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118 Commits

Author SHA1 Message Date
EliEron a2f2c56780 Make the ExeFS dumper take updates into account 2022-02-15 22:16:50 +01:00
bunnei 666b37ad56 Merge pull request #4242 from ReinUsesLisp/maxwell-dma
maxwell_dma: Match official doc and support pitch->voxel copies
2020-07-14 14:04:16 -04:00
bunnei e2730372b8 Merge pull request #4294 from MerryMage/cpu-opt-settings
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-14 12:38:03 -04:00
bunnei 450cbcfee6 Merge pull request #4282 from Morph1984/fs-size
filesystem: Set various NAND partition sizes to their defaults
2020-07-14 12:16:42 -04:00
bunnei bf9c010be5 Merge pull request #4338 from ameerj/disconnected-adapter
gcadapter: Fix crash if gc configured but adapter not connected
2020-07-14 12:01:43 -04:00
Ameer ab65de2f96 Fix crash if gc configured but adapter not connected 2020-07-14 11:23:10 -04:00
bunnei 393cdb15f5 Merge pull request #4314 from lioncash/input-warn
gcadapter: Tidy up compiler warnings
2020-07-14 10:20:12 -04:00
bunnei edb291b3be Merge pull request #4315 from lioncash/udp-warn
udp: Silence a C++20 deprecation warning
2020-07-14 09:33:16 -04:00
LC 6989fd65f3 Merge pull request #4335 from lat9nq/fix-set-per-game-multicore
configure_general: Explicitly guard use_multi_core when applying setting
2020-07-14 07:53:04 -04:00
lat9nq e02687ff47 configure_general: Explicitly guard use_multi_core when applying settings
This is likely an oversight during a rebase. Guards use_multi_core to be only set when the global value is in use. It should not make a difference given the current code base, but makes the code sensible.
2020-07-14 00:49:17 -04:00
LC edb2caaae5 Merge pull request #4280 from jbeich/system-libusb
cmake: pass libusb include directory
2020-07-13 22:21:07 -04:00
Ameer b284c43385 input_common: drop unused libusb.h include
Remnant of an early implementation.
2020-07-14 01:50:34 +00:00
Jan Beich 883fab2fff input_common: make libusb private to gc_adapter 2020-07-13 18:48:19 +00:00
Rodrigo Locatti f1d8c83e1c Merge pull request #4318 from lioncash/cpp20
CMakeLists: Enable usage of C++20 on Linux
2020-07-12 19:39:09 -03:00
Lioncash 07632ad825 CMakeLists: Enable usage of C++20 on Linux
This also fixes building on Linux with C++20, so we can enable it across
the board for all OSes that we officially support.
2020-07-12 18:15:29 -04:00
Rodrigo Locatti b2305dcee0 Merge pull request #4317 from lioncash/boost
CMakeLists: Correct boost asio disabling define name
2020-07-12 19:13:10 -03:00
Lioncash b971b82275 CMakeLists: Correct boost asio disabling define name
Previously the name of the define was missing the BOOST_ prefix.
2020-07-12 17:17:51 -04:00
Rodrigo Locatti 84b5804834 Merge pull request #4316 from lioncash/cmake-concept
CMakeLists: Disable concepts in boost asio
2020-07-12 17:18:20 -03:00
Lioncash 539675b21a CMakeLists: Disable concepts in boost asio 2020-07-12 15:56:44 -04:00
Lioncash 8df93132cd udp: Silence a C++20 deprecation warning
C++20 deprecates using the = lambda capture to implicitly capture the
this pointer. Instead, we must specify it explicitly.
2020-07-12 15:49:42 -04:00
Lioncash a1dddca4ab gc_poller: Mark GCButtonFactory::GetNextInput() as const
This doesn't modify class instance state.
2020-07-12 15:43:07 -04:00
Lioncash 839c91cd14 gc_poller: Get rid of undefined behavior in Create()
Ensures that the function always has returns in all control paths.
2020-07-12 15:41:35 -04:00
Lioncash a8ba6dc3c9 gc_poller: Silence sign conversion warnings 2020-07-12 15:40:22 -04:00
Lioncash 32b6fc4062 gc_adapter: Remove deprecated usage of = in lambda captures
It's deprecated in C++20 to use = to capture the this pointer.

Instead, we can simply pass this as an argument to the thread
constructor.
2020-07-12 15:38:19 -04:00
Lioncash 9ce6ea648f gc_adapter: Silence sign conversion warnings 2020-07-12 15:36:27 -04:00
MerryMage a67d00ef31 configure_cpu: Split optimization settings off into Debug tab 2020-07-12 19:32:32 +01:00
Fernando Sahmkow 739d90ee66 Merge pull request #4265 from Morph1984/file-rename
vfs_real: Fix MoveFile
2020-07-12 13:00:09 -04:00
LC ed89bcc767 Merge pull request #4290 from lioncash/latest
CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12 12:25:10 -04:00
bunnei f1aabc21ee Merge pull request #3385 from Morph1984/batch-install
frontend: Add support to batch install files to NAND
2020-07-12 12:20:56 -04:00
Tobias 80a0f2a118 common/alignment: Fix compilation errors (#4303) 2020-07-12 16:45:49 +02:00
LC 6001538139 Merge pull request #4312 from Morph1984/fix-discord-invite
Fix Discord invite link
2020-07-12 10:17:45 -04:00
Morph 63cc4e417f Fix Discord invite link 2020-07-12 10:16:07 -04:00
bunnei e60733aad3 Merge pull request #4275 from CrazyMax/desired_language
AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei 5fb27f83cf Merge pull request #4289 from ReinUsesLisp/dynfix
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
2020-07-11 23:44:03 -04:00
bunnei f16a94fb39 Merge pull request #4295 from MerryMage/macOS-libusb
CMakeLists: Do not search for system libusb on macOS
2020-07-11 22:47:52 -04:00
bunnei e5abf11186 Merge pull request #4305 from yuzu-emu/revert-4300-port-5441
Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp""
2020-07-11 19:28:18 -04:00
bunnei 1074c87f18 Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"" 2020-07-11 19:28:09 -04:00
bunnei 7a051c4973 Merge pull request #4300 from FearlessTobi/port-5441
Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"
2020-07-11 14:54:34 -04:00
Marshall Mohror a4306b9e56 Common: remove a mod from AlignUp (#5441)
In cases where the size is not a known constant when inlining, AlignUp<std::size_t> currently generates two 64-bit div instructions.
This generates one div and a cmov which is significantly cheaper.
2020-07-11 18:39:00 +02:00
MerryMage da11a27f42 configure_cpu: Add tooltips 2020-07-11 16:38:38 +01:00
MerryMage 505aa3a4c1 configure_cpu: Show/Hide debugging options 2020-07-11 16:38:38 +01:00
MerryMage 6744e7ea4a CMakeLists: Do not search for system libusb on macOS 2020-07-11 14:37:34 +01:00
MerryMage 0193202964 configuration: Add settings to enable/disable specific CPU optimizations 2020-07-11 14:34:09 +01:00
Lioncash fb0fefc75c CMakeLists: Make use of /std:c++latest on MSVC
Provides the buildbot with one builder that is always tracking the
latest version of the C++ standard, allowing us to progressively rectify
our code and amend any differences between standards over time instead
of waiting for a complete standard change, potentially breaking a lot of
code all at once.
2020-07-11 04:45:40 -04:00
bunnei a0ee597b19 Merge pull request #4203 from VolcaEM/services
service: Update function tables
2020-07-11 00:02:36 -04:00
bunnei a45a57641f Merge pull request #4250 from Morph1984/key-writing
KeyManager: Prevent writing of invalid keys
2020-07-10 22:45:18 -04:00
ReinUsesLisp fca26980a2 vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
This has been fixed in Nvidia's public beta driver 451.74. The previous
beta driver will be broken, people using these will have to update.
2020-07-10 18:15:32 -03:00
bunnei 995067538d Merge pull request #4221 from jbeich/unused-qt-opengl
cmake: drop dependency on QtOpenGL
2020-07-10 15:18:04 -04:00
bunnei 01a1adfb0c Merge pull request #4287 from lioncash/fmt7
CMakeLists: Update fmt to 7.0.1
2020-07-10 13:02:21 -04:00
Lioncash 798c1b457d CMakeLists: Update fmt to 7.0.1
Keeps the package up to date with the latest major release of fmt.

This version brings in quite a bit of improvements, such as code size
reduction, etc.
2020-07-10 04:51:03 -04:00
ReinUsesLisp c574ab5aa1 video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
Change GOB sizes from free-functions to constexpr constants.

Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels
into a 3D texture and use it for 3D copies.
2020-07-10 04:09:32 -03:00
David d7a2dc4cea Merge pull request #4286 from lioncash/format
CMakeLists: Use lower-case command names
2020-07-10 17:07:10 +10:00
Lioncash d39b457566 CMakeLists: Use lower-case command names
Our convention uses lower-case command names, so this is just a
consistency change.
2020-07-10 01:18:40 -04:00
Morph 755506d404 vfs_real: Fix MoveFile
The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation.

Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
2020-07-10 00:39:23 -04:00
Morph 7351ca8c75 KeyManager: Prevent writing of invalid keys
If the keys are zero, don't write them to the autogenerated file.
2020-07-10 00:39:00 -04:00
Morph 75a01475d1 Add additional empty check for the QStringList returned by the InstallDialog 2020-07-10 00:38:29 -04:00
Morph 6d8d7ebc66 Update the install and progress dialogs
- Remove the overwrite files checkbox, it will always overwrite
- The progressbar now reflects the progress in terms of data transferred.
2020-07-10 00:38:28 -04:00
Morph 7f4d96d873 Refactor batch installing files
Key issues fixed:
- Progress dialog showing up as white/hanging/getting stuck/unresponsive.

Key changes:
- Progress dialog now shows progress as a function of all files instead of per nca within a file.
- Overwrite existing files will overwrite all files in the selection.
2020-07-10 00:38:28 -04:00
Morph 4c269e5ced Add support for batch install to NAND
This adds support to batch install files to NAND
2020-07-10 00:38:28 -04:00
Morph b24b463c87 bis_factory: Set User NAND free space to be 1 MiB less than total. 2020-07-10 00:37:39 -04:00
Morph 17242a8865 sdmc_factory: Set the SDMC total size to 1 TiB
We should not be limited by the SDMC's partition size, set this to 1 TiB. Hardware is limited to the max allowed by the MBR partition table which is 2 TiB.
2020-07-10 00:37:39 -04:00
Morph 0373ead96e bis_factory: Use hardware default NAND partition sizes
Sets the total space of user and system partitions to their hardware defaults.
Furthermore, return the total space as free space for the user partition to prevent it from reaching zero.
Some games like Bioshock 2 check for the available free space prior to save creation, and we should not be limited by arbitrary limits.
2020-07-10 00:37:39 -04:00
Morph 47e26d7bc7 settings: Remove storage size options 2020-07-10 00:37:39 -04:00
David 0974533c96 Merge pull request #4285 from ogniK5377/fmt-fix
cmake: Fix libfmt linking errors
2020-07-10 14:34:09 +10:00
David df27813e76 Merge pull request #4284 from ogniK5377/libusb-fix
cmake: Fix libusb builds breaking
2020-07-10 14:33:55 +10:00
David Marcec bd2feb6873 cmake: Fix libfmt linking errors 2020-07-10 14:04:06 +10:00
David Marcec 48aa076049 cmake: Fix libusb builds breaking 2020-07-10 14:02:44 +10:00
Rodrigo Locatti e73c53fad1 Merge pull request #4283 from lat9nq/fix-linux-nvidia-vulkan
vk_stream_buffer: Prevent Vulkan crash in Linux on recent NVIDIA driver
2020-07-10 00:18:44 -03:00
lat9nq 63d23835ef configuration: implement per-game configurations (#4098)
* Switch game settings to use a pointer

In order to add full per-game settings, we need to be able to tell yuzu to switch
to using either the global or game configuration. Using a pointer makes it easier
to switch.

* configuration: add new UI without changing existing funcitonality

The new UI also adds General, System, Graphics, Advanced Graphics,
and Audio tabs, but as yet they do nothing. This commit keeps yuzu
to the same functionality as originally branched.

* configuration: Rename files

These weren't included in the last commit. Now they are.

* configuration: setup global configuration checkbox

Global config checkbox now enables/disables the appropriate tabs in the game
properties dialog. The use global configuration setting is now saved to the
config, defaulting to true. This also addresses some changes requested in the PR.

* configuration: swap to per-game config memory for properties dialog

Does not set memory going in-game. Swaps to game values when opening the
properties dialog, then swaps back when closing it. Uses a `memcpy` to swap.
Also implements saving config files, limited to certain groups of configurations
so as to not risk setting unsafe configurations.

* configuration: change config interfaces to use config-specific pointers

When a game is booted, we need to be able to open the configuration dialogs
without changing the settings pointer in the game's emualtion. A new pointer
specific to just the configuration dialogs can be used to separate changes
to just those config dialogs without affecting the emulation.

* configuration: boot a game using per-game settings

Swaps values where needed to boot a game.

* configuration: user correct config during emulation

Creates a new pointer specifically for modifying the configuration while
emulation is in progress. Both the regular configuration dialog and the game
properties dialog now use the pointer Settings::config_values to focus edits to
the correct struct.

* settings: split Settings::values into two different structs

By splitting the settings into two mutually exclusive structs, it becomes easier,
as a developer, to determine how to use the Settings structs after per-game
configurations is merged. Other benefits include only duplicating the required
settings in memory.

* settings: move use_docked_mode to Controls group

`use_docked_mode` is set in the input settings and cannot be accessed from the
system settings. Grouping it with system settings causes it to be saved with
per-game settings, which may make transferring configs more difficult later on,
especially since docked mode cannot be set from within the game properties
dialog.

* configuration: Fix the other yuzu executables and a regression

In main.cpp, we have to get the title ID before the ROM is loaded, else the
renderer will reflect only the global settings and now the user's game specific
settings.

* settings: use a template to duplicate memory for each setting

Replaces the type of each variable in the Settings::Values struct with a new
class that allows basic data reading and writing. The new struct
Settings::Setting duplicates the data in memory and can manage global overrides
per each setting.

* configuration: correct add-ons config and swap settings when apropriate

Any add-ons interaction happens directly through the global values struct.
Swapping bewteen structs now also includes copying the necessary global configs
that cannot be changed nor saved in per-game settings. General and System config
menus now update based on whether it is viewing the global or per-game settings.

* settings: restore old values struct

No longer needed with the Settings::Setting class template.

* configuration: implement hierarchical game properties dialog

This sets the apropriate global or local data in each setting.

* clang format

* clang format take 2

can the docker container save this?

* address comments and style issues

* config: read and write settings with global awareness

Adds new functions to read and write settings while keeping the global state in
focus. Files now generated per-game are much smaller since often they only need
address the global state.

* settings: restore global state when necessary

Upon closing a game or the game properties dialog, we need to restore all global
settings to the original global state so that we can properly open the
configuration dialog or boot a different game.

* configuration: guard setting values incorrectly

This disables setting values while a game is running if the setting is
overwritten by a per game setting.

* config: don't write local settings in the global config

Simple guards to prevent writing the wrong settings in the wrong files.

* configuration: add comments, assume less, and clang format

No longer assumes that a disabled UI element means the global state is turned
off, instead opting to directly answer that question. Still however assumes a
game is running if it is in that state.

* configuration: fix a logic error

Should not be negated

* restore settings' global state regardless of accept/cancel

Fixes loading a properties dialog and causing the global config dialog to show
local settings.

* fix more logic errors

Fixed the frame limit would set the global setting from the game properties
dialog. Also strengthened the Settings::Setting member variables and simplified
the logic in config reading (ReadSettingGlobal).

* fix another logic error

In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered
condition.

* configure_audio: set toggle_stretched_audio to tristate

* fixed custom rtc and rng seed overwriting the global value

* clang format

* rebased

* clang format take 4

* address my own review

Basically revert unintended changes

* settings: literal instead of casting

"No need to cast, use 1U instead"
Thanks, Morph!

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>

* Revert "settings: literal instead of casting
"

This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f.

* main: fix status buttons reporting wrong settings after stop emulation

* settings: Log UseDockedMode in the Controls group

This should have happened when use_docked_mode was moved over to the controls group
internally. This just reflects this in the log.

* main: load settings if the file has a title id

In other words, don't exit if the loader has trouble getting a title id.

* use a zero

* settings: initalize resolution factor with constructor instead of casting

* Revert "settings: initalize resolution factor with constructor instead of casting"

This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8.

* configure_graphics: guard device selector when Vulkan is global

Prevents the user from editing the device selector if Vulkan is the global
renderer backend. Also resets the vulkan_device variable when the users
switches back-and-forth between global and Vulkan.

* address reviewer concerns

Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static.

Co-Authored-By: VolcaEM <volcaem@users.noreply.github.com>

* main: load per-game settings after LoadROM

This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug.

* Revert "main: load per-game settings after LoadROM"

This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804.

* main: only restore global settings when necessary

Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug.

* configuration_shared: address reviewer concerns except operator overrides

Dropping operator override usage in next commit.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

* settings: Drop operator overrides from Setting template

Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog.

* complete rebase

* configuration_shared: translate "Use global configuration"

Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared.

* configure_per_game: address reviewer concern

As far as I understand, it prevents the program from unnecessarily copying strings.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: VolcaEM <volcaem@users.noreply.github.com>
Co-authored-by: LC <lioncash@users.noreply.github.com>
2020-07-09 22:42:09 -04:00
bunnei 0f60ccdde2 Merge pull request #4281 from RealJohnGalt/linkfix2
cmake: fix fmt linking when found
2020-07-09 22:11:38 -04:00
bunnei f9e748b721 Merge pull request #4248 from Morph1984/CreateManagedDisplaySeparableLayer
AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
2020-07-09 22:09:42 -04:00
lat9nq 1c7d106aac vk_stream_buffer: set allocable_size to 9 MiB
This solves the crash on Linux systems running the current Linux Long Lived branch nVidia driver.
2020-07-09 21:28:32 -04:00
bunnei 83b1b259bd Merge pull request #4202 from ReinUsesLisp/scoped-lock
core_timing,scheduler: Use std::scoped_lock when possible
2020-07-09 15:33:41 -04:00
John Galt 95cd2e17ab cmake: fix fmt linking when found
This is a new attempt at #4206 that shouldn't break windows builds.

If someone else could test on windows, it would be much appreciated.
Previously, the build bot passed but the actual builds failed.
2020-07-09 11:35:28 -04:00
Jan Beich 48ff15602e cmake: pass libusb include directory as well
In file included from src/input_common/gcadapter/gc_adapter.cpp:8:
src/./input_common/gcadapter/gc_adapter.h:11:10: fatal error: 'libusb.h' file not found
 #include <libusb.h>
          ^~~~~~~~~~
2020-07-09 15:26:54 +00:00
bunnei 77bdd09aa2 Merge pull request #4219 from ogniK5377/audio-timing
audio: Improving audio timing for multicore/single core
2020-07-08 22:07:17 -04:00
bunnei 5311b562aa Merge pull request #4266 from jbeich/freebsd
gcadapter: unbreak build on FreeBSD
2020-07-08 16:30:26 -04:00
bunnei 9c2773409a Merge pull request #4255 from lioncash/copy
configure_graphics: Prevent unnecessary string copies in UpdateDeviceComboBox()
2020-07-08 16:28:10 -04:00
bunnei 713e204a8a Merge pull request #4276 from ameerj/master
input_common: Add more libusb error checks for GC Adapter
2020-07-08 15:34:37 -04:00
Ameer 3c7a115afe Address comments for better clarity/signed dev count 2020-07-08 14:18:54 -04:00
Ameer ec13746e4d Add more libusb error checks 2020-07-08 13:19:33 -04:00
CrazyMax cf76769026 AM: fix GetDesiredLanguage:
try to get a control metadata from application update when is failed to get from the basic version.

Tested on Kirby Star Allies
2020-07-08 19:45:06 +03:00
bunnei 4e2464a713 Merge pull request #4243 from CrazyMax/display_version
AM: fix GetDisplayVersion
2020-07-08 10:46:56 -04:00
bunnei 2a87ddcce2 Merge pull request #4245 from MerryMage/page-table-race
memory: Race-condition in pagetables.
2020-07-08 10:44:33 -04:00
ReinUsesLisp 2a9d17b7e7 maxwell_dma: Rename registers to match official docs and reorder
Rename registers in the MaxwellDMA class to match Nvidia's official
documentation. This one can be found here:

https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h

While we are at it, reorganize the code in MaxwellDMA to be separated in
different functions.
2020-07-07 19:19:33 -03:00
merry dff8f1f9f8 Merge pull request #4270 from MerryMage/rm-pragma-once
cpu_interrupt_handler: Remove #pragma once from .cpp file
2020-07-07 23:13:55 +01:00
MerryMage e7c77b90c4 cpu_interrupt_handler: Remove #pragma once from .cpp file 2020-07-07 22:47:00 +01:00
bunnei 6ae0b83442 Merge pull request #4198 from FearlessTobi/port-5364
Port citra-emu/citra#5364: ".github: add a new issue template"
2020-07-07 15:02:06 -04:00
bunnei 35f7740b6c Merge pull request #4150 from ReinUsesLisp/dynamic-state-impl
vulkan: Use VK_EXT_extended_dynamic_state when available
2020-07-07 10:58:09 -04:00
Jan Beich 2af7e40ce6 cmake: unbreak system libusb support
Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_connect_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_disconnect_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>>               core.c.o:(usbi_signal_event) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>>               core.c.o:(usbi_clear_event) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_open) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_open) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>>               core.c.o:(libusb_close) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>>               core.c.o:(libusb_close) in archive externals/libusb/libusb.a

ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2020-07-07 10:13:18 +00:00
Jan Beich 1db10b8f4c input_common/gcadapter: add missing C++11 header required by libc++
In file included from src/input_common/gcadapter/gc_adapter.cpp:8:
src/./input_common/gcadapter/gc_adapter.h:77:10: error: no template named 'unordered_map' in namespace 'std'
    std::unordered_map<int, bool> buttons;
    ~~~~~^
src/./input_common/gcadapter/gc_adapter.h:78:10: error: no template named 'unordered_map' in namespace 'std'
    std::unordered_map<int, u16> axes;
    ~~~~~^
2020-07-07 10:02:03 +00:00
bunnei 155c8ba04c Merge pull request #4258 from ameerj/master
configuration: Fix hotkeys that open file dialog in windowed mode
2020-07-06 23:09:52 -04:00
Ameer 40cf9288e9 change shortcut context for other hotkeys with file open dialog 2020-07-06 19:45:57 -04:00
CrazyMax 7bd3558c64 GetDisplayVersion should return a null-terminated version string.
also, in case of failed to get of the basic version, we will try get it from application update.
2020-07-07 02:04:24 +03:00
Ameer b700d657d7 Revert inadvertent dynarmic update 2020-07-06 18:57:02 -04:00
Ameer fa4d6df4c5 Fix ss crash on game menu, fix ss on windowed mode 2020-07-06 17:30:28 -04:00
Lioncash 4f678284e2 configure_graphics: Make use of qOverload in signals/slots
While we're in the same area, we can make use of qOverload to tidy up
some function pointer casts.
2020-07-06 09:07:21 -04:00
Lioncash be06b21f7b configure_graphics: Prevent unnecessary string copies in UpdateDeviceComboBox()
Unlikely to impact performance at all, but this is essentially a "free"
transformation, so why not?
2020-07-06 09:07:03 -04:00
Morph c0dc8f9d25 AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
2020-07-05 06:26:21 -04:00
VolcaEM 3f910efb40 Rename two functions in NS
- Rename "GetShellEvent" to "GetShellEventHandle"
- Rename "LaunchApplicationFromHost" to "LaunchApplication"
2020-07-02 09:02:55 +02:00
VolcaEM 38b585a309 Rename GetApplicationArea2 to GetApplicationAreaSize 2020-07-02 08:58:51 +02:00
Jan Beich b1b1ed7597 cmake: stop linking against QGL after c6a0ab9792 2020-07-01 22:11:39 +00:00
David Marcec 28aa697528 Don't handle cycles late if stretcher is active
Timestretcher seems to be broken
2020-07-01 16:59:42 +10:00
David Marcec 24c2930012 audio: Improving audio timing for multicore/single core
Fixes the issue with needing the timestretcher for multicore.
2020-07-01 16:52:02 +10:00
VolcaEM 86946ea13c Remove duplicate functions 2020-06-29 04:22:38 +02:00
VolcaEM f3630a0713 Use decimal instead of hexadecimal
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-06-29 04:21:10 +02:00
VolcaEM a0c499aef7 Fix typo 2020-06-29 04:12:36 +02:00
VolcaEM f2eead3b5b Clang-format 2020-06-29 04:09:38 +02:00
VolcaEM 6a0010d0c6 service: Update function tables 2020-06-29 04:01:34 +02:00
ReinUsesLisp 8562b516c0 core_timing,scheduler: Use std::scoped_lock when possible
Simplifies the cognitive load of procedures using locks and makes locks
safe against exceptions.
2020-06-28 21:42:57 -03:00
tgsm 9ff3401133 .github: add a new issue template 2020-06-28 20:46:46 +02:00
ReinUsesLisp 9d55e5586f vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXT
Disable this temporarily.
2020-06-26 20:57:22 -03:00
ReinUsesLisp 8584a77eb2 vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible
With extended dynamic states, some bytes don't have to be collected from
the pipeline key, hence we can avoid hashing and comparing them on
lookups.
2020-06-26 20:57:22 -03:00
ReinUsesLisp 1a84209418 vulkan/fixed_pipeline_state: Move state out of individual structures 2020-06-26 20:57:22 -03:00
ReinUsesLisp c94b398f14 vk_rasterizer: Use VK_EXT_extended_dynamic_state 2020-06-26 20:57:22 -03:00
ReinUsesLisp a6db8e5f4d renderer_vulkan/wrapper: Add VK_EXT_extended_dynamic_state functions 2020-06-26 20:55:15 -03:00
ReinUsesLisp c387a72c76 fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
This moves dynamic state present in VK_EXT_extended_dynamic_state to a
separate structure in FixedPipelineState. This is structure is at the
bottom allowing us to hash and memcmp only when the extension is not
supported.
2020-06-26 20:55:15 -03:00
ReinUsesLisp 7527402a46 vk_device: Enable VK_EXT_extended_dynamic_state when available 2020-06-26 20:55:15 -03:00
146 changed files with 4716 additions and 2187 deletions
@@ -1,4 +1,13 @@
<!--
---
name: Bug Report / Feature Request
about: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with yuzu or you are requesting a feature you believe would make yuzu better.
title: ''
labels: ''
assignees: ''
---
<!---
Please keep in mind yuzu is EXPERIMENTAL SOFTWARE.
Please read the FAQ:
+8
View File
@@ -0,0 +1,8 @@
blank_issues_enabled: false
contact_links:
- name: yuzu Discord
url: https://discord.com/invite/u77vRWY
about: If you are experiencing an issue with yuzu, and you need tech support, or if you have a general question, try asking in the official yuzu Discord linked here. Piracy is not allowed.
- name: Community forums
url: https://community.citra-emu.org
about: This is an alternative place for tech support, however helpers there are not as active.
+23 -9
View File
@@ -118,8 +118,17 @@ message(STATUS "Target architecture: ${ARCHITECTURE}")
# Configure C++ standard
# ===========================
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options(/std:c++latest)
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
@@ -151,7 +160,7 @@ macro(yuzu_find_packages)
# Cmake Pkg Prefix Version Conan Pkg
"Boost 1.71 boost/1.72.0"
"Catch2 2.11 catch2/2.11.0"
"fmt 6.2 fmt/6.2.0"
"fmt 7.0 fmt/7.0.1"
# can't use until https://github.com/bincrafters/community/issues/1173
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
"lz4 1.8 lz4/1.9.2"
@@ -211,7 +220,7 @@ if(ENABLE_QT)
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
endif()
find_package(Qt5 5.9 COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
@@ -287,7 +296,7 @@ if (CONAN_REQUIRED_LIBS)
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets OpenGL)
find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
@@ -330,10 +339,15 @@ elseif(SDL2_FOUND)
endif()
# Ensure libusb is properly configured (based on dolphin libusb include)
find_package(LibUSB)
add_subdirectory(externals/libusb)
set(LIBUSB_LIBRARIES usb)
if(NOT APPLE)
include(FindPkgConfig)
find_package(LibUSB)
endif()
if (NOT LIBUSB_FOUND)
add_subdirectory(externals/libusb)
set(LIBUSB_INCLUDE_DIR "")
set(LIBUSB_LIBRARIES usb)
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
-1
View File
@@ -15,7 +15,6 @@ function(copy_yuzu_Qt5_deps target_dir)
icuuc*.dll
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5OpenGL$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
+2 -2
View File
@@ -2,7 +2,7 @@ yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.com/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.com/yuzu-emu/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.gg/XQV6dn9)
[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.com/invite/u77vRWY)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
@@ -16,7 +16,7 @@ yuzu is licensed under the GPLv2 (or any later version). Refer to the license.tx
Check out our [website](https://yuzu-emu.org/)!
For development discussion, please join us on [Discord](https://discord.gg/XQV6dn9).
For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
### Development
+43
View File
@@ -0,0 +1,43 @@
# - Find libusb-1.0 library
# This module defines
# LIBUSB_INCLUDE_DIR, where to find bluetooth.h
# LIBUSB_LIBRARIES, the libraries needed to use libusb-1.0.
# LIBUSB_FOUND, If false, do not try to use libusb-1.0.
#
# Copyright (c) 2009, Michal Cihar, <michal@cihar.com>
#
# vim: expandtab sw=4 ts=4 sts=4:
if(ANDROID)
set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "libusb-1.0 not found.")
elseif (NOT LIBUSB_FOUND)
pkg_check_modules (LIBUSB_PKG libusb-1.0)
find_path(LIBUSB_INCLUDE_DIR NAMES libusb.h
PATHS
${LIBUSB_PKG_INCLUDE_DIRS}
/usr/include/libusb-1.0
/usr/include
/usr/local/include/libusb-1.0
/usr/local/include
)
find_library(LIBUSB_LIBRARIES NAMES usb-1.0 usb
PATHS
${LIBUSB_PKG_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
)
if(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
set(LIBUSB_FOUND TRUE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "Found libusb-1.0: ${LIBUSB_INCLUDE_DIR}, ${LIBUSB_LIBRARIES}")
else(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "libusb-1.0 not found.")
endif(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
mark_as_advanced(LIBUSB_INCLUDE_DIR LIBUSB_LIBRARIES)
endif ()
+1 -1
View File
@@ -193,7 +193,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
if (Settings::values.enable_audio_stretching) {
if (Settings::values.enable_audio_stretching.GetValue()) {
const std::vector<s16> in{impl->queue.Pop()};
const std::size_t num_in{in.size() / num_channels};
s16* const out{reinterpret_cast<s16*>(buffer)};
+8 -18
View File
@@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
release_event = Core::Timing::CreateEvent(
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(cycles_late); });
}
void Stream::Play() {
@@ -66,15 +66,6 @@ s64 Stream::GetBufferReleaseNS(const Buffer& buffer) const {
return ns.count();
}
s64 Stream::GetBufferReleaseNSHostTiming(const Buffer& buffer) const {
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
/// DSP signals before playing the last sample, in HLE we emulate this in this way
s64 base_samples = std::max<s64>(static_cast<s64>(num_samples) - 1, 0);
const auto ns =
std::chrono::nanoseconds((static_cast<u64>(base_samples) * 1000000000ULL) / sample_rate);
return ns.count();
}
static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
const float volume{std::clamp(Settings::Volume() - (1.0f - game_volume), 0.0f, 1.0f)};
@@ -89,7 +80,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
}
}
void Stream::PlayNextBuffer() {
void Stream::PlayNextBuffer(s64 cycles_late) {
if (!IsPlaying()) {
// Ensure we are in playing state before playing the next buffer
sink_stream.Flush();
@@ -114,18 +105,17 @@ void Stream::PlayNextBuffer() {
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
if (core_timing.IsHostTiming()) {
core_timing.ScheduleEvent(GetBufferReleaseNSHostTiming(*active_buffer), release_event, {});
} else {
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer), release_event, {});
}
core_timing.ScheduleEvent(
GetBufferReleaseNS(*active_buffer) -
(Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late),
release_event, {});
}
void Stream::ReleaseActiveBuffer() {
void Stream::ReleaseActiveBuffer(s64 cycles_late) {
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();
PlayNextBuffer(cycles_late);
}
bool Stream::QueueBuffer(BufferPtr&& buffer) {
+2 -2
View File
@@ -90,10 +90,10 @@ public:
private:
/// Plays the next queued buffer in the audio stream, starting playback if necessary
void PlayNextBuffer();
void PlayNextBuffer(s64 cycles_late = 0);
/// Releases the actively playing buffer, signalling that it has been completed
void ReleaseActiveBuffer();
void ReleaseActiveBuffer(s64 cycles_late = 0);
/// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseNS(const Buffer& buffer) const;
+3 -1
View File
@@ -11,7 +11,9 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, std::size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-2
View File
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/thread.h"
#include "core/arm/cpu_interrupt_handler.h"
+26 -4
View File
@@ -142,10 +142,32 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
// Timing
config.wall_clock_cntpct = uses_wall_clock;
// Optimizations
if (Settings::values.disable_cpu_opt) {
config.enable_optimizations = false;
config.enable_fast_dispatch = false;
// Safe optimizations
if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
if (!Settings::values.cpuopt_block_linking) {
config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
}
if (!Settings::values.cpuopt_return_stack_buffer) {
config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
}
if (!Settings::values.cpuopt_fast_dispatcher) {
config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
}
if (!Settings::values.cpuopt_context_elimination) {
config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
}
if (!Settings::values.cpuopt_const_prop) {
config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
}
if (!Settings::values.cpuopt_misc_ir) {
config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
}
if (!Settings::values.cpuopt_reduce_misalign_checks) {
config.only_detect_misalignment_via_page_table_on_page_boundary = false;
}
}
return std::make_unique<Dynarmic::A32::Jit>(config);
+28 -6
View File
@@ -191,15 +191,37 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
// Optimizations
if (Settings::values.disable_cpu_opt) {
config.enable_optimizations = false;
config.enable_fast_dispatch = false;
}
// Timing
config.wall_clock_cntpct = uses_wall_clock;
// Safe optimizations
if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
if (!Settings::values.cpuopt_block_linking) {
config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
}
if (!Settings::values.cpuopt_return_stack_buffer) {
config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
}
if (!Settings::values.cpuopt_fast_dispatcher) {
config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
}
if (!Settings::values.cpuopt_context_elimination) {
config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
}
if (!Settings::values.cpuopt_const_prop) {
config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
}
if (!Settings::values.cpuopt_misc_ir) {
config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
}
if (!Settings::values.cpuopt_reduce_misalign_checks) {
config.only_detect_misalignment_via_page_table_on_page_boundary = false;
}
}
return std::make_shared<Dynarmic::A64::Jit>(config);
}
+3 -3
View File
@@ -147,8 +147,8 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>(system);
is_multicore = Settings::values.use_multi_core;
is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation;
is_multicore = Settings::values.use_multi_core.GetValue();
is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
kernel.SetMulticore(is_multicore);
cpu_manager.SetMulticore(is_multicore);
@@ -162,7 +162,7 @@ struct System::Impl {
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.value_or(current_time) - current_time;
Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time;
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
+2 -4
View File
@@ -172,7 +172,7 @@ void CoreTiming::ClearPendingEvents() {
}
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
basic_lock.lock();
std::scoped_lock lock{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
@@ -183,12 +183,10 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
basic_lock.unlock();
}
std::optional<s64> CoreTiming::Advance() {
std::scoped_lock advance_scope{advance_lock};
std::scoped_lock basic_scope{basic_lock};
std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
+8 -4
View File
@@ -695,8 +695,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
}
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
if (s128_keys.find({id, field1, field2}) != s128_keys.end())
if (s128_keys.find({id, field1, field2}) != s128_keys.end() || key == Key128{}) {
return;
}
if (id == S128KeyType::Titlekey) {
Key128 rights_id;
std::memcpy(rights_id.data(), &field2, sizeof(u64));
@@ -716,8 +717,9 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
std::tie(id, field1, field2);
});
if (iter2 != s128_file_id.end())
if (iter2 != s128_file_id.end()) {
WriteKeyToFile(category, iter2->first, key);
}
// Variable cases
if (id == S128KeyType::KeyArea) {
@@ -745,16 +747,18 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
}
void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
if (s256_keys.find({id, field1, field2}) != s256_keys.end())
if (s256_keys.find({id, field1, field2}) != s256_keys.end() || key == Key256{}) {
return;
}
const auto iter = std::find_if(
s256_file_id.begin(), s256_file_id.end(),
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) {
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
std::tie(id, field1, field2);
});
if (iter != s256_file_id.end())
if (iter != s256_file_id.end()) {
WriteKeyToFile(KeyCategory::Standard, iter->first, key);
}
s256_keys[{id, field1, field2}] = key;
}
+13 -10
View File
@@ -12,6 +12,10 @@
namespace FileSys {
constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB
constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB
constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
dump_root(std::move(dump_root_)),
@@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const {
u64 BISFactory::GetSystemNANDFreeSpace() const {
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
if (sys_dir == nullptr)
return 0;
if (sys_dir == nullptr) {
return GetSystemNANDTotalSpace();
}
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
}
u64 BISFactory::GetSystemNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_system_size);
return NAND_SYSTEM_SIZE;
}
u64 BISFactory::GetUserNANDFreeSpace() const {
const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
if (usr_dir == nullptr)
return 0;
return GetUserNANDTotalSpace() - usr_dir->GetSize();
// For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
// Set the free space to be 1 MiB less than the total as a workaround to this issue.
return GetUserNANDTotalSpace() - 0x100000;
}
u64 BISFactory::GetUserNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_user_size);
return NAND_USER_SIZE;
}
u64 BISFactory::GetFullNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_total_size);
return NAND_TOTAL_SIZE;
}
VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
+10 -10
View File
@@ -80,16 +80,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (exefs == nullptr)
return exefs;
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
@@ -135,6 +125,16 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
}
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
return exefs;
}
+3 -1
View File
@@ -10,6 +10,8 @@
namespace FileSys {
constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
SDMCFactory::SDMCFactory(VirtualDir dir_)
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
@@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const {
}
u64 SDMCFactory::GetSDMCTotalSpace() const {
return static_cast<u64>(Settings::values.sdmc_size);
return SDMC_TOTAL_SIZE;
}
} // namespace FileSys
+17 -10
View File
@@ -112,19 +112,26 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
return nullptr;
if (cache.find(old_path) != cache.end()) {
auto cached = cache[old_path];
if (!cached.expired()) {
auto file = cached.lock();
file->Open(new_path, "r+b");
cache.erase(old_path);
cache[new_path] = file;
auto file = cache[old_path].lock();
if (!cache[old_path].expired()) {
file->Close();
}
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) {
return nullptr;
}
cache.erase(old_path);
file->Open(new_path, "r+b");
cache[new_path] = file;
} else {
UNREACHABLE();
return nullptr;
}
return OpenFile(new_path, Mode::ReadWrite);
}
+1 -1
View File
@@ -29,7 +29,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
const float window_aspect_ratio = static_cast<float>(height) / width;
const float emulation_aspect_ratio = EmulationAspectRatio(
static_cast<AspectRatio>(Settings::values.aspect_ratio), window_aspect_ratio);
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
+1 -1
View File
@@ -123,7 +123,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
: kernel.CreateNewUserProcessID();
process->capabilities.InitializeForMetadatalessProcess();
std::mt19937 rng(Settings::values.rng_seed.value_or(0));
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0));
std::uniform_int_distribution<u64> distribution;
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
[&] { return distribution(rng); });
+10 -11
View File
@@ -6,6 +6,7 @@
// licensed under GPLv2 or later under exception provided by the author.
#include <algorithm>
#include <mutex>
#include <set>
#include <unordered_set>
#include <utility>
@@ -31,22 +32,20 @@ GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
GlobalScheduler::~GlobalScheduler() = default;
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
global_list_guard.lock();
std::scoped_lock lock{global_list_guard};
thread_list.push_back(std::move(thread));
global_list_guard.unlock();
}
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
global_list_guard.lock();
std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
global_list_guard.unlock();
}
u32 GlobalScheduler::SelectThreads() {
ASSERT(is_locked);
const auto update_thread = [](Thread* thread, Scheduler& sched) {
sched.guard.lock();
std::scoped_lock lock{sched.guard};
if (thread != sched.selected_thread_set.get()) {
if (thread == nullptr) {
++sched.idle_selection_count;
@@ -57,7 +56,6 @@ u32 GlobalScheduler::SelectThreads() {
sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread);
sched.is_context_switch_pending = reschedule_pending;
std::atomic_thread_fence(std::memory_order_seq_cst);
sched.guard.unlock();
return reschedule_pending;
};
if (!is_reselection_pending.load()) {
@@ -757,11 +755,12 @@ void Scheduler::OnSwitch(void* this_scheduler) {
void Scheduler::SwitchToCurrent() {
while (true) {
guard.lock();
selected_thread = selected_thread_set;
current_thread = selected_thread;
is_context_switch_pending = false;
guard.unlock();
{
std::scoped_lock lock{guard};
selected_thread = selected_thread_set;
current_thread = selected_thread;
is_context_switch_pending = false;
}
while (!is_context_switch_pending) {
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
current_thread->context_guard.lock();
+52 -10
View File
@@ -10,6 +10,7 @@
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
@@ -271,7 +272,7 @@ ISelfController::ISelfController(Core::System& system,
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
{44, nullptr, "CreateManagedDisplaySeparableLayer"},
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
@@ -461,6 +462,24 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
rb.Push(*layer_id);
}
void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
// This calls nn::vi::CreateRecordingLayer() which creates another layer.
// Currently we do not support more than 1 layer per display, output 1 layer id for now.
// Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
// side effects.
// TODO: Support multiple layers
const auto display_id = nvflinger->OpenDisplay("Default");
const auto layer_id = nvflinger->CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(*layer_id);
}
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -730,14 +749,14 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
}
@@ -1353,14 +1372,25 @@ void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
std::array<u8, 0x10> version_string{};
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
return pm_update.GetControlMetadata();
}();
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::copy(version.begin(), version.end(), version_string.begin());
} else {
constexpr u128 default_version = {1, 0};
std::memcpy(version_string.data(), default_version.data(), sizeof(u128));
constexpr char default_version[]{"1.0.0"};
std::memcpy(version_string.data(), default_version, sizeof(default_version));
}
IPC::ResponseBuilder rb{ctx, 6};
@@ -1377,7 +1407,19 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
u32 supported_languages = 0;
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
return pm_update.GetControlMetadata();
}();
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
+1
View File
@@ -140,6 +140,7 @@ private:
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void SetAlbumImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
+82 -6
View File
@@ -121,11 +121,83 @@ public:
{39, nullptr, "PrepareShutdown"},
{40, nullptr, "ListApplyDeltaTask"},
{41, nullptr, "ClearNotEnoughSpaceStateOfApplyDeltaTask"},
{42, nullptr, "Unknown1"},
{43, nullptr, "Unknown2"},
{44, nullptr, "Unknown3"},
{45, nullptr, "Unknown4"},
{46, nullptr, "Unknown5"},
{42, nullptr, "Unknown42"},
{43, nullptr, "Unknown43"},
{44, nullptr, "Unknown44"},
{45, nullptr, "Unknown45"},
{46, nullptr, "Unknown46"},
{47, nullptr, "Unknown47"},
{48, nullptr, "Unknown48"},
{49, nullptr, "Unknown49"},
{50, nullptr, "Unknown50"},
{51, nullptr, "Unknown51"},
{52, nullptr, "Unknown52"},
{53, nullptr, "Unknown53"},
{54, nullptr, "Unknown54"},
{55, nullptr, "Unknown55"},
{56, nullptr, "Unknown56"},
{57, nullptr, "Unknown57"},
{58, nullptr, "Unknown58"},
{59, nullptr, "Unknown59"},
{60, nullptr, "Unknown60"},
{61, nullptr, "Unknown61"},
{62, nullptr, "Unknown62"},
{63, nullptr, "Unknown63"},
{64, nullptr, "Unknown64"},
{65, nullptr, "Unknown65"},
{66, nullptr, "Unknown66"},
{67, nullptr, "Unknown67"},
{68, nullptr, "Unknown68"},
{69, nullptr, "Unknown69"},
{70, nullptr, "Unknown70"},
{71, nullptr, "Unknown71"},
{72, nullptr, "Unknown72"},
{73, nullptr, "Unknown73"},
{74, nullptr, "Unknown74"},
{75, nullptr, "Unknown75"},
{76, nullptr, "Unknown76"},
{77, nullptr, "Unknown77"},
{78, nullptr, "Unknown78"},
{79, nullptr, "Unknown79"},
{80, nullptr, "Unknown80"},
{81, nullptr, "Unknown81"},
{82, nullptr, "Unknown82"},
{83, nullptr, "Unknown83"},
{84, nullptr, "Unknown84"},
{85, nullptr, "Unknown85"},
{86, nullptr, "Unknown86"},
{87, nullptr, "Unknown87"},
{88, nullptr, "Unknown88"},
{89, nullptr, "Unknown89"},
{90, nullptr, "Unknown90"},
{91, nullptr, "Unknown91"},
{92, nullptr, "Unknown92"},
{93, nullptr, "Unknown93"},
{94, nullptr, "Unknown94"},
{95, nullptr, "Unknown95"},
{96, nullptr, "Unknown96"},
{97, nullptr, "Unknown97"},
{98, nullptr, "Unknown98"},
{99, nullptr, "Unknown99"},
{100, nullptr, "Unknown100"},
{101, nullptr, "Unknown101"},
{102, nullptr, "Unknown102"},
{103, nullptr, "Unknown103"},
{104, nullptr, "Unknown104"},
{105, nullptr, "Unknown105"},
{106, nullptr, "Unknown106"},
{107, nullptr, "Unknown107"},
{108, nullptr, "Unknown108"},
{109, nullptr, "Unknown109"},
{110, nullptr, "Unknown110"},
{111, nullptr, "Unknown111"},
{112, nullptr, "Unknown112"},
{113, nullptr, "Unknown113"},
{114, nullptr, "Unknown114"},
{115, nullptr, "Unknown115"},
{116, nullptr, "Unknown116"},
{117, nullptr, "Unknown117"},
{118, nullptr, "Unknown118"},
};
// clang-format on
@@ -142,6 +214,7 @@ public:
{1, nullptr, "RefreshDebugAvailability"},
{2, nullptr, "ClearDebugResponse"},
{3, nullptr, "RegisterDebugResponse"},
{4, nullptr, "IsLargeResourceAvailable"},
};
// clang-format on
@@ -164,6 +237,8 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "RequestDeviceAuthenticationToken"},
{1, nullptr, "RequestCachedDeviceAuthenticationToken"},
{2, nullptr, "RequestEdgeToken"},
{3, nullptr, "RequestCachedEdgeToken"},
{100, nullptr, "RequestRegisterDeviceAccount"},
{101, nullptr, "RequestUnregisterDeviceAccount"},
{102, nullptr, "RequestDeviceAccountStatus"},
@@ -181,7 +256,8 @@ public:
{305, nullptr, "RequestCreateVirtualAccount"},
{306, nullptr, "RequestDeviceLinkStatus"},
{400, nullptr, "GetAccountByVirtualAccount"},
{500, nullptr, "RequestSyncTicket"},
{401, nullptr, "GetVirtualAccount"},
{500, nullptr, "RequestSyncTicketLegacy"},
{501, nullptr, "RequestDownloadTicket"},
{502, nullptr, "RequestDownloadTicketForPrepurchasedContents"},
{503, nullptr, "RequestSyncTicket"},
+1
View File
@@ -30,6 +30,7 @@ public:
{23, nullptr, "DestroyToken"},
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},
+15 -10
View File
@@ -104,7 +104,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{94, nullptr, "LaunchApplication"},
{95, nullptr, "GetApplicationLaunchInfo"},
{96, nullptr, "AcquireApplicationLaunchInfo"},
{97, nullptr, "GetMainApplicationProgramIndex2"},
{97, nullptr, "GetMainApplicationProgramIndexByApplicationLaunchInfo"},
{98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{99, nullptr, "LaunchDevMenu"},
{100, nullptr, "ResetToFactorySettings"},
@@ -254,7 +254,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{2170, nullptr, "GetRightsEnvironmentStatus"},
{2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"},
{2180, nullptr, "RequestExtendRightsInRightsEnvironment"},
{2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"},
{2181, nullptr, "GetResultOfExtendRightsInRightsEnvironment"},
{2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
{2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
{2199, nullptr, "GetRightsEnvironmentCountForDebug"},
@@ -366,7 +366,8 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages);
// Get language code from settings
const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index);
const auto language_code =
Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
// Convert to application language, get priority list
const auto application_language = ConvertToApplicationLanguage(language_code);
@@ -445,8 +446,8 @@ IApplicationVersionInterface::IApplicationVersionInterface()
IApplicationVersionInterface::~IApplicationVersionInterface() = default;
IContentManagerInterface::IContentManagerInterface()
: ServiceFramework{"IContentManagerInterface"} {
IContentManagementInterface::IContentManagementInterface()
: ServiceFramework{"IContentManagementInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{11, nullptr, "CalculateApplicationOccupiedSize"},
@@ -463,7 +464,7 @@ IContentManagerInterface::IContentManagerInterface()
RegisterHandlers(functions);
}
IContentManagerInterface::~IContentManagerInterface() = default;
IContentManagementInterface::~IContentManagementInterface() = default;
IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
// clang-format off
@@ -545,7 +546,7 @@ NS::NS(const char* name) : ServiceFramework{name} {
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
{7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
{7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
{7998, &NS::PushInterface<IContentManagementInterface>, "GetContentManagementInterface"},
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
};
// clang-format on
@@ -572,9 +573,9 @@ public:
{6, nullptr, "TerminateApplication"},
{7, nullptr, "PrepareLaunchProgramFromHost"},
{8, nullptr, "LaunchApplication"},
{9, nullptr, "LaunchApplicationWithStorageId"},
{10, nullptr, "TerminateApplication2"},
{11, nullptr, "GetRunningApplicationProcessId"},
{9, nullptr, "LaunchApplicationWithStorageIdForDevelop"},
{10, nullptr, "IsSystemMemoryResourceLimitBoosted"},
{11, nullptr, "GetRunningApplicationProcessIdForDevelop"},
{12, nullptr, "SetCurrentApplicationRightsEnvironmentCanBeActive"},
{13, nullptr, "CreateApplicationResourceForDevelop"},
{14, nullptr, "IsPreomiaForDevelop"},
@@ -636,6 +637,10 @@ public:
{9, nullptr, "GetSystemUpdateNotificationEventForContentDelivery"},
{10, nullptr, "NotifySystemUpdateForContentDelivery"},
{11, nullptr, "PrepareShutdown"},
{12, nullptr, "Unknown12"},
{13, nullptr, "Unknown13"},
{14, nullptr, "Unknown14"},
{15, nullptr, "Unknown15"},
{16, nullptr, "DestroySystemUpdateTask"},
{17, nullptr, "RequestSendSystemUpdate"},
{18, nullptr, "GetSendSystemUpdateProgress"},
+3 -3
View File
@@ -40,10 +40,10 @@ public:
~IApplicationVersionInterface() override;
};
class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
class IContentManagementInterface final : public ServiceFramework<IContentManagementInterface> {
public:
explicit IContentManagerInterface();
~IContentManagerInterface() override;
explicit IContentManagementInterface();
~IContentManagementInterface() override;
};
class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
+1 -1
View File
@@ -163,7 +163,7 @@ PL_U::PL_U(Core::System& system)
{5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
{100, nullptr, "RequestApplicationFunctionAuthorization"},
{101, nullptr, "RequestApplicationFunctionAuthorizationForSystem"},
{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
{102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
{1000, nullptr, "LoadNgWordDataForPlatformRegionChina"},
{1001, nullptr, "GetNgWordDataSizeForPlatformRegionChina"},
+6 -5
View File
@@ -144,7 +144,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
}
}
void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
void NVDRV::SetAruid(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
pid = rp.Pop<u64>();
LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x{:X}", pid);
@@ -154,7 +154,7 @@ void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0);
}
void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
void NVDRV::SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
@@ -187,13 +187,14 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
{4, &NVDRV::QueryEvent, "QueryEvent"},
{5, nullptr, "MapSharedMem"},
{6, &NVDRV::GetStatus, "GetStatus"},
{7, nullptr, "ForceSetClientPID"},
{8, &NVDRV::SetClientPID, "SetClientPID"},
{7, nullptr, "SetAruidForTest"},
{8, &NVDRV::SetAruid, "SetAruid"},
{9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"},
{10, nullptr, "InitializeDevtools"},
{11, &NVDRV::Ioctl2, "Ioctl2"},
{12, &NVDRV::Ioctl3, "Ioctl3"},
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
{13, &NVDRV::SetGraphicsFirmwareMemoryMarginEnabled,
"SetGraphicsFirmwareMemoryMarginEnabled"},
};
RegisterHandlers(functions);
}
+2 -2
View File
@@ -29,8 +29,8 @@ private:
void Close(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
void QueryEvent(Kernel::HLERequestContext& ctx);
void SetClientPID(Kernel::HLERequestContext& ctx);
void FinishInitialize(Kernel::HLERequestContext& ctx);
void SetAruid(Kernel::HLERequestContext& ctx);
void SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx);
void GetStatus(Kernel::HLERequestContext& ctx);
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
void IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version);
+4 -4
View File
@@ -10,19 +10,19 @@ namespace Service::Nvidia {
NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
static const FunctionInfo functions[] = {
{0, &NVMEMP::Cmd0, "Cmd0"},
{1, &NVMEMP::Cmd1, "Cmd1"},
{0, &NVMEMP::Open, "Open"},
{1, &NVMEMP::GetAruid, "GetAruid"},
};
RegisterHandlers(functions);
}
NVMEMP::~NVMEMP() = default;
void NVMEMP::Cmd0(Kernel::HLERequestContext& ctx) {
void NVMEMP::Open(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
void NVMEMP::Cmd1(Kernel::HLERequestContext& ctx) {
void NVMEMP::GetAruid(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
+2 -2
View File
@@ -14,8 +14,8 @@ public:
~NVMEMP() override;
private:
void Cmd0(Kernel::HLERequestContext& ctx);
void Cmd1(Kernel::HLERequestContext& ctx);
void Open(Kernel::HLERequestContext& ctx);
void GetAruid(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Nvidia
+3
View File
@@ -36,6 +36,9 @@ public:
{18, nullptr, "ReleaseIrq"},
{19, nullptr, "SetIrqEnable"},
{20, nullptr, "SetAspmEnable"},
{21, nullptr, "SetResetUponResumeEnable"},
{22, nullptr, "Unknown22"},
{23, nullptr, "Unknown23"},
};
// clang-format on
+3
View File
@@ -42,6 +42,9 @@ public:
{24, nullptr, "GetModuleStateTable"},
{25, nullptr, "GetPowerDomainStateTable"},
{26, nullptr, "GetFuseInfo"},
{27, nullptr, "GetDramId"},
{28, nullptr, "IsPoweredOn"},
{29, nullptr, "GetVoltage"},
};
// clang-format on
+17 -17
View File
@@ -78,13 +78,13 @@ public:
: ServiceFramework{"pm:dmnt"}, kernel(kernel) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDebugProcesses"},
{1, nullptr, "StartDebugProcess"},
{2, &DebugMonitor::GetTitlePid, "GetTitlePid"},
{3, nullptr, "EnableDebugForTitleId"},
{4, &DebugMonitor::GetApplicationPid, "GetApplicationPid"},
{5, nullptr, "EnableDebugForApplication"},
{6, nullptr, "DisableDebug"},
{0, nullptr, "GetJitDebugProcessIdList"},
{1, nullptr, "StartProcess"},
{2, &DebugMonitor::GetProcessId, "GetProcessId"},
{3, nullptr, "HookToCreateProcess"},
{4, &DebugMonitor::GetApplicationProcessId, "GetApplicationProcessId"},
{5, nullptr, "HookToCreateApplicationProgress"},
{6, nullptr, "ClearHook"},
};
// clang-format on
@@ -92,7 +92,7 @@ public:
}
private:
void GetTitlePid(Kernel::HLERequestContext& ctx) {
void GetProcessId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto title_id = rp.PopRaw<u64>();
@@ -114,7 +114,7 @@ private:
rb.Push((*process)->GetProcessID());
}
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
void GetApplicationProcessId(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_PM, "called");
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
}
@@ -163,15 +163,15 @@ public:
: ServiceFramework{"pm:shell"}, kernel(kernel) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProcess"},
{1, nullptr, "TerminateProcessByPid"},
{2, nullptr, "TerminateProcessByTitleId"},
{3, nullptr, "GetProcessEventWaiter"},
{4, nullptr, "GetProcessEventType"},
{0, nullptr, "LaunchProgram"},
{1, nullptr, "TerminateProcess"},
{2, nullptr, "TerminateProgram"},
{3, nullptr, "GetProcessEventHandle"},
{4, nullptr, "GetProcessEventInfo"},
{5, nullptr, "NotifyBootFinished"},
{6, &Shell::GetApplicationPid, "GetApplicationPid"},
{6, &Shell::GetApplicationProcessIdForShell, "GetApplicationProcessIdForShell"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
{8, nullptr, "EnableAdditionalSystemThreads"},
{8, nullptr, "BoostApplicationThreadResourceLimit"},
{9, nullptr, "GetBootFinishedEventHandle"},
};
// clang-format on
@@ -180,7 +180,7 @@ public:
}
private:
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
void GetApplicationProcessIdForShell(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_PM, "called");
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
}
+5
View File
@@ -42,6 +42,11 @@ public:
{40101, nullptr, "SetUserAgreementCheckEnabled"},
{50100, nullptr, "ReadAllApplicationReportFiles"},
{90100, nullptr, "ReadAllReportFiles"},
{90101, nullptr, "Unknown90101"},
{90102, nullptr, "Unknown90102"},
{90200, nullptr, "GetStatistics"},
{90201, nullptr, "GetThroughputHistory"},
{90300, nullptr, "GetLastUploadError"},
};
// clang-format on
+2
View File
@@ -24,6 +24,8 @@ public:
{4, nullptr, "Cancel"},
{5, nullptr, "PrintModuleInformation"},
{6, nullptr, "GetModuleInformation"},
{10, nullptr, "Unknown10"},
{11, nullptr, "Unknown11"},
};
// clang-format on
+1
View File
@@ -35,6 +35,7 @@ public:
{15, nullptr, "GetBatteryAgePercentage"},
{16, nullptr, "GetBatteryChargeInfoEvent"},
{17, nullptr, "GetBatteryChargeInfoFields"},
{18, nullptr, "GetBatteryChargeCalibratedEvent"},
};
// clang-format on
+5 -5
View File
@@ -91,7 +91,7 @@ void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t m
}
void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
const auto language_code = available_language_codes[Settings::values.language_index];
const auto language_code = available_language_codes[Settings::values.language_index.GetValue()];
const auto key_code =
std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
[=](const auto& element) { return element.first == language_code; });
@@ -99,7 +99,7 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
if (key_code == language_to_layout.cend()) {
LOG_ERROR(Service_SET,
"Could not find keyboard layout for language index {}, defaulting to English us",
Settings::values.language_index);
Settings::values.language_index.GetValue());
} else {
layout = key_code->second;
}
@@ -163,11 +163,11 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
}
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index);
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index.GetValue());
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(available_language_codes[Settings::values.language_index]);
rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]);
}
void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {
@@ -175,7 +175,7 @@ void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(Settings::values.region_index);
rb.Push(Settings::values.region_index.GetValue());
}
void SET::GetKeyCodeMap(Kernel::HLERequestContext& ctx) {
+11 -10
View File
@@ -12,7 +12,7 @@
namespace Service::SM {
void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain");
LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetObjectId());
ctx.Session()->ConvertToDomain();
@@ -22,7 +22,7 @@ void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(1); // Converted sessions start with 1 request handler
}
void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong
// and that we probably want to actually make an entirely new Session, but we still need to
// verify this on hardware.
@@ -33,10 +33,10 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
rb.PushMoveObjects(ctx.Session()->GetParent()->Client());
}
void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called, using DuplicateSession");
void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called, using CloneCurrentObject");
DuplicateSession(ctx);
CloneCurrentObject(ctx);
}
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
@@ -47,13 +47,14 @@ void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
rb.Push<u16>(0x1000);
}
// https://switchbrew.org/wiki/IPC_Marshalling
Controller::Controller() : ServiceFramework("IpcController") {
static const FunctionInfo functions[] = {
{0x00000000, &Controller::ConvertSessionToDomain, "ConvertSessionToDomain"},
{0x00000001, nullptr, "ConvertDomainToSession"},
{0x00000002, &Controller::DuplicateSession, "DuplicateSession"},
{0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"},
{0x00000004, &Controller::DuplicateSessionEx, "DuplicateSessionEx"},
{0, &Controller::ConvertCurrentObjectToDomain, "ConvertCurrentObjectToDomain"},
{1, nullptr, "CopyFromCurrentDomain"},
{2, &Controller::CloneCurrentObject, "CloneCurrentObject"},
{3, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"},
{4, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"},
};
RegisterHandlers(functions);
}
+3 -3
View File
@@ -14,9 +14,9 @@ public:
~Controller() override;
private:
void ConvertSessionToDomain(Kernel::HLERequestContext& ctx);
void DuplicateSession(Kernel::HLERequestContext& ctx);
void DuplicateSessionEx(Kernel::HLERequestContext& ctx);
void ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx);
void CloneCurrentObject(Kernel::HLERequestContext& ctx);
void CloneCurrentObjectEx(Kernel::HLERequestContext& ctx);
void QueryPointerBufferSize(Kernel::HLERequestContext& ctx);
};
+6
View File
@@ -14,6 +14,7 @@ NSD::NSD(const char* name) : ServiceFramework(name) {
{12, nullptr, "GetDeviceId"},
{13, nullptr, "DeleteSettings"},
{14, nullptr, "ImportSettings"},
{15, nullptr, "SetChangeEnvironmentIdentifierDisabled"},
{20, nullptr, "Resolve"},
{21, nullptr, "ResolveEx"},
{30, nullptr, "GetNasServiceSetting"},
@@ -28,6 +29,11 @@ NSD::NSD(const char* name) : ServiceFramework(name) {
{60, nullptr, "ReadSaveDataFromFsForTest"},
{61, nullptr, "WriteSaveDataToFsForTest"},
{62, nullptr, "DeleteSaveDataOfFsForTest"},
{63, nullptr, "IsChangeEnvironmentIdentifierDisabled"},
{64, nullptr, "SetWithoutDomainExchangeFqdns"},
{100, nullptr, "GetApplicationServerEnvironmentType"},
{101, nullptr, "SetApplicationServerEnvironmentType"},
{102, nullptr, "DeleteApplicationServerEnvironmentType"},
};
// clang-format on
+15 -10
View File
@@ -7,7 +7,7 @@
namespace Service::Sockets {
void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
struct Parameters {
u8 use_nsd_resolve;
u32 unknown;
@@ -29,15 +29,20 @@ SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
static const FunctionInfo functions[] = {
{0, nullptr, "SetDnsAddressesPrivate"},
{1, nullptr, "GetDnsAddressPrivate"},
{2, nullptr, "GetHostByName"},
{3, nullptr, "GetHostByAddr"},
{4, nullptr, "GetHostStringError"},
{5, nullptr, "GetGaiStringError"},
{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
{7, nullptr, "GetNameInfo"},
{8, nullptr, "RequestCancelHandle"},
{9, nullptr, "CancelSocketCall"},
{11, nullptr, "ClearDnsIpServerAddressArray"},
{2, nullptr, "GetHostByNameRequest"},
{3, nullptr, "GetHostByAddrRequest"},
{4, nullptr, "GetHostStringErrorRequest"},
{5, nullptr, "GetGaiStringErrorRequest"},
{6, &SFDNSRES::GetAddrInfoRequest, "GetAddrInfoRequest"},
{7, nullptr, "GetNameInfoRequest"},
{8, nullptr, "RequestCancelHandleRequest"},
{9, nullptr, "CancelRequest"},
{10, nullptr, "GetHostByNameRequestWithOptions"},
{11, nullptr, "GetHostByAddrRequestWithOptions"},
{12, nullptr, "GetAddrInfoRequestWithOptions"},
{13, nullptr, "GetNameInfoRequestWithOptions"},
{14, nullptr, "ResolverSetOptionRequest"},
{15, nullptr, "ResolverGetOptionRequest"},
};
RegisterHandlers(functions);
}
+1 -1
View File
@@ -15,7 +15,7 @@ public:
~SFDNSRES() override;
private:
void GetAddrInfo(Kernel::HLERequestContext& ctx);
void GetAddrInfoRequest(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Sockets
+1 -1
View File
@@ -19,7 +19,7 @@ namespace Service::SPL {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)),
rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {}
rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr))) {}
Module::Interface::~Interface() = default;
+20 -19
View File
@@ -9,35 +9,36 @@ namespace Service::SPL {
SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "spl:") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "UserExpMod"},
{1, nullptr, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{9, nullptr, "LoadSecureExpModKey"},
{10, nullptr, "SecureExpMod"},
{9, nullptr, "ImportLotusKey"},
{10, nullptr, "DecryptLotusMessage"},
{11, nullptr, "IsDevelopment"},
{12, nullptr, "GenerateSpecificAesKey"},
{13, nullptr, "DecryptPrivk"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "DecryptAesCtr"},
{15, nullptr, "CryptAesCtr"},
{16, nullptr, "ComputeCmac"},
{17, nullptr, "LoadRsaOaepKey"},
{18, nullptr, "UnwrapRsaOaepWrappedTitleKey"},
{17, nullptr, "ImportEsKey"},
{18, nullptr, "UnwrapTitleKey"},
{19, nullptr, "LoadTitleKey"},
{20, nullptr, "UnwrapAesWrappedTitleKey"},
{21, nullptr, "LockAesEngine"},
{22, nullptr, "UnlockAesEngine"},
{23, nullptr, "GetSplWaitEvent"},
{24, nullptr, "SetSharedData"},
{25, nullptr, "GetSharedData"},
{26, nullptr, "ImportSslRsaKey"},
{27, nullptr, "SecureExpModWithSslKey"},
{28, nullptr, "ImportEsRsaKey"},
{29, nullptr, "SecureExpModWithEsKey"},
{30, nullptr, "EncryptManuRsaKeyForImport"},
{31, nullptr, "GetPackage2Hash"},
{20, nullptr, "PrepareEsCommonKey"},
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{26, nullptr, "DecryptAndStoreSslClientCertKey"},
{27, nullptr, "ModularExponentiateWithSslClientCertKey"},
{28, nullptr, "DecryptAndStoreDrmDeviceCertKey"},
{29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"},
{30, nullptr, "ReencryptDeviceUniqueData "},
{31, nullptr, "PrepareEsArchiveKey"}, // This is also GetPackage2Hash?
{32, nullptr, "LoadPreparedAesKey"},
};
RegisterHandlers(functions);
}
+7
View File
@@ -90,6 +90,13 @@ public:
: ServiceFramework("ISteadyClock"), clock_core{clock_core}, system{system} {
static const FunctionInfo functions[] = {
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
{2, nullptr, "GetTestOffset"},
{3, nullptr, "SetTestOffset"},
{100, nullptr, "GetRtcValue"},
{101, nullptr, "IsRtcResetDetected"},
{102, nullptr, "GetSetupResultValue"},
{200, nullptr, "GetInternalOffset"},
{201, nullptr, "SetInternalOffset"},
};
RegisterHandlers(functions);
}
+16 -15
View File
@@ -20,7 +20,7 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "GetDsEndpoint"},
{1, nullptr, "GetSetupEvent"},
{2, nullptr, "Unknown"},
{2, nullptr, "Unknown2"},
{3, nullptr, "EnableInterface"},
{4, nullptr, "DisableInterface"},
{5, nullptr, "CtrlInPostBufferAsync"},
@@ -55,6 +55,7 @@ public:
{9, nullptr, "SetBinaryObjectStore"},
{10, nullptr, "Enable"},
{11, nullptr, "Disable"},
{12, nullptr, "Unknown12"},
};
// clang-format on
@@ -69,13 +70,13 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "Open"},
{1, nullptr, "Close"},
{2, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Populate"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "GetXferReport"},
{6, nullptr, "PostBufferMultiAsync"},
{7, nullptr, "Unknown3"},
{8, nullptr, "Unknown4"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
};
// clang-format on
@@ -88,13 +89,13 @@ public:
explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{0, nullptr, "Unknown0"},
{1, nullptr, "SetInterface"},
{2, nullptr, "GetInterface"},
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown2"},
{6, nullptr, "Unknown6"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
@@ -118,7 +119,7 @@ public:
{5, nullptr, "DestroyInterfaceAvailableEvent"},
{6, nullptr, "GetInterfaceStateChangeEvent"},
{7, nullptr, "AcquireUsbIf"},
{8, nullptr, "Unknown1"},
{8, nullptr, "Unknown8"},
};
// clang-format on
@@ -179,8 +180,8 @@ public:
{4, nullptr, "GetFwRevision"},
{5, nullptr, "GetManufacturerId"},
{6, nullptr, "GetDeviceId"},
{7, nullptr, "Unknown1"},
{8, nullptr, "Unknown2"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
};
// clang-format on
@@ -215,12 +216,12 @@ public:
explicit USB_PM() : ServiceFramework{"usb:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
{0, nullptr, "Unknown0"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
};
// clang-format on
+12 -10
View File
@@ -519,9 +519,9 @@ private:
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
Settings::values.resolution_factor),
Settings::values.resolution_factor.GetValue()),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor)};
Settings::values.resolution_factor.GetValue())};
ctx.WriteBuffer(response.Serialize());
break;
}
@@ -700,6 +700,7 @@ public:
{3215, nullptr, "SetDisplayGamma"},
{3216, nullptr, "GetDisplayCmuLuma"},
{3217, nullptr, "SetDisplayCmuLuma"},
{6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
{8225, nullptr, "GetSharedBufferMemoryHandleId"},
{8250, nullptr, "OpenSharedLayer"},
{8251, nullptr, "CloseSharedLayer"},
@@ -748,14 +749,14 @@ private:
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
@@ -785,6 +786,7 @@ public:
{2300, nullptr, "AcquireLayerTexturePresentingEvent"},
{2301, nullptr, "ReleaseLayerTexturePresentingEvent"},
{2302, nullptr, "GetDisplayHotplugEvent"},
{2303, nullptr, "GetDisplayModeChangedEvent"},
{2402, nullptr, "GetDisplayHotplugState"},
{2501, nullptr, "GetCompositorErrorInfo"},
{2601, nullptr, "GetDisplayErrorEvent"},
@@ -1029,9 +1031,9 @@ private:
// between docked and undocked dimensions. We take the liberty of applying
// the resolution scaling factor here.
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
@@ -1064,8 +1066,8 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called");
DisplayInfo display_info;
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
+1
View File
@@ -12,6 +12,7 @@ VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{1, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
+55 -47
View File
@@ -15,34 +15,37 @@ public:
explicit WLANInfra() : ServiceFramework{"wlan:inf"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{0, nullptr, "OpenMode"},
{1, nullptr, "CloseMode"},
{2, nullptr, "GetMacAddress"},
{3, nullptr, "StartScan"},
{4, nullptr, "StopScan"},
{5, nullptr, "Connect"},
{6, nullptr, "CancelConnect"},
{7, nullptr, "Disconnect"},
{8, nullptr, "Unknown3"},
{9, nullptr, "Unknown4"},
{8, nullptr, "GetConnectionEvent"},
{9, nullptr, "GetConnectionStatus"},
{10, nullptr, "GetState"},
{11, nullptr, "GetScanResult"},
{12, nullptr, "GetRssi"},
{13, nullptr, "ChangeRxAntenna"},
{14, nullptr, "Unknown5"},
{15, nullptr, "Unknown6"},
{14, nullptr, "GetFwVersion"},
{15, nullptr, "RequestSleep"},
{16, nullptr, "RequestWakeUp"},
{17, nullptr, "RequestIfUpDown"},
{18, nullptr, "Unknown7"},
{19, nullptr, "Unknown8"},
{20, nullptr, "Unknown9"},
{21, nullptr, "Unknown10"},
{22, nullptr, "Unknown11"},
{23, nullptr, "Unknown12"},
{24, nullptr, "Unknown13"},
{25, nullptr, "Unknown14"},
{26, nullptr, "Unknown15"},
{27, nullptr, "Unknown16"},
{18, nullptr, "Unknown18"},
{19, nullptr, "Unknown19"},
{20, nullptr, "Unknown20"},
{21, nullptr, "Unknown21"},
{22, nullptr, "Unknown22"},
{23, nullptr, "Unknown23"},
{24, nullptr, "Unknown24"},
{25, nullptr, "Unknown25"},
{26, nullptr, "Unknown26"},
{27, nullptr, "Unknown27"},
{28, nullptr, "Unknown28"},
{29, nullptr, "Unknown29"},
{30, nullptr, "Unknown30"},
};
// clang-format on
@@ -55,12 +58,12 @@ public:
explicit WLANLocal() : ServiceFramework{"wlan:lcl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
{0, nullptr, "Unknown0"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "GetMacAddress"},
{7, nullptr, "CreateBss"},
{8, nullptr, "DestroyBss"},
@@ -72,38 +75,42 @@ public:
{14, nullptr, "CancelJoin"},
{15, nullptr, "Disconnect"},
{16, nullptr, "SetBeaconLostCount"},
{17, nullptr, "Unknown7"},
{18, nullptr, "Unknown8"},
{19, nullptr, "Unknown9"},
{17, nullptr, "Unknown17"},
{18, nullptr, "Unknown18"},
{19, nullptr, "Unknown19"},
{20, nullptr, "GetBssIndicationEvent"},
{21, nullptr, "GetBssIndicationInfo"},
{22, nullptr, "GetState"},
{23, nullptr, "GetAllowedChannels"},
{24, nullptr, "AddIe"},
{25, nullptr, "DeleteIe"},
{26, nullptr, "Unknown10"},
{27, nullptr, "Unknown11"},
{26, nullptr, "Unknown26"},
{27, nullptr, "Unknown27"},
{28, nullptr, "CreateRxEntry"},
{29, nullptr, "DeleteRxEntry"},
{30, nullptr, "Unknown12"},
{31, nullptr, "Unknown13"},
{30, nullptr, "Unknown30"},
{31, nullptr, "Unknown31"},
{32, nullptr, "AddMatchingDataToRxEntry"},
{33, nullptr, "RemoveMatchingDataFromRxEntry"},
{34, nullptr, "GetScanResult"},
{35, nullptr, "Unknown14"},
{35, nullptr, "Unknown35"},
{36, nullptr, "SetActionFrameWithBeacon"},
{37, nullptr, "CancelActionFrameWithBeacon"},
{38, nullptr, "CreateRxEntryForActionFrame"},
{39, nullptr, "DeleteRxEntryForActionFrame"},
{40, nullptr, "Unknown15"},
{41, nullptr, "Unknown16"},
{40, nullptr, "Unknown40"},
{41, nullptr, "Unknown41"},
{42, nullptr, "CancelGetActionFrame"},
{43, nullptr, "GetRssi"},
{44, nullptr, "Unknown17"},
{45, nullptr, "Unknown18"},
{46, nullptr, "Unknown19"},
{47, nullptr, "Unknown20"},
{48, nullptr, "Unknown21"},
{44, nullptr, "Unknown44"},
{45, nullptr, "Unknown45"},
{46, nullptr, "Unknown46"},
{47, nullptr, "Unknown47"},
{48, nullptr, "Unknown48"},
{49, nullptr, "Unknown49"},
{50, nullptr, "Unknown50"},
{51, nullptr, "Unknown51"},
{52, nullptr, "Unknown52"},
};
// clang-format on
@@ -142,18 +149,19 @@ public:
explicit WLANSocketManager() : ServiceFramework{"wlan:soc"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
{0, nullptr, "Unknown0"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "GetMacAddress"},
{7, nullptr, "SwitchTsfTimerFunction"},
{8, nullptr, "Unknown7"},
{9, nullptr, "Unknown8"},
{10, nullptr, "Unknown9"},
{11, nullptr, "Unknown10"},
{8, nullptr, "Unknown8"},
{9, nullptr, "Unknown9"},
{10, nullptr, "Unknown10"},
{11, nullptr, "Unknown11"},
{12, nullptr, "Unknown12"},
};
// clang-format on
+3 -2
View File
@@ -119,13 +119,14 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
if (!Settings::values.use_frame_limit || Settings::values.use_multi_core) {
if (!Settings::values.use_frame_limit.GetValue() ||
Settings::values.use_multi_core.GetValue()) {
return;
}
auto now = Clock::now();
const double sleep_scale = Settings::values.frame_limit / 100.0;
const double sleep_scale = Settings::values.frame_limit.GetValue() / 100.0;
// Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current
// speed percent or it will clamp too much and prevent this from properly limiting to that
+63 -21
View File
@@ -62,6 +62,7 @@ const std::array<const char*, NumMouseButtons> mapping = {{
}
Values values = {};
bool configuring_global = true;
std::string GetTimeZoneString() {
static constexpr std::array<const char*, 46> timezones{{
@@ -73,9 +74,9 @@ std::string GetTimeZoneString() {
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
}};
ASSERT(Settings::values.time_zone_index < timezones.size());
ASSERT(Settings::values.time_zone_index.GetValue() < timezones.size());
return timezones[Settings::values.time_zone_index];
return timezones[Settings::values.time_zone_index.GetValue()];
}
void Apply() {
@@ -97,25 +98,25 @@ void LogSetting(const std::string& name, const T& value) {
void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
LogSetting("Controls_UseDockedMode", Settings::values.use_docked_mode);
LogSetting("System_RngSeed", Settings::values.rng_seed.GetValue().value_or(0));
LogSetting("System_CurrentUser", Settings::values.current_user);
LogSetting("System_LanguageIndex", Settings::values.language_index);
LogSetting("System_RegionIndex", Settings::values.region_index);
LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index);
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy);
LogSetting("System_LanguageIndex", Settings::values.language_index.GetValue());
LogSetting("System_RegionIndex", Settings::values.region_index.GetValue());
LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index.GetValue());
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor.GetValue());
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache.GetValue());
LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy.GetValue());
LogSetting("Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
Settings::values.use_asynchronous_gpu_emulation.GetValue());
LogSetting("Renderer_UseVsync", Settings::values.use_vsync.GetValue());
LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders.GetValue());
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy.GetValue());
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching.GetValue());
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd);
LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
@@ -131,15 +132,56 @@ float Volume() {
if (values.audio_muted) {
return 0.0f;
}
return values.volume;
return values.volume.GetValue();
}
bool IsGPULevelExtreme() {
return values.gpu_accuracy == GPUAccuracy::Extreme;
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
}
bool IsGPULevelHigh() {
return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High;
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
}
void RestoreGlobalState() {
// If a game is running, DO NOT restore the global settings state
if (Core::System::GetInstance().IsPoweredOn()) {
return;
}
// Audio
values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core
values.use_multi_core.SetGlobal(true);
// Renderer
values.renderer_backend.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
values.use_frame_limit.SetGlobal(true);
values.frame_limit.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.force_30fps_mode.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
// System
values.language_index.SetGlobal(true);
values.region_index.SetGlobal(true);
values.time_zone_index.SetGlobal(true);
values.rng_seed.SetGlobal(true);
values.custom_rtc.SetGlobal(true);
values.sound_index.SetGlobal(true);
}
} // namespace Settings
+98 -73
View File
@@ -346,31 +346,6 @@ struct TouchscreenInput {
u32 rotation_angle;
};
enum class NANDTotalSize : u64 {
S29_1GB = 0x747C00000ULL,
};
enum class NANDUserSize : u64 {
S26GB = 0x680000000ULL,
};
enum class NANDSystemSize : u64 {
S2_5GB = 0xA0000000,
};
enum class SDMCSize : u64 {
S1GB = 0x40000000,
S2GB = 0x80000000,
S4GB = 0x100000000ULL,
S8GB = 0x200000000ULL,
S16GB = 0x400000000ULL,
S32GB = 0x800000000ULL,
S64GB = 0x1000000000ULL,
S128GB = 0x2000000000ULL,
S256GB = 0x4000000000ULL,
S1TB = 0x10000000000ULL,
};
enum class RendererBackend {
OpenGL = 0,
Vulkan = 1,
@@ -382,20 +357,102 @@ enum class GPUAccuracy : u32 {
Extreme = 2,
};
enum class CPUAccuracy {
Accurate = 0,
DebugMode = 1,
};
extern bool configuring_global;
template <typename Type>
class Setting final {
public:
Setting() = default;
explicit Setting(Type val) : global{val} {}
~Setting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type GetValue(bool need_global = false) const {
if (use_global || need_global) {
return global;
}
return local;
}
void SetValue(const Type& value) {
if (use_global) {
global = value;
} else {
local = value;
}
}
private:
bool use_global = true;
Type global{};
Type local{};
};
struct Values {
// Audio
std::string audio_device_id;
std::string sink_id;
bool audio_muted;
Setting<bool> enable_audio_stretching;
Setting<float> volume;
// Core
Setting<bool> use_multi_core;
// Cpu
CPUAccuracy cpu_accuracy;
bool cpuopt_page_tables;
bool cpuopt_block_linking;
bool cpuopt_return_stack_buffer;
bool cpuopt_fast_dispatcher;
bool cpuopt_context_elimination;
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
Setting<u16> frame_limit;
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> force_30fps_mode;
Setting<bool> use_fast_gpu_time;
Setting<float> bg_red;
Setting<float> bg_green;
Setting<float> bg_blue;
// System
bool use_docked_mode;
std::optional<u32> rng_seed;
Setting<std::optional<u32>> rng_seed;
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
Setting<std::optional<std::chrono::seconds>> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
s32 language_index;
s32 region_index;
s32 time_zone_index;
s32 sound_index;
Setting<s32> language_index;
Setting<s32> region_index;
Setting<s32> time_zone_index;
Setting<s32> sound_index;
// Controls
std::array<PlayerInput, 10> players;
@@ -419,51 +476,13 @@ struct Values {
u16 udp_input_port;
u8 udp_pad_index;
// Core
bool use_multi_core;
bool use_docked_mode;
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
NANDTotalSize nand_total_size;
NANDSystemSize nand_system_size;
NANDUserSize nand_user_size;
SDMCSize sdmc_size;
// Renderer
RendererBackend renderer_backend;
bool renderer_debug;
int vulkan_device;
u16 resolution_factor{1};
int aspect_ratio;
int max_anisotropy;
bool use_frame_limit;
u16 frame_limit;
bool use_disk_shader_cache;
GPUAccuracy gpu_accuracy;
bool use_asynchronous_gpu_emulation;
bool use_vsync;
bool use_assembly_shaders;
bool force_30fps_mode;
bool use_fast_gpu_time;
float bg_red;
float bg_green;
float bg_blue;
std::string log_filter;
bool use_dev_keys;
// Audio
bool audio_muted;
std::string sink_id;
bool enable_audio_stretching;
std::string audio_device_id;
float volume;
// Debugging
bool record_frame_times;
@@ -474,10 +493,13 @@ struct Values {
bool dump_nso;
bool reporting_services;
bool quest_flag;
bool disable_cpu_opt;
bool disable_macro_jit;
// BCAT
// Misceallaneous
std::string log_filter;
bool use_dev_keys;
// Services
std::string bcat_backend;
bool bcat_boxcat_local;
@@ -501,4 +523,7 @@ std::string GetTimeZoneString();
void Apply();
void LogSettings();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState();
} // namespace Settings
+16 -11
View File
@@ -189,19 +189,24 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend));
AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
AddField(field_type, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
AddField(field_type, "Renderer_ResolutionFactor",
Settings::values.resolution_factor.GetValue());
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
AddField(field_type, "Renderer_UseDiskShaderCache",
Settings::values.use_disk_shader_cache.GetValue());
AddField(field_type, "Renderer_GPUAccuracyLevel",
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy));
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync);
AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_UseAssemblyShaders",
Settings::values.use_assembly_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
}
+2 -1
View File
@@ -30,7 +30,8 @@ if(SDL2_FOUND)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
target_link_libraries(input_common PUBLIC ${LIBUSB_LIBRARIES})
target_include_directories(input_common SYSTEM PRIVATE ${LIBUSB_INCLUDE_DIR})
target_link_libraries(input_common PRIVATE ${LIBUSB_LIBRARIES})
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
+34 -14
View File
@@ -4,6 +4,7 @@
#include <chrono>
#include <thread>
#include <libusb.h>
#include "common/logging/log.h"
#include "input_common/gcadapter/gc_adapter.h"
@@ -24,12 +25,16 @@ Adapter::Adapter() {
LOG_INFO(Input, "GC Adapter Initialization started");
current_status = NO_ADAPTER_DETECTED;
libusb_init(&libusb_ctx);
StartScanThread();
const int init_res = libusb_init(&libusb_ctx);
if (init_res == LIBUSB_SUCCESS) {
StartScanThread();
} else {
LOG_ERROR(Input, "libusb could not be initialized. failed with error = {}", init_res);
}
}
GCPadStatus Adapter::GetPadStatus(int port, const std::array<u8, 37>& adapter_payload) {
GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) {
GCPadStatus pad = {};
bool get_origin = false;
@@ -194,7 +199,7 @@ void Adapter::StartScanThread() {
}
detect_thread_running = true;
detect_thread = std::thread([=] { ScanThreadFunc(); });
detect_thread = std::thread(&Adapter::ScanThreadFunc, this);
}
void Adapter::StopScanThread() {
@@ -211,17 +216,26 @@ void Adapter::Setup() {
adapter_controllers_status.fill(ControllerTypes::None);
// pointer to list of connected usb devices
libusb_device** devices;
libusb_device** devices{};
// populate the list of devices, get the count
const std::size_t device_count = libusb_get_device_list(libusb_ctx, &devices);
const ssize_t device_count = libusb_get_device_list(libusb_ctx, &devices);
if (device_count < 0) {
LOG_ERROR(Input, "libusb_get_device_list failed with error: {}", device_count);
detect_thread_running = false; // Stop the loop constantly checking for gc adapter
// TODO: For hotplug+gc adapter checkbox implementation, revert this.
return;
}
for (std::size_t index = 0; index < device_count; ++index) {
if (CheckDeviceAccess(devices[index])) {
// GC Adapter found and accessible, registering it
GetGCEndpoint(devices[index]);
break;
if (devices != nullptr) {
for (std::size_t index = 0; index < static_cast<std::size_t>(device_count); ++index) {
if (CheckDeviceAccess(devices[index])) {
// GC Adapter found and accessible, registering it
GetGCEndpoint(devices[index]);
break;
}
}
libusb_free_device_list(devices, 1);
}
}
@@ -279,7 +293,13 @@ bool Adapter::CheckDeviceAccess(libusb_device* device) {
void Adapter::GetGCEndpoint(libusb_device* device) {
libusb_config_descriptor* config = nullptr;
libusb_get_config_descriptor(device, 0, &config);
const int config_descriptor_return = libusb_get_config_descriptor(device, 0, &config);
if (config_descriptor_return != LIBUSB_SUCCESS) {
LOG_ERROR(Input, "libusb_get_config_descriptor failed with error = {}",
config_descriptor_return);
return;
}
for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
const libusb_interface* interfaceContainer = &config->interface[ic];
for (int i = 0; i < interfaceContainer->num_altsetting; i++) {
@@ -338,11 +358,11 @@ void Adapter::Reset() {
}
}
bool Adapter::DeviceConnected(int port) {
bool Adapter::DeviceConnected(std::size_t port) {
return adapter_controllers_status[port] != ControllerTypes::None;
}
void Adapter::ResetDeviceType(int port) {
void Adapter::ResetDeviceType(std::size_t port) {
adapter_controllers_status[port] = ControllerTypes::None;
}
+10 -6
View File
@@ -7,10 +7,14 @@
#include <functional>
#include <mutex>
#include <thread>
#include <libusb.h>
#include <unordered_map>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
struct libusb_context;
struct libusb_device;
struct libusb_device_handle;
namespace GCAdapter {
enum {
@@ -96,6 +100,9 @@ public:
void BeginConfiguration();
void EndConfiguration();
/// Returns true if there is a device connected to port
bool DeviceConnected(std::size_t port);
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;
@@ -103,7 +110,7 @@ public:
const std::array<GCState, 4>& GetPadState() const;
private:
GCPadStatus GetPadStatus(int port, const std::array<u8, 37>& adapter_payload);
GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
void PadToState(const GCPadStatus& pad, GCState& state);
@@ -115,11 +122,8 @@ private:
/// Stop scanning for the adapter
void StopScanThread();
/// Returns true if there is a device connected to port
bool DeviceConnected(int port);
/// Resets status of device connected to port
void ResetDeviceType(int port);
void ResetDeviceType(std::size_t port);
/// Returns true if we successfully gain access to GC Adapter
bool CheckDeviceAccess(libusb_device* device);
+28 -14
View File
@@ -6,6 +6,7 @@
#include <list>
#include <mutex>
#include <utility>
#include "common/assert.h"
#include "common/threadsafe_queue.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -20,7 +21,10 @@ public:
~GCButton() override;
bool GetStatus() const override {
return gcadapter->GetPadState()[port].buttons.at(button);
if (gcadapter->DeviceConnected(port)) {
return gcadapter->GetPadState()[port].buttons.at(button);
}
return false;
}
private:
@@ -43,13 +47,17 @@ public:
}
bool GetStatus() const override {
const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
if (trigger_if_greater) {
// TODO: Might be worthwile to set a slider for the trigger threshold. It is currently
// always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
return axis_value > threshold;
if (gcadapter->DeviceConnected(port)) {
const float axis_value =
(gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
if (trigger_if_greater) {
// TODO: Might be worthwile to set a slider for the trigger threshold. It is
// currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
return axis_value > threshold;
}
return axis_value < -threshold;
}
return axis_value < -threshold;
return false;
}
private:
@@ -94,9 +102,12 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
adapter.get());
}
UNREACHABLE();
return nullptr;
}
Common::ParamPackage GCButtonFactory::GetNextInput() {
Common::ParamPackage GCButtonFactory::GetNextInput() const {
Common::ParamPackage params;
GCAdapter::GCPadStatus pad;
auto& queue = adapter->GetPadQueue();
@@ -147,11 +158,14 @@ public:
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
float GetAxis(int axis) const {
std::lock_guard lock{mutex};
// division is not by a perfect 128 to account for some variance in center location
// e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
// [20-230]
return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
if (gcadapter->DeviceConnected(port)) {
std::lock_guard lock{mutex};
// division is not by a perfect 128 to account for some variance in center location
// e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
// [20-230]
return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
}
return 0.0f;
}
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
@@ -249,7 +263,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
const u8 axis = static_cast<u8>(pad.axis);
if (analog_x_axis == -1) {
analog_x_axis = axis;
controller_number = port;
controller_number = static_cast<int>(port);
} else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == port) {
analog_y_axis = axis;
}
+1 -1
View File
@@ -25,7 +25,7 @@ public:
*/
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
Common::ParamPackage GetNextInput();
Common::ParamPackage GetNextInput() const;
/// For device input configuration/polling
void BeginConfiguration();
-1
View File
@@ -4,7 +4,6 @@
#include <memory>
#include <thread>
#include <libusb.h>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
+1 -1
View File
@@ -234,7 +234,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=] {
std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX};
+4 -2
View File
@@ -96,7 +96,8 @@ public:
}
if (is_written) {
map->MarkAsModified(true, GetModifiedTicks());
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
if (Settings::IsGPULevelHigh() &&
Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
MarkForAsyncFlush(map);
}
if (!map->is_written) {
@@ -369,7 +370,8 @@ private:
}
if (modified_inheritance) {
map->MarkAsModified(true, GetModifiedTicks());
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
if (Settings::IsGPULevelHigh() &&
Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
MarkForAsyncFlush(map);
}
}
+170 -158
View File
@@ -14,50 +14,45 @@
namespace Tegra::Engines {
using namespace Texture;
MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
: system{system}, memory_manager{memory_manager} {}
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid MaxwellDMA register, increase the size of the Regs structure");
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
regs.reg_array[method] = method_argument;
#define MAXWELLDMA_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
switch (method) {
case MAXWELLDMA_REG_INDEX(exec): {
HandleCopy();
break;
if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
Launch();
}
}
#undef MAXWELLDMA_REG_INDEX
}
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
for (size_t i = 0; i < amount; ++i) {
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}
void MaxwellDMA::HandleCopy() {
LOG_TRACE(HW_GPU, "Requested a DMA copy");
const GPUVAddr source = regs.src_address.Address();
const GPUVAddr dest = regs.dst_address.Address();
void MaxwellDMA::Launch() {
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
static_cast<GPUVAddr>(regs.offset_out));
// TODO(Subv): Perform more research and implement all features of this engine.
ASSERT(regs.exec.enable_swizzle == 0);
ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
ASSERT(regs.dst_params.pos_x == 0);
ASSERT(regs.dst_params.pos_y == 0);
const LaunchDMA& launch = regs.launch_dma;
ASSERT(launch.remap_enable == 0);
ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE);
ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
ASSERT(regs.dst_params.origin.x == 0);
ASSERT(regs.dst_params.origin.y == 0);
if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
if (!is_src_pitch && !is_dst_pitch) {
// If both the source and the destination are in block layout, assert.
UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
return;
@@ -66,144 +61,161 @@ void MaxwellDMA::HandleCopy() {
// All copies here update the main memory, so mark all rasterizer states as invalid.
system.GPU().Maxwell3D().OnMemoryWrite();
if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
// y_count).
if (!regs.exec.enable_2d) {
memory_manager.CopyBlock(dest, source, regs.x_count);
return;
}
// If both the source and the destination are in linear layout, perform a line-by-line
// copy. We're going to take a subrect of size (x_count, y_count) from the source
// rectangle. There is no need to manually flush/invalidate the regions because
// CopyBlock does that for us.
for (u32 line = 0; line < regs.y_count; ++line) {
const GPUVAddr source_line = source + line * regs.src_pitch;
const GPUVAddr dest_line = dest + line * regs.dst_pitch;
memory_manager.CopyBlock(dest_line, source_line, regs.x_count);
}
return;
}
ASSERT(regs.exec.enable_2d == 1);
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
ASSERT(regs.src_params.BlockDepth() == 0);
// Optimized path for micro copies.
if (regs.dst_pitch * regs.y_count < Texture::GetGOBSize() && regs.dst_pitch <= 64) {
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
const std::size_t src_size = Texture::GetGOBSize();
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
u32 pos_x = regs.src_params.pos_x;
u32 pos_y = regs.src_params.pos_y;
const u64 offset =
Texture::GetGOBOffset(regs.src_params.size_x, regs.src_params.size_y, pos_x, pos_y,
regs.src_params.BlockDepth(), bytes_per_pixel);
const u32 x_in_gob = 64 / bytes_per_pixel;
pos_x = pos_x % x_in_gob;
pos_y = pos_y % 8;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(source + offset, read_buffer.data(), src_size);
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(source + offset, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
}
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
regs.src_params.size_x, bytes_per_pixel, read_buffer.data(),
write_buffer.data(), regs.src_params.BlockHeight(), pos_x,
pos_y);
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
return;
}
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
const std::size_t src_size = Texture::CalculateSize(
true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
const std::size_t src_layer_size = Texture::CalculateSize(
true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y, 1,
regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
}
Texture::UnswizzleSubrect(
regs.x_count, regs.y_count, regs.dst_pitch, regs.src_params.size_x, bytes_per_pixel,
read_buffer.data() + src_layer_size * regs.src_params.pos_z, write_buffer.data(),
regs.src_params.BlockHeight(), regs.src_params.pos_x, regs.src_params.pos_y);
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
if (is_src_pitch && is_dst_pitch) {
CopyPitchToPitch();
} else {
ASSERT(regs.dst_params.BlockDepth() == 0);
ASSERT(launch.multi_line_enable == 1);
const u32 bytes_per_pixel = regs.src_pitch / regs.x_count;
const std::size_t dst_size = Texture::CalculateSize(
true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
const std::size_t dst_layer_size = Texture::CalculateSize(
true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
const std::size_t src_size = regs.src_pitch * regs.y_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
if (!is_src_pitch && is_dst_pitch) {
CopyBlockLinearToPitch();
} else {
memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
CopyPitchToBlockLinear();
}
// If the input is linear and the output is tiled, swizzle the input and copy it over.
Texture::SwizzleSubrect(
regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, bytes_per_pixel,
write_buffer.data() + dst_layer_size * regs.dst_params.pos_z, read_buffer.data(),
regs.dst_params.BlockHeight(), regs.dst_params.pos_x, regs.dst_params.pos_y);
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
}
}
void MaxwellDMA::CopyPitchToPitch() {
// When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
// buffer of length `line_length_in`.
// Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
if (!regs.launch_dma.multi_line_enable) {
memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in);
return;
}
// Perform a line-by-line copy.
// We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
// There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
for (u32 line = 0; line < regs.line_count; ++line) {
const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
}
}
void MaxwellDMA::CopyBlockLinearToPitch() {
ASSERT(regs.src_params.block_size.depth == 0);
// Optimized path for micro copies.
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
if (dst_size < GOB_SIZE && regs.pitch_out <= GOB_SIZE_X) {
FastCopyBlockLinearToPitch();
return;
}
// Deswizzle the input and copy it over.
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
const Parameters& src_params = regs.src_params;
const u32 width = src_params.width;
const u32 height = src_params.height;
const u32 depth = src_params.depth;
const u32 block_height = src_params.block_size.height;
const u32 block_depth = src_params.block_size.depth;
const size_t src_size =
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
const size_t src_layer_size =
CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
}
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel,
read_buffer.data() + src_layer_size * src_params.layer, write_buffer.data(),
block_height, src_params.origin.x, src_params.origin.y);
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::CopyPitchToBlockLinear() {
const auto& dst_params = regs.dst_params;
const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
const u32 width = dst_params.width;
const u32 height = dst_params.height;
const u32 depth = dst_params.depth;
const u32 block_height = dst_params.block_size.height;
const u32 block_depth = dst_params.block_size.depth;
const size_t dst_size =
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
const size_t dst_layer_size =
CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
}
// If the input is linear and the output is tiled, swizzle the input and copy it over.
if (regs.dst_params.block_size.depth > 0) {
ASSERT(dst_params.layer == 0);
SwizzleSliceToVoxel(regs.line_length_in, regs.line_count, regs.pitch_in, width, height,
bytes_per_pixel, block_height, block_depth, dst_params.origin.x,
dst_params.origin.y, write_buffer.data(), read_buffer.data());
} else {
SwizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_in, width, bytes_per_pixel,
write_buffer.data() + dst_layer_size * dst_params.layer, read_buffer.data(),
block_height, dst_params.origin.x, dst_params.origin.y);
}
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::FastCopyBlockLinearToPitch() {
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
const size_t src_size = GOB_SIZE;
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
u32 pos_x = regs.src_params.origin.x;
u32 pos_y = regs.src_params.origin.y;
const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
regs.src_params.block_size.height, bytes_per_pixel);
const u32 x_in_gob = 64 / bytes_per_pixel;
pos_x = pos_x % x_in_gob;
pos_y = pos_y % 8;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
}
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width,
bytes_per_pixel, read_buffer.data(), write_buffer.data(),
regs.src_params.block_size.height, pos_x, pos_y);
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
}
} // namespace Tegra::Engines
+214 -154
View File
@@ -24,12 +24,167 @@ class MemoryManager;
namespace Tegra::Engines {
/**
* This Engine is known as GK104_Copy. Documentation can be found in:
* This engine is known as gk104_copy. Documentation can be found in:
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
*/
class MaxwellDMA final : public EngineInterface {
public:
struct PackedGPUVAddr {
u32 upper;
u32 lower;
constexpr operator GPUVAddr() const noexcept {
return (static_cast<GPUVAddr>(upper & 0xff) << 32) | lower;
}
};
union BlockSize {
BitField<0, 4, u32> width;
BitField<4, 4, u32> height;
BitField<8, 4, u32> depth;
BitField<12, 4, u32> gob_height;
};
static_assert(sizeof(BlockSize) == 4);
union Origin {
BitField<0, 16, u32> x;
BitField<16, 16, u32> y;
};
static_assert(sizeof(Origin) == 4);
struct Parameters {
BlockSize block_size;
u32 width;
u32 height;
u32 depth;
u32 layer;
Origin origin;
};
static_assert(sizeof(Parameters) == 24);
struct Semaphore {
PackedGPUVAddr address;
u32 payload;
};
static_assert(sizeof(Semaphore) == 12);
struct RenderEnable {
enum class Mode : u32 {
FALSE = 0,
TRUE = 1,
CONDITIONAL = 2,
RENDER_IF_EQUAL = 3,
RENDER_IF_NOT_EQUAL = 4,
};
PackedGPUVAddr address;
BitField<0, 3, Mode> mode;
};
static_assert(sizeof(RenderEnable) == 12);
enum class PhysModeTarget : u32 {
LOCAL_FB = 0,
COHERENT_SYSMEM = 1,
NONCOHERENT_SYSMEM = 2,
};
using PhysMode = BitField<0, 2, PhysModeTarget>;
union LaunchDMA {
enum class DataTransferType : u32 {
NONE = 0,
PIPELINED = 1,
NON_PIPELINED = 2,
};
enum class SemaphoreType : u32 {
NONE = 0,
RELEASE_ONE_WORD_SEMAPHORE = 1,
RELEASE_FOUR_WORD_SEMAPHORE = 2,
};
enum class InterruptType : u32 {
NONE = 0,
BLOCKING = 1,
NON_BLOCKING = 2,
};
enum class MemoryLayout : u32 {
BLOCKLINEAR = 0,
PITCH = 1,
};
enum class Type : u32 {
VIRTUAL = 0,
PHYSICAL = 1,
};
enum class SemaphoreReduction : u32 {
IMIN = 0,
IMAX = 1,
IXOR = 2,
IAND = 3,
IOR = 4,
IADD = 5,
INC = 6,
DEC = 7,
FADD = 0xA,
};
enum class SemaphoreReductionSign : u32 {
SIGNED = 0,
UNSIGNED = 1,
};
enum class BypassL2 : u32 {
USE_PTE_SETTING = 0,
FORCE_VOLATILE = 1,
};
BitField<0, 2, DataTransferType> data_transfer_type;
BitField<2, 1, u32> flush_enable;
BitField<3, 2, SemaphoreType> semaphore_type;
BitField<5, 2, InterruptType> interrupt_type;
BitField<7, 1, MemoryLayout> src_memory_layout;
BitField<8, 1, MemoryLayout> dst_memory_layout;
BitField<9, 1, u32> multi_line_enable;
BitField<10, 1, u32> remap_enable;
BitField<11, 1, u32> rmwdisable;
BitField<12, 1, Type> src_type;
BitField<13, 1, Type> dst_type;
BitField<14, 4, SemaphoreReduction> semaphore_reduction;
BitField<18, 1, SemaphoreReductionSign> semaphore_reduction_sign;
BitField<19, 1, u32> reduction_enable;
BitField<20, 1, BypassL2> bypass_l2;
};
static_assert(sizeof(LaunchDMA) == 4);
struct RemapConst {
enum Swizzle : u32 {
SRC_X = 0,
SRC_Y = 1,
SRC_Z = 2,
SRC_W = 3,
CONST_A = 4,
CONST_B = 5,
NO_WRITE = 6,
};
PackedGPUVAddr address;
union {
BitField<0, 3, Swizzle> dst_x;
BitField<4, 3, Swizzle> dst_y;
BitField<8, 3, Swizzle> dst_z;
BitField<12, 3, Swizzle> dst_w;
BitField<16, 2, u32> component_size_minus_one;
BitField<20, 2, u32> num_src_components_minus_one;
BitField<24, 2, u32> num_dst_components_minus_one;
};
};
static_assert(sizeof(RemapConst) == 12);
explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
~MaxwellDMA() = default;
@@ -40,144 +195,19 @@ public:
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
struct Regs {
static constexpr std::size_t NUM_REGS = 0x1D6;
struct Parameters {
union {
BitField<0, 4, u32> block_depth;
BitField<4, 4, u32> block_height;
BitField<8, 4, u32> block_width;
};
u32 size_x;
u32 size_y;
u32 size_z;
u32 pos_z;
union {
BitField<0, 16, u32> pos_x;
BitField<16, 16, u32> pos_y;
};
u32 BlockHeight() const {
return block_height.Value();
}
u32 BlockDepth() const {
return block_depth.Value();
}
};
static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
enum class ComponentMode : u32 {
Src0 = 0,
Src1 = 1,
Src2 = 2,
Src3 = 3,
Const0 = 4,
Const1 = 5,
Zero = 6,
};
enum class CopyMode : u32 {
None = 0,
Unk1 = 1,
Unk2 = 2,
};
enum class QueryMode : u32 {
None = 0,
Short = 1,
Long = 2,
};
enum class QueryIntr : u32 {
None = 0,
Block = 1,
NonBlock = 2,
};
union {
struct {
INSERT_UNION_PADDING_WORDS(0xC0);
struct {
union {
BitField<0, 2, CopyMode> copy_mode;
BitField<2, 1, u32> flush;
BitField<3, 2, QueryMode> query_mode;
BitField<5, 2, QueryIntr> query_intr;
BitField<7, 1, u32> is_src_linear;
BitField<8, 1, u32> is_dst_linear;
BitField<9, 1, u32> enable_2d;
BitField<10, 1, u32> enable_swizzle;
};
} exec;
INSERT_UNION_PADDING_WORDS(0x3F);
struct {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} src_address;
struct {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} dst_address;
u32 src_pitch;
u32 dst_pitch;
u32 x_count;
u32 y_count;
INSERT_UNION_PADDING_WORDS(0xB8);
u32 const0;
u32 const1;
union {
BitField<0, 4, ComponentMode> component0;
BitField<4, 4, ComponentMode> component1;
BitField<8, 4, ComponentMode> component2;
BitField<12, 4, ComponentMode> component3;
BitField<16, 2, u32> component_size;
BitField<20, 3, u32> src_num_components;
BitField<24, 3, u32> dst_num_components;
u32 SrcBytePerPixel() const {
return src_num_components.Value() * component_size.Value();
}
u32 DstBytePerPixel() const {
return dst_num_components.Value() * component_size.Value();
}
} swizzle_config;
Parameters dst_params;
INSERT_UNION_PADDING_WORDS(1);
Parameters src_params;
INSERT_UNION_PADDING_WORDS(0x13);
};
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
private:
/// Performs the copy from the source buffer to the destination buffer as configured in the
/// registers.
void Launch();
void CopyPitchToPitch();
void CopyBlockLinearToPitch();
void CopyPitchToBlockLinear();
void FastCopyBlockLinearToPitch();
Core::System& system;
MemoryManager& memory_manager;
@@ -185,28 +215,58 @@ private:
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
/// Performs the copy from the source buffer to the destination buffer as configured in the
/// registers.
void HandleCopy();
};
static constexpr std::size_t NUM_REGS = 0x800;
struct Regs {
union {
struct {
u32 reserved[0x40];
u32 nop;
u32 reserved01[0xf];
u32 pm_trigger;
u32 reserved02[0x3f];
Semaphore semaphore;
u32 reserved03[0x2];
RenderEnable render_enable;
PhysMode src_phys_mode;
PhysMode dst_phys_mode;
u32 reserved04[0x26];
LaunchDMA launch_dma;
u32 reserved05[0x3f];
PackedGPUVAddr offset_in;
PackedGPUVAddr offset_out;
u32 pitch_in;
u32 pitch_out;
u32 line_length_in;
u32 line_count;
u32 reserved06[0xb8];
RemapConst remap_const;
Parameters dst_params;
u32 reserved07[0x1];
Parameters src_params;
u32 reserved08[0x275];
u32 pm_trigger_end;
u32 reserved09[0x3ba];
};
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(exec, 0xC0);
ASSERT_REG_POSITION(src_address, 0x100);
ASSERT_REG_POSITION(dst_address, 0x102);
ASSERT_REG_POSITION(src_pitch, 0x104);
ASSERT_REG_POSITION(dst_pitch, 0x105);
ASSERT_REG_POSITION(x_count, 0x106);
ASSERT_REG_POSITION(y_count, 0x107);
ASSERT_REG_POSITION(const0, 0x1C0);
ASSERT_REG_POSITION(const1, 0x1C1);
ASSERT_REG_POSITION(swizzle_config, 0x1C2);
ASSERT_REG_POSITION(dst_params, 0x1C3);
ASSERT_REG_POSITION(src_params, 0x1CA);
ASSERT_REG_POSITION(launch_dma, 0xC0);
ASSERT_REG_POSITION(offset_in, 0x100);
ASSERT_REG_POSITION(offset_out, 0x102);
ASSERT_REG_POSITION(pitch_in, 0x104);
ASSERT_REG_POSITION(pitch_out, 0x105);
ASSERT_REG_POSITION(line_length_in, 0x106);
ASSERT_REG_POSITION(line_count, 0x107);
ASSERT_REG_POSITION(remap_const, 0x1C0);
ASSERT_REG_POSITION(dst_params, 0x1C3);
ASSERT_REG_POSITION(src_params, 0x1CA);
#undef ASSERT_REG_POSITION
};
} // namespace Tegra::Engines
+1 -1
View File
@@ -157,7 +157,7 @@ u64 GPU::GetTicks() const {
constexpr u64 gpu_ticks_den = 625;
u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
if (Settings::values.use_fast_gpu_time) {
if (Settings::values.use_fast_gpu_time.GetValue()) {
nanoseconds /= 256;
}
const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
+1 -1
View File
@@ -132,7 +132,7 @@ public:
}
query->BindCounter(Stream(type).Current(), timestamp);
if (Settings::values.use_asynchronous_gpu_emulation) {
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
AsyncFlushQuery(cpu_addr);
}
}
+1 -1
View File
@@ -18,7 +18,7 @@ RendererBase::~RendererBase() = default;
void RendererBase::RefreshBaseSettings() {
UpdateCurrentFramebufferLayout();
renderer_settings.use_framelimiter = Settings::values.use_frame_limit;
renderer_settings.use_framelimiter = Settings::values.use_frame_limit.GetValue();
renderer_settings.set_background_color = true;
}
+4 -4
View File
@@ -229,15 +229,15 @@ Device::Device()
// uniform buffers as "push constants"
has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data;
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback &&
GLAD_GL_NV_transform_feedback2;
use_assembly_shaders = Settings::values.use_assembly_shaders.GetValue() &&
GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 &&
GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
if (Settings::values.use_assembly_shaders && !use_assembly_shaders) {
if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) {
LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
}
}
@@ -213,7 +213,7 @@ ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default;
std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTransferable() {
// Skip games without title id
const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0;
if (!Settings::values.use_disk_shader_cache || !has_title_id) {
if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) {
return {};
}
@@ -455,8 +455,8 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
void RendererOpenGL::InitOpenGLObjects() {
frame_mailbox = std::make_unique<FrameMailbox>();
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
0.0f);
glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue(), 0.0f);
// Create shader programs
OGLShader vertex_shader;
@@ -561,8 +561,8 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
if (renderer_settings.set_background_color) {
// Update background color before drawing
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
0.0f);
glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue(), 0.0f);
}
// Set projection matrix
@@ -39,52 +39,18 @@ constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
} // Anonymous namespace
void FixedPipelineState::DepthStencil::Fill(const Maxwell& regs) noexcept {
raw = 0;
front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op_fail));
front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op_zfail));
front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op_zpass));
front.test_func.Assign(PackComparisonOp(regs.stencil_front_func_func));
if (regs.stencil_two_side_enable) {
back.action_stencil_fail.Assign(PackStencilOp(regs.stencil_back_op_fail));
back.action_depth_fail.Assign(PackStencilOp(regs.stencil_back_op_zfail));
back.action_depth_pass.Assign(PackStencilOp(regs.stencil_back_op_zpass));
back.test_func.Assign(PackComparisonOp(regs.stencil_back_func_func));
} else {
back.action_stencil_fail.Assign(front.action_stencil_fail);
back.action_depth_fail.Assign(front.action_depth_fail);
back.action_depth_pass.Assign(front.action_depth_pass);
back.test_func.Assign(front.test_func);
}
depth_test_enable.Assign(regs.depth_test_enable);
depth_write_enable.Assign(regs.depth_write_enabled);
depth_bounds_enable.Assign(regs.depth_bounds_enable);
stencil_enable.Assign(regs.stencil_enable);
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
}
void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_state) {
const auto& clip = regs.view_volume_clip_control;
const std::array enabled_lut = {regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable};
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0) {
// Flip front face
packed_front_face = 1 - packed_front_face;
}
raw = 0;
topology.Assign(topology_index);
primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
depth_clamp_disabled.Assign(regs.view_volume_clip_control.depth_clamp_disabled.Value());
ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
cull_face.Assign(PackCullFace(regs.cull_face));
front_face.Assign(packed_front_face);
polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
patch_control_points_minus_one.Assign(regs.patch_vertices - 1);
tessellation_primitive.Assign(static_cast<u32>(regs.tess_mode.prim.Value()));
@@ -93,19 +59,37 @@ void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
logic_op.Assign(PackLogicOp(regs.logic_op.operation));
rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
std::memcpy(&point_size, &regs.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast
}
void FixedPipelineState::ColorBlending::Fill(const Maxwell& regs) noexcept {
std::memcpy(&point_size, &regs.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
binding_divisors[index] =
regs.instanced_arrays.IsInstancingEnabled(index) ? regs.vertex_array[index].divisor : 0;
}
for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& input = regs.vertex_attrib_format[index];
auto& attribute = attributes[index];
attribute.raw = 0;
attribute.enabled.Assign(input.IsConstant() ? 0 : 1);
attribute.buffer.Assign(input.buffer);
attribute.offset.Assign(input.offset);
attribute.type.Assign(static_cast<u32>(input.type.Value()));
attribute.size.Assign(static_cast<u32>(input.size.Value()));
}
for (std::size_t index = 0; index < std::size(attachments); ++index) {
attachments[index].Fill(regs, index);
}
}
void FixedPipelineState::ViewportSwizzles::Fill(const Maxwell& regs) noexcept {
const auto& transform = regs.viewport_transform;
std::transform(transform.begin(), transform.end(), swizzles.begin(),
std::transform(transform.begin(), transform.end(), viewport_swizzles.begin(),
[](const auto& viewport) { return static_cast<u16>(viewport.swizzle.raw); });
if (!has_extended_dynamic_state) {
no_extended_dynamic_state.Assign(1);
dynamic_state.Fill(regs);
}
}
void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size_t index) {
@@ -147,20 +131,57 @@ void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size
enable.Assign(1);
}
void FixedPipelineState::Fill(const Maxwell& regs) {
rasterizer.Fill(regs);
depth_stencil.Fill(regs);
color_blending.Fill(regs);
viewport_swizzles.Fill(regs);
void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0) {
// Flip front face
packed_front_face = 1 - packed_front_face;
}
raw1 = 0;
raw2 = 0;
front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op_fail));
front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op_zfail));
front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op_zpass));
front.test_func.Assign(PackComparisonOp(regs.stencil_front_func_func));
if (regs.stencil_two_side_enable) {
back.action_stencil_fail.Assign(PackStencilOp(regs.stencil_back_op_fail));
back.action_depth_fail.Assign(PackStencilOp(regs.stencil_back_op_zfail));
back.action_depth_pass.Assign(PackStencilOp(regs.stencil_back_op_zpass));
back.test_func.Assign(PackComparisonOp(regs.stencil_back_func_func));
} else {
back.action_stencil_fail.Assign(front.action_stencil_fail);
back.action_depth_fail.Assign(front.action_depth_fail);
back.action_depth_pass.Assign(front.action_depth_pass);
back.test_func.Assign(front.test_func);
}
stencil_enable.Assign(regs.stencil_enable);
depth_write_enable.Assign(regs.depth_write_enabled);
depth_bounds_enable.Assign(regs.depth_bounds_enable);
depth_test_enable.Assign(regs.depth_test_enable);
front_face.Assign(packed_front_face);
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
topology.Assign(topology_index);
cull_face.Assign(PackCullFace(regs.cull_face));
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& input = regs.vertex_array[index];
VertexBinding& binding = vertex_bindings[index];
binding.raw = 0;
binding.enabled.Assign(input.IsEnabled() ? 1 : 0);
binding.stride.Assign(static_cast<u16>(input.stride.Value()));
}
}
std::size_t FixedPipelineState::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), Size());
return static_cast<std::size_t>(hash);
}
bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
return std::memcmp(this, &rhs, sizeof *this) == 0;
return std::memcmp(this, &rhs, Size()) == 0;
}
u32 FixedPipelineState::PackComparisonOp(Maxwell::ComparisonOp op) noexcept {
@@ -60,14 +60,6 @@ struct FixedPipelineState {
void Fill(const Maxwell& regs, std::size_t index);
std::size_t Hash() const noexcept;
bool operator==(const BlendingAttachment& rhs) const noexcept;
bool operator!=(const BlendingAttachment& rhs) const noexcept {
return !operator==(rhs);
}
constexpr std::array<bool, 4> Mask() const noexcept {
return {mask_r != 0, mask_g != 0, mask_b != 0, mask_a != 0};
}
@@ -97,83 +89,77 @@ struct FixedPipelineState {
}
};
struct VertexInput {
union Binding {
u16 raw;
BitField<0, 1, u16> enabled;
BitField<1, 12, u16> stride;
};
union VertexAttribute {
u32 raw;
BitField<0, 1, u32> enabled;
BitField<1, 5, u32> buffer;
BitField<6, 14, u32> offset;
BitField<20, 3, u32> type;
BitField<23, 6, u32> size;
union Attribute {
u32 raw;
BitField<0, 1, u32> enabled;
BitField<1, 5, u32> buffer;
BitField<6, 14, u32> offset;
BitField<20, 3, u32> type;
BitField<23, 6, u32> size;
constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
}
constexpr Maxwell::VertexAttribute::Size Size() const noexcept {
return static_cast<Maxwell::VertexAttribute::Size>(size.Value());
}
};
std::array<Binding, Maxwell::NumVertexArrays> bindings;
std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
std::array<Attribute, Maxwell::NumVertexAttributes> attributes;
void SetBinding(std::size_t index, bool enabled, u32 stride, u32 divisor) noexcept {
auto& binding = bindings[index];
binding.raw = 0;
binding.enabled.Assign(enabled ? 1 : 0);
binding.stride.Assign(static_cast<u16>(stride));
binding_divisors[index] = divisor;
constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
}
void SetAttribute(std::size_t index, bool enabled, u32 buffer, u32 offset,
Maxwell::VertexAttribute::Type type,
Maxwell::VertexAttribute::Size size) noexcept {
auto& attribute = attributes[index];
attribute.raw = 0;
attribute.enabled.Assign(enabled ? 1 : 0);
attribute.buffer.Assign(buffer);
attribute.offset.Assign(offset);
attribute.type.Assign(static_cast<u32>(type));
attribute.size.Assign(static_cast<u32>(size));
constexpr Maxwell::VertexAttribute::Size Size() const noexcept {
return static_cast<Maxwell::VertexAttribute::Size>(size.Value());
}
};
struct Rasterizer {
template <std::size_t Position>
union StencilFace {
BitField<Position + 0, 3, u32> action_stencil_fail;
BitField<Position + 3, 3, u32> action_depth_fail;
BitField<Position + 6, 3, u32> action_depth_pass;
BitField<Position + 9, 3, u32> test_func;
Maxwell::StencilOp ActionStencilFail() const noexcept {
return UnpackStencilOp(action_stencil_fail);
}
Maxwell::StencilOp ActionDepthFail() const noexcept {
return UnpackStencilOp(action_depth_fail);
}
Maxwell::StencilOp ActionDepthPass() const noexcept {
return UnpackStencilOp(action_depth_pass);
}
Maxwell::ComparisonOp TestFunc() const noexcept {
return UnpackComparisonOp(test_func);
}
};
union VertexBinding {
u16 raw;
BitField<0, 12, u16> stride;
BitField<12, 1, u16> enabled;
};
struct DynamicState {
union {
u32 raw;
BitField<0, 4, u32> topology;
BitField<4, 1, u32> primitive_restart_enable;
BitField<5, 1, u32> cull_enable;
BitField<6, 1, u32> depth_bias_enable;
BitField<7, 1, u32> depth_clamp_disabled;
BitField<8, 1, u32> ndc_minus_one_to_one;
BitField<9, 2, u32> cull_face;
BitField<11, 1, u32> front_face;
BitField<12, 2, u32> polygon_mode;
BitField<14, 5, u32> patch_control_points_minus_one;
BitField<19, 2, u32> tessellation_primitive;
BitField<21, 2, u32> tessellation_spacing;
BitField<23, 1, u32> tessellation_clockwise;
BitField<24, 1, u32> logic_op_enable;
BitField<25, 4, u32> logic_op;
BitField<29, 1, u32> rasterize_enable;
u32 raw1;
StencilFace<0> front;
StencilFace<12> back;
BitField<24, 1, u32> stencil_enable;
BitField<25, 1, u32> depth_write_enable;
BitField<26, 1, u32> depth_bounds_enable;
BitField<27, 1, u32> depth_test_enable;
BitField<28, 1, u32> front_face;
BitField<29, 3, u32> depth_test_func;
};
union {
u32 raw2;
BitField<0, 4, u32> topology;
BitField<4, 2, u32> cull_face;
BitField<6, 1, u32> cull_enable;
};
std::array<VertexBinding, Maxwell::NumVertexArrays> vertex_bindings;
// TODO(Rodrigo): Move this to push constants
u32 point_size;
void Fill(const Maxwell& regs);
void Fill(const Maxwell& regs) noexcept;
constexpr Maxwell::PrimitiveTopology Topology() const noexcept {
return static_cast<Maxwell::PrimitiveTopology>(topology.Value());
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
return UnpackComparisonOp(depth_test_func);
}
Maxwell::CullFace CullFace() const noexcept {
@@ -183,70 +169,36 @@ struct FixedPipelineState {
Maxwell::FrontFace FrontFace() const noexcept {
return UnpackFrontFace(front_face.Value());
}
};
struct DepthStencil {
template <std::size_t Position>
union StencilFace {
BitField<Position + 0, 3, u32> action_stencil_fail;
BitField<Position + 3, 3, u32> action_depth_fail;
BitField<Position + 6, 3, u32> action_depth_pass;
BitField<Position + 9, 3, u32> test_func;
Maxwell::StencilOp ActionStencilFail() const noexcept {
return UnpackStencilOp(action_stencil_fail);
}
Maxwell::StencilOp ActionDepthFail() const noexcept {
return UnpackStencilOp(action_depth_fail);
}
Maxwell::StencilOp ActionDepthPass() const noexcept {
return UnpackStencilOp(action_depth_pass);
}
Maxwell::ComparisonOp TestFunc() const noexcept {
return UnpackComparisonOp(test_func);
}
};
union {
u32 raw;
StencilFace<0> front;
StencilFace<12> back;
BitField<24, 1, u32> depth_test_enable;
BitField<25, 1, u32> depth_write_enable;
BitField<26, 1, u32> depth_bounds_enable;
BitField<27, 1, u32> stencil_enable;
BitField<28, 3, u32> depth_test_func;
};
void Fill(const Maxwell& regs) noexcept;
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
return UnpackComparisonOp(depth_test_func);
constexpr Maxwell::PrimitiveTopology Topology() const noexcept {
return static_cast<Maxwell::PrimitiveTopology>(topology.Value());
}
};
struct ColorBlending {
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
void Fill(const Maxwell& regs) noexcept;
union {
u32 raw;
BitField<0, 1, u32> no_extended_dynamic_state;
BitField<2, 1, u32> primitive_restart_enable;
BitField<3, 1, u32> depth_bias_enable;
BitField<4, 1, u32> depth_clamp_disabled;
BitField<5, 1, u32> ndc_minus_one_to_one;
BitField<6, 2, u32> polygon_mode;
BitField<8, 5, u32> patch_control_points_minus_one;
BitField<13, 2, u32> tessellation_primitive;
BitField<15, 2, u32> tessellation_spacing;
BitField<17, 1, u32> tessellation_clockwise;
BitField<18, 1, u32> logic_op_enable;
BitField<19, 4, u32> logic_op;
BitField<23, 1, u32> rasterize_enable;
};
u32 point_size;
std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
std::array<u16, Maxwell::NumViewports> viewport_swizzles;
DynamicState dynamic_state;
struct ViewportSwizzles {
std::array<u16, Maxwell::NumViewports> swizzles;
void Fill(const Maxwell& regs) noexcept;
};
VertexInput vertex_input;
Rasterizer rasterizer;
DepthStencil depth_stencil;
ColorBlending color_blending;
ViewportSwizzles viewport_swizzles;
void Fill(const Maxwell& regs);
void Fill(const Maxwell& regs, bool has_extended_dynamic_state);
std::size_t Hash() const noexcept;
@@ -255,6 +207,11 @@ struct FixedPipelineState {
bool operator!=(const FixedPipelineState& rhs) const noexcept {
return !operator==(rhs);
}
std::size_t Size() const noexcept {
const std::size_t total_size = sizeof *this;
return total_size - (no_extended_dynamic_state != 0 ? 0 : sizeof(DynamicState));
}
};
static_assert(std::has_unique_object_representations_v<FixedPipelineState>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
@@ -409,7 +409,7 @@ bool RendererVulkan::PickDevices() {
return false;
}
const s32 device_index = Settings::values.vulkan_device;
const s32 device_index = Settings::values.vulkan_device.GetValue();
if (device_index < 0 || device_index >= static_cast<s32>(devices->size())) {
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
return false;
@@ -313,6 +313,16 @@ bool VKDevice::Create() {
LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
}
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
if (ext_extended_dynamic_state) {
dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
dynamic_state.pNext = nullptr;
dynamic_state.extendedDynamicState = VK_TRUE;
SetNext(next, dynamic_state);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
}
if (!ext_depth_range_unrestricted) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
@@ -541,6 +551,7 @@ std::vector<const char*> VKDevice::LoadExtensions() {
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{};
for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
Test(extension, nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
Test(extension, khr_uniform_buffer_standard_layout,
@@ -558,6 +569,8 @@ std::vector<const char*> VKDevice::LoadExtensions() {
false);
Test(extension, has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME,
false);
Test(extension, has_ext_extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
if (Settings::values.renderer_debug) {
Test(extension, nv_device_diagnostics_config,
VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
@@ -643,6 +656,19 @@ std::vector<const char*> VKDevice::LoadExtensions() {
}
}
if (has_ext_extended_dynamic_state) {
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
dynamic_state.pNext = nullptr;
features.pNext = &dynamic_state;
physical.GetFeatures2KHR(features);
if (dynamic_state.extendedDynamicState) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
ext_extended_dynamic_state = true;
}
}
return extensions;
}
@@ -182,6 +182,11 @@ public:
return ext_custom_border_color;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
bool IsExtExtendedDynamicStateSupported() const {
return ext_extended_dynamic_state;
}
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -239,6 +244,7 @@ private:
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
// Telemetry parameters
@@ -176,20 +176,32 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
const SPIRVProgram& program) const {
const auto& vi = fixed_state.vertex_input;
const auto& ds = fixed_state.depth_stencil;
const auto& cd = fixed_state.color_blending;
const auto& rs = fixed_state.rasterizer;
const auto& viewport_swizzles = fixed_state.viewport_swizzles.swizzles;
const auto& state = fixed_state;
const auto& viewport_swizzles = state.viewport_swizzles;
FixedPipelineState::DynamicState dynamic;
if (device.IsExtExtendedDynamicStateSupported()) {
// Insert dummy values, as long as they are valid they don't matter as extended dynamic
// state is ignored
dynamic.raw1 = 0;
dynamic.raw2 = 0;
for (FixedPipelineState::VertexBinding& binding : dynamic.vertex_bindings) {
// Enable all vertex bindings
binding.raw = 0;
binding.enabled.Assign(1);
}
} else {
dynamic = state.dynamic_state;
}
std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
for (std::size_t index = 0; index < std::size(vi.bindings); ++index) {
const auto& binding = vi.bindings[index];
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& binding = dynamic.vertex_bindings[index];
if (!binding.enabled) {
continue;
}
const bool instanced = vi.binding_divisors[index] != 0;
const bool instanced = state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
auto& vertex_binding = vertex_bindings.emplace_back();
@@ -200,14 +212,14 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
if (instanced) {
auto& binding_divisor = vertex_binding_divisors.emplace_back();
binding_divisor.binding = static_cast<u32>(index);
binding_divisor.divisor = vi.binding_divisors[index];
binding_divisor.divisor = state.binding_divisors[index];
}
}
std::vector<VkVertexInputAttributeDescription> vertex_attributes;
const auto& input_attributes = program[0]->entries.attributes;
for (std::size_t index = 0; index < std::size(vi.attributes); ++index) {
const auto& attribute = vi.attributes[index];
for (std::size_t index = 0; index < state.attributes.size(); ++index) {
const auto& attribute = state.attributes[index];
if (!attribute.enabled) {
continue;
}
@@ -244,15 +256,15 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
input_assembly_ci.pNext = nullptr;
input_assembly_ci.flags = 0;
input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, rs.Topology());
input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology());
input_assembly_ci.primitiveRestartEnable =
rs.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology);
state.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology);
VkPipelineTessellationStateCreateInfo tessellation_ci;
tessellation_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tessellation_ci.pNext = nullptr;
tessellation_ci.flags = 0;
tessellation_ci.patchControlPoints = rs.patch_control_points_minus_one.Value() + 1;
tessellation_ci.patchControlPoints = state.patch_control_points_minus_one.Value() + 1;
VkPipelineViewportStateCreateInfo viewport_ci;
viewport_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
@@ -280,13 +292,13 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterization_ci.pNext = nullptr;
rasterization_ci.flags = 0;
rasterization_ci.depthClampEnable = rs.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE;
rasterization_ci.rasterizerDiscardEnable = rs.rasterize_enable == 0 ? VK_TRUE : VK_FALSE;
rasterization_ci.depthClampEnable = state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE;
rasterization_ci.rasterizerDiscardEnable = state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE;
rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
rasterization_ci.cullMode =
rs.cull_enable ? MaxwellToVK::CullFace(rs.CullFace()) : VK_CULL_MODE_NONE;
rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.FrontFace());
rasterization_ci.depthBiasEnable = rs.depth_bias_enable;
dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE;
rasterization_ci.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace());
rasterization_ci.depthBiasEnable = state.depth_bias_enable;
rasterization_ci.depthBiasConstantFactor = 0.0f;
rasterization_ci.depthBiasClamp = 0.0f;
rasterization_ci.depthBiasSlopeFactor = 0.0f;
@@ -307,14 +319,15 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
depth_stencil_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
depth_stencil_ci.pNext = nullptr;
depth_stencil_ci.flags = 0;
depth_stencil_ci.depthTestEnable = ds.depth_test_enable;
depth_stencil_ci.depthWriteEnable = ds.depth_write_enable;
depth_stencil_ci.depthCompareOp =
ds.depth_test_enable ? MaxwellToVK::ComparisonOp(ds.DepthTestFunc()) : VK_COMPARE_OP_ALWAYS;
depth_stencil_ci.depthBoundsTestEnable = ds.depth_bounds_enable;
depth_stencil_ci.stencilTestEnable = ds.stencil_enable;
depth_stencil_ci.front = GetStencilFaceState(ds.front);
depth_stencil_ci.back = GetStencilFaceState(ds.back);
depth_stencil_ci.depthTestEnable = dynamic.depth_test_enable;
depth_stencil_ci.depthWriteEnable = dynamic.depth_write_enable;
depth_stencil_ci.depthCompareOp = dynamic.depth_test_enable
? MaxwellToVK::ComparisonOp(dynamic.DepthTestFunc())
: VK_COMPARE_OP_ALWAYS;
depth_stencil_ci.depthBoundsTestEnable = dynamic.depth_bounds_enable;
depth_stencil_ci.stencilTestEnable = dynamic.stencil_enable;
depth_stencil_ci.front = GetStencilFaceState(dynamic.front);
depth_stencil_ci.back = GetStencilFaceState(dynamic.back);
depth_stencil_ci.minDepthBounds = 0.0f;
depth_stencil_ci.maxDepthBounds = 0.0f;
@@ -324,7 +337,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
static constexpr std::array COMPONENT_TABLE = {
VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT,
VK_COLOR_COMPONENT_A_BIT};
const auto& blend = cd.attachments[index];
const auto& blend = state.attachments[index];
VkColorComponentFlags color_components = 0;
for (std::size_t i = 0; i < COMPONENT_TABLE.size(); ++i) {
@@ -354,11 +367,27 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
color_blend_ci.pAttachments = cb_attachments.data();
std::memset(color_blend_ci.blendConstants, 0, sizeof(color_blend_ci.blendConstants));
static constexpr std::array dynamic_states = {
std::vector dynamic_states = {
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE};
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
};
if (device.IsExtExtendedDynamicStateSupported()) {
static constexpr std::array extended = {
VK_DYNAMIC_STATE_CULL_MODE_EXT,
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT,
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_STENCIL_OP_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
}
VkPipelineDynamicStateCreateInfo dynamic_state_ci;
dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
@@ -116,12 +116,12 @@ u32 FillDescriptorLayout(const ShaderEntries& entries,
} // Anonymous namespace
std::size_t GraphicsPipelineCacheKey::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), Size());
return static_cast<std::size_t>(hash);
}
bool GraphicsPipelineCacheKey::operator==(const GraphicsPipelineCacheKey& rhs) const noexcept {
return std::memcmp(&rhs, this, sizeof *this) == 0;
return std::memcmp(&rhs, this, Size()) == 0;
}
std::size_t ComputePipelineCacheKey::Hash() const noexcept {
@@ -312,18 +312,19 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
const auto& gpu = system.GPU().Maxwell3D();
Specialization specialization;
if (fixed_state.rasterizer.Topology() == Maxwell::PrimitiveTopology::Points) {
if (fixed_state.dynamic_state.Topology() == Maxwell::PrimitiveTopology::Points ||
device.IsExtExtendedDynamicStateSupported()) {
float point_size;
std::memcpy(&point_size, &fixed_state.rasterizer.point_size, sizeof(float));
std::memcpy(&point_size, &fixed_state.point_size, sizeof(float));
specialization.point_size = point_size;
ASSERT(point_size != 0.0f);
}
for (std::size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
const auto& attribute = fixed_state.vertex_input.attributes[i];
const auto& attribute = fixed_state.attributes[i];
specialization.enabled_attributes[i] = attribute.enabled.Value() != 0;
specialization.attribute_types[i] = attribute.Type();
}
specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one;
specialization.ndc_minus_one_to_one = fixed_state.ndc_minus_one_to_one;
SPIRVProgram program;
std::vector<VkDescriptorSetLayoutBinding> bindings;
@@ -44,10 +44,10 @@ class VKUpdateDescriptorQueue;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct GraphicsPipelineCacheKey {
FixedPipelineState fixed_state;
RenderPassParams renderpass_params;
u32 padding;
std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
u64 padding; // This is necessary for unique object representations
FixedPipelineState fixed_state;
std::size_t Hash() const noexcept;
@@ -56,6 +56,10 @@ struct GraphicsPipelineCacheKey {
bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept {
return !operator==(rhs);
}
std::size_t Size() const noexcept {
return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size();
}
};
static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
+213 -63
View File
@@ -186,13 +186,22 @@ bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) {
scissor.max_y < regs.zeta_height;
}
template <std::size_t N>
std::array<VkDeviceSize, N> ExpandStrides(const std::array<u16, N>& strides) {
std::array<VkDeviceSize, N> expanded;
std::copy(strides.begin(), strides.end(), expanded.begin());
return expanded;
}
} // Anonymous namespace
class BufferBindings final {
public:
void AddVertexBinding(VkBuffer buffer, VkDeviceSize offset) {
void AddVertexBinding(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, u32 stride) {
vertex.buffers[vertex.num_buffers] = buffer;
vertex.offsets[vertex.num_buffers] = offset;
vertex.sizes[vertex.num_buffers] = size;
vertex.strides[vertex.num_buffers] = static_cast<u16>(stride);
++vertex.num_buffers;
}
@@ -202,76 +211,76 @@ public:
index.type = type;
}
void Bind(VKScheduler& scheduler) const {
void Bind(const VKDevice& device, VKScheduler& scheduler) const {
// Use this large switch case to avoid dispatching more memory in the record lambda than
// what we need. It looks horrible, but it's the best we can do on standard C++.
switch (vertex.num_buffers) {
case 0:
return BindStatic<0>(scheduler);
return BindStatic<0>(device, scheduler);
case 1:
return BindStatic<1>(scheduler);
return BindStatic<1>(device, scheduler);
case 2:
return BindStatic<2>(scheduler);
return BindStatic<2>(device, scheduler);
case 3:
return BindStatic<3>(scheduler);
return BindStatic<3>(device, scheduler);
case 4:
return BindStatic<4>(scheduler);
return BindStatic<4>(device, scheduler);
case 5:
return BindStatic<5>(scheduler);
return BindStatic<5>(device, scheduler);
case 6:
return BindStatic<6>(scheduler);
return BindStatic<6>(device, scheduler);
case 7:
return BindStatic<7>(scheduler);
return BindStatic<7>(device, scheduler);
case 8:
return BindStatic<8>(scheduler);
return BindStatic<8>(device, scheduler);
case 9:
return BindStatic<9>(scheduler);
return BindStatic<9>(device, scheduler);
case 10:
return BindStatic<10>(scheduler);
return BindStatic<10>(device, scheduler);
case 11:
return BindStatic<11>(scheduler);
return BindStatic<11>(device, scheduler);
case 12:
return BindStatic<12>(scheduler);
return BindStatic<12>(device, scheduler);
case 13:
return BindStatic<13>(scheduler);
return BindStatic<13>(device, scheduler);
case 14:
return BindStatic<14>(scheduler);
return BindStatic<14>(device, scheduler);
case 15:
return BindStatic<15>(scheduler);
return BindStatic<15>(device, scheduler);
case 16:
return BindStatic<16>(scheduler);
return BindStatic<16>(device, scheduler);
case 17:
return BindStatic<17>(scheduler);
return BindStatic<17>(device, scheduler);
case 18:
return BindStatic<18>(scheduler);
return BindStatic<18>(device, scheduler);
case 19:
return BindStatic<19>(scheduler);
return BindStatic<19>(device, scheduler);
case 20:
return BindStatic<20>(scheduler);
return BindStatic<20>(device, scheduler);
case 21:
return BindStatic<21>(scheduler);
return BindStatic<21>(device, scheduler);
case 22:
return BindStatic<22>(scheduler);
return BindStatic<22>(device, scheduler);
case 23:
return BindStatic<23>(scheduler);
return BindStatic<23>(device, scheduler);
case 24:
return BindStatic<24>(scheduler);
return BindStatic<24>(device, scheduler);
case 25:
return BindStatic<25>(scheduler);
return BindStatic<25>(device, scheduler);
case 26:
return BindStatic<26>(scheduler);
return BindStatic<26>(device, scheduler);
case 27:
return BindStatic<27>(scheduler);
return BindStatic<27>(device, scheduler);
case 28:
return BindStatic<28>(scheduler);
return BindStatic<28>(device, scheduler);
case 29:
return BindStatic<29>(scheduler);
return BindStatic<29>(device, scheduler);
case 30:
return BindStatic<30>(scheduler);
return BindStatic<30>(device, scheduler);
case 31:
return BindStatic<31>(scheduler);
return BindStatic<31>(device, scheduler);
case 32:
return BindStatic<32>(scheduler);
return BindStatic<32>(device, scheduler);
}
UNREACHABLE();
}
@@ -282,6 +291,8 @@ private:
std::size_t num_buffers = 0;
std::array<VkBuffer, Maxwell::NumVertexArrays> buffers;
std::array<VkDeviceSize, Maxwell::NumVertexArrays> offsets;
std::array<VkDeviceSize, Maxwell::NumVertexArrays> sizes;
std::array<u16, Maxwell::NumVertexArrays> strides;
} vertex;
struct {
@@ -291,15 +302,23 @@ private:
} index;
template <std::size_t N>
void BindStatic(VKScheduler& scheduler) const {
if (index.buffer) {
BindStatic<N, true>(scheduler);
void BindStatic(const VKDevice& device, VKScheduler& scheduler) const {
if (device.IsExtExtendedDynamicStateSupported()) {
if (index.buffer) {
BindStatic<N, true, true>(scheduler);
} else {
BindStatic<N, false, true>(scheduler);
}
} else {
BindStatic<N, false>(scheduler);
if (index.buffer) {
BindStatic<N, true, false>(scheduler);
} else {
BindStatic<N, false, false>(scheduler);
}
}
}
template <std::size_t N, bool is_indexed>
template <std::size_t N, bool is_indexed, bool has_extended_dynamic_state>
void BindStatic(VKScheduler& scheduler) const {
static_assert(N <= Maxwell::NumVertexArrays);
if constexpr (N == 0) {
@@ -311,6 +330,31 @@ private:
std::copy(vertex.buffers.begin(), vertex.buffers.begin() + N, buffers.begin());
std::copy(vertex.offsets.begin(), vertex.offsets.begin() + N, offsets.begin());
if constexpr (has_extended_dynamic_state) {
// With extended dynamic states we can specify the length and stride of a vertex buffer
std::array<VkDeviceSize, N> sizes;
std::array<u16, N> strides;
std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
std::copy(vertex.strides.begin(), vertex.strides.begin() + N, strides.begin());
if constexpr (is_indexed) {
scheduler.Record(
[buffers, offsets, sizes, strides, index = index](vk::CommandBuffer cmdbuf) {
cmdbuf.BindIndexBuffer(index.buffer, index.offset, index.type);
cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
offsets.data(), sizes.data(),
ExpandStrides(strides).data());
});
} else {
scheduler.Record([buffers, offsets, sizes, strides](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
offsets.data(), sizes.data(),
ExpandStrides(strides).data());
});
}
return;
}
if constexpr (is_indexed) {
// Indexed draw
scheduler.Record([buffers, offsets, index = index](vk::CommandBuffer cmdbuf) {
@@ -369,7 +413,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
const auto& gpu = system.GPU().Maxwell3D();
GraphicsPipelineCacheKey key;
key.fixed_state.Fill(gpu.regs);
key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported());
buffer_cache.Map(CalculateGraphicsStreamBufferSize(is_indexed));
@@ -402,7 +446,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
UpdateDynamicStates();
buffer_bindings.Bind(scheduler);
buffer_bindings.Bind(device, scheduler);
BeginTransformFeedback();
@@ -822,7 +866,7 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt
const auto& gpu = system.GPU().Maxwell3D();
const auto& regs = gpu.regs;
SetupVertexArrays(fixed_state.vertex_input, buffer_bindings);
SetupVertexArrays(buffer_bindings);
const u32 base_instance = regs.vb_base_instance;
const u32 num_instances = is_instanced ? gpu.mme_draw.instance_count : 1;
@@ -893,6 +937,17 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateBlendConstants(regs);
UpdateDepthBounds(regs);
UpdateStencilFaces(regs);
if (device.IsExtExtendedDynamicStateSupported()) {
UpdateCullMode(regs);
UpdateDepthBoundsTestEnable(regs);
UpdateDepthTestEnable(regs);
UpdateDepthWriteEnable(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
UpdatePrimitiveTopology(regs);
UpdateStencilOp(regs);
UpdateStencilTestEnable(regs);
}
}
void RasterizerVulkan::BeginTransformFeedback() {
@@ -940,41 +995,25 @@ void RasterizerVulkan::EndTransformFeedback() {
[](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}
void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex_input,
BufferBindings& buffer_bindings) {
void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) {
const auto& regs = system.GPU().Maxwell3D().regs;
for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& attrib = regs.vertex_attrib_format[index];
if (attrib.IsConstant()) {
vertex_input.SetAttribute(index, false, 0, 0, {}, {});
continue;
}
vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(),
attrib.size.Value());
}
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& vertex_array = regs.vertex_array[index];
if (!vertex_array.IsEnabled()) {
vertex_input.SetBinding(index, false, 0, 0);
continue;
}
vertex_input.SetBinding(
index, true, vertex_array.stride,
regs.instanced_arrays.IsInstancingEnabled(index) ? vertex_array.divisor : 0);
const GPUVAddr start{vertex_array.StartAddress()};
const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()};
ASSERT(end >= start);
const std::size_t size{end - start};
const std::size_t size = end - start;
if (size == 0) {
buffer_bindings.AddVertexBinding(DefaultBuffer(), 0);
buffer_bindings.AddVertexBinding(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE, 0);
continue;
}
const auto info = buffer_cache.UploadMemory(start, size);
buffer_bindings.AddVertexBinding(info.handle, info.offset);
buffer_bindings.AddVertexBinding(info.handle, info.offset, size, vertex_array.stride);
}
}
@@ -1326,6 +1365,117 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
}
}
void RasterizerVulkan::UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchCullMode()) {
return;
}
scheduler.Record(
[enabled = regs.cull_test_enabled, cull_face = regs.cull_face](vk::CommandBuffer cmdbuf) {
cmdbuf.SetCullModeEXT(enabled ? MaxwellToVK::CullFace(cull_face) : VK_CULL_MODE_NONE);
});
}
void RasterizerVulkan::UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthBoundsTestEnable()) {
return;
}
scheduler.Record([enable = regs.depth_bounds_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthBoundsTestEnableEXT(enable);
});
}
void RasterizerVulkan::UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthTestEnable()) {
return;
}
scheduler.Record([enable = regs.depth_test_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthTestEnableEXT(enable);
});
}
void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthWriteEnable()) {
return;
}
scheduler.Record([enable = regs.depth_write_enabled](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthWriteEnableEXT(enable);
});
}
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthCompareOp()) {
return;
}
scheduler.Record([func = regs.depth_test_func](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthCompareOpEXT(MaxwellToVK::ComparisonOp(func));
});
}
void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchFrontFace()) {
return;
}
VkFrontFace front_face = MaxwellToVK::FrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0) {
front_face = front_face == VK_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE
: VK_FRONT_FACE_CLOCKWISE;
}
scheduler.Record(
[front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); });
}
void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchPrimitiveTopology()) {
return;
}
const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value();
scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) {
cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology));
});
}
void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchStencilOp()) {
return;
}
const Maxwell::StencilOp fail = regs.stencil_front_op_fail;
const Maxwell::StencilOp zfail = regs.stencil_front_op_zfail;
const Maxwell::StencilOp zpass = regs.stencil_front_op_zpass;
const Maxwell::ComparisonOp compare = regs.stencil_front_func_func;
if (regs.stencil_two_side_enable) {
scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
MaxwellToVK::ComparisonOp(compare));
});
} else {
const Maxwell::StencilOp back_fail = regs.stencil_back_op_fail;
const Maxwell::StencilOp back_zfail = regs.stencil_back_op_zfail;
const Maxwell::StencilOp back_zpass = regs.stencil_back_op_zpass;
const Maxwell::ComparisonOp back_compare = regs.stencil_back_func_func;
scheduler.Record([fail, zfail, zpass, compare, back_fail, back_zfail, back_zpass,
back_compare](vk::CommandBuffer cmdbuf) {
cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_BIT, MaxwellToVK::StencilOp(fail),
MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
MaxwellToVK::ComparisonOp(compare));
cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_BACK_BIT, MaxwellToVK::StencilOp(back_fail),
MaxwellToVK::StencilOp(back_zpass),
MaxwellToVK::StencilOp(back_zfail),
MaxwellToVK::ComparisonOp(back_compare));
});
}
}
void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchStencilTestEnable()) {
return;
}
scheduler.Record([enable = regs.stencil_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetStencilTestEnableEXT(enable);
});
}
std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const {
std::size_t size = CalculateVertexArraysSize();
if (is_indexed) {
+11 -2
View File
@@ -185,8 +185,7 @@ private:
bool WalkAttachmentOverlaps(const CachedSurfaceView& attachment);
void SetupVertexArrays(FixedPipelineState::VertexInput& vertex_input,
BufferBindings& buffer_bindings);
void SetupVertexArrays(BufferBindings& buffer_bindings);
void SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, bool is_indexed);
@@ -246,6 +245,16 @@ private:
void UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
std::size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const;
std::size_t CalculateComputeStreamBufferSize() const;
@@ -36,6 +36,15 @@ Flags MakeInvalidationFlags() {
flags[BlendConstants] = true;
flags[DepthBounds] = true;
flags[StencilProperties] = true;
flags[CullMode] = true;
flags[DepthBoundsEnable] = true;
flags[DepthTestEnable] = true;
flags[DepthWriteEnable] = true;
flags[DepthCompareOp] = true;
flags[FrontFace] = true;
flags[PrimitiveTopology] = true;
flags[StencilOp] = true;
flags[StencilTestEnable] = true;
return flags;
}
@@ -75,6 +84,57 @@ void SetupDirtyStencilProperties(Tables& tables) {
table[OFF(stencil_back_func_mask)] = StencilProperties;
}
void SetupDirtyCullMode(Tables& tables) {
auto& table = tables[0];
table[OFF(cull_face)] = CullMode;
table[OFF(cull_test_enabled)] = CullMode;
}
void SetupDirtyDepthBoundsEnable(Tables& tables) {
tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable;
}
void SetupDirtyDepthTestEnable(Tables& tables) {
tables[0][OFF(depth_test_enable)] = DepthTestEnable;
}
void SetupDirtyDepthWriteEnable(Tables& tables) {
tables[0][OFF(depth_write_enabled)] = DepthWriteEnable;
}
void SetupDirtyDepthCompareOp(Tables& tables) {
tables[0][OFF(depth_test_func)] = DepthCompareOp;
}
void SetupDirtyFrontFace(Tables& tables) {
auto& table = tables[0];
table[OFF(front_face)] = FrontFace;
table[OFF(screen_y_control)] = FrontFace;
}
void SetupDirtyPrimitiveTopology(Tables& tables) {
tables[0][OFF(draw.topology)] = PrimitiveTopology;
}
void SetupDirtyStencilOp(Tables& tables) {
auto& table = tables[0];
table[OFF(stencil_front_op_fail)] = StencilOp;
table[OFF(stencil_front_op_zfail)] = StencilOp;
table[OFF(stencil_front_op_zpass)] = StencilOp;
table[OFF(stencil_front_func_func)] = StencilOp;
table[OFF(stencil_back_op_fail)] = StencilOp;
table[OFF(stencil_back_op_zfail)] = StencilOp;
table[OFF(stencil_back_op_zpass)] = StencilOp;
table[OFF(stencil_back_func_func)] = StencilOp;
// Table 0 is used by StencilProperties
tables[1][OFF(stencil_two_side_enable)] = StencilOp;
}
void SetupDirtyStencilTestEnable(Tables& tables) {
tables[0][OFF(stencil_enable)] = StencilTestEnable;
}
} // Anonymous namespace
StateTracker::StateTracker(Core::System& system)
@@ -90,6 +150,14 @@ void StateTracker::Initialize() {
SetupDirtyBlendConstants(tables);
SetupDirtyDepthBounds(tables);
SetupDirtyStencilProperties(tables);
SetupDirtyCullMode(tables);
SetupDirtyDepthBoundsEnable(tables);
SetupDirtyDepthTestEnable(tables);
SetupDirtyDepthWriteEnable(tables);
SetupDirtyDepthCompareOp(tables);
SetupDirtyFrontFace(tables);
SetupDirtyPrimitiveTopology(tables);
SetupDirtyStencilOp(tables);
}
void StateTracker::InvalidateCommandBufferState() {
@@ -26,6 +26,16 @@ enum : u8 {
DepthBounds,
StencilProperties,
CullMode,
DepthBoundsEnable,
DepthTestEnable,
DepthWriteEnable,
DepthCompareOp,
FrontFace,
PrimitiveTopology,
StencilOp,
StencilTestEnable,
Last
};
static_assert(Last <= std::numeric_limits<u8>::max());
@@ -64,6 +74,46 @@ public:
return Exchange(Dirty::StencilProperties, false);
}
bool TouchCullMode() {
return Exchange(Dirty::CullMode, false);
}
bool TouchDepthBoundsTestEnable() {
return Exchange(Dirty::DepthBoundsEnable, false);
}
bool TouchDepthTestEnable() {
return Exchange(Dirty::DepthTestEnable, false);
}
bool TouchDepthBoundsEnable() {
return Exchange(Dirty::DepthBoundsEnable, false);
}
bool TouchDepthWriteEnable() {
return Exchange(Dirty::DepthWriteEnable, false);
}
bool TouchDepthCompareOp() {
return Exchange(Dirty::DepthCompareOp, false);
}
bool TouchFrontFace() {
return Exchange(Dirty::FrontFace, false);
}
bool TouchPrimitiveTopology() {
return Exchange(Dirty::PrimitiveTopology, false);
}
bool TouchStencilOp() {
return Exchange(Dirty::StencilOp, false);
}
bool TouchStencilTestEnable() {
return Exchange(Dirty::StencilTestEnable, false);
}
private:
bool Exchange(std::size_t id, bool new_value) const noexcept {
auto& flags = system.GPU().Maxwell3D().dirty.flags;
@@ -121,7 +121,7 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
// Substract from the preferred heap size some bytes to avoid getting out of memory.
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
const VkDeviceSize allocable_size = heap_size - 4 * 1024 * 1024;
const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024;
VkBufferCreateInfo buffer_ci;
buffer_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
@@ -88,6 +88,16 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetStencilWriteMask);
X(vkCmdSetViewport);
X(vkCmdWaitEvents);
X(vkCmdBindVertexBuffers2EXT);
X(vkCmdSetCullModeEXT);
X(vkCmdSetDepthBoundsTestEnableEXT);
X(vkCmdSetDepthCompareOpEXT);
X(vkCmdSetDepthTestEnableEXT);
X(vkCmdSetDepthWriteEnableEXT);
X(vkCmdSetFrontFaceEXT);
X(vkCmdSetPrimitiveTopologyEXT);
X(vkCmdSetStencilOpEXT);
X(vkCmdSetStencilTestEnableEXT);
X(vkCreateBuffer);
X(vkCreateBufferView);
X(vkCreateCommandPool);
+54
View File
@@ -207,6 +207,16 @@ struct DeviceDispatch : public InstanceDispatch {
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
PFN_vkCmdSetViewport vkCmdSetViewport;
PFN_vkCmdWaitEvents vkCmdWaitEvents;
PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
PFN_vkCreateBuffer vkCreateBuffer;
PFN_vkCreateBufferView vkCreateBufferView;
PFN_vkCreateCommandPool vkCreateCommandPool;
@@ -969,6 +979,50 @@ public:
buffer_barriers.data(), image_barriers.size(), image_barriers.data());
}
void BindVertexBuffers2EXT(u32 first_binding, u32 binding_count, const VkBuffer* buffers,
const VkDeviceSize* offsets, const VkDeviceSize* sizes,
const VkDeviceSize* strides) const noexcept {
dld->vkCmdBindVertexBuffers2EXT(handle, first_binding, binding_count, buffers, offsets,
sizes, strides);
}
void SetCullModeEXT(VkCullModeFlags cull_mode) const noexcept {
dld->vkCmdSetCullModeEXT(handle, cull_mode);
}
void SetDepthBoundsTestEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthBoundsTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthCompareOpEXT(VkCompareOp compare_op) const noexcept {
dld->vkCmdSetDepthCompareOpEXT(handle, compare_op);
}
void SetDepthTestEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthWriteEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
dld->vkCmdSetFrontFaceEXT(handle, front_face);
}
void SetPrimitiveTopologyEXT(VkPrimitiveTopology primitive_topology) const noexcept {
dld->vkCmdSetPrimitiveTopologyEXT(handle, primitive_topology);
}
void SetStencilOpEXT(VkStencilFaceFlags face_mask, VkStencilOp fail_op, VkStencilOp pass_op,
VkStencilOp depth_fail_op, VkCompareOp compare_op) const noexcept {
dld->vkCmdSetStencilOpEXT(handle, face_mask, fail_op, pass_op, depth_fail_op, compare_op);
}
void SetStencilTestEnableEXT(bool enable) const noexcept {
dld->vkCmdSetStencilTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
const VkDeviceSize* offsets,
const VkDeviceSize* sizes) const noexcept {
@@ -343,8 +343,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
}
if (is_tiled && is_layered) {
return Common::AlignBits(size,
Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
return Common::AlignBits(size, Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
}
return size;
}
@@ -418,7 +417,7 @@ std::tuple<u32, u32, u32> SurfaceParams::GetBlockOffsetXYZ(u32 offset) const {
const u32 block_size = GetBlockSize();
const u32 block_index = offset / block_size;
const u32 gob_offset = offset % block_size;
const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GetGOBSize());
const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GOB_SIZE);
const u32 x_gob_pixels = 64U / GetBytesPerPixel();
const u32 x_block_pixels = x_gob_pixels << block_width;
const u32 y_block_pixels = 8U << block_height;
@@ -204,7 +204,7 @@ public:
static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
const u32 block_depth) {
return Common::AlignBits(out_size,
Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
}
/// Converts a width from a type of surface into another. This helps represent the
+1 -1
View File
@@ -249,7 +249,7 @@ public:
auto& surface = render_targets[index].target;
surface->MarkAsRenderTarget(false, NO_RT);
const auto& cr_params = surface->GetSurfaceParams();
if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation) {
if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
AsyncFlushSurface(surface);
}
}
+77 -57
View File
@@ -6,6 +6,7 @@
#include <cstring>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/bit_util.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
@@ -37,20 +38,10 @@ struct alignas(64) SwizzleTable {
std::array<std::array<u16, M>, N> values{};
};
constexpr u32 gob_size_x_shift = 6;
constexpr u32 gob_size_y_shift = 3;
constexpr u32 gob_size_z_shift = 0;
constexpr u32 gob_size_shift = gob_size_x_shift + gob_size_y_shift + gob_size_z_shift;
constexpr u32 FAST_SWIZZLE_ALIGN = 16;
constexpr u32 gob_size_x = 1U << gob_size_x_shift;
constexpr u32 gob_size_y = 1U << gob_size_y_shift;
constexpr u32 gob_size_z = 1U << gob_size_z_shift;
constexpr u32 gob_size = 1U << gob_size_shift;
constexpr u32 fast_swizzle_align = 16;
constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>();
constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>();
constexpr auto LEGACY_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_X, GOB_SIZE_X, GOB_SIZE_Z>();
constexpr auto FAST_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_Y, 4, FAST_SWIZZLE_ALIGN>();
/**
* This function manages ALL the GOBs(Group of Bytes) Inside a single block.
@@ -69,17 +60,17 @@ void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, con
u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
const auto& table = legacy_swizzle_table[y % gob_size_y];
const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
for (u32 x = x_start; x < x_end; x++) {
const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]};
const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % GOB_SIZE_X]};
const u32 pixel_index{x * out_bytes_per_pixel + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
}
pixel_base += stride_x;
if ((y + 1) % gob_size_y == 0)
y_address += gob_size;
if ((y + 1) % GOB_SIZE_Y == 0)
y_address += GOB_SIZE;
}
z_address += xy_block_size;
}
@@ -104,18 +95,18 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const
u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
const auto& table = fast_swizzle_table[y % gob_size_y];
for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) {
const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]};
const auto& table = FAST_SWIZZLE_TABLE[y % GOB_SIZE_Y];
for (u32 xb = x_startb; xb < x_endb; xb += FAST_SWIZZLE_ALIGN) {
const u32 swizzle_offset{y_address + table[(xb / FAST_SWIZZLE_ALIGN) % 4]};
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
const u32 pixel_index{out_x + pixel_base};
data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset;
data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align);
std::memcpy(data_ptrs[0], data_ptrs[1], FAST_SWIZZLE_ALIGN);
}
pixel_base += stride_x;
if ((y + 1) % gob_size_y == 0)
y_address += gob_size;
if ((y + 1) % GOB_SIZE_Y == 0)
y_address += GOB_SIZE;
}
z_address += xy_block_size;
}
@@ -138,9 +129,9 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
const u32 stride_x = width * out_bytes_per_pixel;
const u32 layer_z = height * stride_x;
const u32 gob_elements_x = gob_size_x / bytes_per_pixel;
constexpr u32 gob_elements_y = gob_size_y;
constexpr u32 gob_elements_z = gob_size_z;
const u32 gob_elements_x = GOB_SIZE_X / bytes_per_pixel;
constexpr u32 gob_elements_y = GOB_SIZE_Y;
constexpr u32 gob_elements_z = GOB_SIZE_Z;
const u32 block_x_elements = gob_elements_x;
const u32 block_y_elements = gob_elements_y * block_height;
const u32 block_z_elements = gob_elements_z * block_depth;
@@ -148,7 +139,7 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements);
const u32 blocks_on_y = div_ceil(height, block_y_elements);
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
const u32 xy_block_size = gob_size * block_height;
const u32 xy_block_size = GOB_SIZE * block_height;
const u32 block_size = xy_block_size * block_depth;
u32 tile_offset = 0;
for (u32 zb = 0; zb < blocks_on_z; zb++) {
@@ -182,7 +173,7 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) {
const u32 block_height_size{1U << block_height};
const u32 block_depth_size{1U << block_depth};
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) {
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % FAST_SWIZZLE_ALIGN == 0) {
SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
bytes_per_pixel, out_bytes_per_pixel, block_height_size,
block_depth_size, width_spacing);
@@ -259,25 +250,26 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
u32 block_height_bit, u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x};
const u32 image_width_in_gobs =
(swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 dst_y = line + offset_y;
const u32 gob_address_y =
(dst_y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
((dst_y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[dst_y % gob_size_y];
(dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
const auto& table = LEGACY_SWIZZLE_TABLE[dst_y % GOB_SIZE_Y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 dst_x = x + offset_x;
const u32 gob_address =
gob_address_y + (dst_x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % gob_size_x];
u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
u8* dest_addr = swizzled_data + swizzled_offset;
gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
const u8* const source_line = unswizzled_data + unswizzled_offset;
u8* const dest_addr = swizzled_data + swizzled_offset;
std::memcpy(dest_addr, source_line, bytes_per_pixel);
}
}
@@ -289,14 +281,15 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
const u32 block_height = 1U << block_height_bit;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;
const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y2 % gob_size_y];
const u32 gob_address_y = (y2 / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height +
((y2 % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
const auto& table = LEGACY_SWIZZLE_TABLE[y2 % GOB_SIZE_Y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 x2 = (x + offset_x) * bytes_per_pixel;
const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
const u32 gob_address = gob_address_y + (x2 / GOB_SIZE_X) * GOB_SIZE * block_height;
const u32 swizzled_offset = gob_address + table[x2 % GOB_SIZE_X];
const u32 unswizzled_offset = line * dest_pitch + x * bytes_per_pixel;
u8* dest_line = unswizzled_data + unswizzled_offset;
u8* source_addr = swizzled_data + swizzled_offset;
std::memcpy(dest_line, source_addr, bytes_per_pixel);
@@ -304,21 +297,48 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
}
}
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
u32 origin_y, u8* output, const u8* input) {
UNIMPLEMENTED_IF(origin_x > 0);
UNIMPLEMENTED_IF(origin_y > 0);
const u32 stride = width * bytes_per_pixel;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
const u32 block_height_mask = (1U << block_height) - 1;
const u32 x_shift = Common::CountTrailingZeroes32(GOB_SIZE << (block_height + block_depth));
for (u32 line = 0; line < line_count; ++line) {
const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y];
const u32 block_y = line / GOB_SIZE_Y;
const u32 dst_offset_y =
(block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE;
for (u32 x = 0; x < line_length_in; ++x) {
const u32 dst_offset =
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
const u32 src_offset = x * bytes_per_pixel + line * pitch;
std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
}
}
}
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
u8* swizzle_data) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
const u32 image_width_in_gobs{(width + GOB_SIZE_X - 1) / GOB_SIZE_X};
std::size_t count = 0;
for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
const std::size_t gob_address_y =
(y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y % gob_size_y];
(y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
((y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
const std::size_t gob_address =
gob_address_y + (x / gob_size_x) * gob_size * block_height;
const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
gob_address_y + (x / GOB_SIZE_X) * GOB_SIZE * block_height;
const std::size_t swizzled_offset = gob_address + table[x % GOB_SIZE_X];
const u8* source_line = source_data + count;
u8* dest_addr = swizzle_data + swizzled_offset;
count++;
@@ -373,9 +393,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, gob_size_x_shift);
const u32 aligned_height = Common::AlignBits(height, gob_size_y_shift + block_height);
const u32 aligned_depth = Common::AlignBits(depth, gob_size_z_shift + block_depth);
const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;
@@ -386,14 +406,14 @@ u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
u32 bytes_per_pixel) {
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
const u32 gobs_in_block = 1 << block_height;
const u32 y_blocks = gob_size_y << block_height;
const u32 x_per_gob = gob_size_x / bytes_per_pixel;
const u32 y_blocks = GOB_SIZE_Y << block_height;
const u32 x_per_gob = GOB_SIZE_X / bytes_per_pixel;
const u32 x_blocks = div_ceil(width, x_per_gob);
const u32 block_size = gob_size * gobs_in_block;
const u32 block_size = GOB_SIZE * gobs_in_block;
const u32 stride = block_size * x_blocks;
const u32 base = (dst_y / y_blocks) * stride + (dst_x / x_per_gob) * block_size;
const u32 relative_y = dst_y % y_blocks;
return base + (relative_y / gob_size_y) * gob_size;
return base + (relative_y / GOB_SIZE_Y) * GOB_SIZE;
}
} // namespace Tegra::Texture
+28 -10
View File
@@ -10,15 +10,15 @@
namespace Tegra::Texture {
// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
// an small rect of (64/bytes_per_pixel)X8.
inline std::size_t GetGOBSize() {
return 512;
}
constexpr u32 GOB_SIZE_X = 64;
constexpr u32 GOB_SIZE_Y = 8;
constexpr u32 GOB_SIZE_Z = 1;
constexpr u32 GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
inline std::size_t GetGOBSizeShift() {
return 9;
}
constexpr std::size_t GOB_SIZE_X_SHIFT = 6;
constexpr std::size_t GOB_SIZE_Y_SHIFT = 3;
constexpr std::size_t GOB_SIZE_Z_SHIFT = 0;
constexpr std::size_t GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
/// Unswizzles a swizzled texture without changing its format.
void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
@@ -48,14 +48,32 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
/// Copies an untiled subrectangle into a tiled surface.
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
u32 offset_x, u32 offset_y);
u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
u32 block_height_bit, u32 offset_x, u32 offset_y);
/// Copies a tiled subrectangle into a linear surface.
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
u32 offset_x, u32 offset_y);
/// @brief Swizzles a 2D array of pixels into a 3D texture
/// @param line_length_in Number of pixels per line
/// @param line_count Number of lines
/// @param pitch Number of bytes per line
/// @param width Width of the swizzled texture
/// @param height Height of the swizzled texture
/// @param bytes_per_pixel Number of bytes used per pixel
/// @param block_height Block height shift
/// @param block_depth Block depth shift
/// @param origin_x Column offset in pixels of the swizzled texture
/// @param origin_y Row offset in pixels of the swizzled texture
/// @param output Pointer to the pixels of the swizzled texture
/// @param input Pointer to the 2D array of pixels used as input
/// @pre input and output points to an array large enough to hold the number of bytes used
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
u32 origin_y, u8* output, const u8* input);
void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
std::size_t copy_size, const u8* source_data, u8* swizzle_data);
+1 -1
View File
@@ -48,7 +48,7 @@ constexpr std::array<float, 256> SRGB_CONVERSION_LUT = {
};
unsigned SettingsMinimumAnisotropy() noexcept {
switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
switch (static_cast<Anisotropy>(Settings::values.max_anisotropy.GetValue())) {
default:
case Anisotropy::Default:
return 1U;
+4 -4
View File
@@ -19,7 +19,7 @@ namespace {
std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
Core::System& system,
Core::Frontend::GraphicsContext& context) {
switch (Settings::values.renderer_backend) {
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context);
#ifdef HAS_VULKAN
@@ -42,7 +42,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
return nullptr;
}
if (Settings::values.use_asynchronous_gpu_emulation) {
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer),
std::move(context));
}
@@ -51,8 +51,8 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
return static_cast<u16>(
Settings::values.resolution_factor != 0
? Settings::values.resolution_factor
Settings::values.resolution_factor.GetValue() != 0
? Settings::values.resolution_factor.GetValue()
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
}
+19 -6
View File
@@ -24,10 +24,18 @@ add_executable(yuzu
compatibility_list.h
configuration/config.cpp
configuration/config.h
configuration/configuration_shared.cpp
configuration/configuration_shared.h
configuration/configure.ui
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_audio.ui
configuration/configure_cpu.cpp
configuration/configure_cpu.h
configuration/configure_cpu.ui
configuration/configure_cpu_debug.cpp
configuration/configure_cpu_debug.h
configuration/configure_cpu_debug.ui
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_debug.ui
@@ -60,9 +68,12 @@ add_executable(yuzu
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui
configuration/configure_per_general.cpp
configuration/configure_per_general.h
configuration/configure_per_general.ui
configuration/configure_per_game.cpp
configuration/configure_per_game.h
configuration/configure_per_game.ui
configuration/configure_per_game_addons.cpp
configuration/configure_per_game_addons.h
configuration/configure_per_game_addons.ui
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
@@ -93,11 +104,13 @@ add_executable(yuzu
game_list_p.h
game_list_worker.cpp
game_list_worker.h
hotkeys.cpp
hotkeys.h
install_dialog.cpp
install_dialog.h
loading_screen.cpp
loading_screen.h
loading_screen.ui
hotkeys.cpp
hotkeys.h
main.cpp
main.h
main.ui
@@ -147,7 +160,7 @@ endif()
create_target_directory_groups(yuzu)
target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (ENABLE_VULKAN AND NOT WIN32)
+4 -4
View File
@@ -145,7 +145,7 @@ public:
// disable vsync for any shared contexts
auto format = share_context->format();
format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0);
format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0);
context = std::make_unique<QOpenGLContext>();
context->setShareContext(share_context);
@@ -495,7 +495,7 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) {
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
#ifdef HAS_OPENGL
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
auto c = static_cast<OpenGLSharedContext*>(main_context.get());
// Bind the shared contexts to the main surface in case the backend wants to take over
// presentation
@@ -511,7 +511,7 @@ bool GRenderWindow::InitRenderTarget() {
first_frame = false;
switch (Settings::values.renderer_backend) {
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
if (!InitializeOpenGL()) {
return false;
@@ -538,7 +538,7 @@ bool GRenderWindow::InitRenderTarget() {
OnFramebufferSizeChanged();
BackupGeometry();
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
if (!LoadOpenGL()) {
return false;
}
+275 -153
View File
@@ -13,17 +13,20 @@
#include "input_common/udp/client.h"
#include "yuzu/configuration/config.h"
Config::Config() {
Config::Config(const std::string& config_file, bool is_global) {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file;
FileUtil::CreateFullPath(qt_config_loc);
qt_config =
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
global = is_global;
Reload();
}
Config::~Config() {
Save();
if (global) {
Save();
}
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
@@ -212,7 +215,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
@@ -220,8 +223,8 @@ const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::ApplicationShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
@@ -402,16 +405,19 @@ void Config::ApplyDefaultProfileIfInputInvalid() {
void Config::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
Settings::values.sink_id = ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
.toString()
.toStdString();
Settings::values.enable_audio_stretching =
ReadSetting(QStringLiteral("enable_audio_stretching"), true).toBool();
Settings::values.audio_device_id =
ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
.toString()
.toStdString();
Settings::values.volume = ReadSetting(QStringLiteral("volume"), 1).toFloat();
if (global) {
Settings::values.sink_id =
ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
.toString()
.toStdString();
Settings::values.audio_device_id =
ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
.toString()
.toStdString();
}
ReadSettingGlobal(Settings::values.enable_audio_stretching,
QStringLiteral("enable_audio_stretching"), true);
ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1);
qt_config->endGroup();
}
@@ -440,6 +446,8 @@ void Config::ReadControlValues() {
.toInt());
Settings::values.udp_pad_index =
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
Settings::values.use_docked_mode =
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
qt_config->endGroup();
}
@@ -447,7 +455,7 @@ void Config::ReadControlValues() {
void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool();
ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), false);
qt_config->endGroup();
}
@@ -497,22 +505,6 @@ void Config::ReadDataStorageValues() {
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
Settings::values.gamecard_path =
ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
ReadSetting(QStringLiteral("nand_total_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
.toULongLong());
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
ReadSetting(QStringLiteral("nand_user_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
.toULongLong());
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
ReadSetting(QStringLiteral("nand_system_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
.toULongLong());
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
ReadSetting(QStringLiteral("sdmc_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
.toULongLong());
qt_config->endGroup();
}
@@ -532,8 +524,6 @@ void Config::ReadDebuggingValues() {
Settings::values.reporting_services =
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
Settings::values.disable_cpu_opt =
ReadSetting(QStringLiteral("disable_cpu_opt"), false).toBool();
Settings::values.disable_macro_jit =
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
@@ -625,35 +615,59 @@ void Config::ReadPathValues() {
qt_config->endGroup();
}
void Config::ReadCpuValues() {
qt_config->beginGroup(QStringLiteral("Cpu"));
if (global) {
Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(
ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt());
Settings::values.cpuopt_page_tables =
ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool();
Settings::values.cpuopt_block_linking =
ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool();
Settings::values.cpuopt_return_stack_buffer =
ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool();
Settings::values.cpuopt_fast_dispatcher =
ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool();
Settings::values.cpuopt_context_elimination =
ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool();
Settings::values.cpuopt_const_prop =
ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool();
Settings::values.cpuopt_misc_ir =
ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
Settings::values.cpuopt_reduce_misalign_checks =
ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
}
qt_config->endGroup();
}
void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
Settings::values.renderer_backend =
static_cast<Settings::RendererBackend>(ReadSetting(QStringLiteral("backend"), 0).toInt());
Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool();
Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
Settings::values.use_frame_limit =
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toUInt();
Settings::values.use_disk_shader_cache =
ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt();
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level);
Settings::values.use_asynchronous_gpu_emulation =
ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool();
Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool();
Settings::values.use_assembly_shaders =
ReadSetting(QStringLiteral("use_assembly_shaders"), false).toBool();
Settings::values.use_fast_gpu_time =
ReadSetting(QStringLiteral("use_fast_gpu_time"), true).toBool();
Settings::values.force_30fps_mode =
ReadSetting(QStringLiteral("force_30fps_mode"), false).toBool();
ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0);
ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false);
ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0);
ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0);
ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0);
ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true);
ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
ReadSettingGlobal(Settings::values.use_disk_shader_cache,
QStringLiteral("use_disk_shader_cache"), true);
ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0);
ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
QStringLiteral("use_asynchronous_gpu_emulation"), false);
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
false);
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
true);
ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat();
Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat();
Settings::values.bg_blue = ReadSetting(QStringLiteral("bg_blue"), 0.0).toFloat();
ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
qt_config->endGroup();
}
@@ -665,11 +679,13 @@ void Config::ReadShortcutValues() {
const auto& [keyseq, context] = shortcut;
qt_config->beginGroup(group);
qt_config->beginGroup(name);
// No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
// for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
// a file dialog in windowed mode
UISettings::values.shortcuts.push_back(
{name,
group,
{ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(),
ReadSetting(QStringLiteral("Context"), context).toInt()}});
{ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
qt_config->endGroup();
qt_config->endGroup();
}
@@ -680,35 +696,45 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
Settings::values.use_docked_mode =
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
ReadSettingGlobal(Settings::values.current_user, QStringLiteral("current_user"), 0);
Settings::values.current_user =
std::clamp<int>(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1);
Settings::values.current_user = std::clamp<int>(
ReadSetting(QStringLiteral("current_user"), 0).toInt(), 0, Service::Account::MAX_USERS - 1);
ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1);
Settings::values.language_index = ReadSetting(QStringLiteral("language_index"), 1).toInt();
ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1);
Settings::values.region_index = ReadSetting(QStringLiteral("region_index"), 1).toInt();
ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0);
Settings::values.time_zone_index = ReadSetting(QStringLiteral("time_zone_index"), 0).toInt();
const auto rng_seed_enabled = ReadSetting(QStringLiteral("rng_seed_enabled"), false).toBool();
if (rng_seed_enabled) {
Settings::values.rng_seed = ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong();
} else {
Settings::values.rng_seed = std::nullopt;
bool rng_seed_enabled;
ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
bool rng_seed_global =
global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
Settings::values.rng_seed.SetGlobal(rng_seed_global);
if (global || !rng_seed_global) {
if (rng_seed_enabled) {
Settings::values.rng_seed.SetValue(
ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong());
} else {
Settings::values.rng_seed.SetValue(std::nullopt);
}
}
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
} else {
Settings::values.custom_rtc = std::nullopt;
bool custom_rtc_enabled;
ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false);
bool custom_rtc_global =
global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool();
Settings::values.custom_rtc.SetGlobal(custom_rtc_global);
if (global || !custom_rtc_global) {
if (custom_rtc_enabled) {
Settings::values.custom_rtc.SetValue(
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()));
} else {
Settings::values.custom_rtc.SetValue(std::nullopt);
}
}
Settings::values.sound_index = ReadSetting(QStringLiteral("sound_index"), 1).toInt();
ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1);
qt_config->endGroup();
}
@@ -802,18 +828,21 @@ void Config::ReadWebServiceValues() {
}
void Config::ReadValues() {
ReadControlValues();
if (global) {
ReadControlValues();
ReadDataStorageValues();
ReadDebuggingValues();
ReadDisabledAddOnValues();
ReadServiceValues();
ReadUIValues();
ReadWebServiceValues();
ReadMiscellaneousValues();
}
ReadCoreValues();
ReadCpuValues();
ReadRendererValues();
ReadAudioValues();
ReadDataStorageValues();
ReadSystemValues();
ReadMiscellaneousValues();
ReadDebuggingValues();
ReadWebServiceValues();
ReadServiceValues();
ReadDisabledAddOnValues();
ReadUIValues();
}
void Config::SavePlayerValues() {
@@ -900,30 +929,36 @@ void Config::SaveTouchscreenValues() {
}
void Config::SaveValues() {
SaveControlValues();
if (global) {
SaveControlValues();
SaveDataStorageValues();
SaveDebuggingValues();
SaveDisabledAddOnValues();
SaveServiceValues();
SaveUIValues();
SaveWebServiceValues();
SaveMiscellaneousValues();
}
SaveCoreValues();
SaveCpuValues();
SaveRendererValues();
SaveAudioValues();
SaveDataStorageValues();
SaveSystemValues();
SaveMiscellaneousValues();
SaveDebuggingValues();
SaveWebServiceValues();
SaveServiceValues();
SaveDisabledAddOnValues();
SaveUIValues();
}
void Config::SaveAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
WriteSetting(QStringLiteral("output_engine"), QString::fromStdString(Settings::values.sink_id),
QStringLiteral("auto"));
WriteSetting(QStringLiteral("enable_audio_stretching"),
Settings::values.enable_audio_stretching, true);
WriteSetting(QStringLiteral("output_device"),
QString::fromStdString(Settings::values.audio_device_id), QStringLiteral("auto"));
WriteSetting(QStringLiteral("volume"), Settings::values.volume, 1.0f);
if (global) {
WriteSetting(QStringLiteral("output_engine"),
QString::fromStdString(Settings::values.sink_id), QStringLiteral("auto"));
WriteSetting(QStringLiteral("output_device"),
QString::fromStdString(Settings::values.audio_device_id),
QStringLiteral("auto"));
}
WriteSettingGlobal(QStringLiteral("enable_audio_stretching"),
Settings::values.enable_audio_stretching, true);
WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f);
qt_config->endGroup();
}
@@ -946,6 +981,7 @@ void Config::SaveControlValues() {
WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
InputCommon::CemuhookUDP::DEFAULT_PORT);
WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
qt_config->endGroup();
}
@@ -953,7 +989,7 @@ void Config::SaveControlValues() {
void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
qt_config->endGroup();
}
@@ -982,18 +1018,7 @@ void Config::SaveDataStorageValues() {
false);
WriteSetting(QStringLiteral("gamecard_path"),
QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
WriteSetting(QStringLiteral("nand_total_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
WriteSetting(QStringLiteral("nand_user_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
WriteSetting(QStringLiteral("nand_system_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
WriteSetting(QStringLiteral("sdmc_size"),
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
qt_config->endGroup();
}
@@ -1009,7 +1034,6 @@ void Config::SaveDebuggingValues() {
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
WriteSetting(QStringLiteral("disable_cpu_opt"), Settings::values.disable_cpu_opt, false);
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
qt_config->endGroup();
@@ -1073,32 +1097,63 @@ void Config::SavePathValues() {
qt_config->endGroup();
}
void Config::SaveCpuValues() {
qt_config->beginGroup(QStringLiteral("Cpu"));
if (global) {
WriteSetting(QStringLiteral("cpu_accuracy"),
static_cast<int>(Settings::values.cpu_accuracy), 0);
WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
true);
WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking,
true);
WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"),
Settings::values.cpuopt_return_stack_buffer, true);
WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"),
Settings::values.cpuopt_fast_dispatcher, true);
WriteSetting(QStringLiteral("cpuopt_context_elimination"),
Settings::values.cpuopt_context_elimination, true);
WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true);
WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
Settings::values.cpuopt_reduce_misalign_checks, true);
}
qt_config->endGroup();
}
void Config::SaveRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
WriteSetting(QStringLiteral("backend"), static_cast<int>(Settings::values.renderer_backend), 0);
WriteSettingGlobal(QStringLiteral("backend"),
static_cast<int>(Settings::values.renderer_backend.GetValue(global)),
Settings::values.renderer_backend.UsingGlobal(), 0);
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
true);
WriteSetting(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy),
0);
WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),
Settings::values.use_asynchronous_gpu_emulation, false);
WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSetting(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders,
false);
WriteSetting(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true);
WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false);
WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"),
Settings::values.use_disk_shader_cache, true);
WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
Settings::values.gpu_accuracy.UsingGlobal(), 0);
WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
Settings::values.use_asynchronous_gpu_emulation, false);
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
Settings::values.use_assembly_shaders, false);
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
true);
WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,
false);
// Cast to double because Qt's written float values are not human-readable
WriteSetting(QStringLiteral("bg_red"), static_cast<double>(Settings::values.bg_red), 0.0);
WriteSetting(QStringLiteral("bg_green"), static_cast<double>(Settings::values.bg_green), 0.0);
WriteSetting(QStringLiteral("bg_blue"), static_cast<double>(Settings::values.bg_blue), 0.0);
WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0);
qt_config->endGroup();
}
@@ -1126,23 +1181,28 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0);
WriteSetting(QStringLiteral("language_index"), Settings::values.language_index, 1);
WriteSetting(QStringLiteral("region_index"), Settings::values.region_index, 1);
WriteSetting(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1);
WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1);
WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
WriteSetting(QStringLiteral("rng_seed_enabled"), Settings::values.rng_seed.has_value(), false);
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.value_or(0), 0);
WriteSettingGlobal(QStringLiteral("rng_seed_enabled"),
Settings::values.rng_seed.GetValue(global).has_value(),
Settings::values.rng_seed.UsingGlobal(), false);
WriteSettingGlobal(QStringLiteral("rng_seed"),
Settings::values.rng_seed.GetValue(global).value_or(0),
Settings::values.rng_seed.UsingGlobal(), 0);
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
QVariant::fromValue<long long>(
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
0);
WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"),
Settings::values.custom_rtc.GetValue(global).has_value(),
Settings::values.custom_rtc.UsingGlobal(), false);
WriteSettingGlobal(
QStringLiteral("custom_rtc"),
QVariant::fromValue<long long>(
Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()),
Settings::values.custom_rtc.UsingGlobal(), 0);
WriteSetting(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
qt_config->endGroup();
}
@@ -1234,6 +1294,34 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
return result;
}
template <typename Type>
void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name) {
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);
if (global || !use_global) {
setting.SetValue(ReadSetting(name).value<Type>());
}
}
template <typename Type>
void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
const QVariant& default_value) {
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);
if (global || !use_global) {
setting.SetValue(ReadSetting(name, default_value).value<Type>());
}
}
template <typename Type>
void Config::ReadSettingGlobal(Type& setting, const QString& name,
const QVariant& default_value) const {
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
if (global || !use_global) {
setting = ReadSetting(name, default_value).value<Type>();
}
}
void Config::WriteSetting(const QString& name, const QVariant& value) {
qt_config->setValue(name, value);
}
@@ -1244,6 +1332,40 @@ void Config::WriteSetting(const QString& name, const QVariant& value,
qt_config->setValue(name, value);
}
template <typename Type>
void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting) {
if (!global) {
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
}
if (global || !setting.UsingGlobal()) {
qt_config->setValue(name, setting.GetValue(global));
}
}
template <typename Type>
void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
const QVariant& default_value) {
if (!global) {
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
}
if (global || !setting.UsingGlobal()) {
qt_config->setValue(name + QStringLiteral("/default"),
setting.GetValue(global) == default_value.value<Type>());
qt_config->setValue(name, setting.GetValue(global));
}
}
void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
const QVariant& default_value) {
if (!global) {
qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
}
if (global || !use_global) {
qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
qt_config->setValue(name, value);
}
}
void Config::Reload() {
ReadValues();
// To apply default value changes

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