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77 Commits

Author SHA1 Message Date
pineappleEA 0c1bb1447c Fix:Deriving Keys window isn't a child of main
What the title suggests, the child window "Deriving Keys" isn't set as a child of the main window.
2021-01-11 00:15:22 +02:00
bunnei fe9588f4a0 Merge pull request #5323 from Morph1984/enforce-c4101
cmake: Enforce C4101
2021-01-09 22:49:58 -08:00
Morph 25724898d0 cmake: Enforce C4101
This matches GCC's -Wunused-variable
2021-01-10 01:16:25 -05:00
Morph e07540264d yuzu_cmd: Silence unreferenced local variable warning 2021-01-10 01:10:36 -05:00
LC 0f932d30f5 Merge pull request #5320 from ReinUsesLisp/div-ceil-type
common/div_ceil: Return numerator type
2021-01-09 16:45:29 -05:00
LC 64a24f3344 Merge pull request #5322 from Morph1984/resolve-c4062-msvc
general: Resolve C4062 warnings on MSVC
2021-01-09 16:43:47 -05:00
Morph 4aae21e1e4 general: Resolve C4062 warnings on MSVC 2021-01-09 14:46:35 -05:00
ReinUsesLisp c190586597 common/div_ceil: Return numerator type
Fixes instances where DivCeil(u32, u64) would surprisingly return u64,
instead of the more natural u32.
2021-01-09 03:16:10 -03:00
Rodrigo Locatti 7bad1974a6 Merge pull request #5319 from ReinUsesLisp/msvc-warnings
cmake: Enforce C4062, C4265, C4388, and C5038
2021-01-09 03:13:25 -03:00
ReinUsesLisp d7128845c9 cmake: Enforce C4062, C4265, C4388, and C5038
This should match some warnings we treat as errors on gcc and clang,
caching bugs early and reducing the number of instances where we have to
edit commits to make CI happy when developing from Windows.
2021-01-09 02:19:17 -03:00
ReinUsesLisp c68d0dc851 file_sys/registered_cache: Silence virtual functions without override warnings 2021-01-09 00:04:12 -03:00
ReinUsesLisp b4451c5e81 core: Silence unhandled enum in switch warnings 2021-01-08 23:21:07 -03:00
ReinUsesLisp 613b3671b7 tests/ring_buffer: Silence signed/unsigned mismatch warnings 2021-01-08 23:14:38 -03:00
bunnei 8eea7c1176 Merge pull request #5231 from ReinUsesLisp/dyn-bindings
renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
2021-01-08 12:24:46 -08:00
bunnei 61f707d708 Merge pull request #5300 from JeremyStarTM/patch-1
Removed MacOS build link
2021-01-08 00:02:12 -08:00
bunnei c72571055b Merge pull request #5310 from lat9nq/fix-disable-web-service
CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
2021-01-07 17:10:34 -08:00
lat9nq 78be397723 CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
Boxcat is a web service but is still enabled if ENABLE_WEB_SERVICE is
disabled during the CMake stage, which causes compilation issues with
either missing headers or missing libraries.

This disables YUZU_ENABLE_BOXCAT regardless of the input if
ENABLE_WEB_SERVICE is disabled.
2021-01-07 17:28:15 -05:00
bunnei aaf9e39f56 Merge pull request #5237 from ameerj/nvdec-syncpt
nvdec: Incorporate syncpoint manager
2021-01-07 12:42:28 -08:00
Ameer J 16392a23cc remove inaccurate reference
Co-authored-by: LC <mathew1800@gmail.com>
2021-01-07 14:33:45 -05:00
ameerj 06cef3355e fix for nvdec disabled, cleanup host1x 2021-01-07 14:33:45 -05:00
ameerj 2c27127d04 nvdec syncpt incorporation
laying the groundwork for async gpu, although this does not fully implement async nvdec operations
2021-01-07 14:33:45 -05:00
Morph bcb702fa3e Merge pull request #5306 from MerryMage/ignore-library-Open
vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
2021-01-08 01:44:18 +08:00
MerryMage 21199cb965 vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
Ignore the return value on __APPLE__ systems as well
2021-01-07 17:37:47 +00:00
Morph 123568ef80 Merge pull request #5305 from MerryMage/page_shift
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
2021-01-08 00:55:34 +08:00
MerryMage aace20afc7 texture_cache: Replace PAGE_SHIFT with PAGE_BITS
PAGE_SHIFT is a #define in system headers that leaks into user code on some systems
2021-01-07 16:51:34 +00:00
JeremyStarTM 5b60899fbc Removed MacOS build link
The MacOS build link was removed in the README.md because it no longer exist.
2021-01-06 11:39:27 +01:00
Morph e8d40559d5 Merge pull request #5288 from ReinUsesLisp/workaround-garbage
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-06 15:39:51 +08:00
bunnei e112d0a52f Merge pull request #5250 from lat9nq/appimage
ci/linux: Build an AppImage
2021-01-05 21:34:08 -08:00
bunnei dc02b03c4a Merge pull request #5293 from ReinUsesLisp/return-values
core: Enforce C4715 (not all control paths return a value)
2021-01-05 19:04:15 -08:00
bunnei 275b96a0e2 Merge pull request #5289 from ReinUsesLisp/vulkan-device
vulkan_common: Move device abstraction to the common directory and allow surfaceless devices
2021-01-05 17:44:56 -08:00
ReinUsesLisp 43d9f417ae core: Enforce C4715 (not all control paths return a value) 2021-01-05 04:18:40 -03:00
ReinUsesLisp 4f13e270c8 core: Silence warnings when compiling without asserts 2021-01-05 04:18:16 -03:00
LC 2a6e6306d8 Merge pull request #5292 from ReinUsesLisp/empty-set
vk_rasterizer: Skip binding empty descriptor sets on compute
2021-01-04 21:32:57 -05:00
bunnei 4e6aa1cfdd Merge pull request #5261 from gal20/hide_mouse_patch
yuzu/main: Fix 'Hide mouse on inactivity' and port citra-emu/citra#5476
2021-01-04 17:19:04 -08:00
ReinUsesLisp 1ccf805367 vk_rasterizer: Skip binding empty descriptor sets on compute
Fixes unit tests where compute shaders had no descriptors in the set,
making Vulkan drivers crash when binding an empty set.
2021-01-04 17:56:39 -03:00
Morph ace8a8e86e Merge pull request #5284 from ameerj/bufferq-oor-fix
buffer_queue: Fix data race by protecting queue_sequence access
2021-01-04 15:42:40 +08:00
ameerj 6b354ccaee buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
ReinUsesLisp ac1e4734c2 vulkan_device: Allow creating a device without surface 2021-01-04 02:22:22 -03:00
ReinUsesLisp d235cf3933 renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common 2021-01-04 02:22:22 -03:00
ReinUsesLisp 3753553b6a renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
Rodrigo Locatti 4801f4250d Merge pull request #5286 from ReinUsesLisp/rename-vk-device
renderer_vulkan: Rename VKDevice to Device
2021-01-04 02:22:02 -03:00
ReinUsesLisp 7d904fef2e gl_texture_cache: Avoid format views on Intel and AMD
Intel and AMD proprietary drivers are incapable of rendering to texture
views of different formats than the original texture. Avoid creating
these at a cache level. This will consume more memory, emulating them
with copies.
2021-01-04 02:06:40 -03:00
ReinUsesLisp 3a49c1a691 gl_texture_cache: Create base images with sRGB
This breaks accelerated decoders trying to imageStore into images with
sRGB. The decoders are currently disabled so this won't cause issues at
runtime.
2021-01-04 01:54:54 -03:00
Rodrigo Locatti 87a8925523 Merge pull request #5285 from lioncash/error-str
main: Resolve error string not displaying
2021-01-03 19:56:15 -03:00
ReinUsesLisp 974d731926 renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
2021-01-03 17:51:48 -03:00
Rodrigo Locatti 7265e80c12 Merge pull request #5230 from ReinUsesLisp/vulkan-common
vulkan_common: Move reusable Vulkan abstractions to a separate directory
2021-01-03 17:38:29 -03:00
Lioncash 86592b274e main: Resolve error string not displaying
During the transition to make the error dialog translatable, I
accidentally got rid of the conversion to ResultStatus, which prevented
operator<< from being invoked during formatting.

This adds a function to directly retrieve the result status string
instead so that it displays again.
2021-01-03 13:18:04 -05:00
bunnei 71e18dddbe Merge pull request #5278 from MerryMage/cpuopt_unsafe_inaccurate_nan
dynarmic: Add Unsafe_InaccurateNaN optimization
2021-01-03 03:27:29 -08:00
bunnei f64456c7e2 Merge pull request #5279 from bunnei/buffer-queue-connect
hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
2021-01-03 01:01:38 -08:00
Morph ec58aabb26 Merge pull request #5281 from FearlessTobi/port-5668
Port citra-emu/citra#5668: "Update zstd to v1.4.8"
2021-01-03 12:25:21 +08:00
FearlessTobi c90268127b Update zstd to v1.4.8
Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-03 01:58:14 +01:00
bunnei 235b5d27ae Merge pull request #5267 from lioncash/localize
main: Make the loader error dialog fully translatable
2021-01-02 15:44:32 -08:00
bunnei beaa25d777 hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
MerryMage 8a5356357f externals: Update dynarmic to 3806284cb 2021-01-02 20:42:11 +00:00
bunnei 62f67df6d7 Merge pull request #5277 from Morph1984/fix-comments
general: Fix various spelling errors
2021-01-02 12:33:48 -08:00
bunnei 55fb8e7bdd Merge pull request #5273 from timleg002/patch-1
typo fix
2021-01-02 12:31:19 -08:00
MerryMage 57c9da1b39 dynarmic: Add Unsafe_InaccurateNaN optimization 2021-01-02 20:13:21 +00:00
Morph a745d87971 general: Fix various spelling errors 2021-01-02 10:23:41 -05:00
bunnei 1ff341f3dc Merge pull request #5209 from Morph1984/refactor-controller-connect
configure_input: Modify controller connection delay
2021-01-01 13:10:34 -08:00
Timotej Leginus 0d47c1d527 typo fix
typo fix
2021-01-01 21:29:53 +01:00
Morph 904ac1daec configure_input: Modify controller connection delay
Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID.
2021-01-01 06:39:24 -05:00
gal20 5dfb8743cb yuzu/main: fix mouse not showing on move and port citra-emu/citra#5476 2020-12-31 21:16:09 +02:00
Lioncash 8c27a74132 main: Make the loader error dialog fully translatable
Makes the dialog fully localizable and also adds disambiguation comments
to help translators understand what the formatting specifiers indicate.
2020-12-31 12:44:31 -05:00
Lioncash 803ac4ca59 main: Tidy up enum comparison
enum classes are comparable with one another, so these casts aren't
necessary.
2020-12-31 10:21:15 -05:00
ReinUsesLisp cdbee27692 vulkan_instance: Allow different Vulkan versions and enforce 1.1
For listing the available physical devices we can use Vulkan 1.0.
Now that MoltenVK supports 1.1 we can require it for running games.

Add missing documentation.
2020-12-31 02:07:34 -03:00
ReinUsesLisp 7344a7c447 vk_device: Use an array to report lacking device limits
This makes easier to add and tune the required device limits.
2020-12-31 02:07:34 -03:00
ReinUsesLisp f687392e6f vk_device: Stop initialization when device is not suitable
VKDevice::IsSuitable was not being called. To address this issue, check
suitability before initialization and throw an exception if it fails.

By doing this, we can deduplicate some code on queue searches.
Previosuly we would first search if a present and graphics queue
existed, then on initialization we would search again to find the index.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 53ea06dc17 renderer_vulkan: Remove two step initialization on VKDevice
The Vulkan device abstraction either initializes successfully on the
constructor or throws a Vulkan exception.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 085adfea00 renderer_vulkan: Throw when enumerating devices fails
Report device enumeration errors with exceptions to be consistent with
other initialization related function calls. Reduces the amount of code
to maintain.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 11f0f7598d renderer_vulkan: Initialize surface in separate file
Move surface initialization code to a separate file. It's unlikely to
use this code outside of Vulkan, but keeping platform-specific code
(Win32, Xlib, Wayland) in its own translation unit keeps things cleaner.
2020-12-31 02:07:33 -03:00
ReinUsesLisp dce8720780 renderer_vulkan: Catch and report exceptions
Move more Vulkan code to report errors with exceptions and report them
through a log before notifying it with an error boolean for backwards
compatibility. In the future we can replace the rasterizer two-step
initialization to always use exceptions.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 47843b4f09 renderer_vulkan: Create debug callback on separate file and throw
Initialize debug callbacks (messenger) from a separate file. This allows
sharing code with different backends.

Change our Vulkan error handling to use exceptions instead of error
codes, simplifying the initialization process.
2020-12-31 02:07:33 -03:00
ReinUsesLisp 25f88d99ce renderer_vulkan: Move instance initialization to a separate file
Simplify Vulkan's backend initialization code by moving it to a separate
file, allowing us to initialize a Vulkan instance from different
backends.
2020-12-31 02:07:33 -03:00
ReinUsesLisp d1435009ed vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
Allows sharing Vulkan wrapper code between different rendering backends.
2020-12-31 02:07:14 -03:00
ReinUsesLisp d937421422 vulkan_common: Move dynamic library load to a separate file
Allows us to initialize a Vulkan dynamic library from different backends
without duplicating code.
2020-12-31 02:02:48 -03:00
lat9nq 43cad754d5 ci: Build an AppImage
This builds yuzu in an AppImage alongside the other archives during
release. Required to allow distributing yuzu in the future with upgraded
dependencies, such as Qt.
2020-12-30 16:05:15 -05:00
ReinUsesLisp 661483f313 renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
Without using VK_EXT_robustness2, we can't consider the 'enabled' (not
null) vertex buffers as dynamic state, as this leads to invalid Vulkan
state. Move this to static state that is always hashed and compared in
the pipeline key.

The bits for enabled vertex buffers are moved into the attribute state
bitfield. This is not 'correct' as it's not an attribute state, but that
struct has bits to spare, and it's used in an array of 32 elements (the
exact same number of vertex buffer bindings).
2020-12-25 23:34:38 -03:00
143 changed files with 1314 additions and 1110 deletions
+2 -2
View File
@@ -15,5 +15,5 @@ mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/
mv "$ARCHIVE_NAME" "${ARTIFACTS_DIR}/"
mv "$REV_NAME.7z" "${ARTIFACTS_DIR}/"
+2 -1
View File
@@ -2,5 +2,6 @@
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
ARTIFACTS_DIR="artifacts"
mkdir -p artifacts
mkdir -p "${ARTIFACTS_DIR}/"
+42 -2
View File
@@ -1,14 +1,54 @@
#!/bin/bash -ex
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON
cmake .. -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_INSTALL_PREFIX="/usr"
ninja
make -j$(nproc)
ccache -s
ctest -VV -C Release
make install DESTDIR=AppDir
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/AppRun-patched-x86_64
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/exec-x86_64.so
# Set executable bit
chmod 755 \
appimagetool-x86_64.AppImage \
AppRun-patched-x86_64 \
exec-x86_64.so \
linuxdeploy-x86_64.AppImage \
linuxdeploy-plugin-qt-x86_64.AppImage
# Workaround for https://github.com/AppImage/AppImageKit/issues/828
export APPIMAGE_EXTRACT_AND_RUN=1
mkdir -p AppDir/usr/optional
mkdir -p AppDir/usr/optional/libstdc++
mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
cp AppRun-patched-x86_64 AppDir/AppRun
cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1
# Build the AppImage
./appimagetool-x86_64.AppImage AppDir
+5
View File
@@ -2,6 +2,8 @@
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-x86_64.AppImage"
NEW_APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}-x86_64.AppImage"
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
@@ -17,4 +19,7 @@ mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
# Copy the AppImage to the artifacts directory and avoid compressing it
cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/${NEW_APPIMAGE_NAME}"
. .ci/scripts/common/post-upload.sh
+7 -3
View File
@@ -26,6 +26,10 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if (NOT ENABLE_WEB_SERVICE)
set(YUZU_ENABLE_BOXCAT OFF)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -165,7 +169,7 @@ macro(yuzu_find_packages)
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.4 zstd/1.4.5"
"zstd 1.4 zstd/1.4.8"
)
foreach(PACKAGE ${REQUIRED_LIBS})
@@ -239,7 +243,7 @@ if(ENABLE_QT)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
@@ -322,7 +326,7 @@ if (CONAN_REQUIRED_LIBS)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
endif()
# Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
-1
View File
@@ -30,7 +30,6 @@ If you want to contribute to the user interface translation, please check out th
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
* __macOS__: [macOS Build](https://github.com/yuzu-emu/yuzu/wiki/Building-for-macOS)
### Support
+5
View File
@@ -45,10 +45,15 @@ if (MSVC)
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
# /GS- - No stack buffer overflow checks
+5 -5
View File
@@ -11,16 +11,16 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeil(
N number, D divisor) {
return (static_cast<D>(number) + divisor - 1) / divisor;
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeilLog2(
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
N value, D alignment_log2) {
return (static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2;
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
} // namespace Common
+1 -1
View File
@@ -90,7 +90,7 @@ struct PageTable {
PageTable& operator=(PageTable&&) noexcept = default;
/**
* Resizes the page table to be able to accomodate enough pages within
* Resizes the page table to be able to accommodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
+2 -2
View File
@@ -394,7 +394,7 @@ public:
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const swapped_t v);
// Arithmetics + assignements
// Arithmetics + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const swapped_t v);
@@ -451,7 +451,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
// Arithmetics + assignements
// Arithmetics + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();
+2
View File
@@ -635,6 +635,8 @@ if (MSVC)
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
# 'function' : not all control paths return a value
/we4715
)
else()
target_compile_options(core PRIVATE
+4 -8
View File
@@ -71,15 +71,8 @@ public:
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
switch (exception) {
case Dynarmic::A32::Exception::UndefinedInstruction:
case Dynarmic::A32::Exception::UnpredictableInstruction:
break;
case Dynarmic::A32::Exception::Breakpoint:
break;
}
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
exception, pc, MemoryReadCode(pc));
UNIMPLEMENTED();
}
@@ -181,6 +174,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
return std::make_unique<Dynarmic::A32::Jit>(config);
@@ -212,6 +212,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
return std::make_shared<Dynarmic::A64::Jit>(config);
+5 -6
View File
@@ -143,6 +143,7 @@ u64 GetSignatureTypeDataSize(SignatureType type) {
return 0x3C;
}
UNREACHABLE();
return 0;
}
u64 GetSignatureTypePaddingSize(SignatureType type) {
@@ -157,6 +158,7 @@ u64 GetSignatureTypePaddingSize(SignatureType type) {
return 0x40;
}
UNREACHABLE();
return 0;
}
SignatureType Ticket::GetSignatureType() const {
@@ -169,8 +171,7 @@ SignatureType Ticket::GetSignatureType() const {
if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->sig_type;
}
UNREACHABLE();
throw std::bad_variant_access{};
}
TicketData& Ticket::GetData() {
@@ -183,8 +184,7 @@ TicketData& Ticket::GetData() {
if (auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
UNREACHABLE();
throw std::bad_variant_access{};
}
const TicketData& Ticket::GetData() const {
@@ -197,8 +197,7 @@ const TicketData& Ticket::GetData() const {
if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
UNREACHABLE();
throw std::bad_variant_access{};
}
u64 Ticket::GetSize() const {
+1 -1
View File
@@ -51,8 +51,8 @@ std::pair<std::size_t, std::size_t> SearchBucketEntry(u64 offset, const BlockTyp
low = mid + 1;
}
}
UNREACHABLE_MSG("Offset could not be found in BKTR block.");
return {0, 0};
}
} // Anonymous namespace
+2 -1
View File
@@ -105,7 +105,8 @@ ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::HtmlDocument;
default:
UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
UNREACHABLE_MSG("Invalid NCAContentType={:02X}", type);
return ContentRecordType{};
}
}
+4 -4
View File
@@ -67,18 +67,18 @@ public:
virtual void Refresh() = 0;
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
virtual bool HasEntry(ContentProviderEntry entry) const;
bool HasEntry(ContentProviderEntry entry) const;
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
virtual std::vector<ContentProviderEntry> ListEntries() const;
@@ -96,6 +96,7 @@ u64 AddressSpaceInfo::GetAddressSpaceStart(std::size_t width, Type type) {
return AddressSpaceInfos[AddressSpaceIndices39Bit[index]].address;
}
UNREACHABLE();
return 0;
}
std::size_t AddressSpaceInfo::GetAddressSpaceSize(std::size_t width, Type type) {
@@ -112,6 +113,7 @@ std::size_t AddressSpaceInfo::GetAddressSpaceSize(std::size_t width, Type type)
return AddressSpaceInfos[AddressSpaceIndices39Bit[index]].size;
}
UNREACHABLE();
return 0;
}
} // namespace Kernel::Memory
+7 -7
View File
@@ -73,12 +73,12 @@ enum class MemoryState : u32 {
ThreadLocal =
static_cast<u32>(Svc::MemoryState::ThreadLocal) | FlagMapped | FlagReferenceCounted,
Transfered = static_cast<u32>(Svc::MemoryState::Transfered) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
Transferred = static_cast<u32>(Svc::MemoryState::Transferred) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedTransfered = static_cast<u32>(Svc::MemoryState::SharedTransfered) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedTransferred = static_cast<u32>(Svc::MemoryState::SharedTransferred) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedCode = static_cast<u32>(Svc::MemoryState::SharedCode) | FlagMapped |
FlagReferenceCounted | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
@@ -111,8 +111,8 @@ static_assert(static_cast<u32>(MemoryState::AliasCodeData) == 0x03FFBD09);
static_assert(static_cast<u32>(MemoryState::Ipc) == 0x005C3C0A);
static_assert(static_cast<u32>(MemoryState::Stack) == 0x005C3C0B);
static_assert(static_cast<u32>(MemoryState::ThreadLocal) == 0x0040200C);
static_assert(static_cast<u32>(MemoryState::Transfered) == 0x015C3C0D);
static_assert(static_cast<u32>(MemoryState::SharedTransfered) == 0x005C380E);
static_assert(static_cast<u32>(MemoryState::Transferred) == 0x015C3C0D);
static_assert(static_cast<u32>(MemoryState::SharedTransferred) == 0x005C380E);
static_assert(static_cast<u32>(MemoryState::SharedCode) == 0x0040380F);
static_assert(static_cast<u32>(MemoryState::Inaccessible) == 0x00000010);
static_assert(static_cast<u32>(MemoryState::NonSecureIpc) == 0x005C3811);
+6 -6
View File
@@ -1007,8 +1007,8 @@ constexpr VAddr PageTable::GetRegionAddress(MemoryState state) const {
case MemoryState::Shared:
case MemoryState::AliasCode:
case MemoryState::AliasCodeData:
case MemoryState::Transfered:
case MemoryState::SharedTransfered:
case MemoryState::Transferred:
case MemoryState::SharedTransferred:
case MemoryState::SharedCode:
case MemoryState::GeneratedCode:
case MemoryState::CodeOut:
@@ -1042,8 +1042,8 @@ constexpr std::size_t PageTable::GetRegionSize(MemoryState state) const {
case MemoryState::Shared:
case MemoryState::AliasCode:
case MemoryState::AliasCodeData:
case MemoryState::Transfered:
case MemoryState::SharedTransfered:
case MemoryState::Transferred:
case MemoryState::SharedTransferred:
case MemoryState::SharedCode:
case MemoryState::GeneratedCode:
case MemoryState::CodeOut:
@@ -1080,8 +1080,8 @@ constexpr bool PageTable::CanContain(VAddr addr, std::size_t size, MemoryState s
case MemoryState::AliasCodeData:
case MemoryState::Stack:
case MemoryState::ThreadLocal:
case MemoryState::Transfered:
case MemoryState::SharedTransfered:
case MemoryState::Transferred:
case MemoryState::SharedTransferred:
case MemoryState::SharedCode:
case MemoryState::GeneratedCode:
case MemoryState::CodeOut:
+2 -2
View File
@@ -23,8 +23,8 @@ enum class MemoryState : u32 {
Ipc = 0x0A,
Stack = 0x0B,
ThreadLocal = 0x0C,
Transfered = 0x0D,
SharedTransfered = 0x0E,
Transferred = 0x0D,
SharedTransferred = 0x0E,
SharedCode = 0x0F,
Inaccessible = 0x10,
NonSecureIpc = 0x11,
+3 -3
View File
@@ -560,14 +560,14 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
on_new_message =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageRecieved");
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageReceived");
on_operation_mode_changed =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() const {
const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetMessageReceiveEvent() const {
return on_new_message.readable;
}
@@ -675,7 +675,7 @@ void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent());
rb.PushCopyObjects(msg_queue->GetMessageReceiveEvent());
}
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
+1 -1
View File
@@ -55,7 +55,7 @@ public:
explicit AppletMessageQueue(Kernel::KernelCore& kernel);
~AppletMessageQueue();
const std::shared_ptr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetMessageReceiveEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
@@ -11,8 +11,9 @@
namespace Service::Nvidia::Devices {
nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {}
nvhost_nvdec::~nvhost_nvdec() = default;
NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
@@ -11,7 +11,8 @@ namespace Service::Nvidia::Devices {
class nvhost_nvdec final : public nvhost_nvdec_common {
public:
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
~nvhost_nvdec() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
@@ -11,6 +11,7 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
@@ -36,8 +37,9 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
}
} // Anonymous namespace
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager(syncpoint_manager) {}
nvhost_nvdec_common::~nvhost_nvdec_common() = default;
NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
@@ -71,10 +73,15 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset = SpliceVectors(input, fences, params.fence_count, offset);
// TODO(ameerj): For async gpu, utilize fences for syncpoint 'max' increment
auto& gpu = system.GPU();
if (gpu.UseNvdec()) {
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
const SyncptIncr& syncpt_incr = syncpt_increments[i];
fences[i].id = syncpt_incr.id;
fences[i].value =
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
}
}
for (const auto& cmd_buffer : command_buffers) {
auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
@@ -89,7 +96,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
}
if (gpu.UseNvdec()) {
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit);
@@ -98,6 +111,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset = WriteVectors(output, reloc_shifts, offset);
offset = WriteVectors(output, syncpt_increments, offset);
offset = WriteVectors(output, wait_checks, offset);
offset = WriteVectors(output, fences, offset);
return NvResult::Success;
}
@@ -107,9 +121,10 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
// We found that implementing this causes deadlocks with async gpu, along with degraded
// performance. TODO: RE the nvdec async implementation
params.value = 0;
if (device_syncpoints[params.param] == 0 && system.GPU().UseNvdec()) {
device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint();
}
params.value = device_syncpoints[params.param];
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return NvResult::Success;
@@ -10,12 +10,16 @@
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {
namespace Service::Nvidia {
class SyncpointManager;
namespace Devices {
class nvmap;
class nvhost_nvdec_common : public nvdevice {
public:
explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
~nvhost_nvdec_common() override;
protected:
@@ -157,8 +161,10 @@ protected:
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;
SyncpointManager& syncpoint_manager;
std::array<u32, MaxSyncPoints> device_syncpoints{};
// This is expected to be ordered, therefore we must use a map, not unordered_map
std::map<GPUVAddr, BufferMap> buffer_mappings;
};
}; // namespace Service::Nvidia::Devices
}; // namespace Devices
} // namespace Service::Nvidia
@@ -10,8 +10,9 @@
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {}
nvhost_vic::~nvhost_vic() = default;
@@ -7,11 +7,11 @@
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
class nvmap;
class nvhost_vic final : public nvhost_nvdec_common {
public:
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
~nvhost_vic();
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+4 -2
View File
@@ -55,9 +55,11 @@ Module::Module(Core::System& system) : syncpoint_manager{system.GPU()} {
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
devices["/dev/nvhost-ctrl"] =
std::make_shared<Devices::nvhost_ctrl>(system, events_interface, syncpoint_manager);
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev);
devices["/dev/nvhost-nvdec"] =
std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev, syncpoint_manager);
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system, nvmap_dev);
devices["/dev/nvhost-vic"] =
std::make_shared<Devices::nvhost_vic>(system, nvmap_dev, syncpoint_manager);
}
Module::~Module() = default;
+21 -15
View File
@@ -26,10 +26,10 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
{
std::unique_lock lock{queue_mutex};
std::unique_lock lock{free_buffers_mutex};
free_buffers.push_back(slot);
}
condition.notify_one();
free_buffers_condition.notify_one();
buffers[slot] = {
.slot = slot,
@@ -48,8 +48,8 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue
u32 height) {
// Wait for first request before trying to dequeue
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; });
std::unique_lock lock{free_buffers_mutex};
free_buffers_condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; });
}
if (!is_connect) {
@@ -58,7 +58,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue
return std::nullopt;
}
std::unique_lock lock{queue_mutex};
std::unique_lock lock{free_buffers_mutex};
auto f_itr = free_buffers.begin();
auto slot = buffers.size();
@@ -100,6 +100,7 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
buffers[slot].crop_rect = crop_rect;
buffers[slot].swap_interval = swap_interval;
buffers[slot].multi_fence = multi_fence;
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.push_back(slot);
}
@@ -113,15 +114,16 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
buffers[slot].swap_interval = 0;
{
std::unique_lock lock{queue_mutex};
std::unique_lock lock{free_buffers_mutex};
free_buffers.push_back(slot);
}
condition.notify_one();
free_buffers_condition.notify_one();
buffer_wait_event.writable->Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
std::unique_lock lock{queue_sequence_mutex};
std::size_t buffer_slot = buffers.size();
// Iterate to find a queued buffer matching the requested slot.
while (buffer_slot == buffers.size() && !queue_sequence.empty()) {
@@ -147,27 +149,29 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
buffers[slot].status = Buffer::Status::Free;
{
std::unique_lock lock{queue_mutex};
std::unique_lock lock{free_buffers_mutex};
free_buffers.push_back(slot);
}
condition.notify_one();
free_buffers_condition.notify_one();
buffer_wait_event.writable->Signal();
}
void BufferQueue::Connect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
id = 1;
layer_id = 1;
is_connect = true;
}
void BufferQueue::Disconnect() {
buffers.fill({});
queue_sequence.clear();
{
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
buffer_wait_event.writable->Signal();
is_connect = false;
condition.notify_one();
free_buffers_condition.notify_one();
}
u32 BufferQueue::Query(QueryType type) {
@@ -176,9 +180,11 @@ u32 BufferQueue::Query(QueryType type) {
switch (type) {
case QueryType::NativeWindowFormat:
return static_cast<u32>(PixelFormat::RGBA8888);
case QueryType::NativeWindowWidth:
case QueryType::NativeWindowHeight:
break;
}
UNIMPLEMENTED();
UNIMPLEMENTED_MSG("Unimplemented query type={}", type);
return 0;
}
@@ -129,8 +129,10 @@ private:
std::list<u32> queue_sequence;
Kernel::EventPair buffer_wait_event;
std::mutex queue_mutex;
std::condition_variable condition;
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
};
} // namespace Service::NVFlinger
@@ -64,6 +64,7 @@ Network::Type Translate(Type type) {
return Network::Type::DGRAM;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Network::Type{};
}
}
+4
View File
@@ -185,6 +185,10 @@ constexpr std::array<const char*, 66> RESULT_MESSAGES{
"The INI file contains more than the maximum allowable number of KIP files.",
};
std::string GetResultStatusString(ResultStatus status) {
return RESULT_MESSAGES.at(static_cast<std::size_t>(status));
}
std::ostream& operator<<(std::ostream& os, ResultStatus status) {
os << RESULT_MESSAGES.at(static_cast<std::size_t>(status));
return os;
+1
View File
@@ -135,6 +135,7 @@ enum class ResultStatus : u16 {
ErrorINITooManyKIPs,
};
std::string GetResultStatusString(ResultStatus status);
std::ostream& operator<<(std::ostream& os, ResultStatus status);
/// Interface for loading an application
+2 -1
View File
@@ -131,6 +131,7 @@ struct Values {
bool cpuopt_unsafe_unfuse_fma;
bool cpuopt_unsafe_reduce_fp_error;
bool cpuopt_unsafe_inaccurate_nan;
// Renderer
Setting<RendererBackend> renderer_backend;
@@ -221,7 +222,7 @@ struct Values {
bool disable_macro_jit;
bool extended_logging;
// Misceallaneous
// Miscellaneous
std::string log_filter;
bool use_dev_keys;
+3 -3
View File
@@ -120,17 +120,17 @@ private:
/// For use in initialization, querying devices to find the adapter
void Setup();
/// Resets status of all GC controller devices to a disconected state
/// Resets status of all GC controller devices to a disconnected state
void ResetDevices();
/// Resets status of device connected to a disconected state
/// Resets status of device connected to a disconnected state
void ResetDevice(std::size_t port);
/// Returns true if we successfully gain access to GC Adapter
bool CheckDeviceAccess();
/// Captures GC Adapter endpoint address
/// Returns true if the endpoind was set correctly
/// Returns true if the endpoint was set correctly
bool GetGCEndpoint(libusb_device* device);
/// For shutting down, clear all data, join all threads, release usb
+1 -1
View File
@@ -129,7 +129,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
rad_gyro += ki * integral_error;
rad_gyro += kd * derivative_error;
} else {
// Give more weight to acelerometer values to compensate for the lack of gyro
// Give more weight to accelerometer values to compensate for the lack of gyro
rad_gyro += 35.0f * kp * real_error;
rad_gyro += 10.0f * ki * integral_error;
rad_gyro += 10.0f * kd * derivative_error;
+1 -1
View File
@@ -20,7 +20,7 @@ enum class MouseButton {
Left,
Wheel,
Right,
Foward,
Forward,
Backward,
Undefined,
};
+4 -4
View File
@@ -28,14 +28,14 @@ private:
mutable std::mutex mutex;
};
/// A motion device factory that creates motion devices from JC Adapter
/// A motion device factory that creates motion devices from a UDP client
UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
: client(std::move(client_)) {}
/**
* Creates motion device
* @param params contains parameters for creating the device:
* - "port": the nth jcpad on the adapter
* - "port": the UDP port number
*/
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
auto ip = params.Get("ip", "127.0.0.1");
@@ -90,14 +90,14 @@ private:
mutable std::mutex mutex;
};
/// A motion device factory that creates motion devices from JC Adapter
/// A motion device factory that creates motion devices from a UDP client
UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
: client(std::move(client_)) {}
/**
* Creates motion device
* @param params contains parameters for creating the device:
* - "port": the nth jcpad on the adapter
* - "port": the UDP port number
*/
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
auto ip = params.Get("ip", "127.0.0.1");
+2 -2
View File
@@ -207,7 +207,7 @@ static void ThreadStart2_2(u32 id, TestControl2& test_control) {
}
/** This test checks for fiber thread exchange configuration and validates that fibers are
* that a fiber has been succesfully transfered from one thread to another and that the TLS
* that a fiber has been successfully transferred from one thread to another and that the TLS
* region of the thread is kept while changing fibers.
*/
TEST_CASE("Fibers::InterExchange", "[common]") {
@@ -299,7 +299,7 @@ static void ThreadStart3(u32 id, TestControl3& test_control) {
}
/** This test checks for one two threads racing for starting the same fiber.
* It checks execution occured in an ordered manner and by no time there were
* It checks execution occurred in an ordered manner and by no time there were
* two contexts at the same time.
*/
TEST_CASE("Fibers::StartRace", "[common]") {
+15 -15
View File
@@ -20,60 +20,60 @@ TEST_CASE("RingBuffer: Basic Tests", "[common]") {
for (std::size_t i = 0; i < 4; i++) {
const char elem = static_cast<char>(i);
const std::size_t count = buf.Push(&elem, 1);
REQUIRE(count == 1);
REQUIRE(count == 1U);
}
REQUIRE(buf.Size() == 4);
REQUIRE(buf.Size() == 4U);
// Pushing values into a full ring buffer should fail.
{
const char elem = static_cast<char>(42);
const std::size_t count = buf.Push(&elem, 1);
REQUIRE(count == 0);
REQUIRE(count == 0U);
}
REQUIRE(buf.Size() == 4);
REQUIRE(buf.Size() == 4U);
// Popping multiple values from a ring buffer with values should succeed.
{
const std::vector<char> popped = buf.Pop(2);
REQUIRE(popped.size() == 2);
REQUIRE(popped.size() == 2U);
REQUIRE(popped[0] == 0);
REQUIRE(popped[1] == 1);
}
REQUIRE(buf.Size() == 2);
REQUIRE(buf.Size() == 2U);
// Popping a single value from a ring buffer with values should succeed.
{
const std::vector<char> popped = buf.Pop(1);
REQUIRE(popped.size() == 1);
REQUIRE(popped.size() == 1U);
REQUIRE(popped[0] == 2);
}
REQUIRE(buf.Size() == 1);
REQUIRE(buf.Size() == 1U);
// Pushing more values than space available should partially suceed.
{
std::vector<char> to_push(6);
std::iota(to_push.begin(), to_push.end(), 88);
const std::size_t count = buf.Push(to_push);
REQUIRE(count == 3);
REQUIRE(count == 3U);
}
REQUIRE(buf.Size() == 4);
REQUIRE(buf.Size() == 4U);
// Doing an unlimited pop should pop all values.
{
const std::vector<char> popped = buf.Pop();
REQUIRE(popped.size() == 4);
REQUIRE(popped.size() == 4U);
REQUIRE(popped[0] == 3);
REQUIRE(popped[1] == 88);
REQUIRE(popped[2] == 89);
REQUIRE(popped[3] == 90);
}
REQUIRE(buf.Size() == 0);
REQUIRE(buf.Size() == 0U);
}
TEST_CASE("RingBuffer: Threaded Test", "[common]") {
@@ -93,7 +93,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
std::size_t i = 0;
while (i < count) {
if (const std::size_t c = buf.Push(&value[0], 1); c > 0) {
REQUIRE(c == 1);
REQUIRE(c == 1U);
i++;
next_value(value);
} else {
@@ -108,7 +108,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
std::size_t i = 0;
while (i < count) {
if (const std::vector<char> v = buf.Pop(1); v.size() > 0) {
REQUIRE(v.size() == 2);
REQUIRE(v.size() == 2U);
REQUIRE(v[0] == value[0]);
REQUIRE(v[1] == value[1]);
i++;
@@ -123,7 +123,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
producer.join();
consumer.join();
REQUIRE(buf.Size() == 0);
REQUIRE(buf.Size() == 0U);
printf("RingBuffer: Threaded Test: full: %zu, empty: %zu\n", full, empty);
}
+14 -6
View File
@@ -115,8 +115,6 @@ add_library(video_core STATIC
renderer_vulkan/fixed_pipeline_state.h
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/nsight_aftermath_tracker.cpp
renderer_vulkan/nsight_aftermath_tracker.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
@@ -131,8 +129,6 @@ add_library(video_core STATIC
renderer_vulkan/vk_compute_pipeline.h
renderer_vulkan/vk_descriptor_pool.cpp
renderer_vulkan/vk_descriptor_pool.h
renderer_vulkan/vk_device.cpp
renderer_vulkan/vk_device.h
renderer_vulkan/vk_fence_manager.cpp
renderer_vulkan/vk_fence_manager.h
renderer_vulkan/vk_graphics_pipeline.cpp
@@ -167,8 +163,6 @@ add_library(video_core STATIC
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
renderer_vulkan/wrapper.cpp
renderer_vulkan/wrapper.h
shader_cache.h
shader_notify.cpp
shader_notify.h
@@ -257,6 +251,20 @@ add_library(video_core STATIC
textures/texture.h
video_core.cpp
video_core.h
vulkan_common/vulkan_debug_callback.cpp
vulkan_common/vulkan_debug_callback.h
vulkan_common/vulkan_device.cpp
vulkan_common/vulkan_device.h
vulkan_common/vulkan_instance.cpp
vulkan_common/vulkan_instance.h
vulkan_common/vulkan_library.cpp
vulkan_common/vulkan_library.h
vulkan_common/vulkan_surface.cpp
vulkan_common/vulkan_surface.h
vulkan_common/vulkan_wrapper.cpp
vulkan_common/vulkan_wrapper.h
vulkan_common/nsight_aftermath_tracker.cpp
vulkan_common/nsight_aftermath_tracker.h
)
create_target_directory_groups(video_core)
+7 -8
View File
@@ -33,8 +33,7 @@ CDmaPusher::CDmaPusher(GPU& gpu_)
: gpu{gpu_}, nvdec_processor(std::make_shared<Nvdec>(gpu)),
vic_processor(std::make_unique<Vic>(gpu, nvdec_processor)),
host1x_processor(std::make_unique<Host1x>(gpu)),
nvdec_sync(std::make_unique<SyncptIncrManager>(gpu)),
vic_sync(std::make_unique<SyncptIncrManager>(gpu)) {}
sync_manager(std::make_unique<SyncptIncrManager>(gpu)) {}
CDmaPusher::~CDmaPusher() = default;
@@ -110,10 +109,10 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
if (cond == 0) {
nvdec_sync->Increment(syncpoint_id);
sync_manager->Increment(syncpoint_id);
} else {
nvdec_sync->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id);
nvdec_sync->SignalDone(syncpoint_id);
sync_manager->SignalDone(
sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
}
break;
}
@@ -135,10 +134,10 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
if (cond == 0) {
vic_sync->Increment(syncpoint_id);
sync_manager->Increment(syncpoint_id);
} else {
vic_sync->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id);
vic_sync->SignalDone(syncpoint_id);
sync_manager->SignalDone(
sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
}
break;
}
+4 -6
View File
@@ -116,12 +116,10 @@ private:
void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
GPU& gpu;
std::shared_ptr<Nvdec> nvdec_processor;
std::unique_ptr<Vic> vic_processor;
std::unique_ptr<Host1x> host1x_processor;
std::unique_ptr<SyncptIncrManager> nvdec_sync;
std::unique_ptr<SyncptIncrManager> vic_sync;
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
std::unique_ptr<Tegra::Vic> vic_processor;
std::unique_ptr<Tegra::Host1x> host1x_processor;
std::unique_ptr<SyncptIncrManager> sync_manager;
ChClassId current_class{};
ThiRegisters vic_thi_state{};
ThiRegisters nvdec_thi_state{};
+5 -14
View File
@@ -10,22 +10,14 @@ Tegra::Host1x::Host1x(GPU& gpu_) : gpu(gpu_) {}
Tegra::Host1x::~Host1x() = default;
void Tegra::Host1x::StateWrite(u32 offset, u32 arguments) {
u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u32);
std::memcpy(state_offset, &arguments, sizeof(u32));
}
void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& arguments) {
StateWrite(static_cast<u32>(method), arguments[0]);
void Tegra::Host1x::ProcessMethod(Method method, u32 argument) {
switch (method) {
case Method::WaitSyncpt:
Execute(arguments[0]);
break;
case Method::LoadSyncptPayload32:
syncpoint_value = arguments[0];
syncpoint_value = argument;
break;
case Method::WaitSyncpt:
case Method::WaitSyncpt32:
Execute(arguments[0]);
Execute(argument);
break;
default:
UNIMPLEMENTED_MSG("Host1x method 0x{:X}", static_cast<u32>(method));
@@ -34,6 +26,5 @@ void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& argumen
}
void Tegra::Host1x::Execute(u32 data) {
// This method waits on a valid syncpoint.
// TODO: Implement when proper Async is in place
gpu.WaitFence(data, syncpoint_value);
}
+4 -45
View File
@@ -14,64 +14,23 @@ class Nvdec;
class Host1x {
public:
struct Host1xClassRegisters {
u32 incr_syncpt{};
u32 incr_syncpt_ctrl{};
u32 incr_syncpt_error{};
INSERT_PADDING_WORDS(5);
u32 wait_syncpt{};
u32 wait_syncpt_base{};
u32 wait_syncpt_incr{};
u32 load_syncpt_base{};
u32 incr_syncpt_base{};
u32 clear{};
u32 wait{};
u32 wait_with_interrupt{};
u32 delay_use{};
u32 tick_count_high{};
u32 tick_count_low{};
u32 tick_ctrl{};
INSERT_PADDING_WORDS(23);
u32 ind_ctrl{};
u32 ind_off2{};
u32 ind_off{};
std::array<u32, 31> ind_data{};
INSERT_PADDING_WORDS(1);
u32 load_syncpoint_payload32{};
u32 stall_ctrl{};
u32 wait_syncpt32{};
u32 wait_syncpt_base32{};
u32 load_syncpt_base32{};
u32 incr_syncpt_base32{};
u32 stall_count_high{};
u32 stall_count_low{};
u32 xref_ctrl{};
u32 channel_xref_high{};
u32 channel_xref_low{};
};
static_assert(sizeof(Host1xClassRegisters) == 0x164, "Host1xClassRegisters is an invalid size");
enum class Method : u32 {
WaitSyncpt = offsetof(Host1xClassRegisters, wait_syncpt) / 4,
LoadSyncptPayload32 = offsetof(Host1xClassRegisters, load_syncpoint_payload32) / 4,
WaitSyncpt32 = offsetof(Host1xClassRegisters, wait_syncpt32) / 4,
WaitSyncpt = 0x8,
LoadSyncptPayload32 = 0x4e,
WaitSyncpt32 = 0x50,
};
explicit Host1x(GPU& gpu);
~Host1x();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Method method, const std::vector<u32>& arguments);
void ProcessMethod(Method method, u32 argument);
private:
/// For Host1x, execute is waiting on a syncpoint previously written into the state
void Execute(u32 data);
/// Write argument into the provided offset
void StateWrite(u32 offset, u32 arguments);
u32 syncpoint_value{};
Host1xClassRegisters state{};
GPU& gpu;
};
+1 -1
View File
@@ -53,7 +53,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
void Vic::Execute() {
if (output_surface_luma_address == 0) {
LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Recieved 0x{:X}",
LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
vic_state.output_surface.luma_offset);
return;
}
+5 -4
View File
@@ -10,9 +10,7 @@
#include "video_core/surface.h"
namespace VideoCore::Surface {
namespace {
using Table = std::array<std::array<u64, 2>, MaxPixelFormat>;
// Compatibility table taken from Table 3.X.2 in:
@@ -233,10 +231,13 @@ constexpr Table MakeCopyTable() {
EnableRange(copy, COPY_CLASS_64_BITS);
return copy;
}
} // Anonymous namespace
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b) {
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views) {
if (broken_views) {
// If format views are broken, only accept formats that are identical.
return format_a == format_b;
}
static constexpr Table TABLE = MakeViewTable();
return IsSupported(TABLE, format_a, format_b);
}
+1 -1
View File
@@ -8,7 +8,7 @@
namespace VideoCore::Surface {
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b);
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
@@ -208,6 +208,7 @@ Device::Device()
const bool is_nvidia = vendor == "NVIDIA Corporation";
const bool is_amd = vendor == "ATI Technologies Inc.";
const bool is_intel = vendor == "Intel";
bool disable_fast_buffer_sub_data = false;
if (is_nvidia && version == "4.6.0 NVIDIA 443.24") {
@@ -231,6 +232,7 @@ Device::Device()
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
has_broken_texture_view_formats = is_amd || is_intel;
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
has_debugging_tool_attached = IsDebugToolAttached(extensions);
@@ -248,6 +250,8 @@ Device::Device()
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
LOG_INFO(Render_OpenGL, "Renderer_BrokenTextureViewFormats: {}",
has_broken_texture_view_formats);
if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) {
LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
@@ -96,6 +96,10 @@ public:
return has_precise_bug;
}
bool HasBrokenTextureViewFormats() const {
return has_broken_texture_view_formats;
}
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
@@ -137,6 +141,7 @@ private:
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
bool has_broken_texture_view_formats{};
bool has_fast_buffer_sub_data{};
bool has_nv_viewport_array2{};
bool has_debugging_tool_attached{};
@@ -61,100 +61,99 @@ struct FormatTuple {
GLenum internal_format;
GLenum format = GL_NONE;
GLenum type = GL_NONE;
GLenum store_format = internal_format;
};
constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_UNORM
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // A8B8G8R8_SNORM
{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // A8B8G8R8_SINT
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // A8B8G8R8_UINT
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // R5G6B5_UNORM
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5_UNORM
{GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1R5G5B5_UNORM
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UNORM
{GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UINT
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5_UNORM
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8_UNORM
{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8_SNORM
{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8_SINT
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8_UINT
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16A16_FLOAT
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // R16G16B16A16_UNORM
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // R16G16B16A16_SNORM
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // R16G16B16A16_SINT
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // R16G16B16A16_UINT
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // B10G11R11_FLOAT
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // R32G32B32A32_UINT
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // BC1_RGBA_UNORM
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // BC2_UNORM
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // BC3_UNORM
{GL_COMPRESSED_RED_RGTC1}, // BC4_UNORM
{GL_COMPRESSED_SIGNED_RED_RGTC1}, // BC4_SNORM
{GL_COMPRESSED_RG_RGTC2}, // BC5_UNORM
{GL_COMPRESSED_SIGNED_RG_RGTC2}, // BC5_SNORM
{GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7_UNORM
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
{GL_RG32I, GL_RG_INTEGER, GL_INT}, // R32G32_SINT
{GL_R32F, GL_RED, GL_FLOAT}, // R32_FLOAT
{GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16_FLOAT
{GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16_UNORM
{GL_R16_SNORM, GL_RED, GL_SHORT}, // R16_SNORM
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16_UINT
{GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16_SINT
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // R16G16_UNORM
{GL_RG16F, GL_RG, GL_HALF_FLOAT}, // R16G16_FLOAT
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // R16G16_UINT
{GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // R16G16_SINT
{GL_RG16_SNORM, GL_RG, GL_SHORT}, // R16G16_SNORM
{GL_RGB32F, GL_RGB, GL_FLOAT}, // R32G32B32_FLOAT
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, GL_RGBA8}, // A8B8G8R8_SRGB
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // R8G8_UNORM
{GL_RG8_SNORM, GL_RG, GL_BYTE}, // R8G8_SNORM
{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // R8G8_SINT
{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // R8G8_UINT
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // R32G32_UINT
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16X16_FLOAT
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32_UINT
{GL_R32I, GL_RED_INTEGER, GL_INT}, // R32_SINT
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, GL_RGBA8}, // B8G8R8A8_UNORM
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
{GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_UNORM
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // A8B8G8R8_SNORM
{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // A8B8G8R8_SINT
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // A8B8G8R8_UINT
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // R5G6B5_UNORM
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5_UNORM
{GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1R5G5B5_UNORM
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UNORM
{GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UINT
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5_UNORM
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8_UNORM
{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8_SNORM
{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8_SINT
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8_UINT
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16A16_FLOAT
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // R16G16B16A16_UNORM
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // R16G16B16A16_SNORM
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // R16G16B16A16_SINT
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // R16G16B16A16_UINT
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // B10G11R11_FLOAT
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // R32G32B32A32_UINT
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // BC1_RGBA_UNORM
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // BC2_UNORM
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // BC3_UNORM
{GL_COMPRESSED_RED_RGTC1}, // BC4_UNORM
{GL_COMPRESSED_SIGNED_RED_RGTC1}, // BC4_SNORM
{GL_COMPRESSED_RG_RGTC2}, // BC5_UNORM
{GL_COMPRESSED_SIGNED_RG_RGTC2}, // BC5_SNORM
{GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7_UNORM
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
{GL_RG32I, GL_RG_INTEGER, GL_INT}, // R32G32_SINT
{GL_R32F, GL_RED, GL_FLOAT}, // R32_FLOAT
{GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16_FLOAT
{GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16_UNORM
{GL_R16_SNORM, GL_RED, GL_SHORT}, // R16_SNORM
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16_UINT
{GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16_SINT
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // R16G16_UNORM
{GL_RG16F, GL_RG, GL_HALF_FLOAT}, // R16G16_FLOAT
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // R16G16_UINT
{GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // R16G16_SINT
{GL_RG16_SNORM, GL_RG, GL_SHORT}, // R16G16_SNORM
{GL_RGB32F, GL_RGB, GL_FLOAT}, // R32G32B32_FLOAT
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_SRGB
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // R8G8_UNORM
{GL_RG8_SNORM, GL_RG, GL_BYTE}, // R8G8_SNORM
{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // R8G8_SINT
{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // R8G8_UINT
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // R32G32_UINT
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16X16_FLOAT
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32_UINT
{GL_R32I, GL_RED_INTEGER, GL_INT}, // R32_SINT
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
{GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // D32_FLOAT_S8_UINT
}};
@@ -431,6 +430,8 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
format_properties[i].emplace(format, properties);
}
}
has_broken_texture_view_formats = device.HasBrokenTextureViewFormats();
null_image_1d_array.Create(GL_TEXTURE_1D_ARRAY);
null_image_cube_array.Create(GL_TEXTURE_CUBE_MAP_ARRAY);
null_image_3d.Create(GL_TEXTURE_3D);
@@ -651,13 +652,11 @@ Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_,
if (IsConverted(runtime.device, info.format, info.type)) {
flags |= ImageFlagBits::Converted;
gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
gl_store_format = GL_RGBA8;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
} else {
const auto& tuple = GetFormatTuple(info.format);
gl_internal_format = tuple.internal_format;
gl_store_format = tuple.store_format;
gl_format = tuple.format;
gl_type = tuple.type;
}
@@ -677,23 +676,23 @@ Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_,
}
switch (target) {
case GL_TEXTURE_1D_ARRAY:
glTextureStorage2D(handle, num_levels, gl_store_format, width, num_layers);
glTextureStorage2D(handle, num_levels, gl_internal_format, width, num_layers);
break;
case GL_TEXTURE_2D_ARRAY:
glTextureStorage3D(handle, num_levels, gl_store_format, width, height, num_layers);
glTextureStorage3D(handle, num_levels, gl_internal_format, width, height, num_layers);
break;
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: {
// TODO: Where should 'fixedsamplelocations' come from?
const auto [samples_x, samples_y] = SamplesLog2(info.num_samples);
glTextureStorage3DMultisample(handle, num_samples, gl_store_format, width >> samples_x,
glTextureStorage3DMultisample(handle, num_samples, gl_internal_format, width >> samples_x,
height >> samples_y, num_layers, GL_FALSE);
break;
}
case GL_TEXTURE_RECTANGLE:
glTextureStorage2D(handle, num_levels, gl_store_format, width, height);
glTextureStorage2D(handle, num_levels, gl_internal_format, width, height);
break;
case GL_TEXTURE_3D:
glTextureStorage3D(handle, num_levels, gl_store_format, width, height, depth);
glTextureStorage3D(handle, num_levels, gl_internal_format, width, height, depth);
break;
case GL_TEXTURE_BUFFER:
buffer.Create();
@@ -96,6 +96,10 @@ public:
FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
bool HasBrokenTextureViewFormats() const noexcept {
return has_broken_texture_view_formats;
}
private:
struct StagingBuffers {
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
@@ -120,6 +124,7 @@ private:
UtilShaders util_shaders;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
StagingBuffers download_buffers{GL_MAP_READ_BIT, GL_MAP_READ_BIT};
@@ -165,7 +170,6 @@ private:
OGLTextureView store_view;
OGLBuffer buffer;
GLenum gl_internal_format = GL_NONE;
GLenum gl_store_format = GL_NONE;
GLenum gl_format = GL_NONE;
GLenum gl_type = GL_NONE;
};
@@ -11,14 +11,14 @@
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -225,7 +225,7 @@ constexpr std::array<VkPipelineShaderStageCreateInfo, 2> MakeStages(
};
}
void UpdateOneTextureDescriptorSet(const VKDevice& device, VkDescriptorSet descriptor_set,
void UpdateOneTextureDescriptorSet(const Device& device, VkDescriptorSet descriptor_set,
VkSampler sampler, VkImageView image_view) {
const VkDescriptorImageInfo image_info{
.sampler = sampler,
@@ -247,7 +247,7 @@ void UpdateOneTextureDescriptorSet(const VKDevice& device, VkDescriptorSet descr
device.GetLogical().UpdateDescriptorSets(write_descriptor_set, nullptr);
}
void UpdateTwoTexturesDescriptorSet(const VKDevice& device, VkDescriptorSet descriptor_set,
void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descriptor_set,
VkSampler sampler, VkImageView image_view_0,
VkImageView image_view_1) {
const VkDescriptorImageInfo image_info_0{
@@ -326,7 +326,7 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
} // Anonymous namespace
BlitImageHelper::BlitImageHelper(const VKDevice& device_, VKScheduler& scheduler_,
BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
StateTracker& state_tracker_, VKDescriptorPool& descriptor_pool)
: device{device_}, scheduler{scheduler_}, state_tracker{state_tracker_},
one_texture_set_layout(device.GetLogical().CreateDescriptorSetLayout(
+6 -7
View File
@@ -8,19 +8,18 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/texture_cache/types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
using VideoCommon::Offset2D;
class VKDevice;
class VKScheduler;
class StateTracker;
class Device;
class Framebuffer;
class ImageView;
class StateTracker;
class VKScheduler;
struct BlitImagePipelineKey {
constexpr auto operator<=>(const BlitImagePipelineKey&) const noexcept = default;
@@ -31,7 +30,7 @@ struct BlitImagePipelineKey {
class BlitImageHelper {
public:
explicit BlitImageHelper(const VKDevice& device, VKScheduler& scheduler,
explicit BlitImageHelper(const Device& device, VKScheduler& scheduler,
StateTracker& state_tracker, VKDescriptorPool& descriptor_pool);
~BlitImageHelper();
@@ -67,7 +66,7 @@ private:
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
StateTracker& state_tracker;
@@ -76,7 +76,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta
regs.instanced_arrays.IsInstancingEnabled(index) ? regs.vertex_array[index].divisor : 0;
}
for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& input = regs.vertex_attrib_format[index];
auto& attribute = attributes[index];
attribute.raw = 0;
@@ -85,6 +85,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta
attribute.offset.Assign(input.offset);
attribute.type.Assign(static_cast<u32>(input.type.Value()));
attribute.size.Assign(static_cast<u32>(input.size.Value()));
attribute.binding_index_enabled.Assign(regs.vertex_array[index].IsEnabled() ? 1 : 0);
}
for (std::size_t index = 0; index < std::size(attachments); ++index) {
@@ -172,14 +173,9 @@ void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
cull_face.Assign(PackCullFace(regs.cull_face));
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& input = regs.vertex_array[index];
VertexBinding& binding = vertex_bindings[index];
binding.raw = 0;
binding.enabled.Assign(input.IsEnabled() ? 1 : 0);
binding.stride.Assign(static_cast<u16>(input.stride.Value()));
}
std::ranges::transform(regs.vertex_array, vertex_strides.begin(), [](const auto& array) {
return static_cast<u16>(array.stride.Value());
});
}
std::size_t FixedPipelineState::Hash() const noexcept {
@@ -96,6 +96,8 @@ struct FixedPipelineState {
BitField<6, 14, u32> offset;
BitField<20, 3, u32> type;
BitField<23, 6, u32> size;
// Not really an element of a vertex attribute, but it can be packed here
BitField<29, 1, u32> binding_index_enabled;
constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
@@ -130,12 +132,6 @@ struct FixedPipelineState {
}
};
union VertexBinding {
u16 raw;
BitField<0, 12, u16> stride;
BitField<12, 1, u16> enabled;
};
struct DynamicState {
union {
u32 raw1;
@@ -153,7 +149,8 @@ struct FixedPipelineState {
BitField<0, 2, u32> cull_face;
BitField<2, 1, u32> cull_enable;
};
std::array<VertexBinding, Maxwell::NumVertexArrays> vertex_bindings;
// Vertex stride is a 12 bits value, we have 4 bits to spare per element
std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
void Fill(const Maxwell& regs);
@@ -9,9 +9,9 @@
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan::MaxwellToVK {
@@ -47,7 +47,7 @@ VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter
return {};
}
VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wrap_mode,
Tegra::Texture::TextureFilter filter) {
switch (wrap_mode) {
case Tegra::Texture::WrapMode::Wrap:
@@ -222,7 +222,7 @@ constexpr bool IsZetaFormat(PixelFormat pixel_format) {
} // Anonymous namespace
FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format) {
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < std::size(tex_format_tuples));
auto tuple = tex_format_tuples[static_cast<std::size_t>(pixel_format)];
@@ -280,7 +280,7 @@ VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
return {};
}
VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device,
Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
@@ -526,7 +526,7 @@ VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison) {
return {};
}
VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format) {
VkIndexType IndexFormat(const Device& device, Maxwell::IndexFormat index_format) {
switch (index_format) {
case Maxwell::IndexFormat::UnsignedByte:
if (!device.IsExtIndexTypeUint8Supported()) {
@@ -6,10 +6,10 @@
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/textures/texture.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan::MaxwellToVK {
@@ -22,7 +22,7 @@ VkFilter Filter(Tegra::Texture::TextureFilter filter);
VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter);
VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wrap_mode,
Tegra::Texture::TextureFilter filter);
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func);
@@ -35,17 +35,17 @@ struct FormatInfo {
bool storage;
};
FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format);
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, PixelFormat pixel_format);
VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage);
VkPrimitiveTopology PrimitiveTopology(const VKDevice& device, Maxwell::PrimitiveTopology topology);
VkPrimitiveTopology PrimitiveTopology(const Device& device, Maxwell::PrimitiveTopology topology);
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size);
VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison);
VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format);
VkIndexType IndexFormat(const Device& device, Maxwell::IndexFormat index_format);
VkStencilOp StencilOp(Maxwell::StencilOp stencil_op);
@@ -12,8 +12,6 @@
#include <fmt/format.h>
#include "common/dynamic_library.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
@@ -24,182 +22,27 @@
#include "video_core/gpu.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/renderer_vulkan/wrapper.h"
// Include these late to avoid polluting previous headers
#ifdef _WIN32
#include <windows.h>
// ensure include order
#include <vulkan/vulkan_win32.h>
#endif
#if !defined(_WIN32) && !defined(__APPLE__)
#include <X11/Xlib.h>
#include <vulkan/vulkan_wayland.h>
#include <vulkan/vulkan_xlib.h>
#endif
#include "video_core/vulkan_common/vulkan_debug_callback.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
namespace {
using Core::Frontend::WindowSystemType;
VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT* data,
[[maybe_unused]] void* user_data) {
const char* const message{data->pMessage};
if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
LOG_CRITICAL(Render_Vulkan, "{}", message);
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
LOG_WARNING(Render_Vulkan, "{}", message);
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {
LOG_INFO(Render_Vulkan, "{}", message);
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
LOG_DEBUG(Render_Vulkan, "{}", message);
}
return VK_FALSE;
}
Common::DynamicLibrary OpenVulkanLibrary() {
Common::DynamicLibrary library;
#ifdef __APPLE__
// Check if a path to a specific Vulkan library has been specified.
char* libvulkan_env = getenv("LIBVULKAN_PATH");
if (!libvulkan_env || !library.Open(libvulkan_env)) {
// Use the libvulkan.dylib from the application bundle.
const std::string filename =
Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
library.Open(filename.c_str());
}
#else
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
if (!library.Open(filename.c_str())) {
// Android devices may not have libvulkan.so.1, only libvulkan.so.
filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
(void)library.Open(filename.c_str());
}
#endif
return library;
}
std::pair<vk::Instance, u32> CreateInstance(Common::DynamicLibrary& library,
vk::InstanceDispatch& dld, WindowSystemType window_type,
bool enable_debug_utils, bool enable_layers) {
if (!library.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
return {};
}
if (!library.GetSymbol("vkGetInstanceProcAddr", &dld.vkGetInstanceProcAddr)) {
LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
return {};
}
if (!vk::Load(dld)) {
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
return {};
}
std::vector<const char*> extensions;
extensions.reserve(6);
switch (window_type) {
case Core::Frontend::WindowSystemType::Headless:
break;
#ifdef _WIN32
case Core::Frontend::WindowSystemType::Windows:
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
break;
#endif
#if !defined(_WIN32) && !defined(__APPLE__)
case Core::Frontend::WindowSystemType::X11:
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
break;
case Core::Frontend::WindowSystemType::Wayland:
extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
break;
#endif
default:
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
break;
}
if (window_type != Core::Frontend::WindowSystemType::Headless) {
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
}
if (enable_debug_utils) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
if (!properties) {
LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
return {};
}
for (const char* extension : extensions) {
const auto it =
std::find_if(properties->begin(), properties->end(), [extension](const auto& prop) {
return !std::strcmp(extension, prop.extensionName);
});
if (it == properties->end()) {
LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
return {};
}
}
std::vector<const char*> layers;
layers.reserve(1);
if (enable_layers) {
layers.push_back("VK_LAYER_KHRONOS_validation");
}
const std::optional layer_properties = vk::EnumerateInstanceLayerProperties(dld);
if (!layer_properties) {
LOG_ERROR(Render_Vulkan, "Failed to query layer properties, disabling layers");
layers.clear();
}
for (auto layer_it = layers.begin(); layer_it != layers.end();) {
const char* const layer = *layer_it;
const auto it = std::find_if(
layer_properties->begin(), layer_properties->end(),
[layer](const VkLayerProperties& prop) { return !std::strcmp(layer, prop.layerName); });
if (it == layer_properties->end()) {
LOG_ERROR(Render_Vulkan, "Layer {} not available, removing it", layer);
layer_it = layers.erase(layer_it);
} else {
++layer_it;
}
}
// Limit the maximum version of Vulkan to avoid using untested version.
const u32 version = std::min(vk::AvailableVersion(dld), static_cast<u32>(VK_API_VERSION_1_1));
vk::Instance instance = vk::Instance::Create(version, layers, extensions, dld);
if (!instance) {
LOG_ERROR(Render_Vulkan, "Failed to create Vulkan instance");
return {};
}
if (!vk::Load(*instance, dld)) {
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
}
return std::make_pair(std::move(instance), version);
}
std::string GetReadableVersion(u32 version) {
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version));
}
std::string GetDriverVersion(const VKDevice& device) {
std::string GetDriverVersion(const Device& device) {
// Extracted from
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
const u32 version = device.GetDriverVersion();
@@ -216,7 +59,6 @@ std::string GetDriverVersion(const VKDevice& device) {
const u32 minor = version & 0x3fff;
return fmt::format("{}.{}", major, minor);
}
return GetReadableVersion(version);
}
@@ -255,7 +97,6 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (!framebuffer) {
return;
}
const auto& layout = render_window.GetFramebufferLayout();
if (layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
@@ -284,14 +125,16 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
render_window.OnFrameDisplayed();
}
bool RendererVulkan::Init() {
library = OpenVulkanLibrary();
std::tie(instance, instance_version) = CreateInstance(
library, dld, render_window.GetWindowInfo().type, true, Settings::values.renderer_debug);
if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) {
return false;
bool RendererVulkan::Init() try {
library = OpenLibrary();
instance = CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug);
if (Settings::values.renderer_debug) {
debug_callback = CreateDebugCallback(instance);
}
surface = CreateSurface(instance, render_window);
InitializeDevice();
Report();
memory_manager = std::make_unique<VKMemoryManager>(*device);
@@ -311,8 +154,11 @@ bool RendererVulkan::Init() {
blit_screen =
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
*memory_manager, *swapchain, *scheduler, screen_info);
return true;
} catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
return false;
}
void RendererVulkan::ShutDown() {
@@ -322,7 +168,6 @@ void RendererVulkan::ShutDown() {
if (const auto& dev = device->GetLogical()) {
dev.WaitIdle();
}
rasterizer.reset();
blit_screen.reset();
scheduler.reset();
@@ -331,95 +176,15 @@ void RendererVulkan::ShutDown() {
device.reset();
}
bool RendererVulkan::CreateDebugCallback() {
if (!Settings::values.renderer_debug) {
return true;
}
debug_callback = instance.TryCreateDebugCallback(DebugCallback);
if (!debug_callback) {
LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
return false;
}
return true;
}
bool RendererVulkan::CreateSurface() {
[[maybe_unused]] const auto& window_info = render_window.GetWindowInfo();
VkSurfaceKHR unsafe_surface = nullptr;
#ifdef _WIN32
if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
const HWND hWnd = static_cast<HWND>(window_info.render_surface);
const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
nullptr, 0, nullptr, hWnd};
const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
if (!vkCreateWin32SurfaceKHR ||
vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
return false;
}
}
#endif
#if !defined(_WIN32) && !defined(__APPLE__)
if (window_info.type == Core::Frontend::WindowSystemType::X11) {
const VkXlibSurfaceCreateInfoKHR xlib_ci{
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
static_cast<Display*>(window_info.display_connection),
reinterpret_cast<Window>(window_info.render_surface)};
const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
if (!vkCreateXlibSurfaceKHR ||
vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
return false;
}
}
if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
const VkWaylandSurfaceCreateInfoKHR wayland_ci{
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
static_cast<wl_display*>(window_info.display_connection),
static_cast<wl_surface*>(window_info.render_surface)};
const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
if (!vkCreateWaylandSurfaceKHR ||
vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
return false;
}
}
#endif
if (!unsafe_surface) {
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
return false;
}
surface = vk::SurfaceKHR(unsafe_surface, *instance, dld);
return true;
}
bool RendererVulkan::PickDevices() {
const auto devices = instance.EnumeratePhysicalDevices();
if (!devices) {
LOG_ERROR(Render_Vulkan, "Failed to enumerate physical devices");
return false;
}
void RendererVulkan::InitializeDevice() {
const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
const s32 device_index = Settings::values.vulkan_device.GetValue();
if (device_index < 0 || device_index >= static_cast<s32>(devices->size())) {
if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
return false;
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
}
const vk::PhysicalDevice physical_device((*devices)[static_cast<std::size_t>(device_index)],
dld);
if (!VKDevice::IsSuitable(physical_device, *surface)) {
return false;
}
device =
std::make_unique<VKDevice>(*instance, instance_version, physical_device, *surface, dld);
return device->Create();
const vk::PhysicalDevice physical_device(devices[static_cast<size_t>(device_index)], dld);
device = std::make_unique<Device>(*instance, physical_device, *surface, dld);
}
void RendererVulkan::Report() const {
@@ -444,26 +209,21 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
std::vector<std::string> RendererVulkan::EnumerateDevices() {
std::vector<std::string> RendererVulkan::EnumerateDevices() try {
vk::InstanceDispatch dld;
Common::DynamicLibrary library = OpenVulkanLibrary();
vk::Instance instance =
CreateInstance(library, dld, WindowSystemType::Headless, false, false).first;
if (!instance) {
return {};
}
const std::optional physical_devices = instance.EnumeratePhysicalDevices();
if (!physical_devices) {
return {};
}
const Common::DynamicLibrary library = OpenLibrary();
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_0);
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
std::vector<std::string> names;
names.reserve(physical_devices->size());
for (const auto& device : *physical_devices) {
names.reserve(physical_devices.size());
for (const VkPhysicalDevice device : physical_devices) {
names.push_back(vk::PhysicalDevice(device, dld).GetProperties().deviceName);
}
return names;
} catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Failed to enumerate devices with error: {}", exception.what());
return {};
}
} // namespace Vulkan
@@ -11,7 +11,7 @@
#include "common/dynamic_library.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class TelemetrySession;
@@ -27,9 +27,9 @@ class GPU;
namespace Vulkan {
class Device;
class StateTracker;
class VKBlitScreen;
class VKDevice;
class VKMemoryManager;
class VKSwapchain;
class VKScheduler;
@@ -56,11 +56,7 @@ public:
static std::vector<std::string> EnumerateDevices();
private:
bool CreateDebugCallback();
bool CreateSurface();
bool PickDevices();
void InitializeDevice();
void Report() const;
@@ -72,14 +68,13 @@ private:
vk::InstanceDispatch dld;
vk::Instance instance;
u32 instance_version{};
vk::SurfaceKHR surface;
VKScreenInfo screen_info;
vk::DebugCallback debug_callback;
std::unique_ptr<VKDevice> device;
vk::DebugUtilsMessenger debug_callback;
std::unique_ptr<Device> device;
std::unique_ptr<VKMemoryManager> memory_manager;
std::unique_ptr<StateTracker> state_tracker;
std::unique_ptr<VKScheduler> scheduler;
@@ -21,15 +21,15 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -114,7 +114,7 @@ struct VKBlitScreen::BufferData {
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
Core::Frontend::EmuWindow& render_window_,
VideoCore::RasterizerInterface& rasterizer_, const VKDevice& device_,
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
VKMemoryManager& memory_manager_, VKSwapchain& swapchain_,
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
@@ -7,7 +7,7 @@
#include <memory>
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -33,8 +33,8 @@ namespace Vulkan {
struct ScreenInfo;
class Device;
class RasterizerVulkan;
class VKDevice;
class VKScheduler;
class VKSwapchain;
@@ -42,7 +42,7 @@ class VKBlitScreen final {
public:
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
Core::Frontend::EmuWindow& render_window,
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
VideoCore::RasterizerInterface& rasterizer, const Device& device,
VKMemoryManager& memory_manager, VKSwapchain& swapchain,
VKScheduler& scheduler, const VKScreenInfo& screen_info);
~VKBlitScreen();
@@ -85,7 +85,7 @@ private:
Core::Memory::Memory& cpu_memory;
Core::Frontend::EmuWindow& render_window;
VideoCore::RasterizerInterface& rasterizer;
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
VKSwapchain& swapchain;
VKScheduler& scheduler;
@@ -9,10 +9,10 @@
#include "core/core.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -34,13 +34,13 @@ constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS =
constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS =
VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT;
std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const Device& device, VKScheduler& scheduler) {
return std::make_unique<VKStreamBuffer>(device, scheduler);
}
} // Anonymous namespace
Buffer::Buffer(const VKDevice& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
VKStagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
staging_pool_} {
@@ -168,7 +168,7 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
const VKDevice& device_, VKMemoryManager& memory_manager_,
const Device& device_, VKMemoryManager& memory_manager_,
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
VKStagingBufferPool& staging_pool_)
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,
@@ -11,17 +11,17 @@
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class VKMemoryManager;
class VKScheduler;
class Buffer final : public VideoCommon::BufferBlock {
public:
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
explicit Buffer(const Device& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
VKStagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
~Buffer();
@@ -41,7 +41,7 @@ public:
}
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
VKStagingBufferPool& staging_pool;
@@ -52,7 +52,7 @@ class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VK
public:
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
const VKDevice& device, VKMemoryManager& memory_manager,
const Device& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
VKStagingBufferPool& staging_pool);
~VKBufferCache();
@@ -63,7 +63,7 @@ protected:
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
private:
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
VKScheduler& scheduler;
VKStagingBufferPool& staging_pool;
@@ -5,8 +5,8 @@
#include <cstddef>
#include "video_core/renderer_vulkan/vk_command_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -17,7 +17,7 @@ struct CommandPool::Pool {
vk::CommandBuffers cmdbufs;
};
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const VKDevice& device_)
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const Device& device_)
: ResourcePool(master_semaphore_, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
CommandPool::~CommandPool() = default;
@@ -8,16 +8,16 @@
#include <vector>
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class MasterSemaphore;
class VKDevice;
class CommandPool final : public ResourcePool {
public:
explicit CommandPool(MasterSemaphore& master_semaphore_, const VKDevice& device_);
explicit CommandPool(MasterSemaphore& master_semaphore_, const Device& device_);
~CommandPool() override;
void Allocate(size_t begin, size_t end) override;
@@ -27,7 +27,7 @@ public:
private:
struct Pool;
const VKDevice& device;
const Device& device;
std::vector<Pool> pools;
};
@@ -15,11 +15,11 @@
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -86,7 +86,7 @@ VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
} // Anonymous namespace
VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
vk::Span<VkPushConstantRange> push_constants,
@@ -162,7 +162,7 @@ VkDescriptorSet VKComputePass::CommitDescriptorSet(
return set;
}
QuadArrayPass::QuadArrayPass(const VKDevice& device_, VKScheduler& scheduler_,
QuadArrayPass::QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
@@ -211,7 +211,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32
return {*buffer.handle, 0};
}
Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler_,
Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
@@ -255,7 +255,7 @@ std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buff
return {*buffer.handle, 0};
}
QuadIndexedPass::QuadIndexedPass(const VKDevice& device_, VKScheduler& scheduler_,
QuadIndexedPass::QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
@@ -11,18 +11,18 @@
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
class VKStagingBufferPool;
class VKUpdateDescriptorQueue;
class VKComputePass {
public:
explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
explicit VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
@@ -43,7 +43,7 @@ private:
class QuadArrayPass final : public VKComputePass {
public:
explicit QuadArrayPass(const VKDevice& device_, VKScheduler& scheduler_,
explicit QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
@@ -59,7 +59,7 @@ private:
class Uint8Pass final : public VKComputePass {
public:
explicit Uint8Pass(const VKDevice& device_, VKScheduler& scheduler_,
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
@@ -75,7 +75,7 @@ private:
class QuadIndexedPass final : public VKComputePass {
public:
explicit QuadIndexedPass(const VKDevice& device_, VKScheduler& scheduler_,
explicit QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
@@ -6,16 +6,16 @@
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
VKComputePipeline::VKComputePipeline(const VKDevice& device_, VKScheduler& scheduler_,
VKComputePipeline::VKComputePipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const SPIRVShader& shader_)
@@ -7,17 +7,17 @@
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
class VKUpdateDescriptorQueue;
class VKComputePipeline final {
public:
explicit VKComputePipeline(const VKDevice& device_, VKScheduler& scheduler_,
explicit VKComputePipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const SPIRVShader& shader_);
@@ -48,7 +48,7 @@ private:
vk::Pipeline CreatePipeline() const;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
ShaderEntries entries;
@@ -6,10 +6,10 @@
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -32,7 +32,7 @@ void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) {
descriptors_allocations.push_back(descriptor_pool.AllocateDescriptors(layout, end - begin));
}
VKDescriptorPool::VKDescriptorPool(const VKDevice& device_, VKScheduler& scheduler)
VKDescriptorPool::VKDescriptorPool(const Device& device_, VKScheduler& scheduler)
: device{device_}, master_semaphore{scheduler.GetMasterSemaphore()}, active_pool{
AllocateNewPool()} {}
@@ -7,11 +7,11 @@
#include <vector>
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class VKDescriptorPool;
class VKScheduler;
@@ -39,7 +39,7 @@ class VKDescriptorPool final {
friend DescriptorAllocator;
public:
explicit VKDescriptorPool(const VKDevice& device, VKScheduler& scheduler);
explicit VKDescriptorPool(const Device& device, VKScheduler& scheduler);
~VKDescriptorPool();
VKDescriptorPool(const VKDescriptorPool&) = delete;
@@ -50,7 +50,7 @@ private:
vk::DescriptorSets AllocateDescriptors(VkDescriptorSetLayout layout, std::size_t count);
const VKDevice& device;
const Device& device;
MasterSemaphore& master_semaphore;
std::vector<vk::DescriptorPool> pools;
@@ -6,19 +6,19 @@
#include <thread>
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
InnerFence::InnerFence(const VKDevice& device_, VKScheduler& scheduler_, u32 payload_,
InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
bool is_stubbed_)
: FenceBase{payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
InnerFence::InnerFence(const VKDevice& device_, VKScheduler& scheduler_, GPUVAddr address_,
InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
u32 payload_, bool is_stubbed_)
: FenceBase{address_, payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
@@ -75,7 +75,7 @@ bool InnerFence::IsEventSignalled() const {
VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
const VKDevice& device_, VKScheduler& scheduler_)
const Device& device_, VKScheduler& scheduler_)
: GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_},
device{device_}, scheduler{scheduler_} {}
@@ -9,7 +9,7 @@
#include "video_core/fence_manager.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -21,16 +21,16 @@ class RasterizerInterface;
namespace Vulkan {
class Device;
class VKBufferCache;
class VKDevice;
class VKQueryCache;
class VKScheduler;
class InnerFence : public VideoCommon::FenceBase {
public:
explicit InnerFence(const VKDevice& device_, VKScheduler& scheduler_, u32 payload_,
explicit InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
bool is_stubbed_);
explicit InnerFence(const VKDevice& device_, VKScheduler& scheduler_, GPUVAddr address_,
explicit InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
u32 payload_, bool is_stubbed_);
~InnerFence();
@@ -43,7 +43,7 @@ public:
private:
bool IsEventSignalled() const;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
vk::Event event;
u64 ticks = 0;
@@ -58,7 +58,7 @@ public:
explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
const VKDevice& device_, VKScheduler& scheduler_);
const Device& device_, VKScheduler& scheduler_);
protected:
Fence CreateFence(u32 value, bool is_stubbed) override;
@@ -68,7 +68,7 @@ protected:
void WaitFence(Fence& fence) override;
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
};
@@ -12,12 +12,12 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -94,7 +94,7 @@ VkSampleCountFlagBits ConvertMsaaMode(Tegra::Texture::MsaaMode msaa_mode) {
} // Anonymous namespace
VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device_, VKScheduler& scheduler_,
VKGraphicsPipeline::VKGraphicsPipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const GraphicsPipelineCacheKey& key,
@@ -212,11 +212,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const SPIRVProgram& program,
// state is ignored
dynamic.raw1 = 0;
dynamic.raw2 = 0;
for (FixedPipelineState::VertexBinding& binding : dynamic.vertex_bindings) {
// Enable all vertex bindings
binding.raw = 0;
binding.enabled.Assign(1);
}
dynamic.vertex_strides.fill(0);
} else {
dynamic = state.dynamic_state;
}
@@ -224,19 +220,16 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const SPIRVProgram& program,
std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& binding = dynamic.vertex_bindings[index];
if (!binding.enabled) {
if (state.attributes[index].binding_index_enabled == 0) {
continue;
}
const bool instanced = state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
vertex_bindings.push_back({
.binding = static_cast<u32>(index),
.stride = binding.stride,
.stride = dynamic.vertex_strides[index],
.inputRate = rate,
});
if (instanced) {
vertex_binding_divisors.push_back({
.binding = static_cast<u32>(index),
@@ -13,7 +13,7 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -40,8 +40,8 @@ static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>
static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>);
class Device;
class VKDescriptorPool;
class VKDevice;
class VKScheduler;
class VKUpdateDescriptorQueue;
@@ -49,7 +49,7 @@ using SPIRVProgram = std::array<std::optional<SPIRVShader>, Maxwell::MaxShaderSt
class VKGraphicsPipeline final {
public:
explicit VKGraphicsPipeline(const VKDevice& device_, VKScheduler& scheduler_,
explicit VKGraphicsPipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const GraphicsPipelineCacheKey& key,
@@ -85,7 +85,7 @@ private:
vk::Pipeline CreatePipeline(const SPIRVProgram& program, VkRenderPass renderpass,
u32 num_color_buffers) const;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
const GraphicsPipelineCacheKey cache_key;
const u64 hash;
@@ -6,15 +6,15 @@
#include <chrono>
#include "core/settings.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
using namespace std::chrono_literals;
MasterSemaphore::MasterSemaphore(const VKDevice& device) {
MasterSemaphore::MasterSemaphore(const Device& device) {
static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR,
.pNext = nullptr,
@@ -8,15 +8,15 @@
#include <thread>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class MasterSemaphore {
public:
explicit MasterSemaphore(const VKDevice& device);
explicit MasterSemaphore(const Device& device);
~MasterSemaphore();
/// Returns the current logical tick.
@@ -11,9 +11,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -29,7 +29,7 @@ u64 GetAllocationChunkSize(u64 required_size) {
class VKMemoryAllocation final {
public:
explicit VKMemoryAllocation(const VKDevice& device_, vk::DeviceMemory memory_,
explicit VKMemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_)
: device{device_}, memory{std::move(memory_)}, properties{properties_},
allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {}
@@ -104,7 +104,7 @@ private:
return std::nullopt;
}
const VKDevice& device; ///< Vulkan device.
const Device& device; ///< Vulkan device.
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
const VkMemoryPropertyFlags properties; ///< Vulkan properties.
const u64 allocation_size; ///< Size of this allocation.
@@ -117,7 +117,7 @@ private:
std::vector<const VKMemoryCommitImpl*> commits;
};
VKMemoryManager::VKMemoryManager(const VKDevice& device_)
VKMemoryManager::VKMemoryManager(const Device& device_)
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
VKMemoryManager::~VKMemoryManager() = default;
@@ -207,7 +207,7 @@ VKMemoryCommit VKMemoryManager::TryAllocCommit(const VkMemoryRequirements& requi
return {};
}
VKMemoryCommitImpl::VKMemoryCommitImpl(const VKDevice& device_, VKMemoryAllocation* allocation_,
VKMemoryCommitImpl::VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
const vk::DeviceMemory& memory_, u64 begin_, u64 end_)
: device{device_}, memory{memory_}, interval{begin_, end_}, allocation{allocation_} {}
@@ -9,12 +9,12 @@
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class MemoryMap;
class VKDevice;
class VKMemoryAllocation;
class VKMemoryCommitImpl;
@@ -22,7 +22,7 @@ using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
class VKMemoryManager final {
public:
explicit VKMemoryManager(const VKDevice& device_);
explicit VKMemoryManager(const Device& device_);
VKMemoryManager(const VKMemoryManager&) = delete;
~VKMemoryManager();
@@ -49,7 +49,7 @@ private:
VKMemoryCommit TryAllocCommit(const VkMemoryRequirements& requirements,
VkMemoryPropertyFlags wanted_properties);
const VKDevice& device; ///< Device handler.
const Device& device; ///< Device handler.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
};
@@ -59,7 +59,7 @@ class VKMemoryCommitImpl final {
friend MemoryMap;
public:
explicit VKMemoryCommitImpl(const VKDevice& device_, VKMemoryAllocation* allocation_,
explicit VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
const vk::DeviceMemory& memory_, u64 begin_, u64 end_);
~VKMemoryCommitImpl();
@@ -85,7 +85,7 @@ private:
/// Unmaps memory.
void Unmap() const;
const VKDevice& device; ///< Vulkan device.
const Device& device; ///< Vulkan device.
const vk::DeviceMemory& memory; ///< Vulkan device memory handler.
std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
@@ -19,17 +19,17 @@
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/compiler_settings.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader_cache.h"
#include "video_core/shader_notify.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -149,7 +149,7 @@ Shader::~Shader() = default;
VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_,
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
Tegra::MemoryManager& gpu_memory_, const Device& device_,
VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VideoCommon::ShaderCache<Shader>{rasterizer_}, gpu{gpu_}, maxwell3d{maxwell3d_},
@@ -20,12 +20,12 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/async_shaders.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader_cache.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -33,10 +33,10 @@ class System;
namespace Vulkan {
class Device;
class RasterizerVulkan;
class VKComputePipeline;
class VKDescriptorPool;
class VKDevice;
class VKScheduler;
class VKUpdateDescriptorQueue;
@@ -121,7 +121,7 @@ public:
explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu,
Tegra::Engines::Maxwell3D& maxwell3d,
Tegra::Engines::KeplerCompute& kepler_compute,
Tegra::MemoryManager& gpu_memory, const VKDevice& device,
Tegra::MemoryManager& gpu_memory, const Device& device,
VKScheduler& scheduler, VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue);
~VKPipelineCache() override;
@@ -148,7 +148,7 @@ private:
Tegra::Engines::KeplerCompute& kepler_compute;
Tegra::MemoryManager& gpu_memory;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
VKDescriptorPool& descriptor_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
@@ -7,11 +7,11 @@
#include <utility>
#include <vector>
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -27,7 +27,7 @@ constexpr VkQueryType GetTarget(QueryType type) {
} // Anonymous namespace
QueryPool::QueryPool(const VKDevice& device_, VKScheduler& scheduler, QueryType type_)
QueryPool::QueryPool(const Device& device_, VKScheduler& scheduler, QueryType type_)
: ResourcePool{scheduler.GetMasterSemaphore(), GROW_STEP}, device{device_}, type{type_} {}
QueryPool::~QueryPool() = default;
@@ -68,7 +68,7 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
const VKDevice& device_, VKScheduler& scheduler_)
const Device& device_, VKScheduler& scheduler_)
: QueryCacheBase{rasterizer_, maxwell3d_, gpu_memory_}, device{device_}, scheduler{scheduler_},
query_pools{
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
@@ -96,9 +96,9 @@ void VKQueryCache::Reserve(QueryType type, std::pair<VkQueryPool, u32> query) {
HostCounter::HostCounter(VKQueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
QueryType type_)
: HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_},
query{cache_.AllocateQuery(type_)}, tick{cache_.Scheduler().CurrentTick()} {
const vk::Device* logical = &cache_.Device().GetLogical();
cache_.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
const vk::Device* logical = &cache.GetDevice().GetLogical();
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
logical->ResetQueryPoolEXT(query.first, query.second, 1);
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
});
@@ -109,17 +109,17 @@ HostCounter::~HostCounter() {
}
void HostCounter::EndQuery() {
cache.Scheduler().Record(
cache.GetScheduler().Record(
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
}
u64 HostCounter::BlockingQuery() const {
if (tick >= cache.Scheduler().CurrentTick()) {
cache.Scheduler().Flush();
if (tick >= cache.GetScheduler().CurrentTick()) {
cache.GetScheduler().Flush();
}
u64 data;
const VkResult query_result = cache.Device().GetLogical().GetQueryResults(
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
@@ -127,7 +127,7 @@ u64 HostCounter::BlockingQuery() const {
case VK_SUCCESS:
return data;
case VK_ERROR_DEVICE_LOST:
cache.Device().ReportLoss();
cache.GetDevice().ReportLoss();
[[fallthrough]];
default:
throw vk::Exception(query_result);
@@ -12,7 +12,7 @@
#include "common/common_types.h"
#include "video_core/query_cache.h"
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace VideoCore {
class RasterizerInterface;
@@ -21,8 +21,8 @@ class RasterizerInterface;
namespace Vulkan {
class CachedQuery;
class Device;
class HostCounter;
class VKDevice;
class VKQueryCache;
class VKScheduler;
@@ -30,7 +30,7 @@ using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>;
class QueryPool final : public ResourcePool {
public:
explicit QueryPool(const VKDevice& device, VKScheduler& scheduler, VideoCore::QueryType type);
explicit QueryPool(const Device& device, VKScheduler& scheduler, VideoCore::QueryType type);
~QueryPool() override;
std::pair<VkQueryPool, u32> Commit();
@@ -43,7 +43,7 @@ protected:
private:
static constexpr std::size_t GROW_STEP = 512;
const VKDevice& device;
const Device& device;
const VideoCore::QueryType type;
std::vector<vk::QueryPool> pools;
@@ -55,23 +55,23 @@ class VKQueryCache final
public:
explicit VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
const VKDevice& device_, VKScheduler& scheduler_);
const Device& device_, VKScheduler& scheduler_);
~VKQueryCache();
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
const VKDevice& Device() const noexcept {
const Device& GetDevice() const noexcept {
return device;
}
VKScheduler& Scheduler() const noexcept {
VKScheduler& GetScheduler() const noexcept {
return scheduler;
}
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
};
@@ -27,7 +27,6 @@
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
@@ -36,9 +35,10 @@
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader_cache.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -62,7 +62,7 @@ namespace {
constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute);
VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, size_t index) {
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
const auto& src = regs.viewport_transform[index];
const float width = src.scale_x * 2.0f;
const float height = src.scale_y * 2.0f;
@@ -239,7 +239,7 @@ public:
index.type = type;
}
void Bind(const VKDevice& device, VKScheduler& scheduler) const {
void Bind(const Device& device, VKScheduler& scheduler) const {
// Use this large switch case to avoid dispatching more memory in the record lambda than
// what we need. It looks horrible, but it's the best we can do on standard C++.
switch (vertex.num_buffers) {
@@ -330,7 +330,7 @@ private:
} index;
template <size_t N>
void BindStatic(const VKDevice& device, VKScheduler& scheduler) const {
void BindStatic(const Device& device, VKScheduler& scheduler) const {
if (device.IsExtExtendedDynamicStateSupported()) {
if (index.buffer) {
BindStatic<N, true, true>(scheduler);
@@ -409,7 +409,7 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MemoryManager& gpu_memory_,
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
const VKDevice& device_, VKMemoryManager& memory_manager_,
const Device& device_, VKMemoryManager& memory_manager_,
StateTracker& state_tracker_, VKScheduler& scheduler_)
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
@@ -628,8 +628,10 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
grid_z = launch_desc.grid_dim_z, pipeline_handle, pipeline_layout,
descriptor_set](vk::CommandBuffer cmdbuf) {
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, DESCRIPTOR_SET,
descriptor_set, {});
if (descriptor_set) {
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout,
DESCRIPTOR_SET, descriptor_set, nullptr);
}
cmdbuf.Dispatch(grid_x, grid_y, grid_z);
});
}
@@ -29,8 +29,8 @@
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/async_shaders.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -55,7 +55,7 @@ class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
public:
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
VKScreenInfo& screen_info_, const VKDevice& device_,
VKScreenInfo& screen_info_, const Device& device_,
VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
VKScheduler& scheduler_);
~RasterizerVulkan() override;
@@ -212,7 +212,7 @@ private:
Tegra::Engines::KeplerCompute& kepler_compute;
VKScreenInfo& screen_info;
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
StateTracker& state_tracker;
VKScheduler& scheduler;
@@ -11,13 +11,13 @@
#include "common/microprofile.h"
#include "common/thread.h"
#include "video_core/renderer_vulkan/vk_command_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -37,7 +37,7 @@ void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
last = nullptr;
}
VKScheduler::VKScheduler(const VKDevice& device_, StateTracker& state_tracker_)
VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
: device{device_}, state_tracker{state_tracker_},
master_semaphore{std::make_unique<MasterSemaphore>(device)},
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
@@ -12,22 +12,22 @@
#include <utility>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class CommandPool;
class Device;
class Framebuffer;
class MasterSemaphore;
class StateTracker;
class VKDevice;
class VKQueryCache;
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
/// OpenGL-like operations on Vulkan command buffers.
class VKScheduler {
public:
explicit VKScheduler(const VKDevice& device, StateTracker& state_tracker);
explicit VKScheduler(const Device& device, StateTracker& state_tracker);
~VKScheduler();
/// Returns the current command buffer tick.
@@ -179,7 +179,7 @@ private:
void AcquireNewChunk();
const VKDevice& device;
const Device& device;
StateTracker& state_tracker;
std::unique_ptr<MasterSemaphore> master_semaphore;
@@ -22,11 +22,11 @@
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
#include "video_core/engines/shader_type.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/shader/node.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader/transform_feedback.h"
#include "video_core/vulkan_common/vulkan_device.h"
namespace Vulkan {
@@ -272,19 +272,12 @@ bool IsPrecise(Operation operand) {
return false;
}
u32 ShaderVersion(const VKDevice& device) {
if (device.InstanceApiVersion() < VK_API_VERSION_1_1) {
return 0x00010000;
}
return 0x00010300;
}
class SPIRVDecompiler final : public Sirit::Module {
public:
explicit SPIRVDecompiler(const VKDevice& device_, const ShaderIR& ir_, ShaderType stage_,
explicit SPIRVDecompiler(const Device& device_, const ShaderIR& ir_, ShaderType stage_,
const Registry& registry_, const Specialization& specialization_)
: Module(ShaderVersion(device_)), device{device_}, ir{ir_}, stage{stage_},
header{ir_.GetHeader()}, registry{registry_}, specialization{specialization_} {
: Module(0x00010300), device{device_}, ir{ir_}, stage{stage_}, header{ir_.GetHeader()},
registry{registry_}, specialization{specialization_} {
if (stage_ != ShaderType::Compute) {
transform_feedback = BuildTransformFeedback(registry_.GetGraphicsInfo());
}
@@ -2749,7 +2742,7 @@ private:
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
const VKDevice& device;
const Device& device;
const ShaderIR& ir;
const ShaderType stage;
const Tegra::Shader::Header header;
@@ -3137,7 +3130,7 @@ ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir) {
return entries;
}
std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
ShaderType stage, const VideoCommon::Shader::Registry& registry,
const Specialization& specialization) {
return SPIRVDecompiler(device, ir, stage, registry, specialization).Assemble();
@@ -15,10 +15,8 @@
#include "video_core/shader/shader_ir.h"
namespace Vulkan {
class VKDevice;
}
namespace Vulkan {
class Device;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using UniformTexelEntry = VideoCommon::Shader::SamplerEntry;
@@ -109,7 +107,7 @@ struct SPIRVShader {
ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir);
std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
Tegra::Engines::ShaderType stage,
const VideoCommon::Shader::Registry& registry,
const Specialization& specialization);
@@ -7,13 +7,13 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
vk::ShaderModule BuildShader(const VKDevice& device, std::span<const u32> code) {
vk::ShaderModule BuildShader(const Device& device, std::span<const u32> code) {
return device.GetLogical().CreateShaderModule({
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.pNext = nullptr,
@@ -7,12 +7,12 @@
#include <span>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
vk::ShaderModule BuildShader(const VKDevice& device, std::span<const u32> code);
vk::ShaderModule BuildShader(const Device& device, std::span<const u32> code);
} // namespace Vulkan
@@ -9,17 +9,17 @@
#include "common/bit_util.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer_)
: buffer{std::move(buffer_)} {}
VKStagingBufferPool::VKStagingBufferPool(const VKDevice& device_, VKMemoryManager& memory_manager_,
VKStagingBufferPool::VKStagingBufferPool(const Device& device_, VKMemoryManager& memory_manager_,
VKScheduler& scheduler_)
: device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {}
@@ -10,11 +10,11 @@
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
struct VKBuffer final {
@@ -24,7 +24,7 @@ struct VKBuffer final {
class VKStagingBufferPool final {
public:
explicit VKStagingBufferPool(const VKDevice& device, VKMemoryManager& memory_manager,
explicit VKStagingBufferPool(const Device& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler);
~VKStagingBufferPool();
@@ -58,7 +58,7 @@ private:
u64 ReleaseLevel(StagingBuffersCache& cache, std::size_t log2);
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
VKScheduler& scheduler;
@@ -10,10 +10,10 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -60,7 +60,7 @@ u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
} // Anonymous namespace
VKStreamBuffer::VKStreamBuffer(const VKDevice& device_, VKScheduler& scheduler_)
VKStreamBuffer::VKStreamBuffer(const Device& device_, VKScheduler& scheduler_)
: device{device_}, scheduler{scheduler_} {
CreateBuffers();
ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE);
@@ -9,17 +9,17 @@
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class VKDevice;
class Device;
class VKFenceWatch;
class VKScheduler;
class VKStreamBuffer final {
public:
explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler);
explicit VKStreamBuffer(const Device& device, VKScheduler& scheduler);
~VKStreamBuffer();
/**
@@ -54,7 +54,7 @@ private:
void WaitPendingOperations(u64 requested_upper_bound);
const VKDevice& device; ///< Vulkan device manager.
const Device& device; ///< Vulkan device manager.
VKScheduler& scheduler; ///< Command scheduler.
vk::Buffer buffer; ///< Mapped buffer.
@@ -11,10 +11,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -56,7 +56,7 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi
} // Anonymous namespace
VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const VKDevice& device_, VKScheduler& scheduler_)
VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const Device& device_, VKScheduler& scheduler_)
: surface{surface_}, device{device_}, scheduler{scheduler_} {}
VKSwapchain::~VKSwapchain() = default;

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