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8 Commits

Author SHA1 Message Date
Fernando Sahmkow e64c41efe8 Refactors and name corrections. 2019-05-01 15:31:39 -04:00
Fernando Sahmkow b3118ee316 Fixes and Corrections to DMA Engine 2019-04-23 15:28:18 -04:00
Fernando Sahmkow f1e5314f1a Add Swizzle Parameters to the DMA engine 2019-04-23 11:21:00 -04:00
Fernando Sahmkow e140e2ebc6 Add Documentation Headers to all the GPU Engines 2019-04-23 08:44:52 -04:00
Fernando Sahmkow 021d28c9b8 Corrections and styling 2019-04-23 08:02:24 -04:00
Fernando Sahmkow 701ce1c9d0 Implement Maxwell3D Data Upload 2019-04-22 19:27:36 -04:00
Fernando Sahmkow e4ff140b99 Introduce skeleton of the GPU Compute Engine. 2019-04-22 19:05:43 -04:00
Fernando Sahmkow a91d3fc639 Revamp Kepler Memory to use a subegine to manage uploads 2019-04-22 18:50:56 -04:00
94 changed files with 1009 additions and 1504 deletions
+1 -1
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@@ -1,3 +1,3 @@
#!/bin/bash -ex
mkdir "$HOME/.ccache" || true
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
+1 -1
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@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull yuzuemu/build-environments:linux-mingw
docker pull ubuntu:18.04
+10
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@@ -1,6 +1,16 @@
#!/bin/bash -ex
cd /yuzu
MINGW_PACKAGES="sdl2-mingw-w64 qt5base-mingw-w64 qt5tools-mingw-w64 libsamplerate-mingw-w64 qt5multimedia-mingw-w64"
apt-get update
apt-get install -y gpg wget git python3-pip python ccache g++-mingw-w64-x86-64 gcc-mingw-w64-x86-64 mingw-w64-tools cmake
echo 'deb http://ppa.launchpad.net/tobydox/mingw-w64/ubuntu bionic main ' > /etc/apt/sources.list.d/extras.list
apt-key adv --keyserver keyserver.ubuntu.com --recv '72931B477E22FEFD47F8DECE02FE5F12ADDE29B2'
apt-get update
apt-get install -y ${MINGW_PACKAGES}
# fix a problem in current MinGW headers
wget -q https://raw.githubusercontent.com/Alexpux/mingw-w64/d0d7f784833bbb0b2d279310ddc6afb52fe47a46/mingw-w64-headers/crt/errno.h -O /usr/x86_64-w64-mingw32/include/errno.h
# override Travis CI unreasonable ccache size
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
+1 -1
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@@ -1,4 +1,4 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
+1 -1
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@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull yuzuemu/build-environments:linux-fresh
docker pull ubuntu:18.04
+3
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@@ -1,5 +1,8 @@
#!/bin/bash -ex
apt-get update
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
cd /yuzu
mkdir build && cd build
+12
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@@ -19,6 +19,18 @@ $(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${R
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
# Make the yuzu.app application launch a debugging terminal.
# Store away the actual binary
mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
#!/usr/bin/env bash
cd "\`dirname "\$0"\`"
chmod +x yuzu-bin
open yuzu-bin --args "\$@"
EOL
# Content that will serve as the launching script for yuzu (within the .app folder)
# Make the launching script executable
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
+1 -1
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@@ -19,7 +19,7 @@ set(BUILD_VERSION "0")
if (BUILD_REPOSITORY)
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
if (${CMAKE_MATCH_COUNT} GREATER 0)
# capitalize the first letter of each word in the repo name.
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
foreach(WORD ${REPO_NAME_LIST})
-3
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@@ -18,9 +18,6 @@ if (MSVC)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN)
# Ensure that projects build with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
+2 -8
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@@ -88,10 +88,6 @@ add_library(core STATIC
file_sys/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
frontend/applets/error.cpp
frontend/applets/error.h
frontend/applets/general_frontend.cpp
frontend/applets/general_frontend.h
frontend/applets/profile_select.cpp
frontend/applets/profile_select.h
frontend/applets/software_keyboard.cpp
@@ -181,14 +177,12 @@ add_library(core STATIC
hle/service/am/applet_oe.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
hle/service/am/applets/general_backend.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/stub_applet.cpp
hle/service/am/applets/stub_applet.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
hle/service/am/idle.cpp
+33 -17
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@@ -18,18 +18,13 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
@@ -115,7 +110,12 @@ struct System::Impl {
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
/// Create default implementations of applets if one is not provided.
applet_manager.SetDefaultAppletsIfMissing();
if (profile_selector == nullptr)
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
if (software_keyboard == nullptr)
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -223,7 +223,9 @@ struct System::Impl {
app_loader.reset();
// Clear all applets
applet_manager.ClearAll();
profile_selector.reset();
software_keyboard.reset();
web_browser.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -262,7 +264,9 @@ struct System::Impl {
std::unique_ptr<FileSys::CheatEngine> cheat_engine;
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -472,20 +476,20 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
impl->applet_manager.SetAppletFrontendSet(std::move(set));
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
impl->profile_selector = std::move(applet);
}
void System::SetDefaultAppletFrontendSet() {
impl->applet_manager.SetDefaultAppletFrontendSet();
const Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
return *impl->profile_selector;
}
Service::AM::Applets::AppletManager& System::GetAppletManager() {
return impl->applet_manager;
void System::SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet) {
impl->software_keyboard = std::move(applet);
}
const Service::AM::Applets::AppletManager& System::GetAppletManager() const {
return impl->applet_manager;
const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
return *impl->software_keyboard;
}
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
@@ -509,6 +513,18 @@ void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
impl->content_provider->ClearSlot(slot);
}
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
impl->web_browser = std::move(applet);
}
Frontend::WebBrowserApplet& System::GetWebBrowser() {
return *impl->web_browser;
}
const Frontend::WebBrowserApplet& System::GetWebBrowser() const {
return *impl->web_browser;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}
+14 -15
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@@ -14,6 +14,9 @@
namespace Core::Frontend {
class EmuWindow;
class ProfileSelectApplet;
class SoftwareKeyboardApplet;
class WebBrowserApplet;
} // namespace Core::Frontend
namespace FileSys {
@@ -35,18 +38,9 @@ class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
namespace Service {
namespace AM::Applets {
struct AppletFrontendSet;
class AppletManager;
} // namespace AM::Applets
namespace SM {
namespace Service::SM {
class ServiceManager;
} // namespace SM
} // namespace Service
} // namespace Service::SM
namespace Tegra {
class DebugContext;
@@ -266,13 +260,18 @@ public:
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
VAddr code_region_start, VAddr code_region_end);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
void SetDefaultAppletFrontendSet();
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
Service::AM::Applets::AppletManager& GetAppletManager();
void SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet);
const Service::AM::Applets::AppletManager& GetAppletManager() const;
const Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
void SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet);
Frontend::WebBrowserApplet& GetWebBrowser();
const Frontend::WebBrowserApplet& GetWebBrowser() const;
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
-34
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@@ -1,34 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/applets/error.h"
namespace Core::Frontend {
ErrorApplet::~ErrorApplet() = default;
void DefaultErrorApplet::ShowError(ResultCode error, std::function<void()> finished) const {
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
}
void DefaultErrorApplet::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const {
LOG_CRITICAL(
Service_Fatal,
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw, time.count());
}
void DefaultErrorApplet::ShowCustomErrorText(ResultCode error, std::string main_text,
std::string detail_text,
std::function<void()> finished) const {
LOG_CRITICAL(Service_Fatal,
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
}
} // namespace Core::Frontend
-37
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@@ -1,37 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <functional>
#include "core/hle/result.h"
namespace Core::Frontend {
class ErrorApplet {
public:
virtual ~ErrorApplet();
virtual void ShowError(ResultCode error, std::function<void()> finished) const = 0;
virtual void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const = 0;
virtual void ShowCustomErrorText(ResultCode error, std::string dialog_text,
std::string fullscreen_text,
std::function<void()> finished) const = 0;
};
class DefaultErrorApplet final : public ErrorApplet {
public:
void ShowError(ResultCode error, std::function<void()> finished) const override;
void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const override;
void ShowCustomErrorText(ResultCode error, std::string main_text, std::string detail_text,
std::function<void()> finished) const override;
};
} // namespace Core::Frontend
@@ -1,27 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/frontend/applets/general_frontend.h"
namespace Core::Frontend {
PhotoViewerApplet::~PhotoViewerApplet() = default;
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() {}
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
std::function<void()> finished) const {
LOG_INFO(Service_AM,
"Application requested frontend to display stored photos for title_id={:016X}",
title_id);
finished();
}
void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) const {
LOG_INFO(Service_AM, "Application requested frontend to display all stored photos.");
finished();
}
} // namespace Core::Frontend
@@ -1,28 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include "common/common_types.h"
namespace Core::Frontend {
class PhotoViewerApplet {
public:
virtual ~PhotoViewerApplet();
virtual void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const = 0;
virtual void ShowAllPhotos(std::function<void()> finished) const = 0;
};
class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
public:
~DefaultPhotoViewerApplet() override;
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
void ShowAllPhotos(std::function<void()> finished) const override;
};
} // namespace Core::Frontend
+2 -1
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@@ -46,7 +46,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
bool resume = true;
if (thread->GetStatus() == ThreadStatus::WaitSynch ||
if (thread->GetStatus() == ThreadStatus::WaitSynchAny ||
thread->GetStatus() == ThreadStatus::WaitSynchAll ||
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
for (const auto& object : thread->GetWaitObjects()) {
+3 -3
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@@ -147,7 +147,8 @@ void Process::PrepareForTermination() {
continue;
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynch,
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny ||
thread->GetStatus() == ThreadStatus::WaitSynchAll,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
@@ -241,8 +242,7 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
}
Process::Process(Core::System& system)
: WaitObject{system.Kernel()}, vm_manager{system},
address_arbiter{system}, mutex{system}, system{system} {}
: WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
Process::~Process() = default;
+6 -4
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@@ -424,7 +424,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
@@ -502,7 +502,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
}
thread->SetWaitObjects(std::move(objects));
thread->SetStatus(ThreadStatus::WaitSynch);
thread->SetStatus(ThreadStatus::WaitSynchAny);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
@@ -518,14 +518,16 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
return ERR_INVALID_HANDLE;
}
thread->CancelWait();
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
thread->SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
thread->ResumeFromWait();
return RESULT_SUCCESS;
}
+2 -7
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@@ -101,7 +101,8 @@ void Thread::ResumeFromWait() {
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
switch (status) {
case ThreadStatus::WaitSynch:
case ThreadStatus::WaitSynchAll:
case ThreadStatus::WaitSynchAny:
case ThreadStatus::WaitHLEEvent:
case ThreadStatus::WaitSleep:
case ThreadStatus::WaitIPC:
@@ -141,12 +142,6 @@ void Thread::ResumeFromWait() {
ChangeScheduler();
}
void Thread::CancelWait() {
ASSERT(GetStatus() == ThreadStatus::WaitSynch);
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
ResumeFromWait();
}
/**
* Resets a thread context, making it ready to be scheduled and run by the CPU
* @param context Thread context to reset
+18 -22
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@@ -49,7 +49,8 @@ enum class ThreadStatus {
WaitHLEEvent, ///< Waiting for hle event to finish
WaitSleep, ///< Waiting due to a SleepThread SVC
WaitIPC, ///< Waiting for the reply from an IPC request
WaitSynch, ///< Waiting due to WaitSynchronization
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
WaitMutex, ///< Waiting due to an ArbitrateLock svc
WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
@@ -168,17 +169,11 @@ public:
return tls_memory;
}
/// Resumes a thread from waiting
/**
* Resumes a thread from waiting
*/
void ResumeFromWait();
/// Cancels a waiting operation that this thread may or may not be within.
///
/// When the thread is within a waiting state, this will set the thread's
/// waiting result to signal a canceled wait. The function will then resume
/// this thread.
///
void CancelWait();
/**
* Schedules an event to wake up the specified thread after the specified delay
* @param nanoseconds The time this thread will be allowed to sleep for
@@ -189,27 +184,24 @@ public:
void CancelWakeupTimer();
/**
* Sets the result after the thread awakens (from svcWaitSynchronization)
* Sets the result after the thread awakens (from either WaitSynchronization SVC)
* @param result Value to set to the returned result
*/
void SetWaitSynchronizationResult(ResultCode result);
/**
* Sets the output parameter value after the thread awakens (from svcWaitSynchronization)
* Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
* @param output Value to set to the output parameter
*/
void SetWaitSynchronizationOutput(s32 output);
/**
* Retrieves the index that this particular object occupies in the list of objects
* that the thread passed to WaitSynchronization, starting the search from the last element.
*
* It is used to set the output index of WaitSynchronization when the thread is awakened.
*
* that the thread passed to WaitSynchronizationN, starting the search from the last element.
* It is used to set the output value of WaitSynchronizationN when the thread is awakened.
* When a thread wakes up due to an object signal, the kernel will use the index of the last
* matching object in the wait objects list in case of having multiple instances of the same
* object in the list.
*
* @param object Object to query the index of.
*/
s32 GetWaitObjectIndex(const WaitObject* object) const;
@@ -246,9 +238,13 @@ public:
*/
VAddr GetCommandBufferAddress() const;
/// Returns whether this thread is waiting on objects from a WaitSynchronization call.
bool IsSleepingOnWait() const {
return status == ThreadStatus::WaitSynch;
/**
* Returns whether this thread is waiting for all the objects in
* its wait list to become ready, as a result of a WaitSynchronizationN call
* with wait_all = true.
*/
bool IsSleepingOnWaitAll() const {
return status == ThreadStatus::WaitSynchAll;
}
ThreadContext& GetContext() {
@@ -422,7 +418,7 @@ private:
Process* owner_process;
/// Objects that the thread is waiting on, in the same order as they were
/// passed to WaitSynchronization.
/// passed to WaitSynchronization1/N.
ThreadWaitObjects wait_objects;
/// List of threads that are waiting for a mutex that is held by this thread.
@@ -445,7 +441,7 @@ private:
Handle callback_handle = 0;
/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
/// was waiting via WaitSynchronization then the object will be the last object that became
/// was waiting via WaitSynchronizationN then the object will be the last object that became
/// available. In case of a timeout, the object will be nullptr.
WakeupCallback wakeup_callback;
+5 -2
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@@ -62,7 +62,7 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
return true;
}
VMManager::VMManager(Core::System& system) : system{system} {
VMManager::VMManager() {
// Default to assuming a 39-bit address space. This way we have a sane
// starting point with executables that don't provide metadata.
Reset(FileSys::ProgramAddressSpaceType::Is39Bit);
@@ -111,6 +111,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
@@ -139,6 +140,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
@@ -221,6 +223,7 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
ASSERT(FindVMA(target)->second.size >= size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).UnmapMemory(target, size);
system.ArmInterface(1).UnmapMemory(target, size);
system.ArmInterface(2).UnmapMemory(target, size);
@@ -373,7 +376,7 @@ ResultCode VMManager::UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64
Reprotect(src_vma_iter, VMAPermission::ReadWrite);
if (dst_memory_state == MemoryState::ModuleCode) {
system.InvalidateCpuInstructionCaches();
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
return unmap_result;
+1 -7
View File
@@ -14,10 +14,6 @@
#include "core/hle/result.h"
#include "core/memory.h"
namespace Core {
class System;
}
namespace FileSys {
enum class ProgramAddressSpaceType : u8;
}
@@ -325,7 +321,7 @@ class VMManager final {
public:
using VMAHandle = VMAMap::const_iterator;
explicit VMManager(Core::System& system);
VMManager();
~VMManager();
/// Clears the address space map, re-initializing with a single free area.
@@ -716,7 +712,5 @@ private:
// The end of the currently allocated heap. This is not an inclusive
// end of the range. This is essentially 'base_address + current_size'.
VAddr heap_end = 0;
Core::System& system;
};
} // namespace Kernel
+14 -15
View File
@@ -38,7 +38,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
const ThreadStatus thread_status = thread->GetStatus();
// The list of waiting threads must not contain threads that are not waiting to be awakened.
ASSERT_MSG(thread_status == ThreadStatus::WaitSynch ||
ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
thread_status == ThreadStatus::WaitSynchAll ||
thread_status == ThreadStatus::WaitHLEEvent,
"Inconsistent thread statuses in waiting_threads");
@@ -48,10 +49,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
if (ShouldWait(thread.get()))
continue;
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
// and the rest of the objects it is waiting on are ready.
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
if (thread_status == ThreadStatus::WaitSynch) {
if (thread_status == ThreadStatus::WaitSynchAll) {
ready_to_run = thread->AllWaitObjectsReady();
}
@@ -67,35 +68,33 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
ASSERT(!ShouldWait(thread.get()));
if (!thread) {
if (!thread)
return;
}
if (thread->IsSleepingOnWait()) {
if (!thread->IsSleepingOnWaitAll()) {
Acquire(thread.get());
} else {
for (const auto& object : thread->GetWaitObjects()) {
ASSERT(!object->ShouldWait(thread.get()));
object->Acquire(thread.get());
}
} else {
Acquire(thread.get());
}
const std::size_t index = thread->GetWaitObjectIndex(this);
for (const auto& object : thread->GetWaitObjects()) {
for (const auto& object : thread->GetWaitObjects())
object->RemoveWaitingThread(thread.get());
}
thread->ClearWaitObjects();
thread->CancelWakeupTimer();
bool resume = true;
if (thread->HasWakeupCallback()) {
if (thread->HasWakeupCallback())
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
}
if (resume) {
if (resume)
thread->ResumeFromWait();
}
}
void WaitObject::WakeupAllWaitingThreads() {
+24 -3
View File
@@ -22,6 +22,7 @@
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/stub_applet.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
@@ -41,6 +42,12 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
constexpr ResultCode ERR_NO_MESSAGES{ErrorModule::AM, 0x3};
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
enum class AppletId : u32 {
ProfileSelect = 0x10,
SoftwareKeyboard = 0x11,
LibAppletOff = 0x17,
};
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
struct LaunchParameters {
@@ -879,16 +886,30 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple
ILibraryAppletCreator::~ILibraryAppletCreator() = default;
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
switch (id) {
case AppletId::ProfileSelect:
return std::make_shared<Applets::ProfileSelect>();
case AppletId::SoftwareKeyboard:
return std::make_shared<Applets::SoftwareKeyboard>();
case AppletId::LibAppletOff:
return std::make_shared<Applets::WebBrowser>();
default:
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
static_cast<u32>(id));
return std::make_shared<Applets::StubApplet>();
}
}
void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_id = rp.PopRaw<Applets::AppletId>();
const auto applet_id = rp.PopRaw<AppletId>();
const auto applet_mode = rp.PopRaw<u32>();
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
static_cast<u32>(applet_id), applet_mode);
const auto& applet_manager{Core::System::GetInstance().GetAppletManager()};
const auto applet = applet_manager.GetApplet(applet_id);
const auto applet = GetAppletFromId(applet_id);
if (applet == nullptr) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
@@ -5,21 +5,11 @@
#include <cstring>
#include "common/assert.h"
#include "core/core.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
namespace Service::AM::Applets {
@@ -121,76 +111,4 @@ void Applet::Initialize() {
initialized = true;
}
AppletManager::AppletManager() = default;
AppletManager::~AppletManager() = default;
void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) {
if (set.error != nullptr)
frontend.error = std::move(set.error);
if (set.photo_viewer != nullptr)
frontend.photo_viewer = std::move(set.photo_viewer);
if (set.profile_select != nullptr)
frontend.profile_select = std::move(set.profile_select);
if (set.software_keyboard != nullptr)
frontend.software_keyboard = std::move(set.software_keyboard);
if (set.web_browser != nullptr)
frontend.web_browser = std::move(set.web_browser);
}
void AppletManager::SetDefaultAppletFrontendSet() {
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
frontend.profile_select = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
frontend.software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
}
void AppletManager::SetDefaultAppletsIfMissing() {
if (frontend.error == nullptr) {
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
}
if (frontend.photo_viewer == nullptr) {
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
}
if (frontend.profile_select == nullptr) {
frontend.profile_select = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
}
if (frontend.software_keyboard == nullptr) {
frontend.software_keyboard =
std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
}
if (frontend.web_browser == nullptr) {
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
}
}
void AppletManager::ClearAll() {
frontend = {};
}
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
switch (id) {
case AppletId::Error:
return std::make_shared<Error>(*frontend.error);
case AppletId::ProfileSelect:
return std::make_shared<ProfileSelect>(*frontend.profile_select);
case AppletId::SoftwareKeyboard:
return std::make_shared<SoftwareKeyboard>(*frontend.software_keyboard);
case AppletId::PhotoViewer:
return std::make_shared<PhotoViewer>(*frontend.photo_viewer);
case AppletId::LibAppletOff:
return std::make_shared<WebBrowser>(*frontend.web_browser);
default:
UNIMPLEMENTED_MSG(
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
static_cast<u8>(id));
return std::make_shared<StubApplet>();
}
}
} // namespace Service::AM::Applets
-55
View File
@@ -12,43 +12,12 @@
union ResultCode;
namespace Core::Frontend {
class ErrorApplet;
class PhotoViewerApplet;
class ProfileSelectApplet;
class SoftwareKeyboardApplet;
class WebBrowserApplet;
} // namespace Core::Frontend
namespace Service::AM {
class IStorage;
namespace Applets {
enum class AppletId : u32 {
OverlayDisplay = 0x02,
QLaunch = 0x03,
Starter = 0x04,
Auth = 0x0A,
Cabinet = 0x0B,
Controller = 0x0C,
DataErase = 0x0D,
Error = 0x0E,
NetConnect = 0x0F,
ProfileSelect = 0x10,
SoftwareKeyboard = 0x11,
MiiEdit = 0x12,
LibAppletWeb = 0x13,
LibAppletShop = 0x14,
PhotoViewer = 0x15,
Settings = 0x16,
LibAppletOff = 0x17,
LibAppletWhitelisted = 0x18,
LibAppletAuth = 0x19,
MyPage = 0x1A,
};
class AppletDataBroker final {
public:
AppletDataBroker();
@@ -136,29 +105,5 @@ protected:
bool initialized = false;
};
struct AppletFrontendSet {
std::unique_ptr<Core::Frontend::ErrorApplet> error;
std::unique_ptr<Core::Frontend::PhotoViewerApplet> photo_viewer;
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_select;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
};
class AppletManager {
public:
AppletManager();
~AppletManager();
void SetAppletFrontendSet(AppletFrontendSet set);
void SetDefaultAppletFrontendSet();
void SetDefaultAppletsIfMissing();
void ClearAll();
std::shared_ptr<Applet> GetApplet(AppletId id) const;
private:
AppletFrontendSet frontend;
};
} // namespace Applets
} // namespace Service::AM
-182
View File
@@ -1,182 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/error.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/error.h"
namespace Service::AM::Applets {
#pragma pack(push, 4)
struct ShowError {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(4);
bool use_64bit_error_code;
INSERT_PADDING_BYTES(1);
u64 error_code_64;
u32 error_code_32;
};
static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
#pragma pack(pop)
struct ShowErrorRecord {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(6);
u64 error_code_64;
u64 posix_time;
};
static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect size.");
struct SystemErrorArg {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(6);
u64 error_code_64;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
std::array<char, 0x800> detail_text;
};
static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect size.");
struct ApplicationErrorArg {
u8 mode;
bool jump;
INSERT_PADDING_BYTES(6);
u32 error_code;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
std::array<char, 0x800> detail_text;
};
static_assert(sizeof(ApplicationErrorArg) == 0x1014, "ApplicationErrorArg has incorrect size.");
union Error::ErrorArguments {
ShowError error;
ShowErrorRecord error_record;
SystemErrorArg system_error;
ApplicationErrorArg application_error;
};
namespace {
template <typename T>
void CopyArgumentData(const std::vector<u8>& data, T& variable) {
ASSERT(data.size() >= sizeof(T));
std::memcpy(&variable, data.data(), sizeof(T));
}
ResultCode Decode64BitError(u64 error) {
const auto description = (error >> 32) & 0x1FFF;
auto module = error & 0x3FF;
if (module >= 2000)
module -= 2000;
module &= 0x1FF;
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
}
} // Anonymous namespace
Error::Error(const Core::Frontend::ErrorApplet& frontend) : frontend(frontend) {}
Error::~Error() = default;
void Error::Initialize() {
Applet::Initialize();
args = std::make_unique<ErrorArguments>();
complete = false;
const auto storage = broker.PopNormalDataToApplet();
ASSERT(storage != nullptr);
const auto data = storage->GetData();
ASSERT(!data.empty());
std::memcpy(&mode, data.data(), sizeof(ErrorAppletMode));
switch (mode) {
case ErrorAppletMode::ShowError:
CopyArgumentData(data, args->error);
if (args->error.use_64bit_error_code) {
error_code = Decode64BitError(args->error.error_code_64);
} else {
error_code = ResultCode(args->error.error_code_32);
}
break;
case ErrorAppletMode::ShowSystemError:
CopyArgumentData(data, args->system_error);
error_code = ResultCode(Decode64BitError(args->system_error.error_code_64));
break;
case ErrorAppletMode::ShowApplicationError:
CopyArgumentData(data, args->application_error);
error_code = ResultCode(args->application_error.error_code);
break;
case ErrorAppletMode::ShowErrorRecord:
CopyArgumentData(data, args->error_record);
error_code = Decode64BitError(args->error_record.error_code_64);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
}
}
bool Error::TransactionComplete() const {
return complete;
}
ResultCode Error::GetStatus() const {
return RESULT_SUCCESS;
}
void Error::ExecuteInteractive() {
UNREACHABLE_MSG("Unexpected interactive applet data!");
}
void Error::Execute() {
if (complete) {
return;
}
const auto callback = [this] { DisplayCompleted(); };
switch (mode) {
case ErrorAppletMode::ShowError:
frontend.ShowError(error_code, callback);
break;
case ErrorAppletMode::ShowSystemError:
case ErrorAppletMode::ShowApplicationError: {
const auto system = mode == ErrorAppletMode::ShowSystemError;
const auto& main_text =
system ? args->system_error.main_text : args->application_error.main_text;
const auto& detail_text =
system ? args->system_error.detail_text : args->application_error.detail_text;
frontend.ShowCustomErrorText(
error_code,
Common::StringFromFixedZeroTerminatedBuffer(main_text.data(), main_text.size()),
Common::StringFromFixedZeroTerminatedBuffer(detail_text.data(), detail_text.size()),
callback);
break;
}
case ErrorAppletMode::ShowErrorRecord:
frontend.ShowErrorWithTimestamp(
error_code, std::chrono::seconds{args->error_record.posix_time}, callback);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
DisplayCompleted();
}
}
void Error::DisplayCompleted() {
complete = true;
broker.PushNormalDataFromApplet(IStorage{{}});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets
-47
View File
@@ -1,47 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
enum class ErrorAppletMode : u8 {
ShowError = 0,
ShowSystemError = 1,
ShowApplicationError = 2,
ShowEula = 3,
ShowErrorPctl = 4,
ShowErrorRecord = 5,
ShowUpdateEula = 8,
};
class Error final : public Applet {
public:
explicit Error(const Core::Frontend::ErrorApplet& frontend);
~Error() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
void DisplayCompleted();
private:
union ErrorArguments;
const Core::Frontend::ErrorApplet& frontend;
ResultCode error_code = RESULT_SUCCESS;
ErrorAppletMode mode = ErrorAppletMode::ShowError;
std::unique_ptr<ErrorArguments> args;
bool complete = false;
};
} // namespace Service::AM::Applets
@@ -1,48 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
enum class PhotoViewerAppletMode : u8 {
CurrentApp = 0,
AllApps = 1,
};
class PhotoViewer final : public Applet {
public:
explicit PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend);
~PhotoViewer() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
void ViewFinished();
private:
const Core::Frontend::PhotoViewerApplet& frontend;
bool complete = false;
PhotoViewerAppletMode mode = PhotoViewerAppletMode::CurrentApp;
};
class StubApplet final : public Applet {
public:
StubApplet();
~StubApplet() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
};
} // namespace Service::AM::Applets
@@ -15,9 +15,7 @@ namespace Service::AM::Applets {
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
ProfileSelect::ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend)
: frontend(frontend) {}
ProfileSelect::ProfileSelect() = default;
ProfileSelect::~ProfileSelect() = default;
void ProfileSelect::Initialize() {
@@ -53,6 +51,8 @@ void ProfileSelect::Execute() {
return;
}
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
}
@@ -28,7 +28,7 @@ static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has inco
class ProfileSelect final : public Applet {
public:
explicit ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend);
ProfileSelect();
~ProfileSelect() override;
void Initialize() override;
@@ -41,8 +41,6 @@ public:
void SelectionComplete(std::optional<Account::UUID> uuid);
private:
const Core::Frontend::ProfileSelectApplet& frontend;
UserSelectionConfig config;
bool complete = false;
ResultCode status = RESULT_SUCCESS;
@@ -39,8 +39,7 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
return params;
}
SoftwareKeyboard::SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend)
: frontend(frontend) {}
SoftwareKeyboard::SoftwareKeyboard() = default;
SoftwareKeyboard::~SoftwareKeyboard() = default;
@@ -91,6 +90,8 @@ void SoftwareKeyboard::ExecuteInteractive() {
if (status == INTERACTIVE_STATUS_OK) {
complete = true;
} else {
const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()};
std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
std::memcpy(string.data(), data.data() + 4, string.size() * 2);
frontend.SendTextCheckDialog(
@@ -105,6 +106,8 @@ void SoftwareKeyboard::Execute() {
return;
}
const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()};
const auto parameters = ConvertToFrontendParameters(config, initial_text);
frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(text); },
@@ -55,7 +55,7 @@ static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect siz
class SoftwareKeyboard final : public Applet {
public:
explicit SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend);
SoftwareKeyboard();
~SoftwareKeyboard() override;
void Initialize() override;
@@ -68,8 +68,6 @@ public:
void WriteText(std::optional<std::u16string> text);
private:
const Core::Frontend::SoftwareKeyboardApplet& frontend;
KeyboardConfig config;
std::u16string initial_text;
bool complete = false;
@@ -4,15 +4,11 @@
#include <string>
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/stub_applet.h"
namespace Service::AM::Applets {
@@ -34,55 +30,6 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
}
}
PhotoViewer::PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend) : frontend(frontend) {}
PhotoViewer::~PhotoViewer() = default;
void PhotoViewer::Initialize() {
Applet::Initialize();
complete = false;
const auto storage = broker.PopNormalDataToApplet();
ASSERT(storage != nullptr);
const auto data = storage->GetData();
ASSERT(!data.empty());
mode = static_cast<PhotoViewerAppletMode>(data[0]);
}
bool PhotoViewer::TransactionComplete() const {
return complete;
}
ResultCode PhotoViewer::GetStatus() const {
return RESULT_SUCCESS;
}
void PhotoViewer::ExecuteInteractive() {
UNREACHABLE_MSG("Unexpected interactive applet data.");
}
void PhotoViewer::Execute() {
if (complete)
return;
const auto callback = [this] { ViewFinished(); };
switch (mode) {
case PhotoViewerAppletMode::CurrentApp:
frontend.ShowPhotosForApplication(Core::CurrentProcess()->GetTitleID(), callback);
break;
case PhotoViewerAppletMode::AllApps:
frontend.ShowAllPhotos(callback);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented PhotoViewer applet mode={:02X}!", static_cast<u8>(mode));
}
}
void PhotoViewer::ViewFinished() {
broker.PushNormalDataFromApplet(IStorage{{}});
broker.SignalStateChanged();
}
StubApplet::StubApplet() = default;
StubApplet::~StubApplet() = default;
@@ -120,5 +67,4 @@ void StubApplet::Execute() {
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets
@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
class StubApplet final : public Applet {
public:
StubApplet();
~StubApplet() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
};
} // namespace Service::AM::Applets
@@ -95,7 +95,7 @@ static FileSys::VirtualFile GetManualRomFS() {
return nullptr;
}
WebBrowser::WebBrowser(Core::Frontend::WebBrowserApplet& frontend) : frontend(frontend) {}
WebBrowser::WebBrowser() = default;
WebBrowser::~WebBrowser() = default;
@@ -152,6 +152,8 @@ void WebBrowser::Execute() {
return;
}
auto& frontend{Core::System::GetInstance().GetWebBrowser()};
frontend.OpenPage(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); });
}
@@ -12,7 +12,7 @@ namespace Service::AM::Applets {
class WebBrowser final : public Applet {
public:
WebBrowser(Core::Frontend::WebBrowserApplet& frontend);
WebBrowser();
~WebBrowser() override;
void Initialize() override;
@@ -32,8 +32,6 @@ public:
void Finalize();
private:
Core::Frontend::WebBrowserApplet& frontend;
bool complete = false;
bool unpacked = false;
ResultCode status = RESULT_SUCCESS;
+2 -28
View File
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
@@ -13,8 +11,8 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
{2, nullptr, "GetTargetVolumeMin"},
{3, nullptr, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
@@ -46,28 +44,4 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
AudCtl::~AudCtl() = default;
void AudCtl::GetTargetVolumeMin(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 6.0.0).
constexpr s32 target_min_volume = 0;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(target_min_volume);
}
void AudCtl::GetTargetVolumeMax(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 6.0.0).
constexpr s32 target_max_volume = 15;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(target_max_volume);
}
} // namespace Service::Audio
-4
View File
@@ -12,10 +12,6 @@ class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl();
~AudCtl() override;
private:
void GetTargetVolumeMin(Kernel::HLERequestContext& ctx);
void GetTargetVolumeMax(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio
+2
View File
@@ -21,6 +21,8 @@
#include "core/memory.h"
#include "core/settings.h"
#pragma optimize("", off)
namespace Loader {
namespace {
struct MODHeader {
+9
View File
@@ -72,6 +72,15 @@ u8* GetPointer(VAddr vaddr);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
enum class FlushMode {
/// Write back modified surfaces to RAM
Flush,
/// Remove region from the cache
Invalidate,
/// Write back modified surfaces to RAM, and also remove them from the cache
FlushAndInvalidate,
};
/**
* Mark each page touching the region as cached.
*/
-1
View File
@@ -90,7 +90,6 @@ void LogSettings() {
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
LogSetting("Renderer_UseCompatibilityProfile", Settings::values.use_compatibility_profile);
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
LogSetting("Renderer_UseAsynchronousGpuEmulation",
-1
View File
@@ -390,7 +390,6 @@ struct Values {
float resolution_factor;
bool use_frame_limit;
u16 frame_limit;
bool use_compatibility_profile;
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
bool use_asynchronous_gpu_emulation;
+2 -2
View File
@@ -3,6 +3,8 @@ add_library(video_core STATIC
dma_pusher.h
debug_utils/debug_utils.cpp
debug_utils/debug_utils.h
engines/engine_upload.cpp
engines/engine_upload.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/kepler_compute.cpp
@@ -36,8 +38,6 @@ add_library(video_core STATIC
renderer_base.h
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_device.cpp
renderer_opengl/gl_device.h
renderer_opengl/gl_global_cache.cpp
renderer_opengl/gl_global_cache.h
renderer_opengl/gl_primitive_assembler.cpp
-2
View File
@@ -105,8 +105,6 @@ bool DmaPusher::Step() {
dma_state.non_incrementing = false;
dma_increment_once = true;
break;
default:
break;
}
}
}
+48
View File
@@ -0,0 +1,48 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/memory_manager.h"
#include "video_core/textures/decoders.h"
namespace Tegra::Engines::Upload {
State::State(MemoryManager& memory_manager, Registers& regs)
: memory_manager(memory_manager), regs(regs) {}
void State::ProcessExec(const bool is_linear) {
write_offset = 0;
copy_size = regs.line_length_in * regs.line_count;
inner_buffer.resize(copy_size);
this->is_linear = is_linear;
}
void State::ProcessData(const u32 data, const bool is_last_call) {
const u32 sub_copy_size = std::min(4U, copy_size - write_offset);
std::memcpy(&inner_buffer[write_offset], &data, sub_copy_size);
write_offset += sub_copy_size;
if (!is_last_call) {
return;
}
const GPUVAddr address{regs.dest.Address()};
if (is_linear) {
memory_manager.WriteBlock(address, inner_buffer.data(), copy_size);
} else {
UNIMPLEMENTED_IF(regs.dest.z != 0);
UNIMPLEMENTED_IF(regs.dest.depth != 1);
UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1);
UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1);
const std::size_t dst_size = Tegra::Texture::CalculateSize(
true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1);
tmp_buffer.resize(dst_size);
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x, regs.dest.y,
regs.dest.BlockHeight(), copy_size, inner_buffer.data(),
tmp_buffer.data());
memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
}
}
} // namespace Tegra::Engines::Upload
+75
View File
@@ -0,0 +1,75 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Tegra {
class MemoryManager;
}
namespace Tegra::Engines::Upload {
struct Registers {
u32 line_length_in;
u32 line_count;
struct {
u32 address_high;
u32 address_low;
u32 pitch;
union {
BitField<0, 4, u32> block_width;
BitField<4, 4, u32> block_height;
BitField<8, 4, u32> block_depth;
};
u32 width;
u32 height;
u32 depth;
u32 z;
u32 x;
u32 y;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
}
u32 BlockWidth() const {
return 1U << block_width.Value();
}
u32 BlockHeight() const {
return 1U << block_height.Value();
}
u32 BlockDepth() const {
return 1U << block_depth.Value();
}
} dest;
};
class State {
public:
State(MemoryManager& memory_manager, Registers& regs);
~State() = default;
void ProcessExec(const bool is_linear);
void ProcessData(const u32 data, const bool is_last_call);
private:
u32 write_offset = 0;
u32 copy_size = 0;
std::vector<u8> inner_buffer;
std::vector<u8> tmp_buffer;
bool is_linear = false;
Registers& regs;
MemoryManager& memory_manager;
};
} // namespace Tegra::Engines::Upload
+6
View File
@@ -21,6 +21,12 @@ class RasterizerInterface;
namespace Tegra::Engines {
/**
* This Engine is known as G80_2D. Documentation can be found in:
* https://github.com/envytools/envytools/blob/master/rnndb/graph/g80_2d.xml
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_2d.xml.h
*/
#define FERMI2D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
+33 -4
View File
@@ -4,12 +4,21 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
namespace Tegra::Engines {
KeplerCompute::KeplerCompute(MemoryManager& memory_manager) : memory_manager{memory_manager} {}
KeplerCompute::KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, upload_state{
memory_manager,
regs.upload} {}
KeplerCompute::~KeplerCompute() = default;
@@ -20,14 +29,34 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
regs.reg_array[method_call.method] = method_call.argument;
switch (method_call.method) {
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
upload_state.ProcessExec(regs.exec_upload.linear != 0);
break;
}
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(method_call.argument, is_last_call);
if (is_last_call) {
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
}
break;
}
case KEPLER_COMPUTE_REG_INDEX(launch):
// Abort execution since compute shaders can be used to alter game memory (e.g. CUDA
// kernels)
UNREACHABLE_MSG("Compute shaders are not implemented");
ProcessLaunch();
break;
default:
break;
}
}
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32));
const GPUVAddr code_loc = regs.code_loc.Address() + launch_description.program_start;
LOG_WARNING(HW_GPU, "Compute Kernel Execute at Address 0x{:016x}, STUBBED", code_loc);
}
} // namespace Tegra::Engines
+172 -3
View File
@@ -6,22 +6,40 @@
#include <array>
#include <cstddef>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra::Engines {
/**
* This Engine is known as GK104_Compute. Documentation can be found in:
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gk104_compute.xml
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nve4_compute.xml.h
*/
#define KEPLER_COMPUTE_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::KeplerCompute::Regs, field_name) / sizeof(u32))
class KeplerCompute final {
public:
explicit KeplerCompute(MemoryManager& memory_manager);
explicit KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager);
~KeplerCompute();
static constexpr std::size_t NumConstBuffers = 8;
@@ -31,30 +49,181 @@ public:
union {
struct {
INSERT_PADDING_WORDS(0xAF);
INSERT_PADDING_WORDS(0x60);
Upload::Registers upload;
struct {
union {
BitField<0, 1, u32> linear;
};
} exec_upload;
u32 data_upload;
INSERT_PADDING_WORDS(0x3F);
struct {
u32 address;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address) << 8));
}
} launch_desc_loc;
INSERT_PADDING_WORDS(0x1);
u32 launch;
INSERT_PADDING_WORDS(0xC48);
INSERT_PADDING_WORDS(0x4A7);
struct {
u32 address_high;
u32 address_low;
u32 limit;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} tsc;
INSERT_PADDING_WORDS(0x3);
struct {
u32 address_high;
u32 address_low;
u32 limit;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} tic;
INSERT_PADDING_WORDS(0x22);
struct {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} code_loc;
INSERT_PADDING_WORDS(0x3FE);
u32 texture_const_buffer_index;
INSERT_PADDING_WORDS(0x374);
};
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
struct LaunchParams {
static constexpr std::size_t NUM_LAUNCH_PARAMETERS = 0x40;
INSERT_PADDING_WORDS(0x8);
u32 program_start;
INSERT_PADDING_WORDS(0x2);
BitField<30, 1, u32> linked_tsc;
BitField<0, 31, u32> grid_dim_x;
union {
BitField<0, 16, u32> grid_dim_y;
BitField<16, 16, u32> grid_dim_z;
};
INSERT_PADDING_WORDS(0x3);
BitField<0, 16, u32> shared_alloc;
BitField<0, 31, u32> block_dim_x;
union {
BitField<0, 16, u32> block_dim_y;
BitField<16, 16, u32> block_dim_z;
};
union {
BitField<0, 8, u32> const_buffer_enable_mask;
BitField<29, 2, u32> cache_layout;
} memory_config;
INSERT_PADDING_WORDS(0x8);
struct {
u32 address_low;
union {
BitField<0, 8, u32> address_high;
BitField<15, 17, u32> size;
};
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high.Value()) << 32) |
address_low);
}
} const_buffer_config[8];
union {
BitField<0, 20, u32> local_pos_alloc;
BitField<27, 5, u32> barrier_alloc;
};
union {
BitField<0, 20, u32> local_neg_alloc;
BitField<24, 5, u32> gpr_alloc;
};
INSERT_PADDING_WORDS(0x11);
} launch_description;
struct {
u32 write_offset = 0;
u32 copy_size = 0;
std::vector<u8> inner_buffer;
} state{};
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
"KeplerCompute Regs has wrong size");
static_assert(sizeof(LaunchParams) == LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32),
"KeplerCompute LaunchParams has wrong size");
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
Upload::State upload_state;
void ProcessLaunch();
};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(KeplerCompute::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
#define ASSERT_LAUNCH_PARAM_POSITION(field_name, position) \
static_assert(offsetof(KeplerCompute::LaunchParams, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(upload, 0x60);
ASSERT_REG_POSITION(exec_upload, 0x6C);
ASSERT_REG_POSITION(data_upload, 0x6D);
ASSERT_REG_POSITION(launch, 0xAF);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(code_loc, 0x582);
ASSERT_REG_POSITION(texture_const_buffer_index, 0x982);
ASSERT_LAUNCH_PARAM_POSITION(program_start, 0x8);
ASSERT_LAUNCH_PARAM_POSITION(grid_dim_x, 0xC);
ASSERT_LAUNCH_PARAM_POSITION(shared_alloc, 0x11);
ASSERT_LAUNCH_PARAM_POSITION(block_dim_x, 0x12);
ASSERT_LAUNCH_PARAM_POSITION(memory_config, 0x14);
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_config, 0x1D);
#undef ASSERT_REG_POSITION
+8 -37
View File
@@ -14,9 +14,8 @@
namespace Tegra::Engines {
KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
KeplerMemory::KeplerMemory(Core::System& system, MemoryManager& memory_manager)
: system{system}, memory_manager{memory_manager}, upload_state{memory_manager, regs.upload} {}
KeplerMemory::~KeplerMemory() = default;
@@ -28,46 +27,18 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
switch (method_call.method) {
case KEPLERMEMORY_REG_INDEX(exec): {
ProcessExec();
upload_state.ProcessExec(regs.exec.linear != 0);
break;
}
case KEPLERMEMORY_REG_INDEX(data): {
ProcessData(method_call.argument, method_call.IsLastCall());
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(method_call.argument, is_last_call);
if (is_last_call) {
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
}
break;
}
}
}
void KeplerMemory::ProcessExec() {
state.write_offset = 0;
state.copy_size = regs.line_length_in * regs.line_count;
state.inner_buffer.resize(state.copy_size);
}
void KeplerMemory::ProcessData(u32 data, bool is_last_call) {
const u32 sub_copy_size = std::min(4U, state.copy_size - state.write_offset);
std::memcpy(&state.inner_buffer[state.write_offset], &regs.data, sub_copy_size);
state.write_offset += sub_copy_size;
if (is_last_call) {
const GPUVAddr address{regs.dest.Address()};
if (regs.exec.linear != 0) {
memory_manager.WriteBlock(address, state.inner_buffer.data(), state.copy_size);
} else {
UNIMPLEMENTED_IF(regs.dest.z != 0);
UNIMPLEMENTED_IF(regs.dest.depth != 1);
UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1);
UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1);
const std::size_t dst_size = Tegra::Texture::CalculateSize(
true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1);
std::vector<u8> tmp_buffer(dst_size);
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x,
regs.dest.y, regs.dest.BlockHeight(), state.copy_size,
state.inner_buffer.data(), tmp_buffer.data());
memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
}
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
}
}
} // namespace Tegra::Engines
+11 -55
View File
@@ -10,6 +10,7 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
namespace Core {
@@ -20,19 +21,20 @@ namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra::Engines {
/**
* This Engine is known as P2MF. Documentation can be found in:
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gk104_p2mf.xml
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nve4_p2mf.xml.h
*/
#define KEPLERMEMORY_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::KeplerMemory::Regs, field_name) / sizeof(u32))
class KeplerMemory final {
public:
KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager);
KeplerMemory(Core::System& system, MemoryManager& memory_manager);
~KeplerMemory();
/// Write the value to the register identified by method.
@@ -45,42 +47,7 @@ public:
struct {
INSERT_PADDING_WORDS(0x60);
u32 line_length_in;
u32 line_count;
struct {
u32 address_high;
u32 address_low;
u32 pitch;
union {
BitField<0, 4, u32> block_width;
BitField<4, 4, u32> block_height;
BitField<8, 4, u32> block_depth;
};
u32 width;
u32 height;
u32 depth;
u32 z;
u32 x;
u32 y;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
u32 BlockWidth() const {
return 1U << block_width.Value();
}
u32 BlockHeight() const {
return 1U << block_height.Value();
}
u32 BlockDepth() const {
return 1U << block_depth.Value();
}
} dest;
Upload::Registers upload;
struct {
union {
@@ -96,28 +63,17 @@ public:
};
} regs{};
struct {
u32 write_offset = 0;
u32 copy_size = 0;
std::vector<u8> inner_buffer;
} state{};
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
void ProcessExec();
void ProcessData(u32 data, bool is_last_call);
Upload::State upload_state;
};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(KeplerMemory::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(line_length_in, 0x60);
ASSERT_REG_POSITION(line_count, 0x61);
ASSERT_REG_POSITION(dest, 0x62);
ASSERT_REG_POSITION(upload, 0x60);
ASSERT_REG_POSITION(exec, 0x6C);
ASSERT_REG_POSITION(data, 0x6D);
#undef ASSERT_REG_POSITION
+14 -2
View File
@@ -20,8 +20,8 @@ constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, macro_interpreter{
*this} {
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager},
macro_interpreter{*this}, upload_state{memory_manager, regs.upload} {
InitializeRegisterDefaults();
}
@@ -253,6 +253,18 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ProcessSyncPoint();
break;
}
case MAXWELL3D_REG_INDEX(exec_upload): {
upload_state.ProcessExec(regs.exec_upload.linear != 0);
break;
}
case MAXWELL3D_REG_INDEX(data_upload): {
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(method_call.argument, is_last_call);
if (is_last_call) {
dirty_flags.OnMemoryWrite();
}
break;
}
default:
break;
}
+26 -4
View File
@@ -14,6 +14,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
#include "video_core/macro_interpreter.h"
#include "video_core/textures/texture.h"
@@ -32,6 +33,12 @@ class RasterizerInterface;
namespace Tegra::Engines {
/**
* This Engine is known as GF100_3D. Documentation can be found in:
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gf100_3d.xml
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nvc0_3d.xml.h
*/
#define MAXWELL3D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
@@ -243,10 +250,9 @@ public:
return "10_10_10_2";
case Size::Size_11_11_10:
return "11_11_10";
default:
UNREACHABLE();
return {};
}
UNREACHABLE();
return {};
}
std::string TypeString() const {
@@ -580,7 +586,18 @@ public:
u32 bind;
} macros;
INSERT_PADDING_WORDS(0x69);
INSERT_PADDING_WORDS(0x17);
Upload::Registers upload;
struct {
union {
BitField<0, 1, u32> linear;
};
} exec_upload;
u32 data_upload;
INSERT_PADDING_WORDS(0x44);
struct {
union {
@@ -1176,6 +1193,8 @@ private:
/// Interpreter for the macro codes uploaded to the GPU.
MacroInterpreter macro_interpreter;
Upload::State upload_state;
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
@@ -1219,6 +1238,9 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(macros, 0x45);
ASSERT_REG_POSITION(upload, 0x60);
ASSERT_REG_POSITION(exec_upload, 0x6C);
ASSERT_REG_POSITION(data_upload, 0x6D);
ASSERT_REG_POSITION(sync_info, 0xB2);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
+47 -38
View File
@@ -83,57 +83,66 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.exec.enable_2d == 1);
const std::size_t copy_size = regs.x_count * regs.y_count;
auto source_ptr{memory_manager.GetPointer(source)};
auto dst_ptr{memory_manager.GetPointer(dest)};
if (!source_ptr) {
LOG_ERROR(HW_GPU, "source_ptr is invalid");
return;
}
if (!dst_ptr) {
LOG_ERROR(HW_GPU, "dst_ptr is invalid");
return;
}
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
// copying.
rasterizer.FlushRegion(ToCacheAddr(source_ptr), src_size);
// We have to invalidate the destination region to evict any outdated surfaces from the
// cache. We do this before actually writing the new data because the destination address
// might contain a dirty surface that will have to be written back to memory.
rasterizer.InvalidateRegion(ToCacheAddr(dst_ptr), dst_size);
};
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
ASSERT(regs.src_params.size_z == 1);
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
const std::size_t src_size = Texture::CalculateSize(
true, src_bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
copy_size * src_bytes_per_pixel);
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
regs.src_params.size_x, src_bytes_per_pixel, source_ptr, dst_ptr,
regs.src_params.BlockHeight(), regs.src_params.pos_x,
regs.src_params.pos_y);
regs.src_params.size_x, src_bytes_per_pixel, read_buffer.data(),
write_buffer.data(), regs.src_params.BlockHeight(),
regs.src_params.pos_x, regs.src_params.pos_y);
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
} else {
ASSERT(regs.dst_params.size_z == 1);
ASSERT(regs.src_pitch == regs.x_count);
ASSERT(regs.dst_params.BlockDepth() == 1);
const u32 src_bpp = regs.src_pitch / regs.x_count;
const u32 src_bytes_per_pixel = regs.src_pitch / regs.x_count;
FlushAndInvalidate(regs.src_pitch * regs.y_count,
regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
const std::size_t dst_size = Texture::CalculateSize(
true, src_bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
const std::size_t dst_layer_size = Texture::CalculateSize(
true, src_bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
const std::size_t src_size = regs.src_pitch * regs.y_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
// If the input is linear and the output is tiled, swizzle the input and copy it over.
Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x,
src_bpp, dst_ptr, source_ptr, regs.dst_params.BlockHeight());
src_bytes_per_pixel,
write_buffer.data() + dst_layer_size * regs.dst_params.pos_z,
read_buffer.data(), regs.dst_params.BlockHeight());
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
}
}
+42 -1
View File
@@ -6,6 +6,7 @@
#include <array>
#include <cstddef>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -25,6 +26,11 @@ class RasterizerInterface;
namespace Tegra::Engines {
/**
* This Engine is known as GK104_Copy. Documentation can be found in:
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
*/
class MaxwellDMA final {
public:
explicit MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
@@ -63,6 +69,16 @@ public:
static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
enum class ComponentMode : u32 {
Src0 = 0,
Src1 = 1,
Src2 = 2,
Src3 = 3,
Const0 = 4,
Const1 = 5,
Zero = 6,
};
enum class CopyMode : u32 {
None = 0,
Unk1 = 1,
@@ -128,7 +144,26 @@ public:
u32 x_count;
u32 y_count;
INSERT_PADDING_WORDS(0xBB);
INSERT_PADDING_WORDS(0xB8);
u32 const0;
u32 const1;
union {
BitField<0, 4, ComponentMode> component0;
BitField<4, 4, ComponentMode> component1;
BitField<8, 4, ComponentMode> component2;
BitField<12, 4, ComponentMode> component3;
BitField<16, 2, u32> component_size;
BitField<20, 3, u32> src_num_components;
BitField<24, 3, u32> dst_num_components;
u32 SrcBytePerPixel() const {
return src_num_components.Value() * component_size.Value();
}
u32 DstBytePerPixel() const {
return dst_num_components.Value() * component_size.Value();
}
} swizzle_config;
Parameters dst_params;
@@ -149,6 +184,9 @@ private:
MemoryManager& memory_manager;
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
/// Performs the copy from the source buffer to the destination buffer as configured in the
/// registers.
void HandleCopy();
@@ -165,6 +203,9 @@ ASSERT_REG_POSITION(src_pitch, 0x104);
ASSERT_REG_POSITION(dst_pitch, 0x105);
ASSERT_REG_POSITION(x_count, 0x106);
ASSERT_REG_POSITION(y_count, 0x107);
ASSERT_REG_POSITION(const0, 0x1C0);
ASSERT_REG_POSITION(const1, 0x1C1);
ASSERT_REG_POSITION(swizzle_config, 0x1C2);
ASSERT_REG_POSITION(dst_params, 0x1C3);
ASSERT_REG_POSITION(src_params, 0x1CA);
+2 -2
View File
@@ -35,9 +35,9 @@ GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{ren
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
kepler_compute = std::make_unique<Engines::KeplerCompute>(*memory_manager);
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager);
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, rasterizer, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, rasterizer, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
}
GPU::~GPU() = default;
@@ -1,45 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstddef>
#include <glad/glad.h>
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_device.h"
namespace OpenGL {
namespace {
template <typename T>
T GetInteger(GLenum pname) {
GLint temporary;
glGetIntegerv(pname, &temporary);
return static_cast<T>(temporary);
}
} // Anonymous namespace
Device::Device() {
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
has_variable_aoffi = TestVariableAoffi();
}
bool Device::TestVariableAoffi() {
const GLchar* AOFFI_TEST = R"(#version 430 core
uniform sampler2D tex;
uniform ivec2 variable_offset;
void main() {
gl_Position = textureOffset(tex, vec2(0), variable_offset);
}
)";
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &AOFFI_TEST)};
GLint link_status{};
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
glDeleteProgram(shader);
const bool supported{link_status == GL_TRUE};
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", supported);
return supported;
}
} // namespace OpenGL
@@ -1,30 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
namespace OpenGL {
class Device {
public:
Device();
std::size_t GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
bool HasVariableAoffi() const {
return has_variable_aoffi;
}
private:
static bool TestVariableAoffi();
std::size_t uniform_buffer_alignment{};
bool has_variable_aoffi{};
};
} // namespace OpenGL
@@ -99,7 +99,7 @@ struct FramebufferCacheKey {
};
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
: res_cache{*this}, shader_cache{*this, system, device}, global_cache{*this}, system{system},
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
OpenGLState::ApplyDefaultState();
@@ -107,6 +107,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
state.draw.shader_program = 0;
state.Apply();
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
LOG_DEBUG(Render_OpenGL, "Sync fixed function OpenGL state here");
CheckExtensions();
}
@@ -305,8 +307,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
case Maxwell::ShaderProgram::Geometry:
shader_program_manager->UseTrivialGeometryShader();
break;
default:
break;
}
continue;
}
@@ -315,8 +315,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
GLShader::MaxwellUniformData ubo{};
ubo.SetFromRegs(gpu, stage);
const GLintptr offset =
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
const GLintptr offset = buffer_cache.UploadHostMemory(
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
// Bind the emulation info buffer
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset,
@@ -700,24 +700,23 @@ void RasterizerOpenGL::DrawArrays() {
// Add space for index buffer (keeping in mind non-core primitives)
switch (regs.draw.topology) {
case Maxwell::PrimitiveTopology::Quads:
buffer_size = Common::AlignUp(buffer_size, 4) +
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) +
primitive_assembler.CalculateQuadSize(regs.vertex_buffer.count);
break;
default:
if (is_indexed) {
buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize();
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) + CalculateIndexBufferSize();
}
break;
}
// Uniform space for the 5 shader stages
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) +
(sizeof(GLShader::MaxwellUniformData) + device.GetUniformBufferAlignment()) *
Maxwell::MaxShaderStage;
buffer_size =
Common::AlignUp<std::size_t>(buffer_size, 4) +
(sizeof(GLShader::MaxwellUniformData) + uniform_buffer_alignment) * Maxwell::MaxShaderStage;
// Add space for at least 18 constant buffers
buffer_size +=
Maxwell::MaxConstBuffers * (MaxConstbufferSize + device.GetUniformBufferAlignment());
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
const bool invalidate = buffer_cache.Map(buffer_size);
if (invalidate) {
@@ -849,8 +848,8 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
size = Common::AlignUp(size, sizeof(GLvec4));
ASSERT_MSG(size <= MaxConstbufferSize, "Constbuffer too big");
const GLintptr const_buffer_offset =
buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment());
const GLintptr const_buffer_offset = buffer_cache.UploadMemory(
buffer.address, size, static_cast<std::size_t>(uniform_buffer_alignment));
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), const_buffer_offset, size);
}
@@ -21,7 +21,6 @@
#include "video_core/rasterizer_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_global_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
@@ -173,7 +172,6 @@ private:
/// but are needed for correct emulation
void CheckExtensions();
const Device device;
OpenGLState state;
RasterizerCacheOpenGL res_cache;
@@ -182,6 +180,7 @@ private:
SamplerCacheOpenGL sampler_cache;
Core::System& system;
ScreenInfo& screen_info;
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
@@ -197,6 +196,7 @@ private:
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
PrimitiveAssembler primitive_assembler{buffer_cache};
GLint uniform_buffer_alignment;
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
@@ -136,8 +136,8 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode&
}
/// Creates an unspecialized program from code streams
GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgram program_type,
ProgramCode program_code, ProgramCode program_code_b) {
GLShader::ProgramResult CreateProgram(Maxwell::ShaderProgram program_type, ProgramCode program_code,
ProgramCode program_code_b) {
GLShader::ShaderSetup setup(program_code);
if (program_type == Maxwell::ShaderProgram::VertexA) {
// VertexB is always enabled, so when VertexA is enabled, we have two vertex shaders.
@@ -151,11 +151,11 @@ GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgr
switch (program_type) {
case Maxwell::ShaderProgram::VertexA:
case Maxwell::ShaderProgram::VertexB:
return GLShader::GenerateVertexShader(device, setup);
return GLShader::GenerateVertexShader(setup);
case Maxwell::ShaderProgram::Geometry:
return GLShader::GenerateGeometryShader(device, setup);
return GLShader::GenerateGeometryShader(setup);
case Maxwell::ShaderProgram::Fragment:
return GLShader::GenerateFragmentShader(device, setup);
return GLShader::GenerateFragmentShader(setup);
default:
LOG_CRITICAL(HW_GPU, "Unimplemented program_type={}", static_cast<u32>(program_type));
UNREACHABLE();
@@ -214,20 +214,22 @@ std::set<GLenum> GetSupportedFormats() {
return supported_formats;
}
} // Anonymous namespace
} // namespace
CachedShader::CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
precompiled_programs{precompiled_programs} {
const std::size_t code_size{CalculateProgramSize(program_code)};
const std::size_t code_size_b{program_code_b.empty() ? 0
: CalculateProgramSize(program_code_b)};
GLShader::ProgramResult program_result{
CreateProgram(device, program_type, program_code, program_code_b)};
const std::size_t code_size = CalculateProgramSize(program_code);
const std::size_t code_size_b =
program_code_b.empty() ? 0 : CalculateProgramSize(program_code_b);
GLShader::ProgramResult program_result =
CreateProgram(program_type, program_code, program_code_b);
if (program_result.first.empty()) {
// TODO(Rodrigo): Unimplemented shader stages hit here, avoid using these for now
return;
@@ -251,6 +253,7 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
precompiled_programs} {
code = std::move(result.first);
entries = result.second;
shader_length = entries.shader_length;
@@ -343,9 +346,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
return {unique_identifier, base_bindings, primitive_mode};
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
const Device& device)
: RasterizerCache{rasterizer}, disk_cache{system}, device{device} {}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system)
: RasterizerCache{rasterizer}, disk_cache{system} {}
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
@@ -363,10 +365,6 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
if (stop_loading)
return;
// Track if precompiled cache was altered during loading to know if we have to serialize the
// virtual precompiled cache file back to the hard drive
bool precompiled_cache_altered = false;
// Build shaders
if (callback)
callback(VideoCore::LoadCallbackStage::Build, 0, usages.size());
@@ -388,7 +386,6 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
if (!shader) {
// Invalidate the precompiled cache if a shader dumped shader was rejected
disk_cache.InvalidatePrecompiled();
precompiled_cache_altered = true;
dumps.clear();
}
}
@@ -410,13 +407,8 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
if (dumps.find(usage) == dumps.end()) {
const auto& program = precompiled_programs.at(usage);
disk_cache.SaveDump(usage, program->handle);
precompiled_cache_altered = true;
}
}
if (precompiled_cache_altered) {
disk_cache.SaveVirtualPrecompiledFile();
}
}
CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram(
@@ -449,18 +441,17 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
const std::unordered_map<u64, ShaderDiskCacheDecompiled>& decompiled) {
std::unordered_map<u64, UnspecializedShader> unspecialized;
if (callback) {
if (callback)
callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size());
}
for (std::size_t i = 0; i < raws.size(); ++i) {
if (stop_loading) {
if (stop_loading)
return {};
}
const auto& raw{raws[i]};
const u64 unique_identifier{raw.GetUniqueIdentifier()};
const u64 calculated_hash{
GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB())};
const u64 unique_identifier = raw.GetUniqueIdentifier();
const u64 calculated_hash =
GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB());
if (unique_identifier != calculated_hash) {
LOG_ERROR(
Render_OpenGL,
@@ -477,8 +468,8 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
result = {stored_decompiled.code, stored_decompiled.entries};
} else {
// Otherwise decompile the shader at boot and save the result to the decompiled file
result = CreateProgram(device, raw.GetProgramType(), raw.GetProgramCode(),
raw.GetProgramCodeB());
result =
CreateProgram(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB());
disk_cache.SaveDecompiled(unique_identifier, result.first, result.second);
}
@@ -488,9 +479,8 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
{raw.GetUniqueIdentifier(),
{std::move(result.first), std::move(result.second), raw.GetProgramType()}});
if (callback) {
if (callback)
callback(VideoCore::LoadCallbackStage::Decompile, i, raws.size());
}
}
return unspecialized;
}
@@ -525,7 +515,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
precompiled_programs, found->second, host_ptr);
} else {
shader = std::make_shared<CachedShader>(
device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
std::move(program_code), std::move(program_code_b), host_ptr);
}
Register(shader);
@@ -27,7 +27,6 @@ class System;
namespace OpenGL {
class CachedShader;
class Device;
class RasterizerOpenGL;
struct UnspecializedShader;
@@ -39,7 +38,7 @@ using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>;
class CachedShader final : public RasterizerCacheObject {
public:
explicit CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
explicit CachedShader(VAddr cpu_addr, u64 unique_identifier,
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr);
@@ -113,8 +112,7 @@ private:
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
public:
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
const Device& device);
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system);
/// Loads disk cache for the current game
void LoadDiskCache(const std::atomic_bool& stop_loading,
@@ -132,8 +130,6 @@ private:
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
const std::set<GLenum>& supported_formats);
const Device& device;
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
ShaderDiskCacheOpenGL disk_cache;
@@ -15,7 +15,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/shader/shader_ir.h"
@@ -136,9 +135,8 @@ bool IsPrecise(Node node) {
class GLSLDecompiler final {
public:
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ShaderStage stage,
std::string suffix)
: device{device}, ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
explicit GLSLDecompiler(const ShaderIR& ir, ShaderStage stage, std::string suffix)
: ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
void Decompile() {
DeclareVertex();
@@ -804,12 +802,8 @@ private:
// Inline the string as an immediate integer in GLSL (AOFFI arguments are required
// to be constant by the standard).
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
} else if (device.HasVariableAoffi()) {
// Avoid using variable AOFFI on unsupported devices.
expr += "ftoi(" + Visit(operand) + ')';
} else {
// Insert 0 on devices not supporting variable AOFFI.
expr += '0';
expr += "ftoi(" + Visit(operand) + ')';
}
if (index + 1 < aoffi.size()) {
expr += ", ";
@@ -1651,7 +1645,6 @@ private:
return name + '_' + std::to_string(index) + '_' + suffix;
}
const Device& device;
const ShaderIR& ir;
const ShaderStage stage;
const std::string suffix;
@@ -1683,9 +1676,8 @@ std::string GetCommonDeclarations() {
"}\n";
}
ProgramResult Decompile(const Device& device, const ShaderIR& ir, Maxwell::ShaderStage stage,
const std::string& suffix) {
GLSLDecompiler decompiler(device, ir, stage, suffix);
ProgramResult Decompile(const ShaderIR& ir, Maxwell::ShaderStage stage, const std::string& suffix) {
GLSLDecompiler decompiler(ir, stage, suffix);
decompiler.Decompile();
return {decompiler.GetResult(), decompiler.GetShaderEntries()};
}
@@ -12,10 +12,6 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/shader/shader_ir.h"
namespace OpenGL {
class Device;
}
namespace VideoCommon::Shader {
class ShaderIR;
}
@@ -81,7 +77,7 @@ struct ShaderEntries {
std::string GetCommonDeclarations();
ProgramResult Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
Maxwell::ShaderStage stage, const std::string& suffix);
ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage,
const std::string& suffix);
} // namespace OpenGL::GLShader
@@ -104,8 +104,7 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const {
return true;
}
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system)
: system{system}, precompiled_cache_virtual_file_offset{0} {}
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {}
std::optional<std::pair<std::vector<ShaderDiskCacheRaw>, std::vector<ShaderDiskCacheUsage>>>
ShaderDiskCacheOpenGL::LoadTransferable() {
@@ -178,7 +177,6 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
return {};
}
}
return {{raws, usages}};
}
@@ -210,64 +208,59 @@ ShaderDiskCacheOpenGL::LoadPrecompiled() {
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
// Read compressed file from disk and decompress to virtual precompiled cache file
std::vector<u8> compressed(file.GetSize());
file.ReadBytes(compressed.data(), compressed.size());
const std::vector<u8> decompressed = Common::Compression::DecompressDataZSTD(compressed);
SaveArrayToPrecompiled(decompressed.data(), decompressed.size());
precompiled_cache_virtual_file_offset = 0;
ShaderCacheVersionHash file_hash{};
if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) {
precompiled_cache_virtual_file_offset = 0;
if (file.ReadArray(file_hash.data(), file_hash.size()) != file_hash.size()) {
return {};
}
if (GetShaderCacheVersionHash() != file_hash) {
LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator");
precompiled_cache_virtual_file_offset = 0;
return {};
}
std::unordered_map<u64, ShaderDiskCacheDecompiled> decompiled;
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps;
while (precompiled_cache_virtual_file_offset < precompiled_cache_virtual_file.GetSize()) {
while (file.Tell() < file.GetSize()) {
PrecompiledEntryKind kind{};
if (!LoadObjectFromPrecompiled(kind)) {
if (file.ReadBytes(&kind, sizeof(u32)) != sizeof(u32)) {
return {};
}
switch (kind) {
case PrecompiledEntryKind::Decompiled: {
u64 unique_identifier{};
if (!LoadObjectFromPrecompiled(unique_identifier)) {
if (file.ReadBytes(&unique_identifier, sizeof(u64)) != sizeof(u64))
return {};
}
const auto entry = LoadDecompiledEntry();
if (!entry) {
const auto entry = LoadDecompiledEntry(file);
if (!entry)
return {};
}
decompiled.insert({unique_identifier, std::move(*entry)});
break;
}
case PrecompiledEntryKind::Dump: {
ShaderDiskCacheUsage usage;
if (!LoadObjectFromPrecompiled(usage)) {
if (file.ReadBytes(&usage, sizeof(usage)) != sizeof(usage))
return {};
}
ShaderDiskCacheDump dump;
if (!LoadObjectFromPrecompiled(dump.binary_format)) {
if (file.ReadBytes(&dump.binary_format, sizeof(u32)) != sizeof(u32))
return {};
}
u32 binary_length{};
if (!LoadObjectFromPrecompiled(binary_length)) {
u32 compressed_size{};
if (file.ReadBytes(&binary_length, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&compressed_size, sizeof(u32)) != sizeof(u32)) {
return {};
}
dump.binary.resize(binary_length);
if (!LoadArrayFromPrecompiled(dump.binary.data(), dump.binary.size())) {
std::vector<u8> compressed_binary(compressed_size);
if (file.ReadArray(compressed_binary.data(), compressed_binary.size()) !=
compressed_binary.size()) {
return {};
}
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
if (dump.binary.empty()) {
return {};
}
@@ -281,41 +274,45 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
return {{decompiled, dumps}};
}
std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEntry() {
std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEntry(
FileUtil::IOFile& file) {
u32 code_size{};
if (!LoadObjectFromPrecompiled(code_size)) {
u32 compressed_code_size{};
if (file.ReadBytes(&code_size, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&compressed_code_size, sizeof(u32)) != sizeof(u32)) {
return {};
}
std::vector<u8> code(code_size);
if (!LoadArrayFromPrecompiled(code.data(), code.size())) {
std::vector<u8> compressed_code(compressed_code_size);
if (file.ReadArray(compressed_code.data(), compressed_code.size()) != compressed_code.size()) {
return {};
}
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
if (code.empty()) {
return {};
}
ShaderDiskCacheDecompiled entry;
entry.code = std::string(reinterpret_cast<const char*>(code.data()), code_size);
u32 const_buffers_count{};
if (!LoadObjectFromPrecompiled(const_buffers_count)) {
if (file.ReadBytes(&const_buffers_count, sizeof(u32)) != sizeof(u32))
return {};
}
for (u32 i = 0; i < const_buffers_count; ++i) {
u32 max_offset{};
u32 index{};
u8 is_indirect{};
if (!LoadObjectFromPrecompiled(max_offset) || !LoadObjectFromPrecompiled(index) ||
!LoadObjectFromPrecompiled(is_indirect)) {
if (file.ReadBytes(&max_offset, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&index, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&is_indirect, sizeof(u8)) != sizeof(u8)) {
return {};
}
entry.entries.const_buffers.emplace_back(max_offset, is_indirect != 0, index);
}
u32 samplers_count{};
if (!LoadObjectFromPrecompiled(samplers_count)) {
if (file.ReadBytes(&samplers_count, sizeof(u32)) != sizeof(u32))
return {};
}
for (u32 i = 0; i < samplers_count; ++i) {
u64 offset{};
u64 index{};
@@ -323,9 +320,12 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
u8 is_array{};
u8 is_shadow{};
u8 is_bindless{};
if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_array) ||
!LoadObjectFromPrecompiled(is_shadow) || !LoadObjectFromPrecompiled(is_bindless)) {
if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) ||
file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) ||
file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) ||
file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8) ||
file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) {
return {};
}
entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset),
@@ -335,17 +335,17 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
}
u32 global_memory_count{};
if (!LoadObjectFromPrecompiled(global_memory_count)) {
if (file.ReadBytes(&global_memory_count, sizeof(u32)) != sizeof(u32))
return {};
}
for (u32 i = 0; i < global_memory_count; ++i) {
u32 cbuf_index{};
u32 cbuf_offset{};
u8 is_read{};
u8 is_written{};
if (!LoadObjectFromPrecompiled(cbuf_index) || !LoadObjectFromPrecompiled(cbuf_offset) ||
!LoadObjectFromPrecompiled(is_read) || !LoadObjectFromPrecompiled(is_written)) {
if (file.ReadBytes(&cbuf_index, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&is_read, sizeof(u8)) != sizeof(u8) ||
file.ReadBytes(&is_written, sizeof(u8)) != sizeof(u8)) {
return {};
}
entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset, is_read != 0,
@@ -354,81 +354,74 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
for (auto& clip_distance : entry.entries.clip_distances) {
u8 clip_distance_raw{};
if (!LoadObjectFromPrecompiled(clip_distance_raw))
if (file.ReadBytes(&clip_distance_raw, sizeof(u8)) != sizeof(u8))
return {};
clip_distance = clip_distance_raw != 0;
}
u64 shader_length{};
if (!LoadObjectFromPrecompiled(shader_length)) {
if (file.ReadBytes(&shader_length, sizeof(u64)) != sizeof(u64))
return {};
}
entry.entries.shader_length = static_cast<std::size_t>(shader_length);
return entry;
}
bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std::string& code,
bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 unique_identifier,
const std::string& code,
const std::vector<u8>& compressed_code,
const GLShader::ShaderEntries& entries) {
if (!SaveObjectToPrecompiled(static_cast<u32>(PrecompiledEntryKind::Decompiled)) ||
!SaveObjectToPrecompiled(unique_identifier) ||
!SaveObjectToPrecompiled(static_cast<u32>(code.size())) ||
!SaveArrayToPrecompiled(code.data(), code.size())) {
if (file.WriteObject(static_cast<u32>(PrecompiledEntryKind::Decompiled)) != 1 ||
file.WriteObject(unique_identifier) != 1 ||
file.WriteObject(static_cast<u32>(code.size())) != 1 ||
file.WriteObject(static_cast<u32>(compressed_code.size())) != 1 ||
file.WriteArray(compressed_code.data(), compressed_code.size()) != compressed_code.size()) {
return false;
}
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.const_buffers.size()))) {
if (file.WriteObject(static_cast<u32>(entries.const_buffers.size())) != 1)
return false;
}
for (const auto& cbuf : entries.const_buffers) {
if (!SaveObjectToPrecompiled(static_cast<u32>(cbuf.GetMaxOffset())) ||
!SaveObjectToPrecompiled(static_cast<u32>(cbuf.GetIndex())) ||
!SaveObjectToPrecompiled(static_cast<u8>(cbuf.IsIndirect() ? 1 : 0))) {
if (file.WriteObject(static_cast<u32>(cbuf.GetMaxOffset())) != 1 ||
file.WriteObject(static_cast<u32>(cbuf.GetIndex())) != 1 ||
file.WriteObject(static_cast<u8>(cbuf.IsIndirect() ? 1 : 0)) != 1) {
return false;
}
}
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.samplers.size()))) {
if (file.WriteObject(static_cast<u32>(entries.samplers.size())) != 1)
return false;
}
for (const auto& sampler : entries.samplers) {
if (!SaveObjectToPrecompiled(static_cast<u64>(sampler.GetOffset())) ||
!SaveObjectToPrecompiled(static_cast<u64>(sampler.GetIndex())) ||
!SaveObjectToPrecompiled(static_cast<u32>(sampler.GetType())) ||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsArray() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsBindless() ? 1 : 0))) {
if (file.WriteObject(static_cast<u64>(sampler.GetOffset())) != 1 ||
file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 ||
file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 ||
file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 ||
file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1 ||
file.WriteObject(static_cast<u8>(sampler.IsBindless() ? 1 : 0)) != 1) {
return false;
}
}
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.global_memory_entries.size()))) {
if (file.WriteObject(static_cast<u32>(entries.global_memory_entries.size())) != 1)
return false;
}
for (const auto& gmem : entries.global_memory_entries) {
if (!SaveObjectToPrecompiled(static_cast<u32>(gmem.GetCbufIndex())) ||
!SaveObjectToPrecompiled(static_cast<u32>(gmem.GetCbufOffset())) ||
!SaveObjectToPrecompiled(static_cast<u8>(gmem.IsRead() ? 1 : 0)) ||
!SaveObjectToPrecompiled(static_cast<u8>(gmem.IsWritten() ? 1 : 0))) {
if (file.WriteObject(static_cast<u32>(gmem.GetCbufIndex())) != 1 ||
file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1 ||
file.WriteObject(static_cast<u8>(gmem.IsRead() ? 1 : 0)) != 1 ||
file.WriteObject(static_cast<u8>(gmem.IsWritten() ? 1 : 0)) != 1) {
return false;
}
}
for (const bool clip_distance : entries.clip_distances) {
if (!SaveObjectToPrecompiled(static_cast<u8>(clip_distance ? 1 : 0))) {
if (file.WriteObject(static_cast<u8>(clip_distance ? 1 : 0)) != 1)
return false;
}
}
if (!SaveObjectToPrecompiled(static_cast<u64>(entries.shader_length))) {
return false;
}
return true;
return file.WriteObject(static_cast<u64>(entries.shader_length)) == 1;
}
void ShaderDiskCacheOpenGL::InvalidateTransferable() {
void ShaderDiskCacheOpenGL::InvalidateTransferable() const {
if (!FileUtil::Delete(GetTransferablePath())) {
LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}",
GetTransferablePath());
@@ -436,10 +429,7 @@ void ShaderDiskCacheOpenGL::InvalidateTransferable() {
InvalidatePrecompiled();
}
void ShaderDiskCacheOpenGL::InvalidatePrecompiled() {
// Clear virtaul precompiled cache file
precompiled_cache_virtual_file.Resize(0);
void ShaderDiskCacheOpenGL::InvalidatePrecompiled() const {
if (!FileUtil::Delete(GetPrecompiledPath())) {
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
}
@@ -495,13 +485,22 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
if (!IsUsable())
return;
if (precompiled_cache_virtual_file.GetSize() == 0) {
SavePrecompiledHeaderToVirtualPrecompiledCache();
const std::vector<u8> compressed_code{Common::Compression::CompressDataZSTDDefault(
reinterpret_cast<const u8*>(code.data()), code.size())};
if (compressed_code.empty()) {
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
unique_identifier);
return;
}
if (!SaveDecompiledFile(unique_identifier, code, entries)) {
FileUtil::IOFile file = AppendPrecompiledFile();
if (!file.IsOpen())
return;
if (!SaveDecompiledFile(file, unique_identifier, code, compressed_code, entries)) {
LOG_ERROR(Render_OpenGL,
"Failed to save decompiled entry to the precompiled file - removing");
file.Close();
InvalidatePrecompiled();
}
}
@@ -517,13 +516,28 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
std::vector<u8> binary(binary_length);
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
if (!SaveObjectToPrecompiled(static_cast<u32>(PrecompiledEntryKind::Dump)) ||
!SaveObjectToPrecompiled(usage) ||
!SaveObjectToPrecompiled(static_cast<u32>(binary_format)) ||
!SaveObjectToPrecompiled(static_cast<u32>(binary_length)) ||
!SaveArrayToPrecompiled(binary.data(), binary.size())) {
const std::vector<u8> compressed_binary =
Common::Compression::CompressDataZSTDDefault(binary.data(), binary.size());
if (compressed_binary.empty()) {
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
usage.unique_identifier);
return;
}
FileUtil::IOFile file = AppendPrecompiledFile();
if (!file.IsOpen())
return;
if (file.WriteObject(static_cast<u32>(PrecompiledEntryKind::Dump)) != 1 ||
file.WriteObject(usage) != 1 || file.WriteObject(static_cast<u32>(binary_format)) != 1 ||
file.WriteObject(static_cast<u32>(binary_length)) != 1 ||
file.WriteObject(static_cast<u32>(compressed_binary.size())) != 1 ||
file.WriteArray(compressed_binary.data(), compressed_binary.size()) !=
compressed_binary.size()) {
LOG_ERROR(Render_OpenGL, "Failed to save binary program file in shader={:016x} - removing",
usage.unique_identifier);
file.Close();
InvalidatePrecompiled();
return;
}
@@ -556,33 +570,28 @@ FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const {
return file;
}
void ShaderDiskCacheOpenGL::SavePrecompiledHeaderToVirtualPrecompiledCache() {
const auto hash{GetShaderCacheVersionHash()};
if (!SaveArrayToPrecompiled(hash.data(), hash.size())) {
LOG_ERROR(
Render_OpenGL,
"Failed to write precompiled cache version hash to virtual precompiled cache file");
}
}
void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
precompiled_cache_virtual_file_offset = 0;
const std::vector<u8>& uncompressed = precompiled_cache_virtual_file.ReadAllBytes();
const std::vector<u8>& compressed =
Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
FileUtil::IOFile ShaderDiskCacheOpenGL::AppendPrecompiledFile() const {
if (!EnsureDirectories())
return {};
const auto precompiled_path{GetPrecompiledPath()};
FileUtil::IOFile file(precompiled_path, "wb");
const bool existed = FileUtil::Exists(precompiled_path);
FileUtil::IOFile file(precompiled_path, "ab");
if (!file.IsOpen()) {
LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path);
return;
return {};
}
if (file.WriteBytes(compressed.data(), compressed.size()) != compressed.size()) {
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
precompiled_path);
return;
if (!existed || file.GetSize() == 0) {
const auto hash{GetShaderCacheVersionHash()};
if (file.WriteArray(hash.data(), hash.size()) != hash.size()) {
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version hash in path={}",
precompiled_path);
return {};
}
}
return file;
}
bool ShaderDiskCacheOpenGL::EnsureDirectories() const {
@@ -16,7 +16,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/file_sys/vfs_vector.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
@@ -173,10 +172,10 @@ public:
LoadPrecompiled();
/// Removes the transferable (and precompiled) cache file.
void InvalidateTransferable();
void InvalidateTransferable() const;
/// Removes the precompiled cache file and clears virtual precompiled cache file.
void InvalidatePrecompiled();
/// Removes the precompiled cache file.
void InvalidatePrecompiled() const;
/// Saves a raw dump to the transferable file. Checks for collisions.
void SaveRaw(const ShaderDiskCacheRaw& entry);
@@ -191,21 +190,18 @@ public:
/// Saves a dump entry to the precompiled file. Does not check for collisions.
void SaveDump(const ShaderDiskCacheUsage& usage, GLuint program);
/// Serializes virtual precompiled shader cache file to real file
void SaveVirtualPrecompiledFile();
private:
/// Loads the transferable cache. Returns empty on failure.
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
LoadPrecompiledFile(FileUtil::IOFile& file);
/// Loads a decompiled cache entry from m_precompiled_cache_virtual_file. Returns empty on
/// failure.
std::optional<ShaderDiskCacheDecompiled> LoadDecompiledEntry();
/// Loads a decompiled cache entry from the passed file. Returns empty on failure.
std::optional<ShaderDiskCacheDecompiled> LoadDecompiledEntry(FileUtil::IOFile& file);
/// Saves a decompiled entry to the passed file. Returns true on success.
bool SaveDecompiledFile(u64 unique_identifier, const std::string& code,
bool SaveDecompiledFile(FileUtil::IOFile& file, u64 unique_identifier, const std::string& code,
const std::vector<u8>& compressed_code,
const GLShader::ShaderEntries& entries);
/// Returns if the cache can be used
@@ -214,8 +210,8 @@ private:
/// Opens current game's transferable file and write it's header if it doesn't exist
FileUtil::IOFile AppendTransferableFile() const;
/// Save precompiled header to precompiled_cache_in_memory
void SavePrecompiledHeaderToVirtualPrecompiledCache();
/// Opens current game's precompiled file and write it's header if it doesn't exist
FileUtil::IOFile AppendPrecompiledFile() const;
/// Create shader disk cache directories. Returns true on success.
bool EnsureDirectories() const;
@@ -238,42 +234,10 @@ private:
/// Get current game's title id
std::string GetTitleID() const;
template <typename T>
bool SaveArrayToPrecompiled(const T* data, std::size_t length) {
const std::size_t write_length = precompiled_cache_virtual_file.WriteArray(
data, length, precompiled_cache_virtual_file_offset);
precompiled_cache_virtual_file_offset += write_length;
return write_length == sizeof(T) * length;
}
template <typename T>
bool LoadArrayFromPrecompiled(T* data, std::size_t length) {
const std::size_t read_length = precompiled_cache_virtual_file.ReadArray(
data, length, precompiled_cache_virtual_file_offset);
precompiled_cache_virtual_file_offset += read_length;
return read_length == sizeof(T) * length;
}
template <typename T>
bool SaveObjectToPrecompiled(const T& object) {
return SaveArrayToPrecompiled(&object, 1);
}
template <typename T>
bool LoadObjectFromPrecompiled(T& object) {
return LoadArrayFromPrecompiled(&object, 1);
}
// Copre system
Core::System& system;
// Stored transferable shaders
std::map<u64, std::unordered_set<ShaderDiskCacheUsage>> transferable;
// Stores whole precompiled cache which will be read from or saved to the precompiled chache
// file
FileSys::VectorVfsFile precompiled_cache_virtual_file;
// Stores the current offset of the precompiled cache file for IO purposes
std::size_t precompiled_cache_virtual_file_offset;
// The cache has been loaded at boot
bool tried_to_load{};
};
@@ -16,7 +16,7 @@ using VideoCommon::Shader::ShaderIR;
static constexpr u32 PROGRAM_OFFSET{10};
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup) {
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
@@ -34,15 +34,14 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
)";
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
ProgramResult program = Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
out += program.first;
if (setup.IsDualProgram()) {
ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET);
ProgramResult program_b =
Decompile(device, program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
Decompile(program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
out += program_b.first;
}
@@ -58,9 +57,6 @@ void main() {
}
out += R"(
// Set Position Y direction
position.y *= utof(config_pack[2]);
// Check if the flip stage is VertexB
// Config pack's second value is flip_stage
if (config_pack[1] == 1) {
@@ -79,7 +75,7 @@ void main() {
return {out, program.second};
}
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup) {
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
@@ -99,7 +95,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
)";
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
out += program.first;
out += R"(
@@ -110,7 +106,7 @@ void main() {
return {out, program.second};
}
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup) {
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
@@ -162,7 +158,7 @@ bool AlphaFunc(in float value) {
)";
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");
Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");
out += program.first;
+15 -10
View File
@@ -10,10 +10,6 @@
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/shader/shader_ir.h"
namespace OpenGL {
class Device;
}
namespace OpenGL::GLShader {
using VideoCommon::Shader::ProgramCode;
@@ -43,13 +39,22 @@ private:
bool has_program_b{};
};
/// Generates the GLSL vertex shader program source code for the given VS program
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup);
/**
* Generates the GLSL vertex shader program source code for the given VS program
* @returns String of the shader source code
*/
ProgramResult GenerateVertexShader(const ShaderSetup& setup);
/// Generates the GLSL geometry shader program source code for the given GS program
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup);
/**
* Generates the GLSL geometry shader program source code for the given GS program
* @returns String of the shader source code
*/
ProgramResult GenerateGeometryShader(const ShaderSetup& setup);
/// Generates the GLSL fragment shader program source code for the given FS program
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup);
/**
* Generates the GLSL fragment shader program source code for the given FS program
* @returns String of the shader source code
*/
ProgramResult GenerateFragmentShader(const ShaderSetup& setup);
} // namespace OpenGL::GLShader
+3 -5
View File
@@ -471,9 +471,8 @@ void OpenGLState::ApplyTextures() const {
const auto& texture_unit = texture_units[i];
auto& cur_state_texture_unit = cur_state.texture_units[i];
textures[i] = texture_unit.texture;
if (cur_state_texture_unit.texture == textures[i]) {
if (cur_state_texture_unit.texture == textures[i])
continue;
}
cur_state_texture_unit.texture = textures[i];
if (!has_delta) {
first = i;
@@ -494,11 +493,10 @@ void OpenGLState::ApplySamplers() const {
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
for (std::size_t i = 0; i < std::size(samplers); ++i) {
samplers[i] = texture_units[i].sampler;
if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
if (cur_state.texture_units[i].sampler == texture_units[i].sampler)
continue;
}
cur_state.texture_units[i].sampler = texture_units[i].sampler;
samplers[i] = texture_units[i].sampler;
if (!has_delta) {
first = i;
has_delta = true;
+27 -26
View File
@@ -27,7 +27,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
switch (attrib.type) {
case Maxwell::VertexAttribute::Type::UnsignedInt:
case Maxwell::VertexAttribute::Type::UnsignedNorm:
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
case Maxwell::VertexAttribute::Size::Size_8_8:
@@ -46,13 +47,16 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
case Maxwell::VertexAttribute::Type::SignedInt:
case Maxwell::VertexAttribute::Type::SignedNorm:
case Maxwell::VertexAttribute::Type::SignedNorm: {
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
case Maxwell::VertexAttribute::Size::Size_8_8:
@@ -71,12 +75,14 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
case Maxwell::VertexAttribute::Type::Float:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
case Maxwell::VertexAttribute::Type::Float: {
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_16:
case Maxwell::VertexAttribute::Size::Size_16_16:
@@ -88,16 +94,13 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_32_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
UNREACHABLE();
return {};
}
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
UNREACHABLE();
return {};
}
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
@@ -126,11 +129,10 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return GL_TRIANGLES;
case Maxwell::PrimitiveTopology::TriangleStrip:
return GL_TRIANGLE_STRIP;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
UNREACHABLE();
return {};
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
UNREACHABLE();
return {};
}
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
@@ -184,10 +186,9 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
} else {
return GL_MIRROR_CLAMP_TO_EDGE;
}
default:
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
}
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
@@ -62,10 +62,9 @@ vk::SamplerAddressMode WrapMode(Tegra::Texture::WrapMode wrap_mode) {
case Tegra::Texture::WrapMode::MirrorOnceBorder:
UNIMPLEMENTED();
return vk::SamplerAddressMode::eMirrorClampToEdge;
default:
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
@@ -226,10 +225,9 @@ vk::PrimitiveTopology PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return vk::PrimitiveTopology::eTriangleList;
case Maxwell::PrimitiveTopology::TriangleStrip:
return vk::PrimitiveTopology::eTriangleStrip;
default:
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
+1 -3
View File
@@ -116,8 +116,6 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
// Continue scanning for an exit method.
break;
}
default:
break;
}
}
return exit_method = ExitMethod::AlwaysReturn;
@@ -208,4 +206,4 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
return pc + 1;
}
} // namespace VideoCommon::Shader
} // namespace VideoCommon::Shader
@@ -9,7 +9,6 @@
namespace VideoCommon::Shader {
using Tegra::Shader::HalfType;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
@@ -23,6 +22,7 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
}
}
UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0, "Half float saturation not implemented");
const bool negate_a =
opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
@@ -32,37 +32,35 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.alu_half.abs_a, negate_a);
auto [type_b, op_b] = [&]() -> std::tuple<HalfType, Node> {
Node op_b = [&]() {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HMUL2_C:
return {HalfType::F32, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::HADD2_R:
case OpCode::Id::HMUL2_R:
return {instr.alu_half.type_b, GetRegister(instr.gpr20)};
return GetRegister(instr.gpr20);
default:
UNREACHABLE();
return {HalfType::F32, Immediate(0)};
return Immediate(0);
}
}();
op_b = UnpackHalfFloat(op_b, type_b);
// redeclaration to avoid a bug in clang with reusing local bindings in lambdas
Node op_b_alt = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
op_b = UnpackHalfFloat(op_b, instr.alu_half.type_b);
op_b = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
Node value = [&]() {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HADD2_R:
return Operation(OperationCode::HAdd, PRECISE, op_a, op_b_alt);
return Operation(OperationCode::HAdd, PRECISE, op_a, op_b);
case OpCode::Id::HMUL2_C:
case OpCode::Id::HMUL2_R:
return Operation(OperationCode::HMul, PRECISE, op_a, op_b_alt);
return Operation(OperationCode::HMul, PRECISE, op_a, op_b);
default:
UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", opcode->get().GetName());
return Immediate(0);
}
}();
value = GetSaturatedHalfFloat(value, instr.alu_half.saturate);
value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half.merge);
SetRegister(bb, instr.gpr0, value);
@@ -70,4 +68,4 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
return pc;
}
} // namespace VideoCommon::Shader
} // namespace VideoCommon::Shader
+3 -4
View File
@@ -120,11 +120,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::FCeil, PRECISE, value);
case Tegra::Shader::F2fRoundingOp::Trunc:
return Operation(OperationCode::FTrunc, PRECISE, value);
default:
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
return Immediate(0);
}
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
return Immediate(0);
}();
value = GetSaturatedFloat(value, instr.alu.saturate_d);
+5 -4
View File
@@ -34,14 +34,15 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
case OpCode::Id::HFMA2_CR:
neg_b = instr.hfma2.negate_b;
neg_c = instr.hfma2.negate_c;
return {instr.hfma2.saturate, HalfType::F32,
return {instr.hfma2.saturate, instr.hfma2.type_b,
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
instr.hfma2.type_reg39, GetRegister(instr.gpr39)};
case OpCode::Id::HFMA2_RC:
neg_b = instr.hfma2.negate_b;
neg_c = instr.hfma2.negate_c;
return {instr.hfma2.saturate, instr.hfma2.type_reg39, GetRegister(instr.gpr39),
HalfType::F32, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
instr.hfma2.type_b,
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::HFMA2_RR:
neg_b = instr.hfma2.rr.negate_b;
neg_c = instr.hfma2.rr.negate_c;
@@ -55,13 +56,13 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
return {false, identity, Immediate(0), identity, Immediate(0)};
}
}();
UNIMPLEMENTED_IF_MSG(saturate, "HFMA2 saturation is not implemented");
const Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hfma2.type_a);
op_b = GetOperandAbsNegHalf(UnpackHalfFloat(op_b, type_b), false, neg_b);
op_c = GetOperandAbsNegHalf(UnpackHalfFloat(op_c, type_c), false, neg_c);
Node value = Operation(OperationCode::HFma, PRECISE, op_a, op_b, op_c);
value = GetSaturatedHalfFloat(value, saturate);
value = HalfMerge(GetRegister(instr.gpr0), value, instr.hfma2.merge);
SetRegister(bb, instr.gpr0, value);
@@ -69,4 +70,4 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
return pc;
}
} // namespace VideoCommon::Shader
} // namespace VideoCommon::Shader
+1 -1
View File
@@ -296,7 +296,7 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg,
ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue();
const auto cbuf_index = cbuf->GetIndex();
const auto cbuf_key = (static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset);
const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset;
// If this sampler has already been used, return the existing mapping.
const auto itr =
+2 -3
View File
@@ -56,10 +56,9 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
instr.xmad.mode,
Immediate(static_cast<u32>(instr.xmad.imm20_16)),
GetRegister(instr.gpr39)};
default:
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
}
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
}();
op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
+3 -6
View File
@@ -439,14 +439,11 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
return OperationCode::LogicalUGreaterEqual;
case OperationCode::INegate:
UNREACHABLE_MSG("Can't negate an unsigned integer");
return {};
case OperationCode::IAbsolute:
UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
return {};
default:
UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
return {};
}
UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
return {};
}
} // namespace VideoCommon::Shader
} // namespace VideoCommon::Shader
+2 -3
View File
@@ -251,9 +251,8 @@ public:
}
bool operator<(const Sampler& rhs) const {
return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
rhs.is_bindless);
return std::tie(offset, index, type, is_array, is_shadow) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow);
}
private:
+35 -51
View File
@@ -178,44 +178,39 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::ABGR8S;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::ABGR8UI;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::B5G6R5:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::B5G6R5U;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::A2B10G10R10:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::A2B10G10R10U;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::A1B5G5R5:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::A1B5G5R5U;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R8:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::R8U;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::R8UI;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::G8R8:
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
@@ -225,55 +220,50 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::RG8U;
case Tegra::Texture::ComponentType::SNORM:
return PixelFormat::RG8S;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::RGBA16U;
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA16F;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::BF10GF11RF11:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::R11FG11FB10F;
default:
break;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RGBA32UI;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RG32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RG32UI;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32_B32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGB32F;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
@@ -286,20 +276,18 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::R16UI;
case Tegra::Texture::ComponentType::SINT:
return PixelFormat::R16I;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::R32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::R32UI;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::ZF32:
return PixelFormat::Z32F;
case Tegra::Texture::TextureFormat::Z16:
@@ -322,10 +310,9 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::DXN2UNORM;
case Tegra::Texture::ComponentType::SNORM:
return PixelFormat::DXN2SNORM;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::BC7U:
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
case Tegra::Texture::TextureFormat::BC6H_UF16:
@@ -356,17 +343,15 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::RG16UI;
case Tegra::Texture::ComponentType::SINT:
return PixelFormat::RG16I;
default:
break;
}
break;
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
default:
break;
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
static_cast<u32>(component_type));
UNREACHABLE();
return PixelFormat::ABGR8U;
}
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
static_cast<u32>(component_type));
UNREACHABLE();
return PixelFormat::ABGR8U;
}
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
@@ -528,9 +513,8 @@ bool IsFormatBCn(PixelFormat format) {
case PixelFormat::DXT45_SRGB:
case PixelFormat::BC7U_SRGB:
return true;
default:
return false;
}
return false;
}
} // namespace VideoCore::Surface
-2
View File
@@ -7,8 +7,6 @@ add_executable(yuzu
Info.plist
about_dialog.cpp
about_dialog.h
applets/error.cpp
applets/error.h
applets/profile_select.cpp
applets/profile_select.h
applets/software_keyboard.cpp
-59
View File
@@ -1,59 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDateTime>
#include "core/hle/lock.h"
#include "yuzu/applets/error.h"
#include "yuzu/main.h"
QtErrorDisplay::QtErrorDisplay(GMainWindow& parent) {
connect(this, &QtErrorDisplay::MainWindowDisplayError, &parent,
&GMainWindow::ErrorDisplayDisplayError, Qt::QueuedConnection);
connect(&parent, &GMainWindow::ErrorDisplayFinished, this,
&QtErrorDisplay::MainWindowFinishedError, Qt::DirectConnection);
}
QtErrorDisplay::~QtErrorDisplay() = default;
void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished) const {
this->callback = std::move(finished);
emit MainWindowDisplayError(
tr("An error has occured.\nPlease try again or contact the developer of the "
"software.\n\nError Code: %1-%2 (0x%3)")
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0')));
}
void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const {
this->callback = std::move(finished);
emit MainWindowDisplayError(
tr("An error occured on %1 at %2.\nPlease try again or contact the "
"developer of the software.\n\nError Code: %3-%4 (0x%5)")
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("dddd, MMMM d, yyyy"))
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("h:mm:ss A"))
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0')));
}
void QtErrorDisplay::ShowCustomErrorText(ResultCode error, std::string dialog_text,
std::string fullscreen_text,
std::function<void()> finished) const {
this->callback = std::move(finished);
emit MainWindowDisplayError(
tr("An error has occured.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5")
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0'))
.arg(QString::fromStdString(dialog_text))
.arg(QString::fromStdString(fullscreen_text)));
}
void QtErrorDisplay::MainWindowFinishedError() {
// Acquire the HLE mutex
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
callback();
}
-33
View File
@@ -1,33 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QObject>
#include "core/frontend/applets/error.h"
class GMainWindow;
class QtErrorDisplay final : public QObject, public Core::Frontend::ErrorApplet {
Q_OBJECT
public:
explicit QtErrorDisplay(GMainWindow& parent);
~QtErrorDisplay() override;
void ShowError(ResultCode error, std::function<void()> finished) const override;
void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const override;
void ShowCustomErrorText(ResultCode error, std::string dialog_text, std::string fullscreen_text,
std::function<void()> finished) const override;
signals:
void MainWindowDisplayError(QString error) const;
private:
void MainWindowFinishedError();
mutable std::function<void()> callback;
};
+1 -5
View File
@@ -377,11 +377,7 @@ void GRenderWindow::InitRenderTarget() {
// WA_DontShowOnScreen, WA_DeleteOnClose
QSurfaceFormat fmt;
fmt.setVersion(4, 3);
if (Settings::values.use_compatibility_profile) {
fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
} else {
fmt.setProfile(QSurfaceFormat::CoreProfile);
}
fmt.setProfile(QSurfaceFormat::CoreProfile);
// TODO: expose a setting for buffer value (ie default/single/double/triple)
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
shared_context = std::make_unique<QOpenGLContext>();
-3
View File
@@ -389,8 +389,6 @@ void Config::ReadValues() {
Settings::values.resolution_factor = ReadSetting("resolution_factor", 1.0).toFloat();
Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool();
Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt();
Settings::values.use_compatibility_profile =
ReadSetting("use_compatibility_profile", true).toBool();
Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", true).toBool();
Settings::values.use_accurate_gpu_emulation =
ReadSetting("use_accurate_gpu_emulation", false).toBool();
@@ -663,7 +661,6 @@ void Config::SaveValues() {
WriteSetting("resolution_factor", (double)Settings::values.resolution_factor, 1.0);
WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true);
WriteSetting("frame_limit", Settings::values.frame_limit, 100);
WriteSetting("use_compatibility_profile", Settings::values.use_compatibility_profile, true);
WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, true);
WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);
WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,
@@ -73,7 +73,6 @@ void ConfigureGraphics::setConfiguration() {
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
ui->frame_limit->setValue(Settings::values.frame_limit);
ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());
@@ -89,7 +88,6 @@ void ConfigureGraphics::applyConfiguration() {
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
Settings::values.frame_limit = ui->frame_limit->value();
Settings::values.use_compatibility_profile = ui->use_compatibility_profile->isChecked();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
@@ -49,13 +49,6 @@
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="use_compatibility_profile">
<property name="text">
<string>Use OpenGL compatibility profile</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
+7 -4
View File
@@ -227,7 +227,8 @@ QString WaitTreeThread::GetText() const {
case Kernel::ThreadStatus::WaitIPC:
status = tr("waiting for IPC reply");
break;
case Kernel::ThreadStatus::WaitSynch:
case Kernel::ThreadStatus::WaitSynchAll:
case Kernel::ThreadStatus::WaitSynchAny:
status = tr("waiting for objects");
break;
case Kernel::ThreadStatus::WaitMutex:
@@ -268,7 +269,8 @@ QColor WaitTreeThread::GetColor() const {
return QColor(Qt::GlobalColor::darkRed);
case Kernel::ThreadStatus::WaitSleep:
return QColor(Qt::GlobalColor::darkYellow);
case Kernel::ThreadStatus::WaitSynch:
case Kernel::ThreadStatus::WaitSynchAll:
case Kernel::ThreadStatus::WaitSynchAny:
case Kernel::ThreadStatus::WaitMutex:
case Kernel::ThreadStatus::WaitCondVar:
case Kernel::ThreadStatus::WaitArb:
@@ -323,9 +325,10 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
thread.IsSleepingOnWait()));
thread.IsSleepingOnWaitAll()));
}
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
+3 -14
View File
@@ -8,7 +8,6 @@
#include <thread>
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/error.h"
#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
#include "applets/web_browser.h"
@@ -16,7 +15,6 @@
#include "configuration/configure_per_general.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/scope_acquire_window_context.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applets/applets.h"
@@ -797,13 +795,9 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.SetGPUDebugContext(debug_context);
system.SetAppletFrontendSet({
std::make_unique<QtErrorDisplay>(*this),
nullptr,
std::make_unique<QtProfileSelector>(*this),
std::make_unique<QtSoftwareKeyboard>(*this),
std::make_unique<QtWebBrowser>(*this),
});
system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this));
system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this));
system.SetWebBrowser(std::make_unique<QtWebBrowser>(*this));
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
@@ -1589,11 +1583,6 @@ void GMainWindow::OnLoadComplete() {
loading_screen->OnLoadComplete();
}
void GMainWindow::ErrorDisplayDisplayError(QString body) {
QMessageBox::critical(this, tr("Error Display"), body);
emit ErrorDisplayFinished();
}
void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.yuzu_token.empty() && !Settings::values.yuzu_username.empty()) {
CompatDB compatdb{this};
-3
View File
@@ -102,8 +102,6 @@ signals:
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
void ErrorDisplayFinished();
void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
void SoftwareKeyboardFinishedCheckDialog();
@@ -113,7 +111,6 @@ signals:
public slots:
void OnLoadComplete();
void ErrorDisplayDisplayError(QString body);
void ProfileSelectorSelectProfile();
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
-2
View File
@@ -349,8 +349,6 @@ void Config::ReadValues() {
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
Settings::values.frame_limit =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
Settings::values.use_compatibility_profile =
sdl2_config->GetBoolean("Renderer", "use_compatibility_profile", true);
Settings::values.use_disk_shader_cache =
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
Settings::values.use_accurate_gpu_emulation =
+4 -6
View File
@@ -32,7 +32,11 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include <getopt.h>
#include "core/file_sys/registered_cache.h"
#ifndef _MSC_VER
#include <unistd.h>
#endif
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
@@ -41,12 +45,6 @@
#include <shellapi.h>
#endif
#undef _UNICODE
#include <getopt.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#ifdef _WIN32
extern "C" {
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable