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1251 Commits

Author SHA1 Message Date
merry 979e53b87b native_clock: Use writeback from CAS to avoid double-loading 2022-04-02 22:22:48 +01:00
merry 084bd225dc atomic_ops: Implement AtomicCompareAndSwap with writeback 2022-04-02 22:22:48 +01:00
Merry c562c1d6be native_clock: Use AtomicLoad128 2022-04-02 20:55:36 +01:00
Merry b4746529e1 atomic_ops: Implement AtomicLoad128 2022-04-02 20:55:36 +01:00
merry 7f1e66e94b Merge pull request #8134 from Tachi107/remove-time-stretcher
audio_core: remove time stretcher
2022-04-02 20:49:21 +01:00
Morph 1e47252214 Merge pull request #8141 from merryhime/configure-hotkeys-columns
configure_hotkeys: Make first column stretch and not last column
2022-04-02 15:35:31 -04:00
Morph 0bcbe3a703 Merge pull request #8140 from merryhime/per-game-addon-columns
configure_per_game_addons: Stretch first column and not last
2022-04-02 15:35:26 -04:00
Morph 1cb83c91a6 Merge pull request #8142 from Tachi107/typos
fix: typos
2022-04-02 15:35:14 -04:00
merry f4004b1271 configure_per_game_addons: Set tree view minimum section size to 150px 2022-04-02 17:19:25 +01:00
merry 8c57de1605 configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
2022-04-02 17:17:13 +01:00
Andrea Pappacoda 0c214cb5b9 fix: typos 2022-04-02 16:34:07 +02:00
merry 8dc1913db8 configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
2022-04-02 13:46:16 +01:00
Andrea Pappacoda faf6a9876c audio_core: remove time stretcher
Also drop the SoundTouch dependency
2022-04-01 19:54:58 +02:00
Fernando S 550844e5e8 Merge pull request #8128 from FernandoS27/gc-fixes
GPU Garbage Collection: Fix regressions.
2022-04-01 17:19:55 +02:00
Mai M d061dc4342 Merge pull request #8079 from lat9nq/applet-typo
configure_debug: Fix typo
2022-04-01 11:15:15 -04:00
Mai M 4e4dbb6821 Merge pull request #8097 from Tachi107/build-cleanup-install
build: cleanup installation of yuzu and yuzu-cmd
2022-04-01 11:14:39 -04:00
Mai M 79ed7e143e Merge pull request #8130 from zhaobot/tx-update-20220401030746
Update translations (2022-04-01)
2022-04-01 11:04:01 -04:00
The yuzu Community a2e170bb93 Update translations (2022-04-01) 2022-04-01 03:08:10 +00:00
Fernando S b1fdc02465 Merge pull request #8066 from ameerj/gpu-decode-fixes
codec: Fix GPU decoder detection on Windows and a memory leak
2022-04-01 01:37:22 +02:00
Fernando Sahmkow e9e671d101 GPU Garbage Collection: Fix regressions. 2022-04-01 01:36:24 +02:00
Fernando S 078a6cb0cb Merge pull request #8116 from ameerj/nvhost_ctrl_bad_param
nvhost_ctrl: Only mark EventState::Busy as BadParameter
2022-04-01 01:29:46 +02:00
bunnei 9b52ee4558 Merge pull request #8076 from ameerj/nv-vk-msaa-scale
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
2022-03-30 23:00:44 -07:00
bunnei c6aa4ec687 Merge pull request #8120 from german77/signal
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
2022-03-30 22:45:40 -07:00
bunnei 365c6ad753 Merge pull request #8090 from bunnei/fix-skyline
Kernel Memory Updates (Part 7): Various fixes to code memory (Skyline support)
2022-03-30 18:23:37 -07:00
Narr the Reg c04e65c254 service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle 2022-03-30 17:09:28 -06:00
bunnei 8e9d253687 Merge pull request #8107 from german77/fullscreen
yuzu: Only override fullscreen setting if gamepath or argument is provided
2022-03-29 17:43:10 -07:00
ameerj 69807dd208 nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
2022-03-29 15:13:30 -04:00
Morph 6552968df4 Merge pull request #8109 from lat9nq/god-why
yuzu_cmd: Start the logging backend
2022-03-29 03:52:50 -04:00
bunnei 063d38a991 Merge pull request #8106 from ameerj/gl-extreme-crash
gl_rasterizer: Avoid scenario locking already owned mutex
2022-03-28 21:36:39 -07:00
lat9nq 0d7a0c0817 yuzu_cmd: Start the logging backend 2022-03-28 23:14:42 -04:00
german77 90c846d1ad yuzu: Only override fullscreen setting if gamepath or argument is provided 2022-03-28 18:52:27 -06:00
ameerj 3e489782e1 gl_rasterizer: Avoid scenario locking already owned mutex
gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().

Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
2022-03-28 20:35:15 -04:00
bunnei 642913b0d1 Merge pull request #8098 from merryhime/ic-ivau
dynarmic: Invalidate CPU cache on all cores
2022-03-28 15:45:52 -07:00
Mai M 7382e7a5c8 Merge pull request #8095 from bylaws/master
shader_recompiler: Include <bit> header when std::count{r,l}_zero is used
2022-03-27 12:36:19 -04:00
merry 1383441b15 arm_dynarmic_64: Invalidate on all cores 2022-03-27 15:37:19 +01:00
merry 3a9a0d9cb3 externals: Update dynarmic
IC instructions now check for a need to halt execution
2022-03-27 15:37:06 +01:00
Andrea Pappacoda af94bf4a59 build: cleanup installation of yuzu and yuzu-cmd
Explicitly specifying an install destination is not needed anymore since
CMake 3.14.

By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
2022-03-27 15:10:24 +02:00
Fernando S 99654721eb Merge pull request #8088 from bunnei/fixup-nvflinger
Follow-up fixes for NVFlinger rewrite
2022-03-27 13:09:59 +02:00
bunnei e043cc0bc3 Merge pull request #8092 from yuzu-emu/revert-8080-yo-momma-so-fat-that
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
2022-03-26 12:39:31 -07:00
bunnei af04f8b8e9 Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory." 2022-03-26 12:38:30 -07:00
bunnei 9408100a80 hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory. 2022-03-26 01:49:34 -07:00
bunnei 0c75913bf2 hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory. 2022-03-26 01:46:41 -07:00
bunnei 1b3dba329a hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space. 2022-03-26 01:35:37 -07:00
bunnei 3bc0c2a625 hle: kernel: svc: CreateCodeMemory: Remove log of 'out' host pointer.
- This does not seem terribly useful and is inconsistent with other usage.
2022-03-26 01:34:29 -07:00
bunnei 94543f129e hle: kernel: k_code_memory: Fix usage of KPageLinkedList to use physical address space. 2022-03-26 01:33:16 -07:00
bunnei 5b667f5e52 hle: kernel: k_page_table: Implement MakeAndOpenPageGroup & MakePageGroup. 2022-03-26 01:25:52 -07:00
bunnei c975a51ae7 hle: kernel: k_page_table: Add IsHeapPhysicalAddress method. 2022-03-26 01:23:43 -07:00
bunnei f29410d821 hle: kernel: k_page_linked_list: Add Empty method. 2022-03-26 01:02:42 -07:00
bunnei 4e2401c11a hle: kernel: svc: UnmapProcessCodeMemory: Fix inverted alignment check. 2022-03-26 01:01:55 -07:00
bunnei 664d8c8732 Merge pull request #8041 from Morph1984/inline-swkbd
applets/swkbd: Add support for an updated inline software keyboard
2022-03-25 23:19:11 -07:00
bunnei 25faca8ea7 hle: service: nvflinger: buffer_queue: Remove AutoLock and fix free buffer tracking. 2022-03-25 23:01:03 -07:00
bunnei 07c7f96fb2 hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of unique_lock. 2022-03-25 22:59:06 -07:00
bunnei 13aa0a1f24 hle: service: nvflinger: consumer_base: Use scoped_lock instead of unique_lock. 2022-03-25 22:58:52 -07:00
bunnei 741a8c3034 hle: service: nvflinger: Remove unused BufferQueue. 2022-03-25 22:58:23 -07:00
Morph da46d924e9 Merge pull request #8080 from FernandoS27/yo-momma-so-fat-that
Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory.
2022-03-25 12:09:40 -04:00
Fernando Sahmkow a2d7b2f905 Memory: Don't protect reads on Normal accuracy. 2022-03-25 04:24:25 +01:00
Fernando Sahmkow 7a9d9e575b Texture Cache: Add Cached CPU system. 2022-03-25 04:24:05 +01:00
bunnei ab6a5784fa Merge pull request #7720 from FernandoS27/yfc-gc
First Nugget: Reworked Garbage Collection to be smarter [originally from Project YFC]
2022-03-24 20:16:11 -07:00
Fernando S 0608336c60 Merge pull request #8050 from bunnei/nvflinger-rewrite
Rewrite of the NVFlinger implementation
2022-03-25 03:36:55 +01:00
Fernando S d108c2873d Merge pull request #8068 from ameerj/shader-if-false
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
2022-03-25 03:21:27 +01:00
Fernando Sahmkow 9872d4bc4f GC: Address Feedback. 2022-03-25 03:05:56 +01:00
bunnei 284934ebfd Update project license to GPL v3. 2022-03-24 18:51:23 -07:00
bunnei c64e1ae104 hle: nvflinger: ConsumerBase: Mark ctor as explicit. 2022-03-24 18:13:34 -07:00
bunnei 02dbb2ed54 hle: vi: NativeWindow: Fix trivially copyable issues. 2022-03-24 18:13:34 -07:00
bunnei c9d28c30f0 hle: nvdrv: nvdata: buffer_queue_producer: Minor cleanup. 2022-03-24 18:13:34 -07:00
bunnei 241ecae867 hle: nvdrv: nvdata: Cleanup NvFence static assert. 2022-03-24 18:13:34 -07:00
bunnei 81eefcaa76 hle: nvflinger: Remove unused unordered_map include. 2022-03-24 18:13:34 -07:00
bunnei 3b13f5e43b hle: nvflinger: buffer_queue_consumer: AcquireBuffer: Fix typo. 2022-03-24 18:13:34 -07:00
bunnei 4d9488033f hle: nvflinger: Merge Rect with Common::Rectangle. 2022-03-24 18:13:33 -07:00
bunnei e524def8c0 hle: nvflinger: buffer_queue_core: Declare default dtor. 2022-03-24 18:13:33 -07:00
bunnei 8e35eedf22 hle: nvflinger: buffer_queue_producer: DequeueBuffer: Remove unnecessary lock. 2022-03-24 18:13:33 -07:00
bunnei 0ce308047e hle: nvflinger: consumer_base: StillTracking: Should be const. 2022-03-24 18:13:33 -07:00
bunnei 480c79edba hle: nvflinger: graphic_buffer_producer: Remove unnecessary pragma pack. 2022-03-24 18:13:33 -07:00
bunnei 7db60fe7da hle: nvflinger: parcel: Reserve token size. 2022-03-24 18:13:33 -07:00
bunnei ddd5a2b1c6 hle: nvflinger: buffer_queue_core: StillTracking: Take const reference. 2022-03-24 18:13:33 -07:00
bunnei 53058ae73f hle: nvflinger: buffer_queue_core: Cleanup locking. 2022-03-24 18:13:33 -07:00
bunnei 650c9d0d62 hle: nvflinger: Use std::chrono for present_ns. 2022-03-24 18:13:33 -07:00
bunnei ca12a77670 hle: nvflinger: Migrate android namespace -> Service::android. 2022-03-24 18:13:33 -07:00
bunnei 5849c9a4cd hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty buffer.
- Used by Naruto Ultimate Ninja Storm.
2022-03-24 18:13:33 -07:00
bunnei 7f4165fc05 hle: vi: Integrate new NVFlinger and HosBinderDriverServer service. 2022-03-24 18:13:33 -07:00
bunnei a87812c6a1 hle: nvflinger: Add implementation for HosBinderDriverServer service. 2022-03-24 18:13:33 -07:00
bunnei 56284bff6c hle: nvflinger: Add implementation for BufferQueueProducer class. 2022-03-24 18:13:33 -07:00
bunnei bfff7b58fd hle: nvflinger: Add implementation for BufferQueueCore class. 2022-03-24 18:13:33 -07:00
bunnei 6e7f687df4 hle: nvflinger: Add implementation for BufferQueueConsumer class. 2022-03-24 18:13:32 -07:00
bunnei 41983bc0ca hle: nvflinger: Add implementation for QueueBufferInput and QueueBufferOutput structs. 2022-03-24 18:13:32 -07:00
bunnei 0057159066 hle: nvflinger: Add implementation for BufferItemConsumer class. 2022-03-24 18:13:32 -07:00
bunnei 79e8cdf595 hle: nvflinger: Add implementation for ConsumerBase class. 2022-03-24 18:13:32 -07:00
bunnei d25cb12bff hle: nvflinger: Add implementation for BufferSlot class. 2022-03-24 18:13:32 -07:00
bunnei c723db39c7 hle: nvflinger: Add implementation for BufferItem class. 2022-03-24 18:13:32 -07:00
bunnei d13e18a8ed hle: nvflinger: Move implementation for Parcel to its own header. 2022-03-24 18:13:32 -07:00
bunnei a454670de5 hle: nvflinger: Add android buffer queue definitions to its own header. 2022-03-24 18:13:32 -07:00
bunnei fe9945ad6c hle: nvflinger: Add IBinder interface. 2022-03-24 18:13:32 -07:00
bunnei b9cbc708e8 hle: nvflinger: Add IConsumerListener interface. 2022-03-24 18:13:32 -07:00
bunnei 81e143a3d2 hle: nvflinger: Add ProducerListener interface. 2022-03-24 18:13:32 -07:00
bunnei fd24d5a0a2 hle: nvflinger: Add android window enumerations to its own header. 2022-03-24 18:13:32 -07:00
bunnei 05ff9e8d4e hle: nvflinger: Add android Status flags to its own header. 2022-03-24 18:13:32 -07:00
bunnei 05d80fba38 hle: nvflinger: Move BufferTransformFlags to its own header. 2022-03-24 18:13:32 -07:00
bunnei 402273d91b hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts. 2022-03-24 18:13:32 -07:00
bunnei d456b9d554 hle: nvflinger: Move PixelFormat to its own header. 2022-03-24 18:13:32 -07:00
bunnei 5a8b9a9706 hle: nvflinger: Add implementation for GraphicBuffer class. 2022-03-24 18:13:32 -07:00
bunnei 8c27465325 hle: nvflinger: Add implementation for Fence class. 2022-03-24 18:13:32 -07:00
bunnei d47575f2c5 hle: nvflinger: Add implementation for Rect class. 2022-03-24 18:13:32 -07:00
bunnei 0704b645df common: logging: Add a logger for NVFlinger. 2022-03-24 18:13:32 -07:00
Fernando Sahmkow 9edbbf2af4 Garbage Collection: Final tuning. 2022-03-25 01:51:52 +01:00
Fernando Sahmkow 5e982a7812 Buffer Cache: Tune to the levels of the new GC. 2022-03-25 01:51:51 +01:00
Fernando Sahmkow ecb3342145 Garbage Collection: Redesign the algorithm to do a better use of memory. 2022-03-25 01:51:51 +01:00
lat9nq c09a4f4eb6 configure_debug: Fix typo
I thought I removed the double-asterisks in
db637b5a4c but I am apparently mistaken.
This corrects that.

While we're at it, capitalize `All` in the previous setting.
2022-03-24 17:20:19 -04:00
Fernando S 8f2e5f5666 Merge pull request #8074 from liamwhite/cached-words
buffer_cache: reset cached write bits after flushing invalidations
2022-03-24 17:13:46 +01:00
bunnei c50f2bd4f6 Merge pull request #8035 from lat9nq/disable-web-applet
yuzu qt: Disable the web applet by default
2022-03-23 21:08:20 -07:00
ameerj 8d45dd3b73 Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
2022-03-23 23:30:17 -04:00
Liam dea5de91d2 buffer_cache: reset cached write bits after flushing invalidations 2022-03-23 20:59:01 -04:00
ameerj 67159e3be7 dead_code_elimination_pass: Remove unreachable Phi arguments 2022-03-23 17:57:22 -04:00
Ameer J fb4d80b169 Merge pull request #8073 from Shoegzer/compile_fixes
Add include to fix compiling
2022-03-23 16:31:02 -04:00
Shoegzer a8896e940a Add include to fix compiling 2022-03-23 16:18:48 -04:00
bunnei 749efbb84b Merge pull request #8031 from Morph1984/cleanup-mii-please
applets: Cleanup MiiEdit applet implementation
2022-03-22 21:56:42 -07:00
bunnei f8773e4ba0 Merge pull request #8070 from yuzu-emu/revert-8016-kill-mem-use
Revert "dynarmic: Reduce size of code caches"
2022-03-22 18:34:19 -07:00
bunnei e439c31c9e Revert "dynarmic: Reduce size of code caches" 2022-03-22 18:32:54 -07:00
Billy Laws dd862dff66 Include <bit> header when std::count{r,l}_zero is used
Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
ameerj f10d40a0a2 shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
This adds a pass to eliminate if(false) branches within the shader code
2022-03-22 02:39:31 -04:00
Morph e6f200b960 applets/swkbd: Split software keyboard initialization
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions.
This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
2022-03-21 23:58:50 -04:00
Morph e7c1e6fc27 applets/swkbd: Add new inline software keyboard types
These were added in newer firmware versions.
2022-03-21 23:58:50 -04:00
Morph 6e232b9efe applets/mii: Remove unused include 2022-03-21 23:57:31 -04:00
Morph bcca849d0c applets/mii: Remove frontend parameters
These are unused for now as we do not support a frontend implementation.
2022-03-21 23:57:31 -04:00
Morph c50401903f applets/mii: Cleanup MiiEdit applet implementation
This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
2022-03-21 23:57:31 -04:00
Morph 1d5f6b173d applets/mii: Cleanup MiiEdit applet types 2022-03-21 23:57:31 -04:00
Morph 7c44a4ede3 applets/mii: Move MiiEdit applet types into its own file 2022-03-21 23:57:31 -04:00
Morph aa44ef7b64 service: Move mii enums and structs into its own file
Moves these into types.h, since other files also make use of these types.
2022-03-21 23:57:31 -04:00
Morph e05e6853fa applets: Rename Mii to MiiEdit 2022-03-21 23:57:31 -04:00
Narr the Reg f83cd2e8b9 Merge pull request #8067 from ameerj/qt-browser-include
qt_web_browser: Add missing includes
2022-03-21 21:33:09 -06:00
ameerj b3cfccdb80 qt_web_browser: Add missing includes 2022-03-21 22:42:14 -04:00
Ameer J 75046a3351 Merge pull request #8038 from liamwhite/exit-register-detection
shader_recompiler/EXIT: increment output register on failed enable test
2022-03-21 21:24:07 -04:00
bunnei 82ac66f8a4 Merge pull request #8048 from ameerj/include-purge
general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ameerj 15f9472b15 codec: Plug GPU decoder memory leak 2022-03-21 20:22:52 -04:00
ameerj 109566fc8f codec: Disable HW_FRAMES method check on Windows
It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it.

This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
2022-03-21 20:21:09 -04:00
bunnei ff2e891022 Merge pull request #7812 from FernandoS27/made-straight-from-the-nut
BufferCache: Find direction of the stream buffer increase.
2022-03-20 15:23:53 -07:00
Fernando Sahmkow 3b0d233cbd BufferCache: Find direction of the stream buffer increase. 2022-03-20 21:37:23 +01:00
Mai M 628534a9ac Merge pull request #8054 from merryhime/dynarmic
dynarmic: Accelerate SHA256 and implement for A32 frontend
2022-03-20 10:37:38 -04:00
Merry d1c0cdf4f2 dynarmic: Accelerate SHA256 and implement for A32 frontend
* Implements hardware acceleration for SHA256 instructions.
 * Adds SHA256 instructions introduced in ARMv8 to A32 frontend.
 * Implements polyfill for processors that do not support hardware
   accelerated SHA instructions.
2022-03-20 14:06:17 +00:00
Fernando S 7c05c987a3 Merge pull request #8036 from ameerj/starbit-nv
vk_texture_cache: Do not reinterpret DepthStencil source images
2022-03-20 13:35:59 +01:00
bunnei 150f6db4d1 Merge pull request #7840 from lioncash/bitor
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-03-20 02:19:30 -07:00
ameerj 866b7c20a8 general: Fix clang/gcc build errors 2022-03-20 02:25:09 -04:00
ameerj a367db44cf yuzu_cmd: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 936829e873 yuzu: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 9b505758dc web_service: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 967ed01fcf input_common: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
bunnei 5960d54722 Merge pull request #8040 from Morph1984/handle-table
KHandleTable: Optimize table entry layout
2022-03-19 23:17:37 -07:00
bunnei 474318ee37 Merge pull request #8047 from ameerj/msvc-test-disable
.ci/build-msvc: Disable YUZU_TESTS cmake variable
2022-03-19 16:28:17 -07:00
ameerj 923decae5a common: Reduce unused includes 2022-03-19 15:01:31 -04:00
ameerj 1bc7d61b57 video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
bunnei 17ebe211ec Merge pull request #8025 from lat9nq/cmd-specify-config
yuzu_cmd: Allow user to specify config file location
2022-03-19 01:33:50 -07:00
ameerj c85a3e5a28 build-msvc: Disable tests 2022-03-19 02:35:09 -04:00
ameerj 8a8ea65fae common: Reduce unused includes 2022-03-19 02:23:33 -04:00
ameerj ade596121b core: Reduce unused includes 2022-03-19 02:23:32 -04:00
bunnei 8c8b5359f2 Merge pull request #8028 from v1993/patch-9
bsd: Allow inexact match for address length in AcceptImpl
2022-03-18 18:06:13 -07:00
Liam 536d7ed7b1 Address review comments 2022-03-18 15:55:46 -04:00
Liam d400b618a7 shader_recompiler/EXIT: skip render targets with no outputs 2022-03-18 09:26:25 -04:00
Morph fe1182e916 Merge pull request #8039 from ameerj/core-include
general: Reduce core.h includes
2022-03-18 02:45:30 -04:00
ameerj d618bba8a6 general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
Morph 8b7d571b66 KHandleTable: Optimize table entry layout
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
2022-03-18 00:28:25 -04:00
Liam 6fa17f3372 shader_recompiler/EXIT: increment output register on failed enable test 2022-03-17 22:09:31 -04:00
ameerj 4d840aa903 vk_texture_cache: Do not reinterpret DepthStencil source images
Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia.

Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
2022-03-17 20:55:05 -04:00
Fernando S cb86e7941b Merge pull request #8024 from liamwhite/const-indexing
Add shader support for const buffer indirect addressing
2022-03-18 00:36:31 +01:00
Fernando S a616f49864 Merge pull request #8030 from liamwhite/s8d24-conversion
Vulkan: convert S8D24 <-> ABGR8
2022-03-18 00:36:06 +01:00
lat9nq db637b5a4c yuzu qt: Save disable_web_applet setting
The web applet causes multiple issues with the rest of the application.
Disable it by default and add a debug option to re-enable it until a
proper solution can be found.
2022-03-17 19:20:15 -04:00
lat9nq 7760777c06 main: Update Disable Web Applet warning 2022-03-17 18:14:27 -04:00
lat9nq fa46fb90fb configure_debug: Add option to set disable_web_applet
Allow the user to configure the web applet usage ahead of booting the
application.
2022-03-17 18:03:13 -04:00
lat9nq 1cbe23ed7b yuzu: Move disable_web_applet to UISettings 2022-03-17 16:55:30 -04:00
Liam 3009d0bd7d Address review comments 2022-03-17 14:48:18 -04:00
Liam e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 2022-03-17 13:30:21 -04:00
Liam 3ac522ba41 Address review comments 2022-03-17 09:30:41 -04:00
bunnei f55af65e82 Merge pull request #7964 from german77/miiii
applet: mii: Simple implementation of mii applet
2022-03-16 21:37:53 -07:00
Liam 6407f16d81 Address review comments 2022-03-16 18:00:42 -04:00
Liam 1415542f73 shader_recompiler: Implement LDC.IS address mode 2022-03-16 11:05:04 -04:00
Fernando S 2db5076ec9 Merge pull request #8013 from bunnei/kernel-slab-rework-v2
Kernel Memory Updates (Part 6): Use guest memory for slab heaps & update TLS.
2022-03-16 12:15:33 +01:00
Fernando S c3c351e2c2 Merge pull request #8023 from ameerj/kirby-pop-in
maxwell_3d: Implement a safer CB data upload
2022-03-16 12:14:08 +01:00
bunnei 613558867c Merge pull request #8026 from lat9nq/ext-mem-ini
default_ini: List use_extended_memory_layout in default config file
2022-03-15 18:12:10 -07:00
Liam bcc2d7e69b Vulkan: convert S8D24 <-> ABGR8 2022-03-15 20:05:21 -04:00
Valeri 9e633999d6 bsd: Allow inexact match for address length in AcceptImpl
Minecraft passes in zero for length, but this should account for all possible cases
2022-03-15 14:06:34 +03:00
lat9nq 24d51e1c92 yuzu_cmd: Allow user to specify config file location
Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
lat9nq cb32d9aff8 default_ini: List use_extended_memory_layout in default config file 2022-03-15 03:13:55 -04:00
bunnei 59d2a38daa Merge pull request #8006 from BytesGalore/fix_cmake_missing_qt5_dbus
build(cmake): fix missing Qt5::DBus link target for bundled linux package
2022-03-14 18:56:39 -07:00
bunnei e95bb782f0 core: hle: kernel: init_slab_setup: Move CalculateSlabHeapGapSize to global namespace. 2022-03-14 18:14:54 -07:00
bunnei 5f3e77d93e core: hle: kernel: Allocate dummy threads on host thread storage.
- Fixes a crash where on subsequent boots, long-lived host threads would have their dummy threads freed.
2022-03-14 18:14:54 -07:00
bunnei 82a2463062 core: hle: kernel: Downgrade dangling objects warning to debug.
- It is not impossible to leak kernel objects, so this is not really any issue anymore (albeit, still interesting).
2022-03-14 18:14:54 -07:00
bunnei f7d1929816 core: hle: kernel: Make object list container global and ensure it is reset on each emulation session. 2022-03-14 18:14:54 -07:00
bunnei 51589c5e21 core: hle: kernel: Remove server session tracking.
- These are now allocated/managed by emulated memory, so we do not need to track and free them on shutdown.
2022-03-14 18:14:54 -07:00
bunnei 0defac2f2a core: hle: kernel: k_process: Remove handle table finalize, reset page table. 2022-03-14 18:14:54 -07:00
bunnei 813b2ef253 core: hle: kernel: k_process: Implement thread local storage accurately. 2022-03-14 18:14:54 -07:00
bunnei 3210bc2767 core: hle: kernel: k_page_table: Add implementations of MapPages, UnmapPages, and FindFreeArea for TLS. 2022-03-14 18:14:54 -07:00
bunnei 15d9b0418f core: hle: kernel: k_slab_heap: Refresh to use guest allocations. 2022-03-14 18:14:54 -07:00
bunnei a25cd4bb4b core: hle: kernel: Update init_slab_heap, use device memory, and add KThreadLocalPage and KPageBuffer.
- Refreshes our slab initialization code to latest known behavior.
- Moves all guest kernel slabs into emulated device memory.
- Adds KThreadLocalPage and KPageBuffer, which we will use for accurate TLS management.
2022-03-14 18:14:54 -07:00
bunnei 91819726b1 core: hle: kernel: k_page_buffer: Add KThreadLocalPage primitive. 2022-03-14 18:14:53 -07:00
bunnei 08434842b3 core: hle: kernel: k_page_buffer: Add KPageBuffer primitive. 2022-03-14 18:14:53 -07:00
bunnei 4a28d8cebb core: hle: kernel: k_thread: Ensure host Fiber is freed. 2022-03-14 18:14:53 -07:00
bunnei ed67e1dd10 core: hle: kernel: k_server_session: Ensure SessionRequestManager is freed. 2022-03-14 18:14:53 -07:00
bunnei bfc4823e36 core: hle: service: kernel_helpers: Use system resource limit. 2022-03-14 18:14:53 -07:00
bunnei 8873c0c3db core: hle: service: sm: Fix KPort reference count. 2022-03-14 18:14:53 -07:00
bunnei 25c0acc388 core: hle: kernel: k_thread: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 07c9d9bdbd core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager. 2022-03-14 18:14:53 -07:00
bunnei ce33503adf core: hle: kernel: k_memory_layout: Update kernel slab memory sizes. 2022-03-14 18:14:53 -07:00
bunnei 0f0e1c25bc core: hle: kernel: svc_types: Add ThreadLocalRegionSize. 2022-03-14 18:14:53 -07:00
bunnei 944d9186ca core: hle: kernel: k_condition_variable: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 158c5845ab core: hle: kernel: k_address_arbiter: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 0fdf1d2a60 common: tree: Various updates. 2022-03-14 18:14:53 -07:00
bunnei 69c2faeb6a common: intrusive_red_black_tree: Various updates. 2022-03-14 18:14:53 -07:00
Liam 52895fab67 shader: add support for const buffer indirect addressing 2022-03-14 19:43:32 -04:00
ameerj 5119a57614 maxwell_3d: Implement a safer CB data upload
This makes constant buffer uploads safer and more accurate by updating the GPU memory as soon as the CB Data method is invoked. The previous implementation was deferring the updates until a different maxwell 3d method was detected, then writing all CB data at once.
2022-03-14 19:18:36 -04:00
Fernando S cd07a43724 Merge pull request #8008 from ameerj/rescale-offsets-array
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
2022-03-15 00:08:22 +01:00
Fernando S f9e1f559b1 Merge pull request #8000 from liamwhite/hagi
Initial support for Wii Hagi emulator
2022-03-15 00:08:05 +01:00
bunnei cc285b9924 Merge pull request #8015 from FernandoS27/fix-global-mem
Shader decompiler: Fix storage tracking in deko3d.
2022-03-14 16:03:23 -07:00
byte[] be0e6a2bb4 Maxwell3D: Link to override constant definition in nouveau 2022-03-14 11:06:25 -04:00
Fernando S 0331b8d799 Merge pull request #8016 from merryhime/kill-mem-use
dynarmic: Reduce size of code caches
2022-03-14 16:04:46 +01:00
byte[] 364c67e49b Maxwell3D: restore original topology when topology overrides are disabled 2022-03-14 11:00:08 -04:00
Liam 37aa472269 Maxwell3D: Use override constants from nouveau
This fixes some incorrect rendering in Sunshine
2022-03-14 10:11:58 -04:00
Merry 220674d0d6 dynarmic: Reduce size of code caches 2022-03-13 22:17:14 +00:00
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 2022-03-13 21:49:40 +01:00
Fernando Sahmkow ec9f0f064e Shader decompiler: Fix storage tracking in deko3d. 2022-03-13 17:41:16 +01:00
bunnei 8decc8d1a5 Merge pull request #8007 from ameerj/vs-2022-errors
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-13 03:43:06 -07:00
merry 1f6bbb6257 Merge pull request #8009 from ameerj/dynarmic-exclusives-config
config: Write dynarmic exclusive memory configs
2022-03-13 07:42:38 +00:00
ameerj 6b164a80a1 config: Write dynarmic exclusive memory configs
Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
ameerj f87f8d4610 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account.

Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles.
2022-03-12 03:31:56 -05:00
ameerj e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 2022-03-12 02:54:33 -05:00
BytesGalore 948f6e1112 build(cmake): fix missing Qt5::DBus link target for bundled linux package 2022-03-12 08:40:33 +01:00
bunnei 27cc7b6a73 Merge pull request #7997 from Wunkolo/cpu_detect_more
cpu_detect: Add additional x86 flags and telemetry
2022-03-11 17:26:41 -08:00
Liam 56c646d82c Maxwell3D: Restrict topology override effect to after the register is set 2022-03-11 19:42:12 -05:00
bunnei 5c74dd6462 Merge pull request #8003 from yuzu-emu/revert-7982-fix_cmake_missing_qt5_dbus
Revert "build(cmake): fix missing Qt5::DBus target on linux"
2022-03-11 15:22:30 -08:00
bunnei 15fdc2cd09 Revert "build(cmake): fix missing Qt5::DBus target on linux" 2022-03-11 15:22:24 -08:00
Wunkolo d248c1203e cpu_detect: Add additional x86 flags and telemetry
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.

This is not exhaustive but guided by features that [dynarmic utilizes](https://github.com/merryhime/dynarmic/blob/bcfe377aaa5138af740e90af5be7a7dff7b62a52/src/dynarmic/backend/x64/host_feature.h#L12-L33) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.

AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI) are added to have some forward-facing data-points.

What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo 29a7a61806 common/telemetry: Update AddField name type to string_view
Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Liam 70e632f153 Maxwell3D: mark index buffers as dirty after updating counts 2022-03-11 08:51:22 -05:00
bunnei 8180b262fc Merge pull request #7982 from BytesGalore/fix_cmake_missing_qt5_dbus
build(cmake): fix missing Qt5::DBus target on linux
2022-03-10 23:12:33 -08:00
Liam 82c3042c0f TextureCacheRuntime: allow converting D24S8 to ABGR8
I can't see how this would be useful, but Galaxy uses it.
2022-03-10 20:25:34 -05:00
Liam f1521183f8 Maxwell3D: read small-index draw and primitive topology override registers
This allows Galaxy and Sunshine to render for the first time.
2022-03-10 19:21:04 -05:00
Mai M e200161982 Merge pull request #7999 from merryhime/fix-7992
backend: Ensure backend_thread is destructed before message_queue
2022-03-10 08:07:41 -05:00
Merry 22f50c6bc1 backend: Ensure backend_thread is destructed before message_queue
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Morph 52f8f00434 Merge pull request #7998 from Wunkolo/cpuid_array
cpu_detect: Revert `__cpuid{ex}` array-type argument
2022-03-10 00:09:36 -05:00
Wunkolo d9b1199ffb cpu_detect: Revert __cpuid{ex} array-type argument
Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
bunnei 9a97ef4647 Merge pull request #7936 from Wunkolo/cpu_detect
cpu_detect: Refactor detection of processor features
2022-03-09 15:34:42 -08:00
Wunkolo 873a9fa7e5 cpu_detect: Add missing lzcnt detection 2022-03-09 13:57:47 -08:00
Wunkolo ec5f3351b6 cpu_detect: Refactor cpu/manufacturer identification
Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo 86e9e60f07 cpu_detect: Update array-types to span and array
Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo 3c33ba7f18 cpu_detect: Utilize Bit<N> utility function 2022-03-09 13:57:47 -08:00
Wunkolo d233de8194 cpu_detect: Compact capability fields
As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo add2cfcb96 bit_util: Add bit utility function
Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
bunnei 6f670381cf Merge pull request #7975 from bunnei/ldr-fix
hle: service: ldr: Use deterministic addresses when mapping NROs.
2022-03-08 17:39:03 -08:00
bunnei 853e58e593 hle: service: ldr: Use deterministic addresses when mapping NROs.
- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
2022-03-08 17:38:20 -08:00
bunnei f2743b41b0 Merge pull request #7986 from lat9nq/vk-callback
core, video_core: Fix two crashes when failing to create the emulated GPU instance
2022-03-08 12:36:57 -08:00
Fernando S 35309f27ed Merge pull request #7989 from degasus/maxwell_LUT3
shader_recompiler/LOP3: Use brute force python results within switch/case.
2022-03-08 15:40:31 +01:00
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case.
Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.

The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.

Performance results:

Instructions
0: 8
1: 30
2: 114
3: 80
4: 24

Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei 1f37896066 Merge pull request #7974 from bunnei/improve-code-mem
Kernel Memory Updates (Part 5): Revamp MapCodeMemory and UnmapCodeMemory.
2022-03-07 20:28:39 -08:00
bunnei 749f76e6fe hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure
When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.

Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq 1f24a4e520 emu_window: Create a way to Cancel the exit of a Scoped
If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.

Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S 58b52f4884 Merge pull request #7930 from asLody/dma-semaphore
MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq 381f1dd2c9 core: Don't shutdown a null GPU
When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.

Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody 4498908e72 MaxwellDMA: Implement semaphore operations 2022-03-07 13:46:18 +08:00
Ameer J 370e480c8c gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
* gl_graphics_pipeline: Improve shader builder synchronization

Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context

* gl_graphics_pipeline: Make built_fence access threadsafe

* gl_graphics_pipeline: Use GLsync objects only when building in parallel

* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits

The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
2022-03-06 16:46:49 +01:00
BytesGalore fc84649aab build(cmake): fix missing Qt5::DBus link target 2022-03-06 12:21:46 +01:00
Fernando S 5192c64991 Merge pull request #7973 from Morph1984/debug-crash
host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00
bunnei a31c195749 Merge pull request #7935 from Wunkolo/logging-join-fix
logging: Convert `backend_thread` into an `std::jthread`
2022-03-02 19:09:26 -08:00
bunnei 3ab82e7582 Merge pull request #7956 from bunnei/improve-mem-manager
Kernel Memory Updates (Part 4): Revamp KMemoryManager & other fixes
2022-03-02 17:55:51 -08:00
Morph b33f23cc46 host_memory: Fix fastmem crashes in debug builds
It is possible for virtual_offset to not be 0 when the iterator is at the beginning, and thus, std::prev(it) may be evaluated, leading to a crash in debug mode.

Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2022-03-02 18:36:59 -05:00
Fernando S e06a133717 Merge pull request #7959 from merryhime/cmpxchg
dynarmic: Inline exclusive memory accesses
2022-03-01 22:50:52 +01:00
Mai M 3c47570563 Merge pull request #7967 from zhaobot/tx-update-20220301023432
Update translations (2022-03-01)
2022-03-01 00:50:28 -05:00
The yuzu Community b4c919eba8 Update translations (2022-03-01) 2022-03-01 02:34:54 +00:00
german77 03d671fabc applet: mii: Simple implementation of mii applet 2022-02-28 18:53:41 -06:00
Mai M 96dbb9233a Merge pull request #7963 from ameerj/gl_fence_nit
gl_fence_manager: Minor optimization to signal querying
2022-02-28 19:53:24 -05:00
Mai M fdf81cd112 Merge pull request #7966 from merryhime/cmake-ffmpeg-endif
ffmpeg: Fix mis-maching argument warning for endif
2022-02-28 19:51:10 -05:00
Merry c4df0d8cdc ffmpeg: Fix mis-maching argument warning for endif 2022-02-28 21:08:12 +00:00
merry ec9689f200 dynarmic: Update to latest master 2022-02-28 20:10:13 +00:00
bunnei 14d28a043d hle: kernel: Re-create memory layout at initialization.
- As this can only be derived once.
2022-02-27 18:00:09 -08:00
bunnei 16e5954fcb hle: kernel: Remove unused pool locals. 2022-02-27 18:00:09 -08:00
bunnei f87f076162 hle: kernel: k_memory_manager: Rework for latest kernel behavior.
- Updates the KMemoryManager implementation against latest documentation.
- Reworks KMemoryLayout to be accessed throughout the kernel.
- Fixes an issue with pool sizes being incorrectly reported.
2022-02-27 18:00:09 -08:00
Wunkolo 913c2bd2cb logging: Convert backend_thread into an std::jthread
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread) in the case that `StartBackendThread` was never called.
2022-02-27 16:23:52 -08:00
ameerj 7f7df43da2 gl_fence_manager: Minor optimization to signal querying
Per the spec, bufSize is the number of integers that will be written, in this case, 1.

Also, the length argument is optional if the information of the number of elements written is not needed.
2022-02-27 17:57:33 -05:00
merry 16784e5bb3 dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei adbb9c2b00 hle: kernel: k_page_heap: GetPhysicalAddr can be const. 2022-02-27 10:34:02 -08:00
bunnei f7e65eb971 hle: kernel: k_page_heap: Remove superfluous consexpr. 2022-02-27 10:34:02 -08:00
bunnei 06e2b76c75 hle: kernel: k_page_heap: Various updates and improvements.
- KPageHeap tracks physical addresses, not virtual addresses.
- Various updates and improvements to match latest documentation for this type.
2022-02-27 10:34:02 -08:00
bunnei 5d1a81520c hle: kernel: Add initial_process.h header. 2022-02-27 10:34:02 -08:00
bunnei a6496deeed hle: kernel: board: nx: Add k_memory_layout.h header. 2022-02-27 10:34:02 -08:00
bunnei 9b5e7971dc hle: kernel: k_system_control: Add GetRealMemorySize and update GetKernelPhysicalBaseAddress. 2022-02-27 10:34:02 -08:00
bunnei 18e77a54c3 hle: kernel: k_memory_layout: Add GetPhysicalLinearRegion. 2022-02-27 10:34:02 -08:00
bunnei 06a21ac229 hle: kernel: k_memory_region_types: Update for new regions. 2022-02-27 10:34:02 -08:00
bunnei 96d90be59f Merge pull request #7955 from bunnei/update-dynarmic
externals: Dynarmic: Update to latest rev.
2022-02-26 10:52:47 -08:00
bunnei ce46aa4721 externals: Dynarmic: Update to latest rev.
- Fixes inaccurate size reporting in SpaceRemaining, which caused crashes in yuzu with SSBU.
2022-02-26 09:51:41 -08:00
bunnei 20e9501b0d Merge pull request #7932 from bunnei/extended-mem-layout
Add extended memory layout (6GB) support and improve KResourceLimit management
2022-02-26 01:41:08 -08:00
bunnei 56d9052b73 Merge pull request #7953 from ameerj/radv-rdna2-crash
vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
2022-02-26 01:19:13 -08:00
Mai M 91d802f68d Merge pull request #7948 from Morph1984/11-11-10-float
maxwell_to_(gl/vk): Add 11_11_10 float vertex format
2022-02-26 00:09:44 -05:00
Ameer J 5f8d6bc504 vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
RDNA2 devices running under the RADV driver were crashing when VK_EXT_vertex_input_dynamic_state was enabled.

Blacklisting these devices until a proper fix is established.
2022-02-25 23:09:03 -05:00
Morph e292b2d991 maxwell_to_(gl/vk): Add 11_11_10 float vertex format
- Used by パワプロクンポケットR
2022-02-25 17:11:17 -05:00
bunnei 6c9b9b72da Merge pull request #7939 from asLody/fb-format-gbra8
vk_blit_screen: Add missing framebuffer format
2022-02-25 00:58:28 -08:00
bunnei f582a4482d Merge pull request #7927 from german77/amiibo
yuzu: Disconnect amiibos on drag and drop
2022-02-24 23:13:32 -08:00
bunnei 1079215871 Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
Lody 6978093404 vk_blit_screen: Add missing format bgra8 2022-02-24 19:25:39 +08:00
Mai M 2f45e999d8 Merge pull request #7933 from german77/am_update
service: am: Update enum names to match documentation
2022-02-21 20:42:01 -05:00
Narr the Reg d44464829b service: am: Update enum names to match documentation 2022-02-21 18:00:50 -06:00
bunnei efe50d88ec Merge pull request #7913 from voidanix/anv-fix
vulkan_device: fix missing format in ANV
2022-02-21 14:34:27 -07:00
bunnei 71f62a346d hle: kernel: KSystemControl: Use 6GB memory layout when "use_extended_memory_layout" setting is enabled.
- This uses a larger 6GB DRAM memory layout, which is useful for some mods that require more memory.
2022-02-21 13:07:19 -08:00
bunnei c0e45a3c78 core: device_memory: Use memory size reported by KSystemControl.
- That way, we can consolidate the memory layout to one place.
2022-02-21 13:07:19 -08:00
bunnei 70482e6b26 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
bunnei ca5e843bf6 core: hle: kernel: Remove resource limit hack for PhysicalMemory.
- With prior changes, we now report the correct amount of physical memory available to the emulated process.
2022-02-21 12:41:31 -08:00
bunnei a74fddc98f core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.
- This allows us to have a resource limit per process, rather than use the global system resource limit.
2022-02-21 12:41:31 -08:00
bunnei 57ebcbf2c4 core: hle: kernel: KEvent: Pass in owner KProcess on event creation.
- This is necessary to ensure resource limits are freed from the right process.
2022-02-21 12:41:06 -08:00
bunnei c7019db6f4 core: hle: kernel: KResourceLimit: Add a helper function for creating a KResourceLimit for a process. 2022-02-21 12:40:09 -08:00
bunnei 21f5912ec9 Merge pull request #7919 from bunnei/phys-mem-updates
core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
2022-02-21 13:39:05 -07:00
bunnei 8d46c3cc66 Merge pull request #7920 from bunnei/fix-unmap-pages
core: hle: kernel: KPageTable: Fix UnmapPages.
2022-02-21 13:38:52 -07:00
voidanix 7712e46d64 vulkan_device: fix missing format in ANV
Currently Mesa's ANV driver does not support
VK_FORMAT_B5G6R5_UNORM_PACK16, implement an alternative for it.
2022-02-21 09:21:41 +01:00
german77 b504df9d02 yuzu: Remove amiibos on drag and drop 2022-02-20 14:28:21 -06:00
bunnei 92b2e92620 fixup! core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory. 2022-02-19 00:14:27 -08:00
bunnei 2984695265 Merge pull request #7867 from german77/amiibo
nfp: Improve amiibo support
2022-02-19 00:57:47 -07:00
bunnei c9260a75f6 core: hle: kernel: KPageTable: Fix UnmapPages.
- Fixes a logic bug in KPageTable::UnmapPages.
2022-02-18 23:48:16 -08:00
bunnei 1a16d055df core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
2022-02-18 23:42:27 -08:00
bunnei 83a84f1c2d Merge pull request #7900 from german77/enter
yuzu: config: Fix mapping issues with the enter key
2022-02-18 15:47:34 -07:00
Mai M 90a4591563 Merge pull request #7909 from Wunkolo/null-visit-ctor
common: Add NullVisitor default constructor
2022-02-18 17:44:02 -05:00
Wunkolo 768fdb269e common: Add NullVisitor default constructor
Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.

`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
2022-02-17 06:28:19 -08:00
Mai M c48b9668f0 Merge pull request #7866 from xerpi/svc-OutputDebugString32-CreateCodeMemory32-ControlCodeMemory32
kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
2022-02-16 22:49:56 -05:00
bunnei 027ff7847c Merge pull request #7878 from german77/mnpp
service/mnpp: Stub mnpp_app
2022-02-16 18:42:49 -07:00
Morph 4514325b9c Merge pull request #7899 from Kelebek1/test
file_sys: Dump patched exefs rather than base
2022-02-16 16:37:09 -05:00
bunnei b5fd9c58cd Merge pull request #7877 from lat9nq/upd_rev
audio_core: Update current process revision
2022-02-15 13:08:40 -07:00
bunnei 910a0fa58e Merge pull request #7891 from Morph1984/buffer_to_string_view
common: fs_util: Add buffer to string view utility functions
2022-02-15 12:02:23 -07:00
Narr the Reg 1e21f5f872 yuzu: config: Fix mapping issues with the enter key 2022-02-15 11:08:11 -06:00
Kelebek1 e1201abc1e Dump patched exefs rather than base 2022-02-15 04:52:28 +00:00
Sergi Granell c3242abe95 kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
Very straightforward, they are just wrappers to the 64-bit version of
the SVC.
2022-02-15 00:45:19 +01:00
bunnei d81cdd9114 Merge pull request #7871 from german77/svc2
svc: Set unique names for function tables
2022-02-14 16:32:54 -07:00
Mai M 45bcd7f9b8 Merge pull request #7890 from Morph1984/utf8-console
debugger: console: Set console output codepage to UTF-8
2022-02-13 19:54:05 -05:00
Morph 4390370a19 common: fs_util: Add buffer to string view utility functions
These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Morph 54c7af9902 debugger: console: Set console output codepage to UTF-8
This allows the console to display multi-byte encoded characters.
2022-02-13 18:18:05 -05:00
german77 b57d61010f nfp: Allow files without password data 2022-02-13 13:52:34 -06:00
Narr the Reg eaca010ee9 Merge pull request #7887 from lat9nq/stub-is-usb-full-key
hid: Stub IsUsbFullKeyControllerEnabled
2022-02-12 22:22:38 -06:00
lat9nq c5d22952bf hid: Stub IsUsbFullKeyControllerEnabled
Used by Splatoon 2, when opening the inventory from a LAN battle lobby.

Reference: https://switchbrew.org/wiki/HID_services
2022-02-12 15:42:50 -05:00
lat9nq 81806603eb audio_core: Update current process revision
Update CURRENT_PROCESS_REVISION from REV9 to REVA.

Used by Nintendo Entertainment System - Nintendo Switch Online 6.0.0 and
Super Nintendo Entertainment System - Nintendo Switch Online 3.0.0.
2022-02-11 00:56:13 -05:00
bunnei ca9da569ce Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
Narr the Reg 6705439cf3 service/mnpp: Stub mnpp_app
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00
Morph 3799c820ca common: uuid: Use sizeof(u64) instead of 8 in Hash() 2022-02-10 15:03:49 -05:00
bunnei 1105614b86 Merge pull request #7861 from german77/user_features
yuzu: New hotkeys and mute audio on background
2022-02-10 10:06:58 -07:00
Narr the Reg 6a1ad03153 nfp: Separate nfc tag from amiibo data 2022-02-10 10:58:37 -06:00
bunnei fc01074f89 Merge pull request #7860 from german77/no-more-drift
yuzu: Add auto center on right click
2022-02-09 17:52:39 -07:00
bunnei bcd666b86b Merge pull request #7870 from yuzu-emu/fix-codememory-size
hle: kernel: KCodeMemory: Correct m_page_group number of pages.
2022-02-09 11:29:32 -07:00
Narr the Reg d0c7c3f64f svc: Set unique names for function tables 2022-02-08 21:03:31 -06:00
bunnei 862dddf8c9 hle: kernel: KCodeMemory: Remove unused QueryMemory. 2022-02-08 18:49:41 -08:00
bunnei d134ca68c6 hle: kernel: KCodeMemory: Correct m_page_group number of pages.
Credits to @xerpi for finding this issue and pointing it out on #7519.
2022-02-08 18:47:11 -08:00
german77 e35c2fd5d0 nfp: Address compiler issues 2022-02-08 18:52:44 -06:00
Narr the Reg 29f9a454eb nfp: Validate amiibo files 2022-02-08 14:09:30 -06:00
german77 41b65d38fa yuzu: Allow to open and remove the amiibo 2022-02-08 10:08:04 -06:00
german77 fc9abd3c62 nfp: Improve implementation 2022-02-08 10:08:04 -06:00
german77 c001a2af25 nfp: Move IUser class to header and add missing enum and structs 2022-02-07 09:18:22 -06:00
german77 3d24eb54ec nfp: Sort functions by command number 2022-02-07 09:18:22 -06:00
german77 ab93b4c66d yuzu: Mute audio when in background 2022-02-06 20:46:58 -06:00
german77 49eb78497b yuzu: Add docked, GPU accuracy and adapting filter hotkeys 2022-02-06 20:46:58 -06:00
german77 6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
german77 21742f0096 input_common: Remove battery duplicated struct and update every button press 2022-02-06 18:33:55 -06:00
Morph b720009dc0 Merge pull request #7847 from tech-ticks/master
service: pm: Implement AtmosphereGetProcessInfo
2022-02-05 19:22:45 -05:00
Morph 36910e9020 Merge pull request #7851 from lat9nq/cmd-add-motion
yuzu-cmd: config: Support motion inputs
2022-02-05 19:22:18 -05:00
bunnei 0456ed6b4e Merge pull request #7849 from Morph1984/qt-frameless-window
main: Always remove the frameless window flag when restoring UI state
2022-02-05 15:18:48 -07:00
Morph ec4d7f71fe common: uuid: Return an invalid UUID if conversion from string fails
The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph 25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph dfe11d72e3 profile: Migrate to the new UUID implementation 2022-02-05 13:56:21 -05:00
Morph d94dcaefa0 common: uuid: Add AsU128()
This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph f0340b8d22 hle: ipc_helpers: Ignore -Wclass-memaccess
This warning is triggered by GCC when copying into non-trivially default constructible types, as it uses the more restrictive std::is_trivial (which includes std::is_trivially_default_constructible) to determine whether memcpy is safe instead of std::is_trivially_copyable.
2022-02-05 13:56:20 -05:00
Morph ee0547e4c4 service: Migrate to the new UUID implementation 2022-02-05 13:18:46 -05:00
Morph cb30fe50cd input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
Morph 3271099fea common: Implement NewUUID
This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
bunnei 5cb1c2ad84 Merge pull request #7842 from german77/vibration_test
yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-05 02:57:26 -07:00
lat9nq 928380ebf9 config: Support motion inputs
Motion inputs were not being read in by the config when yuzu-cmd boots
up. This adds support for those.

While we're at it, make a reference to the current player controls to
improve readability. Also updates the if statements in the Analog and
Button loops with curly braces to keep the style consistent.
2022-02-05 02:31:55 -05:00
bunnei 0ec5b9bff2 Merge pull request #7839 from german77/battery
yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Mai M 7ad17ae397 Merge pull request #7848 from Morph1984/unused-core-include
input_common: Remove unused core include
2022-02-03 23:21:32 -05:00
Morph edbfbf2f2f main: Always remove the frameless window flag when restoring UI state
For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
2022-02-03 23:12:49 -05:00
Morph fbefcf7280 input_common: Remove unused core include 2022-02-03 22:44:28 -05:00
tech-ticks 16bf50e610 service: pm: Implement AtmosphereGetProcessInfo 2022-02-04 01:41:36 +01:00
bunnei fc8aef7323 Merge pull request #7811 from german77/analog-mod
input_common: Use attributes for analog range modifiers
2022-02-03 12:21:11 -07:00
bunnei 8ec32e9755 Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
2022-02-02 19:15:06 -07:00
bunnei 03186af6a1 Merge pull request #7835 from bunnei/page-table-lock
hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
2022-02-02 17:58:55 -07:00
Morph d68eb751c5 Merge pull request #7838 from lioncash/noncopy
common_types: Remove NonCopyable struct
2022-02-02 16:04:26 -05:00
Narr the Reg 694c078655 yuzu: config: Vibrate the controller while configuring vibration strength 2022-02-02 14:54:24 -06:00
bunnei 9484519ec3 Merge pull request #7834 from german77/repeat
yuzu: Disable auto repeat on hotkeys again
2022-02-02 13:20:18 -07:00
Lioncash e015dc8264 texture_cache: Ensure has_blacklisted is always initialized
Resolves a -Wmaybe_uninitialized warning
2022-02-02 14:37:27 -05:00
Lioncash 7367e55d1d texture_cache: Remove dead code within SynchronizeAliases
Since these were being copied by value, none of the changes applied in
the loop would be reflected.

However, from the looks of it, this would already be applied within
CopyImage() anyways, so this can be removed.
2022-02-02 14:37:22 -05:00
Lioncash 856f576c05 texture_cache: Amend unintended bitwise OR in SynchronizeAliases 2022-02-02 14:20:58 -05:00
Narr the Reg 064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
Lioncash ade44ac2ea common_types: Remove NonCopyable struct
Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash f785f73e92 general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
bunnei 09400e4f4e Merge pull request #7806 from ameerj/atomic64-fallbacks
shaders: Implement U32x2 atomic fallbacks when device does not support int64
2022-02-02 10:57:22 -07:00
Lioncash 76d83ffbec general: Move deleted copy/move constructor/assignment operators to public interface
This allows for better compiler errors, where the compiler will state a
copy or move couldn't occur due to the relevant function being deleted.

Previously a compiler would warn about the relevant function not being
accessible (which, while true, isn't as informative as it could be).
2022-02-02 12:17:08 -05:00
bunnei 72add82ee9 Merge pull request #7807 from german77/moar-buttons
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei 995e27e9b7 hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
- More accurately reflects real kernel behavior by using guest locks.
2022-02-01 19:34:24 -08:00
Morph 79e8f4abe8 Merge pull request #7833 from lioncash/file-sys
configure_filesystem: Add missing changeEvent() override
2022-02-01 22:15:37 -05:00
bunnei 404a94a199 Merge pull request #7792 from german77/translate
hotkeys: Don't translate hotkey buttons
2022-02-01 20:07:52 -07:00
Lioncash 40d31b8b8a configure_filesystem: Add missing changeEvent() override
This allows the dialog to be retranslated during runtime if the language
is changed.
2022-02-01 22:03:12 -05:00
Lioncash b9f06bd599 configure_filesystem: Normalize member function casing
All other dialog types we have use CamelCase naming.
2022-02-01 22:01:22 -05:00
Narr the Reg 330b31ae2e yuzu: Disable auto repeat on hotkeys again 2022-02-01 21:00:37 -06:00
bunnei 50e9ba34b4 Merge pull request #7809 from Morph1984/clock-constants
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Morph a28a10bc54 Merge pull request #7831 from lioncash/motion
configure_motion_touch: Use functor versions of invokeMethod
2022-02-01 14:48:52 -05:00
Morph cd9345e10c Merge pull request #7830 from lioncash/player-copy
configure_input_player: Avoid unnecessary ParamPackage copies
2022-02-01 14:48:33 -05:00
Lioncash 5c4ed30c21 configure_motion_touch: Use functor versions of invokeMethod
Same behavior, but ensures that the functions we're calling exist, since
they can be checked at compile-time.
2022-02-01 13:22:42 -05:00
Lioncash e2a86e2c8a configure_input_player: Eliminate variable shadowing 2022-02-01 12:54:00 -05:00
Lioncash 2dba59d1ff configure_input_player: std::move input setters in HandleClick 2022-02-01 12:51:03 -05:00
Lioncash 9ba6bab920 configure_input_player: Avoid unnecessary ParamPackage copies
Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Morph f56226e17f Merge pull request #7828 from lioncash/dep
yuzu/game_list: Use non-deprecated version of QString's split() function
2022-02-01 11:45:25 -05:00
Mai M 2ce0410f2c Merge pull request #7827 from FernandoS27/dynamite-costume-with-the-wick-outside
Update dynarmic.
2022-02-01 11:43:31 -05:00
Lioncash cd4aa50207 yuzu/game_list: Use non-deprecated version of QString's split() function
The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
Fernando Sahmkow e5c83b5a3e Update dynarmic. 2022-02-01 15:31:02 +01:00
Morph 7432343214 Merge pull request #7825 from lioncash/nodisc2
common/file: Remove [[nodiscard]] from Open()
2022-02-01 02:29:36 -05:00
Lioncash 8f32bab4c9 common/file: Remove [[nodiscard]] from Open()
Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph 26a9dc3f65 Merge pull request #7824 from lioncash/scache
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01 01:58:38 -05:00
Lioncash 360a97ab54 video_core/shader_cache: Remove unused algorithm include 2022-02-01 01:41:05 -05:00
Lioncash 540ed72e99 video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
Same behavior, but without the need to move into the function to avoid
an allocation.
2022-02-01 01:40:41 -05:00
Mai M c81793029d Merge pull request #7822 from zhaobot/tx-update-20220201021425
Update translations (2022-02-01)
2022-01-31 22:15:09 -05:00
The yuzu Community 1e66eaf929 Update translations (2022-02-01) 2022-02-01 02:14:44 +00:00
bunnei 7ddccb55d2 Merge pull request #7821 from german77/espada_aguda
svc: Add 32 bit SynchronizePreemptionState
2022-01-31 19:13:46 -07:00
bunnei 34dc1c8bc2 Merge pull request #7805 from FernandoS27/rodrigo-failed-me
Inline2Memory: Flush before writing buffer.
2022-01-31 18:08:21 -07:00
Narr the Reg 1ed22b4613 svc: Add 32 bit SynchronizePreemptionState
Used by Espgaluda II
2022-01-31 19:02:41 -06:00
Fernando Sahmkow 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
Fernando Sahmkow 35ed051742 Vulkan: Fix Scheduler Chunks when their FuncType is 0. 2022-01-31 17:08:08 +01:00
german77 5bd0c1517f input_common: Use attributes for analog range modifiers 2022-01-30 22:42:40 -06:00
Morph 6267110b69 common: wall_clock: Check precision against the emulated CPU and CNTFRQ
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph 4e766280c4 common: wall_clock: Utilize constants for ms, us, and ns ratios 2022-01-30 12:36:56 -05:00
german77 3d2d77eb3f input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
ameerj e394e1ecc4 emit_glsl_atomic: Implement 32x2 fallback atomic ops 2022-01-29 19:56:03 -05:00
ameerj 90a0506d56 lower_int64_to_int32: Add 64-bit atomic fallbacks 2022-01-29 19:56:02 -05:00
ameerj ad58d7eae7 shaders: Add U64->U32x2 Atomic fallback functions 2022-01-29 19:55:53 -05:00
Fernando Sahmkow d0a5a48948 GPU: Improve syncing. 2022-01-29 23:02:04 +01:00
Fernando Sahmkow 4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 2022-01-29 22:53:27 +01:00
Fernando Sahmkow f54280dafd Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
Morph 11099dda2e Merge pull request #7791 from german77/wall_clock
wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
Morph 64a68ccbb4 Merge pull request #7800 from ameerj/spirv-int64-storage
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
2022-01-28 20:03:50 -05:00
ameerj 4790ba7839 spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.

Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28 19:00:04 -05:00
Morph 1900abde13 Merge pull request #7784 from german77/ds5
input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
Morph 60b5670577 Merge pull request #7787 from bunnei/scheduler-deadlock-fix
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
2022-01-28 18:30:29 -05:00
Morph b00406c8e4 Merge pull request #7788 from ameerj/stream-buffer-begin
buffer_cache: Reduce stream buffer allocations when expanding from the left
2022-01-28 18:30:01 -05:00
Morph 8dea7fa129 Merge pull request #7786 from ameerj/vmnmx-sel
video_minimum_maximum: Implement src operand selectors
2022-01-28 18:24:56 -05:00
Morph 2241d8c971 Merge pull request #7799 from ameerj/amd-xfb
emit_spirv: Add Xfb execution mode when transform feedback is used
2022-01-28 17:55:17 -05:00
ameerj beaf7654bb emit_spirv: Add Xfb execution mode when transform feedback is used
Fixes Transform Feedback on Vulkan AMD drivers.
2022-01-28 16:32:48 -05:00
bunnei 0dec42431f Merge pull request #7770 from german77/motion-threshold
input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
german77 fea05a17ea hotkeys: Don't translate hotkey buttons 2022-01-27 17:32:48 -06:00
german77 e4c63d432d wall_clock: use standard wall clock if rtsc frequency is too low 2022-01-27 17:07:52 -06:00
ameerj f300a1d54b buffer_cache: Reduce stream buffer allocations when expanding from the left
The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
bunnei 3a1a3dd0db hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
- Previously, it was possible for a thread migration to occur from core A to core B.
- Next, core B waits on a guest lock that must be released by a thread queued for core A.
- Meanwhile, core A is still waiting on the core B's current thread lock - resulting in a deadlock.
- Fix this by try-locking the thread lock.
- Fixes softlocks in FF8 and Pokemon Legends Arceus.
2022-01-27 12:17:14 -08:00
ameerj 74e6e3623f video_minimum_maximum: Implement src operand selectors
Used by Pokemon Legends: Arceus
2022-01-27 14:55:08 -05:00
Morph 8a244dd3d3 Merge pull request #7783 from lioncash/abi-cexpr
common/xbyak_api: Make BuildRegSet() constexpr
2022-01-27 10:29:34 -05:00
Narr the Reg fd1cef5616 input_common: Add DS5 to HD rumble list 2022-01-26 21:49:32 -06:00
bunnei adcac857f8 Merge pull request #7762 from bunnei/un-map-improve
Kernel Memory Updates (Part 4): Improve Un/MapPages, and more.
2022-01-26 17:54:20 -08:00
Lioncash f6a049337e common/xbyak_api: Make BuildRegSet() constexpr
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
bunnei 40050c1188 Merge pull request #7780 from lioncash/macro
video_core/macro: Move impl classes into their cpp files
2022-01-26 12:39:59 -08:00
bunnei 9bf7ad97f5 Merge pull request #7769 from german77/no-control
yuzu: Add setting to disable controller navigation
2022-01-25 20:24:42 -08:00
bunnei 5723145165 Merge pull request #7768 from Moonlacer/fsr-1.0.2
Update AMD FidelityFX Super Resolution™ to 1.0.2
2022-01-25 17:32:44 -08:00
Morph 84cc22b21b Merge pull request #7777 from lioncash/nodisc
shader_recompiler: Remove unnecessary [[nodiscard]] specifier
2022-01-25 16:16:20 -05:00
Morph c93dd45997 Merge pull request #7779 from lioncash/gpu-iface
gpu: Remove obsoleted CDmaPusher() accessors
2022-01-25 16:16:04 -05:00
Morph a1c4bca908 Merge pull request #7778 from lioncash/comma
vk_fsr: Replace comma operator with semicolon
2022-01-25 16:15:53 -05:00
Morph 432f4441b9 Merge pull request #7774 from lioncash/mapping
input_common/main: Pass MappingData by const reference in callbacks
2022-01-25 16:15:45 -05:00
Morph 306b3491c4 Merge pull request #7773 from lioncash/udp-deprecated
input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
2022-01-25 16:15:27 -05:00
Morph 8dbad556ec Merge pull request #7771 from lioncash/assert
kernel/k_affinity_mask: Remove duplicated assert
2022-01-25 16:15:18 -05:00
Lioncash a8a4f37628 video_core/macro: Add missing <cstring> header
Necessary since memcpy is used.
2022-01-25 14:10:02 -05:00
Lioncash 81d1a1133d video_core/macro_interpreter: Move impl class to the cpp file
Keeps the implementation hidden from the intended API and lessens the
header dependencies on the interpreter's header.
2022-01-25 14:03:48 -05:00
Lioncash cfd9f7d25b video_core/macro_hle: Return unique_ptr directly from GetHLEProgram()
Same behavior, but less code and header dependencies.
2022-01-25 13:50:14 -05:00
Lioncash a05d9405b9 video_core/macro: Remove unused parameter from Execute()
Simplifies the function interface.
2022-01-25 13:41:38 -05:00
Lioncash 74f80299b0 video_core/macro_jit_x64: Remove unused impl class member
Reduces the size of the impl class a tiny bit.
2022-01-25 13:33:09 -05:00
Lioncash f11eefed56 video_core/macro_jit_x64: Decouple PersistentCallerSavedRegs() from impl
This doesn't depend on class state and can just be a regular function.
2022-01-25 13:31:54 -05:00
Lioncash 6b873b72ae video_core/macro_jit_x64: Move impl class into cpp file
Keeps the implementation internalized and also reduces API-facing header
dependencies.

Notably, this fully internalizes all of the xbyak externals.
2022-01-25 13:31:46 -05:00
Lioncash a3c81745b1 video_core/macro_hle: Move impl class into cpp file
Given it's intended to be an internal implementation class, we can move
it into the cpp file to ensure that.

This also lets us move some header dependencies into the cpp file as
well.
2022-01-25 13:15:48 -05:00
Lioncash d8486a9968 gpu: Tidy up forward declarations
Over time a few forward declarations became unnecessary, so we can
remove these to tidy up the header a little bit.
2022-01-25 13:05:39 -05:00
Lioncash 9b38c8ef08 gpu: Remove obsoleted CDMAPusher() accessors
These were obsoleted in 2c47f8aa18 but
were accidentally overlooked.
2022-01-25 12:53:56 -05:00
Lioncash e7af84670d vk_fsr: Replace comma operator with semicolon
Generally, we should be ending statements with a semicolon not a comma

Resolves a clang diagnostic.
2022-01-25 12:42:27 -05:00
Lioncash b46ec4efea shader_recompiler: Remove unnecessary [[nodiscard]]
Since ConvertLegacyToGeneric has a void return value, there's nothing
that is actually returned by the function.
2022-01-25 12:16:09 -05:00
bunnei 4f9f55ec21 Merge pull request #7765 from bunnei/update-thread-count
hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
2022-01-24 18:58:48 -08:00
bunnei 3442365127 Merge pull request #7760 from german77/inverted_keyboard
yuzu: Add modifiers for keyboard
2022-01-24 15:41:49 -08:00
Lioncash 651358d0b6 input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state
The default constructor of a UUID instance doesn't initialize the
underlying array.
2022-01-24 11:57:48 -05:00
Lioncash 187c9d7e33 input_common/input_mapping: Simplify UUID validity checks
Makes the checks a little more intuitive to read and doesn't construct
an extra UUID instance
2022-01-24 11:49:52 -05:00
Lioncash 0849be094e input_common/input_mapping: Add missing includes
Ensures that the class always sees the types it needs.
2022-01-24 11:49:31 -05:00
Lioncash 8bb39750a1 input_common/input_mapping: Remove const from return value
Top-level const on a return by value can inhibit move semantics, and is
unnecessary.
2022-01-24 11:39:20 -05:00
Lioncash 12e7d3b254 input_common/input_mapping: Default constructor 2022-01-24 11:37:48 -05:00
Lioncash 51dd3da11c input_common/main: Pass MappingData by const reference in callbacks
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Lioncash 87eb3cb083 input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
These are deprecated and make_address variants and to_uint() should be used instead.
2022-01-24 11:14:30 -05:00
Lioncash b084a9bf0a input_common/udp_client: Prevent unnecessary string copies
We can also remove some redundant const on the return values, since
these don't do anything
2022-01-24 10:58:25 -05:00
Lioncash 2f12caccf9 kernel/k_affinity_mask: Remove duplicated assert
This is already checked inside GetCoreBit()
2022-01-24 10:35:22 -05:00
german77 ebf19616f4 input_common: Add option to configure gyro threshold 2022-01-23 21:54:33 -06:00
german77 b998aa5504 yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
Moonlacer fdde08bd01 Update FSR to 1.0.2
Updates yuzu's FSR implementation to 1.0.2
2022-01-23 14:38:48 -06:00
bunnei 2136ebccd6 Merge pull request #7761 from v1993/patch-8
Improve FFmpeg cmake file
2022-01-22 23:43:14 -08:00
bunnei 59add00d4a hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
- Previously implementation was incorrect, and would occasionally underflow.
2022-01-22 21:09:45 -08:00
bunnei e791da9791 core: hle: kernel: KPageTable: Various improvements to MapPages and UnmapPages. 2022-01-22 20:51:34 -08:00
bunnei 07add23251 core: hle: kernel: KPageTable: MapProcessCode: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei ee25e0a40b core: hle: kernel: KPageTable: ReserveTransferMemory: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei 0cee5e1af8 core: hle: kernel: KPageTable: ResetTransferMemory: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei ffcaf5af90 core: hle: kernel: KPageTable: SetMemoryAttribute: Various cleanup. 2022-01-22 20:51:34 -08:00
bunnei 5b57ee66ce Merge pull request #7716 from german77/volume
yuzu: Add volume hotkeys
2022-01-22 02:25:59 -08:00
Valeri f68be36159 Improve FFmpeg cmake file
* Fix compilation if CUDA_INCLUDE_DIRS is empty/contains multiple paths
* Pass CMAKE_{C,CXX}_COMPILER_LAUNCHER to ffmpeg compiler
2022-01-22 12:56:25 +03:00
bunnei 2935c9d8de core: hle: kernel: KPageTable: Assert valid address on GetPhysicalAddr. 2022-01-22 01:33:26 -08:00
bunnei 264bb5abf7 core: hle: kernel: KPageTable: Operate: Assert lock ownership. 2022-01-22 01:33:26 -08:00
bunnei 0137f2e6e1 core: hle: kernel: KPageTable: SetHeapSize: Cleanup & take physical memory lock. 2022-01-22 01:33:26 -08:00
bunnei 6d8e498f76 core: hle: kernel: Refactor Un/MapPhysicalMemory to remove unnecessary methods. 2022-01-22 01:33:26 -08:00
bunnei b8b1b58f36 core: hle: kernel: Rename Un/Map to Un/MapMeory. 2022-01-22 01:33:26 -08:00
bunnei 8433edacb3 Merge pull request #7735 from german77/udp_battery
input_common: Report battery for UDP controllers
2022-01-22 01:28:14 -08:00
bunnei 68c8a1b170 Merge pull request #7737 from bunnei/fix-dummy-thread-leak
Various fixes to HLE service thread management
2022-01-21 22:34:47 -08:00
Narr the Reg 7d133fd37e yuzu: Add modifiers for keyboard 2022-01-21 20:41:50 -06:00
bunnei cef7649bed Merge pull request #7752 from Morph1984/SetCpuOverclockEnabled
service: apm: Stub ISession SetCpuOverclockEnabled
2022-01-21 17:13:52 -08:00
bunnei 615fb40416 hle: kernel: KThread: Ensure host (dummy) threads block on locking.
- But do not enter the priority queue, as otherwise they will be scheduled.
- Allows dummy threads to use guest synchronization primitives.
2022-01-21 17:12:06 -08:00
bunnei d990f043bd Merge pull request #7756 from lioncash/service
service: Update function tables
2022-01-21 14:26:05 -08:00
Lioncash 12bf8ca929 service/wlan: Update function tables 2022-01-21 16:35:51 -05:00
Lioncash 8dd6dc9a29 service/usb: Update function tables 2022-01-21 16:31:57 -05:00
Lioncash 43039d95ac service/set: Update function tables 2022-01-21 16:26:12 -05:00
Lioncash 7ba6f68a8d service/ns: Update function tables 2022-01-21 16:21:35 -05:00
Lioncash 19c11e2fd2 service/nim: Update unknown function table entries 2022-01-21 16:17:40 -05:00
Lioncash 888bc10c17 service/friend: Update unknown function table entries 2022-01-21 16:08:46 -05:00
Lioncash 54150f5afa service/filsystem: Update fsp-srv function table 2022-01-21 16:07:01 -05:00
Lioncash 3da43ad2a9 service/btm: Update function tables 2022-01-21 15:59:41 -05:00
Lioncash 0f7337c522 service/audio: Update audctl unknown function names 2022-01-21 15:50:38 -05:00
Lioncash 29e3636e0a service/am: Update omm function tables 2022-01-21 15:40:08 -05:00
Lioncash a271cf89cf service/acc: Update unknown function names
Switchbrew has the function names now.
2022-01-21 15:33:22 -05:00
bunnei 88d9b55b14 Merge pull request #7755 from v1993/someone-in-here-lacks-system-wide-theming
Use Default Colorful theme by default outside of Windows
2022-01-21 11:51:29 -08:00
bunnei 03cf308c16 Merge pull request #7731 from v1993/xfb-varying-check-fix
shader_recompiler: fix potential OOB access
2022-01-21 10:45:56 -08:00
v1993 d63d8bf7f9 Use Default Colorful theme by default outside of Windows
On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default.

Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful.
2022-01-21 20:57:00 +03:00
Morph a396473201 service: apm: Stub ISession SetCpuOverclockEnabled
Since we don't currently support CPU overclocking within the emulated system, this can be stubbed for now, like APM IsCpuOverclockEnabled.

- Used by Gravity Rider Zero
2022-01-20 21:07:26 -05:00
bunnei ef7c50b276 Merge pull request #7695 from Morph1984/is-pow2
common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei f6815086a1 hle: kernel: Remove redundant tracking of dummy threads.
- These are already tracked by kernel's registered_objects member.
2022-01-20 17:08:00 -08:00
bunnei 91ff6d4cb3 hle: kernel: KThread: DummyThread can be waited, ensure wait_queue is not nullptr. 2022-01-20 17:08:00 -08:00
bunnei 46a620f9d7 hle: kernel: KThread: Decrease DummyThread priority to ensure it is never scheduled. 2022-01-20 17:08:00 -08:00
bunnei 0b37e7cb39 hle: kernel: service_thread: Ensure dummy thread is closed & destroyed on thread exit. 2022-01-20 17:08:00 -08:00
bunnei 384e24d3e9 hle: kernel: KServerSession: Remove hack for CompleteSyncRequest.
- This does not appear to be necessary anymore.
2022-01-20 17:08:00 -08:00
bunnei ad53dc22fd hle: kernel: KServerSession: Simplify CompleteSyncRequest EndWait.
- Considering is_thread_waiting is never set, so we can remove IsThreadWaiting.
- KThread::EndWait will take the scheduler lock, so we can remove the redundant lock.
2022-01-20 17:08:00 -08:00
bunnei 5ffec69dc7 hle: kernel: KThread: Ensure dummy threads never call EndWait.
- These are only used by host threads for locking and will never have a wait_queue.
2022-01-20 17:08:00 -08:00
bunnei 11a380c3da hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
- These are only used by host threads for locking.
2022-01-20 17:08:00 -08:00
bunnei f6cbb14dce hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei e781f6e767 Merge pull request #7710 from german77/just-shake-it
core/hid: Increment shake force
2022-01-20 16:53:22 -08:00
Mai M 55ef89a9c7 Merge pull request #7749 from jbeich/ffmpeg5
video_core: unbreak build with FFmpeg 5.0
2022-01-20 13:56:32 -05:00
Jan Beich d24a4b79d4 video_core: constify AVCodec for ffmpeg >= 5.0
src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
    av_codec = avcodec_find_decoder(codec);
               ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-20 11:09:21 +00:00
Morph dc471700ca Merge pull request #7726 from german77/clamp
service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
2022-01-19 14:31:15 -08:00
Fernando S 490df43f34 Merge pull request #7747 from DadSchoorse/fix-anv-64bit-atomic-stype
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
2022-01-19 23:01:53 +01:00
german77 8fa0416fee service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp 2022-01-19 14:20:31 -06:00
Georg Lehmann d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
bunnei b5e83bcc7b Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei fc3eb72359 Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei eceee8e5f4 Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
bunnei 101d86897b Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
bunnei 1dbb9e353e Merge pull request #7724 from ameerj/astc_new_nv
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-17 16:48:04 -08:00
bunnei 5eb0b65590 Merge pull request #7732 from v1993/patch-7
kernel: remove no-op code
2022-01-17 15:37:16 -08:00
Narr the Reg 36144a5690 input_common: Report battery for UDP controllers 2022-01-17 13:30:15 -06:00
v1993 a943600019 shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
Mai M 45ac3f414e Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Mai M b92198b7f8 Merge pull request #7729 from v1993/patch-5
input_common: fix copy-paste error
2022-01-17 13:43:21 -05:00
Mai M cf4893410b Merge pull request #7728 from v1993/patch-4
hid: fix std::transform call
2022-01-17 13:43:11 -05:00
Mai M 345bcd4cdf Merge pull request #7727 from v1993/patch-3
hid: Correct assignment source for rotations
2022-01-17 13:42:57 -05:00
Valeri 84786dde00 hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
bunnei ca2d904770 Merge pull request #7719 from gidoly/patch-6
Change default theme to Dark colorful
2022-01-17 01:04:47 -08:00
Valeri 3431e0acf5 input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
Valeri a99f84f4b2 input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
Valeri 8eddafd9d0 hid: fix std::transform call
Found by static analysis with PVS-Studio.
2022-01-17 10:47:38 +03:00
Morph 78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly 789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
Valeri c624edceba Correct assignment source for rotations
Found by static analysis with PVS-Studio
2022-01-17 10:40:41 +03:00
german77 9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
ameerj a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
german77 850896a52b audio/stream: Adjust volume scale factor 2022-01-15 20:28:37 -06:00
german77 c8b3a12856 yuzu: Add volume up/down hotkeys 2022-01-15 20:28:37 -06:00
gidoly 92d676d788 Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
german77 419f427a01 yuzu: Remove speed limit hotkeys 2022-01-15 13:44:45 -06:00
bunnei 480b03b645 Merge pull request #7713 from gidoly/patch-3
Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
bunnei 5eda606952 Merge pull request #7711 from bunnei/fix-service-thread-race-v2
hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
bunnei b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
gidoly 7978ea4e8c Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei 4064e03568 Merge pull request #7707 from german77/slow-update
service/hid: Decrease motion update rate
2022-01-14 17:13:30 -08:00
bunnei f499c8177e core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
bunnei 03884b7ea6 core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bunnei bf32fcc817 core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei f6de57c1a5 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
bunnei cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
Narr the Reg 5ce5432830 core/hid: Increment shake force
With the current settings 2p mode in pokemon let's go wasn't showing up.  By making the shake more violent we can make it appear without any effort using the keyboard
2022-01-14 11:11:20 -06:00
Mai M b2d45a4072 Merge pull request #7699 from bunnei/fix-service-thread-race
hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
Mai M 07e477f891 Merge pull request #7698 from bunnei/mem-code-memory-updates
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
2022-01-14 00:41:17 -05:00
bunnei 2147240e47 hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
bunnei f1aa7ff893 Merge pull request #7690 from Morph1984/increase-file-limit-win
yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei b3bcf0fa88 Merge pull request #7700 from german77/no-gyro
core/hid: Reduce gyro threshold even more
2022-01-13 21:24:41 -08:00
Narr the Reg 8185509683 service/hid: Decrease motion update rate
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
2022-01-12 22:55:33 -06:00
Narr the Reg d348070226 core/hid: Reduce gyro threshold even more 2022-01-11 23:15:39 -06:00
bunnei eb7197eb47 Merge pull request #7697 from abouvier/opt-tests
cmake: make tests optional
2022-01-11 20:58:16 -08:00
bunnei 49a0e4330e hle: kernel: k_page_table: Update SetProcessMemoryPermission. 2022-01-11 16:28:11 -08:00
bunnei 6ac44f3bdc hle: service: ldr: UnmapCodeMemory BSS only when set. 2022-01-11 16:28:11 -08:00
bunnei 6123b6ea45 hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. 2022-01-11 16:28:11 -08:00
bunnei 081669c334 hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. 2022-01-11 16:28:11 -08:00
bunnei 599c0763e5 Merge pull request #7684 from bunnei/set-mem-perm-attr
Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
2022-01-11 16:26:17 -08:00
Alexandre Bouvier c8b358dba2 cmake: make tests optional 2022-01-12 00:36:20 +01:00
Morph d92b5fc435 common: bit_util: Add IsPow2 helper function
Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
bunnei c65c651b6f Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph 36da4d1121 yuzu: main: Increase the open file limit on Windows to 8192
This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
Morph b3308830b2 Merge pull request #7683 from liushuyu/fmt-8.1
logging: adapt to changes in fmt 8.1
2022-01-09 18:29:59 -08:00
Morph 18adea343e Merge pull request #7687 from german77/tas_handle
input_common: Handle errors on TAS scripts
2022-01-09 16:43:06 -08:00
liushuyu 09f4f3f23b logging/log.h: move enum class formatter to a separate file ...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu a1054a093c cmake: upgrade Conan package fmt to 8.1.1 ...
... requirements for fmt stays at ^8.0.1
2022-01-08 16:03:18 -07:00
liushuyu 099dd0c0d2 logging/log: use underlying_type instead of hardcoding types 2022-01-08 16:02:49 -07:00
bunnei acbfb0083a Merge pull request #7682 from german77/udp_fix
input_common: Fix UDP controller mappings
2022-01-08 13:41:39 -08:00
bunnei af4696657c core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. 2022-01-08 12:18:14 -08:00
german77 ea089c012e input_common: Handle errors on TAS scripts 2022-01-08 12:27:16 -06:00
bunnei b9a313057e core: hle: kernel: k_page_table: Update CheckMemoryState. 2022-01-08 03:20:57 -08:00
liushuyu 42f653ab6f logging: adapt to changes in fmt 8.1 2022-01-08 01:49:26 -07:00
bunnei 26f4e92c1f Merge pull request #7680 from german77/accel_mapping
input_common: Allow to only have acceleration motion data
2022-01-08 00:06:15 -08:00
german77 873d26b335 yuzu: Use pad parameter to choose the correct controller 2022-01-07 16:56:36 -06:00
german77 d05675242a input_common: Fix udp motion not automapping to both sides 2022-01-07 16:56:36 -06:00
german77 72c8a94a6c yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
german77 b94e947793 core/hid: Add home and screenshot button support 2022-01-06 21:11:27 -06:00
german77 50a7152941 core/hid: Set minimum gyro threshold 2022-01-06 20:05:59 -06:00
german77 4b4af29f86 input_common: Use accelerometer data for mapping 2022-01-06 20:05:49 -06:00
Fernando S a95c49e7d0 Merge pull request #7658 from ameerj/sparse-fixes
video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
Mai M 2897ddb8f5 Merge pull request #7679 from liushuyu/update-dynarmic
externals/dynarmic: update to the latest revision
2022-01-06 07:42:55 -05:00
liushuyu b590e5572d externals/dynarmic: update to latest revision ...
... to resolve compilation errors with fmt 8.1
2022-01-06 04:06:43 -07:00
bunnei f46e1b8ca2 Merge pull request #7674 from lat9nq/fix-custom-highlight
configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M 7116a7d28b Merge pull request #7673 from german77/no_return
glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
Mai M 37a3b89e7a Merge pull request #7675 from zhaobot/tx-update-20220105075447
Update translations (2022-01-05)
2022-01-05 06:40:30 -05:00
The yuzu Community 7c88f4de2d Update translations (2022-01-05) 2022-01-05 07:55:04 +00:00
lat9nq 62c13e8318 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg 41bbb31af4 video_core: Remove unnecesary maybe_unused flag 2022-01-04 21:25:47 -06:00
Narr the Reg 524674aafc glsl: Remove unreachable return 2022-01-04 20:23:39 -06:00
bunnei 6af82fd070 Merge pull request #7610 from Tatsh/more-system-libs
Add support for linking against system Opus
2022-01-04 17:32:35 -08:00
bunnei afb06b1495 Merge pull request #7636 from vonchenplus/buffer_queue_query
core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S 118d5fa3b0 Merge pull request #7670 from ameerj/vsync-block
gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei c68a0d17fc Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj c17938f96b gpu: Add shut down method to synchronize threads before destruction 2022-01-03 20:47:26 -05:00
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
ameerj 7652543231 Revert "Merge pull request #7668 from ameerj/fence-stop-token"
This reverts commit e773354477, reversing
changes made to abbbdc2bc0.
2022-01-03 20:28:54 -05:00
bunnei e773354477 Merge pull request #7668 from ameerj/fence-stop-token
gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei abbbdc2bc0 Merge pull request #7664 from german77/fallback
core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei 05b7b177f6 Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei b89d096652 Merge pull request #7663 from german77/applet
controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj d866916f42 gpu: Use std::stop_token in WaitFence for VSync thread
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S da8e0f6571 Merge pull request #7648 from bunnei/thread-pinning
core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S 3fa9702952 Merge pull request #7624 from ameerj/intel-msaa-scale
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S ae7da0b12d Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77 7a13a515d9 core/hid: Add fallback to fullkey controllers 2022-01-01 22:01:13 -06:00
german77 133f497f84 controller_applet: Only populate supported controllers 2022-01-01 21:42:17 -06:00
german77 a9ad983c13 yuzu: Fix UI elements not updating correctly 2022-01-01 17:57:43 -06:00
Fernando S 214b9fc9a7 Merge pull request #7659 from ameerj/overlap-overflow
texture_cache/util: Fix s32 overflow when resolving overlaps
2022-01-01 22:10:29 +01:00
ameerj 951c61aeaa texture_cache/util: Fix s32 overflow when resolving overlaps 2021-12-31 20:03:22 -05:00
ameerj 285b6dbc39 video_core/memory_manager: Fixes for sparse memory management 2021-12-31 17:04:02 -05:00
Mai M eb7d361657 Merge pull request #7654 from Morph1984/dynarmic
externals: Update dynarmic to 28714ee7
2021-12-31 02:49:16 -05:00
ameerj 2428214c4b video_core/memory_manager: Deduplicate Read/WriteBlock 2021-12-31 02:08:22 -05:00
Morph af89f7683d externals: Update dynarmic to 28714ee7
Reduces compilation times on MSVC.
2021-12-30 22:28:27 -05:00
bunnei 667a8ae163 Merge pull request #7647 from german77/toad
core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei 3a89723d97 core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-30 15:50:45 -08:00
german77 9ee5c4ec56 core/hid: Fix controller type validation 2021-12-29 22:51:53 -06:00
bunnei 5e58271903 Merge pull request #7635 from bunnei/set-heap-size
core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj 8c907c620d glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
ameerj b84d429c2e glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj 9f34be5a61 emit_glsl_integer: Use negation work around 2021-12-29 19:03:50 -05:00
ameerj 14ac0c2923 shader: Add integer attribute get optimization pass
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei 279c7bcc1a Merge pull request #7618 from goldenx86/patch-4
Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti c7235e67ef Empty spaces 2021-12-28 18:50:51 -03:00
Matías Locatti 840d5520d2 Changes to avoid warnings in SSE4.2 optimized SPIR-V 2021-12-28 17:35:55 -03:00
Feng Chen 1eec9590c3 Remove invalid assertion statement 2021-12-28 18:51:11 +08:00
Feng Chen e18bf4b062 Remove invalid header include 2021-12-28 18:51:11 +08:00
Feng Chen 88e1e7f14b Implement few type in bufferqueue query method 2021-12-28 18:51:03 +08:00
bunnei 091463a429 core: hle: kernel: Updated implementation of svcSetHeapSize.
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
2021-12-28 01:25:20 -08:00
bunnei f67605e6aa Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00
bunnei 9a0648ff0a Merge pull request #7621 from bunnei/set-mem-perm
core: hle: kernel: Implement SetMemoryPermission.
2021-12-27 23:33:11 -08:00
bunnei c9e4acc4e2 Merge pull request #7630 from ameerj/glasm-get-int
emit_glasm_context_get_set: Fix GetAttribute return value type.
2021-12-27 16:35:11 -08:00
bunnei 292dfac25e Merge pull request #7620 from bunnei/kernel-thread-x18
core: hle: kernel: KThread: X18 should be a cryptographically random number.
2021-12-25 00:42:54 -08:00
ameerj 37addf7a94 emit_glasm_context_get_set: Fix GetAttribute return value type.
GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
2021-12-24 20:45:07 -05:00
ameerj 640fc1418b emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers 2021-12-24 20:03:54 -05:00
bunnei 8a48c4ed1c Merge pull request #7623 from ameerj/unused-func
blit_image: Remove unused function
2021-12-23 22:21:28 -08:00
ameerj f9e0681d59 vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
ameerj cbc0f0a66e blit_image: Remove unused function 2021-12-23 21:06:32 -05:00
ameerj 481b210c0d vk_texture_cache: Fix invalidated pointer access
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
bunnei 4e7a6639d2 core: hle: kernel: Implement SetMemoryPermission.
- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
bunnei a0c7d93b84 core: hle: kernel: KThread: X18 should be a cryptographically random number.
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0).
    - X18 is OR'd by kernel with 1, to make sure it is odd.
2021-12-23 00:03:39 -08:00
bunnei 516325eba8 Merge pull request #7614 from liushuyu/fix-linux-inhibit
main: Fix wake lock (prevent sleep) in Flatpak
2021-12-22 16:53:54 -08:00
Matías Locatti e0193e2be5 Increase boost requirement to 1.78.0
Liu's finding, this allows to build yuzu on VS 2022.
Ignore at will.
2021-12-22 16:10:21 -03:00
Fernando S b85f5b1332 Merge pull request #7616 from bunnei/fix-get-idle-ticks
hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
2021-12-22 17:39:17 +01:00
Fernando S 648c7b4ed6 Merge pull request #7375 from vonchenplus/convert_legacy
Convert all legacy attributes to generic attributes
2021-12-22 17:36:05 +01:00
liushuyu 14fc1bec17 main: reword inhibit reason 2021-12-22 02:33:01 -07:00
liushuyu fa7abafa5f main: fix wake lock in Flatpak ...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei 36df305b13 Merge pull request #7599 from FernandoS27/primrestart-vulkan
Vulkan: Fix Primitive Restart and implement Logical Operations
2021-12-22 00:19:23 -08:00
bunnei f1eff447bb Merge pull request #7602 from jbeich/freebsd-vaapi
build: enable VA-API on FreeBSD
2021-12-21 22:46:49 -08:00
bunnei 49e3c073a5 hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
- Enforce tha the supplied handle is invalid, not valid.
- This gets Witcher 3 booting.
2021-12-21 22:41:23 -08:00
bunnei 6991d447d4 Merge pull request #7604 from ameerj/fullscreen-render-window
main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei b30a1d49ff Merge pull request #7608 from Tatsh/scm-ver-override
Allow overriding SCM version info
2021-12-21 16:07:27 -08:00
Andrew Udvare 78759d98dc Add support for linking against system opus 2021-12-21 05:05:23 -05:00
bunnei 5e24f7ed31 Merge pull request #7481 from german77/gyro-bias
service/hid: Improve console motion accuracy
2021-12-21 00:13:54 -08:00
bunnei cf221ca92d Merge pull request #7609 from Tatsh/file-assoc
dist/XDG: add more file associations
2021-12-20 21:55:43 -08:00
Andrew Udvare 59c6f45e7a dist/XDG: add more file associations 2021-12-20 19:18:02 -05:00
Andrew Udvare caf38725ae Allow overriding SCM version info
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
bunnei ee6d40d414 Merge pull request #7597 from bunnei/remove-global-lock
core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
bunnei eb4ea7e5c7 Merge pull request #7603 from ameerj/here-we-go-again
kernel: Manually destroy the current process during shut down
2021-12-19 02:09:53 -08:00
ameerj 3074b2eb93 main: Refactor to reduce code duplication in ShowFullscreen() 2021-12-19 02:09:37 -05:00
ameerj 39bb6851e4 main: Make render window borderless fullscreen toggle on the monitor it resides in
Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.

This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
ameerj 55650c5b75 kernel: Manually destroy the current process during shut down
Avoids a memory leak.
2021-12-19 01:38:25 -05:00
Jan Beich e57b13ad94 video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b 2021-12-18 20:57:30 +00:00
Jan Beich 1a9576fdff cmake: enable VA-API on more Unix-like after 0be4e402e2 2021-12-18 20:57:30 +00:00
Morph 8e33cf1c2b Merge pull request #7593 from german77/brrr_test
core/hid: Cancel any vibration after the test
2021-12-18 15:53:15 -05:00
Morph 6fb212784e Merge pull request #7600 from bunnei/fix-kip-loading
core: loader: kip: Minimal changes to fix KIP loading.
2021-12-18 15:50:25 -05:00
bunnei 2030522d86 Merge pull request #7587 from liushuyu/fix-linux-decoding
[Patch v2] externals/ffmpeg: refactor ffmpeg searching and handling in cmake
2021-12-18 02:33:07 -08:00
bunnei 1490b49fa9 Merge pull request #7596 from Tatsh/externals-sdl-config-joycon-fix
externals/CMakeLists: fix detection/init of Switch controllers in SDL 2.0.18
2021-12-18 01:00:17 -08:00
bunnei 212b497d5c Merge pull request #7302 from VPeruS/check-deadlock
[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
bunnei 7feac8ba46 core: loader: kip: Minimal changes to fix KIP loading.
- Allows us to boot KIP (kernal apps), useful for testing the kernel.
2021-12-17 23:08:51 -08:00
vonchenplus 4908a07c20 Address format clang 2021-12-18 14:27:07 +08:00
Fernando Sahmkow 6c00151d17 Vulkan: Fix the checks for primitive restart extension. 2021-12-18 07:17:08 +01:00
Fernando S 04b4f3b051 Merge pull request #7399 from ameerj/art-refactor
video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
vonchenplus 6ebc972c2b Remove spirv handle legacy related code 2021-12-18 14:08:50 +08:00
vonchenplus 94652e122d Remove glsl handle legacy related code 2021-12-18 14:03:40 +08:00
Feng Chen e49184e606 Merge branch 'yuzu-emu:master' into convert_legacy 2021-12-18 13:57:14 +08:00
Fernando Sahmkow 14d2c77f91 Vulkan: implement Logical Operations. 2021-12-18 06:52:28 +01:00
Fernando Sahmkow 6430fc29a9 Vulkan: Implement VK_EXT_primitive_topology_list_restart 2021-12-18 05:47:48 +01:00
bunnei 77d06d5df0 Merge pull request #7570 from ameerj/favorites-expanded
game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei c73841500a core: hle: Remove global HLE lock.
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
vperus 11f4bf8a9a [input_common] Move variable declaration closer to usage
MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.

Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Andrew Udvare 9b3611eb8d externals/SDL: update SDL to version with Wayland build fix 2021-12-17 09:38:46 -05:00
Andrew Udvare e610485cd2 externals/CMakeLists: fix detection/init of Switch controllers in SDL 2.0.18
Enable SDL_THREADS and SDL_ATOMIC
Also set SDL_WAYLAND=OFF due to build issue

Closes #7572
2021-12-16 21:49:39 -05:00
Narr the Reg c82e6dc810 core/hid: Cancel any vibration after the test 2021-12-16 13:35:15 -06:00
bunnei e242f16986 Merge pull request #7532 from goldenx86/patch-3
Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti 333ccf23f8 Suggestions from CrusadingNinja 2021-12-16 02:57:45 -03:00
Matías Locatti 1cdddd17d2 Changed link 2021-12-16 02:40:30 -03:00
bunnei 7cf74abbf5 Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
Fix blit image/view not compatible
2021-12-15 21:39:53 -08:00
liushuyu 476637d143 externals/ffmpeg: set the cmake variable twice ...
... to avoid leaving variable undefined in the current scope
2021-12-15 21:17:33 -07:00
liushuyu 3ae9258efe externals: fix a regression when using MSVC 2021-12-15 20:57:01 -07:00
liushuyu 3f765ea9a4 video_core/codecs: (re-spin) refactor ffmpeg searching and handling 2021-12-15 20:57:01 -07:00
bunnei b3fc36d989 Merge pull request #7588 from Wunkolo/gibibibi-bytes
yuzu/main: Fix host memory byte units. GB to GiB
2021-12-15 12:04:37 -08:00
bunnei 2a24c415c1 Merge pull request #7589 from yuzu-emu/revert-7565-fix-linux-decoding
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"
2021-12-15 00:03:20 -08:00
bunnei 2f32133ad5 Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake" 2021-12-15 00:02:53 -08:00
Wunkolo 44b3abdfc0 yuzu/main: Fix host memory byte units. GB to GiB
I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.

Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519).

https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
bunnei 156215d1fa Merge pull request #7565 from liushuyu/fix-linux-decoding
video_core/codecs: refactor ffmpeg searching and handling in cmake
2021-12-14 22:27:13 -08:00
Mai M 019ae82c94 Merge pull request #7558 from Morph1984/unused-cpu-family-model
common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Mai M 822259a3f2 Merge pull request #7549 from Morph1984/astc-8x5
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
2021-12-14 23:42:44 -05:00
Mai M f0ed11e318 Merge pull request #7579 from Morph1984/swkbd-oob-array-access
qt_software_keyboard: Fix out of bounds array access
2021-12-14 23:42:07 -05:00
Ghost 935fee18ed Merge pull request #7583 from german77/triggered
core/hid: Fix faulty analog triggers
2021-12-14 22:48:53 -05:00
Narr the Reg 6aac5d4c27 core/hid: Fix faulty analog triggers 2021-12-14 19:49:44 -06:00
Narr the Reg 5e732e7aec Merge pull request #7581 from lioncash/input-iface
common/input: Avoid numerous large copies of CallbackStatus
2021-12-14 19:10:39 -06:00
Narr the Reg ac0c5be7c0 Merge pull request #7577 from v1993/patch-2
input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri 7f965172c5 input/SDL: Update SDL hints
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
liushuyu dd72e4dce4 CI: fix CI on Linux 2021-12-13 22:31:19 -07:00
liushuyu a2d73eaa10 video_core/codecs: skip decoders that use hw frames ...
... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
2021-12-13 22:29:19 -07:00
bunnei 9fa1cf3e01 Merge pull request #7580 from lioncash/input-doc
input_poller/input_mapping: Silence several -Wdocumentation warnings
2021-12-13 20:21:18 -08:00
Lioncash e05d2a70b2 common/input: Avoid numerous large copies of CallbackStatus
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph 4af413623b common/cpu_detect: Remove CPU family and model
We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash 54eafbaf17 common/input: Remove unnecessary returns
Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash 5e7e38ac72 input_poller: Add missing override specifiers 2021-12-13 20:41:17 -05:00
Lioncash 6497fbfa96 input_mapping: Amend specification of parameters
param tags are supposed to specify the parameter name without any
quoting.

Silences several -Wdocumentation warnings.
2021-12-13 20:31:59 -05:00
Lioncash 7783c0aaef input_poller: Remove several unnecessary @param tags
Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
2021-12-13 20:28:30 -05:00
bunnei ad45963b45 Merge pull request #7575 from lioncash/input
input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
liushuyu 37f1c76613 CI: fix MinGW installation step 2021-12-13 17:48:05 -07:00
liushuyu f91b6fbbcb ffmpeg: move the whole tree into externals/ffmpeg/ffmpeg ...
* this resolves the todo items in the CMakeLists.txt
* a version requirement check for ffmpeg is added to catch issues early
* for future-proof reasons, nasm/yasm is now only required when build on
  x86/AMD64 systems
2021-12-13 17:48:05 -07:00
liushuyu ccc0a1e621 cmake: refactor ffmpeg searching and handling logic on Linux 2021-12-13 17:48:05 -07:00
Morph 96579e515a qt_software_keyboard: Fix out of bounds array access
We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
bunnei 7276aaf907 Merge pull request #7576 from lioncash/tasenum
tas_input: Minor cleanup
2021-12-13 14:47:24 -08:00
Lioncash 54ca48e8b7 tas_input: Avoid minor copies in Read/WriteCommandButtons()
We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash 734fb180bb tas_input: Remove unnecessary semicolon
Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash ddda6ae776 tas_input: Execute clear() even if empty
clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash db9320e754 tas_input: Remove unnecessary includes
Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash 26ef76213c tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash a515ede2af tas_input: Use istringstream over stringstream
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash 6be730bdcd tas_input: Use u8string_view instead of u8string
Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash 37a8e2a67e tas_input: Remove unused std::smatch variable
This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash d52ad96ce3 tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash c126b0718c tas_input: Make TasAxes enum an enum class
Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash e4de1783e1 input_engine: Fix typo in TriggerOnAxisChange() parameter name 2021-12-13 10:21:37 -05:00
Lioncash a9d39b6895 input_engine: Simplify PreSet* family of functions
We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash 4d4a234476 input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.

At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash e51b852aee input_engine: Remove left-over namespace qualifiers
These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash e826e6715a input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash 755822ceec input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash a92dbec962 input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash 985599e485 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash 38f3442ea5 input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash 2b92d22bda input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash 9a104e2b60 input_engine: Remove callback clearing in constructor
The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash 479369db43 input_engine: Remove unnecessary semi-colons
Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash 3c618a3306 input_engine: Remove unnecessary return
This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Mai M 3592628302 Merge pull request #7574 from v1993/patch-1
Remove erroneous #pragma once
2021-12-13 08:50:08 -05:00
Valeri 04301e1a8a Remove erroneous #pragma once 2021-12-13 16:49:01 +03:00
Mai M 4e2fb9e51a Merge pull request #7554 from Tachi107/build-remove-unicorn
build: remove remaining bits of Unicorn
2021-12-13 08:24:47 -05:00
bunnei a2f842ce54 Merge pull request #7527 from Tachi107/cubeb-result_of
build: update cubeb and remove the result_of comment
2021-12-12 22:44:05 -08:00
bunnei 280c779898 Merge pull request #7462 from bunnei/kernel-improve-scheduling
Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Narr the Reg 316f80af87 service/hid: Improve console motion accuracy 2021-12-12 23:26:04 -06:00
ameerj b64d28492a game_list: Add persistent setting for the favorites row expanded state
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph 14110230c7 maxwell_to_vk: Add ASTC_2D_5X4_UNORM 2021-12-10 22:44:24 -05:00
Andrea Pappacoda eec9aace60 build: remove remaining bits of Unicorn
Unicorn has been removed in fc6db97a09
2021-12-10 12:25:04 +01:00
Feng Chen 1598426493 Fix blit image/view not compatible 2021-12-10 12:41:09 +08:00
Morph ae4869650a maxwell_to_vk: Add ASTC_2D_8X5_UNORM
- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
Morph 429320aee8 Merge pull request #7495 from FernandoS27/text-blit-fix-again
Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei 46366c6dca Merge pull request #7519 from itsmeft24/master
kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
bunnei 25298d1c02 Merge pull request #7545 from Morph1984/qt-deprecated-warn
profiler: Use QWheelEvent position().toPoint()
2021-12-08 22:01:35 -08:00
Morph 9ba812485a profiler: Use QWheelEvent position().toPoint()
QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
bunnei 7dd2764f2a Merge pull request #7544 from Morph1984/r16g16
renderer_vulkan: Add R16G16_UINT
2021-12-08 11:47:05 -08:00
Morph 47a724780f renderer_vulkan: Add R16G16_UINT
- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei 5f7e73c74a Merge pull request #7525 from german77/notifa
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei f6e8e61e3e Merge pull request #7521 from german77/dual_single_joycons
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei 815189eaf3 Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M 5b2cb22a04 Merge pull request #7506 from heinermann/focus_crash
Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M edbde7a220 Merge pull request #7522 from ameerj/shader-recompiler-filenames
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
Mai M 00f65af8b2 Merge pull request #7526 from Void48/patch-1
(README) changed the color of Discord badge to use the new color
2021-12-07 18:20:52 -05:00
itsmeft24 e05c86aa3c Update k_code_memory.h 2021-12-07 16:58:23 -05:00
itsmeft24 d197246880 make KCodeMemory::GetSourceAddress const
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
bunnei 204d198d16 Merge pull request #7531 from Morph1984/zm-msvc
CMakeLists: Specify /Zm200 when compiling in MSVC
2021-12-06 19:52:27 -08:00
Matías Locatti 60bdedc7dd main: Update video core popup
Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
bunnei 257d3c9ecf hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls. 2021-12-06 16:39:18 -08:00
bunnei 9a9e7dd78b hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. 2021-12-06 16:39:18 -08:00
bunnei 834c25f4d9 hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable. 2021-12-06 16:39:18 -08:00
bunnei a63af9860b hle: kernel: Remove unnecessary virtual specifier on EndWait. 2021-12-06 16:39:18 -08:00
bunnei 3f8eb44e7d hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes. 2021-12-06 16:39:18 -08:00
bunnei 2e8d737a96 hle: kernel: k_condition_variable: Revert unnecessary style changes. 2021-12-06 16:39:18 -08:00
bunnei 0d1bdfc1d4 hle: kernel: Remove unnecessary virtual specifier on CancelWait. 2021-12-06 16:39:18 -08:00
bunnei d7f6d516ce hle: kernel: service_thread: Force stop threads on destruction. 2021-12-06 16:39:18 -08:00
bunnei e596fac6ee hle: kernel: k_light_lock: Implement CancelWait.
- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei efb5de1c5f hle: kernel: service_thread: Use std::jthread.
- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei a2384a18fa hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC. 2021-12-06 16:39:18 -08:00
bunnei 42697527ba hle: kernel: k_thread: Rename sleeping_queue -> wait_queue. 2021-12-06 16:39:18 -08:00
bunnei e3d156ab0e hle: kernel: svc: Fix deadlock that can occur with single core. 2021-12-06 16:39:18 -08:00
bunnei 0d9afdedc4 hle: kernel: k_thread: Treat dummy threads as a special type. 2021-12-06 16:39:18 -08:00
FernandoS27 894ed14ebc hle: kernel: fix timing on thread preemption 2021-12-06 16:39:18 -08:00
FernandoS27 3c2a451f47 hle: kernel: fix scheduling ops from HLE host thread. 2021-12-06 16:39:17 -08:00
bunnei abbea575cf hle: kernel: Add a flag for indicating that the kernel is currently shutting down. 2021-12-06 16:39:17 -08:00
bunnei 2c49a65d2b hle: kernel: KSynchronizationObject: Fix variable shadowing. 2021-12-06 16:39:17 -08:00
bunnei 8f4ff06c4c hle: kernel: Cleanup to match coding style. 2021-12-06 16:39:17 -08:00
bunnei 316a2dd22a hle: kernel: KProcess: Improvements for thread pinning. 2021-12-06 16:39:17 -08:00
bunnei 4c74761155 hle: kernel: KThreadQueue: Remove deprecated code. 2021-12-06 16:39:17 -08:00
bunnei f3d6e31e78 hle: kernel: KConditionVariable: Various updates & simplifications. 2021-12-06 16:39:17 -08:00
bunnei f62c7091a2 hle: kernel: KThread: Migrate to updated KThreadQueue (part 2). 2021-12-06 16:39:17 -08:00
bunnei b0671c7cfa hle: kernel: KThread: Migrate to updated KThreadQueue (part 1). 2021-12-06 16:39:17 -08:00
bunnei beb55cb90e hle: kernel: KConditionVariable: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei e942d97540 hle: kernel: KServerSession: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 5dff28290f hle: kernel: KLightConditionVariable: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 423acf53b7 hle: kernel: KLightLock: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 15c721b909 hle: kernel: KAddressArbiter: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 2f89456041 hle: kernel: KThread: Remove tracking of sync object from threads. 2021-12-06 16:39:17 -08:00
bunnei bc1399204b hle: kernel: Update KThreadQueue and migrate KSynchronizationObject. 2021-12-06 16:39:17 -08:00
bunnei 3dc803a430 core: hle: kernel: Disable dispatch count tracking on single core.
- This would have limited value, and would be a mess to handle properly.
2021-12-06 16:39:17 -08:00
bunnei d14b8fc747 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-12-06 16:39:17 -08:00
bunnei 08c63d5c75 core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-12-06 16:39:17 -08:00
bunnei 07690572f7 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-12-06 16:39:16 -08:00
bunnei 3239442de6 core: hle: kernel: DisableDispatch on suspend threads. 2021-12-06 16:39:16 -08:00
bunnei 284015dfd7 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-12-06 16:39:16 -08:00
bunnei d604edfedf core: cpu_manager: Use KScopedDisableDispatch. 2021-12-06 16:39:16 -08:00
bunnei 178584e56f core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-12-06 16:39:16 -08:00
bunnei 629f9274ac core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-12-06 16:39:16 -08:00
bunnei 13c82d042f core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-12-06 16:39:16 -08:00
bunnei f412d2027a core: hle: kernel: k_scheduler: Improve Unload. 2021-12-06 16:39:16 -08:00
bunnei f13fce3953 core: hle: kernel: k_process: DisableDispatch on main thread. 2021-12-06 16:39:16 -08:00
bunnei 4c18a207a4 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-12-06 16:39:16 -08:00
bunnei 04daefa488 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-12-06 16:39:16 -08:00
bunnei 3bd5d4b6f8 core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-12-06 16:39:16 -08:00
bunnei 669a2d2c67 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-12-06 16:39:16 -08:00
Morph c61857286d CMakeLists: Specify /Zm200 when compiling in MSVC
This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei 77b11b927c Merge pull request #7529 from german77/sdl2.0.18
input_common: Update SDL to 2.0.18
2021-12-06 15:09:30 -08:00
bunnei bafee97589 Merge pull request #7524 from german77/hid_stub
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
Narr the Reg 133504b74b input_common: Update SDL to 2.0.18 2021-12-06 14:48:36 -06:00
Andrea Pappacoda f4587c596f build: update cubeb and remove the result_of comment
Cubeb doesn't use result_of anymore, it has been dropped in commit
mozilla/cubeb@75d9d125ee
2021-12-06 18:56:43 +01:00
german77 ac1bfe228f service/notif: Add notif:a and stub ListAlarmSettings,Initialize
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24 8ed2748820 fix formatting 2021-12-06 11:02:33 -05:00
itsmeft24 e10903cab9 move private members below public members 2021-12-06 10:37:13 -05:00
itsmeft24 4bdacdedc1 fix formatting 2021-12-06 10:37:09 -05:00
itsmeft24 32854a2992 fix formatting
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
Void48 6d25fe6c9a Update README.md 2021-12-06 11:39:55 +01:00
german77 189741b521 service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
Morph df47cfc32c Merge pull request #7523 from jam1garner/support-all-subsdks
Add support for subsdk8 and subsdk9
2021-12-05 23:28:41 -05:00
jam1garner 29559930e9 loader: Support loading subsdk{8,9} 2021-12-05 23:07:50 -05:00
itsmeft24 14c03b9748 fix formatting 2021-12-05 19:00:29 -05:00
itsmeft24 8254f238b9 Remove unnecessary includes 2021-12-05 18:49:40 -05:00
ameerj 7105204a7e emit_spirv: Reduce emit_spirv.h include overhead
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj 1e1f7b3234 glasm: Move implemented instructions from not_implemented.cpp 2021-12-05 18:11:19 -05:00
ameerj f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
Morph 975931e8fa Merge pull request #7520 from ameerj/missing-copyright
general: Add missing copyright notices
2021-12-05 18:08:08 -05:00
german77 d6ae9c68f8 service/hid: Implement SetNpadJoyAssignmentMode 2021-12-05 16:18:23 -06:00
itsmeft24 b7d80c127f Add copyright notice 2021-12-05 16:49:52 -05:00
ameerj 5286a7bc4c shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
ameerj 41aec2773f general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
itsmeft24 36350d3f78 Add KCodeMemory to CMakeLists.txt 2021-12-05 15:56:44 -05:00
ameerj 228a381aed vk_texture_cache: Add ABGR src format check for D24S8 conversions 2021-12-05 15:54:58 -05:00
ameerj c22c4f5d59 renderer_opengl: Minor refactoring of filter selection 2021-12-05 15:42:45 -05:00
ameerj 218d790bd6 texture_cache: Fix image convert dimensions assertion 2021-12-05 15:42:45 -05:00
ameerj b8f3e5157b blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj 35d94dcb2b vk_texture_cache: Add a function to ImageView to check if src image is rescaled 2021-12-05 15:39:00 -05:00
ameerj 4a13f9eecd blit_image: Refactor ConvertPipeline functions 2021-12-05 15:39:00 -05:00
ameerj ad99bbf5fe blit_image: Refactor ConvertPipelineEx functions
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj b387a26f30 vk_blit_screen: Minor refactor of filter pipeline selection 2021-12-05 15:35:35 -05:00
ameerj 75c4aec8ab Revert "Merge pull request #7395 from Morph1984/resolve-comments"
This reverts commit d20f91da11, reversing
changes made to 5082712b4e.
2021-12-05 15:35:35 -05:00
Morph fae07919af Merge pull request #7518 from german77/is_npad_valid
core/hid: Add missing controller type
2021-12-05 15:11:14 -05:00
itsmeft24 8aef8f39d8 kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
german77 7347cdb651 core/hid: Add missing controller type 2021-12-05 13:57:59 -06:00
Fernando S f1f91ad468 Merge pull request #7494 from Morph1984/no-time-to-wait
native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-05 18:56:38 +01:00
Adam Heinermann 7220056974 Fixed #7502 2021-12-04 23:22:39 -08:00
bunnei 60e923046e Merge pull request #7503 from german77/is_npad_valid
core/hid: Ensure only valid npad are connected
2021-12-04 23:08:43 -08:00
german77 7fe455e42e core/hid: Ensure only valid npad are connected 2021-12-04 23:20:18 -06:00
Feng Chen 5462485cc3 Address feedback 2021-12-05 00:06:14 +08:00
Fernando Sahmkow a5c212516c Texture Cache: Fix crashes on NVIDIA. 2021-12-04 11:26:58 +01:00
bunnei e482dd82b9 Merge pull request #7467 from liushuyu/fix-linux-decoding
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
Morph f919498f8f native_clock: Wait for less time in EstimateRDTSCFrequency
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
bunnei a2fb5a13b2 Merge pull request #7489 from Morph1984/steady-clock
general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
liushuyu e7f10de11a video_core/cmake: link against libva explicitly ...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu a578df4c6b video_core/codecs: more fixes for VAAPI detection ...
* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu 20a46790d7 video_core/codec: address comments 2021-12-02 21:01:34 -07:00
liushuyu cd27f211c8 video_core/codecs: more robust ffmpeg hwdecoder selection logic 2021-12-02 21:01:34 -07:00
bunnei fdcc161323 Merge pull request #7490 from Morph1984/stub-album-save-screenshot
service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02 18:02:26 -08:00
Morph f138731e2f service: am: ISelfController: Stub SaveCurrentScreenshot
- Used by Disney Magical World 2: Enchanted Edition
2021-12-02 20:12:24 -05:00
Morph 55d6b095e5 Merge pull request #7452 from german77/controller_navigation
yuzu: Implement basic controller UI navigation
2021-12-02 19:55:08 -05:00
german77 5ba7b11ba4 yuzu: Implement basic controller navigation 2021-12-02 15:17:44 -06:00
Morph 762b8ad448 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen 2c47f8aa18 Support multiple videos playing 2021-12-02 12:48:42 +08:00
Mai M 8a613f6c8f Merge pull request #7483 from zhaobot/tx-update-20211201022129
Update translations (2021-12-01)
2021-11-30 21:31:28 -05:00
The yuzu Community 40317eccba Update translations (2021-12-01) 2021-12-01 02:21:55 +00:00
bunnei ff63080cd9 Merge pull request #7482 from Morph1984/friend
service: friend: Implement GetCompletionEvent
2021-11-30 11:09:22 -08:00
Morph 505ae5ea1b service: friend: Implement GetCompletionEvent
- Used by Super Bomberman R Online
2021-11-30 12:19:21 -05:00
Narr the Reg 46e3ed5a48 Merge pull request #7472 from Morph1984/post-kraken-cleanup
core: hid: Post kraken cleanup
2021-11-29 21:10:02 -06:00
Narr the Reg e4492a9a82 input_common: Fix error with thread name 2021-11-29 22:03:47 -05:00
Morph 5deecd714b input_interpreter: Make use of NpadButton instead of a u64
Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29 19:21:51 -05:00
Morph 322339a5fd npad: Return NpadButton in GetAndResetPressState
We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29 19:21:51 -05:00
Morph bfac21fca1 core: hid: hid_types: Add "All" to NpadButton
This represents a bitmask for all pressed buttons
2021-11-29 19:21:51 -05:00
Morph b86fcf7c31 qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
bunnei 051e63c9a1 Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mapping
Add missing pixel format mapping
2021-11-29 15:19:15 -08:00
Morph 940375dfbb core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration 2021-11-29 17:59:58 -05:00
Morph 410df5446e general: Fix handheld typo 2021-11-29 17:22:59 -05:00
Morph 04f48f0120 core: hid: Mark constructors as explicit 2021-11-29 17:20:15 -05:00
Morph b9b28c0457 core: hid: Cleanup and amend documentation 2021-11-29 17:20:14 -05:00
vperus 660c6bec22 Revert of b01aa72
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus 04fa990b0c [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
Morph 614702488f Merge pull request #7465 from german77/no_input
qt_controller: Fix input when the controller applet is ignored
2021-11-29 07:25:36 -05:00
Feng Chen 524a9baa7e Add missing pixel format mapping 2021-11-29 12:39:37 +08:00
german77 dcc4685557 qt_controller: Fix input when the controller applet is ignored 2021-11-28 21:03:42 -06:00
Fernando S 3031223153 Merge pull request #7396 from FernandoS27/blit-this-mf
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow 5a3463bc2b Texture Cache: Secure insertions against deletions. 2021-11-28 10:53:27 +01:00
bunnei 11a9bff36d Merge pull request #7438 from german77/homebrew2
Core: Stub services and functions needed for checkpoint
2021-11-28 00:54:48 -08:00
bunnei be56587ad7 Merge pull request #7451 from german77/debug_controller
settings: Add debug setting to enable all controllers
2021-11-28 00:54:29 -08:00
Narr the Reg 54f007efc6 core/ns: Implement GetReadOnlyApplicationControlDataInterface
Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
Narr the Reg 50d8e753c5 core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountId
Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
german77 51df96b7c0 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
Narr the Reg f966c05a74 core/hid: Stub GetUniquePadsFromNpad
Used in checkpoint homebrew
2021-11-27 09:03:10 -06:00
Fernando S 564f105277 Merge pull request #7255 from german77/kraken
Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
Fernando Sahmkow ecefc932e6 Texture Cache: Redesigning the blitting system (again). 2021-11-27 11:22:16 +01:00
german77 182cd9004f config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
german77 a4a0638bc8 applet/controller: Enable configuring mode while the applet is open 2021-11-26 18:55:28 -06:00
bunnei 157985f556 Merge pull request #7431 from liushuyu/fix-linux-decoding
video_core/codecs: fix multiple decoding issues on Linux
2021-11-26 15:38:40 -08:00
Narr the Reg 639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
Fernando Sahmkow 1624f307d0 Texture Cache: Further fix regressions. 2021-11-26 17:03:48 +01:00
bunnei 50a19b07d1 Merge pull request #7440 from lioncash/fmt
CMakeLists: Update fmt to 8.0.1
2021-11-25 20:58:49 -08:00
Lioncash 5303161aa1 CMakeLists: Update fmt to 8.0.1
Ensures that we're using the latest version of fmt.
2021-11-25 23:08:45 -05:00
bunnei 06ad463ec8 Merge pull request #7330 from MightyCreak/simplify-theme-selection
Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
Narr the Reg 23bf2e3bb6 service/hid: Finish converting LIFO objects and address some nits 2021-11-24 20:30:29 -06:00
german77 e64ee99f00 yuzu: Fix TAS from rebase 2021-11-24 20:30:29 -06:00
german77 746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 c4760489a0 input_common: Fix SDL controller with inverted axis 2021-11-24 20:30:28 -06:00
german77 922aa9410a bootmanager: Use cross-platform keyboard input 2021-11-24 20:30:28 -06:00
german77 42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77 f4e5f89e6f core/hid: Improve accuary of mouse implementation 2021-11-24 20:30:28 -06:00
german77 654d76e79e core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 7fcfe24a3e core/hid: Fix keyboard alignment 2021-11-24 20:30:28 -06:00
german77 71f9b90dd9 core/hid: Remove usage of native types, fix a couple of errors with motion 2021-11-24 20:30:28 -06:00
german77 a17550be98 settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
german77 e7eee36d52 service/hid: Remove includes of core.h and settings.h 2021-11-24 20:30:27 -06:00
Levi Behunin 690013b342 UI nits
Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77 b21fcd9527 service/hid: Add support for new controllers 2021-11-24 20:30:27 -06:00
german77 d14e74132c settings: Fix controller preview not displaying the correct controller 2021-11-24 20:30:27 -06:00
german77 5d0f3540c4 core/hid: Rename NpadType to NpadStyleIndex 2021-11-24 20:30:27 -06:00
german77 84c58666a4 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77 c35af8d1c0 input_common: Fix motion from 3 axis 2021-11-24 20:30:27 -06:00
german77 157e0b85fd core/hid: Prevent Emulated controller from flapping with multiple inputs devices 2021-11-24 20:30:27 -06:00
german77 136eb9c4c2 core/hid: Fully emulate motion from button 2021-11-24 20:30:27 -06:00
german77 77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77 730f078302 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77 2b1b0c2a30 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77 61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77 5f69fdbfcc core/hid: Explain better what a temporary value does 2021-11-24 20:30:26 -06:00
german77 d8e3f2b10b input_common: Fix GC adapter initialization
Fix GC controller
2021-11-24 20:30:26 -06:00
german77 2d3a63b289 core/hid: Update structs to 13.1.0 2021-11-24 20:30:26 -06:00
german77 c085e54316 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77 1d71d4b874 input_common: Fix UDP uuid 2021-11-24 20:30:26 -06:00
german77 7348e205d9 input_common: Add multiple vibration curves 2021-11-24 20:30:26 -06:00
german77 064ddacf49 core/hid: Rework battery mappings 2021-11-24 20:30:26 -06:00
german77 c6c32daf40 input_common: Add manual update options to input devices 2021-11-24 20:30:26 -06:00
german77 f01dac3bf9 service/hid: Fix memory allocated incorrectly 2021-11-24 20:30:25 -06:00
german77 464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77 cc651c7c99 web_applet: Replace HIDButton with NpadButton 2021-11-24 20:30:25 -06:00
german77 b564f024f0 Morph review first wave 2021-11-24 20:30:25 -06:00
german77 e2e5f1beaf service/hid: Match shared memory closer to HW 2021-11-24 20:30:25 -06:00
german77 21819da8cd yuzu: Fix loading input profiles 2021-11-24 20:30:25 -06:00
german77 b5e72de753 kraken: Address comments from review
review fixes
2021-11-24 20:30:25 -06:00
german77 95cf66b655 service/hid: Use ring buffer for gestures 2021-11-24 20:30:25 -06:00
german77 85052b8662 service/hid: Fix gesture input 2021-11-24 20:30:25 -06:00
german77 af55dd1935 configuration: Migrate controller settings to emulated controller 2021-11-24 20:30:25 -06:00
german77 c3ff0a8ac0 core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77 601ac43495 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77 4d308fd0b4 hid: Fix controller connection/disconnection 2021-11-24 20:30:24 -06:00
german77 72e5920240 core/hid: Documment some files 2021-11-24 20:30:24 -06:00
german77 e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77 06a5ef5874 core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77 e14ae06391 core: Update input interpreter 2021-11-24 20:30:24 -06:00
german77 1b82d5bb4f yuzu: Update overlay applet 2021-11-24 20:30:24 -06:00
german77 510c7d2953 core/frontend: Update applets 2021-11-24 20:30:24 -06:00
german77 dd62a0187d core: Remove frontend/input 2021-11-24 20:30:24 -06:00
german77 c87ad2d0d6 service/hid: Rewrite npad to use ring lifo and the emulated controller 2021-11-24 20:30:24 -06:00
german77 a2ad5762e6 service/hid: Update console sixaxis to the emulated console 2021-11-24 20:30:24 -06:00
german77 800a66d25a service/hid: Update mouse and keyboard to use ring lifo and the emulated device 2021-11-24 20:30:24 -06:00
german77 afe2d667d9 service/hid: Update touch and gestures to use ring lifo and the emulated console 2021-11-24 20:30:24 -06:00
german77 072559dede service/hid: Update debug pad, xpad, stubbed and controller base to use ring lifo and the emulated controller 2021-11-24 20:30:23 -06:00
german77 dbe0301102 service/hid: Use remove duplicated code, update names 2021-11-24 20:30:23 -06:00
german77 db08721dcc service/hid: Create ring LIFO 2021-11-24 20:30:23 -06:00
german77 8fff6d6c67 Qt_applets: Use new input 2021-11-24 20:30:23 -06:00
german77 6e2c84042d settings: Cleanup settings 2021-11-24 20:30:23 -06:00
german77 456397ed39 debugger/controller: Remove TAS 2021-11-24 20:30:23 -06:00
german77 173a6b1e57 core/emu_window: Remove touch input 2021-11-24 20:30:23 -06:00
german77 c405a19b73 yuzu: Update frontend 2021-11-24 20:30:23 -06:00
german77 967cca10ff core: Register HID 2021-11-24 20:30:23 -06:00
german77 c3f54ff232 core/hid: Add emulated controllers 2021-11-24 20:30:23 -06:00
german77 14b949a0da yuzu_cmd: Use new input 2021-11-24 20:30:23 -06:00
german77 737d305f63 yuzu: Use new input on main and bootmanager 2021-11-24 20:30:23 -06:00
german77 29ae42f3e2 input_common: Rewrite main and add the new drivers 2021-11-24 20:30:23 -06:00
german77 6d108f0dcb input_common: Remove obsolete files 2021-11-24 20:30:23 -06:00
german77 59b995a9e5 input_common: Rewrite SDL 2021-11-24 20:30:23 -06:00
german77 10241886dd input_common: Rewrite udp client 2021-11-24 20:30:22 -06:00
german77 dc3ab9e110 input_common: Rewrite tas input 2021-11-24 20:30:22 -06:00
german77 395e9a449d input_common: Rewrite gc_adapter 2021-11-24 20:30:22 -06:00
german77 fa8e23b842 input_common: Rewrite touch 2021-11-24 20:30:22 -06:00
german77 00834b84dd input_common: Rewrite mouse 2021-11-24 20:30:22 -06:00
german77 5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
german77 4c6f2c2547 input_common: Move touch and analog from button. Move udp protocol 2021-11-24 20:30:22 -06:00
german77 854c933716 input_common: Create input poller and mapping 2021-11-24 20:30:22 -06:00
german77 ea7b1fbc67 input_common: Create input_engine 2021-11-24 20:30:22 -06:00
german77 449576df93 core/hid: Move motion_input, create input converter and hid_types 2021-11-24 20:30:22 -06:00
german77 bf71d18af9 core/hid: Move input_interpreter to hid 2021-11-24 20:30:22 -06:00
german77 ad5142ac2c common: Rewrite and move core/frontend/input.h to common 2021-11-24 20:30:21 -06:00
Adam Heinermann f078d3d212 Refactor menu states and shortcuts in GMainWindow. (#7419)
Refactor menu states and shortcuts in GMainWindow.

- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
liushuyu 60928cf8cd video_core/codec: address comments 2021-11-24 18:06:38 -07:00
liushuyu 72aa418b0b video_core/codecs: fix multiple decoding issues on Linux ...
* when someone installed Intel video drivers on an AMD system, the
  decoder will select the Intel VA-API decoding driver and yuzu will
  crash due to incorrect driver selection; the fix will check if the
  currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
  CUDA capability enabled, the decoder will crash; the fix simply
  making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
bunnei cd6cf0422d Merge pull request #7404 from Kewlan/per-game-framerate-cap
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
bunnei daecbd3a7f Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
Fernando Sahmkow 08674aee87 Texture Cache: Fix issue with blitting 3D textures. 2021-11-22 06:07:21 +01:00
Mai M ee76b546d4 Merge pull request #7406 from heinermann/tas_menu
Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
Mai M be238fb26a Merge pull request #7407 from jam1garner/ic-ivau-instruction
Add InstructionCacheOperationRaised handler for 'ic ivau' instruction
2021-11-21 23:16:36 -05:00
jam1garner 4d9c9e567e arm: dynarmic: Cleanup icache op handling 2021-11-21 22:44:13 -05:00
jam1garner c8a67a725d arm: dynarmic: Implement icache op handling for 'ic iallu' instruction 2021-11-21 21:18:56 -05:00
jam1garner 84eb3e7d02 arm: dynarmic: Implement icache op handling for 'ic ivau' instruction 2021-11-21 21:10:14 -05:00
Adam Heinermann 097de2febc const fixes 2021-11-21 18:07:37 -08:00
Adam Heinermann b7a938e817 Apply clang format 2021-11-21 18:02:08 -08:00
Adam Heinermann f90d980837 Added TAS controls to the menu under Tools 2021-11-21 17:28:47 -08:00
Fernando Sahmkow 1e474fb9d1 Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
Fernando Sahmkow 0902119302 Texture Cache: Always copy on NVIDIA. 2021-11-22 00:06:56 +01:00
Fernando Sahmkow 8532849439 TextureCache: Simplify blitting of D24S8 formats and fix bugs. 2021-11-22 00:00:01 +01:00
Fernando Sahmkow d7f4434bd5 VulkanTexturECache: Use reinterpret on D32_S8 formats. 2021-11-21 21:09:49 +01:00
Fernando Sahmkow b96caf200d HostShaders: Fix D24S8 convertion shaders. 2021-11-21 21:04:04 +01:00
Kewlan 8e3371a5c5 configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
bunnei d20f91da11 Merge pull request #7395 from Morph1984/resolve-comments
general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei 5082712b4e Merge pull request #7389 from ameerj/screenshot-1x
Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
bunnei ba5210675a Merge pull request #7359 from heinermann/kthread_crash
Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
bunnei fc34749778 Merge pull request #7393 from Morph1984/pm-ams-get-pid
service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
Fernando Sahmkow 779f4ac72d TextureCache: Eliminate format deduction as full depth conversion has been supported. 2021-11-21 05:37:01 +01:00
Morph 5cf93c1346 kernel: svc: Move all IsValid functions to an anonymous namespace 2021-11-20 22:49:13 -05:00
Morph 2726d705f8 kernel: svc: Implement SetProcessMemoryPermission
- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
Morph 281437c811 kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission 2021-11-20 22:18:56 -05:00
Morph a41c6dafea vk_texture_cache: Mark VkBufferUsageFlags as static constexpr 2021-11-20 21:49:37 -05:00
Morph 095bc88428 vk_blit_image: Consolidate CreatePipelineTargetEx functions 2021-11-20 21:18:37 -05:00
Morph 9173f07a51 service: pm: Implement AtmosphereGetProcessId
- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph 3dc38d185b service: pm: Add all relevant result codes 2021-11-20 20:56:28 -05:00
bunnei ea6fa044f3 Merge pull request #7368 from FernandoS27/vulkan-conv
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph 40cd0bb97b service: pm: Rename title id to program id 2021-11-20 19:39:26 -05:00
ameerj fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow da2fe81905 TextureCache: Refactor and fix linux compiling. 2021-11-20 14:46:19 +01:00
Fernando Sahmkow 4ca6e9a9e2 TextureCache: Assure full conversions on depth/stencil write shaders. 2021-11-20 06:17:01 +01:00
Fernando Sahmkow 0857f82913 TextureCache: Implement buffer copies on Vulkan. 2021-11-20 06:15:29 +01:00
bunnei c3e1ffc44b Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow e02cff2f69 TextureCache: Add R16G16 to D24S8 converter. 2021-11-20 00:02:12 +01:00
Fernando Sahmkow 1d5e6a51d7 TextureCache: Add B10G11R11 to D24S8 converter. 2021-11-19 23:22:44 +01:00
Fernando Sahmkow 6f896d1fae TextureCache: Further fixes on resolve algorithm. 2021-11-19 23:02:04 +01:00
Feng Chen 4dd85f86a8 Implement convert legacy to generic 2021-11-19 22:53:58 +08:00
bunnei b44fbf6cdd Merge pull request #7369 from Morph1984/amd-fsr-statusbar
main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei d2e009f355 Merge pull request #7273 from fpdotmonkey/submodule-checkout-command-on-new-line
Move the cmake submodule checkout command to a new line
2021-11-19 01:19:50 -08:00
bunnei a69813948f Merge pull request #7342 from goldenx86/patch-3
Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei c45af76ea0 Merge pull request #7357 from Morph1984/s8_uint
video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow b805c7bf05 TextureCache: Implement additional D24S8 convertions. 2021-11-19 06:27:44 +01:00
Fernando Sahmkow 0ff228405f TextureCache: force same image format when resolving an image. 2021-11-19 05:46:57 +01:00
Morph bc5ed1aa1b main: Fix default AA name
By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph a237fb5f75 configure_graphics_ui: AMD's -> AMD
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph c76163b611 main: Shorten AMD FSR status bar text
AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow b130f648d7 TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter. 2021-11-19 03:17:54 +01:00
Fernando Sahmkow 2ec7fcecb7 Vulkan: implement D24S8 <-> RGBA8 convertions. 2021-11-19 03:17:02 +01:00
bunnei 0bc46fedd6 Merge pull request #7349 from ameerj/ogl-convert-image
gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei a100f5d5d4 Merge pull request #7353 from v1993/no-more-epilepsy
Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph dc61b7045b renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
Ameer J 66fed9ecbd Merge pull request #7348 from Morph1984/ci-disable-submodule-fetch
ci: Don't fetch submodules when fetching PRs
2021-11-17 23:58:34 -05:00
ameerj f7e155d8b9 gl_texture_cache: Round format conversion PBO to next power of 2 2021-11-17 23:49:44 -05:00
bunnei 2054013edb Merge pull request #7355 from german77/hotkey_spam
hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann d8a783a368 Fix crash on exit due to static scoped dummy threads 2021-11-17 15:29:25 -08:00
Morph 6dd6dc046c renderer_opengl: Implement S8_UINT stencil format 2021-11-17 15:05:07 -05:00
Morph 2348eb41f3 video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
german77 311324e231 hotkeys: Don't allow hotkeys to spam 2021-11-17 10:42:20 -06:00
Valeri f7e0a37753 Prevent window flickering when holding Esc
Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen 894cc9d876 Fix image update/download error when width too small 2021-11-17 12:21:17 +08:00
ameerj 20ed7ba441 texture_cache: Use pixel format conversion when supported by the runtime 2021-11-16 22:32:46 -05:00
ameerj 50c3d53076 gl_texture_cache: Make FormatConversionPass more generic
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj 35ca6274f4 gl_texture_cache: Rename BGRCopyPass to FormatConversionPass 2021-11-16 22:31:58 -05:00
Morph 16aa49d138 ci: Don't fetch submodules when fetching PRs 2021-11-16 22:26:54 -05:00
bunnei 71313509f7 Merge pull request #7219 from FernandoS27/aristotles-right-testicle
Project A.R.T. Advanced Rendering Techniques
2021-11-16 18:52:11 -08:00
Morph 3154773c00 Merge pull request #7347 from lioncash/catch
CMakeLists: Update catch to 2.13.7
2021-11-16 21:26:11 -05:00
Fernando Sahmkow 1c8a3d8d29 TextureCache: Fix Automatic Anisotropic. 2021-11-17 03:15:08 +01:00
Lioncash 6e57c519e2 CMakeLists: Update catch to 2.13.7
Keeps the testing libraries up to date.
2021-11-16 20:04:25 -05:00
FernandoS27 1128cc35b9 TextureCache: OGL query device memory if possible. 2021-11-17 01:45:50 +01:00
Fernando Sahmkow 978f598ff6 TextureCache: Fix OGL cleaning 2021-11-17 00:59:46 +01:00
Fernando Sahmkow 282e04bffb TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow 5230378709 TextureCache: Make a better Anisotropic setter. 2021-11-16 22:11:33 +01:00
Fernando Sahmkow 6c97ab571a Texture Cache: revert Image changes. 2021-11-16 22:11:33 +01:00
Fernando Sahmkow 6f98690963 ShaderCache: Better fix for Shuffling gl_FragCoord 2021-11-16 22:11:33 +01:00
FernandoS27 d46a71e786 HostShader: fix Gaussian filter. 2021-11-16 22:11:33 +01:00
FernandoS27 de1c8c5c2c Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. 2021-11-16 22:11:33 +01:00
ameerj 917b2466ad texture_cache: Refactor Render Target scaling function 2021-11-16 22:11:33 +01:00
ameerj 9fc1fa1b0d gl_resource_manager: Ensure non EXT_framebuffer objects are created 2021-11-16 22:11:33 +01:00
FernandoS27 099b0b3167 Texture Cache: Fix memory usage on ScaleDown. 2021-11-16 22:11:33 +01:00
FernandoS27 9189aacfe2 OpenGL: Fix viewport/Scissor scaling on downscaling. 2021-11-16 22:11:33 +01:00
FernandoS27 c97c46747d Vulkan: fix regression. 2021-11-16 22:11:33 +01:00
ameerj 87abab71ff host_shaders: Misc copyright/style changes 2021-11-16 22:11:33 +01:00
ameerj 864f2e0b81 configure_graphics.ui: Cleanup scaling options and fix duplicate name warning 2021-11-16 22:11:33 +01:00
ameerj 99124b7261 FSR: Fix GCC build errors 2021-11-16 22:11:33 +01:00
Marshall Mohror bb03675485 Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings 2021-11-16 22:11:33 +01:00
ameerj 47369faaab vk_blit_screen: Fix AA destruction order 2021-11-16 22:11:32 +01:00
Marshall Mohror dcc5b4f6b0 Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
ameerj a39e867c73 renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
Fixes Bayonetta 2 on AMD
2021-11-16 22:11:32 +01:00
ameerj 282a4501d9 vk_texture_cache: Refactor 3D scaling helpers 2021-11-16 22:11:32 +01:00
ameerj 93c9eb196f gl_rasterizer: Fix ScissorTest and Clear when scaling 2021-11-16 22:11:32 +01:00
ameerj 172d4f1e3b gl_texture_cache: Simplify scaling procedures 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 5c6fa88935 OpenGlTextureCache: Fix state invalidation on rescaling. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow c5dbd93adb VulkanBufferCache: Avoid adding barriers between multiple copies. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 99547d2656 HostShader: Fix gaussian and add attribution. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow a96c9c803b Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 21a8ba0437 Vulkan: Fix FXAA in AMD. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 6cdfaee7b4 Texture Cache: Fix blitting. 2021-11-16 22:11:32 +01:00
FernandoS27 e6f1ed08fb Vulkan: Implement FXAA 2021-11-16 22:11:32 +01:00
Marshall Mohror 056894f07a OpenGL: fix FXAA with scaling 2021-11-16 22:11:32 +01:00
Marshall Mohror 48cf376462 OpenGL: Implement FXAA 2021-11-16 22:11:32 +01:00
Marshall Mohror 74e39ed6ee Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
Marshall Mohror 510caeefb3 Settings: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27 2eff80b47f QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27 9e065b9c7d VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00
FernandoS27 bf01b7993d TextureCache: Improve Reaper. 2021-11-16 22:11:32 +01:00
FernandoS27 bb3e95133d Vulkan: fix waiting on semaphore. 2021-11-16 22:11:32 +01:00
Marshall Mohror 916b882ea8 Update scaleforce to use FP16 2021-11-16 22:11:32 +01:00
FernandoS27 e7fc60406e VideoCore: Add more rescaling option. 2021-11-16 22:11:31 +01:00
FernandoS27 d37d10e7a7 TextureCache: fix rescaling in aliases and overlap joins. 2021-11-16 22:11:31 +01:00
Marshall Mohror 7506ac4118 Presentation: Fix turning FSR on and off in settings 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 4ad22c7d2b Video Core: fix building for GCC. 2021-11-16 22:11:31 +01:00
FernandoS27 826a350e2b Vulkan Rasterizer: Fix clears on integer textures. 2021-11-16 22:11:31 +01:00
FernandoS27 150bc45401 Texture cache: fix Intel with rescaler. 2021-11-16 22:11:31 +01:00
FernandoS27 f3ff8bdc0e TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 3b61de74e6 Texture Cache: fix memory managment and optimize scaled downloads, uploads. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow c2ca55c9d5 Texture Cache: ease the requirements of textures being blacklisted. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 50b4c774cb Vulkan: Fix Blit Depth Stencil 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 425ab9ef4b Texture Cache: Fix downscaling and correct memory comsumption. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow b60966041c Presentation: add Nearest Neighbor filter. 2021-11-16 22:11:31 +01:00
ameerj 77b0812d69 externals: Add only included ffx-fsr headers
The submodule adds a lot of unneeded bloat due its addition of samples that contain large media files that are difficult to compress.
2021-11-16 22:11:31 +01:00
Marshall Mohror 37cb0377ae vulkan: Implement FidelityFX Super Resolution 2021-11-16 22:11:31 +01:00
FernandoS27 d4f5193bd3 Texture Cache: Rescale conversions between depth and color 2021-11-16 22:11:31 +01:00
Fernando Sahmkow ef1dc42635 Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered. 2021-11-16 22:11:31 +01:00
ameerj 618de4e787 vulkan: Fix rescaling push constant usage 2021-11-16 22:11:31 +01:00
Fernando Sahmkow b7ccc58f23 Texture Cahe: Fix downscaling on SMO. 2021-11-16 22:11:31 +01:00
ameerj 0f14c9379e texture_cache_base: Remove unused function declarations 2021-11-16 22:11:31 +01:00
ameerj ca1db63116 yuzu: Fix build errors 2021-11-16 22:11:31 +01:00
ameerj ebf36f23dd vk_texture_cache: Use 3D to scale images when blit is unsupported 2021-11-16 22:11:31 +01:00
ameerj 4de584005f texture_cache: Fix infinitely recursive ImageCanRescale check 2021-11-16 22:11:31 +01:00
ameerj b1ae935f11 vk_texture_cache: Fix BlitScale of non-2D images 2021-11-16 22:11:31 +01:00
ameerj abd07e4158 video_core: Refactor resolution scale function 2021-11-16 22:11:31 +01:00
ameerj b14f2c7c82 texture_cache: Fix image resolves when src/dst are not both scaled 2021-11-16 22:11:30 +01:00
lat9nq 49c0c7efd2 yuzu_cmd: Read resolution_setup and scaling_filter from config
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq 1c93476a80 video_core,yuzu: Move UpdateRescalingInfo call to video_core
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj 3233fa5dc8 gl_texture_cache: Disable scissor test when scaling textures
Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj 89a7e566c7 vk_texture_cache: Fix unsupported blit format error checking 2021-11-16 22:11:30 +01:00
ameerj f8339cd703 vk_texture_cache: Fix early returns on unsupported scales 2021-11-16 22:11:30 +01:00
ameerj 31478c6c1b video_core: Misc resolution scaling related refactoring 2021-11-16 22:11:30 +01:00
ameerj 88ef04dbaf texture_cache: Refactor scaled image size calculation 2021-11-16 22:11:30 +01:00
Fernando Sahmkow 237a43004f Texture Cache: Fix calculations when scaling. 2021-11-16 22:11:30 +01:00
ameerj e0a3830855 gl_texture_cache: Fix BGR pbo size for scaled textures 2021-11-16 22:11:30 +01:00
ameerj 581ea90062 rescaling_pass: Fix IR errors when unscalable texture types are encountered 2021-11-16 22:11:30 +01:00
Fernando Sahmkow ea82bd4b7e Texture Cache: Fix Rescaling on Multisample 2021-11-16 22:11:30 +01:00
Fernando Sahmkow 19ca0c9ab5 TextureCache: Base fixes on rescaling. 2021-11-16 22:11:30 +01:00
ameerj 99eec162da rescaling_pass: Logic simplification and minor style cleanup 2021-11-16 22:11:30 +01:00
ameerj 276565973f rescaling_pass: Scale ImageFetch offset if it exists
Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj dd66384451 rescaling_pass: Enable PatchImageQueryDimensions on fragment stages 2021-11-16 22:11:30 +01:00
ameerj 36f261edef vk_texture_cache: Simplify scaled image management 2021-11-16 22:11:30 +01:00
ameerj 8183142cd4 gl_texture_cache: Fix scaling backup logic 2021-11-16 22:11:30 +01:00
ameerj 122ddeb7ff vk_rasterizer: Fix scaling on Y_NEGATE 2021-11-16 22:11:30 +01:00
ameerj 16017ac450 vk_texture_cache: Use nearest neighbor scaling when available 2021-11-16 22:11:30 +01:00
ameerj 27af298e78 gl_texture_cache: Fix depth and integer format scaling blits 2021-11-16 22:11:30 +01:00
ameerj b027fac794 gl_texture_cache/rescaling_pass: minor cleanup 2021-11-16 22:11:30 +01:00
ameerj c8a971be91 vk_texture_cache: Minor cleanup 2021-11-16 22:11:30 +01:00
ameerj edb5844240 rescaling_pass: Fix and simplify shuffle/fragcoord pass 2021-11-16 22:11:30 +01:00
Fernando Sahmkow b3a9c8f108 Shader: Don't rescale FragCoord if used by Shuffle 2021-11-16 22:11:30 +01:00
ameerj 6000fe69a4 image_info: Mark MSAA textures as non-rescalable
Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj 80f8d4989e bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj fcf2b2c78a gl_texture_cache: Simplify scaling
We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj ae8d19d17e Renderers: Unify post processing filter shaders 2021-11-16 22:11:29 +01:00
ameerj 29710f3250 gl_texture_cache: fix scaling on upload 2021-11-16 22:11:29 +01:00
Fernando Sahmkow a6b88e85bf Renderer: Implement Bicubic and ScaleForce filters. 2021-11-16 22:11:29 +01:00
Fernando Sahmkow c5bbbf3902 Texture Cache: fix scaling on upload and stop scaling on base resolution. 2021-11-16 22:11:29 +01:00
ameerj 68e038404c shader, video_core: Fix GCC build errors 2021-11-16 22:11:29 +01:00
ameerj 65781f88f8 emit_spirv: Fix RescalingLayout alignment 2021-11-16 22:11:29 +01:00
Fernando Sahmkow d7c9792169 TextureCache: Fix Buffer Views Scaling. 2021-11-16 22:11:29 +01:00
Fernando Sahmkow dfa8291526 RescalingPass: Agregate pixels on texelFetch while on Fragment Shader 2021-11-16 22:11:29 +01:00
Fernando Sahmkow 4b1393a691 Texture Cache: Correctly fix Blits Rescaling. 2021-11-16 22:11:29 +01:00
Fernando Sahmkow 8f78444de3 shader: Fix TextureSize check on rescaling. 2021-11-16 22:11:29 +01:00
ameerj ed675cfd8c texture_cache: Disable dst_image scaling in BlitImage
Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj dc28284437 emit_spirv: Fix RescalingLayout alignment 2021-11-16 22:11:29 +01:00
ReinUsesLisp e66d5b88a6 shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp fc9bb3c3fe shader: Properly blacklist and scale image loads 2021-11-16 22:11:29 +01:00
ReinUsesLisp c7a1cbad44 texture_cache: Add getter to query if image view is rescaled 2021-11-16 22:11:29 +01:00
ReinUsesLisp 526e47f148 vk_rasterizer: Minor style change 2021-11-16 22:11:29 +01:00
ReinUsesLisp c9238555f7 gl_texture_cache: Fix scaling blits 2021-11-16 22:11:29 +01:00
ReinUsesLisp cfeb161c7e glsl/glasm: Pass and use scaling parameters in shaders 2021-11-16 22:11:29 +01:00
ReinUsesLisp 4a512d6827 gl_rasterizer: Properly scale viewports and scissors 2021-11-16 22:11:29 +01:00
ameerj 05d98d9bbf gl_texture_cache: Fix multi layered texture Scale 2021-11-16 22:11:29 +01:00
ameerj b6060873ce gl_compute_pipeline: Add downscale factor to shader uniforms 2021-11-16 22:11:29 +01:00
ameerj 9bc7b04ca5 gl_rasterizer: Fix rescale dirty state checking 2021-11-16 22:11:29 +01:00
ameerj f086c82e1f gl_graphics_pipeline: Add downscale factor to shader uniforms 2021-11-16 22:11:28 +01:00
ReinUsesLisp 2182d25750 texture_cache: Fix blacklists on compute 2021-11-16 22:11:28 +01:00
ReinUsesLisp 56ccda1d99 texture_cache: Simplify image view queries and blacklisting 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 48d81506a3 Vulkan: Fix downscaling Blit. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 07c564f38b Texture Cache: Implement Rating System. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow cee7eba64e OpenGL: set linear mag filter when blitting a downscaled image. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 117f8ee7a4 Vulkan: Fix AA when rescaling. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 0e8cf38f39 Texture Cache: Implement Blacklisting. 2021-11-16 22:11:28 +01:00
Morph 138d9d7eff main: Add resolution scale label in the status bar
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
ReinUsesLisp d2388dd0d0 vulkan: Implement rescaling shader patching 2021-11-16 22:11:28 +01:00
ReinUsesLisp dc72d4d4f5 vk_texture_cache: Properly scale blit source images 2021-11-16 22:11:28 +01:00
ReinUsesLisp baf0993d5c vk_graphics_pipeline: Use Shader::NumDescriptors when possible 2021-11-16 22:11:28 +01:00
ReinUsesLisp 6f3a41abe2 opengl: Use Shader::NumDescriptors when possible 2021-11-16 22:11:28 +01:00
ReinUsesLisp 656adee630 spirv: Implement rescaling patching 2021-11-16 22:11:28 +01:00
ReinUsesLisp 01379c5e3c shader/rescaling_pass: Patch more instructions 2021-11-16 22:11:28 +01:00
ReinUsesLisp c15332c44f shader: Add IsTextureScaled opcode 2021-11-16 22:11:28 +01:00
ReinUsesLisp 74efa57c1b texture_cache: Add image getters 2021-11-16 22:11:28 +01:00
ReinUsesLisp c892359d1b shader: Add copy constructor to instructions 2021-11-16 22:11:28 +01:00
ReinUsesLisp 95761cc6a7 shader: Add integer division opcodes 2021-11-16 22:11:28 +01:00
ReinUsesLisp 43aa695a04 common/settings: Remove unused scaling options 2021-11-16 22:11:28 +01:00
ReinUsesLisp e580299467 shader: Fix rescaling pass 2021-11-16 22:11:28 +01:00
ameerj fad2c92a39 gl_texture_cache: Simplify rescaling 2021-11-16 22:11:28 +01:00
ameerj d5143c83a9 texture_cache: Fix typo in aliased image rescaling 2021-11-16 22:11:28 +01:00
ReinUsesLisp 0fb4b84383 vk_texture_cache: Simplify and optimize scaling blits 2021-11-16 22:11:28 +01:00
ReinUsesLisp 520c4a44f6 vk_texture_cache: Fix scaling blit validation errors 2021-11-16 22:11:28 +01:00
ReinUsesLisp 1672e9ba09 shader: Fix resolution scaling pass 2021-11-16 22:11:27 +01:00
ReinUsesLisp fb924ea85c shader: Add resolution down factor opcode 2021-11-16 22:11:27 +01:00
ameerj fddf372c68 gl_texture_cache: Implement ScaleDown 2021-11-16 22:11:27 +01:00
ameerj 0a6c895af7 gl_texture_cache: Rescale fixes for multi-layered textures 2021-11-16 22:11:27 +01:00
Fernando Sahmkow dfc65cd0a3 Texture Cache: Implement Rescaling on Aliases and Blits. 2021-11-16 22:11:27 +01:00
ReinUsesLisp d464b122d5 Fix blits with mips 2021-11-16 22:11:27 +01:00
ReinUsesLisp 973f8f1d08 Fix blits 2021-11-16 22:11:27 +01:00
ameerj de66a69ed4 renderer_gl: Resolution scaling fixes 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 8704c93913 TextureCache: Fix rescaling of ImageCopies 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 778700ff9d TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 71ca84d829 Settings: eliminate rescaling_factor. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 84f2aea896 Texture Cache: More rescaling fixes. 2021-11-16 22:11:27 +01:00
ameerj 10e5065a5c gl_texture_cache: WIP texture rescale 2021-11-16 22:11:27 +01:00
Fernando Sahmkow ba18047e8d Texture Cache: Implement Vulkan UpScaling & DownScaling 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 360e897ccd ShaderDecompiler: Add initial support for rescaling. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 37ef9c9130 Settings: Add resolution scaling to settings. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 22f4b290b6 VideoCore: Initial Setup for the Resolution Scaler. 2021-11-16 22:11:27 +01:00
Matías Locatti ffb79afd29 Replace keys error pop up
Fight me.
2021-11-16 03:53:28 -03:00
Romain Failliot 2e5866147e Replace "Light" theme by "Default"
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.

In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.

I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
Fletcher Porter 2b3d66fe69 Move the cmake submodule checkout command to a new line
Presently, if you forget to initialize the git submodules before
running cmake, there'll be a helpful message that reminds you to do so.
However, on narrow terminals (e.g. 80 wide) there's a word wrap that
includes a new line in the middle of the git command, precluding easy
copy-paste.  This moves the entire git command to its own line to avoid
such tragedies.

Before:

```
CMake Error at CMakeLists.txt:59 (message):
  Git submodule externals/inih/inih not found.  Please run: git submodule
  update --init --recursive
```

After:

```
CMake Error at CMakeLists.txt:59 (message):
  Git submodule externals/inih/inih not found.  Please run:

  git submodule update --init --recursive
```
2021-11-02 00:01:39 -07:00
827 changed files with 103806 additions and 41285 deletions
@@ -25,7 +25,7 @@ def check_individual(repo_id, pr_id):
def merge_pr(pn, ref):
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f"]))
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f", "--no-recurse-submodules"]))
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
+1 -1
View File
@@ -25,7 +25,7 @@ def do_page(page):
if (check_individual(pr["labels"])):
pn = pr["number"]
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f", "--no-recurse-submodules"]))
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
+2 -3
View File
@@ -41,12 +41,11 @@ for i in package/*.exe; do
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
# copy libraries from yuzu.exe path
+1 -1
View File
@@ -8,7 +8,7 @@ steps:
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
+3 -6
View File
@@ -7,9 +7,6 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
@@ -34,12 +31,12 @@
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "ffmpeg"]
path = externals/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "externals/cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git
[submodule "externals/ffmpeg/ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
+24 -226
View File
@@ -33,6 +33,10 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -57,7 +61,7 @@ function(check_submodules_present)
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
"Please run: \ngit submodule update --init --recursive")
endif()
endforeach()
endfunction()
@@ -131,7 +135,7 @@ add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# cubeb and boost still make use of deprecated result_of.
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
@@ -166,8 +170,7 @@ macro(yuzu_find_packages)
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Catch2 2.13 catch2/2.13.0"
"fmt 8.0 fmt/8.0.0"
"fmt 8.0.1 fmt/8.1.1"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
@@ -175,6 +178,11 @@ macro(yuzu_find_packages)
# can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068
#"opus 1.3 opus/1.3.1"
)
if (YUZU_TESTS)
list(APPEND REQUIRED_LIBS
"Catch2 2.13.7 catch2/2.13.7"
)
endif()
foreach(PACKAGE ${REQUIRED_LIBS})
string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
@@ -229,7 +237,7 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
else()
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.78.0")
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
@@ -249,7 +257,7 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
@@ -355,7 +363,11 @@ if(ENABLE_QT)
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
endif()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
if ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
else()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
endif()
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
@@ -370,7 +382,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.16")
set(SDL2_VER "SDL2-2.0.18")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -390,7 +402,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.0.16 REQUIRED)
find_package(SDL2 2.0.18 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
@@ -508,13 +520,13 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (UNIX AND NOT APPLE)
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
@@ -527,225 +539,11 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found, falling back to externals")
message(WARNING "FFmpeg not found or too old, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
# externals/ffmpeg/ffmpeg)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND AND CUDA_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp8_nvdec
--enable-hwaccel=vp9_nvdec
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${FFNVCODEC_LIBRARIES}
${CUDA_LIBRARIES}
)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${FFNVCODEC_INCLUDE_DIRS}
${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LDFLAGS
${FFNVCODEC_LDFLAGS}
${CUDA_LDFLAGS}
)
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
--cxx="${CMAKE_CXX_COMPILER}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endif()
endif()
unset(FFmpeg_COMPONENTS)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
+9 -3
View File
@@ -11,9 +11,15 @@ find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
if(NOT GIT_REF_SPEC)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
endif()
if(NOT GIT_DESC)
git_describe(GIT_DESC --always --long --dirty)
endif()
if (NOT GIT_BRANCH)
git_branch_name(GIT_BRANCH)
endif()
get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
+3 -3
View File
@@ -17,7 +17,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
alt="Azure Mainline CI Build Status">
</a>
<a href="https://discord.com/invite/u77vRWY">
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
alt="Discord">
</a>
</p>
@@ -77,6 +77,6 @@ If you wish to support us a different way, please join our [Discord](https://dis
## License
yuzu is licensed under the GPLv2 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
yuzu is licensed under the GPLv3 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv2 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv3 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
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+1 -1
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@@ -8,5 +8,5 @@ Icon=yuzu
TryExec=yuzu
Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Switch;Nintendo;
+15
View File
@@ -15,4 +15,19 @@
<glob pattern="*.nso"/>
<magic><match value="NSO" type="string" offset="0"/></magic>
</mime-type>
<mime-type type="application/x-nx-nsp">
<comment>Nintendo Switch Package</comment>
<acronym>NSP</acronym>
<icon name="yuzu"/>
<glob pattern="*.nsp"/>
<magic><match value="PFS" type="string" offset="0"/></magic>
</mime-type>
<mime-type type="application/x-nx-xci">
<comment>Nintendo Switch Card Image</comment>
<acronym>XCI</acronym>
<icon name="yuzu"/>
<glob pattern="*.xci"/>
</mime-type>
</mime-info>
+16 -17
View File
@@ -13,10 +13,6 @@ if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
# Dynarmic
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
@@ -44,10 +40,6 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# Unicorn
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# libusb
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
add_subdirectory(libusb)
@@ -56,11 +48,12 @@ endif()
# SDL2
if (YUZU_USE_EXTERNAL_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
set(SDL_UNUSED_SUBSYSTEMS
Atomic Render Power Threads
File CPUinfo Filesystem Locale)
CPUinfo File Filesystem
Locale Power Render)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
option(SDL_${_OPT} "" OFF)
@@ -75,9 +68,6 @@ if (YUZU_USE_EXTERNAL_SDL2)
add_library(SDL2 ALIAS SDL2-static)
endif()
# SoundTouch
add_subdirectory(soundtouch)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
@@ -120,8 +110,17 @@ if (ENABLE_WEB_SERVICE)
endif()
# Opus
find_package(opus 1.3)
if (NOT opus_FOUND)
message(STATUS "opus 1.3 or newer not found, falling back to externals")
if (YUZU_USE_BUNDLED_OPUS)
add_subdirectory(opus EXCLUDE_FROM_ALL)
else()
find_package(opus 1.3 REQUIRED)
endif()
# FFMpeg
if (YUZU_USE_BUNDLED_FFMPEG)
add_subdirectory(ffmpeg)
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif()
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+19
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@@ -0,0 +1,19 @@
Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
+1 -1
-1
Submodule externals/ffmpeg deleted from 79e8d17024
+219
View File
@@ -0,0 +1,219 @@
if (NOT WIN32)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg-build)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp8_nvdec
--enable-hwaccel=vp9_nvdec
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
# here we handle the hard-linking senario where CUDA is linked during compilation
if (CUDA_FOUND)
# This line causes build error if CUDA_INCLUDE_DIRS is anything but a single non-empty value
#list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
message(STATUS "CUDA libraries found, hard-linking will be performed")
endif(CUDA_FOUND)
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--cc="${FFmpeg_CC}"
--cxx="${FFmpeg_CXX}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_CC)
unset(FFmpeg_CXX)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
# exported variables
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif()
unset(FFmpeg_COMPONENTS)
Vendored Submodule
+1
Submodule externals/ffmpeg/ffmpeg added at dc91b913b6
-18
View File
@@ -1,18 +0,0 @@
# Exports:
# LIBUNICORN_FOUND
# LIBUNICORN_INCLUDE_DIR
# LIBUNICORN_LIBRARY
find_path(LIBUNICORN_INCLUDE_DIR
unicorn/unicorn.h
HINTS $ENV{UNICORNDIR}
PATH_SUFFIXES include)
find_library(LIBUNICORN_LIBRARY
NAMES unicorn
HINTS $ENV{UNICORNDIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(unicorn DEFAULT_MSG
LIBUNICORN_LIBRARY LIBUNICORN_INCLUDE_DIR)
mark_as_advanced(LIBUNICORN_INCLUDE_DIR LIBUNICORN_LIBRARY)
Submodule externals/soundtouch deleted from 060181eaf2
+588 -279
View File
@@ -1,285 +1,626 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
TERMS AND CONDITIONS
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
0. Definitions.
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
"This License" refers to version 3 of the GNU General Public License.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
A "covered work" means either the unmodified Program or a work based
on the Program.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
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the Program is not required to print an announcement.)
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
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distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
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the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
1. Source Code.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
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under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
A "Standard Interface" means an interface that either is an official
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Termination of your rights under this section does not terminate the
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9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
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occurring solely as a consequence of using peer-to-peer transmission
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nothing other than this License grants you permission to propagate or
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10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
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You may not impose any further restrictions on the exercise of the
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11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
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but do not include claims that would be infringed only as a
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patent sublicenses in a manner consistent with the requirements of
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7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
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Each contributor grants you a non-exclusive, worldwide, royalty-free
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In the following three paragraphs, a "patent license" is any express
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If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
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available, or (2) arrange to deprive yourself of the benefit of the
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consistent with the requirements of this License, to extend the patent
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in a country, would infringe one or more identifiable patents in that
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If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
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to the third party based on the extent of your activity of conveying
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or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
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excuse you from the conditions of this License. If you cannot
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may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
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the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
excuse you from the conditions of this License. If you cannot convey a
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License would be to refrain entirely from conveying the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
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13. Use with the GNU Affero General Public License.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
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to distribute software through any other system and a licensee cannot
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Notwithstanding any other provision of this License, you have
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under version 3 of the GNU Affero General Public License into a single
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License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
14. Revised Versions of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
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either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
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Foundation.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
NO WARRANTY
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
15. Disclaimer of Warranty.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
END OF TERMS AND CONDITIONS
16. Limitation of Liability.
How to Apply These Terms to Your New Programs
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
@@ -287,15 +628,15 @@ free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
@@ -303,63 +644,31 @@ the "copyright" line and a pointer to where the full notice is found.
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
The icons used in this project have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
checked.png | CC BY-ND 3.0 | https://icons8.com
failed.png | CC BY-ND 3.0 | https://icons8.com
lock.png | CC BY-ND 3.0 | https://icons8.com
plus_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
bad_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
chip.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
plus.png (Default, Dark) | CC0 1.0 | Designed by BreadFish64 from the Citra team
sd_card.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
plus_folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
bad_folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
chip.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
star.png | CC BY-ND 3.0 | https://icons8.com
Note:
Some icons are different in different themes, and they are separately listed
only when they have different licenses/origins.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
+6 -1
View File
@@ -24,6 +24,7 @@ if (MSVC)
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics
@@ -36,6 +37,7 @@ if (MSVC)
add_compile_options(
/MP
/Zi
/Zm200
/Zo
/permissive-
/EHsc
@@ -149,7 +151,10 @@ add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(shader_recompiler)
add_subdirectory(tests)
if (YUZU_TESTS)
add_subdirectory(tests)
endif()
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
-3
View File
@@ -36,8 +36,6 @@ add_library(audio_core STATIC
splitter_context.h
stream.cpp
stream.h
time_stretch.cpp
time_stretch.h
voice_context.cpp
voice_context.h
@@ -63,7 +61,6 @@ if (NOT MSVC)
endif()
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
+3 -1
View File
@@ -15,7 +15,9 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
} // namespace Audren
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
constexpr u8 BASE_REVISION = '0';
constexpr u32_le CURRENT_PROCESS_REVISION =
Common::MakeMagic('R', 'E', 'V', static_cast<u8>(BASE_REVISION + 0xA));
constexpr std::size_t MAX_MIX_BUFFERS = 24;
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
constexpr std::size_t MAX_CHANNEL_COUNT = 6;
+2 -23
View File
@@ -7,7 +7,6 @@
#include <cstring>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
@@ -23,8 +22,7 @@ class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
cubeb_stream_params params{};
params.rate = sample_rate;
@@ -131,7 +129,6 @@ private:
Common::RingBuffer<s16, 0x10000> queue;
std::array<s16, 2> last_frame{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
@@ -205,25 +202,7 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
const std::size_t num_channels = impl->GetNumChannels();
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
/*
if (Settings::values.enable_audio_stretching.GetValue()) {
const std::vector<s16> in{impl->queue.Pop()};
const std::size_t num_in{in.size() / num_channels};
s16* const out{reinterpret_cast<s16*>(buffer)};
const std::size_t out_frames =
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
samples_written = out_frames * num_channels;
if (impl->should_flush) {
impl->time_stretch.Flush();
impl->should_flush = false;
}
} else {
samples_written = impl->queue.Pop(buffer, samples_to_write);
}*/
samples_written = impl->queue.Pop(buffer, samples_to_write);
const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
+4
View File
@@ -1,3 +1,7 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "audio_core/delay_line.h"
+4
View File
@@ -1,3 +1,7 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
+1 -3
View File
@@ -7,7 +7,6 @@
#include <cstring>
#include "audio_core/sdl2_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
//#include "common/settings.h"
@@ -27,7 +26,7 @@ namespace AudioCore {
class SDLSinkStream final : public SinkStream {
public:
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
: num_channels{std::min(num_channels_, 6u)} {
SDL_AudioSpec spec;
spec.freq = sample_rate;
@@ -116,7 +115,6 @@ private:
SDL_AudioDeviceID dev = 0;
u32 num_channels{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
};
SDLSink::SDLSink(std::string_view target_device_name) {
+2 -2
View File
@@ -79,8 +79,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
return;
}
// Implementation of a volume slider with a dynamic range of 60 dB
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
// Perceived volume is not the same as the volume level
const float volume_scale_factor = (0.85f * ((volume * volume) - volume)) + volume;
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
-68
View File
@@ -1,68 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include <cstddef>
#include "audio_core/time_stretch.h"
#include "common/logging/log.h"
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);
m_sound_touch.setTempo(1.0);
}
void TimeStretcher::Clear() {
m_sound_touch.clear();
}
void TimeStretcher::Flush() {
m_sound_touch.flush();
}
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
std::size_t num_out) {
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
// We were given actual_samples number of samples, and num_samples were requested from us.
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
const double max_latency = 0.25; // seconds
const double max_backlog = m_sample_rate * max_latency;
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
if (backlog_fullness > 4.0) {
// Too many samples in backlog: Don't push anymore on
num_in = 0;
}
// We ideally want the backlog to be about 50% full.
// This gives some headroom both ways to prevent underflow and overflow.
// We tweak current_ratio to encourage this.
constexpr double tweak_time_scale = 0.05; // seconds
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
// This low-pass filter smoothes out variance in the calculated stretch ratio.
// The time-scale determines how responsive this filter is.
constexpr double lpf_time_scale = 0.712; // seconds
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
// Place a lower limit of 5% speed. When a game boots up, there will be
// many silence samples. These do not need to be timestretched.
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
m_sound_touch.setTempo(m_stretch_ratio);
LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
backlog_fullness);
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
}
} // namespace AudioCore
-34
View File
@@ -1,34 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <SoundTouch.h>
#include "common/common_types.h"
namespace AudioCore {
class TimeStretcher {
public:
TimeStretcher(u32 sample_rate, u32 channel_count);
/// @param in Input sample buffer
/// @param num_in Number of input frames in `in`
/// @param out Output sample buffer
/// @param num_out Desired number of output frames in `out`
/// @returns Actual number of frames written to `out`
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
void Clear();
void Flush();
private:
u32 m_sample_rate;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};
} // namespace AudioCore
+7
View File
@@ -22,6 +22,11 @@ add_custom_command(OUTPUT scm_rev.cpp
-DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
-DBUILD_TAG=${BUILD_TAG}
-DBUILD_ID=${DISPLAY_VERSION}
-DGIT_REF_SPEC=${GIT_REF_SPEC}
-DGIT_REV=${GIT_REV}
-DGIT_DESC=${GIT_DESC}
-DGIT_BRANCH=${GIT_BRANCH}
-DBUILD_FULLNAME=${BUILD_FULLNAME}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
DEPENDS
@@ -73,12 +78,14 @@ add_library(common STATIC
hex_util.h
host_memory.cpp
host_memory.h
input.h
intrusive_red_black_tree.h
literals.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
logging/filter.h
logging/formatter.h
logging/log.h
logging/log_entry.h
logging/text_formatter.cpp
+92 -3
View File
@@ -4,13 +4,12 @@
#pragma once
#include <cstring>
#include <memory>
#include "common/common_types.h"
#if _MSC_VER
#include <intrin.h>
#else
#include <cstring>
#endif
namespace Common {
@@ -47,6 +46,50 @@ namespace Common {
reinterpret_cast<__int64*>(expected.data())) != 0;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
u8& actual) {
actual =
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
u16& actual) {
actual =
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
u32& actual) {
actual =
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
u64& actual) {
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
u128& actual) {
const bool result =
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
actual = expected;
return result;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
u128 result{};
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
result[0], reinterpret_cast<__int64*>(result.data()));
return result;
}
#else
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
@@ -73,6 +116,52 @@ namespace Common {
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
u8& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
u16& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
u32& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
u64& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
u128& actual) {
unsigned __int128 value_a;
unsigned __int128 expected_a;
unsigned __int128 actual_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
std::memcpy(actual.data(), &actual_a, sizeof(u128));
return actual_a == expected_a;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
unsigned __int128 zeros_a = 0;
unsigned __int128 result_a =
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
u128 result;
std::memcpy(result.data(), &result_a, sizeof(u128));
return result;
}
#endif
} // namespace Common
-1
View File
@@ -33,7 +33,6 @@
#include <cstddef>
#include <limits>
#include <type_traits>
#include "common/common_funcs.h"
#include "common/swap.h"
/*
+20
View File
@@ -7,6 +7,7 @@
#include <bit>
#include <climits>
#include <cstddef>
#include <type_traits>
#include "common/common_types.h"
@@ -44,4 +45,23 @@ template <typename T>
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
template <typename T>
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr bool IsPow2(T value) {
return std::has_single_bit(value);
}
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] T NextPow2(T value) {
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
}
template <size_t bit_index, typename T>
requires std::is_integral_v<T>
[[nodiscard]] constexpr bool Bit(const T value) {
static_assert(bit_index < BitSize<T>(), "bit_index must be smaller than size of T");
return ((value >> bit_index) & T(1)) == T(1);
}
} // namespace Common
-10
View File
@@ -46,13 +46,3 @@ using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space
using u128 = std::array<std::uint64_t, 2>;
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
// An inheritable class to disallow the copy constructor and operator= functions
class NonCopyable {
protected:
constexpr NonCopyable() = default;
~NonCopyable() = default;
NonCopyable(const NonCopyable&) = delete;
NonCopyable& operator=(const NonCopyable&) = delete;
};
-1
View File
@@ -2,7 +2,6 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <utility>
+4 -1
View File
@@ -124,7 +124,10 @@ void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
// "from" might no longer be valid if the thread was killed
if (auto from = weak_from.lock()) {
ASSERT(from->impl->previous_fiber != nullptr);
if (from->impl->previous_fiber == nullptr) {
ASSERT_MSG(false, "previous_fiber is nullptr!");
return;
}
from->impl->previous_fiber->impl->context = transfer.fctx;
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
-1
View File
@@ -4,7 +4,6 @@
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#ifdef _WIN32
+2 -5
View File
@@ -6,10 +6,8 @@
#include <cstdio>
#include <filesystem>
#include <fstream>
#include <span>
#include <type_traits>
#include <vector>
#include "common/concepts.h"
#include "common/fs/fs_types.h"
@@ -188,9 +186,8 @@ public:
#ifdef _WIN32
template <typename Path>
[[nodiscard]] void Open(const Path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
void Open(const Path& path, FileAccessMode mode, FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
using ValueType = typename Path::value_type;
if constexpr (IsChar<ValueType>) {
Open(ToU8String(path), mode, type, flag);
-1
View File
@@ -7,7 +7,6 @@
#include <functional>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Common::FS {
+8
View File
@@ -16,6 +16,10 @@ std::u8string BufferToU8String(std::span<const u8> buffer) {
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
return std::u8string_view{reinterpret_cast<const char8_t*>(buffer.data())};
}
std::string ToUTF8String(std::u8string_view u8_string) {
return std::string{u8_string.begin(), u8_string.end()};
}
@@ -24,6 +28,10 @@ std::string BufferToUTF8String(std::span<const u8> buffer) {
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::string_view BufferToUTF8StringView(std::span<const u8> buffer) {
return std::string_view{reinterpret_cast<const char*>(buffer.data())};
}
std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}
+18 -1
View File
@@ -8,7 +8,6 @@
#include <filesystem>
#include <span>
#include <string>
#include <string_view>
#include "common/common_types.h"
@@ -37,6 +36,15 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::u8string BufferToU8String(std::span<const u8> buffer);
/**
* Same as BufferToU8String, but returns a string view of the buffer.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::u8string_view.
*/
[[nodiscard]] std::u8string_view BufferToU8StringView(std::span<const u8> buffer);
/**
* Converts a std::u8string or std::u8string_view to a UTF-8 encoded std::string.
*
@@ -57,6 +65,15 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
/**
* Same as BufferToUTF8String, but returns a string view of the buffer.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::string_view.
*/
[[nodiscard]] std::string_view BufferToUTF8StringView(std::span<const u8> buffer);
/**
* Converts a filesystem path to a UTF-8 encoded std::string.
*
-1
View File
@@ -7,7 +7,6 @@
#include <array>
#include <cstddef>
#include <string>
#include <type_traits>
#include <vector>
#include <fmt/format.h>
#include "common/common_types.h"
+7 -3
View File
@@ -1,3 +1,7 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <iterator>
@@ -14,6 +18,7 @@
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
#include "common/scope_exit.h"
#endif // ^^^ Linux ^^^
@@ -23,7 +28,6 @@
#include "common/assert.h"
#include "common/host_memory.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
namespace Common {
@@ -323,8 +327,8 @@ private:
bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
if (it != placeholders.end() && it->lower() == virtual_offset + length) {
const bool is_root = it == placeholders.begin() && virtual_offset == 0;
return is_root || std::prev(it)->upper() == virtual_offset;
return it == placeholders.begin() ? virtual_offset == 0
: std::prev(it)->upper() == virtual_offset;
}
return false;
}
+375
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@@ -0,0 +1,375 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/uuid.h"
namespace Common::Input {
// Type of data that is expected to recieve or send
enum class InputType {
None,
Battery,
Button,
Stick,
Analog,
Trigger,
Motion,
Touch,
Color,
Vibration,
Nfc,
Ir,
};
// Internal battery charge level
enum class BatteryLevel : u32 {
None,
Empty,
Critical,
Low,
Medium,
Full,
Charging,
};
enum class PollingMode {
// Constant polling of buttons, analogs and motion data
Active,
// Only update on button change, digital analogs
Pasive,
// Enable near field communication polling
NFC,
// Enable infrared camera polling
IR,
};
// Vibration reply from the controller
enum class VibrationError {
None,
NotSupported,
Disabled,
Unknown,
};
// Polling mode reply from the controller
enum class PollingError {
None,
NotSupported,
Unknown,
};
// Hint for amplification curve to be used
enum class VibrationAmplificationType {
Linear,
Exponential,
};
// Analog properties for calibration
struct AnalogProperties {
// Anything below this value will be detected as zero
float deadzone{};
// Anyting above this values will be detected as one
float range{1.0f};
// Minimum value to be detected as active
float threshold{0.5f};
// Drift correction applied to the raw data
float offset{};
// Invert direction of the sensor data
bool inverted{};
};
// Single analog sensor data
struct AnalogStatus {
float value{};
float raw_value{};
AnalogProperties properties{};
};
// Button data
struct ButtonStatus {
Common::UUID uuid{};
bool value{};
bool inverted{};
bool toggle{};
bool locked{};
};
// Internal battery data
using BatteryStatus = BatteryLevel;
// Analog and digital joystick data
struct StickStatus {
Common::UUID uuid{};
AnalogStatus x{};
AnalogStatus y{};
bool left{};
bool right{};
bool up{};
bool down{};
};
// Analog and digital trigger data
struct TriggerStatus {
Common::UUID uuid{};
AnalogStatus analog{};
ButtonStatus pressed{};
};
// 3D vector representing motion input
struct MotionSensor {
AnalogStatus x{};
AnalogStatus y{};
AnalogStatus z{};
};
// Motion data used to calculate controller orientation
struct MotionStatus {
// Gyroscope vector measurement in radians/s.
MotionSensor gyro{};
// Acceleration vector measurement in G force
MotionSensor accel{};
// Time since last measurement in microseconds
u64 delta_timestamp{};
// Request to update after reading the value
bool force_update{};
};
// Data of a single point on a touch screen
struct TouchStatus {
ButtonStatus pressed{};
AnalogStatus x{};
AnalogStatus y{};
int id{};
};
// Physical controller color in RGB format
struct BodyColorStatus {
u32 body{};
u32 buttons{};
};
// HD rumble data
struct VibrationStatus {
f32 low_amplitude{};
f32 low_frequency{};
f32 high_amplitude{};
f32 high_frequency{};
VibrationAmplificationType type;
};
// Physical controller LED pattern
struct LedStatus {
bool led_1{};
bool led_2{};
bool led_3{};
bool led_4{};
};
// List of buttons to be passed to Qt that can be translated
enum class ButtonNames {
Undefined,
Invalid,
// This will display the engine name instead of the button name
Engine,
// This will display the button by value instead of the button name
Value,
ButtonLeft,
ButtonRight,
ButtonDown,
ButtonUp,
TriggerZ,
TriggerR,
TriggerL,
ButtonA,
ButtonB,
ButtonX,
ButtonY,
ButtonStart,
// DS4 button names
L1,
L2,
L3,
R1,
R2,
R3,
Circle,
Cross,
Square,
Triangle,
Share,
Options,
Home,
Touch,
// Mouse buttons
ButtonMouseWheel,
ButtonBackward,
ButtonForward,
ButtonTask,
ButtonExtra,
};
// Callback data consisting of an input type and the equivalent data status
struct CallbackStatus {
InputType type{InputType::None};
ButtonStatus button_status{};
StickStatus stick_status{};
AnalogStatus analog_status{};
TriggerStatus trigger_status{};
MotionStatus motion_status{};
TouchStatus touch_status{};
BodyColorStatus color_status{};
BatteryStatus battery_status{};
VibrationStatus vibration_status{};
};
// Triggered once every input change
struct InputCallback {
std::function<void(const CallbackStatus&)> on_change;
};
/// An abstract class template for an input device (a button, an analog input, etc.).
class InputDevice {
public:
virtual ~InputDevice() = default;
// Request input device to update if necessary
virtual void SoftUpdate() {}
// Force input device to update data regardless of the current state
virtual void ForceUpdate() {}
// Sets the function to be triggered when input changes
void SetCallback(InputCallback callback_) {
callback = std::move(callback_);
}
// Triggers the function set in the callback
void TriggerOnChange(const CallbackStatus& status) {
if (callback.on_change) {
callback.on_change(status);
}
}
private:
InputCallback callback;
};
/// An abstract class template for an output device (rumble, LED pattern, polling mode).
class OutputDevice {
public:
virtual ~OutputDevice() = default;
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
return VibrationError::NotSupported;
}
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
return PollingError::NotSupported;
}
};
/// An abstract class template for a factory that can create input devices.
template <typename InputDeviceType>
class Factory {
public:
virtual ~Factory() = default;
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
};
namespace Impl {
template <typename InputDeviceType>
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
template <typename InputDeviceType>
struct FactoryList {
static FactoryListType<InputDeviceType> list;
};
template <typename InputDeviceType>
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
} // namespace Impl
/**
* Registers an input device factory.
* @tparam InputDeviceType the type of input devices the factory can create
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
* a device
* @param factory the factory object to register
*/
template <typename InputDeviceType>
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
auto pair = std::make_pair(name, std::move(factory));
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
LOG_ERROR(Input, "Factory '{}' already registered", name);
}
}
/**
* Unregisters an input device factory.
* @tparam InputDeviceType the type of input devices the factory can create
* @param name the name of the factory to unregister
*/
template <typename InputDeviceType>
void UnregisterFactory(const std::string& name) {
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
LOG_ERROR(Input, "Factory '{}' not registered", name);
}
}
/**
* Create an input device from given paramters.
* @tparam InputDeviceType the type of input devices to create
* @param params a serialized ParamPackage string that contains all parameters for creating the
* device
*/
template <typename InputDeviceType>
std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& params) {
const Common::ParamPackage package(params);
const std::string engine = package.Get("engine", "null");
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
const auto pair = factory_list.find(engine);
if (pair == factory_list.end()) {
if (engine != "null") {
LOG_ERROR(Input, "Unknown engine name: {}", engine);
}
return std::make_unique<InputDeviceType>();
}
return pair->second->Create(package);
}
/**
* Create an input device from given paramters.
* @tparam InputDeviceType the type of input devices to create
* @param A ParamPackage that contains all parameters for creating the device
*/
template <typename InputDeviceType>
std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
const std::string engine = package.Get("engine", "null");
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
const auto pair = factory_list.find(engine);
if (pair == factory_list.end()) {
if (engine != "null") {
LOG_ERROR(Input, "Unknown engine name: {}", engine);
}
return std::make_unique<InputDeviceType>();
}
return pair->second->Create(package);
}
} // namespace Common::Input
+211 -183
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@@ -4,6 +4,7 @@
#pragma once
#include "common/common_funcs.h"
#include "common/parent_of_member.h"
#include "common/tree.h"
@@ -15,32 +16,33 @@ class IntrusiveRedBlackTreeImpl;
}
#pragma pack(push, 4)
struct IntrusiveRedBlackTreeNode {
YUZU_NON_COPYABLE(IntrusiveRedBlackTreeNode);
public:
using EntryType = RBEntry<IntrusiveRedBlackTreeNode>;
constexpr IntrusiveRedBlackTreeNode() = default;
void SetEntry(const EntryType& new_entry) {
entry = new_entry;
}
[[nodiscard]] EntryType& GetEntry() {
return entry;
}
[[nodiscard]] const EntryType& GetEntry() const {
return entry;
}
using RBEntry = freebsd::RBEntry<IntrusiveRedBlackTreeNode>;
private:
EntryType entry{};
RBEntry m_entry;
friend class impl::IntrusiveRedBlackTreeImpl;
public:
explicit IntrusiveRedBlackTreeNode() = default;
template <class, class, class>
friend class IntrusiveRedBlackTree;
[[nodiscard]] constexpr RBEntry& GetRBEntry() {
return m_entry;
}
[[nodiscard]] constexpr const RBEntry& GetRBEntry() const {
return m_entry;
}
constexpr void SetRBEntry(const RBEntry& entry) {
m_entry = entry;
}
};
static_assert(sizeof(IntrusiveRedBlackTreeNode) ==
3 * sizeof(void*) + std::max<size_t>(sizeof(freebsd::RBColor), 4));
#pragma pack(pop)
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree;
@@ -48,12 +50,17 @@ class IntrusiveRedBlackTree;
namespace impl {
class IntrusiveRedBlackTreeImpl {
YUZU_NON_COPYABLE(IntrusiveRedBlackTreeImpl);
private:
template <class, class, class>
friend class ::Common::IntrusiveRedBlackTree;
using RootType = RBHead<IntrusiveRedBlackTreeNode>;
RootType root;
private:
using RootType = freebsd::RBHead<IntrusiveRedBlackTreeNode>;
private:
RootType m_root;
public:
template <bool Const>
@@ -81,149 +88,150 @@ public:
IntrusiveRedBlackTreeImpl::reference>;
private:
pointer node;
pointer m_node;
public:
explicit Iterator(pointer n) : node(n) {}
constexpr explicit Iterator(pointer n) : m_node(n) {}
bool operator==(const Iterator& rhs) const {
return this->node == rhs.node;
constexpr bool operator==(const Iterator& rhs) const {
return m_node == rhs.m_node;
}
bool operator!=(const Iterator& rhs) const {
constexpr bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
pointer operator->() const {
return this->node;
constexpr pointer operator->() const {
return m_node;
}
reference operator*() const {
return *this->node;
constexpr reference operator*() const {
return *m_node;
}
Iterator& operator++() {
this->node = GetNext(this->node);
constexpr Iterator& operator++() {
m_node = GetNext(m_node);
return *this;
}
Iterator& operator--() {
this->node = GetPrev(this->node);
constexpr Iterator& operator--() {
m_node = GetPrev(m_node);
return *this;
}
Iterator operator++(int) {
constexpr Iterator operator++(int) {
const Iterator it{*this};
++(*this);
return it;
}
Iterator operator--(int) {
constexpr Iterator operator--(int) {
const Iterator it{*this};
--(*this);
return it;
}
operator Iterator<true>() const {
return Iterator<true>(this->node);
constexpr operator Iterator<true>() const {
return Iterator<true>(m_node);
}
};
private:
// Define accessors using RB_* functions.
bool EmptyImpl() const {
return root.IsEmpty();
constexpr bool EmptyImpl() const {
return m_root.IsEmpty();
}
IntrusiveRedBlackTreeNode* GetMinImpl() const {
return RB_MIN(const_cast<RootType*>(&root));
constexpr IntrusiveRedBlackTreeNode* GetMinImpl() const {
return freebsd::RB_MIN(const_cast<RootType&>(m_root));
}
IntrusiveRedBlackTreeNode* GetMaxImpl() const {
return RB_MAX(const_cast<RootType*>(&root));
constexpr IntrusiveRedBlackTreeNode* GetMaxImpl() const {
return freebsd::RB_MAX(const_cast<RootType&>(m_root));
}
IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
return RB_REMOVE(&root, node);
constexpr IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
return freebsd::RB_REMOVE(m_root, node);
}
public:
static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
return RB_NEXT(node);
static constexpr IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
return freebsd::RB_NEXT(node);
}
static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
return RB_PREV(node);
static constexpr IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
return freebsd::RB_PREV(node);
}
static const IntrusiveRedBlackTreeNode* GetNext(const IntrusiveRedBlackTreeNode* node) {
static constexpr IntrusiveRedBlackTreeNode const* GetNext(
IntrusiveRedBlackTreeNode const* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
static const IntrusiveRedBlackTreeNode* GetPrev(const IntrusiveRedBlackTreeNode* node) {
static constexpr IntrusiveRedBlackTreeNode const* GetPrev(
IntrusiveRedBlackTreeNode const* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
public:
constexpr IntrusiveRedBlackTreeImpl() {}
constexpr IntrusiveRedBlackTreeImpl() = default;
// Iterator accessors.
iterator begin() {
constexpr iterator begin() {
return iterator(this->GetMinImpl());
}
const_iterator begin() const {
constexpr const_iterator begin() const {
return const_iterator(this->GetMinImpl());
}
iterator end() {
constexpr iterator end() {
return iterator(static_cast<IntrusiveRedBlackTreeNode*>(nullptr));
}
const_iterator end() const {
constexpr const_iterator end() const {
return const_iterator(static_cast<const IntrusiveRedBlackTreeNode*>(nullptr));
}
const_iterator cbegin() const {
constexpr const_iterator cbegin() const {
return this->begin();
}
const_iterator cend() const {
constexpr const_iterator cend() const {
return this->end();
}
iterator iterator_to(reference ref) {
return iterator(&ref);
constexpr iterator iterator_to(reference ref) {
return iterator(std::addressof(ref));
}
const_iterator iterator_to(const_reference ref) const {
return const_iterator(&ref);
constexpr const_iterator iterator_to(const_reference ref) const {
return const_iterator(std::addressof(ref));
}
// Content management.
bool empty() const {
constexpr bool empty() const {
return this->EmptyImpl();
}
reference back() {
constexpr reference back() {
return *this->GetMaxImpl();
}
const_reference back() const {
constexpr const_reference back() const {
return *this->GetMaxImpl();
}
reference front() {
constexpr reference front() {
return *this->GetMinImpl();
}
const_reference front() const {
constexpr const_reference front() const {
return *this->GetMinImpl();
}
iterator erase(iterator it) {
constexpr iterator erase(iterator it) {
auto cur = std::addressof(*it);
auto next = GetNext(cur);
this->RemoveImpl(cur);
@@ -234,16 +242,16 @@ public:
} // namespace impl
template <typename T>
concept HasLightCompareType = requires {
{ std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
concept HasRedBlackKeyType = requires {
{ std::is_same<typename T::RedBlackKeyType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
template <typename T, typename Default>
consteval auto* GetLightCompareType() {
if constexpr (HasLightCompareType<T>) {
return static_cast<typename T::LightCompareType*>(nullptr);
consteval auto* GetRedBlackKeyType() {
if constexpr (HasRedBlackKeyType<T>) {
return static_cast<typename T::RedBlackKeyType*>(nullptr);
} else {
return static_cast<Default*>(nullptr);
}
@@ -252,16 +260,17 @@ namespace impl {
} // namespace impl
template <typename T, typename Default>
using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
using RedBlackKeyType = std::remove_pointer_t<decltype(impl::GetRedBlackKeyType<T, Default>())>;
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree {
YUZU_NON_COPYABLE(IntrusiveRedBlackTree);
public:
using ImplType = impl::IntrusiveRedBlackTreeImpl;
private:
ImplType impl{};
ImplType m_impl;
public:
template <bool Const>
@@ -277,9 +286,9 @@ public:
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
using light_value_type = LightCompareType<Comparator, value_type>;
using const_light_pointer = const light_value_type*;
using const_light_reference = const light_value_type&;
using key_type = RedBlackKeyType<Comparator, value_type>;
using const_key_pointer = const key_type*;
using const_key_reference = const key_type&;
template <bool Const>
class Iterator {
@@ -298,183 +307,201 @@ public:
IntrusiveRedBlackTree::reference>;
private:
ImplIterator iterator;
ImplIterator m_impl;
private:
explicit Iterator(ImplIterator it) : iterator(it) {}
constexpr explicit Iterator(ImplIterator it) : m_impl(it) {}
explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
ImplType::iterator>::type::pointer ptr)
: iterator(ptr) {}
constexpr explicit Iterator(typename ImplIterator::pointer p) : m_impl(p) {}
ImplIterator GetImplIterator() const {
return this->iterator;
constexpr ImplIterator GetImplIterator() const {
return m_impl;
}
public:
bool operator==(const Iterator& rhs) const {
return this->iterator == rhs.iterator;
constexpr bool operator==(const Iterator& rhs) const {
return m_impl == rhs.m_impl;
}
bool operator!=(const Iterator& rhs) const {
constexpr bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
pointer operator->() const {
return Traits::GetParent(std::addressof(*this->iterator));
constexpr pointer operator->() const {
return Traits::GetParent(std::addressof(*m_impl));
}
reference operator*() const {
return *Traits::GetParent(std::addressof(*this->iterator));
constexpr reference operator*() const {
return *Traits::GetParent(std::addressof(*m_impl));
}
Iterator& operator++() {
++this->iterator;
constexpr Iterator& operator++() {
++m_impl;
return *this;
}
Iterator& operator--() {
--this->iterator;
constexpr Iterator& operator--() {
--m_impl;
return *this;
}
Iterator operator++(int) {
constexpr Iterator operator++(int) {
const Iterator it{*this};
++this->iterator;
++m_impl;
return it;
}
Iterator operator--(int) {
constexpr Iterator operator--(int) {
const Iterator it{*this};
--this->iterator;
--m_impl;
return it;
}
operator Iterator<true>() const {
return Iterator<true>(this->iterator);
constexpr operator Iterator<true>() const {
return Iterator<true>(m_impl);
}
};
private:
static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
const IntrusiveRedBlackTreeNode* rhs) {
static constexpr int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs));
}
static int LightCompareImpl(const void* elm, const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
static constexpr int CompareKeyImpl(const_key_reference key,
const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(key, *Traits::GetParent(rhs));
}
// Define accessors using RB_* functions.
IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
return RB_INSERT(&impl.root, node, CompareImpl);
constexpr IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
return freebsd::RB_INSERT(m_impl.m_root, node, CompareImpl);
}
IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_FIND(const_cast<ImplType::RootType*>(&impl.root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
constexpr IntrusiveRedBlackTreeNode* FindImpl(IntrusiveRedBlackTreeNode const* node) const {
return freebsd::RB_FIND(const_cast<ImplType::RootType&>(m_impl.m_root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_NFIND(const_cast<ImplType::RootType*>(&impl.root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
constexpr IntrusiveRedBlackTreeNode* NFindImpl(IntrusiveRedBlackTreeNode const* node) const {
return freebsd::RB_NFIND(const_cast<ImplType::RootType&>(m_impl.m_root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
return RB_FIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
static_cast<const void*>(lelm), LightCompareImpl);
constexpr IntrusiveRedBlackTreeNode* FindKeyImpl(const_key_reference key) const {
return freebsd::RB_FIND_KEY(const_cast<ImplType::RootType&>(m_impl.m_root), key,
CompareKeyImpl);
}
IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
return RB_NFIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
static_cast<const void*>(lelm), LightCompareImpl);
constexpr IntrusiveRedBlackTreeNode* NFindKeyImpl(const_key_reference key) const {
return freebsd::RB_NFIND_KEY(const_cast<ImplType::RootType&>(m_impl.m_root), key,
CompareKeyImpl);
}
constexpr IntrusiveRedBlackTreeNode* FindExistingImpl(
IntrusiveRedBlackTreeNode const* node) const {
return freebsd::RB_FIND_EXISTING(const_cast<ImplType::RootType&>(m_impl.m_root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
constexpr IntrusiveRedBlackTreeNode* FindExistingKeyImpl(const_key_reference key) const {
return freebsd::RB_FIND_EXISTING_KEY(const_cast<ImplType::RootType&>(m_impl.m_root), key,
CompareKeyImpl);
}
public:
constexpr IntrusiveRedBlackTree() = default;
// Iterator accessors.
iterator begin() {
return iterator(this->impl.begin());
constexpr iterator begin() {
return iterator(m_impl.begin());
}
const_iterator begin() const {
return const_iterator(this->impl.begin());
constexpr const_iterator begin() const {
return const_iterator(m_impl.begin());
}
iterator end() {
return iterator(this->impl.end());
constexpr iterator end() {
return iterator(m_impl.end());
}
const_iterator end() const {
return const_iterator(this->impl.end());
constexpr const_iterator end() const {
return const_iterator(m_impl.end());
}
const_iterator cbegin() const {
constexpr const_iterator cbegin() const {
return this->begin();
}
const_iterator cend() const {
constexpr const_iterator cend() const {
return this->end();
}
iterator iterator_to(reference ref) {
return iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
constexpr iterator iterator_to(reference ref) {
return iterator(m_impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
const_iterator iterator_to(const_reference ref) const {
return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
constexpr const_iterator iterator_to(const_reference ref) const {
return const_iterator(m_impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
// Content management.
bool empty() const {
return this->impl.empty();
constexpr bool empty() const {
return m_impl.empty();
}
reference back() {
return *Traits::GetParent(std::addressof(this->impl.back()));
constexpr reference back() {
return *Traits::GetParent(std::addressof(m_impl.back()));
}
const_reference back() const {
return *Traits::GetParent(std::addressof(this->impl.back()));
constexpr const_reference back() const {
return *Traits::GetParent(std::addressof(m_impl.back()));
}
reference front() {
return *Traits::GetParent(std::addressof(this->impl.front()));
constexpr reference front() {
return *Traits::GetParent(std::addressof(m_impl.front()));
}
const_reference front() const {
return *Traits::GetParent(std::addressof(this->impl.front()));
constexpr const_reference front() const {
return *Traits::GetParent(std::addressof(m_impl.front()));
}
iterator erase(iterator it) {
return iterator(this->impl.erase(it.GetImplIterator()));
constexpr iterator erase(iterator it) {
return iterator(m_impl.erase(it.GetImplIterator()));
}
iterator insert(reference ref) {
constexpr iterator insert(reference ref) {
ImplType::pointer node = Traits::GetNode(std::addressof(ref));
this->InsertImpl(node);
return iterator(node);
}
iterator find(const_reference ref) const {
constexpr iterator find(const_reference ref) const {
return iterator(this->FindImpl(Traits::GetNode(std::addressof(ref))));
}
iterator nfind(const_reference ref) const {
constexpr iterator nfind(const_reference ref) const {
return iterator(this->NFindImpl(Traits::GetNode(std::addressof(ref))));
}
iterator find_light(const_light_reference ref) const {
return iterator(this->FindLightImpl(std::addressof(ref)));
constexpr iterator find_key(const_key_reference ref) const {
return iterator(this->FindKeyImpl(ref));
}
iterator nfind_light(const_light_reference ref) const {
return iterator(this->NFindLightImpl(std::addressof(ref)));
constexpr iterator nfind_key(const_key_reference ref) const {
return iterator(this->NFindKeyImpl(ref));
}
constexpr iterator find_existing(const_reference ref) const {
return iterator(this->FindExistingImpl(Traits::GetNode(std::addressof(ref))));
}
constexpr iterator find_existing_key(const_key_reference ref) const {
return iterator(this->FindExistingKeyImpl(ref));
}
};
template <auto T, class Derived = impl::GetParentType<T>>
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraits;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
@@ -498,19 +525,16 @@ private:
return std::addressof(parent->*Member);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
static Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return Common::GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
static Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
return Common::GetParentPointer<Member, Derived>(node);
}
private:
static constexpr TypedStorage<Derived> DerivedStorage = {};
};
template <auto T, class Derived = impl::GetParentType<T>>
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
@@ -521,11 +545,6 @@ public:
IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraitsDeferredAssert, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
static constexpr bool IsValid() {
TypedStorage<Derived> DerivedStorage = {};
return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
}
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
@@ -540,30 +559,36 @@ private:
return std::addressof(parent->*Member);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
static Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return Common::GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
static Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
return Common::GetParentPointer<Member, Derived>(node);
}
};
template <class Derived>
class IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode {
class alignas(void*) IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode {
public:
using IntrusiveRedBlackTreeNode::IntrusiveRedBlackTreeNode;
constexpr Derived* GetPrev() {
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
return static_cast<Derived*>(static_cast<IntrusiveRedBlackTreeBaseNode*>(
impl::IntrusiveRedBlackTreeImpl::GetPrev(this)));
}
constexpr const Derived* GetPrev() const {
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
return static_cast<const Derived*>(static_cast<const IntrusiveRedBlackTreeBaseNode*>(
impl::IntrusiveRedBlackTreeImpl::GetPrev(this)));
}
constexpr Derived* GetNext() {
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
return static_cast<Derived*>(static_cast<IntrusiveRedBlackTreeBaseNode*>(
impl::IntrusiveRedBlackTreeImpl::GetNext(this)));
}
constexpr const Derived* GetNext() const {
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
return static_cast<const Derived*>(static_cast<const IntrusiveRedBlackTreeBaseNode*>(
impl::IntrusiveRedBlackTreeImpl::GetNext(this)));
}
};
@@ -581,19 +606,22 @@ private:
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return static_cast<IntrusiveRedBlackTreeNode*>(parent);
return static_cast<IntrusiveRedBlackTreeNode*>(
static_cast<IntrusiveRedBlackTreeBaseNode<Derived>*>(parent));
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return static_cast<const IntrusiveRedBlackTreeNode*>(parent);
return static_cast<const IntrusiveRedBlackTreeNode*>(
static_cast<const IntrusiveRedBlackTreeBaseNode<Derived>*>(parent));
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return static_cast<Derived*>(node);
return static_cast<Derived*>(static_cast<IntrusiveRedBlackTreeBaseNode<Derived>*>(node));
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const Derived*>(node);
static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
return static_cast<const Derived*>(
static_cast<const IntrusiveRedBlackTreeBaseNode<Derived>*>(node));
}
};
+5 -15
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@@ -5,10 +5,8 @@
#include <atomic>
#include <chrono>
#include <climits>
#include <exception>
#include <stop_token>
#include <thread>
#include <vector>
#include <fmt/format.h>
@@ -218,19 +216,17 @@ private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename} {}
~Impl() {
StopBackendThread();
}
~Impl() = default;
void StartBackendThread() {
backend_thread = std::thread([this] {
backend_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (!stop.stop_requested()) {
entry = message_queue.PopWait(stop.get_token());
while (!stop_token.stop_requested()) {
entry = message_queue.PopWait(stop_token);
if (entry.filename != nullptr) {
write_logs();
}
@@ -244,11 +240,6 @@ private:
});
}
void StopBackendThread() {
stop.request_stop();
backend_thread.join();
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string&& message) const {
using std::chrono::duration_cast;
@@ -283,10 +274,9 @@ private:
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
std::stop_source stop;
std::thread backend_thread;
MPSCQueue<Entry, true> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
std::jthread backend_thread;
};
} // namespace
-1
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@@ -4,7 +4,6 @@
#pragma once
#include <filesystem>
#include "common/logging/filter.h"
namespace Common::Log {
+3
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@@ -108,15 +108,18 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, MNPP) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NOTIF) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, NVFlinger) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
-1
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@@ -7,7 +7,6 @@
#include <array>
#include <chrono>
#include <cstddef>
#include <string_view>
#include "common/logging/log.h"
namespace Common::Log {
+23
View File
@@ -0,0 +1,23 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include <fmt/format.h>
// adapted from https://github.com/fmtlib/fmt/issues/2704
// a generic formatter for enum classes
#if FMT_VERSION >= 80100
template <typename T>
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
: formatter<std::underlying_type_t<T>> {
template <typename FormatContext>
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
return fmt::formatter<std::underlying_type_t<T>>::format(
static_cast<std::underlying_type_t<T>>(value), ctx);
}
};
#endif
+2 -1
View File
@@ -7,8 +7,9 @@
#include <algorithm>
#include <string_view>
#include <fmt/core.h>
#include <fmt/format.h>
#include "common/logging/formatter.h"
#include "common/logging/types.h"
namespace Common::Log {
-2
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@@ -10,12 +10,10 @@
#endif
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
namespace Common::Log {
-1
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@@ -4,7 +4,6 @@
#pragma once
#include <cstddef>
#include <string>
namespace Common::Log {
+3
View File
@@ -76,15 +76,18 @@ enum class Class : u8 {
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_NVFlinger, ///< The NVFlinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
+47 -7
View File
@@ -4,6 +4,7 @@
#pragma once
#include <algorithm>
#include <cstdlib>
#include <type_traits>
@@ -20,10 +21,32 @@ struct Rectangle {
constexpr Rectangle() = default;
constexpr Rectangle(T width, T height) : right(width), bottom(height) {}
constexpr Rectangle(T left_, T top_, T right_, T bottom_)
: left(left_), top(top_), right(right_), bottom(bottom_) {}
[[nodiscard]] T GetWidth() const {
[[nodiscard]] constexpr T Left() const {
return left;
}
[[nodiscard]] constexpr T Top() const {
return top;
}
[[nodiscard]] constexpr T Right() const {
return right;
}
[[nodiscard]] constexpr T Bottom() const {
return bottom;
}
[[nodiscard]] constexpr bool IsEmpty() const {
return (GetWidth() <= 0) || (GetHeight() <= 0);
}
[[nodiscard]] constexpr T GetWidth() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(right - left);
} else {
@@ -31,7 +54,7 @@ struct Rectangle {
}
}
[[nodiscard]] T GetHeight() const {
[[nodiscard]] constexpr T GetHeight() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(bottom - top);
} else {
@@ -39,17 +62,34 @@ struct Rectangle {
}
}
[[nodiscard]] Rectangle<T> TranslateX(const T x) const {
[[nodiscard]] constexpr Rectangle<T> TranslateX(const T x) const {
return Rectangle{left + x, top, right + x, bottom};
}
[[nodiscard]] Rectangle<T> TranslateY(const T y) const {
[[nodiscard]] constexpr Rectangle<T> TranslateY(const T y) const {
return Rectangle{left, top + y, right, bottom + y};
}
[[nodiscard]] Rectangle<T> Scale(const float s) const {
return Rectangle{left, top, static_cast<T>(left + GetWidth() * s),
static_cast<T>(top + GetHeight() * s)};
[[nodiscard]] constexpr Rectangle<T> Scale(const float s) const {
return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s),
static_cast<T>(static_cast<float>(top + GetHeight()) * s)};
}
[[nodiscard]] constexpr bool operator==(const Rectangle<T>& rhs) const {
return (left == rhs.left) && (top == rhs.top) && (right == rhs.right) &&
(bottom == rhs.bottom);
}
[[nodiscard]] constexpr bool operator!=(const Rectangle<T>& rhs) const {
return !operator==(rhs);
}
[[nodiscard]] constexpr bool Intersect(const Rectangle<T>& with, Rectangle<T>* result) const {
result->left = std::max(left, with.left);
result->top = std::max(top, with.top);
result->right = std::min(right, with.right);
result->bottom = std::min(bottom, with.bottom);
return !result->IsEmpty();
}
};
+1 -1
View File
@@ -70,4 +70,4 @@ const MemoryInfo& GetMemInfo() {
return mem_info;
}
} // namespace Common
} // namespace Common
-1
View File
@@ -6,7 +6,6 @@
#include <fmt/format.h>
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/nvidia_flags.h"
+56 -2
View File
@@ -10,11 +10,65 @@ PageTable::PageTable() = default;
PageTable::~PageTable() noexcept = default;
void PageTable::Resize(size_t address_space_width_in_bits, size_t page_size_in_bits) {
const size_t num_page_table_entries{1ULL << (address_space_width_in_bits - page_size_in_bits)};
bool PageTable::BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
u64 address) const {
// Setup invalid defaults.
out_entry.phys_addr = 0;
out_entry.block_size = page_size;
out_context.next_page = 0;
// Validate that we can read the actual entry.
const auto page = address / page_size;
if (page >= backing_addr.size()) {
return false;
}
// Validate that the entry is mapped.
const auto phys_addr = backing_addr[page];
if (phys_addr == 0) {
return false;
}
// Populate the results.
out_entry.phys_addr = phys_addr + address;
out_context.next_page = page + 1;
out_context.next_offset = address + page_size;
return true;
}
bool PageTable::ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const {
// Setup invalid defaults.
out_entry.phys_addr = 0;
out_entry.block_size = page_size;
// Validate that we can read the actual entry.
const auto page = context.next_page;
if (page >= backing_addr.size()) {
return false;
}
// Validate that the entry is mapped.
const auto phys_addr = backing_addr[page];
if (phys_addr == 0) {
return false;
}
// Populate the results.
out_entry.phys_addr = phys_addr + context.next_offset;
context.next_page = page + 1;
context.next_offset += page_size;
return true;
}
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits) {
const std::size_t num_page_table_entries{1ULL
<< (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
current_address_space_width_in_bits = address_space_width_in_bits;
page_size = 1ULL << page_size_in_bits;
}
} // namespace Common
+20 -5
View File
@@ -5,7 +5,6 @@
#pragma once
#include <atomic>
#include <tuple>
#include "common/common_types.h"
#include "common/virtual_buffer.h"
@@ -27,6 +26,16 @@ enum class PageType : u8 {
* mimics the way a real CPU page table works.
*/
struct PageTable {
struct TraversalEntry {
u64 phys_addr{};
std::size_t block_size{};
};
struct TraversalContext {
u64 next_page{};
u64 next_offset{};
};
/// Number of bits reserved for attribute tagging.
/// This can be at most the guaranteed alignment of the pointers in the page table.
static constexpr int ATTRIBUTE_BITS = 2;
@@ -89,6 +98,10 @@ struct PageTable {
PageTable(PageTable&&) noexcept = default;
PageTable& operator=(PageTable&&) noexcept = default;
bool BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
u64 address) const;
bool ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const;
/**
* Resizes the page table to be able to accommodate enough pages within
* a given address space.
@@ -96,9 +109,9 @@ struct PageTable {
* @param address_space_width_in_bits The address size width in bits.
* @param page_size_in_bits The page size in bits.
*/
void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits);
size_t GetAddressSpaceBits() const {
std::size_t GetAddressSpaceBits() const {
return current_address_space_width_in_bits;
}
@@ -110,9 +123,11 @@ struct PageTable {
VirtualBuffer<u64> backing_addr;
size_t current_address_space_width_in_bits;
std::size_t current_address_space_width_in_bits{};
u8* fastmem_arena;
u8* fastmem_arena{};
std::size_t page_size{};
};
} // namespace Common
-1
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@@ -7,7 +7,6 @@
#include <type_traits>
#include "common/assert.h"
#include "common/common_types.h"
namespace Common {
namespace detail {
-1
View File
@@ -12,7 +12,6 @@
#include <new>
#include <type_traits>
#include <vector>
#include "common/common_types.h"
namespace Common {
+55 -1
View File
@@ -47,7 +47,9 @@ void LogSettings() {
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
@@ -105,6 +107,55 @@ float Volume() {
return values.volume.GetValue() / 100.0f;
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
info.downscale = false;
switch (setup) {
case ResolutionSetup::Res1_2X:
info.up_scale = 1;
info.down_shift = 1;
info.downscale = true;
break;
case ResolutionSetup::Res3_4X:
info.up_scale = 3;
info.down_shift = 2;
info.downscale = true;
break;
case ResolutionSetup::Res1X:
info.up_scale = 1;
info.down_shift = 0;
break;
case ResolutionSetup::Res2X:
info.up_scale = 2;
info.down_shift = 0;
break;
case ResolutionSetup::Res3X:
info.up_scale = 3;
info.down_shift = 0;
break;
case ResolutionSetup::Res4X:
info.up_scale = 4;
info.down_shift = 0;
break;
case ResolutionSetup::Res5X:
info.up_scale = 5;
info.down_shift = 0;
break;
case ResolutionSetup::Res6X:
info.up_scale = 6;
info.down_shift = 0;
break;
default:
UNREACHABLE();
info.up_scale = 1;
info.down_shift = 0;
}
info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
info.active = info.up_scale != 1 || info.down_shift != 0;
}
void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
if (is_powered_on) {
@@ -116,6 +167,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Core
values.use_multi_core.SetGlobal(true);
values.use_extended_memory_layout.SetGlobal(true);
// CPU
values.cpu_accuracy.SetGlobal(true);
@@ -124,6 +176,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
// Renderer
values.renderer_backend.SetGlobal(true);
@@ -132,6 +185,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
values.fps_cap.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
+66 -14
View File
@@ -6,7 +6,6 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <map>
#include <optional>
#include <string>
@@ -52,6 +51,56 @@ enum class NvdecEmulation : u32 {
GPU = 2,
};
enum class ResolutionSetup : u32 {
Res1_2X = 0,
Res3_4X = 1,
Res1X = 2,
Res2X = 3,
Res3X = 4,
Res4X = 5,
Res5X = 6,
Res6X = 7,
};
enum class ScalingFilter : u32 {
NearestNeighbor = 0,
Bilinear = 1,
Bicubic = 2,
Gaussian = 3,
ScaleForce = 4,
Fsr = 5,
LastFilter = Fsr,
};
enum class AntiAliasing : u32 {
None = 0,
Fxaa = 1,
LastAA = Fxaa,
};
struct ResolutionScalingInfo {
u32 up_scale{1};
u32 down_shift{0};
f32 up_factor{1.0f};
f32 down_factor{1.0f};
bool active{};
bool downscale{};
s32 ScaleUp(s32 value) const {
if (value == 0) {
return 0;
}
return std::max((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1);
}
u32 ScaleUp(u32 value) const {
if (value == 0U) {
return 0U;
}
return std::max((value * up_scale) >> down_shift, 1U);
}
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -417,6 +466,7 @@ struct Values {
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
Setting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
// Cpu
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
@@ -434,12 +484,15 @@ struct Values {
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
BasicSetting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
BasicSetting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
Setting<bool> cpuopt_unsafe_ignore_global_monitor{true, "cpuopt_unsafe_ignore_global_monitor"};
// Renderer
RangedSetting<RendererBackend> renderer_backend{
@@ -451,7 +504,10 @@ struct Values {
"disable_shader_loop_safety_checks"};
Setting<int> vulkan_device{0, "vulkan_device"};
Setting<u16> resolution_factor{1, "resolution_factor"};
ResolutionScalingInfo resolution_info{};
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
Setting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
Setting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
RangedSetting<FullscreenMode> fullscreen_mode{
@@ -462,7 +518,7 @@ struct Values {
#endif
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
RangedSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
@@ -472,7 +528,7 @@ struct Values {
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
RangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
@@ -502,30 +558,25 @@ struct Values {
Setting<bool> use_docked_mode{true, "use_docked_mode"};
BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
BasicSetting<bool> controller_navigation{true, "controller_navigation"};
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
BasicSetting<bool> tas_enable{false, "tas_enable"};
BasicSetting<bool> tas_loop{false, "tas_loop"};
BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
@@ -533,14 +584,11 @@ struct Values {
TouchscreenInput touchscreen;
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device"};
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
@@ -554,6 +602,7 @@ struct Values {
BasicSetting<std::string> program_args{std::string(), "program_args"};
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> dump_shaders{false, "dump_shaders"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};
@@ -561,6 +610,7 @@ struct Values {
BasicSetting<bool> extended_logging{false, "extended_logging"};
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
BasicSetting<bool> enable_all_controllers{false, "enable_all_controllers"};
// Miscellaneous
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
@@ -595,6 +645,8 @@ std::string GetTimeZoneString();
void LogSettings();
void UpdateRescalingInfo();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState(bool is_powered_on);
+51 -19
View File
@@ -62,11 +62,22 @@ enum Values : int {
constexpr int STICK_HID_BEGIN = LStick;
constexpr int STICK_HID_END = NumAnalogs;
constexpr int NUM_STICKS_HID = NumAnalogs;
extern const std::array<const char*, NumAnalogs> mapping;
} // namespace NativeAnalog
namespace NativeTrigger {
enum Values : int {
LTrigger,
RTrigger,
NumTriggers,
};
constexpr int TRIGGER_HID_BEGIN = LTrigger;
constexpr int TRIGGER_HID_END = NumTriggers;
} // namespace NativeTrigger
namespace NativeVibration {
enum Values : int {
LeftVibrationDevice,
@@ -115,10 +126,20 @@ constexpr int NUM_MOUSE_HID = NumMouseButtons;
extern const std::array<const char*, NumMouseButtons> mapping;
} // namespace NativeMouseButton
namespace NativeMouseWheel {
enum Values {
X,
Y,
NumMouseWheels,
};
extern const std::array<const char*, NumMouseWheels> mapping;
} // namespace NativeMouseWheel
namespace NativeKeyboard {
enum Keys {
None,
Error,
A = 4,
B,
@@ -156,22 +177,22 @@ enum Keys {
N8,
N9,
N0,
Enter,
Return,
Escape,
Backspace,
Tab,
Space,
Minus,
Equal,
LeftBrace,
RightBrace,
Backslash,
Plus,
OpenBracket,
CloseBracket,
Pipe,
Tilde,
Semicolon,
Apostrophe,
Grave,
Quote,
Backquote,
Comma,
Dot,
Period,
Slash,
CapsLockKey,
@@ -188,7 +209,7 @@ enum Keys {
F11,
F12,
SystemRequest,
PrintScreen,
ScrollLockKey,
Pause,
Insert,
@@ -257,8 +278,18 @@ enum Keys {
ScrollLockActive,
KPComma,
KPLeftParenthesis,
KPRightParenthesis,
Ro = 0x87,
KatakanaHiragana,
Yen,
Henkan,
Muhenkan,
NumPadCommaPc98,
HangulEnglish = 0x90,
Hanja,
KatakanaKey,
HiraganaKey,
ZenkakuHankaku,
LeftControlKey = 0xE0,
LeftShiftKey,
@@ -307,6 +338,8 @@ enum Modifiers {
CapsLock,
ScrollLock,
NumLock,
Katakana,
Hiragana,
NumKeyboardMods,
};
@@ -324,11 +357,6 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
@@ -342,6 +370,11 @@ enum class ControllerType {
RightJoycon,
Handheld,
GameCube,
Pokeball,
NES,
SNES,
N64,
SegaGenesis,
};
struct PlayerInput {
@@ -349,7 +382,6 @@ struct PlayerInput {
ControllerType controller_type;
ButtonsRaw buttons;
AnalogsRaw analogs;
VibrationsRaw vibrations;
MotionsRaw motions;
bool vibration_enabled;
-2
View File
@@ -5,11 +5,9 @@
#include <algorithm>
#include <cctype>
#include <codecvt>
#include <cstdlib>
#include <locale>
#include <sstream>
#include "common/logging/log.h"
#include "common/string_util.h"
#ifdef _WIN32
+44 -17
View File
@@ -4,7 +4,6 @@
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "common/scm_rev.h"
#include "common/telemetry.h"
@@ -55,22 +54,50 @@ void AppendBuildInfo(FieldCollection& fc) {
void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX512", Common::GetCPUCaps().avx512);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2);
const auto& caps = Common::GetCPUCaps();
const auto add_field = [&fc](std::string_view field_name, const auto& field_value) {
fc.AddField(FieldType::UserSystem, field_name, field_value);
};
add_field("CPU_Model", caps.cpu_string);
add_field("CPU_BrandString", caps.brand_string);
add_field("CPU_Extension_x64_SSE", caps.sse);
add_field("CPU_Extension_x64_SSE2", caps.sse2);
add_field("CPU_Extension_x64_SSE3", caps.sse3);
add_field("CPU_Extension_x64_SSSE3", caps.ssse3);
add_field("CPU_Extension_x64_SSE41", caps.sse4_1);
add_field("CPU_Extension_x64_SSE42", caps.sse4_2);
add_field("CPU_Extension_x64_AVX", caps.avx);
add_field("CPU_Extension_x64_AVX_VNNI", caps.avx_vnni);
add_field("CPU_Extension_x64_AVX2", caps.avx2);
// Skylake-X/SP level AVX512, for compatibility with the previous telemetry field
add_field("CPU_Extension_x64_AVX512",
caps.avx512f && caps.avx512cd && caps.avx512vl && caps.avx512dq && caps.avx512bw);
add_field("CPU_Extension_x64_AVX512F", caps.avx512f);
add_field("CPU_Extension_x64_AVX512CD", caps.avx512cd);
add_field("CPU_Extension_x64_AVX512VL", caps.avx512vl);
add_field("CPU_Extension_x64_AVX512DQ", caps.avx512dq);
add_field("CPU_Extension_x64_AVX512BW", caps.avx512bw);
add_field("CPU_Extension_x64_AVX512BITALG", caps.avx512bitalg);
add_field("CPU_Extension_x64_AVX512VBMI", caps.avx512vbmi);
add_field("CPU_Extension_x64_AES", caps.aes);
add_field("CPU_Extension_x64_BMI1", caps.bmi1);
add_field("CPU_Extension_x64_BMI2", caps.bmi2);
add_field("CPU_Extension_x64_F16C", caps.f16c);
add_field("CPU_Extension_x64_FMA", caps.fma);
add_field("CPU_Extension_x64_FMA4", caps.fma4);
add_field("CPU_Extension_x64_GFNI", caps.gfni);
add_field("CPU_Extension_x64_INVARIANT_TSC", caps.invariant_tsc);
add_field("CPU_Extension_x64_LZCNT", caps.lzcnt);
add_field("CPU_Extension_x64_MOVBE", caps.movbe);
add_field("CPU_Extension_x64_PCLMULQDQ", caps.pclmulqdq);
add_field("CPU_Extension_x64_POPCNT", caps.popcnt);
add_field("CPU_Extension_x64_SHA", caps.sha);
#else
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
#endif
+23 -12
View File
@@ -8,6 +8,7 @@
#include <map>
#include <memory>
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Common::Telemetry {
@@ -28,7 +29,7 @@ struct VisitorInterface;
/**
* Interface class for telemetry data fields.
*/
class FieldInterface : NonCopyable {
class FieldInterface {
public:
virtual ~FieldInterface() = default;
@@ -52,14 +53,15 @@ public:
template <typename T>
class Field : public FieldInterface {
public:
Field(FieldType type_, std::string name_, T value_)
: name(std::move(name_)), type(type_), value(std::move(value_)) {}
YUZU_NON_COPYABLE(Field);
Field(const Field&) = default;
Field& operator=(const Field&) = default;
Field(FieldType type_, std::string_view name_, T value_)
: name(name_), type(type_), value(std::move(value_)) {}
Field(Field&&) = default;
Field& operator=(Field&& other) = default;
~Field() override = default;
Field(Field&&) noexcept = default;
Field& operator=(Field&& other) noexcept = default;
void Accept(VisitorInterface& visitor) const override;
@@ -98,9 +100,15 @@ private:
/**
* Collection of data fields that have been logged.
*/
class FieldCollection final : NonCopyable {
class FieldCollection final {
public:
YUZU_NON_COPYABLE(FieldCollection);
FieldCollection() = default;
~FieldCollection() = default;
FieldCollection(FieldCollection&&) noexcept = default;
FieldCollection& operator=(FieldCollection&&) noexcept = default;
/**
* Accept method for the visitor pattern, visits each field in the collection.
@@ -115,7 +123,7 @@ public:
* @param value Value for the field to add.
*/
template <typename T>
void AddField(FieldType type, const char* name, T value) {
void AddField(FieldType type, std::string_view name, T value) {
return AddField(std::make_unique<Field<T>>(type, name, std::move(value)));
}
@@ -133,7 +141,7 @@ private:
* Telemetry fields visitor interface class. A backend to log to a web service should implement
* this interface.
*/
struct VisitorInterface : NonCopyable {
struct VisitorInterface {
virtual ~VisitorInterface() = default;
virtual void Visit(const Field<bool>& field) = 0;
@@ -160,8 +168,11 @@ struct VisitorInterface : NonCopyable {
* Empty implementation of VisitorInterface that drops all fields. Used when a functional
* backend implementation is not available.
*/
struct NullVisitor : public VisitorInterface {
~NullVisitor() = default;
struct NullVisitor final : public VisitorInterface {
YUZU_NON_COPYABLE(NullVisitor);
NullVisitor() = default;
~NullVisitor() override = default;
void Visit(const Field<bool>& /*field*/) override {}
void Visit(const Field<double>& /*field*/) override {}
+444 -387
View File
@@ -43,246 +43,445 @@
* The maximum height of a red-black tree is 2lg (n+1).
*/
#include "common/assert.h"
namespace Common::freebsd {
namespace Common {
template <typename T>
class RBHead {
public:
[[nodiscard]] T* Root() {
return rbh_root;
}
[[nodiscard]] const T* Root() const {
return rbh_root;
}
void SetRoot(T* root) {
rbh_root = root;
}
[[nodiscard]] bool IsEmpty() const {
return Root() == nullptr;
}
private:
T* rbh_root = nullptr;
};
enum class EntryColor {
Black,
Red,
enum class RBColor {
RB_BLACK = 0,
RB_RED = 1,
};
#pragma pack(push, 4)
template <typename T>
class RBEntry {
public:
[[nodiscard]] T* Left() {
return rbe_left;
constexpr RBEntry() = default;
[[nodiscard]] constexpr T* Left() {
return m_rbe_left;
}
[[nodiscard]] constexpr const T* Left() const {
return m_rbe_left;
}
[[nodiscard]] const T* Left() const {
return rbe_left;
constexpr void SetLeft(T* e) {
m_rbe_left = e;
}
void SetLeft(T* left) {
rbe_left = left;
[[nodiscard]] constexpr T* Right() {
return m_rbe_right;
}
[[nodiscard]] constexpr const T* Right() const {
return m_rbe_right;
}
[[nodiscard]] T* Right() {
return rbe_right;
constexpr void SetRight(T* e) {
m_rbe_right = e;
}
[[nodiscard]] const T* Right() const {
return rbe_right;
[[nodiscard]] constexpr T* Parent() {
return m_rbe_parent;
}
[[nodiscard]] constexpr const T* Parent() const {
return m_rbe_parent;
}
void SetRight(T* right) {
rbe_right = right;
constexpr void SetParent(T* e) {
m_rbe_parent = e;
}
[[nodiscard]] T* Parent() {
return rbe_parent;
[[nodiscard]] constexpr bool IsBlack() const {
return m_rbe_color == RBColor::RB_BLACK;
}
[[nodiscard]] constexpr bool IsRed() const {
return m_rbe_color == RBColor::RB_RED;
}
[[nodiscard]] constexpr RBColor Color() const {
return m_rbe_color;
}
[[nodiscard]] const T* Parent() const {
return rbe_parent;
}
void SetParent(T* parent) {
rbe_parent = parent;
}
[[nodiscard]] bool IsBlack() const {
return rbe_color == EntryColor::Black;
}
[[nodiscard]] bool IsRed() const {
return rbe_color == EntryColor::Red;
}
[[nodiscard]] EntryColor Color() const {
return rbe_color;
}
void SetColor(EntryColor color) {
rbe_color = color;
constexpr void SetColor(RBColor c) {
m_rbe_color = c;
}
private:
T* rbe_left = nullptr;
T* rbe_right = nullptr;
T* rbe_parent = nullptr;
EntryColor rbe_color{};
T* m_rbe_left{};
T* m_rbe_right{};
T* m_rbe_parent{};
RBColor m_rbe_color{RBColor::RB_BLACK};
};
#pragma pack(pop)
template <typename T>
struct CheckRBEntry {
static constexpr bool value = false;
};
template <typename T>
struct CheckRBEntry<RBEntry<T>> {
static constexpr bool value = true;
};
template <typename Node>
[[nodiscard]] RBEntry<Node>& RB_ENTRY(Node* node) {
return node->GetEntry();
template <typename T>
concept IsRBEntry = CheckRBEntry<T>::value;
template <typename T>
concept HasRBEntry = requires(T& t, const T& ct) {
{ t.GetRBEntry() } -> std::same_as<RBEntry<T>&>;
{ ct.GetRBEntry() } -> std::same_as<const RBEntry<T>&>;
};
template <typename T>
requires HasRBEntry<T>
class RBHead {
private:
T* m_rbh_root = nullptr;
public:
[[nodiscard]] constexpr T* Root() {
return m_rbh_root;
}
[[nodiscard]] constexpr const T* Root() const {
return m_rbh_root;
}
constexpr void SetRoot(T* root) {
m_rbh_root = root;
}
[[nodiscard]] constexpr bool IsEmpty() const {
return this->Root() == nullptr;
}
};
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr RBEntry<T>& RB_ENTRY(T* t) {
return t->GetRBEntry();
}
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr const RBEntry<T>& RB_ENTRY(const T* t) {
return t->GetRBEntry();
}
template <typename Node>
[[nodiscard]] const RBEntry<Node>& RB_ENTRY(const Node* node) {
return node->GetEntry();
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr T* RB_LEFT(T* t) {
return RB_ENTRY(t).Left();
}
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr const T* RB_LEFT(const T* t) {
return RB_ENTRY(t).Left();
}
template <typename Node>
[[nodiscard]] Node* RB_PARENT(Node* node) {
return RB_ENTRY(node).Parent();
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr T* RB_RIGHT(T* t) {
return RB_ENTRY(t).Right();
}
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr const T* RB_RIGHT(const T* t) {
return RB_ENTRY(t).Right();
}
template <typename Node>
[[nodiscard]] const Node* RB_PARENT(const Node* node) {
return RB_ENTRY(node).Parent();
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr T* RB_PARENT(T* t) {
return RB_ENTRY(t).Parent();
}
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr const T* RB_PARENT(const T* t) {
return RB_ENTRY(t).Parent();
}
template <typename Node>
void RB_SET_PARENT(Node* node, Node* parent) {
return RB_ENTRY(node).SetParent(parent);
template <typename T>
requires HasRBEntry<T>
constexpr void RB_SET_LEFT(T* t, T* e) {
RB_ENTRY(t).SetLeft(e);
}
template <typename T>
requires HasRBEntry<T>
constexpr void RB_SET_RIGHT(T* t, T* e) {
RB_ENTRY(t).SetRight(e);
}
template <typename T>
requires HasRBEntry<T>
constexpr void RB_SET_PARENT(T* t, T* e) {
RB_ENTRY(t).SetParent(e);
}
template <typename Node>
[[nodiscard]] Node* RB_LEFT(Node* node) {
return RB_ENTRY(node).Left();
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr bool RB_IS_BLACK(const T* t) {
return RB_ENTRY(t).IsBlack();
}
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr bool RB_IS_RED(const T* t) {
return RB_ENTRY(t).IsRed();
}
template <typename Node>
[[nodiscard]] const Node* RB_LEFT(const Node* node) {
return RB_ENTRY(node).Left();
template <typename T>
requires HasRBEntry<T>
[[nodiscard]] constexpr RBColor RB_COLOR(const T* t) {
return RB_ENTRY(t).Color();
}
template <typename Node>
void RB_SET_LEFT(Node* node, Node* left) {
return RB_ENTRY(node).SetLeft(left);
template <typename T>
requires HasRBEntry<T>
constexpr void RB_SET_COLOR(T* t, RBColor c) {
RB_ENTRY(t).SetColor(c);
}
template <typename Node>
[[nodiscard]] Node* RB_RIGHT(Node* node) {
return RB_ENTRY(node).Right();
template <typename T>
requires HasRBEntry<T>
constexpr void RB_SET(T* elm, T* parent) {
auto& rb_entry = RB_ENTRY(elm);
rb_entry.SetParent(parent);
rb_entry.SetLeft(nullptr);
rb_entry.SetRight(nullptr);
rb_entry.SetColor(RBColor::RB_RED);
}
template <typename Node>
[[nodiscard]] const Node* RB_RIGHT(const Node* node) {
return RB_ENTRY(node).Right();
template <typename T>
requires HasRBEntry<T>
constexpr void RB_SET_BLACKRED(T* black, T* red) {
RB_SET_COLOR(black, RBColor::RB_BLACK);
RB_SET_COLOR(red, RBColor::RB_RED);
}
template <typename Node>
void RB_SET_RIGHT(Node* node, Node* right) {
return RB_ENTRY(node).SetRight(right);
}
template <typename Node>
[[nodiscard]] bool RB_IS_BLACK(const Node* node) {
return RB_ENTRY(node).IsBlack();
}
template <typename Node>
[[nodiscard]] bool RB_IS_RED(const Node* node) {
return RB_ENTRY(node).IsRed();
}
template <typename Node>
[[nodiscard]] EntryColor RB_COLOR(const Node* node) {
return RB_ENTRY(node).Color();
}
template <typename Node>
void RB_SET_COLOR(Node* node, EntryColor color) {
return RB_ENTRY(node).SetColor(color);
}
template <typename Node>
void RB_SET(Node* node, Node* parent) {
auto& entry = RB_ENTRY(node);
entry.SetParent(parent);
entry.SetLeft(nullptr);
entry.SetRight(nullptr);
entry.SetColor(EntryColor::Red);
}
template <typename Node>
void RB_SET_BLACKRED(Node* black, Node* red) {
RB_SET_COLOR(black, EntryColor::Black);
RB_SET_COLOR(red, EntryColor::Red);
}
template <typename Node>
void RB_ROTATE_LEFT(RBHead<Node>* head, Node* elm, Node*& tmp) {
template <typename T>
requires HasRBEntry<T>
constexpr void RB_ROTATE_LEFT(RBHead<T>& head, T* elm, T*& tmp) {
tmp = RB_RIGHT(elm);
RB_SET_RIGHT(elm, RB_LEFT(tmp));
if (RB_RIGHT(elm) != nullptr) {
if (RB_SET_RIGHT(elm, RB_LEFT(tmp)); RB_RIGHT(elm) != nullptr) {
RB_SET_PARENT(RB_LEFT(tmp), elm);
}
RB_SET_PARENT(tmp, RB_PARENT(elm));
if (RB_PARENT(tmp) != nullptr) {
if (RB_SET_PARENT(tmp, RB_PARENT(elm)); RB_PARENT(tmp) != nullptr) {
if (elm == RB_LEFT(RB_PARENT(elm))) {
RB_SET_LEFT(RB_PARENT(elm), tmp);
} else {
RB_SET_RIGHT(RB_PARENT(elm), tmp);
}
} else {
head->SetRoot(tmp);
head.SetRoot(tmp);
}
RB_SET_LEFT(tmp, elm);
RB_SET_PARENT(elm, tmp);
}
template <typename Node>
void RB_ROTATE_RIGHT(RBHead<Node>* head, Node* elm, Node*& tmp) {
template <typename T>
requires HasRBEntry<T>
constexpr void RB_ROTATE_RIGHT(RBHead<T>& head, T* elm, T*& tmp) {
tmp = RB_LEFT(elm);
RB_SET_LEFT(elm, RB_RIGHT(tmp));
if (RB_LEFT(elm) != nullptr) {
if (RB_SET_LEFT(elm, RB_RIGHT(tmp)); RB_LEFT(elm) != nullptr) {
RB_SET_PARENT(RB_RIGHT(tmp), elm);
}
RB_SET_PARENT(tmp, RB_PARENT(elm));
if (RB_PARENT(tmp) != nullptr) {
if (RB_SET_PARENT(tmp, RB_PARENT(elm)); RB_PARENT(tmp) != nullptr) {
if (elm == RB_LEFT(RB_PARENT(elm))) {
RB_SET_LEFT(RB_PARENT(elm), tmp);
} else {
RB_SET_RIGHT(RB_PARENT(elm), tmp);
}
} else {
head->SetRoot(tmp);
head.SetRoot(tmp);
}
RB_SET_RIGHT(tmp, elm);
RB_SET_PARENT(elm, tmp);
}
template <typename Node>
void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
Node* parent = nullptr;
Node* tmp = nullptr;
template <typename T>
requires HasRBEntry<T>
constexpr void RB_REMOVE_COLOR(RBHead<T>& head, T* parent, T* elm) {
T* tmp;
while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head.Root()) {
if (RB_LEFT(parent) == elm) {
tmp = RB_RIGHT(parent);
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_LEFT(head, parent, tmp);
tmp = RB_RIGHT(parent);
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, RBColor::RB_RED);
elm = parent;
parent = RB_PARENT(elm);
} else {
if (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp))) {
T* oleft;
if ((oleft = RB_LEFT(tmp)) != nullptr) {
RB_SET_COLOR(oleft, RBColor::RB_BLACK);
}
RB_SET_COLOR(tmp, RBColor::RB_RED);
RB_ROTATE_RIGHT(head, tmp, oleft);
tmp = RB_RIGHT(parent);
}
RB_SET_COLOR(tmp, RB_COLOR(parent));
RB_SET_COLOR(parent, RBColor::RB_BLACK);
if (RB_RIGHT(tmp)) {
RB_SET_COLOR(RB_RIGHT(tmp), RBColor::RB_BLACK);
}
RB_ROTATE_LEFT(head, parent, tmp);
elm = head.Root();
break;
}
} else {
tmp = RB_LEFT(parent);
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_RIGHT(head, parent, tmp);
tmp = RB_LEFT(parent);
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, RBColor::RB_RED);
elm = parent;
parent = RB_PARENT(elm);
} else {
if (RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) {
T* oright;
if ((oright = RB_RIGHT(tmp)) != nullptr) {
RB_SET_COLOR(oright, RBColor::RB_BLACK);
}
RB_SET_COLOR(tmp, RBColor::RB_RED);
RB_ROTATE_LEFT(head, tmp, oright);
tmp = RB_LEFT(parent);
}
RB_SET_COLOR(tmp, RB_COLOR(parent));
RB_SET_COLOR(parent, RBColor::RB_BLACK);
if (RB_LEFT(tmp)) {
RB_SET_COLOR(RB_LEFT(tmp), RBColor::RB_BLACK);
}
RB_ROTATE_RIGHT(head, parent, tmp);
elm = head.Root();
break;
}
}
}
if (elm) {
RB_SET_COLOR(elm, RBColor::RB_BLACK);
}
}
template <typename T>
requires HasRBEntry<T>
constexpr T* RB_REMOVE(RBHead<T>& head, T* elm) {
T* child = nullptr;
T* parent = nullptr;
T* old = elm;
RBColor color = RBColor::RB_BLACK;
if (RB_LEFT(elm) == nullptr) {
child = RB_RIGHT(elm);
} else if (RB_RIGHT(elm) == nullptr) {
child = RB_LEFT(elm);
} else {
T* left;
elm = RB_RIGHT(elm);
while ((left = RB_LEFT(elm)) != nullptr) {
elm = left;
}
child = RB_RIGHT(elm);
parent = RB_PARENT(elm);
color = RB_COLOR(elm);
if (child) {
RB_SET_PARENT(child, parent);
}
if (parent) {
if (RB_LEFT(parent) == elm) {
RB_SET_LEFT(parent, child);
} else {
RB_SET_RIGHT(parent, child);
}
} else {
head.SetRoot(child);
}
if (RB_PARENT(elm) == old) {
parent = elm;
}
elm->SetRBEntry(old->GetRBEntry());
if (RB_PARENT(old)) {
if (RB_LEFT(RB_PARENT(old)) == old) {
RB_SET_LEFT(RB_PARENT(old), elm);
} else {
RB_SET_RIGHT(RB_PARENT(old), elm);
}
} else {
head.SetRoot(elm);
}
RB_SET_PARENT(RB_LEFT(old), elm);
if (RB_RIGHT(old)) {
RB_SET_PARENT(RB_RIGHT(old), elm);
}
if (parent) {
left = parent;
}
if (color == RBColor::RB_BLACK) {
RB_REMOVE_COLOR(head, parent, child);
}
return old;
}
parent = RB_PARENT(elm);
color = RB_COLOR(elm);
if (child) {
RB_SET_PARENT(child, parent);
}
if (parent) {
if (RB_LEFT(parent) == elm) {
RB_SET_LEFT(parent, child);
} else {
RB_SET_RIGHT(parent, child);
}
} else {
head.SetRoot(child);
}
if (color == RBColor::RB_BLACK) {
RB_REMOVE_COLOR(head, parent, child);
}
return old;
}
template <typename T>
requires HasRBEntry<T>
constexpr void RB_INSERT_COLOR(RBHead<T>& head, T* elm) {
T *parent = nullptr, *tmp = nullptr;
while ((parent = RB_PARENT(elm)) != nullptr && RB_IS_RED(parent)) {
Node* gparent = RB_PARENT(parent);
T* gparent = RB_PARENT(parent);
if (parent == RB_LEFT(gparent)) {
tmp = RB_RIGHT(gparent);
if (tmp && RB_IS_RED(tmp)) {
RB_SET_COLOR(tmp, EntryColor::Black);
RB_SET_COLOR(tmp, RBColor::RB_BLACK);
RB_SET_BLACKRED(parent, gparent);
elm = gparent;
continue;
@@ -300,7 +499,7 @@ void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
} else {
tmp = RB_LEFT(gparent);
if (tmp && RB_IS_RED(tmp)) {
RB_SET_COLOR(tmp, EntryColor::Black);
RB_SET_COLOR(tmp, RBColor::RB_BLACK);
RB_SET_BLACKRED(parent, gparent);
elm = gparent;
continue;
@@ -318,194 +517,14 @@ void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
}
}
RB_SET_COLOR(head->Root(), EntryColor::Black);
RB_SET_COLOR(head.Root(), RBColor::RB_BLACK);
}
template <typename Node>
void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
Node* tmp;
while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root() && parent != nullptr) {
if (RB_LEFT(parent) == elm) {
tmp = RB_RIGHT(parent);
if (!tmp) {
ASSERT_MSG(false, "tmp is invalid!");
break;
}
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_LEFT(head, parent, tmp);
tmp = RB_RIGHT(parent);
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, EntryColor::Red);
elm = parent;
parent = RB_PARENT(elm);
} else {
if (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp))) {
Node* oleft;
if ((oleft = RB_LEFT(tmp)) != nullptr) {
RB_SET_COLOR(oleft, EntryColor::Black);
}
RB_SET_COLOR(tmp, EntryColor::Red);
RB_ROTATE_RIGHT(head, tmp, oleft);
tmp = RB_RIGHT(parent);
}
RB_SET_COLOR(tmp, RB_COLOR(parent));
RB_SET_COLOR(parent, EntryColor::Black);
if (RB_RIGHT(tmp)) {
RB_SET_COLOR(RB_RIGHT(tmp), EntryColor::Black);
}
RB_ROTATE_LEFT(head, parent, tmp);
elm = head->Root();
break;
}
} else {
tmp = RB_LEFT(parent);
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_RIGHT(head, parent, tmp);
tmp = RB_LEFT(parent);
}
if (!tmp) {
ASSERT_MSG(false, "tmp is invalid!");
break;
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, EntryColor::Red);
elm = parent;
parent = RB_PARENT(elm);
} else {
if (RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) {
Node* oright;
if ((oright = RB_RIGHT(tmp)) != nullptr) {
RB_SET_COLOR(oright, EntryColor::Black);
}
RB_SET_COLOR(tmp, EntryColor::Red);
RB_ROTATE_LEFT(head, tmp, oright);
tmp = RB_LEFT(parent);
}
RB_SET_COLOR(tmp, RB_COLOR(parent));
RB_SET_COLOR(parent, EntryColor::Black);
if (RB_LEFT(tmp)) {
RB_SET_COLOR(RB_LEFT(tmp), EntryColor::Black);
}
RB_ROTATE_RIGHT(head, parent, tmp);
elm = head->Root();
break;
}
}
}
if (elm) {
RB_SET_COLOR(elm, EntryColor::Black);
}
}
template <typename Node>
Node* RB_REMOVE(RBHead<Node>* head, Node* elm) {
Node* child = nullptr;
Node* parent = nullptr;
Node* old = elm;
EntryColor color{};
const auto finalize = [&] {
if (color == EntryColor::Black) {
RB_REMOVE_COLOR(head, parent, child);
}
return old;
};
if (RB_LEFT(elm) == nullptr) {
child = RB_RIGHT(elm);
} else if (RB_RIGHT(elm) == nullptr) {
child = RB_LEFT(elm);
} else {
Node* left;
elm = RB_RIGHT(elm);
while ((left = RB_LEFT(elm)) != nullptr) {
elm = left;
}
child = RB_RIGHT(elm);
parent = RB_PARENT(elm);
color = RB_COLOR(elm);
if (child) {
RB_SET_PARENT(child, parent);
}
if (parent) {
if (RB_LEFT(parent) == elm) {
RB_SET_LEFT(parent, child);
} else {
RB_SET_RIGHT(parent, child);
}
} else {
head->SetRoot(child);
}
if (RB_PARENT(elm) == old) {
parent = elm;
}
elm->SetEntry(old->GetEntry());
if (RB_PARENT(old)) {
if (RB_LEFT(RB_PARENT(old)) == old) {
RB_SET_LEFT(RB_PARENT(old), elm);
} else {
RB_SET_RIGHT(RB_PARENT(old), elm);
}
} else {
head->SetRoot(elm);
}
RB_SET_PARENT(RB_LEFT(old), elm);
if (RB_RIGHT(old)) {
RB_SET_PARENT(RB_RIGHT(old), elm);
}
if (parent) {
left = parent;
}
return finalize();
}
parent = RB_PARENT(elm);
color = RB_COLOR(elm);
if (child) {
RB_SET_PARENT(child, parent);
}
if (parent) {
if (RB_LEFT(parent) == elm) {
RB_SET_LEFT(parent, child);
} else {
RB_SET_RIGHT(parent, child);
}
} else {
head->SetRoot(child);
}
return finalize();
}
// Inserts a node into the RB tree
template <typename Node, typename CompareFunction>
Node* RB_INSERT(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
Node* parent = nullptr;
Node* tmp = head->Root();
template <typename T, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_INSERT(RBHead<T>& head, T* elm, Compare cmp) {
T* parent = nullptr;
T* tmp = head.Root();
int comp = 0;
while (tmp) {
@@ -529,17 +548,17 @@ Node* RB_INSERT(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
RB_SET_RIGHT(parent, elm);
}
} else {
head->SetRoot(elm);
head.SetRoot(elm);
}
RB_INSERT_COLOR(head, elm);
return nullptr;
}
// Finds the node with the same key as elm
template <typename Node, typename CompareFunction>
Node* RB_FIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
Node* tmp = head->Root();
template <typename T, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_FIND(RBHead<T>& head, T* elm, Compare cmp) {
T* tmp = head.Root();
while (tmp) {
const int comp = cmp(elm, tmp);
@@ -555,11 +574,11 @@ Node* RB_FIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
return nullptr;
}
// Finds the first node greater than or equal to the search key
template <typename Node, typename CompareFunction>
Node* RB_NFIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
Node* tmp = head->Root();
Node* res = nullptr;
template <typename T, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_NFIND(RBHead<T>& head, T* elm, Compare cmp) {
T* tmp = head.Root();
T* res = nullptr;
while (tmp) {
const int comp = cmp(elm, tmp);
@@ -576,13 +595,13 @@ Node* RB_NFIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
return res;
}
// Finds the node with the same key as lelm
template <typename Node, typename CompareFunction>
Node* RB_FIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
Node* tmp = head->Root();
template <typename T, typename U, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_FIND_KEY(RBHead<T>& head, const U& key, Compare cmp) {
T* tmp = head.Root();
while (tmp) {
const int comp = lcmp(lelm, tmp);
const int comp = cmp(key, tmp);
if (comp < 0) {
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
@@ -595,14 +614,14 @@ Node* RB_FIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp)
return nullptr;
}
// Finds the first node greater than or equal to the search key
template <typename Node, typename CompareFunction>
Node* RB_NFIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
Node* tmp = head->Root();
Node* res = nullptr;
template <typename T, typename U, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_NFIND_KEY(RBHead<T>& head, const U& key, Compare cmp) {
T* tmp = head.Root();
T* res = nullptr;
while (tmp) {
const int comp = lcmp(lelm, tmp);
const int comp = cmp(key, tmp);
if (comp < 0) {
res = tmp;
tmp = RB_LEFT(tmp);
@@ -616,8 +635,43 @@ Node* RB_NFIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp)
return res;
}
template <typename Node>
Node* RB_NEXT(Node* elm) {
template <typename T, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_FIND_EXISTING(RBHead<T>& head, T* elm, Compare cmp) {
T* tmp = head.Root();
while (true) {
const int comp = cmp(elm, tmp);
if (comp < 0) {
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
}
template <typename T, typename U, typename Compare>
requires HasRBEntry<T>
constexpr T* RB_FIND_EXISTING_KEY(RBHead<T>& head, const U& key, Compare cmp) {
T* tmp = head.Root();
while (true) {
const int comp = cmp(key, tmp);
if (comp < 0) {
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
}
template <typename T>
requires HasRBEntry<T>
constexpr T* RB_NEXT(T* elm) {
if (RB_RIGHT(elm)) {
elm = RB_RIGHT(elm);
while (RB_LEFT(elm)) {
@@ -636,8 +690,9 @@ Node* RB_NEXT(Node* elm) {
return elm;
}
template <typename Node>
Node* RB_PREV(Node* elm) {
template <typename T>
requires HasRBEntry<T>
constexpr T* RB_PREV(T* elm) {
if (RB_LEFT(elm)) {
elm = RB_LEFT(elm);
while (RB_RIGHT(elm)) {
@@ -656,30 +711,32 @@ Node* RB_PREV(Node* elm) {
return elm;
}
template <typename Node>
Node* RB_MINMAX(RBHead<Node>* head, bool is_min) {
Node* tmp = head->Root();
Node* parent = nullptr;
template <typename T>
requires HasRBEntry<T>
constexpr T* RB_MIN(RBHead<T>& head) {
T* tmp = head.Root();
T* parent = nullptr;
while (tmp) {
parent = tmp;
if (is_min) {
tmp = RB_LEFT(tmp);
} else {
tmp = RB_RIGHT(tmp);
}
tmp = RB_LEFT(tmp);
}
return parent;
}
template <typename Node>
Node* RB_MIN(RBHead<Node>* head) {
return RB_MINMAX(head, true);
template <typename T>
requires HasRBEntry<T>
constexpr T* RB_MAX(RBHead<T>& head) {
T* tmp = head.Root();
T* parent = nullptr;
while (tmp) {
parent = tmp;
tmp = RB_RIGHT(tmp);
}
return parent;
}
template <typename Node>
Node* RB_MAX(RBHead<Node>* head) {
return RB_MINMAX(head, false);
}
} // namespace Common
} // namespace Common::freebsd
+1 -1
View File
@@ -4,7 +4,6 @@
#pragma once
#include <cstring>
#include <utility>
#ifdef _MSC_VER
@@ -13,6 +12,7 @@
#pragma intrinsic(_umul128)
#pragma intrinsic(_udiv128)
#else
#include <cstring>
#include <x86intrin.h>
#endif
+173 -47
View File
@@ -1,23 +1,25 @@
// Copyright 2018 yuzu Emulator Project
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bit>
#include <optional>
#include <random>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/tiny_mt.h"
#include "common/uuid.h"
namespace Common {
namespace {
bool IsHexDigit(char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
constexpr size_t RawStringSize = sizeof(UUID) * 2;
constexpr size_t FormattedStringSize = RawStringSize + 4;
u8 HexCharToByte(char c) {
std::optional<u8> HexCharToByte(char c) {
if (c >= '0' && c <= '9') {
return static_cast<u8>(c - '0');
}
@@ -28,60 +30,184 @@ u8 HexCharToByte(char c) {
return static_cast<u8>(c - 'A' + 10);
}
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return u8{0};
return std::nullopt;
}
std::array<u8, 0x10> ConstructFromRawString(std::string_view raw_string) {
std::array<u8, 0x10> uuid;
for (size_t i = 0; i < RawStringSize; i += 2) {
const auto upper = HexCharToByte(raw_string[i]);
const auto lower = HexCharToByte(raw_string[i + 1]);
if (!upper || !lower) {
return {};
}
uuid[i / 2] = static_cast<u8>((*upper << 4) | *lower);
}
return uuid;
}
std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) {
std::array<u8, 0x10> uuid;
size_t i = 0;
// Process the first 8 characters.
const auto* str = formatted_string.data();
for (; i < 4; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 6; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 8; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 10; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the last 12 characters.
++str;
for (; i < 16; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
return uuid;
}
std::array<u8, 0x10> ConstructUUID(std::string_view uuid_string) {
const auto length = uuid_string.length();
if (length == 0) {
return {};
}
// Check if the input string contains 32 hexadecimal characters.
if (length == RawStringSize) {
return ConstructFromRawString(uuid_string);
}
// Check if the input string has the length of a RFC 4122 formatted UUID string.
if (length == FormattedStringSize) {
return ConstructFromFormattedString(uuid_string);
}
ASSERT_MSG(false, "UUID string has an invalid length of {} characters!", length);
return {};
}
} // Anonymous namespace
u128 HexStringToU128(std::string_view hex_string) {
const size_t length = hex_string.length();
UUID::UUID(std::string_view uuid_string) : uuid{ConstructUUID(uuid_string)} {}
// Detect "0x" prefix.
const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
const size_t offset = has_0x_prefix ? 2 : 0;
// Check length.
if (length > 32 + offset) {
ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
return INVALID_UUID;
}
u64 lo = 0;
u64 hi = 0;
for (size_t i = 0; i < length - offset; ++i) {
const char c = hex_string[length - 1 - i];
if (!IsHexDigit(c)) {
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return INVALID_UUID;
}
if (i < 16) {
lo |= u64{HexCharToByte(c)} << (i * 4);
}
if (i >= 16) {
hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
}
}
return u128{lo, hi};
std::string UUID::RawString() const {
return fmt::format("{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}"
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
uuid[0], uuid[1], uuid[2], uuid[3], uuid[4], uuid[5], uuid[6], uuid[7],
uuid[8], uuid[9], uuid[10], uuid[11], uuid[12], uuid[13], uuid[14],
uuid[15]);
}
UUID UUID::Generate() {
std::string UUID::FormattedString() const {
return fmt::format("{:02x}{:02x}{:02x}{:02x}"
"-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-"
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
uuid[0], uuid[1], uuid[2], uuid[3], uuid[4], uuid[5], uuid[6], uuid[7],
uuid[8], uuid[9], uuid[10], uuid[11], uuid[12], uuid[13], uuid[14],
uuid[15]);
}
size_t UUID::Hash() const noexcept {
u64 upper_hash;
u64 lower_hash;
std::memcpy(&upper_hash, uuid.data(), sizeof(u64));
std::memcpy(&lower_hash, uuid.data() + sizeof(u64), sizeof(u64));
return upper_hash ^ std::rotl(lower_hash, 1);
}
u128 UUID::AsU128() const {
u128 uuid_old;
std::memcpy(&uuid_old, uuid.data(), sizeof(UUID));
return uuid_old;
}
UUID UUID::MakeRandom() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return UUID{distribution(gen), distribution(gen)};
return MakeRandomWithSeed(device());
}
std::string UUID::Format() const {
return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
UUID UUID::MakeRandomWithSeed(u32 seed) {
// Create and initialize our RNG.
TinyMT rng;
rng.Initialize(seed);
UUID uuid;
// Populate the UUID with random bytes.
rng.GenerateRandomBytes(uuid.uuid.data(), sizeof(UUID));
return uuid;
}
std::string UUID::FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
UUID UUID::MakeRandomRFC4122V4() {
auto uuid = MakeRandom();
// According to Proposed Standard RFC 4122 Section 4.4, we must:
// 1. Set the two most significant bits (bits 6 and 7) of the
// clock_seq_hi_and_reserved to zero and one, respectively.
uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
// 2. Set the four most significant bits (bits 12 through 15) of the
// time_hi_and_version field to the 4-bit version number from Section 4.1.3.
uuid.uuid[6] = 0x40 | (uuid.uuid[6] & 0xF);
return uuid;
}
} // namespace Common
+106 -55
View File
@@ -1,79 +1,130 @@
// Copyright 2018 yuzu Emulator Project
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <string>
#include <string_view>
#include "common/common_types.h"
namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
/**
* Converts a hex string to a 128-bit unsigned integer.
*
* The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
*
* This function will assert and return INVALID_UUID under the following conditions:
* - If the hex string is more than 32 characters long
* - If the hex string contains non-hexadecimal characters
*
* @param hex_string Hexadecimal string
*
* @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
*/
[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
explicit UUID(std::string_view hex_string) {
uuid = HexStringToU128(hex_string);
std::array<u8, 0x10> uuid{};
/// Constructs an invalid UUID.
constexpr UUID() = default;
/// Constructs a UUID from a reference to a 128 bit array.
constexpr explicit UUID(const std::array<u8, 16>& uuid_) : uuid{uuid_} {}
/**
* Constructs a UUID from either:
* 1. A 32 hexadecimal character string representing the bytes of the UUID
* 2. A RFC 4122 formatted UUID string, in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
*
* The input string may contain uppercase or lowercase characters, but they must:
* 1. Contain valid hexadecimal characters (0-9, a-f, A-F)
* 2. Not contain the "0x" hexadecimal prefix
*
* Should the input string not meet the above requirements,
* an assert will be triggered and an invalid UUID is set instead.
*/
explicit UUID(std::string_view uuid_string);
~UUID() = default;
constexpr UUID(const UUID&) noexcept = default;
constexpr UUID(UUID&&) noexcept = default;
constexpr UUID& operator=(const UUID&) noexcept = default;
constexpr UUID& operator=(UUID&&) noexcept = default;
/**
* Returns whether the stored UUID is valid or not.
*
* @returns True if the stored UUID is valid, false otherwise.
*/
constexpr bool IsValid() const {
return uuid != std::array<u8, 0x10>{};
}
[[nodiscard]] constexpr explicit operator bool() const {
return uuid != INVALID_UUID;
/**
* Returns whether the stored UUID is invalid or not.
*
* @returns True if the stored UUID is invalid, false otherwise.
*/
constexpr bool IsInvalid() const {
return !IsValid();
}
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
return uuid == rhs.uuid;
/**
* Returns a 32 hexadecimal character string representing the bytes of the UUID.
*
* @returns A 32 hexadecimal character string of the UUID.
*/
std::string RawString() const;
/**
* Returns a RFC 4122 formatted UUID string in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx.
*
* @returns A RFC 4122 formatted UUID string.
*/
std::string FormattedString() const;
/**
* Returns a 64-bit hash of the UUID for use in hash table data structures.
*
* @returns A 64-bit hash of the UUID.
*/
size_t Hash() const noexcept;
/// DO NOT USE. Copies the contents of the UUID into a u128.
u128 AsU128() const;
/**
* Creates a default UUID "yuzu Default UID".
*
* @returns A UUID with its bytes set to the ASCII values of "yuzu Default UID".
*/
static constexpr UUID MakeDefault() {
return UUID{
{'y', 'u', 'z', 'u', ' ', 'D', 'e', 'f', 'a', 'u', 'l', 't', ' ', 'U', 'I', 'D'},
};
}
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
/**
* Creates a random UUID.
*
* @returns A random UUID.
*/
static UUID MakeRandom();
// TODO(ogniK): Properly generate uuids based on RFC-4122
[[nodiscard]] static UUID Generate();
/**
* Creates a random UUID with a seed.
*
* @param seed A seed to initialize the Mersenne-Twister RNG
*
* @returns A random UUID.
*/
static UUID MakeRandomWithSeed(u32 seed);
// Set the UUID to {0,0} to be considered an invalid user
constexpr void Invalidate() {
uuid = INVALID_UUID;
}
/**
* Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
*
* @returns A random UUID that is RFC 4122 Version 4 compliant.
*/
static UUID MakeRandomRFC4122V4();
[[nodiscard]] constexpr bool IsInvalid() const {
return uuid == INVALID_UUID;
}
[[nodiscard]] constexpr bool IsValid() const {
return !IsInvalid();
}
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
}
[[nodiscard]] std::string Format() const;
[[nodiscard]] std::string FormatSwitch() const;
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
static_assert(sizeof(UUID) == 0x10, "UUID has incorrect size.");
/// An invalid UUID. This UUID has all its bytes set to 0.
constexpr UUID InvalidUUID = {};
} // namespace Common
@@ -82,7 +133,7 @@ namespace std {
template <>
struct hash<Common::UUID> {
size_t operator()(const Common::UUID& uuid) const noexcept {
return uuid.uuid[1] ^ uuid.uuid[0];
return uuid.Hash();
}
};

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