Compare commits

...

144 Commits

Author SHA1 Message Date
Fernando Sahmkow 218ee18417 Texture Cache: Improve documentation 2019-12-22 12:29:23 -04:00
Fernando Sahmkow a3916588b6 Texture Cache: Address Feedback 2019-12-22 12:24:34 -04:00
Fernando Sahmkow 51c9e98677 Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
This commit adds a series of HLE methods for handling 3D textures in
general. This helps games that generate 3D textures on every frame and
may reduce loading times for certain games.
2019-12-22 12:24:34 -04:00
Fernando Sahmkow aea978e037 Merge pull request #3230 from ReinUsesLisp/vk-emu-shaders
renderer_vulkan/shader: Add helper GLSL shaders
2019-12-22 11:23:09 -04:00
Fernando Sahmkow 27efcc15e9 Merge pull request #3240 from ReinUsesLisp/decomp-cond-code
vk_shader_decompiler: Use Visit instead of reimplementing it
2019-12-22 11:20:55 -04:00
bunnei 16dcfacbfc Merge pull request #3235 from ReinUsesLisp/ldg-u8
shader/memory: Implement LDG.U8 and unaligned U8 loads
2019-12-21 22:50:28 -05:00
ReinUsesLisp af93909c9c vk_shader_decompiler: Use Visit instead of reimplementing it
ExprCondCode visit implements the generic Visit. Use this instead of
that one.

As an intended side effect this fixes unwritten memory usages in cases
when a negation of a condition code is used.
2019-12-20 21:36:25 -03:00
bunnei 7be65c6a68 Merge pull request #3234 from ReinUsesLisp/i2f-u8-selector
shader/conversion: Implement byte selector in I2F
2019-12-19 22:36:26 -05:00
bunnei 6d55b14cc0 Merge pull request #3233 from ReinUsesLisp/mismatch-sizes
shader/texture: Properly shrink unused entries in size mismatches
2019-12-19 20:40:27 -05:00
bunnei 1eb4a95d2b Merge pull request #3232 from ReinUsesLisp/gl-decompiler-images
gl_shader_decompiler: Add missing DeclareImages
2019-12-19 11:32:47 -05:00
bunnei 253aa52351 Merge pull request #3231 from ReinUsesLisp/tld4s-encoding
shader_bytecode: Fix TLD4S encoding
2019-12-19 11:32:25 -05:00
bunnei d53cf05513 Merge pull request #3221 from ReinUsesLisp/vk-scheduler
vk_scheduler: Delegate commands to a worker thread and state track
2019-12-18 22:04:08 -05:00
ReinUsesLisp ae8d4b6c0c shader/memory: Implement LDG.U8 and unaligned U8 loads
LDG can load single bytes instead of full integers or packs of integers.
These have the advantage of loading bytes that are not aligned to 4
bytes.

To emulate these this commit gets the byte being referenced (by doing
"address & 3" and then using that to extract the byte from the loaded
integer:

result = bitfieldExtract(loaded_integer, (address % 4) * 8, 8)
2019-12-18 01:21:46 -03:00
ReinUsesLisp a7d6bd1ef1 shader/conversion: Implement byte selector in I2F
I2F's byte selector is used to choose what bytes to convert to float.
e.g. if the input is 0xaabbccdd and the selector is ".B3" it will
convert 0xaa. The default (when it's not shown in nvdisasm) is ".B0", in
that example the default would convert 0xdd to float.
2019-12-18 00:41:22 -03:00
bunnei c053269017 Merge pull request #3227 from amilajack/patch-1
delete appveyor config
2019-12-17 21:49:22 -05:00
ReinUsesLisp 15a753b9a5 shader/texture: Properly shrink unused entries in size mismatches
When a image format mismatches we were inserting zeroes to the texture
itself. This was not handling cases were the mismatch uses less
coordinates than the guest shader code. Address that by resizing the
vector.
2019-12-17 23:38:10 -03:00
ReinUsesLisp e438079b50 gl_shader_decompiler: Add missing DeclareImages 2019-12-17 23:34:15 -03:00
ReinUsesLisp 8b26b4228b shader_bytecode: Fix TLD4S encoding 2019-12-17 23:32:10 -03:00
bunnei 8825b88a45 Merge pull request #3173 from yuzu-emu/bunnei-spscqueue
common: SPSCQueue: Notify after incrementing queue size.
2019-12-17 14:11:20 -05:00
Amila Welihinda 8a23c32cf0 delete .appeveyor dir 2019-12-17 00:20:34 -08:00
bunnei 67b8ecc73e common: SPSCQueue: Notify after incrementing queue size. 2019-12-16 20:39:53 -05:00
ReinUsesLisp b52297767e renderer_vulkan/shader: Add helper GLSL shaders
These shaders are used to specify code that is not dynamically generated
in the Vulkan backend. Instead of packing it inside the build system,
it's manually built and copied to the C++ file to avoid adding
unnecessary build time dependencies.

quad_array should be dropped in the future since it can be emulated with
a memory pool generated from the CPU.
2019-12-16 17:59:08 -03:00
bunnei 65b1b05e05 Merge pull request #3182 from ReinUsesLisp/renderer-opengl
renderer_opengl: Miscellaneous clean ups
2019-12-16 13:01:04 -05:00
Rodrigo Locatti eac075692b Merge pull request #3219 from FernandoS27/fix-bindless
Corrections and fixes to TLD4S & bindless samplers failing
2019-12-16 01:26:11 -03:00
Amila Welihinda 0471eb6dc7 delete appveyor config 2019-12-15 11:16:39 -08:00
bunnei 3d51153611 Merge pull request #3222 from ReinUsesLisp/maxwell-to-vk
maxwell_to_vk: Use VK_EXT_index_type_uint8 and misc changes
2019-12-14 22:30:12 -05:00
bunnei ccda77c8c4 Merge pull request #3224 from bunnei/boost-ext-update
externals: Update boost-ext to include safe_numerics.
2019-12-14 16:13:47 -05:00
bunnei 035ec7d9de Merge pull request #3213 from ReinUsesLisp/intel-mesa
gl_device: Enable compute shaders for Intel Mesa drivers
2019-12-14 16:04:31 -05:00
bunnei 285705b5f4 externals: Update boost-ext to include safe_numerics.
- This is useful to me for an upcoming change.
2019-12-14 03:04:42 -05:00
bunnei 2b650543c6 Merge pull request #3212 from ReinUsesLisp/fix-smem-lmem
gl_shader_cache: Add missing new-line on emitted GLSL
2019-12-13 21:35:29 -05:00
ReinUsesLisp e3ea583893 maxwell_to_vk: Improve image format table and add more formats
A1B5G5R5 uses A1R5G5B5. This is flipped with image view swizzles;
flushing is still not properly implemented on Vulkan for this particular
format.
2019-12-13 03:12:29 -03:00
ReinUsesLisp f27b21077d maxwell_to_vk: Implement more vertex formats 2019-12-13 03:12:28 -03:00
ReinUsesLisp 8db8631d81 maxwell_to_vk: Implement more primitive topologies
Add an extra argument to query device capabilities in the future. The
intention behind this is to use native quads, quad strips, line loops
and polygons if these are released for Vulkan.
2019-12-13 03:12:28 -03:00
ReinUsesLisp 15513f0801 maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
The OpenGL spec defines GL_CLAMP's formula similarly to CLAMP_TO_EDGE
and CLAMP_TO_BORDER depending on the filter mode used. It doesn't
exactly behave like this, but it's the closest we can get with what
Vulkan offers without emulating it by injecting shader code.
2019-12-13 03:12:28 -03:00
ReinUsesLisp f845df8651 maxwell_to_vk: Use VK_EXT_index_type_uint8 when available 2019-12-13 02:37:23 -03:00
ReinUsesLisp 2df9a2dcaf vk_scheduler: Delegate commands to a worker thread and state track
Introduce a worker thread approach for delegating Vulkan work derived
from dxvk's approach. https://github.com/doitsujin/dxvk

Now that the scheduler is what handles all Vulkan work related to
command streaming, store state tracking in itself. This way we can know
when to reupload Vulkan dynamic state to the queue (since this one is
invalidated between command buffers unlike NVN). We can also store the
renderpass state and graphics pipeline bound to avoid redundant binds
and renderpass begins/ends.
2019-12-13 02:24:48 -03:00
bunnei 6d0d79109b Merge pull request #3214 from lioncash/svc-func
kernel/svc: Amend function signature of SignalProcessWideKey
2019-12-12 21:32:36 -05:00
bunnei 8fc49a83b6 Merge pull request #3217 from jhol/fix-boost-include
Added missing include
2019-12-11 22:21:24 -05:00
Fernando Sahmkow c0ee0aa1a8 Shader_IR: Correct TLD4S Depth Compare. 2019-12-11 19:53:17 -04:00
Fernando Sahmkow af89723fa3 Shader_Ir: Correct TLD4S encoding and implement f16 flag. 2019-12-11 19:53:17 -04:00
Fernando Sahmkow 84a158c977 Gl_Shader_compiler: Correct Depth Compare for Texture Gather operations. 2019-12-11 19:53:16 -04:00
Fernando Sahmkow 271a3264f3 Shader_Ir: default failed tracks on bindless samplers to null values. 2019-12-11 19:53:16 -04:00
Fernando Sahmkow 900b2e5cae Merge pull request #3218 from FernandoS27/tess-gl
Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are unimplemented
2019-12-11 17:50:09 -04:00
Fernando Sahmkow 1d2ba3cc97 Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented.
This commit ensures the OGL backend does not execute tesselation shader 
stages as they are currently unimplemented.
2019-12-11 15:41:26 -04:00
bunnei 1a66cde175 Merge pull request #3210 from ReinUsesLisp/memory-barrier
shader: Implement MEMBAR.GL
2019-12-11 14:24:39 -05:00
Joel Holdsworth e9faa1617c Added missing include 2019-12-11 18:11:49 +00:00
Fernando Sahmkow 22c6b9fab2 Kernel: Correct behavior of Address Arbiter threads. (#3165)
* Kernel: Correct behavior of Address Arbiter threads.

This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.

* Kernel: Address Feedback.
2019-12-11 10:55:38 -05:00
Lioncash 30e365e4fc kernel/svc: Correct function signature of SignalProcessWideKey
This function doesn't actually return a result code, so we can amend the
signature of it to match.
2019-12-11 07:13:27 -05:00
ReinUsesLisp f564eaebed gl_device: Enable compute shaders for Intel Mesa drivers
Previously we naively checked for "Intel" in GL_VENDOR, but this
includes both Intel's proprietary driver and the mesa driver. Re-enable
compute shaders for mesa.
2019-12-11 00:00:30 -03:00
ReinUsesLisp 48e16c4c49 gl_shader_cache: Add missing new-line on emitted GLSL
Add missing new-line. This caused shaders using local memory and shared
memory to inject a preprocessor GLSL line after an expression (resulting
in invalid code).

It looked like this:
shared uint smem[8];#define LOCAL_MEMORY_SIZE 16

It should look like this (addressed by this commit):
shared uint smem[8];
\#define LOCAL_MEMORY_SIZE 16
2019-12-10 23:52:51 -03:00
bunnei 34f8881d3e Merge pull request #3201 from lioncash/dump
kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
2019-12-10 21:48:37 -05:00
Rodrigo Locatti c8db7d1399 Merge pull request #3211 from FernandoS27/depth-mode
Maxwell3D: Implement Depth Mode.
2019-12-10 21:20:52 -03:00
Fernando Sahmkow 7ffb672f61 Maxwell3D: Implement Depth Mode.
This commit finishes adding depth mode that was reverted before due to
other unresolved issues.
2019-12-10 19:51:46 -04:00
ReinUsesLisp 425a254fa2 shader: Implement MEMBAR.GL
Implement using memoryBarrier in GLSL and OpMemoryBarrier on SPIR-V.
2019-12-10 16:45:03 -03:00
Fernando Sahmkow 6edadef96d Merge pull request #3208 from ReinUsesLisp/vk-shader-decompiler
vk_shader_decompiler: Add tessellation and misc changes
2019-12-10 08:01:41 -04:00
ReinUsesLisp 233ed96a5c vk_shader_decompiler: Fix build issues on old gcc versions 2019-12-10 01:55:38 -03:00
ReinUsesLisp d30cf51d7d vk_shader_decompiler: Reduce YNegate's severity 2019-12-09 23:52:28 -03:00
ReinUsesLisp 0b5b93053d shader_ir/other: Implement S2R InvocationId 2019-12-09 23:52:28 -03:00
ReinUsesLisp ecbfa416f0 vk_shader_decompiler: Misc changes
Update Sirit and its usage in vk_shader_decompiler. Highlights:
- Implement tessellation shaders
- Implement geometry shaders
- Implement some missing features
- Use native half float instructions when available.
2019-12-09 23:51:57 -03:00
ReinUsesLisp 9ad6327fbd shader: Keep track of shaders using warp instructions 2019-12-09 23:40:41 -03:00
ReinUsesLisp 6233b1db08 shader_ir/memory: Implement patch stores 2019-12-09 23:25:21 -03:00
Fernando Sahmkow f2458106e6 Merge pull request #3205 from ReinUsesLisp/vk-device
vk_device: Misc changes
2019-12-09 20:02:58 -04:00
ReinUsesLisp 19ce0d4f1a vk_device: Misc changes
- Setup more features and requirements.
- Improve logging for missing features.
- Collect telemetry parameters.
- Add queries for more image formats.
- Query push constants limits.
- Optionally enable some extensions.
2019-12-09 01:04:48 -03:00
bunnei faf5ae6a50 Merge pull request #3198 from ReinUsesLisp/tessellation-maxwell
maxwell_3d: Add tessellation state entries
2019-12-08 22:28:25 -05:00
bunnei 116a940dbb Merge pull request #3204 from ReinUsesLisp/vulkan-headers
externals: Update Vulkan-Headers
2019-12-08 22:28:02 -05:00
ReinUsesLisp 7ea362e134 externals: Update Vulkan-Headers 2019-12-08 22:08:19 -03:00
Rodrigo Locatti e54699565a Merge pull request #3199 from ReinUsesLisp/vk-swapchain
vk_swapchain: Add support for swapping sRGB
2019-12-08 21:53:22 -03:00
Rodrigo Locatti f73e569ba8 Merge pull request #3202 from lioncash/kernel-include
kernel: Remove unnecessary includes
2019-12-08 01:23:58 -03:00
Lioncash c3e43c7e81 kernel: Remove unnecessary includes
Over the course of the changes to the kernel code, a few includes are no
longer necessary, particularly with the change over to std::shared_ptr
from Boost's intrusive_ptr.
2019-12-07 22:37:05 -05:00
Lioncash 67b8265bd6 kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
These are fairly trivial to implement, we can just do nothing. This also
provides a spot for us to potentially dump out any relevant info in the
future (e.g. for debugging purposes with homebrew, etc).

While we're at it, we can also correct the names of both of these
supervisor calls.
2019-12-07 22:01:17 -05:00
ReinUsesLisp f632d00eb1 vk_swapchain: Add support for swapping sRGB
We don't know until the game is running if it's using an sRGB color
space or not. Add support for hot-swapping swapchain surface formats.
2019-12-06 22:42:08 -03:00
ReinUsesLisp 36651f215a maxwell_3d: Add tessellation tess level registers 2019-12-06 22:08:22 -03:00
ReinUsesLisp 707bf41c6f maxwell_3d: Add tessellation mode register 2019-12-06 22:07:31 -03:00
ReinUsesLisp d2b50c5ebd maxwell_3d: Add patch vertices register 2019-12-06 22:06:53 -03:00
bunnei 4bbb22a477 Merge pull request #3195 from FernandoS27/clear-exclusive
CpuCore: Clear exclusive state after doing a run in dynarmic.
2019-12-06 20:00:23 -05:00
bunnei d49ed4a421 Merge pull request #3197 from ReinUsesLisp/shader-char
shader_bytecode: Remove corrupted character
2019-12-06 19:05:40 -05:00
ReinUsesLisp 74f515e8b6 shader_bytecode: Remove corrupted character 2019-12-06 20:31:56 -03:00
bunnei e36814d6d5 Merge pull request #3109 from FernandoS27/new-instr
Implement FLO & TXD Instructions on GPU Shaders
2019-12-06 18:18:16 -05:00
bunnei ef2b6733d0 Merge pull request #3196 from jmerdich/fix-ea-source-build
[EA source]: Ignore git-related files in cmake for early access tarballs
2019-12-06 13:19:04 -05:00
Jake Merdich dc70a36b44 Ignore git-related files in cmake for EA tarballs
This fixes the early-access builds on Windows (tested on EA 58). Cmake
was previously looking for git-related files that were stripped out of
the early access builds and failing; check if those exist before reading
them.
2019-12-05 22:48:20 -05:00
Fernando Sahmkow 40cd4df584 CpuCore: Clear exclusive state after doing a run in dynarmic.
This commit corrects an error in which a Core could remain with an
exclusive state after running, leaving space for possible race
conditions between changing cores.
2019-12-05 18:08:59 -04:00
bunnei 2f79cc3ef5 Merge pull request #3191 from yuzu-emu/jroweboy-patch-1
Add missing CMakeLists.txt from root folder to source upload
2019-12-03 17:38:52 -05:00
James Rowe 2883cc1658 Add missing CMakeLists.txt from root folder to source upload
Fixes #3190
2019-12-03 15:35:28 -07:00
bunnei 560cfbc21a Merge pull request #3188 from ReinUsesLisp/backend-telemetry
telemetry_session: Report renderer backend
2019-12-02 15:22:51 -05:00
ReinUsesLisp be9f80ef56 telemetry_session: Report renderer backend
We only have OpenGL as an option for now. Hardcode the entry.
2019-12-02 16:50:39 -03:00
ReinUsesLisp 526e533e90 telemetry_session: Use temporary to avoid writing the same enum 2019-12-02 16:49:46 -03:00
bunnei 3c1b6b5723 Merge pull request #2987 from FernandoS27/texture-invalid
Texture_Cache: Redo invalid Surfaces handling.
2019-12-02 12:07:05 -05:00
bunnei 5c7253f8d3 Merge pull request #3177 from bunnei/new-ipc-req
kernel: Implement a more accurate IPC dispatch.
2019-11-30 18:56:35 -05:00
bunnei 930b7c18a6 Merge pull request #3184 from ReinUsesLisp/framebuffer-cache
gl_framebuffer_cache: Optimize framebuffer cache management
2019-11-30 18:46:40 -05:00
Fernando Sahmkow b2c7636710 Merge pull request #3185 from ReinUsesLisp/oob-texture
texture_cache/surface_base: Fix out of bounds texture views
2019-11-29 22:09:43 -04:00
ReinUsesLisp ff64c3951a texture_cache/surface_base: Fix out of bounds texture views
Some texture views were being created out of bounds (with more layers or
mipmaps than what the original texture has). This is because of a
miscalculation in mipmap bounding. end_layer and end_mipmap are out of
bounds (e.g. layer 6 in a cubemap), there's no need to add one more
there.

Fixes OpenGL errors and Vulkan crashes on Splatoon 2.
2019-11-29 16:51:14 -03:00
ReinUsesLisp fb6cf12a17 gl_framebuffer_cache: Optimize framebuffer key
Pack color attachment enumerations into a single u32. To determine the
number of buffers, the highest color attachment with a shared pointer
that doesn't point to null is used.
2019-11-28 23:02:20 -03:00
ReinUsesLisp c34da106ed gl_rasterizer: Re-enable framebuffer cache for clear buffers 2019-11-28 23:02:20 -03:00
ReinUsesLisp e6a0a30334 renderer_opengl: Make ScreenRectVertex's constructor constexpr 2019-11-28 20:36:02 -03:00
ReinUsesLisp dee7844443 renderer_opengl: Remove C casts 2019-11-28 20:28:27 -03:00
ReinUsesLisp 3a44faff11 renderer_opengl: Use explicit binding for presentation shaders 2019-11-28 20:25:56 -03:00
ReinUsesLisp 75cc501d52 renderer_opengl: Drop macros for message decorations 2019-11-28 20:15:25 -03:00
ReinUsesLisp 056f049b26 renderer_opengl: Move static definitions to anonymous namespace 2019-11-28 20:14:40 -03:00
ReinUsesLisp 4589582eaf renderer_opengl: Move commentaries to header file 2019-11-28 20:11:03 -03:00
bunnei c3d3b173d3 kernel: Implement a more accurate IPC dispatch. 2019-11-28 12:01:53 -05:00
bunnei e3ee017e91 Merge pull request #3169 from lioncash/memory
core/memory: Deglobalize memory management code
2019-11-28 11:43:17 -05:00
bunnei fe65045dcb Merge pull request #3171 from lioncash/internal-link
filesys/romfs: Make ProcessFile and ProcessDirectory internally linked
2019-11-28 01:18:10 -05:00
Morph e0242a4654 patch_manager: Adds check for disabled cheats to prevent them from being enabled (#3178)
* Adds check for disabled cheats to prevent them from being added to the CheatList

* Address feedback
2019-11-28 01:17:17 -05:00
bunnei c47fc3301d Merge pull request #3170 from lioncash/enum
file_sys/directory: Make EntryType an enum class
2019-11-27 23:23:01 -05:00
Rodrigo Locatti 913d0bb269 Merge pull request #3174 from lioncash/optional
video_core/gpu_thread: Tidy up SwapBuffers()
2019-11-27 20:35:31 -03:00
Lioncash aed6d8bef5 video_core/gpu_thread: Tidy up SwapBuffers()
We can just use std::nullopt and std::make_optional to make this a
little bit less noisy.
2019-11-27 17:46:11 -05:00
Rodrigo Locatti 40ec1c22ce Merge pull request #3172 from lioncash/pragma
video_core/const_buffer_locker: Remove #pragma once from cpp file
2019-11-27 16:26:22 -03:00
Lioncash 9403979c22 video_core/const_buffer_locker: Make use of std::tie in HasEqualKeys()
Tidies it up a little bit visually.
2019-11-27 05:53:43 -05:00
Lioncash 930e311526 video_core/const_buffer_locker: Remove unused includes 2019-11-27 05:51:13 -05:00
Lioncash 9341ca7979 video_core/const_buffer_locker: Remove #pragma once from cpp file
Silences a compiler warning.
2019-11-27 05:50:51 -05:00
Lioncash d66ab2b8aa filesys/romfs: Remove unused includes
These inclusions aren't used at all within the public interface, so they
can be removed.
2019-11-27 05:29:52 -05:00
Lioncash ba3c55ab7b filesys/romfs: Make ProcessFile and ProcessDirectory internally linked
These functions aren't used outside of this file, so we can place them
within an anonymous namespace.
2019-11-27 05:26:35 -05:00
Lioncash a3149536e2 file_sys/directory: Make EntryType an enum class
This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00
Lioncash e7e939104b core/memory; Migrate over SetCurrentPageTable() to the Memory class
Now that literally every other API function is converted over to the
Memory class, we can just move the file-local page table into the Memory
implementation class, finally getting rid of global state within the
memory code.
2019-11-26 21:55:39 -05:00
Lioncash 50a518be69 core/memory: Migrate over GetPointerFromVMA() to the Memory class
Now that everything else is migrated over, this is essentially just code
relocation and conversion of a global accessor to the class member
variable.

All that remains is to migrate over the page table.
2019-11-26 21:55:39 -05:00
Lioncash e4c381b885 core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
The Write functions are used slightly less than the Read functions,
which make these a bit nicer to move over.

The only adjustments we really need to make here are to Dynarmic's
exclusive monitor instance. We need to keep a reference to the currently
active memory instance to perform exclusive read/write operations.
2019-11-26 21:55:39 -05:00
Lioncash b05bfc6036 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
Lioncash 89ef3ef575 core/memory: Migrate over ZeroBlock() and CopyBlock() to the Memory class
These currently aren't used anywhere in the codebase, so these are very
trivial to move over to the Memory class.
2019-11-26 21:55:38 -05:00
Lioncash 849581075a core/memory: Migrate over RasterizerMarkRegionCached() to the Memory class
This is only used within the accelerated rasterizer in two places, so
this is also a very trivial migration.
2019-11-26 21:55:38 -05:00
Lioncash b2165c6b35 core/memory: Migrate over ReadCString() to the Memory class
This only had one usage spot, so this is fairly straightforward to
convert over.
2019-11-26 21:55:38 -05:00
Lioncash 3f08e8d8d4 core/memory: Migrate over GetPointer()
With all of the interfaces ready for migration, it's trivial to migrate
over GetPointer().
2019-11-26 21:55:38 -05:00
Lioncash 536fc7f0ea core: Prepare various classes for memory read/write migration
Amends a few interfaces to be able to handle the migration over to the
new Memory class by passing the class by reference as a function
parameter where necessary.

Notably, within the filesystem services, this eliminates two ReadBlock()
calls by using the helper functions of HLERequestContext to do that for
us.
2019-11-26 21:55:37 -05:00
Lioncash fc7d0a17b6 core/memory: Move memory read/write implementation functions into an anonymous namespace
These will eventually be migrated into the main Memory class, but for
now, we put them in an anonymous namespace, so that the other functions
that use them, can be migrated over separately.
2019-11-26 21:53:35 -05:00
Lioncash e58748fd80 core/memory: Migrate over address checking functions to the new Memory class
A fairly straightforward migration. These member functions can just be
mostly moved verbatim with minor changes. We already have the necessary
plumbing in places that they're used.

IsKernelVirtualAddress() can remain a non-member function, since it
doesn't rely on class state in any form.
2019-11-26 21:53:34 -05:00
Lioncash 323680e5ad core/memory: Migrate over memory mapping functions to the new Memory class
Migrates all of the direct mapping facilities over to the new memory
class. In the process, this also obsoletes the need for memory_setup.h,
so we can remove it entirely from the project.
2019-11-26 21:53:34 -05:00
Lioncash 4c2ed2706e core/memory: Introduce skeleton of Memory class
Currently, the main memory management code is one of the remaining
places where we have global state. The next series of changes will aim
to rectify this.

This change simply introduces the main skeleton of the class that will
contain all the necessary state.
2019-11-26 21:53:34 -05:00
bunnei 6df6caaf5f Merge pull request #3143 from ReinUsesLisp/indexing-bug
gl_device: Deduce indexing bug from device instead of heuristic
2019-11-26 21:53:12 -05:00
bunnei ec0ce96c56 core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00
bunnei 31daaa7911 Merge pull request #3164 from ReinUsesLisp/half-cast-float
gl_shader_decompiler: Fix casts from fp32 to fp16
2019-11-26 09:11:23 -05:00
Fernando Sahmkow 59484442a0 Merge pull request #3162 from bunnei/fix-shared-ptr-crash
kernel: Fix reference management for client/server session.
2019-11-26 07:13:04 -04:00
ReinUsesLisp ef4446cb11 gl_shader_decompiler: Fix casts from fp32 to f16
Casts from f32 to f16 zeroes the higher half of the target register.
2019-11-25 22:22:33 -03:00
bunnei f6b9b7910e kernel: Fix reference management for client/server session.
- Fixes shutdown crash and crash in Pokemon SwSh.
2019-11-25 18:17:49 -05:00
ReinUsesLisp 410d44ce05 gl_device: Deduce indexing bug from device instead of heuristic
The heuristic to detect AMD's driver was not working properly since it
also included Intel. Instead of using heuristics to detect it, compare
the GL_VENDOR string.
2019-11-25 16:15:22 -03:00
bunnei 6d23b045a0 Merge pull request #3160 from DarkLordZach/opt-ea-clang-fmt
ci: Continue pipeline on clang format failure
2019-11-24 23:03:51 -05:00
Zach Hilman 8652313af2 ci: Continue pipeline on clang format failure 2019-11-24 21:31:37 -05:00
bunnei 2899c93818 Merge pull request #3158 from ReinUsesLisp/srgb-blit
gl_texture_cache: Apply sRGB on blits
2019-11-24 20:47:13 -05:00
bunnei 50c7539108 Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
ReinUsesLisp 74fff717aa gl_texture_cache: Apply sRGB on blits
glBlitFramebuffer keeps in mind GL_FRAMEBUFFER_SRGB's state. Enable this
depending on the target surface pixel format.
2019-11-24 18:13:33 -03:00
Fernando Sahmkow cc81c0ce64 Texture_Cache: Redo invalid Surfaces handling.
This commit aims to redo the full setup of invalid textures and
guarantee correct behavior across backends in the case of finding one by
using black dummy textures that match the target of the expected
texture.
2019-11-20 14:59:35 -04:00
Fernando Sahmkow c8473f399e Shader_IR: Address Feedback 2019-11-18 07:34:34 -04:00
Fernando Sahmkow cd0f5dfc17 Shader_IR: Implement TXD instruction. 2019-11-14 11:15:27 -04:00
Fernando Sahmkow f3d1b370aa Shader_IR: Implement FLO instruction. 2019-11-14 11:15:27 -04:00
Fernando Sahmkow 95137a04e1 Shader_Bytecode: Add encodings for FLO, SHF and TXD 2019-11-14 11:15:26 -04:00
Lioncash e21b6ff79d service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
175 changed files with 5714 additions and 2855 deletions
-39
View File
@@ -1,39 +0,0 @@
# Set-up Visual Studio Command Prompt environment for PowerShell
pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\"
cmd /c "VsDevCmd.bat -arch=x64 & set" | foreach {
if ($_ -match "=") {
$v = $_.split("="); Set-Item -Force -Path "ENV:\$($v[0])" -Value "$($v[1])"
}
}
popd
function Which ($search_path, $name) {
($search_path).Split(";") | Get-ChildItem -Filter $name | Select -First 1 -Exp FullName
}
function GetDeps ($search_path, $binary) {
((dumpbin /dependents $binary).Where({ $_ -match "dependencies:"}, "SkipUntil") | Select-String "[^ ]*\.dll").Matches | foreach {
Which $search_path $_.Value
}
}
function RecursivelyGetDeps ($search_path, $binary) {
$final_deps = @()
$deps_to_process = GetDeps $search_path $binary
while ($deps_to_process.Count -gt 0) {
$current, $deps_to_process = $deps_to_process
if ($final_deps -contains $current) { continue }
# Is this a system dll file?
# We use the same algorithm that cmake uses to determine this.
if ($current -match "$([regex]::Escape($env:SystemRoot))\\sys") { continue }
if ($current -match "$([regex]::Escape($env:WinDir))\\sys") { continue }
if ($current -match "\\msvc[^\\]+dll") { continue }
if ($current -match "\\api-ms-win-[^\\]+dll") { continue }
$final_deps += $current
$new_deps = GetDeps $search_path $current
$deps_to_process += ($new_deps | ?{-not ($final_deps -contains $_)})
}
return $final_deps
}
+2 -1
View File
@@ -39,6 +39,7 @@ mkdir "artifacts"
# Build a tar.xz for the source of the release
Copy-Item .\license.txt -Destination $MSVC_SOURCE
Copy-Item .\README.md -Destination $MSVC_SOURCE
Copy-Item .\CMakeLists.txt -Destination $MSVC_SOURCE
Copy-Item .\src -Recurse -Destination $MSVC_SOURCE
Copy-Item .\externals -Recurse -Destination $MSVC_SOURCE
Copy-Item .\dist -Recurse -Destination $MSVC_SOURCE
@@ -60,4 +61,4 @@ Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Ite
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
+1
View File
@@ -10,6 +10,7 @@ stages:
jobs:
- job: format
displayName: 'clang'
continueOnError: true
pool:
vmImage: ubuntu-latest
steps:
+5 -2
View File
@@ -29,7 +29,7 @@ option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
@@ -49,7 +49,10 @@ function(check_submodules_present)
endif()
endforeach()
endfunction()
check_submodules_present()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
-178
View File
@@ -1,178 +0,0 @@
# shallow clone
clone_depth: 10
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
- C:\ProgramData\chocolatey\lib -> appveyor.yml
os: Visual Studio 2017
environment:
# Tell msys2 to add mingw64 to the path
MSYSTEM: MINGW64
# Tell msys2 to inherit the current directory when starting the shell
CHERE_INVOKING: 1
matrix:
- BUILD_TYPE: msvc
- BUILD_TYPE: mingw
platform:
- x64
configuration:
- Release
install:
- git submodule update --init --recursive
- ps: |
if ($env:BUILD_TYPE -eq 'mingw') {
$dependencies = "mingw64/mingw-w64-x86_64-cmake",
"mingw64/mingw-w64-x86_64-qt5",
"mingw64/mingw-w64-x86_64-SDL2"
# redirect err to null to prevent warnings from becoming errors
# workaround to prevent pacman from failing due to cyclical dependencies
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-fontconfig" 2> $null
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies" 2> $null
}
before_build:
- mkdir %BUILD_TYPE%_build
- cd %BUILD_TYPE%_build
- ps: |
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
}
- cd ..
build_script:
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
# https://www.appveyor.com/docs/build-phase
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
} else {
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
}
after_build:
- ps: |
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITREV = $(git show -s --format='%h')
# Find out which kind of release we are producing by tag name
if ($env:APPVEYOR_REPO_TAG_NAME) {
$RELEASE_DIST, $RELEASE_VERSION = $env:APPVEYOR_REPO_TAG_NAME.split('-')
} else {
# There is no repo tag - make assumptions
$RELEASE_DIST = "head"
}
if ($env:BUILD_TYPE -eq 'msvc') {
# Where are these spaces coming from? Regardless, let's remove them
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
# set the build names as env vars so the artifacts can upload them
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\msvc_build\bin\Release"
# Make a debug symbol upload
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
mkdir $RELEASE_DIST
# get rid of extra exes by copying everything over, then deleting all the exes, then copying just the exes we want
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
} else {
$MINGW_BUILD_ZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.zip" -replace " ", ""
$MINGW_SEVENZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.7z" -replace " ", ""
# not going to bother adding separate debug symbols for mingw, so just upload a README for it
# if someone wants to add them, change mingw to compile with -g and use objdump and strip to separate the symbols from the binary
$MINGW_NO_DEBUG_SYMBOLS = "README_No_Debug_Symbols.txt"
Set-Content -Path $MINGW_NO_DEBUG_SYMBOLS -Value "This is a workaround for Appveyor since msvc has debug symbols but mingw doesnt" -Force
# store the build information in env vars so we can use them as artifacts
$env:BUILD_ZIP = $MINGW_BUILD_ZIP
$env:BUILD_SYMBOLS = $MINGW_NO_DEBUG_SYMBOLS
$env:BUILD_UPDATE = $MINGW_SEVENZIP
$CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build/bin"
$RELEASE_DIST = $RELEASE_DIST + "-mingw"
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\imageformats\qjpeg.dll"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}
test_script:
- cd %BUILD_TYPE%_build
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
ctest -VV -C Release
} else {
C:\msys64\usr\bin\bash.exe -lc "ctest -VV -C Release"
}
- cd ..
artifacts:
- path: $(BUILD_ZIP)
name: build
type: zip
deploy:
provider: GitHub
release: $(appveyor_repo_tag_name)
auth_token:
secure: QqePPnXbkzmXct5c8hZ2X5AbsthbI6cS1Sr+VBzcD8oUOIjfWJJKXVAQGUbQAbb0
artifact: update,build
draft: false
prerelease: false
on:
appveyor_repo_tag: true
+22 -19
View File
@@ -36,9 +36,9 @@ public:
}
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count);
std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
void UpdateState();
void RefreshBuffer();
void RefreshBuffer(Memory::Memory& memory);
private:
bool is_in_use{};
@@ -66,17 +66,18 @@ public:
return info;
}
void UpdateState();
void UpdateState(Memory::Memory& memory);
private:
EffectOutStatus out_status{};
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
effects(params.effect_count), memory{memory_} {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
@@ -162,7 +163,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
}
for (auto& effect : effects) {
effect.UpdateState();
effect.UpdateState(memory);
}
// Release previous buffers and queue next ones for playback
@@ -206,13 +207,14 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count) {
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
Memory::Memory& memory) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
RefreshBuffer();
RefreshBuffer(memory);
}
const std::size_t max_size{samples.size() - offset};
@@ -256,10 +258,11 @@ void AudioRenderer::VoiceState::UpdateState() {
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer() {
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
info.wave_buffer[wave_index].buffer_sz);
void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size);
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
case Codec::PcmFormat::Int16: {
@@ -269,7 +272,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
case Codec::PcmFormat::Adpcm: {
// Decode ADPCM to PCM16
Codec::ADPCM_Coeff coeffs;
Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
break;
@@ -307,18 +310,18 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
is_refresh_pending = false;
}
void AudioRenderer::EffectState::UpdateState() {
void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
if (info.is_new) {
out_status.state = EffectStatus::New;
} else {
if (info.type == Effect::Aux) {
ASSERT_MSG(Memory::Read32(info.aux_info.return_buffer_info) == 0,
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0,
"Aux buffers tried to update");
ASSERT_MSG(Memory::Read32(info.aux_info.send_buffer_info) == 0,
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0,
"Aux buffers tried to update");
ASSERT_MSG(Memory::Read32(info.aux_info.return_buffer_base) == 0,
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0,
"Aux buffers tried to update");
ASSERT_MSG(Memory::Read32(info.aux_info.send_buffer_base) == 0,
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0,
"Aux buffers tried to update");
}
}
@@ -340,7 +343,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
std::size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining, memory)};
if (samples.empty()) {
break;
+8 -2
View File
@@ -22,6 +22,10 @@ namespace Kernel {
class WritableEvent;
}
namespace Memory {
class Memory;
}
namespace AudioCore {
class AudioOut;
@@ -217,7 +221,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
~AudioRenderer();
@@ -238,7 +243,8 @@ private:
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
AudioCore::StreamPtr stream;
StreamPtr stream;
Memory::Memory& memory;
};
} // namespace AudioCore
+1 -1
View File
@@ -37,7 +37,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
release_event = core_timing.RegisterEvent(
release_event = Core::Timing::CreateEvent(
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
}
+13 -12
View File
@@ -98,18 +98,19 @@ private:
/// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
float game_volume = 1.0f; ///< The volume the game currently has set
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
std::string name; ///< Name of the stream, must be unique
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
float game_volume = 1.0f; ///< The volume the game currently has set
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
std::shared_ptr<Core::Timing::EventType>
release_event; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;
+9 -2
View File
@@ -46,9 +46,16 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
cv.notify_one();
++size;
const size_t previous_size{size++};
// Acquire the mutex and then immediately release it as a fence.
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
if (previous_size == 0) {
std::lock_guard lock{cv_mutex};
}
cv.notify_one();
}
void Pop() {
+1 -1
View File
@@ -170,6 +170,7 @@ add_library(core STATIC
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
hle/kernel/session.cpp
hle/kernel/session.h
hle/kernel/shared_memory.cpp
hle/kernel/shared_memory.h
@@ -509,7 +510,6 @@ add_library(core STATIC
memory/dmnt_cheat_vm.h
memory.cpp
memory.h
memory_setup.h
perf_stats.cpp
perf_stats.h
reporter.cpp
+13 -14
View File
@@ -13,7 +13,6 @@
#include "core/memory.h"
namespace Core {
namespace {
constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
@@ -61,15 +60,15 @@ static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
Symbols GetSymbols(VAddr text_offset) {
const auto mod_offset = text_offset + Memory::Read32(text_offset + 4);
Symbols GetSymbols(VAddr text_offset, Memory::Memory& memory) {
const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
Memory::Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
return {};
}
const auto dynamic_offset = Memory::Read32(mod_offset + 0x4) + mod_offset;
const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
VAddr string_table_offset{};
VAddr symbol_table_offset{};
@@ -77,8 +76,8 @@ Symbols GetSymbols(VAddr text_offset) {
VAddr dynamic_index = dynamic_offset;
while (true) {
const auto tag = Memory::Read64(dynamic_index);
const auto value = Memory::Read64(dynamic_index + 0x8);
const u64 tag = memory.Read64(dynamic_index);
const u64 value = memory.Read64(dynamic_index + 0x8);
dynamic_index += 0x10;
if (tag == ELF_DYNAMIC_TAG_NULL) {
@@ -106,11 +105,11 @@ Symbols GetSymbols(VAddr text_offset) {
VAddr symbol_index = symbol_table_address;
while (symbol_index < string_table_address) {
ELFSymbol symbol{};
Memory::ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
VAddr string_offset = string_table_address + symbol.name_index;
std::string name;
for (u8 c = Memory::Read8(string_offset); c != 0; c = Memory::Read8(++string_offset)) {
for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
name += static_cast<char>(c);
}
@@ -142,28 +141,28 @@ constexpr u64 SEGMENT_BASE = 0x7100000000ull;
std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
std::vector<BacktraceEntry> out;
auto& memory = system.Memory();
auto fp = GetReg(29);
auto lr = GetReg(30);
while (true) {
out.push_back({"", 0, lr, 0});
if (!fp) {
break;
}
lr = Memory::Read64(fp + 8) - 4;
fp = Memory::Read64(fp);
lr = memory.Read64(fp + 8) - 4;
fp = memory.Read64(fp);
}
std::map<VAddr, std::string> modules;
auto& loader{System::GetInstance().GetAppLoader()};
auto& loader{system.GetAppLoader()};
if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
return {};
}
std::map<std::string, Symbols> symbols;
for (const auto& module : modules) {
symbols.insert_or_assign(module.second, GetSymbols(module.first));
symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
}
for (auto& entry : out) {
+7 -1
View File
@@ -17,11 +17,13 @@ enum class VMAPermission : u8;
}
namespace Core {
class System;
/// Generic ARMv8 CPU interface
class ARM_Interface : NonCopyable {
public:
virtual ~ARM_Interface() {}
explicit ARM_Interface(System& system_) : system{system_} {}
virtual ~ARM_Interface() = default;
struct ThreadContext {
std::array<u64, 31> cpu_registers;
@@ -163,6 +165,10 @@ public:
/// fp+0 : pointer to previous frame record
/// fp+8 : value of lr for frame
void LogBacktrace() const;
protected:
/// System context that this ARM interface is running under.
System& system;
};
} // namespace Core
+26 -22
View File
@@ -28,36 +28,38 @@ public:
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
u8 MemoryRead8(u64 vaddr) override {
return Memory::Read8(vaddr);
return parent.system.Memory().Read8(vaddr);
}
u16 MemoryRead16(u64 vaddr) override {
return Memory::Read16(vaddr);
return parent.system.Memory().Read16(vaddr);
}
u32 MemoryRead32(u64 vaddr) override {
return Memory::Read32(vaddr);
return parent.system.Memory().Read32(vaddr);
}
u64 MemoryRead64(u64 vaddr) override {
return Memory::Read64(vaddr);
return parent.system.Memory().Read64(vaddr);
}
Vector MemoryRead128(u64 vaddr) override {
return {Memory::Read64(vaddr), Memory::Read64(vaddr + 8)};
auto& memory = parent.system.Memory();
return {memory.Read64(vaddr), memory.Read64(vaddr + 8)};
}
void MemoryWrite8(u64 vaddr, u8 value) override {
Memory::Write8(vaddr, value);
parent.system.Memory().Write8(vaddr, value);
}
void MemoryWrite16(u64 vaddr, u16 value) override {
Memory::Write16(vaddr, value);
parent.system.Memory().Write16(vaddr, value);
}
void MemoryWrite32(u64 vaddr, u32 value) override {
Memory::Write32(vaddr, value);
parent.system.Memory().Write32(vaddr, value);
}
void MemoryWrite64(u64 vaddr, u64 value) override {
Memory::Write64(vaddr, value);
parent.system.Memory().Write64(vaddr, value);
}
void MemoryWrite128(u64 vaddr, Vector value) override {
Memory::Write64(vaddr, value[0]);
Memory::Write64(vaddr + 8, value[1]);
auto& memory = parent.system.Memory();
memory.Write64(vaddr, value[0]);
memory.Write64(vaddr + 8, value[1]);
}
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
@@ -171,9 +173,10 @@ void ARM_Dynarmic::Step() {
ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
core_index{core_index}, system{system},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
: ARM_Interface{system},
cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
core_index{core_index}, exclusive_monitor{
dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -264,7 +267,9 @@ void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
jit = MakeJit(page_table, new_address_space_size_in_bits);
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count)
: monitor(core_count), memory{memory_} {}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
void DynarmicExclusiveMonitor::SetExclusive(std::size_t core_index, VAddr addr) {
@@ -277,29 +282,28 @@ void DynarmicExclusiveMonitor::ClearExclusive() {
}
bool DynarmicExclusiveMonitor::ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 1,
[&] { Memory::Write8(vaddr, value); });
return monitor.DoExclusiveOperation(core_index, vaddr, 1, [&] { memory.Write8(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 2,
[&] { Memory::Write16(vaddr, value); });
[&] { memory.Write16(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 4,
[&] { Memory::Write32(vaddr, value); });
[&] { memory.Write32(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 8,
[&] { Memory::Write64(vaddr, value); });
[&] { memory.Write64(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 16, [&] {
Memory::Write64(vaddr + 0, value[0]);
Memory::Write64(vaddr + 8, value[1]);
memory.Write64(vaddr + 0, value[0]);
memory.Write64(vaddr + 8, value[1]);
});
}
+6 -2
View File
@@ -12,6 +12,10 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Memory {
class Memory;
}
namespace Core {
class ARM_Dynarmic_Callbacks;
@@ -58,13 +62,12 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
System& system;
DynarmicExclusiveMonitor& exclusive_monitor;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(std::size_t core_count);
explicit DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count);
~DynarmicExclusiveMonitor() override;
void SetExclusive(std::size_t core_index, VAddr addr) override;
@@ -79,6 +82,7 @@ public:
private:
friend class ARM_Dynarmic;
Dynarmic::A64::ExclusiveMonitor monitor;
Memory::Memory& memory;
};
} // namespace Core
+1 -1
View File
@@ -60,7 +60,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return false;
}
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
ARM_Unicorn::ARM_Unicorn(System& system) : ARM_Interface{system} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
-1
View File
@@ -45,7 +45,6 @@ private:
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
uc_engine* uc{};
System& system;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit = false;
};
+13 -3
View File
@@ -39,6 +39,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/memory/cheat_engine.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
@@ -112,8 +113,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
}
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, cpu_core_manager{system}, reporter{system},
applet_manager{system} {}
: kernel{system}, fs_controller{system}, memory{system},
cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -341,7 +342,8 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
Memory::Memory memory;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
bool exit_lock = false;
@@ -498,6 +500,14 @@ const ExclusiveMonitor& System::Monitor() const {
return impl->cpu_core_manager.GetExclusiveMonitor();
}
Memory::Memory& System::Memory() {
return impl->memory;
}
const Memory::Memory& System::Memory() const {
return impl->memory;
}
Tegra::GPU& System::GPU() {
return *impl->gpu_core;
}
+10
View File
@@ -86,6 +86,10 @@ namespace Core::Hardware {
class InterruptManager;
}
namespace Memory {
class Memory;
}
namespace Core {
class ARM_Interface;
@@ -225,6 +229,12 @@ public:
/// Gets a constant reference to the exclusive monitor
const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
Memory::Memory& Memory();
/// Gets a constant reference to the system memory instance.
const Memory::Memory& Memory() const;
/// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU();
+5 -2
View File
@@ -66,9 +66,10 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
Cpu::~Cpu() = default;
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(
[[maybe_unused]] Memory::Memory& memory, [[maybe_unused]] std::size_t num_cores) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
return std::make_unique<DynarmicExclusiveMonitor>(memory, num_cores);
#else
// TODO(merry): Passthrough exclusive monitor
return nullptr;
@@ -95,6 +96,8 @@ void Cpu::RunLoop(bool tight_loop) {
} else {
arm_interface->Step();
}
// We are stopping a run, exclusive state must be cleared
arm_interface->ClearExclusiveState();
}
core_timing.Advance();
+17 -1
View File
@@ -24,6 +24,10 @@ namespace Core::Timing {
class CoreTiming;
}
namespace Memory {
class Memory;
}
namespace Core {
class ARM_Interface;
@@ -86,7 +90,19 @@ public:
void Shutdown();
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(std::size_t num_cores);
/**
* Creates an exclusive monitor to handle exclusive reads/writes.
*
* @param memory The current memory subsystem that the monitor may wish
* to keep track of.
*
* @param num_cores The number of cores to assume about the CPU.
*
* @returns The constructed exclusive monitor instance, or nullptr if the current
* CPU backend is unable to use an exclusive monitor.
*/
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores);
private:
void Reschedule();
+22 -31
View File
@@ -17,11 +17,15 @@ namespace Core::Timing {
constexpr int MAX_SLICE_LENGTH = 10000;
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
return std::make_shared<EventType>(std::move(callback), std::move(name));
}
struct CoreTiming::Event {
s64 time;
u64 fifo_order;
u64 userdata;
const EventType* type;
std::weak_ptr<EventType> type;
// Sort by time, unless the times are the same, in which case sort by
// the order added to the queue
@@ -54,36 +58,15 @@ void CoreTiming::Initialize() {
event_fifo_id = 0;
const auto empty_timed_callback = [](u64, s64) {};
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
}
void CoreTiming::Shutdown() {
ClearPendingEvents();
UnregisterAllEvents();
}
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
std::lock_guard guard{inner_mutex};
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.
ASSERT_MSG(event_types.find(name) == event_types.end(),
"CoreTiming Event \"{}\" is already registered. Events should only be registered "
"during Init to avoid breaking save states.",
name.c_str());
auto info = event_types.emplace(name, EventType{callback, nullptr});
EventType* event_type = &info.first->second;
event_type->name = &info.first->first;
return event_type;
}
void CoreTiming::UnregisterAllEvents() {
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
event_types.clear();
}
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
u64 userdata) {
std::lock_guard guard{inner_mutex};
const s64 timeout = GetTicks() + cycles_into_future;
@@ -93,13 +76,15 @@ void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_ty
}
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
std::lock_guard guard{inner_mutex};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type == event_type && e.userdata == userdata;
return e.type.lock().get() == event_type.get() && e.userdata == userdata;
});
// Removing random items breaks the invariant so we have to re-establish it.
@@ -130,10 +115,12 @@ void CoreTiming::ClearPendingEvents() {
event_queue.clear();
}
void CoreTiming::RemoveEvent(const EventType* event_type) {
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
std::lock_guard guard{inner_mutex};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
});
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
@@ -181,7 +168,11 @@ void CoreTiming::Advance() {
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
inner_mutex.unlock();
evt.type->callback(evt.userdata, global_timer - evt.time);
if (auto event_type{evt.type.lock()}) {
event_type->callback(evt.userdata, global_timer - evt.time);
}
inner_mutex.lock();
}
+20 -25
View File
@@ -6,11 +6,12 @@
#include <chrono>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
@@ -21,10 +22,13 @@ using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
EventType(TimedCallback&& callback, std::string&& name)
: callback{std::move(callback)}, name{std::move(name)} {}
/// The event's callback function.
TimedCallback callback;
/// A pointer to the name of the event.
const std::string* name;
const std::string name;
};
/**
@@ -57,31 +61,17 @@ public:
/// Tears down all timing related functionality.
void Shutdown();
/// Registers a core timing event with the given name and callback.
///
/// @param name The name of the core timing event to register.
/// @param callback The callback to execute for the event.
///
/// @returns An EventType instance representing the registered event.
///
/// @pre The name of the event being registered must be unique among all
/// registered events.
///
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
/// Unregisters all registered events thus far. Note: not thread unsafe
void UnregisterAllEvents();
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
/// event is scheduled earlier than the current values.
///
/// Scheduling from a callback will not update the downcount until the Advance() completes.
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
void ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
u64 userdata = 0);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
void RemoveEvent(const std::shared_ptr<EventType>& event_type);
void ForceExceptionCheck(s64 cycles);
@@ -148,13 +138,18 @@ private:
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
// Stores each element separately as a linked list node so pointers to elements
// remain stable regardless of rehashes/resizing.
std::unordered_map<std::string, EventType> event_types;
EventType* ev_lost = nullptr;
std::shared_ptr<EventType> ev_lost;
std::mutex inner_mutex;
};
/// Creates a core timing event with the given name and callback.
///
/// @param name The name of the core timing event to create.
/// @param callback The callback to execute for the event.
///
/// @returns An EventType instance representing the created event.
///
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback);
} // namespace Core::Timing
+1 -1
View File
@@ -25,7 +25,7 @@ CpuCoreManager::~CpuCoreManager() = default;
void CpuCoreManager::Initialize() {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
exclusive_monitor = Cpu::MakeExclusiveMonitor(system.Memory(), cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
+1 -1
View File
@@ -15,7 +15,7 @@
namespace FileSys {
enum EntryType : u8 {
enum class EntryType : u8 {
Directory = 0,
File = 1,
};
+11 -5
View File
@@ -76,7 +76,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
@@ -127,7 +127,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
std::vector<VirtualFile> out;
out.reserve(patch_dirs.size());
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend())
continue;
auto exefs_dir = subdir->GetSubdirectory("exefs");
@@ -284,12 +284,17 @@ std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
return {};
}
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<Memory::CheatEntry> out;
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
continue;
}
auto cheats_dir = subdir->GetSubdirectory("cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
@@ -331,8 +336,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
layers.reserve(patch_dirs.size() + 1);
layers_ext.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
continue;
}
auto romfs_dir = subdir->GetSubdirectory("romfs");
if (romfs_dir != nullptr)
@@ -381,7 +387,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
if (!update_disabled && update != nullptr) {
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
@@ -431,7 +437,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
auto [nacp, discard_icon_file] = update.GetControlMetadata();
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
const auto update_label = update_disabled ? "[D] Update" : "Update";
if (nacp != nullptr) {
+5 -2
View File
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
@@ -12,7 +14,7 @@
#include "core/file_sys/vfs_vector.h"
namespace FileSys {
namespace {
constexpr u32 ROMFS_ENTRY_EMPTY = 0xFFFFFFFF;
struct TableLocation {
@@ -51,7 +53,7 @@ struct FileEntry {
static_assert(sizeof(FileEntry) == 0x20, "FileEntry has incorrect size.");
template <typename Entry>
static std::pair<Entry, std::string> GetEntry(const VirtualFile& file, std::size_t offset) {
std::pair<Entry, std::string> GetEntry(const VirtualFile& file, std::size_t offset) {
Entry entry{};
if (file->ReadObject(&entry, offset) != sizeof(Entry))
return {};
@@ -99,6 +101,7 @@ void ProcessDirectory(VirtualFile file, std::size_t dir_offset, std::size_t file
this_dir_offset = entry.first.sibling;
}
}
} // Anonymous namespace
VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
RomFSHeader header{};
-4
View File
@@ -5,10 +5,6 @@
#pragma once
#include <array>
#include <map>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
+21 -15
View File
@@ -508,8 +508,9 @@ static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
bp->second.len, bp->second.addr, static_cast<int>(type));
if (type == BreakpointType::Execute) {
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
auto& system = Core::System::GetInstance();
system.Memory().WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
system.InvalidateCpuInstructionCaches();
}
p.erase(addr);
}
@@ -969,12 +970,13 @@ static void ReadMemory() {
SendReply("E01");
}
if (!Memory::IsValidVirtualAddress(addr)) {
auto& memory = Core::System::GetInstance().Memory();
if (!memory.IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
std::vector<u8> data(len);
Memory::ReadBlock(addr, data.data(), len);
memory.ReadBlock(addr, data.data(), len);
MemToGdbHex(reply, data.data(), len);
reply[len * 2] = '\0';
@@ -984,22 +986,23 @@ static void ReadMemory() {
/// Modify location in memory with data received from the gdb client.
static void WriteMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
const auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
const VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
u64 len = HexToLong(start_offset, static_cast<u64>(len_pos - start_offset));
const auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
const u64 len = HexToLong(start_offset, static_cast<u64>(len_pos - start_offset));
if (!Memory::IsValidVirtualAddress(addr)) {
auto& system = Core::System::GetInstance();
auto& memory = system.Memory();
if (!memory.IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
std::vector<u8> data(len);
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
memory.WriteBlock(addr, data.data(), len);
system.InvalidateCpuInstructionCaches();
SendReply("OK");
}
@@ -1055,12 +1058,15 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
auto& system = Core::System::GetInstance();
auto& memory = system.Memory();
memory.ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
if (type == BreakpointType::Execute) {
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
memory.WriteBlock(addr, btrap.data(), btrap.size());
system.InvalidateCpuInstructionCaches();
}
p.insert({addr, breakpoint});
+6 -7
View File
@@ -11,13 +11,12 @@
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event =
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
gpu_interrupt_event = Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
InterruptManager::~InterruptManager() = default;
+3 -1
View File
@@ -4,6 +4,8 @@
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Core {
@@ -25,7 +27,7 @@ public:
private:
Core::System& system;
Core::Timing::EventType* gpu_interrupt_event{};
std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
};
} // namespace Core::Hardware
+3 -3
View File
@@ -19,6 +19,7 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/result.h"
namespace IPC {
@@ -139,10 +140,9 @@ public:
context->AddDomainObject(std::move(iface));
} else {
auto& kernel = Core::System::GetInstance().Kernel();
auto [server, client] =
Kernel::ServerSession::CreateSessionPair(kernel, iface->GetServiceName());
iface->ClientConnected(server);
auto [client, server] = Kernel::Session::Create(kernel, iface->GetServiceName());
context->AddMoveObject(std::move(client));
iface->ClientConnected(std::move(server));
}
}
+68 -34
View File
@@ -11,18 +11,16 @@
#include "core/core_cpu.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
namespace {
// Wake up num_to_wake (or all) threads in a vector.
void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) {
auto& system = Core::System::GetInstance();
void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
@@ -34,12 +32,12 @@ void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s3
for (std::size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
RemoveThread(waiting_threads[i]);
waiting_threads[i]->SetArbiterWaitAddress(0);
waiting_threads[i]->ResumeFromWait();
system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
}
}
} // Anonymous namespace
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
AddressArbiter::~AddressArbiter() = default;
@@ -67,23 +65,27 @@ ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
auto& memory = system.Memory();
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
if (static_cast<s32>(Memory::Read32(address)) != value) {
if (static_cast<s32>(memory.Read32(address)) != value) {
return ERR_INVALID_STATE;
}
Memory::Write32(address, static_cast<u32>(value + 1));
memory.Write32(address, static_cast<u32>(value + 1));
return SignalToAddressOnly(address, num_to_wake);
}
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
auto& memory = system.Memory();
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
@@ -109,11 +111,11 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
}
}
if (static_cast<s32>(Memory::Read32(address)) != value) {
if (static_cast<s32>(memory.Read32(address)) != value) {
return ERR_INVALID_STATE;
}
Memory::Write32(address, static_cast<u32>(updated_value));
memory.Write32(address, static_cast<u32>(updated_value));
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
@@ -134,18 +136,20 @@ ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement) {
auto& memory = system.Memory();
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
const s32 cur_value = static_cast<s32>(Memory::Read32(address));
const s32 cur_value = static_cast<s32>(memory.Read32(address));
if (cur_value >= value) {
return ERR_INVALID_STATE;
}
if (should_decrement) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
memory.Write32(address, static_cast<u32>(cur_value - 1));
}
// Short-circuit without rescheduling, if timeout is zero.
@@ -157,15 +161,19 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
}
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
auto& memory = system.Memory();
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Only wait for the address if equal.
if (static_cast<s32>(Memory::Read32(address)) != value) {
if (static_cast<s32>(memory.Read32(address)) != value) {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
// Short-circuit without rescheduling if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
@@ -176,6 +184,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
InsertThread(SharedFrom(current_thread));
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
@@ -184,26 +193,51 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
return RESULT_TIMEOUT;
}
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
VAddr address) const {
void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
RemoveThread(thread);
thread->SetArbiterWaitAddress(0);
}
// Retrieve all threads that are waiting for this address.
std::vector<std::shared_ptr<Thread>> threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
if (thread->GetArbiterWaitAddress() == address) {
threads.push_back(thread);
void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
const VAddr arb_addr = thread->GetArbiterWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const std::shared_ptr<Thread>& current_thread = *it;
if (current_thread->GetPriority() >= thread->GetPriority()) {
thread_list.insert(it, thread);
return;
}
++it;
}
thread_list.push_back(std::move(thread));
}
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
[](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
const VAddr arb_addr = thread->GetArbiterWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const std::shared_ptr<Thread>& current_thread = *it;
if (current_thread.get() == thread.get()) {
thread_list.erase(it);
return;
}
++it;
}
UNREACHABLE();
}
return threads;
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) {
std::vector<std::shared_ptr<Thread>> result;
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[address];
auto it = thread_list.begin();
while (it != thread_list.end()) {
std::shared_ptr<Thread> current_thread = *it;
result.push_back(std::move(current_thread));
++it;
}
return result;
}
} // namespace Kernel
+19 -2
View File
@@ -4,10 +4,12 @@
#pragma once
#include <list>
#include <memory>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
union ResultCode;
@@ -48,6 +50,9 @@ public:
/// Waits on an address with a particular arbitration type.
ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
/// Removes a thread from the container and resets its address arbiter adress to 0
void HandleWakeupThread(std::shared_ptr<Thread> thread);
private:
/// Signals an address being waited on.
ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
@@ -71,8 +76,20 @@ private:
// Waits on the given address with a timeout in nanoseconds
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
/// Wake up num_to_wake (or all) threads in a vector.
void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake);
/// Insert a thread into the address arbiter container
void InsertThread(std::shared_ptr<Thread> thread);
/// Removes a thread from the address arbiter container
void RemoveThread(std::shared_ptr<Thread> thread);
// Gets the threads waiting on an address.
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address);
/// List of threads waiting for a address arbiter
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> arb_threads;
Core::System& system;
};
+5 -10
View File
@@ -8,7 +8,7 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
namespace Kernel {
@@ -20,28 +20,23 @@ std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
}
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
return ERR_MAX_CONNECTIONS_REACHED;
}
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto [server, client] =
ServerSession::CreateSessionPair(kernel, server_port->GetName(), SharedFrom(this));
auto [client, server] = Kernel::Session::Create(kernel, name);
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(server);
server_port->GetHLEHandler()->ClientConnected(std::move(server));
} else {
server_port->AppendPendingSession(server);
server_port->AppendPendingSession(std::move(server));
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
return MakeResult(client);
return MakeResult(std::move(client));
}
void ClientPort::ConnectionClosed() {
+2
View File
@@ -4,7 +4,9 @@
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
+29 -9
View File
@@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -12,24 +12,44 @@
namespace Kernel {
ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (parent->server) {
parent->server->ClientDisconnected();
if (parent->Server()) {
parent->Server()->ClientDisconnected();
}
parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest(Thread* thread) {
bool ClientSession::ShouldWait(const Thread* thread) const {
UNIMPLEMENTED();
return {};
}
void ClientSession::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
std::shared_ptr<ClientSession> client_session{std::make_shared<ClientSession>(kernel)};
client_session->name = std::move(name);
client_session->parent = std::move(parent);
return MakeResult(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
// Keep ServerSession alive until we're done working with it.
if (parent->server == nullptr)
if (!parent->Server()) {
return ERR_SESSION_CLOSED_BY_REMOTE;
}
// Signal the server session that new data is available
return parent->server->HandleSyncRequest(SharedFrom(thread));
return parent->Server()->HandleSyncRequest(std::move(thread), memory);
}
} // namespace Kernel
+19 -6
View File
@@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,23 +6,28 @@
#include <memory>
#include <string>
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
union ResultCode;
namespace Memory {
class Memory;
}
namespace Kernel {
class KernelCore;
class Session;
class ServerSession;
class Thread;
class ClientSession final : public Object {
class ClientSession final : public WaitObject {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
friend class ServerSession;
friend class Session;
std::string GetTypeName() const override {
return "ClientSession";
@@ -37,9 +42,17 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(Thread* thread);
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name = "Unknown");
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
+2
View File
@@ -6,6 +6,8 @@
#include <array>
#include <cstddef>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
+13 -10
View File
@@ -74,6 +74,8 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
thread->WakeAfterDelay(timeout);
}
is_thread_waiting = true;
return writable_event;
}
@@ -214,10 +216,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
auto& memory = Core::System::GetInstance().Memory();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
memory.ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
@@ -273,8 +276,8 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
}
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
memory.WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;
}
@@ -282,15 +285,14 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
buffer.resize(BufferDescriptorA()[buffer_index].Size());
Memory::ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(),
buffer.size());
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
} else {
buffer.resize(BufferDescriptorX()[buffer_index].Size());
Memory::ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(),
buffer.size());
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
}
return buffer;
@@ -311,10 +313,11 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
Memory::WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
} else {
Memory::WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
}
return size;
+13
View File
@@ -264,6 +264,18 @@ public:
std::string Description() const;
Thread& GetThread() {
return *thread;
}
const Thread& GetThread() const {
return *thread;
}
bool IsThreadWaiting() const {
return is_thread_waiting;
}
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
@@ -290,6 +302,7 @@ private:
u32_le command{};
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
bool is_thread_waiting{};
};
} // namespace Kernel
+21 -17
View File
@@ -13,7 +13,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
@@ -79,9 +78,9 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
}
}
if (thread->GetArbiterWaitAddress() != 0) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
thread->SetArbiterWaitAddress(0);
if (thread->GetStatus() == ThreadStatus::WaitArb) {
auto& address_arbiter = thread->GetOwnerProcess()->GetAddressArbiter();
address_arbiter.HandleWakeupThread(thread);
}
if (resume) {
@@ -139,12 +138,12 @@ struct KernelCore::Impl {
void InitializeThreads() {
thread_wakeup_event_type =
system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
Core::Timing::CreateEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
void InitializePreemption() {
preemption_event = system.CoreTiming().RegisterEvent(
"PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
preemption_event =
Core::Timing::CreateEvent("PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
global_scheduler.PreemptThreads();
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
@@ -154,6 +153,16 @@ struct KernelCore::Impl {
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
}
void MakeCurrentProcess(Process* process) {
current_process = process;
if (process == nullptr) {
return;
}
system.Memory().SetCurrentPageTable(*process);
}
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
@@ -166,8 +175,9 @@ struct KernelCore::Impl {
std::shared_ptr<ResourceLimit> system_resource_limit;
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
Core::Timing::EventType* preemption_event = nullptr;
std::shared_ptr<Core::Timing::EventType> thread_wakeup_event_type;
std::shared_ptr<Core::Timing::EventType> preemption_event;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable thread_wakeup_callback_handle_table;
@@ -207,13 +217,7 @@ void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
}
void KernelCore::MakeCurrentProcess(Process* process) {
impl->current_process = process;
if (process == nullptr) {
return;
}
Memory::SetCurrentPageTable(*process);
impl->MakeCurrentProcess(process);
}
Process* KernelCore::CurrentProcess() {
@@ -269,7 +273,7 @@ u64 KernelCore::CreateNewUserProcessID() {
return impl->next_user_process_id++;
}
Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallbackEventType() const {
return impl->thread_wakeup_event_type;
}
+2 -1
View File
@@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
@@ -113,7 +114,7 @@ private:
u64 CreateNewThreadID();
/// Retrieves the event type used for thread wakeup callbacks.
Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
/// Provides a reference to the thread wakeup callback handle table.
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
+4 -3
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <utility>
#include <vector>
@@ -79,7 +80,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
// thread.
ASSERT(requesting_thread == current_thread);
const u32 addr_value = Memory::Read32(address);
const u32 addr_value = system.Memory().Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
@@ -117,7 +118,7 @@ ResultCode Mutex::Release(VAddr address) {
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
Memory::Write32(address, 0);
system.Memory().Write32(address, 0);
return RESULT_SUCCESS;
}
@@ -132,7 +133,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Grant the mutex to the next waiting thread and resume it.
Memory::Write32(address, mutex_value);
system.Memory().Write32(address, mutex_value);
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
+1
View File
@@ -27,6 +27,7 @@ bool Object::IsWaitable() const {
case HandleType::ResourceLimit:
case HandleType::ClientPort:
case HandleType::ClientSession:
case HandleType::Session:
return false;
}
+1
View File
@@ -29,6 +29,7 @@ enum class HandleType : u32 {
ServerPort,
ClientSession,
ServerSession,
Session,
};
class Object : NonCopyable, public std::enable_shared_from_this<Object> {
+2
View File
@@ -5,6 +5,8 @@
#pragma once
#include <array>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
-1
View File
@@ -458,7 +458,6 @@ void Scheduler::SwitchContext() {
cpu_core.LoadContext(new_thread->GetContext());
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because
+3 -2
View File
@@ -4,11 +4,12 @@
#pragma once
#include <mutex>
#include <atomic>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/multi_level_queue.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
namespace Core {
+42 -71
View File
@@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -19,36 +20,32 @@
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
// Decrease the port's connection count.
if (parent->port) {
parent->port->ConnectionClosed();
}
parent->server = nullptr;
}
ServerSession::~ServerSession() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
std::shared_ptr<ServerSession> server_session = std::make_shared<ServerSession>(kernel);
std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
server_session->name = std::move(name);
server_session->parent = nullptr;
session->request_event = Core::Timing::CreateEvent(
name, [session](u64 userdata, s64 cycles_late) { session->CompleteSyncRequest(); });
session->name = std::move(name);
session->parent = std::move(parent);
return MakeResult(std::move(server_session));
return MakeResult(std::move(session));
}
bool ServerSession::ShouldWait(const Thread* thread) const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (parent->client == nullptr)
if (!parent->Client()) {
return false;
}
// Wait if we have no pending requests, or if we're currently handling a request.
return pending_requesting_threads.empty() || currently_handling != nullptr;
}
@@ -127,13 +124,21 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
Kernel::HLERequestContext context(SharedFrom(this), thread);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
std::shared_ptr<Kernel::HLERequestContext> context{
std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
request_queue.Push(std::move(context));
return RESULT_SUCCESS;
}
ResultCode ServerSession::CompleteSyncRequest() {
ASSERT(!request_queue.Empty());
auto& context = *request_queue.Front();
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
@@ -145,61 +150,27 @@ ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
result = hle_handler->HandleSyncRequest(context);
}
if (thread->GetStatus() == ThreadStatus::Running) {
// Put the thread to sleep until the server replies, it will be awoken in
// svcReplyAndReceive for LLE servers.
thread->SetStatus(ThreadStatus::WaitIPC);
if (hle_handler != nullptr) {
// For HLE services, we put the request threads to sleep for a short duration to
// simulate IPC overhead, but only if the HLE handler didn't put the thread to sleep for
// other reasons like an async callback. The IPC overhead is needed to prevent
// starvation when a thread only does sync requests to HLE services while a
// lower-priority thread is waiting to run.
// This delay was approximated in a homebrew application by measuring the average time
// it takes for svcSendSyncRequest to return when performing the SetLcdForceBlack IPC
// request to the GSP:GPU service in a n3DS with firmware 11.6. The measured values have
// a high variance and vary between models.
static constexpr u64 IPCDelayNanoseconds = 39000;
thread->WakeAfterDelay(IPCDelayNanoseconds);
} else {
// Add the thread to the list of threads that have issued a sync request with this
// server.
pending_requesting_threads.push_back(std::move(thread));
}
}
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
// on it.
WakeupAllWaitingThreads();
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}
// Some service requests require the thread to block
if (!context.IsThreadWaiting()) {
context.GetThread().ResumeFromWait();
context.GetThread().SetWaitSynchronizationResult(result);
}
request_queue.Pop();
return result;
}
ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
const std::string& name,
std::shared_ptr<ClientPort> port) {
auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap();
std::shared_ptr<ClientSession> client_session = std::make_shared<ClientSession>(kernel);
client_session->name = name + "_Client";
std::shared_ptr<Session> parent(new Session);
parent->client = client_session.get();
parent->server = server_session.get();
parent->port = std::move(port);
client_session->parent = parent;
server_session->parent = parent;
return std::make_pair(std::move(server_session), std::move(client_session));
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
Memory::Memory& memory) {
Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
return QueueSyncRequest(std::move(thread), memory);
}
} // namespace Kernel
+31 -27
View File
@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -9,17 +9,22 @@
#include <utility>
#include <vector>
#include "core/hle/kernel/object.h"
#include "common/threadsafe_queue.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Memory {
class Memory;
}
namespace Core::Timing {
struct EventType;
}
namespace Kernel {
class ClientPort;
class ClientSession;
class HLERequestContext;
class KernelCore;
class ServerSession;
class Session;
class SessionRequestHandler;
class Thread;
@@ -41,6 +46,12 @@ public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
friend class Session;
static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name = "Unknown");
std::string GetTypeName() const override {
return "ServerSession";
}
@@ -62,18 +73,6 @@ public:
return parent.get();
}
using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>;
/**
* Creates a pair of ServerSession and an associated ClientSession.
* @param kernel The kernal instance to create the session pair under.
* @param name Optional name of the ports.
* @param client_port Optional The ClientPort that spawned this session.
* @return The created session tuple
*/
static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown",
std::shared_ptr<ClientPort> client_port = nullptr);
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
@@ -85,10 +84,13 @@ public:
/**
* Handle a sync request from the emulated application.
*
* @param thread Thread that initiated the request.
* @param memory Memory context to handle the sync request under.
*
* @returns ResultCode from the operation.
*/
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread);
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
bool ShouldWait(const Thread* thread) const override;
@@ -121,15 +123,11 @@ public:
}
private:
/**
* Creates a server session. The server session can have an optional HLE handler,
* which will be invoked to handle the IPC requests that this session receives.
* @param kernel The kernel instance to create this server session under.
* @param name Optional name of the server session.
* @return The created server session
*/
static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
std::string name = "Unknown");
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
/// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest();
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@@ -159,6 +157,12 @@ private:
/// The name of this session (optional)
std::string name;
/// Core timing event used to schedule the service request at some point in the future
std::shared_ptr<Core::Timing::EventType> request_event;
/// Queue of scheduled service requests
Common::MPSCQueue<std::shared_ptr<Kernel::HLERequestContext>> request_queue;
};
} // namespace Kernel
+28 -4
View File
@@ -1,12 +1,36 @@
// Copyright 2015 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
Session::Session() {}
Session::~Session() {}
Session::Session(KernelCore& kernel) : WaitObject{kernel} {}
Session::~Session() = default;
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
auto session{std::make_shared<Session>(kernel)};
auto client_session{Kernel::ClientSession::Create(kernel, session, name + "_Client").Unwrap()};
auto server_session{Kernel::ServerSession::Create(kernel, session, name + "_Server").Unwrap()};
session->name = std::move(name);
session->client = client_session;
session->server = server_session;
return std::make_pair(std::move(client_session), std::move(server_session));
}
bool Session::ShouldWait(const Thread* thread) const {
UNIMPLEMENTED();
return {};
}
void Session::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
} // namespace Kernel
+47 -10
View File
@@ -1,27 +1,64 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/object.h"
#include <memory>
#include <string>
#include <utility>
#include "core/hle/kernel/wait_object.h"
namespace Kernel {
class ClientSession;
class ClientPort;
class ServerSession;
/**
* Parent structure to link the client and server endpoints of a session with their associated
* client port. The client port need not exist, as is the case for portless sessions like the
* FS File and Directory sessions. When one of the endpoints of a session is destroyed, its
* corresponding field in this structure will be set to nullptr.
* client port.
*/
class Session final {
class Session final : public WaitObject {
public:
ClientSession* client = nullptr; ///< The client endpoint of the session.
ServerSession* server = nullptr; ///< The server endpoint of the session.
std::shared_ptr<ClientPort> port; ///< The port that this session is associated with (optional).
explicit Session(KernelCore& kernel);
~Session() override;
using SessionPair = std::pair<std::shared_ptr<ClientSession>, std::shared_ptr<ServerSession>>;
static SessionPair Create(KernelCore& kernel, std::string name = "Unknown");
std::string GetName() const override {
return name;
}
static constexpr HandleType HANDLE_TYPE = HandleType::Session;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
std::shared_ptr<ClientSession> Client() {
if (auto result{client.lock()}) {
return result;
}
return {};
}
std::shared_ptr<ServerSession> Server() {
if (auto result{server.lock()}) {
return result;
}
return {};
}
private:
std::string name;
std::weak_ptr<ClientSession> client;
std::weak_ptr<ServerSession> server;
};
} // namespace Kernel
-1
View File
@@ -6,7 +6,6 @@
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
+48 -30
View File
@@ -332,7 +332,9 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
VAddr port_name_address) {
if (!Memory::IsValidVirtualAddress(port_name_address)) {
auto& memory = system.Memory();
if (!memory.IsValidVirtualAddress(port_name_address)) {
LOG_ERROR(Kernel_SVC,
"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
port_name_address);
@@ -341,7 +343,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
static constexpr std::size_t PortNameMaxLength = 11;
// Read 1 char beyond the max allowed port name to detect names that are too long.
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
const std::string port_name = memory.ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength) {
LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength,
port_name.size());
@@ -379,11 +381,12 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
system.PrepareReschedule();
auto thread = system.CurrentScheduler().GetCurrentThread();
thread->InvalidateWakeupCallback();
thread->SetStatus(ThreadStatus::WaitIPC);
system.PrepareReschedule(thread->GetProcessorID());
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread());
return session->SendSyncRequest(SharedFrom(thread), system.Memory());
}
/// Get the ID for the specified thread.
@@ -452,7 +455,8 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
if (!Memory::IsValidVirtualAddress(handles_address)) {
auto& memory = system.Memory();
if (!memory.IsValidVirtualAddress(handles_address)) {
LOG_ERROR(Kernel_SVC,
"Handle address is not a valid virtual address, handle_address=0x{:016X}",
handles_address);
@@ -474,7 +478,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
@@ -616,13 +620,15 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
return;
}
auto& memory = system.Memory();
// This typically is an error code so we're going to assume this is the case
if (sz == sizeof(u32)) {
LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr));
LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", memory.Read32(addr));
} else {
// We don't know what's in here so we'll hexdump it
debug_buffer.resize(sz);
Memory::ReadBlock(addr, debug_buffer.data(), sz);
memory.ReadBlock(addr, debug_buffer.data(), sz);
std::string hexdump;
for (std::size_t i = 0; i < debug_buffer.size(); i++) {
hexdump += fmt::format("{:02X} ", debug_buffer[i]);
@@ -712,7 +718,7 @@ static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr addre
}
std::string str(len, '\0');
Memory::ReadBlock(address, str.data(), str.size());
system.Memory().ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
}
@@ -1115,7 +1121,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
std::fill(ctx.vector_registers.begin() + 16, ctx.vector_registers.end(), u128{});
}
Memory::WriteBlock(thread_context, &ctx, sizeof(ctx));
system.Memory().WriteBlock(thread_context, &ctx, sizeof(ctx));
return RESULT_SUCCESS;
}
@@ -1275,20 +1281,21 @@ static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_add
return ERR_INVALID_HANDLE;
}
auto& memory = system.Memory();
const auto& vm_manager = process->VMManager();
const MemoryInfo memory_info = vm_manager.QueryMemory(address);
Memory::Write64(memory_info_address, memory_info.base_address);
Memory::Write64(memory_info_address + 8, memory_info.size);
Memory::Write32(memory_info_address + 16, memory_info.state);
Memory::Write32(memory_info_address + 20, memory_info.attributes);
Memory::Write32(memory_info_address + 24, memory_info.permission);
Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
Memory::Write32(memory_info_address + 36, 0);
memory.Write64(memory_info_address, memory_info.base_address);
memory.Write64(memory_info_address + 8, memory_info.size);
memory.Write32(memory_info_address + 16, memory_info.state);
memory.Write32(memory_info_address + 20, memory_info.attributes);
memory.Write32(memory_info_address + 24, memory_info.permission);
memory.Write32(memory_info_address + 32, memory_info.ipc_ref_count);
memory.Write32(memory_info_address + 28, memory_info.device_ref_count);
memory.Write32(memory_info_address + 36, 0);
// Page info appears to be currently unused by the kernel and is always set to zero.
Memory::Write32(page_info_address, 0);
memory.Write32(page_info_address, 0);
return RESULT_SUCCESS;
}
@@ -1643,8 +1650,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
}
/// Signal process wide key
static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr,
s32 target) {
static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr, s32 target) {
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
@@ -1672,6 +1678,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
const std::size_t current_core = system.CurrentCoreIndex();
auto& monitor = system.Monitor();
auto& memory = system.Memory();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
@@ -1681,7 +1688,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
monitor.SetExclusive(current_core, mutex_address);
// If the mutex is not yet acquired, acquire it.
mutex_val = Memory::Read32(mutex_address);
mutex_val = memory.Read32(mutex_address);
if (mutex_val != 0) {
update_val = mutex_val | Mutex::MutexHasWaitersFlag;
@@ -1718,8 +1725,6 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
system.PrepareReschedule(thread->GetProcessorID());
}
}
return RESULT_SUCCESS;
}
// Wait for an address (via Address Arbiter)
@@ -1773,6 +1778,17 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
static void KernelDebug([[maybe_unused]] Core::System& system,
[[maybe_unused]] u32 kernel_debug_type, [[maybe_unused]] u64 param1,
[[maybe_unused]] u64 param2, [[maybe_unused]] u64 param3) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
static void ChangeKernelTraceState([[maybe_unused]] Core::System& system,
[[maybe_unused]] u32 trace_state) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
@@ -2284,12 +2300,13 @@ static ResultCode GetProcessList(Core::System& system, u32* out_num_processes,
return ERR_INVALID_ADDRESS_STATE;
}
auto& memory = system.Memory();
const auto& process_list = kernel.GetProcessList();
const auto num_processes = process_list.size();
const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
for (std::size_t i = 0; i < copy_amount; ++i) {
Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
memory.Write64(out_process_ids, process_list[i]->GetProcessID());
out_process_ids += sizeof(u64);
}
@@ -2323,13 +2340,14 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd
return ERR_INVALID_ADDRESS_STATE;
}
auto& memory = system.Memory();
const auto& thread_list = current_process->GetThreadList();
const auto num_threads = thread_list.size();
const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
auto list_iter = thread_list.cbegin();
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
memory.Write64(out_thread_ids, (*list_iter)->GetThreadID());
out_thread_ids += sizeof(u64);
}
@@ -2408,8 +2426,8 @@ static const FunctionDef SVC_Table[] = {
{0x39, nullptr, "Unknown"},
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x3C, nullptr, "DumpInfo"},
{0x3D, nullptr, "DumpInfoNew"},
{0x3C, SvcWrap<KernelDebug>, "KernelDebug"},
{0x3D, SvcWrap<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession"},
+16 -5
View File
@@ -112,11 +112,6 @@ void SvcWrap(Core::System& system) {
FuncReturn(system, retval);
}
template <ResultCode func(Core::System&, u64, s32)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
}
template <ResultCode func(Core::System&, u64, u32)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
@@ -311,11 +306,27 @@ void SvcWrap(Core::System& system) {
func(system);
}
template <void func(Core::System&, u32)>
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)));
}
template <void func(Core::System&, u32, u64, u64, u64)>
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2),
Param(system, 3));
}
template <void func(Core::System&, s64)>
void SvcWrap(Core::System& system) {
func(system, static_cast<s64>(Param(system, 0)));
}
template <void func(Core::System&, u64, s32)>
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), static_cast<s32>(Param(system, 1)));
}
template <void func(Core::System&, u64, u64)>
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), Param(system, 1));
+2 -2
View File
@@ -162,13 +162,13 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::strin
return ERR_INVALID_PROCESSOR_ID;
}
if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
auto& system = Core::System::GetInstance();
if (!system.Memory().IsValidVirtualAddress(owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
return RESULT_UNKNOWN;
}
auto& system = Core::System::GetInstance();
std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
thread->thread_id = kernel.CreateNewThreadID();
-1
View File
@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <vector>
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/physical_memory.h"
+7 -6
View File
@@ -16,7 +16,6 @@
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/memory_setup.h"
namespace Kernel {
namespace {
@@ -786,19 +785,21 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
}
void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
auto& memory = system.Memory();
switch (vma.type) {
case VMAType::Free:
Memory::UnmapRegion(page_table, vma.base, vma.size);
memory.UnmapRegion(page_table, vma.base, vma.size);
break;
case VMAType::AllocatedMemoryBlock:
Memory::MapMemoryRegion(page_table, vma.base, vma.size,
vma.backing_block->data() + vma.offset);
memory.MapMemoryRegion(page_table, vma.base, vma.size,
vma.backing_block->data() + vma.offset);
break;
case VMAType::BackingMemory:
Memory::MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);
memory.MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);
break;
case VMAType::MMIO:
Memory::MapIoRegion(page_table, vma.base, vma.size, vma.mmio_handler);
memory.MapIoRegion(page_table, vma.base, vma.size, vma.mmio_handler);
break;
}
}
+2 -1
View File
@@ -4,8 +4,9 @@
#pragma once
#include <memory>
#include <vector>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "core/hle/kernel/object.h"
namespace Kernel {
+2
View File
@@ -4,6 +4,8 @@
#pragma once
#include <memory>
#include "core/hle/kernel/object.h"
namespace Kernel {
+3
View File
@@ -28,6 +28,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
@@ -44,6 +45,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, nullptr, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
+1
View File
@@ -28,6 +28,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{103, nullptr, "GetProfileUpdateNotifier"},
{104, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{105, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
+20 -1
View File
@@ -229,7 +229,15 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
{20, nullptr, "InvalidateTransitionLayer"},
{30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
{40, nullptr, "GetAppletResourceUsageInfo"},
{41, nullptr, "SetCpuBoostModeForApplet"},
{100, nullptr, "SetCpuBoostModeForApplet"},
{110, nullptr, "PushToAppletBoundChannelForDebug"},
{111, nullptr, "TryPopFromAppletBoundChannelForDebug"},
{120, nullptr, "AlarmSettingNotificationEnableAppEventReserve"},
{121, nullptr, "AlarmSettingNotificationDisableAppEventReserve"},
{122, nullptr, "AlarmSettingNotificationPushAppEventNotify"},
{130, nullptr, "FriendInvitationSetApplicationParameter"},
{131, nullptr, "FriendInvitationClearApplicationParameter"},
{132, nullptr, "FriendInvitationPushApplicationParameter"},
};
// clang-format on
@@ -278,10 +286,12 @@ ISelfController::ISelfController(Core::System& system,
{69, &ISelfController::IsAutoSleepDisabled, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
{71, nullptr, "GetCurrentIlluminanceEx"},
{72, nullptr, "SetInputDetectionPolicy"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, &ISelfController::GetAccumulatedSuspendedTickValue, "GetAccumulatedSuspendedTickValue"},
{91, &ISelfController::GetAccumulatedSuspendedTickChangedEvent, "GetAccumulatedSuspendedTickChangedEvent"},
{100, nullptr, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -612,6 +622,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
};
// clang-format on
@@ -1081,6 +1092,12 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{140, nullptr, "GetFriendInvitationStorageChannelEvent"},
{141, nullptr, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
@@ -1433,6 +1450,8 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
{100, nullptr, "PopRequestLaunchApplicationForDebug"},
{110, nullptr, "IsForceTerminateApplicationDisabledForDebug"},
{200, nullptr, "LaunchDevMenu"},
};
// clang-format on
+1 -1
View File
@@ -10,7 +10,7 @@ IdleSys::IdleSys() : ServiceFramework{"idle:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAutoPowerDownEvent"},
{1, nullptr, "Unknown1"},
{1, nullptr, "IsAutoPowerDownRequested"},
{2, nullptr, "Unknown2"},
{3, nullptr, "SetHandlingContext"},
{4, nullptr, "LoadAndApplySettings"},
+2
View File
@@ -35,6 +35,8 @@ OMM::OMM() : ServiceFramework{"omm"} {
{23, nullptr, "GetHdcpState"},
{24, nullptr, "ShowCardUpdateProcessing"},
{25, nullptr, "SetApplicationCecSettingsAndNotifyChanged"},
{26, nullptr, "GetOperationModeSystemInfo"},
{27, nullptr, "GetAppletFullAwakingSystemEvent"},
};
// clang-format on
+1
View File
@@ -61,6 +61,7 @@ AOC_U::AOC_U(Core::System& system)
{7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"},
{8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"},
{100, nullptr, "CreateEcPurchasedEventManager"},
{101, nullptr, "CreatePermanentEcPurchasedEventManager"},
};
// clang-format on
+1
View File
@@ -38,6 +38,7 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
};
// clang-format on
+4 -2
View File
@@ -43,7 +43,8 @@ public:
IAudioOut(Core::System& system, AudoutParams audio_params, AudioCore::AudioOut& audio_core,
std::string&& device_name, std::string&& unique_name)
: ServiceFramework("IAudioOut"), audio_core(audio_core),
device_name(std::move(device_name)), audio_params(audio_params) {
device_name(std::move(device_name)),
audio_params(audio_params), main_memory{system.Memory()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -137,7 +138,7 @@ private:
const u64 tag{rp.Pop<u64>()};
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
main_memory.ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -209,6 +210,7 @@ private:
/// This is the event handle used to check if the audio buffer was released
Kernel::EventPair buffer_event;
Memory::Memory& main_memory;
};
AudOutU::AudOutU(Core::System& system_) : ServiceFramework("audout:u"), system{system_} {
+3 -2
View File
@@ -49,8 +49,9 @@ public:
system_event =
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), audren_params, system_event.writable, instance_number);
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), system.Memory(),
audren_params, system_event.writable,
instance_number);
}
private:
+6
View File
@@ -137,14 +137,20 @@ public:
{10200, nullptr, "CancelSyncDeliveryCacheRequest"},
{20100, nullptr, "RequestSyncDeliveryCacheWithApplicationId"},
{20101, nullptr, "RequestSyncDeliveryCacheWithApplicationIdAndDirectoryName"},
{20300, nullptr, "GetDeliveryCacheStorageUpdateNotifier"},
{20301, nullptr, "RequestSuspendDeliveryTask"},
{20400, nullptr, "RegisterSystemApplicationDeliveryTask"},
{20401, nullptr, "UnregisterSystemApplicationDeliveryTask"},
{30100, &IBcatService::SetPassphrase, "SetPassphrase"},
{30200, nullptr, "RegisterBackgroundDeliveryTask"},
{30201, nullptr, "UnregisterBackgroundDeliveryTask"},
{30202, nullptr, "BlockDeliveryTask"},
{30203, nullptr, "UnblockDeliveryTask"},
{30300, nullptr, "RegisterSystemApplicationDeliveryTasks"},
{90100, nullptr, "EnumerateBackgroundDeliveryTask"},
{90200, nullptr, "GetDeliveryList"},
{90201, &IBcatService::ClearDeliveryCacheStorage, "ClearDeliveryCacheStorage"},
{90202, nullptr, "ClearDeliveryTaskSubscriptionStatus"},
{90300, nullptr, "GetPushNotificationLog"},
};
// clang-format on
+1
View File
@@ -155,6 +155,7 @@ public:
{98, nullptr, "SetLeScanParameter"},
{256, nullptr, "GetIsManufacturingMode"},
{257, nullptr, "EmulateBluetoothCrash"},
{258, nullptr, "GetBleChannelMap"},
};
// clang-format on
+3
View File
@@ -24,6 +24,8 @@ public:
{6, nullptr, "SubmitMultipleCategoryContext"},
{7, nullptr, "UpdateApplicationLaunchTime"},
{8, nullptr, "ClearApplicationLaunchTime"},
{9, nullptr, "SubmitAttachment"},
{10, nullptr, "CreateReportWithAttachments"},
};
// clang-format on
@@ -38,6 +40,7 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "OpenReport"},
{1, nullptr, "OpenManager"},
{2, nullptr, "OpenAttachment"},
};
// clang-format on
+2
View File
@@ -52,6 +52,8 @@ public:
{34, nullptr, "GetEncryptedTicketSize"},
{35, nullptr, "GetEncryptedTicketData"},
{36, nullptr, "DeleteAllInactiveELicenseRequiredPersonalizedTicket"},
{37, nullptr, "OwnTicket2"},
{38, nullptr, "OwnTicket3"},
{503, nullptr, "GetTitleKey"},
};
// clang-format on
+10 -7
View File
@@ -256,8 +256,8 @@ public:
// TODO(DarkLordZach): Verify that this is the correct behavior.
// Build entry index now to save time later.
BuildEntryIndex(entries, backend->GetFiles(), FileSys::File);
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::Directory);
BuildEntryIndex(entries, backend->GetFiles(), FileSys::EntryType::File);
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::EntryType::Directory);
}
private:
@@ -391,13 +391,10 @@ public:
}
void RenameFile(Kernel::HLERequestContext& ctx) {
std::vector<u8> buffer;
buffer.resize(ctx.BufferDescriptorX()[0].Size());
Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
std::vector<u8> buffer = ctx.ReadBuffer(0);
const std::string src_name = Common::StringFromBuffer(buffer);
buffer.resize(ctx.BufferDescriptorX()[1].Size());
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
buffer = ctx.ReadBuffer(1);
const std::string dst_name = Common::StringFromBuffer(buffer);
LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
@@ -680,6 +677,7 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{33, nullptr, "DeleteCacheStorage"},
{34, nullptr, "GetCacheStorageSize"},
{35, nullptr, "CreateSaveDataFileSystemByHashSalt"},
{36, nullptr, "OpenHostFileSystemWithOption"},
{51, &FSP_SRV::OpenSaveDataFileSystem, "OpenSaveDataFileSystem"},
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
@@ -694,11 +692,14 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{66, nullptr, "WriteSaveDataFileSystemExtraData2"},
{67, nullptr, "FindSaveDataWithFilter"},
{68, nullptr, "OpenSaveDataInfoReaderBySaveDataFilter"},
{69, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataAttribute"},
{70, nullptr, "WriteSaveDataFileSystemExtraDataBySaveDataAttribute"},
{80, nullptr, "OpenSaveDataMetaFile"},
{81, nullptr, "OpenSaveDataTransferManager"},
{82, nullptr, "OpenSaveDataTransferManagerVersion2"},
{83, nullptr, "OpenSaveDataTransferProhibiterForCloudBackUp"},
{84, nullptr, "ListApplicationAccessibleSaveDataOwnerId"},
{85, nullptr, "OpenSaveDataTransferManagerForSaveDataRepair"},
{100, nullptr, "OpenImageDirectoryFileSystem"},
{110, nullptr, "OpenContentStorageFileSystem"},
{120, nullptr, "OpenCloudBackupWorkStorageFileSystem"},
@@ -756,6 +757,8 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{1009, nullptr, "GetAndClearMemoryReportInfo"},
{1010, nullptr, "SetDataStorageRedirectTarget"},
{1011, &FSP_SRV::GetAccessLogVersionInfo, "GetAccessLogVersionInfo"},
{1012, nullptr, "GetFsStackUsage"},
{1013, nullptr, "UnsetSaveDataRootPath"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
+5
View File
@@ -60,6 +60,9 @@ public:
{20801, nullptr, "SyncUserSetting"},
{20900, nullptr, "RequestListSummaryOverlayNotification"},
{21000, nullptr, "GetExternalApplicationCatalog"},
{22000, nullptr, "GetReceivedFriendInvitationList"},
{22001, nullptr, "GetReceivedFriendInvitationDetailedInfo"},
{22010, nullptr, "GetReceivedFriendInvitationCountCache"},
{30100, nullptr, "DropFriendNewlyFlags"},
{30101, nullptr, "DeleteFriend"},
{30110, nullptr, "DropFriendNewlyFlag"},
@@ -91,6 +94,8 @@ public:
{30812, nullptr, "ChangePlayLogPermission"},
{30820, nullptr, "IssueFriendCode"},
{30830, nullptr, "ClearPlayLog"},
{30900, nullptr, "SendFriendInvitation"},
{30910, nullptr, "ReadFriendInvitation"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
// clang-format on
+26 -3
View File
@@ -77,15 +77,14 @@ IAppletResource::IAppletResource(Core::System& system)
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
// Register update callbacks
auto& core_timing = system.CoreTiming();
pad_update_event =
core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 cycles_late) {
Core::Timing::CreateEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 cycles_late) {
UpdateControllers(userdata, cycles_late);
});
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
core_timing.ScheduleEvent(pad_update_ticks, pad_update_event);
system.CoreTiming().ScheduleEvent(pad_update_ticks, pad_update_event);
ReloadInputDevices();
}
@@ -215,6 +214,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
{134, nullptr, "SetNpadAnalogStickUseCenterClamp"},
{135, nullptr, "SetNpadCaptureButtonAssignment"},
{136, nullptr, "ClearNpadCaptureButtonAssignment"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
@@ -245,6 +246,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{404, nullptr, "HasLeftRightBattery"},
{405, nullptr, "GetNpadInterfaceType"},
{406, nullptr, "GetNpadLeftRightInterfaceType"},
{407, nullptr, "GetNpadOfHighestBatteryLevelForJoyLeft"},
{408, nullptr, "GetNpadOfHighestBatteryLevelForJoyRight"},
{500, nullptr, "GetPalmaConnectionHandle"},
{501, nullptr, "InitializePalma"},
{502, nullptr, "AcquirePalmaOperationCompleteEvent"},
@@ -272,8 +275,13 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{524, nullptr, "PairPalma"},
{525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"},
{526, nullptr, "CancelWritePalmaWaveEntry"},
{527, nullptr, "EnablePalmaBoostMode"},
{528, nullptr, "GetPalmaBluetoothAddress"},
{529, nullptr, "SetDisallowedPalmaConnection"},
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
{1002, nullptr, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
};
// clang-format on
@@ -969,6 +977,9 @@ public:
{310, nullptr, "GetMaskedSupportedNpadStyleSet"},
{311, nullptr, "SetNpadPlayerLedBlinkingDevice"},
{312, nullptr, "SetSupportedNpadStyleSetAll"},
{313, nullptr, "GetNpadCaptureButtonAssignment"},
{314, nullptr, "GetAppletFooterUiType"},
{315, nullptr, "GetAppletDetailedUiType"},
{321, nullptr, "GetUniquePadsFromNpad"},
{322, nullptr, "GetIrSensorState"},
{323, nullptr, "GetXcdHandleForNpadWithIrSensor"},
@@ -984,6 +995,8 @@ public:
{513, nullptr, "EndPermitVibrationSession"},
{520, nullptr, "EnableHandheldHids"},
{521, nullptr, "DisableHandheldHids"},
{522, nullptr, "SetJoyConRailEnabled"},
{523, nullptr, "IsJoyConRailEnabled"},
{540, nullptr, "AcquirePlayReportControllerUsageUpdateEvent"},
{541, nullptr, "GetPlayReportControllerUsages"},
{542, nullptr, "AcquirePlayReportRegisteredDeviceUpdateEvent"},
@@ -1010,6 +1023,7 @@ public:
{809, nullptr, "GetUniquePadSerialNumber"},
{810, nullptr, "GetUniquePadControllerNumber"},
{811, nullptr, "GetSixAxisSensorUserCalibrationStage"},
{812, nullptr, "GetConsoleUniqueSixAxisSensorHandle"},
{821, nullptr, "StartAnalogStickManualCalibration"},
{822, nullptr, "RetryCurrentAnalogStickManualCalibrationStage"},
{823, nullptr, "CancelAnalogStickManualCalibration"},
@@ -1020,6 +1034,8 @@ public:
{828, nullptr, "IsAnalogStickInReleasePosition"},
{829, nullptr, "IsAnalogStickInCircumference"},
{830, nullptr, "SetNotificationLedPattern"},
{831, nullptr, "SetNotificationLedPatternWithTimeout"},
{832, nullptr, "PrepareHidsForNotificationWake"},
{850, nullptr, "IsUsbFullKeyControllerEnabled"},
{851, nullptr, "EnableUsbFullKeyController"},
{852, nullptr, "IsUsbConnected"},
@@ -1049,6 +1065,13 @@ public:
{1132, nullptr, "CheckUsbFirmwareUpdateRequired"},
{1133, nullptr, "StartUsbFirmwareUpdate"},
{1134, nullptr, "GetUsbFirmwareUpdateState"},
{1150, nullptr, "SetTouchScreenMagnification"},
{1151, nullptr, "GetTouchScreenFirmwareVersion"},
{1152, nullptr, "SetTouchScreenDefaultConfiguration"},
{1153, nullptr, "GetTouchScreenDefaultConfiguration"},
{1154, nullptr, "IsFirmwareAvailableForNotification"},
{1155, nullptr, "SetForceHandheldStyleVibration"},
{1156, nullptr, "SendConnectionTriggerWithoutTimeoutEvent"},
};
// clang-format on
+1 -1
View File
@@ -69,7 +69,7 @@ private:
std::shared_ptr<Kernel::SharedMemory> shared_mem;
Core::Timing::EventType* pad_update_event;
std::shared_ptr<Core::Timing::EventType> pad_update_event;
Core::System& system;
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
+3 -2
View File
@@ -140,9 +140,10 @@ public:
rb.Push(ERROR_INVALID_SIZE);
return;
}
// Read NRR data from memory
std::vector<u8> nrr_data(nrr_size);
Memory::ReadBlock(nrr_address, nrr_data.data(), nrr_size);
system.Memory().ReadBlock(nrr_address, nrr_data.data(), nrr_size);
NRRHeader header;
std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader));
@@ -291,7 +292,7 @@ public:
// Read NRO data from memory
std::vector<u8> nro_data(nro_size);
Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
system.Memory().ReadBlock(nro_address, nro_data.data(), nro_size);
SHA256Hash hash{};
mbedtls_sha256_ret(nro_data.data(), nro_data.size(), hash.data(), 0);
+14 -9
View File
@@ -17,7 +17,8 @@ namespace Service::LM {
class ILogger final : public ServiceFramework<ILogger> {
public:
ILogger(Manager& manager) : ServiceFramework("ILogger"), manager(manager) {
explicit ILogger(Manager& manager_, Memory::Memory& memory_)
: ServiceFramework("ILogger"), manager{manager_}, memory{memory_} {
static const FunctionInfo functions[] = {
{0, &ILogger::Log, "Log"},
{1, &ILogger::SetDestination, "SetDestination"},
@@ -35,15 +36,15 @@ private:
MessageHeader header{};
VAddr addr{ctx.BufferDescriptorX()[0].Address()};
const VAddr end_addr{addr + ctx.BufferDescriptorX()[0].size};
Memory::ReadBlock(addr, &header, sizeof(MessageHeader));
memory.ReadBlock(addr, &header, sizeof(MessageHeader));
addr += sizeof(MessageHeader);
FieldMap fields;
while (addr < end_addr) {
const auto field = static_cast<Field>(Memory::Read8(addr++));
const auto length = Memory::Read8(addr++);
const auto field = static_cast<Field>(memory.Read8(addr++));
const auto length = memory.Read8(addr++);
if (static_cast<Field>(Memory::Read8(addr)) == Field::Skip) {
if (static_cast<Field>(memory.Read8(addr)) == Field::Skip) {
++addr;
}
@@ -54,7 +55,7 @@ private:
}
std::vector<u8> data(length);
Memory::ReadBlock(addr, data.data(), length);
memory.ReadBlock(addr, data.data(), length);
fields.emplace(field, std::move(data));
}
@@ -74,11 +75,13 @@ private:
}
Manager& manager;
Memory::Memory& memory;
};
class LM final : public ServiceFramework<LM> {
public:
explicit LM(Manager& manager) : ServiceFramework{"lm"}, manager(manager) {
explicit LM(Manager& manager_, Memory::Memory& memory_)
: ServiceFramework{"lm"}, manager{manager_}, memory{memory_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LM::OpenLogger, "OpenLogger"},
@@ -94,14 +97,16 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILogger>(manager);
rb.PushIpcInterface<ILogger>(manager, memory);
}
Manager& manager;
Memory::Memory& memory;
};
void InstallInterfaces(Core::System& system) {
std::make_shared<LM>(system.GetLogManager())->InstallAsService(system.ServiceManager());
std::make_shared<LM>(system.GetLogManager(), system.Memory())
->InstallAsService(system.ServiceManager());
}
} // namespace Service::LM
+2
View File
@@ -50,6 +50,8 @@ public:
{21, &IDatabaseService::GetIndex, "GetIndex"},
{22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"},
{23, nullptr, "Convert"},
{24, nullptr, "ConvertCoreDataToCharInfo"},
{25, nullptr, "ConvertCharInfoToCoreData"},
};
// clang-format on
+5 -1
View File
@@ -61,7 +61,8 @@ public:
{5, nullptr, "RegisterHtmlDocumentPath"},
{6, nullptr, "UnregisterHtmlDocumentPath"},
{7, nullptr, "RedirectHtmlDocumentPath"},
{8, nullptr, ""},
{8, nullptr, "Refresh"},
{9, nullptr, "RefreshExcluding"},
};
// clang-format on
@@ -77,6 +78,8 @@ public:
{0, nullptr, "ResolveAddOnContentPath"},
{1, nullptr, "RegisterAddOnContentStorage"},
{2, nullptr, "UnregisterAllAddOnContentPath"},
{3, nullptr, "RefreshApplicationAddOnContent"},
{4, nullptr, "UnregisterApplicationAddOnContent"},
};
// clang-format on
@@ -118,6 +121,7 @@ public:
{10, nullptr, "InactivateContentStorage"},
{11, nullptr, "ActivateContentMetaDatabase"},
{12, nullptr, "InactivateContentMetaDatabase"},
{13, nullptr, "InvalidateRightsIdCache"},
};
// clang-format on
+1
View File
@@ -215,6 +215,7 @@ public:
{411, nullptr, "AttachActivateEvent"},
{412, nullptr, "AttachDeactivateEvent"},
{500, nullptr, "SetNfcEnabled"},
{510, nullptr, "OutputTestWave"},
{1000, nullptr, "ReadMifare"},
{1001, nullptr, "WriteMifare"},
{1300, nullptr, "SendCommandByPassThrough"},
+1 -1
View File
@@ -189,7 +189,7 @@ private:
LOG_DEBUG(Service_NFP, "called");
auto nfc_event = nfp_interface.GetNFCEvent();
if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) {
if (!nfc_event->ShouldWait(&ctx.GetThread()) && !has_attached_handle) {
device_state = DeviceState::TagFound;
nfc_event->Clear();
}
+8
View File
@@ -208,6 +208,7 @@ private:
IGeneralService::IGeneralService(Core::System& system)
: ServiceFramework("IGeneralService"), system(system) {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IGeneralService::GetClientId, "GetClientId"},
{2, &IGeneralService::CreateScanRequest, "CreateScanRequest"},
@@ -246,7 +247,14 @@ IGeneralService::IGeneralService(Core::System& system)
{36, nullptr, "GetCurrentAccessPoint"},
{37, nullptr, "Shutdown"},
{38, nullptr, "GetAllowedChannels"},
{39, nullptr, "NotifyApplicationSuspended"},
{40, nullptr, "SetAcceptableNetworkTypeFlag"},
{41, nullptr, "GetAcceptableNetworkTypeFlag"},
{42, nullptr, "NotifyConnectionStateChanged"},
{43, nullptr, "SetWowlDelayedWakeTime"},
};
// clang-format on
RegisterHandlers(functions);
}
+2
View File
@@ -116,6 +116,8 @@ public:
{500, nullptr, "RequestSyncTicket"},
{501, nullptr, "RequestDownloadTicket"},
{502, nullptr, "RequestDownloadTicketForPrepurchasedContents"},
{503, nullptr, "RequestSyncTicket"},
{504, nullptr, "RequestDownloadTicketForPrepurchasedContents2"},
};
// clang-format on
+7
View File
@@ -44,6 +44,10 @@ public:
{113, nullptr, "DestroyJid"},
{114, nullptr, "AttachJid"},
{115, nullptr, "DetachJid"},
{120, nullptr, "CreateNotificationReceiver"},
{151, nullptr, "GetStateWithHandover"},
{152, nullptr, "GetStateChangeEventWithHandover"},
{153, nullptr, "GetDropEventWithHandover"},
{201, nullptr, "RequestChangeStateForceTimed"},
{202, nullptr, "RequestChangeStateForceAsync"},
};
@@ -74,6 +78,9 @@ public:
{104, nullptr, "GetStatistics"},
{111, nullptr, "GetJid"},
{120, nullptr, "CreateNotificationReceiver"},
{151, nullptr, "GetStateWithHandover"},
{152, nullptr, "GetStateChangeEventWithHandover"},
{153, nullptr, "GetDropEventWithHandover"},
};
// clang-format on
+27
View File
@@ -106,6 +106,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{96, nullptr, "AcquireApplicationLaunchInfo"},
{97, nullptr, "GetMainApplicationProgramIndex2"},
{98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{99, nullptr, "LaunchDevMenu"},
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
@@ -130,6 +131,8 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{404, nullptr, "InvalidateApplicationControlCache"},
{405, nullptr, "ListApplicationControlCacheEntryInfo"},
{406, nullptr, "GetApplicationControlProperty"},
{407, nullptr, "ListApplicationTitle"},
{408, nullptr, "ListApplicationIcon"},
{502, nullptr, "RequestCheckGameCardRegistration"},
{503, nullptr, "RequestGameCardRegistrationGoldPoint"},
{504, nullptr, "RequestRegisterGameCard"},
@@ -138,6 +141,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{507, nullptr, "EnsureGameCardAccess"},
{508, nullptr, "GetLastGameCardMountFailureResult"},
{509, nullptr, "ListApplicationIdOnGameCard"},
{510, nullptr, "GetGameCardPlatformRegion"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{602, nullptr, "ListAvailableAddOnContent"},
@@ -168,6 +172,9 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{910, nullptr, "HasApplicationRecord"},
{911, nullptr, "SetPreInstalledApplication"},
{912, nullptr, "ClearPreInstalledApplicationFlag"},
{913, nullptr, "ListAllApplicationRecord"},
{914, nullptr, "HideApplicationRecord"},
{915, nullptr, "ShowApplicationRecord"},
{1000, nullptr, "RequestVerifyApplicationDeprecated"},
{1001, nullptr, "CorruptApplicationForDebug"},
{1002, nullptr, "RequestVerifyAddOnContentsRights"},
@@ -190,12 +197,14 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{1502, nullptr, "GetLastSdCardFormatUnexpectedResult"},
{1504, nullptr, "InsertSdCard"},
{1505, nullptr, "RemoveSdCard"},
{1506, nullptr, "GetSdCardStartupStatus"},
{1600, nullptr, "GetSystemSeedForPseudoDeviceId"},
{1601, nullptr, "ResetSystemSeedForPseudoDeviceId"},
{1700, nullptr, "ListApplicationDownloadingContentMeta"},
{1701, nullptr, "GetApplicationView"},
{1702, nullptr, "GetApplicationDownloadTaskStatus"},
{1703, nullptr, "GetApplicationViewDownloadErrorContext"},
{1704, nullptr, "GetApplicationViewWithPromotionInfo"},
{1800, nullptr, "IsNotificationSetupCompleted"},
{1801, nullptr, "GetLastNotificationInfoCount"},
{1802, nullptr, "ListLastNotificationInfo"},
@@ -223,6 +232,7 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{2017, nullptr, "CreateDownloadTask"},
{2018, nullptr, "GetApplicationDeliveryInfoHash"},
{2050, nullptr, "GetApplicationRightsOnClient"},
{2051, nullptr, "InvalidateRightsIdCache"},
{2100, nullptr, "GetApplicationTerminateResult"},
{2101, nullptr, "GetRawApplicationTerminateResult"},
{2150, nullptr, "CreateRightsEnvironment"},
@@ -230,6 +240,8 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{2152, nullptr, "ActivateRightsEnvironment"},
{2153, nullptr, "DeactivateRightsEnvironment"},
{2154, nullptr, "ForceActivateRightsContextForExit"},
{2155, nullptr, "UpdateRightsEnvironmentStatus"},
{2156, nullptr, "CreateRightsEnvironmentForPreomia"},
{2160, nullptr, "AddTargetApplicationToRightsEnvironment"},
{2161, nullptr, "SetUsersToRightsEnvironment"},
{2170, nullptr, "GetRightsEnvironmentStatus"},
@@ -243,6 +255,20 @@ IApplicationManagerInterface::IApplicationManagerInterface()
{2201, nullptr, "GetInstalledApplicationCopyIdentifier"},
{2250, nullptr, "RequestReportActiveELicence"},
{2300, nullptr, "ListEventLog"},
{2350, nullptr, "PerformAutoUpdateByApplicationId"},
{2351, nullptr, "RequestNoDownloadRightsErrorResolution"},
{2352, nullptr, "RequestResolveNoDownloadRightsError"},
{2400, nullptr, "GetPromotionInfo"},
{2401, nullptr, "CountPromotionInfo"},
{2402, nullptr, "ListPromotionInfo"},
{2403, nullptr, "ImportPromotionJsonForDebug"},
{2404, nullptr, "ClearPromotionInfoForDebug"},
{2500, nullptr, "ConfirmAvailableTime"},
{2510, nullptr, "CreateApplicationResource"},
{2511, nullptr, "GetApplicationResource"},
{2513, nullptr, "LaunchPreomia"},
{2514, nullptr, "ClearTaskOfAsyncTaskManager"},
{2800, nullptr, "GetApplicationIdOfPreomia"},
};
// clang-format on
@@ -463,6 +489,7 @@ IECommerceInterface::IECommerceInterface() : ServiceFramework{"IECommerceInterfa
{3, nullptr, "RequestSyncRights"},
{4, nullptr, "RequestUnlinkDevice"},
{5, nullptr, "RequestRevokeAllELicense"},
{6, nullptr, "RequestSyncRightsBasedOnAssignedELicenses"},
};
// clang-format on
+7 -1
View File
@@ -152,7 +152,7 @@ struct PL_U::Impl {
PL_U::PL_U(Core::System& system)
: ServiceFramework("pl:u"), impl{std::make_unique<Impl>()}, system(system) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
{1, &PL_U::GetLoadState, "GetLoadState"},
@@ -160,7 +160,13 @@ PL_U::PL_U(Core::System& system)
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
{5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
{100, nullptr, "RequestApplicationFunctionAuthorization"},
{101, nullptr, "RequestApplicationFunctionAuthorizationForSystem"},
{1000, nullptr, "LoadNgWordDataForPlatformRegionChina"},
{1001, nullptr, "GetNgWordDataSizeForPlatformRegionChina"},
};
// clang-format on
RegisterHandlers(functions);
auto& fsc = system.GetFileSystemController();
@@ -191,8 +191,8 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
std::memcpy(entries.data(), input2.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
} else {
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
system.Memory().ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
}
UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
+2 -2
View File
@@ -37,8 +37,8 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
displays.emplace_back(4, "Null", system);
// Schedule the screen composition events
composition_event = system.CoreTiming().RegisterEvent(
"ScreenComposition", [this](u64 userdata, s64 cycles_late) {
composition_event =
Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
Compose();
const auto ticks =
Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
+1 -1
View File
@@ -103,7 +103,7 @@ private:
u32 swap_interval = 1;
/// Event that handles screen composition.
Core::Timing::EventType* composition_event;
std::shared_ptr<Core::Timing::EventType> composition_event;
Core::System& system;
};
+1 -1
View File
@@ -172,7 +172,7 @@ public:
{6, &Shell::GetApplicationPid, "GetApplicationPid"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
{8, nullptr, "EnableAdditionalSystemThreads"},
{9, nullptr, "GetUnimplementedEventHandle"},
{9, nullptr, "GetBootFinishedEventHandle"},
};
// clang-format on
+1
View File
@@ -25,6 +25,7 @@ public:
{10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10200, nullptr, "RequestImmediateTransmission"},
{10300, nullptr, "GetTransmissionStatus"},
{10400, nullptr, "GetSystemSessionId"},
{20100, &PlayReport::SaveSystemReport, "SaveSystemReport"},
{20101, &PlayReport::SaveSystemReportWithUser, "SaveSystemReportWithUser"},
{20200, nullptr, "SetOperationMode"},
+2 -2
View File
@@ -186,7 +186,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
UNIMPLEMENTED_MSG("command_type={}", static_cast<int>(context.GetCommandType()));
}
context.WriteToOutgoingCommandBuffer(*Kernel::GetCurrentThread());
context.WriteToOutgoingCommandBuffer(context.GetThread());
return RESULT_SUCCESS;
}
@@ -201,7 +201,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system);
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
SM::ServiceManager::InstallInterfaces(sm);
SM::ServiceManager::InstallInterfaces(sm, system.Kernel());
Account::InstallInterfaces(system);
AM::InstallInterfaces(*sm, nv_flinger, system);
+1
View File
@@ -124,6 +124,7 @@ SET::SET() : ServiceFramework("set") {
{7, nullptr, "GetKeyCodeMap"},
{8, &SET::GetQuestFlag, "GetQuestFlag"},
{9, nullptr, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
};
// clang-format on
+11
View File
@@ -7,6 +7,7 @@
namespace Service::Set {
SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetBluetoothBdAddress"},
{1, nullptr, "GetConfigurationId1"},
@@ -40,8 +41,18 @@ SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
{30, nullptr, "GetAmiiboEcqvBlsCertificate"},
{31, nullptr, "GetAmiiboEcqvBlsRootCertificate"},
{32, nullptr, "GetUsbTypeCPowerSourceCircuitVersion"},
{33, nullptr, "GetAnalogStickModuleTypeL"},
{34, nullptr, "GetAnalogStickModelParameterL"},
{35, nullptr, "GetAnalogStickFactoryCalibrationL"},
{36, nullptr, "GetAnalogStickModuleTypeR"},
{37, nullptr, "GetAnalogStickModelParameterR"},
{38, nullptr, "GetAnalogStickFactoryCalibrationR"},
{39, nullptr, "GetConsoleSixAxisSensorModuleType"},
{40, nullptr, "GetConsoleSixAxisSensorHorizontalOffset"},
{41, nullptr, "GetBatteryVersion"},
};
// clang-format on
RegisterHandlers(functions);
}

Some files were not shown because too many files have changed in this diff Show More