Compare commits
38 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4681381a34 | |||
| 80eacdf89b | |||
| 48a1687f51 | |||
| 790a482bb4 | |||
| c6bc13d0aa | |||
| 885d88825e | |||
| 360b0d1b30 | |||
| 02880a8195 | |||
| b6f6733131 | |||
| 7f424d0f60 | |||
| ebb30cbefb | |||
| c5c89a4d5c | |||
| cc9e682021 | |||
| 03b73aa575 | |||
| 61f6eaad45 | |||
| cf770a68a5 | |||
| d1f0d182a7 | |||
| 2cacf97099 | |||
| d24fcaff77 | |||
| f7d4c84807 | |||
| 64cbebc58f | |||
| e0c46e6879 | |||
| d4a1afba4b | |||
| fb9418798d | |||
| b0b0786493 | |||
| 8714d40a77 | |||
| 8dc9f35baf | |||
| 883eb1a1a1 | |||
| 0fc596de6e | |||
| 18c1cb68fd | |||
| 096f339a2a | |||
| fa0d65fc7b | |||
| a056d8de16 | |||
| 3ab0514698 | |||
| cd66395944 | |||
| 56e237d1f9 | |||
| 08b2b1080a | |||
| 3d7c284e0f |
@@ -4,9 +4,13 @@
|
||||
cp license.txt "$DIR_NAME"
|
||||
cp README.md "$DIR_NAME"
|
||||
|
||||
tar -cJvf "${REV_NAME}-source.tar.xz" src externals CMakeLists.txt README.md license.txt
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||||
cp "${REV_NAME}-source.tar.xz" "$DIR_NAME"
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||||
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||||
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
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||||
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||||
mv "$DIR_NAME" $RELEASE_NAME
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mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
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||||
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7z a "$REV_NAME.7z" $RELEASE_NAME
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|
||||
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@@ -1,11 +1,12 @@
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param($BUILD_NAME)
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||||
|
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$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
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$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
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$GITREV = $(git show -s --format='%h')
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if ("$BUILD_NAME" -eq "mainline") {
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$RELEASE_DIST = "yuzu-windows-msvc"
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} else {
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}
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else {
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$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
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}
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@@ -14,6 +15,9 @@ $MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace
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$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
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$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
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$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
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$MSVC_SOURCE = "yuzu-windows-msvc-source-$GITDATE-$GITREV" -replace " ", ""
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$MSVC_SOURCE_TAR = "$MSVC_SOURCE.tar"
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$MSVC_SOURCE_TARXZ = "$MSVC_SOURCE_TAR.xz"
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$env:BUILD_ZIP = $MSVC_BUILD_ZIP
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$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
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@@ -21,19 +25,33 @@ $env:BUILD_UPDATE = $MSVC_SEVENZIP
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$BUILD_DIR = ".\build\bin\Release"
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# Upload debugging symbols
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mkdir pdb
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Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
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7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
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rm "$BUILD_DIR\*.pdb"
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# Create artifact directories
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mkdir $RELEASE_DIST
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mkdir $MSVC_SOURCE
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mkdir "artifacts"
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# Build a tar.xz for the source of the release
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Copy-Item .\license.txt -Destination $MSVC_SOURCE
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Copy-Item .\README.md -Destination $MSVC_SOURCE
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Copy-Item .\src -Recurse -Destination $MSVC_SOURCE
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Copy-Item .\externals -Recurse -Destination $MSVC_SOURCE
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Copy-Item .\dist -Recurse -Destination $MSVC_SOURCE
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Copy-Item .\CMakeModules -Recurse -Destination $MSVC_SOURCE
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7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
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7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
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# Build the final release artifacts
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Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
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Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
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rm "$RELEASE_DIST\*.exe"
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Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
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Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
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Copy-Item .\license.txt -Destination $RELEASE_DIST
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Copy-Item .\README.md -Destination $RELEASE_DIST
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7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
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7z a $MSVC_SEVENZIP $RELEASE_DIST
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+1
-1
@@ -1 +1 @@
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**The Contributor's Guide has moved to [the Yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
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**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
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+3
-3
@@ -814,7 +814,7 @@ struct MicroProfile
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inline int MicroProfileLogType(MicroProfileLogEntry Index)
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{
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return ((MP_LOG_BEGIN_MASK & Index)>>62) & 0x3;
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return (int)(((MP_LOG_BEGIN_MASK & Index)>>62) & 0x3ULL);
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}
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inline uint64_t MicroProfileLogTimerIndex(MicroProfileLogEntry Index)
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@@ -861,12 +861,12 @@ T MicroProfileMax(T a, T b)
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inline int64_t MicroProfileMsToTick(float fMs, int64_t nTicksPerSecond)
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{
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return (int64_t)(fMs*0.001f*nTicksPerSecond);
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return (int64_t)(fMs*0.001f*(float)nTicksPerSecond);
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}
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inline float MicroProfileTickToMsMultiplier(int64_t nTicksPerSecond)
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{
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return 1000.f / nTicksPerSecond;
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return 1000.f / (float)nTicksPerSecond;
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}
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inline uint16_t MicroProfileGetGroupIndex(MicroProfileToken t)
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@@ -56,7 +56,7 @@ std::string GetLastErrorMsg();
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namespace Common {
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constexpr u32 MakeMagic(char a, char b, char c, char d) {
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return a | b << 8 | c << 16 | d << 24;
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return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
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}
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} // namespace Common
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@@ -35,41 +35,6 @@ static inline u64 ComputeStructHash64(const T& data) {
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return ComputeHash64(&data, sizeof(data));
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}
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/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
|
||||
template <typename T>
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struct HashableStruct {
|
||||
// In addition to being trivially copyable, T must also have a trivial default constructor,
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// because any member initialization would be overridden by memset
|
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static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
|
||||
/*
|
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* We use a union because "implicitly-defined copy/move constructor for a union X copies the
|
||||
* object representation of X." and "implicitly-defined copy assignment operator for a union X
|
||||
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
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||||
* This is important because the padding bytes are included in the hash and comparison between
|
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* objects.
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||||
*/
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union {
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T state;
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||||
};
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HashableStruct() {
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// Memset structure to zero padding bits, so that they will be deterministic when hashing
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std::memset(&state, 0, sizeof(T));
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}
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bool operator==(const HashableStruct<T>& o) const {
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return std::memcmp(&state, &o.state, sizeof(T)) == 0;
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||||
};
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bool operator!=(const HashableStruct<T>& o) const {
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return !(*this == o);
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};
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std::size_t Hash() const {
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return Common::ComputeStructHash64(state);
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}
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};
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struct PairHash {
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template <class T1, class T2>
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std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
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@@ -396,7 +396,7 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
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while (out.size() < target_size) {
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out.resize(out.size() + 0x20);
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seed_exp[in_size + 3] = static_cast<u8>(i);
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mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
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mbedtls_sha256_ret(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
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++i;
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}
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@@ -668,23 +668,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
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const std::array<u8, Size>& key) {
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const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
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std::string filename = "title.keys_autogenerated";
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if (category == KeyCategory::Standard)
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if (category == KeyCategory::Standard) {
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filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
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else if (category == KeyCategory::Console)
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} else if (category == KeyCategory::Console) {
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filename = "console.keys_autogenerated";
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const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
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FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
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std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
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if (!file.is_open())
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return;
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if (add_info_text) {
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file
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<< "# This file is autogenerated by Yuzu\n"
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<< "# It serves to store keys that were automatically generated from the normal keys\n"
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<< "# If you are experiencing issues involving keys, it may help to delete this file\n";
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}
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file << fmt::format("\n{} = {}", keyname, Common::HexToString(key));
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const auto path = yuzu_keys_dir + DIR_SEP + filename;
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const auto add_info_text = !FileUtil::Exists(path);
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FileUtil::CreateFullPath(path);
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FileUtil::IOFile file{path, "a"};
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if (!file.IsOpen()) {
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return;
|
||||
}
|
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if (add_info_text) {
|
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file.WriteString(
|
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"# This file is autogenerated by Yuzu\n"
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"# It serves to store keys that were automatically generated from the normal keys\n"
|
||||
"# If you are experiencing issues involving keys, it may help to delete this file\n");
|
||||
}
|
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|
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file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
|
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AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
|
||||
}
|
||||
|
||||
|
||||
@@ -161,7 +161,7 @@ std::array<u8, key_size> FindKeyFromHex(const std::vector<u8>& binary,
|
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|
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std::array<u8, 0x20> temp{};
|
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for (size_t i = 0; i < binary.size() - key_size; ++i) {
|
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mbedtls_sha256(binary.data() + i, key_size, temp.data(), 0);
|
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mbedtls_sha256_ret(binary.data() + i, key_size, temp.data(), 0);
|
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|
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if (temp != hash)
|
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continue;
|
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@@ -189,7 +189,7 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
|
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AESCipher<Key128> cipher(key, Mode::ECB);
|
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for (size_t i = 0; i < binary.size() - 0x10; ++i) {
|
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cipher.Transcode(binary.data() + i, dec_temp.size(), dec_temp.data(), Op::Decrypt);
|
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mbedtls_sha256(dec_temp.data(), dec_temp.size(), temp.data(), 0);
|
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mbedtls_sha256_ret(dec_temp.data(), dec_temp.size(), temp.data(), 0);
|
||||
|
||||
for (size_t k = 0; k < out.size(); ++k) {
|
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if (temp == master_key_hashes[k]) {
|
||||
|
||||
@@ -62,7 +62,7 @@ static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bo
|
||||
Common::HexToString(nca_id, second_hex_upper));
|
||||
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
|
||||
Common::HexToString(nca_id, second_hex_upper));
|
||||
}
|
||||
@@ -141,7 +141,7 @@ bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
||||
}
|
||||
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
|
||||
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
|
||||
const auto dirname = fmt::format("000000{:02X}", hash[0]);
|
||||
|
||||
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
|
||||
@@ -165,7 +165,7 @@ bool PlaceholderCache::Delete(const NcaID& id) const {
|
||||
}
|
||||
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
|
||||
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
|
||||
const auto dirname = fmt::format("000000{:02X}", hash[0]);
|
||||
|
||||
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
|
||||
@@ -603,7 +603,7 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
|
||||
OptionalHeader opt_header{0, 0};
|
||||
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}};
|
||||
const auto& data = nca.GetBaseFile()->ReadBytes(0x100000);
|
||||
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
|
||||
mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0);
|
||||
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
|
||||
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
|
||||
if (!RawInstallYuzuMeta(new_cnmt))
|
||||
@@ -626,7 +626,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
|
||||
id = *override_id;
|
||||
} else {
|
||||
const auto& data = in->ReadBytes(0x100000);
|
||||
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
|
||||
mbedtls_sha256_ret(data.data(), data.size(), hash.data(), 0);
|
||||
memcpy(id.data(), hash.data(), 16);
|
||||
}
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
|
||||
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
|
||||
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
|
||||
Common::HexToString(nca_id, false)));
|
||||
}
|
||||
@@ -93,8 +93,7 @@ Loader::ResultStatus NAX::Parse(std::string_view path) {
|
||||
std::size_t i = 0;
|
||||
for (; i < sd_keys.size(); ++i) {
|
||||
std::array<Core::Crypto::Key128, 2> nax_keys{};
|
||||
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(),
|
||||
path.size())) {
|
||||
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, path.data(), path.size())) {
|
||||
return Loader::ResultStatus::ErrorNAXKeyHMACFailed;
|
||||
}
|
||||
|
||||
|
||||
@@ -1077,6 +1077,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
{101, &IApplicationFunctions::SetApplicationCopyrightImage, "SetApplicationCopyrightImage"},
|
||||
{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
|
||||
{110, nullptr, "QueryApplicationPlayStatistics"},
|
||||
{111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"},
|
||||
{120, nullptr, "ExecuteProgram"},
|
||||
{121, nullptr, "ClearUserChannel"},
|
||||
{122, nullptr, "UnpopToUserChannel"},
|
||||
@@ -1384,6 +1385,14 @@ void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestCon
|
||||
rb.PushCopyObjects(gpu_error_detected_event.readable);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
|
||||
|
||||
@@ -256,6 +256,7 @@ private:
|
||||
void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx);
|
||||
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
|
||||
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
|
||||
|
||||
bool launch_popped_application_specific = false;
|
||||
bool launch_popped_account_preselect = false;
|
||||
|
||||
@@ -255,7 +255,7 @@ private:
|
||||
using Digest = std::array<u8, 0x20>;
|
||||
static Digest DigestFile(std::vector<u8> bytes) {
|
||||
Digest out{};
|
||||
mbedtls_sha256(bytes.data(), bytes.size(), out.data(), 0);
|
||||
mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
|
||||
BCATDigest DigestFile(const FileSys::VirtualFile& file) {
|
||||
BCATDigest out{};
|
||||
const auto bytes = file->ReadAllBytes();
|
||||
mbedtls_md5(bytes.data(), bytes.size(), out.data());
|
||||
mbedtls_md5_ret(bytes.data(), bytes.size(), out.data());
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
@@ -294,7 +294,7 @@ public:
|
||||
Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
|
||||
|
||||
SHA256Hash hash{};
|
||||
mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0);
|
||||
mbedtls_sha256_ret(nro_data.data(), nro_data.size(), hash.data(), 0);
|
||||
|
||||
// NRO Hash is already loaded
|
||||
if (std::any_of(nro.begin(), nro.end(), [&hash](const std::pair<VAddr, NROInfo>& info) {
|
||||
|
||||
@@ -127,6 +127,8 @@ add_library(video_core STATIC
|
||||
shader/track.cpp
|
||||
surface.cpp
|
||||
surface.h
|
||||
texture_cache/format_lookup_table.cpp
|
||||
texture_cache/format_lookup_table.h
|
||||
texture_cache/surface_base.cpp
|
||||
texture_cache/surface_base.h
|
||||
texture_cache/surface_params.cpp
|
||||
@@ -180,3 +182,9 @@ target_link_libraries(video_core PRIVATE glad)
|
||||
if (ENABLE_VULKAN)
|
||||
target_link_libraries(video_core PRIVATE sirit)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(video_core PRIVATE /we4267)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion)
|
||||
endif()
|
||||
|
||||
@@ -261,7 +261,8 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
|
||||
executing_macro = 0;
|
||||
|
||||
// Lookup the macro offset
|
||||
const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
|
||||
const u32 entry =
|
||||
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
|
||||
|
||||
// Execute the current macro.
|
||||
macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
|
||||
@@ -741,14 +742,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
[[maybe_unused]] const auto r_type{tic_entry.r_type.Value()};
|
||||
[[maybe_unused]] const auto g_type{tic_entry.g_type.Value()};
|
||||
[[maybe_unused]] const auto b_type{tic_entry.b_type.Value()};
|
||||
[[maybe_unused]] const auto a_type{tic_entry.a_type.Value()};
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
|
||||
|
||||
@@ -615,6 +615,14 @@ union Instruction {
|
||||
BitField<34, 13, u64> mask_imm;
|
||||
} shfl;
|
||||
|
||||
union {
|
||||
BitField<44, 1, u64> ftz;
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<38, 1, u64> ndv;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<28, 8, u64> swizzle;
|
||||
} fswzadd;
|
||||
|
||||
union {
|
||||
BitField<8, 8, Register> gpr;
|
||||
BitField<20, 24, s64> offset;
|
||||
@@ -1478,7 +1486,8 @@ union Instruction {
|
||||
u32 value = static_cast<u32>(target);
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
|
||||
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
|
||||
1;
|
||||
}
|
||||
} bra;
|
||||
|
||||
@@ -1492,7 +1501,8 @@ union Instruction {
|
||||
u32 value = static_cast<u32>(target);
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
|
||||
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
|
||||
1;
|
||||
}
|
||||
} brx;
|
||||
|
||||
@@ -1590,6 +1600,7 @@ public:
|
||||
DEPBAR,
|
||||
VOTE,
|
||||
SHFL,
|
||||
FSWZADD,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
@@ -1851,11 +1862,11 @@ private:
|
||||
const std::size_t bit_position = opcode_bitsize - i - 1;
|
||||
switch (bitstring[i]) {
|
||||
case '0':
|
||||
mask |= 1 << bit_position;
|
||||
mask |= static_cast<u16>(1U << bit_position);
|
||||
break;
|
||||
case '1':
|
||||
expect |= 1 << bit_position;
|
||||
mask |= 1 << bit_position;
|
||||
expect |= static_cast<u16>(1U << bit_position);
|
||||
mask |= static_cast<u16>(1U << bit_position);
|
||||
break;
|
||||
default:
|
||||
// Ignore
|
||||
@@ -1888,6 +1899,7 @@ private:
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
|
||||
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
|
||||
INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
|
||||
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
|
||||
|
||||
@@ -62,6 +62,7 @@ Device::Device() {
|
||||
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
|
||||
has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
|
||||
GLAD_GL_NV_shader_thread_shuffle;
|
||||
has_shader_ballot = GLAD_GL_ARB_shader_ballot;
|
||||
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
|
||||
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
@@ -79,6 +80,7 @@ Device::Device(std::nullptr_t) {
|
||||
max_vertex_attributes = 16;
|
||||
max_varyings = 15;
|
||||
has_warp_intrinsics = true;
|
||||
has_shader_ballot = true;
|
||||
has_vertex_viewport_layer = true;
|
||||
has_image_load_formatted = true;
|
||||
has_variable_aoffi = true;
|
||||
|
||||
@@ -34,6 +34,10 @@ public:
|
||||
return has_warp_intrinsics;
|
||||
}
|
||||
|
||||
bool HasShaderBallot() const {
|
||||
return has_shader_ballot;
|
||||
}
|
||||
|
||||
bool HasVertexViewportLayer() const {
|
||||
return has_vertex_viewport_layer;
|
||||
}
|
||||
@@ -68,6 +72,7 @@ private:
|
||||
u32 max_vertex_attributes{};
|
||||
u32 max_varyings{};
|
||||
bool has_warp_intrinsics{};
|
||||
bool has_shader_ballot{};
|
||||
bool has_vertex_viewport_layer{};
|
||||
bool has_image_load_formatted{};
|
||||
bool has_variable_aoffi{};
|
||||
|
||||
@@ -375,7 +375,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
|
||||
fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
fbkey.colors[index] = std::move(color_surface);
|
||||
}
|
||||
fbkey.colors_count = regs.rt_control.count;
|
||||
fbkey.colors_count = static_cast<u16>(regs.rt_control.count);
|
||||
|
||||
if (depth_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even if
|
||||
|
||||
@@ -275,16 +275,25 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ProgramTy
|
||||
std::string source = fmt::format(R"(// {}
|
||||
#version 430 core
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shader_viewport_layer_array : enable
|
||||
#extension GL_EXT_shader_image_load_formatted : enable
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#extension GL_NV_shader_thread_group : enable
|
||||
#extension GL_NV_shader_thread_shuffle : enable
|
||||
)",
|
||||
GetShaderId(unique_identifier, program_type));
|
||||
if (is_compute) {
|
||||
source += "#extension GL_ARB_compute_variable_group_size : require\n";
|
||||
}
|
||||
if (device.HasShaderBallot()) {
|
||||
source += "#extension GL_ARB_shader_ballot : require\n";
|
||||
}
|
||||
if (device.HasVertexViewportLayer()) {
|
||||
source += "#extension GL_ARB_shader_viewport_layer_array : require\n";
|
||||
}
|
||||
if (device.HasImageLoadFormatted()) {
|
||||
source += "#extension GL_EXT_shader_image_load_formatted : require\n";
|
||||
}
|
||||
if (device.HasWarpIntrinsics()) {
|
||||
source += "#extension GL_NV_gpu_shader5 : require\n"
|
||||
"#extension GL_NV_shader_thread_group : require\n"
|
||||
"#extension GL_NV_shader_thread_shuffle : require\n";
|
||||
}
|
||||
source += '\n';
|
||||
|
||||
if (!is_compute) {
|
||||
|
||||
@@ -1379,6 +1379,26 @@ private:
|
||||
return GenerateUnary(operation, "float", Type::Float, type);
|
||||
}
|
||||
|
||||
Expression FSwizzleAdd(Operation operation) {
|
||||
const std::string op_a = VisitOperand(operation, 0).AsFloat();
|
||||
const std::string op_b = VisitOperand(operation, 1).AsFloat();
|
||||
|
||||
if (!device.HasShaderBallot()) {
|
||||
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
|
||||
return {fmt::format("{} + {}", op_a, op_b), Type::Float};
|
||||
}
|
||||
|
||||
const std::string instr_mask = VisitOperand(operation, 2).AsUint();
|
||||
const std::string mask = code.GenerateTemporary();
|
||||
code.AddLine("uint {} = ({} >> ((gl_SubGroupInvocationARB & 3) << 1)) & 3;", mask,
|
||||
instr_mask);
|
||||
|
||||
const std::string modifier_a = fmt::format("fswzadd_modifiers_a[{}]", mask);
|
||||
const std::string modifier_b = fmt::format("fswzadd_modifiers_b[{}]", mask);
|
||||
return {fmt::format("(({} * {}) + ({} * {}))", op_a, modifier_a, op_b, modifier_b),
|
||||
Type::Float};
|
||||
}
|
||||
|
||||
Expression ICastFloat(Operation operation) {
|
||||
return GenerateUnary(operation, "int", Type::Int, Type::Float);
|
||||
}
|
||||
@@ -1670,7 +1690,7 @@ private:
|
||||
|
||||
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
|
||||
return {GenerateTexture(operation, "Gather",
|
||||
{TextureArgument{type, meta->component}, TextureAoffi{}}) +
|
||||
{TextureAoffi{}, TextureArgument{type, meta->component}}) +
|
||||
GetSwizzle(meta->element),
|
||||
Type::Float};
|
||||
}
|
||||
@@ -1942,34 +1962,24 @@ private:
|
||||
return Vote(operation, "allThreadsEqualNV");
|
||||
}
|
||||
|
||||
template <const std::string_view& func>
|
||||
Expression Shuffle(Operation operation) {
|
||||
const std::string value = VisitOperand(operation, 0).AsFloat();
|
||||
if (!device.HasWarpIntrinsics()) {
|
||||
LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
|
||||
// On a "single-thread" device we are either on the same thread or out of bounds. Both
|
||||
// cases return the passed value.
|
||||
return {value, Type::Float};
|
||||
Expression ThreadId(Operation operation) {
|
||||
if (!device.HasShaderBallot()) {
|
||||
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
|
||||
return {"0U", Type::Uint};
|
||||
}
|
||||
return {"gl_SubGroupInvocationARB", Type::Uint};
|
||||
}
|
||||
|
||||
Expression ShuffleIndexed(Operation operation) {
|
||||
std::string value = VisitOperand(operation, 0).AsFloat();
|
||||
|
||||
if (!device.HasShaderBallot()) {
|
||||
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
|
||||
return {std::move(value), Type::Float};
|
||||
}
|
||||
|
||||
const std::string index = VisitOperand(operation, 1).AsUint();
|
||||
const std::string width = VisitOperand(operation, 2).AsUint();
|
||||
return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
|
||||
}
|
||||
|
||||
template <const std::string_view& func>
|
||||
Expression InRangeShuffle(Operation operation) {
|
||||
const std::string index = VisitOperand(operation, 0).AsUint();
|
||||
const std::string width = VisitOperand(operation, 1).AsUint();
|
||||
if (!device.HasWarpIntrinsics()) {
|
||||
// On a "single-thread" device we are only in bounds when the requested index is 0.
|
||||
return {fmt::format("({} == 0U)", index), Type::Bool};
|
||||
}
|
||||
|
||||
const std::string in_range = code.GenerateTemporary();
|
||||
code.AddLine("bool {};", in_range);
|
||||
code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
|
||||
return {in_range, Type::Bool};
|
||||
return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float};
|
||||
}
|
||||
|
||||
struct Func final {
|
||||
@@ -1981,11 +1991,6 @@ private:
|
||||
static constexpr std::string_view Or = "Or";
|
||||
static constexpr std::string_view Xor = "Xor";
|
||||
static constexpr std::string_view Exchange = "Exchange";
|
||||
|
||||
static constexpr std::string_view ShuffleIndexed = "shuffleNV";
|
||||
static constexpr std::string_view ShuffleUp = "shuffleUpNV";
|
||||
static constexpr std::string_view ShuffleDown = "shuffleDownNV";
|
||||
static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
|
||||
};
|
||||
|
||||
static constexpr std::array operation_decompilers = {
|
||||
@@ -2016,6 +2021,7 @@ private:
|
||||
&GLSLDecompiler::FTrunc,
|
||||
&GLSLDecompiler::FCastInteger<Type::Int>,
|
||||
&GLSLDecompiler::FCastInteger<Type::Uint>,
|
||||
&GLSLDecompiler::FSwizzleAdd,
|
||||
|
||||
&GLSLDecompiler::Add<Type::Int>,
|
||||
&GLSLDecompiler::Mul<Type::Int>,
|
||||
@@ -2151,15 +2157,8 @@ private:
|
||||
&GLSLDecompiler::VoteAny,
|
||||
&GLSLDecompiler::VoteEqual,
|
||||
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleUp>,
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleDown>,
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
|
||||
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
|
||||
&GLSLDecompiler::ThreadId,
|
||||
&GLSLDecompiler::ShuffleIndexed,
|
||||
};
|
||||
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
|
||||
|
||||
@@ -2492,6 +2491,9 @@ bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {
|
||||
bvec2 is_nan2 = isnan(pair2);
|
||||
return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || is_nan2.y);
|
||||
}
|
||||
|
||||
const float fswzadd_modifiers_a[] = float[4](-1.0f, 1.0f, -1.0f, 0.0f );
|
||||
const float fswzadd_modifiers_b[] = float[4](-1.0f, -1.0f, 1.0f, -1.0f );
|
||||
)";
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@ namespace OpenGL {
|
||||
using Tegra::Texture::SwizzleSource;
|
||||
using VideoCore::MortonSwizzleMode;
|
||||
|
||||
using VideoCore::Surface::ComponentType;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::SurfaceCompression;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
@@ -40,114 +39,95 @@ struct FormatTuple {
|
||||
GLint internal_format;
|
||||
GLenum format;
|
||||
GLenum type;
|
||||
ComponentType component_type;
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
|
||||
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
|
||||
false}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm,
|
||||
false}, // RGBA8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
|
||||
{GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
|
||||
// Compressed sRGB formats
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, ComponentType::UNorm, false}, // R4G4B4A4U
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
||||
false}, // Z16
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
|
||||
ComponentType::Float, false}, // Z32FS8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8
|
||||
}};
|
||||
|
||||
const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
||||
const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
|
||||
const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
|
||||
return format;
|
||||
@@ -249,7 +229,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
|
||||
|
||||
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params)
|
||||
: VideoCommon::SurfaceBase<View>(gpu_addr, params) {
|
||||
const auto& tuple{GetFormatTuple(params.pixel_format, params.component_type)};
|
||||
const auto& tuple{GetFormatTuple(params.pixel_format)};
|
||||
internal_format = tuple.internal_format;
|
||||
format = tuple.format;
|
||||
type = tuple.type;
|
||||
@@ -451,8 +431,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||
texture_view.Create();
|
||||
|
||||
const GLuint handle{texture_view.handle};
|
||||
const FormatTuple& tuple{
|
||||
GetFormatTuple(owner_params.pixel_format, owner_params.component_type)};
|
||||
const FormatTuple& tuple{GetFormatTuple(owner_params.pixel_format)};
|
||||
|
||||
glTextureView(handle, target, surface.texture.handle, tuple.internal_format, params.base_level,
|
||||
params.num_levels, params.base_layer, params.num_layers);
|
||||
@@ -562,8 +541,8 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
|
||||
const auto& dst_params = dst_surface->GetSurfaceParams();
|
||||
UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1);
|
||||
|
||||
const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
|
||||
const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
|
||||
const auto source_format = GetFormatTuple(src_params.pixel_format);
|
||||
const auto dest_format = GetFormatTuple(dst_params.pixel_format);
|
||||
|
||||
const std::size_t source_size = src_surface->GetHostSizeInBytes();
|
||||
const std::size_t dest_size = dst_surface->GetHostSizeInBytes();
|
||||
|
||||
@@ -323,10 +323,12 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
// (e.g. handheld mode) on a 1920x1080 framebuffer.
|
||||
f32 scale_u = 1.f, scale_v = 1.f;
|
||||
if (framebuffer_crop_rect.GetWidth() > 0) {
|
||||
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / screen_info.texture.width;
|
||||
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
|
||||
static_cast<f32>(screen_info.texture.width);
|
||||
}
|
||||
if (framebuffer_crop_rect.GetHeight() > 0) {
|
||||
scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / screen_info.texture.height;
|
||||
scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
|
||||
static_cast<f32>(screen_info.texture.height);
|
||||
}
|
||||
|
||||
std::array<ScreenRectVertex, 4> vertices = {{
|
||||
|
||||
@@ -95,83 +95,82 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
|
||||
} // namespace Sampler
|
||||
|
||||
struct FormatTuple {
|
||||
vk::Format format; ///< Vulkan format
|
||||
ComponentType component_type; ///< Abstracted component type
|
||||
bool attachable; ///< True when this format can be used as an attachment
|
||||
vk::Format format; ///< Vulkan format
|
||||
bool attachable; ///< True when this format can be used as an attachment
|
||||
};
|
||||
|
||||
static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||
{vk::Format::eA8B8G8R8UnormPack32, ComponentType::UNorm, true}, // ABGR8U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8UI
|
||||
{vk::Format::eB5G6R5UnormPack16, ComponentType::UNorm, false}, // B5G6R5U
|
||||
{vk::Format::eA2B10G10R10UnormPack32, ComponentType::UNorm, true}, // A2B10G10R10U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // A1B5G5R5U
|
||||
{vk::Format::eR8Unorm, ComponentType::UNorm, true}, // R8U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R8UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R11FG11FB10F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32UI
|
||||
{vk::Format::eBc1RgbaUnormBlock, ComponentType::UNorm, false}, // DXT1
|
||||
{vk::Format::eBc2UnormBlock, ComponentType::UNorm, false}, // DXT23
|
||||
{vk::Format::eBc3UnormBlock, ComponentType::UNorm, false}, // DXT45
|
||||
{vk::Format::eBc4UnormBlock, ComponentType::UNorm, false}, // DXN1
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2UNORM
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2SNORM
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_UF16
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_SF16
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R32F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16I
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16I
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGB32F
|
||||
{vk::Format::eA8B8G8R8SrgbPack32, ComponentType::UNorm, true}, // RGBA8_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4
|
||||
{vk::Format::eA8B8G8R8UnormPack32, true}, // ABGR8U
|
||||
{vk::Format::eUndefined, false}, // ABGR8S
|
||||
{vk::Format::eUndefined, false}, // ABGR8UI
|
||||
{vk::Format::eB5G6R5UnormPack16, false}, // B5G6R5U
|
||||
{vk::Format::eA2B10G10R10UnormPack32, true}, // A2B10G10R10U
|
||||
{vk::Format::eUndefined, false}, // A1B5G5R5U
|
||||
{vk::Format::eR8Unorm, true}, // R8U
|
||||
{vk::Format::eUndefined, false}, // R8UI
|
||||
{vk::Format::eUndefined, false}, // RGBA16F
|
||||
{vk::Format::eUndefined, false}, // RGBA16U
|
||||
{vk::Format::eUndefined, false}, // RGBA16UI
|
||||
{vk::Format::eUndefined, false}, // R11FG11FB10F
|
||||
{vk::Format::eUndefined, false}, // RGBA32UI
|
||||
{vk::Format::eBc1RgbaUnormBlock, false}, // DXT1
|
||||
{vk::Format::eBc2UnormBlock, false}, // DXT23
|
||||
{vk::Format::eBc3UnormBlock, false}, // DXT45
|
||||
{vk::Format::eBc4UnormBlock, false}, // DXN1
|
||||
{vk::Format::eUndefined, false}, // DXN2UNORM
|
||||
{vk::Format::eUndefined, false}, // DXN2SNORM
|
||||
{vk::Format::eUndefined, false}, // BC7U
|
||||
{vk::Format::eUndefined, false}, // BC6H_UF16
|
||||
{vk::Format::eUndefined, false}, // BC6H_SF16
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_4X4
|
||||
{vk::Format::eUndefined, false}, // BGRA8
|
||||
{vk::Format::eUndefined, false}, // RGBA32F
|
||||
{vk::Format::eUndefined, false}, // RG32F
|
||||
{vk::Format::eUndefined, false}, // R32F
|
||||
{vk::Format::eUndefined, false}, // R16F
|
||||
{vk::Format::eUndefined, false}, // R16U
|
||||
{vk::Format::eUndefined, false}, // R16S
|
||||
{vk::Format::eUndefined, false}, // R16UI
|
||||
{vk::Format::eUndefined, false}, // R16I
|
||||
{vk::Format::eUndefined, false}, // RG16
|
||||
{vk::Format::eUndefined, false}, // RG16F
|
||||
{vk::Format::eUndefined, false}, // RG16UI
|
||||
{vk::Format::eUndefined, false}, // RG16I
|
||||
{vk::Format::eUndefined, false}, // RG16S
|
||||
{vk::Format::eUndefined, false}, // RGB32F
|
||||
{vk::Format::eA8B8G8R8SrgbPack32, true}, // RGBA8_SRGB
|
||||
{vk::Format::eUndefined, false}, // RG8U
|
||||
{vk::Format::eUndefined, false}, // RG8S
|
||||
{vk::Format::eUndefined, false}, // RG32UI
|
||||
{vk::Format::eUndefined, false}, // RGBX16F
|
||||
{vk::Format::eUndefined, false}, // R32UI
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X8
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X5
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X4
|
||||
|
||||
// Compressed sRGB formats
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT1_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT23_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT45_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8_SRGB
|
||||
{vk::Format::eUndefined, false}, // BGRA8_SRGB
|
||||
{vk::Format::eUndefined, false}, // DXT1_SRGB
|
||||
{vk::Format::eUndefined, false}, // DXT23_SRGB
|
||||
{vk::Format::eUndefined, false}, // DXT45_SRGB
|
||||
{vk::Format::eUndefined, false}, // BC7U_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_4X4_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X8_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X5_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X4_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X5
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X5_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_10X8
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_10X8_SRGB
|
||||
|
||||
// Depth formats
|
||||
{vk::Format::eD32Sfloat, ComponentType::Float, true}, // Z32F
|
||||
{vk::Format::eD16Unorm, ComponentType::UNorm, true}, // Z16
|
||||
{vk::Format::eD32Sfloat, true}, // Z32F
|
||||
{vk::Format::eD16Unorm, true}, // Z16
|
||||
|
||||
// DepthStencil formats
|
||||
{vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // Z24S8
|
||||
{vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // S8Z24 (emulated)
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // Z32FS8
|
||||
{vk::Format::eD24UnormS8Uint, true}, // Z24S8
|
||||
{vk::Format::eD24UnormS8Uint, true}, // S8Z24 (emulated)
|
||||
{vk::Format::eUndefined, false}, // Z32FS8
|
||||
}};
|
||||
|
||||
static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
|
||||
@@ -180,14 +179,13 @@ static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
|
||||
}
|
||||
|
||||
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
|
||||
PixelFormat pixel_format, ComponentType component_type) {
|
||||
PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
|
||||
|
||||
const auto tuple = tex_format_tuples[static_cast<u32>(pixel_format)];
|
||||
UNIMPLEMENTED_IF_MSG(tuple.format == vk::Format::eUndefined,
|
||||
"Unimplemented texture format with pixel format={} and component type={}",
|
||||
static_cast<u32>(pixel_format), static_cast<u32>(component_type));
|
||||
ASSERT_MSG(component_type == tuple.component_type, "Component type mismatch");
|
||||
"Unimplemented texture format with pixel format={}",
|
||||
static_cast<u32>(pixel_format));
|
||||
|
||||
auto usage = vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst | vk::FormatFeatureFlagBits::eTransferSrc;
|
||||
|
||||
@@ -16,7 +16,6 @@ namespace Vulkan::MaxwellToVK {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using PixelFormat = VideoCore::Surface::PixelFormat;
|
||||
using ComponentType = VideoCore::Surface::ComponentType;
|
||||
|
||||
namespace Sampler {
|
||||
|
||||
@@ -31,7 +30,7 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
|
||||
} // namespace Sampler
|
||||
|
||||
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
|
||||
PixelFormat pixel_format, ComponentType component_type);
|
||||
PixelFormat pixel_format);
|
||||
|
||||
vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage);
|
||||
|
||||
|
||||
@@ -783,6 +783,11 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id FSwizzleAdd(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HNegate(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -1195,46 +1200,16 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ThreadId(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleIndexed(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleUp(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleDown(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleButterfly(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleIndexed(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleUp(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleDown(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleButterfly(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
|
||||
const std::string& name) {
|
||||
const Id id = OpVariable(type, storage);
|
||||
@@ -1393,6 +1368,7 @@ private:
|
||||
&SPIRVDecompiler::Unary<&Module::OpTrunc, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpConvertSToF, Type::Float, Type::Int>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpConvertUToF, Type::Float, Type::Uint>,
|
||||
&SPIRVDecompiler::FSwizzleAdd,
|
||||
|
||||
&SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Int>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpIMul, Type::Int>,
|
||||
@@ -1528,15 +1504,8 @@ private:
|
||||
&SPIRVDecompiler::VoteAny,
|
||||
&SPIRVDecompiler::VoteEqual,
|
||||
|
||||
&SPIRVDecompiler::ThreadId,
|
||||
&SPIRVDecompiler::ShuffleIndexed,
|
||||
&SPIRVDecompiler::ShuffleUp,
|
||||
&SPIRVDecompiler::ShuffleDown,
|
||||
&SPIRVDecompiler::ShuffleButterfly,
|
||||
|
||||
&SPIRVDecompiler::InRangeShuffleIndexed,
|
||||
&SPIRVDecompiler::InRangeShuffleUp,
|
||||
&SPIRVDecompiler::InRangeShuffleDown,
|
||||
&SPIRVDecompiler::InRangeShuffleButterfly,
|
||||
};
|
||||
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
|
||||
|
||||
|
||||
@@ -154,10 +154,10 @@ void ShaderIR::Decode() {
|
||||
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
|
||||
[[fallthrough]];
|
||||
case CompileDepth::BruteForce: {
|
||||
const auto shader_end = static_cast<u32>(program_code.size());
|
||||
coverage_begin = main_offset;
|
||||
const std::size_t shader_end = program_code.size();
|
||||
coverage_end = shader_end;
|
||||
for (u32 label = main_offset; label < shader_end; label++) {
|
||||
for (u32 label = main_offset; label < shader_end; ++label) {
|
||||
basic_blocks.insert({label, DecodeRange(label, label + 1)});
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -17,6 +17,7 @@ using Tegra::Shader::ShuffleOperation;
|
||||
using Tegra::Shader::VoteOperation;
|
||||
|
||||
namespace {
|
||||
|
||||
OperationCode GetOperationCode(VoteOperation vote_op) {
|
||||
switch (vote_op) {
|
||||
case VoteOperation::All:
|
||||
@@ -30,6 +31,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) {
|
||||
return OperationCode::VoteAll;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
|
||||
@@ -46,50 +48,59 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SHFL: {
|
||||
Node width = [this, instr] {
|
||||
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
|
||||
: GetRegister(instr.gpr39);
|
||||
|
||||
// Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
|
||||
// been done reversing Nvidia's math. It won't work on all cases due to SHFL having
|
||||
// different parameters that don't properly map to GLSL's interface, but it should work
|
||||
// for cases emitted by Nvidia's compiler.
|
||||
if (instr.shfl.operation == ShuffleOperation::Up) {
|
||||
return Operation(
|
||||
OperationCode::ILogicalShiftRight,
|
||||
Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
|
||||
Immediate(8));
|
||||
} else {
|
||||
return Operation(OperationCode::ILogicalShiftRight,
|
||||
Operation(OperationCode::IAdd, Immediate(0x201F),
|
||||
Operation(OperationCode::INegate, std::move(mask))),
|
||||
Immediate(8));
|
||||
}
|
||||
}();
|
||||
|
||||
const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
|
||||
switch (instr.shfl.operation) {
|
||||
case ShuffleOperation::Idx:
|
||||
return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
|
||||
case ShuffleOperation::Up:
|
||||
return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
|
||||
case ShuffleOperation::Down:
|
||||
return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
|
||||
case ShuffleOperation::Bfly:
|
||||
return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
|
||||
}
|
||||
UNREACHABLE_MSG("Invalid SHFL operation: {}",
|
||||
static_cast<u64>(instr.shfl.operation.Value()));
|
||||
return {};
|
||||
}();
|
||||
|
||||
// Setting the predicate before the register is intentional to avoid overwriting.
|
||||
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
|
||||
: GetRegister(instr.gpr39);
|
||||
Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
|
||||
: GetRegister(instr.gpr20);
|
||||
SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
|
||||
|
||||
Node thread_id = Operation(OperationCode::ThreadId);
|
||||
Node clamp = Operation(OperationCode::IBitwiseAnd, mask, Immediate(0x1FU));
|
||||
Node seg_mask = BitfieldExtract(mask, 8, 16);
|
||||
|
||||
Node neg_seg_mask = Operation(OperationCode::IBitwiseNot, seg_mask);
|
||||
Node min_thread_id = Operation(OperationCode::IBitwiseAnd, thread_id, seg_mask);
|
||||
Node max_thread_id = Operation(OperationCode::IBitwiseOr, min_thread_id,
|
||||
Operation(OperationCode::IBitwiseAnd, clamp, neg_seg_mask));
|
||||
|
||||
Node src_thread_id = [instr, index, neg_seg_mask, min_thread_id, thread_id] {
|
||||
switch (instr.shfl.operation) {
|
||||
case ShuffleOperation::Idx:
|
||||
return Operation(OperationCode::IBitwiseOr,
|
||||
Operation(OperationCode::IBitwiseAnd, index, neg_seg_mask),
|
||||
min_thread_id);
|
||||
case ShuffleOperation::Down:
|
||||
return Operation(OperationCode::IAdd, thread_id, index);
|
||||
case ShuffleOperation::Up:
|
||||
return Operation(OperationCode::IAdd, thread_id,
|
||||
Operation(OperationCode::INegate, index));
|
||||
case ShuffleOperation::Bfly:
|
||||
return Operation(OperationCode::IBitwiseXor, thread_id, index);
|
||||
}
|
||||
UNREACHABLE();
|
||||
return Immediate(0U);
|
||||
}();
|
||||
|
||||
Node in_bounds = [instr, src_thread_id, min_thread_id, max_thread_id] {
|
||||
if (instr.shfl.operation == ShuffleOperation::Up) {
|
||||
return Operation(OperationCode::LogicalIGreaterEqual, src_thread_id, min_thread_id);
|
||||
} else {
|
||||
return Operation(OperationCode::LogicalILessEqual, src_thread_id, max_thread_id);
|
||||
}
|
||||
}();
|
||||
|
||||
SetPredicate(bb, instr.shfl.pred48, in_bounds);
|
||||
SetRegister(
|
||||
bb, instr.gpr0,
|
||||
Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
|
||||
Operation(OperationCode::ShuffleIndexed, GetRegister(instr.gpr8), src_thread_id));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FSWZADD: {
|
||||
UNIMPLEMENTED_IF(instr.fswzadd.ndv);
|
||||
|
||||
Node op_a = GetRegister(instr.gpr8);
|
||||
Node op_b = GetRegister(instr.gpr20);
|
||||
Node mask = Immediate(static_cast<u32>(instr.fswzadd.swizzle));
|
||||
SetRegister(bb, instr.gpr0, Operation(OperationCode::FSwizzleAdd, op_a, op_b, mask));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
@@ -47,6 +47,7 @@ enum class OperationCode {
|
||||
FTrunc, /// (MetaArithmetic, float a) -> float
|
||||
FCastInteger, /// (MetaArithmetic, int a) -> float
|
||||
FCastUInteger, /// (MetaArithmetic, uint a) -> float
|
||||
FSwizzleAdd, /// (float a, float b, uint mask) -> float
|
||||
|
||||
IAdd, /// (MetaArithmetic, int a, int b) -> int
|
||||
IMul, /// (MetaArithmetic, int a, int b) -> int
|
||||
@@ -181,15 +182,8 @@ enum class OperationCode {
|
||||
VoteAny, /// (bool) -> bool
|
||||
VoteEqual, /// (bool) -> bool
|
||||
|
||||
ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
|
||||
ShuffleUp, /// (uint value, uint index, uint width) -> uint
|
||||
ShuffleDown, /// (uint value, uint index, uint width) -> uint
|
||||
ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
|
||||
|
||||
InRangeShuffleIndexed, /// (uint index, uint width) -> bool
|
||||
InRangeShuffleUp, /// (uint index, uint width) -> bool
|
||||
InRangeShuffleDown, /// (uint index, uint width) -> bool
|
||||
InRangeShuffleButterfly, /// (uint index, uint width) -> bool
|
||||
ThreadId, /// () -> uint
|
||||
ShuffleIndexed, /// (uint value, uint index) -> uint
|
||||
|
||||
Amount,
|
||||
};
|
||||
|
||||
@@ -49,7 +49,7 @@ public:
|
||||
}
|
||||
|
||||
u32 GetSize() const {
|
||||
return max_offset + sizeof(float);
|
||||
return max_offset + static_cast<u32>(sizeof(float));
|
||||
}
|
||||
|
||||
u32 GetMaxOffset() const {
|
||||
@@ -165,8 +165,8 @@ public:
|
||||
return program_manager.GetVariables();
|
||||
}
|
||||
|
||||
u32 ConvertAddressToNvidiaSpace(const u32 address) const {
|
||||
return (address - main_offset) * sizeof(Tegra::Shader::Instruction);
|
||||
u32 ConvertAddressToNvidiaSpace(u32 address) const {
|
||||
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
|
||||
}
|
||||
|
||||
/// Returns a condition code evaluated from internal flags
|
||||
|
||||
@@ -168,309 +168,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
if (is_srgb) {
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::ABGR8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A4B4G4R4:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R4G4B4A4U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
|
||||
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
|
||||
// of the Wild, which uses this format to render the hearts on the UI.
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGB32F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R16U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::R16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::R16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::E5B9G9R9F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
return PixelFormat::Z16;
|
||||
case Tegra::Texture::TextureFormat::S8Z24:
|
||||
return PixelFormat::S8Z24;
|
||||
case Tegra::Texture::TextureFormat::ZF32_X24S8:
|
||||
return PixelFormat::Z32FS8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
|
||||
case Tegra::Texture::TextureFormat::DXT45:
|
||||
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::DXN2:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::DXN2UNORM;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::DXN2SNORM;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
return PixelFormat::BC6H_UF16;
|
||||
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
||||
return PixelFormat::BC6H_SF16;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_6X6:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_10X10:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_12X12:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X6:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_6X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
// TODO(Subv): Implement more component types
|
||||
switch (type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
// TODO(Subv): Implement more render targets
|
||||
switch (format) {
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBX16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
@@ -485,22 +182,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
|
||||
|
||||
@@ -106,18 +106,8 @@ enum class PixelFormat {
|
||||
Max = MaxDepthStencilFormat,
|
||||
Invalid = 255,
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
||||
|
||||
enum class ComponentType {
|
||||
Invalid = 0,
|
||||
SNorm = 1,
|
||||
UNorm = 2,
|
||||
SInt = 3,
|
||||
UInt = 4,
|
||||
Float = 5,
|
||||
};
|
||||
|
||||
enum class SurfaceType {
|
||||
ColorTexture = 0,
|
||||
Depth = 1,
|
||||
@@ -609,18 +599,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb);
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
|
||||
|
||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
||||
|
||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format);
|
||||
|
||||
bool IsPixelFormatASTC(PixelFormat format);
|
||||
|
||||
@@ -0,0 +1,208 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/texture_cache/format_lookup_table.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using Tegra::Texture::ComponentType;
|
||||
using Tegra::Texture::TextureFormat;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr auto SNORM = ComponentType::SNORM;
|
||||
constexpr auto UNORM = ComponentType::UNORM;
|
||||
constexpr auto SINT = ComponentType::SINT;
|
||||
constexpr auto UINT = ComponentType::UINT;
|
||||
constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16;
|
||||
constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16;
|
||||
constexpr auto FLOAT = ComponentType::FLOAT;
|
||||
constexpr bool C = false; // Normal color
|
||||
constexpr bool S = true; // Srgb
|
||||
|
||||
struct Table {
|
||||
constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component,
|
||||
ComponentType green_component, ComponentType blue_component,
|
||||
ComponentType alpha_component, PixelFormat pixel_format)
|
||||
: texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component},
|
||||
green_component{green_component}, blue_component{blue_component},
|
||||
alpha_component{alpha_component}, is_srgb{is_srgb} {}
|
||||
|
||||
TextureFormat texture_format;
|
||||
PixelFormat pixel_format;
|
||||
ComponentType red_component;
|
||||
ComponentType green_component;
|
||||
ComponentType blue_component;
|
||||
ComponentType alpha_component;
|
||||
bool is_srgb;
|
||||
};
|
||||
constexpr std::array<Table, 74> DefinitionTable = {{
|
||||
{TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
|
||||
{TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
|
||||
{TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
|
||||
{TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA8_SRGB},
|
||||
|
||||
{TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5U},
|
||||
|
||||
{TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10U},
|
||||
|
||||
{TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5U},
|
||||
|
||||
{TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R4G4B4A4U},
|
||||
|
||||
{TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8U},
|
||||
{TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8UI},
|
||||
|
||||
{TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U},
|
||||
{TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S},
|
||||
|
||||
{TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U},
|
||||
{TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F},
|
||||
{TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI},
|
||||
|
||||
{TextureFormat::R16_G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG16F},
|
||||
{TextureFormat::R16_G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG16},
|
||||
{TextureFormat::R16_G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG16S},
|
||||
{TextureFormat::R16_G16, C, UINT, UINT, UINT, UINT, PixelFormat::RG16UI},
|
||||
{TextureFormat::R16_G16, C, SINT, SINT, SINT, SINT, PixelFormat::RG16I},
|
||||
|
||||
{TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16F},
|
||||
{TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16U},
|
||||
{TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16S},
|
||||
{TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16UI},
|
||||
{TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16I},
|
||||
|
||||
{TextureFormat::BF10GF11RF11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R11FG11FB10F},
|
||||
|
||||
{TextureFormat::R32_G32_B32_A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA32F},
|
||||
{TextureFormat::R32_G32_B32_A32, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA32UI},
|
||||
|
||||
{TextureFormat::R32_G32_B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGB32F},
|
||||
|
||||
{TextureFormat::R32_G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG32F},
|
||||
{TextureFormat::R32_G32, C, UINT, UINT, UINT, UINT, PixelFormat::RG32UI},
|
||||
|
||||
{TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F},
|
||||
{TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI},
|
||||
|
||||
{TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F},
|
||||
|
||||
{TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
|
||||
{TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
|
||||
{TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
|
||||
{TextureFormat::ZF32_X24S8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z32FS8},
|
||||
|
||||
{TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},
|
||||
{TextureFormat::DXT1, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1_SRGB},
|
||||
|
||||
{TextureFormat::DXT23, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23},
|
||||
{TextureFormat::DXT23, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23_SRGB},
|
||||
|
||||
{TextureFormat::DXT45, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45},
|
||||
{TextureFormat::DXT45, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45_SRGB},
|
||||
|
||||
// TODO: Use a different pixel format for SNORM
|
||||
{TextureFormat::DXN1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN1},
|
||||
{TextureFormat::DXN1, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN1},
|
||||
|
||||
{TextureFormat::DXN2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN2UNORM},
|
||||
{TextureFormat::DXN2, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN2SNORM},
|
||||
|
||||
{TextureFormat::BC7U, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U},
|
||||
{TextureFormat::BC7U, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U_SRGB},
|
||||
|
||||
{TextureFormat::BC6H_SF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SF16},
|
||||
{TextureFormat::BC6H_UF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UF16},
|
||||
|
||||
{TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4},
|
||||
{TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4},
|
||||
{TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5},
|
||||
{TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8},
|
||||
{TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5},
|
||||
{TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8},
|
||||
{TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6},
|
||||
{TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10},
|
||||
{TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12},
|
||||
{TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6},
|
||||
{TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5},
|
||||
{TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB},
|
||||
}};
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
FormatLookupTable::FormatLookupTable() {
|
||||
table.fill(static_cast<u8>(PixelFormat::Invalid));
|
||||
|
||||
for (const auto& entry : DefinitionTable) {
|
||||
table[CalculateIndex(entry.texture_format, entry.is_srgb != 0, entry.red_component,
|
||||
entry.green_component, entry.blue_component, entry.alpha_component)] =
|
||||
static_cast<u8>(entry.pixel_format);
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb,
|
||||
ComponentType red_component,
|
||||
ComponentType green_component,
|
||||
ComponentType blue_component,
|
||||
ComponentType alpha_component) const noexcept {
|
||||
const auto pixel_format = static_cast<PixelFormat>(table[CalculateIndex(
|
||||
format, is_srgb, red_component, green_component, blue_component, alpha_component)]);
|
||||
// [[likely]]
|
||||
if (pixel_format != PixelFormat::Invalid) {
|
||||
return pixel_format;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}",
|
||||
static_cast<int>(format), is_srgb, static_cast<int>(red_component),
|
||||
static_cast<int>(green_component), static_cast<int>(blue_component),
|
||||
static_cast<int>(alpha_component));
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
|
||||
void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component,
|
||||
ComponentType green_component, ComponentType blue_component,
|
||||
ComponentType alpha_component, PixelFormat pixel_format) {}
|
||||
|
||||
std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb,
|
||||
ComponentType red_component,
|
||||
ComponentType green_component,
|
||||
ComponentType blue_component,
|
||||
ComponentType alpha_component) noexcept {
|
||||
const auto format_index = static_cast<std::size_t>(format);
|
||||
const auto red_index = static_cast<std::size_t>(red_component);
|
||||
const auto green_index = static_cast<std::size_t>(red_component);
|
||||
const auto blue_index = static_cast<std::size_t>(red_component);
|
||||
const auto alpha_index = static_cast<std::size_t>(red_component);
|
||||
const std::size_t srgb_index = is_srgb ? 1 : 0;
|
||||
|
||||
return format_index * PerFormat +
|
||||
srgb_index * PerComponent * PerComponent * PerComponent * PerComponent +
|
||||
alpha_index * PerComponent * PerComponent * PerComponent +
|
||||
blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -0,0 +1,51 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class FormatLookupTable {
|
||||
public:
|
||||
explicit FormatLookupTable();
|
||||
|
||||
VideoCore::Surface::PixelFormat GetPixelFormat(
|
||||
Tegra::Texture::TextureFormat format, bool is_srgb,
|
||||
Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component,
|
||||
Tegra::Texture::ComponentType blue_component,
|
||||
Tegra::Texture::ComponentType alpha_component) const noexcept;
|
||||
|
||||
private:
|
||||
static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits<u8>::max());
|
||||
|
||||
static constexpr std::size_t NumTextureFormats = 128;
|
||||
|
||||
static constexpr std::size_t PerComponent = 8;
|
||||
static constexpr std::size_t PerComponents2 = PerComponent * PerComponent;
|
||||
static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent;
|
||||
static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent;
|
||||
static constexpr std::size_t PerFormat = PerComponents4 * 2;
|
||||
|
||||
static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb,
|
||||
Tegra::Texture::ComponentType red_component,
|
||||
Tegra::Texture::ComponentType green_component,
|
||||
Tegra::Texture::ComponentType blue_component,
|
||||
Tegra::Texture::ComponentType alpha_component) noexcept;
|
||||
|
||||
void Set(Tegra::Texture::TextureFormat format, bool is_srgb,
|
||||
Tegra::Texture::ComponentType red_component,
|
||||
Tegra::Texture::ComponentType green_component,
|
||||
Tegra::Texture::ComponentType blue_component,
|
||||
Tegra::Texture::ComponentType alpha_component,
|
||||
VideoCore::Surface::PixelFormat pixel_format);
|
||||
|
||||
std::array<u8, NumTextureFormats * PerFormat> table;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -2,24 +2,23 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/format_lookup_table.h"
|
||||
#include "video_core/texture_cache/surface_params.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using VideoCore::Surface::ComponentTypeFromDepthFormat;
|
||||
using VideoCore::Surface::ComponentTypeFromRenderTarget;
|
||||
using VideoCore::Surface::ComponentTypeFromTexture;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::PixelFormatFromDepthFormat;
|
||||
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
|
||||
using VideoCore::Surface::PixelFormatFromTextureFormat;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
using VideoCore::Surface::SurfaceTargetFromTextureType;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
@@ -69,7 +68,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
|
||||
SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Sampler& entry) {
|
||||
SurfaceParams params;
|
||||
params.is_tiled = tic.IsTiled();
|
||||
@@ -78,8 +78,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
|
||||
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format =
|
||||
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
|
||||
params.pixel_format = lookup_table.GetPixelFormat(
|
||||
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
|
||||
switch (params.pixel_format) {
|
||||
@@ -99,7 +99,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
|
||||
}
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
}
|
||||
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
// TODO: on 1DBuffer we should use the tic info.
|
||||
if (tic.IsBuffer()) {
|
||||
@@ -128,7 +127,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
|
||||
return params;
|
||||
}
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
|
||||
SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Image& entry) {
|
||||
SurfaceParams params;
|
||||
params.is_tiled = tic.IsTiled();
|
||||
@@ -137,10 +137,9 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
|
||||
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format =
|
||||
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
|
||||
params.pixel_format = lookup_table.GetPixelFormat(
|
||||
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.target = ImageTypeToSurfaceTarget(entry.GetType());
|
||||
// TODO: on 1DBuffer we should use the tic info.
|
||||
@@ -181,7 +180,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
|
||||
params.block_depth = std::min(block_depth, 5U);
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromDepthFormat(format);
|
||||
params.component_type = ComponentTypeFromDepthFormat(format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = zeta_width;
|
||||
params.height = zeta_height;
|
||||
@@ -206,7 +204,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
|
||||
params.block_depth = config.memory_layout.block_depth;
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
if (params.is_tiled) {
|
||||
params.pitch = 0;
|
||||
@@ -236,7 +233,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
||||
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
@@ -355,10 +351,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size
|
||||
|
||||
bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
|
||||
return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
|
||||
height, depth, pitch, num_levels, pixel_format, component_type, type, target) ==
|
||||
height, depth, pitch, num_levels, pixel_format, type, target) ==
|
||||
std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
|
||||
rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
|
||||
rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target);
|
||||
rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target);
|
||||
}
|
||||
|
||||
std::string SurfaceParams::TargetName() const {
|
||||
|
||||
@@ -16,16 +16,20 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class FormatLookupTable;
|
||||
|
||||
using VideoCore::Surface::SurfaceCompression;
|
||||
|
||||
class SurfaceParams {
|
||||
public:
|
||||
/// Creates SurfaceCachedParams from a texture configuration.
|
||||
static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
|
||||
static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Sampler& entry);
|
||||
|
||||
/// Creates SurfaceCachedParams from an image configuration.
|
||||
static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
|
||||
static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Image& entry);
|
||||
|
||||
/// Creates SurfaceCachedParams for a depth buffer configuration.
|
||||
@@ -248,7 +252,6 @@ public:
|
||||
u32 num_levels;
|
||||
u32 emulated_levels;
|
||||
VideoCore::Surface::PixelFormat pixel_format;
|
||||
VideoCore::Surface::ComponentType component_type;
|
||||
VideoCore::Surface::SurfaceType type;
|
||||
VideoCore::Surface::SurfaceTarget target;
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/copy_params.h"
|
||||
#include "video_core/texture_cache/format_lookup_table.h"
|
||||
#include "video_core/texture_cache/surface_base.h"
|
||||
#include "video_core/texture_cache/surface_params.h"
|
||||
#include "video_core/texture_cache/surface_view.h"
|
||||
@@ -96,7 +97,7 @@ public:
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForTexture(tic, entry)};
|
||||
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
|
||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||
if (guard_samplers) {
|
||||
sampled_textures.push_back(surface);
|
||||
@@ -111,7 +112,7 @@ public:
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForImage(tic, entry)};
|
||||
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
|
||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||
if (guard_samplers) {
|
||||
sampled_textures.push_back(surface);
|
||||
@@ -485,15 +486,13 @@ private:
|
||||
GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) {
|
||||
SurfaceParams new_params = params;
|
||||
new_params.pixel_format = cr_params.pixel_format;
|
||||
new_params.component_type = cr_params.component_type;
|
||||
new_params.type = cr_params.type;
|
||||
new_surface = GetUncachedSurface(gpu_addr, new_params);
|
||||
} else {
|
||||
new_surface = GetUncachedSurface(gpu_addr, params);
|
||||
}
|
||||
const auto& final_params = new_surface->GetSurfaceParams();
|
||||
if (cr_params.type != final_params.type ||
|
||||
(cr_params.component_type != final_params.component_type)) {
|
||||
if (cr_params.type != final_params.type) {
|
||||
BufferCopy(current_surface, new_surface);
|
||||
} else {
|
||||
std::vector<CopyParams> bricks = current_surface->BreakDown(final_params);
|
||||
@@ -835,12 +834,11 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
const auto inherit_format = ([](SurfaceParams& to, TSurface from) {
|
||||
const auto inherit_format = [](SurfaceParams& to, TSurface from) {
|
||||
const SurfaceParams& params = from->GetSurfaceParams();
|
||||
to.pixel_format = params.pixel_format;
|
||||
to.component_type = params.component_type;
|
||||
to.type = params.type;
|
||||
});
|
||||
};
|
||||
// Now we got the cases where one or both is Depth and the other is not known
|
||||
if (!incomplete_src) {
|
||||
inherit_format(src_params, deduced_src.surface);
|
||||
@@ -956,6 +954,8 @@ private:
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
FormatLookupTable format_lookup_table;
|
||||
|
||||
u64 ticks{};
|
||||
|
||||
// Guards the cache for protection conflicts.
|
||||
|
||||
@@ -92,11 +92,11 @@ private:
|
||||
const unsigned int mask = 1 << m_NextBit++;
|
||||
|
||||
// clear the bit
|
||||
*m_CurByte &= ~mask;
|
||||
*m_CurByte &= static_cast<unsigned char>(~mask);
|
||||
|
||||
// Write the bit, if necessary
|
||||
if (b)
|
||||
*m_CurByte |= mask;
|
||||
*m_CurByte |= static_cast<unsigned char>(mask);
|
||||
|
||||
// Next byte?
|
||||
if (m_NextBit >= 8) {
|
||||
@@ -137,7 +137,7 @@ public:
|
||||
}
|
||||
|
||||
uint64_t mask = (1 << (end - start + 1)) - 1;
|
||||
return (m_Bits >> start) & mask;
|
||||
return (m_Bits >> start) & static_cast<IntType>(mask);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -656,7 +656,7 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
|
||||
return 0;
|
||||
if (toBit == 0)
|
||||
return 0;
|
||||
IntType v = val & ((1 << numBits) - 1);
|
||||
IntType v = val & static_cast<IntType>((1 << numBits) - 1);
|
||||
IntType res = v;
|
||||
uint32_t reslen = numBits;
|
||||
while (reslen < toBit) {
|
||||
@@ -666,8 +666,8 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
|
||||
comp = numBits - newshift;
|
||||
numBits = newshift;
|
||||
}
|
||||
res <<= numBits;
|
||||
res |= v >> comp;
|
||||
res = static_cast<IntType>(res << numBits);
|
||||
res = static_cast<IntType>(res | (v >> comp));
|
||||
reslen += numBits;
|
||||
}
|
||||
return res;
|
||||
@@ -714,7 +714,7 @@ public:
|
||||
// Do nothing
|
||||
return val;
|
||||
} else if (oldDepth == 0 && newDepth != 0) {
|
||||
return (1 << newDepth) - 1;
|
||||
return static_cast<ChannelType>((1 << newDepth) - 1);
|
||||
} else if (newDepth > oldDepth) {
|
||||
return Replicate(val, oldDepth, newDepth);
|
||||
} else {
|
||||
@@ -722,10 +722,11 @@ public:
|
||||
if (newDepth == 0) {
|
||||
return 0xFF;
|
||||
} else {
|
||||
uint8_t bitsWasted = oldDepth - newDepth;
|
||||
uint8_t bitsWasted = static_cast<uint8_t>(oldDepth - newDepth);
|
||||
uint16_t v = static_cast<uint16_t>(val);
|
||||
v = (v + (1 << (bitsWasted - 1))) >> bitsWasted;
|
||||
v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), (1 << newDepth) - 1);
|
||||
v = static_cast<uint16_t>((v + (1 << (bitsWasted - 1))) >> bitsWasted);
|
||||
v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v),
|
||||
static_cast<uint16_t>((1 << newDepth) - 1));
|
||||
return static_cast<uint8_t>(v);
|
||||
}
|
||||
}
|
||||
@@ -1191,18 +1192,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
|
||||
uint8_t seed11 = static_cast<uint8_t>((rnum >> 26) & 0xF);
|
||||
uint8_t seed12 = static_cast<uint8_t>(((rnum >> 30) | (rnum << 2)) & 0xF);
|
||||
|
||||
seed1 *= seed1;
|
||||
seed2 *= seed2;
|
||||
seed3 *= seed3;
|
||||
seed4 *= seed4;
|
||||
seed5 *= seed5;
|
||||
seed6 *= seed6;
|
||||
seed7 *= seed7;
|
||||
seed8 *= seed8;
|
||||
seed9 *= seed9;
|
||||
seed10 *= seed10;
|
||||
seed11 *= seed11;
|
||||
seed12 *= seed12;
|
||||
seed1 = static_cast<uint8_t>(seed1 * seed1);
|
||||
seed2 = static_cast<uint8_t>(seed2 * seed2);
|
||||
seed3 = static_cast<uint8_t>(seed3 * seed3);
|
||||
seed4 = static_cast<uint8_t>(seed4 * seed4);
|
||||
seed5 = static_cast<uint8_t>(seed5 * seed5);
|
||||
seed6 = static_cast<uint8_t>(seed6 * seed6);
|
||||
seed7 = static_cast<uint8_t>(seed7 * seed7);
|
||||
seed8 = static_cast<uint8_t>(seed8 * seed8);
|
||||
seed9 = static_cast<uint8_t>(seed9 * seed9);
|
||||
seed10 = static_cast<uint8_t>(seed10 * seed10);
|
||||
seed11 = static_cast<uint8_t>(seed11 * seed11);
|
||||
seed12 = static_cast<uint8_t>(seed12 * seed12);
|
||||
|
||||
int32_t sh1, sh2, sh3;
|
||||
if (seed & 1) {
|
||||
@@ -1214,18 +1215,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
|
||||
}
|
||||
sh3 = (seed & 0x10) ? sh1 : sh2;
|
||||
|
||||
seed1 >>= sh1;
|
||||
seed2 >>= sh2;
|
||||
seed3 >>= sh1;
|
||||
seed4 >>= sh2;
|
||||
seed5 >>= sh1;
|
||||
seed6 >>= sh2;
|
||||
seed7 >>= sh1;
|
||||
seed8 >>= sh2;
|
||||
seed9 >>= sh3;
|
||||
seed10 >>= sh3;
|
||||
seed11 >>= sh3;
|
||||
seed12 >>= sh3;
|
||||
seed1 = static_cast<uint8_t>(seed1 >> sh1);
|
||||
seed2 = static_cast<uint8_t>(seed2 >> sh2);
|
||||
seed3 = static_cast<uint8_t>(seed3 >> sh1);
|
||||
seed4 = static_cast<uint8_t>(seed4 >> sh2);
|
||||
seed5 = static_cast<uint8_t>(seed5 >> sh1);
|
||||
seed6 = static_cast<uint8_t>(seed6 >> sh2);
|
||||
seed7 = static_cast<uint8_t>(seed7 >> sh1);
|
||||
seed8 = static_cast<uint8_t>(seed8 >> sh2);
|
||||
seed9 = static_cast<uint8_t>(seed9 >> sh3);
|
||||
seed10 = static_cast<uint8_t>(seed10 >> sh3);
|
||||
seed11 = static_cast<uint8_t>(seed11 >> sh3);
|
||||
seed12 = static_cast<uint8_t>(seed12 >> sh3);
|
||||
|
||||
int32_t a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
|
||||
int32_t b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
|
||||
@@ -1558,7 +1559,9 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
|
||||
|
||||
// Make sure that higher non-texel bits are set to zero
|
||||
const uint32_t clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
|
||||
texelWeightData[clearByteStart - 1] &= (1 << (weightParams.GetPackedBitSize() % 8)) - 1;
|
||||
texelWeightData[clearByteStart - 1] =
|
||||
texelWeightData[clearByteStart - 1] &
|
||||
static_cast<uint8_t>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
|
||||
memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
|
||||
|
||||
std::vector<IntegerEncodedValue> texelWeightValues;
|
||||
|
||||
@@ -342,13 +342,14 @@ struct TSCEntry {
|
||||
float GetLodBias() const {
|
||||
// Sign extend the 13-bit value.
|
||||
constexpr u32 mask = 1U << (13 - 1);
|
||||
return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f;
|
||||
return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
|
||||
}
|
||||
|
||||
std::array<float, 4> GetBorderColor() const {
|
||||
if (srgb_conversion) {
|
||||
return {srgb_border_color_r / 255.0f, srgb_border_color_g / 255.0f,
|
||||
srgb_border_color_b / 255.0f, border_color[3]};
|
||||
return {static_cast<float>(srgb_border_color_r) / 255.0f,
|
||||
static_cast<float>(srgb_border_color_g) / 255.0f,
|
||||
static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]};
|
||||
}
|
||||
return border_color;
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
return static_cast<u16>(
|
||||
Settings::values.resolution_factor
|
||||
Settings::values.resolution_factor != 0
|
||||
? Settings::values.resolution_factor
|
||||
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
|
||||
}
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstdlib>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <LUrlParser.h>
|
||||
#include <fmt/format.h>
|
||||
#include <httplib.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -16,10 +18,10 @@ namespace WebService {
|
||||
|
||||
constexpr std::array<const char, 1> API_VERSION{'1'};
|
||||
|
||||
constexpr u32 HTTP_PORT = 80;
|
||||
constexpr u32 HTTPS_PORT = 443;
|
||||
constexpr int HTTP_PORT = 80;
|
||||
constexpr int HTTPS_PORT = 443;
|
||||
|
||||
constexpr u32 TIMEOUT_SECONDS = 30;
|
||||
constexpr std::size_t TIMEOUT_SECONDS = 30;
|
||||
|
||||
struct Client::Impl {
|
||||
Impl(std::string host, std::string username, std::string token)
|
||||
@@ -31,8 +33,9 @@ struct Client::Impl {
|
||||
}
|
||||
|
||||
/// A generic function handles POST, GET and DELETE request together
|
||||
Common::WebResult GenericJson(const std::string& method, const std::string& path,
|
||||
const std::string& data, bool allow_anonymous) {
|
||||
Common::WebResult GenericRequest(const std::string& method, const std::string& path,
|
||||
const std::string& data, bool allow_anonymous,
|
||||
const std::string& accept) {
|
||||
if (jwt.empty()) {
|
||||
UpdateJWT();
|
||||
}
|
||||
@@ -43,11 +46,11 @@ struct Client::Impl {
|
||||
"Credentials needed"};
|
||||
}
|
||||
|
||||
auto result = GenericJson(method, path, data, jwt);
|
||||
auto result = GenericRequest(method, path, data, accept, jwt);
|
||||
if (result.result_string == "401") {
|
||||
// Try again with new JWT
|
||||
UpdateJWT();
|
||||
result = GenericJson(method, path, data, jwt);
|
||||
result = GenericRequest(method, path, data, accept, jwt);
|
||||
}
|
||||
|
||||
return result;
|
||||
@@ -56,12 +59,13 @@ struct Client::Impl {
|
||||
/**
|
||||
* A generic function with explicit authentication method specified
|
||||
* JWT is used if the jwt parameter is not empty
|
||||
* username + token is used if jwt is empty but username and token are not empty
|
||||
* anonymous if all of jwt, username and token are empty
|
||||
* username + token is used if jwt is empty but username and token are
|
||||
* not empty anonymous if all of jwt, username and token are empty
|
||||
*/
|
||||
Common::WebResult GenericJson(const std::string& method, const std::string& path,
|
||||
const std::string& data, const std::string& jwt = "",
|
||||
const std::string& username = "", const std::string& token = "") {
|
||||
Common::WebResult GenericRequest(const std::string& method, const std::string& path,
|
||||
const std::string& data, const std::string& accept,
|
||||
const std::string& jwt = "", const std::string& username = "",
|
||||
const std::string& token = "") {
|
||||
if (cli == nullptr) {
|
||||
auto parsedUrl = LUrlParser::clParseURL::ParseURL(host);
|
||||
int port;
|
||||
@@ -132,8 +136,7 @@ struct Client::Impl {
|
||||
return Common::WebResult{Common::WebResult::Code::WrongContent, ""};
|
||||
}
|
||||
|
||||
if (content_type->second.find("application/json") == std::string::npos &&
|
||||
content_type->second.find("text/html; charset=utf-8") == std::string::npos) {
|
||||
if (content_type->second.find(accept) == std::string::npos) {
|
||||
LOG_ERROR(WebService, "{} to {} returned wrong content: {}", method, host + path,
|
||||
content_type->second);
|
||||
return Common::WebResult{Common::WebResult::Code::WrongContent, "Wrong content"};
|
||||
@@ -147,7 +150,7 @@ struct Client::Impl {
|
||||
return;
|
||||
}
|
||||
|
||||
auto result = GenericJson("POST", "/jwt/internal", "", "", username, token);
|
||||
auto result = GenericRequest("POST", "/jwt/internal", "", "text/html", "", username, token);
|
||||
if (result.result_code != Common::WebResult::Code::Success) {
|
||||
LOG_ERROR(WebService, "UpdateJWT failed");
|
||||
} else {
|
||||
@@ -180,16 +183,29 @@ Client::~Client() = default;
|
||||
|
||||
Common::WebResult Client::PostJson(const std::string& path, const std::string& data,
|
||||
bool allow_anonymous) {
|
||||
return impl->GenericJson("POST", path, data, allow_anonymous);
|
||||
return impl->GenericRequest("POST", path, data, allow_anonymous, "application/json");
|
||||
}
|
||||
|
||||
Common::WebResult Client::GetJson(const std::string& path, bool allow_anonymous) {
|
||||
return impl->GenericJson("GET", path, "", allow_anonymous);
|
||||
return impl->GenericRequest("GET", path, "", allow_anonymous, "application/json");
|
||||
}
|
||||
|
||||
Common::WebResult Client::DeleteJson(const std::string& path, const std::string& data,
|
||||
bool allow_anonymous) {
|
||||
return impl->GenericJson("DELETE", path, data, allow_anonymous);
|
||||
return impl->GenericRequest("DELETE", path, data, allow_anonymous, "application/json");
|
||||
}
|
||||
|
||||
Common::WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) {
|
||||
return impl->GenericRequest("GET", path, "", allow_anonymous, "text/plain");
|
||||
}
|
||||
|
||||
Common::WebResult Client::GetImage(const std::string& path, bool allow_anonymous) {
|
||||
return impl->GenericRequest("GET", path, "", allow_anonymous, "image/png");
|
||||
}
|
||||
|
||||
Common::WebResult Client::GetExternalJWT(const std::string& audience) {
|
||||
return impl->GenericRequest("POST", fmt::format("/jwt/external/{}", audience), "", false,
|
||||
"text/html");
|
||||
}
|
||||
|
||||
} // namespace WebService
|
||||
|
||||
@@ -46,6 +46,29 @@ public:
|
||||
Common::WebResult DeleteJson(const std::string& path, const std::string& data,
|
||||
bool allow_anonymous);
|
||||
|
||||
/**
|
||||
* Gets a plain string from the specified path.
|
||||
* @param path the URL segment after the host address.
|
||||
* @param allow_anonymous If true, allow anonymous unauthenticated requests.
|
||||
* @return the result of the request.
|
||||
*/
|
||||
Common::WebResult GetPlain(const std::string& path, bool allow_anonymous);
|
||||
|
||||
/**
|
||||
* Gets an PNG image from the specified path.
|
||||
* @param path the URL segment after the host address.
|
||||
* @param allow_anonymous If true, allow anonymous unauthenticated requests.
|
||||
* @return the result of the request.
|
||||
*/
|
||||
Common::WebResult GetImage(const std::string& path, bool allow_anonymous);
|
||||
|
||||
/**
|
||||
* Requests an external JWT for the specific audience provided.
|
||||
* @param audience the audience of the JWT requested.
|
||||
* @return the result of the request.
|
||||
*/
|
||||
Common::WebResult GetExternalJWT(const std::string& audience);
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
@@ -11,6 +11,31 @@
|
||||
#include "yuzu/configuration/configure_web.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
static constexpr char token_delimiter{':'};
|
||||
|
||||
static std::string GenerateDisplayToken(const std::string& username, const std::string& token) {
|
||||
if (username.empty() || token.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::string unencoded_display_token{username + token_delimiter + token};
|
||||
QByteArray b{unencoded_display_token.c_str()};
|
||||
QByteArray b64 = b.toBase64();
|
||||
return b64.toStdString();
|
||||
}
|
||||
|
||||
static std::string UsernameFromDisplayToken(const std::string& display_token) {
|
||||
const std::string unencoded_display_token{
|
||||
QByteArray::fromBase64(display_token.c_str()).toStdString()};
|
||||
return unencoded_display_token.substr(0, unencoded_display_token.find(token_delimiter));
|
||||
}
|
||||
|
||||
static std::string TokenFromDisplayToken(const std::string& display_token) {
|
||||
const std::string unencoded_display_token{
|
||||
QByteArray::fromBase64(display_token.c_str()).toStdString()};
|
||||
return unencoded_display_token.substr(unencoded_display_token.find(token_delimiter) + 1);
|
||||
}
|
||||
|
||||
ConfigureWeb::ConfigureWeb(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
|
||||
ui->setupUi(this);
|
||||
@@ -63,13 +88,18 @@ void ConfigureWeb::SetConfiguration() {
|
||||
ui->web_signup_link->setOpenExternalLinks(true);
|
||||
ui->web_token_info_link->setOpenExternalLinks(true);
|
||||
|
||||
if (Settings::values.yuzu_username.empty()) {
|
||||
ui->username->setText(tr("Unspecified"));
|
||||
} else {
|
||||
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username));
|
||||
}
|
||||
|
||||
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry);
|
||||
ui->edit_username->setText(QString::fromStdString(Settings::values.yuzu_username));
|
||||
ui->edit_token->setText(QString::fromStdString(Settings::values.yuzu_token));
|
||||
ui->edit_token->setText(QString::fromStdString(
|
||||
GenerateDisplayToken(Settings::values.yuzu_username, Settings::values.yuzu_token)));
|
||||
|
||||
// Connect after setting the values, to avoid calling OnLoginChanged now
|
||||
connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
|
||||
connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
|
||||
|
||||
user_verified = true;
|
||||
|
||||
@@ -80,12 +110,13 @@ void ConfigureWeb::ApplyConfiguration() {
|
||||
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
|
||||
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
|
||||
if (user_verified) {
|
||||
Settings::values.yuzu_username = ui->edit_username->text().toStdString();
|
||||
Settings::values.yuzu_token = ui->edit_token->text().toStdString();
|
||||
Settings::values.yuzu_username =
|
||||
UsernameFromDisplayToken(ui->edit_token->text().toStdString());
|
||||
Settings::values.yuzu_token = TokenFromDisplayToken(ui->edit_token->text().toStdString());
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Username and token not verified"),
|
||||
tr("Username and token were not verified. The changes to your "
|
||||
"username and/or token have not been saved."));
|
||||
QMessageBox::warning(
|
||||
this, tr("Token not verified"),
|
||||
tr("Token was not verified. The change to your token has not been saved."));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,17 +127,15 @@ void ConfigureWeb::RefreshTelemetryID() {
|
||||
}
|
||||
|
||||
void ConfigureWeb::OnLoginChanged() {
|
||||
if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) {
|
||||
if (ui->edit_token->text().isEmpty()) {
|
||||
user_verified = true;
|
||||
|
||||
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
|
||||
ui->label_username_verified->setPixmap(pixmap);
|
||||
ui->label_token_verified->setPixmap(pixmap);
|
||||
} else {
|
||||
user_verified = false;
|
||||
|
||||
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
|
||||
ui->label_username_verified->setPixmap(pixmap);
|
||||
ui->label_token_verified->setPixmap(pixmap);
|
||||
}
|
||||
}
|
||||
@@ -114,10 +143,11 @@ void ConfigureWeb::OnLoginChanged() {
|
||||
void ConfigureWeb::VerifyLogin() {
|
||||
ui->button_verify_login->setDisabled(true);
|
||||
ui->button_verify_login->setText(tr("Verifying..."));
|
||||
verify_watcher.setFuture(QtConcurrent::run([username = ui->edit_username->text().toStdString(),
|
||||
token = ui->edit_token->text().toStdString()] {
|
||||
return Core::VerifyLogin(username, token);
|
||||
}));
|
||||
verify_watcher.setFuture(QtConcurrent::run(
|
||||
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
|
||||
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
|
||||
return Core::VerifyLogin(username, token);
|
||||
}));
|
||||
}
|
||||
|
||||
void ConfigureWeb::OnLoginVerified() {
|
||||
@@ -127,16 +157,15 @@ void ConfigureWeb::OnLoginVerified() {
|
||||
user_verified = true;
|
||||
|
||||
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
|
||||
ui->label_username_verified->setPixmap(pixmap);
|
||||
ui->label_token_verified->setPixmap(pixmap);
|
||||
ui->username->setText(
|
||||
QString::fromStdString(UsernameFromDisplayToken(ui->edit_token->text().toStdString())));
|
||||
} else {
|
||||
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
|
||||
ui->label_username_verified->setPixmap(pixmap);
|
||||
ui->label_token_verified->setPixmap(pixmap);
|
||||
|
||||
QMessageBox::critical(
|
||||
this, tr("Verification failed"),
|
||||
tr("Verification failed. Check that you have entered your username and token "
|
||||
"correctly, and that your internet connection is working."));
|
||||
ui->username->setText(tr("Unspecified"));
|
||||
QMessageBox::critical(this, tr("Verification failed"),
|
||||
tr("Verification failed. Check that you have entered your token "
|
||||
"correctly, and that your internet connection is working."));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,11 +55,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" colspan="3">
|
||||
<widget class="QLineEdit" name="edit_username">
|
||||
<property name="maxLength">
|
||||
<number>36</number>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QLabel" name="username" />
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_token">
|
||||
@@ -79,14 +75,10 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="4">
|
||||
<widget class="QLabel" name="label_username_verified">
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" colspan="3">
|
||||
<widget class="QLineEdit" name="edit_token">
|
||||
<property name="maxLength">
|
||||
<number>36</number>
|
||||
<number>80</number>
|
||||
</property>
|
||||
<property name="echoMode">
|
||||
<enum>QLineEdit::Password</enum>
|
||||
|
||||
Reference in New Issue
Block a user