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30 Commits

Author SHA1 Message Date
GPUCode c133509368 android: Log settings 2023-06-22 20:17:52 +03:00
bunnei e3122c5b46 Merge pull request #10086 from Morph1984/coretiming-ng-1
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei 7eb7d56b1b Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
bunnei 8cb6b33809 Merge pull request #10841 from liamwhite/math-is-hard
vfs_concat: fix offset calculation when not aligned to file boundary
2023-06-21 21:07:08 -07:00
bunnei 8ad64bc253 Merge pull request #10863 from lat9nq/tz-end-of-string
time_zone_manager: Stop on comma
2023-06-21 21:05:03 -07:00
liamwhite eea2145698 Merge pull request #10864 from t895/disable-mali-driver
android: Don't show custom driver button on mali and x86
2023-06-21 16:50:30 -04:00
Charles Lombardo e684515578 android: Don't show custom driver button on mali and x86 2023-06-20 20:06:36 -04:00
lat9nq ae1a8a7dc7 time_zone_manager: Add null terminator
We aren't null-terminating this string after the copy, and we need to.
2023-06-20 15:54:28 -04:00
lat9nq fd5d7947f6 time_zone_manager: Stop on comma
This is a deviation from the reference time zone implementation. The
actual code will set a pointer to the time zone name here, but for us we
have a limited number of characters to work with, and the name of the
time zone here could be larger than 8 characters.

We can make the assumption that time zone names greater than five
characters in length include a comma that denotes more data. Nintendo
just truncates that data for the name, so we can do the same.

time_zone_manager: Check for length of array

Just to be double sure that we never break past the array length,
directly compare against it.
2023-06-20 15:54:05 -04:00
bunnei a67bdeb2c2 Merge pull request #10853 from lat9nq/update_tzdb_to_nx
externals: Update tzdb_to_nx
2023-06-20 10:42:54 -07:00
liamwhite f1e12e3b08 Merge pull request #10818 from vonchenplus/render_target_samples
video_core: add samples check when find render target
2023-06-20 09:55:23 -04:00
liamwhite 93061d1ea1 Merge pull request #10835 from lat9nq/intel-restrict-compute-disable
vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20 09:55:14 -04:00
liamwhite 6d12e7320b Merge pull request #10840 from Kelebek1/unbug_blinks_brain
Use current GPU address when unmapping GPU pages, not the base
2023-06-20 09:55:01 -04:00
toast2903 78ff2862f6 vulkan_device: Remove brace initializer
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19 17:35:12 -04:00
lat9nq 197e13d93d video_core: Check broken compute earlier
Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
Liam e5f1b22e16 vfs_concat: verify short read 2023-06-19 09:47:05 -04:00
Liam b0beca52a3 vfs_concat: fix offset calculation when not aligned to file boundary 2023-06-18 22:21:29 -04:00
Kelebek1 711190bb67 Use current GPU address when unmapping GPU pages, not the base 2023-06-19 00:19:50 +01:00
lat9nq b9a86b040b vk_device_info: Check only affected Intel drivers
Renames is_intel_proprietary to has_broken_compute for accuracy.

vk_device_info: Use vulkan::device to check compute
2023-06-18 16:15:51 -04:00
lat9nq 346c253cd2 video_core: Formalize HasBrokenCompute
Also limits it to only affected Intel proprietrary driver versions.

vulkan_device: Move broken compute determination

vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
FengChen 76a676883a video_core: add samples check when find render target 2023-06-17 23:48:51 +08:00
Liam 8d6aefdcc4 video_core: optionally skip barriers on feedback loops 2023-06-14 14:11:46 -04:00
Morph 3e6d81a008 nvdisp: Fix SingleCore frametime reporting 2023-06-07 22:04:02 -04:00
Morph 2e1e725443 core_timing: Fix SingleCore cycle timer 2023-06-07 21:44:42 -04:00
Morph 907507886d (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph 9dcc7bde8b time: Use compile time division for TimeSpanType conversion 2023-06-07 21:44:42 -04:00
Morph 8e56a84566 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
Morph bbd502f67a nvnflinger: Acquire lock prior to signaling the vsync variable 2023-06-07 21:44:42 -04:00
Morph 1492a65454 (wall, native)_clock: Rework NativeClock 2023-06-07 21:44:42 -04:00
Morph dd12dd4c67 x64: Deduplicate RDTSC usage 2023-06-07 21:44:42 -04:00
50 changed files with 504 additions and 540 deletions
@@ -68,79 +68,109 @@ class HomeSettingsFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
mainActivity = requireActivity() as MainActivity
val optionsList: MutableList<HomeSetting> = mutableListOf(
HomeSetting(
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings
) { SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") },
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open
) { openFileManager() },
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette
) { SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") },
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit
) { driverInstaller() },
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt
) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) },
HomeSetting(
R.string.select_games_folder,
R.string.select_games_folder_description,
R.drawable.ic_add
) {
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
},
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save
) {
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
val optionsList: MutableList<HomeSetting> = mutableListOf<HomeSetting>().apply {
add(
HomeSetting(
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings
) { SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") }
)
add(
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open
) { openFileManager() }
)
add(
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette
) { SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") }
)
if (GpuDriverHelper.supportsCustomDriverLoading()) {
add(
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit
) { driverInstaller() }
)
},
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) },
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() },
HomeSetting(
R.string.about,
R.string.about_description,
R.drawable.ic_info_outline
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
add(
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt
) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
)
add(
HomeSetting(
R.string.select_games_folder,
R.string.select_games_folder_description,
R.drawable.ic_add
) {
mainActivity.getGamesDirectory.launch(
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
)
}
)
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save
) {
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
add(
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() }
)
add(
HomeSetting(
R.string.about,
R.string.about_description,
R.drawable.ic_info_outline
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
}
if (!BuildConfig.PREMIUM) {
optionsList.add(
@@ -113,6 +113,8 @@ object GpuDriverHelper {
initializeDriverParameters(context)
}
external fun supportsCustomDriverLoading(): Boolean
// Parse the custom driver metadata to retrieve the name.
val customDriverName: String?
get() {
+21
View File
@@ -237,6 +237,7 @@ public:
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
@@ -560,6 +561,26 @@ void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
[[maybe_unused]] static bool CheckKgslPresent() {
constexpr auto KgslPath{"/dev/kgsl-3d0"};
return access(KgslPath, F_OK) == 0;
}
[[maybe_unused]] bool SupportsCustomDriver() {
return android_get_device_api_level() >= 28 && CheckKgslPresent();
}
jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject instance) {
#ifdef ARCHITECTURE_arm64
// If the KGSL device exists custom drivers can be loaded using adrenotools
return SupportsCustomDriver();
#else
return false;
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
-1
View File
@@ -7,7 +7,6 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/memory.h"
namespace AudioCore::AudioRenderer::ADSP {
@@ -13,7 +13,6 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97));
@@ -144,6 +143,7 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) {
mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_InitializeOK);
// 0.12 seconds (2304000 / 19200000)
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
@@ -184,8 +184,7 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) {
u64 max_time{max_process_time};
if (index == 1 && command_buffer.applet_resource_user_id ==
mailbox->GetCommandBuffer(0).applet_resource_user_id) {
max_time = max_process_time -
Core::Timing::CyclesToNs(render_times_taken[0]).count();
max_time = max_process_time - render_times_taken[0];
if (render_times_taken[0] > max_process_time) {
max_time = 0;
}
@@ -9,7 +9,6 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/memory.h"
namespace AudioCore::AudioRenderer::ADSP {
@@ -5,7 +5,6 @@
#include "audio_core/renderer/command/performance/performance.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
namespace AudioCore::AudioRenderer {
@@ -18,20 +17,18 @@ void PerformanceCommand::Process(const ADSP::CommandListProcessor& processor) {
auto base{entry_address.translated_address};
if (state == PerformanceState::Start) {
auto start_time_ptr{reinterpret_cast<u32*>(base + entry_address.entry_start_time_offset)};
*start_time_ptr = static_cast<u32>(
Core::Timing::CyclesToUs(processor.system->CoreTiming().GetClockTicks() -
processor.start_time - processor.current_processing_time)
.count());
*start_time_ptr =
static_cast<u32>(processor.system->CoreTiming().GetClockTicks() - processor.start_time -
processor.current_processing_time);
} else if (state == PerformanceState::Stop) {
auto processed_time_ptr{
reinterpret_cast<u32*>(base + entry_address.entry_processed_time_offset)};
auto entry_count_ptr{
reinterpret_cast<u32*>(base + entry_address.header_entry_count_offset)};
*processed_time_ptr = static_cast<u32>(
Core::Timing::CyclesToUs(processor.system->CoreTiming().GetClockTicks() -
processor.start_time - processor.current_processing_time)
.count());
*processed_time_ptr =
static_cast<u32>(processor.system->CoreTiming().GetClockTicks() - processor.start_time -
processor.current_processing_time);
(*entry_count_ptr)++;
}
}
-1
View File
@@ -15,7 +15,6 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
namespace AudioCore::Sink {
+2
View File
@@ -172,6 +172,8 @@ if(ARCHITECTURE_x86_64)
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/rdtsc.cpp
x64/rdtsc.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
+1
View File
@@ -483,6 +483,7 @@ struct Values {
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<bool> barrier_feedback_loops{true, "barrier_feedback_loops"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
+2 -3
View File
@@ -28,13 +28,12 @@ static s64 GetSystemTimeNS() {
// GetSystemTimePreciseAsFileTime returns the file time in 100ns units.
static constexpr s64 Multiplier = 100;
// Convert Windows epoch to Unix epoch.
static constexpr s64 WindowsEpochToUnixEpochNS = 0x19DB1DED53E8000LL;
static constexpr s64 WindowsEpochToUnixEpoch = 0x19DB1DED53E8000LL;
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
return Multiplier * ((static_cast<s64>(filetime.dwHighDateTime) << 32) +
static_cast<s64>(filetime.dwLowDateTime)) -
WindowsEpochToUnixEpochNS;
static_cast<s64>(filetime.dwLowDateTime) - WindowsEpochToUnixEpoch);
}
#endif
+32 -45
View File
@@ -2,88 +2,75 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/wall_clock.h"
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#include "common/x64/native_clock.h"
#include "common/x64/rdtsc.h"
#endif
namespace Common {
class StandardWallClock final : public WallClock {
public:
explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
: WallClock{emulated_cpu_frequency_, emulated_clock_frequency_, false},
start_time{SteadyClock::Now()} {}
explicit StandardWallClock() : start_time{SteadyClock::Now()} {}
std::chrono::nanoseconds GetTimeNS() override {
std::chrono::nanoseconds GetTimeNS() const override {
return SteadyClock::Now() - start_time;
}
std::chrono::microseconds GetTimeUS() override {
return std::chrono::duration_cast<std::chrono::microseconds>(GetTimeNS());
std::chrono::microseconds GetTimeUS() const override {
return static_cast<std::chrono::microseconds>(GetHostTicksElapsed() / NsToUsRatio::den);
}
std::chrono::milliseconds GetTimeMS() override {
return std::chrono::duration_cast<std::chrono::milliseconds>(GetTimeNS());
std::chrono::milliseconds GetTimeMS() const override {
return static_cast<std::chrono::milliseconds>(GetHostTicksElapsed() / NsToMsRatio::den);
}
u64 GetClockCycles() override {
const u128 temp = Common::Multiply64Into128(GetTimeNS().count(), emulated_clock_frequency);
return Common::Divide128On32(temp, NS_RATIO).first;
u64 GetCNTPCT() const override {
return GetHostTicksElapsed() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
}
u64 GetCPUCycles() override {
const u128 temp = Common::Multiply64Into128(GetTimeNS().count(), emulated_cpu_frequency);
return Common::Divide128On32(temp, NS_RATIO).first;
u64 GetGPUTick() const override {
return GetHostTicksElapsed() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
}
void Pause([[maybe_unused]] bool is_paused) override {
// Do nothing in this clock type.
u64 GetHostTicksNow() const override {
return static_cast<u64>(SteadyClock::Now().time_since_epoch().count());
}
u64 GetHostTicksElapsed() const override {
return static_cast<u64>(GetTimeNS().count());
}
bool IsNative() const override {
return false;
}
private:
SteadyClock::time_point start_time;
};
std::unique_ptr<WallClock> CreateOptimalClock() {
#ifdef ARCHITECTURE_x86_64
std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency) {
const auto& caps = GetCPUCaps();
u64 rtsc_frequency = 0;
if (caps.invariant_tsc) {
rtsc_frequency = caps.tsc_frequency ? caps.tsc_frequency : EstimateRDTSCFrequency();
}
// Fallback to StandardWallClock if the hardware TSC does not have the precision greater than:
// - A nanosecond
// - The emulated CPU frequency
// - The emulated clock counter frequency (CNTFRQ)
if (rtsc_frequency <= WallClock::NS_RATIO || rtsc_frequency <= emulated_cpu_frequency ||
rtsc_frequency <= emulated_clock_frequency) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency,
emulated_clock_frequency);
if (caps.invariant_tsc && caps.tsc_frequency >= WallClock::GPUTickFreq) {
return std::make_unique<X64::NativeClock>(caps.tsc_frequency);
} else {
return std::make_unique<X64::NativeClock>(emulated_cpu_frequency, emulated_clock_frequency,
rtsc_frequency);
// Fallback to StandardWallClock if the hardware TSC
// - Is not invariant
// - Is not more precise than GPUTickFreq
return std::make_unique<StandardWallClock>();
}
}
#else
std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency, emulated_clock_frequency);
return std::make_unique<StandardWallClock>();
#endif
}
#endif
std::unique_ptr<WallClock> CreateStandardWallClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency, emulated_clock_frequency);
std::unique_ptr<WallClock> CreateStandardWallClock() {
return std::make_unique<StandardWallClock>();
}
} // namespace Common
+61 -28
View File
@@ -5,6 +5,7 @@
#include <chrono>
#include <memory>
#include <ratio>
#include "common/common_types.h"
@@ -12,50 +13,82 @@ namespace Common {
class WallClock {
public:
static constexpr u64 NS_RATIO = 1'000'000'000;
static constexpr u64 US_RATIO = 1'000'000;
static constexpr u64 MS_RATIO = 1'000;
static constexpr u64 CNTFRQ = 19'200'000; // CNTPCT_EL0 Frequency = 19.2 MHz
static constexpr u64 GPUTickFreq = 614'400'000; // GM20B GPU Tick Frequency = 614.4 MHz
static constexpr u64 CPUTickFreq = 1'020'000'000; // T210/4 A57 CPU Tick Frequency = 1020.0 MHz
virtual ~WallClock() = default;
/// Returns current wall time in nanoseconds
[[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0;
/// @returns The time in nanoseconds since the construction of this clock.
virtual std::chrono::nanoseconds GetTimeNS() const = 0;
/// Returns current wall time in microseconds
[[nodiscard]] virtual std::chrono::microseconds GetTimeUS() = 0;
/// @returns The time in microseconds since the construction of this clock.
virtual std::chrono::microseconds GetTimeUS() const = 0;
/// Returns current wall time in milliseconds
[[nodiscard]] virtual std::chrono::milliseconds GetTimeMS() = 0;
/// @returns The time in milliseconds since the construction of this clock.
virtual std::chrono::milliseconds GetTimeMS() const = 0;
/// Returns current wall time in emulated clock cycles
[[nodiscard]] virtual u64 GetClockCycles() = 0;
/// @returns The guest CNTPCT ticks since the construction of this clock.
virtual u64 GetCNTPCT() const = 0;
/// Returns current wall time in emulated cpu cycles
[[nodiscard]] virtual u64 GetCPUCycles() = 0;
/// @returns The guest GPU ticks since the construction of this clock.
virtual u64 GetGPUTick() const = 0;
virtual void Pause(bool is_paused) = 0;
/// @returns The raw host timer ticks since an indeterminate epoch.
virtual u64 GetHostTicksNow() const = 0;
/// Tells if the wall clock, uses the host CPU's hardware clock
[[nodiscard]] bool IsNative() const {
return is_native;
/// @returns The raw host timer ticks since the construction of this clock.
virtual u64 GetHostTicksElapsed() const = 0;
/// @returns Whether the clock directly uses the host's hardware clock.
virtual bool IsNative() const = 0;
static inline u64 NSToCNTPCT(u64 ns) {
return ns * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
}
static inline u64 NSToGPUTick(u64 ns) {
return ns * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
}
// Cycle Timing
static inline u64 CPUTickToNS(u64 cpu_tick) {
return cpu_tick * CPUTickToNsRatio::num / CPUTickToNsRatio::den;
}
static inline u64 CPUTickToUS(u64 cpu_tick) {
return cpu_tick * CPUTickToUsRatio::num / CPUTickToUsRatio::den;
}
static inline u64 CPUTickToCNTPCT(u64 cpu_tick) {
return cpu_tick * CPUTickToCNTPCTRatio::num / CPUTickToCNTPCTRatio::den;
}
static inline u64 CPUTickToGPUTick(u64 cpu_tick) {
return cpu_tick * CPUTickToGPUTickRatio::num / CPUTickToGPUTickRatio::den;
}
protected:
explicit WallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_, bool is_native_)
: emulated_cpu_frequency{emulated_cpu_frequency_},
emulated_clock_frequency{emulated_clock_frequency_}, is_native{is_native_} {}
using NsRatio = std::nano;
using UsRatio = std::micro;
using MsRatio = std::milli;
u64 emulated_cpu_frequency;
u64 emulated_clock_frequency;
using NsToUsRatio = std::ratio_divide<std::nano, std::micro>;
using NsToMsRatio = std::ratio_divide<std::nano, std::milli>;
using NsToCNTPCTRatio = std::ratio<CNTFRQ, std::nano::den>;
using NsToGPUTickRatio = std::ratio<GPUTickFreq, std::nano::den>;
private:
bool is_native;
// Cycle Timing
using CPUTickToNsRatio = std::ratio<std::nano::den, CPUTickFreq>;
using CPUTickToUsRatio = std::ratio<std::micro::den, CPUTickFreq>;
using CPUTickToCNTPCTRatio = std::ratio<CNTFRQ, CPUTickFreq>;
using CPUTickToGPUTickRatio = std::ratio<GPUTickFreq, CPUTickFreq>;
};
[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency);
std::unique_ptr<WallClock> CreateOptimalClock();
[[nodiscard]] std::unique_ptr<WallClock> CreateStandardWallClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency);
std::unique_ptr<WallClock> CreateStandardWallClock();
} // namespace Common
+3
View File
@@ -14,6 +14,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/x64/cpu_detect.h"
#include "common/x64/rdtsc.h"
#ifdef _WIN32
#include <windows.h>
@@ -187,6 +188,8 @@ static CPUCaps Detect() {
caps.tsc_frequency = static_cast<u64>(caps.crystal_frequency) *
caps.tsc_crystal_ratio_numerator /
caps.tsc_crystal_ratio_denominator;
} else {
caps.tsc_frequency = X64::EstimateRDTSCFrequency();
}
}
+1 -19
View File
@@ -9,19 +9,11 @@
#include "common/x64/cpu_detect.h"
#include "common/x64/cpu_wait.h"
#include "common/x64/rdtsc.h"
namespace Common::X64 {
#ifdef _MSC_VER
__forceinline static u64 FencedRDTSC() {
_mm_lfence();
_ReadWriteBarrier();
const u64 result = __rdtsc();
_mm_lfence();
_ReadWriteBarrier();
return result;
}
__forceinline static void TPAUSE() {
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
// For reference:
@@ -32,16 +24,6 @@ __forceinline static void TPAUSE() {
_tpause(0, FencedRDTSC() + PauseCycles);
}
#else
static u64 FencedRDTSC() {
u64 eax;
u64 edx;
asm volatile("lfence\n\t"
"rdtsc\n\t"
"lfence\n\t"
: "=a"(eax), "=d"(edx));
return (edx << 32) | eax;
}
static void TPAUSE() {
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
// For reference:
+26 -140
View File
@@ -1,164 +1,50 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <chrono>
#include <thread>
#include "common/atomic_ops.h"
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/x64/native_clock.h"
#include "common/x64/rdtsc.h"
#ifdef _MSC_VER
#include <intrin.h>
#endif
namespace Common::X64 {
namespace Common {
NativeClock::NativeClock(u64 rdtsc_frequency_)
: start_ticks{FencedRDTSC()}, rdtsc_frequency{rdtsc_frequency_},
ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)},
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
#ifdef _MSC_VER
__forceinline static u64 FencedRDTSC() {
_mm_lfence();
_ReadWriteBarrier();
const u64 result = __rdtsc();
_mm_lfence();
_ReadWriteBarrier();
return result;
}
#else
static u64 FencedRDTSC() {
u64 eax;
u64 edx;
asm volatile("lfence\n\t"
"rdtsc\n\t"
"lfence\n\t"
: "=a"(eax), "=d"(edx));
return (edx << 32) | eax;
}
#endif
template <u64 Nearest>
static u64 RoundToNearest(u64 value) {
const auto mod = value % Nearest;
return mod >= (Nearest / 2) ? (value - mod + Nearest) : (value - mod);
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
return std::chrono::nanoseconds{MultiplyHigh(GetHostTicksElapsed(), ns_rdtsc_factor)};
}
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
FencedRDTSC();
std::this_thread::sleep_for(std::chrono::milliseconds{1});
FencedRDTSC();
// Get the current time.
const auto start_time = Common::RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 250 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{250});
const auto end_time = Common::RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
return RoundToNearest<1000>(tsc_freq);
std::chrono::microseconds NativeClock::GetTimeUS() const {
return std::chrono::microseconds{MultiplyHigh(GetHostTicksElapsed(), us_rdtsc_factor)};
}
namespace X64 {
NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_,
u64 rtsc_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
// Thread to re-adjust the RDTSC frequency after 10 seconds has elapsed.
time_sync_thread = std::jthread{[this](std::stop_token token) {
// Get the current time.
const auto start_time = Common::RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 10 seconds.
if (!Common::StoppableTimedWait(token, std::chrono::seconds{10})) {
return;
}
const auto end_time = Common::RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
rtsc_frequency = tsc_freq;
CalculateAndSetFactors();
}};
time_point.inner.last_measure = FencedRDTSC();
time_point.inner.accumulated_ticks = 0U;
CalculateAndSetFactors();
std::chrono::milliseconds NativeClock::GetTimeMS() const {
return std::chrono::milliseconds{MultiplyHigh(GetHostTicksElapsed(), ms_rdtsc_factor)};
}
u64 NativeClock::GetRTSC() {
TimePoint new_time_point{};
TimePoint current_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
const u64 current_measure = FencedRDTSC();
u64 diff = current_measure - current_time_point.inner.last_measure;
diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
? current_measure
: current_time_point.inner.last_measure;
new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack, current_time_point.pack));
return new_time_point.inner.accumulated_ticks;
u64 NativeClock::GetCNTPCT() const {
return MultiplyHigh(GetHostTicksElapsed(), cntpct_rdtsc_factor);
}
void NativeClock::Pause(bool is_paused) {
if (!is_paused) {
TimePoint current_time_point{};
TimePoint new_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
new_time_point.pack = current_time_point.pack;
new_time_point.inner.last_measure = FencedRDTSC();
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack, current_time_point.pack));
}
u64 NativeClock::GetGPUTick() const {
return MultiplyHigh(GetHostTicksElapsed(), gputick_rdtsc_factor);
}
std::chrono::nanoseconds NativeClock::GetTimeNS() {
const u64 rtsc_value = GetRTSC();
return std::chrono::nanoseconds{MultiplyHigh(rtsc_value, ns_rtsc_factor)};
u64 NativeClock::GetHostTicksNow() const {
return FencedRDTSC();
}
std::chrono::microseconds NativeClock::GetTimeUS() {
const u64 rtsc_value = GetRTSC();
return std::chrono::microseconds{MultiplyHigh(rtsc_value, us_rtsc_factor)};
u64 NativeClock::GetHostTicksElapsed() const {
return FencedRDTSC() - start_ticks;
}
std::chrono::milliseconds NativeClock::GetTimeMS() {
const u64 rtsc_value = GetRTSC();
return std::chrono::milliseconds{MultiplyHigh(rtsc_value, ms_rtsc_factor)};
bool NativeClock::IsNative() const {
return true;
}
u64 NativeClock::GetClockCycles() {
const u64 rtsc_value = GetRTSC();
return MultiplyHigh(rtsc_value, clock_rtsc_factor);
}
u64 NativeClock::GetCPUCycles() {
const u64 rtsc_value = GetRTSC();
return MultiplyHigh(rtsc_value, cpu_rtsc_factor);
}
void NativeClock::CalculateAndSetFactors() {
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency);
clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
}
} // namespace X64
} // namespace Common
} // namespace Common::X64
+20 -39
View File
@@ -3,58 +3,39 @@
#pragma once
#include "common/polyfill_thread.h"
#include "common/wall_clock.h"
namespace Common {
namespace Common::X64 {
namespace X64 {
class NativeClock final : public WallClock {
public:
explicit NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_,
u64 rtsc_frequency_);
explicit NativeClock(u64 rdtsc_frequency_);
std::chrono::nanoseconds GetTimeNS() override;
std::chrono::nanoseconds GetTimeNS() const override;
std::chrono::microseconds GetTimeUS() override;
std::chrono::microseconds GetTimeUS() const override;
std::chrono::milliseconds GetTimeMS() override;
std::chrono::milliseconds GetTimeMS() const override;
u64 GetClockCycles() override;
u64 GetCNTPCT() const override;
u64 GetCPUCycles() override;
u64 GetGPUTick() const override;
void Pause(bool is_paused) override;
u64 GetHostTicksNow() const override;
u64 GetHostTicksElapsed() const override;
bool IsNative() const override;
private:
u64 GetRTSC();
u64 start_ticks;
u64 rdtsc_frequency;
void CalculateAndSetFactors();
union alignas(16) TimePoint {
TimePoint() : pack{} {}
u128 pack{};
struct Inner {
u64 last_measure{};
u64 accumulated_ticks{};
} inner;
};
TimePoint time_point;
// factors
u64 clock_rtsc_factor{};
u64 cpu_rtsc_factor{};
u64 ns_rtsc_factor{};
u64 us_rtsc_factor{};
u64 ms_rtsc_factor{};
u64 rtsc_frequency;
std::jthread time_sync_thread;
u64 ns_rdtsc_factor;
u64 us_rdtsc_factor;
u64 ms_rdtsc_factor;
u64 cntpct_rdtsc_factor;
u64 gputick_rdtsc_factor;
};
} // namespace X64
u64 EstimateRDTSCFrequency();
} // namespace Common
} // namespace Common::X64
+39
View File
@@ -0,0 +1,39 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/x64/rdtsc.h"
namespace Common::X64 {
template <u64 Nearest>
static u64 RoundToNearest(u64 value) {
const auto mod = value % Nearest;
return mod >= (Nearest / 2) ? (value - mod + Nearest) : (value - mod);
}
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
FencedRDTSC();
std::this_thread::sleep_for(std::chrono::milliseconds{1});
FencedRDTSC();
// Get the current time.
const auto start_time = RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 100 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{100});
const auto end_time = RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
return RoundToNearest<100'000>(tsc_freq);
}
} // namespace Common::X64
+37
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@@ -0,0 +1,37 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include "common/common_types.h"
namespace Common::X64 {
#ifdef _MSC_VER
__forceinline static u64 FencedRDTSC() {
_mm_lfence();
_ReadWriteBarrier();
const u64 result = __rdtsc();
_mm_lfence();
_ReadWriteBarrier();
return result;
}
#else
static inline u64 FencedRDTSC() {
u64 eax;
u64 edx;
asm volatile("lfence\n\t"
"rdtsc\n\t"
"lfence\n\t"
: "=a"(eax), "=d"(edx));
return (edx << 32) | eax;
}
#endif
u64 EstimateRDTSCFrequency();
} // namespace Common::X64
-1
View File
@@ -14,7 +14,6 @@ add_library(core STATIC
core.h
core_timing.cpp
core_timing.h
core_timing_util.h
cpu_manager.cpp
cpu_manager.h
crypto/aes_util.cpp
+19 -39
View File
@@ -16,12 +16,11 @@
#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
namespace Core::Timing {
constexpr s64 MAX_SLICE_LENGTH = 4000;
constexpr s64 MAX_SLICE_LENGTH = 10000;
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
return std::make_shared<EventType>(std::move(callback), std::move(name));
@@ -45,9 +44,7 @@ struct CoreTiming::Event {
}
};
CoreTiming::CoreTiming()
: cpu_clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)},
event_clock{Common::CreateStandardWallClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
CoreTiming::CoreTiming() : clock{Common::CreateOptimalClock()} {}
CoreTiming::~CoreTiming() {
Reset();
@@ -68,7 +65,7 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
on_thread_init = std::move(on_thread_init_);
event_fifo_id = 0;
shutting_down = false;
ticks = 0;
cpu_ticks = 0;
const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
@@ -173,38 +170,30 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
}
void CoreTiming::AddTicks(u64 ticks_to_add) {
ticks += ticks_to_add;
downcount -= static_cast<s64>(ticks);
cpu_ticks += ticks_to_add;
downcount -= static_cast<s64>(cpu_ticks);
}
void CoreTiming::Idle() {
if (!event_queue.empty()) {
const u64 next_event_time = event_queue.front().time;
const u64 next_ticks = nsToCycles(std::chrono::nanoseconds(next_event_time)) + 10U;
if (next_ticks > ticks) {
ticks = next_ticks;
}
return;
}
ticks += 1000U;
cpu_ticks += 1000U;
}
void CoreTiming::ResetTicks() {
downcount = MAX_SLICE_LENGTH;
}
u64 CoreTiming::GetCPUTicks() const {
if (is_multicore) [[likely]] {
return cpu_clock->GetCPUCycles();
}
return ticks;
}
u64 CoreTiming::GetClockTicks() const {
if (is_multicore) [[likely]] {
return cpu_clock->GetClockCycles();
return clock->GetCNTPCT();
}
return CpuCyclesToClockCycles(ticks);
return Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
}
u64 CoreTiming::GetGPUTicks() const {
if (is_multicore) [[likely]] {
return clock->GetGPUTick();
}
return Common::WallClock::CPUTickToGPUTick(cpu_ticks);
}
std::optional<s64> CoreTiming::Advance() {
@@ -297,9 +286,7 @@ void CoreTiming::ThreadLoop() {
}
paused_set = true;
event_clock->Pause(true);
pause_event.Wait();
event_clock->Pause(false);
}
}
@@ -315,25 +302,18 @@ void CoreTiming::Reset() {
has_started = false;
}
std::chrono::nanoseconds CoreTiming::GetCPUTimeNs() const {
if (is_multicore) [[likely]] {
return cpu_clock->GetTimeNS();
}
return CyclesToNs(ticks);
}
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
if (is_multicore) [[likely]] {
return event_clock->GetTimeNS();
return clock->GetTimeNS();
}
return CyclesToNs(ticks);
return std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
if (is_multicore) [[likely]] {
return event_clock->GetTimeUS();
return clock->GetTimeUS();
}
return CyclesToUs(ticks);
return std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
}
} // namespace Core::Timing
+5 -9
View File
@@ -116,14 +116,11 @@ public:
return downcount;
}
/// Returns current time in emulated CPU cycles
u64 GetCPUTicks() const;
/// Returns current time in emulated in Clock cycles
/// Returns the current CNTPCT tick value.
u64 GetClockTicks() const;
/// Returns current time in nanoseconds.
std::chrono::nanoseconds GetCPUTimeNs() const;
/// Returns the current GPU tick value.
u64 GetGPUTicks() const;
/// Returns current time in microseconds.
std::chrono::microseconds GetGlobalTimeUs() const;
@@ -142,8 +139,7 @@ private:
void Reset();
std::unique_ptr<Common::WallClock> cpu_clock;
std::unique_ptr<Common::WallClock> event_clock;
std::unique_ptr<Common::WallClock> clock;
s64 global_timer = 0;
@@ -171,7 +167,7 @@ private:
s64 pause_end_time{};
/// Cycle timing
u64 ticks{};
u64 cpu_ticks{};
s64 downcount{};
};
-58
View File
@@ -1,58 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include "common/common_types.h"
#include "core/hardware_properties.h"
namespace Core::Timing {
namespace detail {
constexpr u64 CNTFREQ_ADJUSTED = Hardware::CNTFREQ / 1000;
constexpr u64 BASE_CLOCK_RATE_ADJUSTED = Hardware::BASE_CLOCK_RATE / 1000;
} // namespace detail
[[nodiscard]] constexpr s64 msToCycles(std::chrono::milliseconds ms) {
return ms.count() * detail::BASE_CLOCK_RATE_ADJUSTED;
}
[[nodiscard]] constexpr s64 usToCycles(std::chrono::microseconds us) {
return us.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000;
}
[[nodiscard]] constexpr s64 nsToCycles(std::chrono::nanoseconds ns) {
return ns.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000000;
}
[[nodiscard]] constexpr u64 msToClockCycles(std::chrono::milliseconds ms) {
return static_cast<u64>(ms.count()) * detail::CNTFREQ_ADJUSTED;
}
[[nodiscard]] constexpr u64 usToClockCycles(std::chrono::microseconds us) {
return us.count() * detail::CNTFREQ_ADJUSTED / 1000;
}
[[nodiscard]] constexpr u64 nsToClockCycles(std::chrono::nanoseconds ns) {
return ns.count() * detail::CNTFREQ_ADJUSTED / 1000000;
}
[[nodiscard]] constexpr u64 CpuCyclesToClockCycles(u64 ticks) {
return ticks * detail::CNTFREQ_ADJUSTED / detail::BASE_CLOCK_RATE_ADJUSTED;
}
[[nodiscard]] constexpr std::chrono::milliseconds CyclesToMs(s64 cycles) {
return std::chrono::milliseconds(cycles / detail::BASE_CLOCK_RATE_ADJUSTED);
}
[[nodiscard]] constexpr std::chrono::nanoseconds CyclesToNs(s64 cycles) {
return std::chrono::nanoseconds(cycles * 1000000 / detail::BASE_CLOCK_RATE_ADJUSTED);
}
[[nodiscard]] constexpr std::chrono::microseconds CyclesToUs(s64 cycles) {
return std::chrono::microseconds(cycles * 1000 / detail::BASE_CLOCK_RATE_ADJUSTED);
}
} // namespace Core::Timing
+10 -4
View File
@@ -150,23 +150,29 @@ std::size_t ConcatenatedVfsFile::Read(u8* data, std::size_t length, std::size_t
while (cur_length > 0 && it != concatenation_map.end()) {
// Check if we can read the file at this position.
const auto& file = it->file;
const u64 file_offset = it->offset;
const u64 map_offset = it->offset;
const u64 file_size = file->GetSize();
if (cur_offset >= file_offset + file_size) {
if (cur_offset > map_offset + file_size) {
// Entirely out of bounds read.
break;
}
// Read the file at this position.
const u64 intended_read_size = std::min<u64>(cur_length, file_size);
const u64 file_seek = cur_offset - map_offset;
const u64 intended_read_size = std::min<u64>(cur_length, file_size - file_seek);
const u64 actual_read_size =
file->Read(data + (cur_offset - offset), intended_read_size, cur_offset - file_offset);
file->Read(data + (cur_offset - offset), intended_read_size, file_seek);
// Update tracking.
cur_offset += actual_read_size;
cur_length -= actual_read_size;
it++;
// If we encountered a short read, we're done.
if (actual_read_size < intended_read_size) {
break;
}
}
return cur_offset - offset;
+3 -2
View File
@@ -184,7 +184,8 @@ u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
prev_highest_thread != highest_thread) [[likely]] {
if (prev_highest_thread != nullptr) [[likely]] {
IncrementScheduledCount(prev_highest_thread);
prev_highest_thread->SetLastScheduledTick(m_kernel.System().CoreTiming().GetCPUTicks());
prev_highest_thread->SetLastScheduledTick(
m_kernel.System().CoreTiming().GetClockTicks());
}
if (m_state.should_count_idle) {
if (highest_thread != nullptr) [[likely]] {
@@ -351,7 +352,7 @@ void KScheduler::SwitchThread(KThread* next_thread) {
// Update the CPU time tracking variables.
const s64 prev_tick = m_last_context_switch_time;
const s64 cur_tick = m_kernel.System().CoreTiming().GetCPUTicks();
const s64 cur_tick = m_kernel.System().CoreTiming().GetClockTicks();
const s64 tick_diff = cur_tick - prev_tick;
cur_thread->AddCpuTime(m_core_id, tick_diff);
if (cur_process != nullptr) {
+2 -2
View File
@@ -199,9 +199,9 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
out_ticks = thread_ticks + (core_timing.GetClockTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
out_ticks = core_timing.GetClockTicks() - prev_ctx_ticks;
}
*result = out_ticks;
+1 -9
View File
@@ -12,16 +12,8 @@ namespace Kernel::Svc {
int64_t GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
auto& core_timing = system.CoreTiming();
// Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
const u64 result{core_timing.GetClockTicks()};
if (!system.Kernel().IsMulticore()) {
core_timing.AddTicks(400U);
}
return static_cast<int64_t>(result);
return static_cast<int64_t>(system.CoreTiming().GetClockTicks());
}
int64_t GetSystemTick64(Core::System& system) {
-1
View File
@@ -5,7 +5,6 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hid/hid_types.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
@@ -51,8 +51,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat form
stride, format, transform, crop_rect};
system.GPU().RequestSwapBuffers(&framebuffer, fences, num_fences);
system.GetPerfStats().EndSystemFrame();
system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs());
system.GetPerfStats().EndSystemFrame();
system.GetPerfStats().BeginSystemFrame();
}
@@ -70,7 +70,8 @@ Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
vsync_signal.store(true);
vsync_signal.notify_all();
{ const auto lock_guard = Lock(); }
vsync_signal.notify_one();
return std::chrono::nanoseconds(GetNextTicks());
});
+8 -5
View File
@@ -3,6 +3,8 @@
#pragma once
#include <ratio>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/uuid.h"
@@ -74,18 +76,19 @@ static_assert(std::is_trivially_copyable_v<ContinuousAdjustmentTimePoint>,
/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
struct TimeSpanType {
s64 nanoseconds{};
static constexpr s64 ns_per_second{1000000000ULL};
s64 ToSeconds() const {
return nanoseconds / ns_per_second;
return nanoseconds / std::nano::den;
}
static TimeSpanType FromSeconds(s64 seconds) {
return {seconds * ns_per_second};
return {seconds * std::nano::den};
}
static TimeSpanType FromTicks(u64 ticks, u64 frequency) {
return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency));
template <u64 Frequency>
static TimeSpanType FromTicks(u64 ticks) {
using TicksToNSRatio = std::ratio<std::nano::den, Frequency>;
return {static_cast<s64>(ticks * TicksToNSRatio::num / TicksToNSRatio::den)};
}
};
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
@@ -10,7 +10,7 @@ namespace Service::Time::Clock {
TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
const TimeSpanType ticks_time_span{
TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)};
TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
@@ -10,7 +10,7 @@ namespace Service::Time::Clock {
SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
const TimeSpanType ticks_time_span{
TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)};
TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
return {ticks_time_span.ToSeconds(), GetClockSourceId()};
}
+2 -2
View File
@@ -240,8 +240,8 @@ void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(HLERequestCon
const auto current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) {
const auto ticks{Clock::TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks(),
Core::Hardware::CNTFREQ)};
const auto ticks{Clock::TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(
system.CoreTiming().GetClockTicks())};
const s64 base_time_point{context.offset + current_time_point.time_point -
ticks.ToSeconds()};
IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
@@ -21,8 +21,9 @@ SharedMemory::~SharedMemory() = default;
void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id,
Clock::TimeSpanType current_time_point) {
const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks(
system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)};
const Clock::TimeSpanType ticks_time_span{
Clock::TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(
system.CoreTiming().GetClockTicks())};
const Clock::SteadyClockContext context{
static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
clock_source_id};
@@ -911,9 +911,13 @@ static Result ToCalendarTimeInternal(const TimeZoneRule& rules, s64 time,
calendar_additional_info.is_dst = rules.ttis[tti_index].is_dst;
const char* time_zone{&rules.chars[rules.ttis[tti_index].abbreviation_list_index]};
for (int index{}; time_zone[index] != '\0'; ++index) {
u32 index;
for (index = 0; time_zone[index] != '\0' && time_zone[index] != ',' &&
index < calendar_additional_info.timezone_name.size() - 1;
++index) {
calendar_additional_info.timezone_name[index] = time_zone[index];
}
calendar_additional_info.timezone_name[index] = '\0';
return ResultSuccess;
}
+4 -9
View File
@@ -193,18 +193,13 @@ struct GPU::Impl {
}
[[nodiscard]] u64 GetTicks() const {
// This values were reversed engineered by fincs from NVN
// The gpu clock is reported in units of 385/625 nanoseconds
constexpr u64 gpu_ticks_num = 384;
constexpr u64 gpu_ticks_den = 625;
u64 gpu_tick = system.CoreTiming().GetGPUTicks();
u64 nanoseconds = system.CoreTiming().GetCPUTimeNs().count();
if (Settings::values.use_fast_gpu_time.GetValue()) {
nanoseconds /= 256;
gpu_tick /= 256;
}
const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
const u64 nanoseconds_rem = nanoseconds % gpu_ticks_den;
return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
return gpu_tick;
}
[[nodiscard]] bool IsAsync() const {
+2 -2
View File
@@ -111,7 +111,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
[[maybe_unused]] const auto current_entry_type = GetEntry<false>(current_gpu_addr);
SetEntry<false>(current_gpu_addr, entry_type);
if (current_entry_type != entry_type) {
rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, page_size);
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, page_size);
}
if constexpr (entry_type == EntryType::Mapped) {
const VAddr current_cpu_addr = cpu_addr + offset;
@@ -134,7 +134,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
[[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr);
SetEntry<true>(current_gpu_addr, entry_type);
if (current_entry_type != entry_type) {
rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, big_page_size);
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, big_page_size);
}
if constexpr (entry_type == EntryType::Mapped) {
const VAddr current_cpu_addr = cpu_addr + offset;
@@ -705,10 +705,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env,
PipelineStatistics* statistics, bool build_in_parallel) try {
// TODO: Remove this when Intel fixes their shader compiler.
// https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/159
if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS &&
!Settings::values.enable_compute_pipelines.GetValue()) {
if (device.HasBrokenCompute()) {
LOG_ERROR(Render_Vulkan, "Skipping 0x{:016x}", key.Hash());
return nullptr;
}
+14 -12
View File
@@ -186,6 +186,10 @@ void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
template <class P>
void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
if (!Settings::values.barrier_feedback_loops.GetValue()) {
return;
}
const bool requires_barrier = [&] {
for (const auto& view : views) {
if (!view.id) {
@@ -300,7 +304,7 @@ void TextureCache<P>::SynchronizeComputeDescriptors() {
}
template <class P>
bool TextureCache<P>::RescaleRenderTargets(bool is_clear) {
bool TextureCache<P>::RescaleRenderTargets() {
auto& flags = maxwell3d->dirty.flags;
u32 scale_rating = 0;
bool rescaled = false;
@@ -338,13 +342,13 @@ bool TextureCache<P>::RescaleRenderTargets(bool is_clear) {
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
if (flags[Dirty::ColorBuffer0 + index] || force) {
flags[Dirty::ColorBuffer0 + index] = false;
BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
BindRenderTarget(&color_buffer_id, FindColorBuffer(index));
}
check_rescale(color_buffer_id, tmp_color_images[index]);
}
if (flags[Dirty::ZetaBuffer] || force) {
flags[Dirty::ZetaBuffer] = false;
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer());
}
check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
@@ -409,7 +413,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
return;
}
const bool rescaled = RescaleRenderTargets(is_clear);
const bool rescaled = RescaleRenderTargets();
if (is_rescaling != rescaled) {
flags[Dirty::RescaleViewports] = true;
flags[Dirty::RescaleScissors] = true;
@@ -1678,7 +1682,7 @@ SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) {
}
template <class P>
ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
ImageViewId TextureCache<P>::FindColorBuffer(size_t index) {
const auto& regs = maxwell3d->regs;
if (index >= regs.rt_control.count) {
return ImageViewId{};
@@ -1692,11 +1696,11 @@ ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
return ImageViewId{};
}
const ImageInfo info(regs.rt[index], regs.anti_alias_samples_mode);
return FindRenderTargetView(info, gpu_addr, is_clear);
return FindRenderTargetView(info, gpu_addr);
}
template <class P>
ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
ImageViewId TextureCache<P>::FindDepthBuffer() {
const auto& regs = maxwell3d->regs;
if (!regs.zeta_enable) {
return ImageViewId{};
@@ -1706,18 +1710,16 @@ ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
return ImageViewId{};
}
const ImageInfo info(regs.zeta, regs.zeta_size, regs.anti_alias_samples_mode);
return FindRenderTargetView(info, gpu_addr, is_clear);
return FindRenderTargetView(info, gpu_addr);
}
template <class P>
ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
bool is_clear) {
const auto options = is_clear ? RelaxedOptions::Samples : RelaxedOptions{};
ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr) {
ImageId image_id{};
bool delete_state = has_deleted_images;
do {
has_deleted_images = false;
image_id = FindOrInsertImage(info, gpu_addr, options);
image_id = FindOrInsertImage(info, gpu_addr);
delete_state |= has_deleted_images;
} while (has_deleted_images);
has_deleted_images = delete_state;
@@ -178,9 +178,8 @@ public:
void SynchronizeComputeDescriptors();
/// Updates the Render Targets if they can be rescaled
/// @param is_clear True when the render targets are being used for clears
/// @retval True if the Render Targets have been rescaled.
bool RescaleRenderTargets(bool is_clear);
bool RescaleRenderTargets();
/// Update bound render targets and upload memory if necessary
/// @param is_clear True when the render targets are being used for clears
@@ -336,14 +335,13 @@ private:
[[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
/// Find or create an image view for the given color buffer index
[[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
[[nodiscard]] ImageViewId FindColorBuffer(size_t index);
/// Find or create an image view for the depth buffer
[[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
[[nodiscard]] ImageViewId FindDepthBuffer();
/// Find or create a view for a render target with the given image parameters
[[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
bool is_clear);
[[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr);
/// Iterates over all the images in a region calling func
template <typename Func>
@@ -562,6 +562,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
cant_blit_msaa = true;
}
has_broken_compute =
CheckBrokenCompute(properties.driver.driverID, properties.properties.driverVersion) &&
!Settings::values.enable_compute_pipelines.GetValue();
if (is_intel_anv || (is_qualcomm && !is_s8gen2)) {
LOG_WARNING(Render_Vulkan, "Driver does not support native BGR format");
must_emulate_bgr565 = true;
@@ -10,6 +10,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -518,6 +519,11 @@ public:
return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
}
/// @returns True if compute pipelines can cause crashing.
bool HasBrokenCompute() const {
return has_broken_compute;
}
/// Returns true when the device does not properly support cube compatibility.
bool HasBrokenCubeImageCompability() const {
return has_broken_cube_compatibility;
@@ -579,6 +585,22 @@ public:
return supports_conditional_barriers;
}
[[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
u32 driver_version) {
if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
const u32 major = VK_API_VERSION_MAJOR(driver_version);
const u32 minor = VK_API_VERSION_MINOR(driver_version);
const u32 patch = VK_API_VERSION_PATCH(driver_version);
if (major == 0 && minor == 405 && patch < 286) {
LOG_WARNING(
Render_Vulkan,
"Intel proprietary drivers 0.405.0 until 0.405.286 have broken compute");
return true;
}
}
return false;
}
private:
/// Checks if the physical device is suitable and configures the object state
/// with all necessary info about its properties.
@@ -672,6 +694,7 @@ private:
bool is_integrated{}; ///< Is GPU an iGPU.
bool is_virtual{}; ///< Is GPU a virtual GPU.
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+2
View File
@@ -761,6 +761,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.enable_compute_pipelines);
ReadGlobalSetting(Settings::values.use_video_framerate);
ReadGlobalSetting(Settings::values.barrier_feedback_loops);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
@@ -1417,6 +1418,7 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
WriteGlobalSetting(Settings::values.use_video_framerate);
WriteGlobalSetting(Settings::values.barrier_feedback_loops);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
@@ -508,7 +508,7 @@ void ConfigureGraphics::RetrieveVulkanDevices() {
vulkan_devices.push_back(QString::fromStdString(record.name));
device_present_modes.push_back(record.vsync_support);
if (record.is_intel_proprietary) {
if (record.has_broken_compute) {
expose_compute_option();
}
}
@@ -43,6 +43,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->enable_compute_pipelines_checkbox->setChecked(
Settings::values.enable_compute_pipelines.GetValue());
ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
ui->barrier_feedback_loops_checkbox->setChecked(
Settings::values.barrier_feedback_loops.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -94,6 +96,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
enable_compute_pipelines);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
ui->use_video_framerate_checkbox, use_video_framerate);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.barrier_feedback_loops,
ui->barrier_feedback_loops_checkbox,
barrier_feedback_loops);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -130,6 +135,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
Settings::values.enable_compute_pipelines.UsingGlobal());
ui->use_video_framerate_checkbox->setEnabled(
Settings::values.use_video_framerate.UsingGlobal());
ui->barrier_feedback_loops_checkbox->setEnabled(
Settings::values.barrier_feedback_loops.UsingGlobal());
return;
}
@@ -157,6 +164,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
Settings::values.use_video_framerate,
use_video_framerate);
ConfigurationShared::SetColoredTristate(ui->barrier_feedback_loops_checkbox,
Settings::values.barrier_feedback_loops,
barrier_feedback_loops);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
@@ -48,6 +48,7 @@ private:
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
ConfigurationShared::CheckState enable_compute_pipelines;
ConfigurationShared::CheckState use_video_framerate;
ConfigurationShared::CheckState barrier_feedback_loops;
const Core::System& system;
};
@@ -201,6 +201,16 @@ Compute pipelines are always enabled on all other drivers.</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="barrier_feedback_loops_checkbox">
<property name="toolTip">
<string>Improves rendering of transparency effects in specific games.</string>
</property>
<property name="text">
<string>Barrier feedback loops</string>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
+8 -5
View File
@@ -5,10 +5,12 @@
#include <vector>
#include "common/dynamic_library.h"
#include "common/logging/log.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include "vulkan/vulkan_core.h"
#include "yuzu/qt_common.h"
#include "yuzu/vk_device_info.h"
@@ -16,8 +18,8 @@ class QWindow;
namespace VkDeviceInfo {
Record::Record(std::string_view name_, const std::vector<VkPresentModeKHR>& vsync_modes_,
bool is_intel_proprietary_)
: name{name_}, vsync_support{vsync_modes_}, is_intel_proprietary{is_intel_proprietary_} {}
bool has_broken_compute_)
: name{name_}, vsync_support{vsync_modes_}, has_broken_compute{has_broken_compute_} {}
Record::~Record() = default;
@@ -48,9 +50,10 @@ void PopulateRecords(std::vector<Record>& records, QWindow* window) try {
properties.pNext = &driver_properties;
dld.vkGetPhysicalDeviceProperties2(physical_device, &properties);
records.push_back(VkDeviceInfo::Record(name, present_modes,
driver_properties.driverID ==
VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS));
bool has_broken_compute{Vulkan::Device::CheckBrokenCompute(
driver_properties.driverID, properties.properties.driverVersion)};
records.push_back(VkDeviceInfo::Record(name, present_modes, has_broken_compute));
}
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
+2 -2
View File
@@ -24,12 +24,12 @@ namespace VkDeviceInfo {
class Record {
public:
explicit Record(std::string_view name, const std::vector<VkPresentModeKHR>& vsync_modes,
bool is_intel_proprietary);
bool has_broken_compute);
~Record();
const std::string name;
const std::vector<VkPresentModeKHR> vsync_support;
const bool is_intel_proprietary;
const bool has_broken_compute;
};
void PopulateRecords(std::vector<Record>& records, QWindow* window);