Compare commits
64 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 69c806feb6 | |||
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| 25bfaffdff | |||
| 376f1a4432 | |||
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| 921dae5e83 | |||
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| e22e0eb8d7 | |||
| a755f24369 | |||
| 59fd910355 | |||
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| 68f5aff64f | |||
| cf1e4770f9 | |||
| d961d5479e | |||
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| 01fc969a5f | |||
| 366e900376 | |||
| 55d272efe6 | |||
| 44000971e2 | |||
| 675f23aedc | |||
| 4de0f1e1c8 | |||
| e9d19add7d | |||
| 433e764bb0 | |||
| b54cdeb284 | |||
| 0740758b25 | |||
| 7761e44d18 | |||
| d2ea592ddb | |||
| c17655ce74 | |||
| 7606da5611 | |||
| ba02d564f8 | |||
| f9259c0383 | |||
| af809b491e | |||
| 425cdf946c |
@@ -0,0 +1,41 @@
|
||||
# Download all pull requests as patches that match a specific label
|
||||
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
|
||||
|
||||
import requests, sys, json, urllib3.request, shutil, subprocess, os, traceback
|
||||
|
||||
org = os.getenv("PrivateMergeOrg".upper(), "yuzu-emu")
|
||||
repo = os.getenv("PrivateMergeRepo".upper(), "yuzu-private")
|
||||
tagline = os.getenv("MergeTaglinePrivate".upper(), "")
|
||||
user = sys.argv[1]
|
||||
|
||||
http = urllib3.PoolManager()
|
||||
dl_list = {}
|
||||
|
||||
def check_individual(repo_id, pr_id):
|
||||
url = 'https://%sdev.azure.com/%s/%s/_apis/git/repositories/%s/pullRequests/%s/labels?api-version=5.1-preview.1' % (user, org, repo, repo_id, pr_id)
|
||||
response = requests.get(url)
|
||||
if (response.ok):
|
||||
j = json.loads(response.content)
|
||||
for tg in j['value']:
|
||||
if (tg['name'] == sys.argv[2]):
|
||||
return True
|
||||
return False
|
||||
|
||||
try:
|
||||
url = 'https://%sdev.azure.com/%s/%s/_apis/git/pullrequests?api-version=5.1' % (user, org, repo)
|
||||
response = requests.get(url)
|
||||
if (response.ok):
|
||||
j = json.loads(response.content)
|
||||
for pr in j["value"]:
|
||||
repo_id = pr['repository']['id']
|
||||
pr_id = pr['pullRequestId']
|
||||
if (check_individual(repo_id, pr_id)):
|
||||
pn = pr_id
|
||||
ref = pr['sourceRefName']
|
||||
print("Matched PR# %s" % pn)
|
||||
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f"]))
|
||||
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
|
||||
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
|
||||
except:
|
||||
traceback.print_exc(file=sys.stdout)
|
||||
sys.exit(-1)
|
||||
@@ -1,7 +1,9 @@
|
||||
# Download all pull requests as patches that match a specific label
|
||||
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
|
||||
|
||||
import requests, sys, json, urllib3.request, shutil, subprocess
|
||||
import requests, sys, json, urllib3.request, shutil, subprocess, os
|
||||
|
||||
tagline = os.getenv("MergeTaglinePublic".upper(), "")
|
||||
|
||||
http = urllib3.PoolManager()
|
||||
dl_list = {}
|
||||
@@ -23,6 +25,6 @@ try:
|
||||
print("Matched PR# %s" % pn)
|
||||
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
|
||||
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
|
||||
print(subprocess.check_output(["git", "commit", "-m\"Merge PR %s\"" % pn]))
|
||||
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
|
||||
except:
|
||||
sys.exit(-1)
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
steps:
|
||||
- script: mkdir artifacts || echo 'X' > artifacts/T1.txt
|
||||
- publish: artifacts
|
||||
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
|
||||
displayName: 'Upload Artifacts'
|
||||
@@ -3,17 +3,18 @@ parameters:
|
||||
cache: 'false'
|
||||
|
||||
steps:
|
||||
- script: export DATE=`date '+%Y.%m.%d'` && export CI=true && AZURE_REPO_NAME=yuzu-emu/yuzu-$(BuildName) && AZURE_REPO_TAG=$(BuildName)-$DATE
|
||||
displayName: 'Determine Build Name'
|
||||
- task: DockerInstaller@0
|
||||
displayName: 'Prepare Environment'
|
||||
inputs:
|
||||
dockerVersion: '17.09.0-ce'
|
||||
- ${{ if eq(parameters.cache, 'true') }}:
|
||||
- task: CacheBeta@0
|
||||
displayName: 'Cache Build System'
|
||||
inputs:
|
||||
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
|
||||
path: $(System.DefaultWorkingDirectory)/ccache
|
||||
cacheHitVar: CACHE_RESTORED
|
||||
- task: CacheBeta@0
|
||||
displayName: 'Cache Build System'
|
||||
inputs:
|
||||
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
|
||||
path: $(System.DefaultWorkingDirectory)/ccache
|
||||
cacheHitVar: CACHE_RESTORED
|
||||
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh
|
||||
displayName: 'Build'
|
||||
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && RELEASE_NAME=$(BuildName) ./.ci/scripts/$(ScriptFolder)/upload.sh
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
jobs:
|
||||
- job: merge
|
||||
displayName: 'pull requests'
|
||||
steps:
|
||||
- checkout: self
|
||||
submodules: recursive
|
||||
- template: ./mergebot-private.yml
|
||||
parameters:
|
||||
matchLabel: '$(BuildName)-merge'
|
||||
matchLabelPublic: '$(PublicBuildName)-merge'
|
||||
- task: ArchiveFiles@2
|
||||
displayName: 'Package Source'
|
||||
inputs:
|
||||
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
|
||||
includeRootFolder: false
|
||||
archiveType: '7z'
|
||||
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
|
||||
- task: PublishPipelineArtifact@1
|
||||
displayName: 'Upload Artifacts'
|
||||
inputs:
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
|
||||
artifact: 'yuzu-$(BuildName)-source'
|
||||
replaceExistingArchive: true
|
||||
- job: upload_source
|
||||
displayName: 'upload'
|
||||
dependsOn: merge
|
||||
steps:
|
||||
- template: ./sync-source.yml
|
||||
parameters:
|
||||
artifactSource: 'true'
|
||||
needSubmodules: 'true'
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
|
||||
displayName: 'Tag Source'
|
||||
- script: git remote add other $(GitRepoPushChangesURL)
|
||||
displayName: 'Register Repository'
|
||||
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
|
||||
displayName: 'Update Code'
|
||||
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
|
||||
displayName: 'Calculate Release Point'
|
||||
- task: PublishPipelineArtifact@1
|
||||
displayName: 'Upload Release Point'
|
||||
inputs:
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
|
||||
artifact: 'yuzu-$(BuildName)-release-point'
|
||||
replaceExistingArchive: true
|
||||
@@ -0,0 +1,23 @@
|
||||
parameters:
|
||||
matchLabel: 'dummy-merge'
|
||||
matchLabelPublic: 'dummy-merge'
|
||||
|
||||
steps:
|
||||
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
|
||||
displayName: 'Prepare Environment'
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- task: PythonScript@0
|
||||
displayName: 'Discover, Download, and Apply Patches'
|
||||
inputs:
|
||||
scriptSource: 'filePath'
|
||||
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
|
||||
arguments: '${{ parameters.matchLabelPublic }} patches-public'
|
||||
workingDirectory: '$(System.DefaultWorkingDirectory)'
|
||||
- task: PythonScript@0
|
||||
displayName: 'Discover, Download, and Apply Patches'
|
||||
inputs:
|
||||
scriptSource: 'filePath'
|
||||
scriptPath: '.ci/scripts/merge/apply-patches-by-label-private.py'
|
||||
arguments: '$(PrivateMergeUser) ${{ parameters.matchLabel }} patches-private'
|
||||
workingDirectory: '$(System.DefaultWorkingDirectory)'
|
||||
@@ -0,0 +1,13 @@
|
||||
steps:
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: 'Download Windows Release'
|
||||
inputs:
|
||||
artifactName: 'yuzu-$(BuildName)-windows-mingw'
|
||||
buildType: 'current'
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)'
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: 'Download Linux Release'
|
||||
inputs:
|
||||
artifactName: 'yuzu-$(BuildName)-linux'
|
||||
buildType: 'current'
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)'
|
||||
@@ -0,0 +1,11 @@
|
||||
steps:
|
||||
- template: ./release-download.yml
|
||||
- task: GitHubRelease@0
|
||||
inputs:
|
||||
action: 'create'
|
||||
title: 'yuzu $(BuildName) #$(Build.BuildId)'
|
||||
assets: '$(Build.ArtifactStagingDirectory)/*'
|
||||
gitHubConnection: $(GitHubReleaseConnectionName)
|
||||
repositoryName: '$(Build.Repository.Name)'
|
||||
target: '$(Build.SourceVersion)'
|
||||
tagSource: 'auto'
|
||||
@@ -0,0 +1,10 @@
|
||||
steps:
|
||||
- template: ./release-download.yml
|
||||
- task: UniversalPackages@0
|
||||
displayName: Publish Artifacts
|
||||
inputs:
|
||||
command: publish
|
||||
publishDirectory: '$(Build.ArtifactStagingDirectory)'
|
||||
vstsFeedPublish: 'yuzu-$(BuildName)'
|
||||
vstsFeedPackagePublish: 'main'
|
||||
packagePublishDescription: 'Yuzu Windows and Linux Executable Packages'
|
||||
@@ -0,0 +1,8 @@
|
||||
trigger:
|
||||
- master
|
||||
|
||||
stages:
|
||||
- stage: merge
|
||||
displayName: 'merge'
|
||||
jobs:
|
||||
- template: ./templates/merge.yml
|
||||
@@ -0,0 +1,28 @@
|
||||
trigger:
|
||||
- master
|
||||
|
||||
stages:
|
||||
- stage: format
|
||||
displayName: 'format'
|
||||
jobs:
|
||||
- job: format
|
||||
displayName: 'clang'
|
||||
pool:
|
||||
vmImage: ubuntu-latest
|
||||
steps:
|
||||
- template: ./templates/format-check.yml
|
||||
- stage: build
|
||||
dependsOn: format
|
||||
displayName: 'build'
|
||||
jobs:
|
||||
- template: ./templates/build-standard.yml
|
||||
parameters:
|
||||
cache: 'true'
|
||||
- stage: release
|
||||
displayName: 'Release'
|
||||
dependsOn: build
|
||||
jobs:
|
||||
- job: github
|
||||
displayName: 'GitHub Release'
|
||||
steps:
|
||||
- template: ./templates/release-github.yml
|
||||
@@ -0,0 +1,8 @@
|
||||
trigger:
|
||||
- master
|
||||
|
||||
stages:
|
||||
- stage: merge
|
||||
displayName: 'merge'
|
||||
jobs:
|
||||
- template: ./templates/merge-private.yml
|
||||
@@ -2,12 +2,7 @@ trigger:
|
||||
- master
|
||||
|
||||
stages:
|
||||
- stage: merge
|
||||
displayName: 'merge'
|
||||
jobs:
|
||||
- template: ./templates/merge.yml
|
||||
- stage: format
|
||||
dependsOn: merge
|
||||
displayName: 'format'
|
||||
jobs:
|
||||
- job: format
|
||||
@@ -17,9 +12,17 @@ stages:
|
||||
steps:
|
||||
- template: ./templates/format-check.yml
|
||||
- stage: build
|
||||
displayName: 'build'
|
||||
dependsOn: format
|
||||
displayName: 'build'
|
||||
jobs:
|
||||
- template: ./templates/build-standard.yml
|
||||
parameters:
|
||||
cache: 'true'
|
||||
- stage: release
|
||||
displayName: 'release'
|
||||
dependsOn: build
|
||||
jobs:
|
||||
- job: azure
|
||||
displayName: 'azure'
|
||||
steps:
|
||||
- template: ./templates/release-universal.yml
|
||||
@@ -1,19 +0,0 @@
|
||||
# Starter pipeline
|
||||
# Start with a minimal pipeline that you can customize to build and deploy your code.
|
||||
# Add steps that build, run tests, deploy, and more:
|
||||
# https://aka.ms/yaml
|
||||
|
||||
trigger:
|
||||
- master
|
||||
|
||||
pool:
|
||||
vmImage: 'ubuntu-latest'
|
||||
|
||||
steps:
|
||||
- script: echo Hello, world!
|
||||
displayName: 'Run a one-line script'
|
||||
|
||||
- script: |
|
||||
echo Add other tasks to build, test, and deploy your project.
|
||||
echo See https://aka.ms/yaml
|
||||
displayName: 'Run a multi-line script'
|
||||
Vendored
+3
@@ -42,6 +42,9 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# Open Source Archives
|
||||
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
|
||||
# Unicorn
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
Vendored
+1
-1
Submodule externals/fmt updated: 7512a55aa3...4b8f8fac96
+16
@@ -0,0 +1,16 @@
|
||||
add_library(open_source_archives
|
||||
src/FontChineseSimplified.cpp
|
||||
src/FontChineseTraditional.cpp
|
||||
src/FontExtendedChineseSimplified.cpp
|
||||
src/FontKorean.cpp
|
||||
src/FontNintendoExtended.cpp
|
||||
src/FontStandard.cpp
|
||||
include/FontChineseSimplified.h
|
||||
include/FontChineseTraditional.h
|
||||
include/FontExtendedChineseSimplified.h
|
||||
include/FontKorean.h
|
||||
include/FontNintendoExtended.h
|
||||
include/FontStandard.h
|
||||
)
|
||||
|
||||
target_include_directories(open_source_archives PUBLIC include)
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
These files were generated by https://github.com/FearlessTobi/yuzu_system_archives at git commit 0a24b0c9f38d71fb2c4bba5645a39029e539a5ec. To generate the files use the run.sh inside that repository.
|
||||
|
||||
The follwing system archives are currently included:
|
||||
- JPN/EUR/USA System Font
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontChineseSimplified;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 222236> FontChineseTraditional;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 293516> FontExtendedChineseSimplified;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontKorean;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 172064> FontNintendoExtended;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontStandard;
|
||||
|
||||
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
+18112
File diff suppressed because it is too large
Load Diff
+14344
File diff suppressed because it is too large
Load Diff
+18112
File diff suppressed because it is too large
Load Diff
@@ -107,6 +107,11 @@ Stream::State AudioRenderer::GetStreamState() const {
|
||||
return stream->GetState();
|
||||
}
|
||||
|
||||
static constexpr u32 VersionFromRevision(u32_le rev) {
|
||||
// "REV7" -> 7
|
||||
return ((rev >> 24) & 0xff) - 0x30;
|
||||
}
|
||||
|
||||
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
@@ -166,6 +171,11 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
|
||||
// Copy output header
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
std::vector<u8> output_params(response_data.total_size);
|
||||
const auto audren_revision = VersionFromRevision(config.revision);
|
||||
if (audren_revision >= 5) {
|
||||
response_data.frame_count = 0x10;
|
||||
response_data.total_size += 0x10;
|
||||
}
|
||||
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
|
||||
// Copy output memory pool entries
|
||||
|
||||
@@ -194,21 +194,24 @@ struct UpdateDataHeader {
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
frame_count = 0;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
u32_le revision{};
|
||||
u32_le behavior_size{};
|
||||
u32_le memory_pools_size{};
|
||||
u32_le voices_size{};
|
||||
u32_le voice_resource_size{};
|
||||
u32_le effects_size{};
|
||||
u32_le mixes_size{};
|
||||
u32_le sinks_size{};
|
||||
u32_le performance_manager_size{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le frame_count{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
u32_le total_size{};
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
|
||||
@@ -10,6 +10,9 @@ if (DEFINED ENV{CI})
|
||||
elseif(DEFINED ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
elseif(DEFINED ENV{AZURE})
|
||||
set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{AZURE_REPO_TAG})
|
||||
endif()
|
||||
endif()
|
||||
add_custom_command(OUTPUT scm_rev.cpp
|
||||
|
||||
+1
-15
@@ -68,24 +68,10 @@ add_library(core STATIC
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/submission_package.cpp
|
||||
file_sys/submission_package.h
|
||||
file_sys/system_archive/data/font_chinese_simplified.cpp
|
||||
file_sys/system_archive/data/font_chinese_simplified.h
|
||||
file_sys/system_archive/data/font_chinese_traditional.cpp
|
||||
file_sys/system_archive/data/font_chinese_traditional.h
|
||||
file_sys/system_archive/data/font_extended_chinese_simplified.cpp
|
||||
file_sys/system_archive/data/font_extended_chinese_simplified.h
|
||||
file_sys/system_archive/data/font_korean.cpp
|
||||
file_sys/system_archive/data/font_korean.h
|
||||
file_sys/system_archive/data/font_nintendo_extended.cpp
|
||||
file_sys/system_archive/data/font_nintendo_extended.h
|
||||
file_sys/system_archive/data/font_standard.cpp
|
||||
file_sys/system_archive/data/font_standard.h
|
||||
file_sys/system_archive/mii_model.cpp
|
||||
file_sys/system_archive/mii_model.h
|
||||
file_sys/system_archive/ng_word.cpp
|
||||
file_sys/system_archive/ng_word.h
|
||||
file_sys/system_archive/shared_font.cpp
|
||||
file_sys/system_archive/shared_font.h
|
||||
file_sys/system_archive/system_archive.cpp
|
||||
file_sys/system_archive/system_archive.h
|
||||
file_sys/system_archive/system_version.cpp
|
||||
@@ -512,7 +498,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn open_source_archives)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
|
||||
@@ -163,6 +163,7 @@ struct System::Impl {
|
||||
gpu_core = VideoCore::CreateGPU(system);
|
||||
|
||||
is_powered_on = true;
|
||||
exit_lock = false;
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
@@ -249,6 +250,7 @@ struct System::Impl {
|
||||
perf_stats->GetMeanFrametime());
|
||||
|
||||
is_powered_on = false;
|
||||
exit_lock = false;
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
@@ -333,6 +335,7 @@ struct System::Impl {
|
||||
std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
|
||||
CpuCoreManager cpu_core_manager;
|
||||
bool is_powered_on = false;
|
||||
bool exit_lock = false;
|
||||
|
||||
std::unique_ptr<Memory::CheatEngine> cheat_engine;
|
||||
std::unique_ptr<Tools::Freezer> memory_freezer;
|
||||
@@ -629,6 +632,14 @@ const Service::APM::Controller& System::GetAPMController() const {
|
||||
return impl->apm_controller;
|
||||
}
|
||||
|
||||
void System::SetExitLock(bool locked) {
|
||||
impl->exit_lock = locked;
|
||||
}
|
||||
|
||||
bool System::GetExitLock() const {
|
||||
return impl->exit_lock;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -326,6 +326,10 @@ public:
|
||||
|
||||
const Service::APM::Controller& GetAPMController() const;
|
||||
|
||||
void SetExitLock(bool locked);
|
||||
|
||||
bool GetExitLock() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 217276> FONT_CHINESE_SIMPLIFIED;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 222236> FONT_CHINESE_TRADITIONAL;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 293516> FONT_EXTENDED_CHINESE_SIMPLIFIED;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 217276> FONT_KOREAN;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
@@ -1,196 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/system_archive/data/font_nintendo_extended.h"
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
const std::array<unsigned char, 2932> FONT_NINTENDO_EXTENDED{{
|
||||
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x80, 0x00, 0x03, 0x00, 0x70, 0x44, 0x53, 0x49, 0x47,
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x6c, 0x00, 0x00, 0x00, 0x08, 0x4f, 0x53, 0x2f, 0x32,
|
||||
0x33, 0x86, 0x1d, 0x9b, 0x00, 0x00, 0x01, 0x78, 0x00, 0x00, 0x00, 0x60, 0x63, 0x6d, 0x61, 0x70,
|
||||
0xc2, 0x06, 0x20, 0xde, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x63, 0x76, 0x74, 0x20,
|
||||
0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x04, 0x2c, 0x00, 0x00, 0x00, 0x06, 0x66, 0x70, 0x67, 0x6d,
|
||||
0x06, 0x59, 0x9c, 0x37, 0x00, 0x00, 0x02, 0xa0, 0x00, 0x00, 0x01, 0x73, 0x67, 0x61, 0x73, 0x70,
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0b, 0x64, 0x00, 0x00, 0x00, 0x08, 0x67, 0x6c, 0x79, 0x66,
|
||||
0x10, 0x31, 0x88, 0x00, 0x00, 0x00, 0x04, 0x34, 0x00, 0x00, 0x04, 0x64, 0x68, 0x65, 0x61, 0x64,
|
||||
0x15, 0x9d, 0xef, 0x91, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x36, 0x68, 0x68, 0x65, 0x61,
|
||||
0x09, 0x60, 0x03, 0x71, 0x00, 0x00, 0x01, 0x34, 0x00, 0x00, 0x00, 0x24, 0x68, 0x6d, 0x74, 0x78,
|
||||
0x0d, 0x2e, 0x03, 0xa7, 0x00, 0x00, 0x01, 0xd8, 0x00, 0x00, 0x00, 0x26, 0x6c, 0x6f, 0x63, 0x61,
|
||||
0x05, 0xc0, 0x04, 0x6c, 0x00, 0x00, 0x08, 0x98, 0x00, 0x00, 0x00, 0x1e, 0x6d, 0x61, 0x78, 0x70,
|
||||
0x02, 0x1c, 0x00, 0x5f, 0x00, 0x00, 0x01, 0x58, 0x00, 0x00, 0x00, 0x20, 0x6e, 0x61, 0x6d, 0x65,
|
||||
0x7c, 0xe0, 0x84, 0x5c, 0x00, 0x00, 0x08, 0xb8, 0x00, 0x00, 0x02, 0x09, 0x70, 0x6f, 0x73, 0x74,
|
||||
0x47, 0x4e, 0x74, 0x19, 0x00, 0x00, 0x0a, 0xc4, 0x00, 0x00, 0x00, 0x9e, 0x70, 0x72, 0x65, 0x70,
|
||||
0x1c, 0xfc, 0x7d, 0x9c, 0x00, 0x00, 0x04, 0x14, 0x00, 0x00, 0x00, 0x16, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0x7c, 0xc7, 0xb1, 0x63, 0x5f, 0x0f, 0x3c, 0xf5, 0x00, 0x1b, 0x03, 0xe8,
|
||||
0x00, 0x00, 0x00, 0x00, 0xd9, 0x44, 0x2f, 0x5d, 0x00, 0x00, 0x00, 0x00, 0xd9, 0x45, 0x7b, 0x69,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0xe6, 0x03, 0xe8, 0x00, 0x00, 0x00, 0x06, 0x00, 0x02, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x03, 0x84, 0xff, 0x83, 0x01, 0xf4, 0x03, 0xe8,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0xe6, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x5e,
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03, 0x74, 0x01, 0x90, 0x00, 0x05,
|
||||
0x00, 0x04, 0x00, 0xcd, 0x00, 0xcd, 0x00, 0x00, 0x01, 0x1f, 0x00, 0xcd, 0x00, 0xcd, 0x00, 0x00,
|
||||
0x03, 0xc3, 0x00, 0x66, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x00, 0xc0, 0x00, 0x00, 0xe0, 0xe9, 0x03, 0x84, 0xff, 0x83,
|
||||
0x01, 0xf4, 0x02, 0xee, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x03, 0xe8,
|
||||
0x02, 0xbc, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x03, 0xe8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xfa, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x03, 0xe8, 0x00, 0xeb, 0x01, 0x21, 0x00, 0xff,
|
||||
0x00, 0xff, 0x01, 0x3d, 0x01, 0x17, 0x00, 0x42, 0x00, 0x1c, 0x00, 0x3e, 0x00, 0x17, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x68, 0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x1c, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x06, 0x00, 0x4c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0a,
|
||||
0x00, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x20, 0xe0, 0xe9, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x20, 0xe0, 0xe0, 0xff, 0xff, 0x00, 0x01, 0xff, 0xf5,
|
||||
0xff, 0xe3, 0x1f, 0x24, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xb8, 0x00, 0x00, 0x2c, 0x4b, 0xb8, 0x00, 0x09, 0x50, 0x58, 0xb1, 0x01, 0x01, 0x8e, 0x59, 0xb8,
|
||||
0x01, 0xff, 0x85, 0xb8, 0x00, 0x44, 0x1d, 0xb9, 0x00, 0x09, 0x00, 0x03, 0x5f, 0x5e, 0x2d, 0xb8,
|
||||
0x00, 0x01, 0x2c, 0x20, 0x20, 0x45, 0x69, 0x44, 0xb0, 0x01, 0x60, 0x2d, 0xb8, 0x00, 0x02, 0x2c,
|
||||
0xb8, 0x00, 0x01, 0x2a, 0x21, 0x2d, 0xb8, 0x00, 0x03, 0x2c, 0x20, 0x46, 0xb0, 0x03, 0x25, 0x46,
|
||||
0x52, 0x58, 0x23, 0x59, 0x20, 0x8a, 0x20, 0x8a, 0x49, 0x64, 0x8a, 0x20, 0x46, 0x20, 0x68, 0x61,
|
||||
0x64, 0xb0, 0x04, 0x25, 0x46, 0x20, 0x68, 0x61, 0x64, 0x52, 0x58, 0x23, 0x65, 0x8a, 0x59, 0x2f,
|
||||
0x20, 0xb0, 0x00, 0x53, 0x58, 0x69, 0x20, 0xb0, 0x00, 0x54, 0x58, 0x21, 0xb0, 0x40, 0x59, 0x1b,
|
||||
0x69, 0x20, 0xb0, 0x00, 0x54, 0x58, 0x21, 0xb0, 0x40, 0x65, 0x59, 0x59, 0x3a, 0x2d, 0xb8, 0x00,
|
||||
0x04, 0x2c, 0x20, 0x46, 0xb0, 0x04, 0x25, 0x46, 0x52, 0x58, 0x23, 0x8a, 0x59, 0x20, 0x46, 0x20,
|
||||
0x6a, 0x61, 0x64, 0xb0, 0x04, 0x25, 0x46, 0x20, 0x6a, 0x61, 0x64, 0x52, 0x58, 0x23, 0x8a, 0x59,
|
||||
0x2f, 0xfd, 0x2d, 0xb8, 0x00, 0x05, 0x2c, 0x4b, 0x20, 0xb0, 0x03, 0x26, 0x50, 0x58, 0x51, 0x58,
|
||||
0xb0, 0x80, 0x44, 0x1b, 0xb0, 0x40, 0x44, 0x59, 0x1b, 0x21, 0x21, 0x20, 0x45, 0xb0, 0xc0, 0x50,
|
||||
0x58, 0xb0, 0xc0, 0x44, 0x1b, 0x21, 0x59, 0x59, 0x2d, 0xb8, 0x00, 0x06, 0x2c, 0x20, 0x20, 0x45,
|
||||
0x69, 0x44, 0xb0, 0x01, 0x60, 0x20, 0x20, 0x45, 0x7d, 0x69, 0x18, 0x44, 0xb0, 0x01, 0x60, 0x2d,
|
||||
0xb8, 0x00, 0x07, 0x2c, 0xb8, 0x00, 0x06, 0x2a, 0x2d, 0xb8, 0x00, 0x08, 0x2c, 0x4b, 0x20, 0xb0,
|
||||
0x03, 0x26, 0x53, 0x58, 0xb0, 0x40, 0x1b, 0xb0, 0x00, 0x59, 0x8a, 0x8a, 0x20, 0xb0, 0x03, 0x26,
|
||||
0x53, 0x58, 0x23, 0x21, 0xb0, 0x80, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0, 0x03, 0x26,
|
||||
0x53, 0x58, 0x23, 0x21, 0xb8, 0x00, 0xc0, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0, 0x03,
|
||||
0x26, 0x53, 0x58, 0x23, 0x21, 0xb8, 0x01, 0x00, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0,
|
||||
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|
||||
0x52, 0x00, 0x56, 0x00, 0x65, 0x00, 0x72, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00,
|
||||
0x20, 0x00, 0x31, 0x00, 0x2e, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x59, 0x00, 0x75, 0x00,
|
||||
0x7a, 0x00, 0x75, 0x00, 0x4f, 0x00, 0x53, 0x00, 0x53, 0x00, 0x45, 0x00, 0x78, 0x00, 0x74, 0x00,
|
||||
0x65, 0x00, 0x6e, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00, 0x2d, 0x00, 0x52, 0x00,
|
||||
0x52, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x9c, 0x00, 0x32,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x01, 0x02, 0x01, 0x03, 0x00, 0x03, 0x01, 0x04,
|
||||
0x01, 0x05, 0x01, 0x06, 0x01, 0x07, 0x01, 0x08, 0x01, 0x09, 0x01, 0x0a, 0x01, 0x0b, 0x01, 0x0c,
|
||||
0x01, 0x0d, 0x07, 0x75, 0x6e, 0x69, 0x30, 0x30, 0x30, 0x30, 0x07, 0x75, 0x6e, 0x69, 0x30, 0x30,
|
||||
0x30, 0x44, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x30, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
|
||||
0x45, 0x31, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x32, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
|
||||
0x45, 0x33, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x34, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
|
||||
0x45, 0x35, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x36, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
|
||||
0x45, 0x37, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x38, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
|
||||
0x45, 0x39, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0xff, 0xff, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
}};
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 2932> FONT_NINTENDO_EXTENDED;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace FileSys::SystemArchive::SharedFontData {
|
||||
|
||||
extern const std::array<unsigned char, 217276> FONT_STANDARD;
|
||||
|
||||
} // namespace FileSys::SystemArchive::SharedFontData
|
||||
@@ -1,80 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/system_archive/data/font_chinese_simplified.h"
|
||||
#include "core/file_sys/system_archive/data/font_chinese_traditional.h"
|
||||
#include "core/file_sys/system_archive/data/font_extended_chinese_simplified.h"
|
||||
#include "core/file_sys/system_archive/data/font_korean.h"
|
||||
#include "core/file_sys/system_archive/data/font_nintendo_extended.h"
|
||||
#include "core/file_sys/system_archive/data/font_standard.h"
|
||||
#include "core/file_sys/system_archive/shared_font.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
namespace {
|
||||
|
||||
template <std::size_t Size>
|
||||
VirtualFile PackBFTTF(const std::array<u8, Size>& data, const std::string& name) {
|
||||
std::vector<u8> vec(Size);
|
||||
std::memcpy(vec.data(), data.data(), vec.size());
|
||||
|
||||
Kernel::PhysicalMemory bfttf(Size + sizeof(u64));
|
||||
|
||||
Service::NS::EncryptSharedFont(vec, bfttf);
|
||||
|
||||
std::vector<u8> bfttf_vec(Size + sizeof(u64));
|
||||
std::memcpy(bfttf_vec.data(), bfttf.data(), bfttf_vec.size());
|
||||
return std::make_shared<VectorVfsFile>(std::move(bfttf_vec), name);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
VirtualDir FontNintendoExtension() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_NINTENDO_EXTENDED, "nintendo_ext_003.bfttf"),
|
||||
PackBFTTF(SharedFontData::FONT_NINTENDO_EXTENDED, "nintendo_ext2_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontStandard() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_STANDARD, "nintendo_udsg-r_std_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontKorean() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_KOREAN, "nintendo_udsg-r_ko_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontChineseTraditional() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_CHINESE_TRADITIONAL,
|
||||
"nintendo_udjxh-db_zh-tw_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
VirtualDir FontChineseSimple() {
|
||||
return std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{
|
||||
PackBFTTF(SharedFontData::FONT_CHINESE_SIMPLIFIED,
|
||||
"nintendo_udsg-r_org_zh-cn_003.bfttf"),
|
||||
PackBFTTF(SharedFontData::FONT_EXTENDED_CHINESE_SIMPLIFIED,
|
||||
"nintendo_udsg-r_ext_zh-cn_003.bfttf"),
|
||||
},
|
||||
std::vector<VirtualDir>{});
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -1,17 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir FontNintendoExtension();
|
||||
VirtualDir FontStandard();
|
||||
VirtualDir FontKorean();
|
||||
VirtualDir FontChineseTraditional();
|
||||
VirtualDir FontChineseSimple();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/mii_model.h"
|
||||
#include "core/file_sys/system_archive/ng_word.h"
|
||||
#include "core/file_sys/system_archive/shared_font.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
|
||||
@@ -40,11 +39,11 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
|
||||
{0x010000000000080D, "UrlBlackList", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", nullptr},
|
||||
{0x010000000000080F, "CertStoreCruiser", nullptr},
|
||||
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
|
||||
{0x0100000000000811, "FontStandard", &FontStandard},
|
||||
{0x0100000000000812, "FontKorean", &FontKorean},
|
||||
{0x0100000000000813, "FontChineseTraditional", &FontChineseTraditional},
|
||||
{0x0100000000000814, "FontChineseSimple", &FontChineseSimple},
|
||||
{0x0100000000000810, "FontNintendoExtension", nullptr},
|
||||
{0x0100000000000811, "FontStandard", nullptr},
|
||||
{0x0100000000000812, "FontKorean", nullptr},
|
||||
{0x0100000000000813, "FontChineseTraditional", nullptr},
|
||||
{0x0100000000000814, "FontChineseSimple", nullptr},
|
||||
{0x0100000000000815, "FontBfcpx", nullptr},
|
||||
{0x0100000000000816, "SystemUpdate", nullptr},
|
||||
{0x0100000000000817, "0100000000000817", nullptr},
|
||||
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
|
||||
protected:
|
||||
void Get(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
ProfileBase profile_base{};
|
||||
ProfileData data{};
|
||||
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
|
||||
@@ -89,7 +89,7 @@ protected:
|
||||
}
|
||||
|
||||
void GetBase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
ProfileBase profile_base{};
|
||||
if (profile_manager.GetProfileBase(user_id, profile_base)) {
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
@@ -263,7 +263,7 @@ private:
|
||||
};
|
||||
|
||||
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called");
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
|
||||
@@ -272,7 +272,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -280,21 +280,21 @@ void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called");
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
ctx.WriteBuffer(profile_manager->GetAllUsers());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called");
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
ctx.WriteBuffer(profile_manager->GetOpenUsers());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called");
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
|
||||
|
||||
@@ -232,12 +232,12 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
|
||||
|
||||
IDebugFunctions::~IDebugFunctions() = default;
|
||||
|
||||
ISelfController::ISelfController(Core::System& system_,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger_)
|
||||
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger_)) {
|
||||
ISelfController::ISelfController(Core::System& system,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("ISelfController"), system(system), nvflinger(std::move(nvflinger)) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Exit"},
|
||||
{0, &ISelfController::Exit, "Exit"},
|
||||
{1, &ISelfController::LockExit, "LockExit"},
|
||||
{2, &ISelfController::UnlockExit, "UnlockExit"},
|
||||
{3, &ISelfController::EnterFatalSection, "EnterFatalSection"},
|
||||
@@ -282,7 +282,7 @@ ISelfController::ISelfController(Core::System& system_,
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = system_.Kernel();
|
||||
auto& kernel = system.Kernel();
|
||||
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
|
||||
"ISelfController:LaunchableEvent");
|
||||
|
||||
@@ -298,15 +298,28 @@ ISelfController::ISelfController(Core::System& system_,
|
||||
|
||||
ISelfController::~ISelfController() = default;
|
||||
|
||||
void ISelfController::Exit(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
system.Shutdown();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
system.SetExitLock(true);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
system.SetExitLock(false);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -550,6 +563,10 @@ void AppletMessageQueue::OperationModeChanged() {
|
||||
on_operation_mode_changed.writable->Signal();
|
||||
}
|
||||
|
||||
void AppletMessageQueue::RequestExit() {
|
||||
PushMessage(AppletMessage::ExitRequested);
|
||||
}
|
||||
|
||||
ICommonStateGetter::ICommonStateGetter(Core::System& system,
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue)
|
||||
: ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) {
|
||||
|
||||
@@ -45,6 +45,7 @@ class AppletMessageQueue {
|
||||
public:
|
||||
enum class AppletMessage : u32 {
|
||||
NoMessage = 0,
|
||||
ExitRequested = 4,
|
||||
FocusStateChanged = 15,
|
||||
OperationModeChanged = 30,
|
||||
PerformanceModeChanged = 31,
|
||||
@@ -59,6 +60,7 @@ public:
|
||||
AppletMessage PopMessage();
|
||||
std::size_t GetMessageCount() const;
|
||||
void OperationModeChanged();
|
||||
void RequestExit();
|
||||
|
||||
private:
|
||||
std::queue<AppletMessage> messages;
|
||||
@@ -123,6 +125,7 @@ public:
|
||||
~ISelfController() override;
|
||||
|
||||
private:
|
||||
void Exit(Kernel::HLERequestContext& ctx);
|
||||
void LockExit(Kernel::HLERequestContext& ctx);
|
||||
void UnlockExit(Kernel::HLERequestContext& ctx);
|
||||
void EnterFatalSection(Kernel::HLERequestContext& ctx);
|
||||
@@ -151,6 +154,8 @@ private:
|
||||
u32 idle_time_detection_extension = 0;
|
||||
u64 num_fatal_sections_entered = 0;
|
||||
bool is_auto_sleep_disabled = false;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
|
||||
|
||||
@@ -19,6 +19,8 @@ class NVFlinger;
|
||||
|
||||
namespace AM {
|
||||
|
||||
class AppletMessageQueue;
|
||||
|
||||
class AppletAE final : public ServiceFramework<AppletAE> {
|
||||
public:
|
||||
explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
|
||||
|
||||
@@ -19,6 +19,8 @@ class NVFlinger;
|
||||
|
||||
namespace AM {
|
||||
|
||||
class AppletMessageQueue;
|
||||
|
||||
class AppletOE final : public ServiceFramework<AppletOE> {
|
||||
public:
|
||||
explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
|
||||
|
||||
@@ -169,8 +169,10 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
auto& kernel = system.Kernel();
|
||||
styleset_changed_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::Automatic, "npad:NpadStyleSetChanged");
|
||||
for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
|
||||
styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::Automatic, fmt::format("npad:NpadStyleSetChanged_{}", i));
|
||||
}
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
return;
|
||||
@@ -453,7 +455,7 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
|
||||
had_controller_update = true;
|
||||
}
|
||||
if (had_controller_update) {
|
||||
styleset_changed_event.writable->Signal();
|
||||
styleset_changed_events[i].writable->Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -468,7 +470,6 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
|
||||
}
|
||||
|
||||
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
|
||||
styleset_changed_event.writable->Signal();
|
||||
hold_type = joy_hold_type;
|
||||
}
|
||||
|
||||
@@ -479,7 +480,10 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
|
||||
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
|
||||
const std::size_t npad_index = NPadIdToIndex(npad_id);
|
||||
ASSERT(npad_index < shared_memory_entries.size());
|
||||
shared_memory_entries[npad_index].pad_assignment = assignment_mode;
|
||||
if (shared_memory_entries[npad_index].pad_assignment != assignment_mode) {
|
||||
styleset_changed_events[npad_index].writable->Signal();
|
||||
shared_memory_entries[npad_index].pad_assignment = assignment_mode;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
@@ -498,11 +502,13 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
last_processed_vibration = vibrations.back();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(
|
||||
u32 npad_id) const {
|
||||
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
|
||||
// be signalled at least once, and signaled after a new controller is connected?
|
||||
styleset_changed_event.writable->Signal();
|
||||
return styleset_changed_event.readable;
|
||||
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
|
||||
styleset_event.writable->Signal();
|
||||
return styleset_event.readable;
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
|
||||
@@ -109,7 +109,7 @@ public:
|
||||
void VibrateController(const std::vector<u32>& controller_ids,
|
||||
const std::vector<Vibration>& vibrations);
|
||||
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
|
||||
Vibration GetLastVibration() const;
|
||||
|
||||
void AddNewController(NPadControllerType controller);
|
||||
@@ -315,7 +315,8 @@ private:
|
||||
sticks;
|
||||
std::vector<u32> supported_npad_id_types{};
|
||||
NpadHoldType hold_type{NpadHoldType::Vertical};
|
||||
Kernel::EventPair styleset_changed_event;
|
||||
// Each controller should have their own styleset changed event
|
||||
std::array<Kernel::EventPair, 10> styleset_changed_events;
|
||||
Vibration last_processed_vibration{};
|
||||
std::array<ControllerHolder, 10> connected_controllers{};
|
||||
bool can_controllers_vibrate{true};
|
||||
|
||||
@@ -480,7 +480,7 @@ void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.GetStyleSetChangedEvent());
|
||||
.GetStyleSetChangedEvent(npad_id));
|
||||
}
|
||||
|
||||
void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -6,6 +6,13 @@
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include <FontChineseSimplified.h>
|
||||
#include <FontChineseTraditional.h>
|
||||
#include <FontExtendedChineseSimplified.h>
|
||||
#include <FontKorean.h>
|
||||
#include <FontNintendoExtended.h>
|
||||
#include <FontStandard.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -17,7 +24,6 @@
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
@@ -88,16 +94,15 @@ static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMem
|
||||
offset += transformed_font.size() * sizeof(u32);
|
||||
}
|
||||
|
||||
void EncryptSharedFont(const std::vector<u8>& input, Kernel::PhysicalMemory& output) {
|
||||
ASSERT_MSG(input.size() * sizeof(u32) < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!");
|
||||
|
||||
const auto key = Common::swap32(EXPECTED_RESULT ^ EXPECTED_MAGIC);
|
||||
std::vector<u32> transformed_font(input.size() + 2);
|
||||
transformed_font[0] = Common::swap32(EXPECTED_MAGIC);
|
||||
transformed_font[1] = Common::swap32(input.size() * sizeof(u32)) ^ key;
|
||||
std::transform(input.begin(), input.end(), transformed_font.begin() + 2,
|
||||
[key](u32 in) { return in ^ key; });
|
||||
std::memcpy(output.data(), transformed_font.data(), transformed_font.size() * sizeof(u32));
|
||||
static void EncryptSharedFont(const std::vector<u8>& input, Kernel::PhysicalMemory& output,
|
||||
std::size_t& offset) {
|
||||
ASSERT_MSG(offset + input.size() + 8 < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!");
|
||||
const u32 KEY = EXPECTED_MAGIC ^ EXPECTED_RESULT;
|
||||
std::memcpy(output.data() + offset, &EXPECTED_RESULT, sizeof(u32)); // Magic header
|
||||
const u32 ENC_SIZE = static_cast<u32>(input.size()) ^ KEY;
|
||||
std::memcpy(output.data() + offset + sizeof(u32), &ENC_SIZE, sizeof(u32));
|
||||
std::memcpy(output.data() + offset + (sizeof(u32) * 2), input.data(), input.size());
|
||||
offset += input.size() + (sizeof(u32) * 2);
|
||||
}
|
||||
|
||||
// Helper function to make BuildSharedFontsRawRegions a bit nicer
|
||||
@@ -163,49 +168,114 @@ PL_U::PL_U(Core::System& system)
|
||||
// Attempt to load shared font data from disk
|
||||
const auto* nand = fsc.GetSystemNANDContents();
|
||||
std::size_t offset = 0;
|
||||
// Rebuild shared fonts from data ncas or synthesize
|
||||
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
|
||||
for (auto font : SHARED_FONTS) {
|
||||
FileSys::VirtualFile romfs;
|
||||
const auto nca =
|
||||
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
|
||||
if (nca) {
|
||||
romfs = nca->GetRomFS();
|
||||
// Rebuild shared fonts from data ncas
|
||||
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
|
||||
FileSys::ContentRecordType::Data)) {
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
|
||||
for (auto font : SHARED_FONTS) {
|
||||
const auto nca =
|
||||
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
|
||||
if (!nca) {
|
||||
LOG_ERROR(Service_NS, "Failed to find {:016X}! Skipping",
|
||||
static_cast<u64>(font.first));
|
||||
continue;
|
||||
}
|
||||
const auto romfs = nca->GetRomFS();
|
||||
if (!romfs) {
|
||||
LOG_ERROR(Service_NS, "{:016X} has no RomFS! Skipping",
|
||||
static_cast<u64>(font.first));
|
||||
continue;
|
||||
}
|
||||
const auto extracted_romfs = FileSys::ExtractRomFS(romfs);
|
||||
if (!extracted_romfs) {
|
||||
LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping",
|
||||
static_cast<u64>(font.first));
|
||||
continue;
|
||||
}
|
||||
const auto font_fp = extracted_romfs->GetFile(font.second);
|
||||
if (!font_fp) {
|
||||
LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping",
|
||||
static_cast<u64>(font.first), font.second);
|
||||
continue;
|
||||
}
|
||||
std::vector<u32> font_data_u32(font_fp->GetSize() / sizeof(u32));
|
||||
font_fp->ReadBytes<u32>(font_data_u32.data(), font_fp->GetSize());
|
||||
// We need to be BigEndian as u32s for the xor encryption
|
||||
std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(),
|
||||
Common::swap32);
|
||||
FontRegion region{
|
||||
static_cast<u32>(offset + 8),
|
||||
static_cast<u32>((font_data_u32.size() * sizeof(u32)) -
|
||||
8)}; // Font offset and size do not account for the header
|
||||
DecryptSharedFont(font_data_u32, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
}
|
||||
|
||||
if (!romfs) {
|
||||
romfs = FileSys::SystemArchive::SynthesizeSystemArchive(static_cast<u64>(font.first));
|
||||
} else {
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(
|
||||
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
|
||||
|
||||
const std::string user_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
|
||||
const std::string filepath{user_path + SHARED_FONT};
|
||||
|
||||
// Create path if not already created
|
||||
if (!FileUtil::CreateFullPath(filepath)) {
|
||||
LOG_ERROR(Service_NS, "Failed to create sharedfonts path \"{}\"!", filepath);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!romfs) {
|
||||
LOG_ERROR(Service_NS, "Failed to find or synthesize {:016X}! Skipping",
|
||||
static_cast<u64>(font.first));
|
||||
continue;
|
||||
bool using_ttf = false;
|
||||
for (const char* font_ttf : SHARED_FONTS_TTF) {
|
||||
if (FileUtil::Exists(user_path + font_ttf)) {
|
||||
using_ttf = true;
|
||||
FileUtil::IOFile file(user_path + font_ttf, "rb");
|
||||
if (file.IsOpen()) {
|
||||
std::vector<u8> ttf_bytes(file.GetSize());
|
||||
file.ReadBytes<u8>(ttf_bytes.data(), ttf_bytes.size());
|
||||
FontRegion region{
|
||||
static_cast<u32>(offset + 8),
|
||||
static_cast<u32>(ttf_bytes.size())}; // Font offset and size do not account
|
||||
// for the header
|
||||
EncryptSharedFont(ttf_bytes, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
} else {
|
||||
LOG_WARNING(Service_NS, "Unable to load font: {}", font_ttf);
|
||||
}
|
||||
} else if (using_ttf) {
|
||||
LOG_WARNING(Service_NS, "Unable to find font: {}", font_ttf);
|
||||
}
|
||||
}
|
||||
if (using_ttf)
|
||||
return;
|
||||
FileUtil::IOFile file(filepath, "rb");
|
||||
|
||||
const auto extracted_romfs = FileSys::ExtractRomFS(romfs);
|
||||
if (!extracted_romfs) {
|
||||
LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping",
|
||||
static_cast<u64>(font.first));
|
||||
continue;
|
||||
if (file.IsOpen()) {
|
||||
// Read shared font data
|
||||
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
|
||||
file.ReadBytes(impl->shared_font->data(), impl->shared_font->size());
|
||||
impl->BuildSharedFontsRawRegions(*impl->shared_font);
|
||||
} else {
|
||||
LOG_WARNING(Service_NS,
|
||||
"Shared Font file missing. Loading open source replacement from memory");
|
||||
|
||||
// clang-format off
|
||||
const std::vector<std::vector<u8>> open_source_shared_fonts_ttf = {
|
||||
{std::begin(FontChineseSimplified), std::end(FontChineseSimplified)},
|
||||
{std::begin(FontChineseTraditional), std::end(FontChineseTraditional)},
|
||||
{std::begin(FontExtendedChineseSimplified), std::end(FontExtendedChineseSimplified)},
|
||||
{std::begin(FontKorean), std::end(FontKorean)},
|
||||
{std::begin(FontNintendoExtended), std::end(FontNintendoExtended)},
|
||||
{std::begin(FontStandard), std::end(FontStandard)},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
for (const std::vector<u8>& font_ttf : open_source_shared_fonts_ttf) {
|
||||
const FontRegion region{static_cast<u32>(offset + 8),
|
||||
static_cast<u32>(font_ttf.size())};
|
||||
EncryptSharedFont(font_ttf, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
}
|
||||
}
|
||||
const auto font_fp = extracted_romfs->GetFile(font.second);
|
||||
if (!font_fp) {
|
||||
LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping",
|
||||
static_cast<u64>(font.first), font.second);
|
||||
continue;
|
||||
}
|
||||
std::vector<u32> font_data_u32(font_fp->GetSize() / sizeof(u32));
|
||||
font_fp->ReadBytes<u32>(font_data_u32.data(), font_fp->GetSize());
|
||||
// We need to be BigEndian as u32s for the xor encryption
|
||||
std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(),
|
||||
Common::swap32);
|
||||
// Font offset and size do not account for the header
|
||||
const FontRegion region{static_cast<u32>(offset + 8),
|
||||
static_cast<u32>((font_data_u32.size() * sizeof(u32)) - 8)};
|
||||
DecryptSharedFont(font_data_u32, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
@@ -16,8 +15,6 @@ class FileSystemController;
|
||||
|
||||
namespace NS {
|
||||
|
||||
void EncryptSharedFont(const std::vector<u8>& input, Kernel::PhysicalMemory& output);
|
||||
|
||||
class PL_U final : public ServiceFramework<PL_U> {
|
||||
public:
|
||||
explicit PL_U(Core::System& system);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -38,8 +39,9 @@ public:
|
||||
* @param output A buffer where the output data will be written to.
|
||||
* @returns The result code of the ioctl.
|
||||
*/
|
||||
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) = 0;
|
||||
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) = 0;
|
||||
|
||||
protected:
|
||||
Core::System& system;
|
||||
|
||||
@@ -17,8 +17,9 @@ nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_de
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvdisp_disp0 ::~nvdisp_disp0() = default;
|
||||
|
||||
u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -20,8 +20,9 @@ public:
|
||||
explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvdisp_disp0() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
/// Performs a screen flip, drawing the buffer pointed to by the handle.
|
||||
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
|
||||
|
||||
@@ -26,8 +26,9 @@ nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvhost_as_gpu::~nvhost_as_gpu() = default;
|
||||
|
||||
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
|
||||
@@ -20,8 +20,9 @@ public:
|
||||
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvhost_as_gpu() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
|
||||
@@ -19,8 +19,9 @@ nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface)
|
||||
: nvdevice(system), events_interface{events_interface} {}
|
||||
nvhost_ctrl::~nvhost_ctrl() = default;
|
||||
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
|
||||
@@ -17,8 +17,9 @@ public:
|
||||
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface);
|
||||
~nvhost_ctrl() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
|
||||
@@ -15,14 +15,15 @@ namespace Service::Nvidia::Devices {
|
||||
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
|
||||
|
||||
u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input,
|
||||
const std::vector<u8>& input2, std::vector<u8>& output,
|
||||
std::vector<u8>& output2, IoctlCtrl& ctrl, IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocGetCharacteristicsCommand:
|
||||
return GetCharacteristics(input, output);
|
||||
return GetCharacteristics(input, output, output2, version);
|
||||
case IoctlCommand::IocGetTPCMasksCommand:
|
||||
return GetTPCMasks(input, output);
|
||||
case IoctlCommand::IocGetActiveSlotMaskCommand:
|
||||
@@ -44,7 +45,8 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
std::vector<u8>& output2, IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IoctlCharacteristics params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
@@ -85,7 +87,13 @@ u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vecto
|
||||
params.gc.gr_compbit_store_base_hw = 0x0;
|
||||
params.gpu_characteristics_buf_size = 0xA0;
|
||||
params.gpu_characteristics_buf_addr = 0xdeadbeef; // Cannot be 0 (UNUSED)
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
|
||||
if (version == IoctlVersion::Version3) {
|
||||
std::memcpy(output.data(), input.data(), output.size());
|
||||
std::memcpy(output2.data(), ¶ms.gc, output2.size());
|
||||
} else {
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,8 +16,9 @@ public:
|
||||
explicit nvhost_ctrl_gpu(Core::System& system);
|
||||
~nvhost_ctrl_gpu() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
@@ -162,7 +163,8 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size");
|
||||
|
||||
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
std::vector<u8>& output2, IoctlVersion version);
|
||||
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
@@ -17,8 +17,9 @@ nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvhost_gpu::~nvhost_gpu() = default;
|
||||
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
@@ -50,7 +51,7 @@ u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u
|
||||
return SubmitGPFIFO(input, output);
|
||||
}
|
||||
if (command.cmd == NVGPU_IOCTL_CHANNEL_KICKOFF_PB) {
|
||||
return KickoffPB(input, output);
|
||||
return KickoffPB(input, output, input2, version);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,7 +174,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
const std::vector<u8>& input2, IoctlVersion version) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -183,9 +185,13 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
Tegra::CommandList entries(params.num_entries);
|
||||
Memory::ReadBlock(params.address, entries.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
|
||||
if (version == IoctlVersion::Version2) {
|
||||
std::memcpy(entries.data(), input2.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
} else {
|
||||
Memory::ReadBlock(params.address, entries.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
}
|
||||
UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
|
||||
UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
|
||||
|
||||
|
||||
@@ -24,8 +24,9 @@ public:
|
||||
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvhost_gpu() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
@@ -183,7 +184,8 @@ private:
|
||||
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
const std::vector<u8>& input2, IoctlVersion version);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
|
||||
@@ -13,8 +13,9 @@ namespace Service::Nvidia::Devices {
|
||||
nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_nvdec::~nvhost_nvdec() = default;
|
||||
|
||||
u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
|
||||
@@ -16,8 +16,9 @@ public:
|
||||
explicit nvhost_nvdec(Core::System& system);
|
||||
~nvhost_nvdec() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
|
||||
@@ -13,8 +13,9 @@ namespace Service::Nvidia::Devices {
|
||||
nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_nvjpg::~nvhost_nvjpg() = default;
|
||||
|
||||
u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
|
||||
@@ -16,8 +16,9 @@ public:
|
||||
explicit nvhost_nvjpg(Core::System& system);
|
||||
~nvhost_nvjpg() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
|
||||
@@ -13,8 +13,9 @@ namespace Service::Nvidia::Devices {
|
||||
nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_vic::~nvhost_vic() = default;
|
||||
|
||||
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
|
||||
@@ -16,8 +16,9 @@ public:
|
||||
explicit nvhost_vic(Core::System& system);
|
||||
~nvhost_vic() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
|
||||
@@ -28,8 +28,9 @@ VAddr nvmap::GetObjectAddress(u32 handle) const {
|
||||
return object->addr;
|
||||
}
|
||||
|
||||
u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::Create:
|
||||
return IocCreate(input, output);
|
||||
|
||||
@@ -22,8 +22,9 @@ public:
|
||||
/// Returns the allocated address of an nvmap object given its handle.
|
||||
VAddr GetObjectAddress(u32 handle) const;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) override;
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
|
||||
/// Represents an nvmap object.
|
||||
struct Object {
|
||||
|
||||
@@ -33,42 +33,77 @@ void NVDRV::Open(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
|
||||
void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 fd = rp.Pop<u32>();
|
||||
u32 command = rp.Pop<u32>();
|
||||
|
||||
std::vector<u8> output(ctx.GetWriteBufferSize());
|
||||
/// Ioctl 3 has 2 outputs, first in the input params, second is the result
|
||||
std::vector<u8> output(ctx.GetWriteBufferSize(0));
|
||||
std::vector<u8> output2;
|
||||
if (version == IoctlVersion::Version3) {
|
||||
output2.resize((ctx.GetWriteBufferSize(1)));
|
||||
}
|
||||
|
||||
/// Ioctl2 has 2 inputs. It's used to pass data directly instead of providing a pointer.
|
||||
/// KickOfPB uses this
|
||||
auto input = ctx.ReadBuffer(0);
|
||||
|
||||
std::vector<u8> input2;
|
||||
if (version == IoctlVersion::Version2) {
|
||||
input2 = ctx.ReadBuffer(1);
|
||||
}
|
||||
|
||||
IoctlCtrl ctrl{};
|
||||
|
||||
u32 result = nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output, ctrl);
|
||||
u32 result = nvdrv->Ioctl(fd, command, input, input2, output, output2, ctrl, version);
|
||||
|
||||
if (ctrl.must_delay) {
|
||||
ctrl.fresh_call = false;
|
||||
ctx.SleepClientThread(
|
||||
"NVServices::DelayedResponse", ctrl.timeout,
|
||||
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
IoctlCtrl ctrl2{ctrl};
|
||||
std::vector<u8> output2 = output;
|
||||
u32 result = nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output2, ctrl2);
|
||||
ctx.WriteBuffer(output2);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(result);
|
||||
},
|
||||
nvdrv->GetEventWriteable(ctrl.event_id));
|
||||
ctx.SleepClientThread("NVServices::DelayedResponse", ctrl.timeout,
|
||||
[=](Kernel::SharedPtr<Kernel::Thread> thread,
|
||||
Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
IoctlCtrl ctrl2{ctrl};
|
||||
std::vector<u8> tmp_output = output;
|
||||
std::vector<u8> tmp_output2 = output2;
|
||||
u32 result = nvdrv->Ioctl(fd, command, input, input2, tmp_output,
|
||||
tmp_output2, ctrl2, version);
|
||||
ctx.WriteBuffer(tmp_output, 0);
|
||||
if (version == IoctlVersion::Version3) {
|
||||
ctx.WriteBuffer(tmp_output2, 1);
|
||||
}
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(result);
|
||||
},
|
||||
nvdrv->GetEventWriteable(ctrl.event_id));
|
||||
} else {
|
||||
ctx.WriteBuffer(output);
|
||||
if (version == IoctlVersion::Version3) {
|
||||
ctx.WriteBuffer(output2, 1);
|
||||
}
|
||||
}
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IoctlBase(ctx, IoctlVersion::Version1);
|
||||
}
|
||||
|
||||
void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IoctlBase(ctx, IoctlVersion::Version2);
|
||||
}
|
||||
|
||||
void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IoctlBase(ctx, IoctlVersion::Version3);
|
||||
}
|
||||
|
||||
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
|
||||
@@ -154,8 +189,8 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, &NVDRV::Ioctl, "Ioctl2"},
|
||||
{12, nullptr, "Ioctl3"},
|
||||
{11, &NVDRV::Ioctl2, "Ioctl2"},
|
||||
{12, &NVDRV::Ioctl3, "Ioctl3"},
|
||||
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -24,6 +24,8 @@ public:
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl2(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl3(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void QueryEvent(Kernel::HLERequestContext& ctx);
|
||||
@@ -31,6 +33,7 @@ private:
|
||||
void FinishInitialize(Kernel::HLERequestContext& ctx);
|
||||
void GetStatus(Kernel::HLERequestContext& ctx);
|
||||
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
|
||||
void IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version);
|
||||
|
||||
std::shared_ptr<Module> nvdrv;
|
||||
|
||||
|
||||
@@ -34,6 +34,12 @@ enum class EventState {
|
||||
Busy = 3,
|
||||
};
|
||||
|
||||
enum class IoctlVersion : u32 {
|
||||
Version1,
|
||||
Version2,
|
||||
Version3,
|
||||
};
|
||||
|
||||
struct IoctlCtrl {
|
||||
// First call done to the servioce for services that call itself again after a call.
|
||||
bool fresh_call{true};
|
||||
|
||||
@@ -71,13 +71,14 @@ u32 Module::Open(const std::string& device_name) {
|
||||
return fd;
|
||||
}
|
||||
|
||||
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl) {
|
||||
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) {
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
auto& device = itr->second;
|
||||
return device->ioctl({command}, input, output, ctrl);
|
||||
return device->ioctl({command}, input, input2, output, output2, ctrl, version);
|
||||
}
|
||||
|
||||
ResultCode Module::Close(u32 fd) {
|
||||
|
||||
@@ -106,8 +106,9 @@ public:
|
||||
/// Opens a device node and returns a file descriptor to it.
|
||||
u32 Open(const std::string& device_name);
|
||||
/// Sends an ioctl command to the specified file descriptor.
|
||||
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output,
|
||||
IoctlCtrl& ctrl);
|
||||
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version);
|
||||
/// Closes a device file descriptor and returns operation success.
|
||||
ResultCode Close(u32 fd);
|
||||
|
||||
|
||||
@@ -29,8 +29,8 @@ void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
}
|
||||
|
||||
void Fermi2D::HandleSurfaceCopy() {
|
||||
LOG_WARNING(HW_GPU, "Requested a surface copy with operation {}",
|
||||
static_cast<u32>(regs.operation));
|
||||
LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}",
|
||||
static_cast<u32>(regs.operation));
|
||||
|
||||
// TODO(Subv): Only raw copies are implemented.
|
||||
ASSERT(regs.operation == Operation::SrcCopy);
|
||||
|
||||
@@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
|
||||
// Some games (like Super Mario Odyssey) assume that SRGB is enabled.
|
||||
regs.framebuffer_srgb = 1;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_end_gl)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true;
|
||||
}
|
||||
|
||||
#define DIRTY_REGS_POS(field_name) (offsetof(Maxwell3D::DirtyRegs, field_name))
|
||||
@@ -256,6 +260,9 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
|
||||
|
||||
// Execute the current macro.
|
||||
macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
|
||||
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
@@ -416,6 +423,97 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
|
||||
if (mme_draw.current_mode == MMEDrawMode::Undefined) {
|
||||
if (mme_draw.gl_begin_consume) {
|
||||
mme_draw.current_mode = expected_mode;
|
||||
mme_draw.current_count = count;
|
||||
mme_draw.instance_count = 1;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
mme_draw.gl_end_count = 0;
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count &&
|
||||
mme_draw.instance_mode && mme_draw.gl_begin_consume) {
|
||||
mme_draw.instance_count++;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
return;
|
||||
} else {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
}
|
||||
// Tail call in case it needs to retry.
|
||||
StepInstance(expected_mode, count);
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethodFromMME(const GPU::MethodCall& method_call) {
|
||||
const u32 method = method_call.method;
|
||||
if (mme_inline[method]) {
|
||||
regs.reg_array[method] = method_call.argument;
|
||||
if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) ||
|
||||
method == MAXWELL3D_REG_INDEX(index_array.count)) {
|
||||
const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count)
|
||||
? MMEDrawMode::Array
|
||||
: MMEDrawMode::Indexed;
|
||||
StepInstance(expected_mode, method_call.argument);
|
||||
} else if (method == MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)) {
|
||||
mme_draw.instance_mode =
|
||||
(regs.draw.instance_next != 0) || (regs.draw.instance_cont != 0);
|
||||
mme_draw.gl_begin_consume = true;
|
||||
} else {
|
||||
mme_draw.gl_end_count++;
|
||||
}
|
||||
} else {
|
||||
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
CallMethod(method_call);
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::FlushMMEInlineDraw() {
|
||||
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
|
||||
regs.vertex_buffer.count);
|
||||
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
|
||||
|
||||
auto debug_context = system.GetGPUDebugContext();
|
||||
|
||||
if (debug_context) {
|
||||
debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
|
||||
}
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed;
|
||||
if (ShouldExecute()) {
|
||||
rasterizer.DrawMultiBatch(is_indexed);
|
||||
}
|
||||
|
||||
if (debug_context) {
|
||||
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
|
||||
}
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_array.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
mme_draw.current_mode = MMEDrawMode::Undefined;
|
||||
mme_draw.current_count = 0;
|
||||
mme_draw.instance_count = 0;
|
||||
mme_draw.instance_mode = false;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
mme_draw.gl_end_count = 0;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroUpload(u32 data) {
|
||||
ASSERT_MSG(regs.macros.upload_address < macro_memory.size(),
|
||||
"upload_address exceeded macro_memory size!");
|
||||
@@ -564,7 +662,9 @@ void Maxwell3D::DrawArrays() {
|
||||
}
|
||||
|
||||
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
||||
rasterizer.AccelerateDrawBatch(is_indexed);
|
||||
if (ShouldExecute()) {
|
||||
rasterizer.DrawBatch(is_indexed);
|
||||
}
|
||||
|
||||
if (debug_context) {
|
||||
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
|
||||
|
||||
@@ -811,8 +811,9 @@ public:
|
||||
INSERT_PADDING_WORDS(0x21);
|
||||
|
||||
u32 vb_element_base;
|
||||
u32 vb_base_instance;
|
||||
|
||||
INSERT_PADDING_WORDS(0x36);
|
||||
INSERT_PADDING_WORDS(0x35);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> c0;
|
||||
@@ -1238,6 +1239,11 @@ public:
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethodFromMME(const GPU::MethodCall& method_call);
|
||||
|
||||
void FlushMMEInlineDraw();
|
||||
|
||||
/// Given a Texture Handle, returns the TSC and TIC entries.
|
||||
Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const;
|
||||
@@ -1263,6 +1269,21 @@ public:
|
||||
return execute_on;
|
||||
}
|
||||
|
||||
enum class MMEDrawMode : u32 {
|
||||
Undefined,
|
||||
Array,
|
||||
Indexed,
|
||||
};
|
||||
|
||||
struct MMEDrawState {
|
||||
MMEDrawMode current_mode{MMEDrawMode::Undefined};
|
||||
u32 current_count{};
|
||||
u32 instance_count{};
|
||||
bool instance_mode{};
|
||||
bool gl_begin_consume{};
|
||||
u32 gl_end_count{};
|
||||
} mme_draw;
|
||||
|
||||
private:
|
||||
void InitializeRegisterDefaults();
|
||||
|
||||
@@ -1275,6 +1296,8 @@ private:
|
||||
/// Start offsets of each macro in macro_memory
|
||||
std::array<u32, 0x80> macro_positions = {};
|
||||
|
||||
std::array<bool, Regs::NUM_REGS> mme_inline{};
|
||||
|
||||
/// Memory for macro code
|
||||
MacroMemory macro_memory;
|
||||
|
||||
@@ -1346,6 +1369,9 @@ private:
|
||||
|
||||
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
|
||||
void DrawArrays();
|
||||
|
||||
// Handles a instance drawcall from MME
|
||||
void StepInstance(MMEDrawMode expected_mode, u32 count);
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
@@ -1402,6 +1428,7 @@ ASSERT_REG_POSITION(stencil_front_mask, 0x4E7);
|
||||
ASSERT_REG_POSITION(frag_color_clamp, 0x4EA);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
|
||||
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
|
||||
ASSERT_REG_POSITION(point_size, 0x546);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
|
||||
@@ -544,7 +544,7 @@ enum class VoteOperation : u64 {
|
||||
Eq = 2, // allThreadsEqualNV
|
||||
};
|
||||
|
||||
enum class ImageAtomicSize : u64 {
|
||||
enum class ImageAtomicOperationType : u64 {
|
||||
U32 = 0,
|
||||
S32 = 1,
|
||||
U64 = 2,
|
||||
@@ -1432,11 +1432,11 @@ union Instruction {
|
||||
ASSERT(mode == SurfaceDataMode::D_BA);
|
||||
return store_data_layout;
|
||||
}
|
||||
} sust;
|
||||
} suldst;
|
||||
|
||||
union {
|
||||
BitField<28, 1, u64> is_ba;
|
||||
BitField<51, 3, ImageAtomicSize> size;
|
||||
BitField<51, 3, ImageAtomicOperationType> operation_type;
|
||||
BitField<33, 3, ImageType> image_type;
|
||||
BitField<29, 4, ImageAtomicOperation> operation;
|
||||
BitField<49, 2, OutOfBoundsStore> out_of_bounds_store;
|
||||
@@ -1595,6 +1595,7 @@ public:
|
||||
TMML_B, // Texture Mip Map Level
|
||||
TMML, // Texture Mip Map Level
|
||||
SUST, // Surface Store
|
||||
SULD, // Surface Load
|
||||
SUATOM, // Surface Atomic Operation
|
||||
EXIT,
|
||||
NOP,
|
||||
@@ -1884,6 +1885,7 @@ private:
|
||||
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
|
||||
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
|
||||
INST("11101011001-----", Id::SUST, Type::Image, "SUST"),
|
||||
INST("11101011000-----", Id::SULD, Type::Image, "SULD"),
|
||||
INST("1110101000------", Id::SUATOM, Type::Image, "SUATOM_D"),
|
||||
INST("0101000010110---", Id::NOP, Type::Trivial, "NOP"),
|
||||
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
|
||||
|
||||
@@ -122,6 +122,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
case RenderTargetFormat::RGBA16_UINT:
|
||||
case RenderTargetFormat::RGBA16_UNORM:
|
||||
case RenderTargetFormat::RGBA16_FLOAT:
|
||||
case RenderTargetFormat::RGBX16_FLOAT:
|
||||
case RenderTargetFormat::RG32_FLOAT:
|
||||
case RenderTargetFormat::RG32_UINT:
|
||||
return 8;
|
||||
|
||||
@@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
|
||||
RGBA16_FLOAT = 0xCA,
|
||||
RG32_FLOAT = 0xCB,
|
||||
RG32_UINT = 0xCD,
|
||||
RGBX16_FLOAT = 0xCE,
|
||||
BGRA8_UNORM = 0xCF,
|
||||
BGRA8_SRGB = 0xD0,
|
||||
RGB10_A2_UNORM = 0xD1,
|
||||
|
||||
@@ -257,7 +257,7 @@ void MacroInterpreter::SetMethodAddress(u32 address) {
|
||||
}
|
||||
|
||||
void MacroInterpreter::Send(u32 value) {
|
||||
maxwell3d.CallMethod({method_address.address, value});
|
||||
maxwell3d.CallMethodFromMME({method_address.address, value});
|
||||
// Increment the method address by the method increment.
|
||||
method_address.address.Assign(method_address.address.Value() +
|
||||
method_address.increment.Value());
|
||||
|
||||
@@ -83,6 +83,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::RGBX16F>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
@@ -151,6 +152,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::RGBX16F>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
|
||||
@@ -29,7 +29,10 @@ public:
|
||||
virtual ~RasterizerInterface() {}
|
||||
|
||||
/// Draw the current batch of vertex arrays
|
||||
virtual void DrawArrays() = 0;
|
||||
virtual bool DrawBatch(bool is_indexed) = 0;
|
||||
|
||||
/// Draw the current batch of multiple instances of vertex arrays
|
||||
virtual bool DrawMultiBatch(bool is_indexed) = 0;
|
||||
|
||||
/// Clear the current framebuffer
|
||||
virtual void Clear() = 0;
|
||||
@@ -69,10 +72,6 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool AccelerateDrawBatch(bool is_indexed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Increase/decrease the number of object in pages touching the specified region
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
||||
|
||||
|
||||
@@ -2,8 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
@@ -30,9 +32,27 @@ bool TestProgram(const GLchar* glsl) {
|
||||
return link_status == GL_TRUE;
|
||||
}
|
||||
|
||||
std::vector<std::string_view> GetExtensions() {
|
||||
GLint num_extensions;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
|
||||
std::vector<std::string_view> extensions;
|
||||
extensions.reserve(num_extensions);
|
||||
for (GLint index = 0; index < num_extensions; ++index) {
|
||||
extensions.push_back(
|
||||
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, static_cast<GLuint>(index))));
|
||||
}
|
||||
return extensions;
|
||||
}
|
||||
|
||||
bool HasExtension(const std::vector<std::string_view>& images, std::string_view extension) {
|
||||
return std::find(images.begin(), images.end(), extension) != images.end();
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
const std::vector extensions = GetExtensions();
|
||||
|
||||
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
|
||||
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
|
||||
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
|
||||
@@ -40,6 +60,7 @@ Device::Device() {
|
||||
has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
|
||||
GLAD_GL_NV_shader_thread_shuffle;
|
||||
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
|
||||
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = TestComponentIndexingBug();
|
||||
has_precise_bug = TestPreciseBug();
|
||||
@@ -55,6 +76,7 @@ Device::Device(std::nullptr_t) {
|
||||
max_varyings = 15;
|
||||
has_warp_intrinsics = true;
|
||||
has_vertex_viewport_layer = true;
|
||||
has_image_load_formatted = true;
|
||||
has_variable_aoffi = true;
|
||||
has_component_indexing_bug = false;
|
||||
has_precise_bug = false;
|
||||
|
||||
@@ -38,6 +38,10 @@ public:
|
||||
return has_vertex_viewport_layer;
|
||||
}
|
||||
|
||||
bool HasImageLoadFormatted() const {
|
||||
return has_image_load_formatted;
|
||||
}
|
||||
|
||||
bool HasVariableAoffi() const {
|
||||
return has_variable_aoffi;
|
||||
}
|
||||
@@ -61,6 +65,7 @@ private:
|
||||
u32 max_varyings{};
|
||||
bool has_warp_intrinsics{};
|
||||
bool has_vertex_viewport_layer{};
|
||||
bool has_image_load_formatted{};
|
||||
bool has_variable_aoffi{};
|
||||
bool has_component_indexing_bug{};
|
||||
bool has_precise_bug{};
|
||||
|
||||
@@ -35,21 +35,16 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
|
||||
local_state.draw.draw_framebuffer = framebuffer.handle;
|
||||
local_state.ApplyFramebufferState();
|
||||
|
||||
if (key.is_single_buffer) {
|
||||
if (key.color_attachments[0] != GL_NONE && key.colors[0]) {
|
||||
key.colors[0]->Attach(key.color_attachments[0], GL_DRAW_FRAMEBUFFER);
|
||||
glDrawBuffer(key.color_attachments[0]);
|
||||
} else {
|
||||
glDrawBuffer(GL_NONE);
|
||||
}
|
||||
} else {
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
if (key.colors[index]) {
|
||||
key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
GL_DRAW_FRAMEBUFFER);
|
||||
}
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
if (key.colors[index]) {
|
||||
key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
GL_DRAW_FRAMEBUFFER);
|
||||
}
|
||||
}
|
||||
if (key.colors_count) {
|
||||
glDrawBuffers(key.colors_count, key.color_attachments.data());
|
||||
} else {
|
||||
glDrawBuffer(GL_NONE);
|
||||
}
|
||||
|
||||
if (key.zeta) {
|
||||
@@ -67,9 +62,9 @@ std::size_t FramebufferCacheKey::Hash() const {
|
||||
}
|
||||
|
||||
bool FramebufferCacheKey::operator==(const FramebufferCacheKey& rhs) const {
|
||||
return std::tie(is_single_buffer, stencil_enable, colors_count, color_attachments, colors,
|
||||
zeta) == std::tie(rhs.is_single_buffer, rhs.stencil_enable, rhs.colors_count,
|
||||
rhs.color_attachments, rhs.colors, rhs.zeta);
|
||||
return std::tie(stencil_enable, colors_count, color_attachments, colors, zeta) ==
|
||||
std::tie(rhs.stencil_enable, rhs.colors_count, rhs.color_attachments, rhs.colors,
|
||||
rhs.zeta);
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
namespace OpenGL {
|
||||
|
||||
struct alignas(sizeof(u64)) FramebufferCacheKey {
|
||||
bool is_single_buffer = false;
|
||||
bool stencil_enable = false;
|
||||
u16 colors_count = 0;
|
||||
|
||||
|
||||
@@ -49,40 +49,6 @@ MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
|
||||
MICROPROFILE_DEFINE(OpenGL_PrimitiveAssembly, "OpenGL", "Prim Asmbl", MP_RGB(255, 100, 100));
|
||||
|
||||
struct DrawParameters {
|
||||
GLenum primitive_mode;
|
||||
GLsizei count;
|
||||
GLint current_instance;
|
||||
bool use_indexed;
|
||||
|
||||
GLint vertex_first;
|
||||
|
||||
GLenum index_format;
|
||||
GLint base_vertex;
|
||||
GLintptr index_buffer_offset;
|
||||
|
||||
void DispatchDraw() const {
|
||||
if (use_indexed) {
|
||||
const auto index_buffer_ptr = reinterpret_cast<const void*>(index_buffer_offset);
|
||||
if (current_instance > 0) {
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, count, index_format,
|
||||
index_buffer_ptr, 1, base_vertex,
|
||||
current_instance);
|
||||
} else {
|
||||
glDrawElementsBaseVertex(primitive_mode, count, index_format, index_buffer_ptr,
|
||||
base_vertex);
|
||||
}
|
||||
} else {
|
||||
if (current_instance > 0) {
|
||||
glDrawArraysInstancedBaseInstance(primitive_mode, vertex_first, count, 1,
|
||||
current_instance);
|
||||
} else {
|
||||
glDrawArrays(primitive_mode, vertex_first, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer,
|
||||
const GLShader::ConstBufferEntry& entry) {
|
||||
if (!entry.IsIndirect()) {
|
||||
@@ -270,29 +236,6 @@ GLintptr RasterizerOpenGL::SetupIndexBuffer() {
|
||||
return offset;
|
||||
}
|
||||
|
||||
DrawParameters RasterizerOpenGL::SetupDraw(GLintptr index_buffer_offset) {
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
|
||||
|
||||
DrawParameters params{};
|
||||
params.current_instance = gpu.state.current_instance;
|
||||
|
||||
params.use_indexed = is_indexed;
|
||||
params.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
|
||||
|
||||
if (is_indexed) {
|
||||
params.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
|
||||
params.count = regs.index_array.count;
|
||||
params.index_buffer_offset = index_buffer_offset;
|
||||
params.base_vertex = static_cast<GLint>(regs.vb_element_base);
|
||||
} else {
|
||||
params.count = regs.vertex_buffer.count;
|
||||
params.vertex_first = regs.vertex_buffer.first;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Shader);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
@@ -399,12 +342,6 @@ std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const {
|
||||
static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawArrays();
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
static constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||
return boost::make_iterator_range(map.equal_range(interval));
|
||||
@@ -445,99 +382,51 @@ void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
shader_cache.LoadDiskCache(stop_loading, callback);
|
||||
}
|
||||
|
||||
std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
|
||||
OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents,
|
||||
std::optional<std::size_t> single_color_target) {
|
||||
void RasterizerOpenGL::ConfigureFramebuffers() {
|
||||
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents,
|
||||
single_color_target};
|
||||
if (fb_config_state == current_framebuffer_config_state && !gpu.dirty.render_settings) {
|
||||
// Only skip if the previous ConfigureFramebuffers call was from the same kind (multiple or
|
||||
// single color targets). This is done because the guest registers may not change but the
|
||||
// host framebuffer may contain different attachments
|
||||
return current_depth_stencil_usage;
|
||||
if (!gpu.dirty.render_settings) {
|
||||
return;
|
||||
}
|
||||
gpu.dirty.render_settings = false;
|
||||
current_framebuffer_config_state = fb_config_state;
|
||||
|
||||
texture_cache.GuardRenderTargets(true);
|
||||
|
||||
View depth_surface{};
|
||||
if (using_depth_fb) {
|
||||
depth_surface = texture_cache.GetDepthBufferSurface(preserve_contents);
|
||||
} else {
|
||||
texture_cache.SetEmptyDepthBuffer();
|
||||
}
|
||||
View depth_surface = texture_cache.GetDepthBufferSurface(true);
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
|
||||
UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
|
||||
|
||||
// Bind the framebuffer surfaces
|
||||
current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
|
||||
|
||||
FramebufferCacheKey fbkey;
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
View color_surface{texture_cache.GetColorBufferSurface(index, true)};
|
||||
|
||||
if (using_color_fb) {
|
||||
if (single_color_target) {
|
||||
// Used when just a single color attachment is enabled, e.g. for clearing a color buffer
|
||||
View color_surface{
|
||||
texture_cache.GetColorBufferSurface(*single_color_target, preserve_contents)};
|
||||
|
||||
if (color_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even if
|
||||
// the shader doesn't actually write to it.
|
||||
texture_cache.MarkColorBufferInUse(*single_color_target);
|
||||
}
|
||||
|
||||
fbkey.is_single_buffer = true;
|
||||
fbkey.color_attachments[0] =
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target);
|
||||
fbkey.colors[0] = color_surface;
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
if (index != *single_color_target) {
|
||||
texture_cache.SetEmptyColorBuffer(index);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Multiple color attachments are enabled
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
View color_surface{texture_cache.GetColorBufferSurface(index, preserve_contents)};
|
||||
|
||||
if (color_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even
|
||||
// if the shader doesn't actually write to it.
|
||||
texture_cache.MarkColorBufferInUse(index);
|
||||
}
|
||||
|
||||
fbkey.color_attachments[index] =
|
||||
GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
fbkey.colors[index] = color_surface;
|
||||
}
|
||||
fbkey.is_single_buffer = false;
|
||||
fbkey.colors_count = regs.rt_control.count;
|
||||
if (color_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even
|
||||
// if the shader doesn't actually write to it.
|
||||
texture_cache.MarkColorBufferInUse(index);
|
||||
}
|
||||
} else {
|
||||
// No color attachments are enabled - leave them as zero
|
||||
fbkey.is_single_buffer = true;
|
||||
|
||||
fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
fbkey.colors[index] = std::move(color_surface);
|
||||
}
|
||||
fbkey.colors_count = regs.rt_control.count;
|
||||
|
||||
if (depth_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even if
|
||||
// the shader doesn't actually write to it.
|
||||
texture_cache.MarkDepthBufferInUse();
|
||||
|
||||
fbkey.zeta = depth_surface;
|
||||
fbkey.stencil_enable = depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
|
||||
fbkey.zeta = std::move(depth_surface);
|
||||
}
|
||||
|
||||
texture_cache.GuardRenderTargets(false);
|
||||
|
||||
current_state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(fbkey);
|
||||
SyncViewport(current_state);
|
||||
|
||||
return current_depth_stencil_usage = {static_cast<bool>(depth_surface), fbkey.stencil_enable};
|
||||
state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(fbkey);
|
||||
SyncViewport(state);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
|
||||
@@ -688,17 +577,9 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawArrays() {
|
||||
if (accelerate_draw == AccelDraw::Disabled)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
void RasterizerOpenGL::DrawPrelude() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
|
||||
if (!gpu.ShouldExecute()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SyncColorMask();
|
||||
SyncFragmentColorClampState();
|
||||
SyncMultiSampleState();
|
||||
@@ -743,10 +624,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Upload vertex and index data.
|
||||
SetupVertexBuffer(vao);
|
||||
SetupVertexInstances(vao);
|
||||
const GLintptr index_buffer_offset = SetupIndexBuffer();
|
||||
|
||||
// Setup draw parameters. It will automatically choose what glDraw* method to use.
|
||||
const DrawParameters params = SetupDraw(index_buffer_offset);
|
||||
index_buffer_offset = SetupIndexBuffer();
|
||||
|
||||
// Prepare packed bindings.
|
||||
bind_ubo_pushbuffer.Setup(0);
|
||||
@@ -754,10 +632,11 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
|
||||
// Setup shaders and their used resources.
|
||||
texture_cache.GuardSamplers(true);
|
||||
SetupShaders(params.primitive_mode);
|
||||
const auto primitive_mode = MaxwellToGL::PrimitiveTopology(gpu.regs.draw.topology);
|
||||
SetupShaders(primitive_mode);
|
||||
texture_cache.GuardSamplers(false);
|
||||
|
||||
ConfigureFramebuffers(state);
|
||||
ConfigureFramebuffers();
|
||||
|
||||
// Signal the buffer cache that we are not going to upload more things.
|
||||
const bool invalidate = buffer_cache.Unmap();
|
||||
@@ -778,11 +657,107 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
if (texture_cache.TextureBarrier()) {
|
||||
glTextureBarrier();
|
||||
}
|
||||
}
|
||||
|
||||
params.DispatchDraw();
|
||||
struct DrawParams {
|
||||
bool is_indexed{};
|
||||
bool is_instanced{};
|
||||
GLenum primitive_mode{};
|
||||
GLint count{};
|
||||
GLint base_vertex{};
|
||||
|
||||
// Indexed settings
|
||||
GLenum index_format{};
|
||||
GLintptr index_buffer_offset{};
|
||||
|
||||
// Instanced setting
|
||||
GLint num_instances{};
|
||||
GLint base_instance{};
|
||||
|
||||
void DispatchDraw() {
|
||||
if (is_indexed) {
|
||||
const auto index_buffer_ptr = reinterpret_cast<const void*>(index_buffer_offset);
|
||||
if (is_instanced) {
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, count, index_format,
|
||||
index_buffer_ptr, num_instances,
|
||||
base_vertex, base_instance);
|
||||
} else {
|
||||
glDrawElementsBaseVertex(primitive_mode, count, index_format, index_buffer_ptr,
|
||||
base_vertex);
|
||||
}
|
||||
} else {
|
||||
if (is_instanced) {
|
||||
glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, count, num_instances,
|
||||
base_instance);
|
||||
} else {
|
||||
glDrawArrays(primitive_mode, base_vertex, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
bool RasterizerOpenGL::DrawBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
DrawPrelude();
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto current_instance = maxwell3d.state.current_instance;
|
||||
DrawParams draw_call{};
|
||||
draw_call.is_indexed = is_indexed;
|
||||
draw_call.num_instances = static_cast<GLint>(1);
|
||||
draw_call.base_instance = static_cast<GLint>(current_instance);
|
||||
draw_call.is_instanced = current_instance > 0;
|
||||
draw_call.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
|
||||
if (draw_call.is_indexed) {
|
||||
draw_call.count = static_cast<GLint>(regs.index_array.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vb_element_base);
|
||||
draw_call.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
|
||||
draw_call.index_buffer_offset = index_buffer_offset;
|
||||
} else {
|
||||
draw_call.count = static_cast<GLint>(regs.vertex_buffer.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vertex_buffer.first);
|
||||
}
|
||||
draw_call.DispatchDraw();
|
||||
|
||||
maxwell3d.dirty.memory_general = false;
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
gpu.dirty.memory_general = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) {
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
DrawPrelude();
|
||||
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto& draw_setup = maxwell3d.mme_draw;
|
||||
DrawParams draw_call{};
|
||||
draw_call.is_indexed = is_indexed;
|
||||
draw_call.num_instances = static_cast<GLint>(draw_setup.instance_count);
|
||||
draw_call.base_instance = static_cast<GLint>(regs.vb_base_instance);
|
||||
draw_call.is_instanced = draw_setup.instance_count > 1;
|
||||
draw_call.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
|
||||
if (draw_call.is_indexed) {
|
||||
draw_call.count = static_cast<GLint>(regs.index_array.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vb_element_base);
|
||||
draw_call.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
|
||||
draw_call.index_buffer_offset = index_buffer_offset;
|
||||
} else {
|
||||
draw_call.count = static_cast<GLint>(regs.vertex_buffer.count);
|
||||
draw_call.base_vertex = static_cast<GLint>(regs.vertex_buffer.first);
|
||||
}
|
||||
draw_call.DispatchDraw();
|
||||
|
||||
maxwell3d.dirty.memory_general = false;
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
||||
@@ -1365,7 +1340,9 @@ void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
|
||||
state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
|
||||
state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
|
||||
state.polygon_offset.units = regs.polygon_offset_units;
|
||||
|
||||
// Hardware divides polygon offset units by two
|
||||
state.polygon_offset.units = regs.polygon_offset_units / 2.0f;
|
||||
state.polygon_offset.factor = regs.polygon_offset_factor;
|
||||
state.polygon_offset.clamp = regs.polygon_offset_clamp;
|
||||
|
||||
|
||||
@@ -57,7 +57,8 @@ public:
|
||||
ScreenInfo& info);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
bool DrawBatch(bool is_indexed) override;
|
||||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void FlushAll() override;
|
||||
@@ -71,45 +72,13 @@ public:
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
|
||||
void LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
|
||||
private:
|
||||
struct FramebufferConfigState {
|
||||
bool using_color_fb{};
|
||||
bool using_depth_fb{};
|
||||
bool preserve_contents{};
|
||||
std::optional<std::size_t> single_color_target;
|
||||
|
||||
bool operator==(const FramebufferConfigState& rhs) const {
|
||||
return std::tie(using_color_fb, using_depth_fb, preserve_contents,
|
||||
single_color_target) == std::tie(rhs.using_color_fb, rhs.using_depth_fb,
|
||||
rhs.preserve_contents,
|
||||
rhs.single_color_target);
|
||||
}
|
||||
bool operator!=(const FramebufferConfigState& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Configures the color and depth framebuffer states.
|
||||
*
|
||||
* @param current_state The current OpenGL state.
|
||||
* @param using_color_fb If true, configure color framebuffers.
|
||||
* @param using_depth_fb If true, configure the depth/stencil framebuffer.
|
||||
* @param preserve_contents If true, tries to preserve data from a previously used
|
||||
* framebuffer.
|
||||
* @param single_color_target Specifies if a single color buffer target should be used.
|
||||
*
|
||||
* @returns If depth (first) or stencil (second) are being stored in the bound zeta texture
|
||||
* (requires using_depth_fb to be true)
|
||||
*/
|
||||
std::pair<bool, bool> ConfigureFramebuffers(
|
||||
OpenGLState& current_state, bool using_color_fb = true, bool using_depth_fb = true,
|
||||
bool preserve_contents = true, std::optional<std::size_t> single_color_target = {});
|
||||
/// Configures the color and depth framebuffer states.
|
||||
void ConfigureFramebuffers();
|
||||
|
||||
void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
|
||||
bool using_depth_fb, bool using_stencil_fb);
|
||||
@@ -136,6 +105,9 @@ private:
|
||||
void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr,
|
||||
std::size_t size);
|
||||
|
||||
/// Syncs all the state, shaders, render targets and textures setting before a draw call.
|
||||
void DrawPrelude();
|
||||
|
||||
/// Configures the current textures to use for the draw command. Returns shaders texture buffer
|
||||
/// usage.
|
||||
TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
|
||||
@@ -228,9 +200,6 @@ private:
|
||||
OGLVertexArray>
|
||||
vertex_array_cache;
|
||||
|
||||
FramebufferConfigState current_framebuffer_config_state;
|
||||
std::pair<bool, bool> current_depth_stencil_usage{};
|
||||
|
||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
OGLBufferCache buffer_cache;
|
||||
|
||||
@@ -250,7 +219,7 @@ private:
|
||||
|
||||
GLintptr SetupIndexBuffer();
|
||||
|
||||
DrawParameters SetupDraw(GLintptr index_buffer_offset);
|
||||
GLintptr index_buffer_offset;
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user