Compare commits
98 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b7cd5d742e | ||
|
|
56ecafc204 | ||
|
|
92344da20c | ||
|
|
abda366362 | ||
|
|
0ca91ced2d | ||
|
|
b3c8997829 | ||
|
|
3cfd962ef4 | ||
|
|
0890451c55 | ||
|
|
2dc9dbb809 | ||
|
|
70812ec57b | ||
|
|
a78021580d | ||
|
|
b928fca114 | ||
|
|
8ace3959a5 | ||
|
|
e7e8a87927 | ||
|
|
b254d528bc | ||
|
|
ad50209383 | ||
|
|
d8ad2f3484 | ||
|
|
6f5b942897 | ||
|
|
97b2220a82 | ||
|
|
117bdc71e0 | ||
|
|
760a9e8693 | ||
|
|
30e0d1c973 | ||
|
|
91c06dae1a | ||
|
|
978ca65f59 | ||
|
|
e9e1876e82 | ||
|
|
38110dd485 | ||
|
|
d6a41cfc21 | ||
|
|
92fa5257c7 | ||
|
|
373408ae8c | ||
|
|
70f16f1722 | ||
|
|
9b501af8e3 | ||
|
|
652d6766d5 | ||
|
|
e02ef3c3be | ||
|
|
07b81f57ba | ||
|
|
31de52513e | ||
|
|
e3c2749986 | ||
|
|
b92bf51ae1 | ||
|
|
16e2e1c45f | ||
|
|
428ce8ec29 | ||
|
|
0a966e2cac | ||
|
|
ceb7b11f16 | ||
|
|
8f2959f680 | ||
|
|
8ead176639 | ||
|
|
64e174237e | ||
|
|
c0c4ed0d3b | ||
|
|
5cafa70d3b | ||
|
|
484623cd61 | ||
|
|
57d89e291d | ||
|
|
75eaab2e0f | ||
|
|
9d4edd4e88 | ||
|
|
0a50ba3bd1 | ||
|
|
cb826bcee7 | ||
|
|
ce718522bc | ||
|
|
87f220efff | ||
|
|
c22d0d9945 | ||
|
|
c433c0a746 | ||
|
|
945cfe234b | ||
|
|
9b24197ca0 | ||
|
|
8008b5ddc9 | ||
|
|
da7be67daf | ||
|
|
0aad914527 | ||
|
|
a6ecdf42bc | ||
|
|
9efbf5309f | ||
|
|
af1183a993 | ||
|
|
88192af8ac | ||
|
|
7bf9f9ae49 | ||
|
|
9f5facc3aa | ||
|
|
0785796372 | ||
|
|
e829973742 | ||
|
|
1e149dc18b | ||
|
|
dc5396a466 | ||
|
|
af477fb8c5 | ||
|
|
a0d7a2732d | ||
|
|
f6a89edb67 | ||
|
|
00fb79b2f3 | ||
|
|
91a45834fd | ||
|
|
0b75ec5316 | ||
|
|
c0ab5b79dc | ||
|
|
a111a9ae2c | ||
|
|
6f006d051e | ||
|
|
d62d28522b | ||
|
|
087f52e872 | ||
|
|
6bbbbe8f85 | ||
|
|
fc6db97a09 | ||
|
|
4bfa411ddc | ||
|
|
4f0f481f63 | ||
|
|
848bdf8a40 | ||
|
|
7d2839d7a3 | ||
|
|
e67b8678f8 | ||
|
|
c6e1c46ac7 | ||
|
|
c64545d07a | ||
|
|
1d4cbb92f2 | ||
|
|
6053b95552 | ||
|
|
66edfd61c6 | ||
|
|
4a3fd97e48 | ||
|
|
d567b7e841 | ||
|
|
5553bd3ba2 | ||
|
|
657771bdcb |
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -7,9 +7,6 @@
|
||||
[submodule "dynarmic"]
|
||||
path = externals/dynarmic
|
||||
url = https://github.com/MerryMage/dynarmic.git
|
||||
[submodule "unicorn"]
|
||||
path = externals/unicorn
|
||||
url = https://github.com/yuzu-emu/unicorn
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
|
||||
@@ -4,16 +4,8 @@ cd /yuzu
|
||||
# override Travis CI unreasonable ccache size
|
||||
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
|
||||
|
||||
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
|
||||
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
|
||||
chmod +x /bin/uname
|
||||
|
||||
# Dirty hack to trick unicorn makefile into believing we have cmd
|
||||
echo '' >> /bin/cmd
|
||||
chmod +x /bin/cmd
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
ninja
|
||||
|
||||
# Clean up the dirty hacks
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -G Ninja -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
|
||||
ninja
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -4,13 +4,12 @@ set -o pipefail
|
||||
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.14
|
||||
export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
# TODO: Build using ninja instead of make
|
||||
mkdir build && cd build
|
||||
cmake --version
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
make -j4
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -18,8 +18,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
|
||||
|
||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
||||
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
|
||||
|
||||
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
|
||||
|
||||
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
|
||||
@@ -161,7 +159,7 @@ macro(yuzu_find_packages)
|
||||
# Cmake Pkg Prefix Version Conan Pkg
|
||||
"Boost 1.73 boost/1.73.0"
|
||||
"Catch2 2.13 catch2/2.13.0"
|
||||
"fmt 7.1 fmt/7.1.0"
|
||||
"fmt 7.1 fmt/7.1.2"
|
||||
# can't use until https://github.com/bincrafters/community/issues/1173
|
||||
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
|
||||
"lz4 1.8 lz4/1.9.2"
|
||||
@@ -372,81 +370,6 @@ endif()
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
|
||||
if (YUZU_USE_BUNDLED_UNICORN)
|
||||
if (MSVC)
|
||||
message(STATUS "unicorn not found, falling back to bundled")
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
endif()
|
||||
|
||||
if (DEFINED UNICORN_VER)
|
||||
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
||||
endif()
|
||||
|
||||
if (DEFINED UNICORN_VER)
|
||||
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
||||
endif()
|
||||
|
||||
set(UNICORN_FOUND YES)
|
||||
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
|
||||
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
|
||||
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
|
||||
else()
|
||||
message(STATUS "unicorn not found, falling back to externals")
|
||||
if (MINGW)
|
||||
set(UNICORN_LIB_NAME "unicorn.a")
|
||||
else()
|
||||
set(UNICORN_LIB_NAME "libunicorn.a")
|
||||
endif()
|
||||
|
||||
set(UNICORN_FOUND YES)
|
||||
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
|
||||
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
|
||||
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
|
||||
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
|
||||
|
||||
find_package(PythonInterp 2.7 REQUIRED)
|
||||
|
||||
if (MINGW)
|
||||
# Intentionally call the unicorn makefile directly instead of using make.sh so that we can override the
|
||||
# UNAME_S makefile variable to MINGW. This way we don't have to hack at the uname binary to build
|
||||
# Additionally, overriding DO_WINDOWS_EXPORT prevents unicorn from patching the static unicorn.a by using msvc and cmd,
|
||||
# which are both things we don't have in a mingw cross compiling environment.
|
||||
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
|
||||
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" CC=x86_64-w64-mingw32-gcc AR=x86_64-w64-mingw32-gcc-ar RANLIB=x86_64-w64-mingw32-gcc-ranlib make UNAME_S=MINGW DO_WINDOWS_EXPORT=0
|
||||
WORKING_DIRECTORY ${UNICORN_PREFIX}
|
||||
)
|
||||
else()
|
||||
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
|
||||
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
|
||||
WORKING_DIRECTORY ${UNICORN_PREFIX}
|
||||
)
|
||||
endif()
|
||||
|
||||
# ALL makes this custom target build every time
|
||||
# but it won't actually build if LIBUNICORN_LIBRARY is up to date
|
||||
add_custom_target(unicorn-build ALL
|
||||
DEPENDS ${LIBUNICORN_LIBRARY}
|
||||
)
|
||||
unset(UNICORN_LIB_NAME)
|
||||
endif()
|
||||
else()
|
||||
find_package(Unicorn REQUIRED)
|
||||
endif()
|
||||
|
||||
if (UNICORN_FOUND)
|
||||
add_library(unicorn INTERFACE)
|
||||
add_dependencies(unicorn unicorn-build)
|
||||
target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
|
||||
target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
|
||||
else()
|
||||
message(FATAL_ERROR "Could not find or build unicorn which is required.")
|
||||
endif()
|
||||
|
||||
# Platform-specific library requirements
|
||||
# ======================================
|
||||
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
function(copy_yuzu_unicorn_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
windows_copy_files(${target_dir} ${UNICORN_DLL_DIR} ${DLL_DEST}
|
||||
libgcc_s_seh-1.dll
|
||||
libwinpthread-1.dll
|
||||
unicorn.dll
|
||||
)
|
||||
endfunction(copy_yuzu_unicorn_deps)
|
||||
14
dist/qt_themes/default/style.qss
vendored
14
dist/qt_themes/default/style.qss
vendored
@@ -1,3 +1,7 @@
|
||||
QAbstractSpinBox {
|
||||
min-height: 19px;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton {
|
||||
color: #959595;
|
||||
border: 1px solid transparent;
|
||||
@@ -35,10 +39,10 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 20px;
|
||||
min-height: 20px;
|
||||
max-width: 20px;
|
||||
max-height: 20px;
|
||||
min-width: 21px;
|
||||
min-height: 21px;
|
||||
max-width: 21px;
|
||||
max-height: 21px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput,
|
||||
@@ -71,7 +75,7 @@ QWidget#middleControllerApplet {
|
||||
|
||||
QWidget#topPerGameInput QComboBox,
|
||||
QWidget#middleControllerApplet QComboBox {
|
||||
width: 123px;
|
||||
width: 120px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers {
|
||||
|
||||
82
dist/qt_themes/qdarkstyle/style.qss
vendored
82
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -99,12 +99,19 @@ QGroupBox::indicator:unchecked:disabled {
|
||||
}
|
||||
|
||||
QRadioButton {
|
||||
spacing: 5px;
|
||||
outline: none;
|
||||
color: #eff0f1;
|
||||
spacing: 3px;
|
||||
padding: 0px;
|
||||
border: none;
|
||||
outline: none;
|
||||
margin-bottom: 2px;
|
||||
}
|
||||
|
||||
QGroupBox QRadioButton {
|
||||
padding-left: 0px;
|
||||
padding-right: 7px;
|
||||
}
|
||||
|
||||
QRadioButton:disabled {
|
||||
color: #76797C;
|
||||
}
|
||||
@@ -522,13 +529,12 @@ QToolButton#qt_toolbar_ext_button {
|
||||
|
||||
QPushButton {
|
||||
color: #eff0f1;
|
||||
border-width: 1px;
|
||||
border-color: #54575B;
|
||||
border-style: solid;
|
||||
padding: 6px 4px;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
padding: 5px 0px 5px 0px;
|
||||
outline: none;
|
||||
min-width: 100px;
|
||||
min-height: 13px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
@@ -553,8 +559,9 @@ QComboBox {
|
||||
selection-background-color: #3daee9;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
padding: 4px 6px;
|
||||
min-width: 75px;
|
||||
padding: 0px 4px 0px 4px;
|
||||
min-width: 60px;
|
||||
min-height: 23px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
@@ -608,26 +615,26 @@ QComboBox::down-arrow:focus {
|
||||
}
|
||||
|
||||
QAbstractSpinBox {
|
||||
padding: 4px 6px;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
border-radius: 2px;
|
||||
min-width: 75px;
|
||||
min-width: 52px;
|
||||
min-height: 23px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox:up-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center right;
|
||||
left: -6px;
|
||||
left: -2px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox:down-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center left;
|
||||
right: -6px;
|
||||
right: -2px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox::up-arrow,
|
||||
@@ -1277,41 +1284,33 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 24px;
|
||||
min-height: 24px;
|
||||
max-width: 24px;
|
||||
max-height: 24px;
|
||||
min-width: 23px;
|
||||
min-height: 23px;
|
||||
max-width: 23px;
|
||||
max-height: 23px;
|
||||
padding: 0px 0px;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange,
|
||||
QSpinBox#spinboxRStickRange {
|
||||
padding: 4px 0px 5px 0px;
|
||||
min-width: 63px;
|
||||
}
|
||||
|
||||
QSpinBox#vibrationSpin {
|
||||
padding: 4px 0px 5px 0px;
|
||||
min-width: 63px;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange:up-button,
|
||||
QSpinBox#spinboxRStickRange:up-button,
|
||||
QSpinBox#vibrationSpin:up-button {
|
||||
left: -2px;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange:down-button,
|
||||
QSpinBox#spinboxRStickRange:down-button,
|
||||
QSpinBox#vibrationSpin:down-button {
|
||||
right: -1px;
|
||||
QSpinBox#spinboxRStickRange,
|
||||
QSpinBox#vibrationSpinPlayer1,
|
||||
QSpinBox#vibrationSpinPlayer2,
|
||||
QSpinBox#vibrationSpinPlayer3,
|
||||
QSpinBox#vibrationSpinPlayer4,
|
||||
QSpinBox#vibrationSpinPlayer5,
|
||||
QSpinBox#vibrationSpinPlayer6,
|
||||
QSpinBox#vibrationSpinPlayer7,
|
||||
QSpinBox#vibrationSpinPlayer8 {
|
||||
min-width: 68px;
|
||||
}
|
||||
|
||||
QDialog#ConfigureVibration QGroupBox::indicator,
|
||||
QGroupBox#motionGroup::indicator,
|
||||
QGroupBox#vibrationGroup::indicator {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QDialog#ConfigureVibration QGroupBox::title,
|
||||
QGroupBox#motionGroup::title,
|
||||
QGroupBox#vibrationGroup::title {
|
||||
spacing: 2px;
|
||||
@@ -1340,16 +1339,7 @@ QWidget#middleControllerApplet {
|
||||
|
||||
QWidget#topPerGameInput QComboBox,
|
||||
QWidget#middleControllerApplet QComboBox {
|
||||
width: 119px;
|
||||
}
|
||||
|
||||
QRadioButton#radioDocked {
|
||||
margin-left: -3px;
|
||||
}
|
||||
|
||||
|
||||
QRadioButton#radioUndocked {
|
||||
margin-right: 5px;
|
||||
width: 120px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers {
|
||||
|
||||
@@ -172,8 +172,8 @@ QCheckBox {
|
||||
color: #F0F0F0;
|
||||
spacing: 4px;
|
||||
outline: none;
|
||||
padding-top: 4px;
|
||||
padding-bottom: 4px;
|
||||
padding-top: 2px;
|
||||
padding-bottom: 2px;
|
||||
}
|
||||
|
||||
QCheckBox:focus {
|
||||
@@ -239,7 +239,7 @@ QGroupBox {
|
||||
border: 1px solid #32414B;
|
||||
border-radius: 4px;
|
||||
margin-top: 12px;
|
||||
padding: 4px;
|
||||
padding: 2px;
|
||||
}
|
||||
|
||||
QGroupBox::title {
|
||||
@@ -247,7 +247,7 @@ QGroupBox::title {
|
||||
subcontrol-position: top left;
|
||||
padding-left: 3px;
|
||||
padding-right: 5px;
|
||||
padding-top: 4px;
|
||||
padding-top: 2px;
|
||||
}
|
||||
|
||||
QGroupBox::indicator {
|
||||
@@ -298,6 +298,11 @@ QRadioButton {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
QGroupBox QRadioButton {
|
||||
padding-left: 0px;
|
||||
padding-right: 7px;
|
||||
}
|
||||
|
||||
QRadioButton:focus {
|
||||
border: none;
|
||||
}
|
||||
@@ -321,7 +326,6 @@ QRadioButton QWidget {
|
||||
QRadioButton::indicator {
|
||||
border: none;
|
||||
outline: none;
|
||||
margin-left: 4px;
|
||||
height: 16px;
|
||||
width: 16px;
|
||||
}
|
||||
@@ -785,14 +789,8 @@ QAbstractSpinBox {
|
||||
background-color: #19232D;
|
||||
border: 1px solid #32414B;
|
||||
color: #F0F0F0;
|
||||
/* This fixes 103, 111 */
|
||||
padding-top: 2px;
|
||||
/* This fixes 103, 111 */
|
||||
padding-bottom: 2px;
|
||||
padding-left: 4px;
|
||||
padding-right: 4px;
|
||||
border-radius: 4px;
|
||||
/* min-width: 5px; removed to fix 109 */
|
||||
min-height: 19px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox:up-button {
|
||||
@@ -997,10 +995,11 @@ QPushButton {
|
||||
border: 1px solid #32414B;
|
||||
color: #F0F0F0;
|
||||
border-radius: 4px;
|
||||
padding: 3px;
|
||||
padding: 3px 0px 3px 0px;
|
||||
outline: none;
|
||||
/* Issue #194 - Special case of QPushButton inside dialogs, for better UI */
|
||||
min-width: 80px;
|
||||
min-height: 13px;
|
||||
}
|
||||
|
||||
QPushButton:disabled {
|
||||
@@ -1008,14 +1007,14 @@ QPushButton:disabled {
|
||||
border: 1px solid #32414B;
|
||||
color: #787878;
|
||||
border-radius: 4px;
|
||||
padding: 3px;
|
||||
padding: 3px 0px 3px 0px;
|
||||
}
|
||||
|
||||
QPushButton:checked {
|
||||
background-color: #32414B;
|
||||
border: 1px solid #32414B;
|
||||
border-radius: 4px;
|
||||
padding: 3px;
|
||||
padding: 3px 0px 3px 0px;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
@@ -1024,7 +1023,7 @@ QPushButton:checked:disabled {
|
||||
border: 1px solid #32414B;
|
||||
color: #787878;
|
||||
border-radius: 4px;
|
||||
padding: 3px;
|
||||
padding: 3px 0px 3px 0px;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
@@ -1197,15 +1196,9 @@ QComboBox {
|
||||
border: 1px solid #32414B;
|
||||
border-radius: 4px;
|
||||
selection-background-color: #1464A0;
|
||||
padding-left: 4px;
|
||||
padding-right: 36px;
|
||||
/* 4 + 16*2 See scrollbar size */
|
||||
/* Fixes #103, #111 */
|
||||
min-height: 1.5em;
|
||||
/* padding-top: 2px; removed to fix #132 */
|
||||
/* padding-bottom: 2px; removed to fix #132 */
|
||||
/* min-width: 75px; removed to fix #109 */
|
||||
/* Needed to remove indicator - fix #132 */
|
||||
padding: 0px 4px 0px 4px;
|
||||
min-width: 60px;
|
||||
min-height: 19px;
|
||||
}
|
||||
|
||||
QComboBox QAbstractItemView {
|
||||
@@ -2198,29 +2191,40 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 20px;
|
||||
min-height: 20px;
|
||||
max-width: 20px;
|
||||
max-height: 20px;
|
||||
min-width: 19px;
|
||||
min-height: 19px;
|
||||
max-width: 19px;
|
||||
max-height: 19px;
|
||||
padding: 0px 0px;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange,
|
||||
QSpinBox#spinboxRStickRange {
|
||||
min-width: 38px;
|
||||
QSpinBox#spinboxRStickRange,
|
||||
QSpinBox#vibrationSpinPlayer1,
|
||||
QSpinBox#vibrationSpinPlayer2,
|
||||
QSpinBox#vibrationSpinPlayer3,
|
||||
QSpinBox#vibrationSpinPlayer4,
|
||||
QSpinBox#vibrationSpinPlayer5,
|
||||
QSpinBox#vibrationSpinPlayer6,
|
||||
QSpinBox#vibrationSpinPlayer7,
|
||||
QSpinBox#vibrationSpinPlayer8 {
|
||||
min-width: 68px;
|
||||
}
|
||||
|
||||
QDialog#ConfigureVibration QGroupBox::indicator,
|
||||
QGroupBox#motionGroup::indicator,
|
||||
QGroupBox#vibrationGroup::indicator {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QDialog#ConfigureVibration QGroupBox,
|
||||
QWidget#bottomPerGameInput QGroupBox#motionGroup,
|
||||
QWidget#bottomPerGameInput QGroupBox#vibrationGroup,
|
||||
QWidget#bottomPerGameInput QGroupBox#inputConfigGroup {
|
||||
padding: 0px;
|
||||
}
|
||||
|
||||
QDialog#ConfigureVibration QGroupBox::title,
|
||||
QGroupBox#motionGroup::title,
|
||||
QGroupBox#vibrationGroup::title {
|
||||
spacing: 2px;
|
||||
@@ -2260,26 +2264,7 @@ QWidget#middleControllerApplet {
|
||||
|
||||
QWidget#topPerGameInput QComboBox,
|
||||
QWidget#middleControllerApplet QComboBox {
|
||||
padding-right: 2px;
|
||||
width: 127px;
|
||||
}
|
||||
|
||||
QGroupBox#handheldGroup {
|
||||
padding-left: 0px;
|
||||
}
|
||||
|
||||
QRadioButton#radioDocked {
|
||||
margin-left: -1px;
|
||||
padding-left: 0px;
|
||||
}
|
||||
|
||||
QRadioButton#radioDocked::indicator {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
|
||||
QRadioButton#radioUndocked {
|
||||
margin-right: 2px;
|
||||
width: 120px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers {
|
||||
@@ -2352,7 +2337,7 @@ QCheckBox#checkboxPlayer5Connected,
|
||||
QCheckBox#checkboxPlayer6Connected,
|
||||
QCheckBox#checkboxPlayer7Connected,
|
||||
QCheckBox#checkboxPlayer8Connected {
|
||||
spacing: 0px;
|
||||
spacing: 0px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers QLabel {
|
||||
@@ -2427,7 +2412,7 @@ QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
margin-left: 2px;
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:checked,
|
||||
|
||||
1
externals/unicorn
vendored
1
externals/unicorn
vendored
Submodule externals/unicorn deleted from 73f4573535
@@ -4,6 +4,8 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fiber.h"
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
#include <windows.h>
|
||||
#else
|
||||
@@ -14,18 +16,45 @@ namespace Common {
|
||||
|
||||
constexpr std::size_t default_stack_size = 256 * 1024; // 256kb
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
SpinLock guard{};
|
||||
std::function<void(void*)> entry_point;
|
||||
std::function<void(void*)> rewind_point;
|
||||
void* rewind_parameter{};
|
||||
void* start_parameter{};
|
||||
std::shared_ptr<Fiber> previous_fiber;
|
||||
bool is_thread_fiber{};
|
||||
bool released{};
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
LPVOID handle = nullptr;
|
||||
LPVOID rewind_handle = nullptr;
|
||||
#else
|
||||
alignas(64) std::array<u8, default_stack_size> stack;
|
||||
alignas(64) std::array<u8, default_stack_size> rewind_stack;
|
||||
u8* stack_limit;
|
||||
u8* rewind_stack_limit;
|
||||
boost::context::detail::fcontext_t context;
|
||||
boost::context::detail::fcontext_t rewind_context;
|
||||
#endif
|
||||
};
|
||||
|
||||
void Fiber::SetStartParameter(void* new_parameter) {
|
||||
impl->start_parameter = new_parameter;
|
||||
}
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
|
||||
impl->rewind_point = std::move(rewind_func);
|
||||
impl->rewind_parameter = rewind_param;
|
||||
}
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
|
||||
void Fiber::Start() {
|
||||
ASSERT(previous_fiber != nullptr);
|
||||
previous_fiber->guard.unlock();
|
||||
previous_fiber.reset();
|
||||
entry_point(start_parameter);
|
||||
ASSERT(impl->previous_fiber != nullptr);
|
||||
impl->previous_fiber->impl->guard.unlock();
|
||||
impl->previous_fiber.reset();
|
||||
impl->entry_point(impl->start_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
@@ -34,58 +63,54 @@ void Fiber::OnRewind() {
|
||||
DeleteFiber(impl->handle);
|
||||
impl->handle = impl->rewind_handle;
|
||||
impl->rewind_handle = nullptr;
|
||||
rewind_point(rewind_parameter);
|
||||
impl->rewind_point(impl->rewind_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::FiberStartFunc(void* fiber_parameter) {
|
||||
auto fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
auto* fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
fiber->Start();
|
||||
}
|
||||
|
||||
void Fiber::RewindStartFunc(void* fiber_parameter) {
|
||||
auto fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
auto* fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
fiber->OnRewind();
|
||||
}
|
||||
|
||||
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
|
||||
: entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
|
||||
impl = std::make_unique<FiberImpl>();
|
||||
: impl{std::make_unique<FiberImpl>()} {
|
||||
impl->entry_point = std::move(entry_point_func);
|
||||
impl->start_parameter = start_parameter;
|
||||
impl->handle = CreateFiber(default_stack_size, &FiberStartFunc, this);
|
||||
}
|
||||
|
||||
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
|
||||
|
||||
Fiber::~Fiber() {
|
||||
if (released) {
|
||||
if (impl->released) {
|
||||
return;
|
||||
}
|
||||
// Make sure the Fiber is not being used
|
||||
const bool locked = guard.try_lock();
|
||||
const bool locked = impl->guard.try_lock();
|
||||
ASSERT_MSG(locked, "Destroying a fiber that's still running");
|
||||
if (locked) {
|
||||
guard.unlock();
|
||||
impl->guard.unlock();
|
||||
}
|
||||
DeleteFiber(impl->handle);
|
||||
}
|
||||
|
||||
void Fiber::Exit() {
|
||||
ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!is_thread_fiber) {
|
||||
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!impl->is_thread_fiber) {
|
||||
return;
|
||||
}
|
||||
ConvertFiberToThread();
|
||||
guard.unlock();
|
||||
released = true;
|
||||
}
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
|
||||
rewind_point = std::move(rewind_func);
|
||||
rewind_parameter = rewind_param;
|
||||
impl->guard.unlock();
|
||||
impl->released = true;
|
||||
}
|
||||
|
||||
void Fiber::Rewind() {
|
||||
ASSERT(rewind_point);
|
||||
ASSERT(impl->rewind_point);
|
||||
ASSERT(impl->rewind_handle == nullptr);
|
||||
impl->rewind_handle = CreateFiber(default_stack_size, &RewindStartFunc, this);
|
||||
SwitchToFiber(impl->rewind_handle);
|
||||
@@ -94,39 +119,30 @@ void Fiber::Rewind() {
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
|
||||
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
|
||||
ASSERT_MSG(to != nullptr, "Next fiber is null!");
|
||||
to->guard.lock();
|
||||
to->previous_fiber = from;
|
||||
to->impl->guard.lock();
|
||||
to->impl->previous_fiber = from;
|
||||
SwitchToFiber(to->impl->handle);
|
||||
ASSERT(from->previous_fiber != nullptr);
|
||||
from->previous_fiber->guard.unlock();
|
||||
from->previous_fiber.reset();
|
||||
ASSERT(from->impl->previous_fiber != nullptr);
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
|
||||
fiber->guard.lock();
|
||||
fiber->impl->guard.lock();
|
||||
fiber->impl->handle = ConvertThreadToFiber(nullptr);
|
||||
fiber->is_thread_fiber = true;
|
||||
fiber->impl->is_thread_fiber = true;
|
||||
return fiber;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
alignas(64) std::array<u8, default_stack_size> stack;
|
||||
alignas(64) std::array<u8, default_stack_size> rewind_stack;
|
||||
u8* stack_limit;
|
||||
u8* rewind_stack_limit;
|
||||
boost::context::detail::fcontext_t context;
|
||||
boost::context::detail::fcontext_t rewind_context;
|
||||
};
|
||||
|
||||
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
|
||||
ASSERT(previous_fiber != nullptr);
|
||||
previous_fiber->impl->context = transfer.fctx;
|
||||
previous_fiber->guard.unlock();
|
||||
previous_fiber.reset();
|
||||
entry_point(start_parameter);
|
||||
ASSERT(impl->previous_fiber != nullptr);
|
||||
impl->previous_fiber->impl->context = transfer.fctx;
|
||||
impl->previous_fiber->impl->guard.unlock();
|
||||
impl->previous_fiber.reset();
|
||||
impl->entry_point(impl->start_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
@@ -137,23 +153,24 @@ void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transf
|
||||
u8* tmp = impl->stack_limit;
|
||||
impl->stack_limit = impl->rewind_stack_limit;
|
||||
impl->rewind_stack_limit = tmp;
|
||||
rewind_point(rewind_parameter);
|
||||
impl->rewind_point(impl->rewind_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::FiberStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto fiber = static_cast<Fiber*>(transfer.data);
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->Start(transfer);
|
||||
}
|
||||
|
||||
void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto fiber = static_cast<Fiber*>(transfer.data);
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->OnRewind(transfer);
|
||||
}
|
||||
|
||||
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
|
||||
: entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
|
||||
impl = std::make_unique<FiberImpl>();
|
||||
: impl{std::make_unique<FiberImpl>()} {
|
||||
impl->entry_point = std::move(entry_point_func);
|
||||
impl->start_parameter = start_parameter;
|
||||
impl->stack_limit = impl->stack.data();
|
||||
impl->rewind_stack_limit = impl->rewind_stack.data();
|
||||
u8* stack_base = impl->stack_limit + default_stack_size;
|
||||
@@ -161,37 +178,31 @@ Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_paramete
|
||||
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), FiberStartFunc);
|
||||
}
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
|
||||
rewind_point = std::move(rewind_func);
|
||||
rewind_parameter = rewind_param;
|
||||
}
|
||||
|
||||
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
|
||||
|
||||
Fiber::~Fiber() {
|
||||
if (released) {
|
||||
if (impl->released) {
|
||||
return;
|
||||
}
|
||||
// Make sure the Fiber is not being used
|
||||
const bool locked = guard.try_lock();
|
||||
const bool locked = impl->guard.try_lock();
|
||||
ASSERT_MSG(locked, "Destroying a fiber that's still running");
|
||||
if (locked) {
|
||||
guard.unlock();
|
||||
impl->guard.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void Fiber::Exit() {
|
||||
|
||||
ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!is_thread_fiber) {
|
||||
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!impl->is_thread_fiber) {
|
||||
return;
|
||||
}
|
||||
guard.unlock();
|
||||
released = true;
|
||||
impl->guard.unlock();
|
||||
impl->released = true;
|
||||
}
|
||||
|
||||
void Fiber::Rewind() {
|
||||
ASSERT(rewind_point);
|
||||
ASSERT(impl->rewind_point);
|
||||
ASSERT(impl->rewind_context == nullptr);
|
||||
u8* stack_base = impl->rewind_stack_limit + default_stack_size;
|
||||
impl->rewind_context =
|
||||
@@ -202,19 +213,19 @@ void Fiber::Rewind() {
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
|
||||
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
|
||||
ASSERT_MSG(to != nullptr, "Next fiber is null!");
|
||||
to->guard.lock();
|
||||
to->previous_fiber = from;
|
||||
to->impl->guard.lock();
|
||||
to->impl->previous_fiber = from;
|
||||
auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to.get());
|
||||
ASSERT(from->previous_fiber != nullptr);
|
||||
from->previous_fiber->impl->context = transfer.fctx;
|
||||
from->previous_fiber->guard.unlock();
|
||||
from->previous_fiber.reset();
|
||||
ASSERT(from->impl->previous_fiber != nullptr);
|
||||
from->impl->previous_fiber->impl->context = transfer.fctx;
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
|
||||
fiber->guard.lock();
|
||||
fiber->is_thread_fiber = true;
|
||||
fiber->impl->guard.lock();
|
||||
fiber->impl->is_thread_fiber = true;
|
||||
return fiber;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,9 +7,6 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
#if !defined(_WIN32) && !defined(WIN32)
|
||||
namespace boost::context::detail {
|
||||
struct transfer_t;
|
||||
@@ -57,9 +54,7 @@ public:
|
||||
void Exit();
|
||||
|
||||
/// Changes the start parameter of the fiber. Has no effect if the fiber already started
|
||||
void SetStartParameter(void* new_parameter) {
|
||||
start_parameter = new_parameter;
|
||||
}
|
||||
void SetStartParameter(void* new_parameter);
|
||||
|
||||
private:
|
||||
Fiber();
|
||||
@@ -77,16 +72,7 @@ private:
|
||||
#endif
|
||||
|
||||
struct FiberImpl;
|
||||
|
||||
SpinLock guard{};
|
||||
std::function<void(void*)> entry_point;
|
||||
std::function<void(void*)> rewind_point;
|
||||
void* rewind_parameter{};
|
||||
void* start_parameter{};
|
||||
std::shared_ptr<Fiber> previous_fiber;
|
||||
std::unique_ptr<FiberImpl> impl;
|
||||
bool is_thread_fiber{};
|
||||
bool released{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Common {
|
||||
|
||||
PageTable::PageTable() = default;
|
||||
|
||||
PageTable::~PageTable() = default;
|
||||
PageTable::~PageTable() noexcept = default;
|
||||
|
||||
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
|
||||
bool has_attribute) {
|
||||
|
||||
@@ -4,9 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <tuple>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/memory_hook.h"
|
||||
@@ -51,13 +49,21 @@ struct SpecialRegion {
|
||||
*/
|
||||
struct PageTable {
|
||||
PageTable();
|
||||
~PageTable();
|
||||
~PageTable() noexcept;
|
||||
|
||||
PageTable(const PageTable&) = delete;
|
||||
PageTable& operator=(const PageTable&) = delete;
|
||||
|
||||
PageTable(PageTable&&) noexcept = default;
|
||||
PageTable& operator=(PageTable&&) noexcept = default;
|
||||
|
||||
/**
|
||||
* Resizes the page table to be able to accomodate enough pages within
|
||||
* a given address space.
|
||||
*
|
||||
* @param address_space_width_in_bits The address size width in bits.
|
||||
* @param page_size_in_bits The page size in bits.
|
||||
* @param has_attribute Whether or not this page has any backing attributes.
|
||||
*/
|
||||
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
|
||||
bool has_attribute);
|
||||
|
||||
@@ -15,6 +15,14 @@ namespace Common {
|
||||
*/
|
||||
class SpinLock {
|
||||
public:
|
||||
SpinLock() = default;
|
||||
|
||||
SpinLock(const SpinLock&) = delete;
|
||||
SpinLock& operator=(const SpinLock&) = delete;
|
||||
|
||||
SpinLock(SpinLock&&) = delete;
|
||||
SpinLock& operator=(SpinLock&&) = delete;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool try_lock();
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) {
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||
#ifdef _WIN32
|
||||
void* base{VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE)};
|
||||
#else
|
||||
@@ -29,7 +29,7 @@ void* AllocateMemoryPages(std::size_t size) {
|
||||
return base;
|
||||
}
|
||||
|
||||
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) {
|
||||
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
|
||||
if (!base) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4,25 +4,44 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size);
|
||||
void FreeMemoryPages(void* base, std::size_t size);
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||
|
||||
template <typename T>
|
||||
class VirtualBuffer final : NonCopyable {
|
||||
class VirtualBuffer final {
|
||||
public:
|
||||
static_assert(
|
||||
std::is_trivially_constructible_v<T>,
|
||||
"T must be trivially constructible, as non-trivial constructors will not be executed "
|
||||
"with the current allocator");
|
||||
|
||||
constexpr VirtualBuffer() = default;
|
||||
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
|
||||
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
|
||||
}
|
||||
|
||||
~VirtualBuffer() {
|
||||
~VirtualBuffer() noexcept {
|
||||
FreeMemoryPages(base_ptr, alloc_size);
|
||||
}
|
||||
|
||||
VirtualBuffer(const VirtualBuffer&) = delete;
|
||||
VirtualBuffer& operator=(const VirtualBuffer&) = delete;
|
||||
|
||||
VirtualBuffer(VirtualBuffer&& other) noexcept
|
||||
: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr),
|
||||
nullptr} {}
|
||||
|
||||
VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
|
||||
alloc_size = std::exchange(other.alloc_size, 0);
|
||||
base_ptr = std::exchange(other.base_ptr, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void resize(std::size_t count) {
|
||||
FreeMemoryPages(base_ptr, alloc_size);
|
||||
|
||||
|
||||
@@ -13,8 +13,6 @@ add_library(core STATIC
|
||||
arm/dynarmic/arm_exclusive_monitor.h
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/unicorn/arm_unicorn.cpp
|
||||
arm/unicorn/arm_unicorn.h
|
||||
constants.cpp
|
||||
constants.h
|
||||
core.cpp
|
||||
@@ -454,6 +452,8 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/nvdrv.h
|
||||
hle/service/nvdrv/nvmemp.cpp
|
||||
hle/service/nvdrv/nvmemp.h
|
||||
hle/service/nvdrv/syncpoint_manager.cpp
|
||||
hle/service/nvdrv/syncpoint_manager.h
|
||||
hle/service/nvflinger/buffer_queue.cpp
|
||||
hle/service/nvflinger/buffer_queue.h
|
||||
hle/service/nvflinger/nvflinger.cpp
|
||||
@@ -644,7 +644,7 @@ endif()
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus unicorn zip)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus zip)
|
||||
|
||||
if (YUZU_ENABLE_BOXCAT)
|
||||
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
|
||||
|
||||
@@ -147,10 +147,18 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
|
||||
auto fp = ctx.cpu_registers[29];
|
||||
auto lr = ctx.cpu_registers[30];
|
||||
while (true) {
|
||||
out.push_back({"", 0, lr, 0});
|
||||
if (!fp) {
|
||||
out.push_back({
|
||||
.module = "",
|
||||
.address = 0,
|
||||
.original_address = lr,
|
||||
.offset = 0,
|
||||
.name = {},
|
||||
});
|
||||
|
||||
if (fp == 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
lr = memory.Read64(fp + 8) - 4;
|
||||
fp = memory.Read64(fp);
|
||||
}
|
||||
|
||||
@@ -21,8 +21,8 @@ public:
|
||||
CPUInterruptHandler(const CPUInterruptHandler&) = delete;
|
||||
CPUInterruptHandler& operator=(const CPUInterruptHandler&) = delete;
|
||||
|
||||
CPUInterruptHandler(CPUInterruptHandler&&) = default;
|
||||
CPUInterruptHandler& operator=(CPUInterruptHandler&&) = default;
|
||||
CPUInterruptHandler(CPUInterruptHandler&&) = delete;
|
||||
CPUInterruptHandler& operator=(CPUInterruptHandler&&) = delete;
|
||||
|
||||
bool IsInterrupted() const {
|
||||
return is_interrupted;
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <dynarmic/A32/a32.h>
|
||||
#include <dynarmic/A32/config.h>
|
||||
#include <dynarmic/A32/context.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/page_table.h"
|
||||
#include "core/arm/cpu_interrupt_handler.h"
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <memory>
|
||||
#include <dynarmic/A64/a64.h>
|
||||
#include <dynarmic/A64/config.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/page_table.h"
|
||||
#include "core/arm/cpu_interrupt_handler.h"
|
||||
@@ -13,7 +14,6 @@
|
||||
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -82,16 +82,9 @@ public:
|
||||
}
|
||||
|
||||
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
|
||||
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, MemoryReadCode(pc));
|
||||
|
||||
ARM_Interface::ThreadContext64 ctx;
|
||||
parent.SaveContext(ctx);
|
||||
parent.inner_unicorn.LoadContext(ctx);
|
||||
parent.inner_unicorn.ExecuteInstructions(num_instructions);
|
||||
parent.inner_unicorn.SaveContext(ctx);
|
||||
parent.LoadContext(ctx);
|
||||
num_interpreted_instructions += num_instructions;
|
||||
LOG_ERROR(Core_ARM,
|
||||
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, MemoryReadCode(pc));
|
||||
}
|
||||
|
||||
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
|
||||
@@ -127,18 +120,17 @@ public:
|
||||
if (parent.uses_wall_clock) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
// device a way so that timing is consistent across all cores without increasing the ticks 4
|
||||
// times.
|
||||
u64 amortized_ticks =
|
||||
(ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES;
|
||||
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
parent.system.CoreTiming().AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
|
||||
u64 GetTicksRemaining() override {
|
||||
@@ -156,7 +148,6 @@ public:
|
||||
}
|
||||
|
||||
ARM_Dynarmic_64& parent;
|
||||
std::size_t num_interpreted_instructions = 0;
|
||||
u64 tpidrro_el0 = 0;
|
||||
u64 tpidr_el0 = 0;
|
||||
static constexpr u64 minimum_run_cycles = 1000U;
|
||||
@@ -248,12 +239,8 @@ ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handle
|
||||
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
|
||||
cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system, interrupt_handlers,
|
||||
uses_wall_clock,
|
||||
ARM_Unicorn::Arch::AArch64,
|
||||
core_index},
|
||||
core_index{core_index}, exclusive_monitor{
|
||||
dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
|
||||
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
|
||||
|
||||
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/hash.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
@@ -71,7 +70,6 @@ private:
|
||||
std::unique_ptr<DynarmicCallbacks64> cb;
|
||||
JitCacheType jit_cache;
|
||||
std::shared_ptr<Dynarmic::A64::Jit> jit;
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
std::size_t core_index;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
|
||||
@@ -1,295 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <unicorn/arm64.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/arm/cpu_interrupt_handler.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
// Load Unicorn DLL once on Windows using RAII
|
||||
#ifdef _MSC_VER
|
||||
#include <unicorn_dynload.h>
|
||||
struct LoadDll {
|
||||
private:
|
||||
LoadDll() {
|
||||
ASSERT(uc_dyn_load(NULL, 0));
|
||||
}
|
||||
~LoadDll() {
|
||||
ASSERT(uc_dyn_free());
|
||||
}
|
||||
static LoadDll g_load_dll;
|
||||
};
|
||||
LoadDll LoadDll::g_load_dll;
|
||||
#endif
|
||||
|
||||
#define CHECKED(expr) \
|
||||
do { \
|
||||
if (auto _cerr = (expr)) { \
|
||||
ASSERT_MSG(false, "Call " #expr " failed with error: {} ({})\n", _cerr, \
|
||||
uc_strerror(_cerr)); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) {
|
||||
GDBStub::BreakpointAddress bkpt =
|
||||
GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute);
|
||||
if (GDBStub::IsMemoryBreak() ||
|
||||
(bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) {
|
||||
auto core = static_cast<ARM_Unicorn*>(user_data);
|
||||
core->RecordBreak(bkpt);
|
||||
uc_emu_stop(uc);
|
||||
}
|
||||
}
|
||||
|
||||
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
|
||||
void* user_data) {
|
||||
auto* const system = static_cast<System*>(user_data);
|
||||
|
||||
ARM_Interface::ThreadContext64 ctx{};
|
||||
system->CurrentArmInterface().SaveContext(ctx);
|
||||
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
|
||||
ctx.pc, ctx.cpu_registers[30]);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
|
||||
Arch architecture, std::size_t core_index)
|
||||
: ARM_Interface{system, interrupt_handlers, uses_wall_clock}, core_index{core_index} {
|
||||
const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
|
||||
CHECKED(uc_open(arch, UC_MODE_ARM, &uc));
|
||||
|
||||
auto fpv = 3 << 20;
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));
|
||||
|
||||
uc_hook hook{};
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX));
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0,
|
||||
UINT64_MAX));
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX));
|
||||
last_bkpt_hit = false;
|
||||
}
|
||||
}
|
||||
|
||||
ARM_Unicorn::~ARM_Unicorn() {
|
||||
CHECKED(uc_close(uc));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetPC(u64 pc) {
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
|
||||
}
|
||||
|
||||
u64 ARM_Unicorn::GetPC() const {
|
||||
u64 val{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &val));
|
||||
return val;
|
||||
}
|
||||
|
||||
u64 ARM_Unicorn::GetReg(int regn) const {
|
||||
u64 val{};
|
||||
auto treg = UC_ARM64_REG_SP;
|
||||
if (regn <= 28) {
|
||||
treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn);
|
||||
} else if (regn < 31) {
|
||||
treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29);
|
||||
}
|
||||
CHECKED(uc_reg_read(uc, treg, &val));
|
||||
return val;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetReg(int regn, u64 val) {
|
||||
auto treg = UC_ARM64_REG_SP;
|
||||
if (regn <= 28) {
|
||||
treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn);
|
||||
} else if (regn < 31) {
|
||||
treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29);
|
||||
}
|
||||
CHECKED(uc_reg_write(uc, treg, &val));
|
||||
}
|
||||
|
||||
u128 ARM_Unicorn::GetVectorReg(int /*index*/) const {
|
||||
UNIMPLEMENTED();
|
||||
static constexpr u128 res{};
|
||||
return res;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetVectorReg(int /*index*/, u128 /*value*/) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
u32 ARM_Unicorn::GetPSTATE() const {
|
||||
u64 nzcv{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &nzcv));
|
||||
return static_cast<u32>(nzcv);
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetPSTATE(u32 pstate) {
|
||||
u64 nzcv = pstate;
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &nzcv));
|
||||
}
|
||||
|
||||
VAddr ARM_Unicorn::GetTlsAddress() const {
|
||||
u64 base{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
|
||||
return base;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetTlsAddress(VAddr base) {
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
|
||||
}
|
||||
|
||||
u64 ARM_Unicorn::GetTPIDR_EL0() const {
|
||||
u64 value{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
|
||||
return value;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::ChangeProcessorID(std::size_t new_core_id) {
|
||||
core_index = new_core_id;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000U, 0U));
|
||||
} else {
|
||||
while (true) {
|
||||
if (interrupt_handlers[core_index].IsInterrupted()) {
|
||||
return;
|
||||
}
|
||||
ExecuteInstructions(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Unicorn::Step() {
|
||||
ExecuteInstructions(1);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
|
||||
// Temporarily map the code page for Unicorn
|
||||
u64 map_addr{GetPC() & ~Memory::PAGE_MASK};
|
||||
std::vector<u8> page_buffer(Memory::PAGE_SIZE);
|
||||
system.Memory().ReadBlock(map_addr, page_buffer.data(), page_buffer.size());
|
||||
|
||||
CHECKED(uc_mem_map_ptr(uc, map_addr, page_buffer.size(),
|
||||
UC_PROT_READ | UC_PROT_WRITE | UC_PROT_EXEC, page_buffer.data()));
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CHECKED(uc_mem_unmap(uc, map_addr, page_buffer.size()));
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
|
||||
SaveContext(thread->GetContext64());
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
|
||||
int uregs[32];
|
||||
void* tregs[32];
|
||||
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_SP, &ctx.sp));
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &ctx.pc));
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
|
||||
|
||||
for (auto i = 0; i < 29; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_X0 + i;
|
||||
tregs[i] = &ctx.cpu_registers[i];
|
||||
}
|
||||
uregs[29] = UC_ARM64_REG_X29;
|
||||
tregs[29] = (void*)&ctx.cpu_registers[29];
|
||||
uregs[30] = UC_ARM64_REG_X30;
|
||||
tregs[30] = (void*)&ctx.cpu_registers[30];
|
||||
|
||||
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
|
||||
|
||||
for (int i = 0; i < 32; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_Q0 + i;
|
||||
tregs[i] = &ctx.vector_registers[i];
|
||||
}
|
||||
|
||||
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::LoadContext(const ThreadContext64& ctx) {
|
||||
int uregs[32];
|
||||
void* tregs[32];
|
||||
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_SP, &ctx.sp));
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &ctx.pc));
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
|
||||
|
||||
for (int i = 0; i < 29; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_X0 + i;
|
||||
tregs[i] = (void*)&ctx.cpu_registers[i];
|
||||
}
|
||||
uregs[29] = UC_ARM64_REG_X29;
|
||||
tregs[29] = (void*)&ctx.cpu_registers[29];
|
||||
uregs[30] = UC_ARM64_REG_X30;
|
||||
tregs[30] = (void*)&ctx.cpu_registers[30];
|
||||
|
||||
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
|
||||
|
||||
for (auto i = 0; i < 32; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_Q0 + i;
|
||||
tregs[i] = (void*)&ctx.vector_registers[i];
|
||||
}
|
||||
|
||||
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 32));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::PrepareReschedule() {
|
||||
CHECKED(uc_emu_stop(uc));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::ClearExclusiveState() {}
|
||||
|
||||
void ARM_Unicorn::ClearInstructionCache() {}
|
||||
|
||||
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
last_bkpt = bkpt;
|
||||
last_bkpt_hit = true;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
|
||||
u32 esr{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
|
||||
|
||||
const auto ec = esr >> 26;
|
||||
const auto iss = esr & 0xFFFFFF;
|
||||
|
||||
auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
|
||||
|
||||
switch (ec) {
|
||||
case 0x15: // SVC
|
||||
Kernel::Svc::Call(arm_instance->system, iss);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,63 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unicorn/unicorn.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
enum class Arch {
|
||||
AArch32, // 32-bit ARM
|
||||
AArch64, // 64-bit ARM
|
||||
};
|
||||
|
||||
explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
|
||||
Arch architecture, std::size_t core_index);
|
||||
~ARM_Unicorn() override;
|
||||
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
VAddr GetTlsAddress() const override;
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
void ChangeProcessorID(std::size_t new_core_id) override;
|
||||
void PrepareReschedule() override;
|
||||
void ClearExclusiveState() override;
|
||||
void ExecuteInstructions(std::size_t num_instructions);
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged(Common::PageTable&, std::size_t) override {}
|
||||
void RecordBreak(GDBStub::BreakpointAddress bkpt);
|
||||
|
||||
void SaveContext(ThreadContext32& ctx) override {}
|
||||
void SaveContext(ThreadContext64& ctx) override;
|
||||
void LoadContext(const ThreadContext32& ctx) override {}
|
||||
void LoadContext(const ThreadContext64& ctx) override;
|
||||
|
||||
private:
|
||||
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
|
||||
|
||||
uc_engine* uc{};
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -179,16 +179,18 @@ struct System::Impl {
|
||||
arp_manager.ResetAll();
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
|
||||
|
||||
Service::Init(service_manager, system);
|
||||
GDBStub::DeferStart();
|
||||
|
||||
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
// Initialize time manager, which must happen after kernel is created
|
||||
time_manager.Initialize();
|
||||
|
||||
@@ -27,19 +27,19 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
auto& players = Settings::values.players;
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
|
||||
const std::size_t min_supported_players =
|
||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||
|
||||
// Disconnect Handheld first.
|
||||
npad.DisconnectNPadAtIndex(8);
|
||||
npad.DisconnectNpadAtIndex(8);
|
||||
|
||||
// Deduce the best configuration based on the input parameters.
|
||||
for (std::size_t index = 0; index < players.size() - 2; ++index) {
|
||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||
// This makes it easy to connect the desired controllers.
|
||||
npad.DisconnectNPadAtIndex(index);
|
||||
npad.DisconnectNpadAtIndex(index);
|
||||
|
||||
// Only connect the minimum number of required players.
|
||||
if (index >= min_supported_players) {
|
||||
@@ -66,7 +66,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
|
||||
}
|
||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||
!Settings::values.use_docked_mode) {
|
||||
!Settings::values.use_docked_mode.GetValue()) {
|
||||
// We should *never* reach here under any normal circumstances.
|
||||
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
|
||||
index);
|
||||
|
||||
@@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
|
||||
u32 width, height;
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
width = ScreenDocked::Width * res_scale;
|
||||
height = ScreenDocked::Height * res_scale;
|
||||
} else {
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
|
||||
virtual bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const {
|
||||
return {};
|
||||
}
|
||||
};
|
||||
@@ -121,6 +121,13 @@ using ButtonDevice = InputDevice<bool>;
|
||||
*/
|
||||
using AnalogDevice = InputDevice<std::tuple<float, float>>;
|
||||
|
||||
/**
|
||||
* A vibration device is an input device that returns an unsigned byte as status.
|
||||
* It represents whether the vibration device supports vibration or not.
|
||||
* If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
|
||||
*/
|
||||
using VibrationDevice = InputDevice<u8>;
|
||||
|
||||
/**
|
||||
* A motion status is an object that returns a tuple of accelerometer state vector,
|
||||
* gyroscope state vector, rotation state vector and orientation state matrix.
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
@@ -73,14 +72,12 @@ public:
|
||||
AlwaysMoveHandles = 1,
|
||||
};
|
||||
|
||||
explicit ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
explicit ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
|
||||
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
|
||||
Flags flags = Flags::None)
|
||||
|
||||
: RequestHelperBase(context), normal_params_size(normal_params_size),
|
||||
num_handles_to_copy(num_handles_to_copy), num_objects_to_move(num_objects_to_move) {
|
||||
num_handles_to_copy(num_handles_to_copy),
|
||||
num_objects_to_move(num_objects_to_move), kernel{context.kernel} {
|
||||
|
||||
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
|
||||
|
||||
@@ -140,7 +137,6 @@ public:
|
||||
if (context->Session()->IsDomain()) {
|
||||
context->AddDomainObject(std::move(iface));
|
||||
} else {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [client, server] = Kernel::Session::Create(kernel, iface->GetServiceName());
|
||||
context->AddMoveObject(std::move(client));
|
||||
iface->ClientConnected(std::move(server));
|
||||
@@ -214,6 +210,7 @@ private:
|
||||
u32 num_handles_to_copy{};
|
||||
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
|
||||
std::ptrdiff_t datapayload_index{};
|
||||
Kernel::KernelCore& kernel;
|
||||
};
|
||||
|
||||
/// Push ///
|
||||
|
||||
@@ -24,6 +24,10 @@ namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace IPC {
|
||||
class ResponseBuilder;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
}
|
||||
@@ -287,6 +291,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
friend class IPC::ResponseBuilder;
|
||||
|
||||
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
|
||||
|
||||
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
|
||||
|
||||
@@ -2,30 +2,18 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/spin_lock.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_64.h"
|
||||
#endif
|
||||
#include "core/arm/cpu_interrupt_handler.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler,
|
||||
Core::CPUInterruptHandler& interrupt_handler)
|
||||
: interrupt_handler{interrupt_handler}, core_index{id}, scheduler{scheduler} {
|
||||
|
||||
guard = std::make_unique<Common::SpinLock>();
|
||||
}
|
||||
: interrupt_handler{interrupt_handler},
|
||||
core_index{id}, scheduler{scheduler}, guard{std::make_unique<Common::SpinLock>()} {}
|
||||
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/hardware_properties.h"
|
||||
@@ -217,8 +216,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
|
||||
} else {
|
||||
thread->tls_address = 0;
|
||||
}
|
||||
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
|
||||
// to initialize the context
|
||||
|
||||
thread->arm_interface.reset();
|
||||
if ((type_flags & THREADTYPE_HLE) == 0) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
@@ -231,19 +229,10 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(),
|
||||
processor_id);
|
||||
}
|
||||
|
||||
#else
|
||||
if (owner_process && !owner_process->Is64BitProcess()) {
|
||||
thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch32,
|
||||
processor_id);
|
||||
} else {
|
||||
thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
|
||||
system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch64,
|
||||
processor_id);
|
||||
}
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#error Platform not supported yet.
|
||||
#endif
|
||||
|
||||
ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
|
||||
static_cast<u32>(entry_point), static_cast<u32>(arg));
|
||||
ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/constants.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
|
||||
@@ -751,7 +751,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
@@ -824,7 +824,7 @@ void IStorage::Open(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
|
||||
const bool use_docked_mode{Settings::values.use_docked_mode};
|
||||
const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
|
||||
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Service::AM::Applets {
|
||||
static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
|
||||
ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text,
|
||||
std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) {
|
||||
HID::Controller_NPad::NPadType npad_style_set;
|
||||
HID::Controller_NPad::NpadStyleSet npad_style_set;
|
||||
npad_style_set.raw = private_arg.style_set;
|
||||
|
||||
return {
|
||||
@@ -62,7 +62,7 @@ void Controller::Initialize() {
|
||||
common_args.play_startup_sound, common_args.size, common_args.system_tick,
|
||||
common_args.theme_color);
|
||||
|
||||
library_applet_version = LibraryAppletVersion{common_args.library_version};
|
||||
controller_applet_version = ControllerAppletVersion{common_args.library_version};
|
||||
|
||||
const auto private_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(private_arg_storage != nullptr);
|
||||
@@ -70,39 +70,78 @@ void Controller::Initialize() {
|
||||
const auto& private_arg = private_arg_storage->GetData();
|
||||
ASSERT(private_arg.size() == sizeof(ControllerSupportArgPrivate));
|
||||
|
||||
std::memcpy(&controller_private_arg, private_arg.data(), sizeof(ControllerSupportArgPrivate));
|
||||
std::memcpy(&controller_private_arg, private_arg.data(), private_arg.size());
|
||||
ASSERT_MSG(controller_private_arg.arg_private_size == sizeof(ControllerSupportArgPrivate),
|
||||
"Unknown ControllerSupportArgPrivate revision={} with size={}",
|
||||
library_applet_version, controller_private_arg.arg_private_size);
|
||||
controller_applet_version, controller_private_arg.arg_private_size);
|
||||
|
||||
// Some games such as Cave Story+ set invalid values for the ControllerSupportMode.
|
||||
// Defer to arg_size to set the ControllerSupportMode.
|
||||
if (controller_private_arg.mode >= ControllerSupportMode::MaxControllerSupportMode) {
|
||||
switch (controller_private_arg.arg_size) {
|
||||
case sizeof(ControllerSupportArgOld):
|
||||
case sizeof(ControllerSupportArgNew):
|
||||
controller_private_arg.mode = ControllerSupportMode::ShowControllerSupport;
|
||||
break;
|
||||
case sizeof(ControllerUpdateFirmwareArg):
|
||||
controller_private_arg.mode = ControllerSupportMode::ShowControllerFirmwareUpdate;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown ControllerPrivateArg mode={} with arg_size={}",
|
||||
controller_private_arg.mode, controller_private_arg.arg_size);
|
||||
controller_private_arg.mode = ControllerSupportMode::ShowControllerSupport;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Some games such as Cave Story+ set invalid values for the ControllerSupportCaller.
|
||||
// This is always 0 (Application) except with ShowControllerFirmwareUpdateForSystem.
|
||||
if (controller_private_arg.caller >= ControllerSupportCaller::MaxControllerSupportCaller) {
|
||||
if (controller_private_arg.flag_1 &&
|
||||
controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate) {
|
||||
controller_private_arg.caller = ControllerSupportCaller::System;
|
||||
} else {
|
||||
controller_private_arg.caller = ControllerSupportCaller::Application;
|
||||
}
|
||||
}
|
||||
|
||||
switch (controller_private_arg.mode) {
|
||||
case ControllerSupportMode::ShowControllerSupport: {
|
||||
case ControllerSupportMode::ShowControllerSupport:
|
||||
case ControllerSupportMode::ShowControllerStrapGuide: {
|
||||
const auto user_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(user_arg_storage != nullptr);
|
||||
|
||||
const auto& user_arg = user_arg_storage->GetData();
|
||||
switch (library_applet_version) {
|
||||
case LibraryAppletVersion::Version3:
|
||||
case LibraryAppletVersion::Version4:
|
||||
case LibraryAppletVersion::Version5:
|
||||
switch (controller_applet_version) {
|
||||
case ControllerAppletVersion::Version3:
|
||||
case ControllerAppletVersion::Version4:
|
||||
case ControllerAppletVersion::Version5:
|
||||
ASSERT(user_arg.size() == sizeof(ControllerSupportArgOld));
|
||||
std::memcpy(&controller_user_arg_old, user_arg.data(), sizeof(ControllerSupportArgOld));
|
||||
std::memcpy(&controller_user_arg_old, user_arg.data(), user_arg.size());
|
||||
break;
|
||||
case LibraryAppletVersion::Version7:
|
||||
case ControllerAppletVersion::Version7:
|
||||
ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), user_arg.size());
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown ControllerSupportArg revision={} with size={}",
|
||||
library_applet_version, controller_private_arg.arg_size);
|
||||
controller_applet_version, controller_private_arg.arg_size);
|
||||
ASSERT(user_arg.size() >= sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerStrapGuide:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate: {
|
||||
const auto update_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(update_arg_storage != nullptr);
|
||||
|
||||
const auto& update_arg = update_arg_storage->GetData();
|
||||
ASSERT(update_arg.size() == sizeof(ControllerUpdateFirmwareArg));
|
||||
|
||||
std::memcpy(&controller_update_arg, update_arg.data(), update_arg.size());
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
|
||||
break;
|
||||
@@ -126,10 +165,10 @@ void Controller::Execute() {
|
||||
switch (controller_private_arg.mode) {
|
||||
case ControllerSupportMode::ShowControllerSupport: {
|
||||
const auto parameters = [this] {
|
||||
switch (library_applet_version) {
|
||||
case LibraryAppletVersion::Version3:
|
||||
case LibraryAppletVersion::Version4:
|
||||
case LibraryAppletVersion::Version5:
|
||||
switch (controller_applet_version) {
|
||||
case ControllerAppletVersion::Version3:
|
||||
case ControllerAppletVersion::Version4:
|
||||
case ControllerAppletVersion::Version5:
|
||||
return ConvertToFrontendParameters(
|
||||
controller_private_arg, controller_user_arg_old.header,
|
||||
controller_user_arg_old.enable_explain_text,
|
||||
@@ -138,7 +177,7 @@ void Controller::Execute() {
|
||||
controller_user_arg_old.identification_colors.end()),
|
||||
std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
|
||||
controller_user_arg_old.explain_text.end()));
|
||||
case LibraryAppletVersion::Version7:
|
||||
case ControllerAppletVersion::Version7:
|
||||
default:
|
||||
return ConvertToFrontendParameters(
|
||||
controller_private_arg, controller_user_arg_new.header,
|
||||
@@ -170,6 +209,9 @@ void Controller::Execute() {
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerStrapGuide:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate:
|
||||
UNIMPLEMENTED_MSG("ControllerSupportMode={} is not implemented",
|
||||
controller_private_arg.mode);
|
||||
[[fallthrough]];
|
||||
default: {
|
||||
ConfigurationComplete();
|
||||
break;
|
||||
@@ -180,7 +222,7 @@ void Controller::Execute() {
|
||||
void Controller::ConfigurationComplete() {
|
||||
ControllerSupportResultInfo result_info{};
|
||||
|
||||
const auto& players = Settings::values.players;
|
||||
const auto& players = Settings::values.players.GetValue();
|
||||
|
||||
// If enable_single_mode is enabled, player_count is 1 regardless of any other parameters.
|
||||
// Otherwise, only count connected players from P1-P8.
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace Service::AM::Applets {
|
||||
using IdentificationColor = std::array<u8, 4>;
|
||||
using ExplainText = std::array<char, 0x81>;
|
||||
|
||||
enum class LibraryAppletVersion : u32_le {
|
||||
enum class ControllerAppletVersion : u32_le {
|
||||
Version3 = 0x3, // 1.0.0 - 2.3.0
|
||||
Version4 = 0x4, // 3.0.0 - 5.1.0
|
||||
Version5 = 0x5, // 6.0.0 - 7.0.1
|
||||
@@ -29,14 +29,18 @@ enum class LibraryAppletVersion : u32_le {
|
||||
};
|
||||
|
||||
enum class ControllerSupportMode : u8 {
|
||||
ShowControllerSupport = 0,
|
||||
ShowControllerStrapGuide = 1,
|
||||
ShowControllerFirmwareUpdate = 2,
|
||||
ShowControllerSupport,
|
||||
ShowControllerStrapGuide,
|
||||
ShowControllerFirmwareUpdate,
|
||||
|
||||
MaxControllerSupportMode,
|
||||
};
|
||||
|
||||
enum class ControllerSupportCaller : u8 {
|
||||
Application = 0,
|
||||
System = 1,
|
||||
Application,
|
||||
System,
|
||||
|
||||
MaxControllerSupportCaller,
|
||||
};
|
||||
|
||||
struct ControllerSupportArgPrivate {
|
||||
@@ -84,6 +88,13 @@ struct ControllerSupportArgNew {
|
||||
static_assert(sizeof(ControllerSupportArgNew) == 0x430,
|
||||
"ControllerSupportArgNew has incorrect size.");
|
||||
|
||||
struct ControllerUpdateFirmwareArg {
|
||||
bool enable_force_update{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(ControllerUpdateFirmwareArg) == 0x4,
|
||||
"ControllerUpdateFirmwareArg has incorrect size.");
|
||||
|
||||
struct ControllerSupportResultInfo {
|
||||
s8 player_count{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
@@ -110,10 +121,11 @@ public:
|
||||
private:
|
||||
const Core::Frontend::ControllerApplet& frontend;
|
||||
|
||||
LibraryAppletVersion library_applet_version;
|
||||
ControllerAppletVersion controller_applet_version;
|
||||
ControllerSupportArgPrivate controller_private_arg;
|
||||
ControllerSupportArgOld controller_user_arg_old;
|
||||
ControllerSupportArgNew controller_user_arg_new;
|
||||
ControllerUpdateFirmwareArg controller_update_arg;
|
||||
bool complete{false};
|
||||
ResultCode status{RESULT_SUCCESS};
|
||||
bool is_single_mode{false};
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <numeric>
|
||||
#include <vector>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
@@ -69,7 +69,8 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
|
||||
}
|
||||
|
||||
PerformanceMode Controller::GetCurrentPerformanceMode() const {
|
||||
return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
|
||||
return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked
|
||||
: PerformanceMode::Handheld;
|
||||
}
|
||||
|
||||
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
@@ -41,7 +41,7 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
|
||||
{130, nullptr, "PrecheckToCreateContentsForApplication"},
|
||||
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
|
||||
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
|
||||
{142, nullptr, "GetAlbumFileList3AaeAruid"},
|
||||
{142, &CAPS_U::GetAlbumFileList3AaeAruid, "GetAlbumFileList3AaeAruid"},
|
||||
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
|
||||
{60002, nullptr, "OpenAccessorSessionForApplication"},
|
||||
};
|
||||
@@ -77,17 +77,24 @@ void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& c
|
||||
|
||||
// TODO: Update this when we implement the album.
|
||||
// Currently we do not have a method of accessing album entries, set this to 0 for now.
|
||||
constexpr s32 total_entries{0};
|
||||
constexpr u32 total_entries_1{};
|
||||
constexpr u32 total_entries_2{};
|
||||
|
||||
LOG_WARNING(Service_Capture,
|
||||
"(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
|
||||
"end_posix_time={}, applet_resource_user_id={}, total_entries={}",
|
||||
pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
|
||||
total_entries);
|
||||
LOG_WARNING(
|
||||
Service_Capture,
|
||||
"(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
|
||||
"end_posix_time={}, applet_resource_user_id={}, total_entries_1={}, total_entries_2={}",
|
||||
pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
|
||||
total_entries_1, total_entries_2);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(total_entries);
|
||||
rb.Push(total_entries_1);
|
||||
rb.Push(total_entries_2);
|
||||
}
|
||||
|
||||
void CAPS_U::GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx) {
|
||||
GetAlbumContentsFileListForApplication(ctx);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -20,6 +20,7 @@ public:
|
||||
private:
|
||||
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
|
||||
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
|
||||
void GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <queue>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
|
||||
@@ -117,7 +117,10 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
|
||||
}
|
||||
|
||||
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
|
||||
Controller_NPad::~Controller_NPad() = default;
|
||||
|
||||
Controller_NPad::~Controller_NPad() {
|
||||
OnRelease();
|
||||
}
|
||||
|
||||
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
const auto controller_type = connected_controllers[controller_idx].type;
|
||||
@@ -139,7 +142,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
controller.properties.is_vertical.Assign(1);
|
||||
controller.properties.use_plus.Assign(1);
|
||||
controller.properties.use_minus.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Single;
|
||||
controller.pad_assignment = NpadAssignments::Single;
|
||||
break;
|
||||
case NPadControllerType::Handheld:
|
||||
controller.joy_styles.handheld.Assign(1);
|
||||
@@ -147,7 +150,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
controller.properties.is_vertical.Assign(1);
|
||||
controller.properties.use_plus.Assign(1);
|
||||
controller.properties.use_minus.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Dual;
|
||||
controller.pad_assignment = NpadAssignments::Dual;
|
||||
break;
|
||||
case NPadControllerType::JoyDual:
|
||||
controller.joy_styles.joycon_dual.Assign(1);
|
||||
@@ -156,26 +159,26 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
controller.properties.is_vertical.Assign(1);
|
||||
controller.properties.use_plus.Assign(1);
|
||||
controller.properties.use_minus.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Dual;
|
||||
controller.pad_assignment = NpadAssignments::Dual;
|
||||
break;
|
||||
case NPadControllerType::JoyLeft:
|
||||
controller.joy_styles.joycon_left.Assign(1);
|
||||
controller.device_type.joycon_left.Assign(1);
|
||||
controller.properties.is_horizontal.Assign(1);
|
||||
controller.properties.use_minus.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Single;
|
||||
controller.pad_assignment = NpadAssignments::Single;
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
controller.joy_styles.joycon_right.Assign(1);
|
||||
controller.device_type.joycon_right.Assign(1);
|
||||
controller.properties.is_horizontal.Assign(1);
|
||||
controller.properties.use_plus.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Single;
|
||||
controller.pad_assignment = NpadAssignments::Single;
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
controller.joy_styles.pokeball.Assign(1);
|
||||
controller.device_type.pokeball.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Single;
|
||||
controller.pad_assignment = NpadAssignments::Single;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -184,11 +187,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
controller.single_color.button_color = 0;
|
||||
|
||||
controller.dual_color_error = ColorReadError::ReadOk;
|
||||
controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left;
|
||||
controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left;
|
||||
controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right;
|
||||
controller.left_color.body_color =
|
||||
Settings::values.players.GetValue()[controller_idx].body_color_left;
|
||||
controller.left_color.button_color =
|
||||
Settings::values.players.GetValue()[controller_idx].button_color_left;
|
||||
controller.right_color.body_color =
|
||||
Settings::values.players.GetValue()[controller_idx].body_color_right;
|
||||
controller.right_color.button_color =
|
||||
Settings::values.players[controller_idx].button_color_right;
|
||||
Settings::values.players.GetValue()[controller_idx].button_color_right;
|
||||
|
||||
controller.battery_level[0] = BATTERY_FULL;
|
||||
controller.battery_level[1] = BATTERY_FULL;
|
||||
@@ -199,7 +205,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
auto& kernel = system.Kernel();
|
||||
for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
|
||||
for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
|
||||
styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
|
||||
}
|
||||
@@ -208,6 +214,8 @@ void Controller_NPad::OnInit() {
|
||||
return;
|
||||
}
|
||||
|
||||
OnLoadInputDevices();
|
||||
|
||||
if (style.raw == 0) {
|
||||
// We want to support all controllers
|
||||
style.handheld.Assign(1);
|
||||
@@ -218,12 +226,27 @@ void Controller_NPad::OnInit() {
|
||||
style.pokeball.Assign(1);
|
||||
}
|
||||
|
||||
std::transform(Settings::values.players.begin(), Settings::values.players.end(),
|
||||
connected_controllers.begin(), [](const Settings::PlayerInput& player) {
|
||||
std::transform(Settings::values.players.GetValue().begin(),
|
||||
Settings::values.players.GetValue().end(), connected_controllers.begin(),
|
||||
[](const Settings::PlayerInput& player) {
|
||||
return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
|
||||
player.connected};
|
||||
});
|
||||
|
||||
// Connect the Player 1 or Handheld controller if none are connected.
|
||||
if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
|
||||
[](const ControllerHolder& controller) { return controller.is_connected; })) {
|
||||
const auto controller =
|
||||
MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type);
|
||||
if (controller == NPadControllerType::Handheld) {
|
||||
Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
|
||||
connected_controllers[HANDHELD_INDEX] = {controller, true};
|
||||
} else {
|
||||
Settings::values.players.GetValue()[0].connected = true;
|
||||
connected_controllers[0] = {controller, true};
|
||||
}
|
||||
}
|
||||
|
||||
// Account for handheld
|
||||
if (connected_controllers[HANDHELD_INDEX].is_connected) {
|
||||
connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
|
||||
@@ -242,7 +265,7 @@ void Controller_NPad::OnInit() {
|
||||
}
|
||||
|
||||
void Controller_NPad::OnLoadInputDevices() {
|
||||
const auto& players = Settings::values.players;
|
||||
const auto& players = Settings::values.players.GetValue();
|
||||
for (std::size_t i = 0; i < players.size(); ++i) {
|
||||
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
@@ -250,13 +273,26 @@ void Controller_NPad::OnLoadInputDevices() {
|
||||
std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
std::transform(players[i].vibrations.begin() +
|
||||
Settings::NativeVibration::VIBRATION_HID_BEGIN,
|
||||
players[i].vibrations.begin() + Settings::NativeVibration::VIBRATION_HID_END,
|
||||
vibrations[i].begin(), Input::CreateDevice<Input::VibrationDevice>);
|
||||
std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
|
||||
players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END,
|
||||
motions[i].begin(), Input::CreateDevice<Input::MotionDevice>);
|
||||
for (std::size_t device_idx = 0; device_idx < vibrations[i].size(); ++device_idx) {
|
||||
InitializeVibrationDeviceAtIndex(i, device_idx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::OnRelease() {}
|
||||
void Controller_NPad::OnRelease() {
|
||||
for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) {
|
||||
for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) {
|
||||
VibrateControllerAtIndex(npad_idx, device_idx, {});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
const auto controller_idx = NPadIdToIndex(npad_id);
|
||||
@@ -339,7 +375,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
if (!IsControllerActivated()) {
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
|
||||
for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
|
||||
auto& npad = shared_memory_entries[i];
|
||||
const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
|
||||
&npad.handheld_states,
|
||||
@@ -481,7 +517,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
|
||||
if (!IsControllerActivated()) {
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
|
||||
for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
|
||||
auto& npad = shared_memory_entries[i];
|
||||
|
||||
const auto& controller_type = connected_controllers[i].type;
|
||||
@@ -515,7 +551,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
|
||||
// Try to read sixaxis sensor states
|
||||
std::array<MotionDevice, 2> motion_devices;
|
||||
|
||||
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
|
||||
if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) {
|
||||
sixaxis_at_rest = true;
|
||||
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
|
||||
const auto& device = motions[i][e];
|
||||
@@ -601,15 +637,15 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
|
||||
shared_memory_entries.size() * sizeof(NPadEntry));
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
|
||||
void Controller_NPad::SetSupportedStyleSet(NpadStyleSet style_set) {
|
||||
style.raw = style_set.raw;
|
||||
}
|
||||
|
||||
Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
|
||||
Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const {
|
||||
return style;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
|
||||
void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) {
|
||||
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
|
||||
supported_npad_id_types.clear();
|
||||
supported_npad_id_types.resize(length / sizeof(u32));
|
||||
@@ -621,7 +657,7 @@ void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length)
|
||||
std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
|
||||
}
|
||||
|
||||
std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
|
||||
std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const {
|
||||
return supported_npad_id_types.size();
|
||||
}
|
||||
|
||||
@@ -641,7 +677,7 @@ Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActi
|
||||
return handheld_activation_mode;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
|
||||
void Controller_NPad::SetNpadMode(u32 npad_id, NpadAssignments assignment_mode) {
|
||||
const std::size_t npad_index = NPadIdToIndex(npad_id);
|
||||
ASSERT(npad_index < shared_memory_entries.size());
|
||||
if (shared_memory_entries[npad_index].pad_assignment != assignment_mode) {
|
||||
@@ -649,35 +685,140 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
|
||||
const std::vector<Vibration>& vibrations) {
|
||||
LOG_TRACE(Service_HID, "called");
|
||||
bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
|
||||
const VibrationValue& vibration_value) {
|
||||
if (!connected_controllers[npad_index].is_connected || !vibrations[npad_index][device_index]) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
|
||||
const auto& player = Settings::values.players.GetValue()[npad_index];
|
||||
|
||||
if (!player.vibration_enabled) {
|
||||
if (latest_vibration_values[npad_index][device_index].amp_low != 0.0f ||
|
||||
latest_vibration_values[npad_index][device_index].amp_high != 0.0f) {
|
||||
// Send an empty vibration to stop any vibrations.
|
||||
vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f);
|
||||
// Then reset the vibration value to its default value.
|
||||
latest_vibration_values[npad_index][device_index] = {};
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Settings::values.enable_accurate_vibrations.GetValue()) {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::milliseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
const auto now = steady_clock::now();
|
||||
|
||||
// Filter out non-zero vibrations that are within 10ms of each other.
|
||||
if ((vibration_value.amp_low != 0.0f || vibration_value.amp_high != 0.0f) &&
|
||||
duration_cast<milliseconds>(now - last_vibration_timepoints[npad_index][device_index]) <
|
||||
milliseconds(10)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
last_vibration_timepoints[npad_index][device_index] = now;
|
||||
}
|
||||
|
||||
auto& vibration = vibrations[npad_index][device_index];
|
||||
const auto player_vibration_strength = static_cast<f32>(player.vibration_strength);
|
||||
const auto amp_low =
|
||||
std::min(vibration_value.amp_low * player_vibration_strength / 100.0f, 1.0f);
|
||||
const auto amp_high =
|
||||
std::min(vibration_value.amp_high * player_vibration_strength / 100.0f, 1.0f);
|
||||
return vibration->SetRumblePlay(amp_low, vibration_value.freq_low, amp_high,
|
||||
vibration_value.freq_high);
|
||||
}
|
||||
|
||||
void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle,
|
||||
const VibrationValue& vibration_value) {
|
||||
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
|
||||
return;
|
||||
}
|
||||
bool success = true;
|
||||
for (std::size_t i = 0; i < controllers.size(); ++i) {
|
||||
if (!connected_controllers[i].is_connected) {
|
||||
continue;
|
||||
}
|
||||
using namespace Settings::NativeButton;
|
||||
const auto& button_state = buttons[i];
|
||||
if (button_state[A - BUTTON_HID_BEGIN]) {
|
||||
if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
|
||||
vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
|
||||
vibrations[0].freq_low)) {
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
|
||||
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
|
||||
|
||||
if (!vibration_devices_mounted[npad_index][device_index] ||
|
||||
!connected_controllers[npad_index].is_connected) {
|
||||
return;
|
||||
}
|
||||
if (success) {
|
||||
last_processed_vibration = vibrations.back();
|
||||
|
||||
if (vibration_device_handle.device_index == DeviceIndex::None) {
|
||||
UNREACHABLE_MSG("DeviceIndex should never be None!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Some games try to send mismatched parameters in the device handle, block these.
|
||||
if ((connected_controllers[npad_index].type == NPadControllerType::JoyLeft &&
|
||||
(vibration_device_handle.npad_type == NpadType::JoyconRight ||
|
||||
vibration_device_handle.device_index == DeviceIndex::Right)) ||
|
||||
(connected_controllers[npad_index].type == NPadControllerType::JoyRight &&
|
||||
(vibration_device_handle.npad_type == NpadType::JoyconLeft ||
|
||||
vibration_device_handle.device_index == DeviceIndex::Left))) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Filter out vibrations with equivalent values to reduce unnecessary state changes.
|
||||
if (vibration_value.amp_low == latest_vibration_values[npad_index][device_index].amp_low &&
|
||||
vibration_value.amp_high == latest_vibration_values[npad_index][device_index].amp_high) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (VibrateControllerAtIndex(npad_index, device_index, vibration_value)) {
|
||||
latest_vibration_values[npad_index][device_index] = vibration_value;
|
||||
}
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
return last_processed_vibration;
|
||||
void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
|
||||
const std::vector<VibrationValue>& vibration_values) {
|
||||
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
vibration_device_handles.size() == vibration_values.size(), { return; },
|
||||
"The amount of device handles does not match with the amount of vibration values,"
|
||||
"this is undefined behavior!");
|
||||
|
||||
for (std::size_t i = 0; i < vibration_device_handles.size(); ++i) {
|
||||
VibrateController(vibration_device_handles[i], vibration_values[i]);
|
||||
}
|
||||
}
|
||||
|
||||
Controller_NPad::VibrationValue Controller_NPad::GetLastVibration(
|
||||
const DeviceHandle& vibration_device_handle) const {
|
||||
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
|
||||
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
|
||||
return latest_vibration_values[npad_index][device_index];
|
||||
}
|
||||
|
||||
void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) {
|
||||
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
|
||||
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
|
||||
InitializeVibrationDeviceAtIndex(npad_index, device_index);
|
||||
}
|
||||
|
||||
void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
|
||||
std::size_t device_index) {
|
||||
if (vibrations[npad_index][device_index]) {
|
||||
vibration_devices_mounted[npad_index][device_index] =
|
||||
vibrations[npad_index][device_index]->GetStatus() == 1;
|
||||
} else {
|
||||
vibration_devices_mounted[npad_index][device_index] = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
|
||||
permit_vibration_session_enabled = permit_vibration_session;
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const {
|
||||
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
|
||||
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
|
||||
return vibration_devices_mounted[npad_index][device_index];
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
|
||||
@@ -696,31 +837,38 @@ void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::siz
|
||||
void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
|
||||
bool connected) {
|
||||
if (!connected) {
|
||||
DisconnectNPadAtIndex(npad_index);
|
||||
DisconnectNpadAtIndex(npad_index);
|
||||
return;
|
||||
}
|
||||
|
||||
if (controller == NPadControllerType::Handheld) {
|
||||
Settings::values.players[HANDHELD_INDEX].controller_type =
|
||||
Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
|
||||
MapNPadToSettingsType(controller);
|
||||
Settings::values.players[HANDHELD_INDEX].connected = true;
|
||||
Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
|
||||
connected_controllers[HANDHELD_INDEX] = {controller, true};
|
||||
InitNewlyAddedController(HANDHELD_INDEX);
|
||||
return;
|
||||
}
|
||||
|
||||
Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
|
||||
Settings::values.players[npad_index].connected = true;
|
||||
Settings::values.players.GetValue()[npad_index].controller_type =
|
||||
MapNPadToSettingsType(controller);
|
||||
Settings::values.players.GetValue()[npad_index].connected = true;
|
||||
connected_controllers[npad_index] = {controller, true};
|
||||
InitNewlyAddedController(npad_index);
|
||||
}
|
||||
|
||||
void Controller_NPad::DisconnectNPad(u32 npad_id) {
|
||||
DisconnectNPadAtIndex(NPadIdToIndex(npad_id));
|
||||
void Controller_NPad::DisconnectNpad(u32 npad_id) {
|
||||
DisconnectNpadAtIndex(NPadIdToIndex(npad_id));
|
||||
}
|
||||
|
||||
void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) {
|
||||
Settings::values.players[npad_index].connected = false;
|
||||
void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
|
||||
for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
|
||||
// Send an empty vibration to stop any vibrations.
|
||||
VibrateControllerAtIndex(npad_index, device_idx, {});
|
||||
vibration_devices_mounted[npad_index][device_idx] = false;
|
||||
}
|
||||
|
||||
Settings::values.players.GetValue()[npad_index].connected = false;
|
||||
connected_controllers[npad_index].is_connected = false;
|
||||
|
||||
auto& controller = shared_memory_entries[npad_index];
|
||||
@@ -758,7 +906,7 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
|
||||
(connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
|
||||
connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
|
||||
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
|
||||
DisconnectNPad(npad_id_2);
|
||||
DisconnectNpad(npad_id_2);
|
||||
AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
|
||||
}
|
||||
}
|
||||
@@ -830,14 +978,6 @@ void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_prot
|
||||
unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
|
||||
can_controllers_vibrate = can_vibrate;
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsVibrationEnabled() const {
|
||||
return can_controllers_vibrate;
|
||||
}
|
||||
|
||||
void Controller_NPad::ClearAllConnectedControllers() {
|
||||
for (auto& controller : connected_controllers) {
|
||||
if (controller.is_connected && controller.type != NPadControllerType::None) {
|
||||
@@ -882,7 +1022,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
|
||||
return false;
|
||||
}
|
||||
// Handheld should not be supported in docked mode
|
||||
if (Settings::values.use_docked_mode) {
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,28 +39,30 @@ public:
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
struct NPadType {
|
||||
union {
|
||||
u32_le raw{};
|
||||
|
||||
BitField<0, 1, u32> pro_controller;
|
||||
BitField<1, 1, u32> handheld;
|
||||
BitField<2, 1, u32> joycon_dual;
|
||||
BitField<3, 1, u32> joycon_left;
|
||||
BitField<4, 1, u32> joycon_right;
|
||||
|
||||
BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
|
||||
};
|
||||
enum class NPadControllerType {
|
||||
None,
|
||||
ProController,
|
||||
Handheld,
|
||||
JoyDual,
|
||||
JoyLeft,
|
||||
JoyRight,
|
||||
Pokeball,
|
||||
};
|
||||
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
|
||||
|
||||
struct Vibration {
|
||||
f32 amp_low;
|
||||
f32 freq_low;
|
||||
f32 amp_high;
|
||||
f32 freq_high;
|
||||
enum class NpadType : u8 {
|
||||
ProController = 3,
|
||||
Handheld = 4,
|
||||
JoyconDual = 5,
|
||||
JoyconLeft = 6,
|
||||
JoyconRight = 7,
|
||||
Pokeball = 9,
|
||||
};
|
||||
|
||||
enum class DeviceIndex : u8 {
|
||||
Left = 0,
|
||||
Right = 1,
|
||||
None = 2,
|
||||
};
|
||||
static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
|
||||
|
||||
enum class GyroscopeZeroDriftMode : u32 {
|
||||
Loose = 0,
|
||||
@@ -73,7 +75,7 @@ public:
|
||||
Horizontal = 1,
|
||||
};
|
||||
|
||||
enum class NPadAssignments : u32_le {
|
||||
enum class NpadAssignments : u32 {
|
||||
Dual = 0,
|
||||
Single = 1,
|
||||
};
|
||||
@@ -84,15 +86,36 @@ public:
|
||||
None = 2,
|
||||
};
|
||||
|
||||
enum class NPadControllerType {
|
||||
None,
|
||||
ProController,
|
||||
Handheld,
|
||||
JoyDual,
|
||||
JoyLeft,
|
||||
JoyRight,
|
||||
Pokeball,
|
||||
struct DeviceHandle {
|
||||
NpadType npad_type{};
|
||||
u8 npad_id{};
|
||||
DeviceIndex device_index{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size");
|
||||
|
||||
struct NpadStyleSet {
|
||||
union {
|
||||
u32_le raw{};
|
||||
|
||||
BitField<0, 1, u32> pro_controller;
|
||||
BitField<1, 1, u32> handheld;
|
||||
BitField<2, 1, u32> joycon_dual;
|
||||
BitField<3, 1, u32> joycon_left;
|
||||
BitField<4, 1, u32> joycon_right;
|
||||
|
||||
BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
|
||||
|
||||
struct VibrationValue {
|
||||
f32 amp_low{0.0f};
|
||||
f32 freq_low{160.0f};
|
||||
f32 amp_high{0.0f};
|
||||
f32 freq_high{320.0f};
|
||||
};
|
||||
static_assert(sizeof(VibrationValue) == 0x10, "Vibration is an invalid size");
|
||||
|
||||
struct LedPattern {
|
||||
explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
|
||||
@@ -110,12 +133,12 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
void SetSupportedStyleSet(NPadType style_set);
|
||||
NPadType GetSupportedStyleSet() const;
|
||||
void SetSupportedStyleSet(NpadStyleSet style_set);
|
||||
NpadStyleSet GetSupportedStyleSet() const;
|
||||
|
||||
void SetSupportedNPadIdTypes(u8* data, std::size_t length);
|
||||
void SetSupportedNpadIdTypes(u8* data, std::size_t length);
|
||||
void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
|
||||
std::size_t GetSupportedNPadIdTypesSize() const;
|
||||
std::size_t GetSupportedNpadIdTypesSize() const;
|
||||
|
||||
void SetHoldType(NpadHoldType joy_hold_type);
|
||||
NpadHoldType GetHoldType() const;
|
||||
@@ -123,12 +146,26 @@ public:
|
||||
void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode);
|
||||
NpadHandheldActivationMode GetNpadHandheldActivationMode() const;
|
||||
|
||||
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
|
||||
void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode);
|
||||
|
||||
void VibrateController(const std::vector<u32>& controllers,
|
||||
const std::vector<Vibration>& vibrations);
|
||||
bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
|
||||
const VibrationValue& vibration_value);
|
||||
|
||||
Vibration GetLastVibration() const;
|
||||
void VibrateController(const DeviceHandle& vibration_device_handle,
|
||||
const VibrationValue& vibration_value);
|
||||
|
||||
void VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
|
||||
const std::vector<VibrationValue>& vibration_values);
|
||||
|
||||
VibrationValue GetLastVibration(const DeviceHandle& vibration_device_handle) const;
|
||||
|
||||
void InitializeVibrationDevice(const DeviceHandle& vibration_device_handle);
|
||||
|
||||
void InitializeVibrationDeviceAtIndex(std::size_t npad_index, std::size_t device_index);
|
||||
|
||||
void SetPermitVibrationSession(bool permit_vibration_session);
|
||||
|
||||
bool IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const;
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
|
||||
void SignalStyleSetChangedEvent(u32 npad_id) const;
|
||||
@@ -138,8 +175,8 @@ public:
|
||||
// Adds a new controller at an index with connection status.
|
||||
void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
|
||||
|
||||
void DisconnectNPad(u32 npad_id);
|
||||
void DisconnectNPadAtIndex(std::size_t index);
|
||||
void DisconnectNpad(u32 npad_id);
|
||||
void DisconnectNpadAtIndex(std::size_t index);
|
||||
|
||||
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
|
||||
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
|
||||
@@ -148,8 +185,6 @@ public:
|
||||
LedPattern GetLedPattern(u32 npad_id);
|
||||
bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
|
||||
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
|
||||
void SetVibrationEnabled(bool can_vibrate);
|
||||
bool IsVibrationEnabled() const;
|
||||
void ClearAllConnectedControllers();
|
||||
void DisconnectAllConnectedControllers();
|
||||
void ConnectAllDisconnectedControllers();
|
||||
@@ -324,8 +359,8 @@ private:
|
||||
};
|
||||
|
||||
struct NPadEntry {
|
||||
NPadType joy_styles;
|
||||
NPadAssignments pad_assignment;
|
||||
NpadStyleSet joy_styles;
|
||||
NpadAssignments pad_assignment;
|
||||
|
||||
ColorReadError single_color_error;
|
||||
ControllerColor single_color;
|
||||
@@ -368,7 +403,7 @@ private:
|
||||
|
||||
u32 press_state{};
|
||||
|
||||
NPadType style{};
|
||||
NpadStyleSet style{};
|
||||
std::array<NPadEntry, 10> shared_memory_entries{};
|
||||
using ButtonArray = std::array<
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
|
||||
@@ -376,22 +411,28 @@ private:
|
||||
using StickArray = std::array<
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
|
||||
10>;
|
||||
using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
|
||||
Settings::NativeVibration::NUM_VIBRATIONS_HID>,
|
||||
10>;
|
||||
using MotionArray = std::array<
|
||||
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTION_HID>,
|
||||
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
|
||||
10>;
|
||||
ButtonArray buttons;
|
||||
StickArray sticks;
|
||||
VibrationArray vibrations;
|
||||
MotionArray motions;
|
||||
std::vector<u32> supported_npad_id_types{};
|
||||
NpadHoldType hold_type{NpadHoldType::Vertical};
|
||||
NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
|
||||
// Each controller should have their own styleset changed event
|
||||
std::array<Kernel::EventPair, 10> styleset_changed_events;
|
||||
Vibration last_processed_vibration{};
|
||||
std::array<std::array<std::chrono::steady_clock::time_point, 2>, 10> last_vibration_timepoints;
|
||||
std::array<std::array<VibrationValue, 2>, 10> latest_vibration_values{};
|
||||
bool permit_vibration_session_enabled{false};
|
||||
std::array<std::array<bool, 2>, 10> vibration_devices_mounted{};
|
||||
std::array<ControllerHolder, 10> connected_controllers{};
|
||||
std::array<bool, 10> unintended_home_button_input_protection{};
|
||||
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
|
||||
bool can_controllers_vibrate{true};
|
||||
bool sixaxis_sensors_enabled{true};
|
||||
bool sixaxis_at_rest{true};
|
||||
std::array<ControllerPad, 10> npad_pad_states{};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -86,17 +86,15 @@ public:
|
||||
|
||||
private:
|
||||
void CreateAppletResource(Kernel::HLERequestContext& ctx);
|
||||
void ActivateXpad(Kernel::HLERequestContext& ctx);
|
||||
void GetXpadIDs(Kernel::HLERequestContext& ctx);
|
||||
void ActivateSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void ActivateDebugPad(Kernel::HLERequestContext& ctx);
|
||||
void ActivateTouchScreen(Kernel::HLERequestContext& ctx);
|
||||
void ActivateMouse(Kernel::HLERequestContext& ctx);
|
||||
void ActivateKeyboard(Kernel::HLERequestContext& ctx);
|
||||
void SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx);
|
||||
void ActivateGesture(Kernel::HLERequestContext& ctx);
|
||||
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
|
||||
void ActivateXpad(Kernel::HLERequestContext& ctx);
|
||||
void GetXpadIDs(Kernel::HLERequestContext& ctx);
|
||||
void ActivateSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
|
||||
@@ -104,6 +102,7 @@ private:
|
||||
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
|
||||
void ActivateGesture(Kernel::HLERequestContext& ctx);
|
||||
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
|
||||
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
|
||||
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx);
|
||||
@@ -112,6 +111,7 @@ private:
|
||||
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx);
|
||||
void DisconnectNpad(Kernel::HLERequestContext& ctx);
|
||||
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx);
|
||||
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
|
||||
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
|
||||
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
|
||||
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx);
|
||||
@@ -125,15 +125,16 @@ private:
|
||||
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
|
||||
void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
|
||||
void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
|
||||
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValues(Kernel::HLERequestContext& ctx);
|
||||
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx);
|
||||
void PermitVibration(Kernel::HLERequestContext& ctx);
|
||||
void IsVibrationPermitted(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValues(Kernel::HLERequestContext& ctx);
|
||||
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void IsVibrationDeviceMounted(Kernel::HLERequestContext& ctx);
|
||||
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StopConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
@@ -146,6 +147,22 @@ private:
|
||||
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
|
||||
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class VibrationDeviceType : u32 {
|
||||
LinearResonantActuator = 1,
|
||||
};
|
||||
|
||||
enum class VibrationDevicePosition : u32 {
|
||||
None = 0,
|
||||
Left = 1,
|
||||
Right = 2,
|
||||
};
|
||||
|
||||
struct VibrationDeviceInfo {
|
||||
VibrationDeviceType type{};
|
||||
VibrationDevicePosition position{};
|
||||
};
|
||||
static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
|
||||
|
||||
std::shared_ptr<IAppletResource> applet_resource;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/memory/page_table.h"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
#include "core/hle/service/lm/manager.h"
|
||||
|
||||
@@ -15,8 +15,9 @@
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface)
|
||||
: nvdevice(system), events_interface{events_interface} {}
|
||||
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
|
||||
nvhost_ctrl::~nvhost_ctrl() = default;
|
||||
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -70,19 +71,33 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
|
||||
return NvResult::BadParameter;
|
||||
}
|
||||
|
||||
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id);
|
||||
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = new_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
auto event = events_interface.events[event_id];
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
// This is mostly to take into account unimplemented features. As synced
|
||||
// gpu is always synced.
|
||||
if (!gpu.IsAsync()) {
|
||||
event.writable->Signal();
|
||||
event.event.writable->Signal();
|
||||
return NvResult::Success;
|
||||
}
|
||||
auto lock = gpu.LockSync();
|
||||
const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
|
||||
const u32 current_syncpoint_value = event.fence.value;
|
||||
const s32 diff = current_syncpoint_value - params.threshold;
|
||||
if (diff >= 0) {
|
||||
event.writable->Signal();
|
||||
event.event.writable->Signal();
|
||||
params.value = current_syncpoint_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Success;
|
||||
@@ -109,7 +124,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
|
||||
params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
|
||||
}
|
||||
params.value |= event_id;
|
||||
event.writable->Clear();
|
||||
event.event.writable->Clear();
|
||||
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
|
||||
if (!is_async && ctrl.fresh_call) {
|
||||
ctrl.must_delay = true;
|
||||
@@ -157,15 +172,19 @@ u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vecto
|
||||
u32 nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocCtrlEventSignalParams params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
u32 event_id = params.event_id & 0x00FF;
|
||||
LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id);
|
||||
|
||||
if (event_id >= MaxNvEvents) {
|
||||
return NvResult::BadParameter;
|
||||
}
|
||||
if (events_interface.status[event_id] == EventState::Waiting) {
|
||||
events_interface.LiberateEvent(event_id);
|
||||
events_interface.events[event_id].writable->Signal();
|
||||
}
|
||||
|
||||
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,7 +14,8 @@ namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_ctrl final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface);
|
||||
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
~nvhost_ctrl() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -145,6 +146,7 @@ private:
|
||||
u32 IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
EventInterface& events_interface;
|
||||
SyncpointManager& syncpoint_manager;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -7,14 +7,20 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {
|
||||
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
|
||||
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||
}
|
||||
|
||||
nvhost_gpu::~nvhost_gpu() = default;
|
||||
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -126,10 +132,10 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
|
||||
params.unk3);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
params.fence_out.id = assigned_syncpoints;
|
||||
params.fence_out.value = gpu.GetSyncpointValue(assigned_syncpoints);
|
||||
assigned_syncpoints++;
|
||||
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||
|
||||
params.fence_out = channel_fence;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
@@ -145,37 +151,97 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
return 0;
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
|
||||
return {
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{fence.value},
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence, u32 add_increment) {
|
||||
std::vector<Tegra::CommandHeader> result{
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{}};
|
||||
|
||||
for (u32 count = 0; count < add_increment; ++count) {
|
||||
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
|
||||
Tegra::SubmissionMode::Increasing));
|
||||
result.emplace_back(
|
||||
Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(Fence fence,
|
||||
u32 add_increment) {
|
||||
std::vector<Tegra::CommandHeader> result{
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForInterrupt, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{}};
|
||||
const std::vector<Tegra::CommandHeader> increment{
|
||||
BuildIncrementCommandList(fence, add_increment)};
|
||||
|
||||
result.insert(result.end(), increment.begin(), increment.end());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& output,
|
||||
Tegra::CommandList&& entries) {
|
||||
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
params.fence_out.id = channel_fence.id;
|
||||
|
||||
if (params.flags.add_wait.Value() &&
|
||||
!syncpoint_manager.IsSyncpointExpired(params.fence_out.id, params.fence_out.value)) {
|
||||
gpu.PushGPUEntries(Tegra::CommandList{BuildWaitCommandList(params.fence_out)});
|
||||
}
|
||||
|
||||
if (params.flags.add_increment.Value() || params.flags.increment.Value()) {
|
||||
const u32 increment_value = params.flags.increment.Value() ? params.fence_out.value : 0;
|
||||
params.fence_out.value = syncpoint_manager.IncreaseSyncpoint(
|
||||
params.fence_out.id, params.AddIncrementValue() + increment_value);
|
||||
} else {
|
||||
params.fence_out.value = syncpoint_manager.GetSyncpointMax(params.fence_out.id);
|
||||
}
|
||||
|
||||
gpu.PushGPUEntries(std::move(entries));
|
||||
|
||||
if (params.flags.add_increment.Value()) {
|
||||
if (params.flags.suppress_wfi) {
|
||||
gpu.PushGPUEntries(Tegra::CommandList{
|
||||
BuildIncrementCommandList(params.fence_out, params.AddIncrementValue())});
|
||||
} else {
|
||||
gpu.PushGPUEntries(Tegra::CommandList{
|
||||
BuildIncrementWithWfiCommandList(params.fence_out, params.AddIncrementValue())});
|
||||
}
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader),
|
||||
"Incorrect input size");
|
||||
|
||||
Tegra::CommandList entries(params.num_entries);
|
||||
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
|
||||
std::memcpy(entries.command_lists.data(), &input[sizeof(IoctlSubmitGpfifo)],
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
|
||||
UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
|
||||
UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
|
||||
if (params.flags.increment.Value()) {
|
||||
params.fence_out.value += current_syncpoint_value;
|
||||
} else {
|
||||
params.fence_out.value = current_syncpoint_value;
|
||||
}
|
||||
gpu.PushGPUEntries(std::move(entries));
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo));
|
||||
return 0;
|
||||
return SubmitGPFIFOImpl(params, output, std::move(entries));
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
@@ -185,31 +251,17 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
Tegra::CommandList entries(params.num_entries);
|
||||
if (version == IoctlVersion::Version2) {
|
||||
std::memcpy(entries.data(), input2.data(),
|
||||
std::memcpy(entries.command_lists.data(), input2.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
} else {
|
||||
system.Memory().ReadBlock(params.address, entries.data(),
|
||||
system.Memory().ReadBlock(params.address, entries.command_lists.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
}
|
||||
UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
|
||||
UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
|
||||
if (params.flags.increment.Value()) {
|
||||
params.fence_out.value += current_syncpoint_value;
|
||||
} else {
|
||||
params.fence_out.value = current_syncpoint_value;
|
||||
}
|
||||
gpu.PushGPUEntries(std::move(entries));
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
return SubmitGPFIFOImpl(params, output, std::move(entries));
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
|
||||
@@ -11,6 +11,11 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
class SyncpointManager;
|
||||
}
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
@@ -21,7 +26,8 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
|
||||
|
||||
class nvhost_gpu final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
~nvhost_gpu() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -162,10 +168,15 @@ private:
|
||||
u32_le raw;
|
||||
BitField<0, 1, u32_le> add_wait; // append a wait sync_point to the list
|
||||
BitField<1, 1, u32_le> add_increment; // append an increment to the list
|
||||
BitField<2, 1, u32_le> new_hw_format; // Mostly ignored
|
||||
BitField<2, 1, u32_le> new_hw_format; // mostly ignored
|
||||
BitField<4, 1, u32_le> suppress_wfi; // suppress wait for interrupt
|
||||
BitField<8, 1, u32_le> increment; // increment the returned fence
|
||||
} flags;
|
||||
Fence fence_out; // returned new fence object for others to wait on
|
||||
|
||||
u32 AddIncrementValue() const {
|
||||
return flags.add_increment.Value() << 1;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(Fence),
|
||||
"IoctlSubmitGpfifo is incorrect size");
|
||||
@@ -190,6 +201,8 @@ private:
|
||||
u32 SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& output,
|
||||
Tegra::CommandList&& entries);
|
||||
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
const std::vector<u8>& input2, IoctlVersion version);
|
||||
@@ -198,7 +211,8 @@ private:
|
||||
u32 ChannelSetTimeslice(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
u32 assigned_syncpoints{};
|
||||
SyncpointManager& syncpoint_manager;
|
||||
Fence channel_fence;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <utility>
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
@@ -21,6 +22,7 @@
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvmemp.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
@@ -36,21 +38,23 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
|
||||
nvflinger.SetNVDrvInstance(module_);
|
||||
}
|
||||
|
||||
Module::Module(Core::System& system) {
|
||||
Module::Module(Core::System& system) : syncpoint_manager{system.GPU()} {
|
||||
auto& kernel = system.Kernel();
|
||||
for (u32 i = 0; i < MaxNvEvents; i++) {
|
||||
std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
|
||||
events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(kernel, event_label);
|
||||
events_interface.events[i] = {Kernel::WritableEvent::CreateEventPair(kernel, event_label)};
|
||||
events_interface.status[i] = EventState::Free;
|
||||
events_interface.registered[i] = false;
|
||||
}
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>(system);
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-gpu"] =
|
||||
std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev, syncpoint_manager);
|
||||
devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(system);
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
|
||||
devices["/dev/nvhost-ctrl"] =
|
||||
std::make_shared<Devices::nvhost_ctrl>(system, events_interface, syncpoint_manager);
|
||||
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
|
||||
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system, nvmap_dev);
|
||||
@@ -95,17 +99,17 @@ void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
|
||||
if (events_interface.assigned_syncpt[i] == syncpoint_id &&
|
||||
events_interface.assigned_value[i] == value) {
|
||||
events_interface.LiberateEvent(i);
|
||||
events_interface.events[i].writable->Signal();
|
||||
events_interface.events[i].event.writable->Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
|
||||
return events_interface.events[event_id].readable;
|
||||
return events_interface.events[event_id].event.readable;
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
|
||||
return events_interface.events[event_id].writable;
|
||||
return events_interface.events[event_id].event.writable;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -22,15 +23,23 @@ class NVFlinger;
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
class SyncpointManager;
|
||||
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
/// Represents an Nvidia event
|
||||
struct NvEvent {
|
||||
Kernel::EventPair event;
|
||||
Fence fence{};
|
||||
};
|
||||
|
||||
struct EventInterface {
|
||||
// Mask representing currently busy events
|
||||
u64 events_mask{};
|
||||
// Each kernel event associated to an NV event
|
||||
std::array<Kernel::EventPair, MaxNvEvents> events;
|
||||
std::array<NvEvent, MaxNvEvents> events;
|
||||
// The status of the current NVEvent
|
||||
std::array<EventState, MaxNvEvents> status{};
|
||||
// Tells if an NVEvent is registered or not
|
||||
@@ -119,6 +128,9 @@ public:
|
||||
std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
|
||||
|
||||
private:
|
||||
/// Manages syncpoints on the host
|
||||
SyncpointManager syncpoint_manager;
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
|
||||
39
src/core/hle/service/nvdrv/syncpoint_manager.cpp
Normal file
39
src/core/hle/service/nvdrv/syncpoint_manager.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
SyncpointManager::SyncpointManager(Tegra::GPU& gpu) : gpu{gpu} {}
|
||||
|
||||
SyncpointManager::~SyncpointManager() = default;
|
||||
|
||||
u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
|
||||
syncpoints[syncpoint_id].min = gpu.GetSyncpointValue(syncpoint_id);
|
||||
return GetSyncpointMin(syncpoint_id);
|
||||
}
|
||||
|
||||
u32 SyncpointManager::AllocateSyncpoint() {
|
||||
for (u32 syncpoint_id = 1; syncpoint_id < MaxSyncPoints; syncpoint_id++) {
|
||||
if (!syncpoints[syncpoint_id].is_allocated) {
|
||||
syncpoints[syncpoint_id].is_allocated = true;
|
||||
return syncpoint_id;
|
||||
}
|
||||
}
|
||||
UNREACHABLE_MSG("No more available syncpoints!");
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 SyncpointManager::IncreaseSyncpoint(u32 syncpoint_id, u32 value) {
|
||||
for (u32 index = 0; index < value; ++index) {
|
||||
syncpoints[syncpoint_id].max.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
return GetSyncpointMax(syncpoint_id);
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
85
src/core/hle/service/nvdrv/syncpoint_manager.h
Normal file
85
src/core/hle/service/nvdrv/syncpoint_manager.h
Normal file
@@ -0,0 +1,85 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
class SyncpointManager final {
|
||||
public:
|
||||
explicit SyncpointManager(Tegra::GPU& gpu);
|
||||
~SyncpointManager();
|
||||
|
||||
/**
|
||||
* Returns true if the specified syncpoint is expired for the given value.
|
||||
* @param syncpoint_id Syncpoint ID to check.
|
||||
* @param value Value to check against the specified syncpoint.
|
||||
* @returns True if the specified syncpoint is expired for the given value, otherwise False.
|
||||
*/
|
||||
bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const {
|
||||
return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the lower bound for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to get the lower bound for.
|
||||
* @returns The lower bound for the specified syncpoint.
|
||||
*/
|
||||
u32 GetSyncpointMin(u32 syncpoint_id) const {
|
||||
return syncpoints[syncpoint_id].min.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the uper bound for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to get the upper bound for.
|
||||
* @returns The upper bound for the specified syncpoint.
|
||||
*/
|
||||
u32 GetSyncpointMax(u32 syncpoint_id) const {
|
||||
return syncpoints[syncpoint_id].max.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Refreshes the minimum value for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to be refreshed.
|
||||
* @returns The new syncpoint minimum value.
|
||||
*/
|
||||
u32 RefreshSyncpoint(u32 syncpoint_id);
|
||||
|
||||
/**
|
||||
* Allocates a new syncoint.
|
||||
* @returns The syncpoint ID for the newly allocated syncpoint.
|
||||
*/
|
||||
u32 AllocateSyncpoint();
|
||||
|
||||
/**
|
||||
* Increases the maximum value for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to be increased.
|
||||
* @param value Value to increase the specified syncpoint by.
|
||||
* @returns The new syncpoint maximum value.
|
||||
*/
|
||||
u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value);
|
||||
|
||||
private:
|
||||
struct Syncpoint {
|
||||
std::atomic<u32> min;
|
||||
std::atomic<u32> max;
|
||||
std::atomic<bool> is_allocated;
|
||||
};
|
||||
|
||||
std::array<Syncpoint, MaxSyncPoints> syncpoints{};
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
@@ -29,6 +29,10 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
|
||||
.slot = slot,
|
||||
.status = Buffer::Status::Free,
|
||||
.igbp_buffer = igbp_buffer,
|
||||
.transform = {},
|
||||
.crop_rect = {},
|
||||
.swap_interval = 0,
|
||||
.multi_fence = {},
|
||||
});
|
||||
|
||||
buffer_wait_event.writable->Signal();
|
||||
|
||||
@@ -242,6 +242,10 @@ void NVFlinger::Compose() {
|
||||
|
||||
const auto& igbp_buffer = buffer->get().igbp_buffer;
|
||||
|
||||
if (!system.IsPoweredOn()) {
|
||||
return; // We are likely shutting down
|
||||
}
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
const auto& multi_fence = buffer->get().multi_fence;
|
||||
guard->unlock();
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
@@ -771,7 +771,7 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
if (Settings::values.use_docked_mode.GetValue()) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
|
||||
@@ -49,13 +49,14 @@ void LogSettings() {
|
||||
};
|
||||
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode);
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
|
||||
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
|
||||
log_setting("System_CurrentUser", values.current_user);
|
||||
log_setting("System_LanguageIndex", values.language_index.GetValue());
|
||||
log_setting("System_RegionIndex", values.region_index.GetValue());
|
||||
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||
log_setting("CPU_Accuracy", values.cpu_accuracy);
|
||||
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
||||
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
|
||||
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
|
||||
@@ -144,6 +145,12 @@ void RestoreGlobalState() {
|
||||
values.rng_seed.SetGlobal(true);
|
||||
values.custom_rtc.SetGlobal(true);
|
||||
values.sound_index.SetGlobal(true);
|
||||
|
||||
// Controls
|
||||
values.players.SetGlobal(true);
|
||||
values.use_docked_mode.SetGlobal(true);
|
||||
values.vibration_enabled.SetGlobal(true);
|
||||
values.motion_enabled.SetGlobal(true);
|
||||
}
|
||||
|
||||
void Sanitize() {
|
||||
|
||||
@@ -65,6 +65,38 @@ private:
|
||||
Type local{};
|
||||
};
|
||||
|
||||
/**
|
||||
* The InputSetting class allows for getting a reference to either the global or local members.
|
||||
* This is required as we cannot easily modify the values of user-defined types within containers
|
||||
* using the SetValue() member function found in the Setting class. The primary purpose of this
|
||||
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
|
||||
* setting and allows for easily accessing and modifying both settings.
|
||||
*/
|
||||
template <typename Type>
|
||||
class InputSetting final {
|
||||
public:
|
||||
InputSetting() = default;
|
||||
explicit InputSetting(Type val) : global{val} {}
|
||||
~InputSetting() = default;
|
||||
void SetGlobal(bool to_global) {
|
||||
use_global = to_global;
|
||||
}
|
||||
bool UsingGlobal() const {
|
||||
return use_global;
|
||||
}
|
||||
Type& GetValue(bool need_global = false) {
|
||||
if (use_global || need_global) {
|
||||
return global;
|
||||
}
|
||||
return local;
|
||||
}
|
||||
|
||||
private:
|
||||
bool use_global = true;
|
||||
Type global{};
|
||||
Type local{};
|
||||
};
|
||||
|
||||
struct TouchFromButtonMap {
|
||||
std::string name;
|
||||
std::vector<std::string> buttons;
|
||||
@@ -101,7 +133,7 @@ struct Values {
|
||||
bool renderer_debug;
|
||||
Setting<int> vulkan_device;
|
||||
|
||||
Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
|
||||
Setting<u16> resolution_factor{1};
|
||||
Setting<int> aspect_ratio;
|
||||
Setting<int> max_anisotropy;
|
||||
Setting<bool> use_frame_limit;
|
||||
@@ -133,9 +165,18 @@ struct Values {
|
||||
Setting<s32> sound_index;
|
||||
|
||||
// Controls
|
||||
std::array<PlayerInput, 10> players;
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
bool use_docked_mode;
|
||||
Setting<bool> use_docked_mode;
|
||||
|
||||
Setting<bool> vibration_enabled;
|
||||
Setting<bool> enable_accurate_vibrations;
|
||||
|
||||
Setting<bool> motion_enabled;
|
||||
std::string motion_device;
|
||||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
|
||||
bool mouse_enabled;
|
||||
std::string mouse_device;
|
||||
@@ -149,20 +190,15 @@ struct Values {
|
||||
ButtonsRaw debug_pad_buttons;
|
||||
AnalogsRaw debug_pad_analogs;
|
||||
|
||||
bool vibration_enabled;
|
||||
|
||||
bool motion_enabled;
|
||||
std::string motion_device;
|
||||
std::string touch_device;
|
||||
TouchscreenInput touchscreen;
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
|
||||
bool use_touch_from_button;
|
||||
std::string touch_device;
|
||||
int touch_from_button_map_index;
|
||||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
|
||||
// Data Storage
|
||||
bool use_virtual_sd;
|
||||
bool gamecard_inserted;
|
||||
|
||||
@@ -213,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
|
||||
Settings::values.use_assembly_shaders.GetValue());
|
||||
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
||||
Settings::values.use_asynchronous_shaders.GetValue());
|
||||
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
|
||||
}
|
||||
|
||||
bool TelemetrySession::SubmitTestcase() {
|
||||
|
||||
@@ -230,10 +230,8 @@ void Adapter::SendVibrations() {
|
||||
vibration_changed = false;
|
||||
}
|
||||
|
||||
bool Adapter::RumblePlay(std::size_t port, f32 amplitude) {
|
||||
amplitude = std::clamp(amplitude, 0.0f, 1.0f);
|
||||
const auto raw_amp = static_cast<u8>(amplitude * 0x8);
|
||||
pads[port].rumble_amplitude = raw_amp;
|
||||
bool Adapter::RumblePlay(std::size_t port, u8 amplitude) {
|
||||
pads[port].rumble_amplitude = amplitude;
|
||||
|
||||
return rumble_enabled;
|
||||
}
|
||||
|
||||
@@ -77,8 +77,8 @@ public:
|
||||
Adapter();
|
||||
~Adapter();
|
||||
|
||||
/// Request a vibration for a controlelr
|
||||
bool RumblePlay(std::size_t port, f32 amplitude);
|
||||
/// Request a vibration for a controller
|
||||
bool RumblePlay(std::size_t port, u8 amplitude);
|
||||
|
||||
/// Used for polling
|
||||
void BeginConfiguration();
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace InputCommon {
|
||||
|
||||
class GCButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCButton(u32 port_, s32 button_, GCAdapter::Adapter* adapter)
|
||||
explicit GCButton(u32 port_, s32 button_, const GCAdapter::Adapter* adapter)
|
||||
: port(port_), button(button_), gcadapter(adapter) {}
|
||||
|
||||
~GCButton() override;
|
||||
@@ -27,18 +27,10 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override {
|
||||
const float amplitude = amp_high + amp_low > 2.0f ? 1.0f : (amp_high + amp_low) * 0.5f;
|
||||
const auto new_amp =
|
||||
static_cast<f32>(pow(amplitude, 0.5f) * (3.0f - 2.0f * pow(amplitude, 0.15f)));
|
||||
|
||||
return gcadapter->RumblePlay(port, new_amp);
|
||||
}
|
||||
|
||||
private:
|
||||
const u32 port;
|
||||
const s32 button;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
class GCAxisButton final : public Input::ButtonDevice {
|
||||
@@ -299,4 +291,42 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
||||
return params;
|
||||
}
|
||||
|
||||
class GCVibration final : public Input::VibrationDevice {
|
||||
public:
|
||||
explicit GCVibration(u32 port_, GCAdapter::Adapter* adapter)
|
||||
: port(port_), gcadapter(adapter) {}
|
||||
|
||||
u8 GetStatus() const override {
|
||||
return gcadapter->RumblePlay(port, 0);
|
||||
}
|
||||
|
||||
bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override {
|
||||
const auto mean_amplitude = (amp_low + amp_high) * 0.5f;
|
||||
const auto processed_amplitude = static_cast<u8>(
|
||||
pow(mean_amplitude, 0.5f) * (3.0f - 2.0f * pow(mean_amplitude, 0.15f)) * 0x8);
|
||||
|
||||
return gcadapter->RumblePlay(port, processed_amplitude);
|
||||
}
|
||||
|
||||
private:
|
||||
const u32 port;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
/// An vibration device factory that creates vibration devices from GC Adapter
|
||||
GCVibrationFactory::GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
|
||||
: adapter(std::move(adapter_)) {}
|
||||
|
||||
/**
|
||||
* Creates a vibration device from a joystick
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "port": the nth gcpad on the adapter
|
||||
*/
|
||||
std::unique_ptr<Input::VibrationDevice> GCVibrationFactory::Create(
|
||||
const Common::ParamPackage& params) {
|
||||
const auto port = static_cast<u32>(params.Get("port", 0));
|
||||
|
||||
return std::make_unique<GCVibration>(port, adapter.get());
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -64,4 +64,15 @@ private:
|
||||
bool polling = false;
|
||||
};
|
||||
|
||||
/// A vibration device factory creates vibration devices from GC Adapter
|
||||
class GCVibrationFactory final : public Input::Factory<Input::VibrationDevice> {
|
||||
public:
|
||||
explicit GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
|
||||
|
||||
std::unique_ptr<Input::VibrationDevice> Create(const Common::ParamPackage& params) override;
|
||||
|
||||
private:
|
||||
std::shared_ptr<GCAdapter::Adapter> adapter;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -28,6 +28,8 @@ struct InputSubsystem::Impl {
|
||||
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
|
||||
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
|
||||
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
|
||||
gcvibration = std::make_shared<GCVibrationFactory>(gcadapter);
|
||||
Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration);
|
||||
|
||||
keyboard = std::make_shared<Keyboard>();
|
||||
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
|
||||
@@ -64,9 +66,11 @@ struct InputSubsystem::Impl {
|
||||
#endif
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
|
||||
Input::UnregisterFactory<Input::VibrationDevice>("gcpad");
|
||||
|
||||
gcbuttons.reset();
|
||||
gcanalog.reset();
|
||||
gcvibration.reset();
|
||||
|
||||
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
|
||||
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
|
||||
@@ -78,7 +82,7 @@ struct InputSubsystem::Impl {
|
||||
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
|
||||
std::vector<Common::ParamPackage> devices = {
|
||||
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
|
||||
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
|
||||
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
|
||||
};
|
||||
#ifdef HAVE_SDL2
|
||||
auto sdl_devices = sdl->GetInputDevices();
|
||||
@@ -96,10 +100,6 @@ struct InputSubsystem::Impl {
|
||||
if (!params.Has("class") || params.Get("class", "") == "any") {
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "key") {
|
||||
// TODO consider returning the SDL key codes for the default keybindings
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "gcpad") {
|
||||
return gcadapter->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
@@ -116,10 +116,6 @@ struct InputSubsystem::Impl {
|
||||
if (!params.Has("class") || params.Get("class", "") == "any") {
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "key") {
|
||||
// TODO consider returning the SDL key codes for the default keybindings
|
||||
return {};
|
||||
}
|
||||
if (params.Get("class", "") == "gcpad") {
|
||||
return gcadapter->GetButtonMappingForDevice(params);
|
||||
}
|
||||
@@ -150,6 +146,7 @@ struct InputSubsystem::Impl {
|
||||
#endif
|
||||
std::shared_ptr<GCButtonFactory> gcbuttons;
|
||||
std::shared_ptr<GCAnalogFactory> gcanalog;
|
||||
std::shared_ptr<GCVibrationFactory> gcvibration;
|
||||
std::shared_ptr<UDPMotionFactory> udpmotion;
|
||||
std::shared_ptr<UDPTouchFactory> udptouch;
|
||||
std::shared_ptr<CemuhookUDP::Client> udp;
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace InputCommon {
|
||||
|
||||
class MotionInput {
|
||||
public:
|
||||
MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||
explicit MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||
|
||||
MotionInput(const MotionInput&) = default;
|
||||
MotionInput& operator=(const MotionInput&) = default;
|
||||
@@ -33,16 +33,17 @@ public:
|
||||
void UpdateRotation(u64 elapsed_time);
|
||||
void UpdateOrientation(u64 elapsed_time);
|
||||
|
||||
std::array<Common::Vec3f, 3> GetOrientation() const;
|
||||
Common::Vec3f GetAcceleration() const;
|
||||
Common::Vec3f GetGyroscope() const;
|
||||
Common::Vec3f GetRotations() const;
|
||||
Common::Quaternion<f32> GetQuaternion() const;
|
||||
Input::MotionStatus GetMotion() const;
|
||||
Input::MotionStatus GetRandomMotion(int accel_magnitude, int gyro_magnitude) const;
|
||||
[[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const;
|
||||
[[nodiscard]] Common::Vec3f GetAcceleration() const;
|
||||
[[nodiscard]] Common::Vec3f GetGyroscope() const;
|
||||
[[nodiscard]] Common::Vec3f GetRotations() const;
|
||||
[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
|
||||
[[nodiscard]] Input::MotionStatus GetMotion() const;
|
||||
[[nodiscard]] Input::MotionStatus GetRandomMotion(int accel_magnitude,
|
||||
int gyro_magnitude) const;
|
||||
|
||||
bool IsMoving(f32 sensitivity) const;
|
||||
bool IsCalibrated(f32 sensitivity) const;
|
||||
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
|
||||
[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
|
||||
|
||||
private:
|
||||
void ResetOrientation();
|
||||
|
||||
@@ -80,30 +80,13 @@ public:
|
||||
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
|
||||
}
|
||||
|
||||
bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) {
|
||||
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
|
||||
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
|
||||
// Lower drastically the number of state changes
|
||||
if (raw_amp_low >> 11 == last_state_rumble_low >> 11 &&
|
||||
raw_amp_high >> 11 == last_state_rumble_high >> 11) {
|
||||
if (raw_amp_low + raw_amp_high != 0 ||
|
||||
last_state_rumble_low + last_state_rumble_high == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Don't change state if last vibration was < 20ms
|
||||
const auto now = std::chrono::system_clock::now();
|
||||
if (std::chrono::duration_cast<std::chrono::milliseconds>(now - last_vibration) <
|
||||
std::chrono::milliseconds(20)) {
|
||||
return raw_amp_low + raw_amp_high == 0;
|
||||
bool RumblePlay(u16 amp_low, u16 amp_high) {
|
||||
if (sdl_controller) {
|
||||
return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, 0) == 0;
|
||||
} else if (sdl_joystick) {
|
||||
return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, 0) == 0;
|
||||
}
|
||||
|
||||
last_vibration = now;
|
||||
last_state_rumble_low = raw_amp_low;
|
||||
last_state_rumble_high = raw_amp_high;
|
||||
if (sdl_joystick) {
|
||||
SDL_JoystickRumble(sdl_joystick.get(), raw_amp_low, raw_amp_high, time);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -172,9 +155,6 @@ private:
|
||||
} state;
|
||||
std::string guid;
|
||||
int port;
|
||||
u16 last_state_rumble_high = 0;
|
||||
u16 last_state_rumble_low = 0;
|
||||
std::chrono::time_point<std::chrono::system_clock> last_vibration;
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
|
||||
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
|
||||
mutable std::mutex mutex;
|
||||
@@ -327,12 +307,6 @@ public:
|
||||
return joystick->GetButton(button);
|
||||
}
|
||||
|
||||
bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override {
|
||||
const f32 new_amp_low = pow(amp_low, 0.5f) * (3.0f - 2.0f * pow(amp_low, 0.15f));
|
||||
const f32 new_amp_high = pow(amp_high, 0.5f) * (3.0f - 2.0f * pow(amp_high, 0.15f));
|
||||
return joystick->RumblePlay(new_amp_low, new_amp_high, 250);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int button;
|
||||
@@ -416,6 +390,32 @@ private:
|
||||
const float range;
|
||||
};
|
||||
|
||||
class SDLVibration final : public Input::VibrationDevice {
|
||||
public:
|
||||
explicit SDLVibration(std::shared_ptr<SDLJoystick> joystick_)
|
||||
: joystick(std::move(joystick_)) {}
|
||||
|
||||
u8 GetStatus() const override {
|
||||
joystick->RumblePlay(1, 1);
|
||||
return joystick->RumblePlay(0, 0);
|
||||
}
|
||||
|
||||
bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override {
|
||||
const auto process_amplitude = [](f32 amplitude) {
|
||||
return static_cast<u16>(std::pow(amplitude, 0.5f) *
|
||||
(3.0f - 2.0f * std::pow(amplitude, 0.15f)) * 0xFFFF);
|
||||
};
|
||||
|
||||
const auto processed_amp_low = process_amplitude(amp_low);
|
||||
const auto processed_amp_high = process_amplitude(amp_high);
|
||||
|
||||
return joystick->RumblePlay(processed_amp_low, processed_amp_high);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
};
|
||||
|
||||
class SDLDirectionMotion final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit SDLDirectionMotion(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
|
||||
@@ -558,7 +558,7 @@ class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
|
||||
public:
|
||||
explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
|
||||
/**
|
||||
* Creates analog device from joystick axes
|
||||
* Creates an analog device from joystick axes
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type
|
||||
@@ -584,6 +584,26 @@ private:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
/// An vibration device factory that creates vibration devices from SDL joystick
|
||||
class SDLVibrationFactory final : public Input::Factory<Input::VibrationDevice> {
|
||||
public:
|
||||
explicit SDLVibrationFactory(SDLState& state_) : state(state_) {}
|
||||
/**
|
||||
* Creates a vibration device from a joystick
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type
|
||||
*/
|
||||
std::unique_ptr<Input::VibrationDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
return std::make_unique<SDLVibration>(state.GetSDLJoystickByGUID(guid, port));
|
||||
}
|
||||
|
||||
private:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
/// A motion device factory that creates motion devices from SDL joystick
|
||||
class SDLMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||
public:
|
||||
@@ -650,11 +670,13 @@ private:
|
||||
|
||||
SDLState::SDLState() {
|
||||
using namespace Input;
|
||||
analog_factory = std::make_shared<SDLAnalogFactory>(*this);
|
||||
button_factory = std::make_shared<SDLButtonFactory>(*this);
|
||||
analog_factory = std::make_shared<SDLAnalogFactory>(*this);
|
||||
vibration_factory = std::make_shared<SDLVibrationFactory>(*this);
|
||||
motion_factory = std::make_shared<SDLMotionFactory>(*this);
|
||||
RegisterFactory<AnalogDevice>("sdl", analog_factory);
|
||||
RegisterFactory<ButtonDevice>("sdl", button_factory);
|
||||
RegisterFactory<AnalogDevice>("sdl", analog_factory);
|
||||
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
|
||||
RegisterFactory<MotionDevice>("sdl", motion_factory);
|
||||
|
||||
// If the frontend is going to manage the event loop, then we don't start one here
|
||||
@@ -676,7 +698,7 @@ SDLState::SDLState() {
|
||||
using namespace std::chrono_literals;
|
||||
while (initialized) {
|
||||
SDL_PumpEvents();
|
||||
std::this_thread::sleep_for(5ms);
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -691,6 +713,7 @@ SDLState::~SDLState() {
|
||||
using namespace Input;
|
||||
UnregisterFactory<ButtonDevice>("sdl");
|
||||
UnregisterFactory<AnalogDevice>("sdl");
|
||||
UnregisterFactory<VibrationDevice>("sdl");
|
||||
UnregisterFactory<MotionDevice>("sdl");
|
||||
|
||||
CloseJoysticks();
|
||||
@@ -1045,7 +1068,6 @@ public:
|
||||
|
||||
void Start(const std::string& device_id) override {
|
||||
SDLPoller::Start(device_id);
|
||||
// Load the game controller
|
||||
// Reset stored axes
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
@@ -1058,40 +1080,21 @@ public:
|
||||
if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
continue;
|
||||
}
|
||||
// Simplify controller config by testing if game controller support is enabled.
|
||||
if (event.type == SDL_JOYAXISMOTION) {
|
||||
const auto axis = event.jaxis.axis;
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
auto* const controller = joystick->GetSDLGameController()) {
|
||||
const auto axis_left_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
|
||||
.value.axis;
|
||||
const auto axis_left_y =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY)
|
||||
.value.axis;
|
||||
const auto axis_right_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX)
|
||||
.value.axis;
|
||||
const auto axis_right_y =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY)
|
||||
.value.axis;
|
||||
|
||||
if (axis == axis_left_x || axis == axis_left_y) {
|
||||
analog_x_axis = axis_left_x;
|
||||
analog_y_axis = axis_left_y;
|
||||
break;
|
||||
} else if (axis == axis_right_x || axis == axis_right_y) {
|
||||
analog_x_axis = axis_right_x;
|
||||
analog_y_axis = axis_right_y;
|
||||
break;
|
||||
}
|
||||
// In order to return a complete analog param, we need inputs for both axes.
|
||||
// First we take the x-axis (horizontal) input, then the y-axis (vertical) input.
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
} else if (analog_y_axis == -1 && analog_x_axis != axis) {
|
||||
analog_y_axis = axis;
|
||||
}
|
||||
} else {
|
||||
// If the press wasn't accepted as a joy axis, check for a button press
|
||||
auto button_press = button_poller.FromEvent(event);
|
||||
if (button_press) {
|
||||
return *button_press;
|
||||
}
|
||||
}
|
||||
|
||||
// If the press wasn't accepted as a joy axis, check for a button press
|
||||
auto button_press = button_poller.FromEvent(event);
|
||||
if (button_press) {
|
||||
return *button_press;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1104,6 +1107,7 @@ public:
|
||||
return params;
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace InputCommon::SDL {
|
||||
class SDLAnalogFactory;
|
||||
class SDLButtonFactory;
|
||||
class SDLMotionFactory;
|
||||
class SDLVibrationFactory;
|
||||
class SDLJoystick;
|
||||
|
||||
class SDLState : public State {
|
||||
@@ -72,6 +73,7 @@ private:
|
||||
|
||||
std::shared_ptr<SDLButtonFactory> button_factory;
|
||||
std::shared_ptr<SDLAnalogFactory> analog_factory;
|
||||
std::shared_ptr<SDLVibrationFactory> vibration_factory;
|
||||
std::shared_ptr<SDLMotionFactory> motion_factory;
|
||||
|
||||
bool start_thread = false;
|
||||
|
||||
@@ -14,13 +14,6 @@ const std::array<const char*, NumButtons> mapping = {{
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMotion {
|
||||
const std::array<const char*, NumMotions> mapping = {{
|
||||
"motionleft",
|
||||
"motionright",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeAnalog {
|
||||
const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"lstick",
|
||||
@@ -28,6 +21,20 @@ const std::array<const char*, NumAnalogs> mapping = {{
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeVibration {
|
||||
const std::array<const char*, NumVibrations> mapping = {{
|
||||
"left_vibration_device",
|
||||
"right_vibration_device",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMotion {
|
||||
const std::array<const char*, NumMotions> mapping = {{
|
||||
"motionleft",
|
||||
"motionright",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMouseButton {
|
||||
const std::array<const char*, NumMouseButtons> mapping = {{
|
||||
"left",
|
||||
|
||||
@@ -66,17 +66,32 @@ constexpr int NUM_STICKS_HID = NumAnalogs;
|
||||
extern const std::array<const char*, NumAnalogs> mapping;
|
||||
} // namespace NativeAnalog
|
||||
|
||||
namespace NativeVibration {
|
||||
enum Values : int {
|
||||
LeftVibrationDevice,
|
||||
RightVibrationDevice,
|
||||
|
||||
NumVibrations,
|
||||
};
|
||||
|
||||
constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice;
|
||||
constexpr int VIBRATION_HID_END = NumVibrations;
|
||||
constexpr int NUM_VIBRATIONS_HID = NumVibrations;
|
||||
|
||||
extern const std::array<const char*, NumVibrations> mapping;
|
||||
}; // namespace NativeVibration
|
||||
|
||||
namespace NativeMotion {
|
||||
enum Values : int {
|
||||
MOTIONLEFT,
|
||||
MOTIONRIGHT,
|
||||
MotionLeft,
|
||||
MotionRight,
|
||||
|
||||
NumMotions,
|
||||
};
|
||||
|
||||
constexpr int MOTION_HID_BEGIN = MOTIONLEFT;
|
||||
constexpr int MOTION_HID_BEGIN = MotionLeft;
|
||||
constexpr int MOTION_HID_END = NumMotions;
|
||||
constexpr int NUM_MOTION_HID = NumMotions;
|
||||
constexpr int NUM_MOTIONS_HID = NumMotions;
|
||||
|
||||
extern const std::array<const char*, NumMotions> mapping;
|
||||
} // namespace NativeMotion
|
||||
@@ -305,9 +320,11 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
|
||||
|
||||
} // namespace NativeKeyboard
|
||||
|
||||
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
|
||||
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
|
||||
using MotionRaw = std::array<std::string, NativeMotion::NumMotions>;
|
||||
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
|
||||
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
|
||||
using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
|
||||
|
||||
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
|
||||
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
|
||||
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
|
||||
@@ -330,7 +347,11 @@ struct PlayerInput {
|
||||
ControllerType controller_type;
|
||||
ButtonsRaw buttons;
|
||||
AnalogsRaw analogs;
|
||||
MotionRaw motions;
|
||||
VibrationsRaw vibrations;
|
||||
MotionsRaw motions;
|
||||
|
||||
bool vibration_enabled;
|
||||
int vibration_strength;
|
||||
|
||||
u32 body_color_left;
|
||||
u32 body_color_right;
|
||||
|
||||
@@ -344,7 +344,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
|
||||
};
|
||||
Socket socket{host, port, pad_index, client_id, std::move(callback)};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
const bool result = success_event.WaitFor(std::chrono::seconds(8));
|
||||
const bool result = success_event.WaitFor(std::chrono::seconds(5));
|
||||
socket.Stop();
|
||||
worker_thread.join();
|
||||
if (result) {
|
||||
|
||||
@@ -42,11 +42,11 @@ public:
|
||||
void Decode();
|
||||
|
||||
/// Returns most recently decoded frame
|
||||
AVFrame* GetCurrentFrame();
|
||||
const AVFrame* GetCurrentFrame() const;
|
||||
[[nodiscard]] AVFrame* GetCurrentFrame();
|
||||
[[nodiscard]] const AVFrame* GetCurrentFrame() const;
|
||||
|
||||
/// Returns the value of current_codec
|
||||
NvdecCommon::VideoCodec GetCurrentCodec() const;
|
||||
[[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
|
||||
|
||||
private:
|
||||
bool initialized{};
|
||||
|
||||
@@ -43,7 +43,8 @@ H264::H264(GPU& gpu_) : gpu(gpu_) {}
|
||||
|
||||
H264::~H264() = default;
|
||||
|
||||
std::vector<u8>& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state, bool is_first_frame) {
|
||||
const std::vector<u8>& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state,
|
||||
bool is_first_frame) {
|
||||
H264DecoderContext context{};
|
||||
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
|
||||
|
||||
|
||||
@@ -51,14 +51,14 @@ public:
|
||||
void WriteScalingList(const std::vector<u8>& list, s32 start, s32 count);
|
||||
|
||||
/// Return the bitstream as a vector.
|
||||
std::vector<u8>& GetByteArray();
|
||||
const std::vector<u8>& GetByteArray() const;
|
||||
[[nodiscard]] std::vector<u8>& GetByteArray();
|
||||
[[nodiscard]] const std::vector<u8>& GetByteArray() const;
|
||||
|
||||
private:
|
||||
void WriteBits(s32 value, s32 bit_count);
|
||||
void WriteExpGolombCodedInt(s32 value);
|
||||
void WriteExpGolombCodedUInt(u32 value);
|
||||
s32 GetFreeBufferBits();
|
||||
[[nodiscard]] s32 GetFreeBufferBits();
|
||||
void Flush();
|
||||
|
||||
s32 buffer_size{8};
|
||||
@@ -74,8 +74,8 @@ public:
|
||||
~H264();
|
||||
|
||||
/// Compose the H264 header of the frame for FFmpeg decoding
|
||||
std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state,
|
||||
bool is_first_frame = false);
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state,
|
||||
bool is_first_frame = false);
|
||||
|
||||
private:
|
||||
struct H264ParameterSet {
|
||||
|
||||
@@ -854,7 +854,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
|
||||
return uncomp_writer;
|
||||
}
|
||||
|
||||
std::vector<u8>& VP9::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state) {
|
||||
const std::vector<u8>& VP9::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state) {
|
||||
std::vector<u8> bitstream;
|
||||
{
|
||||
Vp9FrameContainer curr_frame = GetCurrentFrame(state);
|
||||
|
||||
@@ -119,7 +119,7 @@ public:
|
||||
|
||||
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
|
||||
/// documentation
|
||||
std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Returns true if the most recent frame was a hidden frame.
|
||||
[[nodiscard]] bool WasFrameHidden() const {
|
||||
|
||||
@@ -231,9 +231,8 @@ struct PictureInfo {
|
||||
u32 surface_params{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
|
||||
Vp9PictureInfo Convert() const {
|
||||
|
||||
return Vp9PictureInfo{
|
||||
[[nodiscard]] Vp9PictureInfo Convert() const {
|
||||
return {
|
||||
.is_key_frame = (vp9_flags & FrameFlags::IsKeyFrame) != 0,
|
||||
.intra_only = (vp9_flags & FrameFlags::IntraOnly) != 0,
|
||||
.last_frame_was_key = (vp9_flags & FrameFlags::LastFrameIsKeyFrame) != 0,
|
||||
|
||||
@@ -26,8 +26,8 @@ public:
|
||||
void ProcessMethod(Method method, const std::vector<u32>& arguments);
|
||||
|
||||
/// Return most recently decoded frame
|
||||
AVFrame* GetFrame();
|
||||
const AVFrame* GetFrame() const;
|
||||
[[nodiscard]] AVFrame* GetFrame();
|
||||
[[nodiscard]] const AVFrame* GetFrame() const;
|
||||
|
||||
private:
|
||||
/// Invoke codec to decode a frame
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
@@ -45,32 +46,41 @@ bool DmaPusher::Step() {
|
||||
return false;
|
||||
}
|
||||
|
||||
const CommandList& command_list{dma_pushbuffer.front()};
|
||||
ASSERT_OR_EXECUTE(!command_list.empty(), {
|
||||
// Somehow the command_list is empty, in order to avoid a crash
|
||||
// We ignore it and assume its size is 0.
|
||||
CommandList& command_list{dma_pushbuffer.front()};
|
||||
|
||||
ASSERT_OR_EXECUTE(
|
||||
command_list.command_lists.size() || command_list.prefetch_command_list.size(), {
|
||||
// Somehow the command_list is empty, in order to avoid a crash
|
||||
// We ignore it and assume its size is 0.
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
return true;
|
||||
});
|
||||
|
||||
if (command_list.prefetch_command_list.size()) {
|
||||
// Prefetched command list from nvdrv, used for things like synchronization
|
||||
command_headers = std::move(command_list.prefetch_command_list);
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
return true;
|
||||
});
|
||||
const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
|
||||
const GPUVAddr dma_get = command_list_header.addr;
|
||||
} else {
|
||||
const CommandListHeader command_list_header{
|
||||
command_list.command_lists[dma_pushbuffer_subindex++]};
|
||||
const GPUVAddr dma_get = command_list_header.addr;
|
||||
|
||||
if (dma_pushbuffer_subindex >= command_list.size()) {
|
||||
// We've gone through the current list, remove it from the queue
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
if (dma_pushbuffer_subindex >= command_list.command_lists.size()) {
|
||||
// We've gone through the current list, remove it from the queue
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
}
|
||||
|
||||
if (command_list_header.size == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
}
|
||||
|
||||
if (command_list_header.size == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
|
||||
for (std::size_t index = 0; index < command_headers.size();) {
|
||||
const CommandHeader& command_header = command_headers[index];
|
||||
|
||||
|
||||
@@ -18,6 +18,8 @@ class System;
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
|
||||
enum class SubmissionMode : u32 {
|
||||
IncreasingOld = 0,
|
||||
Increasing = 1,
|
||||
@@ -27,6 +29,31 @@ enum class SubmissionMode : u32 {
|
||||
IncreaseOnce = 5
|
||||
};
|
||||
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
|
||||
// So the values you see in docs might be multiplied by 4.
|
||||
enum class BufferMethods : u32 {
|
||||
BindObject = 0x0,
|
||||
Nop = 0x2,
|
||||
SemaphoreAddressHigh = 0x4,
|
||||
SemaphoreAddressLow = 0x5,
|
||||
SemaphoreSequence = 0x6,
|
||||
SemaphoreTrigger = 0x7,
|
||||
NotifyIntr = 0x8,
|
||||
WrcacheFlush = 0x9,
|
||||
Unk28 = 0xA,
|
||||
UnkCacheFlush = 0xB,
|
||||
RefCnt = 0x14,
|
||||
SemaphoreAcquire = 0x1A,
|
||||
SemaphoreRelease = 0x1B,
|
||||
FenceValue = 0x1C,
|
||||
FenceAction = 0x1D,
|
||||
WaitForInterrupt = 0x1E,
|
||||
Unk7c = 0x1F,
|
||||
Yield = 0x20,
|
||||
NonPullerMethods = 0x40,
|
||||
};
|
||||
|
||||
struct CommandListHeader {
|
||||
union {
|
||||
u64 raw;
|
||||
@@ -49,9 +76,23 @@ union CommandHeader {
|
||||
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
|
||||
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
|
||||
|
||||
class GPU;
|
||||
inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
|
||||
CommandHeader result{};
|
||||
result.method.Assign(static_cast<u32>(method));
|
||||
result.arg_count.Assign(arg_count);
|
||||
result.mode.Assign(mode);
|
||||
return result;
|
||||
}
|
||||
|
||||
using CommandList = std::vector<Tegra::CommandListHeader>;
|
||||
struct CommandList final {
|
||||
CommandList() = default;
|
||||
explicit CommandList(std::size_t size) : command_lists(size) {}
|
||||
explicit CommandList(std::vector<Tegra::CommandHeader>&& prefetch_command_list)
|
||||
: prefetch_command_list{std::move(prefetch_command_list)} {}
|
||||
|
||||
std::vector<Tegra::CommandListHeader> command_lists;
|
||||
std::vector<Tegra::CommandHeader> prefetch_command_list;
|
||||
};
|
||||
|
||||
/**
|
||||
* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
|
||||
@@ -60,7 +101,7 @@ using CommandList = std::vector<Tegra::CommandListHeader>;
|
||||
* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
|
||||
* details on this implementation.
|
||||
*/
|
||||
class DmaPusher {
|
||||
class DmaPusher final {
|
||||
public:
|
||||
explicit DmaPusher(Core::System& system, GPU& gpu);
|
||||
~DmaPusher();
|
||||
|
||||
@@ -32,31 +32,31 @@ struct Register {
|
||||
|
||||
constexpr Register() = default;
|
||||
|
||||
constexpr Register(u64 value) : value(value) {}
|
||||
constexpr Register(u64 value_) : value(value_) {}
|
||||
|
||||
constexpr operator u64() const {
|
||||
[[nodiscard]] constexpr operator u64() const {
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr u64 operator-(const T& oth) const {
|
||||
[[nodiscard]] constexpr u64 operator-(const T& oth) const {
|
||||
return value - oth;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr u64 operator&(const T& oth) const {
|
||||
[[nodiscard]] constexpr u64 operator&(const T& oth) const {
|
||||
return value & oth;
|
||||
}
|
||||
|
||||
constexpr u64 operator&(const Register& oth) const {
|
||||
[[nodiscard]] constexpr u64 operator&(const Register& oth) const {
|
||||
return value & oth.value;
|
||||
}
|
||||
|
||||
constexpr u64 operator~() const {
|
||||
[[nodiscard]] constexpr u64 operator~() const {
|
||||
return ~value;
|
||||
}
|
||||
|
||||
u64 GetSwizzledIndex(u64 elem) const {
|
||||
[[nodiscard]] u64 GetSwizzledIndex(u64 elem) const {
|
||||
elem = (value + elem) & 3;
|
||||
return (value & ~3) + elem;
|
||||
}
|
||||
@@ -75,7 +75,7 @@ enum class AttributeSize : u64 {
|
||||
union Attribute {
|
||||
Attribute() = default;
|
||||
|
||||
constexpr explicit Attribute(u64 value) : value(value) {}
|
||||
constexpr explicit Attribute(u64 value_) : value(value_) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
LayerViewportPointSize = 6,
|
||||
@@ -107,7 +107,7 @@ union Attribute {
|
||||
BitField<31, 1, u64> patch;
|
||||
BitField<47, 3, AttributeSize> size;
|
||||
|
||||
bool IsPhysical() const {
|
||||
[[nodiscard]] bool IsPhysical() const {
|
||||
return patch == 0 && element == 0 && static_cast<u64>(index.Value()) == 0;
|
||||
}
|
||||
} fmt20;
|
||||
@@ -124,7 +124,7 @@ union Attribute {
|
||||
union Sampler {
|
||||
Sampler() = default;
|
||||
|
||||
constexpr explicit Sampler(u64 value) : value(value) {}
|
||||
constexpr explicit Sampler(u64 value_) : value(value_) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
Sampler_0 = 8,
|
||||
@@ -137,7 +137,7 @@ union Sampler {
|
||||
union Image {
|
||||
Image() = default;
|
||||
|
||||
constexpr explicit Image(u64 value) : value{value} {}
|
||||
constexpr explicit Image(u64 value_) : value{value_} {}
|
||||
|
||||
BitField<36, 13, u64> index;
|
||||
u64 value;
|
||||
@@ -505,14 +505,14 @@ struct IpaMode {
|
||||
IpaInterpMode interpolation_mode;
|
||||
IpaSampleMode sampling_mode;
|
||||
|
||||
bool operator==(const IpaMode& a) const {
|
||||
[[nodiscard]] bool operator==(const IpaMode& a) const {
|
||||
return std::tie(interpolation_mode, sampling_mode) ==
|
||||
std::tie(a.interpolation_mode, a.sampling_mode);
|
||||
}
|
||||
bool operator!=(const IpaMode& a) const {
|
||||
[[nodiscard]] bool operator!=(const IpaMode& a) const {
|
||||
return !operator==(a);
|
||||
}
|
||||
bool operator<(const IpaMode& a) const {
|
||||
[[nodiscard]] bool operator<(const IpaMode& a) const {
|
||||
return std::tie(interpolation_mode, sampling_mode) <
|
||||
std::tie(a.interpolation_mode, a.sampling_mode);
|
||||
}
|
||||
@@ -658,10 +658,10 @@ union Instruction {
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Instruction(u64 value) : value{value} {}
|
||||
constexpr Instruction(u64 value_) : value{value_} {}
|
||||
constexpr Instruction(const Instruction& instr) : value(instr.value) {}
|
||||
|
||||
constexpr bool Bit(u64 offset) const {
|
||||
[[nodiscard]] constexpr bool Bit(u64 offset) const {
|
||||
return ((value >> offset) & 1) != 0;
|
||||
}
|
||||
|
||||
@@ -746,34 +746,34 @@ union Instruction {
|
||||
BitField<28, 8, u64> imm_lut28;
|
||||
BitField<48, 8, u64> imm_lut48;
|
||||
|
||||
u32 GetImmLut28() const {
|
||||
[[nodiscard]] u32 GetImmLut28() const {
|
||||
return static_cast<u32>(imm_lut28);
|
||||
}
|
||||
|
||||
u32 GetImmLut48() const {
|
||||
[[nodiscard]] u32 GetImmLut48() const {
|
||||
return static_cast<u32>(imm_lut48);
|
||||
}
|
||||
} lop3;
|
||||
|
||||
u16 GetImm20_16() const {
|
||||
[[nodiscard]] u16 GetImm20_16() const {
|
||||
return static_cast<u16>(imm20_16);
|
||||
}
|
||||
|
||||
u32 GetImm20_19() const {
|
||||
[[nodiscard]] u32 GetImm20_19() const {
|
||||
u32 imm{static_cast<u32>(imm20_19)};
|
||||
imm <<= 12;
|
||||
imm |= negate_imm ? 0x80000000 : 0;
|
||||
return imm;
|
||||
}
|
||||
|
||||
u32 GetImm20_32() const {
|
||||
[[nodiscard]] u32 GetImm20_32() const {
|
||||
return static_cast<u32>(imm20_32);
|
||||
}
|
||||
|
||||
s32 GetSignedImm20_20() const {
|
||||
u32 immediate = static_cast<u32>(imm20_19 | (negate_imm << 19));
|
||||
[[nodiscard]] s32 GetSignedImm20_20() const {
|
||||
const auto immediate = static_cast<u32>(imm20_19 | (negate_imm << 19));
|
||||
// Sign extend the 20-bit value.
|
||||
u32 mask = 1U << (20 - 1);
|
||||
const auto mask = 1U << (20 - 1);
|
||||
return static_cast<s32>((immediate ^ mask) - mask);
|
||||
}
|
||||
} alu;
|
||||
@@ -857,7 +857,7 @@ union Instruction {
|
||||
BitField<56, 1, u64> second_negate;
|
||||
BitField<30, 9, u64> second;
|
||||
|
||||
u32 PackImmediates() const {
|
||||
[[nodiscard]] u32 PackImmediates() const {
|
||||
// Immediates are half floats shifted.
|
||||
constexpr u32 imm_shift = 6;
|
||||
return static_cast<u32>((first << imm_shift) | (second << (16 + imm_shift)));
|
||||
@@ -1033,7 +1033,7 @@ union Instruction {
|
||||
BitField<28, 2, AtomicType> type;
|
||||
BitField<30, 22, s64> offset;
|
||||
|
||||
s32 GetImmediateOffset() const {
|
||||
[[nodiscard]] s32 GetImmediateOffset() const {
|
||||
return static_cast<s32>(offset << 2);
|
||||
}
|
||||
} atoms;
|
||||
@@ -1215,7 +1215,7 @@ union Instruction {
|
||||
BitField<39, 4, u64> rounding;
|
||||
// H0, H1 extract for F16 missing
|
||||
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
|
||||
F2fRoundingOp GetRoundingMode() const {
|
||||
[[nodiscard]] F2fRoundingOp GetRoundingMode() const {
|
||||
constexpr u64 rounding_mask = 0x0B;
|
||||
return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
|
||||
}
|
||||
@@ -1239,15 +1239,15 @@ union Instruction {
|
||||
BitField<54, 1, u64> aoffi_flag;
|
||||
BitField<55, 3, TextureProcessMode> process_mode;
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ull << component) & component_mask) != 0;
|
||||
[[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ULL << component) & component_mask) != 0;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
[[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
|
||||
return process_mode;
|
||||
}
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::DC:
|
||||
return dc_flag != 0;
|
||||
@@ -1271,15 +1271,15 @@ union Instruction {
|
||||
BitField<36, 1, u64> aoffi_flag;
|
||||
BitField<37, 3, TextureProcessMode> process_mode;
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
[[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ULL << component) & component_mask) != 0;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
[[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
|
||||
return process_mode;
|
||||
}
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::DC:
|
||||
return dc_flag != 0;
|
||||
@@ -1299,7 +1299,7 @@ union Instruction {
|
||||
BitField<31, 4, u64> component_mask;
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::NODEP:
|
||||
return nodep_flag != 0;
|
||||
@@ -1309,7 +1309,7 @@ union Instruction {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
[[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ULL << component) & component_mask) != 0;
|
||||
}
|
||||
} txq;
|
||||
@@ -1321,11 +1321,11 @@ union Instruction {
|
||||
BitField<35, 1, u64> ndv_flag;
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ull << component) & component_mask) != 0;
|
||||
[[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ULL << component) & component_mask) != 0;
|
||||
}
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::NDV:
|
||||
return (ndv_flag != 0);
|
||||
@@ -1347,7 +1347,7 @@ union Instruction {
|
||||
BitField<54, 2, u64> offset_mode;
|
||||
BitField<56, 2, u64> component;
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::NDV:
|
||||
return ndv_flag != 0;
|
||||
@@ -1373,7 +1373,7 @@ union Instruction {
|
||||
BitField<33, 2, u64> offset_mode;
|
||||
BitField<37, 2, u64> component;
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::NDV:
|
||||
return ndv_flag != 0;
|
||||
@@ -1399,7 +1399,7 @@ union Instruction {
|
||||
BitField<52, 2, u64> component;
|
||||
BitField<55, 1, u64> fp16_flag;
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::DC:
|
||||
return dc_flag != 0;
|
||||
@@ -1422,16 +1422,20 @@ union Instruction {
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
[[nodiscard]] TextureType GetTextureType() const {
|
||||
// The TEXS instruction has a weird encoding for the texture type.
|
||||
if (texture_info == 0)
|
||||
if (texture_info == 0) {
|
||||
return TextureType::Texture1D;
|
||||
if (texture_info >= 1 && texture_info <= 9)
|
||||
}
|
||||
if (texture_info >= 1 && texture_info <= 9) {
|
||||
return TextureType::Texture2D;
|
||||
if (texture_info >= 10 && texture_info <= 11)
|
||||
}
|
||||
if (texture_info >= 10 && texture_info <= 11) {
|
||||
return TextureType::Texture3D;
|
||||
if (texture_info >= 12 && texture_info <= 13)
|
||||
}
|
||||
if (texture_info >= 12 && texture_info <= 13) {
|
||||
return TextureType::TextureCube;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
@@ -1439,7 +1443,7 @@ union Instruction {
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
[[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
|
||||
switch (texture_info) {
|
||||
case 0:
|
||||
case 2:
|
||||
@@ -1458,7 +1462,7 @@ union Instruction {
|
||||
return TextureProcessMode::None;
|
||||
}
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::DC:
|
||||
return (texture_info >= 4 && texture_info <= 6) || texture_info == 9;
|
||||
@@ -1470,16 +1474,16 @@ union Instruction {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsArrayTexture() const {
|
||||
[[nodiscard]] bool IsArrayTexture() const {
|
||||
// TEXS only supports Texture2D arrays.
|
||||
return texture_info >= 7 && texture_info <= 9;
|
||||
}
|
||||
|
||||
bool HasTwoDestinations() const {
|
||||
[[nodiscard]] bool HasTwoDestinations() const {
|
||||
return gpr28.Value() != Register::ZeroIndex;
|
||||
}
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
[[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
|
||||
static constexpr std::array<std::array<u32, 8>, 4> mask_lut{{
|
||||
{},
|
||||
{0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
|
||||
@@ -1506,7 +1510,7 @@ union Instruction {
|
||||
BitField<54, 1, u64> cl;
|
||||
BitField<55, 1, u64> process_mode;
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
[[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
|
||||
return process_mode == 0 ? TextureProcessMode::LZ : TextureProcessMode::LL;
|
||||
}
|
||||
} tld;
|
||||
@@ -1516,7 +1520,7 @@ union Instruction {
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
[[nodiscard]] TextureType GetTextureType() const {
|
||||
// The TLDS instruction has a weird encoding for the texture type.
|
||||
if (texture_info <= 1) {
|
||||
return TextureType::Texture1D;
|
||||
@@ -1535,13 +1539,14 @@ union Instruction {
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
if (texture_info == 1 || texture_info == 5 || texture_info == 12)
|
||||
[[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
|
||||
if (texture_info == 1 || texture_info == 5 || texture_info == 12) {
|
||||
return TextureProcessMode::LL;
|
||||
}
|
||||
return TextureProcessMode::LZ;
|
||||
}
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::AOFFI:
|
||||
return texture_info == 12 || texture_info == 4;
|
||||
@@ -1555,7 +1560,7 @@ union Instruction {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsArrayTexture() const {
|
||||
[[nodiscard]] bool IsArrayTexture() const {
|
||||
// TEXS only supports Texture2D arrays.
|
||||
return texture_info == 8;
|
||||
}
|
||||
@@ -1567,7 +1572,7 @@ union Instruction {
|
||||
BitField<35, 1, u64> aoffi_flag;
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
[[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::AOFFI:
|
||||
return aoffi_flag != 0;
|
||||
@@ -1591,7 +1596,7 @@ union Instruction {
|
||||
BitField<20, 3, StoreType> store_data_layout;
|
||||
BitField<20, 4, u64> component_mask_selector;
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
[[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
|
||||
ASSERT(mode == SurfaceDataMode::P);
|
||||
constexpr u8 R = 0b0001;
|
||||
constexpr u8 G = 0b0010;
|
||||
@@ -1604,7 +1609,7 @@ union Instruction {
|
||||
return std::bitset<4>{mask.at(component_mask_selector)}.test(component);
|
||||
}
|
||||
|
||||
StoreType GetStoreDataLayout() const {
|
||||
[[nodiscard]] StoreType GetStoreDataLayout() const {
|
||||
ASSERT(mode == SurfaceDataMode::D_BA);
|
||||
return store_data_layout;
|
||||
}
|
||||
@@ -1622,14 +1627,15 @@ union Instruction {
|
||||
BitField<20, 24, u64> target;
|
||||
BitField<5, 1, u64> constant_buffer;
|
||||
|
||||
s32 GetBranchTarget() const {
|
||||
[[nodiscard]] s32 GetBranchTarget() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
const auto mask = 1U << (24 - 1);
|
||||
const auto target_value = static_cast<u32>(target);
|
||||
constexpr auto instruction_size = static_cast<s32>(sizeof(Instruction));
|
||||
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
|
||||
1;
|
||||
return static_cast<s32>((target_value ^ mask) - mask) / instruction_size + 1;
|
||||
}
|
||||
} bra;
|
||||
|
||||
@@ -1637,14 +1643,15 @@ union Instruction {
|
||||
BitField<20, 24, u64> target;
|
||||
BitField<5, 1, u64> constant_buffer;
|
||||
|
||||
s32 GetBranchExtend() const {
|
||||
[[nodiscard]] s32 GetBranchExtend() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
const auto mask = 1U << (24 - 1);
|
||||
const auto target_value = static_cast<u32>(target);
|
||||
constexpr auto instruction_size = static_cast<s32>(sizeof(Instruction));
|
||||
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
|
||||
1;
|
||||
return static_cast<s32>((target_value ^ mask) - mask) / instruction_size + 1;
|
||||
}
|
||||
} brx;
|
||||
|
||||
@@ -1697,7 +1704,7 @@ union Instruction {
|
||||
BitField<50, 1, u64> is_op_b_register;
|
||||
BitField<51, 3, VmnmxOperation> operation;
|
||||
|
||||
VmnmxType SourceFormatA() const {
|
||||
[[nodiscard]] VmnmxType SourceFormatA() const {
|
||||
switch (src_format_a) {
|
||||
case 0b11:
|
||||
return VmnmxType::Bits32;
|
||||
@@ -1708,7 +1715,7 @@ union Instruction {
|
||||
}
|
||||
}
|
||||
|
||||
VmnmxType SourceFormatB() const {
|
||||
[[nodiscard]] VmnmxType SourceFormatB() const {
|
||||
switch (src_format_b) {
|
||||
case 0b11:
|
||||
return VmnmxType::Bits32;
|
||||
@@ -1739,7 +1746,7 @@ union Instruction {
|
||||
BitField<20, 14, u64> shifted_offset;
|
||||
BitField<34, 5, u64> index;
|
||||
|
||||
u64 GetOffset() const {
|
||||
[[nodiscard]] u64 GetOffset() const {
|
||||
return shifted_offset * 4;
|
||||
}
|
||||
} cbuf34;
|
||||
@@ -1748,7 +1755,7 @@ union Instruction {
|
||||
BitField<20, 16, s64> offset;
|
||||
BitField<36, 5, u64> index;
|
||||
|
||||
s64 GetOffset() const {
|
||||
[[nodiscard]] s64 GetOffset() const {
|
||||
return offset;
|
||||
}
|
||||
} cbuf36;
|
||||
@@ -1997,29 +2004,29 @@ public:
|
||||
|
||||
/// Returns whether an opcode has an execution predicate field or not (ie, whether it can be
|
||||
/// conditionally executed).
|
||||
static bool IsPredicatedInstruction(Id opcode) {
|
||||
[[nodiscard]] static bool IsPredicatedInstruction(Id opcode) {
|
||||
// TODO(Subv): Add the rest of unpredicated instructions.
|
||||
return opcode != Id::SSY && opcode != Id::PBK;
|
||||
}
|
||||
|
||||
class Matcher {
|
||||
public:
|
||||
constexpr Matcher(const char* const name, u16 mask, u16 expected, Id id, Type type)
|
||||
: name{name}, mask{mask}, expected{expected}, id{id}, type{type} {}
|
||||
constexpr Matcher(const char* const name_, u16 mask_, u16 expected_, Id id_, Type type_)
|
||||
: name{name_}, mask{mask_}, expected{expected_}, id{id_}, type{type_} {}
|
||||
|
||||
constexpr const char* GetName() const {
|
||||
[[nodiscard]] constexpr const char* GetName() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
constexpr u16 GetMask() const {
|
||||
[[nodiscard]] constexpr u16 GetMask() const {
|
||||
return mask;
|
||||
}
|
||||
|
||||
constexpr Id GetId() const {
|
||||
[[nodiscard]] constexpr Id GetId() const {
|
||||
return id;
|
||||
}
|
||||
|
||||
constexpr Type GetType() const {
|
||||
[[nodiscard]] constexpr Type GetType() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
@@ -2028,7 +2035,7 @@ public:
|
||||
* @param instruction The instruction to test
|
||||
* @returns true if the given instruction matches.
|
||||
*/
|
||||
constexpr bool Matches(u16 instruction) const {
|
||||
[[nodiscard]] constexpr bool Matches(u16 instruction) const {
|
||||
return (instruction & mask) == expected;
|
||||
}
|
||||
|
||||
@@ -2040,7 +2047,8 @@ public:
|
||||
Type type;
|
||||
};
|
||||
|
||||
static std::optional<std::reference_wrapper<const Matcher>> Decode(Instruction instr) {
|
||||
using DecodeResult = std::optional<std::reference_wrapper<const Matcher>>;
|
||||
[[nodiscard]] static DecodeResult Decode(Instruction instr) {
|
||||
static const auto table{GetDecodeTable()};
|
||||
|
||||
const auto matches_instruction = [instr](const auto& matcher) {
|
||||
@@ -2062,7 +2070,7 @@ private:
|
||||
* A '0' in a bitstring indicates that a zero must be present at that bit position.
|
||||
* A '1' in a bitstring indicates that a one must be present at that bit position.
|
||||
*/
|
||||
static constexpr auto GetMaskAndExpect(const char* const bitstring) {
|
||||
[[nodiscard]] static constexpr auto GetMaskAndExpect(const char* const bitstring) {
|
||||
u16 mask = 0, expect = 0;
|
||||
for (std::size_t i = 0; i < opcode_bitsize; i++) {
|
||||
const std::size_t bit_position = opcode_bitsize - i - 1;
|
||||
@@ -2084,14 +2092,14 @@ private:
|
||||
|
||||
public:
|
||||
/// Creates a matcher that can match and parse instructions based on bitstring.
|
||||
static constexpr auto GetMatcher(const char* const bitstring, Id op, Type type,
|
||||
const char* const name) {
|
||||
[[nodiscard]] static constexpr auto GetMatcher(const char* const bitstring, Id op,
|
||||
Type type, const char* const name) {
|
||||
const auto [mask, expected] = GetMaskAndExpect(bitstring);
|
||||
return Matcher(name, mask, expected, op, type);
|
||||
}
|
||||
};
|
||||
|
||||
static std::vector<Matcher> GetDecodeTable() {
|
||||
[[nodiscard]] static std::vector<Matcher> GetDecodeTable() {
|
||||
std::vector<Matcher> table = {
|
||||
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
|
||||
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
|
||||
|
||||
@@ -194,30 +194,6 @@ void GPU::SyncGuestHost() {
|
||||
void GPU::OnCommandListEnd() {
|
||||
renderer->Rasterizer().ReleaseFences();
|
||||
}
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
|
||||
// So the values you see in docs might be multiplied by 4.
|
||||
enum class BufferMethods {
|
||||
BindObject = 0x0,
|
||||
Nop = 0x2,
|
||||
SemaphoreAddressHigh = 0x4,
|
||||
SemaphoreAddressLow = 0x5,
|
||||
SemaphoreSequence = 0x6,
|
||||
SemaphoreTrigger = 0x7,
|
||||
NotifyIntr = 0x8,
|
||||
WrcacheFlush = 0x9,
|
||||
Unk28 = 0xA,
|
||||
UnkCacheFlush = 0xB,
|
||||
RefCnt = 0x14,
|
||||
SemaphoreAcquire = 0x1A,
|
||||
SemaphoreRelease = 0x1B,
|
||||
FenceValue = 0x1C,
|
||||
FenceAction = 0x1D,
|
||||
Unk78 = 0x1E,
|
||||
Unk7c = 0x1F,
|
||||
Yield = 0x20,
|
||||
NonPullerMethods = 0x40,
|
||||
};
|
||||
|
||||
enum class GpuSemaphoreOperation {
|
||||
AcquireEqual = 0x1,
|
||||
@@ -277,7 +253,12 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
|
||||
case BufferMethods::UnkCacheFlush:
|
||||
case BufferMethods::WrcacheFlush:
|
||||
case BufferMethods::FenceValue:
|
||||
break;
|
||||
case BufferMethods::FenceAction:
|
||||
ProcessFenceActionMethod();
|
||||
break;
|
||||
case BufferMethods::WaitForInterrupt:
|
||||
ProcessWaitForInterruptMethod();
|
||||
break;
|
||||
case BufferMethods::SemaphoreTrigger: {
|
||||
ProcessSemaphoreTriggerMethod();
|
||||
@@ -391,6 +372,25 @@ void GPU::ProcessBindMethod(const MethodCall& method_call) {
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::ProcessFenceActionMethod() {
|
||||
switch (regs.fence_action.op) {
|
||||
case FenceOperation::Acquire:
|
||||
WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
|
||||
break;
|
||||
case FenceOperation::Increment:
|
||||
IncrementSyncPoint(regs.fence_action.syncpoint_id);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented operation {}",
|
||||
static_cast<u32>(regs.fence_action.op.Value()));
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::ProcessWaitForInterruptMethod() {
|
||||
// TODO(bunnei) ImplementMe
|
||||
LOG_WARNING(HW_GPU, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GPU::ProcessSemaphoreTriggerMethod() {
|
||||
const auto semaphoreOperationMask = 0xF;
|
||||
const auto op =
|
||||
|
||||
@@ -17,11 +17,11 @@
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
using CacheAddr = std::uintptr_t;
|
||||
inline CacheAddr ToCacheAddr(const void* host_ptr) {
|
||||
[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) {
|
||||
return reinterpret_cast<CacheAddr>(host_ptr);
|
||||
}
|
||||
|
||||
inline u8* FromCacheAddr(CacheAddr cache_addr) {
|
||||
[[nodiscard]] inline u8* FromCacheAddr(CacheAddr cache_addr) {
|
||||
return reinterpret_cast<u8*>(cache_addr);
|
||||
}
|
||||
|
||||
@@ -149,13 +149,13 @@ public:
|
||||
u32 subchannel{};
|
||||
u32 method_count{};
|
||||
|
||||
bool IsLastCall() const {
|
||||
return method_count <= 1;
|
||||
}
|
||||
|
||||
MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0)
|
||||
: method(method), argument(argument), subchannel(subchannel),
|
||||
method_count(method_count) {}
|
||||
|
||||
[[nodiscard]] bool IsLastCall() const {
|
||||
return method_count <= 1;
|
||||
}
|
||||
};
|
||||
|
||||
explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
|
||||
@@ -179,10 +179,10 @@ public:
|
||||
virtual void OnCommandListEnd();
|
||||
|
||||
/// Request a host GPU memory flush from the CPU.
|
||||
u64 RequestFlush(VAddr addr, std::size_t size);
|
||||
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
|
||||
|
||||
/// Obtains current flush request fence id.
|
||||
u64 CurrentFlushRequestFence() const {
|
||||
[[nodiscard]] u64 CurrentFlushRequestFence() const {
|
||||
return current_flush_fence.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
@@ -190,48 +190,52 @@ public:
|
||||
void TickWork();
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
Engines::Maxwell3D& Maxwell3D();
|
||||
[[nodiscard]] Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
/// Returns a const reference to the Maxwell3D GPU engine.
|
||||
const Engines::Maxwell3D& Maxwell3D() const;
|
||||
[[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const;
|
||||
|
||||
/// Returns a reference to the KeplerCompute GPU engine.
|
||||
Engines::KeplerCompute& KeplerCompute();
|
||||
[[nodiscard]] Engines::KeplerCompute& KeplerCompute();
|
||||
|
||||
/// Returns a reference to the KeplerCompute GPU engine.
|
||||
const Engines::KeplerCompute& KeplerCompute() const;
|
||||
[[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
|
||||
|
||||
/// Returns a reference to the GPU memory manager.
|
||||
Tegra::MemoryManager& MemoryManager();
|
||||
[[nodiscard]] Tegra::MemoryManager& MemoryManager();
|
||||
|
||||
/// Returns a const reference to the GPU memory manager.
|
||||
const Tegra::MemoryManager& MemoryManager() const;
|
||||
[[nodiscard]] const Tegra::MemoryManager& MemoryManager() const;
|
||||
|
||||
/// Returns a reference to the GPU DMA pusher.
|
||||
Tegra::DmaPusher& DmaPusher();
|
||||
[[nodiscard]] Tegra::DmaPusher& DmaPusher();
|
||||
|
||||
/// Returns a const reference to the GPU DMA pusher.
|
||||
const Tegra::DmaPusher& DmaPusher() const;
|
||||
[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
|
||||
|
||||
/// Returns a reference to the GPU CDMA pusher.
|
||||
Tegra::CDmaPusher& CDmaPusher();
|
||||
[[nodiscard]] Tegra::CDmaPusher& CDmaPusher();
|
||||
|
||||
/// Returns a const reference to the GPU CDMA pusher.
|
||||
const Tegra::CDmaPusher& CDmaPusher() const;
|
||||
[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
|
||||
|
||||
VideoCore::RendererBase& Renderer() {
|
||||
/// Returns a reference to the underlying renderer.
|
||||
[[nodiscard]] VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& Renderer() const {
|
||||
/// Returns a const reference to the underlying renderer.
|
||||
[[nodiscard]] const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
VideoCore::ShaderNotify& ShaderNotify() {
|
||||
/// Returns a reference to the shader notifier.
|
||||
[[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
|
||||
return *shader_notify;
|
||||
}
|
||||
|
||||
const VideoCore::ShaderNotify& ShaderNotify() const {
|
||||
/// Returns a const reference to the shader notifier.
|
||||
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
|
||||
return *shader_notify;
|
||||
}
|
||||
|
||||
@@ -243,26 +247,44 @@ public:
|
||||
|
||||
void IncrementSyncPoint(u32 syncpoint_id);
|
||||
|
||||
u32 GetSyncpointValue(u32 syncpoint_id) const;
|
||||
[[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const;
|
||||
|
||||
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
|
||||
|
||||
bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
|
||||
[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
|
||||
|
||||
u64 GetTicks() const;
|
||||
[[nodiscard]] u64 GetTicks() const;
|
||||
|
||||
std::unique_lock<std::mutex> LockSync() {
|
||||
[[nodiscard]] std::unique_lock<std::mutex> LockSync() {
|
||||
return std::unique_lock{sync_mutex};
|
||||
}
|
||||
|
||||
bool IsAsync() const {
|
||||
[[nodiscard]] bool IsAsync() const {
|
||||
return is_async;
|
||||
}
|
||||
|
||||
bool UseNvdec() const {
|
||||
[[nodiscard]] bool UseNvdec() const {
|
||||
return use_nvdec;
|
||||
}
|
||||
|
||||
enum class FenceOperation : u32 {
|
||||
Acquire = 0,
|
||||
Increment = 1,
|
||||
};
|
||||
|
||||
union FenceAction {
|
||||
u32 raw;
|
||||
BitField<0, 1, FenceOperation> op;
|
||||
BitField<8, 24, u32> syncpoint_id;
|
||||
|
||||
[[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
|
||||
FenceAction result{};
|
||||
result.op.Assign(op);
|
||||
result.syncpoint_id.Assign(syncpoint_id);
|
||||
return {result.raw};
|
||||
}
|
||||
};
|
||||
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x40;
|
||||
|
||||
@@ -273,7 +295,7 @@ public:
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr SemaphoreAddress() const {
|
||||
[[nodiscard]] GPUVAddr SemaphoreAddress() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
@@ -291,10 +313,7 @@ public:
|
||||
u32 semaphore_acquire;
|
||||
u32 semaphore_release;
|
||||
u32 fence_value;
|
||||
union {
|
||||
BitField<4, 4, u32> operation;
|
||||
BitField<8, 8, u32> id;
|
||||
} fence_action;
|
||||
FenceAction fence_action;
|
||||
INSERT_UNION_PADDING_WORDS(0xE2);
|
||||
|
||||
// Puller state
|
||||
@@ -342,6 +361,8 @@ protected:
|
||||
|
||||
private:
|
||||
void ProcessBindMethod(const MethodCall& method_call);
|
||||
void ProcessFenceActionMethod();
|
||||
void ProcessWaitForInterruptMethod();
|
||||
void ProcessSemaphoreTriggerMethod();
|
||||
void ProcessSemaphoreRelease();
|
||||
void ProcessSemaphoreAcquire();
|
||||
@@ -357,7 +378,7 @@ private:
|
||||
u32 methods_pending);
|
||||
|
||||
/// Determines where the method should be executed.
|
||||
bool ExecuteMethodOnEngine(u32 method);
|
||||
[[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
|
||||
|
||||
protected:
|
||||
Core::System& system;
|
||||
|
||||
@@ -32,7 +32,7 @@ using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size
|
||||
|
||||
class RasterizerInterface {
|
||||
public:
|
||||
virtual ~RasterizerInterface() {}
|
||||
virtual ~RasterizerInterface() = default;
|
||||
|
||||
/// Dispatches a draw invocation
|
||||
virtual void Draw(bool is_indexed, bool is_instanced) = 0;
|
||||
@@ -90,15 +90,16 @@ public:
|
||||
virtual void TickFrame() = 0;
|
||||
|
||||
/// Attempt to use a faster method to perform a surface copy
|
||||
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
[[nodiscard]] virtual bool AccelerateSurfaceCopy(
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Attempt to use a faster method to display the framebuffer to screen
|
||||
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) {
|
||||
[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
VAddr framebuffer_addr, u32 pixel_stride) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -110,12 +111,12 @@ public:
|
||||
const DiskResourceLoadCallback& callback) {}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
GuestDriverProfile& AccessGuestDriverProfile() {
|
||||
[[nodiscard]] GuestDriverProfile& AccessGuestDriverProfile() {
|
||||
return guest_driver_profile;
|
||||
}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
const GuestDriverProfile& AccessGuestDriverProfile() const {
|
||||
[[nodiscard]] const GuestDriverProfile& AccessGuestDriverProfile() const {
|
||||
return guest_driver_profile;
|
||||
}
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
virtual ~RendererBase();
|
||||
|
||||
/// Initialize the renderer
|
||||
virtual bool Init() = 0;
|
||||
[[nodiscard]] virtual bool Init() = 0;
|
||||
|
||||
/// Shutdown the renderer
|
||||
virtual void ShutDown() = 0;
|
||||
@@ -49,43 +49,43 @@ public:
|
||||
// Getter/setter functions:
|
||||
// ------------------------
|
||||
|
||||
f32 GetCurrentFPS() const {
|
||||
[[nodiscard]] f32 GetCurrentFPS() const {
|
||||
return m_current_fps;
|
||||
}
|
||||
|
||||
int GetCurrentFrame() const {
|
||||
[[nodiscard]] int GetCurrentFrame() const {
|
||||
return m_current_frame;
|
||||
}
|
||||
|
||||
RasterizerInterface& Rasterizer() {
|
||||
[[nodiscard]] RasterizerInterface& Rasterizer() {
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
const RasterizerInterface& Rasterizer() const {
|
||||
[[nodiscard]] const RasterizerInterface& Rasterizer() const {
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
Core::Frontend::GraphicsContext& Context() {
|
||||
[[nodiscard]] Core::Frontend::GraphicsContext& Context() {
|
||||
return *context;
|
||||
}
|
||||
|
||||
const Core::Frontend::GraphicsContext& Context() const {
|
||||
[[nodiscard]] const Core::Frontend::GraphicsContext& Context() const {
|
||||
return *context;
|
||||
}
|
||||
|
||||
Core::Frontend::EmuWindow& GetRenderWindow() {
|
||||
[[nodiscard]] Core::Frontend::EmuWindow& GetRenderWindow() {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
const Core::Frontend::EmuWindow& GetRenderWindow() const {
|
||||
[[nodiscard]] const Core::Frontend::EmuWindow& GetRenderWindow() const {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
RendererSettings& Settings() {
|
||||
[[nodiscard]] RendererSettings& Settings() {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
const RendererSettings& Settings() const {
|
||||
[[nodiscard]] const RendererSettings& Settings() const {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,8 +39,8 @@ using Operation = const OperationNode&;
|
||||
constexpr std::array INTERNAL_FLAG_NAMES = {"ZERO", "SIGN", "CARRY", "OVERFLOW"};
|
||||
|
||||
char Swizzle(std::size_t component) {
|
||||
ASSERT(component < 4);
|
||||
return component["xyzw"];
|
||||
static constexpr std::string_view SWIZZLE{"xyzw"};
|
||||
return SWIZZLE.at(component);
|
||||
}
|
||||
|
||||
constexpr bool IsGenericAttribute(Attribute::Index index) {
|
||||
@@ -224,7 +224,7 @@ private:
|
||||
|
||||
std::string Visit(const Node& node);
|
||||
|
||||
std::pair<std::string, std::size_t> BuildCoords(Operation);
|
||||
std::tuple<std::string, std::string, std::size_t> BuildCoords(Operation);
|
||||
std::string BuildAoffi(Operation);
|
||||
std::string GlobalMemoryPointer(const GmemNode& gmem);
|
||||
void Exit();
|
||||
@@ -1416,12 +1416,12 @@ std::string ARBDecompiler::Visit(const Node& node) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::pair<std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operation) {
|
||||
std::tuple<std::string, std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operation) {
|
||||
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
|
||||
UNIMPLEMENTED_IF(meta.sampler.is_indexed);
|
||||
UNIMPLEMENTED_IF(meta.sampler.is_shadow && meta.sampler.is_array &&
|
||||
meta.sampler.type == Tegra::Shader::TextureType::TextureCube);
|
||||
|
||||
const bool is_extended = meta.sampler.is_shadow && meta.sampler.is_array &&
|
||||
meta.sampler.type == Tegra::Shader::TextureType::TextureCube;
|
||||
const std::size_t count = operation.GetOperandsCount();
|
||||
std::string temporary = AllocVectorTemporary();
|
||||
std::size_t i = 0;
|
||||
@@ -1429,12 +1429,21 @@ std::pair<std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operati
|
||||
AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i), Visit(operation[i]));
|
||||
}
|
||||
if (meta.sampler.is_array) {
|
||||
AddLine("I2F.S {}.{}, {};", temporary, Swizzle(i++), Visit(meta.array));
|
||||
AddLine("I2F.S {}.{}, {};", temporary, Swizzle(i), Visit(meta.array));
|
||||
++i;
|
||||
}
|
||||
if (meta.sampler.is_shadow) {
|
||||
AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i++), Visit(meta.depth_compare));
|
||||
std::string compare = Visit(meta.depth_compare);
|
||||
if (is_extended) {
|
||||
ASSERT(i == 4);
|
||||
std::string extra_coord = AllocVectorTemporary();
|
||||
AddLine("MOV.F {}.x, {};", extra_coord, compare);
|
||||
return {fmt::format("{}, {}", temporary, extra_coord), extra_coord, 0};
|
||||
}
|
||||
AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i), compare);
|
||||
++i;
|
||||
}
|
||||
return {std::move(temporary), i};
|
||||
return {temporary, temporary, i};
|
||||
}
|
||||
|
||||
std::string ARBDecompiler::BuildAoffi(Operation operation) {
|
||||
@@ -1859,7 +1868,7 @@ std::string ARBDecompiler::LogicalAddCarry(Operation operation) {
|
||||
std::string ARBDecompiler::Texture(Operation operation) {
|
||||
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
|
||||
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
|
||||
const auto [temporary, swizzle] = BuildCoords(operation);
|
||||
const auto [coords, temporary, swizzle] = BuildCoords(operation);
|
||||
|
||||
std::string_view opcode = "TEX";
|
||||
std::string extra;
|
||||
@@ -1888,7 +1897,7 @@ std::string ARBDecompiler::Texture(Operation operation) {
|
||||
}
|
||||
}
|
||||
|
||||
AddLine("{}.F {}, {},{} texture[{}], {}{};", opcode, temporary, temporary, extra, sampler_id,
|
||||
AddLine("{}.F {}, {},{} texture[{}], {}{};", opcode, temporary, coords, extra, sampler_id,
|
||||
TextureType(meta), BuildAoffi(operation));
|
||||
AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element));
|
||||
return fmt::format("{}.x", temporary);
|
||||
@@ -1897,7 +1906,7 @@ std::string ARBDecompiler::Texture(Operation operation) {
|
||||
std::string ARBDecompiler::TextureGather(Operation operation) {
|
||||
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
|
||||
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
|
||||
const auto [temporary, swizzle] = BuildCoords(operation);
|
||||
const auto [coords, temporary, swizzle] = BuildCoords(operation);
|
||||
|
||||
std::string comp;
|
||||
if (!meta.sampler.is_shadow) {
|
||||
@@ -1907,7 +1916,7 @@ std::string ARBDecompiler::TextureGather(Operation operation) {
|
||||
|
||||
AddLine("TXG.F {}, {}, texture[{}]{}, {}{};", temporary, temporary, sampler_id, comp,
|
||||
TextureType(meta), BuildAoffi(operation));
|
||||
AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element));
|
||||
AddLine("MOV.U {}.x, {}.{};", temporary, coords, Swizzle(meta.element));
|
||||
return fmt::format("{}.x", temporary);
|
||||
}
|
||||
|
||||
@@ -1945,13 +1954,13 @@ std::string ARBDecompiler::TextureQueryLod(Operation operation) {
|
||||
std::string ARBDecompiler::TexelFetch(Operation operation) {
|
||||
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
|
||||
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
|
||||
const auto [temporary, swizzle] = BuildCoords(operation);
|
||||
const auto [coords, temporary, swizzle] = BuildCoords(operation);
|
||||
|
||||
if (!meta.sampler.is_buffer) {
|
||||
ASSERT(swizzle < 4);
|
||||
AddLine("MOV.F {}.w, {};", temporary, Visit(meta.lod));
|
||||
}
|
||||
AddLine("TXF.F {}, {}, texture[{}], {}{};", temporary, temporary, sampler_id, TextureType(meta),
|
||||
AddLine("TXF.F {}, {}, texture[{}], {}{};", temporary, coords, sampler_id, TextureType(meta),
|
||||
BuildAoffi(operation));
|
||||
AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element));
|
||||
return fmt::format("{}.x", temporary);
|
||||
@@ -1962,7 +1971,7 @@ std::string ARBDecompiler::TextureGradient(Operation operation) {
|
||||
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
|
||||
const std::string ddx = AllocVectorTemporary();
|
||||
const std::string ddy = AllocVectorTemporary();
|
||||
const std::string coord = BuildCoords(operation).first;
|
||||
const std::string coord = std::get<1>(BuildCoords(operation));
|
||||
|
||||
const std::size_t num_components = meta.derivates.size() / 2;
|
||||
for (std::size_t index = 0; index < num_components; ++index) {
|
||||
|
||||
@@ -2056,15 +2056,19 @@ private:
|
||||
}
|
||||
|
||||
Expression Texture(Operation operation) {
|
||||
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||
ASSERT(meta);
|
||||
|
||||
std::string expr = GenerateTexture(
|
||||
operation, "", {TextureOffset{}, TextureArgument{Type::Float, meta->bias}});
|
||||
if (meta->sampler.is_shadow) {
|
||||
expr = "vec4(" + expr + ')';
|
||||
const auto meta = std::get<MetaTexture>(operation.GetMeta());
|
||||
const bool separate_dc = meta.sampler.type == TextureType::TextureCube &&
|
||||
meta.sampler.is_array && meta.sampler.is_shadow;
|
||||
// TODO: Replace this with an array and make GenerateTexture use C++20 std::span
|
||||
const std::vector<TextureIR> extras{
|
||||
TextureOffset{},
|
||||
TextureArgument{Type::Float, meta.bias},
|
||||
};
|
||||
std::string expr = GenerateTexture(operation, "", extras, separate_dc);
|
||||
if (meta.sampler.is_shadow) {
|
||||
expr = fmt::format("vec4({})", expr);
|
||||
}
|
||||
return {expr + GetSwizzle(meta->element), Type::Float};
|
||||
return {expr + GetSwizzle(meta.element), Type::Float};
|
||||
}
|
||||
|
||||
Expression TextureLod(Operation operation) {
|
||||
|
||||
@@ -771,13 +771,18 @@ void VKDevice::CollectTelemetryParameters() {
|
||||
VkPhysicalDeviceDriverPropertiesKHR driver{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
|
||||
.pNext = nullptr,
|
||||
.driverID = {},
|
||||
.driverName = {},
|
||||
.driverInfo = {},
|
||||
.conformanceVersion = {},
|
||||
};
|
||||
|
||||
VkPhysicalDeviceProperties2KHR properties{
|
||||
VkPhysicalDeviceProperties2KHR device_properties{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
|
||||
.pNext = &driver,
|
||||
.properties = {},
|
||||
};
|
||||
physical.GetProperties2KHR(properties);
|
||||
physical.GetProperties2KHR(device_properties);
|
||||
|
||||
driver_id = driver.driverID;
|
||||
vendor_name = driver.driverName;
|
||||
|
||||
@@ -159,6 +159,7 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
|
||||
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.codeSize = 0,
|
||||
};
|
||||
|
||||
std::vector<vk::ShaderModule> modules;
|
||||
@@ -388,6 +389,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
|
||||
.logicOp = VK_LOGIC_OP_COPY,
|
||||
.attachmentCount = static_cast<u32>(num_attachments),
|
||||
.pAttachments = cb_attachments.data(),
|
||||
.blendConstants = {},
|
||||
};
|
||||
|
||||
std::vector dynamic_states{
|
||||
|
||||
@@ -556,7 +556,6 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
|
||||
const bool is_shadow = depth_compare != nullptr;
|
||||
const bool is_bindless = bindless_reg.has_value();
|
||||
|
||||
UNIMPLEMENTED_IF(texture_type == TextureType::TextureCube && is_array && is_shadow);
|
||||
ASSERT_MSG(texture_type != TextureType::Texture3D || !is_array || !is_shadow,
|
||||
"Illegal texture type");
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user