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68 Commits

Author SHA1 Message Date
Morph c6d7da88c7 service: Append service name prefix to common filenames 2021-07-14 02:09:14 -04:00
Morph 79824d7d1b applets: Append applet_ prefix to backend applets 2021-07-14 01:07:09 -04:00
Morph 9a48f252ae applets: Append qt_ prefix to Qt frontend applets 2021-07-14 01:07:09 -04:00
Ameer J f2599534f8 Merge pull request #6599 from german77/disable_rumble
npad: Disable vibration check if disabled
2021-07-13 16:11:59 -04:00
bunnei 00ce8eff65 Merge pull request #6574 from lioncash/i18n
qt/main: Make title string more i18n-friendly
2021-07-12 22:12:09 -07:00
bunnei af79911017 Merge pull request #6593 from german77/no_sdl
input_common: Fix build with SDL disabled
2021-07-12 22:11:39 -07:00
bunnei b8becb0608 Merge pull request #6615 from ReinUsesLisp/httplib-debug-warnings
boxcat,web_service: Silence -Wmaybe-uninitialized when including httplib.h
2021-07-12 22:11:19 -07:00
bunnei 81b2ba1479 Merge pull request #6618 from ReinUsesLisp/bad-ranges
content_archive: Remove unnecessary include to <ranges>
2021-07-12 22:10:50 -07:00
bunnei 7d464f73c9 Merge pull request #6571 from Kelebek1/Mix
audio_core: Replace NaN mix volume samples with silence
2021-07-12 22:09:05 -07:00
Ameer J 776f391ff6 Merge pull request #6597 from FernandoS27/accelerate-dma
DMAEngine: Introduce Accelerate DMA.
2021-07-12 12:49:11 -04:00
Fernando Sahmkow bc19d28963 accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
ReinUsesLisp 1ef64112b3 content_archive: Remove unnecessary include to <ranges>
Fixes build issues on clang.
2021-07-12 03:37:56 -03:00
ReinUsesLisp 4503a4ac43 web_service: Silence -Wmaybe-uninitialized on httplib.h 2021-07-12 03:30:45 -03:00
ReinUsesLisp 69214ef678 boxcat: Silence -Wmaybe-uninitialized in httplib.h 2021-07-12 03:30:45 -03:00
Ameer J 7059bb2bf8 Merge pull request #6577 from ReinUsesLisp/precommit
cmake: Only copy pre-commit hook if .git directory exists
2021-07-11 15:48:07 -04:00
Morph 1bfe950acb Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
german77 ed5f1a45b7 npad: Disable vibration check if disabled 2021-07-10 20:06:07 -05:00
german77 289f59dabd input_common: Fix build with sdl disabled 2021-07-10 20:02:02 -05:00
Fernando Sahmkow be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Ameer J 907b2324d3 Merge pull request #6557 from FernandoS27/staceys-mom-has-got-it-goin-on
Buffer Cache: Fix High downloads / Fence manager: Improve fence checking.
2021-07-10 16:06:19 -04:00
Fernando Sahmkow 977904dd84 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
ameerj 58219d1f36 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando Sahmkow 5e78ad4378 Buffer Cache: Fix GCC copmpile error 2021-07-09 22:20:36 +02:00
Fernando Sahmkow 4a09517336 Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow 2c8f4ed27f BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow f75544a943 Buffer Cache: Revert unnecessary range reduction. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow cf38faee9b Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow 73638ca593 Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow 63915bf2de Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow 35327dbde3 Videocore: Address Feedback & CLANG Format. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow 0e4d4b4beb Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
Fernando S 7dca756f30 Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
Morph 2794242331 Merge pull request #6581 from lat9nq/isolate-debug-settings
yuzu qt: config: Only save renderer_debug as a global setting
2021-07-09 10:52:56 -04:00
lat9nq 420987c5bf yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
ReinUsesLisp 849c6db335 cmake: Only copy pre-commit hook if .git directory exists
Allow the usage of git worktrees on yuzu.
2021-07-08 22:27:14 -03:00
Ameer J 975a7b3a78 Merge pull request #6563 from ReinUsesLisp/thread-worker
common: Add stateful thread worker and unique function utilities
2021-07-08 19:20:57 -04:00
ReinUsesLisp 0ddbbb64e5 common/thread_worker: Stop workers on stop_token when waiting 2021-07-08 19:03:26 -03:00
ReinUsesLisp da34d37044 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
FernandoS27 c147e9a90e common/thread_worker: Simplify logic 2021-07-08 19:03:26 -03:00
FernandoS27 a10e112e64 common/thread_worker: Fix data race 2021-07-08 19:03:26 -03:00
ReinUsesLisp bf5b5c1bf4 common/thread_worker: Use unique function 2021-07-08 19:03:26 -03:00
ReinUsesLisp 2c8d337418 common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp f28dd32275 common/thread_worker: Add wait for requests method 2021-07-08 19:00:39 -03:00
lat9nq dc06e11a7b settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq eebf39b3c0 arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting 2021-07-08 15:14:45 -04:00
Lioncash 5c541b0b42 qt/main: Make title string more i18n-friendly
Currently, whether or not the title is 32-bit or 64-bit was being
appended as a suffix to the title, which is fine for left-to-right
languages, but may not always fly so smoothly with some right-to-left
languages.

We also weren't marking that portion of the string as translatable,
which prevents translators from translating part of the title string.
2021-07-08 15:06:16 -04:00
lat9nq c8b8674ffc settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq 87b6e14d7c arm_dynarmic{32,64}: Fixes from test build
Now sets optimizations regardless of the Settings. Drops unsafe fastmem
optimization.
2021-07-08 14:56:09 -04:00
lat9nq 7ab5767157 core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
Ameer J 5edc96f4a4 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq a949ee0410 general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Feng Chen c7ad195fd3 Out of bound blit (#6531)
* Fix out of bound blit error

* Fix code read

* Fix ci error

Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-08 11:06:09 -07:00
Kelebek1 7905eb0254 Replace NaN mix volume samples with silence.
Fixes Xenoblade Chronicles 2 blowing out the audio.
2021-07-08 17:42:15 +01:00
Morph 92a3daf029 Merge pull request #6564 from Kelebek1/Audio
Support more PCM formats
2021-07-08 12:14:58 -04:00
Morph 91a4a924b1 Merge pull request #6569 from Kelebek1/Vol
audio_core: Preserve front channel volume after 6 to 2 downmix
2021-07-08 12:09:21 -04:00
bunnei 8542f2f3fc Merge pull request #6567 from Kelebek1/Audio2
[audren] Report 2 channels active rather than 1
2021-07-07 14:52:08 -07:00
Rodrigo Locatti 4d0bdef17d Merge pull request #6570 from lat9nq/bind-image-true
util_shaders: Fix BindImageTexture
2021-07-07 16:18:05 -03:00
lat9nq 2f0e1f5d02 util_shaders: Fix BindImageTexture
According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.

Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
Kelebek1 b9f915e07a Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. 2021-07-06 18:52:49 +01:00
Kelebek1 dbcc093d88 Support more PCM formats. Fixes Ys IX audio. 2021-07-06 18:43:23 +01:00
lat9nq 38f658d21e config: Read UISettings as basic settings
I must have been asleep or something. These need to be read with the new
ReadBasicSetting function.
2021-07-02 01:06:30 -04:00
lat9nq cf1cd3321d settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
lat9nq 299c5594e6 yuzu_cmd: config: Pass a reference in
Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-30 20:16:01 -04:00
lat9nq 0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq 7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
lat9nq 35b17fa5e0 configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 -04:00
lat9nq 20e51402b0 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
156 changed files with 2137 additions and 1332 deletions
+4 -3
View File
@@ -47,9 +47,10 @@ if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()
# Sanity check : Check that all submodules are present
+2 -1
View File
@@ -30,7 +30,8 @@ StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample
u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
sink = CreateSinkFromID(Settings::values.sink_id.GetValue(),
Settings::values.audio_device_id.GetValue());
}
return std::make_shared<Stream>(
+57 -16
View File
@@ -42,6 +42,15 @@ void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 s
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
s32 sample_count) {
// XC2 passes in NaN mix volumes, causing further issues as we handle everything as s32 rather
// than float, so the NaN propogation is lost. As the samples get further modified for
// volume etc, they can get out of NaN range, so a later heuristic for catching this is
// more difficult. Handle it here by setting these samples to silence.
if (std::isnan(gain)) {
gain = 0.0f;
delta = 0.0f;
}
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
@@ -403,7 +412,10 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
}
} else {
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
case SampleFormat::Pcm16:
case SampleFormat::Pcm32:
case SampleFormat::PcmFloat:
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
@@ -1009,9 +1021,10 @@ void CommandGenerator::GenerateFinalMixCommand() {
}
}
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
s32 channel, std::size_t mix_offset) {
template <typename T>
s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1025,24 +1038,37 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
}
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto start_offset =
((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(s16);
((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(T);
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
if (in_params.channel_count == 1) {
std::vector<s16> buffer(samples_processed);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < buffer.size(); i++) {
sample_buffer[mix_offset + i] = buffer[i];
}
} else {
const auto channel_count = in_params.channel_count;
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
const auto channel_count = in_params.channel_count;
std::vector<T> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(T));
if constexpr (std::is_floating_point_v<T>) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = static_cast<s32>(buffer[i * channel_count + channel] *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 1) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s8>::max()) *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 2) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
} else {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s32>::max()) *
std::numeric_limits<s16>::max());
}
}
return samples_processed;
@@ -1258,10 +1284,25 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
s32 samples_decoded{0};
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
samples_decoded =
DecodePcm<s8>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm16:
samples_decoded =
DecodePcm16(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
DecodePcm<s16>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm32:
samples_decoded =
DecodePcm<s32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::PcmFloat:
samples_decoded =
DecodePcm<f32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Adpcm:
samples_decoded =
+3 -2
View File
@@ -88,8 +88,9 @@ private:
std::vector<u8>& work_buffer);
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
// DSP Code
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
template <typename T>
s32 DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
+1 -1
View File
@@ -180,7 +180,6 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
threadsafe_queue.h
time_zone.cpp
@@ -188,6 +187,7 @@ add_library(common STATIC
tiny_mt.h
tree.h
uint128.h
unique_function.h
uuid.cpp
uuid.h
vector_math.h
+9 -9
View File
@@ -41,7 +41,7 @@ void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
@@ -61,18 +61,18 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id);
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
}
bool IsConfiguringGlobal() {
@@ -93,8 +93,8 @@ bool IsGPULevelHigh() {
}
bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
return values.cpuopt_fastmem;
if (values.cpu_debug_mode) {
return static_cast<bool>(values.cpuopt_fastmem);
}
return true;
}
+311 -128
View File
@@ -10,10 +10,12 @@
#include <map>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/settings_input.h"
#include "input_common/udp/client.h"
namespace Settings {
@@ -29,73 +31,240 @@ enum class GPUAccuracy : u32 {
};
enum class CPUAccuracy : u32 {
Accurate = 0,
Unsafe = 1,
DebugMode = 2,
Auto = 0,
Accurate = 1,
Unsafe = 2,
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
* this requirement.
*/
template <typename Type>
class Setting final {
class BasicSetting {
protected:
BasicSetting() = default;
/**
* Only sets the setting to the given initializer, leaving the other members to their default
* initializers.
*
* @param global_val Initial value of the setting
*/
explicit BasicSetting(const Type& global_val) : global{global_val} {}
public:
Setting() = default;
explicit Setting(Type val) : global{val} {}
~Setting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type GetValue(bool need_global = false) const {
if (use_global || need_global) {
return global;
}
return local;
}
void SetValue(const Type& value) {
if (use_global) {
global = value;
} else {
local = value;
}
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] const Type& GetValue() const {
return global;
}
private:
bool use_global = true;
Type global{};
Type local{};
/**
* Sets the setting to the given value.
*
* @param value The desired value
*/
void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
/**
* Returns the value that this setting was created with.
*
* @returns A reference to the default value
*/
[[nodiscard]] const Type& GetDefault() const {
return default_value;
}
/**
* Returns the label this setting was created with.
*
* @returns A reference to the label
*/
[[nodiscard]] const std::string& GetLabel() const {
return label;
}
/**
* Assigns a value to the setting.
*
* @param value The desired setting value
*
* @returns A reference to the setting
*/
const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
}
/**
* Returns a reference to the setting.
*
* @returns A reference to the setting
*/
explicit operator const Type&() const {
return global;
}
protected:
const Type default_value{}; ///< The default value
Type global{}; ///< The setting
const std::string label{}; ///< The setting's label
};
/**
* The InputSetting class allows for getting a reference to either the global or local members.
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
*
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
class Setting final : public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
* functions are used.
*
* @param to_global Whether to use the global or custom setting.
*/
void SetGlobal(bool to_global) {
use_global = to_global;
}
/**
* Returns whether this setting is using the global setting or not.
*
* @returns The global state
*/
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
/**
* Returns either the global or custom setting depending on the values of this setting's global
* state or if the global value was specifically requested.
*
* @param need_global Request global value regardless of setting's state; defaults to false
*
* @returns The required value of the setting
*/
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
if (use_global || need_global) {
return this->global;
}
return custom;
}
/**
* Sets the current setting value depending on the global state.
*
* @param value The new value
*/
void SetValue(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
} else {
std::swap(custom, temp);
}
}
/**
* Assigns the current setting value depending on the global state.
*
* @param value The new value
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
return this->global;
}
std::swap(custom, temp);
return custom;
}
/**
* Returns the current setting value depending on the global state.
*
* @returns A reference to the current setting value
*/
explicit operator const Type&() const {
if (use_global) {
return this->global;
}
return custom;
}
private:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
* setting and allows for easily accessing and modifying both settings.
* class is to store an array of 10 PlayerInput structs for both the global and custom setting and
* allows for easily accessing and modifying both settings.
*/
template <typename Type>
class InputSetting final {
public:
InputSetting() = default;
explicit InputSetting(Type val) : global{val} {}
explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
~InputSetting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
Type& GetValue(bool need_global = false) {
[[nodiscard]] Type& GetValue(bool need_global = false) {
if (use_global || need_global) {
return global;
}
return local;
return custom;
}
private:
bool use_global = true;
Type global{};
Type local{};
bool use_global{true}; ///< The setting's global state
Type global{}; ///< The setting
Type custom{}; ///< The custom setting value
};
struct TouchFromButtonMap {
@@ -105,144 +274,158 @@ struct TouchFromButtonMap {
struct Values {
// Audio
std::string audio_device_id;
std::string sink_id;
bool audio_muted;
Setting<bool> enable_audio_stretching;
Setting<float> volume;
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
Setting<float> volume{1.0f, "volume"};
// Core
Setting<bool> use_multi_core;
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
Setting<CPUAccuracy> cpu_accuracy;
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
bool cpuopt_page_tables;
bool cpuopt_block_linking;
bool cpuopt_return_stack_buffer;
bool cpuopt_fast_dispatcher;
bool cpuopt_context_elimination;
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
bool cpuopt_fastmem;
BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
Setting<bool> cpuopt_unsafe_fastmem_check;
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
Setting<int> vulkan_device{0, "vulkan_device"};
Setting<u16> resolution_factor{1};
Setting<int> fullscreen_mode;
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
Setting<u16> frame_limit;
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> disable_fps_limit;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
Setting<bool> use_caches_gc;
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
Setting<int> fullscreen_mode{
#ifdef _WIN32
0,
#else
1,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
Setting<int> max_anisotropy{0, "max_anisotropy"};
Setting<bool> use_frame_limit{true, "use_frame_limit"};
Setting<u16> frame_limit{100, "frame_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
Setting<bool> use_assembly_shaders{false, "use_assembly_shaders"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<float> bg_red;
Setting<float> bg_green;
Setting<float> bg_blue;
Setting<float> bg_red{0.0f, "bg_red"};
Setting<float> bg_green{0.0f, "bg_green"};
Setting<float> bg_blue{0.0f, "bg_blue"};
// System
Setting<std::optional<u32>> rng_seed;
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
Setting<s32> language_index;
Setting<s32> region_index;
Setting<s32> time_zone_index;
Setting<s32> sound_index;
BasicSetting<s32> current_user{0, "current_user"};
Setting<s32> language_index{1, "language_index"};
Setting<s32> region_index{1, "region_index"};
Setting<s32> time_zone_index{0, "time_zone_index"};
Setting<s32> sound_index{1, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> use_docked_mode;
Setting<bool> use_docked_mode{true, "use_docked_mode"};
Setting<bool> vibration_enabled;
Setting<bool> enable_accurate_vibrations;
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled;
std::string motion_device;
std::string udp_input_servers;
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
"udp_input_servers"};
bool mouse_panning;
float mouse_panning_sensitivity;
bool mouse_enabled;
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicSetting<float> mouse_panning_sensitivity{1.0f, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
bool emulate_analog_keyboard;
bool keyboard_enabled;
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
bool debug_pad_enabled;
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
bool use_touch_from_button;
std::string touch_device;
int touch_from_button_map_index;
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device"};
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_exefs;
bool dump_nso;
bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
bool extended_logging;
bool use_debug_asserts;
bool use_auto_stub;
BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
BasicSetting<u16> gdbstub_port{0, "gdbstub_port"};
BasicSetting<std::string> program_args{std::string(), "program_args"};
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};
BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
BasicSetting<bool> extended_logging{false, "extended_logging"};
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
// Miscellaneous
std::string log_filter;
bool use_dev_keys;
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Services
std::string bcat_backend;
bool bcat_boxcat_local;
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
// WebService
bool enable_telemetry;
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
-58
View File
@@ -1,58 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/thread.h"
#include "common/thread_worker.h"
namespace Common {
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
for (std::size_t i = 0; i < num_workers; ++i)
threads.emplace_back([this, thread_name{std::string{name}}] {
Common::SetCurrentThreadName(thread_name.c_str());
// Wait for first request
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
ThreadWorker::~ThreadWorker() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
void ThreadWorker::QueueWork(std::function<void()>&& work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(work);
}
condition.notify_one();
}
} // namespace Common
+94 -8
View File
@@ -7,24 +7,110 @@
#include <atomic>
#include <functional>
#include <mutex>
#include <stop_token>
#include <string>
#include <thread>
#include <type_traits>
#include <vector>
#include <queue>
#include "common/thread.h"
#include "common/unique_function.h"
namespace Common {
class ThreadWorker final {
template <class StateType = void>
class StatefulThreadWorker {
static constexpr bool with_state = !std::is_same_v<StateType, void>;
struct DummyCallable {
int operator()() const noexcept {
return 0;
}
};
using Task =
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
public:
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
~ThreadWorker();
void QueueWork(std::function<void()>&& work);
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
: workers_queued{num_workers}, thread_name{std::move(name)} {
const auto lambda = [this, func](std::stop_token stop_token) {
Common::SetCurrentThreadName(thread_name.c_str());
{
std::conditional_t<with_state, StateType, int> state{func()};
while (!stop_token.stop_requested()) {
Task task;
{
std::unique_lock lock{queue_mutex};
if (requests.empty()) {
wait_condition.notify_all();
}
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
break;
}
task = std::move(requests.front());
requests.pop();
}
if constexpr (with_state) {
task(&state);
} else {
task();
}
++work_done;
}
}
++workers_stopped;
wait_condition.notify_all();
};
threads.reserve(num_workers);
for (size_t i = 0; i < num_workers; ++i) {
threads.emplace_back(lambda);
}
}
StatefulThreadWorker& operator=(const StatefulThreadWorker&) = delete;
StatefulThreadWorker(const StatefulThreadWorker&) = delete;
StatefulThreadWorker& operator=(StatefulThreadWorker&&) = delete;
StatefulThreadWorker(StatefulThreadWorker&&) = delete;
void QueueWork(Task work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(std::move(work));
++work_scheduled;
}
condition.notify_one();
}
void WaitForRequests(std::stop_token stop_token = {}) {
std::stop_callback callback(stop_token, [this] {
for (auto& thread : threads) {
thread.request_stop();
}
});
std::unique_lock lock{queue_mutex};
wait_condition.wait(lock, [this] {
return workers_stopped >= workers_queued || work_done >= work_scheduled;
});
}
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::queue<Task> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::atomic_bool stop{};
std::condition_variable_any condition;
std::condition_variable wait_condition;
std::atomic<size_t> work_scheduled{};
std::atomic<size_t> work_done{};
std::atomic<size_t> workers_stopped{};
std::atomic<size_t> workers_queued{};
std::string thread_name;
std::vector<std::jthread> threads;
};
using ThreadWorker = StatefulThreadWorker<>;
} // namespace Common
+62
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@@ -0,0 +1,62 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
namespace Common {
/// General purpose function wrapper similar to std::function.
/// Unlike std::function, the captured values don't have to be copyable.
/// This class can be moved but not copied.
template <typename ResultType, typename... Args>
class UniqueFunction {
class CallableBase {
public:
virtual ~CallableBase() = default;
virtual ResultType operator()(Args&&...) = 0;
};
template <typename Functor>
class Callable final : public CallableBase {
public:
Callable(Functor&& functor_) : functor{std::move(functor_)} {}
~Callable() override = default;
ResultType operator()(Args&&... args) override {
return functor(std::forward<Args>(args)...);
}
private:
Functor functor;
};
public:
UniqueFunction() = default;
template <typename Functor>
UniqueFunction(Functor&& functor)
: callable{std::make_unique<Callable<Functor>>(std::move(functor))} {}
UniqueFunction& operator=(UniqueFunction&& rhs) noexcept = default;
UniqueFunction(UniqueFunction&& rhs) noexcept = default;
UniqueFunction& operator=(const UniqueFunction&) = delete;
UniqueFunction(const UniqueFunction&) = delete;
ResultType operator()(Args&&... args) const {
return (*callable)(std::forward<Args>(args)...);
}
explicit operator bool() const noexcept {
return static_cast<bool>(callable);
}
private:
std::unique_ptr<CallableBase> callable;
};
} // namespace Common
+36 -36
View File
@@ -272,22 +272,22 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/applets/applet_controller.cpp
hle/service/am/applets/applet_controller.h
hle/service/am/applets/applet_error.cpp
hle/service/am/applets/applet_error.h
hle/service/am/applets/applet_general_backend.cpp
hle/service/am/applets/applet_general_backend.h
hle/service/am/applets/applet_profile_select.cpp
hle/service/am/applets/applet_profile_select.h
hle/service/am/applets/applet_software_keyboard.cpp
hle/service/am/applets/applet_software_keyboard.h
hle/service/am/applets/applet_software_keyboard_types.h
hle/service/am/applets/applet_web_browser.cpp
hle/service/am/applets/applet_web_browser.h
hle/service/am/applets/applet_web_browser_types.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/controller.cpp
hle/service/am/applets/controller.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
hle/service/am/applets/general_backend.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/software_keyboard_types.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
hle/service/am/applets/web_types.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
@@ -300,10 +300,10 @@ add_library(core STATIC
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/controller.cpp
hle/service/apm/controller.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/apm/apm_controller.cpp
hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp
@@ -335,8 +335,8 @@ add_library(core STATIC
hle/service/bcat/backend/backend.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bcat/bcat_module.cpp
hle/service/bcat/bcat_module.h
hle/service/bpc/bpc.cpp
hle/service/bpc/bpc.h
hle/service/btdrv/btdrv.cpp
@@ -382,8 +382,8 @@ add_library(core STATIC
hle/service/friend/errors.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/friend/friend_interface.cpp
hle/service/friend/friend_interface.h
hle/service/glue/arp.cpp
hle/service/glue/arp.h
hle/service/glue/bgtc.cpp
@@ -393,8 +393,8 @@ add_library(core STATIC
hle/service/glue/errors.h
hle/service/glue/glue.cpp
hle/service/glue/glue.h
hle/service/glue/manager.cpp
hle/service/glue/manager.h
hle/service/glue/glue_manager.cpp
hle/service/glue/glue_manager.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
@@ -435,10 +435,10 @@ add_library(core STATIC
hle/service/lm/lm.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/manager.cpp
hle/service/mii/manager.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h
hle/service/mii/raw_data.cpp
hle/service/mii/raw_data.h
hle/service/mii/types.h
@@ -486,11 +486,11 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdata.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvdrv_interface.cpp
hle/service/nvdrv/nvdrv_interface.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvdrv/syncpoint_manager.cpp
@@ -503,10 +503,10 @@ add_library(core STATIC
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pctl/pctl_module.cpp
hle/service/pctl/pctl_module.h
hle/service/pcv/pcv.cpp
hle/service/pcv/pcv.h
hle/service/pm/pm.cpp
@@ -529,10 +529,10 @@ add_library(core STATIC
hle/service/set/set_sys.h
hle/service/set/settings.cpp
hle/service/set/settings.h
hle/service/sm/controller.cpp
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sm/sm_controller.cpp
hle/service/sm/sm_controller.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
@@ -547,10 +547,10 @@ add_library(core STATIC
hle/service/sockets/sockets_translate.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/spl/spl_module.cpp
hle/service/spl/spl_module.h
hle/service/spl/spl_results.h
hle/service/spl/spl_types.h
hle/service/ssl/ssl.cpp
@@ -559,8 +559,6 @@ add_library(core STATIC
hle/service/time/ephemeral_network_system_clock_context_writer.h
hle/service/time/ephemeral_network_system_clock_core.h
hle/service/time/errors.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/local_system_clock_context_writer.h
hle/service/time/network_system_clock_context_writer.h
hle/service/time/standard_local_system_clock_core.h
@@ -578,6 +576,8 @@ add_library(core STATIC
hle/service/time/tick_based_steady_clock_core.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_interface.cpp
hle/service/time/time_interface.h
hle/service/time/time_manager.cpp
hle/service/time/time_manager.h
hle/service/time/time_sharedmemory.cpp
+13 -5
View File
@@ -150,7 +150,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -183,20 +183,28 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()) {
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
return std::make_unique<Dynarmic::A32::Jit>(config);
}
+13 -5
View File
@@ -190,7 +190,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -223,20 +223,28 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_fastmem_check.GetValue()) {
if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.fastmem_address_space_bits = 64;
}
return std::make_shared<Dynarmic::A64::Jit>(config);
}
+5 -5
View File
@@ -35,9 +35,9 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -263,9 +263,9 @@ struct System::Impl {
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
} else if (!Settings::values.gamecard_path.empty()) {
fs_controller.SetGameCard(
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
} else if (!Settings::values.gamecard_path.GetValue().empty()) {
const auto gamecard_path = Settings::values.gamecard_path.GetValue();
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
}
}
-1
View File
@@ -5,7 +5,6 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <ranges>
#include <utility>
#include "common/logging/log.h"
+1 -1
View File
@@ -13,7 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}
@@ -9,7 +9,7 @@
#include "common/common_types.h"
#include "core/hle/service/am/applets/software_keyboard_types.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
namespace Core::Frontend {
+1 -1
View File
@@ -7,7 +7,7 @@
#include <functional>
#include <string_view>
#include "core/hle/service/am/applets/web_types.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
namespace Core::Frontend {
+1 -1
View File
@@ -5,7 +5,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Hardware {
+1 -1
View File
@@ -26,7 +26,7 @@
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
+1 -1
View File
@@ -5,7 +5,7 @@
#pragma once
#include "common/uuid.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/service.h"
namespace Service::Account {
+2 -1
View File
@@ -48,7 +48,8 @@ ProfileManager::ProfileManager() {
CreateNewUser(UUID::Generate(), "yuzu");
}
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
auto current =
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
// If user index don't exist. Load the first user and change the active user
if (!UserExistsIndex(current)) {
+6 -6
View File
@@ -24,16 +24,16 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/ns.h"
@@ -1443,7 +1443,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
ASSERT(uuid);
params.current_user = uuid->uuid;
@@ -12,7 +12,7 @@
#include "core/frontend/applets/controller.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/hid/controllers/npad.h"
namespace Service::AM::Applets {
@@ -11,7 +11,7 @@
#include "core/frontend/applets/error.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/applet_error.h"
#include "core/reporter.h"
namespace Service::AM::Applets {
@@ -12,7 +12,7 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/applet_general_backend.h"
#include "core/reporter.h"
namespace Service::AM::Applets {
@@ -9,7 +9,7 @@
#include "core/core.h"
#include "core/frontend/applets/profile_select.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
namespace Service::AM::Applets {
@@ -6,7 +6,7 @@
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
namespace Service::AM::Applets {
@@ -7,8 +7,8 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/software_keyboard_types.h"
namespace Core {
class System;
@@ -21,7 +21,7 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
@@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/web_types.h"
namespace Core {
class System;
+6 -6
View File
@@ -17,13 +17,13 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/am/applets/applet_error.h"
#include "core/hle/service/am/applets/applet_general_backend.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM::Applets {
+1 -1
View File
@@ -5,7 +5,7 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_interface.h"
namespace Service::APM {
@@ -9,7 +9,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/apm_controller.h"
namespace Service::APM {
@@ -5,8 +5,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"
namespace Service::APM {
+1 -1
View File
@@ -290,7 +290,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(1);
rb.Push<u32>(2);
}
// Should be similar to QueryAudioDeviceOutputEvent
@@ -7,6 +7,9 @@
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#endif
#include <httplib.h>
#include <mbedtls/sha256.h>
+1 -1
View File
@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
namespace Core {
class System;
@@ -17,7 +17,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/filesystem/filesystem.h"
namespace Service::BCAT {
@@ -579,7 +579,7 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
#ifdef YUZU_ENABLE_BOXCAT
if (Settings::values.bcat_backend == "boxcat") {
if (Settings::values.bcat_backend.GetValue() == "boxcat") {
return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
}
#endif
+1 -1
View File
@@ -12,7 +12,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/interface.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {
@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/interface.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {
+1 -1
View File
@@ -13,7 +13,7 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/service.h"
namespace Service::Glue {
@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
namespace Service::Glue {
@@ -941,6 +941,11 @@ void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_de
void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
std::size_t device_index) {
if (!Settings::values.vibration_enabled.GetValue()) {
vibration_devices_mounted[npad_index][device_index] = false;
return;
}
if (vibrations[npad_index][device_index]) {
vibration_devices_mounted[npad_index][device_index] =
vibrations[npad_index][device_index]->GetStatus() == 1;
+1 -1
View File
@@ -7,8 +7,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -10,7 +10,7 @@
#include "common/string_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/mii/raw_data.h"
#include "core/hle/service/mii/types.h"
+1 -1
View File
@@ -7,7 +7,7 @@
#include <array>
#include "common/common_types.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii_manager.h"
namespace Service::Mii::RawData {
+3 -3
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@@ -179,7 +179,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
@@ -384,7 +384,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
@@ -395,7 +395,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
+1 -1
View File
@@ -20,8 +20,8 @@
#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/nvdrv/nvmemp.h"
#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -10,9 +10,9 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
namespace Service::Nvidia {
+1 -1
View File
@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pctl/pctl_module.h"
namespace Core {
class System;
@@ -8,8 +8,8 @@
#include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pctl/pctl_module.h"
namespace Service::PCTL {
+3 -3
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@@ -21,7 +21,7 @@
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/bpc/bpc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/btm/btm.h"
@@ -54,7 +54,7 @@
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pctl/pctl_module.h"
#include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
@@ -64,7 +64,7 @@
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl_module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"
+1 -1
View File
@@ -160,7 +160,7 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(Settings::values.quest_flag));
rb.Push(static_cast<u32>(Settings::values.quest_flag.GetValue()));
}
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
+1 -1
View File
@@ -14,8 +14,8 @@
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/result.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sm/sm_controller.h"
namespace Service::SM {
@@ -13,7 +13,7 @@
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm_controller.h"
namespace Service::SM {
+1 -1
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@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl_module.h"
namespace Core {
class System;
+1 -1
View File
@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl_module.h"
namespace Core {
class System;
@@ -13,8 +13,8 @@
#include "core/hle/api_version.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
#include "core/hle/service/spl/spl_module.h"
namespace Service::SPL {
+1 -1
View File
@@ -11,8 +11,8 @@
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_interface.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_service.h"
@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time_interface.h"
namespace Service::Time {
+2 -2
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@@ -155,8 +155,8 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
codeset.segments[i].size = PageAlignSize(nro_header.segments[i].size);
}
if (!Settings::values.program_args.empty()) {
const auto arg_data = Settings::values.program_args;
if (!Settings::values.program_args.GetValue().empty()) {
const auto arg_data = Settings::values.program_args.GetValue();
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{
NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};
+2 -2
View File
@@ -104,8 +104,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
codeset.segments[i].size = nso_header.segments[i].size;
}
if (should_pass_arguments && !Settings::values.program_args.empty()) {
const auto arg_data{Settings::values.program_args};
if (should_pass_arguments && !Settings::values.program_args.GetValue().empty()) {
const auto arg_data{Settings::values.program_args.GetValue()};
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{
+1 -1
View File
@@ -397,7 +397,7 @@ void Reporter::ClearFSAccessLog() const {
}
bool Reporter::IsReportingEnabled() const {
return Settings::values.reporting_services;
return Settings::values.reporting_services.GetValue();
}
} // namespace Core
+6 -4
View File
@@ -135,7 +135,7 @@ u64 RegenerateTelemetryId() {
bool VerifyLogin(const std::string& username, const std::string& token) {
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url, username, token);
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username, token);
#else
return false;
#endif
@@ -152,7 +152,8 @@ TelemetrySession::~TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
Settings::values.web_api_url.GetValue(), Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
@@ -212,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
AddField(field_type, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
@@ -242,7 +243,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
Settings::values.web_api_url.GetValue(), Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
field_collection.Accept(*backend);
return backend->SubmitTestcase();
#else
+2 -2
View File
@@ -294,8 +294,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
Polling::DeviceType type) const {
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else
+2 -1
View File
@@ -84,7 +84,8 @@ public:
std::lock_guard lock{mutex};
const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range);
const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue();
return axis_value * sensitivity / (100.0f * range);
}
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+1 -1
View File
@@ -13,7 +13,7 @@ class TouchFromButtonDevice final : public Input::TouchDevice {
public:
TouchFromButtonDevice() {
const auto button_index =
static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
for (const auto& config_entry : buttons) {
+2 -2
View File
@@ -201,7 +201,7 @@ bool Client::DeviceConnected(std::size_t pad) const {
void Client::ReloadSockets() {
Reset();
std::stringstream servers_ss(Settings::values.udp_input_servers);
std::stringstream servers_ss(static_cast<std::string>(Settings::values.udp_input_servers));
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
@@ -370,7 +370,7 @@ std::optional<std::size_t> Client::GetUnusedFingerID() const {
void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
// TODO: Use custom calibration per device
const Common::ParamPackage touch_param(Settings::values.touch_device);
const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
+1
View File
@@ -5,6 +5,7 @@ add_executable(tests
common/host_memory.cpp
common/param_package.cpp
common/ring_buffer.cpp
common/unique_function.cpp
core/core_timing.cpp
core/network/network.cpp
tests.cpp
+108
View File
@@ -0,0 +1,108 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include <catch2/catch.hpp>
#include "common/unique_function.h"
namespace {
struct Noisy {
Noisy() : state{"Default constructed"} {}
Noisy(Noisy&& rhs) noexcept : state{"Move constructed"} {
rhs.state = "Moved away";
}
Noisy& operator=(Noisy&& rhs) noexcept {
state = "Move assigned";
rhs.state = "Moved away";
}
Noisy(const Noisy&) : state{"Copied constructed"} {}
Noisy& operator=(const Noisy&) {
state = "Copied assigned";
}
std::string state;
};
} // Anonymous namespace
TEST_CASE("UniqueFunction", "[common]") {
SECTION("Capture reference") {
int value = 0;
Common::UniqueFunction<void> func = [&value] { value = 5; };
func();
REQUIRE(value == 5);
}
SECTION("Capture pointer") {
int value = 0;
int* pointer = &value;
Common::UniqueFunction<void> func = [pointer] { *pointer = 5; };
func();
REQUIRE(value == 5);
}
SECTION("Move object") {
Noisy noisy;
REQUIRE(noisy.state == "Default constructed");
Common::UniqueFunction<void> func = [noisy = std::move(noisy)] {
REQUIRE(noisy.state == "Move constructed");
};
REQUIRE(noisy.state == "Moved away");
func();
}
SECTION("Move construct function") {
int value = 0;
Common::UniqueFunction<void> func = [&value] { value = 5; };
Common::UniqueFunction<void> new_func = std::move(func);
new_func();
REQUIRE(value == 5);
}
SECTION("Move assign function") {
int value = 0;
Common::UniqueFunction<void> func = [&value] { value = 5; };
Common::UniqueFunction<void> new_func;
new_func = std::move(func);
new_func();
REQUIRE(value == 5);
}
SECTION("Default construct then assign function") {
int value = 0;
Common::UniqueFunction<void> func;
func = [&value] { value = 5; };
func();
REQUIRE(value == 5);
}
SECTION("Pass arguments") {
int result = 0;
Common::UniqueFunction<void, int, int> func = [&result](int a, int b) { result = a + b; };
func(5, 4);
REQUIRE(result == 9);
}
SECTION("Pass arguments and return value") {
Common::UniqueFunction<int, int, int> func = [](int a, int b) { return a + b; };
REQUIRE(func(5, 4) == 9);
}
SECTION("Destructor") {
int num_destroyed = 0;
struct Foo {
Foo(int* num_) : num{num_} {}
Foo(Foo&& rhs) : num{std::exchange(rhs.num, nullptr)} {}
Foo(const Foo&) = delete;
~Foo() {
if (num) {
++*num;
}
}
int* num = nullptr;
};
Foo object{&num_destroyed};
{
Common::UniqueFunction<void> func = [object = std::move(object)] {};
REQUIRE(num_destroyed == 0);
}
REQUIRE(num_destroyed == 1);
}
}
+1 -1
View File
@@ -536,7 +536,7 @@ TEST_CASE("BufferBase: Cached write downloads") {
REQUIRE(rasterizer.Count() == 63);
buffer.MarkRegionAsGpuModified(c + PAGE, PAGE);
int num = 0;
buffer.ForEachDownloadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
REQUIRE(num == 0);
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
+13 -6
View File
@@ -226,19 +226,24 @@ public:
/// Call 'func' for each CPU modified range and unmark those pages as CPU modified
template <typename Func>
void ForEachUploadRange(VAddr query_cpu_range, u64 size, Func&& func) {
ForEachModifiedRange<Type::CPU>(query_cpu_range, size, func);
ForEachModifiedRange<Type::CPU>(query_cpu_range, size, true, func);
}
/// Call 'func' for each GPU modified range and unmark those pages as GPU modified
template <typename Func>
void ForEachDownloadRange(VAddr query_cpu_range, u64 size, Func&& func) {
ForEachModifiedRange<Type::GPU>(query_cpu_range, size, func);
void ForEachDownloadRange(VAddr query_cpu_range, u64 size, bool clear, Func&& func) {
ForEachModifiedRange<Type::GPU>(query_cpu_range, size, clear, func);
}
template <typename Func>
void ForEachDownloadRangeAndClear(VAddr query_cpu_range, u64 size, Func&& func) {
ForEachModifiedRange<Type::GPU>(query_cpu_range, size, true, func);
}
/// Call 'func' for each GPU modified range and unmark those pages as GPU modified
template <typename Func>
void ForEachDownloadRange(Func&& func) {
ForEachModifiedRange<Type::GPU>(cpu_addr, SizeBytes(), func);
ForEachModifiedRange<Type::GPU>(cpu_addr, SizeBytes(), true, func);
}
/// Mark buffer as picked
@@ -415,7 +420,7 @@ private:
* @param func Function to call for each turned off region
*/
template <Type type, typename Func>
void ForEachModifiedRange(VAddr query_cpu_range, s64 size, Func&& func) {
void ForEachModifiedRange(VAddr query_cpu_range, s64 size, bool clear, Func&& func) {
static_assert(type != Type::Untracked);
const s64 difference = query_cpu_range - cpu_addr;
@@ -467,7 +472,9 @@ private:
bits = (bits << left_offset) >> left_offset;
const u64 current_word = state_words[word_index] & bits;
state_words[word_index] &= ~bits;
if (clear) {
state_words[word_index] &= ~bits;
}
if constexpr (type == Type::CPU) {
const u64 current_bits = untracked_words[word_index] & bits;
+226 -70
View File
@@ -15,6 +15,7 @@
#include <vector>
#include <boost/container/small_vector.hpp>
#include <boost/icl/interval_set.hpp>
#include "common/common_types.h"
#include "common/div_ceil.h"
@@ -77,6 +78,9 @@ class BufferCache {
using Runtime = typename P::Runtime;
using Buffer = typename P::Buffer;
using IntervalSet = boost::icl::interval_set<VAddr>;
using IntervalType = typename IntervalSet::interval_type;
struct Empty {};
struct OverlapResult {
@@ -148,18 +152,26 @@ public:
/// Return true when there are uncommitted buffers to be downloaded
[[nodiscard]] bool HasUncommittedFlushes() const noexcept;
void AccumulateFlushes();
/// Return true when the caller should wait for async downloads
[[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
/// Commit asynchronous downloads
void CommitAsyncFlushes();
void CommitAsyncFlushesHigh();
/// Pop asynchronous downloads
void PopAsyncFlushes();
[[nodiscard]] bool DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount);
/// Return true when a CPU region is modified from the GPU
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
/// Return true when a CPU region is modified from the CPU
[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
std::mutex mutex;
private:
@@ -190,6 +202,36 @@ private:
}
}
template <typename Func>
void ForEachWrittenRange(VAddr cpu_addr, u64 size, Func&& func) {
const VAddr start_address = cpu_addr;
const VAddr end_address = start_address + size;
const VAddr search_base =
static_cast<VAddr>(std::min<s64>(0LL, static_cast<s64>(start_address - size)));
const IntervalType search_interval{search_base, search_base + 1};
auto it = common_ranges.lower_bound(search_interval);
if (it == common_ranges.end()) {
it = common_ranges.begin();
}
for (; it != common_ranges.end(); it++) {
VAddr inter_addr_end = it->upper();
VAddr inter_addr = it->lower();
if (inter_addr >= end_address) {
break;
}
if (inter_addr_end <= start_address) {
continue;
}
if (inter_addr_end > end_address) {
inter_addr_end = end_address;
}
if (inter_addr < start_address) {
inter_addr = start_address;
}
func(inter_addr, inter_addr_end);
}
}
static bool IsRangeGranular(VAddr cpu_addr, size_t size) {
return (cpu_addr & ~Core::Memory::PAGE_MASK) ==
((cpu_addr + size) & ~Core::Memory::PAGE_MASK);
@@ -272,8 +314,6 @@ private:
void DeleteBuffer(BufferId buffer_id);
void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id);
void NotifyBufferDeletion();
[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr) const;
@@ -327,9 +367,9 @@ private:
std::vector<BufferId> cached_write_buffer_ids;
// TODO: This data structure is not optimal and it should be reworked
std::vector<BufferId> uncommitted_downloads;
std::deque<std::vector<BufferId>> committed_downloads;
IntervalSet uncommitted_ranges;
IntervalSet common_ranges;
std::deque<IntervalSet> committed_ranges;
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
@@ -352,6 +392,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
template <class P>
@@ -421,6 +462,68 @@ void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
});
}
template <class P>
bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
const std::optional<VAddr> cpu_src_address = gpu_memory.GpuToCpuAddress(src_address);
const std::optional<VAddr> cpu_dest_address = gpu_memory.GpuToCpuAddress(dest_address);
if (!cpu_src_address || !cpu_dest_address) {
return false;
}
const bool source_dirty = IsRegionGpuModified(*cpu_src_address, amount);
const bool dest_dirty = IsRegionGpuModified(*cpu_dest_address, amount);
if (!source_dirty && !dest_dirty) {
return false;
}
const IntervalType subtract_interval{*cpu_dest_address, *cpu_dest_address + amount};
uncommitted_ranges.subtract(subtract_interval);
for (auto& interval_set : committed_ranges) {
interval_set.subtract(subtract_interval);
}
BufferId buffer_a;
BufferId buffer_b;
do {
has_deleted_buffers = false;
buffer_a = FindBuffer(*cpu_src_address, static_cast<u32>(amount));
buffer_b = FindBuffer(*cpu_dest_address, static_cast<u32>(amount));
} while (has_deleted_buffers);
auto& src_buffer = slot_buffers[buffer_a];
auto& dest_buffer = slot_buffers[buffer_b];
SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount));
SynchronizeBuffer(dest_buffer, *cpu_dest_address, static_cast<u32>(amount));
std::array copies{BufferCopy{
.src_offset = src_buffer.Offset(*cpu_src_address),
.dst_offset = dest_buffer.Offset(*cpu_dest_address),
.size = amount,
}};
boost::container::small_vector<IntervalType, 4> tmp_intervals;
auto mirror = [&](VAddr base_address, VAddr base_address_end) {
const u64 size = base_address_end - base_address;
const VAddr diff = base_address - *cpu_src_address;
const VAddr new_base_address = *cpu_dest_address + diff;
const IntervalType add_interval{new_base_address, new_base_address + size};
uncommitted_ranges.add(add_interval);
tmp_intervals.push_back(add_interval);
};
ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies.
common_ranges.subtract(subtract_interval);
for (const IntervalType add_interval : tmp_intervals) {
common_ranges.add(add_interval);
}
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
if (source_dirty) {
dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
std::vector<u8> tmp_buffer(amount);
cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount);
cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount);
return true;
}
template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
@@ -547,29 +650,30 @@ void BufferCache<P>::FlushCachedWrites() {
template <class P>
bool BufferCache<P>::HasUncommittedFlushes() const noexcept {
return !uncommitted_downloads.empty();
return !uncommitted_ranges.empty() || !committed_ranges.empty();
}
template <class P>
void BufferCache<P>::AccumulateFlushes() {
if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) {
uncommitted_ranges.clear();
return;
}
if (uncommitted_ranges.empty()) {
return;
}
committed_ranges.emplace_back(std::move(uncommitted_ranges));
}
template <class P>
bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
return !committed_downloads.empty() && !committed_downloads.front().empty();
return false;
}
template <class P>
void BufferCache<P>::CommitAsyncFlushes() {
// This is intentionally passing the value by copy
committed_downloads.push_front(uncommitted_downloads);
uncommitted_downloads.clear();
}
template <class P>
void BufferCache<P>::PopAsyncFlushes() {
if (committed_downloads.empty()) {
return;
}
auto scope_exit_pop_download = detail::ScopeExit([this] { committed_downloads.pop_back(); });
const std::span<const BufferId> download_ids = committed_downloads.back();
if (download_ids.empty()) {
void BufferCache<P>::CommitAsyncFlushesHigh() {
AccumulateFlushes();
if (committed_ranges.empty()) {
return;
}
MICROPROFILE_SCOPE(GPU_DownloadMemory);
@@ -577,20 +681,43 @@ void BufferCache<P>::PopAsyncFlushes() {
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
for (const BufferId buffer_id : download_ids) {
slot_buffers[buffer_id].ForEachDownloadRange([&](u64 range_offset, u64 range_size) {
downloads.push_back({
BufferCopy{
.src_offset = range_offset,
.dst_offset = total_size_bytes,
.size = range_size,
},
buffer_id,
for (const IntervalSet& intervals : committed_ranges) {
for (auto& interval : intervals) {
const std::size_t size = interval.upper() - interval.lower();
const VAddr cpu_addr = interval.lower();
ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
boost::container::small_vector<BufferCopy, 1> copies;
buffer.ForEachDownloadRangeAndClear(
cpu_addr, size, [&](u64 range_offset, u64 range_size) {
const VAddr buffer_addr = buffer.CpuAddr();
const auto add_download = [&](VAddr start, VAddr end) {
const u64 new_offset = start - buffer_addr;
const u64 new_size = end - start;
downloads.push_back({
BufferCopy{
.src_offset = new_offset,
.dst_offset = total_size_bytes,
.size = new_size,
},
buffer_id,
});
// Align up to avoid cache conflicts
constexpr u64 align = 256ULL;
constexpr u64 mask = ~(align - 1ULL);
total_size_bytes += (new_size + align - 1) & mask;
largest_copy = std::max(largest_copy, new_size);
};
const VAddr start_address = buffer_addr + range_offset;
const VAddr end_address = start_address + range_size;
ForEachWrittenRange(start_address, range_size, add_download);
const IntervalType subtract_interval{start_address, end_address};
common_ranges.subtract(subtract_interval);
});
});
total_size_bytes += range_size;
largest_copy = std::max(largest_copy, range_size);
});
}
}
committed_ranges.clear();
if (downloads.empty()) {
return;
}
@@ -622,6 +749,19 @@ void BufferCache<P>::PopAsyncFlushes() {
}
}
template <class P>
void BufferCache<P>::CommitAsyncFlushes() {
if (Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High) {
CommitAsyncFlushesHigh();
} else {
uncommitted_ranges.clear();
committed_ranges.clear();
}
}
template <class P>
void BufferCache<P>::PopAsyncFlushes() {}
template <class P>
bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
@@ -641,6 +781,25 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
return false;
}
template <class P>
bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
for (u64 page = addr >> PAGE_BITS; page < page_end;) {
const BufferId image_id = page_table[page];
if (!image_id) {
++page;
continue;
}
Buffer& buffer = slot_buffers[image_id];
if (buffer.IsRegionCpuModified(addr, size)) {
return true;
}
const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes();
page = Common::DivCeil(end_addr, PAGE_SIZE);
}
return false;
}
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
@@ -649,7 +808,9 @@ void BufferCache<P>::BindHostIndexBuffer() {
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
runtime.BindIndexBuffer(buffer, offset, size);
const u32 new_offset = offset + maxwell3d.regs.index_array.first *
maxwell3d.regs.index_array.FormatSizeInBytes();
runtime.BindIndexBuffer(buffer, new_offset, size);
} else {
runtime.BindIndexBuffer(maxwell3d.regs.draw.topology, maxwell3d.regs.index_array.format,
maxwell3d.regs.index_array.first, maxwell3d.regs.index_array.count,
@@ -863,7 +1024,7 @@ void BufferCache<P>::UpdateIndexBuffer() {
const GPUVAddr gpu_addr_end = index_array.EndAddress();
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
const u32 draw_size = index_array.count * index_array.FormatSizeInBytes();
const u32 draw_size = (index_array.count + index_array.first) * index_array.FormatSizeInBytes();
const u32 size = std::min(address_size, draw_size);
if (size == 0 || !cpu_addr) {
index_buffer = NULL_BINDING;
@@ -1010,16 +1171,16 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s
Buffer& buffer = slot_buffers[buffer_id];
buffer.MarkRegionAsGpuModified(cpu_addr, size);
const bool is_accuracy_high = Settings::IsGPULevelHigh();
const IntervalType base_interval{cpu_addr, cpu_addr + size};
common_ranges.add(base_interval);
const bool is_accuracy_high =
Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High;
const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
if (!is_accuracy_high || !is_async) {
if (!is_async && !is_accuracy_high) {
return;
}
if (std::ranges::find(uncommitted_downloads, buffer_id) != uncommitted_downloads.end()) {
// Already inserted
return;
}
uncommitted_downloads.push_back(buffer_id);
uncommitted_ranges.add(base_interval);
}
template <class P>
@@ -1103,7 +1264,6 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
if (!copies.empty()) {
runtime.CopyBuffer(slot_buffers[new_buffer_id], overlap, copies);
}
ReplaceBufferDownloads(overlap_id, new_buffer_id);
DeleteBuffer(overlap_id);
}
@@ -1244,14 +1404,28 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
boost::container::small_vector<BufferCopy, 1> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
copies.push_back(BufferCopy{
.src_offset = range_offset,
.dst_offset = total_size_bytes,
.size = range_size,
});
total_size_bytes += range_size;
largest_copy = std::max(largest_copy, range_size);
buffer.ForEachDownloadRangeAndClear(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
const VAddr buffer_addr = buffer.CpuAddr();
const auto add_download = [&](VAddr start, VAddr end) {
const u64 new_offset = start - buffer_addr;
const u64 new_size = end - start;
copies.push_back(BufferCopy{
.src_offset = new_offset,
.dst_offset = total_size_bytes,
.size = new_size,
});
// Align up to avoid cache conflicts
constexpr u64 align = 256ULL;
constexpr u64 mask = ~(align - 1ULL);
total_size_bytes += (new_size + align - 1) & mask;
largest_copy = std::max(largest_copy, new_size);
};
const VAddr start_address = buffer_addr + range_offset;
const VAddr end_address = start_address + range_size;
ForEachWrittenRange(start_address, range_size, add_download);
const IntervalType subtract_interval{start_address, end_address};
common_ranges.subtract(subtract_interval);
});
if (total_size_bytes == 0) {
return;
@@ -1315,18 +1489,6 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
NotifyBufferDeletion();
}
template <class P>
void BufferCache<P>::ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id) {
const auto replace = [old_buffer_id, new_buffer_id](std::vector<BufferId>& buffers) {
std::ranges::replace(buffers, old_buffer_id, new_buffer_id);
if (auto it = std::ranges::find(buffers, new_buffer_id); it != buffers.end()) {
buffers.erase(std::remove(it + 1, buffers.end(), new_buffer_id), buffers.end());
}
};
replace(uncommitted_downloads);
std::ranges::for_each(committed_downloads, replace);
}
template <class P>
void BufferCache<P>::NotifyBufferDeletion() {
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
@@ -1349,15 +1511,9 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
if (!cpu_addr || size == 0) {
return NULL_BINDING;
}
// HACK(Rodrigo): This is the number of bytes bound in host beyond the guest API's range.
// It exists due to some games like Astral Chain operate out of bounds.
// Binding the whole map range would be technically correct, but games have large maps that make
// this approach unaffordable for now.
static constexpr u32 arbitrary_extra_bytes = 0xc000;
const u32 bytes_to_map_end = static_cast<u32>(gpu_memory.BytesToMapEnd(gpu_addr));
const Binding binding{
.cpu_addr = *cpu_addr,
.size = std::min(size + arbitrary_extra_bytes, bytes_to_map_end),
.size = size,
.buffer_id = BufferId{},
};
return binding;
+8 -2
View File
@@ -4,6 +4,7 @@
#include "common/cityhash.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/dma_pusher.h"
@@ -76,8 +77,13 @@ bool DmaPusher::Step() {
// Push buffer non-empty, read a word
command_headers.resize(command_list_header.size);
gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
command_list_header.size * sizeof(u32));
if (Settings::IsGPULevelHigh()) {
gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(),
command_list_header.size * sizeof(u32));
} else {
gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
command_list_header.size * sizeof(u32));
}
}
for (std::size_t index = 0; index < command_headers.size();) {
const CommandHeader& command_header = command_headers[index];
+20 -2
View File
@@ -7,6 +7,10 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
using VideoCore::Surface::BytesPerBlock;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
namespace Tegra::Engines {
@@ -49,7 +53,7 @@ void Fermi2D::Blit() {
UNIMPLEMENTED_IF_MSG(regs.clip_enable != 0, "Clipped blit enabled");
const auto& args = regs.pixels_from_memory;
const Config config{
Config config{
.operation = regs.operation,
.filter = args.sample_mode.filter,
.dst_x0 = args.dst_x0,
@@ -61,7 +65,21 @@ void Fermi2D::Blit() {
.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
};
if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, config)) {
Surface src = regs.src;
const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
const auto need_align_to_pitch =
src.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch &&
static_cast<s32>(src.width) == config.src_x1 &&
config.src_x1 > static_cast<s32>(src.pitch / bytes_per_pixel) && config.src_x0 > 0;
if (need_align_to_pitch) {
auto address = src.Address() + config.src_x0 * bytes_per_pixel;
src.addr_upper = static_cast<u32>(address >> 32);
src.addr_lower = static_cast<u32>(address);
src.width -= config.src_x0;
config.src_x1 -= config.src_x0;
config.src_x0 = 0;
}
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
UNIMPLEMENTED();
}
}
+27 -9
View File
@@ -21,6 +21,10 @@ MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
MaxwellDMA::~MaxwellDMA() = default;
void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
rasterizer = rasterizer_;
}
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
@@ -44,7 +48,6 @@ void MaxwellDMA::Launch() {
// TODO(Subv): Perform more research and implement all features of this engine.
const LaunchDMA& launch = regs.launch_dma;
ASSERT(launch.remap_enable == 0);
ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE);
ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
@@ -77,11 +80,29 @@ void MaxwellDMA::CopyPitchToPitch() {
// When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
// buffer of length `line_length_in`.
// Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
auto& accelerate = rasterizer->AccessAccelerateDMA();
if (!regs.launch_dma.multi_line_enable) {
memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in);
const bool is_buffer_clear = regs.launch_dma.remap_enable != 0 &&
regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
// TODO: allow multisized components.
if (is_buffer_clear) {
ASSERT(regs.remap_const.component_size_minus_one == 3);
std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
memory_manager.WriteBlock(regs.offset_out, reinterpret_cast<u8*>(tmp_buffer.data()),
regs.line_length_in * sizeof(u32));
return;
}
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
std::vector<u8> tmp_buffer(regs.line_length_in);
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
}
return;
}
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
// Perform a line-by-line copy.
// We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
// There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
@@ -105,6 +126,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
}
// Deswizzle the input and copy it over.
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
const Parameters& src_params = regs.src_params;
const u32 width = src_params.width;
@@ -134,6 +156,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
void MaxwellDMA::CopyPitchToBlockLinear() {
UNIMPLEMENTED_IF_MSG(regs.dst_params.block_size.width != 0, "Block width is not one");
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
const auto& dst_params = regs.dst_params;
const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
@@ -156,13 +179,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
}
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
// If the input is linear and the output is tiled, swizzle the input and copy it over.
if (regs.dst_params.block_size.depth > 0) {
+16 -1
View File
@@ -21,8 +21,18 @@ namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra::Engines {
class AccelerateDMAInterface {
public:
/// Write the value to the register identified by method.
virtual bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) = 0;
};
/**
* This engine is known as gk104_copy. Documentation can be found in:
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
@@ -187,6 +197,8 @@ public:
};
static_assert(sizeof(RemapConst) == 12);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_);
~MaxwellDMA() override;
@@ -213,6 +225,7 @@ private:
Core::System& system;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer;
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
@@ -240,7 +253,9 @@ private:
u32 pitch_out;
u32 line_length_in;
u32 line_count;
u32 reserved06[0xb8];
u32 reserved06[0xb6];
u32 remap_consta_value;
u32 remap_constb_value;
RemapConst remap_const;
Parameters dst_params;
u32 reserved07[0x1];
+7
View File
@@ -8,6 +8,7 @@
#include <queue>
#include "common/common_types.h"
#include "common/settings.h"
#include "core/core.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/gpu.h"
@@ -53,6 +54,12 @@ public:
delayed_destruction_ring.Tick();
}
// Unlike other fences, this one doesn't
void SignalOrdering() {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.AccumulateFlushes();
}
void SignalSemaphore(GPUVAddr addr, u32 value) {
TryReleasePendingFences();
const bool should_flush = ShouldFlush();
+4 -1
View File
@@ -50,6 +50,7 @@ void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
maxwell_3d->BindRasterizer(rasterizer);
fermi_2d->BindRasterizer(rasterizer);
kepler_compute->BindRasterizer(rasterizer);
maxwell_dma->BindRasterizer(rasterizer);
}
Engines::Maxwell3D& GPU::Maxwell3D() {
@@ -268,11 +269,13 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
case BufferMethods::SemaphoreAddressHigh:
case BufferMethods::SemaphoreAddressLow:
case BufferMethods::SemaphoreSequence:
case BufferMethods::RefCnt:
case BufferMethods::UnkCacheFlush:
case BufferMethods::WrcacheFlush:
case BufferMethods::FenceValue:
break;
case BufferMethods::RefCnt:
rasterizer->SignalReference();
break;
case BufferMethods::FenceAction:
ProcessFenceActionMethod();
break;
+8
View File
@@ -15,7 +15,10 @@
namespace Tegra {
class MemoryManager;
namespace Engines {
class AccelerateDMAInterface;
}
} // namespace Tegra
namespace VideoCore {
@@ -63,6 +66,9 @@ public:
/// Signal a GPU based syncpoint as a fence
virtual void SignalSyncPoint(u32 value) = 0;
/// Signal a GPU based reference as point
virtual void SignalReference() = 0;
/// Release all pending fences.
virtual void ReleaseFences() = 0;
@@ -116,6 +122,8 @@ public:
return false;
}
[[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0;
/// Attempt to use a faster method to display the framebuffer to screen
[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride) {
@@ -171,7 +171,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache_runtime(device),
buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime),
shader_cache(*this, emu_window_, gpu, maxwell3d, kepler_compute, gpu_memory, device),
query_cache(*this, maxwell3d, gpu_memory),
query_cache(*this, maxwell3d, gpu_memory), accelerate_dma(buffer_cache),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
async_shaders(emu_window_) {
if (device.UseAsynchronousShaders()) {
@@ -634,6 +634,13 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) {
fence_manager.SignalSyncPoint(value);
}
void RasterizerOpenGL::SignalReference() {
if (!gpu.IsAsync()) {
return;
}
fence_manager.SignalOrdering();
}
void RasterizerOpenGL::ReleaseFences() {
if (!gpu.IsAsync()) {
return;
@@ -650,6 +657,7 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
void RasterizerOpenGL::WaitForIdle() {
glMemoryBarrier(GL_ALL_BARRIER_BITS);
SignalReference();
}
void RasterizerOpenGL::FragmentBarrier() {
@@ -693,6 +701,10 @@ bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surf
return true;
}
Tegra::Engines::AccelerateDMAInterface& RasterizerOpenGL::AccessAccelerateDMA() {
return accelerate_dma;
}
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride) {
if (framebuffer_addr == 0) {
@@ -1388,4 +1400,11 @@ void RasterizerOpenGL::EndTransformFeedback() {
glEndTransformFeedback();
}
AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {}
bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
std::scoped_lock lock{buffer_cache.mutex};
return buffer_cache.DMACopy(src_address, dest_address, amount);
}
} // namespace OpenGL
@@ -19,6 +19,7 @@
#include "common/common_types.h"
#include "video_core/engines/const_buffer_info.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
@@ -58,6 +59,16 @@ struct BindlessSSBO {
};
static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128);
class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface {
public:
explicit AccelerateDMA(BufferCache& buffer_cache);
bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) override;
private:
BufferCache& buffer_cache;
};
class RasterizerOpenGL : public VideoCore::RasterizerAccelerated {
public:
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
@@ -83,6 +94,7 @@ public:
void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitForIdle() override;
@@ -93,6 +105,7 @@ public:
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
@@ -233,6 +246,7 @@ private:
BufferCache buffer_cache;
ShaderCacheOpenGL shader_cache;
QueryCache query_cache;
AccelerateDMA accelerate_dma;
FenceManagerOpenGL fence_manager;
VideoCommon::Shader::AsyncShaders async_shaders;

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