Compare commits
48 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5554de3933 | |||
| 8171ad65cd | |||
| d25648cb6c | |||
| 210c2c9a56 | |||
| 6806a893bd | |||
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| d825dff259 | |||
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| 116989be8e | |||
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| 52cc25ccbf | |||
| 993dbe49fc | |||
| 02169406be | |||
| 3394f24728 | |||
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| 08a5cf0b5b | |||
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| ec28d3c439 | |||
| d84a93c987 | |||
| aee3b57c44 | |||
| 49bfd0c461 | |||
| 00213377b1 | |||
| 7f445a59fa | |||
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| ecacb002be | |||
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| b4fc2e52a2 | |||
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| 44556dc21a | |||
| a9d8e24e47 | |||
| 74f30c0223 | |||
| 20699e90fa | |||
| 2f1ef3910b | |||
| 60831eabd9 | |||
| edd498f6e0 | |||
| 85eeae7aad |
+27
-7
@@ -13,11 +13,11 @@ project(yuzu)
|
||||
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
|
||||
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" NOT UNIX "ENABLE_SDL2" OFF)
|
||||
option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
|
||||
|
||||
option(ENABLE_QT "Enable the Qt frontend" ON)
|
||||
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
|
||||
|
||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
||||
@@ -240,6 +240,7 @@ yuzu_find_packages()
|
||||
|
||||
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
|
||||
if(ENABLE_QT)
|
||||
set(QT_VERSION 5.12)
|
||||
# We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
|
||||
# Qt5Config inside the root folder instead of the conan generated one.
|
||||
if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
|
||||
@@ -247,22 +248,40 @@ if(ENABLE_QT)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
|
||||
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
|
||||
endif()
|
||||
|
||||
# Check for system Qt on Linux, fallback to bundled Qt
|
||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
if (NOT YUZU_USE_BUNDLED_QT)
|
||||
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET)
|
||||
if (NOT Qt5_FOUND)
|
||||
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
# Binary package currently does not support Qt webengine, so make sure it's disabled
|
||||
set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
|
||||
set(QT_PREFIX_HINT)
|
||||
|
||||
if(YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.12.8-msvc2017_64)
|
||||
set(QT_BUILD qt-5.12.8-msvc2017_64)
|
||||
elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
|
||||
set(QT_BUILD qt5_5_15_2)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
|
||||
if (DEFINED QT_VER)
|
||||
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
|
||||
if (DEFINED QT_BUILD)
|
||||
download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX)
|
||||
endif()
|
||||
|
||||
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
|
||||
endif()
|
||||
find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
|
||||
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH)
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
|
||||
endif()
|
||||
@@ -271,6 +290,7 @@ if(ENABLE_QT)
|
||||
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
|
||||
if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
@@ -379,7 +399,7 @@ if (CONAN_REQUIRED_LIBS)
|
||||
if(ENABLE_QT)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
|
||||
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
|
||||
find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
|
||||
find_package(Qt5 5.12 REQUIRED COMPONENTS Widgets)
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
|
||||
endif()
|
||||
|
||||
@@ -1,52 +1,111 @@
|
||||
function(copy_yuzu_Qt5_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
|
||||
if (MSVC)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
|
||||
else()
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../lib/")
|
||||
endif()
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_PLATFORMTHEMES_DIR "${Qt5_DIR}/../../../plugins/platformthemes/")
|
||||
set(Qt5_PLATFORMINPUTCONTEXTS_DIR "${Qt5_DIR}/../../../plugins/platforminputcontexts/")
|
||||
set(Qt5_XCBGLINTEGRATIONS_DIR "${Qt5_DIR}/../../../plugins/xcbglintegrations/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
|
||||
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
|
||||
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
|
||||
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
|
||||
set(STYLES ${DLL_DEST}plugins/styles/)
|
||||
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
icudt*.dll
|
||||
icuin*.dll
|
||||
icuuc*.dll
|
||||
Qt5Core$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Gui$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Widgets$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
Qt5Network$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Positioning$<$<CONFIG:Debug>:d>.*
|
||||
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Qml$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Quick$<$<CONFIG:Debug>:d>.*
|
||||
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
|
||||
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
|
||||
if (MSVC)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
icudt*.dll
|
||||
icuin*.dll
|
||||
icuuc*.dll
|
||||
Qt5Core$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Gui$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Widgets$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
|
||||
qtwebengine_resources.pak
|
||||
qtwebengine_devtools_resources.pak
|
||||
qtwebengine_resources_100p.pak
|
||||
qtwebengine_resources_200p.pak
|
||||
icudtl.dat
|
||||
)
|
||||
endif ()
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
|
||||
qjpeg$<$<CONFIG:Debug>:d>.*
|
||||
qgif$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
Qt5Network$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Positioning$<$<CONFIG:Debug>:d>.*
|
||||
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Qml$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Quick$<$<CONFIG:Debug>:d>.*
|
||||
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
|
||||
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
|
||||
qtwebengine_resources.pak
|
||||
qtwebengine_devtools_resources.pak
|
||||
qtwebengine_resources_100p.pak
|
||||
qtwebengine_resources_200p.pak
|
||||
icudtl.dat
|
||||
)
|
||||
endif ()
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
|
||||
qjpeg$<$<CONFIG:Debug>:d>.*
|
||||
qgif$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
else()
|
||||
set(Qt5_DLLS
|
||||
"${Qt5_DLL_DIR}libQt5Core.so.5"
|
||||
"${Qt5_DLL_DIR}libQt5DBus.so.5"
|
||||
"${Qt5_DLL_DIR}libQt5Gui.so.5"
|
||||
"${Qt5_DLL_DIR}libQt5Widgets.so.5"
|
||||
"${Qt5_DLL_DIR}libQt5XcbQpa.so.5"
|
||||
"${Qt5_DLL_DIR}libicudata.so.60"
|
||||
"${Qt5_DLL_DIR}libicui18n.so.60"
|
||||
"${Qt5_DLL_DIR}libicuuc.so.60"
|
||||
)
|
||||
set(Qt5_IMAGEFORMAT_DLLS
|
||||
"${Qt5_IMAGEFORMATS_DIR}libqjpeg.so"
|
||||
"${Qt5_IMAGEFORMATS_DIR}libqgif.so"
|
||||
"${Qt5_IMAGEFORMATS_DIR}libqico.so"
|
||||
)
|
||||
set(Qt5_PLATFORMTHEME_DLLS
|
||||
"${Qt5_PLATFORMTHEMES_DIR}libqgtk3.so"
|
||||
"${Qt5_PLATFORMTHEMES_DIR}libqxdgdesktopportal.so"
|
||||
)
|
||||
set(Qt5_PLATFORM_DLLS
|
||||
"${Qt5_PLATFORMS_DIR}libqxcb.so"
|
||||
)
|
||||
set(Qt5_PLATFORMINPUTCONTEXT_DLLS
|
||||
"${Qt5_PLATFORMINPUTCONTEXTS_DIR}libcomposeplatforminputcontextplugin.so"
|
||||
"${Qt5_PLATFORMINPUTCONTEXTS_DIR}libibusplatforminputcontextplugin.so"
|
||||
)
|
||||
set(Qt5_XCBGLINTEGRATION_DLLS
|
||||
"${Qt5_XCBGLINTEGRATIONS_DIR}libqxcb-glx-integration.so"
|
||||
)
|
||||
foreach(LIB ${Qt5_DLLS})
|
||||
file(COPY ${LIB} DESTINATION "${DLL_DEST}/lib" FOLLOW_SYMLINK_CHAIN)
|
||||
endforeach()
|
||||
foreach(LIB ${Qt5_IMAGEFORMAT_DLLS})
|
||||
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/imageformats/" FOLLOW_SYMLINK_CHAIN)
|
||||
endforeach()
|
||||
foreach(LIB ${Qt5_PLATFORMTHEME_DLLS})
|
||||
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platformthemes/" FOLLOW_SYMLINK_CHAIN)
|
||||
endforeach()
|
||||
foreach(LIB ${Qt5_PLATFORM_DLLS})
|
||||
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platforms/" FOLLOW_SYMLINK_CHAIN)
|
||||
endforeach()
|
||||
foreach(LIB ${Qt5_PLATFORMINPUTCONTEXT_DLLS})
|
||||
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platforminputcontexts/" FOLLOW_SYMLINK_CHAIN)
|
||||
endforeach()
|
||||
foreach(LIB ${Qt5_XCBGLINTEGRATION_DLLS})
|
||||
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/xcbglintegrations/" FOLLOW_SYMLINK_CHAIN)
|
||||
endforeach()
|
||||
|
||||
endif()
|
||||
# Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
|
||||
# This way it'll look for plugins in the root/plugins/ folder
|
||||
add_custom_command(TARGET yuzu POST_BUILD
|
||||
|
||||
@@ -109,7 +109,6 @@ add_library(common STATIC
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
common_funcs.h
|
||||
common_paths.h
|
||||
common_sizes.h
|
||||
common_types.h
|
||||
concepts.h
|
||||
@@ -118,8 +117,16 @@ add_library(common STATIC
|
||||
dynamic_library.h
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
file_util.cpp
|
||||
file_util.h
|
||||
fs/file.cpp
|
||||
fs/file.h
|
||||
fs/fs.cpp
|
||||
fs/fs.h
|
||||
fs/fs_paths.h
|
||||
fs/fs_types.h
|
||||
fs/fs_util.cpp
|
||||
fs/fs_util.h
|
||||
fs/path_util.cpp
|
||||
fs/path_util.h
|
||||
hash.h
|
||||
hex_util.cpp
|
||||
hex_util.h
|
||||
@@ -147,6 +154,7 @@ add_library(common STATIC
|
||||
param_package.cpp
|
||||
param_package.h
|
||||
parent_of_member.h
|
||||
point.h
|
||||
quaternion.h
|
||||
ring_buffer.h
|
||||
scm_rev.cpp
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Directory separators, do we need this?
|
||||
#define DIR_SEP "/"
|
||||
#define DIR_SEP_CHR '/'
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH 260
|
||||
#endif
|
||||
|
||||
// The user data dir
|
||||
#define ROOT_DIR "."
|
||||
#define USERDATA_DIR "user"
|
||||
#ifdef USER_DIR
|
||||
#define EMU_DATA_DIR USER_DIR
|
||||
#else
|
||||
#define EMU_DATA_DIR "yuzu"
|
||||
#endif
|
||||
|
||||
// Dirs in both User and Sys
|
||||
#define EUR_DIR "EUR"
|
||||
#define USA_DIR "USA"
|
||||
#define JAP_DIR "JAP"
|
||||
|
||||
// Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
|
||||
#define CONFIG_DIR "config"
|
||||
#define CACHE_DIR "cache"
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define NAND_DIR "nand"
|
||||
#define SYSDATA_DIR "sysdata"
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define DUMP_DIR "dump"
|
||||
#define SCREENSHOTS_DIR "screenshots"
|
||||
#define SHADER_DIR "shader"
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
// Files in the directory returned by GetUserPath(UserPath::ConfigDir)
|
||||
#define EMU_CONFIG "emu.ini"
|
||||
#define DEBUGGER_CONFIG "debugger.ini"
|
||||
#define LOGGER_CONFIG "logger.ini"
|
||||
// Files in the directory returned by GetUserPath(UserPath::LogDir)
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
|
||||
// Sys files
|
||||
#define SHARED_FONT "shared_font.bin"
|
||||
#define AES_KEYS "aes_keys.txt"
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,298 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#ifdef _MSC_VER
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
// User paths for GetUserPath
|
||||
enum class UserPath {
|
||||
CacheDir,
|
||||
ConfigDir,
|
||||
KeysDir,
|
||||
LogDir,
|
||||
NANDDir,
|
||||
RootDir,
|
||||
SDMCDir,
|
||||
LoadDir,
|
||||
DumpDir,
|
||||
ScreenshotsDir,
|
||||
ShaderDir,
|
||||
SysDataDir,
|
||||
UserDir,
|
||||
};
|
||||
|
||||
// FileSystem tree node/
|
||||
struct FSTEntry {
|
||||
bool isDirectory;
|
||||
u64 size; // file length or number of entries from children
|
||||
std::string physicalName; // name on disk
|
||||
std::string virtualName; // name in FST names table
|
||||
std::vector<FSTEntry> children;
|
||||
};
|
||||
|
||||
// Returns true if file filename exists
|
||||
[[nodiscard]] bool Exists(const std::string& filename);
|
||||
|
||||
// Returns true if filename is a directory
|
||||
[[nodiscard]] bool IsDirectory(const std::string& filename);
|
||||
|
||||
// Returns the size of filename (64bit)
|
||||
[[nodiscard]] u64 GetSize(const std::string& filename);
|
||||
|
||||
// Overloaded GetSize, accepts file descriptor
|
||||
[[nodiscard]] u64 GetSize(int fd);
|
||||
|
||||
// Overloaded GetSize, accepts FILE*
|
||||
[[nodiscard]] u64 GetSize(FILE* f);
|
||||
|
||||
// Returns true if successful, or path already exists.
|
||||
bool CreateDir(const std::string& filename);
|
||||
|
||||
// Creates the full path of fullPath returns true on success
|
||||
bool CreateFullPath(const std::string& fullPath);
|
||||
|
||||
// Deletes a given filename, return true on success
|
||||
// Doesn't supports deleting a directory
|
||||
bool Delete(const std::string& filename);
|
||||
|
||||
// Deletes a directory filename, returns true on success
|
||||
bool DeleteDir(const std::string& filename);
|
||||
|
||||
// renames file srcFilename to destFilename, returns true on success
|
||||
bool Rename(const std::string& srcFilename, const std::string& destFilename);
|
||||
|
||||
// copies file srcFilename to destFilename, returns true on success
|
||||
bool Copy(const std::string& srcFilename, const std::string& destFilename);
|
||||
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string& filename);
|
||||
|
||||
/**
|
||||
* @param num_entries_out to be assigned by the callable with the number of iterated directory
|
||||
* entries, never null
|
||||
* @param directory the path to the enclosing directory
|
||||
* @param virtual_name the entry name, without any preceding directory info
|
||||
* @return whether handling the entry succeeded
|
||||
*/
|
||||
using DirectoryEntryCallable = std::function<bool(
|
||||
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
|
||||
|
||||
/**
|
||||
* Scans a directory, calling the callback for each file/directory contained within.
|
||||
* If the callback returns failure, scanning halts and this function returns failure as well
|
||||
* @param num_entries_out assigned by the function with the number of iterated directory entries,
|
||||
* can be null
|
||||
* @param directory the directory to scan
|
||||
* @param callback The callback which will be called for each entry
|
||||
* @return whether scanning the directory succeeded
|
||||
*/
|
||||
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback);
|
||||
|
||||
/**
|
||||
* Scans the directory tree, storing the results.
|
||||
* @param directory the parent directory to start scanning from
|
||||
* @param parent_entry FSTEntry where the filesystem tree results will be stored.
|
||||
* @param recursion Number of children directories to read before giving up.
|
||||
* @return the total number of files/directories found
|
||||
*/
|
||||
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion = 0);
|
||||
|
||||
// deletes the given directory and anything under it. Returns true on success.
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
|
||||
|
||||
// Returns the current directory
|
||||
[[nodiscard]] std::optional<std::string> GetCurrentDir();
|
||||
|
||||
// Create directory and copy contents (does not overwrite existing files)
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path);
|
||||
|
||||
// Set the current directory to given directory
|
||||
bool SetCurrentDir(const std::string& directory);
|
||||
|
||||
// Returns a pointer to a string with a yuzu data dir in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
|
||||
|
||||
[[nodiscard]] std::string GetHactoolConfigurationPath();
|
||||
|
||||
[[nodiscard]] std::string GetNANDRegistrationDir(bool system = false);
|
||||
|
||||
// Returns the path to where the sys file are
|
||||
[[nodiscard]] std::string GetSysDirectory();
|
||||
|
||||
#ifdef __APPLE__
|
||||
[[nodiscard]] std::string GetBundleDirectory();
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
[[nodiscard]] const std::string& GetExeDirectory();
|
||||
[[nodiscard]] std::string AppDataRoamingDirectory();
|
||||
#endif
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
|
||||
|
||||
/**
|
||||
* Splits the filename into 8.3 format
|
||||
* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
|
||||
* @param filename The normal filename to use
|
||||
* @param short_name A 9-char array in which the short name will be written
|
||||
* @param extension A 4-char array in which the extension will be written
|
||||
*/
|
||||
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
|
||||
std::array<char, 4>& extension);
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
[[nodiscard]] std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
// Creates a new vector containing indices [first, last) from the original.
|
||||
template <typename T>
|
||||
[[nodiscard]] std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first,
|
||||
std::size_t last) {
|
||||
if (first >= last) {
|
||||
return {};
|
||||
}
|
||||
last = std::min<std::size_t>(last, vector.size());
|
||||
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
|
||||
}
|
||||
|
||||
enum class DirectorySeparator {
|
||||
ForwardSlash,
|
||||
BackwardSlash,
|
||||
PlatformDefault,
|
||||
};
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
// To deal with Windows being dumb at Unicode
|
||||
template <typename T>
|
||||
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
|
||||
#ifdef _MSC_VER
|
||||
fstream.open(Common::UTF8ToUTF16W(filename), openmode);
|
||||
#else
|
||||
fstream.open(filename, openmode);
|
||||
#endif
|
||||
}
|
||||
|
||||
// simple wrapper for cstdlib file functions to
|
||||
// hopefully will make error checking easier
|
||||
// and make forgetting an fclose() harder
|
||||
class IOFile : public NonCopyable {
|
||||
public:
|
||||
IOFile();
|
||||
// flags is used for windows specific file open mode flags, which
|
||||
// allows yuzu to open the logs in shared write mode, so that the file
|
||||
// isn't considered "locked" while yuzu is open and people can open the log file and view it
|
||||
IOFile(const std::string& filename, const char openmode[], int flags = 0);
|
||||
|
||||
~IOFile();
|
||||
|
||||
IOFile(IOFile&& other) noexcept;
|
||||
IOFile& operator=(IOFile&& other) noexcept;
|
||||
|
||||
void Swap(IOFile& other) noexcept;
|
||||
|
||||
bool Open(const std::string& filename, const char openmode[], int flags = 0);
|
||||
bool Close();
|
||||
|
||||
template <typename T>
|
||||
std::size_t ReadArray(T* data, std::size_t length) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
|
||||
return ReadImpl(data, length, sizeof(T));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t WriteArray(const T* data, std::size_t length) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
|
||||
return WriteImpl(data, length, sizeof(T));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t ReadBytes(T* data, std::size_t length) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
return ReadArray(reinterpret_cast<char*>(data), length);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t WriteBytes(const T* data, std::size_t length) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
return WriteArray(reinterpret_cast<const char*>(data), length);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t WriteObject(const T& object) {
|
||||
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
|
||||
return WriteArray(&object, 1);
|
||||
}
|
||||
|
||||
std::size_t WriteString(std::string_view str) {
|
||||
return WriteArray(str.data(), str.length());
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsOpen() const {
|
||||
return nullptr != m_file;
|
||||
}
|
||||
|
||||
bool Seek(s64 off, int origin) const;
|
||||
[[nodiscard]] u64 Tell() const;
|
||||
[[nodiscard]] u64 GetSize() const;
|
||||
bool Resize(u64 size);
|
||||
bool Flush();
|
||||
|
||||
// clear error state
|
||||
void Clear() {
|
||||
std::clearerr(m_file);
|
||||
}
|
||||
|
||||
private:
|
||||
std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size) const;
|
||||
std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size);
|
||||
|
||||
std::FILE* m_file = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,392 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <share.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define fileno _fileno
|
||||
#define fseeko _fseeki64
|
||||
#define ftello _ftelli64
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace {
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Converts the file access mode and file type enums to a file access mode wide string.
|
||||
*
|
||||
* @param mode File access mode
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A pointer to a wide string representing the file access mode.
|
||||
*/
|
||||
[[nodiscard]] constexpr const wchar_t* AccessModeToWStr(FileAccessMode mode, FileType type) {
|
||||
switch (type) {
|
||||
case FileType::BinaryFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return L"rb";
|
||||
case FileAccessMode::Write:
|
||||
return L"wb";
|
||||
case FileAccessMode::Append:
|
||||
return L"ab";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return L"r+b";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return L"a+b";
|
||||
}
|
||||
break;
|
||||
case FileType::TextFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return L"r";
|
||||
case FileAccessMode::Write:
|
||||
return L"w";
|
||||
case FileAccessMode::Append:
|
||||
return L"a";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return L"r+";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return L"a+";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return L"";
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the file-share access flag enum to a Windows defined file-share access flag.
|
||||
*
|
||||
* @param flag File-share access flag
|
||||
*
|
||||
* @returns Windows defined file-share access flag.
|
||||
*/
|
||||
[[nodiscard]] constexpr int ToWindowsFileShareFlag(FileShareFlag flag) {
|
||||
switch (flag) {
|
||||
case FileShareFlag::ShareNone:
|
||||
default:
|
||||
return _SH_DENYRW;
|
||||
case FileShareFlag::ShareReadOnly:
|
||||
return _SH_DENYWR;
|
||||
case FileShareFlag::ShareWriteOnly:
|
||||
return _SH_DENYRD;
|
||||
case FileShareFlag::ShareReadWrite:
|
||||
return _SH_DENYNO;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Converts the file access mode and file type enums to a file access mode string.
|
||||
*
|
||||
* @param mode File access mode
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A pointer to a string representing the file access mode.
|
||||
*/
|
||||
[[nodiscard]] constexpr const char* AccessModeToStr(FileAccessMode mode, FileType type) {
|
||||
switch (type) {
|
||||
case FileType::BinaryFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return "rb";
|
||||
case FileAccessMode::Write:
|
||||
return "wb";
|
||||
case FileAccessMode::Append:
|
||||
return "ab";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return "r+b";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return "a+b";
|
||||
}
|
||||
break;
|
||||
case FileType::TextFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return "r";
|
||||
case FileAccessMode::Write:
|
||||
return "w";
|
||||
case FileAccessMode::Append:
|
||||
return "a";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return "r+";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return "a+";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Converts the seek origin enum to a seek origin integer.
|
||||
*
|
||||
* @param origin Seek origin
|
||||
*
|
||||
* @returns Seek origin integer.
|
||||
*/
|
||||
[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
|
||||
switch (origin) {
|
||||
case SeekOrigin::SetOrigin:
|
||||
default:
|
||||
return SEEK_SET;
|
||||
case SeekOrigin::CurrentPosition:
|
||||
return SEEK_CUR;
|
||||
case SeekOrigin::End:
|
||||
return SEEK_END;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string ReadStringFromFile(const std::filesystem::path& path, FileType type) {
|
||||
if (!IsFile(path)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Read, type};
|
||||
|
||||
return io_file.ReadString(io_file.GetSize());
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (!IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Write, type};
|
||||
|
||||
return io_file.WriteString(string);
|
||||
}
|
||||
|
||||
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (!Exists(path)) {
|
||||
return WriteStringToFile(path, type, string);
|
||||
}
|
||||
|
||||
if (!IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Append, type};
|
||||
|
||||
return io_file.WriteString(string);
|
||||
}
|
||||
|
||||
IOFile::IOFile() = default;
|
||||
|
||||
IOFile::IOFile(const std::string& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::IOFile(std::string_view path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::IOFile(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::~IOFile() {
|
||||
Close();
|
||||
}
|
||||
|
||||
IOFile::IOFile(IOFile&& other) noexcept {
|
||||
std::swap(file_path, other.file_path);
|
||||
std::swap(file_access_mode, other.file_access_mode);
|
||||
std::swap(file_type, other.file_type);
|
||||
std::swap(file, other.file);
|
||||
}
|
||||
|
||||
IOFile& IOFile::operator=(IOFile&& other) noexcept {
|
||||
std::swap(file_path, other.file_path);
|
||||
std::swap(file_access_mode, other.file_access_mode);
|
||||
std::swap(file_type, other.file_type);
|
||||
std::swap(file, other.file);
|
||||
return *this;
|
||||
}
|
||||
|
||||
fs::path IOFile::GetPath() const {
|
||||
return file_path;
|
||||
}
|
||||
|
||||
FileAccessMode IOFile::GetAccessMode() const {
|
||||
return file_access_mode;
|
||||
}
|
||||
|
||||
FileType IOFile::GetType() const {
|
||||
return file_type;
|
||||
}
|
||||
|
||||
void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Close();
|
||||
|
||||
file_path = path;
|
||||
file_access_mode = mode;
|
||||
file_type = type;
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (flag != FileShareFlag::ShareNone) {
|
||||
file = _wfsopen(path.c_str(), AccessModeToWStr(mode, type), ToWindowsFileShareFlag(flag));
|
||||
} else {
|
||||
_wfopen_s(&file, path.c_str(), AccessModeToWStr(mode, type));
|
||||
}
|
||||
#else
|
||||
file = std::fopen(path.c_str(), AccessModeToStr(mode, type));
|
||||
#endif
|
||||
|
||||
if (!IsOpen()) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
void IOFile::Close() {
|
||||
if (!IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto close_result = std::fclose(file) == 0;
|
||||
|
||||
if (!close_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to close the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
file = nullptr;
|
||||
}
|
||||
|
||||
bool IOFile::IsOpen() const {
|
||||
return file != nullptr;
|
||||
}
|
||||
|
||||
std::string IOFile::ReadString(size_t length) const {
|
||||
std::vector<char> string_buffer(length);
|
||||
|
||||
const auto chars_read = ReadSpan<char>(string_buffer);
|
||||
const auto string_size = chars_read != length ? chars_read : length;
|
||||
|
||||
return std::string{string_buffer.data(), string_size};
|
||||
}
|
||||
|
||||
size_t IOFile::WriteString(std::span<const char> string) const {
|
||||
return WriteSpan(string);
|
||||
}
|
||||
|
||||
bool IOFile::Flush() const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
|
||||
if (!flush_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to flush the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
return flush_result;
|
||||
}
|
||||
|
||||
bool IOFile::SetSize(u64 size) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto set_size_result = _chsize_s(fileno(file), static_cast<s64>(size)) == 0;
|
||||
#else
|
||||
const auto set_size_result = ftruncate(fileno(file), static_cast<s64>(size)) == 0;
|
||||
#endif
|
||||
|
||||
if (!set_size_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={}, size={}, ec_message={}",
|
||||
PathToUTF8String(file_path), size, ec.message());
|
||||
}
|
||||
|
||||
return set_size_result;
|
||||
}
|
||||
|
||||
u64 IOFile::GetSize() const {
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
const auto file_size = fs::file_size(file_path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return file_size;
|
||||
}
|
||||
|
||||
bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0;
|
||||
|
||||
if (!seek_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to seek the file at path={}, offset={}, origin={}, ec_message={}",
|
||||
PathToUTF8String(file_path), offset, origin, ec.message());
|
||||
}
|
||||
|
||||
return seek_result;
|
||||
}
|
||||
|
||||
s64 IOFile::Tell() const {
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
return ftello(file);
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,453 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdio>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "common/concepts.h"
|
||||
#include "common/fs/fs_types.h"
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class SeekOrigin {
|
||||
SetOrigin, // Seeks from the start of the file.
|
||||
CurrentPosition, // Seeks from the current file pointer position.
|
||||
End, // Seeks from the end of the file.
|
||||
};
|
||||
|
||||
/**
|
||||
* Opens a file stream at path with the specified open mode.
|
||||
*
|
||||
* @param file_stream Reference to file stream
|
||||
* @param path Filesystem path
|
||||
* @param open_mode File stream open mode
|
||||
*/
|
||||
template <typename FileStream>
|
||||
void OpenFileStream(FileStream& file_stream, const std::filesystem::path& path,
|
||||
std::ios_base::openmode open_mode) {
|
||||
file_stream.open(path, open_mode);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename FileStream, typename Path>
|
||||
void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::openmode open_mode) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
file_stream.open(ToU8String(path), open_mode);
|
||||
} else {
|
||||
file_stream.open(std::filesystem::path{path}, open_mode);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Reads an entire file at path and returns a string of the contents read from the file.
|
||||
* If the filesystem object at path is not a file, this function returns an empty string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A string of the contents read from the file.
|
||||
*/
|
||||
[[nodiscard]] std::string ReadStringFromFile(const std::filesystem::path& path, FileType type);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::string ReadStringFromFile(const Path& path, FileType type) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return ReadStringFromFile(ToU8String(path), type);
|
||||
} else {
|
||||
return ReadStringFromFile(std::filesystem::path{path}, type);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Writes a string to a file at path and returns the number of characters successfully written.
|
||||
* If an file already exists at path, its contents will be erased.
|
||||
* If the filesystem object at path is not a file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] size_t WriteStringToFile(const Path& path, FileType type, std::string_view string) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return WriteStringToFile(ToU8String(path), type, string);
|
||||
} else {
|
||||
return WriteStringToFile(std::filesystem::path{path}, type, string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Appends a string to a file at path and returns the number of characters successfully written.
|
||||
* If a file does not exist at path, WriteStringToFile is called instead.
|
||||
* If the filesystem object at path is not a file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] size_t AppendStringToFile(const Path& path, FileType type, std::string_view string) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return AppendStringToFile(ToU8String(path), type, string);
|
||||
} else {
|
||||
return AppendStringToFile(std::filesystem::path{path}, type, string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
class IOFile final {
|
||||
public:
|
||||
IOFile();
|
||||
|
||||
explicit IOFile(const std::string& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
explicit IOFile(std::string_view path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
/**
|
||||
* An IOFile is a lightweight wrapper on C Library file operations.
|
||||
* Automatically closes an open file on the destruction of an IOFile object.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*/
|
||||
explicit IOFile(const std::filesystem::path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
~IOFile();
|
||||
|
||||
IOFile(const IOFile&) = delete;
|
||||
IOFile& operator=(const IOFile&) = delete;
|
||||
|
||||
IOFile(IOFile&& other) noexcept;
|
||||
IOFile& operator=(IOFile&& other) noexcept;
|
||||
|
||||
/**
|
||||
* Gets the path of the file.
|
||||
*
|
||||
* @returns The path of the file.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetPath() const;
|
||||
|
||||
/**
|
||||
* Gets the access mode of the file.
|
||||
*
|
||||
* @returns The access mode of the file.
|
||||
*/
|
||||
[[nodiscard]] FileAccessMode GetAccessMode() const;
|
||||
|
||||
/**
|
||||
* Gets the type of the file.
|
||||
*
|
||||
* @returns The type of the file.
|
||||
*/
|
||||
[[nodiscard]] FileType GetType() const;
|
||||
|
||||
/**
|
||||
* Opens a file at path with the specified file access mode.
|
||||
* This function behaves differently depending on the FileAccessMode.
|
||||
* These behaviors are documented in each enum value of FileAccessMode.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*/
|
||||
void Open(const std::filesystem::path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] void Open(const Path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
|
||||
using ValueType = typename Path::value_type;
|
||||
if constexpr (IsChar<ValueType>) {
|
||||
Open(ToU8String(path), mode, type, flag);
|
||||
} else {
|
||||
Open(std::filesystem::path{path}, mode, type, flag);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Closes the file if it is opened.
|
||||
void Close();
|
||||
|
||||
/**
|
||||
* Checks whether the file is open.
|
||||
* Use this to check whether the calls to Open() or Close() succeeded.
|
||||
*
|
||||
* @returns True if the file is open, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsOpen() const;
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in ReadSpan.
|
||||
* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
|
||||
* ReadObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See ReadSpan for more details if T is a contiguous container.
|
||||
* See ReadObject for more details if T is a trivially copyable object.
|
||||
*
|
||||
* @tparam T Contiguous container or trivially copyable object
|
||||
*
|
||||
* @param data Container of T::value_type data or reference to object
|
||||
*
|
||||
* @returns Count of T::value_type data or objects successfully read.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Read(T& data) const {
|
||||
if constexpr (IsSTLContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
return ReadSpan<ContiguousType>(data);
|
||||
} else {
|
||||
return ReadObject(data) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in WriteSpan.
|
||||
* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
|
||||
* WriteObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See WriteSpan for more details if T is a contiguous container.
|
||||
* See WriteObject for more details if T is a trivially copyable object.
|
||||
*
|
||||
* @tparam T Contiguous container or trivially copyable object
|
||||
*
|
||||
* @param data Container of T::value_type data or const reference to object
|
||||
*
|
||||
* @returns Count of T::value_type data or objects successfully written.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Write(const T& data) const {
|
||||
if constexpr (IsSTLContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
return WriteSpan<ContiguousType>(data);
|
||||
} else {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return WriteObject(data) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a span of T data from a file sequentially.
|
||||
* This function reads from the current position of the file pointer and
|
||||
* advances it by the (count of T * sizeof(T)) bytes successfully read.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks read permissions
|
||||
* - Attempting to read beyond the end-of-file
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param data Span of T data
|
||||
*
|
||||
* @returns Count of T data successfully read.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t ReadSpan(std::span<T> data) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::fread(data.data(), sizeof(T), data.size(), file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a span of T data to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the (count of T * sizeof(T)) bytes successfully written.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks write permissions
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param data Span of T data
|
||||
*
|
||||
* @returns Count of T data successfully written.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t WriteSpan(std::span<const T> data) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::fwrite(data.data(), sizeof(T), data.size(), file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a T object from a file sequentially.
|
||||
* This function reads from the current position of the file pointer and
|
||||
* advances it by the sizeof(T) bytes successfully read.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks read permissions
|
||||
* - Attempting to read beyond the end-of-file
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param object Reference to object
|
||||
*
|
||||
* @returns True if the object is successfully read from the file, false otherwise.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] bool ReadObject(T& object) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::fread(&object, sizeof(T), 1, file) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a T object to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the sizeof(T) bytes successfully written.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks write permissions
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param object Const reference to object
|
||||
*
|
||||
* @returns True if the object is successfully written to the file, false otherwise.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] bool WriteObject(const T& object) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::fwrite(&object, sizeof(T), 1, file) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specialized function to read a string of a given length from a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the number of characters successfully read.
|
||||
* The size of the returned string may not match length if not all bytes are successfully read.
|
||||
*
|
||||
* @param length Length of the string
|
||||
*
|
||||
* @returns A string read from the file.
|
||||
*/
|
||||
[[nodiscard]] std::string ReadString(size_t length) const;
|
||||
|
||||
/**
|
||||
* Specialized function to write a string to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the number of characters successfully written.
|
||||
*
|
||||
* @param string Span of const char backed std::string or std::string_view
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
|
||||
|
||||
/**
|
||||
* Flushes any unwritten buffered data into the file.
|
||||
*
|
||||
* @returns True if the flush was successful, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool Flush() const;
|
||||
|
||||
/**
|
||||
* Resizes the file to a given size.
|
||||
* If the file is resized to a smaller size, the remainder of the file is discarded.
|
||||
* If the file is resized to a larger size, the new area appears as if zero-filled.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
*
|
||||
* @param size File size in bytes
|
||||
*
|
||||
* @returns True if the file resize succeeded, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool SetSize(u64 size) const;
|
||||
|
||||
/**
|
||||
* Gets the size of the file.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
*
|
||||
* @returns The file size in bytes of the file. Returns 0 on failure.
|
||||
*/
|
||||
[[nodiscard]] u64 GetSize() const;
|
||||
|
||||
/**
|
||||
* Moves the current position of the file pointer with the specified offset and seek origin.
|
||||
*
|
||||
* @param offset Offset from seek origin
|
||||
* @param origin Seek origin
|
||||
*
|
||||
* @returns True if the file pointer has moved to the specified offset, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool Seek(s64 offset, SeekOrigin origin = SeekOrigin::SetOrigin) const;
|
||||
|
||||
/**
|
||||
* Gets the current position of the file pointer.
|
||||
*
|
||||
* @returns The current position of the file pointer.
|
||||
*/
|
||||
[[nodiscard]] s64 Tell() const;
|
||||
|
||||
private:
|
||||
std::filesystem::path file_path;
|
||||
FileAccessMode file_access_mode{};
|
||||
FileType file_type{};
|
||||
|
||||
std::FILE* file = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,610 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
// File Operations
|
||||
|
||||
bool NewFile(const fs::path& path, u64 size) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(path.parent_path())) {
|
||||
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Exists(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} exists", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Write};
|
||||
|
||||
if (!io_file.IsOpen()) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to create a file at path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!io_file.SetSize(size)) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={} to size={}",
|
||||
PathToUTF8String(path), size);
|
||||
return false;
|
||||
}
|
||||
|
||||
io_file.Close();
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully created a file at path={} with size={}",
|
||||
PathToUTF8String(path), size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RemoveFile(const fs::path& path) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(path)) {
|
||||
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!IsFile(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
|
||||
PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::remove(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to remove the file at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully removed the file at path={}",
|
||||
PathToUTF8String(path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenameFile(const fs::path& old_path, const fs::path& new_path) {
|
||||
if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"One or both input path(s) is not valid, old_path={}, new_path={}",
|
||||
PathToUTF8String(old_path), PathToUTF8String(new_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(old_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
|
||||
PathToUTF8String(old_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!IsFile(old_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a file",
|
||||
PathToUTF8String(old_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Exists(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
|
||||
PathToUTF8String(new_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::rename(old_path, new_path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
|
||||
PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
|
||||
PathToUTF8String(old_path), PathToUTF8String(new_path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, FileType type,
|
||||
FileShareFlag flag) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!IsFile(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
|
||||
PathToUTF8String(path));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto io_file = std::make_shared<IOFile>(path, mode, type, flag);
|
||||
|
||||
if (!io_file->IsOpen()) {
|
||||
io_file.reset();
|
||||
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to open the file at path={} with mode={}, type={}, flag={}",
|
||||
PathToUTF8String(path), mode, type, flag);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem,
|
||||
"Successfully opened the file at path={} with mode={}, type={}, flag={}",
|
||||
PathToUTF8String(path), mode, type, flag);
|
||||
|
||||
return io_file;
|
||||
}
|
||||
|
||||
// Directory Operations
|
||||
|
||||
bool CreateDir(const fs::path& path) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(path.parent_path())) {
|
||||
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsDir(path)) {
|
||||
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
|
||||
PathToUTF8String(path));
|
||||
return true;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::create_directory(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to create the directory at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully created the directory at path={}",
|
||||
PathToUTF8String(path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CreateDirs(const fs::path& path) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsDir(path)) {
|
||||
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
|
||||
PathToUTF8String(path));
|
||||
return true;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::create_directories(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to create the directories at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully created the directories at path={}",
|
||||
PathToUTF8String(path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CreateParentDir(const fs::path& path) {
|
||||
return CreateDir(path.parent_path());
|
||||
}
|
||||
|
||||
bool CreateParentDirs(const fs::path& path) {
|
||||
return CreateDirs(path.parent_path());
|
||||
}
|
||||
|
||||
bool RemoveDir(const fs::path& path) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(path)) {
|
||||
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!IsDir(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
|
||||
PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::remove(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to remove the directory at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully removed the directory at path={}",
|
||||
PathToUTF8String(path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RemoveDirRecursively(const fs::path& path) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(path)) {
|
||||
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!IsDir(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
|
||||
PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::remove_all(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to remove the directory and its contents at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully removed the directory and its contents at path={}",
|
||||
PathToUTF8String(path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RemoveDirContentsRecursively(const fs::path& path) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(path)) {
|
||||
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!IsDir(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
|
||||
PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to completely enumerate the directory at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
break;
|
||||
}
|
||||
|
||||
fs::remove(entry.path(), ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to remove the filesystem object at path={}, ec_message={}",
|
||||
PathToUTF8String(entry.path()), ec.message());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to remove all the contents of the directory at path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem,
|
||||
"Successfully removed all the contents of the directory at path={}",
|
||||
PathToUTF8String(path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenameDir(const fs::path& old_path, const fs::path& new_path) {
|
||||
if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"One or both input path(s) is not valid, old_path={}, new_path={}",
|
||||
PathToUTF8String(old_path), PathToUTF8String(new_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Exists(old_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
|
||||
PathToUTF8String(old_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!IsDir(old_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a directory",
|
||||
PathToUTF8String(old_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Exists(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
|
||||
PathToUTF8String(new_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
fs::rename(old_path, new_path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
|
||||
PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
|
||||
PathToUTF8String(old_path), PathToUTF8String(new_path));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback,
|
||||
DirEntryFilter filter) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Exists(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsDir(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
|
||||
PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
|
||||
bool callback_error = false;
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
for (const auto& entry : fs::directory_iterator(path, ec)) {
|
||||
if (ec) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (True(filter & DirEntryFilter::File) &&
|
||||
entry.status().type() == fs::file_type::regular) {
|
||||
if (!callback(entry.path())) {
|
||||
callback_error = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (True(filter & DirEntryFilter::Directory) &&
|
||||
entry.status().type() == fs::file_type::directory) {
|
||||
if (!callback(entry.path())) {
|
||||
callback_error = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (callback_error || ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to visit all the directory entries of path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
|
||||
PathToUTF8String(path));
|
||||
}
|
||||
|
||||
void IterateDirEntriesRecursively(const std::filesystem::path& path,
|
||||
const DirEntryCallable& callback, DirEntryFilter filter) {
|
||||
if (!ValidatePath(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Exists(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
|
||||
PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsDir(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
|
||||
PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
|
||||
bool callback_error = false;
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
|
||||
if (ec) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (True(filter & DirEntryFilter::File) &&
|
||||
entry.status().type() == fs::file_type::regular) {
|
||||
if (!callback(entry.path())) {
|
||||
callback_error = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (True(filter & DirEntryFilter::Directory) &&
|
||||
entry.status().type() == fs::file_type::directory) {
|
||||
if (!callback(entry.path())) {
|
||||
callback_error = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (callback_error || ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to visit all the directory entries of path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
|
||||
PathToUTF8String(path));
|
||||
}
|
||||
|
||||
// Generic Filesystem Operations
|
||||
|
||||
bool Exists(const fs::path& path) {
|
||||
return fs::exists(path);
|
||||
}
|
||||
|
||||
bool IsFile(const fs::path& path) {
|
||||
return fs::is_regular_file(path);
|
||||
}
|
||||
|
||||
bool IsDir(const fs::path& path) {
|
||||
return fs::is_directory(path);
|
||||
}
|
||||
|
||||
fs::path GetCurrentDir() {
|
||||
std::error_code ec;
|
||||
|
||||
const auto current_path = fs::current_path(ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the current path, ec_message={}", ec.message());
|
||||
return {};
|
||||
}
|
||||
|
||||
return current_path;
|
||||
}
|
||||
|
||||
bool SetCurrentDir(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
|
||||
fs::current_path(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to set the current path to path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
fs::file_type GetEntryType(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
|
||||
const auto file_status = fs::status(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to retrieve the entry type of path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return fs::file_type::not_found;
|
||||
}
|
||||
|
||||
return file_status.type();
|
||||
}
|
||||
|
||||
u64 GetSize(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
|
||||
const auto file_size = fs::file_size(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return file_size;
|
||||
}
|
||||
|
||||
u64 GetFreeSpaceSize(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
|
||||
const auto space_info = fs::space(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to retrieve the available free space of path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return space_info.free;
|
||||
}
|
||||
|
||||
u64 GetTotalSpaceSize(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
|
||||
const auto space_info = fs::space(path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to retrieve the total capacity of path={}, ec_message={}",
|
||||
PathToUTF8String(path), ec.message());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return space_info.capacity;
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,582 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
|
||||
#include "common/fs/fs_types.h"
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
class IOFile;
|
||||
|
||||
// File Operations
|
||||
|
||||
/**
|
||||
* Creates a new file at path with the specified size.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - The input path's parent directory does not exist
|
||||
* - Filesystem object at path exists
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param size File size
|
||||
*
|
||||
* @returns True if the file creation succeeds, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool NewFile(const std::filesystem::path& path, u64 size = 0);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool NewFile(const Path& path, u64 size = 0) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return NewFile(ToU8String(path), size);
|
||||
} else {
|
||||
return NewFile(std::filesystem::path{path}, size);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Removes a file at path.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a file
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if file removal succeeds or file does not exist, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveFile(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveFile(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveFile(ToU8String(path));
|
||||
} else {
|
||||
return RemoveFile(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Renames a file from old_path to new_path.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - One or both input path(s) is not valid
|
||||
* - Filesystem object at old_path does not exist
|
||||
* - Filesystem object at old_path is not a file
|
||||
* - Filesystem object at new_path exists
|
||||
* - Filesystem at either path is read only
|
||||
*
|
||||
* @param old_path Old filesystem path
|
||||
* @param new_path New filesystem path
|
||||
*
|
||||
* @returns True if file rename succeeds, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RenameFile(const std::filesystem::path& old_path,
|
||||
const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] bool RenameFile(const Path1& old_path, const Path2& new_path) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return RenameFile(ToU8String(old_path), ToU8String(new_path));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return RenameFile(ToU8String(old_path), new_path);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return RenameFile(old_path, ToU8String(new_path));
|
||||
} else {
|
||||
return RenameFile(std::filesystem::path{old_path}, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Opens a file at path with the specified file access mode.
|
||||
* This function behaves differently depending on the FileAccessMode.
|
||||
* These behaviors are documented in each enum value of FileAccessMode.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a file
|
||||
* - The file is not opened
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*
|
||||
* @returns A shared pointer to the opened file. Returns nullptr on failure.
|
||||
*/
|
||||
[[nodiscard]] std::shared_ptr<IOFile> FileOpen(const std::filesystem::path& path,
|
||||
FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::shared_ptr<IOFile> FileOpen(const Path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return FileOpen(ToU8String(path), mode, type, flag);
|
||||
} else {
|
||||
return FileOpen(std::filesystem::path{path}, mode, type, flag);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Directory Operations
|
||||
|
||||
/**
|
||||
* Creates a directory at path.
|
||||
* Note that this function will *always* assume that the input path is a directory. For example,
|
||||
* if the input path is /path/to/directory/file.txt, it will create a directory called "file.txt".
|
||||
* If you intend to create the parent directory of a file, use CreateParentDir instead.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - The input path's parent directory does not exist
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if directory creation succeeds or directory already exists, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool CreateDir(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool CreateDir(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return CreateDir(ToU8String(path));
|
||||
} else {
|
||||
return CreateDir(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Recursively creates a directory at path.
|
||||
* Note that this function will *always* assume that the input path is a directory. For example,
|
||||
* if the input path is /path/to/directory/file.txt, it will create a directory called "file.txt".
|
||||
* If you intend to create the parent directory of a file, use CreateParentDirs instead.
|
||||
* Unlike CreateDir, this creates all of input path's parent directories if they do not exist.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if directory creation succeeds or directory already exists, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool CreateDirs(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool CreateDirs(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return CreateDirs(ToU8String(path));
|
||||
} else {
|
||||
return CreateDirs(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Creates the parent directory of a given path.
|
||||
* This function calls CreateDir(path.parent_path()), see CreateDir for more details.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if directory creation succeeds or directory already exists, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool CreateParentDir(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool CreateParentDir(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return CreateParentDir(ToU8String(path));
|
||||
} else {
|
||||
return CreateParentDir(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Recursively creates the parent directory of a given path.
|
||||
* This function calls CreateDirs(path.parent_path()), see CreateDirs for more details.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if directory creation succeeds or directory already exists, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool CreateParentDirs(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool CreateParentDirs(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return CreateParentDirs(ToU8String(path));
|
||||
} else {
|
||||
return CreateParentDirs(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Removes a directory at path.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a directory
|
||||
* - The given directory is not empty
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if directory removal succeeds or directory does not exist, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveDir(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveDir(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveDir(ToU8String(path));
|
||||
} else {
|
||||
return RemoveDir(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Removes all the contents within the given directory and removes the directory itself.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a directory
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the directory and all of its contents are removed successfully, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveDirRecursively(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveDirRecursively(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveDirRecursively(ToU8String(path));
|
||||
} else {
|
||||
return RemoveDirRecursively(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Removes all the contents within the given directory without removing the directory itself.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a directory
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if all of the directory's contents are removed successfully, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveDirContentsRecursively(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveDirContentsRecursively(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveDirContentsRecursively(ToU8String(path));
|
||||
} else {
|
||||
return RemoveDirContentsRecursively(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Renames a directory from old_path to new_path.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - One or both input path(s) is not valid
|
||||
* - Filesystem object at old_path does not exist
|
||||
* - Filesystem object at old_path is not a directory
|
||||
* - Filesystem object at new_path exists
|
||||
* - Filesystem at either path is read only
|
||||
*
|
||||
* @param old_path Old filesystem path
|
||||
* @param new_path New filesystem path
|
||||
*
|
||||
* @returns True if directory rename succeeds, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RenameDir(const std::filesystem::path& old_path,
|
||||
const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] bool RenameDir(const Path1& old_path, const Path2& new_path) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return RenameDir(ToU8String(old_path), ToU8String(new_path));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return RenameDir(ToU8String(old_path), new_path);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return RenameDir(old_path, ToU8String(new_path));
|
||||
} else {
|
||||
return RenameDir(std::filesystem::path{old_path}, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Iterates over the directory entries of a given directory.
|
||||
* This does not iterate over the sub-directories of the given directory.
|
||||
* The DirEntryCallable callback is called for each visited directory entry.
|
||||
* A filter can be set to control which directory entries are visited based on their type.
|
||||
* By default, both files and directories are visited.
|
||||
* If the callback returns false or there is an error, the iteration is immediately halted.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a directory
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param callback Callback to be called for each visited directory entry
|
||||
* @param filter Directory entry type filter
|
||||
*/
|
||||
void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback,
|
||||
DirEntryFilter filter = DirEntryFilter::All);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void IterateDirEntries(const Path& path, const DirEntryCallable& callback,
|
||||
DirEntryFilter filter = DirEntryFilter::All) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
IterateDirEntries(ToU8String(path), callback, filter);
|
||||
} else {
|
||||
IterateDirEntries(std::filesystem::path{path}, callback, filter);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Iterates over the directory entries of a given directory and its sub-directories.
|
||||
* The DirEntryCallable callback is called for each visited directory entry.
|
||||
* A filter can be set to control which directory entries are visited based on their type.
|
||||
* By default, both files and directories are visited.
|
||||
* If the callback returns false or there is an error, the iteration is immediately halted.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path does not exist
|
||||
* - Filesystem object at path is not a directory
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param callback Callback to be called for each visited directory entry
|
||||
* @param filter Directory entry type filter
|
||||
*/
|
||||
void IterateDirEntriesRecursively(const std::filesystem::path& path,
|
||||
const DirEntryCallable& callback,
|
||||
DirEntryFilter filter = DirEntryFilter::All);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void IterateDirEntriesRecursively(const Path& path, const DirEntryCallable& callback,
|
||||
DirEntryFilter filter = DirEntryFilter::All) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
IterateDirEntriesRecursively(ToU8String(path), callback, filter);
|
||||
} else {
|
||||
IterateDirEntriesRecursively(std::filesystem::path{path}, callback, filter);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Generic Filesystem Operations
|
||||
|
||||
/**
|
||||
* Returns whether a filesystem object at path exists.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if a filesystem object at path exists, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool Exists(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool Exists(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return Exists(ToU8String(path));
|
||||
} else {
|
||||
return Exists(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns whether a filesystem object at path is a file.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if a filesystem object at path is a file, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsFile(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool IsFile(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return IsFile(ToU8String(path));
|
||||
} else {
|
||||
return IsFile(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns whether a filesystem object at path is a directory.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if a filesystem object at path is a directory, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDir(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool IsDir(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return IsDir(ToU8String(path));
|
||||
} else {
|
||||
return IsDir(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the current working directory.
|
||||
*
|
||||
* @returns The current working directory. Returns an empty path on failure.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetCurrentDir();
|
||||
|
||||
/**
|
||||
* Sets the current working directory to path.
|
||||
*
|
||||
* @returns True if the current working directory is successfully set, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool SetCurrentDir(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool SetCurrentDir(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return SetCurrentDir(ToU8String(path));
|
||||
} else {
|
||||
return SetCurrentDir(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the entry type of the filesystem object at path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The entry type of the filesystem object. Returns file_type::not_found on failure.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::file_type GetEntryType(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::filesystem::file_type GetEntryType(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return GetEntryType(ToU8String(path));
|
||||
} else {
|
||||
return GetEntryType(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the size of the filesystem object at path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The size in bytes of the filesystem object. Returns 0 on failure.
|
||||
*/
|
||||
[[nodiscard]] u64 GetSize(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] u64 GetSize(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return GetSize(ToU8String(path));
|
||||
} else {
|
||||
return GetSize(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the free space size of the filesystem at path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The free space size in bytes of the filesystem at path. Returns 0 on failure.
|
||||
*/
|
||||
[[nodiscard]] u64 GetFreeSpaceSize(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] u64 GetFreeSpaceSize(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return GetFreeSpaceSize(ToU8String(path));
|
||||
} else {
|
||||
return GetFreeSpaceSize(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the total capacity of the filesystem at path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The total capacity in bytes of the filesystem at path. Returns 0 on failure.
|
||||
*/
|
||||
[[nodiscard]] u64 GetTotalSpaceSize(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] u64 GetTotalSpaceSize(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return GetTotalSpaceSize(ToU8String(path));
|
||||
} else {
|
||||
return GetTotalSpaceSize(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
// yuzu data directories
|
||||
|
||||
#define YUZU_DIR "yuzu"
|
||||
#define PORTABLE_DIR "user"
|
||||
|
||||
// Sub-directories contained within a yuzu data directory
|
||||
|
||||
#define CACHE_DIR "cache"
|
||||
#define CONFIG_DIR "config"
|
||||
#define DUMP_DIR "dump"
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define LOG_DIR "log"
|
||||
#define NAND_DIR "nand"
|
||||
#define SCREENSHOTS_DIR "screenshots"
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define SHADER_DIR "shader"
|
||||
|
||||
// yuzu-specific files
|
||||
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
@@ -0,0 +1,73 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class FileAccessMode {
|
||||
/**
|
||||
* If the file at path exists, it opens the file for reading.
|
||||
* If the file at path does not exist, it fails to open the file.
|
||||
*/
|
||||
Read = 1 << 0,
|
||||
/**
|
||||
* If the file at path exists, the existing contents of the file are erased.
|
||||
* The empty file is then opened for writing.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for writing.
|
||||
*/
|
||||
Write = 1 << 1,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for reading and writing.
|
||||
* If the file at path does not exist, it fails to open the file.
|
||||
*/
|
||||
ReadWrite = Read | Write,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for appending.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for appending.
|
||||
*/
|
||||
Append = 1 << 2,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for both reading and appending.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for both
|
||||
* reading and appending.
|
||||
*/
|
||||
ReadAppend = Read | Append,
|
||||
};
|
||||
|
||||
enum class FileType {
|
||||
BinaryFile,
|
||||
TextFile,
|
||||
};
|
||||
|
||||
enum class FileShareFlag {
|
||||
ShareNone, // Provides exclusive access to the file.
|
||||
ShareReadOnly, // Provides read only shared access to the file.
|
||||
ShareWriteOnly, // Provides write only shared access to the file.
|
||||
ShareReadWrite, // Provides read and write shared access to the file.
|
||||
};
|
||||
|
||||
enum class DirEntryFilter {
|
||||
File = 1 << 0,
|
||||
Directory = 1 << 1,
|
||||
All = File | Directory,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(DirEntryFilter);
|
||||
|
||||
/**
|
||||
* A callback function which takes in the path of a directory entry.
|
||||
*
|
||||
* @param path The path of a directory entry
|
||||
*
|
||||
* @returns A boolean value.
|
||||
* Return true to indicate whether the callback is successful, false otherwise.
|
||||
*/
|
||||
using DirEntryCallable = std::function<bool(const std::filesystem::path& path)>;
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,13 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
std::u8string ToU8String(std::string_view utf8_string) {
|
||||
return std::u8string{utf8_string.begin(), utf8_string.end()};
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <concepts>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
template <typename T>
|
||||
concept IsChar = std::same_as<T, char>;
|
||||
|
||||
/**
|
||||
* Converts a UTF-8 encoded std::string or std::string_view to a std::u8string.
|
||||
*
|
||||
* @param utf8_string UTF-8 encoded string
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string.
|
||||
*/
|
||||
[[nodiscard]] std::u8string ToU8String(std::string_view utf8_string);
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,432 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <shlobj.h> // Used in GetExeDirectory()
|
||||
#else
|
||||
#include <cstdlib> // Used in Get(Home/Data)Directory()
|
||||
#include <pwd.h> // Used in GetHomeDirectory()
|
||||
#include <sys/types.h> // Used in GetHomeDirectory()
|
||||
#include <unistd.h> // Used in GetDataDirectory()
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <sys/param.h> // Used in GetBundleDirectory()
|
||||
|
||||
// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
|
||||
// ignore them if we're not using clang. The macro is only used to prevent linking against
|
||||
// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
|
||||
// error, so this is perfectly safe, just inconvenient.
|
||||
#ifndef __clang__
|
||||
#define availability(...)
|
||||
#endif
|
||||
#include <CoreFoundation/CFBundle.h> // Used in GetBundleDirectory()
|
||||
#include <CoreFoundation/CFString.h> // Used in GetBundleDirectory()
|
||||
#include <CoreFoundation/CFURL.h> // Used in GetBundleDirectory()
|
||||
#ifdef availability
|
||||
#undef availability
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#ifdef _WIN32
|
||||
// This is the maximum number of UTF-16 code units permissible in Windows file paths
|
||||
#define MAX_PATH 260
|
||||
#else
|
||||
// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
|
||||
#define MAX_PATH 1024
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
/**
|
||||
* The PathManagerImpl is a singleton allowing to manage the mapping of
|
||||
* YuzuPath enums to real filesystem paths.
|
||||
* This class provides 2 functions: GetYuzuPathImpl and SetYuzuPathImpl.
|
||||
* These are used by GetYuzuPath and SetYuzuPath respectively to get or modify
|
||||
* the path mapped by the YuzuPath enum.
|
||||
*/
|
||||
class PathManagerImpl {
|
||||
public:
|
||||
static PathManagerImpl& GetInstance() {
|
||||
static PathManagerImpl path_manager_impl;
|
||||
|
||||
return path_manager_impl;
|
||||
}
|
||||
|
||||
PathManagerImpl(const PathManagerImpl&) = delete;
|
||||
PathManagerImpl& operator=(const PathManagerImpl&) = delete;
|
||||
|
||||
PathManagerImpl(PathManagerImpl&&) = delete;
|
||||
PathManagerImpl& operator=(PathManagerImpl&&) = delete;
|
||||
|
||||
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
|
||||
return yuzu_paths.at(yuzu_path);
|
||||
}
|
||||
|
||||
void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
yuzu_paths.insert_or_assign(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
private:
|
||||
PathManagerImpl() {
|
||||
#ifdef _WIN32
|
||||
auto yuzu_path = GetExeDirectory() / PORTABLE_DIR;
|
||||
|
||||
if (!IsDir(yuzu_path)) {
|
||||
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
|
||||
}
|
||||
|
||||
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
|
||||
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
|
||||
#else
|
||||
auto yuzu_path = GetCurrentDir() / PORTABLE_DIR;
|
||||
|
||||
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
|
||||
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
|
||||
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
|
||||
} else {
|
||||
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
|
||||
|
||||
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
|
||||
GenerateYuzuPath(YuzuPath::CacheDir, GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR);
|
||||
}
|
||||
#endif
|
||||
|
||||
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
|
||||
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
|
||||
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
|
||||
}
|
||||
|
||||
~PathManagerImpl() = default;
|
||||
|
||||
void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
void(FS::CreateDir(new_path));
|
||||
|
||||
SetYuzuPathImpl(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
std::unordered_map<YuzuPath, fs::path> yuzu_paths;
|
||||
};
|
||||
|
||||
std::string PathToUTF8String(const fs::path& path) {
|
||||
const auto utf8_string = path.u8string();
|
||||
|
||||
return std::string{utf8_string.begin(), utf8_string.end()};
|
||||
}
|
||||
|
||||
bool ValidatePath(const fs::path& path) {
|
||||
if (path.empty()) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is empty, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (path.u16string().size() >= MAX_PATH) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
if (path.u8string().size() >= MAX_PATH) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
fs::path ConcatPath(const fs::path& first, const fs::path& second) {
|
||||
const bool second_has_dir_sep = IsDirSeparator(second.u8string().front());
|
||||
|
||||
if (!second_has_dir_sep) {
|
||||
return (first / second).lexically_normal();
|
||||
}
|
||||
|
||||
fs::path concat_path = first;
|
||||
concat_path += second;
|
||||
|
||||
return concat_path.lexically_normal();
|
||||
}
|
||||
|
||||
fs::path ConcatPathSafe(const fs::path& base, const fs::path& offset) {
|
||||
const auto concatenated_path = ConcatPath(base, offset);
|
||||
|
||||
if (!IsPathSandboxed(base, concatenated_path)) {
|
||||
return base;
|
||||
}
|
||||
|
||||
return concatenated_path;
|
||||
}
|
||||
|
||||
bool IsPathSandboxed(const fs::path& base, const fs::path& path) {
|
||||
const auto base_string = RemoveTrailingSeparators(base.lexically_normal()).u8string();
|
||||
const auto path_string = RemoveTrailingSeparators(path.lexically_normal()).u8string();
|
||||
|
||||
if (path_string.size() < base_string.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return base_string.compare(0, base_string.size(), path_string, 0, base_string.size()) == 0;
|
||||
}
|
||||
|
||||
bool IsDirSeparator(char character) {
|
||||
return character == '/' || character == '\\';
|
||||
}
|
||||
|
||||
bool IsDirSeparator(char8_t character) {
|
||||
return character == u8'/' || character == u8'\\';
|
||||
}
|
||||
|
||||
fs::path RemoveTrailingSeparators(const fs::path& path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
auto string_path = path.u8string();
|
||||
|
||||
while (IsDirSeparator(string_path.back())) {
|
||||
string_path.pop_back();
|
||||
}
|
||||
|
||||
return fs::path{string_path};
|
||||
}
|
||||
|
||||
const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
|
||||
return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
|
||||
}
|
||||
|
||||
std::string GetYuzuPathString(YuzuPath yuzu_path) {
|
||||
return PathToUTF8String(GetYuzuPath(yuzu_path));
|
||||
}
|
||||
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
if (!FS::IsDir(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
|
||||
PathToUTF8String(new_path));
|
||||
return;
|
||||
}
|
||||
|
||||
PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
fs::path GetExeDirectory() {
|
||||
wchar_t exe_path[MAX_PATH];
|
||||
|
||||
GetModuleFileNameW(nullptr, exe_path, MAX_PATH);
|
||||
|
||||
if (!exe_path) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to get the path to the executable of the current process");
|
||||
}
|
||||
|
||||
return fs::path{exe_path}.parent_path();
|
||||
}
|
||||
|
||||
fs::path GetAppDataRoamingDirectory() {
|
||||
PWSTR appdata_roaming_path = nullptr;
|
||||
|
||||
SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &appdata_roaming_path);
|
||||
|
||||
auto fs_appdata_roaming_path = fs::path{appdata_roaming_path};
|
||||
|
||||
CoTaskMemFree(appdata_roaming_path);
|
||||
|
||||
if (fs_appdata_roaming_path.empty()) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
|
||||
}
|
||||
|
||||
return fs_appdata_roaming_path;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
fs::path GetHomeDirectory() {
|
||||
const char* home_env_var = getenv("HOME");
|
||||
|
||||
if (home_env_var) {
|
||||
return fs::path{home_env_var};
|
||||
}
|
||||
|
||||
LOG_INFO(Common_Filesystem,
|
||||
"$HOME is not defined in the environment variables, "
|
||||
"attempting to query passwd to get the home path of the current user");
|
||||
|
||||
const auto* pw = getpwuid(getuid());
|
||||
|
||||
if (!pw) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
|
||||
return {};
|
||||
}
|
||||
|
||||
return fs::path{pw->pw_dir};
|
||||
}
|
||||
|
||||
fs::path GetDataDirectory(const std::string& env_name) {
|
||||
const char* data_env_var = getenv(env_name.c_str());
|
||||
|
||||
if (data_env_var) {
|
||||
return fs::path{data_env_var};
|
||||
}
|
||||
|
||||
if (env_name == "XDG_DATA_HOME") {
|
||||
return GetHomeDirectory() / ".local/share";
|
||||
} else if (env_name == "XDG_CACHE_HOME") {
|
||||
return GetHomeDirectory() / ".cache";
|
||||
} else if (env_name == "XDG_CONFIG_HOME") {
|
||||
return GetHomeDirectory() / ".config";
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
fs::path GetBundleDirectory() {
|
||||
char app_bundle_path[MAXPATHLEN];
|
||||
|
||||
// Get the main bundle for the app
|
||||
CFURLRef bundle_ref = CFBundleCopyBundleURL(CFBundleGetMainBundle());
|
||||
CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
|
||||
|
||||
CFStringGetFileSystemRepresentation(bundle_path, app_bundle_path, sizeof(app_bundle_path));
|
||||
|
||||
CFRelease(bundle_ref);
|
||||
CFRelease(bundle_path);
|
||||
|
||||
return fs::path{app_bundle_path};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
std::string_view RemoveTrailingSlash(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
if (path.back() == '\\' || path.back() == '/') {
|
||||
path.remove_suffix(1);
|
||||
return path;
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitPathComponents(std::string_view filename) {
|
||||
std::string copy(filename);
|
||||
std::replace(copy.begin(), copy.end(), '\\', '/');
|
||||
std::vector<std::string> out;
|
||||
|
||||
std::stringstream stream(copy);
|
||||
std::string item;
|
||||
while (std::getline(stream, item, '/')) {
|
||||
out.push_back(std::move(item));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
|
||||
std::string path(path_);
|
||||
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
|
||||
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
|
||||
|
||||
if (directory_separator == DirectorySeparator::PlatformDefault) {
|
||||
#ifdef _WIN32
|
||||
type1 = '/';
|
||||
type2 = '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
std::replace(path.begin(), path.end(), type1, type2);
|
||||
|
||||
auto start = path.begin();
|
||||
#ifdef _WIN32
|
||||
// allow network paths which start with a double backslash (e.g. \\server\share)
|
||||
if (start != path.end())
|
||||
++start;
|
||||
#endif
|
||||
path.erase(std::unique(start, path.end(),
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
path.end());
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
std::string_view GetParentPath(std::string_view path) {
|
||||
const auto name_bck_index = path.rfind('\\');
|
||||
const auto name_fwd_index = path.rfind('/');
|
||||
std::size_t name_index;
|
||||
|
||||
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
|
||||
name_index = std::min(name_bck_index, name_fwd_index);
|
||||
} else {
|
||||
name_index = std::max(name_bck_index, name_fwd_index);
|
||||
}
|
||||
|
||||
return path.substr(0, name_index);
|
||||
}
|
||||
|
||||
std::string_view GetPathWithoutTop(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path.remove_prefix(1);
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
const auto name_bck_index = path.find('\\');
|
||||
const auto name_fwd_index = path.find('/');
|
||||
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string_view GetFilename(std::string_view path) {
|
||||
const auto name_index = path.find_last_of("\\/");
|
||||
|
||||
if (name_index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return path.substr(name_index + 1);
|
||||
}
|
||||
|
||||
std::string_view GetExtensionFromFilename(std::string_view name) {
|
||||
const std::size_t index = name.rfind('.');
|
||||
|
||||
if (index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return name.substr(index + 1);
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -0,0 +1,309 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class YuzuPath {
|
||||
YuzuDir, // Where yuzu stores its data.
|
||||
CacheDir, // Where cached filesystem data is stored.
|
||||
ConfigDir, // Where config files are stored.
|
||||
DumpDir, // Where dumped data is stored.
|
||||
KeysDir, // Where key files are stored.
|
||||
LoadDir, // Where cheat/mod files are stored.
|
||||
LogDir, // Where log files are stored.
|
||||
NANDDir, // Where the emulated NAND is stored.
|
||||
ScreenshotsDir, // Where yuzu screenshots are stored.
|
||||
SDMCDir, // Where the emulated SDMC is stored.
|
||||
ShaderDir, // Where shaders are stored.
|
||||
};
|
||||
|
||||
/**
|
||||
* Converts a filesystem path to a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
|
||||
|
||||
/**
|
||||
* Validates a given path.
|
||||
*
|
||||
* A given path is valid if it meets these conditions:
|
||||
* - The path is not empty
|
||||
* - The path is not too long
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the path is valid, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool ValidatePath(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool ValidatePath(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return ValidatePath(ToU8String(path));
|
||||
} else {
|
||||
return ValidatePath(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Concatenates two filesystem paths together.
|
||||
*
|
||||
* This is needed since the following occurs when using std::filesystem::path's operator/:
|
||||
* first: "/first/path"
|
||||
* second: "/second/path" (Note that the second path has a directory separator in the front)
|
||||
* first / second yields "/second/path" when the desired result is first/path/second/path
|
||||
*
|
||||
* @param first First filesystem path
|
||||
* @param second Second filesystem path
|
||||
*
|
||||
* @returns A concatenated filesystem path.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPath(const std::filesystem::path& first,
|
||||
const std::filesystem::path& second);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPath(const Path1& first, const Path2& second) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPath(ToU8String(first), ToU8String(second));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPath(ToU8String(first), second);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPath(first, ToU8String(second));
|
||||
} else {
|
||||
return ConcatPath(std::filesystem::path{first}, std::filesystem::path{second});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Safe variant of ConcatPath that takes in a base path and an offset path from the given base path.
|
||||
*
|
||||
* If ConcatPath(base, offset) resolves to a path that is sandboxed within the base path,
|
||||
* this will return the concatenated path. Otherwise this will return the base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param offset Offset filesystem path
|
||||
*
|
||||
* @returns A concatenated filesystem path if it is within the base path,
|
||||
* returns the base path otherwise.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const std::filesystem::path& base,
|
||||
const std::filesystem::path& offset);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const Path1& base, const Path2& offset) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), ToU8String(offset));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), offset);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(base, ToU8String(offset));
|
||||
} else {
|
||||
return ConcatPathSafe(std::filesystem::path{base}, std::filesystem::path{offset});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks whether a given path is sandboxed within a given base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the given path is sandboxed within the given base path, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsPathSandboxed(const std::filesystem::path& base,
|
||||
const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] bool IsPathSandboxed(const Path1& base, const Path2& path) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), ToU8String(path));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), path);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(base, ToU8String(path));
|
||||
} else {
|
||||
return IsPathSandboxed(std::filesystem::path{base}, std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char character);
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char8_t character);
|
||||
|
||||
/**
|
||||
* Removes any trailing directory separators if they exist in the given path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The filesystem path without any trailing directory separators.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveTrailingSeparators(ToU8String(path));
|
||||
} else {
|
||||
return RemoveTrailingSeparators(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum.
|
||||
*/
|
||||
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Sets a new filesystem path associated with the YuzuPath enum.
|
||||
* If the filesystem object at new_path is not a directory, this function will not do anything.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
* @param new_path New filesystem path
|
||||
*/
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
SetYuzuPath(yuzu_path, ToU8String(new_path));
|
||||
} else {
|
||||
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Gets the path of the directory containing the executable of the current process.
|
||||
*
|
||||
* @returns The path of the directory containing the executable of the current process.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetExeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the path of the current user's %APPDATA% directory (%USERPROFILE%/AppData/Roaming).
|
||||
*
|
||||
* @returns The path of the current user's %APPDATA% directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetAppDataRoamingDirectory();
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Gets the path of the directory specified by the #HOME environment variable.
|
||||
* If $HOME is not defined, it will attempt to query the user database in passwd instead.
|
||||
*
|
||||
* @returns The path of the current user's home directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetHomeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
|
||||
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
* Defaults to $HOME/.local/share for main application data,
|
||||
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
|
||||
*
|
||||
* @param env_name XDG environment variable name
|
||||
*
|
||||
* @returns The path where yuzu should store its data.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
[[nodiscard]] std::filesystem::path GetBundleDirectory();
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
enum class DirectorySeparator {
|
||||
ForwardSlash,
|
||||
BackwardSlash,
|
||||
PlatformDefault,
|
||||
};
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
[[nodiscard]] std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
} // namespace Common::FS
|
||||
@@ -11,13 +11,13 @@
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <share.h> // For _SH_DENYWR
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#else
|
||||
#define _SH_DENYWR 0
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
@@ -148,19 +148,16 @@ void ColorConsoleBackend::Write(const Entry& entry) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
FileBackend::FileBackend(const std::string& filename) {
|
||||
const auto old_filename = filename + ".old.txt";
|
||||
FileBackend::FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
if (FS::Exists(old_filename)) {
|
||||
FS::Delete(old_filename);
|
||||
}
|
||||
if (FS::Exists(filename)) {
|
||||
FS::Rename(filename, old_filename);
|
||||
}
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
void(FS::RemoveFile(old_filename));
|
||||
void(FS::RenameFile(filename, old_filename));
|
||||
|
||||
// _SH_DENYWR allows read only access to the file for other programs.
|
||||
// It is #defined to 0 on other platforms
|
||||
file = FS::IOFile(filename, "w", _SH_DENYWR);
|
||||
file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
void FileBackend::Write(const Entry& entry) {
|
||||
@@ -181,7 +178,7 @@ void FileBackend::Write(const Entry& entry) {
|
||||
|
||||
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
if (entry.log_level >= Level::Error) {
|
||||
file.Flush();
|
||||
void(file.Flush());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,10 +4,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -81,7 +82,7 @@ public:
|
||||
*/
|
||||
class FileBackend : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::string& filename);
|
||||
explicit FileBackend(const std::filesystem::path& filename);
|
||||
|
||||
static const char* Name() {
|
||||
return "file";
|
||||
|
||||
@@ -59,8 +59,7 @@ std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size)
|
||||
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
|
||||
std::size_t uncompressed_size) {
|
||||
std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed, std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -53,7 +54,7 @@ namespace Common::Compression {
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
|
||||
[[nodiscard]] std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed,
|
||||
std::size_t uncompressed_size);
|
||||
|
||||
} // namespace Common::Compression
|
||||
} // namespace Common::Compression
|
||||
|
||||
@@ -2,24 +2,30 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <filesystem>
|
||||
#include <stdlib.h>
|
||||
#include <cstdlib>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/nvidia_flags.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
void ConfigureNvidiaEnvironmentFlags() {
|
||||
#ifdef _WIN32
|
||||
const std::string shader_path = Common::FS::SanitizePath(
|
||||
fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
|
||||
const std::string windows_path =
|
||||
Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
|
||||
void(Common::FS::CreateFullPath(shader_path + '/'));
|
||||
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
|
||||
const auto nvidia_shader_dir =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "nvidia";
|
||||
|
||||
if (!Common::FS::CreateDirs(nvidia_shader_dir)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto windows_path_string =
|
||||
Common::FS::PathToUTF8String(nvidia_shader_dir.lexically_normal());
|
||||
|
||||
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
|
||||
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Represents a point within a 2D space.
|
||||
template <typename T>
|
||||
struct Point {
|
||||
static_assert(std::is_arithmetic_v<T>, "T must be an arithmetic type!");
|
||||
|
||||
T x{};
|
||||
T y{};
|
||||
|
||||
#define ARITHMETIC_OP(op, compound_op) \
|
||||
friend constexpr Point operator op(const Point& lhs, const Point& rhs) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(lhs.x op rhs.x), \
|
||||
.y = static_cast<T>(lhs.y op rhs.y), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point operator op(const Point& lhs, T value) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(lhs.x op value), \
|
||||
.y = static_cast<T>(lhs.y op value), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point operator op(T value, const Point& rhs) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(value op rhs.x), \
|
||||
.y = static_cast<T>(value op rhs.y), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point& operator compound_op(Point& lhs, const Point& rhs) noexcept { \
|
||||
lhs.x = static_cast<T>(lhs.x op rhs.x); \
|
||||
lhs.y = static_cast<T>(lhs.y op rhs.y); \
|
||||
return lhs; \
|
||||
} \
|
||||
friend constexpr Point& operator compound_op(Point& lhs, T value) noexcept { \
|
||||
lhs.x = static_cast<T>(lhs.x op value); \
|
||||
lhs.y = static_cast<T>(lhs.y op value); \
|
||||
return lhs; \
|
||||
}
|
||||
ARITHMETIC_OP(+, +=)
|
||||
ARITHMETIC_OP(-, -=)
|
||||
ARITHMETIC_OP(*, *=)
|
||||
ARITHMETIC_OP(/, /=)
|
||||
#undef ARITHMETIC_OP
|
||||
|
||||
friend constexpr bool operator==(const Point&, const Point&) = default;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
+10
-6
@@ -5,7 +5,7 @@
|
||||
#include <string_view>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
@@ -34,6 +34,10 @@ void LogSettings() {
|
||||
LOG_INFO(Config, "{}: {}", name, value);
|
||||
};
|
||||
|
||||
const auto log_path = [](std::string_view name, const std::filesystem::path& path) {
|
||||
LOG_INFO(Config, "{}: {}", name, Common::FS::PathToUTF8String(path));
|
||||
};
|
||||
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
|
||||
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
|
||||
@@ -59,11 +63,11 @@ void LogSettings() {
|
||||
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
|
||||
log_setting("Audio_OutputDevice", values.audio_device_id);
|
||||
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
|
||||
log_setting("DataStorage_CacheDir", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir));
|
||||
log_setting("DataStorage_ConfigDir", Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
|
||||
log_setting("DataStorage_LoadDir", Common::FS::GetUserPath(Common::FS::UserPath::LoadDir));
|
||||
log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir));
|
||||
log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir));
|
||||
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
|
||||
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
|
||||
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
|
||||
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
|
||||
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
|
||||
log_setting("Debugging_ProgramArgs", values.program_args);
|
||||
log_setting("Services_BCATBackend", values.bcat_backend);
|
||||
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
@@ -93,18 +92,6 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
||||
return true;
|
||||
}
|
||||
|
||||
void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path,
|
||||
const std::string& _Filename) {
|
||||
_CompleteFilename = _Path;
|
||||
|
||||
// check for seperator
|
||||
if (DIR_SEP_CHR != *_CompleteFilename.rbegin())
|
||||
_CompleteFilename += DIR_SEP_CHR;
|
||||
|
||||
// add the filename
|
||||
_CompleteFilename += _Filename;
|
||||
}
|
||||
|
||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& output) {
|
||||
std::istringstream iss(str);
|
||||
output.resize(1);
|
||||
|
||||
@@ -32,8 +32,6 @@ void SplitString(const std::string& str, char delim, std::vector<std::string>& o
|
||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
|
||||
std::string* _pExtension);
|
||||
|
||||
void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path,
|
||||
const std::string& _Filename);
|
||||
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
|
||||
const std::string& dest);
|
||||
|
||||
|
||||
@@ -43,6 +43,8 @@
|
||||
* The maximum height of a red-black tree is 2lg (n+1).
|
||||
*/
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common {
|
||||
template <typename T>
|
||||
class RBHead {
|
||||
@@ -325,6 +327,10 @@ void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
|
||||
while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root() && parent != nullptr) {
|
||||
if (RB_LEFT(parent) == elm) {
|
||||
tmp = RB_RIGHT(parent);
|
||||
if (!tmp) {
|
||||
ASSERT_MSG(false, "tmp is invalid!");
|
||||
break;
|
||||
}
|
||||
if (RB_IS_RED(tmp)) {
|
||||
RB_SET_BLACKRED(tmp, parent);
|
||||
RB_ROTATE_LEFT(head, parent, tmp);
|
||||
@@ -366,6 +372,11 @@ void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
|
||||
tmp = RB_LEFT(parent);
|
||||
}
|
||||
|
||||
if (!tmp) {
|
||||
ASSERT_MSG(false, "tmp is invalid!");
|
||||
break;
|
||||
}
|
||||
|
||||
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
|
||||
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
|
||||
RB_SET_COLOR(tmp, EntryColor::Red);
|
||||
|
||||
@@ -32,7 +32,7 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
|
||||
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
|
||||
std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed) {
|
||||
const std::size_t decompressed_size =
|
||||
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
|
||||
std::vector<u8> decompressed(decompressed_size);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -40,6 +41,6 @@ namespace Common::Compression {
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
|
||||
[[nodiscard]] std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed);
|
||||
|
||||
} // namespace Common::Compression
|
||||
} // namespace Common::Compression
|
||||
|
||||
@@ -159,8 +159,6 @@ public:
|
||||
*/
|
||||
virtual void SetTPIDR_EL0(u64 value) = 0;
|
||||
|
||||
virtual void ChangeProcessorID(std::size_t new_core_id) = 0;
|
||||
|
||||
virtual void SaveContext(ThreadContext32& ctx) = 0;
|
||||
virtual void SaveContext(ThreadContext64& ctx) = 0;
|
||||
virtual void LoadContext(const ThreadContext32& ctx) = 0;
|
||||
|
||||
@@ -255,10 +255,6 @@ void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
|
||||
cp15->uprw = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::ChangeProcessorID(std::size_t new_core_id) {
|
||||
jit->ChangeProcessorID(new_core_id);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
|
||||
Dynarmic::A32::Context context;
|
||||
jit->SaveContext(context);
|
||||
|
||||
@@ -48,7 +48,6 @@ public:
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
void ChangeProcessorID(std::size_t new_core_id) override;
|
||||
|
||||
bool IsInThumbMode() const {
|
||||
return (GetPSTATE() & 0x20) != 0;
|
||||
|
||||
@@ -296,10 +296,6 @@ void ARM_Dynarmic_64::SetTPIDR_EL0(u64 value) {
|
||||
cb->tpidr_el0 = value;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::ChangeProcessorID(std::size_t new_core_id) {
|
||||
jit->ChangeProcessorID(new_core_id);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
|
||||
ctx.cpu_registers = jit->GetRegisters();
|
||||
ctx.sp = jit->GetSP();
|
||||
|
||||
@@ -45,7 +45,6 @@ public:
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
void ChangeProcessorID(std::size_t new_core_id) override;
|
||||
|
||||
void SaveContext(ThreadContext32& ctx) override {}
|
||||
void SaveContext(ThreadContext64& ctx) override;
|
||||
|
||||
+2
-2
@@ -6,7 +6,7 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/settings.h"
|
||||
@@ -121,7 +121,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
dir->GetName());
|
||||
}
|
||||
|
||||
if (Common::FS::IsDirectory(path)) {
|
||||
if (Common::FS::IsDir(path)) {
|
||||
return vfs->OpenFile(path + "/main", FileSys::Mode::Read);
|
||||
}
|
||||
|
||||
|
||||
@@ -18,8 +18,9 @@
|
||||
#include <mbedtls/cmac.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
@@ -325,46 +326,55 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
|
||||
}
|
||||
|
||||
std::optional<Key128> DeriveSDSeed() {
|
||||
const Common::FS::IOFile save_43(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000043",
|
||||
"rb+");
|
||||
const auto system_save_43_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000043";
|
||||
const Common::FS::IOFile save_43{system_save_43_path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!save_43.IsOpen()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const Common::FS::IOFile sd_private(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) +
|
||||
"/Nintendo/Contents/private",
|
||||
"rb+");
|
||||
const auto sd_private_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "Nintendo/Contents/private";
|
||||
|
||||
const Common::FS::IOFile sd_private{sd_private_path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!sd_private.IsOpen()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::array<u8, 0x10> private_seed{};
|
||||
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
|
||||
if (sd_private.Read(private_seed) != private_seed.size()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::array<u8, 0x10> buffer{};
|
||||
std::size_t offset = 0;
|
||||
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
|
||||
if (!save_43.Seek(offset, SEEK_SET)) {
|
||||
s64 offset = 0;
|
||||
for (; offset + 0x10 < static_cast<s64>(save_43.GetSize()); ++offset) {
|
||||
if (!save_43.Seek(offset)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
if (save_43.Read(buffer) != buffer.size()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
save_43.ReadBytes(buffer.data(), buffer.size());
|
||||
if (buffer == private_seed) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
|
||||
if (!save_43.Seek(offset + 0x10)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Key128 seed{};
|
||||
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
|
||||
if (save_43.Read(seed) != seed.size()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return seed;
|
||||
}
|
||||
|
||||
@@ -435,7 +445,7 @@ std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save) {
|
||||
}
|
||||
|
||||
std::vector<u8> buffer(ticket_save.GetSize());
|
||||
if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) {
|
||||
if (ticket_save.Read(buffer) != buffer.size()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -566,27 +576,26 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
|
||||
|
||||
KeyManager::KeyManager() {
|
||||
// Initialize keys
|
||||
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
|
||||
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
||||
|
||||
if (!Common::FS::Exists(yuzu_keys_dir)) {
|
||||
Common::FS::CreateDir(yuzu_keys_dir);
|
||||
if (!Common::FS::CreateDir(yuzu_keys_dir)) {
|
||||
LOG_ERROR(Core, "Failed to create the keys directory.");
|
||||
}
|
||||
|
||||
if (Settings::values.use_dev_keys) {
|
||||
dev_mode = true;
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "dev.keys_autogenerated", false);
|
||||
LoadFromFile(yuzu_keys_dir / "dev.keys", false);
|
||||
LoadFromFile(yuzu_keys_dir / "dev.keys_autogenerated", false);
|
||||
} else {
|
||||
dev_mode = false;
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "prod.keys", false);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "prod.keys_autogenerated", false);
|
||||
LoadFromFile(yuzu_keys_dir / "prod.keys", false);
|
||||
LoadFromFile(yuzu_keys_dir / "prod.keys_autogenerated", false);
|
||||
}
|
||||
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "title.keys_autogenerated", true);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "console.keys", false);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "console.keys_autogenerated", false);
|
||||
LoadFromFile(yuzu_keys_dir / "title.keys", true);
|
||||
LoadFromFile(yuzu_keys_dir / "title.keys_autogenerated", true);
|
||||
LoadFromFile(yuzu_keys_dir / "console.keys", false);
|
||||
LoadFromFile(yuzu_keys_dir / "console.keys_autogenerated", false);
|
||||
}
|
||||
|
||||
static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) {
|
||||
@@ -597,9 +606,14 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
|
||||
[](u8 c) { return std::isxdigit(c); });
|
||||
}
|
||||
|
||||
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys) {
|
||||
if (!Common::FS::Exists(file_path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::ifstream file;
|
||||
Common::FS::OpenFStream(file, filename, std::ios_base::in);
|
||||
Common::FS::OpenFileStream(file, file_path, std::ios_base::in);
|
||||
|
||||
if (!file.is_open()) {
|
||||
return;
|
||||
}
|
||||
@@ -694,15 +708,6 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
}
|
||||
}
|
||||
|
||||
void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
|
||||
const std::string& filename, bool title) {
|
||||
if (Common::FS::Exists(dir1 + DIR_SEP + filename)) {
|
||||
LoadFromFile(dir1 + DIR_SEP + filename, title);
|
||||
} else if (Common::FS::Exists(dir2 + DIR_SEP + filename)) {
|
||||
LoadFromFile(dir2 + DIR_SEP + filename, title);
|
||||
}
|
||||
}
|
||||
|
||||
bool KeyManager::BaseDeriveNecessary() const {
|
||||
const auto check_key_existence = [this](auto key_type, u64 index1 = 0, u64 index2 = 0) {
|
||||
return !HasKey(key_type, index1, index2);
|
||||
@@ -766,30 +771,35 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const {
|
||||
template <size_t Size>
|
||||
void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
|
||||
const std::array<u8, Size>& key) {
|
||||
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
||||
|
||||
std::string filename = "title.keys_autogenerated";
|
||||
|
||||
if (category == KeyCategory::Standard) {
|
||||
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
|
||||
} else if (category == KeyCategory::Console) {
|
||||
filename = "console.keys_autogenerated";
|
||||
}
|
||||
|
||||
const auto path = yuzu_keys_dir + DIR_SEP + filename;
|
||||
const auto path = yuzu_keys_dir / filename;
|
||||
const auto add_info_text = !Common::FS::Exists(path);
|
||||
Common::FS::CreateFullPath(path);
|
||||
Common::FS::IOFile file{path, "a"};
|
||||
|
||||
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
|
||||
Common::FS::FileType::TextFile};
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (add_info_text) {
|
||||
file.WriteString(
|
||||
void(file.WriteString(
|
||||
"# This file is autogenerated by Yuzu\n"
|
||||
"# It serves to store keys that were automatically generated from the normal keys\n"
|
||||
"# If you are experiencing issues involving keys, it may help to delete this file\n");
|
||||
"# If you are experiencing issues involving keys, it may help to delete this file\n"));
|
||||
}
|
||||
|
||||
file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
|
||||
void(file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key))));
|
||||
LoadFromFile(path, category == KeyCategory::Title);
|
||||
}
|
||||
|
||||
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
||||
@@ -861,20 +871,17 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
|
||||
}
|
||||
|
||||
bool KeyManager::KeyFileExists(bool title) {
|
||||
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
|
||||
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
||||
|
||||
if (title) {
|
||||
return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "title.keys") ||
|
||||
Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "title.keys");
|
||||
return Common::FS::Exists(yuzu_keys_dir / "title.keys");
|
||||
}
|
||||
|
||||
if (Settings::values.use_dev_keys) {
|
||||
return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") ||
|
||||
Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys");
|
||||
return Common::FS::Exists(yuzu_keys_dir / "dev.keys");
|
||||
}
|
||||
|
||||
return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") ||
|
||||
Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
|
||||
return Common::FS::Exists(yuzu_keys_dir / "prod.keys");
|
||||
}
|
||||
|
||||
void KeyManager::DeriveSDSeedLazy() {
|
||||
@@ -1115,15 +1122,21 @@ void KeyManager::PopulateTickets() {
|
||||
return;
|
||||
}
|
||||
|
||||
const Common::FS::IOFile save1(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
|
||||
"/system/save/80000000000000e1",
|
||||
"rb+");
|
||||
const Common::FS::IOFile save2(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
|
||||
"/system/save/80000000000000e2",
|
||||
"rb+");
|
||||
const auto system_save_e1_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/80000000000000e1";
|
||||
|
||||
const Common::FS::IOFile save_e1{system_save_e1_path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
const auto system_save_e2_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/80000000000000e2";
|
||||
|
||||
const Common::FS::IOFile save_e2{system_save_e2_path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
const auto blob2 = GetTicketblob(save_e2);
|
||||
auto res = GetTicketblob(save_e1);
|
||||
|
||||
const auto blob2 = GetTicketblob(save2);
|
||||
auto res = GetTicketblob(save1);
|
||||
const auto idx = res.size();
|
||||
res.insert(res.end(), blob2.begin(), blob2.end());
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <filesystem>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
@@ -283,9 +284,8 @@ private:
|
||||
std::array<u8, 576> eticket_extended_kek{};
|
||||
|
||||
bool dev_mode;
|
||||
void LoadFromFile(const std::string& filename, bool is_title_keys);
|
||||
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
|
||||
const std::string& filename, bool title);
|
||||
void LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys);
|
||||
|
||||
template <size_t Size>
|
||||
void WriteKeyToFile(KeyCategory category, std::string_view keyname,
|
||||
const std::array<u8, Size>& key);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
@@ -85,7 +85,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id,
|
||||
VirtualFilesystem file_system) const {
|
||||
auto& keys = Core::Crypto::KeyManager::Instance();
|
||||
Core::Crypto::PartitionDataManager pdm{file_system->OpenDirectory(
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)};
|
||||
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir), Mode::Read)};
|
||||
keys.PopulateFromPartitionData(pdm);
|
||||
|
||||
switch (id) {
|
||||
|
||||
@@ -10,11 +10,13 @@
|
||||
namespace FileSys {
|
||||
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
ReadWrite = Read | Write,
|
||||
Append = 4,
|
||||
Append = 1 << 2,
|
||||
ReadAppend = Read | Append,
|
||||
WriteAppend = Write | Append,
|
||||
All = ReadWrite | Append,
|
||||
};
|
||||
|
||||
DECLARE_ENUM_FLAG_OPERATORS(Mode)
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <regex>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <numeric>
|
||||
#include <string>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -122,15 +121,14 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
|
||||
return nullptr;
|
||||
|
||||
for (const auto& file : old_dir->GetFiles()) {
|
||||
const auto x =
|
||||
CopyFile(old_path + DIR_SEP + file->GetName(), new_path + DIR_SEP + file->GetName());
|
||||
const auto x = CopyFile(old_path + '/' + file->GetName(), new_path + '/' + file->GetName());
|
||||
if (x == nullptr)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
for (const auto& dir : old_dir->GetSubdirectories()) {
|
||||
const auto x =
|
||||
CopyDirectory(old_path + DIR_SEP + dir->GetName(), new_path + DIR_SEP + dir->GetName());
|
||||
CopyDirectory(old_path + '/' + dir->GetName(), new_path + '/' + dir->GetName());
|
||||
if (x == nullptr)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_libzip.h"
|
||||
|
||||
+121
-122
@@ -7,8 +7,9 @@
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
|
||||
@@ -16,33 +17,31 @@ namespace FileSys {
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
static std::string ModeFlagsToString(Mode mode) {
|
||||
std::string mode_str;
|
||||
namespace {
|
||||
|
||||
// Calculate the correct open mode for the file.
|
||||
if (True(mode & Mode::Read) && True(mode & Mode::Write)) {
|
||||
if (True(mode & Mode::Append)) {
|
||||
mode_str = "a+";
|
||||
} else {
|
||||
mode_str = "r+";
|
||||
}
|
||||
} else {
|
||||
if (True(mode & Mode::Read)) {
|
||||
mode_str = "r";
|
||||
} else if (True(mode & Mode::Append)) {
|
||||
mode_str = "a";
|
||||
} else if (True(mode & Mode::Write)) {
|
||||
mode_str = "w";
|
||||
} else {
|
||||
UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode));
|
||||
}
|
||||
constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(Mode mode) {
|
||||
switch (mode) {
|
||||
case Mode::Read:
|
||||
return FS::FileAccessMode::Read;
|
||||
case Mode::Write:
|
||||
return FS::FileAccessMode::Write;
|
||||
case Mode::ReadWrite:
|
||||
return FS::FileAccessMode::ReadWrite;
|
||||
case Mode::Append:
|
||||
return FS::FileAccessMode::Append;
|
||||
case Mode::ReadAppend:
|
||||
return FS::FileAccessMode::ReadAppend;
|
||||
case Mode::WriteAppend:
|
||||
return FS::FileAccessMode::Append;
|
||||
case Mode::All:
|
||||
return FS::FileAccessMode::ReadAppend;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
|
||||
mode_str += "b";
|
||||
|
||||
return mode_str;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {}
|
||||
RealVfsFilesystem::~RealVfsFilesystem() = default;
|
||||
|
||||
@@ -63,7 +62,7 @@ VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const {
|
||||
if (!FS::Exists(path)) {
|
||||
return VfsEntryType::None;
|
||||
}
|
||||
if (FS::IsDirectory(path)) {
|
||||
if (FS::IsDir(path)) {
|
||||
return VfsEntryType::Directory;
|
||||
}
|
||||
|
||||
@@ -81,12 +80,13 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
|
||||
}
|
||||
}
|
||||
|
||||
if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) {
|
||||
FS::CreateEmptyFile(path);
|
||||
auto backing = FS::FileOpen(path, ModeFlagsToFileAccessMode(perms), FS::FileType::BinaryFile);
|
||||
|
||||
if (!backing) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto backing = std::make_shared<FS::IOFile>(path, ModeFlagsToString(perms).c_str());
|
||||
cache.insert_or_assign(path, backing);
|
||||
cache.insert_or_assign(path, std::move(backing));
|
||||
|
||||
// Cannot use make_shared as RealVfsFile constructor is private
|
||||
return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms));
|
||||
@@ -94,25 +94,29 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
|
||||
|
||||
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
|
||||
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
||||
const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash);
|
||||
if (!FS::Exists(path)) {
|
||||
FS::CreateFullPath(path_fwd);
|
||||
if (!FS::CreateEmptyFile(path)) {
|
||||
// Current usages of CreateFile expect to delete the contents of an existing file.
|
||||
if (FS::IsFile(path)) {
|
||||
FS::IOFile temp{path, FS::FileAccessMode::Write, FS::FileType::BinaryFile};
|
||||
|
||||
if (!temp.IsOpen()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
temp.Close();
|
||||
|
||||
return OpenFile(path, perms);
|
||||
}
|
||||
|
||||
if (!FS::NewFile(path)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return OpenFile(path, perms);
|
||||
}
|
||||
|
||||
VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
|
||||
const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
|
||||
const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
|
||||
|
||||
if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) ||
|
||||
!FS::Copy(old_path, new_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return OpenFile(new_path, Mode::ReadWrite);
|
||||
// Unused
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
|
||||
@@ -127,13 +131,13 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
|
||||
file->Close();
|
||||
}
|
||||
|
||||
if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) ||
|
||||
!FS::Rename(old_path, new_path)) {
|
||||
if (!FS::RenameFile(old_path, new_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
cache.erase(old_path);
|
||||
if (file->Open(new_path, "r+b")) {
|
||||
file->Open(new_path, FS::FileAccessMode::Read, FS::FileType::BinaryFile);
|
||||
if (file->IsOpen()) {
|
||||
cache.insert_or_assign(new_path, std::move(file));
|
||||
} else {
|
||||
LOG_ERROR(Service_FS, "Failed to open path {} in order to re-cache it", new_path);
|
||||
@@ -157,7 +161,7 @@ bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
|
||||
cache.erase(path);
|
||||
}
|
||||
|
||||
return FS::Delete(path);
|
||||
return FS::RemoveFile(path);
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
|
||||
@@ -168,12 +172,8 @@ VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms)
|
||||
|
||||
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
|
||||
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
||||
const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash);
|
||||
if (!FS::Exists(path)) {
|
||||
FS::CreateFullPath(path_fwd);
|
||||
if (!FS::CreateDir(path)) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!FS::CreateDirs(path)) {
|
||||
return nullptr;
|
||||
}
|
||||
// Cannot use make_shared as RealVfsDirectory constructor is private
|
||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
||||
@@ -181,13 +181,8 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms
|
||||
|
||||
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
||||
std::string_view new_path_) {
|
||||
const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
|
||||
const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
|
||||
if (!FS::Exists(old_path) || FS::Exists(new_path) || !FS::IsDirectory(old_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
FS::CopyDir(old_path, new_path);
|
||||
return OpenDirectory(new_path, Mode::ReadWrite);
|
||||
// Unused
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
|
||||
@@ -195,8 +190,7 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
|
||||
const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
|
||||
const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
|
||||
|
||||
if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) ||
|
||||
!FS::Rename(old_path, new_path)) {
|
||||
if (!FS::RenameDir(old_path, new_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -208,7 +202,7 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
|
||||
|
||||
const auto file_old_path =
|
||||
FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault);
|
||||
auto file_new_path = FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()),
|
||||
auto file_new_path = FS::SanitizePath(new_path + '/' + kv.first.substr(old_path.size()),
|
||||
FS::DirectorySeparator::PlatformDefault);
|
||||
const auto& cached = cache[file_old_path];
|
||||
|
||||
@@ -218,7 +212,8 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
|
||||
|
||||
auto file = cached.lock();
|
||||
cache.erase(file_old_path);
|
||||
if (file->Open(file_new_path, "r+b")) {
|
||||
file->Open(file_new_path, FS::FileAccessMode::Read, FS::FileType::BinaryFile);
|
||||
if (file->IsOpen()) {
|
||||
cache.insert_or_assign(std::move(file_new_path), std::move(file));
|
||||
} else {
|
||||
LOG_ERROR(Service_FS, "Failed to open path {} in order to re-cache it", file_new_path);
|
||||
@@ -245,15 +240,13 @@ bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) {
|
||||
cache.erase(kv.first);
|
||||
}
|
||||
|
||||
return FS::DeleteDirRecursively(path);
|
||||
return FS::RemoveDirRecursively(path);
|
||||
}
|
||||
|
||||
RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FS::IOFile> backing_,
|
||||
const std::string& path_, Mode perms_)
|
||||
: base(base_), backing(std::move(backing_)), path(path_), parent_path(FS::GetParentPath(path_)),
|
||||
path_components(FS::SplitPathComponents(path_)),
|
||||
parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
perms(perms_) {}
|
||||
path_components(FS::SplitPathComponents(path_)), perms(perms_) {}
|
||||
|
||||
RealVfsFile::~RealVfsFile() = default;
|
||||
|
||||
@@ -266,7 +259,7 @@ std::size_t RealVfsFile::GetSize() const {
|
||||
}
|
||||
|
||||
bool RealVfsFile::Resize(std::size_t new_size) {
|
||||
return backing->Resize(new_size);
|
||||
return backing->SetSize(new_size);
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFile::GetContainingDirectory() const {
|
||||
@@ -274,33 +267,33 @@ VirtualDir RealVfsFile::GetContainingDirectory() const {
|
||||
}
|
||||
|
||||
bool RealVfsFile::IsWritable() const {
|
||||
return True(perms & Mode::WriteAppend);
|
||||
return True(perms & Mode::Write);
|
||||
}
|
||||
|
||||
bool RealVfsFile::IsReadable() const {
|
||||
return True(perms & Mode::ReadWrite);
|
||||
return True(perms & Mode::Read);
|
||||
}
|
||||
|
||||
std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const {
|
||||
if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) {
|
||||
if (!backing->Seek(static_cast<s64>(offset))) {
|
||||
return 0;
|
||||
}
|
||||
return backing->ReadBytes(data, length);
|
||||
return backing->ReadSpan(std::span{data, length});
|
||||
}
|
||||
|
||||
std::size_t RealVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) {
|
||||
if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) {
|
||||
if (!backing->Seek(static_cast<s64>(offset))) {
|
||||
return 0;
|
||||
}
|
||||
return backing->WriteBytes(data, length);
|
||||
return backing->WriteSpan(std::span{data, length});
|
||||
}
|
||||
|
||||
bool RealVfsFile::Rename(std::string_view name) {
|
||||
return base.MoveFile(path, parent_path + DIR_SEP + std::string(name)) != nullptr;
|
||||
return base.MoveFile(path, parent_path + '/' + std::string(name)) != nullptr;
|
||||
}
|
||||
|
||||
bool RealVfsFile::Close() {
|
||||
return backing->Close();
|
||||
void RealVfsFile::Close() {
|
||||
backing->Close();
|
||||
}
|
||||
|
||||
// TODO(DarkLordZach): MSVC would not let me combine the following two functions using 'if
|
||||
@@ -313,15 +306,16 @@ std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>(
|
||||
}
|
||||
|
||||
std::vector<VirtualFile> out;
|
||||
FS::ForeachDirectoryEntry(
|
||||
nullptr, path,
|
||||
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
|
||||
const std::string full_path = directory + DIR_SEP + filename;
|
||||
if (!FS::IsDirectory(full_path)) {
|
||||
out.emplace_back(base.OpenFile(full_path, perms));
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
const FS::DirEntryCallable callback = [this, &out](const std::filesystem::path& full_path) {
|
||||
const auto full_path_string = FS::PathToUTF8String(full_path);
|
||||
|
||||
out.emplace_back(base.OpenFile(full_path_string, perms));
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
FS::IterateDirEntries(path, callback, FS::DirEntryFilter::File);
|
||||
|
||||
return out;
|
||||
}
|
||||
@@ -333,42 +327,41 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi
|
||||
}
|
||||
|
||||
std::vector<VirtualDir> out;
|
||||
FS::ForeachDirectoryEntry(
|
||||
nullptr, path,
|
||||
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
|
||||
const std::string full_path = directory + DIR_SEP + filename;
|
||||
if (FS::IsDirectory(full_path)) {
|
||||
out.emplace_back(base.OpenDirectory(full_path, perms));
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
const FS::DirEntryCallable callback = [this, &out](const std::filesystem::path& full_path) {
|
||||
const auto full_path_string = FS::PathToUTF8String(full_path);
|
||||
|
||||
out.emplace_back(base.OpenDirectory(full_path_string, perms));
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
FS::IterateDirEntries(path, callback, FS::DirEntryFilter::Directory);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_)
|
||||
: base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)),
|
||||
path_components(FS::SplitPathComponents(path)),
|
||||
parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
perms(perms_) {
|
||||
if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) {
|
||||
FS::CreateDir(path);
|
||||
path_components(FS::SplitPathComponents(path)), perms(perms_) {
|
||||
if (!FS::Exists(path) && True(perms & Mode::Write)) {
|
||||
void(FS::CreateDirs(path));
|
||||
}
|
||||
}
|
||||
|
||||
RealVfsDirectory::~RealVfsDirectory() = default;
|
||||
|
||||
VirtualFile RealVfsDirectory::GetFileRelative(std::string_view relative_path) const {
|
||||
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
|
||||
if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) {
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
if (!FS::Exists(full_path) || FS::IsDir(full_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return base.OpenFile(full_path, perms);
|
||||
}
|
||||
|
||||
VirtualDir RealVfsDirectory::GetDirectoryRelative(std::string_view relative_path) const {
|
||||
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
|
||||
if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) {
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
if (!FS::Exists(full_path) || !FS::IsDir(full_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return base.OpenDirectory(full_path, perms);
|
||||
@@ -383,17 +376,20 @@ VirtualDir RealVfsDirectory::GetSubdirectory(std::string_view name) const {
|
||||
}
|
||||
|
||||
VirtualFile RealVfsDirectory::CreateFileRelative(std::string_view relative_path) {
|
||||
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
if (!FS::CreateParentDirs(full_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return base.CreateFile(full_path, perms);
|
||||
}
|
||||
|
||||
VirtualDir RealVfsDirectory::CreateDirectoryRelative(std::string_view relative_path) {
|
||||
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
return base.CreateDirectory(full_path, perms);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
|
||||
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(name));
|
||||
const auto full_path = FS::SanitizePath(this->path + '/' + std::string(name));
|
||||
return base.DeleteDirectory(full_path);
|
||||
}
|
||||
|
||||
@@ -406,11 +402,11 @@ std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsWritable() const {
|
||||
return True(perms & Mode::WriteAppend);
|
||||
return True(perms & Mode::Write);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsReadable() const {
|
||||
return True(perms & Mode::ReadWrite);
|
||||
return True(perms & Mode::Read);
|
||||
}
|
||||
|
||||
std::string RealVfsDirectory::GetName() const {
|
||||
@@ -426,27 +422,27 @@ VirtualDir RealVfsDirectory::GetParentDirectory() const {
|
||||
}
|
||||
|
||||
VirtualDir RealVfsDirectory::CreateSubdirectory(std::string_view name) {
|
||||
const std::string subdir_path = (path + DIR_SEP).append(name);
|
||||
const std::string subdir_path = (path + '/').append(name);
|
||||
return base.CreateDirectory(subdir_path, perms);
|
||||
}
|
||||
|
||||
VirtualFile RealVfsDirectory::CreateFile(std::string_view name) {
|
||||
const std::string file_path = (path + DIR_SEP).append(name);
|
||||
const std::string file_path = (path + '/').append(name);
|
||||
return base.CreateFile(file_path, perms);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {
|
||||
const std::string subdir_path = (path + DIR_SEP).append(name);
|
||||
const std::string subdir_path = (path + '/').append(name);
|
||||
return base.DeleteDirectory(subdir_path);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteFile(std::string_view name) {
|
||||
const std::string file_path = (path + DIR_SEP).append(name);
|
||||
const std::string file_path = (path + '/').append(name);
|
||||
return base.DeleteFile(file_path);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::Rename(std::string_view name) {
|
||||
const std::string new_name = (parent_path + DIR_SEP).append(name);
|
||||
const std::string new_name = (parent_path + '/').append(name);
|
||||
return base.MoveFile(path, new_name) != nullptr;
|
||||
}
|
||||
|
||||
@@ -462,14 +458,17 @@ std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries()
|
||||
}
|
||||
|
||||
std::map<std::string, VfsEntryType, std::less<>> out;
|
||||
FS::ForeachDirectoryEntry(
|
||||
nullptr, path,
|
||||
[&out](u64* entries_out, const std::string& directory, const std::string& filename) {
|
||||
const std::string full_path = directory + DIR_SEP + filename;
|
||||
out.emplace(filename,
|
||||
FS::IsDirectory(full_path) ? VfsEntryType::Directory : VfsEntryType::File);
|
||||
return true;
|
||||
});
|
||||
|
||||
const FS::DirEntryCallable callback = [&out](const std::filesystem::path& full_path) {
|
||||
const auto filename = FS::PathToUTF8String(full_path.filename());
|
||||
|
||||
out.insert_or_assign(filename,
|
||||
FS::IsDir(full_path) ? VfsEntryType::Directory : VfsEntryType::File);
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
FS::IterateDirEntries(path, callback);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -61,14 +61,13 @@ private:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<Common::FS::IOFile> backing,
|
||||
const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
bool Close();
|
||||
void Close();
|
||||
|
||||
RealVfsFilesystem& base;
|
||||
std::shared_ptr<Common::FS::IOFile> backing;
|
||||
std::string path;
|
||||
std::string parent_path;
|
||||
std::vector<std::string> path_components;
|
||||
std::vector<std::string> parent_components;
|
||||
Mode perms;
|
||||
};
|
||||
|
||||
@@ -110,7 +109,6 @@ private:
|
||||
std::string path;
|
||||
std::string parent_path;
|
||||
std::vector<std::string> path_components;
|
||||
std::vector<std::string> parent_components;
|
||||
Mode perms;
|
||||
};
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include <mbedtls/md.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
|
||||
+15
-32
@@ -80,16 +80,12 @@ public:
|
||||
|
||||
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
|
||||
|
||||
ctx.ClearIncomingObjects();
|
||||
|
||||
IPC::CommandHeader header{};
|
||||
|
||||
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
|
||||
// padding.
|
||||
u32 raw_data_size = ctx.IsTipc()
|
||||
? normal_params_size - 1
|
||||
: sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
|
||||
|
||||
u32 raw_data_size = ctx.write_size =
|
||||
ctx.IsTipc() ? normal_params_size - 1 : normal_params_size;
|
||||
u32 num_handles_to_move{};
|
||||
u32 num_domain_objects{};
|
||||
const bool always_move_handles{
|
||||
@@ -101,16 +97,20 @@ public:
|
||||
}
|
||||
|
||||
if (ctx.Session()->IsDomain()) {
|
||||
raw_data_size += static_cast<u32>(sizeof(DomainMessageHeader) / 4 + num_domain_objects);
|
||||
raw_data_size +=
|
||||
static_cast<u32>(sizeof(DomainMessageHeader) / sizeof(u32) + num_domain_objects);
|
||||
ctx.write_size += num_domain_objects;
|
||||
}
|
||||
|
||||
if (ctx.IsTipc()) {
|
||||
header.type.Assign(ctx.GetCommandType());
|
||||
} else {
|
||||
raw_data_size += static_cast<u32>(sizeof(IPC::DataPayloadHeader) / sizeof(u32) + 4 +
|
||||
normal_params_size);
|
||||
}
|
||||
|
||||
ctx.data_size = static_cast<u32>(raw_data_size);
|
||||
header.data_size.Assign(static_cast<u32>(raw_data_size));
|
||||
if (num_handles_to_copy != 0 || num_handles_to_move != 0) {
|
||||
header.data_size.Assign(raw_data_size);
|
||||
if (num_handles_to_copy || num_handles_to_move) {
|
||||
header.enable_handle_descriptor.Assign(1);
|
||||
}
|
||||
PushRaw(header);
|
||||
@@ -143,7 +143,8 @@ public:
|
||||
data_payload_index = index;
|
||||
|
||||
ctx.data_payload_offset = index;
|
||||
ctx.domain_offset = index + raw_data_size / 4;
|
||||
ctx.write_size += index;
|
||||
ctx.domain_offset = static_cast<u32>(index + raw_data_size / sizeof(u32));
|
||||
}
|
||||
|
||||
template <class T>
|
||||
@@ -151,8 +152,8 @@ public:
|
||||
if (context->Session()->IsDomain()) {
|
||||
context->AddDomainObject(std::move(iface));
|
||||
} else {
|
||||
// kernel.CurrentProcess()->GetResourceLimit()->Reserve(
|
||||
// Kernel::LimitableResource::Sessions, 1);
|
||||
kernel.CurrentProcess()->GetResourceLimit()->Reserve(
|
||||
Kernel::LimitableResource::Sessions, 1);
|
||||
|
||||
auto* session = Kernel::KSession::Create(kernel);
|
||||
session->Initialize(nullptr, iface->GetServiceName());
|
||||
@@ -167,24 +168,6 @@ public:
|
||||
PushIpcInterface<T>(std::make_shared<T>(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
void ValidateHeader() {
|
||||
const std::size_t num_domain_objects = context->NumDomainObjects();
|
||||
const std::size_t num_move_objects = context->NumMoveObjects();
|
||||
ASSERT_MSG(!num_domain_objects || !num_move_objects,
|
||||
"cannot move normal handles and domain objects");
|
||||
ASSERT_MSG((index - data_payload_index) == normal_params_size,
|
||||
"normal_params_size value is incorrect");
|
||||
ASSERT_MSG((num_domain_objects + num_move_objects) == num_objects_to_move,
|
||||
"num_objects_to_move value is incorrect");
|
||||
ASSERT_MSG(context->NumCopyObjects() == num_handles_to_copy,
|
||||
"num_handles_to_copy value is incorrect");
|
||||
}
|
||||
|
||||
// Validate on destruction, as there shouldn't be any case where we don't want it
|
||||
~ResponseBuilder() {
|
||||
ValidateHeader();
|
||||
}
|
||||
|
||||
void PushImpl(s8 value);
|
||||
void PushImpl(s16 value);
|
||||
void PushImpl(s32 value);
|
||||
@@ -404,7 +387,7 @@ public:
|
||||
std::shared_ptr<T> PopIpcInterface() {
|
||||
ASSERT(context->Session()->IsDomain());
|
||||
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
|
||||
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
|
||||
return context->GetDomainHandler<T>(Pop<u32>() - 1);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -35,11 +35,11 @@ SessionRequestHandler::SessionRequestHandler() = default;
|
||||
SessionRequestHandler::~SessionRequestHandler() = default;
|
||||
|
||||
void SessionRequestHandler::ClientConnected(KServerSession* session) {
|
||||
session->SetHleHandler(shared_from_this());
|
||||
session->SetSessionHandler(shared_from_this());
|
||||
}
|
||||
|
||||
void SessionRequestHandler::ClientDisconnected(KServerSession* session) {
|
||||
session->SetHleHandler(nullptr);
|
||||
session->SetSessionHandler(nullptr);
|
||||
}
|
||||
|
||||
HLERequestContext::HLERequestContext(KernelCore& kernel_, Core::Memory::Memory& memory_,
|
||||
@@ -69,14 +69,10 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
|
||||
if (incoming) {
|
||||
// Populate the object lists with the data in the IPC request.
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
|
||||
const u32 copy_handle{rp.Pop<Handle>()};
|
||||
copy_handles.push_back(copy_handle);
|
||||
copy_objects.push_back(handle_table.GetObject(copy_handle).GetPointerUnsafe());
|
||||
incoming_copy_handles.push_back(rp.Pop<Handle>());
|
||||
}
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_move; ++handle) {
|
||||
const u32 move_handle{rp.Pop<Handle>()};
|
||||
move_handles.push_back(move_handle);
|
||||
move_objects.push_back(handle_table.GetObject(move_handle).GetPointerUnsafe());
|
||||
incoming_move_handles.push_back(rp.Pop<Handle>());
|
||||
}
|
||||
} else {
|
||||
// For responses we just ignore the handles, they're empty and will be populated when
|
||||
@@ -186,26 +182,14 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_t
|
||||
auto& owner_process = *requesting_thread.GetOwnerProcess();
|
||||
auto& handle_table = owner_process.GetHandleTable();
|
||||
|
||||
// The data_size already includes the payload header, the padding and the domain header.
|
||||
std::size_t size{};
|
||||
|
||||
if (IsTipc()) {
|
||||
size = cmd_buf.size();
|
||||
} else {
|
||||
size = data_payload_offset + data_size - sizeof(IPC::DataPayloadHeader) / sizeof(u32) - 4;
|
||||
if (Session()->IsDomain()) {
|
||||
size -= sizeof(IPC::DomainMessageHeader) / sizeof(u32);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& object : copy_objects) {
|
||||
for (auto& object : outgoing_copy_objects) {
|
||||
Handle handle{};
|
||||
if (object) {
|
||||
R_TRY(handle_table.Add(&handle, object));
|
||||
}
|
||||
cmd_buf[current_offset++] = handle;
|
||||
}
|
||||
for (auto& object : move_objects) {
|
||||
for (auto& object : outgoing_move_objects) {
|
||||
Handle handle{};
|
||||
if (object) {
|
||||
R_TRY(handle_table.Add(&handle, object));
|
||||
@@ -220,9 +204,9 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_t
|
||||
// TODO(Subv): This completely ignores C buffers.
|
||||
|
||||
if (Session()->IsDomain()) {
|
||||
current_offset = domain_offset - static_cast<u32>(domain_objects.size());
|
||||
for (const auto& object : domain_objects) {
|
||||
server_session->AppendDomainRequestHandler(object);
|
||||
current_offset = domain_offset - static_cast<u32>(outgoing_domain_objects.size());
|
||||
for (const auto& object : outgoing_domain_objects) {
|
||||
server_session->AppendDomainHandler(object);
|
||||
cmd_buf[current_offset++] =
|
||||
static_cast<u32_le>(server_session->NumDomainRequestHandlers());
|
||||
}
|
||||
@@ -230,7 +214,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_t
|
||||
|
||||
// Copy the translated command buffer back into the thread's command buffer area.
|
||||
memory.WriteBlock(owner_process, requesting_thread.GetTLSAddress(), cmd_buf.data(),
|
||||
size * sizeof(u32));
|
||||
write_size * sizeof(u32));
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -11,7 +11,8 @@
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/concepts.h"
|
||||
#include "common/swap.h"
|
||||
@@ -84,6 +85,69 @@ public:
|
||||
void ClientDisconnected(KServerSession* session);
|
||||
};
|
||||
|
||||
using SessionRequestHandlerPtr = std::shared_ptr<SessionRequestHandler>;
|
||||
|
||||
/**
|
||||
* Manages the underlying HLE requests for a session, and whether (or not) the session should be
|
||||
* treated as a domain. This is managed separately from server sessions, as this state is shared
|
||||
* when objects are cloned.
|
||||
*/
|
||||
class SessionRequestManager final {
|
||||
public:
|
||||
SessionRequestManager() = default;
|
||||
|
||||
bool IsDomain() const {
|
||||
return is_domain;
|
||||
}
|
||||
|
||||
void ConvertToDomain() {
|
||||
domain_handlers = {session_handler};
|
||||
is_domain = true;
|
||||
}
|
||||
|
||||
std::size_t DomainHandlerCount() const {
|
||||
return domain_handlers.size();
|
||||
}
|
||||
|
||||
bool HasSessionHandler() const {
|
||||
return session_handler != nullptr;
|
||||
}
|
||||
|
||||
SessionRequestHandler& SessionHandler() {
|
||||
return *session_handler;
|
||||
}
|
||||
|
||||
const SessionRequestHandler& SessionHandler() const {
|
||||
return *session_handler;
|
||||
}
|
||||
|
||||
void CloseDomainHandler(std::size_t index) {
|
||||
if (index < DomainHandlerCount()) {
|
||||
domain_handlers[index] = nullptr;
|
||||
} else {
|
||||
UNREACHABLE_MSG("Unexpected handler index {}", index);
|
||||
}
|
||||
}
|
||||
|
||||
SessionRequestHandlerPtr DomainHandler(std::size_t index) const {
|
||||
ASSERT_MSG(index < DomainHandlerCount(), "Unexpected handler index {}", index);
|
||||
return domain_handlers.at(index);
|
||||
}
|
||||
|
||||
void AppendDomainHandler(SessionRequestHandlerPtr&& handler) {
|
||||
domain_handlers.emplace_back(std::move(handler));
|
||||
}
|
||||
|
||||
void SetSessionHandler(SessionRequestHandlerPtr&& handler) {
|
||||
session_handler = std::move(handler);
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_domain{};
|
||||
SessionRequestHandlerPtr session_handler;
|
||||
std::vector<SessionRequestHandlerPtr> domain_handlers;
|
||||
};
|
||||
|
||||
/**
|
||||
* Class containing information about an in-flight IPC request being handled by an HLE service
|
||||
* implementation. Services should avoid using old global APIs (e.g. Kernel::GetCommandBuffer()) and
|
||||
@@ -224,53 +288,32 @@ public:
|
||||
bool CanWriteBuffer(std::size_t buffer_index = 0) const;
|
||||
|
||||
Handle GetCopyHandle(std::size_t index) const {
|
||||
return copy_handles.at(index);
|
||||
return incoming_copy_handles.at(index);
|
||||
}
|
||||
|
||||
Handle GetMoveHandle(std::size_t index) const {
|
||||
return move_handles.at(index);
|
||||
return incoming_move_handles.at(index);
|
||||
}
|
||||
|
||||
void AddMoveObject(KAutoObject* object) {
|
||||
move_objects.emplace_back(object);
|
||||
outgoing_move_objects.emplace_back(object);
|
||||
}
|
||||
|
||||
void AddCopyObject(KAutoObject* object) {
|
||||
copy_objects.emplace_back(object);
|
||||
outgoing_copy_objects.emplace_back(object);
|
||||
}
|
||||
|
||||
void AddDomainObject(std::shared_ptr<SessionRequestHandler> object) {
|
||||
domain_objects.emplace_back(std::move(object));
|
||||
void AddDomainObject(SessionRequestHandlerPtr object) {
|
||||
outgoing_domain_objects.emplace_back(std::move(object));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDomainRequestHandler(std::size_t index) const {
|
||||
return std::static_pointer_cast<T>(domain_request_handlers.at(index));
|
||||
std::shared_ptr<T> GetDomainHandler(std::size_t index) const {
|
||||
return std::static_pointer_cast<T>(manager->DomainHandler(index));
|
||||
}
|
||||
|
||||
void SetDomainRequestHandlers(
|
||||
const std::vector<std::shared_ptr<SessionRequestHandler>>& handlers) {
|
||||
domain_request_handlers = handlers;
|
||||
}
|
||||
|
||||
/// Clears the list of objects so that no lingering objects are written accidentally to the
|
||||
/// response buffer.
|
||||
void ClearIncomingObjects() {
|
||||
move_objects.clear();
|
||||
copy_objects.clear();
|
||||
domain_objects.clear();
|
||||
}
|
||||
|
||||
std::size_t NumMoveObjects() const {
|
||||
return move_objects.size();
|
||||
}
|
||||
|
||||
std::size_t NumCopyObjects() const {
|
||||
return copy_objects.size();
|
||||
}
|
||||
|
||||
std::size_t NumDomainObjects() const {
|
||||
return domain_objects.size();
|
||||
void SetSessionRequestManager(std::shared_ptr<SessionRequestManager> manager_) {
|
||||
manager = std::move(manager_);
|
||||
}
|
||||
|
||||
std::string Description() const;
|
||||
@@ -292,12 +335,12 @@ private:
|
||||
Kernel::KServerSession* server_session{};
|
||||
KThread* thread;
|
||||
|
||||
// TODO(yuriks): Check common usage of this and optimize size accordingly
|
||||
boost::container::small_vector<Handle, 8> move_handles;
|
||||
boost::container::small_vector<Handle, 8> copy_handles;
|
||||
boost::container::small_vector<KAutoObject*, 8> move_objects;
|
||||
boost::container::small_vector<KAutoObject*, 8> copy_objects;
|
||||
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
|
||||
std::vector<Handle> incoming_move_handles;
|
||||
std::vector<Handle> incoming_copy_handles;
|
||||
|
||||
std::vector<KAutoObject*> outgoing_move_objects;
|
||||
std::vector<KAutoObject*> outgoing_copy_objects;
|
||||
std::vector<SessionRequestHandlerPtr> outgoing_domain_objects;
|
||||
|
||||
std::optional<IPC::CommandHeader> command_header;
|
||||
std::optional<IPC::HandleDescriptorHeader> handle_descriptor_header;
|
||||
@@ -311,12 +354,12 @@ private:
|
||||
|
||||
u32_le command{};
|
||||
u64 pid{};
|
||||
u32 write_size{};
|
||||
u32 data_payload_offset{};
|
||||
u32 handles_offset{};
|
||||
u32 domain_offset{};
|
||||
u32 data_size{};
|
||||
|
||||
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
|
||||
std::shared_ptr<SessionRequestManager> manager;
|
||||
bool is_thread_waiting{};
|
||||
|
||||
KernelCore& kernel;
|
||||
|
||||
@@ -70,14 +70,22 @@ constexpr size_t SlabCountExtraKThread = 160;
|
||||
template <typename T>
|
||||
VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAddr address,
|
||||
size_t num_objects) {
|
||||
// TODO(bunnei): This is just a place holder. We should initialize the appropriate KSlabHeap for
|
||||
// kernel object type T with the backing kernel memory pointer once we emulate kernel memory.
|
||||
|
||||
const size_t size = Common::AlignUp(sizeof(T) * num_objects, alignof(void*));
|
||||
VAddr start = Common::AlignUp(address, alignof(T));
|
||||
|
||||
// This is intentionally empty. Once KSlabHeap is fully implemented, we can replace this with
|
||||
// the pointer to emulated memory to pass along. Until then, KSlabHeap will just allocate/free
|
||||
// host memory.
|
||||
void* backing_kernel_memory{};
|
||||
|
||||
if (size > 0) {
|
||||
const KMemoryRegion* region = memory_layout.FindVirtual(start + size - 1);
|
||||
ASSERT(region != nullptr);
|
||||
ASSERT(region->IsDerivedFrom(KMemoryRegionType_KernelSlab));
|
||||
T::InitializeSlabHeap(system.Kernel(), system.Memory().GetKernelBuffer(start, size), size);
|
||||
T::InitializeSlabHeap(system.Kernel(), backing_kernel_memory, size);
|
||||
}
|
||||
|
||||
return start + size;
|
||||
|
||||
@@ -58,9 +58,9 @@ bool KClientPort::IsSignaled() const {
|
||||
|
||||
ResultCode KClientPort::CreateSession(KClientSession** out) {
|
||||
// Reserve a new session from the resource limit.
|
||||
// KScopedResourceReservation session_reservation(kernel.CurrentProcess()->GetResourceLimit(),
|
||||
// LimitableResource::Sessions);
|
||||
// R_UNLESS(session_reservation.Succeeded(), ResultLimitReached);
|
||||
KScopedResourceReservation session_reservation(kernel.CurrentProcess()->GetResourceLimit(),
|
||||
LimitableResource::Sessions);
|
||||
R_UNLESS(session_reservation.Succeeded(), ResultLimitReached);
|
||||
|
||||
// Update the session counts.
|
||||
{
|
||||
@@ -104,7 +104,7 @@ ResultCode KClientPort::CreateSession(KClientSession** out) {
|
||||
session->Initialize(this, parent->GetName());
|
||||
|
||||
// Commit the session reservation.
|
||||
// session_reservation.Commit();
|
||||
session_reservation.Commit();
|
||||
|
||||
// Register the session.
|
||||
KSession::Register(kernel, session);
|
||||
|
||||
@@ -31,6 +31,9 @@ public:
|
||||
const KPort* GetParent() const {
|
||||
return parent;
|
||||
}
|
||||
KPort* GetParent() {
|
||||
return parent;
|
||||
}
|
||||
|
||||
s32 GetNumSessions() const {
|
||||
return num_sessions;
|
||||
|
||||
@@ -56,11 +56,8 @@ ResultCode KPort::EnqueueSession(KServerSession* session) {
|
||||
|
||||
R_UNLESS(state == State::Normal, ResultPortClosed);
|
||||
|
||||
if (server.HasHLEHandler()) {
|
||||
server.GetHLEHandler()->ClientConnected(session);
|
||||
} else {
|
||||
server.EnqueueSession(session);
|
||||
}
|
||||
server.EnqueueSession(session);
|
||||
server.GetSessionRequestHandler()->ClientConnected(server.AcceptSession());
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -32,26 +32,24 @@ public:
|
||||
explicit KServerPort(KernelCore& kernel_);
|
||||
virtual ~KServerPort() override;
|
||||
|
||||
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
|
||||
|
||||
void Initialize(KPort* parent_, std::string&& name_);
|
||||
|
||||
/// Whether or not this server port has an HLE handler available.
|
||||
bool HasHLEHandler() const {
|
||||
return hle_handler != nullptr;
|
||||
bool HasSessionRequestHandler() const {
|
||||
return session_handler != nullptr;
|
||||
}
|
||||
|
||||
/// Gets the HLE handler for this port.
|
||||
HLEHandler GetHLEHandler() const {
|
||||
return hle_handler;
|
||||
SessionRequestHandlerPtr GetSessionRequestHandler() const {
|
||||
return session_handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
|
||||
* will inherit a reference to this handler.
|
||||
*/
|
||||
void SetHleHandler(HLEHandler hle_handler_) {
|
||||
hle_handler = std::move(hle_handler_);
|
||||
void SetSessionHandler(SessionRequestHandlerPtr&& handler) {
|
||||
session_handler = std::move(handler);
|
||||
}
|
||||
|
||||
void EnqueueSession(KServerSession* pending_session);
|
||||
@@ -73,7 +71,7 @@ private:
|
||||
|
||||
private:
|
||||
SessionList session_list;
|
||||
HLEHandler hle_handler;
|
||||
SessionRequestHandlerPtr session_handler;
|
||||
KPort* parent{};
|
||||
};
|
||||
|
||||
|
||||
@@ -23,7 +23,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
|
||||
KServerSession::KServerSession(KernelCore& kernel_)
|
||||
: KSynchronizationObject{kernel_}, manager{std::make_shared<SessionRequestManager>()} {}
|
||||
|
||||
KServerSession::~KServerSession() {
|
||||
kernel.ReleaseServiceThread(service_thread);
|
||||
@@ -43,14 +44,8 @@ void KServerSession::Destroy() {
|
||||
}
|
||||
|
||||
void KServerSession::OnClientClosed() {
|
||||
// We keep a shared pointer to the hle handler to keep it alive throughout
|
||||
// the call to ClientDisconnected, as ClientDisconnected invalidates the
|
||||
// hle_handler member itself during the course of the function executing.
|
||||
std::shared_ptr<SessionRequestHandler> handler = hle_handler;
|
||||
if (handler) {
|
||||
// Note that after this returns, this server session's hle_handler is
|
||||
// invalidated (set to null).
|
||||
handler->ClientDisconnected(this);
|
||||
if (manager->HasSessionHandler()) {
|
||||
manager->SessionHandler().ClientDisconnected(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,12 +61,12 @@ bool KServerSession::IsSignaled() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void KServerSession::AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler) {
|
||||
domain_request_handlers.push_back(std::move(handler));
|
||||
void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) {
|
||||
manager->AppendDomainHandler(std::move(handler));
|
||||
}
|
||||
|
||||
std::size_t KServerSession::NumDomainRequestHandlers() const {
|
||||
return domain_request_handlers.size();
|
||||
return manager->DomainHandlerCount();
|
||||
}
|
||||
|
||||
ResultCode KServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
|
||||
@@ -80,14 +75,14 @@ ResultCode KServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& co
|
||||
}
|
||||
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
context.SetDomainRequestHandlers(domain_request_handlers);
|
||||
context.SetSessionRequestManager(manager);
|
||||
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const auto& domain_message_header = context.GetDomainMessageHeader();
|
||||
const u32 object_id{domain_message_header.object_id};
|
||||
switch (domain_message_header.command) {
|
||||
case IPC::DomainMessageHeader::CommandType::SendMessage:
|
||||
if (object_id > domain_request_handlers.size()) {
|
||||
if (object_id > manager->DomainHandlerCount()) {
|
||||
LOG_CRITICAL(IPC,
|
||||
"object_id {} is too big! This probably means a recent service call "
|
||||
"to {} needed to return a new interface!",
|
||||
@@ -95,12 +90,12 @@ ResultCode KServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& co
|
||||
UNREACHABLE();
|
||||
return RESULT_SUCCESS; // Ignore error if asserts are off
|
||||
}
|
||||
return domain_request_handlers[object_id - 1]->HandleSyncRequest(*this, context);
|
||||
return manager->DomainHandler(object_id - 1)->HandleSyncRequest(*this, context);
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
|
||||
|
||||
domain_request_handlers[object_id - 1] = nullptr;
|
||||
manager->CloseDomainHandler(object_id - 1);
|
||||
|
||||
IPC::ResponseBuilder rb{context, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -133,14 +128,14 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
|
||||
if (IsDomain() && context.HasDomainMessageHeader()) {
|
||||
result = HandleDomainSyncRequest(context);
|
||||
// If there is no domain header, the regular session handler is used
|
||||
} else if (hle_handler != nullptr) {
|
||||
} else if (manager->HasSessionHandler()) {
|
||||
// If this ServerSession has an associated HLE handler, forward the request to it.
|
||||
result = hle_handler->HandleSyncRequest(*this, context);
|
||||
result = manager->SessionHandler().HandleSyncRequest(*this, context);
|
||||
}
|
||||
|
||||
if (convert_to_domain) {
|
||||
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
|
||||
domain_request_handlers = {hle_handler};
|
||||
ASSERT_MSG(!IsDomain(), "ServerSession is already a domain instance.");
|
||||
manager->ConvertToDomain();
|
||||
convert_to_domain = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -64,8 +65,8 @@ public:
|
||||
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
|
||||
* implemented.)
|
||||
*/
|
||||
void SetHleHandler(std::shared_ptr<SessionRequestHandler> hle_handler_) {
|
||||
hle_handler = std::move(hle_handler_);
|
||||
void SetSessionHandler(SessionRequestHandlerPtr handler) {
|
||||
manager->SetSessionHandler(std::move(handler));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -82,7 +83,7 @@ public:
|
||||
|
||||
/// Adds a new domain request handler to the collection of request handlers within
|
||||
/// this ServerSession instance.
|
||||
void AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler);
|
||||
void AppendDomainHandler(SessionRequestHandlerPtr handler);
|
||||
|
||||
/// Retrieves the total number of domain request handlers that have been
|
||||
/// appended to this ServerSession instance.
|
||||
@@ -90,12 +91,7 @@ public:
|
||||
|
||||
/// Returns true if the session has been converted to a domain, otherwise False
|
||||
bool IsDomain() const {
|
||||
return !IsSession();
|
||||
}
|
||||
|
||||
/// Returns true if this session has not been converted to a domain, otherwise false.
|
||||
bool IsSession() const {
|
||||
return domain_request_handlers.empty();
|
||||
return manager->IsDomain();
|
||||
}
|
||||
|
||||
/// Converts the session to a domain at the end of the current command
|
||||
@@ -103,6 +99,21 @@ public:
|
||||
convert_to_domain = true;
|
||||
}
|
||||
|
||||
/// Gets the session request manager, which forwards requests to the underlying service
|
||||
std::shared_ptr<SessionRequestManager>& GetSessionRequestManager() {
|
||||
return manager;
|
||||
}
|
||||
|
||||
/// Gets the session request manager, which forwards requests to the underlying service
|
||||
const std::shared_ptr<SessionRequestManager>& GetSessionRequestManager() const {
|
||||
return manager;
|
||||
}
|
||||
|
||||
/// Sets the session request manager, which forwards requests to the underlying service
|
||||
void SetSessionRequestManager(std::shared_ptr<SessionRequestManager> manager_) {
|
||||
manager = std::move(manager_);
|
||||
}
|
||||
|
||||
private:
|
||||
/// Queues a sync request from the emulated application.
|
||||
ResultCode QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory);
|
||||
@@ -114,11 +125,8 @@ private:
|
||||
/// object handle.
|
||||
ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
|
||||
|
||||
/// This session's HLE request handler (applicable when not a domain)
|
||||
std::shared_ptr<SessionRequestHandler> hle_handler;
|
||||
|
||||
/// This is the list of domain request handlers (after conversion to a domain)
|
||||
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
|
||||
/// This session's HLE request handlers
|
||||
std::shared_ptr<SessionRequestManager> manager;
|
||||
|
||||
/// When set to True, converts the session to a domain at the end of the command
|
||||
bool convert_to_domain{};
|
||||
|
||||
@@ -78,7 +78,7 @@ void KSession::OnClientClosed() {
|
||||
void KSession::PostDestroy(uintptr_t arg) {
|
||||
// Release the session count resource the owner process holds.
|
||||
KProcess* owner = reinterpret_cast<KProcess*>(arg);
|
||||
// owner->GetResourceLimit()->Release(LimitableResource::Sessions, 1);
|
||||
owner->GetResourceLimit()->Release(LimitableResource::Sessions, 1);
|
||||
owner->Close();
|
||||
}
|
||||
|
||||
|
||||
@@ -66,6 +66,10 @@ public:
|
||||
return port;
|
||||
}
|
||||
|
||||
KClientPort* GetParent() {
|
||||
return port;
|
||||
}
|
||||
|
||||
private:
|
||||
enum class State : u8 {
|
||||
Invalid = 0,
|
||||
|
||||
@@ -4,165 +4,33 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace impl {
|
||||
class KernelCore;
|
||||
|
||||
class KSlabHeapImpl final : NonCopyable {
|
||||
public:
|
||||
struct Node {
|
||||
Node* next{};
|
||||
};
|
||||
|
||||
constexpr KSlabHeapImpl() = default;
|
||||
|
||||
void Initialize(std::size_t size) {
|
||||
ASSERT(head == nullptr);
|
||||
obj_size = size;
|
||||
}
|
||||
|
||||
constexpr std::size_t GetObjectSize() const {
|
||||
return obj_size;
|
||||
}
|
||||
|
||||
Node* GetHead() const {
|
||||
return head;
|
||||
}
|
||||
|
||||
void* Allocate() {
|
||||
Node* ret = head.load();
|
||||
|
||||
do {
|
||||
if (ret == nullptr) {
|
||||
break;
|
||||
}
|
||||
} while (!head.compare_exchange_weak(ret, ret->next));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Free(void* obj) {
|
||||
Node* node = static_cast<Node*>(obj);
|
||||
|
||||
Node* cur_head = head.load();
|
||||
do {
|
||||
node->next = cur_head;
|
||||
} while (!head.compare_exchange_weak(cur_head, node));
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic<Node*> head{};
|
||||
std::size_t obj_size{};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
class KSlabHeapBase : NonCopyable {
|
||||
public:
|
||||
constexpr KSlabHeapBase() = default;
|
||||
|
||||
constexpr bool Contains(uintptr_t addr) const {
|
||||
return start <= addr && addr < end;
|
||||
}
|
||||
|
||||
constexpr std::size_t GetSlabHeapSize() const {
|
||||
return (end - start) / GetObjectSize();
|
||||
}
|
||||
|
||||
constexpr std::size_t GetObjectSize() const {
|
||||
return impl.GetObjectSize();
|
||||
}
|
||||
|
||||
constexpr uintptr_t GetSlabHeapAddress() const {
|
||||
return start;
|
||||
}
|
||||
|
||||
std::size_t GetObjectIndexImpl(const void* obj) const {
|
||||
return (reinterpret_cast<uintptr_t>(obj) - start) / GetObjectSize();
|
||||
}
|
||||
|
||||
std::size_t GetPeakIndex() const {
|
||||
return GetObjectIndexImpl(reinterpret_cast<const void*>(peak));
|
||||
}
|
||||
|
||||
void* AllocateImpl() {
|
||||
return impl.Allocate();
|
||||
}
|
||||
|
||||
void FreeImpl(void* obj) {
|
||||
// Don't allow freeing an object that wasn't allocated from this heap
|
||||
ASSERT(Contains(reinterpret_cast<uintptr_t>(obj)));
|
||||
|
||||
impl.Free(obj);
|
||||
}
|
||||
|
||||
void InitializeImpl(std::size_t obj_size, void* memory, std::size_t memory_size) {
|
||||
// Ensure we don't initialize a slab using null memory
|
||||
ASSERT(memory != nullptr);
|
||||
|
||||
// Initialize the base allocator
|
||||
impl.Initialize(obj_size);
|
||||
|
||||
// Set our tracking variables
|
||||
const std::size_t num_obj = (memory_size / obj_size);
|
||||
start = reinterpret_cast<uintptr_t>(memory);
|
||||
end = start + num_obj * obj_size;
|
||||
peak = start;
|
||||
|
||||
// Free the objects
|
||||
u8* cur = reinterpret_cast<u8*>(end);
|
||||
|
||||
for (std::size_t i{}; i < num_obj; i++) {
|
||||
cur -= obj_size;
|
||||
impl.Free(cur);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
using Impl = impl::KSlabHeapImpl;
|
||||
|
||||
Impl impl;
|
||||
uintptr_t peak{};
|
||||
uintptr_t start{};
|
||||
uintptr_t end{};
|
||||
};
|
||||
/// This is a placeholder class to manage slab heaps for kernel objects. For now, we just allocate
|
||||
/// these with new/delete, but this can be re-implemented later to allocate these in emulated
|
||||
/// memory.
|
||||
|
||||
template <typename T>
|
||||
class KSlabHeap final : public KSlabHeapBase {
|
||||
class KSlabHeap final : NonCopyable {
|
||||
public:
|
||||
constexpr KSlabHeap() : KSlabHeapBase() {}
|
||||
KSlabHeap() = default;
|
||||
|
||||
void Initialize(void* memory, std::size_t memory_size) {
|
||||
InitializeImpl(sizeof(T), memory, memory_size);
|
||||
void Initialize([[maybe_unused]] void* memory, [[maybe_unused]] std::size_t memory_size) {
|
||||
// Placeholder that should initialize the backing slab heap implementation.
|
||||
}
|
||||
|
||||
T* Allocate() {
|
||||
T* obj = static_cast<T*>(AllocateImpl());
|
||||
if (obj != nullptr) {
|
||||
new (obj) T();
|
||||
}
|
||||
return obj;
|
||||
return new T();
|
||||
}
|
||||
|
||||
T* AllocateWithKernel(KernelCore& kernel) {
|
||||
T* obj = static_cast<T*>(AllocateImpl());
|
||||
if (obj != nullptr) {
|
||||
new (obj) T(kernel);
|
||||
}
|
||||
return obj;
|
||||
return new T(kernel);
|
||||
}
|
||||
|
||||
void Free(T* obj) {
|
||||
FreeImpl(obj);
|
||||
}
|
||||
|
||||
constexpr std::size_t GetObjectIndex(const T* obj) const {
|
||||
return GetObjectIndexImpl(obj);
|
||||
delete obj;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@ enum : u32 {
|
||||
CapabilityOffset_Syscall = 4,
|
||||
CapabilityOffset_MapPhysical = 6,
|
||||
CapabilityOffset_MapIO = 7,
|
||||
CapabilityOffset_MapRegion = 10,
|
||||
CapabilityOffset_Interrupt = 11,
|
||||
CapabilityOffset_ProgramType = 13,
|
||||
CapabilityOffset_KernelVersion = 14,
|
||||
@@ -46,6 +47,7 @@ enum class CapabilityType : u32 {
|
||||
Syscall = (1U << CapabilityOffset_Syscall) - 1,
|
||||
MapPhysical = (1U << CapabilityOffset_MapPhysical) - 1,
|
||||
MapIO = (1U << CapabilityOffset_MapIO) - 1,
|
||||
MapRegion = (1U << CapabilityOffset_MapRegion) - 1,
|
||||
Interrupt = (1U << CapabilityOffset_Interrupt) - 1,
|
||||
ProgramType = (1U << CapabilityOffset_ProgramType) - 1,
|
||||
KernelVersion = (1U << CapabilityOffset_KernelVersion) - 1,
|
||||
@@ -187,6 +189,8 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
|
||||
return HandleSyscallFlags(set_svc_bits, flag);
|
||||
case CapabilityType::MapIO:
|
||||
return HandleMapIOFlags(flag, page_table);
|
||||
case CapabilityType::MapRegion:
|
||||
return HandleMapRegionFlags(flag, page_table);
|
||||
case CapabilityType::Interrupt:
|
||||
return HandleInterruptFlags(flag);
|
||||
case CapabilityType::ProgramType:
|
||||
@@ -298,6 +302,11 @@ ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, KPageTable& page_tab
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapRegionFlags(u32 flags, KPageTable& page_table) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
|
||||
constexpr u32 interrupt_ignore_value = 0x3FF;
|
||||
const u32 interrupt0 = (flags >> 12) & 0x3FF;
|
||||
|
||||
@@ -231,6 +231,9 @@ private:
|
||||
/// Handles flags related to mapping IO pages.
|
||||
ResultCode HandleMapIOFlags(u32 flags, KPageTable& page_table);
|
||||
|
||||
/// Handles flags related to mapping physical memory regions.
|
||||
ResultCode HandleMapRegionFlags(u32 flags, KPageTable& page_table);
|
||||
|
||||
/// Handles flags related to the interrupt capability flags.
|
||||
ResultCode HandleInterruptFlags(u32 flags);
|
||||
|
||||
|
||||
@@ -74,21 +74,17 @@ void ServiceThread::Impl::QueueSyncRequest(KSession& session,
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
|
||||
auto* server_session{&session.GetServerSession()};
|
||||
|
||||
// Open a reference to the session to ensure it is not closes while the service request
|
||||
// completes asynchronously.
|
||||
session.Open();
|
||||
server_session->Open();
|
||||
|
||||
requests.emplace([session_ptr{&session}, context{std::move(context)}]() {
|
||||
requests.emplace([server_session, context{std::move(context)}]() {
|
||||
// Close the reference.
|
||||
SCOPE_EXIT({ session_ptr->Close(); });
|
||||
|
||||
// If the session has been closed, we are done.
|
||||
if (session_ptr->IsServerClosed()) {
|
||||
return;
|
||||
}
|
||||
SCOPE_EXIT({ server_session->Close(); });
|
||||
|
||||
// Complete the service request.
|
||||
KScopedAutoObject server_session{&session_ptr->GetServerSession()};
|
||||
server_session->CompleteSyncRequest(*context);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -67,11 +67,11 @@ class KAutoObjectWithSlabHeapAndContainer : public Base {
|
||||
|
||||
private:
|
||||
static Derived* Allocate(KernelCore& kernel) {
|
||||
return new Derived(kernel);
|
||||
return kernel.SlabHeap<Derived>().AllocateWithKernel(kernel);
|
||||
}
|
||||
|
||||
static void Free(KernelCore& kernel, Derived* obj) {
|
||||
delete obj;
|
||||
kernel.SlabHeap<Derived>().Free(obj);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
@@ -41,9 +41,9 @@ constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
|
||||
// Thumbnails are hard coded to be at least this size
|
||||
constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
|
||||
|
||||
static std::string GetImagePath(Common::UUID uuid) {
|
||||
return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
static std::filesystem::path GetImagePath(Common::UUID uuid) {
|
||||
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
|
||||
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
|
||||
}
|
||||
|
||||
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
|
||||
@@ -328,7 +328,8 @@ protected:
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
const Common::FS::IOFile image(GetImagePath(user_id), "rb");
|
||||
const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile);
|
||||
if (!image.IsOpen()) {
|
||||
LOG_WARNING(Service_ACC,
|
||||
"Failed to load user provided image! Falling back to built-in backup...");
|
||||
@@ -339,7 +340,10 @@ protected:
|
||||
|
||||
const u32 size = SanitizeJPEGSize(image.GetSize());
|
||||
std::vector<u8> buffer(size);
|
||||
image.ReadBytes(buffer.data(), buffer.size());
|
||||
|
||||
if (image.Read(buffer) != buffer.size()) {
|
||||
LOG_ERROR(Service_ACC, "Failed to read all the bytes in the user provided image.");
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(buffer);
|
||||
rb.Push<u32>(size);
|
||||
@@ -350,7 +354,8 @@ protected:
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
const Common::FS::IOFile image(GetImagePath(user_id), "rb");
|
||||
const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile);
|
||||
|
||||
if (!image.IsOpen()) {
|
||||
LOG_WARNING(Service_ACC,
|
||||
@@ -415,10 +420,11 @@ protected:
|
||||
ProfileData data;
|
||||
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
|
||||
|
||||
Common::FS::IOFile image(GetImagePath(user_id), "wb");
|
||||
Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile);
|
||||
|
||||
if (!image.IsOpen() || !image.Resize(image_data.size()) ||
|
||||
image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() ||
|
||||
if (!image.IsOpen() || !image.SetSize(image_data.size()) ||
|
||||
image.Write(image_data) != image_data.size() ||
|
||||
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
|
||||
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -7,7 +7,9 @@
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
@@ -36,7 +38,7 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1));
|
||||
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2));
|
||||
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||
|
||||
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
|
||||
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "system/save/8000000000000010/su/avators";
|
||||
|
||||
ProfileManager::ProfileManager() {
|
||||
ParseUserSaveFile();
|
||||
@@ -325,8 +327,9 @@ bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase&
|
||||
}
|
||||
|
||||
void ProfileManager::ParseUserSaveFile() {
|
||||
const FS::IOFile save(
|
||||
FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", "rb");
|
||||
const auto save_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / ACC_SAVE_AVATORS_BASE_PATH /
|
||||
"profiles.dat");
|
||||
const FS::IOFile save(save_path, FS::FileAccessMode::Read, FS::FileType::BinaryFile);
|
||||
|
||||
if (!save.IsOpen()) {
|
||||
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
|
||||
@@ -335,7 +338,7 @@ void ProfileManager::ParseUserSaveFile() {
|
||||
}
|
||||
|
||||
ProfileDataRaw data;
|
||||
if (save.ReadBytes(&data, sizeof(ProfileDataRaw)) != sizeof(ProfileDataRaw)) {
|
||||
if (!save.ReadObject(data)) {
|
||||
LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
|
||||
"'yuzu' with random UUID.");
|
||||
return;
|
||||
@@ -372,31 +375,27 @@ void ProfileManager::WriteUserSaveFile() {
|
||||
};
|
||||
}
|
||||
|
||||
const auto raw_path = FS::GetUserPath(FS::UserPath::NANDDir) + "/system/save/8000000000000010";
|
||||
if (FS::Exists(raw_path) && !FS::IsDirectory(raw_path)) {
|
||||
FS::Delete(raw_path);
|
||||
const auto raw_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / "system/save/8000000000000010");
|
||||
if (FS::IsFile(raw_path) && !FS::RemoveFile(raw_path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto path =
|
||||
FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
|
||||
const auto save_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / ACC_SAVE_AVATORS_BASE_PATH /
|
||||
"profiles.dat");
|
||||
|
||||
if (!FS::CreateFullPath(path)) {
|
||||
if (!FS::CreateParentDirs(save_path)) {
|
||||
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
|
||||
"nand/system/save/8000000000000010/su/avators to mitigate this "
|
||||
"issue.");
|
||||
return;
|
||||
}
|
||||
|
||||
FS::IOFile save(path, "wb");
|
||||
FS::IOFile save(save_path, FS::FileAccessMode::Write, FS::FileType::BinaryFile);
|
||||
|
||||
if (!save.IsOpen()) {
|
||||
if (!save.IsOpen() || !save.SetSize(sizeof(ProfileDataRaw)) || !save.WriteObject(raw)) {
|
||||
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
|
||||
"made in current session will be saved.");
|
||||
return;
|
||||
}
|
||||
|
||||
save.Resize(sizeof(ProfileDataRaw));
|
||||
save.WriteBytes(&raw, sizeof(ProfileDataRaw));
|
||||
}
|
||||
|
||||
}; // namespace Service::Account
|
||||
|
||||
@@ -3,8 +3,9 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
@@ -135,14 +136,10 @@ void ExtractSharedFonts(Core::System& system) {
|
||||
"FontNintendoExtended2.ttf",
|
||||
};
|
||||
|
||||
for (std::size_t i = 0; i < NS::SHARED_FONTS.size(); ++i) {
|
||||
const auto fonts_dir = Common::FS::SanitizePath(
|
||||
fmt::format("{}/fonts", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)),
|
||||
Common::FS::DirectorySeparator::PlatformDefault);
|
||||
const auto fonts_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "fonts";
|
||||
|
||||
const auto font_file_path =
|
||||
Common::FS::SanitizePath(fmt::format("{}/{}", fonts_dir, DECRYPTED_SHARED_FONTS[i]),
|
||||
Common::FS::DirectorySeparator::PlatformDefault);
|
||||
for (std::size_t i = 0; i < NS::SHARED_FONTS.size(); ++i) {
|
||||
const auto font_file_path = fonts_dir / DECRYPTED_SHARED_FONTS[i];
|
||||
|
||||
if (Common::FS::Exists(font_file_path)) {
|
||||
continue;
|
||||
@@ -197,8 +194,8 @@ void ExtractSharedFonts(Core::System& system) {
|
||||
FileSys::VirtualFile decrypted_font = std::make_shared<FileSys::VectorVfsFile>(
|
||||
std::move(decrypted_data), DECRYPTED_SHARED_FONTS[i]);
|
||||
|
||||
const auto temp_dir =
|
||||
system.GetFilesystem()->CreateDirectory(fonts_dir, FileSys::Mode::ReadWrite);
|
||||
const auto temp_dir = system.GetFilesystem()->CreateDirectory(
|
||||
Common::FS::PathToUTF8String(fonts_dir), FileSys::Mode::ReadWrite);
|
||||
|
||||
const auto out_file = temp_dir->CreateFile(DECRYPTED_SHARED_FONTS[i]);
|
||||
|
||||
@@ -312,13 +309,14 @@ void WebBrowser::Execute() {
|
||||
}
|
||||
|
||||
void WebBrowser::ExtractOfflineRomFS() {
|
||||
LOG_DEBUG(Service_AM, "Extracting RomFS to {}", offline_cache_dir);
|
||||
LOG_DEBUG(Service_AM, "Extracting RomFS to {}",
|
||||
Common::FS::PathToUTF8String(offline_cache_dir));
|
||||
|
||||
const auto extracted_romfs_dir =
|
||||
FileSys::ExtractRomFS(offline_romfs, FileSys::RomFSExtractionType::SingleDiscard);
|
||||
|
||||
const auto temp_dir =
|
||||
system.GetFilesystem()->CreateDirectory(offline_cache_dir, FileSys::Mode::ReadWrite);
|
||||
const auto temp_dir = system.GetFilesystem()->CreateDirectory(
|
||||
Common::FS::PathToUTF8String(offline_cache_dir), FileSys::Mode::ReadWrite);
|
||||
|
||||
FileSys::VfsRawCopyD(extracted_romfs_dir, temp_dir);
|
||||
}
|
||||
@@ -397,15 +395,12 @@ void WebBrowser::InitializeOffline() {
|
||||
"system_data",
|
||||
};
|
||||
|
||||
offline_cache_dir = Common::FS::SanitizePath(
|
||||
fmt::format("{}/offline_web_applet_{}/{:016X}",
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::CacheDir),
|
||||
RESOURCE_TYPES[static_cast<u32>(document_kind) - 1], title_id),
|
||||
Common::FS::DirectorySeparator::PlatformDefault);
|
||||
offline_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
|
||||
fmt::format("offline_web_applet_{}/{:016X}",
|
||||
RESOURCE_TYPES[static_cast<u32>(document_kind) - 1], title_id);
|
||||
|
||||
offline_document = Common::FS::SanitizePath(
|
||||
fmt::format("{}/{}/{}", offline_cache_dir, additional_paths, document_path),
|
||||
Common::FS::DirectorySeparator::PlatformDefault);
|
||||
offline_document = Common::FS::ConcatPathSafe(
|
||||
offline_cache_dir, fmt::format("{}/{}", additional_paths, document_path));
|
||||
}
|
||||
|
||||
void WebBrowser::InitializeShare() {}
|
||||
@@ -429,8 +424,7 @@ void WebBrowser::ExecuteLogin() {
|
||||
}
|
||||
|
||||
void WebBrowser::ExecuteOffline() {
|
||||
const auto main_url = Common::FS::SanitizePath(GetMainURL(offline_document),
|
||||
Common::FS::DirectorySeparator::PlatformDefault);
|
||||
const auto main_url = GetMainURL(Common::FS::PathToUTF8String(offline_document));
|
||||
|
||||
if (!Common::FS::Exists(main_url)) {
|
||||
offline_romfs = GetOfflineRomFS(system, title_id, nca_type);
|
||||
@@ -444,10 +438,11 @@ void WebBrowser::ExecuteOffline() {
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO(Service_AM, "Opening offline document at {}", offline_document);
|
||||
LOG_INFO(Service_AM, "Opening offline document at {}",
|
||||
Common::FS::PathToUTF8String(offline_document));
|
||||
|
||||
frontend.OpenLocalWebPage(
|
||||
offline_document, [this] { ExtractOfflineRomFS(); },
|
||||
Common::FS::PathToUTF8String(offline_document), [this] { ExtractOfflineRomFS(); },
|
||||
[this](WebExitReason exit_reason, std::string last_url) {
|
||||
WebBrowserExit(exit_reason, last_url);
|
||||
});
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
@@ -75,8 +76,8 @@ private:
|
||||
|
||||
u64 title_id{};
|
||||
FileSys::ContentRecordType nca_type{};
|
||||
std::string offline_cache_dir;
|
||||
std::string offline_document;
|
||||
std::filesystem::path offline_cache_dir;
|
||||
std::filesystem::path offline_document;
|
||||
FileSys::VirtualFile offline_romfs;
|
||||
|
||||
std::string external_url;
|
||||
|
||||
@@ -15,6 +15,9 @@
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -96,14 +99,14 @@ constexpr u32 PORT = 443;
|
||||
constexpr u32 TIMEOUT_SECONDS = 30;
|
||||
[[maybe_unused]] constexpr u64 VFS_COPY_BLOCK_SIZE = 1ULL << 24; // 4MB
|
||||
|
||||
std::string GetBINFilePath(u64 title_id) {
|
||||
return fmt::format("{}bcat/{:016X}/launchparam.bin",
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id);
|
||||
std::filesystem::path GetBINFilePath(u64 title_id) {
|
||||
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
|
||||
fmt::format("{:016X}/launchparam.bin", title_id);
|
||||
}
|
||||
|
||||
std::string GetZIPFilePath(u64 title_id) {
|
||||
return fmt::format("{}bcat/{:016X}/data.zip",
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id);
|
||||
std::filesystem::path GetZIPFilePath(u64 title_id) {
|
||||
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
|
||||
fmt::format("{:016X}/data.zip", title_id);
|
||||
}
|
||||
|
||||
// If the error is something the user should know about (build ID mismatch, bad client version),
|
||||
@@ -187,7 +190,7 @@ bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
|
||||
|
||||
class Boxcat::Client {
|
||||
public:
|
||||
Client(std::string path_, u64 title_id_, u64 build_id_)
|
||||
Client(std::filesystem::path path_, u64 title_id_, u64 build_id_)
|
||||
: path(std::move(path_)), title_id(title_id_), build_id(build_id_) {}
|
||||
|
||||
DownloadResult DownloadDataZip() {
|
||||
@@ -217,10 +220,11 @@ private:
|
||||
};
|
||||
|
||||
if (Common::FS::Exists(path)) {
|
||||
Common::FS::IOFile file{path, "rb"};
|
||||
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (file.IsOpen()) {
|
||||
std::vector<u8> bytes(file.GetSize());
|
||||
file.ReadBytes(bytes.data(), bytes.size());
|
||||
void(file.Read(bytes));
|
||||
const auto digest = DigestFile(bytes);
|
||||
headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
|
||||
}
|
||||
@@ -247,14 +251,23 @@ private:
|
||||
return DownloadResult::InvalidContentType;
|
||||
}
|
||||
|
||||
Common::FS::CreateFullPath(path);
|
||||
Common::FS::IOFile file{path, "wb"};
|
||||
if (!file.IsOpen())
|
||||
if (!Common::FS::CreateDirs(path)) {
|
||||
return DownloadResult::GeneralFSError;
|
||||
if (!file.Resize(response->body.size()))
|
||||
}
|
||||
|
||||
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
return DownloadResult::GeneralFSError;
|
||||
if (file.WriteBytes(response->body.data(), response->body.size()) != response->body.size())
|
||||
}
|
||||
|
||||
if (!file.SetSize(response->body.size())) {
|
||||
return DownloadResult::GeneralFSError;
|
||||
}
|
||||
|
||||
if (file.Write(response->body) != response->body.size()) {
|
||||
return DownloadResult::GeneralFSError;
|
||||
}
|
||||
|
||||
return DownloadResult::Success;
|
||||
}
|
||||
@@ -267,7 +280,7 @@ private:
|
||||
}
|
||||
|
||||
std::unique_ptr<httplib::SSLClient> client;
|
||||
std::string path;
|
||||
std::filesystem::path path;
|
||||
u64 title_id;
|
||||
u64 build_id;
|
||||
};
|
||||
@@ -291,7 +304,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
|
||||
return;
|
||||
}
|
||||
|
||||
const auto zip_path{GetZIPFilePath(title.title_id)};
|
||||
const auto zip_path = GetZIPFilePath(title.title_id);
|
||||
Boxcat::Client client{zip_path, title.title_id, title.build_id};
|
||||
|
||||
progress.StartConnecting();
|
||||
@@ -301,7 +314,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
|
||||
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
|
||||
|
||||
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
|
||||
Common::FS::Delete(zip_path);
|
||||
void(Common::FS::RemoveFile(zip_path));
|
||||
}
|
||||
|
||||
HandleDownloadDisplayResult(applet_manager, res);
|
||||
@@ -311,11 +324,13 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
|
||||
|
||||
progress.StartProcessingDataList();
|
||||
|
||||
Common::FS::IOFile zip{zip_path, "rb"};
|
||||
Common::FS::IOFile zip{zip_path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
const auto size = zip.GetSize();
|
||||
std::vector<u8> bytes(size);
|
||||
if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
|
||||
LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!", zip_path);
|
||||
if (!zip.IsOpen() || size == 0 || zip.Read(bytes) != bytes.size()) {
|
||||
LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!",
|
||||
Common::FS::PathToUTF8String(zip_path));
|
||||
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
|
||||
return;
|
||||
}
|
||||
@@ -419,19 +434,19 @@ void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
|
||||
}
|
||||
|
||||
std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
|
||||
const auto path{GetBINFilePath(title.title_id)};
|
||||
const auto bin_file_path = GetBINFilePath(title.title_id);
|
||||
|
||||
if (Settings::values.bcat_boxcat_local) {
|
||||
LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
|
||||
} else {
|
||||
Client launch_client{path, title.title_id, title.build_id};
|
||||
Client launch_client{bin_file_path, title.title_id, title.build_id};
|
||||
|
||||
const auto res = launch_client.DownloadLaunchParam();
|
||||
if (res != DownloadResult::Success) {
|
||||
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
|
||||
|
||||
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
|
||||
Common::FS::Delete(path);
|
||||
void(Common::FS::RemoveFile(bin_file_path));
|
||||
}
|
||||
|
||||
HandleDownloadDisplayResult(applet_manager, res);
|
||||
@@ -439,12 +454,13 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
|
||||
}
|
||||
}
|
||||
|
||||
Common::FS::IOFile bin{path, "rb"};
|
||||
Common::FS::IOFile bin{bin_file_path, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
const auto size = bin.GetSize();
|
||||
std::vector<u8> bytes(size);
|
||||
if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
|
||||
if (!bin.IsOpen() || size == 0 || bin.Read(bytes) != bytes.size()) {
|
||||
LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
|
||||
path);
|
||||
Common::FS::PathToUTF8String(bin_file_path));
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
#include <fmt/chrono.h>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
@@ -728,14 +728,17 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
|
||||
sdmc_factory = nullptr;
|
||||
}
|
||||
|
||||
auto nand_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto sd_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto load_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto dump_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
using YuzuPath = Common::FS::YuzuPath;
|
||||
const auto rw_mode = FileSys::Mode::ReadWrite;
|
||||
|
||||
auto nand_directory =
|
||||
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
|
||||
auto sd_directory =
|
||||
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::SDMCDir), rw_mode);
|
||||
auto load_directory =
|
||||
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), FileSys::Mode::Read);
|
||||
auto dump_directory =
|
||||
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode);
|
||||
|
||||
if (bis_factory == nullptr) {
|
||||
bis_factory =
|
||||
|
||||
@@ -91,8 +91,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
|
||||
|
||||
// Update if coordinates change
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id].x != last_gesture.points[id].x ||
|
||||
gesture.points[id].y != last_gesture.points[id].y) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -124,8 +123,7 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
// Reset values to default
|
||||
cur_entry.delta_x = 0;
|
||||
cur_entry.delta_y = 0;
|
||||
cur_entry.delta = {};
|
||||
cur_entry.vel_x = 0;
|
||||
cur_entry.vel_y = 0;
|
||||
cur_entry.direction = Direction::None;
|
||||
@@ -146,13 +144,9 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
||||
cur_entry.detection_count = gesture.detection_count;
|
||||
cur_entry.type = type;
|
||||
cur_entry.attributes = attributes;
|
||||
cur_entry.x = gesture.mid_point.x;
|
||||
cur_entry.y = gesture.mid_point.y;
|
||||
cur_entry.pos = gesture.mid_point;
|
||||
cur_entry.point_count = static_cast<s32>(gesture.active_points);
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
cur_entry.points[id].x = gesture.points[id].x;
|
||||
cur_entry.points[id].y = gesture.points[id].y;
|
||||
}
|
||||
cur_entry.points = gesture.points;
|
||||
last_gesture = gesture;
|
||||
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||
@@ -160,8 +154,8 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
|
||||
|
||||
void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
|
||||
Attribute& attributes) {
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
gesture.detection_count++;
|
||||
type = TouchType::Touch;
|
||||
|
||||
@@ -174,13 +168,11 @@ void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
|
||||
|
||||
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type,
|
||||
f32 time_difference) {
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
// Promote to pan type if touch moved
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id].x != last_gesture.points[id].x ||
|
||||
gesture.points[id].y != last_gesture.points[id].y) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
type = TouchType::Pan;
|
||||
break;
|
||||
}
|
||||
@@ -192,10 +184,7 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
|
||||
enable_press_and_tap = false;
|
||||
gesture.active_points = 0;
|
||||
gesture.mid_point = {};
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
gesture.points[id].x = 0;
|
||||
gesture.points[id].y = 0;
|
||||
}
|
||||
gesture.points.fill({});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -214,8 +203,8 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
|
||||
void Controller_Gesture::EndGesture(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
Attribute& attributes, f32 time_difference) {
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
if (last_gesture_props.active_points != 0) {
|
||||
switch (last_entry.type) {
|
||||
case TouchType::Touch:
|
||||
@@ -265,13 +254,11 @@ void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
f32 time_difference) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
cur_entry.delta_x = gesture.mid_point.x - last_entry.x;
|
||||
cur_entry.delta_y = gesture.mid_point.y - last_entry.y;
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
cur_entry.vel_x = static_cast<f32>(cur_entry.delta_x) / time_difference;
|
||||
cur_entry.vel_y = static_cast<f32>(cur_entry.delta_y) / time_difference;
|
||||
cur_entry.delta = gesture.mid_point - last_entry.pos;
|
||||
cur_entry.vel_x = static_cast<f32>(cur_entry.delta.x) / time_difference;
|
||||
cur_entry.vel_y = static_cast<f32>(cur_entry.delta.y) / time_difference;
|
||||
last_pan_time_difference = time_difference;
|
||||
|
||||
// Promote to pinch type
|
||||
@@ -295,12 +282,11 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type,
|
||||
f32 time_difference) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
cur_entry.vel_x =
|
||||
static_cast<f32>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
|
||||
static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference);
|
||||
cur_entry.vel_y =
|
||||
static_cast<f32>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
|
||||
static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference);
|
||||
const f32 curr_vel =
|
||||
std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y));
|
||||
|
||||
@@ -320,22 +306,22 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
|
||||
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture,
|
||||
GestureProperties& last_gesture_props, TouchType& type) {
|
||||
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
|
||||
const auto& last_entry =
|
||||
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
type = TouchType::Swipe;
|
||||
gesture = last_gesture_props;
|
||||
force_update = true;
|
||||
cur_entry.delta_x = last_entry.delta_x;
|
||||
cur_entry.delta_y = last_entry.delta_y;
|
||||
if (std::abs(cur_entry.delta_x) > std::abs(cur_entry.delta_y)) {
|
||||
if (cur_entry.delta_x > 0) {
|
||||
cur_entry.delta = last_entry.delta;
|
||||
|
||||
if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) {
|
||||
if (cur_entry.delta.x > 0) {
|
||||
cur_entry.direction = Direction::Right;
|
||||
return;
|
||||
}
|
||||
cur_entry.direction = Direction::Left;
|
||||
return;
|
||||
}
|
||||
if (cur_entry.delta_y > 0) {
|
||||
if (cur_entry.delta.y > 0) {
|
||||
cur_entry.direction = Direction::Down;
|
||||
return;
|
||||
}
|
||||
@@ -364,6 +350,14 @@ std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() {
|
||||
return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
}
|
||||
|
||||
const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const {
|
||||
return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
|
||||
}
|
||||
|
||||
std::size_t Controller_Gesture::UpdateTouchInputEvent(
|
||||
const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
|
||||
const auto& [x, y, pressed] = touch_input;
|
||||
@@ -381,8 +375,7 @@ std::size_t Controller_Gesture::UpdateTouchInputEvent(
|
||||
finger_id = first_free_id.value();
|
||||
fingers[finger_id].pressed = true;
|
||||
}
|
||||
fingers[finger_id].x = x;
|
||||
fingers[finger_id].y = y;
|
||||
fingers[finger_id].pos = {x, y};
|
||||
return finger_id;
|
||||
}
|
||||
|
||||
@@ -402,17 +395,18 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
|
||||
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
gesture.points[id].x =
|
||||
static_cast<s32>(active_fingers[id].x * Layout::ScreenUndocked::Width);
|
||||
gesture.points[id].y =
|
||||
static_cast<s32>(active_fingers[id].y * Layout::ScreenUndocked::Height);
|
||||
const auto& [active_x, active_y] = active_fingers[id].pos;
|
||||
gesture.points[id] = {
|
||||
.x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width),
|
||||
.y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height),
|
||||
};
|
||||
|
||||
// Hack: There is no touch in docked but games still allow it
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
gesture.points[id].x =
|
||||
static_cast<s32>(active_fingers[id].x * Layout::ScreenDocked::Width);
|
||||
gesture.points[id].y =
|
||||
static_cast<s32>(active_fingers[id].y * Layout::ScreenDocked::Height);
|
||||
gesture.points[id] = {
|
||||
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
|
||||
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
|
||||
};
|
||||
}
|
||||
|
||||
gesture.mid_point.x += static_cast<s32>(gesture.points[id].x / gesture.active_points);
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
|
||||
@@ -63,29 +64,21 @@ private:
|
||||
};
|
||||
static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size");
|
||||
|
||||
struct Points {
|
||||
s32_le x;
|
||||
s32_le y;
|
||||
};
|
||||
static_assert(sizeof(Points) == 8, "Points is an invalid size");
|
||||
|
||||
struct GestureState {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
s64_le detection_count;
|
||||
TouchType type;
|
||||
Direction direction;
|
||||
s32_le x;
|
||||
s32_le y;
|
||||
s32_le delta_x;
|
||||
s32_le delta_y;
|
||||
Common::Point<s32_le> pos;
|
||||
Common::Point<s32_le> delta;
|
||||
f32 vel_x;
|
||||
f32 vel_y;
|
||||
Attribute attributes;
|
||||
f32 scale;
|
||||
f32 rotation_angle;
|
||||
s32_le point_count;
|
||||
std::array<Points, 4> points;
|
||||
std::array<Common::Point<s32_le>, 4> points;
|
||||
};
|
||||
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
|
||||
|
||||
@@ -96,15 +89,14 @@ private:
|
||||
static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size");
|
||||
|
||||
struct Finger {
|
||||
f32 x{};
|
||||
f32 y{};
|
||||
Common::Point<f32> pos{};
|
||||
bool pressed{};
|
||||
};
|
||||
|
||||
struct GestureProperties {
|
||||
std::array<Points, MAX_POINTS> points{};
|
||||
std::array<Common::Point<s32_le>, MAX_POINTS> points{};
|
||||
std::size_t active_points{};
|
||||
Points mid_point{};
|
||||
Common::Point<s32_le> mid_point{};
|
||||
s64_le detection_count{};
|
||||
u64_le delta_time{};
|
||||
f32 average_distance{};
|
||||
@@ -148,7 +140,11 @@ private:
|
||||
TouchType& type);
|
||||
|
||||
// Returns an unused finger id, if there is no fingers available std::nullopt is returned.
|
||||
std::optional<size_t> GetUnusedFingerID() const;
|
||||
[[nodiscard]] std::optional<size_t> GetUnusedFingerID() const;
|
||||
|
||||
// Retrieves the last gesture entry, as indicated by shared memory indices.
|
||||
[[nodiscard]] GestureState& GetLastGestureEntry();
|
||||
[[nodiscard]] const GestureState& GetLastGestureEntry() const;
|
||||
|
||||
/**
|
||||
* If the touch is new it tries to assign a new finger id, if there is no fingers available no
|
||||
@@ -166,10 +162,10 @@ private:
|
||||
std::unique_ptr<Input::TouchDevice> touch_mouse_device;
|
||||
std::unique_ptr<Input::TouchDevice> touch_udp_device;
|
||||
std::unique_ptr<Input::TouchDevice> touch_btn_device;
|
||||
std::array<size_t, MAX_FINGERS> mouse_finger_id;
|
||||
std::array<size_t, MAX_FINGERS> keyboard_finger_id;
|
||||
std::array<size_t, MAX_FINGERS> udp_finger_id;
|
||||
std::array<Finger, MAX_POINTS> fingers;
|
||||
std::array<size_t, MAX_FINGERS> mouse_finger_id{};
|
||||
std::array<size_t, MAX_FINGERS> keyboard_finger_id{};
|
||||
std::array<size_t, MAX_FINGERS> udp_finger_id{};
|
||||
std::array<Finger, MAX_POINTS> fingers{};
|
||||
GestureProperties last_gesture{};
|
||||
s64_le last_update_timestamp{};
|
||||
s64_le last_tap_timestamp{};
|
||||
|
||||
@@ -74,8 +74,11 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
|
||||
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
|
||||
auto& touch_entry = cur_entry.states[id];
|
||||
if (id < active_fingers_count) {
|
||||
touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
|
||||
touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
|
||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||
touch_entry.position = {
|
||||
.x = static_cast<u16>(active_x * Layout::ScreenUndocked::Width),
|
||||
.y = static_cast<u16>(active_y * Layout::ScreenUndocked::Height),
|
||||
};
|
||||
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
|
||||
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
|
||||
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
|
||||
@@ -86,8 +89,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
|
||||
} else {
|
||||
// Clear touch entry
|
||||
touch_entry.attribute.raw = 0;
|
||||
touch_entry.x = 0;
|
||||
touch_entry.y = 0;
|
||||
touch_entry.position = {};
|
||||
touch_entry.diameter_x = 0;
|
||||
touch_entry.diameter_y = 0;
|
||||
touch_entry.rotation_angle = 0;
|
||||
@@ -140,8 +142,7 @@ std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
|
||||
fingers[finger_id].id = static_cast<u32_le>(finger_id);
|
||||
attribute.start_touch.Assign(1);
|
||||
}
|
||||
fingers[finger_id].x = x;
|
||||
fingers[finger_id].y = y;
|
||||
fingers[finger_id].position = {x, y};
|
||||
fingers[finger_id].attribute = attribute;
|
||||
return finger_id;
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
@@ -55,8 +56,7 @@ private:
|
||||
u64_le delta_time;
|
||||
Attributes attribute;
|
||||
u32_le finger;
|
||||
u32_le x;
|
||||
u32_le y;
|
||||
Common::Point<u32_le> position;
|
||||
u32_le diameter_x;
|
||||
u32_le diameter_y;
|
||||
u32_le rotation_angle;
|
||||
@@ -81,8 +81,7 @@ private:
|
||||
|
||||
struct Finger {
|
||||
u64_le last_touch{};
|
||||
float x{};
|
||||
float y{};
|
||||
Common::Point<float> position;
|
||||
u32_le id{};
|
||||
bool pressed{};
|
||||
Attributes attribute;
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <random>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
|
||||
@@ -107,7 +107,7 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port->SetSessionHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ Kernel::KClientPort& ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel
|
||||
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
port->Initialize(max_sessions, false, service_name);
|
||||
port->GetServerPort().SetHleHandler(shared_from_this());
|
||||
port->GetServerPort().SetSessionHandler(shared_from_this());
|
||||
|
||||
port_installed = true;
|
||||
|
||||
|
||||
@@ -4,8 +4,13 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/kernel/k_port.h"
|
||||
#include "core/hle/kernel/k_scoped_resource_reservation.h"
|
||||
#include "core/hle/kernel/k_server_port.h"
|
||||
#include "core/hle/kernel/k_server_session.h"
|
||||
#include "core/hle/kernel/k_session.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
@@ -13,7 +18,7 @@
|
||||
namespace Service::SM {
|
||||
|
||||
void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
|
||||
ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain");
|
||||
ASSERT_MSG(!ctx.Session()->IsDomain(), "Session is already a domain");
|
||||
LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetId());
|
||||
ctx.Session()->ConvertToDomain();
|
||||
|
||||
@@ -29,16 +34,36 @@ void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service, "called");
|
||||
|
||||
auto session = ctx.Session()->GetParent();
|
||||
auto& kernel = system.Kernel();
|
||||
auto* session = ctx.Session()->GetParent();
|
||||
auto* port = session->GetParent()->GetParent();
|
||||
|
||||
// Open a reference to the session to simulate a new one being created.
|
||||
session->Open();
|
||||
session->GetClientSession().Open();
|
||||
session->GetServerSession().Open();
|
||||
// Reserve a new session from the process resource limit.
|
||||
Kernel::KScopedResourceReservation session_reservation(
|
||||
kernel.CurrentProcess()->GetResourceLimit(), Kernel::LimitableResource::Sessions);
|
||||
if (!session_reservation.Succeeded()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(Kernel::ResultLimitReached);
|
||||
}
|
||||
|
||||
// Create a new session.
|
||||
auto* clone = Kernel::KSession::Create(kernel);
|
||||
clone->Initialize(&port->GetClientPort(), session->GetName());
|
||||
|
||||
// Commit the session reservation.
|
||||
session_reservation.Commit();
|
||||
|
||||
// Enqueue the session with the named port.
|
||||
port->EnqueueSession(&clone->GetServerSession());
|
||||
|
||||
// Set the session request manager.
|
||||
clone->GetServerSession().SetSessionRequestManager(
|
||||
session->GetServerSession().GetSessionRequestManager());
|
||||
|
||||
// We succeeded.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(session->GetClientSession());
|
||||
rb.PushMoveObjects(clone->GetClientSession());
|
||||
}
|
||||
|
||||
void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -150,31 +150,31 @@ ResultVal<Kernel::KClientSession*> SM::GetServiceImpl(Kernel::HLERequestContext&
|
||||
IPC::RequestParser rp{ctx};
|
||||
std::string name(PopServiceName(rp));
|
||||
|
||||
// Find the named port.
|
||||
auto result = service_manager.GetServicePort(name);
|
||||
if (result.Failed()) {
|
||||
LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, result.Code().raw);
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
auto* port = result.Unwrap();
|
||||
|
||||
// Kernel::KScopedResourceReservation session_reservation(
|
||||
// kernel.CurrentProcess()->GetResourceLimit(), Kernel::LimitableResource::Sessions);
|
||||
// R_UNLESS(session_reservation.Succeeded(), Kernel::ResultLimitReached);
|
||||
// Reserve a new session from the process resource limit.
|
||||
Kernel::KScopedResourceReservation session_reservation(
|
||||
kernel.CurrentProcess()->GetResourceLimit(), Kernel::LimitableResource::Sessions);
|
||||
R_UNLESS(session_reservation.Succeeded(), Kernel::ResultLimitReached);
|
||||
|
||||
// Create a new session.
|
||||
auto* session = Kernel::KSession::Create(kernel);
|
||||
session->Initialize(&port->GetClientPort(), std::move(name));
|
||||
|
||||
// Commit the session reservation.
|
||||
// session_reservation.Commit();
|
||||
session_reservation.Commit();
|
||||
|
||||
if (port->GetServerPort().GetHLEHandler()) {
|
||||
port->GetServerPort().GetHLEHandler()->ClientConnected(&session->GetServerSession());
|
||||
} else {
|
||||
port->EnqueueSession(&session->GetServerSession());
|
||||
}
|
||||
// Enqueue the session with the named port.
|
||||
port->EnqueueSession(&session->GetServerSession());
|
||||
|
||||
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, session->GetId());
|
||||
|
||||
return MakeResult(&session->GetClientSession());
|
||||
}
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@ public:
|
||||
if (port == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return std::static_pointer_cast<T>(port->GetServerPort().GetHLEHandler());
|
||||
return std::static_pointer_cast<T>(port->GetServerPort().GetSessionRequestHandler());
|
||||
}
|
||||
|
||||
void InvokeControlRequest(Kernel::HLERequestContext& context);
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <string>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/code_set.h"
|
||||
#include "core/hle/kernel/k_page_table.h"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
#include "common/concepts.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/lz4_compression.h"
|
||||
|
||||
@@ -82,22 +82,6 @@ struct Memory::Impl {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
u8* GetKernelBuffer(VAddr start_vaddr, size_t size) {
|
||||
// TODO(bunnei): This is just a workaround until we have kernel memory layout mapped &
|
||||
// managed. Until then, we use this to allocate and access kernel memory regions.
|
||||
|
||||
auto search = kernel_memory_regions.find(start_vaddr);
|
||||
if (search != kernel_memory_regions.end()) {
|
||||
return search->second.get();
|
||||
}
|
||||
|
||||
std::unique_ptr<u8[]> new_memory_region{new u8[size]};
|
||||
u8* raw_ptr = new_memory_region.get();
|
||||
kernel_memory_regions[start_vaddr] = std::move(new_memory_region);
|
||||
|
||||
return raw_ptr;
|
||||
}
|
||||
|
||||
u8 Read8(const VAddr addr) {
|
||||
return Read<u8>(addr);
|
||||
}
|
||||
@@ -727,7 +711,6 @@ struct Memory::Impl {
|
||||
}
|
||||
|
||||
Common::PageTable* current_page_table = nullptr;
|
||||
std::unordered_map<VAddr, std::unique_ptr<u8[]>> kernel_memory_regions;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -765,10 +748,6 @@ u8* Memory::GetPointer(VAddr vaddr) {
|
||||
return impl->GetPointer(vaddr);
|
||||
}
|
||||
|
||||
u8* Memory::GetKernelBuffer(VAddr start_vaddr, size_t size) {
|
||||
return impl->GetKernelBuffer(start_vaddr, size);
|
||||
}
|
||||
|
||||
const u8* Memory::GetPointer(VAddr vaddr) const {
|
||||
return impl->GetPointer(vaddr);
|
||||
}
|
||||
|
||||
@@ -121,15 +121,6 @@ public:
|
||||
*/
|
||||
u8* GetPointer(VAddr vaddr);
|
||||
|
||||
/**
|
||||
* Gets a pointer to the start of a kernel heap allocated memory region. Will allocate one if it
|
||||
* does not already exist.
|
||||
*
|
||||
* @param start_vaddr Start virtual address for the memory region.
|
||||
* @param size Size of the memory region.
|
||||
*/
|
||||
u8* GetKernelBuffer(VAddr start_vaddr, size_t size);
|
||||
|
||||
template <typename T>
|
||||
T* GetPointer(VAddr vaddr) {
|
||||
return reinterpret_cast<T*>(GetPointer(vaddr));
|
||||
|
||||
+13
-6
@@ -11,7 +11,9 @@
|
||||
#include <thread>
|
||||
#include <fmt/chrono.h>
|
||||
#include <fmt/format.h>
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/perf_stats.h"
|
||||
@@ -38,12 +40,17 @@ PerfStats::~PerfStats() {
|
||||
std::ostringstream stream;
|
||||
std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
|
||||
std::ostream_iterator<double>(stream, "\n"));
|
||||
const std::string& path = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
|
||||
|
||||
const auto path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir);
|
||||
// %F Date format expanded is "%Y-%m-%d"
|
||||
const std::string filename =
|
||||
fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id);
|
||||
Common::FS::IOFile file(filename, "w");
|
||||
file.WriteString(stream.str());
|
||||
const auto filename = fmt::format("{:%F-%H-%M}_{:016X}.csv", *std::localtime(&t), title_id);
|
||||
const auto filepath = path / filename;
|
||||
|
||||
if (Common::FS::CreateParentDir(filepath)) {
|
||||
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::TextFile);
|
||||
void(file.WriteString(stream.str()));
|
||||
}
|
||||
}
|
||||
|
||||
void PerfStats::BeginSystemFrame() {
|
||||
|
||||
+13
-10
@@ -11,7 +11,9 @@
|
||||
#include <fmt/ostream.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/settings.h"
|
||||
@@ -26,10 +28,9 @@
|
||||
|
||||
namespace {
|
||||
|
||||
std::string GetPath(std::string_view type, u64 title_id, std::string_view timestamp) {
|
||||
return fmt::format("{}{}/{:016X}_{}.json",
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::LogDir), type, title_id,
|
||||
timestamp);
|
||||
std::filesystem::path GetPath(std::string_view type, u64 title_id, std::string_view timestamp) {
|
||||
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir) / type /
|
||||
fmt::format("{:016X}_{}.json", title_id, timestamp);
|
||||
}
|
||||
|
||||
std::string GetTimestamp() {
|
||||
@@ -39,14 +40,16 @@ std::string GetTimestamp() {
|
||||
|
||||
using namespace nlohmann;
|
||||
|
||||
void SaveToFile(json json, const std::string& filename) {
|
||||
if (!Common::FS::CreateFullPath(filename)) {
|
||||
LOG_ERROR(Core, "Failed to create path for '{}' to save report!", filename);
|
||||
void SaveToFile(json json, const std::filesystem::path& filename) {
|
||||
if (!Common::FS::CreateParentDirs(filename)) {
|
||||
LOG_ERROR(Core, "Failed to create path for '{}' to save report!",
|
||||
Common::FS::PathToUTF8String(filename));
|
||||
return;
|
||||
}
|
||||
|
||||
std::ofstream file(
|
||||
Common::FS::SanitizePath(filename, Common::FS::DirectorySeparator::PlatformDefault));
|
||||
std::ofstream file;
|
||||
Common::FS::OpenFileStream(file, filename, std::ios_base::out | std::ios_base::trunc);
|
||||
|
||||
file << std::setw(4) << json << std::endl;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,9 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "common/settings.h"
|
||||
@@ -72,31 +74,41 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
|
||||
|
||||
u64 GetTelemetryId() {
|
||||
u64 telemetry_id{};
|
||||
const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
|
||||
|
||||
bool generate_new_id = !Common::FS::Exists(filename);
|
||||
|
||||
if (!generate_new_id) {
|
||||
Common::FS::IOFile file(filename, "rb");
|
||||
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
|
||||
LOG_ERROR(Core, "failed to open telemetry_id: {}",
|
||||
Common::FS::PathToUTF8String(filename));
|
||||
return {};
|
||||
}
|
||||
file.ReadBytes(&telemetry_id, sizeof(u64));
|
||||
if (telemetry_id == 0) {
|
||||
|
||||
if (!file.ReadObject(telemetry_id) || telemetry_id == 0) {
|
||||
LOG_ERROR(Frontend, "telemetry_id is 0. Generating a new one.", telemetry_id);
|
||||
generate_new_id = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (generate_new_id) {
|
||||
Common::FS::IOFile file(filename, "wb");
|
||||
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
|
||||
LOG_ERROR(Core, "failed to open telemetry_id: {}",
|
||||
Common::FS::PathToUTF8String(filename));
|
||||
return {};
|
||||
}
|
||||
|
||||
telemetry_id = GenerateTelemetryId();
|
||||
file.WriteBytes(&telemetry_id, sizeof(u64));
|
||||
|
||||
if (!file.WriteObject(telemetry_id)) {
|
||||
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
|
||||
}
|
||||
}
|
||||
|
||||
return telemetry_id;
|
||||
@@ -104,15 +116,20 @@ u64 GetTelemetryId() {
|
||||
|
||||
u64 RegenerateTelemetryId() {
|
||||
const u64 new_telemetry_id{GenerateTelemetryId()};
|
||||
const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
|
||||
|
||||
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
Common::FS::IOFile file(filename, "wb");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
|
||||
LOG_ERROR(Core, "failed to open telemetry_id: {}", Common::FS::PathToUTF8String(filename));
|
||||
return {};
|
||||
}
|
||||
file.WriteBytes(&new_telemetry_id, sizeof(u64));
|
||||
|
||||
if (!file.WriteObject(new_telemetry_id)) {
|
||||
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
|
||||
}
|
||||
|
||||
return new_telemetry_id;
|
||||
}
|
||||
|
||||
|
||||
@@ -323,7 +323,9 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
|
||||
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
|
||||
if (joystick_it != joystick_guid_list.end()) {
|
||||
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
@@ -1315,51 +1317,51 @@ public:
|
||||
void Start(const std::string& device_id) override {
|
||||
SDLPoller::Start(device_id);
|
||||
// Reset stored axes
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
first_axis = -1;
|
||||
}
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.Pop(event)) {
|
||||
// Filter out axis events that are below a threshold
|
||||
if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
continue;
|
||||
}
|
||||
if (event.type == SDL_JOYAXISMOTION) {
|
||||
const auto axis = event.jaxis.axis;
|
||||
// In order to return a complete analog param, we need inputs for both axes.
|
||||
// First we take the x-axis (horizontal) input, then the y-axis (vertical) input.
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
} else if (analog_y_axis == -1 && analog_x_axis != axis) {
|
||||
analog_y_axis = axis;
|
||||
}
|
||||
} else {
|
||||
// If the press wasn't accepted as a joy axis, check for a button press
|
||||
if (event.type != SDL_JOYAXISMOTION) {
|
||||
// Check for a button press
|
||||
auto button_press = button_poller.FromEvent(event);
|
||||
if (button_press) {
|
||||
return *button_press;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
const auto axis = event.jaxis.axis;
|
||||
|
||||
// Filter out axis events that are below a threshold
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Filter out axis events that are the same
|
||||
if (first_axis == axis) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// In order to return a complete analog param, we need inputs for both axes.
|
||||
// If the first axis isn't set we set the value then wait till next event
|
||||
if (first_axis == -1) {
|
||||
first_axis = axis;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (analog_x_axis != -1 && analog_y_axis != -1) {
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
analog_x_axis, analog_y_axis);
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
first_axis, axis);
|
||||
first_axis = -1;
|
||||
return params;
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
private:
|
||||
int analog_x_axis = -1;
|
||||
int analog_y_axis = -1;
|
||||
int first_axis = -1;
|
||||
SDLButtonPoller button_poller;
|
||||
};
|
||||
} // namespace Polling
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
|
||||
|
||||
@@ -18,10 +18,10 @@ RasterizerAccelerated::~RasterizerAccelerated() = default;
|
||||
void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
const auto page_end = Common::DivCeil(addr + size, Core::Memory::PAGE_SIZE);
|
||||
for (auto page = addr >> Core::Memory::PAGE_BITS; page != page_end; ++page) {
|
||||
auto& count = cached_pages.at(page >> 3).Count(page);
|
||||
auto& count = cached_pages.at(page >> 2).Count(page);
|
||||
|
||||
if (delta > 0) {
|
||||
ASSERT_MSG(count < UINT8_MAX, "Count may overflow!");
|
||||
ASSERT_MSG(count < UINT16_MAX, "Count may overflow!");
|
||||
} else if (delta < 0) {
|
||||
ASSERT_MSG(count > 0, "Count may underflow!");
|
||||
} else {
|
||||
@@ -29,7 +29,7 @@ void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int del
|
||||
}
|
||||
|
||||
// Adds or subtracts 1, as count is a unsigned 8-bit value
|
||||
count += static_cast<u8>(delta);
|
||||
count += static_cast<u16>(delta);
|
||||
|
||||
// Assume delta is either -1 or 1
|
||||
if (count == 0) {
|
||||
|
||||
@@ -29,20 +29,20 @@ private:
|
||||
public:
|
||||
CacheEntry() = default;
|
||||
|
||||
std::atomic_uint8_t& Count(std::size_t page) {
|
||||
return values[page & 7];
|
||||
std::atomic_uint16_t& Count(std::size_t page) {
|
||||
return values[page & 3];
|
||||
}
|
||||
|
||||
const std::atomic_uint8_t& Count(std::size_t page) const {
|
||||
return values[page & 7];
|
||||
const std::atomic_uint16_t& Count(std::size_t page) const {
|
||||
return values[page & 3];
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<std::atomic_uint8_t, 8> values{};
|
||||
std::array<std::atomic_uint16_t, 4> values{};
|
||||
};
|
||||
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
|
||||
|
||||
std::array<CacheEntry, 0x800000> cached_pages;
|
||||
std::array<CacheEntry, 0x1000000> cached_pages;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
};
|
||||
|
||||
|
||||
@@ -7,9 +7,10 @@
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/settings.h"
|
||||
@@ -26,11 +27,7 @@ using Tegra::Engines::ShaderType;
|
||||
using VideoCommon::Shader::BindlessSamplerMap;
|
||||
using VideoCommon::Shader::BoundSamplerMap;
|
||||
using VideoCommon::Shader::KeyMap;
|
||||
|
||||
namespace {
|
||||
|
||||
using VideoCommon::Shader::SeparateSamplerKey;
|
||||
|
||||
using ShaderCacheVersionHash = std::array<u8, 64>;
|
||||
|
||||
struct ConstBufferKey {
|
||||
@@ -58,6 +55,8 @@ struct BindlessSamplerEntry {
|
||||
Tegra::Engines::SamplerDescriptor sampler;
|
||||
};
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr u32 NativeVersion = 21;
|
||||
|
||||
ShaderCacheVersionHash GetShaderCacheVersionHash() {
|
||||
@@ -74,22 +73,20 @@ ShaderDiskCacheEntry::ShaderDiskCacheEntry() = default;
|
||||
ShaderDiskCacheEntry::~ShaderDiskCacheEntry() = default;
|
||||
|
||||
bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) {
|
||||
if (file.ReadBytes(&type, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!file.ReadObject(type)) {
|
||||
return false;
|
||||
}
|
||||
u32 code_size;
|
||||
u32 code_size_b;
|
||||
if (file.ReadBytes(&code_size, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&code_size_b, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!file.ReadObject(code_size) || !file.ReadObject(code_size_b)) {
|
||||
return false;
|
||||
}
|
||||
code.resize(code_size);
|
||||
code_b.resize(code_size_b);
|
||||
|
||||
if (file.ReadArray(code.data(), code_size) != code_size) {
|
||||
if (file.Read(code) != code_size) {
|
||||
return false;
|
||||
}
|
||||
if (HasProgramA() && file.ReadArray(code_b.data(), code_size_b) != code_size_b) {
|
||||
if (HasProgramA() && file.Read(code_b) != code_size_b) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -99,13 +96,12 @@ bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) {
|
||||
u32 num_bound_samplers;
|
||||
u32 num_separate_samplers;
|
||||
u32 num_bindless_samplers;
|
||||
if (file.ReadArray(&unique_identifier, 1) != 1 || file.ReadArray(&bound_buffer, 1) != 1 ||
|
||||
file.ReadArray(&is_texture_handler_size_known, 1) != 1 ||
|
||||
file.ReadArray(&texture_handler_size_value, 1) != 1 ||
|
||||
file.ReadArray(&graphics_info, 1) != 1 || file.ReadArray(&compute_info, 1) != 1 ||
|
||||
file.ReadArray(&num_keys, 1) != 1 || file.ReadArray(&num_bound_samplers, 1) != 1 ||
|
||||
file.ReadArray(&num_separate_samplers, 1) != 1 ||
|
||||
file.ReadArray(&num_bindless_samplers, 1) != 1) {
|
||||
if (!file.ReadObject(unique_identifier) || !file.ReadObject(bound_buffer) ||
|
||||
!file.ReadObject(is_texture_handler_size_known) ||
|
||||
!file.ReadObject(texture_handler_size_value) || !file.ReadObject(graphics_info) ||
|
||||
!file.ReadObject(compute_info) || !file.ReadObject(num_keys) ||
|
||||
!file.ReadObject(num_bound_samplers) || !file.ReadObject(num_separate_samplers) ||
|
||||
!file.ReadObject(num_bindless_samplers)) {
|
||||
return false;
|
||||
}
|
||||
if (is_texture_handler_size_known) {
|
||||
@@ -116,13 +112,10 @@ bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) {
|
||||
std::vector<BoundSamplerEntry> flat_bound_samplers(num_bound_samplers);
|
||||
std::vector<SeparateSamplerEntry> flat_separate_samplers(num_separate_samplers);
|
||||
std::vector<BindlessSamplerEntry> flat_bindless_samplers(num_bindless_samplers);
|
||||
if (file.ReadArray(flat_keys.data(), flat_keys.size()) != flat_keys.size() ||
|
||||
file.ReadArray(flat_bound_samplers.data(), flat_bound_samplers.size()) !=
|
||||
flat_bound_samplers.size() ||
|
||||
file.ReadArray(flat_separate_samplers.data(), flat_separate_samplers.size()) !=
|
||||
flat_separate_samplers.size() ||
|
||||
file.ReadArray(flat_bindless_samplers.data(), flat_bindless_samplers.size()) !=
|
||||
flat_bindless_samplers.size()) {
|
||||
if (file.Read(flat_keys) != flat_keys.size() ||
|
||||
file.Read(flat_bound_samplers) != flat_bound_samplers.size() ||
|
||||
file.Read(flat_separate_samplers) != flat_separate_samplers.size() ||
|
||||
file.Read(flat_bindless_samplers) != flat_bindless_samplers.size()) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& entry : flat_keys) {
|
||||
@@ -145,26 +138,25 @@ bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) {
|
||||
}
|
||||
|
||||
bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const {
|
||||
if (file.WriteObject(static_cast<u32>(type)) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(code.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(code_b.size())) != 1) {
|
||||
if (!file.WriteObject(static_cast<u32>(type)) ||
|
||||
!file.WriteObject(static_cast<u32>(code.size())) ||
|
||||
!file.WriteObject(static_cast<u32>(code_b.size()))) {
|
||||
return false;
|
||||
}
|
||||
if (file.WriteArray(code.data(), code.size()) != code.size()) {
|
||||
if (file.Write(code) != code.size()) {
|
||||
return false;
|
||||
}
|
||||
if (HasProgramA() && file.WriteArray(code_b.data(), code_b.size()) != code_b.size()) {
|
||||
if (HasProgramA() && file.Write(code_b) != code_b.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (file.WriteObject(unique_identifier) != 1 || file.WriteObject(bound_buffer) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(texture_handler_size.has_value())) != 1 ||
|
||||
file.WriteObject(texture_handler_size.value_or(0)) != 1 ||
|
||||
file.WriteObject(graphics_info) != 1 || file.WriteObject(compute_info) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(keys.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(bound_samplers.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(separate_samplers.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(bindless_samplers.size())) != 1) {
|
||||
if (!file.WriteObject(unique_identifier) || !file.WriteObject(bound_buffer) ||
|
||||
!file.WriteObject(static_cast<u8>(texture_handler_size.has_value())) ||
|
||||
!file.WriteObject(texture_handler_size.value_or(0)) || !file.WriteObject(graphics_info) ||
|
||||
!file.WriteObject(compute_info) || !file.WriteObject(static_cast<u32>(keys.size())) ||
|
||||
!file.WriteObject(static_cast<u32>(bound_samplers.size())) ||
|
||||
!file.WriteObject(static_cast<u32>(separate_samplers.size())) ||
|
||||
!file.WriteObject(static_cast<u32>(bindless_samplers.size()))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -197,13 +189,10 @@ bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const {
|
||||
BindlessSamplerEntry{address.first, address.second, sampler});
|
||||
}
|
||||
|
||||
return file.WriteArray(flat_keys.data(), flat_keys.size()) == flat_keys.size() &&
|
||||
file.WriteArray(flat_bound_samplers.data(), flat_bound_samplers.size()) ==
|
||||
flat_bound_samplers.size() &&
|
||||
file.WriteArray(flat_separate_samplers.data(), flat_separate_samplers.size()) ==
|
||||
flat_separate_samplers.size() &&
|
||||
file.WriteArray(flat_bindless_samplers.data(), flat_bindless_samplers.size()) ==
|
||||
flat_bindless_samplers.size();
|
||||
return file.Write(flat_keys) == flat_keys.size() &&
|
||||
file.Write(flat_bound_samplers) == flat_bound_samplers.size() &&
|
||||
file.Write(flat_separate_samplers) == flat_separate_samplers.size() &&
|
||||
file.Write(flat_bindless_samplers) == flat_bindless_samplers.size();
|
||||
}
|
||||
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL() = default;
|
||||
@@ -221,7 +210,8 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Common::FS::IOFile file(GetTransferablePath(), "rb");
|
||||
Common::FS::IOFile file{GetTransferablePath(), Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_INFO(Render_OpenGL, "No transferable shader cache found");
|
||||
is_usable = true;
|
||||
@@ -229,7 +219,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran
|
||||
}
|
||||
|
||||
u32 version{};
|
||||
if (file.ReadBytes(&version, sizeof(version)) != sizeof(version)) {
|
||||
if (!file.ReadObject(version)) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to get transferable cache version, skipping it");
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -249,7 +239,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran
|
||||
|
||||
// Version is valid, load the shaders
|
||||
std::vector<ShaderDiskCacheEntry> entries;
|
||||
while (file.Tell() < file.GetSize()) {
|
||||
while (static_cast<u64>(file.Tell()) < file.GetSize()) {
|
||||
ShaderDiskCacheEntry& entry = entries.emplace_back();
|
||||
if (!entry.Load(file)) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to load transferable raw entry, skipping");
|
||||
@@ -266,7 +256,8 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled()
|
||||
return {};
|
||||
}
|
||||
|
||||
Common::FS::IOFile file(GetPrecompiledPath(), "rb");
|
||||
Common::FS::IOFile file{GetPrecompiledPath(), Common::FS::FileAccessMode::Read,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_INFO(Render_OpenGL, "No precompiled shader cache found");
|
||||
return {};
|
||||
@@ -286,7 +277,9 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo
|
||||
Common::FS::IOFile& file) {
|
||||
// Read compressed file from disk and decompress to virtual precompiled cache file
|
||||
std::vector<u8> compressed(file.GetSize());
|
||||
file.ReadBytes(compressed.data(), compressed.size());
|
||||
if (file.Read(compressed) != file.GetSize()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const std::vector<u8> decompressed = Common::Compression::DecompressDataZSTD(compressed);
|
||||
SaveArrayToPrecompiled(decompressed.data(), decompressed.size());
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
@@ -321,9 +314,9 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::InvalidateTransferable() {
|
||||
if (!Common::FS::Delete(GetTransferablePath())) {
|
||||
if (!Common::FS::RemoveFile(GetTransferablePath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}",
|
||||
GetTransferablePath());
|
||||
Common::FS::PathToUTF8String(GetTransferablePath()));
|
||||
}
|
||||
InvalidatePrecompiled();
|
||||
}
|
||||
@@ -332,8 +325,9 @@ void ShaderDiskCacheOpenGL::InvalidatePrecompiled() {
|
||||
// Clear virtaul precompiled cache file
|
||||
precompiled_cache_virtual_file.Resize(0);
|
||||
|
||||
if (!Common::FS::Delete(GetPrecompiledPath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
||||
if (!Common::FS::RemoveFile(GetPrecompiledPath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}",
|
||||
Common::FS::PathToUTF8String(GetPrecompiledPath()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -398,16 +392,18 @@ Common::FS::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const {
|
||||
const auto transferable_path{GetTransferablePath()};
|
||||
const bool existed = Common::FS::Exists(transferable_path);
|
||||
|
||||
Common::FS::IOFile file(transferable_path, "ab");
|
||||
Common::FS::IOFile file{transferable_path, Common::FS::FileAccessMode::Append,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to open transferable cache in path={}", transferable_path);
|
||||
LOG_ERROR(Render_OpenGL, "Failed to open transferable cache in path={}",
|
||||
Common::FS::PathToUTF8String(transferable_path));
|
||||
return {};
|
||||
}
|
||||
if (!existed || file.GetSize() == 0) {
|
||||
// If the file didn't exist, write its version
|
||||
if (file.WriteObject(NativeVersion) != 1) {
|
||||
if (!file.WriteObject(NativeVersion)) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to write transferable cache version in path={}",
|
||||
transferable_path);
|
||||
Common::FS::PathToUTF8String(transferable_path));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
@@ -429,51 +425,54 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
|
||||
const std::vector<u8> compressed =
|
||||
Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
|
||||
|
||||
const auto precompiled_path{GetPrecompiledPath()};
|
||||
Common::FS::IOFile file(precompiled_path, "wb");
|
||||
const auto precompiled_path = GetPrecompiledPath();
|
||||
Common::FS::IOFile file{precompiled_path, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path);
|
||||
LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}",
|
||||
Common::FS::PathToUTF8String(precompiled_path));
|
||||
return;
|
||||
}
|
||||
if (file.WriteBytes(compressed.data(), compressed.size()) != compressed.size()) {
|
||||
if (file.Write(compressed) != compressed.size()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
|
||||
precompiled_path);
|
||||
Common::FS::PathToUTF8String(precompiled_path));
|
||||
}
|
||||
}
|
||||
|
||||
bool ShaderDiskCacheOpenGL::EnsureDirectories() const {
|
||||
const auto CreateDir = [](const std::string& dir) {
|
||||
const auto CreateDir = [](const std::filesystem::path& dir) {
|
||||
if (!Common::FS::CreateDir(dir)) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to create directory={}", dir);
|
||||
LOG_ERROR(Render_OpenGL, "Failed to create directory={}",
|
||||
Common::FS::PathToUTF8String(dir));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
return CreateDir(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)) &&
|
||||
return CreateDir(Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir)) &&
|
||||
CreateDir(GetBaseDir()) && CreateDir(GetTransferableDir()) &&
|
||||
CreateDir(GetPrecompiledDir());
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetTransferablePath() const {
|
||||
return Common::FS::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin");
|
||||
std::filesystem::path ShaderDiskCacheOpenGL::GetTransferablePath() const {
|
||||
return GetTransferableDir() / fmt::format("{}.bin", GetTitleID());
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetPrecompiledPath() const {
|
||||
return Common::FS::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin");
|
||||
std::filesystem::path ShaderDiskCacheOpenGL::GetPrecompiledPath() const {
|
||||
return GetPrecompiledDir() / fmt::format("{}.bin", GetTitleID());
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetTransferableDir() const {
|
||||
return GetBaseDir() + DIR_SEP "transferable";
|
||||
std::filesystem::path ShaderDiskCacheOpenGL::GetTransferableDir() const {
|
||||
return GetBaseDir() / "transferable";
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetPrecompiledDir() const {
|
||||
return GetBaseDir() + DIR_SEP "precompiled";
|
||||
std::filesystem::path ShaderDiskCacheOpenGL::GetPrecompiledDir() const {
|
||||
return GetBaseDir() / "precompiled";
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetBaseDir() const {
|
||||
return Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir) + DIR_SEP "opengl";
|
||||
std::filesystem::path ShaderDiskCacheOpenGL::GetBaseDir() const {
|
||||
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "opengl";
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetTitleID() const {
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
@@ -108,19 +109,19 @@ private:
|
||||
bool EnsureDirectories() const;
|
||||
|
||||
/// Gets current game's transferable file path
|
||||
std::string GetTransferablePath() const;
|
||||
std::filesystem::path GetTransferablePath() const;
|
||||
|
||||
/// Gets current game's precompiled file path
|
||||
std::string GetPrecompiledPath() const;
|
||||
std::filesystem::path GetPrecompiledPath() const;
|
||||
|
||||
/// Get user's transferable directory path
|
||||
std::string GetTransferableDir() const;
|
||||
std::filesystem::path GetTransferableDir() const;
|
||||
|
||||
/// Get user's precompiled directory path
|
||||
std::string GetPrecompiledDir() const;
|
||||
std::filesystem::path GetPrecompiledDir() const;
|
||||
|
||||
/// Get user's shader directory path
|
||||
std::string GetBaseDir() const;
|
||||
std::filesystem::path GetBaseDir() const;
|
||||
|
||||
/// Get current game's title id
|
||||
std::string GetTitleID() const;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
@@ -12,9 +13,10 @@
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
|
||||
@@ -46,9 +48,9 @@ NsightAftermathTracker::NsightAftermathTracker() {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
|
||||
return;
|
||||
}
|
||||
dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash";
|
||||
dump_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir) / "gpucrash";
|
||||
|
||||
void(Common::FS::DeleteDirRecursively(dump_dir));
|
||||
void(Common::FS::RemoveDirRecursively(dump_dir));
|
||||
if (!Common::FS::CreateDir(dump_dir)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
|
||||
return;
|
||||
@@ -60,7 +62,8 @@ NsightAftermathTracker::NsightAftermathTracker() {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
|
||||
LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"",
|
||||
Common::FS::PathToUTF8String(dump_dir));
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
@@ -89,12 +92,15 @@ void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
|
||||
return;
|
||||
}
|
||||
|
||||
Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
|
||||
const auto shader_file = dump_dir / fmt::format("source_{:016x}.spv", hash.hash);
|
||||
|
||||
Common::FS::IOFile file{shader_file, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
|
||||
if (file.Write(spirv) != spirv.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
@@ -129,22 +135,24 @@ void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string base_name = [this] {
|
||||
std::filesystem::path base_name = [this] {
|
||||
const int id = dump_id++;
|
||||
if (id == 0) {
|
||||
return fmt::format("{}/crash.nv-gpudmp", dump_dir);
|
||||
return dump_dir / "crash.nv-gpudmp";
|
||||
} else {
|
||||
return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
|
||||
return dump_dir / fmt::format("crash_{}.nv-gpudmp", id);
|
||||
}
|
||||
}();
|
||||
|
||||
std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
|
||||
if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
|
||||
if (Common::FS::WriteStringToFile(base_name, Common::FS::FileType::BinaryFile, dump_view) !=
|
||||
gpu_crash_dump_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write dump file");
|
||||
return;
|
||||
}
|
||||
const std::string_view json_view(json.data(), json.size());
|
||||
if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
|
||||
if (Common::FS::WriteStringToFile(base_name.concat(".json"), Common::FS::FileType::TextFile,
|
||||
json_view) != json.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write JSON");
|
||||
return;
|
||||
}
|
||||
@@ -161,16 +169,17 @@ void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string path =
|
||||
fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
|
||||
Common::FS::IOFile file(path, "wb");
|
||||
const auto path =
|
||||
dump_dir / fmt::format("shader_{:016x}{:016x}.nvdbg", identifier.id[0], identifier.id[1]);
|
||||
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create file {}", Common::FS::PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
|
||||
shader_debug_info_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
|
||||
if (file.WriteSpan(std::span(static_cast<const u8*>(shader_debug_info),
|
||||
shader_debug_info_size)) != shader_debug_info_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write file {}", Common::FS::PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -54,7 +55,7 @@ private:
|
||||
|
||||
mutable std::mutex mutex;
|
||||
|
||||
std::string dump_dir;
|
||||
std::filesystem::path dump_dir;
|
||||
int dump_id = 0;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include <string>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "video_core/vulkan_common/vulkan_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -18,9 +18,9 @@ Common::DynamicLibrary OpenLibrary() {
|
||||
char* const libvulkan_env = std::getenv("LIBVULKAN_PATH");
|
||||
if (!libvulkan_env || !library.Open(libvulkan_env)) {
|
||||
// Use the libvulkan.dylib from the application bundle.
|
||||
const std::string filename =
|
||||
Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
|
||||
void(library.Open(filename.c_str()));
|
||||
const auto filename =
|
||||
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libvulkan.dylib";
|
||||
void(library.Open(Common::FS::PathToUTF8String(filename).c_str()));
|
||||
}
|
||||
#else
|
||||
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user