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26 Commits

Author SHA1 Message Date
Levi Behunin d6b5f64484 Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Mai M f808a30f94 Merge pull request #7264 from zhaobot/tx-update-20211101021628
Update translations (2021-11-01)
2021-10-31 23:57:26 -04:00
The yuzu Community 02178137c9 Update translations (2021-11-01) 2021-11-01 02:16:50 +00:00
bunnei 99ba26460d Merge pull request #7246 from german77/userimage
profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S 7aa0d97eed Merge pull request #7201 from ameerj/spirv-depth-sampling
emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei a3a353edf2 Merge pull request #6702 from lat9nq/disable-screensaver
yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei 7c2c72a6d6 Merge pull request #7244 from Morph1984/application-lang-pt-br
file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq 604b6d1210 yuzu qt: Disable the screensaver with SDL2
Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei 92159b210e Merge pull request #7240 from Morph1984/resultval-remove-cv
hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77 f503dbf071 profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
bunnei c1b199bd21 Merge pull request #7241 from Morph1984/resultval-move-assignment
hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei 60e79d50f8 Merge pull request #7243 from lat9nq/nvdrv-warn
gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Mai M 06d097a18e Merge pull request #7245 from Morph1984/compile-opt-desc
CMakeLists: Document the /GT compile option
2021-10-28 20:45:50 -04:00
Morph 3f8d74dec1 CMakeLists: Document the /GT compile option 2021-10-28 20:43:46 -04:00
Morph cd49907248 Merge pull request #7007 from FernandoS27/intel-options
Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph baf599c1d3 file_sys: control_metadata: Add BrazilianPortuguese 2021-10-28 20:05:26 -04:00
Morph e4052a1dab ns: language: Add BrazilianPortuguese to ApplicationLanguage
It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J fac2e073a1 Merge pull request #7223 from Moonlacer/geometry_property_removal
per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq 61121d1b22 gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.

Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph 1b5c37fa29 hle/result: Declare copy/move constructor/assignment as noexcept
While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph 189927c237 hle/result: Add move assignment operator in ResultVal
ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph 1ff9ad4e7c hle/result: Remove cv-qualifiers from Arg in MakeResult
This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J 40c8a8c627 Merge pull request #7186 from MightyCreak/fix-crash-configure-window
ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
ameerj 06894b0711 emit_spirv_image: Fix depth image implicit lod sample in compute
Ensures all drivers behave the same way in this case.
2021-10-17 17:09:11 -04:00
Romain Failliot 427ce8dcef ui: fix crash when closing configure window
This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.

It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Fernando Sahmkow 13471ddf86 Build System: Build with JCC Erratum Mitigation 2021-09-15 21:32:44 +02:00
34 changed files with 11500 additions and 5269 deletions
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@@ -32,6 +32,7 @@ if (MSVC)
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
/MP
/Zi
@@ -44,6 +45,7 @@ if (MSVC)
/Zc:externConstexpr
/Zc:inline
/Zc:throwingNew
/GT
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
@@ -69,6 +71,10 @@ if (MSVC)
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
# /GS- - No stack buffer overflow checks
add_compile_options("$<$<CONFIG:Release>:/GS->")
+37 -27
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@@ -6,6 +6,7 @@
#include <chrono>
#include <climits>
#include <exception>
#include <stop_token>
#include <thread>
#include <vector>
@@ -186,6 +187,10 @@ public:
initialization_in_progress_suppress_logging = false;
}
static void Start() {
instance->StartBackendThread();
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
@@ -201,7 +206,7 @@ public:
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
const char* function, std::string&& message) {
if (!filter.CheckMessage(log_class, log_level))
return;
const Entry& entry =
@@ -211,40 +216,41 @@ public:
private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
})} {}
: filter{filter_}, file_backend{file_backend_filename} {}
~Impl() {
StopBackendThread();
}
void StartBackendThread() {
backend_thread = std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (!stop.stop_requested()) {
entry = message_queue.PopWait(stop.get_token());
if (entry.filename != nullptr) {
write_logs();
}
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
});
}
void StopBackendThread() {
Entry stop_entry{};
stop_entry.final_entry = true;
message_queue.Push(stop_entry);
stop.request_stop();
backend_thread.join();
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message) const {
const char* function, std::string&& message) const {
using std::chrono::duration_cast;
using std::chrono::microseconds;
using std::chrono::steady_clock;
@@ -257,7 +263,6 @@ private:
.line_num = line_nr,
.function = function,
.message = std::move(message),
.final_entry = false,
};
}
@@ -278,8 +283,9 @@ private:
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
std::stop_source stop;
std::thread backend_thread;
MPSCQueue<Entry> message_queue{};
MPSCQueue<Entry, true> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
@@ -288,6 +294,10 @@ void Initialize() {
Impl::Initialize();
}
void Start() {
Impl::Start();
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}
+2
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@@ -14,6 +14,8 @@ class Filter;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
void Start();
void DisableLoggingInTests();
/**
-1
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@@ -22,7 +22,6 @@ struct Entry {
unsigned int line_num = 0;
std::string function;
std::string message;
bool final_entry = false;
};
} // namespace Common::Log
+2 -1
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@@ -9,7 +9,7 @@
namespace FileSys {
const std::array<const char*, 15> LANGUAGE_NAMES{{
const std::array<const char*, 16> LANGUAGE_NAMES{{
"AmericanEnglish",
"BritishEnglish",
"Japanese",
@@ -25,6 +25,7 @@ const std::array<const char*, 15> LANGUAGE_NAMES{{
"Korean",
"Taiwanese",
"Chinese",
"BrazilianPortuguese",
}};
std::string LanguageEntry::GetApplicationName() const {
+2 -1
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@@ -88,11 +88,12 @@ enum class Language : u8 {
Korean = 12,
Taiwanese = 13,
Chinese = 14,
BrazilianPortuguese = 15,
Default = 255,
};
extern const std::array<const char*, 15> LANGUAGE_NAMES;
extern const std::array<const char*, 16> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
+24 -4
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@@ -206,7 +206,7 @@ public:
return result;
}
ResultVal(const ResultVal& o) : result_code(o.result_code) {
ResultVal(const ResultVal& o) noexcept : result_code(o.result_code) {
if (!o.empty()) {
new (&object) T(o.object);
}
@@ -224,7 +224,7 @@ public:
}
}
ResultVal& operator=(const ResultVal& o) {
ResultVal& operator=(const ResultVal& o) noexcept {
if (this == &o) {
return *this;
}
@@ -244,6 +244,26 @@ public:
return *this;
}
ResultVal& operator=(ResultVal&& o) noexcept {
if (this == &o) {
return *this;
}
if (!empty()) {
if (!o.empty()) {
object = std::move(o.object);
} else {
object.~T();
}
} else {
if (!o.empty()) {
new (&object) T(std::move(o.object));
}
}
result_code = o.result_code;
return *this;
}
/**
* Replaces the current result with a new constructed result value in-place. The code must not
* be an error code.
@@ -329,8 +349,8 @@ template <typename T, typename... Args>
* copy or move constructing.
*/
template <typename Arg>
[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
[[nodiscard]] ResultVal<std::remove_cvref_t<Arg>> MakeResult(Arg&& arg) {
return ResultVal<std::remove_cvref_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
}
/**
+25 -1
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@@ -277,6 +277,25 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {{
ApplicationLanguage::BrazilianPortuguese,
ApplicationLanguage::Portuguese,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
}};
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
const ApplicationLanguage lang) {
switch (lang) {
@@ -310,6 +329,8 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
return &priority_list_traditional_chinese;
case ApplicationLanguage::SimplifiedChinese:
return &priority_list_simplified_chinese;
case ApplicationLanguage::BrazilianPortuguese:
return &priority_list_brazilian_portuguese;
default:
return nullptr;
}
@@ -339,7 +360,6 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
case Set::LanguageCode::FR_CA:
return ApplicationLanguage::CanadianFrench;
case Set::LanguageCode::PT:
case Set::LanguageCode::PT_BR:
return ApplicationLanguage::Portuguese;
case Set::LanguageCode::RU:
return ApplicationLanguage::Russian;
@@ -351,6 +371,8 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
case Set::LanguageCode::ZH_CN:
case Set::LanguageCode::ZH_HANS:
return ApplicationLanguage::SimplifiedChinese;
case Set::LanguageCode::PT_BR:
return ApplicationLanguage::BrazilianPortuguese;
default:
return std::nullopt;
}
@@ -388,6 +410,8 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
return Set::LanguageCode::ZH_HANT;
case ApplicationLanguage::SimplifiedChinese:
return Set::LanguageCode::ZH_HANS;
case ApplicationLanguage::BrazilianPortuguese:
return Set::LanguageCode::PT_BR;
default:
return std::nullopt;
}
+1
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@@ -30,6 +30,7 @@ enum class ApplicationLanguage : u8 {
Korean,
TraditionalChinese,
SimplifiedChinese,
BrazilianPortuguese,
Count
};
using ApplicationLanguagePriorityList =
@@ -355,11 +355,22 @@ Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value&
Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
Id coords, Id dref, Id bias_lc, const IR::Value& offset) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const ImageOperands operands(ctx, info.has_bias != 0, false, info.has_lod_clamp != 0, bias_lc,
offset);
return Emit(&EmitContext::OpImageSparseSampleDrefImplicitLod,
&EmitContext::OpImageSampleDrefImplicitLod, ctx, inst, ctx.F32[1],
Texture(ctx, info, index), coords, dref, operands.MaskOptional(), operands.Span());
if (ctx.stage == Stage::Fragment) {
const ImageOperands operands(ctx, info.has_bias != 0, false, info.has_lod_clamp != 0,
bias_lc, offset);
return Emit(&EmitContext::OpImageSparseSampleDrefImplicitLod,
&EmitContext::OpImageSampleDrefImplicitLod, ctx, inst, ctx.F32[1],
Texture(ctx, info, index), coords, dref, operands.MaskOptional(),
operands.Span());
} else {
// Implicit lods in compute behave on hardware as if sampling from LOD 0.
// This check is to ensure all drivers behave this way.
const Id lod{ctx.Const(0.0f)};
const ImageOperands operands(ctx, false, true, false, lod, offset);
return Emit(&EmitContext::OpImageSparseSampleDrefExplicitLod,
&EmitContext::OpImageSampleDrefExplicitLod, ctx, inst, ctx.F32[1],
Texture(ctx, info, index), coords, dref, operands.Mask(), operands.Span());
}
}
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
@@ -181,6 +181,21 @@ Device::Device() {
LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
shader_backend = Settings::ShaderBackend::GLSL;
}
if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia &&
!Settings::values.renderer_debug) {
const std::string_view driver_version = version.substr(13);
const int version_major =
std::atoi(driver_version.substr(0, driver_version.find(".")).data());
if (version_major >= 495) {
LOG_WARNING(Render_OpenGL, "NVIDIA drivers 495 and later causes significant problems "
"with yuzu. Forcing GLASM as a mitigation.");
shader_backend = Settings::ShaderBackend::GLASM;
use_assembly_shaders = true;
}
}
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
!(is_amd || (is_intel && !is_linux));
+5
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@@ -299,6 +299,11 @@ if (YUZU_USE_BUNDLED_QT)
copy_yuzu_Qt5_deps(yuzu)
endif()
if (ENABLE_SDL2)
target_link_libraries(yuzu PRIVATE SDL2)
target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
endif()
if (MSVC)
include(CopyYuzuSDLDeps)
include(CopyYuzuFFmpegDeps)
+5 -2
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@@ -81,8 +81,11 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
SetConfiguration();
PopulateSelectionList();
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
[this]() { debug_tab_tab->SetCurrentIndex(0); });
connect(ui->tabWidget, &QTabWidget::currentChanged, this, [this](int index) {
if (index != -1) {
debug_tab_tab->SetCurrentIndex(0);
}
});
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
@@ -306,6 +306,17 @@ void ConfigureProfileManager::SetUserImage() {
return;
}
// Some games crash when the profile image is too big. Resize any image bigger than 256x256
QImage image(image_path);
if (image.width() > 256 || image.height() > 256) {
image = image.scaled(256, 256, Qt::KeepAspectRatio);
if (!image.save(image_path)) {
QMessageBox::warning(this, tr("Error resizing user image"),
tr("Unable to resize image"));
return;
}
}
const auto username = GetAccountUsername(*profile_manager, *uuid);
item_model->setItem(index, 0,
new QStandardItem{GetIcon(*uuid), FormatUserEntryText(username, *uuid)});
+20 -1
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@@ -66,6 +66,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QUrl>
#include <QtConcurrent/QtConcurrent>
#ifdef HAVE_SDL2
#include <SDL.h> // For SDL ScreenSaver functions
#endif
#include <fmt/format.h>
#include "common/detached_tasks.h"
#include "common/fs/fs.h"
@@ -287,6 +291,16 @@ GMainWindow::GMainWindow()
ui->action_Fullscreen->setChecked(false);
#if defined(HAVE_SDL2) && !defined(_WIN32)
SDL_InitSubSystem(SDL_INIT_VIDEO);
// SDL disables the screen saver by default, and setting the hint
// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
// for now.
SDL_EnableScreenSaver();
#endif
Common::Log::Start();
QStringList args = QApplication::arguments();
if (args.size() < 2) {
@@ -357,8 +371,9 @@ GMainWindow::GMainWindow()
GMainWindow::~GMainWindow() {
// will get automatically deleted otherwise
if (render_window->parent() == nullptr)
if (render_window->parent() == nullptr) {
delete render_window;
}
}
void GMainWindow::RegisterMetaTypes() {
@@ -1223,12 +1238,16 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
void GMainWindow::PreventOSSleep() {
#ifdef _WIN32
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
#elif defined(HAVE_SDL2)
SDL_DisableScreenSaver();
#endif
}
void GMainWindow::AllowOSSleep() {
#ifdef _WIN32
SetThreadExecutionState(ES_CONTINUOUS);
#elif defined(HAVE_SDL2)
SDL_EnableScreenSaver();
#endif
}