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@@ -13,6 +13,9 @@
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
[submodule "libressl"]
|
||||
path = externals/libressl
|
||||
url = https://github.com/citra-emu/ext-libressl-portable.git
|
||||
[submodule "discord-rpc"]
|
||||
path = externals/discord-rpc
|
||||
url = https://github.com/discordapp/discord-rpc.git
|
||||
|
||||
+34
-11
@@ -6,7 +6,16 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-module
|
||||
include(DownloadExternals)
|
||||
include(CMakeDependentOption)
|
||||
|
||||
project(yuzu)
|
||||
if (APPLE)
|
||||
project(yuzu C CXX ASM)
|
||||
option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
|
||||
else()
|
||||
project(yuzu)
|
||||
endif()
|
||||
|
||||
# Pin build to minimum supported OSX version.
|
||||
# 10.15 supports metal 3 so has additional unsupported MVK extensions
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14.0" CACHE STRING "")
|
||||
|
||||
# Set bundled sdl2/qt as dependent options.
|
||||
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
|
||||
@@ -152,7 +161,6 @@ macro(yuzu_find_packages)
|
||||
"Boost 1.71 boost/1.72.0"
|
||||
"Catch2 2.11 catch2/2.11.0"
|
||||
"fmt 6.2 fmt/6.2.0"
|
||||
"OpenSSL 1.1 openssl/1.1.1f"
|
||||
# can't use until https://github.com/bincrafters/community/issues/1173
|
||||
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
|
||||
"lz4 1.8 lz4/1.9.2"
|
||||
@@ -312,15 +320,6 @@ elseif (TARGET Boost::boost)
|
||||
add_library(boost ALIAS Boost::boost)
|
||||
endif()
|
||||
|
||||
if (NOT TARGET OpenSSL::SSL)
|
||||
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
|
||||
add_library(OpenSSL::SSL ALIAS OpenSSL::OpenSSL)
|
||||
endif()
|
||||
if (NOT TARGET OpenSSL::Crypto)
|
||||
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
|
||||
add_library(OpenSSL::Crypto ALIAS OpenSSL::OpenSSL)
|
||||
endif()
|
||||
|
||||
if (TARGET sdl2::sdl2)
|
||||
# imported from the conan generated sdl2Config.cmake
|
||||
set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)
|
||||
@@ -424,6 +423,30 @@ if (APPLE)
|
||||
# Umbrella framework for everything GUI-related
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
||||
if(NOT OSX_USE_DEFAULT_SEARCH_PATH)
|
||||
# Hack up the path to prioritize the path to built-in OS libraries to
|
||||
# increase the chance of not depending on a bunch of copies of them
|
||||
# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
|
||||
# them into the bundle. Since we optionally depend on libraries which
|
||||
# are not part of OS X (ffmpeg, etc.), however, don't remove the default
|
||||
# path entirely as was done in a previous version of this file. This is
|
||||
# still kinda evil, since it defeats the user's path settings...
|
||||
# See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
|
||||
list(APPEND CMAKE_PREFIX_PATH "/usr")
|
||||
endif()
|
||||
|
||||
# Linker flags.
|
||||
# Drop unreachable code and data.
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
|
||||
|
||||
find_library(APPKIT_LIBRARY AppKit)
|
||||
find_library(APPSERV_LIBRARY ApplicationServices)
|
||||
find_library(CARBON_LIBRARY Carbon)
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
|
||||
find_library(CORESERV_LIBRARY CoreServices)
|
||||
find_library(FOUNDATION_LIBRARY Foundation)
|
||||
find_library(IOK_LIBRARY IOKit)
|
||||
elseif (WIN32)
|
||||
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
|
||||
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
|
||||
|
||||
@@ -51,6 +51,8 @@ endif()
|
||||
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
|
||||
set(HASH_FILES
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
# This module can be used in two different ways.
|
||||
#
|
||||
# When invoked as `cmake -P PostprocessBundle.cmake`, it fixes up an
|
||||
# application folder to be standalone. It bundles all required libraries from
|
||||
# the system and fixes up library IDs. Any additional shared libraries, like
|
||||
# plugins, that are found under Contents/MacOS/ will be made standalone as well.
|
||||
#
|
||||
# When called with `include(PostprocessBundle)`, it defines a helper
|
||||
# function `postprocess_bundle` that sets up the command form of the
|
||||
# module as a post-build step.
|
||||
|
||||
if(CMAKE_GENERATOR)
|
||||
# Being called as include(PostprocessBundle), so define a helper function.
|
||||
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
|
||||
function(postprocess_bundle target)
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.."
|
||||
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
|
||||
)
|
||||
endfunction()
|
||||
return()
|
||||
endif()
|
||||
|
||||
get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" REALPATH)
|
||||
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
|
||||
|
||||
# Make sure to fix up any additional shared libraries (like plugins) that are
|
||||
# needed.
|
||||
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
|
||||
|
||||
# BundleUtilities doesn't support DYLD_FALLBACK_LIBRARY_PATH behavior, which
|
||||
# makes it sometimes break on libraries that do weird things with @rpath. Specify
|
||||
# equivalent search directories until https://gitlab.kitware.com/cmake/cmake/issues/16625
|
||||
# is fixed and in our minimum CMake version.
|
||||
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib")
|
||||
|
||||
# BundleUtilities is overly verbose, so disable most of its messages
|
||||
function(message)
|
||||
if(NOT ARGV MATCHES "^STATUS;")
|
||||
_message(${ARGV})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
include(BundleUtilities)
|
||||
set(BU_CHMOD_BUNDLE_ITEMS ON)
|
||||
fixup_bundle("${BUNDLE_PATH}" "${extra_libs}" "${extra_dirs}")
|
||||
Vendored
-4
@@ -673,10 +673,6 @@ QTabWidget::pane {
|
||||
border-bottom-left-radius: 2px;
|
||||
}
|
||||
|
||||
QTabWidget::tab-bar {
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
QTabBar {
|
||||
qproperty-drawBase: 0;
|
||||
border-radius: 3px;
|
||||
|
||||
Vendored
+17
-9
@@ -4,6 +4,13 @@ list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules")
|
||||
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules")
|
||||
include(DownloadExternals)
|
||||
|
||||
# xbyak
|
||||
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
|
||||
add_library(xbyak INTERFACE)
|
||||
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
|
||||
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
|
||||
endif()
|
||||
|
||||
# Catch
|
||||
add_library(catch-single-include INTERFACE)
|
||||
target_include_directories(catch-single-include INTERFACE catch/single_include)
|
||||
@@ -66,6 +73,15 @@ if (NOT LIBZIP_FOUND)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
# LibreSSL
|
||||
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
|
||||
add_subdirectory(libressl EXCLUDE_FROM_ALL)
|
||||
target_include_directories(ssl INTERFACE ./libressl/include)
|
||||
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
|
||||
get_directory_property(OPENSSL_LIBRARIES
|
||||
DIRECTORY libressl
|
||||
DEFINITION OPENSSL_LIBS)
|
||||
|
||||
# lurlparser
|
||||
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
|
||||
|
||||
@@ -73,13 +89,5 @@ if (ENABLE_WEB_SERVICE)
|
||||
add_library(httplib INTERFACE)
|
||||
target_include_directories(httplib INTERFACE ./httplib)
|
||||
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
target_link_libraries(httplib INTERFACE OpenSSL::SSL OpenSSL::Crypto)
|
||||
endif()
|
||||
|
||||
if (NOT TARGET xbyak)
|
||||
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
|
||||
add_library(xbyak INTERFACE)
|
||||
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
|
||||
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
|
||||
endif()
|
||||
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
|
||||
endif()
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"file_format_version": "1.0.0",
|
||||
"ICD": {
|
||||
"library_path": "../../../lib/libMoltenVK.dylib",
|
||||
"api_version": "1.0.0"
|
||||
}
|
||||
}
|
||||
+468
@@ -0,0 +1,468 @@
|
||||
/*
|
||||
* mvk_datatypes.h
|
||||
*
|
||||
* Copyright (c) 2015-2020 The Brenwill Workshop Ltd. (http://www.brenwill.com)
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This file contains functions for converting between Vulkan and Metal data types.
|
||||
*
|
||||
* The functions here are used internally by MoltenVK, and are exposed here
|
||||
* as a convenience for use elsewhere within applications using MoltenVK.
|
||||
*/
|
||||
|
||||
#ifndef __mvkDataTypes_h_
|
||||
#define __mvkDataTypes_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif // __cplusplus
|
||||
|
||||
#include "mvk_vulkan.h"
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
#import <CoreGraphics/CoreGraphics.h>
|
||||
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Image properties
|
||||
|
||||
#pragma mark Texture formats
|
||||
|
||||
/** Enumerates the data type of a format. */
|
||||
typedef enum {
|
||||
kMVKFormatNone, /**< Format type is unknown. */
|
||||
kMVKFormatColorHalf, /**< A 16-bit floating point color. */
|
||||
kMVKFormatColorFloat, /**< A 32-bit floating point color. */
|
||||
kMVKFormatColorInt8, /**< A signed 8-bit integer color. */
|
||||
kMVKFormatColorUInt8, /**< An unsigned 8-bit integer color. */
|
||||
kMVKFormatColorInt16, /**< A signed 16-bit integer color. */
|
||||
kMVKFormatColorUInt16, /**< An unsigned 16-bit integer color. */
|
||||
kMVKFormatColorInt32, /**< A signed 32-bit integer color. */
|
||||
kMVKFormatColorUInt32, /**< An unsigned 32-bit integer color. */
|
||||
kMVKFormatDepthStencil, /**< A depth and stencil value. */
|
||||
kMVKFormatCompressed, /**< A block-compressed color. */
|
||||
} MVKFormatType;
|
||||
|
||||
/** Returns whether the VkFormat is supported by this implementation. */
|
||||
bool mvkVkFormatIsSupported(VkFormat vkFormat);
|
||||
|
||||
/** Returns whether the MTLPixelFormat is supported by this implementation. */
|
||||
bool mvkMTLPixelFormatIsSupported(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns the format type corresponding to the specified Vulkan VkFormat, */
|
||||
MVKFormatType mvkFormatTypeFromVkFormat(VkFormat vkFormat);
|
||||
|
||||
/** Returns the format type corresponding to the specified Metal MTLPixelFormat, */
|
||||
MVKFormatType mvkFormatTypeFromMTLPixelFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLPixelFormat corresponding to the specified Vulkan VkFormat,
|
||||
* or returns MTLPixelFormatInvalid if no corresponding MTLPixelFormat exists.
|
||||
*
|
||||
* Not all MTLPixelFormats returned by this function are supported by all GPU's,
|
||||
* and, internally, MoltenVK may substitute and use a different MTLPixelFormat than
|
||||
* is returned by this function for a particular Vulkan VkFormat value.
|
||||
*
|
||||
* Not all macOS GPU's support the MTLPixelFormatDepth24Unorm_Stencil8 pixel format.
|
||||
* Even though this function will return that value when passed the corresponding
|
||||
* VkFormat value, internally, MoltenVK will use the MTLPixelFormatDepth32Float_Stencil8
|
||||
* instead when a GPU does not support the MTLPixelFormatDepth24Unorm_Stencil8 pixel format.
|
||||
* On an macOS device that has more than one GPU, one of the GPU's may support the
|
||||
* MTLPixelFormatDepth24Unorm_Stencil8 pixel format while another may not.
|
||||
*/
|
||||
MTLPixelFormat mvkMTLPixelFormatFromVkFormat(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the Vulkan VkFormat corresponding to the specified Metal MTLPixelFormat,
|
||||
* or returns VK_FORMAT_UNDEFINED if no corresponding VkFormat exists.
|
||||
*/
|
||||
VkFormat mvkVkFormatFromMTLPixelFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel block of the specified Vulkan format.
|
||||
* For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
|
||||
*/
|
||||
uint32_t mvkVkFormatBytesPerBlock(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel block of the specified Metal format.
|
||||
* For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
|
||||
*/
|
||||
uint32_t mvkMTLPixelFormatBytesPerBlock(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size of the compression block, measured in texels for a Vulkan format.
|
||||
* The returned value will be {1, 1} for non-compressed formats.
|
||||
*/
|
||||
VkExtent2D mvkVkFormatBlockTexelSize(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the size of the compression block, measured in texels for a Metal format.
|
||||
* The returned value will be {1, 1} for non-compressed formats.
|
||||
*/
|
||||
VkExtent2D mvkMTLPixelFormatBlockTexelSize(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel of the specified Vulkan format.
|
||||
* The returned value may be fractional for certain compressed formats.
|
||||
*/
|
||||
float mvkVkFormatBytesPerTexel(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel of the specified Metal format.
|
||||
* The returned value may be fractional for certain compressed formats.
|
||||
*/
|
||||
float mvkMTLPixelFormatBytesPerTexel(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a row of texels of the specified Vulkan format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelsPerRow should specify the width in texels, not blocks. The result is rounded
|
||||
* up if texelsPerRow is not an integer multiple of the compression block width.
|
||||
*/
|
||||
size_t mvkVkFormatBytesPerRow(VkFormat vkFormat, uint32_t texelsPerRow);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a row of texels of the specified Metal format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelsPerRow should specify the width in texels, not blocks. The result is rounded
|
||||
* up if texelsPerRow is not an integer multiple of the compression block width.
|
||||
*/
|
||||
size_t mvkMTLPixelFormatBytesPerRow(MTLPixelFormat mtlFormat, uint32_t texelsPerRow);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texture layer of the specified Vulkan format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelRowsPerLayer should specify the height in texels, not blocks. The result is
|
||||
* rounded up if texelRowsPerLayer is not an integer multiple of the compression block height.
|
||||
*/
|
||||
size_t mvkVkFormatBytesPerLayer(VkFormat vkFormat, size_t bytesPerRow, uint32_t texelRowsPerLayer);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texture layer of the specified Metal format.
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelRowsPerLayer should specify the height in texels, not blocks. The result is
|
||||
* rounded up if texelRowsPerLayer is not an integer multiple of the compression block height.
|
||||
*/
|
||||
size_t mvkMTLPixelFormatBytesPerLayer(MTLPixelFormat mtlFormat, size_t bytesPerRow, uint32_t texelRowsPerLayer);
|
||||
|
||||
/** Returns the default properties for the specified Vulkan format. */
|
||||
VkFormatProperties mvkVkFormatProperties(VkFormat vkFormat);
|
||||
|
||||
/** Returns the name of the specified Vulkan format. */
|
||||
const char* mvkVkFormatName(VkFormat vkFormat);
|
||||
|
||||
/** Returns the name of the specified Metal pixel format. */
|
||||
const char* mvkMTLPixelFormatName(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the MTLClearColor value corresponding to the color value in the VkClearValue,
|
||||
* extracting the color value that is VkFormat for the VkFormat.
|
||||
*/
|
||||
MTLClearColor mvkMTLClearColorFromVkClearValue(VkClearValue vkClearValue,
|
||||
VkFormat vkFormat);
|
||||
|
||||
/** Returns the Metal depth value corresponding to the depth value in the specified VkClearValue. */
|
||||
double mvkMTLClearDepthFromVkClearValue(VkClearValue vkClearValue);
|
||||
|
||||
/** Returns the Metal stencil value corresponding to the stencil value in the specified VkClearValue. */
|
||||
uint32_t mvkMTLClearStencilFromVkClearValue(VkClearValue vkClearValue);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat can be used as a depth format. */
|
||||
bool mvkMTLPixelFormatIsDepthFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat can be used as a stencil format. */
|
||||
bool mvkMTLPixelFormatIsStencilFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat is a PVRTC format. */
|
||||
bool mvkMTLPixelFormatIsPVRTCFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns the Metal texture type from the specified Vulkan image properties. */
|
||||
MTLTextureType mvkMTLTextureTypeFromVkImageType(VkImageType vkImageType,
|
||||
uint32_t arraySize,
|
||||
bool isMultisample);
|
||||
|
||||
/** Returns the Vulkan image type from the Metal texture type. */
|
||||
VkImageType mvkVkImageTypeFromMTLTextureType(MTLTextureType mtlTextureType);
|
||||
|
||||
/** Returns the Metal MTLTextureType corresponding to the Vulkan VkImageViewType. */
|
||||
MTLTextureType mvkMTLTextureTypeFromVkImageViewType(VkImageViewType vkImageViewType, bool isMultisample);
|
||||
|
||||
/** Returns the Metal texture usage from the Vulkan image usage taking into considertion usage limits for the pixel format. */
|
||||
MTLTextureUsage mvkMTLTextureUsageFromVkImageUsageFlags(VkImageUsageFlags vkImageUsageFlags, MTLPixelFormat mtlPixFmt);
|
||||
|
||||
/** Returns the Vulkan image usage from the Metal texture usage and format. */
|
||||
VkImageUsageFlags mvkVkImageUsageFlagsFromMTLTextureUsage(MTLTextureUsage mtlUsage, MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the numeric sample count corresponding to the specified Vulkan sample count flag.
|
||||
*
|
||||
* The specified flags value should have only one bit set, otherwise an invalid numeric value will be returned.
|
||||
*/
|
||||
uint32_t mvkSampleCountFromVkSampleCountFlagBits(VkSampleCountFlagBits vkSampleCountFlag);
|
||||
|
||||
/** Returns the Vulkan bit flags corresponding to the numeric sample count, which must be a PoT value. */
|
||||
VkSampleCountFlagBits mvkVkSampleCountFlagBitsFromSampleCount(NSUInteger sampleCount);
|
||||
|
||||
/** Returns the Metal texture swizzle from the Vulkan component swizzle. */
|
||||
MTLTextureSwizzle mvkMTLTextureSwizzleFromVkComponentSwizzle(VkComponentSwizzle vkSwizzle);
|
||||
|
||||
/** Returns all four Metal texture swizzles from the Vulkan component mapping. */
|
||||
MTLTextureSwizzleChannels mvkMTLTextureSwizzleChannelsFromVkComponentMapping(VkComponentMapping vkMapping);
|
||||
|
||||
|
||||
#pragma mark Mipmaps
|
||||
|
||||
/**
|
||||
* Returns the number of mipmap levels available to an image with the specified side dimension.
|
||||
*
|
||||
* If the specified dimension is a power-of-two, the value returned is (log2(dim) + 1).
|
||||
* If the specified dimension is NOT a power-of-two, the value returned is 0, indicating
|
||||
* that the image cannot support mipmaps.
|
||||
*/
|
||||
uint32_t mvkMipmapLevels(uint32_t dim);
|
||||
|
||||
/**
|
||||
* Returns the number of mipmap levels available to an image with the specified extent.
|
||||
*
|
||||
* If each dimension in the specified extent is a power-of-two, the value returned
|
||||
* is MAX(log2(dim) + 1) across both dimensions. If either dimension in the specified
|
||||
* extent is NOT a power-of-two, the value returned is 1, indicating that the image
|
||||
* cannot support mipmaps, and that only the base mip level can be used.
|
||||
*/
|
||||
uint32_t mvkMipmapLevels2D(VkExtent2D extent);
|
||||
|
||||
/**
|
||||
* Returns the number of mipmap levels available to an image with the specified extent.
|
||||
*
|
||||
* If each dimension in the specified extent is a power-of-two, the value returned
|
||||
* is MAX(log2(dim) + 1) across all dimensions. If either dimension in the specified
|
||||
* extent is NOT a power-of-two, the value returned is 1, indicating that the image
|
||||
* cannot support mipmaps, and that only the base mip level can be used.
|
||||
*/
|
||||
uint32_t mvkMipmapLevels3D(VkExtent3D extent);
|
||||
|
||||
/**
|
||||
* Returns the size of the specified zero-based mipmap level,
|
||||
* when the size of the base level is the specified size.
|
||||
*/
|
||||
VkExtent2D mvkMipmapLevelSizeFromBaseSize2D(VkExtent2D baseSize, uint32_t level);
|
||||
|
||||
/**
|
||||
* Returns the size of the specified zero-based mipmap level,
|
||||
* when the size of the base level is the specified size.
|
||||
*/
|
||||
VkExtent3D mvkMipmapLevelSizeFromBaseSize3D(VkExtent3D baseSize, uint32_t level);
|
||||
|
||||
/**
|
||||
* Returns the size of the mipmap base level, when the size of
|
||||
* the specified zero-based mipmap level is the specified size.
|
||||
*/
|
||||
VkExtent2D mvkMipmapBaseSizeFromLevelSize2D(VkExtent2D levelSize, uint32_t level);
|
||||
|
||||
/**
|
||||
* Returns the size of the mipmap base level, when the size of
|
||||
* the specified zero-based mipmap level is the specified size.
|
||||
*/
|
||||
VkExtent3D mvkMipmapBaseSizeFromLevelSize3D(VkExtent3D levelSize, uint32_t level);
|
||||
|
||||
|
||||
#pragma mark Samplers
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLSamplerAddressMode corresponding to the specified Vulkan VkSamplerAddressMode,
|
||||
* or returns MTLSamplerAddressModeMirrorClampToEdge if no corresponding MTLSamplerAddressMode exists.
|
||||
*/
|
||||
MTLSamplerAddressMode mvkMTLSamplerAddressModeFromVkSamplerAddressMode(VkSamplerAddressMode vkMode);
|
||||
|
||||
#ifdef __MAC_OS_X_VERSION_MAX_ALLOWED
|
||||
/**
|
||||
* Returns the Metal MTLSamplerBorderColor corresponding to the specified Vulkan VkBorderColor,
|
||||
* or returns MTLSamplerBorderColorTransparentBlack if no corresponding MTLSamplerBorderColor exists.
|
||||
*/
|
||||
MTLSamplerBorderColor mvkMTLSamplerBorderColorFromVkBorderColor(VkBorderColor vkColor);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLSamplerMinMagFilter corresponding to the specified Vulkan VkFilter,
|
||||
* or returns MTLSamplerMinMagFilterNearest if no corresponding MTLSamplerMinMagFilter exists.
|
||||
*/
|
||||
MTLSamplerMinMagFilter mvkMTLSamplerMinMagFilterFromVkFilter(VkFilter vkFilter);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLSamplerMipFilter corresponding to the specified Vulkan VkSamplerMipmapMode,
|
||||
* or returns MTLSamplerMipFilterNotMipmapped if no corresponding MTLSamplerMipFilter exists.
|
||||
*/
|
||||
MTLSamplerMipFilter mvkMTLSamplerMipFilterFromVkSamplerMipmapMode(VkSamplerMipmapMode vkMode);
|
||||
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Render pipeline
|
||||
|
||||
/** Identifies a particular shading stage in a pipeline. */
|
||||
typedef enum {
|
||||
kMVKShaderStageVertex = 0,
|
||||
kMVKShaderStageTessCtl,
|
||||
kMVKShaderStageTessEval,
|
||||
kMVKShaderStageFragment,
|
||||
kMVKShaderStageCompute,
|
||||
kMVKShaderStageMax
|
||||
} MVKShaderStage;
|
||||
|
||||
/** Returns the Metal MTLColorWriteMask corresponding to the specified Vulkan VkColorComponentFlags. */
|
||||
MTLColorWriteMask mvkMTLColorWriteMaskFromVkChannelFlags(VkColorComponentFlags vkWriteFlags);
|
||||
|
||||
/** Returns the Metal MTLBlendOperation corresponding to the specified Vulkan VkBlendOp. */
|
||||
MTLBlendOperation mvkMTLBlendOperationFromVkBlendOp(VkBlendOp vkBlendOp);
|
||||
|
||||
/** Returns the Metal MTLBlendFactor corresponding to the specified Vulkan VkBlendFactor. */
|
||||
MTLBlendFactor mvkMTLBlendFactorFromVkBlendFactor(VkBlendFactor vkBlendFactor);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLVertexFormat corresponding to the specified
|
||||
* Vulkan VkFormat as used as a vertex attribute format.
|
||||
*/
|
||||
MTLVertexFormat mvkMTLVertexFormatFromVkFormat(VkFormat vkFormat);
|
||||
|
||||
/** Returns the Metal MTLVertexStepFunction corresponding to the specified Vulkan VkVertexInputRate. */
|
||||
MTLVertexStepFunction mvkMTLVertexStepFunctionFromVkVertexInputRate(VkVertexInputRate vkVtxStep);
|
||||
|
||||
/** Returns the Metal MTLPrimitiveType corresponding to the specified Vulkan VkPrimitiveTopology. */
|
||||
MTLPrimitiveType mvkMTLPrimitiveTypeFromVkPrimitiveTopology(VkPrimitiveTopology vkTopology);
|
||||
|
||||
/** Returns the Metal MTLPrimitiveTopologyClass corresponding to the specified Vulkan VkPrimitiveTopology. */
|
||||
MTLPrimitiveTopologyClass mvkMTLPrimitiveTopologyClassFromVkPrimitiveTopology(VkPrimitiveTopology vkTopology);
|
||||
|
||||
/** Returns the Metal MTLTriangleFillMode corresponding to the specified Vulkan VkPolygonMode, */
|
||||
MTLTriangleFillMode mvkMTLTriangleFillModeFromVkPolygonMode(VkPolygonMode vkFillMode);
|
||||
|
||||
/** Returns the Metal MTLLoadAction corresponding to the specified Vulkan VkAttachmentLoadOp. */
|
||||
MTLLoadAction mvkMTLLoadActionFromVkAttachmentLoadOp(VkAttachmentLoadOp vkLoadOp);
|
||||
|
||||
/** Returns the Metal MTLStoreAction corresponding to the specified Vulkan VkAttachmentStoreOp. */
|
||||
MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOp(VkAttachmentStoreOp vkStoreOp, bool hasResolveAttachment);
|
||||
|
||||
/** Returns the Metal MTLViewport corresponding to the specified Vulkan VkViewport. */
|
||||
MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport);
|
||||
|
||||
/** Returns the Metal MTLScissorRect corresponding to the specified Vulkan VkRect2D. */
|
||||
MTLScissorRect mvkMTLScissorRectFromVkRect2D(VkRect2D vkRect);
|
||||
|
||||
/** Returns the Metal MTLCompareFunction corresponding to the specified Vulkan VkCompareOp, */
|
||||
MTLCompareFunction mvkMTLCompareFunctionFromVkCompareOp(VkCompareOp vkOp);
|
||||
|
||||
/** Returns the Metal MTLStencilOperation corresponding to the specified Vulkan VkStencilOp, */
|
||||
MTLStencilOperation mvkMTLStencilOperationFromVkStencilOp(VkStencilOp vkOp);
|
||||
|
||||
/** Returns the Metal MTLCullMode corresponding to the specified Vulkan VkCullModeFlags, */
|
||||
MTLCullMode mvkMTLCullModeFromVkCullModeFlags(VkCullModeFlags vkCull);
|
||||
|
||||
/** Returns the Metal MTLWinding corresponding to the specified Vulkan VkFrontFace, */
|
||||
MTLWinding mvkMTLWindingFromVkFrontFace(VkFrontFace vkWinding);
|
||||
|
||||
/** Returns the Metal MTLIndexType corresponding to the specified Vulkan VkIndexType, */
|
||||
MTLIndexType mvkMTLIndexTypeFromVkIndexType(VkIndexType vkIdxType);
|
||||
|
||||
/** Returns the size, in bytes, of a vertex index of the specified type. */
|
||||
size_t mvkMTLIndexTypeSizeInBytes(MTLIndexType mtlIdxType);
|
||||
|
||||
/** Returns the MoltenVK MVKShaderStage corresponding to the specified Vulkan VkShaderStageFlagBits. */
|
||||
MVKShaderStage mvkShaderStageFromVkShaderStageFlagBits(VkShaderStageFlagBits vkStage);
|
||||
|
||||
/** Returns the Vulkan VkShaderStageFlagBits corresponding to the specified MoltenVK MVKShaderStage. */
|
||||
VkShaderStageFlagBits mvkVkShaderStageFlagBitsFromMVKShaderStage(MVKShaderStage mvkStage);
|
||||
|
||||
/** Returns the Metal MTLWinding corresponding to the specified SPIR-V spv::ExecutionMode. */
|
||||
MTLWinding mvkMTLWindingFromSpvExecutionMode(uint32_t spvMode);
|
||||
|
||||
/** Returns the Metal MTLTessellationPartitionMode corresponding to the specified SPIR-V spv::ExecutionMode. */
|
||||
MTLTessellationPartitionMode mvkMTLTessellationPartitionModeFromSpvExecutionMode(uint32_t spvMode);
|
||||
|
||||
/**
|
||||
* Returns the combination of Metal MTLRenderStage bits corresponding to the specified Vulkan VkPiplineStageFlags,
|
||||
* taking into consideration whether the barrier is to be placed before or after the specified pipeline stages.
|
||||
*/
|
||||
MTLRenderStages mvkMTLRenderStagesFromVkPipelineStageFlags(VkPipelineStageFlags vkStages, bool placeBarrierBefore);
|
||||
|
||||
/** Returns the combination of Metal MTLBarrierScope bits corresponding to the specified Vulkan VkAccessFlags. */
|
||||
MTLBarrierScope mvkMTLBarrierScopeFromVkAccessFlags(VkAccessFlags vkAccess);
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Geometry conversions
|
||||
|
||||
/** Returns a VkExtent2D that corresponds to the specified CGSize. */
|
||||
static inline VkExtent2D mvkVkExtent2DFromCGSize(CGSize cgSize) {
|
||||
VkExtent2D vkExt;
|
||||
vkExt.width = cgSize.width;
|
||||
vkExt.height = cgSize.height;
|
||||
return vkExt;
|
||||
}
|
||||
|
||||
/** Returns a Metal MTLOrigin constructed from a VkOffset3D. */
|
||||
static inline MTLOrigin mvkMTLOriginFromVkOffset3D(VkOffset3D vkOffset) {
|
||||
return MTLOriginMake(vkOffset.x, vkOffset.y, vkOffset.z);
|
||||
}
|
||||
|
||||
/** Returns a Vulkan VkOffset3D constructed from a Metal MTLOrigin. */
|
||||
static inline VkOffset3D mvkVkOffset3DFromMTLSize(MTLOrigin mtlOrigin) {
|
||||
return { (int32_t)mtlOrigin.x, (int32_t)mtlOrigin.y, (int32_t)mtlOrigin.z };
|
||||
}
|
||||
|
||||
/** Returns a Metal MTLSize constructed from a VkExtent3D. */
|
||||
static inline MTLSize mvkMTLSizeFromVkExtent3D(VkExtent3D vkExtent) {
|
||||
return MTLSizeMake(vkExtent.width, vkExtent.height, vkExtent.depth);
|
||||
}
|
||||
|
||||
/** Returns a Vulkan VkExtent3D constructed from a Metal MTLSize. */
|
||||
static inline VkExtent3D mvkVkExtent3DFromMTLSize(MTLSize mtlSize) {
|
||||
return { (uint32_t)mtlSize.width, (uint32_t)mtlSize.height, (uint32_t)mtlSize.depth };
|
||||
}
|
||||
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Memory options
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal private memory (not host visible). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_PRIVATE (VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal shared memory (host visible and coherent). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_SHARED (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal managed memory (host visible and non-coherent). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_MANAGED (VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT)
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal memoryless memory (not host visible and lazily allocated). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_MEMORYLESS (VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT)
|
||||
|
||||
/** Returns the Metal storage mode corresponding to the specified Vulkan memory flags. */
|
||||
MTLStorageMode mvkMTLStorageModeFromVkMemoryPropertyFlags(VkMemoryPropertyFlags vkFlags);
|
||||
|
||||
/** Returns the Metal CPU cache mode corresponding to the specified Vulkan memory flags. */
|
||||
MTLCPUCacheMode mvkMTLCPUCacheModeFromVkMemoryPropertyFlags(VkMemoryPropertyFlags vkFlags);
|
||||
|
||||
/** Returns the Metal resource option flags corresponding to the Metal storage mode and cache mode. */
|
||||
MTLResourceOptions mvkMTLResourceOptions(MTLStorageMode mtlStorageMode, MTLCPUCacheMode mtlCPUCacheMode);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* mvk_vulkan.h
|
||||
*
|
||||
* Copyright (c) 2015-2020 The Brenwill Workshop Ltd. (http://www.brenwill.com)
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* This is a convenience header file that loads vulkan.h with the appropriate Vulkan platform extensions.
|
||||
*
|
||||
* This header automatically enables the VK_EXT_metal_surface Vulkan extension.
|
||||
*
|
||||
* When building for iOS, this header also automatically enables the obsolete VK_MVK_ios_surface Vulkan extension.
|
||||
* When building for macOS, this header also automatically enables the obsolete VK_MVK_macos_surface Vulkan extension.
|
||||
* Both of these extensions are obsolete. Consider using the portable VK_EXT_metal_surface extension instead.
|
||||
*/
|
||||
|
||||
#ifndef __mvk_vulkan_h_
|
||||
#define __mvk_vulkan_h_ 1
|
||||
|
||||
|
||||
#include <Availability.h>
|
||||
|
||||
#define VK_USE_PLATFORM_METAL_EXT 1
|
||||
|
||||
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
|
||||
# define VK_USE_PLATFORM_IOS_MVK 1
|
||||
#endif
|
||||
|
||||
#ifdef __MAC_OS_X_VERSION_MAX_ALLOWED
|
||||
# define VK_USE_PLATFORM_MACOS_MVK 1
|
||||
#endif
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vulkan-portability/vk_extx_portability_subset.h>
|
||||
|
||||
#endif
|
||||
+1034
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,76 @@
|
||||
#ifndef VK_EXTX_PORTABILITY_SUBSET_H_
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_H_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2018 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
/*
|
||||
Please Note: This extension is currently defined as "EXTX", meaning "multivendor experimental".
|
||||
That means the definition of this extension is in active development, and may break compatibility
|
||||
between point releases (defined as any increment of VK_EXTX_PORTABILITY_SUBSET_SPEC_VERSION).
|
||||
You are free to explore the extension and provide feedback, but it is not recommended to use this
|
||||
extension for shipping applications, particularly applications that require the driver implementing this
|
||||
extension to be linked dynamically and potentially "dropped-in" to the application execution environment.
|
||||
*/
|
||||
|
||||
#include "vulkan/vulkan.h"
|
||||
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_SPEC_VERSION 1
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_EXTENSION_NAME "VK_EXTX_portability_subset"
|
||||
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_EXTENSION_ID 164
|
||||
// See enum_offset() from https://www.khronos.org/registry/vulkan/specs/1.1/styleguide.html#_assigning_extension_token_values
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(x) \
|
||||
((VkStructureType)(1000000000 + 1000 * (VK_EXTX_PORTABILITY_SUBSET_EXTENSION_ID - 1) + x))
|
||||
#define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_EXTX VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(0)
|
||||
#define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_EXTX VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(1)
|
||||
#define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_SUPPORT_EXTX VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(2)
|
||||
|
||||
typedef struct VkPhysicalDevicePortabilitySubsetFeaturesEXTX {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkBool32 triangleFans;
|
||||
VkBool32 separateStencilMaskRef;
|
||||
VkBool32 events;
|
||||
VkBool32 standardImageViews;
|
||||
VkBool32 samplerMipLodBias;
|
||||
} VkPhysicalDevicePortabilitySubsetFeaturesEXTX;
|
||||
|
||||
typedef struct VkPhysicalDevicePortabilitySubsetPropertiesEXTX {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t minVertexInputBindingStrideAlignment;
|
||||
} VkPhysicalDevicePortabilitySubsetPropertiesEXTX;
|
||||
|
||||
typedef struct VkPhysicalDeviceImageViewSupportEXTX {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkImageViewCreateFlags flags;
|
||||
VkImageViewType viewType;
|
||||
VkFormat format;
|
||||
VkComponentMapping components;
|
||||
VkImageAspectFlags aspectMask;
|
||||
} VkPhysicalDeviceImageViewSupportEXTX;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // VK_EXTX_PORTABILITY_SUBSET_H_
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
+1
Submodule externals/libressl added at 7d01cb01cb
@@ -62,10 +62,6 @@ else()
|
||||
-Wno-unused-parameter
|
||||
)
|
||||
|
||||
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
add_compile_options("-stdlib=libc++")
|
||||
endif()
|
||||
|
||||
# Set file offset size to 64 bits.
|
||||
#
|
||||
# On modern Unixes, this is typically already the case. The lone exception is
|
||||
|
||||
@@ -180,11 +180,12 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<
|
||||
|
||||
// Copy output header
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
std::vector<u8> output_params(response_data.total_size);
|
||||
if (behavior_info.IsElapsedFrameCountSupported()) {
|
||||
response_data.frame_count = 0x10;
|
||||
response_data.total_size += 0x10;
|
||||
response_data.render_info = sizeof(RendererInfo);
|
||||
response_data.total_size += sizeof(RendererInfo);
|
||||
}
|
||||
|
||||
std::vector<u8> output_params(response_data.total_size);
|
||||
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
|
||||
// Copy output memory pool entries
|
||||
@@ -219,6 +220,17 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<
|
||||
return Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (behavior_info.IsElapsedFrameCountSupported()) {
|
||||
const std::size_t renderer_info_offset{
|
||||
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
|
||||
response_data.effects_size + response_data.sinks_size +
|
||||
response_data.performance_manager_size + response_data.behavior_size};
|
||||
RendererInfo renderer_info{};
|
||||
renderer_info.elasped_frame_count = elapsed_frame_count;
|
||||
std::memcpy(output_params.data() + renderer_info_offset, &renderer_info,
|
||||
sizeof(RendererInfo));
|
||||
}
|
||||
|
||||
return MakeResult(output_params);
|
||||
}
|
||||
|
||||
@@ -447,6 +459,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
}
|
||||
}
|
||||
audio_out->QueueBuffer(stream, tag, std::move(buffer));
|
||||
elapsed_frame_count++;
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
|
||||
@@ -196,6 +196,12 @@ struct EffectOutStatus {
|
||||
};
|
||||
static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
|
||||
|
||||
struct RendererInfo {
|
||||
u64_le elasped_frame_count{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
@@ -209,7 +215,7 @@ struct UpdateDataHeader {
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
frame_count = 0;
|
||||
render_info = 0;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
@@ -223,8 +229,8 @@ struct UpdateDataHeader {
|
||||
u32_le mixes_size{};
|
||||
u32_le sinks_size{};
|
||||
u32_le performance_manager_size{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le frame_count{};
|
||||
u32_le splitter_size{};
|
||||
u32_le render_info{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
u32_le total_size{};
|
||||
};
|
||||
@@ -258,6 +264,7 @@ private:
|
||||
std::unique_ptr<AudioOut> audio_out;
|
||||
StreamPtr stream;
|
||||
Core::Memory::Memory& memory;
|
||||
std::size_t elapsed_frame_count{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -32,6 +32,8 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
DEPENDS
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
|
||||
+30
-67
@@ -11,7 +11,7 @@
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
inline int RegToIndex(const Xbyak::Reg& reg) {
|
||||
inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
|
||||
using Kind = Xbyak::Reg::Kind;
|
||||
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
|
||||
"RegSet only support GPRs and XMM registers.");
|
||||
@@ -19,17 +19,17 @@ inline int RegToIndex(const Xbyak::Reg& reg) {
|
||||
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
|
||||
}
|
||||
|
||||
inline Xbyak::Reg64 IndexToReg64(int reg_index) {
|
||||
inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
|
||||
ASSERT(reg_index < 16);
|
||||
return Xbyak::Reg64(reg_index);
|
||||
return Xbyak::Reg64(static_cast<int>(reg_index));
|
||||
}
|
||||
|
||||
inline Xbyak::Xmm IndexToXmm(int reg_index) {
|
||||
inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
|
||||
ASSERT(reg_index >= 16 && reg_index < 32);
|
||||
return Xbyak::Xmm(reg_index - 16);
|
||||
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
|
||||
}
|
||||
|
||||
inline Xbyak::Reg IndexToReg(int reg_index) {
|
||||
inline Xbyak::Reg IndexToReg(std::size_t reg_index) {
|
||||
if (reg_index < 16) {
|
||||
return IndexToReg64(reg_index);
|
||||
} else {
|
||||
@@ -151,9 +151,13 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
|
||||
|
||||
#endif
|
||||
|
||||
inline void ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
|
||||
size_t needed_frame_size, s32* out_subtraction,
|
||||
s32* out_xmm_offset) {
|
||||
struct ABIFrameInfo {
|
||||
s32 subtraction;
|
||||
s32 xmm_offset;
|
||||
};
|
||||
|
||||
inline ABIFrameInfo ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
|
||||
size_t needed_frame_size) {
|
||||
const auto count = (regs & ABI_ALL_GPRS).count();
|
||||
rsp_alignment -= count * 8;
|
||||
size_t subtraction = 0;
|
||||
@@ -170,33 +174,28 @@ inline void ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
|
||||
rsp_alignment -= subtraction;
|
||||
subtraction += rsp_alignment & 0xF;
|
||||
|
||||
*out_subtraction = (s32)subtraction;
|
||||
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
|
||||
return ABIFrameInfo{static_cast<s32>(subtraction),
|
||||
static_cast<s32>(subtraction - xmm_base_subtraction)};
|
||||
}
|
||||
|
||||
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
|
||||
|
||||
for (std::size_t i = 0; i < regs.size(); ++i) {
|
||||
if (regs[i] && ABI_ALL_GPRS[i]) {
|
||||
code.push(IndexToReg64(static_cast<int>(i)));
|
||||
}
|
||||
}
|
||||
if (subtraction != 0) {
|
||||
code.sub(code.rsp, subtraction);
|
||||
}
|
||||
|
||||
for (int i = 0; i < regs.count(); i++) {
|
||||
if (regs.test(i) & ABI_ALL_GPRS.test(i)) {
|
||||
code.push(IndexToReg64(i));
|
||||
}
|
||||
}
|
||||
|
||||
if (frame_info.subtraction != 0) {
|
||||
code.sub(code.rsp, frame_info.subtraction);
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < regs.size(); ++i) {
|
||||
if (regs[i] && ABI_ALL_XMMS[i]) {
|
||||
code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(static_cast<int>(i)));
|
||||
xmm_offset += 0x10;
|
||||
code.movaps(code.xword[code.rsp + frame_info.xmm_offset], IndexToXmm(i));
|
||||
frame_info.xmm_offset += 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,59 +204,23 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::b
|
||||
|
||||
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
|
||||
|
||||
for (std::size_t i = 0; i < regs.size(); ++i) {
|
||||
if (regs[i] && ABI_ALL_XMMS[i]) {
|
||||
code.movaps(IndexToXmm(static_cast<int>(i)), code.xword[code.rsp + xmm_offset]);
|
||||
xmm_offset += 0x10;
|
||||
code.movaps(IndexToXmm(i), code.xword[code.rsp + frame_info.xmm_offset]);
|
||||
frame_info.xmm_offset += 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
if (subtraction != 0) {
|
||||
code.add(code.rsp, subtraction);
|
||||
if (frame_info.subtraction != 0) {
|
||||
code.add(code.rsp, frame_info.subtraction);
|
||||
}
|
||||
|
||||
// GPRs need to be popped in reverse order
|
||||
for (int i = 15; i >= 0; i--) {
|
||||
if (regs[i]) {
|
||||
code.pop(IndexToReg64(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline size_t ABI_PushRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
|
||||
size_t rsp_alignment,
|
||||
size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
|
||||
for (std::size_t i = 0; i < regs.size(); ++i) {
|
||||
for (std::size_t j = 0; j < regs.size(); ++j) {
|
||||
const std::size_t i = regs.size() - j - 1;
|
||||
if (regs[i] && ABI_ALL_GPRS[i]) {
|
||||
code.push(IndexToReg64(static_cast<int>(i)));
|
||||
}
|
||||
}
|
||||
|
||||
if (subtraction != 0) {
|
||||
code.sub(code.rsp, subtraction);
|
||||
}
|
||||
|
||||
return ABI_SHADOW_SPACE;
|
||||
}
|
||||
|
||||
inline void ABI_PopRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
|
||||
if (subtraction != 0) {
|
||||
code.add(code.rsp, subtraction);
|
||||
}
|
||||
|
||||
// GPRs need to be popped in reverse order
|
||||
for (int i = 15; i >= 0; i--) {
|
||||
if (regs[i]) {
|
||||
code.pop(IndexToReg64(i));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -606,11 +606,11 @@ endif()
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn zip)
|
||||
|
||||
if (YUZU_ENABLE_BOXCAT)
|
||||
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
|
||||
target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json zip)
|
||||
target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
|
||||
@@ -50,7 +50,8 @@ public:
|
||||
}
|
||||
|
||||
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
|
||||
UNIMPLEMENTED();
|
||||
UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
|
||||
MemoryReadCode(pc));
|
||||
}
|
||||
|
||||
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
|
||||
@@ -61,7 +62,7 @@ public:
|
||||
case Dynarmic::A32::Exception::Breakpoint:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -89,8 +90,6 @@ public:
|
||||
|
||||
ARM_Dynarmic_32& parent;
|
||||
std::size_t num_interpreted_instructions{};
|
||||
u64 tpidrro_el0{};
|
||||
u64 tpidr_el0{};
|
||||
};
|
||||
|
||||
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& page_table,
|
||||
@@ -99,7 +98,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
|
||||
config.callbacks = cb.get();
|
||||
// TODO(bunnei): Implement page table for 32-bit
|
||||
// config.page_table = &page_table.pointers;
|
||||
config.coprocessors[15] = std::make_shared<DynarmicCP15>((u32*)&CP15_regs[0]);
|
||||
config.coprocessors[15] = cp15;
|
||||
config.define_unpredictable_behaviour = true;
|
||||
return std::make_unique<Dynarmic::A32::Jit>(config);
|
||||
}
|
||||
@@ -112,13 +111,13 @@ void ARM_Dynarmic_32::Run() {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::Step() {
|
||||
cb->InterpreterFallback(jit->Regs()[15], 1);
|
||||
jit->Step();
|
||||
}
|
||||
|
||||
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: ARM_Interface{system},
|
||||
cb(std::make_unique<DynarmicCallbacks32>(*this)), core_index{core_index},
|
||||
: ARM_Interface{system}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
|
||||
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
|
||||
|
||||
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
|
||||
@@ -154,19 +153,19 @@ void ARM_Dynarmic_32::SetPSTATE(u32 cpsr) {
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_32::GetTlsAddress() const {
|
||||
return CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
|
||||
return cp15->uro;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
|
||||
CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)] = static_cast<u32>(address);
|
||||
cp15->uro = static_cast<u32>(address);
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic_32::GetTPIDR_EL0() const {
|
||||
return cb->tpidr_el0;
|
||||
return cp15->uprw;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
|
||||
cb->tpidr_el0 = value;
|
||||
cp15->uprw = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
|
||||
|
||||
@@ -22,6 +22,7 @@ class Memory;
|
||||
namespace Core {
|
||||
|
||||
class DynarmicCallbacks32;
|
||||
class DynarmicCP15;
|
||||
class DynarmicExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
@@ -66,12 +67,14 @@ private:
|
||||
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A32::Jit>, Common::PairHash>;
|
||||
|
||||
friend class DynarmicCallbacks32;
|
||||
friend class DynarmicCP15;
|
||||
|
||||
std::unique_ptr<DynarmicCallbacks32> cb;
|
||||
JitCacheType jit_cache;
|
||||
std::shared_ptr<Dynarmic::A32::Jit> jit;
|
||||
std::shared_ptr<DynarmicCP15> cp15;
|
||||
std::size_t core_index;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
std::array<u32, 84> CP15_regs{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -98,8 +98,8 @@ public:
|
||||
}
|
||||
[[fallthrough]];
|
||||
default:
|
||||
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:X})",
|
||||
static_cast<std::size_t>(exception), pc);
|
||||
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,79 +2,132 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
|
||||
using Callback = Dynarmic::A32::Coprocessor::Callback;
|
||||
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
|
||||
using CallbackOrAccessTwoWords = Dynarmic::A32::Coprocessor::CallbackOrAccessTwoWords;
|
||||
|
||||
template <>
|
||||
struct fmt::formatter<Dynarmic::A32::CoprocReg> {
|
||||
constexpr auto parse(format_parse_context& ctx) {
|
||||
return ctx.begin();
|
||||
}
|
||||
template <typename FormatContext>
|
||||
auto format(const Dynarmic::A32::CoprocReg& reg, FormatContext& ctx) {
|
||||
return format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
|
||||
}
|
||||
};
|
||||
|
||||
namespace Core {
|
||||
|
||||
static u32 dummy_value;
|
||||
|
||||
std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
|
||||
CoprocReg CRd, CoprocReg CRn,
|
||||
CoprocReg CRm, unsigned opc2) {
|
||||
LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
|
||||
CRm, opc2);
|
||||
return {};
|
||||
}
|
||||
|
||||
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
|
||||
CoprocReg CRm, unsigned opc2) {
|
||||
// TODO(merry): Privileged CP15 registers
|
||||
|
||||
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
|
||||
// CP15_FLUSH_PREFETCH_BUFFER
|
||||
// This is a dummy write, we ignore the value written here.
|
||||
return &CP15[static_cast<std::size_t>(CP15Register::CP15_FLUSH_PREFETCH_BUFFER)];
|
||||
return &dummy_value;
|
||||
}
|
||||
|
||||
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
|
||||
switch (opc2) {
|
||||
case 4:
|
||||
// CP15_DATA_SYNC_BARRIER
|
||||
// This is a dummy write, we ignore the value written here.
|
||||
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_SYNC_BARRIER)];
|
||||
return &dummy_value;
|
||||
case 5:
|
||||
// CP15_DATA_MEMORY_BARRIER
|
||||
// This is a dummy write, we ignore the value written here.
|
||||
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_MEMORY_BARRIER)];
|
||||
default:
|
||||
return {};
|
||||
return &dummy_value;
|
||||
}
|
||||
}
|
||||
|
||||
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
|
||||
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
|
||||
// CP15_THREAD_UPRW
|
||||
return &uprw;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mcr{} p15, {}, <Rt>, {}, {}, {}", two ? "2" : "", opc1, CRn, CRm,
|
||||
opc2);
|
||||
return {};
|
||||
}
|
||||
|
||||
CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mcrr{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
|
||||
return {};
|
||||
}
|
||||
|
||||
CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
|
||||
CoprocReg CRm, unsigned opc2) {
|
||||
// TODO(merry): Privileged CP15 registers
|
||||
|
||||
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
|
||||
switch (opc2) {
|
||||
case 2:
|
||||
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
|
||||
// CP15_THREAD_UPRW
|
||||
return &uprw;
|
||||
case 3:
|
||||
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
|
||||
default:
|
||||
return {};
|
||||
// CP15_THREAD_URO
|
||||
return &uro;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mrc{} p15, {}, <Rt>, {}, {}, {}", two ? "2" : "", opc1, CRn, CRm,
|
||||
opc2);
|
||||
return {};
|
||||
}
|
||||
|
||||
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
|
||||
if (!two && opc == 0 && CRm == CoprocReg::C14) {
|
||||
// CNTPCT
|
||||
const auto callback = static_cast<u64 (*)(Dynarmic::A32::Jit*, void*, u32, u32)>(
|
||||
[](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
|
||||
ARM_Dynarmic_32& parent = *(ARM_Dynarmic_32*)arg;
|
||||
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
|
||||
});
|
||||
return Dynarmic::A32::Coprocessor::Callback{callback, (void*)&parent};
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mrrc{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
|
||||
return {};
|
||||
}
|
||||
|
||||
std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
|
||||
std::optional<u8> option) {
|
||||
if (option) {
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...], {}", two ? "2" : "",
|
||||
long_transfer ? "l" : "", CRd, *option);
|
||||
} else {
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
|
||||
long_transfer ? "l" : "", CRd);
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
|
||||
std::optional<u8> option) {
|
||||
if (option) {
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...], {}", two ? "2" : "",
|
||||
long_transfer ? "l" : "", CRd, *option);
|
||||
} else {
|
||||
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
|
||||
long_transfer ? "l" : "", CRd);
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -10,128 +10,15 @@
|
||||
#include <dynarmic/A32/coprocessor.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
enum class CP15Register {
|
||||
// c0 - Information registers
|
||||
CP15_MAIN_ID,
|
||||
CP15_CACHE_TYPE,
|
||||
CP15_TCM_STATUS,
|
||||
CP15_TLB_TYPE,
|
||||
CP15_CPU_ID,
|
||||
CP15_PROCESSOR_FEATURE_0,
|
||||
CP15_PROCESSOR_FEATURE_1,
|
||||
CP15_DEBUG_FEATURE_0,
|
||||
CP15_AUXILIARY_FEATURE_0,
|
||||
CP15_MEMORY_MODEL_FEATURE_0,
|
||||
CP15_MEMORY_MODEL_FEATURE_1,
|
||||
CP15_MEMORY_MODEL_FEATURE_2,
|
||||
CP15_MEMORY_MODEL_FEATURE_3,
|
||||
CP15_ISA_FEATURE_0,
|
||||
CP15_ISA_FEATURE_1,
|
||||
CP15_ISA_FEATURE_2,
|
||||
CP15_ISA_FEATURE_3,
|
||||
CP15_ISA_FEATURE_4,
|
||||
namespace Core {
|
||||
|
||||
// c1 - Control registers
|
||||
CP15_CONTROL,
|
||||
CP15_AUXILIARY_CONTROL,
|
||||
CP15_COPROCESSOR_ACCESS_CONTROL,
|
||||
|
||||
// c2 - Translation table registers
|
||||
CP15_TRANSLATION_BASE_TABLE_0,
|
||||
CP15_TRANSLATION_BASE_TABLE_1,
|
||||
CP15_TRANSLATION_BASE_CONTROL,
|
||||
CP15_DOMAIN_ACCESS_CONTROL,
|
||||
CP15_RESERVED,
|
||||
|
||||
// c5 - Fault status registers
|
||||
CP15_FAULT_STATUS,
|
||||
CP15_INSTR_FAULT_STATUS,
|
||||
CP15_COMBINED_DATA_FSR = CP15_FAULT_STATUS,
|
||||
CP15_INST_FSR,
|
||||
|
||||
// c6 - Fault Address registers
|
||||
CP15_FAULT_ADDRESS,
|
||||
CP15_COMBINED_DATA_FAR = CP15_FAULT_ADDRESS,
|
||||
CP15_WFAR,
|
||||
CP15_IFAR,
|
||||
|
||||
// c7 - Cache operation registers
|
||||
CP15_WAIT_FOR_INTERRUPT,
|
||||
CP15_PHYS_ADDRESS,
|
||||
CP15_INVALIDATE_INSTR_CACHE,
|
||||
CP15_INVALIDATE_INSTR_CACHE_USING_MVA,
|
||||
CP15_INVALIDATE_INSTR_CACHE_USING_INDEX,
|
||||
CP15_FLUSH_PREFETCH_BUFFER,
|
||||
CP15_FLUSH_BRANCH_TARGET_CACHE,
|
||||
CP15_FLUSH_BRANCH_TARGET_CACHE_ENTRY,
|
||||
CP15_INVALIDATE_DATA_CACHE,
|
||||
CP15_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
|
||||
CP15_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
|
||||
CP15_INVALIDATE_DATA_AND_INSTR_CACHE,
|
||||
CP15_CLEAN_DATA_CACHE,
|
||||
CP15_CLEAN_DATA_CACHE_LINE_USING_MVA,
|
||||
CP15_CLEAN_DATA_CACHE_LINE_USING_INDEX,
|
||||
CP15_DATA_SYNC_BARRIER,
|
||||
CP15_DATA_MEMORY_BARRIER,
|
||||
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE,
|
||||
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
|
||||
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
|
||||
|
||||
// c8 - TLB operations
|
||||
CP15_INVALIDATE_ITLB,
|
||||
CP15_INVALIDATE_ITLB_SINGLE_ENTRY,
|
||||
CP15_INVALIDATE_ITLB_ENTRY_ON_ASID_MATCH,
|
||||
CP15_INVALIDATE_ITLB_ENTRY_ON_MVA,
|
||||
CP15_INVALIDATE_DTLB,
|
||||
CP15_INVALIDATE_DTLB_SINGLE_ENTRY,
|
||||
CP15_INVALIDATE_DTLB_ENTRY_ON_ASID_MATCH,
|
||||
CP15_INVALIDATE_DTLB_ENTRY_ON_MVA,
|
||||
CP15_INVALIDATE_UTLB,
|
||||
CP15_INVALIDATE_UTLB_SINGLE_ENTRY,
|
||||
CP15_INVALIDATE_UTLB_ENTRY_ON_ASID_MATCH,
|
||||
CP15_INVALIDATE_UTLB_ENTRY_ON_MVA,
|
||||
|
||||
// c9 - Data cache lockdown register
|
||||
CP15_DATA_CACHE_LOCKDOWN,
|
||||
|
||||
// c10 - TLB/Memory map registers
|
||||
CP15_TLB_LOCKDOWN,
|
||||
CP15_PRIMARY_REGION_REMAP,
|
||||
CP15_NORMAL_REGION_REMAP,
|
||||
|
||||
// c13 - Thread related registers
|
||||
CP15_PID,
|
||||
CP15_CONTEXT_ID,
|
||||
CP15_THREAD_UPRW, // Thread ID register - User/Privileged Read/Write
|
||||
CP15_THREAD_URO, // Thread ID register - User Read Only (Privileged R/W)
|
||||
CP15_THREAD_PRW, // Thread ID register - Privileged R/W only.
|
||||
|
||||
// c15 - Performance and TLB lockdown registers
|
||||
CP15_PERFORMANCE_MONITOR_CONTROL,
|
||||
CP15_CYCLE_COUNTER,
|
||||
CP15_COUNT_0,
|
||||
CP15_COUNT_1,
|
||||
CP15_READ_MAIN_TLB_LOCKDOWN_ENTRY,
|
||||
CP15_WRITE_MAIN_TLB_LOCKDOWN_ENTRY,
|
||||
CP15_MAIN_TLB_LOCKDOWN_VIRT_ADDRESS,
|
||||
CP15_MAIN_TLB_LOCKDOWN_PHYS_ADDRESS,
|
||||
CP15_MAIN_TLB_LOCKDOWN_ATTRIBUTE,
|
||||
CP15_TLB_DEBUG_CONTROL,
|
||||
|
||||
// Skyeye defined
|
||||
CP15_TLB_FAULT_ADDR,
|
||||
CP15_TLB_FAULT_STATUS,
|
||||
|
||||
// Not an actual register.
|
||||
// All registers should be defined above this.
|
||||
CP15_REGISTER_COUNT,
|
||||
};
|
||||
class ARM_Dynarmic_32;
|
||||
|
||||
class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
|
||||
public:
|
||||
using CoprocReg = Dynarmic::A32::CoprocReg;
|
||||
|
||||
explicit DynarmicCP15(u32* cp15) : CP15(cp15){};
|
||||
explicit DynarmicCP15(ARM_Dynarmic_32& parent) : parent(parent) {}
|
||||
|
||||
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
|
||||
CoprocReg CRn, CoprocReg CRm,
|
||||
@@ -147,6 +34,9 @@ public:
|
||||
std::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
|
||||
std::optional<u8> option) override;
|
||||
|
||||
private:
|
||||
u32* CP15{};
|
||||
ARM_Dynarmic_32& parent;
|
||||
u32 uprw;
|
||||
u32 uro;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -40,7 +40,7 @@ VirtualDir MiiModel() {
|
||||
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>(
|
||||
MiiModelData::SHAPE_MID, "ShapeMid.dat"));
|
||||
|
||||
return std::move(out);
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
|
||||
@@ -23,7 +23,7 @@ VirtualFile PackBFTTF(const std::array<u8, Size>& data, const std::string& name)
|
||||
|
||||
std::vector<u8> bfttf(Size + sizeof(u64));
|
||||
|
||||
u64 offset = 0;
|
||||
size_t offset = 0;
|
||||
Service::NS::EncryptSharedFont(vec, bfttf, offset);
|
||||
return std::make_shared<VectorVfsFile>(std::move(bfttf), name);
|
||||
}
|
||||
|
||||
@@ -14,12 +14,7 @@ namespace Core::Frontend {
|
||||
|
||||
/// Information for the Graphics Backends signifying what type of screen pointer is in
|
||||
/// WindowInformation
|
||||
enum class WindowSystemType {
|
||||
Headless,
|
||||
Windows,
|
||||
X11,
|
||||
Wayland,
|
||||
};
|
||||
enum class WindowSystemType { Headless, Windows, X11, Wayland, MacOS };
|
||||
|
||||
/**
|
||||
* Represents a drawing context that supports graphics operations.
|
||||
@@ -156,6 +151,14 @@ public:
|
||||
return window_info;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns drawing area raw pointer
|
||||
* Unsafe version for MoltenVK to modify pointer
|
||||
*/
|
||||
void*& GetRenderSurface() {
|
||||
return window_info.render_surface;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the framebuffer layout (width, height, and screen regions)
|
||||
* @note This method is thread-safe
|
||||
|
||||
@@ -104,7 +104,7 @@ ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pa
|
||||
// Ensure that we don't leave anything un-freed
|
||||
auto group_guard = detail::ScopeExit([&] {
|
||||
for (const auto& it : page_list.Nodes()) {
|
||||
const auto min_num_pages{std::min(
|
||||
const auto min_num_pages{std::min<size_t>(
|
||||
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
|
||||
chosen_manager.Free(it.GetAddress(), min_num_pages);
|
||||
}
|
||||
@@ -165,7 +165,7 @@ ResultCode MemoryManager::Free(PageLinkedList& page_list, std::size_t num_pages,
|
||||
|
||||
// Free all of the pages
|
||||
for (const auto& it : page_list.Nodes()) {
|
||||
const auto min_num_pages{std::min(
|
||||
const auto min_num_pages{std::min<size_t>(
|
||||
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
|
||||
chosen_manager.Free(it.GetAddress(), min_num_pages);
|
||||
}
|
||||
|
||||
@@ -24,13 +24,9 @@ bool ResourceLimit::Reserve(ResourceType resource, s64 amount, u64 timeout) {
|
||||
const std::size_t index{ResourceTypeToIndex(resource)};
|
||||
|
||||
s64 new_value = current[index] + amount;
|
||||
while (new_value > limit[index] && available[index] + amount <= limit[index]) {
|
||||
if (new_value > limit[index] && available[index] + amount <= limit[index]) {
|
||||
// TODO(bunnei): This is wrong for multicore, we should wait the calling thread for timeout
|
||||
new_value = current[index] + amount;
|
||||
|
||||
if (timeout >= 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (new_value <= limit[index]) {
|
||||
|
||||
@@ -44,6 +44,218 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
|
||||
return static_cast<u32>(std::min(size, max_jpeg_image_size));
|
||||
}
|
||||
|
||||
class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
|
||||
public:
|
||||
explicit IManagerForSystemService(Common::UUID user_id)
|
||||
: ServiceFramework("IManagerForSystemService") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CheckAvailability"},
|
||||
{1, nullptr, "GetAccountId"},
|
||||
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||||
{3, nullptr, "LoadIdTokenCache"},
|
||||
{100, nullptr, "SetSystemProgramIdentification"},
|
||||
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
|
||||
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
|
||||
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
|
||||
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
|
||||
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
|
||||
{120, nullptr, "GetNintendoAccountId"},
|
||||
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
|
||||
{130, nullptr, "GetNintendoAccountUserResourceCache"},
|
||||
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
|
||||
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
|
||||
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
|
||||
{134, nullptr, "RefreshNintendoAccountVerificationUrlCache"}, // 9.0.0+
|
||||
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
|
||||
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
|
||||
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
|
||||
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
|
||||
{150, nullptr, "CreateAuthorizationRequest"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
// 3.0.0+
|
||||
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
|
||||
public:
|
||||
explicit IFloatingRegistrationRequest(Common::UUID user_id)
|
||||
: ServiceFramework("IFloatingRegistrationRequest") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSessionId"},
|
||||
{12, nullptr, "GetAccountId"},
|
||||
{13, nullptr, "GetLinkedNintendoAccountId"},
|
||||
{14, nullptr, "GetNickname"},
|
||||
{15, nullptr, "GetProfileImage"},
|
||||
{21, nullptr, "LoadIdTokenCache"},
|
||||
{100, nullptr, "RegisterUser"}, // [1.0.0-3.0.2] RegisterAsync
|
||||
{101, nullptr, "RegisterUserWithUid"}, // [1.0.0-3.0.2] RegisterWithUidAsync
|
||||
{102, nullptr, "RegisterNetworkServiceAccountAsync"}, // 4.0.0+
|
||||
{103, nullptr, "RegisterNetworkServiceAccountWithUidAsync"}, // 4.0.0+
|
||||
{110, nullptr, "SetSystemProgramIdentification"},
|
||||
{111, nullptr, "EnsureIdTokenCacheAsync"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IAdministrator final : public ServiceFramework<IAdministrator> {
|
||||
public:
|
||||
explicit IAdministrator(Common::UUID user_id) : ServiceFramework("IAdministrator") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CheckAvailability"},
|
||||
{1, nullptr, "GetAccountId"},
|
||||
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||||
{3, nullptr, "LoadIdTokenCache"},
|
||||
{100, nullptr, "SetSystemProgramIdentification"},
|
||||
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
|
||||
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
|
||||
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
|
||||
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
|
||||
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
|
||||
{120, nullptr, "GetNintendoAccountId"},
|
||||
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
|
||||
{130, nullptr, "GetNintendoAccountUserResourceCache"},
|
||||
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
|
||||
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
|
||||
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
|
||||
{134, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsync"}, // 9.0.0+
|
||||
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
|
||||
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
|
||||
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
|
||||
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
|
||||
{150, nullptr, "CreateAuthorizationRequest"},
|
||||
{200, nullptr, "IsRegistered"},
|
||||
{201, nullptr, "RegisterAsync"},
|
||||
{202, nullptr, "UnregisterAsync"},
|
||||
{203, nullptr, "DeleteRegistrationInfoLocally"},
|
||||
{220, nullptr, "SynchronizeProfileAsync"},
|
||||
{221, nullptr, "UploadProfileAsync"},
|
||||
{222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
|
||||
{250, nullptr, "IsLinkedWithNintendoAccount"},
|
||||
{251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
|
||||
{252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
|
||||
{255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
|
||||
{256, nullptr, "ResumeProcedureToUpdateLinkageStateOfNintendoAccount"},
|
||||
{260, nullptr, "CreateProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
|
||||
{261, nullptr, "ResumeProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
|
||||
{280, nullptr, "ProxyProcedureToAcquireApplicationAuthorizationForNintendoAccount"},
|
||||
{290, nullptr, "GetRequestForNintendoAccountUserResourceView"}, // 8.0.0+
|
||||
{300, nullptr, "TryRecoverNintendoAccountUserStateAsync"}, // 6.0.0+
|
||||
{400, nullptr, "IsServiceEntryRequirementCacheRefreshRequiredForOnlinePlay"}, // 6.1.0+
|
||||
{401, nullptr, "RefreshServiceEntryRequirementCacheForOnlinePlayAsync"}, // 6.1.0+
|
||||
{900, nullptr, "GetAuthenticationInfoForWin"}, // 9.0.0+
|
||||
{901, nullptr, "ImportAsyncForWin"}, // 9.0.0+
|
||||
{997, nullptr, "DebugUnlinkNintendoAccountAsync"},
|
||||
{998, nullptr, "DebugSetAvailabilityErrorDetail"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
|
||||
public:
|
||||
explicit IAuthorizationRequest(Common::UUID user_id)
|
||||
: ServiceFramework("IAuthorizationRequest") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSessionId"},
|
||||
{10, nullptr, "InvokeWithoutInteractionAsync"},
|
||||
{19, nullptr, "IsAuthorized"},
|
||||
{20, nullptr, "GetAuthorizationCode"},
|
||||
{21, nullptr, "GetIdToken"},
|
||||
{22, nullptr, "GetState"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
|
||||
public:
|
||||
explicit IOAuthProcedure(Common::UUID user_id) : ServiceFramework("IOAuthProcedure") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "PrepareAsync"},
|
||||
{1, nullptr, "GetRequest"},
|
||||
{2, nullptr, "ApplyResponse"},
|
||||
{3, nullptr, "ApplyResponseAsync"},
|
||||
{10, nullptr, "Suspend"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
// 3.0.0+
|
||||
class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
|
||||
public:
|
||||
explicit IOAuthProcedureForExternalNsa(Common::UUID user_id)
|
||||
: ServiceFramework("IOAuthProcedureForExternalNsa") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "PrepareAsync"},
|
||||
{1, nullptr, "GetRequest"},
|
||||
{2, nullptr, "ApplyResponse"},
|
||||
{3, nullptr, "ApplyResponseAsync"},
|
||||
{10, nullptr, "Suspend"},
|
||||
{100, nullptr, "GetAccountId"},
|
||||
{101, nullptr, "GetLinkedNintendoAccountId"},
|
||||
{102, nullptr, "GetNickname"},
|
||||
{103, nullptr, "GetProfileImage"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IOAuthProcedureForNintendoAccountLinkage final
|
||||
: public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
|
||||
public:
|
||||
explicit IOAuthProcedureForNintendoAccountLinkage(Common::UUID user_id)
|
||||
: ServiceFramework("IOAuthProcedureForNintendoAccountLinkage") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "PrepareAsync"},
|
||||
{1, nullptr, "GetRequest"},
|
||||
{2, nullptr, "ApplyResponse"},
|
||||
{3, nullptr, "ApplyResponseAsync"},
|
||||
{10, nullptr, "Suspend"},
|
||||
{100, nullptr, "GetRequestWithTheme"},
|
||||
{101, nullptr, "IsNetworkServiceAccountReplaced"},
|
||||
{199, nullptr, "GetUrlForIntroductionOfExtraMembership"}, // 2.0.0 - 5.1.0
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class INotifier final : public ServiceFramework<INotifier> {
|
||||
public:
|
||||
explicit INotifier(Common::UUID user_id) : ServiceFramework("INotifier") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSystemEvent"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IProfileCommon : public ServiceFramework<IProfileCommon> {
|
||||
public:
|
||||
explicit IProfileCommon(const char* name, bool editor_commands, Common::UUID user_id,
|
||||
@@ -226,6 +438,54 @@ public:
|
||||
: IProfileCommon("IProfileEditor", true, user_id, profile_manager) {}
|
||||
};
|
||||
|
||||
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
|
||||
public:
|
||||
explicit IAsyncContext(Common::UUID user_id) : ServiceFramework("IAsyncContext") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSystemEvent"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{2, nullptr, "HasDone"},
|
||||
{3, nullptr, "GetResult"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class ISessionObject final : public ServiceFramework<ISessionObject> {
|
||||
public:
|
||||
explicit ISessionObject(Common::UUID user_id) : ServiceFramework("ISessionObject") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{999, nullptr, "Dummy"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
|
||||
public:
|
||||
explicit IGuestLoginRequest(Common::UUID) : ServiceFramework("IGuestLoginRequest") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSessionId"},
|
||||
{11, nullptr, "Unknown"}, // 1.0.0 - 2.3.0 (the name is blank on Switchbrew)
|
||||
{12, nullptr, "GetAccountId"},
|
||||
{13, nullptr, "GetLinkedNintendoAccountId"},
|
||||
{14, nullptr, "GetNickname"},
|
||||
{15, nullptr, "GetProfileImage"},
|
||||
{21, nullptr, "LoadIdTokenCache"}, // 3.0.0+
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||||
public:
|
||||
explicit IManagerForApplication(Common::UUID user_id)
|
||||
@@ -265,6 +525,87 @@ private:
|
||||
Common::UUID user_id;
|
||||
};
|
||||
|
||||
// 6.0.0+
|
||||
class IAsyncNetworkServiceLicenseKindContext final
|
||||
: public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
|
||||
public:
|
||||
explicit IAsyncNetworkServiceLicenseKindContext(Common::UUID user_id)
|
||||
: ServiceFramework("IAsyncNetworkServiceLicenseKindContext") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSystemEvent"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{2, nullptr, "HasDone"},
|
||||
{3, nullptr, "GetResult"},
|
||||
{4, nullptr, "GetNetworkServiceLicenseKind"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
// 8.0.0+
|
||||
class IOAuthProcedureForUserRegistration final
|
||||
: public ServiceFramework<IOAuthProcedureForUserRegistration> {
|
||||
public:
|
||||
explicit IOAuthProcedureForUserRegistration(Common::UUID user_id)
|
||||
: ServiceFramework("IOAuthProcedureForUserRegistration") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "PrepareAsync"},
|
||||
{1, nullptr, "GetRequest"},
|
||||
{2, nullptr, "ApplyResponse"},
|
||||
{3, nullptr, "ApplyResponseAsync"},
|
||||
{10, nullptr, "Suspend"},
|
||||
{100, nullptr, "GetAccountId"},
|
||||
{101, nullptr, "GetLinkedNintendoAccountId"},
|
||||
{102, nullptr, "GetNickname"},
|
||||
{103, nullptr, "GetProfileImage"},
|
||||
{110, nullptr, "RegisterUserAsync"},
|
||||
{111, nullptr, "GetUid"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class DAUTH_O final : public ServiceFramework<DAUTH_O> {
|
||||
public:
|
||||
explicit DAUTH_O(Common::UUID) : ServiceFramework("dauth:o") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"}, // [5.0.0-5.1.0] GeneratePostData
|
||||
{1, nullptr, "LoadAuthenticationTokenCache"}, // 6.0.0+
|
||||
{2, nullptr, "InvalidateAuthenticationTokenCache"}, // 6.0.0+
|
||||
{10, nullptr, "EnsureEdgeTokenCacheAsync"}, // 6.0.0+
|
||||
{11, nullptr, "LoadEdgeTokenCache"}, // 6.0.0+
|
||||
{12, nullptr, "InvalidateEdgeTokenCache"}, // 6.0.0+
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
// 6.0.0+
|
||||
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
|
||||
public:
|
||||
explicit IAsyncResult(Common::UUID user_id) : ServiceFramework("IAsyncResult") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetResult"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{2, nullptr, "IsAvailable"},
|
||||
{3, nullptr, "GetSystemEvent"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
@@ -13,8 +13,8 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
|
||||
{0, nullptr, "EnsureCacheAsync"},
|
||||
{1, nullptr, "LoadCache"},
|
||||
{2, nullptr, "GetDeviceAccountId"},
|
||||
{50, nullptr, "RegisterNotificationTokenAsync"},
|
||||
{51, nullptr, "UnregisterNotificationTokenAsync"},
|
||||
{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
|
||||
{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -17,28 +17,28 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
|
||||
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_SU::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
|
||||
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"},
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{104, nullptr, "GetProfileUpdateNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{106, nullptr, "GetProfileSyncNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
|
||||
{106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+
|
||||
{110, nullptr, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{120, nullptr, "ListOpenUsersInApplication"},
|
||||
{130, nullptr, "ActivateOpenContextRetention"},
|
||||
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, nullptr, "AuthenticateApplicationAsync"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+
|
||||
{120, nullptr, "ListOpenUsersInApplication"}, // 10.0.0+
|
||||
{130, nullptr, "ActivateOpenContextRetention"}, // 6.0.0+
|
||||
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
|
||||
{150, nullptr, "AuthenticateApplicationAsync"}, // 10.0.0+
|
||||
{190, nullptr, "GetUserLastOpenedApplication"}, // 1.0.0 - 9.2.0
|
||||
{191, nullptr, "ActivateOpenContextHolder"}, // 7.0.0+
|
||||
{200, nullptr, "BeginUserRegistration"},
|
||||
{201, nullptr, "CompleteUserRegistration"},
|
||||
{202, nullptr, "CancelUserRegistration"},
|
||||
@@ -46,15 +46,15 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
|
||||
{204, nullptr, "SetUserPosition"},
|
||||
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
|
||||
{206, nullptr, "CompleteUserRegistrationForcibly"},
|
||||
{210, nullptr, "CreateFloatingRegistrationRequest"},
|
||||
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
|
||||
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
|
||||
{210, nullptr, "CreateFloatingRegistrationRequest"}, // 3.0.0+
|
||||
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"}, // 8.0.0+
|
||||
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"}, // 8.0.0+
|
||||
{230, nullptr, "AuthenticateServiceAsync"},
|
||||
{250, nullptr, "GetBaasAccountAdministrator"},
|
||||
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
|
||||
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
|
||||
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"}, // 3.0.0+
|
||||
{299, nullptr, "SuspendBackgroundDaemon"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"}, // 3.0.0+
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
|
||||
@@ -17,23 +17,23 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
|
||||
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U0::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
|
||||
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"},
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
|
||||
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
|
||||
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
|
||||
{102, nullptr, "AuthenticateApplicationAsync"},
|
||||
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
|
||||
{110, nullptr, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{120, nullptr, "CreateGuestLoginRequest"},
|
||||
{130, nullptr, "LoadOpenContext"},
|
||||
{131, nullptr, "ListOpenContextStoredUsers"},
|
||||
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"},
|
||||
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"},
|
||||
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
|
||||
{131, nullptr, "ListOpenContextStoredUsers"}, // 6.0.0+
|
||||
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
|
||||
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
|
||||
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -17,28 +17,29 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
|
||||
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U1::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
|
||||
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"},
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetProfileUpdateNotifier"},
|
||||
{104, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{105, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{106, nullptr, "GetProfileSyncNotifier"},
|
||||
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{104, nullptr, "GetProfileUpdateNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
|
||||
{106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+
|
||||
{110, nullptr, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{130, nullptr, "ActivateOpenContextRetention"},
|
||||
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, nullptr, "AuthenticateApplicationAsync"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+
|
||||
{120, nullptr, "ListOpenUsersInApplication"}, // 10.0.0+
|
||||
{130, nullptr, "ActivateOpenContextRetention"}, // 6.0.0+
|
||||
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
|
||||
{150, nullptr, "AuthenticateApplicationAsync"}, // 10.0.0+
|
||||
{190, nullptr, "GetUserLastOpenedApplication"}, // 1.0.0 - 9.2.0
|
||||
{191, nullptr, "ActivateOpenContextHolder"}, // 7.0.0+
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"}, // 3.0.0+
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
|
||||
@@ -25,7 +25,7 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input,
|
||||
case IoctlCommand::IocGetCharacteristicsCommand:
|
||||
return GetCharacteristics(input, output, output2, version);
|
||||
case IoctlCommand::IocGetTPCMasksCommand:
|
||||
return GetTPCMasks(input, output);
|
||||
return GetTPCMasks(input, output, output2, version);
|
||||
case IoctlCommand::IocGetActiveSlotMaskCommand:
|
||||
return GetActiveSlotMask(input, output);
|
||||
case IoctlCommand::IocZcullGetCtxSizeCommand:
|
||||
@@ -98,17 +98,22 @@ u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vecto
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
std::vector<u8>& output2, IoctlVersion version) {
|
||||
IoctlGpuGetTpcMasksArgs params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
LOG_INFO(Service_NVDRV, "called, mask=0x{:X}, mask_buf_addr=0x{:X}", params.mask_buf_size,
|
||||
params.mask_buf_addr);
|
||||
// TODO(ogniK): Confirm value on hardware
|
||||
if (params.mask_buf_size)
|
||||
params.tpc_mask_size = 4 * 1; // 4 * num_gpc
|
||||
else
|
||||
params.tpc_mask_size = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size);
|
||||
if (params.mask_buffer_size != 0) {
|
||||
params.tcp_mask = 3;
|
||||
}
|
||||
|
||||
if (version == IoctlVersion::Version3) {
|
||||
std::memcpy(output.data(), input.data(), output.size());
|
||||
std::memcpy(output2.data(), ¶ms.tcp_mask, output2.size());
|
||||
} else {
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -92,16 +92,11 @@ private:
|
||||
"IoctlCharacteristics is incorrect size");
|
||||
|
||||
struct IoctlGpuGetTpcMasksArgs {
|
||||
/// [in] TPC mask buffer size reserved by userspace. Should be at least
|
||||
/// sizeof(__u32) * fls(gpc_mask) to receive TPC mask for each GPC.
|
||||
/// [out] full kernel buffer size
|
||||
u32_le mask_buf_size;
|
||||
u32_le reserved;
|
||||
|
||||
/// [in] pointer to TPC mask buffer. It will receive one 32-bit TPC mask per GPC or 0 if
|
||||
/// GPC is not enabled or not present. This parameter is ignored if mask_buf_size is 0.
|
||||
u64_le mask_buf_addr;
|
||||
u64_le tpc_mask_size; // Nintendo add this?
|
||||
u32_le mask_buffer_size{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u64_le mask_buffer_address{};
|
||||
u32_le tcp_mask{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(IoctlGpuGetTpcMasksArgs) == 24,
|
||||
"IoctlGpuGetTpcMasksArgs is incorrect size");
|
||||
@@ -166,7 +161,8 @@ private:
|
||||
|
||||
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
std::vector<u8>& output2, IoctlVersion version);
|
||||
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output, std::vector<u8>& output2,
|
||||
IoctlVersion version);
|
||||
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
+1
-1
@@ -437,7 +437,7 @@ struct Values {
|
||||
bool renderer_debug;
|
||||
int vulkan_device;
|
||||
|
||||
float resolution_factor;
|
||||
u16 resolution_factor{1};
|
||||
int aspect_ratio;
|
||||
int max_anisotropy;
|
||||
bool use_frame_limit;
|
||||
|
||||
@@ -76,7 +76,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
|
||||
int key_code = params.Get("code", 0);
|
||||
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
|
||||
key_button_list->AddKeyButton(key_code, button.get());
|
||||
return std::move(button);
|
||||
return button;
|
||||
}
|
||||
|
||||
void Keyboard::PressKey(int key_code) {
|
||||
|
||||
@@ -145,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
|
||||
// Previously created device is disconnected here. Having two motion devices for 3DS is not
|
||||
// expected.
|
||||
current_device = device_wrapper->device;
|
||||
return std::move(device_wrapper);
|
||||
return device_wrapper;
|
||||
}
|
||||
|
||||
void MotionEmu::BeginTilt(int x, int y) {
|
||||
|
||||
@@ -49,11 +49,11 @@ add_library(video_core STATIC
|
||||
query_cache.h
|
||||
rasterizer_accelerated.cpp
|
||||
rasterizer_accelerated.h
|
||||
rasterizer_cache.cpp
|
||||
rasterizer_cache.h
|
||||
rasterizer_interface.h
|
||||
renderer_base.cpp
|
||||
renderer_base.h
|
||||
renderer_opengl/gl_arb_decompiler.cpp
|
||||
renderer_opengl/gl_arb_decompiler.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_device.cpp
|
||||
@@ -93,6 +93,7 @@ add_library(video_core STATIC
|
||||
renderer_opengl/utils.h
|
||||
sampler_cache.cpp
|
||||
sampler_cache.h
|
||||
shader_cache.h
|
||||
shader/decode/arithmetic.cpp
|
||||
shader/decode/arithmetic_immediate.cpp
|
||||
shader/decode/bfe.cpp
|
||||
@@ -257,3 +258,7 @@ if (MSVC)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
target_include_directories(video_core PRIVATE ../../externals/MoltenVK/include)
|
||||
endif()
|
||||
|
||||
@@ -15,48 +15,47 @@ namespace VideoCommon {
|
||||
|
||||
class BufferBlock {
|
||||
public:
|
||||
bool Overlaps(const VAddr start, const VAddr end) const {
|
||||
bool Overlaps(VAddr start, VAddr end) const {
|
||||
return (cpu_addr < end) && (cpu_addr_end > start);
|
||||
}
|
||||
|
||||
bool IsInside(const VAddr other_start, const VAddr other_end) const {
|
||||
bool IsInside(VAddr other_start, VAddr other_end) const {
|
||||
return cpu_addr <= other_start && other_end <= cpu_addr_end;
|
||||
}
|
||||
|
||||
std::size_t GetOffset(const VAddr in_addr) {
|
||||
std::size_t Offset(VAddr in_addr) const {
|
||||
return static_cast<std::size_t>(in_addr - cpu_addr);
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const {
|
||||
VAddr CpuAddr() const {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddrEnd() const {
|
||||
VAddr CpuAddrEnd() const {
|
||||
return cpu_addr_end;
|
||||
}
|
||||
|
||||
void SetCpuAddr(const VAddr new_addr) {
|
||||
void SetCpuAddr(VAddr new_addr) {
|
||||
cpu_addr = new_addr;
|
||||
cpu_addr_end = new_addr + size;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
std::size_t Size() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
u64 Epoch() const {
|
||||
return epoch;
|
||||
}
|
||||
|
||||
void SetEpoch(u64 new_epoch) {
|
||||
epoch = new_epoch;
|
||||
}
|
||||
|
||||
u64 GetEpoch() {
|
||||
return epoch;
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
|
||||
SetCpuAddr(cpu_addr);
|
||||
explicit BufferBlock(VAddr cpu_addr_, std::size_t size_) : size{size_} {
|
||||
SetCpuAddr(cpu_addr_);
|
||||
}
|
||||
~BufferBlock() = default;
|
||||
|
||||
private:
|
||||
VAddr cpu_addr{};
|
||||
|
||||
@@ -30,12 +30,16 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <typename OwnerBuffer, typename BufferType, typename StreamBuffer>
|
||||
template <typename Buffer, typename BufferType, typename StreamBuffer>
|
||||
class BufferCache {
|
||||
using IntervalSet = boost::icl::interval_set<VAddr>;
|
||||
using IntervalType = typename IntervalSet::interval_type;
|
||||
using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
|
||||
|
||||
static constexpr u64 WRITE_PAGE_BIT = 11;
|
||||
static constexpr u64 BLOCK_PAGE_BITS = 21;
|
||||
static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS;
|
||||
|
||||
public:
|
||||
using BufferInfo = std::pair<BufferType, u64>;
|
||||
|
||||
@@ -43,7 +47,7 @@ public:
|
||||
bool is_written = false, bool use_fast_cbuf = false) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& memory_manager = system.GPU().MemoryManager();
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr_opt) {
|
||||
return {GetEmptyBuffer(size), 0};
|
||||
@@ -55,7 +59,6 @@ public:
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (use_fast_cbuf || size < max_stream_size) {
|
||||
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
|
||||
if (use_fast_cbuf) {
|
||||
u8* dest;
|
||||
@@ -82,7 +85,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
OwnerBuffer block = GetBlock(cpu_addr, size);
|
||||
Buffer* const block = GetBlock(cpu_addr, size);
|
||||
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
|
||||
if (!map) {
|
||||
return {GetEmptyBuffer(size), 0};
|
||||
@@ -98,7 +101,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))};
|
||||
return {block->Handle(), static_cast<u64>(block->Offset(cpu_addr))};
|
||||
}
|
||||
|
||||
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
|
||||
@@ -110,31 +113,37 @@ public:
|
||||
});
|
||||
}
|
||||
|
||||
void Map(std::size_t max_size) {
|
||||
/// Prepares the buffer cache for data uploading
|
||||
/// @param max_size Maximum number of bytes that will be uploaded
|
||||
/// @return True when a stream buffer invalidation was required, false otherwise
|
||||
bool Map(std::size_t max_size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
bool invalidated;
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
|
||||
buffer_offset = buffer_offset_base;
|
||||
|
||||
return invalidated;
|
||||
}
|
||||
|
||||
/// Finishes the upload stream, returns true on bindings invalidation.
|
||||
bool Unmap() {
|
||||
/// Finishes the upload stream
|
||||
void Unmap() {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
|
||||
return std::exchange(invalidated, false);
|
||||
}
|
||||
|
||||
/// Function called at the end of each frame, inteded for deferred operations
|
||||
void TickFrame() {
|
||||
++epoch;
|
||||
|
||||
while (!pending_destruction.empty()) {
|
||||
// Delay at least 4 frames before destruction.
|
||||
// This is due to triple buffering happening on some drivers.
|
||||
static constexpr u64 epochs_to_destroy = 5;
|
||||
if (pending_destruction.front()->GetEpoch() + epochs_to_destroy > epoch) {
|
||||
if (pending_destruction.front()->Epoch() + epochs_to_destroy > epoch) {
|
||||
break;
|
||||
}
|
||||
pending_destruction.pop_front();
|
||||
pending_destruction.pop();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -249,23 +258,21 @@ public:
|
||||
|
||||
protected:
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer)
|
||||
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)},
|
||||
stream_buffer_handle{this->stream_buffer->GetHandle()} {}
|
||||
std::unique_ptr<StreamBuffer> stream_buffer_)
|
||||
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer_)},
|
||||
stream_buffer_handle{stream_buffer->Handle()} {}
|
||||
|
||||
~BufferCache() = default;
|
||||
|
||||
virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
|
||||
virtual std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
|
||||
|
||||
virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
|
||||
|
||||
virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
virtual void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) = 0;
|
||||
|
||||
virtual void DownloadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
virtual void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
u8* data) = 0;
|
||||
|
||||
virtual void CopyBlock(const OwnerBuffer& src, const OwnerBuffer& dst, std::size_t src_offset,
|
||||
virtual void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) = 0;
|
||||
|
||||
virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
|
||||
@@ -321,7 +328,7 @@ protected:
|
||||
}
|
||||
|
||||
private:
|
||||
MapInterval* MapAddress(const OwnerBuffer& block, GPUVAddr gpu_addr, VAddr cpu_addr,
|
||||
MapInterval* MapAddress(const Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr,
|
||||
std::size_t size) {
|
||||
const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
|
||||
if (overlaps.empty()) {
|
||||
@@ -329,11 +336,11 @@ private:
|
||||
const VAddr cpu_addr_end = cpu_addr + size;
|
||||
if (memory_manager.IsGranularRange(gpu_addr, size)) {
|
||||
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
|
||||
UploadBlockData(*block, block->Offset(cpu_addr), size, host_ptr);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
|
||||
UploadBlockData(*block, block->Offset(cpu_addr), size, staging_buffer.data());
|
||||
}
|
||||
return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
|
||||
}
|
||||
@@ -376,7 +383,7 @@ private:
|
||||
return map;
|
||||
}
|
||||
|
||||
void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end,
|
||||
void UpdateBlock(const Buffer* block, VAddr start, VAddr end,
|
||||
const VectorMapInterval& overlaps) {
|
||||
const IntervalType base_interval{start, end};
|
||||
IntervalSet interval_set{};
|
||||
@@ -386,13 +393,13 @@ private:
|
||||
interval_set.subtract(subtract);
|
||||
}
|
||||
for (auto& interval : interval_set) {
|
||||
std::size_t size = interval.upper() - interval.lower();
|
||||
if (size > 0) {
|
||||
staging_buffer.resize(size);
|
||||
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
UploadBlockData(block, block->GetOffset(interval.lower()), size,
|
||||
staging_buffer.data());
|
||||
const std::size_t size = interval.upper() - interval.lower();
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
staging_buffer.resize(size);
|
||||
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
UploadBlockData(*block, block->Offset(interval.lower()), size, staging_buffer.data());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -422,10 +429,14 @@ private:
|
||||
}
|
||||
|
||||
void FlushMap(MapInterval* map) {
|
||||
const auto it = blocks.find(map->start >> BLOCK_PAGE_BITS);
|
||||
ASSERT_OR_EXECUTE(it != blocks.end(), return;);
|
||||
|
||||
std::shared_ptr<Buffer> block = it->second;
|
||||
|
||||
const std::size_t size = map->end - map->start;
|
||||
OwnerBuffer block = blocks[map->start >> block_page_bits];
|
||||
staging_buffer.resize(size);
|
||||
DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data());
|
||||
DownloadBlockData(*block, block->Offset(map->start), size, staging_buffer.data());
|
||||
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
|
||||
map->MarkAsModified(false, 0);
|
||||
}
|
||||
@@ -448,97 +459,89 @@ private:
|
||||
buffer_offset = offset_aligned;
|
||||
}
|
||||
|
||||
OwnerBuffer EnlargeBlock(OwnerBuffer buffer) {
|
||||
const std::size_t old_size = buffer->GetSize();
|
||||
const std::size_t new_size = old_size + block_page_size;
|
||||
const VAddr cpu_addr = buffer->GetCpuAddr();
|
||||
OwnerBuffer new_buffer = CreateBlock(cpu_addr, new_size);
|
||||
CopyBlock(buffer, new_buffer, 0, 0, old_size);
|
||||
buffer->SetEpoch(epoch);
|
||||
pending_destruction.push_back(buffer);
|
||||
std::shared_ptr<Buffer> EnlargeBlock(std::shared_ptr<Buffer> buffer) {
|
||||
const std::size_t old_size = buffer->Size();
|
||||
const std::size_t new_size = old_size + BLOCK_PAGE_SIZE;
|
||||
const VAddr cpu_addr = buffer->CpuAddr();
|
||||
std::shared_ptr<Buffer> new_buffer = CreateBlock(cpu_addr, new_size);
|
||||
CopyBlock(*buffer, *new_buffer, 0, 0, old_size);
|
||||
QueueDestruction(std::move(buffer));
|
||||
|
||||
const VAddr cpu_addr_end = cpu_addr + new_size - 1;
|
||||
u64 page_start = cpu_addr >> block_page_bits;
|
||||
const u64 page_end = cpu_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
blocks[page_start] = new_buffer;
|
||||
++page_start;
|
||||
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
|
||||
for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
|
||||
blocks.insert_or_assign(page_start, new_buffer);
|
||||
}
|
||||
|
||||
return new_buffer;
|
||||
}
|
||||
|
||||
OwnerBuffer MergeBlocks(OwnerBuffer first, OwnerBuffer second) {
|
||||
const std::size_t size_1 = first->GetSize();
|
||||
const std::size_t size_2 = second->GetSize();
|
||||
const VAddr first_addr = first->GetCpuAddr();
|
||||
const VAddr second_addr = second->GetCpuAddr();
|
||||
std::shared_ptr<Buffer> MergeBlocks(std::shared_ptr<Buffer> first,
|
||||
std::shared_ptr<Buffer> second) {
|
||||
const std::size_t size_1 = first->Size();
|
||||
const std::size_t size_2 = second->Size();
|
||||
const VAddr first_addr = first->CpuAddr();
|
||||
const VAddr second_addr = second->CpuAddr();
|
||||
const VAddr new_addr = std::min(first_addr, second_addr);
|
||||
const std::size_t new_size = size_1 + size_2;
|
||||
OwnerBuffer new_buffer = CreateBlock(new_addr, new_size);
|
||||
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
|
||||
CopyBlock(second, new_buffer, 0, new_buffer->GetOffset(second_addr), size_2);
|
||||
first->SetEpoch(epoch);
|
||||
second->SetEpoch(epoch);
|
||||
pending_destruction.push_back(first);
|
||||
pending_destruction.push_back(second);
|
||||
|
||||
std::shared_ptr<Buffer> new_buffer = CreateBlock(new_addr, new_size);
|
||||
CopyBlock(*first, *new_buffer, 0, new_buffer->Offset(first_addr), size_1);
|
||||
CopyBlock(*second, *new_buffer, 0, new_buffer->Offset(second_addr), size_2);
|
||||
QueueDestruction(std::move(first));
|
||||
QueueDestruction(std::move(second));
|
||||
|
||||
const VAddr cpu_addr_end = new_addr + new_size - 1;
|
||||
u64 page_start = new_addr >> block_page_bits;
|
||||
const u64 page_end = cpu_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
blocks[page_start] = new_buffer;
|
||||
++page_start;
|
||||
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
|
||||
for (u64 page_start = new_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
|
||||
blocks.insert_or_assign(page_start, new_buffer);
|
||||
}
|
||||
return new_buffer;
|
||||
}
|
||||
|
||||
OwnerBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
|
||||
OwnerBuffer found;
|
||||
Buffer* GetBlock(VAddr cpu_addr, std::size_t size) {
|
||||
std::shared_ptr<Buffer> found;
|
||||
|
||||
const VAddr cpu_addr_end = cpu_addr + size - 1;
|
||||
u64 page_start = cpu_addr >> block_page_bits;
|
||||
const u64 page_end = cpu_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
|
||||
for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
|
||||
auto it = blocks.find(page_start);
|
||||
if (it == blocks.end()) {
|
||||
if (found) {
|
||||
found = EnlargeBlock(found);
|
||||
} else {
|
||||
const VAddr start_addr = (page_start << block_page_bits);
|
||||
found = CreateBlock(start_addr, block_page_size);
|
||||
blocks[page_start] = found;
|
||||
}
|
||||
} else {
|
||||
if (found) {
|
||||
if (found == it->second) {
|
||||
++page_start;
|
||||
continue;
|
||||
}
|
||||
found = MergeBlocks(found, it->second);
|
||||
} else {
|
||||
found = it->second;
|
||||
continue;
|
||||
}
|
||||
const VAddr start_addr = page_start << BLOCK_PAGE_BITS;
|
||||
found = CreateBlock(start_addr, BLOCK_PAGE_SIZE);
|
||||
blocks.insert_or_assign(page_start, found);
|
||||
continue;
|
||||
}
|
||||
if (!found) {
|
||||
found = it->second;
|
||||
continue;
|
||||
}
|
||||
if (found != it->second) {
|
||||
found = MergeBlocks(std::move(found), it->second);
|
||||
}
|
||||
++page_start;
|
||||
}
|
||||
return found;
|
||||
return found.get();
|
||||
}
|
||||
|
||||
void MarkRegionAsWritten(const VAddr start, const VAddr end) {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
void MarkRegionAsWritten(VAddr start, VAddr end) {
|
||||
const u64 page_end = end >> WRITE_PAGE_BIT;
|
||||
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
|
||||
auto it = written_pages.find(page_start);
|
||||
if (it != written_pages.end()) {
|
||||
it->second = it->second + 1;
|
||||
} else {
|
||||
written_pages[page_start] = 1;
|
||||
written_pages.insert_or_assign(page_start, 1);
|
||||
}
|
||||
++page_start;
|
||||
}
|
||||
}
|
||||
|
||||
void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
void UnmarkRegionAsWritten(VAddr start, VAddr end) {
|
||||
const u64 page_end = end >> WRITE_PAGE_BIT;
|
||||
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
|
||||
auto it = written_pages.find(page_start);
|
||||
if (it != written_pages.end()) {
|
||||
if (it->second > 1) {
|
||||
@@ -547,22 +550,24 @@ private:
|
||||
written_pages.erase(it);
|
||||
}
|
||||
}
|
||||
++page_start;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsRegionWritten(const VAddr start, const VAddr end) const {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
bool IsRegionWritten(VAddr start, VAddr end) const {
|
||||
const u64 page_end = end >> WRITE_PAGE_BIT;
|
||||
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
|
||||
if (written_pages.count(page_start) > 0) {
|
||||
return true;
|
||||
}
|
||||
++page_start;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void QueueDestruction(std::shared_ptr<Buffer> buffer) {
|
||||
buffer->SetEpoch(epoch);
|
||||
pending_destruction.push(std::move(buffer));
|
||||
}
|
||||
|
||||
void MarkForAsyncFlush(MapInterval* map) {
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
|
||||
@@ -574,9 +579,7 @@ private:
|
||||
Core::System& system;
|
||||
|
||||
std::unique_ptr<StreamBuffer> stream_buffer;
|
||||
BufferType stream_buffer_handle{};
|
||||
|
||||
bool invalidated = false;
|
||||
BufferType stream_buffer_handle;
|
||||
|
||||
u8* buffer_ptr = nullptr;
|
||||
u64 buffer_offset = 0;
|
||||
@@ -586,18 +589,15 @@ private:
|
||||
boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
|
||||
mapped_addresses;
|
||||
|
||||
static constexpr u64 write_page_bit = 11;
|
||||
std::unordered_map<u64, u32> written_pages;
|
||||
std::unordered_map<u64, std::shared_ptr<Buffer>> blocks;
|
||||
|
||||
static constexpr u64 block_page_bits = 21;
|
||||
static constexpr u64 block_page_size = 1ULL << block_page_bits;
|
||||
std::unordered_map<u64, OwnerBuffer> blocks;
|
||||
|
||||
std::list<OwnerBuffer> pending_destruction;
|
||||
std::queue<std::shared_ptr<Buffer>> pending_destruction;
|
||||
u64 epoch = 0;
|
||||
u64 modified_ticks = 0;
|
||||
|
||||
std::vector<u8> staging_buffer;
|
||||
|
||||
std::list<MapInterval*> marked_for_unregister;
|
||||
|
||||
std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;
|
||||
|
||||
@@ -93,6 +93,7 @@ public:
|
||||
virtual SamplerDescriptor AccessBoundSampler(ShaderType stage, u64 offset) const = 0;
|
||||
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
|
||||
u64 offset) const = 0;
|
||||
virtual SamplerDescriptor AccessSampler(u32 handle) const = 0;
|
||||
virtual u32 GetBoundBuffer() const = 0;
|
||||
|
||||
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;
|
||||
|
||||
@@ -92,8 +92,11 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
|
||||
ASSERT(stage == ShaderType::Compute);
|
||||
const auto& tex_info_buffer = launch_description.const_buffer_config[const_buffer];
|
||||
const GPUVAddr tex_info_address = tex_info_buffer.Address() + offset;
|
||||
return AccessSampler(memory_manager.Read<u32>(tex_info_address));
|
||||
}
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const {
|
||||
const Texture::TextureHandle tex_handle{handle};
|
||||
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
|
||||
SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
|
||||
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
|
||||
|
||||
@@ -219,6 +219,8 @@ public:
|
||||
SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
|
||||
u64 offset) const override;
|
||||
|
||||
SamplerDescriptor AccessSampler(u32 handle) const override;
|
||||
|
||||
u32 GetBoundBuffer() const override {
|
||||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
@@ -740,8 +740,11 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
|
||||
const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
|
||||
const auto& tex_info_buffer = shader.const_buffers[const_buffer];
|
||||
const GPUVAddr tex_info_address = tex_info_buffer.address + offset;
|
||||
return AccessSampler(memory_manager.Read<u32>(tex_info_address));
|
||||
}
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const {
|
||||
const Texture::TextureHandle tex_handle{handle};
|
||||
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
|
||||
SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
|
||||
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
|
||||
|
||||
@@ -1404,6 +1404,8 @@ public:
|
||||
SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
|
||||
u64 offset) const override;
|
||||
|
||||
SamplerDescriptor AccessSampler(u32 handle) const override;
|
||||
|
||||
u32 GetBoundBuffer() const override {
|
||||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
@@ -14,22 +14,16 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
|
||||
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
|
||||
|
||||
namespace Tegra {
|
||||
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r9;
|
||||
static const Xbyak::Reg64 REGISTERS = Xbyak::util::r10;
|
||||
static const Xbyak::Reg64 STATE = Xbyak::util::r11;
|
||||
static const Xbyak::Reg64 NEXT_PARAMETER = Xbyak::util::r12;
|
||||
static const Xbyak::Reg32 RESULT = Xbyak::util::r13d;
|
||||
static const Xbyak::Reg64 RESULT_64 = Xbyak::util::r13;
|
||||
static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
|
||||
static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
|
||||
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
|
||||
static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
|
||||
static const Xbyak::Reg64 METHOD_ADDRESS_64 = Xbyak::util::r14;
|
||||
static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
|
||||
|
||||
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
|
||||
PARAMETERS,
|
||||
REGISTERS,
|
||||
STATE,
|
||||
NEXT_PARAMETER,
|
||||
RESULT,
|
||||
PARAMETERS,
|
||||
METHOD_ADDRESS,
|
||||
BRANCH_HOLDER,
|
||||
});
|
||||
@@ -53,32 +47,32 @@ void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
|
||||
JITState state{};
|
||||
state.maxwell3d = &maxwell3d;
|
||||
state.registers = {};
|
||||
state.parameters = parameters.data();
|
||||
program(&state);
|
||||
program(&state, parameters.data());
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
|
||||
const bool is_a_zero = opcode.src_a == 0;
|
||||
const bool is_b_zero = opcode.src_b == 0;
|
||||
const bool valid_operation = !is_a_zero && !is_b_zero;
|
||||
const bool is_move_operation = !is_a_zero && is_b_zero;
|
||||
[[maybe_unused]] const bool is_move_operation = !is_a_zero && is_b_zero;
|
||||
const bool has_zero_register = is_a_zero || is_b_zero;
|
||||
const bool no_zero_reg_skip = opcode.alu_operation == Macro::ALUOperation::AddWithCarry ||
|
||||
opcode.alu_operation == Macro::ALUOperation::SubtractWithBorrow;
|
||||
|
||||
Xbyak::Reg64 src_a;
|
||||
Xbyak::Reg32 src_a;
|
||||
Xbyak::Reg32 src_b;
|
||||
|
||||
if (!optimizer.zero_reg_skip) {
|
||||
src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
|
||||
src_b = Compile_GetRegister(opcode.src_b, ebx);
|
||||
if (!optimizer.zero_reg_skip || no_zero_reg_skip) {
|
||||
src_a = Compile_GetRegister(opcode.src_a, RESULT);
|
||||
src_b = Compile_GetRegister(opcode.src_b, eax);
|
||||
} else {
|
||||
if (!is_a_zero) {
|
||||
src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
|
||||
src_a = Compile_GetRegister(opcode.src_a, RESULT);
|
||||
}
|
||||
if (!is_b_zero) {
|
||||
src_b = Compile_GetRegister(opcode.src_b, ebx);
|
||||
src_b = Compile_GetRegister(opcode.src_b, eax);
|
||||
}
|
||||
}
|
||||
Xbyak::Label skip_carry{};
|
||||
|
||||
bool has_emitted = false;
|
||||
|
||||
@@ -190,7 +184,8 @@ void MacroJITx64Impl::Compile_AddImmediate(Macro::Opcode opcode) {
|
||||
opcode.result_operation == Macro::ResultOperation::MoveAndSetMethod) {
|
||||
if (next_opcode.has_value()) {
|
||||
const auto next = *next_opcode;
|
||||
if (next.result_operation == Macro::ResultOperation::MoveAndSetMethod) {
|
||||
if (next.result_operation == Macro::ResultOperation::MoveAndSetMethod &&
|
||||
opcode.dst == next.dst) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -244,10 +239,10 @@ void MacroJITx64Impl::Compile_ExtractInsert(Macro::Opcode opcode) {
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
|
||||
auto dst = Compile_GetRegister(opcode.src_a, eax);
|
||||
auto src = Compile_GetRegister(opcode.src_b, RESULT);
|
||||
const auto dst = Compile_GetRegister(opcode.src_a, ecx);
|
||||
const auto src = Compile_GetRegister(opcode.src_b, RESULT);
|
||||
|
||||
shr(src, al);
|
||||
shr(src, dst.cvt8());
|
||||
if (opcode.bf_size != 0 && opcode.bf_size != 31) {
|
||||
and_(src, opcode.GetBitfieldMask());
|
||||
} else if (opcode.bf_size == 0) {
|
||||
@@ -263,8 +258,8 @@ void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
|
||||
auto dst = Compile_GetRegister(opcode.src_a, eax);
|
||||
auto src = Compile_GetRegister(opcode.src_b, RESULT);
|
||||
const auto dst = Compile_GetRegister(opcode.src_a, ecx);
|
||||
const auto src = Compile_GetRegister(opcode.src_b, RESULT);
|
||||
|
||||
if (opcode.bf_src_bit != 0) {
|
||||
shr(src, opcode.bf_src_bit);
|
||||
@@ -273,18 +268,11 @@ void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
|
||||
if (opcode.bf_size != 31) {
|
||||
and_(src, opcode.GetBitfieldMask());
|
||||
}
|
||||
shl(src, al);
|
||||
shl(src, dst.cvt8());
|
||||
|
||||
Compile_ProcessResult(opcode.result_operation, opcode.dst);
|
||||
}
|
||||
|
||||
static u32 Read(Engines::Maxwell3D* maxwell3d, u32 method) {
|
||||
return maxwell3d->GetRegisterValue(method);
|
||||
}
|
||||
|
||||
static void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
|
||||
maxwell3d->CallMethodFromMME(method_address.address, value);
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
|
||||
if (optimizer.zero_reg_skip && opcode.src_a == 0) {
|
||||
if (opcode.immediate == 0) {
|
||||
@@ -302,22 +290,34 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
|
||||
sub(result, opcode.immediate * -1);
|
||||
}
|
||||
}
|
||||
Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
|
||||
mov(Common::X64::ABI_PARAM1, qword[STATE]);
|
||||
mov(Common::X64::ABI_PARAM2, RESULT);
|
||||
Common::X64::CallFarFunction(*this, &Read);
|
||||
Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
|
||||
mov(RESULT, Common::X64::ABI_RETURN.cvt32());
|
||||
|
||||
// Equivalent to Engines::Maxwell3D::GetRegisterValue:
|
||||
if (optimizer.enable_asserts) {
|
||||
Xbyak::Label pass_range_check;
|
||||
cmp(RESULT, static_cast<u32>(Engines::Maxwell3D::Regs::NUM_REGS));
|
||||
jb(pass_range_check);
|
||||
int3();
|
||||
L(pass_range_check);
|
||||
}
|
||||
mov(rax, qword[STATE]);
|
||||
mov(RESULT,
|
||||
dword[rax + offsetof(Engines::Maxwell3D, regs) +
|
||||
offsetof(Engines::Maxwell3D::Regs, reg_array) + RESULT.cvt64() * sizeof(u32)]);
|
||||
|
||||
Compile_ProcessResult(opcode.result_operation, opcode.dst);
|
||||
}
|
||||
|
||||
static void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
|
||||
maxwell3d->CallMethodFromMME(method_address.address, value);
|
||||
}
|
||||
|
||||
void Tegra::MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
|
||||
Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
|
||||
Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
|
||||
mov(Common::X64::ABI_PARAM1, qword[STATE]);
|
||||
mov(Common::X64::ABI_PARAM2, METHOD_ADDRESS);
|
||||
mov(Common::X64::ABI_PARAM3, value);
|
||||
Common::X64::CallFarFunction(*this, &Send);
|
||||
Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
|
||||
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
|
||||
|
||||
Xbyak::Label dont_process{};
|
||||
// Get increment
|
||||
@@ -329,7 +329,7 @@ void Tegra::MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
|
||||
and_(METHOD_ADDRESS, 0xfff);
|
||||
shr(ecx, 12);
|
||||
and_(ecx, 0x3f);
|
||||
lea(eax, ptr[rcx + METHOD_ADDRESS_64]);
|
||||
lea(eax, ptr[rcx + METHOD_ADDRESS.cvt64()]);
|
||||
sal(ecx, 12);
|
||||
or_(eax, ecx);
|
||||
|
||||
@@ -421,19 +421,15 @@ void MacroJITx64Impl::Compile() {
|
||||
bool keep_executing = true;
|
||||
labels.fill(Xbyak::Label());
|
||||
|
||||
Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
|
||||
Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
|
||||
// JIT state
|
||||
mov(STATE, Common::X64::ABI_PARAM1);
|
||||
mov(PARAMETERS, qword[Common::X64::ABI_PARAM1 +
|
||||
static_cast<Xbyak::uint32>(offsetof(JITState, parameters))]);
|
||||
mov(REGISTERS, Common::X64::ABI_PARAM1);
|
||||
add(REGISTERS, static_cast<Xbyak::uint32>(offsetof(JITState, registers)));
|
||||
mov(PARAMETERS, Common::X64::ABI_PARAM2);
|
||||
xor_(RESULT, RESULT);
|
||||
xor_(METHOD_ADDRESS, METHOD_ADDRESS);
|
||||
xor_(NEXT_PARAMETER, NEXT_PARAMETER);
|
||||
xor_(BRANCH_HOLDER, BRANCH_HOLDER);
|
||||
|
||||
mov(dword[REGISTERS + 4], Compile_FetchParameter());
|
||||
mov(dword[STATE + offsetof(JITState, registers) + 4], Compile_FetchParameter());
|
||||
|
||||
// Track get register for zero registers and mark it as no-op
|
||||
optimizer.zero_reg_skip = true;
|
||||
@@ -446,6 +442,9 @@ void MacroJITx64Impl::Compile() {
|
||||
// one if our register isn't "dirty"
|
||||
optimizer.optimize_for_method_move = true;
|
||||
|
||||
// Enable run-time assertions in JITted code
|
||||
optimizer.enable_asserts = false;
|
||||
|
||||
// Check to see if we can skip emitting certain instructions
|
||||
Optimizer_ScanFlags();
|
||||
|
||||
@@ -463,7 +462,7 @@ void MacroJITx64Impl::Compile() {
|
||||
|
||||
L(end_of_code);
|
||||
|
||||
Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
|
||||
Common::X64::ABI_PopRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
|
||||
ret();
|
||||
ready();
|
||||
program = getCode<ProgramType>();
|
||||
@@ -537,8 +536,8 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
|
||||
}
|
||||
|
||||
Xbyak::Reg32 Tegra::MacroJITx64Impl::Compile_FetchParameter() {
|
||||
mov(eax, dword[PARAMETERS + NEXT_PARAMETER * sizeof(u32)]);
|
||||
inc(NEXT_PARAMETER);
|
||||
mov(eax, dword[PARAMETERS]);
|
||||
add(PARAMETERS, sizeof(u32));
|
||||
return eax;
|
||||
}
|
||||
|
||||
@@ -547,41 +546,22 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
|
||||
// Register 0 is always zero
|
||||
xor_(dst, dst);
|
||||
} else {
|
||||
mov(dst, dword[REGISTERS + index * sizeof(u32)]);
|
||||
mov(dst, dword[STATE + offsetof(JITState, registers) + index * sizeof(u32)]);
|
||||
}
|
||||
|
||||
return dst;
|
||||
}
|
||||
|
||||
Xbyak::Reg64 Tegra::MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg64 dst) {
|
||||
if (index == 0) {
|
||||
// Register 0 is always zero
|
||||
xor_(dst, dst);
|
||||
} else {
|
||||
mov(dst, dword[REGISTERS + index * sizeof(u32)]);
|
||||
}
|
||||
|
||||
return dst;
|
||||
}
|
||||
|
||||
void Tegra::MacroJITx64Impl::Compile_WriteCarry(Xbyak::Reg64 dst) {
|
||||
Xbyak::Label zero{}, end{};
|
||||
xor_(ecx, ecx);
|
||||
shr(dst, 32);
|
||||
setne(cl);
|
||||
mov(dword[STATE + offsetof(JITState, carry_flag)], ecx);
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
|
||||
auto SetRegister = [=](u32 reg, Xbyak::Reg32 result) {
|
||||
const auto SetRegister = [this](u32 reg, const Xbyak::Reg32& result) {
|
||||
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
|
||||
// register.
|
||||
if (reg == 0) {
|
||||
return;
|
||||
}
|
||||
mov(dword[REGISTERS + reg * sizeof(u32)], result);
|
||||
mov(dword[STATE + offsetof(JITState, registers) + reg * sizeof(u32)], result);
|
||||
};
|
||||
auto SetMethodAddress = [=](Xbyak::Reg32 reg) { mov(METHOD_ADDRESS, reg); };
|
||||
const auto SetMethodAddress = [this](const Xbyak::Reg32& reg) { mov(METHOD_ADDRESS, reg); };
|
||||
|
||||
switch (operation) {
|
||||
case Macro::ResultOperation::IgnoreAndFetch:
|
||||
|
||||
@@ -55,8 +55,6 @@ private:
|
||||
|
||||
Xbyak::Reg32 Compile_FetchParameter();
|
||||
Xbyak::Reg32 Compile_GetRegister(u32 index, Xbyak::Reg32 dst);
|
||||
Xbyak::Reg64 Compile_GetRegister(u32 index, Xbyak::Reg64 dst);
|
||||
void Compile_WriteCarry(Xbyak::Reg64 dst);
|
||||
|
||||
void Compile_ProcessResult(Macro::ResultOperation operation, u32 reg);
|
||||
void Compile_Send(Xbyak::Reg32 value);
|
||||
@@ -67,11 +65,10 @@ private:
|
||||
struct JITState {
|
||||
Engines::Maxwell3D* maxwell3d{};
|
||||
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers{};
|
||||
const u32* parameters{};
|
||||
u32 carry_flag{};
|
||||
};
|
||||
static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
|
||||
using ProgramType = void (*)(JITState*);
|
||||
using ProgramType = void (*)(JITState*, const u32*);
|
||||
|
||||
struct OptimizerState {
|
||||
bool can_skip_carry{};
|
||||
@@ -79,14 +76,15 @@ private:
|
||||
bool zero_reg_skip{};
|
||||
bool skip_dummy_addimmediate{};
|
||||
bool optimize_for_method_move{};
|
||||
bool enable_asserts{};
|
||||
};
|
||||
OptimizerState optimizer{};
|
||||
|
||||
std::optional<Macro::Opcode> next_opcode{};
|
||||
ProgramType program{nullptr};
|
||||
|
||||
std::array<Xbyak::Label, MAX_CODE_SIZE> labels{};
|
||||
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip{};
|
||||
std::array<Xbyak::Label, MAX_CODE_SIZE> labels;
|
||||
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip;
|
||||
Xbyak::Label end_of_code{};
|
||||
|
||||
bool is_delay_slot{};
|
||||
|
||||
@@ -210,10 +210,11 @@ bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t si
|
||||
return range == inner_size;
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
|
||||
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer,
|
||||
const std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
std::size_t page_index{gpu_src_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_src_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
@@ -234,11 +235,11 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
|
||||
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
|
||||
const std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
std::size_t page_index{gpu_src_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_src_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
@@ -259,10 +260,11 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
std::size_t page_index{gpu_dest_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_dest_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
@@ -283,11 +285,11 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
std::size_t page_index{gpu_dest_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_dest_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
@@ -306,16 +308,18 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
|
||||
const std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlock(src_addr, tmp_buffer.data(), size);
|
||||
WriteBlock(dest_addr, tmp_buffer.data(), size);
|
||||
ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
|
||||
WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
|
||||
const std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
|
||||
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
|
||||
ReadBlockUnsafe(gpu_src_addr, tmp_buffer.data(), size);
|
||||
WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
|
||||
|
||||
@@ -79,9 +79,9 @@ public:
|
||||
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
|
||||
* Flushes and Invalidations, respectively to each operation.
|
||||
*/
|
||||
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
|
||||
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
|
||||
void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
|
||||
void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
|
||||
@@ -93,9 +93,9 @@ public:
|
||||
* WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
|
||||
* being flushed.
|
||||
*/
|
||||
void ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
|
||||
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
|
||||
void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
|
||||
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* IsGranularRange checks if a gpu region can be simply read with a pointer
|
||||
|
||||
@@ -220,8 +220,8 @@ private:
|
||||
return cache_begin < addr_end && addr_begin < cache_end;
|
||||
};
|
||||
|
||||
const u64 page_end = addr_end >> PAGE_SHIFT;
|
||||
for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) {
|
||||
const u64 page_end = addr_end >> PAGE_BITS;
|
||||
for (u64 page = addr_begin >> PAGE_BITS; page <= page_end; ++page) {
|
||||
const auto& it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
continue;
|
||||
@@ -242,14 +242,14 @@ private:
|
||||
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
|
||||
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
|
||||
const u64 page = static_cast<u64>(cpu_addr) >> PAGE_SHIFT;
|
||||
const u64 page = static_cast<u64>(cpu_addr) >> PAGE_BITS;
|
||||
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
|
||||
host_ptr);
|
||||
}
|
||||
|
||||
/// Tries to a get a cached query. Returns nullptr on failure.
|
||||
CachedQuery* TryGet(VAddr addr) {
|
||||
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
|
||||
const u64 page = static_cast<u64>(addr) >> PAGE_BITS;
|
||||
const auto it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
return nullptr;
|
||||
@@ -268,7 +268,7 @@ private:
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
static constexpr unsigned PAGE_SHIFT = 12;
|
||||
static constexpr unsigned PAGE_BITS = 12;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
|
||||
RasterizerCacheObject::~RasterizerCacheObject() = default;
|
||||
@@ -1,253 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <boost/range/iterator_range_core.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
class RasterizerCacheObject {
|
||||
public:
|
||||
explicit RasterizerCacheObject(const VAddr cpu_addr) : cpu_addr{cpu_addr} {}
|
||||
|
||||
virtual ~RasterizerCacheObject();
|
||||
|
||||
VAddr GetCpuAddr() const {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
/// Gets the size of the shader in guest memory, required for cache management
|
||||
virtual std::size_t GetSizeInBytes() const = 0;
|
||||
|
||||
/// Sets whether the cached object should be considered registered
|
||||
void SetIsRegistered(bool registered) {
|
||||
is_registered = registered;
|
||||
}
|
||||
|
||||
/// Returns true if the cached object is registered
|
||||
bool IsRegistered() const {
|
||||
return is_registered;
|
||||
}
|
||||
|
||||
/// Returns true if the cached object is dirty
|
||||
bool IsDirty() const {
|
||||
return is_dirty;
|
||||
}
|
||||
|
||||
/// Returns ticks from when this cached object was last modified
|
||||
u64 GetLastModifiedTicks() const {
|
||||
return last_modified_ticks;
|
||||
}
|
||||
|
||||
/// Marks an object as recently modified, used to specify whether it is clean or dirty
|
||||
template <class T>
|
||||
void MarkAsModified(bool dirty, T& cache) {
|
||||
is_dirty = dirty;
|
||||
last_modified_ticks = cache.GetModifiedTicks();
|
||||
}
|
||||
|
||||
void SetMemoryMarked(bool is_memory_marked_) {
|
||||
is_memory_marked = is_memory_marked_;
|
||||
}
|
||||
|
||||
bool IsMemoryMarked() const {
|
||||
return is_memory_marked;
|
||||
}
|
||||
|
||||
void SetSyncPending(bool is_sync_pending_) {
|
||||
is_sync_pending = is_sync_pending_;
|
||||
}
|
||||
|
||||
bool IsSyncPending() const {
|
||||
return is_sync_pending;
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_registered{}; ///< Whether the object is currently registered with the cache
|
||||
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
|
||||
bool is_memory_marked{}; ///< Whether the object is marking rasterizer memory.
|
||||
bool is_sync_pending{}; ///< Whether the object is pending deletion.
|
||||
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
|
||||
VAddr cpu_addr{}; ///< Cpu address memory, unique from emulated virtual address space
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class RasterizerCache : NonCopyable {
|
||||
friend class RasterizerCacheObject;
|
||||
|
||||
public:
|
||||
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
|
||||
|
||||
/// Write any cached resources overlapping the specified region back to memory
|
||||
void FlushRegion(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
for (auto& object : objects) {
|
||||
FlushObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
for (auto& object : objects) {
|
||||
if (!object->IsRegistered()) {
|
||||
// Skip duplicates
|
||||
continue;
|
||||
}
|
||||
Unregister(object);
|
||||
}
|
||||
}
|
||||
|
||||
void OnCPUWrite(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
for (const auto& object : GetSortedObjectsFromRegion(addr, size)) {
|
||||
if (object->IsRegistered()) {
|
||||
UnmarkMemory(object);
|
||||
object->SetSyncPending(true);
|
||||
marked_for_unregister.emplace_back(object);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SyncGuestHost() {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
for (const auto& object : marked_for_unregister) {
|
||||
if (object->IsRegistered()) {
|
||||
object->SetSyncPending(false);
|
||||
Unregister(object);
|
||||
}
|
||||
}
|
||||
marked_for_unregister.clear();
|
||||
}
|
||||
|
||||
/// Invalidates everything in the cache
|
||||
void InvalidateAll() {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
while (interval_cache.begin() != interval_cache.end()) {
|
||||
Unregister(*interval_cache.begin()->second.begin());
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Tries to get an object from the cache with the specified cache address
|
||||
T TryGet(VAddr addr) const {
|
||||
const auto iter = map_cache.find(addr);
|
||||
if (iter != map_cache.end())
|
||||
return iter->second;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Register an object into the cache
|
||||
virtual void Register(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
object->SetIsRegistered(true);
|
||||
interval_cache.add({GetInterval(object), ObjectSet{object}});
|
||||
map_cache.insert({object->GetCpuAddr(), object});
|
||||
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
|
||||
object->SetMemoryMarked(true);
|
||||
}
|
||||
|
||||
/// Unregisters an object from the cache
|
||||
virtual void Unregister(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
UnmarkMemory(object);
|
||||
object->SetIsRegistered(false);
|
||||
if (object->IsSyncPending()) {
|
||||
marked_for_unregister.remove(object);
|
||||
object->SetSyncPending(false);
|
||||
}
|
||||
const VAddr addr = object->GetCpuAddr();
|
||||
interval_cache.subtract({GetInterval(object), ObjectSet{object}});
|
||||
map_cache.erase(addr);
|
||||
}
|
||||
|
||||
void UnmarkMemory(const T& object) {
|
||||
if (!object->IsMemoryMarked()) {
|
||||
return;
|
||||
}
|
||||
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
|
||||
object->SetMemoryMarked(false);
|
||||
}
|
||||
|
||||
/// Returns a ticks counter used for tracking when cached objects were last modified
|
||||
u64 GetModifiedTicks() {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
return ++modified_ticks;
|
||||
}
|
||||
|
||||
virtual void FlushObjectInner(const T& object) = 0;
|
||||
|
||||
/// Flushes the specified object, updating appropriate cache state as needed
|
||||
void FlushObject(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
if (!object->IsDirty()) {
|
||||
return;
|
||||
}
|
||||
FlushObjectInner(object);
|
||||
object->MarkAsModified(false, *this);
|
||||
}
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
private:
|
||||
/// Returns a list of cached objects from the specified memory region, ordered by access time
|
||||
std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
|
||||
if (size == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<T> objects;
|
||||
const ObjectInterval interval{addr, addr + size};
|
||||
for (auto& pair : boost::make_iterator_range(interval_cache.equal_range(interval))) {
|
||||
for (auto& cached_object : pair.second) {
|
||||
if (!cached_object) {
|
||||
continue;
|
||||
}
|
||||
objects.push_back(cached_object);
|
||||
}
|
||||
}
|
||||
|
||||
std::sort(objects.begin(), objects.end(), [](const T& a, const T& b) -> bool {
|
||||
return a->GetLastModifiedTicks() < b->GetLastModifiedTicks();
|
||||
});
|
||||
|
||||
return objects;
|
||||
}
|
||||
|
||||
using ObjectSet = std::set<T>;
|
||||
using ObjectCache = std::unordered_map<VAddr, T>;
|
||||
using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
|
||||
using ObjectInterval = typename IntervalCache::interval_type;
|
||||
|
||||
static auto GetInterval(const T& object) {
|
||||
return ObjectInterval::right_open(object->GetCpuAddr(),
|
||||
object->GetCpuAddr() + object->GetSizeInBytes());
|
||||
}
|
||||
|
||||
ObjectCache map_cache;
|
||||
IntervalCache interval_cache; ///< Cache of objects
|
||||
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
std::list<T> marked_for_unregister;
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,29 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
enum class ShaderType : u32;
|
||||
}
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
class ShaderIR;
|
||||
class Registry;
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class Device;
|
||||
|
||||
std::string DecompileAssemblyShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
|
||||
const VideoCommon::Shader::Registry& registry,
|
||||
Tegra::Engines::ShaderType stage, std::string_view identifier);
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -22,13 +22,12 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
|
||||
|
||||
CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size)
|
||||
: VideoCommon::BufferBlock{cpu_addr, size} {
|
||||
Buffer::Buffer(VAddr cpu_addr, const std::size_t size) : VideoCommon::BufferBlock{cpu_addr, size} {
|
||||
gl_buffer.Create();
|
||||
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
|
||||
}
|
||||
|
||||
CachedBufferBlock::~CachedBufferBlock() = default;
|
||||
Buffer::~Buffer() = default;
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device, std::size_t stream_size)
|
||||
@@ -48,12 +47,8 @@ OGLBufferCache::~OGLBufferCache() {
|
||||
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
|
||||
}
|
||||
|
||||
Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(cpu_addr, size);
|
||||
}
|
||||
|
||||
GLuint OGLBufferCache::ToHandle(const Buffer& buffer) {
|
||||
return buffer->GetHandle();
|
||||
std::shared_ptr<Buffer> OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<Buffer>(cpu_addr, size);
|
||||
}
|
||||
|
||||
GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) {
|
||||
@@ -62,7 +57,7 @@ GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) {
|
||||
|
||||
void OGLBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) {
|
||||
glNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset),
|
||||
glNamedBufferSubData(buffer.Handle(), static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(size), data);
|
||||
}
|
||||
|
||||
@@ -70,20 +65,20 @@ void OGLBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
|
||||
u8* data) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
|
||||
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
|
||||
glGetNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset),
|
||||
glGetNamedBufferSubData(buffer.Handle(), static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(size), data);
|
||||
}
|
||||
|
||||
void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) {
|
||||
glCopyNamedBufferSubData(src->GetHandle(), dst->GetHandle(), static_cast<GLintptr>(src_offset),
|
||||
glCopyNamedBufferSubData(src.Handle(), dst.Handle(), static_cast<GLintptr>(src_offset),
|
||||
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
|
||||
}
|
||||
|
||||
OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer,
|
||||
std::size_t size) {
|
||||
DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
|
||||
const GLuint& cbuf = cbufs[cbuf_cursor++];
|
||||
const GLuint cbuf = cbufs[cbuf_cursor++];
|
||||
glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
|
||||
return {cbuf, 0};
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
@@ -24,17 +23,12 @@ class Device;
|
||||
class OGLStreamBuffer;
|
||||
class RasterizerOpenGL;
|
||||
|
||||
class CachedBufferBlock;
|
||||
|
||||
using Buffer = std::shared_ptr<CachedBufferBlock>;
|
||||
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
|
||||
|
||||
class CachedBufferBlock : public VideoCommon::BufferBlock {
|
||||
class Buffer : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size);
|
||||
~CachedBufferBlock();
|
||||
explicit Buffer(VAddr cpu_addr, const std::size_t size);
|
||||
~Buffer();
|
||||
|
||||
GLuint GetHandle() const {
|
||||
GLuint Handle() const {
|
||||
return gl_buffer.handle;
|
||||
}
|
||||
|
||||
@@ -42,6 +36,7 @@ private:
|
||||
OGLBuffer gl_buffer;
|
||||
};
|
||||
|
||||
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
|
||||
class OGLBufferCache final : public GenericBufferCache {
|
||||
public:
|
||||
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
@@ -55,9 +50,7 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
|
||||
GLuint ToHandle(const Buffer& buffer) override;
|
||||
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
|
||||
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) override;
|
||||
|
||||
@@ -123,16 +123,24 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
|
||||
u32 num_images = GetInteger<u32>(GL_MAX_IMAGE_UNITS);
|
||||
u32 base_images = 0;
|
||||
|
||||
// Reserve more image bindings on fragment and vertex stages.
|
||||
// GL_MAX_IMAGE_UNITS is guaranteed by the spec to have a minimum value of 8.
|
||||
// Due to the limitation of GL_MAX_IMAGE_UNITS, reserve at least 4 image bindings on the
|
||||
// fragment stage, and at least 1 for the rest of the stages.
|
||||
// So far games are observed to use 1 image binding on vertex and 4 on fragment stages.
|
||||
|
||||
// Reserve at least 4 image bindings on the fragment stage.
|
||||
bindings[4].image =
|
||||
Extract(base_images, num_images, num_images / NumStages + 2, LimitImages[4]);
|
||||
bindings[0].image =
|
||||
Extract(base_images, num_images, num_images / NumStages + 1, LimitImages[0]);
|
||||
Extract(base_images, num_images, std::max(4U, num_images / NumStages), LimitImages[4]);
|
||||
|
||||
// This is guaranteed to be at least 1.
|
||||
const u32 total_extracted_images = num_images / (NumStages - 1);
|
||||
|
||||
// Reserve the other image bindings.
|
||||
const u32 total_extracted_images = num_images / (NumStages - 2);
|
||||
for (std::size_t i = 2; i < NumStages; ++i) {
|
||||
for (std::size_t i = 0; i < NumStages; ++i) {
|
||||
const std::size_t stage = stage_swizzle[i];
|
||||
if (stage == 4) {
|
||||
continue;
|
||||
}
|
||||
bindings[stage].image =
|
||||
Extract(base_images, num_images, total_extracted_images, LimitImages[stage]);
|
||||
}
|
||||
@@ -213,6 +221,7 @@ Device::Device()
|
||||
has_component_indexing_bug = is_amd;
|
||||
has_precise_bug = TestPreciseBug();
|
||||
has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data;
|
||||
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
|
||||
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
|
||||
GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback &&
|
||||
GLAD_GL_NV_transform_feedback2;
|
||||
|
||||
@@ -88,6 +88,10 @@ public:
|
||||
return has_fast_buffer_sub_data;
|
||||
}
|
||||
|
||||
bool HasNvViewportArray2() const {
|
||||
return has_nv_viewport_array2;
|
||||
}
|
||||
|
||||
bool UseAssemblyShaders() const {
|
||||
return use_assembly_shaders;
|
||||
}
|
||||
@@ -111,6 +115,7 @@ private:
|
||||
bool has_component_indexing_bug{};
|
||||
bool has_precise_bug{};
|
||||
bool has_fast_buffer_sub_data{};
|
||||
bool has_nv_viewport_array2{};
|
||||
bool use_assembly_shaders{};
|
||||
};
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/maxwell_to_gl.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -65,10 +66,22 @@ constexpr std::size_t NumSupportedVertexAttributes = 16;
|
||||
template <typename Engine, typename Entry>
|
||||
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
|
||||
ShaderType shader_type, std::size_t index = 0) {
|
||||
if (entry.is_bindless) {
|
||||
const auto tex_handle = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
|
||||
return engine.GetTextureInfo(tex_handle);
|
||||
if constexpr (std::is_same_v<Entry, SamplerEntry>) {
|
||||
if (entry.is_separated) {
|
||||
const u32 buffer_1 = entry.buffer;
|
||||
const u32 buffer_2 = entry.secondary_buffer;
|
||||
const u32 offset_1 = entry.offset;
|
||||
const u32 offset_2 = entry.secondary_offset;
|
||||
const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1);
|
||||
const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2);
|
||||
return engine.GetTextureInfo(handle_1 | handle_2);
|
||||
}
|
||||
}
|
||||
if (entry.is_bindless) {
|
||||
const u32 handle = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
|
||||
return engine.GetTextureInfo(handle);
|
||||
}
|
||||
|
||||
const auto& gpu_profile = engine.AccessGuestDriverProfile();
|
||||
const u32 offset = entry.offset + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
|
||||
if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
|
||||
@@ -310,7 +323,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Shader shader{shader_cache.GetStageProgram(program)};
|
||||
Shader* const shader = shader_cache.GetStageProgram(program);
|
||||
|
||||
if (device.UseAssemblyShaders()) {
|
||||
// Check for ARB limitation. We only have 16 SSBOs per context state. To workaround this
|
||||
@@ -604,7 +617,16 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
(Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment());
|
||||
|
||||
// Prepare the vertex array.
|
||||
buffer_cache.Map(buffer_size);
|
||||
const bool invalidated = buffer_cache.Map(buffer_size);
|
||||
|
||||
if (invalidated) {
|
||||
// When the stream buffer has been invalidated, we have to consider vertex buffers as dirty
|
||||
auto& dirty = gpu.dirty.flags;
|
||||
dirty[Dirty::VertexBuffers] = true;
|
||||
for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) {
|
||||
dirty[index] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Prepare vertex array format.
|
||||
SetupVertexFormat();
|
||||
@@ -870,7 +892,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader) {
|
||||
void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* shader) {
|
||||
static constexpr std::array PARAMETER_LUT = {
|
||||
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
@@ -900,7 +922,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, const Shad
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) {
|
||||
void RasterizerOpenGL::SetupComputeConstBuffers(Shader* kernel) {
|
||||
MICROPROFILE_SCOPE(OpenGL_UBO);
|
||||
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
|
||||
const auto& entries = kernel->GetEntries();
|
||||
@@ -969,7 +991,7 @@ void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader) {
|
||||
void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* shader) {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]};
|
||||
@@ -984,7 +1006,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, const Shad
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupComputeGlobalMemory(const Shader& kernel) {
|
||||
void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
const auto cbufs{gpu.KeplerCompute().launch_description.const_buffer_config};
|
||||
@@ -1007,7 +1029,7 @@ void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& e
|
||||
static_cast<GLsizeiptr>(size));
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader& shader) {
|
||||
void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture);
|
||||
const auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
u32 binding = device.GetBaseBindings(stage_index).sampler;
|
||||
@@ -1020,7 +1042,7 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader&
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
|
||||
void RasterizerOpenGL::SetupComputeTextures(Shader* kernel) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture);
|
||||
const auto& compute = system.GPU().KeplerCompute();
|
||||
u32 binding = 0;
|
||||
@@ -1049,7 +1071,7 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) {
|
||||
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader) {
|
||||
const auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
u32 binding = device.GetBaseBindings(stage_index).image;
|
||||
for (const auto& entry : shader->GetEntries().images) {
|
||||
@@ -1059,7 +1081,7 @@ void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& sh
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
|
||||
void RasterizerOpenGL::SetupComputeImages(Shader* shader) {
|
||||
const auto& compute = system.GPU().KeplerCompute();
|
||||
u32 binding = 0;
|
||||
for (const auto& entry : shader->GetEntries().images) {
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "video_core/engines/const_buffer_info.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_accelerated.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
@@ -100,10 +99,10 @@ private:
|
||||
void ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil);
|
||||
|
||||
/// Configures the current constbuffers to use for the draw command.
|
||||
void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader);
|
||||
void SetupDrawConstBuffers(std::size_t stage_index, Shader* shader);
|
||||
|
||||
/// Configures the current constbuffers to use for the kernel invocation.
|
||||
void SetupComputeConstBuffers(const Shader& kernel);
|
||||
void SetupComputeConstBuffers(Shader* kernel);
|
||||
|
||||
/// Configures a constant buffer.
|
||||
void SetupConstBuffer(GLenum stage, u32 binding, const Tegra::Engines::ConstBufferInfo& buffer,
|
||||
@@ -111,30 +110,30 @@ private:
|
||||
std::size_t unified_offset);
|
||||
|
||||
/// Configures the current global memory entries to use for the draw command.
|
||||
void SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader);
|
||||
void SetupDrawGlobalMemory(std::size_t stage_index, Shader* shader);
|
||||
|
||||
/// Configures the current global memory entries to use for the kernel invocation.
|
||||
void SetupComputeGlobalMemory(const Shader& kernel);
|
||||
void SetupComputeGlobalMemory(Shader* kernel);
|
||||
|
||||
/// Configures a constant buffer.
|
||||
void SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry, GPUVAddr gpu_addr,
|
||||
std::size_t size);
|
||||
|
||||
/// Configures the current textures to use for the draw command.
|
||||
void SetupDrawTextures(std::size_t stage_index, const Shader& shader);
|
||||
void SetupDrawTextures(std::size_t stage_index, Shader* shader);
|
||||
|
||||
/// Configures the textures used in a compute shader.
|
||||
void SetupComputeTextures(const Shader& kernel);
|
||||
void SetupComputeTextures(Shader* kernel);
|
||||
|
||||
/// Configures a texture.
|
||||
void SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
|
||||
const SamplerEntry& entry);
|
||||
|
||||
/// Configures images in a graphics shader.
|
||||
void SetupDrawImages(std::size_t stage_index, const Shader& shader);
|
||||
void SetupDrawImages(std::size_t stage_index, Shader* shader);
|
||||
|
||||
/// Configures images in a compute shader.
|
||||
void SetupComputeImages(const Shader& shader);
|
||||
void SetupComputeImages(Shader* shader);
|
||||
|
||||
/// Configures an image.
|
||||
void SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic, const ImageEntry& entry);
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_arb_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
@@ -29,6 +30,7 @@
|
||||
#include "video_core/shader/memory_util.h"
|
||||
#include "video_core/shader/registry.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -147,7 +149,8 @@ ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 u
|
||||
auto program = std::make_shared<ProgramHandle>();
|
||||
|
||||
if (device.UseAssemblyShaders()) {
|
||||
const std::string arb = "Not implemented";
|
||||
const std::string arb =
|
||||
DecompileAssemblyShader(device, ir, registry, shader_type, shader_id);
|
||||
|
||||
GLuint& arb_prog = program->assembly_program.handle;
|
||||
|
||||
@@ -194,12 +197,9 @@ std::unordered_set<GLenum> GetSupportedFormats() {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
std::shared_ptr<VideoCommon::Shader::Registry> registry,
|
||||
ShaderEntries entries, ProgramSharedPtr program_)
|
||||
: RasterizerCacheObject{cpu_addr}, registry{std::move(registry)}, entries{std::move(entries)},
|
||||
size_in_bytes{size_in_bytes}, program{std::move(program_)} {
|
||||
// Assign either the assembly program or source program. We can't have both.
|
||||
Shader::Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry_, ShaderEntries entries_,
|
||||
ProgramSharedPtr program_)
|
||||
: registry{std::move(registry_)}, entries{std::move(entries_)}, program{std::move(program_)} {
|
||||
handle = program->assembly_program.handle;
|
||||
if (handle == 0) {
|
||||
handle = program->source_program.handle;
|
||||
@@ -207,16 +207,16 @@ CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
ASSERT(handle != 0);
|
||||
}
|
||||
|
||||
CachedShader::~CachedShader() = default;
|
||||
Shader::~Shader() = default;
|
||||
|
||||
GLuint CachedShader::GetHandle() const {
|
||||
GLuint Shader::GetHandle() const {
|
||||
DEBUG_ASSERT(registry->IsConsistent());
|
||||
return handle;
|
||||
}
|
||||
|
||||
Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
|
||||
Maxwell::ShaderProgram program_type, ProgramCode code,
|
||||
ProgramCode code_b) {
|
||||
std::unique_ptr<Shader> Shader::CreateStageFromMemory(const ShaderParameters& params,
|
||||
Maxwell::ShaderProgram program_type,
|
||||
ProgramCode code, ProgramCode code_b) {
|
||||
const auto shader_type = GetShaderType(program_type);
|
||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||
|
||||
@@ -241,12 +241,12 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
|
||||
entry.bindless_samplers = registry->GetBindlessSamplers();
|
||||
params.disk_cache.SaveEntry(std::move(entry));
|
||||
|
||||
return std::shared_ptr<CachedShader>(
|
||||
new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry),
|
||||
MakeEntries(params.device, ir, shader_type), std::move(program)));
|
||||
return std::unique_ptr<Shader>(new Shader(
|
||||
std::move(registry), MakeEntries(params.device, ir, shader_type), std::move(program)));
|
||||
}
|
||||
|
||||
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
|
||||
std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
|
||||
ProgramCode code) {
|
||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||
|
||||
auto& engine = params.system.GPU().KeplerCompute();
|
||||
@@ -266,23 +266,23 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
|
||||
entry.bindless_samplers = registry->GetBindlessSamplers();
|
||||
params.disk_cache.SaveEntry(std::move(entry));
|
||||
|
||||
return std::shared_ptr<CachedShader>(
|
||||
new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry),
|
||||
MakeEntries(params.device, ir, ShaderType::Compute), std::move(program)));
|
||||
return std::unique_ptr<Shader>(new Shader(std::move(registry),
|
||||
MakeEntries(params.device, ir, ShaderType::Compute),
|
||||
std::move(program)));
|
||||
}
|
||||
|
||||
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
|
||||
const PrecompiledShader& precompiled_shader,
|
||||
std::size_t size_in_bytes) {
|
||||
return std::shared_ptr<CachedShader>(
|
||||
new CachedShader(params.cpu_addr, size_in_bytes, precompiled_shader.registry,
|
||||
precompiled_shader.entries, precompiled_shader.program));
|
||||
std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params,
|
||||
const PrecompiledShader& precompiled_shader) {
|
||||
return std::unique_ptr<Shader>(new Shader(
|
||||
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
Core::Frontend::EmuWindow& emu_window, const Device& device)
|
||||
: RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device},
|
||||
disk_cache{system} {}
|
||||
: VideoCommon::ShaderCache<Shader>{rasterizer}, system{system},
|
||||
emu_window{emu_window}, device{device}, disk_cache{system} {}
|
||||
|
||||
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
@@ -436,7 +436,7 @@ ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram(
|
||||
return program;
|
||||
}
|
||||
|
||||
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
if (!system.GPU().Maxwell3D().dirty.flags[Dirty::Shaders]) {
|
||||
return last_shaders[static_cast<std::size_t>(program)];
|
||||
}
|
||||
@@ -446,8 +446,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
// Look up shader in the cache based on address
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
|
||||
Shader shader{cpu_addr ? TryGet(*cpu_addr) : null_shader};
|
||||
if (shader) {
|
||||
if (Shader* const shader{cpu_addr ? TryGet(*cpu_addr) : null_shader.get()}) {
|
||||
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
||||
}
|
||||
|
||||
@@ -468,30 +467,29 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
|
||||
std::unique_ptr<Shader> shader;
|
||||
const auto found = runtime_cache.find(unique_identifier);
|
||||
if (found == runtime_cache.end()) {
|
||||
shader = CachedShader::CreateStageFromMemory(params, program, std::move(code),
|
||||
std::move(code_b));
|
||||
shader = Shader::CreateStageFromMemory(params, program, std::move(code), std::move(code_b));
|
||||
} else {
|
||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||
shader = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
|
||||
shader = Shader::CreateFromCache(params, found->second);
|
||||
}
|
||||
|
||||
Shader* const result = shader.get();
|
||||
if (cpu_addr) {
|
||||
Register(shader);
|
||||
Register(std::move(shader), *cpu_addr, code.size() * sizeof(u64));
|
||||
} else {
|
||||
null_shader = shader;
|
||||
null_shader = std::move(shader);
|
||||
}
|
||||
|
||||
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
||||
return last_shaders[static_cast<std::size_t>(program)] = result;
|
||||
}
|
||||
|
||||
Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||
Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||
auto& memory_manager{system.GPU().MemoryManager()};
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
|
||||
|
||||
auto kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
|
||||
if (kernel) {
|
||||
if (Shader* const kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get()) {
|
||||
return kernel;
|
||||
}
|
||||
|
||||
@@ -503,20 +501,21 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
|
||||
std::unique_ptr<Shader> kernel;
|
||||
const auto found = runtime_cache.find(unique_identifier);
|
||||
if (found == runtime_cache.end()) {
|
||||
kernel = CachedShader::CreateKernelFromMemory(params, std::move(code));
|
||||
kernel = Shader::CreateKernelFromMemory(params, std::move(code));
|
||||
} else {
|
||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||
kernel = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
|
||||
kernel = Shader::CreateFromCache(params, found->second);
|
||||
}
|
||||
|
||||
Shader* const result = kernel.get();
|
||||
if (cpu_addr) {
|
||||
Register(kernel);
|
||||
Register(std::move(kernel), *cpu_addr, code.size() * sizeof(u64));
|
||||
} else {
|
||||
null_kernel = kernel;
|
||||
null_kernel = std::move(kernel);
|
||||
}
|
||||
return kernel;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -18,12 +18,12 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
|
||||
#include "video_core/shader/registry.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -35,12 +35,10 @@ class EmuWindow;
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedShader;
|
||||
class Device;
|
||||
class RasterizerOpenGL;
|
||||
struct UnspecializedShader;
|
||||
|
||||
using Shader = std::shared_ptr<CachedShader>;
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
struct ProgramHandle {
|
||||
@@ -64,62 +62,53 @@ struct ShaderParameters {
|
||||
u64 unique_identifier;
|
||||
};
|
||||
|
||||
class CachedShader final : public RasterizerCacheObject {
|
||||
class Shader final {
|
||||
public:
|
||||
~CachedShader();
|
||||
~Shader();
|
||||
|
||||
/// Gets the GL program handle for the shader
|
||||
GLuint GetHandle() const;
|
||||
|
||||
/// Returns the size in bytes of the shader
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return size_in_bytes;
|
||||
}
|
||||
|
||||
/// Gets the shader entries for the shader
|
||||
const ShaderEntries& GetEntries() const {
|
||||
return entries;
|
||||
}
|
||||
|
||||
static Shader CreateStageFromMemory(const ShaderParameters& params,
|
||||
Maxwell::ShaderProgram program_type,
|
||||
ProgramCode program_code, ProgramCode program_code_b);
|
||||
static Shader CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code);
|
||||
static std::unique_ptr<Shader> CreateStageFromMemory(const ShaderParameters& params,
|
||||
Maxwell::ShaderProgram program_type,
|
||||
ProgramCode program_code,
|
||||
ProgramCode program_code_b);
|
||||
static std::unique_ptr<Shader> CreateKernelFromMemory(const ShaderParameters& params,
|
||||
ProgramCode code);
|
||||
|
||||
static Shader CreateFromCache(const ShaderParameters& params,
|
||||
const PrecompiledShader& precompiled_shader,
|
||||
std::size_t size_in_bytes);
|
||||
static std::unique_ptr<Shader> CreateFromCache(const ShaderParameters& params,
|
||||
const PrecompiledShader& precompiled_shader);
|
||||
|
||||
private:
|
||||
explicit CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
std::shared_ptr<VideoCommon::Shader::Registry> registry,
|
||||
ShaderEntries entries, ProgramSharedPtr program);
|
||||
explicit Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry, ShaderEntries entries,
|
||||
ProgramSharedPtr program);
|
||||
|
||||
std::shared_ptr<VideoCommon::Shader::Registry> registry;
|
||||
ShaderEntries entries;
|
||||
std::size_t size_in_bytes = 0;
|
||||
ProgramSharedPtr program;
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||
class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> {
|
||||
public:
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
Core::Frontend::EmuWindow& emu_window, const Device& device);
|
||||
~ShaderCacheOpenGL() override;
|
||||
|
||||
/// Loads disk cache for the current game
|
||||
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback);
|
||||
|
||||
/// Gets the current specified shader stage program
|
||||
Shader GetStageProgram(Maxwell::ShaderProgram program);
|
||||
Shader* GetStageProgram(Maxwell::ShaderProgram program);
|
||||
|
||||
/// Gets a compute kernel in the passed address
|
||||
Shader GetComputeKernel(GPUVAddr code_addr);
|
||||
|
||||
protected:
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
void FlushObjectInner(const Shader& object) override {}
|
||||
Shader* GetComputeKernel(GPUVAddr code_addr);
|
||||
|
||||
private:
|
||||
ProgramSharedPtr GeneratePrecompiledProgram(
|
||||
@@ -132,10 +121,10 @@ private:
|
||||
ShaderDiskCacheOpenGL disk_cache;
|
||||
std::unordered_map<u64, PrecompiledShader> runtime_cache;
|
||||
|
||||
Shader null_shader{};
|
||||
Shader null_kernel{};
|
||||
std::unique_ptr<Shader> null_shader;
|
||||
std::unique_ptr<Shader> null_kernel;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
std::array<Shader*, Maxwell::MaxShaderProgram> last_shaders{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -29,6 +29,8 @@ using VideoCommon::Shader::KeyMap;
|
||||
|
||||
namespace {
|
||||
|
||||
using VideoCommon::Shader::SeparateSamplerKey;
|
||||
|
||||
using ShaderCacheVersionHash = std::array<u8, 64>;
|
||||
|
||||
struct ConstBufferKey {
|
||||
@@ -37,18 +39,26 @@ struct ConstBufferKey {
|
||||
u32 value = 0;
|
||||
};
|
||||
|
||||
struct BoundSamplerKey {
|
||||
struct BoundSamplerEntry {
|
||||
u32 offset = 0;
|
||||
Tegra::Engines::SamplerDescriptor sampler;
|
||||
};
|
||||
|
||||
struct BindlessSamplerKey {
|
||||
struct SeparateSamplerEntry {
|
||||
u32 cbuf1 = 0;
|
||||
u32 cbuf2 = 0;
|
||||
u32 offset1 = 0;
|
||||
u32 offset2 = 0;
|
||||
Tegra::Engines::SamplerDescriptor sampler;
|
||||
};
|
||||
|
||||
struct BindlessSamplerEntry {
|
||||
u32 cbuf = 0;
|
||||
u32 offset = 0;
|
||||
Tegra::Engines::SamplerDescriptor sampler;
|
||||
};
|
||||
|
||||
constexpr u32 NativeVersion = 20;
|
||||
constexpr u32 NativeVersion = 21;
|
||||
|
||||
ShaderCacheVersionHash GetShaderCacheVersionHash() {
|
||||
ShaderCacheVersionHash hash{};
|
||||
@@ -87,12 +97,14 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) {
|
||||
u32 texture_handler_size_value;
|
||||
u32 num_keys;
|
||||
u32 num_bound_samplers;
|
||||
u32 num_separate_samplers;
|
||||
u32 num_bindless_samplers;
|
||||
if (file.ReadArray(&unique_identifier, 1) != 1 || file.ReadArray(&bound_buffer, 1) != 1 ||
|
||||
file.ReadArray(&is_texture_handler_size_known, 1) != 1 ||
|
||||
file.ReadArray(&texture_handler_size_value, 1) != 1 ||
|
||||
file.ReadArray(&graphics_info, 1) != 1 || file.ReadArray(&compute_info, 1) != 1 ||
|
||||
file.ReadArray(&num_keys, 1) != 1 || file.ReadArray(&num_bound_samplers, 1) != 1 ||
|
||||
file.ReadArray(&num_separate_samplers, 1) != 1 ||
|
||||
file.ReadArray(&num_bindless_samplers, 1) != 1) {
|
||||
return false;
|
||||
}
|
||||
@@ -101,23 +113,32 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) {
|
||||
}
|
||||
|
||||
std::vector<ConstBufferKey> flat_keys(num_keys);
|
||||
std::vector<BoundSamplerKey> flat_bound_samplers(num_bound_samplers);
|
||||
std::vector<BindlessSamplerKey> flat_bindless_samplers(num_bindless_samplers);
|
||||
std::vector<BoundSamplerEntry> flat_bound_samplers(num_bound_samplers);
|
||||
std::vector<SeparateSamplerEntry> flat_separate_samplers(num_separate_samplers);
|
||||
std::vector<BindlessSamplerEntry> flat_bindless_samplers(num_bindless_samplers);
|
||||
if (file.ReadArray(flat_keys.data(), flat_keys.size()) != flat_keys.size() ||
|
||||
file.ReadArray(flat_bound_samplers.data(), flat_bound_samplers.size()) !=
|
||||
flat_bound_samplers.size() ||
|
||||
file.ReadArray(flat_separate_samplers.data(), flat_separate_samplers.size()) !=
|
||||
flat_separate_samplers.size() ||
|
||||
file.ReadArray(flat_bindless_samplers.data(), flat_bindless_samplers.size()) !=
|
||||
flat_bindless_samplers.size()) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& key : flat_keys) {
|
||||
keys.insert({{key.cbuf, key.offset}, key.value});
|
||||
for (const auto& entry : flat_keys) {
|
||||
keys.insert({{entry.cbuf, entry.offset}, entry.value});
|
||||
}
|
||||
for (const auto& key : flat_bound_samplers) {
|
||||
bound_samplers.emplace(key.offset, key.sampler);
|
||||
for (const auto& entry : flat_bound_samplers) {
|
||||
bound_samplers.emplace(entry.offset, entry.sampler);
|
||||
}
|
||||
for (const auto& key : flat_bindless_samplers) {
|
||||
bindless_samplers.insert({{key.cbuf, key.offset}, key.sampler});
|
||||
for (const auto& entry : flat_separate_samplers) {
|
||||
SeparateSamplerKey key;
|
||||
key.buffers = {entry.cbuf1, entry.cbuf2};
|
||||
key.offsets = {entry.offset1, entry.offset2};
|
||||
separate_samplers.emplace(key, entry.sampler);
|
||||
}
|
||||
for (const auto& entry : flat_bindless_samplers) {
|
||||
bindless_samplers.insert({{entry.cbuf, entry.offset}, entry.sampler});
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -142,6 +163,7 @@ bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const {
|
||||
file.WriteObject(graphics_info) != 1 || file.WriteObject(compute_info) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(keys.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(bound_samplers.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(separate_samplers.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(bindless_samplers.size())) != 1) {
|
||||
return false;
|
||||
}
|
||||
@@ -152,22 +174,34 @@ bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const {
|
||||
flat_keys.push_back(ConstBufferKey{address.first, address.second, value});
|
||||
}
|
||||
|
||||
std::vector<BoundSamplerKey> flat_bound_samplers;
|
||||
std::vector<BoundSamplerEntry> flat_bound_samplers;
|
||||
flat_bound_samplers.reserve(bound_samplers.size());
|
||||
for (const auto& [address, sampler] : bound_samplers) {
|
||||
flat_bound_samplers.push_back(BoundSamplerKey{address, sampler});
|
||||
flat_bound_samplers.push_back(BoundSamplerEntry{address, sampler});
|
||||
}
|
||||
|
||||
std::vector<BindlessSamplerKey> flat_bindless_samplers;
|
||||
std::vector<SeparateSamplerEntry> flat_separate_samplers;
|
||||
flat_separate_samplers.reserve(separate_samplers.size());
|
||||
for (const auto& [key, sampler] : separate_samplers) {
|
||||
SeparateSamplerEntry entry;
|
||||
std::tie(entry.cbuf1, entry.cbuf2) = key.buffers;
|
||||
std::tie(entry.offset1, entry.offset2) = key.offsets;
|
||||
entry.sampler = sampler;
|
||||
flat_separate_samplers.push_back(entry);
|
||||
}
|
||||
|
||||
std::vector<BindlessSamplerEntry> flat_bindless_samplers;
|
||||
flat_bindless_samplers.reserve(bindless_samplers.size());
|
||||
for (const auto& [address, sampler] : bindless_samplers) {
|
||||
flat_bindless_samplers.push_back(
|
||||
BindlessSamplerKey{address.first, address.second, sampler});
|
||||
BindlessSamplerEntry{address.first, address.second, sampler});
|
||||
}
|
||||
|
||||
return file.WriteArray(flat_keys.data(), flat_keys.size()) == flat_keys.size() &&
|
||||
file.WriteArray(flat_bound_samplers.data(), flat_bound_samplers.size()) ==
|
||||
flat_bound_samplers.size() &&
|
||||
file.WriteArray(flat_separate_samplers.data(), flat_separate_samplers.size()) ==
|
||||
flat_separate_samplers.size() &&
|
||||
file.WriteArray(flat_bindless_samplers.data(), flat_bindless_samplers.size()) ==
|
||||
flat_bindless_samplers.size();
|
||||
}
|
||||
|
||||
@@ -57,6 +57,7 @@ struct ShaderDiskCacheEntry {
|
||||
VideoCommon::Shader::ComputeInfo compute_info;
|
||||
VideoCommon::Shader::KeyMap keys;
|
||||
VideoCommon::Shader::BoundSamplerMap bound_samplers;
|
||||
VideoCommon::Shader::SeparateSamplerMap separate_samplers;
|
||||
VideoCommon::Shader::BindlessSamplerMap bindless_samplers;
|
||||
};
|
||||
|
||||
|
||||
@@ -49,14 +49,6 @@ OGLStreamBuffer::~OGLStreamBuffer() {
|
||||
gl_buffer.Release();
|
||||
}
|
||||
|
||||
GLuint OGLStreamBuffer::GetHandle() const {
|
||||
return gl_buffer.handle;
|
||||
}
|
||||
|
||||
GLsizeiptr OGLStreamBuffer::GetSize() const {
|
||||
return buffer_size;
|
||||
}
|
||||
|
||||
std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) {
|
||||
ASSERT(size <= buffer_size);
|
||||
ASSERT(alignment <= buffer_size);
|
||||
|
||||
@@ -17,9 +17,6 @@ public:
|
||||
bool use_persistent = true);
|
||||
~OGLStreamBuffer();
|
||||
|
||||
GLuint GetHandle() const;
|
||||
GLsizeiptr GetSize() const;
|
||||
|
||||
/*
|
||||
* Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
|
||||
* and the optional alignment requirement.
|
||||
@@ -32,6 +29,14 @@ public:
|
||||
|
||||
void Unmap(GLsizeiptr size);
|
||||
|
||||
GLuint Handle() const {
|
||||
return gl_buffer.handle;
|
||||
}
|
||||
|
||||
GLsizeiptr Size() const {
|
||||
return buffer_size;
|
||||
}
|
||||
|
||||
private:
|
||||
OGLBuffer gl_buffer;
|
||||
|
||||
|
||||
@@ -46,10 +46,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return GL_UNSIGNED_INT;
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_UNSIGNED_INT_2_10_10_10_REV;
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
case Maxwell::VertexAttribute::Type::SignedInt:
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm:
|
||||
switch (attrib.size) {
|
||||
@@ -70,10 +68,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return GL_INT;
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_INT_2_10_10_10_REV;
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_16:
|
||||
@@ -86,10 +82,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_32_32_32:
|
||||
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
|
||||
return GL_FLOAT;
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
case Maxwell::VertexAttribute::Type::UnsignedScaled:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
@@ -102,10 +96,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16_16:
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
|
||||
return GL_UNSIGNED_SHORT;
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
case Maxwell::VertexAttribute::Type::SignedScaled:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
@@ -118,14 +110,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16_16:
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
|
||||
return GL_SHORT;
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||
return {};
|
||||
break;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(),
|
||||
attrib.SizeString());
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
|
||||
@@ -137,8 +127,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
|
||||
case Maxwell::IndexFormat::UnsignedInt:
|
||||
return GL_UNSIGNED_INT;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
|
||||
UNREACHABLE();
|
||||
UNREACHABLE_MSG("Invalid index_format={}", static_cast<u32>(index_format));
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -180,10 +169,20 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||
}
|
||||
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
|
||||
Tegra::Texture::TextureMipmapFilter mipmap_filter_mode) {
|
||||
switch (filter_mode) {
|
||||
case Tegra::Texture::TextureFilter::Linear: {
|
||||
switch (mip_filter_mode) {
|
||||
case Tegra::Texture::TextureFilter::Nearest:
|
||||
switch (mipmap_filter_mode) {
|
||||
case Tegra::Texture::TextureMipmapFilter::None:
|
||||
return GL_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||
return GL_NEAREST_MIPMAP_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||
return GL_NEAREST_MIPMAP_LINEAR;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFilter::Linear:
|
||||
switch (mipmap_filter_mode) {
|
||||
case Tegra::Texture::TextureMipmapFilter::None:
|
||||
return GL_LINEAR;
|
||||
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||
@@ -193,20 +192,9 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Texture::TextureFilter::Nearest: {
|
||||
switch (mip_filter_mode) {
|
||||
case Tegra::Texture::TextureMipmapFilter::None:
|
||||
return GL_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||
return GL_NEAREST_MIPMAP_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||
return GL_NEAREST_MIPMAP_LINEAR;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
|
||||
return GL_LINEAR;
|
||||
UNREACHABLE_MSG("Invalid texture filter mode={} and mipmap filter mode={}",
|
||||
static_cast<u32>(filter_mode), static_cast<u32>(mipmap_filter_mode));
|
||||
return GL_NEAREST;
|
||||
}
|
||||
|
||||
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
@@ -229,10 +217,9 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
} else {
|
||||
return GL_MIRROR_CLAMP_TO_EDGE;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return GL_REPEAT;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return GL_REPEAT;
|
||||
}
|
||||
|
||||
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
@@ -254,8 +241,7 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
case Tegra::Texture::DepthCompareFunc::Always:
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
|
||||
static_cast<u32>(func));
|
||||
UNIMPLEMENTED_MSG("Unimplemented texture depth compare function={}", static_cast<u32>(func));
|
||||
return GL_GREATER;
|
||||
}
|
||||
|
||||
@@ -277,7 +263,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
|
||||
case Maxwell::Blend::Equation::MaxGL:
|
||||
return GL_MAX;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
|
||||
UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
|
||||
return GL_FUNC_ADD;
|
||||
}
|
||||
|
||||
@@ -341,7 +327,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
||||
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
|
||||
return GL_ONE_MINUS_CONSTANT_ALPHA;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
|
||||
UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
|
||||
return GL_ZERO;
|
||||
}
|
||||
|
||||
@@ -361,7 +347,7 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
case Tegra::Texture::SwizzleSource::OneFloat:
|
||||
return GL_ONE;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||
UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||
return GL_ZERO;
|
||||
}
|
||||
|
||||
@@ -392,7 +378,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
|
||||
case Maxwell::ComparisonOp::AlwaysOld:
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
|
||||
UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
|
||||
@@ -423,7 +409,7 @@ inline GLenum StencilOp(Maxwell::StencilOp stencil) {
|
||||
case Maxwell::StencilOp::DecrWrapOGL:
|
||||
return GL_DECR_WRAP;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
|
||||
UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil));
|
||||
return GL_KEEP;
|
||||
}
|
||||
|
||||
@@ -434,7 +420,7 @@ inline GLenum FrontFace(Maxwell::FrontFace front_face) {
|
||||
case Maxwell::FrontFace::CounterClockWise:
|
||||
return GL_CCW;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
|
||||
UNIMPLEMENTED_MSG("Unimplemented front face cull={}", static_cast<u32>(front_face));
|
||||
return GL_CCW;
|
||||
}
|
||||
|
||||
@@ -447,7 +433,7 @@ inline GLenum CullFace(Maxwell::CullFace cull_face) {
|
||||
case Maxwell::CullFace::FrontAndBack:
|
||||
return GL_FRONT_AND_BACK;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
|
||||
UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
|
||||
return GL_BACK;
|
||||
}
|
||||
|
||||
@@ -486,7 +472,7 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
|
||||
case Maxwell::LogicOperation::Set:
|
||||
return GL_SET;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
|
||||
UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(operation));
|
||||
return GL_COPY;
|
||||
}
|
||||
|
||||
|
||||
@@ -21,29 +21,29 @@ namespace Sampler {
|
||||
|
||||
VkFilter Filter(Tegra::Texture::TextureFilter filter) {
|
||||
switch (filter) {
|
||||
case Tegra::Texture::TextureFilter::Linear:
|
||||
return VK_FILTER_LINEAR;
|
||||
case Tegra::Texture::TextureFilter::Nearest:
|
||||
return VK_FILTER_NEAREST;
|
||||
case Tegra::Texture::TextureFilter::Linear:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented sampler filter={}", static_cast<u32>(filter));
|
||||
UNREACHABLE_MSG("Invalid sampler filter={}", static_cast<u32>(filter));
|
||||
return {};
|
||||
}
|
||||
|
||||
VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter) {
|
||||
switch (mipmap_filter) {
|
||||
case Tegra::Texture::TextureMipmapFilter::None:
|
||||
// TODO(Rodrigo): None seems to be mapped to OpenGL's mag and min filters without mipmapping
|
||||
// (e.g. GL_NEAREST and GL_LINEAR). Vulkan doesn't have such a thing, find out if we have to
|
||||
// use an image view with a single mipmap level to emulate this.
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
;
|
||||
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
// There are no Vulkan filter modes that directly correspond to OpenGL minification filters
|
||||
// of GL_LINEAR or GL_NEAREST, but they can be emulated using
|
||||
// VK_SAMPLER_MIPMAP_MODE_NEAREST, minLod = 0, and maxLod = 0.25, and using minFilter =
|
||||
// VK_FILTER_LINEAR or minFilter = VK_FILTER_NEAREST, respectively.
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
|
||||
UNREACHABLE_MSG("Invalid sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -78,10 +78,9 @@ VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode w
|
||||
case Tegra::Texture::WrapMode::MirrorOnceBorder:
|
||||
UNIMPLEMENTED();
|
||||
return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return {};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return {};
|
||||
}
|
||||
|
||||
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
|
||||
@@ -288,10 +287,9 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
case Maxwell::PrimitiveTopology::Patches:
|
||||
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
|
||||
return {};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
|
||||
return {};
|
||||
}
|
||||
|
||||
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
@@ -39,6 +40,13 @@
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#define VK_USE_PLATFORM_METAL_EXT
|
||||
#include <objc/message.h>
|
||||
#include "vulkan/vulkan_macos.h"
|
||||
#include "vulkan/vulkan_metal.h"
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
#include <X11/Xlib.h>
|
||||
#include <vulkan/vulkan_wayland.h>
|
||||
@@ -76,7 +84,8 @@ Common::DynamicLibrary OpenVulkanLibrary() {
|
||||
char* libvulkan_env = getenv("LIBVULKAN_PATH");
|
||||
if (!libvulkan_env || !library.Open(libvulkan_env)) {
|
||||
// Use the libvulkan.dylib from the application bundle.
|
||||
std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
|
||||
const std::string filename =
|
||||
FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
|
||||
library.Open(filename.c_str());
|
||||
}
|
||||
#else
|
||||
@@ -116,6 +125,11 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
|
||||
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
case Core::Frontend::WindowSystemType::MacOS:
|
||||
extensions.push_back(VK_EXT_METAL_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
case Core::Frontend::WindowSystemType::X11:
|
||||
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
|
||||
@@ -135,7 +149,7 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
|
||||
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
}
|
||||
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
|
||||
|
||||
extensions.push_back(VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME);
|
||||
const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
|
||||
if (!properties) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
|
||||
@@ -153,7 +167,7 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr std::array layers_data{"VK_LAYER_LUNARG_standard_validation"};
|
||||
static constexpr std::array layers_data{"VK_LAYER_KHRONOS_validation"};
|
||||
vk::Span<const char*> layers = layers_data;
|
||||
if (!enable_layers) {
|
||||
layers = {};
|
||||
@@ -262,20 +276,56 @@ bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void PrepareMetalWindow([[maybe_unused]] void*& render_surface) {
|
||||
#if defined(VK_USE_PLATFORM_METAL_EXT)
|
||||
// Hackish: avoids having to write Objective C++ just to create a metal layer.
|
||||
id view = reinterpret_cast<id>(render_surface);
|
||||
Class clsCAMetalLayer = objc_getClass("CAMetalLayer");
|
||||
if (!clsCAMetalLayer) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to get CAMetalLayer class.");
|
||||
return;
|
||||
}
|
||||
|
||||
// [CAMetalLayer layer]
|
||||
id layer = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(objc_getClass("CAMetalLayer"),
|
||||
sel_getUid("layer"));
|
||||
if (!layer) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Metal layer.");
|
||||
return;
|
||||
}
|
||||
// [view setWantsLayer:YES]
|
||||
reinterpret_cast<void (*)(id, SEL, BOOL)>(objc_msgSend)(view, sel_getUid("setWantsLayer:"),
|
||||
YES);
|
||||
// [view setLayer:layer]
|
||||
reinterpret_cast<void (*)(id, SEL, id)>(objc_msgSend)(view, sel_getUid("setLayer:"), layer);
|
||||
// NSScreen* screen = [NSScreen mainScreen]
|
||||
id screen = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(objc_getClass("NSScreen"),
|
||||
sel_getUid("mainScreen"));
|
||||
// CGFloat factor = [screen backingScaleFactor]
|
||||
double factor = reinterpret_cast<double (*)(id, SEL)>(objc_msgSend)(
|
||||
screen, sel_getUid("backingScaleFactor"));
|
||||
// layer.contentsScale = factor
|
||||
reinterpret_cast<void (*)(id, SEL, double)>(objc_msgSend)(
|
||||
layer, sel_getUid("setContentsScale:"), factor);
|
||||
// Store layer ptr, so MoltenVK doesn't call [NSView layer] outside main thread.
|
||||
render_surface = layer;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool RendererVulkan::Init() {
|
||||
#ifdef __APPLE__
|
||||
PrepareMetalWindow(render_window.GetRenderSurface());
|
||||
#endif
|
||||
library = OpenVulkanLibrary();
|
||||
instance = CreateInstance(library, dld, render_window.GetWindowInfo().type,
|
||||
Settings::values.renderer_debug);
|
||||
if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Report();
|
||||
|
||||
memory_manager = std::make_unique<VKMemoryManager>(*device);
|
||||
|
||||
resource_manager = std::make_unique<VKResourceManager>(*device);
|
||||
|
||||
const auto& framebuffer = render_window.GetFramebufferLayout();
|
||||
swapchain = std::make_unique<VKSwapchain>(*surface, *device);
|
||||
swapchain->Create(framebuffer.width, framebuffer.height, false);
|
||||
@@ -327,7 +377,6 @@ bool RendererVulkan::CreateDebugCallback() {
|
||||
bool RendererVulkan::CreateSurface() {
|
||||
[[maybe_unused]] const auto& window_info = render_window.GetWindowInfo();
|
||||
VkSurfaceKHR unsafe_surface = nullptr;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
|
||||
const HWND hWnd = static_cast<HWND>(window_info.render_surface);
|
||||
@@ -370,12 +419,26 @@ bool RendererVulkan::CreateSurface() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef VK_USE_PLATFORM_METAL_EXT
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::MacOS) {
|
||||
VkMetalSurfaceCreateInfoEXT surface_create_info = {
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT, nullptr, 0,
|
||||
static_cast<const CAMetalLayer*>(window_info.render_surface)};
|
||||
const auto vkCreateMetalSurfaceEXT = reinterpret_cast<PFN_vkCreateMetalSurfaceEXT>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateMetalSurfaceEXT"));
|
||||
if (!vkCreateMetalSurfaceEXT ||
|
||||
vkCreateMetalSurfaceEXT(*instance, &surface_create_info, nullptr, &unsafe_surface) !=
|
||||
VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Metal surface");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (!unsafe_surface) {
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
return false;
|
||||
}
|
||||
|
||||
surface = vk::SurfaceKHR(unsafe_surface, *instance, dld);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -36,6 +36,8 @@ struct VKScreenInfo {
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
void PrepareMetalWindow([[maybe_unused]] void*& render_surface);
|
||||
|
||||
class RendererVulkan final : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system);
|
||||
|
||||
@@ -37,8 +37,8 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
|
||||
VAddr cpu_addr, std::size_t size)
|
||||
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VAddr cpu_addr,
|
||||
std::size_t size)
|
||||
: VideoCommon::BufferBlock{cpu_addr, size} {
|
||||
VkBufferCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
@@ -54,7 +54,7 @@ CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& me
|
||||
buffer.commit = memory_manager.Commit(buffer.handle, false);
|
||||
}
|
||||
|
||||
CachedBufferBlock::~CachedBufferBlock() = default;
|
||||
Buffer::~Buffer() = default;
|
||||
|
||||
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
const VKDevice& device, VKMemoryManager& memory_manager,
|
||||
@@ -67,12 +67,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S
|
||||
|
||||
VKBufferCache::~VKBufferCache() = default;
|
||||
|
||||
Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
|
||||
}
|
||||
|
||||
VkBuffer VKBufferCache::ToHandle(const Buffer& buffer) {
|
||||
return buffer->GetHandle();
|
||||
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<Buffer>(device, memory_manager, cpu_addr, size);
|
||||
}
|
||||
|
||||
VkBuffer VKBufferCache::GetEmptyBuffer(std::size_t size) {
|
||||
@@ -91,7 +87,7 @@ void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, st
|
||||
std::memcpy(staging.commit->Map(size), data, size);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset,
|
||||
scheduler.Record([staging = *staging.handle, buffer = buffer.Handle(), offset,
|
||||
size](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.CopyBuffer(staging, buffer, VkBufferCopy{0, offset, size});
|
||||
|
||||
@@ -114,7 +110,7 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
|
||||
u8* data) {
|
||||
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset,
|
||||
scheduler.Record([staging = *staging.handle, buffer = buffer.Handle(), offset,
|
||||
size](vk::CommandBuffer cmdbuf) {
|
||||
VkBufferMemoryBarrier barrier;
|
||||
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
||||
@@ -141,8 +137,8 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
|
||||
void VKBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer = src->GetHandle(), dst_buffer = dst->GetHandle(), src_offset,
|
||||
dst_offset, size](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([src_buffer = src.Handle(), dst_buffer = dst.Handle(), src_offset, dst_offset,
|
||||
size](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size});
|
||||
|
||||
std::array<VkBufferMemoryBarrier, 2> barriers;
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
|
||||
@@ -24,13 +23,13 @@ class VKDevice;
|
||||
class VKMemoryManager;
|
||||
class VKScheduler;
|
||||
|
||||
class CachedBufferBlock final : public VideoCommon::BufferBlock {
|
||||
class Buffer final : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
|
||||
VAddr cpu_addr, std::size_t size);
|
||||
~CachedBufferBlock();
|
||||
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VAddr cpu_addr,
|
||||
std::size_t size);
|
||||
~Buffer();
|
||||
|
||||
VkBuffer GetHandle() const {
|
||||
VkBuffer Handle() const {
|
||||
return *buffer.handle;
|
||||
}
|
||||
|
||||
@@ -38,8 +37,6 @@ private:
|
||||
VKBuffer buffer;
|
||||
};
|
||||
|
||||
using Buffer = std::shared_ptr<CachedBufferBlock>;
|
||||
|
||||
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
|
||||
public:
|
||||
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
@@ -50,9 +47,7 @@ public:
|
||||
VkBuffer GetEmptyBuffer(std::size_t size) override;
|
||||
|
||||
protected:
|
||||
VkBuffer ToHandle(const Buffer& buffer) override;
|
||||
|
||||
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
|
||||
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) override;
|
||||
|
||||
@@ -33,12 +33,17 @@ constexpr std::array REQUIRED_EXTENSIONS = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
||||
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
|
||||
VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
|
||||
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
|
||||
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
|
||||
// If device doesn't support draw_parameters there's no chance it runs anything
|
||||
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
|
||||
#ifndef __APPLE__
|
||||
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
|
||||
// Subgroup ballot/vote will be supported by MoltenVK shortly
|
||||
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
|
||||
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
|
||||
#endif
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
@@ -180,7 +185,11 @@ bool VKDevice::Create() {
|
||||
features.fullDrawIndexUint32 = false;
|
||||
features.imageCubeArray = false;
|
||||
features.independentBlend = true;
|
||||
#ifdef __APPLE__
|
||||
features.geometryShader = false;
|
||||
#else
|
||||
features.geometryShader = true;
|
||||
#endif
|
||||
features.tessellationShader = true;
|
||||
features.sampleRateShading = false;
|
||||
features.dualSrcBlend = false;
|
||||
@@ -495,13 +504,15 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) {
|
||||
std::make_pair(features.largePoints, "largePoints"),
|
||||
std::make_pair(features.multiViewport, "multiViewport"),
|
||||
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
std::make_pair(features.tessellationShader, "tessellationShader"),
|
||||
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
|
||||
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
|
||||
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
|
||||
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
|
||||
"shaderStorageImageWriteWithoutFormat"),
|
||||
#ifndef __APPLE__
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
#endif
|
||||
};
|
||||
for (const auto& [supported, name] : feature_report) {
|
||||
if (supported) {
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
#include "video_core/shader/compiler_settings.h"
|
||||
#include "video_core/shader/memory_util.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
@@ -132,19 +133,18 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con
|
||||
return std::memcmp(&rhs, this, sizeof *this) == 0;
|
||||
}
|
||||
|
||||
CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
|
||||
u32 main_offset)
|
||||
: RasterizerCacheObject{cpu_addr}, gpu_addr{gpu_addr}, program_code{std::move(program_code)},
|
||||
Shader::Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
|
||||
VideoCommon::Shader::ProgramCode program_code, u32 main_offset)
|
||||
: gpu_addr{gpu_addr}, program_code{std::move(program_code)},
|
||||
registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
|
||||
compiler_settings, registry},
|
||||
entries{GenerateShaderEntries(shader_ir)} {}
|
||||
|
||||
CachedShader::~CachedShader() = default;
|
||||
Shader::~Shader() = default;
|
||||
|
||||
Tegra::Engines::ConstBufferEngineInterface& CachedShader::GetEngine(
|
||||
Core::System& system, Tegra::Engines::ShaderType stage) {
|
||||
if (stage == Tegra::Engines::ShaderType::Compute) {
|
||||
Tegra::Engines::ConstBufferEngineInterface& Shader::GetEngine(Core::System& system,
|
||||
Tegra::Engines::ShaderType stage) {
|
||||
if (stage == ShaderType::Compute) {
|
||||
return system.GPU().KeplerCompute();
|
||||
} else {
|
||||
return system.GPU().Maxwell3D();
|
||||
@@ -156,16 +156,16 @@ VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasteri
|
||||
VKDescriptorPool& descriptor_pool,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue,
|
||||
VKRenderPassCache& renderpass_cache)
|
||||
: RasterizerCache{rasterizer}, system{system}, device{device}, scheduler{scheduler},
|
||||
descriptor_pool{descriptor_pool}, update_descriptor_queue{update_descriptor_queue},
|
||||
renderpass_cache{renderpass_cache} {}
|
||||
: VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, device{device},
|
||||
scheduler{scheduler}, descriptor_pool{descriptor_pool},
|
||||
update_descriptor_queue{update_descriptor_queue}, renderpass_cache{renderpass_cache} {}
|
||||
|
||||
VKPipelineCache::~VKPipelineCache() = default;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||
std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> shaders;
|
||||
std::array<Shader*, Maxwell::MaxShaderProgram> shaders{};
|
||||
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
|
||||
@@ -178,24 +178,28 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||
const GPUVAddr program_addr{GetShaderAddress(system, program)};
|
||||
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||
ASSERT(cpu_addr);
|
||||
auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
|
||||
if (!shader) {
|
||||
|
||||
Shader* result = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
|
||||
if (!result) {
|
||||
const auto host_ptr{memory_manager.GetPointer(program_addr)};
|
||||
|
||||
// No shader found - create a new one
|
||||
constexpr u32 stage_offset = STAGE_MAIN_OFFSET;
|
||||
const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
|
||||
const auto stage = static_cast<ShaderType>(index == 0 ? 0 : index - 1);
|
||||
ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
|
||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||
|
||||
auto shader = std::make_unique<Shader>(system, stage, program_addr, std::move(code),
|
||||
stage_offset);
|
||||
result = shader.get();
|
||||
|
||||
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
|
||||
std::move(code), stage_offset);
|
||||
if (cpu_addr) {
|
||||
Register(shader);
|
||||
Register(std::move(shader), *cpu_addr, size_in_bytes);
|
||||
} else {
|
||||
null_shader = shader;
|
||||
null_shader = std::move(shader);
|
||||
}
|
||||
}
|
||||
shaders[index] = std::move(shader);
|
||||
shaders[index] = result;
|
||||
}
|
||||
return last_shaders = shaders;
|
||||
}
|
||||
@@ -236,19 +240,22 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
auto shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
|
||||
Shader* shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get();
|
||||
if (!shader) {
|
||||
// No shader found - create a new one
|
||||
const auto host_ptr = memory_manager.GetPointer(program_addr);
|
||||
|
||||
ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
|
||||
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
|
||||
program_addr, *cpu_addr, std::move(code),
|
||||
KERNEL_MAIN_OFFSET);
|
||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||
|
||||
auto shader_info = std::make_unique<Shader>(system, ShaderType::Compute, program_addr,
|
||||
std::move(code), KERNEL_MAIN_OFFSET);
|
||||
shader = shader_info.get();
|
||||
|
||||
if (cpu_addr) {
|
||||
Register(shader);
|
||||
Register(std::move(shader_info), *cpu_addr, size_in_bytes);
|
||||
} else {
|
||||
null_kernel = shader;
|
||||
null_kernel = std::move(shader_info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,7 +271,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
|
||||
return *entry;
|
||||
}
|
||||
|
||||
void VKPipelineCache::Unregister(const Shader& shader) {
|
||||
void VKPipelineCache::OnShaderRemoval(Shader* shader) {
|
||||
bool finished = false;
|
||||
const auto Finish = [&] {
|
||||
// TODO(Rodrigo): Instead of finishing here, wait for the fences that use this pipeline and
|
||||
@@ -296,8 +303,6 @@ void VKPipelineCache::Unregister(const Shader& shader) {
|
||||
Finish();
|
||||
it = compute_cache.erase(it);
|
||||
}
|
||||
|
||||
RasterizerCache::Unregister(shader);
|
||||
}
|
||||
|
||||
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
|
||||
@@ -332,12 +337,11 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
|
||||
}
|
||||
|
||||
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
const auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
|
||||
ASSERT(shader);
|
||||
const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
|
||||
|
||||
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
|
||||
const auto program_type = GetShaderType(program_enum);
|
||||
const ShaderType program_type = GetShaderType(program_enum);
|
||||
const auto& entries = shader->GetEntries();
|
||||
program[stage] = {
|
||||
Decompile(device, shader->GetIR(), program_type, shader->GetRegistry(), specialization),
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/const_buffer_engine_interface.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
|
||||
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
|
||||
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
|
||||
@@ -26,6 +25,7 @@
|
||||
#include "video_core/shader/memory_util.h"
|
||||
#include "video_core/shader/registry.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -41,8 +41,6 @@ class VKFence;
|
||||
class VKScheduler;
|
||||
class VKUpdateDescriptorQueue;
|
||||
|
||||
class CachedShader;
|
||||
using Shader = std::shared_ptr<CachedShader>;
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
struct GraphicsPipelineCacheKey {
|
||||
@@ -102,21 +100,16 @@ struct hash<Vulkan::ComputePipelineCacheKey> {
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class CachedShader final : public RasterizerCacheObject {
|
||||
class Shader {
|
||||
public:
|
||||
explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code,
|
||||
u32 main_offset);
|
||||
~CachedShader();
|
||||
explicit Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
|
||||
VideoCommon::Shader::ProgramCode program_code, u32 main_offset);
|
||||
~Shader();
|
||||
|
||||
GPUVAddr GetGpuAddr() const {
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return program_code.size() * sizeof(u64);
|
||||
}
|
||||
|
||||
VideoCommon::Shader::ShaderIR& GetIR() {
|
||||
return shader_ir;
|
||||
}
|
||||
@@ -144,25 +137,23 @@ private:
|
||||
ShaderEntries entries;
|
||||
};
|
||||
|
||||
class VKPipelineCache final : public RasterizerCache<Shader> {
|
||||
class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> {
|
||||
public:
|
||||
explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer,
|
||||
const VKDevice& device, VKScheduler& scheduler,
|
||||
VKDescriptorPool& descriptor_pool,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue,
|
||||
VKRenderPassCache& renderpass_cache);
|
||||
~VKPipelineCache();
|
||||
~VKPipelineCache() override;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> GetShaders();
|
||||
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
|
||||
|
||||
VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key);
|
||||
|
||||
VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key);
|
||||
|
||||
protected:
|
||||
void Unregister(const Shader& shader) override;
|
||||
|
||||
void FlushObjectInner(const Shader& object) override {}
|
||||
void OnShaderRemoval(Shader* shader) final;
|
||||
|
||||
private:
|
||||
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders(
|
||||
@@ -175,10 +166,10 @@ private:
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||
VKRenderPassCache& renderpass_cache;
|
||||
|
||||
Shader null_shader{};
|
||||
Shader null_kernel{};
|
||||
std::unique_ptr<Shader> null_shader;
|
||||
std::unique_ptr<Shader> null_kernel;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
std::array<Shader*, Maxwell::MaxShaderProgram> last_shaders{};
|
||||
|
||||
GraphicsPipelineCacheKey last_graphics_key;
|
||||
VKGraphicsPipeline* last_graphics_pipeline = nullptr;
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
@@ -98,7 +99,7 @@ VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) {
|
||||
}
|
||||
|
||||
std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
|
||||
const std::array<Shader, Maxwell::MaxShaderProgram>& shaders) {
|
||||
const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
|
||||
std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses;
|
||||
for (std::size_t i = 0; i < std::size(addresses); ++i) {
|
||||
addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0;
|
||||
@@ -117,6 +118,17 @@ template <typename Engine, typename Entry>
|
||||
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
|
||||
std::size_t stage, std::size_t index = 0) {
|
||||
const auto stage_type = static_cast<Tegra::Engines::ShaderType>(stage);
|
||||
if constexpr (std::is_same_v<Entry, SamplerEntry>) {
|
||||
if (entry.is_separated) {
|
||||
const u32 buffer_1 = entry.buffer;
|
||||
const u32 buffer_2 = entry.secondary_buffer;
|
||||
const u32 offset_1 = entry.offset;
|
||||
const u32 offset_2 = entry.secondary_offset;
|
||||
const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1);
|
||||
const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2);
|
||||
return engine.GetTextureInfo(handle_1 | handle_2);
|
||||
}
|
||||
}
|
||||
if (entry.is_bindless) {
|
||||
const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset);
|
||||
return engine.GetTextureInfo(tex_handle);
|
||||
@@ -583,8 +595,11 @@ void RasterizerVulkan::WaitForIdle() {
|
||||
VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
|
||||
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
#ifndef __APPLE__
|
||||
flags = flags | VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
|
||||
#endif
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
|
||||
}
|
||||
@@ -776,12 +791,12 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt
|
||||
}
|
||||
|
||||
void RasterizerVulkan::SetupShaderDescriptors(
|
||||
const std::array<Shader, Maxwell::MaxShaderProgram>& shaders) {
|
||||
const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
|
||||
texture_cache.GuardSamplers(true);
|
||||
|
||||
for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
|
||||
// Skip VertexA stage
|
||||
const auto& shader = shaders[stage + 1];
|
||||
Shader* const shader = shaders[stage + 1];
|
||||
if (!shader) {
|
||||
continue;
|
||||
}
|
||||
@@ -858,7 +873,7 @@ void RasterizerVulkan::BeginTransformFeedback() {
|
||||
UNIMPLEMENTED_IF(binding.buffer_offset != 0);
|
||||
|
||||
const GPUVAddr gpu_addr = binding.Address();
|
||||
const std::size_t size = binding.buffer_size;
|
||||
const auto size = static_cast<VkDeviceSize>(binding.buffer_size);
|
||||
const auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
|
||||
|
||||
scheduler.Record([buffer = buffer, offset = offset, size](vk::CommandBuffer cmdbuf) {
|
||||
@@ -1142,7 +1157,7 @@ void RasterizerVulkan::SetupTexture(const Tegra::Texture::FullTextureInfo& textu
|
||||
const auto sampler = sampler_cache.GetSampler(texture.tsc);
|
||||
update_descriptor_queue.AddSampledImage(sampler, image_view);
|
||||
|
||||
const auto image_layout = update_descriptor_queue.GetLastImageLayout();
|
||||
VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout();
|
||||
*image_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
sampled_views.push_back(ImageView{std::move(view), image_layout});
|
||||
}
|
||||
@@ -1168,7 +1183,7 @@ void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const Ima
|
||||
view->GetImageView(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
|
||||
update_descriptor_queue.AddImage(image_view);
|
||||
|
||||
const auto image_layout = update_descriptor_queue.GetLastImageLayout();
|
||||
VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout();
|
||||
*image_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
image_views.push_back(ImageView{std::move(view), image_layout});
|
||||
}
|
||||
|
||||
@@ -168,7 +168,7 @@ private:
|
||||
bool is_indexed, bool is_instanced);
|
||||
|
||||
/// Setup descriptors in the graphics pipeline.
|
||||
void SetupShaderDescriptors(const std::array<Shader, Maxwell::MaxShaderProgram>& shaders);
|
||||
void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders);
|
||||
|
||||
void SetupImageTransitions(Texceptions texceptions,
|
||||
const std::array<View, Maxwell::NumRenderTargets>& color_attachments,
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
using Tegra::Texture::TextureMipmapFilter;
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
@@ -63,8 +65,8 @@ vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) c
|
||||
ci.maxAnisotropy = tsc.GetMaxAnisotropy();
|
||||
ci.compareEnable = tsc.depth_compare_enabled;
|
||||
ci.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func);
|
||||
ci.minLod = tsc.GetMinLod();
|
||||
ci.maxLod = tsc.GetMaxLod();
|
||||
ci.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.GetMinLod();
|
||||
ci.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.GetMaxLod();
|
||||
ci.borderColor = arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color);
|
||||
ci.unnormalizedCoordinates = VK_FALSE;
|
||||
return device.GetLogical().CreateSampler(ci);
|
||||
|
||||
@@ -276,14 +276,19 @@ class SPIRVDecompiler final : public Sirit::Module {
|
||||
public:
|
||||
explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderType stage,
|
||||
const Registry& registry, const Specialization& specialization)
|
||||
: Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()},
|
||||
:
|
||||
#ifdef __APPLE__
|
||||
Module(0x00010000),
|
||||
#else
|
||||
Module(0x00010300),
|
||||
#endif
|
||||
device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()},
|
||||
registry{registry}, specialization{specialization} {
|
||||
if (stage != ShaderType::Compute) {
|
||||
transform_feedback = BuildTransformFeedback(registry.GetGraphicsInfo());
|
||||
}
|
||||
|
||||
AddCapability(spv::Capability::Shader);
|
||||
AddCapability(spv::Capability::UniformAndStorageBuffer16BitAccess);
|
||||
AddCapability(spv::Capability::ImageQuery);
|
||||
AddCapability(spv::Capability::Image1D);
|
||||
AddCapability(spv::Capability::ImageBuffer);
|
||||
@@ -291,13 +296,19 @@ public:
|
||||
AddCapability(spv::Capability::SampledBuffer);
|
||||
AddCapability(spv::Capability::StorageImageWriteWithoutFormat);
|
||||
AddCapability(spv::Capability::DrawParameters);
|
||||
AddCapability(spv::Capability::UniformAndStorageBuffer16BitAccess);
|
||||
#ifndef __APPLE__
|
||||
// These can be added back when MoltenVK finally supports vk 1.1
|
||||
AddCapability(spv::Capability::SubgroupBallotKHR);
|
||||
AddCapability(spv::Capability::SubgroupVoteKHR);
|
||||
AddExtension("SPV_KHR_shader_ballot");
|
||||
AddExtension("SPV_KHR_subgroup_vote");
|
||||
AddExtension("SPV_KHR_storage_buffer_storage_class");
|
||||
#endif
|
||||
// Uniform 16bit Storage should only be added if version < 1.1
|
||||
AddExtension(VK_KHR_16BIT_STORAGE_EXTENSION_NAME);
|
||||
AddExtension(VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME);
|
||||
AddExtension(VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME);
|
||||
AddExtension("SPV_KHR_variable_pointers");
|
||||
AddExtension("SPV_KHR_shader_draw_parameters");
|
||||
|
||||
if (!transform_feedback.empty()) {
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
@@ -514,6 +525,8 @@ private:
|
||||
}
|
||||
|
||||
void DeclareCommon() {
|
||||
#ifndef __APPLE__
|
||||
//subgrouplocalinvocationId requires VK_EXT_shader_subgroup_ballot - isn't in metal yet
|
||||
thread_id =
|
||||
DeclareInputBuiltIn(spv::BuiltIn::SubgroupLocalInvocationId, t_in_uint, "thread_id");
|
||||
thread_masks[0] =
|
||||
@@ -526,6 +539,7 @@ private:
|
||||
DeclareInputBuiltIn(spv::BuiltIn::SubgroupLeMask, t_in_uint4, "thread_le_mask");
|
||||
thread_masks[4] =
|
||||
DeclareInputBuiltIn(spv::BuiltIn::SubgroupLtMask, t_in_uint4, "thread_lt_mask");
|
||||
#endif
|
||||
}
|
||||
|
||||
void DeclareVertex() {
|
||||
@@ -631,7 +645,11 @@ private:
|
||||
|
||||
void DeclareRegisters() {
|
||||
for (const u32 gpr : ir.GetRegisters()) {
|
||||
#ifdef __APPLE__
|
||||
const Id id = OpVariable(t_prv_float, spv::StorageClass::Private);
|
||||
#else
|
||||
const Id id = OpVariable(t_prv_float, spv::StorageClass::Private, v_float_zero);
|
||||
#endif
|
||||
Name(id, fmt::format("gpr_{}", gpr));
|
||||
registers.emplace(gpr, AddGlobalVariable(id));
|
||||
}
|
||||
@@ -640,7 +658,11 @@ private:
|
||||
void DeclareCustomVariables() {
|
||||
const u32 num_custom_variables = ir.GetNumCustomVariables();
|
||||
for (u32 i = 0; i < num_custom_variables; ++i) {
|
||||
#ifdef __APPLE__
|
||||
const Id id = OpVariable(t_prv_float, spv::StorageClass::Private);
|
||||
#else
|
||||
const Id id = OpVariable(t_prv_float, spv::StorageClass::Private, v_float_zero);
|
||||
#endif
|
||||
Name(id, fmt::format("custom_var_{}", i));
|
||||
custom_variables.emplace(i, AddGlobalVariable(id));
|
||||
}
|
||||
@@ -648,7 +670,11 @@ private:
|
||||
|
||||
void DeclarePredicates() {
|
||||
for (const auto pred : ir.GetPredicates()) {
|
||||
#ifdef __APPLE__
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private);
|
||||
#else
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||
#endif
|
||||
Name(id, fmt::format("pred_{}", static_cast<u32>(pred)));
|
||||
predicates.emplace(pred, AddGlobalVariable(id));
|
||||
}
|
||||
@@ -656,7 +682,11 @@ private:
|
||||
|
||||
void DeclareFlowVariables() {
|
||||
for (u32 i = 0; i < ir.GetASTNumVariables(); i++) {
|
||||
#ifdef __APPLE__
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private);
|
||||
#else
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||
#endif
|
||||
Name(id, fmt::format("flow_var_{}", static_cast<u32>(i)));
|
||||
flow_variables.emplace(i, AddGlobalVariable(id));
|
||||
}
|
||||
@@ -703,7 +733,11 @@ private:
|
||||
constexpr std::array names = {"zero", "sign", "carry", "overflow"};
|
||||
for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
|
||||
const auto flag_code = static_cast<InternalFlag>(flag);
|
||||
#ifdef __APPLE__
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private);
|
||||
#else
|
||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||
#endif
|
||||
internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
|
||||
}
|
||||
}
|
||||
@@ -1327,10 +1361,11 @@ private:
|
||||
}
|
||||
|
||||
if (const auto comment = std::get_if<CommentNode>(&*node)) {
|
||||
#ifndef __APPLE__ // This doesn't work at all on moltenVK
|
||||
Name(OpUndef(t_void), comment->GetText());
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
|
||||
void Unmap(u64 size);
|
||||
|
||||
VkBuffer GetHandle() const {
|
||||
VkBuffer Handle() const {
|
||||
return *buffer;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,35 +24,25 @@ void VKUpdateDescriptorQueue::TickFrame() {
|
||||
}
|
||||
|
||||
void VKUpdateDescriptorQueue::Acquire() {
|
||||
entries.clear();
|
||||
}
|
||||
// Minimum number of entries required.
|
||||
// This is the maximum number of entries a single draw call migth use.
|
||||
static constexpr std::size_t MIN_ENTRIES = 0x400;
|
||||
|
||||
void VKUpdateDescriptorQueue::Send(VkDescriptorUpdateTemplateKHR update_template,
|
||||
VkDescriptorSet set) {
|
||||
if (payload.size() + entries.size() >= payload.max_size()) {
|
||||
if (payload.size() + MIN_ENTRIES >= payload.max_size()) {
|
||||
LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread");
|
||||
scheduler.WaitWorker();
|
||||
payload.clear();
|
||||
}
|
||||
upload_start = &*payload.end();
|
||||
}
|
||||
|
||||
// TODO(Rodrigo): Rework to write the payload directly
|
||||
const auto payload_start = payload.data() + payload.size();
|
||||
for (const auto& entry : entries) {
|
||||
if (const auto image = std::get_if<VkDescriptorImageInfo>(&entry)) {
|
||||
payload.push_back(*image);
|
||||
} else if (const auto buffer = std::get_if<VkDescriptorBufferInfo>(&entry)) {
|
||||
payload.push_back(*buffer);
|
||||
} else if (const auto texel = std::get_if<VkBufferView>(&entry)) {
|
||||
payload.push_back(*texel);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
scheduler.Record(
|
||||
[payload_start, set, update_template, logical = &device.GetLogical()](vk::CommandBuffer) {
|
||||
logical->UpdateDescriptorSet(set, update_template, payload_start);
|
||||
});
|
||||
void VKUpdateDescriptorQueue::Send(VkDescriptorUpdateTemplateKHR update_template,
|
||||
VkDescriptorSet set) {
|
||||
const void* const data = upload_start;
|
||||
const vk::Device* const logical = &device.GetLogical();
|
||||
scheduler.Record([data, logical, set, update_template](vk::CommandBuffer) {
|
||||
logical->UpdateDescriptorSet(set, update_template, data);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -15,17 +15,13 @@ namespace Vulkan {
|
||||
class VKDevice;
|
||||
class VKScheduler;
|
||||
|
||||
class DescriptorUpdateEntry {
|
||||
public:
|
||||
explicit DescriptorUpdateEntry() {}
|
||||
struct DescriptorUpdateEntry {
|
||||
DescriptorUpdateEntry(VkDescriptorImageInfo image_) : image{image_} {}
|
||||
|
||||
DescriptorUpdateEntry(VkDescriptorImageInfo image) : image{image} {}
|
||||
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer_) : buffer{buffer_} {}
|
||||
|
||||
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer) : buffer{buffer} {}
|
||||
DescriptorUpdateEntry(VkBufferView texel_buffer_) : texel_buffer{texel_buffer_} {}
|
||||
|
||||
DescriptorUpdateEntry(VkBufferView texel_buffer) : texel_buffer{texel_buffer} {}
|
||||
|
||||
private:
|
||||
union {
|
||||
VkDescriptorImageInfo image;
|
||||
VkDescriptorBufferInfo buffer;
|
||||
@@ -45,32 +41,34 @@ public:
|
||||
void Send(VkDescriptorUpdateTemplateKHR update_template, VkDescriptorSet set);
|
||||
|
||||
void AddSampledImage(VkSampler sampler, VkImageView image_view) {
|
||||
entries.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
|
||||
payload.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
|
||||
}
|
||||
|
||||
void AddImage(VkImageView image_view) {
|
||||
entries.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
|
||||
payload.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
|
||||
}
|
||||
|
||||
void AddBuffer(VkBuffer buffer, u64 offset, std::size_t size) {
|
||||
entries.emplace_back(VkDescriptorBufferInfo{buffer, offset, size});
|
||||
payload.emplace_back(VkDescriptorBufferInfo{buffer, offset, size});
|
||||
}
|
||||
|
||||
void AddTexelBuffer(VkBufferView texel_buffer) {
|
||||
entries.emplace_back(texel_buffer);
|
||||
payload.emplace_back(texel_buffer);
|
||||
}
|
||||
|
||||
VkImageLayout* GetLastImageLayout() {
|
||||
return &std::get<VkDescriptorImageInfo>(entries.back()).imageLayout;
|
||||
VkImageLayout* LastImageLayout() {
|
||||
return &payload.back().image.imageLayout;
|
||||
}
|
||||
|
||||
const VkImageLayout* LastImageLayout() const {
|
||||
return &payload.back().image.imageLayout;
|
||||
}
|
||||
|
||||
private:
|
||||
using Variant = std::variant<VkDescriptorImageInfo, VkDescriptorBufferInfo, VkBufferView>;
|
||||
|
||||
const VKDevice& device;
|
||||
VKScheduler& scheduler;
|
||||
|
||||
boost::container::static_vector<Variant, 0x400> entries;
|
||||
const DescriptorUpdateEntry* upload_start = nullptr;
|
||||
boost::container::static_vector<DescriptorUpdateEntry, 0x10000> payload;
|
||||
};
|
||||
|
||||
|
||||
@@ -373,7 +373,11 @@ Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions
|
||||
application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
application_info.pEngineName = "yuzu Emulator";
|
||||
application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
#ifdef __APPLE__
|
||||
application_info.apiVersion = VK_API_VERSION_1_0;
|
||||
#else
|
||||
application_info.apiVersion = VK_API_VERSION_1_1;
|
||||
#endif
|
||||
|
||||
VkInstanceCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
@@ -725,8 +729,7 @@ bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR s
|
||||
return supported == VK_TRUE;
|
||||
}
|
||||
|
||||
VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const
|
||||
noexcept {
|
||||
VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const {
|
||||
VkSurfaceCapabilitiesKHR capabilities;
|
||||
Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
|
||||
return capabilities;
|
||||
|
||||
@@ -16,6 +16,10 @@
|
||||
#define VK_NO_PROTOTYPES
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <MoltenVK/vk_mvk_moltenvk.h>
|
||||
#endif
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Vulkan::vk {
|
||||
@@ -779,7 +783,7 @@ public:
|
||||
|
||||
bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
|
||||
|
||||
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept;
|
||||
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const;
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
|
||||
|
||||
|
||||
@@ -357,13 +357,11 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(SamplerInfo info, u32 offset,
|
||||
std::optional<u32> buffer) {
|
||||
ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(
|
||||
SamplerInfo info, std::optional<Tegra::Engines::SamplerDescriptor> sampler) {
|
||||
if (info.IsComplete()) {
|
||||
return info;
|
||||
}
|
||||
const auto sampler = buffer ? registry.ObtainBindlessSampler(*buffer, offset)
|
||||
: registry.ObtainBoundSampler(offset);
|
||||
if (!sampler) {
|
||||
LOG_WARNING(HW_GPU, "Unknown sampler info");
|
||||
info.type = info.type.value_or(Tegra::Shader::TextureType::Texture2D);
|
||||
@@ -381,8 +379,8 @@ ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(SamplerInfo info, u32 offset,
|
||||
|
||||
std::optional<Sampler> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
|
||||
SamplerInfo sampler_info) {
|
||||
const auto offset = static_cast<u32>(sampler.index.Value());
|
||||
const auto info = GetSamplerInfo(sampler_info, offset);
|
||||
const u32 offset = static_cast<u32>(sampler.index.Value());
|
||||
const auto info = GetSamplerInfo(sampler_info, registry.ObtainBoundSampler(offset));
|
||||
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
|
||||
@@ -404,20 +402,19 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
|
||||
const Node sampler_register = GetRegister(reg);
|
||||
const auto [base_node, tracked_sampler_info] =
|
||||
TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
|
||||
ASSERT(base_node != nullptr);
|
||||
if (base_node == nullptr) {
|
||||
if (!base_node) {
|
||||
UNREACHABLE();
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
if (const auto bindless_sampler_info =
|
||||
std::get_if<BindlessSamplerNode>(&*tracked_sampler_info)) {
|
||||
const u32 buffer = bindless_sampler_info->GetIndex();
|
||||
const u32 offset = bindless_sampler_info->GetOffset();
|
||||
info = GetSamplerInfo(info, offset, buffer);
|
||||
if (const auto sampler_info = std::get_if<BindlessSamplerNode>(&*tracked_sampler_info)) {
|
||||
const u32 buffer = sampler_info->index;
|
||||
const u32 offset = sampler_info->offset;
|
||||
info = GetSamplerInfo(info, registry.ObtainBindlessSampler(buffer, offset));
|
||||
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
|
||||
[buffer = buffer, offset = offset](const Sampler& entry) {
|
||||
[buffer, offset](const Sampler& entry) {
|
||||
return entry.buffer == buffer && entry.offset == offset;
|
||||
});
|
||||
if (it != used_samplers.end()) {
|
||||
@@ -431,10 +428,32 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
|
||||
return used_samplers.emplace_back(next_index, offset, buffer, *info.type, *info.is_array,
|
||||
*info.is_shadow, *info.is_buffer, false);
|
||||
}
|
||||
if (const auto array_sampler_info = std::get_if<ArraySamplerNode>(&*tracked_sampler_info)) {
|
||||
const u32 base_offset = array_sampler_info->GetBaseOffset() / 4;
|
||||
index_var = GetCustomVariable(array_sampler_info->GetIndexVar());
|
||||
info = GetSamplerInfo(info, base_offset);
|
||||
if (const auto sampler_info = std::get_if<SeparateSamplerNode>(&*tracked_sampler_info)) {
|
||||
const std::pair indices = sampler_info->indices;
|
||||
const std::pair offsets = sampler_info->offsets;
|
||||
info = GetSamplerInfo(info, registry.ObtainSeparateSampler(indices, offsets));
|
||||
|
||||
// Try to use an already created sampler if it exists
|
||||
const auto it = std::find_if(
|
||||
used_samplers.begin(), used_samplers.end(), [indices, offsets](const Sampler& entry) {
|
||||
return offsets == std::pair{entry.offset, entry.secondary_offset} &&
|
||||
indices == std::pair{entry.buffer, entry.secondary_buffer};
|
||||
});
|
||||
if (it != used_samplers.end()) {
|
||||
ASSERT(it->is_separated && it->type == info.type && it->is_array == info.is_array &&
|
||||
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer);
|
||||
return *it;
|
||||
}
|
||||
|
||||
// Otherwise create a new mapping for this sampler
|
||||
const u32 next_index = static_cast<u32>(used_samplers.size());
|
||||
return used_samplers.emplace_back(next_index, offsets, indices, *info.type, *info.is_array,
|
||||
*info.is_shadow, *info.is_buffer);
|
||||
}
|
||||
if (const auto sampler_info = std::get_if<ArraySamplerNode>(&*tracked_sampler_info)) {
|
||||
const u32 base_offset = sampler_info->base_offset / 4;
|
||||
index_var = GetCustomVariable(sampler_info->bindless_var);
|
||||
info = GetSamplerInfo(info, registry.ObtainBoundSampler(base_offset));
|
||||
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto it = std::find_if(
|
||||
|
||||
@@ -66,12 +66,12 @@ ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, GPUVAddr gpu_add
|
||||
|
||||
u64 GetUniqueIdentifier(Tegra::Engines::ShaderType shader_type, bool is_a, const ProgramCode& code,
|
||||
const ProgramCode& code_b) {
|
||||
u64 unique_identifier = boost::hash_value(code);
|
||||
size_t unique_identifier = boost::hash_value(code);
|
||||
if (is_a) {
|
||||
// VertexA programs include two programs
|
||||
boost::hash_combine(unique_identifier, boost::hash_value(code_b));
|
||||
}
|
||||
return unique_identifier;
|
||||
return static_cast<u64>(unique_identifier);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -275,10 +275,11 @@ using Node = std::shared_ptr<NodeData>;
|
||||
using Node4 = std::array<Node, 4>;
|
||||
using NodeBlock = std::vector<Node>;
|
||||
|
||||
class BindlessSamplerNode;
|
||||
class ArraySamplerNode;
|
||||
struct ArraySamplerNode;
|
||||
struct BindlessSamplerNode;
|
||||
struct SeparateSamplerNode;
|
||||
|
||||
using TrackSamplerData = std::variant<BindlessSamplerNode, ArraySamplerNode>;
|
||||
using TrackSamplerData = std::variant<BindlessSamplerNode, SeparateSamplerNode, ArraySamplerNode>;
|
||||
using TrackSampler = std::shared_ptr<TrackSamplerData>;
|
||||
|
||||
struct Sampler {
|
||||
@@ -288,63 +289,51 @@ struct Sampler {
|
||||
: index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow},
|
||||
is_buffer{is_buffer}, is_indexed{is_indexed} {}
|
||||
|
||||
/// Separate sampler constructor
|
||||
constexpr explicit Sampler(u32 index, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
|
||||
Tegra::Shader::TextureType type, bool is_array, bool is_shadow,
|
||||
bool is_buffer)
|
||||
: index{index}, offset{offsets.first}, secondary_offset{offsets.second},
|
||||
buffer{buffers.first}, secondary_buffer{buffers.second}, type{type}, is_array{is_array},
|
||||
is_shadow{is_shadow}, is_buffer{is_buffer}, is_separated{true} {}
|
||||
|
||||
/// Bindless samplers constructor
|
||||
constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
|
||||
bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
|
||||
: index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
|
||||
is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {}
|
||||
|
||||
u32 index = 0; ///< Emulated index given for the this sampler.
|
||||
u32 offset = 0; ///< Offset in the const buffer from where the sampler is being read.
|
||||
u32 buffer = 0; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
|
||||
u32 size = 1; ///< Size of the sampler.
|
||||
u32 index = 0; ///< Emulated index given for the this sampler.
|
||||
u32 offset = 0; ///< Offset in the const buffer from where the sampler is being read.
|
||||
u32 secondary_offset = 0; ///< Secondary offset in the const buffer.
|
||||
u32 buffer = 0; ///< Buffer where the bindless sampler is read.
|
||||
u32 secondary_buffer = 0; ///< Secondary buffer where the bindless sampler is read.
|
||||
u32 size = 1; ///< Size of the sampler.
|
||||
|
||||
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
|
||||
bool is_array = false; ///< Whether the texture is being sampled as an array texture or not.
|
||||
bool is_shadow = false; ///< Whether the texture is being sampled as a depth texture or not.
|
||||
bool is_buffer = false; ///< Whether the texture is a texture buffer without sampler.
|
||||
bool is_bindless = false; ///< Whether this sampler belongs to a bindless texture or not.
|
||||
bool is_indexed = false; ///< Whether this sampler is an indexed array of textures.
|
||||
bool is_array = false; ///< Whether the texture is being sampled as an array texture or not.
|
||||
bool is_shadow = false; ///< Whether the texture is being sampled as a depth texture or not.
|
||||
bool is_buffer = false; ///< Whether the texture is a texture buffer without sampler.
|
||||
bool is_bindless = false; ///< Whether this sampler belongs to a bindless texture or not.
|
||||
bool is_indexed = false; ///< Whether this sampler is an indexed array of textures.
|
||||
bool is_separated = false; ///< Whether the image and sampler is separated or not.
|
||||
};
|
||||
|
||||
/// Represents a tracked bindless sampler into a direct const buffer
|
||||
class ArraySamplerNode final {
|
||||
public:
|
||||
explicit ArraySamplerNode(u32 index, u32 base_offset, u32 bindless_var)
|
||||
: index{index}, base_offset{base_offset}, bindless_var{bindless_var} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
constexpr u32 GetBaseOffset() const {
|
||||
return base_offset;
|
||||
}
|
||||
|
||||
constexpr u32 GetIndexVar() const {
|
||||
return bindless_var;
|
||||
}
|
||||
|
||||
private:
|
||||
struct ArraySamplerNode {
|
||||
u32 index;
|
||||
u32 base_offset;
|
||||
u32 bindless_var;
|
||||
};
|
||||
|
||||
/// Represents a tracked separate sampler image pair that was folded statically
|
||||
struct SeparateSamplerNode {
|
||||
std::pair<u32, u32> indices;
|
||||
std::pair<u32, u32> offsets;
|
||||
};
|
||||
|
||||
/// Represents a tracked bindless sampler into a direct const buffer
|
||||
class BindlessSamplerNode final {
|
||||
public:
|
||||
explicit BindlessSamplerNode(u32 index, u32 offset) : index{index}, offset{offset} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
constexpr u32 GetOffset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
private:
|
||||
struct BindlessSamplerNode {
|
||||
u32 index;
|
||||
u32 offset;
|
||||
};
|
||||
|
||||
@@ -48,7 +48,7 @@ Node MakeNode(Args&&... args) {
|
||||
template <typename T, typename... Args>
|
||||
TrackSampler MakeTrackSampler(Args&&... args) {
|
||||
static_assert(std::is_convertible_v<T, TrackSamplerData>);
|
||||
return std::make_shared<TrackSamplerData>(T(std::forward<Args>(args)...));
|
||||
return std::make_shared<TrackSamplerData>(T{std::forward<Args>(args)...});
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
|
||||
@@ -93,6 +93,26 @@ std::optional<SamplerDescriptor> Registry::ObtainBoundSampler(u32 offset) {
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler(
|
||||
std::pair<u32, u32> buffers, std::pair<u32, u32> offsets) {
|
||||
SeparateSamplerKey key;
|
||||
key.buffers = buffers;
|
||||
key.offsets = offsets;
|
||||
const auto iter = separate_samplers.find(key);
|
||||
if (iter != separate_samplers.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
if (!engine) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const u32 handle_1 = engine->AccessConstBuffer32(stage, key.buffers.first, key.offsets.first);
|
||||
const u32 handle_2 = engine->AccessConstBuffer32(stage, key.buffers.second, key.offsets.second);
|
||||
const SamplerDescriptor value = engine->AccessSampler(handle_1 | handle_2);
|
||||
separate_samplers.emplace(key, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer,
|
||||
u32 offset) {
|
||||
const std::pair key = {buffer, offset};
|
||||
|
||||
@@ -19,8 +19,39 @@
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
struct SeparateSamplerKey {
|
||||
std::pair<u32, u32> buffers;
|
||||
std::pair<u32, u32> offsets;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<VideoCommon::Shader::SeparateSamplerKey> {
|
||||
std::size_t operator()(const VideoCommon::Shader::SeparateSamplerKey& key) const noexcept {
|
||||
return std::hash<u32>{}(key.buffers.first ^ key.buffers.second ^ key.offsets.first ^
|
||||
key.offsets.second);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct equal_to<VideoCommon::Shader::SeparateSamplerKey> {
|
||||
bool operator()(const VideoCommon::Shader::SeparateSamplerKey& lhs,
|
||||
const VideoCommon::Shader::SeparateSamplerKey& rhs) const noexcept {
|
||||
return lhs.buffers == rhs.buffers && lhs.offsets == rhs.offsets;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using KeyMap = std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash>;
|
||||
using BoundSamplerMap = std::unordered_map<u32, Tegra::Engines::SamplerDescriptor>;
|
||||
using SeparateSamplerMap =
|
||||
std::unordered_map<SeparateSamplerKey, Tegra::Engines::SamplerDescriptor>;
|
||||
using BindlessSamplerMap =
|
||||
std::unordered_map<std::pair<u32, u32>, Tegra::Engines::SamplerDescriptor, Common::PairHash>;
|
||||
|
||||
@@ -73,6 +104,9 @@ public:
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> ObtainBoundSampler(u32 offset);
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> ObtainSeparateSampler(
|
||||
std::pair<u32, u32> buffers, std::pair<u32, u32> offsets);
|
||||
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> ObtainBindlessSampler(u32 buffer, u32 offset);
|
||||
|
||||
/// Inserts a key.
|
||||
@@ -128,6 +162,7 @@ private:
|
||||
Tegra::Engines::ConstBufferEngineInterface* engine = nullptr;
|
||||
KeyMap keys;
|
||||
BoundSamplerMap bound_samplers;
|
||||
SeparateSamplerMap separate_samplers;
|
||||
BindlessSamplerMap bindless_samplers;
|
||||
u32 bound_buffer;
|
||||
GraphicsInfo graphics_info;
|
||||
|
||||
@@ -330,8 +330,8 @@ private:
|
||||
OperationCode GetPredicateCombiner(Tegra::Shader::PredOperation operation);
|
||||
|
||||
/// Queries the missing sampler info from the execution context.
|
||||
SamplerInfo GetSamplerInfo(SamplerInfo info, u32 offset,
|
||||
std::optional<u32> buffer = std::nullopt);
|
||||
SamplerInfo GetSamplerInfo(SamplerInfo info,
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> sampler);
|
||||
|
||||
/// Accesses a texture sampler.
|
||||
std::optional<Sampler> GetSampler(Tegra::Shader::Sampler sampler, SamplerInfo info);
|
||||
@@ -409,8 +409,14 @@ private:
|
||||
|
||||
std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
|
||||
|
||||
std::tuple<Node, TrackSampler> TrackBindlessSampler(Node tracked, const NodeBlock& code,
|
||||
s64 cursor);
|
||||
std::pair<Node, TrackSampler> TrackBindlessSampler(Node tracked, const NodeBlock& code,
|
||||
s64 cursor);
|
||||
|
||||
std::pair<Node, TrackSampler> HandleBindlessIndirectRead(const CbufNode& cbuf,
|
||||
const OperationNode& operation,
|
||||
Node gpr, Node base_offset,
|
||||
Node tracked, const NodeBlock& code,
|
||||
s64 cursor);
|
||||
|
||||
std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
namespace {
|
||||
|
||||
std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
|
||||
OperationCode operation_code) {
|
||||
for (; cursor >= 0; --cursor) {
|
||||
@@ -63,7 +64,8 @@ bool AmendNodeCv(std::size_t amend_index, Node node) {
|
||||
if (const auto operation = std::get_if<OperationNode>(&*node)) {
|
||||
operation->SetAmendIndex(amend_index);
|
||||
return true;
|
||||
} else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
|
||||
}
|
||||
if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
|
||||
conditional->SetAmendIndex(amend_index);
|
||||
return true;
|
||||
}
|
||||
@@ -72,40 +74,27 @@ bool AmendNodeCv(std::size_t amend_index, Node node) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
|
||||
s64 cursor) {
|
||||
std::pair<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
|
||||
s64 cursor) {
|
||||
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
|
||||
const u32 cbuf_index = cbuf->GetIndex();
|
||||
|
||||
// Constant buffer found, test if it's an immediate
|
||||
const auto& offset = cbuf->GetOffset();
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
|
||||
auto track =
|
||||
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
|
||||
auto track = MakeTrackSampler<BindlessSamplerNode>(cbuf_index, immediate->GetValue());
|
||||
return {tracked, track};
|
||||
}
|
||||
if (const auto operation = std::get_if<OperationNode>(&*offset)) {
|
||||
const u32 bound_buffer = registry.GetBoundBuffer();
|
||||
if (bound_buffer != cbuf->GetIndex()) {
|
||||
if (bound_buffer != cbuf_index) {
|
||||
return {};
|
||||
}
|
||||
const auto pair = DecoupleIndirectRead(*operation);
|
||||
if (!pair) {
|
||||
return {};
|
||||
if (const std::optional pair = DecoupleIndirectRead(*operation)) {
|
||||
auto [gpr, base_offset] = *pair;
|
||||
return HandleBindlessIndirectRead(*cbuf, *operation, gpr, base_offset, tracked,
|
||||
code, cursor);
|
||||
}
|
||||
auto [gpr, base_offset] = *pair;
|
||||
const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
|
||||
const auto& gpu_driver = registry.AccessGuestDriverProfile();
|
||||
const u32 bindless_cv = NewCustomVariable();
|
||||
Node op =
|
||||
Operation(OperationCode::UDiv, gpr, Immediate(gpu_driver.GetTextureHandlerSize()));
|
||||
|
||||
const Node cv_node = GetCustomVariable(bindless_cv);
|
||||
Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
|
||||
const std::size_t amend_index = DeclareAmend(std::move(amend_op));
|
||||
AmendNodeCv(amend_index, code[cursor]);
|
||||
// TODO Implement Bindless Index custom variable
|
||||
auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
|
||||
offset_inm->GetValue(), bindless_cv);
|
||||
return {tracked, track};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
@@ -122,10 +111,23 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
|
||||
return TrackBindlessSampler(source, code, new_cursor);
|
||||
}
|
||||
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
|
||||
for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
|
||||
if (auto found = TrackBindlessSampler((*operation)[i - 1], code, cursor);
|
||||
std::get<0>(found)) {
|
||||
// Cbuf found in operand.
|
||||
const OperationNode& op = *operation;
|
||||
|
||||
const OperationCode opcode = operation->GetCode();
|
||||
if (opcode == OperationCode::IBitwiseOr || opcode == OperationCode::UBitwiseOr) {
|
||||
ASSERT(op.GetOperandsCount() == 2);
|
||||
auto [node_a, index_a, offset_a] = TrackCbuf(op[0], code, cursor);
|
||||
auto [node_b, index_b, offset_b] = TrackCbuf(op[1], code, cursor);
|
||||
if (node_a && node_b) {
|
||||
auto track = MakeTrackSampler<SeparateSamplerNode>(std::pair{index_a, index_b},
|
||||
std::pair{offset_a, offset_b});
|
||||
return {tracked, std::move(track)};
|
||||
}
|
||||
}
|
||||
std::size_t i = op.GetOperandsCount();
|
||||
while (i--) {
|
||||
if (auto found = TrackBindlessSampler(op[i - 1], code, cursor); std::get<0>(found)) {
|
||||
// Constant buffer found in operand.
|
||||
return found;
|
||||
}
|
||||
}
|
||||
@@ -139,6 +141,26 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
|
||||
return {};
|
||||
}
|
||||
|
||||
std::pair<Node, TrackSampler> ShaderIR::HandleBindlessIndirectRead(
|
||||
const CbufNode& cbuf, const OperationNode& operation, Node gpr, Node base_offset, Node tracked,
|
||||
const NodeBlock& code, s64 cursor) {
|
||||
const auto offset_imm = std::get<ImmediateNode>(*base_offset);
|
||||
const auto& gpu_driver = registry.AccessGuestDriverProfile();
|
||||
const u32 bindless_cv = NewCustomVariable();
|
||||
const u32 texture_handler_size = gpu_driver.GetTextureHandlerSize();
|
||||
Node op = Operation(OperationCode::UDiv, gpr, Immediate(texture_handler_size));
|
||||
|
||||
Node cv_node = GetCustomVariable(bindless_cv);
|
||||
Node amend_op = Operation(OperationCode::Assign, std::move(cv_node), std::move(op));
|
||||
const std::size_t amend_index = DeclareAmend(std::move(amend_op));
|
||||
AmendNodeCv(amend_index, code[cursor]);
|
||||
|
||||
// TODO: Implement bindless index custom variable
|
||||
auto track =
|
||||
MakeTrackSampler<ArraySamplerNode>(cbuf.GetIndex(), offset_imm.GetValue(), bindless_cv);
|
||||
return {tracked, track};
|
||||
}
|
||||
|
||||
std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code,
|
||||
s64 cursor) const {
|
||||
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
|
||||
|
||||
@@ -0,0 +1,228 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <class T>
|
||||
class ShaderCache {
|
||||
static constexpr u64 PAGE_BITS = 14;
|
||||
|
||||
struct Entry {
|
||||
VAddr addr_start;
|
||||
VAddr addr_end;
|
||||
T* data;
|
||||
|
||||
bool is_memory_marked = true;
|
||||
|
||||
constexpr bool Overlaps(VAddr start, VAddr end) const noexcept {
|
||||
return start < addr_end && addr_start < end;
|
||||
}
|
||||
};
|
||||
|
||||
public:
|
||||
virtual ~ShaderCache() = default;
|
||||
|
||||
/// @brief Removes shaders inside a given region
|
||||
/// @note Checks for ranges
|
||||
/// @param addr Start address of the invalidation
|
||||
/// @param size Number of bytes of the invalidation
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
std::scoped_lock lock{invalidation_mutex};
|
||||
InvalidatePagesInRegion(addr, size);
|
||||
RemovePendingShaders();
|
||||
}
|
||||
|
||||
/// @brief Unmarks a memory region as cached and marks it for removal
|
||||
/// @param addr Start address of the CPU write operation
|
||||
/// @param size Number of bytes of the CPU write operation
|
||||
void OnCPUWrite(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{invalidation_mutex};
|
||||
InvalidatePagesInRegion(addr, size);
|
||||
}
|
||||
|
||||
/// @brief Flushes delayed removal operations
|
||||
void SyncGuestHost() {
|
||||
std::scoped_lock lock{invalidation_mutex};
|
||||
RemovePendingShaders();
|
||||
}
|
||||
|
||||
/// @brief Tries to obtain a cached shader starting in a given address
|
||||
/// @note Doesn't check for ranges, the given address has to be the start of the shader
|
||||
/// @param addr Start address of the shader, this doesn't cache for region
|
||||
/// @return Pointer to a valid shader, nullptr when nothing is found
|
||||
T* TryGet(VAddr addr) const {
|
||||
std::scoped_lock lock{lookup_mutex};
|
||||
|
||||
const auto it = lookup_cache.find(addr);
|
||||
if (it == lookup_cache.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return it->second->data;
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit ShaderCache(VideoCore::RasterizerInterface& rasterizer_) : rasterizer{rasterizer_} {}
|
||||
|
||||
/// @brief Register in the cache a given entry
|
||||
/// @param data Shader to store in the cache
|
||||
/// @param addr Start address of the shader that will be registered
|
||||
/// @param size Size in bytes of the shader
|
||||
void Register(std::unique_ptr<T> data, VAddr addr, std::size_t size) {
|
||||
std::scoped_lock lock{invalidation_mutex, lookup_mutex};
|
||||
|
||||
const VAddr addr_end = addr + size;
|
||||
Entry* const entry = NewEntry(addr, addr_end, data.get());
|
||||
|
||||
const u64 page_end = addr_end >> PAGE_BITS;
|
||||
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
|
||||
invalidation_cache[page].push_back(entry);
|
||||
}
|
||||
|
||||
storage.push_back(std::move(data));
|
||||
|
||||
rasterizer.UpdatePagesCachedCount(addr, size, 1);
|
||||
}
|
||||
|
||||
/// @brief Called when a shader is going to be removed
|
||||
/// @param shader Shader that will be removed
|
||||
/// @pre invalidation_cache is locked
|
||||
/// @pre lookup_mutex is locked
|
||||
virtual void OnShaderRemoval([[maybe_unused]] T* shader) {}
|
||||
|
||||
private:
|
||||
/// @brief Invalidate pages in a given region
|
||||
/// @pre invalidation_mutex is locked
|
||||
void InvalidatePagesInRegion(VAddr addr, std::size_t size) {
|
||||
const VAddr addr_end = addr + size;
|
||||
const u64 page_end = addr_end >> PAGE_BITS;
|
||||
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
|
||||
const auto it = invalidation_cache.find(page);
|
||||
if (it == invalidation_cache.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::vector<Entry*>& entries = it->second;
|
||||
InvalidatePageEntries(entries, addr, addr_end);
|
||||
|
||||
// If there's nothing else in this page, remove it to avoid overpopulating the hash map.
|
||||
if (entries.empty()) {
|
||||
invalidation_cache.erase(it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Remove shaders marked for deletion
|
||||
/// @pre invalidation_mutex is locked
|
||||
void RemovePendingShaders() {
|
||||
if (marked_for_removal.empty()) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock{lookup_mutex};
|
||||
|
||||
std::vector<T*> removed_shaders;
|
||||
removed_shaders.reserve(marked_for_removal.size());
|
||||
|
||||
for (Entry* const entry : marked_for_removal) {
|
||||
if (lookup_cache.erase(entry->addr_start) > 0) {
|
||||
removed_shaders.push_back(entry->data);
|
||||
}
|
||||
}
|
||||
marked_for_removal.clear();
|
||||
|
||||
if (!removed_shaders.empty()) {
|
||||
RemoveShadersFromStorage(std::move(removed_shaders));
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Invalidates entries in a given range for the passed page
|
||||
/// @param entries Vector of entries in the page, it will be modified on overlaps
|
||||
/// @param addr Start address of the invalidation
|
||||
/// @param addr_end Non-inclusive end address of the invalidation
|
||||
/// @pre invalidation_mutex is locked
|
||||
void InvalidatePageEntries(std::vector<Entry*>& entries, VAddr addr, VAddr addr_end) {
|
||||
auto it = entries.begin();
|
||||
while (it != entries.end()) {
|
||||
Entry* const entry = *it;
|
||||
if (!entry->Overlaps(addr, addr_end)) {
|
||||
++it;
|
||||
continue;
|
||||
}
|
||||
UnmarkMemory(entry);
|
||||
marked_for_removal.push_back(entry);
|
||||
|
||||
it = entries.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Unmarks an entry from the rasterizer cache
|
||||
/// @param entry Entry to unmark from memory
|
||||
void UnmarkMemory(Entry* entry) {
|
||||
if (!entry->is_memory_marked) {
|
||||
return;
|
||||
}
|
||||
entry->is_memory_marked = false;
|
||||
|
||||
const VAddr addr = entry->addr_start;
|
||||
const std::size_t size = entry->addr_end - addr;
|
||||
rasterizer.UpdatePagesCachedCount(addr, size, -1);
|
||||
}
|
||||
|
||||
/// @brief Removes a vector of shaders from a list
|
||||
/// @param removed_shaders Shaders to be removed from the storage, it can contain duplicates
|
||||
/// @pre invalidation_mutex is locked
|
||||
/// @pre lookup_mutex is locked
|
||||
void RemoveShadersFromStorage(std::vector<T*> removed_shaders) {
|
||||
// Remove duplicates
|
||||
std::sort(removed_shaders.begin(), removed_shaders.end());
|
||||
removed_shaders.erase(std::unique(removed_shaders.begin(), removed_shaders.end()),
|
||||
removed_shaders.end());
|
||||
|
||||
// Now that there are no duplicates, we can notify removals
|
||||
for (T* const shader : removed_shaders) {
|
||||
OnShaderRemoval(shader);
|
||||
}
|
||||
|
||||
// Remove them from the cache
|
||||
const auto is_removed = [&removed_shaders](std::unique_ptr<T>& shader) {
|
||||
return std::find(removed_shaders.begin(), removed_shaders.end(), shader.get()) !=
|
||||
removed_shaders.end();
|
||||
};
|
||||
storage.erase(std::remove_if(storage.begin(), storage.end(), is_removed), storage.end());
|
||||
}
|
||||
|
||||
/// @brief Creates a new entry in the lookup cache and returns its pointer
|
||||
/// @pre lookup_mutex is locked
|
||||
Entry* NewEntry(VAddr addr, VAddr addr_end, T* data) {
|
||||
auto entry = std::make_unique<Entry>(Entry{addr, addr_end, data});
|
||||
Entry* const entry_pointer = entry.get();
|
||||
|
||||
lookup_cache.emplace(addr, std::move(entry));
|
||||
return entry_pointer;
|
||||
}
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
mutable std::mutex lookup_mutex;
|
||||
std::mutex invalidation_mutex;
|
||||
|
||||
std::unordered_map<u64, std::unique_ptr<Entry>> lookup_cache;
|
||||
std::unordered_map<u64, std::vector<Entry*>> invalidation_cache;
|
||||
std::vector<std::unique_ptr<T>> storage;
|
||||
std::vector<Entry*> marked_for_removal;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -208,7 +208,55 @@ if (MSVC)
|
||||
copy_yuzu_unicorn_deps(yuzu)
|
||||
endif()
|
||||
|
||||
if (NOT APPLE)
|
||||
target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
|
||||
endif()
|
||||
|
||||
if (ENABLE_VULKAN)
|
||||
target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
|
||||
target_compile_definitions(yuzu PRIVATE HAS_VULKAN)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
target_include_directories(yuzu PRIVATE ../../externals/MoltenVK/include)
|
||||
|
||||
#include(BundleUtilities)
|
||||
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/yuzu.app)
|
||||
|
||||
# Ask for an application bundle.
|
||||
set_target_properties(yuzu PROPERTIES
|
||||
MACOSX_BUNDLE true
|
||||
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
|
||||
)
|
||||
|
||||
# Copy Qt plugins into the bundle
|
||||
get_target_property(qtcocoa_location Qt5::QCocoaIntegrationPlugin LOCATION)
|
||||
target_sources(yuzu PRIVATE "${qtcocoa_location}")
|
||||
set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
|
||||
|
||||
get_target_property(qtmacstyle_location Qt5::QMacStylePlugin LOCATION)
|
||||
target_sources(yuzu PRIVATE "${qtmacstyle_location}")
|
||||
set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles)
|
||||
|
||||
# Copy MoltenVK into the bundle
|
||||
target_sources(yuzu PRIVATE "${CMAKE_SOURCE_DIR}/externals/MoltenVK/lib/libMoltenVK.dylib")
|
||||
set_source_files_properties("${CMAKE_SOURCE_DIR}/externals/MoltenVK/lib/libMoltenVK.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
|
||||
target_sources(yuzu PRIVATE "${CMAKE_SOURCE_DIR}/externals/MoltenVK/lib/libvulkan.dylib")
|
||||
set_source_files_properties("${CMAKE_SOURCE_DIR}/externals/MoltenVK/lib/libvulkan.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
|
||||
|
||||
# Copy validation layers as well
|
||||
target_sources(yuzu PRIVATE "${CMAKE_SOURCE_DIR}/externals/MoltenVK/lib/libVkLayer_khronos_validation.dylib")
|
||||
set_source_files_properties("${CMAKE_SOURCE_DIR}/externals/MoltenVK/lib/libVkLayer_khronos_validation.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
|
||||
target_sources(yuzu PRIVATE "${CMAKE_SOURCE_DIR}/externals/MoltenVK/Resources/vulkan/icd.d/MoltenVK_icd.json")
|
||||
set_source_files_properties("${CMAKE_SOURCE_DIR}/externals/MoltenVK/Resources/vulkan/icd.d/MoltenVK_icd.json" PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/vulkan/icd.d")
|
||||
|
||||
|
||||
# Update library references to make the bundle portable
|
||||
include(PostprocessBundle)
|
||||
#postprocess_bundle(yuzu)
|
||||
# Fix rpath
|
||||
add_custom_command(TARGET yuzu
|
||||
POST_BUILD COMMAND
|
||||
${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/"
|
||||
$<TARGET_FILE:yuzu>)
|
||||
endif()
|
||||
|
||||
@@ -8,13 +8,16 @@
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
#include <QMessageBox>
|
||||
#include <QOffscreenSurface>
|
||||
#include <QOpenGLContext>
|
||||
#include <QPainter>
|
||||
#include <QScreen>
|
||||
#include <QStringList>
|
||||
#include <QWindow>
|
||||
|
||||
#ifdef HAS_OPENGL
|
||||
#include <QOffscreenSurface>
|
||||
#include <QOpenGLContext>
|
||||
#endif
|
||||
|
||||
#if !defined(WIN32) && HAS_VULKAN
|
||||
#include <qpa/qplatformnativeinterface.h>
|
||||
#endif
|
||||
@@ -98,6 +101,7 @@ void EmuThread::run() {
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAS_OPENGL
|
||||
class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
/// Create the original context that should be shared from
|
||||
@@ -183,6 +187,7 @@ private:
|
||||
std::unique_ptr<QOffscreenSurface> offscreen_surface{};
|
||||
QSurface* surface;
|
||||
};
|
||||
#endif
|
||||
|
||||
class DummyContext : public Core::Frontend::GraphicsContext {};
|
||||
|
||||
@@ -256,6 +261,8 @@ static Core::Frontend::WindowSystemType GetWindowSystemType() {
|
||||
return Core::Frontend::WindowSystemType::X11;
|
||||
else if (platform_name == QStringLiteral("wayland"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("cocoa"))
|
||||
return Core::Frontend::WindowSystemType::MacOS;
|
||||
|
||||
LOG_CRITICAL(Frontend, "Unknown Qt platform!");
|
||||
return Core::Frontend::WindowSystemType::Windows;
|
||||
@@ -473,6 +480,7 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) {
|
||||
}
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
#ifdef HAS_OPENGL
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
auto c = static_cast<OpenGLSharedContext*>(main_context.get());
|
||||
// Bind the shared contexts to the main surface in case the backend wants to take over
|
||||
@@ -480,6 +488,7 @@ std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedCont
|
||||
return std::make_unique<OpenGLSharedContext>(c->GetShareContext(),
|
||||
child_widget->windowHandle());
|
||||
}
|
||||
#endif
|
||||
return std::make_unique<DummyContext>();
|
||||
}
|
||||
|
||||
@@ -560,6 +569,7 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
|
||||
}
|
||||
|
||||
bool GRenderWindow::InitializeOpenGL() {
|
||||
#ifdef HAS_OPENGL
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
auto child = new OpenGLRenderWidget(this);
|
||||
@@ -571,6 +581,11 @@ bool GRenderWindow::InitializeOpenGL() {
|
||||
std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle()));
|
||||
|
||||
return true;
|
||||
#else
|
||||
QMessageBox::warning(this, tr("OpenGL not available!"),
|
||||
tr("yuzu has not been compiled with OpenGL support."));
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GRenderWindow::InitializeVulkan() {
|
||||
|
||||
@@ -631,13 +631,11 @@ void Config::ReadRendererValues() {
|
||||
static_cast<Settings::RendererBackend>(ReadSetting(QStringLiteral("backend"), 0).toInt());
|
||||
Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool();
|
||||
Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
|
||||
Settings::values.resolution_factor =
|
||||
ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
|
||||
Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
|
||||
Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
|
||||
Settings::values.use_frame_limit =
|
||||
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
|
||||
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
|
||||
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toUInt();
|
||||
Settings::values.use_disk_shader_cache =
|
||||
ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
|
||||
const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt();
|
||||
@@ -722,8 +720,6 @@ void Config::ReadUIValues() {
|
||||
.toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(ReadSetting(QStringLiteral("screenshot_resolution_factor"), 0).toUInt());
|
||||
UISettings::values.select_user_on_boot =
|
||||
ReadSetting(QStringLiteral("select_user_on_boot"), false).toBool();
|
||||
|
||||
@@ -1082,8 +1078,6 @@ void Config::SaveRendererValues() {
|
||||
WriteSetting(QStringLiteral("backend"), static_cast<int>(Settings::values.renderer_backend), 0);
|
||||
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
|
||||
WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
|
||||
WriteSetting(QStringLiteral("resolution_factor"),
|
||||
static_cast<double>(Settings::values.resolution_factor), 1.0);
|
||||
WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
|
||||
WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
|
||||
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
|
||||
@@ -1159,8 +1153,6 @@ void Config::SaveUIValues() {
|
||||
QString::fromUtf8(UISettings::themes[0].second));
|
||||
WriteSetting(QStringLiteral("enable_discord_presence"),
|
||||
UISettings::values.enable_discord_presence, true);
|
||||
WriteSetting(QStringLiteral("screenshot_resolution_factor"),
|
||||
UISettings::values.screenshot_resolution_factor, 0);
|
||||
WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
|
||||
false);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user