Compare commits

..

323 Commits

Author SHA1 Message Date
Lioncash cd4aa50207 yuzu/game_list: Use non-deprecated version of QString's split() function
The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
Morph 7432343214 Merge pull request #7825 from lioncash/nodisc2
common/file: Remove [[nodiscard]] from Open()
2022-02-01 02:29:36 -05:00
Lioncash 8f32bab4c9 common/file: Remove [[nodiscard]] from Open()
Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph 26a9dc3f65 Merge pull request #7824 from lioncash/scache
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01 01:58:38 -05:00
Lioncash 360a97ab54 video_core/shader_cache: Remove unused algorithm include 2022-02-01 01:41:05 -05:00
Lioncash 540ed72e99 video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
Same behavior, but without the need to move into the function to avoid
an allocation.
2022-02-01 01:40:41 -05:00
Mai M c81793029d Merge pull request #7822 from zhaobot/tx-update-20220201021425
Update translations (2022-02-01)
2022-01-31 22:15:09 -05:00
The yuzu Community 1e66eaf929 Update translations (2022-02-01) 2022-02-01 02:14:44 +00:00
bunnei 7ddccb55d2 Merge pull request #7821 from german77/espada_aguda
svc: Add 32 bit SynchronizePreemptionState
2022-01-31 19:13:46 -07:00
bunnei 34dc1c8bc2 Merge pull request #7805 from FernandoS27/rodrigo-failed-me
Inline2Memory: Flush before writing buffer.
2022-01-31 18:08:21 -07:00
Narr the Reg 1ed22b4613 svc: Add 32 bit SynchronizePreemptionState
Used by Espgaluda II
2022-01-31 19:02:41 -06:00
Fernando Sahmkow 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
Fernando Sahmkow d0a5a48948 GPU: Improve syncing. 2022-01-29 23:02:04 +01:00
Fernando Sahmkow 4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 2022-01-29 22:53:27 +01:00
Fernando Sahmkow f54280dafd Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
Morph 11099dda2e Merge pull request #7791 from german77/wall_clock
wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
Morph 64a68ccbb4 Merge pull request #7800 from ameerj/spirv-int64-storage
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
2022-01-28 20:03:50 -05:00
ameerj 4790ba7839 spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.

Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28 19:00:04 -05:00
Morph 1900abde13 Merge pull request #7784 from german77/ds5
input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
Morph 60b5670577 Merge pull request #7787 from bunnei/scheduler-deadlock-fix
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
2022-01-28 18:30:29 -05:00
Morph b00406c8e4 Merge pull request #7788 from ameerj/stream-buffer-begin
buffer_cache: Reduce stream buffer allocations when expanding from the left
2022-01-28 18:30:01 -05:00
Morph 8dea7fa129 Merge pull request #7786 from ameerj/vmnmx-sel
video_minimum_maximum: Implement src operand selectors
2022-01-28 18:24:56 -05:00
Morph 2241d8c971 Merge pull request #7799 from ameerj/amd-xfb
emit_spirv: Add Xfb execution mode when transform feedback is used
2022-01-28 17:55:17 -05:00
ameerj beaf7654bb emit_spirv: Add Xfb execution mode when transform feedback is used
Fixes Transform Feedback on Vulkan AMD drivers.
2022-01-28 16:32:48 -05:00
bunnei 0dec42431f Merge pull request #7770 from german77/motion-threshold
input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
german77 e4c63d432d wall_clock: use standard wall clock if rtsc frequency is too low 2022-01-27 17:07:52 -06:00
ameerj f300a1d54b buffer_cache: Reduce stream buffer allocations when expanding from the left
The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
bunnei 3a1a3dd0db hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
- Previously, it was possible for a thread migration to occur from core A to core B.
- Next, core B waits on a guest lock that must be released by a thread queued for core A.
- Meanwhile, core A is still waiting on the core B's current thread lock - resulting in a deadlock.
- Fix this by try-locking the thread lock.
- Fixes softlocks in FF8 and Pokemon Legends Arceus.
2022-01-27 12:17:14 -08:00
ameerj 74e6e3623f video_minimum_maximum: Implement src operand selectors
Used by Pokemon Legends: Arceus
2022-01-27 14:55:08 -05:00
Morph 8a244dd3d3 Merge pull request #7783 from lioncash/abi-cexpr
common/xbyak_api: Make BuildRegSet() constexpr
2022-01-27 10:29:34 -05:00
Narr the Reg fd1cef5616 input_common: Add DS5 to HD rumble list 2022-01-26 21:49:32 -06:00
bunnei adcac857f8 Merge pull request #7762 from bunnei/un-map-improve
Kernel Memory Updates (Part 4): Improve Un/MapPages, and more.
2022-01-26 17:54:20 -08:00
Lioncash f6a049337e common/xbyak_api: Make BuildRegSet() constexpr
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
bunnei 40050c1188 Merge pull request #7780 from lioncash/macro
video_core/macro: Move impl classes into their cpp files
2022-01-26 12:39:59 -08:00
bunnei 9bf7ad97f5 Merge pull request #7769 from german77/no-control
yuzu: Add setting to disable controller navigation
2022-01-25 20:24:42 -08:00
bunnei 5723145165 Merge pull request #7768 from Moonlacer/fsr-1.0.2
Update AMD FidelityFX Super Resolution™ to 1.0.2
2022-01-25 17:32:44 -08:00
Morph 84cc22b21b Merge pull request #7777 from lioncash/nodisc
shader_recompiler: Remove unnecessary [[nodiscard]] specifier
2022-01-25 16:16:20 -05:00
Morph c93dd45997 Merge pull request #7779 from lioncash/gpu-iface
gpu: Remove obsoleted CDmaPusher() accessors
2022-01-25 16:16:04 -05:00
Morph a1c4bca908 Merge pull request #7778 from lioncash/comma
vk_fsr: Replace comma operator with semicolon
2022-01-25 16:15:53 -05:00
Morph 432f4441b9 Merge pull request #7774 from lioncash/mapping
input_common/main: Pass MappingData by const reference in callbacks
2022-01-25 16:15:45 -05:00
Morph 306b3491c4 Merge pull request #7773 from lioncash/udp-deprecated
input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
2022-01-25 16:15:27 -05:00
Morph 8dbad556ec Merge pull request #7771 from lioncash/assert
kernel/k_affinity_mask: Remove duplicated assert
2022-01-25 16:15:18 -05:00
Lioncash a8a4f37628 video_core/macro: Add missing <cstring> header
Necessary since memcpy is used.
2022-01-25 14:10:02 -05:00
Lioncash 81d1a1133d video_core/macro_interpreter: Move impl class to the cpp file
Keeps the implementation hidden from the intended API and lessens the
header dependencies on the interpreter's header.
2022-01-25 14:03:48 -05:00
Lioncash cfd9f7d25b video_core/macro_hle: Return unique_ptr directly from GetHLEProgram()
Same behavior, but less code and header dependencies.
2022-01-25 13:50:14 -05:00
Lioncash a05d9405b9 video_core/macro: Remove unused parameter from Execute()
Simplifies the function interface.
2022-01-25 13:41:38 -05:00
Lioncash 74f80299b0 video_core/macro_jit_x64: Remove unused impl class member
Reduces the size of the impl class a tiny bit.
2022-01-25 13:33:09 -05:00
Lioncash f11eefed56 video_core/macro_jit_x64: Decouple PersistentCallerSavedRegs() from impl
This doesn't depend on class state and can just be a regular function.
2022-01-25 13:31:54 -05:00
Lioncash 6b873b72ae video_core/macro_jit_x64: Move impl class into cpp file
Keeps the implementation internalized and also reduces API-facing header
dependencies.

Notably, this fully internalizes all of the xbyak externals.
2022-01-25 13:31:46 -05:00
Lioncash a3c81745b1 video_core/macro_hle: Move impl class into cpp file
Given it's intended to be an internal implementation class, we can move
it into the cpp file to ensure that.

This also lets us move some header dependencies into the cpp file as
well.
2022-01-25 13:15:48 -05:00
Lioncash d8486a9968 gpu: Tidy up forward declarations
Over time a few forward declarations became unnecessary, so we can
remove these to tidy up the header a little bit.
2022-01-25 13:05:39 -05:00
Lioncash 9b38c8ef08 gpu: Remove obsoleted CDMAPusher() accessors
These were obsoleted in 2c47f8aa18 but
were accidentally overlooked.
2022-01-25 12:53:56 -05:00
Lioncash e7af84670d vk_fsr: Replace comma operator with semicolon
Generally, we should be ending statements with a semicolon not a comma

Resolves a clang diagnostic.
2022-01-25 12:42:27 -05:00
Lioncash b46ec4efea shader_recompiler: Remove unnecessary [[nodiscard]]
Since ConvertLegacyToGeneric has a void return value, there's nothing
that is actually returned by the function.
2022-01-25 12:16:09 -05:00
bunnei 4f9f55ec21 Merge pull request #7765 from bunnei/update-thread-count
hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
2022-01-24 18:58:48 -08:00
bunnei 3442365127 Merge pull request #7760 from german77/inverted_keyboard
yuzu: Add modifiers for keyboard
2022-01-24 15:41:49 -08:00
Lioncash 651358d0b6 input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state
The default constructor of a UUID instance doesn't initialize the
underlying array.
2022-01-24 11:57:48 -05:00
Lioncash 187c9d7e33 input_common/input_mapping: Simplify UUID validity checks
Makes the checks a little more intuitive to read and doesn't construct
an extra UUID instance
2022-01-24 11:49:52 -05:00
Lioncash 0849be094e input_common/input_mapping: Add missing includes
Ensures that the class always sees the types it needs.
2022-01-24 11:49:31 -05:00
Lioncash 8bb39750a1 input_common/input_mapping: Remove const from return value
Top-level const on a return by value can inhibit move semantics, and is
unnecessary.
2022-01-24 11:39:20 -05:00
Lioncash 12e7d3b254 input_common/input_mapping: Default constructor 2022-01-24 11:37:48 -05:00
Lioncash 51dd3da11c input_common/main: Pass MappingData by const reference in callbacks
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Lioncash 87eb3cb083 input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
These are deprecated and make_address variants and to_uint() should be used instead.
2022-01-24 11:14:30 -05:00
Lioncash b084a9bf0a input_common/udp_client: Prevent unnecessary string copies
We can also remove some redundant const on the return values, since
these don't do anything
2022-01-24 10:58:25 -05:00
Lioncash 2f12caccf9 kernel/k_affinity_mask: Remove duplicated assert
This is already checked inside GetCoreBit()
2022-01-24 10:35:22 -05:00
german77 ebf19616f4 input_common: Add option to configure gyro threshold 2022-01-23 21:54:33 -06:00
german77 b998aa5504 yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
Moonlacer fdde08bd01 Update FSR to 1.0.2
Updates yuzu's FSR implementation to 1.0.2
2022-01-23 14:38:48 -06:00
bunnei 2136ebccd6 Merge pull request #7761 from v1993/patch-8
Improve FFmpeg cmake file
2022-01-22 23:43:14 -08:00
bunnei 59add00d4a hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
- Previously implementation was incorrect, and would occasionally underflow.
2022-01-22 21:09:45 -08:00
bunnei e791da9791 core: hle: kernel: KPageTable: Various improvements to MapPages and UnmapPages. 2022-01-22 20:51:34 -08:00
bunnei 07add23251 core: hle: kernel: KPageTable: MapProcessCode: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei ee25e0a40b core: hle: kernel: KPageTable: ReserveTransferMemory: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei 0cee5e1af8 core: hle: kernel: KPageTable: ResetTransferMemory: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei ffcaf5af90 core: hle: kernel: KPageTable: SetMemoryAttribute: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei 5b57ee66ce Merge pull request #7716 from german77/volume
yuzu: Add volume hotkeys
2022-01-22 02:25:59 -08:00
Valeri f68be36159 Improve FFmpeg cmake file
* Fix compilation if CUDA_INCLUDE_DIRS is empty/contains multiple paths
* Pass CMAKE_{C,CXX}_COMPILER_LAUNCHER to ffmpeg compiler
2022-01-22 12:56:25 +03:00
bunnei 2935c9d8de core: hle: kernel: KPageTable: Assert valid address on GetPhysicalAddr. 2022-01-22 01:33:26 -08:00
bunnei 264bb5abf7 core: hle: kernel: KPageTable: Operate: Assert lock ownership. 2022-01-22 01:33:26 -08:00
bunnei 0137f2e6e1 core: hle: kernel: KPageTable: SetHeapSize: Cleanup & take physical memory lock. 2022-01-22 01:33:26 -08:00
bunnei 6d8e498f76 core: hle: kernel: Refactor Un/MapPhysicalMemory to remove unnecessary methods. 2022-01-22 01:33:26 -08:00
bunnei b8b1b58f36 core: hle: kernel: Rename Un/Map to Un/MapMeory. 2022-01-22 01:33:26 -08:00
bunnei 8433edacb3 Merge pull request #7735 from german77/udp_battery
input_common: Report battery for UDP controllers
2022-01-22 01:28:14 -08:00
bunnei 68c8a1b170 Merge pull request #7737 from bunnei/fix-dummy-thread-leak
Various fixes to HLE service thread management
2022-01-21 22:34:47 -08:00
Narr the Reg 7d133fd37e yuzu: Add modifiers for keyboard 2022-01-21 20:41:50 -06:00
bunnei cef7649bed Merge pull request #7752 from Morph1984/SetCpuOverclockEnabled
service: apm: Stub ISession SetCpuOverclockEnabled
2022-01-21 17:13:52 -08:00
bunnei 615fb40416 hle: kernel: KThread: Ensure host (dummy) threads block on locking.
- But do not enter the priority queue, as otherwise they will be scheduled.
- Allows dummy threads to use guest synchronization primitives.
2022-01-21 17:12:06 -08:00
bunnei d990f043bd Merge pull request #7756 from lioncash/service
service: Update function tables
2022-01-21 14:26:05 -08:00
Lioncash 12bf8ca929 service/wlan: Update function tables 2022-01-21 16:35:51 -05:00
Lioncash 8dd6dc9a29 service/usb: Update function tables 2022-01-21 16:31:57 -05:00
Lioncash 43039d95ac service/set: Update function tables 2022-01-21 16:26:12 -05:00
Lioncash 7ba6f68a8d service/ns: Update function tables 2022-01-21 16:21:35 -05:00
Lioncash 19c11e2fd2 service/nim: Update unknown function table entries 2022-01-21 16:17:40 -05:00
Lioncash 888bc10c17 service/friend: Update unknown function table entries 2022-01-21 16:08:46 -05:00
Lioncash 54150f5afa service/filsystem: Update fsp-srv function table 2022-01-21 16:07:01 -05:00
Lioncash 3da43ad2a9 service/btm: Update function tables 2022-01-21 15:59:41 -05:00
Lioncash 0f7337c522 service/audio: Update audctl unknown function names 2022-01-21 15:50:38 -05:00
Lioncash 29e3636e0a service/am: Update omm function tables 2022-01-21 15:40:08 -05:00
Lioncash a271cf89cf service/acc: Update unknown function names
Switchbrew has the function names now.
2022-01-21 15:33:22 -05:00
bunnei 88d9b55b14 Merge pull request #7755 from v1993/someone-in-here-lacks-system-wide-theming
Use Default Colorful theme by default outside of Windows
2022-01-21 11:51:29 -08:00
bunnei 03cf308c16 Merge pull request #7731 from v1993/xfb-varying-check-fix
shader_recompiler: fix potential OOB access
2022-01-21 10:45:56 -08:00
v1993 d63d8bf7f9 Use Default Colorful theme by default outside of Windows
On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default.

Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful.
2022-01-21 20:57:00 +03:00
Morph a396473201 service: apm: Stub ISession SetCpuOverclockEnabled
Since we don't currently support CPU overclocking within the emulated system, this can be stubbed for now, like APM IsCpuOverclockEnabled.

- Used by Gravity Rider Zero
2022-01-20 21:07:26 -05:00
bunnei ef7c50b276 Merge pull request #7695 from Morph1984/is-pow2
common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei f6815086a1 hle: kernel: Remove redundant tracking of dummy threads.
- These are already tracked by kernel's registered_objects member.
2022-01-20 17:08:00 -08:00
bunnei 91ff6d4cb3 hle: kernel: KThread: DummyThread can be waited, ensure wait_queue is not nullptr. 2022-01-20 17:08:00 -08:00
bunnei 46a620f9d7 hle: kernel: KThread: Decrease DummyThread priority to ensure it is never scheduled. 2022-01-20 17:08:00 -08:00
bunnei 0b37e7cb39 hle: kernel: service_thread: Ensure dummy thread is closed & destroyed on thread exit. 2022-01-20 17:08:00 -08:00
bunnei 384e24d3e9 hle: kernel: KServerSession: Remove hack for CompleteSyncRequest.
- This does not appear to be necessary anymore.
2022-01-20 17:08:00 -08:00
bunnei ad53dc22fd hle: kernel: KServerSession: Simplify CompleteSyncRequest EndWait.
- Considering is_thread_waiting is never set, so we can remove IsThreadWaiting.
- KThread::EndWait will take the scheduler lock, so we can remove the redundant lock.
2022-01-20 17:08:00 -08:00
bunnei 5ffec69dc7 hle: kernel: KThread: Ensure dummy threads never call EndWait.
- These are only used by host threads for locking and will never have a wait_queue.
2022-01-20 17:08:00 -08:00
bunnei 11a380c3da hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
- These are only used by host threads for locking.
2022-01-20 17:08:00 -08:00
bunnei f6cbb14dce hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei e781f6e767 Merge pull request #7710 from german77/just-shake-it
core/hid: Increment shake force
2022-01-20 16:53:22 -08:00
Mai M 55ef89a9c7 Merge pull request #7749 from jbeich/ffmpeg5
video_core: unbreak build with FFmpeg 5.0
2022-01-20 13:56:32 -05:00
Jan Beich d24a4b79d4 video_core: constify AVCodec for ffmpeg >= 5.0
src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
    av_codec = avcodec_find_decoder(codec);
               ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-20 11:09:21 +00:00
Morph dc471700ca Merge pull request #7726 from german77/clamp
service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
2022-01-19 14:31:15 -08:00
Fernando S 490df43f34 Merge pull request #7747 from DadSchoorse/fix-anv-64bit-atomic-stype
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
2022-01-19 23:01:53 +01:00
german77 8fa0416fee service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp 2022-01-19 14:20:31 -06:00
Georg Lehmann d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
bunnei b5e83bcc7b Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei fc3eb72359 Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei eceee8e5f4 Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
bunnei 101d86897b Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
bunnei 1dbb9e353e Merge pull request #7724 from ameerj/astc_new_nv
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-17 16:48:04 -08:00
bunnei 5eb0b65590 Merge pull request #7732 from v1993/patch-7
kernel: remove no-op code
2022-01-17 15:37:16 -08:00
Narr the Reg 36144a5690 input_common: Report battery for UDP controllers 2022-01-17 13:30:15 -06:00
v1993 a943600019 shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
Mai M 45ac3f414e Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Mai M b92198b7f8 Merge pull request #7729 from v1993/patch-5
input_common: fix copy-paste error
2022-01-17 13:43:21 -05:00
Mai M cf4893410b Merge pull request #7728 from v1993/patch-4
hid: fix std::transform call
2022-01-17 13:43:11 -05:00
Mai M 345bcd4cdf Merge pull request #7727 from v1993/patch-3
hid: Correct assignment source for rotations
2022-01-17 13:42:57 -05:00
Valeri 84786dde00 hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
bunnei ca2d904770 Merge pull request #7719 from gidoly/patch-6
Change default theme to Dark colorful
2022-01-17 01:04:47 -08:00
Valeri 3431e0acf5 input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
Valeri a99f84f4b2 input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
Valeri 8eddafd9d0 hid: fix std::transform call
Found by static analysis with PVS-Studio.
2022-01-17 10:47:38 +03:00
Morph 78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly 789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
Valeri c624edceba Correct assignment source for rotations
Found by static analysis with PVS-Studio
2022-01-17 10:40:41 +03:00
german77 9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
ameerj a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
german77 850896a52b audio/stream: Adjust volume scale factor 2022-01-15 20:28:37 -06:00
german77 c8b3a12856 yuzu: Add volume up/down hotkeys 2022-01-15 20:28:37 -06:00
gidoly 92d676d788 Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
german77 419f427a01 yuzu: Remove speed limit hotkeys 2022-01-15 13:44:45 -06:00
bunnei 480b03b645 Merge pull request #7713 from gidoly/patch-3
Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
bunnei 5eda606952 Merge pull request #7711 from bunnei/fix-service-thread-race-v2
hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
bunnei b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
gidoly 7978ea4e8c Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei 4064e03568 Merge pull request #7707 from german77/slow-update
service/hid: Decrease motion update rate
2022-01-14 17:13:30 -08:00
bunnei f499c8177e core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
bunnei 03884b7ea6 core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bunnei bf32fcc817 core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei f6de57c1a5 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
bunnei cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
Narr the Reg 5ce5432830 core/hid: Increment shake force
With the current settings 2p mode in pokemon let's go wasn't showing up.  By making the shake more violent we can make it appear without any effort using the keyboard
2022-01-14 11:11:20 -06:00
Mai M b2d45a4072 Merge pull request #7699 from bunnei/fix-service-thread-race
hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
Mai M 07e477f891 Merge pull request #7698 from bunnei/mem-code-memory-updates
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
2022-01-14 00:41:17 -05:00
bunnei 2147240e47 hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
bunnei f1aa7ff893 Merge pull request #7690 from Morph1984/increase-file-limit-win
yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei b3bcf0fa88 Merge pull request #7700 from german77/no-gyro
core/hid: Reduce gyro threshold even more
2022-01-13 21:24:41 -08:00
Narr the Reg 8185509683 service/hid: Decrease motion update rate
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
2022-01-12 22:55:33 -06:00
Narr the Reg d348070226 core/hid: Reduce gyro threshold even more 2022-01-11 23:15:39 -06:00
bunnei eb7197eb47 Merge pull request #7697 from abouvier/opt-tests
cmake: make tests optional
2022-01-11 20:58:16 -08:00
bunnei 49a0e4330e hle: kernel: k_page_table: Update SetProcessMemoryPermission. 2022-01-11 16:28:11 -08:00
bunnei 6ac44f3bdc hle: service: ldr: UnmapCodeMemory BSS only when set. 2022-01-11 16:28:11 -08:00
bunnei 6123b6ea45 hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. 2022-01-11 16:28:11 -08:00
bunnei 081669c334 hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. 2022-01-11 16:28:11 -08:00
bunnei 599c0763e5 Merge pull request #7684 from bunnei/set-mem-perm-attr
Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
2022-01-11 16:26:17 -08:00
Alexandre Bouvier c8b358dba2 cmake: make tests optional 2022-01-12 00:36:20 +01:00
Morph d92b5fc435 common: bit_util: Add IsPow2 helper function
Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
bunnei c65c651b6f Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph 36da4d1121 yuzu: main: Increase the open file limit on Windows to 8192
This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
Morph b3308830b2 Merge pull request #7683 from liushuyu/fmt-8.1
logging: adapt to changes in fmt 8.1
2022-01-09 18:29:59 -08:00
Morph 18adea343e Merge pull request #7687 from german77/tas_handle
input_common: Handle errors on TAS scripts
2022-01-09 16:43:06 -08:00
liushuyu 09f4f3f23b logging/log.h: move enum class formatter to a separate file ...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu a1054a093c cmake: upgrade Conan package fmt to 8.1.1 ...
... requirements for fmt stays at ^8.0.1
2022-01-08 16:03:18 -07:00
liushuyu 099dd0c0d2 logging/log: use underlying_type instead of hardcoding types 2022-01-08 16:02:49 -07:00
bunnei acbfb0083a Merge pull request #7682 from german77/udp_fix
input_common: Fix UDP controller mappings
2022-01-08 13:41:39 -08:00
bunnei af4696657c core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. 2022-01-08 12:18:14 -08:00
german77 ea089c012e input_common: Handle errors on TAS scripts 2022-01-08 12:27:16 -06:00
bunnei b9a313057e core: hle: kernel: k_page_table: Update CheckMemoryState. 2022-01-08 03:20:57 -08:00
liushuyu 42f653ab6f logging: adapt to changes in fmt 8.1 2022-01-08 01:49:26 -07:00
bunnei 26f4e92c1f Merge pull request #7680 from german77/accel_mapping
input_common: Allow to only have acceleration motion data
2022-01-08 00:06:15 -08:00
german77 873d26b335 yuzu: Use pad parameter to choose the correct controller 2022-01-07 16:56:36 -06:00
german77 d05675242a input_common: Fix udp motion not automapping to both sides 2022-01-07 16:56:36 -06:00
german77 72c8a94a6c yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
german77 b94e947793 core/hid: Add home and screenshot button support 2022-01-06 21:11:27 -06:00
german77 50a7152941 core/hid: Set minimum gyro threshold 2022-01-06 20:05:59 -06:00
german77 4b4af29f86 input_common: Use accelerometer data for mapping 2022-01-06 20:05:49 -06:00
Fernando S a95c49e7d0 Merge pull request #7658 from ameerj/sparse-fixes
video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
Mai M 2897ddb8f5 Merge pull request #7679 from liushuyu/update-dynarmic
externals/dynarmic: update to the latest revision
2022-01-06 07:42:55 -05:00
liushuyu b590e5572d externals/dynarmic: update to latest revision ...
... to resolve compilation errors with fmt 8.1
2022-01-06 04:06:43 -07:00
bunnei f46e1b8ca2 Merge pull request #7674 from lat9nq/fix-custom-highlight
configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M 7116a7d28b Merge pull request #7673 from german77/no_return
glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
Mai M 37a3b89e7a Merge pull request #7675 from zhaobot/tx-update-20220105075447
Update translations (2022-01-05)
2022-01-05 06:40:30 -05:00
The yuzu Community 7c88f4de2d Update translations (2022-01-05) 2022-01-05 07:55:04 +00:00
lat9nq 62c13e8318 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg 41bbb31af4 video_core: Remove unnecesary maybe_unused flag 2022-01-04 21:25:47 -06:00
Narr the Reg 524674aafc glsl: Remove unreachable return 2022-01-04 20:23:39 -06:00
bunnei 6af82fd070 Merge pull request #7610 from Tatsh/more-system-libs
Add support for linking against system Opus
2022-01-04 17:32:35 -08:00
bunnei afb06b1495 Merge pull request #7636 from vonchenplus/buffer_queue_query
core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S 118d5fa3b0 Merge pull request #7670 from ameerj/vsync-block
gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei c68a0d17fc Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj c17938f96b gpu: Add shut down method to synchronize threads before destruction 2022-01-03 20:47:26 -05:00
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
ameerj 7652543231 Revert "Merge pull request #7668 from ameerj/fence-stop-token"
This reverts commit e773354477, reversing
changes made to abbbdc2bc0.
2022-01-03 20:28:54 -05:00
bunnei e773354477 Merge pull request #7668 from ameerj/fence-stop-token
gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei abbbdc2bc0 Merge pull request #7664 from german77/fallback
core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei 05b7b177f6 Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei b89d096652 Merge pull request #7663 from german77/applet
controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj d866916f42 gpu: Use std::stop_token in WaitFence for VSync thread
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S da8e0f6571 Merge pull request #7648 from bunnei/thread-pinning
core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S 3fa9702952 Merge pull request #7624 from ameerj/intel-msaa-scale
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S ae7da0b12d Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77 7a13a515d9 core/hid: Add fallback to fullkey controllers 2022-01-01 22:01:13 -06:00
german77 133f497f84 controller_applet: Only populate supported controllers 2022-01-01 21:42:17 -06:00
german77 a9ad983c13 yuzu: Fix UI elements not updating correctly 2022-01-01 17:57:43 -06:00
Fernando S 214b9fc9a7 Merge pull request #7659 from ameerj/overlap-overflow
texture_cache/util: Fix s32 overflow when resolving overlaps
2022-01-01 22:10:29 +01:00
ameerj 951c61aeaa texture_cache/util: Fix s32 overflow when resolving overlaps 2021-12-31 20:03:22 -05:00
ameerj 285b6dbc39 video_core/memory_manager: Fixes for sparse memory management 2021-12-31 17:04:02 -05:00
Mai M eb7d361657 Merge pull request #7654 from Morph1984/dynarmic
externals: Update dynarmic to 28714ee7
2021-12-31 02:49:16 -05:00
ameerj 2428214c4b video_core/memory_manager: Deduplicate Read/WriteBlock 2021-12-31 02:08:22 -05:00
Morph af89f7683d externals: Update dynarmic to 28714ee7
Reduces compilation times on MSVC.
2021-12-30 22:28:27 -05:00
bunnei 667a8ae163 Merge pull request #7647 from german77/toad
core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei 3a89723d97 core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-30 15:50:45 -08:00
german77 9ee5c4ec56 core/hid: Fix controller type validation 2021-12-29 22:51:53 -06:00
bunnei 5e58271903 Merge pull request #7635 from bunnei/set-heap-size
core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj 8c907c620d glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
ameerj b84d429c2e glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj 9f34be5a61 emit_glsl_integer: Use negation work around 2021-12-29 19:03:50 -05:00
ameerj 14ac0c2923 shader: Add integer attribute get optimization pass
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei 279c7bcc1a Merge pull request #7618 from goldenx86/patch-4
Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti c7235e67ef Empty spaces 2021-12-28 18:50:51 -03:00
Matías Locatti 840d5520d2 Changes to avoid warnings in SSE4.2 optimized SPIR-V 2021-12-28 17:35:55 -03:00
Feng Chen 1eec9590c3 Remove invalid assertion statement 2021-12-28 18:51:11 +08:00
Feng Chen e18bf4b062 Remove invalid header include 2021-12-28 18:51:11 +08:00
Feng Chen 88e1e7f14b Implement few type in bufferqueue query method 2021-12-28 18:51:03 +08:00
bunnei 091463a429 core: hle: kernel: Updated implementation of svcSetHeapSize.
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
2021-12-28 01:25:20 -08:00
bunnei f67605e6aa Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00
bunnei 9a0648ff0a Merge pull request #7621 from bunnei/set-mem-perm
core: hle: kernel: Implement SetMemoryPermission.
2021-12-27 23:33:11 -08:00
bunnei c9e4acc4e2 Merge pull request #7630 from ameerj/glasm-get-int
emit_glasm_context_get_set: Fix GetAttribute return value type.
2021-12-27 16:35:11 -08:00
bunnei 292dfac25e Merge pull request #7620 from bunnei/kernel-thread-x18
core: hle: kernel: KThread: X18 should be a cryptographically random number.
2021-12-25 00:42:54 -08:00
ameerj 37addf7a94 emit_glasm_context_get_set: Fix GetAttribute return value type.
GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
2021-12-24 20:45:07 -05:00
ameerj 640fc1418b emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers 2021-12-24 20:03:54 -05:00
bunnei 8a48c4ed1c Merge pull request #7623 from ameerj/unused-func
blit_image: Remove unused function
2021-12-23 22:21:28 -08:00
ameerj f9e0681d59 vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
ameerj cbc0f0a66e blit_image: Remove unused function 2021-12-23 21:06:32 -05:00
ameerj 481b210c0d vk_texture_cache: Fix invalidated pointer access
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
bunnei 4e7a6639d2 core: hle: kernel: Implement SetMemoryPermission.
- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
bunnei a0c7d93b84 core: hle: kernel: KThread: X18 should be a cryptographically random number.
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0).
    - X18 is OR'd by kernel with 1, to make sure it is odd.
2021-12-23 00:03:39 -08:00
bunnei 516325eba8 Merge pull request #7614 from liushuyu/fix-linux-inhibit
main: Fix wake lock (prevent sleep) in Flatpak
2021-12-22 16:53:54 -08:00
Matías Locatti e0193e2be5 Increase boost requirement to 1.78.0
Liu's finding, this allows to build yuzu on VS 2022.
Ignore at will.
2021-12-22 16:10:21 -03:00
Fernando S b85f5b1332 Merge pull request #7616 from bunnei/fix-get-idle-ticks
hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
2021-12-22 17:39:17 +01:00
Fernando S 648c7b4ed6 Merge pull request #7375 from vonchenplus/convert_legacy
Convert all legacy attributes to generic attributes
2021-12-22 17:36:05 +01:00
liushuyu 14fc1bec17 main: reword inhibit reason 2021-12-22 02:33:01 -07:00
liushuyu fa7abafa5f main: fix wake lock in Flatpak ...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei 36df305b13 Merge pull request #7599 from FernandoS27/primrestart-vulkan
Vulkan: Fix Primitive Restart and implement Logical Operations
2021-12-22 00:19:23 -08:00
bunnei f1eff447bb Merge pull request #7602 from jbeich/freebsd-vaapi
build: enable VA-API on FreeBSD
2021-12-21 22:46:49 -08:00
bunnei 49e3c073a5 hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
- Enforce tha the supplied handle is invalid, not valid.
- This gets Witcher 3 booting.
2021-12-21 22:41:23 -08:00
bunnei 6991d447d4 Merge pull request #7604 from ameerj/fullscreen-render-window
main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei b30a1d49ff Merge pull request #7608 from Tatsh/scm-ver-override
Allow overriding SCM version info
2021-12-21 16:07:27 -08:00
Andrew Udvare 78759d98dc Add support for linking against system opus 2021-12-21 05:05:23 -05:00
bunnei 5e24f7ed31 Merge pull request #7481 from german77/gyro-bias
service/hid: Improve console motion accuracy
2021-12-21 00:13:54 -08:00
bunnei cf221ca92d Merge pull request #7609 from Tatsh/file-assoc
dist/XDG: add more file associations
2021-12-20 21:55:43 -08:00
Andrew Udvare 59c6f45e7a dist/XDG: add more file associations 2021-12-20 19:18:02 -05:00
Andrew Udvare caf38725ae Allow overriding SCM version info
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
bunnei ee6d40d414 Merge pull request #7597 from bunnei/remove-global-lock
core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
bunnei eb4ea7e5c7 Merge pull request #7603 from ameerj/here-we-go-again
kernel: Manually destroy the current process during shut down
2021-12-19 02:09:53 -08:00
ameerj 3074b2eb93 main: Refactor to reduce code duplication in ShowFullscreen() 2021-12-19 02:09:37 -05:00
ameerj 39bb6851e4 main: Make render window borderless fullscreen toggle on the monitor it resides in
Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.

This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
ameerj 55650c5b75 kernel: Manually destroy the current process during shut down
Avoids a memory leak.
2021-12-19 01:38:25 -05:00
Jan Beich e57b13ad94 video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b 2021-12-18 20:57:30 +00:00
Jan Beich 1a9576fdff cmake: enable VA-API on more Unix-like after 0be4e402e2 2021-12-18 20:57:30 +00:00
Morph 8e33cf1c2b Merge pull request #7593 from german77/brrr_test
core/hid: Cancel any vibration after the test
2021-12-18 15:53:15 -05:00
Morph 6fb212784e Merge pull request #7600 from bunnei/fix-kip-loading
core: loader: kip: Minimal changes to fix KIP loading.
2021-12-18 15:50:25 -05:00
bunnei 2030522d86 Merge pull request #7587 from liushuyu/fix-linux-decoding
[Patch v2] externals/ffmpeg: refactor ffmpeg searching and handling in cmake
2021-12-18 02:33:07 -08:00
bunnei 1490b49fa9 Merge pull request #7596 from Tatsh/externals-sdl-config-joycon-fix
externals/CMakeLists: fix detection/init of Switch controllers in SDL 2.0.18
2021-12-18 01:00:17 -08:00
bunnei 212b497d5c Merge pull request #7302 from VPeruS/check-deadlock
[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
bunnei 7feac8ba46 core: loader: kip: Minimal changes to fix KIP loading.
- Allows us to boot KIP (kernal apps), useful for testing the kernel.
2021-12-17 23:08:51 -08:00
vonchenplus 4908a07c20 Address format clang 2021-12-18 14:27:07 +08:00
Fernando Sahmkow 6c00151d17 Vulkan: Fix the checks for primitive restart extension. 2021-12-18 07:17:08 +01:00
Fernando S 04b4f3b051 Merge pull request #7399 from ameerj/art-refactor
video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
vonchenplus 6ebc972c2b Remove spirv handle legacy related code 2021-12-18 14:08:50 +08:00
vonchenplus 94652e122d Remove glsl handle legacy related code 2021-12-18 14:03:40 +08:00
Feng Chen e49184e606 Merge branch 'yuzu-emu:master' into convert_legacy 2021-12-18 13:57:14 +08:00
Fernando Sahmkow 14d2c77f91 Vulkan: implement Logical Operations. 2021-12-18 06:52:28 +01:00
Fernando Sahmkow 6430fc29a9 Vulkan: Implement VK_EXT_primitive_topology_list_restart 2021-12-18 05:47:48 +01:00
bunnei 77d06d5df0 Merge pull request #7570 from ameerj/favorites-expanded
game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei c73841500a core: hle: Remove global HLE lock.
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
vperus 11f4bf8a9a [input_common] Move variable declaration closer to usage
MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.

Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Andrew Udvare 9b3611eb8d externals/SDL: update SDL to version with Wayland build fix 2021-12-17 09:38:46 -05:00
Andrew Udvare e610485cd2 externals/CMakeLists: fix detection/init of Switch controllers in SDL 2.0.18
Enable SDL_THREADS and SDL_ATOMIC
Also set SDL_WAYLAND=OFF due to build issue

Closes #7572
2021-12-16 21:49:39 -05:00
Narr the Reg c82e6dc810 core/hid: Cancel any vibration after the test 2021-12-16 13:35:15 -06:00
bunnei e242f16986 Merge pull request #7532 from goldenx86/patch-3
Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti 333ccf23f8 Suggestions from CrusadingNinja 2021-12-16 02:57:45 -03:00
Matías Locatti 1cdddd17d2 Changed link 2021-12-16 02:40:30 -03:00
bunnei 7cf74abbf5 Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
Fix blit image/view not compatible
2021-12-15 21:39:53 -08:00
liushuyu 476637d143 externals/ffmpeg: set the cmake variable twice ...
... to avoid leaving variable undefined in the current scope
2021-12-15 21:17:33 -07:00
liushuyu 3ae9258efe externals: fix a regression when using MSVC 2021-12-15 20:57:01 -07:00
liushuyu 3f765ea9a4 video_core/codecs: (re-spin) refactor ffmpeg searching and handling 2021-12-15 20:57:01 -07:00
bunnei b3fc36d989 Merge pull request #7588 from Wunkolo/gibibibi-bytes
yuzu/main: Fix host memory byte units. GB to GiB
2021-12-15 12:04:37 -08:00
bunnei 2a24c415c1 Merge pull request #7589 from yuzu-emu/revert-7565-fix-linux-decoding
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"
2021-12-15 00:03:20 -08:00
Wunkolo 44b3abdfc0 yuzu/main: Fix host memory byte units. GB to GiB
I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.

Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519).

https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
Narr the Reg 316f80af87 service/hid: Improve console motion accuracy 2021-12-12 23:26:04 -06:00
ameerj b64d28492a game_list: Add persistent setting for the favorites row expanded state
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Feng Chen 1598426493 Fix blit image/view not compatible 2021-12-10 12:41:09 +08:00
Matías Locatti 60bdedc7dd main: Update video core popup
Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
ameerj 228a381aed vk_texture_cache: Add ABGR src format check for D24S8 conversions 2021-12-05 15:54:58 -05:00
ameerj c22c4f5d59 renderer_opengl: Minor refactoring of filter selection 2021-12-05 15:42:45 -05:00
ameerj 218d790bd6 texture_cache: Fix image convert dimensions assertion 2021-12-05 15:42:45 -05:00
ameerj b8f3e5157b blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj 35d94dcb2b vk_texture_cache: Add a function to ImageView to check if src image is rescaled 2021-12-05 15:39:00 -05:00
ameerj 4a13f9eecd blit_image: Refactor ConvertPipeline functions 2021-12-05 15:39:00 -05:00
ameerj ad99bbf5fe blit_image: Refactor ConvertPipelineEx functions
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj b387a26f30 vk_blit_screen: Minor refactor of filter pipeline selection 2021-12-05 15:35:35 -05:00
ameerj 75c4aec8ab Revert "Merge pull request #7395 from Morph1984/resolve-comments"
This reverts commit d20f91da11, reversing
changes made to 5082712b4e.
2021-12-05 15:35:35 -05:00
vperus 660c6bec22 Revert of b01aa72
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus 04fa990b0c [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
Feng Chen 4dd85f86a8 Implement convert legacy to generic 2021-11-19 22:53:58 +08:00
234 changed files with 30018 additions and 11947 deletions
+2 -3
View File
@@ -41,12 +41,11 @@ for i in package/*.exe; do
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
# copy libraries from yuzu.exe path
+3 -3
View File
@@ -34,12 +34,12 @@
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "ffmpeg"]
path = externals/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "externals/cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git
[submodule "externals/ffmpeg/ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
+15 -221
View File
@@ -33,6 +33,10 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -166,8 +170,7 @@ macro(yuzu_find_packages)
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Catch2 2.13.7 catch2/2.13.7"
"fmt 8.0.1 fmt/8.0.1"
"fmt 8.0.1 fmt/8.1.1"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
@@ -175,6 +178,11 @@ macro(yuzu_find_packages)
# can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068
#"opus 1.3 opus/1.3.1"
)
if (YUZU_TESTS)
list(APPEND REQUIRED_LIBS
"Catch2 2.13.7 catch2/2.13.7"
)
endif()
foreach(PACKAGE ${REQUIRED_LIBS})
string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
@@ -229,7 +237,7 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
else()
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.78.0")
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
@@ -249,7 +257,7 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
@@ -508,13 +516,13 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (UNIX AND NOT APPLE)
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
@@ -527,225 +535,11 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found, falling back to externals")
message(WARNING "FFmpeg not found or too old, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
# externals/ffmpeg/ffmpeg)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND AND CUDA_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp8_nvdec
--enable-hwaccel=vp9_nvdec
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${FFNVCODEC_LIBRARIES}
${CUDA_LIBRARIES}
)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${FFNVCODEC_INCLUDE_DIRS}
${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LDFLAGS
${FFNVCODEC_LDFLAGS}
${CUDA_LDFLAGS}
)
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
--cxx="${CMAKE_CXX_COMPILER}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endif()
endif()
unset(FFmpeg_COMPONENTS)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
+9 -3
View File
@@ -11,9 +11,15 @@ find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
if(NOT GIT_REF_SPEC)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
endif()
if(NOT GIT_DESC)
git_describe(GIT_DESC --always --long --dirty)
endif()
if (NOT GIT_BRANCH)
git_branch_name(GIT_BRANCH)
endif()
get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
+1230 -1010
View File
File diff suppressed because it is too large Load Diff
+603 -416
View File
File diff suppressed because it is too large Load Diff
+611 -424
View File
File diff suppressed because it is too large Load Diff
+600 -413
View File
File diff suppressed because it is too large Load Diff
+601 -414
View File
File diff suppressed because it is too large Load Diff
+6221
View File
File diff suppressed because it is too large Load Diff
+644 -457
View File
File diff suppressed because it is too large Load Diff
+6218
View File
File diff suppressed because it is too large Load Diff
+663 -468
View File
File diff suppressed because it is too large Load Diff
+592 -405
View File
File diff suppressed because it is too large Load Diff
+676 -489
View File
File diff suppressed because it is too large Load Diff
+667 -480
View File
File diff suppressed because it is too large Load Diff
+657 -469
View File
File diff suppressed because it is too large Load Diff
+770 -573
View File
File diff suppressed because it is too large Load Diff
+721 -528
View File
File diff suppressed because it is too large Load Diff
+639 -452
View File
File diff suppressed because it is too large Load Diff
+563 -376
View File
File diff suppressed because it is too large Load Diff
+666 -479
View File
File diff suppressed because it is too large Load Diff
+630 -443
View File
File diff suppressed because it is too large Load Diff
+668 -481
View File
File diff suppressed because it is too large Load Diff
+563 -376
View File
File diff suppressed because it is too large Load Diff
+616 -429
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -8,5 +8,5 @@ Icon=yuzu
TryExec=yuzu
Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Switch;Nintendo;
+15
View File
@@ -15,4 +15,19 @@
<glob pattern="*.nso"/>
<magic><match value="NSO" type="string" offset="0"/></magic>
</mime-type>
<mime-type type="application/x-nx-nsp">
<comment>Nintendo Switch Package</comment>
<acronym>NSP</acronym>
<icon name="yuzu"/>
<glob pattern="*.nsp"/>
<magic><match value="PFS" type="string" offset="0"/></magic>
</mime-type>
<mime-type type="application/x-nx-xci">
<comment>Nintendo Switch Card Image</comment>
<acronym>XCI</acronym>
<icon name="yuzu"/>
<glob pattern="*.xci"/>
</mime-type>
</mime-info>
+16 -10
View File
@@ -13,10 +13,6 @@ if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
# Dynarmic
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
@@ -52,11 +48,12 @@ endif()
# SDL2
if (YUZU_USE_EXTERNAL_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
set(SDL_UNUSED_SUBSYSTEMS
Atomic Render Power Threads
File CPUinfo Filesystem Locale)
CPUinfo File Filesystem
Locale Power Render)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
option(SDL_${_OPT} "" OFF)
@@ -116,8 +113,17 @@ if (ENABLE_WEB_SERVICE)
endif()
# Opus
find_package(opus 1.3)
if (NOT opus_FOUND)
message(STATUS "opus 1.3 or newer not found, falling back to externals")
if (YUZU_USE_BUNDLED_OPUS)
add_subdirectory(opus EXCLUDE_FROM_ALL)
else()
find_package(opus 1.3 REQUIRED)
endif()
# FFMpeg
if (YUZU_USE_BUNDLED_FFMPEG)
add_subdirectory(ffmpeg)
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif()
+18 -18
View File
@@ -747,12 +747,12 @@ AF1 sharpness){
// Immediate constants for peak range.
AF2 peakC=AF2(1.0,-1.0*4.0);
// Limiters, these need to be high precision RCPs.
AF1 hitMinR=mn4R*ARcpF1(AF1_(4.0)*mx4R);
AF1 hitMinG=mn4G*ARcpF1(AF1_(4.0)*mx4G);
AF1 hitMinB=mn4B*ARcpF1(AF1_(4.0)*mx4B);
AF1 hitMaxR=(peakC.x-mx4R)*ARcpF1(AF1_(4.0)*mn4R+peakC.y);
AF1 hitMaxG=(peakC.x-mx4G)*ARcpF1(AF1_(4.0)*mn4G+peakC.y);
AF1 hitMaxB=(peakC.x-mx4B)*ARcpF1(AF1_(4.0)*mn4B+peakC.y);
AF1 hitMinR=min(mn4R,eR)*ARcpF1(AF1_(4.0)*mx4R);
AF1 hitMinG=min(mn4G,eG)*ARcpF1(AF1_(4.0)*mx4G);
AF1 hitMinB=min(mn4B,eB)*ARcpF1(AF1_(4.0)*mx4B);
AF1 hitMaxR=(peakC.x-max(mx4R,eR))*ARcpF1(AF1_(4.0)*mn4R+peakC.y);
AF1 hitMaxG=(peakC.x-max(mx4G,eG))*ARcpF1(AF1_(4.0)*mn4G+peakC.y);
AF1 hitMaxB=(peakC.x-max(mx4B,eB))*ARcpF1(AF1_(4.0)*mn4B+peakC.y);
AF1 lobeR=max(-hitMinR,hitMaxR);
AF1 lobeG=max(-hitMinG,hitMaxG);
AF1 lobeB=max(-hitMinB,hitMaxB);
@@ -845,12 +845,12 @@ AF1 sharpness){
// Immediate constants for peak range.
AH2 peakC=AH2(1.0,-1.0*4.0);
// Limiters, these need to be high precision RCPs.
AH1 hitMinR=mn4R*ARcpH1(AH1_(4.0)*mx4R);
AH1 hitMinG=mn4G*ARcpH1(AH1_(4.0)*mx4G);
AH1 hitMinB=mn4B*ARcpH1(AH1_(4.0)*mx4B);
AH1 hitMaxR=(peakC.x-mx4R)*ARcpH1(AH1_(4.0)*mn4R+peakC.y);
AH1 hitMaxG=(peakC.x-mx4G)*ARcpH1(AH1_(4.0)*mn4G+peakC.y);
AH1 hitMaxB=(peakC.x-mx4B)*ARcpH1(AH1_(4.0)*mn4B+peakC.y);
AH1 hitMinR=min(mn4R,eR)*ARcpH1(AH1_(4.0)*mx4R);
AH1 hitMinG=min(mn4G,eG)*ARcpH1(AH1_(4.0)*mx4G);
AH1 hitMinB=min(mn4B,eB)*ARcpH1(AH1_(4.0)*mx4B);
AH1 hitMaxR=(peakC.x-max(mx4R,eR))*ARcpH1(AH1_(4.0)*mn4R+peakC.y);
AH1 hitMaxG=(peakC.x-max(mx4G,eG))*ARcpH1(AH1_(4.0)*mn4G+peakC.y);
AH1 hitMaxB=(peakC.x-max(mx4B,eB))*ARcpH1(AH1_(4.0)*mn4B+peakC.y);
AH1 lobeR=max(-hitMinR,hitMaxR);
AH1 lobeG=max(-hitMinG,hitMaxG);
AH1 lobeB=max(-hitMinB,hitMaxB);
@@ -963,12 +963,12 @@ AF1 sharpness){
// Immediate constants for peak range.
AH2 peakC=AH2(1.0,-1.0*4.0);
// Limiters, these need to be high precision RCPs.
AH2 hitMinR=mn4R*ARcpH2(AH2_(4.0)*mx4R);
AH2 hitMinG=mn4G*ARcpH2(AH2_(4.0)*mx4G);
AH2 hitMinB=mn4B*ARcpH2(AH2_(4.0)*mx4B);
AH2 hitMaxR=(peakC.x-mx4R)*ARcpH2(AH2_(4.0)*mn4R+peakC.y);
AH2 hitMaxG=(peakC.x-mx4G)*ARcpH2(AH2_(4.0)*mn4G+peakC.y);
AH2 hitMaxB=(peakC.x-mx4B)*ARcpH2(AH2_(4.0)*mn4B+peakC.y);
AH2 hitMinR=min(mn4R,eR)*ARcpH2(AH2_(4.0)*mx4R);
AH2 hitMinG=min(mn4G,eG)*ARcpH2(AH2_(4.0)*mx4G);
AH2 hitMinB=min(mn4B,eB)*ARcpH2(AH2_(4.0)*mx4B);
AH2 hitMaxR=(peakC.x-max(mx4R,eR))*ARcpH2(AH2_(4.0)*mn4R+peakC.y);
AH2 hitMaxG=(peakC.x-max(mx4G,eG))*ARcpH2(AH2_(4.0)*mn4G+peakC.y);
AH2 hitMaxB=(peakC.x-max(mx4B,eB))*ARcpH2(AH2_(4.0)*mn4B+peakC.y);
AH2 lobeR=max(-hitMinR,hitMaxR);
AH2 lobeG=max(-hitMinG,hitMaxG);
AH2 lobeB=max(-hitMinB,hitMaxB);
+1 -1
-1
Submodule externals/ffmpeg deleted from 79e8d17024
+219
View File
@@ -0,0 +1,219 @@
if (NOT WIN32)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg-build)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp8_nvdec
--enable-hwaccel=vp9_nvdec
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
# here we handle the hard-linking senario where CUDA is linked during compilation
if (CUDA_FOUND)
# This line causes build error if CUDA_INCLUDE_DIRS is anything but a single non-empty value
#list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
message(STATUS "CUDA libraries found, hard-linking will be performed")
endif(CUDA_FOUND)
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--cc="${FFmpeg_CC}"
--cxx="${FFmpeg_CXX}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_CC)
unset(FFmpeg_CXX)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
# exported variables
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif(WIN32)
unset(FFmpeg_COMPONENTS)
Vendored Submodule
+1
Submodule externals/ffmpeg/ffmpeg added at dc91b913b6
+4 -1
View File
@@ -151,7 +151,10 @@ add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(shader_recompiler)
add_subdirectory(tests)
if (YUZU_TESTS)
add_subdirectory(tests)
endif()
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
+2 -2
View File
@@ -79,8 +79,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
return;
}
// Implementation of a volume slider with a dynamic range of 60 dB
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
// Perceived volume is not the same as the volume level
const float volume_scale_factor = (0.85f * ((volume * volume) - volume)) + volume;
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
+6
View File
@@ -22,6 +22,11 @@ add_custom_command(OUTPUT scm_rev.cpp
-DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
-DBUILD_TAG=${BUILD_TAG}
-DBUILD_ID=${DISPLAY_VERSION}
-DGIT_REF_SPEC=${GIT_REF_SPEC}
-DGIT_REV=${GIT_REV}
-DGIT_DESC=${GIT_DESC}
-DGIT_BRANCH=${GIT_BRANCH}
-DBUILD_FULLNAME=${BUILD_FULLNAME}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
DEPENDS
@@ -80,6 +85,7 @@ add_library(common STATIC
logging/backend.h
logging/filter.cpp
logging/filter.h
logging/formatter.h
logging/log.h
logging/log_entry.h
logging/text_formatter.cpp
+6
View File
@@ -45,6 +45,12 @@ template <typename T>
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
template <typename T>
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr bool IsPow2(T value) {
return std::has_single_bit(value);
}
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] T NextPow2(T value) {
+4 -1
View File
@@ -124,7 +124,10 @@ void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
// "from" might no longer be valid if the thread was killed
if (auto from = weak_from.lock()) {
ASSERT(from->impl->previous_fiber != nullptr);
if (from->impl->previous_fiber == nullptr) {
ASSERT_MSG(false, "previous_fiber is nullptr!");
return;
}
from->impl->previous_fiber->impl->context = transfer.fctx;
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
+2 -3
View File
@@ -188,9 +188,8 @@ public:
#ifdef _WIN32
template <typename Path>
[[nodiscard]] void Open(const Path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
void Open(const Path& path, FileAccessMode mode, FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
using ValueType = typename Path::value_type;
if constexpr (IsChar<ValueType>) {
Open(ToU8String(path), mode, type, flag);
+7
View File
@@ -209,6 +209,13 @@ enum class ButtonNames {
Triangle,
Share,
Options,
// Mouse buttons
ButtonMouseWheel,
ButtonBackward,
ButtonForward,
ButtonTask,
ButtonExtra,
};
// Callback data consisting of an input type and the equivalent data status
+23
View File
@@ -0,0 +1,23 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include <fmt/format.h>
// adapted from https://github.com/fmtlib/fmt/issues/2704
// a generic formatter for enum classes
#if FMT_VERSION >= 80100
template <typename T>
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
: formatter<std::underlying_type_t<T>> {
template <typename FormatContext>
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
return fmt::formatter<std::underlying_type_t<T>>::format(
static_cast<std::underlying_type_t<T>>(value), ctx);
}
};
#endif
+2 -1
View File
@@ -7,8 +7,9 @@
#include <algorithm>
#include <string_view>
#include <fmt/core.h>
#include <fmt/format.h>
#include "common/logging/formatter.h"
#include "common/logging/types.h"
namespace Common::Log {
+2
View File
@@ -554,6 +554,7 @@ struct Values {
Setting<bool> use_docked_mode{true, "use_docked_mode"};
BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
BasicSetting<bool> controller_navigation{true, "controller_navigation"};
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
@@ -597,6 +598,7 @@ struct Values {
BasicSetting<std::string> program_args{std::string(), "program_args"};
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> dump_shaders{false, "dump_shaders"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};
+3 -1
View File
@@ -72,7 +72,9 @@ std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
if (caps.invariant_tsc) {
rtsc_frequency = EstimateRDTSCFrequency();
}
if (rtsc_frequency == 0) {
// Fallback to StandardWallClock if rtsc period is higher than a nano second
if (rtsc_frequency <= 1000000000) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency,
emulated_clock_frequency);
} else {
+8 -8
View File
@@ -37,12 +37,12 @@ constexpr Xbyak::Reg IndexToReg(size_t reg_index) {
}
}
inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
std::bitset<32> bits;
constexpr std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
size_t bits = 0;
for (const Xbyak::Reg& reg : regs) {
bits[RegToIndex(reg)] = true;
bits |= size_t{1} << RegToIndex(reg);
}
return bits;
return {bits};
}
constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
@@ -57,7 +57,7 @@ constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
constexpr inline std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
@@ -74,7 +74,7 @@ const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
Xbyak::util::xmm5,
});
const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
constexpr inline std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rsi,
@@ -108,7 +108,7 @@ constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
constexpr inline std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
@@ -137,7 +137,7 @@ const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
Xbyak::util::xmm15,
});
const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
constexpr inline std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rbp,
+5 -2
View File
@@ -187,6 +187,8 @@ add_library(core STATIC
hle/kernel/k_event.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
hle/kernel/k_interrupt_manager.cpp
hle/kernel/k_interrupt_manager.h
hle/kernel/k_light_condition_variable.cpp
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
@@ -245,6 +247,9 @@ add_library(core STATIC
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
hle/kernel/k_transfer_memory.h
hle/kernel/k_worker_task.h
hle/kernel/k_worker_task_manager.cpp
hle/kernel/k_worker_task_manager.h
hle/kernel/k_writable_event.cpp
hle/kernel/k_writable_event.h
hle/kernel/kernel.cpp
@@ -265,8 +270,6 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/time_manager.cpp
hle/kernel/time_manager.h
hle/lock.cpp
hle/lock.h
hle/result.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
+2
View File
@@ -317,6 +317,8 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
gpu_core->NotifyShutdown();
services.reset();
service_manager.reset();
cheat_engine.reset();
+5 -5
View File
@@ -45,26 +45,26 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
if (parameters.allow_pro_controller) {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->Connect();
controller->Connect(true);
} else if (parameters.allow_dual_joycons) {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
controller->Connect();
controller->Connect(true);
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
// Assign left joycons to even player indices and right joycons to odd player indices.
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
// a right Joycon for Player 2 in 2 Player Assist mode.
if (index % 2 == 0) {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
controller->Connect();
controller->Connect(true);
} else {
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
controller->Connect();
controller->Connect(true);
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
!Settings::values.use_docked_mode.GetValue()) {
// We should *never* reach here under any normal circumstances.
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->Connect();
controller->Connect(true);
} else {
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
}
+4 -1
View File
@@ -158,10 +158,13 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
auto& motion = console.motion_state;
motion.accel = emulated.GetAcceleration();
motion.gyro = emulated.GetGyroscope();
motion.rotation = emulated.GetGyroscope();
motion.rotation = emulated.GetRotations();
motion.orientation = emulated.GetOrientation();
motion.quaternion = emulated.GetQuaternion();
motion.gyro_bias = emulated.GetGyroBias();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
// Find what is this value
motion.verticalization_error = 0.0f;
TriggerOnChange(ConsoleTriggerType::Motion);
}
+2
View File
@@ -50,6 +50,8 @@ struct ConsoleMotion {
Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{};
Common::Quaternion<f32> quaternion{};
Common::Vec3f gyro_bias{};
f32 verticalization_error{};
bool is_at_rest{};
};
+88 -24
View File
@@ -145,7 +145,7 @@ void EmulatedController::LoadDevices() {
motion_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(),
Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(battery_params.begin(), battery_params.begin(), battery_devices.end(),
std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(),
Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
Common::Input::CreateDevice<Common::Input::OutputDevice>);
@@ -351,6 +351,19 @@ void EmulatedController::DisableConfiguration() {
}
}
void EmulatedController::EnableSystemButtons() {
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
bool EmulatedController::IsConfiguring() const {
return is_configuring;
}
@@ -389,7 +402,8 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices(
devices.begin(), devices.end(), [param](const Common::ParamPackage param_) {
return param.Get("engine", "") == param_.Get("engine", "") &&
param.Get("guid", "") == param_.Get("guid", "") &&
param.Get("port", 0) == param_.Get("port", 0);
param.Get("port", 0) == param_.Get("port", 0) &&
param.Get("pad", 0) == param_.Get("pad", 0);
});
if (devices_it != devices.end()) {
continue;
@@ -398,6 +412,7 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices(
device.Set("engine", param.Get("engine", ""));
device.Set("guid", param.Get("guid", ""));
device.Set("port", param.Get("port", 0));
device.Set("pad", param.Get("pad", 0));
devices.push_back(device);
}
@@ -412,7 +427,8 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices(
devices.begin(), devices.end(), [param](const Common::ParamPackage param_) {
return param.Get("engine", "") == param_.Get("engine", "") &&
param.Get("guid", "") == param_.Get("guid", "") &&
param.Get("port", 0) == param_.Get("port", 0);
param.Get("port", 0) == param_.Get("port", 0) &&
param.Get("pad", 0) == param_.Get("pad", 0);
});
if (devices_it != devices.end()) {
continue;
@@ -421,6 +437,7 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices(
device.Set("engine", param.Get("engine", ""));
device.Set("guid", param.Get("guid", ""));
device.Set("port", param.Get("port", 0));
device.Set("pad", param.Get("pad", 0));
devices.push_back(device);
}
return devices;
@@ -596,7 +613,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
controller.npad_button_state.right_sr.Assign(current_status.value);
break;
case Settings::NativeButton::Home:
if (!system_buttons_enabled) {
break;
}
controller.home_button_state.home.Assign(current_status.value);
break;
case Settings::NativeButton::Screenshot:
if (!system_buttons_enabled) {
break;
}
controller.capture_button_state.capture.Assign(current_status.value);
break;
}
}
@@ -723,6 +749,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
raw_status.gyro.y.value,
raw_status.gyro.z.value,
});
emulated.SetGyroThreshold(raw_status.gyro.x.properties.threshold);
emulated.UpdateRotation(raw_status.delta_timestamp);
emulated.UpdateOrientation(raw_status.delta_timestamp);
force_update_motion = raw_status.force_update;
@@ -843,23 +870,18 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
}
bool EmulatedController::TestVibration(std::size_t device_index) {
if (device_index >= output_devices.size()) {
return false;
}
if (!output_devices[device_index]) {
return false;
}
// Send a slight vibration to test for rumble support
constexpr Common::Input::VibrationStatus status = {
static constexpr VibrationValue test_vibration = {
.low_amplitude = 0.001f,
.low_frequency = 160.0f,
.high_amplitude = 0.001f,
.high_frequency = 320.0f,
.type = Common::Input::VibrationAmplificationType::Linear,
};
return output_devices[device_index]->SetVibration(status) ==
Common::Input::VibrationError::None;
// Send a slight vibration to test for rumble support
SetVibration(device_index, test_vibration);
// Stop any vibration and return the result
return SetVibration(device_index, DEFAULT_VIBRATION_VALUE);
}
void EmulatedController::SetLedPattern() {
@@ -884,15 +906,42 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
if (!is_connected) {
return;
}
if (!IsControllerSupported()) {
LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
npad_type);
Disconnect();
if (IsControllerSupported()) {
return;
}
Disconnect();
// Fallback fullkey controllers to Pro controllers
if (IsControllerFullkey() && supported_style_tag.fullkey) {
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type);
SetNpadStyleIndex(NpadStyleIndex::ProController);
Connect();
return;
}
LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
npad_type);
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
case NpadStyleIndex::GameCube:
case NpadStyleIndex::NES:
case NpadStyleIndex::SNES:
case NpadStyleIndex::N64:
case NpadStyleIndex::SegaGenesis:
return true;
default:
return false;
}
}
bool EmulatedController::IsControllerSupported() const {
switch (npad_type) {
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
return supported_style_tag.fullkey;
case NpadStyleIndex::Handheld:
@@ -920,9 +969,10 @@ bool EmulatedController::IsControllerSupported() const {
}
}
void EmulatedController::Connect() {
if (!IsControllerSupported()) {
LOG_ERROR(Service_HID, "Controller type {} is not supported", npad_type);
void EmulatedController::Connect(bool use_temporary_value) {
if (!IsControllerSupported(use_temporary_value)) {
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
{
@@ -1054,6 +1104,20 @@ BatteryValues EmulatedController::GetBatteryValues() const {
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
if (is_configuring) {
return {};
}
return controller.home_button_state;
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
if (is_configuring) {
return {};
}
return controller.capture_button_state;
}
NpadButtonState EmulatedController::GetNpadButtons() const {
if (is_configuring) {
return {};
+32 -4
View File
@@ -101,6 +101,8 @@ struct ControllerStatus {
VibrationValues vibration_values{};
// Data for HID serices
HomeButtonState home_button_state{};
CaptureButtonState capture_button_state{};
NpadButtonState npad_button_state{};
DebugPadButton debug_pad_button_state{};
AnalogSticks analog_stick_state{};
@@ -167,8 +169,11 @@ public:
*/
void SetSupportedNpadStyleTag(NpadStyleTag supported_styles);
/// Sets the connected status to true
void Connect();
/**
* Sets the connected status to true
* @param use_temporary_value If true tmp_npad_type will be used
*/
void Connect(bool use_temporary_value = false);
/// Sets the connected status to false
void Disconnect();
@@ -195,6 +200,15 @@ public:
/// Returns the emulated controller into normal mode, allowing the modification of the HID state
void DisableConfiguration();
/// Enables Home and Screenshot buttons
void EnableSystemButtons();
/// Disables Home and Screenshot buttons
void DisableSystemButtons();
/// Sets Home and Screenshot buttons to false
void ResetSystemButtons();
/// Returns true if the emulated controller is in configuring mode
bool IsConfiguring() const;
@@ -258,7 +272,13 @@ public:
/// Returns the latest battery status from the controller with parameters
BatteryValues GetBatteryValues() const;
/// Returns the latest status of button input for the npad service
/// Returns the latest status of button input for the hid::HomeButton service
HomeButtonState GetHomeButtons() const;
/// Returns the latest status of button input for the hid::CaptureButton service
CaptureButtonState GetCaptureButtons() const;
/// Returns the latest status of button input for the hid::Npad service
NpadButtonState GetNpadButtons() const;
/// Returns the latest status of button input for the debug pad service
@@ -317,11 +337,18 @@ private:
/// Set the params for TAS devices
void LoadTASParams();
/**
* @param use_temporary_value If true tmp_npad_type will be used
* @return true if the controller style is fullkey
*/
bool IsControllerFullkey(bool use_temporary_value = false) const;
/**
* Checks the current controller type against the supported_style_tag
* @param use_temporary_value If true tmp_npad_type will be used
* @return true if the controller is supported
*/
bool IsControllerSupported() const;
bool IsControllerSupported(bool use_temporary_value = false) const;
/**
* Updates the button status of the controller
@@ -373,6 +400,7 @@ private:
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
bool is_configuring{false};
bool system_buttons_enabled{true};
f32 motion_sensitivity{0.01f};
bool force_update_motion{false};
+27
View File
@@ -378,6 +378,26 @@ struct LedPattern {
};
};
struct HomeButtonState {
union {
u64 raw{};
// Buttons
BitField<0, 1, u64> home;
};
};
static_assert(sizeof(HomeButtonState) == 0x8, "HomeButtonState has incorrect size.");
struct CaptureButtonState {
union {
u64 raw{};
// Buttons
BitField<0, 1, u64> capture;
};
};
static_assert(sizeof(CaptureButtonState) == 0x8, "CaptureButtonState has incorrect size.");
struct NpadButtonState {
union {
NpadButton raw{};
@@ -496,6 +516,13 @@ struct VibrationValue {
};
static_assert(sizeof(VibrationValue) == 0x10, "VibrationValue has incorrect size.");
constexpr VibrationValue DEFAULT_VIBRATION_VALUE{
.low_amplitude = 0.0f,
.low_frequency = 160.0f,
.high_amplitude = 0.0f,
.high_frequency = 320.0f,
};
// This is nn::hid::VibrationDeviceInfo
struct VibrationDeviceInfo {
VibrationDeviceType type{};
+1 -1
View File
@@ -114,7 +114,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
if (TransformToButton(callback).value) {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<s16> distribution(-1000, 1000);
std::uniform_int_distribution<s16> distribution(-5000, 5000);
status.accel.x.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
status.accel.y.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
status.accel.z.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
+10 -5
View File
@@ -10,6 +10,7 @@ namespace Core::HID {
MotionInput::MotionInput() {
// Initialize PID constants with default values
SetPID(0.3f, 0.005f, 0.0f);
SetGyroThreshold(0.007f);
}
void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
@@ -23,14 +24,14 @@ void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
}
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
gyro = gyroscope - gyro_drift;
gyro = gyroscope - gyro_bias;
// Auto adjust drift to minimize drift
if (!IsMoving(0.1f)) {
gyro_drift = (gyro_drift * 0.9999f) + (gyroscope * 0.0001f);
gyro_bias = (gyro_bias * 0.9999f) + (gyroscope * 0.0001f);
}
if (gyro.Length2() < gyro_threshold) {
if (gyro.Length() < gyro_threshold) {
gyro = {};
} else {
only_accelerometer = false;
@@ -41,8 +42,8 @@ void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
quat = quaternion;
}
void MotionInput::SetGyroDrift(const Common::Vec3f& drift) {
gyro_drift = drift;
void MotionInput::SetGyroBias(const Common::Vec3f& bias) {
gyro_bias = bias;
}
void MotionInput::SetGyroThreshold(f32 threshold) {
@@ -192,6 +193,10 @@ Common::Vec3f MotionInput::GetGyroscope() const {
return gyro;
}
Common::Vec3f MotionInput::GetGyroBias() const {
return gyro_bias;
}
Common::Quaternion<f32> MotionInput::GetQuaternion() const {
return quat;
}
+3 -2
View File
@@ -24,7 +24,7 @@ public:
void SetAcceleration(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& gyroscope);
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
void SetGyroDrift(const Common::Vec3f& drift);
void SetGyroBias(const Common::Vec3f& bias);
void SetGyroThreshold(f32 threshold);
void EnableReset(bool reset);
@@ -36,6 +36,7 @@ public:
[[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const;
[[nodiscard]] Common::Vec3f GetAcceleration() const;
[[nodiscard]] Common::Vec3f GetGyroscope() const;
[[nodiscard]] Common::Vec3f GetGyroBias() const;
[[nodiscard]] Common::Vec3f GetRotations() const;
[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
@@ -69,7 +70,7 @@ private:
Common::Vec3f gyro;
// Vector to be substracted from gyro measurements
Common::Vec3f gyro_drift;
Common::Vec3f gyro_bias;
// Minimum gyro amplitude to detect if the device is moving
f32 gyro_threshold = 0.0f;
@@ -9,6 +9,7 @@
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
namespace Kernel {
@@ -42,6 +43,11 @@ void GlobalSchedulerContext::PreemptThreads() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority);
// Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result
// in the rotator thread being scheduled. For cores 0-2, this is to simulate or system
// interrupts that may have occurred.
kernel.PhysicalCore(core_id).Interrupt();
}
}
-5
View File
@@ -341,10 +341,6 @@ public:
return *thread;
}
bool IsThreadWaiting() const {
return is_thread_waiting;
}
private:
friend class IPC::ResponseBuilder;
@@ -379,7 +375,6 @@ private:
u32 domain_offset{};
std::shared_ptr<SessionRequestManager> manager;
bool is_thread_waiting{};
KernelCore& kernel;
Core::Memory::Memory& memory;
-2
View File
@@ -31,8 +31,6 @@ public:
}
constexpr void SetAffinity(s32 core, bool set) {
ASSERT(0 <= core && core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
if (set) {
this->mask |= GetCoreBit(core);
} else {
@@ -0,0 +1,34 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel::KInterruptManager {
void HandleInterrupt(KernelCore& kernel, s32 core_id) {
auto* process = kernel.CurrentProcess();
if (!process) {
return;
}
auto& scheduler = kernel.Scheduler(core_id);
auto& current_thread = *scheduler.GetCurrentThread();
// If the user disable count is set, we may need to pin the current thread.
if (current_thread.GetUserDisableCount() && !process->GetPinnedThread(core_id)) {
KScopedSchedulerLock sl{kernel};
// Pin the current thread.
process->PinCurrentThread(core_id);
// Set the interrupt flag for the thread.
scheduler.GetCurrentThread()->SetInterruptFlag();
}
}
} // namespace Kernel::KInterruptManager
+17
View File
@@ -0,0 +1,17 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Kernel {
class KernelCore;
namespace KInterruptManager {
void HandleInterrupt(KernelCore& kernel, s32 core_id);
}
} // namespace Kernel
+29 -9
View File
@@ -70,12 +70,12 @@ enum class KMemoryState : u32 {
ThreadLocal =
static_cast<u32>(Svc::MemoryState::ThreadLocal) | FlagMapped | FlagReferenceCounted,
Transferred = static_cast<u32>(Svc::MemoryState::Transferred) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
Transfered = static_cast<u32>(Svc::MemoryState::Transferred) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedTransferred = static_cast<u32>(Svc::MemoryState::SharedTransferred) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedTransfered = static_cast<u32>(Svc::MemoryState::SharedTransferred) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedCode = static_cast<u32>(Svc::MemoryState::SharedCode) | FlagMapped |
FlagReferenceCounted | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
@@ -93,6 +93,8 @@ enum class KMemoryState : u32 {
GeneratedCode = static_cast<u32>(Svc::MemoryState::GeneratedCode) | FlagMapped |
FlagReferenceCounted | FlagCanDebug,
CodeOut = static_cast<u32>(Svc::MemoryState::CodeOut) | FlagMapped | FlagReferenceCounted,
Coverage = static_cast<u32>(Svc::MemoryState::Coverage) | FlagMapped,
};
DECLARE_ENUM_FLAG_OPERATORS(KMemoryState);
@@ -108,8 +110,8 @@ static_assert(static_cast<u32>(KMemoryState::AliasCodeData) == 0x03FFBD09);
static_assert(static_cast<u32>(KMemoryState::Ipc) == 0x005C3C0A);
static_assert(static_cast<u32>(KMemoryState::Stack) == 0x005C3C0B);
static_assert(static_cast<u32>(KMemoryState::ThreadLocal) == 0x0040200C);
static_assert(static_cast<u32>(KMemoryState::Transferred) == 0x015C3C0D);
static_assert(static_cast<u32>(KMemoryState::SharedTransferred) == 0x005C380E);
static_assert(static_cast<u32>(KMemoryState::Transfered) == 0x015C3C0D);
static_assert(static_cast<u32>(KMemoryState::SharedTransfered) == 0x005C380E);
static_assert(static_cast<u32>(KMemoryState::SharedCode) == 0x0040380F);
static_assert(static_cast<u32>(KMemoryState::Inaccessible) == 0x00000010);
static_assert(static_cast<u32>(KMemoryState::NonSecureIpc) == 0x005C3811);
@@ -117,10 +119,11 @@ static_assert(static_cast<u32>(KMemoryState::NonDeviceIpc) == 0x004C2812);
static_assert(static_cast<u32>(KMemoryState::Kernel) == 0x00002013);
static_assert(static_cast<u32>(KMemoryState::GeneratedCode) == 0x00402214);
static_assert(static_cast<u32>(KMemoryState::CodeOut) == 0x00402015);
static_assert(static_cast<u32>(KMemoryState::Coverage) == 0x00002016);
enum class KMemoryPermission : u8 {
None = 0,
Mask = static_cast<u8>(~None),
All = static_cast<u8>(~None),
Read = 1 << 0,
Write = 1 << 1,
@@ -155,7 +158,13 @@ enum class KMemoryPermission : u8 {
DECLARE_ENUM_FLAG_OPERATORS(KMemoryPermission);
constexpr KMemoryPermission ConvertToKMemoryPermission(Svc::MemoryPermission perm) {
return static_cast<KMemoryPermission>(perm);
return static_cast<KMemoryPermission>(
(static_cast<KMemoryPermission>(perm) & KMemoryPermission::UserMask) |
KMemoryPermission::KernelRead |
((static_cast<KMemoryPermission>(perm) & KMemoryPermission::UserWrite)
<< KMemoryPermission::KernelShift) |
(perm == Svc::MemoryPermission::None ? KMemoryPermission::NotMapped
: KMemoryPermission::None));
}
enum class KMemoryAttribute : u8 {
@@ -169,6 +178,8 @@ enum class KMemoryAttribute : u8 {
DeviceShared = static_cast<u8>(Svc::MemoryAttribute::DeviceShared),
Uncached = static_cast<u8>(Svc::MemoryAttribute::Uncached),
SetMask = Uncached,
IpcAndDeviceMapped = IpcLocked | DeviceShared,
LockedAndIpcLocked = Locked | IpcLocked,
DeviceSharedAndUncached = DeviceShared | Uncached
@@ -215,6 +226,15 @@ struct KMemoryInfo {
constexpr VAddr GetLastAddress() const {
return GetEndAddress() - 1;
}
constexpr KMemoryState GetState() const {
return state;
}
constexpr KMemoryAttribute GetAttribute() const {
return attribute;
}
constexpr KMemoryPermission GetPermission() const {
return perm;
}
};
class KMemoryBlock final {
+13 -2
View File
@@ -8,12 +8,16 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
KMemoryManager::KMemoryManager(Core::System& system_) : system{system_} {}
std::size_t KMemoryManager::Impl::Initialize(Pool new_pool, u64 start_address, u64 end_address) {
const auto size{end_address - start_address};
@@ -81,7 +85,7 @@ VAddr KMemoryManager::AllocateAndOpenContinuous(std::size_t num_pages, std::size
}
ResultCode KMemoryManager::Allocate(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir) {
Direction dir, u32 heap_fill_value) {
ASSERT(page_list.GetNumPages() == 0);
// Early return if we're allocating no pages
@@ -139,6 +143,12 @@ ResultCode KMemoryManager::Allocate(KPageLinkedList& page_list, std::size_t num_
}
}
// Clear allocated memory.
for (const auto& it : page_list.Nodes()) {
std::memset(system.DeviceMemory().GetPointer(it.GetAddress()), heap_fill_value,
it.GetSize());
}
// Only succeed if we allocated as many pages as we wanted
if (num_pages) {
return ResultOutOfMemory;
@@ -146,11 +156,12 @@ ResultCode KMemoryManager::Allocate(KPageLinkedList& page_list, std::size_t num_
// We succeeded!
group_guard.Cancel();
return ResultSuccess;
}
ResultCode KMemoryManager::Free(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir) {
Direction dir, u32 heap_fill_value) {
// Early return if we're freeing no pages
if (!num_pages) {
return ResultSuccess;
+10 -5
View File
@@ -12,6 +12,10 @@
#include "core/hle/kernel/k_page_heap.h"
#include "core/hle/result.h"
namespace Core {
class System;
}
namespace Kernel {
class KPageLinkedList;
@@ -42,7 +46,7 @@ public:
Mask = (0xF << Shift),
};
KMemoryManager() = default;
explicit KMemoryManager(Core::System& system_);
constexpr std::size_t GetSize(Pool pool) const {
return managers[static_cast<std::size_t>(pool)].GetSize();
@@ -51,10 +55,10 @@ public:
void InitializeManager(Pool pool, u64 start_address, u64 end_address);
VAddr AllocateAndOpenContinuous(size_t num_pages, size_t align_pages, u32 option);
ResultCode Allocate(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir = Direction::FromFront);
ResultCode Free(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir = Direction::FromFront);
ResultCode Allocate(KPageLinkedList& page_list, std::size_t num_pages, Pool pool, Direction dir,
u32 heap_fill_value = 0);
ResultCode Free(KPageLinkedList& page_list, std::size_t num_pages, Pool pool, Direction dir,
u32 heap_fill_value = 0);
static constexpr std::size_t MaxManagerCount = 10;
@@ -129,6 +133,7 @@ private:
};
private:
Core::System& system;
std::array<std::mutex, static_cast<std::size_t>(Pool::Count)> pool_locks;
std::array<Impl, MaxManagerCount> managers;
};
File diff suppressed because it is too large Load Diff
+57 -33
View File
@@ -31,26 +31,26 @@ public:
KMemoryManager::Pool pool);
ResultCode MapProcessCode(VAddr addr, std::size_t pages_count, KMemoryState state,
KMemoryPermission perm);
ResultCode MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode MapCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
VAddr src_addr);
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapMemory(VAddr addr, std::size_t size);
ResultCode Map(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode Unmap(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode MapPages(VAddr addr, KPageLinkedList& page_linked_list, KMemoryState state,
KMemoryPermission perm);
ResultCode UnmapPages(VAddr addr, KPageLinkedList& page_linked_list, KMemoryState state);
ResultCode SetProcessMemoryPermission(VAddr addr, std::size_t size, KMemoryPermission perm);
ResultCode SetProcessMemoryPermission(VAddr addr, std::size_t size,
Svc::MemoryPermission svc_perm);
KMemoryInfo QueryInfo(VAddr addr);
ResultCode ReserveTransferMemory(VAddr addr, std::size_t size, KMemoryPermission perm);
ResultCode ResetTransferMemory(VAddr addr, std::size_t size);
ResultCode SetMemoryAttribute(VAddr addr, std::size_t size, KMemoryAttribute mask,
KMemoryAttribute value);
ResultCode SetHeapCapacity(std::size_t new_heap_capacity);
ResultVal<VAddr> SetHeapSize(std::size_t size);
ResultCode SetMemoryPermission(VAddr addr, std::size_t size, Svc::MemoryPermission perm);
ResultCode SetMemoryAttribute(VAddr addr, std::size_t size, u32 mask, u32 attr);
ResultCode SetMaxHeapSize(std::size_t size);
ResultCode SetHeapSize(VAddr* out, std::size_t size);
ResultVal<VAddr> AllocateAndMapMemory(std::size_t needed_num_pages, std::size_t align,
bool is_map_only, VAddr region_start,
std::size_t region_num_pages, KMemoryState state,
@@ -87,7 +87,6 @@ private:
ResultCode MapPages(VAddr addr, const KPageLinkedList& page_linked_list,
KMemoryPermission perm);
ResultCode UnmapPages(VAddr addr, const KPageLinkedList& page_linked_list);
void MapPhysicalMemory(KPageLinkedList& page_linked_list, VAddr start, VAddr end);
bool IsRegionMapped(VAddr address, u64 size);
bool IsRegionContiguous(VAddr addr, u64 size) const;
void AddRegionToPages(VAddr start, std::size_t num_pages, KPageLinkedList& page_linked_list);
@@ -101,30 +100,53 @@ private:
constexpr VAddr GetRegionAddress(KMemoryState state) const;
constexpr std::size_t GetRegionSize(KMemoryState state) const;
constexpr ResultCode CheckMemoryState(const KMemoryInfo& info, KMemoryState state_mask,
ResultCode CheckMemoryStateContiguous(std::size_t* out_blocks_needed, VAddr addr,
std::size_t size, KMemoryState state_mask,
KMemoryState state, KMemoryPermission perm_mask,
KMemoryPermission perm, KMemoryAttribute attr_mask,
KMemoryAttribute attr) const;
ResultCode CheckMemoryStateContiguous(VAddr addr, std::size_t size, KMemoryState state_mask,
KMemoryState state, KMemoryPermission perm_mask,
KMemoryPermission perm, KMemoryAttribute attr_mask,
KMemoryAttribute attr) const {
return this->CheckMemoryStateContiguous(nullptr, addr, size, state_mask, state, perm_mask,
perm, attr_mask, attr);
}
ResultCode CheckMemoryState(const KMemoryInfo& info, KMemoryState state_mask,
KMemoryState state, KMemoryPermission perm_mask,
KMemoryPermission perm, KMemoryAttribute attr_mask,
KMemoryAttribute attr) const;
ResultCode CheckMemoryState(KMemoryState* out_state, KMemoryPermission* out_perm,
KMemoryAttribute* out_attr, VAddr addr, std::size_t size,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
KMemoryAttribute attr_mask, KMemoryAttribute attr,
KMemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr);
ResultCode CheckMemoryState(VAddr addr, std::size_t size, KMemoryState state_mask,
KMemoryAttribute* out_attr, std::size_t* out_blocks_needed,
VAddr addr, std::size_t size, KMemoryState state_mask,
KMemoryState state, KMemoryPermission perm_mask,
KMemoryPermission perm, KMemoryAttribute attr_mask,
KMemoryAttribute attr,
KMemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr) {
return CheckMemoryState(nullptr, nullptr, nullptr, addr, size, state_mask, state, perm_mask,
perm, attr_mask, attr, ignore_attr);
}
ResultCode CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
KMemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr) const;
ResultCode CheckMemoryState(std::size_t* out_blocks_needed, VAddr addr, std::size_t size,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
KMemoryAttribute attr_mask, KMemoryAttribute attr) const;
KMemoryAttribute attr_mask, KMemoryAttribute attr,
KMemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr) const {
return CheckMemoryState(nullptr, nullptr, nullptr, out_blocks_needed, addr, size,
state_mask, state, perm_mask, perm, attr_mask, attr, ignore_attr);
}
ResultCode CheckMemoryState(VAddr addr, size_t size, KMemoryState state_mask,
KMemoryState state, KMemoryPermission perm_mask,
KMemoryPermission perm, KMemoryAttribute attr_mask,
KMemoryAttribute attr,
KMemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr) const {
return this->CheckMemoryState(nullptr, addr, size, state_mask, state, perm_mask, perm,
attr_mask, attr, ignore_attr);
}
bool IsLockedByCurrentThread() const {
return true;
}
std::recursive_mutex page_table_lock;
std::mutex map_physical_memory_lock;
std::unique_ptr<KMemoryBlockManager> block_manager;
public:
@@ -182,14 +204,15 @@ public:
constexpr VAddr GetAliasCodeRegionSize() const {
return alias_code_region_end - alias_code_region_start;
}
size_t GetNormalMemorySize() {
std::lock_guard lk(page_table_lock);
return GetHeapSize() + mapped_physical_memory_size;
}
constexpr std::size_t GetAddressSpaceWidth() const {
return address_space_width;
}
constexpr std::size_t GetHeapSize() {
return current_heap_addr - heap_region_start;
}
constexpr std::size_t GetTotalHeapSize() {
return GetHeapSize() + physical_memory_usage;
constexpr std::size_t GetHeapSize() const {
return current_heap_end - heap_region_start;
}
constexpr bool IsInsideAddressSpace(VAddr address, std::size_t size) const {
return address_space_start <= address && address + size - 1 <= address_space_end - 1;
@@ -225,7 +248,9 @@ public:
return !IsOutsideASLRRegion(address, size);
}
constexpr PAddr GetPhysicalAddr(VAddr addr) {
return page_table_impl.backing_addr[addr >> PageBits] + addr;
const auto backing_addr = page_table_impl.backing_addr[addr >> PageBits];
ASSERT(backing_addr);
return backing_addr + addr;
}
constexpr bool Contains(VAddr addr) const {
return address_space_start <= addr && addr <= address_space_end - 1;
@@ -269,10 +294,8 @@ private:
VAddr code_region_end{};
VAddr alias_code_region_start{};
VAddr alias_code_region_end{};
VAddr current_heap_addr{};
std::size_t heap_capacity{};
std::size_t physical_memory_usage{};
std::size_t mapped_physical_memory_size{};
std::size_t max_heap_size{};
std::size_t max_physical_memory_size{};
std::size_t address_space_width{};
@@ -281,6 +304,7 @@ private:
bool is_aslr_enabled{};
KMemoryManager::Pool memory_pool{KMemoryManager::Pool::Application};
KMemoryManager::Direction allocation_option{KMemoryManager::Direction::FromFront};
Common::PageTable page_table_impl;
+37 -1
View File
@@ -45,6 +45,7 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
{ t.IsDummyThread() } -> Common::ConvertibleTo<bool>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
@@ -257,7 +258,7 @@ private:
private:
constexpr void ClearAffinityBit(u64& affinity, s32 core) {
affinity &= ~(u64(1) << core);
affinity &= ~(UINT64_C(1) << core);
}
constexpr s32 GetNextCore(u64& affinity) {
@@ -349,24 +350,49 @@ public:
// Mutators.
constexpr void PushBack(Member* member) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return;
}
this->PushBack(member->GetPriority(), member);
}
constexpr void Remove(Member* member) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return;
}
this->Remove(member->GetPriority(), member);
}
constexpr void MoveToScheduledFront(Member* member) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return;
}
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
}
constexpr KThread* MoveToScheduledBack(Member* member) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return {};
}
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
member);
}
// First class fancy operations.
constexpr void ChangePriority(s32 prev_priority, bool is_running, Member* member) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return;
}
ASSERT(IsValidPriority(prev_priority));
// Remove the member from the queues.
@@ -383,6 +409,11 @@ public:
constexpr void ChangeAffinityMask(s32 prev_core, const AffinityMaskType& prev_affinity,
Member* member) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return;
}
// Get the new information.
const s32 priority = member->GetPriority();
const AffinityMaskType& new_affinity = member->GetAffinityMask();
@@ -412,6 +443,11 @@ public:
}
constexpr void ChangeCore(s32 prev_core, Member* member, bool to_front = false) {
// This is for host (dummy) threads that we do not want to enter the priority queue.
if (member->IsDummyThread()) {
return;
}
// Get the new information.
const s32 new_core = member->GetActiveCore();
const s32 priority = member->GetPriority();
+35 -31
View File
@@ -28,7 +28,6 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/lock.h"
#include "core/memory.h"
namespace Kernel {
@@ -147,33 +146,41 @@ ResultCode KProcess::Initialize(KProcess* process, Core::System& system, std::st
// Open a reference to the resource limit.
process->resource_limit->Open();
// Clear remaining fields.
process->num_running_threads = 0;
process->is_signaled = false;
process->exception_thread = nullptr;
process->is_suspended = false;
process->schedule_count = 0;
return ResultSuccess;
}
void KProcess::DoWorkerTaskImpl() {
UNIMPLEMENTED();
}
KResourceLimit* KProcess::GetResourceLimit() const {
return resource_limit;
}
void KProcess::IncrementThreadCount() {
ASSERT(num_threads >= 0);
num_created_threads++;
if (const auto count = ++num_threads; count > peak_num_threads) {
peak_num_threads = count;
}
void KProcess::IncrementRunningThreadCount() {
ASSERT(num_running_threads.load() >= 0);
++num_running_threads;
}
void KProcess::DecrementThreadCount() {
ASSERT(num_threads > 0);
void KProcess::DecrementRunningThreadCount() {
ASSERT(num_running_threads.load() > 0);
if (const auto count = --num_threads; count == 0) {
LOG_WARNING(Kernel, "Process termination is not fully implemented.");
if (const auto prev = num_running_threads--; prev == 1) {
// TODO(bunnei): Process termination to be implemented when multiprocess is supported.
UNIMPLEMENTED_MSG("KProcess termination is not implemennted!");
}
}
u64 KProcess::GetTotalPhysicalMemoryAvailable() const {
const u64 capacity{resource_limit->GetFreeValue(LimitableResource::PhysicalMemory) +
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
page_table->GetNormalMemorySize() + GetSystemResourceSize() + image_size +
main_thread_stack_size};
if (const auto pool_size = kernel.MemoryManager().GetSize(KMemoryManager::Pool::Application);
capacity != pool_size) {
@@ -190,7 +197,7 @@ u64 KProcess::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const {
}
u64 KProcess::GetTotalPhysicalMemoryUsed() const {
return image_size + main_thread_stack_size + page_table->GetTotalHeapSize() +
return image_size + main_thread_stack_size + page_table->GetNormalMemorySize() +
GetSystemResourceSize();
}
@@ -221,30 +228,28 @@ bool KProcess::ReleaseUserException(KThread* thread) {
}
}
void KProcess::PinCurrentThread() {
void KProcess::PinCurrentThread(s32 core_id) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Get the current thread.
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
KThread* cur_thread = kernel.Scheduler(static_cast<std::size_t>(core_id)).GetCurrentThread();
// If the thread isn't terminated, pin it.
if (!cur_thread->IsTerminationRequested()) {
// Pin it.
PinThread(core_id, cur_thread);
cur_thread->Pin();
cur_thread->Pin(core_id);
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
}
void KProcess::UnpinCurrentThread() {
void KProcess::UnpinCurrentThread(s32 core_id) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Get the current thread.
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
KThread* cur_thread = kernel.Scheduler(static_cast<std::size_t>(core_id)).GetCurrentThread();
// Unpin it.
cur_thread->Unpin();
@@ -411,8 +416,8 @@ void KProcess::Run(s32 main_thread_priority, u64 stack_size) {
resource_limit->Reserve(LimitableResource::Threads, 1);
resource_limit->Reserve(LimitableResource::PhysicalMemory, main_thread_stack_size);
const std::size_t heap_capacity{memory_usage_capacity - main_thread_stack_size - image_size};
ASSERT(!page_table->SetHeapCapacity(heap_capacity).IsError());
const std::size_t heap_capacity{memory_usage_capacity - (main_thread_stack_size + image_size)};
ASSERT(!page_table->SetMaxHeapSize(heap_capacity).IsError());
ChangeStatus(ProcessStatus::Running);
@@ -480,7 +485,7 @@ void KProcess::Finalize() {
}
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
KAutoObjectWithSlabHeapAndContainer<KProcess, KWorkerTask>::Finalize();
}
/**
@@ -512,7 +517,7 @@ VAddr KProcess::CreateTLSRegion() {
const VAddr tls_page_addr{page_table
->AllocateAndMapMemory(1, PageSize, true, start, size / PageSize,
KMemoryState::ThreadLocal,
KMemoryPermission::ReadAndWrite,
KMemoryPermission::UserReadWrite,
tls_map_addr)
.ValueOr(0)};
@@ -543,18 +548,17 @@ void KProcess::FreeTLSRegion(VAddr tls_address) {
}
void KProcess::LoadModule(CodeSet code_set, VAddr base_addr) {
std::lock_guard lock{HLE::g_hle_lock};
const auto ReprotectSegment = [&](const CodeSet::Segment& segment,
KMemoryPermission permission) {
Svc::MemoryPermission permission) {
page_table->SetProcessMemoryPermission(segment.addr + base_addr, segment.size, permission);
};
kernel.System().Memory().WriteBlock(*this, base_addr, code_set.memory.data(),
code_set.memory.size());
ReprotectSegment(code_set.CodeSegment(), KMemoryPermission::ReadAndExecute);
ReprotectSegment(code_set.RODataSegment(), KMemoryPermission::Read);
ReprotectSegment(code_set.DataSegment(), KMemoryPermission::ReadAndWrite);
ReprotectSegment(code_set.CodeSegment(), Svc::MemoryPermission::ReadExecute);
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
}
bool KProcess::IsSignaled() const {
@@ -591,7 +595,7 @@ ResultCode KProcess::AllocateMainThreadStack(std::size_t stack_size) {
CASCADE_RESULT(main_thread_stack_top,
page_table->AllocateAndMapMemory(
main_thread_stack_size / PageSize, PageSize, false, start, size / PageSize,
KMemoryState::Stack, KMemoryPermission::ReadAndWrite));
KMemoryState::Stack, KMemoryPermission::UserReadWrite));
main_thread_stack_top += main_thread_stack_size;
+9 -9
View File
@@ -15,6 +15,7 @@
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
@@ -62,8 +63,7 @@ enum class ProcessStatus {
DebugBreak,
};
class KProcess final
: public KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject> {
class KProcess final : public KAutoObjectWithSlabHeapAndContainer<KProcess, KWorkerTask> {
KERNEL_AUTOOBJECT_TRAITS(KProcess, KSynchronizationObject);
public:
@@ -235,8 +235,8 @@ public:
++schedule_count;
}
void IncrementThreadCount();
void DecrementThreadCount();
void IncrementRunningThreadCount();
void DecrementRunningThreadCount();
void SetRunningThread(s32 core, KThread* thread, u64 idle_count) {
running_threads[core] = thread;
@@ -345,8 +345,10 @@ public:
bool IsSignaled() const override;
void PinCurrentThread();
void UnpinCurrentThread();
void DoWorkerTaskImpl();
void PinCurrentThread(s32 core_id);
void UnpinCurrentThread(s32 core_id);
void UnpinThread(KThread* thread);
KLightLock& GetStateLock() {
@@ -471,9 +473,7 @@ private:
bool is_suspended{};
bool is_initialized{};
std::atomic<s32> num_created_threads{};
std::atomic<u16> num_threads{};
u16 peak_num_threads{};
std::atomic<u16> num_running_threads{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> running_threads{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> running_thread_idle_counts{};
+40 -24
View File
@@ -15,6 +15,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
@@ -48,11 +49,16 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
if (!must_context_switch || core != current_core) {
auto& phys_core = kernel.PhysicalCore(core);
phys_core.Interrupt();
} else {
must_context_switch = true;
}
cores_pending_reschedule &= ~(1ULL << core);
}
for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; ++core_id) {
if (kernel.PhysicalCore(core_id).IsInterrupted()) {
KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_id));
}
}
if (must_context_switch) {
auto core_scheduler = kernel.CurrentScheduler();
kernel.ExitSVCProfile();
@@ -400,6 +406,9 @@ void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduli
} else {
RescheduleCores(kernel, cores_needing_scheduling);
}
// Special case to ensure dummy threads that are waiting block.
current_thread->IfDummyThreadTryWait();
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -701,23 +710,19 @@ void KScheduler::Unload(KThread* thread) {
}
void KScheduler::Reload(KThread* thread) {
LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread->GetName());
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
cpu_core.SetTlsAddress(thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
}
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
cpu_core.SetTlsAddress(thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
}
void KScheduler::SwitchContextStep2() {
// Load context of new thread
Reload(current_thread.load());
Reload(GetCurrentThread());
RescheduleCurrentCore();
}
@@ -726,13 +731,23 @@ void KScheduler::ScheduleImpl() {
KThread* previous_thread = GetCurrentThread();
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling = false;
state.needs_scheduling.store(false);
// We never want to schedule a null thread, so use the idle thread if we don't have a next.
if (next_thread == nullptr) {
next_thread = idle_thread;
}
if (next_thread->GetCurrentCore() != core_id) {
next_thread->SetCurrentCore(core_id);
}
// We never want to schedule a dummy thread, as these are only used by host threads for locking.
if (next_thread->GetThreadType() == ThreadType::Dummy) {
ASSERT_MSG(false, "Dummy threads should never be scheduled!");
next_thread = idle_thread;
}
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
previous_thread->EnableDispatch();
@@ -740,14 +755,8 @@ void KScheduler::ScheduleImpl() {
return;
}
if (next_thread->GetCurrentCore() != core_id) {
next_thread->SetCurrentCore(core_id);
}
current_thread.store(next_thread);
// Update the CPU time tracking variables.
KProcess* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
// Save context for previous thread
@@ -755,6 +764,10 @@ void KScheduler::ScheduleImpl() {
std::shared_ptr<Common::Fiber>* old_context;
old_context = &previous_thread->GetHostContext();
// Set the new thread.
current_thread.store(next_thread);
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);
@@ -782,8 +795,8 @@ void KScheduler::SwitchToCurrent() {
do {
auto next_thread = current_thread.load();
if (next_thread != nullptr) {
next_thread->context_guard.Lock();
if (next_thread->GetRawState() != ThreadState::Runnable) {
const auto locked = next_thread->context_guard.TryLock();
if (state.needs_scheduling.load()) {
next_thread->context_guard.Unlock();
break;
}
@@ -791,6 +804,9 @@ void KScheduler::SwitchToCurrent() {
next_thread->context_guard.Unlock();
break;
}
if (!locked) {
continue;
}
}
auto thread = next_thread ? next_thread : idle_thread;
Common::Fiber::YieldTo(switch_fiber, *thread->GetHostContext());
+2 -18
View File
@@ -8,7 +8,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -123,20 +122,10 @@ ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memor
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
// In the event that something fails here, stub a result to prevent the game from crashing.
// This is a work-around in the event that somehow we process a service request after the
// session has been closed by the game. This has been observed to happen rarely in Pokemon
// Sword/Shield and is likely a result of us using host threads/scheduling for services.
// TODO(bunnei): Find a better solution here.
auto error_guard = SCOPE_GUARD({ CompleteSyncRequest(*context); });
// Ensure we have a session request handler
if (manager->HasSessionRequestHandler(*context)) {
if (auto strong_ptr = manager->GetServiceThread().lock()) {
strong_ptr->QueueSyncRequest(*parent, std::move(context));
// We succeeded.
error_guard.Cancel();
} else {
ASSERT_MSG(false, "strong_ptr is nullptr!");
}
@@ -171,13 +160,8 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
convert_to_domain = false;
}
// Some service requests require the thread to block
{
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
context.GetThread().EndWait(result);
}
}
// The calling thread is waiting for this request to complete, so wake it up.
context.GetThread().EndWait(result);
return result;
}
+137 -45
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <cinttypes>
#include <optional>
#include <vector>
@@ -26,12 +27,15 @@
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_system_control.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/result.h"
#include "core/memory.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_32.h"
@@ -50,6 +54,7 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
VAddr entry_point, u64 arg) {
context = {};
context.cpu_registers[0] = arg;
context.cpu_registers[18] = Kernel::KSystemControl::GenerateRandomU64() | 1;
context.pc = entry_point;
context.sp = stack_top;
// TODO(merry): Perform a hardware test to determine the below value.
@@ -61,6 +66,13 @@ namespace Kernel {
namespace {
struct ThreadLocalRegion {
static constexpr std::size_t MessageBufferSize = 0x100;
std::array<u32, MessageBufferSize / sizeof(u32)> message_buffer;
std::atomic_uint16_t disable_count;
std::atomic_uint16_t interrupt_flag;
};
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
public:
explicit ThreadQueueImplForKThreadSleep(KernelCore& kernel_)
@@ -94,7 +106,7 @@ KThread::~KThread() = default;
ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top, s32 prio,
s32 virt_core, KProcess* owner, ThreadType type) {
// Assert parameters are valid.
ASSERT((type == ThreadType::Main) ||
ASSERT((type == ThreadType::Main) || (type == ThreadType::Dummy) ||
(Svc::HighestThreadPriority <= prio && prio <= Svc::LowestThreadPriority));
ASSERT((owner != nullptr) || (type != ThreadType::User));
ASSERT(0 <= virt_core && virt_core < static_cast<s32>(Common::BitSize<u64>()));
@@ -128,7 +140,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
UNREACHABLE_MSG("KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
break;
}
thread_type_for_debugging = type;
thread_type = type;
// Set the ideal core ID and affinity mask.
virtual_ideal_core_id = virt_core;
@@ -203,7 +215,6 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
parent = owner;
parent->Open();
parent->IncrementThreadCount();
}
// Initialize thread context.
@@ -250,7 +261,7 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
}
ResultCode KThread::InitializeDummyThread(KThread* thread) {
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Dummy);
return thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy);
}
ResultCode KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -315,13 +326,8 @@ void KThread::Finalize() {
}
}
// Decrement the parent process's thread count.
if (parent != nullptr) {
parent->DecrementThreadCount();
}
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>::Finalize();
KSynchronizationObject::Finalize();
}
bool KThread::IsSignaled() const {
@@ -344,7 +350,7 @@ void KThread::StartTermination() {
if (parent != nullptr) {
parent->ReleaseUserException(this);
if (parent->GetPinnedThread(GetCurrentCoreId(kernel)) == this) {
parent->UnpinCurrentThread();
parent->UnpinCurrentThread(core_id);
}
}
@@ -365,12 +371,29 @@ void KThread::StartTermination() {
// Register terminated dpc flag.
RegisterDpc(DpcFlag::Terminated);
}
void KThread::FinishTermination() {
// Ensure that the thread is not executing on any core.
if (parent != nullptr) {
for (std::size_t i = 0; i < static_cast<std::size_t>(Core::Hardware::NUM_CPU_CORES); ++i) {
KThread* core_thread{};
do {
core_thread = kernel.Scheduler(i).GetCurrentThread();
} while (core_thread == this);
}
}
// Close the thread.
this->Close();
}
void KThread::Pin() {
void KThread::DoWorkerTaskImpl() {
// Finish the termination that was begun by Exit().
this->FinishTermination();
}
void KThread::Pin(s32 current_core) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Set ourselves as pinned.
@@ -387,7 +410,6 @@ void KThread::Pin() {
// Bind ourselves to this core.
const s32 active_core = GetActiveCore();
const s32 current_core = GetCurrentCoreId(kernel);
SetActiveCore(current_core);
physical_ideal_core_id = current_core;
@@ -407,12 +429,7 @@ void KThread::Pin() {
static_cast<u32>(ThreadState::SuspendShift)));
// Update our state.
const ThreadState old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags() |
static_cast<u32>(old_state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
UpdateState();
}
// TODO(bunnei): Update our SVC access permissions.
@@ -453,20 +470,13 @@ void KThread::Unpin() {
}
// Allow performing thread suspension (if termination hasn't been requested).
{
if (!IsTerminationRequested()) {
// Update our allow flags.
if (!IsTerminationRequested()) {
suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
static_cast<u32>(ThreadState::SuspendShift)));
}
suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
static_cast<u32>(ThreadState::SuspendShift)));
// Update our state.
const ThreadState old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags() |
static_cast<u32>(old_state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
UpdateState();
}
// TODO(bunnei): Update our SVC access permissions.
@@ -480,6 +490,36 @@ void KThread::Unpin() {
}
}
u16 KThread::GetUserDisableCount() const {
if (!IsUserThread()) {
// We only emulate TLS for user threads
return {};
}
auto& memory = kernel.System().Memory();
return memory.Read16(tls_address + offsetof(ThreadLocalRegion, disable_count));
}
void KThread::SetInterruptFlag() {
if (!IsUserThread()) {
// We only emulate TLS for user threads
return;
}
auto& memory = kernel.System().Memory();
memory.Write16(tls_address + offsetof(ThreadLocalRegion, interrupt_flag), 1);
}
void KThread::ClearInterruptFlag() {
if (!IsUserThread()) {
// We only emulate TLS for user threads
return;
}
auto& memory = kernel.System().Memory();
memory.Write16(tls_address + offsetof(ThreadLocalRegion, interrupt_flag), 0);
}
ResultCode KThread::GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
KScopedSchedulerLock sl{kernel};
@@ -649,12 +689,7 @@ void KThread::Resume(SuspendType type) {
~(1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
// Update our state.
const ThreadState old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags() |
static_cast<u32>(old_state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
this->UpdateState();
}
void KThread::WaitCancel() {
@@ -681,19 +716,22 @@ void KThread::TrySuspend() {
ASSERT(GetNumKernelWaiters() == 0);
// Perform the suspend.
Suspend();
this->UpdateState();
}
void KThread::Suspend() {
void KThread::UpdateState() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
ASSERT(IsSuspendRequested());
// Set our suspend flags in state.
const auto old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags()) | (old_state & ThreadState::Mask);
const auto new_state =
static_cast<ThreadState>(this->GetSuspendFlags()) | (old_state & ThreadState::Mask);
thread_state = new_state;
// Note the state change in scheduler.
KScheduler::OnThreadStateChanged(kernel, this, old_state);
if (new_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
}
void KThread::Continue() {
@@ -958,13 +996,16 @@ ResultCode KThread::Run() {
// If the current thread has been asked to suspend, suspend it and retry.
if (GetCurrentThread(kernel).IsSuspended()) {
GetCurrentThread(kernel).Suspend();
GetCurrentThread(kernel).UpdateState();
continue;
}
// If we're not a kernel thread and we've been asked to suspend, suspend ourselves.
if (IsUserThread() && IsSuspended()) {
Suspend();
if (KProcess* owner = this->GetOwnerProcess(); owner != nullptr) {
if (IsUserThread() && IsSuspended()) {
this->UpdateState();
}
owner->IncrementRunningThreadCount();
}
// Set our state and finish.
@@ -979,21 +1020,29 @@ ResultCode KThread::Run() {
void KThread::Exit() {
ASSERT(this == GetCurrentThreadPointer(kernel));
// Release the thread resource hint from parent.
// Release the thread resource hint, running thread count from parent.
if (parent != nullptr) {
parent->GetResourceLimit()->Release(Kernel::LimitableResource::Threads, 0, 1);
resource_limit_release_hint = true;
parent->DecrementRunningThreadCount();
}
// Perform termination.
{
KScopedSchedulerLock sl{kernel};
// Disallow all suspension.
suspend_allowed_flags = 0;
this->UpdateState();
// Disallow all suspension.
suspend_allowed_flags = 0;
// Start termination.
StartTermination();
// Register the thread as a work task.
KWorkerTaskManager::AddTask(kernel, KWorkerTaskManager::WorkerType::Exit, this);
}
}
@@ -1021,12 +1070,46 @@ ResultCode KThread::Sleep(s64 timeout) {
return ResultSuccess;
}
void KThread::IfDummyThreadTryWait() {
if (!IsDummyThread()) {
return;
}
if (GetState() != ThreadState::Waiting) {
return;
}
// Block until we can grab the lock.
KScopedSpinLock lk{dummy_wait_lock};
}
void KThread::IfDummyThreadBeginWait() {
if (!IsDummyThread()) {
return;
}
// Ensure the thread will block when IfDummyThreadTryWait is called.
dummy_wait_lock.Lock();
}
void KThread::IfDummyThreadEndWait() {
if (!IsDummyThread()) {
return;
}
// Ensure the thread will no longer block.
dummy_wait_lock.Unlock();
}
void KThread::BeginWait(KThreadQueue* queue) {
// Set our state as waiting.
SetState(ThreadState::Waiting);
// Set our wait queue.
wait_queue = queue;
// Special case for dummy threads to ensure they block.
IfDummyThreadBeginWait();
}
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
@@ -1045,7 +1128,16 @@ void KThread::EndWait(ResultCode wait_result_) {
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
if (wait_queue == nullptr) {
// This should never happen, but avoid a hard crash below to get this logged.
ASSERT_MSG(false, "wait_queue is nullptr!");
return;
}
wait_queue->EndWait(this, wait_result_);
// Special case for dummy threads to wakeup if necessary.
IfDummyThreadEndWait();
}
}
+30 -7
View File
@@ -19,6 +19,7 @@
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_types.h"
@@ -100,7 +101,7 @@ enum class ThreadWaitReasonForDebugging : u32 {
[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>,
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KWorkerTask>,
public boost::intrusive::list_base_hook<> {
KERNEL_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject);
@@ -111,6 +112,7 @@ private:
public:
static constexpr s32 DefaultThreadPriority = 44;
static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1;
static constexpr s32 DummyThreadPriority = Svc::LowestThreadPriority + 2;
explicit KThread(KernelCore& kernel_);
~KThread() override;
@@ -192,9 +194,9 @@ public:
void TrySuspend();
void Continue();
void UpdateState();
void Suspend();
void Continue();
constexpr void SetSyncedIndex(s32 index) {
synced_index = index;
@@ -307,6 +309,10 @@ public:
return parent != nullptr;
}
u16 GetUserDisableCount() const;
void SetInterruptFlag();
void ClearInterruptFlag();
[[nodiscard]] KThread* GetLockOwner() const {
return lock_owner;
}
@@ -381,6 +387,8 @@ public:
void OnTimer();
void DoWorkerTaskImpl();
static void PostDestroy(uintptr_t arg);
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
@@ -490,7 +498,7 @@ public:
this->GetStackParameters().disable_count--;
}
void Pin();
void Pin(s32 current_core);
void Unpin();
@@ -546,8 +554,12 @@ public:
return wait_reason_for_debugging;
}
[[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
return thread_type_for_debugging;
[[nodiscard]] ThreadType GetThreadType() const {
return thread_type;
}
[[nodiscard]] bool IsDummyThread() const {
return GetThreadType() == ThreadType::Dummy;
}
void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
@@ -624,6 +636,14 @@ public:
return condvar_key;
}
// Dummy threads (used for HLE host threads) cannot wait based on the guest scheduler, and
// therefore will not block on guest kernel synchronization primitives. These methods handle
// blocking as needed.
void IfDummyThreadTryWait();
void IfDummyThreadBeginWait();
void IfDummyThreadEndWait();
private:
static constexpr size_t PriorityInheritanceCountMax = 10;
union SyncObjectBuffer {
@@ -675,6 +695,8 @@ private:
void StartTermination();
void FinishTermination();
[[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
s32 prio, s32 virt_core, KProcess* owner, ThreadType type);
@@ -740,16 +762,17 @@ private:
bool resource_limit_release_hint{};
StackParameters stack_parameters{};
KSpinLock context_guard{};
KSpinLock dummy_wait_lock{};
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
bool is_single_core{};
ThreadType thread_type{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
VAddr mutex_wait_address_for_debugging{};
ThreadWaitReasonForDebugging wait_reason_for_debugging{};
ThreadType thread_type_for_debugging{};
public:
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
+18
View File
@@ -0,0 +1,18 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/k_synchronization_object.h"
namespace Kernel {
class KWorkerTask : public KSynchronizationObject {
public:
explicit KWorkerTask(KernelCore& kernel_);
void DoWorkerTask();
};
} // namespace Kernel
@@ -0,0 +1,42 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
KWorkerTask::KWorkerTask(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
void KWorkerTask::DoWorkerTask() {
if (auto* const thread = this->DynamicCast<KThread*>(); thread != nullptr) {
return thread->DoWorkerTaskImpl();
} else {
auto* const process = this->DynamicCast<KProcess*>();
ASSERT(process != nullptr);
return process->DoWorkerTaskImpl();
}
}
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "yuzu:KWorkerTaskManager") {}
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
ASSERT(type <= WorkerType::Count);
kernel.WorkerTaskManager().AddTask(kernel, task);
}
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
KScopedSchedulerLock sl(kernel);
m_waiting_thread.QueueWork([task]() {
// Do the task.
task->DoWorkerTask();
});
}
} // namespace Kernel
@@ -0,0 +1,33 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/thread_worker.h"
namespace Kernel {
class KernelCore;
class KWorkerTask;
class KWorkerTaskManager final {
public:
enum class WorkerType : u32 {
Exit,
Count,
};
KWorkerTaskManager();
static void AddTask(KernelCore& kernel_, WorkerType type, KWorkerTask* task);
private:
void AddTask(KernelCore& kernel, KWorkerTask* task);
private:
Common::ThreadWorker m_waiting_thread;
};
} // namespace Kernel
+46 -19
View File
@@ -37,6 +37,7 @@
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/service_thread.h"
@@ -51,7 +52,8 @@ namespace Kernel {
struct KernelCore::Impl {
explicit Impl(Core::System& system_, KernelCore& kernel_)
: time_manager{system_}, object_list_container{kernel_}, system{system_} {}
: time_manager{system_}, object_list_container{kernel_},
service_threads_manager{1, "yuzu:ServiceThreadsManager"}, system{system_} {}
void SetMulticore(bool is_multi) {
is_multicore = is_multi;
@@ -121,7 +123,7 @@ struct KernelCore::Impl {
object_list_container.Finalize();
// Ensures all service threads gracefully shutdown.
service_threads.clear();
ClearServiceThreads();
next_object_id = 0;
next_kernel_process_id = KProcess::InitialKIPIDMin;
@@ -182,7 +184,10 @@ struct KernelCore::Impl {
// Shutdown all processes.
if (current_process) {
current_process->Finalize();
current_process->Close();
// current_process->Close();
// TODO: The current process should be destroyed based on accurate ref counting after
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
current_process->Destroy();
current_process = nullptr;
}
@@ -296,12 +301,10 @@ struct KernelCore::Impl {
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
KThread* GetHostDummyThread() {
auto make_thread = [this]() {
std::lock_guard lk(dummy_thread_lock);
auto& thread = dummy_threads.emplace_back(std::make_unique<KThread>(system.Kernel()));
KAutoObject::Create(thread.get());
ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess());
KThread* thread = KThread::Create(system.Kernel());
ASSERT(KThread::InitializeDummyThread(thread).IsSuccess());
thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
return thread.get();
return thread;
};
thread_local KThread* saved_thread = make_thread();
@@ -626,7 +629,7 @@ struct KernelCore::Impl {
const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents();
// Initialize memory managers
memory_manager = std::make_unique<KMemoryManager>();
memory_manager = std::make_unique<KMemoryManager>(system);
memory_manager->InitializeManager(KMemoryManager::Pool::Application,
application_pool.GetAddress(),
application_pool.GetEndAddress());
@@ -701,11 +704,31 @@ struct KernelCore::Impl {
return port;
}
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(KernelCore& kernel,
const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(kernel, 1, name);
service_threads_manager.QueueWork(
[this, service_thread]() { service_threads.emplace(service_thread); });
return service_thread;
}
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
}
void ClearServiceThreads() {
service_threads_manager.QueueWork([this]() { service_threads.clear(); });
}
std::mutex server_ports_lock;
std::mutex server_sessions_lock;
std::mutex registered_objects_lock;
std::mutex registered_in_use_objects_lock;
std::mutex dummy_thread_lock;
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
@@ -756,14 +779,12 @@ struct KernelCore::Impl {
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
// Specifically tracked to be automatically destroyed with kernel
std::vector<std::unique_ptr<KThread>> dummy_threads;
bool is_multicore{};
std::atomic_bool is_shutting_down{};
bool is_phantom_mode_for_singlecore{};
@@ -771,6 +792,8 @@ struct KernelCore::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
KWorkerTaskManager worker_task_manager;
// System context
Core::System& system;
};
@@ -1096,15 +1119,11 @@ void KernelCore::ExitSVCProfile() {
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name);
impl->service_threads.emplace(service_thread);
return service_thread;
return impl->CreateServiceThread(*this, name);
}
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
impl->service_threads.erase(strong_ptr);
}
impl->ReleaseServiceThread(service_thread);
}
Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() {
@@ -1115,6 +1134,14 @@ const Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() const {
return impl->slab_resource_counts;
}
KWorkerTaskManager& KernelCore::WorkerTaskManager() {
return impl->worker_task_manager;
}
const KWorkerTaskManager& KernelCore::WorkerTaskManager() const {
return impl->worker_task_manager;
}
bool KernelCore::IsPhantomModeForSingleCore() const {
return impl->IsPhantomModeForSingleCore();
}
+7
View File
@@ -52,6 +52,7 @@ class KSharedMemory;
class KSharedMemoryInfo;
class KThread;
class KTransferMemory;
class KWorkerTaskManager;
class KWritableEvent;
class KCodeMemory;
class PhysicalCore;
@@ -343,6 +344,12 @@ public:
/// Gets the current slab resource counts.
const Init::KSlabResourceCounts& SlabResourceCounts() const;
/// Gets the current worker task manager, used for dispatching KThread/KProcess tasks.
KWorkerTaskManager& WorkerTaskManager();
/// Gets the current worker task manager, used for dispatching KThread/KProcess tasks.
const KWorkerTaskManager& WorkerTaskManager() const;
private:
friend class KProcess;
friend class KThread;
+13 -5
View File
@@ -16,17 +16,25 @@ namespace Kernel {
PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_,
Core::CPUInterrupts& interrupts_)
: core_index{core_index_}, system{system_}, scheduler{scheduler_},
interrupts{interrupts_}, guard{std::make_unique<Common::SpinLock>()} {}
interrupts{interrupts_}, guard{std::make_unique<Common::SpinLock>()} {
#ifdef ARCHITECTURE_x86_64
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with
// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
auto& kernel = system.Kernel();
arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index);
#else
#error Platform not supported yet.
#endif
}
PhysicalCore::~PhysicalCore() = default;
void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
#ifdef ARCHITECTURE_x86_64
auto& kernel = system.Kernel();
if (is_64_bit) {
arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index);
} else {
if (!is_64_bit) {
// We already initialized a 64-bit core, replace with a 32-bit one.
arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index);
}
+5
View File
@@ -12,6 +12,7 @@
#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/service_thread.h"
@@ -50,6 +51,10 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
kernel.RegisterHostThread();
// Ensure the dummy thread allocated for this host thread is closed on exit.
auto* dummy_thread = kernel.GetCurrentEmuThread();
SCOPE_EXIT({ dummy_thread->Close(); });
while (true) {
std::function<void()> task;
+95 -77
View File
@@ -41,7 +41,6 @@
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
#include "core/reporter.h"
@@ -136,25 +135,15 @@ enum class ResourceLimitValueType {
} // Anonymous namespace
/// Set the process heap to a given Size. It can both extend and shrink the heap.
static ResultCode SetHeapSize(Core::System& system, VAddr* heap_addr, u64 heap_size) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
static ResultCode SetHeapSize(Core::System& system, VAddr* out_address, u64 size) {
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", size);
// Size must be a multiple of 0x200000 (2MB) and be equal to or less than 8GB.
if ((heap_size % 0x200000) != 0) {
LOG_ERROR(Kernel_SVC, "The heap size is not a multiple of 2MB, heap_size=0x{:016X}",
heap_size);
return ResultInvalidSize;
}
// Validate size.
R_UNLESS(Common::IsAligned(size, HeapSizeAlignment), ResultInvalidSize);
R_UNLESS(size < MainMemorySizeMax, ResultInvalidSize);
if (heap_size >= 0x200000000) {
LOG_ERROR(Kernel_SVC, "The heap size is not less than 8GB, heap_size=0x{:016X}", heap_size);
return ResultInvalidSize;
}
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
CASCADE_RESULT(*heap_addr, page_table.SetHeapSize(heap_size));
// Set the heap size.
R_TRY(system.Kernel().CurrentProcess()->PageTable().SetHeapSize(out_address, size));
return ResultSuccess;
}
@@ -166,53 +155,71 @@ static ResultCode SetHeapSize32(Core::System& system, u32* heap_addr, u32 heap_s
return result;
}
constexpr bool IsValidSetMemoryPermission(MemoryPermission perm) {
switch (perm) {
case MemoryPermission::None:
case MemoryPermission::Read:
case MemoryPermission::ReadWrite:
return true;
default:
return false;
}
}
static ResultCode SetMemoryPermission(Core::System& system, VAddr address, u64 size,
MemoryPermission perm) {
LOG_DEBUG(Kernel_SVC, "called, address=0x{:016X}, size=0x{:X}, perm=0x{:08X", address, size,
perm);
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Validate the permission.
R_UNLESS(IsValidSetMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Validate that the region is in range for the current process.
auto& page_table = system.Kernel().CurrentProcess()->PageTable();
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Set the memory attribute.
return page_table.SetMemoryPermission(address, size, perm);
}
static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 size, u32 mask,
u32 attribute) {
std::lock_guard lock{HLE::g_hle_lock};
u32 attr) {
LOG_DEBUG(Kernel_SVC,
"called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address,
size, mask, attribute);
size, mask, attr);
if (!Common::Is4KBAligned(address)) {
LOG_ERROR(Kernel_SVC, "Address not page aligned (0x{:016X})", address);
return ResultInvalidAddress;
}
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
if (size == 0 || !Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Invalid size (0x{:X}). Size must be non-zero and page aligned.",
size);
return ResultInvalidAddress;
}
if (!IsValidAddressRange(address, size)) {
LOG_ERROR(Kernel_SVC, "Address range overflowed (Address: 0x{:016X}, Size: 0x{:016X})",
address, size);
return ResultInvalidCurrentMemory;
}
const auto attributes{static_cast<MemoryAttribute>(mask | attribute)};
if (attributes != static_cast<MemoryAttribute>(mask) ||
(attributes | MemoryAttribute::Uncached) != MemoryAttribute::Uncached) {
LOG_ERROR(Kernel_SVC,
"Memory attribute doesn't match the given mask (Attribute: 0x{:X}, Mask: {:X}",
attribute, mask);
return ResultInvalidCombination;
}
// Validate the attribute and mask.
constexpr u32 SupportedMask = static_cast<u32>(MemoryAttribute::Uncached);
R_UNLESS((mask | attr) == mask, ResultInvalidCombination);
R_UNLESS((mask | attr | SupportedMask) == SupportedMask, ResultInvalidCombination);
// Validate that the region is in range for the current process.
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
return page_table.SetMemoryAttribute(address, size, static_cast<KMemoryAttribute>(mask),
static_cast<KMemoryAttribute>(attribute));
// Set the memory attribute.
return page_table.SetMemoryAttribute(address, size, mask, attr);
}
static ResultCode SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask,
u32 attribute) {
return SetMemoryAttribute(system, address, size, mask, attribute);
u32 attr) {
return SetMemoryAttribute(system, address, size, mask, attr);
}
/// Maps a memory range into a different range.
static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
@@ -223,7 +230,7 @@ static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr
return result;
}
return page_table.Map(dst_addr, src_addr, size);
return page_table.MapMemory(dst_addr, src_addr, size);
}
static ResultCode MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) {
@@ -232,7 +239,6 @@ static ResultCode MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr,
/// Unmaps a region that was previously mapped with svcMapMemory
static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
@@ -243,7 +249,7 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
return result;
}
return page_table.Unmap(dst_addr, src_addr, size);
return page_table.UnmapMemory(dst_addr, src_addr, size);
}
static ResultCode UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) {
@@ -642,7 +648,6 @@ static void OutputDebugString(Core::System& system, VAddr address, u64 len) {
/// Gets system/memory information for the current process
static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle handle,
u64 info_sub_id) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
@@ -886,22 +891,17 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
return ResultSuccess;
}
case GetInfoType::IdleTickCount: {
if (handle == 0) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ResultInvalidHandle;
}
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
if (info_sub_id != 0xFFFFFFFFFFFFFFFF &&
info_sub_id != system.Kernel().CurrentPhysicalCoreIndex()) {
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
return ResultInvalidCombination;
}
// Verify the requested core is valid.
const bool core_valid =
(info_sub_id == static_cast<u64>(-1ULL)) ||
(info_sub_id == static_cast<u64>(system.Kernel().CurrentPhysicalCoreIndex()));
R_UNLESS(core_valid, ResultInvalidCombination);
const auto& scheduler = *system.Kernel().CurrentScheduler();
const auto* const idle_thread = scheduler.GetIdleThread();
*result = idle_thread->GetCpuTime();
// Get the idle tick count.
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
return ResultSuccess;
}
default:
@@ -924,7 +924,6 @@ static ResultCode GetInfo32(Core::System& system, u32* result_low, u32* result_h
/// Maps memory at a desired address
static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
@@ -978,7 +977,6 @@ static ResultCode MapPhysicalMemory32(Core::System& system, u32 addr, u32 size)
/// Unmaps memory previously mapped via MapPhysicalMemory
static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
@@ -1311,6 +1309,8 @@ static ResultCode SetProcessMemoryPermission(Core::System& system, Handle proces
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
R_UNLESS(address == static_cast<uintptr_t>(address), ResultInvalidCurrentMemory);
R_UNLESS(size == static_cast<size_t>(size), ResultInvalidCurrentMemory);
// Validate the memory permission.
R_UNLESS(IsValidProcessMemoryPermission(perm), ResultInvalidNewMemoryPermission);
@@ -1325,7 +1325,7 @@ static ResultCode SetProcessMemoryPermission(Core::System& system, Handle proces
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Set the memory permission.
return page_table.SetProcessMemoryPermission(address, size, ConvertToKMemoryPermission(perm));
return page_table.SetProcessMemoryPermission(address, size, perm);
}
static ResultCode MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
@@ -1520,7 +1520,6 @@ static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_han
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
VAddr page_info_address, Handle process_handle,
VAddr address) {
std::lock_guard lock{HLE::g_hle_lock};
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(process_handle);
@@ -1629,7 +1628,7 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
return ResultInvalidMemoryRegion;
}
return page_table.MapProcessCodeMemory(dst_address, src_address, size);
return page_table.MapCodeMemory(dst_address, src_address, size);
}
static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_handle,
@@ -1697,7 +1696,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
return ResultInvalidMemoryRegion;
}
return page_table.UnmapProcessCodeMemory(dst_address, src_address, size);
return page_table.UnmapCodeMemory(dst_address, src_address, size);
}
/// Exits the current process
@@ -2020,6 +2019,25 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, Svc::Sign
count);
}
static void SynchronizePreemptionState(Core::System& system) {
auto& kernel = system.Kernel();
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// If the current thread is pinned, unpin it.
KProcess* cur_process = system.Kernel().CurrentProcess();
const auto core_id = GetCurrentCoreId(kernel);
if (cur_process->GetPinnedThread(core_id) == GetCurrentThreadPointer(kernel)) {
// Clear the current thread's interrupt flag.
GetCurrentThread(kernel).ClearInterruptFlag();
// Unpin the current thread.
cur_process->UnpinCurrentThread(core_id);
}
}
static ResultCode SignalToAddress32(Core::System& system, u32 address, Svc::SignalType signal_type,
s32 value, s32 count) {
return SignalToAddress(system, address, signal_type, value, count);
@@ -2595,7 +2613,7 @@ static const FunctionDef SVC_Table_32[] = {
{0x33, SvcWrap32<GetThreadContext32>, "GetThreadContext32"},
{0x34, SvcWrap32<WaitForAddress32>, "WaitForAddress32"},
{0x35, SvcWrap32<SignalToAddress32>, "SignalToAddress32"},
{0x36, nullptr, "Unknown"},
{0x36, SvcWrap32<SynchronizePreemptionState>, "SynchronizePreemptionState32"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
@@ -2738,7 +2756,7 @@ static const FunctionDef SVC_Table_32[] = {
static const FunctionDef SVC_Table_64[] = {
{0x00, nullptr, "Unknown"},
{0x01, SvcWrap64<SetHeapSize>, "SetHeapSize"},
{0x02, nullptr, "SetMemoryPermission"},
{0x02, SvcWrap64<SetMemoryPermission>, "SetMemoryPermission"},
{0x03, SvcWrap64<SetMemoryAttribute>, "SetMemoryAttribute"},
{0x04, SvcWrap64<MapMemory>, "MapMemory"},
{0x05, SvcWrap64<UnmapMemory>, "UnmapMemory"},
@@ -2790,7 +2808,7 @@ static const FunctionDef SVC_Table_64[] = {
{0x33, SvcWrap64<GetThreadContext>, "GetThreadContext"},
{0x34, SvcWrap64<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap64<SignalToAddress>, "SignalToAddress"},
{0x36, nullptr, "SynchronizePreemptionState"},
{0x36, SvcWrap64<SynchronizePreemptionState>, "SynchronizePreemptionState"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
+5
View File
@@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "common/literals.h"
namespace Kernel {
using Handle = u32;
@@ -12,9 +13,13 @@ using Handle = u32;
namespace Kernel::Svc {
using namespace Common::Literals;
constexpr s32 ArgumentHandleCountMax = 0x40;
constexpr u32 HandleWaitMask{1u << 30};
constexpr inline std::size_t HeapSizeAlignment = 2_MiB;
constexpr inline Handle InvalidHandle = Handle(0);
enum PseudoHandle : Handle {
+1
View File
@@ -32,6 +32,7 @@ enum class MemoryState : u32 {
Kernel = 0x13,
GeneratedCode = 0x14,
CodeOut = 0x15,
Coverage = 0x16,
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryState);
+8
View File
@@ -249,6 +249,14 @@ void SvcWrap64(Core::System& system) {
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
}
// Used by SetMemoryPermission
template <ResultCode func(Core::System&, u64, u64, Svc::MemoryPermission)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
static_cast<Svc::MemoryPermission>(Param(system, 2)))
.raw);
}
// Used by MapSharedMemory
template <ResultCode func(Core::System&, Handle, u64, u64, Svc::MemoryPermission)>
void SvcWrap64(Core::System& system) {
-9
View File
@@ -1,9 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <core/hle/lock.h>
namespace HLE {
std::recursive_mutex g_hle_lock;
}
-18
View File
@@ -1,18 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <mutex>
namespace HLE {
/*
* Synchronizes access to the internal HLE kernel structures, it is acquired when a guest
* application thread performs a syscall. It should be acquired by any host threads that read or
* modify the HLE kernel state. Note: Any operation that directly or indirectly reads from or writes
* to the emulated memory is not protected by this mutex, and should be avoided in any threads other
* than the CPU thread.
*/
extern std::recursive_mutex g_hle_lock;
} // namespace HLE
+2 -2
View File
@@ -37,8 +37,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{151, nullptr, "Unknown151"},
{152, nullptr, "Unknown152"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, nullptr, "BeginUserRegistration"},
+2 -2
View File
@@ -37,8 +37,8 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{151, nullptr, "Unknown151"},
{152, nullptr, "Unknown152"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
+1
View File
@@ -37,6 +37,7 @@ OMM::OMM(Core::System& system_) : ServiceFramework{system_, "omm"} {
{25, nullptr, "SetApplicationCecSettingsAndNotifyChanged"},
{26, nullptr, "GetOperationModeSystemInfo"},
{27, nullptr, "GetAppletFullAwakingSystemEvent"},
{28, nullptr, "CreateCradleFirmwareUpdater"},
};
// clang-format on
+13 -1
View File
@@ -17,7 +17,7 @@ public:
static const FunctionInfo functions[] = {
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
{2, nullptr, "SetCpuOverclockEnabled"},
{2, &ISession::SetCpuOverclockEnabled, "SetCpuOverclockEnabled"},
};
RegisterHandlers(functions);
}
@@ -47,6 +47,18 @@ private:
rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
}
void SetCpuOverclockEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto cpu_overclock_enabled = rp.Pop<bool>();
LOG_WARNING(Service_APM, "(STUBBED) called, cpu_overclock_enabled={}",
cpu_overclock_enabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
Controller& controller;
};
+8 -8
View File
@@ -41,14 +41,14 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, nullptr, "Unknown30"},
{31, nullptr, "Unknown31"},
{32, nullptr, "Unknown32"},
{33, nullptr, "Unknown33"},
{34, nullptr, "Unknown34"},
{10000, nullptr, "Unknown10000"},
{10001, nullptr, "Unknown10001"},
{10002, nullptr, "Unknown10002"},
{30, nullptr, "SetSpeakerAutoMuteEnabled"},
{31, nullptr, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, nullptr, "AcquireTargetNotification"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
};
// clang-format on
+1 -11
View File
@@ -6,7 +6,6 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/bcat/backend/backend.h"
namespace Service::BCAT {
@@ -29,10 +28,6 @@ DeliveryCacheProgressImpl& ProgressServiceBackend::GetImpl() {
return impl;
}
void ProgressServiceBackend::SetNeedHLELock(bool need) {
need_hle_lock = need;
}
void ProgressServiceBackend::SetTotalSize(u64 size) {
impl.total_bytes = size;
SignalUpdate();
@@ -88,12 +83,7 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
}
void ProgressServiceBackend::SignalUpdate() {
if (need_hle_lock) {
std::lock_guard lock(HLE::g_hle_lock);
update_event->GetWritableEvent().Signal();
} else {
update_event->GetWritableEvent().Signal();
}
update_event->GetWritableEvent().Signal();
}
Backend::Backend(DirectoryGetter getter) : dir_getter(std::move(getter)) {}
@@ -71,10 +71,6 @@ class ProgressServiceBackend {
public:
~ProgressServiceBackend();
// Clients should call this with true if any of the functions are going to be called from a
// non-HLE thread and this class need to lock the hle mutex. (default is false)
void SetNeedHLELock(bool need);
// Sets the number of bytes total in the entire download.
void SetTotalSize(u64 size);
@@ -109,7 +105,6 @@ private:
DeliveryCacheProgressImpl impl{};
Kernel::KEvent* update_event;
bool need_hle_lock = false;
};
// A class representing an abstract backend for BCAT functionality.
+30
View File
@@ -201,6 +201,22 @@ public:
{62, nullptr, "Unknown62"},
{63, nullptr, "Unknown63"},
{64, nullptr, "Unknown64"},
{65, nullptr, "Unknown65"},
{66, nullptr, "Unknown66"},
{67, nullptr, "Unknown67"},
{68, nullptr, "Unknown68"},
{69, nullptr, "Unknown69"},
{70, nullptr, "Unknown70"},
{71, nullptr, "Unknown71"},
{72, nullptr, "Unknown72"},
{73, nullptr, "Unknown73"},
{74, nullptr, "Unknown74"},
{75, nullptr, "Unknown75"},
{76, nullptr, "Unknown76"},
{100, nullptr, "Unknown100"},
{101, nullptr, "Unknown101"},
{110, nullptr, "Unknown102"},
{111, nullptr, "Unknown103"},
};
// clang-format on
@@ -249,6 +265,20 @@ public:
{7, nullptr, "AcquireRadioEvent"},
{8, nullptr, "AcquireGamepadPairingEvent"},
{9, nullptr, "IsGamepadPairingStarted"},
{10, nullptr, "StartAudioDeviceDiscovery"},
{11, nullptr, "StopAudioDeviceDiscovery"},
{12, nullptr, "IsDiscoveryingAudioDevice"},
{13, nullptr, "GetDiscoveredAudioDevice"},
{14, nullptr, "AcquireAudioDeviceConnectionEvent"},
{15, nullptr, "ConnectAudioDevice"},
{16, nullptr, "IsConnectingAudioDevice"},
{17, nullptr, "GetConnectedAudioDevices"},
{18, nullptr, "DisconnectAudioDevice"},
{19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
{20, nullptr, "GetPairedAudioDevices"},
{21, nullptr, "RemoveAudioDevicePairing"},
{22, nullptr, "RequestAudioDeviceConnectionRejection"},
{23, nullptr, "CancelAudioDeviceConnectionRejection"}
};
// clang-format on
@@ -744,6 +744,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
{203, &FSP_SRV::OpenPatchDataStorageByCurrentProcess, "OpenPatchDataStorageByCurrentProcess"},
{204, nullptr, "OpenDataFileSystemByProgramIndex"},
{205, &FSP_SRV::OpenDataStorageWithProgramIndex, "OpenDataStorageWithProgramIndex"},
{206, nullptr, "OpenDataStorageByPath"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
@@ -796,6 +797,8 @@ FSP_SRV::FSP_SRV(Core::System& system_)
{1014, nullptr, "OutputMultiProgramTagAccessLog"},
{1016, nullptr, "FlushAccessLogOnSdCard"},
{1017, nullptr, "OutputApplicationInfoAccessLog"},
{1018, nullptr, "SetDebugOption"},
{1019, nullptr, "UnsetDebugOption"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, &FSP_SRV::OpenMultiCommitManager, "OpenMultiCommitManager"},
+6 -6
View File
@@ -27,13 +27,13 @@ public:
{10101, &IFriendService::GetFriendList, "GetFriendList"},
{10102, nullptr, "UpdateFriendInfo"},
{10110, nullptr, "GetFriendProfileImage"},
{10120, nullptr, "Unknown10120"},
{10121, nullptr, "Unknown10121"},
{10120, nullptr, "IsFriendListCacheAvailable"},
{10121, nullptr, "EnsureFriendListAvailable"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
{10420, nullptr, "Unknown10420"},
{10421, nullptr, "Unknown10421"},
{10420, nullptr, "IsBlockedUserListCacheAvailable"},
{10421, nullptr, "EnsureBlockedUserListAvailable"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
@@ -103,8 +103,8 @@ public:
{30900, nullptr, "SendFriendInvitation"},
{30910, nullptr, "ReadFriendInvitation"},
{30911, nullptr, "ReadAllFriendInvitations"},
{40100, nullptr, "Unknown40100"},
{40400, nullptr, "Unknown40400"},
{40100, nullptr, "DeleteFriendListCache"},
{40400, nullptr, "DeleteBlockedUserListCache"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
// clang-format on
@@ -33,15 +33,14 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti
const auto& last_entry = seven_sixaxis_lifo.ReadCurrentEntry().state;
next_seven_sixaxis_state.sampling_number = last_entry.sampling_number + 1;
// Try to read sixaxis sensor states
const auto motion_status = console->GetMotion();
last_global_timestamp = core_timing.GetGlobalTimeNs().count();
console_six_axis.is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest;
// This value increments every time the switch goes to sleep
next_seven_sixaxis_state.unknown = 1;
next_seven_sixaxis_state.timestamp = last_global_timestamp - last_saved_timestamp;
next_seven_sixaxis_state.accel = motion_status.accel;
// Zero gyro values as they just mess up with the camera
// Note: Probably a correct sensivity setting must be set
next_seven_sixaxis_state.gyro = {};
next_seven_sixaxis_state.gyro = motion_status.gyro;
next_seven_sixaxis_state.quaternion = {
{
motion_status.quaternion.xyz.y,
@@ -52,9 +51,9 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti
};
console_six_axis.sampling_number++;
// TODO(German77): Find the purpose of those values
console_six_axis.verticalization_error = 0.0f;
console_six_axis.gyro_bias = {0.0f, 0.0f, 0.0f};
console_six_axis.is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest;
console_six_axis.verticalization_error = motion_status.verticalization_error;
console_six_axis.gyro_bias = motion_status.gyro_bias;
// Update console six axis shared memory
std::memcpy(data + SHARED_MEMORY_OFFSET, &console_six_axis, sizeof(console_six_axis));
@@ -69,7 +68,6 @@ void Controller_ConsoleSixAxis::SetTransferMemoryPointer(u8* t_mem) {
}
void Controller_ConsoleSixAxis::ResetTimestamp() {
seven_sixaxis_lifo.buffer_count = 0;
seven_sixaxis_lifo.buffer_tail = 0;
last_saved_timestamp = last_global_timestamp;
}
} // namespace Service::HID

Some files were not shown because too many files have changed in this diff Show More