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274 Commits

Author SHA1 Message Date
german77 11edba4974 applet: controller: Implement cancel button 2023-03-30 07:49:44 -06:00
liamwhite 8bdc51b620 Merge pull request #9505 from liamwhite/request-exit
applets: implement RequestExit
2023-03-29 09:11:34 -04:00
liamwhite 9c96d40586 Merge pull request #10003 from german77/disconnect
service: hid: Silence warning on MergeSingleJoyAsDualJoy
2023-03-28 09:09:47 -04:00
liamwhite 40efd2ab56 Merge pull request #9982 from Morph1984/tpause
x64: Make use of waitpkg instructions for power efficient sleeps
2023-03-28 09:09:35 -04:00
Morph cdc846677c telemetry: Add waitpkg instruction 2023-03-27 17:45:22 -04:00
Morph 981bc8aa1c x64: Simplify RDTSC on non-MSVC compilers
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph e1bce50d8b core_timing: Make use of MicroSleep for x64 CPUs
For CPUs that support tpause, this should result in significant CPU power savings over thread yield in this spin wait.
2023-03-27 17:45:22 -04:00
Morph 27c33ab73f x64: Add MicroSleep
MicroSleep allows the processor to pause for a "short" amount of time (in the microsecond range). This is useful for spin-waiting that does not require nanosecond precision.
This uses the new TPAUSE instruction introduced on Intel's newest processors as part of the waitpkg instructions. For CPUs that do not support waitpkg instructions, this is equivalent to yield().

Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph d2cfe25b07 x64: cpu_detect: Add detection of waitpkg instructions
waitpkg introduces 3 instructions, UMONITOR, UMWAIT and TPAUSE.
2023-03-27 17:45:22 -04:00
liamwhite fbbf532d42 Merge pull request #10002 from german77/log
qt: Fix log softlock
2023-03-27 15:37:44 -04:00
Narr the Reg c2c7386dfd service: hid: Silence warning on MergeSingleJoyAsDualJoy 2023-03-27 13:25:15 -06:00
Narr the Reg 2fbadc7e1f qt: Fix log softlock 2023-03-27 12:18:46 -06:00
liamwhite 0661f5ccd1 Merge pull request #9984 from liamwhite/global-memory
memory: rename global memory references to application memory
2023-03-27 12:16:40 -04:00
liamwhite 3b30f5d823 Merge pull request #9995 from german77/plain
service: nfp: Add plain amiibo support
2023-03-27 12:16:24 -04:00
liamwhite 8da1a4ea22 Merge pull request #9994 from liamwhite/integer-constant
tests: mark integer literals as unsigned
2023-03-26 17:22:00 -04:00
german77 8802646730 service: nfp: Add plain amiibo support 2023-03-26 14:26:36 -06:00
Liam 1476ffd865 tests: mark integer literals as unsigned 2023-03-26 15:39:07 -04:00
Morph 568d523746 Merge pull request #9992 from liamwhite/climits
container_hash: use climits
2023-03-26 14:46:21 -04:00
Liam 7017f04ee8 container_hash: use climits 2023-03-26 10:24:33 -04:00
Morph 4b508655a4 Merge pull request #9989 from Morph1984/boost-1.79-exact
CMakeLists: Use boost 1.79.0 instead
2023-03-26 03:46:43 -04:00
Morph 49f6deecb8 video_core/macro: Make use of Common::HashValue 2023-03-25 23:52:26 -04:00
Morph f09d192aac tests: Implement tests for verifying HashValue
Values were randomly generated and the verification was done against boost 1.79.
2023-03-25 23:52:26 -04:00
Morph 9971cd1d55 common: Port boost's hash_value implementation
Ports a small subset of boost's hash_value implementation (<= 1.80.0).
2023-03-25 23:52:25 -04:00
Morph c4f5615c6b CMakeLists: Require a minimum of boost 1.79.0 2023-03-25 23:03:28 -04:00
Liam 50a59487eb qt: implement RequestExit for applets 2023-03-25 14:49:43 -04:00
Liam 950db851ea applets: implement RequestExit 2023-03-25 12:44:26 -04:00
bunnei 09da9da6fb Merge pull request #9985 from liamwhite/funny-meme
vulkan: fix scheduler chunk reserve
2023-03-24 23:40:17 -07:00
Morph 6892a0942f Merge pull request #9988 from rschlaikjer/rs-gpu-page-table-copy-elision
Pass GPU page table by reference inside TextureCache::ForEachImageInRegionGPU
2023-03-25 01:59:08 -04:00
Ross Schlaikjer f38ae8e953 Pass GPU page table by reference 2023-03-25 00:25:02 -04:00
liamwhite cfb9672093 Merge pull request #9983 from Morph1984/boost
CMakeLists: Update boost to 1.81.0
2023-03-24 10:53:30 -04:00
liamwhite 462c430c8b Merge pull request #9981 from german77/nfp_connect
nfc: Initialize device when controller is connected
2023-03-24 10:53:05 -04:00
Liam 5a2dff87bf vulkan: fix scheduler chunk reserve 2023-03-24 09:09:01 -04:00
Morph 7a8a7545f2 Merge pull request #9975 from liamwhite/more-waiting
vulkan: fix more excessive waiting in scheduler
2023-03-24 00:19:43 -04:00
Morph abe2ad7aac zstd: Use ZSTD_getFrameContentSize instead of ZSTD_getDecompressedSize 2023-03-23 22:16:20 -04:00
Morph 877e8991c7 CMakeLists: Update boost to 1.81.0 2023-03-23 20:53:39 -04:00
Morph 032e5b983c vcpkg: Update vcpkg to 2023.02.24 2023-03-23 20:53:39 -04:00
Liam 41d99aa89d memory: rename global memory references to application memory 2023-03-23 20:28:47 -04:00
liamwhite ac3927074b Merge pull request #9971 from Morph1984/q
bounded_threadsafe_queue: Use simplified impl of bounded queue
2023-03-23 10:00:31 -04:00
liamwhite c41a4baf06 Merge pull request #9964 from liamwhite/typed-address
kernel: use KTypedAddress for addresses
2023-03-23 10:00:19 -04:00
Morph 6adaa0d5e2 Merge pull request #9962 from Kelebek1/disable_srgb
[video_core] Disable SRGB border color conversion in samplers
2023-03-23 03:07:00 -04:00
Liam fb49ec19c1 kernel: use KTypedAddress for addresses 2023-03-22 09:35:16 -04:00
Morph 197d756560 bounded_threadsafe_queue: Refactor Pop
Introduces PopModes to bring waiting logic into Pop, similar to Push.
2023-03-21 22:33:58 -04:00
Morph 8c56481249 bounded_threadsafe_queue: Add producer cv to avoid busy waiting 2023-03-21 22:33:57 -04:00
Narr the Reg 6ff4bf9b1c nfc: Initialize device when controller is connected 2023-03-21 20:09:36 -06:00
bunnei dba86ee007 Merge pull request #9965 from german77/thankYouEpicBoy
config: Fix controller config from resetting
2023-03-21 17:52:25 -07:00
Morph 407dc917f1 bounded_threadsafe_queue: Deduplicate and add PushModes
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
Morph 15d573194c bounded_threadsafe_queue: Add TryPush 2023-03-21 19:17:38 -04:00
Morph f28ca5361f logging: Make use of bounded queue 2023-03-21 19:17:38 -04:00
Morph 306840a580 bounded_threadsafe_queue: Use simplified impl of bounded queue
Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
2023-03-21 19:17:32 -04:00
bunnei 3d4c113037 Merge pull request #9970 from bunnei/string-util-view
common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W.
2023-03-19 11:10:16 -07:00
bunnei 230d118252 Merge pull request #9972 from liamwhite/ipc-trace
kernel: fix LOG_TRACE in ipc
2023-03-19 11:00:42 -07:00
Liam b9b1318bea vulkan: fix more excessive waiting in scheduler 2023-03-19 13:40:33 -04:00
Liam 43d909949e kernel: fix LOG_TRACE in ipc 2023-03-19 10:02:20 -04:00
bunnei 00d401d639 common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W. 2023-03-18 22:42:25 -07:00
liamwhite 0e7e98e24e Merge pull request #9966 from bunnei/bounded-polyfill
common: bounded_threadsafe_queue: Use polyfill_thread.
2023-03-18 12:39:52 -04:00
bunnei 0eb3fa05e5 common: bounded_threadsafe_queue: Use polyfill_thread. 2023-03-17 23:42:17 -07:00
bunnei 889454f9bf Merge pull request #9778 from behunin/my-box-chevy
gpu_thread: Use bounded queue
2023-03-17 22:14:29 -07:00
bunnei 8bcaa8c2e4 Merge pull request #9953 from german77/amiibo_crc
service: nfp: Actually write correct crc
2023-03-17 22:13:57 -07:00
Narr the Reg c95baf92ce config: Fix controller config from resetting 2023-03-17 22:08:16 -06:00
Kelebek1 a7651168dd Disable SRGB border color conversion for now, to fix shadows in Xenoblade. 2023-03-17 04:46:38 +00:00
Narr the Reg 075a3d1172 service: nfp: Replace crc function with boost equivalent 2023-03-16 17:47:32 -06:00
liamwhite 6d76a54d37 Merge pull request #9955 from liamwhite/color-blend-equation
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 20:19:45 -04:00
liamwhite a04061e6ae Merge pull request #9931 from liamwhite/sched
vk_scheduler: split work queue waits and execution waits
2023-03-15 20:19:35 -04:00
Narr the Reg 7187732454 service: nfp: Close app area and recreate crc 2023-03-15 17:01:06 -06:00
Narr the Reg 5031f5b8b0 service: nfp: Convert mii colors to v3 2023-03-15 17:01:05 -06:00
Liam da83afdeaf vulkan: disable extendedDynamicState3ColorBlendEquation on radv 2023-03-15 15:55:07 -04:00
Narr the Reg 026fe2e4f4 service: nfp: Actually write correct crc 2023-03-14 23:42:41 -06:00
liamwhite 0c7149d222 Merge pull request #9933 from vonchenplus/texture_format
video_core: Update texture format
2023-03-14 11:35:37 -04:00
bunnei 05f26e1337 Merge pull request #9951 from Morph1984/save
configure_audio: Fix output mode setting not saving
2023-03-13 18:49:14 -07:00
Morph 4c678cfbc8 configure_audio: Fix output mode setting not saving 2023-03-13 17:41:30 -04:00
liamwhite 8870fae674 Merge pull request #9939 from german77/vibration
input_common: sdl: Only send last vibration command
2023-03-13 13:45:40 -04:00
liamwhite 8348c41eab Merge pull request #9941 from german77/settings
yuzu: Move audio settings to audio section
2023-03-13 13:45:29 -04:00
liamwhite 638044820d Merge pull request #9943 from vonchenplus/gentleman
video_core: Fix inline_index and draw_texture error
2023-03-13 13:45:17 -04:00
liamwhite 1f952f6ac9 Merge pull request #9936 from liamwhite/m_this
kernel: use consistent style
2023-03-13 09:16:16 -04:00
german77 96b8a3ecac input_common: sdl: Only send last vibration command 2023-03-12 21:30:02 -06:00
Liam c352381ce9 kernel: additional style fixes to KThread, KProcess 2023-03-12 22:10:27 -04:00
Liam 9775a73d1a kernel: fix clang build 2023-03-12 22:10:27 -04:00
Liam 088c434d65 kernel: remove unnecessary finalize calls 2023-03-12 22:10:27 -04:00
Liam 9863db9db4 kernel: convert KProcess to new style 2023-03-12 22:09:27 -04:00
Liam 6bfb4c8f71 kernel: convert KThread to new style 2023-03-12 22:09:09 -04:00
Liam ac6cbb7134 kernel: prefer std::addressof 2023-03-12 22:09:09 -04:00
Liam 641783df8f kernel: convert KResourceLimit 2023-03-12 22:09:09 -04:00
Liam c0b9e93b77 kernel: remove kernel_ 2023-03-12 22:09:09 -04:00
Liam 9368e17a92 kernel: remove gratitutous attribute usage 2023-03-12 22:09:09 -04:00
Liam 91fd4e30f2 kernel/svc: convert to new style 2023-03-12 22:09:08 -04:00
Liam 57f1d8ef8d kernel: convert miscellaneous 2023-03-12 22:06:53 -04:00
Liam d1b53c8d82 kernel: conver KScopedLock, KScopedResourceReservation, KSessionRequest, KSharedMemory, KSpinLock 2023-03-12 22:06:53 -04:00
Liam 7322c99e5f kernel: convert KAbstractSchedulerLock 2023-03-12 22:06:53 -04:00
Liam 467adc1acd kernel: convert KMemoryLayout, KMemoryRegion*, KPageTableSlabHeap, KPriorityQueue 2023-03-12 22:06:53 -04:00
Liam 0483dfae1a kernel: move KMemoryLayout for NX board 2023-03-12 22:06:53 -04:00
Liam 8d1f5bfbd2 kernel: remove KLinkedList 2023-03-12 22:06:53 -04:00
Liam fdf90c6d75 kernel: convert KConditionVariable, KLightConditionVariable, KLightLock 2023-03-12 22:06:53 -04:00
Liam 097c25b164 kernel: convert KPort, KSession 2023-03-12 22:06:53 -04:00
Liam d24ab14126 kernel: convert GlobalSchedulerContext, KAddressArbiter, KScopedSchedulerLockAndSleep, KThreadQueue to new style 2023-03-12 22:06:53 -04:00
liamwhite 54c359d1e3 Merge pull request #9942 from liamwhite/speling
general: use codespell to identify spelling mistakes
2023-03-12 21:59:46 -04:00
Liam 3f261f22c9 vk_scheduler: split work queue waits and execution waits 2023-03-12 17:19:44 -04:00
Liam 600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
FengChen 44f10c8dee video_core: Fix ogl status error when draw_texture 2023-03-12 13:33:31 +08:00
FengChen 4e42ba54e5 video_core: Invalid index_buffer flag when inline_index draw 2023-03-12 13:21:26 +08:00
Liam d155167ea2 general: use codespell to identify spelling mistakes 2023-03-11 22:08:43 -05:00
german77 e090a1c6bd yuzu: Move audio settings to audio section 2023-03-11 20:04:36 -06:00
german77 e8af3f29d2 yuzu: Remove console id setting 2023-03-11 19:33:31 -06:00
Fernando S 49643d8134 Merge pull request #9913 from ameerj/acc-dma-refactor
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-11 20:04:19 +01:00
liamwhite 92c89312fc Merge pull request #9923 from liamwhite/kht
kernel: add timer pointer to KThreadQueue
2023-03-10 16:19:41 -05:00
liamwhite e0bd27b674 Merge pull request #9928 from german77/super_nfp
service: nfp: Improve implementation
2023-03-10 13:55:28 -05:00
liamwhite 103380134f Merge pull request #9925 from ameerj/gl-sync-signal
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-10 13:55:22 -05:00
liamwhite 021af4fd00 Merge pull request #9917 from Morph1984/the-real-time
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
Feng Chen c8ad039612 video_core: Update texture format 2023-03-10 21:48:50 +08:00
Narr the Reg 8d5cde6eff service: nfp: Improve implementation 2023-03-09 19:29:28 -06:00
liamwhite ec4e2d1fab Merge pull request #9916 from liamwhite/fpu
kernel: clone fpu status on CreateThread
2023-03-09 09:19:15 -05:00
liamwhite b5c0c1e163 Merge pull request #9822 from ameerj/buffcache-ssbo-addr
buffer_cache: Add logic for non-NVN storage buffer tracking
2023-03-09 09:18:39 -05:00
ameerj 03137086db OpenGL: Prefer glClientWaitSync for OGLSync objects
At least on Nvidia, glClientWaitSync with a timeout of 0 (non-blocking) is faster than glGetSynciv of GL_SYNC_STATUS.
2023-03-08 20:29:25 -05:00
bunnei 4562f7af9a Merge pull request #9906 from german77/metroid2
input_common: Increase mouse sensitivity range
2023-03-08 10:43:38 -08:00
liamwhite f3f57f90fe Merge pull request #9912 from liamwhite/err
hle: rename legacy errors to Results
2023-03-08 09:16:27 -05:00
liamwhite b5d61f214d Merge pull request #9904 from liamwhite/ws
kernel: fix WaitSynchronization
2023-03-08 09:16:17 -05:00
liamwhite 3cf88a4d6c Merge pull request #9896 from Kelebek1/d24s8
Check all swizzle components for red, not just [0]
2023-03-08 09:16:06 -05:00
Morph 67560296c6 perf_stats: Check multicore first
SpeedLimiting is SC only. Since MC is performance oriented we should check for it first to skip checking use_speed_limit.
2023-03-07 23:11:01 -05:00
Morph d72d753b1a Merge pull request #9921 from liamwhite/override
general: fix type inconsistencies
2023-03-07 22:42:40 -05:00
Morph a3ffea6a64 Merge pull request #9918 from liamwhite/fwrapv
kernel: avoid signed overflow UB on MSVC
2023-03-07 22:42:32 -05:00
Morph b014fdacdb Merge pull request #9920 from liamwhite/constexpr-bit-cast
common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
Morph 1073346c7f hid: Use nanosecond timestamps instead of ticks 2023-03-07 21:17:47 -05:00
Morph 3053a62375 core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
2023-03-07 21:17:46 -05:00
Morph d718eab351 native_clock: Wait for 10 seconds instead of 30
It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
Morph c27a626b5b native_clock: Use RealTimeClock instead of SteadyClock
We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
Morph 6f9918552c steady_clock: Introduce a real time clock 2023-03-07 21:17:46 -05:00
Morph dcd13a7566 native_clock: Re-adjust the RDTSC frequency
The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
Narr the Reg 757aafa582 input_common: Minor typo issues (#9922) 2023-03-08 03:15:46 +01:00
Liam 1776448df2 kernel: add timer pointer to KThreadQueue 2023-03-07 20:51:29 -05:00
german77 9a9e5844d3 input_common: Increase mouse sensitivity range 2023-03-07 19:31:52 -06:00
Liam 64dcb40db1 common: make BitCast constexpr 2023-03-07 20:26:56 -05:00
Liam ba4213d956 general: fix type inconsistencies 2023-03-07 20:05:19 -05:00
Liam d45ac00d48 kernel: avoid signed overflow UB on MSVC 2023-03-07 19:46:48 -05:00
Liam 484641003c kernel: clone fpu status on CreateThread 2023-03-07 19:18:06 -05:00
liamwhite a7792e5ff8 Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
ameerj 268942c8fe gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy 2023-03-06 22:57:52 -05:00
ameerj 6b9cc0ed23 Refactor AccelerateDMA code 2023-03-06 22:57:45 -05:00
Liam 1d0fe75e7c hle: rename legacy errors to Results 2023-03-06 20:58:42 -05:00
liamwhite 6d61430311 Merge pull request #9890 from Kelebek1/reverb_fix
Fix a bug with the Reverb command in reading from the pre delay line
2023-03-06 11:23:34 -05:00
liamwhite b210174087 Merge pull request #9910 from jbeich/libc++
kernel: add missing header for libc++
2023-03-06 11:21:51 -05:00
liamwhite e6349fcd3b Merge pull request #9905 from german77/usbssl
Service: USB, SSL, PSC: Update
2023-03-06 11:21:37 -05:00
liamwhite f7e6bda5cd Merge pull request #9907 from german77/joycon
input_common: joycon: Add stick input from passive reports
2023-03-06 11:21:27 -05:00
liamwhite 31f0fa1065 Merge pull request #9908 from german77/pfp
service: acc: Replace default image with a 32x32 image
2023-03-06 11:21:17 -05:00
liamwhite 3bd29fb66b Merge pull request #9909 from eltociear/patch-1
fix typo in settings.h
2023-03-06 11:21:06 -05:00
Jan Beich 859fb469b8 kernel: add missing header for libc++
In file included from src/core/hle/kernel/k_light_lock.cpp:4:
In file included from src/./core/hle/kernel/k_light_lock.h:8:
src/./core/hle/kernel/k_scoped_lock.h:25:51: error: no member named 'addressof' in namespace 'std'
    explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
                                             ~~~~~^
2023-03-06 11:49:25 +00:00
Ikko Eltociear Ashimine c161e3f433 fix typo in settings.h
Intial -> Initial
2023-03-06 20:28:47 +09:00
Narr the Reg 8a501ff30b service: acc: Replace default image with a 32x32 image 2023-03-05 16:36:19 -06:00
german77 97704b8da9 input_common: joycon: Add stick input from passive reports 2023-03-05 12:50:15 -06:00
Narr the Reg 1f57ae6949 service: psc: Update names 2023-03-05 12:02:10 -06:00
Narr the Reg f01540da6c service: ssl: Add missing properties and update names 2023-03-05 12:02:04 -06:00
Narr the Reg 54711df739 service: usb: Update names 2023-03-05 10:45:24 -06:00
Liam 644ee0043e kernel: fix WaitSynchronization 2023-03-05 10:29:10 -05:00
Fernando S fdae95efaa Merge pull request #9786 from FernandoS27/the-gaia-is-a-lie
YFC - Engines: Implement Accelerate DMA Texture.
2023-03-05 15:30:47 +01:00
Fernando Sahmkow 8a3411b417 Engines: Implement Accelerate DMA Texture. 2023-03-05 12:18:00 +01:00
Morph 376a414f5b native_clock: Round RDTSC frequency to the nearest 1000 2023-03-05 02:36:31 -05:00
Morph 026eaddbee timer_resolution: Set current process to High QoS
Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph 3453beb1e0 general: Target Windows 10 SDK
We no longer support operating systems below Windows 10.
2023-03-05 02:36:31 -05:00
Morph 194cf0b497 hardware_properties: Update BASE_CLOCK_RATE to exactly 1020 MHz 2023-03-05 02:36:31 -05:00
Morph bff1453282 core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph 7e353082ac main: (Windows) Set the current timer resolution to the maximum
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
Morph 7fffdf83b7 wall_clock: Make use of SteadyClock 2023-03-05 02:36:31 -05:00
Morph 1ed49f92dd common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph bd09c82521 common: Implement a high resolution steady clock
This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Morph ce8f4da638 Merge pull request #9884 from liamwhite/service-cleanup
service: miscellaneous cleanups
2023-03-03 22:51:17 -05:00
Kelebek1 a7fb80e612 Check all swizzle components for red, not just [0], pass float border color rather than int 2023-03-04 02:33:50 +00:00
Behunin 44518b225c gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
bunnei 1f98634371 Merge pull request #9855 from liamwhite/kern-16-support
kernel: support for 16.0.0
2023-03-03 14:42:00 -08:00
Morph b4b3454d9b ci: Actually enable LTO on MSVC (#9887) 2023-03-02 14:47:20 +01:00
Kelebek1 104cb6aa0a Fix a bug with the Reverb command in reading from the pre_delay line. 2023-03-02 06:00:55 +00:00
bunnei 99d763888f Merge pull request #9888 from liamwhite/vids
vulkan_common: disable vertexInputDynamicState on unsupported driver
2023-03-01 21:22:06 -08:00
Liam ec6ee04c64 vulkan_common: disable vertexInputDynamicState on unsupported driver 2023-03-01 22:48:12 -05:00
Liam 97f7f7bad5 kernel: be more careful about kernel address keys 2023-03-01 10:42:45 -05:00
Liam c4ba088a5d kernel: refactor priority inheritance to represent locks as C++ objects 2023-03-01 10:42:45 -05:00
Liam 96bd7ea42d kernel: simplify AddressSpaceInfo, update values 2023-03-01 10:42:45 -05:00
Liam 367e89f984 kernel: barrier memory before condition variable write 2023-03-01 10:42:45 -05:00
Liam 9f9b64cda2 kernel: document previous location of interrupt disables in arbiter/condvar 2023-03-01 10:42:45 -05:00
Liam 4165ac0680 kernel: adjust pool allocations 2023-03-01 10:42:45 -05:00
Liam 62711fec02 kernel: simplify KAbstractSchedulerLock::Lock 2023-03-01 10:42:45 -05:00
Liam 0746a2084e kernel: add InfoType::IoRegionHint 2023-03-01 10:42:45 -05:00
Liam 809148e1a5 nvnflinger: fix name 2023-03-01 10:39:49 -05:00
Liam 65be230fdd service: move hle_ipc from kernel 2023-03-01 10:39:49 -05:00
Liam 4a1aa98598 sm:: remove unused member 2023-03-01 10:39:36 -05:00
liamwhite 97f7a560f3 Merge pull request #9832 from liamwhite/hle-mp
service: HLE multiprocess
2023-03-01 10:38:20 -05:00
liamwhite da11c40849 Merge pull request #9879 from zhaobot/tx-update-20230301024940
Update translations (2023-03-01)
2023-02-28 22:23:52 -05:00
The yuzu Community 6efd335eda Update translations (2023-03-01) 2023-03-01 02:49:50 +00:00
liamwhite 1346b14bef Merge pull request #9877 from abouvier/cmake-boost
cmake: use correct boost imported targets
2023-02-28 18:40:44 -05:00
liamwhite 304d6e9870 Merge pull request #9862 from abouvier/cmake-components
cmake: support components in find modules
2023-02-28 16:36:28 -05:00
Alexandre Bouvier 57fd8b1f45 cmake: use correct boost imported targets 2023-02-28 17:56:01 +01:00
Alexandre Bouvier 7b8a5413ad cmake: support components in find modules 2023-02-28 17:46:20 +01:00
liamwhite b44527a259 Merge pull request #9851 from abouvier/openssl-vcpkg
externals: use openssl from vcpkg
2023-02-28 11:39:32 -05:00
Alexandre Bouvier 0245c5dc49 externals: use openssl from vcpkg 2023-02-28 06:39:54 +01:00
liamwhite a78a475815 Merge pull request #9844 from abouvier/jwt-fix
cmake: fix cpp-jwt build
2023-02-27 19:46:19 -05:00
liamwhite 22432668be Merge pull request #9859 from liamwhite/tmem-use
service: avoid direct pointer access of transfer memory objects
2023-02-27 19:46:10 -05:00
liamwhite 50575c317e Merge pull request #9874 from german77/violet
service: btm: Fix handle functions
2023-02-27 19:46:01 -05:00
Matías Locatti 5f2cbf53d7 Merge pull request #9872 from goldenx86/partialLTO
Partial LTO
2023-02-27 19:38:36 -03:00
Matías Locatti c38bb96a2c Partially apply LTO to only core and video_core projects. 2023-02-27 18:44:14 -03:00
Narr the Reg 71ca956d5c service: btm: Fix handle functions 2023-02-27 12:40:47 -06:00
bunnei 2b4ba90329 Merge pull request #9871 from yuzu-emu/revert-9824-burning-profiles
Revert "yuzu: config: Remove player 8 and 9 from config file"
2023-02-26 22:18:25 -08:00
Narr the Reg ff11fdb07e Revert "yuzu: config: Remove player 8 and 9 from config file" 2023-02-26 14:39:13 -06:00
liamwhite 26c1edf2f0 Merge pull request #9849 from ameerj/async-astc
texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
liamwhite c50a930bbb Merge pull request #9824 from german77/burning-profiles
yuzu: config: Remove player 8 and 9 from config file
2023-02-26 09:20:02 -05:00
Narr the Reg 60688bf0d5 yuzu: config: Remove player 8 and 9 from config file 2023-02-25 22:20:32 -06:00
ameerj 2ce5bb9bd6 buffer_cache: Add logic for non-NVN storage buffer tracking 2023-02-25 16:24:21 -05:00
liamwhite 833afb7ce3 Merge pull request #9848 from german77/metroid_motion
input_common: Implement dedicated motion from mouse
2023-02-25 12:44:13 -05:00
liamwhite 290ec3eb2f Merge pull request #9857 from german77/fwupdate
core: Update service function tables to 16.0.0+
2023-02-25 12:44:06 -05:00
liamwhite d5bfc36e90 Merge pull request #9861 from german77/bustype
core: hidbus: Fix BusType size
2023-02-25 12:44:00 -05:00
liamwhite 5eeadde3c8 Merge pull request #9863 from german77/max-clock
config: Fix per game Force max clock
2023-02-25 12:43:53 -05:00
german77 cfd69e2e58 config: Fix per game Force max clock 2023-02-25 10:12:07 -06:00
Narr the Reg 5e4ea04a64 core: hidbus: Fix BusType size 2023-02-24 21:22:27 -06:00
Narr the Reg 39ca7b2928 core: Update service function tables to 16.0.0+ 2023-02-24 18:17:36 -06:00
Liam 975186ad4d am: avoid direct pointer access of transfer memory objects 2023-02-24 12:50:54 -05:00
Liam de4e5db330 hid: avoid direct pointer access of transfer memory objects 2023-02-24 12:48:07 -05:00
liamwhite ca8a804a3c Merge pull request #9842 from german77/proper_real_mouse
core: hid: Fix native mouse mapping
2023-02-22 22:08:35 -05:00
ameerj b5bcd8c71b configuration: Add async ASTC decode setting 2023-02-22 18:21:09 -05:00
ameerj 090bc588e5 texture_cache: Add async texture decoding 2023-02-22 00:26:07 -05:00
Narr the Reg 739a81055f core: hid: Restore motion state on refresh and clamp motion values 2023-02-21 21:55:23 -06:00
Narr the Reg 673accd630 input_common: Implement dedicated motion from mouse 2023-02-21 21:55:22 -06:00
Narr the Reg db2785082b settings: Add more input settings to the log 2023-02-21 19:48:38 -06:00
Narr the Reg 9477181d09 core: hid: Fix native mouse mappings 2023-02-21 19:48:38 -06:00
liamwhite 8f3e2a1b48 Merge pull request #9847 from german77/timeout
yuzu: Set a lower timeout for discord presence
2023-02-21 20:39:19 -05:00
Narr the Reg d482ec32a4 yuzu: Set a lower timeout for discord presence 2023-02-21 18:23:58 -06:00
Alexandre Bouvier 2bf9602e83 cmake: fix cpp-jwt build 2023-02-22 01:13:35 +01:00
liamwhite 11f6bb1532 Merge pull request #9846 from merryhime/type-const
svc: Fix type consistency (exposed on macOS)
2023-02-21 18:58:04 -05:00
liamwhite ba05301e1b Merge pull request #9841 from abouvier/httplib-update
externals: Update cpp-httplib to latest
2023-02-21 18:57:55 -05:00
liamwhite 5a657488e1 Merge pull request #9843 from MonsterDruide1/network-connreset
net: translate ECONNRESET network error
2023-02-21 18:57:37 -05:00
Merry c9678bda24 svc: Fix type consistency (exposed on macOS) 2023-02-21 21:39:17 +00:00
Alexandre Bouvier 83afc12475 externals: Update cpp-httplib to latest 2023-02-21 20:55:37 +01:00
MonsterDruide1 d746cfc018 net: translate ECONNRESET network error 2023-02-21 20:47:59 +01:00
Liam 72e5552409 sm:: fix lingering session initialization issues 2023-02-21 12:19:25 -05:00
Liam 87749d217e cheat_engine: add check for hid initialization 2023-02-21 12:19:25 -05:00
Liam 6e0a33089b sm:: support service registration deferral 2023-02-21 12:19:25 -05:00
Liam a936972614 service: refactor server architecture
Converts services to have their own processes
2023-02-21 12:19:25 -05:00
Liam 23151ff498 core: defer cpu shutdown 2023-02-21 12:19:25 -05:00
liamwhite 89221ca7d5 Merge pull request #9834 from german77/reverted
Qt: Reintroduce scaling for touch input
2023-02-20 09:05:49 -05:00
german77 165ebbb63c Qt: Reintroduce scaling for touch input 2023-02-19 17:52:44 -06:00
liamwhite 898c5d35a5 Merge pull request #9771 from ameerj/host-thread-id
kernel: Refactor thread_local variable usage
2023-02-19 13:12:43 -05:00
liamwhite a4d0663158 Merge pull request #9588 from liamwhite/bylaws-reverts
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
liamwhite e531d1fae9 Merge pull request #9815 from german77/qt-mouse
Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
Morph 41183b622f Merge pull request #9825 from liamwhite/object-name
kernel: add KObjectName
2023-02-18 16:22:50 -05:00
bunnei e91ff9b7bd Merge pull request #9810 from Kelebek1/nvdec_threads
Allow >1 cpu threads on video decoding, disable multi-frame decoding
2023-02-17 09:44:38 -08:00
Liam 1773a1039f kernel: add KObjectName 2023-02-17 09:16:05 -05:00
Mai 61b1772e51 Merge pull request #9817 from german77/save
yuzu: Write to config file on important config changes
2023-02-16 22:58:29 -05:00
Narr the Reg 0a88c7dbbe yuzu: Shutdown game on restart to reload per game config 2023-02-16 21:17:30 -06:00
Narr the Reg df9c8bdfd9 yuzu: Write to config file on important config changes 2023-02-16 21:17:01 -06:00
bunnei 889bfce447 Merge pull request #9802 from Kelebek1/wait_data_cache
Re-add the invalidate_texture_data_cache register
2023-02-16 12:27:24 -08:00
bunnei 744434de38 Merge pull request #9769 from Kelebek1/audio_oob
[audio_core] Fix depop prepare
2023-02-16 12:26:23 -08:00
Narr the Reg 17207939e5 input_common: Split mouse input into individual devices 2023-02-16 14:22:13 -06:00
german77 57aaf00a0c Qt: Fix mouse scalling 2023-02-15 20:57:45 -06:00
liamwhite 6d77de96da Merge pull request #9796 from liamwhite/current
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite 04d2d2ef5f Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
bunnei 0eb40117af Merge pull request #9809 from liamwhite/unused-service
service: remove deleted services
2023-02-15 12:33:59 -08:00
bunnei 3599ef2077 Merge pull request #9811 from yuzu-emu/revert-9793-borderless-hidpi
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 18:27:21 -08:00
arades79 98631b45b6 remove constexpr from virtual function
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 19:14:29 -05:00
liamwhite 58a2c19982 Revert "main: Fix borderless fullscreen for high dpi scaled displays" 2023-02-14 16:29:35 -05:00
Kelebek1 3b50906f00 Reimplement the invalidate_texture_data_cache register 2023-02-14 19:34:10 +00:00
Kelebek1 139b645aa2 Allow >1 cpu threads on video decoding, disable multi-frame decoding 2023-02-14 18:55:46 +00:00
Liam 79fbdfca17 service: remove deleted services 2023-02-14 12:38:21 -05:00
arades79 880b6e9795 use a string view to skip allocation
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:40 -05:00
arades79 683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79 26e44a3be4 apply clang-format
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79 392a029ef4 don't use static inside constexpr function
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
arades79 45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
liamwhite 5f5a6e4b2e Merge pull request #9795 from Kelebek1/biquad_fix
[audio_core] Use different state offset for each biquad filter channel
2023-02-14 09:11:26 -05:00
liamwhite d87db919f9 Merge pull request #9793 from Morph1984/borderless-hidpi
main: Fix borderless fullscreen for high dpi scaled displays
2023-02-14 09:11:15 -05:00
Liam ceda2d280e general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Kelebek1 3a90ed99be Fix biquad filter command's state buffer offset 2023-02-13 16:21:29 +00:00
Liam 4363ca304a kernel: use GetCurrentProcess 2023-02-13 11:05:14 -05:00
bunnei 770a49616d Merge pull request #9784 from m-HD/master
settings: added missing graphical settings to RestoreGlobalState()
2023-02-12 21:49:45 -08:00
Morph d6677b50f6 main: Fix borderless fullscreen for high dpi scaled displays
On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
m-HD 9df92bad2a Update settings.cpp
added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
Kelebek1 2e02ed8bb5 Add fallback for memory read/write in case the address goes over a 4K page 2023-02-11 16:27:43 +00:00
Kelebek1 19e1ea6a02 Fix depop prepare receiving bad mix infos and writing out of bounds, and update aux a bit, may help 2023-02-11 10:21:25 +00:00
ameerj 5e746da981 kernel: Refactor thread_local variable usage
On MSVC at least, there seems to be a non-trivial overhead to calling GetHostThreadId().

This slightly reworks the host_thread_id variable to reduce some of the complexity around its usage, along with some small refactors around current_thread and dummy thread
2023-02-10 20:43:06 -05:00
Liam 505923f0f3 Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
This reverts commit 8804a4eb23.
2023-01-07 15:50:58 -05:00
Liam 57a4388e2d Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
This reverts commit 9e2997c4b6.
2023-01-07 15:48:50 -05:00
782 changed files with 22109 additions and 18304 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ def parse_imports(file_name):
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
# file_name can be a string or a list for the convenience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
+1 -1
View File
@@ -9,7 +9,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
+6
View File
@@ -0,0 +1,6 @@
; SPDX-FileCopyrightText: 2023 yuzu Emulator Project
; SPDX-License-Identifier: GPL-2.0-or-later
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
+17
View File
@@ -0,0 +1,17 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# GitHub Action to automate the identification of common misspellings in text files.
# https://github.com/codespell-project/actions-codespell
# https://github.com/codespell-project/codespell
name: codespell
on: pull_request
permissions: {}
jobs:
codespell:
name: Check for spelling errors
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
persist-credentials: false
- uses: codespell-project/actions-codespell@master
-3
View File
@@ -13,9 +13,6 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
+14 -33
View File
@@ -56,6 +56,8 @@ option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
if (YUZU_USE_BUNDLED_VCPKG)
@@ -65,6 +67,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@@ -205,10 +210,11 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# =======================================================================
# Enforce the search mode of non-required packages for better and shorter failure messages
find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih MODULE)
find_package(LLVM MODULE)
find_package(inih 52 MODULE COMPONENTS INIReader)
find_package(LLVM MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
@@ -241,26 +247,13 @@ endif()
if (ENABLE_WEB_SERVICE)
find_package(cpp-jwt 1.4 CONFIG)
find_package(httplib 0.11 MODULE)
find_package(httplib 0.12 MODULE COMPONENTS OpenSSL)
endif()
if (YUZU_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
endif()
find_package(Boost 1.73.0 COMPONENTS context)
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the found Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
else()
message(FATAL_ERROR "Boost 1.73.0 or newer not found")
endif()
# boost:asio has functions that require AcceptEx et al
if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
@@ -351,12 +344,12 @@ if(ENABLE_QT)
find_package(PkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
message(FATAL_ERROR "Qt bundled package dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
message(FATAL_ERROR "Qt bundled package dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
@@ -457,14 +450,6 @@ if (ENABLE_SDL2)
endif()
endif()
# Reexport some targets that are named differently when using the upstream CmakeConfig
# In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
# Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external
if (TARGET Boost::boost)
set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(boost ALIAS Boost::boost)
endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
@@ -492,8 +477,8 @@ if (APPLE)
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
# Target Windows 10
add_definitions(-D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
@@ -580,11 +565,7 @@ function(create_target_directory_groups target_name)
endfunction()
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
target_link_libraries(Boost::headers INTERFACE Boost::disable_autolinking)
# Adjustments for MSVC + Ninja
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(
+1 -1
View File
@@ -14,7 +14,7 @@
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
# FFmpeg_FOUND: True if all components have been found
#
# This module defines the following targets, which are prefered over variables:
# This module defines the following targets, which are preferred over variables:
#
# FFmpeg::<component>: Target to use <component> directly, with include path,
# library and dependencies set up. If you are using a static build, you are
+14 -4
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@@ -2,15 +2,25 @@
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(LLVM QUIET CONFIG)
find_package(LLVM QUIET COMPONENTS CONFIG)
if (LLVM_FOUND)
separate_arguments(LLVM_DEFINITIONS)
if (LLVMDemangle IN_LIST LLVM_AVAILABLE_LIBS)
set(LLVM_Demangle_FOUND TRUE)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(LLVM CONFIG_MODE)
find_package_handle_standard_args(LLVM HANDLE_COMPONENTS CONFIG_MODE)
if (LLVM_FOUND AND NOT TARGET LLVM::Demangle)
if (LLVM_FOUND AND LLVM_Demangle_FOUND AND NOT TARGET LLVM::Demangle)
add_library(LLVM::Demangle INTERFACE IMPORTED)
llvm_map_components_to_libnames(LLVM_LIBRARIES demangle)
target_compile_definitions(LLVM::Demangle INTERFACE ${LLVM_DEFINITIONS})
target_include_directories(LLVM::Demangle INTERFACE ${LLVM_INCLUDE_DIRS})
# prefer shared LLVM: https://github.com/llvm/llvm-project/issues/34593
# but use ugly hack because llvm_config doesn't support interface library
add_library(_dummy_lib SHARED EXCLUDE_FROM_ALL src/yuzu/main.cpp)
llvm_config(_dummy_lib USE_SHARED demangle)
get_target_property(LLVM_LIBRARIES _dummy_lib LINK_LIBRARIES)
target_link_libraries(LLVM::Demangle INTERFACE ${LLVM_LIBRARIES})
endif()
+11 -1
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@@ -6,13 +6,23 @@ include(FindPackageHandleStandardArgs)
find_package(httplib QUIET CONFIG)
if (httplib_CONSIDERED_CONFIGS)
find_package_handle_standard_args(httplib CONFIG_MODE)
find_package_handle_standard_args(httplib HANDLE_COMPONENTS CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib)
if ("-DCPPHTTPLIB_OPENSSL_SUPPORT" IN_LIST HTTPLIB_CFLAGS_OTHER)
set(httplib_OpenSSL_FOUND TRUE)
endif()
if ("-DCPPHTTPLIB_ZLIB_SUPPORT" IN_LIST HTTPLIB_CFLAGS_OTHER)
set(httplib_ZLIB_FOUND TRUE)
endif()
if ("-DCPPHTTPLIB_BROTLI_SUPPORT" IN_LIST HTTPLIB_CFLAGS_OTHER)
set(httplib_Brotli_FOUND TRUE)
endif()
find_package_handle_standard_args(httplib
REQUIRED_VARS HTTPLIB_INCLUDEDIR
VERSION_VAR HTTPLIB_VERSION
HANDLE_COMPONENTS
)
endif()
+15 -4
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@@ -3,14 +3,25 @@
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
if (INIReader IN_LIST inih_FIND_COMPONENTS)
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
if (INIREADER_FOUND)
set(inih_INIReader_FOUND TRUE)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(inih
REQUIRED_VARS INIREADER_LINK_LIBRARIES
VERSION_VAR INIREADER_VERSION
REQUIRED_VARS INIH_LINK_LIBRARIES
VERSION_VAR INIH_VERSION
HANDLE_COMPONENTS
)
if (inih_FOUND AND NOT TARGET inih::INIReader)
if (inih_FOUND AND NOT TARGET inih::inih)
add_library(inih::inih ALIAS PkgConfig::INIH)
endif()
if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
endif()
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-6
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@@ -36,12 +36,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<trustInfo
+6 -31
View File
@@ -102,41 +102,16 @@ add_subdirectory(sirit EXCLUDE_FROM_ALL)
# httplib
if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib)
if (NOT WIN32)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
endif()
endif()
if (WIN32 OR NOT OPENSSL_FOUND)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON)
set(OPENSSLDIR "/etc/ssl/")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
endif()
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./cpp-httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif()
add_library(httplib::httplib ALIAS httplib)
set(HTTPLIB_REQUIRE_OPENSSL ON)
add_subdirectory(cpp-httplib EXCLUDE_FROM_ALL)
endif()
# cpp-jwt
if (ENABLE_WEB_SERVICE AND NOT TARGET cpp-jwt::cpp-jwt)
add_library(cpp-jwt INTERFACE)
target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
add_library(cpp-jwt::cpp-jwt ALIAS cpp-jwt)
set(CPP_JWT_BUILD_EXAMPLES OFF)
set(CPP_JWT_BUILD_TESTS OFF)
set(CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF)
add_subdirectory(cpp-jwt EXCLUDE_FROM_ALL)
endif()
# Opus
Submodule externals/libressl deleted from 8929f818fd
+1 -1
View File
@@ -83,7 +83,7 @@ if (MSVC)
)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
add_compile_options(/Z7)
else()
+1 -1
View File
@@ -20,7 +20,7 @@ Manager::Manager(Core::System& system_) : system{system_} {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxInSessions;
+2 -2
View File
@@ -19,7 +19,7 @@ void AudioManager::Shutdown() {
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
std::scoped_lock l{lock};
@@ -35,7 +35,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
std::scoped_lock l{lock};
+1 -1
View File
@@ -19,7 +19,7 @@ Manager::Manager(Core::System& system_) : system{system_} {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxOutSessions;
+1 -1
View File
@@ -58,7 +58,7 @@ public:
/**
* Get a list of audio out device names.
*
* @oaram names - Output container to write names to.
* @param names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(
+1 -1
View File
@@ -28,7 +28,7 @@ SystemManager& Manager::GetSystemManager() {
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
u64& out_count) const {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
return Service::Audio::ResultInvalidRevision;
}
out_count = System::GetWorkBufferSize(params);
+1 -1
View File
@@ -16,7 +16,7 @@ struct AudioBuffer {
s64 played_timestamp;
/// Game memory address for these samples.
VAddr samples;
/// Unqiue identifier for this buffer.
/// Unique identifier for this buffer.
u64 tag;
/// Size of the samples buffer.
u64 size;
+2 -2
View File
@@ -93,7 +93,7 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
stream->AppendBuffer(new_buffer, samples);
} else {
std::vector<s16> samples(buffer.size / sizeof(s16));
system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
system.ApplicationMemory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
stream->AppendBuffer(new_buffer, samples);
}
}
@@ -102,7 +102,7 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
if (type == Sink::StreamType::In) {
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
system.ApplicationMemory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
}
}
+1 -1
View File
@@ -46,7 +46,7 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED;
return Service::Audio::ResultBufferCountReached;
}
void In::ReleaseAndRegisterBuffers() {
+3 -3
View File
@@ -45,11 +45,11 @@ Result System::IsConfigValid(const std::string_view device_name,
const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
return Service::Audio::ResultNotFound;
}
if (in_params.sample_rate != TargetSampleRate && in_params.sample_rate > 0) {
return Service::Audio::ERR_INVALID_SAMPLE_RATE;
return Service::Audio::ResultInvalidSampleRate;
}
return ResultSuccess;
@@ -80,7 +80,7 @@ Result System::Initialize(std::string device_name, const AudioInParameter& in_pa
Result System::Start() {
if (state != State::Stopped) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
session->Initialize(name, sample_format, channel_count, session_id, handle,
+1 -1
View File
@@ -46,7 +46,7 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED;
return Service::Audio::ResultBufferCountReached;
}
void Out::ReleaseAndRegisterBuffers() {
+4 -4
View File
@@ -33,11 +33,11 @@ std::string_view System::GetDefaultOutputDeviceName() const {
Result System::IsConfigValid(std::string_view device_name,
const AudioOutParameter& in_params) const {
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
return Service::Audio::ResultNotFound;
}
if (in_params.sample_rate != TargetSampleRate && in_params.sample_rate > 0) {
return Service::Audio::ERR_INVALID_SAMPLE_RATE;
return Service::Audio::ResultInvalidSampleRate;
}
if (in_params.channel_count == 0 || in_params.channel_count == 2 ||
@@ -45,7 +45,7 @@ Result System::IsConfigValid(std::string_view device_name,
return ResultSuccess;
}
return Service::Audio::ERR_INVALID_CHANNEL_COUNT;
return Service::Audio::ResultInvalidChannelCount;
}
Result System::Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle_,
@@ -80,7 +80,7 @@ size_t System::GetSessionId() const {
Result System::Start() {
if (state != State::Stopped) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
session->Initialize(name, sample_format, channel_count, session_id, handle,
+1 -1
View File
@@ -13,7 +13,7 @@
namespace AudioCore::AudioRenderer::ADSP {
ADSP::ADSP(Core::System& system_, Sink::Sink& sink_)
: system{system_}, memory{system.Memory()}, sink{sink_} {}
: system{system_}, memory{system.ApplicationMemory()}, sink{sink_} {}
ADSP::~ADSP() {
ClearCommandBuffers();
@@ -132,10 +132,10 @@ void AudioRenderer::CreateSinkStreams() {
}
void AudioRenderer::ThreadFunc() {
constexpr char name[]{"AudioRenderer"};
static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
if (mailbox->ADSPWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) {
LOG_ERROR(Service_Audio,
"ADSP Audio Renderer -- Failed to receive initialize message from host!");
@@ -165,7 +165,7 @@ void AudioRenderer::ThreadFunc() {
// Check this buffer is valid, as it may not be used.
if (command_buffer.buffer != 0) {
// If there are no remaining commands (from the previous list),
// this is a new command list, initalize it.
// this is a new command list, initialize it.
if (command_buffer.remaining_command_count == 0) {
command_list_processor.Initialize(system, command_buffer.buffer,
command_buffer.size, streams[index]);
@@ -17,7 +17,7 @@ namespace AudioCore::AudioRenderer::ADSP {
void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size,
Sink::SinkStream* stream_) {
system = &system_;
memory = &system->Memory();
memory = &system->ApplicationMemory();
stream = stream_;
header = reinterpret_cast<CommandListHeader*>(buffer);
commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader));
+1 -1
View File
@@ -22,7 +22,7 @@ Result Renderer::Initialize(const AudioRendererParameterInternal& params,
if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio,
"Both Audio Render sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
system_registered = true;
}
@@ -155,7 +155,7 @@ public:
/**
* Check if a variadic command buffer is supported.
* As of Rev 5 with the added optional performance metric logging, the command
* buffer can be a variable size, so take that into account for calcualting its size.
* buffer can be a variable size, so take that into account for calculating its size.
*
* @return True if supported, otherwise false.
*/
@@ -48,7 +48,7 @@ Result InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
LOG_ERROR(Service_Audio,
"Consumed an incorrect voice resource size, header size={}, consumed={}",
in_header->voice_resources_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -123,7 +123,7 @@ Result InfoUpdater::UpdateVoices(VoiceContext& voice_context,
if (consumed_input_size != in_header->voices_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect voices size, header size={}, consumed={}",
in_header->voices_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->voices_size = consumed_output_size;
@@ -184,7 +184,7 @@ Result InfoUpdater::UpdateEffectsVersion1(EffectContext& effect_context, const b
if (consumed_input_size != in_header->effects_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect effects size, header size={}, consumed={}",
in_header->effects_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->effects_size = consumed_output_size;
@@ -239,7 +239,7 @@ Result InfoUpdater::UpdateEffectsVersion2(EffectContext& effect_context, const b
if (consumed_input_size != in_header->effects_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect effects size, header size={}, consumed={}",
in_header->effects_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->effects_size = consumed_output_size;
@@ -267,7 +267,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
}
if (mix_buffer_count == 0) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
std::span<const MixInfo::InParameter> in_params{
@@ -281,13 +281,13 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
total_buffer_count += params.buffer_count;
if (params.dest_mix_id > static_cast<s32>(mix_context.GetCount()) &&
params.dest_mix_id != UnusedMixId && params.mix_id != FinalMixId) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
}
}
if (total_buffer_count > mix_buffer_count) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
bool mix_dirty{false};
@@ -317,7 +317,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
if (mix_dirty) {
if (behaviour.IsSplitterSupported() && splitter_context.UsingSplitter()) {
if (!mix_context.TSortInfo(splitter_context)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
} else {
mix_context.SortInfo();
@@ -327,7 +327,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
if (consumed_input_size != in_header->mix_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect mixes size, header size={}, consumed={}",
in_header->mix_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += mix_count * sizeof(MixInfo::InParameter);
@@ -384,7 +384,7 @@ Result InfoUpdater::UpdateSinks(SinkContext& sink_context, std::span<MemoryPoolI
if (consumed_input_size != in_header->sinks_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect sinks size, header size={}, consumed={}",
in_header->sinks_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -411,7 +411,7 @@ Result InfoUpdater::UpdateMemoryPools(std::span<MemoryPoolInfo> memory_pools,
state != MemoryPoolInfo::ResultState::MapFailed &&
state != MemoryPoolInfo::ResultState::InUse) {
LOG_WARNING(Service_Audio, "Invalid ResultState from updating memory pools");
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
}
@@ -423,7 +423,7 @@ Result InfoUpdater::UpdateMemoryPools(std::span<MemoryPoolInfo> memory_pools,
LOG_ERROR(Service_Audio,
"Consumed an incorrect memory pool size, header size={}, consumed={}",
in_header->memory_pool_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -453,7 +453,7 @@ Result InfoUpdater::UpdatePerformanceBuffer(std::span<u8> performance_output,
LOG_ERROR(Service_Audio,
"Consumed an incorrect performance size, header size={}, consumed={}",
in_header->performance_buffer_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -467,18 +467,18 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
const auto in_params{reinterpret_cast<const BehaviorInfo::InParameter*>(input)};
if (!CheckValidRevision(in_params->revision)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
if (in_params->revision != behaviour_.GetUserRevision()) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
behaviour_.ClearError();
behaviour_.UpdateFlags(in_params->flags);
if (in_header->behaviour_size != sizeof(BehaviorInfo::InParameter)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += sizeof(BehaviorInfo::InParameter);
@@ -500,7 +500,7 @@ Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
Result InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
u32 consumed_size{0};
if (!splitter_context.Update(input, consumed_size)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_size;
@@ -529,9 +529,9 @@ Result InfoUpdater::UpdateRendererInfo(const u64 elapsed_frames) {
Result InfoUpdater::CheckConsumedSize() {
if (CpuAddr(input) - CpuAddr(input_origin.data()) != expected_input_size) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
} else if (CpuAddr(output) - CpuAddr(output_origin.data()) != expected_output_size) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
return ResultSuccess;
}
@@ -251,8 +251,8 @@ void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBas
const auto& parameter{
*reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
const auto state{
reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
const auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(
effect_info.GetStateBuffer() + channel * sizeof(VoiceState::BiquadFilterState))};
cmd.input = buffer_offset + parameter.inputs[channel];
cmd.output = buffer_offset + parameter.outputs[channel];
@@ -46,7 +46,7 @@ void CommandGenerator::GenerateDataSourceCommand(VoiceInfo& voice_info,
while (destination != nullptr) {
if (destination->IsConfigured()) {
auto mix_id{destination->GetMixId()};
if (mix_id < mix_context.GetCount()) {
if (mix_id < mix_context.GetCount() && mix_id != UnusedSplitterId) {
auto mix_info{mix_context.GetInfo(mix_id)};
command_buffer.GenerateDepopPrepareCommand(
voice_info.node_id, voice_state, render_context.depop_buffer,
+91 -39
View File
@@ -4,6 +4,7 @@
#include "audio_core/renderer/adsp/command_list_processor.h"
#include "audio_core/renderer/command/effect/aux_.h"
#include "audio_core/renderer/effect/aux_.h"
#include "core/core.h"
#include "core/memory.h"
namespace AudioCore::AudioRenderer {
@@ -19,10 +20,24 @@ static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_in
return;
}
auto info{reinterpret_cast<AuxInfo::AuxInfoDsp*>(memory.GetPointer(aux_info))};
info->read_offset = 0;
info->write_offset = 0;
info->total_sample_count = 0;
AuxInfo::AuxInfoDsp info{};
auto info_ptr{&info};
bool host_safe{(aux_info & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp))};
if (host_safe) [[likely]] {
info_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(aux_info);
} else {
memory.ReadBlockUnsafe(aux_info, info_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
info_ptr->read_offset = 0;
info_ptr->write_offset = 0;
info_ptr->total_sample_count = 0;
if (!host_safe) [[unlikely]] {
memory.WriteBlockUnsafe(aux_info, info_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
}
/**
@@ -40,11 +55,10 @@ static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_in
* @param update_count - If non-zero, send_info_ will be updated.
* @return Number of samples written.
*/
static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_info_,
[[maybe_unused]] u32 sample_count, const CpuAddr send_buffer,
const u32 count_max, std::span<const s32> input,
const u32 write_count_, const u32 write_offset,
const u32 update_count) {
static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr send_info_,
[[maybe_unused]] u32 sample_count, CpuAddr send_buffer, u32 count_max,
std::span<const s32> input, u32 write_count_, u32 write_offset,
u32 update_count) {
if (write_count_ > count_max) {
LOG_ERROR(Service_Audio,
"write_count must be smaller than count_max! write_count {}, count_max {}",
@@ -52,6 +66,11 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
return 0;
}
if (send_info_ == 0) {
LOG_ERROR(Service_Audio, "send_info_ is 0!");
return 0;
}
if (input.empty()) {
LOG_ERROR(Service_Audio, "input buffer is empty!");
return 0;
@@ -67,33 +86,47 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
}
AuxInfo::AuxInfoDsp send_info{};
memory.ReadBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
auto send_ptr = &send_info;
bool host_safe = (send_info_ & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp));
u32 target_write_offset{send_info.write_offset + write_offset};
if (target_write_offset > count_max || write_count_ == 0) {
if (host_safe) [[likely]] {
send_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(send_info_);
} else {
memory.ReadBlockUnsafe(send_info_, send_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
u32 target_write_offset{send_ptr->write_offset + write_offset};
if (target_write_offset > count_max) {
return 0;
}
u32 write_count{write_count_};
u32 write_pos{0};
u32 read_pos{0};
while (write_count > 0) {
u32 to_write{std::min(count_max - target_write_offset, write_count)};
if (to_write > 0) {
const auto write_addr = send_buffer + target_write_offset * sizeof(s32);
bool write_safe{(write_addr & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - (write_addr + to_write * sizeof(s32)))};
if (write_safe) [[likely]] {
auto ptr = memory.GetPointer(write_addr);
std::memcpy(ptr, &input[read_pos], to_write * sizeof(s32));
} else {
memory.WriteBlockUnsafe(send_buffer + target_write_offset * sizeof(s32),
&input[write_pos], to_write * sizeof(s32));
&input[read_pos], to_write * sizeof(s32));
}
target_write_offset = (target_write_offset + to_write) % count_max;
write_count -= to_write;
write_pos += to_write;
read_pos += to_write;
}
if (update_count) {
send_info.write_offset = (send_info.write_offset + update_count) % count_max;
send_ptr->write_offset = (send_ptr->write_offset + update_count) % count_max;
}
memory.WriteBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
if (!host_safe) [[unlikely]] {
memory.WriteBlockUnsafe(send_info_, send_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
return write_count_;
}
@@ -102,7 +135,7 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
* Read the given memory at return_buffer into the output mix buffer, and update return_info_ if
* update_count is set, to notify the game that an update happened.
*
* @param memory - Core memory for writing.
* @param memory - Core memory for reading.
* @param return_info_ - Meta information for where to read the mix buffer.
* @param return_buffer - Memory address to read the samples from.
* @param count_max - Maximum number of samples in the receiving buffer.
@@ -112,16 +145,21 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in
* @param update_count - If non-zero, send_info_ will be updated.
* @return Number of samples read.
*/
static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr return_info_,
const CpuAddr return_buffer, const u32 count_max, std::span<s32> output,
const u32 count_, const u32 read_offset, const u32 update_count) {
static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_,
CpuAddr return_buffer, u32 count_max, std::span<s32> output,
u32 read_count_, u32 read_offset, u32 update_count) {
if (count_max == 0) {
return 0;
}
if (count_ > count_max) {
if (read_count_ > count_max) {
LOG_ERROR(Service_Audio, "count must be smaller than count_max! count {}, count_max {}",
count_, count_max);
read_count_, count_max);
return 0;
}
if (return_info_ == 0) {
LOG_ERROR(Service_Audio, "return_info_ is 0!");
return 0;
}
@@ -136,35 +174,49 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr return_i
}
AuxInfo::AuxInfoDsp return_info{};
memory.ReadBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
auto return_ptr = &return_info;
bool host_safe = (return_info_ & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp));
u32 target_read_offset{return_info.read_offset + read_offset};
if (host_safe) [[likely]] {
return_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(return_info_);
} else {
memory.ReadBlockUnsafe(return_info_, return_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
u32 target_read_offset{return_ptr->read_offset + read_offset};
if (target_read_offset > count_max) {
return 0;
}
u32 read_count{count_};
u32 read_pos{0};
u32 read_count{read_count_};
u32 write_pos{0};
while (read_count > 0) {
u32 to_read{std::min(count_max - target_read_offset, read_count)};
if (to_read > 0) {
const auto read_addr = return_buffer + target_read_offset * sizeof(s32);
bool read_safe{(read_addr & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - (read_addr + to_read * sizeof(s32)))};
if (read_safe) [[likely]] {
auto ptr = memory.GetPointer(read_addr);
std::memcpy(&output[write_pos], ptr, to_read * sizeof(s32));
} else {
memory.ReadBlockUnsafe(return_buffer + target_read_offset * sizeof(s32),
&output[read_pos], to_read * sizeof(s32));
&output[write_pos], to_read * sizeof(s32));
}
target_read_offset = (target_read_offset + to_read) % count_max;
read_count -= to_read;
read_pos += to_read;
write_pos += to_read;
}
if (update_count) {
return_info.read_offset = (return_info.read_offset + update_count) % count_max;
return_ptr->read_offset = (return_ptr->read_offset + update_count) % count_max;
}
memory.WriteBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
if (!host_safe) [[unlikely]] {
memory.WriteBlockUnsafe(return_info_, return_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
return count_;
return read_count_;
}
void AuxCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
@@ -189,7 +241,7 @@ void AuxCommand::Process(const ADSP::CommandListProcessor& processor) {
update_count)};
if (read != processor.sample_count) {
std::memset(&output_buffer[read], 0, processor.sample_count - read);
std::memset(&output_buffer[read], 0, (processor.sample_count - read) * sizeof(s32));
}
} else {
ResetAuxBufferDsp(*processor.memory, send_buffer_info);
@@ -244,16 +244,16 @@ template <size_t NumChannels>
static void ApplyI3dl2ReverbEffect(I3dl2ReverbInfo::State& state,
std::span<std::span<const s32>> inputs,
std::span<std::span<s32>> outputs, const u32 sample_count) {
constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1,
};
constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3,
};
constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
2, 0, 0, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 0, 0, 0, 0, 5, 5, 5,
};
@@ -252,16 +252,16 @@ template <size_t NumChannels>
static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state,
std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count) {
constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
0, 0, 1, 1, 0, 1, 0, 0, 1, 1,
};
constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
0, 0, 1, 1, 0, 1, 2, 2, 3, 3,
};
constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
0, 0, 1, 1, 2, 2, 4, 4, 5, 5,
};
@@ -308,7 +308,8 @@ static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, Rever
}
Common::FixedPoint<50, 14> pre_delay_sample{
state.pre_delay_line.Read() * Common::FixedPoint<50, 14>::from_base(params.late_gain)};
state.pre_delay_line.TapOut(state.pre_delay_time) *
Common::FixedPoint<50, 14>::from_base(params.late_gain)};
std::array<Common::FixedPoint<50, 14>, ReverbInfo::MaxDelayLines> mix_matrix{
state.prev_feedback_output[2] + state.prev_feedback_output[1] + pre_delay_sample,
@@ -19,24 +19,24 @@ namespace AudioCore::AudioRenderer {
static void SrcProcessFrame(std::span<s32> output, std::span<const s32> input,
const u32 target_sample_count, const u32 source_sample_count,
UpsamplerState* state) {
constexpr u32 WindowSize = 10;
constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc1{
static constexpr u32 WindowSize = 10;
static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc1{
0.95376587f, -0.12872314f, 0.060028076f, -0.032470703f, 0.017669678f,
-0.009124756f, 0.004272461f, -0.001739502f, 0.000579834f, -0.000091552734f,
};
constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc2{
static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc2{
0.8230896f, -0.19161987f, 0.093444824f, -0.05090332f, 0.027557373f,
-0.014038086f, 0.0064697266f, -0.002532959f, 0.00079345703f, -0.00012207031f,
};
constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc3{
static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc3{
0.6298828f, -0.19274902f, 0.09725952f, -0.05319214f, 0.028625488f,
-0.014373779f, 0.006500244f, -0.0024719238f, 0.0007324219f, -0.000091552734f,
};
constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc4{
static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc4{
0.4057312f, -0.1468811f, 0.07601929f, -0.041656494f, 0.022216797f,
-0.011016846f, 0.004852295f, -0.0017700195f, 0.00048828125f, -0.000030517578f,
};
constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc5{
static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc5{
0.1854248f, -0.075164795f, 0.03967285f, -0.021728516f, 0.011474609f,
-0.005584717f, 0.0024108887f, -0.0008239746f, 0.00021362305f, 0.0f,
};
@@ -192,7 +192,7 @@ public:
/**
* Get this effect's parameter data.
*
* @return Pointer to the parametter, must be cast to the correct type.
* @return Pointer to the parameter, must be cast to the correct type.
*/
u8* GetParameter() {
return parameter.data();
@@ -201,7 +201,7 @@ public:
/**
* Get this effect's parameter data.
*
* @return Pointer to the parametter, must be cast to the correct type.
* @return Pointer to the parameter, must be cast to the correct type.
*/
u8* GetStateBuffer() {
return state.data();
+2 -1
View File
@@ -104,7 +104,8 @@ public:
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
*input = sample;
input++;
if (input >= buffer_end) {
input = buffer.data();
}
+4 -4
View File
@@ -79,12 +79,10 @@ public:
return;
}
sample_count = delay_time;
input = &buffer[(output - buffer.data() + sample_count) % (sample_count_max + 1)];
input = &buffer[0];
}
Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) {
Write(sample);
auto out_sample{Read()};
output++;
@@ -92,6 +90,7 @@ public:
output = buffer.data();
}
Write(sample);
return out_sample;
}
@@ -100,7 +99,8 @@ public:
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
*input = sample;
input++;
if (input >= buffer_end) {
input = buffer.data();
}
@@ -29,7 +29,7 @@ public:
*/
enum class State {
Invalid,
Aquired,
Acquired,
RequestDetach,
Detached,
RequestAttach,
@@ -92,7 +92,7 @@ bool PoolMapper::TryAttachBuffer(BehaviorInfo::ErrorInfo& error_info, AddressInf
address_info.Setup(address, size);
if (!FillDspAddr(address_info)) {
error_info.error_code = Service::Audio::ERR_POOL_MAPPING_FAILED;
error_info.error_code = Service::Audio::ResultInvalidAddressInfo;
error_info.address = address;
return force_map;
}
+1 -1
View File
@@ -93,7 +93,7 @@ public:
* Splitter sort, traverse the splitter node graph and sort the sorted mixes from results.
*
* @param splitter_context - Splitter context for the sort.
* @return True if the sort was successful, othewise false.
* @return True if the sort was successful, otherwise false.
*/
bool TSortInfo(const SplitterContext& splitter_context);
@@ -33,7 +33,7 @@ struct PerformanceDetailVersion1 {
/* 0x0D */ PerformanceEntryType entry_type;
};
static_assert(sizeof(PerformanceDetailVersion1) == 0x10,
"PerformanceDetailVersion1 has the worng size!");
"PerformanceDetailVersion1 has the wrong size!");
struct PerformanceDetailVersion2 {
/* 0x00 */ u32 node_id;
@@ -45,6 +45,6 @@ struct PerformanceDetailVersion2 {
/* 0x14 */ char unk14[0x4];
};
static_assert(sizeof(PerformanceDetailVersion2) == 0x18,
"PerformanceDetailVersion2 has the worng size!");
"PerformanceDetailVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer
@@ -22,7 +22,7 @@ struct PerformanceEntryVersion1 {
/* 0x0C */ PerformanceEntryType entry_type;
};
static_assert(sizeof(PerformanceEntryVersion1) == 0x10,
"PerformanceEntryVersion1 has the worng size!");
"PerformanceEntryVersion1 has the wrong size!");
struct PerformanceEntryVersion2 {
/* 0x00 */ u32 node_id;
@@ -32,6 +32,6 @@ struct PerformanceEntryVersion2 {
/* 0x0D */ char unk0D[0xB];
};
static_assert(sizeof(PerformanceEntryVersion2) == 0x18,
"PerformanceEntryVersion2 has the worng size!");
"PerformanceEntryVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer
@@ -16,7 +16,7 @@ struct PerformanceFrameHeaderVersion1 {
/* 0x14 */ u32 frame_index;
};
static_assert(sizeof(PerformanceFrameHeaderVersion1) == 0x18,
"PerformanceFrameHeaderVersion1 has the worng size!");
"PerformanceFrameHeaderVersion1 has the wrong size!");
struct PerformanceFrameHeaderVersion2 {
/* 0x00 */ u32 magic; // "PERF"
@@ -31,6 +31,6 @@ struct PerformanceFrameHeaderVersion2 {
/* 0x25 */ char unk25[0xB];
};
static_assert(sizeof(PerformanceFrameHeaderVersion2) == 0x30,
"PerformanceFrameHeaderVersion2 has the worng size!");
"PerformanceFrameHeaderVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer
@@ -55,7 +55,7 @@ public:
/**
* Get the total number of splitter destinations.
*
* @return Number of destiantions.
* @return Number of destinations.
*/
u32 GetDataCount() const;
@@ -87,7 +87,7 @@ public:
/**
* Update this destination.
*
* @param params - Inpout parameters to update the destination.
* @param params - Input parameters to update the destination.
*/
void Update(const InParameter& params);
@@ -126,9 +126,9 @@ private:
std::array<f32, MaxMixBuffers> prev_mix_volumes{0.0f};
/// Next destination in the mix chain
SplitterDestinationData* next{};
/// Is this destiantion in use?
/// Is this destination in use?
bool in_use{};
/// Does this destiantion need its volumes updated?
/// Does this destination need its volumes updated?
bool need_update{};
};
@@ -49,14 +49,14 @@ public:
/**
* Get the number of destinations in this splitter.
*
* @return The number of destiantions.
* @return The number of destinations.
*/
u32 GetDestinationCount() const;
/**
* Set the number of destinations in this splitter.
*
* @param count - The new number of destiantions.
* @param count - The new number of destinations.
*/
void SetDestinationCount(u32 count);
+26 -27
View File
@@ -101,15 +101,15 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle_, u64 applet_resource_user_id_, s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
return Service::Audio::ResultInvalidRevision;
}
if (GetWorkBufferSize(params) > transfer_memory_size) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
if (process_handle_ == 0) {
return Service::Audio::ERR_INVALID_PROCESS_HANDLE;
return Service::Audio::ResultInvalidHandle;
}
behavior.SetUserLibRevision(params.revision);
@@ -127,8 +127,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
core.Memory().ZeroBlock(*core.Kernel().CurrentProcess(), transfer_memory->GetSourceAddress(),
transfer_memory_size);
core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
// Allocate the memory normally instead and hope the game doesn't try to read anything back
@@ -143,19 +142,19 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
samples_workbuffer =
allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
if (samples_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto upsampler_workbuffer{allocator.Allocate<s32>(
(voice_channels + mix_buffer_count) * TargetSampleCount * upsampler_count, 0x10)};
if (upsampler_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
depop_buffer =
allocator.Allocate<s32>(Common::AlignUp(static_cast<u32>(mix_buffer_count), 0x40), 0x40);
if (depop_buffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
// invalidate samples_workbuffer DSP cache
@@ -166,12 +165,12 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (voice_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto sorted_voice_infos{allocator.Allocate<VoiceInfo*>(params.voices, 0x10)};
if (sorted_voice_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(sorted_voice_infos.data(), 0, sorted_voice_infos.size_bytes());
@@ -183,12 +182,12 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (voice_channel_resources.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto voice_cpu_states{allocator.Allocate<VoiceState>(params.voices, 0x10)};
if (voice_cpu_states.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
for (auto& voice_state : voice_cpu_states) {
@@ -198,7 +197,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto mix_infos{allocator.Allocate<MixInfo>(params.sub_mixes + 1, 0x10)};
if (mix_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
u32 effect_process_order_count{0};
@@ -208,7 +207,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
effect_process_order_count = params.effects * (params.sub_mixes + 1);
effect_process_order_buffer = allocator.Allocate<s32>(effect_process_order_count, 0x10);
if (effect_process_order_buffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
}
@@ -222,7 +221,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto sorted_mix_infos{allocator.Allocate<MixInfo*>(params.sub_mixes + 1, 0x10)};
if (sorted_mix_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(sorted_mix_infos.data(), 0, sorted_mix_infos.size_bytes());
@@ -235,7 +234,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto edge_matrix_workbuffer{allocator.Allocate<u8>(edge_matrix_size, 1)};
if (node_states_workbuffer.empty() || edge_matrix_workbuffer.size() == 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
@@ -250,7 +249,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
upsampler_manager = allocator.Allocate<UpsamplerManager>(1, 0x10).data();
if (upsampler_manager == nullptr) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
memory_pool_workbuffer = allocator.Allocate<MemoryPoolInfo>(memory_pool_count, 0x10);
@@ -259,18 +258,18 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (memory_pool_workbuffer.empty() && memory_pool_count > 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
if (!splitter_context.Initialize(behavior, params, allocator)) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::span<EffectResultState> effect_result_states_cpu{};
if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
effect_result_states_cpu = allocator.Allocate<EffectResultState>(params.effects, 0x10);
if (effect_result_states_cpu.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(effect_result_states_cpu.data(), 0, effect_result_states_cpu.size_bytes());
}
@@ -289,7 +288,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
upsampler_workbuffer);
if (upsampler_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto effect_infos{allocator.Allocate<EffectInfoBase>(params.effects, 0x40)};
@@ -298,14 +297,14 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (effect_infos.empty() && params.effects > 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::span<EffectResultState> effect_result_states_dsp{};
if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
effect_result_states_dsp = allocator.Allocate<EffectResultState>(params.effects, 0x40);
if (effect_result_states_dsp.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(effect_result_states_dsp.data(), 0, effect_result_states_dsp.size_bytes());
}
@@ -319,14 +318,14 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (sinks.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
sink_context.Initialize(sinks, params.sinks);
auto voice_dsp_states{allocator.Allocate<VoiceState>(params.voices, 0x40)};
if (voice_dsp_states.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
for (auto& voice_state : voice_dsp_states) {
@@ -344,7 +343,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
0xC};
performance_workbuffer = allocator.Allocate<u8>(perf_workbuffer_size, 0x40);
if (performance_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(performance_workbuffer.data(), 0, performance_workbuffer.size_bytes());
performance_manager.Initialize(performance_workbuffer, performance_workbuffer.size_bytes(),
@@ -360,7 +359,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
command_workbuffer_size = allocator.GetRemainingSize();
command_workbuffer = allocator.Allocate<u8>(command_workbuffer_size, 0x40);
if (command_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
command_buffer_size = 0;
+2 -2
View File
@@ -154,7 +154,7 @@ public:
ExecutionMode GetExecutionMode() const;
/**
* Get the rendering deivce for this system.
* Get the rendering device for this system.
* This is unused.
*
* @return Rendering device for this system.
@@ -241,7 +241,7 @@ private:
std::span<u8> command_workbuffer{};
/// Size of command workbuffer
u64 command_workbuffer_size{};
/// Numebr of commands in the workbuffer
/// Number of commands in the workbuffer
u64 command_buffer_size{};
/// Manager for upsamplers
UpsamplerManager* upsampler_manager{};
+1 -1
View File
@@ -94,7 +94,7 @@ bool SystemManager::Remove(System& system_) {
}
void SystemManager::ThreadFunc() {
constexpr char name[]{"AudioRenderSystemManager"};
static constexpr char name[]{"AudioRenderSystemManager"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
+3 -3
View File
@@ -36,7 +36,7 @@ public:
/**
* Initialize the system manager, called when any system is registered.
*
* @return True if sucessfully initialized, otherwise false.
* @return True if successfully initialized, otherwise false.
*/
bool InitializeUnsafe();
@@ -50,7 +50,7 @@ public:
* The manager does not own the system, so do not free it without calling Remove.
*
* @param system - The system to add.
* @return True if succesfully added, otherwise false.
* @return True if successfully added, otherwise false.
*/
bool Add(System& system);
@@ -58,7 +58,7 @@ public:
* Remove an audio render system from the manager.
*
* @param system - The system to remove.
* @return True if succesfully removed, otherwise false.
* @return True if successfully removed, otherwise false.
*/
bool Remove(System& system);
+4 -4
View File
@@ -181,7 +181,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size ||
wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) {
LOG_ERROR(Service_Audio, "Invalid PCM16 start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -192,7 +192,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size ||
wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) {
LOG_ERROR(Service_Audio, "Invalid PCMFloat start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -216,7 +216,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (start > static_cast<s64>(wave_buffer_internal.size) ||
end > static_cast<s64>(wave_buffer_internal.size)) {
LOG_ERROR(Service_Audio, "Invalid ADPCM start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -228,7 +228,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset < 0 || wave_buffer_internal.end_offset < 0) {
LOG_ERROR(Service_Audio, "Invalid input start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
+2 -2
View File
@@ -183,7 +183,7 @@ public:
void Initialize();
/**
* Does this voice ned an update?
* Does this voice need an update?
*
* @param params - Input parameters to check matching.
*
@@ -236,7 +236,7 @@ public:
*
* @param error_info - Output array of errors.
* @param wave_buffer - The wavebuffer to be updated.
* @param wave_buffer_internal - Input parametters to be used for the update.
* @param wave_buffer_internal - Input parameters to be used for the update.
* @param sample_format - Sample format of the wavebuffer.
* @param valid - Is this wavebuffer valid?
* @param pool_mapper - Used to map the wavebuffers.
+4 -4
View File
@@ -35,7 +35,7 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) {
if (system_channels == 6 && device_channels == 2) {
// We're given 6 channels, but our device only outputs 2, so downmix.
constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
static constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
read_index += system_channels, write_index += device_channels) {
@@ -202,7 +202,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// If we're paused or going to shut down, we don't want to consume buffers as coretiming is
// paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) {
constexpr std::array<s16, 6> silence{};
static constexpr std::array<s16, 6> silence{};
for (size_t i = frames_written; i < num_frames; i++) {
std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
}
@@ -270,7 +270,7 @@ void SinkStream::Stall() {
if (stalled_lock) {
return;
}
stalled_lock = system.StallProcesses();
stalled_lock = system.StallApplication();
}
void SinkStream::Unstall() {
@@ -278,7 +278,7 @@ void SinkStream::Unstall() {
if (!stalled_lock) {
return;
}
system.UnstallProcesses();
system.UnstallApplication();
stalled_lock.unlock();
}
+16 -1
View File
@@ -38,6 +38,7 @@ add_library(common STATIC
common_precompiled_headers.h
common_types.h
concepts.h
container_hash.h
demangle.cpp
demangle.h
div_ceil.h
@@ -91,6 +92,7 @@ add_library(common STATIC
multi_level_page_table.h
nvidia_flags.cpp
nvidia_flags.h
overflow.h
page_table.cpp
page_table.h
param_package.cpp
@@ -113,6 +115,8 @@ add_library(common STATIC
socket_types.h
spin_lock.cpp
spin_lock.h
steady_clock.cpp
steady_clock.h
stream.cpp
stream.h
string_util.cpp
@@ -129,6 +133,7 @@ add_library(common STATIC
time_zone.h
tiny_mt.h
tree.h
typed_address.h
uint128.h
unique_function.h
uuid.cpp
@@ -142,11 +147,21 @@ add_library(common STATIC
zstd_compression.h
)
if (WIN32)
target_sources(common PRIVATE
windows/timer_resolution.cpp
windows/timer_resolution.h
)
target_link_libraries(common PRIVATE ntdll)
endif()
if(ARCHITECTURE_x86_64)
target_sources(common
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
x64/cpu_wait.cpp
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/xbyak_abi.h
@@ -176,7 +191,7 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
target_link_libraries(common PUBLIC Boost::context Boost::headers fmt::fmt microprofile Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd LLVM::Demangle)
if (YUZU_USE_PRECOMPILED_HEADERS)
+1 -1
View File
@@ -66,7 +66,7 @@ public:
* @param description The room description
* @param port The port of the room
* @param net_version The version of the libNetwork that gets used
* @param has_password True if the room is passowrd protected
* @param has_password True if the room is password protected
* @param preferred_game The preferred game of the room
* @param preferred_game_id The title id of the preferred game
*/
+11 -9
View File
@@ -3,19 +3,21 @@
#pragma once
#include <cstring>
#include <type_traits>
#include <version>
#ifdef __cpp_lib_bit_cast
#include <bit>
#endif
namespace Common {
template <typename To, typename From>
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
std::is_trivially_copyable_v<To>,
To>
BitCast(const From& src) noexcept {
To dst;
std::memcpy(&dst, &src, sizeof(To));
return dst;
constexpr inline To BitCast(const From& from) {
#ifdef __cpp_lib_bit_cast
return std::bit_cast<To>(from);
#else
return __builtin_bit_cast(To, from);
#endif
}
} // namespace Common
+211 -120
View File
@@ -1,158 +1,249 @@
// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
// SPDX-License-Identifier: MIT
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <bit>
#include <condition_variable>
#include <memory>
#include <cstddef>
#include <mutex>
#include <new>
#include <stop_token>
#include <type_traits>
#include <utility>
#include "common/polyfill_thread.h"
namespace Common {
#if defined(__cpp_lib_hardware_interference_size)
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
#else
constexpr size_t hardware_interference_size = 64;
#endif
namespace detail {
constexpr size_t DefaultCapacity = 0x1000;
} // namespace detail
template <typename T, size_t Capacity = detail::DefaultCapacity>
class SPSCQueue {
static_assert((Capacity & (Capacity - 1)) == 0, "Capacity must be a power of two.");
template <typename T, size_t capacity = 0x400>
class MPSCQueue {
public:
explicit MPSCQueue() : allocator{std::allocator<Slot<T>>()} {
// Allocate one extra slot to prevent false sharing on the last slot
slots = allocator.allocate(capacity + 1);
// Allocators are not required to honor alignment for over-aligned types
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
// alignment here
if (reinterpret_cast<uintptr_t>(slots) % alignof(Slot<T>) != 0) {
allocator.deallocate(slots, capacity + 1);
throw std::bad_alloc();
}
for (size_t i = 0; i < capacity; ++i) {
std::construct_at(&slots[i]);
}
static_assert(std::has_single_bit(capacity), "capacity must be an integer power of 2");
static_assert(alignof(Slot<T>) == hardware_interference_size,
"Slot must be aligned to cache line boundary to prevent false sharing");
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
"Slot size must be a multiple of cache line size to prevent "
"false sharing between adjacent slots");
static_assert(sizeof(MPSCQueue) % hardware_interference_size == 0,
"Queue size must be a multiple of cache line size to "
"prevent false sharing between adjacent queues");
template <typename... Args>
bool TryEmplace(Args&&... args) {
return Emplace<PushMode::Try>(std::forward<Args>(args)...);
}
~MPSCQueue() noexcept {
for (size_t i = 0; i < capacity; ++i) {
std::destroy_at(&slots[i]);
}
allocator.deallocate(slots, capacity + 1);
template <typename... Args>
void EmplaceWait(Args&&... args) {
Emplace<PushMode::Wait>(std::forward<Args>(args)...);
}
// The queue must be both non-copyable and non-movable
MPSCQueue(const MPSCQueue&) = delete;
MPSCQueue& operator=(const MPSCQueue&) = delete;
MPSCQueue(MPSCQueue&&) = delete;
MPSCQueue& operator=(MPSCQueue&&) = delete;
void Push(const T& v) noexcept {
static_assert(std::is_nothrow_copy_constructible_v<T>,
"T must be nothrow copy constructible");
emplace(v);
bool TryPop(T& t) {
return Pop<PopMode::Try>(t);
}
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
void Push(P&& v) noexcept {
emplace(std::forward<P>(v));
void PopWait(T& t) {
Pop<PopMode::Wait>(t);
}
void Pop(T& v, std::stop_token stop) noexcept {
auto const tail = tail_.fetch_add(1);
auto& slot = slots[idx(tail)];
if (!slot.turn.test()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
}
v = slot.move();
slot.destroy();
slot.turn.clear();
slot.turn.notify_one();
void PopWait(T& t, std::stop_token stop_token) {
Pop<PopMode::WaitWithStopToken>(t, stop_token);
}
T PopWait() {
T t;
Pop<PopMode::Wait>(t);
return t;
}
T PopWait(std::stop_token stop_token) {
T t;
Pop<PopMode::WaitWithStopToken>(t, stop_token);
return t;
}
private:
template <typename U = T>
struct Slot {
~Slot() noexcept {
if (turn.test()) {
destroy();
}
}
template <typename... Args>
void construct(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<U, Args&&...>,
"T must be nothrow constructible with Args&&...");
std::construct_at(reinterpret_cast<U*>(&storage), std::forward<Args>(args)...);
}
void destroy() noexcept {
static_assert(std::is_nothrow_destructible_v<U>, "T must be nothrow destructible");
std::destroy_at(reinterpret_cast<U*>(&storage));
}
U&& move() noexcept {
return reinterpret_cast<U&&>(storage);
}
// Align to avoid false sharing between adjacent slots
alignas(hardware_interference_size) std::atomic_flag turn{};
struct aligned_store {
struct type {
alignas(U) unsigned char data[sizeof(U)];
};
};
typename aligned_store::type storage;
enum class PushMode {
Try,
Wait,
Count,
};
enum class PopMode {
Try,
Wait,
WaitWithStopToken,
Count,
};
template <PushMode Mode, typename... Args>
bool Emplace(Args&&... args) {
const size_t write_index = m_write_index.load(std::memory_order::relaxed);
if constexpr (Mode == PushMode::Try) {
// Check if we have free slots to write to.
if ((write_index - m_read_index.load(std::memory_order::acquire)) == Capacity) {
return false;
}
} else if constexpr (Mode == PushMode::Wait) {
// Wait until we have free slots to write to.
std::unique_lock lock{producer_cv_mutex};
producer_cv.wait(lock, [this, write_index] {
return (write_index - m_read_index.load(std::memory_order::acquire)) < Capacity;
});
} else {
static_assert(Mode < PushMode::Count, "Invalid PushMode.");
}
// Determine the position to write to.
const size_t pos = write_index % Capacity;
// Emplace into the queue.
std::construct_at(std::addressof(m_data[pos]), std::forward<Args>(args)...);
// Increment the write index.
++m_write_index;
// Notify the consumer that we have pushed into the queue.
std::scoped_lock lock{consumer_cv_mutex};
consumer_cv.notify_one();
return true;
}
template <PopMode Mode>
bool Pop(T& t, [[maybe_unused]] std::stop_token stop_token = {}) {
const size_t read_index = m_read_index.load(std::memory_order::relaxed);
if constexpr (Mode == PopMode::Try) {
// Check if the queue is empty.
if (read_index == m_write_index.load(std::memory_order::acquire)) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer_cv_mutex};
consumer_cv.wait(lock, [this, read_index] {
return read_index != m_write_index.load(std::memory_order::acquire);
});
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer_cv_mutex};
Common::CondvarWait(consumer_cv, lock, stop_token, [this, read_index] {
return read_index != m_write_index.load(std::memory_order::acquire);
});
if (stop_token.stop_requested()) {
return false;
}
} else {
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
}
// Determine the position to read from.
const size_t pos = read_index % Capacity;
// Pop the data off the queue, moving it.
t = std::move(m_data[pos]);
// Increment the read index.
++m_read_index;
// Notify the producer that we have popped off the queue.
std::scoped_lock lock{producer_cv_mutex};
producer_cv.notify_one();
return true;
}
alignas(128) std::atomic_size_t m_read_index{0};
alignas(128) std::atomic_size_t m_write_index{0};
std::array<T, Capacity> m_data;
std::condition_variable_any producer_cv;
std::mutex producer_cv_mutex;
std::condition_variable_any consumer_cv;
std::mutex consumer_cv_mutex;
};
template <typename T, size_t Capacity = detail::DefaultCapacity>
class MPSCQueue {
public:
template <typename... Args>
void emplace(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
"T must be nothrow constructible with Args&&...");
auto const head = head_.fetch_add(1);
auto& slot = slots[idx(head)];
slot.turn.wait(true);
slot.construct(std::forward<Args>(args)...);
slot.turn.test_and_set();
cv.notify_one();
bool TryEmplace(Args&&... args) {
std::scoped_lock lock{write_mutex};
return spsc_queue.TryEmplace(std::forward<Args>(args)...);
}
constexpr size_t idx(size_t i) const noexcept {
return i & mask;
template <typename... Args>
void EmplaceWait(Args&&... args) {
std::scoped_lock lock{write_mutex};
spsc_queue.EmplaceWait(std::forward<Args>(args)...);
}
static constexpr size_t mask = capacity - 1;
bool TryPop(T& t) {
return spsc_queue.TryPop(t);
}
// Align to avoid false sharing between head_ and tail_
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
void PopWait(T& t) {
spsc_queue.PopWait(t);
}
std::mutex cv_mutex;
std::condition_variable_any cv;
void PopWait(T& t, std::stop_token stop_token) {
spsc_queue.PopWait(t, stop_token);
}
Slot<T>* slots;
[[no_unique_address]] std::allocator<Slot<T>> allocator;
T PopWait() {
return spsc_queue.PopWait();
}
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
"T must be nothrow copy or move assignable");
T PopWait(std::stop_token stop_token) {
return spsc_queue.PopWait(stop_token);
}
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
private:
SPSCQueue<T, Capacity> spsc_queue;
std::mutex write_mutex;
};
template <typename T, size_t Capacity = detail::DefaultCapacity>
class MPMCQueue {
public:
template <typename... Args>
bool TryEmplace(Args&&... args) {
std::scoped_lock lock{write_mutex};
return spsc_queue.TryEmplace(std::forward<Args>(args)...);
}
template <typename... Args>
void EmplaceWait(Args&&... args) {
std::scoped_lock lock{write_mutex};
spsc_queue.EmplaceWait(std::forward<Args>(args)...);
}
bool TryPop(T& t) {
std::scoped_lock lock{read_mutex};
return spsc_queue.TryPop(t);
}
void PopWait(T& t) {
std::scoped_lock lock{read_mutex};
spsc_queue.PopWait(t);
}
void PopWait(T& t, std::stop_token stop_token) {
std::scoped_lock lock{read_mutex};
spsc_queue.PopWait(t, stop_token);
}
T PopWait() {
std::scoped_lock lock{read_mutex};
return spsc_queue.PopWait();
}
T PopWait(std::stop_token stop_token) {
std::scoped_lock lock{read_mutex};
return spsc_queue.PopWait(stop_token);
}
private:
SPSCQueue<T, Capacity> spsc_queue;
std::mutex write_mutex;
std::mutex read_mutex;
};
} // namespace Common
+92
View File
@@ -0,0 +1,92 @@
// SPDX-FileCopyrightText: 2005-2014 Daniel James
// SPDX-FileCopyrightText: 2016 Austin Appleby
// SPDX-License-Identifier: BSL-1.0
#include <array>
#include <climits>
#include <cstdint>
#include <limits>
#include <type_traits>
#include <vector>
namespace Common {
namespace detail {
template <typename T>
requires std::is_unsigned_v<T>
inline std::size_t HashValue(T val) {
const unsigned int size_t_bits = std::numeric_limits<std::size_t>::digits;
const unsigned int length =
(std::numeric_limits<T>::digits - 1) / static_cast<unsigned int>(size_t_bits);
std::size_t seed = 0;
for (unsigned int i = length * size_t_bits; i > 0; i -= size_t_bits) {
seed ^= static_cast<size_t>(val >> i) + (seed << 6) + (seed >> 2);
}
seed ^= static_cast<size_t>(val) + (seed << 6) + (seed >> 2);
return seed;
}
template <size_t Bits>
struct HashCombineImpl {
template <typename T>
static inline T fn(T seed, T value) {
seed ^= value + 0x9e3779b9 + (seed << 6) + (seed >> 2);
return seed;
}
};
template <>
struct HashCombineImpl<64> {
static inline std::uint64_t fn(std::uint64_t h, std::uint64_t k) {
const std::uint64_t m = (std::uint64_t(0xc6a4a793) << 32) + 0x5bd1e995;
const int r = 47;
k *= m;
k ^= k >> r;
k *= m;
h ^= k;
h *= m;
// Completely arbitrary number, to prevent 0's
// from hashing to 0.
h += 0xe6546b64;
return h;
}
};
} // namespace detail
template <typename T>
inline void HashCombine(std::size_t& seed, const T& v) {
seed = detail::HashCombineImpl<sizeof(std::size_t) * CHAR_BIT>::fn(seed, detail::HashValue(v));
}
template <typename It>
inline std::size_t HashRange(It first, It last) {
std::size_t seed = 0;
for (; first != last; ++first) {
HashCombine<typename std::iterator_traits<It>::value_type>(seed, *first);
}
return seed;
}
template <typename T, size_t Size>
std::size_t HashValue(const std::array<T, Size>& v) {
return HashRange(v.cbegin(), v.cend());
}
template <typename T, typename Allocator>
std::size_t HashValue(const std::vector<T, Allocator>& v) {
return HashRange(v.cbegin(), v.cend());
}
} // namespace Common
+1 -1
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@@ -90,7 +90,7 @@ Fiber::~Fiber() {
}
void Fiber::Exit() {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}
+1 -1
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@@ -22,7 +22,7 @@ class FixedPoint;
namespace detail {
// helper templates to make magic with types :)
// these allow us to determine resonable types from
// these allow us to determine reasonable types from
// a desired size, they also let us infer the next largest type
// from a type which is nice for the division op
template <size_t T>
+2 -2
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@@ -322,7 +322,7 @@ private:
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
/// splitted.
/// split.
bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
if (it != placeholders.end() && it->lower() == virtual_offset + length) {
@@ -484,7 +484,7 @@ class HostMemory::Impl {
public:
explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
// This is just a place holder.
// Please implement fastmem in a propper way on your platform.
// Please implement fastmem in a proper way on your platform.
throw std::bad_alloc{};
}
+5 -5
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@@ -15,7 +15,7 @@
namespace Common::Input {
// Type of data that is expected to recieve or send
// Type of data that is expected to receive or send
enum class InputType {
None,
Battery,
@@ -46,7 +46,7 @@ enum class PollingMode {
// Constant polling of buttons, analogs and motion data
Active,
// Only update on button change, digital analogs
Pasive,
Passive,
// Enable near field communication polling
NFC,
// Enable infrared camera polling
@@ -103,7 +103,7 @@ enum class VibrationAmplificationType {
struct AnalogProperties {
// Anything below this value will be detected as zero
float deadzone{};
// Anyting above this values will be detected as one
// Anything above this values will be detected as one
float range{1.0f};
// Minimum value to be detected as active
float threshold{0.5f};
@@ -209,7 +209,7 @@ struct LedStatus {
bool led_4{};
};
// Raw data fom camera
// Raw data from camera
struct CameraStatus {
CameraFormat format{CameraFormat::None};
std::vector<u8> data{};
@@ -428,7 +428,7 @@ inline void UnregisterOutputFactory(const std::string& name) {
}
/**
* Create an input device from given paramters.
* Create an input device from given parameters.
* @tparam InputDeviceType the type of input devices to create
* @param params a serialized ParamPackage string that contains all parameters for creating the
* device
+8 -8
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@@ -28,7 +28,7 @@
#ifdef _WIN32
#include "common/string_util.h"
#endif
#include "common/threadsafe_queue.h"
#include "common/bounded_threadsafe_queue.h"
namespace Common::Log {
@@ -204,11 +204,11 @@ public:
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string&& message) {
if (!filter.CheckMessage(log_class, log_level))
if (!filter.CheckMessage(log_class, log_level)) {
return;
const Entry& entry =
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
message_queue.Push(entry);
}
message_queue.EmplaceWait(
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
}
private:
@@ -225,7 +225,7 @@ private:
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (!stop_token.stop_requested()) {
entry = message_queue.PopWait(stop_token);
message_queue.PopWait(entry, stop_token);
if (entry.filename != nullptr) {
write_logs();
}
@@ -233,7 +233,7 @@ private:
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
while (max_logs_to_write-- && message_queue.TryPop(entry)) {
write_logs();
}
});
@@ -273,7 +273,7 @@ private:
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
MPSCQueue<Entry, true> message_queue{};
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
std::jthread backend_thread;
};
+1 -1
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@@ -119,7 +119,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, NVFlinger) \
SUB(Service, Nvnflinger) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
+101 -101
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@@ -29,107 +29,107 @@ enum class Level : u8 {
* filter.cpp.
*/
enum class Class : u8 {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_NVFlinger, ///< The NVFlinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_Nvnflinger, ///< The Nvnflinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
} // namespace Common::Log
+22
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@@ -0,0 +1,22 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include "bit_cast.h"
namespace Common {
template <typename T>
requires(std::is_integral_v<T> && std::is_signed_v<T>)
inline T WrappingAdd(T lhs, T rhs) {
using U = std::make_unsigned_t<T>;
U lhs_u = BitCast<U>(lhs);
U rhs_u = BitCast<U>(rhs);
return BitCast<T>(lhs_u + rhs_u);
}
} // namespace Common
+1
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@@ -23,6 +23,7 @@ public:
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
~ScratchBuffer() = default;
ScratchBuffer(ScratchBuffer&&) = default;
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will remain intact.
+13
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@@ -59,6 +59,7 @@ void LogSettings() {
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -76,6 +77,13 @@ void LogSettings() {
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
log_setting("Input_EnableTouch", values.touchscreen.enabled);
log_setting("Input_EnableMouse", values.mouse_enabled.GetValue());
log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue());
log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue());
log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue());
log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue());
log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue());
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
@@ -199,7 +207,11 @@ void RestoreGlobalState(bool is_powered_on) {
values.renderer_backend.SetGlobal(true);
values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.fullscreen_mode.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.resolution_setup.SetGlobal(true);
values.scaling_filter.SetGlobal(true);
values.anti_aliasing.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
@@ -208,6 +220,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.async_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
+6 -5
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@@ -128,7 +128,7 @@ public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
@@ -139,7 +139,7 @@ public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
@@ -231,7 +231,7 @@ public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const std::string& name)
@@ -242,7 +242,7 @@ public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
@@ -453,6 +453,7 @@ struct Values {
SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
SwitchableSetting<bool> async_astc{false, "async_astc"};
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
@@ -502,7 +503,7 @@ struct Values {
Setting<bool> tas_loop{false, "tas_loop"};
Setting<bool> mouse_panning{false, "mouse_panning"};
Setting<u8, true> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
Setting<u8, true> mouse_panning_sensitivity{50, 1, 100, "mouse_panning_sensitivity"};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
+81
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@@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#if defined(_WIN32)
#include <windows.h>
#else
#include <time.h>
#endif
#include "common/steady_clock.h"
namespace Common {
#ifdef _WIN32
static s64 WindowsQueryPerformanceFrequency() {
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
return frequency.QuadPart;
}
static s64 WindowsQueryPerformanceCounter() {
LARGE_INTEGER counter;
QueryPerformanceCounter(&counter);
return counter.QuadPart;
}
static s64 GetSystemTimeNS() {
// GetSystemTimePreciseAsFileTime returns the file time in 100ns units.
static constexpr s64 Multiplier = 100;
// Convert Windows epoch to Unix epoch.
static constexpr s64 WindowsEpochToUnixEpochNS = 0x19DB1DED53E8000LL;
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
return Multiplier * ((static_cast<s64>(filetime.dwHighDateTime) << 32) +
static_cast<s64>(filetime.dwLowDateTime)) -
WindowsEpochToUnixEpochNS;
}
#endif
SteadyClock::time_point SteadyClock::Now() noexcept {
#if defined(_WIN32)
static const auto freq = WindowsQueryPerformanceFrequency();
const auto counter = WindowsQueryPerformanceCounter();
// 10 MHz is a very common QPC frequency on modern PCs.
// Optimizing for this specific frequency can double the performance of
// this function by avoiding the expensive frequency conversion path.
static constexpr s64 TenMHz = 10'000'000;
if (freq == TenMHz) [[likely]] {
static_assert(period::den % TenMHz == 0);
static constexpr s64 Multiplier = period::den / TenMHz;
return time_point{duration{counter * Multiplier}};
}
const auto whole = (counter / freq) * period::den;
const auto part = (counter % freq) * period::den / freq;
return time_point{duration{whole + part}};
#elif defined(__APPLE__)
return time_point{duration{clock_gettime_nsec_np(CLOCK_MONOTONIC_RAW)}};
#else
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
#endif
}
RealTimeClock::time_point RealTimeClock::Now() noexcept {
#if defined(_WIN32)
return time_point{duration{GetSystemTimeNS()}};
#elif defined(__APPLE__)
return time_point{duration{clock_gettime_nsec_np(CLOCK_REALTIME)}};
#else
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
#endif
}
}; // namespace Common
+34
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@@ -0,0 +1,34 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include "common/common_types.h"
namespace Common {
struct SteadyClock {
using rep = s64;
using period = std::nano;
using duration = std::chrono::nanoseconds;
using time_point = std::chrono::time_point<SteadyClock>;
static constexpr bool is_steady = true;
[[nodiscard]] static time_point Now() noexcept;
};
struct RealTimeClock {
using rep = s64;
using period = std::nano;
using duration = std::chrono::nanoseconds;
using time_point = std::chrono::time_point<RealTimeClock>;
static constexpr bool is_steady = false;
[[nodiscard]] static time_point Now() noexcept;
};
} // namespace Common
+7 -7
View File
@@ -125,18 +125,18 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
return result;
}
std::string UTF16ToUTF8(const std::u16string& input) {
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input);
return convert.to_bytes(input.data(), input.data() + input.size());
}
std::u16string UTF8ToUTF16(const std::string& input) {
std::u16string UTF8ToUTF16(std::string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input);
return convert.from_bytes(input.data(), input.data() + input.size());
}
#ifdef _WIN32
static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
static std::wstring CPToUTF16(u32 code_page, std::string_view input) {
const auto size =
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
@@ -154,7 +154,7 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
return output;
}
std::string UTF16ToUTF8(const std::wstring& input) {
std::string UTF16ToUTF8(std::wstring_view input) {
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
nullptr, 0, nullptr, nullptr);
if (size == 0) {
@@ -172,7 +172,7 @@ std::string UTF16ToUTF8(const std::wstring& input) {
return output;
}
std::wstring UTF8ToUTF16W(const std::string& input) {
std::wstring UTF8ToUTF16W(std::string_view input) {
return CPToUTF16(CP_UTF8, input);
}
+4 -4
View File
@@ -36,12 +36,12 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
const std::string& dest);
[[nodiscard]] std::string UTF16ToUTF8(const std::u16string& input);
[[nodiscard]] std::u16string UTF8ToUTF16(const std::string& input);
[[nodiscard]] std::string UTF16ToUTF8(std::u16string_view input);
[[nodiscard]] std::u16string UTF8ToUTF16(std::string_view input);
#ifdef _WIN32
[[nodiscard]] std::string UTF16ToUTF8(const std::wstring& input);
[[nodiscard]] std::wstring UTF8ToUTF16W(const std::string& str);
[[nodiscard]] std::string UTF16ToUTF8(std::wstring_view input);
[[nodiscard]] std::wstring UTF8ToUTF16W(std::string_view str);
#endif

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