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Author SHA1 Message Date
kuba fa2616d224 Linux and macOS support (#47)
* [macos/linux] Cross-platform host memory, TLS, and ABI layer for POSIX

Introduces the foundation for running SharpEmu on macOS (osx-x64 under
Rosetta 2) and Linux (linux-x64). The CPU backend executes guest x86-64
code natively, so these targets run the whole process as x86-64; this
commit replaces the Windows-only host primitives with platform-dispatched
equivalents so the guest boots and services HLE calls off Windows.

Memory (HostMemory.cs, new): a Win32-semantics facade over
mmap/mprotect/munmap with a shadow region table answering VirtualQuery.
PhysicalVirtualMemory, DirectExecutionBackend, StubManager, and the two
Kernel*CompatExports now go through it instead of kernel32 P/Invokes.
Exact-address requests use MAP_FIXED_NOREPLACE (Linux) / guarded
MAP_FIXED (macOS) so they match Win32 "map there or fail" semantics.

TLS + host helpers (PosixHostStubs.cs, new): pthread-backed TLS and
Win64-ABI-compatible stubs for the kernel32 helpers the backend embeds
into emitted x86-64 code (TlsGetValue, QueryPerformanceCounter,
SwitchToThread, Sleep). A Win64->SysV thunk wraps managed callbacks,
since .NET on POSIX compiles them for the SysV ABI while the emitted
call sites use Win64.

Guest address layout: the 0x7FFx window is Windows-only (dyld shared
cache / Rosetta runtime live there on POSIX), so stack/TLS/stub regions
relocate to 0x6FFx off Windows.

Vectored exception handling is gated off on POSIX for now (guest faults
are not yet recovered) — the signal-based bridge is the next step. Also
adds osx-x64 to the RID list and a Docker-based Linux smoke-test script.

Status: on both macOS (Rosetta) and Linux (amd64), the guest now boots,
runs native x86-64 code, and dispatches HLE imports. macOS stops at a
Rosetta translation-cache issue; Linux runs ~252 imports through C++
static-init before hitting the missing fault handler (SIGSEGV).

* [posix] Bridge the vectored exception handler to sigaction(SIGSEGV/SIGBUS/SIGILL)

Guest faults on macOS/Linux previously terminated the process because the
recovery logic in DirectExecutionBackend.Exceptions.cs was Windows-only.
This adds a POSIX front-end that reuses the existing handler bodies:

- DirectExecutionBackend.PosixSignals.cs installs SA_SIGINFO handlers via
  an [UnmanagedCallersOnly] entry, rebuilds the Win64 EXCEPTION_POINTERS /
  CONTEXT view from the platform mcontext (Darwin __ss thread state via
  the mcontext pointer at ucontext+48, Linux glibc gregs at ucontext+40 --
  offsets verified against the headers on both platforms), runs the same
  chain as the VEH path (TryRecoverUnresolvedSentinel trap-sentinel
  recovery, TryHandleLazyCommittedPage demand paging, VectoredHandler
  diagnostics incl. FS/GS TLS-fault detection), and writes register
  changes back into the mcontext so sigreturn resumes the repaired guest.
  Unrecovered faults chain to the previously installed handler so the
  .NET runtime keeps mapping its own faults to managed exceptions.

- The whole recovery path is warmed up with fabricated inputs before the
  handlers are installed. This is required under Rosetta 2: the signal
  trampoline cannot enter x86 code that has never been executed (and so
  never translated) -- a cold handler is silently never invoked and the
  faulting instruction retries forever (reproduced and verified in an
  isolated .NET test under Rosetta for Linux). It also keeps first-fault
  JIT work out of the signal frame.

- Handlers run without SA_ONSTACK: the runtime's alternate stacks are too
  small for the diagnostic path, while guest (2MB) and host thread stacks
  match where Windows dispatches exceptions anyway.

- The raw reads in the shared fault diagnostics (stack qwords, RBP walk,
  code bytes at RIP) now probe the region table on POSIX before touching
  memory, since a nested SIGSEGV inside the handler would kill the
  process before diagnostics finish. Windows keeps its try/catch reads.

- Escape hatches: SHARPEMU_DISABLE_POSIX_SIGNALS=1 skips installation,
  SHARPEMU_DISABLE_RAW_HANDLER=1 disables sentinel recovery (parity with
  Windows), SHARPEMU_LOG_POSIX_SIGNALS=1 traces every delivery (first 16
  and every 1024th are always traced).

Verified with the test game: Linux (amd64 container) previously died with
SIGSEGV right after import #252; it now recovers/diagnoses signals and the
run proceeds to the real next blocker, an unpatched negative-offset guest
TLS read (fault at TLS base - 0x1708), which gets the full NATIVE
EXCEPTION dump before terminating. macOS is unchanged: the bridge installs
and the game still stops at the known Rosetta translation-cache error at
import 12, which is the next work item.

* [posix] Fix guest memory layout faults: TLS prefix, exact mmap, map search base

Three fixes that take the test game from dying during libc init to running
its full main loop on macOS and Linux:

- Static TLS blocks live below the TCB (FreeBSD amd64 variant II) and
  libc.prx reaches past -0x1700, but only a 4KB prefix was mapped below
  the TLS base. The prefix is now 64KB on POSIX (Windows keeps 4KB); the
  fault was a read at TLS base - 0x1708 during libc init.

- HostMemory exact allocation on macOS used MAP_FIXED, which silently
  maps over untracked host memory. The direct-memory allocator's address
  scan walked into the .NET runtime's JIT heap and replaced live code,
  which under Rosetta 2 surfaced as "no code fragment associated with
  the given arm pc". Exact placement now passes the address as a hint
  and fails on relocation, like MAP_FIXED_NOREPLACE does on Linux.

- sceKernelMapDirectMemory/MapFlexibleMemory searched for free space
  starting at 4GB, which is the Mach-O image base on macOS. The default
  search base is 0x20_0000_0000 on POSIX, and TryAllocateAtOrAbove now
  asks the kernel for a placement instead of page-stepping through host-
  owned address space (Rosetta ignores mmap hints for whole VA windows),
  over-allocating when the caller needs more than page alignment.

Windows behavior is unchanged; all divergences are platform-guarded.

* [macos] Video presenter on the main thread, MoltenVK support, window keyboard input

Gets the test game from a headless loop to a playable window on macOS:

- AppKit traps with SIGILL ("NSUpdateCycleInitialize() is called off the
  main thread") when GLFW runs on a worker thread. The CLI now moves
  emulation onto a worker thread on macOS and parks the real main thread
  in HostMainThread.Pump(); the presenter posts its whole window loop
  there instead of spawning a thread, and a shutdown handler asks the
  render loop to close the window so the pump unwinds on guest exit.

- MoltenVK: enable VK_KHR_portability_enumeration (+ the portability
  instance flag) and VK_KHR_portability_subset when advertised, and gate
  robustBufferAccess2 on the device actually supporting it (Metal does
  not; the old code keyed it off robustImageAccess2 and vkCreateDevice
  failed with ErrorFeatureNotPresent).

- Input: pad exports polled user32 GetAsyncKeyState, so POSIX hosts threw
  DllNotFoundException per scePadReadState call. The presenter now
  attaches the window's keyboard via Silk.NET.Input into HostWindowInput,
  and the pad exports map the existing VK-code layout onto it off
  Windows. Headless hosts (Linux containers) report a disconnected
  keyboard and fall back to neutral pad data silently.

GLFW needs an x86-64 Vulkan loader under Rosetta: place a universal
libMoltenVK.dylib next to SharpEmu named libvulkan.1.dylib (Homebrew's
arm64-only copy cannot load into the x86-64 process) and export
DYLD_LIBRARY_PATH to that directory.

Verified: Dreaming Sarah boots to a MoltenVK-backed 2560x1440 window on
macOS (Apple M4, Rosetta 2), renders the intro, title, and menus, and
keyboard input drives it into gameplay. Linux (amd64 container) runs the
same build headless through millions of imports with no faults. Windows
paths unchanged; arm64 and x64 builds clean.

* [posix] CoreAudio playback, self-contained MoltenVK loading, input/log polish

- Audio: sceAudioOut ports now play through an AudioQueue backend on macOS
  (stereo PCM16 with the same 32KB backpressure pacing as the WinMM path).
  The WinMM port and the new CoreAudio port share an IHostAudioPort
  interface and sample converter; hosts without a backend (Linux
  containers) keep the silent fallback.

- MoltenVK: GLFW resolves Vulkan with dlopen("libvulkan.1.dylib"), which
  cannot see the app-local universal MoltenVK build, so the presenter now
  feeds vkGetInstanceProcAddr straight into glfwInitVulkanLoader (GLFW
  3.4) before creating the window. No DYLD_LIBRARY_PATH needed; the CLI
  also preloads the dylib for Silk.NET and prints setup hints when it is
  missing. scripts/fetch-macos-moltenvk.sh stages the official universal
  dylib next to a build.

- The virtual-range allocator's failure trace now names the address and
  length instead of "AllocateAt invocation threw".

Investigated and documented (not port defects): the savedata transaction
failure is identical on Linux and macOS (HLE argument-register mapping for
sceSaveDataCreateTransactionResource), and the in-game tile speckling has
no platform-specific code in its path - the one macOS-only delta is that
MoltenVK lacks robustBufferAccess2, so out-of-bounds shader reads return
garbage instead of zeros.

Verified on macOS: window, audio backend, and keyboard input all come up
with zero environment configuration; the game runs to gameplay. Linux
headless run unchanged (silent audio, no faults). Windows paths untouched;
arm64 and x64 builds clean.

* [cpu] Preserve guest registers and flags across patched TLS accesses

The TLS patch handler replaces guest `mov reg, fs:[...]` instructions,
which preserve every other register and the flags - but the handler
loaded the TLS index into ecx and called TlsGetValue (Win64: clobbers
rcx/rdx/r8-r11) with `sub/add rsp` trashing the arithmetic flags. Guest
code that keeps live values or comparison results across a TLS access
computed garbage deterministically. The handler now saves rcx, rdx,
r8-r11, and the flags around the call, keeping the same inner stack
alignment. This applies to the load patches and both store-helper stubs,
on every platform.

Also in this change, from the rendering-artifact investigation:

- The present blit picks linear filtering for any fractional scale
  (nearest only for integer upscales): a 3840x2160 guest frame blitted
  into a 2560x1440 swapchain with nearest silently dropped every third
  row/column.
- ClampViewport no longer trims the guest viewport rectangle to the
  render target; trimming changed the guest's scale/offset and skewed
  texel addressing. Vulkan permits viewports beyond the framebuffer
  (the scissor confines rendering), so only spec bounds are enforced.
- Env-gated diagnostics grown during the investigation: guest texture
  dumps (SHARPEMU_TEXTURE_DUMP_DIR), aliased guest-image readback dumps
  (SHARPEMU_TRACE_GUEST_IMAGES=alias), small-render-target write movies
  (SHARPEMU_TRACE_GUEST_WRITES=small), unattended input injection
  (SHARPEMU_AUTO_CROSS=secs,...), viewport nudging
  (SHARPEMU_VIEWPORT_EPSILON), chunked-draw toggle
  (SHARPEMU_DISABLE_CHUNKED_DRAWS), and rect-list/draw vertex traces.

Known remaining issue (root cause narrowed, not yet fixed): the game's
terrain texture pages are corrupted in guest memory before any GPU work
- the mound's solid-fill 32x32 tiles decode to fully transparent texels
and the grass page has deterministic gaps, byte-identical across runs.
Ruled out: memcpy/memmove/memset/realloc HLE semantics, sampler wrap
modes, texel-boundary rounding, chunked draws, viewport handling. Next
step is auditing the Chowdren asset decode path (custom compressed
images) against the emulator's import surface.

* [linux] ALSA playback backend for sceAudioOut

sceAudioOut ports on Linux now play through libasound instead of the
silent fallback. The PCM device opens in blocking mode with ~170ms of
device buffer (the time-equivalent of the 32KB queue the WinMM and
CoreAudio ports keep), so snd_pcm_writei provides the same backpressure
pacing without a managed queue. Underruns and suspend/resume go through
snd_pcm_recover with one retry per submit; anything else drops the
buffer rather than stalling the guest.

The "default" device routes through PulseAudio/PipeWire on desktops
and straight to hardware on bare ALSA; SHARPEMU_ALSA_DEVICE overrides
it (the null device makes the path testable in containers). A missing
libasound or device fails port creation and lands in the existing
silent fallback.

Verified in an amd64 container: the test game opens the port
(backend=alsa, 48kHz stereo float32) and streams sceAudioOutOutput
through the null device for a full run; without a usable device the
port logs a warning and falls back to silent. Playback on real Linux
audio hardware has not been tested.

* [fixes] Address review feedback: commit bounds, CoreAudio shutdown, dump errors

- HostMemory: a MEM_COMMIT that runs past its reservation now fails like
  Win32 instead of committing a prefix and reporting success. All current
  callers already clamp their ranges to the region, so this only guards
  future callers.

- CoreAudioPort: Dispose wakes a submitter waiting on backpressure and
  the wait treats ObjectDisposedException as a timed-out wait, so closing
  a port during playback can no longer throw. A failed AudioQueueStart
  tears the queue down and fails fast instead of leaving an undrainable
  queue that stalls every later submit on its timeout.

- AgcExports: texture dumping catches all write failures (bad path,
  permissions), logging a warning instead of crashing when
  SHARPEMU_TEXTURE_DUMP_DIR points somewhere unusable.

Verified with the Linux container run: game boots and streams audio with
the stricter commit check, and a dump dir under /proc produces warnings
instead of taking the process down.

* [ci] Build linux-x64 and osx-x64 archives

Adds a build-posix matrix job (ubuntu-latest / macos-latest) mirroring
the Windows build: locked restore, Release build, self-contained CLI
publish, and a tar.gz artifact per RID (tar keeps the executable bit).
The macOS archive also stages the universal MoltenVK dylib via
scripts/fetch-macos-moltenvk.sh so the artifact runs without any manual
Vulkan setup. The release job still only ships the Windows archive.

* [cli] Keep POSIX glfw natives outside the single-file bundle

The KeepGlfwOutsideSingleFile target only matched filenames starting
with 'glfw', which covers Windows (glfw3.dll) but not libglfw.3.dylib /
libglfw.so.3. Those got embedded into the single-file bundle, and
Silk.NET's library loader does not probe the bundle extraction
directory, so a published build died with "Couldn't find a suitable
window platform" (and the glfwInitVulkanLoader wiring, which loads the
library from AppContext.BaseDirectory, could not run either). Keeping
the POSIX names loose next to the executable fixes both, the same way
the Windows build already handled it.

Found by running the CI-built osx-x64 archive: video failed while local
loose-file builds worked. With the fix the published single-file build
opens the MoltenVK window, wires the loader, and reaches gameplay.

* [ci] Publish linux-x64 and osx-x64 release archives

The build-posix artifacts now ship as per-RID GitHub releases on main
pushes and manual dispatches, tagged the same way as the win64 ones
(<rid>-<ref>-<sha>). Archives stay tar.gz so the executable bit
survives extraction.

* [cli] Fail early on non-x86-64 host processes

The CPU backend executes guest x86-64 code natively, so the process
must be x86-64 (win-x64/linux-x64 on x64 hardware, osx-x64 under
Rosetta 2 on Apple Silicon). An arm64 process previously failed deep
inside emulation startup, indistinguishable from MoltenVK, signal
handler, or guest memory problems. CLI mode now checks the process
architecture up front and exits with a message naming the supported
execution model (and the Rosetta install command on macOS). The
GUI-only path stays usable on arm64.

* [video] Log the selected Vulkan device name and API version

The presenter never named the GPU it picked, so a 'no video' report
could not be told apart from a real windowing failure without guessing.
It now logs the device name, type, and API version right after
selection. A software rasterizer (llvmpipe/lavapipe/SwiftShader) shows
up here and typically lacks the device features the translated shaders
need, which is the likely cause when a window opens and presents frames
but nothing draws.

* [video] Steer GLFW to XWayland on Wayland sessions

GLFW's native Wayland backend does not reliably map the Vulkan window
with some drivers (NVIDIA in particular): frames present but the window
never becomes visible, so the game runs with audio and no picture. A
report on an RTX 5080 showed exactly this — all device features present,
frames presenting, but the log had 'libdecor-gtk.so failed to init' and
a 1.4x-scaled window, both Wayland tells.

On a Wayland session that also exposes an X server (DISPLAY set), the
presenter now clears WAYLAND_DISPLAY for its own process before GLFW
initializes, so GLFW selects its dependable X11/XWayland backend.
SHARPEMU_ENABLE_WAYLAND=1 opts back into native Wayland. Headless
(no DISPLAY) and non-Linux hosts are unaffected.

* [video] Force GLFW X11 backend via the platform init hint, log the platform

The previous attempt cleared WAYLAND_DISPLAY to steer GLFW off Wayland,
but a reporter still hit the native-Wayland path (the Wayland-only
libdecor error persisted), so that env trick doesn't switch GLFW.

Use GLFW's supported mechanism instead: glfwInitHint(GLFW_PLATFORM,
GLFW_PLATFORM_X11) before GLFW initializes, called into the same libglfw
GLFW itself loads (the pattern InitializeMacVulkanLoader already uses).
Still gated on a Wayland session with an X server present (DISPLAY set)
so we never force X11 where XWayland can't catch it, and still
overridable with SHARPEMU_ENABLE_WAYLAND=1.

Also logs 'GLFW windowing platform in use: <backend>' after init via
glfwGetPlatform, so a 'no window' report shows X11 vs Wayland outright.
Verified on macOS: the readback correctly reports Cocoa and the
presenter is unaffected (the fix is a no-op off Linux).

* [video] Run the GLFW window on the main thread on Linux too

GLFW requires window creation and event processing on the process main
thread on every platform: initialization, window creation, and
glfwPollEvents are main-thread-only, and X11 in particular has a single
event queue that must be serviced there. A window created and polled on
another thread may never map — which is why the game ran (audio, imports,
even Vulkan present) with no visible window on Linux.

macOS already routed the window loop to the main-thread pump (AppKit
needs it); Windows is fine because it has a per-thread event queue. Linux
was the gap: it spawned a background thread for the presenter. Extend the
existing HostMainThread pattern to Linux — emulation runs on a worker,
the main thread pumps the window work the presenter posts.

Refs GLFW intro guide (thread-safety): init, window creation, and event
processing are restricted to the main thread.

Verified: macOS still boots to its window unchanged; the Linux headless
container runs to millions of imports with no deadlock or regression.
On-screen confirmation on a real Linux desktop is still pending, but this
is the documented root cause for a windowless-but-running Linux session.

* [posix] Skip Win32 native guest workers

* [vulkan] Synchronize offscreen targets before present

* [vulkan] Transition fresh textures from undefined layout

* [vulkan] Report swapchain pixels before source readback

* [vulkan] Emit requested guest image diagnostics

* [agc] Diagnose guest texture fallbacks

* [linux] Keep guest GPU mappings in low address space

* [video] Reduce diagnostic stalls and drain complete frames

* [memory] Harden packed GPU address handling

* [readme] Document Linux and macOS release support

* [posix] Integrate the host platform abstraction

* [posix] Restore guest thread address window

* [video] Run the performance HUD on POSIX hosts

The FPS/CPU/work HUD bailed out unless the host was Windows; only the
per-thread hottest-thread scan actually needs Windows APIs. Keep that
scan Windows-only (POSIX reports 'idle') and let the rest of the HUD
run everywhere — the title is already set from the render thread, which
owns the window on macOS and Linux.

* [posix] Implement native guest worker threads

Guest entry stubs must not run above CLR-managed frames on CLR-created
threads (see the NativeWorker preamble); the PR previously fell back to
the inline calli path on POSIX, which reproduced the documented
'attempted to call a UnmanagedCallersOnly method from managed code'
fail-fast (observed after Dreaming Sarah's menu select) and left the
runtime's suspension machinery walking guest frames.

Provide the missing POSIX half of the worker loop:
- PosixHostStubs grows Win64-convention WaitForSingleObject/SetEvent/
  ExitThread stubs backed by dispatch semaphores (macOS) / unnamed POSIX
  semaphores (Linux) plus pthread_exit, with EINTR retry in the wait.
- Worker events are creatable/signalable/waitable from managed code too,
  so NativeGuestExecutor.Run keeps its handshake (AutoResetEvent stays
  on Windows byte-for-byte).
- PosixHostThreading implements CreateNativeThread/WaitForThreadExit/
  CloseThreadHandle over pthreads (liveness probed with
  pthread_kill(0), then joined).
- RunPrologue/RunEpilogue are routed through the existing Win64->SysV
  thunks, so the emitted loop stays identical across platforms.

* [macos] Disable concurrent GC under Rosetta's write-watch hazard

Background GC's write-watch revisit (SoftwareWriteWatch::GetDirty ->
FlushProcessWriteBuffers) calls thread_get_register_pointer_values on
every thread; under Rosetta 2 that Mach call stalls indefinitely on
threads executing translated guest code. The background mark phase then
never finishes and every allocating or Monitor-taking thread wedges
behind it — observed as Dreaming Sarah freezing at the menu/loading
screen with FPS 0 in 5 of 7 runs, dispatcher/watchdog parked in
Monitor.Enter and all BGC threads waiting in t_join.

Non-concurrent GC never takes that path; a 5-minute soak now holds
22-31 fps in-game with zero stalls. Windows and Linux keep concurrent
GC.

* [diag] Periodic guest-thread snapshots with gate-owner tracking

SHARPEMU_PERIODIC_SNAPSHOT_SECONDS=N dumps the stall snapshot every N
seconds even while imports are progressing, for soft stalls where the
game stops advancing but threads keep spinning. The periodic dump never
touches the guest-thread gate (it must keep reporting when the gate is
what's wedged): it reads a lock-free owner record — every gate
acquisition now goes through LockGate(site), which notes site/thread —
and walks the thread table without the lock, tolerating torn reads.
SHARPEMU_PERIODIC_SNAPSHOT_FILE redirects the dump to a side file for
the case where the console itself is wedged (frozen log mirror was one
of the observed failure modes).

* [nuget] Add osx-x64 RID targets to lock files

* [cpu] Back off the guest join poll

TryJoinThread polled the host thread at a fixed 1ms; a game main thread
joining a long-lived worker (Dreaming Sarah parks there for the whole
session) burned ~5% of managed CPU in Join/Sleep syscalls. Ramp the
poll interval to 10ms once the join is clearly long-lived — exit
detection latency for long joins moves from ~1ms to at most 10ms, and
short-lived joins still resolve on the first 1ms polls.

* [nuget] Add linux-x64/win-x64 RID targets to lock files

* [posix] Keep guest stacks clear of the import-stub descent

The import-stub region descends from 0x7000_0000_0000 on the same 16MB
grid as the guest thread windows; moving stacks to 0x6FFF_E000_0000 put
them inside the stub region's 64-module descent range (floor
0x6FFF_C000_0000), silently consuming the top ~32 stack slots on hosts
with many loaded modules. Drop the POSIX stack base to 0x6FFF_A000_0000:
512MB below the stub floor, still 2.5GB above the TLS window. Windows
keeps 0x7FFF_E000_0000 (its bands are ~15TB apart).

* [pad] Read window gamepads on POSIX hosts

XInput and the DualSense hid reader are Windows-only, which left
macOS/Linux with keyboard input only. The presenter's Silk/GLFW input
context already enumerates gamepads on both platforms, so track their
state in HostWindowInput (event-driven on the window thread, snapshot
guarded like the key set) translated to ORBIS conventions: GLFW's Xbox
layout maps A/B/X/Y to Cross/Circle/Square/Triangle, sticks bias from
-1..1 to 0..255 with Y growing down, and triggers rescale from GLFW's
-1..1 resting-at--1 range with digital L2/R2 bits past 25%.

The merge into ReadHostInputState is gated to non-Windows so a physical
pad is never sampled twice through both a native reader and GLFW.
Hotplug is handled via ConnectionChanged; with no pad connected the
path is inert.

Untested against a physical controller (none attached to the dev host);
axis conventions follow the GLFW gamepad-mapping contract.

* [nuget] Refresh lock files after cross-RID restores

* [posix] Adopt the host audio/input seams from main

Main's #192 abstracted audio output and pad/keyboard input behind
IHostAudioOutput/IHostInput; re-express the POSIX backends behind them:

- CoreAudioPort/AlsaAudioPort move to Host/Posix as
  PosixCoreAudioStream/PosixAlsaAudioStream implementing
  IHostAudioStream. The seam converts to stereo PCM16 before Submit, so
  the ports' own conversion (and IHostAudioPort/AudioSampleConverter)
  is gone; queueing and backpressure are unchanged.
- PosixHostAudio selects CoreAudio (macOS) / ALSA (Linux) as the
  platform's IHostAudioOutput.
- PosixHostInput implements IHostInput over an
  IPosixWindowInputSource that HostWindowInput registers when the
  presenter attaches the window's GLFW input context: keyboard with
  virtual-key translation, the window gamepad snapshot (now in seam
  HostGamepadState/HostGamepadButtons terms), and keyboard-connected as
  the focus signal. Rumble/lightbar no-op (GLFW has no such API).
- PadExports drops its direct HostWindowInput gamepad merge — pads now
  flow through IHostInput.GetGamepadStates like every platform.
- PosixHostThreading.RequestTimerResolution is a documented no-op.

All three RIDs build; SharpEmu.Libs.Tests pass (26/26).

* [nuget] Regenerate GUI lock file for RID-less locked restore

Local cross-RID builds stamped a win-x64 runtimes section into
SharpEmu.GUI's lock file; the project declares no RuntimeIdentifiers,
so CI's 'dotnet restore --locked-mode' failed with NU1004 on every
platform. Regenerated via a plain solution restore (--force-evaluate),
matching what the workflow validates.
2026-07-15 15:36:20 +03:00
Pacuka 7b86a91dfa Add files via upload (#202)
Added Hungarian tranlation. -Pacuka
2026-07-15 14:39:42 +03:00
Gutemberg Ribeiro 72645cb373 [Host] Abstract audio output and pad/keyboard input behind the host platform seam (#192)
* [Host] Abstract audio output behind IHostAudioOutput

Add IHostAudioOutput (opens streams, names the backend for diagnostics)
and IHostAudioStream (submit interleaved stereo 16-bit PCM, Dispose) to
the host seam, with the winmm waveOut implementation moving whole into
Host/Windows/WindowsWaveOutAudio — same device open, queueing,
32 KB backpressure wait, and buffer lifetime as WinMmAudioPort had. The
DllImports become source-generated LibraryImports in the move, matching
the other Windows backends.

The guest-format conversion (mono/stereo/7.1, s16/float32 -> stereo
PCM16) is platform policy, not device code, so it stays in Libs as
AudioPcmConversion; AudioOutOutput converts into a pooled buffer and
submits the result through the stream. Open failures still degrade to
the silent paced port with the same warning, and the port log line now
takes its backend name from the platform instead of a hardcoded string.

* [Host] Abstract pad and keyboard input behind IHostInput

Add IHostInput to the host seam: gamepad state snapshots, rumble /
trigger-rumble / lightbar sinks, and the keyboard-fallback queries
(window focus, key state). Gamepad state crosses the seam as the new
unmanaged HostGamepadState with HostGamepadButtons flags — named after
the PlayStation layout the guest API exposes but with the seam's own
values, so SCE_PAD_BUTTON bits never leak into host backends and the
per-frame poll can stackalloc its snapshot buffer.

The DualSense raw-HID reader, the XInput reader, and the Win32 HID
interop move whole into Host/Windows (report parsing, hot-plug loops,
rumble/lightbar output reports, and log strings unchanged), translating
to the neutral flags instead of ORBIS bits and converting their
DllImports to source-generated LibraryImports. WindowsHostInput
composes them plus the user32 keyboard queries; rumble still fans out
to both readers, trigger rumble stays XInput-only, lightbar stays
DualSense-only.

PadExports keeps all policy: the keyboard mapping (now via named
OrbisPadButton constants instead of raw hex), the controller-beats-
keyboard-past-deadzone merge, and the new host->ORBIS button
translation. The GUI's source-linked reader copies re-point to the
moved files (it still cannot reference SharpEmu.HLE wholesale), which
requires AllowUnsafeBlocks for the generated marshalling stubs; its
navigation code switches to the neutral flags.

* [Host] Move the timer-resolution request behind IHostThreading

IHostThreading gains RequestTimerResolution (idempotent, best-effort
~1 ms timed-wait granularity; a no-op wherever the platform default is
already fine). The winmm timeBeginPeriod call, its once-only latch, and
both warning strings move from the Libs-level HostTimerResolution
helper into WindowsHostThreading as a source-generated LibraryImport;
the vblank pump requests it through the platform instead.

HostSystemInfo in SharpEmu.Logging keeps its direct user32/kernel32
imports deliberately: Logging sits below HLE in the dependency chain so
it cannot see the host seam, every path is already OS-gated with
fallbacks, and it only runs once for the diagnostics banner.
2026-07-15 13:24:53 +03:00
SamuelEzequias 2ad9836d13 Add Brazilian translation to Environment tab (#196) 2026-07-15 13:00:30 +03:00
Gutemberg Ribeiro 62e1775c5c [HLE] Remove steady-state allocations from the hot HLE paths (#190)
* [HLE] Stop allocating on the memcpy/memset and trace hot paths

memcpy/memmove no longer allocate a bounce buffer sized to the whole
copy (large copies previously landed on the LOH); they loop through a
single pooled 256 KB rental, copying high-to-low when the destination
overlaps above the source so memmove semantics survive the chunking.
memset reuses a shared zero chunk for the dominant zero-fill case and
rents/fills only min(length, 16K) bytes for non-zero values instead of
allocating and filling a fresh 16 KB array per call; the map-time
zero-fill loop shares the same zero chunk.

SHARPEMU_LOG_SEMA / SHARPEMU_LOG_VIDEOOUT are now read once into cached
bools and every TraceSemaphore/TraceVideoOut call site is guarded, so
trace messages are no longer interpolated (and the env var no longer
queried) on every semaphore op and every flip with tracing off. Trace
output when the flags are set is unchanged.

* [HLE] Remove per-frame allocations from the vblank/flip/equeue plumbing

The 60 Hz vblank pump no longer allocates per edge: PumpVblanks reuses a
pump-thread-only port list instead of a LINQ Where/ToArray, and
SignalVblank/SubmitFlip snapshot their event registrations into pooled
rentals instead of copying the List on every edge and every flip (the
snapshot must still be taken, since triggers run outside _stateGate and
a per-port reusable buffer would race the pump thread against a guest
thread's first-edge signal).

sceKernelWaitEqueue delivery rents the dequeue buffer from the pool
instead of allocating an array per wait, and event-queue wake keys are
formatted once per handle (cached in a ConcurrentDictionary, dropped on
queue delete) instead of building the string on every enqueue. The
semaphore wake key moves onto KernelSemaphoreState at creation, the
same pattern the pthread mutex state already uses, removing the
per-signal/per-wait formatting. SHARPEMU_LOG_EQUEUE is read once into a
cached bool like the sema/videoout flags.

* [HLE] Read guest C-strings without per-call buffer allocations

CpuContext.TryReadNullTerminatedUtf8 allocated a byte[capacity] and
issued one TryRead per byte for every string-argument import. It now
reads through a stack buffer (pooled above 512 bytes) in 128-byte bulk
chunks, falling back to per-byte reads only when a chunk touches an
unreadable range so a terminator sitting just before unmapped memory
still resolves exactly as before. The chunk bound also keeps the
overread past the terminator smaller than the old loop's worst case is
wide, so no fault can appear where the byte loop succeeded.

TryReadAsciiZ (dlsym/symbol resolution) drops its List<byte> + ToArray
round-trip for the same stack/pooled buffer, keeping the byte-by-byte
TryReadByteCompat reads because their Marshal.ReadByte fallback must
probe exactly up to the terminator. Only the final string is allocated
on either path now.

* [HLE] Replace blocking-wait closures with waiter continuation objects

Every wait that actually parked a guest thread allocated two capturing
lambdas (plus their display classes) for the scheduler's resume/wake
callbacks. RequestCurrentThreadBlock and the backend's blocked-thread
state now carry a single IGuestThreadBlockWaiter instead of the
Func<int>/Func<bool> pair: TryWake keeps the run-under-the-scheduler-
gate contract and Resume still produces the guest's RAX on the woken
thread. The waiter stays attached through the wake transition (the old
code nulled only the wake handler there) and is consumed at resume.

The existing waiter objects absorb the captured state as fields, so a
blocking wait now allocates exactly one object: SemaphoreWaiter,
PthreadMutexWaiter, and EventFlagWaiter implement the interface
directly, and the equeue, cond, and rwlock waits get small waiter
classes replacing their closures. Handler bodies delegate to the same
static methods with the same arguments as before; the untimed event
flag wait's mutable captured result becomes a field on its waiter.

* [HLE] Back pending event queues with a ring deque instead of LinkedList

LinkedList<KernelQueuedEvent> allocated a node object on every
non-coalesced enqueue — one per vblank/flip edge per registered queue,
60+ times a second in steady state. KernelEventDeque is a grow-only
ring buffer over a KernelQueuedEvent[] with the three operations the
queue actually uses (AddLast, RemoveFirst, find-and-update-in-place by
ident/filter), so steady-state enqueue/dequeue allocates nothing and
the coalescing update writes the struct back through an indexer instead
of a node reference. All accesses stay under _eventQueueGate, matching
the LinkedList usage it replaces.

* [HLE] Cap memcpy chunk iterations at the requested size, not the rented length

Address Copilot review: ArrayPool.Rent may return a larger array than
requested, so sizing each iteration by chunk.Length let the copy
granularity depend on pool bucketing internals instead of the intended
256 KB chunking. Behavior was already correct for any chunk size (each
iteration re-reads the source, and the overlap ordering is size-
independent), but the loop now mins against the requested chunkLength,
matching what memset already does.

* [HLE] Skip the flip/vblank snapshot rental when no events are registered

Address Copilot review: SignalVblank and SubmitFlip rented (and
returned) a pooled snapshot even with zero registrations — steady
per-frame pool traffic for games that never register flip events and
only poll flip status. Zero-count signals now skip the rental, the
copy, and the trigger loop entirely, which also retires the
Math.Max(count, 1) minimum-rent guard.
2026-07-15 12:57:40 +03:00
SamuelEzequias 6dacd59a08 [GUI] Add Portuguese (Portugal) translation (#197)
* [GUI] Add Portuguese (Portugal) translation

* [GUI] Add Portuguese (Portugal) translation
2026-07-15 12:56:25 +03:00
Spooks 9d88542efd Fix virtual memory allocation and access (#193)
* Fix virtual memory allocation and access

* Update test dependency lock file
2026-07-14 21:50:54 -06:00
StealUrKill 373100a6b0 Add 21 missing SysAbi exports and GUI Environment tab for SHARPEMU_* toggles (#189)
Fills NID gaps hit by PS5 titles during boot, controller setup, and
rendering, and surfaces the common runtime switches in the GUI. All
exports are additive (no behavior change to existing exports) and free of
NID and export-name collisions with upstream.

New export libraries:
- libSceBluetoothHid: Init/RegisterDevice/RegisterCallback success stubs so
  titles proceed past Bluetooth controller setup (opt-out via
  SHARPEMU_BTHID_UNAVAILABLE=1).
- libSceNpCppWebApi: Common::initialize no-op success; UE5 online titles
  abort PS5-component startup on a negative SCE error.

Additions to existing libraries:
- libScePad: scePadOpenExt (shared PadOpenCore, accepts special ports 1/2 and
  the ScePadOpenExtParam pointer), scePadClose, scePadGetExtControllerInformation.
- libSceVideoOut: sceVideoOutConfigureOutput, sceVideoOutInitializeOutputOptions.
- libSceAgc: DCB builders sceAgcDcbSetIndexCount, sceAgcDcbJump, DcbSetPredication,
  SetPacketPredication (emit valid skippable packets; full draw processing TODO).
- libSceAmpr: measure and write KernelEventQueueOnCompletion pair.
- libKernel: scePthreadGet/Setschedparam, sceKernelChmod (validate and accept;
  POSIX permission bits have no host equivalent on Windows).
- libSceNetCtl: sceNetCtlRegisterCallbackV6 (delegates to the v4 callback).
- libSceMouse: sceMouseInit.
- libSceUserService: sceUserServiceGetAgeLevel (adult, skips parental gates).

GUI: new Options Environment tab exposing common SHARPEMU_* switches as
toggles (BTHID_UNAVAILABLE, DISABLE_IMPORT_LOOP_GUARD, VK_VALIDATION,
DUMP_SPIRV, LOG_DIRECT_MEMORY, LOG_NP). Persisted in gui-settings.json and
applied to the emulator process environment at launch; localized with
English fallback.
2026-07-15 03:36:15 +03:00
Gutemberg Ribeiro f23161be9a Host platform abstraction layer for the execution engine (#181)
* [Host] Introduce host platform abstraction with IHostMemory

Add SharpEmu.HLE/Host with IHostPlatform/IHostMemory interfaces, neutral
page-protection/region enums, and a HostPlatform.Current factory that
resolves the Windows backend (or throws PlatformNotSupportedException on
other OSes, matching today's de-facto behavior). WindowsHostMemory wraps
the exact VirtualAlloc/VirtualFree/VirtualProtect/VirtualQuery calls used
across the engine today, with identical MEM_*/PAGE_* constants.

Migrate StubManager as the first consumer: its private kernel32 P/Invokes
and enums are replaced by IHostMemory calls that issue the same two
native operations (RWX commit+reserve of the PLT arena, release on
Dispose). No behavior change.

This is the first step toward supporting non-Windows hosts; subsequent
commits move the remaining direct P/Invokes in Core and Libs behind the
same seam.

* [Host] Route PhysicalVirtualMemory through IHostMemory

Replace the class's private VirtualAlloc/VirtualFree/VirtualProtect/
VirtualQuery P/Invokes with IHostMemory calls. Every site maps 1:1 onto
the exact native call it issued before: MEM_COMMIT|MEM_RESERVE ->
Allocate, MEM_RESERVE -> Reserve, fault-path commits -> Commit, and
MEM_RELEASE -> Free, with identical protection values produced by the
Windows backend.

IHostMemory gains ProtectRaw so the save/restore protection sequences in
TryWriteExclusive and TryTemporarilyProtectForRead round-trip the raw OS
protection word (including modifier bits the neutral enum cannot
represent) exactly as before. Raw PAGE_* constants remain only for the
internal region-classification helpers, which only ever see values this
class itself assigned.

The exact-address free-on-mismatch, lazy reserve-only threshold, prime
loop, and all trace strings are unchanged.

* [Host] Add IGuestAddressSpace and retire the reflection-based allocator lookup

Introduce IGuestAddressSpace in SharpEmu.HLE (fixed-address AllocateAt /
TryAllocateAtOrAbove and guest mprotect via TryProtect) with signatures
copied from PhysicalVirtualMemory, which now implements it. TryProtect
reproduces the read/write/execute decomposition that
KernelMemoryCompatExports.ResolveHostProtection performs, yielding the
same PAGE_* values through the Windows backend.

KernelVirtualRangeAllocator previously located AllocateAt via cached
MethodInfo reflection (because SharpEmu.Libs cannot see Core types) and
walked wrapper memories through an untyped 'Inner' property. Both are
now typed: ICpuMemoryWrapper exposes the decorated memory (implemented
by TrackedCpuMemory, whose Inner property already existed) and the
allocator type-tests for IGuestAddressSpace with the same bounded
unwrap depth. Failure paths keep the exact [LOADER][TRACE] strings.

* [Host] Move Kernel HLE memory exports off direct kernel32 P/Invokes

KernelMemoryCompatExports loses its private VirtualQuery/VirtualProtect/
VirtualAlloc/VirtualFree declarations and MemoryBasicInformation struct:

- Guest mprotect (sceKernelMprotect/sceKernelMtypeprotect) now routes
  through IGuestAddressSpace.TryProtect resolved from ctx.Memory. The
  orbis read/write/execute decomposition moves into a GuestPageProtection
  conversion whose mapping is value-identical to the removed
  ResolveHostProtection.
- The guarded libc heap and host-page accessibility checks go through
  IHostMemory (same commit+reserve/protect/free sequence; guard-page and
  protection-mask checks compare HostRegionInfo.RawProtection against the
  same PAGE_* literals as before).
- HostMemory is exposed as a property so merely loading the type never
  resolves the platform backend on non-Windows hosts.

KernelRuntimeCompatExports' RDTSC stub allocates its 16-byte RWX page via
IHostMemory.Allocate; the OperatingSystem.IsWindows() gate returning null
is unchanged.

* [Host] Abstract thread, TLS, and symbol primitives in the execution backend

Add IHostThreading (native TLS slots, current-thread id, affinity, raw
thread create/join, diagnostic register capture) and IHostSymbolResolver
(enum-keyed host function addresses baked into emitted stubs), with
Windows implementations wrapping the exact kernel32 calls the backend
made directly before.

DirectExecutionBackend takes an optional IHostPlatform (defaulting to
HostPlatform.Current) and routes every TlsAlloc/TlsFree/TlsSet/GetValue,
GetCurrentThreadId, SetThreadAffinityMask, GetModuleHandle/GetProcAddress
and the suspend+GetThreadContext diagnostic snapshot through it. The
snapshot moves wholesale into WindowsHostThreading (including the Win64
CONTEXT size/flags/offsets, which are Windows-specific by nature) and
returns a neutral HostCapturedRegisters.

NativeGuestExecutor resolves WaitForSingleObject/SetEvent/ExitThread via
the symbol resolver — the same addresses end up in the emitted run loop,
so stub bytes are unchanged — and creates/joins its raw worker thread
through IHostThreading with the same stack-reservation semantics. The
run-loop emitter itself does not move.

Marshal.GetLastWin32Error() in the affinity-failure log still observes
SetThreadAffinityMask's error because the wrapper makes no intervening
SetLastError call.

* [Host] Move fault handling and remaining backend memory ops behind the seam

Add IHostFaultHandling (handler-thunk creation, first-chance handler
install/remove, unhandled-filter set) with WindowsFaultHandling in a new
Cpu/Native/Windows/ folder. The exception-handler trampoline emitter
moves there whole — same pre-filtered NTSTATUS codes, same TEB gs:[8]/
gs:[0x10] stack-limit reads, same host-RSP TLS switch — parameterized
only by (managed callback, TLS slot, TlsGetValue address), which is
exactly what SetupExceptionHandler passed it before. Handler
installation order, the AddVectoredExceptionHandler(first=1) flag, the
SHARPEMU_DISABLE_RAW_HANDLER gate, and all install/teardown log strings
are unchanged.

Every remaining VirtualAlloc/VirtualProtect/VirtualFree/VirtualQuery/
FlushInstructionCache in the backend partials routes through IHostMemory
with 1:1 call mapping (RWX emit -> RX downgrade -> flush for stub
emission, reserve/commit for the PRT aperture and lazy-commit fault
path, raw-protection round-trips via ProtectRaw). HostRegionInfo gains
RawState/RawAllocationProtection so the lazy-commit trace lines and
protection-mask checks keep printing and comparing the exact native
values.

Windows semantics leaked as bare literals become named constants with
identical values: NTSTATUS codes (WindowsFaultCodes) and Win64 CONTEXT
byte offsets (Win64ContextOffsets, with the existing CTX_* constants
aliased to it and handler-local numeric offsets replaced by the names).

* [Host] Resolve the host platform explicitly at the composition root

SharpEmuRuntime.CreateDefault() now resolves HostPlatform.Current once
and passes it explicitly to PhysicalVirtualMemory and (via a new
optional CpuDispatcher parameter) to DirectExecutionBackend, replacing
the implicit default-argument fallbacks. On unsupported OSes boot now
fails at the root with PlatformNotSupportedException and a clear
message instead of on the first native call. A future Linux/macOS
backend plugs in by returning a different IHostPlatform here.

* [Host] Convert the platform backends to source-generated P/Invokes

Replace [DllImport] with [LibraryImport] in the four Windows backend
files added by this branch (WindowsHostMemory, WindowsHostThreading,
WindowsHostSymbolResolver, WindowsFaultHandling). Marshalling stubs are
now generated at compile time instead of JIT-emitted at runtime, which
fits the pre-JIT-everything boot model and keeps the backends
NativeAOT/trimming ready.

Interop stays zero-copy: all signatures are blittable, GetModuleHandleW
now pins the managed string via Utf16 marshalling instead of copying,
and GetProcAddress names marshal through a stack-allocated Utf8 buffer.
Implicit contracts become explicit where LibraryImport requires it:
TlsFree/TlsSetValue gain [MarshalAs(UnmanagedType.Bool)] (the 4-byte
Win32 BOOL DllImport assumed silently), and GetModuleHandle targets the
W entry point directly since LibraryImport never probes suffixes.

The CONTEXT snapshot buffer stays a NativeMemory allocation rather than
stackalloc: CONTEXT requires 16-byte alignment, now documented at the
call site. Native call sequences are unchanged.

* [Host] Address Copilot review: harden failure paths, honor injected platform

- Free the handler thunk page when the RX protection downgrade fails
  (the leak predates this branch, but the failure path is boot-fatal so
  releasing the page is unobservable).
- TraceThreadMode and the static diagnostics helpers now resolve host
  primitives through the backend bound to the current thread, falling
  back to HostPlatform.Current only when no run is active (identical on
  supported configs, honors injection everywhere a backend exists).
- HostPlatform.Create additionally requires an x64 process so native
  Windows ARM64 fails with the promised PlatformNotSupportedException
  instead of emitting x86-64 stubs into an ARM64 process.
2026-07-15 03:15:36 +03:00
103 changed files with 8619 additions and 1836 deletions
+104
View File
@@ -38,6 +38,7 @@ jobs:
artifact-name: ${{ steps.vars.outputs.artifact-name }}
release-name: ${{ steps.vars.outputs.release-name }}
release-tag: ${{ steps.vars.outputs.release-tag }}
safe-ref: ${{ steps.vars.outputs.safe-ref }}
short-sha: ${{ steps.vars.outputs.short-sha }}
steps:
- name: Compute workflow variables
@@ -53,6 +54,7 @@ jobs:
{
echo "short-sha=${short_sha}"
echo "safe-ref=${safe_ref}"
echo "archive-name=${archive_name}"
echo "artifact-name=${artifact_name}"
echo "release-tag=${release_tag}"
@@ -124,6 +126,65 @@ jobs:
path: ${{ env.RELEASE_DIR }}\${{ needs.init.outputs.archive-name }}
if-no-files-found: error
build-posix:
name: Build ${{ matrix.rid }}
needs:
- init
- reuse
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-latest
rid: linux-x64
- os: macos-latest
rid: osx-x64
env:
DOTNET_NOLOGO: true
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/packages
PUBLISH_DIR: ${{ github.workspace }}/artifacts/publish/${{ matrix.rid }}
RELEASE_DIR: ${{ github.workspace }}/artifacts/release
steps:
- name: Checkout repository
uses: actions/checkout@v6
- name: Setup .NET SDK
uses: actions/setup-dotnet@v5
with:
dotnet-version: 10.0.103
cache: true
cache-dependency-path: |
Directory.Packages.props
src/**/packages.lock.json
- name: Restore solution
run: dotnet restore SharpEmu.slnx --locked-mode
- name: Build solution
run: dotnet build SharpEmu.slnx -c Release --no-restore
- name: Publish ${{ matrix.rid }} CLI
run: dotnet publish src/SharpEmu.CLI/SharpEmu.CLI.csproj -c Release -r ${{ matrix.rid }} --self-contained true --no-restore -p:PublishDir="$PUBLISH_DIR"
- name: Stage MoltenVK next to the build
if: matrix.rid == 'osx-x64'
run: scripts/fetch-macos-moltenvk.sh "$PUBLISH_DIR"
- name: Create release archive
run: |
mkdir -p "$RELEASE_DIR"
# tar keeps the executable bit, which zip would drop.
tar -czf "$RELEASE_DIR/sharpemu-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}.tar.gz" \
-C "$PUBLISH_DIR" .
- name: Upload build artifact
uses: actions/upload-artifact@v7
with:
name: sharpemu-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}
path: ${{ env.RELEASE_DIR }}/sharpemu-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}.tar.gz
if-no-files-found: error
release:
name: Publish GitHub Release
needs:
@@ -161,3 +222,46 @@ jobs:
--notes "${notes}" \
--target "${GITHUB_SHA}"
fi
release-posix:
name: Publish GitHub Release (${{ matrix.rid }})
needs:
- init
- build-posix
if: github.event_name == 'workflow_dispatch' || (github.event_name == 'push' && github.ref == 'refs/heads/main')
runs-on: ubuntu-latest
permissions:
contents: write
strategy:
fail-fast: false
matrix:
rid: [linux-x64, osx-x64]
steps:
- name: Download build artifact
uses: actions/download-artifact@v8
with:
name: sharpemu-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}
path: release
- name: Create or update release
shell: bash
env:
ARCHIVE_NAME: sharpemu-${{ matrix.rid }}-${{ needs.init.outputs.short-sha }}.tar.gz
GH_REPO: ${{ github.repository }}
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
RELEASE_NAME: SharpEmu ${{ matrix.rid }} ${{ needs.init.outputs.short-sha }}
RELEASE_TAG: ${{ matrix.rid }}-${{ needs.init.outputs.safe-ref }}-${{ needs.init.outputs.short-sha }}
RID: ${{ matrix.rid }}
run: |
asset_path="release/${ARCHIVE_NAME}"
notes="Automated ${RID} build for commit ${GITHUB_SHA}."
if gh release view "${RELEASE_TAG}" >/dev/null 2>&1; then
gh release upload "${RELEASE_TAG}" "${asset_path}" --clobber
gh release edit "${RELEASE_TAG}" --title "${RELEASE_NAME}" --notes "${notes}"
else
gh release create "${RELEASE_TAG}" "${asset_path}" \
--title "${RELEASE_NAME}" \
--notes "${notes}" \
--target "${GITHUB_SHA}"
fi
+2 -1
View File
@@ -13,6 +13,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<PackageVersion Include="Avalonia.Themes.Fluent" Version="11.3.18" />
<PackageVersion Include="Iced" Version="1.21.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
<PackageVersion Include="Silk.NET.Input" Version="2.23.0" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.23.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.23.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
@@ -22,4 +23,4 @@ SPDX-License-Identifier: GPL-2.0-or-later
<PackageVersion Include="xunit" Version="2.9.3" />
<PackageVersion Include="xunit.runner.visualstudio" Version="3.1.1" />
</ItemGroup>
</Project>
</Project>
+33 -13
View File
@@ -23,10 +23,11 @@ SPDX-License-Identifier: GPL-2.0-or-later
<strong>Join our Discord for development updates, compatibility discussions, support, and community chat.</strong>
</p>
---
> [!WARNING]
> Currently the primary development target is Windows.
---
> [!NOTE]
> SharpEmu supports Windows x64, Linux x64, and macOS x64. Apple Silicon Macs
> can run the macOS x64 build through Rosetta 2.
> [!WARNING]
> SharpEmu is an experimental PS5 emulator developed from scratch in C#. The current focus is on accuracy and infrastructure setup rather than game-specific compatibility.
@@ -59,14 +60,33 @@ Current capabilities include:
Some games have reached like `sceVideoOut` and AGC stages.
Currently the project primarily targets Windows. Cross-platform support (Linux and macOS) is planned, but development is currently focused on Windows to simplify early-stage debugging and iteration.
## Using
* Build or Publish project or download in release tab.
* Open Powershell.
* Run Emulator GUI.
* Or command: `.\SharpEmu "eboot.bin" 2>&1 | Tee-Object -FilePath "log.txt"`
SharpEmu supports Windows, Linux, and macOS hosts. Video output uses Vulkan on
Windows and Linux, and MoltenVK on macOS. Platform support is still experimental,
so compatibility and performance vary by game, operating system, and GPU driver.
## Using
Download the release archive for your operating system, extract it, and launch
SharpEmu with the path to a legally obtained game's `eboot.bin`.
Windows PowerShell:
```powershell
.\SharpEmu.exe "C:\path\to\game\eboot.bin" 2>&1 |
Tee-Object -FilePath "SharpEmu.log"
```
Linux and macOS:
```bash
chmod +x ./SharpEmu
./SharpEmu "/path/to/game/eboot.bin" 2>&1 |
tee SharpEmu.log
```
A Vulkan-capable GPU and current graphics driver are required. The macOS
release includes the MoltenVK Vulkan implementation.
## Games Tested
@@ -94,7 +114,7 @@ Currently the project primarily targets Windows. Cross-platform support (Linux a
## Build
1. Install the **.NET SDK**.
1. Install the .NET SDK version specified in [`global.json`](./global.json).
2. Clone the repository: `git clone https://github.com/par274/sharpemu.git`
3. Open the solution file (`SharpEmu.slnx`) in **VSCode**.
4. Build the project: `dotnet build` or `dotnet publish`
+37
View File
@@ -0,0 +1,37 @@
#!/usr/bin/env bash
# Copyright (C) 2026 SharpEmu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
#
# Downloads the official (universal x86_64+arm64) MoltenVK dylib and stages
# it next to a SharpEmu build as libvulkan.1.dylib. The macOS build runs as
# an x86-64 process under Rosetta 2, so Homebrew's arm64-only Vulkan
# libraries cannot be used; the presenter looks for this app-local copy.
#
# Usage: scripts/fetch-macos-moltenvk.sh [output-dir]
# (default output: artifacts/bin/Debug/net10.0/osx-x64)
set -euo pipefail
MVK_VERSION="${MVK_VERSION:-v1.4.0}"
REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
OUT_DIR="${1:-$REPO_ROOT/artifacts/bin/Debug/net10.0/osx-x64}"
if [[ ! -d "$OUT_DIR" ]]; then
echo "output directory does not exist: $OUT_DIR (build first?)" >&2
exit 2
fi
WORK_DIR="$(mktemp -d)"
trap 'rm -rf "$WORK_DIR"' EXIT
echo ">> Downloading MoltenVK $MVK_VERSION..."
curl -sL -o "$WORK_DIR/mvk.tar" \
"https://github.com/KhronosGroup/MoltenVK/releases/download/$MVK_VERSION/MoltenVK-macos.tar"
tar -xf "$WORK_DIR/mvk.tar" -C "$WORK_DIR" \
MoltenVK/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib
DYLIB="$WORK_DIR/MoltenVK/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib"
file "$DYLIB" | grep -q x86_64 || { echo "downloaded dylib lacks x86_64 slice" >&2; exit 3; }
cp "$DYLIB" "$OUT_DIR/libMoltenVK.dylib"
cp "$DYLIB" "$OUT_DIR/libvulkan.1.dylib"
echo ">> Staged libMoltenVK.dylib + libvulkan.1.dylib in $OUT_DIR"
+32
View File
@@ -0,0 +1,32 @@
#!/usr/bin/env bash
# Copyright (C) 2026 SharpEmu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
#
# Smoke-tests the linux-x64 build inside an amd64 container. Useful from any
# host (including Apple Silicon, where Docker runs the amd64 image under
# emulation) to confirm the cross-platform layer keeps working on Linux.
#
# Usage: scripts/test-linux-docker.sh /path/to/eboot.bin
set -euo pipefail
GAME_PATH="${1:-}"
if [[ -z "$GAME_PATH" || ! -f "$GAME_PATH" ]]; then
echo "usage: $0 <path-to-eboot.bin>" >&2
exit 2
fi
REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
GAME_DIR="$(cd "$(dirname "$GAME_PATH")" && pwd)"
GAME_FILE="$(basename "$GAME_PATH")"
PUBLISH_DIR="$REPO_ROOT/artifacts/publish/SharpEmu.CLI/Debug/net10.0/linux-x64"
echo ">> Publishing linux-x64 self-contained build..."
dotnet publish "$REPO_ROOT/src/SharpEmu.CLI" \
-c Debug -r linux-x64 --self-contained -p:PublishSingleFile=false
echo ">> Running inside linux/amd64 container..."
docker run --rm --platform linux/amd64 \
-v "$PUBLISH_DIR":/app:ro \
-v "$GAME_DIR":/game:ro \
mcr.microsoft.com/dotnet/runtime-deps:10.0 \
/app/SharpEmu --log-level=info "/game/$GAME_FILE"
+115
View File
@@ -75,6 +75,121 @@ internal static partial class Program
TryEnableConsoleFileMirror(earlyLogFilePath);
}
if (!CheckHostArchitecture())
{
return 5;
}
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{
if (OperatingSystem.IsMacOS())
{
PreloadMacVulkanLoader();
}
// GLFW requires window creation and event processing on the
// process main thread: AppKit demands it on macOS, and X11 has a
// single event queue that must be serviced from the main thread
// (a window created and polled off it may never map, which showed
// as a running game with no visible window on Linux). Emulation
// moves to a worker thread and the main thread services the window
// work the video presenter posts. Windows keeps a per-thread event
// queue, so its window stays on the presenter's own thread.
var exitCode = 0;
HostMainThread.Enable();
var emulation = new Thread(() =>
{
try
{
exitCode = RunEmulator(args, isMitigatedChild);
}
finally
{
HostMainThread.Shutdown();
}
}, 32 * 1024 * 1024)
{
Name = "SharpEmu Emulation",
};
emulation.Start();
HostMainThread.Pump();
emulation.Join();
return exitCode;
}
return RunEmulator(args, isMitigatedChild);
}
/// <summary>
/// The supported host execution model, checked before any emulation
/// starts: the CPU backend executes guest x86-64 code natively, so the
/// host process must be x86-64 — win-x64/linux-x64 on x64 hardware, or
/// osx-x64 under Rosetta 2 on Apple Silicon (Rosetta translates the
/// whole process, so it still reports as X64 here). An arm64 process
/// (e.g. the osx-arm64 build) can browse the GUI but cannot run games;
/// failing up front distinguishes that from MoltenVK, signal-handler,
/// or guest-memory startup problems.
/// </summary>
private static bool CheckHostArchitecture()
{
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
{
return true;
}
Console.Error.WriteLine(
$"[LOADER][ERROR] Unsupported process architecture " +
$"{RuntimeInformation.ProcessArchitecture}: guest code executes " +
"natively, so SharpEmu must run as an x86-64 process.");
if (OperatingSystem.IsMacOS())
{
Console.Error.WriteLine(
"[LOADER][ERROR] On Apple Silicon, use the osx-x64 build under " +
"Rosetta 2 (install with: softwareupdate --install-rosetta).");
}
return false;
}
/// <summary>
/// Makes a Vulkan loader visible to GLFW's dlopen("libvulkan.1.dylib").
/// Homebrew's Vulkan libraries are arm64-only and cannot load into this
/// x86-64 (Rosetta 2) process, so a universal libMoltenVK.dylib placed
/// next to the executable (named libvulkan.1.dylib) is preloaded here;
/// dyld then resolves GLFW's bare-name dlopen to the loaded image.
/// </summary>
private static void PreloadMacVulkanLoader()
{
var candidates = new[]
{
Path.Combine(AppContext.BaseDirectory, "libvulkan.1.dylib"),
Path.Combine(AppContext.BaseDirectory, "libMoltenVK.dylib"),
Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
".sharpemu", "x64lib", "libvulkan.1.dylib"),
};
foreach (var candidate in candidates)
{
if (File.Exists(candidate) && NativeLibrary.TryLoad(candidate, out _))
{
Console.Error.WriteLine($"[LOADER][INFO] Vulkan loader preloaded: {candidate}");
return;
}
}
if (NativeLibrary.TryLoad("libvulkan.1.dylib", out _))
{
return;
}
Console.Error.WriteLine(
"[LOADER][WARN] No x86-64 Vulkan loader found; video output will be unavailable. " +
"Place a universal libMoltenVK.dylib (from the MoltenVK releases) next to SharpEmu " +
"as libvulkan.1.dylib.");
}
private static int RunEmulator(string[] args, bool isMitigatedChild)
{
Console.Error.WriteLine($"[DEBUG] SharpEmu starting with {args.Length} args");
if (!isMitigatedChild && TryRunMitigatedChild(args, out var childExitCode))
+14 -2
View File
@@ -16,7 +16,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
console window; CLI mode re-attaches to the parent terminal's console. -->
<OutputType>WinExe</OutputType>
<AssemblyName>SharpEmu</AssemblyName>
<RuntimeIdentifiers>win-x64;linux-x64;osx-arm64</RuntimeIdentifiers>
<!-- osx-x64 is the macOS target: the CPU backend executes guest x86-64
natively, so on Apple Silicon it runs under Rosetta 2. -->
<RuntimeIdentifiers>win-x64;linux-x64;osx-x64;osx-arm64</RuntimeIdentifiers>
<SelfContained>true</SelfContained>
<PublishSingleFile>true</PublishSingleFile>
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
@@ -29,6 +31,16 @@ SPDX-License-Identifier: GPL-2.0-or-later
<TieredPGO>true</TieredPGO>
</PropertyGroup>
<!-- Background GC's write-watch revisit calls FlushProcessWriteBuffers,
which on macOS uses thread_get_register_pointer_values; under Rosetta 2
that Mach call can stall indefinitely on threads executing translated
guest code, wedging the whole runtime (every allocating thread then
blocks behind the never-finishing GC). Non-concurrent GC never takes
that path. Windows and Linux keep concurrent GC. -->
<PropertyGroup Condition="$([System.String]::Copy('$(RuntimeIdentifier)').StartsWith('osx'))">
<ConcurrentGarbageCollection>false</ConcurrentGarbageCollection>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<DebugType>none</DebugType>
@@ -63,7 +75,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<Target Name="KeepGlfwOutsideSingleFile" AfterTargets="ComputeResolvedFilesToPublishList">
<ItemGroup>
<_GlfwPublishFiles Include="@(ResolvedFileToPublish)"
Condition="$([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('glfw'))" />
Condition="$([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('glfw')) Or $([System.String]::Copy('%(ResolvedFileToPublish.Filename)').StartsWith('libglfw'))" />
<ResolvedFileToPublish Remove="@(_GlfwPublishFiles)" />
<ResolvedFileToPublish Include="@(_GlfwPublishFiles)">
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
+81
View File
@@ -135,6 +135,23 @@
"Ultz.Native.GLFW": "3.4.0"
}
},
"Silk.NET.Input.Common": {
"type": "Transitive",
"resolved": "2.23.0",
"contentHash": "QbJVV7kFBHEByayXCYdJtXXI9Sp4a+QAf0IdGV6uCWkFYcEmqBYW3aaNGvFOdSwTBDbHL5T/OtOCrGh4qYhk7A==",
"dependencies": {
"Silk.NET.Windowing.Common": "2.23.0"
}
},
"Silk.NET.Input.Glfw": {
"type": "Transitive",
"resolved": "2.23.0",
"contentHash": "KGHYqsv/IQRJtD6dloYh2tN4CkaM40vxM2kj0cGKBoCQiBDYHHhJiyDTyMPx0W7Fz5IgnhnG42ELmIAa0DH69A==",
"dependencies": {
"Silk.NET.Input.Common": "2.23.0",
"Silk.NET.Windowing.Glfw": "2.23.0"
}
},
"Silk.NET.Maths": {
"type": "Transitive",
"resolved": "2.23.0",
@@ -225,6 +242,7 @@
"type": "Project",
"dependencies": {
"SharpEmu.HLE": "[1.0.0, )",
"Silk.NET.Input": "[2.23.0, )",
"Silk.NET.Vulkan": "[2.23.0, )",
"Silk.NET.Vulkan.Extensions.EXT": "[2.23.0, )",
"Silk.NET.Vulkan.Extensions.KHR": "[2.23.0, )",
@@ -282,6 +300,16 @@
"resolved": "1.21.0",
"contentHash": "dv5+81Q1TBQvVMSOOOmRcjJmvWcX3BZPZsIq31+RLc5cNft0IHAyNlkdb7ZarOWG913PyBoFDsDXoCIlKmLclg=="
},
"Silk.NET.Input": {
"type": "CentralTransitive",
"requested": "[2.23.0, )",
"resolved": "2.23.0",
"contentHash": "Xzl+tVwAp2eEd8blmGQjmJrsZPnp3PWG0KJjiAQHaY2Zr/ELVWeAROKXmZdCAvexzmte2JVGEy/dxnMycbxlpg==",
"dependencies": {
"Silk.NET.Input.Common": "2.23.0",
"Silk.NET.Input.Glfw": "2.23.0"
}
},
"Silk.NET.Vulkan": {
"type": "CentralTransitive",
"requested": "[2.23.0, )",
@@ -434,6 +462,59 @@
"contentHash": "Iy22JopynbOJ32vA0lBhFEzGi65GQJBuJHYBYRBpydrDpNoTiHnjIXfA65Gu+8qsOr/ZEoIF8r9aHCgAXuO6DA=="
}
},
"net10.0/osx-x64": {
"Avalonia.Angle.Windows.Natives": {
"type": "Transitive",
"resolved": "2.1.25547.20250602",
"contentHash": "ZL0VLc4s9rvNNFt19Pxm5UNAkmKNylugAwJPX9ulXZ6JWs/l6XZihPWWTyezaoNOVyEPU8YbURtW7XMAtqXH5A=="
},
"Avalonia.Native": {
"type": "Transitive",
"resolved": "11.3.18",
"contentHash": "8g53DROFW6wVJAnTsE1Iu5bdZO5r0oqxbdbMQODs1QDYCK2IU/y/x/vQVKCYOvqxl4tXkzU9tExv8XqSGPWthQ==",
"dependencies": {
"Avalonia": "11.3.18"
}
},
"HarfBuzzSharp.NativeAssets.Linux": {
"type": "Transitive",
"resolved": "8.3.1.1",
"contentHash": "3EZ1mpIiKWRLL5hUYA82ZHteeDIVaEA/Z0rA/wU6tjx6crcAkJnBPwDXZugBSfo8+J3EznvRJf49uMsqYfKrHg=="
},
"HarfBuzzSharp.NativeAssets.macOS": {
"type": "Transitive",
"resolved": "8.3.1.1",
"contentHash": "jbtCsgftcaFLCA13tVKo5iWdElJScrulLTKJre36O4YQTIlwDtPPqhRZNk+Y0vv4D1gxbscasGRucUDfS44ofQ=="
},
"HarfBuzzSharp.NativeAssets.Win32": {
"type": "Transitive",
"resolved": "8.3.1.1",
"contentHash": "UsJtQsfAJoFDZrXc4hCUfRPMqccfKZ0iumJ/upcUjz/cmsTgVFGNEL5yaJWmkqsuFYdMWbj/En5/kS4PFl9hBA=="
},
"SkiaSharp.NativeAssets.Linux": {
"type": "Transitive",
"resolved": "2.88.9",
"contentHash": "cWSaJKVPWAaT/WIn9c8T5uT/l4ETwHxNJTkEOtNKjphNo8AW6TF9O32aRkxqw3l8GUdUo66Bu7EiqtFh/XG0Zg==",
"dependencies": {
"SkiaSharp": "2.88.9"
}
},
"SkiaSharp.NativeAssets.macOS": {
"type": "Transitive",
"resolved": "2.88.9",
"contentHash": "Nv5spmKc4505Ep7oUoJ5vp3KweFpeNqxpyGDWyeEPTX2uR6S6syXIm3gj75dM0YJz7NPvcix48mR5laqs8dPuA=="
},
"SkiaSharp.NativeAssets.Win32": {
"type": "Transitive",
"resolved": "2.88.9",
"contentHash": "wb2kYgU7iy84nQLYZwMeJXixvK++GoIuECjU4ECaUKNuflyRlJKyiRhN1MAHswvlvzuvkrjRWlK0Za6+kYQK7w=="
},
"Ultz.Native.GLFW": {
"type": "Transitive",
"resolved": "3.4.0",
"contentHash": "Iy22JopynbOJ32vA0lBhFEzGi65GQJBuJHYBYRBpydrDpNoTiHnjIXfA65Gu+8qsOr/ZEoIF8r9aHCgAXuO6DA=="
}
},
"net10.0/win-x64": {
"Avalonia.Angle.Windows.Natives": {
"type": "Transitive",
+20 -9
View File
@@ -7,6 +7,7 @@ using SharpEmu.Core.Cpu.Native;
using SharpEmu.Core.Loader;
using SharpEmu.Core.Memory;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Logging;
namespace SharpEmu.Core.Cpu;
@@ -21,15 +22,22 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
ModuleInitializer,
}
private const ulong StackBaseAddress = 0x7FFF_F000_0000UL;
// The top of the x86-64 user address space (0x7FFD..0x7FFF) is only
// freely mappable on Windows; on macOS/Linux it hosts the dyld shared
// cache / vdso and (under Rosetta 2) the translator runtime, so POSIX
// hosts use the equivalent layout one slot lower at 0x6FFx.
private static readonly ulong StackBaseAddress = OperatingSystem.IsWindows() ? 0x7FFF_F000_0000UL : 0x6FFF_F000_0000UL;
private const ulong StackSize = 0x0020_0000UL;
private const ulong TlsBaseAddress = 0x7FFE_0000_0000UL;
private static readonly ulong TlsBaseAddress = OperatingSystem.IsWindows() ? 0x7FFE_0000_0000UL : 0x6FFE_0000_0000UL;
private const ulong TlsSize = 0x0001_0000UL;
private const ulong TlsPrefixSize = 0x0000_1000UL;
private const ulong BootstrapStubBaseAddress = 0x7FFD_F000_0000UL;
private const ulong BootstrapPayloadBaseAddress = 0x7FFD_E000_0000UL;
private const ulong DynlibFallbackStubBaseAddress = 0x7FFD_D000_0000UL;
private const ulong ReturnToHostStubBaseAddress = 0x7FFD_C000_0000UL;
// The static TLS blocks live at negative offsets from the TCB (FreeBSD
// amd64 variant II); libc.prx alone reaches beyond -0x1700, so give the
// prefix a full 64KB on POSIX. Windows keeps its historical 4KB prefix.
private static readonly ulong TlsPrefixSize = OperatingSystem.IsWindows() ? 0x0000_1000UL : 0x0001_0000UL;
private static readonly ulong BootstrapStubBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_F000_0000UL : 0x6FFD_F000_0000UL;
private static readonly ulong BootstrapPayloadBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_E000_0000UL : 0x6FFD_E000_0000UL;
private static readonly ulong DynlibFallbackStubBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_D000_0000UL : 0x6FFD_D000_0000UL;
private static readonly ulong ReturnToHostStubBaseAddress = OperatingSystem.IsWindows() ? 0x7FFD_C000_0000UL : 0x6FFD_C000_0000UL;
private const ulong BootstrapRegionSize = 0x0000_1000UL;
private const ulong ReturnToHostStubStride = 0x0100_0000UL;
private const ulong BootstrapPayloadResultOffset = 0x28UL;
@@ -41,16 +49,19 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
];
private readonly IVirtualMemory _virtualMemory;
private readonly IModuleManager _moduleManager;
private readonly IHostPlatform? _hostPlatform;
private INativeCpuBackend? _nativeCpuBackend;
public CpuDispatcher(
IVirtualMemory virtualMemory,
IModuleManager moduleManager,
INativeCpuBackend? nativeCpuBackend = null)
INativeCpuBackend? nativeCpuBackend = null,
IHostPlatform? hostPlatform = null)
{
_virtualMemory = virtualMemory ?? throw new ArgumentNullException(nameof(virtualMemory));
_moduleManager = moduleManager ?? throw new ArgumentNullException(nameof(moduleManager));
_nativeCpuBackend = nativeCpuBackend;
_hostPlatform = hostPlatform;
}
public ulong? LastEntryPoint { get; private set; }
@@ -266,7 +277,7 @@ public sealed class CpuDispatcher : ICpuDispatcher, IDisposable
entryFrameDiagnostic,
Environment.NewLine,
"CpuEngine: native-only");
_nativeCpuBackend ??= new DirectExecutionBackend(_moduleManager);
_nativeCpuBackend ??= new DirectExecutionBackend(_moduleManager, _hostPlatform);
if (_nativeCpuBackend.TryExecute(
context,
entryPoint,
@@ -8,6 +8,7 @@ using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Logging;
namespace SharpEmu.Core.Cpu.Native;
@@ -134,8 +135,9 @@ public sealed partial class DirectExecutionBackend
int num2 = 0;
List<ulong> list = new List<ulong>(16);
ulong num3 = scanStart;
MEMORY_BASIC_INFORMATION64 lpBuffer;
while (num3 < scanEnd && VirtualQuery((void*)num3, out lpBuffer, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) != 0)
var hostMemory = ResolveDiagnosticsHostMemory();
HostRegionInfo lpBuffer;
while (num3 < scanEnd && hostMemory.Query(num3, out lpBuffer))
{
ulong baseAddress = lpBuffer.BaseAddress;
ulong num4 = baseAddress + lpBuffer.RegionSize;
@@ -145,7 +147,7 @@ public sealed partial class DirectExecutionBackend
}
ulong value = Math.Max(num3, baseAddress);
ulong num5 = Math.Min(num4, scanEnd);
if (lpBuffer.State == 4096 && IsReadableProtection(lpBuffer.Protect) && !IsExecutableProtection(lpBuffer.Protect))
if (lpBuffer.State == HostRegionState.Committed && IsReadableProtection(lpBuffer.RawProtection) && !IsExecutableProtection(lpBuffer.RawProtection))
{
ulong num6 = AlignUp(value, 8uL);
for (ulong num7 = num6; num7 + 8 <= num5; num7 += 8)
@@ -350,7 +352,7 @@ public sealed partial class DirectExecutionBackend
{
return false;
}
if (VirtualQuery((void*)address, out var lpBuffer, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
if (!ResolveDiagnosticsHostMemory().Query(address, out var lpBuffer))
{
return false;
}
@@ -359,7 +361,7 @@ public sealed partial class DirectExecutionBackend
{
return false;
}
if (lpBuffer.State != 4096 || !IsReadableProtection(lpBuffer.Protect))
if (lpBuffer.State != HostRegionState.Committed || !IsReadableProtection(lpBuffer.RawProtection))
{
return false;
}
@@ -391,12 +393,12 @@ public sealed partial class DirectExecutionBackend
return true;
}
if (VirtualQuery((void*)address, out var lpBuffer, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
if (!ResolveDiagnosticsHostMemory().Query(address, out var lpBuffer))
{
return false;
}
var executable = lpBuffer.State == 4096 && IsExecutableProtection(lpBuffer.Protect);
var executable = lpBuffer.State == HostRegionState.Committed && IsExecutableProtection(lpBuffer.RawProtection);
if (executable)
{
_knownExecutablePages.TryAdd(pageAddress, 0);
@@ -415,6 +417,14 @@ public sealed partial class DirectExecutionBackend
return (value + num) & ~num;
}
// Diagnostics helpers are static (reachable from static handler paths), so
// they use the platform injected into the backend active on this thread and
// fall back to the process-wide singleton only when no run is bound.
private static IHostMemory ResolveDiagnosticsHostMemory()
{
return _activeExecutionBackend?._hostMemory ?? HostPlatform.Current.Memory;
}
private static bool IsReadableProtection(uint protect)
{
if ((protect & 0x100) != 0 || (protect & 1) != 0)
@@ -9,7 +9,9 @@ using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using SharpEmu.Core.Cpu.Disasm;
using SharpEmu.Core.Cpu.Native.Windows;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
namespace SharpEmu.Core.Cpu.Native;
@@ -20,14 +22,20 @@ public sealed partial class DirectExecutionBackend
private unsafe void SetupExceptionHandler()
{
if (!OperatingSystem.IsWindows())
{
SetupPosixExceptionHandler();
return;
}
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_RAW_HANDLER"), "1", StringComparison.Ordinal))
{
_rawExceptionHandlerStub = CreateExceptionHandlerTrampoline(RawVectoredHandlerPtrManaged);
_rawExceptionHandlerStub = _faultHandling.CreateHandlerThunk(RawVectoredHandlerPtrManaged, _hostRspSlotTlsIndex, _tlsGetValueAddress);
if (_rawExceptionHandlerStub == 0)
{
throw new InvalidOperationException("Failed to create raw exception handler trampoline");
}
_rawExceptionHandler = (nint)AddVectoredExceptionHandler(1u, _rawExceptionHandlerStub);
_rawExceptionHandler = _faultHandling.AddFirstChanceHandler(_rawExceptionHandlerStub);
Console.Error.WriteLine($"[LOADER][INFO] Raw exception handler installed: 0x{_rawExceptionHandler:X16}");
}
else
@@ -37,22 +45,22 @@ public sealed partial class DirectExecutionBackend
_handlerDelegate = VectoredHandler;
_handlerHandle = GCHandle.Alloc(_handlerDelegate);
_exceptionHandlerStub = CreateExceptionHandlerTrampoline(Marshal.GetFunctionPointerForDelegate(_handlerDelegate));
_exceptionHandlerStub = _faultHandling.CreateHandlerThunk(Marshal.GetFunctionPointerForDelegate(_handlerDelegate), _hostRspSlotTlsIndex, _tlsGetValueAddress);
if (_exceptionHandlerStub == 0)
{
throw new InvalidOperationException("Failed to create exception handler trampoline");
}
_exceptionHandler = (nint)AddVectoredExceptionHandler(1u, _exceptionHandlerStub);
_exceptionHandler = _faultHandling.AddFirstChanceHandler(_exceptionHandlerStub);
Console.Error.WriteLine($"[LOADER][INFO] Exception handler installed: 0x{_exceptionHandler:X16}");
_unhandledFilterDelegate = UnhandledExceptionFilter;
_unhandledFilterHandle = GCHandle.Alloc(_unhandledFilterDelegate);
_unhandledFilterStub = CreateExceptionHandlerTrampoline(Marshal.GetFunctionPointerForDelegate(_unhandledFilterDelegate));
_unhandledFilterStub = _faultHandling.CreateHandlerThunk(Marshal.GetFunctionPointerForDelegate(_unhandledFilterDelegate), _hostRspSlotTlsIndex, _tlsGetValueAddress);
if (_unhandledFilterStub == 0)
{
throw new InvalidOperationException("Failed to create unhandled exception filter trampoline");
}
SetUnhandledExceptionFilter(_unhandledFilterStub);
_faultHandling.SetUnhandledFilter(_unhandledFilterStub);
}
private unsafe int UnhandledExceptionFilter(void* exceptionInfo)
@@ -60,8 +68,8 @@ public sealed partial class DirectExecutionBackend
try
{
EXCEPTION_RECORD* exceptionRecord = ((EXCEPTION_POINTERS*)exceptionInfo)->ExceptionRecord;
ulong rip = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, 248);
ulong rsp = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, 152);
ulong rip = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, CTX_RIP);
ulong rsp = ReadCtxU64(((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord, CTX_RSP);
Console.Error.WriteLine("[LOADER][FATAL] Unhandled exception filter fired.");
Console.Error.WriteLine($"[LOADER][FATAL] Code: 0x{exceptionRecord->ExceptionCode:X8}");
Console.Error.WriteLine($"[LOADER][FATAL] Exception Address: 0x{(ulong)(nint)exceptionRecord->ExceptionAddress:X16}");
@@ -100,8 +108,8 @@ public sealed partial class DirectExecutionBackend
return 0;
}
ulong rip = ReadCtxU64(contextRecord, 248);
ulong rsp = ReadCtxU64(contextRecord, 152);
ulong rip = ReadCtxU64(contextRecord, CTX_RIP);
ulong rsp = ReadCtxU64(contextRecord, CTX_RSP);
// Thread-mode probe: a hardware exception raised while this thread is inside
// the managed import gateway means the VEH->managed reentry happened from
@@ -112,7 +120,7 @@ public sealed partial class DirectExecutionBackend
$"veh_in_gateway code=0x{exceptionCode:X8} rip=0x{rip:X16} gateway_depth={_threadModeGatewayDepth}");
}
if (exceptionCode == 3221225477u && TryHandleLazyCommittedPage(exceptionRecord, rip, rsp))
if (exceptionCode == WindowsFaultCodes.AccessViolation && TryHandleLazyCommittedPage(exceptionRecord, rip, rsp))
{
return -1;
}
@@ -127,10 +135,10 @@ public sealed partial class DirectExecutionBackend
switch (exceptionCode)
{
case 3221225477u:
case WindowsFaultCodes.AccessViolation:
LogAccessViolationTrace(exceptionAddress, exceptionRecord);
break;
case 3221226505u:
case WindowsFaultCodes.FastFail:
{
ulong p0 = exceptionRecord->NumberParameters >= 1 ? (*exceptionRecord->ExceptionInformation) : 0;
ulong p1 = exceptionRecord->NumberParameters >= 2 ? exceptionRecord->ExceptionInformation[1] : 0;
@@ -140,21 +148,21 @@ public sealed partial class DirectExecutionBackend
}
}
ulong rax = ReadCtxU64(contextRecord, 120);
ulong rbx = ReadCtxU64(contextRecord, 144);
ulong rcx = ReadCtxU64(contextRecord, 128);
ulong rdx = ReadCtxU64(contextRecord, 136);
ulong rsi = ReadCtxU64(contextRecord, 168);
ulong rdi = ReadCtxU64(contextRecord, 176);
ulong rbp = ReadCtxU64(contextRecord, 160);
ulong r8 = ReadCtxU64(contextRecord, 184);
ulong r9 = ReadCtxU64(contextRecord, 192);
ulong r10 = ReadCtxU64(contextRecord, 200);
ulong r11 = ReadCtxU64(contextRecord, 208);
ulong r12 = ReadCtxU64(contextRecord, 216);
ulong r13 = ReadCtxU64(contextRecord, 224);
ulong r14 = ReadCtxU64(contextRecord, 232);
ulong r15 = ReadCtxU64(contextRecord, 240);
ulong rax = ReadCtxU64(contextRecord, CTX_RAX);
ulong rbx = ReadCtxU64(contextRecord, CTX_RBX);
ulong rcx = ReadCtxU64(contextRecord, CTX_RCX);
ulong rdx = ReadCtxU64(contextRecord, CTX_RDX);
ulong rsi = ReadCtxU64(contextRecord, CTX_RSI);
ulong rdi = ReadCtxU64(contextRecord, CTX_RDI);
ulong rbp = ReadCtxU64(contextRecord, CTX_RBP);
ulong r8 = ReadCtxU64(contextRecord, CTX_R8);
ulong r9 = ReadCtxU64(contextRecord, CTX_R9);
ulong r10 = ReadCtxU64(contextRecord, CTX_R10);
ulong r11 = ReadCtxU64(contextRecord, CTX_R11);
ulong r12 = ReadCtxU64(contextRecord, CTX_R12);
ulong r13 = ReadCtxU64(contextRecord, CTX_R13);
ulong r14 = ReadCtxU64(contextRecord, CTX_R14);
ulong r15 = ReadCtxU64(contextRecord, CTX_R15);
Console.Error.WriteLine("[LOADER][INFO] =========================================");
Console.Error.WriteLine("[LOADER][INFO] NATIVE EXCEPTION CAUGHT!");
@@ -185,7 +193,7 @@ public sealed partial class DirectExecutionBackend
ulong accessType = 0;
ulong target = 0;
if (exceptionCode == 3221225477u && exceptionRecord->NumberParameters >= 2)
if (exceptionCode == WindowsFaultCodes.AccessViolation && exceptionRecord->NumberParameters >= 2)
{
accessType = *exceptionRecord->ExceptionInformation;
target = exceptionRecord->ExceptionInformation[1];
@@ -198,26 +206,23 @@ public sealed partial class DirectExecutionBackend
};
Console.Error.WriteLine("[LOADER][INFO] AV access: " + accessText);
Console.Error.WriteLine($"[LOADER][INFO] AV target: 0x{target:X16}");
if (VirtualQuery((void*)target, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) != 0)
if (_hostMemory.Query(target, out var mbi))
{
Console.Error.WriteLine($"[LOADER][INFO] AV target region: base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} state=0x{mbi.State:X08} protect=0x{mbi.Protect:X08}");
Console.Error.WriteLine($"[LOADER][INFO] AV target region: base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} state=0x{mbi.RawState:X08} protect=0x{mbi.RawProtection:X08}");
}
}
try
Console.Error.WriteLine("[LOADER][INFO] Stack qwords (RSP..):");
for (int i = 0; i < 16; i++)
{
Console.Error.WriteLine("[LOADER][INFO] Stack qwords (RSP..):");
for (int i = 0; i < 16; i++)
ulong stackAddr = rsp + (ulong)(i * 8);
if (!TryReadHostQword(stackAddr, out ulong value))
{
ulong stackAddr = rsp + (ulong)(i * 8);
ulong value = (ulong)Marshal.ReadInt64((nint)stackAddr);
Console.Error.WriteLine($"[LOADER][INFO] [rsp+0x{i * 8:X2}] @0x{stackAddr:X16} = 0x{value:X16}");
Console.Error.WriteLine("[LOADER][WARNING] Could not read stack qwords.");
break;
}
}
catch
{
Console.Error.WriteLine("[LOADER][WARNING] Could not read stack qwords.");
Console.Error.WriteLine($"[LOADER][INFO] [rsp+0x{i * 8:X2}] @0x{stackAddr:X16} = 0x{value:X16}");
}
try
@@ -230,8 +235,11 @@ public sealed partial class DirectExecutionBackend
{
break;
}
ulong next = (ulong)Marshal.ReadInt64((nint)frame);
ulong ret = (ulong)Marshal.ReadInt64((nint)(frame + 8));
if (!TryReadHostQword(frame, out ulong next) || !TryReadHostQword(frame + 8, out ulong ret))
{
Console.Error.WriteLine("[LOADER][WARNING] Could not walk RBP frame chain.");
break;
}
string extra = TryFormatNearestRuntimeSymbol(ret, out string retSym) ? $" [{retSym}]" : string.Empty;
Console.Error.WriteLine($"[LOADER][INFO] frame#{i}: rbp=0x{frame:X16} ret=0x{ret:X16}{extra} next=0x{next:X16}");
if (next <= frame)
@@ -248,16 +256,15 @@ public sealed partial class DirectExecutionBackend
switch (exceptionCode)
{
case 3221225477u:
case WindowsFaultCodes.AccessViolation:
Console.Error.WriteLine("[LOADER][ERROR] Type: Access Violation");
Console.Error.WriteLine("[LOADER][ERROR] This usually means:");
Console.Error.WriteLine("[LOADER][ERROR] - Guest code called an unmapped import");
Console.Error.WriteLine("[LOADER][ERROR] - Guest code accessed unmapped memory");
Console.Error.WriteLine("[LOADER][ERROR] - Need to implement HLE for this NID");
try
byte[] code = new byte[16];
if (TryReadHostBytes(rip, code))
{
byte[] code = new byte[16];
Marshal.Copy((nint)rip, code, 0, code.Length);
Console.Error.WriteLine("[LOADER][INFO] Code at RIP: " + BitConverter.ToString(code).Replace("-", " "));
if (code[0] == 100)
{
@@ -273,20 +280,18 @@ public sealed partial class DirectExecutionBackend
Console.Error.WriteLine($"[LOADER][INFO] RBP: 0x{rbp:X16} (mod 16 = {rbp % 16})");
Console.Error.WriteLine($"[LOADER][INFO] RSP: 0x{rsp:X16} (mod 16 = {rsp % 16})");
}
if (rip > 16)
byte[] before = new byte[16];
if (rip > 16 && TryReadHostBytes(rip - 16, before))
{
byte[] before = new byte[16];
Marshal.Copy((nint)(rip - 16), before, 0, before.Length);
Console.Error.WriteLine("[LOADER][INFO] Code before RIP: " + BitConverter.ToString(before).Replace("-", " "));
}
if (rip > 32)
byte[] window = new byte[64];
if (rip > 32 && TryReadHostBytes(rip - 32, window))
{
byte[] window = new byte[64];
Marshal.Copy((nint)(rip - 32), window, 0, window.Length);
Console.Error.WriteLine("[LOADER][INFO] Code window [RIP-0x20..]: " + BitConverter.ToString(window).Replace("-", " "));
}
}
catch
else
{
Console.Error.WriteLine("[LOADER][ERROR] Could not read code at RIP");
}
@@ -295,11 +300,11 @@ public sealed partial class DirectExecutionBackend
DumpGuestReferenceDiagnostics();
DumpGuestPointerWindowDiagnostics();
break;
case 2147483651u:
case WindowsFaultCodes.Breakpoint:
Console.Error.WriteLine("[LOADER][WARNING] Type: Breakpoint (int3)");
Console.Error.WriteLine("[LOADER][WARNING] Unexpected breakpoint in direct-bridge mode");
break;
case 3221225501u:
case WindowsFaultCodes.IllegalInstruction:
Console.Error.WriteLine("[LOADER][INFO] Type: Illegal Instruction");
break;
}
@@ -332,8 +337,8 @@ public sealed partial class DirectExecutionBackend
EXCEPTION_POINTERS* pointers = (EXCEPTION_POINTERS*)exceptionInfo;
EXCEPTION_RECORD* record = pointers->ExceptionRecord;
void* contextRecord = pointers->ContextRecord;
ulong rip = contextRecord != null ? ReadCtxU64(contextRecord, 248) : 0;
ulong rsp = contextRecord != null ? ReadCtxU64(contextRecord, 152) : 0;
ulong rip = contextRecord != null ? ReadCtxU64(contextRecord, CTX_RIP) : 0;
ulong rsp = contextRecord != null ? ReadCtxU64(contextRecord, CTX_RSP) : 0;
ulong accessType = record->NumberParameters >= 1 ? *record->ExceptionInformation : 0;
ulong target = record->NumberParameters >= 2 ? record->ExceptionInformation[1] : 0;
Console.Error.WriteLine(
@@ -479,7 +484,7 @@ public sealed partial class DirectExecutionBackend
ulong address = scanBase;
while (address < scanEnd)
{
if (VirtualQuery((void*)address, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
if (!_hostMemory.Query(address, out var mbi))
{
break;
}
@@ -491,9 +496,9 @@ public sealed partial class DirectExecutionBackend
break;
}
if (mbi.State == MEM_COMMIT &&
IsReadableProtection(mbi.Protect) &&
IsExecutableProtection(mbi.Protect))
if (mbi.State == HostRegionState.Committed &&
IsReadableProtection(mbi.RawProtection) &&
IsExecutableProtection(mbi.RawProtection))
{
ScanExecutableRegionForTargetReferences(regionBase, regionEnd, targetList, hitCounts, maxHitsPerTarget);
}
@@ -798,13 +803,13 @@ public sealed partial class DirectExecutionBackend
return false;
}
if (VirtualQuery((void*)address, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
if (!_hostMemory.Query(address, out var mbi))
{
return false;
}
ulong regionEnd = mbi.BaseAddress + mbi.RegionSize;
if (mbi.State != MEM_COMMIT || !IsReadableProtection(mbi.Protect) || regionEnd <= address || address > regionEnd - 8)
if (mbi.State != HostRegionState.Committed || !IsReadableProtection(mbi.RawProtection) || regionEnd <= address || address > regionEnd - 8)
{
return false;
}
@@ -821,6 +826,61 @@ public sealed partial class DirectExecutionBackend
}
}
private static bool TryReadHostQword(ulong address, out ulong value)
{
if (!OperatingSystem.IsWindows())
{
// A stray read inside the signal handler would raise a nested
// SIGSEGV and kill the process before diagnostics finish, so
// probe the region table instead of relying on try/catch.
return TryReadStackU64(address, out value);
}
value = 0;
try
{
value = (ulong)Marshal.ReadInt64((nint)address);
return true;
}
catch
{
return false;
}
}
private unsafe bool TryReadHostBytes(ulong address, byte[] buffer)
{
if (address < 65536)
{
return false;
}
if (!OperatingSystem.IsWindows())
{
// See TryReadHostQword: probe every touched page before reading.
ulong end = address + (ulong)buffer.Length;
for (ulong page = address & 0xFFFFFFFFFFFFF000uL; page < end; page += 4096)
{
if (!_hostMemory.Query(page, out var mbi) ||
mbi.State != HostRegionState.Committed ||
!IsReadableProtection(mbi.RawProtection))
{
return false;
}
}
}
try
{
Marshal.Copy((nint)address, buffer, 0, buffer.Length);
return true;
}
catch
{
return false;
}
}
private string FormatPointerWithNearestSymbol(ulong value)
{
string text = $"0x{value:X16}";
@@ -916,25 +976,25 @@ public sealed partial class DirectExecutionBackend
{
return false;
}
if (VirtualQuery((void*)faultAddress, out var mbi, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0)
if (!_hostMemory.Query(faultAddress, out var mbi))
{
return false;
}
ulong pageBase = faultAddress & 0xFFFFFFFFFFFFF000uL;
uint commitProtect = ResolveLazyCommitProtection(accessType, mbi.AllocationProtect);
uint commitProtect = ResolveLazyCommitProtection(accessType, mbi.RawAllocationProtection);
int traceIndex = Interlocked.Increment(ref _lazyCommitTraceCount);
bool traceLazyCommit = ShouldTraceLazyCommit(traceIndex);
if (traceLazyCommit)
{
Console.Error.WriteLine($"[LOADER][TRACE] lazy-query#{traceIndex}: fault=0x{faultAddress:X16} owner={owner} rip=0x{rip:X16} rsp=0x{rsp:X16} state=0x{mbi.State:X08} base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} alloc=0x{mbi.AllocationProtect:X08} prot=0x{mbi.Protect:X08}");
Console.Error.WriteLine($"[LOADER][TRACE] lazy-query#{traceIndex}: fault=0x{faultAddress:X16} owner={owner} rip=0x{rip:X16} rsp=0x{rsp:X16} state=0x{mbi.RawState:X08} base=0x{mbi.BaseAddress:X16} size=0x{mbi.RegionSize:X16} alloc=0x{mbi.RawAllocationProtection:X08} prot=0x{mbi.RawProtection:X08}");
}
if (mbi.State == 4096 && IsAccessCompatible(accessType, mbi.Protect))
if (mbi.State == HostRegionState.Committed && IsAccessCompatible(accessType, mbi.RawProtection))
{
if (traceLazyCommit)
{
Console.Error.WriteLine($"[LOADER][TRACE] lazy-commit-race#{traceIndex}: fault=0x{faultAddress:X16} protect=0x{mbi.Protect:X08}");
Console.Error.WriteLine($"[LOADER][TRACE] lazy-commit-race#{traceIndex}: fault=0x{faultAddress:X16} protect=0x{mbi.RawProtection:X08}");
}
return true;
}
@@ -943,10 +1003,10 @@ public sealed partial class DirectExecutionBackend
ulong committedBase = 0;
ulong committedSize = 0;
if (mbi.State == 65536)
if (mbi.State == HostRegionState.Free)
{
if (TryGetLazyCommitWindow(faultAddress, mbi.BaseAddress, mbi.RegionSize, out var windowBase, out var windowSize) &&
TryReserveThenCommit(windowBase, windowSize, windowBase, windowSize, commitProtect))
TryReserveThenCommit(_hostMemory, windowBase, windowSize, windowBase, windowSize, commitProtect))
{
committed = true;
committedBase = windowBase;
@@ -955,7 +1015,7 @@ public sealed partial class DirectExecutionBackend
else
{
ulong largeBase = faultAddress & 0xFFFFFFFFFFE00000uL;
if (TryReserveThenCommit(largeBase, 2097152uL, largeBase, 2097152uL, commitProtect))
if (TryReserveThenCommit(_hostMemory, largeBase, 2097152uL, largeBase, 2097152uL, commitProtect))
{
committed = true;
committedBase = largeBase;
@@ -966,13 +1026,13 @@ public sealed partial class DirectExecutionBackend
if (!committed)
{
ulong region64kBase = faultAddress & 0xFFFFFFFFFFFF0000uL;
if (TryReserveThenCommit(region64kBase, 65536uL, region64kBase, 65536uL, commitProtect))
if (TryReserveThenCommit(_hostMemory, region64kBase, 65536uL, region64kBase, 65536uL, commitProtect))
{
committed = true;
committedBase = region64kBase;
committedSize = 65536uL;
}
else if (TryReserveThenCommit(pageBase, 4096uL, pageBase, 4096uL, commitProtect))
else if (TryReserveThenCommit(_hostMemory, pageBase, 4096uL, pageBase, 4096uL, commitProtect))
{
committed = true;
committedBase = pageBase;
@@ -985,7 +1045,7 @@ public sealed partial class DirectExecutionBackend
return false;
}
TryCommitRange(pageBase + 4096, 4096uL, commitProtect);
TryCommitRange(_hostMemory, pageBase + 4096, 4096uL, commitProtect);
if (traceLazyCommit)
{
Console.Error.WriteLine($"[LOADER][TRACE] lazy-reserve-commit#{traceIndex}: addr=0x{committedBase:X16} size=0x{committedSize:X16} access={accessType} protect=0x{commitProtect:X8}");
@@ -993,13 +1053,13 @@ public sealed partial class DirectExecutionBackend
return true;
}
if (mbi.State != 8192)
if (mbi.State != HostRegionState.Reserved)
{
return false;
}
if (TryGetLazyCommitWindow(faultAddress, mbi.BaseAddress, mbi.RegionSize, out var commitWindowBase, out var commitWindowSize) &&
TryCommitRange(commitWindowBase, commitWindowSize, commitProtect))
TryCommitRange(_hostMemory, commitWindowBase, commitWindowSize, commitProtect))
{
committed = true;
committedBase = commitWindowBase;
@@ -1008,7 +1068,7 @@ public sealed partial class DirectExecutionBackend
else
{
ulong largeCommitBase = faultAddress & 0xFFFFFFFFFFE00000uL;
if (TryCommitRange(largeCommitBase, 2097152uL, commitProtect))
if (TryCommitRange(_hostMemory, largeCommitBase, 2097152uL, commitProtect))
{
committed = true;
committedBase = largeCommitBase;
@@ -1019,19 +1079,19 @@ public sealed partial class DirectExecutionBackend
if (!committed)
{
ulong region64kBase = faultAddress & 0xFFFFFFFFFFFF0000uL;
if (TryCommitRange(region64kBase, 65536uL, commitProtect))
if (TryCommitRange(_hostMemory, region64kBase, 65536uL, commitProtect))
{
committed = true;
committedBase = region64kBase;
committedSize = 65536uL;
}
else if (TryCommitRange(pageBase, 8192uL, commitProtect))
else if (TryCommitRange(_hostMemory, pageBase, 8192uL, commitProtect))
{
committed = true;
committedBase = pageBase;
committedSize = 8192uL;
}
else if (TryCommitRange(pageBase, 4096uL, commitProtect))
else if (TryCommitRange(_hostMemory, pageBase, 4096uL, commitProtect))
{
committed = true;
committedBase = pageBase;
@@ -1044,7 +1104,7 @@ public sealed partial class DirectExecutionBackend
return false;
}
TryCommitRange(pageBase + 4096, 4096uL, commitProtect);
TryCommitRange(_hostMemory, pageBase + 4096, 4096uL, commitProtect);
if (traceLazyCommit)
{
Console.Error.WriteLine($"[LOADER][TRACE] lazy-commit#{traceIndex}: addr=0x{committedBase:X16} size=0x{committedSize:X16} access={accessType} protect=0x{commitProtect:X8}");
@@ -1085,31 +1145,33 @@ public sealed partial class DirectExecutionBackend
return true;
}
static unsafe bool TryCommitRange(ulong baseAddress, ulong length, uint protection)
// The commit protection is one of the two raw values ResolveLazyCommitProtection
// produces (0x40 RWX / 0x04 RW); the enum mapping reproduces those exactly.
static bool TryCommitRange(IHostMemory hostMemory, ulong baseAddress, ulong length, uint protection)
{
if (length == 0)
{
return false;
}
return VirtualAlloc((void*)baseAddress, (nuint)length, 4096u, protection) != null;
return hostMemory.Commit(baseAddress, length, protection == 64u ? HostPageProtection.ReadWriteExecute : HostPageProtection.ReadWrite);
}
static unsafe bool TryReserveRange(ulong baseAddress, ulong length)
static bool TryReserveRange(IHostMemory hostMemory, ulong baseAddress, ulong length)
{
if (length == 0)
{
return false;
}
return VirtualAlloc((void*)baseAddress, (nuint)length, 8192u, 4u) != null;
return hostMemory.Reserve(baseAddress, length, HostPageProtection.ReadWrite) != 0;
}
static bool TryReserveThenCommit(ulong reserveAddress, ulong reserveSize, ulong commitAddress, ulong commitSize, uint protection)
static bool TryReserveThenCommit(IHostMemory hostMemory, ulong reserveAddress, ulong reserveSize, ulong commitAddress, ulong commitSize, uint protection)
{
if (!TryReserveRange(reserveAddress, reserveSize))
if (!TryReserveRange(hostMemory, reserveAddress, reserveSize))
{
return false;
}
return TryCommitRange(commitAddress, commitSize, protection);
return TryCommitRange(hostMemory, commitAddress, commitSize, protection);
}
static bool IsAccessCompatible(ulong accessType, uint protection)
@@ -8,8 +8,10 @@ using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using SharpEmu.Core.Cpu;
using SharpEmu.Core.Cpu.Native.Windows;
using SharpEmu.Core.Loader;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
namespace SharpEmu.Core.Cpu.Native;
@@ -69,23 +71,23 @@ public sealed partial class DirectExecutionBackend
private unsafe static int TryRecoverUnresolvedSentinel(void* exceptionInfo)
{
EXCEPTION_RECORD* exceptionRecord = ((EXCEPTION_POINTERS*)exceptionInfo)->ExceptionRecord;
if (exceptionRecord->ExceptionCode != 3221225477u)
if (exceptionRecord->ExceptionCode != WindowsFaultCodes.AccessViolation)
{
return 0;
}
void* contextRecord = ((EXCEPTION_POINTERS*)exceptionInfo)->ContextRecord;
ulong value = ReadCtxU64(contextRecord, 248);
ulong value = ReadCtxU64(contextRecord, CTX_RIP);
ulong value2 = (ulong)exceptionRecord->ExceptionAddress;
if (!IsUnresolvedSentinel(value) && !IsUnresolvedSentinel(value2))
{
return 0;
}
ulong rsp = ReadCtxU64(contextRecord, 152);
WriteCtxU64(contextRecord, 120, 0uL);
ulong rsp = ReadCtxU64(contextRecord, CTX_RSP);
WriteCtxU64(contextRecord, CTX_RAX, 0uL);
if (TryGetPlausibleReturnFromStack(rsp, out var returnRip, out var nextRsp))
{
WriteCtxU64(contextRecord, 152, nextRsp);
WriteCtxU64(contextRecord, 248, returnRip);
WriteCtxU64(contextRecord, CTX_RSP, nextRsp);
WriteCtxU64(contextRecord, CTX_RIP, returnRip);
Interlocked.Increment(ref _rawSentinelRecoveries);
if (LogThreadMode)
{
@@ -533,8 +535,7 @@ public sealed partial class DirectExecutionBackend
out var blockContinuation,
out var hasBlockContinuation,
out var blockWakeKey,
out var blockResumeHandler,
out var blockWakeHandler,
out var blockWaiter,
out var blockDeadlineTimestamp) &&
TryYieldGuestThreadToHostStub(argPackPtr, num, num7, importStubEntry.Nid, blockReason))
{
@@ -544,8 +545,7 @@ public sealed partial class DirectExecutionBackend
GuestThreadExecution.CurrentGuestThreadHandle,
blockContinuation,
blockWakeKey,
blockResumeHandler,
blockWakeHandler,
blockWaiter,
blockDeadlineTimestamp);
}
@@ -676,8 +676,7 @@ public sealed partial class DirectExecutionBackend
out var blockContinuation,
out var hasBlockContinuation,
out var blockWakeKey,
out var blockResumeHandler,
out var blockWakeHandler,
out var blockWaiter,
out var blockDeadlineTimestamp) &&
TryYieldGuestThreadToHostStub(argPackPtr, dispatchIndex, returnRip, importStubEntry.Nid, blockReason))
{
@@ -687,8 +686,7 @@ public sealed partial class DirectExecutionBackend
GuestThreadExecution.CurrentGuestThreadHandle,
blockContinuation,
blockWakeKey,
blockResumeHandler,
blockWakeHandler,
blockWaiter,
blockDeadlineTimestamp);
}
@@ -1725,9 +1723,9 @@ public sealed partial class DirectExecutionBackend
{
var candidateBase = ImportStubRegionCanonicalBase -
(ulong)candidateIndex * ImportStubRegionAddressStride;
if (VirtualQuery((void*)candidateBase, out var memoryInfo, (nuint)sizeof(MEMORY_BASIC_INFORMATION64)) == 0 ||
if (!_hostMemory.Query(candidateBase, out var memoryInfo) ||
memoryInfo.RegionSize == 0 ||
memoryInfo.State != 4096)
memoryInfo.State != HostRegionState.Committed)
{
continue;
}
@@ -1968,23 +1966,36 @@ public sealed partial class DirectExecutionBackend
return false;
}
List<byte> list = new List<byte>(Math.Min(maxLength, 256));
Span<byte> destination = stackalloc byte[1];
for (int i = 0; i < maxLength; i++)
// Reads stay byte-by-byte through TryReadByteCompat (its Marshal.ReadByte
// fallback must probe exactly up to the terminator), but the bytes land in a
// stack buffer instead of a List<byte> + ToArray per symbol resolution.
const int StackBufferLength = 512;
byte[]? rented = maxLength > StackBufferLength ? System.Buffers.ArrayPool<byte>.Shared.Rent(maxLength) : null;
Span<byte> buffer = rented is null ? stackalloc byte[StackBufferLength] : rented;
try
{
if (!TryReadByteCompat(address + (ulong)i, destination))
for (int i = 0; i < maxLength; i++)
{
return false;
if (!TryReadByteCompat(address + (ulong)i, buffer.Slice(i, 1)))
{
return false;
}
if (buffer[i] == 0)
{
value = System.Text.Encoding.ASCII.GetString(buffer[..i]);
return true;
}
}
value = System.Text.Encoding.ASCII.GetString(buffer[..maxLength]);
return true;
}
finally
{
if (rented is not null)
{
System.Buffers.ArrayPool<byte>.Shared.Return(rented);
}
if (destination[0] == 0)
{
value = System.Text.Encoding.ASCII.GetString(list.ToArray());
return true;
}
list.Add(destination[0]);
}
value = System.Text.Encoding.ASCII.GetString(list.ToArray());
return true;
}
private bool TryReadByteCompat(ulong address, Span<byte> destination)
@@ -2066,7 +2077,7 @@ public sealed partial class DirectExecutionBackend
uint flNewProtect = default(uint);
try
{
if (Marshal.ReadByte(num2) != 232 || !VirtualProtect((void*)num, 5u, 64u, &flNewProtect))
if (Marshal.ReadByte(num2) != 232 || !_hostMemory.Protect((ulong)(void*)num, 5u, HostPageProtection.ReadWriteExecute, out flNewProtect))
{
return;
}
@@ -2074,7 +2085,7 @@ public sealed partial class DirectExecutionBackend
{
Marshal.WriteByte(num2 + i, 144);
}
FlushInstructionCache(GetCurrentProcess(), (void*)num, 5u);
_hostMemory.FlushInstructionCache((ulong)(void*)num, 5u);
_patchedEa020eLookupCall = true;
Console.Error.WriteLine($"[LOADER][WARNING] Import#{dispatchIndex}: patched hash-lookup call at 0x{num:X16} -> NOP*5");
}
@@ -2085,7 +2096,7 @@ public sealed partial class DirectExecutionBackend
{
if (flNewProtect != 0)
{
VirtualProtect((void*)num, 5u, flNewProtect, &flNewProtect);
_hostMemory.ProtectRaw((ulong)(void*)num, 5u, flNewProtect, out flNewProtect);
}
}
}
@@ -6,6 +6,8 @@ using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.HLE.Host.Posix;
namespace SharpEmu.Core.Cpu.Native;
@@ -35,20 +37,6 @@ public sealed partial class DirectExecutionBackend
private bool _nativeWorkersDisposed;
private int _nativeWorkerCreationFailedLogged;
private const uint StackSizeParamIsAReservation = 0x00010000u;
[DllImport("kernel32.dll", SetLastError = true)]
private static extern nint CreateThread(
nint lpThreadAttributes,
nuint dwStackSize,
nint lpStartAddress,
nint lpParameter,
uint dwCreationFlags,
out uint lpThreadId);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern uint WaitForSingleObject(nint hHandle, uint dwMilliseconds);
// Runs an emitted guest entry stub. Preferred path is a pooled native worker
// thread; falls back to the historical inline calli (guest frames above this
// thread's managed frames) when workers are disabled or unavailable.
@@ -61,7 +49,7 @@ public sealed partial class DirectExecutionBackend
var worker = RentNativeGuestExecutor();
if (worker is null)
{
TlsSetValue(_hostRspSlotTlsIndex, (nint)hostRspSlot);
_hostThreading.SetTlsValue(_hostRspSlotTlsIndex, (nint)hostRspSlot);
return CallNativeEntry(entryStub);
}
try
@@ -185,8 +173,20 @@ public sealed partial class DirectExecutionBackend
private static nint _exitThreadAddress;
private readonly DirectExecutionBackend _backend;
private readonly AutoResetEvent _workAvailable = new(false);
private readonly AutoResetEvent _workCompleted = new(false);
// Windows uses AutoResetEvent (its SafeWaitHandle is a real kernel
// event the emitted loop can wait on); POSIX uses worker-event
// semaphores shared the same way via PosixHostStubs.
private readonly AutoResetEvent? _workAvailable;
private readonly AutoResetEvent? _workCompleted;
private nint _workSemaphore;
private nint _doneSemaphore;
// RunPrologue/RunEpilogue compile to the host ABI (SysV on POSIX); the
// emitted loop calls them with Win64 registers, so POSIX routes the
// calls through register-shuffling thunks (shared by all workers).
private static nint _posixPrologueThunk;
private static nint _posixEpilogueThunk;
private static readonly object PosixThunkGate = new();
private GCHandle _selfHandle;
private void* _controlBlock;
private void* _loopStub;
@@ -225,11 +225,16 @@ public sealed partial class DirectExecutionBackend
private NativeGuestExecutor(DirectExecutionBackend backend)
{
_backend = backend;
if (OperatingSystem.IsWindows())
{
_workAvailable = new AutoResetEvent(false);
_workCompleted = new AutoResetEvent(false);
}
}
public static NativeGuestExecutor? TryCreate(DirectExecutionBackend backend)
{
if (!EnsureKernel32Exports())
if (!EnsureHostRuntimeExports(backend._hostSymbols))
{
return null;
}
@@ -242,32 +247,27 @@ public sealed partial class DirectExecutionBackend
return executor;
}
private static bool EnsureKernel32Exports()
private static bool EnsureHostRuntimeExports(IHostSymbolResolver symbols)
{
if (_exitThreadAddress != 0)
{
return _waitForSingleObjectAddress != 0 && _setEventAddress != 0;
}
nint kernel32 = GetModuleHandle("kernel32.dll");
if (kernel32 == 0)
{
return false;
}
_waitForSingleObjectAddress = GetProcAddress(kernel32, "WaitForSingleObject");
_setEventAddress = GetProcAddress(kernel32, "SetEvent");
_exitThreadAddress = GetProcAddress(kernel32, "ExitThread");
_waitForSingleObjectAddress = symbols.GetAddress(HostRuntimeFunction.WaitForSingleObject);
_setEventAddress = symbols.GetAddress(HostRuntimeFunction.SetEvent);
_exitThreadAddress = symbols.GetAddress(HostRuntimeFunction.ExitThread);
return _waitForSingleObjectAddress != 0 && _setEventAddress != 0 && _exitThreadAddress != 0;
}
private bool Initialize()
{
_selfHandle = GCHandle.Alloc(this);
_controlBlock = VirtualAlloc(null, 4096u, 12288u, 4u);
_controlBlock = (void*)_backend._hostMemory.Allocate(0, 4096u, HostPageProtection.ReadWrite);
if (_controlBlock == null)
{
return false;
}
_loopStub = VirtualAlloc(null, LoopStubSize, 12288u, 64u);
_loopStub = (void*)_backend._hostMemory.Allocate(0, LoopStubSize, HostPageProtection.ReadWriteExecute);
if (_loopStub == null)
{
return false;
@@ -276,8 +276,34 @@ public sealed partial class DirectExecutionBackend
var prologuePtr = (nint)(delegate* unmanaged<nint, nint>)&RunPrologue;
var epiloguePtr = (nint)(delegate* unmanaged<nint, int, void>)&RunEpilogue;
var executorHandle = GCHandle.ToIntPtr(_selfHandle);
var workHandle = _workAvailable.SafeWaitHandle.DangerousGetHandle();
var doneHandle = _workCompleted.SafeWaitHandle.DangerousGetHandle();
nint workHandle;
nint doneHandle;
if (OperatingSystem.IsWindows())
{
workHandle = _workAvailable!.SafeWaitHandle.DangerousGetHandle();
doneHandle = _workCompleted!.SafeWaitHandle.DangerousGetHandle();
}
else
{
lock (PosixThunkGate)
{
if (_posixPrologueThunk == 0)
{
_posixPrologueThunk = PosixHostStubs.CreateWin64ToSysVThunk(prologuePtr);
_posixEpilogueThunk = PosixHostStubs.CreateWin64ToSysVThunk(epiloguePtr);
}
}
prologuePtr = _posixPrologueThunk;
epiloguePtr = _posixEpilogueThunk;
_workSemaphore = PosixHostStubs.CreateWorkerEvent();
_doneSemaphore = PosixHostStubs.CreateWorkerEvent();
if (_workSemaphore == 0 || _doneSemaphore == 0)
{
return false;
}
workHandle = _workSemaphore;
doneHandle = _doneSemaphore;
}
byte* code = (byte*)_loopStub;
int offset = 0;
@@ -349,17 +375,15 @@ public sealed partial class DirectExecutionBackend
*(int*)(code + skipJump) = skipEntryOffset - (skipJump + sizeof(int));
uint oldProtect = 0;
if (!VirtualProtect(_loopStub, LoopStubSize, 32u, &oldProtect))
if (!_backend._hostMemory.Protect((ulong)_loopStub, LoopStubSize, HostPageProtection.ReadExecute, out oldProtect))
{
return false;
}
FlushInstructionCache(GetCurrentProcess(), _loopStub, LoopStubSize);
_threadHandle = CreateThread(
0,
WorkerStackReservation,
_backend._hostMemory.FlushInstructionCache((ulong)_loopStub, LoopStubSize);
_threadHandle = _backend._hostThreading.CreateNativeThread(
(nint)_loopStub,
0,
StackSizeParamIsAReservation,
WorkerStackReservation,
out _nativeThreadId);
if (_threadHandle == 0)
{
@@ -397,8 +421,8 @@ public sealed partial class DirectExecutionBackend
_runYieldRequested = false;
_runYieldReason = null;
_runForcedExit = false;
_workAvailable.Set();
_workCompleted.WaitOne();
SignalWorkAvailable();
WaitWorkCompleted();
_runContext = null;
_runState = null;
yieldRequested = _runYieldRequested;
@@ -411,6 +435,28 @@ public sealed partial class DirectExecutionBackend
return _runNativeResult;
}
private void SignalWorkAvailable()
{
if (_workAvailable is not null)
{
_workAvailable.Set();
return;
}
_ = PosixHostStubs.SignalWorkerEvent(_workSemaphore);
}
private void WaitWorkCompleted()
{
if (_workCompleted is not null)
{
_workCompleted.WaitOne();
return;
}
_ = PosixHostStubs.WaitWorkerEvent(_doneSemaphore, -1);
}
[UnmanagedCallersOnly]
private static nint RunPrologue(nint executorHandle)
{
@@ -465,7 +511,7 @@ public sealed partial class DirectExecutionBackend
_prevYieldRequested = _activeGuestThreadYieldRequested;
_prevYieldReason = _activeGuestThreadYieldReason;
_prevState = _activeGuestThreadState;
_prevHostRspSlot = TlsGetValue(backend._hostRspSlotTlsIndex);
_prevHostRspSlot = backend._hostThreading.GetTlsValue(backend._hostRspSlotTlsIndex);
_prevGuestThreadHandle = GuestThreadExecution.EnterGuestThread(_runGuestThreadHandle);
_entered = true;
_activeExecutionBackend = backend;
@@ -477,11 +523,11 @@ public sealed partial class DirectExecutionBackend
_activeGuestThreadYieldReason = null;
_activeGuestThreadState = _runState;
backend.BindTlsBase(_runContext!);
TlsSetValue(backend._hostRspSlotTlsIndex, _runHostRspSlot);
backend._hostThreading.SetTlsValue(backend._hostRspSlotTlsIndex, _runHostRspSlot);
if (_runState is { } state)
{
_prevHostThreadId = Volatile.Read(ref state.HostThreadId);
Volatile.Write(ref state.HostThreadId, unchecked((int)GetCurrentThreadId()));
Volatile.Write(ref state.HostThreadId, unchecked((int)backend._hostThreading.CurrentThreadId));
}
if (_runAffinityMask != 0)
{
@@ -511,7 +557,7 @@ public sealed partial class DirectExecutionBackend
{
Volatile.Write(ref state.HostThreadId, _prevHostThreadId);
}
TlsSetValue(_backend._hostRspSlotTlsIndex, _prevHostRspSlot);
_backend._hostThreading.SetTlsValue(_backend._hostRspSlotTlsIndex, _prevHostRspSlot);
GuestThreadExecution.RestoreGuestThread(_prevGuestThreadHandle);
_activeExecutionBackend = _prevBackend;
_activeCpuContext = _prevContext;
@@ -540,7 +586,7 @@ public sealed partial class DirectExecutionBackend
}
try
{
_workAvailable.Set();
SignalWorkAvailable();
}
catch (ObjectDisposedException)
{
@@ -548,8 +594,8 @@ public sealed partial class DirectExecutionBackend
var exited = _threadHandle == 0;
if (_threadHandle != 0)
{
exited = WaitForSingleObject(_threadHandle, 1000u) == 0u;
CloseHandle(_threadHandle);
exited = _backend._hostThreading.WaitForThreadExit(_threadHandle, 1000u);
_backend._hostThreading.CloseThreadHandle(_threadHandle);
_threadHandle = 0;
}
if (!exited)
@@ -563,20 +609,30 @@ public sealed partial class DirectExecutionBackend
}
if (_loopStub != null)
{
VirtualFree(_loopStub, 0u, 32768u);
_backend._hostMemory.Free((ulong)_loopStub);
_loopStub = null;
}
if (_controlBlock != null)
{
VirtualFree(_controlBlock, 0u, 32768u);
_backend._hostMemory.Free((ulong)_controlBlock);
_controlBlock = null;
}
if (_selfHandle.IsAllocated)
{
_selfHandle.Free();
}
_workAvailable.Dispose();
_workCompleted.Dispose();
_workAvailable?.Dispose();
_workCompleted?.Dispose();
if (_workSemaphore != 0)
{
PosixHostStubs.DestroyWorkerEvent(_workSemaphore);
_workSemaphore = 0;
}
if (_doneSemaphore != 0)
{
PosixHostStubs.DestroyWorkerEvent(_doneSemaphore);
_doneSemaphore = 0;
}
}
}
}
@@ -0,0 +1,374 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System;
using System.Runtime.InteropServices;
using System.Threading;
using SharpEmu.Core.Cpu.Native.Windows;
namespace SharpEmu.Core.Cpu.Native;
public sealed unsafe partial class DirectExecutionBackend
{
// POSIX bridge for the Windows vectored-exception-handler logic. A
// sigaction(SIGSEGV/SIGBUS/SIGILL) handler rebuilds the EXCEPTION_POINTERS
// view the shared handlers expect (Win64 CONTEXT register offsets) from
// the signal's mcontext, runs the same recovery chain the VEH path uses
// (unresolved-import trap sentinels, demand-paging of lazily-committed
// guest pages, fault diagnostics), and writes register changes back into
// the mcontext so sigreturn resumes the repaired guest. Unrecovered
// faults are forwarded to the previously installed handler so the .NET
// runtime keeps turning its own faults into managed exceptions.
private const int PosixSigIll = 4;
private const int PosixSigSegv = 11;
private static readonly int PosixSigBus = OperatingSystem.IsMacOS() ? 10 : 7;
// struct sigaction: the handler pointer leads on both platforms; Darwin
// packs { handler(8), mask(4), flags(4) }, Linux glibc/musl packs
// { handler(8), mask(128), flags(4), restorer(8) }.
private static readonly int PosixSigactionSize = OperatingSystem.IsMacOS() ? 16 : 152;
private static readonly int PosixSigactionFlagsOffset = OperatingSystem.IsMacOS() ? 12 : 136;
private static readonly int PosixSaSigInfo = OperatingSystem.IsMacOS() ? 0x0040 : 0x0004;
private static readonly int PosixSaNoDefer = OperatingSystem.IsMacOS() ? 0x0010 : 0x40000000;
// siginfo_t.si_addr: Darwin { signo, errno, code, pid, uid, status, addr },
// Linux { signo, errno, code, pad32, addr }.
private static readonly int PosixSigInfoAddressOffset = OperatingSystem.IsMacOS() ? 24 : 16;
// Darwin ucontext_t stores a pointer to __darwin_mcontext64 at +48; the
// general registers live in its __ss thread state after the 16-byte
// exception state. Linux glibc embeds mcontext_t inline at +40 with the
// registers in gregs[23]. Rosetta 2 delivers the regular x86-64 layout
// to translated processes.
private const int DarwinUcontextMcontextOffset = 48;
private const int DarwinMcontextErrOffset = 4;
private const int DarwinMcontextFaultAddressOffset = 8;
private const int LinuxUcontextGregsOffset = 40;
private const int LinuxGregsErrOffset = 19 * 8;
// Byte offsets of the general registers relative to GetPosixRegisterBase,
// ordered to match the contiguous Win64 CONTEXT block CTX_RAX..CTX_RIP
// (rax, rcx, rdx, rbx, rsp, rbp, rsi, rdi, r8..r15, rip). Verified
// against the x86-64 platform headers.
private static readonly int[] PosixRegisterOffsets = OperatingSystem.IsMacOS()
? new[] { 16, 32, 40, 24, 72, 64, 56, 48, 80, 88, 96, 104, 112, 120, 128, 136, 144 }
: new[] { 104, 112, 96, 88, 120, 80, 72, 64, 0, 8, 16, 24, 32, 40, 48, 56, 128 };
private static DirectExecutionBackend? _posixSignalBackend;
private static bool _posixSignalHandlersInstalled;
private static bool _posixRawRecoveryEnabled;
private static bool _posixSignalWarmup;
private static readonly nint[] _posixPreviousActions = new nint[32];
private static int _posixSignalTraceCount;
[ThreadStatic]
private static int _posixSignalHandlerDepth;
private void SetupPosixExceptionHandler()
{
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_POSIX_SIGNALS"), "1", StringComparison.Ordinal))
{
Console.Error.WriteLine("[LOADER][WARN] POSIX signal exception bridge disabled by SHARPEMU_DISABLE_POSIX_SIGNALS=1; guest faults will not be recovered.");
return;
}
_posixSignalBackend = this;
if (_posixSignalHandlersInstalled)
{
return;
}
_posixRawRecoveryEnabled = !string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_DISABLE_RAW_HANDLER"), "1", StringComparison.Ordinal);
if (!_posixRawRecoveryEnabled)
{
Console.Error.WriteLine("[LOADER][INFO] Raw sentinel recovery disabled by SHARPEMU_DISABLE_RAW_HANDLER=1");
}
WarmUpPosixSignalPath();
if (!InstallPosixSignalHandler(PosixSigSegv) ||
!InstallPosixSignalHandler(PosixSigBus) ||
!InstallPosixSignalHandler(PosixSigIll))
{
throw new InvalidOperationException("Failed to install POSIX fault signal handlers");
}
_posixSignalHandlersInstalled = true;
Console.Error.WriteLine("[LOADER][INFO] POSIX signal exception bridge installed (SIGSEGV/SIGBUS/SIGILL)");
}
/// <summary>
/// Runs the signal-recovery path once with fabricated inputs before the
/// handlers are installed. The first entry into the handler must not
/// require JIT compilation (a fault can interrupt arbitrary runtime
/// states), and under Rosetta 2 the signal trampoline cannot enter x86
/// code that has never been executed (and therefore never translated): a
/// cold handler is silently never invoked and the faulting instruction
/// retries forever.
/// </summary>
private void WarmUpPosixSignalPath()
{
byte* fakeUcontext = stackalloc byte[512];
new Span<byte>(fakeUcontext, 512).Clear();
byte* fakeMcontext = stackalloc byte[512];
new Span<byte>(fakeMcontext, 512).Clear();
if (OperatingSystem.IsMacOS())
{
*(byte**)(fakeUcontext + DarwinUcontextMcontextOffset) = fakeMcontext;
}
_posixSignalWarmup = true;
try
{
((delegate* unmanaged<int, nint, nint, void>)&HandlePosixSignal)(PosixSigSegv, 0, (nint)fakeUcontext);
// Warm the branches the fabricated fault above skips without
// spamming diagnostics: the benign-exception path through
// VectoredHandler, the lazy-commit probe (fault address 0 bails
// out immediately), and the chain helper (signal 0 has no saved
// action and sigaction(0, ...) fails with EINVAL).
EXCEPTION_RECORD record = default;
record.ExceptionCode = DBG_PRINTEXCEPTION_C;
byte* contextRecord = stackalloc byte[Win64ContextOffsets.Size];
new Span<byte>(contextRecord, Win64ContextOffsets.Size).Clear();
EXCEPTION_POINTERS pointers;
pointers.ExceptionRecord = &record;
pointers.ContextRecord = contextRecord;
_ = VectoredHandler(&pointers);
record.ExceptionCode = 3221225477u;
record.NumberParameters = 2;
// 0x70000 is never guest-owned, so this walks the vmem region
// scan and the PRT range check, then bails out silently.
record.ExceptionInformation[1] = 0x70000;
_ = TryHandleLazyCommittedPage(&record, 0, 0);
ChainPreviousPosixAction(0, 0, 0);
}
finally
{
_posixSignalWarmup = false;
}
}
private static bool InstallPosixSignalHandler(int signal)
{
byte* action = stackalloc byte[PosixSigactionSize];
new Span<byte>(action, PosixSigactionSize).Clear();
*(nint*)action = (nint)(delegate* unmanaged<int, nint, nint, void>)&HandlePosixSignal;
// No SA_ONSTACK: the runtime's alternate stacks are far too small for
// the recovery/diagnostic path (JIT compilation of cold handler code
// can run inside the signal frame). Guest faults deliver onto the 2MB
// guest stack, host faults onto the regular thread stack — the same
// stacks Windows dispatches exceptions on.
*(int*)(action + PosixSigactionFlagsOffset) = PosixSaSigInfo | PosixSaNoDefer;
var previous = (byte*)NativeMemory.AllocZeroed((nuint)PosixSigactionSize);
if (sigaction(signal, action, previous) != 0)
{
NativeMemory.Free(previous);
Console.Error.WriteLine($"[LOADER][ERROR] sigaction({signal}) failed: errno={Marshal.GetLastPInvokeError()}");
return false;
}
_posixPreviousActions[signal] = (nint)previous;
return true;
}
[UnmanagedCallersOnly]
private static void HandlePosixSignal(int signal, nint siginfo, nint ucontext)
{
if (_posixSignalHandlerDepth > 0)
{
// A fault inside our own fault handler (diagnostics touched an
// unmapped address): restore the default action and return so the
// re-executed instruction terminates the process.
RestoreDefaultPosixAction(signal);
return;
}
_posixSignalHandlerDepth++;
try
{
if (TryHandlePosixFault(signal, siginfo, ucontext))
{
return;
}
}
catch
{
// A managed exception must never unwind out of a signal frame.
}
finally
{
_posixSignalHandlerDepth--;
}
ChainPreviousPosixAction(signal, siginfo, ucontext);
}
private static bool TryHandlePosixFault(int signal, nint siginfo, nint ucontext)
{
byte* registers = GetPosixRegisterBase(ucontext);
if (registers == null)
{
return false;
}
byte* contextRecord = stackalloc byte[Win64ContextOffsets.Size];
new Span<byte>(contextRecord, Win64ContextOffsets.Size).Clear();
int[] offsets = PosixRegisterOffsets;
for (int i = 0; i < offsets.Length; i++)
{
WriteCtxU64(contextRecord, CTX_RAX + i * 8, *(ulong*)(registers + offsets[i]));
}
EXCEPTION_RECORD record = default;
record.ExceptionAddress = (void*)ReadCtxU64(contextRecord, CTX_RIP);
if (signal == PosixSigIll)
{
record.ExceptionCode = 3221225501u;
}
else
{
ulong faultAddress = GetPosixFaultAddress(siginfo, registers);
record.ExceptionCode = 3221225477u;
record.NumberParameters = 2;
record.ExceptionInformation[0] = GetPosixAccessType(registers, faultAddress, ReadCtxU64(contextRecord, CTX_RIP));
record.ExceptionInformation[1] = faultAddress;
}
EXCEPTION_POINTERS pointers;
pointers.ExceptionRecord = &record;
pointers.ContextRecord = contextRecord;
int traceIndex = _posixSignalWarmup ? 0 : Interlocked.Increment(ref _posixSignalTraceCount);
bool traceSignal = traceIndex > 0 && (traceIndex <= 16 || traceIndex % 1024 == 0 ||
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_POSIX_SIGNALS"), "1", StringComparison.Ordinal));
if (traceSignal)
{
Console.Error.WriteLine(
$"[LOADER][TRACE] posix-signal#{traceIndex}: sig={signal} rip=0x{ReadCtxU64(contextRecord, CTX_RIP):X16} " +
$"fault=0x{record.ExceptionInformation[1]:X16} access={record.ExceptionInformation[0]} rsp=0x{ReadCtxU64(contextRecord, CTX_RSP):X16}");
Console.Error.Flush();
}
// Sentinel recovery runs first: on Windows both vectored handlers see
// every fault anyway, and recovering here avoids dumping the full
// VectoredHandler diagnostics for each recoverable trap.
int disposition = 0;
if (_posixRawRecoveryEnabled)
{
disposition = TryRecoverUnresolvedSentinel(&pointers);
}
if (disposition != -1 && !_posixSignalWarmup && _posixSignalBackend is { } backend)
{
disposition = backend.VectoredHandler(&pointers);
}
if (traceSignal)
{
Console.Error.WriteLine(
$"[LOADER][TRACE] posix-signal#{traceIndex}: recovered={disposition == -1} new_rip=0x{ReadCtxU64(contextRecord, CTX_RIP):X16}");
Console.Error.Flush();
}
if (disposition != -1 && !_posixSignalWarmup)
{
return false;
}
for (int i = 0; i < offsets.Length; i++)
{
*(ulong*)(registers + offsets[i]) = ReadCtxU64(contextRecord, CTX_RAX + i * 8);
}
return true;
}
private static byte* GetPosixRegisterBase(nint ucontext)
{
if (ucontext == 0)
{
return null;
}
if (OperatingSystem.IsMacOS())
{
return *(byte**)((byte*)ucontext + DarwinUcontextMcontextOffset);
}
return (byte*)ucontext + LinuxUcontextGregsOffset;
}
private static ulong GetPosixFaultAddress(nint siginfo, byte* registers)
{
ulong address = siginfo != 0 ? *(ulong*)((byte*)siginfo + PosixSigInfoAddressOffset) : 0;
if (address == 0 && OperatingSystem.IsMacOS())
{
address = *(ulong*)(registers + DarwinMcontextFaultAddressOffset);
}
return address;
}
private static ulong GetPosixAccessType(byte* registers, ulong faultAddress, ulong rip)
{
// x86 page-fault error code: bit 1 = write access, bit 4 = instruction
// fetch. Fall back to comparing the fault address against RIP when
// the error code is not populated (e.g. under Rosetta 2 translation).
ulong error = OperatingSystem.IsMacOS()
? *(uint*)(registers + DarwinMcontextErrOffset)
: *(ulong*)(registers + LinuxGregsErrOffset);
if ((error & 0x10) != 0)
{
return 8;
}
if ((error & 0x2) != 0)
{
return 1;
}
return faultAddress != 0 && faultAddress == rip ? 8u : 0u;
}
private static void RestoreDefaultPosixAction(int signal)
{
byte* action = stackalloc byte[PosixSigactionSize];
new Span<byte>(action, PosixSigactionSize).Clear();
_ = sigaction(signal, action, null);
}
private static void ChainPreviousPosixAction(int signal, nint siginfo, nint ucontext)
{
byte* previous = (uint)signal < (uint)_posixPreviousActions.Length
? (byte*)_posixPreviousActions[signal]
: null;
nint handler = previous != null ? *(nint*)previous : 0;
if (handler == 0)
{
// SIG_DFL (or nothing saved): reinstate the default action and
// return, so re-executing the faulting instruction terminates the
// process with the original fault context intact.
RestoreDefaultPosixAction(signal);
return;
}
if (handler == 1)
{
// SIG_IGN
return;
}
int flags = *(int*)(previous + PosixSigactionFlagsOffset);
if ((flags & PosixSaSigInfo) != 0)
{
((delegate* unmanaged<int, nint, nint, void>)handler)(signal, siginfo, ucontext);
}
else
{
((delegate* unmanaged<int, void>)handler)(signal);
}
}
[DllImport("libc", SetLastError = true)]
private static extern int sigaction(int signum, void* act, void* oldact);
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,49 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE.Host;
namespace SharpEmu.Core.Cpu.Native;
/// <summary>
/// Placeholder for hosts whose fault bridge is installed directly by the
/// execution backend. POSIX uses its sigaction bridge and never calls these
/// Windows-shaped registration methods.
/// </summary>
internal sealed class NullHostFaultHandling : IHostFaultHandling
{
public static NullHostFaultHandling Instance { get; } = new();
private NullHostFaultHandling()
{
}
public nint CreateHandlerThunk(nint managedCallback, uint hostRspSwitchTlsSlot, nint tlsGetValueAddress)
{
_ = managedCallback;
_ = hostRspSwitchTlsSlot;
_ = tlsGetValueAddress;
return 0;
}
public void FreeThunk(nint thunk)
{
_ = thunk;
}
public nint AddFirstChanceHandler(nint thunk)
{
_ = thunk;
return 0;
}
public void RemoveHandler(nint handle)
{
_ = handle;
}
public void SetUnhandledFilter(nint thunk)
{
_ = thunk;
}
}
+6 -31
View File
@@ -3,6 +3,7 @@
using System.Runtime.InteropServices;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
namespace SharpEmu.Core.Cpu.Native;
@@ -11,17 +12,15 @@ public sealed unsafe class StubManager : IDisposable
private readonly List<nint> _allocatedStubs = new();
private readonly Dictionary<string, nint> _importHandlers = new();
private readonly Dictionary<ulong, nint> _stubAddresses = new();
private readonly IHostMemory _hostMemory;
private byte* _pltMemory;
private int _pltOffset;
private const int PltMemorySize = 1024 * 1024; // 1MB for stubs
public StubManager()
public StubManager(IHostMemory? hostMemory = null)
{
_pltMemory = (byte*)VirtualAlloc(
null,
(nuint)PltMemorySize,
AllocationType.Reserve | AllocationType.Commit,
MemoryProtection.ExecuteReadWrite);
_hostMemory = hostMemory ?? HostPlatform.Current.Memory;
_pltMemory = (byte*)_hostMemory.Allocate(0, PltMemorySize, HostPageProtection.ReadWriteExecute);
if (_pltMemory == null)
{
@@ -185,7 +184,7 @@ public sealed unsafe class StubManager : IDisposable
{
if (_pltMemory != null)
{
VirtualFree(_pltMemory, 0, FreeType.Release);
_hostMemory.Free((ulong)_pltMemory);
_pltMemory = null;
}
@@ -194,29 +193,5 @@ public sealed unsafe class StubManager : IDisposable
_stubAddresses.Clear();
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern void* VirtualAlloc(void* lpAddress, nuint dwSize, AllocationType flAllocationType, MemoryProtection flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool VirtualFree(void* lpAddress, nuint dwSize, FreeType dwFreeType);
[Flags]
private enum AllocationType : uint
{
Commit = 0x1000,
Reserve = 0x2000,
}
[Flags]
private enum MemoryProtection : uint
{
ExecuteReadWrite = 0x40,
}
private enum FreeType : uint
{
Release = 0x8000,
}
public delegate void ImportHandler(CpuContext context);
}
@@ -0,0 +1,33 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Core.Cpu.Native.Windows;
/// <summary>
/// Byte offsets into the Win64 CONTEXT record delivered to vectored exception
/// handlers. The handlers read/write guest registers directly at these offsets
/// (no managed CONTEXT struct exists); a future POSIX backend gets a sibling
/// class for its mcontext layout.
/// </summary>
internal static class Win64ContextOffsets
{
public const int Size = 0x4D0;
public const int Mxcsr = 52;
public const int Rax = 120;
public const int Rcx = 128;
public const int Rdx = 136;
public const int Rbx = 144;
public const int Rsp = 152;
public const int Rbp = 160;
public const int Rsi = 168;
public const int Rdi = 176;
public const int R8 = 184;
public const int R9 = 192;
public const int R10 = 200;
public const int R11 = 208;
public const int R12 = 216;
public const int R13 = 224;
public const int R14 = 232;
public const int R15 = 240;
public const int Rip = 248;
}
@@ -0,0 +1,24 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.Core.Cpu.Native.Windows;
/// <summary>
/// Windows NTSTATUS exception codes and EXCEPTION_RECORD access-type values the
/// fault handlers filter on. Values are the same numbers the handlers previously
/// compared as bare literals; only the spelling changed.
/// </summary>
internal static class WindowsFaultCodes
{
public const uint AccessViolation = 0xC0000005u; // 3221225477
public const uint Breakpoint = 0x80000003u; // 2147483651
public const uint IllegalInstruction = 0xC000001Du; // 3221225501
public const uint FastFail = 0xC0000409u; // 3221226505
public const uint StackOverflow = 0xC00000FDu;
public const uint ClrManagedException = 0xE0434352u;
// EXCEPTION_RECORD.ExceptionInformation[0] for access violations.
public const ulong AccessRead = 0;
public const ulong AccessWrite = 1;
public const ulong AccessExecute = 8;
}
@@ -0,0 +1,191 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
using SharpEmu.HLE.Host;
namespace SharpEmu.Core.Cpu.Native.Windows;
/// <summary>
/// Vectored-exception-handler installation and the handler pre-filter thunk.
/// The thunk is inherently Windows-shaped (TEB stack-limit reads via gs:,
/// NTSTATUS pre-filtering, Win64 calling convention) and moved here whole from
/// DirectExecutionBackend; a POSIX backend supplies a sibling built around
/// sigaction/sigaltstack instead.
/// </summary>
internal sealed unsafe partial class WindowsFaultHandling : IHostFaultHandling
{
private readonly IHostMemory _memory;
public WindowsFaultHandling(IHostMemory memory)
{
_memory = memory;
}
public nint CreateHandlerThunk(nint managedCallback, uint hostRspSwitchTlsSlot, nint tlsGetValueAddress)
{
const uint stubSize = 256u;
void* ptr = (void*)_memory.Allocate(0, stubSize, HostPageProtection.ReadWriteExecute);
if (ptr == null)
{
return 0;
}
byte* code = (byte*)ptr;
int offset = 0;
// Native pre-filter: these exception codes are raised while the thread can be in
// cooperative GC mode (a C# throw is RaiseException(0xE0434352) on the throwing
// thread; FailFast/stack-overflow arrive mid-runtime-failure). Entering the managed
// handler then trips the CLR's reverse-P/Invoke check and kills the process with
// "Invalid Program: attempted to call a UnmanagedCallersOnly method from managed
// code" — this is why no managed throw (even one with a catch handler) ever
// survived inside the emulator. Continue the handler search without touching
// managed code; the CLR's own VEH handles its exceptions. MSVC C++ exceptions
// (Vulkan drivers, host CRT) are excluded too: the managed handler only ever
// returned CONTINUE_SEARCH for them.
ReadOnlySpan<uint> nonManagedExceptionCodes =
[WindowsFaultCodes.ClrManagedException, 0xE06D7363u, WindowsFaultCodes.FastFail, WindowsFaultCodes.StackOverflow];
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x01); // mov rax, [rcx] (ExceptionRecord*)
EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x00); // mov eax, [rax] (ExceptionCode)
var passJumpOffsets = stackalloc int[nonManagedExceptionCodes.Length];
for (int i = 0; i < nonManagedExceptionCodes.Length; i++)
{
EmitByte(code, ref offset, 0x3D); // cmp eax, imm32
EmitUInt32(code, ref offset, nonManagedExceptionCodes[i]);
EmitByte(code, ref offset, 0x74); // je pass
passJumpOffsets[i] = offset;
EmitByte(code, ref offset, 0x00);
}
EmitByte(code, ref offset, 0xEB); EmitByte(code, ref offset, 0x03); // jmp over pass block
int passOffset = offset;
EmitByte(code, ref offset, 0x31); EmitByte(code, ref offset, 0xC0); // pass: xor eax, eax (EXCEPTION_CONTINUE_SEARCH)
EmitByte(code, ref offset, 0xC3); // ret
for (int i = 0; i < nonManagedExceptionCodes.Length; i++)
{
code[passJumpOffsets[i]] = checked((byte)(passOffset - (passJumpOffsets[i] + 1)));
}
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x54); // push r12
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x55); // push r13
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE4); // mov r12, rsp
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xCD); // mov r13, rcx
EmitByte(code, ref offset, 0x65); EmitByte(code, ref offset, 0x48); // mov rax, gs:[8]
EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x04); EmitByte(code, ref offset, 0x25);
EmitUInt32(code, ref offset, 8u);
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x39); EmitByte(code, ref offset, 0xC4); // cmp r12, rax
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x83); // jae guestStack
int aboveStackJump = offset;
EmitUInt32(code, ref offset, 0u);
EmitByte(code, ref offset, 0x65); EmitByte(code, ref offset, 0x48); // mov rax, gs:[0x10]
EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x04); EmitByte(code, ref offset, 0x25);
EmitUInt32(code, ref offset, 0x10u);
EmitByte(code, ref offset, 0x49); EmitByte(code, ref offset, 0x39); EmitByte(code, ref offset, 0xC4); // cmp r12, rax
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x82); // jb guestStack
int belowStackJump = offset;
EmitUInt32(code, ref offset, 0u);
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xEC); EmitByte(code, ref offset, 0x28);
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE9); // mov rcx, r13
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0xB8);
*(nint*)(code + offset) = managedCallback;
offset += sizeof(nint);
EmitByte(code, ref offset, 0xFF); EmitByte(code, ref offset, 0xD0);
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xC4); EmitByte(code, ref offset, 0x28);
EmitByte(code, ref offset, 0xE9);
int hostRestoreJump = offset;
EmitUInt32(code, ref offset, 0u);
int guestStackOffset = offset;
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xEC); EmitByte(code, ref offset, 0x28);
EmitByte(code, ref offset, 0xB9);
EmitUInt32(code, ref offset, hostRspSwitchTlsSlot);
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0xB8);
*(nint*)(code + offset) = tlsGetValueAddress;
offset += sizeof(nint);
EmitByte(code, ref offset, 0xFF); EmitByte(code, ref offset, 0xD0);
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xC4); EmitByte(code, ref offset, 0x28);
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x85); EmitByte(code, ref offset, 0xC0); // test rax, rax
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x84);
int missingTlsJump = offset;
EmitUInt32(code, ref offset, 0u);
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x8B); EmitByte(code, ref offset, 0x18); // mov r11, [rax]
EmitByte(code, ref offset, 0x4D); EmitByte(code, ref offset, 0x85); EmitByte(code, ref offset, 0xDB); // test r11, r11
EmitByte(code, ref offset, 0x0F); EmitByte(code, ref offset, 0x84);
int missingHostStackJump = offset;
EmitUInt32(code, ref offset, 0u);
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xDC); // mov rsp, r11
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xEC); EmitByte(code, ref offset, 0x28);
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE9); // mov rcx, r13
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0xB8);
*(nint*)(code + offset) = managedCallback;
offset += sizeof(nint);
EmitByte(code, ref offset, 0xFF); EmitByte(code, ref offset, 0xD0);
EmitByte(code, ref offset, 0x48); EmitByte(code, ref offset, 0x83); EmitByte(code, ref offset, 0xC4); EmitByte(code, ref offset, 0x28);
EmitByte(code, ref offset, 0xE9);
int guestRestoreJump = offset;
EmitUInt32(code, ref offset, 0u);
int passThroughOffset = offset;
EmitByte(code, ref offset, 0x31); EmitByte(code, ref offset, 0xC0); // xor eax, eax
int restoreOffset = offset;
EmitByte(code, ref offset, 0x4C); EmitByte(code, ref offset, 0x89); EmitByte(code, ref offset, 0xE4); // mov rsp, r12
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x5D);
EmitByte(code, ref offset, 0x41); EmitByte(code, ref offset, 0x5C);
EmitByte(code, ref offset, 0xC3);
*(int*)(code + aboveStackJump) = guestStackOffset - (aboveStackJump + sizeof(int));
*(int*)(code + belowStackJump) = guestStackOffset - (belowStackJump + sizeof(int));
*(int*)(code + hostRestoreJump) = restoreOffset - (hostRestoreJump + sizeof(int));
*(int*)(code + missingTlsJump) = passThroughOffset - (missingTlsJump + sizeof(int));
*(int*)(code + missingHostStackJump) = passThroughOffset - (missingHostStackJump + sizeof(int));
*(int*)(code + guestRestoreJump) = restoreOffset - (guestRestoreJump + sizeof(int));
if (!_memory.Protect((ulong)ptr, stubSize, HostPageProtection.ReadExecute, out _))
{
Console.Error.WriteLine($"[LOADER][ERROR] VirtualProtect failed for exception handler trampoline at 0x{(nint)ptr:X16}");
_ = _memory.Free((ulong)ptr);
return 0;
}
_memory.FlushInstructionCache((ulong)ptr, (ulong)offset);
return (nint)ptr;
}
public void FreeThunk(nint thunk)
{
_ = _memory.Free((ulong)thunk);
}
public nint AddFirstChanceHandler(nint thunk)
{
return (nint)AddVectoredExceptionHandler(1u, thunk);
}
public void RemoveHandler(nint handle)
{
_ = RemoveVectoredExceptionHandler((void*)handle);
}
public void SetUnhandledFilter(nint thunk)
{
_ = SetUnhandledExceptionFilter(thunk);
}
private static void EmitByte(byte* code, ref int offset, byte value)
{
code[offset++] = value;
}
private static void EmitUInt32(byte* code, ref int offset, uint value)
{
*(uint*)(code + offset) = value;
offset += sizeof(uint);
}
[LibraryImport("kernel32.dll")]
private static partial void* AddVectoredExceptionHandler(uint first, IntPtr handler);
[LibraryImport("kernel32.dll")]
private static partial uint RemoveVectoredExceptionHandler(void* handle);
[LibraryImport("kernel32.dll")]
private static partial IntPtr SetUnhandledExceptionFilter(IntPtr lpTopLevelExceptionFilter);
}
+6 -1
View File
@@ -5,7 +5,7 @@ using SharpEmu.HLE;
namespace SharpEmu.Core.Cpu;
public sealed class TrackedCpuMemory : ICpuMemory, ITrackedCpuMemory, IGuestMemoryAllocator
public sealed class TrackedCpuMemory : ICpuMemory, ITrackedCpuMemory, IGuestMemoryAllocator, ICpuMemoryWrapper
{
private readonly ICpuMemory _inner;
@@ -50,4 +50,9 @@ public sealed class TrackedCpuMemory : ICpuMemory, ITrackedCpuMemory, IGuestMemo
address = 0;
return false;
}
public bool TryFreeGuestMemory(ulong address)
{
return _inner is IGuestMemoryAllocator allocator && allocator.TryFreeGuestMemory(address);
}
}
+295 -95
View File
@@ -4,11 +4,12 @@
using System.Runtime.InteropServices;
using SharpEmu.Core.Loader;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Logging;
namespace SharpEmu.Core.Memory;
public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryAllocator, IDisposable
public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryAllocator, IGuestAddressSpace, IDisposable
{
private static readonly SharpEmuLogger Log = SharpEmuLog.For("VMEM");
@@ -28,41 +29,27 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
private const ulong DefaultLazyReservePrimeBytes = 0x0400_0000UL; // 64 MiB
private const ulong LazyReservePrimeChunkBytes = 0x0200_0000UL; // 32 MiB
private const uint MEM_COMMIT = 0x1000;
private const uint MEM_RESERVE = 0x2000;
private const uint MEM_RELEASE = 0x8000;
// Raw Windows PAGE_* values retained for the internal region/protection
// bookkeeping: regions and saved old-protection values always carry the raw
// value of the host platform in use, and these classification helpers only
// ever see values this class itself assigned (see IHostMemory.ProtectRaw).
private const uint PAGE_EXECUTE_READ = 0x20;
private const uint PAGE_EXECUTE_READWRITE = 0x40;
private const uint PAGE_EXECUTE = 0x10;
private const uint PAGE_EXECUTE_WRITECOPY = 0x80;
private const uint PAGE_NOACCESS = 0x01;
private const uint PAGE_READWRITE = 0x04;
private const uint PAGE_READONLY = 0x02;
private readonly IHostMemory _hostMemory;
private ulong _guestAllocationArenaBase;
private ulong _guestAllocationOffset;
private readonly SortedDictionary<ulong, ulong> _guestAllocationFreeRanges = new();
private readonly Dictionary<ulong, (ulong Offset, ulong Size)> _guestAllocations = new();
private static readonly ulong LazyReservePrimeBytes = ResolveLazyReservePrimeBytes();
[DllImport("kernel32.dll", SetLastError = true)]
private static extern void* VirtualAlloc(void* lpAddress, nuint dwSize, uint flAllocationType, uint flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool VirtualFree(void* lpAddress, nuint dwSize, uint dwFreeType);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool VirtualProtect(void* lpAddress, nuint dwSize, uint flNewProtect, out uint lpflOldProtect);
[DllImport("kernel32.dll")]
private static extern nuint VirtualQuery(void* lpAddress, out MemoryBasicInformation64 lpBuffer, nuint dwLength);
[DllImport("kernel32.dll")]
private static extern void* GetCurrentProcess();
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool FlushInstructionCache(void* hProcess, void* lpBaseAddress, nuint dwSize);
public PhysicalVirtualMemory(IHostMemory? hostMemory = null)
{
_hostMemory = hostMemory ?? HostPlatform.Current.Memory;
}
public bool TryAllocateAtExact(ulong desiredAddress, ulong size, bool executable, out ulong actualAddress)
{
@@ -74,17 +61,17 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
var alignedSize = (size + 0xFFF) & ~0xFFFUL;
var protection = executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
var allocationType = MEM_COMMIT | MEM_RESERVE;
var result = VirtualAlloc((void*)desiredAddress, (nuint)alignedSize, allocationType, protection);
if (result == null)
var hostProtection = executable ? HostPageProtection.ReadWriteExecute : HostPageProtection.ReadWrite;
var result = _hostMemory.Allocate(desiredAddress, alignedSize, hostProtection);
if (result == 0)
{
return false;
}
actualAddress = (ulong)result;
actualAddress = result;
if (actualAddress != desiredAddress)
{
VirtualFree(result, 0, MEM_RELEASE);
_hostMemory.Free(result);
actualAddress = 0;
return false;
}
@@ -119,33 +106,33 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
var alignedSize = (size + 0xFFF) & ~0xFFFUL;
var protection = executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
var allocationType = MEM_COMMIT | MEM_RESERVE;
var hostProtection = executable ? HostPageProtection.ReadWriteExecute : HostPageProtection.ReadWrite;
var reservedOnly = false;
var preferReserveOnly = !executable &&
alignedSize >= LargeDataReserveThreshold &&
alignedSize > FullCommitRegionLimit;
void* result = null;
ulong result = 0;
if (preferReserveOnly)
{
result = VirtualAlloc((void*)desiredAddress, (nuint)alignedSize, MEM_RESERVE, PAGE_READWRITE);
if (result == null && allowAlternative)
result = _hostMemory.Reserve(desiredAddress, alignedSize, HostPageProtection.ReadWrite);
if (result == 0 && allowAlternative)
{
result = VirtualAlloc(null, (nuint)alignedSize, MEM_RESERVE, PAGE_READWRITE);
result = _hostMemory.Reserve(0, alignedSize, HostPageProtection.ReadWrite);
}
if (result != null)
if (result != 0)
{
reservedOnly = true;
}
}
if (result == null)
if (result == 0)
{
result = VirtualAlloc((void*)desiredAddress, (nuint)alignedSize, allocationType, protection);
result = _hostMemory.Allocate(desiredAddress, alignedSize, hostProtection);
}
if (result == null)
if (result == 0)
{
if (!allowAlternative)
{
@@ -153,32 +140,32 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
}
TraceVmem($"Could not allocate at 0x{desiredAddress:X16}, trying any address...");
result = VirtualAlloc(null, (nuint)alignedSize, allocationType, protection);
result = _hostMemory.Allocate(0, alignedSize, hostProtection);
if (result == null)
if (result == 0)
{
if (!executable)
{
result = VirtualAlloc((void*)desiredAddress, (nuint)alignedSize, MEM_RESERVE, PAGE_READWRITE);
if (result == null && allowAlternative)
result = _hostMemory.Reserve(desiredAddress, alignedSize, HostPageProtection.ReadWrite);
if (result == 0 && allowAlternative)
{
result = VirtualAlloc(null, (nuint)alignedSize, MEM_RESERVE, PAGE_READWRITE);
result = _hostMemory.Reserve(0, alignedSize, HostPageProtection.ReadWrite);
}
if (result != null)
if (result != 0)
{
reservedOnly = true;
}
}
if (result == null)
if (result == 0)
{
throw new OutOfMemoryException($"Failed to allocate {alignedSize} bytes of virtual memory");
}
}
}
var actualAddress = (ulong)result;
var actualAddress = result;
var lazyPrimeState = "n/a";
if (reservedOnly)
@@ -191,9 +178,8 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
{
var remaining = primeBytes - committedBytes;
var chunkBytes = Math.Min(remaining, LazyReservePrimeChunkBytes);
var commitAddress = (void*)(actualAddress + committedBytes);
var committed = VirtualAlloc(commitAddress, (nuint)chunkBytes, MEM_COMMIT, PAGE_READWRITE);
if (committed == null)
var commitAddress = actualAddress + committedBytes;
if (!_hostMemory.Commit(commitAddress, chunkBytes, HostPageProtection.ReadWrite))
{
break;
}
@@ -263,6 +249,71 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
var requestedCursor = AlignUp(desiredAddress, effectiveAlignment);
var cursor = GetAllocationSearchCursor(desiredAddress, requestedCursor, effectiveAlignment, executable);
// Under Rosetta 2 the kernel can ignore placement hints for whole
// windows, so page-stepped exact probes are pathological on macOS.
// Linux must keep using the exact-address search below: PS5 resource
// descriptors cannot represent ordinary 0x7F... host mappings. Linux
// HostMemory uses MAP_FIXED_NOREPLACE, making those low-address probes
// safe without clobbering existing host mappings.
if (OperatingSystem.IsMacOS())
{
// Prefer the requested low address. Besides matching the guest
// address model, this keeps the allocation representable by every
// PS5 GPU descriptor (the strictest ones carry 40 address bits).
try
{
var exactAddress = AllocateAt(
cursor,
alignedSize,
executable,
allowAlternative: false);
if (exactAddress == cursor)
{
actualAddress = exactAddress;
UpdateAllocationSearchCursor(
desiredAddress,
effectiveAlignment,
executable,
exactAddress + alignedSize);
return true;
}
}
catch
{
}
// Over-allocate by the alignment so a kernel-chosen placement
// always contains an aligned start; the unused head/tail stays
// part of the tracked region and is simply never handed out.
var reserveSize = effectiveAlignment > PageSize
? alignedSize + effectiveAlignment
: alignedSize;
try
{
var posixAddress = AllocateAt(cursor, reserveSize, executable, allowAlternative: true);
if (posixAddress != 0)
{
var alignedBase = AlignUp(posixAddress, effectiveAlignment);
const ulong gpuAddressLimit = 1UL << 40;
if (alignedBase < gpuAddressLimit &&
alignedSize <= gpuAddressLimit - alignedBase &&
alignedBase + alignedSize <= posixAddress + reserveSize)
{
actualAddress = alignedBase;
UpdateAllocationSearchCursor(desiredAddress, effectiveAlignment, executable, alignedBase + alignedSize);
return true;
}
ReleaseUntrackedAllocation(posixAddress);
}
}
catch
{
}
return false;
}
for (var attempt = 0; attempt < 0x10000; attempt++)
{
if (cursor == 0 || ulong.MaxValue - cursor < alignedSize)
@@ -297,6 +348,28 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
return false;
}
private void ReleaseUntrackedAllocation(ulong address)
{
_gate.EnterWriteLock();
try
{
for (var i = 0; i < _regions.Count; i++)
{
if (_regions[i].VirtualAddress == address)
{
_regions.RemoveAt(i);
break;
}
}
}
finally
{
_gate.ExitWriteLock();
}
_hostMemory.Free(address);
}
public bool TryAllocateGuestMemory(ulong size, ulong alignment, out ulong address)
{
address = 0;
@@ -316,7 +389,9 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
GuestAllocationArenaSize,
executable: false,
allowAlternative: true);
_guestAllocationOffset = GuestAllocationArenaStartOffset;
_guestAllocationFreeRanges.Add(
GuestAllocationArenaStartOffset,
GuestAllocationArenaSize - GuestAllocationArenaStartOffset);
}
catch (Exception)
{
@@ -324,18 +399,128 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
}
}
var alignedOffset = AlignUp(_guestAllocationOffset, alignment);
if (alignedOffset > GuestAllocationArenaSize || size > GuestAllocationArenaSize - alignedOffset)
ulong rangeOffset = 0;
ulong rangeSize = 0;
ulong alignedOffset = 0;
var found = false;
foreach (var range in _guestAllocationFreeRanges)
{
alignedOffset = AlignUp(range.Key, alignment);
if (alignedOffset >= range.Key &&
alignedOffset - range.Key <= range.Value &&
size <= range.Value - (alignedOffset - range.Key))
{
rangeOffset = range.Key;
rangeSize = range.Value;
found = true;
break;
}
}
if (!found)
{
return false;
}
_guestAllocationFreeRanges.Remove(rangeOffset);
if (alignedOffset > rangeOffset)
{
_guestAllocationFreeRanges.Add(rangeOffset, alignedOffset - rangeOffset);
}
var allocationEnd = alignedOffset + size;
var rangeEnd = rangeOffset + rangeSize;
if (allocationEnd < rangeEnd)
{
_guestAllocationFreeRanges.Add(allocationEnd, rangeEnd - allocationEnd);
}
address = _guestAllocationArenaBase + alignedOffset;
_guestAllocationOffset = alignedOffset + size;
_guestAllocations.Add(address, (alignedOffset, size));
return true;
}
}
public bool TryFreeGuestMemory(ulong address)
{
lock (_guestAllocationGate)
{
if (!_guestAllocations.Remove(address, out var allocation))
{
return false;
}
var freeOffset = allocation.Offset;
var freeSize = allocation.Size;
ulong? previousOffset = null;
ulong? nextOffset = null;
foreach (var range in _guestAllocationFreeRanges)
{
if (range.Key < freeOffset)
{
previousOffset = range.Key;
continue;
}
nextOffset = range.Key;
break;
}
if (previousOffset is { } previous &&
previous + _guestAllocationFreeRanges[previous] == freeOffset)
{
freeOffset = previous;
freeSize += _guestAllocationFreeRanges[previous];
_guestAllocationFreeRanges.Remove(previous);
}
if (nextOffset is { } next && freeOffset + freeSize == next)
{
freeSize += _guestAllocationFreeRanges[next];
_guestAllocationFreeRanges.Remove(next);
}
_guestAllocationFreeRanges.Add(freeOffset, freeSize);
return true;
}
}
public bool TryProtect(ulong address, ulong size, GuestPageProtection protection)
{
if (size == 0)
{
return false;
}
return _hostMemory.Protect(address, size, ResolveProtection(protection), out _);
}
// Reproduces the decomposition KernelMemoryCompatExports.ResolveHostProtection
// performed before this seam existed; the Windows backend maps each case back
// to the identical PAGE_* value.
private static HostPageProtection ResolveProtection(GuestPageProtection protection)
{
var read = (protection & GuestPageProtection.Read) != 0;
var write = (protection & GuestPageProtection.Write) != 0;
var execute = (protection & GuestPageProtection.Execute) != 0;
if (execute)
{
return write
? HostPageProtection.ReadWriteExecute
: read
? HostPageProtection.ReadExecute
: HostPageProtection.Execute;
}
return write
? HostPageProtection.ReadWrite
: read
? HostPageProtection.ReadOnly
: HostPageProtection.NoAccess;
}
public void Clear()
{
lock (_guestAllocationGate)
@@ -345,7 +530,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
{
foreach (var region in _regions)
{
VirtualFree((void*)region.VirtualAddress, 0, MEM_RELEASE);
_hostMemory.Free(region.VirtualAddress);
}
_regions.Clear();
_pageProtections.Clear();
@@ -360,7 +545,8 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
}
_guestAllocationArenaBase = 0;
_guestAllocationOffset = 0;
_guestAllocationFreeRanges.Clear();
_guestAllocations.Clear();
}
}
@@ -419,46 +605,67 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
private void ApplySegmentProtection(ulong mapStart, ulong mapEnd, ProgramHeaderFlags flags)
{
var runStart = mapStart;
var runFlags = ProgramHeaderFlags.None;
var hasRun = false;
for (var pageAddress = mapStart; pageAddress < mapEnd; pageAddress += PageSize)
{
_pageProtections.TryGetValue(pageAddress, out var existingFlags);
var mergedFlags = existingFlags | flags;
_pageProtections[pageAddress] = mergedFlags;
SetProtection(pageAddress, PageSize, mergedFlags);
if (!hasRun)
{
runStart = pageAddress;
runFlags = mergedFlags;
hasRun = true;
}
else if (mergedFlags != runFlags)
{
SetProtection(runStart, pageAddress - runStart, runFlags);
runStart = pageAddress;
runFlags = mergedFlags;
}
}
if (hasRun)
{
SetProtection(runStart, mapEnd - runStart, runFlags);
}
}
private void SetProtection(ulong address, ulong size, ProgramHeaderFlags flags)
{
uint protection;
HostPageProtection protection;
if (flags == ProgramHeaderFlags.None)
{
protection = PAGE_NOACCESS;
protection = HostPageProtection.NoAccess;
}
else if ((flags & ProgramHeaderFlags.Execute) != 0)
{
protection = (flags & ProgramHeaderFlags.Write) != 0
? PAGE_EXECUTE_READWRITE
: PAGE_EXECUTE_READ;
? HostPageProtection.ReadWriteExecute
: HostPageProtection.ReadExecute;
}
else if ((flags & ProgramHeaderFlags.Write) != 0)
{
protection = PAGE_READWRITE;
protection = HostPageProtection.ReadWrite;
}
else
{
protection = PAGE_READONLY;
protection = HostPageProtection.ReadOnly;
}
if (!VirtualProtect((void*)address, (nuint)size, protection, out _))
if (!_hostMemory.Protect(address, size, protection, out _))
{
throw new InvalidOperationException($"Failed to set memory protection at 0x{address:X16}");
}
if ((flags & ProgramHeaderFlags.Execute) != 0)
{
FlushInstructionCache(GetCurrentProcess(), (void*)address, (nuint)size);
_hostMemory.FlushInstructionCache(address, size);
}
}
@@ -730,7 +937,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
return true;
}
if (!VirtualProtect(destPtr, (nuint)source.Length, PAGE_EXECUTE_READWRITE, out var oldProtect))
if (!_hostMemory.Protect((ulong)destPtr, (ulong)source.Length, HostPageProtection.ReadWriteExecute, out var oldProtect))
{
return false;
}
@@ -744,10 +951,10 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
}
finally
{
VirtualProtect(destPtr, (nuint)source.Length, oldProtect, out _);
_hostMemory.ProtectRaw((ulong)destPtr, (ulong)source.Length, oldProtect, out _);
if (IsExecutableProtection(oldProtect))
{
FlushInstructionCache(GetCurrentProcess(), destPtr, (nuint)source.Length);
_hostMemory.FlushInstructionCache((ulong)destPtr, (ulong)source.Length);
}
}
@@ -769,9 +976,14 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
_gate.EnterReadLock();
try
{
return FindRegion(virtualAddress, 1) is not null
? (void*)virtualAddress
: null;
var region = FindRegion(virtualAddress, 1);
if (region is null ||
(region.IsReservedOnly && !EnsureRangeCommitted(virtualAddress, 1, region)))
{
return null;
}
return (void*)virtualAddress;
}
finally
{
@@ -973,12 +1185,12 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
return protection is PAGE_READWRITE or PAGE_EXECUTE_READWRITE;
}
private static uint GetCommitProtection(MemoryRegion region)
private static HostPageProtection GetCommitProtection(MemoryRegion region)
{
return region.IsExecutable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
return region.IsExecutable ? HostPageProtection.ReadWriteExecute : HostPageProtection.ReadWrite;
}
private static unsafe bool EnsureRangeCommitted(ulong address, ulong size, MemoryRegion region)
private bool EnsureRangeCommitted(ulong address, ulong size, MemoryRegion region)
{
if (size == 0 || !region.IsReservedOnly)
{
@@ -992,7 +1204,7 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
var pageAddress = startPage;
while (pageAddress < endPage)
{
if (VirtualQuery((void*)pageAddress, out var info, (nuint)sizeof(MemoryBasicInformation64)) == 0)
if (!_hostMemory.Query(pageAddress, out var info))
{
return false;
}
@@ -1006,19 +1218,19 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
return false;
}
if (info.State == MEM_COMMIT)
if (info.State == HostRegionState.Committed)
{
pageAddress = rangeEnd;
continue;
}
if (info.State != MEM_RESERVE)
if (info.State != HostRegionState.Reserved)
{
return false;
}
var commitSize = rangeEnd - pageAddress;
if (VirtualAlloc((void*)pageAddress, (nuint)commitSize, MEM_COMMIT, commitProtection) == null)
if (!_hostMemory.Commit(pageAddress, commitSize, commitProtection))
{
return false;
}
@@ -1039,11 +1251,11 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
var startPage = AlignDown(address, PageSize);
var endPage = AlignUp(address + size, PageSize);
var temporaryProtection = region.IsExecutable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
var temporaryProtection = region.IsExecutable ? HostPageProtection.ReadWriteExecute : HostPageProtection.ReadWrite;
for (var pageAddress = startPage; pageAddress < endPage; pageAddress += PageSize)
{
if (!VirtualProtect((void*)pageAddress, (nuint)PageSize, temporaryProtection, out var oldProtection))
if (!_hostMemory.Protect(pageAddress, PageSize, temporaryProtection, out var oldProtection))
{
RestorePageProtections(touchedPages);
touchedPages.Clear();
@@ -1056,11 +1268,11 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
return true;
}
private static void RestorePageProtections(List<(ulong Address, uint Protection)> touchedPages)
private void RestorePageProtections(List<(ulong Address, uint Protection)> touchedPages)
{
foreach (var (pageAddress, protection) in touchedPages)
{
VirtualProtect((void*)pageAddress, (nuint)PageSize, protection, out _);
_hostMemory.ProtectRaw(pageAddress, PageSize, protection, out _);
}
}
@@ -1117,16 +1329,4 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
public uint Protection { get; set; }
}
private struct MemoryBasicInformation64
{
public ulong BaseAddress;
public ulong AllocationBase;
public uint AllocationProtect;
public uint Alignment1;
public ulong RegionSize;
public uint State;
public uint Protect;
public uint Type;
public uint Alignment2;
}
}
+116 -29
View File
@@ -41,15 +41,14 @@ public sealed class VirtualMemory : IVirtualMemory
lock (_gate)
{
foreach (var existing in _regions)
var insertionIndex = FindInsertionIndex(virtualAddress);
if ((insertionIndex > 0 && virtualAddress < _regions[insertionIndex - 1].EndAddress) ||
(insertionIndex < _regions.Count && endAddress > _regions[insertionIndex].Region.VirtualAddress))
{
if (virtualAddress < existing.EndAddress && endAddress > existing.Region.VirtualAddress)
{
throw new InvalidOperationException("Attempted to map an overlapping virtual memory region.");
}
throw new InvalidOperationException("Attempted to map an overlapping virtual memory region.");
}
_regions.Add(new MappedRegion(
_regions.Insert(insertionIndex, new MappedRegion(
new VirtualMemoryRegion(virtualAddress, memorySize, fileOffset, (ulong)fileData.Length, protection),
endAddress,
backingMemory));
@@ -74,12 +73,12 @@ public sealed class VirtualMemory : IVirtualMemory
{
lock (_gate)
{
if (!TryResolveRegion(virtualAddress, destination.Length, out var region, out var offset))
if (!TryValidateRange(virtualAddress, destination.Length, ProgramHeaderFlags.Read, out var regionIndex))
{
return false;
}
region.BackingMemory.AsSpan(offset, destination.Length).CopyTo(destination);
CopyFromRegions(virtualAddress, destination, regionIndex);
return true;
}
}
@@ -88,39 +87,127 @@ public sealed class VirtualMemory : IVirtualMemory
{
lock (_gate)
{
if (!TryResolveRegion(virtualAddress, source.Length, out var region, out var offset))
if (!TryValidateRange(virtualAddress, source.Length, ProgramHeaderFlags.Write, out var regionIndex))
{
return false;
}
source.CopyTo(region.BackingMemory.AsSpan(offset, source.Length));
CopyToRegions(virtualAddress, source, regionIndex);
return true;
}
}
private bool TryResolveRegion(ulong virtualAddress, int length, out MappedRegion region, out int offset)
private bool TryValidateRange(
ulong virtualAddress,
int length,
ProgramHeaderFlags requiredProtection,
out int regionIndex)
{
foreach (var candidate in _regions)
regionIndex = FindContainingRegionIndex(virtualAddress);
if (regionIndex < 0)
{
if (virtualAddress < candidate.Region.VirtualAddress || virtualAddress >= candidate.EndAddress)
{
continue;
}
var candidateOffset = checked((int)(virtualAddress - candidate.Region.VirtualAddress));
if (candidateOffset + length > candidate.BackingMemory.Length)
{
break;
}
region = candidate;
offset = candidateOffset;
return true;
return false;
}
region = default;
offset = 0;
return false;
var currentAddress = virtualAddress;
var remaining = length;
var currentIndex = regionIndex;
while (true)
{
if (currentIndex >= _regions.Count)
{
return false;
}
var region = _regions[currentIndex];
if (currentAddress < region.Region.VirtualAddress ||
currentAddress >= region.EndAddress ||
(region.Region.Protection & requiredProtection) == 0)
{
return false;
}
if (remaining == 0)
{
return true;
}
var available = region.EndAddress - currentAddress;
var chunkLength = (int)Math.Min((ulong)remaining, available);
remaining -= chunkLength;
if (remaining == 0)
{
return true;
}
currentAddress += (ulong)chunkLength;
currentIndex++;
}
}
private int FindContainingRegionIndex(ulong virtualAddress)
{
var insertionIndex = FindInsertionIndex(virtualAddress);
if (insertionIndex < _regions.Count &&
_regions[insertionIndex].Region.VirtualAddress == virtualAddress)
{
return insertionIndex;
}
var candidateIndex = insertionIndex - 1;
return candidateIndex >= 0 && virtualAddress < _regions[candidateIndex].EndAddress
? candidateIndex
: -1;
}
private void CopyFromRegions(ulong virtualAddress, Span<byte> destination, int regionIndex)
{
var copied = 0;
var currentAddress = virtualAddress;
while (copied < destination.Length)
{
var region = _regions[regionIndex++];
var regionOffset = checked((int)(currentAddress - region.Region.VirtualAddress));
var chunkLength = Math.Min(destination.Length - copied, region.BackingMemory.Length - regionOffset);
region.BackingMemory.AsSpan(regionOffset, chunkLength).CopyTo(destination[copied..]);
copied += chunkLength;
currentAddress += (ulong)chunkLength;
}
}
private void CopyToRegions(ulong virtualAddress, ReadOnlySpan<byte> source, int regionIndex)
{
var copied = 0;
var currentAddress = virtualAddress;
while (copied < source.Length)
{
var region = _regions[regionIndex++];
var regionOffset = checked((int)(currentAddress - region.Region.VirtualAddress));
var chunkLength = Math.Min(source.Length - copied, region.BackingMemory.Length - regionOffset);
source.Slice(copied, chunkLength).CopyTo(region.BackingMemory.AsSpan(regionOffset, chunkLength));
copied += chunkLength;
currentAddress += (ulong)chunkLength;
}
}
private int FindInsertionIndex(ulong virtualAddress)
{
var lower = 0;
var upper = _regions.Count;
while (lower < upper)
{
var middle = lower + ((upper - lower) / 2);
if (_regions[middle].Region.VirtualAddress < virtualAddress)
{
lower = middle + 1;
}
else
{
upper = middle;
}
}
return lower;
}
private readonly record struct MappedRegion(VirtualMemoryRegion Region, ulong EndAddress, byte[] BackingMemory);
+8 -2
View File
@@ -7,6 +7,7 @@ using SharpEmu.Core.Cpu.Disasm;
using SharpEmu.Core.Loader;
using SharpEmu.Core.Memory;
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Libs.VideoOut;
using SharpEmu.Libs.Kernel;
using SharpEmu.Libs.AppContent;
@@ -86,14 +87,19 @@ public sealed class SharpEmuRuntime : ISharpEmuRuntime
moduleManager.RegisterFromAssembly(typeof(KernelExports).Assembly, Generation.Gen4 | Generation.Gen5, Aerolib.Instance);
moduleManager.Freeze();
var virtualMemory = new PhysicalVirtualMemory();
// Resolve the host platform once at the composition root; on unsupported
// OSes this throws PlatformNotSupportedException with a clear message
// instead of failing on the first native call.
var hostPlatform = HostPlatform.Current;
var virtualMemory = new PhysicalVirtualMemory(hostPlatform.Memory);
var fileSystem = new PhysicalFileSystem();
return new SharpEmuRuntime(
new SelfLoader(),
virtualMemory,
new CpuDispatcher(virtualMemory, moduleManager),
new CpuDispatcher(virtualMemory, moduleManager, hostPlatform: hostPlatform),
moduleManager,
Aerolib.Instance,
cpuExecutionOptions,
+28
View File
@@ -36,6 +36,23 @@
"Ultz.Native.GLFW": "3.4.0"
}
},
"Silk.NET.Input.Common": {
"type": "Transitive",
"resolved": "2.23.0",
"contentHash": "QbJVV7kFBHEByayXCYdJtXXI9Sp4a+QAf0IdGV6uCWkFYcEmqBYW3aaNGvFOdSwTBDbHL5T/OtOCrGh4qYhk7A==",
"dependencies": {
"Silk.NET.Windowing.Common": "2.23.0"
}
},
"Silk.NET.Input.Glfw": {
"type": "Transitive",
"resolved": "2.23.0",
"contentHash": "KGHYqsv/IQRJtD6dloYh2tN4CkaM40vxM2kj0cGKBoCQiBDYHHhJiyDTyMPx0W7Fz5IgnhnG42ELmIAa0DH69A==",
"dependencies": {
"Silk.NET.Input.Common": "2.23.0",
"Silk.NET.Windowing.Glfw": "2.23.0"
}
},
"Silk.NET.Maths": {
"type": "Transitive",
"resolved": "2.23.0",
@@ -74,6 +91,7 @@
"type": "Project",
"dependencies": {
"SharpEmu.HLE": "[1.0.0, )",
"Silk.NET.Input": "[2.23.0, )",
"Silk.NET.Vulkan": "[2.23.0, )",
"Silk.NET.Vulkan.Extensions.EXT": "[2.23.0, )",
"Silk.NET.Vulkan.Extensions.KHR": "[2.23.0, )",
@@ -83,6 +101,16 @@
"sharpemu.logging": {
"type": "Project"
},
"Silk.NET.Input": {
"type": "CentralTransitive",
"requested": "[2.23.0, )",
"resolved": "2.23.0",
"contentHash": "Xzl+tVwAp2eEd8blmGQjmJrsZPnp3PWG0KJjiAQHaY2Zr/ELVWeAROKXmZdCAvexzmte2JVGEy/dxnMycbxlpg==",
"dependencies": {
"Silk.NET.Input.Common": "2.23.0",
"Silk.NET.Input.Glfw": "2.23.0"
}
},
"Silk.NET.Vulkan": {
"type": "CentralTransitive",
"requested": "[2.23.0, )",
+3
View File
@@ -48,6 +48,9 @@ public sealed class GuiSettings
/// <summary>Publish launcher/game status to Discord Rich Presence.</summary>
public bool DiscordRichPresence { get; set; } = true;
/// <summary>Names of SHARPEMU_* switches set to "1" in the emulator's environment at launch.</summary>
public List<string> EnvironmentToggles { get; set; } = new();
/// <summary>
/// Discord application ID used for Rich Presence; the default is the
/// SharpEmu application. Override to rebrand what Discord shows as
+10 -1
View File
@@ -26,6 +26,15 @@
"Library.Loading": "Carregando biblioteca…",
"Options.General": "Opções Gerais",
"Options.Env.Tab": "Ambiente",
"Options.Section.Environment": "VARIÁVEIS DE AMBIENTE",
"Options.Env.Desc": "Switches passados para o emulador como variáveis de ambiente na inicialização.",
"Options.Env.Bthid.Desc": "Reporta o Bluetooth HID como indisponível para títulos cujo middleware de volante/FFB fica esperando indefinidamente.\nDeixe desativado normalmente. Alguns títulos travam quando a inicialização falha.",
"Options.Env.LoopGuard.Desc": "Não force o encerramento de títulos que repetem a mesma chamada por tempo demais.\nExperimente isso quando um jogo fecha sozinho durante o carregamento.",
"Options.Env.VkValidation.Desc": "Ativa as camadas de validação do Vulkan para depuração de GPU.\nLento. Requer que o Vulkan SDK esteja instalado.",
"Options.Env.DumpSpirv.Desc": "Extrai os shaders AGC e suas traduções SPIR-V para a pasta shader-dumps.\nUse ao reportar bugs de shader ou renderização.",
"Options.Env.LogDirectMemory.Desc": "Registra alocações de memória direta e falhas no console.\nUse quando um jogo aborta ou fecha durante a inicialização (boot).",
"Options.Env.LogNp.Desc": "Registra chamadas da biblioteca NP (PlayStation Network) no console.",
"Options.Section.Emulation": "EMULAÇÃO",
"Options.Section.Logging": "LOGS",
"Options.Section.Launcher": "INICIALIZADOR",
@@ -126,4 +135,4 @@
"Dialog.SaveLogFile": "Selecione onde salvar o arquivo de log",
"Dialog.PlainTextFiles": "Arquivos de texto simples",
"Dialog.LogFiles": "Arquivos de log"
}
}
+9
View File
@@ -26,6 +26,15 @@
"Library.Loading": "Loading library…",
"Options.General": "General",
"Options.Env.Tab": "Environment",
"Options.Section.Environment": "ENVIRONMENT VARIABLES",
"Options.Env.Desc": "Switches passed to the emulator as environment variables at launch.",
"Options.Env.Bthid.Desc": "Report Bluetooth HID as unavailable for titles whose wheel/FFB middleware polls forever.\nLeave off normally. Some titles freeze when init fails.",
"Options.Env.LoopGuard.Desc": "Do not force quit titles that repeat the same call for too long.\nTry this when a game exits on its own while loading.",
"Options.Env.VkValidation.Desc": "Enable Vulkan validation layers for GPU debugging.\nSlow. Requires the Vulkan SDK to be installed.",
"Options.Env.DumpSpirv.Desc": "Dump AGC shaders and their SPIR-V translations to the shader-dumps folder.\nUse when reporting shader or rendering bugs.",
"Options.Env.LogDirectMemory.Desc": "Log direct memory allocations and failures to the console.\nUse when a game aborts or exits during boot.",
"Options.Env.LogNp.Desc": "Log NP (PlayStation Network) library calls to the console.",
"Options.Section.Emulation": "EMULATION",
"Options.Section.Logging": "LOGGING",
"Options.Section.Launcher": "LAUNCHER",
+146
View File
@@ -0,0 +1,146 @@
{
"_languageName": "Hungarian",
"Page.Library": "Könyvtár",
"Page.Options": "Beállítások",
"Page.GameCount.One": "1 játék",
"Page.GameCount.Other": "{0} játékok",
"Library.SearchWatermark": "Keresés a könyvtárban",
"Library.AddFolder": " Mappa hozzáadása",
"Library.Rescan": "⟳ Újrakeresés",
"Library.OpenFile": "Fájl megnyitása…",
"Library.Context.Launch": "Inditás",
"Library.Context.OpenFolder": "Játékmappa megnyitása",
"Library.Context.CopyPath": "Elérési út másolása",
"Library.Context.CopyTitleId": "Cím ID másolása",
"Library.Context.Remove": "Eltávolítás a Könyvtárból",
"Library.Empty.Title": "A könyvtárad üres",
"Library.Empty.Hint": "Add meg a játékaidat tartalmazó mappát a kezdáshez.",
"Library.Empty.SearchTitle": "Nincs találat a elemre",
"Library.Empty.SearchHint": "A könyvtárban nincs olyan elem, amely egyezne a „{0}” kifejezéssel.",
"Library.Empty.AddFolder": " Játékmappa hozzáadása",
"Library.Loading": "Könyvtár betöltése",
"Options.General": "Általános",
"Options.Env.Tab": "Környezet",
"Options.Section.Environment": "KÖRNYEZETI VÁLTOZÓK",
"Options.Env.Desc": "Indításkor környezeti változóként az emulátorhoz átadott kapcsolók.",
"Options.Env.Bthid.Desc": "Jelenti, amely címeknél a Bluetooth HID nem elérhető, amelyeknél a kormány/FFB-közbenső szoftver végtelenül lekérdezi az adatokat.\nNormál esetben hagyja ki. Egyes címek lefagyanak, ha az inicializálás sikertelen.",
"Options.Env.LoopGuard.Desc": "Ne erőltesse a kilépést azoknál a címeknél, amelyek túl sokáig ismételnek ugyanazt a hívást.\nPróbálja ki ezt, ha egy játék betöltés közben magától kilép.",
"Options.Env.VkValidation.Desc": "Engedélyezze a Vulkan-érvényesítési rétegeket a GPU hibakereséshez.\nLassú. A Vulkan SDK telepítését igényli.",
"Options.Env.DumpSpirv.Desc": "Az AGC-shaderek és azok SPIR-V-fordításainak mentése a shader-dumps mappába.\nHasználd shader- vagy renderelési hibák jelentésekor.",
"Options.Env.LogDirectMemory.Desc": "A közvetlen memóriaallokációk és hibák naplózása a konzolra.\nHasználd, ha egy játék a rendszerindítás során megszakad vagy kilép.",
"Options.Env.LogNp.Desc": "Az NP (PlayStation Network) könyvtárhívásokat naplózza a konzolra.",
"Options.Section.Emulation": "EMULÁCIÓ",
"Options.Section.Logging": "LOGOLÁS",
"Options.Section.Launcher": "INDITÓ",
"Options.CpuEngine.Label": "CPU motor",
"Options.CpuEngine.Desc": "A játék kódjának futtatásához használt végrehajtó motor.",
"Options.CpuEngine.Native": "Natív",
"Options.Strict.Label": "Szigorú dynlib felbontás",
"Options.Strict.Desc": "Indítás megszakítása, ha egy importált szimbólum nem oldható fel.",
"Options.LogLevel.Label": "Naplózási szint",
"Options.LogLevel.Desc": "Az emulátor konzol kimenetének részletessége.",
"Options.LogLevel.Trace": "Trace",
"Options.LogLevel.Debug": "Debug",
"Options.LogLevel.Info": "Információ",
"Options.LogLevel.Warning": "Figyelmeztetés",
"Options.LogLevel.Error": "Hiba",
"Options.LogLevel.Critical": "Kritikus",
"Options.TraceImports.Label": "Import trace limit",
"Options.TraceImports.Desc": "Az első N darab import nyomon követése modulonként (0 = ki).",
"Options.LogToFile.Label": "Naplozás fájlba",
"Options.LogToFile.Desc": "Az emulátor kimenetének tükrözése egy log fájlba.",
"Options.LogFilePath.Label": "Naplófájl elérési útja",
"Options.LogFilePath.Default": "Nincs egyéni út — a logok az emulátor melletti user/logs mappába kerülnek.",
"Options.LogFilePath.Select": "Kiválasztás…",
"Options.OverrideLogFile.Label": "Naplófájl felülírása",
"Options.OverrideLogFile.Desc": "A pontos fájlútvonal használata a cím ID és időbélyeg hozzáfűzése helyett.",
"Options.TitleMusic.Label": "Címzene",
"Options.TitleMusic.Desc": "A kiválasztott játék előnézeti zenéjének ismétlése a könyvtárban.",
"Options.Discord.Label": "Discord jelenlét",
"Options.Discord.Desc": "A futó játék megjelenítése a Discord profilodon.",
"Options.Language.Label": "Emulátor nyelve",
"Options.Language.Desc": "Az indítóban használt nyelv. Azonnal érvénybe lép.",
"Common.On": "Be",
"Common.Off": "Ki",
"Console.Title": "KONZOL",
"Console.SearchWatermark": "Keresés...",
"Console.AutoScroll": "Automatikus görgetés",
"Console.Split": "Felosztás",
"Console.Copy": "Másolás",
"Console.Clear": "Törlés",
"Console.WindowTitle": "SharpEmu Konzol",
"Launch.NoGameSelected": "Nincs játék kiválasztva",
"Launch.NoGameHint": "Válassz egy játékot a könyvtárból, vagy nyiss meg közvetlenül egy eboot.bin fájlt.",
"Launch.Idle": "Tétlen",
"Launch.Console": "≡ Konzol",
"Launch.Launch": "▶ Inditás",
"Launch.Stop": "■ Leállítás",
"Launch.Running": "Fut — {0}",
"Launch.Stopping": "Leállítás…",
"Launch.Exited": "Kilépett a következő kóddal: {0} ({1})",
"Launch.ExeNotFound": "A SharpEmu futtatható fájl nem található. Előbb építsd fel a SharpEmu.CLI projektet (dotnet build).",
"Launch.LogFile": "Naplófájl: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Nem sikerült elindítani az emulátort: {0}",
"Launch.ProcessExited": "A folyamat kilépett a következő kóddal: {0} ({1}).",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "nemérvényes argumentumok",
"Exit.EbootNotFound": "eboot nem található",
"Exit.RuntimeException": "runtime exception",
"Exit.EmulationError": "emulációs hiba",
"Exit.Unknown": "ismeretlen",
"Status.EmulatorLocating": "Emulátor: keresés…",
"Status.EmulatorPath": "Emulátor: {0}",
"Status.EmulatorNotFound": "Emulátor: a SharpEmu futtatható fájl nem található — előbb építsd fel a SharpEmu.CLI-t.",
"Status.ScanningLibrary": "Könyvtár beolvasása…",
"Status.AddFolderPrompt": "Adj hozzá egy játékmappát a könyvtár feltöltéséhez.",
"Status.LibraryScanned": "Könyvtár beolvasva: {0} játék {1} mappában.",
"Status.CouldNotOpenFolder": "Nem sikerült megnyitni a mappát: {0}",
"Status.CopiedToClipboard": "{0} másolva a vágólapra.",
"Status.RemovedFromLibrary": "„{0}” eltávolítva a könyvtárból. A visszaállításához add hozzá újra a mappáját.",
"Status.Running": "Fut {0}",
"Status.Stopping": "Leállítás…",
"Status.Idle": "Nyugodt",
"Clipboard.Path": "Út",
"Clipboard.TitleId": "Cím ID",
"Discord.Playing": "Játékban {0}",
"Discord.Browsing": "Böngéssz a könyvtárban",
"Dialog.ChooseGameFolder": "Válassz egy mappát ami a játékaidat tartalmazza",
"Dialog.OpenExecutable": "Futtatható fájl megnyitása az indításhoz",
"Dialog.PsExecutables": "PS futtatható fájlok",
"Dialog.SaveLogFile": "Válaszd ki, hogy hova szeretnéd menteni a napló fájlokat",
"Dialog.PlainTextFiles": "Egyszerű szöveges fájlok",
"Dialog.LogFiles": "Naplózási fájlok",
"Options.About" : "Erről",
"About.Github.Label": "GitHub",
"About.Github.Desc": "Forrás kód, hibajelentések és a projekt fejlesztése.",
"About.Discord.Label": "Discord",
"About.Discord.Desc": "Csatlakozz a közösséghe, kérj segítéget és kövesd nyomon a fejlesztést.",
"About.GithubButton": "Járulj hozzá GitHubon!",
"About.DiscordButton": "Csatlakozz a Discordunhoz!"
}
+146
View File
@@ -0,0 +1,146 @@
{
"_languageName": "Português (Portugal)",
"Page.Library": "Biblioteca",
"Page.Options": "Opções",
"Page.GameCount.One": "1 jogo",
"Page.GameCount.Other": "{0} jogos",
"Library.SearchWatermark": "Pesquisar biblioteca…",
"Library.AddFolder": " Adicionar pasta",
"Library.Rescan": "⟳ Reanalisar",
"Library.OpenFile": "Abrir ficheiro…",
"Library.Context.Launch": "Iniciar",
"Library.Context.OpenFolder": "Abrir pasta do jogo",
"Library.Context.CopyPath": "Copiar caminho",
"Library.Context.CopyTitleId": "Copiar ID do título",
"Library.Context.Remove": "Remover da biblioteca",
"Library.Empty.Title": "A sua biblioteca está vazia",
"Library.Empty.Hint": "Adicione uma pasta com os seus jogos para começar.",
"Library.Empty.SearchTitle": "Nenhum jogo corresponde à sua pesquisa",
"Library.Empty.SearchHint": "Nada na biblioteca corresponde a “{0}”.",
"Library.Empty.AddFolder": " Adicionar pasta de jogos",
"Library.Loading": "A carregar biblioteca…",
"Options.General": "Geral",
"Options.Env.Tab": "Ambiente",
"Options.Section.Environment": "VARIÁVEIS DE AMBIENTE",
"Options.Env.Desc": "Switches passados ao emulador como variáveis de ambiente no arranque.",
"Options.Env.Bthid.Desc": "Reporta o Bluetooth HID como indisponível para títulos cujo middleware de volante/FFB fica à espera indefinidamente.\nDeixe desativado normalmente. Alguns títulos bloqueiam quando a inicialização falha.",
"Options.Env.LoopGuard.Desc": "Não force o encerramento de títulos que repetem a mesma chamada durante demasiado tempo.\nExperimente isto quando um jogo fecha sozinho durante o carregamento.",
"Options.Env.VkValidation.Desc": "Ativa as camadas de validação do Vulkan para depuração da GPU.\nLento. Requer que o Vulkan SDK esteja instalado.",
"Options.Env.DumpSpirv.Desc": "Extrai os shaders AGC e as respetivas traduções SPIR-V para a pasta shader-dumps.\nUtilize ao reportar problemas de shaders ou renderização.",
"Options.Env.LogDirectMemory.Desc": "Regista alocações de memória direta e falhas na consola.\nUtilize quando um jogo aborta ou fecha durante o arranque.",
"Options.Env.LogNp.Desc": "Regista chamadas da biblioteca NP (PlayStation Network) na consola.",
"Options.Section.Emulation": "EMULAÇÃO",
"Options.Section.Logging": "REGISTOS",
"Options.Section.Launcher": "LANÇADOR",
"Options.CpuEngine.Label": "Motor de CPU",
"Options.CpuEngine.Desc": "Motor de execução utilizado para correr o código do jogo.",
"Options.CpuEngine.Native": "Nativo",
"Options.Strict.Label": "Resolução estrita de dynlib",
"Options.Strict.Desc": "Falha o arranque quando um símbolo importado não pode ser resolvido.",
"Options.LogLevel.Label": "Nível de registo",
"Options.LogLevel.Desc": "Nível de detalhe da saída da consola do emulador.",
"Options.LogLevel.Trace": "Rastreio",
"Options.LogLevel.Debug": "Depuração",
"Options.LogLevel.Info": "Informação",
"Options.LogLevel.Warning": "Aviso",
"Options.LogLevel.Error": "Erro",
"Options.LogLevel.Critical": "Crítico",
"Options.TraceImports.Label": "Limite de rastreio de importações",
"Options.TraceImports.Desc": "Rastreia as primeiras N importações por módulo (0 = desativado).",
"Options.LogToFile.Label": "Registar para ficheiro",
"Options.LogToFile.Desc": "Duplicar a saída do emulador para um ficheiro de registo.",
"Options.LogFilePath.Label": "Caminho do ficheiro de registo",
"Options.LogFilePath.Default": "Sem caminho personalizado — os registos vão para user/logs junto ao emulador.",
"Options.LogFilePath.Select": "Selecionar…",
"Options.OverrideLogFile.Label": "Substituir ficheiro de registo",
"Options.OverrideLogFile.Desc": "Utilizar o caminho de ficheiro exato em vez de acrescentar o ID do título e a hora.",
"Options.TitleMusic.Label": "Música do título",
"Options.TitleMusic.Desc": "Repetir em loop a música de pré-visualização do jogo selecionado na biblioteca.",
"Options.Discord.Label": "Presença no Discord",
"Options.Discord.Desc": "Mostrar o jogo em execução no seu perfil do Discord.",
"Options.Language.Label": "Idioma do emulador",
"Options.Language.Desc": "Idioma utilizado em todo o lançador. Aplica-se de imediato.",
"Common.On": "Ativado",
"Common.Off": "Desativado",
"Console.Title": "CONSOLA",
"Console.SearchWatermark": "Pesquisar...",
"Console.AutoScroll": "Deslocamento automático",
"Console.Split": "Dividir",
"Console.Copy": "Copiar",
"Console.Clear": "Limpar",
"Console.WindowTitle": "Consola do SharpEmu",
"Launch.NoGameSelected": "Nenhum jogo selecionado",
"Launch.NoGameHint": "Escolha um jogo da biblioteca ou abra um eboot.bin diretamente.",
"Launch.Idle": "Inativo",
"Launch.Console": "≡ Consola",
"Launch.Launch": "▶ Iniciar",
"Launch.Stop": "■ Parar",
"Launch.Running": "Em execução — {0}",
"Launch.Stopping": "A parar…",
"Launch.Exited": "Terminou com o código {0} ({1})",
"Launch.ExeNotFound": "Executável do SharpEmu não encontrado. Compile primeiro o projeto SharpEmu.CLI (dotnet build).",
"Launch.LogFile": "Ficheiro de registo: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Falha ao iniciar o emulador: {0}",
"Launch.ProcessExited": "O processo terminou com o código {0} ({1}).",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "argumentos inválidos",
"Exit.EbootNotFound": "eboot não encontrado",
"Exit.RuntimeException": "exceção em tempo de execução",
"Exit.EmulationError": "erro de emulação",
"Exit.Unknown": "desconhecido",
"Status.EmulatorLocating": "Emulador: a localizar…",
"Status.EmulatorPath": "Emulador: {0}",
"Status.EmulatorNotFound": "Emulador: executável do SharpEmu não encontrado — compile primeiro o SharpEmu.CLI.",
"Status.ScanningLibrary": "A analisar biblioteca…",
"Status.AddFolderPrompt": "Adicione uma pasta de jogos para preencher a biblioteca.",
"Status.LibraryScanned": "Biblioteca analisada: {0} jogo(s) em {1} pasta(s).",
"Status.CouldNotOpenFolder": "Não foi possível abrir a pasta: {0}",
"Status.CopiedToClipboard": "{0} copiado para a área de transferência.",
"Status.RemovedFromLibrary": "“{0}” removido da biblioteca. Adicione novamente a pasta para o restaurar.",
"Status.Running": "A executar {0}",
"Status.Stopping": "A parar…",
"Status.Idle": "Inativo",
"Clipboard.Path": "Caminho",
"Clipboard.TitleId": "ID do título",
"Discord.Playing": "A jogar {0}",
"Discord.Browsing": "A navegar na biblioteca",
"Dialog.ChooseGameFolder": "Escolha uma pasta com jogos",
"Dialog.OpenExecutable": "Abrir um executável para iniciar",
"Dialog.PsExecutables": "Executáveis PS",
"Dialog.SaveLogFile": "Selecione onde guardar o ficheiro de registo",
"Dialog.PlainTextFiles": "Ficheiros de Texto Simples",
"Dialog.LogFiles": "Ficheiros de Registo",
"Options.About" : "Sobre",
"About.Github.Label": "GitHub",
"About.Github.Desc": "Código-fonte, problemas e desenvolvimento do projeto.",
"About.Discord.Label": "Discord",
"About.Discord.Desc": "Junte-se à comunidade, obtenha suporte e acompanhe o desenvolvimento.",
"About.GithubButton": "Contribua no GitHub!",
"About.DiscordButton": "Junte-se ao nosso Discord!"
}
+82
View File
@@ -387,6 +387,88 @@ SPDX-License-Identifier: GPL-2.0-or-later
</StackPanel>
</ScrollViewer>
</TabItem>
<TabItem x:Name="EnvTabItem" Header="Environment" FontSize="15">
<ScrollViewer>
<StackPanel Margin="0,14,0,16" Spacing="16" MaxWidth="1280" HorizontalAlignment="Left">
<Border Classes="card">
<StackPanel Spacing="14">
<TextBlock x:Name="EnvSectionTitle" Classes="sectionTitle" Text="ENVIRONMENT VARIABLES" />
<TextBlock x:Name="EnvDesc"
Text="Switches passed to the emulator as environment variables at launch."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock Text="SHARPEMU_BTHID_UNAVAILABLE" FontSize="13" FontFamily="Consolas,monospace" />
<TextBlock x:Name="EnvBthidDesc"
Text="Report Bluetooth HID as unavailable for titles whose wheel/FFB middleware polls forever.&#10;Leave off normally. Some titles freeze when init fails."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
</StackPanel>
<ToggleSwitch Grid.Column="1" x:Name="EnvBthidToggle" OnContent="On" OffContent="Off"
VerticalAlignment="Center" />
</Grid>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock Text="SHARPEMU_DISABLE_IMPORT_LOOP_GUARD" FontSize="13" FontFamily="Consolas,monospace" />
<TextBlock x:Name="EnvLoopGuardDesc"
Text="Do not force quit titles that repeat the same call for too long.&#10;Try this when a game exits on its own while loading."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
</StackPanel>
<ToggleSwitch Grid.Column="1" x:Name="EnvLoopGuardToggle" OnContent="On" OffContent="Off"
VerticalAlignment="Center" />
</Grid>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock Text="SHARPEMU_VK_VALIDATION" FontSize="13" FontFamily="Consolas,monospace" />
<TextBlock x:Name="EnvVkValidationDesc"
Text="Enable Vulkan validation layers for GPU debugging.&#10;Slow. Requires the Vulkan SDK to be installed."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
</StackPanel>
<ToggleSwitch Grid.Column="1" x:Name="EnvVkValidationToggle" OnContent="On" OffContent="Off"
VerticalAlignment="Center" />
</Grid>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock Text="SHARPEMU_DUMP_SPIRV" FontSize="13" FontFamily="Consolas,monospace" />
<TextBlock x:Name="EnvDumpSpirvDesc"
Text="Dump AGC shaders and their SPIR-V translations to the shader-dumps folder.&#10;Use when reporting shader or rendering bugs."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
</StackPanel>
<ToggleSwitch Grid.Column="1" x:Name="EnvDumpSpirvToggle" OnContent="On" OffContent="Off"
VerticalAlignment="Center" />
</Grid>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock Text="SHARPEMU_LOG_DIRECT_MEMORY" FontSize="13" FontFamily="Consolas,monospace" />
<TextBlock x:Name="EnvLogDirectMemoryDesc"
Text="Log direct memory allocations and failures to the console.&#10;Use when a game aborts or exits during boot."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
</StackPanel>
<ToggleSwitch Grid.Column="1" x:Name="EnvLogDirectMemoryToggle" OnContent="On" OffContent="Off"
VerticalAlignment="Center" />
</Grid>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock Text="SHARPEMU_LOG_NP" FontSize="13" FontFamily="Consolas,monospace" />
<TextBlock x:Name="EnvLogNpDesc"
Text="Log NP (PlayStation Network) library calls to the console."
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
</StackPanel>
<ToggleSwitch Grid.Column="1" x:Name="EnvLogNpToggle" OnContent="On" OffContent="Off"
VerticalAlignment="Center" />
</Grid>
</StackPanel>
</Border>
</StackPanel>
</ScrollViewer>
</TabItem>
</TabControl>
</Grid>
</Panel>
+79 -14
View File
@@ -12,7 +12,8 @@ using Avalonia.Platform;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using Avalonia.VisualTree;
using SharpEmu.Libs.Pad;
using SharpEmu.HLE.Host;
using SharpEmu.HLE.Host.Windows;
using SharpEmu.Logging;
using System.Collections.Concurrent;
using System.Collections.ObjectModel;
@@ -62,7 +63,7 @@ public partial class MainWindow : Window
// Controller navigation state.
private readonly DispatcherTimer _gamepadTimer;
private uint _previousPadButtons;
private HostGamepadButtons _previousPadButtons;
private long _navLeftNextAt;
private long _navRightNextAt;
private long _navUpNextAt;
@@ -125,6 +126,18 @@ public partial class MainWindow : Window
UpdateDiscordPresence();
};
SelectLogFilePathButton.Click += async (_, _) => await SelectLogFilePathAsync();
EnvBthidToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_BTHID_UNAVAILABLE", EnvBthidToggle.IsChecked == true);
EnvLoopGuardToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_DISABLE_IMPORT_LOOP_GUARD", EnvLoopGuardToggle.IsChecked == true);
EnvVkValidationToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_VK_VALIDATION", EnvVkValidationToggle.IsChecked == true);
EnvDumpSpirvToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_DUMP_SPIRV", EnvDumpSpirvToggle.IsChecked == true);
EnvLogDirectMemoryToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_LOG_DIRECT_MEMORY", EnvLogDirectMemoryToggle.IsChecked == true);
EnvLogNpToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_LOG_NP", EnvLogNpToggle.IsChecked == true);
LanguageBox.SelectionChanged += (_, _) => OnLanguageChanged();
GameList.AddHandler(ContextRequestedEvent, OnGameContextRequested, RoutingStrategies.Tunnel);
@@ -139,8 +152,8 @@ public partial class MainWindow : Window
Opened += async (_, _) => await OnOpenedAsync();
Closing += (_, _) => OnWindowClosing();
DualSenseReader.EnsureStarted();
XInputReader.EnsureStarted();
WindowsDualSenseReader.EnsureStarted();
WindowsXInputReader.EnsureStarted();
_gamepadTimer = new DispatcherTimer
{
Interval = TimeSpan.FromMilliseconds(50),
@@ -212,9 +225,9 @@ public partial class MainWindow : Window
private void PollGamepad()
{
// DualSense wins when both are connected; XInput covers Xbox pads.
if (!DualSenseReader.TryGetState(out var pad) && !XInputReader.TryGetState(out pad))
if (!WindowsDualSenseReader.TryGetState(out var pad) && !WindowsXInputReader.TryGetState(out pad))
{
_previousPadButtons = 0;
_previousPadButtons = HostGamepadButtons.None;
return;
}
@@ -227,12 +240,12 @@ public partial class MainWindow : Window
}
var shoulderPressed = pad.Buttons & ~_previousPadButtons;
if ((shoulderPressed & OrbisPadButton.L1) != 0)
if ((shoulderPressed & HostGamepadButtons.L1) != 0)
{
SetActivePage(0);
}
if ((shoulderPressed & OrbisPadButton.R1) != 0)
if ((shoulderPressed & HostGamepadButtons.R1) != 0)
{
SetActivePage(1);
}
@@ -244,10 +257,10 @@ public partial class MainWindow : Window
}
var now = Environment.TickCount64;
var left = (pad.Buttons & 0x0080) != 0 || pad.LeftX < 64;
var right = (pad.Buttons & 0x0020) != 0 || pad.LeftX > 192;
var up = (pad.Buttons & 0x0010) != 0 || pad.LeftY < 64;
var down = (pad.Buttons & 0x0040) != 0 || pad.LeftY > 192;
var left = (pad.Buttons & HostGamepadButtons.Left) != 0 || pad.LeftX < 64;
var right = (pad.Buttons & HostGamepadButtons.Right) != 0 || pad.LeftX > 192;
var up = (pad.Buttons & HostGamepadButtons.Up) != 0 || pad.LeftY < 64;
var down = (pad.Buttons & HostGamepadButtons.Down) != 0 || pad.LeftY > 192;
if (ShouldNavigate(left, ref _navLeftNextAt, now))
{
@@ -270,12 +283,12 @@ public partial class MainWindow : Window
}
var pressed = pad.Buttons & ~_previousPadButtons;
if ((pressed & 0x4000) != 0) // Cross
if ((pressed & HostGamepadButtons.Cross) != 0)
{
LaunchSelected();
}
if ((pressed & 0x2000) != 0) // Circle
if ((pressed & HostGamepadButtons.Circle) != 0)
{
StopEmulator();
}
@@ -403,6 +416,15 @@ public partial class MainWindow : Window
LoadingStateText.Text = loc.Get("Library.Loading");
GeneralTabItem.Header = loc.Get("Options.General");
EnvTabItem.Header = loc.Get("Options.Env.Tab");
EnvSectionTitle.Text = loc.Get("Options.Section.Environment");
EnvDesc.Text = loc.Get("Options.Env.Desc");
EnvBthidDesc.Text = loc.Get("Options.Env.Bthid.Desc");
EnvLoopGuardDesc.Text = loc.Get("Options.Env.LoopGuard.Desc");
EnvVkValidationDesc.Text = loc.Get("Options.Env.VkValidation.Desc");
EnvDumpSpirvDesc.Text = loc.Get("Options.Env.DumpSpirv.Desc");
EnvLogDirectMemoryDesc.Text = loc.Get("Options.Env.LogDirectMemory.Desc");
EnvLogNpDesc.Text = loc.Get("Options.Env.LogNp.Desc");
EmulationSectionTitle.Text = loc.Get("Options.Section.Emulation");
LoggingSectionTitle.Text = loc.Get("Options.Section.Logging");
LauncherSectionTitle.Text = loc.Get("Options.Section.Launcher");
@@ -584,9 +606,34 @@ public partial class MainWindow : Window
OverrideLogFileToggle.IsChecked = _settings.OverrideLogFile;
TitleMusicToggle.IsChecked = _settings.PlayTitleMusic;
DiscordToggle.IsChecked = _settings.DiscordRichPresence;
EnvBthidToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_BTHID_UNAVAILABLE");
EnvLoopGuardToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_DISABLE_IMPORT_LOOP_GUARD");
EnvVkValidationToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_VK_VALIDATION");
EnvDumpSpirvToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_DUMP_SPIRV");
EnvLogDirectMemoryToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_DIRECT_MEMORY");
EnvLogNpToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_NP");
UpdateLogFilePathText();
}
// Environment variables set on this process at the previous launch; children
// inherit the process environment, so stale names must be cleared explicitly.
private readonly HashSet<string> _appliedEnvironmentVariables = new(StringComparer.OrdinalIgnoreCase);
private void SetEnvironmentToggle(string name, bool enabled)
{
if (enabled)
{
if (!_settings.EnvironmentToggles.Contains(name))
{
_settings.EnvironmentToggles.Add(name);
}
}
else
{
_settings.EnvironmentToggles.Remove(name);
}
}
private string SelectedLogLevel()
{
return LogLevelBox.SelectedIndex switch
@@ -1402,6 +1449,24 @@ public partial class MainWindow : Window
Localization.Instance.Format("Launch.Command", string.Join(' ', arguments)),
DimLineBrush);
// Apply the enabled switches to this process; both emulator launch paths
// (CreateProcessW and Process.Start) inherit it. Clear switches turned
// off since the previous launch.
foreach (var staleName in _appliedEnvironmentVariables)
{
if (!_settings.EnvironmentToggles.Contains(staleName))
{
Environment.SetEnvironmentVariable(staleName, null);
}
}
_appliedEnvironmentVariables.Clear();
foreach (var name in _settings.EnvironmentToggles)
{
Environment.SetEnvironmentVariable(name, "1");
_appliedEnvironmentVariables.Add(name);
}
var emulator = new EmulatorProcess();
emulator.OutputReceived += (line, isError) => _pendingLines.Enqueue((line, isError));
emulator.Exited += code => Dispatcher.UIThread.Post(() => OnEmulatorExited(code));
+10 -7
View File
@@ -10,6 +10,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
<PropertyGroup>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<Version>0.0.1</Version>
<!-- Required by the source-generated LibraryImport stubs in the linked
controller readers below. -->
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<!-- Dependency-free; provides the BuildInfo provenance shown in the
@@ -41,14 +44,14 @@ SPDX-License-Identifier: GPL-2.0-or-later
<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
with the emulator's pad HLE. They are dependency-free, so they are
compiled in directly rather than pulling a reference to all of
SharpEmu.Libs into the launcher. -->
with the emulator's host input backend. They are dependency-free, so
they are compiled in directly rather than pulling a reference to all
of SharpEmu.HLE into the launcher. -->
<ItemGroup>
<Compile Include="..\SharpEmu.Libs\Pad\PadState.cs" Link="Input/PadState.cs" />
<Compile Include="..\SharpEmu.Libs\Pad\HidNative.cs" Link="Input/HidNative.cs" />
<Compile Include="..\SharpEmu.Libs\Pad\DualSenseReader.cs" Link="Input/DualSenseReader.cs" />
<Compile Include="..\SharpEmu.Libs\Pad\XInputReader.cs" Link="Input/XInputReader.cs" />
<Compile Include="..\SharpEmu.HLE\Host\HostGamepadState.cs" Link="Input/HostGamepadState.cs" />
<Compile Include="..\SharpEmu.HLE\Host\Windows\WindowsHidNative.cs" Link="Input/WindowsHidNative.cs" />
<Compile Include="..\SharpEmu.HLE\Host\Windows\WindowsDualSenseReader.cs" Link="Input/WindowsDualSenseReader.cs" />
<Compile Include="..\SharpEmu.HLE\Host\Windows\WindowsXInputReader.cs" Link="Input/WindowsXInputReader.cs" />
</ItemGroup>
</Project>
+51 -10
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@@ -1,6 +1,7 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers;
using System.Buffers.Binary;
using System.Text;
@@ -238,23 +239,63 @@ public sealed class CpuContext(ICpuMemory memory, Generation generation)
return false;
}
var bytes = new byte[capacity];
for (var index = 0; index < bytes.Length; index++)
const int StackBufferLength = 512;
const int ReadChunkLength = 128;
var rented = capacity > StackBufferLength ? ArrayPool<byte>.Shared.Rent(capacity) : null;
Span<byte> bytes = rented is null ? stackalloc byte[StackBufferLength] : rented;
try
{
if (!Memory.TryRead(address + (ulong)index, bytes.AsSpan(index, 1)))
var length = 0;
while (length < capacity)
{
return false;
// Bulk-read in bounded chunks rather than the full capacity: the string
// may end just before unmapped memory, and overreading past the
// terminator by more than a chunk could fault where the old
// byte-by-byte loop succeeded.
var chunk = Math.Min(ReadChunkLength, capacity - length);
var span = bytes.Slice(length, chunk);
if (Memory.TryRead(address + (ulong)length, span))
{
var terminator = span.IndexOf((byte)0);
if (terminator >= 0)
{
value = Encoding.UTF8.GetString(bytes[..(length + terminator)]);
return true;
}
length += chunk;
continue;
}
// The chunk touches an unreadable range; fall back to per-byte reads so a
// terminator sitting before the bad byte still yields the string.
for (var i = 0; i < chunk; i++)
{
if (!Memory.TryRead(address + (ulong)(length + i), bytes.Slice(length + i, 1)))
{
return false;
}
if (bytes[length + i] == 0)
{
value = Encoding.UTF8.GetString(bytes[..(length + i)]);
return true;
}
}
length += chunk;
}
if (bytes[index] == 0)
value = Encoding.UTF8.GetString(bytes[..capacity]);
return true;
}
finally
{
if (rented is not null)
{
value = Encoding.UTF8.GetString(bytes, 0, index);
return true;
ArrayPool<byte>.Shared.Return(rented);
}
}
value = Encoding.UTF8.GetString(bytes);
return true;
}
public bool PushUInt64(ulong value)
+13
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@@ -0,0 +1,13 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE;
[Flags]
public enum GuestPageProtection
{
None = 0,
Read = 1,
Write = 2,
Execute = 4,
}
+25 -25
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@@ -23,6 +23,20 @@ public readonly record struct GuestThreadSnapshot(
ulong LastReturnRip,
string? BlockReason);
/// <summary>
/// Continuation state for a blocked guest thread, replacing the closure pair a blocking
/// wait used to allocate. TryWake runs under the scheduler's guest-thread gate and
/// returns true when the waiter has a final result and the thread should be re-readied;
/// false leaves it parked. Resume runs later on the woken thread outside that gate, and
/// its return value becomes the guest's RAX for the resumed call.
/// </summary>
public interface IGuestThreadBlockWaiter
{
int Resume();
bool TryWake();
}
public interface IGuestThreadScheduler
{
bool SupportsGuestContextTransfer { get; }
@@ -106,10 +120,7 @@ public static class GuestThreadExecution
private static string? _pendingBlockWakeKey;
[ThreadStatic]
private static Func<int>? _pendingBlockResumeHandler;
[ThreadStatic]
private static Func<bool>? _pendingBlockWakeHandler;
private static IGuestThreadBlockWaiter? _pendingBlockWaiter;
[ThreadStatic]
private static long _pendingBlockDeadlineTimestamp;
@@ -157,8 +168,7 @@ public static class GuestThreadExecution
_pendingBlockContinuationValid = false;
_pendingBlockContinuation = default;
_pendingBlockWakeKey = null;
_pendingBlockResumeHandler = null;
_pendingBlockWakeHandler = null;
_pendingBlockWaiter = null;
_pendingBlockDeadlineTimestamp = 0;
_pendingEntryExit = false;
_pendingEntryExitValue = 0;
@@ -179,8 +189,7 @@ public static class GuestThreadExecution
_pendingBlockContinuationValid = false;
_pendingBlockContinuation = default;
_pendingBlockWakeKey = null;
_pendingBlockResumeHandler = null;
_pendingBlockWakeHandler = null;
_pendingBlockWaiter = null;
_pendingBlockDeadlineTimestamp = 0;
_pendingEntryExit = false;
_pendingEntryExitValue = 0;
@@ -211,8 +220,7 @@ public static class GuestThreadExecution
CpuContext? context,
string reason,
string? wakeKey = null,
Func<int>? resumeHandler = null,
Func<bool>? wakeHandler = null,
IGuestThreadBlockWaiter? waiter = null,
long blockDeadlineTimestamp = 0)
{
if (!IsGuestThread)
@@ -222,8 +230,7 @@ public static class GuestThreadExecution
_pendingBlockReason = string.IsNullOrWhiteSpace(reason) ? "guest_thread_blocked" : reason;
_pendingBlockWakeKey = string.IsNullOrWhiteSpace(wakeKey) ? _pendingBlockReason : wakeKey;
_pendingBlockResumeHandler = resumeHandler;
_pendingBlockWakeHandler = wakeHandler;
_pendingBlockWaiter = waiter;
_pendingBlockDeadlineTimestamp = blockDeadlineTimestamp;
if (context is not null && TryCaptureCurrentBlockContinuation(context, out var continuation))
{
@@ -255,7 +262,6 @@ public static class GuestThreadExecution
out hasContinuation,
out _,
out _,
out _,
out _);
}
@@ -264,16 +270,14 @@ public static class GuestThreadExecution
out GuestCpuContinuation continuation,
out bool hasContinuation,
out string wakeKey,
out Func<int>? resumeHandler,
out Func<bool>? wakeHandler)
out IGuestThreadBlockWaiter? waiter)
{
return TryConsumeCurrentThreadBlock(
out reason,
out continuation,
out hasContinuation,
out wakeKey,
out resumeHandler,
out wakeHandler,
out waiter,
out _);
}
@@ -282,8 +286,7 @@ public static class GuestThreadExecution
out GuestCpuContinuation continuation,
out bool hasContinuation,
out string wakeKey,
out Func<int>? resumeHandler,
out Func<bool>? wakeHandler,
out IGuestThreadBlockWaiter? waiter,
out long blockDeadlineTimestamp)
{
reason = _pendingBlockReason ?? string.Empty;
@@ -292,8 +295,7 @@ public static class GuestThreadExecution
continuation = default;
hasContinuation = false;
wakeKey = string.Empty;
resumeHandler = null;
wakeHandler = null;
waiter = null;
blockDeadlineTimestamp = 0;
return false;
}
@@ -301,15 +303,13 @@ public static class GuestThreadExecution
continuation = _pendingBlockContinuation;
hasContinuation = _pendingBlockContinuationValid;
wakeKey = _pendingBlockWakeKey ?? reason;
resumeHandler = _pendingBlockResumeHandler;
wakeHandler = _pendingBlockWakeHandler;
waiter = _pendingBlockWaiter;
blockDeadlineTimestamp = _pendingBlockDeadlineTimestamp;
_pendingBlockReason = null;
_pendingBlockContinuation = default;
_pendingBlockContinuationValid = false;
_pendingBlockWakeKey = null;
_pendingBlockResumeHandler = null;
_pendingBlockWakeHandler = null;
_pendingBlockWaiter = null;
_pendingBlockDeadlineTimestamp = 0;
return true;
}
@@ -0,0 +1,18 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// General-purpose register snapshot of a suspended thread, produced by
/// <see cref="IHostThreading.TryCaptureThreadRegisters"/>. Registers are named
/// after the guest ISA (x86-64), which every supported host executes natively.
/// </summary>
public readonly record struct HostCapturedRegisters(
ulong Rip,
ulong Rsp,
ulong Rbp,
ulong Rax,
ulong Rbx,
ulong Rcx,
ulong Rdx);
+46
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@@ -0,0 +1,46 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Host-neutral gamepad button flags. Named after the PlayStation layout the guest API
/// exposes, but the numeric values are the seam's own — the HLE pad exports translate
/// them to SCE_PAD_BUTTON bits, so guest ABI values never leak into host backends.
/// </summary>
[Flags]
public enum HostGamepadButtons : uint
{
None = 0,
Up = 1 << 0,
Down = 1 << 1,
Left = 1 << 2,
Right = 1 << 3,
Cross = 1 << 4,
Circle = 1 << 5,
Square = 1 << 6,
Triangle = 1 << 7,
L1 = 1 << 8,
R1 = 1 << 9,
L2 = 1 << 10,
R2 = 1 << 11,
L3 = 1 << 12,
R3 = 1 << 13,
Options = 1 << 14,
TouchPad = 1 << 15,
}
/// <summary>
/// Snapshot of one host gamepad: sticks are 0..255 with 128 centered and Y growing
/// downward; triggers 0..255. Unmanaged on purpose so per-frame polls can stackalloc
/// snapshot buffers.
/// </summary>
public readonly record struct HostGamepadState(
bool Connected,
HostGamepadButtons Buttons,
byte LeftX,
byte LeftY,
byte RightX,
byte RightY,
byte LeftTrigger,
byte RightTrigger);
@@ -0,0 +1,20 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Platform-neutral page protection. Values intentionally enumerate the exact
/// combinations the emulator uses today so each maps 1:1 onto a single native
/// protection constant (PAGE_* on Windows, PROT_* elsewhere).
/// </summary>
public enum HostPageProtection
{
NoAccess,
ReadOnly,
ReadWrite,
Execute,
ReadExecute,
ReadWriteExecute,
ExecuteWriteCopy,
}
+42
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@@ -0,0 +1,42 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
using SharpEmu.HLE.Host.Posix;
using SharpEmu.HLE.Host.Windows;
namespace SharpEmu.HLE.Host;
/// <summary>
/// Process-wide access point for the host platform backend. Static HLE export
/// classes (which cannot receive constructor injection) resolve host primitives
/// through <see cref="Current"/>; injectable components should instead accept an
/// <see cref="IHostPlatform"/> and merely default to this.
/// </summary>
public static class HostPlatform
{
private static readonly Lazy<IHostPlatform> Instance = new(Create);
public static IHostPlatform Current => Instance.Value;
private static IHostPlatform Create()
{
// The Windows backend executes guest x86-64 natively and emits x86-64
// stubs, so a native ARM64 process must be rejected here rather than
// crash undefined later (x64 processes under emulation report X64).
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.X64)
{
return new WindowsHostPlatform();
}
if ((OperatingSystem.IsLinux() || OperatingSystem.IsMacOS()) &&
RuntimeInformation.ProcessArchitecture == Architecture.X64)
{
return new PosixHostPlatform();
}
throw new PlatformNotSupportedException(
"SharpEmu native guest execution requires an x86-64 process on Windows, Linux, or macOS. " +
"On Apple Silicon, use the osx-x64 build under Rosetta 2.");
}
}
+20
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@@ -0,0 +1,20 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Result of <see cref="IHostMemory.Query"/>. The Raw* fields carry the
/// untranslated OS values so call sites migrated from direct VirtualQuery use
/// keep comparing (and logging) the exact native words they did before;
/// <see cref="State"/> and <see cref="Protection"/> are neutral views.
/// </summary>
public readonly record struct HostRegionInfo(
ulong BaseAddress,
ulong AllocationBase,
ulong RegionSize,
HostRegionState State,
uint RawState,
HostPageProtection Protection,
uint RawProtection,
uint RawAllocationProtection);
+11
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@@ -0,0 +1,11 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
public enum HostRegionState
{
Free,
Reserved,
Committed,
}
@@ -0,0 +1,21 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Host functions whose addresses the execution engine bakes into emitted
/// stubs (spin-waits, worker run loops, TLS reads). Enum-keyed rather than a
/// free-form name lookup: each platform's emitters need their own specific
/// functions, and this set is exactly what the current emitters consume.
/// </summary>
public enum HostRuntimeFunction
{
TlsGetValue,
QueryPerformanceCounter,
SwitchToThread,
Sleep,
WaitForSingleObject,
SetEvent,
ExitThread,
}
+23
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@@ -0,0 +1,23 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Host audio-output device access. The HLE audio exports convert guest submissions to
/// interleaved stereo 16-bit PCM (the format every backend accepts) and feed them through
/// streams opened here; everything device-specific — queueing, backpressure, native
/// buffer lifetime — lives behind <see cref="IHostAudioStream"/>.
/// </summary>
public interface IHostAudioOutput
{
/// <summary>Backend identifier for diagnostics (e.g. "winmm").</summary>
string BackendName { get; }
/// <summary>
/// Opens an interleaved stereo 16-bit PCM output stream at the given sample rate.
/// Throws when the host has no usable output device; callers degrade to a silent
/// port and pace the guest instead.
/// </summary>
IHostAudioStream OpenStereoPcm16Stream(uint sampleRate);
}
+18
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@@ -0,0 +1,18 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// One open host audio output stream. Submissions are interleaved stereo 16-bit PCM at
/// the sample rate the stream was opened with.
/// </summary>
public interface IHostAudioStream : IDisposable
{
/// <summary>
/// Submits one buffer. May block briefly while the device drains its queue (this is
/// what paces the guest's audio loop); returns false when the stream cannot accept
/// audio, in which case the caller paces the guest itself.
/// </summary>
bool Submit(ReadOnlySpan<byte> stereoPcm16);
}
@@ -0,0 +1,32 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Installation mechanics for the process-wide fault interception the execution
/// engine relies on to catch guest faults. Deliberately thin: the managed
/// handlers keep receiving the platform's raw exception data, and the emitted
/// pre-filter thunk is an opaque per-platform unit. Implementations live next
/// to the execution backend (SharpEmu.Core), not behind HostPlatform.Current.
/// </summary>
public interface IHostFaultHandling
{
/// <summary>
/// Emits the native thunk that wraps a managed fault handler: it pre-filters
/// exception codes that must never enter managed code and, when the fault
/// happened on a guest stack, switches to the host stack saved in
/// <paramref name="hostRspSwitchTlsSlot"/> before the call. Returns 0 on failure.
/// </summary>
nint CreateHandlerThunk(nint managedCallback, uint hostRspSwitchTlsSlot, nint tlsGetValueAddress);
void FreeThunk(nint thunk);
/// <summary>Installs a first-chance handler ahead of existing ones; returns a removal handle (0 on failure).</summary>
nint AddFirstChanceHandler(nint thunk);
void RemoveHandler(nint handle);
/// <summary>Installs the last-resort filter; pass 0 to clear.</summary>
void SetUnhandledFilter(nint thunk);
}
+44
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@@ -0,0 +1,44 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Host input devices: gamepad state snapshots, force-feedback/lightbar sinks, and the
/// keyboard-fallback queries. Which physical readers exist (DualSense over raw HID,
/// XInput, evdev, ...) is a backend detail; merge policy between devices and the
/// keyboard lives in the HLE pad exports.
/// </summary>
public interface IHostInput
{
/// <summary>Starts the background device readers once; safe to call repeatedly.</summary>
void EnsureStarted();
/// <summary>
/// Fills <paramref name="destination"/> with snapshots of currently connected
/// gamepads and returns how many were written (0 when none are connected).
/// </summary>
int GetGamepadStates(Span<HostGamepadState> destination);
/// <summary>Human-readable name of the first connected gamepad, or null.</summary>
string? DescribeConnectedGamepad();
/// <summary>Sets rumble on all connected gamepads; large = strong/left motor.</summary>
void SetRumble(byte largeMotor, byte smallMotor);
/// <summary>
/// Approximates per-trigger vibration on gamepads without independent trigger
/// actuators; null leaves that trigger's current value unchanged.
/// </summary>
void SetTriggerRumble(byte? leftTrigger, byte? rightTrigger);
void SetLightbar(byte red, byte green, byte blue);
void ResetLightbar();
/// <summary>True when a window of this process has keyboard focus.</summary>
bool IsHostWindowFocused();
/// <summary>Windows virtual-key code semantics; other backends translate.</summary>
bool IsKeyDown(int virtualKey);
}
+48
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@@ -0,0 +1,48 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Host page-allocation primitives used by the native execution engine.
/// Allocate/Reserve/Commit are deliberately separate members (rather than a
/// flags parameter) so every call site maps 1:1 onto the exact native call it
/// replaced, keeping the Windows behavior byte-for-byte identical.
/// </summary>
public interface IHostMemory
{
/// <summary>
/// Reserves and commits pages in one step. <paramref name="desiredAddress"/> of 0
/// lets the OS choose the address. Returns the base address, or 0 on failure.
/// The OS may satisfy the request at a different address than desired; callers
/// that require an exact placement must check the result themselves.
/// </summary>
ulong Allocate(ulong desiredAddress, ulong size, HostPageProtection protection);
/// <summary>Reserves address space without committing pages (lazy regions).</summary>
ulong Reserve(ulong desiredAddress, ulong size, HostPageProtection protection);
/// <summary>Commits pages inside a previously reserved range (fault-path lazy commit).</summary>
bool Commit(ulong address, ulong size, HostPageProtection protection);
/// <summary>Releases an entire allocation or reservation by its base address.</summary>
bool Free(ulong address);
/// <summary>
/// Changes protection on committed pages. <paramref name="rawOldProtection"/> is the
/// untranslated previous OS protection value (see <see cref="HostRegionInfo.RawProtection"/>).
/// </summary>
bool Protect(ulong address, ulong size, HostPageProtection protection, out uint rawOldProtection);
/// <summary>
/// Restores a raw protection value previously returned by <see cref="Protect"/> or
/// <see cref="Query"/> on this same platform. Raw values are opaque to callers and
/// must never cross platforms; this exists so save/restore protection sequences
/// round-trip OS-specific modifier bits the neutral enum cannot represent.
/// </summary>
bool ProtectRaw(ulong address, ulong size, uint rawProtection, out uint rawOldProtection);
bool Query(ulong address, out HostRegionInfo info);
void FlushInstructionCache(ulong address, ulong size);
}
+23
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@@ -0,0 +1,23 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Aggregates the host-OS primitives the native execution engine depends on.
/// Each supported platform provides one implementation; consumers reach the
/// process-wide instance through <see cref="HostPlatform.Current"/> or accept
/// one by injection.
/// </summary>
public interface IHostPlatform
{
IHostMemory Memory { get; }
IHostThreading Threading { get; }
IHostSymbolResolver Symbols { get; }
IHostAudioOutput Audio { get; }
IHostInput Input { get; }
}
@@ -0,0 +1,10 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
public interface IHostSymbolResolver
{
/// <summary>Returns the native address of the function, or 0 if unavailable.</summary>
nint GetAddress(HostRuntimeFunction function);
}
+51
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@@ -0,0 +1,51 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host;
/// <summary>
/// Raw host thread and native-TLS primitives for the execution engine. Guest
/// code must run on threads the CLR did not create (no managed frames below
/// guest frames), so thread creation takes a native entry point and is not
/// expressible with managed threads.
/// </summary>
public interface IHostThreading
{
/// <summary>Allocates a native TLS slot; returns <see cref="uint.MaxValue"/> on failure.</summary>
uint AllocateTlsSlot();
bool FreeTlsSlot(uint slot);
bool SetTlsValue(uint slot, nint value);
nint GetTlsValue(uint slot);
uint CurrentThreadId { get; }
bool TrySetCurrentThreadAffinity(nuint affinityMask);
/// <summary>
/// Asks the OS for ~1 ms timed-wait granularity for the life of the process
/// (idempotent; best-effort). No-op on platforms whose default is already fine.
/// </summary>
void RequestTimerResolution();
/// <summary>
/// Creates a raw OS thread executing native code at <paramref name="entry"/> with
/// <paramref name="stackReserveBytes"/> of reserved (not committed) stack.
/// Returns the thread handle, or 0 on failure.
/// </summary>
nint CreateNativeThread(nint entry, nint parameter, nuint stackReserveBytes, out uint threadId);
/// <summary>Waits for the thread to exit; true when it did within the timeout.</summary>
bool WaitForThreadExit(nint threadHandle, uint timeoutMilliseconds);
void CloseThreadHandle(nint threadHandle);
/// <summary>
/// Suspends the thread, snapshots its general-purpose registers, and resumes it —
/// one indivisible operation (diagnostics only). The caller must not pass the
/// current thread. Returns false if the thread cannot be opened or suspended.
/// </summary>
bool TryCaptureThreadRegisters(uint threadId, out HostCapturedRegisters registers);
}
@@ -0,0 +1,173 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Posix;
/// <summary>
/// ALSA-based playback for Linux. The PCM device is opened in blocking mode
/// with a device buffer sized to match the 32KB queue the other backends
/// keep, so snd_pcm_writei itself provides the backpressure pacing. The
/// "default" device routes through PulseAudio/PipeWire on desktops and to
/// the hardware on bare ALSA setups; SHARPEMU_ALSA_DEVICE overrides it.
/// </summary>
internal sealed unsafe class PosixAlsaAudioStream : IHostAudioStream
{
// 32KB of stereo PCM16 at 48kHz is ~170ms; keep the same device-side
// queue depth the WinMM/CoreAudio ports enforce in managed code.
private const uint DeviceLatencyMicroseconds = 170_000;
private const int StreamPlayback = 0;
private const int FormatS16LittleEndian = 2;
private const int AccessReadWriteInterleaved = 3;
private const int ErrorPipe = -32; // -EPIPE, underrun
private const int ErrorStreamPipe = -86; // -ESTRPIPE, suspended
private readonly object _gate = new();
private nint _pcm;
private bool _disposed;
public PosixAlsaAudioStream(uint sampleRate)
{
if (!OperatingSystem.IsLinux())
{
throw new PlatformNotSupportedException("ALSA audio is only available on Linux.");
}
var device = Environment.GetEnvironmentVariable("SHARPEMU_ALSA_DEVICE");
if (string.IsNullOrWhiteSpace(device))
{
device = "default";
}
var status = snd_pcm_open(out _pcm, device, StreamPlayback, 0);
if (status != 0)
{
throw new InvalidOperationException(
$"snd_pcm_open(\"{device}\") failed: {DescribeError(status)}.");
}
status = snd_pcm_set_params(
_pcm,
FormatS16LittleEndian,
AccessReadWriteInterleaved,
2,
sampleRate,
1,
DeviceLatencyMicroseconds);
if (status != 0)
{
_ = snd_pcm_close(_pcm);
_pcm = 0;
throw new InvalidOperationException(
$"snd_pcm_set_params({sampleRate} Hz) failed: {DescribeError(status)}.");
}
}
public bool Submit(ReadOnlySpan<byte> stereoPcm16)
{
lock (_gate)
{
if (_disposed)
{
return false;
}
return WritePcm(stereoPcm16, (uint)(stereoPcm16.Length / 4));
}
}
public void Dispose()
{
lock (_gate)
{
if (_disposed)
{
return;
}
_disposed = true;
if (_pcm != 0)
{
_ = snd_pcm_drop(_pcm);
_ = snd_pcm_close(_pcm);
_pcm = 0;
}
}
}
private bool WritePcm(ReadOnlySpan<byte> pcm, uint frames)
{
var recovered = false;
fixed (byte* data = pcm)
{
var offset = 0L;
while (offset < frames)
{
var written = snd_pcm_writei(
_pcm,
data + (offset * 4),
(nuint)(frames - offset));
if (written >= 0)
{
offset += written;
continue;
}
// One recovery attempt per submit covers underruns (-EPIPE)
// and suspend/resume (-ESTRPIPE); anything else, or a second
// failure, drops the buffer rather than stalling the guest.
if (recovered ||
(written != ErrorPipe && written != ErrorStreamPipe) ||
snd_pcm_recover(_pcm, (int)written, 1) != 0)
{
return false;
}
recovered = true;
}
}
return true;
}
private static string DescribeError(long status)
{
var message = Marshal.PtrToStringUTF8(snd_strerror((int)status));
return $"{message ?? "unknown error"} ({status})";
}
private const string Alsa = "libasound.so.2";
[DllImport(Alsa)]
private static extern int snd_pcm_open(
out nint pcm,
[MarshalAs(UnmanagedType.LPUTF8Str)] string name,
int stream,
int mode);
[DllImport(Alsa)]
private static extern int snd_pcm_set_params(
nint pcm,
int format,
int access,
uint channels,
uint rate,
int softResample,
uint latencyUs);
[DllImport(Alsa)]
private static extern long snd_pcm_writei(nint pcm, byte* buffer, nuint frames);
[DllImport(Alsa)]
private static extern int snd_pcm_recover(nint pcm, int error, int silent);
[DllImport(Alsa)]
private static extern int snd_pcm_drop(nint pcm);
[DllImport(Alsa)]
private static extern int snd_pcm_close(nint pcm);
[DllImport(Alsa)]
private static extern nint snd_strerror(int error);
}
@@ -0,0 +1,261 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Posix;
/// <summary>
/// AudioQueue-based playback for macOS. Buffers are enqueued as stereo PCM16
/// and returned by the queue's internal thread through the output callback;
/// Submit applies the same 32KB backpressure the WinMM backend uses so guest
/// pacing works identically.
/// </summary>
internal sealed unsafe class PosixCoreAudioStream : IHostAudioStream
{
private const int MaximumQueuedPcmBytes = 32 * 1024;
private const uint FormatLinearPcm = 0x6C70636D; // 'lpcm'
private const uint FlagIsSignedInteger = 0x4;
private const uint FlagIsPacked = 0x8;
private readonly object _gate = new();
private readonly AutoResetEvent _completion = new(false);
private readonly Queue<nint> _freeBuffers = new();
private GCHandle _selfHandle;
private nint _queue;
private int _queuedPcmBytes;
private bool _started;
private bool _disposed;
public PosixCoreAudioStream(uint sampleRate)
{
if (!OperatingSystem.IsMacOS())
{
throw new PlatformNotSupportedException("CoreAudio is only available on macOS.");
}
var format = new AudioStreamBasicDescription
{
SampleRate = sampleRate,
FormatId = FormatLinearPcm,
FormatFlags = FlagIsSignedInteger | FlagIsPacked,
BytesPerPacket = 4,
FramesPerPacket = 1,
BytesPerFrame = 4,
ChannelsPerFrame = 2,
BitsPerChannel = 16,
};
_selfHandle = GCHandle.Alloc(this);
var status = AudioQueueNewOutput(
&format,
&OutputCallback,
GCHandle.ToIntPtr(_selfHandle),
0,
0,
0,
out _queue);
if (status != 0)
{
_selfHandle.Free();
throw new InvalidOperationException($"AudioQueueNewOutput failed with OSStatus {status}.");
}
}
public bool Submit(ReadOnlySpan<byte> stereoPcm16)
{
lock (_gate)
{
if (_disposed || _queue == 0)
{
return false;
}
var outputLength = stereoPcm16.Length;
while (_queuedPcmBytes != 0 &&
_queuedPcmBytes + outputLength > MaximumQueuedPcmBytes)
{
Monitor.Exit(_gate);
try
{
// Dispose can free the event while this thread waits
// outside the gate; treat that like a timed-out wait.
if (!_completion.WaitOne(TimeSpan.FromSeconds(1)))
{
return false;
}
}
catch (ObjectDisposedException)
{
return false;
}
finally
{
Monitor.Enter(_gate);
}
if (_disposed)
{
return false;
}
}
if (!TryTakeBuffer(outputLength, out var buffer))
{
return false;
}
var audioData = ((AudioQueueBuffer*)buffer)->AudioData;
stereoPcm16.CopyTo(new Span<byte>(audioData, outputLength));
((AudioQueueBuffer*)buffer)->AudioDataByteSize = (uint)outputLength;
if (AudioQueueEnqueueBuffer(_queue, buffer, 0, 0) != 0)
{
_freeBuffers.Enqueue(buffer);
return false;
}
_queuedPcmBytes += outputLength;
if (!_started)
{
if (AudioQueueStart(_queue, 0) != 0)
{
// A queue that never starts never drains, so later
// submits would block on backpressure until their
// timeout. Tear the queue down and fail fast instead.
_ = AudioQueueDispose(_queue, true);
_queue = 0;
_queuedPcmBytes = 0;
_freeBuffers.Clear();
return false;
}
_started = true;
}
return true;
}
}
public void Dispose()
{
lock (_gate)
{
if (_disposed)
{
return;
}
_disposed = true;
if (_queue != 0)
{
// Synchronous dispose stops the queue, frees its buffers, and
// guarantees no further callbacks reference this instance.
_ = AudioQueueDispose(_queue, true);
_queue = 0;
}
_freeBuffers.Clear();
// Wake any submitter waiting on backpressure before the event
// goes away; a late waiter observes ObjectDisposedException and
// bails out in Submit.
_completion.Set();
_completion.Dispose();
if (_selfHandle.IsAllocated)
{
_selfHandle.Free();
}
}
}
private bool TryTakeBuffer(int length, out nint buffer)
{
while (_freeBuffers.TryDequeue(out buffer))
{
if (((AudioQueueBuffer*)buffer)->AudioDataBytesCapacity >= (uint)length)
{
return true;
}
_ = AudioQueueFreeBuffer(_queue, buffer);
}
return AudioQueueAllocateBuffer(_queue, (uint)length, out buffer) == 0;
}
[UnmanagedCallersOnly]
private static void OutputCallback(nint userData, nint queue, nint buffer)
{
if (GCHandle.FromIntPtr(userData).Target is not PosixCoreAudioStream port)
{
return;
}
lock (port._gate)
{
if (port._disposed)
{
return;
}
port._queuedPcmBytes -= checked((int)((AudioQueueBuffer*)buffer)->AudioDataByteSize);
port._freeBuffers.Enqueue(buffer);
}
port._completion.Set();
}
[StructLayout(LayoutKind.Sequential)]
private struct AudioStreamBasicDescription
{
public double SampleRate;
public uint FormatId;
public uint FormatFlags;
public uint BytesPerPacket;
public uint FramesPerPacket;
public uint BytesPerFrame;
public uint ChannelsPerFrame;
public uint BitsPerChannel;
public uint Reserved;
}
[StructLayout(LayoutKind.Sequential)]
private struct AudioQueueBuffer
{
public uint AudioDataBytesCapacity;
public void* AudioData;
public uint AudioDataByteSize;
public nint UserData;
public uint PacketDescriptionCapacity;
public nint PacketDescriptions;
public uint PacketDescriptionCount;
}
private const string AudioToolbox =
"/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox";
[DllImport(AudioToolbox)]
private static extern int AudioQueueNewOutput(
AudioStreamBasicDescription* format,
delegate* unmanaged<nint, nint, nint, void> callback,
nint userData,
nint callbackRunLoop,
nint runLoopMode,
uint flags,
out nint queue);
[DllImport(AudioToolbox)]
private static extern int AudioQueueAllocateBuffer(nint queue, uint bufferByteSize, out nint buffer);
[DllImport(AudioToolbox)]
private static extern int AudioQueueFreeBuffer(nint queue, nint buffer);
[DllImport(AudioToolbox)]
private static extern int AudioQueueEnqueueBuffer(nint queue, nint buffer, uint packetDescriptionCount, nint packetDescriptions);
[DllImport(AudioToolbox)]
private static extern int AudioQueueStart(nint queue, nint startTime);
[DllImport(AudioToolbox)]
private static extern int AudioQueueDispose(nint queue, [MarshalAs(UnmanagedType.I1)] bool immediate);
}
@@ -0,0 +1,21 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host.Posix;
/// <summary>
/// POSIX audio output: CoreAudio (AudioQueue) on macOS, ALSA on Linux. Both
/// streams accept the seam's interleaved stereo PCM16 and pace the guest via
/// device-queue backpressure.
/// </summary>
internal sealed class PosixHostAudio : IHostAudioOutput
{
public string BackendName => OperatingSystem.IsMacOS() ? "coreaudio" : "alsa";
public IHostAudioStream OpenStereoPcm16Stream(uint sampleRate)
{
return OperatingSystem.IsMacOS()
? new PosixCoreAudioStream(sampleRate)
: new PosixAlsaAudioStream(sampleRate);
}
}
@@ -0,0 +1,79 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host.Posix;
/// <summary>
/// Bridges a window-provided input source into the host input seam. POSIX
/// hosts have no user32/XInput/raw-HID readers; keyboard and gamepad state
/// come from the presenter's GLFW window instead, which registers itself via
/// <see cref="SetSource"/> once the window exists. Until then (and with no
/// window at all, e.g. headless runs) every query reports neutral input.
/// Rumble and lightbar are unsupported by the GLFW input layer and no-op.
/// </summary>
public interface IPosixWindowInputSource
{
/// <summary>True while the window's keyboard is delivering events.</summary>
bool HasKeyboardFocus { get; }
/// <summary>Windows virtual-key semantics; the source translates.</summary>
bool IsKeyDown(int virtualKey);
/// <summary>Same contract as <see cref="IHostInput.GetGamepadStates"/>.</summary>
int GetGamepadStates(Span<HostGamepadState> destination);
string? DescribeConnectedGamepad();
}
// Public so the presenter's window layer (SharpEmu.Libs) can register its
// input source; the platform still constructs the singleton itself.
public sealed class PosixHostInput : IHostInput
{
private static volatile IPosixWindowInputSource? _source;
/// <summary>Called by the presenter's window layer when input is ready.</summary>
public static void SetSource(IPosixWindowInputSource source)
{
_source = source;
}
public void EnsureStarted()
{
// Device readers are event-driven off the window thread; nothing to start.
}
public int GetGamepadStates(Span<HostGamepadState> destination)
{
return _source?.GetGamepadStates(destination) ?? 0;
}
public string? DescribeConnectedGamepad() => _source?.DescribeConnectedGamepad();
public void SetRumble(byte largeMotor, byte smallMotor)
{
}
public void SetTriggerRumble(byte? leftTrigger, byte? rightTrigger)
{
}
public void SetLightbar(byte red, byte green, byte blue)
{
}
public void ResetLightbar()
{
}
public bool IsHostWindowFocused()
{
// GLFW only delivers key events to the focused window, so a
// delivering keyboard implies focus.
return _source?.HasKeyboardFocus ?? false;
}
public bool IsKeyDown(int virtualKey)
{
return _source?.IsKeyDown(virtualKey) ?? false;
}
}
@@ -0,0 +1,508 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Posix;
/// <summary>
/// POSIX virtual memory backend implemented over mmap/mprotect/munmap with a
/// shadow region table that answers VirtualQuery-style questions and tracks
/// page protections.
/// POSIX anonymous mappings are demand-paged by the kernel, so Win32
/// "reserve-only" regions are mapped as committed memory directly and
/// commit requests become protection changes.
/// </summary>
internal sealed unsafe class PosixHostMemory : IHostMemory
{
private const uint MEM_COMMIT = 0x1000;
private const uint MEM_RESERVE = 0x2000;
private const uint MEM_RELEASE = 0x8000;
private const uint MEM_FREE_STATE = 0x10000;
private const uint MEM_PRIVATE = 0x20000;
private const uint PAGE_NOACCESS = 0x01;
private const uint PAGE_READONLY = 0x02;
private const uint PAGE_READWRITE = 0x04;
private const uint PAGE_EXECUTE = 0x10;
private const uint PAGE_EXECUTE_READ = 0x20;
private const uint PAGE_EXECUTE_READWRITE = 0x40;
private const ulong PageSize = 0x1000;
private struct BasicInfo
{
public ulong BaseAddress;
public ulong AllocationBase;
public uint AllocationProtect;
public ulong RegionSize;
public uint State;
public uint Protect;
public uint Type;
}
public ulong Allocate(ulong desiredAddress, ulong size, HostPageProtection protection)
{
return (ulong)Posix.Alloc(
(void*)desiredAddress,
(nuint)size,
MEM_COMMIT | MEM_RESERVE,
ToNativeProtection(protection));
}
public ulong Reserve(ulong desiredAddress, ulong size, HostPageProtection protection)
{
return (ulong)Posix.Alloc(
(void*)desiredAddress,
(nuint)size,
MEM_RESERVE,
ToNativeProtection(protection));
}
public bool Commit(ulong address, ulong size, HostPageProtection protection)
{
return Posix.Alloc(
(void*)address,
(nuint)size,
MEM_COMMIT,
ToNativeProtection(protection)) != null;
}
public bool Free(ulong address)
{
return Posix.Free((void*)address, 0, MEM_RELEASE);
}
public bool Protect(
ulong address,
ulong size,
HostPageProtection protection,
out uint rawOldProtection)
{
return Posix.Protect(
(void*)address,
(nuint)size,
ToNativeProtection(protection),
out rawOldProtection);
}
public bool ProtectRaw(
ulong address,
ulong size,
uint rawProtection,
out uint rawOldProtection)
{
return Posix.Protect(
(void*)address,
(nuint)size,
rawProtection,
out rawOldProtection);
}
public bool Query(ulong address, out HostRegionInfo info)
{
if (Posix.Query((void*)address, out var nativeInfo) == 0)
{
info = default;
return false;
}
info = new HostRegionInfo(
nativeInfo.BaseAddress,
nativeInfo.AllocationBase,
nativeInfo.RegionSize,
nativeInfo.State switch
{
MEM_COMMIT => HostRegionState.Committed,
MEM_RESERVE => HostRegionState.Reserved,
_ => HostRegionState.Free,
},
nativeInfo.State,
ToHostProtection(nativeInfo.Protect),
nativeInfo.Protect,
nativeInfo.AllocationProtect);
return true;
}
public void FlushInstructionCache(ulong address, ulong size)
{
_ = address;
_ = size;
// The supported POSIX process is x86-64 (including Rosetta 2), whose
// instruction cache is coherent. A future arm64 backend must call the
// platform instruction-cache invalidation API here.
}
private static uint ToNativeProtection(HostPageProtection protection) => protection switch
{
HostPageProtection.NoAccess => PAGE_NOACCESS,
HostPageProtection.ReadOnly => PAGE_READONLY,
HostPageProtection.ReadWrite => PAGE_READWRITE,
HostPageProtection.Execute => PAGE_EXECUTE,
HostPageProtection.ReadExecute => PAGE_EXECUTE_READ,
HostPageProtection.ReadWriteExecute => PAGE_EXECUTE_READWRITE,
HostPageProtection.ExecuteWriteCopy => PAGE_EXECUTE_READWRITE,
_ => throw new ArgumentOutOfRangeException(nameof(protection), protection, null),
};
private static HostPageProtection ToHostProtection(uint protection) => protection switch
{
PAGE_READONLY => HostPageProtection.ReadOnly,
PAGE_READWRITE => HostPageProtection.ReadWrite,
PAGE_EXECUTE => HostPageProtection.Execute,
PAGE_EXECUTE_READ => HostPageProtection.ReadExecute,
PAGE_EXECUTE_READWRITE => HostPageProtection.ReadWriteExecute,
_ => HostPageProtection.NoAccess,
};
private static class Posix
{
private const int PROT_NONE = 0x0;
private const int PROT_READ = 0x1;
private const int PROT_WRITE = 0x2;
private const int PROT_EXEC = 0x4;
private const int MAP_PRIVATE = 0x02;
private const int MAP_FIXED = 0x10;
private static readonly int MAP_ANON = OperatingSystem.IsMacOS() ? 0x1000 : 0x20;
private static readonly int MAP_NORESERVE = OperatingSystem.IsMacOS() ? 0 : 0x4000;
// Linux-only: fail instead of clobbering an existing mapping.
private const int MAP_FIXED_NOREPLACE = 0x100000;
private static readonly nint MAP_FAILED = -1;
private static readonly object Gate = new();
private static readonly SortedList<ulong, Region> Regions = new();
private sealed class Region
{
public ulong Base;
public ulong Size;
public uint DefaultProtect;
public Dictionary<ulong, uint>? PageProtects;
public ulong End => Base + Size;
public uint ProtectAt(ulong pageAddress)
{
if (PageProtects is not null && PageProtects.TryGetValue(pageAddress, out var overriden))
{
return overriden;
}
return DefaultProtect;
}
}
public static void* Alloc(void* address, nuint size, uint allocationType, uint protect)
{
if (size == 0)
{
return null;
}
var alignedSize = AlignUp((ulong)size, PageSize);
lock (Gate)
{
if (allocationType == MEM_COMMIT && address != null &&
TryFindRegionLocked((ulong)address, out var existing))
{
// Note: MEM_RESERVE requests that overlap an existing
// region must fail like Win32 does; only a pure commit
// may target pages inside a tracked mapping.
// Commit inside an existing mapping: the pages are already
// backed (demand paged), so only apply the protection.
var start = AlignDown((ulong)address, PageSize);
var end = AlignUp((ulong)address + alignedSize, PageSize);
if (end <= start || end > existing.End)
{
// Win32 fails a commit that runs past its reservation
// instead of committing a prefix; committing partially
// here would let callers believe the whole range is
// usable.
return null;
}
if (mprotect((nint)start, (nuint)(end - start), ToPosixProtect(protect)) != 0)
{
return null;
}
SetProtectRangeLocked(existing, start, end - start, protect);
return address;
}
if ((allocationType & MEM_RESERVE) == 0)
{
// MEM_COMMIT alone outside any known region is invalid here.
return null;
}
var posixProtect = ToPosixProtect(protect);
var flags = MAP_PRIVATE | MAP_ANON;
if ((allocationType & MEM_COMMIT) == 0)
{
// Reserve-only: keep the requested protection so the region
// is usable without a separate commit step, but tell the
// kernel not to account swap for it where supported.
flags |= MAP_NORESERVE;
}
nint result;
if (address != null)
{
// Win32 maps at exactly the requested address or fails
// without touching existing mappings. Fail up front on
// any overlap we track, then place the mapping: Linux
// gets MAP_FIXED_NOREPLACE (fails cleanly on host
// mappings too). Darwin lacks NOREPLACE and plain
// MAP_FIXED would silently clobber untracked host
// memory (dyld, the runtime's JIT heap, Rosetta), so
// pass the address as a hint instead -- the kernel
// honors it when the range is free and relocates the
// mapping otherwise, which we treat as failure.
if (OverlapsTrackedRegionLocked((ulong)address, alignedSize))
{
Trace($"exact overlap: addr=0x{(ulong)address:X16} size=0x{alignedSize:X}");
return null;
}
var exactFlags = OperatingSystem.IsMacOS() ? flags : flags | MAP_FIXED_NOREPLACE;
result = mmap((nint)address, (nuint)alignedSize, posixProtect, exactFlags, -1, 0);
if (result == MAP_FAILED || (ulong)result != (ulong)address)
{
Trace($"exact mmap failed: addr=0x{(ulong)address:X16} got=0x{(ulong)result:X16} size=0x{alignedSize:X} errno={Marshal.GetLastPInvokeError()}");
if (result != MAP_FAILED)
{
munmap(result, (nuint)alignedSize);
}
return null;
}
}
else
{
result = mmap(0, (nuint)alignedSize, posixProtect, flags, -1, 0);
if (result == MAP_FAILED)
{
Trace($"mmap failed: size=0x{alignedSize:X} errno={Marshal.GetLastPInvokeError()}");
return null;
}
}
Regions[(ulong)result] = new Region
{
Base = (ulong)result,
Size = alignedSize,
DefaultProtect = protect
};
return (void*)result;
}
}
public static bool Free(void* address, nuint size, uint freeType)
{
_ = size;
_ = freeType;
lock (Gate)
{
if (!Regions.TryGetValue((ulong)address, out var region))
{
return false;
}
Regions.Remove((ulong)address);
return munmap((nint)address, (nuint)region.Size) == 0;
}
}
public static bool Protect(void* address, nuint size, uint newProtect, out uint oldProtect)
{
oldProtect = PAGE_NOACCESS;
if (size == 0)
{
return false;
}
var start = AlignDown((ulong)address, PageSize);
var end = AlignUp((ulong)address + size, PageSize);
lock (Gate)
{
if (!TryFindRegionLocked(start, out var region) || end > region.End)
{
return false;
}
oldProtect = region.ProtectAt(start);
if (mprotect((nint)start, (nuint)(end - start), ToPosixProtect(newProtect)) != 0)
{
return false;
}
SetProtectRangeLocked(region, start, end - start, newProtect);
return true;
}
}
public static nuint Query(void* address, out BasicInfo info)
{
info = default;
var pageAddress = AlignDown((ulong)address, PageSize);
lock (Gate)
{
if (TryFindRegionLocked(pageAddress, out var region))
{
// Win32 VirtualQuery reports a run of pages sharing the
// same protection, so stop the run where it changes.
var protect = region.ProtectAt(pageAddress);
var runEnd = pageAddress + PageSize;
while (runEnd < region.End && region.ProtectAt(runEnd) == protect)
{
runEnd += PageSize;
}
info.BaseAddress = pageAddress;
info.AllocationBase = region.Base;
info.AllocationProtect = region.DefaultProtect;
info.RegionSize = runEnd - pageAddress;
info.State = MEM_COMMIT;
info.Protect = protect;
info.Type = MEM_PRIVATE;
return (nuint)sizeof(BasicInfo);
}
// Untracked host memory (runtime heaps, stacks, libraries) is
// reported as a free block reaching to the next tracked region
// so scanning callers keep advancing.
var nextBase = ulong.MaxValue;
foreach (var regionBase in Regions.Keys)
{
if (regionBase > pageAddress)
{
nextBase = regionBase;
break;
}
}
info.BaseAddress = pageAddress;
info.AllocationBase = 0;
info.AllocationProtect = PAGE_NOACCESS;
info.RegionSize = (nextBase == ulong.MaxValue ? pageAddress + PageSize : nextBase) - pageAddress;
info.State = MEM_FREE_STATE;
info.Protect = PAGE_NOACCESS;
info.Type = 0;
return (nuint)sizeof(BasicInfo);
}
}
private static bool OverlapsTrackedRegionLocked(ulong start, ulong size)
{
var end = start + size;
foreach (var region in Regions.Values)
{
if (region.Base < end && start < region.End)
{
return true;
}
}
return false;
}
private static bool TryFindRegionLocked(ulong address, out Region region)
{
region = null!;
var keys = Regions.Keys;
var low = 0;
var high = keys.Count - 1;
Region? candidate = null;
while (low <= high)
{
var middle = low + ((high - low) >> 1);
var entry = Regions.Values[middle];
if (entry.Base <= address)
{
candidate = entry;
low = middle + 1;
}
else
{
high = middle - 1;
}
}
if (candidate is null || address >= candidate.End)
{
return false;
}
region = candidate;
return true;
}
private static void SetProtectRangeLocked(Region region, ulong start, ulong size, uint protect)
{
if (start == region.Base && size >= region.Size)
{
region.DefaultProtect = protect;
region.PageProtects = null;
return;
}
region.PageProtects ??= new Dictionary<ulong, uint>();
var end = start + size;
for (var pageAddress = start; pageAddress < end; pageAddress += PageSize)
{
if (protect == region.DefaultProtect)
{
region.PageProtects.Remove(pageAddress);
}
else
{
region.PageProtects[pageAddress] = protect;
}
}
}
private static int ToPosixProtect(uint win32Protect)
{
return win32Protect switch
{
PAGE_NOACCESS => PROT_NONE,
PAGE_READONLY => PROT_READ,
PAGE_READWRITE => PROT_READ | PROT_WRITE,
PAGE_EXECUTE => PROT_READ | PROT_EXEC,
PAGE_EXECUTE_READ => PROT_READ | PROT_EXEC,
PAGE_EXECUTE_READWRITE => PROT_READ | PROT_WRITE | PROT_EXEC,
_ => PROT_READ | PROT_WRITE
};
}
private static void Trace(string message)
{
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_VMEM"), "1", StringComparison.Ordinal))
{
Console.Error.WriteLine($"[HOSTMEM] {message}");
}
}
private static ulong AlignDown(ulong value, ulong alignment) => value & ~(alignment - 1);
private static ulong AlignUp(ulong value, ulong alignment) => checked((value + alignment - 1) & ~(alignment - 1));
[DllImport("libc", SetLastError = true)]
private static extern nint mmap(nint addr, nuint length, int prot, int flags, int fd, long offset);
[DllImport("libc", SetLastError = true)]
private static extern int munmap(nint addr, nuint length);
[DllImport("libc", SetLastError = true)]
private static extern int mprotect(nint addr, nuint length, int prot);
}
}
@@ -0,0 +1,17 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host.Posix;
internal sealed class PosixHostPlatform : IHostPlatform
{
public IHostMemory Memory { get; } = new PosixHostMemory();
public IHostThreading Threading { get; } = new PosixHostThreading();
public IHostSymbolResolver Symbols { get; } = new PosixHostSymbolResolver();
public IHostAudioOutput Audio { get; } = new PosixHostAudio();
public IHostInput Input { get; } = new PosixHostInput();
}
@@ -0,0 +1,657 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Posix;
/// <summary>
/// POSIX replacements for the kernel32 helpers the native backend embeds in
/// emitted x86-64 code. Every stub exposed here follows the Win64 calling
/// convention the emitted call sites were written for (first argument in
/// ECX, result in RAX, Win64 non-volatile registers preserved), so the
/// emission code stays identical across platforms.
/// </summary>
internal static unsafe class PosixHostStubs
{
private static readonly object Gate = new();
private static bool _initialized;
private static nint _tlsGetValueStub;
private static nint _queryPerformanceCounterStub;
private static nint _switchToThreadStub;
private static nint _sleepStub;
private static nint _waitForSingleObjectStub;
private static nint _setEventStub;
private static nint _exitThreadStub;
public static nint TlsGetValueStubAddress
{
get { EnsureInitialized(); return _tlsGetValueStub; }
}
public static nint QueryPerformanceCounterStubAddress
{
get { EnsureInitialized(); return _queryPerformanceCounterStub; }
}
public static nint SwitchToThreadStubAddress
{
get { EnsureInitialized(); return _switchToThreadStub; }
}
public static nint SleepStubAddress
{
get { EnsureInitialized(); return _sleepStub; }
}
/// <summary>
/// Win64-convention replacements for the kernel32 event/thread helpers the
/// native guest worker loop embeds. The "handle" they take is a worker
/// event created by <see cref="CreateWorkerEvent"/>: a dispatch semaphore
/// on macOS, an unnamed POSIX semaphore on Linux. The wait stub always
/// waits forever (the worker loop passes INFINITE) and retries EINTR.
/// </summary>
public static nint WaitForSingleObjectStubAddress
{
get { EnsureInitialized(); return _waitForSingleObjectStub; }
}
public static nint SetEventStubAddress
{
get { EnsureInitialized(); return _setEventStub; }
}
public static nint ExitThreadStubAddress
{
get { EnsureInitialized(); return _exitThreadStub; }
}
/// <summary>
/// Creates a binary-semaphore worker event signalable/waitable both from
/// managed code and from emitted native code (via the stub addresses
/// above). Returns 0 on failure.
/// </summary>
public static nint CreateWorkerEvent()
{
if (OperatingSystem.IsMacOS())
{
return dispatch_semaphore_create(0);
}
var semaphore = Marshal.AllocHGlobal(64);
if (sem_init(semaphore, 0, 0) != 0)
{
Marshal.FreeHGlobal(semaphore);
return 0;
}
return semaphore;
}
public static bool SignalWorkerEvent(nint handle)
{
if (OperatingSystem.IsMacOS())
{
_ = dispatch_semaphore_signal(handle);
return true;
}
return sem_post(handle) == 0;
}
/// <summary>Waits for a worker event; a negative timeout waits forever.</summary>
public static bool WaitWorkerEvent(nint handle, int timeoutMilliseconds)
{
if (OperatingSystem.IsMacOS())
{
if (timeoutMilliseconds < 0)
{
return dispatch_semaphore_wait(handle, ulong.MaxValue) == 0;
}
var deadline = dispatch_time(0, timeoutMilliseconds * 1_000_000L);
return dispatch_semaphore_wait(handle, deadline) == 0;
}
if (timeoutMilliseconds < 0)
{
while (sem_wait(handle) != 0)
{
// EINTR: retry.
}
return true;
}
var deadlineTicks = Environment.TickCount64 + timeoutMilliseconds;
while (sem_trywait(handle) != 0)
{
if (Environment.TickCount64 >= deadlineTicks)
{
return false;
}
System.Threading.Thread.Sleep(1);
}
return true;
}
public static void DestroyWorkerEvent(nint handle)
{
if (handle == 0)
{
return;
}
if (OperatingSystem.IsMacOS())
{
dispatch_release(handle);
return;
}
_ = sem_destroy(handle);
Marshal.FreeHGlobal(handle);
}
/// <summary>
/// Starts a raw pthread at a native entry point (pthread entries take their
/// argument in RDI; the worker loop stub ignores it). Returns an opaque
/// handle for <see cref="WaitForWorkerThreadExit"/>/<see cref="CloseWorkerThreadHandle"/>,
/// or 0 on failure.
/// </summary>
public static nint CreateWorkerThread(nint entry, nint parameter, nuint stackReserveBytes, out uint threadId)
{
threadId = 0;
byte* attr = stackalloc byte[512];
if (pthread_attr_init(attr) != 0)
{
return 0;
}
try
{
if (stackReserveBytes != 0)
{
_ = pthread_attr_setstacksize(attr, nuint.Max(stackReserveBytes, 512 * 1024));
}
nint thread;
if (pthread_create(&thread, attr, entry, parameter) != 0)
{
return 0;
}
if (OperatingSystem.IsMacOS())
{
ulong numericId;
if (pthread_threadid_np(thread, &numericId) == 0)
{
threadId = unchecked((uint)numericId);
}
}
else
{
threadId = unchecked((uint)thread);
}
var holder = (nint*)Marshal.AllocHGlobal(sizeof(nint) * 2);
holder[0] = thread;
holder[1] = 0; // joined flag
return (nint)holder;
}
finally
{
_ = pthread_attr_destroy(attr);
}
}
/// <summary>
/// Waits for a worker thread to exit. Liveness is probed with
/// pthread_kill(thread, 0) (ESRCH once the thread has terminated) because
/// neither platform offers a portable timed join; the exited thread is then
/// joined so its resources are reclaimed.
/// </summary>
public static bool WaitForWorkerThreadExit(nint threadHandle, uint timeoutMilliseconds)
{
var holder = (nint*)threadHandle;
if (holder == null)
{
return false;
}
if (holder[1] != 0)
{
return true;
}
var thread = holder[0];
var deadline = Environment.TickCount64 + timeoutMilliseconds;
while (pthread_kill(thread, 0) == 0)
{
if (Environment.TickCount64 >= deadline)
{
return false;
}
System.Threading.Thread.Sleep(1);
}
_ = pthread_join(thread, null);
holder[1] = 1;
return true;
}
public static void CloseWorkerThreadHandle(nint threadHandle)
{
var holder = (nint*)threadHandle;
if (holder == null)
{
return;
}
if (holder[1] == 0)
{
// Never observed exiting: detach so the thread does not leak a
// zombie join target when it eventually terminates.
_ = pthread_detach(holder[0]);
}
Marshal.FreeHGlobal(threadHandle);
}
/// <summary>Allocates a pthread TLS key, mirroring kernel32!TlsAlloc.</summary>
public static uint TlsAlloc()
{
if (OperatingSystem.IsMacOS())
{
nuint key;
return pthread_key_create_mac(&key, 0) == 0 ? (uint)key : uint.MaxValue;
}
uint key32;
return pthread_key_create_linux(&key32, 0) == 0 ? key32 : uint.MaxValue;
}
public static bool TlsFree(uint key)
{
return OperatingSystem.IsMacOS()
? pthread_key_delete_mac((nuint)key) == 0
: pthread_key_delete_linux(key) == 0;
}
public static bool TlsSetValue(uint key, nint value)
{
return OperatingSystem.IsMacOS()
? pthread_setspecific_mac((nuint)key, value) == 0
: pthread_setspecific_linux(key, value) == 0;
}
public static nint TlsGetValue(uint key)
{
return OperatingSystem.IsMacOS()
? pthread_getspecific_mac((nuint)key)
: pthread_getspecific_linux(key);
}
/// <summary>Stable numeric id of the calling thread (kernel32!GetCurrentThreadId).</summary>
public static uint GetCurrentThreadId()
{
if (OperatingSystem.IsMacOS())
{
ulong tid;
return pthread_threadid_np(0, &tid) == 0 ? unchecked((uint)tid) : 0u;
}
return unchecked((uint)gettid());
}
/// <summary>
/// Wraps a managed callback (compiled for the SysV ABI on POSIX .NET) in a
/// thunk that accepts up to four integer arguments in the Win64 ABI the
/// emitted x86-64 call sites use. Win64 passes args in rcx/rdx/r8/r9 and
/// treats rdi/rsi as non-volatile; SysV expects rdi/rsi/rdx/rcx and
/// clobbers them, so the thunk saves rdi/rsi, shuffles the registers, keeps
/// the stack 16-byte aligned for the call, and forwards the rax result.
/// </summary>
public static nint CreateWin64ToSysVThunk(nint sysvTarget)
{
var memory = HostPlatform.Current.Memory;
var page = (byte*)memory.Allocate(
0,
4096,
HostPageProtection.ReadWriteExecute);
if (page == null)
{
throw new OutOfMemoryException("Failed to allocate Win64->SysV thunk page");
}
var offset = 0;
Emit(page, ref offset, 0x57); // push rdi
Emit(page, ref offset, 0x56); // push rsi
Emit(page, ref offset, 0x48, 0x89, 0xCF); // mov rdi, rcx
Emit(page, ref offset, 0x48, 0x89, 0xD6); // mov rsi, rdx
Emit(page, ref offset, 0x4C, 0x89, 0xC2); // mov rdx, r8
Emit(page, ref offset, 0x4C, 0x89, 0xC9); // mov rcx, r9
Emit(page, ref offset, 0x48, 0x83, 0xEC, 0x08); // sub rsp, 8 (realign to 16)
EmitMovRaxImm64(page, ref offset, sysvTarget); // mov rax, target
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0x48, 0x83, 0xC4, 0x08); // add rsp, 8
Emit(page, ref offset, 0x5E); // pop rsi
Emit(page, ref offset, 0x5F); // pop rdi
Emit(page, ref offset, 0xC3); // ret
if (!memory.Protect((ulong)page, 4096, HostPageProtection.ReadExecute, out _))
{
throw new InvalidOperationException("Failed to protect Win64->SysV thunk page");
}
memory.FlushInstructionCache((ulong)page, (ulong)offset);
return (nint)page;
}
private static void EnsureInitialized()
{
if (_initialized)
{
return;
}
lock (Gate)
{
if (_initialized)
{
return;
}
BuildStubs();
_initialized = true;
}
}
private static void BuildStubs()
{
var memory = HostPlatform.Current.Memory;
var page = (byte*)memory.Allocate(
0,
4096,
HostPageProtection.ReadWriteExecute);
if (page == null)
{
throw new OutOfMemoryException("Failed to allocate POSIX host helper stub page");
}
var offset = 0;
_tlsGetValueStub = EmitTlsGetValue(page, ref offset);
_queryPerformanceCounterStub = EmitQueryPerformanceCounter(page, ref offset);
_switchToThreadStub = EmitSwitchToThread(page, ref offset);
_sleepStub = EmitSleep(page, ref offset);
_waitForSingleObjectStub = EmitWaitForSingleObject(page, ref offset);
_setEventStub = EmitSetEvent(page, ref offset);
_exitThreadStub = EmitExitThread(page, ref offset);
if (!memory.Protect((ulong)page, 4096, HostPageProtection.ReadExecute, out _))
{
throw new InvalidOperationException("Failed to protect POSIX host helper stub page");
}
memory.FlushInstructionCache((ulong)page, (ulong)offset);
}
private static nint EmitTlsGetValue(byte* page, ref int offset)
{
var start = (nint)(page + offset);
if (OperatingSystem.IsMacOS())
{
// On macOS x86-64 pthread keys index the gs-based thread specific
// data array directly, so TlsGetValue(index in ecx) collapses to a
// single load that clobbers nothing but RAX.
Emit(page, ref offset, 0x89, 0xC8); // mov eax, ecx
Emit(page, ref offset, 0x65, 0x48, 0x8B, 0x04, 0xC5, 0, 0, 0, 0); // mov rax, gs:[rax*8]
Emit(page, ref offset, 0xC3); // ret
return start;
}
// Linux: call pthread_getspecific, preserving the registers that are
// volatile in SysV but non-volatile in Win64 (rsi, rdi).
var pthreadGetSpecific = ResolveLibcExport("pthread_getspecific");
Emit(page, ref offset, 0x56); // push rsi
Emit(page, ref offset, 0x57); // push rdi
Emit(page, ref offset, 0x48, 0x83, 0xEC, 0x08); // sub rsp, 8
Emit(page, ref offset, 0x89, 0xCF); // mov edi, ecx
EmitMovRaxImm64(page, ref offset, pthreadGetSpecific); // mov rax, imm64
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0x48, 0x83, 0xC4, 0x08); // add rsp, 8
Emit(page, ref offset, 0x5F); // pop rdi
Emit(page, ref offset, 0x5E); // pop rsi
Emit(page, ref offset, 0xC3); // ret
return start;
}
private static nint EmitQueryPerformanceCounter(byte* page, ref int offset)
{
// BOOL QueryPerformanceCounter(LARGE_INTEGER* out in rcx): the emitted
// consumers only need a monotonically increasing counter, which rdtsc
// provides without leaving Win64-safe registers.
var start = (nint)(page + offset);
Emit(page, ref offset, 0x0F, 0x31); // rdtsc
Emit(page, ref offset, 0x48, 0xC1, 0xE2, 0x20); // shl rdx, 32
Emit(page, ref offset, 0x48, 0x09, 0xD0); // or rax, rdx
Emit(page, ref offset, 0x48, 0x89, 0x01); // mov [rcx], rax
Emit(page, ref offset, 0xB8, 0x01, 0x00, 0x00, 0x00); // mov eax, 1
Emit(page, ref offset, 0xC3); // ret
return start;
}
private static nint EmitSwitchToThread(byte* page, ref int offset)
{
var schedYield = ResolveLibcExport("sched_yield");
var start = (nint)(page + offset);
Emit(page, ref offset, 0x56); // push rsi
Emit(page, ref offset, 0x57); // push rdi
Emit(page, ref offset, 0x48, 0x83, 0xEC, 0x08); // sub rsp, 8
EmitMovRaxImm64(page, ref offset, schedYield); // mov rax, imm64
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0x48, 0x83, 0xC4, 0x08); // add rsp, 8
Emit(page, ref offset, 0x5F); // pop rdi
Emit(page, ref offset, 0x5E); // pop rsi
Emit(page, ref offset, 0xB8, 0x01, 0x00, 0x00, 0x00); // mov eax, 1
Emit(page, ref offset, 0xC3); // ret
return start;
}
private static nint EmitSleep(byte* page, ref int offset)
{
// void Sleep(DWORD milliseconds in ecx) -> usleep(microseconds in edi).
var usleep = ResolveLibcExport("usleep");
var start = (nint)(page + offset);
Emit(page, ref offset, 0x56); // push rsi
Emit(page, ref offset, 0x57); // push rdi
Emit(page, ref offset, 0x48, 0x83, 0xEC, 0x08); // sub rsp, 8
Emit(page, ref offset, 0x89, 0xCF); // mov edi, ecx
Emit(page, ref offset, 0x81, 0xFF, 0xFF, 0x0F, 0x00, 0x00); // cmp edi, 0xFFF
Emit(page, ref offset, 0x76, 0x05); // jbe +5
Emit(page, ref offset, 0xBF, 0xFF, 0x0F, 0x00, 0x00); // mov edi, 0xFFF (cap at ~4s)
Emit(page, ref offset, 0x69, 0xFF, 0xE8, 0x03, 0x00, 0x00); // imul edi, edi, 1000
EmitMovRaxImm64(page, ref offset, usleep); // mov rax, imm64
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0x48, 0x83, 0xC4, 0x08); // add rsp, 8
Emit(page, ref offset, 0x5F); // pop rdi
Emit(page, ref offset, 0x5E); // pop rsi
Emit(page, ref offset, 0xC3); // ret
return start;
}
private static nint EmitWaitForSingleObject(byte* page, ref int offset)
{
// DWORD WaitForSingleObject(worker event in rcx, timeout in edx): the
// worker loop only ever waits forever, so the timeout is ignored.
// macOS waits on a dispatch semaphore (needs DISPATCH_TIME_FOREVER in
// rsi), Linux on a sem_t; both retry until the wait succeeds (EINTR).
var wait = ResolveLibcExport(
OperatingSystem.IsMacOS() ? "dispatch_semaphore_wait" : "sem_wait");
var start = (nint)(page + offset);
Emit(page, ref offset, 0x56); // push rsi
Emit(page, ref offset, 0x57); // push rdi
Emit(page, ref offset, 0x53); // push rbx
Emit(page, ref offset, 0x48, 0x89, 0xCB); // mov rbx, rcx
var retry = offset;
Emit(page, ref offset, 0x48, 0x89, 0xDF); // mov rdi, rbx
if (OperatingSystem.IsMacOS())
{
Emit(page, ref offset, 0x48, 0xC7, 0xC6, 0xFF, 0xFF, 0xFF, 0xFF); // mov rsi, DISPATCH_TIME_FOREVER
}
EmitMovRaxImm64(page, ref offset, wait); // mov rax, imm64
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0x85, 0xC0); // test eax, eax
Emit(page, ref offset, 0x75, unchecked((byte)(retry - (offset + 2)))); // jnz retry
Emit(page, ref offset, 0x31, 0xC0); // xor eax, eax (WAIT_OBJECT_0)
Emit(page, ref offset, 0x5B); // pop rbx
Emit(page, ref offset, 0x5F); // pop rdi
Emit(page, ref offset, 0x5E); // pop rsi
Emit(page, ref offset, 0xC3); // ret
return start;
}
private static nint EmitSetEvent(byte* page, ref int offset)
{
// BOOL SetEvent(worker event in rcx) -> dispatch_semaphore_signal /
// sem_post.
var signal = ResolveLibcExport(
OperatingSystem.IsMacOS() ? "dispatch_semaphore_signal" : "sem_post");
var start = (nint)(page + offset);
Emit(page, ref offset, 0x56); // push rsi
Emit(page, ref offset, 0x57); // push rdi
Emit(page, ref offset, 0x48, 0x83, 0xEC, 0x08); // sub rsp, 8
Emit(page, ref offset, 0x48, 0x89, 0xCF); // mov rdi, rcx
EmitMovRaxImm64(page, ref offset, signal); // mov rax, imm64
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0x48, 0x83, 0xC4, 0x08); // add rsp, 8
Emit(page, ref offset, 0x5F); // pop rdi
Emit(page, ref offset, 0x5E); // pop rsi
Emit(page, ref offset, 0xB8, 0x01, 0x00, 0x00, 0x00); // mov eax, 1
Emit(page, ref offset, 0xC3); // ret
return start;
}
private static nint EmitExitThread(byte* page, ref int offset)
{
// void ExitThread(code in ecx) -> pthread_exit(NULL); never returns,
// so no registers need preserving. pthread_exit runs the thread's TSD
// destructors, which detaches the CLR if the thread lazily attached.
var pthreadExit = ResolveLibcExport("pthread_exit");
var start = (nint)(page + offset);
Emit(page, ref offset, 0x48, 0x83, 0xEC, 0x08); // sub rsp, 8
Emit(page, ref offset, 0x31, 0xFF); // xor edi, edi
EmitMovRaxImm64(page, ref offset, pthreadExit); // mov rax, imm64
Emit(page, ref offset, 0xFF, 0xD0); // call rax
Emit(page, ref offset, 0xCC); // int3 (never returns)
return start;
}
private static nint ResolveLibcExport(string name)
{
var libc = NativeLibrary.Load(OperatingSystem.IsMacOS() ? "libSystem.dylib" : "libc.so.6");
return NativeLibrary.GetExport(libc, name);
}
private static void Emit(byte* page, ref int offset, params byte[] bytes)
{
foreach (var value in bytes)
{
page[offset++] = value;
}
}
private static void EmitMovRaxImm64(byte* page, ref int offset, nint value)
{
Emit(page, ref offset, 0x48, 0xB8);
*(long*)(page + offset) = value;
offset += sizeof(long);
}
[DllImport("libc", EntryPoint = "pthread_key_create", SetLastError = true)]
private static extern int pthread_key_create_mac(nuint* key, nint destructor);
[DllImport("libc", EntryPoint = "pthread_key_create", SetLastError = true)]
private static extern int pthread_key_create_linux(uint* key, nint destructor);
[DllImport("libc", EntryPoint = "pthread_key_delete")]
private static extern int pthread_key_delete_mac(nuint key);
[DllImport("libc", EntryPoint = "pthread_key_delete")]
private static extern int pthread_key_delete_linux(uint key);
[DllImport("libc", EntryPoint = "pthread_setspecific")]
private static extern int pthread_setspecific_mac(nuint key, nint value);
[DllImport("libc", EntryPoint = "pthread_setspecific")]
private static extern int pthread_setspecific_linux(uint key, nint value);
[DllImport("libc", EntryPoint = "pthread_getspecific")]
private static extern nint pthread_getspecific_mac(nuint key);
[DllImport("libc", EntryPoint = "pthread_getspecific")]
private static extern nint pthread_getspecific_linux(uint key);
[DllImport("libc")]
private static extern int pthread_threadid_np(nint thread, ulong* threadId);
[DllImport("libc")]
private static extern int gettid();
[DllImport("libc")]
private static extern int pthread_attr_init(byte* attr);
[DllImport("libc")]
private static extern int pthread_attr_destroy(byte* attr);
[DllImport("libc")]
private static extern int pthread_attr_setstacksize(byte* attr, nuint stackSize);
[DllImport("libc")]
private static extern int pthread_create(nint* thread, byte* attr, nint startRoutine, nint arg);
[DllImport("libc")]
private static extern int pthread_join(nint thread, nint* returnValue);
[DllImport("libc")]
private static extern int pthread_detach(nint thread);
[DllImport("libc")]
private static extern int pthread_kill(nint thread, int signal);
// macOS: dispatch semaphores back the worker events (unnamed sem_init is
// unsupported on Darwin). libSystem reexports libdispatch, so "libc"
// resolves these like the pthread imports above.
[DllImport("libc")]
private static extern nint dispatch_semaphore_create(long value);
[DllImport("libc")]
private static extern nint dispatch_semaphore_signal(nint semaphore);
[DllImport("libc")]
private static extern nint dispatch_semaphore_wait(nint semaphore, ulong timeout);
[DllImport("libc")]
private static extern ulong dispatch_time(ulong when, long deltaNanoseconds);
[DllImport("libc")]
private static extern void dispatch_release(nint handle);
// Linux: unnamed POSIX semaphores.
[DllImport("libc")]
private static extern int sem_init(nint semaphore, int shared, uint value);
[DllImport("libc")]
private static extern int sem_post(nint semaphore);
[DllImport("libc")]
private static extern int sem_wait(nint semaphore);
[DllImport("libc")]
private static extern int sem_trywait(nint semaphore);
[DllImport("libc")]
private static extern int sem_destroy(nint semaphore);
}
@@ -0,0 +1,19 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host.Posix;
internal sealed class PosixHostSymbolResolver : IHostSymbolResolver
{
public nint GetAddress(HostRuntimeFunction function) => function switch
{
HostRuntimeFunction.TlsGetValue => PosixHostStubs.TlsGetValueStubAddress,
HostRuntimeFunction.QueryPerformanceCounter => PosixHostStubs.QueryPerformanceCounterStubAddress,
HostRuntimeFunction.SwitchToThread => PosixHostStubs.SwitchToThreadStubAddress,
HostRuntimeFunction.Sleep => PosixHostStubs.SleepStubAddress,
HostRuntimeFunction.WaitForSingleObject => PosixHostStubs.WaitForSingleObjectStubAddress,
HostRuntimeFunction.SetEvent => PosixHostStubs.SetEventStubAddress,
HostRuntimeFunction.ExitThread => PosixHostStubs.ExitThreadStubAddress,
_ => throw new ArgumentOutOfRangeException(nameof(function), function, null),
};
}
@@ -0,0 +1,57 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host.Posix;
internal sealed class PosixHostThreading : IHostThreading
{
public uint AllocateTlsSlot() => PosixHostStubs.TlsAlloc();
public bool FreeTlsSlot(uint slot) => PosixHostStubs.TlsFree(slot);
public bool SetTlsValue(uint slot, nint value) => PosixHostStubs.TlsSetValue(slot, value);
public nint GetTlsValue(uint slot) => PosixHostStubs.TlsGetValue(slot);
public uint CurrentThreadId => PosixHostStubs.GetCurrentThreadId();
public void RequestTimerResolution()
{
// POSIX sleep primitives are already high-resolution; there is no
// timeBeginPeriod equivalent to request.
}
// Thread affinity is advisory on POSIX hosts (macOS offers no
// pthread-level affinity API); callers treat false as "not applied".
public bool TrySetCurrentThreadAffinity(nuint affinityMask)
{
_ = affinityMask;
return false;
}
public nint CreateNativeThread(
nint entry,
nint parameter,
nuint stackReserveBytes,
out uint threadId)
{
return PosixHostStubs.CreateWorkerThread(entry, parameter, stackReserveBytes, out threadId);
}
public bool WaitForThreadExit(nint threadHandle, uint timeoutMilliseconds)
{
return PosixHostStubs.WaitForWorkerThreadExit(threadHandle, timeoutMilliseconds);
}
public void CloseThreadHandle(nint threadHandle)
{
PosixHostStubs.CloseWorkerThreadHandle(threadHandle);
}
public bool TryCaptureThreadRegisters(uint threadId, out HostCapturedRegisters registers)
{
_ = threadId;
registers = default;
return false;
}
}
@@ -3,21 +3,21 @@
using Microsoft.Win32.SafeHandles;
namespace SharpEmu.Libs.Pad;
namespace SharpEmu.HLE.Host.Windows;
/// <summary>
/// Reads a DualSense controller over raw HID on a background thread.
/// Supports USB (input report 0x01) and Bluetooth (extended report 0x31,
/// activated by requesting feature report 0x05), with hot-plug retry.
/// </summary>
internal static class DualSenseReader
internal static class WindowsDualSenseReader
{
private const ushort SonyVendorId = 0x054C;
private const ushort DualSenseProductId = 0x0CE6;
private const ushort DualSenseEdgeProductId = 0x0DF2;
private static readonly object Gate = new();
private static PadState _state;
private static HostGamepadState _state;
private static bool _started;
// Output (rumble/lightbar) state, all guarded by Gate.
@@ -37,6 +37,8 @@ internal static class DualSenseReader
/// <summary>Starts the background reader once; safe to call repeatedly.</summary>
internal static void EnsureStarted()
{
// The GUI source-links this reader and calls it directly, without the
// host-platform resolution that otherwise guarantees Windows.
if (!OperatingSystem.IsWindows())
{
return;
@@ -59,7 +61,7 @@ internal static class DualSenseReader
}
}
internal static bool TryGetState(out PadState state)
internal static bool TryGetState(out HostGamepadState state)
{
lock (Gate)
{
@@ -69,7 +71,7 @@ internal static class DualSenseReader
return state.Connected;
}
private static void SetState(in PadState state)
private static void SetState(in HostGamepadState state)
{
lock (Gate)
{
@@ -148,11 +150,11 @@ internal static class DualSenseReader
{
if (_outputStream is null)
{
var handle = HidNative.CreateFile(
var handle = WindowsHidNative.CreateFile(
_devicePath,
HidNative.GenericRead | HidNative.GenericWrite,
HidNative.FileShareRead | HidNative.FileShareWrite,
0, HidNative.OpenExisting, 0, 0);
WindowsHidNative.GenericRead | WindowsHidNative.GenericWrite,
WindowsHidNative.FileShareRead | WindowsHidNative.FileShareWrite,
0, WindowsHidNative.OpenExisting, 0, 0);
if (handle.IsInvalid)
{
handle.Dispose();
@@ -262,7 +264,7 @@ internal static class DualSenseReader
// to the full 0x31 input report. Harmless over USB.
var feature = new byte[41];
feature[0] = 0x05;
_ = HidNative.HidD_GetFeature(handle, feature, feature.Length);
_ = WindowsHidNative.HidD_GetFeature(handle, feature, feature.Length);
if (!announcedConnect)
{
@@ -320,18 +322,18 @@ internal static class DualSenseReader
private static SafeFileHandle? OpenDualSense(out string? devicePath)
{
devicePath = null;
foreach (var path in HidNative.EnumerateHidDevicePaths())
foreach (var path in WindowsHidNative.EnumerateHidDevicePaths())
{
// Open without access rights just to query VID/PID.
using var probe = HidNative.CreateFile(
path, 0, HidNative.FileShareRead | HidNative.FileShareWrite, 0, HidNative.OpenExisting, 0, 0);
using var probe = WindowsHidNative.CreateFile(
path, 0, WindowsHidNative.FileShareRead | WindowsHidNative.FileShareWrite, 0, WindowsHidNative.OpenExisting, 0, 0);
if (probe.IsInvalid)
{
continue;
}
var attributes = new HidNative.HiddAttributes { Size = 12 };
if (!HidNative.HidD_GetAttributes(probe, ref attributes) ||
var attributes = new WindowsHidNative.HiddAttributes { Size = 12 };
if (!WindowsHidNative.HidD_GetAttributes(probe, ref attributes) ||
attributes.VendorId != SonyVendorId ||
(attributes.ProductId != DualSenseProductId && attributes.ProductId != DualSenseEdgeProductId))
{
@@ -339,19 +341,19 @@ internal static class DualSenseReader
}
// Read+write so feature reports work; fall back to read-only.
var handle = HidNative.CreateFile(
var handle = WindowsHidNative.CreateFile(
path,
HidNative.GenericRead | HidNative.GenericWrite,
HidNative.FileShareRead | HidNative.FileShareWrite,
0, HidNative.OpenExisting, 0, 0);
WindowsHidNative.GenericRead | WindowsHidNative.GenericWrite,
WindowsHidNative.FileShareRead | WindowsHidNative.FileShareWrite,
0, WindowsHidNative.OpenExisting, 0, 0);
if (handle.IsInvalid)
{
handle.Dispose();
handle = HidNative.CreateFile(
handle = WindowsHidNative.CreateFile(
path,
HidNative.GenericRead,
HidNative.FileShareRead | HidNative.FileShareWrite,
0, HidNative.OpenExisting, 0, 0);
WindowsHidNative.GenericRead,
WindowsHidNative.FileShareRead | WindowsHidNative.FileShareWrite,
0, WindowsHidNative.OpenExisting, 0, 0);
}
if (!handle.IsInvalid)
@@ -366,7 +368,7 @@ internal static class DualSenseReader
return null;
}
private static bool TryParseReport(ReadOnlySpan<byte> report, out PadState state)
private static bool TryParseReport(ReadOnlySpan<byte> report, out HostGamepadState state)
{
// USB: report id 0x01, payload starts at [1].
// Bluetooth extended: report id 0x31, sequence byte at [1], payload at [2].
@@ -395,43 +397,43 @@ internal static class DualSenseReader
var buttons1 = report[offset + 8];
var buttons2 = report[offset + 9];
uint buttons = 0;
buttons |= (buttons0 & 0x10) != 0 ? OrbisPadButton.Square : 0;
buttons |= (buttons0 & 0x20) != 0 ? OrbisPadButton.Cross : 0;
buttons |= (buttons0 & 0x40) != 0 ? OrbisPadButton.Circle : 0;
buttons |= (buttons0 & 0x80) != 0 ? OrbisPadButton.Triangle : 0;
var buttons = HostGamepadButtons.None;
buttons |= (buttons0 & 0x10) != 0 ? HostGamepadButtons.Square : 0;
buttons |= (buttons0 & 0x20) != 0 ? HostGamepadButtons.Cross : 0;
buttons |= (buttons0 & 0x40) != 0 ? HostGamepadButtons.Circle : 0;
buttons |= (buttons0 & 0x80) != 0 ? HostGamepadButtons.Triangle : 0;
buttons |= HatToButtons(buttons0 & 0x0F);
buttons |= (buttons1 & 0x01) != 0 ? OrbisPadButton.L1 : 0;
buttons |= (buttons1 & 0x02) != 0 ? OrbisPadButton.R1 : 0;
buttons |= (buttons1 & 0x04) != 0 ? OrbisPadButton.L2 : 0;
buttons |= (buttons1 & 0x08) != 0 ? OrbisPadButton.R2 : 0;
buttons |= (buttons1 & 0x20) != 0 ? OrbisPadButton.Options : 0;
buttons |= (buttons1 & 0x40) != 0 ? OrbisPadButton.L3 : 0;
buttons |= (buttons1 & 0x80) != 0 ? OrbisPadButton.R3 : 0;
buttons |= (buttons2 & 0x02) != 0 ? OrbisPadButton.TouchPad : 0;
buttons |= (buttons1 & 0x01) != 0 ? HostGamepadButtons.L1 : 0;
buttons |= (buttons1 & 0x02) != 0 ? HostGamepadButtons.R1 : 0;
buttons |= (buttons1 & 0x04) != 0 ? HostGamepadButtons.L2 : 0;
buttons |= (buttons1 & 0x08) != 0 ? HostGamepadButtons.R2 : 0;
buttons |= (buttons1 & 0x20) != 0 ? HostGamepadButtons.Options : 0;
buttons |= (buttons1 & 0x40) != 0 ? HostGamepadButtons.L3 : 0;
buttons |= (buttons1 & 0x80) != 0 ? HostGamepadButtons.R3 : 0;
buttons |= (buttons2 & 0x02) != 0 ? HostGamepadButtons.TouchPad : 0;
state = new PadState(
state = new HostGamepadState(
Connected: true,
Buttons: buttons,
LeftX: leftX,
LeftY: leftY,
RightX: rightX,
RightY: rightY,
L2: l2,
R2: r2);
LeftTrigger: l2,
RightTrigger: r2);
return true;
}
private static uint HatToButtons(int hat) => hat switch
private static HostGamepadButtons HatToButtons(int hat) => hat switch
{
0 => OrbisPadButton.Up,
1 => OrbisPadButton.Up | OrbisPadButton.Right,
2 => OrbisPadButton.Right,
3 => OrbisPadButton.Right | OrbisPadButton.Down,
4 => OrbisPadButton.Down,
5 => OrbisPadButton.Down | OrbisPadButton.Left,
6 => OrbisPadButton.Left,
7 => OrbisPadButton.Left | OrbisPadButton.Up,
0 => HostGamepadButtons.Up,
1 => HostGamepadButtons.Up | HostGamepadButtons.Right,
2 => HostGamepadButtons.Right,
3 => HostGamepadButtons.Right | HostGamepadButtons.Down,
4 => HostGamepadButtons.Down,
5 => HostGamepadButtons.Down | HostGamepadButtons.Left,
6 => HostGamepadButtons.Left,
7 => HostGamepadButtons.Left | HostGamepadButtons.Up,
_ => 0,
};
}
@@ -4,13 +4,13 @@
using System.Runtime.InteropServices;
using Microsoft.Win32.SafeHandles;
namespace SharpEmu.Libs.Pad;
namespace SharpEmu.HLE.Host.Windows;
/// <summary>
/// Minimal Win32 HID interop used to talk to a DualSense controller
/// directly, without any external input library.
/// </summary>
internal static partial class HidNative
internal static partial class WindowsHidNative
{
internal const int DigcfPresent = 0x02;
internal const int DigcfDeviceInterface = 0x10;
@@ -38,28 +38,32 @@ internal static partial class HidNative
public ushort VersionNumber;
}
[DllImport("hid.dll")]
internal static extern void HidD_GetHidGuid(out Guid hidGuid);
[LibraryImport("hid.dll")]
internal static partial void HidD_GetHidGuid(out Guid hidGuid);
[DllImport("hid.dll")]
internal static extern bool HidD_GetAttributes(SafeFileHandle hidDeviceObject, ref HiddAttributes attributes);
[LibraryImport("hid.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool HidD_GetAttributes(SafeFileHandle hidDeviceObject, ref HiddAttributes attributes);
[DllImport("hid.dll")]
internal static extern bool HidD_GetFeature(SafeFileHandle hidDeviceObject, byte[] reportBuffer, int reportBufferLength);
[LibraryImport("hid.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool HidD_GetFeature(SafeFileHandle hidDeviceObject, [In, Out] byte[] reportBuffer, int reportBufferLength);
[DllImport("setupapi.dll", CharSet = CharSet.Unicode)]
internal static extern nint SetupDiGetClassDevs(ref Guid classGuid, nint enumerator, nint hwndParent, int flags);
[LibraryImport("setupapi.dll", EntryPoint = "SetupDiGetClassDevsW")]
internal static partial nint SetupDiGetClassDevs(ref Guid classGuid, nint enumerator, nint hwndParent, int flags);
[DllImport("setupapi.dll")]
internal static extern bool SetupDiEnumDeviceInterfaces(
[LibraryImport("setupapi.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool SetupDiEnumDeviceInterfaces(
nint deviceInfoSet,
nint deviceInfoData,
ref Guid interfaceClassGuid,
int memberIndex,
ref SpDeviceInterfaceData deviceInterfaceData);
[DllImport("setupapi.dll", CharSet = CharSet.Unicode)]
internal static extern bool SetupDiGetDeviceInterfaceDetail(
[LibraryImport("setupapi.dll", EntryPoint = "SetupDiGetDeviceInterfaceDetailW")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool SetupDiGetDeviceInterfaceDetail(
nint deviceInfoSet,
ref SpDeviceInterfaceData deviceInterfaceData,
nint deviceInterfaceDetailData,
@@ -67,11 +71,12 @@ internal static partial class HidNative
out int requiredSize,
nint deviceInfoData);
[DllImport("setupapi.dll")]
internal static extern bool SetupDiDestroyDeviceInfoList(nint deviceInfoSet);
[LibraryImport("setupapi.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool SetupDiDestroyDeviceInfoList(nint deviceInfoSet);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
internal static extern SafeFileHandle CreateFile(
[LibraryImport("kernel32.dll", EntryPoint = "CreateFileW", SetLastError = true, StringMarshalling = StringMarshalling.Utf16)]
internal static partial SafeFileHandle CreateFile(
string fileName,
uint desiredAccess,
uint shareMode,
@@ -0,0 +1,84 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Windows;
/// <summary>
/// Windows input backend: DualSense over raw HID plus XInput controllers for gamepads,
/// user32 for the keyboard-fallback queries. Rumble fans out to every reader; lightbar
/// only exists on the DualSense.
/// </summary>
internal sealed partial class WindowsHostInput : IHostInput
{
public void EnsureStarted()
{
WindowsDualSenseReader.EnsureStarted();
WindowsXInputReader.EnsureStarted();
}
public int GetGamepadStates(Span<HostGamepadState> destination)
{
var count = 0;
if (count < destination.Length && WindowsDualSenseReader.TryGetState(out var dualSense))
{
destination[count++] = dualSense;
}
if (count < destination.Length && WindowsXInputReader.TryGetState(out var xinput))
{
destination[count++] = xinput;
}
return count;
}
public string? DescribeConnectedGamepad()
{
if (WindowsDualSenseReader.TryGetState(out _))
{
return "DualSense";
}
return WindowsXInputReader.TryGetState(out _) ? "Xbox controller" : null;
}
public void SetRumble(byte largeMotor, byte smallMotor)
{
WindowsDualSenseReader.SetRumble(largeMotor, smallMotor);
WindowsXInputReader.SetRumble(largeMotor, smallMotor);
}
public void SetTriggerRumble(byte? leftTrigger, byte? rightTrigger) =>
WindowsXInputReader.SetTriggerRumble(leftTrigger, rightTrigger);
public void SetLightbar(byte red, byte green, byte blue) =>
WindowsDualSenseReader.SetLightbar(red, green, blue);
public void ResetLightbar() => WindowsDualSenseReader.ResetLightbar();
public bool IsHostWindowFocused()
{
var foregroundWindow = GetForegroundWindow();
if (foregroundWindow == 0)
{
return false;
}
GetWindowThreadProcessId(foregroundWindow, out var processId);
return processId == (uint)Environment.ProcessId;
}
public bool IsKeyDown(int virtualKey) =>
(GetAsyncKeyState(virtualKey) & 0x8000) != 0;
[LibraryImport("user32.dll")]
private static partial short GetAsyncKeyState(int vKey);
[LibraryImport("user32.dll")]
private static partial nint GetForegroundWindow();
[LibraryImport("user32.dll")]
private static partial uint GetWindowThreadProcessId(nint hWnd, out uint processId);
}
@@ -0,0 +1,153 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Windows;
/// <summary>
/// Windows implementation over VirtualAlloc/VirtualFree/VirtualProtect/VirtualQuery.
/// Sealed so the JIT can devirtualize interface calls on fault-handling hot paths.
/// </summary>
internal sealed unsafe partial class WindowsHostMemory : IHostMemory
{
private const uint MEM_COMMIT = 0x1000;
private const uint MEM_RESERVE = 0x2000;
private const uint MEM_RELEASE = 0x8000;
private const uint MEM_FREE = 0x10000;
private const uint PAGE_NOACCESS = 0x01;
private const uint PAGE_READONLY = 0x02;
private const uint PAGE_READWRITE = 0x04;
private const uint PAGE_WRITECOPY = 0x08;
private const uint PAGE_EXECUTE = 0x10;
private const uint PAGE_EXECUTE_READ = 0x20;
private const uint PAGE_EXECUTE_READWRITE = 0x40;
private const uint PAGE_EXECUTE_WRITECOPY = 0x80;
public ulong Allocate(ulong desiredAddress, ulong size, HostPageProtection protection)
{
return (ulong)VirtualAlloc((void*)desiredAddress, (nuint)size, MEM_COMMIT | MEM_RESERVE, ToNativeProtection(protection));
}
public ulong Reserve(ulong desiredAddress, ulong size, HostPageProtection protection)
{
return (ulong)VirtualAlloc((void*)desiredAddress, (nuint)size, MEM_RESERVE, ToNativeProtection(protection));
}
public bool Commit(ulong address, ulong size, HostPageProtection protection)
{
return VirtualAlloc((void*)address, (nuint)size, MEM_COMMIT, ToNativeProtection(protection)) != null;
}
public bool Free(ulong address)
{
return VirtualFree((void*)address, 0, MEM_RELEASE);
}
public bool Protect(ulong address, ulong size, HostPageProtection protection, out uint rawOldProtection)
{
return VirtualProtect((void*)address, (nuint)size, ToNativeProtection(protection), out rawOldProtection);
}
public bool ProtectRaw(ulong address, ulong size, uint rawProtection, out uint rawOldProtection)
{
return VirtualProtect((void*)address, (nuint)size, rawProtection, out rawOldProtection);
}
public bool Query(ulong address, out HostRegionInfo info)
{
if (VirtualQuery((void*)address, out var mbi, (nuint)sizeof(MemoryBasicInformation64)) == 0)
{
info = default;
return false;
}
info = new HostRegionInfo(
mbi.BaseAddress,
mbi.AllocationBase,
mbi.RegionSize,
ToRegionState(mbi.State),
mbi.State,
ToHostProtection(mbi.Protect),
mbi.Protect,
mbi.AllocationProtect);
return true;
}
public void FlushInstructionCache(ulong address, ulong size)
{
FlushInstructionCache(GetCurrentProcess(), (void*)address, (nuint)size);
}
private static uint ToNativeProtection(HostPageProtection protection) => protection switch
{
HostPageProtection.NoAccess => PAGE_NOACCESS,
HostPageProtection.ReadOnly => PAGE_READONLY,
HostPageProtection.ReadWrite => PAGE_READWRITE,
HostPageProtection.Execute => PAGE_EXECUTE,
HostPageProtection.ReadExecute => PAGE_EXECUTE_READ,
HostPageProtection.ReadWriteExecute => PAGE_EXECUTE_READWRITE,
HostPageProtection.ExecuteWriteCopy => PAGE_EXECUTE_WRITECOPY,
_ => throw new ArgumentOutOfRangeException(nameof(protection), protection, null),
};
private static HostRegionState ToRegionState(uint state) => state switch
{
MEM_COMMIT => HostRegionState.Committed,
MEM_RESERVE => HostRegionState.Reserved,
MEM_FREE => HostRegionState.Free,
_ => HostRegionState.Free,
};
private static HostPageProtection ToHostProtection(uint rawProtection)
{
// Strip PAGE_GUARD/PAGE_NOCACHE/PAGE_WRITECOMBINE modifiers; callers needing
// them compare HostRegionInfo.RawProtection directly.
return (rawProtection & 0xFF) switch
{
PAGE_READONLY => HostPageProtection.ReadOnly,
PAGE_READWRITE => HostPageProtection.ReadWrite,
PAGE_WRITECOPY => HostPageProtection.ReadWrite,
PAGE_EXECUTE => HostPageProtection.Execute,
PAGE_EXECUTE_READ => HostPageProtection.ReadExecute,
PAGE_EXECUTE_READWRITE => HostPageProtection.ReadWriteExecute,
PAGE_EXECUTE_WRITECOPY => HostPageProtection.ExecuteWriteCopy,
_ => HostPageProtection.NoAccess,
};
}
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial void* VirtualAlloc(void* lpAddress, nuint dwSize, uint flAllocationType, uint flProtect);
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool VirtualFree(void* lpAddress, nuint dwSize, uint dwFreeType);
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool VirtualProtect(void* lpAddress, nuint dwSize, uint flNewProtect, out uint lpflOldProtect);
[LibraryImport("kernel32.dll")]
private static partial nuint VirtualQuery(void* lpAddress, out MemoryBasicInformation64 lpBuffer, nuint dwLength);
[LibraryImport("kernel32.dll")]
private static partial void* GetCurrentProcess();
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool FlushInstructionCache(void* hProcess, void* lpBaseAddress, nuint dwSize);
private struct MemoryBasicInformation64
{
public ulong BaseAddress;
public ulong AllocationBase;
public uint AllocationProtect;
public uint Alignment1;
public ulong RegionSize;
public uint State;
public uint Protect;
public uint Type;
public uint Alignment2;
}
}
@@ -0,0 +1,17 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE.Host.Windows;
internal sealed class WindowsHostPlatform : IHostPlatform
{
public IHostMemory Memory { get; } = new WindowsHostMemory();
public IHostThreading Threading { get; } = new WindowsHostThreading();
public IHostSymbolResolver Symbols { get; } = new WindowsHostSymbolResolver();
public IHostAudioOutput Audio { get; } = new WindowsWaveOutAudio();
public IHostInput Input { get; } = new WindowsHostInput();
}
@@ -0,0 +1,39 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Windows;
internal sealed partial class WindowsHostSymbolResolver : IHostSymbolResolver
{
public nint GetAddress(HostRuntimeFunction function)
{
var kernel32 = GetModuleHandle("kernel32.dll");
if (kernel32 == 0)
{
return 0;
}
return GetProcAddress(kernel32, function switch
{
HostRuntimeFunction.TlsGetValue => "TlsGetValue",
HostRuntimeFunction.QueryPerformanceCounter => "QueryPerformanceCounter",
HostRuntimeFunction.SwitchToThread => "SwitchToThread",
HostRuntimeFunction.Sleep => "Sleep",
HostRuntimeFunction.WaitForSingleObject => "WaitForSingleObject",
HostRuntimeFunction.SetEvent => "SetEvent",
HostRuntimeFunction.ExitThread => "ExitThread",
_ => throw new ArgumentOutOfRangeException(nameof(function), function, null),
});
}
// Utf16 marshalling pins the managed string and passes its address directly
// (no copy); Utf8 stack-allocates the transient buffer for these short
// ASCII export names. LibraryImport is exact-spelling, hence the W entry point.
[LibraryImport("kernel32.dll", EntryPoint = "GetModuleHandleW", StringMarshalling = StringMarshalling.Utf16)]
private static partial nint GetModuleHandle(string lpModuleName);
[LibraryImport("kernel32.dll", StringMarshalling = StringMarshalling.Utf8)]
private static partial nint GetProcAddress(nint hModule, string procName);
}
@@ -0,0 +1,193 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Windows;
internal sealed unsafe partial class WindowsHostThreading : IHostThreading
{
private const uint StackSizeParamIsAReservation = 0x00010000u;
private const uint ThreadGetContext = 0x0008u;
private const uint ThreadSuspendResume = 0x0002u;
// Win64 CONTEXT layout (CONTROL | INTEGER only — no XMM state is requested).
private const int Win64ContextSize = 0x4D0;
private const int Win64ContextFlagsOffset = 0x30;
private const uint ContextAmd64ControlInteger = 0x00100003u;
private const int CtxRax = 120;
private const int CtxRcx = 128;
private const int CtxRdx = 136;
private const int CtxRbx = 144;
private const int CtxRsp = 152;
private const int CtxRbp = 160;
private const int CtxRip = 248;
private static int _timerResolutionRequested;
public void RequestTimerResolution()
{
if (Interlocked.Exchange(ref _timerResolutionRequested, 1) != 0)
{
return;
}
try
{
if (TimeBeginPeriod(1) != 0)
{
Console.Error.WriteLine(
"[LOADER][WARN] Host timer resolution request rejected; " +
"timed waits keep the default ~15.6 ms granularity.");
}
}
catch (DllNotFoundException exception)
{
Console.Error.WriteLine(
$"[LOADER][WARN] Host timer resolution unavailable: {exception.Message}");
}
}
public uint AllocateTlsSlot() => TlsAlloc();
public bool FreeTlsSlot(uint slot) => TlsFree(slot);
public bool SetTlsValue(uint slot, nint value) => TlsSetValue(slot, value);
public nint GetTlsValue(uint slot) => TlsGetValue(slot);
public uint CurrentThreadId => GetCurrentThreadId();
public bool TrySetCurrentThreadAffinity(nuint affinityMask)
{
return SetThreadAffinityMask(GetCurrentThread(), affinityMask) != 0;
}
public nint CreateNativeThread(nint entry, nint parameter, nuint stackReserveBytes, out uint threadId)
{
return CreateThread(0, stackReserveBytes, entry, parameter, StackSizeParamIsAReservation, out threadId);
}
public bool WaitForThreadExit(nint threadHandle, uint timeoutMilliseconds)
{
return WaitForSingleObject(threadHandle, timeoutMilliseconds) == 0u;
}
public void CloseThreadHandle(nint threadHandle)
{
_ = CloseHandle(threadHandle);
}
public bool TryCaptureThreadRegisters(uint threadId, out HostCapturedRegisters registers)
{
registers = default;
var threadHandle = OpenThread(ThreadGetContext | ThreadSuspendResume, false, threadId);
if (threadHandle == 0)
{
return false;
}
void* contextRecord = null;
var suspended = false;
try
{
if (SuspendThread(threadHandle) == uint.MaxValue)
{
return false;
}
suspended = true;
// CONTEXT requires 16-byte alignment (it embeds M128A fields);
// NativeMemory.AllocZeroed guarantees max_align_t, stackalloc only
// pointer-size — so this stays a native allocation.
contextRecord = NativeMemory.AllocZeroed((nuint)Win64ContextSize);
*(uint*)((byte*)contextRecord + Win64ContextFlagsOffset) = ContextAmd64ControlInteger;
if (!GetThreadContext(threadHandle, contextRecord))
{
return false;
}
registers = new HostCapturedRegisters(
ReadU64(contextRecord, CtxRip),
ReadU64(contextRecord, CtxRsp),
ReadU64(contextRecord, CtxRbp),
ReadU64(contextRecord, CtxRax),
ReadU64(contextRecord, CtxRbx),
ReadU64(contextRecord, CtxRcx),
ReadU64(contextRecord, CtxRdx));
return true;
}
finally
{
if (contextRecord != null)
{
NativeMemory.Free(contextRecord);
}
if (suspended)
{
_ = ResumeThread(threadHandle);
}
_ = CloseHandle(threadHandle);
}
}
private static ulong ReadU64(void* contextRecord, int offset)
{
return *(ulong*)((byte*)contextRecord + offset);
}
[LibraryImport("kernel32.dll")]
private static partial uint TlsAlloc();
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool TlsFree(uint dwTlsIndex);
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool TlsSetValue(uint dwTlsIndex, nint lpTlsValue);
[LibraryImport("kernel32.dll")]
private static partial nint TlsGetValue(uint dwTlsIndex);
[LibraryImport("kernel32.dll")]
private static partial uint GetCurrentThreadId();
[LibraryImport("kernel32.dll")]
private static partial nint GetCurrentThread();
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial nuint SetThreadAffinityMask(nint hThread, nuint dwThreadAffinityMask);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial nint CreateThread(
nint lpThreadAttributes,
nuint dwStackSize,
nint lpStartAddress,
nint lpParameter,
uint dwCreationFlags,
out uint lpThreadId);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial uint WaitForSingleObject(nint hHandle, uint dwMilliseconds);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial nint OpenThread(uint dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwThreadId);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial uint SuspendThread(nint hThread);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial uint ResumeThread(nint hThread);
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool GetThreadContext(nint hThread, void* lpContext);
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool CloseHandle(nint hObject);
[LibraryImport("winmm.dll", EntryPoint = "timeBeginPeriod")]
private static partial uint TimeBeginPeriod(uint uPeriod);
}
@@ -0,0 +1,243 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
namespace SharpEmu.HLE.Host.Windows;
internal sealed partial class WindowsWaveOutAudio : IHostAudioOutput
{
public string BackendName => "winmm";
public IHostAudioStream OpenStereoPcm16Stream(uint sampleRate) => new WaveOutStream(sampleRate);
private sealed partial class WaveOutStream : IHostAudioStream
{
private const uint WaveMapper = uint.MaxValue;
private const uint CallbackEvent = 0x0005_0000;
private const ushort WaveFormatPcm = 1;
private const uint WaveHeaderDone = 0x0000_0001;
private const int MaximumQueuedPcmBytes = 32 * 1024;
private readonly object _gate = new();
private readonly AutoResetEvent _completion = new(false);
private readonly Queue<NativeBuffer> _buffers = new();
private IntPtr _device;
private int _queuedPcmBytes;
private bool _disposed;
public WaveOutStream(uint sampleRate)
{
var format = new WaveFormat
{
FormatTag = WaveFormatPcm,
Channels = 2,
SamplesPerSecond = sampleRate,
AverageBytesPerSecond = checked(sampleRate * 4),
BlockAlign = 4,
BitsPerSample = 16,
ExtraSize = 0,
};
var result = WaveOutOpen(
out _device,
WaveMapper,
ref format,
_completion.SafeWaitHandle.DangerousGetHandle(),
IntPtr.Zero,
CallbackEvent);
if (result != 0)
{
throw new InvalidOperationException($"waveOutOpen failed with MMRESULT {result}.");
}
}
public bool Submit(ReadOnlySpan<byte> stereoPcm16)
{
lock (_gate)
{
if (_disposed)
{
return false;
}
ReapCompletedBuffers();
while (_queuedPcmBytes != 0 &&
_queuedPcmBytes + stereoPcm16.Length > MaximumQueuedPcmBytes)
{
if (!_completion.WaitOne(TimeSpan.FromSeconds(1)))
{
return false;
}
ReapCompletedBuffers();
}
return QueueBuffer(stereoPcm16);
}
}
public void Dispose()
{
lock (_gate)
{
if (_disposed)
{
return;
}
_disposed = true;
if (_device != IntPtr.Zero)
{
WaveOutReset(_device);
while (_buffers.TryDequeue(out var buffer))
{
ReleaseBuffer(buffer);
}
WaveOutClose(_device);
_device = IntPtr.Zero;
}
_completion.Dispose();
}
}
private bool QueueBuffer(ReadOnlySpan<byte> data)
{
var dataAddress = Marshal.AllocHGlobal(data.Length);
var headerAddress = IntPtr.Zero;
try
{
unsafe
{
data.CopyTo(new Span<byte>((void*)dataAddress, data.Length));
}
var header = new WaveHeader
{
Data = dataAddress,
BufferLength = checked((uint)data.Length),
};
headerAddress = Marshal.AllocHGlobal(Marshal.SizeOf<WaveHeader>());
Marshal.StructureToPtr(header, headerAddress, false);
var result = WaveOutPrepareHeader(
_device,
headerAddress,
checked((uint)Marshal.SizeOf<WaveHeader>()));
if (result != 0)
{
return false;
}
result = WaveOutWrite(
_device,
headerAddress,
checked((uint)Marshal.SizeOf<WaveHeader>()));
if (result != 0)
{
WaveOutUnprepareHeader(
_device,
headerAddress,
checked((uint)Marshal.SizeOf<WaveHeader>()));
return false;
}
_buffers.Enqueue(new NativeBuffer(dataAddress, headerAddress, data.Length));
_queuedPcmBytes += data.Length;
dataAddress = IntPtr.Zero;
headerAddress = IntPtr.Zero;
return true;
}
finally
{
if (headerAddress != IntPtr.Zero)
{
Marshal.FreeHGlobal(headerAddress);
}
if (dataAddress != IntPtr.Zero)
{
Marshal.FreeHGlobal(dataAddress);
}
}
}
private void ReapCompletedBuffers()
{
while (_buffers.TryPeek(out var buffer))
{
var header = Marshal.PtrToStructure<WaveHeader>(buffer.Header);
if ((header.Flags & WaveHeaderDone) == 0)
{
return;
}
_buffers.Dequeue();
ReleaseBuffer(buffer);
}
}
private void ReleaseBuffer(NativeBuffer buffer)
{
WaveOutUnprepareHeader(
_device,
buffer.Header,
checked((uint)Marshal.SizeOf<WaveHeader>()));
_queuedPcmBytes -= buffer.Length;
Marshal.FreeHGlobal(buffer.Header);
Marshal.FreeHGlobal(buffer.Data);
}
private readonly record struct NativeBuffer(IntPtr Data, IntPtr Header, int Length);
[StructLayout(LayoutKind.Sequential, Pack = 2)]
private struct WaveFormat
{
public ushort FormatTag;
public ushort Channels;
public uint SamplesPerSecond;
public uint AverageBytesPerSecond;
public ushort BlockAlign;
public ushort BitsPerSample;
public ushort ExtraSize;
}
[StructLayout(LayoutKind.Sequential)]
private struct WaveHeader
{
public IntPtr Data;
public uint BufferLength;
public uint BytesRecorded;
public nuint User;
public uint Flags;
public uint Loops;
public IntPtr Next;
public nuint Reserved;
}
[LibraryImport("winmm.dll", EntryPoint = "waveOutOpen")]
private static partial uint WaveOutOpen(
out IntPtr device,
uint deviceId,
ref WaveFormat format,
IntPtr callback,
IntPtr instance,
uint flags);
[LibraryImport("winmm.dll", EntryPoint = "waveOutPrepareHeader")]
private static partial uint WaveOutPrepareHeader(IntPtr device, IntPtr header, uint headerSize);
[LibraryImport("winmm.dll", EntryPoint = "waveOutWrite")]
private static partial uint WaveOutWrite(IntPtr device, IntPtr header, uint headerSize);
[LibraryImport("winmm.dll", EntryPoint = "waveOutUnprepareHeader")]
private static partial uint WaveOutUnprepareHeader(IntPtr device, IntPtr header, uint headerSize);
[LibraryImport("winmm.dll", EntryPoint = "waveOutReset")]
private static partial uint WaveOutReset(IntPtr device);
[LibraryImport("winmm.dll", EntryPoint = "waveOutClose")]
private static partial uint WaveOutClose(IntPtr device);
}
}
@@ -3,15 +3,15 @@
using System.Runtime.InteropServices;
namespace SharpEmu.Libs.Pad;
namespace SharpEmu.HLE.Host.Windows;
/// <summary>
/// Reads Xbox 360 / Xbox One (and other XInput-compatible) controllers via
/// the Windows XInput API on a background thread, translated to the same
/// ORBIS pad conventions as <see cref="DualSenseReader"/>. Supports rumble
/// and hot-plug retry; the first connected slot (of four) is used.
/// the Windows XInput API on a background thread, translated to
/// <see cref="HostGamepadState"/> conventions. Supports rumble and hot-plug
/// retry; the first connected slot (of four) is used.
/// </summary>
internal static class XInputReader
internal static partial class WindowsXInputReader
{
private const uint ErrorSuccess = 0;
private const int SlotCount = 4;
@@ -34,7 +34,7 @@ internal static class XInputReader
private const ushort XinputY = 0x8000;
private static readonly object Gate = new();
private static PadState _state;
private static HostGamepadState _state;
private static bool _started;
private static int _slot = -1; // connected XInput user index, -1 when none
private static byte _motorLeft;
@@ -45,6 +45,8 @@ internal static class XInputReader
/// <summary>Starts the background reader once; safe to call repeatedly.</summary>
internal static void EnsureStarted()
{
// The GUI source-links this reader and calls it directly, without the
// host-platform resolution that otherwise guarantees Windows.
if (!OperatingSystem.IsWindows())
{
return;
@@ -67,7 +69,7 @@ internal static class XInputReader
}
}
internal static bool TryGetState(out PadState state)
internal static bool TryGetState(out HostGamepadState state)
{
lock (Gate)
{
@@ -77,7 +79,7 @@ internal static class XInputReader
return state.Connected;
}
private static void SetState(in PadState state)
private static void SetState(in HostGamepadState state)
{
lock (Gate)
{
@@ -204,40 +206,40 @@ internal static class XInputReader
return -1;
}
private static PadState Translate(in XInputGamepad pad)
private static HostGamepadState Translate(in XInputGamepad pad)
{
uint buttons = 0;
buttons |= (pad.Buttons & XinputDpadUp) != 0 ? OrbisPadButton.Up : 0;
buttons |= (pad.Buttons & XinputDpadDown) != 0 ? OrbisPadButton.Down : 0;
buttons |= (pad.Buttons & XinputDpadLeft) != 0 ? OrbisPadButton.Left : 0;
buttons |= (pad.Buttons & XinputDpadRight) != 0 ? OrbisPadButton.Right : 0;
buttons |= (pad.Buttons & XinputStart) != 0 ? OrbisPadButton.Options : 0;
buttons |= (pad.Buttons & XinputBack) != 0 ? OrbisPadButton.TouchPad : 0;
buttons |= (pad.Buttons & XinputLeftThumb) != 0 ? OrbisPadButton.L3 : 0;
buttons |= (pad.Buttons & XinputRightThumb) != 0 ? OrbisPadButton.R3 : 0;
buttons |= (pad.Buttons & XinputLeftShoulder) != 0 ? OrbisPadButton.L1 : 0;
buttons |= (pad.Buttons & XinputRightShoulder) != 0 ? OrbisPadButton.R1 : 0;
buttons |= (pad.Buttons & XinputA) != 0 ? OrbisPadButton.Cross : 0;
buttons |= (pad.Buttons & XinputB) != 0 ? OrbisPadButton.Circle : 0;
buttons |= (pad.Buttons & XinputX) != 0 ? OrbisPadButton.Square : 0;
buttons |= (pad.Buttons & XinputY) != 0 ? OrbisPadButton.Triangle : 0;
buttons |= pad.LeftTrigger > TriggerThreshold ? OrbisPadButton.L2 : 0;
buttons |= pad.RightTrigger > TriggerThreshold ? OrbisPadButton.R2 : 0;
var buttons = HostGamepadButtons.None;
buttons |= (pad.Buttons & XinputDpadUp) != 0 ? HostGamepadButtons.Up : 0;
buttons |= (pad.Buttons & XinputDpadDown) != 0 ? HostGamepadButtons.Down : 0;
buttons |= (pad.Buttons & XinputDpadLeft) != 0 ? HostGamepadButtons.Left : 0;
buttons |= (pad.Buttons & XinputDpadRight) != 0 ? HostGamepadButtons.Right : 0;
buttons |= (pad.Buttons & XinputStart) != 0 ? HostGamepadButtons.Options : 0;
buttons |= (pad.Buttons & XinputBack) != 0 ? HostGamepadButtons.TouchPad : 0;
buttons |= (pad.Buttons & XinputLeftThumb) != 0 ? HostGamepadButtons.L3 : 0;
buttons |= (pad.Buttons & XinputRightThumb) != 0 ? HostGamepadButtons.R3 : 0;
buttons |= (pad.Buttons & XinputLeftShoulder) != 0 ? HostGamepadButtons.L1 : 0;
buttons |= (pad.Buttons & XinputRightShoulder) != 0 ? HostGamepadButtons.R1 : 0;
buttons |= (pad.Buttons & XinputA) != 0 ? HostGamepadButtons.Cross : 0;
buttons |= (pad.Buttons & XinputB) != 0 ? HostGamepadButtons.Circle : 0;
buttons |= (pad.Buttons & XinputX) != 0 ? HostGamepadButtons.Square : 0;
buttons |= (pad.Buttons & XinputY) != 0 ? HostGamepadButtons.Triangle : 0;
buttons |= pad.LeftTrigger > TriggerThreshold ? HostGamepadButtons.L2 : 0;
buttons |= pad.RightTrigger > TriggerThreshold ? HostGamepadButtons.R2 : 0;
return new PadState(
return new HostGamepadState(
Connected: true,
Buttons: buttons,
LeftX: AxisToByte(pad.ThumbLX),
LeftY: AxisToByteInverted(pad.ThumbLY),
RightX: AxisToByte(pad.ThumbRX),
RightY: AxisToByteInverted(pad.ThumbRY),
L2: pad.LeftTrigger,
R2: pad.RightTrigger);
LeftTrigger: pad.LeftTrigger,
RightTrigger: pad.RightTrigger);
}
private static byte AxisToByte(short value) => (byte)((value + 32768) >> 8);
// XInput Y grows upward, ORBIS pads report Y growing downward.
// XInput Y grows upward, host pad conventions report Y growing downward.
private static byte AxisToByteInverted(short value) => (byte)(255 - ((value + 32768) >> 8));
[StructLayout(LayoutKind.Sequential)]
@@ -267,9 +269,9 @@ internal static class XInputReader
}
// xinput1_4.dll ships with Windows 8 and later.
[DllImport("xinput1_4.dll")]
private static extern uint XInputGetState(uint userIndex, out XInputState state);
[LibraryImport("xinput1_4.dll")]
private static partial uint XInputGetState(uint userIndex, out XInputState state);
[DllImport("xinput1_4.dll")]
private static extern uint XInputSetState(uint userIndex, ref XInputVibration vibration);
[LibraryImport("xinput1_4.dll")]
private static partial uint XInputSetState(uint userIndex, ref XInputVibration vibration);
}
+79
View File
@@ -0,0 +1,79 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Concurrent;
namespace SharpEmu.HLE;
/// <summary>
/// Runs work on the real process main thread. GLFW windowing must live on
/// that thread on macOS (AppKit) and Linux (X11's single event queue), so the
/// CLI moves emulation onto a worker thread, parks the main thread in
/// <see cref="Pump"/>, and the video presenter posts its window loop here. On
/// Windows <see cref="IsAvailable"/> stays false and the window keeps its own
/// thread.
/// </summary>
public static class HostMainThread
{
private static readonly BlockingCollection<Action> _work = new();
private static Action? _shutdownRequestHandler;
public static bool IsAvailable { get; private set; }
/// <summary>
/// Registers a callback invoked by <see cref="Shutdown"/> so a
/// long-running posted work item (the presenter's window loop) can be
/// asked to return to the pump.
/// </summary>
public static void SetShutdownRequestHandler(Action handler) =>
_shutdownRequestHandler = handler;
/// <summary>Marks the pump as present. Call before guest code can run.</summary>
public static void Enable() => IsAvailable = true;
public static void Post(Action work)
{
try
{
_work.Add(work);
}
catch (InvalidOperationException)
{
// Shutdown already requested; the process is exiting.
}
}
/// <summary>
/// Services posted work on the calling (main) thread until
/// <see cref="Shutdown"/> is called and the queue drains.
/// </summary>
public static void Pump()
{
foreach (var work in _work.GetConsumingEnumerable())
{
try
{
work();
}
catch (Exception exception)
{
Console.Error.WriteLine($"[LOADER][ERROR] Main-thread work failed: {exception}");
}
}
}
public static void Shutdown()
{
IsAvailable = false;
try
{
_shutdownRequestHandler?.Invoke();
}
catch (Exception exception)
{
Console.Error.WriteLine($"[LOADER][WARN] Main-thread shutdown handler failed: {exception.Message}");
}
_work.CompleteAdding();
}
}
+14
View File
@@ -0,0 +1,14 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE;
/// <summary>
/// Implemented by memories that decorate another <see cref="ICpuMemory"/>
/// (e.g. access trackers) so capability lookups can unwrap to the real
/// implementation without reflection.
/// </summary>
public interface ICpuMemoryWrapper
{
ICpuMemory Inner { get; }
}
+21
View File
@@ -0,0 +1,21 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.HLE;
/// <summary>
/// Guest address-space manipulation beyond plain allocation: fixed-address
/// mapping and page-protection changes. Guest addresses are identity-mapped
/// onto host pages by the implementing memory, so HLE exports (mmap, mprotect)
/// reach these operations through <c>ctx.Memory</c> instead of calling host
/// APIs directly. Member signatures deliberately mirror the implementation in
/// SharpEmu.Core so existing call sites migrate call-for-call.
/// </summary>
public interface IGuestAddressSpace : IGuestMemoryAllocator
{
ulong AllocateAt(ulong desiredAddress, ulong size, bool executable = true, bool allowAlternative = true);
bool TryAllocateAtOrAbove(ulong desiredAddress, ulong size, bool executable, ulong alignment, out ulong actualAddress);
bool TryProtect(ulong address, ulong size, GuestPageProtection protection);
}
@@ -6,4 +6,6 @@ namespace SharpEmu.HLE;
public interface IGuestMemoryAllocator
{
bool TryAllocateGuestMemory(ulong size, ulong alignment, out ulong address);
bool TryFreeGuestMemory(ulong address);
}
+4
View File
@@ -12,6 +12,10 @@ SPDX-License-Identifier: GPL-2.0-or-later
<NoWarn>$(NoWarn);1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<InternalsVisibleTo Include="SharpEmu.Core" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
</ItemGroup>
+263 -2
View File
@@ -5,6 +5,7 @@ using SharpEmu.HLE;
using SharpEmu.Libs.Kernel;
using SharpEmu.Libs.VideoOut;
using System.Buffers.Binary;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
namespace SharpEmu.Libs.Agc;
@@ -29,6 +30,7 @@ public static class AgcExports
private const uint ItDispatchDirect = 0x15;
private const uint ItDispatchIndirect = 0x16;
private const uint ItWaitRegMem = 0x3C;
private const uint ItIndirectBuffer = 0x3F;
private const uint ItEventWrite = 0x46;
private const uint ItDmaData = 0x50;
private const uint ItSetContextReg = 0x69;
@@ -1943,6 +1945,96 @@ public static class AgcExports
return ReturnPointer(ctx, commandAddress);
}
// Guest draw-command builders: emit valid (skippable) packets and return a live
// command pointer so the guest's command-buffer build succeeds; full draw processing is TODO.
[SysAbiExport(
Nid = "8N2tmT3jmC8",
ExportName = "sceAgcDcbSetIndexCount",
Target = Generation.Gen5,
LibraryName = "libSceAgc")]
public static int DcbSetIndexCount(CpuContext ctx)
{
var dcb = ctx[CpuRegister.Rdi];
var indexCount = (uint)ctx[CpuRegister.Rsi];
if (dcb == 0)
{
return ReturnPointer(ctx, 0);
}
if (!TryAllocateCommandDwords(ctx, dcb, 2, out var cmd) ||
!ctx.TryWriteUInt32(cmd, Pm4(2, ItNop, RZero)) ||
!ctx.TryWriteUInt32(cmd + 4, indexCount))
{
return ReturnPointer(ctx, 0);
}
return ReturnPointer(ctx, cmd);
}
[SysAbiExport(
Nid = "xSAR0LTcRKM",
ExportName = "sceAgcDcbJump",
Target = Generation.Gen5,
LibraryName = "libSceAgc")]
public static int DcbJump(CpuContext ctx)
{
var dcb = ctx[CpuRegister.Rdi];
var target = ctx[CpuRegister.Rsi];
var sizeDwords = (uint)ctx[CpuRegister.Rdx];
if (dcb == 0)
{
return ReturnPointer(ctx, 0);
}
if (!TryAllocateCommandDwords(ctx, dcb, 4, out var cmd) ||
!ctx.TryWriteUInt32(cmd, Pm4(4, ItIndirectBuffer, RZero)) ||
!ctx.TryWriteUInt32(cmd + 4, (uint)(target & 0xFFFF_FFFFUL)) ||
!ctx.TryWriteUInt32(cmd + 8, (uint)((target >> 32) & 0xFFFFUL)) ||
!ctx.TryWriteUInt32(cmd + 12, sizeDwords & 0xFFFFF))
{
return ReturnPointer(ctx, 0);
}
return ReturnPointer(ctx, cmd);
}
[SysAbiExport(
Nid = "bbFueFP+J4k",
ExportName = "sceAgcDcbSetPredication",
Target = Generation.Gen5,
LibraryName = "libSceAgc")]
public static int DcbSetPredication(CpuContext ctx)
{
var dcb = ctx[CpuRegister.Rdi];
var address = ctx[CpuRegister.Rsi];
if (dcb == 0)
{
return ReturnPointer(ctx, 0);
}
if (!TryAllocateCommandDwords(ctx, dcb, 3, out var cmd) ||
!ctx.TryWriteUInt32(cmd, Pm4(3, ItNop, RZero)) ||
!ctx.TryWriteUInt32(cmd + 4, (uint)(address & 0xFFFF_FFFFUL)) ||
!ctx.TryWriteUInt32(cmd + 8, (uint)(address >> 32)))
{
return ReturnPointer(ctx, 0);
}
return ReturnPointer(ctx, cmd);
}
[SysAbiExport(
Nid = "w6Dj1VJt5qY",
ExportName = "sceAgcSetPacketPredication",
Target = Generation.Gen5,
LibraryName = "libSceAgc")]
public static int SetPacketPredication(CpuContext ctx)
{
// Global predication toggle on a packet; a no-op is safe for rendering.
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "w2rJhmD+dsE",
ExportName = "sceAgcDriverAddEqEvent",
@@ -3288,6 +3380,7 @@ public static class AgcExports
$"agc.rt_writer seq={drawSequence} target=0x{target.Address:X16} " +
$"fmt={target.Format} tile={target.TileMode} " +
$"size={target.Width}x{target.Height} vertices={vertexCount} " +
$"prim=0x{primitiveType:X} indexed={indexed} " +
$"es=0x{(hasExportShader ? exportShaderAddress : 0):X16} " +
$"ps=0x{(hasPixelShader ? pixelShaderAddress : 0):X16}");
}
@@ -3324,6 +3417,8 @@ public static class AgcExports
CreateVulkanGuestMemoryBuffers(translatedDraw.GlobalMemoryBindings);
var vertexBuffers =
CreateVulkanGuestVertexBuffers(translatedDraw.VertexInputs);
TraceRectListVertices(translatedDraw, vertexBuffers);
TraceGrassDrawVertices(translatedDraw, textures, vertexBuffers);
VulkanVideoPresenter.SubmitOffscreenTranslatedDraw(
translatedDraw.PixelSpirv,
textures,
@@ -4290,6 +4385,7 @@ public static class AgcExports
descriptor.Width > 8192 ||
descriptor.Height > 8192)
{
TraceTextureFallback(descriptor, "invalid-descriptor");
texture = CreateFallbackGuestDrawTexture(isStorage, descriptor.Format, descriptor.NumberType);
return true;
}
@@ -4307,6 +4403,9 @@ public static class AgcExports
sourceByteCount > MaxPresentedTextureBytes ||
sourceByteCount > int.MaxValue)
{
TraceTextureFallback(
descriptor,
$"invalid-byte-count:{sourceByteCount}");
texture = CreateFallbackGuestDrawTexture(isStorage, descriptor.Format, descriptor.NumberType);
return true;
}
@@ -4342,7 +4441,10 @@ public static class AgcExports
if (descriptor.Address != 0)
{
var storageSource = new byte[(int)sourceByteCount];
if (ctx.Memory.TryRead(descriptor.Address, storageSource) &&
if ((ctx.Memory.TryRead(descriptor.Address, storageSource) ||
KernelMemoryCompatExports.TryReadTrackedLibcHeapGpuAlias(
descriptor.Address,
storageSource)) &&
storageSource.AsSpan().IndexOfAnyExcept((byte)0) >= 0)
{
initialPixels = storageSource;
@@ -4368,8 +4470,14 @@ public static class AgcExports
}
var source = new byte[(int)sourceByteCount];
if (!ctx.Memory.TryRead(descriptor.Address, source))
if (!ctx.Memory.TryRead(descriptor.Address, source) &&
!KernelMemoryCompatExports.TryReadTrackedLibcHeapGpuAlias(
descriptor.Address,
source))
{
TraceTextureFallback(
descriptor,
$"guest-read-failed:{sourceByteCount}");
texture = CreateFallbackGuestDrawTexture(isStorage, descriptor.Format, descriptor.NumberType);
return true;
}
@@ -4395,6 +4503,7 @@ public static class AgcExports
$"size={descriptor.Width}x{descriptor.Height} pitch={descriptor.Pitch} " +
$"dst=0x{descriptor.DstSelect:X3} " +
$"bytes={source.Length} nonzero64={nonZero}");
DumpTextureSourceIfRequested(descriptor, sourceWidth, source);
var rgba = source;
texture = new VulkanGuestDrawTexture(
@@ -4415,6 +4524,158 @@ public static class AgcExports
return true;
}
private static int _textureFallbackTraceCount;
private static void TraceTextureFallback(
TextureDescriptor descriptor,
string reason)
{
var mode = Environment.GetEnvironmentVariable("SHARPEMU_TRACE_GUEST_IMAGES");
if ((!string.Equals(mode, "1", StringComparison.Ordinal) &&
!string.Equals(mode, "present", StringComparison.OrdinalIgnoreCase)) ||
Interlocked.Increment(ref _textureFallbackTraceCount) > 64)
{
return;
}
Console.Error.WriteLine(
$"[LOADER][TRACE] agc.texture_fallback reason={reason} " +
$"addr=0x{descriptor.Address:X16} type={descriptor.Type} " +
$"size={descriptor.Width}x{descriptor.Height} pitch={descriptor.Pitch} " +
$"fmt={descriptor.Format} num={descriptor.NumberType} " +
$"tile={descriptor.TileMode} mip={descriptor.MipLevels} " +
$"dst=0x{descriptor.DstSelect:X3}");
}
private static int _grassTraceCount;
private static void TraceGrassDrawVertices(
TranslatedGuestDraw draw,
IReadOnlyList<VulkanGuestDrawTexture> textures,
IReadOnlyList<VulkanGuestVertexBuffer> vertexBuffers)
{
if (_grassTraceCount >= 6 ||
!textures.Any(texture => texture.Width == 288 && texture.Height == 160) ||
vertexBuffers.Count == 0 ||
Interlocked.Increment(ref _grassTraceCount) > 6)
{
return;
}
var text = new System.Text.StringBuilder();
text.Append($"agc.grassdraw prim=0x{draw.PrimitiveType:X} verts={draw.VertexCount} ");
text.Append($"indexed={draw.IndexBuffer is not null} buffers={vertexBuffers.Count}");
foreach (var buffer in vertexBuffers)
{
text.Append(
$"\n loc={buffer.Location} fmt={buffer.DataFormat}/{buffer.NumberFormat}x{buffer.ComponentCount} " +
$"stride={buffer.Stride} offset={buffer.OffsetBytes} bytes={buffer.Data.Length}");
var stride = Math.Max(buffer.Stride, 4u);
var maxVerts = Math.Min(6, (int)((buffer.Data.Length - buffer.OffsetBytes) / stride));
for (var vertex = 0; vertex < maxVerts; vertex++)
{
var baseOffset = (int)(buffer.OffsetBytes + vertex * stride);
var components = Math.Min(4, (int)((buffer.Data.Length - baseOffset) / 4));
text.Append($"\n v{vertex}:");
for (var c = 0; c < components; c++)
{
text.Append($" {BitConverter.ToSingle(buffer.Data, baseOffset + c * 4):0.#####}");
}
}
}
TraceAgcShader(text.ToString());
}
private static int _rectListTraceCount;
private static void TraceRectListVertices(
TranslatedGuestDraw draw,
IReadOnlyList<VulkanGuestVertexBuffer> vertexBuffers)
{
if (draw.PrimitiveType != 0x11 ||
draw.IndexBuffer is not null ||
vertexBuffers.Count == 0 ||
_rectListTraceCount >= 8 ||
Interlocked.Increment(ref _rectListTraceCount) > 8)
{
return;
}
var buffer = vertexBuffers[0];
var stride = Math.Max(buffer.Stride, 4u);
var text = new System.Text.StringBuilder();
for (var vertex = 0; vertex < 3; vertex++)
{
var baseOffset = (int)(buffer.OffsetBytes + vertex * stride);
if (baseOffset + 16 > buffer.Data.Length)
{
break;
}
var x = BitConverter.ToSingle(buffer.Data, baseOffset);
var y = BitConverter.ToSingle(buffer.Data, baseOffset + 4);
var z = BitConverter.ToSingle(buffer.Data, baseOffset + 8);
var w = BitConverter.ToSingle(buffer.Data, baseOffset + 12);
text.Append($" v{vertex}=({x:0.###},{y:0.###},{z:0.###},{w:0.###})");
}
TraceAgcShader(
$"agc.rectlist verts={draw.VertexCount} stride={buffer.Stride} " +
$"fmt={buffer.DataFormat}/{buffer.NumberFormat}x{buffer.ComponentCount}{text}");
}
private static int _textureDumpCount;
private static readonly ConcurrentDictionary<string, int> _textureDumpKeys = new();
/// <summary>
/// Writes raw sampled-texture bytes (as read from guest memory) when
/// SHARPEMU_TEXTURE_DUMP_DIR is set, so upload-time content can be
/// inspected offline. File name records size and effective pitch.
/// </summary>
private static void DumpTextureSourceIfRequested(
in TextureDescriptor descriptor,
uint sourcePitch,
byte[] source)
{
var directory = Environment.GetEnvironmentVariable("SHARPEMU_TEXTURE_DUMP_DIR");
if (string.IsNullOrWhiteSpace(directory))
{
return;
}
var key = $"0x{descriptor.Address:X}-{descriptor.Width}x{descriptor.Height}";
var occurrence = _textureDumpKeys.AddOrUpdate(key, 1, static (_, count) => count + 1);
// First uses plus periodic later snapshots (the game reuses the same
// allocation for successive full-screen images).
if ((occurrence > 3 && occurrence % 500 >= 3) ||
Interlocked.Increment(ref _textureDumpCount) > 200)
{
return;
}
var index = _textureDumpCount;
try
{
Directory.CreateDirectory(directory);
var path = Path.Combine(
directory,
$"{index:D3}-0x{descriptor.Address:X}-{descriptor.Width}x{descriptor.Height}" +
$"-p{sourcePitch}-f{descriptor.Format}-t{descriptor.TileMode}.bin");
File.WriteAllBytes(path, source);
}
catch (Exception exception)
{
// A bad SHARPEMU_TEXTURE_DUMP_DIR (permissions, invalid path)
// must not take the emulator down; the dump is a debug aid.
Console.Error.WriteLine(
$"[LOADER][WARN] Texture dump failed: {exception.Message}");
}
}
private static VulkanGuestDrawTexture CreateFallbackGuestDrawTexture(
bool isStorage,
uint format,
+46
View File
@@ -348,6 +348,18 @@ public static class AmprExports
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "Zi3dBUjgyXI",
ExportName = "sceAmprMeasureCommandSizeWriteKernelEventQueueOnCompletion",
Target = Generation.Gen5,
LibraryName = "libSceAmpr")]
public static int MeasureCommandSizeWriteKernelEventQueueOnCompletion(CpuContext ctx)
{
TraceAmpr(ctx, "measure_write_equeue_complete", 0, KernelEventQueueRecordSize, 0);
ctx[CpuRegister.Rax] = KernelEventQueueRecordSize;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "C+IEj+BsAFM",
ExportName = "sceAmprMeasureCommandSizeWriteAddressOnCompletion",
@@ -440,6 +452,40 @@ public static class AmprExports
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "o67gODLFpls",
ExportName = "sceAmprCommandBufferWriteKernelEventQueueOnCompletion",
Target = Generation.Gen5,
LibraryName = "libSceAmpr")]
public static int CommandBufferWriteKernelEventQueueOnCompletion(CpuContext ctx)
{
var commandBuffer = ctx[CpuRegister.Rdi];
var equeue = ctx[CpuRegister.Rsi];
var ident = ctx[CpuRegister.Rdx];
var completionToken = ctx[CpuRegister.Rcx];
var userData = ctx[CpuRegister.R8];
if (commandBuffer == 0)
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
}
if (!AppendKernelEventQueueRecord(
ctx,
commandBuffer,
equeue,
ident,
completionToken,
userData))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
TraceAmpr(ctx, "write_equeue_complete", commandBuffer, ident, completionToken);
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "sJXyWHjP-F8",
ExportName = "sceAmprCommandBufferWriteAddressOnCompletion",
+30 -12
View File
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using System.Buffers;
using System.Collections.Concurrent;
using System.Diagnostics;
@@ -27,7 +28,7 @@ public static class AudioOutExports
int channels,
int bytesPerSample,
bool isFloat,
WinMmAudioPort? backend)
IHostAudioStream? backend)
{
UserId = userId;
Type = type;
@@ -48,7 +49,7 @@ public static class AudioOutExports
public int Channels { get; }
public int BytesPerSample { get; }
public bool IsFloat { get; }
public WinMmAudioPort? Backend { get; }
public IHostAudioStream? Backend { get; }
public int BufferByteLength =>
checked((int)BufferLength * Channels * BytesPerSample);
@@ -103,12 +104,13 @@ public static class AudioOutExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
WinMmAudioPort? backend = null;
IHostAudioStream? backend = null;
string backendName;
try
{
backend = new WinMmAudioPort(frequency);
backendName = "winmm";
var audio = HostPlatform.Current.Audio;
backend = audio.OpenStereoPcm16Stream(frequency);
backendName = audio.BackendName;
}
catch (Exception exception)
{
@@ -180,15 +182,31 @@ public static class AudioOutExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
if (port.Backend is null ||
!port.Backend.Submit(
source,
port.BufferLength,
port.Channels,
port.BytesPerSample,
port.IsFloat))
if (port.Backend is null)
{
port.PaceSilence();
return ctx.SetReturn(0);
}
var outputLength = checked((int)port.BufferLength * AudioPcmConversion.OutputFrameSize);
var output = ArrayPool<byte>.Shared.Rent(outputLength);
try
{
AudioPcmConversion.ConvertToStereoPcm16(
source,
output.AsSpan(0, outputLength),
checked((int)port.BufferLength),
port.Channels,
port.BytesPerSample,
port.IsFloat);
if (!port.Backend.Submit(output.AsSpan(0, outputLength)))
{
port.PaceSilence();
}
}
finally
{
ArrayPool<byte>.Shared.Return(output);
}
return ctx.SetReturn(0);
@@ -0,0 +1,55 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers.Binary;
namespace SharpEmu.Libs.Audio;
/// <summary>
/// Converts guest AudioOut submissions (mono/stereo/7.1, s16 or float32) into the
/// interleaved stereo 16-bit PCM that host audio streams accept. Platform-neutral —
/// device specifics live behind IHostAudioStream.
/// </summary>
internal static class AudioPcmConversion
{
/// <summary>Bytes per output frame: two 16-bit channels.</summary>
public const int OutputFrameSize = 4;
public static void ConvertToStereoPcm16(
ReadOnlySpan<byte> source,
Span<byte> destination,
int frames,
int channels,
int bytesPerSample,
bool isFloat)
{
var sourceFrameSize = checked(channels * bytesPerSample);
for (var frame = 0; frame < frames; frame++)
{
var sourceFrame = source.Slice(frame * sourceFrameSize, sourceFrameSize);
var left = ReadSample(sourceFrame, 0, bytesPerSample, isFloat);
var right = channels == 1
? left
: ReadSample(sourceFrame, 1, bytesPerSample, isFloat);
BinaryPrimitives.WriteInt16LittleEndian(destination[(frame * OutputFrameSize)..], left);
BinaryPrimitives.WriteInt16LittleEndian(destination[((frame * OutputFrameSize) + 2)..], right);
}
}
private static short ReadSample(
ReadOnlySpan<byte> frame,
int channel,
int bytesPerSample,
bool isFloat)
{
var sample = frame.Slice(channel * bytesPerSample, bytesPerSample);
if (!isFloat)
{
return BinaryPrimitives.ReadInt16LittleEndian(sample);
}
var bits = BinaryPrimitives.ReadInt32LittleEndian(sample);
var value = Math.Clamp(BitConverter.Int32BitsToSingle(bits), -1.0f, 1.0f);
return checked((short)MathF.Round(value * short.MaxValue));
}
}
-302
View File
@@ -1,302 +0,0 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers;
using System.Buffers.Binary;
using System.Runtime.InteropServices;
namespace SharpEmu.Libs.Audio;
internal sealed class WinMmAudioPort : IDisposable
{
private const uint WaveMapper = uint.MaxValue;
private const uint CallbackEvent = 0x0005_0000;
private const ushort WaveFormatPcm = 1;
private const uint WaveHeaderDone = 0x0000_0001;
private const int MaximumQueuedPcmBytes = 32 * 1024;
private readonly object _gate = new();
private readonly AutoResetEvent _completion = new(false);
private readonly Queue<NativeBuffer> _buffers = new();
private IntPtr _device;
private int _queuedPcmBytes;
private bool _disposed;
public WinMmAudioPort(uint sampleRate)
{
if (!OperatingSystem.IsWindows())
{
throw new PlatformNotSupportedException("WinMM audio is only available on Windows.");
}
var format = new WaveFormat
{
FormatTag = WaveFormatPcm,
Channels = 2,
SamplesPerSecond = sampleRate,
AverageBytesPerSecond = checked(sampleRate * 4),
BlockAlign = 4,
BitsPerSample = 16,
ExtraSize = 0,
};
var result = WaveOutOpen(
out _device,
WaveMapper,
ref format,
_completion.SafeWaitHandle.DangerousGetHandle(),
IntPtr.Zero,
CallbackEvent);
if (result != 0)
{
throw new InvalidOperationException($"waveOutOpen failed with MMRESULT {result}.");
}
}
public bool Submit(
ReadOnlySpan<byte> source,
uint frames,
int channels,
int bytesPerSample,
bool isFloat)
{
lock (_gate)
{
if (_disposed)
{
return false;
}
var outputLength = checked((int)frames * 4);
ReapCompletedBuffers();
while (_queuedPcmBytes != 0 &&
_queuedPcmBytes + outputLength > MaximumQueuedPcmBytes)
{
if (!_completion.WaitOne(TimeSpan.FromSeconds(1)))
{
return false;
}
ReapCompletedBuffers();
}
var output = ArrayPool<byte>.Shared.Rent(outputLength);
try
{
ConvertToStereoPcm16(
source,
output.AsSpan(0, outputLength),
checked((int)frames),
channels,
bytesPerSample,
isFloat);
return QueueBuffer(output.AsSpan(0, outputLength));
}
finally
{
ArrayPool<byte>.Shared.Return(output);
}
}
}
public void Dispose()
{
lock (_gate)
{
if (_disposed)
{
return;
}
_disposed = true;
if (_device != IntPtr.Zero)
{
WaveOutReset(_device);
while (_buffers.TryDequeue(out var buffer))
{
ReleaseBuffer(buffer);
}
WaveOutClose(_device);
_device = IntPtr.Zero;
}
_completion.Dispose();
}
}
private bool QueueBuffer(ReadOnlySpan<byte> data)
{
var dataAddress = Marshal.AllocHGlobal(data.Length);
var headerAddress = IntPtr.Zero;
try
{
unsafe
{
data.CopyTo(new Span<byte>((void*)dataAddress, data.Length));
}
var header = new WaveHeader
{
Data = dataAddress,
BufferLength = checked((uint)data.Length),
};
headerAddress = Marshal.AllocHGlobal(Marshal.SizeOf<WaveHeader>());
Marshal.StructureToPtr(header, headerAddress, false);
var result = WaveOutPrepareHeader(
_device,
headerAddress,
checked((uint)Marshal.SizeOf<WaveHeader>()));
if (result != 0)
{
return false;
}
result = WaveOutWrite(
_device,
headerAddress,
checked((uint)Marshal.SizeOf<WaveHeader>()));
if (result != 0)
{
WaveOutUnprepareHeader(
_device,
headerAddress,
checked((uint)Marshal.SizeOf<WaveHeader>()));
return false;
}
_buffers.Enqueue(new NativeBuffer(dataAddress, headerAddress, data.Length));
_queuedPcmBytes += data.Length;
dataAddress = IntPtr.Zero;
headerAddress = IntPtr.Zero;
return true;
}
finally
{
if (headerAddress != IntPtr.Zero)
{
Marshal.FreeHGlobal(headerAddress);
}
if (dataAddress != IntPtr.Zero)
{
Marshal.FreeHGlobal(dataAddress);
}
}
}
private void ReapCompletedBuffers()
{
while (_buffers.TryPeek(out var buffer))
{
var header = Marshal.PtrToStructure<WaveHeader>(buffer.Header);
if ((header.Flags & WaveHeaderDone) == 0)
{
return;
}
_buffers.Dequeue();
ReleaseBuffer(buffer);
}
}
private void ReleaseBuffer(NativeBuffer buffer)
{
WaveOutUnprepareHeader(
_device,
buffer.Header,
checked((uint)Marshal.SizeOf<WaveHeader>()));
_queuedPcmBytes -= buffer.Length;
Marshal.FreeHGlobal(buffer.Header);
Marshal.FreeHGlobal(buffer.Data);
}
private static void ConvertToStereoPcm16(
ReadOnlySpan<byte> source,
Span<byte> destination,
int frames,
int channels,
int bytesPerSample,
bool isFloat)
{
var sourceFrameSize = checked(channels * bytesPerSample);
for (var frame = 0; frame < frames; frame++)
{
var sourceFrame = source.Slice(frame * sourceFrameSize, sourceFrameSize);
var left = ReadSample(sourceFrame, 0, bytesPerSample, isFloat);
var right = channels == 1
? left
: ReadSample(sourceFrame, 1, bytesPerSample, isFloat);
BinaryPrimitives.WriteInt16LittleEndian(destination[(frame * 4)..], left);
BinaryPrimitives.WriteInt16LittleEndian(destination[((frame * 4) + 2)..], right);
}
}
private static short ReadSample(
ReadOnlySpan<byte> frame,
int channel,
int bytesPerSample,
bool isFloat)
{
var sample = frame.Slice(channel * bytesPerSample, bytesPerSample);
if (!isFloat)
{
return BinaryPrimitives.ReadInt16LittleEndian(sample);
}
var bits = BinaryPrimitives.ReadInt32LittleEndian(sample);
var value = Math.Clamp(BitConverter.Int32BitsToSingle(bits), -1.0f, 1.0f);
return checked((short)MathF.Round(value * short.MaxValue));
}
private readonly record struct NativeBuffer(IntPtr Data, IntPtr Header, int Length);
[StructLayout(LayoutKind.Sequential, Pack = 2)]
private struct WaveFormat
{
public ushort FormatTag;
public ushort Channels;
public uint SamplesPerSecond;
public uint AverageBytesPerSecond;
public ushort BlockAlign;
public ushort BitsPerSample;
public ushort ExtraSize;
}
[StructLayout(LayoutKind.Sequential)]
private struct WaveHeader
{
public IntPtr Data;
public uint BufferLength;
public uint BytesRecorded;
public nuint User;
public uint Flags;
public uint Loops;
public IntPtr Next;
public nuint Reserved;
}
[DllImport("winmm.dll", EntryPoint = "waveOutOpen")]
private static extern uint WaveOutOpen(
out IntPtr device,
uint deviceId,
ref WaveFormat format,
IntPtr callback,
IntPtr instance,
uint flags);
[DllImport("winmm.dll", EntryPoint = "waveOutPrepareHeader")]
private static extern uint WaveOutPrepareHeader(IntPtr device, IntPtr header, uint headerSize);
[DllImport("winmm.dll", EntryPoint = "waveOutWrite")]
private static extern uint WaveOutWrite(IntPtr device, IntPtr header, uint headerSize);
[DllImport("winmm.dll", EntryPoint = "waveOutUnprepareHeader")]
private static extern uint WaveOutUnprepareHeader(IntPtr device, IntPtr header, uint headerSize);
[DllImport("winmm.dll", EntryPoint = "waveOutReset")]
private static extern uint WaveOutReset(IntPtr device);
[DllImport("winmm.dll", EntryPoint = "waveOutClose")]
private static extern uint WaveOutClose(IntPtr device);
}
-46
View File
@@ -1,46 +0,0 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace SharpEmu.Libs;
public static class HostTimerResolution
{
private const uint TargetPeriodMilliseconds = 1;
private static int _requested;
public static void Request()
{
if (Interlocked.Exchange(ref _requested, 1) != 0)
{
return;
}
if (!OperatingSystem.IsWindows())
{
return;
}
try
{
if (TimeBeginPeriod(TargetPeriodMilliseconds) != 0)
{
Console.Error.WriteLine(
"[LOADER][WARN] Host timer resolution request rejected; " +
"timed waits keep the default ~15.6 ms granularity.");
}
}
catch (DllNotFoundException exception)
{
Console.Error.WriteLine(
$"[LOADER][WARN] Host timer resolution unavailable: {exception.Message}");
}
}
[SupportedOSPlatform("windows")]
[DllImport("winmm.dll", EntryPoint = "timeBeginPeriod", ExactSpelling = true)]
private static extern uint TimeBeginPeriod(uint uPeriod);
}
@@ -34,9 +34,43 @@ public static class KernelEventFlagCompatExports
public object Gate { get; } = new();
}
private sealed class EventFlagWaiter
private sealed class EventFlagWaiter : IGuestThreadBlockWaiter
{
public required CpuContext Ctx { get; init; }
public required EventFlagState State { get; init; }
public required ulong Pattern { get; init; }
public required uint WaitMode { get; init; }
public required ulong ResultAddress { get; init; }
public bool Timed { get; init; }
// Timed-wait completion state; unused when Timed is false.
public ulong TimeoutAddress { get; init; }
public long DeadlineTimestamp { get; init; }
public OrbisGen2Result? Result { get; set; }
// Untimed waits stash the prepared result here at wake and return it at resume.
private OrbisGen2Result _blockedResult = OrbisGen2Result.ORBIS_GEN2_OK;
public int Resume() => Timed
? CompleteBlockedTimedWait(Ctx, State, this, Pattern, WaitMode, ResultAddress, TimeoutAddress, DeadlineTimestamp)
: (int)_blockedResult;
public bool TryWake()
{
if (Timed)
{
return TryCompleteBlockedTimedWait(Ctx, State, this, Pattern, WaitMode, ResultAddress);
}
if (!TryPrepareBlockedWait(Ctx, State, Pattern, WaitMode, ResultAddress, out var preparedResult))
{
return false;
}
_blockedResult = preparedResult;
return true;
}
}
[SysAbiExport(
@@ -249,27 +283,22 @@ public static class KernelEventFlagCompatExports
var deadline = GuestThreadExecution.ComputeDeadlineTimestamp(
TimeSpan.FromTicks((long)timeoutUsec * 10L));
var timedWaiter = new EventFlagWaiter();
var timedWaiter = new EventFlagWaiter
{
Ctx = ctx,
State = state,
Pattern = pattern,
WaitMode = waitMode,
ResultAddress = resultAddress,
Timed = true,
TimeoutAddress = timeoutAddress,
DeadlineTimestamp = deadline,
};
if (GuestThreadExecution.RequestCurrentThreadBlock(
ctx,
"sceKernelWaitEventFlag",
GetEventFlagWakeKey(handle),
resumeHandler: () => CompleteBlockedTimedWait(
ctx,
state,
timedWaiter,
pattern,
waitMode,
resultAddress,
timeoutAddress,
deadline),
wakeHandler: () => TryCompleteBlockedTimedWait(
ctx,
state,
timedWaiter,
pattern,
waitMode,
resultAddress),
timedWaiter,
blockDeadlineTimestamp: deadline))
{
state.WaitingThreads++;
@@ -286,27 +315,17 @@ public static class KernelEventFlagCompatExports
var currentGuestThread = GuestThreadExecution.CurrentGuestThreadHandle;
var currentFiber = FiberExports.GetCurrentFiberAddressForDiagnostics(ctx);
var managedThread = Environment.CurrentManagedThreadId;
var blockedWaitResult = OrbisGen2Result.ORBIS_GEN2_OK;
var requestedBlock = GuestThreadExecution.RequestCurrentThreadBlock(
ctx,
"sceKernelWaitEventFlag",
GetEventFlagWakeKey(handle),
() => (int)blockedWaitResult,
() =>
new EventFlagWaiter
{
if (!TryPrepareBlockedWait(
ctx,
state,
pattern,
waitMode,
resultAddress,
out var preparedResult))
{
return false;
}
blockedWaitResult = preparedResult;
return true;
Ctx = ctx,
State = state,
Pattern = pattern,
WaitMode = waitMode,
ResultAddress = resultAddress,
});
TraceEventFlag($"wait-unsatisfied handle=0x{handle:X16} pattern=0x{pattern:X16} bits=0x{state.Bits:X16} guest_thread=0x{currentGuestThread:X16} fiber=0x{currentFiber:X16} managed={managedThread} block={requestedBlock} ret=0x{returnRip:X16} frames={FormatFrameChain(ctx)}");
TraceEventFlag($"wait-object handle=0x{handle:X16} name='{state.Name}' {FormatGuestWaitObject(ctx)}");
@@ -2,7 +2,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using System.Buffers;
using System.Buffers.Binary;
using System.Collections.Concurrent;
using System.Threading;
namespace SharpEmu.Libs.Kernel;
@@ -17,7 +19,7 @@ public static class KernelEventQueueCompatExports
private static readonly object _eventQueueGate = new();
private static readonly HashSet<ulong> _eventQueues = new();
private static readonly Dictionary<ulong, LinkedList<KernelQueuedEvent>> _pendingEvents = new();
private static readonly Dictionary<ulong, KernelEventDeque> _pendingEvents = new();
private static readonly Dictionary<ulong, Dictionary<(ulong Ident, short Filter), KernelEventRegistration>> _registeredEvents = new();
private static long _nextEventQueueHandle = 1;
@@ -34,6 +36,76 @@ public static class KernelEventQueueCompatExports
short Filter,
ulong UserData);
// Grow-only ring buffer standing in for LinkedList<KernelQueuedEvent>, which
// allocated a node per enqueue — steady churn at one enqueue per vblank/flip edge
// per registered queue. Mutated only under _eventQueueGate.
private sealed class KernelEventDeque
{
private KernelQueuedEvent[] _items = new KernelQueuedEvent[4];
private int _head;
public int Count { get; private set; }
public KernelQueuedEvent this[int index]
{
get => _items[(_head + index) % _items.Length];
set => _items[(_head + index) % _items.Length] = value;
}
public void AddLast(in KernelQueuedEvent item)
{
if (Count == _items.Length)
{
var grown = new KernelQueuedEvent[_items.Length * 2];
for (var i = 0; i < Count; i++)
{
grown[i] = this[i];
}
_items = grown;
_head = 0;
}
_items[(_head + Count) % _items.Length] = item;
Count++;
}
public KernelQueuedEvent RemoveFirst()
{
var value = _items[_head];
_head = (_head + 1) % _items.Length;
Count--;
return value;
}
public int FindIndex(ulong ident, short filter)
{
for (var i = 0; i < Count; i++)
{
var candidate = this[i];
if (candidate.Ident == ident && candidate.Filter == filter)
{
return i;
}
}
return -1;
}
}
private sealed class EqueueWaiter : IGuestThreadBlockWaiter
{
public required CpuContext Ctx { get; init; }
public required ulong Handle { get; init; }
public required ulong EventsAddress { get; init; }
public required int EventCapacity { get; init; }
public required ulong OutCountAddress { get; init; }
public int Resume() => ResumeWaitEqueue(Ctx, Handle, EventsAddress, EventCapacity, OutCountAddress);
public bool TryWake() => HasPendingEvents(Handle);
}
[SysAbiExport(
Nid = "D0OdFMjp46I",
ExportName = "sceKernelCreateEqueue",
@@ -51,7 +123,7 @@ public static class KernelEventQueueCompatExports
lock (_eventQueueGate)
{
_eventQueues.Add(handle);
_pendingEvents[handle] = new LinkedList<KernelQueuedEvent>();
_pendingEvents[handle] = new KernelEventDeque();
_registeredEvents[handle] = new Dictionary<(ulong Ident, short Filter), KernelEventRegistration>();
}
@@ -79,6 +151,8 @@ public static class KernelEventQueueCompatExports
_registeredEvents.Remove(handle);
}
_wakeKeys.TryRemove(handle, out _);
TraceEventQueue(ctx, "delete", handle);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -343,8 +417,14 @@ public static class KernelEventQueueCompatExports
ctx,
"sceKernelWaitEqueue",
GetEventQueueWakeKey(handle),
() => ResumeWaitEqueue(ctx, handle, eventsAddress, eventCapacity, outCountAddress),
() => HasPendingEvents(handle)))
new EqueueWaiter
{
Ctx = ctx,
Handle = handle,
EventsAddress = eventsAddress,
EventCapacity = eventCapacity,
OutCountAddress = outCountAddress,
}))
{
TraceEventQueue(ctx, "wait-block", handle);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
@@ -409,7 +489,7 @@ public static class KernelEventQueueCompatExports
if (!_pendingEvents.TryGetValue(handle, out var queue))
{
queue = new LinkedList<KernelQueuedEvent>();
queue = new KernelEventDeque();
_pendingEvents[handle] = queue;
}
@@ -480,7 +560,7 @@ public static class KernelEventQueueCompatExports
if (!_pendingEvents.TryGetValue(handle, out var queue))
{
queue = new LinkedList<KernelQueuedEvent>();
queue = new KernelEventDeque();
_pendingEvents[handle] = queue;
}
@@ -527,7 +607,7 @@ public static class KernelEventQueueCompatExports
if (!_pendingEvents.TryGetValue(handle, out var queue))
{
queue = new LinkedList<KernelQueuedEvent>();
queue = new KernelEventDeque();
_pendingEvents[handle] = queue;
}
@@ -563,15 +643,15 @@ public static class KernelEventQueueCompatExports
if (!_pendingEvents.TryGetValue(handle, out var events))
{
events = new LinkedList<KernelQueuedEvent>();
events = new KernelEventDeque();
_pendingEvents[handle] = events;
}
var count = 1UL;
var pendingNode = FindPendingEvent(events, ident, filter);
if (pendingNode is not null)
var pendingIndex = events.FindIndex(ident, filter);
if (pendingIndex >= 0)
{
count = Math.Min(((pendingNode.Value.Data >> 12) & 0xFUL) + 1, 0xFUL);
count = Math.Min(((events[pendingIndex].Data >> 12) & 0xFUL) + 1, 0xFUL);
}
var timeBits = unchecked((ulong)Environment.TickCount64) & 0xFFFUL;
@@ -584,9 +664,9 @@ public static class KernelEventQueueCompatExports
eventData,
userData);
if (pendingNode is not null)
if (pendingIndex >= 0)
{
pendingNode.Value = triggeredEvent;
events[pendingIndex] = triggeredEvent;
}
else
{
@@ -631,40 +711,28 @@ public static class KernelEventQueueCompatExports
}
private static void QueueOrUpdateEvent(
LinkedList<KernelQueuedEvent> queue,
KernelEventDeque queue,
KernelQueuedEvent queuedEvent)
{
var pendingNode = FindPendingEvent(queue, queuedEvent.Ident, queuedEvent.Filter);
if (pendingNode is null)
var pendingIndex = queue.FindIndex(queuedEvent.Ident, queuedEvent.Filter);
if (pendingIndex < 0)
{
queue.AddLast(queuedEvent);
return;
}
pendingNode.Value = queuedEvent with
queue[pendingIndex] = queuedEvent with
{
Fflags = Math.Max(pendingNode.Value.Fflags + 1, queuedEvent.Fflags),
Fflags = Math.Max(queue[pendingIndex].Fflags + 1, queuedEvent.Fflags),
};
}
private static LinkedListNode<KernelQueuedEvent>? FindPendingEvent(
LinkedList<KernelQueuedEvent> queue,
ulong ident,
short filter)
{
for (var node = queue.First; node is not null; node = node.Next)
{
if (node.Value.Ident == ident && node.Value.Filter == filter)
{
return node;
}
}
return null;
}
// Wake keys are formatted once per handle: WakeEventQueue runs on every event
// enqueue (vblank/flip edges included), so formatting there is steady string churn.
private static readonly ConcurrentDictionary<ulong, string> _wakeKeys = new();
private static string GetEventQueueWakeKey(ulong handle) =>
$"sceKernelWaitEqueue:{handle:X16}";
_wakeKeys.GetOrAdd(handle, static h => $"sceKernelWaitEqueue:{h:X16}");
private static void WakeEventQueue(ulong handle)
{
@@ -678,7 +746,10 @@ public static class KernelEventQueueCompatExports
return 0;
}
// Engines wait on the vblank/flip equeue every frame, so the delivery buffer
// (usually a single event) comes from the pool instead of a per-call array.
KernelQueuedEvent[] events;
int count;
lock (_eventQueueGate)
{
if (!_pendingEvents.TryGetValue(handle, out var queue) || queue.Count == 0)
@@ -686,24 +757,30 @@ public static class KernelEventQueueCompatExports
return 0;
}
var count = Math.Min(eventCapacity, queue.Count);
events = new KernelQueuedEvent[count];
count = Math.Min(eventCapacity, queue.Count);
events = ArrayPool<KernelQueuedEvent>.Shared.Rent(count);
for (var i = 0; i < count; i++)
{
events[i] = queue.First!.Value;
queue.RemoveFirst();
events[i] = queue.RemoveFirst();
}
}
for (var i = 0; i < events.Length; i++)
try
{
if (!WriteKernelEvent(ctx, eventsAddress + ((ulong)i * KernelEventSize), events[i]))
for (var i = 0; i < count; i++)
{
return i;
if (!WriteKernelEvent(ctx, eventsAddress + ((ulong)i * KernelEventSize), events[i]))
{
return i;
}
}
}
finally
{
ArrayPool<KernelQueuedEvent>.Shared.Return(events);
}
return events.Length;
return count;
}
private static bool WriteKernelEvent(CpuContext ctx, ulong address, KernelQueuedEvent queuedEvent)
@@ -718,9 +795,12 @@ public static class KernelEventQueueCompatExports
return ctx.Memory.TryWrite(address, eventBytes);
}
private static readonly bool _logEqueue =
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_EQUEUE"), "1", StringComparison.Ordinal);
private static void TraceEventQueue(CpuContext ctx, string operation, ulong handle)
{
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_EQUEUE"), "1", StringComparison.Ordinal))
if (!_logEqueue)
{
return;
}
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Libs.Ampr;
using System.Buffers;
using System.Buffers.Binary;
@@ -17,6 +18,10 @@ public static class KernelMemoryCompatExports
private const int MaxGuestStringLength = 4096;
private const int WideCharSize = sizeof(ushort);
private const int MemsetChunkSize = 16 * 1024;
private const int MemcpyChunkSize = 256 * 1024;
// Shared all-zero scratch for chunked zero-fill loops; never written to.
private static readonly byte[] _zeroChunk = new byte[MemsetChunkSize];
private const int TlsModuleBlockSize = 0x10000;
private const int O_WRONLY = 0x1;
private const int O_RDWR = 0x2;
@@ -52,14 +57,13 @@ public static class KernelMemoryCompatExports
private const ulong FlexibleMemorySizeBytes = 448UL * 1024 * 1024;
private const int OrbisVirtualQueryInfoSize = 72;
private const int OrbisKernelMaximumNameLength = 32;
private const uint MemCommit = 0x1000;
private const uint MemReserve = 0x2000;
private const uint MemRelease = 0x8000;
// Raw Windows PAGE_* values used only against HostRegionInfo.RawProtection,
// which by contract carries the untranslated protection word of the host
// platform in use (see IHostMemory).
private const uint HostPageNoAccess = 0x01;
private const uint HostPageReadOnly = 0x02;
private const uint HostPageReadWrite = 0x04;
private const uint HostPageWriteCopy = 0x08;
private const uint HostPageExecute = 0x10;
private const uint HostPageExecuteRead = 0x20;
private const uint HostPageExecuteReadWrite = 0x40;
private const uint HostPageExecuteWriteCopy = 0x80;
@@ -121,6 +125,13 @@ public static class KernelMemoryCompatExports
private static ulong _nextPhysicalAddress;
private static ulong _nextVirtualAddress;
// First guest virtual address handed out for direct/flexible mappings
// when the game does not request one. 4GB is free on Windows, but on
// POSIX hosts it belongs to the host image / runtime (the Mach-O image
// base is 0x100000000 on macOS), so search from a guest-owned window
// well clear of host mappings instead.
private static readonly ulong DefaultMapSearchBase =
OperatingSystem.IsWindows() ? 0x1_0000_0000UL : 0x20_0000_0000UL;
private static ulong _mainDirectMemoryPoolBase = UnsetMainDirectMemoryPoolBase;
private static ulong _allocatedFlexibleBytes;
private static ulong _threadAtexitCountCallback;
@@ -136,31 +147,9 @@ public static class KernelMemoryCompatExports
private static string? _cachedApp0Root;
private static string? _cachedDownload0Root;
[StructLayout(LayoutKind.Sequential)]
private struct MemoryBasicInformation
{
public nint BaseAddress;
public nint AllocationBase;
public uint AllocationProtect;
public nuint RegionSize;
public uint State;
public uint Protect;
public uint Type;
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern nuint VirtualQuery(nint lpAddress, out MemoryBasicInformation lpBuffer, nuint dwLength);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool VirtualProtect(nint lpAddress, nuint dwSize, uint flNewProtect, out uint lpflOldProtect);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern nint VirtualAlloc(nint lpAddress, nuint dwSize, uint flAllocationType, uint flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool VirtualFree(nint lpAddress, nuint dwSize, uint dwFreeType);
// Property (not a cached field) so merely touching this type never resolves
// the platform backend; non-Windows hosts only throw if a call is reached.
private static IHostMemory HostMemory => HostPlatform.Current.Memory;
private sealed class OpenDirectory
{
@@ -259,7 +248,7 @@ public static class KernelMemoryCompatExports
lock (_memoryGate)
{
var desiredAddress = AlignUp(
_nextVirtualAddress == 0 ? 0x1_0000_0000UL : _nextVirtualAddress,
_nextVirtualAddress == 0 ? DefaultMapSearchBase : _nextVirtualAddress,
effectiveAlignment);
if (!TryReserveGuestVirtualRange(ctx, desiredAddress, mappedLength, protection, effectiveAlignment, out address) ||
address == 0)
@@ -277,11 +266,10 @@ public static class KernelMemoryCompatExports
DirectStart: 0);
}
var zeroes = new byte[(int)Math.Min(mappedLength, (ulong)MemsetChunkSize)];
for (ulong offset = 0; offset < mappedLength;)
{
var chunkLength = (int)Math.Min((ulong)zeroes.Length, mappedLength - offset);
if (!ctx.Memory.TryWrite(address + offset, zeroes.AsSpan(0, chunkLength)))
var chunkLength = (int)Math.Min((ulong)_zeroChunk.Length, mappedLength - offset);
if (!ctx.Memory.TryWrite(address + offset, _zeroChunk.AsSpan(0, chunkLength)))
{
return false;
}
@@ -444,33 +432,50 @@ public static class KernelMemoryCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
var chunk = new byte[MemsetChunkSize];
Array.Fill(chunk, value);
var remaining = length;
var cursor = destination;
while (remaining > 0)
// Rent may hand back a larger array than requested; only the first chunkLength
// bytes are filled, so the loop must cap at chunkLength rather than chunk.Length.
var chunkLength = (int)Math.Min(length, (ulong)MemsetChunkSize);
var chunk = value == 0 ? _zeroChunk : ArrayPool<byte>.Shared.Rent(chunkLength);
if (value != 0)
{
var take = (int)Math.Min((ulong)chunk.Length, remaining);
if (!TryWriteCompat(ctx, cursor, chunk.AsSpan(0, take)))
chunk.AsSpan(0, chunkLength).Fill(value);
}
try
{
var remaining = length;
var cursor = destination;
while (remaining > 0)
{
if (length <= 0x40)
var take = (int)Math.Min((ulong)chunkLength, remaining);
if (!TryWriteCompat(ctx, cursor, chunk.AsSpan(0, take)))
{
var recoveryIndex = Interlocked.Increment(ref _inaccessibleMemsetRecoveryCount);
if (recoveryIndex <= 8)
if (length <= 0x40)
{
Console.Error.WriteLine(
$"[LOADER][WARNING] memset inaccessible-dst recovery#{recoveryIndex}: rip=0x{ctx.Rip:X16} dst=0x{destination:X16} len=0x{length:X} val=0x{value:X2}");
var recoveryIndex = Interlocked.Increment(ref _inaccessibleMemsetRecoveryCount);
if (recoveryIndex <= 8)
{
Console.Error.WriteLine(
$"[LOADER][WARNING] memset inaccessible-dst recovery#{recoveryIndex}: rip=0x{ctx.Rip:X16} dst=0x{destination:X16} len=0x{length:X} val=0x{value:X2}");
}
ctx[CpuRegister.Rax] = destination;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
ctx[CpuRegister.Rax] = destination;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
cursor += (ulong)take;
remaining -= (ulong)take;
}
}
finally
{
if (value != 0)
{
ArrayPool<byte>.Shared.Return(chunk);
}
cursor += (ulong)take;
remaining -= (ulong)take;
}
ctx[CpuRegister.Rax] = destination;
@@ -1207,11 +1212,10 @@ public static class KernelMemoryCompatExports
var rawCount = ctx[CpuRegister.Rdx];
// A garbage/absurd count (observed as e.g. 0xA7560035 from the same still-unidentified
// upstream bug that also feeds bad lengths to memset) must not reach
// GC.AllocateUninitializedArray: attempting a multi-GB allocation from a guest-thread
// call context corrupted the CLR outright ("Invalid Program: attempted to call a
// UnmanagedCallersOnly method from managed code") instead of throwing a normal
// exception. Reject anything above a sane bound before allocating.
// upstream bug that also feeds bad lengths to memset) must not turn into a multi-GB
// copy attempt from a guest-thread call context, which corrupted the CLR outright
// ("Invalid Program: attempted to call a UnmanagedCallersOnly method from managed
// code") instead of throwing a normal exception. Reject anything above a sane bound.
const ulong maxSaneCount = 512UL * 1024 * 1024;
if (rawCount > maxSaneCount)
{
@@ -1220,15 +1224,52 @@ public static class KernelMemoryCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
}
var count = (int)rawCount;
var payload = GC.AllocateUninitializedArray<byte>(count);
if (count > 0 && (!TryReadCompat(ctx, source, payload) || !TryWriteCompat(ctx, destination, payload)))
ctx[CpuRegister.Rax] = destination;
if (rawCount == 0)
{
ctx[CpuRegister.Rax] = destination;
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
// Cap iterations at the requested chunk size, not chunk.Length: Rent may hand
// back a larger array, and the copy granularity should not depend on pool
// bucketing internals.
var chunkLength = (int)Math.Min(rawCount, (ulong)MemcpyChunkSize);
var chunk = ArrayPool<byte>.Shared.Rent(chunkLength);
try
{
// memmove aliases this export, so overlapping ranges must survive the chunked
// copy: when the destination starts inside the source range, copy high-to-low
// so no source byte is overwritten before it has been read.
var copyBackward = destination > source && destination - source < rawCount;
var remaining = rawCount;
ulong offset = copyBackward ? rawCount : 0;
while (remaining > 0)
{
var take = (int)Math.Min((ulong)chunkLength, remaining);
if (copyBackward)
{
offset -= (ulong)take;
}
var span = chunk.AsSpan(0, take);
if (!TryReadCompat(ctx, source + offset, span) || !TryWriteCompat(ctx, destination + offset, span))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (!copyBackward)
{
offset += (ulong)take;
}
remaining -= (ulong)take;
}
}
finally
{
ArrayPool<byte>.Shared.Return(chunk);
}
ctx[CpuRegister.Rax] = destination;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -1856,6 +1897,45 @@ public static class KernelMemoryCompatExports
}
}
[SysAbiExport(
Nid = "fgIsQ10xYVA",
ExportName = "sceKernelChmod",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libKernel")]
public static int KernelChmod(CpuContext ctx)
{
var pathAddress = ctx[CpuRegister.Rdi];
var mode = unchecked((uint)ctx[CpuRegister.Rsi]);
if (pathAddress == 0)
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
}
if (!TryReadNullTerminatedUtf8(ctx, pathAddress, MaxGuestStringLength, out var guestPath))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
var hostPath = ResolveGuestPath(guestPath);
if (IsReadOnlyGuestMutationPath(guestPath))
{
LogOpenTrace($"chmod readonly path='{guestPath}' host='{hostPath}' mode=0x{mode:X}");
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_PERMISSION_DENIED;
}
if (!File.Exists(hostPath) && !Directory.Exists(hostPath))
{
AddNegativeStatCacheForGuestPath(guestPath);
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
}
// POSIX permission bits have no host equivalent on Windows; accept the call
// so guests that chmod their freshly created files/directories can proceed.
LogOpenTrace($"chmod path='{guestPath}' host='{hostPath}' mode=0x{mode:X}");
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "NNtFaKJbPt0",
ExportName = "_close",
@@ -3112,7 +3192,7 @@ public static class KernelMemoryCompatExports
? requestedAddress
: directMemoryStart != 0
? AlignUp(directMemoryStart, effectiveAlignment)
: AlignUp(_nextVirtualAddress == 0 ? 0x1_0000_0000UL : _nextVirtualAddress, effectiveAlignment);
: AlignUp(_nextVirtualAddress == 0 ? DefaultMapSearchBase : _nextVirtualAddress, effectiveAlignment);
var reserved = false;
if (fixedMapping && requestedAddress != 0)
@@ -3218,7 +3298,7 @@ public static class KernelMemoryCompatExports
var fixedMapping = (flags & 0x10UL) != 0;
var desiredAddress = requestedAddress != 0
? requestedAddress
: AlignUp(_nextVirtualAddress == 0 ? 0x1_0000_0000UL : _nextVirtualAddress, 0x1000UL);
: AlignUp(_nextVirtualAddress == 0 ? DefaultMapSearchBase : _nextVirtualAddress, 0x1000UL);
if (fixedMapping && requestedAddress != 0)
{
@@ -3563,7 +3643,7 @@ public static class KernelMemoryCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
}
if (!TryProtectHostRange(alignedAddress, alignedLength, protection))
if (!TryProtectHostRange(ctx, alignedAddress, alignedLength, protection))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
}
@@ -3597,7 +3677,7 @@ public static class KernelMemoryCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
}
if (!TryProtectHostRange(alignedAddress, alignedLength, protection))
if (!TryProtectHostRange(ctx, alignedAddress, alignedLength, protection))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
}
@@ -5797,42 +5877,40 @@ public static class KernelMemoryCompatExports
return alignedLength != 0;
}
private static bool TryProtectHostRange(ulong address, ulong length, int orbisProtection)
private static bool TryProtectHostRange(CpuContext ctx, ulong address, ulong length, int orbisProtection)
{
if (length == 0 || length > nuint.MaxValue)
{
return false;
}
var hostProtection = ResolveHostProtection(orbisProtection);
if (!VirtualProtect((nint)address, (nuint)length, hostProtection, out _))
if (!KernelVirtualRangeAllocator.TryResolveAddressSpace(ctx.Memory, out var addressSpace))
{
return false;
}
return true;
return addressSpace.TryProtect(address, length, ResolveGuestProtection(orbisProtection));
}
private static uint ResolveHostProtection(int orbisProtection)
private static GuestPageProtection ResolveGuestProtection(int orbisProtection)
{
var read = (orbisProtection & (OrbisProtCpuRead | OrbisProtGpuRead)) != 0;
var write = (orbisProtection & (OrbisProtCpuWrite | OrbisProtGpuWrite)) != 0;
var execute = (orbisProtection & OrbisProtCpuExec) != 0;
if (execute)
var protection = GuestPageProtection.None;
if ((orbisProtection & (OrbisProtCpuRead | OrbisProtGpuRead)) != 0)
{
return write
? HostPageExecuteReadWrite
: read
? HostPageExecuteRead
: HostPageExecute;
protection |= GuestPageProtection.Read;
}
return write
? HostPageReadWrite
: read
? HostPageReadOnly
: HostPageNoAccess;
if ((orbisProtection & (OrbisProtCpuWrite | OrbisProtGpuWrite)) != 0)
{
protection |= GuestPageProtection.Write;
}
if ((orbisProtection & OrbisProtCpuExec) != 0)
{
protection |= GuestPageProtection.Execute;
}
return protection;
}
private static bool TryFindVirtualQueryRegionLocked(ulong queryAddress, bool findNext, out MappedRegion region)
@@ -6120,6 +6198,55 @@ public static class KernelMemoryCompatExports
return false;
}
internal static bool TryReadTrackedLibcHeapGpuAlias(
ulong packedAddress,
Span<byte> destination)
{
if (destination.IsEmpty)
{
return true;
}
// Gen5 texture descriptors retain 46 bits of the byte address. Host
// libc allocations can live at 0x7F... on Linux, so recover the full
// tracked allocation address when the descriptor contains its packed
// low-bit alias.
const ulong textureAddressMask = (1UL << 46) - 1;
var length = (ulong)destination.Length;
ulong resolvedAddress = 0;
lock (_libcAllocGate)
{
foreach (var (allocationAddress, allocation) in _libcAllocations)
{
var packedBase = allocationAddress & textureAddressMask;
if (packedAddress < packedBase)
{
continue;
}
var offset = packedAddress - packedBase;
var allocationSize = (ulong)allocation.Size;
if (offset > allocationSize || length > allocationSize - offset)
{
continue;
}
var candidate = allocationAddress + offset;
if (resolvedAddress != 0 && resolvedAddress != candidate)
{
// Do not guess if two live host allocations collide after
// descriptor address packing.
return false;
}
resolvedAddress = candidate;
}
return resolvedAddress != 0 &&
TryReadHostMemory(resolvedAddress, destination);
}
}
private static bool TryAllocateLibcHeap(ulong requestedSize, nuint alignment, bool zeroFill, out ulong address)
{
address = 0;
@@ -6218,7 +6345,7 @@ public static class KernelMemoryCompatExports
var effectiveAlignment = Math.Max(alignment, pageSize);
var usableSize = checked((nuint)AlignUp((ulong)actualSize, (ulong)pageSize));
var reservationSize = checked(pageSize + effectiveAlignment - 1 + usableSize + pageSize);
var baseAddress = VirtualAlloc(0, reservationSize, MemCommit | MemReserve, HostPageReadWrite);
var baseAddress = unchecked((nint)HostMemory.Allocate(0, reservationSize, HostPageProtection.ReadWrite));
if (baseAddress == 0)
{
return false;
@@ -6226,9 +6353,9 @@ public static class KernelMemoryCompatExports
var alignedAddress = AlignUp(unchecked((ulong)baseAddress) + (ulong)pageSize, (ulong)effectiveAlignment);
var guardAddress = alignedAddress + (ulong)usableSize;
if (!VirtualProtect((nint)guardAddress, pageSize, HostPageNoAccess, out _))
if (!HostMemory.Protect(guardAddress, pageSize, HostPageProtection.NoAccess, out _))
{
_ = VirtualFree(baseAddress, 0, MemRelease);
_ = HostMemory.Free(unchecked((ulong)baseAddress));
return false;
}
@@ -6363,7 +6490,7 @@ public static class KernelMemoryCompatExports
if (allocation.IsGuarded)
{
_ = VirtualFree(allocation.BaseAddress, 0, MemRelease);
_ = HostMemory.Free(unchecked((ulong)allocation.BaseAddress));
}
else
{
@@ -6459,7 +6586,7 @@ public static class KernelMemoryCompatExports
return false;
}
if (!TryQueryHostPage(address, out var startInfo) || !HasRequiredProtection(startInfo.Protect, writeAccess))
if (!TryQueryHostPage(address, out var startInfo) || !HasRequiredProtection(startInfo.RawProtection, writeAccess))
{
return false;
}
@@ -6470,7 +6597,7 @@ public static class KernelMemoryCompatExports
return true;
}
if (!TryQueryHostPage(endAddress, out var endInfo) || !HasRequiredProtection(endInfo.Protect, writeAccess))
if (!TryQueryHostPage(endAddress, out var endInfo) || !HasRequiredProtection(endInfo.RawProtection, writeAccess))
{
return false;
}
@@ -6478,16 +6605,14 @@ public static class KernelMemoryCompatExports
return true;
}
private static bool TryQueryHostPage(ulong address, out MemoryBasicInformation info)
private static bool TryQueryHostPage(ulong address, out HostRegionInfo info)
{
info = default;
var size = (nuint)Marshal.SizeOf<MemoryBasicInformation>();
if (VirtualQuery((nint)address, out info, size) == 0)
if (!HostMemory.Query(address, out info))
{
return false;
}
return info.State == MemCommit;
return info.State == HostRegionState.Committed;
}
private static bool HasRequiredProtection(uint protect, bool writeAccess)
@@ -61,10 +61,34 @@ public static class KernelPthreadCompatExports
public string WakeKey { get; } = "pthread_mutex#" + Interlocked.Increment(ref _nextMutexWakeId).ToString("X");
}
private sealed class PthreadMutexWaiter
private sealed class PthreadMutexWaiter : IGuestThreadBlockWaiter
{
public required ulong ThreadId { get; init; }
public required CpuContext Ctx { get; init; }
public required ulong MutexAddress { get; init; }
public required ulong ResolvedAddress { get; init; }
public required PthreadMutexState State { get; init; }
public int Reserved;
public int Resume() => CompleteBlockedMutexLock(Ctx, MutexAddress, ResolvedAddress, State, this);
public bool TryWake() => TryReserveBlockedMutexLock(Ctx, MutexAddress, ResolvedAddress, State, this);
}
private sealed class PthreadCondWaiter : IGuestThreadBlockWaiter
{
public required CpuContext Ctx { get; init; }
public required ulong CondAddress { get; init; }
public required ulong MutexAddress { get; init; }
public required PthreadCondState State { get; init; }
public required ulong ObservedEpoch { get; init; }
public required bool Timed { get; init; }
public required int ReleasedRecursion { get; init; }
public required bool PosixResult { get; init; }
public int Resume() => ResumePthreadCondWait(Ctx, CondAddress, MutexAddress, State, ObservedEpoch, Timed, ReleasedRecursion, PosixResult);
public bool TryWake() => State.SignalEpoch != ObservedEpoch;
}
private sealed class PthreadCondState
@@ -629,6 +653,7 @@ public static class KernelPthreadCompatExports
}
if (!InitializeMutexObject(ctx, handle, state))
{
TryFreeOpaqueObject(ctx, handle);
state.Semaphore.Dispose();
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
@@ -641,6 +666,7 @@ public static class KernelPthreadCompatExports
_mutexStates.TryRemove(mutexAddress, out _);
_mutexStates.TryRemove(handle, out _);
TryFreeOpaqueObject(ctx, handle);
state.Semaphore.Dispose();
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
@@ -668,6 +694,7 @@ public static class KernelPthreadCompatExports
}
_ = KernelMemoryCompatExports.TryWriteUInt64Compat(ctx, mutexAddress, 0);
TryFreeOpaqueObject(ctx, resolvedAddress);
state.Semaphore.Dispose();
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -724,7 +751,6 @@ public static class KernelPthreadCompatExports
if (!acquired)
{
TraceContendedMutex(ctx, mutexAddress, resolvedAddress, state, currentThreadId);
var waiter = new PthreadMutexWaiter { ThreadId = currentThreadId };
// Fibers retain the synchronous fallback to preserve switch state.
var currentFiber = FiberExports.GetCurrentFiberAddressForDiagnostics(ctx);
var canCooperativelyBlock = _enableMutexLockBlocking || currentFiber == 0;
@@ -736,8 +762,14 @@ public static class KernelPthreadCompatExports
ctx,
"pthread_mutex_lock",
state.WakeKey,
() => CompleteBlockedMutexLock(ctx, mutexAddress, resolvedAddress, state, waiter),
() => TryReserveBlockedMutexLock(ctx, mutexAddress, resolvedAddress, state, waiter)))
new PthreadMutexWaiter
{
ThreadId = currentThreadId,
Ctx = ctx,
MutexAddress = mutexAddress,
ResolvedAddress = resolvedAddress,
State = state,
}))
{
TracePthreadMutex(ctx, "lock-block", mutexAddress, resolvedAddress, state, currentThreadId, (int)OrbisGen2Result.ORBIS_GEN2_OK);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
@@ -895,6 +927,7 @@ public static class KernelPthreadCompatExports
var initialState = new PthreadMutexAttrState(MutexTypeErrorCheck, 0);
if (!WriteMutexAttrObject(ctx, handle, initialState))
{
TryFreeOpaqueObject(ctx, handle);
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
@@ -912,6 +945,7 @@ public static class KernelPthreadCompatExports
_mutexAttrStates.Remove(handle);
}
TryFreeOpaqueObject(ctx, handle);
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
@@ -935,6 +969,7 @@ public static class KernelPthreadCompatExports
}
}
TryFreeOpaqueObject(ctx, resolvedAddress);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -1195,6 +1230,7 @@ public static class KernelPthreadCompatExports
{
if (_condStates.TryGetValue(condAddress, out var raced))
{
TryFreeOpaqueObject(ctx, handle);
resolvedAddress = condAddress;
state = raced;
return true;
@@ -1212,6 +1248,7 @@ public static class KernelPthreadCompatExports
_condStates.Remove(handle);
}
TryFreeOpaqueObject(ctx, handle);
return false;
}
@@ -1231,7 +1268,22 @@ public static class KernelPthreadCompatExports
Span<byte> initialData = stackalloc byte[size];
initialData.Clear();
return ctx.Memory.TryWrite(address, initialData);
if (ctx.Memory.TryWrite(address, initialData))
{
return true;
}
allocator.TryFreeGuestMemory(address);
address = 0;
return false;
}
private static void TryFreeOpaqueObject(CpuContext ctx, ulong address)
{
if (ctx.Memory is IGuestMemoryAllocator allocator)
{
allocator.TryFreeGuestMemory(address);
}
}
private static bool InitializeMutexObject(CpuContext ctx, ulong address, PthreadMutexState state) =>
@@ -1269,6 +1321,7 @@ public static class KernelPthreadCompatExports
_condStates.Remove(handle);
}
TryFreeOpaqueObject(ctx, handle);
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
@@ -1293,6 +1346,7 @@ public static class KernelPthreadCompatExports
}
_ = KernelMemoryCompatExports.TryWriteUInt64Compat(ctx, condAddress, 0);
TryFreeOpaqueObject(ctx, resolvedAddress);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -1363,8 +1417,17 @@ public static class KernelPthreadCompatExports
ctx,
timed ? "pthread_cond_timedwait" : "pthread_cond_wait",
state.WakeKey,
() => ResumePthreadCondWait(ctx, condAddress, mutexAddress, state, observedEpoch, timed, releasedRecursion, posixResult),
() => state.SignalEpoch != observedEpoch,
new PthreadCondWaiter
{
Ctx = ctx,
CondAddress = condAddress,
MutexAddress = mutexAddress,
State = state,
ObservedEpoch = observedEpoch,
Timed = timed,
ReleasedRecursion = releasedRecursion,
PosixResult = posixResult,
},
timed ? GuestThreadExecution.ComputeDeadlineTimestamp(GetCondWaitTimeout(timeoutUsec)) : 0))
{
TracePthreadCond(timed ? "wait-block-timed" : "wait-block", condAddress, mutexAddress, state, timed, waitResult);
@@ -1775,6 +1838,7 @@ public static class KernelPthreadCompatExports
}
if (!InitializeMutexObject(ctx, handle, createdState))
{
TryFreeOpaqueObject(ctx, handle);
resolvedAddress = 0;
state = null;
return false;
@@ -1784,12 +1848,14 @@ public static class KernelPthreadCompatExports
{
if (_mutexStates.TryGetValue(mutexAddress, out state))
{
TryFreeOpaqueObject(ctx, handle);
resolvedAddress = mutexAddress;
return true;
}
if (_mutexStates.TryGetValue(handle, out state))
{
TryFreeOpaqueObject(ctx, handle);
resolvedAddress = handle;
return true;
}
@@ -1803,6 +1869,7 @@ public static class KernelPthreadCompatExports
_mutexStates.TryRemove(mutexAddress, out _);
_mutexStates.TryRemove(handle, out _);
TryFreeOpaqueObject(ctx, handle);
resolvedAddress = 0;
state = null;
return false;
@@ -164,6 +164,17 @@ public static class KernelPthreadExtendedCompatExports
}
}
private sealed class RwlockWaiter : IGuestThreadBlockWaiter
{
public required PthreadRwlockState Rwlock { get; init; }
public required ulong ThreadId { get; init; }
public required bool Write { get; init; }
public int Resume() => (int)OrbisGen2Result.ORBIS_GEN2_OK;
public bool TryWake() => TryAcquireBlockedRwlock(Rwlock, ThreadId, Write);
}
private readonly record struct TlsKeyState(ulong Destructor);
private readonly record struct PthreadAttrState(
@@ -382,6 +393,47 @@ public static class KernelPthreadExtendedCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "oIRFTjoILbg",
ExportName = "scePthreadSetschedparam",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libKernel")]
public static int PthreadSetschedparam(CpuContext ctx) => PosixPthreadSetschedparam(ctx);
[SysAbiExport(
Nid = "P41kTWUS3EI",
ExportName = "scePthreadGetschedparam",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libKernel")]
public static int PthreadGetschedparam(CpuContext ctx)
{
var thread = ctx[CpuRegister.Rdi];
var outPolicyAddress = ctx[CpuRegister.Rsi];
var outSchedParamAddress = ctx[CpuRegister.Rdx];
if (thread == 0 || outPolicyAddress == 0 || outSchedParamAddress == 0)
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
}
int policy;
int priority;
lock (_stateGate)
{
var state = GetOrCreateThreadStateLocked(thread);
policy = state.Attributes.SchedPolicy;
priority = state.Priority;
}
if (!ctx.TryWriteInt32(outPolicyAddress, policy) ||
!ctx.TryWriteInt32(outSchedParamAddress, priority))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "nsYoNRywwNg",
ExportName = "scePthreadAttrInit",
@@ -1318,8 +1370,7 @@ public static class KernelPthreadExtendedCompatExports
ctx,
"pthread_rwlock_wrlock",
rwlock.WakeKey,
static () => (int)OrbisGen2Result.ORBIS_GEN2_OK,
() => TryAcquireBlockedRwlock(rwlock, currentThreadId, write: true)))
new RwlockWaiter { Rwlock = rwlock, ThreadId = currentThreadId, Write = true }))
{
transferredToScheduler = true;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
@@ -1355,8 +1406,7 @@ public static class KernelPthreadExtendedCompatExports
ctx,
"pthread_rwlock_rdlock",
rwlock.WakeKey,
static () => (int)OrbisGen2Result.ORBIS_GEN2_OK,
() => TryAcquireBlockedRwlock(rwlock, currentThreadId, write: false)))
new RwlockWaiter { Rwlock = rwlock, ThreadId = currentThreadId, Write = false }))
{
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Libs.Fiber;
using System.Buffers.Binary;
using System.Diagnostics;
@@ -48,9 +49,6 @@ public static class KernelRuntimeCompatExports
private const int MapFlagFixed = 0x10;
private const ulong DefaultVirtualRangeAlignment = 0x4000UL;
private const int AioInitParamSize = 0x3C;
private const uint MemCommit = 0x1000;
private const uint MemReserve = 0x2000;
private const uint PageExecuteReadWrite = 0x40;
private static readonly object _stateGate = new();
private static readonly long _processStartCounter = Stopwatch.GetTimestamp();
private static readonly RdtscDelegate? _rdtscReader = CreateRdtscReader();
@@ -1893,7 +1891,7 @@ public static class KernelRuntimeCompatExports
try
{
nint stubAddress = VirtualAlloc(nint.Zero, (nuint)16, MemCommit | MemReserve, PageExecuteReadWrite);
nint stubAddress = unchecked((nint)HostPlatform.Current.Memory.Allocate(0, 16, HostPageProtection.ReadWriteExecute));
if (stubAddress == 0)
{
return null;
@@ -1923,9 +1921,6 @@ public static class KernelRuntimeCompatExports
}
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern nint VirtualAlloc(nint lpAddress, nuint dwSize, uint flAllocationType, uint flProtect);
private static bool TryReserveVirtualRange(
CpuContext ctx,
ulong desiredAddress,
@@ -19,6 +19,8 @@ public static class KernelSemaphoreCompatExports
private sealed class KernelSemaphoreState
{
public required string Name { get; init; }
// Formatted once at creation; signal/wait/cancel/delete all wake through this key.
public required string WakeKey { get; init; }
public required int InitialCount { get; init; }
public required int MaxCount { get; init; }
public int Count { get; set; }
@@ -28,14 +30,26 @@ public static class KernelSemaphoreCompatExports
public object Gate { get; } = new();
}
private sealed class SemaphoreWaiter
private sealed class SemaphoreWaiter : IGuestThreadBlockWaiter
{
public required KernelSemaphoreState Semaphore { get; init; }
public required int NeedCount { get; init; }
public required int CancelEpochAtBlock { get; init; }
public bool Timed { get; init; }
// Timed-wait completion state; unused when Timed is false.
public CpuContext? Ctx { get; init; }
public ulong TimeoutAddress { get; init; }
public long DeadlineTimestamp { get; init; }
// Written and read only under the owning semaphore's Gate.
public int? Result { get; set; }
public int Resume() => Timed
? CompleteBlockedTimedSemaWait(Ctx!, Semaphore, this, TimeoutAddress, DeadlineTimestamp)
: CompleteBlockedSemaWait(Semaphore, this);
public bool TryWake() => TryConsumeBlockedSemaWait(Semaphore, this);
}
private static string GetSemaphoreWakeKey(uint handle) => $"kernel_sema:0x{handle:X8}";
@@ -79,6 +93,7 @@ public static class KernelSemaphoreCompatExports
var state = new KernelSemaphoreState
{
Name = name,
WakeKey = GetSemaphoreWakeKey(handle),
InitialCount = initialCount,
MaxCount = maxCount,
Count = initialCount,
@@ -96,11 +111,14 @@ public static class KernelSemaphoreCompatExports
state.Deleted = true;
}
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(GetSemaphoreWakeKey(handle));
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(state.WakeKey);
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
TraceSemaphore($"create handle=0x{handle:X8} name='{name}' attr=0x{attr:X} init={initialCount} max={maxCount}");
if (_traceSema)
{
TraceSemaphore($"create handle=0x{handle:X8} name='{name}' attr=0x{attr:X} init={initialCount} max={maxCount}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
@@ -131,7 +149,10 @@ public static class KernelSemaphoreCompatExports
if (semaphore.Count >= needCount)
{
semaphore.Count -= needCount;
TraceSemaphore($"wait handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"wait handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
@@ -145,7 +166,10 @@ public static class KernelSemaphoreCompatExports
if (timeoutMicros == 0)
{
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
}
pollTimedOut = true;
}
else
@@ -153,27 +177,36 @@ public static class KernelSemaphoreCompatExports
var deadline = GuestThreadExecution.ComputeDeadlineTimestamp(TimeSpan.FromTicks((long)timeoutMicros * 10L));
var timedWaiter = new SemaphoreWaiter
{
Semaphore = semaphore,
NeedCount = needCount,
CancelEpochAtBlock = semaphore.CancelEpoch,
Timed = true,
Ctx = ctx,
TimeoutAddress = timeoutAddress,
DeadlineTimestamp = deadline,
};
if (GuestThreadExecution.RequestCurrentThreadBlock(
ctx,
"sceKernelWaitSema",
GetSemaphoreWakeKey(handle),
resumeHandler: () => CompleteBlockedTimedSemaWait(ctx, semaphore, timedWaiter, timeoutAddress, deadline),
wakeHandler: () => TryConsumeBlockedSemaWait(semaphore, timedWaiter),
semaphore.WakeKey,
timedWaiter,
blockDeadlineTimestamp: deadline))
{
semaphore.WaitingThreads++;
TraceSemaphore($"wait-block-timed handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} timeout_us={timeoutMicros} waiters={semaphore.WaitingThreads}");
if (_traceSema)
{
TraceSemaphore($"wait-block-timed handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} timeout_us={timeoutMicros} waiters={semaphore.WaitingThreads}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
// Host-owned threads cannot park in the guest scheduler; degrade to the
// immediate-timeout poll the callers already tolerate.
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
}
pollTimedOut = true;
}
}
@@ -182,22 +215,28 @@ public static class KernelSemaphoreCompatExports
{
var waiter = new SemaphoreWaiter
{
Semaphore = semaphore,
NeedCount = needCount,
CancelEpochAtBlock = semaphore.CancelEpoch,
};
if (!GuestThreadExecution.RequestCurrentThreadBlock(
ctx,
"sceKernelWaitSema",
GetSemaphoreWakeKey(handle),
resumeHandler: () => CompleteBlockedSemaWait(semaphore, waiter),
wakeHandler: () => TryConsumeBlockedSemaWait(semaphore, waiter)))
semaphore.WakeKey,
waiter))
{
TraceSemaphore($"wait-would-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"wait-would-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TRY_AGAIN);
}
semaphore.WaitingThreads++;
TraceSemaphore($"wait-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
if (_traceSema)
{
TraceSemaphore($"wait-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
}
@@ -239,12 +278,18 @@ public static class KernelSemaphoreCompatExports
{
if (semaphore.Count < needCount)
{
TraceSemaphore($"poll-busy handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"poll-busy handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_BUSY);
}
semaphore.Count -= needCount;
TraceSemaphore($"poll handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"poll handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
}
@@ -277,14 +322,17 @@ public static class KernelSemaphoreCompatExports
}
semaphore.Count += signalCount;
TraceSemaphore($"signal handle=0x{handle:X8} name='{semaphore.Name}' signal={signalCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
if (_traceSema)
{
TraceSemaphore($"signal handle=0x{handle:X8} name='{semaphore.Name}' signal={signalCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
}
}
// Wake after releasing the gate (lock order: scheduler gate -> semaphore gate).
// Wake everyone; the wake handler consumes the count per waiter, so a waiter
// whose needCount exceeds the remaining count stays parked while a smaller
// waiter can proceed.
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(GetSemaphoreWakeKey(handle));
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(semaphore.WakeKey);
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
@@ -322,10 +370,13 @@ public static class KernelSemaphoreCompatExports
// exactly once in its wake handler. Zeroing here as well would double-count
// and silently absorb the increment of a waiter that parks between this
// gate release and the wake-all below.
TraceSemaphore($"cancel handle=0x{handle:X8} name='{semaphore.Name}' set={setCount} count={semaphore.Count}");
if (_traceSema)
{
TraceSemaphore($"cancel handle=0x{handle:X8} name='{semaphore.Name}' set={setCount} count={semaphore.Count}");
}
}
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(GetSemaphoreWakeKey(handle));
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(semaphore.WakeKey);
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
@@ -349,8 +400,11 @@ public static class KernelSemaphoreCompatExports
semaphore.Deleted = true;
}
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(GetSemaphoreWakeKey(handle));
TraceSemaphore($"delete handle=0x{handle:X8} name='{semaphore.Name}'");
_ = GuestThreadExecution.Scheduler?.WakeBlockedThreads(semaphore.WakeKey);
if (_traceSema)
{
TraceSemaphore($"delete handle=0x{handle:X8} name='{semaphore.Name}'");
}
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
@@ -376,7 +430,10 @@ public static class KernelSemaphoreCompatExports
{
waiter.Result = (int)OrbisGen2Result.ORBIS_GEN2_ERROR_DELETED;
semaphore.WaitingThreads = Math.Max(0, semaphore.WaitingThreads - 1);
TraceSemaphore($"wake-deleted name='{semaphore.Name}' need={waiter.NeedCount}");
if (_traceSema)
{
TraceSemaphore($"wake-deleted name='{semaphore.Name}' need={waiter.NeedCount}");
}
return true;
}
@@ -384,7 +441,10 @@ public static class KernelSemaphoreCompatExports
{
waiter.Result = (int)OrbisGen2Result.ORBIS_GEN2_ERROR_CANCELED;
semaphore.WaitingThreads = Math.Max(0, semaphore.WaitingThreads - 1);
TraceSemaphore($"wake-canceled name='{semaphore.Name}' need={waiter.NeedCount}");
if (_traceSema)
{
TraceSemaphore($"wake-canceled name='{semaphore.Name}' need={waiter.NeedCount}");
}
return true;
}
@@ -393,7 +453,10 @@ public static class KernelSemaphoreCompatExports
semaphore.Count -= waiter.NeedCount;
waiter.Result = (int)OrbisGen2Result.ORBIS_GEN2_OK;
semaphore.WaitingThreads = Math.Max(0, semaphore.WaitingThreads - 1);
TraceSemaphore($"wake-consume name='{semaphore.Name}' need={waiter.NeedCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
if (_traceSema)
{
TraceSemaphore($"wake-consume name='{semaphore.Name}' need={waiter.NeedCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
}
return true;
}
@@ -434,7 +497,10 @@ public static class KernelSemaphoreCompatExports
{
waiter.Result = (int)OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT;
semaphore.WaitingThreads = Math.Max(0, semaphore.WaitingThreads - 1);
TraceSemaphore($"wake-timeout name='{semaphore.Name}' need={waiter.NeedCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
if (_traceSema)
{
TraceSemaphore($"wake-timeout name='{semaphore.Name}' need={waiter.NeedCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
}
}
result = waiter.Result!.Value;
@@ -456,11 +522,13 @@ public static class KernelSemaphoreCompatExports
return result;
}
// Call sites must check this before building the interpolated message; the trace
// strings would otherwise be allocated on every semaphore op even with tracing off.
private static readonly bool _traceSema =
string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_SEMA"), "1", StringComparison.Ordinal);
private static void TraceSemaphore(string message)
{
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_SEMA"), "1", StringComparison.Ordinal))
{
Console.Error.WriteLine($"[LOADER][TRACE] sema.{message}");
}
Console.Error.WriteLine($"[LOADER][TRACE] sema.{message}");
}
}
@@ -3,15 +3,12 @@
using SharpEmu.HLE;
using System;
using System.Collections.Concurrent;
using System.Reflection;
using System.Diagnostics.CodeAnalysis;
namespace SharpEmu.Libs.Kernel;
internal static class KernelVirtualRangeAllocator
{
private static readonly ConcurrentDictionary<Type, Accessor> _accessors = new();
public static bool TryReserve(
CpuContext ctx,
ulong desiredAddress,
@@ -31,38 +28,24 @@ internal static class KernelVirtualRangeAllocator
try
{
if (!TryResolveAccessor(ctx.Memory, out var target, out var accessor))
if (!TryResolveAddressSpace(ctx.Memory, out var addressSpace))
{
Console.Error.WriteLine($"[LOADER][TRACE] {traceName}: AllocateAt missing on {ctx.Memory.GetType().FullName}");
return false;
}
if (allowSearch && accessor.AllocateAtOrAbove is not null)
if (allowSearch &&
addressSpace.TryAllocateAtOrAbove(desiredAddress, length, executable, alignment, out var searchedAddress) &&
searchedAddress != 0)
{
var searchArgs = new object[] { desiredAddress, length, executable, alignment, 0UL };
var searchResult = accessor.AllocateAtOrAbove.Invoke(target, searchArgs);
if (searchResult is bool trueValue && trueValue &&
searchArgs[4] is ulong searchedAddress && searchedAddress != 0)
{
mappedAddress = searchedAddress;
return true;
}
mappedAddress = searchedAddress;
return true;
}
if (accessor.AllocateAt is null)
var allocated = addressSpace.AllocateAt(desiredAddress, length, executable, allowAllocateAtAlternative);
if (allocated == 0)
{
Console.Error.WriteLine($"[LOADER][TRACE] {traceName}: AllocateAt missing on {target.GetType().FullName}");
return false;
}
var invokeArgs = accessor.AllocateAtHasAllowAlternativeArg
? new object[] { desiredAddress, length, executable, allowAllocateAtAlternative }
: new object[] { desiredAddress, length, executable };
var result = accessor.AllocateAt.Invoke(target, invokeArgs);
if (result is not ulong allocated || allocated == 0)
{
var resultType = result?.GetType().FullName ?? "null";
Console.Error.WriteLine($"[LOADER][TRACE] {traceName}: AllocateAt returned {resultType} value={result ?? "null"}");
Console.Error.WriteLine($"[LOADER][TRACE] {traceName}: AllocateAt returned {typeof(ulong).FullName} value=0");
return false;
}
@@ -71,89 +54,44 @@ internal static class KernelVirtualRangeAllocator
}
catch
{
Console.Error.WriteLine($"[LOADER][TRACE] {traceName}: AllocateAt invocation threw");
// Expected when a fixed-address request cannot be satisfied on
// this host; the caller falls back or reports the failure.
Console.Error.WriteLine(
$"[LOADER][TRACE] {traceName}: no host mapping at 0x{desiredAddress:X16} len=0x{length:X}");
return false;
}
}
private static bool TryResolveAccessor(object rootMemory, out object target, out Accessor accessor)
/// <summary>
/// Finds the <see cref="IGuestAddressSpace"/> behind <paramref name="rootMemory"/>,
/// unwrapping decorators (bounded, like the reflection walker this replaced).
/// </summary>
public static bool TryResolveAddressSpace(ICpuMemory rootMemory, [NotNullWhen(true)] out IGuestAddressSpace? addressSpace)
{
target = rootMemory;
accessor = default;
var target = rootMemory;
for (var depth = 0; depth < 4; depth++)
{
accessor = _accessors.GetOrAdd(target.GetType(), DiscoverAccessor);
if (accessor.AllocateAt is not null || accessor.AllocateAtOrAbove is not null)
if (target is IGuestAddressSpace resolved)
{
addressSpace = resolved;
return true;
}
if (accessor.InnerProperty is null)
if (target is not ICpuMemoryWrapper wrapper)
{
break;
}
var innerValue = accessor.InnerProperty.GetValue(target);
if (innerValue is null || ReferenceEquals(innerValue, target))
var inner = wrapper.Inner;
if (inner is null || ReferenceEquals(inner, target))
{
break;
}
target = innerValue;
target = inner;
}
addressSpace = null;
return false;
}
private static Accessor DiscoverAccessor(Type type)
{
MethodInfo? allocateAt = null;
MethodInfo? allocateAtOrAbove = null;
var allocateAtHasAllowAlternativeArg = false;
foreach (var candidate in type.GetMethods(BindingFlags.Public | BindingFlags.Instance))
{
var parameters = candidate.GetParameters();
if (string.Equals(candidate.Name, "TryAllocateAtOrAbove", StringComparison.Ordinal) &&
parameters.Length == 5 &&
parameters[0].ParameterType == typeof(ulong) &&
parameters[1].ParameterType == typeof(ulong) &&
parameters[2].ParameterType == typeof(bool) &&
parameters[3].ParameterType == typeof(ulong) &&
parameters[4].ParameterType == typeof(ulong).MakeByRefType())
{
allocateAtOrAbove = candidate;
}
else if (string.Equals(candidate.Name, "AllocateAt", StringComparison.Ordinal))
{
if (parameters.Length == 3 &&
parameters[0].ParameterType == typeof(ulong) &&
parameters[1].ParameterType == typeof(ulong) &&
parameters[2].ParameterType == typeof(bool))
{
allocateAt = candidate;
allocateAtHasAllowAlternativeArg = false;
}
else if (parameters.Length == 4 &&
parameters[0].ParameterType == typeof(ulong) &&
parameters[1].ParameterType == typeof(ulong) &&
parameters[2].ParameterType == typeof(bool) &&
parameters[3].ParameterType == typeof(bool))
{
allocateAt = candidate;
allocateAtHasAllowAlternativeArg = true;
}
}
}
var innerProperty = type.GetProperty("Inner", BindingFlags.Public | BindingFlags.Instance);
return new Accessor(allocateAt, allocateAtOrAbove, allocateAtHasAllowAlternativeArg, innerProperty);
}
private readonly record struct Accessor(
MethodInfo? AllocateAt,
MethodInfo? AllocateAtOrAbove,
bool AllocateAtHasAllowAlternativeArg,
PropertyInfo? InnerProperty);
}
+11
View File
@@ -7,6 +7,17 @@ namespace SharpEmu.Libs.Mouse;
public static class MouseExports
{
[SysAbiExport(
Nid = "Qs0wWulgl7U",
ExportName = "sceMouseInit",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceMouse")]
public static int MouseInit(CpuContext ctx)
{
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
// Returns 0 read entries: no mouse is connected. This NID was previously misbound
// as an sceNgs2VoiceGetState alias.
[SysAbiExport(
@@ -146,6 +146,13 @@ public static class NetCtlExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK, typeof(long));
}
[SysAbiExport(
Nid = "1NE9OWdBIww",
ExportName = "sceNetCtlRegisterCallbackV6",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceNetCtl")]
public static int NetCtlRegisterCallbackV6(CpuContext ctx) => NetCtlRegisterCallback(ctx);
[SysAbiExport(
Nid = "obuxdTiwkF8",
ExportName = "sceNetCtlGetInfo",
@@ -0,0 +1,34 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
namespace SharpEmu.Libs.Np;
// Stub for sce::Np::CppWebApi: titles abort PS5-component startup if
// Common::initialize returns a negative SCE error, so no-op success is required to boot.
public static class NpCppWebApiExports
{
[SysAbiExport(
Nid = "UYPxv8MIzGo",
ExportName = "_ZN3sce2Np9CppWebApi6Common10initializeERKNS2_10InitParamsERNS2_10LibContextE",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceNpCppWebApi")]
public static int CppWebApiCommonInitialize(CpuContext ctx)
{
// int Common::initialize(const InitParams&, LibContext&) — 0 on success.
TraceCppWebApi("common_initialize", ctx[CpuRegister.Rdi], ctx[CpuRegister.Rsi]);
return ctx.SetReturn(0);
}
private static void TraceCppWebApi(string operation, ulong arg0, ulong arg1)
{
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_NP"), "1", StringComparison.Ordinal))
{
return;
}
Console.Error.WriteLine(
$"[LOADER][TRACE] np_cppwebapi.{operation} arg0=0x{arg0:X16} arg1=0x{arg1:X16}");
}
}
@@ -0,0 +1,42 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
namespace SharpEmu.Libs.Pad;
// Minimal libSceBluetoothHid stub: no host Bluetooth passthrough, so report
// success and let the Pad path provide input (SHARPEMU_BTHID_UNAVAILABLE=1 fails instead).
public static class BluetoothHidExports
{
private const int BluetoothHidUnavailable = unchecked((int)0x80960001);
private static readonly bool _reportUnavailable = string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_BTHID_UNAVAILABLE"),
"1",
StringComparison.Ordinal);
private static int Result(CpuContext ctx) =>
ctx.SetReturn(_reportUnavailable ? BluetoothHidUnavailable : 0);
[SysAbiExport(
Nid = "tul3-GzejQc",
ExportName = "sceBluetoothHidInit",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceBluetoothHid")]
public static int BluetoothHidInit(CpuContext ctx) => Result(ctx);
[SysAbiExport(
Nid = "4FUZ+c52d2k",
ExportName = "sceBluetoothHidRegisterDevice",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceBluetoothHid")]
public static int BluetoothHidRegisterDevice(CpuContext ctx) => Result(ctx);
[SysAbiExport(
Nid = "4Ypfo9RIwfM",
ExportName = "sceBluetoothHidRegisterCallback",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceBluetoothHid")]
public static int BluetoothHidRegisterCallback(CpuContext ctx) => Result(ctx);
}
+275
View File
@@ -0,0 +1,275 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE.Host;
using SharpEmu.HLE.Host.Posix;
using Silk.NET.Input;
namespace SharpEmu.Libs.Pad;
/// <summary>
/// Keyboard and gamepad state sampled from the presenter's window, feeding
/// the POSIX host input seam (macOS/Linux have no user32/XInput/raw-HID
/// readers). The presenter attaches the window's input context once the
/// window exists; input events arrive on the window thread and pad reads
/// happen on guest threads, so all state is guarded.
/// </summary>
public static class HostWindowInput
{
private static readonly object Gate = new();
private static readonly HashSet<Key> Pressed = new();
private static volatile bool _connected;
// Latest window-gamepad snapshot in the host seam's conventions.
private static bool _gamepadConnected;
private static string? _gamepadName;
private static HostGamepadButtons _gamepadButtons;
private static byte _gamepadLeftX = 128;
private static byte _gamepadLeftY = 128;
private static byte _gamepadRightX = 128;
private static byte _gamepadRightY = 128;
private static byte _gamepadL2;
private static byte _gamepadR2;
/// <summary>True once a window keyboard is delivering events.</summary>
public static bool IsConnected => _connected;
public static void Attach(IInputContext input)
{
foreach (var keyboard in input.Keyboards)
{
keyboard.KeyDown += (_, key, _) =>
{
lock (Gate)
{
Pressed.Add(key);
}
};
keyboard.KeyUp += (_, key, _) =>
{
lock (Gate)
{
Pressed.Remove(key);
}
};
}
if (input.Keyboards.Count > 0)
{
_connected = true;
}
foreach (var gamepad in input.Gamepads)
{
AttachGamepad(gamepad);
}
input.ConnectionChanged += (device, connected) =>
{
if (device is not IGamepad gamepad)
{
return;
}
if (connected)
{
AttachGamepad(gamepad);
return;
}
lock (Gate)
{
_gamepadConnected = false;
_gamepadName = null;
_gamepadButtons = HostGamepadButtons.None;
_gamepadLeftX = 128;
_gamepadLeftY = 128;
_gamepadRightX = 128;
_gamepadRightY = 128;
_gamepadL2 = 0;
_gamepadR2 = 0;
}
};
PosixHostInput.SetSource(new WindowInputSource());
}
public static bool IsKeyDown(Key key)
{
lock (Gate)
{
return Pressed.Contains(key);
}
}
private sealed class WindowInputSource : IPosixWindowInputSource
{
public bool HasKeyboardFocus => _connected;
public bool IsKeyDown(int virtualKey)
{
return TryMapVirtualKey(virtualKey, out var key) && HostWindowInput.IsKeyDown(key);
}
public int GetGamepadStates(Span<HostGamepadState> destination)
{
lock (Gate)
{
if (!_gamepadConnected || destination.Length == 0)
{
return 0;
}
destination[0] = new HostGamepadState(
Connected: true,
Buttons: _gamepadButtons,
LeftX: _gamepadLeftX,
LeftY: _gamepadLeftY,
RightX: _gamepadRightX,
RightY: _gamepadRightY,
LeftTrigger: _gamepadL2,
RightTrigger: _gamepadR2);
return 1;
}
}
public string? DescribeConnectedGamepad()
{
lock (Gate)
{
return _gamepadConnected ? _gamepadName ?? "GLFW gamepad" : null;
}
}
}
private static bool TryMapVirtualKey(int vk, out Key key)
{
key = vk switch
{
0x08 => Key.Backspace,
0x09 => Key.Tab,
0x0D => Key.Enter,
0x1B => Key.Escape,
0x25 => Key.Left,
0x26 => Key.Up,
0x27 => Key.Right,
0x28 => Key.Down,
>= 0x41 and <= 0x5A => Key.A + (vk - 0x41),
_ => Key.Unknown,
};
return key != Key.Unknown;
}
private static void AttachGamepad(IGamepad gamepad)
{
lock (Gate)
{
_gamepadConnected = true;
_gamepadName = gamepad.Name;
}
gamepad.ButtonDown += (_, button) =>
{
var bit = MapButton(button.Name);
if (bit == HostGamepadButtons.None)
{
return;
}
lock (Gate)
{
_gamepadButtons |= bit;
}
};
gamepad.ButtonUp += (_, button) =>
{
var bit = MapButton(button.Name);
if (bit == HostGamepadButtons.None)
{
return;
}
lock (Gate)
{
_gamepadButtons &= ~bit;
}
};
gamepad.ThumbstickMoved += (_, thumbstick) =>
{
// Silk's GLFW backend reports sticks -1..1 with +Y pointing down,
// matching the seam's 0..255 down-growing convention after biasing.
var x = ToStickByte(thumbstick.X);
var y = ToStickByte(thumbstick.Y);
lock (Gate)
{
if (thumbstick.Index == 0)
{
_gamepadLeftX = x;
_gamepadLeftY = y;
}
else
{
_gamepadRightX = x;
_gamepadRightY = y;
}
}
};
gamepad.TriggerMoved += (_, trigger) =>
{
// GLFW gamepad triggers rest at -1 and saturate at +1.
var value = (byte)Math.Clamp((int)((trigger.Position + 1.0f) * 0.5f * 255.0f), 0, 255);
lock (Gate)
{
if (trigger.Index == 0)
{
_gamepadL2 = value;
if (value > 64)
{
_gamepadButtons |= HostGamepadButtons.L2;
}
else
{
_gamepadButtons &= ~HostGamepadButtons.L2;
}
}
else
{
_gamepadR2 = value;
if (value > 64)
{
_gamepadButtons |= HostGamepadButtons.R2;
}
else
{
_gamepadButtons &= ~HostGamepadButtons.R2;
}
}
}
};
}
private static byte ToStickByte(float value)
{
return (byte)Math.Clamp((int)(128.0f + value * 127.0f), 0, 255);
}
private static HostGamepadButtons MapButton(ButtonName name) => name switch
{
// GLFW reports the Xbox layout: A=Cross, B=Circle, X=Square, Y=Triangle.
ButtonName.A => HostGamepadButtons.Cross,
ButtonName.B => HostGamepadButtons.Circle,
ButtonName.X => HostGamepadButtons.Square,
ButtonName.Y => HostGamepadButtons.Triangle,
ButtonName.LeftBumper => HostGamepadButtons.L1,
ButtonName.RightBumper => HostGamepadButtons.R1,
ButtonName.Back => HostGamepadButtons.TouchPad,
ButtonName.Start => HostGamepadButtons.Options,
ButtonName.LeftStick => HostGamepadButtons.L3,
ButtonName.RightStick => HostGamepadButtons.R3,
ButtonName.DPadUp => HostGamepadButtons.Up,
ButtonName.DPadRight => HostGamepadButtons.Right,
ButtonName.DPadDown => HostGamepadButtons.Down,
ButtonName.DPadLeft => HostGamepadButtons.Left,
_ => HostGamepadButtons.None,
};
}
+171 -67
View File
@@ -2,9 +2,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using System.Buffers.Binary;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace SharpEmu.Libs.Pad;
@@ -38,8 +38,7 @@ public static class PadExports
public static int PadInit(CpuContext ctx)
{
_initialized = true;
DualSenseReader.EnsureStarted();
XInputReader.EnsureStarted();
HostPlatform.Current.Input.EnsureStarted();
return ctx.SetReturn(0);
}
@@ -48,7 +47,18 @@ public static class PadExports
ExportName = "scePadOpen",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadOpen(CpuContext ctx)
public static int PadOpen(CpuContext ctx) => PadOpenCore(ctx, extended: false);
[SysAbiExport(
Nid = "WFIiSfXGUq8",
ExportName = "scePadOpenExt",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadOpenExt(CpuContext ctx) => PadOpenCore(ctx, extended: true);
// scePadOpen rejects a non-null 4th arg and non-standard ports; scePadOpenExt accepts a
// ScePadOpenExtParam* plus ports 1/2 (racing titles retry scePadOpenExt(type=2) forever if rejected).
private static int PadOpenCore(CpuContext ctx, bool extended)
{
var userId = unchecked((int)ctx[CpuRegister.Rdi]);
var type = unchecked((int)ctx[CpuRegister.Rsi]);
@@ -64,25 +74,37 @@ public static class PadExports
return ctx.SetReturn(OrbisPadErrorDeviceNoHandle);
}
if (userId != PrimaryUserId || type != StandardPortType || index != 0 || parameterAddress != 0)
var typeAccepted = extended ? type is 0 or 1 or 2 : type == StandardPortType;
if (userId != PrimaryUserId || !typeAccepted || index != 0 || (!extended && parameterAddress != 0))
{
return ctx.SetReturn(OrbisPadErrorDeviceNotConnected);
}
DualSenseReader.EnsureStarted();
XInputReader.EnsureStarted();
var input = HostPlatform.Current.Input;
input.EnsureStarted();
if (Interlocked.Exchange(ref _controlsAnnouncementLogged, 1) == 0)
{
Console.Error.WriteLine(DualSenseReader.TryGetState(out _)
? "[LOADER][INFO] Controls: DualSense connected (keyboard fallback also active)."
: XInputReader.TryGetState(out _)
? "[LOADER][INFO] Controls: Xbox controller connected (keyboard fallback also active)."
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense or Xbox controller will be used automatically when plugged in.");
Console.Error.WriteLine(input.DescribeConnectedGamepad() is { } gamepadName
? $"[LOADER][INFO] Controls: {gamepadName} connected (keyboard fallback also active)."
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense or Xbox controller will be used automatically when plugged in.");
}
return ctx.SetReturn(PrimaryPadHandle);
}
[SysAbiExport(
Nid = "6ncge5+l5Qs",
ExportName = "scePadClose",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadClose(CpuContext ctx)
{
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
return handle == PrimaryPadHandle
? ctx.SetReturn(0)
: ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
[SysAbiExport(
Nid = "clVvL4ZDntw",
ExportName = "scePadSetMotionSensorState",
@@ -131,6 +153,47 @@ public static class PadExports
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
[SysAbiExport(
Nid = "hGbf2QTBmqc",
ExportName = "scePadGetExtControllerInformation",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libScePad")]
public static int PadGetExtControllerInformation(CpuContext ctx)
{
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
var informationAddress = ctx[CpuRegister.Rsi];
if (handle != PrimaryPadHandle)
{
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
if (informationAddress == 0)
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
// Base ScePadControllerInformation + device-class/connection fields: report a connected
// DualSense so the guest's open -> get-ext-info -> close probe loop resolves.
Span<byte> information = stackalloc byte[0x40];
information.Clear();
BinaryPrimitives.WriteSingleLittleEndian(information[0x00..], 44.86f);
BinaryPrimitives.WriteUInt16LittleEndian(information[0x04..], 1920);
BinaryPrimitives.WriteUInt16LittleEndian(information[0x06..], 943);
information[0x08] = 30;
information[0x09] = 30;
information[0x0A] = StandardPortType;
information[0x0B] = 1; // connected count
information[0x0C] = 1; // connected
BinaryPrimitives.WriteInt32LittleEndian(information[0x10..], 0);
information[0x1C] = 0; // deviceClass: 0 = standard controller / DualSense
information[0x1D] = 1; // connected (ext)
information[0x1E] = 0; // connectionType: local
return ctx.Memory.TryWrite(informationAddress, information)
? ctx.SetReturn(0)
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
[SysAbiExport(
Nid = "YndgXqQVV7c",
ExportName = "scePadReadState",
@@ -216,7 +279,7 @@ public static class PadExports
}
var triggerMask = parameter[0];
XInputReader.SetTriggerRumble(
HostPlatform.Current.Input.SetTriggerRumble(
(triggerMask & 0x01) != 0 ? DecodeTriggerVibration(parameter[8..64]) : null,
(triggerMask & 0x02) != 0 ? DecodeTriggerVibration(parameter[64..120]) : null);
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
@@ -260,8 +323,7 @@ public static class PadExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
DualSenseReader.SetRumble(parameter[0], parameter[1]);
XInputReader.SetRumble(parameter[0], parameter[1]);
HostPlatform.Current.Input.SetRumble(parameter[0], parameter[1]);
return ctx.SetReturn(0);
}
@@ -291,7 +353,7 @@ public static class PadExports
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
DualSenseReader.SetLightbar(color[0], color[1], color[2]);
HostPlatform.Current.Input.SetLightbar(color[0], color[1], color[2]);
return ctx.SetReturn(0);
}
@@ -308,7 +370,7 @@ public static class PadExports
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
DualSenseReader.ResetLightbar();
HostPlatform.Current.Input.ResetLightbar();
return ctx.SetReturn(0);
}
@@ -354,37 +416,35 @@ public static class PadExports
return _cachedInputState;
}
var acceptsKeyboardInput = IsEmulatorWindowFocused();
var buttons = acceptsKeyboardInput ? ReadKeyboardButtons() : 0;
var leftX = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x41), IsKeyDown(0x44)) : (byte)128;
var leftY = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x57), IsKeyDown(0x53)) : (byte)128;
var rightX = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x4A), IsKeyDown(0x4C)) : (byte)128;
var rightY = acceptsKeyboardInput ? ReadAnalogStick(IsKeyDown(0x49), IsKeyDown(0x4B)) : (byte)128;
var l2 = acceptsKeyboardInput && IsKeyDown(0x52) ? (byte)255 : (byte)0;
var r2 = acceptsKeyboardInput && IsKeyDown(0x46) ? (byte)255 : (byte)0;
var input = HostPlatform.Current.Input;
var acceptsKeyboardInput = input.IsHostWindowFocused();
var buttons = acceptsKeyboardInput ? ReadKeyboardButtons(input) : 0;
var leftX = acceptsKeyboardInput ? ReadAnalogStick(input.IsKeyDown(0x41), input.IsKeyDown(0x44)) : (byte)128;
var leftY = acceptsKeyboardInput ? ReadAnalogStick(input.IsKeyDown(0x57), input.IsKeyDown(0x53)) : (byte)128;
var rightX = acceptsKeyboardInput ? ReadAnalogStick(input.IsKeyDown(0x4A), input.IsKeyDown(0x4C)) : (byte)128;
var rightY = acceptsKeyboardInput ? ReadAnalogStick(input.IsKeyDown(0x49), input.IsKeyDown(0x4B)) : (byte)128;
var l2 = acceptsKeyboardInput && input.IsKeyDown(0x52) ? (byte)255 : (byte)0;
var r2 = acceptsKeyboardInput && input.IsKeyDown(0x46) ? (byte)255 : (byte)0;
if (DualSenseReader.TryGetState(out var pad))
Span<HostGamepadState> gamepads = stackalloc HostGamepadState[2];
var gamepadCount = input.GetGamepadStates(gamepads);
for (var index = 0; index < gamepadCount; index++)
{
buttons |= pad.Buttons;
var pad = gamepads[index];
buttons |= ToOrbisButtons(pad.Buttons);
// The controller stick wins whenever it is deflected past a
// small deadzone; otherwise any keyboard value stays.
leftX = MergeAxis(pad.LeftX, leftX);
leftY = MergeAxis(pad.LeftY, leftY);
rightX = MergeAxis(pad.RightX, rightX);
rightY = MergeAxis(pad.RightY, rightY);
l2 = Math.Max(l2, pad.L2);
r2 = Math.Max(r2, pad.R2);
l2 = Math.Max(l2, pad.LeftTrigger);
r2 = Math.Max(r2, pad.RightTrigger);
}
if (XInputReader.TryGetState(out var xpad))
if (IsAutoCrossActive())
{
buttons |= xpad.Buttons;
leftX = MergeAxis(xpad.LeftX, leftX);
leftY = MergeAxis(xpad.LeftY, leftY);
rightX = MergeAxis(xpad.RightX, rightX);
rightY = MergeAxis(xpad.RightY, rightY);
l2 = Math.Max(l2, xpad.L2);
r2 = Math.Max(r2, xpad.R2);
buttons |= 0x4000;
}
_cachedInputState = new PadState(
@@ -400,50 +460,94 @@ public static class PadExports
return _cachedInputState;
}
[DllImport("user32.dll")]
private static extern short GetAsyncKeyState(int vKey);
private static readonly long PadStartTimestamp = Stopwatch.GetTimestamp();
private static readonly double[] AutoCrossTimes = ParseAutoCrossTimes();
[DllImport("user32.dll")]
private static extern nint GetForegroundWindow();
[DllImport("user32.dll")]
private static extern uint GetWindowThreadProcessId(nint hWnd, out uint processId);
private static bool IsKeyDown(int vk) =>
(GetAsyncKeyState(vk) & 0x8000) != 0;
private static bool IsEmulatorWindowFocused()
private static double[] ParseAutoCrossTimes()
{
var foregroundWindow = GetForegroundWindow();
if (foregroundWindow == 0)
// SHARPEMU_AUTO_CROSS="40,52,64": presses Cross for 0.4s at each
// second offset from process start. Debug aid for unattended runs.
var raw = Environment.GetEnvironmentVariable("SHARPEMU_AUTO_CROSS");
if (string.IsNullOrWhiteSpace(raw))
{
return [];
}
var values = new List<double>();
foreach (var token in raw.Split(',', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries))
{
if (double.TryParse(token, System.Globalization.CultureInfo.InvariantCulture, out var value))
{
values.Add(value);
}
}
return values.ToArray();
}
private static bool IsAutoCrossActive()
{
var times = AutoCrossTimes;
if (times.Length == 0)
{
return false;
}
GetWindowThreadProcessId(foregroundWindow, out var processId);
return processId == (uint)Environment.ProcessId;
var elapsed = (Stopwatch.GetTimestamp() - PadStartTimestamp) / (double)Stopwatch.Frequency;
foreach (var time in times)
{
if (elapsed >= time && elapsed < time + 0.4)
{
return true;
}
}
return false;
}
private static uint ReadKeyboardButtons()
/// <summary>Maps the host seam's neutral button flags onto SCE_PAD_BUTTON bits.</summary>
private static uint ToOrbisButtons(HostGamepadButtons buttons)
{
uint result = 0;
if ((buttons & HostGamepadButtons.Up) != 0) result |= OrbisPadButton.Up;
if ((buttons & HostGamepadButtons.Down) != 0) result |= OrbisPadButton.Down;
if ((buttons & HostGamepadButtons.Left) != 0) result |= OrbisPadButton.Left;
if ((buttons & HostGamepadButtons.Right) != 0) result |= OrbisPadButton.Right;
if ((buttons & HostGamepadButtons.Cross) != 0) result |= OrbisPadButton.Cross;
if ((buttons & HostGamepadButtons.Circle) != 0) result |= OrbisPadButton.Circle;
if ((buttons & HostGamepadButtons.Square) != 0) result |= OrbisPadButton.Square;
if ((buttons & HostGamepadButtons.Triangle) != 0) result |= OrbisPadButton.Triangle;
if ((buttons & HostGamepadButtons.L1) != 0) result |= OrbisPadButton.L1;
if ((buttons & HostGamepadButtons.R1) != 0) result |= OrbisPadButton.R1;
if ((buttons & HostGamepadButtons.L2) != 0) result |= OrbisPadButton.L2;
if ((buttons & HostGamepadButtons.R2) != 0) result |= OrbisPadButton.R2;
if ((buttons & HostGamepadButtons.L3) != 0) result |= OrbisPadButton.L3;
if ((buttons & HostGamepadButtons.R3) != 0) result |= OrbisPadButton.R3;
if ((buttons & HostGamepadButtons.Options) != 0) result |= OrbisPadButton.Options;
if ((buttons & HostGamepadButtons.TouchPad) != 0) result |= OrbisPadButton.TouchPad;
return result;
}
private static uint ReadKeyboardButtons(IHostInput input)
{
uint buttons = 0;
// D-pad
if (IsKeyDown(0x25)) buttons |= 0x0080; // Left
if (IsKeyDown(0x27)) buttons |= 0x0020; // Right
if (IsKeyDown(0x26)) buttons |= 0x0010; // Up
if (IsKeyDown(0x28)) buttons |= 0x0040; // Down
if (input.IsKeyDown(0x25)) buttons |= OrbisPadButton.Left;
if (input.IsKeyDown(0x27)) buttons |= OrbisPadButton.Right;
if (input.IsKeyDown(0x26)) buttons |= OrbisPadButton.Up;
if (input.IsKeyDown(0x28)) buttons |= OrbisPadButton.Down;
// Face buttons
if (IsKeyDown(0x5A) || IsKeyDown(0x0D)) buttons |= 0x4000; // Z / Enter = Cross
if (IsKeyDown(0x58) || IsKeyDown(0x1B)) buttons |= 0x2000; // X / Escape = Circle
if (IsKeyDown(0x43)) buttons |= 0x8000; // C = Square
if (IsKeyDown(0x56)) buttons |= 0x1000; // V = Triangle
if (input.IsKeyDown(0x5A) || input.IsKeyDown(0x0D)) buttons |= OrbisPadButton.Cross; // Z / Enter
if (input.IsKeyDown(0x58) || input.IsKeyDown(0x1B)) buttons |= OrbisPadButton.Circle; // X / Escape
if (input.IsKeyDown(0x43)) buttons |= OrbisPadButton.Square; // C
if (input.IsKeyDown(0x56)) buttons |= OrbisPadButton.Triangle; // V
// Shoulder buttons
if (IsKeyDown(0x51)) buttons |= 0x0400; // Q = L1
if (IsKeyDown(0x45)) buttons |= 0x0800; // E = R1
if (IsKeyDown(0x52)) buttons |= 0x0100; // R = L2 (digital)
if (IsKeyDown(0x46)) buttons |= 0x0200; // F = R2 (digital)
if (input.IsKeyDown(0x51)) buttons |= OrbisPadButton.L1; // Q
if (input.IsKeyDown(0x45)) buttons |= OrbisPadButton.R1; // E
if (input.IsKeyDown(0x52)) buttons |= OrbisPadButton.L2; // R (digital)
if (input.IsKeyDown(0x46)) buttons |= OrbisPadButton.R2; // F (digital)
// Options (Start)
if (IsKeyDown(0x09) || IsKeyDown(0x08)) buttons |= 0x0008; // Tab / Backspace = Options
if (input.IsKeyDown(0x09) || input.IsKeyDown(0x08)) buttons |= OrbisPadButton.Options; // Tab / Backspace
return buttons;
}
+1
View File
@@ -13,6 +13,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
</ItemGroup>
<ItemGroup>
<PackageReference Include="Silk.NET.Input" />
<PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
@@ -185,6 +185,31 @@ public static class UserServiceExports
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
[SysAbiExport(
Nid = "woNpu+45RLk",
ExportName = "sceUserServiceGetAgeLevel",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceUserService")]
public static int UserServiceGetAgeLevel(CpuContext ctx)
{
var userId = unchecked((int)ctx[CpuRegister.Rdi]);
var ageLevelAddress = ctx[CpuRegister.Rsi];
if (userId != 1000)
{
return ctx.SetReturn(OrbisUserServiceErrorInvalidParameter);
}
if (ageLevelAddress == 0)
{
return ctx.SetReturn(OrbisUserServiceErrorInvalidArgument);
}
// Report an adult account so titles skip parental-restriction paths.
return ctx.TryWriteInt32(ageLevelAddress, 21)
? ctx.SetReturn(0)
: ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
private static void TraceUserService(string message)
{
if (_traceUserService)
+137 -37
View File
@@ -2,9 +2,11 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.HLE;
using SharpEmu.HLE.Host;
using SharpEmu.Libs.Audio;
using SharpEmu.Libs.Kernel;
using SharpEmu.Logging;
using System.Buffers;
using System.Buffers.Binary;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
@@ -67,7 +69,7 @@ public static class VideoOutExports
return;
}
HostTimerResolution.Request();
HostPlatform.Current.Threading.RequestTimerResolution();
_vblankPumpThread = new Thread(VblankPumpLoop)
{
@@ -180,6 +182,10 @@ public static class VideoOutExports
}
}
// Only ever touched by the vblank pump thread; reused across edges so the 60 Hz
// pump does not allocate a fresh snapshot per edge.
private static readonly List<VideoOutPortState> _vblankPumpPorts = new();
private static void PumpVblanks()
{
lock (_vblankEdgeGate)
@@ -188,7 +194,7 @@ public static class VideoOutExports
Monitor.PulseAll(_vblankEdgeGate);
}
VideoOutPortState[] ports;
_vblankPumpPorts.Clear();
lock (_stateGate)
{
if (_ports.Count == 0)
@@ -198,10 +204,16 @@ public static class VideoOutExports
// Signalling reaches WakeBlockedThreads -> Pump(), which serialises on one global
// flag. Waking an unwatched queue would hold it 60x/sec and starve guest threads.
ports = _ports.Values.Where(static port => port.VblankEvents.Count != 0).ToArray();
foreach (var port in _ports.Values)
{
if (port.VblankEvents.Count != 0)
{
_vblankPumpPorts.Add(port);
}
}
}
foreach (var port in ports)
foreach (var port in _vblankPumpPorts)
{
SignalVblank(port);
}
@@ -221,6 +233,12 @@ public static class VideoOutExports
Environment.GetEnvironmentVariable("SHARPEMU_LOG_VIDEOOUT_SYNC"),
"1",
StringComparison.Ordinal);
// Call sites must check this before building the interpolated message; the trace
// strings would otherwise be allocated on the per-frame flip path even with tracing off.
private static readonly bool _logVideoOut = string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_LOG_VIDEOOUT"),
"1",
StringComparison.Ordinal);
private static readonly bool _dumpVideoOut = string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_DUMP_VIDEOOUT"),
"1",
@@ -403,6 +421,34 @@ public static class VideoOutExports
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "+I4K03i3EL0",
ExportName = "sceVideoOutInitializeOutputOptions",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceVideoOut")]
public static int VideoOutInitializeOutputOptions(CpuContext ctx)
{
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "w0hLuNarQxY",
ExportName = "sceVideoOutConfigureOutput",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceVideoOut")]
public static int VideoOutConfigureOutput(CpuContext ctx)
{
// Accept the requested output configuration; the presenter always renders
// at the display buffer's native size.
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
if (!TryGetPort(handle, out _))
{
return OrbisVideoOutErrorInvalidHandle;
}
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "utPrVdxio-8",
ExportName = "sceVideoOutGetOutputStatus",
@@ -558,7 +604,10 @@ public static class VideoOutExports
// Some engines wait on this queue before issuing their first flip. Provide a first
// edge now; later calls to WaitVblank advance the same notification sequence.
SignalVblank(port);
TraceVideoOut($"videoout.add_vblank_event eq=0x{equeue:X16} handle={handle} udata=0x{userData:X16}");
if (_logVideoOut)
{
TraceVideoOut($"videoout.add_vblank_event eq=0x{equeue:X16} handle={handle} udata=0x{userData:X16}");
}
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -595,7 +644,10 @@ public static class VideoOutExports
}
}
TraceVideoOut($"videoout.add_flip_event eq=0x{equeue:X16} handle={handle} udata=0x{userData:X16}");
if (_logVideoOut)
{
TraceVideoOut($"videoout.add_flip_event eq=0x{equeue:X16} handle={handle} udata=0x{userData:X16}");
}
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -656,7 +708,10 @@ public static class VideoOutExports
KernelMemoryCompatExports.TryWriteUInt64Compat(ctx, statusAddress + 0x18, unchecked((ulong)flipArg));
KernelMemoryCompatExports.TryWriteUInt64Compat(ctx, statusAddress + 0x20, currentBuffer);
TraceVideoOut($"videoout.get_flip_status handle={handle} count={count} currentBuffer={currentBuffer}");
if (_logVideoOut)
{
TraceVideoOut($"videoout.get_flip_status handle={handle} count={count} currentBuffer={currentBuffer}");
}
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -1049,33 +1104,53 @@ public static class VideoOutExports
private static void SignalVblank(VideoOutPortState port)
{
List<FlipEventRegistration> vblankEvents;
// Snapshot the registrations into a pooled rental so the triggers can run outside
// _stateGate without copying the list into a fresh allocation on every edge.
// A per-port reusable buffer would race: the pump thread and a guest thread's
// first-edge signal (AddVblankEvent) can signal the same port concurrently.
FlipEventRegistration[]? vblankEvents = null;
int vblankEventCount;
ulong eventHint;
lock (_stateGate)
{
port.VblankCount++;
eventHint = SceVideoOutInternalEventVblank |
((port.VblankCount & 0x0000_FFFF_FFFF_FFFFUL) << 16);
vblankEvents = new List<FlipEventRegistration>(port.VblankEvents);
vblankEventCount = port.VblankEvents.Count;
if (vblankEventCount != 0)
{
vblankEvents = ArrayPool<FlipEventRegistration>.Shared.Rent(vblankEventCount);
port.VblankEvents.CopyTo(vblankEvents);
}
}
var signalCount = Interlocked.Increment(ref _vblankSignalCount);
foreach (var vblankEvent in vblankEvents)
if (vblankEvents is not null)
{
_ = KernelEventQueueCompatExports.TriggerDisplayEvent(
vblankEvent.Equeue,
SceVideoOutInternalEventVblank,
OrbisKernelEventFilterVideoOut,
eventHint,
vblankEvent.UserData);
try
{
for (var i = 0; i < vblankEventCount; i++)
{
_ = KernelEventQueueCompatExports.TriggerDisplayEvent(
vblankEvents[i].Equeue,
SceVideoOutInternalEventVblank,
OrbisKernelEventFilterVideoOut,
eventHint,
vblankEvents[i].UserData);
}
}
finally
{
ArrayPool<FlipEventRegistration>.Shared.Return(vblankEvents);
}
}
if (_logVideoOutSync && (signalCount <= 8 || signalCount % 60 == 0))
{
Console.Error.WriteLine(
$"[LOADER][SYNC] vblank#{signalCount} handle={port.Handle} count={port.VblankCount} " +
$"queues={vblankEvents.Count} hint=0x{eventHint:X16}");
$"queues={vblankEventCount} hint=0x{eventHint:X16}");
}
}
@@ -1097,8 +1172,11 @@ public static class VideoOutExports
return OrbisVideoOutErrorInvalidIndex;
}
// Pooled snapshot for the same reason as SignalVblank: triggers run outside
// _stateGate, and SubmitFlip is per-frame so a fresh List copy is steady churn.
ulong eventHint;
List<FlipEventRegistration> flipEvents;
FlipEventRegistration[]? flipEvents = null;
int flipEventCount;
lock (_stateGate)
{
if (bufferIndex != -1 && port.BufferSlots[bufferIndex].GroupIndex < 0)
@@ -1110,7 +1188,12 @@ public static class VideoOutExports
port.FlipCount++;
eventHint = SceVideoOutInternalEventFlip |
((unchecked((ulong)flipArg) & 0x0000_FFFF_FFFF_FFFFUL) << 16);
flipEvents = new List<FlipEventRegistration>(port.FlipEvents);
flipEventCount = port.FlipEvents.Count;
if (flipEventCount != 0)
{
flipEvents = ArrayPool<FlipEventRegistration>.Shared.Rent(flipEventCount);
port.FlipEvents.CopyTo(flipEvents);
}
}
var guestImageSubmitted = false;
@@ -1132,14 +1215,24 @@ public static class VideoOutExports
_ = TryDumpFrame(ctx, port, bufferIndex, flipMode, flipArg);
}
foreach (var flipEvent in flipEvents)
if (flipEvents is not null)
{
_ = KernelEventQueueCompatExports.TriggerDisplayEvent(
flipEvent.Equeue,
SceVideoOutInternalEventFlip,
OrbisKernelEventFilterVideoOut,
eventHint,
flipEvent.UserData);
try
{
for (var i = 0; i < flipEventCount; i++)
{
_ = KernelEventQueueCompatExports.TriggerDisplayEvent(
flipEvents[i].Equeue,
SceVideoOutInternalEventFlip,
OrbisKernelEventFilterVideoOut,
eventHint,
flipEvents[i].UserData);
}
}
finally
{
ArrayPool<FlipEventRegistration>.Shared.Return(flipEvents);
}
}
var flipCount = Interlocked.Increment(ref _flipSubmitCount);
@@ -1148,10 +1241,13 @@ public static class VideoOutExports
Console.Error.WriteLine(
$"[LOADER][SYNC] flip#{flipCount} handle={handle} buffer={bufferIndex} " +
$"addr=0x{guestImageAddress:X16} submitted={guestImageSubmitted} " +
$"flipQueues={flipEvents.Count}");
$"flipQueues={flipEventCount}");
}
TraceVideoOut($"videoout.submit_flip handle={handle} index={bufferIndex} mode={flipMode} arg={flipArg} events={flipEvents.Count}");
if (_logVideoOut)
{
TraceVideoOut($"videoout.submit_flip handle={handle} index={bufferIndex} mode={flipMode} arg={flipArg} events={flipEventCount}");
}
ReportFrameRate(presented: false);
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
@@ -1233,8 +1329,11 @@ public static class VideoOutExports
slot.AddressRight = 0;
}
TraceVideoOut(
$"videoout.register_buffers handle={port.Handle} group={groupIndex} start={startIndex} count={addresses.Length} fmt=0x{attribute.PixelFormat:X} tile={attribute.TilingMode} {attribute.Width}x{attribute.Height} pitch={attribute.PitchInPixel}");
if (_logVideoOut)
{
TraceVideoOut(
$"videoout.register_buffers handle={port.Handle} group={groupIndex} start={startIndex} count={addresses.Length} fmt=0x{attribute.PixelFormat:X} tile={attribute.TilingMode} {attribute.Width}x{attribute.Height} pitch={attribute.PitchInPixel}");
}
VulkanVideoPresenter.EnsureStarted(attribute.Width, attribute.Height);
var guestFormat = MapPixelFormatToGuestTextureFormat(attribute.PixelFormat);
@@ -1400,7 +1499,10 @@ public static class VideoOutExports
var basePath = GetFrameDumpBasePath(frameIndex, port.Handle, bufferIndex);
WriteBmp(basePath + ".bmp", attribute.Width, attribute.Height, rgb);
WriteFrameMetadata(basePath + ".txt", slot.AddressLeft, attribute, bufferIndex, flipMode, flipArg, "bmp-linear-read", fingerprint);
TraceVideoOut($"videoout.dump_frame path={basePath}.bmp addr=0x{slot.AddressLeft:X16} {attribute.Width}x{attribute.Height} fmt=0x{attribute.PixelFormat:X} fingerprint=0x{fingerprint:X16}");
if (_logVideoOut)
{
TraceVideoOut($"videoout.dump_frame path={basePath}.bmp addr=0x{slot.AddressLeft:X16} {attribute.Width}x{attribute.Height} fmt=0x{attribute.PixelFormat:X} fingerprint=0x{fingerprint:X16}");
}
return true;
}
@@ -1439,7 +1541,10 @@ public static class VideoOutExports
var basePath = GetFrameDumpBasePath(frameIndex, handle, bufferIndex);
File.WriteAllBytes(basePath + ".raw", bytes);
WriteFrameMetadata(basePath + ".txt", address, attribute, bufferIndex, flipMode, flipArg, reason, fingerprint);
TraceVideoOut($"videoout.dump_frame path={basePath}.raw addr=0x{address:X16} bytes={byteCount} reason={reason} fingerprint=0x{fingerprint:X16}");
if (_logVideoOut)
{
TraceVideoOut($"videoout.dump_frame path={basePath}.raw addr=0x{address:X16} bytes={byteCount} reason={reason} fingerprint=0x{fingerprint:X16}");
}
return true;
}
@@ -1666,11 +1771,6 @@ public static class VideoOutExports
private static void TraceVideoOut(string message)
{
if (!string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_VIDEOOUT"), "1", StringComparison.Ordinal))
{
return;
}
Console.Error.WriteLine($"[LOADER][TRACE] {message}");
}
}
@@ -4,7 +4,9 @@
using Silk.NET.Core;
using Silk.NET.Core.Native;
using Silk.NET.Maths;
using SharpEmu.HLE;
using SharpEmu.Libs.Agc;
using Silk.NET.Input;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
using Silk.NET.Vulkan.Extensions.EXT;
@@ -164,7 +166,10 @@ internal static unsafe class VulkanVideoPresenter
private const uint DefaultWindowWidth = 1280;
private const uint DefaultWindowHeight = 720;
private const int MaxPendingGuestWork = 16;
private const int MaxGuestWorkPerRender = 16;
// A single guest frame commonly contains 30-50 translated draws. Limiting
// this to 16 split one frame across several 60 Hz window callbacks and
// unnecessarily throttled the producer behind the bounded work queue.
private const int MaxGuestWorkPerRender = 128;
private const uint GuestPrimitiveRectList = 0x11;
private const uint GuestFormatR32Uint = 0x10004;
private const uint GuestFormatR32Sint = 0x20004;
@@ -189,8 +194,11 @@ internal static unsafe class VulkanVideoPresenter
private static uint _windowWidth;
private static uint _windowHeight;
private static bool _closed;
private static bool _presenterCloseRequested;
private const string DebugUtilsExtensionName = "VK_EXT_debug_utils";
private const uint NvidiaVendorId = 0x10DE;
private const string PortabilityEnumerationExtensionName = "VK_KHR_portability_enumeration";
private const string PortabilitySubsetExtensionName = "VK_KHR_portability_subset";
private static bool _splashHidden;
private static long _enqueuedGuestWorkSequence;
private static long _completedGuestWorkSequence;
@@ -202,6 +210,29 @@ internal static unsafe class VulkanVideoPresenter
string.Equals(mode, "present", StringComparison.OrdinalIgnoreCase);
}
private static bool ShouldTraceGuestImageSubmissionsForDiagnostics()
{
return string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_TRACE_GUEST_IMAGES"),
"1",
StringComparison.Ordinal);
}
private static bool ShouldSamplePresentedGuestImageForDiagnostics(long frame)
{
var mode = Environment.GetEnvironmentVariable("SHARPEMU_TRACE_GUEST_IMAGES");
if (string.Equals(mode, "present", StringComparison.OrdinalIgnoreCase))
{
// A 4K Vulkan readback is deliberately synchronous and can take
// several seconds on Linux. The lightweight "present" mode only
// needs one proof that the final image is non-black.
return frame == 1;
}
return string.Equals(mode, "1", StringComparison.Ordinal) &&
(frame is 1 or 30 or 120 || frame % 600 == 0);
}
public static void EnsureStarted(uint width, uint height)
{
if (width == 0 || height == 0)
@@ -259,12 +290,7 @@ internal static unsafe class VulkanVideoPresenter
TranslatedDraw: null,
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
IsSplash: false);
_thread = new Thread(Run)
{
IsBackground = true,
Name = "SharpEmu Vulkan VideoOut",
};
_thread.Start();
StartPresenterLocked();
}
}
@@ -300,7 +326,7 @@ internal static unsafe class VulkanVideoPresenter
return;
}
if (ShouldTracePresentedGuestImageContentsForDiagnostics())
if (ShouldTraceGuestImageSubmissionsForDiagnostics())
{
Console.Error.WriteLine($"[LOADER][TRACE] vk.submit_call kind=Submit {width}x{height}");
}
@@ -330,12 +356,7 @@ internal static unsafe class VulkanVideoPresenter
_windowWidth = width;
_windowHeight = height;
_thread = new Thread(Run)
{
IsBackground = true,
Name = "SharpEmu Vulkan VideoOut",
};
_thread.Start();
StartPresenterLocked();
}
}
@@ -346,7 +367,7 @@ internal static unsafe class VulkanVideoPresenter
return;
}
if (ShouldTracePresentedGuestImageContentsForDiagnostics())
if (ShouldTraceGuestImageSubmissionsForDiagnostics())
{
Console.Error.WriteLine($"[LOADER][TRACE] vk.submit_call kind=SubmitGuestDraw({drawKind}) {width}x{height}");
}
@@ -380,12 +401,7 @@ internal static unsafe class VulkanVideoPresenter
_windowWidth = width;
_windowHeight = height;
_thread = new Thread(Run)
{
IsBackground = true,
Name = "SharpEmu Vulkan VideoOut",
};
_thread.Start();
StartPresenterLocked();
}
}
@@ -409,7 +425,7 @@ internal static unsafe class VulkanVideoPresenter
return;
}
if (ShouldTracePresentedGuestImageContentsForDiagnostics())
if (ShouldTraceGuestImageSubmissionsForDiagnostics())
{
Console.Error.WriteLine(
$"[LOADER][TRACE] vk.submit_call kind=SubmitTranslatedDraw {width}x{height} textures={textures.Count}");
@@ -451,12 +467,7 @@ internal static unsafe class VulkanVideoPresenter
_windowWidth = width;
_windowHeight = height;
_thread = new Thread(Run)
{
IsBackground = true,
Name = "SharpEmu Vulkan VideoOut",
};
_thread.Start();
StartPresenterLocked();
}
}
@@ -522,7 +533,7 @@ internal static unsafe class VulkanVideoPresenter
return;
}
if (ShouldTracePresentedGuestImageContentsForDiagnostics())
if (ShouldTraceGuestImageSubmissionsForDiagnostics())
{
Console.Error.WriteLine(
$"[LOADER][TRACE] vk.submit_call kind=SubmitOffscreenTranslatedDraw " +
@@ -671,7 +682,7 @@ internal static unsafe class VulkanVideoPresenter
{
// VideoOut registration does not imply a rendered Vulkan image.
var known = _gpuGuestImages.ContainsKey(address);
if (ShouldTracePresentedGuestImageContentsForDiagnostics())
if (ShouldTraceGuestImageSubmissionsForDiagnostics())
{
Console.Error.WriteLine(
$"[LOADER][TRACE] vk.submit_call kind=TrySubmitGuestImage addr=0x{address:X16} " +
@@ -708,7 +719,9 @@ internal static unsafe class VulkanVideoPresenter
sequence,
GuestDrawKind.None,
TranslatedDraw: null,
RequiredGuestWorkSequence: 0,
// A flip targets the image produced by all work already queued
// for this frame. Do not expose it until those draws finish.
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
IsSplash: false,
GuestImageAddress: address);
System.Threading.Monitor.PulseAll(_gate);
@@ -964,6 +977,200 @@ internal static unsafe class VulkanVideoPresenter
return pixels;
}
private static void StartPresenterLocked()
{
if (HostMainThread.IsAvailable)
{
// GLFW windowing must run on the process main thread (AppKit on
// macOS, X11's single event queue on Linux), so hand the whole
// window loop to the main-thread pump the CLI parked for us.
// _thread only marks the presenter as running; Run() clears it on
// exit either way.
_thread = Thread.CurrentThread;
HostMainThread.SetShutdownRequestHandler(RequestClose);
HostMainThread.Post(Run);
return;
}
_thread = new Thread(Run)
{
IsBackground = true,
Name = "SharpEmu Vulkan VideoOut",
};
_thread.Start();
}
/// <summary>
/// Asks a running presenter to close its window; used at emulator
/// shutdown so a main-thread-hosted window loop returns to the pump.
/// </summary>
public static void RequestClose()
{
Volatile.Write(ref _presenterCloseRequested, true);
}
/// <summary>
/// GLFW resolves Vulkan with dlopen("libvulkan.1.dylib"), which cannot
/// find the app-local MoltenVK on macOS (Homebrew's Vulkan libraries are
/// arm64-only and this is an x86-64 process). GLFW 3.4 accepts the
/// loader entry point directly instead, so hand it MoltenVK's
/// vkGetInstanceProcAddr before any window exists.
/// </summary>
private static unsafe void InitializeMacVulkanLoader()
{
if (!OperatingSystem.IsMacOS())
{
return;
}
try
{
nint vulkan = 0;
foreach (var candidate in new[]
{
Path.Combine(AppContext.BaseDirectory, "libvulkan.1.dylib"),
Path.Combine(AppContext.BaseDirectory, "libMoltenVK.dylib"),
"libvulkan.1.dylib",
"libMoltenVK.dylib",
})
{
if (System.Runtime.InteropServices.NativeLibrary.TryLoad(candidate, out vulkan))
{
break;
}
}
if (vulkan == 0 ||
!System.Runtime.InteropServices.NativeLibrary.TryGetExport(
vulkan, "vkGetInstanceProcAddr", out var procAddr))
{
Console.Error.WriteLine(
"[LOADER][WARN] No Vulkan loader for GLFW; place a universal libMoltenVK.dylib " +
"next to SharpEmu as libvulkan.1.dylib.");
return;
}
var glfw = System.Runtime.InteropServices.NativeLibrary.Load(
Path.Combine(AppContext.BaseDirectory, "libglfw.3.dylib"));
var initVulkanLoader = (delegate* unmanaged<nint, void>)
System.Runtime.InteropServices.NativeLibrary.GetExport(glfw, "glfwInitVulkanLoader");
initVulkanLoader(procAddr);
Console.Error.WriteLine("[LOADER][INFO] GLFW Vulkan loader wired to MoltenVK.");
}
catch (Exception exception)
{
Console.Error.WriteLine($"[LOADER][WARN] GLFW Vulkan loader setup failed: {exception.Message}");
}
}
// GLFW platform enum (GLFW 3.4): glfwInitHint(GLFW_PLATFORM, ...) selects a
// backend, glfwGetPlatform() reports the one in use.
private const int GlfwPlatformHint = 0x00050003;
private const int GlfwPlatformWin32 = 0x00060001;
private const int GlfwPlatformCocoa = 0x00060002;
private const int GlfwPlatformWayland = 0x00060003;
private const int GlfwPlatformX11 = 0x00060004;
private const int GlfwPlatformNull = 0x00060005;
/// <summary>
/// GLFW's native Wayland backend does not reliably map the Vulkan window
/// with some drivers (notably NVIDIA): the surface presents frames but the
/// window never becomes visible, so the game runs with no picture while
/// audio works. XWayland is dependable, so on a Wayland session that also
/// exposes an X server (DISPLAY set) we force GLFW's X11 backend through
/// its GLFW_PLATFORM init hint before GLFW initializes — the supported way
/// to pick a backend, applied by calling into the same libglfw GLFW loads.
/// Opt back into native Wayland with SHARPEMU_ENABLE_WAYLAND=1.
/// </summary>
private static unsafe void PreferX11OnLinuxWayland()
{
if (!OperatingSystem.IsLinux() ||
string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_ENABLE_WAYLAND"),
"1",
StringComparison.Ordinal))
{
return;
}
// Only steer on a Wayland session (WAYLAND_DISPLAY set). Forcing X11
// needs an X server to fall back to (XWayland, DISPLAY set); without
// one, forcing it would make glfwInit fail outright, so leave GLFW
// alone and say why the window may not appear.
if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("WAYLAND_DISPLAY")))
{
return;
}
if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("DISPLAY")))
{
Console.Error.WriteLine(
"[LOADER][WARN] Wayland session without an X server (DISPLAY unset); " +
"cannot steer GLFW to XWayland. If the window does not appear, install " +
"XWayland, or run natively with SHARPEMU_ENABLE_WAYLAND=1.");
return;
}
if (!TryLoadGlfw(out var glfw))
{
return;
}
try
{
var initHint = (delegate* unmanaged<int, int, void>)
System.Runtime.InteropServices.NativeLibrary.GetExport(glfw, "glfwInitHint");
initHint(GlfwPlatformHint, GlfwPlatformX11);
Console.Error.WriteLine(
"[LOADER][INFO] Wayland session detected; requested GLFW X11/XWayland " +
"backend (set SHARPEMU_ENABLE_WAYLAND=1 to force native Wayland).");
}
catch (Exception exception)
{
Console.Error.WriteLine(
$"[LOADER][WARN] Could not set GLFW X11 platform hint: {exception.Message}");
}
}
/// <summary>Logs the backend GLFW actually selected, so a "no window"
/// report shows Wayland vs X11 at a glance.</summary>
private static unsafe void LogGlfwPlatformInUse()
{
if (OperatingSystem.IsWindows() || !TryLoadGlfw(out var glfw))
{
return;
}
try
{
var getPlatform = (delegate* unmanaged<int>)
System.Runtime.InteropServices.NativeLibrary.GetExport(glfw, "glfwGetPlatform");
var platform = getPlatform();
var label = platform switch
{
GlfwPlatformWin32 => "Win32",
GlfwPlatformCocoa => "Cocoa",
GlfwPlatformWayland => "Wayland",
GlfwPlatformX11 => "X11",
GlfwPlatformNull => "Null",
_ => $"0x{platform:X}",
};
Console.Error.WriteLine($"[LOADER][INFO] GLFW windowing platform in use: {label}");
}
catch (Exception exception)
{
Console.Error.WriteLine($"[LOADER][WARN] Could not query GLFW platform: {exception.Message}");
}
}
private static bool TryLoadGlfw(out nint handle)
{
var name = OperatingSystem.IsMacOS() ? "libglfw.3.dylib" : "libglfw.so.3";
return System.Runtime.InteropServices.NativeLibrary.TryLoad(
Path.Combine(AppContext.BaseDirectory, name), out handle) ||
System.Runtime.InteropServices.NativeLibrary.TryLoad(name, out handle);
}
private static void Run()
{
uint width;
@@ -974,6 +1181,9 @@ internal static unsafe class VulkanVideoPresenter
height = _windowHeight == 0 ? _latestPresentation?.Height ?? 720 : _windowHeight;
}
InitializeMacVulkanLoader();
PreferX11OnLinuxWayland();
try
{
using var presenter = new Presenter(width, height);
@@ -1133,6 +1343,8 @@ internal static unsafe class VulkanVideoPresenter
private bool _swapchainRecreateDeferred;
private bool _tracedPresentedSwapchain;
private bool _swapchainReadbackPending;
private static int _guestImageDumpSequence;
private readonly System.Collections.Concurrent.ConcurrentQueue<GuestImageResource> _pendingAliasImageDumps = new();
private bool _deviceLost;
private bool _deviceLostLogged;
private int _directPresentationCount;
@@ -1330,6 +1542,20 @@ internal static unsafe class VulkanVideoPresenter
_window.SetWindowIcon(ref icon);
}
LogGlfwPlatformInUse();
if (!OperatingSystem.IsWindows())
{
try
{
Pad.HostWindowInput.Attach(_window.CreateInput());
Console.Error.WriteLine("[LOADER][INFO] Window keyboard input attached for pad emulation.");
}
catch (Exception exception)
{
Console.Error.WriteLine($"[LOADER][WARN] Window keyboard input unavailable: {exception.Message}");
}
}
WaitForRenderDocAttachIfRequested();
_vk = Vk.GetApi();
CreateInstance();
@@ -1542,8 +1768,10 @@ internal static unsafe class VulkanVideoPresenter
var extensions = _window.VkSurface!.GetRequiredExtensions(out var extensionCount);
byte* debugUtilsExtension = null;
byte* portabilityExtension = null;
var instanceCreateFlags = InstanceCreateFlags.None;
var enabledExtensionCount = (int)extensionCount;
var enabledExtensions = stackalloc byte*[(int)extensionCount + 1];
var enabledExtensions = stackalloc byte*[(int)extensionCount + 2];
for (var index = 0; index < (int)extensionCount; index++)
{
enabledExtensions[index] = extensions[index];
@@ -1555,6 +1783,15 @@ internal static unsafe class VulkanVideoPresenter
enabledExtensions[enabledExtensionCount++] = debugUtilsExtension;
}
if (IsInstanceExtensionAvailable(PortabilityEnumerationExtensionName))
{
// MoltenVK is a portability (non-conformant) implementation;
// without this flag + extension the loader hides it.
portabilityExtension = (byte*)SilkMarshal.StringToPtr(PortabilityEnumerationExtensionName);
enabledExtensions[enabledExtensionCount++] = portabilityExtension;
instanceCreateFlags |= InstanceCreateFlags.EnumeratePortabilityBitKhr;
}
if (enableValidation && IsInstanceLayerAvailable("VK_LAYER_KHRONOS_validation"))
{
validationLayerName = (byte*)SilkMarshal.StringToPtr("VK_LAYER_KHRONOS_validation");
@@ -1573,6 +1810,7 @@ internal static unsafe class VulkanVideoPresenter
var createInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
Flags = instanceCreateFlags,
PApplicationInfo = &applicationInfo,
EnabledExtensionCount = (uint)enabledExtensionCount,
PpEnabledExtensionNames = enabledExtensions,
@@ -1601,6 +1839,10 @@ internal static unsafe class VulkanVideoPresenter
{
SilkMarshal.Free((nint)debugUtilsExtension);
}
if (portabilityExtension is not null)
{
SilkMarshal.Free((nint)portabilityExtension);
}
}
}
finally
@@ -1613,6 +1855,40 @@ internal static unsafe class VulkanVideoPresenter
}
}
private bool IsDeviceExtensionAvailable(string extensionName)
{
uint extensionCount = 0;
if (_vk.EnumerateDeviceExtensionProperties(_physicalDevice, (byte*)null, &extensionCount, null) != Result.Success ||
extensionCount == 0)
{
return false;
}
var properties = new ExtensionProperties[extensionCount];
fixed (ExtensionProperties* propertyPointer = properties)
{
if (_vk.EnumerateDeviceExtensionProperties(
_physicalDevice,
(byte*)null,
&extensionCount,
propertyPointer) != Result.Success)
{
return false;
}
var expected = Encoding.UTF8.GetBytes(extensionName);
for (var index = 0; index < extensionCount; index++)
{
if (Utf8NullTerminatedEquals(propertyPointer[index].ExtensionName, expected))
{
return true;
}
}
}
return false;
}
private bool IsInstanceLayerAvailable(string layerName)
{
uint layerCount = 0;
@@ -1748,8 +2024,12 @@ internal static unsafe class VulkanVideoPresenter
_vk.GetPhysicalDeviceProperties(_physicalDevice, out var selected);
_maxColorAttachments = selected.Limits.MaxColorAttachments;
var selectedName = SilkMarshal.PtrToString((nint)selected.DeviceName) ?? "unknown";
var apiMajor = (selected.ApiVersion >> 22) & 0x7F;
var apiMinor = (selected.ApiVersion >> 12) & 0x3FF;
var apiPatch = selected.ApiVersion & 0xFFF;
Console.Error.WriteLine(
$"[LOADER][INFO] Vulkan device: {selectedName} ({selected.DeviceType})");
$"[LOADER][INFO] Vulkan device: {selectedName} " +
$"(type={selected.DeviceType}, api={apiMajor}.{apiMinor}.{apiPatch})");
VideoOutExports.SetSelectedGpuName(selectedName);
_window.Title = VideoOutExports.GetWindowTitle();
}
@@ -1859,6 +2139,7 @@ internal static unsafe class VulkanVideoPresenter
};
_vk.GetPhysicalDeviceFeatures2(_physicalDevice, &featuresQuery);
var supportsMaintenance8 = maintenance8Features.Maintenance8;
var supportsRobustBufferAccess2 = robustness2Features.RobustBufferAccess2;
var supportsRobustImageAccess2 = robustness2Features.RobustImageAccess2;
var supportsNullDescriptor = robustness2Features.NullDescriptor;
var supportsRobustness2 = supportsRobustImageAccess2 || supportsNullDescriptor;
@@ -1879,9 +2160,10 @@ internal static unsafe class VulkanVideoPresenter
var swapchainExtension = (byte*)SilkMarshal.StringToPtr("VK_KHR_swapchain");
var maintenance8Extension = (byte*)SilkMarshal.StringToPtr("VK_KHR_maintenance8");
var robustness2Extension = (byte*)SilkMarshal.StringToPtr("VK_EXT_robustness2");
var portabilitySubsetExtension = (byte*)SilkMarshal.StringToPtr(PortabilitySubsetExtensionName);
try
{
var extensions = stackalloc byte*[3];
var extensions = stackalloc byte*[4];
var extensionCount = 0u;
extensions[extensionCount++] = swapchainExtension;
if (supportsMaintenance8)
@@ -1894,10 +2176,17 @@ internal static unsafe class VulkanVideoPresenter
extensions[extensionCount++] = robustness2Extension;
}
if (IsDeviceExtensionAvailable(PortabilitySubsetExtensionName))
{
// The spec requires enabling this when the (MoltenVK)
// device advertises it.
extensions[extensionCount++] = portabilitySubsetExtension;
}
maintenance8Features.Maintenance8 = supportsMaintenance8;
maintenance8Features.PNext = null;
robustness2Features.RobustBufferAccess2 =
supportsRobustImageAccess2 && supportedFeatures.RobustBufferAccess;
supportsRobustBufferAccess2 && supportedFeatures.RobustBufferAccess;
robustness2Features.RobustImageAccess2 = supportsRobustImageAccess2;
robustness2Features.NullDescriptor = supportsNullDescriptor;
robustness2Features.PNext = supportsMaintenance8 ? &maintenance8Features : null;
@@ -1926,6 +2215,7 @@ internal static unsafe class VulkanVideoPresenter
SilkMarshal.Free((nint)swapchainExtension);
SilkMarshal.Free((nint)maintenance8Extension);
SilkMarshal.Free((nint)robustness2Extension);
SilkMarshal.Free((nint)portabilitySubsetExtension);
}
_vk.GetDeviceQueue(_device, _queueFamilyIndex, 0, out _queue);
@@ -3371,6 +3661,17 @@ internal static unsafe class VulkanVideoPresenter
$"tile={texture.TileMode} format={vkFormat}");
}
if (string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_TRACE_GUEST_IMAGES"),
"alias",
StringComparison.OrdinalIgnoreCase) &&
_tracedGuestImageContents.Add(guestImage.Address))
{
// Deferred: reading back here would clobber the command
// buffer mid-recording; drained after the next present.
_pendingAliasImageDumps.Enqueue(guestImage);
}
if (TryCreateCpuTextureRefreshResource(texture, guestImage, view, out var refresh))
{
return refresh;
@@ -4464,6 +4765,14 @@ internal static unsafe class VulkanVideoPresenter
checked((uint)(bottom - top)));
}
private static readonly float ViewportDebugEpsilon = float.TryParse(
Environment.GetEnvironmentVariable("SHARPEMU_VIEWPORT_EPSILON"),
System.Globalization.NumberStyles.Float,
System.Globalization.CultureInfo.InvariantCulture,
out var viewportEpsilon)
? viewportEpsilon
: 0f;
private static Viewport ClampViewport(VulkanGuestViewport? viewport, Extent2D extent)
{
if (viewport is not { } rect)
@@ -4471,21 +4780,26 @@ internal static unsafe class VulkanVideoPresenter
return new Viewport(0, 0, extent.Width, extent.Height, 0, 1);
}
var maxX = (float)extent.Width;
var maxY = (float)extent.Height;
var left = Math.Clamp(rect.X, 0f, maxX);
var right = Math.Clamp(rect.X + rect.Width, left, maxX);
var yOrigin = Math.Clamp(rect.Y, 0f, maxY);
var yEnd = Math.Clamp(rect.Y + rect.Height, 0f, maxY);
// Do NOT trim the rectangle to the render target: Vulkan allows
// viewports that extend beyond the framebuffer (rendering is
// confined by the scissor), and trimming changes the guest's
// scale and offset. That skews texel addressing on 1:1 draws -
// source rows get skipped or duplicated - which shredded the
// game's pre-composed tile surfaces. Only guard what the spec
// requires: a positive width and hardware viewport bounds.
const float bound = 32767f;
var x = Math.Clamp(rect.X, -bound, bound);
var y = Math.Clamp(rect.Y, -bound, bound);
var width = Math.Clamp(rect.Width, 1e-3f, bound);
var height = Math.Clamp(rect.Height, -bound, bound);
if (height == 0f)
{
height = extent.Height;
}
var minDepth = Math.Clamp(rect.MinDepth, 0f, 1f);
var maxDepth = Math.Clamp(rect.MaxDepth, minDepth, 1f);
return new Viewport(
left,
yOrigin,
right - left,
yEnd - yOrigin,
minDepth,
maxDepth);
return new Viewport(x, y, width, height, minDepth, maxDepth);
}
private static byte[] CreateFallbackTexturePixels(uint format, uint width, uint height, ulong expectedSize)
@@ -5075,10 +5389,12 @@ internal static unsafe class VulkanVideoPresenter
}
}
}
foreach (var target in targets)
{
if (ShouldTraceGuestImageWriteForDiagnostics(target.Address))
var traceSmallWrites =
Environment.GetEnvironmentVariable("SHARPEMU_TRACE_GUEST_WRITES") == "small" &&
target.Width <= 512 && target.Height <= 256;
if (ShouldTraceGuestImageWriteForDiagnostics(target.Address) || traceSmallWrites)
{
var writeCount = _tracedGuestWriteCounts.TryGetValue(
target.Address,
@@ -5086,7 +5402,7 @@ internal static unsafe class VulkanVideoPresenter
? previousCount + 1
: 1;
_tracedGuestWriteCounts[target.Address] = writeCount;
if (writeCount <= 3)
if (writeCount <= (traceSmallWrites ? 48 : 3))
{
_commandBuffer = _presentationCommandBuffer;
Check(
@@ -5599,7 +5915,7 @@ internal static unsafe class VulkanVideoPresenter
private void UpdatePerformanceHud()
{
if (!_performanceHudEnabled || !OperatingSystem.IsWindows())
if (!_performanceHudEnabled)
{
return;
}
@@ -5621,28 +5937,34 @@ internal static unsafe class VulkanVideoPresenter
var hottestThreadId = 0;
var hottestThreadCpuSeconds = 0.0;
foreach (ProcessThread thread in process.Threads)
// Per-thread CPU times and thread names come from Windows-only
// APIs; on POSIX the HUD reports process totals with an "idle"
// hottest-thread slot.
if (OperatingSystem.IsWindows())
{
using (thread)
foreach (ProcessThread thread in process.Threads)
{
try
using (thread)
{
var threadId = thread.Id;
var cpu = thread.TotalProcessorTime;
currentThreadIds.Add(threadId);
currentThreadCpu[threadId] = cpu;
if (_performanceHudThreadCpu.TryGetValue(threadId, out var previousCpu))
try
{
var deltaSeconds = Math.Max(0.0, (cpu - previousCpu).TotalSeconds);
if (deltaSeconds > hottestThreadCpuSeconds)
var threadId = thread.Id;
var cpu = thread.TotalProcessorTime;
currentThreadIds.Add(threadId);
currentThreadCpu[threadId] = cpu;
if (_performanceHudThreadCpu.TryGetValue(threadId, out var previousCpu))
{
hottestThreadCpuSeconds = deltaSeconds;
hottestThreadId = threadId;
var deltaSeconds = Math.Max(0.0, (cpu - previousCpu).TotalSeconds);
if (deltaSeconds > hottestThreadCpuSeconds)
{
hottestThreadCpuSeconds = deltaSeconds;
hottestThreadId = threadId;
}
}
}
}
catch (InvalidOperationException)
{
catch (InvalidOperationException)
{
}
}
}
}
@@ -5812,6 +6134,12 @@ internal static unsafe class VulkanVideoPresenter
private void Render(double _)
{
if (Volatile.Read(ref _presenterCloseRequested))
{
_window.Close();
return;
}
if (!_vulkanReady)
{
return;
@@ -5884,6 +6212,7 @@ internal static unsafe class VulkanVideoPresenter
TranslatedDrawResources? translatedResources = null;
GuestImageResource? presentedGuestImage = null;
var tracePresentedGuestImage = false;
if (presentation.GuestImageAddress != 0 &&
(!_guestImages.TryGetValue(
presentation.GuestImageAddress,
@@ -5895,13 +6224,13 @@ internal static unsafe class VulkanVideoPresenter
if (presentedGuestImage is not null)
{
_directPresentationCount++;
if (ShouldTracePresentedGuestImageContentsForDiagnostics() &&
_directPresentationCount is 1 or 30 or 120)
if (ShouldSamplePresentedGuestImageForDiagnostics(
_directPresentationCount))
{
tracePresentedGuestImage = true;
Console.Error.WriteLine(
$"[LOADER][TRACE] vk.present_sample frame={_directPresentationCount} " +
$"addr=0x{presentedGuestImage.Address:X16}");
TraceGuestImageContents(presentedGuestImage);
}
}
@@ -6089,6 +6418,19 @@ internal static unsafe class VulkanVideoPresenter
CompletePendingPresentation(wait: true);
TraceSwapchainReadback();
}
// Report the actual presented pixels before starting the larger
// source-image readback. If a guest draw wedges the GPU, the
// source probe can block in vkQueueWaitIdle; doing it first used
// to hide whether the swapchain itself was black and made the
// diagnostic run stop immediately after vk.present_sample.
if (tracePresentedGuestImage && presentedGuestImage is not null)
{
TraceGuestImageContents(presentedGuestImage);
}
while (_pendingAliasImageDumps.TryDequeue(out var aliasImage))
{
TraceGuestImageContents(aliasImage);
}
CollectCompletedGuestSubmissions(waitForOldest: false);
_imageInitialized[imageIndex] = true;
@@ -6132,7 +6474,8 @@ internal static unsafe class VulkanVideoPresenter
var bytesPerPixel = GetReadbackBytesPerPixel(image.Format);
if (bytesPerPixel == 0)
{
TraceVulkanShader(
Console.Error.WriteLine(
"[LOADER][TRACE] " +
$"vk.guest_image addr=0x{image.Address:X16} " +
$"format={image.Format} readback=unsupported");
return;
@@ -6267,7 +6610,8 @@ internal static unsafe class VulkanVideoPresenter
(int)bytesPerPixel);
var center = Convert.ToHexString(
bytes.Slice(centerOffset, (int)bytesPerPixel));
TraceVulkanShader(
Console.Error.WriteLine(
"[LOADER][TRACE] " +
$"vk.guest_image addr=0x{image.Address:X16} " +
$"size={image.Width}x{image.Height} format={image.Format} " +
$"nonzero_bytes={nonzeroBytes}/{byteCount} " +
@@ -6299,9 +6643,10 @@ internal static unsafe class VulkanVideoPresenter
}
Directory.CreateDirectory(directory);
var sequence = Interlocked.Increment(ref _guestImageDumpSequence);
var path = Path.Combine(
directory,
$"0x{image.Address:X16}-{image.Width}x{image.Height}-{image.Format}.rgba");
$"{sequence:D4}-0x{image.Address:X16}-{image.Width}x{image.Height}-{image.Format}.rgba");
File.WriteAllBytes(path, bytes.ToArray());
}
@@ -6387,8 +6732,14 @@ internal static unsafe class VulkanVideoPresenter
continue;
}
var hasPriorContents = texture.GuestImage is { } guestImage &&
(guestImage.Initialized || guestImage.InitialUploadPending);
// InitialUploadPending means this upload still has to perform
// the image's first layout transition. Treating it as prior
// contents records ShaderReadOnlyOptimal as oldLayout even
// though a freshly created image is still Undefined. Linux
// validation reports VUID-vkCmdDraw-None-09600 and NVIDIA
// samples the uninitialized (black) image in that case.
var hasPriorContents =
texture.GuestImage is { Initialized: true };
var toTransfer = new ImageMemoryBarrier
{
SType = StructureType.ImageMemoryBarrier,
@@ -6754,6 +7105,11 @@ internal static unsafe class VulkanVideoPresenter
}
var drawViewport = ClampViewport(resources.Viewport, extent);
if (ViewportDebugEpsilon != 0f)
{
drawViewport.X += ViewportDebugEpsilon;
drawViewport.Y += ViewportDebugEpsilon;
}
_vk.CmdSetViewport(_commandBuffer, 0, 1, &drawViewport);
if (resources.VertexBuffers.Length != 0)
{
@@ -6989,7 +7345,15 @@ internal static unsafe class VulkanVideoPresenter
var sourceToTransfer = new ImageMemoryBarrier
{
SType = StructureType.ImageMemoryBarrier,
SrcAccessMask = AccessFlags.ShaderReadBit,
// An offscreen target is last written as a color attachment,
// then put in ShaderReadOnlyOptimal for later sampling. A
// layout-only handoff to ShaderRead does not make that write
// visible to this transfer when no shader sample occurs in
// between. NVIDIA's Linux driver exposed the resulting stale
// (usually black) image while Windows drivers happened to
// tolerate it. Include all preceding writes before blitting
// the image into the swapchain.
SrcAccessMask = AccessFlags.MemoryWriteBit | AccessFlags.ShaderReadBit,
DstAccessMask = AccessFlags.TransferReadBit,
OldLayout = ImageLayout.ShaderReadOnlyOptimal,
NewLayout = ImageLayout.TransferSrcOptimal,
@@ -7060,6 +7424,14 @@ internal static unsafe class VulkanVideoPresenter
1),
DstOffsets = destinationOffsets,
};
// Nearest keeps integer upscales pixel-crisp, but any fractional
// scale (e.g. a 3840x2160 guest frame into a 2560x1440 swapchain)
// must blend neighbours or it silently drops every Nth source
// row/column, which shreds 1-2px features in the guest frame.
var isIntegerUpscale =
source.Width != 0 && source.Height != 0 &&
_extent.Width >= source.Width && _extent.Height >= source.Height &&
_extent.Width % source.Width == 0 && _extent.Height % source.Height == 0;
_vk.CmdBlitImage(
_commandBuffer,
source.Image,
@@ -7068,7 +7440,7 @@ internal static unsafe class VulkanVideoPresenter
ImageLayout.TransferDstOptimal,
1,
&region,
Filter.Nearest);
isIntegerUpscale ? Filter.Nearest : Filter.Linear);
if (traceDestination)
{
+27
View File
@@ -2,6 +2,16 @@
"version": 2,
"dependencies": {
"net10.0": {
"Silk.NET.Input": {
"type": "Direct",
"requested": "[2.23.0, )",
"resolved": "2.23.0",
"contentHash": "Xzl+tVwAp2eEd8blmGQjmJrsZPnp3PWG0KJjiAQHaY2Zr/ELVWeAROKXmZdCAvexzmte2JVGEy/dxnMycbxlpg==",
"dependencies": {
"Silk.NET.Input.Common": "2.23.0",
"Silk.NET.Input.Glfw": "2.23.0"
}
},
"Silk.NET.Vulkan": {
"type": "Direct",
"requested": "[2.23.0, )",
@@ -69,6 +79,23 @@
"Ultz.Native.GLFW": "3.4.0"
}
},
"Silk.NET.Input.Common": {
"type": "Transitive",
"resolved": "2.23.0",
"contentHash": "QbJVV7kFBHEByayXCYdJtXXI9Sp4a+QAf0IdGV6uCWkFYcEmqBYW3aaNGvFOdSwTBDbHL5T/OtOCrGh4qYhk7A==",
"dependencies": {
"Silk.NET.Windowing.Common": "2.23.0"
}
},
"Silk.NET.Input.Glfw": {
"type": "Transitive",
"resolved": "2.23.0",
"contentHash": "KGHYqsv/IQRJtD6dloYh2tN4CkaM40vxM2kj0cGKBoCQiBDYHHhJiyDTyMPx0W7Fz5IgnhnG42ELmIAa0DH69A==",
"dependencies": {
"Silk.NET.Input.Common": "2.23.0",
"Silk.NET.Windowing.Glfw": "2.23.0"
}
},
"Silk.NET.Maths": {
"type": "Transitive",
"resolved": "2.23.0",
@@ -0,0 +1,254 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.Core.Memory;
using SharpEmu.Core.Loader;
using SharpEmu.HLE.Host;
using Xunit;
namespace SharpEmu.Libs.Tests.Memory;
public sealed class GuestMemoryAllocatorTests
{
[Fact]
public void FreedRangesAreReusedAndCoalesced()
{
using var memory = new PhysicalVirtualMemory(new FakeHostMemory());
const ulong usableArenaSize = 0x0100_0000 - 0x1000;
Assert.True(memory.TryAllocateGuestMemory(0x4000, 0x1000, out var first));
Assert.True(memory.TryAllocateGuestMemory(0x8000, 0x1000, out var second));
Assert.True(memory.TryAllocateGuestMemory(usableArenaSize - 0xC000, 0x1000, out var third));
Assert.False(memory.TryAllocateGuestMemory(1, 1, out _));
Assert.True(memory.TryFreeGuestMemory(second));
Assert.True(memory.TryAllocateGuestMemory(0x8000, 0x1000, out var reused));
Assert.Equal(second, reused);
Assert.True(memory.TryFreeGuestMemory(first));
Assert.True(memory.TryFreeGuestMemory(reused));
Assert.True(memory.TryFreeGuestMemory(third));
Assert.False(memory.TryFreeGuestMemory(third));
Assert.True(memory.TryAllocateGuestMemory(usableArenaSize, 0x1000, out var coalesced));
Assert.Equal(first, coalesced);
}
[Fact]
public void SegmentProtectionIsAppliedInContiguousRuns()
{
const ulong pageSize = 0x1000;
using var host = new RecordingHostMemory(3 * pageSize);
using var memory = new PhysicalVirtualMemory(host);
memory.Map(host.Address, 3 * pageSize, 0, ReadOnlySpan<byte>.Empty, ProgramHeaderFlags.Read);
Assert.Equal(
[
(host.Address, 3 * pageSize, HostPageProtection.ReadWrite),
(host.Address, 3 * pageSize, HostPageProtection.ReadOnly),
],
host.ProtectionCalls);
host.ProtectionCalls.Clear();
memory.Map(host.Address + pageSize, pageSize, 0, ReadOnlySpan<byte>.Empty, ProgramHeaderFlags.Write);
host.ProtectionCalls.Clear();
memory.Map(host.Address, 3 * pageSize, 0, ReadOnlySpan<byte>.Empty, ProgramHeaderFlags.Execute);
Assert.Equal(
[
(host.Address, 3 * pageSize, HostPageProtection.ReadWriteExecute),
(host.Address, pageSize, HostPageProtection.ReadExecute),
(host.Address + pageSize, pageSize, HostPageProtection.ReadWriteExecute),
(host.Address + (2 * pageSize), pageSize, HostPageProtection.ReadExecute),
],
host.ProtectionCalls);
}
[Fact]
public unsafe void GetPointerCommitsLazyPageBeforeReturningIt()
{
const ulong address = 0x00005000_0000_0000;
const ulong pageSize = 0x1000;
using var host = new LazyHostMemory(address);
using var memory = new PhysicalVirtualMemory(host);
memory.AllocateAt(address, (4UL << 30) + pageSize, executable: false, allowAlternative: false);
host.CommitCalls.Clear();
var pointer = memory.GetPointer(address + 0x123);
Assert.Equal(address + 0x123, (ulong)pointer);
Assert.Equal([(address, pageSize, HostPageProtection.ReadWrite)], host.CommitCalls);
}
[Fact]
public unsafe void GetPointerReturnsNullWhenLazyCommitFails()
{
const ulong address = 0x00005000_0000_0000;
using var host = new LazyHostMemory(address);
using var memory = new PhysicalVirtualMemory(host);
memory.AllocateAt(address, (4UL << 30) + 0x1000, executable: false, allowAlternative: false);
host.CommitCalls.Clear();
host.CommitSucceeds = false;
Assert.Equal(0UL, (ulong)memory.GetPointer(address));
}
private sealed class FakeHostMemory : IHostMemory
{
public ulong Allocate(ulong desiredAddress, ulong size, HostPageProtection protection) =>
desiredAddress != 0 ? desiredAddress : 0x00007000_0000_0000;
public ulong Reserve(ulong desiredAddress, ulong size, HostPageProtection protection) =>
Allocate(desiredAddress, size, protection);
public bool Commit(ulong address, ulong size, HostPageProtection protection) => true;
public bool Free(ulong address) => true;
public bool Protect(ulong address, ulong size, HostPageProtection protection, out uint rawOldProtection)
{
rawOldProtection = 0;
return true;
}
public bool ProtectRaw(ulong address, ulong size, uint rawProtection, out uint rawOldProtection)
{
rawOldProtection = 0;
return true;
}
public bool Query(ulong address, out HostRegionInfo info)
{
info = default;
return false;
}
public void FlushInstructionCache(ulong address, ulong size)
{
}
}
private sealed class RecordingHostMemory : IHostMemory, IDisposable
{
private readonly nint _allocation;
private bool _freed;
public RecordingHostMemory(ulong size)
{
_allocation = System.Runtime.InteropServices.Marshal.AllocHGlobal(checked((nint)(size + 0xFFF)));
Address = (unchecked((ulong)_allocation) + 0xFFF) & ~0xFFFUL;
}
public ulong Address { get; }
public List<(ulong Address, ulong Size, HostPageProtection Protection)> ProtectionCalls { get; } = [];
public ulong Allocate(ulong desiredAddress, ulong size, HostPageProtection protection) =>
desiredAddress == Address ? Address : 0;
public ulong Reserve(ulong desiredAddress, ulong size, HostPageProtection protection) => 0;
public bool Commit(ulong address, ulong size, HostPageProtection protection) => true;
public bool Free(ulong address)
{
if (address != Address || _freed)
{
return false;
}
System.Runtime.InteropServices.Marshal.FreeHGlobal(_allocation);
_freed = true;
return true;
}
public bool Protect(ulong address, ulong size, HostPageProtection protection, out uint rawOldProtection)
{
ProtectionCalls.Add((address, size, protection));
rawOldProtection = 0;
return true;
}
public bool ProtectRaw(ulong address, ulong size, uint rawProtection, out uint rawOldProtection)
{
rawOldProtection = 0;
return true;
}
public bool Query(ulong address, out HostRegionInfo info)
{
info = default;
return false;
}
public void FlushInstructionCache(ulong address, ulong size)
{
}
public void Dispose()
{
if (!_freed)
{
System.Runtime.InteropServices.Marshal.FreeHGlobal(_allocation);
_freed = true;
}
}
}
private sealed class LazyHostMemory(ulong address) : IHostMemory, IDisposable
{
public bool CommitSucceeds { get; set; } = true;
public List<(ulong Address, ulong Size, HostPageProtection Protection)> CommitCalls { get; } = [];
public ulong Allocate(ulong desiredAddress, ulong size, HostPageProtection protection) => 0;
public ulong Reserve(ulong desiredAddress, ulong size, HostPageProtection protection) =>
desiredAddress == address ? address : 0;
public bool Commit(ulong commitAddress, ulong size, HostPageProtection protection)
{
CommitCalls.Add((commitAddress, size, protection));
return CommitSucceeds;
}
public bool Free(ulong freeAddress) => freeAddress == address;
public bool Protect(ulong protectAddress, ulong size, HostPageProtection protection, out uint rawOldProtection)
{
rawOldProtection = 0;
return true;
}
public bool ProtectRaw(ulong protectAddress, ulong size, uint rawProtection, out uint rawOldProtection)
{
rawOldProtection = 0;
return true;
}
public bool Query(ulong queryAddress, out HostRegionInfo info)
{
var pageAddress = queryAddress & ~0xFFFUL;
info = new HostRegionInfo(
pageAddress,
address,
0x1000,
HostRegionState.Reserved,
0,
HostPageProtection.NoAccess,
0,
0);
return true;
}
public void FlushInstructionCache(ulong flushAddress, ulong size)
{
}
public void Dispose()
{
}
}
}

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