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Vendored
+1
-1
Submodule externals/dynarmic updated: 9cc12d80b9...51912ca6ab
@@ -34,7 +34,6 @@ add_library(common STATIC
|
||||
chunk_file.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
code_block.h
|
||||
color.h
|
||||
common_funcs.h
|
||||
common_paths.h
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "common/memory_util.h"
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||||
|
||||
// Everything that needs to generate code should inherit from this.
|
||||
// You get memory management for free, plus, you can use all emitter functions without
|
||||
// having to prefix them with gen-> or something similar.
|
||||
// Example implementation:
|
||||
// class JIT : public CodeBlock<ARMXEmitter> {}
|
||||
template <class T>
|
||||
class CodeBlock : public T, NonCopyable {
|
||||
private:
|
||||
// A privately used function to set the executable RAM space to something invalid.
|
||||
// For debugging usefulness it should be used to set the RAM to a host specific breakpoint
|
||||
// instruction
|
||||
virtual void PoisonMemory() = 0;
|
||||
|
||||
protected:
|
||||
u8* region;
|
||||
size_t region_size;
|
||||
|
||||
public:
|
||||
CodeBlock() : region(nullptr), region_size(0) {}
|
||||
virtual ~CodeBlock() {
|
||||
if (region)
|
||||
FreeCodeSpace();
|
||||
}
|
||||
|
||||
// Call this before you generate any code.
|
||||
void AllocCodeSpace(int size) {
|
||||
region_size = size;
|
||||
region = (u8*)AllocateExecutableMemory(region_size);
|
||||
T::SetCodePtr(region);
|
||||
}
|
||||
|
||||
// Always clear code space with breakpoints, so that if someone accidentally executes
|
||||
// uninitialized, it just breaks into the debugger.
|
||||
void ClearCodeSpace() {
|
||||
PoisonMemory();
|
||||
ResetCodePtr();
|
||||
}
|
||||
|
||||
// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
|
||||
void FreeCodeSpace() {
|
||||
#ifdef __SYMBIAN32__
|
||||
ResetExecutableMemory(region);
|
||||
#else
|
||||
FreeMemoryPages(region, region_size);
|
||||
#endif
|
||||
region = nullptr;
|
||||
region_size = 0;
|
||||
}
|
||||
|
||||
bool IsInSpace(const u8* ptr) {
|
||||
return (ptr >= region) && (ptr < (region + region_size));
|
||||
}
|
||||
|
||||
// Cannot currently be undone. Will write protect the entire code region.
|
||||
// Start over if you need to change the code (call FreeCodeSpace(), AllocCodeSpace()).
|
||||
void WriteProtect() {
|
||||
WriteProtectMemory(region, region_size, true);
|
||||
}
|
||||
|
||||
void ResetCodePtr() {
|
||||
T::SetCodePtr(region);
|
||||
}
|
||||
|
||||
size_t GetSpaceLeft() const {
|
||||
return region_size - (T::GetCodePtr() - region);
|
||||
}
|
||||
|
||||
u8* GetBasePtr() {
|
||||
return region;
|
||||
}
|
||||
|
||||
size_t GetOffset(const u8* ptr) const {
|
||||
return ptr - region;
|
||||
}
|
||||
};
|
||||
@@ -9,8 +9,6 @@
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
|
||||
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
|
||||
|
||||
/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
|
||||
#define CONCAT2(x, y) DO_CONCAT2(x, y)
|
||||
#define DO_CONCAT2(x, y) x##y
|
||||
@@ -74,11 +72,6 @@ inline u64 _rotr64(u64 x, unsigned int shift) {
|
||||
|
||||
#else // _MSC_VER
|
||||
|
||||
#if (_MSC_VER < 1900)
|
||||
// Function Cross-Compatibility
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
// Locale Cross-Compatibility
|
||||
#define locale_t _locale_t
|
||||
|
||||
|
||||
+12
-18
@@ -27,29 +27,23 @@
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#ifndef __func__
|
||||
#define __func__ __FUNCTION__
|
||||
#endif
|
||||
#endif
|
||||
using u8 = std::uint8_t; ///< 8-bit unsigned byte
|
||||
using u16 = std::uint16_t; ///< 16-bit unsigned short
|
||||
using u32 = std::uint32_t; ///< 32-bit unsigned word
|
||||
using u64 = std::uint64_t; ///< 64-bit unsigned int
|
||||
|
||||
typedef std::uint8_t u8; ///< 8-bit unsigned byte
|
||||
typedef std::uint16_t u16; ///< 16-bit unsigned short
|
||||
typedef std::uint32_t u32; ///< 32-bit unsigned word
|
||||
typedef std::uint64_t u64; ///< 64-bit unsigned int
|
||||
using s8 = std::int8_t; ///< 8-bit signed byte
|
||||
using s16 = std::int16_t; ///< 16-bit signed short
|
||||
using s32 = std::int32_t; ///< 32-bit signed word
|
||||
using s64 = std::int64_t; ///< 64-bit signed int
|
||||
|
||||
typedef std::int8_t s8; ///< 8-bit signed byte
|
||||
typedef std::int16_t s16; ///< 16-bit signed short
|
||||
typedef std::int32_t s32; ///< 32-bit signed word
|
||||
typedef std::int64_t s64; ///< 64-bit signed int
|
||||
|
||||
typedef float f32; ///< 32-bit floating point
|
||||
typedef double f64; ///< 64-bit floating point
|
||||
using f32 = float; ///< 32-bit floating point
|
||||
using f64 = double; ///< 64-bit floating point
|
||||
|
||||
// TODO: It would be nice to eventually replace these with strong types that prevent accidental
|
||||
// conversion between each other.
|
||||
typedef u64 VAddr; ///< Represents a pointer in the userspace virtual address space.
|
||||
typedef u64 PAddr; ///< Represents a pointer in the ARM11 physical address space.
|
||||
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
|
||||
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
|
||||
|
||||
using u128 = std::array<std::uint64_t, 2>;
|
||||
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
|
||||
|
||||
@@ -17,11 +17,6 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start
|
||||
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T Clamp(const T val, const T& min, const T& max) {
|
||||
return std::max(min, std::min(max, val));
|
||||
}
|
||||
|
||||
template <class T>
|
||||
struct Rectangle {
|
||||
T left;
|
||||
|
||||
@@ -11,25 +11,6 @@
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
|
||||
// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
|
||||
// recently. Fortunately, thread local variables have been well supported for compilers for a while,
|
||||
// but with semantics supporting only POD types, so we can use a few defines to get some amount of
|
||||
// backwards compat support.
|
||||
// WARNING: This only works correctly with POD types.
|
||||
#if defined(__clang__)
|
||||
#if !__has_feature(cxx_thread_local)
|
||||
#define thread_local __thread
|
||||
#endif
|
||||
#elif defined(__GNUC__)
|
||||
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
|
||||
#define thread_local __thread
|
||||
#endif
|
||||
#elif defined(_MSC_VER)
|
||||
#if _MSC_VER < 1900
|
||||
#define thread_local __declspec(thread)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
int CurrentThreadId();
|
||||
|
||||
@@ -42,8 +42,6 @@ add_library(core STATIC
|
||||
hle/kernel/client_port.h
|
||||
hle/kernel/client_session.cpp
|
||||
hle/kernel/client_session.h
|
||||
hle/kernel/condition_variable.cpp
|
||||
hle/kernel/condition_variable.h
|
||||
hle/kernel/errors.h
|
||||
hle/kernel/event.cpp
|
||||
hle/kernel/event.h
|
||||
|
||||
@@ -183,7 +183,7 @@ bool Disk_Storage::SetSize(const u64 size) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
|
||||
Disk_Directory::Disk_Directory(const std::string& path) {
|
||||
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
|
||||
directory.size = size;
|
||||
directory.isDirectory = true;
|
||||
|
||||
@@ -43,7 +43,7 @@ protected:
|
||||
|
||||
class Disk_Storage : public StorageBackend {
|
||||
public:
|
||||
Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
|
||||
explicit Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
|
||||
|
||||
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
|
||||
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
|
||||
@@ -60,7 +60,7 @@ private:
|
||||
|
||||
class Disk_Directory : public DirectoryBackend {
|
||||
public:
|
||||
Disk_Directory(const std::string& path);
|
||||
explicit Disk_Directory(const std::string& path);
|
||||
|
||||
~Disk_Directory() override {
|
||||
Close();
|
||||
@@ -74,7 +74,6 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
u32 total_entries_in_directory;
|
||||
FileUtil::FSTEntry directory;
|
||||
|
||||
// We need to remember the last entry we returned, so a subsequent call to Read will continue
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/condition_variable.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object_address_table.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ConditionVariable::ConditionVariable() {}
|
||||
ConditionVariable::~ConditionVariable() {}
|
||||
|
||||
ResultVal<SharedPtr<ConditionVariable>> ConditionVariable::Create(VAddr guest_addr,
|
||||
std::string name) {
|
||||
SharedPtr<ConditionVariable> condition_variable(new ConditionVariable);
|
||||
|
||||
condition_variable->name = std::move(name);
|
||||
condition_variable->guest_addr = guest_addr;
|
||||
condition_variable->mutex_addr = 0;
|
||||
|
||||
// Condition variables are referenced by guest address, so track this in the kernel
|
||||
g_object_address_table.Insert(guest_addr, condition_variable);
|
||||
|
||||
return MakeResult<SharedPtr<ConditionVariable>>(std::move(condition_variable));
|
||||
}
|
||||
|
||||
bool ConditionVariable::ShouldWait(Thread* thread) const {
|
||||
return GetAvailableCount() <= 0;
|
||||
}
|
||||
|
||||
void ConditionVariable::Acquire(Thread* thread) {
|
||||
if (GetAvailableCount() <= 0)
|
||||
return;
|
||||
|
||||
SetAvailableCount(GetAvailableCount() - 1);
|
||||
}
|
||||
|
||||
ResultCode ConditionVariable::Release(s32 target) {
|
||||
if (target == -1) {
|
||||
// When -1, wake up all waiting threads
|
||||
SetAvailableCount(static_cast<s32>(GetWaitingThreads().size()));
|
||||
WakeupAllWaitingThreads();
|
||||
} else {
|
||||
// Otherwise, wake up just a single thread
|
||||
SetAvailableCount(target);
|
||||
WakeupWaitingThread(GetHighestPriorityReadyThread());
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
s32 ConditionVariable::GetAvailableCount() const {
|
||||
return Memory::Read32(guest_addr);
|
||||
}
|
||||
|
||||
void ConditionVariable::SetAvailableCount(s32 value) const {
|
||||
Memory::Write32(guest_addr, value);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,63 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <queue>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ConditionVariable final : public WaitObject {
|
||||
public:
|
||||
/**
|
||||
* Creates a condition variable.
|
||||
* @param guest_addr Address of the object tracking the condition variable in guest memory. If
|
||||
* specified, this condition variable will update the guest object when its state changes.
|
||||
* @param name Optional name of condition variable.
|
||||
* @return The created condition variable.
|
||||
*/
|
||||
static ResultVal<SharedPtr<ConditionVariable>> Create(VAddr guest_addr,
|
||||
std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ConditionVariable";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ConditionVariable;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
s32 GetAvailableCount() const;
|
||||
void SetAvailableCount(s32 value) const;
|
||||
|
||||
std::string name; ///< Name of condition variable (optional)
|
||||
VAddr guest_addr; ///< Address of the guest condition variable value
|
||||
VAddr mutex_addr; ///< (optional) Address of guest mutex value associated with this condition
|
||||
///< variable, used for implementing events
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/**
|
||||
* Releases a slot from a condition variable.
|
||||
* @param target The number of threads to wakeup, -1 is all.
|
||||
* @return ResultCode indicating if the operation succeeded.
|
||||
*/
|
||||
ResultCode Release(s32 target);
|
||||
|
||||
private:
|
||||
ConditionVariable();
|
||||
~ConditionVariable() override;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -20,6 +20,7 @@ enum {
|
||||
MaxConnectionsReached = 52,
|
||||
|
||||
// Confirmed Switch OS error codes
|
||||
MisalignedAddress = 102,
|
||||
InvalidHandle = 114,
|
||||
Timeout = 117,
|
||||
SynchronizationCanceled = 118,
|
||||
|
||||
@@ -18,12 +18,10 @@ using Handle = u32;
|
||||
enum class HandleType : u32 {
|
||||
Unknown,
|
||||
Event,
|
||||
Mutex,
|
||||
SharedMemory,
|
||||
Thread,
|
||||
Process,
|
||||
AddressArbiter,
|
||||
ConditionVariable,
|
||||
Timer,
|
||||
ResourceLimit,
|
||||
CodeSet,
|
||||
@@ -63,9 +61,7 @@ public:
|
||||
bool IsWaitable() const {
|
||||
switch (GetHandleType()) {
|
||||
case HandleType::Event:
|
||||
case HandleType::Mutex:
|
||||
case HandleType::Thread:
|
||||
case HandleType::ConditionVariable:
|
||||
case HandleType::Timer:
|
||||
case HandleType::ServerPort:
|
||||
case HandleType::ServerSession:
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
@@ -15,124 +16,120 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
void ReleaseThreadMutexes(Thread* thread) {
|
||||
for (auto& mtx : thread->held_mutexes) {
|
||||
mtx->SetHasWaiters(false);
|
||||
mtx->SetHoldingThread(nullptr);
|
||||
mtx->WakeupAllWaitingThreads();
|
||||
}
|
||||
thread->held_mutexes.clear();
|
||||
}
|
||||
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
|
||||
/// those.
|
||||
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
|
||||
SharedPtr<Thread> current_thread, VAddr mutex_addr) {
|
||||
|
||||
Mutex::Mutex() {}
|
||||
Mutex::~Mutex() {}
|
||||
SharedPtr<Thread> highest_priority_thread;
|
||||
u32 num_waiters = 0;
|
||||
|
||||
SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr,
|
||||
std::string name) {
|
||||
SharedPtr<Mutex> mutex(new Mutex);
|
||||
for (auto& thread : current_thread->wait_mutex_threads) {
|
||||
if (thread->mutex_wait_address != mutex_addr)
|
||||
continue;
|
||||
|
||||
mutex->guest_addr = guest_addr;
|
||||
mutex->name = std::move(name);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
|
||||
// If mutex was initialized with a holding thread, acquire it by the holding thread
|
||||
if (holding_thread) {
|
||||
mutex->Acquire(holding_thread.get());
|
||||
++num_waiters;
|
||||
if (highest_priority_thread == nullptr ||
|
||||
thread->GetPriority() < highest_priority_thread->GetPriority()) {
|
||||
highest_priority_thread = thread;
|
||||
}
|
||||
}
|
||||
|
||||
// Mutexes are referenced by guest address, so track this in the kernel
|
||||
g_object_address_table.Insert(guest_addr, mutex);
|
||||
|
||||
return mutex;
|
||||
return {highest_priority_thread, num_waiters};
|
||||
}
|
||||
|
||||
bool Mutex::ShouldWait(Thread* thread) const {
|
||||
auto holding_thread = GetHoldingThread();
|
||||
return holding_thread != nullptr && thread != holding_thread;
|
||||
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
|
||||
static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
|
||||
SharedPtr<Thread> new_owner) {
|
||||
auto threads = current_thread->wait_mutex_threads;
|
||||
for (auto& thread : threads) {
|
||||
if (thread->mutex_wait_address != mutex_addr)
|
||||
continue;
|
||||
|
||||
ASSERT(thread->lock_owner == current_thread);
|
||||
current_thread->RemoveMutexWaiter(thread);
|
||||
if (new_owner != thread)
|
||||
new_owner->AddMutexWaiter(thread);
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||
}
|
||||
|
||||
priority = thread->current_priority;
|
||||
thread->held_mutexes.insert(this);
|
||||
SetHoldingThread(thread);
|
||||
thread->UpdatePriority();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
ResultCode Mutex::Release(Thread* thread) {
|
||||
auto holding_thread = GetHoldingThread();
|
||||
ASSERT(holding_thread);
|
||||
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
|
||||
// thread.
|
||||
ASSERT(requesting_thread == GetCurrentThread());
|
||||
|
||||
// We can only release the mutex if it's held by the calling thread.
|
||||
ASSERT(thread == holding_thread);
|
||||
u32 addr_value = Memory::Read32(address);
|
||||
|
||||
// If the mutex isn't being held, just return success.
|
||||
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
if (holding_thread == nullptr)
|
||||
return ERR_INVALID_HANDLE;
|
||||
|
||||
// Wait until the mutex is released
|
||||
GetCurrentThread()->mutex_wait_address = address;
|
||||
GetCurrentThread()->wait_handle = requesting_thread_handle;
|
||||
|
||||
GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
|
||||
GetCurrentThread()->wakeup_callback = nullptr;
|
||||
|
||||
// Update the lock holder thread's priority to prevent priority inversion.
|
||||
holding_thread->AddMutexWaiter(GetCurrentThread());
|
||||
|
||||
holding_thread->held_mutexes.erase(this);
|
||||
holding_thread->UpdatePriority();
|
||||
SetHoldingThread(nullptr);
|
||||
SetHasWaiters(!GetWaitingThreads().empty());
|
||||
WakeupAllWaitingThreads();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
|
||||
WaitObject::AddWaitingThread(thread);
|
||||
thread->pending_mutexes.insert(this);
|
||||
SetHasWaiters(true);
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Mutex::RemoveWaitingThread(Thread* thread) {
|
||||
WaitObject::RemoveWaitingThread(thread);
|
||||
thread->pending_mutexes.erase(this);
|
||||
if (!GetHasWaiters())
|
||||
SetHasWaiters(!GetWaitingThreads().empty());
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Mutex::UpdatePriority() {
|
||||
if (!GetHoldingThread())
|
||||
return;
|
||||
|
||||
u32 best_priority = THREADPRIO_LOWEST;
|
||||
for (auto& waiter : GetWaitingThreads()) {
|
||||
if (waiter->current_priority < best_priority)
|
||||
best_priority = waiter->current_priority;
|
||||
ResultCode Mutex::Release(VAddr address) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||
}
|
||||
|
||||
if (best_priority != priority) {
|
||||
priority = best_priority;
|
||||
GetHoldingThread()->UpdatePriority();
|
||||
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
|
||||
|
||||
// There are no more threads waiting for the mutex, release it completely.
|
||||
if (thread == nullptr) {
|
||||
ASSERT(GetCurrentThread()->wait_mutex_threads.empty());
|
||||
Memory::Write32(address, 0);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
Handle Mutex::GetOwnerHandle() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return guest_state.holding_thread_handle;
|
||||
}
|
||||
// Transfer the ownership of the mutex from the previous owner to the new one.
|
||||
TransferMutexOwnership(address, GetCurrentThread(), thread);
|
||||
|
||||
SharedPtr<Thread> Mutex::GetHoldingThread() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return g_handle_table.Get<Thread>(guest_state.holding_thread_handle);
|
||||
}
|
||||
u32 mutex_value = thread->wait_handle;
|
||||
|
||||
void Mutex::SetHoldingThread(SharedPtr<Thread> thread) {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0);
|
||||
Memory::Write32(guest_addr, guest_state.raw);
|
||||
}
|
||||
if (num_waiters >= 2) {
|
||||
// Notify the guest that there are still some threads waiting for the mutex
|
||||
mutex_value |= Mutex::MutexHasWaitersFlag;
|
||||
}
|
||||
|
||||
bool Mutex::GetHasWaiters() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return guest_state.has_waiters != 0;
|
||||
}
|
||||
// Grant the mutex to the next waiting thread and resume it.
|
||||
Memory::Write32(address, mutex_value);
|
||||
|
||||
void Mutex::SetHasWaiters(bool has_waiters) {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.has_waiters.Assign(has_waiters ? 1 : 0);
|
||||
Memory::Write32(guest_addr, guest_state.raw);
|
||||
}
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
} // namespace Kernel
|
||||
|
||||
+12
-76
@@ -15,87 +15,23 @@ namespace Kernel {
|
||||
|
||||
class Thread;
|
||||
|
||||
class Mutex final : public WaitObject {
|
||||
class Mutex final {
|
||||
public:
|
||||
/**
|
||||
* Creates a mutex.
|
||||
* @param holding_thread Specifies a thread already holding the mutex. If not nullptr, this
|
||||
* thread will acquire the mutex.
|
||||
* @param guest_addr Address of the object tracking the mutex in guest memory. If specified,
|
||||
* this mutex will update the guest object when its state changes.
|
||||
* @param name Optional name of mutex
|
||||
* @return Pointer to new Mutex object
|
||||
*/
|
||||
static SharedPtr<Mutex> Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr = 0,
|
||||
std::string name = "Unknown");
|
||||
/// Flag that indicates that a mutex still has threads waiting for it.
|
||||
static constexpr u32 MutexHasWaitersFlag = 0x40000000;
|
||||
/// Mask of the bits in a mutex address value that contain the mutex owner.
|
||||
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Mutex";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
/// Attempts to acquire a mutex at the specified address.
|
||||
static ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle);
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Mutex;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
u32 priority; ///< The priority of the mutex, used for priority inheritance.
|
||||
std::string name; ///< Name of mutex (optional)
|
||||
VAddr guest_addr; ///< Address of the guest mutex value
|
||||
|
||||
/**
|
||||
* Elevate the mutex priority to the best priority
|
||||
* among the priorities of all its waiting threads.
|
||||
*/
|
||||
void UpdatePriority();
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void AddWaitingThread(SharedPtr<Thread> thread) override;
|
||||
void RemoveWaitingThread(Thread* thread) override;
|
||||
|
||||
/**
|
||||
* Attempts to release the mutex from the specified thread.
|
||||
* @param thread Thread that wants to release the mutex.
|
||||
* @returns The result code of the operation.
|
||||
*/
|
||||
ResultCode Release(Thread* thread);
|
||||
|
||||
/// Gets the handle to the holding process stored in the guest state.
|
||||
Handle GetOwnerHandle() const;
|
||||
|
||||
/// Gets the Thread pointed to by the owner handle
|
||||
SharedPtr<Thread> GetHoldingThread() const;
|
||||
/// Sets the holding process handle in the guest state.
|
||||
void SetHoldingThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Returns the has_waiters bit in the guest state.
|
||||
bool GetHasWaiters() const;
|
||||
/// Sets the has_waiters bit in the guest state.
|
||||
void SetHasWaiters(bool has_waiters);
|
||||
/// Releases the mutex at the specified address.
|
||||
static ResultCode Release(VAddr address);
|
||||
|
||||
private:
|
||||
Mutex();
|
||||
~Mutex() override;
|
||||
|
||||
/// Object in guest memory used to track the mutex state
|
||||
union GuestState {
|
||||
u32_le raw;
|
||||
/// Handle of the thread that currently holds the mutex, 0 if available
|
||||
BitField<0, 30, u32_le> holding_thread_handle;
|
||||
/// 1 when there are threads waiting for this mutex, otherwise 0
|
||||
BitField<30, 1, u32_le> has_waiters;
|
||||
};
|
||||
static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
|
||||
Mutex() = default;
|
||||
~Mutex() = default;
|
||||
};
|
||||
|
||||
/**
|
||||
* Releases all the mutexes held by the specified thread
|
||||
* @param thread Thread that is holding the mutexes
|
||||
*/
|
||||
void ReleaseThreadMutexes(Thread* thread);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
+58
-109
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <iterator>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
@@ -12,7 +13,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/condition_variable.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
@@ -261,32 +261,14 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
|
||||
"requesting_current_thread_handle=0x%08X",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
ASSERT(requesting_thread);
|
||||
ASSERT(requesting_thread == GetCurrentThread());
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
if (!mutex) {
|
||||
// Create a new mutex for the specified address if one does not already exist
|
||||
mutex = Mutex::Create(holding_thread, mutex_addr);
|
||||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
|
||||
ASSERT(holding_thread == mutex->GetHoldingThread());
|
||||
|
||||
return WaitSynchronization1(mutex, requesting_thread.get());
|
||||
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
|
||||
}
|
||||
|
||||
/// Unlock a mutex
|
||||
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
ASSERT(mutex);
|
||||
|
||||
return mutex->Release(GetCurrentThread());
|
||||
return Mutex::Release(mutex_addr);
|
||||
}
|
||||
|
||||
/// Break program execution
|
||||
@@ -411,11 +393,6 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
||||
}
|
||||
|
||||
thread->SetPriority(priority);
|
||||
thread->UpdatePriority();
|
||||
|
||||
// Update the mutexes that this thread is waiting for
|
||||
for (auto& mutex : thread->pending_mutexes)
|
||||
mutex->UpdatePriority();
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
@@ -633,77 +610,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
ASSERT(thread);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
if (!mutex) {
|
||||
// Create a new mutex for the specified address if one does not already exist
|
||||
mutex = Mutex::Create(thread, mutex_addr);
|
||||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
CASCADE_CODE(Mutex::Release(mutex_addr));
|
||||
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
}
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
current_thread->condvar_wait_address = condition_variable_addr;
|
||||
current_thread->mutex_wait_address = mutex_addr;
|
||||
current_thread->wait_handle = thread_handle;
|
||||
current_thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
if (condition_variable->mutex_addr) {
|
||||
// Previously created the ConditionVariable using WaitProcessWideKeyAtomic, verify
|
||||
// everything is correct
|
||||
ASSERT(condition_variable->mutex_addr == mutex_addr);
|
||||
} else {
|
||||
// Previously created the ConditionVariable using SignalProcessWideKey, set the mutex
|
||||
// associated with it
|
||||
condition_variable->mutex_addr = mutex_addr;
|
||||
}
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
|
||||
if (mutex->GetOwnerHandle()) {
|
||||
// Release the mutex if the current thread is holding it
|
||||
mutex->Release(thread.get());
|
||||
}
|
||||
|
||||
auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
|
||||
SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||
|
||||
// Now try to acquire the mutex and don't resume if it's not available.
|
||||
if (!mutex->ShouldWait(thread.get())) {
|
||||
mutex->Acquire(thread.get());
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nano_seconds == 0) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
thread->wait_objects = {mutex};
|
||||
mutex->AddWaitingThread(thread);
|
||||
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||
|
||||
// Create an event to wake the thread up after the
|
||||
// specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->wakeup_callback = DefaultThreadWakeupCallback;
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
return false;
|
||||
};
|
||||
CASCADE_CODE(
|
||||
WaitSynchronization1(condition_variable, thread.get(), nano_seconds, wakeup_callback));
|
||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -712,24 +632,53 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
|
||||
condition_variable_addr, target);
|
||||
|
||||
// Wakeup all or one thread - Any other value is unimplemented
|
||||
ASSERT(target == -1 || target == 1);
|
||||
u32 processed = 0;
|
||||
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
||||
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
}
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->condvar_wait_address != condition_variable_addr)
|
||||
continue;
|
||||
|
||||
CASCADE_CODE(condition_variable->Release(target));
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
if (target != -1 && processed >= target)
|
||||
break;
|
||||
|
||||
if (condition_variable->mutex_addr) {
|
||||
// If a mutex was created for this condition_variable, wait the current thread on it
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(condition_variable->mutex_addr);
|
||||
return WaitSynchronization1(mutex, GetCurrentThread());
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
|
||||
++processed;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -946,7 +895,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
};
|
||||
|
||||
static const FunctionDef* GetSVCInfo(u32 func_num) {
|
||||
if (func_num >= ARRAY_SIZE(SVC_Table)) {
|
||||
if (func_num >= std::size(SVC_Table)) {
|
||||
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -77,9 +77,6 @@ void Thread::Stop() {
|
||||
}
|
||||
wait_objects.clear();
|
||||
|
||||
// Release all the mutexes that this thread holds
|
||||
ReleaseThreadMutexes(this);
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
|
||||
u64 tls_slot =
|
||||
@@ -126,6 +123,19 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||
}
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||
// and don't have a lock owner.
|
||||
ASSERT(lock_owner == nullptr);
|
||||
}
|
||||
|
||||
if (resume)
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
@@ -151,6 +161,7 @@ void Thread::ResumeFromWait() {
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case THREADSTATUS_WAIT_IPC:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
break;
|
||||
|
||||
case THREADSTATUS_READY:
|
||||
@@ -256,7 +267,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_objects.clear();
|
||||
thread->wait_address = 0;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
@@ -317,17 +330,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
void Thread::SetPriority(u32 priority) {
|
||||
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
||||
"Invalid priority value.");
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority);
|
||||
nominal_priority = current_priority = priority;
|
||||
}
|
||||
|
||||
void Thread::UpdatePriority() {
|
||||
u32 best_priority = nominal_priority;
|
||||
for (auto& mutex : held_mutexes) {
|
||||
if (mutex->priority < best_priority)
|
||||
best_priority = mutex->priority;
|
||||
}
|
||||
BoostPriority(best_priority);
|
||||
nominal_priority = priority;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::BoostPriority(u32 priority) {
|
||||
@@ -377,6 +381,38 @@ VAddr Thread::GetCommandBufferAddress() const {
|
||||
return GetTLSAddress() + CommandHeaderOffset;
|
||||
}
|
||||
|
||||
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
|
||||
thread->lock_owner = this;
|
||||
wait_mutex_threads.emplace_back(std::move(thread));
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
|
||||
boost::remove_erase(wait_mutex_threads, thread);
|
||||
thread->lock_owner = nullptr;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::UpdatePriority() {
|
||||
// Find the highest priority among all the threads that are waiting for this thread's lock
|
||||
u32 new_priority = nominal_priority;
|
||||
for (const auto& thread : wait_mutex_threads) {
|
||||
if (thread->nominal_priority < new_priority)
|
||||
new_priority = thread->nominal_priority;
|
||||
}
|
||||
|
||||
if (new_priority == current_priority)
|
||||
return;
|
||||
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority);
|
||||
|
||||
current_priority = new_priority;
|
||||
|
||||
// Recursively update the priority of the thread that depends on the priority of this one.
|
||||
if (lock_owner)
|
||||
lock_owner->UpdatePriority();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
enum ThreadPriority : u32 {
|
||||
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
|
||||
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
|
||||
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
|
||||
};
|
||||
|
||||
@@ -43,6 +43,7 @@ enum ThreadStatus {
|
||||
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
|
||||
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
THREADSTATUS_DORMANT, ///< Created but not yet made ready
|
||||
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
@@ -54,7 +55,6 @@ enum class ThreadWakeupReason {
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Mutex;
|
||||
class Process;
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
@@ -103,18 +103,21 @@ public:
|
||||
*/
|
||||
void SetPriority(u32 priority);
|
||||
|
||||
/**
|
||||
* Boost's a thread's priority to the best priority among the thread's held mutexes.
|
||||
* This prevents priority inversion via priority inheritance.
|
||||
*/
|
||||
void UpdatePriority();
|
||||
|
||||
/**
|
||||
* Temporarily boosts the thread's priority until the next time it is scheduled
|
||||
* @param priority The new priority
|
||||
*/
|
||||
void BoostPriority(u32 priority);
|
||||
|
||||
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
|
||||
void AddMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
|
||||
void RemoveMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
/// Recalculates the current priority taking into account priority inheritance.
|
||||
void UpdatePriority();
|
||||
|
||||
/**
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
@@ -205,19 +208,22 @@ public:
|
||||
|
||||
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
|
||||
|
||||
/// Mutexes currently held by this thread, which will be released when it exits.
|
||||
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
|
||||
|
||||
/// Mutexes that this thread is currently waiting for.
|
||||
boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
|
||||
|
||||
SharedPtr<Process> owner_process; ///< Process that owns this thread
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
// passed to WaitSynchronization1/N.
|
||||
std::vector<SharedPtr<WaitObject>> wait_objects;
|
||||
|
||||
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
std::vector<SharedPtr<Thread>> wait_mutex_threads;
|
||||
|
||||
/// Thread that owns the lock that this thread is waiting for.
|
||||
SharedPtr<Thread> lock_owner;
|
||||
|
||||
// If waiting on a ConditionVariable, this is the ConditionVariable address
|
||||
VAddr condvar_wait_address;
|
||||
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
|
||||
Handle wait_handle; ///< The handle used to wait for the mutex.
|
||||
|
||||
std::string name;
|
||||
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
// TODO: RE this structure
|
||||
struct UserData {
|
||||
@@ -148,5 +147,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -31,5 +30,4 @@ public:
|
||||
/// Registers all ACC services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_aa.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -18,5 +17,4 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_AA final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_AA(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -51,5 +50,4 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -31,5 +30,4 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U0 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U0(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -38,5 +37,4 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U1 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U1(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -571,5 +570,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
|
||||
public:
|
||||
@@ -109,5 +108,4 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
|
||||
public:
|
||||
@@ -104,5 +103,4 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AOC {
|
||||
namespace Service::AOC {
|
||||
|
||||
AOC_U::AOC_U() : ServiceFramework("aoc:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -42,5 +41,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<AOC_U>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace AOC
|
||||
} // namespace Service
|
||||
} // namespace Service::AOC
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AOC {
|
||||
namespace Service::AOC {
|
||||
|
||||
class AOC_U final : public ServiceFramework<AOC_U> {
|
||||
public:
|
||||
@@ -22,5 +21,4 @@ private:
|
||||
/// Registers all AOC services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace AOC
|
||||
} // namespace Service
|
||||
} // namespace Service::AOC
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module_ = std::make_shared<Module>();
|
||||
@@ -16,5 +15,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
@@ -23,5 +22,4 @@ public:
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
class ISession final : public ServiceFramework<ISession> {
|
||||
public:
|
||||
@@ -62,5 +61,4 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<ISession>();
|
||||
}
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
class APM final : public ServiceFramework<APM> {
|
||||
public:
|
||||
@@ -23,5 +22,4 @@ private:
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audin_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||
public:
|
||||
@@ -44,5 +43,4 @@ AudInU::AudInU() : ServiceFramework("audin:u") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudInU final : public ServiceFramework<AudInU> {
|
||||
public:
|
||||
@@ -19,5 +18,4 @@ public:
|
||||
~AudInU() = default;
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
#include "core/hle/service/audio/codecctl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<AudOutU>()->InstallAsService(service_manager);
|
||||
@@ -20,5 +19,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
/// Registers all Audio services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audout_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
/// Switch sample rate frequency
|
||||
constexpr u32 sample_rate{48000};
|
||||
@@ -204,5 +203,4 @@ AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioOut;
|
||||
|
||||
@@ -37,5 +36,4 @@ private:
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audrec_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
|
||||
public:
|
||||
@@ -36,5 +35,4 @@ AudRecU::AudRecU() : ServiceFramework("audrec:u") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudRecU final : public ServiceFramework<AudRecU> {
|
||||
public:
|
||||
@@ -19,5 +18,4 @@ public:
|
||||
~AudRecU() = default;
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
/// TODO(bunnei): Find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 200)};
|
||||
@@ -272,5 +271,4 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
public:
|
||||
@@ -24,5 +23,4 @@ private:
|
||||
void GetAudioDevice(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/codecctl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -29,5 +28,4 @@ CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class CodecCtl final : public ServiceFramework<CodecCtl> {
|
||||
public:
|
||||
@@ -19,5 +18,4 @@ public:
|
||||
~CodecCtl() = default;
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/fatal/fatal_p.h"
|
||||
#include "core/hle/service/fatal/fatal_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
@@ -34,5 +33,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Fatal_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -25,5 +24,4 @@ public:
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -4,11 +4,9 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal_p.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
Fatal_P::Fatal_P(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "fatal:p") {}
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
class Fatal_P final : public Module::Interface {
|
||||
public:
|
||||
explicit Fatal_P(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "fatal:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(m
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
class Fatal_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Fatal_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
namespace Service {
|
||||
namespace FileSystem {
|
||||
namespace Service::FileSystem {
|
||||
|
||||
/**
|
||||
* Map of registered file systems, identified by type. Once an file system is registered here, it
|
||||
@@ -75,5 +74,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
namespace Service {
|
||||
namespace FileSystem {
|
||||
namespace Service::FileSystem {
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
@@ -573,5 +572,4 @@ void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
|
||||
OpenDataStorageByCurrentProcess(ctx);
|
||||
}
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -11,8 +11,7 @@ namespace FileSys {
|
||||
class FileSystemBackend;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace FileSystem {
|
||||
namespace Service::FileSystem {
|
||||
|
||||
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
|
||||
public:
|
||||
@@ -33,5 +32,4 @@ private:
|
||||
std::unique_ptr<FileSys::FileSystemBackend> romfs;
|
||||
};
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -26,5 +25,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -25,5 +24,4 @@ public:
|
||||
/// Registers all Friend services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
Friend_A::Friend_A(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:a") {
|
||||
@@ -16,5 +15,4 @@ Friend_A::Friend_A(std::shared_ptr<Module> module)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
class Friend_A final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_A(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:u") {
|
||||
@@ -16,5 +15,4 @@ Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
class Friend_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace HID {
|
||||
namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
@@ -434,5 +433,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Hid>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace HID
|
||||
} // namespace Service
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service {
|
||||
namespace HID {
|
||||
namespace Service::HID {
|
||||
|
||||
// Begin enums and output structs
|
||||
|
||||
@@ -337,5 +336,4 @@ void ReloadInputDevices();
|
||||
/// Registers all HID services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace HID
|
||||
} // namespace Service
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace LM {
|
||||
namespace Service::LM {
|
||||
|
||||
class Logger final : public ServiceFramework<Logger> {
|
||||
public:
|
||||
@@ -189,5 +188,4 @@ LM::LM() : ServiceFramework("lm") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace LM
|
||||
} // namespace Service
|
||||
} // namespace Service::LM
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace LM {
|
||||
namespace Service::LM {
|
||||
|
||||
class LM final : public ServiceFramework<LM> {
|
||||
public:
|
||||
@@ -23,5 +22,4 @@ private:
|
||||
/// Registers all LM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace LM
|
||||
} // namespace Service
|
||||
} // namespace Service::LM
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
@@ -24,5 +23,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<NFP_User>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -24,5 +23,4 @@ public:
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
NFP_User::NFP_User(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "nfp:user") {
|
||||
@@ -15,5 +14,4 @@ NFP_User::NFP_User(std::shared_ptr<Module> module)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
class NFP_User final : public Module::Interface {
|
||||
public:
|
||||
explicit NFP_User(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/service/nifm/nifm_s.h"
|
||||
#include "core/hle/service/nifm/nifm_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class IScanRequest final : public ServiceFramework<IScanRequest> {
|
||||
public:
|
||||
@@ -208,5 +207,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<NIFM_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -25,5 +24,4 @@ public:
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm_a.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:a") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class NIFM_A final : public Module::Interface {
|
||||
public:
|
||||
explicit NIFM_A(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:s") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class NIFM_S final : public Module::Interface {
|
||||
public:
|
||||
explicit NIFM_S(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class NIFM_U final : public Module::Interface {
|
||||
public:
|
||||
explicit NIFM_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -5,12 +5,10 @@
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<PL_U>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
/// Registers all NS services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
struct FontRegion {
|
||||
u32 offset;
|
||||
@@ -117,5 +116,4 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushCopyObjects(shared_font_mem);
|
||||
}
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
class PL_U final : public ServiceFramework<PL_U> {
|
||||
public:
|
||||
@@ -30,5 +29,4 @@ private:
|
||||
std::shared_ptr<std::vector<u8>> shared_font;
|
||||
};
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
|
||||
/// implement the ioctl interface.
|
||||
@@ -38,6 +36,4 @@ public:
|
||||
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
UNIMPLEMENTED();
|
||||
@@ -35,6 +33,4 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
|
||||
@@ -31,6 +29,4 @@ private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -115,6 +113,4 @@ u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& o
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -11,9 +11,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
|
||||
@@ -100,6 +98,4 @@ private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -6,9 +6,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -59,6 +57,4 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -11,9 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_ctrl final : public nvdevice {
|
||||
public:
|
||||
@@ -55,6 +53,4 @@ private:
|
||||
u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -122,6 +120,4 @@ u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>&
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_ctrl_gpu final : public nvdevice {
|
||||
public:
|
||||
@@ -125,6 +123,5 @@ private:
|
||||
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -142,6 +140,4 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
constexpr u32 NVGPU_IOCTL_MAGIC('H');
|
||||
@@ -139,6 +137,4 @@ private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
VAddr nvmap::GetObjectAddress(u32 handle) const {
|
||||
auto object = GetObject(handle);
|
||||
@@ -144,6 +142,4 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -12,9 +12,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap final : public nvdevice {
|
||||
public:
|
||||
@@ -111,6 +109,4 @@ private:
|
||||
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Service::Nvidia {
|
||||
|
||||
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
@@ -111,5 +110,4 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
query_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NVDRV::query_event");
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Service::Nvidia {
|
||||
|
||||
class NVDRV final : public ServiceFramework<NVDRV> {
|
||||
public:
|
||||
@@ -34,5 +33,4 @@ private:
|
||||
Kernel::SharedPtr<Kernel::Event> query_event;
|
||||
};
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvmemp.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Service::Nvidia {
|
||||
|
||||
std::weak_ptr<Module> nvdrv;
|
||||
|
||||
@@ -69,5 +68,4 @@ ResultCode Module::Close(u32 fd) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user