Compare commits
57 Commits
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| 60a3980561 | |||
| d4cab35533 |
Regular → Executable
+3
-2
@@ -411,12 +411,13 @@ if (CONAN_REQUIRED_LIBS)
|
||||
# Download conan.cmake automatically, you can also just copy the conan.cmake file
|
||||
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
|
||||
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
|
||||
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
|
||||
"${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
endif()
|
||||
include(${CMAKE_BINARY_DIR}/conan.cmake)
|
||||
|
||||
conan_check(VERSION 1.24.0 REQUIRED)
|
||||
conan_check(VERSION 1.41.0 REQUIRED)
|
||||
|
||||
# Manually add iconv to fix a dep conflict between qt and sdl2
|
||||
# We don't need to add it through find_package or anything since the other two can find it just fine
|
||||
|
||||
Vendored
+5816
File diff suppressed because it is too large
Load Diff
Vendored
+5830
File diff suppressed because it is too large
Load Diff
Vendored
+2387
-1311
File diff suppressed because it is too large
Load Diff
Vendored
+2399
-1324
File diff suppressed because it is too large
Load Diff
Vendored
+2852
-1754
File diff suppressed because it is too large
Load Diff
Vendored
+2662
-1557
File diff suppressed because it is too large
Load Diff
Vendored
+2562
-1503
File diff suppressed because it is too large
Load Diff
Vendored
+5826
File diff suppressed because it is too large
Load Diff
Vendored
+5785
File diff suppressed because it is too large
Load Diff
Vendored
+2708
-1623
File diff suppressed because it is too large
Load Diff
Vendored
+2614
-1499
File diff suppressed because it is too large
Load Diff
Vendored
+2393
-1316
File diff suppressed because it is too large
Load Diff
Vendored
+2815
-1732
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Load Diff
Vendored
+2906
-1792
File diff suppressed because it is too large
Load Diff
Vendored
+5812
File diff suppressed because it is too large
Load Diff
Vendored
+5819
File diff suppressed because it is too large
Load Diff
Vendored
+2411
-1321
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Load Diff
Vendored
+5827
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Load Diff
@@ -64,7 +64,7 @@ public:
|
||||
using propagate_on_container_copy_assignment = std::true_type;
|
||||
using propagate_on_container_move_assignment = std::true_type;
|
||||
using propagate_on_container_swap = std::true_type;
|
||||
using is_always_equal = std::true_type;
|
||||
using is_always_equal = std::false_type;
|
||||
|
||||
constexpr AlignmentAllocator() noexcept = default;
|
||||
|
||||
@@ -83,6 +83,11 @@ public:
|
||||
struct rebind {
|
||||
using other = AlignmentAllocator<T2, Align>;
|
||||
};
|
||||
|
||||
template <typename T2, size_t Align2>
|
||||
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
|
||||
return std::is_same_v<T, T2> && Align == Align2;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
@@ -487,9 +486,9 @@ struct Values {
|
||||
// System
|
||||
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
std::optional<s64> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
s64 custom_rtc_differential;
|
||||
|
||||
BasicSetting<s32> current_user{0, "current_user"};
|
||||
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
|
||||
@@ -263,7 +263,7 @@ void ARM_Dynarmic_64::Run() {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
jit->Step();
|
||||
}
|
||||
|
||||
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
|
||||
|
||||
+34
-2
@@ -140,25 +140,45 @@ struct System::Impl {
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
SystemResultStatus Run() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
kernel.Suspend(false);
|
||||
core_timing.SyncPause(false);
|
||||
cpu_manager.Pause(false);
|
||||
is_paused = false;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
SystemResultStatus Pause() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
core_timing.SyncPause(true);
|
||||
kernel.Suspend(true);
|
||||
cpu_manager.Pause(true);
|
||||
is_paused = true;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> StallCPU() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
kernel.Suspend(true);
|
||||
core_timing.SyncPause(true);
|
||||
cpu_manager.Pause(true);
|
||||
return lk;
|
||||
}
|
||||
|
||||
void UnstallCPU() {
|
||||
if (!is_paused) {
|
||||
core_timing.SyncPause(false);
|
||||
kernel.Suspend(false);
|
||||
cpu_manager.Pause(false);
|
||||
}
|
||||
}
|
||||
|
||||
SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(Core, "initialized OK");
|
||||
|
||||
@@ -176,8 +196,9 @@ struct System::Impl {
|
||||
cpu_manager.Initialize();
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
|
||||
const auto current_time =
|
||||
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
|
||||
@@ -367,6 +388,9 @@ struct System::Impl {
|
||||
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
std::mutex suspend_guard;
|
||||
bool is_paused{};
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
@@ -464,6 +488,14 @@ void System::Shutdown() {
|
||||
impl->Shutdown();
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> System::StallCPU() {
|
||||
return impl->StallCPU();
|
||||
}
|
||||
|
||||
void System::UnstallCPU() {
|
||||
impl->UnstallCPU();
|
||||
}
|
||||
|
||||
SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_id, program_index);
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -160,6 +161,9 @@ public:
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
std::unique_lock<std::mutex> StallCPU();
|
||||
void UnstallCPU();
|
||||
|
||||
/**
|
||||
* Load an executable application.
|
||||
* @param emu_window Reference to the host-system window used for video output and keyboard
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
const std::array<const char*, 15> LANGUAGE_NAMES{{
|
||||
const std::array<const char*, 16> LANGUAGE_NAMES{{
|
||||
"AmericanEnglish",
|
||||
"BritishEnglish",
|
||||
"Japanese",
|
||||
@@ -25,6 +25,7 @@ const std::array<const char*, 15> LANGUAGE_NAMES{{
|
||||
"Korean",
|
||||
"Taiwanese",
|
||||
"Chinese",
|
||||
"BrazilianPortuguese",
|
||||
}};
|
||||
|
||||
std::string LanguageEntry::GetApplicationName() const {
|
||||
|
||||
@@ -88,11 +88,12 @@ enum class Language : u8 {
|
||||
Korean = 12,
|
||||
Taiwanese = 13,
|
||||
Chinese = 14,
|
||||
BrazilianPortuguese = 15,
|
||||
|
||||
Default = 255,
|
||||
};
|
||||
|
||||
extern const std::array<const char*, 15> LANGUAGE_NAMES;
|
||||
extern const std::array<const char*, 16> LANGUAGE_NAMES;
|
||||
|
||||
// A class representing the format used by NX metadata files, typically named Control.nacp.
|
||||
// These store application name, dev name, title id, and other miscellaneous data.
|
||||
|
||||
@@ -363,6 +363,8 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
|
||||
block_manager->Update(src_addr, num_pages, KMemoryState::Normal,
|
||||
KMemoryPermission::ReadAndWrite);
|
||||
|
||||
system.InvalidateCpuInstructionCacheRange(dst_addr, size);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
|
||||
@@ -49,6 +49,11 @@ public:
|
||||
/// Gets the current running thread
|
||||
[[nodiscard]] KThread* GetCurrentThread() const;
|
||||
|
||||
/// Gets the idle thread
|
||||
[[nodiscard]] KThread* GetIdleThread() const {
|
||||
return idle_thread;
|
||||
}
|
||||
|
||||
/// Returns true if the scheduler is idle
|
||||
[[nodiscard]] bool IsIdle() const {
|
||||
return GetCurrentThread() == idle_thread;
|
||||
|
||||
@@ -886,7 +886,24 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
|
||||
*result = out_ticks;
|
||||
return ResultSuccess;
|
||||
}
|
||||
case GetInfoType::IdleTickCount: {
|
||||
if (handle == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
|
||||
static_cast<Handle>(handle));
|
||||
return ResultInvalidHandle;
|
||||
}
|
||||
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
|
||||
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
|
||||
return ResultInvalidCombination;
|
||||
}
|
||||
|
||||
const auto& scheduler = *system.Kernel().CurrentScheduler();
|
||||
const auto* const idle_thread = scheduler.GetIdleThread();
|
||||
|
||||
*result = idle_thread->GetCpuTime();
|
||||
return ResultSuccess;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
|
||||
return ResultInvalidEnumValue;
|
||||
|
||||
@@ -277,6 +277,25 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
|
||||
ApplicationLanguage::Korean,
|
||||
}};
|
||||
|
||||
constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {{
|
||||
ApplicationLanguage::BrazilianPortuguese,
|
||||
ApplicationLanguage::Portuguese,
|
||||
ApplicationLanguage::LatinAmericanSpanish,
|
||||
ApplicationLanguage::AmericanEnglish,
|
||||
ApplicationLanguage::BritishEnglish,
|
||||
ApplicationLanguage::Japanese,
|
||||
ApplicationLanguage::French,
|
||||
ApplicationLanguage::German,
|
||||
ApplicationLanguage::Spanish,
|
||||
ApplicationLanguage::Italian,
|
||||
ApplicationLanguage::Dutch,
|
||||
ApplicationLanguage::CanadianFrench,
|
||||
ApplicationLanguage::Russian,
|
||||
ApplicationLanguage::Korean,
|
||||
ApplicationLanguage::SimplifiedChinese,
|
||||
ApplicationLanguage::TraditionalChinese,
|
||||
}};
|
||||
|
||||
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
|
||||
const ApplicationLanguage lang) {
|
||||
switch (lang) {
|
||||
@@ -310,6 +329,8 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
|
||||
return &priority_list_traditional_chinese;
|
||||
case ApplicationLanguage::SimplifiedChinese:
|
||||
return &priority_list_simplified_chinese;
|
||||
case ApplicationLanguage::BrazilianPortuguese:
|
||||
return &priority_list_brazilian_portuguese;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
@@ -339,7 +360,6 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
|
||||
case Set::LanguageCode::FR_CA:
|
||||
return ApplicationLanguage::CanadianFrench;
|
||||
case Set::LanguageCode::PT:
|
||||
case Set::LanguageCode::PT_BR:
|
||||
return ApplicationLanguage::Portuguese;
|
||||
case Set::LanguageCode::RU:
|
||||
return ApplicationLanguage::Russian;
|
||||
@@ -351,6 +371,8 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
|
||||
case Set::LanguageCode::ZH_CN:
|
||||
case Set::LanguageCode::ZH_HANS:
|
||||
return ApplicationLanguage::SimplifiedChinese;
|
||||
case Set::LanguageCode::PT_BR:
|
||||
return ApplicationLanguage::BrazilianPortuguese;
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -388,6 +410,8 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
|
||||
return Set::LanguageCode::ZH_HANT;
|
||||
case ApplicationLanguage::SimplifiedChinese:
|
||||
return Set::LanguageCode::ZH_HANS;
|
||||
case ApplicationLanguage::BrazilianPortuguese:
|
||||
return Set::LanguageCode::PT_BR;
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
@@ -30,6 +30,7 @@ enum class ApplicationLanguage : u8 {
|
||||
Korean,
|
||||
TraditionalChinese,
|
||||
SimplifiedChinese,
|
||||
BrazilianPortuguese,
|
||||
Count
|
||||
};
|
||||
using ApplicationLanguagePriorityList =
|
||||
|
||||
@@ -92,6 +92,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -99,6 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = new_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -117,6 +119,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
event.event->GetWritableEvent().Signal();
|
||||
params.value = current_syncpoint_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
const u32 target_value = current_syncpoint_value - diff;
|
||||
@@ -146,6 +149,16 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||
}
|
||||
params.value |= event_id;
|
||||
event.event->GetWritableEvent().Clear();
|
||||
if (events_interface.failed[event_id]) {
|
||||
{
|
||||
auto lk = system.StallCPU();
|
||||
gpu.WaitFence(params.syncpt_id, target_value);
|
||||
system.UnstallCPU();
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Timeout;
|
||||
@@ -201,6 +214,7 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
|
||||
if (events_interface.status[event_id] == EventState::Waiting) {
|
||||
events_interface.LiberateEvent(event_id);
|
||||
}
|
||||
events_interface.failed[event_id] = true;
|
||||
|
||||
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
|
||||
|
||||
|
||||
@@ -69,8 +69,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
std::vector<Reloc> relocs(params.relocation_count);
|
||||
std::vector<u32> reloc_shifts(params.relocation_count);
|
||||
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
|
||||
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
|
||||
std::vector<Fence> fences(params.fence_count);
|
||||
std::vector<u32> fence_thresholds(params.fence_count);
|
||||
|
||||
// Slice input into their respective buffers
|
||||
std::size_t offset = sizeof(IoctlSubmit);
|
||||
@@ -78,15 +77,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
offset += SliceVectors(input, relocs, params.relocation_count, offset);
|
||||
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
|
||||
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
|
||||
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
|
||||
offset += SliceVectors(input, fences, params.fence_count, offset);
|
||||
offset += SliceVectors(input, fence_thresholds, params.fence_count, offset);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
if (gpu.UseNvdec()) {
|
||||
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
|
||||
const SyncptIncr& syncpt_incr = syncpt_increments[i];
|
||||
fences[i].id = syncpt_incr.id;
|
||||
fences[i].value =
|
||||
fence_thresholds[i] =
|
||||
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
|
||||
}
|
||||
}
|
||||
@@ -98,11 +95,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
cmdlist.size() * sizeof(u32));
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
if (gpu.UseNvdec()) {
|
||||
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
|
||||
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
// Some games expect command_buffers to be written back
|
||||
offset = sizeof(IoctlSubmit);
|
||||
@@ -110,8 +102,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
offset += WriteVectors(output, relocs, offset);
|
||||
offset += WriteVectors(output, reloc_shifts, offset);
|
||||
offset += WriteVectors(output, syncpt_increments, offset);
|
||||
offset += WriteVectors(output, wait_checks, offset);
|
||||
offset += WriteVectors(output, fences, offset);
|
||||
offset += WriteVectors(output, fence_thresholds, offset);
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -56,19 +56,16 @@ protected:
|
||||
s32 target{};
|
||||
s32 target_offset{};
|
||||
};
|
||||
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
|
||||
static_assert(sizeof(Reloc) == 0x10, "Reloc has incorrect size");
|
||||
|
||||
struct SyncptIncr {
|
||||
u32 id{};
|
||||
u32 increments{};
|
||||
u32 unk0{};
|
||||
u32 unk1{};
|
||||
u32 unk2{};
|
||||
};
|
||||
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
|
||||
|
||||
struct Fence {
|
||||
u32 id{};
|
||||
u32 value{};
|
||||
};
|
||||
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
|
||||
static_assert(sizeof(SyncptIncr) == 0x14, "SyncptIncr has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
// Input
|
||||
|
||||
@@ -49,6 +49,8 @@ struct EventInterface {
|
||||
std::array<EventState, MaxNvEvents> status{};
|
||||
// Tells if an NVEvent is registered or not
|
||||
std::array<bool, MaxNvEvents> registered{};
|
||||
// Tells the NVEvent that it has failed.
|
||||
std::array<bool, MaxNvEvents> failed{};
|
||||
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
|
||||
// associated with it.
|
||||
std::array<u32, MaxNvEvents> assigned_syncpt{};
|
||||
|
||||
@@ -13,18 +13,19 @@
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace {
|
||||
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
s64 GetSecondsSinceEpoch() {
|
||||
const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
|
||||
s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct TimeManager::Impl final {
|
||||
explicit Impl(Core::System& system)
|
||||
|
||||
@@ -524,7 +524,9 @@ private:
|
||||
Disconnect = 11,
|
||||
|
||||
AllocateBuffers = 13,
|
||||
SetPreallocatedBuffer = 14
|
||||
SetPreallocatedBuffer = 14,
|
||||
|
||||
GetBufferHistory = 17
|
||||
};
|
||||
|
||||
void TransactParcel(Kernel::HLERequestContext& ctx) {
|
||||
@@ -641,6 +643,14 @@ private:
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::GetBufferHistory: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
|
||||
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
std::thread([=, this] {
|
||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
|
||||
u16 min_x{UINT16_MAX};
|
||||
u16 min_y{UINT16_MAX};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
|
||||
Status current_status{Status::Initialized};
|
||||
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
|
||||
[&](Response::PadData data) {
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch[0].is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
|
||||
data.touch[0].y);
|
||||
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
|
||||
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
|
||||
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes
|
||||
// configuration
|
||||
max_x = data.touch[0].x;
|
||||
max_y = data.touch[0].y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
SocketCallback callback{
|
||||
[](Response::Version) {}, [](Response::PortInfo) {},
|
||||
[&](Response::PadData data) {
|
||||
static constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
static constexpr u16 MAX_VALUE = UINT16_MAX;
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
const auto& touchpad_0 = data.touch[0];
|
||||
if (touchpad_0.is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
|
||||
const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
|
||||
const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
|
||||
touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes configuration
|
||||
const u16 max_x = touchpad_0.x;
|
||||
const u16 max_y = touchpad_0.y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
Socket socket{host, port, std::move(callback)};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
complete_event.Wait();
|
||||
|
||||
@@ -492,7 +492,8 @@ void TexturePass(Environment& env, IR::Program& program) {
|
||||
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
|
||||
IR::IREmitter ir{*texture_inst.block, insert_point};
|
||||
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
|
||||
inst->SetArg(0, ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift));
|
||||
inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
|
||||
ir.Imm32(DESCRIPTOR_SIZE - 1)));
|
||||
} else {
|
||||
inst->SetArg(0, IR::Value{});
|
||||
}
|
||||
|
||||
@@ -38,6 +38,9 @@ enum : u8 {
|
||||
|
||||
Shaders,
|
||||
|
||||
// Special entries
|
||||
DepthBiasGlobal,
|
||||
|
||||
LastCommonEntry,
|
||||
};
|
||||
|
||||
|
||||
@@ -258,9 +258,9 @@ private:
|
||||
|
||||
void AsyncFlushQuery(VAddr addr) {
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::unordered_set<VAddr>>();
|
||||
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
|
||||
}
|
||||
uncommitted_flushes->insert(addr);
|
||||
uncommitted_flushes->push_back(addr);
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
@@ -276,8 +276,8 @@ private:
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
|
||||
std::shared_ptr<std::unordered_set<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::unordered_set<VAddr>>> committed_flushes;
|
||||
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
|
||||
@@ -42,7 +42,7 @@ private:
|
||||
};
|
||||
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
|
||||
|
||||
std::array<CacheEntry, 0x1000000> cached_pages;
|
||||
std::array<CacheEntry, 0x2000000> cached_pages;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
};
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
@@ -21,12 +21,12 @@ public:
|
||||
|
||||
/// Returns the current logical tick.
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept {
|
||||
return current_tick.load(std::memory_order_relaxed);
|
||||
return current_tick.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
/// Returns the last known GPU tick.
|
||||
[[nodiscard]] u64 KnownGpuTick() const noexcept {
|
||||
return gpu_tick.load(std::memory_order_relaxed);
|
||||
return gpu_tick.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
/// Returns the timeline semaphore handle.
|
||||
@@ -41,12 +41,21 @@ public:
|
||||
|
||||
/// Advance to the logical tick and return the old one
|
||||
[[nodiscard]] u64 NextTick() noexcept {
|
||||
return current_tick.fetch_add(1, std::memory_order::relaxed);
|
||||
return current_tick.fetch_add(1, std::memory_order_release);
|
||||
}
|
||||
|
||||
/// Refresh the known GPU tick
|
||||
void Refresh() {
|
||||
gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
|
||||
u64 this_tick{};
|
||||
u64 counter{};
|
||||
do {
|
||||
this_tick = gpu_tick.load(std::memory_order_acquire);
|
||||
counter = semaphore.GetCounter();
|
||||
if (counter < this_tick) {
|
||||
return;
|
||||
}
|
||||
} while (!gpu_tick.compare_exchange_weak(this_tick, counter, std::memory_order_release,
|
||||
std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
/// Waits for a tick to be hit on the GPU
|
||||
|
||||
@@ -117,7 +117,8 @@ u64 HostCounter::BlockingQuery() const {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
u64 data;
|
||||
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data), VK_QUERY_RESULT_64_BIT);
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||
|
||||
switch (query_result) {
|
||||
case VK_SUCCESS:
|
||||
|
||||
@@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchDepthBias()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
|
||||
float units = regs.polygon_offset_units / 2.0f;
|
||||
const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM;
|
||||
if (is_d24 && !device.SupportsD24DepthBuffer()) {
|
||||
// the base formulas can be obtained from here:
|
||||
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
||||
const double rescale_factor =
|
||||
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
|
||||
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
|
||||
}
|
||||
scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp,
|
||||
factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -54,6 +54,7 @@ void SetupDirtyViewports(Tables& tables) {
|
||||
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
|
||||
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
|
||||
tables[0][OFF(viewport_transform_enabled)] = Viewports;
|
||||
tables[1][OFF(screen_y_control)] = Viewports;
|
||||
}
|
||||
|
||||
void SetupDirtyScissors(Tables& tables) {
|
||||
|
||||
@@ -79,7 +79,8 @@ public:
|
||||
}
|
||||
|
||||
bool TouchDepthBias() {
|
||||
return Exchange(Dirty::DepthBias, false);
|
||||
return Exchange(Dirty::DepthBias, false) ||
|
||||
Exchange(VideoCommon::Dirty::DepthBiasGlobal, false);
|
||||
}
|
||||
|
||||
bool TouchBlendConstants() {
|
||||
|
||||
@@ -221,6 +221,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
||||
}
|
||||
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
||||
|
||||
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
@@ -230,6 +231,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
maxwell3d.regs.render_area.width,
|
||||
maxwell3d.regs.render_area.height,
|
||||
};
|
||||
|
||||
flags[Dirty::DepthBiasGlobal] = true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
||||
@@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
is_float16_supported = false;
|
||||
}
|
||||
|
||||
supports_d24_depth =
|
||||
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
|
||||
|
||||
graphics_queue = logical.GetQueue(graphics_family);
|
||||
present_queue = logical.GetQueue(present_family);
|
||||
}
|
||||
|
||||
@@ -332,6 +332,10 @@ public:
|
||||
return sets_per_pool;
|
||||
}
|
||||
|
||||
bool SupportsD24DepthBuffer() const {
|
||||
return supports_d24_depth;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
@@ -425,6 +429,7 @@ private:
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
#include <QApplication>
|
||||
#include <QKeyEvent>
|
||||
|
||||
#include <QWebEngineProfile>
|
||||
|
||||
@@ -918,8 +918,7 @@ void Config::ReadSystemValues() {
|
||||
const auto custom_rtc_enabled =
|
||||
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
|
||||
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
@@ -1450,9 +1449,7 @@ void Config::SaveSystemValues() {
|
||||
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
|
||||
false);
|
||||
WriteSetting(QStringLiteral("custom_rtc"),
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
|
||||
0);
|
||||
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
|
||||
}
|
||||
|
||||
WriteGlobalSetting(Settings::values.sound_index);
|
||||
|
||||
@@ -81,8 +81,11 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
SetConfiguration();
|
||||
PopulateSelectionList();
|
||||
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
|
||||
[this]() { debug_tab_tab->SetCurrentIndex(0); });
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this, [this](int index) {
|
||||
if (index != -1) {
|
||||
debug_tab_tab->SetCurrentIndex(0);
|
||||
}
|
||||
});
|
||||
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
|
||||
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
|
||||
&ConfigureDialog::UpdateVisibleTabs);
|
||||
|
||||
@@ -66,7 +66,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
|
||||
ui->tabWidget->addTab(system_tab.get(), tr("System"));
|
||||
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
|
||||
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
|
||||
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
|
||||
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
@@ -2,14 +2,6 @@
|
||||
<ui version="4.0">
|
||||
<class>ConfigurePerGame</class>
|
||||
<widget class="QDialog" name="ConfigurePerGame">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>900</width>
|
||||
<height>630</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>900</width>
|
||||
|
||||
@@ -65,8 +65,7 @@ void ConfigureSystem::SetConfiguration() {
|
||||
QStringLiteral("%1")
|
||||
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
|
||||
.toUpper();
|
||||
const auto rtc_time = Settings::values.custom_rtc.value_or(
|
||||
std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
|
||||
const auto rtc_time = Settings::values.custom_rtc.value_or(QDateTime::currentSecsSinceEpoch());
|
||||
|
||||
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
|
||||
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
|
||||
@@ -75,7 +74,7 @@ void ConfigureSystem::SetConfiguration() {
|
||||
|
||||
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
|
||||
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
||||
@@ -108,10 +107,9 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
// to allow in-game time to be fast forwarded
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
if (ui->custom_rtc_checkbox->isChecked()) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
|
||||
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
|
||||
if (system.IsPoweredOn()) {
|
||||
const s64 posix_time{Settings::values.custom_rtc->count() +
|
||||
const s64 posix_time{*Settings::values.custom_rtc +
|
||||
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
|
||||
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
|
||||
}
|
||||
|
||||
@@ -14,14 +14,14 @@
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_1">
|
||||
<property name="text">
|
||||
<string>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation please consult the FAQ on the yuzu website.</string>
|
||||
<string><html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://yuzu-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the yuzu website.</p></body></html></string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -> Hotkeys).</string>
|
||||
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys).</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
|
||||
+2
-2
@@ -192,7 +192,7 @@ static void RemoveCachedContents() {
|
||||
}
|
||||
|
||||
GMainWindow::GMainWindow()
|
||||
: system{std::make_unique<Core::System>()},
|
||||
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
|
||||
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
|
||||
config{std::make_unique<Config>(*system)},
|
||||
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
|
||||
@@ -1666,7 +1666,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
||||
const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)};
|
||||
if (!Common::FS::CreateDirs(shader_cache_folder_path)) {
|
||||
QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
|
||||
tr("Filed to create the shader cache directory for this title."));
|
||||
tr("Failed to create the shader cache directory for this title."));
|
||||
return;
|
||||
}
|
||||
const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)};
|
||||
|
||||
@@ -412,8 +412,7 @@ void Config::ReadValues() {
|
||||
|
||||
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
|
||||
Settings::values.custom_rtc = sdl2_config->GetInteger("System", "custom_rtc", 0);
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user