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56 Commits

Author SHA1 Message Date
Lioncash 2c4c2b5eee service/am: Remove unnecessary Skip calls
We can simplify these by wrapping the necessary members in structs and
then simply reading out the whole struct.
2019-11-14 16:31:52 -05:00
bunnei 885d88825e Merge pull request #3089 from SciresM/play_statistics
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
2019-11-14 13:54:29 -05:00
bunnei 360b0d1b30 Merge pull request #3093 from lioncash/mbedtls
core: Migrate off deprecated mbedtls functions
2019-11-14 13:47:23 -05:00
bunnei 02880a8195 Merge pull request #3092 from lioncash/util
key_manager: Make use of IOFile in WriteKeyToFile()
2019-11-14 13:46:55 -05:00
Fernando Sahmkow b6f6733131 Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
shader: Implement FSWZADD and reimplement SHFL
2019-11-14 10:27:27 -04:00
Rodrigo Locatti 7f424d0f60 Merge pull request #3107 from lioncash/hashable
common/hash: Remove unused HashableStruct
2019-11-13 17:30:30 -03:00
Rodrigo Locatti ebb30cbefb Merge pull request #3104 from lioncash/xts
xts_archive: Remove redundant std::string constructor
2019-11-13 17:00:02 -03:00
Lioncash c5c89a4d5c common/hash: Remove unused HashableStruct
This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow.
2019-11-13 14:58:43 -05:00
Rodrigo Locatti cc9e682021 Merge pull request #3103 from lioncash/cfunc
common_funcs: silence sign-conversion warnings in MakeMagic()
2019-11-13 16:26:34 -03:00
Lioncash 03b73aa575 xts_archive: Remove redundant std::string constructor
We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 -05:00
Lioncash 61f6eaad45 common_funcs: silence sign-conversion warnings in MakeMagic()
We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits.
2019-11-13 06:53:19 -05:00
Rodrigo Locatti cf770a68a5 Merge pull request #3084 from ReinUsesLisp/cast-warnings
video_core: Treat implicit conversions as errors
2019-11-13 02:16:22 -03:00
bunnei d1f0d182a7 Update CONTRIBUTING.md 2019-11-12 21:42:43 -05:00
bunnei 2cacf97099 Merge pull request #3096 from jroweboy/patch-1
Move source in windows uploads into its own internal zip
2019-11-12 17:52:31 -05:00
James Rowe d24fcaff77 Move source in windows uploads into its own internal zip
This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
bunnei f7d4c84807 Merge pull request #3090 from DarkLordZach/azure-source
ci: Package source with builds
2019-11-12 15:56:46 -05:00
Lioncash 64cbebc58f key_manager: Make use of IOFile in WriteKeyToFile()
This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.

Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters).
2019-11-12 08:52:18 -05:00
Lioncash e0c46e6879 core: Migrate off deprecated mbedtls functions
These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
Zach Hilman d4a1afba4b ci: Package source with builds 2019-11-11 22:32:22 -05:00
Rodrigo Locatti fb9418798d video_core: Enable sign conversion warnings
Enable sign conversion warnings but don't treat them as errors.
2019-11-11 18:00:37 -03:00
Michael Scire b0b0786493 Implement stub for QueryApplicationPlayStatisticsByUid 2019-11-11 07:32:47 -08:00
bunnei 8714d40a77 Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
bunnei 8dc9f35baf web-service: Port citra's updated web_backend code. 2019-11-09 14:00:44 -05:00
bunnei 883eb1a1a1 yuzu: configure_web: Use Base64 encoded token for simplifying user experience. 2019-11-09 14:00:44 -05:00
bunnei 0fc596de6e Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
ReinUsesLisp 18c1cb68fd video_core: Treat implicit conversions as errors 2019-11-08 22:49:39 +00:00
ReinUsesLisp 096f339a2a video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
ReinUsesLisp fa0d65fc7b microprofile: Silence conversion warnings 2019-11-08 22:48:42 +00:00
bunnei a056d8de16 Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
ReinUsesLisp bfa973a62b gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
ReinUsesLisp 3ab0514698 gl_shader_cache: Enable extensions only when available
Silence GLSL compilation warnings.
2019-11-07 20:08:42 -03:00
ReinUsesLisp cd66395944 gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 2019-11-07 20:08:42 -03:00
ReinUsesLisp 56e237d1f9 shader_ir/warp: Implement FSWZADD 2019-11-07 20:08:41 -03:00
ReinUsesLisp 08b2b1080a gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 2019-11-07 20:08:41 -03:00
Fernando Sahmkow 3d7c284e0f GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 -04:00
bunnei b6ae48966d Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 -05:00
Morph 0e8a3bf3e5 buffer_cache: Add missing includes (#3079)
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +00:00
bunnei 344d15f61e Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 -05:00
Rodrigo Locatti ff5a0f370c shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-11-07 01:44:09 -03:00
ReinUsesLisp 7b069252f8 shader/control_flow: Use callable template instead of std::function 2019-11-07 01:44:08 -03:00
ReinUsesLisp 46c3047283 shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 -03:00
ReinUsesLisp ae7dfa93be shader/control_flow: Silence Intellisense cast warnings 2019-11-07 01:44:08 -03:00
ReinUsesLisp deb1b54eed shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
2019-11-07 01:44:08 -03:00
bunnei c414ebaa9c Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-06 23:28:58 -05:00
bunnei e07dfc4da3 ci: Rename build folder only on non-mainline builds 2019-11-06 23:26:29 -05:00
bunnei 63d30133f8 Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:37:01 -05:00
bunnei f1e4f3fc0c Revert "ci: Rename build folder only on non-mainline builds" 2019-11-06 21:36:50 -05:00
bunnei 468576284d Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-06 10:08:55 -05:00
bunnei 4d66ca97e5 Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
2019-11-06 10:08:27 -05:00
bunnei c1a3d19897 Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
Zach Hilman 0c8b6b0351 ci: Populate build repository from Azure environment 2019-11-05 21:37:27 -05:00
bunnei ece5287843 kernel: readable_event: Signal only once. 2019-11-03 04:25:41 -05:00
bunnei b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
bunnei 28bb248db6 kernel: readable_event: Initialize members. 2019-11-03 04:18:39 -05:00
ReinUsesLisp 442a1cc021 gl_rasterizer: Re-enable stream buffer memory due to global memory
Global memory is still using the stream buffer when it shouldn't. As a
temporary fix re-enable the stream buffer on compute.
2019-11-02 13:19:19 -03:00
ReinUsesLisp 76ca2a5f82 gl_rasterizer: Upload constant buffers with glNamedBufferSubData
Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements
to a fast. This path has an extra memcpy but updates the buffer without
orphaning or waiting for previous calls. It can be seen as a better
model for "push constants" that can upload a whole UBO instead of 256
bytes.

This path has some requirements established here:
http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24

Instead of using the stream buffer, this commits moves constant buffers
uploads to calls of glNamedBufferSubData and from my testing it brings a
performance improvement. This is disabled when the vendor is not Nvidia
since it brings performance regressions.
2019-11-02 05:05:34 -03:00
67 changed files with 658 additions and 568 deletions
+4
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@@ -4,9 +4,13 @@
cp license.txt "$DIR_NAME"
cp README.md "$DIR_NAME"
tar -cJvf "${REV_NAME}-source.tar.xz" src externals CMakeLists.txt README.md license.txt
cp "${REV_NAME}-source.tar.xz" "$DIR_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
mv "$DIR_NAME" $RELEASE_NAME
mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
+2 -2
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@@ -7,9 +7,9 @@ ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
else
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
+23 -5
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@@ -1,19 +1,23 @@
param($BUILD_NAME)
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
$GITREV = $(git show -s --format='%h')
if ("$BUILD_NAME" -eq "mainline") {
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
} else {
$RELEASE_DIST = "yuzu-windows-msvc"
}
else {
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
}
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
$MSVC_SOURCE = "yuzu-windows-msvc-source-$GITDATE-$GITREV" -replace " ", ""
$MSVC_SOURCE_TAR = "$MSVC_SOURCE.tar"
$MSVC_SOURCE_TARXZ = "$MSVC_SOURCE_TAR.xz"
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
@@ -21,19 +25,33 @@ $env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\build\bin\Release"
# Upload debugging symbols
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
# Create artifact directories
mkdir $RELEASE_DIST
mkdir $MSVC_SOURCE
mkdir "artifacts"
# Build a tar.xz for the source of the release
Copy-Item .\license.txt -Destination $MSVC_SOURCE
Copy-Item .\README.md -Destination $MSVC_SOURCE
Copy-Item .\src -Recurse -Destination $MSVC_SOURCE
Copy-Item .\externals -Recurse -Destination $MSVC_SOURCE
Copy-Item .\dist -Recurse -Destination $MSVC_SOURCE
Copy-Item .\CMakeModules -Recurse -Destination $MSVC_SOURCE
7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
# Build the final release artifacts
Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
+2 -2
View File
@@ -7,9 +7,9 @@ ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
else
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
+1 -1
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@@ -1 +1 @@
**The Contributor's Guide has moved to [the Yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
+3 -3
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@@ -814,7 +814,7 @@ struct MicroProfile
inline int MicroProfileLogType(MicroProfileLogEntry Index)
{
return ((MP_LOG_BEGIN_MASK & Index)>>62) & 0x3;
return (int)(((MP_LOG_BEGIN_MASK & Index)>>62) & 0x3ULL);
}
inline uint64_t MicroProfileLogTimerIndex(MicroProfileLogEntry Index)
@@ -861,12 +861,12 @@ T MicroProfileMax(T a, T b)
inline int64_t MicroProfileMsToTick(float fMs, int64_t nTicksPerSecond)
{
return (int64_t)(fMs*0.001f*nTicksPerSecond);
return (int64_t)(fMs*0.001f*(float)nTicksPerSecond);
}
inline float MicroProfileTickToMsMultiplier(int64_t nTicksPerSecond)
{
return 1000.f / nTicksPerSecond;
return 1000.f / (float)nTicksPerSecond;
}
inline uint16_t MicroProfileGetGroupIndex(MicroProfileToken t)
+2 -11
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@@ -3,17 +3,8 @@
# could affect the result, but much more unlikely than the following files. Keeping a list of files
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
if (DEFINED ENV{CI})
if (DEFINED ENV{TRAVIS})
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
set(BUILD_TAG $ENV{TRAVIS_TAG})
elseif(DEFINED ENV{APPVEYOR})
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
elseif(DEFINED ENV{AZURE})
set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME})
set(BUILD_TAG $ENV{AZURE_REPO_TAG})
endif()
if (DEFINED ENV{AZURECIREPO})
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
endif()
if (DEFINED ENV{TITLEBARFORMATIDLE})
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
+1 -1
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@@ -56,7 +56,7 @@ std::string GetLastErrorMsg();
namespace Common {
constexpr u32 MakeMagic(char a, char b, char c, char d) {
return a | b << 8 | c << 16 | d << 24;
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
}
} // namespace Common
-35
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@@ -35,41 +35,6 @@ static inline u64 ComputeStructHash64(const T& data) {
return ComputeHash64(&data, sizeof(data));
}
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
* This is important because the padding bytes are included in the hash and comparison between
* objects.
*/
union {
T state;
};
HashableStruct() {
// Memset structure to zero padding bits, so that they will be deterministic when hashing
std::memset(&state, 0, sizeof(T));
}
bool operator==(const HashableStruct<T>& o) const {
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
};
bool operator!=(const HashableStruct<T>& o) const {
return !(*this == o);
};
std::size_t Hash() const {
return Common::ComputeStructHash64(state);
}
};
struct PairHash {
template <class T1, class T2>
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
+18 -14
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@@ -396,7 +396,7 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
while (out.size() < target_size) {
out.resize(out.size() + 0x20);
seed_exp[in_size + 3] = static_cast<u8>(i);
mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
mbedtls_sha256_ret(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
++i;
}
@@ -668,23 +668,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (category == KeyCategory::Standard)
if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
else if (category == KeyCategory::Console)
} else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
if (!file.is_open())
return;
if (add_info_text) {
file
<< "# This file is autogenerated by Yuzu\n"
<< "# It serves to store keys that were automatically generated from the normal keys\n"
<< "# If you are experiencing issues involving keys, it may help to delete this file\n";
}
file << fmt::format("\n{} = {}", keyname, Common::HexToString(key));
const auto path = yuzu_keys_dir + DIR_SEP + filename;
const auto add_info_text = !FileUtil::Exists(path);
FileUtil::CreateFullPath(path);
FileUtil::IOFile file{path, "a"};
if (!file.IsOpen()) {
return;
}
if (add_info_text) {
file.WriteString(
"# This file is autogenerated by Yuzu\n"
"# It serves to store keys that were automatically generated from the normal keys\n"
"# If you are experiencing issues involving keys, it may help to delete this file\n");
}
file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
}
+2 -2
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@@ -161,7 +161,7 @@ std::array<u8, key_size> FindKeyFromHex(const std::vector<u8>& binary,
std::array<u8, 0x20> temp{};
for (size_t i = 0; i < binary.size() - key_size; ++i) {
mbedtls_sha256(binary.data() + i, key_size, temp.data(), 0);
mbedtls_sha256_ret(binary.data() + i, key_size, temp.data(), 0);
if (temp != hash)
continue;
@@ -189,7 +189,7 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
AESCipher<Key128> cipher(key, Mode::ECB);
for (size_t i = 0; i < binary.size() - 0x10; ++i) {
cipher.Transcode(binary.data() + i, dec_temp.size(), dec_temp.data(), Op::Decrypt);
mbedtls_sha256(dec_temp.data(), dec_temp.size(), temp.data(), 0);
mbedtls_sha256_ret(dec_temp.data(), dec_temp.size(), temp.data(), 0);
for (size_t k = 0; k < out.size(); ++k) {
if (temp == master_key_hashes[k]) {
+5 -5
View File
@@ -62,7 +62,7 @@ static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bo
Common::HexToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
}
@@ -141,7 +141,7 @@ bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
@@ -165,7 +165,7 @@ bool PlaceholderCache::Delete(const NcaID& id) const {
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
@@ -603,7 +603,7 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}};
const auto& data = nca.GetBaseFile()->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
if (!RawInstallYuzuMeta(new_cnmt))
@@ -626,7 +626,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
id = *override_id;
} else {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
mbedtls_sha256_ret(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
}
+2 -3
View File
@@ -64,7 +64,7 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, false)));
}
@@ -93,8 +93,7 @@ Loader::ResultStatus NAX::Parse(std::string_view path) {
std::size_t i = 0;
for (; i < sd_keys.size(); ++i) {
std::array<Core::Crypto::Key128, 2> nax_keys{};
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(),
path.size())) {
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, path.data(), path.size())) {
return Loader::ResultStatus::ErrorNAXKeyHMACFailed;
}
+1 -2
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@@ -58,8 +58,7 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, ResetType::Automatic,
"HLE Pause Event: " + reason);
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
writable_event = pair.writable;
}
-5
View File
@@ -32,11 +32,6 @@ enum class HandleType : u32 {
ServerSession,
};
enum class ResetType {
Automatic, ///< Reset automatically on object acquisition
Manual, ///< Never reset automatically
};
class Object : NonCopyable {
public:
explicit Object(KernelCore& kernel);
+4 -6
View File
@@ -20,15 +20,13 @@ bool ReadableEvent::ShouldWait(const Thread* thread) const {
void ReadableEvent::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::Automatic) {
signaled = false;
}
}
void ReadableEvent::Signal() {
signaled = true;
WakeupAllWaitingThreads();
if (!signaled) {
signaled = true;
WakeupAllWaitingThreads();
};
}
void ReadableEvent::Clear() {
+1 -6
View File
@@ -27,10 +27,6 @@ public:
return name;
}
ResetType GetResetType() const {
return reset_type;
}
static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
@@ -55,8 +51,7 @@ private:
void Signal();
ResetType reset_type;
bool signaled;
bool signaled{};
std::string name; ///< Name of event (optional)
};
+1 -1
View File
@@ -2099,7 +2099,7 @@ static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle
auto& kernel = system.Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Manual, "CreateEvent");
WritableEvent::CreateEventPair(kernel, "CreateEvent");
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
+1 -7
View File
@@ -15,8 +15,7 @@ namespace Kernel {
WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name) {
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
@@ -24,7 +23,6 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_typ
writable_event->readable = readable_event;
readable_event->name = name + ":Readable";
readable_event->signaled = false;
readable_event->reset_type = reset_type;
return {std::move(readable_event), std::move(writable_event)};
}
@@ -33,10 +31,6 @@ SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}
ResetType WritableEvent::GetResetType() const {
return readable->reset_type;
}
void WritableEvent::Signal() {
readable->Signal();
}
+1 -5
View File
@@ -24,11 +24,9 @@ public:
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
static EventPair CreateEventPair(KernelCore& kernel, std::string name = "Unknown");
std::string GetTypeName() const override {
return "WritableEvent";
@@ -44,8 +42,6 @@ public:
SharedPtr<ReadableEvent> GetReadableEvent() const;
ResetType GetResetType() const;
void Signal();
void Clear();
bool IsSignaled() const;
+33 -16
View File
@@ -289,8 +289,8 @@ ISelfController::ISelfController(Core::System& system,
RegisterHandlers(functions);
auto& kernel = system.Kernel();
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
launchable_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ISelfController:LaunchableEvent");
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
@@ -298,7 +298,7 @@ ISelfController::ISelfController(Core::System& system,
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
accumulated_suspended_tick_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ISelfController:AccumulatedSuspendedTickChangedEvent");
kernel, "ISelfController:AccumulatedSuspendedTickChangedEvent");
accumulated_suspended_tick_changed_event.writable->Signal();
}
@@ -523,10 +523,10 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
}
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "AMMessageQueue:OperationModeChanged");
on_new_message =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
@@ -1077,6 +1077,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{101, &IApplicationFunctions::SetApplicationCopyrightImage, "SetApplicationCopyrightImage"},
{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
{110, nullptr, "QueryApplicationPlayStatistics"},
{111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"},
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
@@ -1091,7 +1092,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
auto& kernel = system.Kernel();
gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
kernel, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
}
IApplicationFunctions::~IApplicationFunctions() = default;
@@ -1335,12 +1336,16 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
struct Parameters {
FileSys::SaveDataType type;
u128 user_id;
u64 new_normal_size;
u64 new_journal_size;
};
static_assert(sizeof(Parameters) == 40);
IPC::RequestParser rp{ctx};
const auto type{rp.PopRaw<FileSys::SaveDataType>()};
rp.Skip(1, false);
const auto user_id{rp.PopRaw<u128>()};
const auto new_normal_size{rp.PopRaw<u64>()};
const auto new_journal_size{rp.PopRaw<u64>()};
const auto [type, user_id, new_normal_size, new_journal_size] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM,
"called with type={:02X}, user_id={:016X}{:016X}, new_normal={:016X}, "
@@ -1359,10 +1364,14 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
struct Parameters {
FileSys::SaveDataType type;
u128 user_id;
};
static_assert(sizeof(Parameters) == 24);
IPC::RequestParser rp{ctx};
const auto type{rp.PopRaw<FileSys::SaveDataType>()};
rp.Skip(1, false);
const auto user_id{rp.PopRaw<u128>()};
const auto [type, user_id] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
@@ -1384,6 +1393,14 @@ void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestCon
rb.PushCopyObjects(gpu_error_detected_event.readable);
}
void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
+1
View File
@@ -256,6 +256,7 @@ private:
void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
+5 -5
View File
@@ -24,12 +24,12 @@
namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:PopDataOutEvent");
state_changed_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
kernel, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
AppletDataBroker::~AppletDataBroker() = default;
+2 -2
View File
@@ -67,8 +67,8 @@ AOC_U::AOC_U(Core::System& system)
RegisterHandlers(functions);
auto& kernel = system.Kernel();
aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"GetAddOnContentListChanged:Event");
aoc_change_event =
Kernel::WritableEvent::CreateEventPair(kernel, "GetAddOnContentListChanged:Event");
}
AOC_U::~AOC_U() = default;
+2 -2
View File
@@ -65,8 +65,8 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
buffer_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "IAudioOutBufferReleased");
buffer_event =
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
audio_params.channel_count, std::move(unique_name),
+6 -6
View File
@@ -47,8 +47,8 @@ public:
// clang-format on
RegisterHandlers(functions);
system_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
system_event =
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), audren_params, system_event.writable, instance_number);
}
@@ -180,17 +180,17 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IAudioOutBufferReleasedEvent");
buffer_event =
Kernel::WritableEvent::CreateEventPair(kernel, "IAudioOutBufferReleasedEvent");
// Should be similar to audio_output_device_switch_event
audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioInputDeviceSwitchedEvent");
kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent");
// Should only be signalled when an audio output device has been changed, example: speaker
// to headset
audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
}
private:
@@ -13,8 +13,7 @@ namespace Service::BCAT {
ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel,
std::string_view event_name) {
event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic,
std::string("ProgressServiceBackend:UpdateEvent:").append(event_name));
kernel, std::string("ProgressServiceBackend:UpdateEvent:").append(event_name));
}
Kernel::SharedPtr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const {
+1 -1
View File
@@ -255,7 +255,7 @@ private:
using Digest = std::array<u8, 0x20>;
static Digest DigestFile(std::vector<u8> bytes) {
Digest out{};
mbedtls_sha256(bytes.data(), bytes.size(), out.data(), 0);
mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
return out;
}
+1 -1
View File
@@ -46,7 +46,7 @@ u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
BCATDigest DigestFile(const FileSys::VirtualFile& file) {
BCATDigest out{};
const auto bytes = file->ReadAllBytes();
mbedtls_md5(bytes.data(), bytes.size(), out.data());
mbedtls_md5_ret(bytes.data(), bytes.size(), out.data());
return out;
}
+1 -2
View File
@@ -34,8 +34,7 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
register_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "BT:RegisterEvent");
register_event = Kernel::WritableEvent::CreateEventPair(kernel, "BT:RegisterEvent");
}
private:
+6 -8
View File
@@ -57,14 +57,12 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IBtmUserCore:ScanEvent");
connection_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IBtmUserCore:ConnectionEvent");
service_discovery = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IBtmUserCore:Discovery");
config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IBtmUserCore:ConfigEvent");
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ScanEvent");
connection_event =
Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConnectionEvent");
service_discovery =
Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:Discovery");
config_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConfigEvent");
}
private:
+1 -1
View File
@@ -162,7 +162,7 @@ public:
RegisterHandlers(functions);
notification_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "INotificationService:NotifyEvent");
system.Kernel(), "INotificationService:NotifyEvent");
}
private:
@@ -174,7 +174,7 @@ void Controller_NPad::OnInit() {
auto& kernel = system.Kernel();
for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, fmt::format("npad:NpadStyleSetChanged_{}", i));
kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
}
if (!IsControllerActivated()) {
+1 -1
View File
@@ -294,7 +294,7 @@ public:
Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
SHA256Hash hash{};
mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0);
mbedtls_sha256_ret(nro_data.data(), nro_data.size(), hash.data(), 0);
// NRO Hash is already loaded
if (std::any_of(nro.begin(), nro.end(), [&hash](const std::pair<VAddr, NROInfo>& info) {
+4 -6
View File
@@ -26,8 +26,7 @@ constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
: ServiceFramework(name), module(std::move(module)), system(system) {
auto& kernel = system.Kernel();
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IUser:NFCTagDetected");
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
@@ -66,10 +65,9 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
deactivate_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IUser:DeactivateEvent");
availability_change_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "IUser:AvailabilityChangeEvent");
deactivate_event = Kernel::WritableEvent::CreateEventPair(kernel, "IUser:DeactivateEvent");
availability_change_event =
Kernel::WritableEvent::CreateEventPair(kernel, "IUser:AvailabilityChangeEvent");
}
private:
+2 -4
View File
@@ -69,10 +69,8 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IRequest:Event1");
event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IRequest:Event2");
event1 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event1");
event2 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event2");
}
private:
+1 -2
View File
@@ -141,8 +141,7 @@ public:
auto& kernel = system.Kernel();
finished_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
kernel, "IEnsureNetworkClockAvailabilityService:FinishEvent");
}
private:
+1 -2
View File
@@ -40,8 +40,7 @@ Module::Module(Core::System& system) {
auto& kernel = system.Kernel();
for (u32 i = 0; i < MaxNvEvents; i++) {
std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
events_interface.events[i] =
Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual, event_label);
events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(kernel, event_label);
events_interface.status[i] = EventState::Free;
events_interface.registered[i] = false;
}
@@ -16,8 +16,7 @@ namespace Service::NVFlinger {
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id, u64 layer_id)
: id(id), layer_id(layer_id) {
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"BufferQueue NativeHandle");
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, "BufferQueue NativeHandle");
}
BufferQueue::~BufferQueue() = default;
@@ -17,8 +17,8 @@ namespace Service::VI {
Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{std::move(name)} {
auto& kernel = system.Kernel();
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
fmt::format("Display VSync Event {}", id));
vsync_event =
Kernel::WritableEvent::CreateEventPair(kernel, fmt::format("Display VSync Event {}", id));
}
Display::~Display() = default;
+6
View File
@@ -180,3 +180,9 @@ target_link_libraries(video_core PRIVATE glad)
if (ENABLE_VULKAN)
target_link_libraries(video_core PRIVATE sirit)
endif()
if (MSVC)
target_compile_options(video_core PRIVATE /we4267)
else()
target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion)
endif()
+15 -3
View File
@@ -12,6 +12,10 @@
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/icl/interval_set.hpp>
#include <boost/range/iterator_range.hpp>
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/core.h"
@@ -30,7 +34,7 @@ public:
using BufferInfo = std::pair<const TBufferType*, u64>;
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool is_written = false) {
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
auto& memory_manager = system.GPU().MemoryManager();
@@ -43,9 +47,13 @@ public:
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
constexpr std::size_t max_stream_size = 0x800;
if (size < max_stream_size) {
if (use_fast_cbuf || size < max_stream_size) {
if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) {
return StreamBufferUpload(host_ptr, size, alignment);
if (use_fast_cbuf) {
return ConstBufferUpload(host_ptr, size);
} else {
return StreamBufferUpload(host_ptr, size, alignment);
}
}
}
@@ -152,6 +160,10 @@ protected:
virtual void CopyBlock(const TBuffer& src, const TBuffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) = 0;
virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
return {};
}
/// Register an object into the cache
void Register(const MapInterval& new_map, bool inherit_written = false) {
const CacheAddr cache_ptr = new_map->GetStart();
+2 -1
View File
@@ -261,7 +261,8 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
executing_macro = 0;
// Lookup the macro offset
const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
const u32 entry =
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
+17 -5
View File
@@ -615,6 +615,14 @@ union Instruction {
BitField<34, 13, u64> mask_imm;
} shfl;
union {
BitField<44, 1, u64> ftz;
BitField<39, 2, u64> tab5cb8_2;
BitField<38, 1, u64> ndv;
BitField<47, 1, u64> cc;
BitField<28, 8, u64> swizzle;
} fswzadd;
union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
@@ -1478,7 +1486,8 @@ union Instruction {
u32 value = static_cast<u32>(target);
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
1;
}
} bra;
@@ -1492,7 +1501,8 @@ union Instruction {
u32 value = static_cast<u32>(target);
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
1;
}
} brx;
@@ -1590,6 +1600,7 @@ public:
DEPBAR,
VOTE,
SHFL,
FSWZADD,
BFE_C,
BFE_R,
BFE_IMM,
@@ -1851,11 +1862,11 @@ private:
const std::size_t bit_position = opcode_bitsize - i - 1;
switch (bitstring[i]) {
case '0':
mask |= 1 << bit_position;
mask |= static_cast<u16>(1U << bit_position);
break;
case '1':
expect |= 1 << bit_position;
mask |= 1 << bit_position;
expect |= static_cast<u16>(1U << bit_position);
mask |= static_cast<u16>(1U << bit_position);
break;
default:
// Ignore
@@ -1888,6 +1899,7 @@ private:
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
@@ -8,13 +8,17 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size)
@@ -26,11 +30,22 @@ CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t siz
CachedBufferBlock::~CachedBufferBlock() = default;
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
std::size_t stream_size)
: VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>{
rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {}
const Device& device, std::size_t stream_size)
: GenericBufferCache{rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {
if (!device.HasFastBufferSubData()) {
return;
}
OGLBufferCache::~OGLBufferCache() = default;
static constexpr auto size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
glCreateBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
for (const GLuint cbuf : cbufs) {
glNamedBufferData(cbuf, size, nullptr, GL_STREAM_DRAW);
}
}
OGLBufferCache::~OGLBufferCache() {
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
}
Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(cache_addr, size);
@@ -69,4 +84,12 @@ void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t
static_cast<GLsizeiptr>(size));
}
OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer,
std::size_t size) {
DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
const GLuint& cbuf = cbufs[cbuf_cursor++];
glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
return {&cbuf, 0};
}
} // namespace OpenGL
@@ -4,10 +4,12 @@
#pragma once
#include <array>
#include <memory>
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
@@ -18,12 +20,14 @@ class System;
namespace OpenGL {
class Device;
class OGLStreamBuffer;
class RasterizerOpenGL;
class CachedBufferBlock;
using Buffer = std::shared_ptr<CachedBufferBlock>;
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
class CachedBufferBlock : public VideoCommon::BufferBlock {
public:
@@ -38,14 +42,18 @@ private:
OGLBuffer gl_buffer{};
};
class OGLBufferCache final : public VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer> {
class OGLBufferCache final : public GenericBufferCache {
public:
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
std::size_t stream_size);
const Device& device, std::size_t stream_size);
~OGLBufferCache();
const GLuint* GetEmptyBuffer(std::size_t) override;
void Acquire() noexcept {
cbuf_cursor = 0;
}
protected:
Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
@@ -61,6 +69,14 @@ protected:
void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) override;
BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override;
private:
std::size_t cbuf_cursor = 0;
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram>
cbufs;
};
} // namespace OpenGL
@@ -51,19 +51,24 @@ bool HasExtension(const std::vector<std::string_view>& images, std::string_view
} // Anonymous namespace
Device::Device() {
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const std::vector extensions = GetExtensions();
const bool is_nvidia = vendor == "NVIDIA Corporation";
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
GLAD_GL_NV_shader_thread_shuffle;
has_shader_ballot = GLAD_GL_ARB_shader_ballot;
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = TestComponentIndexingBug();
has_precise_bug = TestPreciseBug();
has_fast_buffer_sub_data = is_nvidia;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
@@ -75,6 +80,7 @@ Device::Device(std::nullptr_t) {
max_vertex_attributes = 16;
max_varyings = 15;
has_warp_intrinsics = true;
has_shader_ballot = true;
has_vertex_viewport_layer = true;
has_image_load_formatted = true;
has_variable_aoffi = true;
@@ -34,6 +34,10 @@ public:
return has_warp_intrinsics;
}
bool HasShaderBallot() const {
return has_shader_ballot;
}
bool HasVertexViewportLayer() const {
return has_vertex_viewport_layer;
}
@@ -54,6 +58,10 @@ public:
return has_precise_bug;
}
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
private:
static bool TestVariableAoffi();
static bool TestComponentIndexingBug();
@@ -64,11 +72,13 @@ private:
u32 max_vertex_attributes{};
u32 max_varyings{};
bool has_warp_intrinsics{};
bool has_shader_ballot{};
bool has_vertex_viewport_layer{};
bool has_image_load_formatted{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
bool has_fast_buffer_sub_data{};
};
} // namespace OpenGL
@@ -67,7 +67,7 @@ static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buf
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
ScreenInfo& info)
: texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device},
system{system}, screen_info{info}, buffer_cache{*this, system, STREAM_BUFFER_SIZE} {
system{system}, screen_info{info}, buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
state.draw.shader_program = 0;
state.Apply();
@@ -375,7 +375,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
fbkey.colors[index] = std::move(color_surface);
}
fbkey.colors_count = regs.rt_control.count;
fbkey.colors_count = static_cast<u16>(regs.rt_control.count);
if (depth_surface) {
// Assume that a surface will be written to if it is used as a framebuffer, even if
@@ -558,6 +558,8 @@ void RasterizerOpenGL::DrawPrelude() {
SyncPolygonOffset();
SyncAlphaTest();
buffer_cache.Acquire();
// Draw the vertex batch
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
@@ -879,7 +881,8 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b
const std::size_t size = Common::AlignUp(GetConstBufferSize(buffer, entry), sizeof(GLvec4));
const auto alignment = device.GetUniformBufferAlignment();
const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment);
const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment, false,
device.HasFastBufferSubData());
bind_ubo_pushbuffer.Push(cbuf, offset, size);
}
@@ -275,16 +275,25 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ProgramTy
std::string source = fmt::format(R"(// {}
#version 430 core
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shader_viewport_layer_array : enable
#extension GL_EXT_shader_image_load_formatted : enable
#extension GL_NV_gpu_shader5 : enable
#extension GL_NV_shader_thread_group : enable
#extension GL_NV_shader_thread_shuffle : enable
)",
GetShaderId(unique_identifier, program_type));
if (is_compute) {
source += "#extension GL_ARB_compute_variable_group_size : require\n";
}
if (device.HasShaderBallot()) {
source += "#extension GL_ARB_shader_ballot : require\n";
}
if (device.HasVertexViewportLayer()) {
source += "#extension GL_ARB_shader_viewport_layer_array : require\n";
}
if (device.HasImageLoadFormatted()) {
source += "#extension GL_EXT_shader_image_load_formatted : require\n";
}
if (device.HasWarpIntrinsics()) {
source += "#extension GL_NV_gpu_shader5 : require\n"
"#extension GL_NV_shader_thread_group : require\n"
"#extension GL_NV_shader_thread_shuffle : require\n";
}
source += '\n';
if (!is_compute) {
@@ -394,7 +403,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
params.disk_cache.SaveRaw(ShaderDiskCacheRaw(
params.unique_identifier, GetProgramType(program_type), program_code, program_code_b));
ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)));
ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)),
params.system.GPU().Maxwell3D());
const ShaderIR ir(program_code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker);
// TODO(Rodrigo): Handle VertexA shaders
// std::optional<ShaderIR> ir_b;
@@ -410,7 +420,8 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
params.disk_cache.SaveRaw(
ShaderDiskCacheRaw(params.unique_identifier, ProgramType::Compute, code));
ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute);
ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute,
params.system.GPU().KeplerCompute());
const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, locker);
return std::shared_ptr<CachedShader>(new CachedShader(
params, ProgramType::Compute, GLShader::GetEntries(ir), std::move(code), {}));
@@ -1379,6 +1379,26 @@ private:
return GenerateUnary(operation, "float", Type::Float, type);
}
Expression FSwizzleAdd(Operation operation) {
const std::string op_a = VisitOperand(operation, 0).AsFloat();
const std::string op_b = VisitOperand(operation, 1).AsFloat();
if (!device.HasShaderBallot()) {
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
return {fmt::format("{} + {}", op_a, op_b), Type::Float};
}
const std::string instr_mask = VisitOperand(operation, 2).AsUint();
const std::string mask = code.GenerateTemporary();
code.AddLine("uint {} = ({} >> ((gl_SubGroupInvocationARB & 3) << 1)) & 3;", mask,
instr_mask);
const std::string modifier_a = fmt::format("fswzadd_modifiers_a[{}]", mask);
const std::string modifier_b = fmt::format("fswzadd_modifiers_b[{}]", mask);
return {fmt::format("(({} * {}) + ({} * {}))", op_a, modifier_a, op_b, modifier_b),
Type::Float};
}
Expression ICastFloat(Operation operation) {
return GenerateUnary(operation, "int", Type::Int, Type::Float);
}
@@ -1670,7 +1690,7 @@ private:
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
return {GenerateTexture(operation, "Gather",
{TextureArgument{type, meta->component}, TextureAoffi{}}) +
{TextureAoffi{}, TextureArgument{type, meta->component}}) +
GetSwizzle(meta->element),
Type::Float};
}
@@ -1942,34 +1962,24 @@ private:
return Vote(operation, "allThreadsEqualNV");
}
template <const std::string_view& func>
Expression Shuffle(Operation operation) {
const std::string value = VisitOperand(operation, 0).AsFloat();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
// On a "single-thread" device we are either on the same thread or out of bounds. Both
// cases return the passed value.
return {value, Type::Float};
Expression ThreadId(Operation operation) {
if (!device.HasShaderBallot()) {
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
return {"0U", Type::Uint};
}
return {"gl_SubGroupInvocationARB", Type::Uint};
}
Expression ShuffleIndexed(Operation operation) {
std::string value = VisitOperand(operation, 0).AsFloat();
if (!device.HasShaderBallot()) {
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
return {std::move(value), Type::Float};
}
const std::string index = VisitOperand(operation, 1).AsUint();
const std::string width = VisitOperand(operation, 2).AsUint();
return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
}
template <const std::string_view& func>
Expression InRangeShuffle(Operation operation) {
const std::string index = VisitOperand(operation, 0).AsUint();
const std::string width = VisitOperand(operation, 1).AsUint();
if (!device.HasWarpIntrinsics()) {
// On a "single-thread" device we are only in bounds when the requested index is 0.
return {fmt::format("({} == 0U)", index), Type::Bool};
}
const std::string in_range = code.GenerateTemporary();
code.AddLine("bool {};", in_range);
code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
return {in_range, Type::Bool};
return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float};
}
struct Func final {
@@ -1981,11 +1991,6 @@ private:
static constexpr std::string_view Or = "Or";
static constexpr std::string_view Xor = "Xor";
static constexpr std::string_view Exchange = "Exchange";
static constexpr std::string_view ShuffleIndexed = "shuffleNV";
static constexpr std::string_view ShuffleUp = "shuffleUpNV";
static constexpr std::string_view ShuffleDown = "shuffleDownNV";
static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
};
static constexpr std::array operation_decompilers = {
@@ -2016,6 +2021,7 @@ private:
&GLSLDecompiler::FTrunc,
&GLSLDecompiler::FCastInteger<Type::Int>,
&GLSLDecompiler::FCastInteger<Type::Uint>,
&GLSLDecompiler::FSwizzleAdd,
&GLSLDecompiler::Add<Type::Int>,
&GLSLDecompiler::Mul<Type::Int>,
@@ -2151,15 +2157,8 @@ private:
&GLSLDecompiler::VoteAny,
&GLSLDecompiler::VoteEqual,
&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
&GLSLDecompiler::Shuffle<Func::ShuffleUp>,
&GLSLDecompiler::Shuffle<Func::ShuffleDown>,
&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
&GLSLDecompiler::ThreadId,
&GLSLDecompiler::ShuffleIndexed,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
@@ -2492,6 +2491,9 @@ bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {
bvec2 is_nan2 = isnan(pair2);
return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || is_nan2.y);
}
const float fswzadd_modifiers_a[] = float[4](-1.0f, 1.0f, -1.0f, 0.0f );
const float fswzadd_modifiers_b[] = float[4](-1.0f, -1.0f, 1.0f, -1.0f );
)";
}
@@ -323,10 +323,12 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
// (e.g. handheld mode) on a 1920x1080 framebuffer.
f32 scale_u = 1.f, scale_v = 1.f;
if (framebuffer_crop_rect.GetWidth() > 0) {
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / screen_info.texture.width;
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
static_cast<f32>(screen_info.texture.width);
}
if (framebuffer_crop_rect.GetHeight() > 0) {
scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / screen_info.texture.height;
scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
static_cast<f32>(screen_info.texture.height);
}
std::array<ScreenRectVertex, 4> vertices = {{
@@ -783,6 +783,11 @@ private:
return {};
}
Id FSwizzleAdd(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id HNegate(Operation operation) {
UNIMPLEMENTED();
return {};
@@ -1195,46 +1200,16 @@ private:
return {};
}
Id ThreadId(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleUp(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleDown(Operation) {
UNIMPLEMENTED();
return {};
}
Id ShuffleButterfly(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleUp(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleDown(Operation) {
UNIMPLEMENTED();
return {};
}
Id InRangeShuffleButterfly(Operation) {
UNIMPLEMENTED();
return {};
}
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
const std::string& name) {
const Id id = OpVariable(type, storage);
@@ -1393,6 +1368,7 @@ private:
&SPIRVDecompiler::Unary<&Module::OpTrunc, Type::Float>,
&SPIRVDecompiler::Unary<&Module::OpConvertSToF, Type::Float, Type::Int>,
&SPIRVDecompiler::Unary<&Module::OpConvertUToF, Type::Float, Type::Uint>,
&SPIRVDecompiler::FSwizzleAdd,
&SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Int>,
&SPIRVDecompiler::Binary<&Module::OpIMul, Type::Int>,
@@ -1528,15 +1504,8 @@ private:
&SPIRVDecompiler::VoteAny,
&SPIRVDecompiler::VoteEqual,
&SPIRVDecompiler::ThreadId,
&SPIRVDecompiler::ShuffleIndexed,
&SPIRVDecompiler::ShuffleUp,
&SPIRVDecompiler::ShuffleDown,
&SPIRVDecompiler::ShuffleButterfly,
&SPIRVDecompiler::InRangeShuffleIndexed,
&SPIRVDecompiler::InRangeShuffleUp,
&SPIRVDecompiler::InRangeShuffleDown,
&SPIRVDecompiler::InRangeShuffleButterfly,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
+116 -108
View File
@@ -16,7 +16,9 @@
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
namespace {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
@@ -68,15 +70,15 @@ struct CFGRebuildState {
const ProgramCode& program_code;
ConstBufferLocker& locker;
u32 start{};
std::vector<BlockInfo> block_info{};
std::list<u32> inspect_queries{};
std::list<Query> queries{};
std::unordered_map<u32, u32> registered{};
std::set<u32> labels{};
std::map<u32, u32> ssy_labels{};
std::map<u32, u32> pbk_labels{};
std::unordered_map<u32, BlockStack> stacks{};
ASTManager* manager;
std::vector<BlockInfo> block_info;
std::list<u32> inspect_queries;
std::list<Query> queries;
std::unordered_map<u32, u32> registered;
std::set<u32> labels;
std::map<u32, u32> ssy_labels;
std::map<u32, u32> pbk_labels;
std::unordered_map<u32, BlockStack> stacks;
ASTManager* manager{};
};
enum class BlockCollision : u32 { None, Found, Inside };
@@ -109,7 +111,7 @@ BlockInfo& CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
}
Pred GetPredicate(u32 index, bool negated) {
return static_cast<Pred>(index + (negated ? 8 : 0));
return static_cast<Pred>(static_cast<u64>(index) + (negated ? 8ULL : 0ULL));
}
/**
@@ -136,15 +138,13 @@ struct BranchIndirectInfo {
s32 relative_position{};
};
std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState& state,
u32 start_address, u32 current_position) {
const u32 shader_start = state.start;
u32 pos = current_position;
BranchIndirectInfo result{};
u64 track_register = 0;
struct BufferInfo {
u32 index;
u32 offset;
};
// Step 0 Get BRX Info
const Instruction instr = {state.program_code[pos]};
std::optional<std::pair<s32, u64>> GetBRXInfo(const CFGRebuildState& state, u32& pos) {
const Instruction instr = state.program_code[pos];
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() != OpCode::Id::BRX) {
return std::nullopt;
@@ -152,86 +152,94 @@ std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState&
if (instr.brx.constant_buffer != 0) {
return std::nullopt;
}
track_register = instr.gpr8.Value();
result.relative_position = instr.brx.GetBranchExtend();
pos--;
bool found_track = false;
--pos;
return std::make_pair(instr.brx.GetBranchExtend(), instr.gpr8.Value());
}
// Step 1 Track LDC
while (pos >= shader_start) {
if (IsSchedInstruction(pos, shader_start)) {
pos--;
continue;
}
const Instruction instr = {state.program_code[pos]};
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::LD_C) {
if (instr.gpr0.Value() == track_register &&
instr.ld_c.type.Value() == Tegra::Shader::UniformType::Single) {
result.buffer = instr.cbuf36.index.Value();
result.offset = static_cast<u32>(instr.cbuf36.GetOffset());
track_register = instr.gpr8.Value();
pos--;
found_track = true;
break;
}
}
pos--;
}
if (!found_track) {
return std::nullopt;
}
found_track = false;
// Step 2 Track SHL
while (pos >= shader_start) {
if (IsSchedInstruction(pos, shader_start)) {
pos--;
template <typename Result, typename TestCallable, typename PackCallable>
// requires std::predicate<TestCallable, Instruction, const OpCode::Matcher&>
// requires std::invocable<PackCallable, Instruction, const OpCode::Matcher&>
std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test,
PackCallable pack) {
for (; pos >= state.start; --pos) {
if (IsSchedInstruction(pos, state.start)) {
continue;
}
const Instruction instr = state.program_code[pos];
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::SHL_IMM) {
if (instr.gpr0.Value() == track_register) {
track_register = instr.gpr8.Value();
pos--;
found_track = true;
break;
}
}
pos--;
}
if (!found_track) {
return std::nullopt;
}
found_track = false;
// Step 3 Track IMNMX
while (pos >= shader_start) {
if (IsSchedInstruction(pos, shader_start)) {
pos--;
if (!opcode) {
continue;
}
const Instruction instr = state.program_code[pos];
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::IMNMX_IMM) {
if (instr.gpr0.Value() == track_register) {
track_register = instr.gpr8.Value();
result.entries = instr.alu.GetSignedImm20_20() + 1;
pos--;
found_track = true;
break;
}
if (test(instr, opcode->get())) {
--pos;
return std::make_optional(pack(instr, opcode->get()));
}
pos--;
}
return std::nullopt;
}
if (!found_track) {
std::optional<std::pair<BufferInfo, u64>> TrackLDC(const CFGRebuildState& state, u32& pos,
u64 brx_tracked_register) {
return TrackInstruction<std::pair<BufferInfo, u64>>(
state, pos,
[brx_tracked_register](auto instr, const auto& opcode) {
return opcode.GetId() == OpCode::Id::LD_C &&
instr.gpr0.Value() == brx_tracked_register &&
instr.ld_c.type.Value() == Tegra::Shader::UniformType::Single;
},
[](auto instr, const auto& opcode) {
const BufferInfo info = {static_cast<u32>(instr.cbuf36.index.Value()),
static_cast<u32>(instr.cbuf36.GetOffset())};
return std::make_pair(info, instr.gpr8.Value());
});
}
std::optional<u64> TrackSHLRegister(const CFGRebuildState& state, u32& pos,
u64 ldc_tracked_register) {
return TrackInstruction<u64>(state, pos,
[ldc_tracked_register](auto instr, const auto& opcode) {
return opcode.GetId() == OpCode::Id::SHL_IMM &&
instr.gpr0.Value() == ldc_tracked_register;
},
[](auto instr, const auto&) { return instr.gpr8.Value(); });
}
std::optional<u32> TrackIMNMXValue(const CFGRebuildState& state, u32& pos,
u64 shl_tracked_register) {
return TrackInstruction<u32>(state, pos,
[shl_tracked_register](auto instr, const auto& opcode) {
return opcode.GetId() == OpCode::Id::IMNMX_IMM &&
instr.gpr0.Value() == shl_tracked_register;
},
[](auto instr, const auto&) {
return static_cast<u32>(instr.alu.GetSignedImm20_20() + 1);
});
}
std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState& state, u32 pos) {
const auto brx_info = GetBRXInfo(state, pos);
if (!brx_info) {
return std::nullopt;
}
return result;
const auto [relative_position, brx_tracked_register] = *brx_info;
const auto ldc_info = TrackLDC(state, pos, brx_tracked_register);
if (!ldc_info) {
return std::nullopt;
}
const auto [buffer_info, ldc_tracked_register] = *ldc_info;
const auto shl_tracked_register = TrackSHLRegister(state, pos, ldc_tracked_register);
if (!shl_tracked_register) {
return std::nullopt;
}
const auto entries = TrackIMNMXValue(state, pos, *shl_tracked_register);
if (!entries) {
return std::nullopt;
}
return BranchIndirectInfo{buffer_info.index, buffer_info.offset, *entries, relative_position};
}
std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address) {
@@ -420,30 +428,30 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
break;
}
case OpCode::Id::BRX: {
auto tmp = TrackBranchIndirectInfo(state, address, offset);
if (tmp) {
auto result = *tmp;
std::vector<CaseBranch> branches{};
s32 pc_target = offset + result.relative_position;
for (u32 i = 0; i < result.entries; i++) {
auto k = state.locker.ObtainKey(result.buffer, result.offset + i * 4);
if (!k) {
return {ParseResult::AbnormalFlow, parse_info};
}
u32 value = *k;
u32 target = static_cast<u32>((value >> 3) + pc_target);
insert_label(state, target);
branches.emplace_back(value, target);
}
parse_info.end_address = offset;
parse_info.branch_info = MakeBranchInfo<MultiBranch>(
static_cast<u32>(instr.gpr8.Value()), std::move(branches));
return {ParseResult::ControlCaught, parse_info};
} else {
const auto tmp = TrackBranchIndirectInfo(state, offset);
if (!tmp) {
LOG_WARNING(HW_GPU, "BRX Track Unsuccesful");
return {ParseResult::AbnormalFlow, parse_info};
}
return {ParseResult::AbnormalFlow, parse_info};
const auto result = *tmp;
const s32 pc_target = offset + result.relative_position;
std::vector<CaseBranch> branches;
for (u32 i = 0; i < result.entries; i++) {
auto key = state.locker.ObtainKey(result.buffer, result.offset + i * 4);
if (!key) {
return {ParseResult::AbnormalFlow, parse_info};
}
u32 value = *key;
u32 target = static_cast<u32>((value >> 3) + pc_target);
insert_label(state, target);
branches.emplace_back(value, target);
}
parse_info.end_address = offset;
parse_info.branch_info = MakeBranchInfo<MultiBranch>(
static_cast<u32>(instr.gpr8.Value()), std::move(branches));
return {ParseResult::ControlCaught, parse_info};
}
default:
break;
+2 -2
View File
@@ -154,10 +154,10 @@ void ShaderIR::Decode() {
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
[[fallthrough]];
case CompileDepth::BruteForce: {
const auto shader_end = static_cast<u32>(program_code.size());
coverage_begin = main_offset;
const std::size_t shader_end = program_code.size();
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; label++) {
for (u32 label = main_offset; label < shader_end; ++label) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
break;
+51 -40
View File
@@ -17,6 +17,7 @@ using Tegra::Shader::ShuffleOperation;
using Tegra::Shader::VoteOperation;
namespace {
OperationCode GetOperationCode(VoteOperation vote_op) {
switch (vote_op) {
case VoteOperation::All:
@@ -30,6 +31,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) {
return OperationCode::VoteAll;
}
}
} // Anonymous namespace
u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
@@ -46,50 +48,59 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::SHFL: {
Node width = [this, instr] {
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
: GetRegister(instr.gpr39);
// Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
// been done reversing Nvidia's math. It won't work on all cases due to SHFL having
// different parameters that don't properly map to GLSL's interface, but it should work
// for cases emitted by Nvidia's compiler.
if (instr.shfl.operation == ShuffleOperation::Up) {
return Operation(
OperationCode::ILogicalShiftRight,
Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
Immediate(8));
} else {
return Operation(OperationCode::ILogicalShiftRight,
Operation(OperationCode::IAdd, Immediate(0x201F),
Operation(OperationCode::INegate, std::move(mask))),
Immediate(8));
}
}();
const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
switch (instr.shfl.operation) {
case ShuffleOperation::Idx:
return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
case ShuffleOperation::Up:
return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
case ShuffleOperation::Down:
return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
case ShuffleOperation::Bfly:
return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
}
UNREACHABLE_MSG("Invalid SHFL operation: {}",
static_cast<u64>(instr.shfl.operation.Value()));
return {};
}();
// Setting the predicate before the register is intentional to avoid overwriting.
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
: GetRegister(instr.gpr39);
Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
: GetRegister(instr.gpr20);
SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
Node thread_id = Operation(OperationCode::ThreadId);
Node clamp = Operation(OperationCode::IBitwiseAnd, mask, Immediate(0x1FU));
Node seg_mask = BitfieldExtract(mask, 8, 16);
Node neg_seg_mask = Operation(OperationCode::IBitwiseNot, seg_mask);
Node min_thread_id = Operation(OperationCode::IBitwiseAnd, thread_id, seg_mask);
Node max_thread_id = Operation(OperationCode::IBitwiseOr, min_thread_id,
Operation(OperationCode::IBitwiseAnd, clamp, neg_seg_mask));
Node src_thread_id = [instr, index, neg_seg_mask, min_thread_id, thread_id] {
switch (instr.shfl.operation) {
case ShuffleOperation::Idx:
return Operation(OperationCode::IBitwiseOr,
Operation(OperationCode::IBitwiseAnd, index, neg_seg_mask),
min_thread_id);
case ShuffleOperation::Down:
return Operation(OperationCode::IAdd, thread_id, index);
case ShuffleOperation::Up:
return Operation(OperationCode::IAdd, thread_id,
Operation(OperationCode::INegate, index));
case ShuffleOperation::Bfly:
return Operation(OperationCode::IBitwiseXor, thread_id, index);
}
UNREACHABLE();
return Immediate(0U);
}();
Node in_bounds = [instr, src_thread_id, min_thread_id, max_thread_id] {
if (instr.shfl.operation == ShuffleOperation::Up) {
return Operation(OperationCode::LogicalIGreaterEqual, src_thread_id, min_thread_id);
} else {
return Operation(OperationCode::LogicalILessEqual, src_thread_id, max_thread_id);
}
}();
SetPredicate(bb, instr.shfl.pred48, in_bounds);
SetRegister(
bb, instr.gpr0,
Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
Operation(OperationCode::ShuffleIndexed, GetRegister(instr.gpr8), src_thread_id));
break;
}
case OpCode::Id::FSWZADD: {
UNIMPLEMENTED_IF(instr.fswzadd.ndv);
Node op_a = GetRegister(instr.gpr8);
Node op_b = GetRegister(instr.gpr20);
Node mask = Immediate(static_cast<u32>(instr.fswzadd.swizzle));
SetRegister(bb, instr.gpr0, Operation(OperationCode::FSwizzleAdd, op_a, op_b, mask));
break;
}
default:
+3 -9
View File
@@ -47,6 +47,7 @@ enum class OperationCode {
FTrunc, /// (MetaArithmetic, float a) -> float
FCastInteger, /// (MetaArithmetic, int a) -> float
FCastUInteger, /// (MetaArithmetic, uint a) -> float
FSwizzleAdd, /// (float a, float b, uint mask) -> float
IAdd, /// (MetaArithmetic, int a, int b) -> int
IMul, /// (MetaArithmetic, int a, int b) -> int
@@ -181,15 +182,8 @@ enum class OperationCode {
VoteAny, /// (bool) -> bool
VoteEqual, /// (bool) -> bool
ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
ShuffleUp, /// (uint value, uint index, uint width) -> uint
ShuffleDown, /// (uint value, uint index, uint width) -> uint
ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
InRangeShuffleIndexed, /// (uint index, uint width) -> bool
InRangeShuffleUp, /// (uint index, uint width) -> bool
InRangeShuffleDown, /// (uint index, uint width) -> bool
InRangeShuffleButterfly, /// (uint index, uint width) -> bool
ThreadId, /// () -> uint
ShuffleIndexed, /// (uint value, uint index) -> uint
Amount,
};
+3 -3
View File
@@ -49,7 +49,7 @@ public:
}
u32 GetSize() const {
return max_offset + sizeof(float);
return max_offset + static_cast<u32>(sizeof(float));
}
u32 GetMaxOffset() const {
@@ -165,8 +165,8 @@ public:
return program_manager.GetVariables();
}
u32 ConvertAddressToNvidiaSpace(const u32 address) const {
return (address - main_offset) * sizeof(Tegra::Shader::Instruction);
u32 ConvertAddressToNvidiaSpace(u32 address) const {
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
}
/// Returns a condition code evaluated from internal flags
+38 -35
View File
@@ -92,11 +92,11 @@ private:
const unsigned int mask = 1 << m_NextBit++;
// clear the bit
*m_CurByte &= ~mask;
*m_CurByte &= static_cast<unsigned char>(~mask);
// Write the bit, if necessary
if (b)
*m_CurByte |= mask;
*m_CurByte |= static_cast<unsigned char>(mask);
// Next byte?
if (m_NextBit >= 8) {
@@ -137,7 +137,7 @@ public:
}
uint64_t mask = (1 << (end - start + 1)) - 1;
return (m_Bits >> start) & mask;
return (m_Bits >> start) & static_cast<IntType>(mask);
}
private:
@@ -656,7 +656,7 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
return 0;
if (toBit == 0)
return 0;
IntType v = val & ((1 << numBits) - 1);
IntType v = val & static_cast<IntType>((1 << numBits) - 1);
IntType res = v;
uint32_t reslen = numBits;
while (reslen < toBit) {
@@ -666,8 +666,8 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
comp = numBits - newshift;
numBits = newshift;
}
res <<= numBits;
res |= v >> comp;
res = static_cast<IntType>(res << numBits);
res = static_cast<IntType>(res | (v >> comp));
reslen += numBits;
}
return res;
@@ -714,7 +714,7 @@ public:
// Do nothing
return val;
} else if (oldDepth == 0 && newDepth != 0) {
return (1 << newDepth) - 1;
return static_cast<ChannelType>((1 << newDepth) - 1);
} else if (newDepth > oldDepth) {
return Replicate(val, oldDepth, newDepth);
} else {
@@ -722,10 +722,11 @@ public:
if (newDepth == 0) {
return 0xFF;
} else {
uint8_t bitsWasted = oldDepth - newDepth;
uint8_t bitsWasted = static_cast<uint8_t>(oldDepth - newDepth);
uint16_t v = static_cast<uint16_t>(val);
v = (v + (1 << (bitsWasted - 1))) >> bitsWasted;
v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), (1 << newDepth) - 1);
v = static_cast<uint16_t>((v + (1 << (bitsWasted - 1))) >> bitsWasted);
v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v),
static_cast<uint16_t>((1 << newDepth) - 1));
return static_cast<uint8_t>(v);
}
}
@@ -1191,18 +1192,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
uint8_t seed11 = static_cast<uint8_t>((rnum >> 26) & 0xF);
uint8_t seed12 = static_cast<uint8_t>(((rnum >> 30) | (rnum << 2)) & 0xF);
seed1 *= seed1;
seed2 *= seed2;
seed3 *= seed3;
seed4 *= seed4;
seed5 *= seed5;
seed6 *= seed6;
seed7 *= seed7;
seed8 *= seed8;
seed9 *= seed9;
seed10 *= seed10;
seed11 *= seed11;
seed12 *= seed12;
seed1 = static_cast<uint8_t>(seed1 * seed1);
seed2 = static_cast<uint8_t>(seed2 * seed2);
seed3 = static_cast<uint8_t>(seed3 * seed3);
seed4 = static_cast<uint8_t>(seed4 * seed4);
seed5 = static_cast<uint8_t>(seed5 * seed5);
seed6 = static_cast<uint8_t>(seed6 * seed6);
seed7 = static_cast<uint8_t>(seed7 * seed7);
seed8 = static_cast<uint8_t>(seed8 * seed8);
seed9 = static_cast<uint8_t>(seed9 * seed9);
seed10 = static_cast<uint8_t>(seed10 * seed10);
seed11 = static_cast<uint8_t>(seed11 * seed11);
seed12 = static_cast<uint8_t>(seed12 * seed12);
int32_t sh1, sh2, sh3;
if (seed & 1) {
@@ -1214,18 +1215,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
}
sh3 = (seed & 0x10) ? sh1 : sh2;
seed1 >>= sh1;
seed2 >>= sh2;
seed3 >>= sh1;
seed4 >>= sh2;
seed5 >>= sh1;
seed6 >>= sh2;
seed7 >>= sh1;
seed8 >>= sh2;
seed9 >>= sh3;
seed10 >>= sh3;
seed11 >>= sh3;
seed12 >>= sh3;
seed1 = static_cast<uint8_t>(seed1 >> sh1);
seed2 = static_cast<uint8_t>(seed2 >> sh2);
seed3 = static_cast<uint8_t>(seed3 >> sh1);
seed4 = static_cast<uint8_t>(seed4 >> sh2);
seed5 = static_cast<uint8_t>(seed5 >> sh1);
seed6 = static_cast<uint8_t>(seed6 >> sh2);
seed7 = static_cast<uint8_t>(seed7 >> sh1);
seed8 = static_cast<uint8_t>(seed8 >> sh2);
seed9 = static_cast<uint8_t>(seed9 >> sh3);
seed10 = static_cast<uint8_t>(seed10 >> sh3);
seed11 = static_cast<uint8_t>(seed11 >> sh3);
seed12 = static_cast<uint8_t>(seed12 >> sh3);
int32_t a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
int32_t b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
@@ -1558,7 +1559,9 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
// Make sure that higher non-texel bits are set to zero
const uint32_t clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
texelWeightData[clearByteStart - 1] &= (1 << (weightParams.GetPackedBitSize() % 8)) - 1;
texelWeightData[clearByteStart - 1] =
texelWeightData[clearByteStart - 1] &
static_cast<uint8_t>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
std::vector<IntegerEncodedValue> texelWeightValues;
+4 -3
View File
@@ -342,13 +342,14 @@ struct TSCEntry {
float GetLodBias() const {
// Sign extend the 13-bit value.
constexpr u32 mask = 1U << (13 - 1);
return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f;
return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
}
std::array<float, 4> GetBorderColor() const {
if (srgb_conversion) {
return {srgb_border_color_r / 255.0f, srgb_border_color_g / 255.0f,
srgb_border_color_b / 255.0f, border_color[3]};
return {static_cast<float>(srgb_border_color_r) / 255.0f,
static_cast<float>(srgb_border_color_g) / 255.0f,
static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]};
}
return border_color;
}
+1 -1
View File
@@ -28,7 +28,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
return static_cast<u16>(
Settings::values.resolution_factor
Settings::values.resolution_factor != 0
? Settings::values.resolution_factor
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
}
+34 -18
View File
@@ -2,10 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstdlib>
#include <mutex>
#include <string>
#include <LUrlParser.h>
#include <fmt/format.h>
#include <httplib.h>
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -16,10 +18,10 @@ namespace WebService {
constexpr std::array<const char, 1> API_VERSION{'1'};
constexpr u32 HTTP_PORT = 80;
constexpr u32 HTTPS_PORT = 443;
constexpr int HTTP_PORT = 80;
constexpr int HTTPS_PORT = 443;
constexpr u32 TIMEOUT_SECONDS = 30;
constexpr std::size_t TIMEOUT_SECONDS = 30;
struct Client::Impl {
Impl(std::string host, std::string username, std::string token)
@@ -31,8 +33,9 @@ struct Client::Impl {
}
/// A generic function handles POST, GET and DELETE request together
Common::WebResult GenericJson(const std::string& method, const std::string& path,
const std::string& data, bool allow_anonymous) {
Common::WebResult GenericRequest(const std::string& method, const std::string& path,
const std::string& data, bool allow_anonymous,
const std::string& accept) {
if (jwt.empty()) {
UpdateJWT();
}
@@ -43,11 +46,11 @@ struct Client::Impl {
"Credentials needed"};
}
auto result = GenericJson(method, path, data, jwt);
auto result = GenericRequest(method, path, data, accept, jwt);
if (result.result_string == "401") {
// Try again with new JWT
UpdateJWT();
result = GenericJson(method, path, data, jwt);
result = GenericRequest(method, path, data, accept, jwt);
}
return result;
@@ -56,12 +59,13 @@ struct Client::Impl {
/**
* A generic function with explicit authentication method specified
* JWT is used if the jwt parameter is not empty
* username + token is used if jwt is empty but username and token are not empty
* anonymous if all of jwt, username and token are empty
* username + token is used if jwt is empty but username and token are
* not empty anonymous if all of jwt, username and token are empty
*/
Common::WebResult GenericJson(const std::string& method, const std::string& path,
const std::string& data, const std::string& jwt = "",
const std::string& username = "", const std::string& token = "") {
Common::WebResult GenericRequest(const std::string& method, const std::string& path,
const std::string& data, const std::string& accept,
const std::string& jwt = "", const std::string& username = "",
const std::string& token = "") {
if (cli == nullptr) {
auto parsedUrl = LUrlParser::clParseURL::ParseURL(host);
int port;
@@ -132,8 +136,7 @@ struct Client::Impl {
return Common::WebResult{Common::WebResult::Code::WrongContent, ""};
}
if (content_type->second.find("application/json") == std::string::npos &&
content_type->second.find("text/html; charset=utf-8") == std::string::npos) {
if (content_type->second.find(accept) == std::string::npos) {
LOG_ERROR(WebService, "{} to {} returned wrong content: {}", method, host + path,
content_type->second);
return Common::WebResult{Common::WebResult::Code::WrongContent, "Wrong content"};
@@ -147,7 +150,7 @@ struct Client::Impl {
return;
}
auto result = GenericJson("POST", "/jwt/internal", "", "", username, token);
auto result = GenericRequest("POST", "/jwt/internal", "", "text/html", "", username, token);
if (result.result_code != Common::WebResult::Code::Success) {
LOG_ERROR(WebService, "UpdateJWT failed");
} else {
@@ -180,16 +183,29 @@ Client::~Client() = default;
Common::WebResult Client::PostJson(const std::string& path, const std::string& data,
bool allow_anonymous) {
return impl->GenericJson("POST", path, data, allow_anonymous);
return impl->GenericRequest("POST", path, data, allow_anonymous, "application/json");
}
Common::WebResult Client::GetJson(const std::string& path, bool allow_anonymous) {
return impl->GenericJson("GET", path, "", allow_anonymous);
return impl->GenericRequest("GET", path, "", allow_anonymous, "application/json");
}
Common::WebResult Client::DeleteJson(const std::string& path, const std::string& data,
bool allow_anonymous) {
return impl->GenericJson("DELETE", path, data, allow_anonymous);
return impl->GenericRequest("DELETE", path, data, allow_anonymous, "application/json");
}
Common::WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) {
return impl->GenericRequest("GET", path, "", allow_anonymous, "text/plain");
}
Common::WebResult Client::GetImage(const std::string& path, bool allow_anonymous) {
return impl->GenericRequest("GET", path, "", allow_anonymous, "image/png");
}
Common::WebResult Client::GetExternalJWT(const std::string& audience) {
return impl->GenericRequest("POST", fmt::format("/jwt/external/{}", audience), "", false,
"text/html");
}
} // namespace WebService
+23
View File
@@ -46,6 +46,29 @@ public:
Common::WebResult DeleteJson(const std::string& path, const std::string& data,
bool allow_anonymous);
/**
* Gets a plain string from the specified path.
* @param path the URL segment after the host address.
* @param allow_anonymous If true, allow anonymous unauthenticated requests.
* @return the result of the request.
*/
Common::WebResult GetPlain(const std::string& path, bool allow_anonymous);
/**
* Gets an PNG image from the specified path.
* @param path the URL segment after the host address.
* @param allow_anonymous If true, allow anonymous unauthenticated requests.
* @return the result of the request.
*/
Common::WebResult GetImage(const std::string& path, bool allow_anonymous);
/**
* Requests an external JWT for the specific audience provided.
* @param audience the audience of the JWT requested.
* @return the result of the request.
*/
Common::WebResult GetExternalJWT(const std::string& audience);
private:
struct Impl;
std::unique_ptr<Impl> impl;
+51 -22
View File
@@ -11,6 +11,31 @@
#include "yuzu/configuration/configure_web.h"
#include "yuzu/uisettings.h"
static constexpr char token_delimiter{':'};
static std::string GenerateDisplayToken(const std::string& username, const std::string& token) {
if (username.empty() || token.empty()) {
return {};
}
const std::string unencoded_display_token{username + token_delimiter + token};
QByteArray b{unencoded_display_token.c_str()};
QByteArray b64 = b.toBase64();
return b64.toStdString();
}
static std::string UsernameFromDisplayToken(const std::string& display_token) {
const std::string unencoded_display_token{
QByteArray::fromBase64(display_token.c_str()).toStdString()};
return unencoded_display_token.substr(0, unencoded_display_token.find(token_delimiter));
}
static std::string TokenFromDisplayToken(const std::string& display_token) {
const std::string unencoded_display_token{
QByteArray::fromBase64(display_token.c_str()).toStdString()};
return unencoded_display_token.substr(unencoded_display_token.find(token_delimiter) + 1);
}
ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
ui->setupUi(this);
@@ -63,13 +88,18 @@ void ConfigureWeb::SetConfiguration() {
ui->web_signup_link->setOpenExternalLinks(true);
ui->web_token_info_link->setOpenExternalLinks(true);
if (Settings::values.yuzu_username.empty()) {
ui->username->setText(tr("Unspecified"));
} else {
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username));
}
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry);
ui->edit_username->setText(QString::fromStdString(Settings::values.yuzu_username));
ui->edit_token->setText(QString::fromStdString(Settings::values.yuzu_token));
ui->edit_token->setText(QString::fromStdString(
GenerateDisplayToken(Settings::values.yuzu_username, Settings::values.yuzu_token)));
// Connect after setting the values, to avoid calling OnLoginChanged now
connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged);
user_verified = true;
@@ -80,12 +110,13 @@ void ConfigureWeb::ApplyConfiguration() {
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
if (user_verified) {
Settings::values.yuzu_username = ui->edit_username->text().toStdString();
Settings::values.yuzu_token = ui->edit_token->text().toStdString();
Settings::values.yuzu_username =
UsernameFromDisplayToken(ui->edit_token->text().toStdString());
Settings::values.yuzu_token = TokenFromDisplayToken(ui->edit_token->text().toStdString());
} else {
QMessageBox::warning(this, tr("Username and token not verified"),
tr("Username and token were not verified. The changes to your "
"username and/or token have not been saved."));
QMessageBox::warning(
this, tr("Token not verified"),
tr("Token was not verified. The change to your token has not been saved."));
}
}
@@ -96,17 +127,15 @@ void ConfigureWeb::RefreshTelemetryID() {
}
void ConfigureWeb::OnLoginChanged() {
if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) {
if (ui->edit_token->text().isEmpty()) {
user_verified = true;
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
} else {
user_verified = false;
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
}
}
@@ -114,10 +143,11 @@ void ConfigureWeb::OnLoginChanged() {
void ConfigureWeb::VerifyLogin() {
ui->button_verify_login->setDisabled(true);
ui->button_verify_login->setText(tr("Verifying..."));
verify_watcher.setFuture(QtConcurrent::run([username = ui->edit_username->text().toStdString(),
token = ui->edit_token->text().toStdString()] {
return Core::VerifyLogin(username, token);
}));
verify_watcher.setFuture(QtConcurrent::run(
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
return Core::VerifyLogin(username, token);
}));
}
void ConfigureWeb::OnLoginVerified() {
@@ -127,16 +157,15 @@ void ConfigureWeb::OnLoginVerified() {
user_verified = true;
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
ui->username->setText(
QString::fromStdString(UsernameFromDisplayToken(ui->edit_token->text().toStdString())));
} else {
const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
ui->label_username_verified->setPixmap(pixmap);
ui->label_token_verified->setPixmap(pixmap);
QMessageBox::critical(
this, tr("Verification failed"),
tr("Verification failed. Check that you have entered your username and token "
"correctly, and that your internet connection is working."));
ui->username->setText(tr("Unspecified"));
QMessageBox::critical(this, tr("Verification failed"),
tr("Verification failed. Check that you have entered your token "
"correctly, and that your internet connection is working."));
}
}
+2 -10
View File
@@ -55,11 +55,7 @@
</widget>
</item>
<item row="0" column="1" colspan="3">
<widget class="QLineEdit" name="edit_username">
<property name="maxLength">
<number>36</number>
</property>
</widget>
<widget class="QLabel" name="username" />
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_token">
@@ -79,14 +75,10 @@
</property>
</widget>
</item>
<item row="0" column="4">
<widget class="QLabel" name="label_username_verified">
</widget>
</item>
<item row="1" column="1" colspan="3">
<widget class="QLineEdit" name="edit_token">
<property name="maxLength">
<number>36</number>
<number>80</number>
</property>
<property name="echoMode">
<enum>QLineEdit::Password</enum>
-21
View File
@@ -172,17 +172,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() con
return list;
}
QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
switch (reset_type) {
case Kernel::ResetType::Automatic:
return tr("automatic reset");
case Kernel::ResetType::Manual:
return tr("manual reset");
}
UNREACHABLE();
return {};
}
WaitTreeObjectList::WaitTreeObjectList(
const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
: object_list(list), wait_all(w_all) {}
@@ -336,16 +325,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
list.push_back(std::make_unique<WaitTreeText>(
tr("reset type = %1")
.arg(GetResetTypeQString(
static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
return list;
}
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
: thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
-4
View File
@@ -111,8 +111,6 @@ public:
protected:
const Kernel::WaitObject& object;
static QString GetResetTypeQString(Kernel::ResetType reset_type);
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
@@ -146,8 +144,6 @@ class WaitTreeEvent : public WaitTreeWaitObject {
public:
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
~WaitTreeEvent() override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {