Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4e7de0dff2 | |||
| 662f31a5a0 | |||
| 8dd63a1548 | |||
| 7e14140695 | |||
| 5705cecfb8 | |||
| b4d0af0f39 | |||
| f441a90a8e | |||
| b8ff26132e | |||
| fa541eea15 |
@@ -5,7 +5,7 @@ cd /yuzu
|
||||
ccache -s
|
||||
|
||||
mkdir build || true && cd build
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
|
||||
|
||||
ninja
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
|
||||
chmod +x /bin/cmd
|
||||
|
||||
mkdir build || true && cd build
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
ninja
|
||||
|
||||
# Clean up the dirty hacks
|
||||
|
||||
@@ -4,7 +4,7 @@ parameters:
|
||||
version: ''
|
||||
|
||||
steps:
|
||||
- script: mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
|
||||
- script: mkdir build && cd build && cmake -G "Visual Studio 15 2017 Win64" --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
|
||||
displayName: 'Configure CMake'
|
||||
- task: MSBuild@1
|
||||
displayName: 'Build'
|
||||
|
||||
@@ -45,7 +45,7 @@ stages:
|
||||
- job: build
|
||||
displayName: 'msvc'
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
vmImage: vs2017-win2016
|
||||
steps:
|
||||
- template: ./templates/sync-source.yml
|
||||
parameters:
|
||||
|
||||
@@ -22,7 +22,7 @@ stages:
|
||||
- job: build
|
||||
displayName: 'windows-msvc'
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
vmImage: vs2017-win2016
|
||||
steps:
|
||||
- template: ./templates/sync-source.yml
|
||||
parameters:
|
||||
|
||||
+33
-1
@@ -5,7 +5,10 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul
|
||||
include(DownloadExternals)
|
||||
include(CMakeDependentOption)
|
||||
|
||||
project(yuzu)
|
||||
set(CMAKE_OSX_ARCHITECTURES "x86_64")
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15.0" CACHE STRING "")
|
||||
|
||||
project(yuzu C CXX ASM)
|
||||
|
||||
# Set bundled sdl2/qt as dependent options.
|
||||
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
|
||||
@@ -29,6 +32,10 @@ option(ENABLE_VULKAN "Enables Vulkan backend" ON)
|
||||
|
||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||
|
||||
if(APPLE)
|
||||
option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
|
||||
endif()
|
||||
|
||||
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
message(STATUS "Copying pre-commit hook")
|
||||
file(COPY hooks/pre-commit
|
||||
@@ -276,6 +283,31 @@ if (APPLE)
|
||||
# Umbrella framework for everything GUI-related
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
||||
|
||||
if(NOT OSX_USE_DEFAULT_SEARCH_PATH)
|
||||
# Hack up the path to prioritize the path to built-in OS libraries to
|
||||
# increase the chance of not depending on a bunch of copies of them
|
||||
# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
|
||||
# them into the bundle. Since we optionally depend on libraries which
|
||||
# are not part of OS X (ffmpeg, etc.), however, don't remove the default
|
||||
# path entirely as was done in a previous version of this file. This is
|
||||
# still kinda evil, since it defeats the user's path settings...
|
||||
# See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
|
||||
list(APPEND CMAKE_PREFIX_PATH "/usr")
|
||||
endif()
|
||||
|
||||
# Linker flags.
|
||||
# Drop unreachable code and data.
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
|
||||
|
||||
find_library(APPKIT_LIBRARY AppKit)
|
||||
find_library(APPSERV_LIBRARY ApplicationServices)
|
||||
find_library(CARBON_LIBRARY Carbon)
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
|
||||
find_library(CORESERV_LIBRARY CoreServices)
|
||||
find_library(FOUNDATION_LIBRARY Foundation)
|
||||
find_library(IOK_LIBRARY IOKit)
|
||||
elseif (WIN32)
|
||||
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
|
||||
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
# This module can be used in two different ways.
|
||||
#
|
||||
# When invoked as `cmake -P PostprocessBundle.cmake`, it fixes up an
|
||||
# application folder to be standalone. It bundles all required libraries from
|
||||
# the system and fixes up library IDs. Any additional shared libraries, like
|
||||
# plugins, that are found under Contents/MacOS/ will be made standalone as well.
|
||||
#
|
||||
# When called with `include(PostprocessBundle)`, it defines a helper
|
||||
# function `postprocess_bundle` that sets up the command form of the
|
||||
# module as a post-build step.
|
||||
|
||||
if(CMAKE_GENERATOR)
|
||||
# Being called as include(PostprocessBundle), so define a helper function.
|
||||
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
|
||||
function(postprocess_bundle target)
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.."
|
||||
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
|
||||
)
|
||||
endfunction()
|
||||
return()
|
||||
endif()
|
||||
|
||||
get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" REALPATH)
|
||||
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
|
||||
|
||||
# Make sure to fix up any additional shared libraries (like plugins) that are
|
||||
# needed.
|
||||
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
|
||||
|
||||
# BundleUtilities doesn't support DYLD_FALLBACK_LIBRARY_PATH behavior, which
|
||||
# makes it sometimes break on libraries that do weird things with @rpath. Specify
|
||||
# equivalent search directories until https://gitlab.kitware.com/cmake/cmake/issues/16625
|
||||
# is fixed and in our minimum CMake version.
|
||||
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib")
|
||||
|
||||
# BundleUtilities is overly verbose, so disable most of its messages
|
||||
function(message)
|
||||
if(NOT ARGV MATCHES "^STATUS;")
|
||||
_message(${ARGV})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
include(BundleUtilities)
|
||||
set(BU_CHMOD_BUNDLE_ITEMS ON)
|
||||
fixup_bundle("${BUNDLE_PATH}" "${extra_libs}" "${extra_dirs}")
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"file_format_version" : "1.0.0",
|
||||
"ICD": {
|
||||
"library_path": "../../../Frameworks/libMoltenVK.dylib",
|
||||
"api_version" : "1.0.0"
|
||||
}
|
||||
}
|
||||
+481
@@ -0,0 +1,481 @@
|
||||
/*
|
||||
* mvk_datatypes.h
|
||||
*
|
||||
* Copyright (c) 2015-2020 The Brenwill Workshop Ltd. (http://www.brenwill.com)
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This file contains functions for converting between Vulkan and Metal data types.
|
||||
*
|
||||
* The functions here are used internally by MoltenVK, and are exposed here
|
||||
* as a convenience for use elsewhere within applications using MoltenVK.
|
||||
*/
|
||||
|
||||
#ifndef __mvkDataTypes_h_
|
||||
#define __mvkDataTypes_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif // __cplusplus
|
||||
|
||||
#include "mvk_vulkan.h"
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
#import <CoreGraphics/CoreGraphics.h>
|
||||
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Image properties
|
||||
|
||||
#pragma mark Texture formats
|
||||
|
||||
/** Enumerates the data type of a format. */
|
||||
typedef enum {
|
||||
kMVKFormatNone, /**< Format type is unknown. */
|
||||
kMVKFormatColorHalf, /**< A 16-bit floating point color. */
|
||||
kMVKFormatColorFloat, /**< A 32-bit floating point color. */
|
||||
kMVKFormatColorInt8, /**< A signed 8-bit integer color. */
|
||||
kMVKFormatColorUInt8, /**< An unsigned 8-bit integer color. */
|
||||
kMVKFormatColorInt16, /**< A signed 16-bit integer color. */
|
||||
kMVKFormatColorUInt16, /**< An unsigned 16-bit integer color. */
|
||||
kMVKFormatColorInt32, /**< A signed 32-bit integer color. */
|
||||
kMVKFormatColorUInt32, /**< An unsigned 32-bit integer color. */
|
||||
kMVKFormatDepthStencil, /**< A depth and stencil value. */
|
||||
kMVKFormatCompressed, /**< A block-compressed color. */
|
||||
} MVKFormatType;
|
||||
|
||||
/** Returns whether the VkFormat is supported by this implementation. */
|
||||
bool mvkVkFormatIsSupported(VkFormat vkFormat);
|
||||
|
||||
/** Returns whether the MTLPixelFormat is supported by this implementation. */
|
||||
bool mvkMTLPixelFormatIsSupported(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns the format type corresponding to the specified Vulkan VkFormat, */
|
||||
MVKFormatType mvkFormatTypeFromVkFormat(VkFormat vkFormat);
|
||||
|
||||
/** Returns the format type corresponding to the specified Metal MTLPixelFormat, */
|
||||
MVKFormatType mvkFormatTypeFromMTLPixelFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLPixelFormat corresponding to the specified Vulkan VkFormat,
|
||||
* or returns MTLPixelFormatInvalid if no corresponding MTLPixelFormat exists.
|
||||
*
|
||||
* Not all MTLPixelFormats returned by this function are supported by all GPU's,
|
||||
* and, internally, MoltenVK may substitute and use a different MTLPixelFormat than
|
||||
* is returned by this function for a particular Vulkan VkFormat value.
|
||||
*
|
||||
* Not all macOS GPU's support the MTLPixelFormatDepth24Unorm_Stencil8 pixel format.
|
||||
* Even though this function will return that value when passed the corresponding
|
||||
* VkFormat value, internally, MoltenVK will use the MTLPixelFormatDepth32Float_Stencil8
|
||||
* instead when a GPU does not support the MTLPixelFormatDepth24Unorm_Stencil8 pixel format.
|
||||
* On an macOS device that has more than one GPU, one of the GPU's may support the
|
||||
* MTLPixelFormatDepth24Unorm_Stencil8 pixel format while another may not.
|
||||
*/
|
||||
MTLPixelFormat mvkMTLPixelFormatFromVkFormat(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the Vulkan VkFormat corresponding to the specified Metal MTLPixelFormat,
|
||||
* or returns VK_FORMAT_UNDEFINED if no corresponding VkFormat exists.
|
||||
*/
|
||||
VkFormat mvkVkFormatFromMTLPixelFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel block of the specified Vulkan format.
|
||||
* For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
|
||||
*/
|
||||
uint32_t mvkVkFormatBytesPerBlock(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel block of the specified Metal format.
|
||||
* For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
|
||||
*/
|
||||
uint32_t mvkMTLPixelFormatBytesPerBlock(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size of the compression block, measured in texels for a Vulkan format.
|
||||
* The returned value will be {1, 1} for non-compressed formats.
|
||||
*/
|
||||
VkExtent2D mvkVkFormatBlockTexelSize(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the size of the compression block, measured in texels for a Metal format.
|
||||
* The returned value will be {1, 1} for non-compressed formats.
|
||||
*/
|
||||
VkExtent2D mvkMTLPixelFormatBlockTexelSize(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel of the specified Vulkan format.
|
||||
* The returned value may be fractional for certain compressed formats.
|
||||
*/
|
||||
float mvkVkFormatBytesPerTexel(VkFormat vkFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel of the specified Metal format.
|
||||
* The returned value may be fractional for certain compressed formats.
|
||||
*/
|
||||
float mvkMTLPixelFormatBytesPerTexel(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a row of texels of the specified Vulkan format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelsPerRow should specify the width in texels, not blocks. The result is rounded
|
||||
* up if texelsPerRow is not an integer multiple of the compression block width.
|
||||
*/
|
||||
size_t mvkVkFormatBytesPerRow(VkFormat vkFormat, uint32_t texelsPerRow);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a row of texels of the specified Metal format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelsPerRow should specify the width in texels, not blocks. The result is rounded
|
||||
* up if texelsPerRow is not an integer multiple of the compression block width.
|
||||
*/
|
||||
size_t mvkMTLPixelFormatBytesPerRow(MTLPixelFormat mtlFormat, uint32_t texelsPerRow);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texture layer of the specified Vulkan format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelRowsPerLayer should specify the height in texels, not blocks. The result is
|
||||
* rounded up if texelRowsPerLayer is not an integer multiple of the compression block height.
|
||||
*/
|
||||
size_t mvkVkFormatBytesPerLayer(VkFormat vkFormat, size_t bytesPerRow, uint32_t texelRowsPerLayer);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texture layer of the specified Metal format.
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelRowsPerLayer should specify the height in texels, not blocks. The result is
|
||||
* rounded up if texelRowsPerLayer is not an integer multiple of the compression block height.
|
||||
*/
|
||||
size_t mvkMTLPixelFormatBytesPerLayer(MTLPixelFormat mtlFormat, size_t bytesPerRow, uint32_t texelRowsPerLayer);
|
||||
|
||||
/**
|
||||
* Returns the default properties for the specified Vulkan format.
|
||||
*
|
||||
* Not all MTLPixelFormats returned by this function are supported by all GPU's, and, as a
|
||||
* result, MoltenVK may return a different value from the vkGetPhysicalDeviceFormatProperties()
|
||||
* function than is returned here. Use the vkGetPhysicalDeviceFormatProperties() function to
|
||||
* return the properties for a particular GPU.
|
||||
*
|
||||
* Setting assumeGPUSupportsDefault to true allows the default format properties to be returned.
|
||||
* The assumeGPUSupportsDefault flag can be set to false if it is already known that the format
|
||||
* is not supported by a particular GPU for images, in which case all of the returned properties
|
||||
* will be disabled, except possibly VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT, which may be supported
|
||||
* for the format even without image support.
|
||||
*/
|
||||
VkFormatProperties mvkVkFormatProperties(VkFormat vkFormat, bool assumeGPUSupportsDefault = true);
|
||||
|
||||
/** Returns the name of the specified Vulkan format. */
|
||||
const char* mvkVkFormatName(VkFormat vkFormat);
|
||||
|
||||
/** Returns the name of the specified Metal pixel format. */
|
||||
const char* mvkMTLPixelFormatName(MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the MTLClearColor value corresponding to the color value in the VkClearValue,
|
||||
* extracting the color value that is VkFormat for the VkFormat.
|
||||
*/
|
||||
MTLClearColor mvkMTLClearColorFromVkClearValue(VkClearValue vkClearValue,
|
||||
VkFormat vkFormat);
|
||||
|
||||
/** Returns the Metal depth value corresponding to the depth value in the specified VkClearValue. */
|
||||
double mvkMTLClearDepthFromVkClearValue(VkClearValue vkClearValue);
|
||||
|
||||
/** Returns the Metal stencil value corresponding to the stencil value in the specified VkClearValue. */
|
||||
uint32_t mvkMTLClearStencilFromVkClearValue(VkClearValue vkClearValue);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat can be used as a depth format. */
|
||||
bool mvkMTLPixelFormatIsDepthFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat can be used as a stencil format. */
|
||||
bool mvkMTLPixelFormatIsStencilFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat is a PVRTC format. */
|
||||
bool mvkMTLPixelFormatIsPVRTCFormat(MTLPixelFormat mtlFormat);
|
||||
|
||||
/** Returns the Metal texture type from the specified Vulkan image properties. */
|
||||
MTLTextureType mvkMTLTextureTypeFromVkImageType(VkImageType vkImageType,
|
||||
uint32_t arraySize,
|
||||
bool isMultisample);
|
||||
|
||||
/** Returns the Vulkan image type from the Metal texture type. */
|
||||
VkImageType mvkVkImageTypeFromMTLTextureType(MTLTextureType mtlTextureType);
|
||||
|
||||
/** Returns the Metal MTLTextureType corresponding to the Vulkan VkImageViewType. */
|
||||
MTLTextureType mvkMTLTextureTypeFromVkImageViewType(VkImageViewType vkImageViewType, bool isMultisample);
|
||||
|
||||
/** Returns the Metal texture usage from the Vulkan image usage. */
|
||||
MTLTextureUsage mvkMTLTextureUsageFromVkImageUsageFlags(VkImageUsageFlags vkImageUsageFlags);
|
||||
|
||||
/** Returns the Vulkan image usage from the Metal texture usage and format. */
|
||||
VkImageUsageFlags mvkVkImageUsageFlagsFromMTLTextureUsage(MTLTextureUsage mtlUsage, MTLPixelFormat mtlFormat);
|
||||
|
||||
/**
|
||||
* Returns the numeric sample count corresponding to the specified Vulkan sample count flag.
|
||||
*
|
||||
* The specified flags value should have only one bit set, otherwise an invalid numeric value will be returned.
|
||||
*/
|
||||
uint32_t mvkSampleCountFromVkSampleCountFlagBits(VkSampleCountFlagBits vkSampleCountFlag);
|
||||
|
||||
/** Returns the Vulkan bit flags corresponding to the numeric sample count, which must be a PoT value. */
|
||||
VkSampleCountFlagBits mvkVkSampleCountFlagBitsFromSampleCount(NSUInteger sampleCount);
|
||||
|
||||
/** Returns the Metal texture swizzle from the Vulkan component swizzle. */
|
||||
MTLTextureSwizzle mvkMTLTextureSwizzleFromVkComponentSwizzle(VkComponentSwizzle vkSwizzle);
|
||||
|
||||
/** Returns all four Metal texture swizzles from the Vulkan component mapping. */
|
||||
MTLTextureSwizzleChannels mvkMTLTextureSwizzleChannelsFromVkComponentMapping(VkComponentMapping vkMapping);
|
||||
|
||||
|
||||
#pragma mark Mipmaps
|
||||
|
||||
/**
|
||||
* Returns the number of mipmap levels available to an image with the specified side dimension.
|
||||
*
|
||||
* If the specified dimension is a power-of-two, the value returned is (log2(dim) + 1).
|
||||
* If the specified dimension is NOT a power-of-two, the value returned is 0, indicating
|
||||
* that the image cannot support mipmaps.
|
||||
*/
|
||||
uint32_t mvkMipmapLevels(uint32_t dim);
|
||||
|
||||
/**
|
||||
* Returns the number of mipmap levels available to an image with the specified extent.
|
||||
*
|
||||
* If each dimension in the specified extent is a power-of-two, the value returned
|
||||
* is MAX(log2(dim) + 1) across both dimensions. If either dimension in the specified
|
||||
* extent is NOT a power-of-two, the value returned is 1, indicating that the image
|
||||
* cannot support mipmaps, and that only the base mip level can be used.
|
||||
*/
|
||||
uint32_t mvkMipmapLevels2D(VkExtent2D extent);
|
||||
|
||||
/**
|
||||
* Returns the number of mipmap levels available to an image with the specified extent.
|
||||
*
|
||||
* If each dimension in the specified extent is a power-of-two, the value returned
|
||||
* is MAX(log2(dim) + 1) across all dimensions. If either dimension in the specified
|
||||
* extent is NOT a power-of-two, the value returned is 1, indicating that the image
|
||||
* cannot support mipmaps, and that only the base mip level can be used.
|
||||
*/
|
||||
uint32_t mvkMipmapLevels3D(VkExtent3D extent);
|
||||
|
||||
/**
|
||||
* Returns the size of the specified zero-based mipmap level,
|
||||
* when the size of the base level is the specified size.
|
||||
*/
|
||||
VkExtent2D mvkMipmapLevelSizeFromBaseSize2D(VkExtent2D baseSize, uint32_t level);
|
||||
|
||||
/**
|
||||
* Returns the size of the specified zero-based mipmap level,
|
||||
* when the size of the base level is the specified size.
|
||||
*/
|
||||
VkExtent3D mvkMipmapLevelSizeFromBaseSize3D(VkExtent3D baseSize, uint32_t level);
|
||||
|
||||
/**
|
||||
* Returns the size of the mipmap base level, when the size of
|
||||
* the specified zero-based mipmap level is the specified size.
|
||||
*/
|
||||
VkExtent2D mvkMipmapBaseSizeFromLevelSize2D(VkExtent2D levelSize, uint32_t level);
|
||||
|
||||
/**
|
||||
* Returns the size of the mipmap base level, when the size of
|
||||
* the specified zero-based mipmap level is the specified size.
|
||||
*/
|
||||
VkExtent3D mvkMipmapBaseSizeFromLevelSize3D(VkExtent3D levelSize, uint32_t level);
|
||||
|
||||
|
||||
#pragma mark Samplers
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLSamplerAddressMode corresponding to the specified Vulkan VkSamplerAddressMode,
|
||||
* or returns MTLSamplerAddressModeMirrorClampToEdge if no corresponding MTLSamplerAddressMode exists.
|
||||
*/
|
||||
MTLSamplerAddressMode mvkMTLSamplerAddressModeFromVkSamplerAddressMode(VkSamplerAddressMode vkMode);
|
||||
|
||||
#ifdef __MAC_OS_X_VERSION_MAX_ALLOWED
|
||||
/**
|
||||
* Returns the Metal MTLSamplerBorderColor corresponding to the specified Vulkan VkBorderColor,
|
||||
* or returns MTLSamplerBorderColorTransparentBlack if no corresponding MTLSamplerBorderColor exists.
|
||||
*/
|
||||
MTLSamplerBorderColor mvkMTLSamplerBorderColorFromVkBorderColor(VkBorderColor vkColor);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLSamplerMinMagFilter corresponding to the specified Vulkan VkFilter,
|
||||
* or returns MTLSamplerMinMagFilterNearest if no corresponding MTLSamplerMinMagFilter exists.
|
||||
*/
|
||||
MTLSamplerMinMagFilter mvkMTLSamplerMinMagFilterFromVkFilter(VkFilter vkFilter);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLSamplerMipFilter corresponding to the specified Vulkan VkSamplerMipmapMode,
|
||||
* or returns MTLSamplerMipFilterNotMipmapped if no corresponding MTLSamplerMipFilter exists.
|
||||
*/
|
||||
MTLSamplerMipFilter mvkMTLSamplerMipFilterFromVkSamplerMipmapMode(VkSamplerMipmapMode vkMode);
|
||||
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Render pipeline
|
||||
|
||||
/** Identifies a particular shading stage in a pipeline. */
|
||||
typedef enum {
|
||||
kMVKShaderStageVertex = 0,
|
||||
kMVKShaderStageTessCtl,
|
||||
kMVKShaderStageTessEval,
|
||||
kMVKShaderStageFragment,
|
||||
kMVKShaderStageCompute,
|
||||
kMVKShaderStageMax
|
||||
} MVKShaderStage;
|
||||
|
||||
/** Returns the Metal MTLColorWriteMask corresponding to the specified Vulkan VkColorComponentFlags. */
|
||||
MTLColorWriteMask mvkMTLColorWriteMaskFromVkChannelFlags(VkColorComponentFlags vkWriteFlags);
|
||||
|
||||
/** Returns the Metal MTLBlendOperation corresponding to the specified Vulkan VkBlendOp. */
|
||||
MTLBlendOperation mvkMTLBlendOperationFromVkBlendOp(VkBlendOp vkBlendOp);
|
||||
|
||||
/** Returns the Metal MTLBlendFactor corresponding to the specified Vulkan VkBlendFactor. */
|
||||
MTLBlendFactor mvkMTLBlendFactorFromVkBlendFactor(VkBlendFactor vkBlendFactor);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLVertexFormat corresponding to the specified
|
||||
* Vulkan VkFormat as used as a vertex attribute format.
|
||||
*/
|
||||
MTLVertexFormat mvkMTLVertexFormatFromVkFormat(VkFormat vkFormat);
|
||||
|
||||
/** Returns the Metal MTLVertexStepFunction corresponding to the specified Vulkan VkVertexInputRate. */
|
||||
MTLVertexStepFunction mvkMTLVertexStepFunctionFromVkVertexInputRate(VkVertexInputRate vkVtxStep);
|
||||
|
||||
/** Returns the Metal MTLPrimitiveType corresponding to the specified Vulkan VkPrimitiveTopology. */
|
||||
MTLPrimitiveType mvkMTLPrimitiveTypeFromVkPrimitiveTopology(VkPrimitiveTopology vkTopology);
|
||||
|
||||
/** Returns the Metal MTLPrimitiveTopologyClass corresponding to the specified Vulkan VkPrimitiveTopology. */
|
||||
MTLPrimitiveTopologyClass mvkMTLPrimitiveTopologyClassFromVkPrimitiveTopology(VkPrimitiveTopology vkTopology);
|
||||
|
||||
/** Returns the Metal MTLTriangleFillMode corresponding to the specified Vulkan VkPolygonMode, */
|
||||
MTLTriangleFillMode mvkMTLTriangleFillModeFromVkPolygonMode(VkPolygonMode vkFillMode);
|
||||
|
||||
/** Returns the Metal MTLLoadAction corresponding to the specified Vulkan VkAttachmentLoadOp. */
|
||||
MTLLoadAction mvkMTLLoadActionFromVkAttachmentLoadOp(VkAttachmentLoadOp vkLoadOp);
|
||||
|
||||
/** Returns the Metal MTLStoreAction corresponding to the specified Vulkan VkAttachmentStoreOp. */
|
||||
MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOp(VkAttachmentStoreOp vkStoreOp, bool hasResolveAttachment = false);
|
||||
|
||||
/** Returns the Metal MTLViewport corresponding to the specified Vulkan VkViewport. */
|
||||
MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport);
|
||||
|
||||
/** Returns the Metal MTLScissorRect corresponding to the specified Vulkan VkRect2D. */
|
||||
MTLScissorRect mvkMTLScissorRectFromVkRect2D(VkRect2D vkRect);
|
||||
|
||||
/** Returns the Metal MTLCompareFunction corresponding to the specified Vulkan VkCompareOp, */
|
||||
MTLCompareFunction mvkMTLCompareFunctionFromVkCompareOp(VkCompareOp vkOp);
|
||||
|
||||
/** Returns the Metal MTLStencilOperation corresponding to the specified Vulkan VkStencilOp, */
|
||||
MTLStencilOperation mvkMTLStencilOperationFromVkStencilOp(VkStencilOp vkOp);
|
||||
|
||||
/** Returns the Metal MTLCullMode corresponding to the specified Vulkan VkCullModeFlags, */
|
||||
MTLCullMode mvkMTLCullModeFromVkCullModeFlags(VkCullModeFlags vkCull);
|
||||
|
||||
/** Returns the Metal MTLWinding corresponding to the specified Vulkan VkFrontFace, */
|
||||
MTLWinding mvkMTLWindingFromVkFrontFace(VkFrontFace vkWinding);
|
||||
|
||||
/** Returns the Metal MTLIndexType corresponding to the specified Vulkan VkIndexType, */
|
||||
MTLIndexType mvkMTLIndexTypeFromVkIndexType(VkIndexType vkIdxType);
|
||||
|
||||
/** Returns the size, in bytes, of a vertex index of the specified type. */
|
||||
size_t mvkMTLIndexTypeSizeInBytes(MTLIndexType mtlIdxType);
|
||||
|
||||
/** Returns the MoltenVK MVKShaderStage corresponding to the specified Vulkan VkShaderStageFlagBits. */
|
||||
MVKShaderStage mvkShaderStageFromVkShaderStageFlagBits(VkShaderStageFlagBits vkStage);
|
||||
|
||||
/** Returns the Vulkan VkShaderStageFlagBits corresponding to the specified MoltenVK MVKShaderStage. */
|
||||
VkShaderStageFlagBits mvkVkShaderStageFlagBitsFromMVKShaderStage(MVKShaderStage mvkStage);
|
||||
|
||||
/** Returns the Metal MTLWinding corresponding to the specified SPIR-V spv::ExecutionMode. */
|
||||
MTLWinding mvkMTLWindingFromSpvExecutionMode(uint32_t spvMode);
|
||||
|
||||
/** Returns the Metal MTLTessellationPartitionMode corresponding to the specified SPIR-V spv::ExecutionMode. */
|
||||
MTLTessellationPartitionMode mvkMTLTessellationPartitionModeFromSpvExecutionMode(uint32_t spvMode);
|
||||
|
||||
/**
|
||||
* Returns the combination of Metal MTLRenderStage bits corresponding to the specified Vulkan VkPiplineStageFlags,
|
||||
* taking into consideration whether the barrier is to be placed before or after the specified pipeline stages.
|
||||
*/
|
||||
MTLRenderStages mvkMTLRenderStagesFromVkPipelineStageFlags(VkPipelineStageFlags vkStages, bool placeBarrierBefore);
|
||||
|
||||
/** Returns the combination of Metal MTLBarrierScope bits corresponding to the specified Vulkan VkAccessFlags. */
|
||||
MTLBarrierScope mvkMTLBarrierScopeFromVkAccessFlags(VkAccessFlags vkAccess);
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Geometry conversions
|
||||
|
||||
/** Returns a VkExtent2D that corresponds to the specified CGSize. */
|
||||
static inline VkExtent2D mvkVkExtent2DFromCGSize(CGSize cgSize) {
|
||||
VkExtent2D vkExt;
|
||||
vkExt.width = cgSize.width;
|
||||
vkExt.height = cgSize.height;
|
||||
return vkExt;
|
||||
}
|
||||
|
||||
/** Returns a Metal MTLOrigin constructed from a VkOffset3D. */
|
||||
static inline MTLOrigin mvkMTLOriginFromVkOffset3D(VkOffset3D vkOffset) {
|
||||
return MTLOriginMake(vkOffset.x, vkOffset.y, vkOffset.z);
|
||||
}
|
||||
|
||||
/** Returns a Vulkan VkOffset3D constructed from a Metal MTLOrigin. */
|
||||
static inline VkOffset3D mvkVkOffset3DFromMTLSize(MTLOrigin mtlOrigin) {
|
||||
return { (int32_t)mtlOrigin.x, (int32_t)mtlOrigin.y, (int32_t)mtlOrigin.z };
|
||||
}
|
||||
|
||||
/** Returns a Metal MTLSize constructed from a VkExtent3D. */
|
||||
static inline MTLSize mvkMTLSizeFromVkExtent3D(VkExtent3D vkExtent) {
|
||||
return MTLSizeMake(vkExtent.width, vkExtent.height, vkExtent.depth);
|
||||
}
|
||||
|
||||
/** Returns a Vulkan VkExtent3D constructed from a Metal MTLSize. */
|
||||
static inline VkExtent3D mvkVkExtent3DFromMTLSize(MTLSize mtlSize) {
|
||||
return { (uint32_t)mtlSize.width, (uint32_t)mtlSize.height, (uint32_t)mtlSize.depth };
|
||||
}
|
||||
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark Memory options
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal private memory (not host visible). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_PRIVATE (VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal shared memory (host visible and coherent). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_SHARED (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal managed memory (host visible and non-coherent). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_MANAGED (VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT)
|
||||
|
||||
/** Macro indicating the Vulkan memory type bits corresponding to Metal memoryless memory (not host visible and lazily allocated). */
|
||||
#define MVK_VK_MEMORY_TYPE_METAL_MEMORYLESS (VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT)
|
||||
|
||||
/** Returns the Metal storage mode corresponding to the specified Vulkan memory flags. */
|
||||
MTLStorageMode mvkMTLStorageModeFromVkMemoryPropertyFlags(VkMemoryPropertyFlags vkFlags);
|
||||
|
||||
/** Returns the Metal CPU cache mode corresponding to the specified Vulkan memory flags. */
|
||||
MTLCPUCacheMode mvkMTLCPUCacheModeFromVkMemoryPropertyFlags(VkMemoryPropertyFlags vkFlags);
|
||||
|
||||
/** Returns the Metal resource option flags corresponding to the Metal storage mode and cache mode. */
|
||||
MTLResourceOptions mvkMTLResourceOptions(MTLStorageMode mtlStorageMode, MTLCPUCacheMode mtlCPUCacheMode);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* mvk_vulkan.h
|
||||
*
|
||||
* Copyright (c) 2015-2020 The Brenwill Workshop Ltd. (http://www.brenwill.com)
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* This is a convenience header file that loads vulkan.h with the appropriate Vulkan platform extensions.
|
||||
*
|
||||
* This header automatically enables the VK_EXT_metal_surface Vulkan extension.
|
||||
*
|
||||
* When building for iOS, this header also automatically enables the obsolete VK_MVK_ios_surface Vulkan extension.
|
||||
* When building for macOS, this header also automatically enables the obsolete VK_MVK_macos_surface Vulkan extension.
|
||||
* Both of these extensions are obsolete. Consider using the portable VK_EXT_metal_surface extension instead.
|
||||
*/
|
||||
|
||||
#ifndef __mvk_vulkan_h_
|
||||
#define __mvk_vulkan_h_ 1
|
||||
|
||||
|
||||
#include <Availability.h>
|
||||
|
||||
#define VK_USE_PLATFORM_METAL_EXT 1
|
||||
|
||||
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
|
||||
# define VK_USE_PLATFORM_IOS_MVK 1
|
||||
#endif
|
||||
|
||||
#ifdef __MAC_OS_X_VERSION_MAX_ALLOWED
|
||||
# define VK_USE_PLATFORM_MACOS_MVK 1
|
||||
#endif
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vulkan-portability/vk_extx_portability_subset.h>
|
||||
|
||||
#endif
|
||||
+1050
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,76 @@
|
||||
#ifndef VK_EXTX_PORTABILITY_SUBSET_H_
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_H_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2018 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
/*
|
||||
Please Note: This extension is currently defined as "EXTX", meaning "multivendor experimental".
|
||||
That means the definition of this extension is in active development, and may break compatibility
|
||||
between point releases (defined as any increment of VK_EXTX_PORTABILITY_SUBSET_SPEC_VERSION).
|
||||
You are free to explore the extension and provide feedback, but it is not recommended to use this
|
||||
extension for shipping applications, particularly applications that require the driver implementing this
|
||||
extension to be linked dynamically and potentially "dropped-in" to the application execution environment.
|
||||
*/
|
||||
|
||||
#include "vulkan/vulkan.h"
|
||||
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_SPEC_VERSION 1
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_EXTENSION_NAME "VK_EXTX_portability_subset"
|
||||
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_EXTENSION_ID 164
|
||||
// See enum_offset() from https://www.khronos.org/registry/vulkan/specs/1.1/styleguide.html#_assigning_extension_token_values
|
||||
#define VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(x) \
|
||||
((VkStructureType)(1000000000 + 1000 * (VK_EXTX_PORTABILITY_SUBSET_EXTENSION_ID - 1) + x))
|
||||
#define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_EXTX VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(0)
|
||||
#define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_EXTX VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(1)
|
||||
#define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_SUPPORT_EXTX VK_EXTX_PORTABILITY_SUBSET_STYPE_ID(2)
|
||||
|
||||
typedef struct VkPhysicalDevicePortabilitySubsetFeaturesEXTX {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkBool32 triangleFans;
|
||||
VkBool32 separateStencilMaskRef;
|
||||
VkBool32 events;
|
||||
VkBool32 standardImageViews;
|
||||
VkBool32 samplerMipLodBias;
|
||||
} VkPhysicalDevicePortabilitySubsetFeaturesEXTX;
|
||||
|
||||
typedef struct VkPhysicalDevicePortabilitySubsetPropertiesEXTX {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t minVertexInputBindingStrideAlignment;
|
||||
} VkPhysicalDevicePortabilitySubsetPropertiesEXTX;
|
||||
|
||||
typedef struct VkPhysicalDeviceImageViewSupportEXTX {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkImageViewCreateFlags flags;
|
||||
VkImageViewType viewType;
|
||||
VkFormat format;
|
||||
VkComponentMapping components;
|
||||
VkImageAspectFlags aspectMask;
|
||||
} VkPhysicalDeviceImageViewSupportEXTX;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // VK_EXTX_PORTABILITY_SUBSET_H_
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -11,7 +11,7 @@
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
@@ -531,11 +530,11 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
||||
std::optional<std::string> GetCurrentDir() {
|
||||
// Get the current working directory (getcwd uses malloc)
|
||||
#ifdef _WIN32
|
||||
wchar_t* dir = _wgetcwd(nullptr, 0);
|
||||
if (!dir) {
|
||||
wchar_t* dir;
|
||||
if (!(dir = _wgetcwd(nullptr, 0))) {
|
||||
#else
|
||||
char* dir = getcwd(nullptr, 0);
|
||||
if (!dir) {
|
||||
char* dir;
|
||||
if (!(dir = getcwd(nullptr, 0))) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
|
||||
return {};
|
||||
@@ -919,22 +918,19 @@ void IOFile::Swap(IOFile& other) noexcept {
|
||||
|
||||
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
|
||||
Close();
|
||||
bool m_good;
|
||||
#ifdef _WIN32
|
||||
if (flags != 0) {
|
||||
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
|
||||
Common::UTF8ToUTF16W(openmode).c_str(), flags);
|
||||
m_good = m_file != nullptr;
|
||||
} else {
|
||||
m_good = _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
|
||||
Common::UTF8ToUTF16W(openmode).c_str()) == 0;
|
||||
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
|
||||
Common::UTF8ToUTF16W(openmode).c_str());
|
||||
}
|
||||
#else
|
||||
m_file = std::fopen(filename.c_str(), openmode);
|
||||
m_good = m_file != nullptr;
|
||||
m_file = fopen(filename.c_str(), openmode);
|
||||
#endif
|
||||
|
||||
return m_good;
|
||||
return IsOpen();
|
||||
}
|
||||
|
||||
bool IOFile::Close() {
|
||||
@@ -960,7 +956,7 @@ u64 IOFile::Tell() const {
|
||||
if (IsOpen())
|
||||
return ftello(m_file);
|
||||
|
||||
return std::numeric_limits<u64>::max();
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool IOFile::Flush() {
|
||||
|
||||
@@ -28,8 +28,11 @@ namespace Common {
|
||||
#ifdef _MSC_VER
|
||||
|
||||
// Sets the debugger-visible name of the current thread.
|
||||
// Uses trick documented in:
|
||||
// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
|
||||
// Uses undocumented (actually, it is now documented) trick.
|
||||
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
|
||||
|
||||
// This is implemented much nicer in upcoming msvc++, see:
|
||||
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
|
||||
|
||||
@@ -44,7 +47,7 @@ void SetCurrentThreadName(const char* name) {
|
||||
|
||||
info.dwType = 0x1000;
|
||||
info.szName = name;
|
||||
info.dwThreadID = std::numeric_limits<DWORD>::max();
|
||||
info.dwThreadID = -1; // dwThreadID;
|
||||
info.dwFlags = 0;
|
||||
|
||||
__try {
|
||||
|
||||
+2
-12
@@ -131,6 +131,8 @@ add_library(core STATIC
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input.h
|
||||
frontend/scope_acquire_context.cpp
|
||||
frontend/scope_acquire_context.h
|
||||
gdbstub/gdbstub.cpp
|
||||
gdbstub/gdbstub.h
|
||||
hardware_interrupt_manager.cpp
|
||||
@@ -285,18 +287,6 @@ add_library(core STATIC
|
||||
hle/service/btm/btm.h
|
||||
hle/service/caps/caps.cpp
|
||||
hle/service/caps/caps.h
|
||||
hle/service/caps/caps_a.cpp
|
||||
hle/service/caps/caps_a.h
|
||||
hle/service/caps/caps_c.cpp
|
||||
hle/service/caps/caps_c.h
|
||||
hle/service/caps/caps_u.cpp
|
||||
hle/service/caps/caps_u.h
|
||||
hle/service/caps/caps_sc.cpp
|
||||
hle/service/caps/caps_sc.h
|
||||
hle/service/caps/caps_ss.cpp
|
||||
hle/service/caps/caps_ss.h
|
||||
hle/service/caps/caps_su.cpp
|
||||
hle/service/caps/caps_su.h
|
||||
hle/service/erpt/erpt.cpp
|
||||
hle/service/erpt/erpt.h
|
||||
hle/service/es/es.cpp
|
||||
|
||||
+16
-6
@@ -24,6 +24,7 @@
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hardware_interrupt_manager.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
@@ -167,12 +168,13 @@ struct System::Impl {
|
||||
Service::Init(service_manager, system);
|
||||
GDBStub::DeferStart();
|
||||
|
||||
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
renderer = VideoCore::CreateRenderer(emu_window, system);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
|
||||
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
|
||||
gpu_core = VideoCore::CreateGPU(system);
|
||||
renderer->Rasterizer().SetupDirtyFlags();
|
||||
|
||||
is_powered_on = true;
|
||||
exit_lock = false;
|
||||
@@ -184,6 +186,8 @@ struct System::Impl {
|
||||
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath) {
|
||||
Core::Frontend::ScopeAcquireContext acquire_context{emu_window};
|
||||
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
@@ -212,6 +216,10 @@ struct System::Impl {
|
||||
AddGlueRegistrationForProcess(*app_loader, *main_process);
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
|
||||
// Main process has been loaded and been made current.
|
||||
// Begin GPU and CPU execution.
|
||||
gpu_core->Start();
|
||||
|
||||
// Initialize cheat engine
|
||||
if (cheat_engine) {
|
||||
cheat_engine->Initialize();
|
||||
@@ -269,6 +277,7 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
service_manager.reset();
|
||||
@@ -344,6 +353,7 @@ struct System::Impl {
|
||||
Service::FileSystem::FileSystemController fs_controller;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
|
||||
Memory::Memory memory;
|
||||
@@ -526,11 +536,11 @@ const Core::Hardware::InterruptManager& System::InterruptManager() const {
|
||||
}
|
||||
|
||||
VideoCore::RendererBase& System::Renderer() {
|
||||
return impl->gpu_core->Renderer();
|
||||
return *impl->renderer;
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& System::Renderer() const {
|
||||
return impl->gpu_core->Renderer();
|
||||
return *impl->renderer;
|
||||
}
|
||||
|
||||
Kernel::KernelCore& System::Kernel() {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/fsmitm_romfsbuild.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
@@ -127,7 +126,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
|
||||
return out->GetSubdirectories().front();
|
||||
|
||||
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
|
||||
if (Common::ToLower(out->GetSubdirectories().front()->GetName()) == "data" &&
|
||||
if (out->GetSubdirectories().front()->GetName() == "data" &&
|
||||
type == RomFSExtractionType::Truncated)
|
||||
break;
|
||||
out = out->GetSubdirectories().front();
|
||||
|
||||
@@ -23,7 +23,7 @@ VirtualFile PackBFTTF(const std::array<u8, Size>& data, const std::string& name)
|
||||
|
||||
std::vector<u8> bfttf(Size + sizeof(u64));
|
||||
|
||||
u64 offset = 0;
|
||||
std::size_t offset = 0;
|
||||
Service::NS::EncryptSharedFont(vec, bfttf, offset);
|
||||
return std::make_shared<VectorVfsFile>(std::move(bfttf), name);
|
||||
}
|
||||
|
||||
@@ -44,10 +44,6 @@ private:
|
||||
};
|
||||
|
||||
EmuWindow::EmuWindow() {
|
||||
// TODO: Find a better place to set this.
|
||||
config.min_client_area_size =
|
||||
std::make_pair(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
active_config = config;
|
||||
touch_state = std::make_shared<TouchState>();
|
||||
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
|
||||
}
|
||||
|
||||
@@ -19,42 +19,23 @@ enum class WindowSystemType {
|
||||
Windows,
|
||||
X11,
|
||||
Wayland,
|
||||
MacOS,
|
||||
};
|
||||
|
||||
/**
|
||||
* Represents a drawing context that supports graphics operations.
|
||||
* Represents a graphics context that can be used for background computation or drawing. If the
|
||||
* graphics backend doesn't require the context, then the implementation of these methods can be
|
||||
* stubs
|
||||
*/
|
||||
class GraphicsContext {
|
||||
public:
|
||||
virtual ~GraphicsContext();
|
||||
|
||||
/// Inform the driver to swap the front/back buffers and present the current image
|
||||
virtual void SwapBuffers() {}
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
virtual void MakeCurrent() {}
|
||||
virtual void MakeCurrent() = 0;
|
||||
|
||||
/// Releases (dunno if this is the "right" word) the context from the caller thread
|
||||
virtual void DoneCurrent() {}
|
||||
|
||||
class Scoped {
|
||||
public:
|
||||
explicit Scoped(GraphicsContext& context_) : context(context_) {
|
||||
context.MakeCurrent();
|
||||
}
|
||||
~Scoped() {
|
||||
context.DoneCurrent();
|
||||
}
|
||||
|
||||
private:
|
||||
GraphicsContext& context;
|
||||
};
|
||||
|
||||
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
|
||||
/// ends
|
||||
Scoped Acquire() {
|
||||
return Scoped{*this};
|
||||
}
|
||||
virtual void DoneCurrent() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -75,17 +56,9 @@ public:
|
||||
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
|
||||
* re-read the upper points again and think about it if you don't see this.
|
||||
*/
|
||||
class EmuWindow {
|
||||
class EmuWindow : public GraphicsContext {
|
||||
public:
|
||||
/// Data structure to store emuwindow configuration
|
||||
struct WindowConfig {
|
||||
bool fullscreen = false;
|
||||
int res_width = 0;
|
||||
int res_height = 0;
|
||||
std::pair<unsigned, unsigned> min_client_area_size;
|
||||
};
|
||||
|
||||
/// Data describing host window system information
|
||||
struct WindowSystemInfo {
|
||||
// Window system type. Determines which GL context or Vulkan WSI is used.
|
||||
WindowSystemType type = WindowSystemType::Headless;
|
||||
@@ -106,9 +79,17 @@ public:
|
||||
virtual void PollEvents() = 0;
|
||||
|
||||
/**
|
||||
* Returns a GraphicsContext that the frontend provides to be used for rendering.
|
||||
* Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
|
||||
* context can be used from other threads for background graphics computation. If the frontend
|
||||
* is using a graphics backend that doesn't need anything specific to run on a different thread,
|
||||
* then it can use a stubbed implemenation for GraphicsContext.
|
||||
*
|
||||
* If the return value is null, then the core should assume that the frontend cannot provide a
|
||||
* Shared Context
|
||||
*/
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const = 0;
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
@@ -130,29 +111,10 @@ public:
|
||||
*/
|
||||
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
|
||||
|
||||
/**
|
||||
* Returns currently active configuration.
|
||||
* @note Accesses to the returned object need not be consistent because it may be modified in
|
||||
* another thread
|
||||
*/
|
||||
const WindowConfig& GetActiveConfig() const {
|
||||
return active_config;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests the internal configuration to be replaced by the specified argument at some point in
|
||||
* the future.
|
||||
* @note This method is thread-safe, because it delays configuration changes to the GUI event
|
||||
* loop. Hence there is no guarantee on when the requested configuration will be active.
|
||||
*/
|
||||
void SetConfig(const WindowConfig& val) {
|
||||
config = val;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns system information about the drawing area.
|
||||
*/
|
||||
const WindowSystemInfo& GetWindowInfo() const {
|
||||
WindowSystemInfo& GetWindowInfo() {
|
||||
return window_info;
|
||||
}
|
||||
|
||||
@@ -174,23 +136,6 @@ protected:
|
||||
explicit EmuWindow();
|
||||
virtual ~EmuWindow();
|
||||
|
||||
/**
|
||||
* Processes any pending configuration changes from the last SetConfig call.
|
||||
* This method invokes OnMinimalClientAreaChangeRequest if the corresponding configuration
|
||||
* field changed.
|
||||
* @note Implementations will usually want to call this from the GUI thread.
|
||||
* @todo Actually call this in existing implementations.
|
||||
*/
|
||||
void ProcessConfigurationChanges() {
|
||||
// TODO: For proper thread safety, we should eventually implement a proper
|
||||
// multiple-writer/single-reader queue...
|
||||
|
||||
if (config.min_client_area_size != active_config.min_client_area_size) {
|
||||
OnMinimalClientAreaChangeRequest(config.min_client_area_size);
|
||||
config.min_client_area_size = active_config.min_client_area_size;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update framebuffer layout with the given parameter.
|
||||
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||
@@ -225,10 +170,6 @@ private:
|
||||
unsigned client_area_width; ///< Current client width, should be set by window impl.
|
||||
unsigned client_area_height; ///< Current client height, should be set by window impl.
|
||||
|
||||
WindowConfig config; ///< Internal configuration (changes pending for being applied in
|
||||
/// ProcessConfigurationChanges)
|
||||
WindowConfig active_config; ///< Internal active configuration
|
||||
|
||||
class TouchState;
|
||||
std::shared_ptr<TouchState> touch_state;
|
||||
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ScopeAcquireContext::ScopeAcquireContext(Core::Frontend::GraphicsContext& context)
|
||||
: context{context} {
|
||||
context.MakeCurrent();
|
||||
}
|
||||
ScopeAcquireContext::~ScopeAcquireContext() {
|
||||
context.DoneCurrent();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -0,0 +1,23 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class GraphicsContext;
|
||||
|
||||
/// Helper class to acquire/release window context within a given scope
|
||||
class ScopeAcquireContext : NonCopyable {
|
||||
public:
|
||||
explicit ScopeAcquireContext(Core::Frontend::GraphicsContext& context);
|
||||
~ScopeAcquireContext();
|
||||
|
||||
private:
|
||||
Core::Frontend::GraphicsContext& context;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -2,24 +2,168 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/hle/service/caps/caps.h"
|
||||
#include "core/hle/service/caps/caps_a.h"
|
||||
#include "core/hle/service/caps/caps_c.h"
|
||||
#include "core/hle/service/caps/caps_sc.h"
|
||||
#include "core/hle/service/caps/caps_ss.h"
|
||||
#include "core/hle/service/caps/caps_su.h"
|
||||
#include "core/hle/service/caps/caps_u.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_A final : public ServiceFramework<CAPS_A> {
|
||||
public:
|
||||
explicit CAPS_A() : ServiceFramework{"caps:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAlbumFileCount"},
|
||||
{1, nullptr, "GetAlbumFileList"},
|
||||
{2, nullptr, "LoadAlbumFile"},
|
||||
{3, nullptr, "DeleteAlbumFile"},
|
||||
{4, nullptr, "StorageCopyAlbumFile"},
|
||||
{5, nullptr, "IsAlbumMounted"},
|
||||
{6, nullptr, "GetAlbumUsage"},
|
||||
{7, nullptr, "GetAlbumFileSize"},
|
||||
{8, nullptr, "LoadAlbumFileThumbnail"},
|
||||
{9, nullptr, "LoadAlbumScreenShotImage"},
|
||||
{10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
|
||||
{11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
{13, nullptr, "Unknown13"},
|
||||
{14, nullptr, "Unknown14"},
|
||||
{15, nullptr, "Unknown15"},
|
||||
{16, nullptr, "Unknown16"},
|
||||
{17, nullptr, "Unknown17"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{202, nullptr, "SaveEditedScreenShot"},
|
||||
{301, nullptr, "GetLastThumbnail"},
|
||||
{401, nullptr, "GetAutoSavingStorage"},
|
||||
{501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
|
||||
{1001, nullptr, "Unknown1001"},
|
||||
{1002, nullptr, "Unknown1002"},
|
||||
{1003, nullptr, "Unknown1003"},
|
||||
{8001, nullptr, "ForceAlbumUnmounted"},
|
||||
{8002, nullptr, "ResetAlbumMountStatus"},
|
||||
{8011, nullptr, "RefreshAlbumCache"},
|
||||
{8012, nullptr, "GetAlbumCache"},
|
||||
{8013, nullptr, "Unknown8013"},
|
||||
{8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
|
||||
{10011, nullptr, "SetInternalErrorConversionEnabled"},
|
||||
{50000, nullptr, "Unknown50000"},
|
||||
{60002, nullptr, "Unknown60002"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_C final : public ServiceFramework<CAPS_C> {
|
||||
public:
|
||||
explicit CAPS_C() : ServiceFramework{"caps:c"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{33, nullptr, "Unknown33"},
|
||||
{2001, nullptr, "Unknown2001"},
|
||||
{2002, nullptr, "Unknown2002"},
|
||||
{2011, nullptr, "Unknown2011"},
|
||||
{2012, nullptr, "Unknown2012"},
|
||||
{2013, nullptr, "Unknown2013"},
|
||||
{2014, nullptr, "Unknown2014"},
|
||||
{2101, nullptr, "Unknown2101"},
|
||||
{2102, nullptr, "Unknown2102"},
|
||||
{2201, nullptr, "Unknown2201"},
|
||||
{2301, nullptr, "Unknown2301"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_SC final : public ServiceFramework<CAPS_SC> {
|
||||
public:
|
||||
explicit CAPS_SC() : ServiceFramework{"caps:sc"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{1001, nullptr, "Unknown3"},
|
||||
{1002, nullptr, "Unknown4"},
|
||||
{1003, nullptr, "Unknown5"},
|
||||
{1011, nullptr, "Unknown6"},
|
||||
{1012, nullptr, "Unknown7"},
|
||||
{1201, nullptr, "Unknown8"},
|
||||
{1202, nullptr, "Unknown9"},
|
||||
{1203, nullptr, "Unknown10"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_SS final : public ServiceFramework<CAPS_SS> {
|
||||
public:
|
||||
explicit CAPS_SS() : ServiceFramework{"caps:ss"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "Unknown1"},
|
||||
{202, nullptr, "Unknown2"},
|
||||
{203, nullptr, "Unknown3"},
|
||||
{204, nullptr, "Unknown4"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_SU final : public ServiceFramework<CAPS_SU> {
|
||||
public:
|
||||
explicit CAPS_SU() : ServiceFramework{"caps:su"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "SaveScreenShot"},
|
||||
{203, nullptr, "SaveScreenShotEx0"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_U final : public ServiceFramework<CAPS_U> {
|
||||
public:
|
||||
explicit CAPS_U() : ServiceFramework{"caps:u"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{32, nullptr, "SetShimLibraryVersion"},
|
||||
{102, nullptr, "GetAlbumFileListByAruid"},
|
||||
{103, nullptr, "DeleteAlbumFileByAruid"},
|
||||
{104, nullptr, "GetAlbumFileSizeByAruid"},
|
||||
{105, nullptr, "DeleteAlbumFileByAruidForDebug"},
|
||||
{110, nullptr, "LoadAlbumScreenShotImageByAruid"},
|
||||
{120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"},
|
||||
{130, nullptr, "PrecheckToCreateContentsByAruid"},
|
||||
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
|
||||
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
|
||||
{142, nullptr, "GetAlbumFileList3AaeAruid"},
|
||||
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
|
||||
{60002, nullptr, "OpenAccessorSessionForApplication"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm) {
|
||||
std::make_shared<CAPS_A>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_C>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_U>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_SC>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_SS>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_SU>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_U>()->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -4,83 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
enum AlbumImageOrientation {
|
||||
Orientation0 = 0,
|
||||
Orientation1 = 1,
|
||||
Orientation2 = 2,
|
||||
Orientation3 = 3,
|
||||
};
|
||||
|
||||
enum AlbumReportOption {
|
||||
Disable = 0,
|
||||
Enable = 1,
|
||||
};
|
||||
|
||||
enum ContentType : u8 {
|
||||
Screenshot = 0,
|
||||
Movie = 1,
|
||||
ExtraMovie = 3,
|
||||
};
|
||||
|
||||
enum AlbumStorage : u8 {
|
||||
NAND = 0,
|
||||
SD = 1,
|
||||
};
|
||||
|
||||
struct AlbumFileDateTime {
|
||||
u16 year;
|
||||
u8 month;
|
||||
u8 day;
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
u8 uid;
|
||||
};
|
||||
|
||||
struct AlbumEntry {
|
||||
u64 size;
|
||||
u64 application_id;
|
||||
AlbumFileDateTime datetime;
|
||||
AlbumStorage storage;
|
||||
ContentType content;
|
||||
u8 padding[6];
|
||||
};
|
||||
|
||||
struct AlbumFileEntry {
|
||||
u64 size;
|
||||
u64 hash;
|
||||
AlbumFileDateTime datetime;
|
||||
AlbumStorage storage;
|
||||
ContentType content;
|
||||
u8 padding[5];
|
||||
u8 unknown;
|
||||
};
|
||||
|
||||
struct ApplicationAlbumEntry {
|
||||
u64 size;
|
||||
u64 hash;
|
||||
AlbumFileDateTime datetime;
|
||||
AlbumStorage storage;
|
||||
ContentType content;
|
||||
u8 padding[5];
|
||||
u8 unknown;
|
||||
};
|
||||
|
||||
struct ApplicationAlbumFileEntry {
|
||||
ApplicationAlbumEntry entry;
|
||||
AlbumFileDateTime datetime;
|
||||
u64 unknown;
|
||||
};
|
||||
|
||||
/// Registers all Capture services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& sm);
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_a.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class IAlbumAccessorSession final : public ServiceFramework<IAlbumAccessorSession> {
|
||||
public:
|
||||
explicit IAlbumAccessorSession() : ServiceFramework{"IAlbumAccessorSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{2001, nullptr, "OpenAlbumMovieReadStream"},
|
||||
{2002, nullptr, "CloseAlbumMovieReadStream"},
|
||||
{2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
|
||||
{2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
|
||||
{2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
|
||||
{2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"},
|
||||
{2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"},
|
||||
{2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
CAPS_A::CAPS_A() : ServiceFramework("caps:a") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAlbumFileCount"},
|
||||
{1, nullptr, "GetAlbumFileList"},
|
||||
{2, nullptr, "LoadAlbumFile"},
|
||||
{3, nullptr, "DeleteAlbumFile"},
|
||||
{4, nullptr, "StorageCopyAlbumFile"},
|
||||
{5, nullptr, "IsAlbumMounted"},
|
||||
{6, nullptr, "GetAlbumUsage"},
|
||||
{7, nullptr, "GetAlbumFileSize"},
|
||||
{8, nullptr, "LoadAlbumFileThumbnail"},
|
||||
{9, nullptr, "LoadAlbumScreenShotImage"},
|
||||
{10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
|
||||
{11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
|
||||
{12, nullptr, "LoadAlbumScreenShotImageEx"},
|
||||
{13, nullptr, "LoadAlbumScreenShotThumbnailImageEx"},
|
||||
{14, nullptr, "LoadAlbumScreenShotImageEx0"},
|
||||
{15, nullptr, "GetAlbumUsage3"},
|
||||
{16, nullptr, "GetAlbumMountResult"},
|
||||
{17, nullptr, "GetAlbumUsage16"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{100, nullptr, "GetAlbumFileCountEx0"},
|
||||
{101, nullptr, "GetAlbumFileListEx0"},
|
||||
{202, nullptr, "SaveEditedScreenShot"},
|
||||
{301, nullptr, "GetLastThumbnail"},
|
||||
{302, nullptr, "GetLastOverlayMovieThumbnail"},
|
||||
{401, nullptr, "GetAutoSavingStorage"},
|
||||
{501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
|
||||
{1001, nullptr, "LoadAlbumScreenShotThumbnailImageEx0"},
|
||||
{1002, nullptr, "LoadAlbumScreenShotImageEx1"},
|
||||
{1003, nullptr, "LoadAlbumScreenShotThumbnailImageEx1"},
|
||||
{8001, nullptr, "ForceAlbumUnmounted"},
|
||||
{8002, nullptr, "ResetAlbumMountStatus"},
|
||||
{8011, nullptr, "RefreshAlbumCache"},
|
||||
{8012, nullptr, "GetAlbumCache"},
|
||||
{8013, nullptr, "GetAlbumCacheEx"},
|
||||
{8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
|
||||
{10011, nullptr, "SetInternalErrorConversionEnabled"},
|
||||
{50000, nullptr, "LoadMakerNoteInfoForDebug"},
|
||||
{60002, nullptr, "OpenAccessorSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_A::~CAPS_A() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_A final : public ServiceFramework<CAPS_A> {
|
||||
public:
|
||||
explicit CAPS_A();
|
||||
~CAPS_A() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,75 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_c.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class IAlbumControlSession final : public ServiceFramework<IAlbumControlSession> {
|
||||
public:
|
||||
explicit IAlbumControlSession() : ServiceFramework{"IAlbumControlSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{2001, nullptr, "OpenAlbumMovieReadStream"},
|
||||
{2002, nullptr, "CloseAlbumMovieReadStream"},
|
||||
{2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
|
||||
{2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
|
||||
{2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
|
||||
{2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"},
|
||||
{2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"},
|
||||
{2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"},
|
||||
{2401, nullptr, "OpenAlbumMovieWriteStream"},
|
||||
{2402, nullptr, "FinishAlbumMovieWriteStream"},
|
||||
{2403, nullptr, "CommitAlbumMovieWriteStream"},
|
||||
{2404, nullptr, "DiscardAlbumMovieWriteStream"},
|
||||
{2405, nullptr, "DiscardAlbumMovieWriteStreamNoDelete"},
|
||||
{2406, nullptr, "CommitAlbumMovieWriteStreamEx"},
|
||||
{2411, nullptr, "StartAlbumMovieWriteStreamDataSection"},
|
||||
{2412, nullptr, "EndAlbumMovieWriteStreamDataSection"},
|
||||
{2413, nullptr, "StartAlbumMovieWriteStreamMetaSection"},
|
||||
{2414, nullptr, "EndAlbumMovieWriteStreamMetaSection"},
|
||||
{2421, nullptr, "ReadDataFromAlbumMovieWriteStream"},
|
||||
{2422, nullptr, "WriteDataToAlbumMovieWriteStream"},
|
||||
{2424, nullptr, "WriteMetaToAlbumMovieWriteStream"},
|
||||
{2431, nullptr, "GetAlbumMovieWriteStreamBrokenReason"},
|
||||
{2433, nullptr, "GetAlbumMovieWriteStreamDataSize"},
|
||||
{2434, nullptr, "SetAlbumMovieWriteStreamDataSize"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "CaptureRawImage"},
|
||||
{2, nullptr, "CaptureRawImageWithTimeout"},
|
||||
{33, nullptr, "Unknown33"},
|
||||
{1001, nullptr, "RequestTakingScreenShot"},
|
||||
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
|
||||
{1011, nullptr, "NotifyTakingScreenShotRefused"},
|
||||
{2001, nullptr, "NotifyAlbumStorageIsAvailable"},
|
||||
{2002, nullptr, "NotifyAlbumStorageIsUnavailable"},
|
||||
{2011, nullptr, "RegisterAppletResourceUserId"},
|
||||
{2012, nullptr, "UnregisterAppletResourceUserId"},
|
||||
{2013, nullptr, "GetApplicationIdFromAruid"},
|
||||
{2014, nullptr, "CheckApplicationIdRegistered"},
|
||||
{2101, nullptr, "GenerateCurrentAlbumFileId"},
|
||||
{2102, nullptr, "GenerateApplicationAlbumEntry"},
|
||||
{2201, nullptr, "SaveAlbumScreenShotFile"},
|
||||
{2202, nullptr, "SaveAlbumScreenShotFileEx"},
|
||||
{2301, nullptr, "SetOverlayScreenShotThumbnailData"},
|
||||
{2302, nullptr, "SetOverlayMovieThumbnailData"},
|
||||
{60001, nullptr, "OpenControlSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_C::~CAPS_C() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_C final : public ServiceFramework<CAPS_C> {
|
||||
public:
|
||||
explicit CAPS_C();
|
||||
~CAPS_C() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,40 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_sc.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
CAPS_SC::CAPS_SC() : ServiceFramework("caps:sc") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "CaptureRawImage"},
|
||||
{2, nullptr, "CaptureRawImageWithTimeout"},
|
||||
{3, nullptr, "AttachSharedBuffer"},
|
||||
{5, nullptr, "CaptureRawImageToAttachedSharedBuffer"},
|
||||
{210, nullptr, "Unknown210"},
|
||||
{1001, nullptr, "RequestTakingScreenShot"},
|
||||
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
|
||||
{1003, nullptr, "RequestTakingScreenShotEx"},
|
||||
{1004, nullptr, "RequestTakingScreenShotEx1"},
|
||||
{1009, nullptr, "CancelTakingScreenShot"},
|
||||
{1010, nullptr, "SetTakingScreenShotCancelState"},
|
||||
{1011, nullptr, "NotifyTakingScreenShotRefused"},
|
||||
{1012, nullptr, "NotifyTakingScreenShotFailed"},
|
||||
{1101, nullptr, "SetupOverlayMovieThumbnail"},
|
||||
{1106, nullptr, "Unknown1106"},
|
||||
{1107, nullptr, "Unknown1107"},
|
||||
{1201, nullptr, "OpenRawScreenShotReadStream"},
|
||||
{1202, nullptr, "CloseRawScreenShotReadStream"},
|
||||
{1203, nullptr, "ReadRawScreenShotReadStream"},
|
||||
{1204, nullptr, "Unknown1204"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_SC::~CAPS_SC() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_SC final : public ServiceFramework<CAPS_SC> {
|
||||
public:
|
||||
explicit CAPS_SC();
|
||||
~CAPS_SC() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_ss.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
CAPS_SS::CAPS_SS() : ServiceFramework("caps:ss") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "SaveScreenShot"},
|
||||
{202, nullptr, "SaveEditedScreenShot"},
|
||||
{203, nullptr, "SaveScreenShotEx0"},
|
||||
{204, nullptr, "SaveEditedScreenShotEx0"},
|
||||
{206, nullptr, "Unknown206"},
|
||||
{208, nullptr, "SaveScreenShotOfMovieEx1"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_SS::~CAPS_SS() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_SS final : public ServiceFramework<CAPS_SS> {
|
||||
public:
|
||||
explicit CAPS_SS();
|
||||
~CAPS_SS() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,22 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_su.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "SaveScreenShot"},
|
||||
{203, nullptr, "SaveScreenShotEx0"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_SU::~CAPS_SU() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_SU final : public ServiceFramework<CAPS_SU> {
|
||||
public:
|
||||
explicit CAPS_SU();
|
||||
~CAPS_SU() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,76 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/caps/caps.h"
|
||||
#include "core/hle/service/caps/caps_u.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class IAlbumAccessorApplicationSession final
|
||||
: public ServiceFramework<IAlbumAccessorApplicationSession> {
|
||||
public:
|
||||
explicit IAlbumAccessorApplicationSession()
|
||||
: ServiceFramework{"IAlbumAccessorApplicationSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{2001, nullptr, "OpenAlbumMovieReadStream"},
|
||||
{2002, nullptr, "CloseAlbumMovieReadStream"},
|
||||
{2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
|
||||
{2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
|
||||
{2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{31, nullptr, "GetShimLibraryVersion"},
|
||||
{32, nullptr, "SetShimLibraryVersion"},
|
||||
{102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"},
|
||||
{103, nullptr, "DeleteAlbumContentsFileForApplication"},
|
||||
{104, nullptr, "GetAlbumContentsFileSizeForApplication"},
|
||||
{105, nullptr, "DeleteAlbumFileByAruidForDebug"},
|
||||
{110, nullptr, "LoadAlbumContentsFileScreenShotImageForApplication"},
|
||||
{120, nullptr, "LoadAlbumContentsFileThumbnailImageForApplication"},
|
||||
{130, nullptr, "PrecheckToCreateContentsForApplication"},
|
||||
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
|
||||
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
|
||||
{142, nullptr, "GetAlbumFileList3AaeAruid"},
|
||||
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
|
||||
{60002, nullptr, "OpenAccessorSessionForApplication"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_U::~CAPS_U() = default;
|
||||
|
||||
void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) {
|
||||
// Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an
|
||||
// u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total
|
||||
// output entries (which is copied to a s32 by official SW).
|
||||
IPC::RequestParser rp{ctx};
|
||||
[[maybe_unused]] const auto application_album_file_entries = rp.PopRaw<std::array<u8, 0x30>>();
|
||||
const auto pid = rp.Pop<s32>();
|
||||
const auto content_type = rp.PopRaw<ContentType>();
|
||||
[[maybe_unused]] const auto start_datetime = rp.PopRaw<AlbumFileDateTime>();
|
||||
[[maybe_unused]] const auto end_datetime = rp.PopRaw<AlbumFileDateTime>();
|
||||
const auto applet_resource_user_id = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_Capture,
|
||||
"(STUBBED) called. pid={}, content_type={}, applet_resource_user_id={}", pid,
|
||||
content_type, applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(0);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_U final : public ServiceFramework<CAPS_U> {
|
||||
public:
|
||||
explicit CAPS_U();
|
||||
~CAPS_U() override;
|
||||
|
||||
private:
|
||||
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -342,27 +342,17 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark text and read-only region as ModuleCode
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address, nro_address, header.text_size + header.ro_size,
|
||||
Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
// Mark read/write region as ModuleCodeData, which is necessary if this region is used for
|
||||
// TransferMemory (e.g. Final Fantasy VIII Remastered does this)
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address + header.rw_offset, nro_address + header.rw_offset,
|
||||
header.rw_size, Kernel::MemoryState::ModuleCodeData)
|
||||
.IsSuccess());
|
||||
// Revoke permissions from the old memory region
|
||||
ASSERT(
|
||||
vm_manager
|
||||
.MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None)
|
||||
.IsSuccess());
|
||||
|
||||
if (bss_size > 0) {
|
||||
// Mark BSS region as ModuleCodeData, which is necessary if this region is used for
|
||||
// TransferMemory (e.g. Final Fantasy VIII Remastered does this)
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address + nro_size, bss_address, bss_size,
|
||||
Kernel::MemoryState::ModuleCodeData)
|
||||
Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None)
|
||||
.IsSuccess());
|
||||
|
||||
@@ -24,7 +24,7 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
||||
return SetNVMAPfd(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
//UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
return SetNVMAPfd(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
//UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,6 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
|
||||
buffer.slot = slot;
|
||||
buffer.igbp_buffer = igbp_buffer;
|
||||
buffer.status = Buffer::Status::Free;
|
||||
free_buffers.push_back(slot);
|
||||
|
||||
queue.emplace_back(buffer);
|
||||
buffer_wait_event.writable->Signal();
|
||||
@@ -36,37 +35,16 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
|
||||
|
||||
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
|
||||
u32 height) {
|
||||
|
||||
if (free_buffers.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto f_itr = free_buffers.begin();
|
||||
auto itr = queue.end();
|
||||
|
||||
while (f_itr != free_buffers.end()) {
|
||||
auto slot = *f_itr;
|
||||
itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
|
||||
// Only consider free buffers. Buffers become free once again after they've been
|
||||
// Acquired and Released by the compositor, see the NVFlinger::Compose method.
|
||||
if (buffer.status != Buffer::Status::Free) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (buffer.slot != slot) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Make sure that the parameters match.
|
||||
return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
|
||||
});
|
||||
|
||||
if (itr != queue.end()) {
|
||||
free_buffers.erase(f_itr);
|
||||
break;
|
||||
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
|
||||
// Only consider free buffers. Buffers become free once again after they've been Acquired
|
||||
// and Released by the compositor, see the NVFlinger::Compose method.
|
||||
if (buffer.status != Buffer::Status::Free) {
|
||||
return false;
|
||||
}
|
||||
++f_itr;
|
||||
}
|
||||
|
||||
// Make sure that the parameters match.
|
||||
return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
|
||||
});
|
||||
|
||||
if (itr == queue.end()) {
|
||||
return {};
|
||||
@@ -121,18 +99,10 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
|
||||
ASSERT(itr != queue.end());
|
||||
ASSERT(itr->status == Buffer::Status::Acquired);
|
||||
itr->status = Buffer::Status::Free;
|
||||
free_buffers.push_back(slot);
|
||||
|
||||
buffer_wait_event.writable->Signal();
|
||||
}
|
||||
|
||||
void BufferQueue::Disconnect() {
|
||||
queue.clear();
|
||||
queue_sequence.clear();
|
||||
id = 1;
|
||||
layer_id = 1;
|
||||
}
|
||||
|
||||
u32 BufferQueue::Query(QueryType type) {
|
||||
LOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type));
|
||||
|
||||
|
||||
@@ -87,7 +87,6 @@ public:
|
||||
Service::Nvidia::MultiFence& multi_fence);
|
||||
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
|
||||
void ReleaseBuffer(u32 slot);
|
||||
void Disconnect();
|
||||
u32 Query(QueryType type);
|
||||
|
||||
u32 GetId() const {
|
||||
@@ -102,7 +101,6 @@ private:
|
||||
u32 id;
|
||||
u64 layer_id;
|
||||
|
||||
std::list<u32> free_buffers;
|
||||
std::vector<Buffer> queue;
|
||||
std::list<u32> queue_sequence;
|
||||
Kernel::EventPair buffer_wait_event;
|
||||
|
||||
@@ -513,8 +513,7 @@ private:
|
||||
|
||||
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
|
||||
|
||||
switch (transaction) {
|
||||
case TransactionId::Connect: {
|
||||
if (transaction == TransactionId::Connect) {
|
||||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||
IGBPConnectResponseParcel response{
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
|
||||
@@ -522,18 +521,14 @@ private:
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
|
||||
Settings::values.resolution_factor)};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetPreallocatedBuffer: {
|
||||
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
|
||||
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
|
||||
|
||||
IGBPSetPreallocatedBufferResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::DequeueBuffer: {
|
||||
} else if (transaction == TransactionId::DequeueBuffer) {
|
||||
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
const u32 width{request.data.width};
|
||||
const u32 height{request.data.height};
|
||||
@@ -561,18 +556,14 @@ private:
|
||||
},
|
||||
buffer_queue.GetWritableBufferWaitEvent());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TransactionId::RequestBuffer: {
|
||||
} else if (transaction == TransactionId::RequestBuffer) {
|
||||
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
auto& buffer = buffer_queue.RequestBuffer(request.slot);
|
||||
|
||||
IGBPRequestBufferResponseParcel response{buffer};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::QueueBuffer: {
|
||||
} else if (transaction == TransactionId::QueueBuffer) {
|
||||
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
|
||||
@@ -581,9 +572,7 @@ private:
|
||||
|
||||
IGBPQueueBufferResponseParcel response{1280, 720};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::Query: {
|
||||
} else if (transaction == TransactionId::Query) {
|
||||
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
const u32 value =
|
||||
@@ -591,30 +580,15 @@ private:
|
||||
|
||||
IGBPQueryResponseParcel response{value};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::CancelBuffer: {
|
||||
} else if (transaction == TransactionId::CancelBuffer) {
|
||||
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
|
||||
break;
|
||||
}
|
||||
case TransactionId::Disconnect: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect");
|
||||
const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
buffer_queue.Disconnect();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::DetachBuffer: {
|
||||
} else if (transaction == TransactionId::Disconnect ||
|
||||
transaction == TransactionId::DetachBuffer) {
|
||||
const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
|
||||
+6
-121
@@ -242,52 +242,7 @@ struct Memory::Impl {
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
std::memcpy(dest_buffer, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void ReadBlockUnsafe(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) {
|
||||
const auto& page_table = process.VMManager().page_table;
|
||||
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = src_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = src_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(page_table.pointers[page_index]);
|
||||
|
||||
const u8* const src_ptr =
|
||||
page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
|
||||
system.GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
std::memcpy(dest_buffer, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
@@ -306,10 +261,6 @@ struct Memory::Impl {
|
||||
ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
|
||||
ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
const auto& page_table = process.VMManager().page_table;
|
||||
@@ -339,50 +290,7 @@ struct Memory::Impl {
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
std::memcpy(host_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void WriteBlockUnsafe(const Kernel::Process& process, const VAddr dest_addr,
|
||||
const void* src_buffer, const std::size_t size) {
|
||||
const auto& page_table = process.VMManager().page_table;
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = dest_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = dest_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(page_table.pointers[page_index]);
|
||||
|
||||
u8* const dest_ptr =
|
||||
page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
|
||||
system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
std::memcpy(host_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
@@ -401,10 +309,6 @@ struct Memory::Impl {
|
||||
WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std::size_t size) {
|
||||
const auto& page_table = process.VMManager().page_table;
|
||||
std::size_t remaining_size = size;
|
||||
@@ -433,7 +337,7 @@ struct Memory::Impl {
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
std::memset(host_ptr, 0, copy_amount);
|
||||
break;
|
||||
}
|
||||
@@ -480,7 +384,7 @@ struct Memory::Impl {
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
system.GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
WriteBlock(process, dest_addr, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
@@ -641,7 +545,7 @@ struct Memory::Impl {
|
||||
break;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr = GetPointerFromVMA(vaddr);
|
||||
system.GPU().FlushRegion(vaddr, sizeof(T));
|
||||
system.GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
|
||||
T value;
|
||||
std::memcpy(&value, host_ptr, sizeof(T));
|
||||
return value;
|
||||
@@ -683,7 +587,7 @@ struct Memory::Impl {
|
||||
break;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromVMA(vaddr)};
|
||||
system.GPU().InvalidateRegion(vaddr, sizeof(T));
|
||||
system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
|
||||
std::memcpy(host_ptr, &data, sizeof(T));
|
||||
break;
|
||||
}
|
||||
@@ -792,15 +696,6 @@ void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_
|
||||
impl->ReadBlock(src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ReadBlockUnsafe(const Kernel::Process& process, const VAddr src_addr,
|
||||
void* dest_buffer, const std::size_t size) {
|
||||
impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
|
||||
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
|
||||
std::size_t size) {
|
||||
impl->WriteBlock(process, dest_addr, src_buffer, size);
|
||||
@@ -810,16 +705,6 @@ void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std
|
||||
impl->WriteBlock(dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlockUnsafe(const Kernel::Process& process, VAddr dest_addr,
|
||||
const void* src_buffer, std::size_t size) {
|
||||
impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ZeroBlock(const Kernel::Process& process, VAddr dest_addr, std::size_t size) {
|
||||
impl->ZeroBlock(process, dest_addr, size);
|
||||
}
|
||||
|
||||
@@ -294,27 +294,6 @@ public:
|
||||
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Reads a contiguous block of bytes from a specified process' address space.
|
||||
* This unsafe version does not trigger GPU flushing.
|
||||
*
|
||||
* @param process The process to read the data from.
|
||||
* @param src_addr The virtual address to begin reading from.
|
||||
* @param dest_buffer The buffer to place the read bytes into.
|
||||
* @param size The amount of data to read, in bytes.
|
||||
*
|
||||
* @note If a size of 0 is specified, then this function reads nothing and
|
||||
* no attempts to access memory are made at all.
|
||||
*
|
||||
* @pre dest_buffer must be at least size bytes in length, otherwise a
|
||||
* buffer overrun will occur.
|
||||
*
|
||||
* @post The range [dest_buffer, size) contains the read bytes from the
|
||||
* process' address space.
|
||||
*/
|
||||
void ReadBlockUnsafe(const Kernel::Process& process, VAddr src_addr, void* dest_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Reads a contiguous block of bytes from the current process' address space.
|
||||
*
|
||||
@@ -333,25 +312,6 @@ public:
|
||||
*/
|
||||
void ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size);
|
||||
|
||||
/**
|
||||
* Reads a contiguous block of bytes from the current process' address space.
|
||||
* This unsafe version does not trigger GPU flushing.
|
||||
*
|
||||
* @param src_addr The virtual address to begin reading from.
|
||||
* @param dest_buffer The buffer to place the read bytes into.
|
||||
* @param size The amount of data to read, in bytes.
|
||||
*
|
||||
* @note If a size of 0 is specified, then this function reads nothing and
|
||||
* no attempts to access memory are made at all.
|
||||
*
|
||||
* @pre dest_buffer must be at least size bytes in length, otherwise a
|
||||
* buffer overrun will occur.
|
||||
*
|
||||
* @post The range [dest_buffer, size) contains the read bytes from the
|
||||
* current process' address space.
|
||||
*/
|
||||
void ReadBlockUnsafe(VAddr src_addr, void* dest_buffer, std::size_t size);
|
||||
|
||||
/**
|
||||
* Writes a range of bytes into a given process' address space at the specified
|
||||
* virtual address.
|
||||
@@ -375,26 +335,6 @@ public:
|
||||
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Writes a range of bytes into a given process' address space at the specified
|
||||
* virtual address.
|
||||
* This unsafe version does not invalidate GPU Memory.
|
||||
*
|
||||
* @param process The process to write data into the address space of.
|
||||
* @param dest_addr The destination virtual address to begin writing the data at.
|
||||
* @param src_buffer The data to write into the process' address space.
|
||||
* @param size The size of the data to write, in bytes.
|
||||
*
|
||||
* @post The address range [dest_addr, size) in the process' address space
|
||||
* contains the data that was within src_buffer.
|
||||
*
|
||||
* @post If an attempt is made to write into an unmapped region of memory, the writes
|
||||
* will be ignored and an error will be logged.
|
||||
*
|
||||
*/
|
||||
void WriteBlockUnsafe(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Writes a range of bytes into the current process' address space at the specified
|
||||
* virtual address.
|
||||
@@ -416,24 +356,6 @@ public:
|
||||
*/
|
||||
void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
|
||||
/**
|
||||
* Writes a range of bytes into the current process' address space at the specified
|
||||
* virtual address.
|
||||
* This unsafe version does not invalidate GPU Memory.
|
||||
*
|
||||
* @param dest_addr The destination virtual address to begin writing the data at.
|
||||
* @param src_buffer The data to write into the current process' address space.
|
||||
* @param size The size of the data to write, in bytes.
|
||||
*
|
||||
* @post The address range [dest_addr, size) in the current process' address space
|
||||
* contains the data that was within src_buffer.
|
||||
*
|
||||
* @post If an attempt is made to write into an unmapped region of memory, the writes
|
||||
* will be ignored and an error will be logged.
|
||||
*
|
||||
*/
|
||||
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
|
||||
/**
|
||||
* Fills the specified address range within a process' address space with zeroes.
|
||||
*
|
||||
|
||||
@@ -148,7 +148,6 @@ add_library(video_core STATIC
|
||||
textures/convert.h
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.cpp
|
||||
textures/texture.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
@@ -160,8 +159,6 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/fixed_pipeline_state.h
|
||||
renderer_vulkan/maxwell_to_vk.cpp
|
||||
renderer_vulkan/maxwell_to_vk.h
|
||||
renderer_vulkan/nsight_aftermath_tracker.cpp
|
||||
renderer_vulkan/nsight_aftermath_tracker.h
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
renderer_vulkan/renderer_vulkan.cpp
|
||||
renderer_vulkan/vk_blit_screen.cpp
|
||||
@@ -215,30 +212,23 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/wrapper.cpp
|
||||
renderer_vulkan/wrapper.h
|
||||
)
|
||||
|
||||
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
||||
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
target_include_directories(video_core PRIVATE ../../externals/MoltenVK/include)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PRIVATE glad)
|
||||
|
||||
if (ENABLE_VULKAN)
|
||||
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
||||
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
|
||||
target_link_libraries(video_core PRIVATE sirit)
|
||||
endif()
|
||||
|
||||
if (ENABLE_NSIGHT_AFTERMATH)
|
||||
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
||||
message(ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
|
||||
endif()
|
||||
if (NOT WIN32)
|
||||
message(ERROR "Nsight Aftermath doesn't support non-Windows platforms")
|
||||
endif()
|
||||
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
|
||||
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(video_core PRIVATE /we4267)
|
||||
else()
|
||||
|
||||
@@ -15,29 +15,37 @@ namespace VideoCommon {
|
||||
|
||||
class BufferBlock {
|
||||
public:
|
||||
bool Overlaps(const VAddr start, const VAddr end) const {
|
||||
return (cpu_addr < end) && (cpu_addr_end > start);
|
||||
bool Overlaps(const CacheAddr start, const CacheAddr end) const {
|
||||
return (cache_addr < end) && (cache_addr_end > start);
|
||||
}
|
||||
|
||||
bool IsInside(const VAddr other_start, const VAddr other_end) const {
|
||||
return cpu_addr <= other_start && other_end <= cpu_addr_end;
|
||||
bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
|
||||
return cache_addr <= other_start && other_end <= cache_addr_end;
|
||||
}
|
||||
|
||||
std::size_t GetOffset(const VAddr in_addr) {
|
||||
return static_cast<std::size_t>(in_addr - cpu_addr);
|
||||
u8* GetWritableHostPtr() const {
|
||||
return FromCacheAddr(cache_addr);
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const {
|
||||
return cpu_addr;
|
||||
u8* GetWritableHostPtr(std::size_t offset) const {
|
||||
return FromCacheAddr(cache_addr + offset);
|
||||
}
|
||||
|
||||
VAddr GetCpuAddrEnd() const {
|
||||
return cpu_addr_end;
|
||||
std::size_t GetOffset(const CacheAddr in_addr) {
|
||||
return static_cast<std::size_t>(in_addr - cache_addr);
|
||||
}
|
||||
|
||||
void SetCpuAddr(const VAddr new_addr) {
|
||||
cpu_addr = new_addr;
|
||||
cpu_addr_end = new_addr + size;
|
||||
CacheAddr GetCacheAddr() const {
|
||||
return cache_addr;
|
||||
}
|
||||
|
||||
CacheAddr GetCacheAddrEnd() const {
|
||||
return cache_addr_end;
|
||||
}
|
||||
|
||||
void SetCacheAddr(const CacheAddr new_addr) {
|
||||
cache_addr = new_addr;
|
||||
cache_addr_end = new_addr + size;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
@@ -53,14 +61,14 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
|
||||
SetCpuAddr(cpu_addr);
|
||||
explicit BufferBlock(CacheAddr cache_addr, const std::size_t size) : size{size} {
|
||||
SetCacheAddr(cache_addr);
|
||||
}
|
||||
~BufferBlock() = default;
|
||||
|
||||
private:
|
||||
VAddr cpu_addr{};
|
||||
VAddr cpu_addr_end{};
|
||||
CacheAddr cache_addr{};
|
||||
CacheAddr cache_addr_end{};
|
||||
std::size_t size{};
|
||||
u64 epoch{};
|
||||
};
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/buffer_cache/buffer_block.h"
|
||||
#include "video_core/buffer_cache/map_interval.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
@@ -38,45 +37,28 @@ public:
|
||||
bool is_written = false, bool use_fast_cbuf = false) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const std::optional<VAddr> cpu_addr_opt =
|
||||
system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
|
||||
|
||||
if (!cpu_addr_opt) {
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
if (!host_ptr) {
|
||||
return {GetEmptyBuffer(size), 0};
|
||||
}
|
||||
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
const auto cache_addr = ToCacheAddr(host_ptr);
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (use_fast_cbuf || size < max_stream_size) {
|
||||
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) {
|
||||
if (use_fast_cbuf) {
|
||||
if (memory_manager.IsGranularRange(gpu_addr, size)) {
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
return ConstBufferUpload(host_ptr, size);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
return ConstBufferUpload(staging_buffer.data(), size);
|
||||
}
|
||||
return ConstBufferUpload(host_ptr, size);
|
||||
} else {
|
||||
if (memory_manager.IsGranularRange(gpu_addr, size)) {
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
return StreamBufferUpload(host_ptr, size, alignment);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
return StreamBufferUpload(staging_buffer.data(), size, alignment);
|
||||
}
|
||||
return StreamBufferUpload(host_ptr, size, alignment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto block = GetBlock(cpu_addr, size);
|
||||
auto map = MapAddress(block, gpu_addr, cpu_addr, size);
|
||||
auto block = GetBlock(cache_addr, size);
|
||||
auto map = MapAddress(block, gpu_addr, cache_addr, size);
|
||||
if (is_written) {
|
||||
map->MarkAsModified(true, GetModifiedTicks());
|
||||
if (!map->IsWritten()) {
|
||||
@@ -89,7 +71,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
const u64 offset = static_cast<u64>(block->GetOffset(cpu_addr));
|
||||
const u64 offset = static_cast<u64>(block->GetOffset(cache_addr));
|
||||
|
||||
return {ToHandle(block), offset};
|
||||
}
|
||||
@@ -130,7 +112,7 @@ public:
|
||||
}
|
||||
|
||||
/// Write any cached resources overlapping the specified region back to memory
|
||||
void FlushRegion(VAddr addr, std::size_t size) {
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
|
||||
@@ -145,7 +127,7 @@ public:
|
||||
}
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size) {
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
|
||||
@@ -170,7 +152,7 @@ protected:
|
||||
|
||||
virtual void WriteBarrier() = 0;
|
||||
|
||||
virtual TBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
|
||||
virtual TBuffer CreateBlock(CacheAddr cache_addr, std::size_t size) = 0;
|
||||
|
||||
virtual void UploadBlockData(const TBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) = 0;
|
||||
@@ -187,17 +169,20 @@ protected:
|
||||
|
||||
/// Register an object into the cache
|
||||
void Register(const MapInterval& new_map, bool inherit_written = false) {
|
||||
const VAddr cpu_addr = new_map->GetStart();
|
||||
if (!cpu_addr) {
|
||||
const CacheAddr cache_ptr = new_map->GetStart();
|
||||
const std::optional<VAddr> cpu_addr =
|
||||
system.GPU().MemoryManager().GpuToCpuAddress(new_map->GetGpuAddress());
|
||||
if (!cache_ptr || !cpu_addr) {
|
||||
LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
|
||||
new_map->GetGpuAddress());
|
||||
return;
|
||||
}
|
||||
const std::size_t size = new_map->GetEnd() - new_map->GetStart();
|
||||
new_map->SetCpuAddress(*cpu_addr);
|
||||
new_map->MarkAsRegistered(true);
|
||||
const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
|
||||
mapped_addresses.insert({interval, new_map});
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
|
||||
rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
|
||||
if (inherit_written) {
|
||||
MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
|
||||
new_map->MarkAsWritten(true);
|
||||
@@ -207,7 +192,7 @@ protected:
|
||||
/// Unregisters an object from the cache
|
||||
void Unregister(MapInterval& map) {
|
||||
const std::size_t size = map->GetEnd() - map->GetStart();
|
||||
rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
|
||||
rasterizer.UpdatePagesCachedCount(map->GetCpuAddress(), size, -1);
|
||||
map->MarkAsRegistered(false);
|
||||
if (map->IsWritten()) {
|
||||
UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
|
||||
@@ -217,39 +202,32 @@ protected:
|
||||
}
|
||||
|
||||
private:
|
||||
MapInterval CreateMap(const VAddr start, const VAddr end, const GPUVAddr gpu_addr) {
|
||||
MapInterval CreateMap(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr) {
|
||||
return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
|
||||
}
|
||||
|
||||
MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr, const VAddr cpu_addr,
|
||||
const std::size_t size) {
|
||||
MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr,
|
||||
const CacheAddr cache_addr, const std::size_t size) {
|
||||
|
||||
std::vector<MapInterval> overlaps = GetMapsInRange(cpu_addr, size);
|
||||
std::vector<MapInterval> overlaps = GetMapsInRange(cache_addr, size);
|
||||
if (overlaps.empty()) {
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const VAddr cpu_addr_end = cpu_addr + size;
|
||||
MapInterval new_map = CreateMap(cpu_addr, cpu_addr_end, gpu_addr);
|
||||
if (memory_manager.IsGranularRange(gpu_addr, size)) {
|
||||
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
|
||||
}
|
||||
const CacheAddr cache_addr_end = cache_addr + size;
|
||||
MapInterval new_map = CreateMap(cache_addr, cache_addr_end, gpu_addr);
|
||||
u8* host_ptr = FromCacheAddr(cache_addr);
|
||||
UploadBlockData(block, block->GetOffset(cache_addr), size, host_ptr);
|
||||
Register(new_map);
|
||||
return new_map;
|
||||
}
|
||||
|
||||
const VAddr cpu_addr_end = cpu_addr + size;
|
||||
const CacheAddr cache_addr_end = cache_addr + size;
|
||||
if (overlaps.size() == 1) {
|
||||
MapInterval& current_map = overlaps[0];
|
||||
if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
|
||||
if (current_map->IsInside(cache_addr, cache_addr_end)) {
|
||||
return current_map;
|
||||
}
|
||||
}
|
||||
VAddr new_start = cpu_addr;
|
||||
VAddr new_end = cpu_addr_end;
|
||||
CacheAddr new_start = cache_addr;
|
||||
CacheAddr new_end = cache_addr_end;
|
||||
bool write_inheritance = false;
|
||||
bool modified_inheritance = false;
|
||||
// Calculate new buffer parameters
|
||||
@@ -259,7 +237,7 @@ private:
|
||||
write_inheritance |= overlap->IsWritten();
|
||||
modified_inheritance |= overlap->IsModified();
|
||||
}
|
||||
GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
|
||||
GPUVAddr new_gpu_addr = gpu_addr + new_start - cache_addr;
|
||||
for (auto& overlap : overlaps) {
|
||||
Unregister(overlap);
|
||||
}
|
||||
@@ -272,7 +250,7 @@ private:
|
||||
return new_map;
|
||||
}
|
||||
|
||||
void UpdateBlock(const TBuffer& block, VAddr start, VAddr end,
|
||||
void UpdateBlock(const TBuffer& block, CacheAddr start, CacheAddr end,
|
||||
std::vector<MapInterval>& overlaps) {
|
||||
const IntervalType base_interval{start, end};
|
||||
IntervalSet interval_set{};
|
||||
@@ -284,15 +262,13 @@ private:
|
||||
for (auto& interval : interval_set) {
|
||||
std::size_t size = interval.upper() - interval.lower();
|
||||
if (size > 0) {
|
||||
staging_buffer.resize(size);
|
||||
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
UploadBlockData(block, block->GetOffset(interval.lower()), size,
|
||||
staging_buffer.data());
|
||||
u8* host_ptr = FromCacheAddr(interval.lower());
|
||||
UploadBlockData(block, block->GetOffset(interval.lower()), size, host_ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<MapInterval> GetMapsInRange(VAddr addr, std::size_t size) {
|
||||
std::vector<MapInterval> GetMapsInRange(CacheAddr addr, std::size_t size) {
|
||||
if (size == 0) {
|
||||
return {};
|
||||
}
|
||||
@@ -314,9 +290,8 @@ private:
|
||||
void FlushMap(MapInterval map) {
|
||||
std::size_t size = map->GetEnd() - map->GetStart();
|
||||
TBuffer block = blocks[map->GetStart() >> block_page_bits];
|
||||
staging_buffer.resize(size);
|
||||
DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
|
||||
system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
|
||||
u8* host_ptr = FromCacheAddr(map->GetStart());
|
||||
DownloadBlockData(block, block->GetOffset(map->GetStart()), size, host_ptr);
|
||||
map->MarkAsModified(false, 0);
|
||||
}
|
||||
|
||||
@@ -341,14 +316,14 @@ private:
|
||||
TBuffer EnlargeBlock(TBuffer buffer) {
|
||||
const std::size_t old_size = buffer->GetSize();
|
||||
const std::size_t new_size = old_size + block_page_size;
|
||||
const VAddr cpu_addr = buffer->GetCpuAddr();
|
||||
TBuffer new_buffer = CreateBlock(cpu_addr, new_size);
|
||||
const CacheAddr cache_addr = buffer->GetCacheAddr();
|
||||
TBuffer new_buffer = CreateBlock(cache_addr, new_size);
|
||||
CopyBlock(buffer, new_buffer, 0, 0, old_size);
|
||||
buffer->SetEpoch(epoch);
|
||||
pending_destruction.push_back(buffer);
|
||||
const VAddr cpu_addr_end = cpu_addr + new_size - 1;
|
||||
u64 page_start = cpu_addr >> block_page_bits;
|
||||
const u64 page_end = cpu_addr_end >> block_page_bits;
|
||||
const CacheAddr cache_addr_end = cache_addr + new_size - 1;
|
||||
u64 page_start = cache_addr >> block_page_bits;
|
||||
const u64 page_end = cache_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
blocks[page_start] = new_buffer;
|
||||
++page_start;
|
||||
@@ -359,9 +334,9 @@ private:
|
||||
TBuffer MergeBlocks(TBuffer first, TBuffer second) {
|
||||
const std::size_t size_1 = first->GetSize();
|
||||
const std::size_t size_2 = second->GetSize();
|
||||
const VAddr first_addr = first->GetCpuAddr();
|
||||
const VAddr second_addr = second->GetCpuAddr();
|
||||
const VAddr new_addr = std::min(first_addr, second_addr);
|
||||
const CacheAddr first_addr = first->GetCacheAddr();
|
||||
const CacheAddr second_addr = second->GetCacheAddr();
|
||||
const CacheAddr new_addr = std::min(first_addr, second_addr);
|
||||
const std::size_t new_size = size_1 + size_2;
|
||||
TBuffer new_buffer = CreateBlock(new_addr, new_size);
|
||||
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
|
||||
@@ -370,9 +345,9 @@ private:
|
||||
second->SetEpoch(epoch);
|
||||
pending_destruction.push_back(first);
|
||||
pending_destruction.push_back(second);
|
||||
const VAddr cpu_addr_end = new_addr + new_size - 1;
|
||||
const CacheAddr cache_addr_end = new_addr + new_size - 1;
|
||||
u64 page_start = new_addr >> block_page_bits;
|
||||
const u64 page_end = cpu_addr_end >> block_page_bits;
|
||||
const u64 page_end = cache_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
blocks[page_start] = new_buffer;
|
||||
++page_start;
|
||||
@@ -380,18 +355,18 @@ private:
|
||||
return new_buffer;
|
||||
}
|
||||
|
||||
TBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
|
||||
TBuffer GetBlock(const CacheAddr cache_addr, const std::size_t size) {
|
||||
TBuffer found{};
|
||||
const VAddr cpu_addr_end = cpu_addr + size - 1;
|
||||
u64 page_start = cpu_addr >> block_page_bits;
|
||||
const u64 page_end = cpu_addr_end >> block_page_bits;
|
||||
const CacheAddr cache_addr_end = cache_addr + size - 1;
|
||||
u64 page_start = cache_addr >> block_page_bits;
|
||||
const u64 page_end = cache_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
auto it = blocks.find(page_start);
|
||||
if (it == blocks.end()) {
|
||||
if (found) {
|
||||
found = EnlargeBlock(found);
|
||||
} else {
|
||||
const VAddr start_addr = (page_start << block_page_bits);
|
||||
const CacheAddr start_addr = (page_start << block_page_bits);
|
||||
found = CreateBlock(start_addr, block_page_size);
|
||||
blocks[page_start] = found;
|
||||
}
|
||||
@@ -411,7 +386,7 @@ private:
|
||||
return found;
|
||||
}
|
||||
|
||||
void MarkRegionAsWritten(const VAddr start, const VAddr end) {
|
||||
void MarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
@@ -425,7 +400,7 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
|
||||
void UnmarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
@@ -441,7 +416,7 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
bool IsRegionWritten(const VAddr start, const VAddr end) const {
|
||||
bool IsRegionWritten(const CacheAddr start, const CacheAddr end) const {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
@@ -465,8 +440,8 @@ private:
|
||||
u64 buffer_offset = 0;
|
||||
u64 buffer_offset_base = 0;
|
||||
|
||||
using IntervalSet = boost::icl::interval_set<VAddr>;
|
||||
using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
|
||||
using IntervalSet = boost::icl::interval_set<CacheAddr>;
|
||||
using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>;
|
||||
using IntervalType = typename IntervalCache::interval_type;
|
||||
IntervalCache mapped_addresses;
|
||||
|
||||
@@ -481,8 +456,6 @@ private:
|
||||
u64 epoch = 0;
|
||||
u64 modified_ticks = 0;
|
||||
|
||||
std::vector<u8> staging_buffer;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
};
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace VideoCommon {
|
||||
|
||||
class MapIntervalBase {
|
||||
public:
|
||||
MapIntervalBase(const VAddr start, const VAddr end, const GPUVAddr gpu_addr)
|
||||
MapIntervalBase(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr)
|
||||
: start{start}, end{end}, gpu_addr{gpu_addr} {}
|
||||
|
||||
void SetCpuAddress(VAddr new_cpu_addr) {
|
||||
@@ -26,7 +26,7 @@ public:
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
bool IsInside(const VAddr other_start, const VAddr other_end) const {
|
||||
bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
|
||||
return (start <= other_start && other_end <= end);
|
||||
}
|
||||
|
||||
@@ -46,11 +46,11 @@ public:
|
||||
return is_registered;
|
||||
}
|
||||
|
||||
VAddr GetStart() const {
|
||||
CacheAddr GetStart() const {
|
||||
return start;
|
||||
}
|
||||
|
||||
VAddr GetEnd() const {
|
||||
CacheAddr GetEnd() const {
|
||||
return end;
|
||||
}
|
||||
|
||||
@@ -76,8 +76,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
VAddr start;
|
||||
VAddr end;
|
||||
CacheAddr start;
|
||||
CacheAddr end;
|
||||
GPUVAddr gpu_addr;
|
||||
VAddr cpu_addr{};
|
||||
bool is_written{};
|
||||
|
||||
@@ -312,35 +312,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct MsaaSampleLocation {
|
||||
union {
|
||||
BitField<0, 4, u32> x0;
|
||||
BitField<4, 4, u32> y0;
|
||||
BitField<8, 4, u32> x1;
|
||||
BitField<12, 4, u32> y1;
|
||||
BitField<16, 4, u32> x2;
|
||||
BitField<20, 4, u32> y2;
|
||||
BitField<24, 4, u32> x3;
|
||||
BitField<28, 4, u32> y3;
|
||||
};
|
||||
|
||||
constexpr std::pair<u32, u32> Location(int index) const {
|
||||
switch (index) {
|
||||
case 0:
|
||||
return {x0, y0};
|
||||
case 1:
|
||||
return {x1, y1};
|
||||
case 2:
|
||||
return {x2, y2};
|
||||
case 3:
|
||||
return {x3, y3};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {0, 0};
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
enum class DepthMode : u32 {
|
||||
MinusOneToOne = 0,
|
||||
ZeroToOne = 1,
|
||||
@@ -822,13 +793,7 @@ public:
|
||||
|
||||
u32 rt_separate_frag_data;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
|
||||
u32 multisample_raster_enable;
|
||||
u32 multisample_raster_samples;
|
||||
std::array<u32, 4> multisample_sample_mask;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x5);
|
||||
INSERT_UNION_PADDING_WORDS(0xC);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -865,16 +830,7 @@ public:
|
||||
|
||||
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
|
||||
|
||||
std::array<MsaaSampleLocation, 4> multisample_sample_locations;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> enable;
|
||||
BitField<4, 3, u32> target;
|
||||
} multisample_coverage_to_color;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x8);
|
||||
INSERT_UNION_PADDING_WORDS(0xF);
|
||||
|
||||
struct {
|
||||
union {
|
||||
@@ -966,10 +922,7 @@ public:
|
||||
BitField<4, 1, u32> triangle_rast_flip;
|
||||
} screen_y_control;
|
||||
|
||||
float line_width_smooth;
|
||||
float line_width_aliased;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1F);
|
||||
INSERT_UNION_PADDING_WORDS(0x21);
|
||||
|
||||
u32 vb_element_base;
|
||||
u32 vb_base_instance;
|
||||
@@ -990,7 +943,7 @@ public:
|
||||
|
||||
CounterReset counter_reset;
|
||||
|
||||
u32 multisample_enable;
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
|
||||
u32 zeta_enable;
|
||||
|
||||
@@ -1027,7 +980,7 @@ public:
|
||||
|
||||
float polygon_offset_factor;
|
||||
|
||||
u32 line_smooth_enable;
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
|
||||
struct {
|
||||
u32 tic_address_high;
|
||||
@@ -1054,11 +1007,7 @@ public:
|
||||
|
||||
float polygon_offset_units;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
|
||||
Tegra::Texture::MsaaMode multisample_mode;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xC);
|
||||
INSERT_UNION_PADDING_WORDS(0x11);
|
||||
|
||||
union {
|
||||
BitField<2, 1, u32> coord_origin;
|
||||
@@ -1558,17 +1507,12 @@ ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
||||
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
|
||||
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
|
||||
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
|
||||
ASSERT_REG_POSITION(multisample_raster_enable, 0x3ED);
|
||||
ASSERT_REG_POSITION(multisample_raster_samples, 0x3EE);
|
||||
ASSERT_REG_POSITION(multisample_sample_mask, 0x3EF);
|
||||
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(clear_flags, 0x43E);
|
||||
ASSERT_REG_POSITION(fill_rectangle, 0x44F);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
|
||||
ASSERT_REG_POSITION(multisample_sample_locations, 0x478);
|
||||
ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(zeta_width, 0x48a);
|
||||
ASSERT_REG_POSITION(zeta_height, 0x48b);
|
||||
@@ -1594,8 +1538,6 @@ ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6);
|
||||
ASSERT_REG_POSITION(stencil_front_mask, 0x4E7);
|
||||
ASSERT_REG_POSITION(frag_color_clamp, 0x4EA);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(line_width_smooth, 0x4EC);
|
||||
ASSERT_REG_POSITION(line_width_aliased, 0x4ED);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
|
||||
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
|
||||
@@ -1603,13 +1545,11 @@ ASSERT_REG_POSITION(samplecnt_enable, 0x545);
|
||||
ASSERT_REG_POSITION(point_size, 0x546);
|
||||
ASSERT_REG_POSITION(point_sprite_enable, 0x548);
|
||||
ASSERT_REG_POSITION(counter_reset, 0x54C);
|
||||
ASSERT_REG_POSITION(multisample_enable, 0x54D);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(multisample_control, 0x54F);
|
||||
ASSERT_REG_POSITION(condition, 0x554);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(polygon_offset_factor, 0x55B);
|
||||
ASSERT_REG_POSITION(line_smooth_enable, 0x55C);
|
||||
ASSERT_REG_POSITION(polygon_offset_factor, 0x55b);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
|
||||
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
|
||||
@@ -1618,7 +1558,6 @@ ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
|
||||
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
|
||||
ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
|
||||
ASSERT_REG_POSITION(polygon_offset_units, 0x56F);
|
||||
ASSERT_REG_POSITION(multisample_mode, 0x574);
|
||||
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
ASSERT_REG_POSITION(draw, 0x585);
|
||||
|
||||
@@ -231,6 +231,18 @@ enum class AtomicOp : u64 {
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Exch = 8,
|
||||
};
|
||||
|
||||
enum class GlobalAtomicOp : u64 {
|
||||
Add = 0,
|
||||
Min = 1,
|
||||
Max = 2,
|
||||
Inc = 3,
|
||||
Dec = 4,
|
||||
And = 5,
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Exch = 8,
|
||||
SafeAdd = 10,
|
||||
};
|
||||
|
||||
@@ -290,23 +302,6 @@ enum class VmadShr : u64 {
|
||||
Shr15 = 2,
|
||||
};
|
||||
|
||||
enum class VmnmxType : u64 {
|
||||
Bits8,
|
||||
Bits16,
|
||||
Bits32,
|
||||
};
|
||||
|
||||
enum class VmnmxOperation : u64 {
|
||||
Mrg_16H = 0,
|
||||
Mrg_16L = 1,
|
||||
Mrg_8B0 = 2,
|
||||
Mrg_8B2 = 3,
|
||||
Acc = 4,
|
||||
Min = 5,
|
||||
Max = 6,
|
||||
Nop = 7,
|
||||
};
|
||||
|
||||
enum class XmadMode : u64 {
|
||||
None = 0,
|
||||
CLo = 1,
|
||||
@@ -1006,7 +1001,7 @@ union Instruction {
|
||||
} stg;
|
||||
|
||||
union {
|
||||
BitField<52, 4, AtomicOp> operation;
|
||||
BitField<52, 4, GlobalAtomicOp> operation;
|
||||
BitField<49, 3, GlobalAtomicType> type;
|
||||
BitField<28, 20, s64> offset;
|
||||
} atom;
|
||||
@@ -1667,42 +1662,6 @@ union Instruction {
|
||||
BitField<47, 1, u64> cc;
|
||||
} vmad;
|
||||
|
||||
union {
|
||||
BitField<54, 1, u64> is_dest_signed;
|
||||
BitField<48, 1, u64> is_src_a_signed;
|
||||
BitField<49, 1, u64> is_src_b_signed;
|
||||
BitField<37, 2, u64> src_format_a;
|
||||
BitField<29, 2, u64> src_format_b;
|
||||
BitField<56, 1, u64> mx;
|
||||
BitField<55, 1, u64> sat;
|
||||
BitField<36, 2, u64> selector_a;
|
||||
BitField<28, 2, u64> selector_b;
|
||||
BitField<50, 1, u64> is_op_b_register;
|
||||
BitField<51, 3, VmnmxOperation> operation;
|
||||
|
||||
VmnmxType SourceFormatA() const {
|
||||
switch (src_format_a) {
|
||||
case 0b11:
|
||||
return VmnmxType::Bits32;
|
||||
case 0b10:
|
||||
return VmnmxType::Bits16;
|
||||
default:
|
||||
return VmnmxType::Bits8;
|
||||
}
|
||||
}
|
||||
|
||||
VmnmxType SourceFormatB() const {
|
||||
switch (src_format_b) {
|
||||
case 0b11:
|
||||
return VmnmxType::Bits32;
|
||||
case 0b10:
|
||||
return VmnmxType::Bits16;
|
||||
default:
|
||||
return VmnmxType::Bits8;
|
||||
}
|
||||
}
|
||||
} vmnmx;
|
||||
|
||||
union {
|
||||
BitField<20, 16, u64> imm20_16;
|
||||
BitField<35, 1, u64> high_b_rr; // used on RR
|
||||
@@ -1765,7 +1724,6 @@ public:
|
||||
BRK,
|
||||
DEPBAR,
|
||||
VOTE,
|
||||
VOTE_VTG,
|
||||
SHFL,
|
||||
FSWZADD,
|
||||
BFE_C,
|
||||
@@ -1812,11 +1770,9 @@ public:
|
||||
IPA,
|
||||
OUT_R, // Emit vertex/primitive
|
||||
ISBERD,
|
||||
BAR,
|
||||
MEMBAR,
|
||||
VMAD,
|
||||
VSETP,
|
||||
VMNMX,
|
||||
FFMA_IMM, // Fused Multiply and Add
|
||||
FFMA_CR,
|
||||
FFMA_RC,
|
||||
@@ -1898,7 +1854,7 @@ public:
|
||||
MOV_C,
|
||||
MOV_R,
|
||||
MOV_IMM,
|
||||
S2R,
|
||||
MOV_SYS,
|
||||
MOV32_IMM,
|
||||
SHL_C,
|
||||
SHL_R,
|
||||
@@ -2082,7 +2038,6 @@ private:
|
||||
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
|
||||
INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),
|
||||
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
|
||||
INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
@@ -2120,11 +2075,9 @@ private:
|
||||
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
|
||||
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
|
||||
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
|
||||
INST("1111000010101---", Id::BAR, Type::Trivial, "BAR"),
|
||||
INST("1110111110011---", Id::MEMBAR, Type::Trivial, "MEMBAR"),
|
||||
INST("01011111--------", Id::VMAD, Type::Video, "VMAD"),
|
||||
INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"),
|
||||
INST("0011101---------", Id::VMNMX, Type::Video, "VMNMX"),
|
||||
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
|
||||
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
|
||||
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
|
||||
@@ -2193,7 +2146,7 @@ private:
|
||||
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
|
||||
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
|
||||
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
|
||||
INST("1111000011001---", Id::S2R, Type::Trivial, "S2R"),
|
||||
INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"),
|
||||
INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
|
||||
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
|
||||
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
|
||||
@@ -2225,7 +2178,7 @@ private:
|
||||
INST("0011011-11111---", Id::SHF_LEFT_IMM, Type::Shift, "SHF_LEFT_IMM"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||
INST("0011100-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
|
||||
|
||||
@@ -4,9 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -19,7 +16,7 @@ enum class OutputTopology : u32 {
|
||||
TriangleStrip = 7,
|
||||
};
|
||||
|
||||
enum class PixelImap : u8 {
|
||||
enum class AttributeUse : u8 {
|
||||
Unused = 0,
|
||||
Constant = 1,
|
||||
Perspective = 2,
|
||||
@@ -27,7 +24,7 @@ enum class PixelImap : u8 {
|
||||
};
|
||||
|
||||
// Documentation in:
|
||||
// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html
|
||||
// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html#ImapTexture
|
||||
struct Header {
|
||||
union {
|
||||
BitField<0, 5, u32> sph_type;
|
||||
@@ -62,8 +59,8 @@ struct Header {
|
||||
union {
|
||||
BitField<0, 12, u32> max_output_vertices;
|
||||
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
|
||||
BitField<20, 4, u32> reserved;
|
||||
BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
|
||||
BitField<24, 4, u32> reserved;
|
||||
BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
|
||||
} common4{};
|
||||
|
||||
union {
|
||||
@@ -96,20 +93,17 @@ struct Header {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
|
||||
INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
|
||||
|
||||
union {
|
||||
BitField<0, 2, PixelImap> x;
|
||||
BitField<2, 2, PixelImap> y;
|
||||
BitField<4, 2, PixelImap> z;
|
||||
BitField<6, 2, PixelImap> w;
|
||||
BitField<0, 2, AttributeUse> x;
|
||||
BitField<2, 2, AttributeUse> y;
|
||||
BitField<4, 2, AttributeUse> w;
|
||||
BitField<6, 2, AttributeUse> z;
|
||||
u8 raw;
|
||||
} imap_generic_vector[32];
|
||||
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapColor
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC
|
||||
INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10]
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapReserved
|
||||
|
||||
struct {
|
||||
u32 target;
|
||||
union {
|
||||
@@ -118,30 +112,31 @@ struct Header {
|
||||
BitField<2, 30, u32> reserved;
|
||||
};
|
||||
} omap;
|
||||
|
||||
bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
|
||||
const u32 bit = render_target * 4 + component;
|
||||
return omap.target & (1 << bit);
|
||||
}
|
||||
|
||||
PixelImap GetPixelImap(u32 attribute) const {
|
||||
const auto get_index = [this, attribute](u32 index) {
|
||||
return static_cast<PixelImap>(
|
||||
(imap_generic_vector[attribute].raw >> (index * 2)) & 3);
|
||||
};
|
||||
|
||||
std::optional<PixelImap> result;
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
const PixelImap index = get_index(component);
|
||||
if (index == PixelImap::Unused) {
|
||||
AttributeUse GetAttributeIndexUse(u32 attribute, u32 index) const {
|
||||
return static_cast<AttributeUse>(
|
||||
(imap_generic_vector[attribute].raw >> (index * 2)) & 0x03);
|
||||
}
|
||||
AttributeUse GetAttributeUse(u32 attribute) const {
|
||||
AttributeUse result = AttributeUse::Unused;
|
||||
for (u32 i = 0; i < 4; i++) {
|
||||
const auto index = GetAttributeIndexUse(attribute, i);
|
||||
if (index == AttributeUse::Unused) {
|
||||
continue;
|
||||
}
|
||||
if (result && result != index) {
|
||||
LOG_CRITICAL(HW_GPU, "Generic attribute conflict in interpolation mode");
|
||||
if (result == AttributeUse::Unused || result == index) {
|
||||
result = index;
|
||||
continue;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Generic Attribute Conflict in Interpolation Mode");
|
||||
if (index == AttributeUse::Perspective) {
|
||||
result = index;
|
||||
}
|
||||
result = index;
|
||||
}
|
||||
return result.value_or(PixelImap::Unused);
|
||||
return result;
|
||||
}
|
||||
} ps;
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
@@ -17,15 +16,14 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
|
||||
GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, bool is_async)
|
||||
: system{system}, renderer{std::move(renderer_)}, is_async{is_async} {
|
||||
auto& rasterizer{renderer->Rasterizer()};
|
||||
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
|
||||
: system{system}, renderer{renderer}, is_async{is_async} {
|
||||
auto& rasterizer{renderer.Rasterizer()};
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
|
||||
@@ -139,7 +137,7 @@ u64 GPU::GetTicks() const {
|
||||
}
|
||||
|
||||
void GPU::FlushCommands() {
|
||||
renderer->Rasterizer().FlushCommands();
|
||||
renderer.Rasterizer().FlushCommands();
|
||||
}
|
||||
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
|
||||
+6
-18
@@ -25,11 +25,8 @@ inline u8* FromCacheAddr(CacheAddr cache_addr) {
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
namespace Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
@@ -132,8 +129,7 @@ class MemoryManager;
|
||||
|
||||
class GPU {
|
||||
public:
|
||||
explicit GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
bool is_async);
|
||||
explicit GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async);
|
||||
|
||||
virtual ~GPU();
|
||||
|
||||
@@ -178,14 +174,6 @@ public:
|
||||
/// Returns a reference to the GPU DMA pusher.
|
||||
Tegra::DmaPusher& DmaPusher();
|
||||
|
||||
VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
// Waits for the GPU to finish working
|
||||
virtual void WaitIdle() const = 0;
|
||||
|
||||
@@ -270,13 +258,13 @@ public:
|
||||
virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
||||
virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
protected:
|
||||
virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0;
|
||||
@@ -299,7 +287,7 @@ private:
|
||||
protected:
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
Core::System& system;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
VideoCore::RendererBase& renderer;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
@@ -10,16 +10,13 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context)
|
||||
: GPU(system, std::move(renderer_), true), gpu_thread{system}, gpu_context(std::move(context)),
|
||||
cpu_context(renderer->GetRenderWindow().CreateSharedContext()) {}
|
||||
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
|
||||
: GPU(system, renderer, true), gpu_thread{system} {}
|
||||
|
||||
GPUAsynch::~GPUAsynch() = default;
|
||||
|
||||
void GPUAsynch::Start() {
|
||||
cpu_context->MakeCurrent();
|
||||
gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher);
|
||||
gpu_thread.StartThread(renderer, *dma_pusher);
|
||||
}
|
||||
|
||||
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
@@ -30,15 +27,15 @@ void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
gpu_thread.SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
void GPUAsynch::FlushRegion(VAddr addr, u64 size) {
|
||||
void GPUAsynch::FlushRegion(CacheAddr addr, u64 size) {
|
||||
gpu_thread.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) {
|
||||
void GPUAsynch::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
gpu_thread.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
gpu_thread.FlushAndInvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
@@ -20,16 +16,15 @@ namespace VideoCommon {
|
||||
/// Implementation of GPU interface that runs the GPU asynchronously
|
||||
class GPUAsynch final : public Tegra::GPU {
|
||||
public:
|
||||
explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
|
||||
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
|
||||
~GPUAsynch() override;
|
||||
|
||||
void Start() override;
|
||||
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void WaitIdle() const override;
|
||||
|
||||
protected:
|
||||
@@ -37,8 +32,6 @@ protected:
|
||||
|
||||
private:
|
||||
GPUThread::ThreadManager gpu_thread;
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -7,15 +7,12 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context)
|
||||
: GPU(system, std::move(renderer), false), context{std::move(context)} {}
|
||||
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
|
||||
: GPU(system, renderer, false) {}
|
||||
|
||||
GPUSynch::~GPUSynch() = default;
|
||||
|
||||
void GPUSynch::Start() {
|
||||
context->MakeCurrent();
|
||||
}
|
||||
void GPUSynch::Start() {}
|
||||
|
||||
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
dma_pusher->Push(std::move(entries));
|
||||
@@ -23,19 +20,19 @@ void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
}
|
||||
|
||||
void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
renderer->SwapBuffers(framebuffer);
|
||||
renderer.SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
void GPUSynch::FlushRegion(VAddr addr, u64 size) {
|
||||
renderer->Rasterizer().FlushRegion(addr, size);
|
||||
void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
|
||||
renderer.Rasterizer().FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
|
||||
renderer->Rasterizer().InvalidateRegion(addr, size);
|
||||
void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
renderer.Rasterizer().InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
|
||||
void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
renderer.Rasterizer().FlushAndInvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -6,10 +6,6 @@
|
||||
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
@@ -19,24 +15,20 @@ namespace VideoCommon {
|
||||
/// Implementation of GPU interface that runs the GPU synchronously
|
||||
class GPUSynch final : public Tegra::GPU {
|
||||
public:
|
||||
explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
|
||||
explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
|
||||
~GPUSynch() override;
|
||||
|
||||
void Start() override;
|
||||
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void WaitIdle() const override {}
|
||||
|
||||
protected:
|
||||
void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
|
||||
[[maybe_unused]] u32 value) const override {}
|
||||
|
||||
private:
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
@@ -14,8 +14,8 @@
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Runs the GPU thread
|
||||
static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::DmaPusher& dma_pusher, SynchState& state) {
|
||||
static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher,
|
||||
SynchState& state) {
|
||||
MicroProfileOnThreadCreate("GpuThread");
|
||||
|
||||
// Wait for first GPU command before acquiring the window context
|
||||
@@ -27,7 +27,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::Graphic
|
||||
return;
|
||||
}
|
||||
|
||||
auto current_context = context.Acquire();
|
||||
Core::Frontend::ScopeAcquireContext acquire_context{renderer.GetRenderWindow()};
|
||||
|
||||
CommandDataContainer next;
|
||||
while (state.is_running) {
|
||||
@@ -62,11 +62,8 @@ ThreadManager::~ThreadManager() {
|
||||
thread.join();
|
||||
}
|
||||
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
|
||||
Core::Frontend::GraphicsContext& context,
|
||||
Tegra::DmaPusher& dma_pusher) {
|
||||
thread = std::thread{RunThread, std::ref(renderer), std::ref(context), std::ref(dma_pusher),
|
||||
std::ref(state)};
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
|
||||
thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
|
||||
}
|
||||
|
||||
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
|
||||
@@ -77,15 +74,15 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
|
||||
}
|
||||
|
||||
void ThreadManager::FlushRegion(VAddr addr, u64 size) {
|
||||
void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
|
||||
PushCommand(FlushRegionCommand(addr, size));
|
||||
}
|
||||
|
||||
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
|
||||
void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
system.Renderer().Rasterizer().InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
+11
-14
@@ -10,6 +10,7 @@
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
@@ -19,9 +20,6 @@ class DmaPusher;
|
||||
} // namespace Tegra
|
||||
|
||||
namespace Core {
|
||||
namespace Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
@@ -47,26 +45,26 @@ struct SwapBuffersCommand final {
|
||||
|
||||
/// Command to signal to the GPU thread to flush a region
|
||||
struct FlushRegionCommand final {
|
||||
explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
|
||||
explicit constexpr FlushRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
|
||||
|
||||
VAddr addr;
|
||||
CacheAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to invalidate a region
|
||||
struct InvalidateRegionCommand final {
|
||||
explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
|
||||
explicit constexpr InvalidateRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
|
||||
|
||||
VAddr addr;
|
||||
CacheAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to flush and invalidate a region
|
||||
struct FlushAndInvalidateRegionCommand final {
|
||||
explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size)
|
||||
explicit constexpr FlushAndInvalidateRegionCommand(CacheAddr addr, u64 size)
|
||||
: addr{addr}, size{size} {}
|
||||
|
||||
VAddr addr;
|
||||
CacheAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
@@ -101,8 +99,7 @@ public:
|
||||
~ThreadManager();
|
||||
|
||||
/// Creates and starts the GPU thread.
|
||||
void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::DmaPusher& dma_pusher);
|
||||
void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void SubmitList(Tegra::CommandList&& entries);
|
||||
@@ -111,13 +108,13 @@ public:
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
void FlushRegion(CacheAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
void InvalidateRegion(CacheAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size);
|
||||
|
||||
// Wait until the gpu thread is idle.
|
||||
void WaitIdle() const;
|
||||
|
||||
@@ -81,11 +81,12 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||
ASSERT((gpu_addr & page_mask) == 0);
|
||||
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
|
||||
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
|
||||
system.GPU().FlushAndInvalidateRegion(*cpu_addr, aligned_size);
|
||||
system.GPU().FlushAndInvalidateRegion(cache_addr, aligned_size);
|
||||
|
||||
UnmapRange(gpu_addr, aligned_size);
|
||||
ASSERT(system.CurrentProcess()
|
||||
@@ -139,11 +140,11 @@ T MemoryManager::Read(GPUVAddr addr) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
const u8* page_pointer{GetPointer(addr)};
|
||||
const u8* page_pointer{page_table.pointers[addr >> page_bits]};
|
||||
if (page_pointer) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
T value;
|
||||
std::memcpy(&value, page_pointer, sizeof(T));
|
||||
std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -166,10 +167,10 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
|
||||
return;
|
||||
}
|
||||
|
||||
u8* page_pointer{GetPointer(addr)};
|
||||
u8* page_pointer{page_table.pointers[addr >> page_bits]};
|
||||
if (page_pointer) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
std::memcpy(page_pointer, &data, sizeof(T));
|
||||
std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -200,12 +201,9 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
|
||||
|
||||
if (page_addr != 0) {
|
||||
return memory.GetPointer(page_addr + (addr & page_mask));
|
||||
u8* const page_pointer{page_table.pointers[addr >> page_bits]};
|
||||
if (page_pointer != nullptr) {
|
||||
return page_pointer + (addr & page_mask);
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
|
||||
@@ -217,12 +215,9 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto& memory = system.Memory();
|
||||
|
||||
const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
|
||||
|
||||
if (page_addr != 0) {
|
||||
return memory.GetPointer(page_addr + (addr & page_mask));
|
||||
const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
|
||||
if (page_pointer != nullptr) {
|
||||
return page_pointer + (addr & page_mask);
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
|
||||
@@ -243,19 +238,17 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
|
||||
// Flush must happen on the rasterizer interface, such that memory is always synchronous
|
||||
// when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
|
||||
rasterizer.FlushRegion(src_addr, copy_amount);
|
||||
memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
|
||||
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -275,15 +268,13 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
const u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
|
||||
const u8* src_ptr{page_pointer + page_offset};
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
} else {
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
}
|
||||
@@ -299,19 +290,17 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
u8* dest_ptr{page_table.pointers[page_index] + page_offset};
|
||||
// Invalidate must happen on the rasterizer interface, such that memory is always
|
||||
// synchronous when it is written (even when in asynchronous GPU mode).
|
||||
rasterizer.InvalidateRegion(dest_addr, copy_amount);
|
||||
memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||
rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -331,15 +320,13 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||
u8* dest_ptr{page_pointer + page_offset};
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
}
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
@@ -349,9 +336,33 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlock(src_addr, tmp_buffer.data(), size);
|
||||
WriteBlock(dest_addr, tmp_buffer.data(), size);
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
// Flush must happen on the rasterizer interface, such that memory is always synchronous
|
||||
// when it is copied (even when in asynchronous GPU mode).
|
||||
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
WriteBlock(dest_addr, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_addr += static_cast<VAddr>(copy_amount);
|
||||
src_addr += static_cast<VAddr>(copy_amount);
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
@@ -360,12 +371,6 @@ void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const
|
||||
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
|
||||
const VAddr addr = page_table.backing_addr[gpu_addr >> page_bits];
|
||||
const std::size_t page = (addr & Memory::PAGE_MASK) + size;
|
||||
return page <= Memory::PAGE_SIZE;
|
||||
}
|
||||
|
||||
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
|
||||
VAddr backing_addr) {
|
||||
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
|
||||
|
||||
@@ -97,11 +97,6 @@ public:
|
||||
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* IsGranularRange checks if a gpu region can be simply read with a pointer
|
||||
*/
|
||||
bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size);
|
||||
|
||||
private:
|
||||
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
|
||||
using VMAHandle = VMAMap::const_iterator;
|
||||
|
||||
@@ -21,6 +21,13 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
#if defined(PAGE_SIZE)
|
||||
#undef PAGE_SIZE
|
||||
#endif
|
||||
#if defined(PAGE_SHIFT)
|
||||
#undef PAGE_SHIFT
|
||||
#endif
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
@@ -98,12 +105,12 @@ public:
|
||||
static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
void InvalidateRegion(CacheAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
FlushAndRemoveRegion(addr, size);
|
||||
}
|
||||
|
||||
void FlushRegion(VAddr addr, std::size_t size) {
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
FlushAndRemoveRegion(addr, size);
|
||||
}
|
||||
@@ -117,16 +124,14 @@ public:
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
|
||||
std::unique_lock lock{mutex};
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr_opt);
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
|
||||
CachedQuery* query = TryGet(cpu_addr);
|
||||
CachedQuery* query = TryGet(ToCacheAddr(host_ptr));
|
||||
if (!query) {
|
||||
ASSERT_OR_EXECUTE(cpu_addr_opt, return;);
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT_OR_EXECUTE(cpu_addr, return;);
|
||||
|
||||
query = Register(type, cpu_addr, host_ptr, timestamp.has_value());
|
||||
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
|
||||
}
|
||||
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
@@ -175,11 +180,11 @@ protected:
|
||||
|
||||
private:
|
||||
/// Flushes a memory range to guest memory and removes it from the cache.
|
||||
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
|
||||
void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) {
|
||||
const u64 addr_begin = static_cast<u64>(addr);
|
||||
const u64 addr_end = addr_begin + static_cast<u64>(size);
|
||||
const auto in_range = [addr_begin, addr_end](CachedQuery& query) {
|
||||
const u64 cache_begin = query.GetCpuAddr();
|
||||
const u64 cache_begin = query.GetCacheAddr();
|
||||
const u64 cache_end = cache_begin + query.SizeInBytes();
|
||||
return cache_begin < addr_end && addr_begin < cache_end;
|
||||
};
|
||||
@@ -195,7 +200,7 @@ private:
|
||||
if (!in_range(query)) {
|
||||
continue;
|
||||
}
|
||||
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
|
||||
rasterizer.UpdatePagesCachedCount(query.CpuAddr(), query.SizeInBytes(), -1);
|
||||
query.Flush();
|
||||
}
|
||||
contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range),
|
||||
@@ -206,21 +211,22 @@ private:
|
||||
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
|
||||
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
|
||||
const u64 page = static_cast<u64>(cpu_addr) >> PAGE_SHIFT;
|
||||
const u64 page = static_cast<u64>(ToCacheAddr(host_ptr)) >> PAGE_SHIFT;
|
||||
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
|
||||
host_ptr);
|
||||
}
|
||||
|
||||
/// Tries to a get a cached query. Returns nullptr on failure.
|
||||
CachedQuery* TryGet(VAddr addr) {
|
||||
CachedQuery* TryGet(CacheAddr addr) {
|
||||
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
|
||||
const auto it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
return nullptr;
|
||||
}
|
||||
auto& contents = it->second;
|
||||
const auto found = std::find_if(std::begin(contents), std::end(contents),
|
||||
[addr](auto& query) { return query.GetCpuAddr() == addr; });
|
||||
const auto found =
|
||||
std::find_if(std::begin(contents), std::end(contents),
|
||||
[addr](auto& query) { return query.GetCacheAddr() == addr; });
|
||||
return found != std::end(contents) ? &*found : nullptr;
|
||||
}
|
||||
|
||||
@@ -324,10 +330,14 @@ public:
|
||||
timestamp = timestamp_;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const noexcept {
|
||||
VAddr CpuAddr() const noexcept {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
CacheAddr GetCacheAddr() const noexcept {
|
||||
return ToCacheAddr(host_ptr);
|
||||
}
|
||||
|
||||
u64 SizeInBytes() const noexcept {
|
||||
return SizeInBytes(timestamp.has_value());
|
||||
}
|
||||
|
||||
@@ -18,14 +18,22 @@
|
||||
|
||||
class RasterizerCacheObject {
|
||||
public:
|
||||
explicit RasterizerCacheObject(const VAddr cpu_addr) : cpu_addr{cpu_addr} {}
|
||||
explicit RasterizerCacheObject(const u8* host_ptr)
|
||||
: host_ptr{host_ptr}, cache_addr{ToCacheAddr(host_ptr)} {}
|
||||
|
||||
virtual ~RasterizerCacheObject();
|
||||
|
||||
VAddr GetCpuAddr() const {
|
||||
return cpu_addr;
|
||||
CacheAddr GetCacheAddr() const {
|
||||
return cache_addr;
|
||||
}
|
||||
|
||||
const u8* GetHostPtr() const {
|
||||
return host_ptr;
|
||||
}
|
||||
|
||||
/// Gets the address of the shader in guest memory, required for cache management
|
||||
virtual VAddr GetCpuAddr() const = 0;
|
||||
|
||||
/// Gets the size of the shader in guest memory, required for cache management
|
||||
virtual std::size_t GetSizeInBytes() const = 0;
|
||||
|
||||
@@ -60,7 +68,8 @@ private:
|
||||
bool is_registered{}; ///< Whether the object is currently registered with the cache
|
||||
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
|
||||
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
|
||||
VAddr cpu_addr{}; ///< Cpu address memory, unique from emulated virtual address space
|
||||
const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
|
||||
CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
|
||||
};
|
||||
|
||||
template <class T>
|
||||
@@ -71,7 +80,7 @@ public:
|
||||
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
|
||||
|
||||
/// Write any cached resources overlapping the specified region back to memory
|
||||
void FlushRegion(VAddr addr, std::size_t size) {
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
@@ -81,7 +90,7 @@ public:
|
||||
}
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size) {
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
@@ -105,20 +114,27 @@ public:
|
||||
|
||||
protected:
|
||||
/// Tries to get an object from the cache with the specified cache address
|
||||
T TryGet(VAddr addr) const {
|
||||
T TryGet(CacheAddr addr) const {
|
||||
const auto iter = map_cache.find(addr);
|
||||
if (iter != map_cache.end())
|
||||
return iter->second;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
T TryGet(const void* addr) const {
|
||||
const auto iter = map_cache.find(ToCacheAddr(addr));
|
||||
if (iter != map_cache.end())
|
||||
return iter->second;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Register an object into the cache
|
||||
virtual void Register(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
object->SetIsRegistered(true);
|
||||
interval_cache.add({GetInterval(object), ObjectSet{object}});
|
||||
map_cache.insert({object->GetCpuAddr(), object});
|
||||
map_cache.insert({object->GetCacheAddr(), object});
|
||||
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
|
||||
}
|
||||
|
||||
@@ -128,7 +144,7 @@ protected:
|
||||
|
||||
object->SetIsRegistered(false);
|
||||
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
|
||||
const VAddr addr = object->GetCpuAddr();
|
||||
const CacheAddr addr = object->GetCacheAddr();
|
||||
interval_cache.subtract({GetInterval(object), ObjectSet{object}});
|
||||
map_cache.erase(addr);
|
||||
}
|
||||
@@ -157,7 +173,7 @@ protected:
|
||||
|
||||
private:
|
||||
/// Returns a list of cached objects from the specified memory region, ordered by access time
|
||||
std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
|
||||
std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
|
||||
if (size == 0) {
|
||||
return {};
|
||||
}
|
||||
@@ -181,13 +197,13 @@ private:
|
||||
}
|
||||
|
||||
using ObjectSet = std::set<T>;
|
||||
using ObjectCache = std::unordered_map<VAddr, T>;
|
||||
using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
|
||||
using ObjectCache = std::unordered_map<CacheAddr, T>;
|
||||
using IntervalCache = boost::icl::interval_map<CacheAddr, ObjectSet>;
|
||||
using ObjectInterval = typename IntervalCache::interval_type;
|
||||
|
||||
static auto GetInterval(const T& object) {
|
||||
return ObjectInterval::right_open(object->GetCpuAddr(),
|
||||
object->GetCpuAddr() + object->GetSizeInBytes());
|
||||
return ObjectInterval::right_open(object->GetCacheAddr(),
|
||||
object->GetCacheAddr() + object->GetSizeInBytes());
|
||||
}
|
||||
|
||||
ObjectCache map_cache;
|
||||
|
||||
@@ -53,14 +53,14 @@ public:
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
||||
virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify the rasterizer to send all written commands to the host GPU.
|
||||
virtual void FlushCommands() = 0;
|
||||
|
||||
@@ -46,8 +46,7 @@ public:
|
||||
|
||||
/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
|
||||
/// specific implementation)
|
||||
/// Returns true if a frame was drawn
|
||||
virtual bool TryPresent(int timeout_ms) = 0;
|
||||
virtual void TryPresent(int timeout_ms) = 0;
|
||||
|
||||
// Getter/setter functions:
|
||||
// ------------------------
|
||||
|
||||
@@ -21,8 +21,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
|
||||
|
||||
CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size)
|
||||
: VideoCommon::BufferBlock{cpu_addr, size} {
|
||||
CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size)
|
||||
: VideoCommon::BufferBlock{cache_addr, size} {
|
||||
gl_buffer.Create();
|
||||
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
|
||||
}
|
||||
@@ -47,8 +47,8 @@ OGLBufferCache::~OGLBufferCache() {
|
||||
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
|
||||
}
|
||||
|
||||
Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(cpu_addr, size);
|
||||
Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(cache_addr, size);
|
||||
}
|
||||
|
||||
void OGLBufferCache::WriteBarrier() {
|
||||
|
||||
@@ -31,7 +31,7 @@ using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuf
|
||||
|
||||
class CachedBufferBlock : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size);
|
||||
explicit CachedBufferBlock(CacheAddr cache_addr, const std::size_t size);
|
||||
~CachedBufferBlock();
|
||||
|
||||
const GLuint* GetHandle() const {
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
|
||||
|
||||
void WriteBarrier() override;
|
||||
|
||||
|
||||
@@ -131,31 +131,6 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
|
||||
return bindings;
|
||||
}
|
||||
|
||||
bool IsASTCSupported() {
|
||||
static constexpr std::array formats = {
|
||||
GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,
|
||||
};
|
||||
return std::find_if_not(formats.begin(), formats.end(), [](GLenum format) {
|
||||
GLint supported;
|
||||
glGetInternalformativ(GL_TEXTURE_2D, format, GL_INTERNALFORMAT_SUPPORTED, 1,
|
||||
&supported);
|
||||
return supported == GL_TRUE;
|
||||
}) == formats.end();
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() : base_bindings{BuildBaseBindings()} {
|
||||
@@ -177,7 +152,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
|
||||
has_shader_ballot = GLAD_GL_ARB_shader_ballot;
|
||||
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
|
||||
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
|
||||
has_astc = IsASTCSupported();
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = is_amd;
|
||||
has_precise_bug = TestPreciseBug();
|
||||
|
||||
@@ -64,10 +64,6 @@ public:
|
||||
return has_image_load_formatted;
|
||||
}
|
||||
|
||||
bool HasASTC() const {
|
||||
return has_astc;
|
||||
}
|
||||
|
||||
bool HasVariableAoffi() const {
|
||||
return has_variable_aoffi;
|
||||
}
|
||||
@@ -101,7 +97,6 @@ private:
|
||||
bool has_shader_ballot{};
|
||||
bool has_vertex_viewport_layer{};
|
||||
bool has_image_load_formatted{};
|
||||
bool has_astc{};
|
||||
bool has_variable_aoffi{};
|
||||
bool has_component_indexing_bug{};
|
||||
bool has_precise_bug{};
|
||||
|
||||
@@ -345,7 +345,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
|
||||
|
||||
texture_cache.GuardRenderTargets(true);
|
||||
|
||||
View depth_surface = texture_cache.GetDepthBufferSurface();
|
||||
View depth_surface = texture_cache.GetDepthBufferSurface(true);
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
|
||||
@@ -354,7 +354,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
|
||||
FramebufferCacheKey key;
|
||||
const auto colors_count = static_cast<std::size_t>(regs.rt_control.count);
|
||||
for (std::size_t index = 0; index < colors_count; ++index) {
|
||||
View color_surface{texture_cache.GetColorBufferSurface(index)};
|
||||
View color_surface{texture_cache.GetColorBufferSurface(index, true)};
|
||||
if (!color_surface) {
|
||||
continue;
|
||||
}
|
||||
@@ -386,14 +386,11 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color_fb, bool using
|
||||
texture_cache.GuardRenderTargets(true);
|
||||
View color_surface;
|
||||
if (using_color_fb) {
|
||||
const std::size_t index = regs.clear_buffers.RT;
|
||||
color_surface = texture_cache.GetColorBufferSurface(index);
|
||||
texture_cache.MarkColorBufferInUse(index);
|
||||
color_surface = texture_cache.GetColorBufferSurface(regs.clear_buffers.RT, false);
|
||||
}
|
||||
View depth_surface;
|
||||
if (using_depth_fb || using_stencil_fb) {
|
||||
depth_surface = texture_cache.GetDepthBufferSurface();
|
||||
texture_cache.MarkDepthBufferInUse();
|
||||
depth_surface = texture_cache.GetDepthBufferSurface(false);
|
||||
}
|
||||
texture_cache.GuardRenderTargets(false);
|
||||
|
||||
@@ -496,7 +493,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
SyncPrimitiveRestart();
|
||||
SyncScissorTest();
|
||||
SyncPointState();
|
||||
SyncLineState();
|
||||
SyncPolygonOffset();
|
||||
SyncAlphaTest();
|
||||
SyncFramebufferSRGB();
|
||||
@@ -657,9 +653,9 @@ void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
if (addr == 0 || size == 0) {
|
||||
if (!addr || !size) {
|
||||
return;
|
||||
}
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
@@ -667,9 +663,9 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
if (addr == 0 || size == 0) {
|
||||
if (!addr || !size) {
|
||||
return;
|
||||
}
|
||||
texture_cache.InvalidateRegion(addr, size);
|
||||
@@ -678,7 +674,7 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
if (Settings::values.use_accurate_gpu_emulation) {
|
||||
FlushRegion(addr, size);
|
||||
}
|
||||
@@ -717,7 +713,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
|
||||
const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
|
||||
const auto surface{
|
||||
texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))};
|
||||
if (!surface) {
|
||||
return {};
|
||||
}
|
||||
@@ -1312,19 +1309,6 @@ void RasterizerOpenGL::SyncPointState() {
|
||||
glDisable(GL_PROGRAM_POINT_SIZE);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncLineState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
if (!flags[Dirty::LineWidth]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::LineWidth] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
oglEnable(GL_LINE_SMOOTH, regs.line_smooth_enable);
|
||||
glLineWidth(regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
|
||||
@@ -65,9 +65,9 @@ public:
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
@@ -171,9 +171,6 @@ private:
|
||||
/// Syncs the point state to match the guest state
|
||||
void SyncPointState();
|
||||
|
||||
/// Syncs the line state to match the guest state
|
||||
void SyncLineState();
|
||||
|
||||
/// Syncs the rasterizer enable state to match the guest state
|
||||
void SyncRasterizeEnable();
|
||||
|
||||
|
||||
@@ -117,7 +117,7 @@ constexpr GLenum GetGLShaderType(ShaderType shader_type) {
|
||||
/// Hashes one (or two) program streams
|
||||
u64 GetUniqueIdentifier(ShaderType shader_type, bool is_a, const ProgramCode& code,
|
||||
const ProgramCode& code_b = {}) {
|
||||
u64 unique_identifier = boost::hash_value(code);
|
||||
std::size_t unique_identifier = boost::hash_value(code);
|
||||
if (is_a) {
|
||||
// VertexA programs include two programs
|
||||
boost::hash_combine(unique_identifier, boost::hash_value(code_b));
|
||||
@@ -214,11 +214,11 @@ std::unordered_set<GLenum> GetSupportedFormats() {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
CachedShader::CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
std::shared_ptr<VideoCommon::Shader::Registry> registry,
|
||||
ShaderEntries entries, std::shared_ptr<OGLProgram> program)
|
||||
: RasterizerCacheObject{cpu_addr}, registry{std::move(registry)}, entries{std::move(entries)},
|
||||
size_in_bytes{size_in_bytes}, program{std::move(program)} {}
|
||||
: RasterizerCacheObject{host_ptr}, registry{std::move(registry)}, entries{std::move(entries)},
|
||||
cpu_addr{cpu_addr}, size_in_bytes{size_in_bytes}, program{std::move(program)} {}
|
||||
|
||||
CachedShader::~CachedShader() = default;
|
||||
|
||||
@@ -254,8 +254,9 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
|
||||
entry.bindless_samplers = registry->GetBindlessSamplers();
|
||||
params.disk_cache.SaveEntry(std::move(entry));
|
||||
|
||||
return std::shared_ptr<CachedShader>(new CachedShader(
|
||||
params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
|
||||
return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
|
||||
size_in_bytes, std::move(registry),
|
||||
MakeEntries(ir), std::move(program)));
|
||||
}
|
||||
|
||||
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
|
||||
@@ -278,16 +279,17 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
|
||||
entry.bindless_samplers = registry->GetBindlessSamplers();
|
||||
params.disk_cache.SaveEntry(std::move(entry));
|
||||
|
||||
return std::shared_ptr<CachedShader>(new CachedShader(
|
||||
params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
|
||||
return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
|
||||
size_in_bytes, std::move(registry),
|
||||
MakeEntries(ir), std::move(program)));
|
||||
}
|
||||
|
||||
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
|
||||
const PrecompiledShader& precompiled_shader,
|
||||
std::size_t size_in_bytes) {
|
||||
return std::shared_ptr<CachedShader>(
|
||||
new CachedShader(params.cpu_addr, size_in_bytes, precompiled_shader.registry,
|
||||
precompiled_shader.entries, precompiled_shader.program));
|
||||
return std::shared_ptr<CachedShader>(new CachedShader(
|
||||
params.host_ptr, params.cpu_addr, size_in_bytes, precompiled_shader.registry,
|
||||
precompiled_shader.entries, precompiled_shader.program));
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
@@ -325,7 +327,8 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
|
||||
const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
|
||||
std::size_t end) {
|
||||
const auto scope = context->Acquire();
|
||||
context->MakeCurrent();
|
||||
SCOPE_EXIT({ return context->DoneCurrent(); });
|
||||
|
||||
for (std::size_t i = begin; i < end; ++i) {
|
||||
if (stop_loading) {
|
||||
@@ -447,14 +450,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
const GPUVAddr address{GetShaderAddress(system, program)};
|
||||
|
||||
// Look up shader in the cache based on address
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
|
||||
Shader shader{cpu_addr ? TryGet(*cpu_addr) : nullptr};
|
||||
const auto host_ptr{memory_manager.GetPointer(address)};
|
||||
Shader shader{TryGet(host_ptr)};
|
||||
if (shader) {
|
||||
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
||||
}
|
||||
|
||||
const auto host_ptr{memory_manager.GetPointer(address)};
|
||||
|
||||
// No shader found - create a new one
|
||||
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr)};
|
||||
ProgramCode code_b;
|
||||
@@ -465,9 +466,9 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
const auto unique_identifier = GetUniqueIdentifier(
|
||||
GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b);
|
||||
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
const auto cpu_addr{*memory_manager.GpuToCpuAddress(address)};
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
cpu_addr, host_ptr, unique_identifier};
|
||||
|
||||
const auto found = runtime_cache.find(unique_identifier);
|
||||
if (found == runtime_cache.end()) {
|
||||
@@ -484,20 +485,18 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||
auto& memory_manager{system.GPU().MemoryManager()};
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
|
||||
|
||||
auto kernel = cpu_addr ? TryGet(*cpu_addr) : nullptr;
|
||||
const auto host_ptr{memory_manager.GetPointer(code_addr)};
|
||||
auto kernel = TryGet(host_ptr);
|
||||
if (kernel) {
|
||||
return kernel;
|
||||
}
|
||||
|
||||
const auto host_ptr{memory_manager.GetPointer(code_addr)};
|
||||
// No kernel found, create a new one
|
||||
auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
|
||||
const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
|
||||
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
const auto cpu_addr{*memory_manager.GpuToCpuAddress(code_addr)};
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
cpu_addr, host_ptr, unique_identifier};
|
||||
|
||||
const auto found = runtime_cache.find(unique_identifier);
|
||||
if (found == runtime_cache.end()) {
|
||||
|
||||
@@ -65,6 +65,11 @@ public:
|
||||
/// Gets the GL program handle for the shader
|
||||
GLuint GetHandle() const;
|
||||
|
||||
/// Returns the guest CPU address of the shader
|
||||
VAddr GetCpuAddr() const override {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
/// Returns the size in bytes of the shader
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return size_in_bytes;
|
||||
@@ -85,12 +90,13 @@ public:
|
||||
std::size_t size_in_bytes);
|
||||
|
||||
private:
|
||||
explicit CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
explicit CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
|
||||
std::shared_ptr<VideoCommon::Shader::Registry> registry,
|
||||
ShaderEntries entries, std::shared_ptr<OGLProgram> program);
|
||||
|
||||
std::shared_ptr<VideoCommon::Shader::Registry> registry;
|
||||
ShaderEntries entries;
|
||||
VAddr cpu_addr = 0;
|
||||
std::size_t size_in_bytes = 0;
|
||||
std::shared_ptr<OGLProgram> program;
|
||||
};
|
||||
|
||||
@@ -31,11 +31,11 @@ namespace {
|
||||
|
||||
using Tegra::Engines::ShaderType;
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::AttributeUse;
|
||||
using Tegra::Shader::Header;
|
||||
using Tegra::Shader::IpaInterpMode;
|
||||
using Tegra::Shader::IpaMode;
|
||||
using Tegra::Shader::IpaSampleMode;
|
||||
using Tegra::Shader::PixelImap;
|
||||
using Tegra::Shader::Register;
|
||||
using VideoCommon::Shader::BuildTransformFeedback;
|
||||
using VideoCommon::Shader::Registry;
|
||||
@@ -702,19 +702,20 @@ private:
|
||||
code.AddNewLine();
|
||||
}
|
||||
|
||||
const char* GetInputFlags(PixelImap attribute) {
|
||||
std::string GetInputFlags(AttributeUse attribute) {
|
||||
switch (attribute) {
|
||||
case PixelImap::Perspective:
|
||||
return "smooth";
|
||||
case PixelImap::Constant:
|
||||
return "flat";
|
||||
case PixelImap::ScreenLinear:
|
||||
return "noperspective";
|
||||
case PixelImap::Unused:
|
||||
break;
|
||||
case AttributeUse::Perspective:
|
||||
// Default, Smooth
|
||||
return {};
|
||||
case AttributeUse::Constant:
|
||||
return "flat ";
|
||||
case AttributeUse::ScreenLinear:
|
||||
return "noperspective ";
|
||||
default:
|
||||
case AttributeUse::Unused:
|
||||
UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<u32>(attribute));
|
||||
return {};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<int>(attribute));
|
||||
return {};
|
||||
}
|
||||
|
||||
void DeclareInputAttributes() {
|
||||
@@ -748,8 +749,8 @@ private:
|
||||
|
||||
std::string suffix;
|
||||
if (stage == ShaderType::Fragment) {
|
||||
const auto input_mode{header.ps.GetPixelImap(location)};
|
||||
if (input_mode == PixelImap::Unused) {
|
||||
const auto input_mode{header.ps.GetAttributeUse(location)};
|
||||
if (skip_unused && input_mode == AttributeUse::Unused) {
|
||||
return;
|
||||
}
|
||||
suffix = GetInputFlags(input_mode);
|
||||
@@ -926,7 +927,7 @@ private:
|
||||
const u32 address{generic_base + index * generic_stride + element * element_stride};
|
||||
|
||||
const bool declared = stage != ShaderType::Fragment ||
|
||||
header.ps.GetPixelImap(index) != PixelImap::Unused;
|
||||
header.ps.GetAttributeUse(index) != AttributeUse::Unused;
|
||||
const std::string value =
|
||||
declared ? ReadAttribute(attribute, element).AsFloat() : "0.0f";
|
||||
code.AddLine("case 0x{:X}U: return {};", address, value);
|
||||
@@ -1141,7 +1142,8 @@ private:
|
||||
GetSwizzle(element)),
|
||||
Type::Float};
|
||||
case ShaderType::Fragment:
|
||||
return {"gl_FragCoord"s + GetSwizzle(element), Type::Float};
|
||||
return {element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element)),
|
||||
Type::Float};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@@ -1819,15 +1821,15 @@ private:
|
||||
}
|
||||
|
||||
Expression HMergeH0(Operation operation) {
|
||||
const std::string dest = VisitOperand(operation, 0).AsUint();
|
||||
const std::string src = VisitOperand(operation, 1).AsUint();
|
||||
return {fmt::format("bitfieldInsert({}, {}, 0, 16)", dest, src), Type::Uint};
|
||||
std::string dest = VisitOperand(operation, 0).AsUint();
|
||||
std::string src = VisitOperand(operation, 1).AsUint();
|
||||
return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", src, dest), Type::Uint};
|
||||
}
|
||||
|
||||
Expression HMergeH1(Operation operation) {
|
||||
const std::string dest = VisitOperand(operation, 0).AsUint();
|
||||
const std::string src = VisitOperand(operation, 1).AsUint();
|
||||
return {fmt::format("bitfieldInsert({}, {}, 16, 16)", dest, src), Type::Uint};
|
||||
std::string dest = VisitOperand(operation, 0).AsUint();
|
||||
std::string src = VisitOperand(operation, 1).AsUint();
|
||||
return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", dest, src), Type::Uint};
|
||||
}
|
||||
|
||||
Expression HPack2(Operation operation) {
|
||||
@@ -2112,10 +2114,6 @@ private:
|
||||
|
||||
template <const std::string_view& opname, Type type>
|
||||
Expression Atomic(Operation operation) {
|
||||
if ((opname == Func::Min || opname == Func::Max) && type == Type::Int) {
|
||||
UNIMPLEMENTED_MSG("Unimplemented Min & Max for atomic operations");
|
||||
return {};
|
||||
}
|
||||
return {fmt::format("atomic{}({}, {})", opname, Visit(operation[0]).GetCode(),
|
||||
Visit(operation[1]).As(type)),
|
||||
type};
|
||||
@@ -2309,8 +2307,6 @@ private:
|
||||
~Func() = delete;
|
||||
|
||||
static constexpr std::string_view Add = "Add";
|
||||
static constexpr std::string_view Min = "Min";
|
||||
static constexpr std::string_view Max = "Max";
|
||||
static constexpr std::string_view And = "And";
|
||||
static constexpr std::string_view Or = "Or";
|
||||
static constexpr std::string_view Xor = "Xor";
|
||||
@@ -2461,21 +2457,7 @@ private:
|
||||
&GLSLDecompiler::AtomicImage<Func::Xor>,
|
||||
&GLSLDecompiler::AtomicImage<Func::Exchange>,
|
||||
|
||||
&GLSLDecompiler::Atomic<Func::Exchange, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Add, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Min, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Max, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::And, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Or, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Xor, Type::Uint>,
|
||||
|
||||
&GLSLDecompiler::Atomic<Func::Exchange, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Add, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Min, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Max, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::And, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Or, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Xor, Type::Int>,
|
||||
|
||||
&GLSLDecompiler::Branch,
|
||||
&GLSLDecompiler::BranchIndirect,
|
||||
|
||||
@@ -185,12 +185,6 @@ void SetupDirtyPointSize(Tables& tables) {
|
||||
tables[0][OFF(point_sprite_enable)] = PointSize;
|
||||
}
|
||||
|
||||
void SetupDirtyLineWidth(Tables& tables) {
|
||||
tables[0][OFF(line_width_smooth)] = LineWidth;
|
||||
tables[0][OFF(line_width_aliased)] = LineWidth;
|
||||
tables[0][OFF(line_smooth_enable)] = LineWidth;
|
||||
}
|
||||
|
||||
void SetupDirtyClipControl(Tables& tables) {
|
||||
auto& table = tables[0];
|
||||
table[OFF(screen_y_control)] = ClipControl;
|
||||
@@ -239,7 +233,6 @@ void StateTracker::Initialize() {
|
||||
SetupDirtyLogicOp(tables);
|
||||
SetupDirtyFragmentClampColor(tables);
|
||||
SetupDirtyPointSize(tables);
|
||||
SetupDirtyLineWidth(tables);
|
||||
SetupDirtyClipControl(tables);
|
||||
SetupDirtyDepthClampEnabled(tables);
|
||||
SetupDirtyMisc(tables);
|
||||
|
||||
@@ -78,7 +78,6 @@ enum : u8 {
|
||||
LogicOp,
|
||||
FragmentClampColor,
|
||||
PointSize,
|
||||
LineWidth,
|
||||
ClipControl,
|
||||
DepthClampEnabled,
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ using Tegra::Texture::SwizzleSource;
|
||||
using VideoCore::MortonSwizzleMode;
|
||||
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::SurfaceCompression;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
|
||||
@@ -36,100 +37,102 @@ namespace {
|
||||
|
||||
struct FormatTuple {
|
||||
GLint internal_format;
|
||||
GLenum format = GL_NONE;
|
||||
GLenum type = GL_NONE;
|
||||
GLenum format;
|
||||
GLenum type;
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // ABGR8U
|
||||
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // ABGR8UI
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
|
||||
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1}, // DXN1
|
||||
{GL_COMPRESSED_RG_RGTC2}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SF16
|
||||
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16U
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT}, // R16S
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16UI
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16I
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
|
||||
{GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
|
||||
{GL_R32I, GL_RED_INTEGER, GL_INT}, // R32I
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5
|
||||
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
|
||||
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U
|
||||
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, false}, // RGBA16S
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
|
||||
{GL_RG8_SNORM, GL_RG, GL_BYTE, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
|
||||
{GL_R32I, GL_RED_INTEGER, GL_INT, false}, // R32I
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
|
||||
// Compressed sRGB formats
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7U_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // R4G4B4A4U
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9F
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // Z16
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // Z32FS8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8
|
||||
}};
|
||||
|
||||
const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
|
||||
return tex_format_tuples[static_cast<std::size_t>(pixel_format)];
|
||||
const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
|
||||
return format;
|
||||
}
|
||||
|
||||
GLenum GetTextureTarget(const SurfaceTarget& target) {
|
||||
@@ -239,20 +242,13 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
|
||||
bool is_astc_supported)
|
||||
: VideoCommon::SurfaceBase<View>(gpu_addr, params, is_astc_supported) {
|
||||
if (is_converted) {
|
||||
internal_format = params.srgb_conversion ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
||||
format = GL_RGBA;
|
||||
type = GL_UNSIGNED_BYTE;
|
||||
} else {
|
||||
const auto& tuple{GetFormatTuple(params.pixel_format)};
|
||||
internal_format = tuple.internal_format;
|
||||
format = tuple.format;
|
||||
type = tuple.type;
|
||||
is_compressed = params.IsCompressed();
|
||||
}
|
||||
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params)
|
||||
: VideoCommon::SurfaceBase<View>(gpu_addr, params) {
|
||||
const auto& tuple{GetFormatTuple(params.pixel_format)};
|
||||
internal_format = tuple.internal_format;
|
||||
format = tuple.format;
|
||||
type = tuple.type;
|
||||
is_compressed = tuple.compressed;
|
||||
target = GetTextureTarget(params.target);
|
||||
texture = CreateTexture(params, target, internal_format, texture_buffer);
|
||||
DecorateSurfaceName();
|
||||
@@ -268,7 +264,7 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
|
||||
|
||||
if (params.IsBuffer()) {
|
||||
glGetNamedBufferSubData(texture_buffer.handle, 0,
|
||||
static_cast<GLsizeiptr>(params.GetHostSizeInBytes(false)),
|
||||
static_cast<GLsizeiptr>(params.GetHostSizeInBytes()),
|
||||
staging_buffer.data());
|
||||
return;
|
||||
}
|
||||
@@ -276,10 +272,9 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
|
||||
SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); });
|
||||
|
||||
for (u32 level = 0; level < params.emulated_levels; ++level) {
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level, is_converted)));
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
|
||||
const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
|
||||
|
||||
const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level);
|
||||
u8* const mip_data = staging_buffer.data() + mip_offset;
|
||||
const GLsizei size = static_cast<GLsizei>(params.GetHostMipmapSize(level));
|
||||
if (is_compressed) {
|
||||
@@ -299,10 +294,14 @@ void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
|
||||
}
|
||||
|
||||
void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer) {
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level, is_converted)));
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
|
||||
|
||||
const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
|
||||
auto compression_type = params.GetCompressionType();
|
||||
|
||||
const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
|
||||
? params.GetConvertedMipmapOffset(level)
|
||||
: params.GetHostMipmapLevelOffset(level);
|
||||
const u8* buffer{staging_buffer.data() + mip_offset};
|
||||
if (is_compressed) {
|
||||
const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
|
||||
@@ -411,13 +410,14 @@ CachedSurfaceView::~CachedSurfaceView() = default;
|
||||
void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
|
||||
ASSERT(params.num_levels == 1);
|
||||
|
||||
const GLuint texture = surface.GetTexture();
|
||||
if (params.num_layers > 1) {
|
||||
// Layered framebuffer attachments
|
||||
UNIMPLEMENTED_IF(params.base_layer != 0);
|
||||
|
||||
switch (params.target) {
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
glFramebufferTexture(target, attachment, GetTexture(), params.base_level);
|
||||
glFramebufferTexture(target, attachment, texture, params.base_level);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
@@ -426,7 +426,6 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
|
||||
}
|
||||
|
||||
const GLenum view_target = surface.GetTarget();
|
||||
const GLuint texture = surface.GetTexture();
|
||||
switch (surface.GetSurfaceParams().target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
glFramebufferTexture1D(target, attachment, view_target, texture, params.base_level);
|
||||
@@ -483,7 +482,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||
TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
|
||||
VideoCore::RasterizerInterface& rasterizer,
|
||||
const Device& device, StateTracker& state_tracker)
|
||||
: TextureCacheBase{system, rasterizer, device.HasASTC()}, state_tracker{state_tracker} {
|
||||
: TextureCacheBase{system, rasterizer}, state_tracker{state_tracker} {
|
||||
src_framebuffer.Create();
|
||||
dst_framebuffer.Create();
|
||||
}
|
||||
@@ -491,7 +490,7 @@ TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
|
||||
TextureCacheOpenGL::~TextureCacheOpenGL() = default;
|
||||
|
||||
Surface TextureCacheOpenGL::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) {
|
||||
return std::make_shared<CachedSurface>(gpu_addr, params, is_astc_supported);
|
||||
return std::make_shared<CachedSurface>(gpu_addr, params);
|
||||
}
|
||||
|
||||
void TextureCacheOpenGL::ImageCopy(Surface& src_surface, Surface& dst_surface,
|
||||
@@ -597,7 +596,7 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
|
||||
|
||||
if (src_surface->IsCompressed()) {
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(src_surface->GetTexture(), 0, static_cast<GLsizei>(source_size),
|
||||
nullptr);
|
||||
} else {
|
||||
@@ -611,7 +610,7 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
|
||||
const GLsizei width = static_cast<GLsizei>(dst_params.width);
|
||||
const GLsizei height = static_cast<GLsizei>(dst_params.height);
|
||||
const GLsizei depth = static_cast<GLsizei>(dst_params.depth);
|
||||
if (dst_surface->IsCompressed()) {
|
||||
if (dest_format.compressed) {
|
||||
LOG_CRITICAL(HW_GPU, "Compressed buffer copy is unimplemented!");
|
||||
UNREACHABLE();
|
||||
} else {
|
||||
|
||||
@@ -37,7 +37,7 @@ class CachedSurface final : public VideoCommon::SurfaceBase<View> {
|
||||
friend CachedSurfaceView;
|
||||
|
||||
public:
|
||||
explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params, bool is_astc_supported);
|
||||
explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params);
|
||||
~CachedSurface();
|
||||
|
||||
void UploadTexture(const std::vector<u8>& staging_buffer) override;
|
||||
@@ -51,10 +51,6 @@ public:
|
||||
return texture.handle;
|
||||
}
|
||||
|
||||
bool IsCompressed() const {
|
||||
return is_compressed;
|
||||
}
|
||||
|
||||
protected:
|
||||
void DecorateSurfaceName() override;
|
||||
|
||||
|
||||
@@ -30,6 +30,8 @@ namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
|
||||
// If the size of this is too small, it ends up creating a soft cap on FPS as the renderer will have
|
||||
// to wait on available presentation frames.
|
||||
constexpr std::size_t SWAP_CHAIN_SIZE = 3;
|
||||
|
||||
struct Frame {
|
||||
@@ -212,7 +214,7 @@ public:
|
||||
std::deque<Frame*> present_queue;
|
||||
Frame* previous_frame{};
|
||||
|
||||
FrameMailbox() {
|
||||
FrameMailbox() : has_debug_tool{HasDebugTool()} {
|
||||
for (auto& frame : swap_chain) {
|
||||
free_queue.push(&frame);
|
||||
}
|
||||
@@ -283,9 +285,13 @@ public:
|
||||
std::unique_lock lock{swap_chain_lock};
|
||||
present_queue.push_front(frame);
|
||||
present_cv.notify_one();
|
||||
|
||||
DebugNotifyNextFrame();
|
||||
}
|
||||
|
||||
Frame* TryGetPresentFrame(int timeout_ms) {
|
||||
DebugWaitForNextFrame();
|
||||
|
||||
std::unique_lock lock{swap_chain_lock};
|
||||
// wait for new entries in the present_queue
|
||||
present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
|
||||
@@ -311,12 +317,38 @@ public:
|
||||
previous_frame = frame;
|
||||
return frame;
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex debug_synch_mutex;
|
||||
std::condition_variable debug_synch_condition;
|
||||
std::atomic_int frame_for_debug{};
|
||||
const bool has_debug_tool; // When true, using a GPU debugger, so keep frames in lock-step
|
||||
|
||||
/// Signal that a new frame is available (called from GPU thread)
|
||||
void DebugNotifyNextFrame() {
|
||||
if (!has_debug_tool) {
|
||||
return;
|
||||
}
|
||||
frame_for_debug++;
|
||||
std::lock_guard lock{debug_synch_mutex};
|
||||
debug_synch_condition.notify_one();
|
||||
}
|
||||
|
||||
/// Wait for a new frame to be available (called from presentation thread)
|
||||
void DebugWaitForNextFrame() {
|
||||
if (!has_debug_tool) {
|
||||
return;
|
||||
}
|
||||
const int last_frame = frame_for_debug;
|
||||
std::unique_lock lock{debug_synch_mutex};
|
||||
debug_synch_condition.wait(lock,
|
||||
[this, last_frame] { return frame_for_debug > last_frame; });
|
||||
}
|
||||
};
|
||||
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system,
|
||||
Core::Frontend::GraphicsContext& context)
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system)
|
||||
: VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system},
|
||||
frame_mailbox{}, context{context}, has_debug_tool{HasDebugTool()} {}
|
||||
frame_mailbox{std::make_unique<FrameMailbox>()} {}
|
||||
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
@@ -324,6 +356,8 @@ MICROPROFILE_DEFINE(OpenGL_RenderFrame, "OpenGL", "Render Frame", MP_RGB(128, 12
|
||||
MICROPROFILE_DEFINE(OpenGL_WaitPresent, "OpenGL", "Wait For Present", MP_RGB(128, 128, 128));
|
||||
|
||||
void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
render_window.PollEvents();
|
||||
|
||||
if (!framebuffer) {
|
||||
return;
|
||||
}
|
||||
@@ -379,13 +413,6 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
m_current_frame++;
|
||||
rasterizer->TickFrame();
|
||||
}
|
||||
|
||||
render_window.PollEvents();
|
||||
if (has_debug_tool) {
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
Present(0);
|
||||
context.SwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) {
|
||||
@@ -453,8 +480,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
|
||||
}
|
||||
|
||||
void RendererOpenGL::InitOpenGLObjects() {
|
||||
frame_mailbox = std::make_unique<FrameMailbox>();
|
||||
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
|
||||
@@ -667,21 +692,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
|
||||
bool RendererOpenGL::TryPresent(int timeout_ms) {
|
||||
if (has_debug_tool) {
|
||||
LOG_DEBUG(Render_OpenGL,
|
||||
"Skipping presentation because we are presenting on the main context");
|
||||
return false;
|
||||
}
|
||||
return Present(timeout_ms);
|
||||
}
|
||||
|
||||
bool RendererOpenGL::Present(int timeout_ms) {
|
||||
void RendererOpenGL::TryPresent(int timeout_ms) {
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
auto frame = frame_mailbox->TryGetPresentFrame(timeout_ms);
|
||||
if (!frame) {
|
||||
LOG_DEBUG(Render_OpenGL, "TryGetPresentFrame returned no frame to present");
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Clearing before a full overwrite of a fbo can signal to drivers that they can avoid a
|
||||
@@ -709,7 +725,6 @@ bool RendererOpenGL::Present(int timeout_ms) {
|
||||
glFlush();
|
||||
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RendererOpenGL::RenderScreenshot() {
|
||||
|
||||
@@ -55,14 +55,13 @@ class FrameMailbox;
|
||||
|
||||
class RendererOpenGL final : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system,
|
||||
Core::Frontend::GraphicsContext& context);
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system);
|
||||
~RendererOpenGL() override;
|
||||
|
||||
bool Init() override;
|
||||
void ShutDown() override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
bool TryPresent(int timeout_ms) override;
|
||||
void TryPresent(int timeout_ms) override;
|
||||
|
||||
private:
|
||||
/// Initializes the OpenGL state and creates persistent objects.
|
||||
@@ -90,11 +89,8 @@ private:
|
||||
|
||||
void PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
bool Present(int timeout_ms);
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Core::System& system;
|
||||
Core::Frontend::GraphicsContext& context;
|
||||
|
||||
StateTracker state_tracker{system};
|
||||
|
||||
@@ -119,8 +115,6 @@ private:
|
||||
|
||||
/// Frame presentation mailbox
|
||||
std::unique_ptr<FrameMailbox> frame_mailbox;
|
||||
|
||||
bool has_debug_tool = false;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -1,220 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#include <GFSDK_Aftermath.h>
|
||||
#include <GFSDK_Aftermath_Defines.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDump.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
|
||||
#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
|
||||
|
||||
NsightAftermathTracker::NsightAftermathTracker() = default;
|
||||
|
||||
NsightAftermathTracker::~NsightAftermathTracker() {
|
||||
if (initialized) {
|
||||
(void)GFSDK_Aftermath_DisableGpuCrashDumps();
|
||||
}
|
||||
}
|
||||
|
||||
bool NsightAftermathTracker::Initialize() {
|
||||
if (!dl.Open(AFTERMATH_LIB_NAME)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_DisableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_EnableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
|
||||
&GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
|
||||
return false;
|
||||
}
|
||||
|
||||
dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash";
|
||||
|
||||
(void)FileUtil::DeleteDirRecursively(dump_dir);
|
||||
if (!FileUtil::CreateDir(dump_dir)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
|
||||
GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
|
||||
GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
|
||||
ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
|
||||
|
||||
initialized = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u32> spirv_copy = spirv;
|
||||
GFSDK_Aftermath_SpirvCode shader;
|
||||
shader.pData = spirv_copy.data();
|
||||
shader.size = static_cast<u32>(spirv_copy.size() * 4);
|
||||
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderHash hash;
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
|
||||
return;
|
||||
}
|
||||
|
||||
FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
LOG_CRITICAL(Render_Vulkan, "called");
|
||||
|
||||
GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
|
||||
GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create decoder");
|
||||
return;
|
||||
}
|
||||
SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
|
||||
|
||||
u32 json_size = 0;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
|
||||
decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
|
||||
GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
|
||||
this, &json_size))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
|
||||
return;
|
||||
}
|
||||
std::vector<char> json(json_size);
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query JSON");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string base_name = [this] {
|
||||
const int id = dump_id++;
|
||||
if (id == 0) {
|
||||
return fmt::format("{}/crash.nv-gpudmp", dump_dir);
|
||||
} else {
|
||||
return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
|
||||
}
|
||||
}();
|
||||
|
||||
std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
|
||||
if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write dump file");
|
||||
return;
|
||||
}
|
||||
const std::string_view json_view(json.data(), json.size());
|
||||
if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write JSON");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
|
||||
GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string path =
|
||||
fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
|
||||
FileUtil::IOFile file(path, "wb");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
|
||||
return;
|
||||
}
|
||||
if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
|
||||
shader_debug_info_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
|
||||
add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
|
||||
gpu_crash_dump_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
|
||||
shader_debug_info, shader_debug_info_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
|
||||
add_description);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
#endif // HAS_NSIGHT_AFTERMATH
|
||||
@@ -1,87 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
#include <GFSDK_Aftermath_Defines.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDump.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
|
||||
#endif
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker {
|
||||
public:
|
||||
NsightAftermathTracker();
|
||||
~NsightAftermathTracker();
|
||||
|
||||
NsightAftermathTracker(const NsightAftermathTracker&) = delete;
|
||||
NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
|
||||
|
||||
// Delete move semantics because Aftermath initialization uses a pointer to this.
|
||||
NsightAftermathTracker(NsightAftermathTracker&&) = delete;
|
||||
NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
|
||||
|
||||
bool Initialize();
|
||||
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
|
||||
private:
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
|
||||
void* user_data);
|
||||
|
||||
static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
|
||||
void* user_data);
|
||||
|
||||
static void CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
|
||||
|
||||
void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
|
||||
|
||||
void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
|
||||
|
||||
void OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
|
||||
|
||||
mutable std::mutex mutex;
|
||||
|
||||
std::string dump_dir;
|
||||
int dump_id = 0;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
Common::DynamicLibrary dl;
|
||||
PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
|
||||
PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
|
||||
PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
|
||||
PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifndef HAS_NSIGHT_AFTERMATH
|
||||
inline NsightAftermathTracker::NsightAftermathTracker() = default;
|
||||
inline NsightAftermathTracker::~NsightAftermathTracker() = default;
|
||||
inline bool NsightAftermathTracker::Initialize() {
|
||||
return false;
|
||||
}
|
||||
inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
|
||||
#endif
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
@@ -37,8 +38,7 @@
|
||||
|
||||
// Include these late to avoid polluting previous headers
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// ensure include order
|
||||
#include <Windows.h>
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
@@ -48,6 +48,12 @@
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#define VK_USE_PLATFORM_METAL_EXT
|
||||
#include <objc/message.h>
|
||||
#include <vulkan/vulkan_metal.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
@@ -79,7 +85,7 @@ Common::DynamicLibrary OpenVulkanLibrary() {
|
||||
char* libvulkan_env = getenv("LIBVULKAN_PATH");
|
||||
if (!libvulkan_env || !library.Open(libvulkan_env)) {
|
||||
// Use the libvulkan.dylib from the application bundle.
|
||||
std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
|
||||
std::string filename = FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
|
||||
library.Open(filename.c_str());
|
||||
}
|
||||
#else
|
||||
@@ -126,6 +132,11 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
|
||||
case Core::Frontend::WindowSystemType::Wayland:
|
||||
extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
case Core::Frontend::WindowSystemType::MacOS:
|
||||
extensions.push_back(VK_EXT_METAL_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
@@ -138,6 +149,7 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
|
||||
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
}
|
||||
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
|
||||
extensions.push_back(VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME);
|
||||
|
||||
const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
|
||||
if (!properties) {
|
||||
@@ -156,7 +168,29 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr std::array layers_data{"VK_LAYER_LUNARG_standard_validation"};
|
||||
// TODO reintroduce vk 1.0 loader?
|
||||
// vk::ApplicationInfo application_info;
|
||||
// application_info.pApplicationName = "yuzu Emulator";
|
||||
// application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
// application_info.pEngineName = "yuzu Emulator";
|
||||
// application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
|
||||
// // Try for Vulkan 1.1 if the loader supports it.
|
||||
// if (dld.vkEnumerateInstanceVersion && vk::enumerateInstanceVersion(dld) >= VK_MAKE_VERSION(1, 1, 0)) {
|
||||
// application_info.apiVersion = VK_MAKE_VERSION(1, 1, 0);
|
||||
// } else {
|
||||
// LOG_ERROR(Render_Vulkan, "Vulkan 1.1 is not susupported! Try updating your drivers");
|
||||
// application_info.apiVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
// }
|
||||
// const std::array layers = {"VK_LAYER_LUNARG_standard_validation"};
|
||||
// const vk::InstanceCreateInfo instance_ci(
|
||||
// {}, &application_info, enable_layers ? static_cast<u32>(layers.size()) : 0, layers.data(),
|
||||
// static_cast<u32>(extensions.size()), extensions.data());
|
||||
// vk::Instance unsafe_instance;
|
||||
// if (vk::createInstance(&instance_ci, nullptr, &unsafe_instance, dld) != vk::Result::eSuccess) {
|
||||
|
||||
//static constexpr std::array layers_data{"VK_LAYER_LUNARG_standard_validation"};
|
||||
static constexpr std::array layers_data{"VK_LAYER_KHRONOS_validation"};
|
||||
vk::Span<const char*> layers = layers_data;
|
||||
if (!enable_layers) {
|
||||
layers = {};
|
||||
@@ -216,6 +250,47 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext
|
||||
return separated_extensions;
|
||||
}
|
||||
|
||||
void PrepareWindow(Core::Frontend::EmuWindow::WindowSystemInfo& wsi) {
|
||||
#if defined(VK_USE_PLATFORM_METAL_EXT)
|
||||
// This is kinda messy, but it avoids having to write Objective C++ just to create a metal layer.
|
||||
id view = reinterpret_cast<id>(wsi.render_surface);
|
||||
Class clsCAMetalLayer = objc_getClass("CAMetalLayer");
|
||||
if (!clsCAMetalLayer) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to get CAMetalLayer class.");
|
||||
return;
|
||||
}
|
||||
|
||||
// [CAMetalLayer layer]
|
||||
id layer = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(objc_getClass("CAMetalLayer"),
|
||||
sel_getUid("layer"));
|
||||
if (!layer) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Metal layer.");
|
||||
return;
|
||||
}
|
||||
|
||||
// [view setWantsLayer:YES]
|
||||
reinterpret_cast<void (*)(id, SEL, BOOL)>(objc_msgSend)(view, sel_getUid("setWantsLayer:"), YES);
|
||||
|
||||
// [view setLayer:layer]
|
||||
reinterpret_cast<void (*)(id, SEL, id)>(objc_msgSend)(view, sel_getUid("setLayer:"), layer);
|
||||
|
||||
// NSScreen* screen = [NSScreen mainScreen]
|
||||
id screen = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(objc_getClass("NSScreen"),
|
||||
sel_getUid("mainScreen"));
|
||||
|
||||
// CGFloat factor = [screen backingScaleFactor]
|
||||
double factor =
|
||||
reinterpret_cast<double (*)(id, SEL)>(objc_msgSend)(screen, sel_getUid("backingScaleFactor"));
|
||||
|
||||
// layer.contentsScale = factor
|
||||
reinterpret_cast<void (*)(id, SEL, double)>(objc_msgSend)(layer, sel_getUid("setContentsScale:"),
|
||||
factor);
|
||||
|
||||
// Store the layer pointer, that way MoltenVK doesn't call [NSView layer] outside the main thread.
|
||||
wsi.render_surface = layer;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system)
|
||||
@@ -260,12 +335,12 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
render_window.PollEvents();
|
||||
}
|
||||
|
||||
bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
|
||||
void RendererVulkan::TryPresent(int /*timeout_ms*/) {
|
||||
// TODO (bunnei): ImplementMe
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RendererVulkan::Init() {
|
||||
PrepareWindow(render_window.GetWindowInfo());
|
||||
library = OpenVulkanLibrary();
|
||||
instance = CreateInstance(library, dld, render_window.GetWindowInfo().type,
|
||||
Settings::values.renderer_debug);
|
||||
@@ -373,6 +448,23 @@ bool RendererVulkan::CreateSurface() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef VK_USE_PLATFORM_METAL_EXT
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::MacOS) {
|
||||
VkMetalSurfaceCreateInfoEXT surface_create_info = {
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT, nullptr, 0,
|
||||
static_cast<const CAMetalLayer*>(window_info.render_surface)};
|
||||
|
||||
const auto vkCreateMetalSurfaceEXT = reinterpret_cast<PFN_vkCreateMetalSurfaceEXT>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateMetalSurfaceEXT"));
|
||||
|
||||
if (!vkCreateMetalSurfaceEXT ||
|
||||
vkCreateMetalSurfaceEXT(*instance, &surface_create_info, nullptr, &unsafe_surface) !=
|
||||
VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Metal surface");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (!unsafe_surface) {
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
bool Init() override;
|
||||
void ShutDown() override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
bool TryPresent(int timeout_ms) override;
|
||||
void TryPresent(int timeout_ms) override;
|
||||
|
||||
static std::vector<std::string> EnumerateDevices();
|
||||
|
||||
|
||||
@@ -41,8 +41,8 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
|
||||
VAddr cpu_addr, std::size_t size)
|
||||
: VideoCommon::BufferBlock{cpu_addr, size} {
|
||||
CacheAddr cache_addr, std::size_t size)
|
||||
: VideoCommon::BufferBlock{cache_addr, size} {
|
||||
VkBufferCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
@@ -70,8 +70,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S
|
||||
|
||||
VKBufferCache::~VKBufferCache() = default;
|
||||
|
||||
Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
|
||||
Buffer VKBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(device, memory_manager, cache_addr, size);
|
||||
}
|
||||
|
||||
const VkBuffer* VKBufferCache::ToHandle(const Buffer& buffer) {
|
||||
|
||||
@@ -30,7 +30,7 @@ class VKScheduler;
|
||||
class CachedBufferBlock final : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
|
||||
VAddr cpu_addr, std::size_t size);
|
||||
CacheAddr cache_addr, std::size_t size);
|
||||
~CachedBufferBlock();
|
||||
|
||||
const VkBuffer* GetHandle() const {
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
protected:
|
||||
void WriteBarrier() override {}
|
||||
|
||||
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
|
||||
|
||||
const VkBuffer* ToHandle(const Buffer& buffer) override;
|
||||
|
||||
|
||||
@@ -105,8 +105,6 @@ vk::DescriptorUpdateTemplateKHR VKComputePipeline::CreateDescriptorUpdateTemplat
|
||||
}
|
||||
|
||||
vk::ShaderModule VKComputePipeline::CreateShaderModule(const std::vector<u32>& code) const {
|
||||
device.SaveShader(code);
|
||||
|
||||
VkShaderModuleCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
@@ -17,6 +16,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
@@ -32,13 +32,18 @@ constexpr std::array Depth16UnormS8_UINT = {VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
|
||||
constexpr std::array REQUIRED_EXTENSIONS = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
||||
VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE2_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE3_EXTENSION_NAME,
|
||||
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
|
||||
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
|
||||
//VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
|
||||
VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
|
||||
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
|
||||
//VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
|
||||
//VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
|
||||
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
|
||||
};
|
||||
|
||||
@@ -168,7 +173,6 @@ bool VKDevice::Create() {
|
||||
VkPhysicalDeviceFeatures2 features2;
|
||||
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
features2.pNext = nullptr;
|
||||
const void* first_next = &features2;
|
||||
void** next = &features2.pNext;
|
||||
|
||||
auto& features = features2.features;
|
||||
@@ -176,7 +180,8 @@ bool VKDevice::Create() {
|
||||
features.fullDrawIndexUint32 = false;
|
||||
features.imageCubeArray = false;
|
||||
features.independentBlend = true;
|
||||
features.geometryShader = true;
|
||||
features.geometryShader = false;
|
||||
//features.geometryShader = true;
|
||||
features.tessellationShader = true;
|
||||
features.sampleRateShading = false;
|
||||
features.dualSrcBlend = false;
|
||||
@@ -298,19 +303,7 @@ bool VKDevice::Create() {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
|
||||
}
|
||||
|
||||
VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
|
||||
if (nv_device_diagnostics_config) {
|
||||
nsight_aftermath_tracker.Initialize();
|
||||
|
||||
diagnostics_nv.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV;
|
||||
diagnostics_nv.pNext = &features2;
|
||||
diagnostics_nv.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV;
|
||||
first_next = &diagnostics_nv;
|
||||
}
|
||||
|
||||
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
|
||||
logical = vk::Device::Create(physical, queue_cis, extensions, features2, dld);
|
||||
if (!logical) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create logical device");
|
||||
return false;
|
||||
@@ -358,16 +351,22 @@ VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFla
|
||||
void VKDevice::ReportLoss() const {
|
||||
LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
|
||||
|
||||
// Wait for the log to flush and for Nsight Aftermath to dump the results
|
||||
std::this_thread::sleep_for(std::chrono::seconds{3});
|
||||
}
|
||||
// Wait some time to let the log flush
|
||||
std::this_thread::sleep_for(std::chrono::seconds{1});
|
||||
|
||||
void VKDevice::SaveShader(const std::vector<u32>& spirv) const {
|
||||
nsight_aftermath_tracker.SaveShader(spirv);
|
||||
if (!nv_device_diagnostic_checkpoints) {
|
||||
return;
|
||||
}
|
||||
|
||||
[[maybe_unused]] const std::vector data = graphics_queue.GetCheckpointDataNV(dld);
|
||||
// Catch here in debug builds (or with optimizations disabled) the last graphics pipeline to be
|
||||
// executed. It can be done on a debugger by evaluating the expression:
|
||||
// *(VKGraphicsPipeline*)data[0]
|
||||
}
|
||||
|
||||
bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
|
||||
// Disable for now to avoid converting ASTC twice.
|
||||
return false;
|
||||
static constexpr std::array astc_formats = {
|
||||
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
|
||||
@@ -476,7 +475,7 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) {
|
||||
std::make_pair(features.largePoints, "largePoints"),
|
||||
std::make_pair(features.multiViewport, "multiViewport"),
|
||||
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
//std::make_pair(features.geometryShader, "geometryShader"),
|
||||
std::make_pair(features.tessellationShader, "tessellationShader"),
|
||||
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
|
||||
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
|
||||
@@ -531,13 +530,13 @@ std::vector<const char*> VKDevice::LoadExtensions() {
|
||||
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
|
||||
Test(extension, ext_shader_viewport_index_layer,
|
||||
VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true);
|
||||
Test(extension, has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME,
|
||||
false);
|
||||
// Test(extension, has_ext_subgroup_size_control,
|
||||
// VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
|
||||
Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
|
||||
false);
|
||||
if (Settings::values.renderer_debug) {
|
||||
Test(extension, nv_device_diagnostics_config,
|
||||
VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
|
||||
Test(extension, nv_device_diagnostic_checkpoints,
|
||||
VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -44,9 +43,6 @@ public:
|
||||
/// Reports a device loss.
|
||||
void ReportLoss() const;
|
||||
|
||||
/// Reports a shader to Nsight Aftermath.
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
|
||||
/// Returns the dispatch loader with direct function pointers of the device.
|
||||
const vk::DeviceDispatch& GetDispatchLoader() const {
|
||||
return dld;
|
||||
@@ -177,6 +173,11 @@ public:
|
||||
return ext_transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_device_diagnostic_checkpoints.
|
||||
bool IsNvDeviceDiagnosticCheckpoints() const {
|
||||
return nv_device_diagnostic_checkpoints;
|
||||
}
|
||||
|
||||
/// Returns the vendor name reported from Vulkan.
|
||||
std::string_view GetVendorName() const {
|
||||
return vendor_name;
|
||||
@@ -232,7 +233,7 @@ private:
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool nv_device_diagnostic_checkpoints{}; ///< Support for VK_NV_device_diagnostic_checkpoints.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
@@ -240,9 +241,6 @@ private:
|
||||
|
||||
/// Format properties dictionary.
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
|
||||
/// Nsight Aftermath GPU crash tracker
|
||||
NsightAftermathTracker nsight_aftermath_tracker;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -147,8 +147,6 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
|
||||
continue;
|
||||
}
|
||||
|
||||
device.SaveShader(stage->code);
|
||||
|
||||
ci.codeSize = stage->code.size() * sizeof(u32);
|
||||
ci.pCode = stage->code.data();
|
||||
modules.push_back(device.GetLogical().CreateShaderModule(ci));
|
||||
|
||||
@@ -76,7 +76,7 @@ private:
|
||||
vk::ImageView present_view; ///< Image view compatible with presentation.
|
||||
|
||||
std::vector<VkImageMemoryBarrier> barriers; ///< Pool of barriers.
|
||||
std::vector<SubrangeState> subrange_states; ///< Current subrange state.
|
||||
std::vector<SubrangeState> subrange_states; ///< Current subrange state.
|
||||
|
||||
bool state_diverged = false; ///< True when subresources mismatch in layout.
|
||||
};
|
||||
|
||||
@@ -162,11 +162,11 @@ u32 FillDescriptorLayout(const ShaderEntries& entries,
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
|
||||
u32 main_offset)
|
||||
: RasterizerCacheObject{cpu_addr}, gpu_addr{gpu_addr}, program_code{std::move(program_code)},
|
||||
registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
|
||||
compiler_settings, registry},
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
|
||||
ProgramCode program_code, u32 main_offset)
|
||||
: RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr},
|
||||
program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)},
|
||||
shader_ir{this->program_code, main_offset, compiler_settings, registry},
|
||||
entries{GenerateShaderEntries(shader_ir)} {}
|
||||
|
||||
CachedShader::~CachedShader() = default;
|
||||
@@ -205,19 +205,19 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||
|
||||
auto& memory_manager{system.GPU().MemoryManager()};
|
||||
const GPUVAddr program_addr{GetShaderAddress(system, program)};
|
||||
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||
ASSERT(cpu_addr);
|
||||
auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
|
||||
const auto host_ptr{memory_manager.GetPointer(program_addr)};
|
||||
auto shader = TryGet(host_ptr);
|
||||
if (!shader) {
|
||||
const auto host_ptr{memory_manager.GetPointer(program_addr)};
|
||||
|
||||
// No shader found - create a new one
|
||||
constexpr u32 stage_offset = 10;
|
||||
const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
|
||||
auto code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
|
||||
|
||||
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
|
||||
std::move(code), stage_offset);
|
||||
host_ptr, std::move(code), stage_offset);
|
||||
Register(shader);
|
||||
}
|
||||
shaders[index] = std::move(shader);
|
||||
@@ -257,19 +257,18 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
|
||||
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const auto program_addr = key.shader;
|
||||
const auto host_ptr = memory_manager.GetPointer(program_addr);
|
||||
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
|
||||
auto shader = TryGet(host_ptr);
|
||||
if (!shader) {
|
||||
// No shader found - create a new one
|
||||
const auto host_ptr = memory_manager.GetPointer(program_addr);
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
auto code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
|
||||
constexpr u32 kernel_main_offset = 0;
|
||||
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
|
||||
program_addr, *cpu_addr, std::move(code),
|
||||
program_addr, *cpu_addr, host_ptr, std::move(code),
|
||||
kernel_main_offset);
|
||||
Register(shader);
|
||||
}
|
||||
@@ -350,9 +349,8 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
|
||||
}
|
||||
|
||||
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
const auto shader = TryGet(*cpu_addr);
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
const auto shader = TryGet(host_ptr);
|
||||
ASSERT(shader);
|
||||
|
||||
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
|
||||
|
||||
@@ -113,13 +113,17 @@ namespace Vulkan {
|
||||
class CachedShader final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr, ProgramCode program_code, u32 main_offset);
|
||||
VAddr cpu_addr, u8* host_ptr, ProgramCode program_code, u32 main_offset);
|
||||
~CachedShader();
|
||||
|
||||
GPUVAddr GetGpuAddr() const {
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const override {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return program_code.size() * sizeof(u64);
|
||||
}
|
||||
@@ -145,6 +149,7 @@ private:
|
||||
Tegra::Engines::ShaderType stage);
|
||||
|
||||
GPUVAddr gpu_addr{};
|
||||
VAddr cpu_addr{};
|
||||
ProgramCode program_code;
|
||||
VideoCommon::Shader::Registry registry;
|
||||
VideoCommon::Shader::ShaderIR shader_ir;
|
||||
|
||||
@@ -113,19 +113,8 @@ u64 HostCounter::BlockingQuery() const {
|
||||
if (ticks >= cache.Scheduler().Ticks()) {
|
||||
cache.Scheduler().Flush();
|
||||
}
|
||||
u64 data;
|
||||
const VkResult result = cache.Device().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||
switch (result) {
|
||||
case VK_SUCCESS:
|
||||
return data;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
cache.Device().ReportLoss();
|
||||
[[fallthrough]];
|
||||
default:
|
||||
throw vk::Exception(result);
|
||||
}
|
||||
return cache.Device().GetLogical().GetQueryResult<u64>(
|
||||
query.first, query.second, VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -347,6 +347,11 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
|
||||
buffer_bindings.Bind(scheduler);
|
||||
|
||||
if (device.IsNvDeviceDiagnosticCheckpoints()) {
|
||||
scheduler.Record(
|
||||
[&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(&pipeline); });
|
||||
}
|
||||
|
||||
BeginTransformFeedback();
|
||||
|
||||
const auto pipeline_layout = pipeline.GetLayout();
|
||||
@@ -473,6 +478,11 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
||||
TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
|
||||
|
||||
if (device.IsNvDeviceDiagnosticCheckpoints()) {
|
||||
scheduler.Record(
|
||||
[&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(nullptr); });
|
||||
}
|
||||
|
||||
scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y,
|
||||
grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(),
|
||||
layout = pipeline.GetLayout(),
|
||||
@@ -495,26 +505,20 @@ void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
|
||||
void RasterizerVulkan::FlushAll() {}
|
||||
|
||||
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
void RasterizerVulkan::FlushRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
void RasterizerVulkan::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.InvalidateRegion(addr, size);
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
FlushRegion(addr, size);
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
@@ -546,7 +550,8 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
|
||||
const u8* host_ptr{system.Memory().GetPointer(framebuffer_addr)};
|
||||
const auto surface{texture_cache.TryFindFramebufferSurface(host_ptr)};
|
||||
if (!surface) {
|
||||
return false;
|
||||
}
|
||||
@@ -599,7 +604,7 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
|
||||
Texceptions texceptions;
|
||||
for (std::size_t rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
|
||||
if (update_rendertargets) {
|
||||
color_attachments[rt] = texture_cache.GetColorBufferSurface(rt);
|
||||
color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, true);
|
||||
}
|
||||
if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) {
|
||||
texceptions[rt] = true;
|
||||
@@ -607,7 +612,7 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
|
||||
}
|
||||
|
||||
if (update_rendertargets) {
|
||||
zeta_attachment = texture_cache.GetDepthBufferSurface();
|
||||
zeta_attachment = texture_cache.GetDepthBufferSurface(true);
|
||||
}
|
||||
if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) {
|
||||
texceptions[ZETA_TEXCEPTION_INDEX] = true;
|
||||
@@ -774,7 +779,7 @@ void RasterizerVulkan::BeginTransformFeedback() {
|
||||
UNIMPLEMENTED_IF(binding.buffer_offset != 0);
|
||||
|
||||
const GPUVAddr gpu_addr = binding.Address();
|
||||
const std::size_t size = binding.buffer_size;
|
||||
const VkDeviceSize size = static_cast<VkDeviceSize>(binding.buffer_size);
|
||||
const auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
|
||||
|
||||
scheduler.Record([buffer = *buffer, offset = offset, size](vk::CommandBuffer cmdbuf) {
|
||||
@@ -1184,24 +1189,22 @@ std::size_t RasterizerVulkan::CalculateConstBufferSize(
|
||||
}
|
||||
|
||||
RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const {
|
||||
using namespace VideoCore::Surface;
|
||||
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
RenderPassParams renderpass_params;
|
||||
|
||||
for (std::size_t rt = 0; rt < static_cast<std::size_t>(regs.rt_control.count); ++rt) {
|
||||
const auto& rendertarget = regs.rt[rt];
|
||||
if (rendertarget.Address() == 0 || rendertarget.format == Tegra::RenderTargetFormat::NONE) {
|
||||
const std::size_t num_attachments = color_attachments.size();
|
||||
for (std::size_t rt = 0; rt < num_attachments; ++rt) {
|
||||
auto& attachment = color_attachments[rt];
|
||||
if (!attachment) {
|
||||
continue;
|
||||
}
|
||||
renderpass_params.color_attachments.push_back(RenderPassParams::ColorAttachment{
|
||||
static_cast<u32>(rt), PixelFormatFromRenderTargetFormat(rendertarget.format),
|
||||
static_cast<u32>(rt), attachment->GetFormat(),
|
||||
texceptions[rt]});
|
||||
}
|
||||
|
||||
renderpass_params.has_zeta = regs.zeta_enable;
|
||||
if (renderpass_params.has_zeta) {
|
||||
renderpass_params.zeta_pixel_format = PixelFormatFromDepthFormat(regs.zeta.format);
|
||||
renderpass_params.has_zeta = static_cast<bool>(zeta_attachment);
|
||||
if (zeta_attachment) {
|
||||
renderpass_params.zeta_pixel_format = zeta_attachment->GetFormat();
|
||||
renderpass_params.zeta_texception = texceptions[ZETA_TEXCEPTION_INDEX];
|
||||
}
|
||||
|
||||
|
||||
@@ -117,9 +117,9 @@ public:
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user