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Author SHA1 Message Date
Frederic Laing 0583f5b23f Fix clang format and MacOS build 2018-10-28 21:26:06 +01:00
Frederic Laing 32c87bf173 Adressed feedback 2018-10-28 21:18:14 +01:00
Frederic Laing b9e209caa8 Fix clang format part 2 2018-10-28 21:17:54 +01:00
Frederic Laing 659bdbd5e3 Fix clang format 2018-10-28 21:17:54 +01:00
Frederic Laing e56eb81a29 Use std::reference_wrapper for optional references 2018-10-28 21:17:54 +01:00
Frederic Laing daed975c89 Remove optional references 2018-10-28 21:17:53 +01:00
Frederic Laing f53f5e9fee get rid of boost::optional 2018-10-28 21:17:53 +01:00
bunnei aa1cf608ed Merge pull request #1601 from FernandoS27/shader-precision
Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
bunnei 4ddbd9bbaf Merge pull request #1606 from FearlessTobi/revert-1581-macosx-target-version
Revert "Update MACOSX_DEPLOYMENT_TARGET to 10.14"
2018-10-28 12:11:00 -04:00
FernandoS27 e5ca097e32 Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 2018-10-28 11:38:40 -04:00
Tobias 03150a560e Revert "Update MACOSX_DEPLOYMENT_TARGET to 10.14" 2018-10-28 13:43:42 +01:00
bunnei 2239d47112 Merge pull request #1593 from lioncash/svc
svc: Implement svcGetInfo command 0xF0000002
2018-10-28 04:38:48 -04:00
bunnei b32be35173 Merge pull request #1581 from FreddyFunk/macosx-target-version
Update MACOSX_DEPLOYMENT_TARGET to 10.14
2018-10-28 04:32:11 -04:00
Frederic L 72d10ce66c file_sys/patch_manager: Remove unnecessary if-statements (#1586)
* remove unnecessary if-statements

* Addressed feedback
2018-10-28 02:30:29 -04:00
bunnei 0d449b77e2 Merge pull request #1598 from DeeJayBro/delete-directory
service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
2018-10-28 02:29:52 -04:00
bunnei 6f620b2441 Merge pull request #1600 from DarkLordZach/nsp-secondary-loader-fix
loader/nsp: Move secondary loader initialization to constructor
2018-10-28 02:29:14 -04:00
bunnei 1fca683388 Merge pull request #1582 from Tinob/master
Implement sRGB support
2018-10-28 00:24:36 -04:00
Rodolfo Bogado 0287b2be6d Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 2018-10-28 01:13:55 -03:00
bunnei a9d60c6103 Merge pull request #1602 from DarkLordZach/key-derivation-isxdigit
key_manager: Use isxdigit instead of isdigit when reading key file
2018-10-27 23:54:48 -04:00
Zach Hilman 1fa31cf74d key_manager: Use isxdigit instead of isdigit when reading key file
Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
2018-10-27 21:56:10 -04:00
bunnei 8d89e88d2c Merge pull request #1597 from lioncash/error
configure_system: Indicate when filesystem operations fail
2018-10-27 21:09:31 -04:00
bunnei d63f5acb15 Merge pull request #1594 from FreddyFunk/static-cast
gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27 d8d557df86 Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 2018-10-27 20:09:26 -04:00
bunnei a9dc34ea5c Merge pull request #1596 from FearlessTobi/port-4367
Port citra-emu/citra#4367: "cubeb_sink: ignore null-name device when selecting"
2018-10-27 13:26:24 -04:00
bunnei ed95ce6bb7 Merge pull request #1592 from bunnei/prim-restart
gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
bunnei ac8231ed10 Merge pull request #1599 from FernandoS27/stalemate
Implement Default Block Height for each format
2018-10-27 12:05:14 -04:00
FernandoS27 705300992e Implement Default Block Height for each format 2018-10-27 10:17:39 -04:00
Zach Hilman 7c70746ec4 loader/nsp: Move secondary loader initialization to constructor
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
Frederic Laing 0bf24d310e gl_rasterizer_cache: Fix compiler warning 2018-10-27 13:06:26 +02:00
DeeJayBro 3b1e4c0995 service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively 2018-10-27 11:56:39 +02:00
Lioncash 9024cbb5b8 configure_system: Make GetIcon() return the scaled 64x64 icon
Avoids the need to put the scaling parameters all over the place for the
common case. The only other time scaling is done is to generate the
smaller 48x48 image, so this is fine.
2018-10-27 01:05:56 -04:00
Lioncash 85ed0af84e configure_system: Move entry formatting for the user account list entries to its own function
Avoids the need to duplicate this all over the place, and makes it
translator-friendly across the board.
2018-10-27 01:05:56 -04:00
Lioncash 8eaf857d06 configure_system: Display errors to the user if file operations fail when setting user images
We should display an error to the user if setting a user image for an
account fails, rather than continuing onwards.
2018-10-27 01:05:50 -04:00
Weiyi Wang 12c365b549 cubeb_sink: ignore null-name device when selecting
We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list
2018-10-27 00:43:04 +02:00
Lioncash 7de8e36343 svc: Localize the GetInfo enum class to the function itself
Nothing from this enum is intended to be used outside of this function.
2018-10-26 12:49:14 -04:00
Lioncash 6594853eb1 svc: Implement svcGetInfo command 0xF0000002
This retrieves:

if (curr_thread == handle_thread) {
   result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks);
} else if (curr_thread == handle_thread && sub_id == current_core_index) {
   result = hardware_tick_count - last_context_switch_ticks;
}
2018-10-26 12:49:11 -04:00
bunnei 58444a0376 gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
bunnei d278f25bda Merge pull request #1533 from FernandoS27/lmem
Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei 72e6b31a07 Merge pull request #1430 from DarkLordZach/remove-promote-dir
vfs: Remove InterpretAsDirectory and related functions
2018-10-26 00:15:34 -04:00
bunnei 1f98dc30ea Merge pull request #1591 from bunnei/depth-range
gl_rasterizer: Implement depth range.
2018-10-26 00:12:20 -04:00
bunnei 949d9a7136 maxwell_3d: Add code for initializing register defaults. 2018-10-25 23:42:39 -04:00
bunnei debabf1fa6 Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei 476b9f8fc5 Merge pull request #1587 from lioncash/private
configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei a94831f2a9 Merge pull request #1557 from bunnei/ldr_ro
Implement the LoadNro functions from the ldr:ro service.
2018-10-25 21:54:35 -04:00
bunnei 8cea598158 gl_rasterizer: Implement depth range. 2018-10-25 21:53:24 -04:00
bunnei cebce2a93a ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei c2049aa4e5 process: LoadModule should clear JIT instruction cache. 2018-10-25 18:03:54 -04:00
bunnei a609b6907a Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size. 2018-10-25 18:03:54 -04:00
bunnei ef7b2237d9 nro: Make LoadNro method accessible outside of apploader code. 2018-10-25 18:03:54 -04:00
Mat M a141b46b5c Merge pull request #1583 from DarkLordZach/rle-size
ips_layer: Use rle_size instead of data_size in RLE patch application
2018-10-25 17:54:38 -04:00
Lioncash 85285b09b0 configure_system: Make the file selector text translatable
This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash 5172354e29 configure_system: Make GetAccountUsername() an internal function
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash bf7da804c5 configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash 8806e69f59 configure_system: Simplify UUID generation call in AddUser()
This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash a6addb5332 configure_system: Amend function casing 2018-10-25 16:47:09 -04:00
Lioncash 2347e1b8c5 configure_system: Add missing override specifier on the destructor 2018-10-25 16:45:13 -04:00
Lioncash 3c63cecb96 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
James Rowe e54c9e19f3 Merge pull request #1584 from FearlessTobi/patch-3
Delete git file
2018-10-25 13:55:10 -06:00
Tobias bf0d3e1fea Delete git 2018-10-25 21:53:41 +02:00
Zach Hilman 9a87ece837 ips_layer: Use rle_size instead of data_size in RLE patch application
Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei 2bc2b32662 Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei 0634aee267 Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
Frederic L 942def7831 Update MACOSX_DEPLOYMENT_TARGET to 10.14 2018-10-25 08:35:42 +02:00
bunnei c94db0e071 Merge pull request #1577 from lioncash/err
kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei f7a173de6c Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei b43cfe6c02 Merge pull request #1575 from lioncash/qstring
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash fbbb58b226 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash 1e3b139cd7 service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash 6f00628564 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash 3ec90dc6ef service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei 9aa5c1894e Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei 3a6e76e9b5 Merge pull request #1558 from lioncash/ptr
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27 ca142f35c0 Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27 abefe29398 Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei 29f748a658 Merge pull request #1565 from lioncash/audio
time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei 69b35d7615 Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei b723390ab1 Merge pull request #1571 from lioncash/debug-translate
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei ce2403d975 Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei d9590d7dfa Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei 2694b43d3a Merge pull request #1567 from lioncash/translate
game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei e6e17a3fc6 Merge pull request #1566 from lioncash/str
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei ddff188c65 Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei d14ba122e2 Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei 2eff8336f4 Merge pull request #1560 from lioncash/unused
maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei cdd499c261 Merge pull request #1561 from lioncash/fs
file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei e65f5e4d66 Merge pull request #1559 from lioncash/log
logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash 1fb4bebb63 kernel/errors: Remove now-unused, unnecessary, error codes
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash 239dfea34a kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash 474bc29208 kernel/server_port: Simplify emptiness check within ShouldWait() 2018-10-24 14:24:36 -04:00
Lioncash b703aba622 kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash afb7e5cc05 kernel/error: Remove leftover 3DS error codes
These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash fcf8f53a63 kernel/svc: Amend returned error code for invalid priorities in CreateThread
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash 77328b0f19 kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash c7c346a15d kernel/error: Add error code for invalid pointers
The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash 6df09f5b76 kernel/error: Add error code for closed sessions
The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash 1edf8660bc game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash 4a31f99a02 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash 030847d5fa graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M 77e705a8fa Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman e7ac42677b configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash a1c85b8c55 game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash 47f081d513 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash 2cbc284c2b bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash 6d27614994 time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash 93596d03ec npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash 7c9f7aeacc perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash 6949f73149 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash a3d1ede25f aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash c7c594a6b8 vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash c6529688fc key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash 257b7bbfee decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash a97cdb5eb4 maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash f80b80b922 logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash 6f5bede402 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei a94e5d9e68 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman 45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman 702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman 19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman 466960c8ab qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman b2a8209c5b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
Zach Hilman e7e3d5898e settings: Add users and current_user settings and remove username 2018-10-23 19:31:28 -04:00
David 50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei 5edb2403c2 Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei fc9d8afead Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei a5106fb9f5 Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei e61a62066a Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27 ed8ca608a0 Implement PointSize 2018-10-23 15:08:00 -04:00
FernandoS27 e0ea2f5f6e Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
David Marcec 38cdb6744d Added assertion failed, reworked logging levels 2018-10-23 15:17:13 +11:00
David Marcec 8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
Lioncash c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash 90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Zach Hilman a25d79cfaa vfs: Remove InterpretAsDirectory and related functions
When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19 14:02:07 -04:00
Zach Hilman 9d0fb0f815 qt: Add support for dumping a DLC Data RomFS 2018-10-17 18:27:29 -04:00
Zach Hilman 59044862a9 registered_cache: Deduplicate results of ListEntry and ListEntryFilter
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17 14:04:18 -04:00
Zach Hilman 780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
Zach Hilman d8273c3857 patch_manager: Add support for using LayeredFS with Data 2018-10-17 09:03:56 -04:00
128 changed files with 2810 additions and 1091 deletions
+19 -19
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@@ -23,21 +23,21 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${CMAKE_SOURCE_DIR}/.git/hooks)
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${CMAKE_SOURCE_DIR}/.gitmodules" gitmodules)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
@@ -45,17 +45,17 @@ function(check_submodules_present)
endfunction()
check_submodules_present()
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
# Detect current compilation architecture and create standard definitions
@@ -185,13 +185,13 @@ find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
@@ -260,7 +260,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
@@ -352,12 +352,12 @@ set(CLANG_FORMAT_POSTFIX "-6.0")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${CMAKE_BINARY_DIR}/externals)
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${CMAKE_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
@@ -373,7 +373,7 @@ if (NOT CLANG_FORMAT)
endif()
if (CLANG_FORMAT)
set(SRCS ${CMAKE_SOURCE_DIR}/src)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
@@ -446,10 +446,10 @@ endif()
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()
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+2 -1
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@@ -121,7 +121,8 @@ CubebSink::CubebSink(std::string target_device_name) {
const auto collection_end{collection.device + collection.count};
const auto device{
std::find_if(collection.device, collection_end, [&](const cubeb_device_info& info) {
return target_device_name == info.friendly_name;
return info.friendly_name != nullptr &&
target_device_name == info.friendly_name;
})};
if (device != collection_end) {
output_device = device->devid;
+1 -2
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@@ -10,8 +10,7 @@
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);
-1
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@@ -27,7 +27,6 @@ public:
private:
u32 m_sample_rate;
u32 m_channel_count;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};
+3
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@@ -196,6 +196,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
@@ -204,10 +205,12 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PSM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
+2
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@@ -83,6 +83,7 @@ enum class Class : ClassType {
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
@@ -96,6 +97,7 @@ enum class Class : ClassType {
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
+1 -1
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@@ -185,7 +185,7 @@ struct System::Impl {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
+23 -24
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@@ -141,28 +141,28 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
return mac_key;
}
boost::optional<Key128> DeriveSDSeed() {
std::optional<Key128> DeriveSDSeed() {
const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000043",
"rb+");
if (!save_43.IsOpen())
return boost::none;
return {};
const FileUtil::IOFile sd_private(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
if (!sd_private.IsOpen())
return boost::none;
return {};
std::array<u8, 0x10> private_seed{};
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
return boost::none;
return {};
}
std::array<u8, 0x10> buffer{};
std::size_t offset = 0;
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
if (!save_43.Seek(offset, SEEK_SET)) {
return boost::none;
return {};
}
save_43.ReadBytes(buffer.data(), buffer.size());
@@ -172,12 +172,12 @@ boost::optional<Key128> DeriveSDSeed() {
}
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
return boost::none;
return {};
}
Key128 seed{};
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
return boost::none;
return {};
}
return seed;
}
@@ -291,26 +291,26 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
}
template <size_t size>
static boost::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
u64 offset = 0;
for (size_t i = 0x20; i < data.size() - 0x10; ++i) {
if (data[i] == 0x1) {
offset = i + 1;
break;
} else if (data[i] != 0x0) {
return boost::none;
return {};
}
}
return offset;
}
boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
const RSAKeyPair<2048>& key) {
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
const RSAKeyPair<2048>& key) {
u32 cert_authority;
std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
if (cert_authority == 0)
return boost::none;
return {};
if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
LOG_INFO(Crypto,
"Attempting to parse ticket with non-standard certificate authority {:08X}.",
@@ -321,7 +321,7 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
if (rights_id == Key128{})
return boost::none;
return {};
Key128 key_temp{};
@@ -356,17 +356,17 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size());
if (m_0 != 0)
return boost::none;
return {};
m_1 = m_1 ^ MGF1<0x20>(m_2);
m_2 = m_2 ^ MGF1<0xDF>(m_1);
const auto offset = FindTicketOffset(m_2);
if (offset == boost::none)
return boost::none;
ASSERT(offset.get() > 0);
if (!offset)
return {};
ASSERT(*offset > 0);
std::memcpy(key_temp.data(), m_2.data() + offset.get(), key_temp.size());
std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
return std::make_pair(rights_id, key_temp);
}
@@ -395,7 +395,7 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
if (base.size() < begin + length)
return false;
return std::all_of(base.begin() + begin, base.begin() + begin + length,
[](u8 c) { return std::isdigit(c); });
[](u8 c) { return std::isxdigit(c); });
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
@@ -661,8 +661,8 @@ void KeyManager::DeriveSDSeedLazy() {
return;
const auto res = DeriveSDSeed();
if (res != boost::none)
SetKey(S128KeyType::SDSeed, res.get());
if (res)
SetKey(S128KeyType::SDSeed, *res);
}
static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) {
@@ -713,7 +713,6 @@ void KeyManager::DeriveBase() {
const auto sbk = GetKey(S128KeyType::SecureBoot);
const auto tsec = GetKey(S128KeyType::TSEC);
const auto master_source = GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::Master));
for (size_t i = 0; i < revisions.size(); ++i) {
if (!revisions[i])
@@ -890,9 +889,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
for (const auto& raw : res) {
const auto pair = ParseTicket(raw, rsa_key);
if (pair == boost::none)
if (!pair)
continue;
const auto& [rid, key] = pair.value();
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
+5 -4
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@@ -6,9 +6,10 @@
#include <array>
#include <map>
#include <optional>
#include <string>
#include <boost/container/flat_map.hpp>
#include <boost/optional.hpp>
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/crypto/partition_data_manager.h"
@@ -191,14 +192,14 @@ Key128 DeriveMasterKey(const std::array<u8, 0x90>& keyblob, const Key128& master
std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblob,
const Key128& key);
boost::optional<Key128> DeriveSDSeed();
std::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
// 0x140-0x144 is zero)
boost::optional<std::pair<Key128, Key128>> ParseTicket(
const TicketRaw& ticket, const RSAKeyPair<2048>& eticket_extended_key);
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
const RSAKeyPair<2048>& eticket_extended_key);
} // namespace Core::Crypto
-4
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@@ -168,10 +168,6 @@ VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<std::size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
-3
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@@ -94,9 +94,6 @@ public:
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
+16 -20
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@@ -4,10 +4,9 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <utility>
#include <boost/optional.hpp>
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
@@ -306,18 +305,18 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
boost::optional<Core::Crypto::Key128> key = boost::none;
std::optional<Core::Crypto::Key128> key = {};
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (!key) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return false;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::BKTR);
if (key == boost::none) {
if (!key) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return false;
}
@@ -332,7 +331,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
auto bktr = std::make_shared<BKTR>(
bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset),
relocation_block, relocation_buckets, subsection_block, subsection_buckets, encrypted,
encrypted ? key.get() : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
encrypted ? *key : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
section.raw.section_ctr);
// BKTR applies to entire IVFC, so make an offset version to level 6
@@ -388,11 +387,11 @@ u8 NCA::GetCryptoRevision() const {
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
return {};
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -416,25 +415,25 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
return {};
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return boost::none;
return {};
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
return {};
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -458,25 +457,25 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
case NCASectionCryptoType::BKTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
std::optional<Core::Crypto::Key128> key = {};
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (!key) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none) {
if (!key) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key,
starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
@@ -546,7 +545,4 @@ u64 NCA::GetBaseIVFCOffset() const {
return ivfc_offset;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys
+4 -6
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@@ -6,9 +6,10 @@
#include <array>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -100,9 +101,6 @@ public:
// Returns the base ivfc offset used in BKTR patching.
u64 GetBaseIVFCOffset() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
bool CheckSupportedNCA(const NCAHeader& header);
bool HandlePotentialHeaderDecryption();
@@ -114,8 +112,8 @@ private:
bool ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry);
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey();
std::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
std::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(const NCASectionHeader& header, VirtualFile in, u64 starting_offset);
std::vector<VirtualDir> dirs;
+3 -3
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@@ -99,16 +99,16 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
u16 rle_size{};
if (ips->ReadObject(&rle_size, offset) != sizeof(u16))
return nullptr;
rle_size = Common::swap16(data_size);
rle_size = Common::swap16(rle_size);
offset += sizeof(u16);
const auto data = ips->ReadByte(offset++);
if (data == boost::none)
if (!data)
return nullptr;
if (real_offset + rle_size > in_data.size())
rle_size = static_cast<u16>(in_data.size() - real_offset);
std::memset(in_data.data() + real_offset, data.get(), rle_size);
std::memset(in_data.data() + real_offset, *data, rle_size);
} else { // Standard Patch
auto read = data_size;
if (real_offset + read > in_data.size())
+1 -15
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@@ -83,7 +83,7 @@ std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return pfs_dirs;
return {};
}
std::string PartitionFilesystem::GetName() const {
@@ -103,18 +103,4 @@ void PartitionFilesystem::PrintDebugInfo() const {
pfs_files[i]->GetName(), pfs_files[i]->GetSize());
}
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = std::move(pfs_files.back());
pfs_files.pop_back();
pfs_dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys
-4
View File
@@ -35,9 +35,6 @@ public:
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
void PrintDebugInfo() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
struct Header {
u32_le magic;
@@ -84,7 +81,6 @@ private:
std::size_t content_offset = 0;
std::vector<VirtualFile> pfs_files;
std::vector<VirtualDir> pfs_dirs;
};
} // namespace FileSys
+12 -13
View File
@@ -61,13 +61,12 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed->GetEntry(update_tid, ContentRecordType::Program);
if (update != nullptr) {
if (update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
update->GetExeFS() != nullptr) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
exefs = update->GetExeFS();
}
if (update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
return exefs;
@@ -168,7 +167,8 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (type != ContentRecordType::Program || load_dir == nullptr || load_dir->GetSize() <= 0) {
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
}
@@ -218,7 +218,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
title_id, static_cast<u8>(type))
.c_str();
if (type == ContentRecordType::Program)
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
LOG_INFO(Loader, log_string);
else
LOG_DEBUG(Loader, log_string);
@@ -236,7 +236,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (update_raw != nullptr) {
@@ -280,12 +280,11 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
} else {
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed->GetEntryVersion(update_tid);
if (meta_ver == boost::none || meta_ver.get() == 0) {
if (meta_ver.value_or(0) == 0) {
out.insert_or_assign("Update", "");
} else {
out.insert_or_assign(
"Update",
FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements));
"Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
}
} else if (update_raw != nullptr) {
out.insert_or_assign("Update", "PACKED");
+43 -34
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -30,6 +31,14 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
}
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return !operator==(lhs, rhs);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
@@ -150,28 +159,28 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
return file;
}
static boost::optional<NcaID> CheckMapForContentRecord(
static std::optional<NcaID> CheckMapForContentRecord(
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
if (map.find(title_id) == map.end())
return boost::none;
return {};
const auto& cnmt = map.at(title_id);
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == cnmt.GetContentRecords().end())
return boost::none;
return {};
return boost::make_optional(iter->nca_id);
return std::make_optional(iter->nca_id);
}
boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
ContentRecordType type) const {
std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
ContentRecordType type) const {
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
return meta_id.at(title_id);
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
if (res1 != boost::none)
if (res1)
return res1;
return CheckMapForContentRecord(meta, title_id, type);
}
@@ -274,17 +283,14 @@ bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
return nullptr;
return GetFileAtID(id.get());
return id ? GetFileAtID(*id) : nullptr;
}
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
const auto meta_iter = meta.find(title_id);
if (meta_iter != meta.end())
return meta_iter->second.GetTitleVersion();
@@ -293,15 +299,12 @@ boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
if (yuzu_meta_iter != yuzu_meta.end())
return yuzu_meta_iter->second.GetTitleVersion();
return boost::none;
return {};
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
return nullptr;
return parser(GetFileAtID(id.get()), id.get());
return id ? parser(GetFileAtID(*id), *id) : nullptr;
}
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
@@ -355,8 +358,8 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
boost::optional<u64> title_id) const {
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
@@ -364,11 +367,11 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type != boost::none && title_type.get() != c.GetType())
if (title_type && *title_type != c.GetType())
return false;
if (record_type != boost::none && record_type.get() != r.type)
if (record_type && *record_type != r.type)
return false;
if (title_id != boost::none && title_id.get() != c.GetTitleID())
if (title_id && *title_id != c.GetTitleID())
return false;
return true;
});
@@ -450,7 +453,7 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id) {
std::optional<NcaID> override_id) {
const auto in = nca->GetBaseFile();
Core::Crypto::SHA256Hash hash{};
@@ -459,12 +462,12 @@ InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const Vfs
// game is massive), we're going to cheat and only hash the first MB of the NCA.
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
NcaID id{};
if (override_id == boost::none) {
if (override_id) {
id = *override_id;
} else {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
} else {
id = override_id.get();
}
std::string path = GetRelativePathFromNcaID(id, false, true);
@@ -534,14 +537,14 @@ bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
return HasEntry(entry.title_id, entry.type);
}
boost::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
for (const auto& c : caches) {
const auto res = c->GetEntryVersion(title_id);
if (res != boost::none)
if (res)
return res;
}
return boost::none;
return {};
}
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
@@ -593,12 +596,15 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
},
[](const CNMT& c, const ContentRecord& r) { return true; });
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
boost::optional<u64> title_id) const {
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
for (const auto& c : caches) {
c->IterateAllMetadata<RegisteredCacheEntry>(
@@ -607,15 +613,18 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type != boost::none && title_type.get() != c.GetType())
if (title_type && *title_type != c.GetType())
return false;
if (record_type != boost::none && record_type.get() != r.type)
if (record_type && *record_type != r.type)
return false;
if (title_id != boost::none && title_id.get() != c.GetTitleID())
if (title_id && *title_id != c.GetTitleID())
return false;
return true;
});
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
} // namespace FileSys
+16 -15
View File
@@ -50,6 +50,10 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
// std unique requires operator== to identify duplicates.
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -60,8 +64,8 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
class RegisteredCache {
friend class RegisteredCacheUnion;
@@ -80,7 +84,7 @@ public:
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
boost::optional<u32> GetEntryVersion(u64 title_id) const;
std::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
@@ -92,11 +96,10 @@ public:
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not boost::none, it will be filtered for from all entries.
// If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
boost::optional<TitleType> title_type = boost::none,
boost::optional<ContentRecordType> record_type = boost::none,
boost::optional<u64> title_id = boost::none) const;
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const;
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
@@ -121,12 +124,11 @@ private:
std::vector<NcaID> AccumulateFiles() const;
void ProcessFiles(const std::vector<NcaID>& ids);
void AccumulateYuzuMeta();
boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
std::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
VirtualFile GetFileAtID(NcaID id) const;
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id = boost::none);
bool overwrite_if_exists, std::optional<NcaID> override_id = {});
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
@@ -149,7 +151,7 @@ public:
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
boost::optional<u32> GetEntryVersion(u64 title_id) const;
std::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
@@ -161,11 +163,10 @@ public:
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not boost::none, it will be filtered for from all entries.
// If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
boost::optional<TitleType> title_type = boost::none,
boost::optional<ContentRecordType> record_type = boost::none,
boost::optional<u64> title_id = boost::none) const;
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const;
private:
std::vector<RegisteredCache*> caches;
-4
View File
@@ -205,10 +205,6 @@ VirtualDir NSP::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool NSP::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) {
exefs = pfs;
-3
View File
@@ -55,9 +55,6 @@ public:
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
void InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files);
void ReadNCAs(const std::vector<VirtualFile>& files);
+8 -4
View File
@@ -167,13 +167,13 @@ std::string VfsFile::GetExtension() const {
VfsDirectory::~VfsDirectory() = default;
boost::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
u8 out{};
std::size_t size = Read(&out, 1, offset);
if (size == 1)
return out;
return boost::none;
return {};
}
std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
@@ -472,10 +472,14 @@ bool VfsRawCopy(const VirtualFile& src, const VirtualFile& dest, std::size_t blo
std::vector<u8> temp(std::min(block_size, src->GetSize()));
for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
const auto read = std::min(block_size, src->GetSize() - i);
const auto block = src->Read(temp.data(), read, i);
if (dest->Write(temp.data(), read, i) != read)
if (src->Read(temp.data(), read, i) != read) {
return false;
}
if (dest->Write(temp.data(), read, i) != read) {
return false;
}
}
return true;
+5 -31
View File
@@ -4,13 +4,15 @@
#pragma once
#include <functional>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
@@ -103,8 +105,8 @@ public:
// into file. Returns number of bytes successfully written.
virtual std::size_t Write(const u8* data, std::size_t length, std::size_t offset = 0) = 0;
// Reads exactly one byte at the offset provided, returning boost::none on error.
virtual boost::optional<u8> ReadByte(std::size_t offset = 0) const;
// Reads exactly one byte at the offset provided, returning std::nullopt on error.
virtual std::optional<u8> ReadByte(std::size_t offset = 0) const;
// Reads size bytes starting at offset in file into a vector.
virtual std::vector<u8> ReadBytes(std::size_t size, std::size_t offset = 0) const;
// Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(),
@@ -262,36 +264,8 @@ public:
// item name -> type.
virtual std::map<std::string, VfsEntryType, std::less<>> GetEntries() const;
// Interprets the file with name file instead as a directory of type directory.
// The directory must have a constructor that takes a single argument of type
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
// subdirectory in one call.
template <typename Directory>
bool InterpretAsDirectory(std::string_view file) {
auto file_p = GetFile(file);
if (file_p == nullptr) {
return false;
}
return ReplaceFileWithSubdirectory(file_p, std::make_shared<Directory>(file_p));
}
bool InterpretAsDirectory(const std::function<VirtualDir(VirtualFile)>& function,
const std::string& file) {
auto file_p = GetFile(file);
if (file_p == nullptr)
return false;
return ReplaceFileWithSubdirectory(file_p, function(file_p));
}
// Returns the full path of this directory as a string, recursively
virtual std::string GetFullPath() const;
protected:
// Backend for InterpretAsDirectory.
// Removes all references to file and adds a reference to dir in the directory's implementation.
virtual bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) = 0;
};
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
-3
View File
@@ -126,7 +126,4 @@ bool LayeredVfsDirectory::Rename(std::string_view name_) {
return true;
}
bool LayeredVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys
-3
View File
@@ -39,9 +39,6 @@ public:
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualDir> dirs;
std::string name;
+2 -2
View File
@@ -57,11 +57,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t
return file->Write(data, TrimToFit(length, r_offset), offset + r_offset);
}
boost::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
if (r_offset < size)
return file->ReadByte(offset + r_offset);
return boost::none;
return {};
}
std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
+1 -1
View File
@@ -29,7 +29,7 @@ public:
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override;
boost::optional<u8> ReadByte(std::size_t offset) const override;
std::optional<u8> ReadByte(std::size_t offset) const override;
std::vector<u8> ReadBytes(std::size_t size, std::size_t offset) const override;
std::vector<u8> ReadAllBytes() const override;
bool WriteByte(u8 data, std::size_t offset) override;
-3
View File
@@ -430,7 +430,4 @@ std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries()
return out;
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys
-3
View File
@@ -100,9 +100,6 @@ public:
std::string GetFullPath() const override;
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
+2 -2
View File
@@ -53,10 +53,10 @@ public:
return 0;
}
boost::optional<u8> ReadByte(std::size_t offset) const override {
std::optional<u8> ReadByte(std::size_t offset) const override {
if (offset < size)
return value;
return boost::none;
return {};
}
std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
-7
View File
@@ -132,11 +132,4 @@ void VectorVfsDirectory::AddFile(VirtualFile file) {
void VectorVfsDirectory::AddDirectory(VirtualDir dir) {
dirs.push_back(std::move(dir));
}
bool VectorVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
if (!DeleteFile(file->GetName()))
return false;
dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys
-3
View File
@@ -57,9 +57,6 @@ public:
virtual void AddFile(VirtualFile file);
virtual void AddDirectory(VirtualDir dir);
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualFile> files;
std::vector<VirtualDir> dirs;
-3
View File
@@ -163,7 +163,4 @@ std::shared_ptr<VfsDirectory> NAX::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool NAX::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys
-3
View File
@@ -51,9 +51,6 @@ public:
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus Parse(std::string_view path);
-5
View File
@@ -14,11 +14,6 @@ namespace IPC {
/// Size of the command buffer area, in 32-bit words.
constexpr std::size_t COMMAND_BUFFER_LENGTH = 0x100 / sizeof(u32);
// These errors are commonly returned by invalid IPC translations, so alias them here for
// convenience.
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
enum class ControlCommand : u32 {
ConvertSessionToDomain = 0,
ConvertDomainToSession = 1,
+4 -17
View File
@@ -10,11 +10,6 @@ namespace Kernel {
namespace ErrCodes {
enum {
// TODO(Subv): Remove these 3DS OS error codes.
SessionClosedByRemote = 26,
NoPendingSessions = 35,
InvalidBufferDescriptor = 48,
// Confirmed Switch OS error codes
MaxConnectionsReached = 7,
InvalidSize = 101,
@@ -26,6 +21,7 @@ enum {
InvalidThreadPriority = 112,
InvalidProcessorId = 113,
InvalidHandle = 114,
InvalidPointer = 115,
InvalidCombination = 116,
Timeout = 117,
SynchronizationCanceled = 118,
@@ -33,6 +29,7 @@ enum {
InvalidEnumValue = 120,
NoSuchEntry = 121,
AlreadyRegistered = 122,
SessionClosed = 123,
InvalidState = 125,
ResourceLimitExceeded = 132,
};
@@ -41,18 +38,14 @@ enum {
// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always
// double check that the code matches before re-using the constant.
// TODO(bunnei): Replace -1 with correct errors for Switch OS
constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(ErrorModule::Kernel, ErrCodes::SessionClosed);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(ErrorModule::Kernel,
ErrCodes::MaxConnectionsReached);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1);
constexpr ResultCode ERR_INVALID_COMBINATION(-1);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(ErrorModule::Kernel,
ErrCodes::InvalidCombination);
constexpr ResultCode ERR_OUT_OF_MEMORY(-1);
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel,
@@ -65,14 +58,8 @@ constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorModule::Kernel, ErrCodes::Alrea
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY(ErrorModule::Kernel,
ErrCodes::InvalidThreadPriority);
constexpr ResultCode ERR_INVALID_POINTER(-1);
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);
/// Alternate code returned instead of ERR_INVALID_HANDLE in some code paths.
constexpr ResultCode ERR_INVALID_HANDLE_OS(-1);
constexpr ResultCode ERR_INVALID_POINTER(ErrorModule::Kernel, ErrCodes::InvalidPointer);
constexpr ResultCode ERR_NOT_FOUND(ErrorModule::Kernel, ErrCodes::NoSuchEntry);
constexpr ResultCode RESULT_TIMEOUT(ErrorModule::Kernel, ErrCodes::Timeout);
/// Returned when Accept() is called on a port with no sessions to be accepted.
constexpr ResultCode ERR_NO_PENDING_SESSIONS(-1);
} // namespace Kernel
+12 -13
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@@ -77,7 +77,8 @@ HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_ses
HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
@@ -94,8 +95,6 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(2, false);
}
if (incoming) {
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// Populate the object lists with the data in the IPC request.
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
copy_objects.push_back(handle_table.GetGeneric(rp.Pop<Handle>()));
@@ -189,10 +188,9 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
}
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf,
Process& src_process,
HandleTable& src_table) {
ParseCommandBuffer(src_cmdbuf, true);
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf) {
ParseCommandBuffer(handle_table, src_cmdbuf, true);
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
return RESULT_SUCCESS;
@@ -207,14 +205,17 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
ParseCommandBuffer(cmd_buf.data(), false);
ParseCommandBuffer(handle_table, cmd_buf.data(), false);
// The data_size already includes the payload header, the padding and the domain header.
std::size_t size = data_payload_offset + command_header->data_size -
@@ -236,8 +237,6 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// We don't make a distinction between copy and move handles when translating since HLE
// services don't deal with handles directly. However, the guest applications might check
// for specific values in each of these descriptors.
@@ -268,7 +267,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
}
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;
+7 -6
View File
@@ -24,10 +24,10 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
class Event;
class HandleTable;
class HLERequestContext;
class Process;
class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -126,13 +126,12 @@ public:
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;
@@ -255,6 +254,8 @@ public:
std::string Description() const;
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
// TODO(yuriks): Check common usage of this and optimize size accordingly
-10
View File
@@ -118,7 +118,6 @@ struct KernelCore::Impl {
process_list.clear();
current_process = nullptr;
handle_table.Clear();
resource_limits.fill(nullptr);
thread_wakeup_callback_handle_table.Clear();
@@ -209,7 +208,6 @@ struct KernelCore::Impl {
std::vector<SharedPtr<Process>> process_list;
Process* current_process = nullptr;
Kernel::HandleTable handle_table;
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
/// The event type of the generic timer callback event
@@ -241,14 +239,6 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
Kernel::HandleTable& KernelCore::HandleTable() {
return impl->handle_table;
}
const Kernel::HandleTable& KernelCore::HandleTable() const {
return impl->handle_table;
}
SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory(
ResourceLimitCategory category) const {
return impl->resource_limits.at(static_cast<std::size_t>(category));
-6
View File
@@ -47,12 +47,6 @@ public:
/// Clears all resources in use by the kernel instance.
void Shutdown();
/// Provides a reference to the handle table.
Kernel::HandleTable& HandleTable();
/// Provides a const reference to the handle table.
const Kernel::HandleTable& HandleTable() const;
/// Retrieves a shared pointer to a ResourceLimit identified by the given category.
SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const;
+6
View File
@@ -232,6 +232,12 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
// Clear instruction cache in CPU JIT
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
}
ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
+27
View File
@@ -13,6 +13,7 @@
#include <boost/container/static_vector.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
@@ -142,6 +143,16 @@ public:
return vm_manager;
}
/// Gets a reference to the process' handle table.
HandleTable& GetHandleTable() {
return handle_table;
}
/// Gets a const reference to the process' handle table.
const HandleTable& GetHandleTable() const {
return handle_table;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -191,6 +202,16 @@ public:
return is_64bit_process;
}
/// Gets the total running time of the process instance in ticks.
u64 GetCPUTimeTicks() const {
return total_process_running_time_ticks;
}
/// Updates the total running time, adding the given ticks to it.
void UpdateCPUTimeTicks(u64 ticks) {
total_process_running_time_ticks += ticks;
}
/**
* Loads process-specifics configuration info with metadata provided
* by an executable.
@@ -294,6 +315,12 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
/// Total running time for the process in ticks.
u64 total_process_running_time_ticks = 0;
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
std::string name;
};
+25 -3
View File
@@ -9,6 +9,7 @@
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
@@ -34,6 +35,10 @@ Thread* Scheduler::GetCurrentThread() const {
return current_thread.get();
}
u64 Scheduler::GetLastContextSwitchTicks() const {
return last_context_switch_time;
}
Thread* Scheduler::PopNextReadyThread() {
Thread* next = nullptr;
Thread* thread = GetCurrentThread();
@@ -54,7 +59,10 @@ Thread* Scheduler::PopNextReadyThread() {
}
void Scheduler::SwitchContext(Thread* new_thread) {
Thread* previous_thread = GetCurrentThread();
Thread* const previous_thread = GetCurrentThread();
Process* const previous_process = Core::CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
// Save context for previous thread
if (previous_thread) {
@@ -78,8 +86,6 @@ void Scheduler::SwitchContext(Thread* new_thread) {
// Cancel any outstanding wakeup events for this thread
new_thread->CancelWakeupTimer();
auto* const previous_process = Core::CurrentProcess();
current_thread = new_thread;
ready_queue.remove(new_thread->GetPriority(), new_thread);
@@ -102,6 +108,22 @@ void Scheduler::SwitchContext(Thread* new_thread) {
}
}
void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = CoreTiming::GetTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
thread->UpdateCPUTimeTicks(update_ticks);
}
if (process != nullptr) {
process->UpdateCPUTimeTicks(update_ticks);
}
last_context_switch_time = most_recent_switch_ticks;
}
void Scheduler::Reschedule() {
std::lock_guard<std::mutex> lock(scheduler_mutex);
+19
View File
@@ -17,6 +17,8 @@ class ARM_Interface;
namespace Kernel {
class Process;
class Scheduler final {
public:
explicit Scheduler(Core::ARM_Interface& cpu_core);
@@ -31,6 +33,9 @@ public:
/// Gets the current running thread
Thread* GetCurrentThread() const;
/// Gets the timestamp for the last context switch in ticks.
u64 GetLastContextSwitchTicks() const;
/// Adds a new thread to the scheduler
void AddThread(SharedPtr<Thread> thread, u32 priority);
@@ -64,6 +69,19 @@ private:
*/
void SwitchContext(Thread* new_thread);
/**
* Called on every context switch to update the internal timestamp
* This also updates the running time ticks for the given thread and
* process using the following difference:
*
* ticks += most_recent_ticks - last_context_switch_ticks
*
* The internal tick timestamp for the scheduler is simply the
* most recent tick count retrieved. No special arithmetic is
* applied to it.
*/
void UpdateLastContextSwitchTime(Thread* thread, Process* process);
/// Lists all thread ids that aren't deleted/etc.
std::vector<SharedPtr<Thread>> thread_list;
@@ -73,6 +91,7 @@ private:
SharedPtr<Thread> current_thread = nullptr;
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
static std::mutex scheduler_mutex;
};
+2 -2
View File
@@ -18,7 +18,7 @@ ServerPort::~ServerPort() = default;
ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
return ERR_NO_PENDING_SESSIONS;
return ERR_NOT_FOUND;
}
auto session = std::move(pending_sessions.back());
@@ -28,7 +28,7 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
bool ServerPort::ShouldWait(Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.size() == 0;
return pending_sessions.empty();
}
void ServerPort::Acquire(Thread* thread) {
+1 -2
View File
@@ -107,8 +107,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// similar.
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
kernel.HandleTable());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
+3 -4
View File
@@ -80,20 +80,19 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions,
MemoryPermission other_permissions) {
MemoryPermission own_other_permissions =
const MemoryPermission own_other_permissions =
target_process == owner_process ? this->permissions : this->other_permissions;
// Automatically allocated memory blocks can only be mapped with other_permissions = DontCare
if (base_address == 0 && other_permissions != MemoryPermission::DontCare) {
return ERR_INVALID_COMBINATION;
return ERR_INVALID_MEMORY_PERMISSIONS;
}
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
return ERR_INVALID_COMBINATION;
return ERR_INVALID_MEMORY_PERMISSIONS;
}
// Error out if the provided permissions are not compatible with what the creator process needs.
+176 -68
View File
@@ -189,14 +189,15 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
CASCADE_RESULT(*out_handle, handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<ClientSession> session = kernel.HandleTable().Get<ClientSession>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -215,8 +216,8 @@ static ResultCode SendSyncRequest(Handle handle) {
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -229,8 +230,8 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -273,11 +274,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
auto& kernel = Core::System::GetInstance().Kernel();
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const auto object = kernel.HandleTable().Get<WaitObject>(handle);
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
return ERR_INVALID_HANDLE;
@@ -325,8 +326,8 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
static ResultCode CancelSynchronization(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -354,7 +355,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
@@ -374,9 +375,19 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return Mutex::Release(mutex_addr);
}
enum class BreakType : u32 {
Panic = 0,
AssertionFailed = 1,
PreNROLoad = 3,
PostNROLoad = 4,
PreNROUnload = 5,
PostNROUnload = 6,
};
struct BreakReason {
union {
u32 raw;
BitField<0, 30, BreakType> break_type;
BitField<31, 1, u32> signal_debugger;
};
};
@@ -384,12 +395,48 @@ struct BreakReason {
/// Break program execution
static void Break(u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
if (break_reason.signal_debugger) {
LOG_ERROR(
switch (break_reason.break_type) {
case BreakType::Panic:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::AssertionFailed:
LOG_CRITICAL(Debug_Emulated,
"Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::PreNROLoad:
LOG_WARNING(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
} else {
"Signalling debugger, Attempting to load an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROLoad:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Loaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakType::PreNROUnload:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Attempting to unload an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROUnload:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Unloaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
default:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}",
static_cast<u32>(break_reason.break_type.Value()), info1, info2);
break;
}
if (!break_reason.signal_debugger) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
@@ -420,6 +467,37 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
enum class GetInfoType : u64 {
// 1.0.0+
AllowedCpuIdBitmask = 0,
AllowedThreadPrioBitmask = 1,
MapRegionBaseAddr = 2,
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
ResourceHandleLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
// 2.0.0+
ASLRRegionBaseAddr = 12,
ASLRRegionSize = 13,
NewMapRegionBaseAddr = 14,
NewMapRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
PersonalMmHeapUsage = 17,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
ThreadTickCount = 0xF0000002,
};
const auto* current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
@@ -482,6 +560,36 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
break;
case GetInfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
return ERR_INVALID_COMBINATION_KERNEL;
}
const auto thread =
current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
if (!thread) {
return ERR_INVALID_HANDLE;
}
auto& system = Core::System::GetInstance();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
out_ticks = thread_ticks + (CoreTiming::GetTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
out_ticks = CoreTiming::GetTicks() - prev_ctx_ticks;
}
*result = out_ticks;
break;
}
default:
UNIMPLEMENTED();
}
@@ -499,13 +607,12 @@ static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
const auto* current_process = Core::CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
const auto* current_process = Core::CurrentProcess();
if (thread->GetOwnerProcess() != current_process) {
return ERR_INVALID_HANDLE;
}
@@ -531,10 +638,11 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
*priority = thread->GetPriority();
return RESULT_SUCCESS;
@@ -546,16 +654,18 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
return ERR_INVALID_THREAD_PRIORITY;
}
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
return ERR_INVALID_HANDLE;
const auto* const current_process = Core::CurrentProcess();
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
return ERR_INVALID_THREAD_PRIORITY;
}
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
thread->SetPriority(priority);
@@ -595,15 +705,13 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_PERMISSIONS;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -627,15 +735,13 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_ADDRESS_STATE;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -646,9 +752,8 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Handle process_handle, u64 addr) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -695,20 +800,19 @@ static void ExitProcess() {
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
std::string name = fmt::format("thread-{:X}", entry_point);
if (priority > THREADPRIO_LOWEST) {
return ERR_INVALID_THREAD_PRIORITY;
}
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
auto* const current_process = Core::CurrentProcess();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
return ERR_INVALID_THREAD_PRIORITY;
}
if (processor_id == THREADPROCESSORID_DEFAULT) {
// Set the target CPU to the one specified in the process' exheader.
processor_id = Core::CurrentProcess()->GetDefaultProcessorID();
processor_id = current_process->GetDefaultProcessorID();
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
}
@@ -723,11 +827,13 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
return ERR_INVALID_PROCESSOR_ID;
}
const std::string name = fmt::format("thread-{:X}", entry_point);
auto& kernel = Core::System::GetInstance().Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
*Core::CurrentProcess()));
const auto new_guest_handle = kernel.HandleTable().Create(thread);
*current_process));
const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
if (new_guest_handle.Failed()) {
return new_guest_handle.Code();
}
@@ -748,8 +854,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
static ResultCode StartThread(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -796,8 +902,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
CASCADE_CODE(Mutex::Release(mutex_addr));
@@ -908,9 +1014,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
auto& kernel = Core::System::GetInstance().Kernel();
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->InvalidateWakeupCallback();
@@ -989,16 +1095,16 @@ static u64 GetSystemTick() {
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
return kernel.HandleTable().Close(handle);
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return handle_table.Close(handle);
}
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
auto event = kernel.HandleTable().Get<Event>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
ASSERT(event != nullptr);
@@ -1017,8 +1123,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1033,8 +1139,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1095,7 +1201,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
auto& kernel = Core::System::GetInstance().Kernel();
auto& handle_table = kernel.HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto shared_mem_handle =
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
local_perms, remote_perms);
@@ -1107,10 +1213,12 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Event> evt = kernel.HandleTable().Get<Event>(handle);
if (evt == nullptr)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
if (evt == nullptr) {
return ERR_INVALID_HANDLE;
}
evt->Clear();
return RESULT_SUCCESS;
}
@@ -1123,8 +1231,8 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
Status,
};
const auto& kernel = Core::System::GetInstance().Kernel();
const auto process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const auto process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
-31
View File
@@ -24,37 +24,6 @@ struct PageInfo {
u64 flags;
};
/// Values accepted by svcGetInfo
enum class GetInfoType : u64 {
// 1.0.0+
AllowedCpuIdBitmask = 0,
AllowedThreadPrioBitmask = 1,
MapRegionBaseAddr = 2,
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
ResourceHandleLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
// 2.0.0+
ASLRRegionBaseAddr = 12,
ASLRRegionSize = 13,
NewMapRegionBaseAddr = 14,
NewMapRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
PersonalMmHeapUsage = 17,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
};
void CallSVC(u32 immediate);
} // namespace Kernel
+5 -5
View File
@@ -4,9 +4,9 @@
#include <algorithm>
#include <cinttypes>
#include <optional>
#include <vector>
#include <boost/optional.hpp>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
@@ -94,7 +94,7 @@ void Thread::CancelWakeupTimer() {
CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
static boost::optional<s32> GetNextProcessorId(u64 mask) {
static std::optional<s32> GetNextProcessorId(u64 mask) {
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
if (mask & (1ULL << index)) {
if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
@@ -142,7 +142,7 @@ void Thread::ResumeFromWait() {
status = ThreadStatus::Ready;
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
std::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
if (!new_processor_id) {
new_processor_id = processor_id;
}
@@ -266,7 +266,7 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap();
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
thread->SetGuestHandle(guest_handle);
thread->GetContext().cpu_registers[1] = guest_handle;
@@ -369,7 +369,7 @@ void Thread::ChangeCore(u32 core, u64 mask) {
return;
}
boost::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
if (!new_processor_id) {
new_processor_id = processor_id;
+10 -1
View File
@@ -258,6 +258,14 @@ public:
return last_running_ticks;
}
u64 GetTotalCPUTimeTicks() const {
return total_cpu_time_ticks;
}
void UpdateCPUTimeTicks(u64 ticks) {
total_cpu_time_ticks += ticks;
}
s32 GetProcessorID() const {
return processor_id;
}
@@ -378,7 +386,8 @@ private:
u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
u64 last_running_ticks = 0; ///< CPU tick when thread was last running
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
u64 last_running_ticks = 0; ///< CPU tick when thread was last running
s32 processor_id = 0;
+20
View File
@@ -143,6 +143,26 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
return MakeResult<VMAHandle>(MergeAdjacent(vma_handle));
}
ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
// Find the first Free VMA.
const VAddr base = GetASLRRegionBaseAddress();
const VMAHandle vma_handle = std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
if (vma.second.type != VMAType::Free)
return false;
const VAddr vma_end = vma.second.base + vma.second.size;
return vma_end > base && vma_end >= base + size;
});
if (vma_handle == vma_map.end()) {
// TODO(Subv): Find the correct error code here.
return ResultCode(-1);
}
const VAddr target = std::max(base, vma_handle->second.base);
return MakeResult<VAddr>(target);
}
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
Memory::MemoryHookPointer mmio_handler) {
+8
View File
@@ -157,6 +157,14 @@ public:
*/
ResultVal<VMAHandle> MapBackingMemory(VAddr target, u8* memory, u64 size, MemoryState state);
/**
* Finds the first free address that can hold a region of the desired size.
*
* @param size Size of the desired region.
* @return The found free address.
*/
ResultVal<VAddr> FindFreeRegion(u64 size) const;
/**
* Maps a memory-mapped IO region at a given address.
*
+57 -19
View File
@@ -2,9 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include "common/common_paths.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
@@ -16,6 +20,7 @@
#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
@@ -27,6 +32,29 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
// Smallest JPEG https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// used as a backup should the one on disk not exist
constexpr u32 backup_jpeg_size = 107;
constexpr std::array<u8, backup_jpeg_size> backup_jpeg{{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
}};
static std::string GetImagePath(UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
constexpr std::size_t max_jpeg_image_size = 0x20000;
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
@@ -73,32 +101,42 @@ private:
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
constexpr u32 jpeg_size = 107;
static constexpr std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f,
0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10,
0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00,
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg);
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
const FileUtil::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
ctx.WriteBuffer(backup_jpeg);
rb.Push<u32>(backup_jpeg_size);
return;
}
const u32 size = SanitizeJPEGSize(image.GetSize());
std::vector<u8> buffer(size);
image.ReadBytes(buffer.data(), buffer.size());
ctx.WriteBuffer(buffer.data(), buffer.size());
rb.Push<u32>(size);
}
void GetImageSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr u32 jpeg_size = 107;
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
const FileUtil::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
rb.Push<u32>(backup_jpeg_size);
} else {
rb.Push<u32>(SanitizeJPEGSize(image.GetSize()));
}
}
const ProfileManager& profile_manager;
+169 -35
View File
@@ -3,41 +3,66 @@
// Refer to the license.txt file included.
#include <random>
#include <boost/optional.hpp>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Service::Account {
struct UserRaw {
UUID uuid;
UUID uuid2;
u64 timestamp;
ProfileUsername username;
INSERT_PADDING_BYTES(0x80);
};
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
struct ProfileDataRaw {
INSERT_PADDING_BYTES(0x10);
std::array<UserRaw, MAX_USERS> users;
};
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
// TODO(ogniK): Get actual error codes
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
const UUID& UUID::Generate() {
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
uuid[0] = distribution(gen);
uuid[1] = distribution(gen);
return *this;
return UUID{distribution(gen), distribution(gen)};
}
ProfileManager::ProfileManager() {
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
auto user_uuid = UUID{1, 0};
ASSERT(CreateNewUser(user_uuid, Settings::values.username).IsSuccess());
OpenUser(user_uuid);
ParseUserSaveFile();
if (user_count == 0)
CreateNewUser(UUID::Generate(), "yuzu");
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
if (UserExistsIndex(current))
current = 0;
OpenUser(*GetUser(current));
}
ProfileManager::~ProfileManager() = default;
ProfileManager::~ProfileManager() {
WriteUserSaveFile();
}
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
/// internal management of the users profiles
boost::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
std::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& profile) {
if (user_count >= MAX_USERS) {
return boost::none;
return {};
}
profiles[user_count] = user;
profiles[user_count] = profile;
return user_count++;
}
@@ -56,7 +81,7 @@ bool ProfileManager::RemoveProfileAtIndex(std::size_t index) {
/// Helper function to register a user to the system
ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
if (AddToProfiles(user) == boost::none) {
if (!AddToProfiles(user)) {
return ERROR_TOO_MANY_USERS;
}
return RESULT_SUCCESS;
@@ -101,31 +126,40 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username)
return CreateNewUser(uuid, username_output);
}
std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
if (index >= MAX_USERS) {
return {};
}
return profiles[index].user_uuid;
}
/// Returns a users profile index based on their user id.
boost::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
if (!uuid) {
return boost::none;
return {};
}
auto iter = std::find_if(profiles.begin(), profiles.end(),
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
const auto iter = std::find_if(profiles.begin(), profiles.end(),
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
if (iter == profiles.end()) {
return boost::none;
return {};
}
return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
}
/// Returns a users profile index based on their profile
boost::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
std::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
return GetUserIndex(user.user_uuid);
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(boost::optional<std::size_t> index,
ProfileBase& profile) const {
if (index == boost::none || index >= MAX_USERS) {
bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
if (!index || index >= MAX_USERS) {
return false;
}
const auto& prof_info = profiles[index.get()];
const auto& prof_info = profiles[*index];
profile.user_uuid = prof_info.user_uuid;
profile.username = prof_info.username;
profile.timestamp = prof_info.creation_time;
@@ -134,7 +168,7 @@ bool ProfileManager::GetProfileBase(boost::optional<std::size_t> index,
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
auto idx = GetUserIndex(uuid);
const auto idx = GetUserIndex(uuid);
return GetProfileBase(idx, profile);
}
@@ -161,26 +195,34 @@ std::size_t ProfileManager::GetOpenUserCount() const {
/// Checks if a user id exists in our profile manager
bool ProfileManager::UserExists(UUID uuid) const {
return (GetUserIndex(uuid) != boost::none);
return GetUserIndex(uuid).has_value();
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
if (index >= MAX_USERS)
return false;
return profiles[index].user_uuid.uuid != INVALID_UUID;
}
/// Opens a specific user
void ProfileManager::OpenUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
if (idx == boost::none) {
const auto idx = GetUserIndex(uuid);
if (!idx) {
return;
}
profiles[idx.get()].is_open = true;
profiles[*idx].is_open = true;
last_opened_user = uuid;
}
/// Closes a specific user
void ProfileManager::CloseUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
if (idx == boost::none) {
const auto idx = GetUserIndex(uuid);
if (!idx) {
return;
}
profiles[idx.get()].is_open = false;
profiles[*idx].is_open = false;
}
/// Gets all valid user ids on the system
@@ -210,10 +252,10 @@ UUID ProfileManager::GetLastOpenedUser() const {
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(boost::optional<std::size_t> index, ProfileBase& profile,
bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
ProfileData& data) const {
if (GetProfileBase(index, profile)) {
data = profiles[index.get()].data;
data = profiles[*index].data;
return true;
}
return false;
@@ -222,7 +264,7 @@ bool ProfileManager::GetProfileBaseAndData(boost::optional<std::size_t> index, P
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
ProfileData& data) const {
auto idx = GetUserIndex(uuid);
const auto idx = GetUserIndex(uuid);
return GetProfileBaseAndData(idx, profile, data);
}
@@ -239,4 +281,96 @@ bool ProfileManager::CanSystemRegisterUser() const {
// emulate qlaunch. Update this to dynamically change.
}
bool ProfileManager::RemoveUser(UUID uuid) {
const auto index = GetUserIndex(uuid);
if (!index) {
return false;
}
profiles[*index] = ProfileInfo{};
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
return true;
}
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
if (!index || profile_new.user_uuid == UUID(INVALID_UUID)) {
return false;
}
auto& profile = profiles[*index];
profile.user_uuid = profile_new.user_uuid;
profile.username = profile_new.username;
profile.creation_time = profile_new.timestamp;
return true;
}
void ProfileManager::ParseUserSaveFile() {
FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
"rb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
"user 'yuzu' with random UUID.");
return;
}
ProfileDataRaw data;
if (save.ReadBytes(&data, sizeof(ProfileDataRaw)) != sizeof(ProfileDataRaw)) {
LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
"'yuzu' with random UUID.");
return;
}
for (std::size_t i = 0; i < MAX_USERS; ++i) {
const auto& user = data.users[i];
if (user.uuid != UUID(INVALID_UUID))
AddUser({user.uuid, user.username, user.timestamp, {}, false});
}
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
}
void ProfileManager::WriteUserSaveFile() {
ProfileDataRaw raw{};
for (std::size_t i = 0; i < MAX_USERS; ++i) {
raw.users[i].username = profiles[i].username;
raw.users[i].uuid2 = profiles[i].user_uuid;
raw.users[i].uuid = profiles[i].user_uuid;
raw.users[i].timestamp = profiles[i].creation_time;
}
const auto raw_path =
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010";
if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
FileUtil::Delete(raw_path);
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
if (!FileUtil::CreateFullPath(path)) {
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
"nand/system/save/8000000000000010/su/avators to mitigate this "
"issue.");
return;
}
FileUtil::IOFile save(path, "wb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
"made in current session will be saved.");
return;
}
save.Resize(sizeof(ProfileDataRaw));
save.WriteBytes(&raw, sizeof(ProfileDataRaw));
}
}; // namespace Service::Account
+26 -9
View File
@@ -5,8 +5,8 @@
#pragma once
#include <array>
#include <optional>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
@@ -36,7 +36,7 @@ struct UUID {
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
const UUID& Generate();
static UUID Generate();
// Set the UUID to {0,0} to be considered an invalid user
void Invalidate() {
@@ -45,6 +45,15 @@ struct UUID {
std::string Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
}
std::string FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
}
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
@@ -81,18 +90,19 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
/// objects
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
ProfileManager();
~ProfileManager();
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
boost::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
boost::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(boost::optional<std::size_t> index, ProfileBase& profile) const;
std::optional<UUID> GetUser(std::size_t index) const;
std::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(boost::optional<std::size_t> index, ProfileBase& profile,
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
ProfileData& data) const;
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
@@ -100,6 +110,7 @@ public:
std::size_t GetUserCount() const;
std::size_t GetOpenUserCount() const;
bool UserExists(UUID uuid) const;
bool UserExistsIndex(std::size_t index) const;
void OpenUser(UUID uuid);
void CloseUser(UUID uuid);
UserIDArray GetOpenUsers() const;
@@ -108,11 +119,17 @@ public:
bool CanSystemRegisterUser() const;
bool RemoveUser(UUID uuid);
bool SetProfileBase(UUID uuid, const ProfileBase& profile_new);
private:
void ParseUserSaveFile();
void WriteUserSaveFile();
std::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);
bool RemoveProfileAtIndex(std::size_t index);
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count = 0;
boost::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);
bool RemoveProfileAtIndex(std::size_t index);
UUID last_opened_user{INVALID_UUID};
};
+24 -9
View File
@@ -4,11 +4,13 @@
#include <array>
#include <cinttypes>
#include <cstring>
#include <stack>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -26,6 +28,16 @@
namespace Service::AM {
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
struct LaunchParameters {
u32_le magic;
u32_le is_account_selected;
u128 current_user;
INSERT_PADDING_BYTES(0x70);
};
static_assert(sizeof(LaunchParameters) == 0x88);
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
// clang-format off
static const FunctionInfo functions[] = {
@@ -724,20 +736,23 @@ void IApplicationFunctions::EndBlockingHomeButton(Kernel::HLERequestContext& ctx
}
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr std::array<u8, 0x88> data{{
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
}};
LaunchParameters params{};
std::vector<u8> buffer(data.begin(), data.end());
params.magic = POP_LAUNCH_PARAMETER_MAGIC;
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
ASSERT(uuid);
params.current_user = uuid->uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
std::vector<u8> buffer(sizeof(LaunchParameters));
std::memcpy(buffer.data(), &params, buffer.size());
rb.PushIpcInterface<AM::IStorage>(buffer);
LOG_DEBUG(Service_AM, "called");
+3 -3
View File
@@ -24,8 +24,8 @@ namespace Service::AOC {
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr u64 DLC_BASE_TO_AOC_ID = 0x1000;
static bool CheckAOCTitleIDMatchesBase(u64 base, u64 aoc) {
return (aoc & DLC_BASE_TITLE_ID_MASK) == base;
static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return (title_id & DLC_BASE_TITLE_ID_MASK) == base;
}
static std::vector<u64> AccumulateAOCTitleIDs() {
@@ -74,7 +74,7 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
rb.Push<u32>(static_cast<u32>(
std::count_if(add_on_content.begin(), add_on_content.end(),
[&current](u64 tid) { return (tid & DLC_BASE_TITLE_ID_MASK) == current; })));
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
}
void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
+31 -3
View File
@@ -17,6 +17,7 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
@@ -272,8 +273,8 @@ public:
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
{2, &IFileSystem::CreateDirectory, "CreateDirectory"},
{3, nullptr, "DeleteDirectory"},
{4, nullptr, "DeleteDirectoryRecursively"},
{3, &IFileSystem::DeleteDirectory, "DeleteDirectory"},
{4, &IFileSystem::DeleteDirectoryRecursively, "DeleteDirectoryRecursively"},
{5, &IFileSystem::RenameFile, "RenameFile"},
{6, nullptr, "RenameDirectory"},
{7, &IFileSystem::GetEntryType, "GetEntryType"},
@@ -328,6 +329,30 @@ public:
rb.Push(backend.CreateDirectory(name));
}
void DeleteDirectory(Kernel::HLERequestContext& ctx) {
const IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called directory {}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteDirectory(name));
}
void DeleteDirectoryRecursively(Kernel::HLERequestContext& ctx) {
const IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called directory {}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteDirectoryRecursively(name));
}
void RenameFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -630,6 +655,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
static_cast<u8>(storage_id), unknown, title_id);
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
@@ -640,7 +666,9 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
return;
}
IStorage storage(std::move(data.Unwrap()));
FileSys::PatchManager pm{title_id};
IStorage storage(pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -108,9 +108,10 @@ void Controller_NPad::OnInit() {
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated())
if (!IsControllerActivated()) {
return;
std::size_t controller{};
}
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);
+49 -3
View File
@@ -3,9 +3,13 @@
// Refer to the license.txt file included.
#include <memory>
#include <fmt/format.h>
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/service.h"
#include "core/loader/nro.h"
namespace Service::LDR {
@@ -59,16 +63,58 @@ public:
explicit RelocatableObject() : ServiceFramework{"ldr:ro"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LoadNro"},
{0, &RelocatableObject::LoadNro, "LoadNro"},
{1, nullptr, "UnloadNro"},
{2, nullptr, "LoadNrr"},
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
{3, nullptr, "UnloadNrr"},
{4, nullptr, "Initialize"},
{4, &RelocatableObject::Initialize, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
void LoadNrr(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_LDR, "(STUBBED) called");
}
void LoadNro(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
rp.Skip(2, false);
const VAddr nro_addr{rp.Pop<VAddr>()};
const u64 nro_size{rp.Pop<u64>()};
const VAddr bss_addr{rp.Pop<VAddr>()};
const u64 bss_size{rp.Pop<u64>()};
// Read NRO data from memory
std::vector<u8> nro_data(nro_size);
Memory::ReadBlock(nro_addr, nro_data.data(), nro_size);
// Load NRO as new executable module
const VAddr addr{*Core::CurrentProcess()->VMManager().FindFreeRegion(nro_size + bss_size)};
Loader::AppLoader_NRO::LoadNro(nro_data, fmt::format("nro-{:08x}", addr), addr);
// TODO(bunnei): This is an incomplete implementation. It was tested with Super Mario Party.
// It is currently missing:
// - Signature checks with LoadNRR
// - Checking if a module has already been loaded
// - Using/validating BSS, etc. params (these are used from NRO header instead)
// - Error checking
// - ...Probably other things
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(addr);
LOG_WARNING(Service_LDR, "(STUBBED) called");
}
void Initialize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_LDR, "(STUBBED) called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
+45 -8
View File
@@ -10,12 +10,13 @@
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
namespace Service::NFC {
class IAm final : public ServiceFramework<IAm> {
public:
explicit IAm() : ServiceFramework{"IAm"} {
explicit IAm() : ServiceFramework{"NFC::IAm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -52,7 +53,7 @@ private:
class MFIUser final : public ServiceFramework<MFIUser> {
public:
explicit MFIUser() : ServiceFramework{"IUser"} {
explicit MFIUser() : ServiceFramework{"NFC::MFIUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -100,13 +101,13 @@ private:
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser() : ServiceFramework{"IUser"} {
explicit IUser() : ServiceFramework{"NFC::IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "GetState"},
{3, nullptr, "IsNfcEnabled"},
{0, &IUser::InitializeOld, "InitializeOld"},
{1, &IUser::FinalizeOld, "FinalizeOld"},
{2, &IUser::GetStateOld, "GetStateOld"},
{3, &IUser::IsNfcEnabledOld, "IsNfcEnabledOld"},
{400, nullptr, "Initialize"},
{401, nullptr, "Finalize"},
{402, nullptr, "GetState"},
@@ -130,11 +131,47 @@ public:
RegisterHandlers(functions);
}
private:
enum class NfcStates : u32 {
Finalized = 6,
};
void InitializeOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
// We don't deal with hardware initialization so we can just stub this.
LOG_DEBUG(Service_NFC, "called");
}
void IsNfcEnabledOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u8>(Settings::values.enable_nfc);
LOG_DEBUG(Service_NFC, "IsNfcEnabledOld");
}
void GetStateOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(NfcStates::Finalized); // TODO(ogniK): Figure out if this matches nfp
}
void FinalizeOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
class NFC_U final : public ServiceFramework<NFC_U> {
public:
explicit NFC_U() : ServiceFramework{"nfc:u"} {
explicit NFC_U() : ServiceFramework{"nfc:user"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_U::CreateUserInterface, "CreateUserInterface"},
+228 -42
View File
@@ -2,56 +2,67 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
namespace Service::NFP {
namespace ErrCodes {
constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
-1); // TODO(ogniK): Find the actual error code
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
nfc_tag_load =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
class IUser final : public ServiceFramework<IUser> {
public:
IUser() : ServiceFramework("IUser") {
IUser(Module::Interface& nfp_interface)
: ServiceFramework("NFP::IUser"), nfp_interface(nfp_interface) {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, nullptr, "Finalize"},
{1, &IUser::Finalize, "Finalize"},
{2, &IUser::ListDevices, "ListDevices"},
{3, nullptr, "StartDetection"},
{4, nullptr, "StopDetection"},
{5, nullptr, "Mount"},
{6, nullptr, "Unmount"},
{7, nullptr, "OpenApplicationArea"},
{8, nullptr, "GetApplicationArea"},
{3, &IUser::StartDetection, "StartDetection"},
{4, &IUser::StopDetection, "StopDetection"},
{5, &IUser::Mount, "Mount"},
{6, &IUser::Unmount, "Unmount"},
{7, &IUser::OpenApplicationArea, "OpenApplicationArea"},
{8, &IUser::GetApplicationArea, "GetApplicationArea"},
{9, nullptr, "SetApplicationArea"},
{10, nullptr, "Flush"},
{11, nullptr, "Restore"},
{12, nullptr, "CreateApplicationArea"},
{13, nullptr, "GetTagInfo"},
{14, nullptr, "GetRegisterInfo"},
{15, nullptr, "GetCommonInfo"},
{16, nullptr, "GetModelInfo"},
{13, &IUser::GetTagInfo, "GetTagInfo"},
{14, &IUser::GetRegisterInfo, "GetRegisterInfo"},
{15, &IUser::GetCommonInfo, "GetCommonInfo"},
{16, &IUser::GetModelInfo, "GetModelInfo"},
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
{19, &IUser::GetState, "GetState"},
{20, &IUser::GetDeviceState, "GetDeviceState"},
{21, &IUser::GetNpadId, "GetNpadId"},
{22, nullptr, "GetApplicationArea2"},
{22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"},
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
{24, nullptr, "RecreateApplicationArea"},
};
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
activate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:ActivateEvent");
deactivate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
@@ -59,6 +70,17 @@ public:
}
private:
struct TagInfo {
std::array<u8, 10> uuid;
u8 uuid_length; // TODO(ogniK): Figure out if this is actual the uuid length or does it
// mean something else
INSERT_PADDING_BYTES(0x15);
u32_le protocol;
u32_le tag_type;
INSERT_PADDING_BYTES(0x2c);
};
static_assert(sizeof(TagInfo) == 0x54, "TagInfo is an invalid size");
enum class State : u32 {
NonInitialized = 0,
Initialized = 1,
@@ -66,15 +88,40 @@ private:
enum class DeviceState : u32 {
Initialized = 0,
SearchingForTag = 1,
TagFound = 2,
TagRemoved = 3,
TagNearby = 4,
Unknown5 = 5,
Finalized = 6
};
struct CommonInfo {
u16_be last_write_year;
u8 last_write_month;
u8 last_write_day;
u16_be write_counter;
u16_be version;
u32_be application_area_size;
INSERT_PADDING_BYTES(0x34);
};
static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
void Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
state = State::Initialized;
IPC::ResponseBuilder rb{ctx, 2};
LOG_DEBUG(Service_NFC, "called");
}
void GetState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 0};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(static_cast<u32>(state));
LOG_DEBUG(Service_NFC, "called");
}
void ListDevices(Kernel::HLERequestContext& ctx) {
@@ -83,80 +130,219 @@ private:
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
LOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
LOG_DEBUG(Service_NFP, "called, array_size={}", array_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(1);
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(activate_event);
rb.PushCopyObjects(nfp_interface.GetNFCEvent());
has_attached_handle = true;
}
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event);
}
void GetState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
void StopDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
deactivate_event->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
case DeviceState::TagRemoved:
device_state = DeviceState::Initialized;
break;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(state));
}
void GetDeviceState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_DEBUG(Service_NFP, "called");
auto nfc_event = nfp_interface.GetNFCEvent();
if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) {
device_state = DeviceState::TagFound;
nfc_event->Clear();
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
void StartDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
if (device_state == DeviceState::Initialized || device_state == DeviceState::TagRemoved) {
device_state = DeviceState::SearchingForTag;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetTagInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
TagInfo tag_info{};
std::memcpy(tag_info.uuid.data(), amiibo.uuid.data(), sizeof(tag_info.uuid.size()));
tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size());
tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
tag_info.tag_type = 2;
ctx.WriteBuffer(&tag_info, sizeof(TagInfo));
rb.Push(RESULT_SUCCESS);
}
void Mount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagNearby;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetModelInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info));
rb.Push(RESULT_SUCCESS);
}
void Unmount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagFound;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Finalize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::Finalized;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event);
}
const u64 device_handle{0xDEAD};
const u32 npad_id{0}; // This is the first player controller id
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull Mii and owner data from amiibo
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCommonInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull common information from amiibo
CommonInfo common_info{};
common_info.application_area_size = 0;
ctx.WriteBuffer(&common_info, sizeof(CommonInfo));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void OpenApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
void GetApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull application area from amiibo
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
bool has_attached_handle{};
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> activate_event;
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
const Module::Interface& nfp_interface;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IUser>();
rb.PushIpcInterface<IUser>(*this);
}
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
if (buffer.size() < sizeof(AmiiboFile)) {
return false;
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
nfc_tag_load->Signal();
return true;
}
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load;
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
+23
View File
@@ -4,6 +4,9 @@
#pragma once
#include <array>
#include <vector>
#include "core/hle/kernel/event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -15,7 +18,27 @@ public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
AmiiboFile amiibo{};
protected:
std::shared_ptr<Module> module;
@@ -31,7 +31,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer_wait_event->Signal();
}
boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
// Only consider free buffers. Buffers become free once again after they've been Acquired
// and Released by the compositor, see the NVFlinger::Compose method.
@@ -44,7 +44,7 @@ boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
});
if (itr == queue.end()) {
return boost::none;
return {};
}
itr->status = Buffer::Status::Dequeued;
@@ -70,12 +70,12 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
itr->crop_rect = crop_rect;
}
boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
return buffer.status == Buffer::Status::Queued;
});
if (itr == queue.end())
return boost::none;
return {};
itr->status = Buffer::Status::Acquired;
return *itr;
}
@@ -4,8 +4,9 @@
#pragma once
#include <optional>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
@@ -73,11 +74,11 @@ public:
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
boost::optional<u32> DequeueBuffer(u32 width, u32 height);
std::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const MathUtil::Rectangle<int>& crop_rect);
boost::optional<const Buffer&> AcquireBuffer();
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
+6 -6
View File
@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <boost/optional.hpp>
#include <optional>
#include "common/alignment.h"
#include "common/assert.h"
@@ -134,7 +134,7 @@ void NVFlinger::Compose() {
MicroProfileFlip();
if (buffer == boost::none) {
if (!buffer) {
auto& system_instance = Core::System::GetInstance();
// There was no queued buffer to draw, render previous frame
@@ -143,7 +143,7 @@ void NVFlinger::Compose() {
continue;
}
auto& igbp_buffer = buffer->igbp_buffer;
auto& igbp_buffer = buffer->get().igbp_buffer;
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
@@ -152,10 +152,10 @@ void NVFlinger::Compose() {
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform,
buffer->crop_rect);
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
buffer_queue->ReleaseBuffer(buffer->slot);
buffer_queue->ReleaseBuffer(buffer->get().slot);
}
}
+22 -21
View File
@@ -67,15 +67,15 @@ public:
explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{0, nullptr, "Open"},
{1, nullptr, "Close"},
{2, nullptr, "Unknown1"},
{3, nullptr, "Populate"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{5, nullptr, "GetXferReport"},
{6, nullptr, "Unknown2"},
{7, nullptr, "Unknown3"},
{8, nullptr, "Unknown4"},
};
// clang-format on
@@ -89,15 +89,15 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{1, nullptr, "SetInterface"},
{2, nullptr, "GetInterface"},
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown6"},
{6, nullptr, "Unknown2"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "Unknown7"},
{9, nullptr, "GetClientEpSession"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
};
// clang-format on
@@ -111,13 +111,14 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindClientProcess"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{1, nullptr, "QueryAllInterfaces"},
{2, nullptr, "QueryAvailableInterfaces"},
{3, nullptr, "QueryAcquiredInterfaces"},
{4, nullptr, "CreateInterfaceAvailableEvent"},
{5, nullptr, "DestroyInterfaceAvailableEvent"},
{6, nullptr, "GetInterfaceStateChangeEvent"},
{7, nullptr, "GetClientIfSession"},
{7, nullptr, "AcquireUsbIf"},
{8, nullptr, "Unknown1"},
};
// clang-format on
+5 -4
View File
@@ -6,9 +6,10 @@
#include <array>
#include <cstring>
#include <memory>
#include <optional>
#include <type_traits>
#include <utility>
#include <boost/optional.hpp>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_funcs.h"
@@ -506,9 +507,9 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
if (slot != boost::none) {
if (slot) {
// Buffer is available
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
@@ -520,7 +521,7 @@ private:
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
+3 -2
View File
@@ -6,10 +6,11 @@
#include <iosfwd>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
@@ -145,7 +146,7 @@ public:
* information.
* @returns A pair with the optional system mode, and and the status.
*/
virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() {
virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
// 96MB allocated to the application.
return std::make_pair(2, ResultStatus::Success);
}
+15 -6
View File
@@ -127,18 +127,23 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
// Read NSO header
NroHeader nro_header{};
if (sizeof(NroHeader) != file.ReadObject(&nro_header)) {
/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name,
VAddr load_base) {
if (data.size() < sizeof(NroHeader)) {
return {};
}
// Read NSO header
NroHeader nro_header{};
std::memcpy(&nro_header, data.data(), sizeof(NroHeader));
if (nro_header.magic != Common::MakeMagic('N', 'R', 'O', '0')) {
return {};
}
// Build program image
std::vector<u8> program_image = file.ReadBytes(PageAlignSize(nro_header.file_size));
std::vector<u8> program_image(PageAlignSize(nro_header.file_size));
std::memcpy(program_image.data(), data.data(), program_image.size());
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
return {};
}
@@ -182,11 +187,15 @@ bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(file.GetName(), load_base, load_base);
GDBStub::RegisterModule(name, load_base, load_base);
return true;
}
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base);
}
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
if (is_loaded) {
return ResultStatus::ErrorAlreadyLoaded;
+3
View File
@@ -5,6 +5,7 @@
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
@@ -40,6 +41,8 @@ public:
ResultStatus ReadTitle(std::string& title) override;
bool IsRomFSUpdatable() const override;
static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base);
private:
bool LoadNro(const FileSys::VfsFile& file, VAddr load_base);
+20 -17
View File
@@ -36,6 +36,16 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
std::tie(nacp_file, icon_file) =
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
if (title_id == 0)
return;
secondary_loader = std::make_unique<AppLoader_NCA>(
nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
}
}
AppLoader_NSP::~AppLoader_NSP() = default;
@@ -67,26 +77,19 @@ ResultStatus AppLoader_NSP::Load(Kernel::Process& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
if (title_id == 0)
return ResultStatus::ErrorNSPMissingProgramNCA;
if (title_id == 0)
return ResultStatus::ErrorNSPMissingProgramNCA;
secondary_loader = std::make_unique<AppLoader_NCA>(
nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
if (nsp->GetStatus() != ResultStatus::Success)
return nsp->GetStatus();
if (nsp->GetStatus() != ResultStatus::Success)
return nsp->GetStatus();
if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
return nsp->GetProgramStatus(title_id);
if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
return nsp->GetProgramStatus(title_id);
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorNSPMissingProgramNCA;
}
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorNSPMissingProgramNCA;
}
const auto result = secondary_loader->Load(process);
+1 -1
View File
@@ -4,9 +4,9 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <utility>
#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+8 -7
View File
@@ -5,7 +5,8 @@
#pragma once
#include <memory>
#include <boost/optional.hpp>
#include <optional>
#include "common/common_types.h"
namespace Memory {
@@ -18,19 +19,19 @@ namespace Memory {
*
* A hook may be mapped to multiple regions of memory.
*
* If a boost::none or false is returned from a function, the read/write request is passed through
* If a std::nullopt or false is returned from a function, the read/write request is passed through
* to the underlying memory region.
*/
class MemoryHook {
public:
virtual ~MemoryHook();
virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0;
virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
virtual boost::optional<u8> Read8(VAddr addr) = 0;
virtual boost::optional<u16> Read16(VAddr addr) = 0;
virtual boost::optional<u32> Read32(VAddr addr) = 0;
virtual boost::optional<u64> Read64(VAddr addr) = 0;
virtual std::optional<u8> Read8(VAddr addr) = 0;
virtual std::optional<u16> Read16(VAddr addr) = 0;
virtual std::optional<u32> Read32(VAddr addr) = 0;
virtual std::optional<u64> Read64(VAddr addr) = 0;
virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
-4
View File
@@ -74,10 +74,6 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25000us;
if (!Settings::values.use_frame_limit) {
return;
}
+2 -1
View File
@@ -113,7 +113,8 @@ static const std::array<const char*, NumAnalogs> mapping = {{
struct Values {
// System
bool use_docked_mode;
std::string username;
bool enable_nfc;
int current_user;
int language_index;
// Controls
+5 -5
View File
@@ -64,11 +64,11 @@ void TestEnvironment::ClearWriteRecords() {
TestEnvironment::TestMemory::~TestMemory() {}
boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
std::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
return true;
}
boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
std::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
const auto iter = data.find(addr);
if (iter == data.end()) {
@@ -79,15 +79,15 @@ boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
return iter->second;
}
boost::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
std::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
return *Read8(addr) | static_cast<u16>(*Read8(addr + 1)) << 8;
}
boost::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
std::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
return *Read16(addr) | static_cast<u32>(*Read16(addr + 2)) << 16;
}
boost::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
std::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
return *Read32(addr) | static_cast<u64>(*Read32(addr + 4)) << 32;
}
+5 -5
View File
@@ -64,12 +64,12 @@ private:
~TestMemory() override;
boost::optional<bool> IsValidAddress(VAddr addr) override;
std::optional<bool> IsValidAddress(VAddr addr) override;
boost::optional<u8> Read8(VAddr addr) override;
boost::optional<u16> Read16(VAddr addr) override;
boost::optional<u32> Read32(VAddr addr) override;
boost::optional<u64> Read64(VAddr addr) override;
std::optional<u8> Read8(VAddr addr) override;
std::optional<u16> Read16(VAddr addr) override;
std::optional<u32> Read32(VAddr addr) override;
std::optional<u64> Read64(VAddr addr) override;
bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) override;
+1 -1
View File
@@ -81,7 +81,7 @@ void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
for (auto entry : commands) {
Tegra::GPUVAddr address = entry.Address();
u32 size = entry.sz;
const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
VAddr current_addr = *head_address;
while (current_addr < *head_address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
+24 -7
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstring>
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -19,7 +20,24 @@ namespace Tegra::Engines {
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}
: memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {
InitializeRegisterDefaults();
}
void Maxwell3D::InitializeRegisterDefaults() {
// Initializes registers to their default values - what games expect them to be at boot. This is
// for certain registers that may not be explicitly set by games.
// Reset all registers to zero
std::memset(&regs, 0, sizeof(regs));
// Depth range near/far is not always set, but is expected to be the default 0.0f, 1.0f. This is
// needed for ARMS.
for (std::size_t viewport{}; viewport < Regs::NumViewports; ++viewport) {
regs.viewport[viewport].depth_range_near = 0.0f;
regs.viewport[viewport].depth_range_far = 1.0f;
}
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
// Reset the current macro.
@@ -149,13 +167,12 @@ void Maxwell3D::ProcessQueryGet() {
GPUVAddr sequence_address = regs.query.QueryAddress();
// Since the sequence address is given as a GPU VAddr, we have to convert it to an application
// VAddr before writing.
boost::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address);
std::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address);
// TODO(Subv): Support the other query units.
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
"Units other than CROP are unimplemented");
u32 value = Memory::Read32(*address);
u64 result = 0;
// TODO(Subv): Support the other query variables
@@ -268,7 +285,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
// Don't allow writing past the end of the buffer.
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
boost::optional<VAddr> address =
std::optional<VAddr> address =
memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos);
Memory::Write32(*address, value);
@@ -281,7 +298,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
GPUVAddr tic_base_address = regs.tic.TICAddress();
GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
boost::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
std::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
Texture::TICEntry tic_entry;
Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
@@ -305,7 +322,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
boost::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
std::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
Texture::TSCEntry tsc_entry;
Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
@@ -369,7 +386,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
boost::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
std::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)};
Texture::FullTextureInfo tex_info{};
+17 -2
View File
@@ -723,7 +723,11 @@ public:
StencilOp stencil_back_op_zpass;
ComparisonOp stencil_back_func_func;
INSERT_PADDING_WORDS(0x17);
INSERT_PADDING_WORDS(0x4);
u32 framebuffer_srgb;
INSERT_PADDING_WORDS(0x12);
union {
BitField<2, 1, u32> coord_origin;
@@ -751,7 +755,14 @@ public:
};
} draw;
INSERT_PADDING_WORDS(0x6B);
INSERT_PADDING_WORDS(0xA);
struct {
u32 enabled;
u32 index;
} primitive_restart;
INSERT_PADDING_WORDS(0x5F);
struct {
u32 start_addr_high;
@@ -984,6 +995,8 @@ public:
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
private:
void InitializeRegisterDefaults();
VideoCore::RasterizerInterface& rasterizer;
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
@@ -1077,9 +1090,11 @@ ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567);
ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
ASSERT_REG_POSITION(point_coord_replace, 0x581);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(primitive_restart, 0x591);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(instanced_arrays, 0x620);
ASSERT_REG_POSITION(cull, 0x646);
+36 -4
View File
@@ -5,12 +5,11 @@
#pragma once
#include <bitset>
#include <optional>
#include <string>
#include <tuple>
#include <vector>
#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -79,6 +78,7 @@ union Attribute {
constexpr explicit Attribute(u64 value) : value(value) {}
enum class Index : u64 {
PointSize = 6,
Position = 7,
Attribute_0 = 8,
Attribute_31 = 39,
@@ -207,6 +207,16 @@ enum class UniformType : u64 {
Double = 5,
};
enum class StoreType : u64 {
Unsigned8 = 0,
Signed8 = 1,
Unsigned16 = 2,
Signed16 = 3,
Bytes32 = 4,
Bytes64 = 5,
Bytes128 = 6,
};
enum class IMinMaxExchange : u64 {
None = 0,
XLo = 1,
@@ -746,6 +756,18 @@ union Instruction {
BitField<44, 2, u64> unknown;
} ld_c;
union {
BitField<48, 3, StoreType> type;
} ldst_sl;
union {
BitField<44, 2, u64> unknown;
} ld_l;
union {
BitField<44, 2, u64> unknown;
} st_l;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
@@ -1208,6 +1230,7 @@ union Instruction {
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
Attribute attribute;
Sampler sampler;
@@ -1231,8 +1254,12 @@ public:
BRA,
PBK,
LD_A,
LD_L,
LD_S,
LD_C,
ST_A,
ST_L,
ST_S,
LDG, // Load from global memory
STG, // Store in global memory
TEX,
@@ -1428,7 +1455,7 @@ public:
Type type;
};
static boost::optional<const Matcher&> Decode(Instruction instr) {
static std::optional<std::reference_wrapper<const Matcher>> Decode(Instruction instr) {
static const auto table{GetDecodeTable()};
const auto matches_instruction = [instr](const auto& matcher) {
@@ -1436,7 +1463,8 @@ public:
};
auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
return iter != table.end() ? boost::optional<const Matcher&>(*iter) : boost::none;
return iter != table.end() ? std::optional<std::reference_wrapper<const Matcher>>(*iter)
: std::nullopt;
}
private:
@@ -1489,8 +1517,12 @@ private:
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
+5
View File
@@ -96,6 +96,11 @@ struct Header {
}
} ps;
};
u64 GetLocalMemorySize() {
return (common1.shader_local_memory_low_size |
(common2.shader_local_memory_high_size << 24));
}
};
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
+3 -3
View File
@@ -29,7 +29,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa
void MacroInterpreter::Reset() {
registers = {};
pc = 0;
delayed_pc = boost::none;
delayed_pc = {};
method_address.raw = 0;
parameters.clear();
// The next parameter index starts at 1, because $r1 already has the value of the first
@@ -44,10 +44,10 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
pc += 4;
// Update the program counter if we were delayed
if (delayed_pc != boost::none) {
if (delayed_pc) {
ASSERT(is_delay_slot);
pc = *delayed_pc;
delayed_pc = boost::none;
delayed_pc = {};
}
switch (opcode.operation) {
+3 -2
View File
@@ -5,8 +5,9 @@
#pragma once
#include <array>
#include <optional>
#include <vector>
#include <boost/optional.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -149,7 +150,7 @@ private:
Engines::Maxwell3D& maxwell3d;
u32 pc; ///< Current program counter
boost::optional<u32>
std::optional<u32>
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
static constexpr std::size_t NumMacroRegisters = 8;
+4 -4
View File
@@ -9,7 +9,7 @@
namespace Tegra {
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
@@ -34,7 +34,7 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
}
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
@@ -97,7 +97,7 @@ GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const {
return {};
}
boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
GPUVAddr gpu_addr = 0;
u64 free_space = 0;
align = (align + PAGE_MASK) & ~PAGE_MASK;
@@ -118,7 +118,7 @@ boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
return {};
}
boost::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
VAddr base_addr = PageSlot(gpu_addr);
if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
+3 -4
View File
@@ -6,10 +6,9 @@
#include <array>
#include <memory>
#include <optional>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
namespace Tegra {
@@ -27,7 +26,7 @@ public:
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
GPUVAddr GetRegionEnd(GPUVAddr region_start) const;
boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const;
static constexpr u64 PAGE_BITS = 16;
@@ -35,7 +34,7 @@ public:
static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
private:
boost::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
std::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
bool IsPageMapped(GPUVAddr gpu_addr);
VAddr& PageSlot(GPUVAddr gpu_addr);
+4 -2
View File
@@ -6,7 +6,8 @@
#include <atomic>
#include <memory>
#include <boost/optional.hpp>
#include <optional>
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
@@ -28,7 +29,8 @@ public:
virtual ~RendererBase();
/// Swap buffers (render frame)
virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
virtual void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0;
/// Initialize the renderer
virtual bool Init() = 0;
@@ -17,7 +17,7 @@ OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
std::size_t alignment, bool cache) {
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
@@ -45,7 +45,7 @@ GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
const u8* source{Memory::GetPointer(*cpu_addr)};
for (u32 primitive = 0; primitive < count / 4; ++primitive) {
@@ -401,7 +401,7 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
bool preserve_contents,
boost::optional<std::size_t> single_color_target) {
std::optional<std::size_t> single_color_target) {
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -418,6 +418,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
// Bind the framebuffer surfaces
state.draw.draw_framebuffer = framebuffer.handle;
state.Apply();
state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
if (using_color_fb) {
if (single_color_target) {
@@ -429,6 +430,9 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
// Assume that a surface will be written to if it is used as a framebuffer, even if
// the shader doesn't actually write to it.
color_surface->MarkAsModified(true, res_cache);
// Workaround for and issue in nvidia drivers
// https://devtalk.nvidia.com/default/topic/776591/opengl/gl_framebuffer_srgb-functions-incorrectly/
state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion;
}
glFramebufferTexture2D(
@@ -446,6 +450,11 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
// Assume that a surface will be written to if it is used as a framebuffer, even
// if the shader doesn't actually write to it.
color_surface->MarkAsModified(true, res_cache);
// Enable sRGB only for supported formats
// Workaround for and issue in nvidia drivers
// https://devtalk.nvidia.com/default/topic/776591/opengl/gl_framebuffer_srgb-functions-incorrectly/
state.framebuffer_srgb.enabled |=
color_surface->GetSurfaceParams().srgb_conversion;
}
buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
@@ -537,7 +546,9 @@ void RasterizerOpenGL::Clear() {
ConfigureFramebuffers(use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
// Copy the sRGB setting to the clear state to avoid problem with
// specific driver implementations
clear_state.framebuffer_srgb.enabled = state.framebuffer_srgb.enabled;
clear_state.Apply();
if (use_color) {
@@ -570,6 +581,8 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
SyncPrimitiveRestart();
SyncDepthRange();
SyncScissorTest();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
@@ -923,12 +936,18 @@ void RasterizerOpenGL::SyncCullMode() {
}
}
void RasterizerOpenGL::SyncDepthScale() {
UNREACHABLE();
void RasterizerOpenGL::SyncPrimitiveRestart() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.primitive_restart.enabled = regs.primitive_restart.enabled;
state.primitive_restart.index = regs.primitive_restart.index;
}
void RasterizerOpenGL::SyncDepthOffset() {
UNREACHABLE();
void RasterizerOpenGL::SyncDepthRange() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.depth.depth_range_near = regs.viewport->depth_range_near;
state.depth.depth_range_far = regs.viewport->depth_range_far;
}
void RasterizerOpenGL::SyncDepthTestState() {
@@ -8,12 +8,12 @@
#include <cstddef>
#include <map>
#include <memory>
#include <optional>
#include <tuple>
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/optional.hpp>
#include <boost/range/iterator_range.hpp>
#include <glad/glad.h>
@@ -110,7 +110,7 @@ private:
*/
void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true,
bool preserve_contents = true,
boost::optional<std::size_t> single_color_target = {});
std::optional<std::size_t> single_color_target = {});
/*
* Configures the current constbuffers to use for the draw command.
@@ -144,11 +144,11 @@ private:
/// Syncs the cull mode to match the guest state
void SyncCullMode();
/// Syncs the depth scale to match the guest state
void SyncDepthScale();
/// Syncs the primitve restart to match the guest state
void SyncPrimitiveRestart();
/// Syncs the depth offset to match the guest state
void SyncDepthOffset();
/// Syncs the depth range to match the guest state
void SyncDepthRange();
/// Syncs the depth test state to match the guest state
void SyncDepthTestState();
@@ -40,6 +40,10 @@ static bool IsPixelFormatASTC(PixelFormat format) {
case PixelFormat::ASTC_2D_5X4:
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_8X5:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB:
case PixelFormat::ASTC_2D_8X5_SRGB:
return true;
default:
return false;
@@ -56,6 +60,14 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {8, 8};
case PixelFormat::ASTC_2D_8X5:
return {8, 5};
case PixelFormat::ASTC_2D_4X4_SRGB:
return {4, 4};
case PixelFormat::ASTC_2D_5X4_SRGB:
return {5, 4};
case PixelFormat::ASTC_2D_8X8_SRGB:
return {8, 8};
case PixelFormat::ASTC_2D_8X5_SRGB:
return {8, 5};
default:
LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
UNREACHABLE();
@@ -78,6 +90,29 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
}
}
std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
const u32 compression_factor{GetCompressionFactor(pixel_format)};
const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
u32 m_depth = (layer_only ? 1U : depth);
u32 m_width = std::max(1U, width / compression_factor);
u32 m_height = std::max(1U, height / compression_factor);
std::size_t size = Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height,
m_depth, block_height, block_depth);
u32 m_block_height = block_height;
u32 m_block_depth = block_depth;
std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size
for (u32 i = 1; i < max_mip_level; i++) {
m_width = std::max(1U, m_width / 2);
m_height = std::max(1U, m_height / 2);
m_depth = std::max(1U, m_depth / 2);
m_block_height = std::max(1U, m_block_height / 2);
m_block_depth = std::max(1U, m_block_depth / 2);
size += Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, m_depth,
m_block_height, m_block_depth);
}
return is_tiled ? Common::AlignUp(size, block_size_bytes) : size;
}
/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
const Tegra::Texture::FullTextureInfo& config, const GLShader::SamplerEntry& entry) {
SurfaceParams params{};
@@ -85,8 +120,9 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
params.pixel_format =
PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value());
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
@@ -124,6 +160,7 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
break;
}
params.is_layered = SurfaceTargetIsLayered(params.target);
params.max_mip_level = config.tic.max_mip_level + 1;
params.rt = {};
@@ -142,6 +179,8 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.block_height = 1 << config.memory_layout.block_height;
params.block_depth = 1 << config.memory_layout.block_depth;
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
@@ -150,6 +189,7 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
params.max_mip_level = 0;
params.is_layered = false;
// Render target specific parameters, not used for caching
params.rt.index = static_cast<u32>(index);
@@ -176,12 +216,14 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.pixel_format = PixelFormatFromDepthFormat(format);
params.component_type = ComponentTypeFromDepthFormat(format);
params.type = GetFormatType(params.pixel_format);
params.srgb_conversion = false;
params.width = zeta_width;
params.height = zeta_height;
params.unaligned_height = zeta_height;
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
params.max_mip_level = 0;
params.is_layered = false;
params.rt = {};
params.InitCacheParameters(zeta_address);
@@ -198,6 +240,8 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
@@ -263,14 +307,29 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm,
false}, // RGBA8_SRGB
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
// Compressed sRGB formats
{GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT1_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT23_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT45_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
ComponentType::UNorm, true}, // BC7U_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
// Depth formats
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
@@ -335,6 +394,10 @@ static bool IsFormatBCn(PixelFormat format) {
case PixelFormat::BC7U:
case PixelFormat::BC6H_UF16:
case PixelFormat::BC6H_SF16:
case PixelFormat::DXT1_SRGB:
case PixelFormat::DXT23_SRGB:
case PixelFormat::DXT45_SRGB:
case PixelFormat::BC7U_SRGB:
return true;
}
return false;
@@ -361,10 +424,11 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
}
}
static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
SurfaceParams::MaxPixelFormat>
morton_to_gl_fns = {
// clang-format off
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
SurfaceParams::MaxPixelFormat>;
static constexpr GLConversionArray morton_to_gl_fns = {
// clang-format off
MortonCopy<true, PixelFormat::ABGR8U>,
MortonCopy<true, PixelFormat::ABGR8S>,
MortonCopy<true, PixelFormat::ABGR8UI>,
@@ -405,7 +469,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<true, PixelFormat::RG16I>,
MortonCopy<true, PixelFormat::RG16S>,
MortonCopy<true, PixelFormat::RGB32F>,
MortonCopy<true, PixelFormat::SRGBA8>,
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
MortonCopy<true, PixelFormat::RG8U>,
MortonCopy<true, PixelFormat::RG8S>,
MortonCopy<true, PixelFormat::RG32UI>,
@@ -413,18 +477,25 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
MortonCopy<true, PixelFormat::DXT1_SRGB>,
MortonCopy<true, PixelFormat::DXT23_SRGB>,
MortonCopy<true, PixelFormat::DXT45_SRGB>,
MortonCopy<true, PixelFormat::BC7U_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>,
MortonCopy<true, PixelFormat::Z32FS8>,
// clang-format on
// clang-format on
};
static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
SurfaceParams::MaxPixelFormat>
gl_to_morton_fns = {
// clang-format off
static constexpr GLConversionArray gl_to_morton_fns = {
// clang-format off
MortonCopy<false, PixelFormat::ABGR8U>,
MortonCopy<false, PixelFormat::ABGR8S>,
MortonCopy<false, PixelFormat::ABGR8UI>,
@@ -466,7 +537,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<false, PixelFormat::RG16I>,
MortonCopy<false, PixelFormat::RG16S>,
MortonCopy<false, PixelFormat::RGB32F>,
MortonCopy<false, PixelFormat::SRGBA8>,
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
MortonCopy<false, PixelFormat::RG8U>,
MortonCopy<false, PixelFormat::RG8S>,
MortonCopy<false, PixelFormat::RG32UI>,
@@ -474,14 +545,49 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
nullptr,
nullptr,
nullptr,
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
MortonCopy<false, PixelFormat::DXT1_SRGB>,
MortonCopy<false, PixelFormat::DXT23_SRGB>,
MortonCopy<false, PixelFormat::DXT45_SRGB>,
MortonCopy<false, PixelFormat::BC7U_SRGB>,
nullptr,
nullptr,
nullptr,
nullptr,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32FS8>,
// clang-format on
// clang-format on
};
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
std::vector<u8>& gl_buffer) {
u32 depth = params.depth;
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
}
if (params.is_layered) {
u64 offset = 0;
u64 offset_gl = 0;
u64 layer_size = params.LayerMemorySize();
u64 gl_size = params.LayerSizeGL();
for (u32 i = 0; i < depth; i++) {
functions[static_cast<std::size_t>(params.pixel_format)](
params.width, params.block_height, params.height, params.block_depth, 1,
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
offset += layer_size;
offset_gl += gl_size;
}
} else {
functions[static_cast<std::size_t>(params.pixel_format)](
params.width, params.block_height, params.height, params.block_depth, depth,
gl_buffer.data(), gl_buffer.size(), params.addr);
}
}
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
@@ -495,6 +601,8 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
OpenGLState state;
state.draw.read_framebuffer = read_fb_handle;
state.draw.draw_framebuffer = draw_fb_handle;
// Set sRGB enabled if the destination surfaces need it
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
state.Apply();
u32 buffers{};
@@ -830,7 +938,11 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_8X5:
case PixelFormat::ASTC_2D_5X4: {
case PixelFormat::ASTC_2D_5X4:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB:
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB: {
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
u32 block_width{};
u32 block_height{};
@@ -862,7 +974,9 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm
case PixelFormat::G8R8U:
case PixelFormat::G8R8S:
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_8X8: {
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB: {
LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
static_cast<u32>(pixel_format));
UNREACHABLE();
@@ -881,21 +995,10 @@ void CachedSurface::LoadGLBuffer() {
gl_buffer.resize(params.size_in_bytes_gl);
if (params.is_tiled) {
u32 depth = params.depth;
u32 block_depth = params.block_depth;
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
block_depth = 1U;
}
morton_to_gl_fns[static_cast<std::size_t>(params.pixel_format)](
params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
gl_buffer.size(), params.addr);
SwizzleFunc(morton_to_gl_fns, params, gl_buffer);
} else {
const auto texture_src_data{Memory::GetPointer(params.addr)};
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
@@ -920,8 +1023,8 @@ void CachedSurface::FlushGLBuffer() {
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(),
gl_buffer.data());
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
static_cast<GLsizei>(gl_buffer.size()), gl_buffer.data());
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
params.height);
@@ -929,19 +1032,10 @@ void CachedSurface::FlushGLBuffer() {
const u8* const texture_src_data = Memory::GetPointer(params.addr);
ASSERT(texture_src_data);
if (params.is_tiled) {
u32 depth = params.depth;
u32 block_depth = params.block_depth;
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
}
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
gl_buffer.size(), GetAddr());
SwizzleFunc(gl_to_morton_fns, params, gl_buffer);
} else {
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
}
@@ -1179,7 +1273,7 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
FlushRegion(src_params.addr, dst_params.size_in_bytes);
FlushRegion(src_params.addr, dst_params.MemorySize());
LoadSurface(dst_surface);
}
@@ -1221,44 +1315,10 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
break;
case SurfaceParams::SurfaceTarget::TextureCubemap:
case SurfaceParams::SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);
break;
case SurfaceParams::SurfaceTarget::TextureCubemap: {
if (old_params.rt.array_mode != 1) {
// TODO(bunnei): This is used by Breath of the Wild, I'm not sure how to implement this
// yet (array rendering used as a cubemap texture).
LOG_CRITICAL(HW_GPU, "Unhandled rendertarget array_mode {}", old_params.rt.array_mode);
UNREACHABLE();
return new_surface;
}
// This seems to be used for render-to-cubemap texture
ASSERT_MSG(old_params.target == SurfaceParams::SurfaceTarget::Texture2D, "Unexpected");
ASSERT_MSG(old_params.pixel_format == new_params.pixel_format, "Unexpected");
ASSERT_MSG(old_params.rt.base_layer == 0, "Unimplemented");
// TODO(bunnei): Verify the below - this stride seems to be in 32-bit words, not pixels.
// Tested with Splatoon 2, Super Mario Odyssey, and Breath of the Wild.
const std::size_t byte_stride{old_params.rt.layer_stride * sizeof(u32)};
for (std::size_t index = 0; index < new_params.depth; ++index) {
Surface face_surface{TryGetReservedSurface(old_params)};
ASSERT_MSG(face_surface, "Unexpected");
if (is_blit) {
BlitSurface(face_surface, new_surface, read_framebuffer.handle,
draw_framebuffer.handle, face_surface->GetSurfaceParams().rt.index,
new_params.rt.index, index);
} else {
CopySurface(face_surface, new_surface, copy_pbo.handle,
face_surface->GetSurfaceParams().rt.index, new_params.rt.index, index);
}
old_params.addr += byte_stride;
}
break;
}
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
static_cast<u32>(new_params.target));
@@ -1266,7 +1326,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
}
return new_surface;
}
} // namespace OpenGL
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
return TryGet(addr);
@@ -69,7 +69,7 @@ struct SurfaceParams {
RG16I = 37,
RG16S = 38,
RGB32F = 39,
SRGBA8 = 40,
RGBA8_SRGB = 40,
RG8U = 41,
RG8S = 42,
RG32UI = 43,
@@ -77,19 +77,28 @@ struct SurfaceParams {
ASTC_2D_8X8 = 45,
ASTC_2D_8X5 = 46,
ASTC_2D_5X4 = 47,
BGRA8_SRGB = 48,
DXT1_SRGB = 49,
DXT23_SRGB = 50,
DXT45_SRGB = 51,
BC7U_SRGB = 52,
ASTC_2D_4X4_SRGB = 53,
ASTC_2D_8X8_SRGB = 54,
ASTC_2D_8X5_SRGB = 55,
ASTC_2D_5X4_SRGB = 56,
MaxColorFormat,
// Depth formats
Z32F = 48,
Z16 = 49,
Z32F = 57,
Z16 = 58,
MaxDepthFormat,
// DepthStencil formats
Z24S8 = 50,
S8Z24 = 51,
Z32FS8 = 52,
Z24S8 = 59,
S8Z24 = 60,
Z32FS8 = 61,
MaxDepthStencilFormat,
@@ -168,6 +177,23 @@ struct SurfaceParams {
}
}
static bool SurfaceTargetIsLayered(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
case SurfaceTarget::Texture2D:
case SurfaceTarget::Texture3D:
return false;
case SurfaceTarget::Texture1DArray:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubemap:
return true;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
UNREACHABLE();
return false;
}
}
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
@@ -219,7 +245,7 @@ struct SurfaceParams {
1, // RG16I
1, // RG16S
1, // RGB32F
1, // SRGBA8
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
@@ -227,6 +253,15 @@ struct SurfaceParams {
4, // ASTC_2D_8X8
4, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
4, // ASTC_2D_8X8_SRGB
4, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
@@ -238,6 +273,77 @@ struct SurfaceParams {
return compression_factor_table[static_cast<std::size_t>(format)];
}
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
8, // ASTC_2D_8X8
5, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
return block_height_table[static_cast<std::size_t>(format)];
}
static constexpr u32 GetFormatBpp(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
@@ -283,7 +389,7 @@ struct SurfaceParams {
32, // RG16I
32, // RG16S
96, // RGB32F
32, // SRGBA8
32, // RGBA8_SRGB
16, // RG8U
16, // RG8S
64, // RG32UI
@@ -291,6 +397,15 @@ struct SurfaceParams {
16, // ASTC_2D_8X8
32, // ASTC_2D_8X5
32, // ASTC_2D_5X4
32, // BGRA8_SRGB
64, // DXT1_SRGB
128, // DXT23_SRGB
128, // DXT45_SRGB
128, // BC7U
32, // ASTC_2D_4X4_SRGB
16, // ASTC_2D_8X8_SRGB
32, // ASTC_2D_8X5_SRGB
32, // ASTC_2D_5X4_SRGB
32, // Z32F
16, // Z16
32, // Z24S8
@@ -329,6 +444,7 @@ struct SurfaceParams {
// TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
// gamma.
case Tegra::RenderTargetFormat::RGBA8_SRGB:
return PixelFormat::RGBA8_SRGB;
case Tegra::RenderTargetFormat::RGBA8_UNORM:
return PixelFormat::ABGR8U;
case Tegra::RenderTargetFormat::RGBA8_SNORM:
@@ -336,6 +452,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA8_UINT:
return PixelFormat::ABGR8UI;
case Tegra::RenderTargetFormat::BGRA8_SRGB:
return PixelFormat::BGRA8_SRGB;
case Tegra::RenderTargetFormat::BGRA8_UNORM:
return PixelFormat::BGRA8;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
@@ -399,10 +516,14 @@ struct SurfaceParams {
}
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
Tegra::Texture::ComponentType component_type) {
Tegra::Texture::ComponentType component_type,
bool is_srgb) {
// TODO(Subv): Properly implement this
switch (format) {
case Tegra::Texture::TextureFormat::A8R8G8B8:
if (is_srgb) {
return PixelFormat::RGBA8_SRGB;
}
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::ABGR8U;
@@ -537,11 +658,11 @@ struct SurfaceParams {
case Tegra::Texture::TextureFormat::Z24S8:
return PixelFormat::Z24S8;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
return PixelFormat::DXT23;
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
case Tegra::Texture::TextureFormat::DXT45:
return PixelFormat::DXT45;
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
case Tegra::Texture::TextureFormat::DXN1:
return PixelFormat::DXN1;
case Tegra::Texture::TextureFormat::DXN2:
@@ -555,19 +676,19 @@ struct SurfaceParams {
static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::BC7U:
return PixelFormat::BC7U;
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
case Tegra::Texture::TextureFormat::BC6H_UF16:
return PixelFormat::BC6H_UF16;
case Tegra::Texture::TextureFormat::BC6H_SF16:
return PixelFormat::BC6H_SF16;
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
return PixelFormat::ASTC_2D_5X4;
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
return PixelFormat::ASTC_2D_8X8;
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
return PixelFormat::ASTC_2D_8X5;
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
case Tegra::Texture::TextureFormat::R16_G16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
@@ -742,6 +863,25 @@ struct SurfaceParams {
return size_in_bytes_gl / 6;
}
/// Returns the exact size of memory occupied by the texture in VRAM, including mipmaps.
std::size_t MemorySize() const {
std::size_t size = InnerMemorySize(is_layered);
if (is_layered)
return size * depth;
return size;
}
/// Returns the exact size of the memory occupied by a layer in a texture in VRAM, including
/// mipmaps.
std::size_t LayerMemorySize() const {
return InnerMemorySize(true);
}
/// Returns the size of a layer of this surface in OpenGL.
std::size_t LayerSizeGL() const {
return SizeInBytesRaw(true) / depth;
}
/// Creates SurfaceParams from a texture configuration
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config,
const GLShader::SamplerEntry& entry);
@@ -782,7 +922,8 @@ struct SurfaceParams {
u32 unaligned_height;
SurfaceTarget target;
u32 max_mip_level;
bool is_layered;
bool srgb_conversion;
// Parameters used for caching
VAddr addr;
Tegra::GPUVAddr gpu_addr;
@@ -797,6 +938,9 @@ struct SurfaceParams {
u32 layer_stride;
u32 base_layer;
} rt;
private:
std::size_t InnerMemorySize(bool layer_only = false) const;
};
}; // namespace OpenGL
@@ -3,11 +3,12 @@
// Refer to the license.txt file included.
#include <map>
#include <optional>
#include <set>
#include <string>
#include <string_view>
#include <unordered_set>
#include <boost/optional.hpp>
#include <fmt/format.h>
#include "common/assert.h"
@@ -143,7 +144,7 @@ private:
for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) {
const Instruction instr = {program_code[offset]};
if (const auto opcode = OpCode::Decode(instr)) {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
// The EXIT instruction can be predicated, which means that the shader can
// conditionally end on this instruction. We have to consider the case where the
@@ -276,7 +277,8 @@ public:
GLSLRegisterManager(ShaderWriter& shader, ShaderWriter& declarations,
const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix,
const Tegra::Shader::Header& header)
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header} {
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header},
fixed_pipeline_output_attributes_used{}, local_memory_size{0} {
BuildRegisterList();
BuildInputList();
}
@@ -339,10 +341,10 @@ public:
*/
void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value,
u64 dest_num_components, u64 value_num_components,
bool is_saturated = false, u64 dest_elem = 0) {
bool is_saturated = false, u64 dest_elem = 0, bool precise = false) {
SetRegister(reg, elem, is_saturated ? "clamp(" + value + ", 0.0, 1.0)" : value,
dest_num_components, value_num_components, dest_elem);
dest_num_components, value_num_components, dest_elem, precise);
}
/**
@@ -366,7 +368,7 @@ public:
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
dest_num_components, value_num_components, dest_elem);
dest_num_components, value_num_components, dest_elem, false);
if (sets_cc) {
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
@@ -414,7 +416,7 @@ public:
}
}();
SetRegister(reg, elem, result, dest_num_components, value_num_components, dest_elem);
SetRegister(reg, elem, result, dest_num_components, value_num_components, dest_elem, false);
}
/**
@@ -428,12 +430,31 @@ public:
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
const Tegra::Shader::IpaMode& input_mode,
boost::optional<Register> vertex = {}) {
std::optional<Register> vertex = {}) {
const std::string dest = GetRegisterAsFloat(reg);
const std::string src = GetInputAttribute(attribute, input_mode, vertex) + GetSwizzle(elem);
shader.AddLine(dest + " = " + src + ';');
}
std::string GetLocalMemoryAsFloat(const std::string& index) {
return "lmem[" + index + ']';
}
std::string GetLocalMemoryAsInteger(const std::string& index, bool is_signed = false) {
const std::string func{is_signed ? "floatToIntBits" : "floatBitsToUint"};
return func + "(lmem[" + index + "])";
}
void SetLocalMemoryAsFloat(const std::string& index, const std::string& value) {
shader.AddLine("lmem[" + index + "] = " + value + ';');
}
void SetLocalMemoryAsInteger(const std::string& index, const std::string& value,
bool is_signed = false) {
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
}
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
switch (cc) {
case Tegra::Shader::ControlCode::NEU:
@@ -480,7 +501,12 @@ public:
std::to_string(static_cast<u32>(attribute)) + ']' +
GetSwizzle(elem) + " = " + src + ';');
} else {
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
if (attribute == Attribute::Index::PointSize) {
fixed_pipeline_output_attributes_used.insert(attribute);
shader.AddLine(dest + " = " + src + ';');
} else {
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
}
}
}
}
@@ -524,7 +550,9 @@ public:
/// Add declarations.
void GenerateDeclarations(const std::string& suffix) {
GenerateVertex();
GenerateRegisters(suffix);
GenerateLocalMemory();
GenerateInternalFlags();
GenerateInputAttrs();
GenerateOutputAttrs();
@@ -570,6 +598,10 @@ public:
return entry.GetName();
}
void SetLocalMemory(u64 lmem) {
local_memory_size = lmem;
}
private:
/// Generates declarations for registers.
void GenerateRegisters(const std::string& suffix) {
@@ -580,6 +612,15 @@ private:
declarations.AddNewLine();
}
/// Generates declarations for local memory.
void GenerateLocalMemory() {
if (local_memory_size > 0) {
declarations.AddLine("float lmem[" + std::to_string((local_memory_size - 1 + 4) / 4) +
"];");
declarations.AddNewLine();
}
}
/// Generates declarations for internal flags.
void GenerateInternalFlags() {
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
@@ -683,6 +724,20 @@ private:
declarations.AddNewLine();
}
void GenerateVertex() {
if (stage != Maxwell3D::Regs::ShaderStage::Vertex)
return;
declarations.AddLine("out gl_PerVertex {");
++declarations.scope;
declarations.AddLine("vec4 gl_Position;");
for (auto& o : fixed_pipeline_output_attributes_used) {
if (o == Attribute::Index::PointSize)
declarations.AddLine("float gl_PointSize;");
}
--declarations.scope;
declarations.AddLine("};");
}
/// Generates code representing a temporary (GPR) register.
std::string GetRegister(const Register& reg, unsigned elem) {
if (reg == Register::ZeroIndex) {
@@ -702,7 +757,8 @@ private:
* @param dest_elem Optional, the destination element to use for the operation.
*/
void SetRegister(const Register& reg, u64 elem, const std::string& value,
u64 dest_num_components, u64 value_num_components, u64 dest_elem) {
u64 dest_num_components, u64 value_num_components, u64 dest_elem,
bool precise) {
if (reg == Register::ZeroIndex) {
LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex");
UNREACHABLE();
@@ -719,7 +775,18 @@ private:
src += GetSwizzle(elem);
}
shader.AddLine(dest + " = " + src + ';');
if (precise && stage != Maxwell3D::Regs::ShaderStage::Fragment) {
shader.AddLine('{');
++shader.scope;
// This avoids optimizations of constant propagation and keeps the code as the original
// Sadly using the precise keyword causes "linking" errors on fragment shaders.
shader.AddLine("precise float tmp = " + src + ';');
shader.AddLine(dest + " = tmp;");
--shader.scope;
shader.AddLine('}');
} else {
shader.AddLine(dest + " = " + src + ';');
}
}
/// Build the GLSL register list.
@@ -740,10 +807,10 @@ private:
/// Generates code representing an input attribute register.
std::string GetInputAttribute(Attribute::Index attribute,
const Tegra::Shader::IpaMode& input_mode,
boost::optional<Register> vertex = {}) {
std::optional<Register> vertex = {}) {
auto GeometryPass = [&](const std::string& name) {
if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) {
return "gs_" + name + '[' + GetRegisterAsInteger(vertex.value(), 0, false) + ']';
return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + ']';
}
return name;
};
@@ -836,6 +903,8 @@ private:
/// Generates code representing the declaration name of an output attribute register.
std::string GetOutputAttribute(Attribute::Index attribute) {
switch (attribute) {
case Attribute::Index::PointSize:
return "gl_PointSize";
case Attribute::Index::Position:
return "position";
default:
@@ -870,6 +939,8 @@ private:
const Maxwell3D::Regs::ShaderStage& stage;
const std::string& suffix;
const Tegra::Shader::Header& header;
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
u64 local_memory_size;
};
class GLSLGenerator {
@@ -879,6 +950,8 @@ public:
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
local_memory_size = header.GetLocalMemorySize();
regs.SetLocalMemory(local_memory_size);
Generate(suffix);
}
@@ -1392,7 +1465,7 @@ private:
}
shader.AddLine(
fmt::format("// {}: {} (0x{:016x})", offset, opcode->GetName(), instr.value));
fmt::format("// {}: {} (0x{:016x})", offset, opcode->get().GetName(), instr.value));
using Tegra::Shader::Pred;
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
@@ -1400,7 +1473,7 @@ private:
// Some instructions (like SSY) don't have a predicate field, they are always
// unconditionally executed.
bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId());
bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->get().GetId());
if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
shader.AddLine("if (" +
@@ -1410,7 +1483,7 @@ private:
++shader.scope;
}
switch (opcode->GetType()) {
switch (opcode->get().GetType()) {
case OpCode::Type::Arithmetic: {
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
@@ -1427,7 +1500,7 @@ private:
}
}
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::MOV_C:
case OpCode::Id::MOV_R: {
// MOV does not have neither 'abs' nor 'neg' bits.
@@ -1449,8 +1522,9 @@ private:
ASSERT_MSG(instr.fmul.cc == 0, "FMUL cc is not implemented");
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
}
case OpCode::Id::FADD_C:
@@ -1458,8 +1532,9 @@ private:
case OpCode::Id::FADD_IMM: {
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
}
case OpCode::Id::MUFU: {
@@ -1467,31 +1542,31 @@ private:
switch (instr.sub_op) {
case SubOp::Cos:
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
case SubOp::Sin:
regs.SetRegisterToFloat(instr.gpr0, 0, "sin(" + op_a + ')', 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
case SubOp::Ex2:
regs.SetRegisterToFloat(instr.gpr0, 0, "exp2(" + op_a + ')', 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
case SubOp::Lg2:
regs.SetRegisterToFloat(instr.gpr0, 0, "log2(" + op_a + ')', 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
case SubOp::Rcp:
regs.SetRegisterToFloat(instr.gpr0, 0, "1.0 / " + op_a, 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
case SubOp::Rsq:
regs.SetRegisterToFloat(instr.gpr0, 0, "inversesqrt(" + op_a + ')', 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
case SubOp::Sqrt:
regs.SetRegisterToFloat(instr.gpr0, 0, "sqrt(" + op_a + ')', 1, 1,
instr.alu.saturate_d);
instr.alu.saturate_d, 0, true);
break;
default:
LOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}",
@@ -1512,7 +1587,7 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0,
'(' + condition + ") ? min(" + parameters + ") : max(" +
parameters + ')',
1, 1);
1, 1, false, 0, true);
break;
}
case OpCode::Id::RRO_C:
@@ -1525,14 +1600,15 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}",
opcode->get().GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::ArithmeticImmediate: {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::MOV32_IMM: {
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
break;
@@ -1541,7 +1617,7 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
GetImmediate32(instr),
1, 1, instr.fmul32.saturate);
1, 1, instr.fmul32.saturate, 0, true);
break;
}
case OpCode::Id::FADD32I: {
@@ -1564,7 +1640,7 @@ private:
op_b = "-(" + op_b + ')';
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, 0, true);
break;
}
}
@@ -1576,7 +1652,7 @@ private:
std::string op_a = instr.bfe.negate_a ? "-" : "";
op_a += regs.GetRegisterAsInteger(instr.gpr8);
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::BFE_IMM: {
std::string inner_shift =
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
@@ -1588,7 +1664,7 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1610,7 +1686,7 @@ private:
}
}
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
@@ -1630,7 +1706,7 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
break;
default: {
LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1640,7 +1716,7 @@ private:
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
std::string op_b = std::to_string(instr.alu.imm20_32.Value());
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::IADD32I:
if (instr.iadd32i.negate_a)
op_a = "-(" + op_a + ')';
@@ -1662,7 +1738,7 @@ private:
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
opcode->GetName());
opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1682,7 +1758,7 @@ private:
}
}
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::IADD_C:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
@@ -1718,7 +1794,7 @@ private:
}
};
if (opcode->GetId() == OpCode::Id::IADD3_R) {
if (opcode->get().GetId() == OpCode::Id::IADD3_R) {
apply_height(instr.iadd3.height_a, op_a);
apply_height(instr.iadd3.height_b, op_b);
apply_height(instr.iadd3.height_c, op_c);
@@ -1734,7 +1810,7 @@ private:
op_c = "-(" + op_c + ')';
std::string result;
if (opcode->GetId() == OpCode::Id::IADD3_R) {
if (opcode->get().GetId() == OpCode::Id::IADD3_R) {
switch (instr.iadd3.mode) {
case Tegra::Shader::IAdd3Mode::RightShift:
// TODO(tech4me): According to
@@ -1809,7 +1885,7 @@ private:
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
std::string lut;
if (opcode->GetId() == OpCode::Id::LOP3_R) {
if (opcode->get().GetId() == OpCode::Id::LOP3_R) {
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut28()) + ')';
} else {
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut48()) + ')';
@@ -1839,7 +1915,7 @@ private:
case OpCode::Id::LEA_HI: {
std::string op_c;
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::LEA_R2: {
op_a = regs.GetRegisterAsInteger(instr.gpr20);
op_b = regs.GetRegisterAsInteger(instr.gpr39);
@@ -1884,7 +1960,8 @@ private:
op_b = regs.GetRegisterAsInteger(instr.gpr8);
op_a = std::to_string(instr.lea.imm.entry_a);
op_c = std::to_string(instr.lea.imm.entry_b);
LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}",
opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1899,7 +1976,7 @@ private:
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
opcode->GetName());
opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1907,20 +1984,21 @@ private:
break;
}
case OpCode::Type::ArithmeticHalf: {
if (opcode->GetId() == OpCode::Id::HADD2_C || opcode->GetId() == OpCode::Id::HADD2_R) {
if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
opcode->get().GetId() == OpCode::Id::HADD2_R) {
ASSERT_MSG(instr.alu_half.ftz == 0, "Unimplemented");
}
const bool negate_a =
opcode->GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
const bool negate_b =
opcode->GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
const std::string op_a =
GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half.type_a,
instr.alu_half.abs_a != 0, negate_a);
std::string op_b;
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HMUL2_C:
op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
@@ -1938,7 +2016,7 @@ private:
op_b = GetHalfFloat(op_b, instr.alu_half.type_b, instr.alu_half.abs_b != 0, negate_b);
const std::string result = [&]() {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HADD2_R:
return '(' + op_a + " + " + op_b + ')';
@@ -1946,7 +2024,8 @@ private:
case OpCode::Id::HMUL2_R:
return '(' + op_a + " * " + op_b + ')';
default:
LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}",
opcode->get().GetName());
UNREACHABLE();
return std::string("0");
}
@@ -1957,7 +2036,7 @@ private:
break;
}
case OpCode::Type::ArithmeticHalfImmediate: {
if (opcode->GetId() == OpCode::Id::HADD2_IMM) {
if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) {
ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented");
} else {
ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None,
@@ -1971,7 +2050,7 @@ private:
const std::string op_b = UnpackHalfImmediate(instr, true);
const std::string result = [&]() {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_IMM:
return op_a + " + " + op_b;
case OpCode::Id::HMUL2_IMM:
@@ -1997,7 +2076,7 @@ private:
ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented",
instr.ffma.tab5980_1.Value());
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::FFMA_CR: {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Float);
@@ -2021,24 +2100,25 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + " + " + op_c, 1, 1,
instr.alu.saturate_d);
regs.SetRegisterToFloat(instr.gpr0, 0, "fma(" + op_a + ", " + op_b + ", " + op_c + ')',
1, 1, instr.alu.saturate_d, 0, true);
break;
}
case OpCode::Type::Hfma2: {
if (opcode->GetId() == OpCode::Id::HFMA2_RR) {
if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) {
ASSERT_MSG(instr.hfma2.rr.precision == Tegra::Shader::HalfPrecision::None,
"Unimplemented");
} else {
ASSERT_MSG(instr.hfma2.precision == Tegra::Shader::HalfPrecision::None,
"Unimplemented");
}
const bool saturate = opcode->GetId() == OpCode::Id::HFMA2_RR
const bool saturate = opcode->get().GetId() == OpCode::Id::HFMA2_RR
? instr.hfma2.rr.saturate != 0
: instr.hfma2.saturate != 0;
@@ -2046,7 +2126,7 @@ private:
GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hfma2.type_a);
std::string op_b, op_c;
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::HFMA2_CR:
op_b = GetHalfFloat(regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::UnsignedInteger),
@@ -2084,7 +2164,7 @@ private:
break;
}
case OpCode::Type::Conversion: {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
@@ -2222,14 +2302,15 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}",
opcode->get().GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::Memory: {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::LD_A: {
// Note: Shouldn't this be interp mode flat? As in no interpolation made.
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
@@ -2299,6 +2380,39 @@ private:
shader.AddLine("}");
break;
}
case OpCode::Id::LD_L: {
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
shader.AddLine("uint index = (" + op + " / 4);");
const std::string op_a = regs.GetLocalMemoryAsFloat("index");
if (instr.ld_l.unknown != 1) {
LOG_CRITICAL(HW_GPU, "LD_L Unhandled mode: {}",
static_cast<unsigned>(instr.ld_l.unknown.Value()));
UNREACHABLE();
}
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bytes32:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
default:
LOG_CRITICAL(HW_GPU, "LD_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
UNREACHABLE();
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::ST_A: {
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -2327,6 +2441,37 @@ private:
break;
}
case OpCode::Id::ST_L: {
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
shader.AddLine("uint index = (" + op + " / 4);");
if (instr.st_l.unknown != 0) {
LOG_CRITICAL(HW_GPU, "ST_L Unhandled mode: {}",
static_cast<unsigned>(instr.st_l.unknown.Value()));
UNREACHABLE();
}
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bytes32:
regs.SetLocalMemoryAsFloat("index", regs.GetRegisterAsFloat(instr.gpr0));
break;
default:
LOG_CRITICAL(HW_GPU, "ST_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
UNREACHABLE();
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
@@ -2809,7 +2954,7 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -2903,7 +3048,7 @@ private:
instr.hsetp2.abs_a, instr.hsetp2.negate_a);
const std::string op_b = [&]() {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::HSETP2_R:
return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.hsetp2.type_b, instr.hsetp2.abs_a,
@@ -2965,7 +3110,7 @@ private:
break;
}
case OpCode::Type::PredicateSetPredicate: {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::PSETP: {
const std::string op_a =
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
@@ -3011,7 +3156,8 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}",
opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3099,7 +3245,7 @@ private:
instr.hset2.abs_a != 0, instr.hset2.negate_a != 0);
const std::string op_b = [&]() {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_R:
return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.hset2.type_b, instr.hset2.abs_b != 0,
@@ -3148,7 +3294,7 @@ private:
const bool is_signed{instr.xmad.sign_a == 1};
bool is_merge{};
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::XMAD_CR: {
is_merge = instr.xmad.merge_56;
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
@@ -3177,7 +3323,7 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3229,7 +3375,7 @@ private:
break;
}
default: {
switch (opcode->GetId()) {
switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
EmitFragmentOutputsWrite();
@@ -3424,7 +3570,7 @@ private:
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3550,6 +3696,7 @@ private:
const u32 main_offset;
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;
u64 local_memory_size;
ShaderWriter shader;
ShaderWriter declarations;
@@ -3564,9 +3711,9 @@ std::string GetCommonDeclarations() {
RasterizerOpenGL::MaxConstbufferSize / sizeof(GLvec4));
}
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix) {
std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix) {
try {
const auto subroutines =
ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines();
@@ -3575,7 +3722,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
} catch (const DecompileFail& exception) {
LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
}
return boost::none;
return {};
}
} // namespace OpenGL::GLShader::Decompiler
@@ -6,8 +6,8 @@
#include <array>
#include <functional>
#include <optional>
#include <string>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
@@ -18,8 +18,8 @@ using Tegra::Engines::Maxwell3D;
std::string GetCommonDeclarations();
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix);
std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix);
} // namespace OpenGL::GLShader::Decompiler
@@ -19,9 +19,6 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
out += Decompiler::GetCommonDeclarations();
out += R"(
out gl_PerVertex {
vec4 gl_Position;
};
layout (location = 0) out vec4 position;
@@ -40,7 +37,7 @@ layout(std140) uniform vs_config {
ProgramResult program =
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Vertex, "vertex")
.get_value_or({});
.value_or(ProgramResult());
out += program.first;
@@ -48,7 +45,7 @@ layout(std140) uniform vs_config {
ProgramResult program_b =
Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b")
.get_value_or({});
.value_or(ProgramResult());
out += program_b.first;
}
@@ -93,7 +90,7 @@ ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
ProgramResult program =
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Geometry, "geometry")
.get_value_or({});
.value_or(ProgramResult());
out += R"(
out gl_PerVertex {
vec4 gl_Position;
@@ -127,7 +124,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
ProgramResult program =
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Fragment, "fragment")
.get_value_or({});
.value_or(ProgramResult());
out += R"(
layout(location = 0) out vec4 FragColor0;
layout(location = 1) out vec4 FragColor1;
+35 -1
View File
@@ -11,9 +11,10 @@
namespace OpenGL {
OpenGLState OpenGLState::cur_state;
bool OpenGLState::s_rgb_used;
OpenGLState::OpenGLState() {
// These all match default OpenGL values
framebuffer_srgb.enabled = false;
cull.enabled = false;
cull.mode = GL_BACK;
cull.front_face = GL_CCW;
@@ -21,6 +22,11 @@ OpenGLState::OpenGLState() {
depth.test_enabled = false;
depth.test_func = GL_LESS;
depth.write_mask = GL_TRUE;
depth.depth_range_near = 0.0f;
depth.depth_range_far = 1.0f;
primitive_restart.enabled = false;
primitive_restart.index = 0;
color_mask.red_enabled = GL_TRUE;
color_mask.green_enabled = GL_TRUE;
@@ -84,6 +90,16 @@ OpenGLState::OpenGLState() {
}
void OpenGLState::Apply() const {
// sRGB
if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) {
if (framebuffer_srgb.enabled) {
// Track if sRGB is used
s_rgb_used = true;
glEnable(GL_FRAMEBUFFER_SRGB);
} else {
glDisable(GL_FRAMEBUFFER_SRGB);
}
}
// Culling
if (cull.enabled != cur_state.cull.enabled) {
if (cull.enabled) {
@@ -119,6 +135,24 @@ void OpenGLState::Apply() const {
glDepthMask(depth.write_mask);
}
// Depth range
if (depth.depth_range_near != cur_state.depth.depth_range_near ||
depth.depth_range_far != cur_state.depth.depth_range_far) {
glDepthRange(depth.depth_range_near, depth.depth_range_far);
}
// Primitive restart
if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
if (primitive_restart.enabled) {
glEnable(GL_PRIMITIVE_RESTART);
} else {
glDisable(GL_PRIMITIVE_RESTART);
}
}
if (primitive_restart.index != cur_state.primitive_restart.index) {
glPrimitiveRestartIndex(primitive_restart.index);
}
// Color mask
if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
color_mask.green_enabled != cur_state.color_mask.green_enabled ||

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