Compare commits

...

98 Commits

Author SHA1 Message Date
Morph 1b5c37fa29 hle/result: Declare copy/move constructor/assignment as noexcept
While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph 189927c237 hle/result: Add move assignment operator in ResultVal
ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Ameer J 40c8a8c627 Merge pull request #7186 from MightyCreak/fix-crash-configure-window
ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Morph 63ed7d9af7 Merge pull request #7193 from FernandoS27/idle
SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J 3c8c17be4d Merge pull request #7218 from bylaws/aswdqdsam
Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J aed5878dd3 Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
TexturePass: Fix clamping  of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow e5291e2031 TexturePass: Fix clamping of images as this allowed negative indices. 2021-10-24 20:46:36 +02:00
Mai M 3be87bed8d Merge pull request #7221 from astrelsky/stepfix
Fixed ARM_Dynamic_64 Step
2021-10-24 14:43:40 -04:00
Andrew Strelsky 31b9797296 Fixed ARM_Dynamic_64 Step 2021-10-24 11:16:32 -04:00
Fernando S 5299554bb0 Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws 2dbef58eeb Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J 494e34af6a Merge pull request #7070 from FernandoS27/want-you-bad
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow ad8afaf1ef Vulran Rasterizer: address feedback. 2021-10-23 23:46:29 +02:00
Narr the Reg 2686bf6734 Merge pull request #7217 from yuzu-emu/revert-6515-gc_thread_safe
Revert "input_common: Fix data race on GC implementation"
2021-10-23 16:41:09 -05:00
Fernando S 33e92c15eb Revert "input_common: Fix data race on GC implementation" 2021-10-23 23:32:16 +02:00
Fernando S 7461196839 Merge pull request #6515 from german77/gc_thread_safe
input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
Feng Chen b769bea61b Fix vulkan viewport issue 2021-10-22 22:56:31 +08:00
bunnei b65314dc21 Merge pull request #7207 from ameerj/vs-2022
cmake: Update conan to support Visual Studio 2022
2021-10-20 15:17:50 -07:00
ameerj 1841f63a40 common/alignment: Fix VS2022 compilation
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj b01aa721ff input_common: Fix VS2022 compilation errors 2021-10-20 01:21:59 -04:00
ameerj f190547bbb cmake: Update conan for VS2022 support 2021-10-19 20:30:27 -04:00
bunnei c82318c9cb Merge pull request #7197 from Moonlacer/tas_help_link
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei c871320760 Merge pull request #7198 from ameerj/settings-chrono
settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
bunnei 4e81b799f1 Merge pull request #7173 from Morph1984/invalidate-unmap
KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17 03:25:26 -07:00
ameerj ef811c6425 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer abe6d39b1a add_link
remove_accident

fix_whoopsie
2021-10-16 21:48:49 -05:00
Ameer J 3791c7ca82 Merge pull request #7077 from FernandoS27/face-down
A series of fixes to queries and indexed samplers.
2021-10-16 21:41:54 -04:00
Fernando Sahmkow 3f4444b552 Shader Compiler: avoid overflowed indices on indixed samplers. 2021-10-17 03:38:09 +02:00
Ameer J 5b735a4c9d Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M 28d343d288 Merge pull request #7195 from MightyCreak/fix-warning-typo
main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow da6673e79a SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot 992f325662 main: fix typo in warning message 2021-10-16 12:53:06 -04:00
Mai M 622bc478e6 Merge pull request #7192 from zhaobot/tx-update-20211016064801
Update translations (2021-10-16)
2021-10-16 09:22:40 -04:00
The yuzu Community 67189d747c Update translations (2021-10-16) 2021-10-16 06:48:21 +00:00
Fernando S 8b996015a8 Merge pull request #7190 from Morph1984/missing-ui-main
main: Add missing make_unique for ui
2021-10-16 01:48:10 +02:00
Morph d4c79a0404 main: Add missing make_unique for ui 2021-10-15 19:36:52 -04:00
bunnei aef3ae1cb9 Merge pull request #7187 from FernandoS27/boy-i-say-boy
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph f40b425cd7 Merge pull request #7189 from FearlessTobi/translation-ci
.ci/transifex: Mark docker.sh as executable
2021-10-15 19:07:06 -04:00
FearlessTobi 20b20a1086 .ci/transifex: Mark docker.sh as executable 2021-10-16 00:59:18 +02:00
Morph 41b4047536 Merge pull request #7188 from Morph1984/web-applet-include
qt_web_browser: Add missing QApplication include
2021-10-15 18:52:22 -04:00
Feng Chen de81571289 service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory (#7184) 2021-10-15 18:50:45 -04:00
Morph 2b622411fd qt_web_browser: Add missing QApplication include 2021-10-15 18:48:50 -04:00
Fernando Sahmkow 53cf91d151 NvHost/Core: Address Feedback. 2021-10-16 00:23:27 +02:00
FernandoS27 198c6ad0d7 Suspend temporally 2021-10-16 00:23:23 +02:00
FernandoS27 7dca0bc11d NVHost_Ctrl: Force wait if the gpu falls behind too long. 2021-10-16 00:22:01 +02:00
Mai M dc385b7392 Merge pull request #7182 from Morph1984/system
yuzu: Remove all remaining global system instances
2021-10-15 17:57:58 -04:00
Romain Failliot 427ce8dcef ui: fix crash when closing configure window
This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.

It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph 5c6ca597c5 bootmanager: Forward declare System and SystemResultStatus 2021-10-15 17:35:34 -04:00
Morph f0dc07dbac yuzu: Construct system in GMainWindow 2021-10-15 17:35:33 -04:00
Morph 17763a44d5 core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Morph 218ebc1fe8 yuzu_cmd: Remove remaining static system instances 2021-10-15 17:34:48 -04:00
Morph b6719094e6 core: Remove static system instance 2021-10-15 17:34:48 -04:00
Mai M 2a5014b193 Merge pull request #7183 from FearlessTobi/translation-ci
.ci: Use Github Actions to update translation source files
2021-10-15 17:06:01 -04:00
Mai M 764369f4c7 Merge pull request #7172 from Morph1984/out-of-bounds
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-15 17:04:44 -04:00
Mai M d5c4af2d5b Merge pull request #7174 from MightyCreak/hide-cursor-by-default
Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M 5b7b7276d5 Merge pull request #7185 from Morph1984/make_unique_ui
yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot ecef109162 Hide mouse cursor by default 2021-10-15 16:01:20 -04:00
Creak bad122b195 main: Slightly refactor NCA entry installation in InstallNCA (#7181)
* main: Slightly refactor NCA entry installation in InstallNCA

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph 86908d569e main: Use std::unique_ptr for ui 2021-10-15 15:35:59 -04:00
Morph ab441fb009 configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
lat9nq 851fe91b69 config: Read network_interface
Let's yuzu_cmd use a network interface. Also adds it to the default ini.
2021-10-15 12:14:09 -04:00
FearlessTobi 07b82427ab .ci: Use Github Actions to update translation source files 2021-10-15 15:12:14 +02:00
Moonlacer c68ce25a14 settings_ui: Better NVDEC Description For Each Video Rendering Option (#7165)
* better_description

* Revert "better_description"

This reverts commit 3a152a6ba6.

* better_nvdec_wording

* best_performance

* update_word_stuff

* another_update
2021-10-14 18:01:12 -07:00
Morph b02d662980 Merge pull request #6774 from lat9nq/remove-global-yuzu
yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Morph 0d6057b2fa string_util: Make use of std::string_view and add bounds checking
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph 3ffff78a27 string_util: Prevent out of bounds access in u16string_view buffer 2021-10-14 14:09:34 -04:00
Morph 894b483a0d Merge pull request #7157 from ameerj/vic-surface-size
vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
2021-10-13 20:41:17 -04:00
bunnei 2643752f93 Merge pull request #7142 from german77/sdl_range
input_common/sdl: Fix joystick range
2021-10-13 15:15:18 -07:00
bunnei 9f0f827db4 Merge pull request #7158 from ameerj/window-900p
main: Add option to reset window size to 900p
2021-10-13 12:29:45 -07:00
Morph 50384e2619 KPageTable: Perform ranged invalidation when unmapping code memory
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2021-10-13 14:27:11 -04:00
Mai M 44c73cfca0 Merge pull request #7120 from Morph1984/update-dynarmic
externals: Update dynarmic to cce7e4ee
2021-10-13 09:03:18 -04:00
Ameer J a39760b947 Merge pull request #7147 from behunin/patch-1
Update configure_tas.ui
2021-10-12 15:52:21 -04:00
Morph 74a6222b3e externals: Update dynarmic to cce7e4ee 2021-10-12 14:39:16 -04:00
Ameer J 018cf3853e Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error
h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-12 14:08:37 -04:00
Morph b97f340f01 Merge pull request #7166 from FearlessTobi/port-5811
Port citra-emu/citra#5811: "Build system: remove references to travis"
2021-10-12 13:26:12 -04:00
FearlessTobi bd509cedb8 Build system: remove references to travis
Co-Authored-By: Vitor K <vitor-kiguchi@hotmail.com>
2021-10-12 14:35:57 +02:00
Creak 0b8a7ca213 common/fs/path_util: Slightly refactor PathManagerImpl's constructor
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
bunnei 2a77c29c6d Merge pull request #7161 from MightyCreak/fix-some-warnings
Fix a few warnings
2021-10-11 18:27:41 -07:00
Romain Failliot 39b3c9022d Create local variables for mouse and wheel positions 2021-10-11 19:21:24 -04:00
Romain Failliot 818651909f Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
  whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
  `ev->position()`, which returns floats, thus the addition of
  `.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
  namespace instead
2021-10-11 19:21:17 -04:00
Morph c709fbba23 Merge pull request #7164 from ameerj/vmimage
ci: Use ubuntu-latest vmImage where applicable
2021-10-11 17:06:28 -04:00
ameerj 1ea303e2af ci: Use ubuntu-latest vmImage where applicable
Not specifying the vmImage defaults to ubuntu-16.04, which will be deprecated soon and is experiencing brownouts.
2021-10-11 16:57:41 -04:00
german77 8212a864ca input_common/sdl: Fix joystick range 2021-10-11 01:03:01 -05:00
ameerj 5c829c7e4e main: Add option to reset window size to 900p 2021-10-11 01:29:02 -04:00
ameerj f346b04d12 vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
Addresses possible buffer overflow behavior.
2021-10-10 18:44:16 -04:00
Feng Chen ba8be75037 h264: Use max allowed max_num_ref_frames when using CPU decoding 2021-10-10 20:07:19 +08:00
Levi Behunin 54ae8d1649 Update configure_tas.ui
Remove the geometry property again(7045) after 7090 re-added.
2021-10-08 15:52:17 -06:00
lat9nq b6894bfc5b discord_impl: Remove global system instances 2021-10-07 13:50:13 -04:00
lat9nq 4ce53ffe6a game_list: Remove global instances of Core::System 2021-10-07 13:50:13 -04:00
lat9nq 493905665c configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
lat9nq fb66a455c4 yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
Fernando Sahmkow 0498669b4b Vulkan: Fix failing barrier on refresh. 2021-10-04 20:56:15 +02:00
FernandoS27 bb8bf740e9 RasterizerInterface: Correct size of CPU addresses to cache. 2021-10-04 20:47:31 +02:00
FernandoS27 7f4de3466a Vulkan: Fix the master Semaphore 2021-10-04 20:46:58 +02:00
Fernando Sahmkow d702b393a4 Vulkan Query Cache: make sure to wait for the query result. 2021-09-24 01:14:17 +02:00
Fernando Sahmkow 8fdb51ab46 QueryCache: Flush queries in order of running. 2021-09-24 01:13:42 +02:00
Fernando Sahmkow 60a3980561 Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan. 2021-09-23 03:49:10 +02:00
Rodrigo Locatti d4cab35533 input_common: Fix data race on GC implementation 2021-08-07 16:46:26 -05:00
166 changed files with 70827 additions and 18267 deletions
+25
View File
@@ -0,0 +1,25 @@
#!/bin/bash -e
# Setup RC file for tx
cat << EOF > ~/.transifexrc
[https://www.transifex.com]
hostname = https://www.transifex.com
username = api
password = $TRANSIFEX_API_TOKEN
EOF
set -x
echo -e "\e[1m\e[33mBuild tools information:\e[0m"
cmake --version
gcc -v
tx --version
mkdir build && cd build
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF
make translation
cd ..
cd dist/languages
tx push -s
+4
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@@ -1,6 +1,8 @@
jobs:
- job: merge
displayName: 'pull requests'
pool:
vmImage: 'ubuntu-latest'
steps:
- checkout: self
submodules: recursive
@@ -24,6 +26,8 @@ jobs:
- job: upload_source
displayName: 'upload'
dependsOn: merge
pool:
vmImage: 'ubuntu-latest'
steps:
- template: ./sync-source.yml
parameters:
+4
View File
@@ -1,6 +1,8 @@
jobs:
- job: merge
displayName: 'pull requests'
pool:
vmImage: 'ubuntu-latest'
steps:
- checkout: self
submodules: recursive
@@ -23,6 +25,8 @@ jobs:
- job: upload_source
displayName: 'upload'
dependsOn: merge
pool:
vmImage: 'ubuntu-latest'
steps:
- template: ./sync-source.yml
parameters:
+2
View File
@@ -66,5 +66,7 @@ stages:
jobs:
- job: github
displayName: 'github'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/release-github.yml
+2
View File
@@ -29,5 +29,7 @@ stages:
jobs:
- job: release
displayName: 'source'
pool:
vmImage: 'ubuntu-latest'
steps:
- template: ./templates/release-private-tag.yml
+23
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@@ -0,0 +1,23 @@
name: yuzu-ci
on:
push:
branches: [ master ]
tags: [ "*" ]
pull_request:
branches: [ master ]
jobs:
transifex:
runs-on: ubuntu-latest
container: yuzuemu/build-environments:linux-transifex
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
fetch-depth: 0
- name: Update Translation
run: ./.ci/scripts/transifex/docker.sh
env:
TRANSIFEX_API_TOKEN: ${{ secrets.TRANSIFEX_API_TOKEN }}
-59
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@@ -1,59 +0,0 @@
language: cpp
matrix:
include:
- os: linux
env: NAME="clang-format"
sudo: required
dist: trusty
services: docker
install: "./.travis/clang-format/deps.sh"
script: "./.travis/clang-format/build.sh"
- os: linux
env: NAME="linux build"
sudo: required
dist: trusty
services: docker
addons:
apt:
packages:
- p7zip-full
install: "./.travis/linux/deps.sh"
script: "./.travis/linux/build.sh"
after_success: "./.travis/linux/upload.sh"
cache: ccache
- os: osx
env: NAME="macos build"
sudo: false
osx_image: xcode10.2
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"
cache: ccache
- os: linux
env: NAME="MinGW build"
sudo: required
dist: trusty
services: docker
addons:
apt:
packages:
- p7zip-full
install: "./.travis/linux-mingw/deps.sh"
script: "./.travis/linux-mingw/build.sh"
after_success: "./.travis/linux-mingw/upload.sh"
cache: ccache
deploy:
provider: releases
api_key:
secure: ElsIAlbvVXBNKsP31nVPysh+mf0GQA4DiL/y5iJeQxKQYR6iRoNo+RfzOBmdswdo0bE/PGeBAlfzCkp15gjhWf6Je0N6dRpczmcmLq6SSQFn1Mpq00xMJB2AgQIlaHs6KFgoUA173EBKbPwgU/NubTFpJFm/Wa+NcSWAHQXKL9KT2M3qKpxNkPl3mKEVsbch4REP+T/46vsa+ikw0VE0kIs6V93LqUQZpI2F0Dhihx8Cxr5iedkE1QsNK+QSX9iItMHbfek9OH980gP7L3lkZltyAA1Pk0c37OAgz2PwczwNKwCT8jg9PMzdcKmWouvLyAkZFuA806ElzwHY3oEd91Zm6+Bk5n24yBKZ9027AZzw38NK2Z2m9Akb8+ar8PdsKU6N5pDutX9qSLayr0oMgJ0s7/xnGBGdL3gfkPCFc50xO/2DxlsOR+zAhPNM9Y76hhGy6A7/40+9uzrJvd4nAuDvIXRzi2Yl2L7mKBE4suMKbFLtk2LlgM0qY5JMVTQ8NliaEtqopfPur2KWFVJUpWDNLtNX8xGqhfwg7cLjIiGmnxSaJBTDuZI6dpEjkWkU0n1xYhGqEqit8DbehYzazozMJ+Vsr8hku7jGlUtlw+U6HG1e19O2y4aGeSwYPROcCNz+BLwmVM8oZE3Roy3qoaa2yiFf+sy6rUHznrhsfEM=
file_glob: true
file: "artifacts/*"
skip_cleanup: true
on:
tags: true
notifications:
webhooks:
urls:
- https://api.yuzu-emu.org/code/travis/notify
-3
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@@ -1,3 +0,0 @@
#!/bin/bash -ex
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache citraemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.travis/clang-format/docker.sh
-3
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@@ -1,3 +0,0 @@
#!/bin/sh -ex
docker pull citraemu/build-environments:linux-clang-format
-5
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@@ -1,5 +0,0 @@
#!/bin/bash -ex
# Run clang-format
cd /yuzu
./.travis/clang-format/script.sh
-37
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@@ -1,37 +0,0 @@
#!/bin/bash -ex
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .travis* dist/*.desktop \
dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT=clang-format-10.0
$CLANG_FORMAT --version
if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then
# Get list of every file modified in this pull request
files_to_lint="$(git diff --name-only --diff-filter=ACMRTUXB $TRAVIS_COMMIT_RANGE | grep '^src/[^.]*[.]\(cpp\|h\)$' || true)"
else
# Check everything for branch pushes
files_to_lint="$(find src/ -name '*.cpp' -or -name '*.h')"
fi
# Turn off tracing for this because it's too verbose
set +x
for f in $files_to_lint; do
d=$(diff -u "$f" <($CLANG_FORMAT "$f") || true)
if ! [ -z "$d" ]; then
echo "!!! $f not compliant to coding style, here is the fix:"
echo "$d"
fail=1
fi
done
set -x
if [ "$fail" = 1 ]; then
exit 1
fi
-25
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@@ -1,25 +0,0 @@
#!/bin/bash -ex
# Copy documentation
cp license.txt "$REV_NAME"
cp README.md "$REV_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
# Find out what release we are building
if [ -z $TRAVIS_TAG ]; then
RELEASE_NAME=head
else
RELEASE_NAME=$(echo $TRAVIS_TAG | cut -d- -f1)
if [ "$NAME" = "MinGW build" ]; then
RELEASE_NAME="${RELEASE_NAME}-mingw"
fi
fi
mv "$REV_NAME" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/
-6
View File
@@ -1,6 +0,0 @@
#!/bin/bash -ex
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
mkdir -p artifacts
-18
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@@ -1,18 +0,0 @@
# List of environment variables to be shared with Docker containers
CI
TRAVIS
CONTINUOUS_INTEGRATION
TRAVIS_BRANCH
TRAVIS_BUILD_ID
TRAVIS_BUILD_NUMBER
TRAVIS_COMMIT
TRAVIS_COMMIT_RANGE
TRAVIS_EVENT_TYPE
TRAVIS_JOB_ID
TRAVIS_JOB_NUMBER
TRAVIS_REPO_SLUG
TRAVIS_TAG
# yuzu specific flags
ENABLE_COMPATIBILITY_REPORTING
USE_DISCORD_PRESENCE
-3
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@@ -1,3 +0,0 @@
#!/bin/bash -ex
mkdir "$HOME/.ccache" || true
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
-3
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@@ -1,3 +0,0 @@
#!/bin/sh -ex
docker pull yuzuemu/build-environments:linux-mingw
-42
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@@ -1,42 +0,0 @@
#!/bin/bash -ex
cd /yuzu
# override Travis CI unreasonable ccache size
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
mkdir build && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname
rm /bin/cmd
ccache -s
echo "Tests skipped"
#ctest -VV -C Release
echo 'Prepare binaries...'
cd ..
mkdir package
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}"
done
pip3 install pefile
python3 .travis/linux-mingw/scan_dll.py package/*.exe "package/"
python3 .travis/linux-mingw/scan_dll.py package/imageformats/*.dll "package/"
-106
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@@ -1,106 +0,0 @@
import pefile
import sys
import re
import os
import queue
import shutil
# constant definitions
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
# other distro or different repositories, change the following accordingly
DLL_PATH = [
'/usr/x86_64-w64-mingw32/bin/',
'/usr/x86_64-w64-mingw32/lib/',
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
]
missing = []
def parse_imports(file_name):
results = []
pe = pefile.PE(file_name, fast_load=True)
pe.parse_data_directories()
for entry in pe.DIRECTORY_ENTRY_IMPORT:
current = entry.dll.decode()
current_u = current.upper() # b/c Windows is often case insensitive
# here we filter out system dlls
# dll w/ names like *32.dll are likely to be system dlls
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
results.append(current)
return results
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
for i in file_name:
q.put(i)
full_list = []
while q.qsize():
current = q.get_nowait()
print('> %s' % current)
deps = parse_imports(current)
# if this dll does not have any import, ignore it
if not deps:
continue
for dep in deps:
# the dependency already included in the list, skip
if dep in full_list:
continue
# find the requested dll in the provided paths
full_path = find_dll(dep)
if not full_path:
missing.append(dep)
continue
full_list.append(dep)
q.put(full_path)
path_list.append(full_path)
return full_list
def find_dll(name):
for path in DLL_PATH:
for root, _, files in os.walk(path):
for f in files:
if name.lower() == f.lower():
return os.path.join(root, f)
def deploy(name, dst, dry_run=False):
dlls_path = []
parse_imports_recursive(name, dlls_path)
for dll_entry in dlls_path:
if not dry_run:
shutil.copy(dll_entry, dst)
else:
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
print('Deploy completed.')
return dlls_path
def main():
if len(sys.argv) < 3:
print('Usage: %s [files to examine ...] [target deploy directory]')
return 1
to_deploy = sys.argv[1:-1]
tgt_dir = sys.argv[-1]
if not os.path.isdir(tgt_dir):
print('%s is not a directory.' % tgt_dir)
return 1
print('Scanning dependencies...')
deploy(to_deploy, tgt_dir)
if missing:
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
return 0
if __name__ == '__main__':
main()
-13
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@@ -1,13 +0,0 @@
#!/bin/bash -ex
. .travis/common/pre-upload.sh
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
# get around the permission issues
cp -r package/* "$REV_NAME"
. .travis/common/post-upload.sh
-4
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@@ -1,4 +0,0 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/home/yuzu/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
-3
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@@ -1,3 +0,0 @@
#!/bin/sh -ex
docker pull yuzuemu/build-environments:linux-fresh
-11
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@@ -1,11 +0,0 @@
#!/bin/bash -ex
cd /yuzu
mkdir build && cd build
cmake .. -G Ninja -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja
ccache -s
ctest -VV -C Release
-14
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@@ -1,14 +0,0 @@
#!/bin/bash -ex
. .travis/common/pre-upload.sh
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp build/bin/yuzu "$REV_NAME"
. .travis/common/post-upload.sh
-17
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@@ -1,17 +0,0 @@
#!/bin/bash -ex
set -o pipefail
export MACOSX_DEPLOYMENT_TARGET=10.14
export Qt5_DIR=$(brew --prefix)/opt/qt5
export PATH="/usr/local/opt/ccache/libexec:$PATH"
# TODO: Build using ninja instead of make
mkdir build && cd build
cmake --version
cmake .. -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
make -j4
ccache -s
ctest -VV -C Release
-6
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@@ -1,6 +0,0 @@
#!/bin/sh -ex
brew update
brew install p7zip qt5 sdl2 ccache
brew outdated cmake || brew upgrade cmake
pip3 install macpack
-28
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@@ -1,28 +0,0 @@
#!/bin/bash -ex
. .travis/common/pre-upload.sh
REV_NAME="yuzu-osx-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp -r build/bin/yuzu.app "$REV_NAME"
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
# move qt frameworks into app bundle for deployment
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
# Make the launching script executable
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
# Verify loader instructions
find "$REV_NAME" -exec otool -L {} \;
. .travis/common/post-upload.sh
+3 -2
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@@ -411,12 +411,13 @@ if (CONAN_REQUIRED_LIBS)
# Download conan.cmake automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
"${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
conan_check(VERSION 1.24.0 REQUIRED)
conan_check(VERSION 1.41.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine
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+6 -1
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@@ -64,7 +64,7 @@ public:
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
using propagate_on_container_swap = std::true_type;
using is_always_equal = std::true_type;
using is_always_equal = std::false_type;
constexpr AlignmentAllocator() noexcept = default;
@@ -83,6 +83,11 @@ public:
struct rebind {
using other = AlignmentAllocator<T2, Align>;
};
template <typename T2, size_t Align2>
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
return std::is_same_v<T, T2> && Align == Align2;
}
};
} // namespace Common
+15 -12
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@@ -82,32 +82,35 @@ public:
private:
PathManagerImpl() {
fs::path yuzu_path;
fs::path yuzu_path_cache;
fs::path yuzu_path_config;
#ifdef _WIN32
auto yuzu_path = GetExeDirectory() / PORTABLE_DIR;
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
#else
auto yuzu_path = GetCurrentDir() / PORTABLE_DIR;
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
} else {
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR);
GenerateYuzuPath(YuzuPath::ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR);
yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
}
#endif
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
+2 -3
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@@ -7,7 +7,6 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <map>
#include <optional>
#include <string>
@@ -487,9 +486,9 @@ struct Values {
// System
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s64 custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
+6 -6
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@@ -180,20 +180,20 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
#endif
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
std::size_t len = 0;
while (len < max_len && buffer[len] != '\0')
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
++len;
return std::string(buffer, len);
}
return std::string(buffer.begin(), buffer.begin() + len);
}
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
std::size_t max_len) {
std::size_t len = 0;
while (len < max_len && buffer[len] != '\0')
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
++len;
}
return std::u16string(buffer.begin(), buffer.begin() + len);
}
+1 -1
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@@ -63,7 +63,7 @@ template <typename InIt>
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
* NUL-terminated then the string ends at max_len characters.
*/
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer,
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
std::size_t max_len);
/**
+1 -1
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@@ -263,7 +263,7 @@ void ARM_Dynarmic_64::Run() {
}
void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
jit->Step();
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
+60 -40
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@@ -139,27 +139,47 @@ struct System::Impl {
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
ResultStatus Run() {
status = ResultStatus::Success;
SystemResultStatus Run() {
std::unique_lock<std::mutex> lk(suspend_guard);
status = SystemResultStatus::Success;
kernel.Suspend(false);
core_timing.SyncPause(false);
cpu_manager.Pause(false);
is_paused = false;
return status;
}
ResultStatus Pause() {
status = ResultStatus::Success;
SystemResultStatus Pause() {
std::unique_lock<std::mutex> lk(suspend_guard);
status = SystemResultStatus::Success;
core_timing.SyncPause(true);
kernel.Suspend(true);
cpu_manager.Pause(true);
is_paused = true;
return status;
}
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
std::unique_lock<std::mutex> StallCPU() {
std::unique_lock<std::mutex> lk(suspend_guard);
kernel.Suspend(true);
core_timing.SyncPause(true);
cpu_manager.Pause(true);
return lk;
}
void UnstallCPU() {
if (!is_paused) {
core_timing.SyncPause(false);
kernel.Suspend(false);
cpu_manager.Pause(false);
}
}
SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(Core, "initialized OK");
device_memory = std::make_unique<Core::DeviceMemory>();
@@ -176,8 +196,9 @@ struct System::Impl {
cpu_manager.Initialize();
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
const auto current_time =
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.value_or(current_time) - current_time;
@@ -197,7 +218,7 @@ struct System::Impl {
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
return ResultStatus::ErrorVideoCore;
return SystemResultStatus::ErrorVideoCore;
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
@@ -217,21 +238,22 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
return ResultStatus::Success;
return SystemResultStatus::Success;
}
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
u64 program_id, std::size_t program_index) {
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath, u64 program_id,
std::size_t program_index) {
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
program_id, program_index);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
return SystemResultStatus::ErrorGetLoader;
}
ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
SystemResultStatus init_result{Init(system, emu_window)};
if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
Shutdown();
@@ -249,8 +271,8 @@ struct System::Impl {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
Shutdown();
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
return static_cast<SystemResultStatus>(
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
@@ -282,7 +304,7 @@ struct System::Impl {
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
status = ResultStatus::Success;
status = SystemResultStatus::Success;
return status;
}
@@ -355,7 +377,7 @@ struct System::Impl {
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
}
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
status = new_status;
if (details) {
status_details = details;
@@ -366,6 +388,9 @@ struct System::Impl {
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
std::mutex suspend_guard;
bool is_paused{};
Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
@@ -411,7 +436,7 @@ struct System::Impl {
/// Network instance
Network::NetworkInstance network_instance;
ResultStatus status = ResultStatus::Success;
SystemResultStatus status = SystemResultStatus::Success;
std::string status_details = "";
std::unique_ptr<Core::PerfStats> perf_stats;
@@ -428,22 +453,9 @@ struct System::Impl {
};
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
System& System::GetInstance() {
if (!s_instance) {
throw std::runtime_error("Using System instance before its initialization");
}
return *s_instance;
}
void System::InitializeGlobalInstance() {
if (s_instance) {
throw std::runtime_error("Reinitializing Global System instance.");
}
s_instance = std::unique_ptr<System>(new System);
}
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
}
@@ -452,16 +464,16 @@ const CpuManager& System::GetCpuManager() const {
return impl->cpu_manager;
}
System::ResultStatus System::Run() {
SystemResultStatus System::Run() {
return impl->Run();
}
System::ResultStatus System::Pause() {
SystemResultStatus System::Pause() {
return impl->Pause();
}
System::ResultStatus System::SingleStep() {
return ResultStatus::Success;
SystemResultStatus System::SingleStep() {
return SystemResultStatus::Success;
}
void System::InvalidateCpuInstructionCaches() {
@@ -476,8 +488,16 @@ void System::Shutdown() {
impl->Shutdown();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
u64 program_id, std::size_t program_index) {
std::unique_lock<std::mutex> System::StallCPU() {
return impl->StallCPU();
}
void System::UnstallCPU() {
impl->UnstallCPU();
}
SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
u64 program_id, std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_id, program_index);
}
@@ -637,7 +657,7 @@ Loader::ResultStatus System::GetGameName(std::string& out) const {
return impl->GetGameName(out);
}
void System::SetStatus(ResultStatus new_status, const char* details) {
void System::SetStatus(SystemResultStatus new_status, const char* details) {
impl->SetStatus(new_status, details);
}
+28 -33
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@@ -7,6 +7,7 @@
#include <cstddef>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
@@ -104,55 +105,49 @@ struct PerfStatsResults;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path);
/// Enumeration representing the return values of the System Initialize and Load process.
enum class SystemResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown, ///< Any other error
ErrorLoader, ///< The base for loader errors (too many to repeat)
};
class System {
public:
using CurrentBuildProcessID = std::array<u8, 0x20>;
explicit System();
~System();
System(const System&) = delete;
System& operator=(const System&) = delete;
System(System&&) = delete;
System& operator=(System&&) = delete;
~System();
/**
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
static void InitializeGlobalInstance();
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown, ///< Any other error
ErrorLoader, ///< The base for loader errors (too many to repeat)
};
/**
* Run the OS and Application
* This function will start emulation and run the relevant devices
*/
[[nodiscard]] ResultStatus Run();
[[nodiscard]] SystemResultStatus Run();
/**
* Pause the OS and Application
* This function will pause emulation and stop the relevant devices
*/
[[nodiscard]] ResultStatus Pause();
[[nodiscard]] SystemResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.
*/
[[nodiscard]] ResultStatus SingleStep();
[[nodiscard]] SystemResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
@@ -166,16 +161,20 @@ public:
/// Shutdown the emulated system.
void Shutdown();
std::unique_lock<std::mutex> StallCPU();
void UnstallCPU();
/**
* Load an executable application.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @param program_index Specifies the index within the container of the program to launch.
* @returns ResultStatus code, indicating if the operation succeeded.
* @returns SystemResultStatus code, indicating if the operation succeeded.
*/
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
u64 program_id = 0, std::size_t program_index = 0);
[[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
const std::string& filepath, u64 program_id = 0,
std::size_t program_index = 0);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -301,7 +300,7 @@ public:
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
void SetStatus(ResultStatus new_status, const char* details);
void SetStatus(SystemResultStatus new_status, const char* details);
[[nodiscard]] const std::string& GetStatusDetails() const;
@@ -403,12 +402,8 @@ public:
void ApplySettings();
private:
System();
struct Impl;
std::unique_ptr<Impl> impl;
inline static std::unique_ptr<System> s_instance{};
};
} // namespace Core
+2
View File
@@ -363,6 +363,8 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
block_manager->Update(src_addr, num_pages, KMemoryState::Normal,
KMemoryPermission::ReadAndWrite);
system.InvalidateCpuInstructionCacheRange(dst_addr, size);
return ResultSuccess;
}
+5
View File
@@ -49,6 +49,11 @@ public:
/// Gets the current running thread
[[nodiscard]] KThread* GetCurrentThread() const;
/// Gets the idle thread
[[nodiscard]] KThread* GetIdleThread() const {
return idle_thread;
}
/// Returns true if the scheduler is idle
[[nodiscard]] bool IsIdle() const {
return GetCurrentThread() == idle_thread;
+17
View File
@@ -886,7 +886,24 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
*result = out_ticks;
return ResultSuccess;
}
case GetInfoType::IdleTickCount: {
if (handle == 0) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ResultInvalidHandle;
}
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
return ResultInvalidCombination;
}
const auto& scheduler = *system.Kernel().CurrentScheduler();
const auto* const idle_thread = scheduler.GetIdleThread();
*result = idle_thread->GetCpuTime();
return ResultSuccess;
}
default:
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ResultInvalidEnumValue;
+22 -2
View File
@@ -206,7 +206,7 @@ public:
return result;
}
ResultVal(const ResultVal& o) : result_code(o.result_code) {
ResultVal(const ResultVal& o) noexcept : result_code(o.result_code) {
if (!o.empty()) {
new (&object) T(o.object);
}
@@ -224,7 +224,7 @@ public:
}
}
ResultVal& operator=(const ResultVal& o) {
ResultVal& operator=(const ResultVal& o) noexcept {
if (this == &o) {
return *this;
}
@@ -244,6 +244,26 @@ public:
return *this;
}
ResultVal& operator=(ResultVal&& o) noexcept {
if (this == &o) {
return *this;
}
if (!empty()) {
if (!o.empty()) {
object = std::move(o.object);
} else {
object.~T();
}
} else {
if (!o.empty()) {
new (&object) T(std::move(o.object));
}
}
result_code = o.result_code;
return *this;
}
/**
* Replaces the current result with a new constructed result value in-place. The code must not
* be an error code.
@@ -92,6 +92,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
std::memcpy(output.data(), &params, sizeof(params));
events_interface.failed[event_id] = false;
return NvResult::Success;
}
@@ -99,6 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = new_value;
std::memcpy(output.data(), &params, sizeof(params));
events_interface.failed[event_id] = false;
return NvResult::Success;
}
@@ -117,6 +119,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
event.event->GetWritableEvent().Signal();
params.value = current_syncpoint_value;
std::memcpy(output.data(), &params, sizeof(params));
events_interface.failed[event_id] = false;
return NvResult::Success;
}
const u32 target_value = current_syncpoint_value - diff;
@@ -146,6 +149,16 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
}
params.value |= event_id;
event.event->GetWritableEvent().Clear();
if (events_interface.failed[event_id]) {
{
auto lk = system.StallCPU();
gpu.WaitFence(params.syncpt_id, target_value);
system.UnstallCPU();
}
std::memcpy(output.data(), &params, sizeof(params));
events_interface.failed[event_id] = false;
return NvResult::Success;
}
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Timeout;
@@ -201,6 +214,7 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
if (events_interface.status[event_id] == EventState::Waiting) {
events_interface.LiberateEvent(event_id);
}
events_interface.failed[event_id] = true;
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
@@ -69,8 +69,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
std::vector<Reloc> relocs(params.relocation_count);
std::vector<u32> reloc_shifts(params.relocation_count);
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
std::vector<Fence> fences(params.fence_count);
std::vector<u32> fence_thresholds(params.fence_count);
// Slice input into their respective buffers
std::size_t offset = sizeof(IoctlSubmit);
@@ -78,15 +77,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset += SliceVectors(input, relocs, params.relocation_count, offset);
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset += SliceVectors(input, fences, params.fence_count, offset);
offset += SliceVectors(input, fence_thresholds, params.fence_count, offset);
auto& gpu = system.GPU();
if (gpu.UseNvdec()) {
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
const SyncptIncr& syncpt_incr = syncpt_increments[i];
fences[i].id = syncpt_incr.id;
fences[i].value =
fence_thresholds[i] =
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
}
}
@@ -98,11 +95,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
}
if (gpu.UseNvdec()) {
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit);
@@ -110,8 +102,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset += WriteVectors(output, relocs, offset);
offset += WriteVectors(output, reloc_shifts, offset);
offset += WriteVectors(output, syncpt_increments, offset);
offset += WriteVectors(output, wait_checks, offset);
offset += WriteVectors(output, fences, offset);
offset += WriteVectors(output, fence_thresholds, offset);
return NvResult::Success;
}
@@ -56,19 +56,16 @@ protected:
s32 target{};
s32 target_offset{};
};
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
static_assert(sizeof(Reloc) == 0x10, "Reloc has incorrect size");
struct SyncptIncr {
u32 id{};
u32 increments{};
u32 unk0{};
u32 unk1{};
u32 unk2{};
};
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
struct Fence {
u32 id{};
u32 value{};
};
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
static_assert(sizeof(SyncptIncr) == 0x14, "SyncptIncr has incorrect size");
struct IoctlGetSyncpoint {
// Input
+2
View File
@@ -49,6 +49,8 @@ struct EventInterface {
std::array<EventState, MaxNvEvents> status{};
// Tells if an NVEvent is registered or not
std::array<bool, MaxNvEvents> registered{};
// Tells the NVEvent that it has failed.
std::array<bool, MaxNvEvents> failed{};
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
// associated with it.
std::array<u32, MaxNvEvents> assigned_syncpt{};
+7 -6
View File
@@ -13,18 +13,19 @@
#include "core/hle/service/time/time_manager.h"
namespace Service::Time {
namespace {
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
s64 GetSecondsSinceEpoch() {
const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
Settings::values.custom_rtc_differential;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
}
} // Anonymous namespace
struct TimeManager::Impl final {
explicit Impl(Core::System& system)
+11 -1
View File
@@ -524,7 +524,9 @@ private:
Disconnect = 11,
AllocateBuffers = 13,
SetPreallocatedBuffer = 14
SetPreallocatedBuffer = 14,
GetBufferHistory = 17
};
void TransactParcel(Kernel::HLERequestContext& ctx) {
@@ -641,6 +643,14 @@ private:
ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::GetBufferHistory: {
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
IGBPEmptyResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
break;
}
default:
ASSERT_MSG(false, "Unimplemented");
}
+4 -3
View File
@@ -170,7 +170,8 @@ public:
float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
return (value + offset) / range;
const float offset_scale = (value + offset) > 0.0f ? 1.0f + offset : 1.0f - offset;
return (value + offset) / range / offset_scale;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -789,8 +790,8 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
const float offset_x = params.Get("offset_x", 0.0f);
const float offset_y = params.Get("offset_y", 0.0f);
const float offset_x = std::clamp(params.Get("offset_x", 0.0f), -0.99f, 0.99f);
const float offset_y = std::clamp(params.Get("offset_y", 0.0f), -0.99f, 0.99f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
+34 -38
View File
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX};
u16 min_y{UINT16_MAX};
u16 max_x{};
u16 max_y{};
Status current_status{Status::Initialized};
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
if (data.touch[0].is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
data.touch[0].y);
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
max_x = data.touch[0].x;
max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
SocketCallback callback{
[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
static constexpr u16 CALIBRATION_THRESHOLD = 100;
static constexpr u16 MAX_VALUE = UINT16_MAX;
complete_event.Set();
}
}};
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
const auto& touchpad_0 = data.touch[0];
if (touchpad_0.is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes configuration
const u16 max_x = touchpad_0.x;
const u16 max_y = touchpad_0.y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
complete_event.Set();
}
}};
Socket socket{host, port, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();
@@ -492,7 +492,8 @@ void TexturePass(Environment& env, IR::Program& program) {
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
IR::IREmitter ir{*texture_inst.block, insert_point};
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
inst->SetArg(0, ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift));
inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
ir.Imm32(DESCRIPTOR_SIZE - 1)));
} else {
inst->SetArg(0, IR::Value{});
}
@@ -20,6 +20,8 @@
#include <array>
#include <bit>
#include "common/settings.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -96,7 +98,10 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
writer.WriteUe(6); // Max number of reference frames
const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
writer.WriteUe(max_num_ref_frames);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
+15 -16
View File
@@ -32,7 +32,7 @@ enum class VideoPixelFormat : u64_le {
RGBA8 = 0x1f,
BGRA8 = 0x20,
RGBX8 = 0x23,
Yuv420 = 0x44,
YUV420 = 0x44,
};
} // Anonymous namespace
@@ -88,12 +88,10 @@ void Vic::Execute() {
const u64 surface_width = config.surface_width_minus1 + 1;
const u64 surface_height = config.surface_height_minus1 + 1;
if (static_cast<u64>(frame->width) != surface_width ||
static_cast<u64>(frame->height) > surface_height) {
static_cast<u64>(frame->height) != surface_height) {
// TODO: Properly support multiple video streams with differing frame dimensions
LOG_WARNING(Debug,
"Frame dimensions {}x{} can't be safely decoded into surface dimensions {}x{}",
LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
frame->width, frame->height, surface_width, surface_height);
return;
}
switch (config.pixel_format) {
case VideoPixelFormat::RGBA8:
@@ -101,7 +99,7 @@ void Vic::Execute() {
case VideoPixelFormat::RGBX8:
WriteRGBFrame(frame, config);
break;
case VideoPixelFormat::Yuv420:
case VideoPixelFormat::YUV420:
WriteYUVFrame(frame, config);
break;
default:
@@ -136,21 +134,20 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
scaler_height = frame->height;
converted_frame_buffer.reset();
}
// Get Converted frame
const u32 width = static_cast<u32>(frame->width);
const u32 height = static_cast<u32>(frame->height);
const std::size_t linear_size = width * height * 4;
// Only allocate frame_buffer once per stream, as the size is not expected to change
if (!converted_frame_buffer) {
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
const size_t frame_size = frame->width * frame->height * 4;
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
}
const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
converted_stride.data());
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {
// swizzle pitch linear to block linear
@@ -158,11 +155,12 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
luma_buffer.resize(size);
Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
converted_frame_buf_addr, block_height, 0, 0);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
} else {
// send pitch linear frame
const size_t linear_size = width * height * 4;
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
linear_size);
}
@@ -173,9 +171,10 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
const std::size_t surface_width = config.surface_width_minus1 + 1;
const std::size_t surface_height = config.surface_height_minus1 + 1;
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
const auto stride = static_cast<size_t>(frame->linesize[0]);
+3
View File
@@ -38,6 +38,9 @@ enum : u8 {
Shaders,
// Special entries
DepthBiasGlobal,
LastCommonEntry,
};
+4 -4
View File
@@ -258,9 +258,9 @@ private:
void AsyncFlushQuery(VAddr addr) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::unordered_set<VAddr>>();
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
}
uncommitted_flushes->insert(addr);
uncommitted_flushes->push_back(addr);
}
static constexpr std::uintptr_t PAGE_SIZE = 4096;
@@ -276,8 +276,8 @@ private:
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
std::shared_ptr<std::unordered_set<VAddr>> uncommitted_flushes{};
std::list<std::shared_ptr<std::unordered_set<VAddr>>> committed_flushes;
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
};
template <class QueryCache, class HostCounter>
+1 -1
View File
@@ -42,7 +42,7 @@ private:
};
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
std::array<CacheEntry, 0x1000000> cached_pages;
std::array<CacheEntry, 0x2000000> cached_pages;
Core::Memory::Memory& cpu_memory;
};
@@ -10,6 +10,7 @@
#include <limits>
#include <optional>
#include <span>
#include <stdexcept>
#include <vector>
#include <glad/glad.h>
@@ -21,12 +21,12 @@ public:
/// Returns the current logical tick.
[[nodiscard]] u64 CurrentTick() const noexcept {
return current_tick.load(std::memory_order_relaxed);
return current_tick.load(std::memory_order_acquire);
}
/// Returns the last known GPU tick.
[[nodiscard]] u64 KnownGpuTick() const noexcept {
return gpu_tick.load(std::memory_order_relaxed);
return gpu_tick.load(std::memory_order_acquire);
}
/// Returns the timeline semaphore handle.
@@ -41,12 +41,21 @@ public:
/// Advance to the logical tick and return the old one
[[nodiscard]] u64 NextTick() noexcept {
return current_tick.fetch_add(1, std::memory_order::relaxed);
return current_tick.fetch_add(1, std::memory_order_release);
}
/// Refresh the known GPU tick
void Refresh() {
gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
u64 this_tick{};
u64 counter{};
do {
this_tick = gpu_tick.load(std::memory_order_acquire);
counter = semaphore.GetCounter();
if (counter < this_tick) {
return;
}
} while (!gpu_tick.compare_exchange_weak(this_tick, counter, std::memory_order_release,
std::memory_order_relaxed));
}
/// Waits for a tick to be hit on the GPU
@@ -117,7 +117,8 @@ u64 HostCounter::BlockingQuery() const {
cache.GetScheduler().Wait(tick);
u64 data;
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data), VK_QUERY_RESULT_64_BIT);
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
switch (query_result) {
case VK_SUCCESS:
@@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthBias()) {
return;
}
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
float units = regs.polygon_offset_units / 2.0f;
const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM;
if (is_d24 && !device.SupportsD24DepthBuffer()) {
// the base formulas can be obtained from here:
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
const double rescale_factor =
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
}
scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp,
factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
cmdbuf.SetDepthBias(constant, clamp, factor);
});
}
@@ -54,6 +54,7 @@ void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
tables[0][OFF(viewport_transform_enabled)] = Viewports;
tables[1][OFF(screen_y_control)] = Viewports;
}
void SetupDirtyScissors(Tables& tables) {
@@ -79,7 +79,8 @@ public:
}
bool TouchDepthBias() {
return Exchange(Dirty::DepthBias, false);
return Exchange(Dirty::DepthBias, false) ||
Exchange(VideoCommon::Dirty::DepthBiasGlobal, false);
}
bool TouchBlendConstants() {
@@ -221,6 +221,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
}
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
for (size_t index = 0; index < NUM_RT; ++index) {
@@ -230,6 +231,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
maxwell3d.regs.render_area.width,
maxwell3d.regs.render_area.height,
};
flags[Dirty::DepthBiasGlobal] = true;
}
template <class P>
@@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
is_float16_supported = false;
}
supports_d24_depth =
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
}
@@ -332,6 +332,10 @@ public:
return sets_per_pool;
}
bool SupportsD24DepthBuffer() const {
return supports_d24_depth;
}
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -425,6 +429,7 @@ private:
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
+2 -1
View File
@@ -8,7 +8,8 @@
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
AboutDialog::AboutDialog(QWidget* parent)
: QDialog(parent), ui{std::make_unique<Ui::AboutDialog>()} {
const auto branch_name = std::string(Common::g_scm_branch);
const auto description = std::string(Common::g_scm_desc);
const auto build_id = std::string(Common::g_build_id);
+12 -14
View File
@@ -37,17 +37,14 @@ constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
}};
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
bool connected) {
Core::System& system{Core::System::GetInstance()};
bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
}
Service::SM::ServiceManager& sm = system.ServiceManager();
auto& npad =
sm.GetService<Service::HID::Hid>("hid")
system.ServiceManager()
.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
@@ -79,10 +76,10 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
QtControllerSelectorDialog::QtControllerSelectorDialog(
QWidget* parent, Core::Frontend::ControllerParameters parameters_,
InputCommon::InputSubsystem* input_subsystem_)
InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
input_profiles(std::make_unique<InputProfiles>()) {
input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
ui->setupUi(this);
player_widgets = {
@@ -245,7 +242,7 @@ int QtControllerSelectorDialog::exec() {
void QtControllerSelectorDialog::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
@@ -293,7 +290,7 @@ void QtControllerSelectorDialog::CallConfigureMotionTouchDialog() {
}
void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get(), system);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);
@@ -533,7 +530,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
// Disconnect the controller first.
UpdateController(controller_type, player_index, false);
UpdateController(controller_type, player_index, false, system);
player.controller_type = controller_type;
player.connected = player_connected;
@@ -548,7 +545,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
handheld.connected = player_groupboxes[player_index]->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system);
}
if (!player.connected) {
@@ -560,7 +557,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
using namespace std::chrono_literals;
std::this_thread::sleep_for(60ms);
UpdateController(controller_type, player_index, player_connected);
UpdateController(controller_type, player_index, player_connected, system);
}
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
@@ -659,7 +656,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
// Disconnect any unsupported players here and disable or hide them if applicable.
Settings::values.players.GetValue()[index].connected = false;
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false,
system);
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
if (max_supported_players <= 4) {
player_widgets[index]->hide();
+5 -1
View File
@@ -7,6 +7,7 @@
#include <array>
#include <memory>
#include <QDialog>
#include "core/core.h"
#include "core/frontend/applets/controller.h"
class GMainWindow;
@@ -36,7 +37,8 @@ class QtControllerSelectorDialog final : public QDialog {
public:
explicit QtControllerSelectorDialog(QWidget* parent,
Core::Frontend::ControllerParameters parameters_,
InputCommon::InputSubsystem* input_subsystem_);
InputCommon::InputSubsystem* input_subsystem_,
Core::System& system_);
~QtControllerSelectorDialog() override;
int exec() override;
@@ -103,6 +105,8 @@ private:
std::unique_ptr<InputProfiles> input_profiles;
Core::System& system;
// This is true if and only if all parameters are met. Otherwise, this is false.
// This determines whether the "OK" button can be clicked to exit the applet.
bool parameters_met{false};
+1
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#ifdef YUZU_USE_QT_WEB_ENGINE
#include <QApplication>
#include <QKeyEvent>
#include <QWebEngineProfile>
+9 -9
View File
@@ -42,7 +42,7 @@
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
EmuThread::EmuThread() = default;
EmuThread::EmuThread(Core::System& system_) : system{system_} {}
EmuThread::~EmuThread() = default;
@@ -51,7 +51,6 @@ void EmuThread::run() {
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
auto& system = Core::System::GetInstance();
auto& gpu = system.GPU();
auto stop_token = stop_source.get_token();
@@ -87,15 +86,15 @@ void EmuThread::run() {
}
running_guard = true;
Core::System::ResultStatus result = system.Run();
if (result != Core::System::ResultStatus::Success) {
Core::SystemResultStatus result = system.Run();
if (result != Core::SystemResultStatus::Success) {
running_guard = false;
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
}
running_wait.Wait();
result = system.Pause();
if (result != Core::System::ResultStatus::Success) {
if (result != Core::SystemResultStatus::Success) {
running_guard = false;
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
@@ -285,8 +284,10 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
}
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
Core::System& system_)
: QWidget(parent),
emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -629,8 +630,7 @@ void GRenderWindow::ReleaseRenderTarget() {
}
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
auto& renderer = Core::System::GetInstance().Renderer();
VideoCore::RendererBase& renderer = system.Renderer();
if (res_scale == 0) {
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
}
+14 -5
View File
@@ -16,7 +16,6 @@
#include <QWindow>
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
class GRenderWindow;
@@ -24,6 +23,11 @@ class GMainWindow;
class QKeyEvent;
class QStringList;
namespace Core {
enum class SystemResultStatus : u32;
class System;
} // namespace Core
namespace InputCommon {
class InputSubsystem;
}
@@ -34,13 +38,14 @@ enum class MouseButton;
namespace VideoCore {
enum class LoadCallbackStage;
}
class RendererBase;
} // namespace VideoCore
class EmuThread final : public QThread {
Q_OBJECT
public:
explicit EmuThread();
explicit EmuThread(Core::System& system_);
~EmuThread() override;
/**
@@ -101,6 +106,7 @@ private:
std::condition_variable_any running_cv;
Common::Event running_wait{};
std::atomic_bool running_guard{false};
Core::System& system;
signals:
/**
@@ -121,7 +127,7 @@ signals:
*/
void DebugModeLeft();
void ErrorThrown(Core::System::ResultStatus, std::string);
void ErrorThrown(Core::SystemResultStatus, std::string);
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
};
@@ -131,7 +137,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
public:
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
Core::System& system_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -232,6 +239,8 @@ private:
std::array<std::size_t, 16> touch_ids{};
Core::System& system;
protected:
void showEvent(QShowEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override;
+6 -8
View File
@@ -8,14 +8,13 @@
#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/telemetry_session.h"
#include "ui_compatdb.h"
#include "yuzu/compatdb.h"
CompatDB::CompatDB(QWidget* parent)
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()} {
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui->setupUi(this);
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@@ -53,16 +52,15 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::System::GetInstance().TelemetrySession().AddField(
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
testcase_watcher.setFuture(QtConcurrent::run(
[] { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
testcase_watcher.setFuture(
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
+4 -1
View File
@@ -7,6 +7,7 @@
#include <memory>
#include <QFutureWatcher>
#include <QWizard>
#include "core/telemetry_session.h"
namespace Ui {
class CompatDB;
@@ -16,7 +17,7 @@ class CompatDB : public QWizard {
Q_OBJECT
public:
explicit CompatDB(QWidget* parent = nullptr);
explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
~CompatDB();
private:
@@ -27,4 +28,6 @@ private:
void Submit();
void OnTestcaseSubmitted();
void EnableNext();
Core::TelemetrySession& telemetry_session;
};
+5 -7
View File
@@ -16,7 +16,8 @@
namespace FS = Common::FS;
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
: type(config_type), system{system_} {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
@@ -917,8 +918,7 @@ void Config::ReadSystemValues() {
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
} else {
Settings::values.custom_rtc = std::nullopt;
}
@@ -1449,9 +1449,7 @@ void Config::SaveSystemValues() {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
QVariant::fromValue<long long>(
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
0);
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
}
WriteGlobalSetting(Settings::values.sound_index);
@@ -1593,7 +1591,7 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
Core::System::GetInstance().ApplySettings();
system.ApplySettings();
}
void Config::Save() {
+7 -1
View File
@@ -14,6 +14,10 @@
class QSettings;
namespace Core {
class System;
}
class Config {
public:
enum class ConfigType {
@@ -22,7 +26,7 @@ public:
InputProfile,
};
explicit Config(const std::string& config_name = "qt-config",
explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@@ -176,6 +180,8 @@ private:
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
Core::System& system;
};
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
+1 -199
View File
@@ -41,120 +41,8 @@
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>11</number>
<number>-1</number>
</property>
<widget class="ConfigureGeneral" name="generalTab">
<property name="accessibleName">
<string>General</string>
</property>
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureUi" name="uiTab">
<property name="accessibleName">
<string>UI</string>
</property>
<attribute name="title">
<string>Game List</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
<property name="accessibleName">
<string>System</string>
</property>
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureProfileManager" name="profileManagerTab">
<property name="accessibleName">
<string>Profiles</string>
</property>
<attribute name="title">
<string>Profiles</string>
</attribute>
</widget>
<widget class="ConfigureFilesystem" name="filesystemTab">
<property name="accessibleName">
<string>Filesystem</string>
</property>
<attribute name="title">
<string>Filesystem</string>
</attribute>
</widget>
<widget class="ConfigureInput" name="inputTab">
<property name="accessibleName">
<string>Controls</string>
</property>
<attribute name="title">
<string>Controls</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
<property name="accessibleName">
<string>Hotkeys</string>
</property>
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
<widget class="ConfigureCpu" name="cpuTab">
<property name="accessibleName">
<string>CPU</string>
</property>
<attribute name="title">
<string>CPU</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<property name="accessibleName">
<string>Graphics</string>
</property>
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
<property name="accessibleName">
<string>Advanced</string>
</property>
<attribute name="title">
<string>GraphicsAdvanced</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<property name="accessibleName">
<string>Audio</string>
</property>
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureDebugTab" name="debugTab">
<property name="accessibleName">
<string>Debug</string>
</property>
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureWeb" name="webTab">
<property name="accessibleName">
<string>Web</string>
</property>
<attribute name="title">
<string>Web</string>
</attribute>
</widget>
<widget class="ConfigureNetwork" name="networkTab">
<property name="accessibleName">
<string>Network</string>
</property>
<attribute name="title">
<string>Network</string>
</attribute>
</widget>
</widget>
</item>
</layout>
@@ -168,92 +56,6 @@
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>ConfigureGeneral</class>
<extends>QWidget</extends>
<header>configuration/configure_general.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
<header>configuration/configure_system.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureProfileManager</class>
<extends>QWidget</extends>
<header>configuration/configure_profile_manager.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureFilesystem</class>
<extends>QWidget</extends>
<header>configuration/configure_filesystem.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>
<header>configuration/configure_audio.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureCpu</class>
<extends>QWidget</extends>
<header>configuration/configure_cpu.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphicsAdvanced</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics_advanced.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureWeb</class>
<extends>QWidget</extends>
<header>configuration/configure_web.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureUi</class>
<extends>QWidget</extends>
<header>configuration/configure_ui.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureInput</class>
<extends>QWidget</extends>
<header>configuration/configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureHotkeys</class>
<extends>QWidget</extends>
<header>configuration/configure_hotkeys.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureNetwork</class>
<extends>QWidget</extends>
<header>configuration/configure_network.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureDebugTab</class>
<extends>QWidget</extends>
<header>configuration/configure_debug_tab.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>
+3 -3
View File
@@ -14,8 +14,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
ConfigureAudio::ConfigureAudio(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
ui->setupUi(this);
InitializeAudioOutputSinkComboBox();
@@ -32,7 +32,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
SetConfiguration();
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
const bool is_powered_on = system_.IsPoweredOn();
ui->output_sink_combo_box->setEnabled(!is_powered_on);
ui->audio_device_combo_box->setEnabled(!is_powered_on);
}
+8 -2
View File
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@@ -19,10 +23,11 @@ class ConfigureAudio : public QWidget {
Q_OBJECT
public:
explicit ConfigureAudio(QWidget* parent = nullptr);
explicit ConfigureAudio(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureAudio() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@@ -33,7 +38,6 @@ private:
void UpdateAudioDevices(int sink_index);
void SetConfiguration();
void SetOutputSinkFromSinkID();
void SetAudioDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
@@ -41,4 +45,6 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
const Core::System& system;
};
@@ -10,6 +10,9 @@
<height>368</height>
</rect>
</property>
<property name="accessibleName">
<string>Audio</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="groupBox">
+3 -2
View File
@@ -13,7 +13,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_cpu.h"
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
ConfigureCpu::~ConfigureCpu() = default;
void ConfigureCpu::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->accuracy->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
+8 -3
View File
@@ -8,6 +8,10 @@
#include <QWidget>
#include "common/settings.h"
namespace Core {
class System;
}
namespace ConfigurationShared {
enum class CheckState;
}
@@ -20,10 +24,11 @@ class ConfigureCpu : public QWidget {
Q_OBJECT
public:
explicit ConfigureCpu(QWidget* parent = nullptr);
explicit ConfigureCpu(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpu() override;
void ApplyConfiguration();
void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@@ -31,8 +36,6 @@ private:
void UpdateGroup(int index);
void SetConfiguration();
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureCpu> ui;
@@ -42,4 +45,6 @@ private:
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
const Core::System& system;
};
+4 -1
View File
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>448</width>
<height>433</height>
<height>439</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>CPU</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">
@@ -11,8 +11,8 @@
#include "ui_configure_cpu_debug.h"
#include "yuzu/configuration/configure_cpu_debug.h"
ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
ConfigureCpuDebug::ConfigureCpuDebug(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureCpuDebug>()}, system{system_} {
ui->setupUi(this);
SetConfiguration();
@@ -21,7 +21,7 @@ ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
void ConfigureCpuDebug::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const bool runtime_lock = !system.IsPoweredOn();
ui->cpuopt_page_tables->setEnabled(runtime_lock);
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue());
+7 -1
View File
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
namespace Core {
class System;
}
namespace Ui {
class ConfigureCpuDebug;
}
@@ -15,7 +19,7 @@ class ConfigureCpuDebug : public QWidget {
Q_OBJECT
public:
explicit ConfigureCpuDebug(QWidget* parent = nullptr);
explicit ConfigureCpuDebug(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpuDebug() override;
void ApplyConfiguration();
@@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
const Core::System& system;
};

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