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325 Commits

Author SHA1 Message Date
ameerj 84f7e7e91c vk_scheduler: Use std::jthread 2021-09-15 20:49:07 -04:00
ameerj 877cd60b00 gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
ameerj c2ddda2f51 threadsafe_queue: Add std::stop_token overload to PopWait
Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
bunnei 081ccc6441 Merge pull request #7009 from ameerj/main_process_cleanup
core: Destroy main_process during shutdown
2021-09-13 23:32:43 -07:00
ameerj 67f7a6c398 core: Destroy main_process during shutdown
The main_process was never being cleaned up, causing a noticeable memory leak after subsequent launches. This change cleans up the memory during Core Shutdown, mitigating the leak.
2021-09-13 23:44:52 -04:00
Morph d86a9b9a4b Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD
2021-09-13 17:33:15 -04:00
Fernando Sahmkow 7a712da2b3 Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken. 2021-09-13 23:29:57 +02:00
Morph 62e88d0e74 Merge pull request #7006 from FernandoS27/a-motherfucking-driver
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
2021-09-13 17:25:56 -04:00
Mai M edf3da346f Merge pull request #7005 from Morph1984/enum-bitwise-shift-ops
common_funcs: Add enum flag bitwise shift operator overloads
2021-09-13 17:21:22 -04:00
Morph fde9b84b21 Merge pull request #6944 from FernandoS27/dear-drunk-me
Vulkan/Descriptors: Increase sets per pool on AMD propietary driver.
2021-09-13 17:20:07 -04:00
Fernando Sahmkow e7c8a0bb23 Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1 2021-09-13 23:17:37 +02:00
Fernando S 1bb28dfe2c Merge pull request #7001 from ameerj/wario-fix
vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
2021-09-13 23:16:59 +02:00
Fernando Sahmkow e7ca37b1e5 Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver. 2021-09-13 23:09:18 +02:00
Morph 3512cae623 common_funcs: Add enum flag bitwise shift operator overloads
This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Ameer J d180fd7c36 Merge pull request #7000 from Morph1984/create-dir-comment
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 21:06:52 -04:00
Mai M e4318d2207 Merge pull request #7002 from ameerj/vk-state-unused
vk_state_tracker: Remove unused function
2021-09-12 17:31:56 -04:00
ameerj 678f73069f vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
This function was incorrectly using the stencil_two_side_enable register when dynamically updating the StencilOp.
2021-09-12 16:19:12 -04:00
ameerj 8e289ade15 vk_state_tracker: Remove unused function 2021-09-12 15:28:24 -04:00
Morph 727f607e00 FS: Mark recursive CreateDirectory as inaccurate and temporary 2021-09-12 14:06:01 -04:00
Morph 9248442bb2 Merge pull request #6948 from ameerj/amd-warp-fix
shaders: Fix warp instructions on 64-thread warp devices
2021-09-12 13:53:29 -04:00
Morph 4ab549e62a Merge pull request #6975 from ogniK5377/acc-async-ctx
account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph f0f416e85c Merge pull request #6974 from ogniK5377/fs-recursive-createdir
FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph 9907302465 Merge pull request #6997 from ameerj/stop-emulation-confirmation
main: Apply confirm exit setting in exit locked scenarios
2021-09-12 12:01:57 -04:00
Morph 3428232bca Merge pull request #6992 from german77/brains
hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Morph 74030eb427 Merge pull request #6987 from Morph1984/common-error
common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
Morph 47b6f522bd Merge pull request #6986 from Morph1984/version-update
api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
ameerj 188cf1aed2 main: Apply confirm exit setting in exit locked scenarios
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked.
This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-12 00:31:32 -04:00
Morph e67463df24 shader_environment: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
Morph 63b4c8f9f7 vk_descriptor_pool: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
Morph 76abf55f25 slot_vector: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
Morph 554c46d186 video_core/memory_manager: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
Morph 6f307f1521 kernel: Add missing <functional> include 2021-09-11 17:19:15 -04:00
Morph 4a6a73e887 file_sys/kernel_executable: Add missing <string> include 2021-09-11 17:19:14 -04:00
Morph ae028ddf22 codec: Add missing <string_view> include 2021-09-11 17:19:14 -04:00
Morph eb1e3f19bb common_funcs: Replace <algorithm> with <iterator> 2021-09-11 17:19:14 -04:00
Morph 290afc00d3 common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S be4e192903 Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
Fernando S 82c867164b Merge pull request #6901 from ameerj/vk-clear-bits
vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
2021-09-11 22:36:22 +02:00
Fernando S ec6490f5ad Merge pull request #6941 from ameerj/swapchain-srgb
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
2021-09-11 22:36:03 +02:00
Fernando S 472aad69db Merge pull request #6953 from ameerj/anv-semaphore
renderer_vulkan: Wait on present semaphore at queue submit
2021-09-11 22:35:52 +02:00
Fernando S 55854c807d Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77 9bddcdac69 am: Implement GetNotificationStorageChannelEvent 2021-09-10 12:24:50 -05:00
german77 a7bbd37f81 hid: Stub SetTouchScreenConfiguration 2021-09-10 12:24:28 -05:00
Morph c9710f6c78 api_version: Update and add AtmosphereTargetFirmware 2021-09-10 01:10:47 -04:00
bunnei 7e9163779d Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl  legacy attribute
2021-09-08 14:04:44 -07:00
Chloe 005b0e68db Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec 543081e4a1 Mark is_complete as atomic 2021-09-09 00:10:52 +10:00
Chloe Marcec 89958e27aa Addressed issues 2021-09-09 00:09:04 +10:00
Fernando S 6b16f7807e Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
2021-09-08 11:50:26 +02:00
Ameer J eb1ba45c39 Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
Feng Chen b1e655f898 Detail adjustment 2021-09-08 10:30:00 +08:00
Feng Chen bbc1800c1b Detail adjustment 2021-09-08 09:53:10 +08:00
Feng Chen e5ca733722 Re-implement get unused location 2021-09-07 13:22:52 +08:00
Feng Chen 9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 2021-09-07 12:34:35 +08:00
ameerj 9e2bf49677 nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.

Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Ameer J ab73787d8f Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
Ameer J 743428e025 Merge pull request #6976 from goldenx86/patch-2
Rename all shader cache strings to pipeline cache
2021-09-06 22:58:03 -04:00
Feng Chen 0292374807 Fix blend equation enum error 2021-09-07 10:12:09 +08:00
Moonlacer bdd153bc0d Second part of Golden's PR 2021-09-06 15:25:40 -05:00
Matías Locatti 296fa4e06e Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
Chloe Marcec 9141816b10 address name shadowing with system 2021-09-06 22:13:51 +10:00
Chloe Marcec 4e2aa50cef account: EnsureTokenIdCacheAsync
Closes #2547, #6946
2021-09-06 21:16:21 +10:00
bunnei 51ccc29cdd Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Chloe Marcec 0b891c9245 FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`

This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
Feng Chen 1de9e4e121 Dynamic get unused location 2021-09-06 10:46:03 +08:00
Feng Chen d994466a08 Implement intput and output fixed fnc textures 2021-09-06 10:36:45 +08:00
bunnei e05bfd2f54 core: hle: service: buffer_queue: Improve management of KEvent. 2021-09-04 22:25:46 -07:00
bunnei d9ce179ec2 Merge pull request #6968 from bunnei/nvflinger-event
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-04 22:25:20 -07:00
bunnei fb3e9314b9 core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-09-03 21:53:00 -07:00
bunnei 25a97e0139 core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
Feng Chen a7bbaa4897 Rename parameters 2021-09-03 23:52:20 +08:00
Feng Chen cf26f375ff Fix create GraphicsPipelines crash 2021-09-03 22:55:53 +08:00
ameerj 7d854fbdb0 renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.

Fixes the device lost when launching titles on the Intel Linux Mesa driver.
2021-09-02 13:13:20 -04:00
Feng Chen 1e2a89d306 Add input/output location 2021-09-02 23:34:51 +08:00
bunnei b2572a56d3 Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
Mai M 25444041d0 Merge pull request #6951 from german77/log
common/logging: Add missing include
2021-09-01 20:21:15 -04:00
german77 c57e0b3b24 common/logging: Add missing include 2021-09-01 19:13:33 -05:00
ameerj d956fb3c7c emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj 5b45dfe971 emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj a5d9dcf3d9 emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 13:40:39 -04:00
ameerj 95213270ef emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 13:40:12 -04:00
bunnei 956171f024 Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Feng Chen 73b11f390e Add colorfront and txtcoord support 2021-09-01 00:07:25 +08:00
bunnei 122eb3cbd0 Merge pull request #6928 from ameerj/spirv-get-frontface
emit_spirv_context_get_set: Fix Get FrontFace return value
2021-08-30 18:16:31 -07:00
bunnei ec19d9594f Merge pull request #6879 from ameerj/decoder-assert
vk_blit_screen: Fix non-accelerated texture size calculation
2021-08-30 15:24:04 -07:00
ameerj 907dfbea71 structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
2021-08-30 11:46:25 -04:00
ameerj 4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
2021-08-30 11:46:24 -04:00
Fernando Sahmkow fe0acec539 Garbage Collection: Make it more agressive on high priority mode. 2021-08-29 18:57:17 +02:00
Fernando Sahmkow ff48f06fb9 Garbage Collection: Adress Feedback. 2021-08-29 18:19:53 +02:00
bunnei 5f19b66189 Merge pull request #6905 from Morph1984/nifm-misc
nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
ameerj 27f8f3333f vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
Silences validation errors when creating sRGB image views of linear swapchain images
2021-08-29 02:03:36 -04:00
ameerj 3c65c8580f vk_swapchain: Prefer linear swapchain format when presenting sRGB images
Fixes broken sRGB when presenting from a secondary GPU.
2021-08-29 02:03:35 -04:00
bunnei 4e88989435 Merge pull request #6921 from ameerj/vp9-unused
vp9_types: Remove unusued VP9 info struct members
2021-08-28 22:20:09 -07:00
Morph 7d2265b6a8 Merge pull request #6927 from german77/ngct
ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow ba82bb359b Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Fernando Sahmkow d540d284b5 VideoCore: Rework Garbage Collection. 2021-08-28 17:54:12 +02:00
ameerj 862dc2b2b3 structured_control_flow: Add DemoteCombinationPass
Some drivers misread data when demotes are interleaved in the program. This moves demote branches to be checked at the end of the program.
Fixes "wireframe" issue in Pokemon SwSh on some drivers
2021-08-28 11:35:25 -04:00
german77 f134a5e56c ngct: Stub NGCT:U service 2021-08-27 14:15:34 -05:00
bunnei c20ea89390 Merge pull request #6929 from yuzu-emu/revert-6870-trace-back-stack-back-stack-back
Revert "logging: Display backtrace on crash"
2021-08-27 02:23:01 -07:00
Morph 790a09bc93 Revert "logging: Display backtrace on crash" 2021-08-27 04:01:22 -04:00
Morph c1e2063c0d service: nifm: Populate fields in GetCurrentNetworkProfile
Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph 878d0225c5 service: nifm: Cleanup GetCurrentIpConfigInfo 2021-08-27 02:10:58 -04:00
Morph 871e1c6315 network_interface: Cleanup code 2021-08-27 02:10:58 -04:00
Morph a32a7dacf4 network_interface: Replace default return value with std::nullopt 2021-08-27 02:10:58 -04:00
ameerj 6e407c02d8 emit_spirv_context_get_set: Fix Get FrontFace return value
The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
2021-08-26 21:37:34 -04:00
bunnei d10d480642 Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
bunnei 98c2f0e576 Merge pull request #6922 from yuzu-emu/revert-6832-scheduler-improvements
Revert "kernel: Various improvements to scheduler"
2021-08-25 21:00:18 -07:00
bunnei 0c8594b225 Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
ameerj eb2624ed65 vp9_types: Minor refactor of VP9 info structs. 2021-08-25 21:42:43 -04:00
ameerj 3de38c9a70 vp9_types: Remove unused Vp9PictureInfo members 2021-08-25 21:29:22 -04:00
Fernando S 3843995ceb Merge pull request #6919 from ameerj/vk-int8-capability
vulkan_device: Add a check for int8 support
2021-08-25 23:46:08 +02:00
Ameer J de71a4d70d Merge pull request #6894 from FernandoS27/bunneis-left-ear
GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-25 16:50:03 -04:00
bunnei 4654fb96b0 Merge pull request #6917 from ameerj/log-init-fix
logging: Fix log filter during initialization
2021-08-24 18:31:27 -07:00
ameerj 4d535799eb vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
2021-08-24 21:22:41 -04:00
ameerj 84b4ac5729 logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
Ameer J bed0c3c92a Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
bunnei 7eb4542c1d Merge pull request #6912 from lioncash/plural
CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
2021-08-23 16:40:31 -07:00
bunnei f65f8b9097 Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Lioncash 6fef91ce4c CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
If we don't set an explicit source and target language for the base
english translation, then we'll generate an incorrect number of
<numerusform> tags (which Transifex doesn't like).
2021-08-22 11:52:37 -04:00
Ameer J a428a843cb Merge pull request #6904 from Morph1984/lang-settings-range
settings: Amend language_index maximum setting range
2021-08-21 15:39:55 -04:00
Morph c4a1d3cbf4 settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
ameerj e0397f00d0 vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
Silences validation errors for clearing the depth/stencil buffers of framebuffer attachments that were not specified to have depth/stencil usage.
2021-08-21 02:37:15 -04:00
Ameer J bde6b899a1 Merge pull request #6888 from v1993/patch-3
video_core: eliminate constant ternary
2021-08-21 00:16:18 -04:00
bunnei 455e28790a Merge pull request #6877 from MerryMage/dyn-ignore-asserts
dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
Mai M 519978ce70 Merge pull request #6887 from v1993/patch-2
SPIR-V: Merge two ifs in EmitGetAttribute
2021-08-19 17:16:37 -04:00
Mai M 0821d95399 Merge pull request #6886 from Morph1984/error-code-64
applet_error: Fix 64-bit error code conversion
2021-08-19 17:15:49 -04:00
Mai M 155b99ee55 Merge pull request #6890 from v1993/patch-5
Replace QPoint with QPointF where applicable
2021-08-19 17:14:48 -04:00
Fernando Sahmkow ef2066b272 GPU_MemoryManger: Fix GetSubmappedRange. 2021-08-19 22:57:22 +02:00
Valeri d82fc52cea Replace QPoint with QPointF where applicable
Previously, floats were implicitly cast to integers
2021-08-19 23:16:58 +03:00
Morph 151ab86204 Merge pull request #6889 from v1993/patch-4
qt_software_keyboard: fix copy-paste error
2021-08-19 15:32:07 -04:00
Valeri 40674b8e22 qt_software_keyboard: fix copy-paste error 2021-08-19 22:17:15 +03:00
Valeri 4fd655cb46 video_core: eliminate constant ternary
`via_header_index` is already checked above, so it would never be true in this branch
2021-08-19 21:22:05 +03:00
Morph 9cb376f8c2 applet_error: Fix 64-bit error code conversion 2021-08-19 13:16:48 -04:00
Valeri beb7305b73 SPIR-V: Merge two ifs in EmitGetAttribute 2021-08-19 20:13:46 +03:00
Mai M 562d2aa3d6 Merge pull request #6885 from v1993/patch-1
Fix crash in logging in CreateStrayLayer
2021-08-19 12:34:34 -04:00
Valeri ab02addde3 Fix crash in logging in CreateStrayLayer
It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Morph aa74aaf38f Merge pull request #6884 from v1993/patch-1
Fix check is thread current in GetThreadContext
2021-08-19 10:39:35 -04:00
Valeri 0b3d12be40 Fix check is thread current in GetThreadContext
Misplaced break made it only check for the first core.
2021-08-19 16:46:30 +03:00
bunnei aa40084c24 Merge pull request #6832 from bunnei/scheduler-improvements
kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
ameerj b384129c63 h264: Lower max_num_ref_frames
GPU decoding seems to be more picky when it comes to the maximum number of reference frames.
2021-08-16 14:40:53 -04:00
ameerj cd016d3cb5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
ameerj a832aa699f codec: Improve libav memory alloc and cleanup 2021-08-16 14:40:53 -04:00
ameerj bc3efb79cc codec: Fallback to CPU decoding if no compatible GPU format is found 2021-08-16 14:40:53 -04:00
lat9nq 92bc51b66a cmake: Add VDPAU and NVDEC support to FFmpeg
Adds {h264_,vp9_}{nvdec,vdpau} hwaccels.
2021-08-16 14:40:52 -04:00
ameerj 537c6ac8fe vk_blit_screen: Fix non-accelerated texture size calculation
Addresses the potential OOB access in UnswizzleTexture.
2021-08-16 14:28:10 -04:00
Fernando S 521e6ac174 Merge pull request #6863 from spholz/fix-lan-play
Fix LAN Play
2021-08-16 17:10:00 +02:00
BreadFish64 14e93f133a kernel: Optimize GetHostThreadID 2021-08-16 07:30:23 -05:00
Sönke Holz 356dbf4d1d network_interface: correct formatting 2021-08-16 12:18:19 +02:00
spholz dc47b5a5bf network_interface: fix mingw-w64 build 2021-08-16 12:06:35 +02:00
Sönke Holz 70419f7a17 network: retrieve subnet mask and gateway info 2021-08-16 10:32:25 +02:00
Merry af6290ed12 dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS 2021-08-15 19:33:02 +01:00
Merry 1770503185 xbyak: Update include path 2021-08-15 19:26:38 +01:00
bunnei 87d63b858a Merge pull request #6861 from yzct12345/const-mempy-is-all-the-speed
decoders: Optimize memcpy for the other functions
2021-08-15 02:38:12 -07:00
bunnei bdd617da03 Merge pull request #6868 from yzct12345/safe-threads-no-deadlocks
threadsafe_queue: Fix deadlock
2021-08-14 02:28:59 -07:00
bunnei aef0ca6f0d core: hle: kernel: Disable dispatch count tracking on single core.
- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
yzct12345 0ba521e634 threadsafe_queue: Fix deadlock
This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.

This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2021-08-13 19:22:51 +00:00
yzct12345 81ed54d13e logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
yzct12345 001675dced logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
Sönke Holz 068c66672d configuration: fix mingw-w64 build 2021-08-13 12:39:14 +02:00
spholz deb65a5717 network: don't use reinterpret_cast in GetAvailableNetworkInterfaces 2021-08-13 11:58:34 +02:00
Sönke Holz e660334a21 network: fix mingw-w64 build
The header "combaseapi.h" of mingw-w64 defines "interface" as "struct".
2021-08-13 11:23:50 +02:00
Sönke Holz b18e1d031f network: don't use assert to check if no network interfaces are returned 2021-08-13 11:21:34 +02:00
bunnei 71d8d84b59 Merge pull request #6862 from german77/badsdl
input_common: Disable sdl raw input mode
2021-08-12 21:14:26 -07:00
Sönke Holz 0476751ee2 configuration: move network_interface include to source file 2021-08-13 02:48:39 +02:00
Sönke Holz a0c4c1a23a network: use Common::BitCast instead of std::bit_cast 2021-08-13 01:28:14 +02:00
Sönke Holz 8513e59431 network: narrow down scope of "result" in win32 code for
GetAvailableNetworkInterfaces
2021-08-13 00:37:03 +02:00
Sönke Holz 04ec426201 configuration: use tr instead of QStringLiteral for "None" item in
network interface combobox
2021-08-13 00:34:04 +02:00
Sönke Holz 771de32af1 network: use explicit bool conversions in GetAvailableNetworkInterfaces 2021-08-13 00:31:33 +02:00
Sönke Holz 765e97c347 network: initialize ip_addr in GetHostIPv4Address() 2021-08-13 00:28:44 +02:00
Sönke Holz acca8aca8c nifm: use operator*() instead of .value() to get value of std::optional 2021-08-13 00:24:33 +02:00
Sönke Holz 970d81abfc nifm: treat a missing host IP address as a non-critical error 2021-08-13 00:21:54 +02:00
spholz 78a8249593 Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +02:00
Sönke Holz 21743daf38 network: correct formatting in network.cpp and network_interface.cpp 2021-08-12 22:15:48 +02:00
spholz 1e98e73828 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei 0509fe3377 Merge pull request #6838 from ameerj/sws-align
vic: Specify sws_scale height stride.
2021-08-12 11:28:33 -07:00
german77 2a2f0bfe9e input_common: Disable sdl raw input mode 2021-08-12 13:17:07 -05:00
ameerj 356e10898f codec: Replace deprecated av_init_packet usage 2021-08-12 01:28:01 -04:00
ameerj 0be4e402e2 cmake: Always find LIBVA, update windows FFmpeg version
Allows the use of VAAPI gpu decoders on system installed ffmpeg as well.
2021-08-12 01:28:01 -04:00
ameerj 659039ca6d nvdec: Implement GPU accelerated decoding for all platforms
Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
2021-08-12 01:28:01 -04:00
yzct12345 430255caf8 decoders: Templates allow memcpy optimizations 2021-08-12 04:45:25 +00:00
Mai M 043904bae1 Merge pull request #6855 from german77/sdl16
externals: Update sdl2 to 2.0.16
2021-08-11 23:14:53 -04:00
Mai M 756d76d971 Merge pull request #6860 from lat9nq/ranged-settings-2
settings: Fix MSVC issues
2021-08-11 17:53:09 -04:00
lat9nq 5be2d6fd28 settings: Fix MSVC issues
According to https://stackoverflow.com/questions/469508, we run into a
MSVC bug (since VS 2005) when using diamond inheritance for
RangedSetting.

This explicitly implements those functions in RangedSetting. GetValue is
implemented as just calling the inherited version. The explicit
converson operator is reimplemented. I opted for this over ignoring the
warning with a pragma since this specifies the inherited behavior, and I
have now less faith in MSVC to pick the right one.

In addition, we mark destructors as virtual to silence what I believe is
a fair MSVC compilation error.
2021-08-11 17:12:14 -04:00
bunnei e6b80c2cf8 Merge pull request #6776 from lat9nq/ranged-settings
settings: Implement settings ranges
2021-08-10 21:19:01 -07:00
german77 fe2e710003 externals: Update sdl2 to 2.0.16 2021-08-10 19:16:30 -05:00
Fernando S 6a082df427 Merge pull request #6820 from yzct12345/split-cache
texture_cache: Split out template definitions
2021-08-10 12:23:05 +02:00
Ameer J 9fbe188c01 Merge pull request #6837 from german77/no-pause-screenshot
main: Avoid stopping emulation when taking a screenshot
2021-08-09 23:49:48 -04:00
ameerj a779cede7c vic: Specify sws_scale height stride.
Silences a sws_scale runtime warning about unaligned strides.
2021-08-09 23:24:16 -04:00
bunnei 7df790f1ae Merge pull request #6823 from yzct12345/memory-cleanup
memory: Clean up code
2021-08-09 17:09:56 -07:00
bunnei 3e3bd425c1 Merge pull request #6839 from ameerj/frame-cap-positon
configure_general: Swap positions of speed limit and frame limit options
2021-08-09 12:32:07 -07:00
Mai M 2da91ec75b Merge pull request #6844 from ameerj/vp9-empty-frame
vp9: Ensure the first frame is complete
2021-08-08 19:02:39 -04:00
bunnei b9eee1c539 Merge pull request #6843 from FernandoS27/lives-in-a-pineapple-under-the-sea-2
yuzu-cmd/CMakeLists: Correct attribution for this function.
2021-08-08 11:31:47 -07:00
Fernando Sahmkow 23ca1eb82e yuzu-cmd/CMakeLists: Correct attribution for this function. 2021-08-08 20:24:53 +02:00
ameerj fa22695705 vp9: Ensure the first frame is complete
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-08 13:49:00 -04:00
yzct12345 c4eafcc861 texture_cache: Address ameerj's review 2021-08-08 11:02:51 +00:00
Fernando S 859deda3bb Merge pull request #6834 from K0bin/buffer-image-granularity
Respect Vulkan bufferImageGranularity
2021-08-08 11:57:40 +02:00
bunnei b023413c98 Merge pull request #6698 from german77/SDL_QoL
input_common: Improve SDL joystick and hide toggle option
2021-08-08 02:44:42 -07:00
bunnei 00358e2098 Merge pull request #6817 from gidoly/patch-1
Add description to fast gpu time option
2021-08-08 01:11:47 -07:00
ameerj 8e0cc3e59a configure_general: Swap positions of speed limit and frame limit options 2021-08-08 01:00:40 -04:00
german77 48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
bunnei 63325cafbe Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
2021-08-07 17:18:46 -07:00
german77 acce512ae8 main: Avoid stopping emulation when taking a screenshot 2021-08-07 15:45:29 -05:00
bunnei bd0e1d3a25 Merge pull request #6830 from ameerj/nvdec-unimpld-codec
nvdec: Better logging for unimplemented codecs
2021-08-07 12:37:39 -07:00
bunnei 5060a97210 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-08-07 12:33:31 -07:00
bunnei 9e3d1d865c core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-08-07 12:33:07 -07:00
bunnei 99bc49e76e core: hle: service: buffer_queue: Improve management of KEvent. 2021-08-07 12:18:48 -07:00
bunnei 48a3496b93 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
bunnei 36cf96857e core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-08-07 12:18:47 -07:00
bunnei 5051d3c415 core: hle: kernel: DisableDispatch on suspend threads. 2021-08-07 12:18:47 -07:00
bunnei 1798c3b6b0 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-08-07 12:18:47 -07:00
bunnei cbe4e32d38 core: cpu_manager: Use KScopedDisableDispatch. 2021-08-07 12:18:47 -07:00
bunnei 2dfb07388a core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-08-07 12:18:47 -07:00
bunnei d1c502720d core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-08-07 12:18:47 -07:00
bunnei 77ad64b97d core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-08-07 12:18:47 -07:00
bunnei bedcf19710 core: hle: kernel: k_scheduler: Improve Unload. 2021-08-07 12:18:47 -07:00
bunnei 7569d6774d core: hle: kernel: k_process: DisableDispatch on main thread. 2021-08-07 12:18:47 -07:00
bunnei f2b0d28983 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-08-07 12:18:47 -07:00
bunnei 01af2f4162 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-08-07 12:18:47 -07:00
bunnei 2b9560428b core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-08-07 12:18:47 -07:00
bunnei 68eee94875 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-08-07 12:18:47 -07:00
bunnei 5ea0d3629a core: cpu_manager: Use jthread. 2021-08-07 12:18:47 -07:00
Robin Kertels bb29dcb7f2 vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +02:00
bunnei 456adb95ff Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 -07:00
bunnei bd1a764827 Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
ameerj 928b64d2ce nvdec: Better logging for unimplemented codecs 2021-08-07 01:08:33 -04:00
bunnei 268b5764c7 Merge pull request #6791 from ameerj/astc-opt
astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 -07:00
yzct12345 5f97f74a9a memory: Address lioncash's review 2021-08-07 03:03:21 +00:00
yzct12345 70cc4c0f46 memory: Dedup Read and Write and fix logging bugs 2021-08-07 01:32:06 +00:00
yzct12345 e80323b8b0 texture_cache: Address ameerj's review 2021-08-07 01:27:47 +00:00
spholz 33ebe471e8 Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-07 02:55:19 +02:00
Sönke Holz ddeb8d854e network: GetAndLogLastError: ignore Errno::AGAIN
If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +02:00
bunnei f183668a87 Merge pull request #6799 from ameerj/vp9-fixes
nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz dd5c41b5a6 network: GetCurrentIpConfigInfo: return host IP address
Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj 156ea746a3 nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping.  Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj e3688f0627 vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
ameerj a3f80a97a3 vp9: Fix reference frame refreshes
This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
ameerj cc8ac112fc nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Sönke Holz 652e5e3df0 network: fix fcntl cmds
F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +02:00
bunnei 42d8e08f78 Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
Morph d20c5ac720 common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
2021-08-06 00:41:55 -04:00
yzct12345 e611f522c2 memory: Clean up CopyBlock too 2021-08-05 21:09:08 +00:00
gidoly 8ba551e1cd Update configure_graphics_advanced.ui
add description too fast gpu time
2021-08-06 06:08:12 +09:00
yzct12345 02e98f6c93 texture_cache: Don't change copyright year 2021-08-05 20:52:12 +00:00
yzct12345 5566f3dbc0 texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
yzct12345 4edfa6ad8f memory: Address lioncash's review 2021-08-05 20:29:43 +00:00
bunnei e1a92db519 Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
yzct12345 6df9611059 memory: Clean up code 2021-08-05 20:11:14 +00:00
yzct12345 7e846be376 assert: Verify formatting 2021-08-05 17:46:22 +00:00
yzct12345 346149dcf9 assert: Avoid empty macros 2021-08-05 17:21:56 +00:00
yzct12345 f9563c8f24 texture_cache: Split templates out 2021-08-05 13:52:30 +00:00
Mai M a1cb453470 Merge pull request #6819 from Morph1984/i-am-dumb
applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
Mai M 9a7d2e3659 Merge pull request #6818 from Morph1984/hex-util-bug
hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
Morph f10dc35dd0 applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph 7b39215c8a hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
Morph edb9c72e26 Merge pull request #6816 from lat9nq/fix-mult-contrl
config: Read connected setting for controllers
2021-08-04 22:05:53 -04:00
lat9nq be16d92060 config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
german77 d5bf597436 settings_ui: Use better colors for the light theme 2021-08-04 11:47:06 -05:00
german77 1fb158ce90 settings_ui: Add emulated joystick position dot to controller preview 2021-08-04 11:46:54 -05:00
Morph 705f111058 common: uuid: Add hex string to UUID constructor
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
yzct12345 2868d4ba84 nvdec: Implement VA-API hardware video acceleration (#6713)
* nvdec: VA-API

* Verify formatting

* Forgot a semicolon for Windows

* Clarify comment about AV_PIX_FMT_NV12

* Fix assert log spam from missing negation

* vic: Remove forgotten debug code

* Address lioncash's review

* Mention VA-API is Intel/AMD

* Address v1993's review

* Hopefully fix CMakeLists style this time

* vic: Improve cache locality

* vic: Fix off-by-one error

* codec: Async

* codec: Forgot the GetValue()

* nvdec: Address ameerj's review

* codec: Fallback to CPU without VA-API support

* cmake: Address lat9nq's review

* cmake: Make VA-API optional

* vaapi: Multiple GPU

* Apply suggestions from code review

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>

* nvdec: Address ameerj's review

* codec: Use anonymous instead of static

* nvdec: Remove enum and fix memory leak

* nvdec: Address ameerj's review

* codec: Remove preparation for threading

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
Morph d16a337d98 Merge pull request #6805 from lat9nq/fix-user-profiles
config: Only read/write current_user on global config
2021-08-02 23:58:41 -04:00
lat9nq 6ab0c6a808 config: Only read/write current_user on global config 2021-08-02 18:29:24 -04:00
Morph ffe553edbf Merge pull request #6801 from spholz/spholz-patch-1
network: fix ternary operator in Socket::SendTo
2021-08-02 14:56:16 -04:00
spholz e71f78d04c network: fix ternary operator in Socket::SendTo 2021-08-02 20:12:12 +02:00
yzct12345 f56d0db5bd decoders: Optimize swizzle copy performance (#6790)
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 -04:00
san 3e26141483 yuzu-cmd: hide cursor when in fullscreen
Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +02:00
Malte Jürgens 381aacdbb1 game_list: Make game list folder icons smaller (#6762)
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
Morph d20bcb7faf Merge pull request #6793 from Morph1984/lang-fix
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 12:47:47 -04:00
Morph 3b4d427993 service: set: Correct copy amount in GetAvailableLanguageCodes 2021-08-01 11:59:52 -04:00
Fernando S 30f0b7cf31 Merge pull request #6720 from ameerj/vk-screenshot
renderer_vulkan: Implement screenshots
2021-08-01 13:31:33 +02:00
Ameer J db32c3762b Merge pull request #6765 from ReinUsesLisp/y-negate-vk
vk_rasterizer: Flip viewport on Y_NEGATE
2021-08-01 01:47:37 -04:00
Ameer J a086ee6a00 Merge pull request #6565 from lat9nq/bundle-ffmpeg
cmake, ci: Build bundled FFmpeg with yuzu
2021-08-01 01:34:10 -04:00
ameerj c439fc9be9 astc_decoder: Reduce workgroup size
This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
2021-08-01 01:22:27 -04:00
ameerj 5ab8053511 astc_decoder: Compute offset swizzles in-shader
Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes.
2021-08-01 01:22:26 -04:00
ameerj b2862e4772 astc_decoder: Make use of uvec4 for payload data 2021-07-31 22:28:04 -04:00
ameerj a75d70fa90 astc_decoder: Simplify Select2DPartition 2021-07-31 21:36:26 -04:00
ameerj 5665d05547 astc_decoder: Optimize the use EncodingData
This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation.
We can take advantage of its sorted property to optimize its usage in the shader.

Thanks to wwylele for the optimization idea.
2021-07-31 21:36:26 -04:00
ameerj 15c0c213b1 astc.h: Move data to cpp implementation
Moves leftover values that are no longer used by the gpu decoder back to the cpp implementation.
2021-07-31 21:26:42 -04:00
Mai M 7cf0958b06 Merge pull request #6788 from Morph1984/hle_api_12.1.0
hle: api_version: Update HOS version to 12.1.0
2021-07-31 20:12:35 -04:00
lat9nq 3862511a9a settings: Use std::clamp where possible
Addresses PR review

Co-authored-by: PixelyIon <pixelyion@protonmail.com>
2021-07-31 17:20:12 -04:00
Morph 9143fe5d3a hle: api_version: Update HOS version to 12.1.0
Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
lat9nq e9cf08c241 settings: Remove unnecessary std::move usages
Addresses review feedback.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-07-30 18:44:50 -04:00
bunnei 47f13a9df4 Merge pull request #6752 from Morph1984/pt-br
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
bunnei 2c7fdee7a7 Merge pull request #6775 from lat9nq/cmd-remove-global-core
emu_window: Remove global system instance
2021-07-30 13:28:24 -07:00
bunnei 7530594602 Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
renderer_vulkan: Add setting to log pipeline statistics
2021-07-30 11:18:52 -07:00
lat9nq 7737bdfd1a settings: Fix function virtualization
Fixes a theoretical scenario where a Setting is using the BasicSetting's
GetValue function. In practice this probably only happens on yuzu-cmd,
where there is no need for a Setting's additional features. Need to fix
regardless.
2021-07-30 13:33:35 -04:00
lat9nq a1f19b61f8 settings: Implement setting ranges
Clamps the setting's values against the specified minimum and maximum
values.
2021-07-30 13:33:21 -04:00
bunnei 0334b9b776 Merge pull request #6770 from Morph1984/swkbd_buffer_size
applet_swkbd: Correct string buffer size calculation
2021-07-30 09:26:35 -07:00
lat9nq 335de3fdf5 emu_window: Remove global system instance
It was just the one in emu_window_sdl2, but since _gl and _vk inherit
from it, they all needed adjustments.

Leaves just the one auto system& in main().
2021-07-30 10:43:58 -04:00
Morph ba3d230421 applet_swkbd: Correct string buffer size calculation
The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph 275db94bb8 configure_system: Add Brazilian Portuguese to the list of languages 2021-07-30 02:15:53 -04:00
Morph 6ca8ed9e58 service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17 2021-07-30 02:15:53 -04:00
Morph 21ff0a3d6e service: ns, set: Add PT_BR (Brazilian Portuguese) 2021-07-30 02:15:53 -04:00
Morph db07ca6c7f Merge pull request #6767 from ReinUsesLisp/fold-float-pack
shader: Fold UnpackFloat2x16 and PackFloat2x16
2021-07-30 02:07:52 -04:00
bunnei a98f14e9b0 Merge pull request #6722 from ReinUsesLisp/xmad-opts
shader: Fold integer FMA from Nvidia's pattern
2021-07-29 18:45:37 -07:00
ReinUsesLisp 8c9febe8f7 shader: Fold UnpackFloat2x16 and PackFloat2x16
Simplifies the code a bit when possible. These instructions should be
no-ops codegen wise.
2021-07-29 21:22:52 -03:00
Ameer J 23b3333f72 Merge pull request #6751 from Morph1984/languagecode
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei 5acf020389 Merge pull request #6742 from Morph1984/uuid
common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
ReinUsesLisp b185567a03 vk_rasterizer: Flip viewport on Y_NEGATE
Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends.
2021-07-29 02:17:53 -03:00
ameerj 7ac99bb127 renderers: Add explicit invert_y bool to screenshot callback
OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer
2021-07-28 21:46:08 -04:00
ameerj 75e7f54fb0 renderer_vulkan: Implement screenshots 2021-07-28 21:45:55 -04:00
ameerj 548bac8989 vk_blit_screen: Add public CreateFramebuffer method 2021-07-28 21:43:02 -04:00
ameerj 1e6c5d323d vk_blit_screen: Make Draw method more generic
Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window.
2021-07-28 21:37:30 -04:00
bunnei 124e3b4819 Merge pull request #6760 from ReinUsesLisp/fp16-collect
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
2021-07-28 14:55:06 -07:00
bunnei f771d92e44 Merge pull request #6758 from jbeich/fastmem
host_memory: enable fastmem on FreeBSD
2021-07-28 13:01:54 -07:00
bunnei d05e6003f0 Merge pull request #6700 from lat9nq/fullscreen-enum
general: Implement FullscreenMode enumeration
2021-07-28 11:36:42 -07:00
Morph 5593a3716e Merge pull request #6671 from jls47/master
applets/web: Addressing QT Navigation issues in Linux
2021-07-27 22:46:27 -04:00
Ameer J d923ec5805 Merge pull request #6753 from jbeich/libusb
cmake: unbreak libusb detection on FreeBSD
2021-07-27 21:26:17 -04:00
ReinUsesLisp 3b006f4fe2 renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.

For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:

Average pipeline statistics
==========================================
Code size:       6433.167
Register count:    32.939

More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
Jan Beich 353be2306c host_memory: Add workaround for FreeBSD 12
src/common/host_memory.cpp:360:14: error: use of undeclared identifier
      'memfd_create'
        fd = memfd_create("HostMemory", 0);
             ^
2021-07-27 20:15:23 +00:00
Jan Beich c4cd82fa7c host_memory: Enable Linux implementation on FreeBSD
HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
2021-07-27 20:09:43 +00:00
jls47 ef29ed75b0 qt_web_browser: Fix lambda capture for HIDButton 2021-07-27 11:31:12 -04:00
jls47 3109d1c3db qt_web_browser: Focus on the first link element
Focusing on the first link element fixes element navigation upon loading the web applet in games such as Super Mario Odyssey
2021-07-27 11:31:11 -04:00
Jan Beich a24224e274 cmake: don't use pkg-config directly with non-reference libusb
CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
  Cannot find source file:

    libusb/libusb/core.c

  Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .h .hh .h++
  .hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .ispc

CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
  No SOURCES given to target: usb

ld: error: undefined symbol: libusb_interrupt_transfer
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterInputThread()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_error_name
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_control_transfer
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_kernel_driver_active
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_close
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_detach_kernel_driver
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_claim_interface
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_get_config_descriptor
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_release_interface
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_init
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Adapter()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_open_device_with_vid_pid
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_get_device
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_exit
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
2021-07-27 15:01:56 +00:00
Morph a6359fe9ae service: ns: Remove unused ns_language header 2021-07-27 08:59:26 -04:00
Morph d7cd316a6c service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese 2021-07-27 08:54:41 -04:00
Morph b9b48aee7d common: uuid: Return a lower-case hex string in Format 2021-07-26 23:54:59 -04:00
ReinUsesLisp 66a0cedba3 shader: Fold integer FMA from Nvidia's pattern
Fold shaders doing "a * b + c" on integers from the pattern generated by
Nvidia's GL compiler.

On a somewhat complex compute shader it reduces the code size by 16
instructions from 2 matches on Turing GPUs.

On Intel as extracted from KHR_pipeline_executable_properties:
Before the optimization:
```
Instruction Count: 2057
Basic Block Count: 45
Scratch Memory Size: 14752
Spill Count: 232
Fill Count: 261
SEND Count: 610
Cycle Count: 11325
```

After the optimization:
```
Instruction Count: 2046
Basic Block Count: 44
Scratch Memory Size: 13728
Spill Count: 219
Fill Count: 268
SEND Count: 604
Cycle Count: 11367
```
2021-07-26 04:58:02 -03:00
ReinUsesLisp 09fb41dc63 shader: Use TryInstRecursive on XMAD multiply folding
Simplify a bit the logic.
2021-07-26 04:15:27 -03:00
ReinUsesLisp f6f0383b49 shader: Add TryInstRecursive utility to values 2021-07-26 01:31:05 -03:00
lat9nq 09d6cc9943 Merge branch 'master' into fullscreen-enum 2021-07-25 15:31:33 -04:00
lat9nq d8b00fd863 configuration: Use combobox apply template where possible
We don't need to manually apply this setting now that a template can do
this for us.
2021-07-23 10:18:07 -04:00
lat9nq b11c81cc13 general: Implement FullscreenMode enumeration
Prevents us from using an unclear 0 or 1 to describe the fullscreen
mode.
2021-07-23 10:14:37 -04:00
lat9nq ef70054367 cmake: Specify the compiler on autotools externals
Enables CCache on externals if available.
2021-07-06 12:54:24 -04:00
lat9nq fbb26e6173 cmake, ci: Build bundled FFmpeg with yuzu
Drops usage of CMAKE_DEPENDENT_OPTION to allow using
YUZU_USE_BUNDLED_FFMPEG as an option on any platform. CI then now builds
FFmpeg always, netting about 10 MB less used on the AppImage.

Also somewhat fixes YUZU_USE_BUNDLED_QT so that it can be used even if
CMake doesn't clean up its state after running the first find_package.
2021-07-06 12:28:22 -04:00
208 changed files with 5024 additions and 3228 deletions
+2 -1
View File
@@ -18,7 +18,8 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON
make -j$(nproc)
+113 -14
View File
@@ -25,7 +25,7 @@ option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF)
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
@@ -376,7 +376,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.15-prerelease")
set(SDL2_VER "SDL2-2.0.16")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -396,7 +396,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.0.15 REQUIRED)
find_package(SDL2 2.0.16 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
@@ -496,7 +496,7 @@ endif()
# Ensure libusb is properly configured (based on dolphin libusb include)
if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB)
include(FindPkgConfig)
if (PKG_CONFIG_FOUND)
if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD")
pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24)
else()
find_package(LibUSB)
@@ -518,6 +518,10 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
@@ -540,6 +544,9 @@ endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
# externals/ffmpeg/ffmpeg)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
@@ -579,12 +586,84 @@ if (YUZU_USE_BUNDLED_FFMPEG)
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
CACHE PATH "Path to FFmpeg headers" FORCE)
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND AND CUDA_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp9_nvdec
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${FFNVCODEC_LIBRARIES}
${CUDA_LIBRARIES}
)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${FFNVCODEC_INCLUDE_DIRS}
${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LDFLAGS
${FFNVCODEC_LDFLAGS}
${CUDA_LDFLAGS}
)
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
@@ -600,13 +679,15 @@ if (YUZU_USE_BUNDLED_FFMPEG)
--disable-network
--disable-postproc
--disable-swresample
--disable-vaapi
--disable-vdpau
--enable-decoder=h264
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
--cxx="${CMAKE_CXX_COMPILER}"
${FFmpeg_HWACCEL_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_HWACCEL_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
@@ -616,19 +697,36 @@ if (YUZU_USE_BUNDLED_FFMPEG)
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
add_custom_command(
OUTPUT
${FFmpeg_LIBRARIES}
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES} ffmpeg-configure)
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
@@ -637,12 +735,13 @@ if (YUZU_USE_BUNDLED_FFMPEG)
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
@@ -668,7 +767,7 @@ if (APPLE)
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
+2 -2
View File
@@ -51,11 +51,11 @@ QPushButton#GPUStatusBarButton:hover {
}
QPushButton#GPUStatusBarButton:checked {
color: #ff8040;
color: #b06020;
}
QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
color: #109010;
}
QPushButton#buttonRefreshDevices {
+4 -1
View File
@@ -7,7 +7,9 @@ include(DownloadExternals)
# xbyak
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/xbyak/xbyak DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
target_include_directories(xbyak SYSTEM INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
@@ -19,6 +21,7 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
set(DYNARMIC_NO_BUNDLED_FMT ON)
set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE)
add_subdirectory(dynarmic)
endif()
+1 -1
+2
View File
@@ -67,6 +67,8 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
"${LIBUSB_MAKEFILE}"
COMMAND
env
CC="${CMAKE_C_COMPILER}"
CXX="${CMAKE_CXX_COMPILER}"
CFLAGS="${LIBUSB_CFLAGS}"
sh "${LIBUSB_CONFIGURE}"
${LIBUSB_CONFIGURE_ARGS}
+2 -1
View File
@@ -53,6 +53,8 @@ add_library(common STATIC
div_ceil.h
dynamic_library.cpp
dynamic_library.h
error.cpp
error.h
fiber.cpp
fiber.h
fs/file.cpp
@@ -88,7 +90,6 @@ add_library(common STATIC
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp
+6 -2
View File
@@ -52,8 +52,12 @@ assert_noinline_call(const Fn& fn) {
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
#else // not debug
#define DEBUG_ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#define DEBUG_ASSERT(_a_) \
do { \
} while (0)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
do { \
} while (0)
#endif
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
+17 -12
View File
@@ -4,9 +4,8 @@
#pragma once
#include <algorithm>
#include <array>
#include <string>
#include <iterator>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
@@ -49,16 +48,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
#endif // _MSC_VER ndef
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
// Defined in misc.cpp.
[[nodiscard]] std::string GetLastErrorMsg();
// Like GetLastErrorMsg(), but passing an explicit error code.
// Defined in misc.cpp.
[[nodiscard]] std::string NativeErrorToString(int e);
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
@@ -72,6 +61,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
} \
[[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
} \
[[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) noexcept { \
a = a | b; \
return a; \
@@ -84,6 +81,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
a = a ^ b; \
return a; \
} \
constexpr type& operator<<=(type& a, type b) noexcept { \
a = a << b; \
return a; \
} \
constexpr type& operator>>=(type& a, type b) noexcept { \
a = a >> b; \
return a; \
} \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \
+5 -1
View File
@@ -10,7 +10,9 @@
#include <cstring>
#endif
#include "common/common_funcs.h"
#include "common/error.h"
namespace Common {
std::string NativeErrorToString(int e) {
#ifdef _WIN32
@@ -50,3 +52,5 @@ std::string GetLastErrorMsg() {
return NativeErrorToString(errno);
#endif
}
} // namespace Common
+21
View File
@@ -0,0 +1,21 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Common {
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
// Defined in error.cpp.
[[nodiscard]] std::string GetLastErrorMsg();
// Like GetLastErrorMsg(), but passing an explicit error code.
// Defined in error.cpp.
[[nodiscard]] std::string NativeErrorToString(int e);
} // namespace Common
+1 -1
View File
@@ -61,7 +61,7 @@ template <typename ContiguousContainer>
return out;
}
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) {
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
return HexStringToArray<16>(data);
}
+7 -2
View File
@@ -6,7 +6,7 @@
#include <windows.h>
#include "common/dynamic_library.h"
#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
@@ -343,7 +343,7 @@ private:
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
class HostMemory::Impl {
public:
@@ -357,7 +357,12 @@ public:
});
// Backing memory initialization
#if defined(__FreeBSD__) && __FreeBSD__ < 13
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
fd = shm_open(SHM_ANON, O_RDWR, 0600);
#else
fd = memfd_create("HostMemory", 0);
#endif
if (fd == -1) {
LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
throw std::bad_alloc{};
+218 -144
View File
@@ -2,13 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <chrono>
#include <climits>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <exception>
#include <thread>
#include <vector>
@@ -16,28 +13,174 @@
#include <windows.h> // For OutputDebugStringW
#endif
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
#include "common/thread.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
#ifdef _WIN32
#include "common/string_util.h"
#endif
#include "common/threadsafe_queue.h"
namespace Common::Log {
namespace {
/**
* Interface for logging backends.
*/
class Backend {
public:
virtual ~Backend() = default;
virtual void Write(const Entry& entry) = 0;
virtual void EnableForStacktrace() = 0;
virtual void Flush() = 0;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend final : public Backend {
public:
explicit ColorConsoleBackend() = default;
~ColorConsoleBackend() override = default;
void Write(const Entry& entry) override {
if (enabled.load(std::memory_order_relaxed)) {
PrintColoredMessage(entry);
}
}
void Flush() override {
// stderr shouldn't be buffered
}
void EnableForStacktrace() override {
enabled = true;
}
void SetEnabled(bool enabled_) {
enabled = enabled_;
}
private:
std::atomic_bool enabled{false};
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend final : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
static_cast<void>(FS::RemoveFile(old_filename));
static_cast<void>(FS::RenameFile(filename, old_filename));
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
FS::FileType::TextFile);
}
~FileBackend() override = default;
void Write(const Entry& entry) override {
if (!enabled) {
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
if (write_limit_exceeded) {
// Stop writing after the write limit is exceeded.
// Don't close the file so we can print a stacktrace if necessary
enabled = false;
}
file->Flush();
}
}
void Flush() override {
file->Flush();
}
void EnableForStacktrace() override {
enabled = true;
bytes_written = 0;
}
private:
std::unique_ptr<FS::IOFile> file;
bool enabled = true;
std::size_t bytes_written = 0;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend final : public Backend {
public:
explicit DebuggerBackend() = default;
~DebuggerBackend() override = default;
void Write(const Entry& entry) override {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
void Flush() override {}
void EnableForStacktrace() override {}
};
bool initialization_in_progress_suppress_logging = true;
/**
* Static state as a singleton.
*/
class Impl {
public:
static Impl& Instance() {
static Impl backend;
return backend;
if (!instance) {
throw std::runtime_error("Using Logging instance before its initialization");
}
return *instance;
}
static void Initialize() {
if (instance) {
LOG_WARNING(Log, "Reinitializing logging backend");
return;
}
using namespace Common::FS;
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
void(CreateDir(log_dir));
Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
Deleter);
initialization_in_progress_suppress_logging = false;
}
Impl(const Impl&) = delete;
@@ -46,74 +189,54 @@ public:
Impl(Impl&&) = delete;
Impl& operator=(Impl&&) = delete;
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
message_queue.Push(
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard lock{writing_mutex};
backends.push_back(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
std::lock_guard lock{writing_mutex};
std::erase_if(backends, [&backend_name](const auto& backend) {
return backend_name == backend->GetName();
});
}
const Filter& GetGlobalFilter() const {
return filter;
}
void SetGlobalFilter(const Filter& f) {
filter = f;
}
Backend* GetBackend(std::string_view backend_name) {
const auto it =
std::find_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
if (it == backends.end())
return nullptr;
return it->get();
void SetColorConsoleBackendEnabled(bool enabled) {
color_console_backend.SetEnabled(enabled);
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
if (!filter.CheckMessage(log_class, log_level))
return;
const Entry& entry =
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
message_queue.Push(entry);
}
private:
Impl() {
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard lock{writing_mutex};
for (const auto& backend : backends) {
backend->Write(e);
}
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
write_logs(entry);
}
});
}
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
})} {}
~Impl() {
Entry entry;
entry.final_entry = true;
message_queue.Push(entry);
StopBackendThread();
}
void StopBackendThread() {
Entry stop_entry{};
stop_entry.final_entry = true;
message_queue.Push(stop_entry);
backend_thread.join();
}
@@ -135,100 +258,51 @@ private:
};
}
std::mutex writing_mutex;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
MPSCQueue<Entry> message_queue;
void ForEachBackend(auto lambda) {
lambda(static_cast<Backend&>(debugger_backend));
lambda(static_cast<Backend&>(color_console_backend));
lambda(static_cast<Backend&>(file_backend));
}
static void Deleter(Impl* ptr) {
delete ptr;
}
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
Filter filter;
DebuggerBackend debugger_backend{};
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
std::thread backend_thread;
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
ConsoleBackend::~ConsoleBackend() = default;
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
void Initialize() {
Impl::Initialize();
}
ColorConsoleBackend::~ColorConsoleBackend() = default;
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
FileBackend::FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
FS::RemoveFile(old_filename);
void(FS::RenameFile(filename, old_filename));
file =
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
if (!file->IsOpen()) {
return;
}
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file->Flush();
}
}
DebuggerBackend::~DebuggerBackend() = default;
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(std::string_view backend_name) {
return Impl::Instance().GetBackend(backend_name);
void SetColorConsoleBackendEnabled(bool enabled) {
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
auto& instance = Impl::Instance();
const auto& filter = instance.GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
instance.PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
if (!initialization_in_progress_suppress_logging) {
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
}
}
} // namespace Common::Log
+7 -106
View File
@@ -5,120 +5,21 @@
#pragma once
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Common::FS {
class IOFile;
}
namespace Common::Log {
class Filter;
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
virtual const char* GetName() const = 0;
virtual void Write(const Entry& entry) = 0;
private:
Filter filter;
};
void DisableLoggingInTests();
/**
* Backend that writes to stderr without any color commands
*/
class ConsoleBackend : public Backend {
public:
~ConsoleBackend() override;
static const char* Name() {
return "console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend : public Backend {
public:
~ColorConsoleBackend() override;
static const char* Name() {
return "color_console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename);
~FileBackend() override;
static const char* Name() {
return "file";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
private:
std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend : public Backend {
public:
~DebuggerBackend() override;
static const char* Name() {
return "debugger";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
* The global filter will prevent any messages from even being processed if they are filtered.
*/
void SetGlobalFilter(const Filter& filter);
} // namespace Common::Log
void SetColorConsoleBackendEnabled(bool enabled);
} // namespace Common::Log
+1
View File
@@ -111,6 +111,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
+1
View File
@@ -81,6 +81,7 @@ enum class Class : u8 {
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
+140
View File
@@ -0,0 +1,140 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2+ or any later version
// Refer to the license.txt file included.
#pragma once
#include <deque>
#include <memory>
#include <type_traits>
#include "common/common_types.h"
namespace Common {
template <class Traits>
class LeastRecentlyUsedCache {
using ObjectType = typename Traits::ObjectType;
using TickType = typename Traits::TickType;
struct Item {
ObjectType obj;
TickType tick;
Item* next{};
Item* prev{};
};
public:
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
~LeastRecentlyUsedCache() = default;
size_t Insert(ObjectType obj, TickType tick) {
const auto new_id = Build();
auto& item = item_pool[new_id];
item.obj = obj;
item.tick = tick;
Attach(item);
return new_id;
}
void Touch(size_t id, TickType tick) {
auto& item = item_pool[id];
if (item.tick >= tick) {
return;
}
item.tick = tick;
if (&item == last_item) {
return;
}
Detach(item);
Attach(item);
}
void Free(size_t id) {
auto& item = item_pool[id];
Detach(item);
item.prev = nullptr;
item.next = nullptr;
free_items.push_back(id);
}
template <typename Func>
void ForEachItemBelow(TickType tick, Func&& func) {
static constexpr bool RETURNS_BOOL =
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
Item* iterator = first_item;
while (iterator) {
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
return;
}
Item* next = iterator->next;
if constexpr (RETURNS_BOOL) {
if (func(iterator->obj)) {
return;
}
} else {
func(iterator->obj);
}
iterator = next;
}
}
private:
size_t Build() {
if (free_items.empty()) {
const size_t item_id = item_pool.size();
auto& item = item_pool.emplace_back();
item.next = nullptr;
item.prev = nullptr;
return item_id;
}
const size_t item_id = free_items.front();
free_items.pop_front();
auto& item = item_pool[item_id];
item.next = nullptr;
item.prev = nullptr;
return item_id;
}
void Attach(Item& item) {
if (!first_item) {
first_item = &item;
}
if (!last_item) {
last_item = &item;
} else {
item.prev = last_item;
last_item->next = &item;
item.next = nullptr;
last_item = &item;
}
}
void Detach(Item& item) {
if (item.prev) {
item.prev->next = item.next;
}
if (item.next) {
item.next->prev = item.prev;
}
if (&item == first_item) {
first_item = item.next;
if (first_item) {
first_item->prev = nullptr;
}
}
if (&item == last_item) {
last_item = item.prev;
if (last_item) {
last_item->next = nullptr;
}
}
}
std::deque<Item> item_pool;
std::deque<size_t> free_items;
Item* first_item{};
Item* last_item{};
};
} // namespace Common
+2 -4
View File
@@ -54,12 +54,11 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -137,13 +136,12 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
+170 -33
View File
@@ -4,6 +4,7 @@
#pragma once
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
@@ -42,6 +43,17 @@ enum class CPUAccuracy : u32 {
Unsafe = 2,
};
enum class FullscreenMode : u32 {
Borderless = 0,
Exclusive = 1,
};
enum class NvdecEmulation : u32 {
Off = 0,
CPU = 1,
GPU = 2,
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -69,14 +81,14 @@ public:
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
~BasicSetting() = default;
virtual ~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] const Type& GetValue() const {
[[nodiscard]] virtual const Type& GetValue() const {
return global;
}
@@ -85,7 +97,7 @@ public:
*
* @param value The desired value
*/
void SetValue(const Type& value) {
virtual void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
@@ -115,7 +127,7 @@ public:
*
* @returns A reference to the setting
*/
const Type& operator=(const Type& value) {
virtual const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
@@ -126,7 +138,7 @@ public:
*
* @returns A reference to the setting
*/
explicit operator const Type&() const {
explicit virtual operator const Type&() const {
return global;
}
@@ -136,6 +148,51 @@ protected:
const std::string label{}; ///< The setting's label
};
/**
* BasicRangedSetting class is intended for use with quantifiable settings that need a more
* restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
* simply used to sanitize SetValue and the assignment overload.
*/
template <typename Type>
class BasicRangedSetting : virtual public BasicSetting<Type> {
public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
*/
explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
: BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
virtual ~BasicRangedSetting() = default;
/**
* Like BasicSetting's SetValue, except value is clamped to the range of the setting.
*
* @param value The desired value
*/
void SetValue(const Type& value) override {
this->global = std::clamp(value, minimum, maximum);
}
/**
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
*
* @param value The desired value
* @returns A reference to the setting's value
*/
const Type& operator=(const Type& value) override {
this->global = std::clamp(value, minimum, maximum);
return this->global;
}
const Type minimum; ///< Minimum allowed value of the setting
const Type maximum; ///< Maximum allowed value of the setting
};
/**
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
@@ -147,7 +204,7 @@ protected:
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
class Setting final : public BasicSetting<Type> {
class Setting : virtual public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
@@ -157,7 +214,7 @@ public:
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
~Setting() = default;
virtual ~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -186,7 +243,13 @@ public:
*
* @returns The required value of the setting
*/
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
[[nodiscard]] virtual const Type& GetValue() const override {
if (use_global) {
return this->global;
}
return custom;
}
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
return this->global;
}
@@ -198,7 +261,7 @@ public:
*
* @param value The new value
*/
void SetValue(const Type& value) {
void SetValue(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -214,7 +277,7 @@ public:
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& value) {
const Type& operator=(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -229,18 +292,87 @@ public:
*
* @returns A reference to the current setting value
*/
explicit operator const Type&() const {
virtual explicit operator const Type&() const override {
if (use_global) {
return this->global;
}
return custom;
}
private:
protected:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
* for use with quantifiable settings.
*/
template <typename Type>
class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
*/
explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
: BasicSetting<Type>{default_val, name},
BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
name} {}
virtual ~RangedSetting() = default;
// The following are needed to avoid a MSVC bug
// (source: https://stackoverflow.com/questions/469508)
[[nodiscard]] const Type& GetValue() const override {
return Setting<Type>::GetValue();
}
[[nodiscard]] const Type& GetValue(bool need_global) const override {
return Setting<Type>::GetValue(need_global);
}
explicit operator const Type&() const override {
if (this->use_global) {
return this->global;
}
return this->custom;
}
/**
* Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
* appropriate value depending on the global state.
*
* @param value The desired value
*/
void SetValue(const Type& value) override {
const Type temp = std::clamp(value, this->minimum, this->maximum);
if (this->use_global) {
this->global = temp;
}
this->custom = temp;
}
/**
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
* Uses the appropriate value depending on the global state.
*
* @param value The desired value
* @returns A reference to the setting's value
*/
const Type& operator=(const Type& value) override {
const Type temp = std::clamp(value, this->minimum, this->maximum);
if (this->use_global) {
this->global = temp;
return this->global;
}
this->custom = temp;
return this->custom;
}
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
@@ -284,13 +416,14 @@ struct Values {
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
Setting<u8> volume{100, "volume"};
RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
CPUAccuracy::Unsafe, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
@@ -312,8 +445,10 @@ struct Values {
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
RangedSetting<RendererBackend> renderer_backend{
RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
BasicSetting<bool> disable_shader_loop_safety_checks{false,
"disable_shader_loop_safety_checks"};
@@ -322,29 +457,30 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
Setting<int> fullscreen_mode{
RangedSetting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
0,
FullscreenMode::Borderless,
#else
1,
FullscreenMode::Exclusive,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
Setting<int> max_anisotropy{0, "max_anisotropy"};
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
Setting<u16> speed_limit{100, "speed_limit"};
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicSetting<u16> fps_cap{1000, "fps_cap"};
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
Setting<ShaderBackend> shader_backend{ShaderBackend::GLASM, "shader_backend"};
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
@@ -358,10 +494,10 @@ struct Values {
std::chrono::seconds custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
Setting<s32> language_index{1, "language_index"};
Setting<s32> region_index{1, "region_index"};
Setting<s32> time_zone_index{0, "time_zone_index"};
Setting<s32> sound_index{1, "sound_index"};
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
RangedSetting<s32> region_index{1, 0, 6, "region_index"};
RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -378,7 +514,7 @@ struct Values {
"udp_input_servers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -427,9 +563,10 @@ struct Values {
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Services
// Network
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
+3 -3
View File
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_funcs.h"
#include <string>
#include "common/error.h"
#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
@@ -21,8 +23,6 @@
#include <unistd.h>
#endif
#include <string>
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
+26 -11
View File
@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
template <typename T>
template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -46,15 +46,13 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
++size;
const size_t previous_size{size++};
// Acquire the mutex and then immediately release it as a fence.
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
// line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
if (previous_size == 0) {
std::lock_guard lock{cv_mutex};
}
std::lock_guard lock{cv_mutex};
cv.notify_one();
}
@@ -86,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, [this]() { return !Empty(); });
cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -97,6 +95,19 @@ public:
return t;
}
T PopWait(std::stop_token stop_token) {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop_token, [this] { return !Empty(); });
}
if (stop_token.stop_requested()) {
return T{};
}
T t;
Pop(t);
return t;
}
// not thread-safe
void Clear() {
size.store(0);
@@ -125,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
std::condition_variable cv;
std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
template <typename T>
template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -168,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
T PopWait(std::stop_token stop_token) {
return spsc_queue.PopWait(stop_token);
}
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
SPSCQueue<T> spsc_queue;
SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common
+55 -1
View File
@@ -6,10 +6,64 @@
#include <fmt/format.h>
#include "common/assert.h"
#include "common/uuid.h"
namespace Common {
namespace {
bool IsHexDigit(char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
u8 HexCharToByte(char c) {
if (c >= '0' && c <= '9') {
return static_cast<u8>(c - '0');
}
if (c >= 'a' && c <= 'f') {
return static_cast<u8>(c - 'a' + 10);
}
if (c >= 'A' && c <= 'F') {
return static_cast<u8>(c - 'A' + 10);
}
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return u8{0};
}
} // Anonymous namespace
u128 HexStringToU128(std::string_view hex_string) {
const size_t length = hex_string.length();
// Detect "0x" prefix.
const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
const size_t offset = has_0x_prefix ? 2 : 0;
// Check length.
if (length > 32 + offset) {
ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
return INVALID_UUID;
}
u64 lo = 0;
u64 hi = 0;
for (size_t i = 0; i < length - offset; ++i) {
const char c = hex_string[length - 1 - i];
if (!IsHexDigit(c)) {
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return INVALID_UUID;
}
if (i < 16) {
lo |= u64{HexCharToByte(c)} << (i * 4);
}
if (i >= 16) {
hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
}
}
return u128{lo, hi};
}
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
@@ -18,7 +72,7 @@ UUID UUID::Generate() {
}
std::string UUID::Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
}
std::string UUID::FormatSwitch() const {
+30
View File
@@ -5,6 +5,7 @@
#pragma once
#include <string>
#include <string_view>
#include "common/common_types.h"
@@ -12,12 +13,30 @@ namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
/**
* Converts a hex string to a 128-bit unsigned integer.
*
* The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
*
* This function will assert and return INVALID_UUID under the following conditions:
* - If the hex string is more than 32 characters long
* - If the hex string contains non-hexadecimal characters
*
* @param hex_string Hexadecimal string
*
* @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
*/
[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
explicit UUID(std::string_view hex_string) {
uuid = HexStringToU128(hex_string);
}
[[nodiscard]] constexpr explicit operator bool() const {
return uuid != INVALID_UUID;
@@ -50,3 +69,14 @@ struct UUID {
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
} // namespace Common
namespace std {
template <>
struct hash<Common::UUID> {
size_t operator()(const Common::UUID& uuid) const noexcept {
return uuid.uuid[1] ^ uuid.uuid[0];
}
};
} // namespace std
+1 -1
View File
@@ -6,7 +6,7 @@
#include <bitset>
#include <initializer_list>
#include <xbyak.h>
#include <xbyak/xbyak.h>
#include "common/assert.h"
namespace Common::X64 {
+1 -1
View File
@@ -5,7 +5,7 @@
#pragma once
#include <type_traits>
#include <xbyak.h>
#include <xbyak/xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
+6
View File
@@ -263,6 +263,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/acc/async_context.cpp
hle/service/acc/async_context.h
hle/service/acc/errors.h
hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h
@@ -452,6 +454,8 @@ add_library(core STATIC
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/ngct/ngct.cpp
hle/service/ngct/ngct.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
@@ -636,6 +640,8 @@ add_library(core STATIC
memory.h
network/network.cpp
network/network.h
network/network_interface.cpp
network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h
+28 -10
View File
@@ -4,6 +4,7 @@
#include <array>
#include <atomic>
#include <exception>
#include <memory>
#include <utility>
@@ -82,9 +83,13 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
} // Anonymous namespace
void KProcessDeleter(Kernel::KProcess* process) {
process->Destroy();
}
/*static*/ System System::s_instance;
using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
} // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
@@ -234,8 +239,8 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter};
ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
@@ -248,7 +253,7 @@ struct System::Impl {
static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process);
kernel.MakeCurrentProcess(main_process.get());
kernel.InitializeCores();
// Initialize cheat engine
@@ -300,10 +305,7 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
if (gpu_core) {
gpu_core->ShutDown();
}
gpu_core.reset();
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -312,11 +314,12 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
gpu_core.reset();
perf_stats.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
// TODO: The main process should be freed based on KAutoObject ref counting.
main_process.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -375,6 +378,7 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
@@ -425,6 +429,20 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
System& System::GetInstance() {
if (!s_instance) {
throw std::runtime_error("Using System instance before its initialization");
}
return *s_instance;
}
void System::InitializeGlobalInstance() {
if (s_instance) {
throw std::runtime_error("Reinitializing Global System instance.");
}
s_instance = std::unique_ptr<System>(new System);
}
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
}
+4 -4
View File
@@ -120,9 +120,9 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
return s_instance;
}
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
static void InitializeGlobalInstance();
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
@@ -396,7 +396,7 @@ private:
struct Impl;
std::unique_ptr<Impl> impl;
static System s_instance;
inline static std::unique_ptr<System> s_instance{};
};
} // namespace Core
+10 -15
View File
@@ -21,34 +21,25 @@ namespace Core {
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::~CpuManager() = default;
void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
cpu_manager.RunThread(core);
void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
std::size_t core) {
cpu_manager.RunThread(stop_token, core);
}
void CpuManager::Initialize() {
running_mode = true;
if (is_multicore) {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
core_data[core].host_thread =
std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
}
} else {
core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
}
}
void CpuManager::Shutdown() {
running_mode = false;
Pause(false);
if (is_multicore) {
for (auto& data : core_data) {
data.host_thread->join();
data.host_thread.reset();
}
} else {
core_data[0].host_thread->join();
core_data[0].host_thread.reset();
}
}
std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
@@ -317,7 +308,7 @@ void CpuManager::Pause(bool paused) {
}
}
void CpuManager::RunThread(std::size_t core) {
void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name;
@@ -361,6 +352,10 @@ void CpuManager::RunThread(std::size_t core) {
return;
}
if (stop_token.stop_requested()) {
break;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
+3 -3
View File
@@ -78,9 +78,9 @@ private:
void SingleCoreRunSuspendThread();
void SingleCorePause(bool paused);
static void ThreadStart(CpuManager& cpu_manager, std::size_t core);
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
void RunThread(std::size_t core);
void RunThread(std::stop_token stop_token, std::size_t core);
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
@@ -89,7 +89,7 @@ private:
std::atomic<bool> is_running;
std::atomic<bool> is_paused;
std::atomic<bool> initialized;
std::unique_ptr<std::thread> host_thread;
std::jthread host_thread;
};
std::atomic<bool> running_mode{};
+1
View File
@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
+18 -11
View File
@@ -12,9 +12,9 @@ namespace HLE::ApiVersion {
// Horizon OS version constants.
constexpr u8 HOS_VERSION_MAJOR = 11;
constexpr u8 HOS_VERSION_MINOR = 0;
constexpr u8 HOS_VERSION_MICRO = 1;
constexpr u8 HOS_VERSION_MAJOR = 12;
constexpr u8 HOS_VERSION_MINOR = 1;
constexpr u8 HOS_VERSION_MICRO = 0;
// NintendoSDK version constants.
@@ -22,19 +22,26 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
constexpr char VERSION_HASH[] = "76b10c2dab7d3aa73fc162f8dff1655e6a21caf4";
constexpr char DISPLAY_VERSION[] = "12.1.0";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 1;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 0;
constexpr u32 AtmosphereTargetFirmwareWithRevision(u8 major, u8 minor, u8 micro, u8 rev) {
return u32{major} << 24 | u32{minor} << 16 | u32{micro} << 8 | u32{rev};
}
constexpr u32 AtmosphereTargetFirmware(u8 major, u8 minor, u8 micro) {
return AtmosphereTargetFirmwareWithRevision(major, minor, micro, 0);
}
constexpr u32 GetTargetFirmware() {
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
u32{HOS_VERSION_MICRO} << 8 | 0U;
return AtmosphereTargetFirmware(HOS_VERSION_MAJOR, HOS_VERSION_MINOR, HOS_VERSION_MICRO);
}
} // namespace HLE::ApiVersion
+13 -10
View File
@@ -267,20 +267,23 @@ struct KernelCore::Impl {
}
}
/// Creates a new host thread ID, should only be called by GetHostThreadId
u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
if (core_id) {
// The first for slots are reserved for CPU core threads
ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
return static_cast<u32>(*core_id);
} else {
return next_host_thread_id++;
static inline thread_local u32 host_thread_id = UINT32_MAX;
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId(std::size_t core_id) {
if (host_thread_id == UINT32_MAX) {
// The first four slots are reserved for CPU core threads
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
host_thread_id = static_cast<u32>(core_id);
}
return host_thread_id;
}
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
u32 GetHostThreadId() {
if (host_thread_id == UINT32_MAX) {
host_thread_id = next_host_thread_id++;
}
return host_thread_id;
}
+1
View File
@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
+1 -1
View File
@@ -1078,8 +1078,8 @@ static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Hand
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetCurrentThread()) {
current = true;
break;
}
break;
}
// If the thread is current, retry until it isn't.
+58 -30
View File
@@ -23,6 +23,7 @@
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
@@ -292,7 +293,7 @@ public:
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
ProfileBase profile_base{};
ProfileData data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
@@ -301,7 +302,7 @@ protected:
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
@@ -309,14 +310,14 @@ protected:
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
@@ -372,7 +373,7 @@ protected:
const auto user_data = ctx.ReadBuffer();
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
@@ -405,7 +406,7 @@ protected:
const auto user_data = ctx.ReadBuffer();
const auto image_data = ctx.ReadBuffer(1);
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
@@ -454,22 +455,6 @@ public:
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Core::System& system_, Common::UUID)
@@ -504,16 +489,44 @@ public:
}
};
class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
public:
explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
MarkComplete();
}
~EnsureTokenIdCacheAsyncInterface() = default;
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
protected:
bool IsComplete() const override {
return true;
}
void Cancel() override {}
ResultCode GetResult() const override {
return ResultSuccess;
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
: ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
: ServiceFramework{system_, "IManagerForApplication"},
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
user_id{user_id_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
{3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
@@ -540,6 +553,20 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(ensure_token_id);
}
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ensure_token_id->LoadIdTokenCache(ctx);
}
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
@@ -562,6 +589,7 @@ private:
rb.Push(ResultSuccess);
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID};
};
@@ -662,7 +690,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -693,7 +721,7 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -802,7 +830,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -844,7 +872,7 @@ void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestCont
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format());
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.Format());
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
// way of confirming things like the TID, we're going to assume a non zero value for the time
@@ -858,7 +886,7 @@ void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext&
const auto uuid = rp.PopRaw<Common::UUID>();
const auto tid = rp.Pop<u64_le>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid);
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.Format(), tid);
StoreSaveDataThumbnail(ctx, uuid, tid);
}
@@ -0,0 +1,68 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/async_context.h"
namespace Service::Account {
IAsyncContext::IAsyncContext(Core::System& system_)
: ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} {
Kernel::KAutoObject::Create(std::addressof(compeletion_event));
compeletion_event.Initialize("IAsyncContext:CompletionEvent");
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
{1, &IAsyncContext::Cancel, "Cancel"},
{2, &IAsyncContext::HasDone, "HasDone"},
{3, &IAsyncContext::GetResult, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(compeletion_event.GetReadableEvent());
}
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
Cancel();
MarkComplete();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
is_complete.store(IsComplete());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(is_complete.load());
}
void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(GetResult());
}
void IAsyncContext::MarkComplete() {
is_complete.store(true);
compeletion_event.GetWritableEvent().Signal();
}
} // namespace Service::Account
+37
View File
@@ -0,0 +1,37 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Account {
class IAsyncContext : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_);
void GetSystemEvent(Kernel::HLERequestContext& ctx);
void Cancel(Kernel::HLERequestContext& ctx);
void HasDone(Kernel::HLERequestContext& ctx);
void GetResult(Kernel::HLERequestContext& ctx);
protected:
virtual bool IsComplete() const = 0;
virtual void Cancel() = 0;
virtual ResultCode GetResult() const = 0;
void MarkComplete();
std::atomic<bool> is_complete{false};
Kernel::KEvent compeletion_event;
};
} // namespace Service::Account
+14 -2
View File
@@ -1270,7 +1270,8 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
friend_invitation_storage_channel_event{system.Kernel()},
health_warning_disappeared_system_event{system.Kernel()} {
notification_storage_channel_event{system.Kernel()}, health_warning_disappeared_system_event{
system.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1322,7 +1323,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{150, &IApplicationFunctions::GetNotificationStorageChannelEvent, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
@@ -1340,11 +1341,14 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(notification_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
friend_invitation_storage_channel_event.Initialize(
"IApplicationFunctions:FriendInvitationStorageChannelEvent");
notification_storage_channel_event.Initialize(
"IApplicationFunctions:NotificationStorageChannelEvent");
health_warning_disappeared_system_event.Initialize(
"IApplicationFunctions:HealthWarningDisappearedSystemEvent");
}
@@ -1762,6 +1766,14 @@ void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
rb.Push(ERR_NO_DATA_IN_CHANNEL);
}
void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(notification_storage_channel_event.GetReadableEvent());
}
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
+2
View File
@@ -295,6 +295,7 @@ private:
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
@@ -302,6 +303,7 @@ private:
s32 previous_program_index{-1};
Kernel::KEvent gpu_error_detected_event;
Kernel::KEvent friend_invitation_storage_channel_event;
Kernel::KEvent notification_storage_channel_event;
Kernel::KEvent health_warning_disappeared_system_event;
};
@@ -16,6 +16,30 @@
namespace Service::AM::Applets {
struct ErrorCode {
u32 error_category{};
u32 error_number{};
static constexpr ErrorCode FromU64(u64 error_code) {
return {
.error_category{static_cast<u32>(error_code >> 32)},
.error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
};
}
static constexpr ErrorCode FromResultCode(ResultCode result) {
return {
.error_category{2000 + static_cast<u32>(result.module.Value())},
.error_number{result.description.Value()},
};
}
constexpr ResultCode ToResultCode() const {
return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
}
};
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
#pragma pack(push, 4)
struct ShowError {
u8 mode;
@@ -76,12 +100,7 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
}
ResultCode Decode64BitError(u64 error) {
const auto description = (error >> 32) & 0x1FFF;
auto module = error & 0x3FF;
if (module >= 2000)
module -= 2000;
module &= 0x1FF;
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
return ErrorCode::FromU64(error).ToResultCode();
}
} // Anonymous namespace
@@ -377,7 +377,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
if (swkbd_config_common.use_utf8) {
std::string utf8_submitted_text = Common::UTF16ToUTF8(current_text);
const u64 buffer_size = sizeof(u64) + utf8_submitted_text.size();
// Include the null terminator in the buffer size.
const u64 buffer_size = utf8_submitted_text.size() + 1;
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-8 Submitted Text: {}", buffer_size,
utf8_submitted_text);
@@ -386,7 +387,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
std::memcpy(out_data.data() + sizeof(u64), utf8_submitted_text.data(),
utf8_submitted_text.size());
} else {
const u64 buffer_size = sizeof(u64) + current_text.size() * sizeof(char16_t);
// Include the null terminator in the buffer size.
const u64 buffer_size = (current_text.size() + 1) * sizeof(char16_t);
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-16 Submitted Text: {}", buffer_size,
Common::UTF16ToUTF8(current_text));
+18 -8
View File
@@ -97,14 +97,24 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
dir = backing;
}
auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;
// NOTE: This is inaccurate behavior. CreateDirectory is not recursive.
// CreateDirectory should return PathNotFound if the parent directory does not exist.
// This is here temporarily in order to have UMM "work" in the meantime.
// TODO (Morph): Remove this when a hardware test verifies the correct behavior.
const auto components = Common::FS::SplitPathComponents(path);
std::string relative_path;
for (const auto& component : components) {
// Skip empty path components
if (component.empty()) {
continue;
}
relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
auto new_dir = backing->CreateSubdirectory(relative_path);
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;
}
}
return ResultSuccess;
}
+3 -3
View File
@@ -158,7 +158,7 @@ private:
const auto local_play = rp.Pop<bool>();
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_Friend, "(STUBBED) called local_play={} uuid={}", local_play,
LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
uuid.Format());
IPC::ResponseBuilder rb{ctx, 2};
@@ -171,7 +171,7 @@ private:
const auto uuid = rp.PopRaw<Common::UUID>();
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
uuid.Format(), pid);
IPC::ResponseBuilder rb{ctx, 3};
@@ -289,7 +289,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_Friend, "called, uuid={}", uuid.Format());
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -15,6 +15,20 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
enum class TouchScreenModeForNx : u8 {
UseSystemSetting,
Finger,
Heat2,
};
struct TouchScreenConfigurationForNx {
TouchScreenModeForNx mode;
INSERT_PADDING_BYTES_NOINIT(0x7);
INSERT_PADDING_BYTES_NOINIT(0xF); // Reserved
};
static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17,
"TouchScreenConfigurationForNx is an invalid size");
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;
+13 -1
View File
@@ -331,7 +331,7 @@ Hid::Hid(Core::System& system_)
{529, nullptr, "SetDisallowedPalmaConnection"},
{1000, &Hid::SetNpadCommunicationMode, "SetNpadCommunicationMode"},
{1001, &Hid::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
{1002, nullptr, "SetTouchScreenConfiguration"},
{1002, &Hid::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
{2000, nullptr, "ActivateDigitizer"},
};
@@ -1631,6 +1631,18 @@ void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
.GetNpadCommunicationMode());
}
void Hid::SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto touchscreen_mode{rp.PopRaw<Controller_Touchscreen::TouchScreenConfigurationForNx>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, touchscreen_mode={}, applet_resource_user_id={}",
touchscreen_mode.mode, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg(Core::System& system_) : ServiceFramework{system_, "hid:dbg"} {
+1
View File
@@ -159,6 +159,7 @@ private:
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx);
enum class VibrationDeviceType : u32 {
Unknown = 0,
+46
View File
@@ -0,0 +1,46 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/service.h"
namespace Service::NGCT {
class IService final : public ServiceFramework<IService> {
public:
explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Match"},
{1, &IService::Filter, "Filter"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Filter(Kernel::HLERequestContext& ctx) {
const auto buffer = ctx.ReadBuffer();
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(buffer.data()), buffer.size());
LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
// Return the same string since we don't censor anything
ctx.WriteBuffer(buffer);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<IService>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::NGCT
+20
View File
@@ -0,0 +1,20 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::NGCT {
/// Registers all NGCT services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::NGCT
+76 -56
View File
@@ -11,6 +11,7 @@
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
namespace Service::NIFM {
@@ -179,10 +180,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
if (Network::GetHostIPv4Address().has_value()) {
rb.PushEnum(RequestState::Connected);
} else {
rb.PushEnum(RequestState::NotSubmitted);
}
}
@@ -276,37 +277,45 @@ private:
void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const SfNetworkProfileData network_profile_data{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
const auto net_iface = Network::GetSelectedNetworkInterface();
const SfNetworkProfileData network_profile_data = [&net_iface] {
if (!net_iface) {
return SfNetworkProfileData{};
}
return SfNetworkProfileData{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
.gateway{Network::TranslateIPv4(net_iface->gateway)},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
},
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
},
};
};
}();
ctx.WriteBuffer(network_profile_data);
@@ -322,12 +331,15 @@ private:
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const auto [ipv4, error] = Network::GetHostIPv4Address();
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
auto ipv4 = Network::GetHostIPv4Address();
if (!ipv4) {
LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(ipv4);
rb.PushRaw(*ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -348,25 +360,33 @@ private:
LOG_WARNING(Service_NIFM, "(STUBBED) called");
struct IpConfigInfo {
IpAddressSetting ip_address_setting;
DnsSetting dns_setting;
IpAddressSetting ip_address_setting{};
DnsSetting dns_setting{};
};
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
const IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
const auto net_iface = Network::GetSelectedNetworkInterface();
const IpConfigInfo ip_config_info = [&net_iface] {
if (!net_iface) {
return IpConfigInfo{};
}
return IpConfigInfo{
.ip_address_setting{
.is_automatic{true},
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
.gateway{Network::TranslateIPv4(net_iface->gateway)},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
}();
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
rb.Push(ResultSuccess);
@@ -384,10 +404,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
} else {
rb.Push<u8>(0);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
@@ -395,10 +415,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
} else {
rb.Push<u8>(0);
}
}
};
+3
View File
@@ -339,13 +339,16 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
case Set::LanguageCode::FR_CA:
return ApplicationLanguage::CanadianFrench;
case Set::LanguageCode::PT:
case Set::LanguageCode::PT_BR:
return ApplicationLanguage::Portuguese;
case Set::LanguageCode::RU:
return ApplicationLanguage::Russian;
case Set::LanguageCode::KO:
return ApplicationLanguage::Korean;
case Set::LanguageCode::ZH_TW:
case Set::LanguageCode::ZH_HANT:
return ApplicationLanguage::TraditionalChinese;
case Set::LanguageCode::ZH_CN:
case Set::LanguageCode::ZH_HANS:
return ApplicationLanguage::SimplifiedChinese;
default:
-42
View File
@@ -1,42 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
#include "core/hle/service/set/set.h"
namespace Service::NS {
/// This is nn::ns::detail::ApplicationLanguage
enum class ApplicationLanguage : u8 {
AmericanEnglish = 0,
BritishEnglish,
Japanese,
French,
German,
LatinAmericanSpanish,
Spanish,
Italian,
Dutch,
CanadianFrench,
Portuguese,
Russian,
Korean,
TraditionalChinese,
SimplifiedChinese,
Count
};
using ApplicationLanguagePriorityList =
const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
return 1U << static_cast<u32>(lang);
}
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
Service::Set::LanguageCode language_code);
std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
} // namespace Service::NS
@@ -42,15 +42,14 @@ void nvdisp_disp0::OnClose(DeviceFD fd) {}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
const VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
const Tegra::FramebufferConfig framebuffer{
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
stride, pixel_format, transform, crop_rect};
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
@@ -166,8 +166,6 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
} else {
cmd_buffer.map_address = object->dma_map_addr;
AddBufferMap(object->dma_map_addr, object->size, object->addr,
object->status == nvmap::Object::Status::Allocated);
}
}
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
@@ -178,30 +176,11 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
}
NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
auto& gpu = system.GPU();
for (auto& cmd_buffer : cmd_buffer_handles) {
const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
if (!object) {
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
std::memcpy(output.data(), &params, output.size());
return NvResult::InvalidState;
}
if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
} else {
// This occurs quite frequently, however does not seem to impact functionality
LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
object->dma_map_addr);
}
object->dma_map_addr = 0;
}
// This is intntionally stubbed.
// Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame
// addresses, and risk invalidating data before the async GPU thread is done with it
std::memset(output.data(), 0, output.size());
LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
return NvResult::Success;
}
@@ -212,33 +191,4 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
return NvResult::Success;
}
std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
GPUVAddr gpu_addr) const {
const auto it = std::find_if(
buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
});
ASSERT(it != buffer_mappings.end());
return it->second;
}
void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
bool is_allocated) {
buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
}
std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
const auto iter{buffer_mappings.find(gpu_addr)};
if (iter == buffer_mappings.end()) {
return std::nullopt;
}
std::size_t size = 0;
if (iter->second.IsAllocated()) {
size = iter->second.Size();
}
buffer_mappings.erase(iter);
return size;
}
} // namespace Service::Nvidia::Devices
@@ -23,45 +23,6 @@ public:
~nvhost_nvdec_common() override;
protected:
class BufferMap final {
public:
constexpr BufferMap() = default;
constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_)
: start_addr{start_addr_}, end_addr{start_addr_ + size_} {}
constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_, VAddr cpu_addr_,
bool is_allocated_)
: start_addr{start_addr_}, end_addr{start_addr_ + size_}, cpu_addr{cpu_addr_},
is_allocated{is_allocated_} {}
constexpr VAddr StartAddr() const {
return start_addr;
}
constexpr VAddr EndAddr() const {
return end_addr;
}
constexpr std::size_t Size() const {
return end_addr - start_addr;
}
constexpr VAddr CpuAddr() const {
return cpu_addr;
}
constexpr bool IsAllocated() const {
return is_allocated;
}
private:
GPUVAddr start_addr{};
GPUVAddr end_addr{};
VAddr cpu_addr{};
bool is_allocated{};
};
struct IoctlSetNvmapFD {
s32_le nvmap_fd{};
};
@@ -154,17 +115,11 @@ protected:
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;
SyncpointManager& syncpoint_manager;
std::array<u32, MaxSyncPoints> device_syncpoints{};
// This is expected to be ordered, therefore we must use a map, not unordered_map
std::map<GPUVAddr, BufferMap> buffer_mappings;
};
}; // namespace Devices
} // namespace Service::Nvidia
+14 -11
View File
@@ -9,17 +9,20 @@
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
: id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
buffer_wait_event.Initialize("BufferQueue:WaitEvent");
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
KernelHelpers::ServiceContext& service_context_)
: id(id_), layer_id(layer_id_), service_context{service_context_} {
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
BufferQueue::~BufferQueue() = default;
BufferQueue::~BufferQueue() {
service_context.CloseEvent(buffer_wait_event);
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
@@ -41,7 +44,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
.multi_fence = {},
};
buffer_wait_event.GetWritableEvent().Signal();
buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
@@ -119,7 +122,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
}
free_buffers_condition.notify_one();
buffer_wait_event.GetWritableEvent().Signal();
buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
@@ -154,7 +157,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
free_buffers_condition.notify_one();
buffer_wait_event.GetWritableEvent().Signal();
buffer_wait_event->GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
@@ -169,7 +172,7 @@ void BufferQueue::Disconnect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
buffer_wait_event.GetWritableEvent().Signal();
buffer_wait_event->GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
@@ -189,11 +192,11 @@ u32 BufferQueue::Query(QueryType type) {
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
return buffer_wait_event.GetWritableEvent();
return buffer_wait_event->GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
return buffer_wait_event.GetReadableEvent();
return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger
+12 -3
View File
@@ -24,6 +24,10 @@ class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
@@ -38,7 +42,9 @@ struct IGBPBuffer {
u32_le index;
INSERT_PADDING_WORDS(3);
u32_le gpu_buffer_id;
INSERT_PADDING_WORDS(17);
INSERT_PADDING_WORDS(6);
u32_le external_format;
INSERT_PADDING_WORDS(10);
u32_le nvmap_handle;
u32_le offset;
INSERT_PADDING_WORDS(60);
@@ -54,7 +60,8 @@ public:
NativeWindowFormat = 2,
};
explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
KernelHelpers::ServiceContext& service_context_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
@@ -130,12 +137,14 @@ private:
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
Kernel::KEvent buffer_wait_event;
Kernel::KEvent* buffer_wait_event{};
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger
+9 -8
View File
@@ -61,12 +61,13 @@ void NVFlinger::SplitVSync() {
}
}
NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
displays.emplace_back(0, "Default", system);
displays.emplace_back(1, "External", system);
displays.emplace_back(2, "Edid", system);
displays.emplace_back(3, "Internal", system);
displays.emplace_back(4, "Null", system);
NVFlinger::NVFlinger(Core::System& system_)
: system(system_), service_context(system_, "nvflinger") {
displays.emplace_back(0, "Default", service_context, system);
displays.emplace_back(1, "External", service_context, system);
displays.emplace_back(2, "Edid", service_context, system);
displays.emplace_back(3, "Internal", service_context, system);
displays.emplace_back(4, "Null", service_context, system);
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
@@ -146,7 +147,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
display.CreateLayer(layer_id, *buffer_queues.back());
}
@@ -297,7 +298,7 @@ void NVFlinger::Compose() {
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.external_format,
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
@@ -15,6 +15,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/kernel_helpers.h"
namespace Common {
class Event;
@@ -135,6 +136,8 @@ private:
std::unique_ptr<std::thread> vsync_thread;
std::unique_ptr<Common::Event> wait_event;
std::atomic<bool> is_running{};
KernelHelpers::ServiceContext service_context;
};
} // namespace Service::NVFlinger
+2
View File
@@ -46,6 +46,7 @@
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
@@ -271,6 +272,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
NCM::InstallInterfaces(*sm, system);
NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);
NGCT::InstallInterfaces(*sm, system);
NIFM::InstallInterfaces(*sm, system);
NIM::InstallInterfaces(*sm, system);
NPNS::InstallInterfaces(*sm, system);
+13 -10
View File
@@ -12,7 +12,7 @@
namespace Service::Set {
namespace {
constexpr std::array<LanguageCode, 17> available_language_codes = {{
constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
@@ -30,6 +30,7 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
LanguageCode::PT_BR,
}};
enum class KeyboardLayout : u64 {
@@ -50,7 +51,7 @@ enum class KeyboardLayout : u64 {
ChineseTraditional = 14,
};
constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_layout{{
constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
@@ -68,10 +69,11 @@ constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_la
{LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
{LanguageCode::PT_BR, KeyboardLayout::Portuguese},
}};
constexpr std::size_t pre4_0_0_max_entries = 15;
constexpr std::size_t post4_0_0_max_entries = 17;
constexpr std::size_t PRE_4_0_0_MAX_ENTRIES = 0xF;
constexpr std::size_t POST_4_0_0_MAX_ENTRIES = 0x40;
constexpr ResultCode ERR_INVALID_LANGUAGE{ErrorModule::Settings, 625};
@@ -81,9 +83,10 @@ void PushResponseLanguageCode(Kernel::HLERequestContext& ctx, std::size_t num_la
rb.Push(static_cast<u32>(num_language_codes));
}
void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_size) {
void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_entries) {
const std::size_t requested_amount = ctx.GetWriteBufferSize() / sizeof(LanguageCode);
const std::size_t copy_amount = std::min(requested_amount, max_size);
const std::size_t max_amount = std::min(requested_amount, max_entries);
const std::size_t copy_amount = std::min(available_language_codes.size(), max_amount);
const std::size_t copy_size = copy_amount * sizeof(LanguageCode);
ctx.WriteBuffer(available_language_codes.data(), copy_size);
@@ -118,7 +121,7 @@ LanguageCode GetLanguageCodeFromIndex(std::size_t index) {
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
GetAvailableLanguageCodesImpl(ctx, pre4_0_0_max_entries);
GetAvailableLanguageCodesImpl(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
@@ -140,19 +143,19 @@ void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
void SET::GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
GetAvailableLanguageCodesImpl(ctx, post4_0_0_max_entries);
GetAvailableLanguageCodesImpl(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
PushResponseLanguageCode(ctx, pre4_0_0_max_entries);
PushResponseLanguageCode(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
PushResponseLanguageCode(ctx, post4_0_0_max_entries);
PushResponseLanguageCode(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
+1
View File
@@ -31,6 +31,7 @@ enum class LanguageCode : u64 {
ES_419 = 0x00003931342D7365,
ZH_HANS = 0x00736E61482D687A,
ZH_HANT = 0x00746E61482D687A,
PT_BR = 0x00000052422D7470,
};
LanguageCode GetLanguageCodeFromIndex(std::size_t idx);
+10 -7
View File
@@ -12,18 +12,21 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
namespace Service::VI {
Display::Display(u64 id, std::string name_, Core::System& system)
: display_id{id}, name{std::move(name_)}, vsync_event{system.Kernel()} {
Kernel::KAutoObject::Create(std::addressof(vsync_event));
vsync_event.Initialize(fmt::format("Display VSync Event {}", id));
Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
Core::System& system_)
: display_id{id}, name{std::move(name_)}, service_context{service_context_} {
vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
}
Display::~Display() = default;
Display::~Display() {
service_context.CloseEvent(vsync_event);
}
Layer& Display::GetLayer(std::size_t index) {
return *layers.at(index);
@@ -34,11 +37,11 @@ const Layer& Display::GetLayer(std::size_t index) const {
}
Kernel::KReadableEvent& Display::GetVSyncEvent() {
return vsync_event.GetReadableEvent();
return vsync_event->GetReadableEvent();
}
void Display::SignalVSyncEvent() {
vsync_event.GetWritableEvent().Signal();
vsync_event->GetWritableEvent().Signal();
}
void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
+10 -3
View File
@@ -18,6 +18,9 @@ class KEvent;
namespace Service::NVFlinger {
class BufferQueue;
}
namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
namespace Service::VI {
@@ -31,10 +34,13 @@ class Display {
public:
/// Constructs a display with a given unique ID and name.
///
/// @param id The unique ID for this display.
/// @param id The unique ID for this display.
/// @param service_context_ The ServiceContext for the owning service.
/// @param name_ The name for this display.
/// @param system_ The global system instance.
///
Display(u64 id, std::string name_, Core::System& system);
Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
Core::System& system_);
~Display();
/// Gets the unique ID assigned to this display.
@@ -98,9 +104,10 @@ public:
private:
u64 display_id;
std::string name;
KernelHelpers::ServiceContext& service_context;
std::vector<std::shared_ptr<Layer>> layers;
Kernel::KEvent vsync_event;
Kernel::KEvent* vsync_event{};
};
} // namespace Service::VI
+1 -1
View File
@@ -1158,7 +1158,7 @@ private:
const auto layer_id = nv_flinger.CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
+163 -395
View File
@@ -4,8 +4,6 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <utility>
#include "common/assert.h"
#include "common/atomic_ops.h"
@@ -14,12 +12,10 @@
#include "common/page_table.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/physical_memory.h"
#include "core/memory.h"
#include "video_core/gpu.h"
@@ -62,17 +58,7 @@ struct Memory::Impl {
}
}
bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
const auto& page_table = process.PageTable().PageTableImpl();
const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
bool IsValidVirtualAddress(VAddr vaddr) const {
return IsValidVirtualAddress(*system.CurrentProcess(), vaddr);
}
u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
[[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
const PAddr paddr{current_page_table->backing_addr[vaddr >> PAGE_BITS]};
if (!paddr) {
@@ -82,18 +68,6 @@ struct Memory::Impl {
return system.DeviceMemory().GetPointer(paddr) + vaddr;
}
u8* GetPointer(const VAddr vaddr) const {
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
return pointer + vaddr;
}
const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
if (type == Common::PageType::RasterizerCachedMemory) {
return GetPointerFromRasterizerCachedMemory(vaddr);
}
return nullptr;
}
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -179,7 +153,7 @@ struct Memory::Impl {
std::string string;
string.reserve(max_length);
for (std::size_t i = 0; i < max_length; ++i) {
const char c = Read8(vaddr);
const char c = Read<s8>(vaddr);
if (c == '\0') {
break;
}
@@ -190,15 +164,14 @@ struct Memory::Impl {
return string;
}
void ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = src_addr >> PAGE_BITS;
std::size_t page_offset = src_addr & PAGE_MASK;
std::size_t page_index = addr >> PAGE_BITS;
std::size_t page_offset = addr & PAGE_MASK;
while (remaining_size > 0) {
while (remaining_size) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
@@ -206,22 +179,18 @@ struct Memory::Impl {
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
on_unmapped(copy_amount, current_vaddr);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_buffer, src_ptr, copy_amount);
u8* mem_ptr = pointer + page_offset + (page_index << PAGE_BITS);
on_memory(copy_amount, mem_ptr);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
system.GPU().FlushRegion(current_vaddr, copy_amount);
std::memcpy(dest_buffer, host_ptr, copy_amount);
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
on_rasterizer(current_vaddr, copy_amount, host_ptr);
break;
}
default:
@@ -230,248 +199,122 @@ struct Memory::Impl {
page_index++;
page_offset = 0;
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
increment(copy_amount);
remaining_size -= copy_amount;
}
}
void ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = src_addr >> PAGE_BITS;
std::size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
template <bool UNSAFE>
void ReadBlockImpl(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
WalkBlock(
process, src_addr, size,
[src_addr, size, &dest_buffer](const std::size_t copy_amount,
const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
},
[&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
},
[&system = system, &dest_buffer](const VAddr current_vaddr,
const std::size_t copy_amount,
const u8* const host_ptr) {
if constexpr (!UNSAFE) {
system.GPU().FlushRegion(current_vaddr, copy_amount);
}
std::memcpy(dest_buffer, host_ptr, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
remaining_size -= copy_amount;
}
},
[&dest_buffer](const std::size_t copy_amount) {
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
});
}
void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
ReadBlockImpl<false>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
ReadBlockImpl<true>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
void WriteBlock(const Kernel::KProcess& process, const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = dest_addr >> PAGE_BITS;
std::size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
template <bool UNSAFE>
void WriteBlockImpl(const Kernel::KProcess& process, const VAddr dest_addr,
const void* src_buffer, const std::size_t size) {
WalkBlock(
process, dest_addr, size,
[dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
},
[&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
},
[&system = system, &src_buffer](const VAddr current_vaddr,
const std::size_t copy_amount, u8* const host_ptr) {
if constexpr (!UNSAFE) {
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
}
std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
remaining_size -= copy_amount;
}
}
void WriteBlockUnsafe(const Kernel::KProcess& process, const VAddr dest_addr,
const void* src_buffer, const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = dest_addr >> PAGE_BITS;
std::size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
remaining_size -= copy_amount;
}
},
[&src_buffer](const std::size_t copy_amount) {
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
});
}
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
WriteBlockImpl<false>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
WriteBlockImpl<true>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void ZeroBlock(const Kernel::KProcess& process, const VAddr dest_addr, const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = dest_addr >> PAGE_BITS;
std::size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
WalkBlock(
process, dest_addr, size,
[dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
},
[](const std::size_t copy_amount, u8* const dest_ptr) {
std::memset(dest_ptr, 0, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
},
[&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
u8* const host_ptr) {
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
remaining_size -= copy_amount;
}
}
void ZeroBlock(const VAddr dest_addr, const std::size_t size) {
ZeroBlock(*system.CurrentProcess(), dest_addr, size);
},
[](const std::size_t copy_amount) {});
}
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = src_addr >> PAGE_BITS;
std::size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
WalkBlock(
process, dest_addr, size,
[this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
},
[this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
},
[this, &system = system, &process, &dest_addr](
const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
system.GPU().FlushRegion(current_vaddr, copy_amount);
WriteBlock(process, dest_addr, host_ptr, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
dest_addr += static_cast<VAddr>(copy_amount);
src_addr += static_cast<VAddr>(copy_amount);
remaining_size -= copy_amount;
}
}
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
return CopyBlock(*system.CurrentProcess(), dest_addr, src_addr, size);
WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
},
[&dest_addr, &src_addr](const std::size_t copy_amount) {
dest_addr += static_cast<VAddr>(copy_amount);
src_addr += static_cast<VAddr>(copy_amount);
});
}
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
@@ -514,7 +357,7 @@ struct Memory::Impl {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
case Common::PageType::Unmapped:
case Common::PageType::Unmapped: // NOLINT(bugprone-branch-clone)
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
@@ -597,6 +440,44 @@ struct Memory::Impl {
}
}
[[nodiscard]] u8* GetPointerImpl(VAddr vaddr, auto on_unmapped, auto on_rasterizer) const {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
on_unmapped();
return nullptr;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
return &pointer[vaddr];
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
on_unmapped();
return nullptr;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ 0x{:016X}", vaddr);
return nullptr;
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
on_rasterizer();
return host_ptr;
}
default:
UNREACHABLE();
}
return nullptr;
}
[[nodiscard]] u8* GetPointer(const VAddr vaddr) const {
return GetPointerImpl(
vaddr, [vaddr]() { LOG_ERROR(HW_Memory, "Unmapped GetPointer @ 0x{:016X}", vaddr); },
[]() {});
}
/**
* Reads a particular data type out of memory at the given virtual address.
*
@@ -610,39 +491,17 @@ struct Memory::Impl {
*/
template <typename T>
T Read(VAddr vaddr) {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
T result = 0;
const u8* const ptr = GetPointerImpl(
vaddr,
[vaddr]() {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
},
[&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
if (ptr) {
std::memcpy(&result, ptr, sizeof(T));
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
T value;
std::memcpy(&value, &pointer[vaddr], sizeof(T));
return value;
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().FlushRegion(vaddr, sizeof(T));
T value;
std::memcpy(&value, host_ptr, sizeof(T));
return value;
}
default:
UNREACHABLE();
}
return {};
return result;
}
/**
@@ -656,110 +515,46 @@ struct Memory::Impl {
*/
template <typename T>
void Write(VAddr vaddr, const T data) {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
std::memcpy(&pointer[vaddr], &data, sizeof(T));
return;
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().InvalidateRegion(vaddr, sizeof(T));
std::memcpy(host_ptr, &data, sizeof(T));
break;
}
default:
UNREACHABLE();
u8* const ptr = GetPointerImpl(
vaddr,
[vaddr, data]() {
LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
vaddr, static_cast<u64>(data));
},
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
if (ptr) {
std::memcpy(ptr, &data, sizeof(T));
}
}
template <typename T>
bool WriteExclusive(VAddr vaddr, const T data, const T expected) {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return true;
}
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
// NOTE: Avoid adding any extra logic to this fast-path block
const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
u8* const ptr = GetPointerImpl(
vaddr,
[vaddr, data]() {
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
sizeof(T) * 8, vaddr, static_cast<u64>(data));
},
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
if (ptr) {
const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return true;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().InvalidateRegion(vaddr, sizeof(T));
auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
return Common::AtomicCompareAndSwap(pointer, data, expected);
}
default:
UNREACHABLE();
}
return true;
}
bool WriteExclusive128(VAddr vaddr, const u128 data, const u128 expected) {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data[0]), vaddr);
return true;
}
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
// NOTE: Avoid adding any extra logic to this fast-path block
const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
u8* const ptr = GetPointerImpl(
vaddr,
[vaddr, data]() {
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
},
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
if (ptr) {
const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
return true;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().InvalidateRegion(vaddr, sizeof(u128));
auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
return Common::AtomicCompareAndSwap(pointer, data, expected);
}
default:
UNREACHABLE();
}
return true;
}
@@ -789,12 +584,11 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
bool Memory::IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
return impl->IsValidVirtualAddress(process, vaddr);
}
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
return impl->IsValidVirtualAddress(vaddr);
const Kernel::KProcess& process = *system.CurrentProcess();
const auto& page_table = process.PageTable().PageTableImpl();
const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
u8* Memory::GetPointer(VAddr vaddr) {
@@ -863,64 +657,38 @@ std::string Memory::ReadCString(VAddr vaddr, std::size_t max_length) {
void Memory::ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
impl->ReadBlock(process, src_addr, dest_buffer, size);
impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlock(src_addr, dest_buffer, size);
}
void Memory::ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr,
void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
}
void Memory::WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
impl->WriteBlock(process, dest_addr, src_buffer, size);
impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
impl->WriteBlock(dest_addr, src_buffer, size);
}
void Memory::WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr,
const void* src_buffer, std::size_t size) {
impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
}
void Memory::ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) {
impl->ZeroBlock(process, dest_addr, size);
}
void Memory::ZeroBlock(VAddr dest_addr, std::size_t size) {
impl->ZeroBlock(dest_addr, size);
}
void Memory::CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
impl->CopyBlock(process, dest_addr, src_addr, size);
}
void Memory::CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
impl->CopyBlock(dest_addr, src_addr, size);
}
void Memory::RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
impl->RasterizerMarkRegionCached(vaddr, size, cached);
}
bool IsKernelVirtualAddress(const VAddr vaddr) {
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
}
} // namespace Core::Memory
+3 -99
View File
@@ -39,11 +39,6 @@ enum : VAddr {
/// Application stack
DEFAULT_STACK_SIZE = 0x100000,
/// Kernel Virtual Address Range
KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
KERNEL_REGION_SIZE = 0x7FFFE00000,
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Central class that handles all memory operations and state.
@@ -56,7 +51,7 @@ public:
Memory& operator=(const Memory&) = delete;
Memory(Memory&&) = default;
Memory& operator=(Memory&&) = default;
Memory& operator=(Memory&&) = delete;
/**
* Resets the state of the Memory system.
@@ -90,17 +85,6 @@ public:
*/
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
/**
* Checks whether or not the supplied address is a valid virtual
* address for the given process.
*
* @param process The emulated process to check the address against.
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
bool IsValidVirtualAddress(const Kernel::KProcess& process, VAddr vaddr) const;
/**
* Checks whether or not the supplied address is a valid virtual
* address for the current process.
@@ -109,7 +93,7 @@ public:
*
* @returns True if the given virtual address is valid, false otherwise.
*/
bool IsValidVirtualAddress(VAddr vaddr) const;
[[nodiscard]] bool IsValidVirtualAddress(VAddr vaddr) const;
/**
* Gets a pointer to the given address.
@@ -134,7 +118,7 @@ public:
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
const u8* GetPointer(VAddr vaddr) const;
[[nodiscard]] const u8* GetPointer(VAddr vaddr) const;
template <typename T>
const T* GetPointer(VAddr vaddr) const {
@@ -327,27 +311,6 @@ public:
void ReadBlock(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
std::size_t size);
/**
* Reads a contiguous block of bytes from a specified process' address space.
* This unsafe version does not trigger GPU flushing.
*
* @param process The process to read the data from.
* @param src_addr The virtual address to begin reading from.
* @param dest_buffer The buffer to place the read bytes into.
* @param size The amount of data to read, in bytes.
*
* @note If a size of 0 is specified, then this function reads nothing and
* no attempts to access memory are made at all.
*
* @pre dest_buffer must be at least size bytes in length, otherwise a
* buffer overrun will occur.
*
* @post The range [dest_buffer, size) contains the read bytes from the
* process' address space.
*/
void ReadBlockUnsafe(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
std::size_t size);
/**
* Reads a contiguous block of bytes from the current process' address space.
*
@@ -408,26 +371,6 @@ public:
void WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
/**
* Writes a range of bytes into a given process' address space at the specified
* virtual address.
* This unsafe version does not invalidate GPU Memory.
*
* @param process The process to write data into the address space of.
* @param dest_addr The destination virtual address to begin writing the data at.
* @param src_buffer The data to write into the process' address space.
* @param size The size of the data to write, in bytes.
*
* @post The address range [dest_addr, size) in the process' address space
* contains the data that was within src_buffer.
*
* @post If an attempt is made to write into an unmapped region of memory, the writes
* will be ignored and an error will be logged.
*
*/
void WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
/**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
@@ -467,29 +410,6 @@ public:
*/
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
* Fills the specified address range within a process' address space with zeroes.
*
* @param process The process that will have a portion of its memory zeroed out.
* @param dest_addr The starting virtual address of the range to zero out.
* @param size The size of the address range to zero out, in bytes.
*
* @post The range [dest_addr, size) within the process' address space is
* filled with zeroes.
*/
void ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size);
/**
* Fills the specified address range within the current process' address space with zeroes.
*
* @param dest_addr The starting virtual address of the range to zero out.
* @param size The size of the address range to zero out, in bytes.
*
* @post The range [dest_addr, size) within the current process' address space is
* filled with zeroes.
*/
void ZeroBlock(VAddr dest_addr, std::size_t size);
/**
* Copies data within a process' address space to another location within the
* same address space.
@@ -505,19 +425,6 @@ public:
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
std::size_t size);
/**
* Copies data within the current process' address space to another location within the
* same address space.
*
* @param dest_addr The destination virtual address to begin copying the data into.
* @param src_addr The source virtual address to begin copying the data from.
* @param size The size of the data to copy, in bytes.
*
* @post The range [dest_addr, size) within the current process' address space
* contains the same data within the range [src_addr, size).
*/
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
/**
* Marks each page within the specified address range as cached or uncached.
*
@@ -535,7 +442,4 @@ private:
std::unique_ptr<Impl> impl;
};
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(VAddr vaddr);
} // namespace Core::Memory
+35 -36
View File
@@ -7,12 +7,14 @@
#include <limits>
#include <utility>
#include <vector>
#include "common/common_funcs.h"
#include "common/error.h"
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
#include <ws2tcpip.h>
#elif YUZU_UNIX
#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
@@ -27,7 +29,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
@@ -47,11 +51,6 @@ void Finalize() {
WSACleanup();
}
constexpr IPv4Address TranslateIPv4(in_addr addr) {
auto& bytes = addr.S_un.S_un_b;
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -138,12 +137,6 @@ void Initialize() {}
void Finalize() {}
constexpr IPv4Address TranslateIPv4(in_addr addr) {
const u32 bytes = addr.s_addr;
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -182,7 +175,7 @@ linger MakeLinger(bool enable, u32 linger_value) {
}
bool EnableNonBlock(int fd, bool enable) {
int flags = fcntl(fd, F_GETFD);
int flags = fcntl(fd, F_GETFL);
if (flags == -1) {
return false;
}
@@ -191,7 +184,7 @@ bool EnableNonBlock(int fd, bool enable) {
} else {
flags &= ~O_NONBLOCK;
}
return fcntl(fd, F_SETFD, flags) == 0;
return fcntl(fd, F_SETFL, flags) == 0;
}
Errno TranslateNativeError(int e) {
@@ -227,8 +220,12 @@ Errno GetAndLogLastError() {
#else
int e = errno;
#endif
LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
return TranslateNativeError(e);
const Errno err = TranslateNativeError(e);
if (err == Errno::AGAIN) {
return err;
}
LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
return err;
}
int TranslateDomain(Domain domain) {
@@ -353,27 +350,29 @@ NetworkInstance::~NetworkInstance() {
Finalize();
}
std::pair<IPv4Address, Errno> GetHostIPv4Address() {
std::array<char, 256> name{};
if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
return {IPv4Address{}, GetAndLogLastError()};
std::optional<IPv4Address> GetHostIPv4Address() {
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return {};
}
hostent* const ent = gethostbyname(name.data());
if (!ent) {
return {IPv4Address{}, GetAndLogLastError()};
}
if (ent->h_addr_list == nullptr) {
UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
return {IPv4Address{}, Errno::SUCCESS};
}
if (ent->h_length != sizeof(in_addr)) {
UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
}
const auto res =
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
return iface.name == selected_network_interface;
});
in_addr addr;
std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
return {TranslateIPv4(addr), Errno::SUCCESS};
if (res != network_interfaces.end()) {
char ip_addr[16] = {};
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
LOG_INFO(Network, "IP address: {}", ip_addr);
return TranslateIPv4(res->ip_address);
} else {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return {};
}
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
@@ -570,7 +569,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
ASSERT(flags == 0);
const sockaddr* to = nullptr;
const int tolen = addr ? 0 : sizeof(sockaddr);
const int tolen = addr ? sizeof(sockaddr) : 0;
sockaddr host_addr_in;
if (addr) {
+22 -2
View File
@@ -5,11 +5,18 @@
#pragma once
#include <array>
#include <optional>
#include <utility>
#include "common/common_funcs.h"
#include "common/common_types.h"
#ifdef _WIN32
#include <winsock2.h>
#elif YUZU_UNIX
#include <netinet/in.h>
#endif
namespace Network {
class Socket;
@@ -92,8 +99,21 @@ public:
~NetworkInstance();
};
#ifdef _WIN32
constexpr IPv4Address TranslateIPv4(in_addr addr) {
auto& bytes = addr.S_un.S_un_b;
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
}
#elif YUZU_UNIX
constexpr IPv4Address TranslateIPv4(in_addr addr) {
const u32 bytes = addr.s_addr;
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
}
#endif
/// @brief Returns host's IPv4 address
/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
std::pair<IPv4Address, Errno> GetHostIPv4Address();
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
std::optional<IPv4Address> GetHostIPv4Address();
} // namespace Network
+210
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@@ -0,0 +1,210 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <fstream>
#include <sstream>
#include <vector>
#include "common/bit_cast.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/network/network_interface.h"
#ifdef _WIN32
#include <iphlpapi.h>
#else
#include <cerrno>
#include <ifaddrs.h>
#include <net/if.h>
#endif
namespace Network {
#ifdef _WIN32
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
DWORD ret = ERROR_BUFFER_OVERFLOW;
DWORD buf_size = 0;
// retry up to 5 times
for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
ret = GetAdaptersAddresses(
AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
nullptr, adapter_addresses.data(), &buf_size);
if (ret != ERROR_BUFFER_OVERFLOW) {
break;
}
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
}
if (ret != NO_ERROR) {
LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
return {};
}
std::vector<NetworkInterface> result;
for (auto current_address = adapter_addresses.data(); current_address != nullptr;
current_address = current_address->Next) {
if (current_address->FirstUnicastAddress == nullptr ||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
continue;
}
if (current_address->OperStatus != IfOperStatusUp) {
continue;
}
const auto ip_addr = Common::BitCast<struct sockaddr_in>(
*current_address->FirstUnicastAddress->Address.lpSockaddr)
.sin_addr;
ULONG mask = 0;
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
&mask) != NO_ERROR) {
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
continue;
}
struct in_addr gateway = {.S_un{.S_addr{0}}};
if (current_address->FirstGatewayAddress != nullptr &&
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
gateway = Common::BitCast<struct sockaddr_in>(
*current_address->FirstGatewayAddress->Address.lpSockaddr)
.sin_addr;
}
result.emplace_back(NetworkInterface{
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
.ip_address{ip_addr},
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
.gateway = gateway});
}
return result;
}
#else
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
std::strerror(errno));
return {};
}
std::vector<NetworkInterface> result;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
continue;
}
if (ifa->ifa_addr->sa_family != AF_INET) {
continue;
}
if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
continue;
}
u32 gateway{};
std::ifstream file{"/proc/net/route"};
if (!file.is_open()) {
LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
continue;
}
// ignore header
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
bool gateway_found = false;
for (std::string line; std::getline(file, line);) {
std::istringstream iss{line};
std::string iface_name;
iss >> iface_name;
if (iface_name != ifa->ifa_name) {
continue;
}
iss >> std::hex;
u32 dest{};
iss >> dest;
if (dest != 0) {
// not the default route
continue;
}
iss >> gateway;
u16 flags{};
iss >> flags;
// flag RTF_GATEWAY (defined in <linux/route.h>)
if ((flags & 0x2) == 0) {
continue;
}
gateway_found = true;
break;
}
if (!gateway_found) {
gateway = 0;
}
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
}
freeifaddrs(ifaddr);
return result;
}
#endif
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
const auto& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return std::nullopt;
}
const auto res =
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
return iface.name == selected_network_interface;
});
if (res == network_interfaces.end()) {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return std::nullopt;
}
return *res;
}
} // namespace Network
+29
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@@ -0,0 +1,29 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include <vector>
#ifdef _WIN32
#include <winsock2.h>
#else
#include <netinet/in.h>
#endif
namespace Network {
struct NetworkInterface {
std::string name;
struct in_addr ip_address;
struct in_addr subnet_mask;
struct in_addr gateway;
};
std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
std::optional<NetworkInterface> GetSelectedNetworkInterface();
} // namespace Network
+14 -2
View File
@@ -72,6 +72,18 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
return "Unknown";
}
static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
switch (backend) {
case Settings::NvdecEmulation::Off:
return "Off";
case Settings::NvdecEmulation::CPU:
return "CPU";
case Settings::NvdecEmulation::GPU:
return "GPU";
}
return "Unknown";
}
u64 GetTelemetryId() {
u64 telemetry_id{};
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
@@ -229,8 +241,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_UseNvdecEmulation",
Settings::values.use_nvdec_emulation.GetValue());
AddField(field_type, "Renderer_NvdecEmulation",
TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_ShaderBackend",
+4 -4
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@@ -304,10 +304,10 @@ std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
}
std::string GenerateKeyboardParam(int key_code) {
Common::ParamPackage param{
{"engine", "keyboard"},
{"code", std::to_string(key_code)},
};
Common::ParamPackage param;
param.Set("engine", "keyboard");
param.Set("code", key_code);
param.Set("toggle", false);
return param.Serialize();
}
+1
View File
@@ -57,6 +57,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
params.Set("button", static_cast<u16>(pad.button));
params.Set("toggle", false);
return params;
}
}
+66 -24
View File
@@ -82,6 +82,12 @@ public:
state.buttons.insert_or_assign(button, value);
}
void PreSetButton(int button) {
if (!state.buttons.contains(button)) {
SetButton(button, false);
}
}
void SetMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
std::lock_guard lock{mutex};
@@ -155,9 +161,16 @@ public:
state.axes.insert_or_assign(axis, value);
}
float GetAxis(int axis, float range) const {
void PreSetAxis(int axis) {
if (!state.axes.contains(axis)) {
SetAxis(axis, 0);
}
}
float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
return (value + offset) / range;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -174,9 +187,10 @@ public:
return false;
}
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
float x = GetAxis(axis_x, range);
float y = GetAxis(axis_y, range);
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range, float offset_x,
float offset_y) const {
float x = GetAxis(axis_x, range, offset_x);
float y = GetAxis(axis_y, range, offset_y);
y = -y; // 3DS uses an y-axis inverse from SDL
// Make sure the coordinates are in the unit circle,
@@ -483,7 +497,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
const float axis_value = joystick->GetAxis(axis, 1.0f);
const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
if (trigger_if_greater) {
return axis_value > threshold;
}
@@ -500,12 +514,14 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
bool invert_x_, bool invert_y_, float deadzone_, float range_)
bool invert_x_, bool invert_y_, float deadzone_, float range_,
float offset_x_, float offset_y_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_),
invert_y(invert_y_), deadzone(deadzone_), range(range_) {}
invert_y(invert_y_), deadzone(deadzone_), range(range_), offset_x(offset_x_),
offset_y(offset_y_) {}
std::tuple<float, float> GetStatus() const override {
auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range, offset_x, offset_y);
const float r = std::sqrt((x * x) + (y * y));
if (invert_x) {
x = -x;
@@ -522,8 +538,8 @@ public:
}
std::tuple<float, float> GetRawStatus() const override {
const float x = joystick->GetAxis(axis_x, range);
const float y = joystick->GetAxis(axis_y, range);
const float x = joystick->GetAxis(axis_x, range, offset_x);
const float y = joystick->GetAxis(axis_y, range, offset_y);
return {x, -y};
}
@@ -555,6 +571,8 @@ private:
const bool invert_y;
const float deadzone;
const float range;
const float offset_x;
const float offset_y;
};
class SDLVibration final : public Input::VibrationDevice {
@@ -621,7 +639,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
Input::MotionStatus GetStatus() const override {
const float axis_value = joystick->GetAxis(axis, 1.0f);
const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
bool trigger = axis_value < threshold;
if (trigger_if_greater) {
trigger = axis_value > threshold;
@@ -720,13 +738,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
joystick->SetAxis(axis, 0);
joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
joystick->SetButton(button, false);
joystick->PreSetButton(button);
return std::make_unique<SDLButton>(joystick, button, toggle);
}
@@ -757,13 +775,15 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
const float offset_x = params.Get("offset_x", 0.0f);
const float offset_y = params.Get("offset_y", 0.0f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
joystick->SetAxis(axis_x, 0);
joystick->SetAxis(axis_y, 0);
joystick->PreSetAxis(axis_x);
joystick->PreSetAxis(axis_y);
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, invert_x, invert_y, deadzone,
range);
range, offset_x, offset_y);
}
private:
@@ -844,13 +864,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
joystick->SetAxis(axis, 0);
joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
joystick->SetButton(button, false);
joystick->PreSetButton(button);
return std::make_unique<SDLButtonMotion>(joystick, button);
}
@@ -869,6 +889,9 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
@@ -995,6 +1018,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
params.Set("port", port);
params.Set("guid", std::move(guid));
params.Set("button", button);
params.Set("toggle", false);
return params;
}
@@ -1134,13 +1158,15 @@ Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& gu
}
Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
int axis_y) {
int axis_y, float offset_x, float offset_y) {
Common::ParamPackage params;
params.Set("engine", "sdl");
params.Set("port", port);
params.Set("guid", guid);
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
params.Set("offset_x", offset_x);
params.Set("offset_y", offset_y);
params.Set("invert_x", "+");
params.Set("invert_y", "+");
return params;
@@ -1342,24 +1368,39 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
if (params.Has("guid2")) {
joystick2->PreSetAxis(binding_left_x.value.axis);
joystick2->PreSetAxis(binding_left_y.value.axis);
const auto left_offset_x = -joystick2->GetAxis(binding_left_x.value.axis, 1.0f, 0);
const auto left_offset_y = -joystick2->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick2->GetPort(), joystick2->GetGUID(),
binding_left_x.value.axis, binding_left_y.value.axis));
binding_left_x.value.axis, binding_left_y.value.axis,
left_offset_x, left_offset_y));
} else {
joystick->PreSetAxis(binding_left_x.value.axis);
joystick->PreSetAxis(binding_left_y.value.axis);
const auto left_offset_x = -joystick->GetAxis(binding_left_x.value.axis, 1.0f, 0);
const auto left_offset_y = -joystick->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_left_x.value.axis, binding_left_y.value.axis));
binding_left_x.value.axis, binding_left_y.value.axis,
left_offset_x, left_offset_y));
}
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
joystick->PreSetAxis(binding_right_x.value.axis);
joystick->PreSetAxis(binding_right_y.value.axis);
const auto right_offset_x = -joystick->GetAxis(binding_right_x.value.axis, 1.0f, 0);
const auto right_offset_y = -joystick->GetAxis(binding_right_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_right_x.value.axis,
binding_right_y.value.axis));
binding_right_y.value.axis, right_offset_x,
right_offset_y));
return mapping;
}
@@ -1563,8 +1604,9 @@ public:
}
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
// Set offset to zero since the joystick is not on center
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
first_axis, axis);
first_axis, axis, 0, 0);
first_axis = -1;
return params;
}
@@ -11,6 +11,8 @@
namespace Shader::Backend::GLSL {
namespace {
constexpr char THREAD_ID[]{"gl_SubGroupInvocationARB"};
void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
if (!in_bounds) {
@@ -43,84 +45,100 @@ void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op,
ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width);
SetInBoundsFlag(ctx, inst);
}
std::string_view BallotIndex(EmitContext& ctx) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
return ".x";
}
return "[gl_SubGroupInvocationARB>>5]";
}
std::string GetMask(EmitContext& ctx, std::string_view mask) {
const auto ballot_index{BallotIndex(ctx)};
return fmt::format("uint(uvec2({}){})", mask, ballot_index);
}
} // Anonymous namespace
void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst);
ctx.AddU32("{}={}&31u;", inst, THREAD_ID);
}
void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
} else {
const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
return;
}
const auto ballot_index{BallotIndex(ctx)};
const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
}
void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
} else {
const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
return;
}
const auto ballot_index{BallotIndex(ctx)};
const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
}
void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
} else {
const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
const auto value{fmt::format("({}^{})", ballot, active_mask)};
ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
return;
}
const auto ballot_index{BallotIndex(ctx)};
const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
const auto value{fmt::format("({}^{})", ballot, active_mask)};
ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
}
void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred);
} else {
ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred);
}
const auto ballot_index{BallotIndex(ctx)};
ctx.AddU32("{}=uvec2(ballotARB({})){};", inst, pred, ballot_index);
}
void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SubGroupEqMaskARB.x);", inst);
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupEqMaskARB"));
}
void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SubGroupLtMaskARB.x);", inst);
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLtMaskARB"));
}
void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SubGroupLeMaskARB.x);", inst);
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLeMaskARB"));
}
void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SubGroupGtMaskARB.x);", inst);
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGtMaskARB"));
}
void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SubGroupGeMaskARB.x);", inst);
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGeMaskARB"));
}
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
std::string_view index, std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask);
UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, seg_mask);
return;
}
const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)};
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_index{fmt::format("{}?{}+32:{}", is_upper_partition, index, index)};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto lhs{fmt::format("({}&{})", index, not_seg_mask)};
const auto not_seg_mask{fmt::format("(~{})", seg_mask)};
const auto min_thread_id{ComputeMinThreadId(THREAD_ID, seg_mask)};
const auto max_thread_id{
ComputeMaxThreadId(min_thread_id, big_warp ? upper_clamp : clamp, not_seg_mask)};
const auto lhs{fmt::format("({}&{})", big_warp ? upper_index : index, not_seg_mask)};
const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
@@ -128,29 +146,34 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
}
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
std::string_view clamp, std::string_view segmentation_mask) {
std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask);
UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, seg_mask);
return;
}
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
const auto src_thread_id{fmt::format("({}-{})", thread_id, index)};
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
}
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
std::string_view index, std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask);
UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, seg_mask);
return;
}
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
const auto src_thread_id{fmt::format("({}+{})", thread_id, index)};
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
@@ -158,14 +181,17 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask);
UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, seg_mask);
return;
}
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
const auto src_thread_id{fmt::format("({}^{})", thread_id, index)};
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
@@ -15,6 +15,8 @@
namespace Shader::Backend::SPIRV {
namespace {
constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
enum class Operation {
Increment,
Decrement,
@@ -427,6 +429,16 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
return pointer_type;
}
}
size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
size_t start_offset) {
for (size_t location = start_offset; location < used_locations.size(); ++location) {
if (!used_locations.test(location)) {
return location;
}
}
throw RuntimeError("Unable to get an unused location for legacy attribute");
}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -1227,6 +1239,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
@@ -1238,6 +1251,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (input_type == AttributeType::Disabled) {
continue;
}
used_locations.set(index);
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1263,6 +1277,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
size_t previous_unused_location = 0;
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_front_color = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_fixed_fnc_textures[index] = id;
}
}
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1313,9 +1347,31 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
used_locations.set(index);
}
}
size_t previous_unused_location = 0;
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
output_front_color = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, location);
output_fixed_fnc_textures[index] = id;
}
}
switch (stage) {
@@ -268,10 +268,14 @@ public:
Id write_global_func_u32x4{};
Id input_position{};
Id input_front_color{};
std::array<Id, 10> input_fixed_fnc_textures{};
std::array<Id, 32> input_generics{};
Id output_point_size{};
Id output_position{};
Id output_front_color{};
std::array<Id, 10> output_fixed_fnc_textures{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
Id output_tess_level_outer{};
@@ -43,6 +43,25 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
}
}
bool IsFixedFncTexture(IR::Attribute attribute) {
return attribute >= IR::Attribute::FixedFncTexture0S &&
attribute <= IR::Attribute::FixedFncTexture9Q;
}
u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
if (!IsFixedFncTexture(attribute)) {
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
}
return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
}
u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
if (!IsFixedFncTexture(attribute)) {
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
}
return static_cast<u32>(attribute) % 4u;
}
template <typename... Args>
Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
if (ctx.stage == Stage::TessellationControl) {
@@ -74,6 +93,13 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
if (IsFixedFncTexture(attr)) {
const u32 index{FixedFncTextureAttributeIndex(attr)};
const u32 element{FixedFncTextureAttributeElement(attr)};
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
element_id);
}
switch (attr) {
case IR::Attribute::PointSize:
return ctx.output_point_size;
@@ -85,6 +111,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
case IR::Attribute::ColorFrontDiffuseR:
case IR::Attribute::ColorFrontDiffuseG:
case IR::Attribute::ColorFrontDiffuseB:
case IR::Attribute::ColorFrontDiffuseA: {
const u32 element{static_cast<u32>(attr) % 4};
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
}
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@@ -298,19 +332,21 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
const std::optional<AttrInfo> type{AttrTypes(ctx, index)};
if (!type) {
// Attribute is disabled
if (!type || !ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Attribute is disabled or varying component is not written
return ctx.Const(element == 3 ? 1.0f : 0.0f);
}
if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Varying component is not written
return ctx.Const(type && element == 3 ? 1.0f : 0.0f);
}
const Id generic_id{ctx.input_generics.at(index)};
const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, ctx.Const(element))};
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
if (IsFixedFncTexture(attr)) {
const u32 index{FixedFncTextureAttributeIndex(attr)};
const Id attr_id{ctx.input_fixed_fnc_textures[index]};
const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
return ctx.OpLoad(ctx.F32[1], attr_ptr);
}
switch (attr) {
case IR::Attribute::PrimitiveId:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -320,6 +356,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionW:
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
ctx.Const(element)));
case IR::Attribute::ColorFrontDiffuseR:
case IR::Attribute::ColorFrontDiffuseG:
case IR::Attribute::ColorFrontDiffuseB:
case IR::Attribute::ColorFrontDiffuseA: {
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
ctx.Const(element)));
}
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
@@ -337,8 +380,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
}
case IR::Attribute::FrontFace:
return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.Const(std::numeric_limits<u32>::max()), ctx.u32_zero_value);
return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
ctx.f32_zero_value);
case IR::Attribute::PointSpriteS:
return ctx.OpLoad(ctx.F32[1],
ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));
@@ -7,8 +7,13 @@
namespace Shader::Backend::SPIRV {
namespace {
Id GetThreadId(EmitContext& ctx) {
return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id);
}
Id WarpExtract(EmitContext& ctx, Id value) {
const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id thread_id{GetThreadId(ctx)};
const Id local_index{ctx.OpShiftRightArithmetic(ctx.U32[1], thread_id, ctx.Const(5U))};
return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
}
@@ -48,10 +53,17 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) {
return ctx.OpSelect(ctx.U32[1], in_range,
ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value);
}
Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
const Id thirty_two{ctx.Const(32u)};
const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
}
} // Anonymous namespace
Id EmitLaneId(EmitContext& ctx) {
const Id id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id id{GetThreadId(ctx)};
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
return id;
}
@@ -123,7 +135,15 @@ Id EmitSubgroupGeMask(EmitContext& ctx) {
Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
const Id thirty_two{ctx.Const(32u)};
const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
}
const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
@@ -137,7 +157,10 @@ Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id cla
Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
clamp = GetUpperClamp(ctx, thread_id, clamp);
}
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -148,7 +171,10 @@ Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
clamp = GetUpperClamp(ctx, thread_id, clamp);
}
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -159,7 +185,10 @@ Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clam
Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
clamp = GetUpperClamp(ctx, thread_id, clamp);
}
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -57,6 +57,7 @@ public:
[[nodiscard]] IR::Inst* Inst() const;
[[nodiscard]] IR::Inst* InstRecursive() const;
[[nodiscard]] IR::Inst* TryInstRecursive() const;
[[nodiscard]] IR::Value Resolve() const;
[[nodiscard]] IR::Reg Reg() const;
[[nodiscard]] IR::Pred Pred() const;
@@ -308,6 +309,13 @@ inline IR::Inst* Value::InstRecursive() const {
return inst;
}
inline IR::Inst* Value::TryInstRecursive() const {
if (IsIdentity()) {
return inst->Arg(0).TryInstRecursive();
}
return type == Type::Opaque ? inst : nullptr;
}
inline IR::Value Value::Resolve() const {
if (IsIdentity()) {
return inst->Arg(0).Resolve();
@@ -20,6 +20,7 @@
#include "shader_recompiler/frontend/maxwell/decode.h"
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
@@ -652,7 +653,7 @@ class TranslatePass {
public:
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
IR::AbstractSyntaxList& syntax_list_)
IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
syntax_list{syntax_list_} {
Visit(root_stmt, nullptr, nullptr);
@@ -660,6 +661,9 @@ public:
IR::Block& first_block{*syntax_list.front().data.block};
IR::IREmitter ir(first_block, first_block.begin());
ir.Prologue();
if (uses_demote_to_helper && host_info.needs_demote_reorder) {
DemoteCombinationPass();
}
}
private:
@@ -809,7 +813,14 @@ private:
}
case StatementType::Return: {
ensure_block();
IR::IREmitter{*current_block}.Epilogue();
IR::Block* return_block{block_pool.Create(inst_pool)};
IR::IREmitter{*return_block}.Epilogue();
current_block->AddBranch(return_block);
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = return_block;
current_block = nullptr;
syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return;
break;
@@ -824,6 +835,7 @@ private:
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = demote_block;
uses_demote_to_helper = true;
break;
}
case StatementType::Unreachable: {
@@ -855,11 +867,117 @@ private:
return block_pool.Create(inst_pool);
}
void DemoteCombinationPass() {
using Type = IR::AbstractSyntaxNode::Type;
std::vector<IR::Block*> demote_blocks;
std::vector<IR::U1> demote_conds;
u32 num_epilogues{};
u32 branch_depth{};
for (const IR::AbstractSyntaxNode& node : syntax_list) {
if (node.type == Type::If) {
++branch_depth;
}
if (node.type == Type::EndIf) {
--branch_depth;
}
if (node.type != Type::Block) {
continue;
}
if (branch_depth > 1) {
// Skip reordering nested demote branches.
continue;
}
for (const IR::Inst& inst : node.data.block->Instructions()) {
const IR::Opcode op{inst.GetOpcode()};
if (op == IR::Opcode::DemoteToHelperInvocation) {
demote_blocks.push_back(node.data.block);
break;
}
if (op == IR::Opcode::Epilogue) {
++num_epilogues;
}
}
}
if (demote_blocks.size() == 0) {
return;
}
if (num_epilogues > 1) {
LOG_DEBUG(Shader, "Combining demotes with more than one return is not implemented.");
return;
}
s64 last_iterator_offset{};
auto& asl{syntax_list};
for (const IR::Block* demote_block : demote_blocks) {
const auto start_it{asl.begin() + last_iterator_offset};
auto asl_it{std::find_if(start_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::If && asn.data.if_node.body == demote_block;
})};
if (asl_it == asl.end()) {
// Demote without a conditional branch.
// No need to proceed since all fragment instances will be demoted regardless.
return;
}
const IR::Block* const end_if = asl_it->data.if_node.merge;
demote_conds.push_back(asl_it->data.if_node.cond);
last_iterator_offset = std::distance(asl.begin(), asl_it);
asl_it = asl.erase(asl_it);
asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::Block && asn.data.block == demote_block;
});
asl_it = asl.erase(asl_it);
asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::EndIf && asn.data.end_if.merge == end_if;
});
asl_it = asl.erase(asl_it);
}
const auto epilogue_func{[](const IR::AbstractSyntaxNode& asn) {
if (asn.type != Type::Block) {
return false;
}
for (const auto& inst : asn.data.block->Instructions()) {
if (inst.GetOpcode() == IR::Opcode::Epilogue) {
return true;
}
}
return false;
}};
const auto reverse_it{std::find_if(asl.rbegin(), asl.rend(), epilogue_func)};
const auto return_block_it{(reverse_it + 1).base()};
IR::IREmitter ir{*(return_block_it - 1)->data.block};
IR::U1 cond(IR::Value(false));
for (const auto& demote_cond : demote_conds) {
cond = ir.LogicalOr(cond, demote_cond);
}
cond.Inst()->DestructiveAddUsage(1);
IR::AbstractSyntaxNode demote_if_node{};
demote_if_node.type = Type::If;
demote_if_node.data.if_node.cond = cond;
demote_if_node.data.if_node.body = demote_blocks[0];
demote_if_node.data.if_node.merge = return_block_it->data.block;
IR::AbstractSyntaxNode demote_node{};
demote_node.type = Type::Block;
demote_node.data.block = demote_blocks[0];
IR::AbstractSyntaxNode demote_endif_node{};
demote_endif_node.type = Type::EndIf;
demote_endif_node.data.end_if.merge = return_block_it->data.block;
asl.insert(return_block_it, demote_endif_node);
asl.insert(return_block_it, demote_node);
asl.insert(return_block_it, demote_if_node);
}
ObjectPool<Statement>& stmt_pool;
ObjectPool<IR::Inst>& inst_pool;
ObjectPool<IR::Block>& block_pool;
Environment& env;
IR::AbstractSyntaxList& syntax_list;
bool uses_demote_to_helper{};
// TODO: C++20 Remove this when all compilers support constexpr std::vector
#if __cpp_lib_constexpr_vector >= 201907
@@ -871,12 +989,13 @@ private:
} // Anonymous namespace
IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg) {
Environment& env, Flow::CFG& cfg,
const HostTranslateInfo& host_info) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{cfg, stmt_pool};
Statement& root{goto_pass.RootStatement()};
IR::AbstractSyntaxList syntax_list;
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list};
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
return syntax_list;
}
@@ -11,10 +11,13 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
namespace Shader {
struct HostTranslateInfo;
namespace Maxwell {
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
Flow::CFG& cfg);
Flow::CFG& cfg, const HostTranslateInfo& host_info);
} // namespace Shader::Maxwell
} // namespace Maxwell
} // namespace Shader
@@ -130,7 +130,7 @@ void AddNVNStorageBuffers(IR::Program& program) {
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
IR::Program program;
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();
+3 -2
View File
@@ -11,8 +11,9 @@ namespace Shader {
/// Misc information about the host
struct HostTranslateInfo {
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
};
} // namespace Shader
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <functional>
#include <tuple>
#include <type_traits>
@@ -88,6 +89,26 @@ bool FoldWhenAllImmediates(IR::Inst& inst, Func&& func) {
return true;
}
/// Return true when all values in a range are equal
template <typename Range>
bool AreEqual(const Range& range) {
auto resolver{[](const auto& value) { return value.Resolve(); }};
auto equal{[](const IR::Value& lhs, const IR::Value& rhs) {
if (lhs == rhs) {
return true;
}
// Not equal, but try to match if they read the same constant buffer
if (!lhs.IsImmediate() && !rhs.IsImmediate() &&
lhs.Inst()->GetOpcode() == IR::Opcode::GetCbufU32 &&
rhs.Inst()->GetOpcode() == IR::Opcode::GetCbufU32 &&
lhs.Inst()->Arg(0) == rhs.Inst()->Arg(0) && lhs.Inst()->Arg(1) == rhs.Inst()->Arg(1)) {
return true;
}
return false;
}};
return std::ranges::adjacent_find(range, std::not_fn(equal), resolver) == std::end(range);
}
void FoldGetRegister(IR::Inst& inst) {
if (inst.Arg(0).Reg() == IR::Reg::RZ) {
inst.ReplaceUsesWith(IR::Value{u32{0}});
@@ -100,6 +121,157 @@ void FoldGetPred(IR::Inst& inst) {
}
}
/// Replaces the XMAD pattern generated by an integer FMA
bool FoldXmadMultiplyAdd(IR::Block& block, IR::Inst& inst) {
/*
* We are looking for this specific pattern:
* %6 = BitFieldUExtract %op_b, #0, #16
* %7 = BitFieldUExtract %op_a', #16, #16
* %8 = IMul32 %6, %7
* %10 = BitFieldUExtract %op_a', #0, #16
* %11 = BitFieldInsert %8, %10, #16, #16
* %15 = BitFieldUExtract %op_b, #0, #16
* %16 = BitFieldUExtract %op_a, #0, #16
* %17 = IMul32 %15, %16
* %18 = IAdd32 %17, %op_c
* %22 = BitFieldUExtract %op_b, #16, #16
* %23 = BitFieldUExtract %11, #16, #16
* %24 = IMul32 %22, %23
* %25 = ShiftLeftLogical32 %24, #16
* %26 = ShiftLeftLogical32 %11, #16
* %27 = IAdd32 %26, %18
* %result = IAdd32 %25, %27
*
* And replace it with:
* %temp = IMul32 %op_a, %op_b
* %result = IAdd32 %temp, %op_c
*
* This optimization has been proven safe by Nvidia's compiler logic being reversed.
* (If Nvidia generates this code from 'fma(a, b, c)', we can do the same in the reverse order.)
*/
const IR::Value zero{0u};
const IR::Value sixteen{16u};
IR::Inst* const _25{inst.Arg(0).TryInstRecursive()};
IR::Inst* const _27{inst.Arg(1).TryInstRecursive()};
if (!_25 || !_27) {
return false;
}
if (_27->GetOpcode() != IR::Opcode::IAdd32) {
return false;
}
if (_25->GetOpcode() != IR::Opcode::ShiftLeftLogical32 || _25->Arg(1) != sixteen) {
return false;
}
IR::Inst* const _24{_25->Arg(0).TryInstRecursive()};
if (!_24 || _24->GetOpcode() != IR::Opcode::IMul32) {
return false;
}
IR::Inst* const _22{_24->Arg(0).TryInstRecursive()};
IR::Inst* const _23{_24->Arg(1).TryInstRecursive()};
if (!_22 || !_23) {
return false;
}
if (_22->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (_23->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (_22->Arg(1) != sixteen || _22->Arg(2) != sixteen) {
return false;
}
if (_23->Arg(1) != sixteen || _23->Arg(2) != sixteen) {
return false;
}
IR::Inst* const _11{_23->Arg(0).TryInstRecursive()};
if (!_11 || _11->GetOpcode() != IR::Opcode::BitFieldInsert) {
return false;
}
if (_11->Arg(2) != sixteen || _11->Arg(3) != sixteen) {
return false;
}
IR::Inst* const _8{_11->Arg(0).TryInstRecursive()};
IR::Inst* const _10{_11->Arg(1).TryInstRecursive()};
if (!_8 || !_10) {
return false;
}
if (_8->GetOpcode() != IR::Opcode::IMul32) {
return false;
}
if (_10->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
IR::Inst* const _6{_8->Arg(0).TryInstRecursive()};
IR::Inst* const _7{_8->Arg(1).TryInstRecursive()};
if (!_6 || !_7) {
return false;
}
if (_6->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (_7->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (_6->Arg(1) != zero || _6->Arg(2) != sixteen) {
return false;
}
if (_7->Arg(1) != sixteen || _7->Arg(2) != sixteen) {
return false;
}
IR::Inst* const _26{_27->Arg(0).TryInstRecursive()};
IR::Inst* const _18{_27->Arg(1).TryInstRecursive()};
if (!_26 || !_18) {
return false;
}
if (_26->GetOpcode() != IR::Opcode::ShiftLeftLogical32 || _26->Arg(1) != sixteen) {
return false;
}
if (_26->Arg(0).InstRecursive() != _11) {
return false;
}
if (_18->GetOpcode() != IR::Opcode::IAdd32) {
return false;
}
IR::Inst* const _17{_18->Arg(0).TryInstRecursive()};
if (!_17 || _17->GetOpcode() != IR::Opcode::IMul32) {
return false;
}
IR::Inst* const _15{_17->Arg(0).TryInstRecursive()};
IR::Inst* const _16{_17->Arg(1).TryInstRecursive()};
if (!_15 || !_16) {
return false;
}
if (_15->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (_16->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
if (_15->Arg(1) != zero || _16->Arg(1) != zero || _10->Arg(1) != zero) {
return false;
}
if (_15->Arg(2) != sixteen || _16->Arg(2) != sixteen || _10->Arg(2) != sixteen) {
return false;
}
const std::array<IR::Value, 3> op_as{
_7->Arg(0).Resolve(),
_16->Arg(0).Resolve(),
_10->Arg(0).Resolve(),
};
const std::array<IR::Value, 3> op_bs{
_22->Arg(0).Resolve(),
_6->Arg(0).Resolve(),
_15->Arg(0).Resolve(),
};
const IR::U32 op_c{_18->Arg(1)};
if (!AreEqual(op_as) || !AreEqual(op_bs)) {
return false;
}
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
inst.ReplaceUsesWith(ir.IAdd(ir.IMul(IR::U32{op_as[0]}, IR::U32{op_bs[1]}), op_c));
return true;
}
/// Replaces the pattern generated by two XMAD multiplications
bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
/*
@@ -116,33 +288,31 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
*
* This optimization has been proven safe by LLVM and MSVC.
*/
const IR::Value lhs_arg{inst.Arg(0)};
const IR::Value rhs_arg{inst.Arg(1)};
if (lhs_arg.IsImmediate() || rhs_arg.IsImmediate()) {
IR::Inst* const lhs_shl{inst.Arg(0).TryInstRecursive()};
IR::Inst* const rhs_mul{inst.Arg(1).TryInstRecursive()};
if (!lhs_shl || !rhs_mul) {
return false;
}
IR::Inst* const lhs_shl{lhs_arg.InstRecursive()};
if (lhs_shl->GetOpcode() != IR::Opcode::ShiftLeftLogical32 ||
lhs_shl->Arg(1) != IR::Value{16U}) {
return false;
}
if (lhs_shl->Arg(0).IsImmediate()) {
IR::Inst* const lhs_mul{lhs_shl->Arg(0).TryInstRecursive()};
if (!lhs_mul) {
return false;
}
IR::Inst* const lhs_mul{lhs_shl->Arg(0).InstRecursive()};
IR::Inst* const rhs_mul{rhs_arg.InstRecursive()};
if (lhs_mul->GetOpcode() != IR::Opcode::IMul32 || rhs_mul->GetOpcode() != IR::Opcode::IMul32) {
return false;
}
if (lhs_mul->Arg(1).Resolve() != rhs_mul->Arg(1).Resolve()) {
return false;
}
const IR::U32 factor_b{lhs_mul->Arg(1)};
if (lhs_mul->Arg(0).IsImmediate() || rhs_mul->Arg(0).IsImmediate()) {
if (factor_b.Resolve() != rhs_mul->Arg(1).Resolve()) {
return false;
}
IR::Inst* const lhs_bfe{lhs_mul->Arg(0).TryInstRecursive()};
IR::Inst* const rhs_bfe{rhs_mul->Arg(0).TryInstRecursive()};
if (!lhs_bfe || !rhs_bfe) {
return false;
}
IR::Inst* const lhs_bfe{lhs_mul->Arg(0).InstRecursive()};
IR::Inst* const rhs_bfe{rhs_mul->Arg(0).InstRecursive()};
if (lhs_bfe->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
@@ -155,10 +325,10 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
if (rhs_bfe->Arg(1) != IR::Value{0U} || rhs_bfe->Arg(2) != IR::Value{16U}) {
return false;
}
if (lhs_bfe->Arg(0).Resolve() != rhs_bfe->Arg(0).Resolve()) {
const IR::U32 factor_a{lhs_bfe->Arg(0)};
if (factor_a.Resolve() != rhs_bfe->Arg(0).Resolve()) {
return false;
}
const IR::U32 factor_a{lhs_bfe->Arg(0)};
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
inst.ReplaceUsesWith(ir.IMul(factor_a, factor_b));
return true;
@@ -181,6 +351,9 @@ void FoldAdd(IR::Block& block, IR::Inst& inst) {
if (FoldXmadMultiply(block, inst)) {
return;
}
if (FoldXmadMultiplyAdd(block, inst)) {
return;
}
}
}
@@ -476,6 +649,10 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return FoldInverseFunc(inst, IR::Opcode::UnpackHalf2x16);
case IR::Opcode::UnpackHalf2x16:
return FoldInverseFunc(inst, IR::Opcode::PackHalf2x16);
case IR::Opcode::PackFloat2x16:
return FoldInverseFunc(inst, IR::Opcode::UnpackFloat2x16);
case IR::Opcode::UnpackFloat2x16:
return FoldInverseFunc(inst, IR::Opcode::PackFloat2x16);
case IR::Opcode::SelectU1:
case IR::Opcode::SelectU8:
case IR::Opcode::SelectU16:
+2
View File
@@ -4,11 +4,13 @@
#include <catch2/catch.hpp>
#include <math.h>
#include "common/logging/backend.h"
#include "common/param_package.h"
namespace Common {
TEST_CASE("ParamPackage", "[common]") {
Common::Log::DisableLoggingInTests();
ParamPackage original{
{"abc", "xyz"},
{"def", "42"},
+11
View File
@@ -1,5 +1,10 @@
add_subdirectory(host_shaders)
if(LIBVA_FOUND)
set_source_files_properties(command_classes/codecs/codec.cpp
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
endif()
add_library(video_core STATIC
buffer_cache/buffer_base.h
buffer_cache/buffer_cache.cpp
@@ -92,6 +97,7 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_base.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
@@ -106,6 +112,8 @@ add_library(video_core STATIC
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/pipeline_helper.h
renderer_vulkan/pipeline_statistics.cpp
renderer_vulkan/pipeline_statistics.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
@@ -148,6 +156,7 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_texture_cache_base.cpp
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
@@ -179,6 +188,7 @@ add_library(video_core STATIC
texture_cache/samples_helper.h
texture_cache/slot_vector.h
texture_cache/texture_cache.h
texture_cache/texture_cache_base.h
texture_cache/types.h
texture_cache/util.cpp
texture_cache/util.h
@@ -221,6 +231,7 @@ endif()
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
+9 -11
View File
@@ -261,16 +261,6 @@ public:
stream_score += score;
}
/// Sets the new frame tick
void SetFrameTick(u64 new_frame_tick) noexcept {
frame_tick = new_frame_tick;
}
/// Returns the new frame tick
[[nodiscard]] u64 FrameTick() const noexcept {
return frame_tick;
}
/// Returns the likeliness of this being a stream buffer
[[nodiscard]] int StreamScore() const noexcept {
return stream_score;
@@ -307,6 +297,14 @@ public:
return words.size_bytes;
}
size_t getLRUID() const noexcept {
return lru_id;
}
void setLRUID(size_t lru_id_) {
lru_id = lru_id_;
}
private:
template <Type type>
u64* Array() noexcept {
@@ -603,9 +601,9 @@ private:
RasterizerInterface* rasterizer = nullptr;
VAddr cpu_addr = 0;
Words words;
u64 frame_tick = 0;
BufferFlagBits flags{};
int stream_score = 0;
size_t lru_id = SIZE_MAX;
};
} // namespace VideoCommon
+33 -28
View File
@@ -20,6 +20,7 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
@@ -330,7 +331,7 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
void TouchBuffer(Buffer& buffer) const noexcept;
void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -428,7 +429,11 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
typename SlotVector<Buffer>::Iterator deletion_iterator;
struct LRUItemParams {
using ObjectType = BufferId;
using TickType = u64;
};
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
u64 frame_tick = 0;
u64 total_used_memory = 0;
@@ -445,7 +450,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
@@ -454,20 +458,17 @@ void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
for (; num_iterations > 0; --num_iterations) {
if (deletion_iterator == slot_buffers.end()) {
deletion_iterator = slot_buffers.begin();
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
if (num_iterations == 0) {
return true;
}
++deletion_iterator;
if (deletion_iterator == slot_buffers.end()) {
break;
}
const auto [buffer_id, buffer] = *deletion_iterator;
if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
DownloadBufferMemory(*buffer);
DeleteBuffer(buffer_id);
}
}
--num_iterations;
auto& buffer = slot_buffers[buffer_id];
DownloadBufferMemory(buffer);
DeleteBuffer(buffer_id);
return false;
};
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
@@ -485,7 +486,7 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
if (total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
@@ -954,7 +955,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, index_buffer.buffer_id);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -975,7 +976,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -1011,7 +1012,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -1083,7 +1084,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1128,7 +1129,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1148,7 +1149,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1168,7 +1169,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1513,11 +1514,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
Register(new_buffer_id);
TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
return new_buffer_id;
}
@@ -1534,12 +1535,14 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
const Buffer& buffer = slot_buffers[buffer_id];
Buffer& buffer = slot_buffers[buffer_id];
const auto size = buffer.SizeBytes();
if (insert) {
total_used_memory += Common::AlignUp(size, 1024);
buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
} else {
total_used_memory -= Common::AlignUp(size, 1024);
lru_cache.Free(buffer.getLRUID());
}
const VAddr cpu_addr_begin = buffer.CpuAddr();
const VAddr cpu_addr_end = cpu_addr_begin + size;
@@ -1555,8 +1558,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
buffer.SetFrameTick(frame_tick);
void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
if (buffer_id != NULL_BUFFER_ID) {
lru_cache.Touch(buffer.getLRUID(), frame_tick);
}
}
template <class P>
+171 -55
View File
@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <fstream>
#include <vector>
#include "common/assert.h"
#include "common/settings.h"
#include "video_core/command_classes/codecs/codec.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/command_classes/codecs/vp9.h"
@@ -17,10 +17,31 @@ extern "C" {
}
namespace Tegra {
namespace {
constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
void AVPacketDeleter(AVPacket* ptr) {
av_packet_free(&ptr);
}
using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
if (*p == av_codec_ctx->pix_fmt) {
return av_codec_ctx->pix_fmt;
}
}
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
av_buffer_unref(&av_codec_ctx->hw_device_ctx);
av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
return PREFERRED_CPU_FMT;
}
} // namespace
void AVFrameDeleter(AVFrame* ptr) {
av_frame_unref(ptr);
av_free(ptr);
av_frame_free(&ptr);
}
Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
@@ -32,43 +53,111 @@ Codec::~Codec() {
return;
}
// Free libav memory
AVFrame* av_frame{nullptr};
avcodec_send_packet(av_codec_ctx, nullptr);
av_frame = av_frame_alloc();
avcodec_receive_frame(av_codec_ctx, av_frame);
avcodec_flush_buffers(av_codec_ctx);
avcodec_free_context(&av_codec_ctx);
av_buffer_unref(&av_gpu_decoder);
}
av_frame_unref(av_frame);
av_free(av_frame);
avcodec_close(av_codec_ctx);
bool Codec::CreateGpuAvDevice() {
#if defined(LIBVA_FOUND)
static constexpr std::array<const char*, 3> VAAPI_DRIVERS = {
"i915",
"iHD",
"amdgpu",
};
AVDictionary* hwdevice_options = nullptr;
av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
for (const auto& driver : VAAPI_DRIVERS) {
av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
const int hwdevice_error = av_hwdevice_ctx_create(&av_gpu_decoder, AV_HWDEVICE_TYPE_VAAPI,
nullptr, hwdevice_options, 0);
if (hwdevice_error >= 0) {
LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
av_dict_free(&hwdevice_options);
av_codec_ctx->pix_fmt = AV_PIX_FMT_VAAPI;
return true;
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
av_dict_free(&hwdevice_options);
#endif
static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
static constexpr std::array GPU_DECODER_TYPES{
AV_HWDEVICE_TYPE_CUDA,
#ifdef _WIN32
AV_HWDEVICE_TYPE_D3D11VA,
#else
AV_HWDEVICE_TYPE_VDPAU,
#endif
};
for (const auto& type : GPU_DECODER_TYPES) {
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
if (hwdevice_res < 0) {
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
av_hwdevice_get_type_name(type), hwdevice_res);
continue;
}
for (int i = 0;; i++) {
const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
if (!config) {
LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
av_codec->name, av_hwdevice_get_type_name(type));
break;
}
if (config->methods & HW_CONFIG_METHOD && config->device_type == type) {
av_codec_ctx->pix_fmt = config->pix_fmt;
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
return true;
}
}
}
return false;
}
void Codec::InitializeAvCodecContext() {
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
}
void Codec::InitializeGpuDecoder() {
if (!CreateGpuAvDevice()) {
av_buffer_unref(&av_gpu_decoder);
return;
}
auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
av_codec_ctx->hw_device_ctx = hw_device_ctx;
av_codec_ctx->get_format = GetGpuFormat;
}
void Codec::Initialize() {
AVCodecID codec{AV_CODEC_ID_NONE};
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
codec = AV_CODEC_ID_H264;
break;
case NvdecCommon::VideoCodec::Vp9:
codec = AV_CODEC_ID_VP9;
break;
default:
const AVCodecID codec = [&] {
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
return AV_CODEC_ID_H264;
case NvdecCommon::VideoCodec::Vp9:
return AV_CODEC_ID_VP9;
default:
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
return AV_CODEC_ID_NONE;
}
}();
av_codec = avcodec_find_decoder(codec);
InitializeAvCodecContext();
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) {
InitializeGpuDecoder();
}
if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
avcodec_free_context(&av_codec_ctx);
av_buffer_unref(&av_gpu_decoder);
return;
}
av_codec = avcodec_find_decoder(codec);
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
// TODO(ameerj): libavcodec gpu hw acceleration
const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
if (av_error < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
avcodec_close(av_codec_ctx);
return;
if (!av_codec_ctx->hw_device_ctx) {
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
}
initialized = true;
return;
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
@@ -80,36 +169,65 @@ void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
void Codec::Decode() {
const bool is_first_frame = !initialized;
if (!initialized) {
if (is_first_frame) {
Initialize();
}
if (!initialized) {
return;
}
bool vp9_hidden_frame = false;
AVPacket packet{};
av_init_packet(&packet);
std::vector<u8> frame_data;
if (current_codec == NvdecCommon::VideoCodec::H264) {
frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
frame_data = vp9_decoder->ComposeFrameHeader(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
}
packet.data = frame_data.data();
packet.size = static_cast<s32>(frame_data.size());
avcodec_send_packet(av_codec_ctx, &packet);
if (!vp9_hidden_frame) {
// Only receive/store visible frames
AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
avcodec_receive_frame(av_codec_ctx, frame.get());
av_frames.push(std::move(frame));
// Limit queue to 10 frames. Workaround for ZLA decode and queue spam
if (av_frames.size() > 10) {
av_frames.pop();
}
AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
if (!packet) {
LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
return;
}
packet->data = frame_data.data();
packet->size = static_cast<s32>(frame_data.size());
if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
return;
}
// Only receive/store visible frames
if (vp9_hidden_frame) {
return;
}
AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
AVFramePtr final_frame{nullptr, AVFrameDeleter};
ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
return;
}
if (initial_frame->width == 0 || initial_frame->height == 0) {
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
return;
}
if (av_codec_ctx->hw_device_ctx) {
final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
// because Intel drivers crash unless using AV_PIX_FMT_NV12
final_frame->format = PREFERRED_GPU_FMT;
const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
} else {
final_frame = std::move(initial_frame);
}
if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
return;
}
av_frames.push(std::move(final_frame));
if (av_frames.size() > 10) {
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
av_frames.pop();
}
}
@@ -119,7 +237,6 @@ AVFramePtr Codec::GetCurrentFrame() {
if (av_frames.empty()) {
return AVFramePtr{nullptr, AVFrameDeleter};
}
AVFramePtr frame = std::move(av_frames.front());
av_frames.pop();
return frame;
@@ -144,6 +261,5 @@ std::string_view Codec::GetCurrentCodecName() const {
default:
return "Unknown";
}
};
}
} // namespace Tegra
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <string_view>
#include <queue>
#include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
@@ -22,7 +23,6 @@ extern "C" {
namespace Tegra {
class GPU;
struct VicRegisters;
void AVFrameDeleter(AVFrame* ptr);
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
@@ -51,15 +51,23 @@ public:
/// Returns the value of current_codec
[[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
/// Return name of the current codec
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
void InitializeAvCodecContext();
void InitializeGpuDecoder();
bool CreateGpuAvDevice();
bool initialized{};
NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
AVCodec* av_codec{nullptr};
AVCodecContext* av_codec_ctx{nullptr};
AVBufferRef* av_gpu_decoder{nullptr};
GPU& gpu;
const NvdecCommon::NvdecRegisters& state;
@@ -95,7 +95,8 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
writer.WriteUe(16);
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
writer.WriteUe(6); // Max number of reference frames
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
+46 -89
View File
@@ -11,6 +11,9 @@
namespace Tegra::Decoder {
namespace {
constexpr u32 diff_update_probability = 252;
constexpr u32 frame_sync_code = 0x498342;
// Default compressed header probabilities once frame context resets
constexpr Vp9EntropyProbs default_probs{
.y_mode_prob{
@@ -361,8 +364,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
// order: last, golden, altref, current. It may be worthwhile to track the updates done here
// to avoid buffering frame data needed for reference frame updating in the header composition.
// order: last, golden, altref, current.
std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
vp9_info.frame_offsets.begin());
@@ -384,40 +386,25 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
current_frame.info.bitstream_size);
}
// Buffer two frames, saving the last show frame info
if (!next_next_frame.bit_stream.empty()) {
if (!next_frame.bit_stream.empty()) {
Vp9FrameContainer temp{
.info = current_frame.info,
.bit_stream = std::move(current_frame.bit_stream),
};
next_next_frame.info.show_frame = current_frame.info.last_frame_shown;
current_frame.info = next_next_frame.info;
current_frame.bit_stream = std::move(next_next_frame.bit_stream);
next_next_frame = std::move(temp);
if (!next_frame.bit_stream.empty()) {
Vp9FrameContainer temp2{
.info = current_frame.info,
.bit_stream = std::move(current_frame.bit_stream),
};
next_frame.info.show_frame = current_frame.info.last_frame_shown;
current_frame.info = next_frame.info;
current_frame.bit_stream = std::move(next_frame.bit_stream);
next_frame = std::move(temp2);
} else {
next_frame.info = current_frame.info;
next_frame.bit_stream = std::move(current_frame.bit_stream);
}
next_frame.info.show_frame = current_frame.info.last_frame_shown;
current_frame.info = next_frame.info;
current_frame.bit_stream = std::move(next_frame.bit_stream);
next_frame = std::move(temp);
} else {
next_next_frame.info = current_frame.info;
next_next_frame.bit_stream = std::move(current_frame.bit_stream);
next_frame.info = current_frame.info;
next_frame.bit_stream = current_frame.bit_stream;
}
return current_frame;
}
std::vector<u8> VP9::ComposeCompressedHeader() {
VpxRangeEncoder writer{};
const bool update_probs = current_frame_info.show_frame && !current_frame_info.is_key_frame;
const bool update_probs = !current_frame_info.is_key_frame && current_frame_info.show_frame;
if (!current_frame_info.lossless) {
if (static_cast<u32>(current_frame_info.transform_mode) >= 3) {
writer.Write(3, 2);
@@ -613,86 +600,64 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
// Reset context
prev_frame_probs = default_probs;
swap_next_golden = false;
swap_ref_indices = false;
loop_filter_ref_deltas.fill(0);
loop_filter_mode_deltas.fill(0);
// allow frames offsets to stabilize before checking for golden frames
grace_period = 4;
// On key frames, all frame slots are set to the current frame,
// so the value of the selected slot doesn't really matter.
frame_ctxs.fill({current_frame_number, false, default_probs});
frame_ctxs.fill(default_probs);
// intra only, meaning the frame can be recreated with no other references
current_frame_info.intra_only = true;
} else {
if (!current_frame_info.show_frame) {
uncomp_writer.WriteBit(current_frame_info.intra_only);
if (!current_frame_info.last_frame_was_key) {
swap_next_golden = !swap_next_golden;
}
} else {
current_frame_info.intra_only = false;
}
if (!current_frame_info.error_resilient_mode) {
uncomp_writer.WriteU(0, 2); // Reset frame context.
}
// Last, Golden, Altref frames
std::array<s32, 3> ref_frame_index{0, 1, 2};
// Set when next frame is hidden
// altref and golden references are swapped
if (swap_next_golden) {
ref_frame_index = std::array<s32, 3>{0, 2, 1};
const auto& curr_offsets = current_frame_info.frame_offsets;
const auto& next_offsets = next_frame.info.frame_offsets;
const bool ref_frames_different = curr_offsets[1] != curr_offsets[2];
const bool next_references_swap =
(next_offsets[1] == curr_offsets[2]) || (next_offsets[2] == curr_offsets[1]);
const bool needs_ref_swap = ref_frames_different && next_references_swap;
if (needs_ref_swap) {
swap_ref_indices = !swap_ref_indices;
}
union {
u32 raw;
BitField<0, 1, u32> refresh_last;
BitField<1, 2, u32> refresh_golden;
BitField<2, 1, u32> refresh_alt;
} refresh_frame_flags;
// update Last Frame
u64 refresh_frame_flags = 1;
// golden frame may refresh, determined if the next golden frame offset is changed
bool golden_refresh = false;
if (grace_period <= 0) {
for (s32 index = 1; index < 3; ++index) {
if (current_frame_info.frame_offsets[index] !=
next_frame.info.frame_offsets[index]) {
current_frame_info.refresh_frame[index] = true;
golden_refresh = true;
grace_period = 3;
}
refresh_frame_flags.raw = 0;
for (u32 index = 0; index < 3; ++index) {
// Refresh indices that use the current frame as an index
if (curr_offsets[3] == next_offsets[index]) {
refresh_frame_flags.raw |= 1u << index;
}
}
if (current_frame_info.show_frame &&
(!next_frame.info.show_frame || next_frame.info.is_key_frame)) {
// Update golden frame
refresh_frame_flags = swap_next_golden ? 2 : 4;
if (swap_ref_indices) {
const u32 temp = refresh_frame_flags.refresh_golden;
refresh_frame_flags.refresh_golden.Assign(refresh_frame_flags.refresh_alt.Value());
refresh_frame_flags.refresh_alt.Assign(temp);
}
if (!current_frame_info.show_frame) {
// Update altref
refresh_frame_flags = swap_next_golden ? 2 : 4;
} else if (golden_refresh) {
refresh_frame_flags = 3;
}
if (current_frame_info.intra_only) {
uncomp_writer.WriteU(frame_sync_code, 24);
uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16);
uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16);
uncomp_writer.WriteBit(false); // Render and frame size different.
} else {
uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
for (s32 index = 1; index < 4; index++) {
const bool swap_indices = needs_ref_swap ^ swap_ref_indices;
const auto ref_frame_index = swap_indices ? std::array{0, 2, 1} : std::array{0, 1, 2};
uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
for (size_t index = 1; index < 4; index++) {
uncomp_writer.WriteU(ref_frame_index[index - 1], 3);
uncomp_writer.WriteU(current_frame_info.ref_frame_sign_bias[index], 1);
}
uncomp_writer.WriteBit(true); // Frame size with refs.
uncomp_writer.WriteBit(false); // Render and frame size different.
uncomp_writer.WriteBit(current_frame_info.allow_high_precision_mv);
@@ -714,10 +679,9 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
frame_ctx_idx = 1;
}
uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
prev_frame_probs =
frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header
frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
prev_frame_probs = frame_ctxs[frame_ctx_idx]; // reference probabilities for compressed header
frame_ctxs[frame_ctx_idx] = current_frame_info.entropy;
uncomp_writer.WriteU(current_frame_info.first_level, 6);
uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
@@ -778,6 +742,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
uncomp_writer.WriteDeltaQ(current_frame_info.uv_dc_delta_q);
uncomp_writer.WriteDeltaQ(current_frame_info.uv_ac_delta_q);
ASSERT(!current_frame_info.segment_enabled);
uncomp_writer.WriteBit(false); // Segmentation enabled (TODO).
const s32 min_tile_cols_log2 = CalcMinLog2TileCols(current_frame_info.frame_size.width);
@@ -812,7 +777,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
current_frame_info = curr_frame.info;
bitstream = std::move(curr_frame.bit_stream);
}
// The uncompressed header routine sets PrevProb parameters needed for the compressed header
auto uncomp_writer = ComposeUncompressedHeader();
std::vector<u8> compressed_header = ComposeCompressedHeader();
@@ -828,13 +792,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
frame.begin() + uncompressed_header.size());
std::copy(bitstream.begin(), bitstream.end(),
frame.begin() + uncompressed_header.size() + compressed_header.size());
// keep track of frame number
current_frame_number++;
grace_period--;
// don't display hidden frames
hidden = !current_frame_info.show_frame;
return frame;
}
+3 -11
View File
@@ -14,7 +14,6 @@
namespace Tegra {
class GPU;
enum class FrameType { KeyFrame = 0, InterFrame = 1 };
namespace Decoder {
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
@@ -124,7 +123,7 @@ public:
/// Returns true if the most recent frame was a hidden frame.
[[nodiscard]] bool WasFrameHidden() const {
return hidden;
return !current_frame_info.show_frame;
}
private:
@@ -178,19 +177,12 @@ private:
std::array<s8, 4> loop_filter_ref_deltas{};
std::array<s8, 2> loop_filter_mode_deltas{};
bool hidden = false;
s64 current_frame_number = -2; // since we buffer 2 frames
s32 grace_period = 6; // frame offsets need to stabilize
std::array<FrameContexts, 4> frame_ctxs{};
Vp9FrameContainer next_frame{};
Vp9FrameContainer next_next_frame{};
bool swap_next_golden{};
std::array<Vp9EntropyProbs, 4> frame_ctxs{};
bool swap_ref_indices{};
Vp9PictureInfo current_frame_info{};
Vp9EntropyProbs prev_frame_probs{};
s32 diff_update_probability = 252;
s32 frame_sync_code = 0x498342;
};
} // namespace Decoder
@@ -22,7 +22,7 @@ struct Vp9FrameDimensions {
};
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
enum FrameFlags : u32 {
enum class FrameFlags : u32 {
IsKeyFrame = 1 << 0,
LastFrameIsKeyFrame = 1 << 1,
FrameSizeChanged = 1 << 2,
@@ -30,6 +30,7 @@ enum FrameFlags : u32 {
LastShowFrame = 1 << 4,
IntraOnly = 1 << 5,
};
DECLARE_ENUM_FLAG_OPERATORS(FrameFlags)
enum class TxSize {
Tx4x4 = 0, // 4x4 transform
@@ -92,44 +93,34 @@ struct Vp9EntropyProbs {
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
struct Vp9PictureInfo {
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool frame_size_changed;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
std::array<s8, 4> ref_frame_sign_bias;
s32 base_q_index;
s32 y_dc_delta_q;
s32 uv_dc_delta_q;
s32 uv_ac_delta_q;
bool lossless;
s32 transform_mode;
bool allow_high_precision_mv;
s32 interp_filter;
s32 reference_mode;
s8 comp_fixed_ref;
std::array<s8, 2> comp_var_ref;
s32 log2_tile_cols;
s32 log2_tile_rows;
bool segment_enabled;
bool segment_map_update;
bool segment_map_temporal_update;
s32 segment_abs_delta;
std::array<u32, 8> segment_feature_enable;
std::array<std::array<s16, 4>, 8> segment_feature_data;
bool mode_ref_delta_enabled;
bool use_prev_in_find_mv_refs;
std::array<s8, 4> ref_deltas;
std::array<s8, 2> mode_deltas;
Vp9EntropyProbs entropy;
Vp9FrameDimensions frame_size;
u8 first_level;
u8 sharpness_level;
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
std::array<bool, 4> refresh_frame;
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
bool lossless;
bool allow_high_precision_mv;
bool segment_enabled;
bool mode_ref_delta_enabled;
};
struct Vp9FrameContainer {
@@ -145,7 +136,7 @@ struct PictureInfo {
Vp9FrameDimensions golden_frame_size; ///< 0x50
Vp9FrameDimensions alt_frame_size; ///< 0x58
Vp9FrameDimensions current_frame_size; ///< 0x60
u32 vp9_flags; ///< 0x68
FrameFlags vp9_flags; ///< 0x68
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
u8 first_level; ///< 0x70
u8 sharpness_level; ///< 0x71
@@ -158,60 +149,43 @@ struct PictureInfo {
u8 allow_high_precision_mv; ///< 0x78
u8 interp_filter; ///< 0x79
u8 reference_mode; ///< 0x7A
s8 comp_fixed_ref; ///< 0x7B
std::array<s8, 2> comp_var_ref; ///< 0x7C
INSERT_PADDING_BYTES_NOINIT(3); ///< 0x7B
u8 log2_tile_cols; ///< 0x7E
u8 log2_tile_rows; ///< 0x7F
Segmentation segmentation; ///< 0x80
LoopFilter loop_filter; ///< 0xE4
INSERT_PADDING_BYTES_NOINIT(5); ///< 0xEB
u32 surface_params; ///< 0xF0
INSERT_PADDING_WORDS_NOINIT(3); ///< 0xF4
INSERT_PADDING_BYTES_NOINIT(21); ///< 0xEB
[[nodiscard]] Vp9PictureInfo Convert() const {
return {
.is_key_frame = (vp9_flags & FrameFlags::IsKeyFrame) != 0,
.intra_only = (vp9_flags & FrameFlags::IntraOnly) != 0,
.last_frame_was_key = (vp9_flags & FrameFlags::LastFrameIsKeyFrame) != 0,
.frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
.error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
.last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
.show_frame = false,
.bitstream_size = bitstream_size,
.frame_offsets{},
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
.uv_dc_delta_q = uv_dc_delta_q,
.uv_ac_delta_q = uv_ac_delta_q,
.lossless = lossless != 0,
.transform_mode = tx_mode,
.allow_high_precision_mv = allow_high_precision_mv != 0,
.interp_filter = interp_filter,
.reference_mode = reference_mode,
.comp_fixed_ref = comp_fixed_ref,
.comp_var_ref = comp_var_ref,
.log2_tile_cols = log2_tile_cols,
.log2_tile_rows = log2_tile_rows,
.segment_enabled = segmentation.enabled != 0,
.segment_map_update = segmentation.update_map != 0,
.segment_map_temporal_update = segmentation.temporal_update != 0,
.segment_abs_delta = segmentation.abs_delta,
.segment_feature_enable = segmentation.feature_mask,
.segment_feature_data = segmentation.feature_data,
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
.use_prev_in_find_mv_refs = !(vp9_flags == (FrameFlags::ErrorResilientMode)) &&
!(vp9_flags == (FrameFlags::FrameSizeChanged)) &&
!(vp9_flags == (FrameFlags::IntraOnly)) &&
(vp9_flags == (FrameFlags::LastShowFrame)) &&
!(vp9_flags == (FrameFlags::LastFrameIsKeyFrame)),
.ref_deltas = loop_filter.ref_deltas,
.mode_deltas = loop_filter.mode_deltas,
.entropy{},
.frame_size = current_frame_size,
.first_level = first_level,
.sharpness_level = sharpness_level,
.bitstream_size = bitstream_size,
.frame_offsets{},
.refresh_frame{},
.is_key_frame = True(vp9_flags & FrameFlags::IsKeyFrame),
.intra_only = True(vp9_flags & FrameFlags::IntraOnly),
.last_frame_was_key = True(vp9_flags & FrameFlags::LastFrameIsKeyFrame),
.error_resilient_mode = True(vp9_flags & FrameFlags::ErrorResilientMode),
.last_frame_shown = True(vp9_flags & FrameFlags::LastShowFrame),
.show_frame = true,
.lossless = lossless != 0,
.allow_high_precision_mv = allow_high_precision_mv != 0,
.segment_enabled = segmentation.enabled != 0,
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
};
}
};
@@ -296,12 +270,6 @@ struct RefPoolElement {
bool refresh{};
};
struct FrameContexts {
s64 from;
bool adapted;
Vp9EntropyProbs probs;
};
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
"Field " #field_name " has invalid position")
@@ -322,7 +290,6 @@ ASSERT_POSITION(last_frame_size, 0x48);
ASSERT_POSITION(first_level, 0x70);
ASSERT_POSITION(segmentation, 0x80);
ASSERT_POSITION(loop_filter, 0xE4);
ASSERT_POSITION(surface_params, 0xF0);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \
+1 -1
View File
@@ -39,7 +39,7 @@ void Nvdec::Execute() {
codec->Decode();
break;
default:
UNIMPLEMENTED_MSG("Unknown codec {}", static_cast<u32>(codec->GetCurrentCodec()));
UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName());
break;
}
}
+56 -36
View File
@@ -46,11 +46,8 @@ void Vic::ProcessMethod(Method method, u32 argument) {
case Method::SetOutputSurfaceLumaOffset:
output_surface_luma_address = arg;
break;
case Method::SetOutputSurfaceChromaUOffset:
output_surface_chroma_u_address = arg;
break;
case Method::SetOutputSurfaceChromaVOffset:
output_surface_chroma_v_address = arg;
case Method::SetOutputSurfaceChromaOffset:
output_surface_chroma_address = arg;
break;
default:
break;
@@ -65,11 +62,10 @@ void Vic::Execute() {
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
const auto* frame = frame_ptr.get();
if (!frame || frame->width == 0 || frame->height == 0) {
if (!frame) {
return;
}
const VideoPixelFormat pixel_format =
static_cast<VideoPixelFormat>(config.pixel_format.Value());
const auto pixel_format = static_cast<VideoPixelFormat>(config.pixel_format.Value());
switch (pixel_format) {
case VideoPixelFormat::BGRA8:
case VideoPixelFormat::RGBA8: {
@@ -83,37 +79,37 @@ void Vic::Execute() {
sws_freeContext(scaler_ctx);
scaler_ctx = nullptr;
// FFmpeg returns all frames in YUV420, convert it into expected format
scaler_ctx =
sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width,
frame->height, target_format, 0, nullptr, nullptr, nullptr);
// Frames are decoded into either YUV420 or NV12 formats. Convert to desired format
scaler_ctx = sws_getContext(frame->width, frame->height,
static_cast<AVPixelFormat>(frame->format), frame->width,
frame->height, target_format, 0, nullptr, nullptr, nullptr);
scaler_width = frame->width;
scaler_height = frame->height;
}
// Get Converted frame
const std::size_t linear_size = frame->width * frame->height * 4;
const u32 width = static_cast<u32>(frame->width);
const u32 height = static_cast<u32>(frame->height);
const std::size_t linear_size = width * height * 4;
// Only allocate frame_buffer once per stream, as the size is not expected to change
if (!converted_frame_buffer) {
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
}
const int converted_stride{frame->width * 4};
const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
&converted_frame_buf_addr, &converted_stride);
&converted_frame_buf_addr, converted_stride.data());
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {
// swizzle pitch linear to block linear
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
block_height, 0);
const auto size =
Tegra::Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
luma_buffer.resize(size);
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
frame->width, 4, luma_buffer.data(),
Tegra::Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
@@ -131,41 +127,65 @@ void Vic::Execute() {
const std::size_t surface_height = config.surface_height_minus1 + 1;
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
const std::size_t half_width = frame_width / 2;
const std::size_t half_height = frame_height / 2;
const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
const auto* luma_ptr = frame->data[0];
const auto* chroma_b_ptr = frame->data[1];
const auto* chroma_r_ptr = frame->data[2];
const auto stride = static_cast<size_t>(frame->linesize[0]);
const auto half_stride = static_cast<size_t>(frame->linesize[1]);
luma_buffer.resize(aligned_width * surface_height);
chroma_buffer.resize(aligned_width * surface_height / 2);
// Populate luma buffer
const u8* luma_src = frame->data[0];
for (std::size_t y = 0; y < frame_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < frame_width; ++x) {
luma_buffer[dst + x] = luma_ptr[src + x];
luma_buffer[dst + x] = luma_src[src + x];
}
}
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
luma_buffer.size());
// Populate chroma buffer from both channels with interleaving.
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * half_stride;
const std::size_t dst = y * aligned_width;
// Chroma
const std::size_t half_height = frame_height / 2;
const auto half_stride = static_cast<size_t>(frame->linesize[1]);
for (std::size_t x = 0; x < half_width; ++x) {
chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x];
switch (frame->format) {
case AV_PIX_FMT_YUV420P: {
// Frame from FFmpeg software
// Populate chroma buffer from both channels with interleaving.
const std::size_t half_width = frame_width / 2;
const u8* chroma_b_src = frame->data[1];
const u8* chroma_r_src = frame->data[2];
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * half_stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < half_width; ++x) {
chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
}
}
break;
}
gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
case AV_PIX_FMT_NV12: {
// Frame from VA-API hardware
// This is already interleaved so just copy
const u8* chroma_src = frame->data[1];
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < frame_width; ++x) {
chroma_buffer[dst + x] = chroma_src[src + x];
}
}
break;
}
default:
UNREACHABLE();
break;
}
gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
chroma_buffer.size());
break;
}

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