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419 Commits

Author SHA1 Message Date
Ethan 8b76444916 externals: Update dynarmic to master 2019-09-21 16:54:06 +02:00
David 97b8c9d2c3 Merge pull request #2885 from Hexagon12/port-4944
Port citra-emu/citra#4944: "Added Host CPU and OS to log"
2019-09-21 23:46:58 +10:00
pbarilla 8fd266a7c4 Added Host CPU and OS to log 2019-09-21 16:11:46 +03:00
David 183c445c30 Merge pull request #2806 from FearlessTobi/port-4882
Port citra-emu/citra#4882: "Add frametime logging for tracking performance over time"
2019-09-21 20:09:55 +10:00
David c7c8ffbc13 Merge pull request #2872 from FernandoS27/mem-gpu-opt
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
2019-09-21 20:07:25 +10:00
David 25383b9ff2 Merge pull request #2576 from DarkLordZach/nsp-fix-1
nsp: Fix various errors with loading and processing of extracted NSPs
2019-09-21 20:05:24 +10:00
David c41365a56f Merge pull request #2866 from Morph1984/checkbox_fix
configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
2019-09-21 19:58:22 +10:00
David 9ad42fb0cf Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
maxwell_to_gl: Fix mipmap filtering
2019-09-21 19:57:09 +10:00
David b9fd1e2bed Merge pull request #2879 from ogniK5377/trace-submitgpfifo
Mark KickOffPb & SubmitGPFIFO as trace
2019-09-21 16:22:39 +10:00
David 41836f3a17 Merge pull request #2880 from ogniK5377/drawarrays-trace
Mark DrawArrays as LOG_TRACE
2019-09-21 16:11:54 +10:00
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
2019-09-21 15:43:58 +10:00
David Marcec c2f966dbc1 Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
2019-09-21 15:41:11 +10:00
bunnei bbe82d62b0 Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
gl_shader_decompiler: Avoid writing output attribute when unimplemented
2019-09-20 17:11:20 -04:00
bunnei 88d857499b Merge pull request #2855 from ReinUsesLisp/shfl
shader_ir/warp: Implement SHFL for Nvidia devices
2019-09-20 17:10:42 -04:00
Fernando Sahmkow 50259d7bdc Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
2019-09-18 22:47:22 -04:00
bunnei b31880dc5e Merge pull request #2784 from ReinUsesLisp/smem
shader_ir: Implement shared memory
2019-09-18 16:26:05 -04:00
ReinUsesLisp 0526bf1895 shader_ir/warp: Implement SHFL 2019-09-17 17:44:07 -03:00
ReinUsesLisp 2dd6411753 maxwell_to_gl: Fix mipmap filtering
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
2019-09-17 03:32:24 -03:00
Morph 8d778c90e2 When docked mode is checked, uncheck "joycons docked" 2019-09-16 23:26:32 -04:00
Fernando Sahmkow 393cc3ef2f Merge pull request #2851 from ReinUsesLisp/srgb
renderer_opengl: Fix sRGB blits
2019-09-15 10:38:10 -04:00
Fernando Sahmkow b8b1747704 Merge pull request #2824 from ReinUsesLisp/mme
Revert "Revert #2466" and stub FirmwareCall 4
2019-09-15 06:17:04 -04:00
Rodrigo Locatti 193bfefce4 maxwell_3d: Update firmware 4 call stub commentary 2019-09-14 22:51:18 -03:00
Fernando Sahmkow daae327e86 Merge pull request #2857 from ReinUsesLisp/surface-srgb
video_core/surface: Add function to detect sRGB surfaces
2019-09-14 03:53:21 -04:00
Fernando Sahmkow 18fac59050 Merge pull request #2858 from ReinUsesLisp/vk-device
vk_device: Add miscellaneous features and minor style changes
2019-09-14 03:52:06 -04:00
bunnei ddfdeea3af Merge pull request #2667 from DarkLordZach/profile-editor
acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
bunnei 3cc27e4dda Merge pull request #2757 from ReinUsesLisp/suatom
shader/image: Implement SUATOM and fix SUST
2019-09-14 00:45:51 -04:00
ReinUsesLisp 01d96e1136 vk_device: Add miscellaneous features and minor style changes
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
2019-09-13 02:10:07 -03:00
ReinUsesLisp 78d078e183 externals: Update Vulkan headers 2019-09-13 01:54:00 -03:00
ReinUsesLisp 99e23bd0fd video_core/surface: Add function to detect sRGB surfaces
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
2019-09-13 00:27:04 -03:00
ReinUsesLisp 6b997c8f7f renderer_opengl: Fix rebase mistake 2019-09-11 00:09:37 -03:00
ReinUsesLisp 36abf67e79 shader/image: Implement SUATOM and fix SUST 2019-09-10 20:22:31 -03:00
Fernando Sahmkow e60d281a01 gl_rasterizer: Correct sRGB Fix regression 2019-09-10 19:31:42 -03:00
ReinUsesLisp 78574746bd renderer_opengl: Fix sRGB blits
Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.

Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
2019-09-10 19:31:42 -03:00
bunnei 34b2c60f95 Merge pull request #2823 from ReinUsesLisp/shr-clamp
shader/shift: Implement SHR wrapped and clamped variants
2019-09-10 11:56:17 -04:00
bunnei c7ec7bc1f5 Merge pull request #2810 from ReinUsesLisp/mme-opt
maxwell_3d: Avoid moving macro_params
2019-09-10 11:55:45 -04:00
Fernando Sahmkow 434d0922dc Merge pull request #2759 from ReinUsesLisp/compute-images
gl_rasterizer: Bind images and samplers to compute
2019-09-10 08:57:05 -04:00
FearlessTobi d36a7a43c5 Address review comments 2019-09-10 12:57:45 +02:00
fearlessTobi 684b616f0d Add frametime logging for tracking performance over time
Co-Authored-By: jroweboy <jroweboy@gmail.com>
2019-09-10 12:44:19 +02:00
David 07a0242535 Merge pull request #2847 from VelocityRa/nro-nacp-fix
nro/ui: Show "Developer" field in Properties
2019-09-09 16:45:28 +10:00
David 1487153e06 Merge pull request #2716 from lioncash/hle-global
service/am: Remove usages of global system accessors
2019-09-09 16:44:41 +10:00
David 6f7b349461 Merge pull request #2763 from lioncash/map-phys
kernel/vm_manager: Minor cleanup
2019-09-09 16:43:54 +10:00
Nick Renieris bfc5bacecd nro: Implement ReadControlData
With this, the "Developer" field in the Properties for homebrew is now populated.

Signed-off-by: Nick Renieris <velocityra@gmail.com>
2019-09-08 00:40:21 +03:00
ReinUsesLisp 17a9b0178d gl_shader_decompiler: Avoid writing output attribute when unimplemented 2019-09-06 15:02:12 -03:00
ReinUsesLisp 1f43e5296f gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
ReinUsesLisp 7228e22098 texture_cache: Minor changes 2019-09-05 23:25:15 -03:00
ReinUsesLisp 322d0200c8 gl_rasterizer: Apply textures and images state 2019-09-05 20:35:51 -03:00
ReinUsesLisp 80ec2feee8 gl_rasterizer: Add samplers to compute dispatches 2019-09-05 20:35:51 -03:00
ReinUsesLisp 954fc02fdd gl_rasterizer: Minor code changes 2019-09-05 20:35:51 -03:00
ReinUsesLisp 04cdecb7a1 gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
ReinUsesLisp 6170337001 gl_rasterizer: Implement image bindings 2019-09-05 20:35:51 -03:00
ReinUsesLisp 5edf24b510 gl_state: Add support for glBindImageTextures 2019-09-05 20:35:51 -03:00
ReinUsesLisp 2424eefad2 texture_cache: Pass TIC to texture cache 2019-09-05 20:35:51 -03:00
ReinUsesLisp 3a450c1395 kepler_compute: Implement texture queries 2019-09-05 20:35:51 -03:00
ReinUsesLisp 2e5b5c2358 gl_rasterizer: Split SetupTextures 2019-09-05 20:35:51 -03:00
Fernando Sahmkow 4ee9949639 Merge pull request #2804 from ReinUsesLisp/remove-gs-special
gl_shader_cache: Remove special casing for geometry shaders
2019-09-05 16:03:46 -04:00
bunnei 03badbdd9b Merge pull request #2833 from ReinUsesLisp/fix-stencil
gl_rasterizer: Fix stencil testing
2019-09-05 15:27:31 -04:00
ReinUsesLisp 0f7b813d65 gl_shader_decompiler: Implement shared memory 2019-09-05 01:40:24 -03:00
ReinUsesLisp 4de04eba39 shader_ir: Implement LD_S
Loads from shared memory.
2019-09-05 01:38:37 -03:00
ReinUsesLisp f17415d431 shader_ir: Implement ST_S
This instruction writes to a memory buffer shared with threads within
the same work group. It is known as "shared" memory in GLSL.
2019-09-05 01:38:37 -03:00
David 953d49810a Merge pull request #2797 from FearlessTobi/port-4877
Port citra-emu/citra#4877: "citra_qt: on osx chdir to bundle dir to allow detection of user folder"
2019-09-05 12:29:50 +10:00
David d34fa7c4fa Merge pull request #2802 from ReinUsesLisp/hsetp2-pred
half_set_predicate: Fix HSETP2 predicate assignments
2019-09-05 12:26:39 +10:00
David 14d8c1b594 Merge pull request #2418 from DarkLordZach/srv-es
es: Implement various ticket accessor commands from IEticketService
2019-09-05 12:13:14 +10:00
FearlessTobi 1aec2ff4d2 Address review comments 2019-09-05 03:40:49 +02:00
David aa8daaf22a Merge pull request #2808 from FearlessTobi/port-4866
Port citra-emu/citra#4866: "configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text"
2019-09-05 11:02:53 +10:00
David 8795645d97 Merge pull request #2707 from DarkLordZach/oss-miimodel
system_archive: Add open-source reimplementation of MiiModel data
2019-09-05 10:56:32 +10:00
David b3e1ec25fc Merge pull request #2807 from FearlessTobi/port-4864
Port citra-emu/citra#4864: "yuzu/configure: move speed limiter to general"
2019-09-05 10:54:28 +10:00
Lioncash d1abe8e92a service/am: Remove usages of global system accessors
Avoids the use of global accessors, removing the reliance on global
state. This also makes dependencies explicit in the interface, as
opposed to being hidden
2019-09-04 20:38:43 -04:00
FearlessTobi ea8244301d yuzu/configure: move speed limiter to general
The speed limiter being a frame limiter is an implmentation detail and can be changed in the future. What user care about is that it limit the emulation speed in genenral (not just graphics but also audio+input)

Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2019-09-05 02:11:37 +02:00
Lioncash f763e23083 kernel/vm_manager: Correct doxygen comment parameter tags for MapPhysicalMemory/UnmapPhysicalMemory
Corrects the parameter names within the doxygen comments so that they
resolve properly.
2019-09-04 19:58:55 -04:00
Lioncash b0da7e4262 kernel/vm_manager: Move variables closer to usage spots in MapPhysicalMemory/UnmapPhysicalMemory
Narrows the scope of variables down to where they're only necessary.
2019-09-04 19:58:52 -04:00
David a956d0b0eb Merge pull request #2830 from FearlessTobi/port-4911
Port citra-emu/citra#4911: "Add cancel option to analog stick configuration"
2019-09-05 09:53:44 +10:00
David d8e59a28ea Merge pull request #2834 from Morph1984/audrenu_QueryAudioDeviceInputEvent
audren_u: Stub IAudioDevice::QueryAudioDeviceInputEvent
2019-09-05 09:51:50 +10:00
David 67bdd8ed58 Merge pull request #2836 from Morph1984/hid_vibration
hid: Implement PermitVibration and IsVibrationPermitted
2019-09-05 09:50:38 +10:00
David 0a4f0b6a5d Merge pull request #2818 from MysticExile/fmt
externals: update fmt to 6.0.0
2019-09-05 09:50:17 +10:00
bunnei e77d2b2103 Merge pull request #2801 from ReinUsesLisp/typed-decompiler
gl_shader_decompiler: Rework GLSL decompiler type system
2019-09-04 17:42:13 -04:00
ReinUsesLisp 6177cbdbe1 gl_shader_decompiler: Fixup slow path 2019-09-04 15:03:51 -03:00
mailwl a1d48b5f52 AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent (#2827)
* AM: Implement IApplicationFunctions::GetGpuErrorDetectedSystemEvent

* Remove unneeded event clear

* Fix event name
2019-09-04 11:43:04 -04:00
bunnei fe83ee102b Merge pull request #2829 from Morph1984/audio
service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-04 11:42:23 -04:00
bunnei a139fdf4ac Merge pull request #2444 from FearlessTobi/port-3617-new
Port citra-emu/citra#3617: "QT: Add support for multiple game directories"
2019-09-04 11:40:35 -04:00
fearlessTobi 9ca4718aed configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2019-09-04 17:09:08 +02:00
Ethan 30448641f2 Fix clang-format 2019-09-04 16:53:29 +02:00
fearlessTobi c49c3e9f27 Fix uisettings include 2019-09-04 16:47:33 +02:00
fearlessTobi 053da44ecd Limit the size of directory icons, fix text when icon size is none 2019-09-04 16:47:33 +02:00
fearlessTobi 13891fd62d Change QList to QVector 2019-09-04 16:47:33 +02:00
fearlessTobi 5aaafa6a56 Separate UserNand and Sdmc directories 2019-09-04 16:47:32 +02:00
fearlessTobi dfec9c9a43 Address more trivial review comments 2019-09-04 16:47:32 +02:00
fearlessTobi 7a8f484020 Address trivial review comments 2019-09-04 16:47:32 +02:00
fearlessTobi 2d8eba5baf yuzu: Add support for multiple game directories
Ported from https://github.com/citra-emu/citra/pull/3617.
2019-09-04 16:47:32 +02:00
fearlessTobi 7fc5af3622 Add assets and licenses 2019-09-04 16:46:39 +02:00
Morph1984 cd81194fc0 ditto
Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2019-09-04 10:16:22 -04:00
Morph1984 ef98828d40 IsVibrationEnabled() as a const member func 2019-09-04 10:15:49 -04:00
Morph1984 d6969fa7d4 clang-format 2019-09-04 10:06:38 -04:00
Morph1984 ee35f7adf7 Update npad.h 2019-09-04 02:43:17 -04:00
Morph1984 5130b8a6a9 Update npad.cpp 2019-09-04 02:42:58 -04:00
Morph1984 1559477740 Update hid.h 2019-09-04 02:42:42 -04:00
Morph1984 a83eb90a78 Update hid.cpp 2019-09-04 02:42:22 -04:00
ReinUsesLisp 7bbc98cfc3 gl_rasterizer: Fix stencil testing
* Fix stencil dirty flags tracking when stencil is disabled
* Attach stencil on clears (previously it only attached depth)
* Attach stencil on drawing regardless of stencil testing being enabled
2019-09-04 01:59:09 -03:00
ReinUsesLisp 5f309b88db Revert "Revert #2466" and stub FirmwareCall 4 2019-09-04 01:55:45 -03:00
ReinUsesLisp 77ef4fa907 shader/shift: Implement SHR wrapped and clamped variants
Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires.
2019-09-04 01:55:24 -03:00
ReinUsesLisp 701dedcfad maxwell_3d: Avoid moving macro_params 2019-09-04 01:55:01 -03:00
ReinUsesLisp 42e1bb6d46 gl_shader_cache: Remove special casing for geometry shaders
Now that ProgramVariants holds the primitive topology we no longer need
to keep track of individual geometry shaders topologies.
2019-09-04 01:54:43 -03:00
ReinUsesLisp dfae2d141a half_set_predicate: Fix predicate assignments 2019-09-04 01:54:23 -03:00
ReinUsesLisp 9cf52d027d gl_device: Disable precise in fragment shaders on bugged drivers 2019-09-04 01:54:00 -03:00
ReinUsesLisp 03276e7490 gl_shader_decompiler: Fixup AMD's slow path type 2019-09-04 01:54:00 -03:00
ReinUsesLisp 6c449793b8 gl_shader_decompiler: Rework GLSL decompiler type system
GLSL decompiler type system was broken. We converted all return values
to float except for some cases where returning we couldn't and
implicitly broke the rule of returning floats (e.g. for bools or bool
pairs).

Instead of doing this introduce class Expression that knows what type a
return value has and when a consumer wants to use the string it asks for
it with a required type, emitting a runtime error if types are
incompatible.

This has the disadvantage that there's more C++ code, but we can emit
better GLSL code that's easier to read.
2019-09-04 01:54:00 -03:00
David 922c7f4e51 Merge pull request #2835 from chris062689/master
CI Fix (Azure/Testing) - apt update before upgrade. Use apt-get.
2019-09-04 14:37:29 +10:00
Flame Sage ce3edaad26 Changed apt-get upgrade for specific package. 2019-09-04 00:15:51 -04:00
Morph1984 84815fa879 Add Kernel::EventPair audio_input_device_switch_event; 2019-09-03 23:50:56 -04:00
Flame Sage 573a1e7662 apt update before upgrade. Use apt-get.
Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip.
Package index was out of date because apt-get update was not ran before attempting the upgrade.
2019-09-04 03:49:55 +00:00
Morph1984 ec95c73a12 remove <f32>
We can remove this since its already a f32 value
2019-09-03 23:20:19 -04:00
Morph1984 1449ed9dbf audren_u: Stub IAudioDevice::QueryAudioDeviceInputEvent 2019-09-03 23:13:32 -04:00
David e1981b8b8d Merge pull request #2708 from DarkLordZach/mii-db-source-crash
mii: Handle logging of unknown database source
2019-09-04 13:07:10 +10:00
Morph1984 58783b8a46 explicitly represent 1 as a float (1.0f instead of 1) 2019-09-03 23:06:32 -04:00
bunnei 19af91434e Merge pull request #2793 from ReinUsesLisp/bgr565
renderer_opengl: Implement RGB565 framebuffer format
2019-09-03 22:36:32 -04:00
bunnei 81fbc5370d Merge pull request #2812 from ReinUsesLisp/f2i-selector
shader_ir/conversion: Implement F2I and F2F F16 selector
2019-09-03 22:35:33 -04:00
bunnei d4f33b822b Merge pull request #2811 from ReinUsesLisp/fsetp-fix
float_set_predicate: Add missing negation bit for the second operand
2019-09-03 22:34:34 -04:00
bunnei 137d165672 Merge pull request #2826 from ReinUsesLisp/macro-binding
maxwell_3d: Fix macro binding cursor
2019-09-03 22:32:42 -04:00
bunnei 86b39e0677 Merge pull request #2831 from FearlessTobi/port-4914
Port citra-emu/citra#4914: "Fix to Windows sleep issues"
2019-09-03 22:32:09 -04:00
bunnei 7397289266 Merge pull request #2832 from FearlessTobi/im-an-idiot
configuration/config: Add missing screenshot path read
2019-09-03 22:31:32 -04:00
Morph1984 b1ca56bed2 Change u32 -> f32
Volume is a f32 value. (SwIPC describes it as a u32, but it is actually f32 as corroborated by switchbrew docs and SetAudioDeviceOutputVolume)

 ```cpp
const f32 volume = rp.Pop<f32>();
```
2019-09-03 22:30:20 -04:00
fearlessTobi 952f010c2c configuration/config: Add missing screenshot path read
I missed this in my original PR (https://github.com/yuzu-emu/yuzu/pull/1886).
2019-09-04 03:08:15 +02:00
fearlessTobi 4ea572791b Fix to Windows sleep issues
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-03 23:00:34 +02:00
fearlessTobi 22fd208e8d Add cancel option to analog stick configuration
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-03 22:53:59 +02:00
Morph1984 ba661c8d9a service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume 2019-09-03 16:05:33 -04:00
bunnei 50b5bb44a0 Merge pull request #2765 from FernandoS27/dma-fix
MaxwellDMA: Fixes, corrections and relaxations.
2019-09-01 13:13:05 -04:00
ReinUsesLisp 52a41f482f maxwell_3d: Fix macro binding cursor 2019-09-01 05:01:11 -03:00
Rodrigo Locatti 4d4f9cc104 video_core: Silent miscellaneous warnings (#2820)
* texture_cache/surface_params: Remove unused local variable

* rasterizer_interface: Add missing documentation commentary

* maxwell_dma: Remove unused rasterizer reference

* video_core/gpu: Sort member declaration order to silent -Wreorder warning

* fermi_2d: Remove unused MemoryManager reference

* video_core: Silent unused variable warnings

* buffer_cache: Silent -Wreorder warnings

* kepler_memory: Remove unused MemoryManager reference

* gl_texture_cache: Add missing override

* buffer_cache: Add missing include

* shader/decode: Remove unused variables
2019-08-30 14:08:00 -04:00
Lioncash 96cc9a9279 kernel/vm_manager: Correct behavior in failure case of UnmapPhysicalMemory()
If an unmapping operation fails, we shouldn't be decrementing the amount
of memory mapped and returning that the operation was successful. We
should actually be returning the error code in this case.
2019-08-29 19:29:43 -04:00
Lioncash 56c6f767ae kernel/vm_manager: Reserve memory ahead of time for slow path in MergeAdjacentVMA
Avoids potentially expensive (depending on the size of the memory block)
allocations by reserving the necessary memory before performing both
insertions. This avoids scenarios where the second insert may cause a
reallocation to occur.
2019-08-29 19:29:43 -04:00
Lioncash a43ee8d752 kernel/vm_manager: std::move shared_ptr instance in MergeAdjacentVMA
Avoids an unnecessary atomic reference count increment and decrement.
2019-08-29 19:28:58 -04:00
Lioncash 785c4946dd kernel/vm_manager: Deduplicate iterator creation in MergeAdjacentVMA
Avoids needing to read the same long sequence of code in both code
paths. Also makes it slightly nicer to read and debug, as the locals
will be able to be shown in the debugger.
2019-08-29 19:28:57 -04:00
Lioncash 70485e690b kernel/vm_manager: Simplify some std::vector constructor calls
Same behavior, one less magic constant to read.
2019-08-29 19:28:04 -04:00
Lioncash 3f695333cd kernel/vm_manager: Simplify some assertion messages
Assertions already log out the function name, so there's no need to
manually include the function name in the assertion strings.
2019-08-29 19:26:42 -04:00
Fernando Sahmkow 67cc2d5046 Merge pull request #2819 from ReinUsesLisp/fixup-clang
gl_buffer_cache: Add missing include
2019-08-29 18:13:35 -04:00
ReinUsesLisp 878adee0a3 gl_buffer_cache: Add missing include
RasterizerInterface was considered an incomplete object by clang.
2019-08-29 22:02:52 +00:00
bunnei a67c4e6e02 Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers
gl_texture_cache: Miscellaneous texture buffer fixes
2019-08-29 15:59:17 -04:00
Ethan 5adbe66ae8 accommodate for fmt update 2019-08-29 21:34:51 +02:00
Ethan 46a962eb5d externals: update fmt to 6.0.0 2019-08-29 21:32:58 +02:00
James Rowe f0c75573b1 Revert "externals: Update FMT to 6.0.0"
This reverts commit ca4ca8a6dc.
2019-08-29 12:23:34 -06:00
Ethan ca4ca8a6dc externals: Update FMT to 6.0.0 2019-08-29 19:37:46 +02:00
bunnei e424615839 Merge pull request #2783 from FernandoS27/new-buffer-cache
Implement a New LLE Buffer Cache
2019-08-29 13:07:01 -04:00
bunnei f8cc5668f8 Merge pull request #2758 from ReinUsesLisp/packed-tid
shader/decode: Implement S2R Tic
2019-08-29 12:58:43 -04:00
bunnei 680ab61327 Merge pull request #2786 from ReinUsesLisp/vote
shader_ir: Implement VOTE on Nvidia drivers
2019-08-29 12:58:10 -04:00
ReinUsesLisp e3534700d7 shader_ir/conversion: Split int and float selector and implement F2F H1 2019-08-28 16:09:33 -03:00
ReinUsesLisp b13fbc25b8 shader_ir/conversion: Implement F2I F16 Ra.H1 2019-08-27 23:40:40 -03:00
ReinUsesLisp 6207751b00 float_set_predicate: Add missing negation bit for the second operand 2019-08-27 21:57:43 -03:00
Weiyi Wang 0580112940 Guard unistd.h with MacOS only macro
Fix compile error on Windows caused by #4877
Weird, I thought I saw this guard during the code review...
2019-08-22 15:58:39 +02:00
B3n30 246b515a86 citra_qt: on osx chdir to bundle dir to allow detection of user folder 2019-08-22 14:41:11 +02:00
ReinUsesLisp 4e35177e23 shader_ir: Implement VOTE
Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics

Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.

To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:

* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true

ballotARB, also known as "uint64_t(activeThreadsNV())", emits

VOTE.ANY Rd, PT, PT;

on nouveau's compiler. This doesn't match exactly to Nvidia's code

VOTE.ALL Rd, PT, PT;

Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers.
2019-08-21 14:50:38 -03:00
Fernando Sahmkow 83ec2091c1 Buffer Cache: Adress Feedback. 2019-08-21 12:14:27 -04:00
Fernando Sahmkow 6ce2c85047 Buffer_Cache: Implement flushing. 2019-08-21 12:14:26 -04:00
Fernando Sahmkow de8ff8a1c6 Buffer_Cache: Implement barriers. 2019-08-21 12:14:25 -04:00
Fernando Sahmkow 286f4c446a Buffer_Cache: Optimize and track written areas. 2019-08-21 12:14:25 -04:00
Fernando Sahmkow 5f4b746a1e BufferCache: Rework mapping caching. 2019-08-21 12:14:24 -04:00
Fernando Sahmkow 86d8563314 Buffer_Cache: Fixes and optimizations. 2019-08-21 12:14:23 -04:00
Fernando Sahmkow 862bec001b Video_Core: Implement a new Buffer Cache 2019-08-21 12:14:22 -04:00
bunnei b4a8cfbd00 Merge pull request #2748 from FernandoS27/align-memory
VM_Manager: Align allocated host physical memory to 256bytes
2019-08-21 12:10:10 -04:00
bunnei d654b3d82e Merge pull request #2769 from FernandoS27/commands-flush
GPU: Flush commands on every dma pusher step.
2019-08-21 10:29:56 -04:00
bunnei dfdd20142e Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix
half_set_predicate: Fix HSETP2_C constant buffer offset
2019-08-21 10:29:17 -04:00
bunnei cedc1aab4a Merge pull request #2753 from FernandoS27/float-convert
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
2019-08-21 10:27:57 -04:00
bunnei 74a7ce1df7 Merge pull request #2773 from lioncash/test-unused
yuzu-tester/yuzu: Remove unused variable
2019-08-21 10:27:29 -04:00
ReinUsesLisp 80702aa88f renderer_opengl: Implement RGB565 framebuffer format 2019-08-21 02:28:31 -03:00
ReinUsesLisp 9cdf5c6c31 renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
ReinUsesLisp 8ad7268c75 renderer_opengl: Use VideoCore pixel format 2019-08-21 02:16:40 -03:00
ReinUsesLisp 9a76e94b3d gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
bunnei ef584f1a3a Merge pull request #2747 from lioncash/audio
service/audren_u: Unstub ListAudioDeviceName
2019-08-18 09:08:25 -04:00
bunnei ca61e298b3 Merge pull request #2778 from ReinUsesLisp/nop
shader_ir: Implement NOP
2019-08-18 08:51:34 -04:00
bunnei 87bbefe55f Merge pull request #2768 from ReinUsesLisp/hsetp2-fix
decode/half_set_predicate: Fix predicates
2019-08-18 08:50:54 -04:00
James Rowe 93abe1ccf3 Merge pull request #2789 from jroweboy/quickfix
Fixup! #2772 missed this one file
2019-08-16 21:47:20 -06:00
James Rowe 509734d818 Fixup! #2772 missed this one file 2019-08-16 21:24:17 -06:00
James Rowe e2392fe46f Merge pull request #2766 from FearlessTobi/port-4849
Port citra-emu/citra#4849: "Qt: Fixed behaviour of buttons by connecting functors to correct signals"
2019-08-16 19:39:05 -06:00
James Rowe 0e9e166d85 Merge pull request #2772 from lioncash/ui
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-16 19:37:35 -06:00
Lioncash 5980aa1e51 yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.

As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
2019-08-09 17:54:08 -04:00
ReinUsesLisp 2ff8044806 shader_ir: Implement NOP 2019-08-04 03:02:55 -03:00
ReinUsesLisp ec0da3ef64 half_set_predicate: Fix HSETP2_C constant buffer offset 2019-08-04 02:50:55 -03:00
Silent 221250d922 Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes:
- Configure/Debug
- Configure/Input
2019-08-02 04:09:38 +02:00
Flame Sage 978f7067ee Merge pull request #2770 from DarkLordZach/azure-pr-fix
ci: Fix Azure PR Builds
2019-08-01 22:04:21 -04:00
Zach Hilman 9aef7e5e22 Correct apt permissions 2019-08-01 21:33:53 -04:00
Zach Hilman 6b2937bf76 Upgrade PIP version with APT 2019-08-01 21:29:27 -04:00
Zach Hilman a2d2a6b6dd Upgrade pip version 2019-08-01 21:23:17 -04:00
Zach Hilman d3ea2df06d Add missing dot 2019-08-01 21:09:11 -04:00
Lioncash 6e11cfcdf0 yuzu-tester/yuzu: Correct format string
Prevents an invalid formatting exception from being thrown.
2019-07-29 20:55:48 -04:00
Lioncash a0ee10b114 yuzu-tester/yuzu: Remove unused variable
Gets rid of a compilation warning.
2019-07-29 20:50:33 -04:00
Zach Hilman bcbec6f37c ci: Fix Azure PR Builds 2019-07-28 14:21:18 -04:00
Fernando Sahmkow e52c895559 GPU: Flush commands on every dma pusher step.
This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu.
2019-07-26 16:54:22 -04:00
bunnei 52f54c728d Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26 14:26:44 -04:00
ReinUsesLisp 77f1a676a1 decode/half_set_predicate: Fix predicates 2019-07-26 00:12:38 -03:00
Fernando Sahmkow a452ff983d MaxwellDMA: Fixes, corrections and relaxations.
This commit fixes offsets on Linear -> Tiled copies, corrects z pos
fortiled->linear copies, corrects bytes_per_pixel calculation in tiled
-> linear copies and relaxes some limitations set by latest dma fixes
refactors.
2019-07-25 20:41:42 -04:00
bunnei b0ff3179ef Merge pull request #2739 from lioncash/cflow
video_core/control_flow: Minor changes/warning cleanup
2019-07-25 13:04:56 -04:00
bunnei 4d26550f5f Merge pull request #2737 from FernandoS27/track-fix
Shader_Ir: Correct tracking to track from right to left
2019-07-25 12:41:52 -04:00
bunnei ccbc554949 Merge pull request #2689 from lioncash/tl
yuzu/main: Make error messages within OnCoreError more localization-friendly
2019-07-25 12:35:07 -04:00
bunnei 31e8a61527 Merge pull request #2743 from FernandoS27/surpress-assert
Downgrade and suppress a series of GPU asserts and debug messages.
2019-07-25 12:34:36 -04:00
bunnei 9be9600bdc Merge pull request #2704 from FernandoS27/conditional
maxwell3d: Implement Conditional Rendering
2019-07-24 17:07:57 -04:00
Zach Hilman 12514ccd35 Fix README change mistake (#2754)
Fix README change mistake
2019-07-24 16:42:33 -04:00
ReinUsesLisp 104641db07 shader/decode: Implement S2R Tic 2019-07-22 16:16:10 -03:00
bunnei f601f25bcc Merge pull request #2734 from ReinUsesLisp/compute-shaders
gl_rasterizer: Implement compute shaders
2019-07-22 11:12:55 -04:00
bunnei 27e10e0442 Merge pull request #2735 from FernandoS27/pipeline-rework
Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism
2019-07-21 00:59:52 -04:00
Zach Hilman 6738fb5fef Update README.md 2019-07-20 21:03:30 -04:00
Fernando Sahmkow 11f4e739bd Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
This commit takes care of implementing the F16 Variants of the 
conversion instructions and makes sure conversions are done.
2019-07-20 17:38:25 -04:00
Fernando Sahmkow 0a67416971 Merge pull request #2693 from ReinUsesLisp/hsetp2
shader/half_set_predicate: Implement missing HSETP2 variants
2019-07-20 17:25:08 -04:00
Flame Sage 369be67039 Update README.md 2019-07-20 19:24:24 +00:00
Flame Sage aa599ac709 Update README.md 2019-07-20 19:22:30 +00:00
Flame Sage a2edb27158 Merge pull request #2752 from DarkLordZach/master
azure: Fix clang-format and releases
2019-07-20 15:20:53 -04:00
Zach Hilman f470bcb826 azure: Fix clang-format and releases 2019-07-20 15:19:25 -04:00
Fernando Sahmkow 7a35178ee2 Maxwell3D: Reorganize and address feedback 2019-07-20 10:18:35 -04:00
Fernando Sahmkow 1158777737 Shader_Ir: Change Debug Asserts for Log Warnings 2019-07-19 22:15:34 -04:00
Fernando Sahmkow febb88efc4 Common/Alignment: Add noexcept where required. 2019-07-19 21:49:54 -04:00
ReinUsesLisp 45c162444d shader/half_set_predicate: Fix HSETP2 implementation 2019-07-19 22:21:22 -03:00
ReinUsesLisp 6c4985edc9 shader/half_set_predicate: Implement missing HSETP2 variants 2019-07-19 22:20:47 -03:00
Fernando Sahmkow 024b5fe91a Kernel: Address Feedback 2019-07-19 11:28:57 -04:00
Fernando Sahmkow 0901c33753 Common: Correct alignment allocator to work on C++14 or higher. 2019-07-19 11:11:42 -04:00
Fernando Sahmkow 9bede4eeed VM_Manager: Align allocated memory to 256bytes
This commit ensures that all backing memory allocated for the Guest CPU
is aligned to 256 bytes. This due to how gpu memory works and the heavy
constraints it has in the alignment of physical memory.
2019-07-19 10:06:08 -04:00
Lioncash 16730c4c43 service/audren_u: Handle audio USB output revision queries in ListAudioDeviceName()
Audio devices use the supplied revision information in order to
determine if USB audio output is able to be supported. In this case, we
can only really handle using this revision information in
ListAudioDeviceName(), where it checks if USB audio output is supported
before supplying it as a device name.

A few other scenarios exist where the revision info is checked, such as:

- Early exiting from SetAudioDeviceOutputVolume if USB audio is
  attempted to be set when that device is unsupported.

- Early exiting and returning 0.0f in GetAudioDeviceOutputVolume when
  USB output volume is queried and it's an unsupported device.

- Falling back to AHUB headphones in GetActiveAudioDeviceName when the
  device type is USB output, but is unsupported based off the revision
  info.

In order for these changes to also be implemented, a few other changes
to the interface need to be made.

Given we now properly handle everything about ListAudioDeviceName(), we
no longer need to describe it as a stubbed function.
2019-07-19 07:55:27 -04:00
Lioncash b9ebab71be service/audren_u: Move revision testing code out of AudRenU
The revision querying facilities are used by more than just audren. e.g.
audio devices can use this to test whether or not USB audio output is
supported.

This will be used within the following change.
2019-07-19 07:55:23 -04:00
Lioncash ed0485c599 service/audio: Remove global system accessors
Trims out the lingering reliance on global state out of the audio code.
2019-07-19 07:29:36 -04:00
Lioncash 7653e4babc service/audren_u: Remove unnecessary return value from GetActiveAudioDeviceName()
This service function only ever returns a result and nothing more.
2019-07-19 06:57:31 -04:00
Lioncash 6ecbc6c557 service/audren_u: Report proper device names
AudioDevice and AudioInterface aren't valid device names on the Switch.
We should also be returning consistent names in
GetActiveAudioDeviceName().

While we're at it, we can also handle proper name output in
ListAudioDeviceName, by returning all the available devices on the
Switch.
2019-07-19 06:57:30 -04:00
Lioncash c1c89411da video_core/control_flow: Provide operator!= for types with operator==
Provides operational symmetry for the respective structures.
2019-07-18 21:03:31 -04:00
Lioncash 1780e0e3d0 video_core/control_flow: Prevent sign conversion in TryGetBlock()
The return value is a u32, not an s32, so this would result in an
implicit signedness conversion.
2019-07-18 21:03:31 -04:00
Lioncash a162a844d2 video_core/control_flow: Remove unnecessary BlockStack copy constructor
This is the default behavior of the copy constructor, so it doesn't need
to be specified.

While we're at it we can make the other non-default constructor
explicit.
2019-07-18 21:03:30 -04:00
Lioncash 56bc11d952 video_core/control_flow: Use std::move where applicable
Results in less work being done where avoidable.
2019-07-18 21:03:30 -04:00
Lioncash e7b39f47f8 video_core/control_flow: Use the prefix variant of operator++ for iterators
Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath.
2019-07-18 21:03:30 -04:00
Lioncash 6885e7e7ec video_core/control_flow: Use empty() member function for checking emptiness
It's what it's there for.
2019-07-18 21:03:30 -04:00
Lioncash 45fa12a05c video_core: Resolve -Wreorder warnings
Ensures that the constructor members are always initialized in the order
that they're declared in.
2019-07-18 21:03:30 -04:00
Lioncash 47df844338 video_core/control_flow: Make program_size for ScanFlow() a std::size_t
Prevents a truncation warning from occurring with MSVC. Also the
internal data structures already treat it as a size_t, so this is just a
discrepancy in the interface.
2019-07-18 21:03:29 -04:00
Lioncash 3df9558593 video_core/control_flow: Place all internally linked types/functions within an anonymous namespace
Previously, quite a few functions were being linked with external
linkage.
2019-07-18 21:03:29 -04:00
Lioncash 1109db86b7 video_core/shader/decode: Prevent sign-conversion warnings
Makes it explicit that the conversions here are intentional.
2019-07-18 21:03:29 -04:00
bunnei 5d369112d9 Merge pull request #2687 from lioncash/tls-process
kernel/process: Allocate the process' TLS region during initialization
2019-07-18 13:53:04 -04:00
bunnei 63bda67a34 Merge pull request #2738 from lioncash/shader-ir
shader-ir: Minor cleanup-related changes
2019-07-18 13:52:01 -04:00
Fernando Sahmkow 5a06e33859 Shader_Ir: correct clang format 2019-07-18 10:09:26 -04:00
Fernando Sahmkow 43f57d668c GPU: Add missing puller methods.
This adds some missing puller methods. We don't assert them as these are 
nop operations for us.
2019-07-18 08:54:42 -04:00
Fernando Sahmkow 3a3fee5abf MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.
This log was just to know which games used DMA. It's no longer 
important.
2019-07-18 08:31:38 -04:00
Fernando Sahmkow d3b71ff80d Gl_Texture_Cache: Remove assert on component type in GetFormatTuple
Textures can have different components types in different orders. This 
assert was completely inprecise and the effectiveness of such is better 
handled by case and within the texture cache.
2019-07-18 08:20:31 -04:00
Fernando Sahmkow 0b65e9335e Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy.
2019-07-18 08:17:19 -04:00
ReinUsesLisp 74632c76ce gl_shader_decompiler: Rename bufferImage to imageBuffer
The online OpenGL documentation is wrong. The type definition is
imageBuffer.
2019-07-18 01:16:44 -03:00
ReinUsesLisp 87909d327f gl_shader_cache: Fix newline on buffer preprocessor definitions 2019-07-18 01:16:15 -03:00
ReinUsesLisp e7bdf8b22a textures: Fix texture buffer size calculation 2019-07-18 01:07:08 -03:00
ReinUsesLisp 84027f4808 gl_texture_cache: Do not set texture parameters to buffers 2019-07-18 01:06:26 -03:00
ReinUsesLisp 73b2dc6d4f gl_texture_cache: Add missing break in CreateTexture 2019-07-18 01:04:18 -03:00
David d4b95bfc25 Merge pull request #2741 from FernandoS27/trace-log
Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.
2019-07-18 13:58:29 +10:00
Fernando Sahmkow 5e457bf258 Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.
This messages were originally set as warnning since few games used these
svcs and it was needed for debugging. This is no longer the case.
2019-07-17 22:05:47 -04:00
Fernando Sahmkow 4be61013a1 GL_State: Feedback and fixes 2019-07-17 17:29:56 -04:00
Fernando Sahmkow 5ad889f6fd Maxwell3D: Address Feedback 2019-07-17 17:29:55 -04:00
Fernando Sahmkow 7826f0afd9 Texture_Cache: Rebase Fixes 2019-07-17 17:29:54 -04:00
Fernando Sahmkow 8cdbfe69b1 GL_Rasterizer: Corrections to Clearing. 2019-07-17 17:29:54 -04:00
Fernando Sahmkow 0ff4a5fa39 Maxwell3D: Correct marking dirtiness on CB upload 2019-07-17 17:29:53 -04:00
Fernando Sahmkow fec32fed18 GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing 2019-07-17 17:29:52 -04:00
Fernando Sahmkow a081dea8ab Maxwell3D: Implement State Dirty Flags. 2019-07-17 17:29:51 -04:00
Fernando Sahmkow 0d3db58657 Maxwell3D: Rework CBData Upload 2019-07-17 17:29:50 -04:00
Fernando Sahmkow f2e7b29c14 Maxwell3D: Rework the dirty system to be more consistant and scaleable 2019-07-17 17:29:49 -04:00
Fernando Sahmkow e42bcf2314 maxwell3d: Implement Conditional Rendering
Conditional Rendering takes care of conditionaly clearing or drawing
depending on a set of queries. This PR implements the query checks to
stablish if things can be rendered or not.
2019-07-17 17:13:19 -04:00
Fernando Sahmkow 223a535f3f Merge pull request #2740 from lioncash/bra
shader/decode/other: Correct branch indirect argument within BRA handling
2019-07-17 14:25:08 -04:00
Rodrigo Locatti c3218c110f Merge pull request #2726 from lioncash/access
core: Remove CurrentArmInterface() global accessor
2019-07-17 03:42:16 -03:00
Lioncash bebbdc2067 shader_ir: std::move Node instance where applicable
These are std::shared_ptr instances underneath the hood, which means
copying them isn't as cheap as a regular pointer. Particularly so on
weakly-ordered systems.

This avoids atomic reference count increments and decrements where they
aren't necessary for the core set of operations.
2019-07-16 19:49:23 -04:00
Lioncash 60926ac16b shader_ir: Rename Get/SetTemporal to Get/SetTemporary
This is more accurate in terms of describing what the functions are
actually doing. Temporal relates to time, not the setting of a temporary
itself.
2019-07-16 19:47:43 -04:00
Lioncash 44d87ff641 shader_ir: Remove unused includes
Removes unnecessary header dependencies.
2019-07-16 19:47:42 -04:00
Fernando Sahmkow d614193e49 Shader_Ir: Correct tracking to track from right to left 2019-07-16 15:06:59 -04:00
Fernando Sahmkow b56e7f870a Merge pull request #2565 from ReinUsesLisp/track-indirect
shader/track: Track indirect buffers
2019-07-16 14:58:35 -04:00
Lioncash e2d7dda166 shader/decode/other: Correct branch indirect argument within BRA handling
This appears to have been a copy/paste error introduced within
8a6fc529a9
2019-07-16 12:20:45 -04:00
ReinUsesLisp 2a4044a858 gl_shader_cache: Fix clang-format issues 2019-07-15 20:33:51 -03:00
ReinUsesLisp 6b0d017675 gl_shader_decompiler: Stub local memory size 2019-07-15 17:38:25 -03:00
ReinUsesLisp 56bca83bde gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
ReinUsesLisp bbecd13697 gl_shader_cache: Address CI issues 2019-07-15 17:38:25 -03:00
ReinUsesLisp 725ba6cf63 gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
Fernando Sahmkow 1bdb59fc6e Merge pull request #2695 from ReinUsesLisp/layer-viewport
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-15 16:28:07 -04:00
bunnei b77a1ed67a Merge pull request #2705 from FernandoS27/tex-cache-fixes
GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter
2019-07-14 22:44:36 -04:00
ReinUsesLisp afa8096df5 shader: Allow tracking of indirect buffers without variable offset
While changing this code, simplify tracking code to allow returning
the base address node, this way callers don't have to manually rebuild
it on each invocation.
2019-07-14 22:36:44 -03:00
bunnei 3477b92289 Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache
buffer_cache: Implement a generic buffer cache and its OpenGL backend
2019-07-14 19:03:43 -04:00
Fernando Sahmkow 2ac7472d3f Texture_Cache: Address Feedback 2019-07-14 17:42:39 -04:00
Fernando Sahmkow 0f54b541f4 Texture_Cache: Remove some unprecise fallback case and clang format 2019-07-14 12:00:32 -04:00
Fernando Sahmkow 5818959e54 Texture_Cache: Force Framebuffer reset if an active render target is unregistered. 2019-07-14 12:00:31 -04:00
Fernando Sahmkow 913b7a6872 GPU: Add a microprofile for macro interpreter 2019-07-14 12:00:30 -04:00
Fernando Sahmkow a9943222f2 GL_State: Add a microprofile timer to OpenGL state. 2019-07-14 12:00:30 -04:00
Fernando Sahmkow 5c1e1a148e Gl_Texture_Cache: Measure Buffer Copy Times 2019-07-14 12:00:29 -04:00
Fernando Sahmkow 5d31bab69a Texture_Cache: Correct Linear Structural Match. 2019-07-14 12:00:28 -04:00
Fernando Sahmkow 4882c058fd Merge pull request #2690 from SciresM/physmem_fixes
Implement MapPhysicalMemory/UnmapPhysicalMemory
2019-07-14 09:16:46 -04:00
Fernando Sahmkow 0ec9da2f9f Merge pull request #2692 from ReinUsesLisp/tlds-f16
shader/texture: Add F16 support for TLDS
2019-07-14 08:44:38 -04:00
Flame Sage b9e1db1312 Merge pull request #2730 from DarkLordZach/master
Finalize Azure Pipelines Definitions
2019-07-13 21:35:37 -04:00
Zach Hilman bbc5b5d62d Finalize Azure Pipelines Definitions
d
2019-07-13 21:34:40 -04:00
Lioncash 093e5440e2 core: Remove CurrentArmInterface() global accessor
Replaces the final usage of the global accessor function and removes it.
Removes one more enabler of global state.
2019-07-12 21:48:49 -04:00
Zach Hilman 4d82158274 Merge pull request #2725 from ogniK5377/mult-audbuffer
"AudioRenderer" thread should have a unique name
2019-07-12 16:41:17 -04:00
David Marcec ea5602b959 Clang format 2019-07-13 01:49:32 +10:00
David Marcec 31fe859fe5 Addressed issues 2019-07-13 01:35:40 +10:00
David Marcec 73b37886c1 "AudioRenderer" thread should have a unique name
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
2019-07-13 01:22:08 +10:00
bunnei bb67091c77 Merge pull request #2609 from FernandoS27/new-scan
Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC
2019-07-11 17:36:23 -04:00
ReinUsesLisp 0eb0c24269 gl_shader_decompiler: Fix gl_PointSize redeclaration 2019-07-11 16:10:59 -03:00
bunnei 79c382fafd Merge pull request #2717 from SciresM/unmirror_memory
Restore memory perms on svcUnmapMemory/UnloadNro
2019-07-11 14:57:20 -04:00
bunnei 521fb325aa Merge pull request #2723 from lioncash/mem
core/arm: Remove obsolete Unicorn memory mapping
2019-07-11 14:56:26 -04:00
bunnei 2a94745500 Merge pull request #2724 from lioncash/sleep
service/am: Implement SetAutoSleepDisabled/IsAutoSleepDisabled
2019-07-11 14:56:06 -04:00
Lioncash f4ae449f73 service/am: Implement IsAutoSleepDisabled
This simply queries whether or not auto-sleep facilities are disabled
and has no special handling. It's a basic getter function.
2019-07-11 13:34:55 -04:00
Lioncash b81f6f67f5 service/am: Implement SetAutoSleepDisabled
Provides a basic implementation of SetAutoSleepDisabled. Until idle
handling is implemented, this is about the best we can do.

In the meantime, provide a rough documenting of specifics that occur
when this function is called on actual hardware.
2019-07-11 13:09:03 -04:00
Lioncash 8fc806e88a yuzu: Remove setting for using Unicorn
The JIT is mature enough that this setting can be removed, falling back
to Unicorn only on unsupported architectures. Any missing features from
Unicorn (of which there are extremely few), are mostly
developer-oriented, which most users don't care about.

Features should be coordinated with the JIT, not the interpreter,
anyhow.
2019-07-11 05:59:13 -04:00
Lioncash 70624e1c1d core/arm: Remove obsolete Unicorn memory mapping
This was initially necessary when AArch64 JIT emulation was in its
infancy and all memory-related instructions weren't implemented.

Given the JIT now has all of these facilities implemented, we can remove
these functions from the CPU interface.
2019-07-11 05:35:46 -04:00
Michael Scire 072a9796f5 Restore memory perms on svcUnmapMemory/UnloadNro
Prior to PR, Yuzu did not restore memory to RW-
on unmap of mirrored memory or unloading of NRO.

(In fact, in the NRO case, the memory was unmapped
instead of reprotected to --- on Load, so it was
actually lost entirely...)

This PR addresses that, and restores memory to RW-
as it should.

This fixes a crash in Super Smash Bros when creating
a World of Light save for the first time, and possibly
other games/circumstances.
2019-07-11 01:38:28 -07:00
ReinUsesLisp aca40de224 gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array 2019-07-11 04:27:00 -03:00
Flame Sage 0b3901bdd0 Merge pull request #2714 from DarkLordZach/repo-sync-pipeline
Add Repository Sync Pipeline
2019-07-10 22:22:04 -04:00
Zach Hilman 502358ab05 Add Repository Sync Pipeline 2019-07-10 22:18:32 -04:00
bunnei fd066ffbce Merge pull request #2697 from lioncash/doc
gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
2019-07-10 16:38:09 -04:00
bunnei 7fb7054bc8 Merge pull request #2686 from ReinUsesLisp/vk-scheduler
vk_scheduler: Drop execution context in favor of views
2019-07-10 16:35:48 -04:00
bunnei 93eaea109d Merge pull request #2700 from ogniK5377/GetFriendList
IFriendService::GetFriendList
2019-07-10 16:29:48 -04:00
bunnei 463af08bed Merge pull request #2611 from DarkLordZach/pm-info-cmd
pm: Implement various pm commands for finding process and title IDs
2019-07-10 16:28:29 -04:00
bunnei d707a12b9a Merge pull request #2650 from DarkLordZach/mii-iface-ver
mii: Implement IDatabaseService SetInterfaceVersion
2019-07-10 16:26:23 -04:00
bunnei 206ec29f17 Merge pull request #2691 from lioncash/override
video_core: Add missing override specifiers
2019-07-10 16:25:43 -04:00
Zach Hilman adab188c2b system_archive: Add open-source reimplementation of MiiModel data 2019-07-10 07:21:36 -04:00
Zach Hilman 37a352e9d3 mii: Handle logging of unknown database source 2019-07-10 07:07:24 -04:00
Flame Sage 55245b6183 Merge pull request #2706 from DarkLordZach/azure-1
Add Pipeline Definitions for Azure CI
2019-07-09 22:22:21 -04:00
Zach Hilman f2e5c19520 Add Pipeline Definitions 2019-07-09 22:17:56 -04:00
Flame Sage 05d55b0fd7 Set up CI with Azure Pipelines
[skip ci]
2019-07-09 22:01:46 -04:00
Fernando Sahmkow f2549739d1 shader_ir: Add comments on missing instruction.
Also shows Nvidia's address space on comments.
2019-07-09 17:15:45 -04:00
Fernando Sahmkow 2de7649311 shader_ir: limit explorastion to best known program size. 2019-07-09 08:14:43 -04:00
Fernando Sahmkow e7c6045a03 control_flow: Correct block breaking algorithm. 2019-07-09 08:14:43 -04:00
Fernando Sahmkow dc4a93594c control_flow: Assert shaders bigger than limit. 2019-07-09 08:14:42 -04:00
Fernando Sahmkow e7a88f0ab3 control_flow: Address feedback. 2019-07-09 08:14:42 -04:00
Fernando Sahmkow 34357b110c shader_ir: Correct parsing of scheduling instructions and correct sizing 2019-07-09 08:14:41 -04:00
Fernando Sahmkow cfb3db1a32 shader_ir: Correct max sizing 2019-07-09 08:14:40 -04:00
Fernando Sahmkow d45fed3030 shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 2019-07-09 08:14:40 -04:00
Fernando Sahmkow 01b21ee1e8 shader_ir: Corrections, documenting and asserting control_flow 2019-07-09 08:14:39 -04:00
Fernando Sahmkow d5533b440c shader_ir: Unify blocks in decompiled shaders. 2019-07-09 08:14:39 -04:00
Fernando Sahmkow 926b80102f shader_ir: Decompile Flow Stack 2019-07-09 08:14:38 -04:00
Fernando Sahmkow 459fce3a8f shader_ir: propagate shader size to the IR 2019-07-09 08:14:37 -04:00
Fernando Sahmkow 8a6fc529a9 shader_ir: Implement BRX & BRA.CC 2019-07-09 08:14:37 -04:00
Fernando Sahmkow c218ae4b02 shader_ir: Remove the old scanner. 2019-07-09 08:14:36 -04:00
Fernando Sahmkow 8af6e6a052 shader_ir: Implement a new shader scanner 2019-07-09 08:14:36 -04:00
David Marcec 0330f5d6f8 IFriendService::GetFriendList
We don't have any friends implemented in Yuzu yet so it doesn't make sense to return any friends. For now we'll be returning 0 friends however the information provided will allow a proper implementation of this cmd when needed.
2019-07-09 18:20:58 +10:00
Lioncash c04785c928 gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
must_reconfigure isn't a parameter for this function any more, so it can
be replaced with current_state.

While we're at it, we can make the parameters of the declaration match
the same name as the ones in the definition.
2019-07-09 02:08:15 -04:00
Zach Hilman 618d8446ab Merge pull request #2661 from ogniK5377/audren-loop
audren: Only manage wave buffers with a size
2019-07-08 09:35:42 -04:00
Zach Hilman 6c3cceafdc Merge pull request #2657 from ogniK5377/npad-assignments
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
2019-07-08 09:35:19 -04:00
David Marcec 5234e08a0d addressed issues 2019-07-08 14:51:40 +10:00
David Marcec e3d000a7e6 addressed issue 2019-07-08 14:49:16 +10:00
bunnei 7b28f954c9 Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
apm: Initial implementation of performance config and boost mode
2019-07-07 21:40:30 -04:00
bunnei 8f5aae3074 Merge pull request #2642 from DarkLordZach/fsp-log-2
fsp-srv: Implement Access Logging Functionality
2019-07-07 21:39:40 -04:00
Zach Hilman 50d5414075 key_manager: Convert Ticket union to std::variant 2019-07-07 21:38:33 -04:00
Zach Hilman d9ef20e5a5 es: Populate/synthesize tickets on construction 2019-07-07 21:38:33 -04:00
Zach Hilman f8718ae779 key_manager: Add structure for Ticket parsing 2019-07-07 21:38:33 -04:00
Zach Hilman b294b13584 es: Implement ETicket GetPersonalizedTicketData (17)
Copies the raw personal ticket data into the buffer provided.
2019-07-07 21:38:33 -04:00
Zach Hilman c6a32dc077 es: Implement ETicket GetCommonTicketData (16)
Copies the raw common ticket data for the specified rights ID into the buffer provided.
2019-07-07 21:38:33 -04:00
Zach Hilman 44b0c19f6a es: Implement ETicket GetPersonalizedTicketSize (15)
Returns the size of the buffer needed to hold the personal ticket associated with the rights ID.
2019-07-07 21:38:33 -04:00
Zach Hilman 35b617b57f es: Implement ETicket GetCommonTicketSize (14)
Returns the size of the buffer needed to hold the common ticket associated with the rights ID.
2019-07-07 21:38:33 -04:00
Zach Hilman 669a21babb es: Implement ETicket ListPersonalizedTicket (12)
Returns an application-specific number of entries of personal tickets, starting at offset 0.
2019-07-07 21:38:33 -04:00
Zach Hilman 5d6bf75296 es: Implement ETicket ListCommonTicket (11)
Returns an application specified count of entries of common tickets, starting at offset 0.
2019-07-07 21:38:33 -04:00
Zach Hilman 11f45e6015 es: Implement ETicket CountPersonalizedTicket (10)
Returns the number of personalized (console/user-unique) tickets in the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman 71bc2182c2 es: Implement ETicket CountCommonTicket (9)
Returns the number of common (non-console-unique) tickets in the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman 475a7a4446 es: Implement ETicket GetTitleKey (8)
Takes a rights ID as input and returns the associated title key, if it exists.
2019-07-07 21:38:33 -04:00
Zach Hilman f15f73a555 es: Implement ETicket ImportTicket (1)
Takes a ticket and certificate and installs it to the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman e35fac2054 key_manager: Add accessors/helpers for ticket management 2019-07-07 21:38:33 -04:00
Zach Hilman 5275fd2789 key_manager: Add equality operator for RSAKeyPair 2019-07-07 21:38:33 -04:00
ReinUsesLisp c9d886c84e gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
This commit implements gl_ViewportIndex and gl_Layer in vertex and
geometry shaders. In the case it's used in a vertex shader, it requires
ARB_shader_viewport_layer_array. This extension is available on AMD and
Nvidia devices (mesa and proprietary drivers), but not available on
Intel on any platform. At the moment of writing this description I don't
know if this is a hardware limitation or a driver limitation.

In the case that ARB_shader_viewport_layer_array is not available,
writes to these registers on a vertex shader are ignored, with the
appropriate logging.
2019-07-07 20:42:55 -03:00
Hexagon12 8070cb3f6b Merge pull request #2694 from FearlessTobi/patch-1
Delete decode_integer_set.cpp
2019-07-07 22:43:45 +03:00
Tobias be020f7621 Delete decode_integer_set.cpp 2019-07-07 21:40:33 +02:00
ReinUsesLisp d0966b9f7c shader/texture: Add F16 support for TLDS 2019-07-07 16:05:56 -03:00
Lioncash 56c7912159 kernel/process: Allocate the process' TLS region during initialization
Prior to execution within a process beginning, the process establishes
its own TLS region for uses (as far as I can tell) related to exception
handling.

Now that TLS creation was decoupled from threads themselves, we can add
this behavior to our Process class. This is also good, as it allows us
to remove a stub within svcGetInfo, namely querying the address of that
region.
2019-07-07 14:08:28 -04:00
Lioncash eb6f55d880 kernel/process: Move main thread stack allocation to its own function
Keeps this particular set of behavior isolated to its own function.
2019-07-07 14:08:25 -04:00
Lioncash cbdd6cd1c0 vk_sampler_cache: Remove unused includes
These are no longer used within this header, so they can be removed.
2019-07-07 13:40:36 -04:00
Lioncash 4b27680639 video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
Lioncash 5085a16d78 yuzu/main: Make error messages within OnCoreError more localization-friendly
Previously, a translated string was being appended onto another string
in a manner that doesn't allow the translator to control where the
appended text is placed. This can be a nuisance for languages where
grammar and text ordering differs from English.

We now append the strings via the format strings themselves, which
allows translators to reorder where the text will be placed.
2019-07-07 11:02:05 -04:00
ReinUsesLisp 86a874a2fc vk_scheduler: Drop execution context in favor of views
Instead of passing by copy an execution context through out the whole
Vulkan call hierarchy, use a command buffer view and fence view
approach.

This internally dereferences the command buffer or fence forcing the
user to be unable to use an outdated version of it on normal usage.
It is still possible to keep store an outdated if it is casted to
VKFence& or vk::CommandBuffer.

While changing this file, add an extra parameter for Flush and Finish to
allow releasing the fence from this calls.
2019-07-07 03:30:22 -03:00
Zach Hilman a4ef86a021 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-07-06 21:39:12 -04:00
ReinUsesLisp 79a23ca5f0 buffer_cache: Avoid [[nodiscard]] to make clang-format happy 2019-07-06 01:17:05 -03:00
ReinUsesLisp 83050c9495 buffer_cache: Try to fix MinGW build 2019-07-06 01:14:05 -03:00
ReinUsesLisp f7691ebe57 gl_rasterizer: Fix nullptr dereference on disabled buffers 2019-07-06 00:37:56 -03:00
ReinUsesLisp 7ecf64257a gl_rasterizer: Minor style changes 2019-07-06 00:37:55 -03:00
ReinUsesLisp 9cdc576f60 gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
ReinUsesLisp 1fa21fa192 gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp 32c0212b24 buffer_cache: Implement a generic buffer cache
Implements a templated class with a similar approach to our current
generic texture cache. It is designed to be compatible with Vulkan and
OpenGL,
2019-07-06 00:37:55 -03:00
ReinUsesLisp 2bcae41a73 gl_buffer_cache: Remove global system getters 2019-07-06 00:37:55 -03:00
ReinUsesLisp 02ab844934 gl_device: Query SSBO alignment 2019-07-06 00:37:55 -03:00
ReinUsesLisp d14fbfb9b5 gl_buffer_cache: Implement flushing 2019-07-06 00:37:55 -03:00
ReinUsesLisp 345f852bdb gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp 8155b12d3d gl_buffer_cache: Rework to support internalized buffers 2019-07-06 00:37:55 -03:00
ReinUsesLisp f8ba72d491 gl_buffer_cache: Store in CachedBufferEntry the used buffer handle 2019-07-06 00:37:55 -03:00
ReinUsesLisp b54fb8fc4c gl_buffer_cache: Return used buffer from Upload function 2019-07-06 00:37:55 -03:00
ReinUsesLisp a6d2f52fc3 gl_rasterizer: Add some commentaries 2019-07-06 00:37:55 -03:00
ReinUsesLisp 2b9d4088ec gl_rasterizer: Make DrawParameters rasterizer instance const 2019-07-06 00:37:55 -03:00
ReinUsesLisp 2e39c20da5 gl_rasterizer: Move index buffer uploading to its own method 2019-07-06 00:37:55 -03:00
Fernando Sahmkow 0fc98958a3 NVServices: Correct delayed responses. 2019-07-05 15:49:35 -04:00
Fernando Sahmkow 8c91d5c166 Nv_Host_Ctrl: Correct difference calculation 2019-07-05 15:49:34 -04:00
Fernando Sahmkow f3a39e0c9c NVServices: Address Feedback 2019-07-05 15:49:33 -04:00
Fernando Sahmkow d20ede40b1 NVServices: Styling, define constructors as explicit and corrections 2019-07-05 15:49:32 -04:00
Fernando Sahmkow b391e5f638 NVFlinger: Correct GCC compile error 2019-07-05 15:49:31 -04:00
Fernando Sahmkow 0335a25d1f NVServices: Make NVEvents Automatic according to documentation. 2019-07-05 15:49:29 -04:00
Fernando Sahmkow b6844bec60 NVServices: Correct CtrlEventWaitSync to block the ipc until timeout. 2019-07-05 15:49:28 -04:00
Fernando Sahmkow 7d1b974bca GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware 2019-07-05 15:49:26 -04:00
Fernando Sahmkow 61697864c3 nvflinger: Make the force 30 fps still force 30 fps 2019-07-05 15:49:25 -04:00
Fernando Sahmkow efdeab3a1d nv_services: Fixes to event liberation. 2019-07-05 15:49:24 -04:00
Fernando Sahmkow ea97589624 nvflinger: Acquire buffers in the same order as they were queued. 2019-07-05 15:49:23 -04:00
Fernando Sahmkow 24408cce9b nv_services: Deglobalize NvServices 2019-07-05 15:49:22 -04:00
Fernando Sahmkow f2e026a1d8 gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme. 2019-07-05 15:49:20 -04:00
Fernando Sahmkow 0706d633bf nv_host_ctrl: Make Sync GPU variant always return synced result. 2019-07-05 15:49:20 -04:00
Fernando Sahmkow 600dddf88d Async GPU: do invalidate as synced operation
Async GPU: Always invalidate synced.
2019-07-05 15:49:19 -04:00
Fernando Sahmkow c13433aee4 Gpu: use an std mutex instead of a spin_lock to guard syncpoints 2019-07-05 15:49:18 -04:00
Fernando Sahmkow 78add28aab nvhost_ctrl: Corrections to event handling 2019-07-05 15:49:17 -04:00
Fernando Sahmkow eef55f493b Gpu: Mark areas as protected. 2019-07-05 15:49:16 -04:00
Fernando Sahmkow a45643cb3b nv_services: Stub CtrlEventSignal 2019-07-05 15:49:15 -04:00
Fernando Sahmkow 8942047d41 Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts 2019-07-05 15:49:14 -04:00
Fernando Sahmkow e0027eba85 nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, NvEventUnregister 2019-07-05 15:49:13 -04:00
Fernando Sahmkow 7039ece0a0 nv_services: Create GPU channels correctly 2019-07-05 15:49:12 -04:00
Fernando Sahmkow 82b829625b video_core: Implement GPU side Syncpoints 2019-07-05 15:49:11 -04:00
Fernando Sahmkow 737e978f5b nv_services: Correct buffer queue fencing and GPFifo fencing 2019-07-05 15:49:10 -04:00
Fernando Sahmkow ceb5f5079c nvflinger: Implement swap intervals 2019-07-05 15:49:08 -04:00
Zach Hilman 471b2a4211 acc_su: Implement GetProfileEditor (205)
Takes a UUID of a user and provides and interface that allows RW access to user data/settings.
2019-07-03 07:57:41 -05:00
Zach Hilman 812fb30821 acc: Implement IProfileEditor-specific commands 'Store' and 'StoreWithImage'
Verified with IDA
2019-07-03 07:57:03 -05:00
Zach Hilman 02560d6482 profile_manager: Add setter for ProfileBase and ProfileData
Needed by IProfileEditor 'Store' and 'StoreWithImage'
2019-07-03 07:56:28 -05:00
Zach Hilman 39f6d57c34 acc: Add IProfileCommon for IProfile and IProfileEditor
Since 2/3 of the commands are shared, this is likely how its done on HW.
2019-07-03 07:55:54 -05:00
David Marcec b82b5e46e7 audren: Only manage wave buffers with a size
We shouldn't be incrementing if wave buffers are empty. They are considered invalid/unused wave buffers.

This fixes the issue of certain sounds looping when they shouldn't
2019-07-01 21:20:23 +10:00
David Marcec 472210bf72 hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
StartLrAssignmentMode and StopLrAssignmentMode don't require any implementation as it's just used for showing the screen of changing the controller orientation if the user wishes to do so.  Ever since #1634 this has not been needed as users can specify the controller orientation from the config and swap at any time. We store a private member just in case this gets used for anything extra in the future
2019-07-01 15:12:57 +10:00
Zach Hilman 7e5d7773cc am: Implement SetCpuBoostMode in terms of APM 2019-06-28 22:46:51 -04:00
Zach Hilman e2ad3e1fb0 core: Keep instance of APM Controller 2019-06-28 22:46:31 -04:00
Zach Hilman e52306ca60 apm: Implement SetCpuBoostMode 2019-06-28 22:46:00 -04:00
Zach Hilman 1c6e6305ea apm: Add getters for performance config and mode 2019-06-28 22:45:31 -04:00
Zach Hilman 9175b00e7d apm: Add apm:am service
8.0.0+ identical version of apm
2019-06-28 22:44:30 -04:00
Zach Hilman 65eb9cbb28 apm: Add Controller class to manage speed data and application 2019-06-28 22:43:51 -04:00
Zach Hilman d40f38967e fsp-srv: Implement GetAccessLogVersionInfo
Returns some misc. data about logging to help the game determine if it should log.
2019-06-28 21:05:42 -04:00
Zach Hilman 554e2f2f98 reporter: Add report class for filesystem access logs 2019-06-28 21:02:50 -04:00
Zach Hilman db2fdd0352 fsp-srv: Implement OutputAccessLogToSdCard
Allows games to log data to the SD.
2019-06-28 21:02:34 -04:00
Zach Hilman bce4bfffb6 pm: Implement pm:shell and pm:dmnt GetApplicationPid
Returns the process ID of the current application or 0 if no app is running.
2019-06-26 19:07:34 -04:00
Zach Hilman 354c254cde pm: Implement pm:dmnt GetTitlePid
Takes a title ID and searches for a matching process, returning error if it doesn't exist, otherwise the process ID.
2019-06-26 19:06:51 -04:00
Zach Hilman 49af3bcdcb pm: Implement pm:info GetTitleId
Searches the process list for a process with the specified ID, returning the title ID if it exists.
2019-06-26 19:05:04 -04:00
Zach Hilman b957a4862f nsp: Correct status codes for extracted NSPs
Avoids all extracted NSPs being marked as error file type because they don't have program NCAs.
2019-06-10 00:21:41 -04:00
Zach Hilman 1c75945dc4 nsp: Use title ID from NPDM metadata for extracted type NSPs
Avoids 0 being used as title ID for all extracted NSPs.
2019-06-10 00:19:23 -04:00
335 changed files with 10044 additions and 3486 deletions
+15
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@@ -0,0 +1,15 @@
#!/bin/bash -ex
# Copy documentation
cp license.txt "$REV_NAME"
cp README.md "$REV_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
mv "$REV_NAME" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/
+6
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@@ -0,0 +1,6 @@
#!/bin/bash -ex
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
mkdir -p artifacts
+6
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@@ -0,0 +1,6 @@
#!/bin/bash -ex
# Run clang-format
cd /yuzu
chmod a+x ./.ci/scripts/format/script.sh
./.ci/scripts/format/script.sh
+4
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@@ -0,0 +1,4 @@
#!/bin/bash -ex
chmod a+x ./.ci/scripts/format/docker.sh
docker run -v $(pwd):/yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh
+37
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@@ -0,0 +1,37 @@
#!/bin/bash -ex
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dist/*.desktop \
dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT=clang-format-6.0
$CLANG_FORMAT --version
if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then
# Get list of every file modified in this pull request
files_to_lint="$(git diff --name-only --diff-filter=ACMRTUXB $TRAVIS_COMMIT_RANGE | grep '^src/[^.]*[.]\(cpp\|h\)$' || true)"
else
# Check everything for branch pushes
files_to_lint="$(find src/ -name '*.cpp' -or -name '*.h')"
fi
# Turn off tracing for this because it's too verbose
set +x
for f in $files_to_lint; do
d=$(diff -u "$f" <($CLANG_FORMAT "$f") || true)
if ! [ -z "$d" ]; then
echo "!!! $f not compliant to coding style, here is the fix:"
echo "$d"
fail=1
fi
done
set -x
if [ "$fail" = 1 ]; then
exit 1
fi
+14
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@@ -0,0 +1,14 @@
#!/bin/bash -ex
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja
ccache -s
ctest -VV -C Release
+5
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@@ -0,0 +1,5 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh
+14
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@@ -0,0 +1,14 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp build/bin/yuzu "$REV_NAME"
. .ci/scripts/common/post-upload.sh
@@ -0,0 +1,28 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, urllib3.request, shutil, subprocess
http = urllib3.PoolManager()
dl_list = {}
def check_individual(labels):
for label in labels:
if (label["name"] == sys.argv[1]):
return True
return False
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/pulls'
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
for pr in j:
if (check_individual(pr["labels"])):
pn = pr["number"]
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge PR %s\"" % pn]))
except:
sys.exit(-1)
+18
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@@ -0,0 +1,18 @@
# Checks to see if the specified pull request # has the specified tag
# Usage: python check-label-presence.py <Pull Request ID> <Name of Label>
import requests, json, sys
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/issues/%s' % sys.argv[1]
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
for label in j["labels"]:
if label["name"] == sys.argv[2]:
print('##vso[task.setvariable variable=enabletesting;]true')
sys.exit()
except:
sys.exit(-1)
print('##vso[task.setvariable variable=enabletesting;]false')
+2
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@@ -0,0 +1,2 @@
git config --global user.email "yuzu@yuzu-emu.org"
git config --global user.name "yuzubot"
+50
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@@ -0,0 +1,50 @@
#!/bin/bash -ex
cd /yuzu
ccache -s
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
chmod +x /bin/uname
# Dirty hack to trick unicorn makefile into believing we have cmd
echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname
rm /bin/cmd
ccache -s
echo "Tests skipped"
#ctest -VV -C Release
echo 'Prepare binaries...'
cd ..
mkdir package
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}"
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
+5
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@@ -0,0 +1,5 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh
+106
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@@ -0,0 +1,106 @@
import pefile
import sys
import re
import os
import queue
import shutil
# constant definitions
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
# other distro or different repositories, change the following accordingly
DLL_PATH = [
'/usr/x86_64-w64-mingw32/bin/',
'/usr/x86_64-w64-mingw32/lib/',
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
]
missing = []
def parse_imports(file_name):
results = []
pe = pefile.PE(file_name, fast_load=True)
pe.parse_data_directories()
for entry in pe.DIRECTORY_ENTRY_IMPORT:
current = entry.dll.decode()
current_u = current.upper() # b/c Windows is often case insensitive
# here we filter out system dlls
# dll w/ names like *32.dll are likely to be system dlls
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
results.append(current)
return results
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
for i in file_name:
q.put(i)
full_list = []
while q.qsize():
current = q.get_nowait()
print('> %s' % current)
deps = parse_imports(current)
# if this dll does not have any import, ignore it
if not deps:
continue
for dep in deps:
# the dependency already included in the list, skip
if dep in full_list:
continue
# find the requested dll in the provided paths
full_path = find_dll(dep)
if not full_path:
missing.append(dep)
continue
full_list.append(dep)
q.put(full_path)
path_list.append(full_path)
return full_list
def find_dll(name):
for path in DLL_PATH:
for root, _, files in os.walk(path):
for f in files:
if name.lower() == f.lower():
return os.path.join(root, f)
def deploy(name, dst, dry_run=False):
dlls_path = []
parse_imports_recursive(name, dlls_path)
for dll_entry in dlls_path:
if not dry_run:
shutil.copy(dll_entry, dst)
else:
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
print('Deploy completed.')
return dlls_path
def main():
if len(sys.argv) < 3:
print('Usage: %s [files to examine ...] [target deploy directory]')
return 1
to_deploy = sys.argv[1:-1]
tgt_dir = sys.argv[-1]
if not os.path.isdir(tgt_dir):
print('%s is not a directory.' % tgt_dir)
return 1
print('Scanning dependencies...')
deploy(to_deploy, tgt_dir)
if missing:
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
return 0
if __name__ == '__main__':
main()
+13
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@@ -0,0 +1,13 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
# get around the permission issues
cp -r package/* "$REV_NAME"
. .ci/scripts/common/post-upload.sh
+23
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@@ -0,0 +1,23 @@
parameters:
artifactSource: 'true'
cache: 'false'
steps:
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- ${{ if eq(parameters.cache, 'true') }}:
- task: CacheBeta@0
displayName: 'Cache Build System'
inputs:
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
path: $(System.DefaultWorkingDirectory)/ccache
cacheHitVar: CACHE_RESTORED
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh
displayName: 'Build'
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && RELEASE_NAME=$(BuildName) ./.ci/scripts/$(ScriptFolder)/upload.sh
displayName: 'Package Artifacts'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
displayName: 'Upload Artifacts'
+23
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@@ -0,0 +1,23 @@
jobs:
- job: build
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
windows:
BuildSuffix: 'windows-mingw'
ScriptFolder: 'windows'
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
+33
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@@ -0,0 +1,33 @@
jobs:
- job: build_test
displayName: 'testing'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 5
matrix:
windows:
BuildSuffix: 'windows-testing'
ScriptFolder: 'windows'
steps:
- script: sudo apt-get update && sudo apt-get --only-upgrade -y install python3-pip && pip install requests urllib3
displayName: 'Prepare Environment'
- task: PythonScript@0
condition: eq(variables['Build.Reason'], 'PullRequest')
displayName: 'Determine Testing Status'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/check-label-presence.py'
arguments: '$(System.PullRequest.PullRequestNumber) create-testing-build'
- ${{ if eq(variables.enabletesting, 'true') }}:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./mergebot.yml
parameters:
matchLabel: 'testing-merge'
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: 'false'
+14
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@@ -0,0 +1,14 @@
parameters:
artifactSource: 'true'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'false'
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- script: chmod a+x ./.ci/scripts/format/exec.sh && ./.ci/scripts/format/exec.sh
displayName: 'Verify Formatting'
+46
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@@ -0,0 +1,46 @@
jobs:
- job: merge
displayName: 'pull requests'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot.yml
parameters:
matchLabel: '$(BuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
displayName: 'Tag Source'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
displayName: 'Calculate Release Point'
- task: PublishPipelineArtifact@1
displayName: 'Upload Release Point'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
artifact: 'yuzu-$(BuildName)-release-point'
replaceExistingArchive: true
+15
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@@ -0,0 +1,15 @@
parameters:
matchLabel: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} patches'
workingDirectory: '$(System.DefaultWorkingDirectory)'
@@ -0,0 +1,16 @@
steps:
- checkout: none
- task: DownloadPipelineArtifact@2
displayName: 'Download Source'
inputs:
artifactName: 'yuzu-$(BuildName)-source'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- script: rm -rf $(System.DefaultWorkingDirectory) && mkdir $(System.DefaultWorkingDirectory)
displayName: 'Clean Working Directory'
- task: ExtractFiles@1
displayName: 'Prepare Source'
inputs:
archiveFilePatterns: '$(Build.ArtifactStagingDirectory)/*.7z'
destinationFolder: '$(System.DefaultWorkingDirectory)'
cleanDestinationFolder: false
+11
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@@ -0,0 +1,11 @@
parameters:
needSubmodules: 'true'
steps:
- checkout: self
displayName: 'Checkout Recursive'
submodules: recursive
# condition: eq(parameters.needSubmodules, 'true')
#- checkout: self
# displayName: 'Checkout Fast'
# condition: ne(parameters.needSubmodules, 'true')
+7
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@@ -0,0 +1,7 @@
steps:
- ${{ if eq(parameters.artifactSource, 'true') }}:
- template: ./retrieve-artifact-source.yml
- ${{ if ne(parameters.artifactSource, 'true') }}:
- template: ./retrieve-master-source.yml
parameters:
needSubmodules: $(parameters.needSubmodules)
+25
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@@ -0,0 +1,25 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge.yml
- stage: format
dependsOn: merge
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml
parameters:
cache: 'true'
+19
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@@ -0,0 +1,19 @@
# Starter pipeline
# Start with a minimal pipeline that you can customize to build and deploy your code.
# Add steps that build, run tests, deploy, and more:
# https://aka.ms/yaml
trigger:
- master
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo Hello, world!
displayName: 'Run a one-line script'
- script: |
echo Add other tasks to build, test, and deploy your project.
echo See https://aka.ms/yaml
displayName: 'Run a multi-line script'
+19
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@@ -0,0 +1,19 @@
trigger:
- master
jobs:
- job: copy
displayName: 'Sync Repository'
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo 'https://$(GitUsername):$(GitAccessToken)@dev.azure.com' > $HOME/.git-credentials
displayName: 'Load Credentials'
- script: git config --global credential.helper store
displayName: 'Register Credential Helper'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: rm -rf $HOME/.git-credentials
displayName: 'Clear Cached Credentials'
+20
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@@ -0,0 +1,20 @@
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
parameters:
artifactSource: 'false'
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml
parameters:
cache: 'false'
- template: ./templates/build-testing.yml
+3
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@@ -81,7 +81,10 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
+1
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@@ -2,6 +2,7 @@ yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
[![AppVeyor CI Build Status](https://ci.appveyor.com/api/projects/status/77k97svb2usreu68?svg=true)](https://ci.appveyor.com/project/bunnei/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
+31
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@@ -0,0 +1,31 @@
The icons in this folder and its subfolders have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
qt_themes/default/icons/16x16/checked.png | Free for non-commercial use
qt_themes/default/icons/16x16/failed.png | Free for non-commercial use
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/checked.png | Free for non-commercial use
qt_themes/qdarkstyle/icons/16x16/failed.png | Free for non-commercial use
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/plus.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
<!-- TODO: Add the license of the yuzu icon -->
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[Icon Theme]
Name=colorful
Comment=Colorful theme
Inherits=default
Directories=16x16,48x48,256x256
[16x16]
Size=16
[48x48]
Size=48
[256x256]
Size=256
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@@ -0,0 +1,15 @@
<RCC>
<qresource prefix="icons/colorful">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="colorful">
<file>style.qss</file>
</qresource>
</RCC>
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@@ -0,0 +1,4 @@
/*
This file is intentionally left blank.
We do not want to apply any stylesheet for colorful, only icons.
*/
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[Icon Theme]
Name=colorful_dark
Comment=Colorful theme (Dark style)
Inherits=default
Directories=16x16
[16x16]
Size=16
+57
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@@ -0,0 +1,57 @@
<RCC>
<qresource prefix="icons/colorful_dark">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
<file alias="48x48/plus.png">../colorful/icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">
<file alias="rc/up_arrow_disabled.png">../qdarkstyle/rc/up_arrow_disabled.png</file>
<file alias="rc/Hmovetoolbar.png">../qdarkstyle/rc/Hmovetoolbar.png</file>
<file alias="rc/stylesheet-branch-end.png">../qdarkstyle/rc/stylesheet-branch-end.png</file>
<file alias="rc/branch_closed-on.png">../qdarkstyle/rc/branch_closed-on.png</file>
<file alias="rc/stylesheet-vline.png">../qdarkstyle/rc/stylesheet-vline.png</file>
<file alias="rc/branch_closed.png">../qdarkstyle/rc/branch_closed.png</file>
<file alias="rc/branch_open-on.png">../qdarkstyle/rc/branch_open-on.png</file>
<file alias="rc/transparent.png">../qdarkstyle/rc/transparent.png</file>
<file alias="rc/right_arrow_disabled.png">../qdarkstyle/rc/right_arrow_disabled.png</file>
<file alias="rc/sizegrip.png">../qdarkstyle/rc/sizegrip.png</file>
<file alias="rc/close.png">../qdarkstyle/rc/close.png</file>
<file alias="rc/close-hover.png">../qdarkstyle/rc/close-hover.png</file>
<file alias="rc/close-pressed.png">../qdarkstyle/rc/close-pressed.png</file>
<file alias="rc/down_arrow.png">../qdarkstyle/rc/down_arrow.png</file>
<file alias="rc/Vmovetoolbar.png">../qdarkstyle/rc/Vmovetoolbar.png</file>
<file alias="rc/left_arrow.png">../qdarkstyle/rc/left_arrow.png</file>
<file alias="rc/stylesheet-branch-more.png">../qdarkstyle/rc/stylesheet-branch-more.png</file>
<file alias="rc/up_arrow.png">../qdarkstyle/rc/up_arrow.png</file>
<file alias="rc/right_arrow.png">../qdarkstyle/rc/right_arrow.png</file>
<file alias="rc/left_arrow_disabled.png">../qdarkstyle/rc/left_arrow_disabled.png</file>
<file alias="rc/Hsepartoolbar.png">../qdarkstyle/rc/Hsepartoolbar.png</file>
<file alias="rc/branch_open.png">../qdarkstyle/rc/branch_open.png</file>
<file alias="rc/Vsepartoolbar.png">../qdarkstyle/rc/Vsepartoolbar.png</file>
<file alias="rc/down_arrow_disabled.png">../qdarkstyle/rc/down_arrow_disabled.png</file>
<file alias="rc/undock.png">../qdarkstyle/rc/undock.png</file>
<file alias="rc/checkbox_checked_disabled.png">../qdarkstyle/rc/checkbox_checked_disabled.png</file>
<file alias="rc/checkbox_checked_focus.png">../qdarkstyle/rc/checkbox_checked_focus.png</file>
<file alias="rc/checkbox_checked.png">../qdarkstyle/rc/checkbox_checked.png</file>
<file alias="rc/checkbox_indeterminate.png">../qdarkstyle/rc/checkbox_indeterminate.png</file>
<file alias="rc/checkbox_indeterminate_focus.png">../qdarkstyle/rc/checkbox_indeterminate_focus.png</file>
<file alias="rc/checkbox_unchecked_disabled.png">../qdarkstyle/rc/checkbox_unchecked_disabled.png</file>
<file alias="rc/checkbox_unchecked_focus.png">../qdarkstyle/rc/checkbox_unchecked_focus.png</file>
<file alias="rc/checkbox_unchecked.png">../qdarkstyle/rc/checkbox_unchecked.png</file>
<file alias="rc/radio_checked_disabled.png">../qdarkstyle/rc/radio_checked_disabled.png</file>
<file alias="rc/radio_checked_focus.png">../qdarkstyle/rc/radio_checked_focus.png</file>
<file alias="rc/radio_checked.png">../qdarkstyle/rc/radio_checked.png</file>
<file alias="rc/radio_unchecked_disabled.png">../qdarkstyle/rc/radio_unchecked_disabled.png</file>
<file alias="rc/radio_unchecked_focus.png">../qdarkstyle/rc/radio_unchecked_focus.png</file>
<file alias="rc/radio_unchecked.png">../qdarkstyle/rc/radio_unchecked.png</file>
</qresource>
<qresource prefix="colorful_dark">
<file alias="style.qss">../qdarkstyle/style.qss</file>
</qresource>
</RCC>
+14
View File
@@ -5,7 +5,21 @@
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
</RCC>
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+4 -1
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@@ -1,10 +1,13 @@
[Icon Theme]
Name=default
Comment=default theme
Directories=16x16,256x256
Directories=16x16,48x48,256x256
[16x16]
Size=16
[48x48]
Size=48
[256x256]
Size=256
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+5 -2
View File
@@ -2,10 +2,13 @@
Name=qdarkstyle
Comment=dark theme
Inherits=default
Directories=16x16,256x256
Directories=16x16,48x48,256x256
[16x16]
Size=16
[48x48]
Size=48
[256x256]
Size=256
+7
View File
@@ -1,6 +1,13 @@
<RCC>
<qresource prefix="icons/qdarkstyle">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">
<file>rc/up_arrow_disabled.png</file>
+1 -1
+16
View File
@@ -337,3 +337,19 @@ proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
The icons used in this project have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
checked.png | Free for non-commercial use
failed.png | Free for non-commercial use
lock.png | CC BY-ND 3.0 | https://icons8.com
plus_folder.png | CC BY-ND 3.0 | https://icons8.com
bad_folder.png | CC BY-ND 3.0 | https://icons8.com
chip.png | CC BY-ND 3.0 | https://icons8.com
folder.png | CC BY-ND 3.0 | https://icons8.com
plus.png (Default, Dark) | CC0 1.0 | Designed by BreadFish64 from the Citra team
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png | CC BY-ND 3.0 | https://icons8.com
+9 -5
View File
@@ -73,13 +73,15 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
"AudioRenderer", [=]() { buffer_event->Signal(); });
fmt::format("AudioRenderer-Instance{}", instance_number),
[=]() { buffer_event->Signal(); });
audio_out->StartStream(stream);
QueueMixedBuffer(0);
@@ -217,13 +219,15 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping) {
if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
SetWaveIndex(wave_index + 1);
}
out_status.wave_buffer_consumed++;
if (wave_buffer.buffer_sz) {
out_status.wave_buffer_consumed++;
}
if (wave_buffer.end_of_stream) {
if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
info.play_state = PlayState::Paused;
}
}
+2 -1
View File
@@ -215,7 +215,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
+3
View File
@@ -55,7 +55,10 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
+60
View File
@@ -3,6 +3,7 @@
#pragma once
#include <cstddef>
#include <memory>
#include <type_traits>
namespace Common {
@@ -37,4 +38,63 @@ constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T, std::size_t Align = 16>
class AlignmentAllocator {
public:
using value_type = T;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
public:
pointer address(reference r) noexcept {
return std::addressof(r);
}
const_pointer address(const_reference r) const noexcept {
return std::addressof(r);
}
pointer allocate(size_type n) {
return static_cast<pointer>(::operator new (n, std::align_val_t{Align}));
}
void deallocate(pointer p, size_type) {
::operator delete (p, std::align_val_t{Align});
}
void construct(pointer p, const value_type& wert) {
new (p) value_type(wert);
}
void destroy(pointer p) {
p->~value_type();
}
size_type max_size() const noexcept {
return size_type(-1) / sizeof(value_type);
}
template <typename T2>
struct rebind {
using other = AlignmentAllocator<T2, Align>;
};
bool operator!=(const AlignmentAllocator<T, Align>& other) const noexcept {
return !(*this == other);
}
// Returns true if and only if storage allocated from *this
// can be deallocated from other, and vice versa.
// Always returns true for stateless allocators.
bool operator==(const AlignmentAllocator<T, Align>& other) const noexcept {
return true;
}
};
} // namespace Common
+8
View File
@@ -70,6 +70,8 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
file_sys/system_archive/mii_model.cpp
file_sys/system_archive/mii_model.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
@@ -111,6 +113,8 @@ add_library(core STATIC
frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
@@ -208,6 +212,8 @@ add_library(core STATIC
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/controller.cpp
hle/service/apm/controller.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audctl.cpp
@@ -293,6 +299,7 @@ add_library(core STATIC
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
hle/service/hid/controllers/controller_base.cpp
hle/service/hid/controllers/controller_base.h
hle/service/hid/controllers/debug_pad.cpp
@@ -369,6 +376,7 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdata.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvmemp.cpp
-7
View File
@@ -44,13 +44,6 @@ public:
/// Step CPU by one instruction
virtual void Step() = 0;
/// Maps a backing memory region for the CPU
virtual void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) = 0;
/// Unmaps a region of memory that was previously mapped using MapBackingMemory
virtual void UnmapMemory(VAddr address, std::size_t size) = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
-9
View File
@@ -177,15 +177,6 @@ ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
ARM_Dynarmic::~ARM_Dynarmic() = default;
void ARM_Dynarmic::MapBackingMemory(u64 address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) {
inner_unicorn.MapBackingMemory(address, size, memory, perms);
}
void ARM_Dynarmic::UnmapMemory(u64 address, std::size_t size) {
inner_unicorn.UnmapMemory(address, size);
}
void ARM_Dynarmic::SetPC(u64 pc) {
jit->SetPC(pc);
}
-3
View File
@@ -23,9 +23,6 @@ public:
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void UnmapMemory(u64 address, std::size_t size) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
+6 -12
View File
@@ -50,11 +50,14 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
auto* const system = static_cast<System*>(user_data);
ARM_Interface::ThreadContext ctx{};
Core::CurrentArmInterface().SaveContext(ctx);
system->CurrentArmInterface().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
ctx.pc, ctx.cpu_registers[30]);
return {};
return false;
}
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
@@ -65,7 +68,7 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
uc_hook hook{};
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1));
if (GDBStub::IsServerEnabled()) {
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
last_bkpt_hit = false;
@@ -76,15 +79,6 @@ ARM_Unicorn::~ARM_Unicorn() {
CHECKED(uc_close(uc));
}
void ARM_Unicorn::MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) {
CHECKED(uc_mem_map_ptr(uc, address, size, static_cast<u32>(perms), memory));
}
void ARM_Unicorn::UnmapMemory(VAddr address, std::size_t size) {
CHECKED(uc_mem_unmap(uc, address, size));
}
void ARM_Unicorn::SetPC(u64 pc) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
}
-3
View File
@@ -18,9 +18,6 @@ public:
explicit ARM_Unicorn(System& system);
~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void UnmapMemory(VAddr address, std::size_t size) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
+43 -11
View File
@@ -19,12 +19,14 @@
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -102,7 +104,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
explicit Impl(System& system) : kernel{system}, cpu_core_manager{system}, reporter{system} {}
explicit Impl(System& system)
: kernel{system}, cpu_core_manager{system}, applet_manager{system}, reporter{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -143,24 +146,20 @@ struct System::Impl {
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
Service::Init(service_manager, system, *virtual_filesystem);
Service::Init(service_manager, system);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window, system);
if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(system);
is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats.BeginSystemFrame();
return ResultStatus::Success;
}
@@ -203,6 +202,16 @@ struct System::Impl {
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
static_cast<u32>(load_result));
}
perf_stats = std::make_unique<PerfStats>(title_id);
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
status = ResultStatus::Success;
return status;
}
@@ -216,6 +225,8 @@ struct System::Impl {
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
is_powered_on = false;
@@ -226,6 +237,7 @@ struct System::Impl {
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
perf_stats.reset();
gpu_core.reset();
// Close all CPU/threading state
@@ -283,7 +295,7 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
Timing::CoreTiming core_timing;
@@ -297,6 +309,7 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
@@ -306,6 +319,9 @@ struct System::Impl {
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
/// APM (Performance) services
Service::APM::Controller apm_controller{core_timing};
/// Glue services
Service::Glue::ARPManager arp_manager;
@@ -320,7 +336,7 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
Core::PerfStats perf_stats;
std::unique_ptr<Core::PerfStats> perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -440,6 +456,14 @@ const Tegra::GPU& System::GPU() const {
return *impl->gpu_core;
}
Core::Hardware::InterruptManager& System::InterruptManager() {
return *impl->interrupt_manager;
}
const Core::Hardware::InterruptManager& System::InterruptManager() const {
return *impl->interrupt_manager;
}
VideoCore::RendererBase& System::Renderer() {
return *impl->renderer;
}
@@ -465,11 +489,11 @@ const Timing::CoreTiming& System::CoreTiming() const {
}
Core::PerfStats& System::GetPerfStats() {
return impl->perf_stats;
return *impl->perf_stats;
}
const Core::PerfStats& System::GetPerfStats() const {
return impl->perf_stats;
return *impl->perf_stats;
}
Core::FrameLimiter& System::FrameLimiter() {
@@ -568,6 +592,14 @@ const Service::Glue::ARPManager& System::GetARPManager() const {
return impl->arp_manager;
}
Service::APM::Controller& System::GetAPMController() {
return impl->apm_controller;
}
const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}
+18 -4
View File
@@ -43,6 +43,10 @@ struct AppletFrontendSet;
class AppletManager;
} // namespace AM::Applets
namespace APM {
class Controller;
}
namespace Glue {
class ARPManager;
}
@@ -66,6 +70,10 @@ namespace Core::Timing {
class CoreTiming;
}
namespace Core::Hardware {
class InterruptManager;
}
namespace Core {
class ARM_Interface;
@@ -230,6 +238,12 @@ public:
/// Provides a constant reference to the core timing instance.
const Timing::CoreTiming& CoreTiming() const;
/// Provides a reference to the interrupt manager instance.
Core::Hardware::InterruptManager& InterruptManager();
/// Provides a constant reference to the interrupt manager instance.
const Core::Hardware::InterruptManager& InterruptManager() const;
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();
@@ -296,6 +310,10 @@ public:
const Service::Glue::ARPManager& GetARPManager() const;
Service::APM::Controller& GetAPMController();
const Service::APM::Controller& GetAPMController() const;
private:
System();
@@ -319,10 +337,6 @@ private:
static System s_instance;
};
inline ARM_Interface& CurrentArmInterface() {
return System::GetInstance().CurrentArmInterface();
}
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}
+6 -13
View File
@@ -53,16 +53,12 @@ bool CpuBarrier::Rendezvous() {
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.cpu_jit_enabled) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_unique<ARM_Unicorn>(system);
}
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
}
@@ -70,15 +66,12 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
Cpu::~Cpu() = default;
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
if (Settings::values.cpu_jit_enabled) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
#else
return nullptr; // TODO(merry): Passthrough exclusive monitor
// TODO(merry): Passthrough exclusive monitor
return nullptr;
#endif
} else {
return nullptr; // TODO(merry): Passthrough exclusive monitor
}
}
void Cpu::RunLoop(bool tight_loop) {
+207 -34
View File
@@ -37,6 +37,7 @@
namespace Core::Crypto {
constexpr u64 CURRENT_CRYPTO_REVISION = 0x5;
constexpr u64 FULL_TICKET_SIZE = 0x400;
using namespace Common;
@@ -55,6 +56,99 @@ const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{
{{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"},
};
namespace {
template <std::size_t Size>
bool IsAllZeroArray(const std::array<u8, Size>& array) {
return std::all_of(array.begin(), array.end(), [](const auto& elem) { return elem == 0; });
}
} // namespace
u64 GetSignatureTypeDataSize(SignatureType type) {
switch (type) {
case SignatureType::RSA_4096_SHA1:
case SignatureType::RSA_4096_SHA256:
return 0x200;
case SignatureType::RSA_2048_SHA1:
case SignatureType::RSA_2048_SHA256:
return 0x100;
case SignatureType::ECDSA_SHA1:
case SignatureType::ECDSA_SHA256:
return 0x3C;
}
UNREACHABLE();
}
u64 GetSignatureTypePaddingSize(SignatureType type) {
switch (type) {
case SignatureType::RSA_4096_SHA1:
case SignatureType::RSA_4096_SHA256:
case SignatureType::RSA_2048_SHA1:
case SignatureType::RSA_2048_SHA256:
return 0x3C;
case SignatureType::ECDSA_SHA1:
case SignatureType::ECDSA_SHA256:
return 0x40;
}
UNREACHABLE();
}
SignatureType Ticket::GetSignatureType() const {
if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
return ticket->sig_type;
}
if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
return ticket->sig_type;
}
if (auto ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->sig_type;
}
UNREACHABLE();
}
TicketData& Ticket::GetData() {
if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
return ticket->data;
}
if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
return ticket->data;
}
if (auto ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
UNREACHABLE();
}
const TicketData& Ticket::GetData() const {
if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
return ticket->data;
}
if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
return ticket->data;
}
if (auto ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
UNREACHABLE();
}
u64 Ticket::GetSize() const {
const auto sig_type = GetSignatureType();
return sizeof(SignatureType) + GetSignatureTypeDataSize(sig_type) +
GetSignatureTypePaddingSize(sig_type) + sizeof(TicketData);
}
Ticket Ticket::SynthesizeCommon(Key128 title_key, const std::array<u8, 16>& rights_id) {
RSA2048Ticket out{};
out.sig_type = SignatureType::RSA_2048_SHA256;
out.data.rights_id = rights_id;
out.data.title_key_common = title_key;
return Ticket{out};
}
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed) {
Key128 out{};
@@ -135,6 +229,27 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) {
}
}
RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const {
if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek))
return {};
const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek);
std::vector<u8> extended_iv(eticket_extended_kek.begin(), eticket_extended_kek.begin() + 0x10);
std::array<u8, 0x230> extended_dec{};
AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
rsa_1.SetIV(extended_iv);
rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
extended_dec.data(), Op::Decrypt);
RSAKeyPair<2048> rsa_key{};
std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
return rsa_key;
}
Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) {
AESCipher<Key128> mac_cipher(keyblob_key, Mode::ECB);
Key128 mac_key{};
@@ -237,7 +352,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
return Loader::ResultStatus::Success;
}
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
if (!ticket_save.IsOpen())
return {};
@@ -246,14 +361,14 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
return {};
}
std::vector<TicketRaw> out;
std::vector<Ticket> out;
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
buffer[offset + 3] == 0x0) {
out.emplace_back();
auto& next = out.back();
std::memcpy(&next, buffer.data() + offset, sizeof(TicketRaw));
offset += next.size();
std::memcpy(&next, buffer.data() + offset, sizeof(Ticket));
offset += FULL_TICKET_SIZE;
}
}
@@ -305,29 +420,23 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
return offset;
}
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
const RSAKeyPair<2048>& key) {
u32 cert_authority;
std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
if (cert_authority == 0)
const auto issuer = ticket.GetData().issuer;
if (issuer == std::array<u8, 0x40>{})
return {};
if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
LOG_INFO(Crypto,
"Attempting to parse ticket with non-standard certificate authority {:08X}.",
cert_authority);
if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') {
LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority.");
}
Key128 rights_id;
std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
Key128 rights_id = ticket.GetData().rights_id;
if (rights_id == Key128{})
return {};
Key128 key_temp{};
if (!std::any_of(ticket.begin() + 0x190, ticket.begin() + 0x280, [](u8 b) { return b != 0; })) {
std::memcpy(key_temp.data(), ticket.data() + 0x180, key_temp.size());
return std::make_pair(rights_id, key_temp);
if (!std::any_of(ticket.GetData().title_key_common_pad.begin(),
ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) {
return std::make_pair(rights_id, ticket.GetData().title_key_common);
}
mbedtls_mpi D; // RSA Private Exponent
@@ -342,7 +451,7 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
mbedtls_mpi_read_binary(&D, key.decryption_key.data(), key.decryption_key.size());
mbedtls_mpi_read_binary(&N, key.modulus.data(), key.modulus.size());
mbedtls_mpi_read_binary(&S, ticket.data() + 0x180, 0x100);
mbedtls_mpi_read_binary(&S, ticket.GetData().title_key_block.data(), 0x100);
mbedtls_mpi_exp_mod(&M, &S, &D, &N, nullptr);
@@ -366,6 +475,7 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
return {};
ASSERT(*offset > 0);
Key128 key_temp{};
std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
return std::make_pair(rights_id, key_temp);
@@ -450,6 +560,8 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
} else if (out[0].compare(0, 20, "eticket_extended_kek") == 0) {
eticket_extended_kek = Common::HexStringToArray<576>(out[1]);
} else {
for (const auto& kv : KEYS_VARIABLE_LENGTH) {
if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2))
@@ -862,20 +974,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
// Titlekeys
data.DecryptProdInfo(GetBISKey(0));
const auto eticket_extended_kek = data.GetETicketExtendedKek();
eticket_extended_kek = data.GetETicketExtendedKek();
WriteKeyToFile(KeyCategory::Console, "eticket_extended_kek", eticket_extended_kek);
PopulateTickets();
}
std::vector<u8> extended_iv(0x10);
std::memcpy(extended_iv.data(), eticket_extended_kek.data(), extended_iv.size());
std::array<u8, 0x230> extended_dec{};
AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
rsa_1.SetIV(extended_iv);
rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
extended_dec.data(), Op::Decrypt);
void KeyManager::PopulateTickets() {
const auto rsa_key = GetETicketRSAKey();
RSAKeyPair<2048> rsa_key{};
std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
if (rsa_key == RSAKeyPair<2048>{})
return;
if (!common_tickets.empty() && !personal_tickets.empty())
return;
const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/80000000000000e1",
@@ -886,19 +997,41 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
const auto blob2 = GetTicketblob(save2);
auto res = GetTicketblob(save1);
const auto idx = res.size();
res.insert(res.end(), blob2.begin(), blob2.end());
for (const auto& raw : res) {
const auto pair = ParseTicket(raw, rsa_key);
for (std::size_t i = 0; i < res.size(); ++i) {
const auto common = i < idx;
const auto pair = ParseTicket(res[i], rsa_key);
if (!pair)
continue;
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
if (common) {
common_tickets[rights_id] = res[i];
} else {
personal_tickets[rights_id] = res[i];
}
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
}
}
void KeyManager::SynthesizeTickets() {
for (const auto& key : s128_keys) {
if (key.first.type != S128KeyType::Titlekey) {
continue;
}
u128 rights_id{key.first.field1, key.first.field2};
Key128 rights_id_2;
std::memcpy(rights_id_2.data(), rights_id.data(), rights_id_2.size());
const auto ticket = Ticket::SynthesizeCommon(key.second, rights_id_2);
common_tickets.insert_or_assign(rights_id, ticket);
}
}
void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) {
if (key == Key128{})
return;
@@ -997,6 +1130,46 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
DeriveBase();
}
const std::map<u128, Ticket>& KeyManager::GetCommonTickets() const {
return common_tickets;
}
const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const {
return personal_tickets;
}
bool KeyManager::AddTicketCommon(Ticket raw) {
const auto rsa_key = GetETicketRSAKey();
if (rsa_key == RSAKeyPair<2048>{})
return false;
const auto pair = ParseTicket(raw, rsa_key);
if (!pair)
return false;
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
common_tickets[rights_id] = raw;
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
return true;
}
bool KeyManager::AddTicketPersonalized(Ticket raw) {
const auto rsa_key = GetETicketRSAKey();
if (rsa_key == RSAKeyPair<2048>{})
return false;
const auto pair = ParseTicket(raw, rsa_key);
if (!pair)
return false;
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
common_tickets[rights_id] = raw;
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
return true;
}
const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
{"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}},
{"eticket_rsa_kek_source",
+109 -7
View File
@@ -9,8 +9,10 @@
#include <optional>
#include <string>
#include <variant>
#include <boost/container/flat_map.hpp>
#include <fmt/format.h>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/vfs_types.h"
@@ -30,7 +32,79 @@ constexpr u64 TICKET_FILE_TITLEKEY_OFFSET = 0x180;
using Key128 = std::array<u8, 0x10>;
using Key256 = std::array<u8, 0x20>;
using SHA256Hash = std::array<u8, 0x20>;
using TicketRaw = std::array<u8, 0x400>;
enum class SignatureType {
RSA_4096_SHA1 = 0x10000,
RSA_2048_SHA1 = 0x10001,
ECDSA_SHA1 = 0x10002,
RSA_4096_SHA256 = 0x10003,
RSA_2048_SHA256 = 0x10004,
ECDSA_SHA256 = 0x10005,
};
u64 GetSignatureTypeDataSize(SignatureType type);
u64 GetSignatureTypePaddingSize(SignatureType type);
enum class TitleKeyType : u8 {
Common = 0,
Personalized = 1,
};
struct TicketData {
std::array<u8, 0x40> issuer;
union {
std::array<u8, 0x100> title_key_block;
struct {
Key128 title_key_common;
std::array<u8, 0xF0> title_key_common_pad;
};
};
INSERT_PADDING_BYTES(0x1);
TitleKeyType type;
INSERT_PADDING_BYTES(0x3);
u8 revision;
INSERT_PADDING_BYTES(0xA);
u64 ticket_id;
u64 device_id;
std::array<u8, 0x10> rights_id;
u32 account_id;
INSERT_PADDING_BYTES(0x14C);
};
static_assert(sizeof(TicketData) == 0x2C0, "TicketData has incorrect size.");
struct RSA4096Ticket {
SignatureType sig_type;
std::array<u8, 0x200> sig_data;
INSERT_PADDING_BYTES(0x3C);
TicketData data;
};
struct RSA2048Ticket {
SignatureType sig_type;
std::array<u8, 0x100> sig_data;
INSERT_PADDING_BYTES(0x3C);
TicketData data;
};
struct ECDSATicket {
SignatureType sig_type;
std::array<u8, 0x3C> sig_data;
INSERT_PADDING_BYTES(0x40);
TicketData data;
};
struct Ticket {
std::variant<RSA4096Ticket, RSA2048Ticket, ECDSATicket> data;
SignatureType GetSignatureType() const;
TicketData& GetData();
const TicketData& GetData() const;
u64 GetSize() const;
static Ticket SynthesizeCommon(Key128 title_key, const std::array<u8, 0x10>& rights_id);
};
static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
static_assert(sizeof(Key256) == 32, "Key256 must be 256 bytes big.");
@@ -43,6 +117,19 @@ struct RSAKeyPair {
std::array<u8, 4> exponent;
};
template <size_t bit_size, size_t byte_size>
bool operator==(const RSAKeyPair<bit_size, byte_size>& lhs,
const RSAKeyPair<bit_size, byte_size>& rhs) {
return std::tie(lhs.encryption_key, lhs.decryption_key, lhs.modulus, lhs.exponent) ==
std::tie(rhs.encryption_key, rhs.decryption_key, rhs.modulus, rhs.exponent);
}
template <size_t bit_size, size_t byte_size>
bool operator!=(const RSAKeyPair<bit_size, byte_size>& lhs,
const RSAKeyPair<bit_size, byte_size>& rhs) {
return !(lhs == rhs);
}
enum class KeyCategory : u8 {
Standard,
Title,
@@ -151,22 +238,35 @@ public:
static bool KeyFileExists(bool title);
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system save
// 8*43 and the private file to exist.
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
// save 8*43 and the private file to exist.
void DeriveSDSeedLazy();
bool BaseDeriveNecessary() const;
void DeriveBase();
void DeriveETicket(PartitionDataManager& data);
void PopulateTickets();
void SynthesizeTickets();
void PopulateFromPartitionData(PartitionDataManager& data);
const std::map<u128, Ticket>& GetCommonTickets() const;
const std::map<u128, Ticket>& GetPersonalizedTickets() const;
bool AddTicketCommon(Ticket raw);
bool AddTicketPersonalized(Ticket raw);
private:
std::map<KeyIndex<S128KeyType>, Key128> s128_keys;
std::map<KeyIndex<S256KeyType>, Key256> s256_keys;
// Map from rights ID to ticket
std::map<u128, Ticket> common_tickets;
std::map<u128, Ticket> personal_tickets;
std::array<std::array<u8, 0xB0>, 0x20> encrypted_keyblobs{};
std::array<std::array<u8, 0x90>, 0x20> keyblobs{};
std::array<u8, 576> eticket_extended_kek{};
bool dev_mode;
void LoadFromFile(const std::string& filename, bool is_title_keys);
@@ -178,6 +278,8 @@ private:
void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
RSAKeyPair<2048> GetETicketRSAKey() const;
void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
@@ -195,11 +297,11 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo
std::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save);
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
// 0x140-0x144 is zero)
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority
// (offset 0x140-0x144 is zero)
std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
const RSAKeyPair<2048>& eticket_extended_key);
} // namespace Core::Crypto
+26
View File
@@ -14,6 +14,7 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/submission_package.h"
#include "core/loader/loader.h"
@@ -78,6 +79,10 @@ Loader::ResultStatus NSP::GetStatus() const {
}
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
return Loader::ResultStatus::Success;
}
const auto iter = program_status.find(title_id);
if (iter == program_status.end())
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
@@ -85,12 +90,29 @@ Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
}
u64 NSP::GetFirstTitleID() const {
if (IsExtractedType()) {
return GetProgramTitleID();
}
if (program_status.empty())
return 0;
return program_status.begin()->first;
}
u64 NSP::GetProgramTitleID() const {
if (IsExtractedType()) {
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
return 0;
}
ProgramMetadata meta;
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
return meta.GetTitleID();
} else {
return 0;
}
}
const auto out = GetFirstTitleID();
if ((out & 0x800) == 0)
return out;
@@ -102,6 +124,10 @@ u64 NSP::GetProgramTitleID() const {
}
std::vector<u64> NSP::GetTitleIDs() const {
if (IsExtractedType()) {
return {GetProgramTitleID()};
}
std::vector<u64> out;
out.reserve(ncas.size());
for (const auto& kv : ncas)
@@ -0,0 +1,46 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/system_archive/mii_model.h"
#include "core/file_sys/vfs_vector.h"
namespace FileSys::SystemArchive {
namespace MiiModelData {
constexpr std::array<u8, 0x10> NFTR_STANDARD{'N', 'F', 'T', 'R', 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
constexpr std::array<u8, 0x10> NFSR_STANDARD{'N', 'F', 'S', 'R', 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
constexpr auto TEXTURE_LOW_LINEAR = NFTR_STANDARD;
constexpr auto TEXTURE_LOW_SRGB = NFTR_STANDARD;
constexpr auto TEXTURE_MID_LINEAR = NFTR_STANDARD;
constexpr auto TEXTURE_MID_SRGB = NFTR_STANDARD;
constexpr auto SHAPE_HIGH = NFSR_STANDARD;
constexpr auto SHAPE_MID = NFSR_STANDARD;
} // namespace MiiModelData
VirtualDir MiiModel() {
auto out = std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{},
std::vector<VirtualDir>{}, "data");
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_LINEAR.size()>>(
MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat"));
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_SRGB.size()>>(
MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat"));
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_LINEAR.size()>>(
MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat"));
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_SRGB.size()>>(
MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat"));
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_HIGH.size()>>(
MiiModelData::SHAPE_HIGH, "ShapeHigh.dat"));
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>(
MiiModelData::SHAPE_MID, "ShapeMid.dat"));
return std::move(out);
}
} // namespace FileSys::SystemArchive
@@ -0,0 +1,13 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualDir MiiModel();
} // namespace FileSys::SystemArchive
@@ -4,6 +4,7 @@
#include "common/logging/log.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/mii_model.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/system_archive/system_version.h"
@@ -24,7 +25,7 @@ struct SystemArchiveDescriptor {
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", nullptr},
{0x0100000000000802, "MiiModel", &MiiModel},
{0x0100000000000803, "BrowserDll", nullptr},
{0x0100000000000804, "Help", nullptr},
{0x0100000000000805, "SharedFont", nullptr},
+30
View File
@@ -0,0 +1,30 @@
// Copyright 2019 Yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event =
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
InterruptManager::~InterruptManager() = default;
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);
}
} // namespace Core::Hardware
+31
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@@ -0,0 +1,31 @@
// Copyright 2019 Yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Core::Timing {
struct EventType;
}
namespace Core::Hardware {
class InterruptManager {
public:
explicit InterruptManager(Core::System& system);
~InterruptManager();
void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
private:
Core::System& system;
Core::Timing::EventType* gpu_interrupt_event{};
};
} // namespace Core::Hardware
+2 -1
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@@ -8,6 +8,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/physical_memory.h"
namespace Kernel {
@@ -77,7 +78,7 @@ struct CodeSet final {
}
/// The overall data that backs this code set.
std::vector<u8> memory;
Kernel::PhysicalMemory memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;
+19
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@@ -0,0 +1,19 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/alignment.h"
namespace Kernel {
// This encapsulation serves 2 purposes:
// - First, to encapsulate host physical memory under a single type and set an
// standard for managing it.
// - Second to ensure all host backing memory used is aligned to 256 bytes due
// to strict alignment restrictions on GPU memory.
using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
} // namespace Kernel
+20 -13
View File
@@ -184,19 +184,11 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
}
void Process::Run(s32 main_thread_priority, u64 stack_size) {
// The kernel always ensures that the given stack size is page aligned.
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
// Allocate and map the main thread stack
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
AllocateMainThreadStack(stack_size);
tls_region_address = CreateTLSRegion();
vm_manager.LogLayout();
ChangeStatus(ProcessStatus::Running);
SetupMainThread(*this, kernel, main_thread_priority);
@@ -226,6 +218,9 @@ void Process::PrepareForTermination() {
stop_threads(system.Scheduler(2).GetThreadList());
stop_threads(system.Scheduler(3).GetThreadList());
FreeTLSRegion(tls_region_address);
tls_region_address = 0;
ChangeStatus(ProcessStatus::Exited);
}
@@ -252,7 +247,7 @@ VAddr Process::CreateTLSRegion() {
ASSERT(region_address.Succeeded());
const auto map_result = vm_manager.MapMemoryBlock(
*region_address, std::make_shared<std::vector<u8>>(Memory::PAGE_SIZE), 0,
*region_address, std::make_shared<PhysicalMemory>(Memory::PAGE_SIZE), 0,
Memory::PAGE_SIZE, MemoryState::ThreadLocal);
ASSERT(map_result.Succeeded());
@@ -282,7 +277,7 @@ void Process::FreeTLSRegion(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
@@ -325,4 +320,16 @@ void Process::ChangeStatus(ProcessStatus new_status) {
WakeupAllWaitingThreads();
}
void Process::AllocateMainThreadStack(u64 stack_size) {
// The kernel always ensures that the given stack size is page aligned.
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
// Allocate and map the main thread stack
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
.MapMemoryBlock(mapping_address, std::make_shared<PhysicalMemory>(main_thread_stack_size),
0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
}
} // namespace Kernel
+11
View File
@@ -135,6 +135,11 @@ public:
return mutex;
}
/// Gets the address to the process' dedicated TLS region.
VAddr GetTLSRegionAddress() const {
return tls_region_address;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -296,6 +301,9 @@ private:
/// a process signal.
void ChangeStatus(ProcessStatus new_status);
/// Allocates the main thread stack for the process, given the stack size in bytes.
void AllocateMainThreadStack(u64 stack_size);
/// Memory manager for this process.
Kernel::VMManager vm_manager;
@@ -358,6 +366,9 @@ private:
/// variable related facilities.
Mutex mutex;
/// Address indicating the location of the process' dedicated TLS region.
VAddr tls_region_address = 0;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
+3 -3
View File
@@ -28,7 +28,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
shared_memory->other_permissions = other_permissions;
if (address == 0) {
shared_memory->backing_block = std::make_shared<std::vector<u8>>(size);
shared_memory->backing_block = std::make_shared<Kernel::PhysicalMemory>(size);
shared_memory->backing_block_offset = 0;
// Refresh the address mappings for the current process.
@@ -59,8 +59,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
}
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, std::size_t offset, u64 size,
MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
shared_memory->owner_process = nullptr;
+6 -7
View File
@@ -10,6 +10,7 @@
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/physical_memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
@@ -62,12 +63,10 @@ public:
* block.
* @param name Optional object name, used for debugging purposes.
*/
static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel,
std::shared_ptr<std::vector<u8>> heap_block,
std::size_t offset, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions,
std::string name = "Unknown Applet");
static SharedPtr<SharedMemory> CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions,
std::string name = "Unknown Applet");
std::string GetTypeName() const override {
return "SharedMemory";
@@ -135,7 +134,7 @@ private:
~SharedMemory() override;
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
std::shared_ptr<PhysicalMemory> backing_block;
/// Offset into the backing block for this shared memory.
std::size_t backing_block_offset = 0;
/// Size of the memory block. Page-aligned.
+13 -8
View File
@@ -318,7 +318,14 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
return result;
}
return vm_manager.UnmapRange(dst_addr, size);
const auto unmap_res = vm_manager.UnmapRange(dst_addr, size);
// Reprotect the source mapping on success
if (unmap_res.IsSuccess()) {
ASSERT(vm_manager.ReprotectRange(src_addr, size, VMAPermission::ReadWrite).IsSuccess());
}
return unmap_res;
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@@ -836,9 +843,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
return RESULT_SUCCESS;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
*result = process->GetTLSRegionAddress();
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
@@ -1732,8 +1737,8 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
// Wait for an address (via Address Arbiter)
static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
s64 timeout) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
type, value, timeout);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
@@ -1755,8 +1760,8 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
// Signals to an address (via Address Arbiter)
static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value,
s32 num_to_wake) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
+1 -1
View File
@@ -47,7 +47,7 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
return ERR_INVALID_STATE;
}
backing_block = std::make_shared<std::vector<u8>>(size);
backing_block = std::make_shared<PhysicalMemory>(size);
const auto map_state = owner_permissions == MemoryPermission::None
? MemoryState::TransferMemoryIsolated
+2 -1
View File
@@ -8,6 +8,7 @@
#include <vector>
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/physical_memory.h"
union ResultCode;
@@ -82,7 +83,7 @@ private:
~TransferMemory() override;
/// Memory block backing this instance.
std::shared_ptr<std::vector<u8>> backing_block;
std::shared_ptr<PhysicalMemory> backing_block;
/// The base address for the memory managed by this instance.
VAddr base_address = 0;
+43 -60
View File
@@ -5,10 +5,10 @@
#include <algorithm>
#include <iterator>
#include <utility>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/memory_hook.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
@@ -104,7 +104,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const {
}
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
std::shared_ptr<std::vector<u8>> block,
std::shared_ptr<PhysicalMemory> block,
std::size_t offset, u64 size,
MemoryState state, VMAPermission perm) {
ASSERT(block != nullptr);
@@ -115,15 +115,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = perm;
final_vma.state = state;
@@ -143,11 +134,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::BackingMemory;
final_vma.permissions = VMAPermission::ReadWrite;
final_vma.state = state;
@@ -236,11 +222,6 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
ASSERT(FindVMA(target)->second.size >= size);
system.ArmInterface(0).UnmapMemory(target, size);
system.ArmInterface(1).UnmapMemory(target, size);
system.ArmInterface(2).UnmapMemory(target, size);
system.ArmInterface(3).UnmapMemory(target, size);
return RESULT_SUCCESS;
}
@@ -280,7 +261,7 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
if (heap_memory == nullptr) {
// Initialize heap
heap_memory = std::make_shared<std::vector<u8>>(size);
heap_memory = std::make_shared<PhysicalMemory>(size);
heap_end = heap_region_base + size;
} else {
UnmapRange(heap_region_base, GetCurrentHeapSize());
@@ -315,12 +296,6 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
}
ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
ResultCode result = RESULT_SUCCESS;
// Check how much memory we've already mapped.
const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
if (mapped_size_result.Failed()) {
@@ -343,13 +318,16 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> mapped_regions;
ResultCode result = RESULT_SUCCESS;
// Iterate, trying to map memory.
{
cur_addr = target;
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
auto iter = FindVMA(target);
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -361,7 +339,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
if (vma.state == MemoryState::Unmapped) {
const auto map_res =
MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0,
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size), 0,
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
result = map_res.Code();
if (result.IsError()) {
@@ -379,7 +357,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
}
}
@@ -387,7 +365,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
if (result.IsError()) {
for (const auto [unmap_address, unmap_size] : mapped_regions) {
ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
"MapPhysicalMemory un-map on error");
"Failed to unmap memory range.");
}
return result;
@@ -400,12 +378,6 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
}
ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
ResultCode result = RESULT_SUCCESS;
// Check how much memory is currently mapped.
const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
if (mapped_size_result.Failed()) {
@@ -420,13 +392,16 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> unmapped_regions;
ResultCode result = RESULT_SUCCESS;
// Try to unmap regions.
{
cur_addr = target;
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
auto iter = FindVMA(target);
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -453,7 +428,7 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
ASSERT(iter != vma_map.end());
}
}
@@ -462,10 +437,12 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
if (result.IsError()) {
for (const auto [map_address, map_size] : unmapped_regions) {
const auto remap_res =
MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0,
map_size, MemoryState::Heap, VMAPermission::None);
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size), 0, map_size,
MemoryState::Heap, VMAPermission::None);
ASSERT_MSG(remap_res.Succeeded(), "Failed to remap a memory block.");
}
return result;
}
// Update mapped amount
@@ -613,7 +590,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
ASSERT_MSG(vma_offset + size <= vma->second.size,
"Shared memory exceeds bounds of mapped block");
const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block;
const std::shared_ptr<PhysicalMemory>& backing_block = vma->second.backing_block;
const std::size_t backing_block_offset = vma->second.offset + vma_offset;
CASCADE_RESULT(auto new_vma,
@@ -626,7 +603,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
return RESULT_SUCCESS;
}
void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
void VMManager::RefreshMemoryBlockMappings(const PhysicalMemory* block) {
// If this ever proves to have a noticeable performance impact, allow users of the function to
// specify a specific range of addresses to limit the scan to.
for (const auto& p : vma_map) {
@@ -776,20 +753,26 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
// Always merge allocated memory blocks, even when they don't share the same backing block.
if (left.type == VMAType::AllocatedMemoryBlock &&
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
const auto right_begin = right.backing_block->begin() + right.offset;
const auto right_end = right_begin + right.size;
// Check if we can save work.
if (left.offset == 0 && left.size == left.backing_block->size()) {
// Fast case: left is an entire backing block.
left.backing_block->insert(left.backing_block->end(),
right.backing_block->begin() + right.offset,
right.backing_block->begin() + right.offset + right.size);
left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
} else {
// Slow case: make a new memory block for left and right.
auto new_memory = std::make_shared<std::vector<u8>>();
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
left.backing_block->begin() + left.offset + left.size);
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
right.backing_block->begin() + right.offset + right.size);
left.backing_block = new_memory;
const auto left_begin = left.backing_block->begin() + left.offset;
const auto left_end = left_begin + left.size;
const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
auto new_memory = std::make_shared<PhysicalMemory>();
new_memory->reserve(left_size + right_size);
new_memory->insert(new_memory->end(), left_begin, left_end);
new_memory->insert(new_memory->end(), right_begin, right_end);
left.backing_block = std::move(new_memory);
left.offset = 0;
}
@@ -984,7 +967,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -1005,7 +988,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
ASSERT(iter != vma_map.end());
}
return MakeResult(mapped_size);
@@ -1019,7 +1002,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -1048,7 +1031,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
ASSERT(iter != vma_map.end());
}
return MakeResult(mapped_size);
+9 -8
View File
@@ -11,6 +11,7 @@
#include "common/common_types.h"
#include "common/memory_hook.h"
#include "common/page_table.h"
#include "core/hle/kernel/physical_memory.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -290,7 +291,7 @@ struct VirtualMemoryArea {
// Settings for type = AllocatedMemoryBlock
/// Memory block backing this VMA.
std::shared_ptr<std::vector<u8>> backing_block = nullptr;
std::shared_ptr<PhysicalMemory> backing_block = nullptr;
/// Offset into the backing_memory the mapping starts from.
std::size_t offset = 0;
@@ -348,7 +349,7 @@ public:
* @param size Size of the mapping.
* @param state MemoryState tag to attach to the VMA.
*/
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<PhysicalMemory> block,
std::size_t offset, u64 size, MemoryState state,
VMAPermission perm = VMAPermission::ReadWrite);
@@ -453,8 +454,8 @@ public:
/// Maps memory at a given address.
///
/// @param addr The virtual address to map memory at.
/// @param size The amount of memory to map.
/// @param target The virtual address to map memory at.
/// @param size The amount of memory to map.
///
/// @note The destination address must lie within the Map region.
///
@@ -467,8 +468,8 @@ public:
/// Unmaps memory at a given address.
///
/// @param addr The virtual address to unmap memory at.
/// @param size The amount of memory to unmap.
/// @param target The virtual address to unmap memory at.
/// @param size The amount of memory to unmap.
///
/// @note The destination address must lie within the Map region.
///
@@ -547,7 +548,7 @@ public:
* Scans all VMAs and updates the page table range of any that use the given vector as backing
* memory. This should be called after any operation that causes reallocation of the vector.
*/
void RefreshMemoryBlockMappings(const std::vector<u8>* block);
void RefreshMemoryBlockMappings(const PhysicalMemory* block);
/// Dumps the address space layout to the log, for debugging
void LogLayout() const;
@@ -777,7 +778,7 @@ private:
// the entire virtual address space extents that bound the allocations, including any holes.
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
std::shared_ptr<std::vector<u8>> heap_memory;
std::shared_ptr<PhysicalMemory> heap_memory;
// The end of the currently allocated heap. This is not an inclusive
// end of the range. This is essentially 'base_address + current_size'.
+115 -9
View File
@@ -31,6 +31,9 @@
namespace Service::Account {
constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30};
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
static std::string GetImagePath(Common::UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
@@ -41,20 +44,31 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IProfile final : public ServiceFramework<IProfile> {
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
explicit IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
explicit IProfileCommon(const char* name, bool editor_commands, Common::UUID user_id,
ProfileManager& profile_manager)
: ServiceFramework(name), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, &IProfile::GetImageSize, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
{0, &IProfileCommon::Get, "Get"},
{1, &IProfileCommon::GetBase, "GetBase"},
{10, &IProfileCommon::GetImageSize, "GetImageSize"},
{11, &IProfileCommon::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
if (editor_commands) {
static const FunctionInfo editor_functions[] = {
{100, &IProfileCommon::Store, "Store"},
{101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
};
RegisterHandlers(editor_functions);
}
}
private:
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
@@ -127,10 +141,91 @@ private:
}
}
const ProfileManager& profile_manager;
void Store(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data and base!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StoreWithImage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
const auto image_data = ctx.ReadBuffer(1);
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
FileUtil::IOFile image(GetImagePath(user_id), "wb");
if (!image.IsOpen() || !image.Resize(image_data.size()) ||
image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() ||
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
ProfileManager& profile_manager;
Common::UUID user_id; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
public:
IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: IProfileCommon("IProfile", false, user_id, profile_manager) {}
};
class IProfileEditor final : public IProfileCommon {
public:
IProfileEditor(Common::UUID user_id, ProfileManager& profile_manager)
: IProfileCommon("IProfileEditor", true, user_id, profile_manager) {}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
@@ -322,6 +417,17 @@ void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx
rb.Push(is_locked);
}
void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfileEditor>(user_id, *profile_manager);
}
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
+1
View File
@@ -32,6 +32,7 @@ public:
void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
private:
ResultCode InitializeApplicationInfoBase(u64 process_id);

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