Compare commits

...

73 Commits

Author SHA1 Message Date
Morph 8c7d89e6c7 nifm: Stub GetCurrentIpConfigInfo
- Used by Lets Sing 12
2021-01-31 07:36:37 -05:00
Morph 4bf1cf1f81 nifm: Stub GetCurrentNetworkProfile
- Used by Minecraft Bedrock Edition
- Used by Bloons TD 5
2021-01-31 06:56:29 -05:00
Morph 70a2065828 nifm: Add several structs 2021-01-31 06:56:29 -05:00
bunnei ec51f8de82 Merge pull request #5857 from Morph1984/bsd-fix-eventfd-stub
bsd: Fix EventFd stub
2021-01-31 01:41:06 -08:00
Morph ded094a340 bsd: Fix EventFd stub 2021-01-31 02:57:56 -05:00
bunnei 1cc009a996 Merge pull request #5855 from Morph1984/bsd-fix-getsockopt-stub
bsd: Fix GetSockOpt stub
2021-01-30 23:21:21 -08:00
Morph 94f660d1cb Merge pull request #5851 from ameerj/pop-inv-stub
am: Stub TryPopFromFriendInvitationStorageChannel
2021-01-31 14:18:40 +08:00
Morph 6cc769065d bsd: Fix GetSockOpt stub 2021-01-31 01:08:56 -05:00
bunnei 360ea64738 Merge pull request #5852 from ameerj/event-fd-stub
bsd: Stub EventFd
2021-01-30 21:38:08 -08:00
ameerj ad146eca60 bsd: Stub EventFd
Used by Family Feud
2021-01-30 21:47:32 -05:00
ameerj 99dcf7da21 am: Stub TryPopFromFriendInvitationStorageChannel
Used by Family Feud
2021-01-30 21:43:55 -05:00
bunnei a4526c4e1a Merge pull request #5779 from bunnei/kthread-rewrite
Rewrite KThread to be more accurate
2021-01-29 23:06:40 -08:00
bunnei 5861bacafd Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
video_core/memory_manager: Add BytesToMapEnd
2021-01-29 22:56:29 -08:00
Morph f67cfebada Merge pull request #5838 from german77/prepostub
prepo: Stub GetSystemSessionId
2021-01-30 14:19:59 +08:00
bunnei aaf834ffa6 Merge pull request #5847 from bunnei/update-dynarmic
externals: Dynarmic: Update to latest to include A32 ISB hook.
2021-01-29 21:52:25 -08:00
german 9150b8972e Stub GetSystemSessionId 2021-01-29 18:41:28 -06:00
bunnei 650734cc3e Merge pull request #5805 from german77/HandheldFix
Fix connect and disconnect controller events
2021-01-29 16:39:01 -08:00
bunnei 15d3376399 externals: Dynarmic: Update to latest to include A32 ISB hook.
- Fixes perf. issues with Megadimension Neptunia VII.
2021-01-29 16:36:45 -08:00
bunnei b786568c5a Merge pull request #5809 from ogniK5377/FlushAudioOutBuffers
audout: FlushAudioOutBuffers
2021-01-28 21:54:46 -08:00
bunnei 543e212554 hle: kernel: KLightLock: Fix several bugs. 2021-01-28 21:53:21 -08:00
bunnei 8d1afcb90f common: common_funcs: Change R_UNLESS to LOG_ERROR. 2021-01-28 21:51:16 -08:00
bunnei c8fe8247ee arm: dynarmic: Reintroduce JIT checks on SaveContext/LoadContext. 2021-01-28 21:50:39 -08:00
bunnei e24c6dab93 hle: kernel: KThread: Release thread resource on thread exit. 2021-01-28 21:49:47 -08:00
bunnei 10738839ad yuzu: debugger: Ignore HLE threads. 2021-01-28 21:42:27 -08:00
bunnei 3856564727 hle: kernel: process: Add state lock. 2021-01-28 21:42:26 -08:00
bunnei ff46ef7ea3 hle: kernel: threading: Fix bug with host thread naming. 2021-01-28 21:42:26 -08:00
bunnei 6ee8340a6b hle: kernel: k_scheduler_lock: Cleanup. 2021-01-28 21:42:26 -08:00
bunnei 055194d2ab core: arm: Remove unnecessary JIT checks. 2021-01-28 21:42:26 -08:00
bunnei 091e9e8c41 common: common_funcs: Log error on R_UNLESS. 2021-01-28 21:42:26 -08:00
bunnei 6e953f7f02 hle: kernel: Allocate a dummy KThread for each host thread, and use it for scheduling. 2021-01-28 21:42:26 -08:00
bunnei 37f74d8741 hle: kernel: k_scheduler: Use atomics for current_thread, etc. 2021-01-28 21:42:26 -08:00
bunnei f6b10fad63 hle: kernel: k_scheduler: Fix for single core mode. 2021-01-28 21:42:26 -08:00
bunnei 0a1449e04b kernel: Fix build errors. 2021-01-28 21:42:26 -08:00
bunnei 89a5ae92bd core: cpu_manager: Remove unused variable. 2021-01-28 21:42:26 -08:00
bunnei ca78f77827 hle: kernel: KScheduler: Introduce thread context_guard. 2021-01-28 21:42:26 -08:00
bunnei cdd14b03e5 hle: kernel: Recode implementation of KThread to be more accurate. 2021-01-28 21:42:26 -08:00
bunnei 1470338458 kernel: svc_types: Add ThreadActivity. 2021-01-28 21:42:26 -08:00
bunnei 1772ebeb1e kernel: KSchedulerPriorityQueue: Lowest priority should be LowestThreadPriority. 2021-01-28 21:42:26 -08:00
bunnei 1f99f5473c kernel: k_light_lock: Simplify EmuThreadHandle implementation. 2021-01-28 21:42:26 -08:00
bunnei c0f5830323 hle: kernel: TimeManager: Simplify to not rely on previous EmuThreadHandle implementation. 2021-01-28 21:42:26 -08:00
bunnei bb966d3e33 common: common_funcs: Add useful kernel macro R_SUCCEED_IF. 2021-01-28 21:42:26 -08:00
bunnei ff186b2498 core: hle: kernel: object: Implement Finalize() virtual method. 2021-01-28 21:42:26 -08:00
bunnei 33b4930280 core: hle: kernel: svc_results: Populate with several missing error codes. 2021-01-28 21:42:26 -08:00
bunnei 5a4fc4a529 core: hle: kernel: Implement KLightLock. 2021-01-28 21:42:26 -08:00
bunnei 97129bc742 core: hle: kernel: Implement KThreadQueue. 2021-01-28 21:42:25 -08:00
bunnei 2fb77adb9f common: common_funcs: Add a few more useful macros for kernel code. 2021-01-28 21:42:25 -08:00
bunnei 4dbf3f4880 hle: kernel: KThread: Clean up thread priorities. 2021-01-28 21:42:25 -08:00
bunnei 1e55498110 hle: kernel: KThread: Reorganize thread priority defaults. 2021-01-28 21:42:25 -08:00
bunnei 0530292b97 hle: kernel: KThread: Fix ThreadType definition. 2021-01-28 21:42:25 -08:00
bunnei 4782985013 hle: kernel: Move single core "phantom mode" out of KThread.
- This is a workaround that does not belong in a kernel primitive.
2021-01-28 21:42:25 -08:00
bunnei eea346ba8e hle: kernel: KThread: Remove thread types that do not exist. 2021-01-28 21:42:25 -08:00
bunnei 9a4e148f9e arm: arm_dynarmic: Skip calls when JIT is invalid.
- This can happen if called from an idle or suspension thread.
2021-01-28 21:42:25 -08:00
bunnei c0d3aef28c core: hle: kernel: Rename Thread to KThread. 2021-01-28 21:42:25 -08:00
bunnei df41e78205 Merge pull request #5837 from german77/socketstub
sockets: Stub GetSockOpt
2021-01-28 16:28:11 -08:00
LC c21ce728c2 Merge pull request #5831 from MerryMage/isb
dynarmic: Do not flush cache when executing an ISB instruction
2021-01-28 10:54:48 -05:00
LC 16818e952c Merge pull request #5836 from ReinUsesLisp/unaligned-constr-sched
vk_scheduler: Fix unaligned placement new expressions
2021-01-28 10:53:15 -05:00
LC 9f6290d207 Merge pull request #5840 from Morph1984/prepo-fix
prepo: Fix BufferDescriptorX invalid buffer index errors and add New variants of SaveReport
2021-01-28 10:52:44 -05:00
LC 0e125dfd43 Merge pull request #5835 from Morph1984/cleanup-sixaxis-fusion
hid: Cleanup SixAxisFusionParameters
2021-01-28 10:51:04 -05:00
Morph 4921ba05db hid: Add static_assert for Parameter size 2021-01-28 09:41:43 -05:00
Morph ae6b3bdfbf prepo: Fix BufferDescriptorX invalid buffer errors and add "New" variants of SaveReport
The second input buffer could be optional when prepo/srepo is called, test for the availability of the second buffer prior to reading from it.
2021-01-28 01:32:24 -05:00
Morph 008afa5d59 hle_ipc: Add Can(Read, Write)Buffer
Allows us to test whether a buffer can be read from or written to memory
2021-01-28 01:32:24 -05:00
german 659b5f8088 Stub GetSockOpt 2021-01-27 23:18:20 -06:00
ReinUsesLisp 9e88ad8da9 vk_scheduler: Fix unaligned placement new expressions
We were accidentaly creating an object in an unaligned memory address.
Fix this by manually aligning the offset.
2021-01-27 22:28:22 -03:00
bunnei 45b13c3037 Merge pull request #5786 from ReinUsesLisp/glsl-cbuf
gl_shader_decompiler: Fix constant buffer size calculation
2021-01-27 15:27:53 -08:00
Rodrigo Locatti ef6cc3aa1d vulkan_device: Blacklist Intel from float16 math (#5798)
Astral Chain crashes Intel's SPIR-V compiler when using fp16.
Disable this while the vendor works on a fix.
2021-01-27 13:31:32 -08:00
bunnei 28b822fe38 Merge pull request #5778 from ReinUsesLisp/shader-dir
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
2021-01-27 11:34:21 -08:00
Morph d4d39aa4c7 npad: Remove unused device handle parameter 2021-01-27 13:05:31 -05:00
MerryMage 2350b76a91 externals: Update dynarmic to 0f27368f 2021-01-26 23:46:49 +00:00
Chloe Marcec b2b95e96c1 audout: FlushAudioOutBuffers
Fixes Devil May Cry
2021-01-24 19:13:34 +11:00
german 3b4da2d7fa Fix connect and disconnect controller events 2021-01-23 22:59:44 -06:00
ReinUsesLisp bda177ef40 video_core/memory_manager: Add BytesToMapEnd
Track map address sizes in a flat ordered map and add a method to query
the number of bytes until the end of a map in a given address.
2021-01-22 18:31:12 -03:00
ReinUsesLisp 436457b6e7 gl_shader_decompiler: Fix constant buffer size calculation
The divide logic was wrong and can cause an uniform buffer size
overflow.
2021-01-21 19:47:41 -03:00
ReinUsesLisp 51512d01d8 renderer_opengl: Avoid precompiled cache and force NV GL cache directory
Setting __GL_SHADER_DISK_CACHE_PATH we can force the cache directory to
be in yuzu's user directory to stop commonly distributed malware from
deleting our driver shader cache. And by setting
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP we can have an unbounded shader
cache size.

This has only been implemented on Windows, mostly because previous tests
didn't seem to work on Linux.

Disable the precompiled cache on Nvidia's driver. There's no need to
hide information the driver already has in its own cache.
2021-01-21 00:41:03 -03:00
94 changed files with 3449 additions and 2045 deletions
+8
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@@ -51,6 +51,14 @@ void Stream::Stop() {
UNIMPLEMENTED();
}
bool Stream::Flush() {
const bool had_buffers = !queued_buffers.empty();
while (!queued_buffers.empty()) {
queued_buffers.pop();
}
return had_buffers;
}
void Stream::SetVolume(float volume) {
game_volume = volume;
}
+3
View File
@@ -56,6 +56,9 @@ public:
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
/// Flush audio buffers
bool Flush();
/// Returns true if the audio stream contains a buffer with the specified tag
[[nodiscard]] bool ContainsBuffer(Buffer::Tag tag) const;
+2
View File
@@ -138,6 +138,8 @@ add_library(common STATIC
microprofile.h
microprofileui.h
misc.cpp
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp
page_table.h
param_package.cpp
+17
View File
@@ -97,10 +97,27 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
#define R_UNLESS(expr, res) \
{ \
if (!(expr)) { \
if (res.IsError()) { \
LOG_ERROR(Kernel, "Failed with result: {}", res.raw); \
} \
return res; \
} \
}
#define R_SUCCEEDED(res) (res.IsSuccess())
/// Evaluates an expression that returns a result, and returns the result if it would fail.
#define R_TRY(res_expr) \
{ \
const auto _tmp_r_try_rc = (res_expr); \
if (_tmp_r_try_rc.IsError()) { \
return _tmp_r_try_rc; \
} \
}
/// Evaluates a boolean expression, and succeeds if that expression is true.
#define R_SUCCEED_IF(expr) R_UNLESS(!(expr), RESULT_SUCCESS)
namespace Common {
[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {
+27
View File
@@ -0,0 +1,27 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <filesystem>
#include <stdlib.h>
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/nvidia_flags.h"
namespace Common {
void ConfigureNvidiaEnvironmentFlags() {
#ifdef _WIN32
const std::string shader_path = Common::FS::SanitizePath(
fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
const std::string windows_path =
Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
void(Common::FS::CreateFullPath(shader_path + '/'));
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
#endif
}
} // namespace Common
+10
View File
@@ -0,0 +1,10 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
namespace Common {
/// Configure platform specific flags for Nvidia's driver
void ConfigureNvidiaEnvironmentFlags();
} // namespace Common
+5 -2
View File
@@ -160,6 +160,8 @@ add_library(core STATIC
hle/kernel/k_affinity_mask.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
hle/kernel/k_priority_queue.h
hle/kernel/k_scheduler.cpp
hle/kernel/k_scheduler.h
@@ -168,6 +170,9 @@ add_library(core STATIC
hle/kernel/k_scoped_scheduler_lock_and_sleep.h
hle/kernel/k_synchronization_object.cpp
hle/kernel/k_synchronization_object.h
hle/kernel/k_thread.cpp
hle/kernel/k_thread.h
hle/kernel/k_thread_queue.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory/address_space_info.cpp
@@ -216,8 +221,6 @@ add_library(core STATIC
hle/kernel/svc_results.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/time_manager.cpp
hle/kernel/time_manager.h
hle/kernel/transfer_memory.cpp
@@ -255,6 +255,9 @@ void ARM_Dynarmic_32::ChangeProcessorID(std::size_t new_core_id) {
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
if (!jit) {
return;
}
Dynarmic::A32::Context context;
jit->SaveContext(context);
ctx.cpu_registers = context.Regs();
@@ -264,6 +267,9 @@ void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
}
void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
if (!jit) {
return;
}
Dynarmic::A32::Context context;
context.Regs() = ctx.cpu_registers;
context.ExtRegs() = ctx.extension_registers;
@@ -294,6 +294,9 @@ void ARM_Dynarmic_64::ChangeProcessorID(std::size_t new_core_id) {
}
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
if (!jit) {
return;
}
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
ctx.pc = jit->GetPC();
@@ -305,6 +308,9 @@ void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
}
void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
if (!jit) {
return;
}
jit->SetRegisters(ctx.cpu_registers);
jit->SetSP(ctx.sp);
jit->SetPC(ctx.pc);
+1 -1
View File
@@ -28,10 +28,10 @@
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h"
+12 -13
View File
@@ -11,9 +11,9 @@
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/thread.h"
#include "video_core/gpu.h"
namespace Core {
@@ -147,7 +147,7 @@ void CpuManager::MultiCoreRunSuspendThread() {
while (true) {
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
@@ -208,7 +208,6 @@ void CpuManager::SingleCoreRunGuestThread() {
void CpuManager::SingleCoreRunGuestLoop() {
auto& kernel = system.Kernel();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
system.EnterDynarmicProfile();
@@ -217,9 +216,9 @@ void CpuManager::SingleCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
thread->SetPhantomMode(true);
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
thread->SetPhantomMode(false);
kernel.SetIsPhantomModeForSingleCore(false);
physical_core->ArmInterface().ClearExclusiveState();
PreemptSingleCore();
auto& scheduler = kernel.Scheduler(current_core);
@@ -245,7 +244,7 @@ void CpuManager::SingleCoreRunSuspendThread() {
while (true) {
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
@@ -255,22 +254,23 @@ void CpuManager::SingleCoreRunSuspendThread() {
void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
{
auto& scheduler = system.Kernel().Scheduler(current_core);
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
auto& kernel = system.Kernel();
auto& scheduler = kernel.Scheduler(current_core);
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
if (idle_count >= 4 || from_running_enviroment) {
if (!from_running_enviroment) {
system.CoreTiming().Idle();
idle_count = 0;
}
current_thread->SetPhantomMode(true);
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
current_thread->SetPhantomMode(false);
kernel.SetIsPhantomModeForSingleCore(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
scheduler.Unload(scheduler.GetCurrentThread());
auto& next_scheduler = system.Kernel().Scheduler(current_core);
auto& next_scheduler = kernel.Scheduler(current_core);
Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
}
@@ -278,8 +278,7 @@ void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
{
auto& scheduler = system.Kernel().Scheduler(current_core);
scheduler.Reload(scheduler.GetCurrentThread());
auto* currrent_thread2 = scheduler.GetCurrentThread();
if (!currrent_thread2->IsIdleThread()) {
if (!scheduler.IsIdle()) {
idle_count = 0;
}
}
+8 -28
View File
@@ -4,8 +4,10 @@
#pragma once
#include <array>
#include <tuple>
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Core {
@@ -18,34 +20,12 @@ constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz u
constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
} // namespace Hardware
constexpr u32 INVALID_HOST_THREAD_ID = 0xFFFFFFFF;
struct EmuThreadHandle {
u32 host_handle;
u32 guest_handle;
u64 GetRaw() const {
return (static_cast<u64>(host_handle) << 32) | guest_handle;
}
bool operator==(const EmuThreadHandle& rhs) const {
return std::tie(host_handle, guest_handle) == std::tie(rhs.host_handle, rhs.guest_handle);
}
bool operator!=(const EmuThreadHandle& rhs) const {
return !operator==(rhs);
}
static constexpr EmuThreadHandle InvalidHandle() {
constexpr u32 invalid_handle = 0xFFFFFFFF;
return {invalid_handle, invalid_handle};
}
bool IsInvalid() const {
return (*this) == InvalidHandle();
}
// Virtual to Physical core map.
constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{
0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
};
} // namespace Hardware
} // namespace Core
+2
View File
@@ -51,6 +51,8 @@ public:
*/
void ConnectionClosed();
void Finalize() override {}
private:
std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
+2 -2
View File
@@ -5,9 +5,9 @@
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -38,7 +38,7 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
return MakeResult(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
// Keep ServerSession alive until we're done working with it.
+4 -2
View File
@@ -24,7 +24,7 @@ namespace Kernel {
class KernelCore;
class Session;
class Thread;
class KThread;
class ClientSession final : public KSynchronizationObject {
public:
@@ -46,11 +46,13 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
ResultCode SendSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
bool IsSignaled() const override;
void Finalize() override {}
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
@@ -17,12 +17,12 @@ GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
GlobalSchedulerContext::~GlobalSchedulerContext() = default;
void GlobalSchedulerContext::AddThread(std::shared_ptr<Thread> thread) {
void GlobalSchedulerContext::AddThread(std::shared_ptr<KThread> thread) {
std::scoped_lock lock{global_list_guard};
thread_list.push_back(std::move(thread));
}
void GlobalSchedulerContext::RemoveThread(std::shared_ptr<Thread> thread) {
void GlobalSchedulerContext::RemoveThread(std::shared_ptr<KThread> thread) {
std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
+12 -7
View File
@@ -12,7 +12,8 @@
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_priority_queue.h"
#include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc_types.h"
namespace Kernel {
@@ -20,8 +21,12 @@ class KernelCore;
class SchedulerLock;
using KSchedulerPriorityQueue =
KPriorityQueue<Thread, Core::Hardware::NUM_CPU_CORES, THREADPRIO_LOWEST, THREADPRIO_HIGHEST>;
constexpr s32 HighestCoreMigrationAllowedPriority = 2;
KPriorityQueue<KThread, Core::Hardware::NUM_CPU_CORES, Svc::LowestThreadPriority,
Svc::HighestThreadPriority>;
static constexpr s32 HighestCoreMigrationAllowedPriority = 2;
static_assert(Svc::LowestThreadPriority >= HighestCoreMigrationAllowedPriority);
static_assert(Svc::HighestThreadPriority <= HighestCoreMigrationAllowedPriority);
class GlobalSchedulerContext final {
friend class KScheduler;
@@ -33,13 +38,13 @@ public:
~GlobalSchedulerContext();
/// Adds a new thread to the scheduler
void AddThread(std::shared_ptr<Thread> thread);
void AddThread(std::shared_ptr<KThread> thread);
/// Removes a thread from the scheduler
void RemoveThread(std::shared_ptr<Thread> thread);
void RemoveThread(std::shared_ptr<KThread> thread);
/// Returns a list of all threads managed by the scheduler
[[nodiscard]] const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
[[nodiscard]] const std::vector<std::shared_ptr<KThread>>& GetThreadList() const {
return thread_list;
}
@@ -74,7 +79,7 @@ private:
LockType scheduler_lock;
/// Lists all thread ids that aren't deleted/etc.
std::vector<std::shared_ptr<Thread>> thread_list;
std::vector<std::shared_ptr<KThread>> thread_list;
Common::SpinLock global_list_guard{};
};
+5 -1
View File
@@ -9,9 +9,9 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
namespace {
@@ -89,6 +89,10 @@ ResultCode HandleTable::Close(Handle handle) {
const u16 slot = GetSlot(handle);
if (objects[slot].use_count() == 1) {
objects[slot]->Finalize();
}
objects[slot] = nullptr;
generations[slot] = next_free_slot;
+25 -3
View File
@@ -19,12 +19,12 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
@@ -48,7 +48,7 @@ void SessionRequestHandler::ClientDisconnected(
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
std::shared_ptr<Thread> thread)
std::shared_ptr<KThread> thread)
: server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0;
@@ -182,7 +182,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
@@ -338,6 +338,28 @@ std::size_t HLERequestContext::GetWriteBufferSize(std::size_t buffer_index) cons
return 0;
}
bool HLERequestContext::CanReadBuffer(std::size_t buffer_index) const {
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
if (is_buffer_a) {
return BufferDescriptorA().size() > buffer_index;
} else {
return BufferDescriptorX().size() > buffer_index;
}
}
bool HLERequestContext::CanWriteBuffer(std::size_t buffer_index) const {
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
if (is_buffer_b) {
return BufferDescriptorB().size() > buffer_index;
} else {
return BufferDescriptorC().size() > buffer_index;
}
}
std::string HLERequestContext::Description() const {
if (!command_header) {
return "No command header available";
+12 -9
View File
@@ -40,7 +40,7 @@ class HLERequestContext;
class KernelCore;
class Process;
class ServerSession;
class Thread;
class KThread;
class ReadableEvent;
class WritableEvent;
@@ -110,7 +110,7 @@ class HLERequestContext {
public:
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> session,
std::shared_ptr<Thread> thread);
std::shared_ptr<KThread> thread);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@@ -126,15 +126,12 @@ public:
return server_session;
}
using WakeupCallback = std::function<void(
std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(KThread& thread);
u32_le GetCommand() const {
return command;
@@ -207,6 +204,12 @@ public:
/// Helper function to get the size of the output buffer
std::size_t GetWriteBufferSize(std::size_t buffer_index = 0) const;
/// Helper function to test whether the input buffer at buffer_index can be read
bool CanReadBuffer(std::size_t buffer_index = 0) const;
/// Helper function to test whether the output buffer at buffer_index can be written
bool CanWriteBuffer(std::size_t buffer_index = 0) const;
template <typename T>
std::shared_ptr<T> GetCopyObject(std::size_t index) {
return DynamicObjectCast<T>(copy_objects.at(index));
@@ -261,11 +264,11 @@ public:
std::string Description() const;
Thread& GetThread() {
KThread& GetThread() {
return *thread;
}
const Thread& GetThread() const {
const KThread& GetThread() const {
return *thread;
}
@@ -280,7 +283,7 @@ private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
std::shared_ptr<Kernel::ServerSession> server_session;
std::shared_ptr<Thread> thread;
std::shared_ptr<KThread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;
+10 -18
View File
@@ -7,9 +7,9 @@
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/memory.h"
@@ -96,7 +96,7 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
Thread* target_thread = std::addressof(*it);
KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter());
@@ -125,7 +125,7 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
Thread* target_thread = std::addressof(*it);
KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter());
@@ -215,7 +215,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
Thread* target_thread = std::addressof(*it);
KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter());
@@ -231,11 +231,10 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait.
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle;
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -280,10 +279,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
}
// Cancel the timer wait.
if (timer != InvalidHandle) {
auto& time_manager = kernel.TimeManager();
time_manager.UnscheduleTimeEvent(timer);
}
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
@@ -302,11 +298,10 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait.
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle;
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -344,10 +339,7 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
}
// Cancel the timer wait.
if (timer != InvalidHandle) {
auto& time_manager = kernel.TimeManager();
time_manager.UnscheduleTimeEvent(timer);
}
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
+19 -23
View File
@@ -10,11 +10,11 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
@@ -66,7 +66,7 @@ KConditionVariable::KConditionVariable(Core::System& system_)
KConditionVariable::~KConditionVariable() = default;
ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
Thread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread();
KThread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread();
// Signal the address.
{
@@ -74,7 +74,7 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
// Remove waiter thread.
s32 num_waiters{};
Thread* next_owner_thread =
KThread* next_owner_thread =
owner_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
// Determine the next tag.
@@ -103,11 +103,11 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
}
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
// Wait for the address.
{
std::shared_ptr<Thread> owner_thread;
std::shared_ptr<KThread> owner_thread;
ASSERT(!owner_thread);
{
KScopedSchedulerLock sl(kernel);
@@ -126,7 +126,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), RESULT_SUCCESS);
// Get the lock owner thread.
owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<Thread>(handle);
owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(handle);
R_UNLESS(owner_thread, Svc::ResultInvalidHandle);
// Update the lock.
@@ -143,7 +143,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
// Remove the thread as a waiter from the lock owner.
{
KScopedSchedulerLock sl(kernel);
Thread* owner_thread = cur_thread->GetLockOwner();
KThread* owner_thread = cur_thread->GetLockOwner();
if (owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
}
@@ -154,7 +154,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
return cur_thread->GetWaitResult(std::addressof(dummy));
}
Thread* KConditionVariable::SignalImpl(Thread* thread) {
KThread* KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -174,7 +174,7 @@ Thread* KConditionVariable::SignalImpl(Thread* thread) {
}
}
Thread* thread_to_close = nullptr;
KThread* thread_to_close = nullptr;
if (can_access) {
if (prev_tag == InvalidHandle) {
// If nobody held the lock previously, we're all good.
@@ -182,7 +182,7 @@ Thread* KConditionVariable::SignalImpl(Thread* thread) {
thread->Wakeup();
} else {
// Get the previous owner.
auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<Thread>(
auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(
prev_tag & ~Svc::HandleWaitMask);
if (owner_thread) {
@@ -210,8 +210,8 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
// TODO(bunnei): This should just be Thread once we implement KAutoObject instead of using
// std::shared_ptr.
std::vector<std::shared_ptr<Thread>> thread_list;
std::array<Thread*, MaxThreads> thread_array;
std::vector<std::shared_ptr<KThread>> thread_list;
std::array<KThread*, MaxThreads> thread_array;
s32 num_to_close{};
// Perform signaling.
@@ -222,9 +222,9 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
auto it = thread_tree.nfind_light({cv_key, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetConditionVariableKey() == cv_key)) {
Thread* target_thread = std::addressof(*it);
KThread* target_thread = std::addressof(*it);
if (Thread* thread = SignalImpl(target_thread); thread != nullptr) {
if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
if (num_to_close < MaxThreads) {
thread_array[num_to_close++] = thread;
} else {
@@ -257,11 +257,10 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait.
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle;
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
@@ -276,7 +275,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
{
// Remove waiter thread.
s32 num_waiters{};
Thread* next_owner_thread =
KThread* next_owner_thread =
cur_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
// Update for the next owner thread.
@@ -322,16 +321,13 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
// Cancel the timer wait.
if (timer != InvalidHandle) {
auto& time_manager = kernel.TimeManager();
time_manager.UnscheduleTimeEvent(timer);
}
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the condition variable.
{
KScopedSchedulerLock sl(kernel);
if (Thread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(cur_thread);
}
+5 -5
View File
@@ -8,8 +8,8 @@
#include "common/common_types.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Core {
@@ -20,7 +20,7 @@ namespace Kernel {
class KConditionVariable {
public:
using ThreadTree = typename Thread::ConditionVariableThreadTreeType;
using ThreadTree = typename KThread::ConditionVariableThreadTreeType;
explicit KConditionVariable(Core::System& system_);
~KConditionVariable();
@@ -34,7 +34,7 @@ public:
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
private:
[[nodiscard]] Thread* SignalImpl(Thread* thread);
[[nodiscard]] KThread* SignalImpl(KThread* thread);
ThreadTree thread_tree;
@@ -43,14 +43,14 @@ private:
};
inline void BeforeUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
Thread* thread) {
KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
tree->erase(tree->iterator_to(*thread));
}
inline void AfterUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
Thread* thread) {
KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
tree->insert(*thread);
+130
View File
@@ -0,0 +1,130 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
void KLightLock::Lock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
const uintptr_t cur_thread_tag = (cur_thread | 1);
while (true) {
uintptr_t old_tag = tag.load(std::memory_order_relaxed);
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
std::memory_order_acquire)) {
if ((old_tag | 1) == cur_thread_tag) {
return;
}
}
if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
break;
}
LockSlowPath(old_tag | 1, cur_thread);
}
}
void KLightLock::Unlock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
uintptr_t expected = cur_thread;
do {
if (expected != cur_thread) {
return UnlockSlowPath(cur_thread);
}
} while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
}
void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
// Pend the current thread waiting on the owner thread.
{
KScopedSchedulerLock sl{kernel};
// Ensure we actually have locking to do.
if (tag.load(std::memory_order_relaxed) != _owner) {
return;
}
// Add the current thread as a waiter on the owner.
KThread* owner_thread = reinterpret_cast<KThread*>(_owner & ~1ULL);
cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
owner_thread->AddWaiter(cur_thread);
// Set thread states.
if (cur_thread->GetState() == ThreadState::Runnable) {
cur_thread->SetState(ThreadState::Waiting);
} else {
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
if (owner_thread->IsSuspended()) {
owner_thread->ContinueIfHasKernelWaiters();
}
}
// We're no longer waiting on the lock owner.
{
KScopedSchedulerLock sl{kernel};
KThread* owner_thread = cur_thread->GetLockOwner();
if (owner_thread) {
owner_thread->RemoveWaiter(cur_thread);
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
}
}
void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
KThread* owner_thread = reinterpret_cast<KThread*>(_cur_thread);
// Unlock.
{
KScopedSchedulerLock sl{kernel};
// Get the next owner.
s32 num_waiters = 0;
KThread* next_owner = owner_thread->RemoveWaiterByKey(
std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
// Pass the lock to the next owner.
uintptr_t next_tag = 0;
if (next_owner) {
next_tag = reinterpret_cast<uintptr_t>(next_owner);
if (num_waiters > 1) {
next_tag |= 0x1;
}
if (next_owner->GetState() == ThreadState::Waiting) {
next_owner->SetState(ThreadState::Runnable);
} else {
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
if (next_owner->IsSuspended()) {
next_owner->ContinueIfHasKernelWaiters();
}
}
// We may have unsuspended in the process of acquiring the lock, so we'll re-suspend now if
// so.
if (owner_thread->IsSuspended()) {
owner_thread->TrySuspend();
}
// Write the new tag value.
tag.store(next_tag);
}
}
bool KLightLock::IsLockedByCurrentThread() const {
return (tag | 1ULL) == (reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel)) | 1ULL);
}
} // namespace Kernel
+41
View File
@@ -0,0 +1,41 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include "common/common_types.h"
#include "core/hle/kernel/k_scoped_lock.h"
namespace Kernel {
class KernelCore;
class KLightLock {
public:
explicit KLightLock(KernelCore& kernel_) : kernel{kernel_} {}
void Lock();
void Unlock();
void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
void UnlockSlowPath(uintptr_t cur_thread);
bool IsLocked() const {
return tag != 0;
}
bool IsLockedByCurrentThread() const;
private:
std::atomic<uintptr_t> tag{};
KernelCore& kernel;
};
using KScopedLightLock = KScopedLock<KLightLock>;
} // namespace Kernel
+2 -2
View File
@@ -18,7 +18,7 @@
namespace Kernel {
class Thread;
class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
@@ -367,7 +367,7 @@ public:
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
}
constexpr Thread* MoveToScheduledBack(Member* member) {
constexpr KThread* MoveToScheduledBack(Member* member) {
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
member);
}
+143 -112
View File
@@ -17,25 +17,30 @@
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
static void IncrementScheduledCount(Kernel::Thread* thread) {
static void IncrementScheduledCount(Kernel::KThread* thread) {
if (auto process = thread->GetOwnerProcess(); process) {
process->IncrementScheduledCount();
}
}
void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
Core::EmuThreadHandle global_thread) {
const u32 current_core = global_thread.host_handle;
bool must_context_switch = global_thread.guest_handle != InvalidHandle &&
(current_core < Core::Hardware::NUM_CPU_CORES);
void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule) {
auto scheduler = kernel.CurrentScheduler();
u32 current_core{0xF};
bool must_context_switch{};
if (scheduler) {
current_core = scheduler->core_id;
// TODO(bunnei): Should be set to true when we deprecate single core
must_context_switch = !kernel.IsPhantomModeForSingleCore();
}
while (cores_pending_reschedule != 0) {
const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
@@ -56,28 +61,27 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
}
}
u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) {
u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
std::scoped_lock lock{guard};
if (Thread* prev_highest_thread = this->state.highest_priority_thread;
if (KThread* prev_highest_thread = state.highest_priority_thread;
prev_highest_thread != highest_thread) {
if (prev_highest_thread != nullptr) {
IncrementScheduledCount(prev_highest_thread);
prev_highest_thread->SetLastScheduledTick(system.CoreTiming().GetCPUTicks());
}
if (this->state.should_count_idle) {
if (state.should_count_idle) {
if (highest_thread != nullptr) {
// if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
// process->SetRunningThread(this->core_id, highest_thread,
// this->state.idle_count);
//}
if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
process->SetRunningThread(core_id, highest_thread, state.idle_count);
}
} else {
this->state.idle_count++;
state.idle_count++;
}
}
this->state.highest_priority_thread = highest_thread;
this->state.needs_scheduling = true;
return (1ULL << this->core_id);
state.highest_priority_thread = highest_thread;
state.needs_scheduling.store(true);
return (1ULL << core_id);
} else {
return 0;
}
@@ -90,16 +94,29 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
ClearSchedulerUpdateNeeded(kernel);
u64 cores_needing_scheduling = 0, idle_cores = 0;
Thread* top_threads[Core::Hardware::NUM_CPU_CORES];
KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
auto& priority_queue = GetPriorityQueue(kernel);
/// We want to go over all cores, finding the highest priority thread and determining if
/// scheduling is needed for that core.
for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
Thread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
if (top_thread != nullptr) {
// If the thread has no waiters, we need to check if the process has a thread pinned.
// TODO(bunnei): Implement thread pinning
if (top_thread->GetNumKernelWaiters() == 0) {
if (Process* parent = top_thread->GetOwnerProcess(); parent != nullptr) {
if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
pinned != nullptr && pinned != top_thread) {
// We prefer our parent's pinned thread if possible. However, we also don't
// want to schedule un-runnable threads.
if (pinned->GetRawState() == ThreadState::Runnable) {
top_thread = pinned;
} else {
top_thread = nullptr;
}
}
}
}
} else {
idle_cores |= (1ULL << core_id);
}
@@ -112,7 +129,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) {
const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
if (Thread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0;
@@ -120,7 +137,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_thread =
if (KThread* top_thread =
(suggested_core >= 0) ? top_threads[suggested_core] : nullptr;
top_thread != suggested) {
// Make sure we're not dealing with threads too high priority for migration.
@@ -152,7 +169,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Check if there's some other thread that can run on the candidate core.
const s32 candidate_core = migration_candidates[i];
suggested = top_threads[candidate_core];
if (Thread* next_on_candidate_core =
if (KThread* next_on_candidate_core =
priority_queue.GetScheduledNext(candidate_core, suggested);
next_on_candidate_core != nullptr) {
// The candidate core can run some other thread! We'll migrate its current
@@ -182,7 +199,20 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
return cores_needing_scheduling;
}
void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state) {
void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; ++i) {
// Get an atomic reference to the core scheduler's previous thread.
std::atomic_ref<KThread*> prev_thread(kernel.Scheduler(static_cast<s32>(i)).prev_thread);
static_assert(std::atomic_ref<KThread*>::is_always_lock_free);
// Atomically clear the previous thread if it's our target.
KThread* compare = thread;
prev_thread.compare_exchange_strong(compare, nullptr);
}
}
void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Check if the state has changed, because if it hasn't there's nothing to do.
@@ -205,7 +235,7 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, Thread
}
}
void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority) {
void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If the thread is runnable, we want to change its priority in the queue.
@@ -217,7 +247,7 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32
}
}
void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -237,8 +267,8 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
auto& priority_queue = GetPriorityQueue(kernel);
// Rotate the front of the queue to the end.
Thread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
Thread* next_thread = nullptr;
KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
KThread* next_thread = nullptr;
if (top_thread != nullptr) {
next_thread = priority_queue.MoveToScheduledBack(top_thread);
if (next_thread != top_thread) {
@@ -249,11 +279,11 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// While we have a suggested thread, try to migrate it!
{
Thread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_on_suggested_core =
if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -285,7 +315,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Now that we might have migrated a thread with the same priority, check if we can do better.
{
Thread* best_thread = priority_queue.GetScheduledFront(core_id);
KThread* best_thread = priority_queue.GetScheduledFront(core_id);
if (best_thread == GetCurrentThread()) {
best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
}
@@ -293,7 +323,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// If the best thread we can choose has a priority the same or worse than ours, try to
// migrate a higher priority thread.
if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
Thread* suggested = priority_queue.GetSuggestedFront(core_id);
KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// If the suggestion's priority is the same as ours, don't bother.
if (suggested->GetPriority() >= best_thread->GetPriority()) {
@@ -302,7 +332,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_on_suggested_core =
if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -352,12 +382,14 @@ void KScheduler::DisableScheduling(KernelCore& kernel) {
}
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling,
Core::EmuThreadHandle global_thread) {
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
scheduler->GetCurrentThread()->EnableDispatch();
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
scheduler->GetCurrentThread()->EnableDispatch();
}
}
RescheduleCores(kernel, cores_needing_scheduling, global_thread);
RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -372,15 +404,13 @@ KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
void KScheduler::YieldWithoutCoreMigration() {
auto& kernel = system.Kernel();
void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
Thread& cur_thread = *GetCurrentThread();
KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -398,7 +428,7 @@ void KScheduler::YieldWithoutCoreMigration() {
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
// Put the current thread at the back of the queue.
Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread));
// If the next thread is different, we have an update to perform.
@@ -413,15 +443,13 @@ void KScheduler::YieldWithoutCoreMigration() {
}
}
void KScheduler::YieldWithCoreMigration() {
auto& kernel = system.Kernel();
void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
Thread& cur_thread = *GetCurrentThread();
KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -442,17 +470,17 @@ void KScheduler::YieldWithCoreMigration() {
const s32 core_id = cur_thread.GetActiveCore();
// Put the current thread at the back of the queue.
Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread));
// While we have a suggested thread, try to migrate it!
bool recheck = false;
Thread* suggested = priority_queue.GetSuggestedFront(core_id);
KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// Check if the suggested thread is the thread running on its core.
const s32 suggested_core = suggested->GetActiveCore();
if (Thread* running_on_suggested_core =
if (KThread* running_on_suggested_core =
(suggested_core >= 0)
? kernel.Scheduler(suggested_core).state.highest_priority_thread
: nullptr;
@@ -503,15 +531,13 @@ void KScheduler::YieldWithCoreMigration() {
}
}
void KScheduler::YieldToAnyThread() {
auto& kernel = system.Kernel();
void KScheduler::YieldToAnyThread(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
Thread& cur_thread = *GetCurrentThread();
KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -539,11 +565,11 @@ void KScheduler::YieldToAnyThread() {
// If there's nothing scheduled, we can try to perform a migration.
if (priority_queue.GetScheduledFront(core_id) == nullptr) {
// While we have a suggested thread, try to migrate it!
Thread* suggested = priority_queue.GetSuggestedFront(core_id);
KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_on_suggested_core =
if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -581,22 +607,21 @@ void KScheduler::YieldToAnyThread() {
}
}
KScheduler::KScheduler(Core::System& system, std::size_t core_id)
: system(system), core_id(core_id) {
KScheduler::KScheduler(Core::System& system, s32 core_id) : system(system), core_id(core_id) {
switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this);
this->state.needs_scheduling = true;
this->state.interrupt_task_thread_runnable = false;
this->state.should_count_idle = false;
this->state.idle_count = 0;
this->state.idle_thread_stack = nullptr;
this->state.highest_priority_thread = nullptr;
state.needs_scheduling.store(true);
state.interrupt_task_thread_runnable = false;
state.should_count_idle = false;
state.idle_count = 0;
state.idle_thread_stack = nullptr;
state.highest_priority_thread = nullptr;
}
KScheduler::~KScheduler() = default;
Thread* KScheduler::GetCurrentThread() const {
if (current_thread) {
return current_thread;
KThread* KScheduler::GetCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
}
return idle_thread;
}
@@ -613,7 +638,7 @@ void KScheduler::RescheduleCurrentCore() {
phys_core.ClearInterrupt();
}
guard.lock();
if (this->state.needs_scheduling) {
if (state.needs_scheduling.load()) {
Schedule();
} else {
guard.unlock();
@@ -624,66 +649,76 @@ void KScheduler::OnThreadStart() {
SwitchContextStep2();
}
void KScheduler::Unload(Thread* thread) {
void KScheduler::Unload(KThread* thread) {
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread) {
thread->SetIsRunning(false);
if (thread->IsContinuousOnSVC() && !thread->IsHLEThread()) {
if (thread->IsCallingSvc()) {
system.ArmInterface(core_id).ExceptionalExit();
thread->SetContinuousOnSVC(false);
thread->ClearIsCallingSvc();
}
if (!thread->IsHLEThread() && !thread->HasExited()) {
if (!thread->IsTerminationRequested()) {
prev_thread = thread;
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
} else {
prev_thread = nullptr;
}
thread->context_guard.unlock();
}
}
void KScheduler::Reload(Thread* thread) {
void KScheduler::Reload(KThread* thread) {
LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
// Cancel any outstanding wakeup events for this thread
thread->SetIsRunning(true);
thread->SetWasRunning(false);
auto* const thread_owner_process = thread->GetOwnerProcess();
if (thread_owner_process != nullptr) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
if (!thread->IsHLEThread()) {
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
cpu_core.SetTlsAddress(thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
}
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
cpu_core.SetTlsAddress(thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
}
}
void KScheduler::SwitchContextStep2() {
// Load context of new thread
Reload(current_thread);
Reload(current_thread.load());
RescheduleCurrentCore();
}
void KScheduler::ScheduleImpl() {
Thread* previous_thread = current_thread;
current_thread = state.highest_priority_thread;
KThread* previous_thread = current_thread.load();
KThread* next_thread = state.highest_priority_thread;
this->state.needs_scheduling = false;
state.needs_scheduling = false;
if (current_thread == previous_thread) {
// We never want to schedule a null thread, so use the idle thread if we don't have a next.
if (next_thread == nullptr) {
next_thread = idle_thread;
}
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
guard.unlock();
return;
}
current_thread.store(next_thread);
Process* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -714,28 +749,29 @@ void KScheduler::SwitchToCurrent() {
while (true) {
{
std::scoped_lock lock{guard};
current_thread = state.highest_priority_thread;
this->state.needs_scheduling = false;
current_thread.store(state.highest_priority_thread);
state.needs_scheduling.store(false);
}
const auto is_switch_pending = [this] {
std::scoped_lock lock{guard};
return state.needs_scheduling.load(std::memory_order_relaxed);
return state.needs_scheduling.load();
};
do {
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
current_thread->context_guard.lock();
if (current_thread->GetRawState() != ThreadState::Runnable) {
current_thread->context_guard.unlock();
auto next_thread = current_thread.load();
if (next_thread != nullptr) {
next_thread->context_guard.lock();
if (next_thread->GetRawState() != ThreadState::Runnable) {
next_thread->context_guard.unlock();
break;
}
if (static_cast<u32>(current_thread->GetProcessorID()) != core_id) {
current_thread->context_guard.unlock();
if (next_thread->GetActiveCore() != core_id) {
next_thread->context_guard.unlock();
break;
}
}
std::shared_ptr<Common::Fiber>* next_context;
if (current_thread != nullptr) {
next_context = &current_thread->GetHostContext();
if (next_thread != nullptr) {
next_context = &next_thread->GetHostContext();
} else {
next_context = &idle_thread->GetHostContext();
}
@@ -744,13 +780,13 @@ void KScheduler::SwitchToCurrent() {
}
}
void KScheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
void KScheduler::UpdateLastContextSwitchTime(KThread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
thread->UpdateCPUTimeTicks(update_ticks);
thread->AddCpuTime(core_id, update_ticks);
}
if (process != nullptr) {
@@ -764,15 +800,10 @@ void KScheduler::Initialize() {
std::string name = "Idle Thread Id:" + std::to_string(core_id);
std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
nullptr, std::move(init_func), init_func_parameter);
auto thread_res = KThread::Create(system, ThreadType::Main, name, 0,
KThread::IdleThreadPriority, 0, static_cast<u32>(core_id), 0,
nullptr, std::move(init_func), init_func_parameter);
idle_thread = thread_res.Unwrap().get();
{
KScopedSchedulerLock lock{system.Kernel()};
idle_thread->SetState(ThreadState::Runnable);
}
}
KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
+28 -21
View File
@@ -29,29 +29,33 @@ namespace Kernel {
class KernelCore;
class Process;
class SchedulerLock;
class Thread;
class KThread;
class KScheduler final {
public:
explicit KScheduler(Core::System& system, std::size_t core_id);
explicit KScheduler(Core::System& system, s32 core_id);
~KScheduler();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
/// Reschedules cores pending reschedule, to be called on EnableScheduling.
static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
Core::EmuThreadHandle global_thread);
static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
/// The next two are for SingleCore Only.
/// Unload current thread before preempting core.
void Unload(Thread* thread);
void Unload(KThread* thread);
/// Reload current thread after core preemption.
void Reload(Thread* thread);
void Reload(KThread* thread);
/// Gets the current running thread
[[nodiscard]] Thread* GetCurrentThread() const;
[[nodiscard]] KThread* GetCurrentThread() const;
/// Returns true if the scheduler is idle
[[nodiscard]] bool IsIdle() const {
return GetCurrentThread() == idle_thread;
}
/// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
@@ -72,14 +76,14 @@ public:
return switch_fiber;
}
[[nodiscard]] u64 UpdateHighestPriorityThread(Thread* highest_thread);
[[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
/**
* Takes a thread and moves it to the back of the it's priority list.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
void YieldWithoutCoreMigration();
static void YieldWithoutCoreMigration(KernelCore& kernel);
/**
* Takes a thread and moves it to the back of the it's priority list.
@@ -88,7 +92,7 @@ public:
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
void YieldWithCoreMigration();
static void YieldWithCoreMigration(KernelCore& kernel);
/**
* Takes a thread and moves it out of the scheduling queue.
@@ -97,16 +101,18 @@ public:
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
void YieldToAnyThread();
static void YieldToAnyThread(KernelCore& kernel);
static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
/// Notify the scheduler a thread's status has changed.
static void OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state);
static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
/// Notify the scheduler a thread's priority has changed.
static void OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority);
static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
/// Notify the scheduler a thread's core and/or affinity mask has changed.
static void OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core);
static bool CanSchedule(KernelCore& kernel);
@@ -114,8 +120,7 @@ public:
static void SetSchedulerUpdateNeeded(KernelCore& kernel);
static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling,
Core::EmuThreadHandle global_thread);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
[[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
private:
@@ -163,13 +168,15 @@ private:
* most recent tick count retrieved. No special arithmetic is
* applied to it.
*/
void UpdateLastContextSwitchTime(Thread* thread, Process* process);
void UpdateLastContextSwitchTime(KThread* thread, Process* process);
static void OnSwitch(void* this_scheduler);
void SwitchToCurrent();
Thread* current_thread{};
Thread* idle_thread{};
KThread* prev_thread{};
std::atomic<KThread*> current_thread{};
KThread* idle_thread;
std::shared_ptr<Common::Fiber> switch_fiber{};
@@ -178,7 +185,7 @@ private:
bool interrupt_task_thread_runnable{};
bool should_count_idle{};
u64 idle_count{};
Thread* highest_priority_thread{};
KThread* highest_priority_thread{};
void* idle_thread_stack{};
};
@@ -186,7 +193,7 @@ private:
Core::System& system;
u64 last_context_switch_time{};
const std::size_t core_id;
const s32 core_id;
Common::SpinLock guard{};
};
+17 -17
View File
@@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/spin_lock.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
@@ -22,46 +23,45 @@ public:
explicit KAbstractSchedulerLock(KernelCore& kernel_) : kernel{kernel_} {}
bool IsLockedByCurrentThread() const {
return this->owner_thread == kernel.GetCurrentEmuThreadID();
return owner_thread == GetCurrentThreadPointer(kernel);
}
void Lock() {
if (this->IsLockedByCurrentThread()) {
if (IsLockedByCurrentThread()) {
// If we already own the lock, we can just increment the count.
ASSERT(this->lock_count > 0);
this->lock_count++;
ASSERT(lock_count > 0);
lock_count++;
} else {
// Otherwise, we want to disable scheduling and acquire the spinlock.
SchedulerType::DisableScheduling(kernel);
this->spin_lock.lock();
spin_lock.lock();
// For debug, ensure that our state is valid.
ASSERT(this->lock_count == 0);
ASSERT(this->owner_thread == Core::EmuThreadHandle::InvalidHandle());
ASSERT(lock_count == 0);
ASSERT(owner_thread == nullptr);
// Increment count, take ownership.
this->lock_count = 1;
this->owner_thread = kernel.GetCurrentEmuThreadID();
lock_count = 1;
owner_thread = GetCurrentThreadPointer(kernel);
}
}
void Unlock() {
ASSERT(this->IsLockedByCurrentThread());
ASSERT(this->lock_count > 0);
ASSERT(IsLockedByCurrentThread());
ASSERT(lock_count > 0);
// Release an instance of the lock.
if ((--this->lock_count) == 0) {
if ((--lock_count) == 0) {
// We're no longer going to hold the lock. Take note of what cores need scheduling.
const u64 cores_needing_scheduling =
SchedulerType::UpdateHighestPriorityThreads(kernel);
Core::EmuThreadHandle leaving_thread = owner_thread;
// Note that we no longer hold the lock, and unlock the spinlock.
this->owner_thread = Core::EmuThreadHandle::InvalidHandle();
this->spin_lock.unlock();
owner_thread = nullptr;
spin_lock.unlock();
// Enable scheduling, and perform a rescheduling operation.
SchedulerType::EnableScheduling(kernel, cores_needing_scheduling, leaving_thread);
SchedulerType::EnableScheduling(kernel, cores_needing_scheduling);
}
}
@@ -69,7 +69,7 @@ private:
KernelCore& kernel;
Common::SpinLock spin_lock{};
s32 lock_count{};
Core::EmuThreadHandle owner_thread{Core::EmuThreadHandle::InvalidHandle()};
KThread* owner_thread{};
};
} // namespace Kernel
@@ -9,27 +9,24 @@
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
class KScopedSchedulerLockAndSleep {
public:
explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* t,
s64 timeout)
: kernel(kernel), event_handle(event_handle), thread(t), timeout_tick(timeout) {
event_handle = InvalidHandle;
explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, KThread* t, s64 timeout)
: kernel(kernel), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();
}
~KScopedSchedulerLockAndSleep() {
// Register the sleep.
if (this->timeout_tick > 0) {
kernel.TimeManager().ScheduleTimeEvent(event_handle, this->thread, this->timeout_tick);
if (timeout_tick > 0) {
kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick);
}
// Unlock the scheduler.
@@ -37,13 +34,12 @@ public:
}
void CancelSleep() {
this->timeout_tick = 0;
timeout_tick = 0;
}
private:
KernelCore& kernel;
Handle& event_handle;
Thread* thread{};
KThread* thread{};
s64 timeout_tick{};
};
@@ -7,9 +7,9 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
@@ -20,12 +20,11 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
std::vector<ThreadListNode> thread_nodes(num_objects);
// Prepare for wait.
Thread* thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle;
KThread* thread = kernel.CurrentScheduler()->GetCurrentThread();
{
// Setup the scheduling lock and sleep.
KScopedSchedulerLockAndSleep slp(kernel, timer, thread, timeout);
KScopedSchedulerLockAndSleep slp{kernel, thread, timeout};
// Check if any of the objects are already signaled.
for (auto i = 0; i < num_objects; ++i) {
@@ -90,10 +89,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
thread->SetWaitObjectsForDebugging({});
// Cancel the timer as needed.
if (timer != InvalidHandle) {
auto& time_manager = kernel.TimeManager();
time_manager.UnscheduleTimeEvent(timer);
}
kernel.TimeManager().UnscheduleTimeEvent(thread);
// Get the wait result.
ResultCode wait_result{RESULT_SUCCESS};
@@ -136,7 +132,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
KSynchronizationObject::KSynchronizationObject(KernelCore& kernel) : Object{kernel} {}
KSynchronizationObject ::~KSynchronizationObject() = default;
KSynchronizationObject::~KSynchronizationObject() = default;
void KSynchronizationObject::NotifyAvailable(ResultCode result) {
KScopedSchedulerLock lock(kernel);
@@ -148,7 +144,7 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
// Iterate over each thread.
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
Thread* thread = cur_node->thread;
KThread* thread = cur_node->thread;
if (thread->GetState() == ThreadState::Waiting) {
thread->SetSyncedObject(this, result);
thread->SetState(ThreadState::Runnable);
@@ -156,8 +152,8 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
}
}
std::vector<Thread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
std::vector<Thread*> threads;
std::vector<KThread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
std::vector<KThread*> threads;
// If debugging, dump the list of waiters.
{
@@ -13,14 +13,14 @@ namespace Kernel {
class KernelCore;
class Synchronization;
class Thread;
class KThread;
/// Class that represents a Kernel object that a thread can be waiting on
class KSynchronizationObject : public Object {
public:
struct ThreadListNode {
ThreadListNode* next{};
Thread* thread{};
KThread* thread{};
};
[[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
@@ -29,7 +29,7 @@ public:
[[nodiscard]] virtual bool IsSignaled() const = 0;
[[nodiscard]] std::vector<Thread*> GetWaitingThreadsForDebugging() const;
[[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
protected:
explicit KSynchronizationObject(KernelCore& kernel);
File diff suppressed because it is too large Load Diff
+768
View File
@@ -0,0 +1,768 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <span>
#include <string>
#include <utility>
#include <vector>
#include <boost/intrusive/list.hpp>
#include "common/common_types.h"
#include "common/intrusive_red_black_tree.h"
#include "common/spin_lock.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/k_affinity_mask.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Common {
class Fiber;
}
namespace Core {
class ARM_Interface;
class System;
} // namespace Core
namespace Kernel {
class GlobalSchedulerContext;
class KernelCore;
class Process;
class KScheduler;
class KThreadQueue;
using KThreadFunction = VAddr;
enum class ThreadType : u32 {
Main = 0,
Kernel = 1,
HighPriority = 2,
User = 3,
};
DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
enum class SuspendType : u32 {
Process = 0,
Thread = 1,
Debug = 2,
Backtrace = 3,
Init = 4,
Count,
};
enum class ThreadState : u16 {
Initialized = 0,
Waiting = 1,
Runnable = 2,
Terminated = 3,
SuspendShift = 4,
Mask = (1 << SuspendShift) - 1,
ProcessSuspended = (1 << (0 + SuspendShift)),
ThreadSuspended = (1 << (1 + SuspendShift)),
DebugSuspended = (1 << (2 + SuspendShift)),
BacktraceSuspended = (1 << (3 + SuspendShift)),
InitSuspended = (1 << (4 + SuspendShift)),
SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
};
DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
enum class DpcFlag : u32 {
Terminating = (1 << 0),
Terminated = (1 << 1),
};
enum class ThreadWaitReasonForDebugging : u32 {
None, ///< Thread is not waiting
Sleep, ///< Thread is waiting due to a SleepThread SVC
IPC, ///< Thread is waiting for the reply from an IPC request
Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
Suspended, ///< Thread is waiting due to process suspension
};
[[nodiscard]] KThread* GetCurrentThreadPointer(KernelCore& kernel);
[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
friend class KScheduler;
friend class Process;
public:
static constexpr s32 DefaultThreadPriority = 44;
static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1;
explicit KThread(KernelCore& kernel);
~KThread() override;
public:
using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
using WaiterList = boost::intrusive::list<KThread>;
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param system The instance of the whole system
* @param name The friendly name desired for the thread
* @param entry_point The address at which the thread should start execution
* @param priority The thread's priority
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread, if null, it's a kernel thread
* @return A shared pointer to the newly created thread
*/
[[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process);
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param system The instance of the whole system
* @param name The friendly name desired for the thread
* @param entry_point The address at which the thread should start execution
* @param priority The thread's priority
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread, if null, it's a kernel thread
* @param thread_start_func The function where the host context will start.
* @param thread_start_parameter The parameter which will passed to host context on init
* @return A shared pointer to the newly created thread
*/
[[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process,
std::function<void(void*)>&& thread_start_func, void* thread_start_parameter);
[[nodiscard]] std::string GetName() const override {
return name;
}
void SetName(std::string new_name) {
name = std::move(new_name);
}
[[nodiscard]] std::string GetTypeName() const override {
return "Thread";
}
static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
[[nodiscard]] HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
/**
* Gets the thread's current priority
* @return The current thread's priority
*/
[[nodiscard]] s32 GetPriority() const {
return priority;
}
/**
* Sets the thread's current priority.
* @param priority The new priority.
*/
void SetPriority(s32 value) {
priority = value;
}
/**
* Gets the thread's nominal priority.
* @return The current thread's nominal priority.
*/
[[nodiscard]] s32 GetBasePriority() const {
return base_priority;
}
/**
* Gets the thread's thread ID
* @return The thread's ID
*/
[[nodiscard]] u64 GetThreadID() const {
return thread_id;
}
void ContinueIfHasKernelWaiters() {
if (GetNumKernelWaiters() > 0) {
Continue();
}
}
void Wakeup();
void SetBasePriority(s32 value);
[[nodiscard]] ResultCode Run();
void Exit();
[[nodiscard]] u32 GetSuspendFlags() const {
return suspend_allowed_flags & suspend_request_flags;
}
[[nodiscard]] bool IsSuspended() const {
return GetSuspendFlags() != 0;
}
[[nodiscard]] bool IsSuspendRequested(SuspendType type) const {
return (suspend_request_flags &
(1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)))) !=
0;
}
[[nodiscard]] bool IsSuspendRequested() const {
return suspend_request_flags != 0;
}
void RequestSuspend(SuspendType type);
void Resume(SuspendType type);
void TrySuspend();
void Continue();
void Suspend();
void Finalize() override;
bool IsSignaled() const override;
void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
synced_object = obj;
wait_result = wait_res;
}
[[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
*out = synced_object;
return wait_result;
}
/*
* Returns the Thread Local Storage address of the current thread
* @returns VAddr of the thread's TLS
*/
[[nodiscard]] VAddr GetTLSAddress() const {
return tls_address;
}
/*
* Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
* @returns The value of the TPIDR_EL0 register.
*/
[[nodiscard]] u64 GetTPIDR_EL0() const {
return thread_context_64.tpidr;
}
/// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
void SetTPIDR_EL0(u64 value) {
thread_context_64.tpidr = value;
thread_context_32.tpidr = static_cast<u32>(value);
}
[[nodiscard]] ThreadContext32& GetContext32() {
return thread_context_32;
}
[[nodiscard]] const ThreadContext32& GetContext32() const {
return thread_context_32;
}
[[nodiscard]] ThreadContext64& GetContext64() {
return thread_context_64;
}
[[nodiscard]] const ThreadContext64& GetContext64() const {
return thread_context_64;
}
[[nodiscard]] std::shared_ptr<Common::Fiber>& GetHostContext();
[[nodiscard]] ThreadState GetState() const {
return thread_state & ThreadState::Mask;
}
[[nodiscard]] ThreadState GetRawState() const {
return thread_state;
}
void SetState(ThreadState state);
[[nodiscard]] s64 GetLastScheduledTick() const {
return last_scheduled_tick;
}
void SetLastScheduledTick(s64 tick) {
last_scheduled_tick = tick;
}
void AddCpuTime([[maybe_unused]] s32 core_id_, s64 amount) {
cpu_time += amount;
// TODO(bunnei): Debug kernels track per-core tick counts. Should we?
}
[[nodiscard]] s64 GetCpuTime() const {
return cpu_time;
}
[[nodiscard]] s32 GetActiveCore() const {
return core_id;
}
void SetActiveCore(s32 core) {
core_id = core;
}
[[nodiscard]] s32 GetCurrentCore() const {
return current_core_id;
}
void SetCurrentCore(s32 core) {
current_core_id = core;
}
[[nodiscard]] Process* GetOwnerProcess() {
return parent;
}
[[nodiscard]] const Process* GetOwnerProcess() const {
return parent;
}
[[nodiscard]] bool IsUserThread() const {
return parent != nullptr;
}
[[nodiscard]] KThread* GetLockOwner() const {
return lock_owner;
}
void SetLockOwner(KThread* owner) {
lock_owner = owner;
}
[[nodiscard]] const KAffinityMask& GetAffinityMask() const {
return physical_affinity_mask;
}
[[nodiscard]] ResultCode GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
[[nodiscard]] ResultCode GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
[[nodiscard]] ResultCode SetCoreMask(s32 core_id, u64 v_affinity_mask);
[[nodiscard]] ResultCode SetActivity(Svc::ThreadActivity activity);
[[nodiscard]] ResultCode Sleep(s64 timeout);
[[nodiscard]] s64 GetYieldScheduleCount() const {
return schedule_count;
}
void SetYieldScheduleCount(s64 count) {
schedule_count = count;
}
void WaitCancel();
[[nodiscard]] bool IsWaitCancelled() const {
return wait_cancelled;
}
[[nodiscard]] void ClearWaitCancelled() {
wait_cancelled = false;
}
[[nodiscard]] bool IsCancellable() const {
return cancellable;
}
void SetCancellable() {
cancellable = true;
}
void ClearCancellable() {
cancellable = false;
}
[[nodiscard]] bool IsTerminationRequested() const {
return termination_requested || GetRawState() == ThreadState::Terminated;
}
struct StackParameters {
u8 svc_permission[0x10];
std::atomic<u8> dpc_flags;
u8 current_svc_id;
bool is_calling_svc;
bool is_in_exception_handler;
bool is_pinned;
s32 disable_count;
KThread* cur_thread;
};
[[nodiscard]] StackParameters& GetStackParameters() {
return stack_parameters;
}
[[nodiscard]] const StackParameters& GetStackParameters() const {
return stack_parameters;
}
class QueueEntry {
public:
constexpr QueueEntry() = default;
constexpr void Initialize() {
prev = nullptr;
next = nullptr;
}
constexpr KThread* GetPrev() const {
return prev;
}
constexpr KThread* GetNext() const {
return next;
}
constexpr void SetPrev(KThread* thread) {
prev = thread;
}
constexpr void SetNext(KThread* thread) {
next = thread;
}
private:
KThread* prev{};
KThread* next{};
};
[[nodiscard]] QueueEntry& GetPriorityQueueEntry(s32 core) {
return per_core_priority_queue_entry[core];
}
[[nodiscard]] const QueueEntry& GetPriorityQueueEntry(s32 core) const {
return per_core_priority_queue_entry[core];
}
void SetSleepingQueue(KThreadQueue* q) {
sleeping_queue = q;
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
void Pin();
void Unpin();
void SetInExceptionHandler() {
this->GetStackParameters().is_in_exception_handler = true;
}
void ClearInExceptionHandler() {
this->GetStackParameters().is_in_exception_handler = false;
}
[[nodiscard]] bool IsInExceptionHandler() const {
return this->GetStackParameters().is_in_exception_handler;
}
void SetIsCallingSvc() {
this->GetStackParameters().is_calling_svc = true;
}
void ClearIsCallingSvc() {
this->GetStackParameters().is_calling_svc = false;
}
[[nodiscard]] bool IsCallingSvc() const {
return this->GetStackParameters().is_calling_svc;
}
[[nodiscard]] u8 GetSvcId() const {
return this->GetStackParameters().current_svc_id;
}
void RegisterDpc(DpcFlag flag) {
this->GetStackParameters().dpc_flags |= static_cast<u8>(flag);
}
void ClearDpc(DpcFlag flag) {
this->GetStackParameters().dpc_flags &= ~static_cast<u8>(flag);
}
[[nodiscard]] u8 GetDpc() const {
return this->GetStackParameters().dpc_flags;
}
[[nodiscard]] bool HasDpc() const {
return this->GetDpc() != 0;
}
void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
wait_reason_for_debugging = reason;
}
[[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
return wait_reason_for_debugging;
}
[[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
return thread_type_for_debugging;
}
void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
wait_objects_for_debugging.clear();
wait_objects_for_debugging.reserve(objects.size());
for (const auto& object : objects) {
wait_objects_for_debugging.emplace_back(object);
}
}
[[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
return wait_objects_for_debugging;
}
void SetMutexWaitAddressForDebugging(VAddr address) {
mutex_wait_address_for_debugging = address;
}
[[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
return mutex_wait_address_for_debugging;
}
[[nodiscard]] s32 GetIdealCoreForDebugging() const {
return virtual_ideal_core_id;
}
void AddWaiter(KThread* thread);
void RemoveWaiter(KThread* thread);
[[nodiscard]] ResultCode GetThreadContext3(std::vector<u8>& out);
[[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
[[nodiscard]] VAddr GetAddressKey() const {
return address_key;
}
[[nodiscard]] u32 GetAddressKeyValue() const {
return address_key_value;
}
void SetAddressKey(VAddr key) {
address_key = key;
}
void SetAddressKey(VAddr key, u32 val) {
address_key = key;
address_key_value = val;
}
[[nodiscard]] bool HasWaiters() const {
return !waiter_list.empty();
}
[[nodiscard]] s32 GetNumKernelWaiters() const {
return num_kernel_waiters;
}
[[nodiscard]] u64 GetConditionVariableKey() const {
return condvar_key;
}
[[nodiscard]] u64 GetAddressArbiterKey() const {
return condvar_key;
}
private:
static constexpr size_t PriorityInheritanceCountMax = 10;
union SyncObjectBuffer {
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
std::array<Handle,
Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
handles;
constexpr SyncObjectBuffer() {}
};
static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
struct ConditionVariableComparator {
struct LightCompareType {
u64 cv_key{};
s32 priority{};
[[nodiscard]] constexpr u64 GetConditionVariableKey() const {
return cv_key;
}
[[nodiscard]] constexpr s32 GetPriority() const {
return priority;
}
};
template <typename T>
requires(
std::same_as<T, KThread> ||
std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
const KThread& rhs) {
const u64 l_key = lhs.GetConditionVariableKey();
const u64 r_key = rhs.GetConditionVariableKey();
if (l_key < r_key) {
// Sort first by key
return -1;
} else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
// And then by priority.
return -1;
} else {
return 1;
}
}
};
void AddWaiterImpl(KThread* thread);
void RemoveWaiterImpl(KThread* thread);
void StartTermination();
[[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
s32 prio, s32 virt_core, Process* owner, ThreadType type);
[[nodiscard]] static ResultCode InitializeThread(KThread* thread, KThreadFunction func,
uintptr_t arg, VAddr user_stack_top, s32 prio,
s32 core, Process* owner, ThreadType type);
static void RestorePriority(KernelCore& kernel, KThread* thread);
// For core KThread implementation
ThreadContext32 thread_context_32{};
ThreadContext64 thread_context_64{};
Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
s32 priority{};
using ConditionVariableThreadTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<
&KThread::condvar_arbiter_tree_node>;
using ConditionVariableThreadTree =
ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
ConditionVariableThreadTree* condvar_tree{};
u64 condvar_key{};
u64 virtual_affinity_mask{};
KAffinityMask physical_affinity_mask{};
u64 thread_id{};
std::atomic<s64> cpu_time{};
KSynchronizationObject* synced_object{};
VAddr address_key{};
Process* parent{};
VAddr kernel_stack_top{};
u32* light_ipc_data{};
VAddr tls_address{};
KLightLock activity_pause_lock;
s64 schedule_count{};
s64 last_scheduled_tick{};
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
KThreadQueue* sleeping_queue{};
WaiterList waiter_list{};
WaiterList pinned_waiter_list{};
KThread* lock_owner{};
u32 address_key_value{};
u32 suspend_request_flags{};
u32 suspend_allowed_flags{};
ResultCode wait_result{RESULT_SUCCESS};
s32 base_priority{};
s32 physical_ideal_core_id{};
s32 virtual_ideal_core_id{};
s32 num_kernel_waiters{};
s32 current_core_id{};
s32 core_id{};
KAffinityMask original_physical_affinity_mask{};
s32 original_physical_ideal_core_id{};
s32 num_core_migration_disables{};
ThreadState thread_state{};
std::atomic<bool> termination_requested{};
bool wait_cancelled{};
bool cancellable{};
bool signaled{};
bool initialized{};
bool debug_attached{};
s8 priority_inheritance_count{};
bool resource_limit_release_hint{};
StackParameters stack_parameters{};
Common::SpinLock context_guard{};
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
VAddr mutex_wait_address_for_debugging{};
ThreadWaitReasonForDebugging wait_reason_for_debugging{};
ThreadType thread_type_for_debugging{};
std::string name;
public:
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, u64 cv_key,
u32 value) {
condvar_tree = tree;
condvar_key = cv_key;
address_key = address;
address_key_value = value;
}
void ClearConditionVariable() {
condvar_tree = nullptr;
}
[[nodiscard]] bool IsWaitingForConditionVariable() const {
return condvar_tree != nullptr;
}
void SetAddressArbiter(ConditionVariableThreadTree* tree, u64 address) {
condvar_tree = tree;
condvar_key = address;
}
void ClearAddressArbiter() {
condvar_tree = nullptr;
}
[[nodiscard]] bool IsWaitingForAddressArbiter() const {
return condvar_tree != nullptr;
}
[[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
return condvar_tree;
}
};
} // namespace Kernel
+81
View File
@@ -0,0 +1,81 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
class KThreadQueue {
public:
explicit KThreadQueue(KernelCore& kernel) : kernel{kernel} {}
bool IsEmpty() const {
return wait_list.empty();
}
KThread::WaiterList::iterator begin() {
return wait_list.begin();
}
KThread::WaiterList::iterator end() {
return wait_list.end();
}
bool SleepThread(KThread* t) {
KScopedSchedulerLock sl{kernel};
// If the thread needs terminating, don't enqueue it.
if (t->IsTerminationRequested()) {
return false;
}
// Set the thread's queue and mark it as waiting.
t->SetSleepingQueue(this);
t->SetState(ThreadState::Waiting);
// Add the thread to the queue.
wait_list.push_back(*t);
return true;
}
void WakeupThread(KThread* t) {
KScopedSchedulerLock sl{kernel};
// Remove the thread from the queue.
wait_list.erase(wait_list.iterator_to(*t));
// Mark the thread as no longer sleeping.
t->SetState(ThreadState::Runnable);
t->SetSleepingQueue(nullptr);
}
KThread* WakeupFrontThread() {
KScopedSchedulerLock sl{kernel};
if (wait_list.empty()) {
return nullptr;
} else {
// Remove the thread from the queue.
auto it = wait_list.begin();
KThread* thread = std::addressof(*it);
wait_list.erase(it);
ASSERT(thread->GetState() == ThreadState::Waiting);
// Mark the thread as no longer sleeping.
thread->SetState(ThreadState::Runnable);
thread->SetSleepingQueue(nullptr);
return thread;
}
}
private:
KernelCore& kernel;
KThread::WaiterList wait_list{};
};
} // namespace Kernel
+49 -27
View File
@@ -29,6 +29,7 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/memory/memory_manager.h"
@@ -38,7 +39,6 @@
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -57,11 +57,13 @@ struct KernelCore::Impl {
}
void Initialize(KernelCore& kernel) {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
RegisterHostThread();
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
service_thread_manager =
std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager");
is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
InitializeSystemResourceLimit(kernel);
@@ -116,14 +118,14 @@ struct KernelCore::Impl {
void InitializePhysicalCores() {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
cores.emplace_back(i, system, *schedulers[i], interrupts);
}
}
void InitializeSchedulers() {
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize();
}
}
@@ -168,11 +170,9 @@ struct KernelCore::Impl {
std::string name = "Suspend Thread Id:" + std::to_string(i);
std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
const auto type =
static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
auto thread_res =
Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
nullptr, std::move(init_func), init_func_parameter);
auto thread_res = KThread::Create(system, ThreadType::HighPriority, std::move(name), 0,
0, 0, static_cast<u32>(i), 0, nullptr,
std::move(init_func), init_func_parameter);
suspend_threads[i] = std::move(thread_res).Unwrap();
}
@@ -207,6 +207,17 @@ struct KernelCore::Impl {
return host_thread_id;
}
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
KThread* GetHostDummyThread() {
const thread_local auto thread =
KThread::Create(
system, ThreadType::Main, fmt::format("DummyThread:{}", GetHostThreadId()), 0,
KThread::DefaultThreadPriority, 0, static_cast<u32>(3), 0, nullptr,
[]([[maybe_unused]] void* arg) { UNREACHABLE(); }, nullptr)
.Unwrap();
return thread.get();
}
/// Registers a CPU core thread by allocating a host thread ID for it
void RegisterCoreThread(std::size_t core_id) {
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
@@ -219,6 +230,7 @@ struct KernelCore::Impl {
/// Registers a new host thread by allocating a host thread ID for it
void RegisterHostThread() {
[[maybe_unused]] const auto this_id = GetHostThreadId();
[[maybe_unused]] const auto dummy_thread = GetHostDummyThread();
}
[[nodiscard]] u32 GetCurrentHostThreadID() {
@@ -229,20 +241,21 @@ struct KernelCore::Impl {
return this_id;
}
[[nodiscard]] Core::EmuThreadHandle GetCurrentEmuThreadID() {
Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle();
result.host_handle = GetCurrentHostThreadID();
if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) {
return result;
bool IsPhantomModeForSingleCore() const {
return is_phantom_mode_for_singlecore;
}
void SetIsPhantomModeForSingleCore(bool value) {
ASSERT(!is_multicore);
is_phantom_mode_for_singlecore = value;
}
KThread* GetCurrentEmuThread() {
const auto thread_id = GetCurrentHostThreadID();
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
return GetHostDummyThread();
}
const Kernel::KScheduler& sched = cores[result.host_handle].Scheduler();
const Kernel::Thread* current = sched.GetCurrentThread();
if (current != nullptr && !current->IsPhantomMode()) {
result.guest_handle = current->GetGlobalHandle();
} else {
result.guest_handle = InvalidHandle;
}
return result;
return schedulers[thread_id]->GetCurrentThread();
}
void InitializeMemoryLayout() {
@@ -342,11 +355,12 @@ struct KernelCore::Impl {
// the release of itself
std::unique_ptr<Common::ThreadWorker> service_thread_manager;
std::array<std::shared_ptr<Thread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
std::array<std::shared_ptr<KThread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
bool is_multicore{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
@@ -380,8 +394,8 @@ std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
return impl->global_handle_table.Get<Thread>(handle);
std::shared_ptr<KThread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
return impl->global_handle_table.Get<KThread>(handle);
}
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
@@ -546,8 +560,8 @@ u32 KernelCore::GetCurrentHostThreadID() const {
return impl->GetCurrentHostThreadID();
}
Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
return impl->GetCurrentEmuThreadID();
KThread* KernelCore::GetCurrentEmuThread() const {
return impl->GetCurrentEmuThread();
}
Memory::MemoryManager& KernelCore::MemoryManager() {
@@ -645,4 +659,12 @@ void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> servi
});
}
bool KernelCore::IsPhantomModeForSingleCore() const {
return impl->IsPhantomModeForSingleCore();
}
void KernelCore::SetIsPhantomModeForSingleCore(bool value) {
impl->SetIsPhantomModeForSingleCore(value);
}
} // namespace Kernel
+13 -5
View File
@@ -43,9 +43,13 @@ class KScheduler;
class SharedMemory;
class ServiceThread;
class Synchronization;
class Thread;
class KThread;
class TimeManager;
using EmuThreadHandle = uintptr_t;
constexpr EmuThreadHandle EmuThreadHandleInvalid{};
constexpr EmuThreadHandle EmuThreadHandleReserved{1ULL << 63};
/// Represents a single instance of the kernel.
class KernelCore {
private:
@@ -84,7 +88,7 @@ public:
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
std::shared_ptr<KThread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(std::shared_ptr<Process> process);
@@ -161,8 +165,8 @@ public:
/// Determines whether or not the given port is a valid named port.
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
/// Gets the current host_thread/guest_thread handle.
Core::EmuThreadHandle GetCurrentEmuThreadID() const;
/// Gets the current host_thread/guest_thread pointer.
KThread* GetCurrentEmuThread() const;
/// Gets the current host_thread handle.
u32 GetCurrentHostThreadID() const;
@@ -237,10 +241,14 @@ public:
*/
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread);
/// Workaround for single-core mode when preempting threads while idle.
bool IsPhantomModeForSingleCore() const;
void SetIsPhantomModeForSingleCore(bool value);
private:
friend class Object;
friend class Process;
friend class Thread;
friend class KThread;
/// Creates a new object ID, incrementing the internal object ID counter.
u32 CreateNewObjectID();
+2
View File
@@ -61,6 +61,8 @@ public:
*/
bool IsWaitable() const;
virtual void Finalize() = 0;
protected:
/// The kernel instance this object was created under.
KernelCore& kernel;
+81 -10
View File
@@ -16,13 +16,13 @@
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block_manager.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -38,11 +38,10 @@ namespace {
*/
void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) {
const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
ThreadType type = THREADTYPE_USER;
auto thread_res = Thread::Create(system, type, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, &owner_process);
auto thread_res = KThread::Create(system, ThreadType::User, "main", entry_point, priority, 0,
owner_process.GetIdealCoreId(), stack_top, &owner_process);
std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap();
std::shared_ptr<KThread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@@ -137,6 +136,23 @@ std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
void Process::IncrementThreadCount() {
ASSERT(num_threads >= 0);
num_created_threads++;
if (const auto count = ++num_threads; count > peak_num_threads) {
peak_num_threads = count;
}
}
void Process::DecrementThreadCount() {
ASSERT(num_threads > 0);
if (const auto count = --num_threads; count == 0) {
UNIMPLEMENTED_MSG("Process termination is not implemented!");
}
}
u64 Process::GetTotalPhysicalMemoryAvailable() const {
const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
@@ -162,11 +178,66 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
void Process::RegisterThread(const Thread* thread) {
bool Process::ReleaseUserException(KThread* thread) {
KScopedSchedulerLock sl{kernel};
if (exception_thread == thread) {
exception_thread = nullptr;
// Remove waiter thread.
s32 num_waiters{};
KThread* next = thread->RemoveWaiterByKey(
std::addressof(num_waiters),
reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
if (next != nullptr) {
if (next->GetState() == ThreadState::Waiting) {
next->SetState(ThreadState::Runnable);
} else {
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
}
return true;
} else {
return false;
}
}
void Process::PinCurrentThread() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Get the current thread.
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
// Pin it.
PinThread(core_id, cur_thread);
cur_thread->Pin();
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
void Process::UnpinCurrentThread() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Get the current thread.
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
// Unpin it.
cur_thread->Unpin();
UnpinThread(core_id, cur_thread);
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
void Process::RegisterThread(const KThread* thread) {
thread_list.push_back(thread);
}
void Process::UnregisterThread(const Thread* thread) {
void Process::UnregisterThread(const KThread* thread) {
thread_list.remove(thread);
}
@@ -267,7 +338,7 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) {
const auto stop_threads = [this](const std::vector<std::shared_ptr<KThread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this)
continue;
@@ -279,7 +350,7 @@ void Process::PrepareForTermination() {
ASSERT_MSG(thread->GetState() == ThreadState::Waiting,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
thread->Exit();
}
};
@@ -372,7 +443,7 @@ bool Process::IsSignaled() const {
Process::Process(Core::System& system)
: KSynchronizationObject{system.Kernel()},
page_table{std::make_unique<Memory::PageTable>(system)}, handle_table{system.Kernel()},
address_arbiter{system}, condition_var{system}, system{system} {}
address_arbiter{system}, condition_var{system}, state_lock{system.Kernel()}, system{system} {}
Process::~Process() = default;
+82 -6
View File
@@ -30,7 +30,7 @@ namespace Kernel {
class KernelCore;
class ResourceLimit;
class Thread;
class KThread;
class TLSPage;
struct CodeSet;
@@ -173,10 +173,15 @@ public:
std::shared_ptr<ResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCore() const {
u8 GetIdealCoreId() const {
return ideal_core;
}
/// Checks if the specified thread priority is valid.
bool CheckThreadPriority(s32 prio) const {
return ((1ULL << prio) & GetPriorityMask()) != 0;
}
/// Gets the bitmask of allowed cores that this process' threads can run on.
u64 GetCoreMask() const {
return capabilities.GetCoreMask();
@@ -212,6 +217,14 @@ public:
return is_64bit_process;
}
[[nodiscard]] bool IsSuspended() const {
return is_suspended;
}
void SetSuspended(bool suspended) {
is_suspended = suspended;
}
/// Gets the total running time of the process instance in ticks.
u64 GetCPUTimeTicks() const {
return total_process_running_time_ticks;
@@ -232,6 +245,33 @@ public:
++schedule_count;
}
void IncrementThreadCount();
void DecrementThreadCount();
void SetRunningThread(s32 core, KThread* thread, u64 idle_count) {
running_threads[core] = thread;
running_thread_idle_counts[core] = idle_count;
}
void ClearRunningThread(KThread* thread) {
for (size_t i = 0; i < running_threads.size(); ++i) {
if (running_threads[i] == thread) {
running_threads[i] = nullptr;
}
}
}
[[nodiscard]] KThread* GetRunningThread(s32 core) const {
return running_threads[core];
}
bool ReleaseUserException(KThread* thread);
[[nodiscard]] KThread* GetPinnedThread(s32 core_id) const {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
return pinned_threads[core_id];
}
/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
u64 GetRandomEntropy(std::size_t index) const {
return random_entropy.at(index);
@@ -252,17 +292,17 @@ public:
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
/// Gets the list of all threads created with this process as their owner.
const std::list<const Thread*>& GetThreadList() const {
const std::list<const KThread*>& GetThreadList() const {
return thread_list;
}
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
void RegisterThread(const KThread* thread);
/// Unregisters a thread from this process, removing it
/// from this process' thread list.
void UnregisterThread(const Thread* thread);
void UnregisterThread(const KThread* thread);
/// Clears the signaled state of the process if and only if it's signaled.
///
@@ -303,6 +343,15 @@ public:
bool IsSignaled() const override;
void Finalize() override {}
void PinCurrentThread();
void UnpinCurrentThread();
KLightLock& GetStateLock() {
return state_lock;
}
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
@@ -313,6 +362,20 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
void PinThread(s32 core_id, KThread* thread) {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
ASSERT(thread != nullptr);
ASSERT(pinned_threads[core_id] == nullptr);
pinned_threads[core_id] = thread;
}
void UnpinThread(s32 core_id, KThread* thread) {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
ASSERT(thread != nullptr);
ASSERT(pinned_threads[core_id] == thread);
pinned_threads[core_id] = nullptr;
}
/// Changes the process status. If the status is different
/// from the current process status, then this will trigger
/// a process signal.
@@ -380,7 +443,7 @@ private:
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
std::list<const KThread*> thread_list;
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
@@ -401,6 +464,19 @@ private:
s64 schedule_count{};
bool is_signaled{};
bool is_suspended{};
std::atomic<s32> num_created_threads{};
std::atomic<u16> num_threads{};
u16 peak_num_threads{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> running_threads{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> running_thread_idle_counts{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> pinned_threads{};
KThread* exception_thread{};
KLightLock state_lock;
/// System context
Core::System& system;
+1 -1
View File
@@ -7,10 +7,10 @@
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
+2
View File
@@ -47,6 +47,8 @@ public:
bool IsSignaled() const override;
void Finalize() override {}
private:
explicit ReadableEvent(KernelCore& kernel);
+2
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@@ -85,6 +85,8 @@ public:
*/
ResultCode SetLimitValue(ResourceType resource, s64 value);
void Finalize() override {}
private:
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
// functions
+1 -1
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@@ -6,10 +6,10 @@
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
+2
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@@ -81,6 +81,8 @@ public:
bool IsSignaled() const override;
void Finalize() override {}
private:
/// ServerSessions waiting to be accepted by the port
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
+4 -4
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@@ -15,11 +15,11 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
@@ -116,7 +116,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
auto context =
@@ -154,14 +154,14 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
context.GetThread().Wakeup();
context.GetThread().SetSynchronizationResults(nullptr, result);
context.GetThread().SetSyncedObject(nullptr, result);
}
}
return result;
}
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
return QueueSyncRequest(std::move(thread), memory);
+7 -5
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@@ -29,7 +29,7 @@ class HLERequestContext;
class KernelCore;
class Session;
class SessionRequestHandler;
class Thread;
class KThread;
/**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@@ -95,7 +95,7 @@ public:
*
* @returns ResultCode from the operation.
*/
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
ResultCode HandleSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
/// Called when a client disconnection occurs.
@@ -126,9 +126,11 @@ public:
bool IsSignaled() const override;
void Finalize() override {}
private:
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
ResultCode QueueSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory);
/// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest(HLERequestContext& context);
@@ -149,12 +151,12 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
std::vector<std::shared_ptr<Thread>> pending_requesting_threads;
std::vector<std::shared_ptr<KThread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
std::shared_ptr<Thread> currently_handling;
std::shared_ptr<KThread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
+2
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@@ -39,6 +39,8 @@ public:
bool IsSignaled() const override;
void Finalize() override {}
std::shared_ptr<ClientSession> Client() {
if (auto result{client.lock()}) {
return result;
+2
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@@ -71,6 +71,8 @@ public:
return device_memory.GetPointer(physical_address + offset);
}
void Finalize() override {}
private:
Core::DeviceMemory& device_memory;
Process* owner_process{};
+192 -257
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@@ -29,6 +29,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/memory_layout.h"
@@ -42,7 +43,6 @@
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
@@ -351,7 +351,8 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
}
return thread->GetSignalingResult();
KSynchronizationObject* dummy{};
return thread->GetWaitResult(std::addressof(dummy));
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
@@ -359,27 +360,26 @@ static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
}
/// Get the ID for the specified thread.
static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle thread_handle) {
static ResultCode GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
return ERR_INVALID_HANDLE;
}
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
*thread_id = thread->GetThreadID();
// Get the thread's id.
*out_thread_id = thread->GetThreadID();
return RESULT_SUCCESS;
}
static ResultCode GetThreadId32(Core::System& system, u32* thread_id_low, u32* thread_id_high,
Handle thread_handle) {
u64 thread_id{};
const ResultCode result{GetThreadId(system, &thread_id, thread_handle)};
static ResultCode GetThreadId32(Core::System& system, u32* out_thread_id_low,
u32* out_thread_id_high, Handle thread_handle) {
u64 out_thread_id{};
const ResultCode result{GetThreadId(system, &out_thread_id, thread_handle)};
*thread_id_low = static_cast<u32>(thread_id >> 32);
*thread_id_high = static_cast<u32>(thread_id & std::numeric_limits<u32>::max());
*out_thread_id_low = static_cast<u32>(out_thread_id >> 32);
*out_thread_id_high = static_cast<u32>(out_thread_id & std::numeric_limits<u32>::max());
return result;
}
@@ -395,7 +395,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
return RESULT_SUCCESS;
}
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (thread) {
const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) {
@@ -473,15 +473,13 @@ static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u
static ResultCode CancelSynchronization(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
return ERR_INVALID_HANDLE;
}
std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
thread->CancelWait();
// Cancel the thread's wait.
thread->WaitCancel();
return RESULT_SUCCESS;
}
@@ -630,7 +628,7 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
handle_debug_buffer(info1, info2);
auto* const current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
const auto thread_processor_id = current_thread->GetProcessorID();
const auto thread_processor_id = current_thread->GetActiveCore();
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
}
}
@@ -872,7 +870,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
return ERR_INVALID_COMBINATION;
}
const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<Thread>(
const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<KThread>(
static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
@@ -888,7 +886,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
@@ -1025,129 +1023,109 @@ static ResultCode UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size
return UnmapPhysicalMemory(system, addr, size);
}
/// Sets the thread activity
static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
return ERR_INVALID_ENUM_VALUE;
constexpr bool IsValidThreadActivity(Svc::ThreadActivity thread_activity) {
switch (thread_activity) {
case Svc::ThreadActivity::Runnable:
case Svc::ThreadActivity::Paused:
return true;
default:
return false;
}
const auto* current_process = system.Kernel().CurrentProcess();
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
if (thread->GetOwnerProcess() != current_process) {
LOG_ERROR(Kernel_SVC,
"The current process does not own the current thread, thread_handle={:08X} "
"thread_pid={}, "
"current_process_pid={}",
handle, thread->GetOwnerProcess()->GetProcessID(),
current_process->GetProcessID());
return ERR_INVALID_HANDLE;
}
if (thread.get() == system.Kernel().CurrentScheduler()->GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
return thread->SetActivity(static_cast<ThreadActivity>(activity));
}
static ResultCode SetThreadActivity32(Core::System& system, Handle handle, u32 activity) {
return SetThreadActivity(system, handle, activity);
/// Sets the thread activity
static ResultCode SetThreadActivity(Core::System& system, Handle thread_handle,
Svc::ThreadActivity thread_activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", thread_handle,
thread_activity);
// Validate the activity.
R_UNLESS(IsValidThreadActivity(thread_activity), Svc::ResultInvalidEnumValue);
// Get the thread from its handle.
auto& kernel = system.Kernel();
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
// Check that the activity is being set on a non-current thread for the current process.
R_UNLESS(thread->GetOwnerProcess() == kernel.CurrentProcess(), Svc::ResultInvalidHandle);
R_UNLESS(thread.get() != GetCurrentThreadPointer(kernel), Svc::ResultBusy);
// Set the activity.
R_TRY(thread->SetActivity(thread_activity));
return RESULT_SUCCESS;
}
static ResultCode SetThreadActivity32(Core::System& system, Handle thread_handle,
Svc::ThreadActivity thread_activity) {
return SetThreadActivity(system, thread_handle, thread_activity);
}
/// Gets the thread context
static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called, out_context=0x{:08X}, thread_handle=0x{:X}", out_context,
thread_handle);
// Get the thread from its handle.
const auto* current_process = system.Kernel().CurrentProcess();
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
const std::shared_ptr<KThread> thread =
current_process->GetHandleTable().Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
if (thread->GetOwnerProcess() != current_process) {
LOG_ERROR(Kernel_SVC,
"The current process does not own the current thread, thread_handle={:08X} "
"thread_pid={}, "
"current_process_pid={}",
handle, thread->GetOwnerProcess()->GetProcessID(),
current_process->GetProcessID());
return ERR_INVALID_HANDLE;
}
// Require the handle be to a non-current thread in the current process.
R_UNLESS(thread->GetOwnerProcess() == current_process, Svc::ResultInvalidHandle);
R_UNLESS(thread.get() != system.Kernel().CurrentScheduler()->GetCurrentThread(),
Svc::ResultBusy);
if (thread.get() == system.Kernel().CurrentScheduler()->GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
// Get the thread context.
std::vector<u8> context;
R_TRY(thread->GetThreadContext3(context));
Core::ARM_Interface::ThreadContext64 ctx = thread->GetContext64();
// Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
ctx.pstate &= 0xFF0FFE20;
// Copy the thread context to user space.
system.Memory().WriteBlock(out_context, context.data(), context.size());
// If 64-bit, we can just write the context registers directly and we're good.
// However, if 32-bit, we have to ensure some registers are zeroed out.
if (!current_process->Is64BitProcess()) {
std::fill(ctx.cpu_registers.begin() + 15, ctx.cpu_registers.end(), 0);
std::fill(ctx.vector_registers.begin() + 16, ctx.vector_registers.end(), u128{});
}
system.Memory().WriteBlock(thread_context, &ctx, sizeof(ctx));
return RESULT_SUCCESS;
}
static ResultCode GetThreadContext32(Core::System& system, u32 thread_context, Handle handle) {
return GetThreadContext(system, thread_context, handle);
static ResultCode GetThreadContext32(Core::System& system, u32 out_context, Handle thread_handle) {
return GetThreadContext(system, out_context, thread_handle);
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle handle) {
static ResultCode GetThreadPriority(Core::System& system, u32* out_priority, Handle handle) {
LOG_TRACE(Kernel_SVC, "called");
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
*priority = 0;
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
*priority = thread->GetPriority();
// Get the thread's priority.
*out_priority = thread->GetPriority();
return RESULT_SUCCESS;
}
static ResultCode GetThreadPriority32(Core::System& system, u32* priority, Handle handle) {
return GetThreadPriority(system, priority, handle);
static ResultCode GetThreadPriority32(Core::System& system, u32* out_priority, Handle handle) {
return GetThreadPriority(system, out_priority, handle);
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(
Kernel_SVC,
"An invalid priority was specified, expected {} but got {} for thread_handle={:08X}",
THREADPRIO_LOWEST, priority, handle);
return ERR_INVALID_THREAD_PRIORITY;
}
// Validate the priority.
R_UNLESS(Svc::HighestThreadPriority <= priority && priority <= Svc::LowestThreadPriority,
Svc::ResultInvalidPriority);
const auto* const current_process = system.Kernel().CurrentProcess();
std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
// Set the thread priority.
thread->SetBasePriority(priority);
return RESULT_SUCCESS;
}
@@ -1438,62 +1416,50 @@ static void ExitProcess(Core::System& system) {
current_process->PrepareForTermination();
// Kill the current thread
system.Kernel().CurrentScheduler()->GetCurrentThread()->Stop();
system.Kernel().CurrentScheduler()->GetCurrentThread()->Exit();
}
static void ExitProcess32(Core::System& system) {
ExitProcess(system);
}
static constexpr bool IsValidCoreId(int32_t core_id) {
return (0 <= core_id && core_id < static_cast<int32_t>(Core::Hardware::NUM_CPU_CORES));
}
/// Creates a new thread
static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
VAddr stack_top, u32 priority, s32 processor_id) {
VAddr stack_bottom, u32 priority, s32 core_id) {
LOG_DEBUG(Kernel_SVC,
"called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, arg, stack_top, priority, processor_id, *out_handle);
auto* const current_process = system.Kernel().CurrentProcess();
if (processor_id == THREADPROCESSORID_IDEAL) {
// Set the target CPU to the one specified by the process.
processor_id = current_process->GetIdealCore();
ASSERT(processor_id != THREADPROCESSORID_IDEAL);
}
if (processor_id < THREADPROCESSORID_0 || processor_id > THREADPROCESSORID_3) {
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
return ERR_INVALID_PROCESSOR_ID;
}
const u64 core_mask = current_process->GetCoreMask();
if ((core_mask | (1ULL << processor_id)) != core_mask) {
LOG_ERROR(Kernel_SVC, "Invalid thread core specified ({})", processor_id);
return ERR_INVALID_PROCESSOR_ID;
}
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC,
"Invalid thread priority specified ({}). Must be within the range 0-64",
priority);
return ERR_INVALID_THREAD_PRIORITY;
}
if (((1ULL << priority) & current_process->GetPriorityMask()) == 0) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority specified ({})", priority);
return ERR_INVALID_THREAD_PRIORITY;
}
"called entry_point=0x{:08X}, arg=0x{:08X}, stack_bottom=0x{:08X}, "
"priority=0x{:08X}, core_id=0x{:08X}",
entry_point, arg, stack_bottom, priority, core_id);
// Adjust core id, if it's the default magic.
auto& kernel = system.Kernel();
auto& process = *kernel.CurrentProcess();
if (core_id == Svc::IdealCoreUseProcessValue) {
core_id = process.GetIdealCoreId();
}
ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1));
// Validate arguments.
R_UNLESS(IsValidCoreId(core_id), Svc::ResultInvalidCoreId);
R_UNLESS(((1ULL << core_id) & process.GetCoreMask()) != 0, Svc::ResultInvalidCoreId);
ThreadType type = THREADTYPE_USER;
CASCADE_RESULT(std::shared_ptr<Thread> thread,
Thread::Create(system, type, "", entry_point, priority, arg, processor_id,
stack_top, current_process));
R_UNLESS(Svc::HighestThreadPriority <= priority && priority <= Svc::LowestThreadPriority,
Svc::ResultInvalidPriority);
R_UNLESS(process.CheckThreadPriority(priority), Svc::ResultInvalidPriority);
const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
ASSERT(process.GetResourceLimit()->Reserve(ResourceType::Threads, 1));
std::shared_ptr<KThread> thread;
{
KScopedLightLock lk{process.GetStateLock()};
CASCADE_RESULT(thread, KThread::Create(system, ThreadType::User, "", entry_point, priority,
arg, core_id, stack_bottom, &process));
}
const auto new_thread_handle = process.GetHandleTable().Create(thread);
if (new_thread_handle.Failed()) {
LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}",
new_thread_handle.Code().raw);
@@ -1517,17 +1483,15 @@ static ResultCode CreateThread32(Core::System& system, Handle* out_handle, u32 p
static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
return ERR_INVALID_HANDLE;
}
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
ASSERT(thread->GetState() == ThreadState::Initialized);
// Try to start the thread.
R_TRY(thread->Run());
return thread->Start();
return RESULT_SUCCESS;
}
static ResultCode StartThread32(Core::System& system, Handle thread_handle) {
@@ -1540,7 +1504,7 @@ static void ExitThread(Core::System& system) {
auto* const current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
system.GlobalSchedulerContext().RemoveThread(SharedFrom(current_thread));
current_thread->Stop();
current_thread->Exit();
}
static void ExitThread32(Core::System& system) {
@@ -1549,34 +1513,28 @@ static void ExitThread32(Core::System& system) {
/// Sleep the current thread
static void SleepThread(Core::System& system, s64 nanoseconds) {
auto& kernel = system.Kernel();
const auto yield_type = static_cast<Svc::YieldType>(nanoseconds);
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
enum class SleepType : s64 {
YieldWithoutCoreMigration = 0,
YieldWithCoreMigration = -1,
YieldAndWaitForLoadBalancing = -2,
};
// When the input tick is positive, sleep.
if (nanoseconds > 0) {
// Convert the timeout from nanoseconds to ticks.
// NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
auto& scheduler = *system.Kernel().CurrentScheduler();
if (nanoseconds <= 0) {
switch (static_cast<SleepType>(nanoseconds)) {
case SleepType::YieldWithoutCoreMigration: {
scheduler.YieldWithoutCoreMigration();
break;
}
case SleepType::YieldWithCoreMigration: {
scheduler.YieldWithCoreMigration();
break;
}
case SleepType::YieldAndWaitForLoadBalancing: {
scheduler.YieldToAnyThread();
break;
}
default:
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
// Sleep.
// NOTE: Nintendo does not check the result of this sleep.
static_cast<void>(GetCurrentThread(kernel).Sleep(nanoseconds));
} else if (yield_type == Svc::YieldType::WithoutCoreMigration) {
KScheduler::YieldWithoutCoreMigration(kernel);
} else if (yield_type == Svc::YieldType::WithCoreMigration) {
KScheduler::YieldWithCoreMigration(kernel);
} else if (yield_type == Svc::YieldType::ToAnyThread) {
KScheduler::YieldToAnyThread(kernel);
} else {
scheduler.GetCurrentThread()->Sleep(nanoseconds);
// Nintendo does nothing at all if an otherwise invalid value is passed.
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
}
@@ -1839,95 +1797,72 @@ static ResultCode CreateTransferMemory32(Core::System& system, Handle* handle, u
return CreateTransferMemory(system, handle, addr, size, permissions);
}
static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core,
u64* mask) {
static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, s32* out_core_id,
u64* out_affinity_mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
*core = 0;
*mask = 0;
return ERR_INVALID_HANDLE;
}
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
*core = thread->GetIdealCore();
*mask = thread->GetAffinityMask().GetAffinityMask();
// Get the core mask.
R_TRY(thread->GetCoreMask(out_core_id, out_affinity_mask));
return RESULT_SUCCESS;
}
static ResultCode GetThreadCoreMask32(Core::System& system, Handle thread_handle, u32* core,
u32* mask_low, u32* mask_high) {
u64 mask{};
const auto result = GetThreadCoreMask(system, thread_handle, core, &mask);
*mask_high = static_cast<u32>(mask >> 32);
*mask_low = static_cast<u32>(mask);
static ResultCode GetThreadCoreMask32(Core::System& system, Handle thread_handle, s32* out_core_id,
u32* out_affinity_mask_low, u32* out_affinity_mask_high) {
u64 out_affinity_mask{};
const auto result = GetThreadCoreMask(system, thread_handle, out_core_id, &out_affinity_mask);
*out_affinity_mask_high = static_cast<u32>(out_affinity_mask >> 32);
*out_affinity_mask_low = static_cast<u32>(out_affinity_mask);
return result;
}
static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, u32 core,
static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, s32 core_id,
u64 affinity_mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, core=0x{:X}, affinity_mask=0x{:016X}",
thread_handle, core, affinity_mask);
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, core_id=0x{:X}, affinity_mask=0x{:016X}",
thread_handle, core_id, affinity_mask);
const auto* const current_process = system.Kernel().CurrentProcess();
const auto& current_process = *system.Kernel().CurrentProcess();
if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) {
const u8 ideal_cpu_core = current_process->GetIdealCore();
ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL));
// Set the target CPU to the ideal core specified by the process.
core = ideal_cpu_core;
affinity_mask = 1ULL << core;
// Determine the core id/affinity mask.
if (core_id == Svc::IdealCoreUseProcessValue) {
core_id = current_process.GetIdealCoreId();
affinity_mask = (1ULL << core_id);
} else {
const u64 core_mask = current_process->GetCoreMask();
// Validate the affinity mask.
const u64 process_core_mask = current_process.GetCoreMask();
R_UNLESS((affinity_mask | process_core_mask) == process_core_mask,
Svc::ResultInvalidCoreId);
R_UNLESS(affinity_mask != 0, Svc::ResultInvalidCombination);
if ((core_mask | affinity_mask) != core_mask) {
LOG_ERROR(
Kernel_SVC,
"Invalid processor ID specified (core_mask=0x{:08X}, affinity_mask=0x{:016X})",
core_mask, affinity_mask);
return ERR_INVALID_PROCESSOR_ID;
}
if (affinity_mask == 0) {
LOG_ERROR(Kernel_SVC, "Specfified affinity mask is zero.");
return ERR_INVALID_COMBINATION;
}
if (core < Core::Hardware::NUM_CPU_CORES) {
if ((affinity_mask & (1ULL << core)) == 0) {
LOG_ERROR(Kernel_SVC,
"Core is not enabled for the current mask, core={}, mask={:016X}", core,
affinity_mask);
return ERR_INVALID_COMBINATION;
}
} else if (core != static_cast<u32>(THREADPROCESSORID_DONT_CARE) &&
core != static_cast<u32>(THREADPROCESSORID_DONT_UPDATE)) {
LOG_ERROR(Kernel_SVC, "Invalid processor ID specified (core={}).", core);
return ERR_INVALID_PROCESSOR_ID;
// Validate the core id.
if (IsValidCoreId(core_id)) {
R_UNLESS(((1ULL << core_id) & affinity_mask) != 0, Svc::ResultInvalidCombination);
} else {
R_UNLESS(core_id == Svc::IdealCoreNoUpdate || core_id == Svc::IdealCoreDontCare,
Svc::ResultInvalidCoreId);
}
}
const auto& handle_table = current_process->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
return ERR_INVALID_HANDLE;
}
// Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
R_UNLESS(thread, Svc::ResultInvalidHandle);
return thread->SetCoreAndAffinityMask(core, affinity_mask);
// Set the core mask.
R_TRY(thread->SetCoreMask(core_id, affinity_mask));
return RESULT_SUCCESS;
}
static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core,
static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, s32 core_id,
u32 affinity_mask_low, u32 affinity_mask_high) {
const auto affinity_mask = u64{affinity_mask_low} | (u64{affinity_mask_high} << 32);
return SetThreadCoreMask(system, thread_handle, core, affinity_mask);
return SetThreadCoreMask(system, thread_handle, core_id, affinity_mask);
}
static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle* read_handle) {
@@ -2491,7 +2426,7 @@ void Call(Core::System& system, u32 immediate) {
kernel.EnterSVCProfile();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
thread->SetContinuousOnSVC(true);
thread->SetIsCallingSvc();
const FunctionDef* info = system.CurrentProcess()->Is64BitProcess() ? GetSVCInfo64(immediate)
: GetSVCInfo32(immediate);
@@ -2507,7 +2442,7 @@ void Call(Core::System& system, u32 immediate) {
kernel.ExitSVCProfile();
if (!thread->IsContinuousOnSVC()) {
if (!thread->IsCallingSvc()) {
auto* host_context = thread->GetHostContext().get();
host_context->Rewind();
}
+5
View File
@@ -8,13 +8,18 @@
namespace Kernel::Svc {
constexpr ResultCode ResultNoSynchronizationObject{ErrorModule::Kernel, 57};
constexpr ResultCode ResultTerminationRequested{ErrorModule::Kernel, 59};
constexpr ResultCode ResultInvalidAddress{ErrorModule::Kernel, 102};
constexpr ResultCode ResultInvalidCurrentMemory{ErrorModule::Kernel, 106};
constexpr ResultCode ResultInvalidPriority{ErrorModule::Kernel, 112};
constexpr ResultCode ResultInvalidCoreId{ErrorModule::Kernel, 113};
constexpr ResultCode ResultInvalidHandle{ErrorModule::Kernel, 114};
constexpr ResultCode ResultInvalidCombination{ErrorModule::Kernel, 116};
constexpr ResultCode ResultTimedOut{ErrorModule::Kernel, 117};
constexpr ResultCode ResultCancelled{ErrorModule::Kernel, 118};
constexpr ResultCode ResultInvalidEnumValue{ErrorModule::Kernel, 120};
constexpr ResultCode ResultBusy{ErrorModule::Kernel, 122};
constexpr ResultCode ResultInvalidState{ErrorModule::Kernel, 125};
} // namespace Kernel::Svc
+18
View File
@@ -77,4 +77,22 @@ enum class ArbitrationType : u32 {
WaitIfEqual = 2,
};
enum class YieldType : s64 {
WithoutCoreMigration = 0,
WithCoreMigration = -1,
ToAnyThread = -2,
};
enum class ThreadActivity : u32 {
Runnable = 0,
Paused = 1,
};
constexpr inline s32 IdealCoreDontCare = -1;
constexpr inline s32 IdealCoreUseProcessValue = -2;
constexpr inline s32 IdealCoreNoUpdate = -3;
constexpr inline s32 LowestThreadPriority = 63;
constexpr inline s32 HighestThreadPriority = 0;
} // namespace Kernel::Svc
+53 -3
View File
@@ -58,6 +58,14 @@ void SvcWrap64(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
}
// Used by SetThreadActivity
template <ResultCode func(Core::System&, Handle, Svc::ThreadActivity)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
static_cast<Svc::ThreadActivity>(Param(system, 1)))
.raw);
}
template <ResultCode func(Core::System&, u32, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
@@ -158,9 +166,18 @@ void SvcWrap64(Core::System& system) {
.raw);
}
template <ResultCode func(Core::System&, u32, u32*, u64*)>
// Used by SetThreadCoreMask
template <ResultCode func(Core::System&, Handle, s32, u64)>
void SvcWrap64(Core::System& system) {
u32 param_1 = 0;
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
static_cast<s32>(Param(system, 1)), Param(system, 2))
.raw);
}
// Used by GetThreadCoreMask
template <ResultCode func(Core::System&, Handle, s32*, u64*)>
void SvcWrap64(Core::System& system) {
s32 param_1 = 0;
u64 param_2 = 0;
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
@@ -473,12 +490,35 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
// Used by GetThreadCoreMask32
template <ResultCode func(Core::System&, Handle, s32*, u32*, u32*)>
void SvcWrap32(Core::System& system) {
s32 param_1 = 0;
u32 param_2 = 0;
u32 param_3 = 0;
const u32 retval = func(system, Param32(system, 2), &param_1, &param_2, &param_3).raw;
system.CurrentArmInterface().SetReg(1, param_1);
system.CurrentArmInterface().SetReg(2, param_2);
system.CurrentArmInterface().SetReg(3, param_3);
FuncReturn(system, retval);
}
// Used by SignalProcessWideKey32
template <void func(Core::System&, u32, s32)>
void SvcWrap32(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1)));
}
// Used by SetThreadActivity32
template <ResultCode func(Core::System&, Handle, Svc::ThreadActivity)>
void SvcWrap32(Core::System& system) {
const u32 retval = func(system, static_cast<Handle>(Param(system, 0)),
static_cast<Svc::ThreadActivity>(Param(system, 1)))
.raw;
FuncReturn(system, retval);
}
// Used by SetThreadPriority32
template <ResultCode func(Core::System&, Handle, u32)>
void SvcWrap32(Core::System& system) {
@@ -487,7 +527,7 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
// Used by SetThreadCoreMask32
// Used by SetMemoryAttribute32
template <ResultCode func(Core::System&, Handle, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
const u32 retval =
@@ -497,6 +537,16 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
// Used by SetThreadCoreMask32
template <ResultCode func(Core::System&, Handle, s32, u32, u32)>
void SvcWrap32(Core::System& system) {
const u32 retval =
func(system, static_cast<Handle>(Param(system, 0)), static_cast<s32>(Param(system, 1)),
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
.raw;
FuncReturn(system, retval);
}
// Used by WaitProcessWideKeyAtomic32
template <ResultCode func(Core::System&, u32, u32, Handle, u32, u32)>
void SvcWrap32(Core::System& system) {
-460
View File
@@ -1,460 +0,0 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include <optional>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/thread_queue_list.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/result.h"
#include "core/memory.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#endif
namespace Kernel {
bool Thread::IsSignaled() const {
return signaled;
}
Thread::Thread(KernelCore& kernel) : KSynchronizationObject{kernel} {}
Thread::~Thread() = default;
void Thread::Stop() {
{
KScopedSchedulerLock lock(kernel);
SetState(ThreadState::Terminated);
signaled = true;
NotifyAvailable();
kernel.GlobalHandleTable().Close(global_handle);
if (owner_process) {
owner_process->UnregisterThread(this);
// Mark the TLS slot in the thread's page as free.
owner_process->FreeTLSRegion(tls_address);
}
has_exited = true;
}
global_handle = 0;
}
void Thread::Wakeup() {
KScopedSchedulerLock lock(kernel);
SetState(ThreadState::Runnable);
}
ResultCode Thread::Start() {
KScopedSchedulerLock lock(kernel);
SetState(ThreadState::Runnable);
return RESULT_SUCCESS;
}
void Thread::CancelWait() {
KScopedSchedulerLock lock(kernel);
if (GetState() != ThreadState::Waiting || !is_cancellable) {
is_sync_cancelled = true;
return;
}
// TODO(Blinkhawk): Implement cancel of server session
is_sync_cancelled = false;
SetSynchronizationResults(nullptr, ERR_SYNCHRONIZATION_CANCELED);
SetState(ThreadState::Runnable);
}
static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
u32 entry_point, u32 arg) {
context = {};
context.cpu_registers[0] = arg;
context.cpu_registers[15] = entry_point;
context.cpu_registers[13] = stack_top;
}
static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
VAddr entry_point, u64 arg) {
context = {};
context.cpu_registers[0] = arg;
context.pc = entry_point;
context.sp = stack_top;
// TODO(merry): Perform a hardware test to determine the below value.
context.fpcr = 0;
}
std::shared_ptr<Common::Fiber>& Thread::GetHostContext() {
return host_context;
}
ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point, u32 priority,
u64 arg, s32 processor_id, VAddr stack_top,
Process* owner_process) {
std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
owner_process, std::move(init_func), init_func_parameter);
}
ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point, u32 priority,
u64 arg, s32 processor_id, VAddr stack_top,
Process* owner_process,
std::function<void(void*)>&& thread_start_func,
void* thread_start_parameter) {
auto& kernel = system.Kernel();
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST && ((type_flags & THREADTYPE_IDLE) == 0)) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
return ERR_INVALID_THREAD_PRIORITY;
}
if (processor_id > THREADPROCESSORID_MAX) {
LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
return ERR_INVALID_PROCESSOR_ID;
}
if (owner_process) {
if (!system.Memory().IsValidVirtualAddress(*owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
return RESULT_UNKNOWN;
}
}
std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
thread->thread_id = kernel.CreateNewThreadID();
thread->thread_state = ThreadState::Initialized;
thread->entry_point = entry_point;
thread->stack_top = stack_top;
thread->disable_count = 1;
thread->tpidr_el0 = 0;
thread->current_priority = priority;
thread->base_priority = priority;
thread->lock_owner = nullptr;
thread->schedule_count = -1;
thread->last_scheduled_tick = 0;
thread->processor_id = processor_id;
thread->ideal_core = processor_id;
thread->affinity_mask.SetAffinity(processor_id, true);
thread->name = std::move(name);
thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
thread->owner_process = owner_process;
thread->type = type_flags;
thread->signaled = false;
if ((type_flags & THREADTYPE_IDLE) == 0) {
auto& scheduler = kernel.GlobalSchedulerContext();
scheduler.AddThread(thread);
}
if (owner_process) {
thread->tls_address = thread->owner_process->CreateTLSRegion();
thread->owner_process->RegisterThread(thread.get());
} else {
thread->tls_address = 0;
}
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
if ((type_flags & THREADTYPE_HLE) == 0) {
ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
static_cast<u32>(entry_point), static_cast<u32>(arg));
ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);
}
thread->host_context =
std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
}
void Thread::SetBasePriority(u32 priority) {
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
"Invalid priority value.");
KScopedSchedulerLock lock(kernel);
// Change our base priority.
base_priority = priority;
// Perform a priority restoration.
RestorePriority(kernel, this);
}
void Thread::SetSynchronizationResults(KSynchronizationObject* object, ResultCode result) {
signaling_object = object;
signaling_result = result;
}
VAddr Thread::GetCommandBufferAddress() const {
// Offset from the start of TLS at which the IPC command buffer begins.
constexpr u64 command_header_offset = 0x80;
return GetTLSAddress() + command_header_offset;
}
void Thread::SetState(ThreadState state) {
KScopedSchedulerLock sl(kernel);
// Clear debugging state
SetMutexWaitAddressForDebugging({});
SetWaitReasonForDebugging({});
const ThreadState old_state = thread_state;
thread_state =
static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
}
void Thread::AddWaiterImpl(Thread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Find the right spot to insert the waiter.
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
if (it->GetPriority() > thread->GetPriority()) {
break;
}
it++;
}
// Keep track of how many kernel waiters we have.
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
ASSERT((num_kernel_waiters++) >= 0);
}
// Insert the waiter.
waiter_list.insert(it, *thread);
thread->SetLockOwner(this);
}
void Thread::RemoveWaiterImpl(Thread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Keep track of how many kernel waiters we have.
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
ASSERT((num_kernel_waiters--) > 0);
}
// Remove the waiter.
waiter_list.erase(waiter_list.iterator_to(*thread));
thread->SetLockOwner(nullptr);
}
void Thread::RestorePriority(KernelCore& kernel, Thread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
while (true) {
// We want to inherit priority where possible.
s32 new_priority = thread->GetBasePriority();
if (thread->HasWaiters()) {
new_priority = std::min(new_priority, thread->waiter_list.front().GetPriority());
}
// If the priority we would inherit is not different from ours, don't do anything.
if (new_priority == thread->GetPriority()) {
return;
}
// Ensure we don't violate condition variable red black tree invariants.
if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
BeforeUpdatePriority(kernel, cv_tree, thread);
}
// Change the priority.
const s32 old_priority = thread->GetPriority();
thread->SetPriority(new_priority);
// Restore the condition variable, if relevant.
if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
AfterUpdatePriority(kernel, cv_tree, thread);
}
// Update the scheduler.
KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
// Keep the lock owner up to date.
Thread* lock_owner = thread->GetLockOwner();
if (lock_owner == nullptr) {
return;
}
// Update the thread in the lock owner's sorted list, and continue inheriting.
lock_owner->RemoveWaiterImpl(thread);
lock_owner->AddWaiterImpl(thread);
thread = lock_owner;
}
}
void Thread::AddWaiter(Thread* thread) {
AddWaiterImpl(thread);
RestorePriority(kernel, this);
}
void Thread::RemoveWaiter(Thread* thread) {
RemoveWaiterImpl(thread);
RestorePriority(kernel, this);
}
Thread* Thread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
s32 num_waiters{};
Thread* next_lock_owner{};
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
if (it->GetAddressKey() == key) {
Thread* thread = std::addressof(*it);
// Keep track of how many kernel waiters we have.
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
ASSERT((num_kernel_waiters--) > 0);
}
it = waiter_list.erase(it);
// Update the next lock owner.
if (next_lock_owner == nullptr) {
next_lock_owner = thread;
next_lock_owner->SetLockOwner(nullptr);
} else {
next_lock_owner->AddWaiterImpl(thread);
}
num_waiters++;
} else {
it++;
}
}
// Do priority updates, if we have a next owner.
if (next_lock_owner) {
RestorePriority(kernel, this);
RestorePriority(kernel, next_lock_owner);
}
// Return output.
*out_num_waiters = num_waiters;
return next_lock_owner;
}
ResultCode Thread::SetActivity(ThreadActivity value) {
KScopedSchedulerLock lock(kernel);
auto sched_status = GetState();
if (sched_status != ThreadState::Runnable && sched_status != ThreadState::Waiting) {
return ERR_INVALID_STATE;
}
if (IsTerminationRequested()) {
return RESULT_SUCCESS;
}
if (value == ThreadActivity::Paused) {
if ((pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag)) != 0) {
return ERR_INVALID_STATE;
}
AddSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag);
} else {
if ((pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag)) == 0) {
return ERR_INVALID_STATE;
}
RemoveSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag);
}
return RESULT_SUCCESS;
}
ResultCode Thread::Sleep(s64 nanoseconds) {
Handle event_handle{};
{
KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
SetState(ThreadState::Waiting);
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
}
if (event_handle != InvalidHandle) {
auto& time_manager = kernel.TimeManager();
time_manager.UnscheduleTimeEvent(event_handle);
}
return RESULT_SUCCESS;
}
void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
const auto old_state = GetRawState();
pausing_state |= static_cast<u32>(flag);
const auto base_scheduling = GetState();
thread_state = base_scheduling | static_cast<ThreadState>(pausing_state);
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
const auto old_state = GetRawState();
pausing_state &= ~static_cast<u32>(flag);
const auto base_scheduling = GetState();
thread_state = base_scheduling | static_cast<ThreadState>(pausing_state);
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
KScopedSchedulerLock lock(kernel);
const auto HighestSetCore = [](u64 mask, u32 max_cores) {
for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
if (((mask >> core) & 1) != 0) {
return core;
}
}
return -1;
};
const bool use_override = affinity_override_count != 0;
if (new_core == THREADPROCESSORID_DONT_UPDATE) {
new_core = use_override ? ideal_core_override : ideal_core;
if ((new_affinity_mask & (1ULL << new_core)) == 0) {
LOG_ERROR(Kernel, "New affinity mask is incorrect! new_core={}, new_affinity_mask={}",
new_core, new_affinity_mask);
return ERR_INVALID_COMBINATION;
}
}
if (use_override) {
ideal_core_override = new_core;
} else {
const auto old_affinity_mask = affinity_mask;
affinity_mask.SetAffinityMask(new_affinity_mask);
ideal_core = new_core;
if (old_affinity_mask.GetAffinityMask() != new_affinity_mask) {
const s32 old_core = processor_id;
if (processor_id >= 0 && !affinity_mask.GetAffinity(processor_id)) {
if (static_cast<s32>(ideal_core) < 0) {
processor_id = HighestSetCore(affinity_mask.GetAffinityMask(),
Core::Hardware::NUM_CPU_CORES);
} else {
processor_id = ideal_core;
}
}
KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_affinity_mask, old_core);
}
}
return RESULT_SUCCESS;
}
} // namespace Kernel
-782
View File
@@ -1,782 +0,0 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <span>
#include <string>
#include <utility>
#include <vector>
#include <boost/intrusive/list.hpp>
#include "common/common_types.h"
#include "common/intrusive_red_black_tree.h"
#include "common/spin_lock.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/k_affinity_mask.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/result.h"
namespace Common {
class Fiber;
}
namespace Core {
class ARM_Interface;
class System;
} // namespace Core
namespace Kernel {
class GlobalSchedulerContext;
class KernelCore;
class Process;
class KScheduler;
enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
};
enum ThreadType : u32 {
THREADTYPE_USER = 0x1,
THREADTYPE_KERNEL = 0x2,
THREADTYPE_HLE = 0x4,
THREADTYPE_IDLE = 0x8,
THREADTYPE_SUSPEND = 0x10,
};
enum ThreadProcessorId : s32 {
/// Indicates that no particular processor core is preferred.
THREADPROCESSORID_DONT_CARE = -1,
/// Run thread on the ideal core specified by the process.
THREADPROCESSORID_IDEAL = -2,
/// Indicates that the preferred processor ID shouldn't be updated in
/// a core mask setting operation.
THREADPROCESSORID_DONT_UPDATE = -3,
THREADPROCESSORID_0 = 0, ///< Run thread on core 0
THREADPROCESSORID_1 = 1, ///< Run thread on core 1
THREADPROCESSORID_2 = 2, ///< Run thread on core 2
THREADPROCESSORID_3 = 3, ///< Run thread on core 3
THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
/// Allowed CPU mask
THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
(1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
};
enum class ThreadState : u16 {
Initialized = 0,
Waiting = 1,
Runnable = 2,
Terminated = 3,
SuspendShift = 4,
Mask = (1 << SuspendShift) - 1,
ProcessSuspended = (1 << (0 + SuspendShift)),
ThreadSuspended = (1 << (1 + SuspendShift)),
DebugSuspended = (1 << (2 + SuspendShift)),
BacktraceSuspended = (1 << (3 + SuspendShift)),
InitSuspended = (1 << (4 + SuspendShift)),
SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
};
DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
enum class ThreadWakeupReason {
Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
Timeout // The thread was woken up due to a wait timeout.
};
enum class ThreadActivity : u32 {
Normal = 0,
Paused = 1,
};
enum class ThreadSchedFlags : u32 {
ProcessPauseFlag = 1 << 4,
ThreadPauseFlag = 1 << 5,
ProcessDebugPauseFlag = 1 << 6,
KernelInitPauseFlag = 1 << 8,
};
enum class ThreadWaitReasonForDebugging : u32 {
None, ///< Thread is not waiting
Sleep, ///< Thread is waiting due to a SleepThread SVC
IPC, ///< Thread is waiting for the reply from an IPC request
Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
Suspended, ///< Thread is waiting due to process suspension
};
class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
friend class KScheduler;
friend class Process;
public:
explicit Thread(KernelCore& kernel);
~Thread() override;
using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param system The instance of the whole system
* @param name The friendly name desired for the thread
* @param entry_point The address at which the thread should start execution
* @param priority The thread's priority
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread, if null, it's a kernel thread
* @return A shared pointer to the newly created thread
*/
static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id,
VAddr stack_top, Process* owner_process);
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param system The instance of the whole system
* @param name The friendly name desired for the thread
* @param entry_point The address at which the thread should start execution
* @param priority The thread's priority
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
* @param owner_process The parent process for the thread, if null, it's a kernel thread
* @param thread_start_func The function where the host context will start.
* @param thread_start_parameter The parameter which will passed to host context on init
* @return A shared pointer to the newly created thread
*/
static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id,
VAddr stack_top, Process* owner_process,
std::function<void(void*)>&& thread_start_func,
void* thread_start_parameter);
std::string GetName() const override {
return name;
}
void SetName(std::string new_name) {
name = std::move(new_name);
}
std::string GetTypeName() const override {
return "Thread";
}
static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
/**
* Gets the thread's current priority
* @return The current thread's priority
*/
[[nodiscard]] s32 GetPriority() const {
return current_priority;
}
/**
* Sets the thread's current priority.
* @param priority The new priority.
*/
void SetPriority(s32 priority) {
current_priority = priority;
}
/**
* Gets the thread's nominal priority.
* @return The current thread's nominal priority.
*/
[[nodiscard]] s32 GetBasePriority() const {
return base_priority;
}
/**
* Sets the thread's nominal priority.
* @param priority The new priority.
*/
void SetBasePriority(u32 priority);
/// Changes the core that the thread is running or scheduled to run on.
[[nodiscard]] ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
/**
* Gets the thread's thread ID
* @return The thread's ID
*/
[[nodiscard]] u64 GetThreadID() const {
return thread_id;
}
/// Resumes a thread from waiting
void Wakeup();
ResultCode Start();
virtual bool IsSignaled() const override;
/// Cancels a waiting operation that this thread may or may not be within.
///
/// When the thread is within a waiting state, this will set the thread's
/// waiting result to signal a canceled wait. The function will then resume
/// this thread.
///
void CancelWait();
void SetSynchronizationResults(KSynchronizationObject* object, ResultCode result);
void SetSyncedObject(KSynchronizationObject* object, ResultCode result) {
SetSynchronizationResults(object, result);
}
ResultCode GetWaitResult(KSynchronizationObject** out) const {
*out = signaling_object;
return signaling_result;
}
ResultCode GetSignalingResult() const {
return signaling_result;
}
/**
* Stops a thread, invalidating it from further use
*/
void Stop();
/*
* Returns the Thread Local Storage address of the current thread
* @returns VAddr of the thread's TLS
*/
VAddr GetTLSAddress() const {
return tls_address;
}
/*
* Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
* @returns The value of the TPIDR_EL0 register.
*/
u64 GetTPIDR_EL0() const {
return tpidr_el0;
}
/// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
void SetTPIDR_EL0(u64 value) {
tpidr_el0 = value;
}
/*
* Returns the address of the current thread's command buffer, located in the TLS.
* @returns VAddr of the thread's command buffer.
*/
VAddr GetCommandBufferAddress() const;
ThreadContext32& GetContext32() {
return context_32;
}
const ThreadContext32& GetContext32() const {
return context_32;
}
ThreadContext64& GetContext64() {
return context_64;
}
const ThreadContext64& GetContext64() const {
return context_64;
}
bool IsHLEThread() const {
return (type & THREADTYPE_HLE) != 0;
}
bool IsSuspendThread() const {
return (type & THREADTYPE_SUSPEND) != 0;
}
bool IsIdleThread() const {
return (type & THREADTYPE_IDLE) != 0;
}
bool WasRunning() const {
return was_running;
}
void SetWasRunning(bool value) {
was_running = value;
}
std::shared_ptr<Common::Fiber>& GetHostContext();
ThreadState GetState() const {
return thread_state & ThreadState::Mask;
}
ThreadState GetRawState() const {
return thread_state;
}
void SetState(ThreadState state);
s64 GetLastScheduledTick() const {
return last_scheduled_tick;
}
void SetLastScheduledTick(s64 tick) {
last_scheduled_tick = tick;
}
u64 GetTotalCPUTimeTicks() const {
return total_cpu_time_ticks;
}
void UpdateCPUTimeTicks(u64 ticks) {
total_cpu_time_ticks += ticks;
}
s32 GetProcessorID() const {
return processor_id;
}
s32 GetActiveCore() const {
return GetProcessorID();
}
void SetProcessorID(s32 new_core) {
processor_id = new_core;
}
void SetActiveCore(s32 new_core) {
processor_id = new_core;
}
Process* GetOwnerProcess() {
return owner_process;
}
const Process* GetOwnerProcess() const {
return owner_process;
}
const MutexWaitingThreads& GetMutexWaitingThreads() const {
return wait_mutex_threads;
}
Thread* GetLockOwner() const {
return lock_owner;
}
void SetLockOwner(Thread* owner) {
lock_owner = owner;
}
u32 GetIdealCore() const {
return ideal_core;
}
const KAffinityMask& GetAffinityMask() const {
return affinity_mask;
}
ResultCode SetActivity(ThreadActivity value);
/// Sleeps this thread for the given amount of nanoseconds.
ResultCode Sleep(s64 nanoseconds);
s64 GetYieldScheduleCount() const {
return schedule_count;
}
void SetYieldScheduleCount(s64 count) {
schedule_count = count;
}
bool IsRunning() const {
return is_running;
}
void SetIsRunning(bool value) {
is_running = value;
}
bool IsWaitCancelled() const {
return is_sync_cancelled;
}
void ClearWaitCancelled() {
is_sync_cancelled = false;
}
Handle GetGlobalHandle() const {
return global_handle;
}
bool IsCancellable() const {
return is_cancellable;
}
void SetCancellable() {
is_cancellable = true;
}
void ClearCancellable() {
is_cancellable = false;
}
bool IsTerminationRequested() const {
return will_be_terminated || GetRawState() == ThreadState::Terminated;
}
bool IsPaused() const {
return pausing_state != 0;
}
bool IsContinuousOnSVC() const {
return is_continuous_on_svc;
}
void SetContinuousOnSVC(bool is_continuous) {
is_continuous_on_svc = is_continuous;
}
bool IsPhantomMode() const {
return is_phantom_mode;
}
void SetPhantomMode(bool phantom) {
is_phantom_mode = phantom;
}
bool HasExited() const {
return has_exited;
}
class QueueEntry {
public:
constexpr QueueEntry() = default;
constexpr void Initialize() {
prev = nullptr;
next = nullptr;
}
constexpr Thread* GetPrev() const {
return prev;
}
constexpr Thread* GetNext() const {
return next;
}
constexpr void SetPrev(Thread* thread) {
prev = thread;
}
constexpr void SetNext(Thread* thread) {
next = thread;
}
private:
Thread* prev{};
Thread* next{};
};
QueueEntry& GetPriorityQueueEntry(s32 core) {
return per_core_priority_queue_entry[core];
}
const QueueEntry& GetPriorityQueueEntry(s32 core) const {
return per_core_priority_queue_entry[core];
}
s32 GetDisableDispatchCount() const {
return disable_count;
}
void DisableDispatch() {
ASSERT(GetDisableDispatchCount() >= 0);
disable_count++;
}
void EnableDispatch() {
ASSERT(GetDisableDispatchCount() > 0);
disable_count--;
}
void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
wait_reason_for_debugging = reason;
}
[[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
return wait_reason_for_debugging;
}
void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
wait_objects_for_debugging.clear();
wait_objects_for_debugging.reserve(objects.size());
for (const auto& object : objects) {
wait_objects_for_debugging.emplace_back(object);
}
}
[[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
return wait_objects_for_debugging;
}
void SetMutexWaitAddressForDebugging(VAddr address) {
mutex_wait_address_for_debugging = address;
}
[[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
return mutex_wait_address_for_debugging;
}
void AddWaiter(Thread* thread);
void RemoveWaiter(Thread* thread);
[[nodiscard]] Thread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
[[nodiscard]] VAddr GetAddressKey() const {
return address_key;
}
[[nodiscard]] u32 GetAddressKeyValue() const {
return address_key_value;
}
void SetAddressKey(VAddr key) {
address_key = key;
}
void SetAddressKey(VAddr key, u32 val) {
address_key = key;
address_key_value = val;
}
private:
static constexpr size_t PriorityInheritanceCountMax = 10;
union SyncObjectBuffer {
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
std::array<Handle,
Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
handles;
constexpr SyncObjectBuffer() {}
};
static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
struct ConditionVariableComparator {
struct LightCompareType {
u64 cv_key{};
s32 priority{};
[[nodiscard]] constexpr u64 GetConditionVariableKey() const {
return cv_key;
}
[[nodiscard]] constexpr s32 GetPriority() const {
return priority;
}
};
template <typename T>
requires(
std::same_as<T, Thread> ||
std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
const Thread& rhs) {
const uintptr_t l_key = lhs.GetConditionVariableKey();
const uintptr_t r_key = rhs.GetConditionVariableKey();
if (l_key < r_key) {
// Sort first by key
return -1;
} else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
// And then by priority.
return -1;
} else {
return 1;
}
}
};
Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
using ConditionVariableThreadTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&Thread::condvar_arbiter_tree_node>;
using ConditionVariableThreadTree =
ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
public:
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
[[nodiscard]] uintptr_t GetConditionVariableKey() const {
return condvar_key;
}
[[nodiscard]] uintptr_t GetAddressArbiterKey() const {
return condvar_key;
}
void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, uintptr_t cv_key,
u32 value) {
condvar_tree = tree;
condvar_key = cv_key;
address_key = address;
address_key_value = value;
}
void ClearConditionVariable() {
condvar_tree = nullptr;
}
[[nodiscard]] bool IsWaitingForConditionVariable() const {
return condvar_tree != nullptr;
}
void SetAddressArbiter(ConditionVariableThreadTree* tree, uintptr_t address) {
condvar_tree = tree;
condvar_key = address;
}
void ClearAddressArbiter() {
condvar_tree = nullptr;
}
[[nodiscard]] bool IsWaitingForAddressArbiter() const {
return condvar_tree != nullptr;
}
[[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
return condvar_tree;
}
[[nodiscard]] bool HasWaiters() const {
return !waiter_list.empty();
}
private:
void AddSchedulingFlag(ThreadSchedFlags flag);
void RemoveSchedulingFlag(ThreadSchedFlags flag);
void AddWaiterImpl(Thread* thread);
void RemoveWaiterImpl(Thread* thread);
static void RestorePriority(KernelCore& kernel, Thread* thread);
Common::SpinLock context_guard{};
ThreadContext32 context_32{};
ThreadContext64 context_64{};
std::shared_ptr<Common::Fiber> host_context{};
ThreadState thread_state = ThreadState::Initialized;
u64 thread_id = 0;
VAddr entry_point = 0;
VAddr stack_top = 0;
std::atomic_int disable_count = 0;
ThreadType type;
/// Nominal thread priority, as set by the emulated application.
/// The nominal priority is the thread priority without priority
/// inheritance taken into account.
s32 base_priority{};
/// Current thread priority. This may change over the course of the
/// thread's lifetime in order to facilitate priority inheritance.
s32 current_priority{};
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
s64 schedule_count{};
s64 last_scheduled_tick{};
s32 processor_id = 0;
VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register.
/// Process that owns this thread
Process* owner_process;
/// Objects that the thread is waiting on, in the same order as they were
/// passed to WaitSynchronization. This is used for debugging only.
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
/// The current mutex wait address. This is used for debugging only.
VAddr mutex_wait_address_for_debugging{};
/// The reason the thread is waiting. This is used for debugging only.
ThreadWaitReasonForDebugging wait_reason_for_debugging{};
KSynchronizationObject* signaling_object;
ResultCode signaling_result{RESULT_SUCCESS};
/// List of threads that are waiting for a mutex that is held by this thread.
MutexWaitingThreads wait_mutex_threads;
/// Thread that owns the lock that this thread is waiting for.
Thread* lock_owner{};
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle global_handle = 0;
KScheduler* scheduler = nullptr;
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
u32 ideal_core{0xFFFFFFFF};
KAffinityMask affinity_mask{};
s32 ideal_core_override = -1;
u32 affinity_override_count = 0;
u32 pausing_state = 0;
bool is_running = false;
bool is_cancellable = false;
bool is_sync_cancelled = false;
bool is_continuous_on_svc = false;
bool will_be_terminated = false;
bool is_phantom_mode = false;
bool has_exited = false;
bool was_running = false;
bool signaled{};
ConditionVariableThreadTree* condvar_tree{};
uintptr_t condvar_key{};
VAddr address_key{};
u32 address_key_value{};
s32 num_kernel_waiters{};
using WaiterList = boost::intrusive::list<Thread>;
WaiterList waiter_list{};
WaiterList pinned_waiter_list{};
std::string name;
};
} // namespace Kernel
+12 -32
View File
@@ -8,8 +8,8 @@
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
@@ -18,50 +18,30 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
std::shared_ptr<Thread> thread;
std::shared_ptr<KThread> thread;
{
std::lock_guard lock{mutex};
const auto proper_handle = static_cast<Handle>(thread_handle);
if (cancelled_events[proper_handle]) {
return;
}
thread = system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
}
if (thread) {
// Thread can be null if process has exited
thread->Wakeup();
thread = SharedFrom<KThread>(reinterpret_cast<KThread*>(thread_handle));
}
thread->Wakeup();
});
}
void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) {
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
std::lock_guard lock{mutex};
event_handle = timetask->GetGlobalHandle();
if (nanoseconds > 0) {
ASSERT(timetask);
ASSERT(timetask->GetState() != ThreadState::Runnable);
ASSERT(thread);
ASSERT(thread->GetState() != ThreadState::Runnable);
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
time_manager_event_type, event_handle);
} else {
event_handle = InvalidHandle;
time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}
cancelled_events[event_handle] = false;
}
void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
std::lock_guard lock{mutex};
if (event_handle == InvalidHandle) {
return;
}
system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
cancelled_events[event_handle] = true;
}
void TimeManager::CancelTimeEvent(Thread* time_task) {
std::lock_guard lock{mutex};
const Handle event_handle = time_task->GetGlobalHandle();
UnscheduleTimeEvent(event_handle);
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}
} // namespace Kernel
+3 -7
View File
@@ -20,7 +20,7 @@ struct EventType;
namespace Kernel {
class Thread;
class KThread;
/**
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
@@ -31,18 +31,14 @@ public:
explicit TimeManager(Core::System& system);
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
/// returns a non-invalid handle in `event_handle` if correctly scheduled
void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds);
void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
/// Unschedule an existing time event
void UnscheduleTimeEvent(Handle event_handle);
void CancelTimeEvent(Thread* time_task);
void UnscheduleTimeEvent(KThread* thread);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
std::unordered_map<Handle, bool> cancelled_events;
std::mutex mutex;
};
+2
View File
@@ -72,6 +72,8 @@ public:
/// is closed.
ResultCode Reset();
void Finalize() override {}
private:
/// The base address for the memory managed by this instance.
VAddr base_address{};
+1 -5
View File
@@ -4,10 +4,10 @@
#include <algorithm>
#include "common/assert.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Kernel {
@@ -38,8 +38,4 @@ void WritableEvent::Clear() {
readable->Clear();
}
bool WritableEvent::IsSignaled() const {
return readable->IsSignaled();
}
} // namespace Kernel
+2 -1
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@@ -46,7 +46,8 @@ public:
void Signal();
void Clear();
bool IsSignaled() const;
void Finalize() override {}
private:
explicit WritableEvent(KernelCore& kernel);
+9 -1
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@@ -1213,7 +1213,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{124, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, nullptr, "TryPopFromFriendInvitationStorageChannel"},
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
@@ -1631,6 +1631,14 @@ void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERe
rb.PushCopyObjects(friend_invitation_storage_channel_event.readable);
}
void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_DATA_IN_CHANNEL);
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
+1
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@@ -288,6 +288,7 @@ private:
void GetPreviousProgramIndex(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
+9 -1
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@@ -58,7 +58,7 @@ public:
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
{11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
};
@@ -185,6 +185,14 @@ private:
rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(stream->Flush());
}
void SetAudioOutVolume(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const float volume = rp.Pop<float>();
@@ -946,20 +946,19 @@ void Controller_NPad::SetSixAxisEnabled(bool six_axis_status) {
sixaxis_sensors_enabled = six_axis_status;
}
void Controller_NPad::SetSixAxisFusionParameters(const DeviceHandle& handle, f32 parameter1,
f32 parameter2) {
void Controller_NPad::SetSixAxisFusionParameters(f32 parameter1, f32 parameter2) {
sixaxis_fusion_parameter1 = parameter1;
sixaxis_fusion_parameter2 = parameter2;
}
std::pair<f32, f32> Controller_NPad::GetSixAxisFusionParameters(const DeviceHandle& handle) {
std::pair<f32, f32> Controller_NPad::GetSixAxisFusionParameters() {
return {
sixaxis_fusion_parameter1,
sixaxis_fusion_parameter2,
};
}
void Controller_NPad::ResetSixAxisFusionParameters(const DeviceHandle& handle) {
void Controller_NPad::ResetSixAxisFusionParameters() {
sixaxis_fusion_parameter1 = 0.0f;
sixaxis_fusion_parameter2 = 0.0f;
}
+3 -3
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@@ -202,9 +202,9 @@ public:
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
bool IsSixAxisSensorAtRest() const;
void SetSixAxisEnabled(bool six_axis_status);
void SetSixAxisFusionParameters(const DeviceHandle& handle, f32 parameter1, f32 parameter2);
std::pair<f32, f32> GetSixAxisFusionParameters(const DeviceHandle& handle);
void ResetSixAxisFusionParameters(const DeviceHandle& handle);
void SetSixAxisFusionParameters(f32 parameter1, f32 parameter2);
std::pair<f32, f32> GetSixAxisFusionParameters();
void ResetSixAxisFusionParameters();
LedPattern GetLedPattern(u32 npad_id);
bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
+22 -19
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@@ -520,6 +520,7 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
Controller_NPad::DeviceHandle sixaxis_handle;
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
@@ -542,19 +543,19 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
f32 parameter2;
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.parameter1,
parameters.parameter2);
.SetSixAxisFusionParameters(parameters.parameter1, parameters.parameter2);
LOG_WARNING(Service_HID,
"(STUBBED) called, float1={}, float2={}, npad_type={}, npad_id={}, "
"device_index={}, applet_resource_user_id={}",
parameters.parameter1, parameters.parameter2, parameters.sixaxis_handle.npad_type,
parameters.sixaxis_handle.npad_id, parameters.sixaxis_handle.device_index,
parameters.applet_resource_user_id);
"(STUBBED) called, npad_type={}, npad_id={}, device_index={}, parameter1={}, "
"parameter2={}, applet_resource_user_id={}",
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
parameters.sixaxis_handle.device_index, parameters.parameter1,
parameters.parameter2, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -566,6 +567,7 @@ void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
Controller_NPad::DeviceHandle sixaxis_handle;
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
f32 parameter1 = 0;
f32 parameter2 = 0;
@@ -573,13 +575,13 @@ void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
std::tie(parameter1, parameter2) =
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.GetSixAxisFusionParameters(parameters.sixaxis_handle);
.GetSixAxisFusionParameters();
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_type={}, npad_id={}, "
"device_index={}, applet_resource_user_id={}",
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
LOG_WARNING(
Service_HID,
"(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -593,17 +595,18 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
Controller_NPad::DeviceHandle sixaxis_handle;
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.ResetSixAxisFusionParameters(parameters.sixaxis_handle);
.ResetSixAxisFusionParameters();
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_type={}, npad_id={}, "
"device_index={}, applet_resource_user_id={}",
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
LOG_WARNING(
Service_HID,
"(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
+1 -1
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@@ -8,9 +8,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/nfp/nfp.h"
+157 -2
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@@ -21,6 +21,93 @@ enum class RequestState : u32 {
Connected = 3,
};
struct IpAddressSetting {
bool is_automatic{};
Network::IPv4Address current_address{};
Network::IPv4Address subnet_mask{};
Network::IPv4Address gateway{};
};
static_assert(sizeof(IpAddressSetting) == 0xD, "IpAddressSetting has incorrect size.");
struct DnsSetting {
bool is_automatic{};
Network::IPv4Address primary_dns{};
Network::IPv4Address secondary_dns{};
};
static_assert(sizeof(DnsSetting) == 0x9, "DnsSetting has incorrect size.");
struct ProxySetting {
bool enabled{};
INSERT_PADDING_BYTES(1);
u16 port{};
std::array<char, 0x64> proxy_server{};
bool automatic_auth_enabled{};
std::array<char, 0x20> user{};
std::array<char, 0x20> password{};
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(ProxySetting) == 0xAA, "ProxySetting has incorrect size.");
struct IpSettingData {
IpAddressSetting ip_address_setting{};
DnsSetting dns_setting{};
ProxySetting proxy_setting{};
u16 mtu{};
};
static_assert(sizeof(IpSettingData) == 0xC2, "IpSettingData has incorrect size.");
struct SfWirelessSettingData {
u8 ssid_length{};
std::array<char, 0x20> ssid{};
u8 unknown_1{};
u8 unknown_2{};
u8 unknown_3{};
std::array<char, 0x41> passphrase{};
};
static_assert(sizeof(SfWirelessSettingData) == 0x65, "SfWirelessSettingData has incorrect size.");
struct NifmWirelessSettingData {
u8 ssid_length{};
std::array<char, 0x21> ssid{};
u8 unknown_1{};
INSERT_PADDING_BYTES(1);
u32 unknown_2{};
u32 unknown_3{};
std::array<char, 0x41> passphrase{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(NifmWirelessSettingData) == 0x70,
"NifmWirelessSettingData has incorrect size.");
#pragma pack(push, 1)
struct SfNetworkProfileData {
IpSettingData ip_setting_data{};
u128 uuid{};
std::array<char, 0x40> network_name{};
u8 unknown_1{};
u8 unknown_2{};
u8 unknown_3{};
u8 unknown_4{};
SfWirelessSettingData wireless_setting_data{};
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(SfNetworkProfileData) == 0x17C, "SfNetworkProfileData has incorrect size.");
struct NifmNetworkProfileData {
u128 uuid{};
std::array<char, 0x40> network_name{};
u32 unknown_1{};
u32 unknown_2{};
u8 unknown_3{};
u8 unknown_4{};
INSERT_PADDING_BYTES(2);
NifmWirelessSettingData wireless_setting_data{};
IpSettingData ip_setting_data{};
};
static_assert(sizeof(NifmNetworkProfileData) == 0x18E,
"NifmNetworkProfileData has incorrect size.");
#pragma pack(pop)
class IScanRequest final : public ServiceFramework<IScanRequest> {
public:
explicit IScanRequest(Core::System& system_) : ServiceFramework{system_, "IScanRequest"} {
@@ -179,6 +266,46 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IRequest>(system);
}
void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const SfNetworkProfileData network_profile_data{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
},
};
ctx.WriteBuffer(network_profile_data);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
@@ -210,6 +337,34 @@ private:
rb.PushIpcInterface<INetworkProfile>(system);
rb.PushRaw<u128>(uuid);
}
void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
struct IpConfigInfo {
IpAddressSetting ip_address_setting;
DnsSetting dns_setting;
};
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
const IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
IPC::ResponseBuilder rb{ctx, 2 + sizeof(IpConfigInfo) / sizeof(u32)};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<IpConfigInfo>(ip_config_info);
}
void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
@@ -248,7 +403,7 @@ IGeneralService::IGeneralService(Core::System& system_)
{1, &IGeneralService::GetClientId, "GetClientId"},
{2, &IGeneralService::CreateScanRequest, "CreateScanRequest"},
{4, &IGeneralService::CreateRequest, "CreateRequest"},
{5, nullptr, "GetCurrentNetworkProfile"},
{5, &IGeneralService::GetCurrentNetworkProfile, "GetCurrentNetworkProfile"},
{6, nullptr, "EnumerateNetworkInterfaces"},
{7, nullptr, "EnumerateNetworkProfiles"},
{8, nullptr, "GetNetworkProfile"},
@@ -258,7 +413,7 @@ IGeneralService::IGeneralService(Core::System& system_)
{12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"},
{13, nullptr, "GetCurrentAccessPointOld"},
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
{15, nullptr, "GetCurrentIpConfigInfo"},
{15, &IGeneralService::GetCurrentIpConfigInfo, "GetCurrentIpConfigInfo"},
{16, nullptr, "SetWirelessCommunicationEnabled"},
{17, &IGeneralService::IsWirelessCommunicationEnabled, "IsWirelessCommunicationEnabled"},
{18, nullptr, "GetInternetConnectionStatus"},
+1 -1
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@@ -6,9 +6,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdata.h"
+52 -25
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@@ -23,11 +23,11 @@ public:
{10101, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old>, "SaveReportWithUserOld"},
{10102, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old2>, "SaveReportOld2"},
{10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old2>, "SaveReportWithUserOld2"},
{10104, nullptr, "SaveReport"},
{10105, nullptr, "SaveReportWithUser"},
{10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
{10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10200, nullptr, "RequestImmediateTransmission"},
{10300, nullptr, "GetTransmissionStatus"},
{10400, nullptr, "GetSystemSessionId"},
{10400, &PlayReport::GetSystemSessionId, "GetSystemSessionId"},
{20100, &PlayReport::SaveSystemReport, "SaveSystemReport"},
{20101, &PlayReport::SaveSystemReportWithUser, "SaveSystemReportWithUser"},
{20200, nullptr, "SetOperationMode"},
@@ -59,16 +59,22 @@ private:
IPC::RequestParser rp{ctx};
const auto process_id = rp.PopRaw<u64>();
std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
if constexpr (Type == Core::Reporter::PlayReportType::Old2) {
data.emplace_back(ctx.ReadBuffer(1));
}
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = [ctx] {
if (ctx.CanReadBuffer(1)) {
return ctx.ReadBuffer(1);
}
LOG_DEBUG(Service_PREPO, "called, type={:02X}, process_id={:016X}, data1_size={:016X}",
Type, process_id, data[0].size());
return std::vector<u8>{};
}();
LOG_DEBUG(Service_PREPO,
"called, type={:02X}, process_id={:016X}, data1_size={:016X}, data2_size={:016X}",
Type, process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id);
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -79,35 +85,50 @@ private:
IPC::RequestParser rp{ctx};
const auto user_id = rp.PopRaw<u128>();
const auto process_id = rp.PopRaw<u64>();
std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
if constexpr (Type == Core::Reporter::PlayReportType::Old2) {
const auto read_buffer_count =
ctx.BufferDescriptorX().size() + ctx.BufferDescriptorA().size();
if (read_buffer_count > 1) {
data.emplace_back(ctx.ReadBuffer(1));
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = [ctx] {
if (ctx.CanReadBuffer(1)) {
return ctx.ReadBuffer(1);
}
}
LOG_DEBUG(
Service_PREPO,
"called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}",
Type, user_id[1], user_id[0], process_id, data[0].size());
return std::vector<u8>{};
}();
LOG_DEBUG(Service_PREPO,
"called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, "
"data1_size={:016X}, data2_size={:016X}",
Type, user_id[1], user_id[0], process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id,
user_id);
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
process_id, user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetSystemSessionId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PREPO, "(STUBBED) called");
constexpr u64 system_session_id = 0;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(system_session_id);
}
void SaveSystemReport(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto title_id = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = ctx.ReadBuffer(1);
const auto data2 = [ctx] {
if (ctx.CanReadBuffer(1)) {
return ctx.ReadBuffer(1);
}
return std::vector<u8>{};
}();
LOG_DEBUG(Service_PREPO, "called, title_id={:016X}, data1_size={:016X}, data2_size={:016X}",
title_id, data1.size(), data2.size());
@@ -125,7 +146,13 @@ private:
const auto title_id = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = ctx.ReadBuffer(1);
const auto data2 = [ctx] {
if (ctx.CanReadBuffer(1)) {
return ctx.ReadBuffer(1);
}
return std::vector<u8>{};
}();
LOG_DEBUG(Service_PREPO,
"called, user_id={:016X}{:016X}, title_id={:016X}, data1_size={:016X}, "
+1 -1
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@@ -11,10 +11,10 @@
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
+32 -3
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@@ -13,7 +13,7 @@
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h"
@@ -255,6 +255,25 @@ void BSD::GetSockName(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::GetSockOpt(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const auto optname = static_cast<OptName>(rp.Pop<u32>());
LOG_WARNING(Service, "(STUBBED) called. fd={} level={} optname=0x{:x}", fd, level, optname);
std::vector<u8> optval(ctx.GetWriteBufferSize());
ctx.WriteBuffer(optval);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(-1);
rb.PushEnum(Errno::NOTCONN);
rb.Push<u32>(static_cast<u32>(optval.size()));
}
void BSD::Listen(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
@@ -401,6 +420,16 @@ void BSD::Close(Kernel::HLERequestContext& ctx) {
BuildErrnoResponse(ctx, CloseImpl(fd));
}
void BSD::EventFd(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 initval = rp.Pop<u64>();
const u32 flags = rp.Pop<u32>();
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
BuildErrnoResponse(ctx, Errno::SUCCESS);
}
template <typename Work>
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, Work work) {
work.Execute(this);
@@ -812,7 +841,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{14, &BSD::Connect, "Connect"},
{15, &BSD::GetPeerName, "GetPeerName"},
{16, &BSD::GetSockName, "GetSockName"},
{17, nullptr, "GetSockOpt"},
{17, &BSD::GetSockOpt, "GetSockOpt"},
{18, &BSD::Listen, "Listen"},
{19, nullptr, "Ioctl"},
{20, &BSD::Fcntl, "Fcntl"},
@@ -826,7 +855,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{28, nullptr, "GetResourceStatistics"},
{29, nullptr, "RecvMMsg"},
{30, nullptr, "SendMMsg"},
{31, nullptr, "EventFd"},
{31, &BSD::EventFd, "EventFd"},
{32, nullptr, "RegisterResourceStatisticsName"},
{33, nullptr, "Initialize2"},
};
+2
View File
@@ -125,6 +125,7 @@ private:
void Connect(Kernel::HLERequestContext& ctx);
void GetPeerName(Kernel::HLERequestContext& ctx);
void GetSockName(Kernel::HLERequestContext& ctx);
void GetSockOpt(Kernel::HLERequestContext& ctx);
void Listen(Kernel::HLERequestContext& ctx);
void Fcntl(Kernel::HLERequestContext& ctx);
void SetSockOpt(Kernel::HLERequestContext& ctx);
@@ -135,6 +136,7 @@ private:
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void EventFd(Kernel::HLERequestContext& ctx);
template <typename Work>
void ExecuteWork(Kernel::HLERequestContext& ctx, Work work);
+1 -1
View File
@@ -121,7 +121,7 @@ private:
};
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
auto& time_manager{system.GetTimeManager()};
+1 -1
View File
@@ -39,7 +39,7 @@ public:
private:
ResultCode GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type,
Clock::ClockSnapshot& cloc_snapshot);
@@ -6,8 +6,8 @@
#include "common/common_types.h"
#include "common/uuid.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/time/clock_types.h"
namespace Service::Time {
+1 -1
View File
@@ -18,8 +18,8 @@
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
+3 -3
View File
@@ -15,9 +15,9 @@
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/nro.h"
#include "core/loader/nso.h"
@@ -219,8 +219,8 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process, Core::Sy
}
is_loaded = true;
return {ResultStatus::Success,
LoadParameters{Kernel::THREADPRIO_DEFAULT, Core::Memory::DEFAULT_STACK_SIZE}};
return {ResultStatus::Success, LoadParameters{Kernel::KThread::DefaultThreadPriority,
Core::Memory::DEFAULT_STACK_SIZE}};
}
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
+3 -3
View File
@@ -15,9 +15,9 @@
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/loader/nso.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -179,8 +179,8 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process, Core::Sy
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
is_loaded = true;
return {ResultStatus::Success,
LoadParameters{Kernel::THREADPRIO_DEFAULT, Core::Memory::DEFAULT_STACK_SIZE}};
return {ResultStatus::Success, LoadParameters{Kernel::KThread::DefaultThreadPriority,
Core::Memory::DEFAULT_STACK_SIZE}};
}
ResultStatus AppLoader_NSO::ReadNSOModules(Modules& modules) {
+21 -2
View File
@@ -4,6 +4,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
@@ -38,6 +39,12 @@ GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std
}
GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
if (it != map_ranges.end() && it->first == gpu_addr) {
it->second = size;
} else {
map_ranges.insert(it, MapRange{gpu_addr, size});
}
return UpdateRange(gpu_addr, cpu_addr, size);
}
@@ -52,10 +59,16 @@ GPUVAddr MemoryManager::MapAllocate32(VAddr cpu_addr, std::size_t size) {
}
void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
if (!size) {
if (size == 0) {
return;
}
const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
if (it != map_ranges.end()) {
ASSERT(it->first == gpu_addr);
map_ranges.erase(it);
} else {
UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr);
}
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
@@ -218,6 +231,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
return system.Memory().GetPointer(*address);
}
size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept {
auto it = std::ranges::upper_bound(map_ranges, gpu_addr, {}, &MapRange::first);
--it;
return it->second - (gpu_addr - it->first);
}
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
std::size_t remaining_size{size};
std::size_t page_index{gpu_src_addr >> page_bits};
+6
View File
@@ -85,6 +85,9 @@ public:
[[nodiscard]] u8* GetPointer(GPUVAddr addr);
[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
/// Returns the number of bytes until the end of the memory map containing the given GPU address
[[nodiscard]] size_t BytesToMapEnd(GPUVAddr gpu_addr) const noexcept;
/**
* ReadBlock and WriteBlock are full read and write operations over virtual
* GPU Memory. It's important to use these when GPU memory may not be continuous
@@ -151,6 +154,9 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<PageEntry> page_table;
using MapRange = std::pair<GPUVAddr, size_t>;
std::vector<MapRange> map_ranges;
};
} // namespace Tegra
@@ -246,6 +246,7 @@ Device::Device()
GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2;
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
use_driver_cache = is_nvidia;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
@@ -120,6 +120,10 @@ public:
return use_asynchronous_shaders;
}
bool UseDriverCache() const {
return use_driver_cache;
}
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
@@ -147,6 +151,7 @@ private:
bool has_debugging_tool_attached{};
bool use_assembly_shaders{};
bool use_asynchronous_shaders{};
bool use_driver_cache{};
};
} // namespace OpenGL
@@ -159,6 +159,10 @@ std::unordered_set<GLenum> GetSupportedFormats() {
ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 unique_identifier,
const ShaderIR& ir, const Registry& registry, bool hint_retrievable) {
if (device.UseDriverCache()) {
// Ignore hint retrievable if we are using the driver cache
hint_retrievable = false;
}
const std::string shader_id = MakeShaderID(unique_identifier, shader_type);
LOG_INFO(Render_OpenGL, "{}", shader_id);
@@ -336,7 +340,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop
}
std::vector<ShaderDiskCachePrecompiled> gl_cache;
if (!device.UseAssemblyShaders()) {
if (!device.UseAssemblyShaders() && !device.UseDriverCache()) {
// Only load precompiled cache when we are not using assembly shaders
gl_cache = disk_cache.LoadPrecompiled();
}
@@ -356,8 +360,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop
std::atomic_bool gl_cache_failed = false;
const auto find_precompiled = [&gl_cache](u64 id) {
return std::find_if(gl_cache.begin(), gl_cache.end(),
[id](const auto& entry) { return entry.unique_identifier == id; });
return std::ranges::find(gl_cache, id, &ShaderDiskCachePrecompiled::unique_identifier);
};
const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
@@ -432,8 +435,8 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop
return;
}
if (device.UseAssemblyShaders()) {
// Don't store precompiled binaries for assembly shaders.
if (device.UseAssemblyShaders() || device.UseDriverCache()) {
// Don't store precompiled binaries for assembly shaders or when using the driver cache
return;
}
@@ -14,6 +14,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
@@ -877,7 +878,7 @@ private:
u32 binding = device.GetBaseBindings(stage).uniform_buffer;
for (const auto& [index, info] : ir.GetConstantBuffers()) {
const u32 num_elements = Common::AlignUp(info.GetSize(), 4) / 4;
const u32 num_elements = Common::DivCeil(info.GetSize(), 4 * sizeof(u32));
const u32 size = info.IsIndirect() ? MAX_CONSTBUFFER_ELEMENTS : num_elements;
code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++,
GetConstBufferBlock(index));
@@ -6,10 +6,12 @@
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <memory>
#include <stack>
#include <thread>
#include <utility>
#include "common/alignment.h"
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -130,12 +132,11 @@ private:
using FuncType = TypedCommand<T>;
static_assert(sizeof(FuncType) < sizeof(data), "Lambda is too large");
command_offset = Common::AlignUp(command_offset, alignof(FuncType));
if (command_offset > sizeof(data) - sizeof(FuncType)) {
return false;
}
Command* current_last = last;
Command* const current_last = last;
last = new (data.data() + command_offset) FuncType(std::move(command));
if (current_last) {
@@ -143,7 +144,6 @@ private:
} else {
first = last;
}
command_offset += sizeof(FuncType);
return true;
}
@@ -156,8 +156,8 @@ private:
Command* first = nullptr;
Command* last = nullptr;
std::size_t command_offset = 0;
std::array<u8, 0x8000> data{};
size_t command_offset = 0;
alignas(std::max_align_t) std::array<u8, 0x8000> data{};
};
struct State {
@@ -421,6 +421,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
"Blacklisting RADV for VK_EXT_extended_dynamic state, likely due to a bug in yuzu");
ext_extended_dynamic_state = false;
}
if (is_float16_supported && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
is_float16_supported = false;
}
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
+5 -1
View File
@@ -190,12 +190,16 @@ void ConfigureInput::ApplyConfiguration() {
// This emulates a delay between disconnecting and reconnecting controllers as some games
// do not respond to a change in controller type if it was instantaneous.
using namespace std::chrono_literals;
std::this_thread::sleep_for(60ms);
std::this_thread::sleep_for(150ms);
for (auto* controller : player_controllers) {
controller->TryConnectSelectedController();
}
// This emulates a delay between disconnecting and reconnecting controllers as some games
// do not respond to a change in controller type if it was instantaneous.
std::this_thread::sleep_for(150ms);
advanced->ApplyConfiguration();
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
@@ -579,11 +579,11 @@ void ConfigureInputPlayer::ApplyConfiguration() {
// Apply configuration for handheld
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
const auto handheld_connected = handheld.connected;
if (player.controller_type == Settings::ControllerType::Handheld) {
handheld = player;
}
handheld.connected = ui->groupConnectedController->isChecked() &&
player.controller_type == Settings::ControllerType::Handheld;
handheld.connected = handheld_connected;
}
}
@@ -595,6 +595,18 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
const auto player_connected = ui->groupConnectedController->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
// Connect Handheld depending on Player 1's controller configuration.
if (player_index == 0 && controller_type == Settings::ControllerType::Handheld) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
const auto handheld_connected = ui->groupConnectedController->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
// Connect only if handheld is going from disconnected to connected
if (!handheld.connected && handheld_connected) {
UpdateController(controller_type, HANDHELD_INDEX, true);
}
handheld.connected = handheld_connected;
}
if (player.controller_type == controller_type && player.connected == player_connected) {
// Set vibration devices in the event that the input device has changed.
ConfigureVibration::SetVibrationDevices(player_index);
@@ -606,22 +618,11 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
ConfigureVibration::SetVibrationDevices(player_index);
// Connect/Disconnect Handheld depending on Player 1's controller configuration.
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
if (controller_type == Settings::ControllerType::Handheld) {
handheld = player;
}
handheld.connected = ui->groupConnectedController->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
}
if (!player.connected) {
return;
}
UpdateController(controller_type, player_index, player_connected);
UpdateController(controller_type, player_index, true);
}
void ConfigureInputPlayer::TryDisconnectSelectedController() {
@@ -632,11 +633,28 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
const auto player_connected = ui->groupConnectedController->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
// Disconnect Handheld depending on Player 1's controller configuration.
if (player_index == 0 && player.controller_type == Settings::ControllerType::Handheld) {
const auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
const auto handheld_connected = ui->groupConnectedController->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
// Disconnect only if handheld is going from connected to disconnected
if (handheld.connected && !handheld_connected) {
UpdateController(controller_type, HANDHELD_INDEX, false);
}
return;
}
// Do not do anything if the controller configuration has not changed.
if (player.controller_type == controller_type && player.connected == player_connected) {
return;
}
// Do not disconnect if the controller is already disconnected
if (!player.connected) {
return;
}
// Disconnect the controller first.
UpdateController(controller_type, player_index, false);
}
+22 -35
View File
@@ -15,10 +15,11 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/svc_types.h"
#include "core/memory.h"
namespace {
@@ -90,9 +91,9 @@ std::size_t WaitTreeItem::Row() const {
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0;
auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::KThread>>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
if (!threads[i]->IsHLEThread()) {
if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
item_list.back()->row = row;
}
@@ -117,7 +118,7 @@ WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTa
: mutex_address(mutex_address) {
mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
owner = handle_table.Get<Kernel::Thread>(owner_handle);
owner = handle_table.Get<Kernel::KThread>(owner_handle);
}
WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
@@ -139,7 +140,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
return list;
}
WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const {
@@ -149,7 +150,7 @@ QString WaitTreeCallstack::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list;
if (thread.IsHLEThread()) {
if (thread.GetThreadTypeForDebugging() != Kernel::ThreadType::User) {
return list;
}
@@ -194,7 +195,7 @@ std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::ma
case Kernel::HandleType::ReadableEvent:
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
case Kernel::HandleType::Thread:
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
default:
return std::make_unique<WaitTreeSynchronizationObject>(object);
}
@@ -231,21 +232,17 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() con
return list;
}
WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread)
WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
: WaitTreeSynchronizationObject(thread) {}
WaitTreeThread::~WaitTreeThread() = default;
QString WaitTreeThread::GetText() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
const auto& thread = static_cast<const Kernel::KThread&>(object);
QString status;
switch (thread.GetState()) {
case Kernel::ThreadState::Runnable:
if (!thread.IsPaused()) {
if (thread.WasRunning()) {
status = tr("running");
} else {
status = tr("ready");
}
if (!thread.IsSuspended()) {
status = tr("runnable");
} else {
status = tr("paused");
}
@@ -297,15 +294,11 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const {
const std::size_t color_index = IsDarkTheme() ? 1 : 0;
const auto& thread = static_cast<const Kernel::Thread&>(object);
const auto& thread = static_cast<const Kernel::KThread&>(object);
switch (thread.GetState()) {
case Kernel::ThreadState::Runnable:
if (!thread.IsPaused()) {
if (thread.WasRunning()) {
return QColor(WaitTreeColors[0][color_index]);
} else {
return QColor(WaitTreeColors[1][color_index]);
}
if (!thread.IsSuspended()) {
return QColor(WaitTreeColors[0][color_index]);
} else {
return QColor(WaitTreeColors[2][color_index]);
}
@@ -336,27 +329,21 @@ QColor WaitTreeThread::GetColor() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
const auto& thread = static_cast<const Kernel::Thread&>(object);
const auto& thread = static_cast<const Kernel::KThread&>(object);
QString processor;
switch (thread.GetProcessorID()) {
case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
switch (thread.GetActiveCore()) {
case Kernel::Svc::IdealCoreUseProcessValue:
processor = tr("ideal");
break;
case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
processor = tr("core %1").arg(thread.GetProcessorID());
break;
default:
processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
processor = tr("core %1").arg(thread.GetActiveCore());
break;
}
list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
list.push_back(
std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
list.push_back(std::make_unique<WaitTreeText>(
tr("ideal core = %1").arg(thread.GetIdealCoreForDebugging())));
list.push_back(std::make_unique<WaitTreeText>(
tr("affinity mask = %1").arg(thread.GetAffinityMask().GetAffinityMask())));
list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
@@ -390,7 +377,7 @@ WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
: WaitTreeSynchronizationObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::Thread*>& list)
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::KThread*>& list)
: thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
+7 -7
View File
@@ -19,8 +19,8 @@ class EmuThread;
namespace Kernel {
class HandleTable;
class KSynchronizationObject;
class KThread;
class ReadableEvent;
class Thread;
} // namespace Kernel
class WaitTreeThread;
@@ -83,20 +83,20 @@ private:
VAddr mutex_address;
u32 mutex_value;
Kernel::Handle owner_handle;
std::shared_ptr<Kernel::Thread> owner;
std::shared_ptr<Kernel::KThread> owner;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeCallstack(const Kernel::Thread& thread);
explicit WaitTreeCallstack(const Kernel::KThread& thread);
~WaitTreeCallstack() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const Kernel::Thread& thread;
const Kernel::KThread& thread;
};
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
@@ -131,7 +131,7 @@ private:
class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
explicit WaitTreeThread(const Kernel::Thread& thread);
explicit WaitTreeThread(const Kernel::KThread& thread);
~WaitTreeThread() override;
QString GetText() const override;
@@ -149,14 +149,14 @@ public:
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeThreadList(const std::vector<Kernel::Thread*>& list);
explicit WaitTreeThreadList(const std::vector<Kernel::KThread*>& list);
~WaitTreeThreadList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const std::vector<Kernel::Thread*>& thread_list;
const std::vector<Kernel::KThread*>& thread_list;
};
class WaitTreeModel : public QAbstractItemModel {
+3 -2
View File
@@ -16,6 +16,7 @@
#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
#include "applets/web_browser.h"
#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
#include "configuration/configure_vibration.h"
@@ -1038,8 +1039,6 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
std::make_unique<QtWebBrowser>(*this), // Web Browser
});
system.RegisterHostThread();
const Core::System::ResultStatus result{
system.Load(*render_window, filename.toStdString(), program_index)};
@@ -3023,6 +3022,8 @@ int main(int argc, char* argv[]) {
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
Common::ConfigureNvidiaEnvironmentFlags();
// Init settings params
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
+3
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@@ -17,6 +17,7 @@
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/nvidia_flags.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
@@ -152,6 +153,8 @@ int main(int argc, char** argv) {
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
Common::ConfigureNvidiaEnvironmentFlags();
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;