compressed NCAs, print an Error in the log and abort the parsing.
2023-07-07 15:56:51 +02:00
Morph d6a9ed32e6 Merge pull request #11041 from Morph1984/vksdk
ci: Download and install Vulkan SDK directly from LunarG
2023-07-07 03:37:27 -04:00
Morph e3937fe8ad general: Update VulkanSDK and Vulkan-Headers
Latest as of this commit
2023-07-07 02:04:13 -04:00
Morph c652e42492 github: Checkout source first (MSVC) 2023-07-07 02:04:13 -04:00
Morph eacec2ae12 ci: Download and install Vulkan SDK directly from LunarG 2023-07-07 02:04:13 -04:00
liamwhite 45ea712d39 Merge pull request #10999 from Morph1984/fix-install-progress
main: Fix install progress calculation
2023-07-06 18:57:25 -04:00
liamwhite f463ef7dae Merge pull request #11022 from ChaseKnowlden/sdl2-next
externals: Update sdl2 to 2.28.1
2023-07-06 18:57:14 -04:00
liamwhite 95c5b715b1 Merge pull request #11031 from german77/zero
input_common: Avoid potential division by zero
2023-07-06 18:57:07 -04:00
liamwhite 8bf46f48f8 vfs_real: use open file size for getting size (#11016) 2023-07-06 23:43:53 +02:00
Morph 9d7671ec3b main: Use 1_MiB as a constant for copy buffer size 2023-07-06 13:04:27 -04:00
Morph 5d0a051abb main: Fix install progress calculation
The increased buffer size means that that progress bar size has to be adjusted
2023-07-06 00:22:38 -04:00
Narr the Reg 4c84bce171 input_common: Avoid potential division by zero 2023-07-05 17:42:16 -06:00
liamwhite d8eb37fbec Merge pull request #10994 from liamwhite/ue4-preferred
vulkan_common: use device local preferred for image memory
2023-07-05 09:23:56 -04:00
liamwhite ef7d44e243 Merge pull request #11006 from german77/nfc_nfc
service: nfc: Ensure controller is in the correct mode
2023-07-05 09:23:47 -04:00
liamwhite f71140fbd9 Merge pull request #11012 from gidoly/metroid-fix
Fix regression by unreal engine fix pr #11009
2023-07-05 09:23:34 -04:00
ChaseKnowlden 0792139a5f externals: Update sdl2 to 2.28.1 2023-07-04 16:10:49 -04:00
bunnei 4467fd9993 Merge pull request #11017 from bunnei/fix-turnip-sd870
video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check.
2023-07-03 23:48:41 -07:00
bunnei 1462db4694 video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check. 2023-07-03 19:25:06 -07:00
bunnei 44af2e32a4 Merge pull request #10964 from bunnei/gpu-remove-qcom-check
video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
2023-07-03 16:59:29 -07:00
bunnei 3c88547c74 Merge pull request #10943 from t895/stick-modifiers
android: Input overlay updates
2023-07-03 14:44:15 -07:00
bunnei 1fe003113e Merge pull request #10814 from liushuyu/android-pub
CI: auto-publish Android releases
2023-07-03 14:43:54 -07:00
bunnei cef7aaa8ec video_core: vulkan_device: Change to driver version check. 2023-07-03 14:25:06 -07:00
liamwhite 005f0eb083 Merge pull request #11007 from zeltermann/dbus-obey-utf8
Use `toUtf8()` for string passed to DBus
2023-07-03 13:23:44 -04:00
german77 b41006004b android: Reintroduce launch mode as single top 2023-07-03 09:31:02 -06:00
gidoly 408a9cd50d oops re open 2023-07-03 20:25:23 +09:00
zeltermann d2b62ae401 Use toUtf8() for string passed to DBus 2023-07-03 14:46:17 +07:00
german77 9cd698e8ad service: nfc: Ensure controller is in the correct mode 2023-07-02 19:21:16 -06:00
Charles Lombardo 68f6f2671b android: Version the input overlay
Now within the Input Overlay file, there is a version that will determine when the overlay will be reset. This is intended for breaking changes like the ones we had with the additions of percentage based layouts or the addition of foldable/portrait layouts. This also includes versions for each individual layout so we don't have to reset every layout if only one is broken.

Additionally, this includes new L3/R3 buttons.
2023-07-02 20:19:01 -04:00
liamwhite 95ceae40e6 Merge pull request #10998 from Morph1984/qt-stop-messing-with-me
core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
2023-07-02 17:38:28 -04:00
liamwhite 5e3695ecaa Merge pull request #10479 from GPUCode/format-list
Add support for VK_KHR_image_format_list
2023-07-02 17:38:21 -04:00
liamwhite daaf03942f Merge pull request #10969 from Morph1984/k-synchronize
kernel: Synchronize
2023-07-02 17:38:14 -04:00
Morph c3fbc8d2fe core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-07-02 15:08:04 -04:00
liamwhite 657ab0287d Merge pull request #10949 from t895/memory-requirements
android: Rework MemoryUtil
2023-07-02 11:29:08 -04:00
liamwhite eaa62aee98 Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
2023-07-02 11:29:01 -04:00
liamwhite 87080e71c5 Merge pull request #10710 from liamwhite/romfs2
fsmitm_romfsbuild: avoid full path lookups
2023-07-02 11:28:55 -04:00
Fernando S b7c7768e0a Merge pull request #10993 from liamwhite/revert-pr-10583
Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
2023-07-02 09:27:29 +02:00
Liam ad1946b893 vulkan_common: use device local preferred for image memory 2023-07-01 23:44:57 -04:00
Liam 34c448bad4 Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
This reverts commit 1fc47361a1.
2023-07-01 23:37:50 -04:00
liamwhite 146769f44e Merge pull request #10984 from comex/cob
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
2023-07-01 22:38:33 -04:00
liamwhite ae7e9b5469 Merge pull request #10974 from Steveice10/macos_vk
vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite 971b89b979 Merge pull request #10970 from Morph1984/thing
general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
liamwhite 7f5ccd0151 Merge pull request #10966 from Morph1984/heap-corruption
sink_stream: Resolve heap buffer corruption due to out of bounds write
2023-07-01 22:38:10 -04:00
liamwhite 595d55d485 Merge pull request #10950 from german77/mouse_tune
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
Steveice10 aa89ec9214 yuzu: Use test window with VulkanSurface to check for present modes.
It is probably not correct to create a surface on a non-VulkanSurface window.
On macOS this causes a preferences crash due to missing CAMetalLayer.
2023-07-01 14:15:26 -07:00
Morph b94e576653 kernel: Synchronize 2023-07-01 16:21:22 -04:00
comex 1e3b2328a6 Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
As far as I can tell, there is no reason to OR this bit in separately.
2023-07-01 12:00:25 -07:00
GPUCode 272916eeaf renderer_vulkan: Fix some missing view formats
* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs

* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode 95cefaf993 renderer_vulkan: Add support for VK_KHR_image_format_list 2023-07-01 16:03:29 +03:00
Steveice10 e146a00345 vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. 2023-06-30 23:46:03 -07:00
zhaobot 8857911216 Update translations (2023-07-01) (#10972)
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-07-01 05:41:49 +02:00
Morph 1a46823ec5 parcel: Optimize small_vector sizes 2023-06-30 22:05:28 -04:00
Morph 5a09fa5012 maxwell_dma: Specify dst_operand.pitch instead of a temp var 2023-06-30 21:49:59 -04:00
Morph 310b6cf4af general: Use ScratchBuffer where possible 2023-06-30 21:49:59 -04:00
german77 da8df6488d yuzu: Ensure mouse panning can't be enabled with real mouse emulation 2023-06-30 18:59:39 -06:00
liushuyu 14ea16e499 CI: add auto-publishing steps for Android 2023-06-30 14:26:55 -04:00
Fernando S a10bdaf934 Merge pull request #10953 from FernandoS27/oh-oopsies-yfc
Texture cache: Fix YFC regression due to code testing
2023-06-30 20:25:09 +02:00
liushuyu 22263787e3 CI: add Android build workflow
* Switch OpenJDK runtime to Eclipse Temurin (AdoptOpenJDK has rebranded
to Eclipse Temurin)
* Fetch submodules using full clones instead of shallow clones
2023-06-30 14:24:31 -04:00
Charles Lombardo ff6d35f2c7 android: Show memory warning once 2023-06-30 13:46:35 -04:00
Morph fbd85417ff ring_buffer: Fix const usage on std::span 2023-06-30 13:33:14 -04:00
Morph b8c906f9d1 scratch_buffer: Add member types to ScratchBuffer
Allows for implicit conversion to std::span<T>.
2023-06-30 13:33:13 -04:00
Fernando S 9252ad4e10 Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
Charles Lombardo 11991fbd7f android: Rework MemoryUtil
Uses string templates and rounds up memory amount for potentially inaccurate checks now
2023-06-30 01:00:19 -04:00
Morph ea8d5ef5e8 sink_stream: Resolve heap buffer corruption due to out of bounds write
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data.
2023-06-30 00:54:23 -04:00
bunnei ddcd89afd4 video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. 2023-06-29 18:41:38 -07:00
bunnei dfa040502a video_core: vulkan_device: Fix S8Gen2 dynamic state checks. 2023-06-29 17:37:42 -07:00
Fernando Sahmkow 596a6132b9 AccelerateDMA: Don't accelerate 3D texture DMA operations 2023-06-29 17:23:29 +02:00
Charles Lombardo 45be4c3214 Merge pull request #10955 from 8bitDream/gradle
android: Suppress a known incompatibility
2023-06-29 11:07:00 -04:00
liamwhite 5e70db0d43 Merge pull request #10935 from Morph1984/mwaitx
x64: Make use of monitorx instructions for power efficient sleeps (AMD)
2023-06-29 10:01:26 -04:00
liamwhite 4c705db73e Merge pull request #10937 from german77/ring
input_common: Remove duplicated enum and fix ring detection
2023-06-29 10:01:19 -04:00
liamwhite 7de778ad39 Merge pull request #10946 from goldenx86/amdBlending
Blacklist EDS3 blending from new AMD drivers
2023-06-29 10:01:11 -04:00
Abandoned Cart 13506e7782 android: Suppress a known incompatibility
Android Gradle plugin 8.0.2 is designed for API 33, but a newer plugin hasn't been released yet. The warning message is rather extravagant, but also suggests adding this property if you are aware of the risks.
2023-06-29 07:32:12 -04:00
Fernando Sahmkow 0e6b559c98 Memory Tracker: Use 64 bit atomics instead of 128 bits 2023-06-29 12:25:12 +02:00
Fernando Sahmkow b62121fd60 Texture cache: Fix YFC regression due to code testing 2023-06-29 11:58:45 +02:00
german77 ac755476cd input_common: Allow timeouts to happen while scanning for a ring 2023-06-29 01:07:39 -06:00
Narr the Reg 3f407417c1 input_common: Tune mouse controls 2023-06-28 21:04:33 -06:00
Charles Lombardo a1dd5dfba5 android: Make MemoryUtil an object 2023-06-28 20:00:25 -04:00
bunnei 217e958a95 Merge pull request #10945 from t895/android-14
android: Android 14 support
2023-06-28 16:30:12 -07:00
Matías Locatti ed93cbd462 Blacklist EDS3 blending from new AMD drivers 2023-06-28 20:10:27 -03:00
Charles Lombardo b76b698c17 android: Android 14 support
Specifies the permissions needed for the changes to foreground services in Android 14.
2023-06-28 16:15:18 -04:00
Fernando Sahmkow da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
Fernando Sahmkow 47d0d292d5 MemoryTracking: Initial setup of atomic writes. 2023-06-28 19:34:21 +02:00
liamwhite b60b70e86d Merge pull request #10837 from liamwhite/mali-support
android: Mali support
2023-06-28 12:53:17 -04:00
german77 df9685a21c input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
Morph 295fc7d0f8 x64: cpu_wait: Implement MWAITX for non-MSVC compilers 2023-06-28 01:39:15 -04:00
Morph 2b68a3cbbf x64: cpu_wait: Remove magic values 2023-06-28 01:39:06 -04:00
Morph 3d868baaa4 x64: cpu_wait: Make use of MWAITX in MicroSleep
MWAITX is equivalent to UMWAIT on Intel's Alder Lake CPUs.
We can emulate TPAUSE by using MONITORX in conjunction with MWAITX to wait for 100K cycles.
2023-06-28 01:38:55 -04:00
Morph 4303ed614d x64: Add detection of monitorx instructions
monitorx introduces 2 instructions: MONITORX and MWAITX.
2023-06-28 01:36:06 -04:00
Liam edd54abee4 fsmitm_romfsbuild: avoid full path lookups 2023-06-27 23:25:47 -04:00
GPUCode ddcc958336 renderer_vulkan: Prevent crashes when blitting depth stencil 2023-06-27 18:00:09 -07:00
GPUCode eac46ad7ce video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
GPUCode b8c96cee5f renderer_vulkan: Add more feature checking 2023-06-27 18:00:09 -07:00
GPUCode 220a42896d renderer_vulkan: Don't assume debug tool with debug renderer
* Causes crashes because mali drivers don't support debug utils
2023-06-27 18:00:09 -07:00
GPUCode 1522b95658 renderer_vulkan: Bump minimum SPIRV version
* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
GPUCode c339af37a7 renderer_vulkan: Respect viewport limit 2023-06-27 18:00:09 -07:00
GPUCode a9b44d37e1 renderer_vulkan: Don't add transform feedback flag if unsupported 2023-06-27 18:00:09 -07:00
GPUCode 72e7f5b4dd renderer_vulkan: Add suport for debug report callback 2023-06-27 18:00:09 -07:00
liamwhite 0fe44071f8 Merge pull request #10933 from merryhime/dunno
arm_dynarmic_32: Remove disabling of block linking on arm64
2023-06-27 20:50:24 -04:00
liamwhite e0d406042c Merge pull request #10932 from abouvier/git-indent
gitmodules: normalize indentation and url
2023-06-27 20:50:16 -04:00
liamwhite 0b2798be27 Merge pull request #10930 from lat9nq/msvc-inconsistent-time-zones
settings: Catch runtime_error, fallback time zone
2023-06-27 20:50:06 -04:00
lat9nq 21675c9b68 settings: Clean up includes
Adds <version> since we are looking at C++ implementation version
details. Also moves exception header includes into the if preprocessor
command since we only use it there.
2023-06-27 19:13:54 -04:00
Merry e3c548d081 arm_dynarmic_32: Remove disabling of block linking on arm64 2023-06-27 23:51:49 +01:00
lat9nq 32475efbc4 settings: Catch runtime_error, fallback time zone
Windows will let you select time zones that  will fail in their
own C++ implementation library. Evidently from the stack trace, we get a
runtime error to work with, so catch it and use the fallback.
2023-06-27 18:12:26 -04:00
Morph bd4fefe5e7 Merge pull request #10931 from german77/clang
yuzu: Fix clang format
2023-06-27 18:11:22 -04:00
german77 30544fbfa5 yuzu: Fix clang format 2023-06-27 15:55:23 -06:00
Alexandre Bouvier 33cd3a0db0 gitmodules: normalize indentation and url 2023-06-27 23:39:29 +02:00
Narr the Reg 112b660456 Merge pull request #9663 from EBADBEEF/disable-controller-applet
qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
liamwhite 2b3bfafb9e Merge pull request #10867 from Kelebek1/dma_safe
Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite c6959449d1 Merge pull request #10473 from GPUCode/vma
Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
liamwhite 20111c86b6 Merge pull request #10495 from bm01/master
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
liamwhite f254ce2c60 Merge pull request #10679 from zeltermann/wakelock-reason
Only use SDL wakelock on Linux
2023-06-27 11:21:20 -04:00
liamwhite dafbc86366 Merge pull request #10916 from ameerj/lolmem
OpenGL: Add Local Memory warmup shader for Nvidia
2023-06-27 11:21:10 -04:00
liamwhite 02882d9251 Merge pull request #10925 from t895/fs-agony
android: Fix size check for content uris
2023-06-26 23:33:51 -04:00
Charles Lombardo 9074a70b01 android: Fix size check for content uris
Fix for checking file size for android content uris
2023-06-26 22:24:18 -04:00
liamwhite 2ed8b3cbb9 Merge pull request #10908 from kiri11/clarify-ring-ui
Clarify Ring-Con configuration message in UI
2023-06-26 14:31:30 -04:00
liamwhite b82c649b0f Merge pull request #10903 from german77/nfc_state
input_common: Improve nfc state handling and 3rd party support
2023-06-26 14:31:23 -04:00
liamwhite ce990adae5 Merge pull request #10901 from german77/sdl_fix
input_common: Make use of new SDL features
2023-06-26 14:31:14 -04:00
liamwhite c280a2fe1c Merge pull request #10894 from lat9nq/bsd-tzdb
nx_tzdb: Update tzdb_to_nx
2023-06-26 14:31:07 -04:00
liamwhite 28df6ac0aa Merge pull request #10888 from 8bitDream/native
android: (native) Parameter types from Android Studio
2023-06-26 14:31:00 -04:00
liamwhite 0030fa9721 Merge pull request #10865 from t895/extension-meme
android: Clean up file extension checks
2023-06-26 14:30:49 -04:00
Charles Lombardo 0f31039831 android: Clean up file extension checks 2023-06-26 13:25:56 -04:00
GPUCode b6c6dcc576 externals: Use cmake subdirectory 2023-06-26 18:59:24 +03:00
Kelebek1 ffbaf574ca Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
ameerj 4f160633d3 OpenGL: Limit lmem warmup to NVIDIA
🐸
2023-06-25 19:06:51 -04:00
ameerj 405eae3734 shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
ameerj b198339580 emit_glasm: Fix lmem size computation 2023-06-25 18:43:52 -04:00
ameerj 82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
lat9nq f5569bfed9 nx_tzdb: Update tzdb_to_nx to 212afa2
Moves build data to a separate directory so the build happens out of the source
tree.
2023-06-25 17:20:18 -04:00
Kirill Ignatev b6e89bdf2c Hyphenate Joy-Con and clarify further 2023-06-25 12:51:16 -04:00
Kirill Ignatev b6025cf62f Clarify Ring-Con configuration message in UI
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00
german77 bf641e2964 core: hid: Allow to read bin files while switch controller is available 2023-06-24 18:59:55 -06:00
german77 5aa208e264 input_common: Dont try to read/write data from 3rd party controllers 2023-06-24 18:59:55 -06:00
german77 ec9a71b12a externals: Include player led fix on SDL 2023-06-24 17:43:08 -06:00
german77 474fa13a1a input_common: Make use of new SDL features 2023-06-24 17:42:56 -06:00
zeltermann 482fbded9b Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
lat9nq e5769e9467 nx_tzdb: Update tzdb_to_nx
Includes fixes for other BSD's, and axes shell scripts for pure CMake.
2023-06-23 19:07:26 -04:00
Morph 3a991f3aef Merge pull request #10891 from german77/sdl28v2
externals: Include post release SDL fixes
2023-06-23 17:41:54 -04:00
Narr the Reg 142c1b72f9 externals: Include post release SDL fixes 2023-06-23 12:25:47 -06:00
Abandoned Cart b53945a99f android: define [[maybe_unused]] (const) auto 2023-06-23 14:05:14 -04:00
Abandoned Cart a58a1403ba android: Parameter types from Android Studio
Android Studio marked these parameters as errors because it is an instance, not a class, that is being passed from Java.
2023-06-23 10:36:30 -04:00
liamwhite 5ab4aa1edb Merge pull request #10811 from 8bitDream/pip_mute
android: Add a PiP interface to mute / unmute
2023-06-23 09:27:28 -04:00
liamwhite a674022434 Merge pull request #10859 from liamwhite/no-more-atomic-wait
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
liamwhite 87b9b5d10f Merge pull request #10842 from german77/native_mifare
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00
liamwhite 575d467d95 Merge pull request #10884 from liamwhite/spaghetti-vfs
vfs_real: lock concurrent accesses
2023-06-23 09:26:48 -04:00
Liam 1dd166f766 vfs_real: lock concurrent accesses 2023-06-23 00:57:24 -04:00
bunnei 2fc5dedf69 Merge pull request #10457 from Kelebek1/optimise
Remove memory allocations in some hot paths
2023-06-22 21:53:07 -07:00
bunnei 3f3e4efb30 Merge pull request #10806 from liamwhite/worst-fs-implementation-ever
vfs_real: misc optimizations
2023-06-22 21:46:50 -07:00
bunnei 5558fc4aa5 Merge pull request #10794 from 8bitDream/multiples
android: Add support for multiple installs
2023-06-22 14:26:24 -07:00
Morph 7f12c6159f Merge pull request #10878 from GPUCode/log-droid
android: Log settings
2023-06-22 16:16:20 -04:00
bunnei 8e9c6429b0 Merge pull request #10873 from german77/sdl
externals: Update sdl to 2.28.0
2023-06-22 10:27:01 -07:00
bunnei dfa0e9479d Merge pull request #10869 from 8bitDream/memory
android: Add a notice when RAM inadequate
2023-06-22 10:26:32 -07:00
GPUCode c133509368 android: Log settings 2023-06-22 20:17:52 +03:00
GPUCode 75fb29e08e vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
2023-06-22 20:03:12 +03:00
Liam 1586f1c0b1 general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
Kelebek1 5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
bunnei e3122c5b46 Merge pull request #10086 from Morph1984/coretiming-ng-1
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei 7eb7d56b1b Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
bunnei 8cb6b33809 Merge pull request #10841 from liamwhite/math-is-hard
vfs_concat: fix offset calculation when not aligned to file boundary
2023-06-21 21:07:08 -07:00
bunnei 8ad64bc253 Merge pull request #10863 from lat9nq/tz-end-of-string
time_zone_manager: Stop on comma
2023-06-21 21:05:03 -07:00
Narr the Reg 84d43489c5 input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
Narr the Reg 106b61b1e0 externals: Update sdl to 2.28.0 2023-06-21 17:11:14 -06:00
Abandoned Cart 1a85d8804a android: Generalize string message dialog 2023-06-21 18:25:15 -04:00
Abandoned Cart 6c7e284f64 android: Add support for concurrent installs 2023-06-21 18:25:15 -04:00
Abandoned Cart 8b841aa7ba android: Convert memory sizes to resource 2023-06-21 18:24:49 -04:00
Abandoned Cart 699e78c666 android: Add a notice when RAM inadequate 2023-06-21 18:24:49 -04:00
Abandoned Cart cfc6ef42d9 android: Refactor native and corresponding variables 2023-06-21 18:23:13 -04:00
Abandoned Cart e35371e50c Fix JNI and expose mute settings to Android 2023-06-21 18:23:13 -04:00
Abandoned Cart e31152ee34 android: Add a PiP interface to mute / unmute 2023-06-21 17:21:36 -04:00
liamwhite eea2145698 Merge pull request #10864 from t895/disable-mali-driver
android: Don't show custom driver button on mali and x86
2023-06-21 16:50:30 -04:00
Charles Lombardo e684515578 android: Don't show custom driver button on mali and x86 2023-06-20 20:06:36 -04:00
lat9nq ae1a8a7dc7 time_zone_manager: Add null terminator
We aren't null-terminating this string after the copy, and we need to.
2023-06-20 15:54:28 -04:00
lat9nq fd5d7947f6 time_zone_manager: Stop on comma
This is a deviation from the reference time zone implementation. The
actual code will set a pointer to the time zone name here, but for us we
have a limited number of characters to work with, and the name of the
time zone here could be larger than 8 characters.

We can make the assumption that time zone names greater than five
characters in length include a comma that denotes more data. Nintendo
just truncates that data for the name, so we can do the same.

time_zone_manager: Check for length of array

Just to be double sure that we never break past the array length,
directly compare against it.
2023-06-20 15:54:05 -04:00
bunnei a67bdeb2c2 Merge pull request #10853 from lat9nq/update_tzdb_to_nx
externals: Update tzdb_to_nx
2023-06-20 10:42:54 -07:00
liamwhite f1e12e3b08 Merge pull request #10818 from vonchenplus/render_target_samples
video_core: add samples check when find render target
2023-06-20 09:55:23 -04:00
liamwhite 93061d1ea1 Merge pull request #10835 from lat9nq/intel-restrict-compute-disable
vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20 09:55:14 -04:00
liamwhite 6d12e7320b Merge pull request #10840 from Kelebek1/unbug_blinks_brain
Use current GPU address when unmapping GPU pages, not the base
2023-06-20 09:55:01 -04:00
toast2903 78ff2862f6 vulkan_device: Remove brace initializer
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19 17:35:12 -04:00
lat9nq 197e13d93d video_core: Check broken compute earlier
Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
Liam e5f1b22e16 vfs_concat: verify short read 2023-06-19 09:47:05 -04:00
Liam b0beca52a3 vfs_concat: fix offset calculation when not aligned to file boundary 2023-06-18 22:21:29 -04:00
Kelebek1 711190bb67 Use current GPU address when unmapping GPU pages, not the base 2023-06-19 00:19:50 +01:00
lat9nq b9a86b040b vk_device_info: Check only affected Intel drivers
Renames is_intel_proprietary to has_broken_compute for accuracy.

vk_device_info: Use vulkan::device to check compute
2023-06-18 16:15:51 -04:00
lat9nq 346c253cd2 video_core: Formalize HasBrokenCompute
Also limits it to only affected Intel proprietrary driver versions.

vulkan_device: Move broken compute determination

vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
GPUCode ee0d68300e renderer_vulkan: Add missing initializers 2023-06-18 14:14:03 +03:00
GPUCode 7b2f680468 renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
GPUCode 48e39756f1 renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
GPUCode c60eed36b7 memory_allocator: Remove OpenGL interop
* Appears to be unused atm
2023-06-18 12:45:18 +03:00
lat9nq 6448eade2e externals: Add vma and initialize it
video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
FengChen 76a676883a video_core: add samples check when find render target 2023-06-17 23:48:51 +08:00
Liam 94e7cb05da vfs_real: ensure size cache is reset on write 2023-06-16 16:43:14 -04:00
Liam bf47f777b1 patch_manager: remove unnecessary GetSize calls 2023-06-16 16:29:10 -04:00
Liam 734242c5bc vfs_real: misc optimizations 2023-06-16 16:29:06 -04:00
Liam 8d6aefdcc4 video_core: optionally skip barriers on feedback loops 2023-06-14 14:11:46 -04:00
Baptiste Marie 8e3d4e3396 input_common: Redesign mouse panning 2023-06-12 00:47:52 +02:00
Morph 3e6d81a008 nvdisp: Fix SingleCore frametime reporting 2023-06-07 22:04:02 -04:00
Morph 2e1e725443 core_timing: Fix SingleCore cycle timer 2023-06-07 21:44:42 -04:00
Morph 907507886d (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph 9dcc7bde8b time: Use compile time division for TimeSpanType conversion 2023-06-07 21:44:42 -04:00
Morph 8e56a84566 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
Morph bbd502f67a nvnflinger: Acquire lock prior to signaling the vsync variable 2023-06-07 21:44:42 -04:00
Morph 1492a65454 (wall, native)_clock: Rework NativeClock 2023-06-07 21:44:42 -04:00
Morph dd12dd4c67 x64: Deduplicate RDTSC usage 2023-06-07 21:44:42 -04:00
EBADBEEF a84ad180e8 qt: add option to disable controller applet
- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
  controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
2023-01-22 23:36:40 -08:00
345 changed files with 25960 additions and 17597 deletions
@@ -0,0 +1,33 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
$ErrorActionPreference = "Stop"
$VulkanSDKVer = "1.3.250.1"
$ExeFile = "VulkanSDK-$VulkanSDKVer-Installer.exe"
$Uri = "https://sdk.lunarg.com/sdk/download/$VulkanSDKVer/windows/$ExeFile"
$Destination = "./$ExeFile"
echo "Downloading Vulkan SDK $VulkanSDKVer from $Uri"
$WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $Destination)
echo "Finished downloading $ExeFile"
$VULKAN_SDK = "C:/VulkanSDK/$VulkanSDKVer"
$Arguments = "--root `"$VULKAN_SDK`" --accept-licenses --default-answer --confirm-command install"
echo "Installing Vulkan SDK $VulkanSDKVer"
$InstallProcess = Start-Process -FilePath $Destination -NoNewWindow -PassThru -Wait -ArgumentList $Arguments
$ExitCode = $InstallProcess.ExitCode
if ($ExitCode -ne 0) {
echo "Error installing Vulkan SDK $VulkanSDKVer (Error: $ExitCode)"
Exit $ExitCode
}
echo "Finished installing Vulkan SDK $VulkanSDKVer"
if ("$env:GITHUB_ACTIONS" -eq "true") {
echo "VULKAN_SDK=$VULKAN_SDK" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
echo "$VULKAN_SDK/Bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
}
+6 -3
View File
@@ -7,9 +7,12 @@ parameters:
version: ''
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
- task: Powershell@2
displayName: 'Install Vulkan SDK'
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/install-vulkan-sdk.ps1'
- script: refreshenv && glslangValidator --version && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
+79
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@@ -0,0 +1,79 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
name: 'yuzu-android-build'
on:
push:
tags: [ "*" ]
jobs:
android:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Set up cache
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
~/.ccache
key: ${{ runner.os }}-android-${{ github.sha }}
restore-keys: |
${{ runner.os }}-android-
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
with:
name: android
path: artifacts/
# release steps
release-android:
runs-on: ubuntu-latest
needs: [android]
if: ${{ startsWith(github.ref, 'refs/tags/') }}
permissions:
contents: write
steps:
- uses: actions/download-artifact@v3
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Create release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ steps.tagName.outputs.tag }}
release_name: ${{ steps.tagName.outputs.tag }}
draft: false
prerelease: false
- name: Upload artifacts
uses: alexellis/upload-assets@0.2.3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_paths: '["./**/*.apk","./**/*.aab"]'
+218
View File
@@ -0,0 +1,218 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Note: This is a GitHub Actions script
// It is not meant to be executed directly on your machine without modifications
const fs = require("fs");
// which label to check for changes
const CHANGE_LABEL = 'android-merge';
// how far back in time should we consider the changes are "recent"? (default: 24 hours)
const DETECTION_TIME_FRAME = (parseInt(process.env.DETECTION_TIME_FRAME)) || (24 * 3600 * 1000);
async function checkBaseChanges(github, context) {
// query the commit date of the latest commit on this branch
const query = `query($owner:String!, $name:String!, $ref:String!) {
repository(name:$name, owner:$owner) {
ref(qualifiedName:$ref) {
target {
... on Commit { id pushedDate oid }
}
}
}
}`;
const variables = {
owner: context.repo.owner,
name: context.repo.repo,
ref: 'refs/heads/master',
};
const result = await github.graphql(query, variables);
const pushedAt = result.repository.ref.target.pushedDate;
console.log(`Last commit pushed at ${pushedAt}.`);
const delta = new Date() - new Date(pushedAt);
if (delta <= DETECTION_TIME_FRAME) {
console.info('New changes detected, triggering a new build.');
return true;
}
console.info('No new changes detected.');
return false;
}
async function checkAndroidChanges(github, context) {
if (checkBaseChanges(github, context)) return true;
const query = `query($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
nodes { number headRepository { pushedAt } }
}
}
}`;
const variables = {
owner: context.repo.owner,
name: context.repo.repo,
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
const pulls = result.repository.pullRequests.nodes;
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
if (new Date() - new Date(pull.headRepository.pushedAt) <= DETECTION_TIME_FRAME) {
console.info(`${pull.number} updated at ${pull.headRepository.pushedAt}`);
return true;
}
}
console.info("No changes detected in any tagged pull requests.");
return false;
}
async function tagAndPush(github, owner, repo, execa, commit=false) {
let altToken = process.env.ALT_GITHUB_TOKEN;
if (!altToken) {
throw `Please set ALT_GITHUB_TOKEN environment variable. This token should have write access to ${owner}/${repo}.`;
}
const query = `query ($owner:String!, $name:String!) {
repository(name:$name, owner:$owner) {
refs(refPrefix: "refs/tags/", orderBy: {field: TAG_COMMIT_DATE, direction: DESC}, first: 10) {
nodes { name }
}
}
}`;
const variables = {
owner: owner,
name: repo,
};
const tags = await github.graphql(query, variables);
const tagList = tags.repository.refs.nodes;
const lastTag = tagList[0] ? tagList[0].name : 'dummy-0';
const tagNumber = /\w+-(\d+)/.exec(lastTag)[1] | 0;
const channel = repo.split('-')[1];
const newTag = `${channel}-${tagNumber + 1}`;
console.log(`New tag: ${newTag}`);
if (commit) {
let channelName = channel[0].toUpperCase() + channel.slice(1);
console.info(`Committing pending commit as ${channelName} #${tagNumber + 1}`);
await execa("git", ['commit', '-m', `${channelName} #${tagNumber + 1}`]);
}
console.info('Pushing tags to GitHub ...');
await execa("git", ['tag', newTag]);
await execa("git", ['remote', 'add', 'target', `https://${altToken}@github.com/${owner}/${repo}.git`]);
await execa("git", ['push', 'target', 'master', '-f']);
await execa("git", ['push', 'target', 'master', '--tags']);
console.info('Successfully pushed new changes.');
}
async function generateReadme(pulls, context, mergeResults, execa) {
let baseUrl = `https://github.com/${context.repo.owner}/${context.repo.repo}/`;
let output =
"| Pull Request | Commit | Title | Author | Merged? |\n|----|----|----|----|----|\n";
for (let pull of pulls) {
let pr = pull.number;
let result = mergeResults[pr];
output += `| [${pr}](${baseUrl}/pull/${pr}) | [\`${result.rev || "N/A"}\`](${baseUrl}/pull/${pr}/files) | ${pull.title} | [${pull.author.login}](https://github.com/${pull.author.login}/) | ${result.success ? "Yes" : "No"} |\n`;
}
output +=
"\n\nEnd of merge log. You can find the original README.md below the break.\n\n-----\n\n";
output += fs.readFileSync("./README.md");
fs.writeFileSync("./README.md", output);
await execa("git", ["add", "README.md"]);
}
async function fetchPullRequests(pulls, repoUrl, execa) {
console.log("::group::Fetch pull requests");
for (let pull of pulls) {
let pr = pull.number;
console.info(`Fetching PR ${pr} ...`);
await execa("git", [
"fetch",
"-f",
"--no-recurse-submodules",
repoUrl,
`pull/${pr}/head:pr-${pr}`,
]);
}
console.log("::endgroup::");
}
async function mergePullRequests(pulls, execa) {
let mergeResults = {};
console.log("::group::Merge pull requests");
await execa("git", ["config", "--global", "user.name", "yuzubot"]);
await execa("git", [
"config",
"--global",
"user.email",
"yuzu\x40yuzu-emu\x2eorg", // prevent email harvesters from scraping the address
]);
let hasFailed = false;
for (let pull of pulls) {
let pr = pull.number;
console.info(`Merging PR ${pr} ...`);
try {
const process1 = execa("git", [
"merge",
"--squash",
"--no-edit",
`pr-${pr}`,
]);
process1.stdout.pipe(process.stdout);
await process1;
const process2 = execa("git", ["commit", "-m", `Merge PR ${pr}`]);
process2.stdout.pipe(process.stdout);
await process2;
const process3 = await execa("git", ["rev-parse", "--short", `pr-${pr}`]);
mergeResults[pr] = {
success: true,
rev: process3.stdout,
};
} catch (err) {
console.log(
`::error title=#${pr} not merged::Failed to merge pull request: ${pr}: ${err}`
);
mergeResults[pr] = { success: false };
hasFailed = true;
await execa("git", ["reset", "--hard"]);
}
}
console.log("::endgroup::");
if (hasFailed) {
throw 'There are merge failures. Aborting!';
}
return mergeResults;
}
async function mergebot(github, context, execa) {
const query = `query ($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
nodes {
number title author { login }
}
}
}
}`;
const variables = {
owner: context.repo.owner,
name: context.repo.repo,
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
const pulls = result.repository.pullRequests.nodes;
let displayList = [];
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
displayList.push({ PR: pull.number, Title: pull.title });
}
console.info("The following pull requests will be merged:");
console.table(displayList);
await fetchPullRequests(pulls, "https://github.com/yuzu-emu/yuzu", execa);
const mergeResults = await mergePullRequests(pulls, execa);
await generateReadme(pulls, context, mergeResults, execa);
await tagAndPush(github, context.repo.owner, `${context.repo.repo}-android`, execa, true);
}
module.exports.mergebot = mergebot;
module.exports.checkAndroidChanges = checkAndroidChanges;
module.exports.tagAndPush = tagAndPush;
module.exports.checkBaseChanges = checkBaseChanges;
+57
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@@ -0,0 +1,57 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-publish
on:
schedule:
- cron: '37 0 * * *'
workflow_dispatch:
inputs:
android:
description: 'Whether to trigger an Android build (true/false/auto)'
required: false
default: 'true'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v3
name: Pre-checkout
with:
submodules: false
- uses: actions/github-script@v6
id: check-changes
name: 'Check for new changes'
env:
# 24 hours
DETECTION_TIME_FRAME: 86400000
with:
script: |
if (context.payload.inputs && context.payload.inputs.android === 'true') return true;
const checkAndroidChanges = require('./.github/workflows/android-merge.js').checkAndroidChanges;
return checkAndroidChanges(github, context);
- run: npm install execa@5
if: ${{ steps.check-changes.outputs.result == 'true' }}
- uses: actions/checkout@v3
name: Checkout
if: ${{ steps.check-changes.outputs.result == 'true' }}
with:
path: 'yuzu-merge'
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- uses: actions/github-script@v5
name: 'Check and merge Android changes'
if: ${{ steps.check-changes.outputs.result == 'true' }}
env:
ALT_GITHUB_TOKEN: ${{ secrets.ALT_GITHUB_TOKEN }}
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').mergebot;
process.chdir('${{ github.workspace }}/yuzu-merge');
mergebot(github, context, execa);
+10 -7
View File
@@ -73,6 +73,10 @@ jobs:
needs: format
runs-on: windows-2022
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up cache
uses: actions/cache@v3
with:
@@ -84,19 +88,18 @@ jobs:
# due to how chocolatey works, only cmd.exe is supported here
shell: cmd
run: |
choco install vulkan-sdk wget
choco install wget
call refreshenv
wget https://github.com/mbitsnbites/buildcache/releases/download/v0.27.6/buildcache-windows.zip
7z x buildcache-windows.zip
copy buildcache\bin\buildcache.exe C:\ProgramData\chocolatey\bin
rmdir buildcache
echo %PATH% >> %GITHUB_PATH%
- name: Install Vulkan SDK
shell: pwsh
run: .\.ci\scripts\windows\install-vulkan-sdk.ps1
- name: Set up MSVC
uses: ilammy/msvc-dev-cmd@v1
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Configure
env:
CC: cl.exe
@@ -129,11 +132,12 @@ jobs:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'adopt'
distribution: 'temurin'
- name: Set up cache
uses: actions/cache@v3
with:
@@ -151,7 +155,6 @@ jobs:
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
git -C ./externals/vcpkg/ fetch --all --unshallow
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
+23 -20
View File
@@ -2,35 +2,35 @@
# SPDX-License-Identifier: GPL-2.0-or-later
[submodule "enet"]
path = externals/enet
url = https://github.com/lsalzman/enet.git
path = externals/enet
url = https://github.com/lsalzman/enet.git
[submodule "inih"]
path = externals/inih/inih
url = https://github.com/benhoyt/inih.git
path = externals/inih/inih
url = https://github.com/benhoyt/inih.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/mozilla/cubeb.git
path = externals/cubeb
url = https://github.com/mozilla/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
path = externals/dynarmic
url = https://github.com/merryhime/dynarmic.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/yuzu-emu/discord-rpc.git
path = externals/discord-rpc
url = https://github.com/yuzu-emu/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "sirit"]
path = externals/sirit
url = https://github.com/yuzu-emu/sirit
path = externals/sirit
url = https://github.com/yuzu-emu/sirit.git
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/yuzu-emu/mbedtls
path = externals/mbedtls
url = https://github.com/yuzu-emu/mbedtls.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
@@ -45,13 +45,16 @@
url = https://github.com/FFmpeg/FFmpeg.git
[submodule "vcpkg"]
path = externals/vcpkg
url = https://github.com/Microsoft/vcpkg.git
url = https://github.com/microsoft/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
[submodule "libadrenotools"]
path = externals/libadrenotools
url = https://github.com/bylaws/libadrenotools
url = https://github.com/bylaws/libadrenotools.git
[submodule "tzdb_to_nx"]
path = externals/nx_tzdb/tzdb_to_nx
url = https://github.com/lat9nq/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/vma/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
+3 -3
View File
@@ -285,7 +285,7 @@ find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.246 REQUIRED)
find_package(Vulkan 1.3.256 REQUIRED)
endif()
if (ENABLE_LIBUSB)
@@ -489,7 +489,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.18")
set(SDL2_VER "SDL2-2.28.1")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -509,7 +509,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.0.18 REQUIRED)
find_package(SDL2 2.26.4 REQUIRED)
endif()
endif()
+721 -587
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+733 -599
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+743 -609
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+747 -610
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+711 -577
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+751 -617
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+738 -604
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+724 -590
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+728 -594
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+8
View File
@@ -143,6 +143,11 @@ endif()
# TZDB (Time Zone Database)
add_subdirectory(nx_tzdb)
# VMA
add_library(vma vma/vma.cpp)
target_include_directories(vma PUBLIC ./vma/VulkanMemoryAllocator/include)
target_link_libraries(vma PRIVATE Vulkan::Headers)
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
target_include_directories(demangle PUBLIC ./demangle)
@@ -152,6 +157,9 @@ endif()
add_library(stb stb/stb_dxt.cpp)
target_include_directories(stb PUBLIC ./stb)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)
+1 -1
File diff suppressed because it is too large Load Diff
+43
View File
@@ -0,0 +1,43 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <cstdint>
namespace bcn {
/**
* @brief Decodes a BC1 encoded image to R8G8B8A8
*/
void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC2 encoded image to R8G8B8A8
*/
void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC3 encoded image to R8G8B8A8
*/
void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC4 encoded image to R8
*/
void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/**
* @brief Decodes a BC5 encoded image to R8G8
*/
void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/**
* @brief Decodes a BC6 encoded image to R16G16B16A16
*/
void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/**
* @brief Decodes a BC7 encoded image to R8G8B8A8
*/
void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
}
+8
View File
@@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
#include <vk_mem_alloc.h>
+2 -2
View File
@@ -26,7 +26,7 @@ val autoVersion = (((System.currentTimeMillis() / 1000) - 1451606400) / 10).toIn
android {
namespace = "org.yuzu.yuzu_emu"
compileSdkVersion = "android-33"
compileSdkVersion = "android-34"
ndkVersion = "25.2.9519653"
buildFeatures {
@@ -51,7 +51,7 @@ android {
// TODO If this is ever modified, change application_id in strings.xml
applicationId = "org.yuzu.yuzu_emu"
minSdk = 30
targetSdk = 33
targetSdk = 34
versionName = getGitVersion()
// If you want to use autoVersion for the versionCode, create a property in local.properties
+5 -1
View File
@@ -13,6 +13,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />
<uses-permission android:name="android.permission.NFC" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
@@ -53,6 +54,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<activity
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"
android:launchMode="singleTop"
android:screenOrientation="userLandscape"
android:supportsPictureInPicture="true"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
@@ -69,7 +71,9 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:resource="@xml/nfc_tech_filter" />
</activity>
<service android:name="org.yuzu.yuzu_emu.utils.ForegroundService"/>
<service android:name="org.yuzu.yuzu_emu.utils.ForegroundService" android:foregroundServiceType="specialUse">
<property android:name="android.app.PROPERTY_SPECIAL_USE_FGS_SUBTYPE" android:value="Keep emulation running in background"/>
</service>
<provider
android:name=".features.DocumentProvider"
@@ -286,7 +286,7 @@ object NativeLibrary {
/**
* Unpauses emulation from a paused state.
*/
external fun unPauseEmulation()
external fun unpauseEmulation()
/**
* Pauses emulation.
@@ -313,6 +313,21 @@ object NativeLibrary {
*/
external fun isPaused(): Boolean
/**
* Mutes emulation sound
*/
external fun muteAudio(): Boolean
/**
* Unmutes emulation sound
*/
external fun unmuteAudio(): Boolean
/**
* Returns true if emulation audio is muted.
*/
external fun isMuted(): Boolean
/**
* Returns the performance stats for the current game
*/
@@ -27,25 +27,31 @@ import android.view.MotionEvent
import android.view.Surface
import android.view.View
import android.view.inputmethod.InputMethodManager
import android.widget.Toast
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.navigation.fragment.NavHostFragment
import kotlin.math.roundToInt
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
import kotlin.math.roundToInt
class EmulationActivity : AppCompatActivity(), SensorEventListener {
private lateinit var binding: ActivityEmulationBinding
@@ -63,6 +69,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private val actionPause = "ACTION_EMULATOR_PAUSE"
private val actionPlay = "ACTION_EMULATOR_PLAY"
private val actionMute = "ACTION_EMULATOR_MUTE"
private val actionUnmute = "ACTION_EMULATOR_UNMUTE"
private val settingsViewModel: SettingsViewModel by viewModels()
@@ -102,6 +110,28 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
inputHandler = InputHandler()
inputHandler.initialize()
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.Gb)) {
Toast.makeText(
this,
getString(
R.string.device_memory_inadequate,
MemoryUtil.getDeviceRAM(),
getString(
R.string.memory_formatted,
NumberFormat.getInstance().format(MemoryUtil.REQUIRED_MEMORY),
getString(R.string.memory_gigabyte)
)
),
Toast.LENGTH_LONG
).show()
preferences.edit()
.putBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, true)
.apply()
}
}
// Start a foreground service to prevent the app from getting killed in the background
val startIntent = Intent(this, ForegroundService::class.java)
startForegroundService(startIntent)
@@ -305,6 +335,41 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
pictureInPictureActions.add(pauseRemoteAction)
}
if (NativeLibrary.isMuted()) {
val unmuteIcon = Icon.createWithResource(
this@EmulationActivity,
R.drawable.ic_pip_unmute
)
val unmutePendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity,
R.drawable.ic_pip_unmute,
Intent(actionUnmute),
pendingFlags
)
val unmuteRemoteAction = RemoteAction(
unmuteIcon,
getString(R.string.unmute),
getString(R.string.unmute),
unmutePendingIntent
)
pictureInPictureActions.add(unmuteRemoteAction)
} else {
val muteIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_mute)
val mutePendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity,
R.drawable.ic_pip_mute,
Intent(actionMute),
pendingFlags
)
val muteRemoteAction = RemoteAction(
muteIcon,
getString(R.string.mute),
getString(R.string.mute),
mutePendingIntent
)
pictureInPictureActions.add(muteRemoteAction)
}
return this.apply { setActions(pictureInPictureActions) }
}
@@ -322,10 +387,15 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var pictureInPictureReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent) {
if (intent.action == actionPlay) {
if (NativeLibrary.isPaused()) NativeLibrary.unPauseEmulation()
if (NativeLibrary.isPaused()) NativeLibrary.unpauseEmulation()
} else if (intent.action == actionPause) {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
if (intent.action == actionUnmute) {
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
} else if (intent.action == actionMute) {
if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
}
buildPictureInPictureParams()
}
}
@@ -339,6 +409,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
IntentFilter().apply {
addAction(actionPause)
addAction(actionPlay)
addAction(actionMute)
addAction(actionUnmute)
}.also {
registerReceiver(pictureInPictureReceiver, it)
}
@@ -347,6 +419,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
unregisterReceiver(pictureInPictureReceiver)
} catch (ignored: Exception) {
}
// Always resume audio, since there is no UI button
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
}
}
@@ -110,25 +110,38 @@ class Settings {
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
const val PREF_OVERLAY_INIT = "OverlayInit"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion"
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
const val PREF_BUTTON_TOGGLE_0 = "buttonToggle0"
const val PREF_BUTTON_TOGGLE_1 = "buttonToggle1"
const val PREF_BUTTON_TOGGLE_2 = "buttonToggle2"
const val PREF_BUTTON_TOGGLE_3 = "buttonToggle3"
const val PREF_BUTTON_TOGGLE_4 = "buttonToggle4"
const val PREF_BUTTON_TOGGLE_5 = "buttonToggle5"
const val PREF_BUTTON_TOGGLE_6 = "buttonToggle6"
const val PREF_BUTTON_TOGGLE_7 = "buttonToggle7"
const val PREF_BUTTON_TOGGLE_8 = "buttonToggle8"
const val PREF_BUTTON_TOGGLE_9 = "buttonToggle9"
const val PREF_BUTTON_TOGGLE_10 = "buttonToggle10"
const val PREF_BUTTON_TOGGLE_11 = "buttonToggle11"
const val PREF_BUTTON_TOGGLE_12 = "buttonToggle12"
const val PREF_BUTTON_TOGGLE_13 = "buttonToggle13"
const val PREF_BUTTON_TOGGLE_14 = "buttonToggle14"
const val PREF_BUTTON_A = "buttonToggle0"
const val PREF_BUTTON_B = "buttonToggle1"
const val PREF_BUTTON_X = "buttonToggle2"
const val PREF_BUTTON_Y = "buttonToggle3"
const val PREF_BUTTON_L = "buttonToggle4"
const val PREF_BUTTON_R = "buttonToggle5"
const val PREF_BUTTON_ZL = "buttonToggle6"
const val PREF_BUTTON_ZR = "buttonToggle7"
const val PREF_BUTTON_PLUS = "buttonToggle8"
const val PREF_BUTTON_MINUS = "buttonToggle9"
const val PREF_BUTTON_DPAD = "buttonToggle10"
const val PREF_STICK_L = "buttonToggle11"
const val PREF_STICK_R = "buttonToggle12"
const val PREF_BUTTON_STICK_L = "buttonToggle13"
const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
@@ -143,6 +156,30 @@ class Settings {
private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A,
PREF_BUTTON_B,
PREF_BUTTON_X,
PREF_BUTTON_Y,
PREF_BUTTON_L,
PREF_BUTTON_R,
PREF_BUTTON_ZL,
PREF_BUTTON_ZR,
PREF_BUTTON_PLUS,
PREF_BUTTON_MINUS,
PREF_BUTTON_DPAD,
PREF_STICK_L,
PREF_STICK_R,
PREF_BUTTON_HOME,
PREF_BUTTON_SCREENSHOT,
PREF_BUTTON_STICK_L,
PREF_BUTTON_STICK_R
)
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
@@ -212,9 +212,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.orientation = InputOverlay.PORTRAIT
binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT
} else {
binding.surfaceInputOverlay.orientation = InputOverlay.LANDSCAPE
binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE
}
}
if (!binding.surfaceInputOverlay.isInEditMode) {
@@ -260,7 +260,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
.remove(Settings.PREF_CONTROL_SCALE)
.remove(Settings.PREF_CONTROL_OPACITY)
.apply()
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.resetButtonPlacement() }
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
}
}
private fun updateShowFpsOverlay() {
@@ -337,7 +339,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.layoutParams.height = it.bounds.bottom
isInFoldableLayout = true
binding.surfaceInputOverlay.orientation = InputOverlay.FOLDABLE
binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE
refreshInputOverlay()
}
}
@@ -410,9 +412,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_toggle_controls -> {
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
val optionsArray = BooleanArray(15)
for (i in 0..14) {
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 13)
val optionsArray = BooleanArray(Settings.overlayPreferences.size)
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15)
}
val dialog = MaterialAlertDialogBuilder(requireContext())
@@ -436,7 +438,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
.setOnClickListener {
val isChecked = !optionsArray[0]
for (i in 0..14) {
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = isChecked
dialog.listView.setItemChecked(i, isChecked)
preferences.edit()
@@ -714,7 +716,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.surfaceChanged(surface)
NativeLibrary.unPauseEmulation()
NativeLibrary.unpauseEmulation()
}
else -> Log.debug("[EmulationFragment] Bug, run called while already running.")
@@ -68,79 +68,109 @@ class HomeSettingsFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
mainActivity = requireActivity() as MainActivity
val optionsList: MutableList<HomeSetting> = mutableListOf(
HomeSetting(
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings
) { SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") },
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open
) { openFileManager() },
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette
) { SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") },
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit
) { driverInstaller() },
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt
) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) },
HomeSetting(
R.string.select_games_folder,
R.string.select_games_folder_description,
R.drawable.ic_add
) {
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
},
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save
) {
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
val optionsList: MutableList<HomeSetting> = mutableListOf<HomeSetting>().apply {
add(
HomeSetting(
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings
) { SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") }
)
add(
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open
) { openFileManager() }
)
add(
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette
) { SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") }
)
if (GpuDriverHelper.supportsCustomDriverLoading()) {
add(
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit
) { driverInstaller() }
)
},
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) },
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() },
HomeSetting(
R.string.about,
R.string.about_description,
R.drawable.ic_info_outline
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
add(
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt
) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
)
add(
HomeSetting(
R.string.select_games_folder,
R.string.select_games_folder_description,
R.drawable.ic_add
) {
mainActivity.getGamesDirectory.launch(
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
)
}
)
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save
) {
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
add(
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() }
)
add(
HomeSetting(
R.string.about,
R.string.about_description,
R.drawable.ic_info_outline
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
}
if (!BuildConfig.PREMIUM) {
optionsList.add(
@@ -0,0 +1,62 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
class LongMessageDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val description = requireArguments().getString(DESCRIPTION)
val helpLinkId = requireArguments().getInt(HELP_LINK)
val dialog = MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(R.string.close, null)
.setTitle(titleId)
.setMessage(description)
if (helpLinkId != 0) {
dialog.setNeutralButton(R.string.learn_more) { _, _ ->
openLink(getString(helpLinkId))
}
}
return dialog.show()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
}
companion object {
const val TAG = "LongMessageDialogFragment"
private const val TITLE = "Title"
private const val DESCRIPTION = "Description"
private const val HELP_LINK = "Link"
fun newInstance(
titleId: Int,
description: String,
helpLinkId: Int = 0
): LongMessageDialogFragment {
val dialog = LongMessageDialogFragment()
val bundle = Bundle()
bundle.apply {
putInt(TITLE, titleId)
putString(DESCRIPTION, description)
putInt(HELP_LINK, helpLinkId)
}
dialog.arguments = bundle
return dialog
}
}
}
@@ -29,7 +29,6 @@ import org.yuzu.yuzu_emu.layout.AutofitGridLayoutManager
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
class SearchFragment : Fragment() {
private var _binding: FragmentSearchBinding? = null
@@ -128,10 +127,7 @@ class SearchFragment : Fragment() {
R.id.chip_homebrew -> baseList.filter { it.isHomebrew }
R.id.chip_retail -> baseList.filter {
FileUtil.hasExtension(it.path, "xci") ||
FileUtil.hasExtension(it.path, "nsp")
}
R.id.chip_retail -> baseList.filter { !it.isHomebrew }
else -> baseList
}
@@ -43,7 +43,7 @@ class Game(
companion object {
val extensions: Set<String> = HashSet(
listOf(".xci", ".nsp", ".nca", ".nro")
listOf("xci", "nsp", "nca", "nro")
)
}
}
@@ -51,15 +51,23 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
private lateinit var windowInsets: WindowInsets
var orientation = LANDSCAPE
var layout = LANDSCAPE
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
super.onLayout(changed, left, top, right, bottom)
windowInsets = rootWindowInsets
if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) {
defaultOverlay()
val overlayVersion = preferences.getInt(Settings.PREF_OVERLAY_VERSION, 0)
if (overlayVersion != OVERLAY_VERSION) {
resetAllLayouts()
} else {
val layoutIndex = overlayLayouts.indexOf(layout)
val currentLayoutVersion =
preferences.getInt(Settings.overlayLayoutPrefs[layoutIndex], 0)
if (currentLayoutVersion != overlayLayoutVersions[layoutIndex]) {
resetCurrentLayout()
}
}
// Load the controls.
@@ -266,10 +274,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_POINTER_UP -> if (buttonBeingConfigured === button) {
// Persist button position by saving new place.
saveControlPosition(
buttonBeingConfigured!!.buttonId,
buttonBeingConfigured!!.prefId,
buttonBeingConfigured!!.bounds.centerX(),
buttonBeingConfigured!!.bounds.centerY(),
orientation
layout
)
buttonBeingConfigured = null
}
@@ -299,10 +307,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_POINTER_UP -> if (dpadBeingConfigured === dpad) {
// Persist button position by saving new place.
saveControlPosition(
dpadBeingConfigured!!.upId,
Settings.PREF_BUTTON_DPAD,
dpadBeingConfigured!!.bounds.centerX(),
dpadBeingConfigured!!.bounds.centerY(),
orientation
layout
)
dpadBeingConfigured = null
}
@@ -330,10 +338,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_UP,
MotionEvent.ACTION_POINTER_UP -> if (joystickBeingConfigured != null) {
saveControlPosition(
joystickBeingConfigured!!.buttonId,
joystickBeingConfigured!!.prefId,
joystickBeingConfigured!!.bounds.centerX(),
joystickBeingConfigured!!.bounds.centerY(),
orientation
layout
)
joystickBeingConfigured = null
}
@@ -343,9 +351,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
return true
}
private fun addOverlayControls(orientation: String) {
private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context)
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -353,11 +361,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_a,
R.drawable.facebutton_a_depressed,
ButtonType.BUTTON_A,
orientation
Settings.PREF_BUTTON_A,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_1, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_B, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -365,11 +374,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_b,
R.drawable.facebutton_b_depressed,
ButtonType.BUTTON_B,
orientation
Settings.PREF_BUTTON_B,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_2, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_X, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -377,11 +387,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_x,
R.drawable.facebutton_x_depressed,
ButtonType.BUTTON_X,
orientation
Settings.PREF_BUTTON_X,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_3, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_Y, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -389,11 +400,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_y,
R.drawable.facebutton_y_depressed,
ButtonType.BUTTON_Y,
orientation
Settings.PREF_BUTTON_Y,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_4, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_L, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -401,11 +413,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.l_shoulder,
R.drawable.l_shoulder_depressed,
ButtonType.TRIGGER_L,
orientation
Settings.PREF_BUTTON_L,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_5, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_R, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -413,11 +426,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.r_shoulder,
R.drawable.r_shoulder_depressed,
ButtonType.TRIGGER_R,
orientation
Settings.PREF_BUTTON_R,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_6, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_ZL, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -425,11 +439,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.zl_trigger,
R.drawable.zl_trigger_depressed,
ButtonType.TRIGGER_ZL,
orientation
Settings.PREF_BUTTON_ZL,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_7, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_ZR, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -437,11 +452,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.zr_trigger,
R.drawable.zr_trigger_depressed,
ButtonType.TRIGGER_ZR,
orientation
Settings.PREF_BUTTON_ZR,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_8, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_PLUS, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -449,11 +465,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_plus,
R.drawable.facebutton_plus_depressed,
ButtonType.BUTTON_PLUS,
orientation
Settings.PREF_BUTTON_PLUS,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_9, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_MINUS, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -461,11 +478,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_minus,
R.drawable.facebutton_minus_depressed,
ButtonType.BUTTON_MINUS,
orientation
Settings.PREF_BUTTON_MINUS,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_10, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_DPAD, true)) {
overlayDpads.add(
initializeOverlayDpad(
context,
@@ -473,11 +491,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.dpad_standard,
R.drawable.dpad_standard_cardinal_depressed,
R.drawable.dpad_standard_diagonal_depressed,
orientation
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_11, true)) {
if (preferences.getBoolean(Settings.PREF_STICK_L, true)) {
overlayJoysticks.add(
initializeOverlayJoystick(
context,
@@ -487,11 +505,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_depressed,
StickType.STICK_L,
ButtonType.STICK_L,
orientation
Settings.PREF_STICK_L,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_12, true)) {
if (preferences.getBoolean(Settings.PREF_STICK_R, true)) {
overlayJoysticks.add(
initializeOverlayJoystick(
context,
@@ -501,11 +520,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_depressed,
StickType.STICK_R,
ButtonType.STICK_R,
orientation
Settings.PREF_STICK_R,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_13, false)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_HOME, false)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -513,11 +533,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_home,
R.drawable.facebutton_home_depressed,
ButtonType.BUTTON_HOME,
orientation
Settings.PREF_BUTTON_HOME,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_14, false)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_SCREENSHOT, false)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -525,7 +546,34 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_screenshot,
R.drawable.facebutton_screenshot_depressed,
ButtonType.BUTTON_CAPTURE,
orientation
Settings.PREF_BUTTON_SCREENSHOT,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_L, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
windowSize,
R.drawable.button_l3,
R.drawable.button_l3_depressed,
ButtonType.STICK_L,
Settings.PREF_BUTTON_STICK_L,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_R, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
windowSize,
R.drawable.button_r3,
R.drawable.button_r3_depressed,
ButtonType.STICK_R,
Settings.PREF_BUTTON_STICK_R,
layout
)
)
}
@@ -539,18 +587,18 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// Add all the enabled overlay items back to the HashSet.
if (EmulationMenuSettings.showOverlay) {
addOverlayControls(orientation)
addOverlayControls(layout)
}
invalidate()
}
private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) {
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context)
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
.putFloat("$sharedPrefsId-X$orientation", (x - min.x).toFloat() / max.x)
.putFloat("$sharedPrefsId-Y$orientation", (y - min.y).toFloat() / max.y)
.putFloat("$prefId-X$layout", (x - min.x).toFloat() / max.x)
.putFloat("$prefId-Y$layout", (y - min.y).toFloat() / max.y)
.apply()
}
@@ -558,19 +606,31 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
inEditMode = editMode
}
private fun defaultOverlay() {
if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) {
defaultOverlayByLayout(orientation)
}
resetButtonPlacement()
private fun resetCurrentLayout() {
defaultOverlayByLayout(layout)
val layoutIndex = overlayLayouts.indexOf(layout)
preferences.edit()
.putBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", true)
.putInt(Settings.overlayLayoutPrefs[layoutIndex], overlayLayoutVersions[layoutIndex])
.apply()
}
fun resetButtonPlacement() {
defaultOverlayByLayout(orientation)
private fun resetAllLayouts() {
val editor = preferences.edit()
overlayLayouts.forEachIndexed { i, layout ->
defaultOverlayByLayout(layout)
editor.putInt(Settings.overlayLayoutPrefs[i], overlayLayoutVersions[i])
}
editor.putInt(Settings.PREF_OVERLAY_VERSION, OVERLAY_VERSION)
editor.apply()
}
fun resetLayoutVisibilityAndPlacement() {
defaultOverlayByLayout(layout)
val editor = preferences.edit()
Settings.overlayPreferences.forEachIndexed { _, pref ->
editor.remove(pref)
}
editor.apply()
refreshControls()
}
@@ -604,7 +664,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X,
R.integer.SWITCH_STICK_R_Y,
R.integer.SWITCH_STICK_L_X,
R.integer.SWITCH_STICK_L_Y
R.integer.SWITCH_STICK_L_Y,
R.integer.SWITCH_BUTTON_STICK_L_X,
R.integer.SWITCH_BUTTON_STICK_L_Y,
R.integer.SWITCH_BUTTON_STICK_R_X,
R.integer.SWITCH_BUTTON_STICK_R_Y
)
private val portraitResources = arrayOf(
@@ -637,7 +701,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X_PORTRAIT,
R.integer.SWITCH_STICK_R_Y_PORTRAIT,
R.integer.SWITCH_STICK_L_X_PORTRAIT,
R.integer.SWITCH_STICK_L_Y_PORTRAIT
R.integer.SWITCH_STICK_L_Y_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_L_X_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_L_Y_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_R_X_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_R_Y_PORTRAIT
)
private val foldableResources = arrayOf(
@@ -670,139 +738,159 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X_FOLDABLE,
R.integer.SWITCH_STICK_R_Y_FOLDABLE,
R.integer.SWITCH_STICK_L_X_FOLDABLE,
R.integer.SWITCH_STICK_L_Y_FOLDABLE
R.integer.SWITCH_STICK_L_Y_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_L_X_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_L_Y_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_R_X_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_R_Y_FOLDABLE
)
private fun getResourceValue(orientation: String, position: Int): Float {
return when (orientation) {
private fun getResourceValue(layout: String, position: Int): Float {
return when (layout) {
PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000
FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000
else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000
}
}
private fun defaultOverlayByLayout(orientation: String) {
private fun defaultOverlayByLayout(layout: String) {
// Each value represents the position of the button in relation to the screen size without insets.
preferences.edit()
.putFloat(
ButtonType.BUTTON_A.toString() + "-X$orientation",
getResourceValue(orientation, 0)
"${Settings.PREF_BUTTON_A}-X$layout",
getResourceValue(layout, 0)
)
.putFloat(
ButtonType.BUTTON_A.toString() + "-Y$orientation",
getResourceValue(orientation, 1)
"${Settings.PREF_BUTTON_A}-Y$layout",
getResourceValue(layout, 1)
)
.putFloat(
ButtonType.BUTTON_B.toString() + "-X$orientation",
getResourceValue(orientation, 2)
"${Settings.PREF_BUTTON_B}-X$layout",
getResourceValue(layout, 2)
)
.putFloat(
ButtonType.BUTTON_B.toString() + "-Y$orientation",
getResourceValue(orientation, 3)
"${Settings.PREF_BUTTON_B}-Y$layout",
getResourceValue(layout, 3)
)
.putFloat(
ButtonType.BUTTON_X.toString() + "-X$orientation",
getResourceValue(orientation, 4)
"${Settings.PREF_BUTTON_X}-X$layout",
getResourceValue(layout, 4)
)
.putFloat(
ButtonType.BUTTON_X.toString() + "-Y$orientation",
getResourceValue(orientation, 5)
"${Settings.PREF_BUTTON_X}-Y$layout",
getResourceValue(layout, 5)
)
.putFloat(
ButtonType.BUTTON_Y.toString() + "-X$orientation",
getResourceValue(orientation, 6)
"${Settings.PREF_BUTTON_Y}-X$layout",
getResourceValue(layout, 6)
)
.putFloat(
ButtonType.BUTTON_Y.toString() + "-Y$orientation",
getResourceValue(orientation, 7)
"${Settings.PREF_BUTTON_Y}-Y$layout",
getResourceValue(layout, 7)
)
.putFloat(
ButtonType.TRIGGER_ZL.toString() + "-X$orientation",
getResourceValue(orientation, 8)
"${Settings.PREF_BUTTON_ZL}-X$layout",
getResourceValue(layout, 8)
)
.putFloat(
ButtonType.TRIGGER_ZL.toString() + "-Y$orientation",
getResourceValue(orientation, 9)
"${Settings.PREF_BUTTON_ZL}-Y$layout",
getResourceValue(layout, 9)
)
.putFloat(
ButtonType.TRIGGER_ZR.toString() + "-X$orientation",
getResourceValue(orientation, 10)
"${Settings.PREF_BUTTON_ZR}-X$layout",
getResourceValue(layout, 10)
)
.putFloat(
ButtonType.TRIGGER_ZR.toString() + "-Y$orientation",
getResourceValue(orientation, 11)
"${Settings.PREF_BUTTON_ZR}-Y$layout",
getResourceValue(layout, 11)
)
.putFloat(
ButtonType.DPAD_UP.toString() + "-X$orientation",
getResourceValue(orientation, 12)
"${Settings.PREF_BUTTON_DPAD}-X$layout",
getResourceValue(layout, 12)
)
.putFloat(
ButtonType.DPAD_UP.toString() + "-Y$orientation",
getResourceValue(orientation, 13)
"${Settings.PREF_BUTTON_DPAD}-Y$layout",
getResourceValue(layout, 13)
)
.putFloat(
ButtonType.TRIGGER_L.toString() + "-X$orientation",
getResourceValue(orientation, 14)
"${Settings.PREF_BUTTON_L}-X$layout",
getResourceValue(layout, 14)
)
.putFloat(
ButtonType.TRIGGER_L.toString() + "-Y$orientation",
getResourceValue(orientation, 15)
"${Settings.PREF_BUTTON_L}-Y$layout",
getResourceValue(layout, 15)
)
.putFloat(
ButtonType.TRIGGER_R.toString() + "-X$orientation",
getResourceValue(orientation, 16)
"${Settings.PREF_BUTTON_R}-X$layout",
getResourceValue(layout, 16)
)
.putFloat(
ButtonType.TRIGGER_R.toString() + "-Y$orientation",
getResourceValue(orientation, 17)
"${Settings.PREF_BUTTON_R}-Y$layout",
getResourceValue(layout, 17)
)
.putFloat(
ButtonType.BUTTON_PLUS.toString() + "-X$orientation",
getResourceValue(orientation, 18)
"${Settings.PREF_BUTTON_PLUS}-X$layout",
getResourceValue(layout, 18)
)
.putFloat(
ButtonType.BUTTON_PLUS.toString() + "-Y$orientation",
getResourceValue(orientation, 19)
"${Settings.PREF_BUTTON_PLUS}-Y$layout",
getResourceValue(layout, 19)
)
.putFloat(
ButtonType.BUTTON_MINUS.toString() + "-X$orientation",
getResourceValue(orientation, 20)
"${Settings.PREF_BUTTON_MINUS}-X$layout",
getResourceValue(layout, 20)
)
.putFloat(
ButtonType.BUTTON_MINUS.toString() + "-Y$orientation",
getResourceValue(orientation, 21)
"${Settings.PREF_BUTTON_MINUS}-Y$layout",
getResourceValue(layout, 21)
)
.putFloat(
ButtonType.BUTTON_HOME.toString() + "-X$orientation",
getResourceValue(orientation, 22)
"${Settings.PREF_BUTTON_HOME}-X$layout",
getResourceValue(layout, 22)
)
.putFloat(
ButtonType.BUTTON_HOME.toString() + "-Y$orientation",
getResourceValue(orientation, 23)
"${Settings.PREF_BUTTON_HOME}-Y$layout",
getResourceValue(layout, 23)
)
.putFloat(
ButtonType.BUTTON_CAPTURE.toString() + "-X$orientation",
getResourceValue(orientation, 24)
"${Settings.PREF_BUTTON_SCREENSHOT}-X$layout",
getResourceValue(layout, 24)
)
.putFloat(
ButtonType.BUTTON_CAPTURE.toString() + "-Y$orientation",
getResourceValue(orientation, 25)
"${Settings.PREF_BUTTON_SCREENSHOT}-Y$layout",
getResourceValue(layout, 25)
)
.putFloat(
ButtonType.STICK_R.toString() + "-X$orientation",
getResourceValue(orientation, 26)
"${Settings.PREF_STICK_R}-X$layout",
getResourceValue(layout, 26)
)
.putFloat(
ButtonType.STICK_R.toString() + "-Y$orientation",
getResourceValue(orientation, 27)
"${Settings.PREF_STICK_R}-Y$layout",
getResourceValue(layout, 27)
)
.putFloat(
ButtonType.STICK_L.toString() + "-X$orientation",
getResourceValue(orientation, 28)
"${Settings.PREF_STICK_L}-X$layout",
getResourceValue(layout, 28)
)
.putFloat(
ButtonType.STICK_L.toString() + "-Y$orientation",
getResourceValue(orientation, 29)
"${Settings.PREF_STICK_L}-Y$layout",
getResourceValue(layout, 29)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_L}-X$layout",
getResourceValue(layout, 30)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_L}-Y$layout",
getResourceValue(layout, 31)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_R}-X$layout",
getResourceValue(layout, 32)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_R}-Y$layout",
getResourceValue(layout, 33)
)
.apply()
}
@@ -812,12 +900,30 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
companion object {
// Increase this number every time there is a breaking change to every overlay layout
const val OVERLAY_VERSION = 1
// Increase the corresponding layout version number whenever that layout has a breaking change
private const val LANDSCAPE_OVERLAY_VERSION = 1
private const val PORTRAIT_OVERLAY_VERSION = 1
private const val FOLDABLE_OVERLAY_VERSION = 1
val overlayLayoutVersions = listOf(
LANDSCAPE_OVERLAY_VERSION,
PORTRAIT_OVERLAY_VERSION,
FOLDABLE_OVERLAY_VERSION
)
private val preferences: SharedPreferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
const val LANDSCAPE = ""
const val LANDSCAPE = "_Landscape"
const val PORTRAIT = "_Portrait"
const val FOLDABLE = "_Foldable"
val overlayLayouts = listOf(
LANDSCAPE,
PORTRAIT,
FOLDABLE
)
/**
* Resizes a [Bitmap] by a given scale factor
@@ -948,6 +1054,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param defaultResId The resource ID of the [Drawable] to get the [Bitmap] of (Default State).
* @param pressedResId The resource ID of the [Drawable] to get the [Bitmap] of (Pressed State).
* @param buttonId Identifier for determining what type of button the initialized InputOverlayDrawableButton represents.
* @param prefId Identifier for determining where a button appears on screen.
* @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return An [InputOverlayDrawableButton] with the correct drawing bounds set.
*/
private fun initializeOverlayButton(
@@ -956,7 +1064,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
defaultResId: Int,
pressedResId: Int,
buttonId: Int,
orientation: String
prefId: String,
layout: String
): InputOverlayDrawableButton {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -964,17 +1073,20 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// SharedPreference to retrieve the X and Y coordinates for the InputOverlayDrawableButton.
val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Decide scale based on button ID and user preference
var scale: Float = when (buttonId) {
ButtonType.BUTTON_HOME,
ButtonType.BUTTON_CAPTURE,
ButtonType.BUTTON_PLUS,
ButtonType.BUTTON_MINUS -> 0.07f
// Decide scale based on button preference ID and user preference
var scale: Float = when (prefId) {
Settings.PREF_BUTTON_HOME,
Settings.PREF_BUTTON_SCREENSHOT,
Settings.PREF_BUTTON_PLUS,
Settings.PREF_BUTTON_MINUS -> 0.07f
ButtonType.TRIGGER_L,
ButtonType.TRIGGER_R,
ButtonType.TRIGGER_ZL,
ButtonType.TRIGGER_ZR -> 0.26f
Settings.PREF_BUTTON_L,
Settings.PREF_BUTTON_R,
Settings.PREF_BUTTON_ZL,
Settings.PREF_BUTTON_ZR -> 0.26f
Settings.PREF_BUTTON_STICK_L,
Settings.PREF_BUTTON_STICK_R -> 0.155f
else -> 0.11f
}
@@ -984,8 +1096,13 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// Initialize the InputOverlayDrawableButton.
val defaultStateBitmap = getBitmap(context, defaultResId, scale)
val pressedStateBitmap = getBitmap(context, pressedResId, scale)
val overlayDrawable =
InputOverlayDrawableButton(res, defaultStateBitmap, pressedStateBitmap, buttonId)
val overlayDrawable = InputOverlayDrawableButton(
res,
defaultStateBitmap,
pressedStateBitmap,
buttonId,
prefId
)
// Get the minimum and maximum coordinates of the screen where the button can be placed.
val min = windowSize.first
@@ -993,8 +1110,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
val xKey = "$buttonId-X$orientation"
val yKey = "$buttonId-Y$orientation"
val xKey = "$prefId-X$layout"
val yKey = "$prefId-Y$layout"
val drawableXPercent = sPrefs.getFloat(xKey, 0f)
val drawableYPercent = sPrefs.getFloat(yKey, 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
@@ -1029,7 +1146,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param defaultResId The [Bitmap] resource ID of the default state.
* @param pressedOneDirectionResId The [Bitmap] resource ID of the pressed state in one direction.
* @param pressedTwoDirectionsResId The [Bitmap] resource ID of the pressed state in two directions.
* @return the initialized [InputOverlayDrawableDpad]
* @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return The initialized [InputOverlayDrawableDpad]
*/
private fun initializeOverlayDpad(
context: Context,
@@ -1037,7 +1155,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
defaultResId: Int,
pressedOneDirectionResId: Int,
pressedTwoDirectionsResId: Int,
orientation: String
layout: String
): InputOverlayDrawableDpad {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -1074,8 +1192,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
// These were set in the input overlay configuration menu.
val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X$orientation", 0f)
val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y$orientation", 0f)
val drawableXPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-X$layout", 0f)
val drawableYPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-Y$layout", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val width = overlayDrawable.width
@@ -1107,7 +1225,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param pressedResInner Resource ID for the pressed inner image of the joystick.
* @param joystick Identifier for which joystick this is.
* @param button Identifier for which joystick button this is.
* @return the initialized [InputOverlayDrawableJoystick].
* @param prefId Identifier for determining where a button appears on screen.
* @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return The initialized [InputOverlayDrawableJoystick].
*/
private fun initializeOverlayJoystick(
context: Context,
@@ -1117,7 +1237,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
pressedResInner: Int,
joystick: Int,
button: Int,
orientation: String
prefId: String,
layout: String
): InputOverlayDrawableJoystick {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -1141,8 +1262,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
val drawableXPercent = sPrefs.getFloat("$button-X$orientation", 0f)
val drawableYPercent = sPrefs.getFloat("$button-Y$orientation", 0f)
val drawableXPercent = sPrefs.getFloat("$prefId-X$layout", 0f)
val drawableYPercent = sPrefs.getFloat("$prefId-Y$layout", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val outerScale = 1.66f
@@ -1168,7 +1289,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
outerRect,
innerRect,
joystick,
button
button,
prefId
)
// Need to set the image's position
@@ -24,7 +24,8 @@ class InputOverlayDrawableButton(
res: Resources,
defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap,
val buttonId: Int
val buttonId: Int,
val prefId: String
) {
// The ID value what motion event is tracking
var trackId: Int
@@ -37,7 +37,8 @@ class InputOverlayDrawableJoystick(
rectOuter: Rect,
rectInner: Rect,
val joystickId: Int,
val buttonId: Int
val buttonId: Int,
val prefId: String
) {
// The ID value what motion event is tracking
var trackId = -1
@@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
@@ -42,6 +43,7 @@ import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.LongMessageDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
@@ -294,7 +296,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
if (!FileUtil.hasExtension(result, "keys")) {
if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_prod_keys_failure_extension_description
@@ -391,7 +393,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
if (!FileUtil.hasExtension(result, "bin")) {
if (FileUtil.getExtension(result) != "bin") {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_amiibo_keys_failure_extension_description
@@ -481,62 +483,110 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
}
val installGameUpdate =
registerForActivityResult(ActivityResultContracts.OpenDocument()) {
if (it == null) {
return@registerForActivityResult
}
val installGameUpdate = registerForActivityResult(
ActivityResultContracts.OpenMultipleDocuments()
) { documents: List<Uri> ->
if (documents.isNotEmpty()) {
IndeterminateProgressDialogFragment.newInstance(
this@MainActivity,
R.string.install_game_content
) {
val result = NativeLibrary.installFileToNand(it.toString())
var installSuccess = 0
var installOverwrite = 0
var errorBaseGame = 0
var errorExtension = 0
var errorOther = 0
var errorTotal = 0
lifecycleScope.launch {
withContext(Dispatchers.Main) {
when (result) {
documents.forEach {
when (NativeLibrary.installFileToNand(it.toString())) {
NativeLibrary.InstallFileToNandResult.Success -> {
Toast.makeText(
applicationContext,
R.string.install_game_content_success,
Toast.LENGTH_SHORT
).show()
installSuccess += 1
}
NativeLibrary.InstallFileToNandResult.SuccessFileOverwritten -> {
Toast.makeText(
applicationContext,
R.string.install_game_content_success_overwrite,
Toast.LENGTH_SHORT
).show()
installOverwrite += 1
}
NativeLibrary.InstallFileToNandResult.ErrorBaseGame -> {
MessageDialogFragment.newInstance(
R.string.install_game_content_failure,
R.string.install_game_content_failure_base
).show(supportFragmentManager, MessageDialogFragment.TAG)
errorBaseGame += 1
}
NativeLibrary.InstallFileToNandResult.ErrorFilenameExtension -> {
MessageDialogFragment.newInstance(
R.string.install_game_content_failure,
R.string.install_game_content_failure_file_extension,
R.string.install_game_content_help_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
errorExtension += 1
}
else -> {
MessageDialogFragment.newInstance(
R.string.install_game_content_failure,
R.string.install_game_content_failure_description,
R.string.install_game_content_help_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
errorOther += 1
}
}
}
withContext(Dispatchers.Main) {
val separator = System.getProperty("line.separator") ?: "\n"
val installResult = StringBuilder()
if (installSuccess > 0) {
installResult.append(
getString(
R.string.install_game_content_success_install,
installSuccess
)
)
installResult.append(separator)
}
if (installOverwrite > 0) {
installResult.append(
getString(
R.string.install_game_content_success_overwrite,
installOverwrite
)
)
installResult.append(separator)
}
errorTotal = errorBaseGame + errorExtension + errorOther
if (errorTotal > 0) {
installResult.append(separator)
installResult.append(
getString(
R.string.install_game_content_failed_count,
errorTotal
)
)
installResult.append(separator)
if (errorBaseGame > 0) {
installResult.append(separator)
installResult.append(
getString(R.string.install_game_content_failure_base)
)
installResult.append(separator)
}
if (errorExtension > 0) {
installResult.append(separator)
installResult.append(
getString(R.string.install_game_content_failure_file_extension)
)
installResult.append(separator)
}
if (errorOther > 0) {
installResult.append(
getString(R.string.install_game_content_failure_description)
)
installResult.append(separator)
}
LongMessageDialogFragment.newInstance(
R.string.install_game_content_failure,
installResult.toString().trim(),
R.string.install_game_content_help_link
).show(supportFragmentManager, LongMessageDialogFragment.TAG)
} else {
LongMessageDialogFragment.newInstance(
R.string.install_game_content_success,
installResult.toString().trim()
).show(supportFragmentManager, LongMessageDialogFragment.TAG)
}
}
}
return@newInstance result
return@newInstance installSuccess + installOverwrite + errorTotal
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
}
}
@@ -7,7 +7,6 @@ import android.content.Context
import android.database.Cursor
import android.net.Uri
import android.provider.DocumentsContract
import android.provider.OpenableColumns
import androidx.documentfile.provider.DocumentFile
import java.io.BufferedInputStream
import java.io.File
@@ -185,19 +184,18 @@ object FileUtil {
/**
* Get file display name from given path
* @param path content uri path
* @param uri content uri
* @return String display name
*/
fun getFilename(context: Context, path: String): String {
val resolver = context.contentResolver
fun getFilename(uri: Uri): String {
val resolver = YuzuApplication.appContext.contentResolver
val columns = arrayOf(
DocumentsContract.Document.COLUMN_DISPLAY_NAME
)
var filename = ""
var c: Cursor? = null
try {
val mUri = Uri.parse(path)
c = resolver.query(mUri, columns, null, null, null)
c = resolver.query(uri, columns, null, null, null)
c!!.moveToNext()
filename = c.getString(0)
} catch (e: Exception) {
@@ -326,25 +324,9 @@ object FileUtil {
}
}
fun hasExtension(path: String, extension: String): Boolean =
path.substring(path.lastIndexOf(".") + 1).contains(extension)
fun hasExtension(uri: Uri, extension: String): Boolean {
val fileName: String?
val cursor = YuzuApplication.appContext.contentResolver.query(uri, null, null, null, null)
val nameIndex = cursor?.getColumnIndex(OpenableColumns.DISPLAY_NAME)
cursor?.moveToFirst()
if (nameIndex == null) {
return false
}
fileName = cursor.getString(nameIndex)
cursor.close()
if (fileName == null) {
return false
}
return fileName.substring(fileName.lastIndexOf(".") + 1).contains(extension)
fun getExtension(uri: Uri): String {
val fileName = getFilename(uri)
return fileName.substring(fileName.lastIndexOf(".") + 1)
.lowercase()
}
}
@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
import android.net.Uri
import androidx.preference.PreferenceManager
import java.util.*
import kotlinx.serialization.encodeToString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
@@ -33,15 +32,9 @@ object GameHelper {
val children = FileUtil.listFiles(context, gamesUri)
for (file in children) {
if (!file.isDirectory) {
val filename = file.uri.toString()
val extensionStart = filename.lastIndexOf('.')
if (extensionStart > 0) {
val fileExtension = filename.substring(extensionStart)
// Check that the file has an extension we care about before trying to read out of it.
if (Game.extensions.contains(fileExtension.lowercase(Locale.getDefault()))) {
games.add(getGame(filename))
}
// Check that the file has an extension we care about before trying to read out of it.
if (Game.extensions.contains(FileUtil.getExtension(file.uri))) {
games.add(getGame(file.uri))
}
}
}
@@ -59,21 +52,19 @@ object GameHelper {
return games.toList()
}
private fun getGame(filePath: String): Game {
private fun getGame(uri: Uri): Game {
val filePath = uri.toString()
var name = NativeLibrary.getTitle(filePath)
// If the game's title field is empty, use the filename.
if (name.isEmpty()) {
name = filePath.substring(filePath.lastIndexOf("/") + 1)
name = FileUtil.getFilename(uri)
}
var gameId = NativeLibrary.getGameId(filePath)
// If the game's ID field is empty, use the filename without extension.
if (gameId.isEmpty()) {
gameId = filePath.substring(
filePath.lastIndexOf("/") + 1,
filePath.lastIndexOf(".")
)
gameId = name.substring(0, name.lastIndexOf("."))
}
val newGame = Game(
@@ -113,6 +113,8 @@ object GpuDriverHelper {
initializeDriverParameters(context)
}
external fun supportsCustomDriverLoading(): Boolean
// Parse the custom driver metadata to retrieve the name.
val customDriverName: String?
get() {
@@ -0,0 +1,113 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.app.ActivityManager
import android.content.Context
import android.os.Build
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import java.util.Locale
import kotlin.math.ceil
object MemoryUtil {
private val context get() = YuzuApplication.appContext
private val Float.hundredths: String
get() = String.format(Locale.ROOT, "%.2f", this)
// Required total system memory
const val REQUIRED_MEMORY = 8
const val Kb: Float = 1024F
const val Mb = Kb * 1024
const val Gb = Mb * 1024
const val Tb = Gb * 1024
const val Pb = Tb * 1024
const val Eb = Pb * 1024
private fun bytesToSizeUnit(size: Float): String =
when {
size < Kb -> {
context.getString(
R.string.memory_formatted,
size.hundredths,
context.getString(R.string.memory_byte)
)
}
size < Mb -> {
context.getString(
R.string.memory_formatted,
(size / Kb).hundredths,
context.getString(R.string.memory_kilobyte)
)
}
size < Gb -> {
context.getString(
R.string.memory_formatted,
(size / Mb).hundredths,
context.getString(R.string.memory_megabyte)
)
}
size < Tb -> {
context.getString(
R.string.memory_formatted,
(size / Gb).hundredths,
context.getString(R.string.memory_gigabyte)
)
}
size < Pb -> {
context.getString(
R.string.memory_formatted,
(size / Tb).hundredths,
context.getString(R.string.memory_terabyte)
)
}
size < Eb -> {
context.getString(
R.string.memory_formatted,
(size / Pb).hundredths,
context.getString(R.string.memory_petabyte)
)
}
else -> {
context.getString(
R.string.memory_formatted,
(size / Eb).hundredths,
context.getString(R.string.memory_exabyte)
)
}
}
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
private val totalMemory: Float
get() {
val memInfo = ActivityManager.MemoryInfo()
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
getMemoryInfo(memInfo)
}
return ceil(
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
)
}
fun isLessThan(minimum: Int, size: Float): Boolean =
when (size) {
Kb -> totalMemory < Mb && totalMemory < minimum
Mb -> totalMemory < Gb && (totalMemory / Mb) < minimum
Gb -> totalMemory < Tb && (totalMemory / Gb) < minimum
Tb -> totalMemory < Pb && (totalMemory / Tb) < minimum
Pb -> totalMemory < Eb && (totalMemory / Pb) < minimum
Eb -> totalMemory / Eb < minimum
else -> totalMemory < Kb && totalMemory < minimum
}
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory)
}
@@ -14,7 +14,6 @@ add_library(yuzu-android SHARED
id_cache.cpp
id_cache.h
native.cpp
native.h
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
+124 -122
View File
@@ -14,6 +14,7 @@
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include <core/loader/nro.h>
#include <jni.h>
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
@@ -59,6 +60,9 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
namespace {
class EmulationSession final {
@@ -98,8 +102,8 @@ public:
}
int InstallFileToNand(std::string filename) {
const auto copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
@@ -108,10 +112,10 @@ public:
}
using namespace Common::Literals;
std::vector<u8> buffer(1_MiB);
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
const auto read = src->Read(buffer.data(), buffer.size(), i);
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
@@ -128,14 +132,14 @@ public:
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
std::shared_ptr<FileSys::NSP> nsp;
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
const auto xci =
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
} else {
@@ -150,7 +154,7 @@ public:
return InstallError;
}
const auto res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, copy_func);
switch (res) {
@@ -233,10 +237,11 @@ public:
m_system.SetFilesystem(m_vfs);
// Initialize system.
auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
@@ -330,7 +335,7 @@ public:
while (true) {
{
std::unique_lock lock(m_mutex);
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
@@ -362,7 +367,7 @@ public:
}
bool IsHandheldOnly() {
const auto npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.fullkey == 1) {
return false;
@@ -375,17 +380,17 @@ public:
return !Settings::values.use_docked_mode.GetValue();
}
void SetDeviceType(int index, int type) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
void OnGamepadConnectEvent(int index) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
auto handheld =
jauto handheld =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
@@ -397,7 +402,8 @@ public:
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
auto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
jauto player1 =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
@@ -411,8 +417,8 @@ public:
}
}
void OnGamepadDisconnectEvent(int index) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
@@ -428,7 +434,7 @@ private:
};
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
@@ -436,14 +442,14 @@ private:
}
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file = Core::GetGameFileFromPath(m_vfs, path);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
jconst file = Core::GetGameFileFromPath(m_vfs, path);
jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
jauto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
@@ -514,7 +520,7 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
const auto result = EmulationSession::GetInstance().InitializeEmulation(filepath);
jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
if (result != Core::SystemResultStatus::Success) {
return result;
}
@@ -526,83 +532,104 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
extern "C" {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jobject surf) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject instance,
[[maybe_unused]] jobject surf) {
EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_directory) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_directory) {
Common::FS::SetAppDirectory(GetJString(env, j_directory));
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_file) {
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(
JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
jstring custom_driver_name, jstring file_redirect_dir) {
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
jstring hook_lib_dir,
jstring custom_driver_dir,
jstring custom_driver_name,
jstring file_redirect_dir) {
EmulationSession::GetInstance().InitializeGpuDriver(
GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
[[maybe_unused]] static bool CheckKgslPresent() {
constexpr auto KgslPath{"/dev/kgsl-3d0"};
return access(KgslPath, F_OK) == 0;
}
[[maybe_unused]] bool SupportsCustomDriver() {
return android_get_device_api_level() >= 28 && CheckKgslPresent();
}
jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading(
JNIEnv* env, jobject instance) {
#ifdef ARCHITECTURE_arm64
// If the KGSL device exists custom drivers can be loaded using adrenotools
return SupportsCustomDriver();
#else
return false;
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env, jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unPauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unpauseEmulation(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().UnPauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_pauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_pauseEmulation(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().PauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().HaltEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().ResetRomMetadata();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_muteAduio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = true;
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unmuteAudio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = false;
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isMuted(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(Settings::values.audio_muted.GetValue());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
return EmulationSession::GetInstance().IsHandheldOnly();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(JNIEnv* env, jclass clazz,
jint j_device, jint j_type) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().SetDeviceType(j_device, j_type);
@@ -610,8 +637,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType([[maybe_unused]] JN
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent(JNIEnv* env, jclass clazz,
jint j_device) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
@@ -619,17 +645,16 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent([[maybe_unu
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(JNIEnv* env, jclass clazz,
jint j_device) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().OnGamepadDisconnectEvent(j_device);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jint j_device,
jint j_button, jint action) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz,
jint j_device, jint j_button,
jint action) {
if (EmulationSession::GetInstance().IsRunning()) {
// Ensure gamepad is connected
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
@@ -639,8 +664,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent([[maybe_unus
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent(JNIEnv* env, jclass clazz,
jint j_device, jint stick_id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
@@ -650,9 +674,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_un
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device,
jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y, jfloat gyro_z, jfloat accel_x,
jfloat accel_y, jfloat accel_z) {
JNIEnv* env, jclass clazz, jint j_device, jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
@@ -660,8 +683,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(JNIEnv* env, jclass clazz,
jbyteArray j_data) {
jboolean isCopy{false};
std::span<u8> data(reinterpret_cast<u8*>(env->GetByteArrayElements(j_data, &isCopy)),
@@ -673,108 +695,92 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag([[maybe_unused]] JNI
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(JNIEnv* env, jclass clazz) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnRemoveNfcTag();
}
return static_cast<jboolean>(true);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id,
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed(JNIEnv* env, jclass clazz, jint id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id,
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved(JNIEnv* env, jclass clazz, jint id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass clazz, jint id) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchReleased(id);
}
}
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
auto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
jstring j_filename) {
jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
auto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
jstring j_filename) {
jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str());
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription(JNIEnv* env, jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
jstring j_filename) {
return env->NewStringUTF("");
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
jstring j_filename) {
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation
[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
// Create the default config.ini.
Config{};
// Initialize the emulated system.
EmulationSession::GetInstance().System().Initialize();
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {
return {};
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
Config{};
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getUserSetting(JNIEnv* env, jclass clazz,
jstring j_game_id, jstring j_section,
jstring j_key) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
@@ -788,8 +794,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getUserSetting([[maybe_unused]] JN
return env->NewStringUTF("");
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setUserSetting(JNIEnv* env, jclass clazz,
jstring j_game_id, jstring j_section,
jstring j_key, jstring j_value) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
@@ -803,20 +808,18 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setUserSetting([[maybe_unused]] JNIEn
env->ReleaseStringUTFChars(j_value, value.data());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
jstring j_game_id) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
}
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
jdoubleArray j_stats = env->NewDoubleArray(4);
if (EmulationSession::GetInstance().IsRunning()) {
const auto results = EmulationSession::GetInstance().PerfStats();
jconst results = EmulationSession::GetInstance().PerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
@@ -828,11 +831,11 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats([[maybe_unused]]
return j_stats;
}
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
jclass clazz,
jstring j_path) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env, jclass clazz,
jstring j_path) {
const std::string path = GetJString(env, j_path);
@@ -843,8 +846,7 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2([[maybe_unus
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_logDeviceInfo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_logDeviceInfo(JNIEnv* env, jclass clazz) {
LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}
-165
View File
@@ -1,165 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <jni.h>
// Function calls from the Java side
#ifdef __cplusplus
extern "C" {
#endif
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_UnPauseEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_PauseEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_StopEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_ResetRomMetadata(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_IsRunning(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(JNIEnv* env,
jclass clazz,
jstring j_device,
jstring j_type);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent(
JNIEnv* env, jclass clazz, jstring j_device);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(
JNIEnv* env, jclass clazz, jstring j_device);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadEvent(
JNIEnv* env, jclass clazz, jstring j_device, jint j_button, jint action);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jclass clazz, jstring j_device, jint axis, jfloat x, jfloat y);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadAxisEvent(
JNIEnv* env, jclass clazz, jstring j_device, jint axis_id, jfloat axis_val);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(JNIEnv* env,
jclass clazz,
jbyteArray j_data);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchEvent(JNIEnv* env,
jclass clazz,
jfloat x, jfloat y,
jboolean pressed);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved(JNIEnv* env, jclass clazz,
jfloat x, jfloat y);
JNIEXPORT jbyteArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon(JNIEnv* env,
jclass clazz,
jstring j_file);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetTitle(JNIEnv* env, jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetDescription(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGameId(JNIEnv* env, jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetRegions(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetCompany(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGitRevision(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SetAppDirectory(JNIEnv* env,
jclass clazz,
jstring j_directory);
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_NativeLibrary_Java_org_yuzu_yuzu_1emu_NativeLibrary_InitializeGpuDriver(
JNIEnv* env, jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
jstring custom_driver_name, jstring file_redirect_dir);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_SetSysDirectory(
JNIEnv* env, jclass clazz, jstring path_);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SetSysDirectory(JNIEnv* env,
jclass clazz,
jstring path);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_InitializeEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT jint JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_DefaultCPUCore(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SetProfiling(JNIEnv* env, jclass clazz,
jboolean enable);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_WriteProfileResults(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_NotifyOrientationChange(
JNIEnv* env, jclass clazz, jint layout_option, jint rotation);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2(
JNIEnv* env, jclass clazz, jstring j_path);
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jclass clazz,
jobject surf);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_InitGameIni(JNIEnv* env, jclass clazz,
jstring j_game_id);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadSettings(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SetUserSetting(
JNIEnv* env, jclass clazz, jstring j_game_id, jstring j_section, jstring j_key,
jstring j_value);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetUserSetting(
JNIEnv* env, jclass clazz, jstring game_id, jstring section, jstring key);
JNIEXPORT jdoubleArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetPerfStats(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_LogDeviceInfo(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SubmitInlineKeyboardText(
JNIEnv* env, jclass clazz, jstring j_text);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SubmitInlineKeyboardInput(
JNIEnv* env, jclass clazz, jint j_key_code);
#ifdef __cplusplus
}
#endif
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android:viewportHeight="37.265">
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android:fillAlpha="0.3"
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<gradient
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<item
android:color="#7F878787"
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<path
android:fillAlpha="0.6"
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android:strokeAlpha="0.6">
<aapt:attr name="android:fillColor">
<gradient
android:endX="23.949"
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android:startY="16.14"
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<item
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android:color="#FFC5C6C6"
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android:color="#FFC7C7C7"
android:offset="0.19" />
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android:color="#DBB5B5B5"
android:offset="0.44" />
<item
android:color="#7F878787"
android:offset="1" />
</gradient>
</aapt:attr>
</path>
</vector>
@@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportHeight="24"
android:viewportWidth="24">
<path
android:fillColor="@android:color/white"
android:pathData="M7,9v6h4l5,5V4l-5,5H7z" />
</vector>
@@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportHeight="24"
android:viewportWidth="24">
<path
android:fillColor="@android:color/white"
android:pathData="M3,9v6h4l5,5L12,4L7,9L3,9zM16.5,12c0,-1.77 -1.02,-3.29 -2.5,-4.03v8.05c1.48,-0.73 2.5,-2.25 2.5,-4.02zM14,3.23v2.06c2.89,0.86 5,3.54 5,6.71s-2.11,5.85 -5,6.71v2.06c4.01,-0.91 7,-4.49 7,-8.77s-2.99,-7.86 -7,-8.77z" />
</vector>
@@ -205,6 +205,8 @@
<item>@string/gamepad_d_pad</item>
<item>@string/gamepad_left_stick</item>
<item>@string/gamepad_right_stick</item>
<item>L3</item>
<item>R3</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
</string-array>
@@ -33,6 +33,10 @@
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
<integer name="SWITCH_BUTTON_STICK_L_X">870</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer>
<integer name="SWITCH_BUTTON_STICK_R_X">960</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer>
<!-- Default SWITCH portrait layout -->
<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
@@ -65,6 +69,10 @@
<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<!-- Default SWITCH foldable layout -->
<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
@@ -97,5 +105,9 @@
<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer>
</resources>
@@ -104,12 +104,14 @@
<string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string>
<string name="install_game_content_failure">Error installing file to NAND</string>
<string name="install_game_content_failure_description">Game content installation failed. Please ensure content is valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts. Please select an update or DLC instead.</string>
<string name="install_game_content_failure_file_extension">The selected file type is not supported. Only NSP and XCI content is supported for this action. Please verify the game content is valid.</string>
<string name="install_game_content_success">Game content installed successfully</string>
<string name="install_game_content_success_overwrite">Game content was overwritten successfully</string>
<string name="install_game_content_failure">Error installing file(s) to NAND</string>
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>
<string name="install_game_content_failure_file_extension">Only NSP and XCI content is supported. Please verify the game content(s) are valid.</string>
<string name="install_game_content_failed_count">%1$d installation error(s)</string>
<string name="install_game_content_success">Game content(s) installed successfully</string>
<string name="install_game_content_success_install">%1$d installed successfully</string>
<string name="install_game_content_success_overwrite">%1$d overwritten successfully</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<!-- About screen strings -->
@@ -270,6 +272,8 @@
<string name="fatal_error">Fatal Error</string>
<string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string>
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string>
<!-- Region Names -->
<string name="region_japan">Japan</string>
@@ -300,6 +304,15 @@
<string name="language_traditional_chinese">Traditional Chinese (正體中文)</string>
<string name="language_brazilian_portuguese">Brazilian Portuguese (Português do Brasil)</string>
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
<string name="memory_terabyte">TB</string>
<string name="memory_petabyte">PB</string>
<string name="memory_exabyte">EB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
<string name="renderer_none">None</string>
@@ -387,6 +400,8 @@
<string name="picture_in_picture_description">Minimize window when placed in the background</string>
<string name="pause">Pause</string>
<string name="play">Play</string>
<string name="mute">Mute</string>
<string name="unmute">Unmute</string>
<!-- Licenses screen strings -->
<string name="licenses">Licenses</string>
+3
View File
@@ -15,3 +15,6 @@ android.useAndroidX=true
kotlin.code.style=official
kotlin.parallel.tasks.in.project=true
android.defaults.buildfeatures.buildconfig=true
# Android Gradle plugin 8.0.2
android.suppressUnsupportedCompileSdk=34
+5 -3
View File
@@ -7,6 +7,7 @@
#include <mutex>
#include <span>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "audio_buffer.h"
#include "audio_core/device/device_session.h"
@@ -48,7 +49,7 @@ public:
*
* @param out_buffers - The buffers which were registered.
*/
void RegisterBuffers(std::vector<AudioBuffer>& out_buffers) {
void RegisterBuffers(boost::container::static_vector<AudioBuffer, N>& out_buffers) {
std::scoped_lock l{lock};
const s32 to_register{std::min(std::min(appended_count, BufferAppendLimit),
BufferAppendLimit - registered_count)};
@@ -162,7 +163,8 @@ public:
* @param max_buffers - Maximum number of buffers to released.
* @return The number of buffers released.
*/
u32 GetRegisteredAppendedBuffers(std::vector<AudioBuffer>& buffers_flushed, u32 max_buffers) {
u32 GetRegisteredAppendedBuffers(
boost::container::static_vector<AudioBuffer, N>& buffers_flushed, u32 max_buffers) {
std::scoped_lock l{lock};
if (registered_count + appended_count == 0) {
return 0;
@@ -270,7 +272,7 @@ public:
*/
bool FlushBuffers(u32& buffers_released) {
std::scoped_lock l{lock};
std::vector<AudioBuffer> buffers_flushed{};
boost::container::static_vector<AudioBuffer, N> buffers_flushed{};
buffers_released = GetRegisteredAppendedBuffers(buffers_flushed, append_limit);
+6 -6
View File
@@ -79,7 +79,7 @@ void DeviceSession::ClearBuffers() {
}
}
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) {
for (const auto& buffer : buffers) {
Sink::SinkBuffer new_buffer{
.frames = buffer.size / (channel_count * sizeof(s16)),
@@ -88,13 +88,13 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
.consumed = false,
};
tmp_samples.resize_destructive(buffer.size / sizeof(s16));
if (type == Sink::StreamType::In) {
std::vector<s16> samples{};
stream->AppendBuffer(new_buffer, samples);
stream->AppendBuffer(new_buffer, tmp_samples);
} else {
std::vector<s16> samples(buffer.size / sizeof(s16));
system.ApplicationMemory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
stream->AppendBuffer(new_buffer, samples);
system.ApplicationMemory().ReadBlockUnsafe(buffer.samples, tmp_samples.data(),
buffer.size);
stream->AppendBuffer(new_buffer, tmp_samples);
}
}
}
+4 -3
View File
@@ -10,6 +10,7 @@
#include "audio_core/common/common.h"
#include "audio_core/sink/sink.h"
#include "common/scratch_buffer.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
@@ -62,7 +63,7 @@ public:
*
* @param buffers - The buffers to play.
*/
void AppendBuffers(std::span<const AudioBuffer> buffers) const;
void AppendBuffers(std::span<const AudioBuffer> buffers);
/**
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
@@ -146,8 +147,8 @@ private:
std::shared_ptr<Core::Timing::EventType> thread_event;
/// Is this session initialised?
bool initialized{};
/// Buffer queue
std::vector<AudioBuffer> buffer_queue{};
/// Temporary sample buffer
Common::ScratchBuffer<s16> tmp_samples{};
};
} // namespace AudioCore
+3 -2
View File
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>
#include "audio_core/audio_event.h"
#include "audio_core/audio_manager.h"
#include "audio_core/in/audio_in_system.h"
@@ -89,7 +90,7 @@ Result System::Start() {
session->Start();
state = State::Started;
std::vector<AudioBuffer> buffers_to_flush{};
boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
@@ -134,7 +135,7 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
void System::RegisterBuffers() {
if (state == State::Started) {
std::vector<AudioBuffer> registered_buffers{};
boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
buffers.RegisterBuffers(registered_buffers);
session->AppendBuffers(registered_buffers);
}
+2 -2
View File
@@ -89,7 +89,7 @@ Result System::Start() {
session->Start();
state = State::Started;
std::vector<AudioBuffer> buffers_to_flush{};
boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
@@ -134,7 +134,7 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
void System::RegisterBuffers() {
if (state == State::Started) {
std::vector<AudioBuffer> registered_buffers{};
boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
buffers.RegisterBuffers(registered_buffers);
session->AppendBuffers(registered_buffers);
}
-1
View File
@@ -7,7 +7,6 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/memory.h"
namespace AudioCore::AudioRenderer::ADSP {
@@ -13,7 +13,6 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97));
@@ -144,6 +143,7 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) {
mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_InitializeOK);
// 0.12 seconds (2304000 / 19200000)
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
@@ -184,8 +184,7 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) {
u64 max_time{max_process_time};
if (index == 1 && command_buffer.applet_resource_user_id ==
mailbox->GetCommandBuffer(0).applet_resource_user_id) {
max_time = max_process_time -
Core::Timing::CyclesToNs(render_times_taken[0]).count();
max_time = max_process_time - render_times_taken[0];
if (render_times_taken[0] > max_process_time) {
max_time = 0;
}
@@ -9,7 +9,6 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/memory.h"
namespace AudioCore::AudioRenderer::ADSP {
@@ -8,6 +8,7 @@
#include "audio_core/renderer/command/resample/resample.h"
#include "common/fixed_point.h"
#include "common/logging/log.h"
#include "common/scratch_buffer.h"
#include "core/memory.h"
namespace AudioCore::AudioRenderer {
@@ -27,6 +28,7 @@ constexpr std::array<u8, 3> PitchBySrcQuality = {4, 8, 4};
template <typename T>
static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
const DecodeArg& req) {
std::array<T, TempBufferSize> tmp_samples{};
constexpr s32 min{std::numeric_limits<s16>::min()};
constexpr s32 max{std::numeric_limits<s16>::max()};
@@ -49,18 +51,17 @@ static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
const u64 size{channel_count * samples_to_decode};
const u64 size_bytes{size * sizeof(T)};
std::vector<T> samples(size);
memory.ReadBlockUnsafe(source, samples.data(), size_bytes);
memory.ReadBlockUnsafe(source, tmp_samples.data(), size_bytes);
if constexpr (std::is_floating_point_v<T>) {
for (u32 i = 0; i < samples_to_decode; i++) {
auto sample{static_cast<s32>(samples[i * channel_count + req.target_channel] *
auto sample{static_cast<s32>(tmp_samples[i * channel_count + req.target_channel] *
std::numeric_limits<s16>::max())};
out_buffer[i] = static_cast<s16>(std::clamp(sample, min, max));
}
} else {
for (u32 i = 0; i < samples_to_decode; i++) {
out_buffer[i] = samples[i * channel_count + req.target_channel];
out_buffer[i] = tmp_samples[i * channel_count + req.target_channel];
}
}
} break;
@@ -73,17 +74,16 @@ static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
}
const VAddr source{req.buffer + ((req.start_offset + req.offset) * sizeof(T))};
std::vector<T> samples(samples_to_decode);
memory.ReadBlockUnsafe(source, samples.data(), samples_to_decode * sizeof(T));
memory.ReadBlockUnsafe(source, tmp_samples.data(), samples_to_decode * sizeof(T));
if constexpr (std::is_floating_point_v<T>) {
for (u32 i = 0; i < samples_to_decode; i++) {
auto sample{static_cast<s32>(samples[i * channel_count + req.target_channel] *
auto sample{static_cast<s32>(tmp_samples[i * channel_count + req.target_channel] *
std::numeric_limits<s16>::max())};
out_buffer[i] = static_cast<s16>(std::clamp(sample, min, max));
}
} else {
std::memcpy(out_buffer.data(), samples.data(), samples_to_decode * sizeof(s16));
std::memcpy(out_buffer.data(), tmp_samples.data(), samples_to_decode * sizeof(s16));
}
break;
}
@@ -101,6 +101,7 @@ static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
*/
static u32 DecodeAdpcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
const DecodeArg& req) {
std::array<u8, TempBufferSize> wavebuffer{};
constexpr u32 SamplesPerFrame{14};
constexpr u32 NibblesPerFrame{16};
@@ -138,9 +139,7 @@ static u32 DecodeAdpcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
}
const auto size{std::max((samples_to_process / 8U) * SamplesPerFrame, 8U)};
std::vector<u8> wavebuffer(size);
memory.ReadBlockUnsafe(req.buffer + position_in_frame / 2, wavebuffer.data(),
wavebuffer.size());
memory.ReadBlockUnsafe(req.buffer + position_in_frame / 2, wavebuffer.data(), size);
auto context{req.adpcm_context};
auto header{context->header};
@@ -258,7 +257,7 @@ void DecodeFromWaveBuffers(Core::Memory::Memory& memory, const DecodeFromWaveBuf
u32 offset{voice_state.offset};
auto output_buffer{args.output};
std::vector<s16> temp_buffer(TempBufferSize, 0);
std::array<s16, TempBufferSize> temp_buffer{};
while (remaining_sample_count > 0) {
const auto samples_to_write{std::min(remaining_sample_count, max_remaining_sample_count)};
@@ -44,8 +44,8 @@ static void InitializeCompressorEffect(const CompressorInfo::ParameterVersion2&
static void ApplyCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state, bool enabled,
std::vector<std::span<const s32>> input_buffers,
std::vector<std::span<s32>> output_buffers, u32 sample_count) {
std::span<std::span<const s32>> input_buffers,
std::span<std::span<s32>> output_buffers, u32 sample_count) {
if (enabled) {
auto state_00{state.unk_00};
auto state_04{state.unk_04};
@@ -124,8 +124,8 @@ void CompressorCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor&
}
void CompressorCommand::Process(const ADSP::CommandListProcessor& processor) {
std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
std::vector<std::span<s32>> output_buffers(parameter.channel_count);
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
for (s16 i = 0; i < parameter.channel_count; i++) {
input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
@@ -51,7 +51,7 @@ static void InitializeDelayEffect(const DelayInfo::ParameterVersion1& params,
state.delay_lines[channel].sample_count_max = sample_count_max.to_int_floor();
state.delay_lines[channel].sample_count = sample_count.to_int_floor();
state.delay_lines[channel].buffer.resize(state.delay_lines[channel].sample_count, 0);
if (state.delay_lines[channel].buffer.size() == 0) {
if (state.delay_lines[channel].sample_count == 0) {
state.delay_lines[channel].buffer.push_back(0);
}
state.delay_lines[channel].buffer_pos = 0;
@@ -74,8 +74,8 @@ static void InitializeDelayEffect(const DelayInfo::ParameterVersion1& params,
*/
template <size_t NumChannels>
static void ApplyDelay(const DelayInfo::ParameterVersion1& params, DelayInfo::State& state,
std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count) {
std::span<std::span<const s32>> inputs, std::span<std::span<s32>> outputs,
const u32 sample_count) {
for (u32 sample_index = 0; sample_index < sample_count; sample_index++) {
std::array<Common::FixedPoint<50, 14>, NumChannels> input_samples{};
for (u32 channel = 0; channel < NumChannels; channel++) {
@@ -153,8 +153,8 @@ static void ApplyDelay(const DelayInfo::ParameterVersion1& params, DelayInfo::St
* @param sample_count - Number of samples to process.
*/
static void ApplyDelayEffect(const DelayInfo::ParameterVersion1& params, DelayInfo::State& state,
const bool enabled, std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count) {
const bool enabled, std::span<std::span<const s32>> inputs,
std::span<std::span<s32>> outputs, const u32 sample_count) {
if (!IsChannelCountValid(params.channel_count)) {
LOG_ERROR(Service_Audio, "Invalid delay channels {}", params.channel_count);
@@ -208,8 +208,8 @@ void DelayCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proce
}
void DelayCommand::Process(const ADSP::CommandListProcessor& processor) {
std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
std::vector<std::span<s32>> output_buffers(parameter.channel_count);
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
for (s16 i = 0; i < parameter.channel_count; i++) {
input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
@@ -408,8 +408,8 @@ void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor&
}
void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) {
std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
std::vector<std::span<s32>> output_buffers(parameter.channel_count);
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
for (u32 i = 0; i < parameter.channel_count; i++) {
input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
@@ -47,8 +47,8 @@ static void InitializeLightLimiterEffect(const LightLimiterInfo::ParameterVersio
*/
static void ApplyLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& params,
LightLimiterInfo::State& state, const bool enabled,
std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count,
std::span<std::span<const s32>> inputs,
std::span<std::span<s32>> outputs, const u32 sample_count,
LightLimiterInfo::StatisticsInternal* statistics) {
constexpr s64 min{std::numeric_limits<s32>::min()};
constexpr s64 max{std::numeric_limits<s32>::max()};
@@ -147,8 +147,8 @@ void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListP
}
void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& processor) {
std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
std::vector<std::span<s32>> output_buffers(parameter.channel_count);
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
for (u32 i = 0; i < parameter.channel_count; i++) {
input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
@@ -190,8 +190,8 @@ void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListP
}
void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& processor) {
std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
std::vector<std::span<s32>> output_buffers(parameter.channel_count);
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
for (u32 i = 0; i < parameter.channel_count; i++) {
input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
@@ -250,8 +250,8 @@ static Common::FixedPoint<50, 14> Axfx2AllPassTick(ReverbInfo::ReverbDelayLine&
*/
template <size_t NumChannels>
static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state,
std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count) {
std::span<std::span<const s32>> inputs,
std::span<std::span<s32>> outputs, const u32 sample_count) {
static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
@@ -369,8 +369,8 @@ static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, Rever
* @param sample_count - Number of samples to process.
*/
static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state,
const bool enabled, std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count) {
const bool enabled, std::span<std::span<const s32>> inputs,
std::span<std::span<s32>> outputs, const u32 sample_count) {
if (enabled) {
switch (params.channel_count) {
case 0:
@@ -412,8 +412,8 @@ void ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proc
}
void ReverbCommand::Process(const ADSP::CommandListProcessor& processor) {
std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
std::vector<std::span<s32>> output_buffers(parameter.channel_count);
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
for (u32 i = 0; i < parameter.channel_count; i++) {
input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
@@ -5,7 +5,6 @@
#include "audio_core/renderer/command/performance/performance.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
namespace AudioCore::AudioRenderer {
@@ -18,20 +17,18 @@ void PerformanceCommand::Process(const ADSP::CommandListProcessor& processor) {
auto base{entry_address.translated_address};
if (state == PerformanceState::Start) {
auto start_time_ptr{reinterpret_cast<u32*>(base + entry_address.entry_start_time_offset)};
*start_time_ptr = static_cast<u32>(
Core::Timing::CyclesToUs(processor.system->CoreTiming().GetClockTicks() -
processor.start_time - processor.current_processing_time)
.count());
*start_time_ptr =
static_cast<u32>(processor.system->CoreTiming().GetClockTicks() - processor.start_time -
processor.current_processing_time);
} else if (state == PerformanceState::Stop) {
auto processed_time_ptr{
reinterpret_cast<u32*>(base + entry_address.entry_processed_time_offset)};
auto entry_count_ptr{
reinterpret_cast<u32*>(base + entry_address.header_entry_count_offset)};
*processed_time_ptr = static_cast<u32>(
Core::Timing::CyclesToUs(processor.system->CoreTiming().GetClockTicks() -
processor.start_time - processor.current_processing_time)
.count());
*processed_time_ptr =
static_cast<u32>(processor.system->CoreTiming().GetClockTicks() - processor.start_time -
processor.current_processing_time);
(*entry_count_ptr)++;
}
}
@@ -24,7 +24,7 @@ void CircularBufferSinkCommand::Process(const ADSP::CommandListProcessor& proces
constexpr s32 min{std::numeric_limits<s16>::min()};
constexpr s32 max{std::numeric_limits<s16>::max()};
std::vector<s16> output(processor.sample_count);
std::array<s16, TargetSampleCount * MaxChannels> output{};
for (u32 channel = 0; channel < input_count; channel++) {
auto input{processor.mix_buffers.subspan(inputs[channel] * processor.sample_count,
processor.sample_count)};
@@ -33,7 +33,7 @@ void CircularBufferSinkCommand::Process(const ADSP::CommandListProcessor& proces
}
processor.memory->WriteBlockUnsafe(address + pos, output.data(),
output.size() * sizeof(s16));
processor.sample_count * sizeof(s16));
pos += static_cast<u32>(processor.sample_count * sizeof(s16));
if (pos >= size) {
pos = 0;
@@ -33,8 +33,7 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
.consumed{false},
};
std::vector<s16> samples(out_buffer.frames * input_count);
std::array<s16, TargetSampleCount * MaxChannels> samples{};
for (u32 channel = 0; channel < input_count; channel++) {
const auto offset{inputs[channel] * out_buffer.frames};
@@ -45,7 +44,7 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
}
out_buffer.tag = reinterpret_cast<u64>(samples.data());
stream->AppendBuffer(out_buffer, samples);
stream->AppendBuffer(out_buffer, {samples.data(), out_buffer.frames * input_count});
if (stream->IsPaused()) {
stream->Start();
+3 -3
View File
@@ -125,10 +125,10 @@ bool MixContext::TSortInfo(const SplitterContext& splitter_context) {
return false;
}
std::vector<s32> sorted_results{node_states.GetSortedResuls()};
const auto result_size{std::min(count, static_cast<s32>(sorted_results.size()))};
auto sorted_results{node_states.GetSortedResuls()};
const auto result_size{std::min(count, static_cast<s32>(sorted_results.second))};
for (s32 i = 0; i < result_size; i++) {
sorted_mix_infos[i] = &mix_infos[sorted_results[i]];
sorted_mix_infos[i] = &mix_infos[sorted_results.first[i]];
}
CalcMixBufferOffset();
@@ -134,8 +134,8 @@ u32 NodeStates::GetNodeCount() const {
return node_count;
}
std::vector<s32> NodeStates::GetSortedResuls() const {
return {results.rbegin(), results.rbegin() + result_pos};
std::pair<std::span<u32>::reverse_iterator, size_t> NodeStates::GetSortedResuls() const {
return {results.rbegin(), result_pos};
}
} // namespace AudioCore::AudioRenderer
+1 -1
View File
@@ -175,7 +175,7 @@ public:
*
* @return Vector of nodes in reverse order.
*/
std::vector<s32> GetSortedResuls() const;
std::pair<std::span<u32>::reverse_iterator, size_t> GetSortedResuls() const;
private:
/// Number of nodes in the graph
+1
View File
@@ -444,6 +444,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
std::scoped_lock l{lock};
const auto start_time{core.CoreTiming().GetClockTicks()};
std::memset(output.data(), 0, output.size());
InfoUpdater info_updater(input, output, process_handle, behavior);
+1 -1
View File
@@ -20,7 +20,7 @@ public:
explicit NullSinkStreamImpl(Core::System& system_, StreamType type_)
: SinkStream{system_, type_} {}
~NullSinkStreamImpl() override {}
void AppendBuffer(SinkBuffer&, std::vector<s16>&) override {}
void AppendBuffer(SinkBuffer&, std::span<s16>) override {}
std::vector<s16> ReleaseBuffer(u64) override {
return {};
}
+18 -12
View File
@@ -12,17 +12,20 @@
#include "audio_core/sink/sink_stream.h"
#include "common/common_types.h"
#include "common/fixed_point.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
namespace AudioCore::Sink {
void SinkStream::AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) {
if (type == StreamType::In) {
void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
SCOPE_EXIT({
queue.enqueue(buffer);
queued_buffers++;
++queued_buffers;
});
if (type == StreamType::In) {
return;
}
@@ -67,13 +70,15 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) {
static_cast<s16>(std::clamp(right_sample, min, max));
}
samples.resize(samples.size() / system_channels * device_channels);
samples_buffer.Push(samples.subspan(0, samples.size() / system_channels * device_channels));
return;
}
} else if (system_channels == 2 && device_channels == 6) {
if (system_channels == 2 && device_channels == 6) {
// We need moar samples! Not all games will provide 6 channel audio.
// TODO: Implement some upmixing here. Currently just passthrough, with other
// channels left as silence.
std::vector<s16> new_samples(samples.size() / system_channels * device_channels, 0);
std::vector<s16> new_samples(samples.size() / system_channels * device_channels);
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
read_index += system_channels, write_index += device_channels) {
@@ -93,18 +98,19 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) {
new_samples[write_index + static_cast<u32>(Channels::FrontRight)] = right_sample;
}
samples = std::move(new_samples);
} else if (volume != 1.0f) {
for (u32 i = 0; i < samples.size(); i++) {
samples_buffer.Push(new_samples);
return;
}
if (volume != 1.0f) {
for (u32 i = 0; i < samples.size(); ++i) {
samples[i] = static_cast<s16>(
std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
}
}
samples_buffer.Push(samples);
queue.enqueue(buffer);
queued_buffers++;
}
std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
+1 -1
View File
@@ -170,7 +170,7 @@ public:
* @param buffer - Audio buffer information to be queued.
* @param samples - The s16 samples to be queue for playback.
*/
virtual void AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples);
virtual void AppendBuffer(SinkBuffer& buffer, std::span<s16> samples);
/**
* Release a buffer. Audio In only, will fill a buffer with recorded samples.
+2
View File
@@ -172,6 +172,8 @@ if(ARCHITECTURE_x86_64)
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/rdtsc.cpp
x64/rdtsc.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
+10 -4
View File
@@ -436,7 +436,7 @@ void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable
if (True(filter & DirEntryFilter::File) &&
entry.status().type() == fs::file_type::regular) {
if (!callback(entry.path())) {
if (!callback(entry)) {
callback_error = true;
break;
}
@@ -444,7 +444,7 @@ void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable
if (True(filter & DirEntryFilter::Directory) &&
entry.status().type() == fs::file_type::directory) {
if (!callback(entry.path())) {
if (!callback(entry)) {
callback_error = true;
break;
}
@@ -493,7 +493,7 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
if (True(filter & DirEntryFilter::File) &&
entry.status().type() == fs::file_type::regular) {
if (!callback(entry.path())) {
if (!callback(entry)) {
callback_error = true;
break;
}
@@ -501,7 +501,7 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
if (True(filter & DirEntryFilter::Directory) &&
entry.status().type() == fs::file_type::directory) {
if (!callback(entry.path())) {
if (!callback(entry)) {
callback_error = true;
break;
}
@@ -605,6 +605,12 @@ fs::file_type GetEntryType(const fs::path& path) {
}
u64 GetSize(const fs::path& path) {
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::GetSize(path);
}
#endif
std::error_code ec;
const auto file_size = fs::file_size(path, ec);
+1 -1
View File
@@ -66,6 +66,6 @@ DECLARE_ENUM_FLAG_OPERATORS(DirEntryFilter);
* @returns A boolean value.
* Return true to indicate whether the callback is successful, false otherwise.
*/
using DirEntryCallable = std::function<bool(const std::filesystem::path& path)>;
using DirEntryCallable = std::function<bool(const std::filesystem::directory_entry& entry)>;
} // namespace Common::FS
+41 -4
View File
@@ -75,8 +75,10 @@ enum class DriverResult {
ErrorWritingData,
NoDeviceDetected,
InvalidHandle,
InvalidParameters,
NotSupported,
Disabled,
Delayed,
Unknown,
};
@@ -86,7 +88,7 @@ enum class NfcState {
NewAmiibo,
WaitingForAmiibo,
AmiiboRemoved,
NotAnAmiibo,
InvalidTagType,
NotSupported,
WrongDeviceState,
WriteFailed,
@@ -218,8 +220,22 @@ struct CameraStatus {
};
struct NfcStatus {
NfcState state{};
std::vector<u8> data{};
NfcState state{NfcState::Unknown};
u8 uuid_length;
u8 protocol;
u8 tag_type;
std::array<u8, 10> uuid;
};
struct MifareData {
u8 command;
u8 sector;
std::array<u8, 0x6> key;
std::array<u8, 0x10> data;
};
struct MifareRequest {
std::array<MifareData, 0x10> data;
};
// List of buttons to be passed to Qt that can be translated
@@ -294,7 +310,7 @@ struct CallbackStatus {
BatteryStatus battery_status{};
VibrationStatus vibration_status{};
CameraFormat camera_status{CameraFormat::None};
NfcState nfc_status{NfcState::Unknown};
NfcStatus nfc_status{};
std::vector<u8> raw_data{};
};
@@ -356,9 +372,30 @@ public:
return NfcState::NotSupported;
}
virtual NfcState StartNfcPolling() {
return NfcState::NotSupported;
}
virtual NfcState StopNfcPolling() {
return NfcState::NotSupported;
}
virtual NfcState ReadAmiiboData([[maybe_unused]] std::vector<u8>& out_data) {
return NfcState::NotSupported;
}
virtual NfcState WriteNfcData([[maybe_unused]] const std::vector<u8>& data) {
return NfcState::NotSupported;
}
virtual NfcState ReadMifareData([[maybe_unused]] const MifareRequest& request,
[[maybe_unused]] MifareRequest& out_data) {
return NfcState::NotSupported;
}
virtual NfcState WriteMifareData([[maybe_unused]] const MifareRequest& request) {
return NfcState::NotSupported;
}
};
/// An abstract class template for a factory that can create input devices.
+2 -1
View File
@@ -9,6 +9,7 @@
#include <cstddef>
#include <cstring>
#include <new>
#include <span>
#include <type_traits>
#include <vector>
@@ -53,7 +54,7 @@ public:
return push_count;
}
std::size_t Push(const std::vector<T>& input) {
std::size_t Push(std::span<const T> input) {
return Push(input.data(), input.size());
}

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