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467 Commits

Author SHA1 Message Date
Liam b1d4804c07 renderer_vulkan: demote format assert to error log 2023-12-23 11:04:02 -05:00
liamwhite 91290b9be4 Merge pull request #12412 from ameerj/gl-query-prims
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-22 11:42:05 -05:00
Fernando S 820f113d9e Merge pull request #12435 from liamwhite/type-check
shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-22 17:41:13 +01:00
Fernando S 373a1ff2ce Merge pull request #12410 from liamwhite/more-mali-null
renderer_vulkan: don't pass null view when nullDescriptor is not supported
2023-12-22 17:40:47 +01:00
Fernando S 4d6b6ba76c Merge pull request #12432 from liamwhite/float-write
shader_recompiler: use float image operations on load/store when required
2023-12-22 17:40:26 +01:00
Liam 4aa713e861 shader_recompiler: ensure derivatives for textureGrad are f32 2023-12-21 19:06:33 -05:00
Liam 9e9aed41be shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
liamwhite 3d268b8480 Merge pull request #12424 from t895/vsync-per-game-qt
qt: settings: Fix per-game vsync combobox
2023-12-21 10:53:06 -05:00
liamwhite ad7445d4cc Merge pull request #12425 from german77/temp-fix
service: hid: Fix crash on InitializeVibrationDevice
2023-12-21 10:50:22 -05:00
liamwhite 3a30271219 Merge pull request #12426 from t895/reload-text-fix
android: Fix "No games found" text appearing on load
2023-12-21 10:50:11 -05:00
t895 bb5196aaae qt: settings: Fix per-game vsync combobox 2023-12-21 01:15:05 -05:00
t895 d3070cafa7 android: Fix "No games found" text appearing on load 2023-12-21 00:49:22 -05:00
Narr the Reg 5cd3b6f58c service: hid: Fix crash on InitializeVibrationDevice 2023-12-20 22:52:36 -06:00
liamwhite bedc758fe7 Merge pull request #12414 from jbeich/vk274
externals: update Vulkan-Headers to v1.3.274
2023-12-20 12:46:50 -05:00
liamwhite 76701185ad Merge pull request #12400 from ameerj/vk-query-prefix-fix
vk_query_cache: Fix prefix sum max_accumulation_limit logic
2023-12-20 12:46:41 -05:00
Fernando S f1cb14eb54 Merge pull request #12417 from liamwhite/arm64-gcc-fix
nce: hide shadowing warnings from dynarmic headers
2023-12-20 18:46:08 +01:00
Fernando S f4f4a469a9 Merge pull request #12409 from liamwhite/bits-and-bytes
nce: fix read size in simd immediate emulation
2023-12-20 18:45:44 +01:00
Fernando S 9e5b4052ed Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
Fernando S 234867b84d Merge pull request #12390 from liamwhite/binding-insanity
renderer_vulkan: work around turnip binding bug in a610
2023-12-20 18:44:47 +01:00
Ameer J 61e8c5f798 gl_rasterizer: Less spammy log for unimplemented resets 2023-12-20 11:51:44 -05:00
Liam 4b60aec190 nce: hide shadowing warnings from dynarmic headers 2023-12-20 11:07:50 -05:00
Jan Beich ecfba79d98 externals: update Vulkan-Headers to v1.3.274 2023-12-20 01:13:09 +01:00
Jan Beich 310834aea2 vulkan_common: unbreak build with Vulkan-Headers 1.3.274
src/video_core/vulkan_common/vulkan_wrapper.cpp:293:13: error: enumeration value 'VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR' not handled in switch [-Werror,-Wswitch]
    switch (result) {
            ^~~~~~
2023-12-20 01:12:41 +01:00
liamwhite 6a1fa9bb17 Merge pull request #12411 from ameerj/gl-nv-tfb-fixups
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
2023-12-19 18:36:50 -05:00
Ameer J db8a601cf8 OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
Ameer J 1bb76201e6 gl_rasterizer: Silence spammy logs 2023-12-19 17:13:23 -05:00
Ameer J 372bca5945 gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
2023-12-19 17:13:23 -05:00
Liam 93c19a40bf nce: increase handler stack size 2023-12-19 15:24:13 -05:00
Liam d0a75580da renderer_vulkan: don't pass null view when nullDescriptor is not supported 2023-12-19 15:13:10 -05:00
Charles Lombardo 345ec25532 Merge pull request #12408 from german77/lang
yuzu: Read/Save category Paths
2023-12-19 14:40:10 -05:00
Liam a94721fde0 nce: fix read size in simd immediate emulation 2023-12-19 12:51:19 -05:00
Narr the Reg 816c7a8d1f yuzu: Read/Save category Paths 2023-12-19 11:34:53 -06:00
Fernando S efe52db690 Merge pull request #12382 from liamwhite/image-limit
renderer_vulkan: allow up to 7 swapchain images
2023-12-19 16:15:40 +01:00
Fernando S d61df0f400 Merge pull request #12387 from liamwhite/oboe
android: add oboe audio sink
2023-12-19 16:15:07 +01:00
Fernando S b14547b8b6 Merge pull request #12392 from liamwhite/mode
fs: implement OpenDirectoryMode
2023-12-19 16:14:29 +01:00
Fernando S 97ad3e7530 Merge pull request #12391 from yuzu-emu/revert-12344-its-free-real-estate
Revert "video_core: use interval map for page count tracking"
2023-12-19 16:14:09 +01:00
Fernando S 0589a32f75 Merge pull request #12304 from liamwhite/flinger-wtf
nvnflinger: mark buffer as acquired when acquired
2023-12-19 16:12:56 +01:00
liamwhite 617dc0f822 Merge pull request #12402 from german77/lang
yuzu: Make language persistent and remove symbols_path
2023-12-18 23:10:59 -05:00
Liam fcfa8b680b shader_recompiler: use minimal clip distance array 2023-12-18 22:25:14 -05:00
Liam 94244437de shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
Narr the Reg 53956a2990 yuzu: Make language persistent and remove symbols_path 2023-12-18 20:28:55 -06:00
Liam a7731abb72 oboe_sink: specify additional required parameters 2023-12-18 17:27:32 -05:00
liamwhite 50fd029eaa Merge pull request #12349 from Kelebek1/return_system_channels_active
Have GetActiveChannelCount return the system channels instead of host device channels
2023-12-18 15:06:16 -05:00
Ameer J a2b567dfd6 vk_query_cache: Fix prefix sum max_accumulation_limit logic 2023-12-18 12:37:55 -05:00
Liam b770f6a985 fs: implement OpenDirectoryMode 2023-12-18 00:12:38 -05:00
Liam 797e8fdbc3 oboe_sink: set low latency performance mode 2023-12-17 21:05:00 -05:00
liamwhite b8c5027686 Merge pull request #12389 from liamwhite/string-copy
path_util: copy output for GetParentPath
2023-12-17 19:01:04 -05:00
liamwhite 65e646eeba Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
Liam fba3fa705d renderer_vulkan: work around turnip binding bug in a610 2023-12-17 15:45:09 -05:00
Liam 09e8fb75ce path_util: copy output for GetParentPath 2023-12-17 14:25:42 -05:00
Liam 6ca530a721 android: add oboe to audio configuration 2023-12-17 11:44:49 -05:00
Liam e01c535178 oboe_sink: implement channel count querying 2023-12-17 10:10:14 -05:00
Liam 7239547ead android: add oboe audio sink 2023-12-17 01:42:59 -05:00
Liam 7fc06260d1 renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
liamwhite e357896674 Merge pull request #12378 from liamwhite/offsetof
set: add cstddef for offsetof macro
2023-12-16 13:58:13 -05:00
liamwhite 225f4f40cb Merge pull request #12377 from ameerj/tfb-batch-oopsie
gl_buffer_cache: Fix tfb binding typo
2023-12-16 13:58:06 -05:00
liamwhite 927be75616 Merge pull request #12345 from liamwhite/a-flock-of-seagulls
renderer_vulkan: cap async presentation frame count
2023-12-16 13:58:00 -05:00
liamwhite 00965e6c34 Merge pull request #12335 from t895/per-game-settings
android: Game Properties
2023-12-16 13:57:54 -05:00
liamwhite 4bf1f217ae Merge pull request #12331 from liamwhite/layer-confusion
vi: fix confusion between closing and destroying layers
2023-12-16 13:57:42 -05:00
Liam fcc85abe27 nvnflinger: mark buffer as acquired when acquired 2023-12-16 13:40:04 -05:00
Liam 6851e93296 audio: skip coefficient normalization for downmix 2023-12-16 13:05:55 -05:00
Liam 67660972c9 set: add cstddef for offsetof macro 2023-12-16 12:57:37 -05:00
Kelebek1 ffbba74c91 Have GetActiveChannelCount return the system channels instead of host device channels 2023-12-16 12:49:28 -05:00
Ameer J 2b0cf73bf0 gl_buffer_cache: Fix tfb binding typo 2023-12-16 12:48:21 -05:00
liamwhite a093f3d47a Merge pull request #12184 from Kelebek1/system_settings
Make system settings persistent across boots
2023-12-16 11:47:52 -05:00
liamwhite 4f600f746a Merge pull request #12237 from liamwhite/nce-sigtrap
nce: implement instruction emulation for misaligned memory accesses
2023-12-16 11:47:35 -05:00
liamwhite 360418f1a1 Merge pull request #12290 from liamwhite/deferred-path-split
Improve path splitting speed
2023-12-16 11:47:29 -05:00
liamwhite 3bc7575c47 Merge pull request #12344 from liamwhite/its-free-real-estate
video_core: use interval map for page count tracking
2023-12-16 11:47:21 -05:00
liamwhite fde8dc1652 Merge pull request #12358 from liamwhite/optimized-alloc
common: use memory holepunching when clearing memory
2023-12-16 11:47:03 -05:00
liamwhite b8f83aa4bf Merge pull request #12359 from german77/real_shared
service: hid: Allow to create multiple instances of shared memory
2023-12-16 11:46:51 -05:00
liamwhite 85b1e17df6 ssl: fix output byte buffer size issue (#12372) 2023-12-16 17:42:33 +01:00
Kelebek1 4144c517a5 Make system settings persistent across boots 2023-12-16 06:01:54 +00:00
Liam 8ad5f2c506 common: use memory holepunching when clearing memory 2023-12-14 23:44:33 -05:00
Liam 2a3f84aaf2 video_core: lock interval map update 2023-12-14 22:10:21 -05:00
Liam 030e6b3980 video_core: use interval map for page count tracking 2023-12-14 21:54:36 -05:00
Narr the Reg e8ad603cd9 core: Make sure npad is initialized 2023-12-14 20:04:38 -06:00
Liam b560ade663 renderer_vulkan: bound async presentation queue growth 2023-12-14 15:54:56 -05:00
Narr the Reg d10464de30 core: hid: Clean up headers 2023-12-14 09:36:33 -06:00
Narr the Reg 64f68e9635 service: hid: Allow to create multiple instances of shared memory 2023-12-13 23:24:28 -06:00
liamwhite 462ba1b360 Merge pull request #12354 from liamwhite/mackage-panager
ci: fix homebrew installation issue in actions runner images
2023-12-13 23:15:43 -05:00
Liam 4a86a55174 ci: fix homebrew installation issue in actions runner images 2023-12-13 14:03:51 -05:00
t895 86d26914a2 android: Rework InstallableProperty view with icon 2023-12-12 17:25:37 -05:00
t895 6ae4177b25 android: Prevent editing non-savable settings in per-game settings 2023-12-12 17:25:37 -05:00
t895 f6bf8b3ed3 android: Pre-select custom config in game launch dialog 2023-12-12 17:25:37 -05:00
t895 345fb6b226 android: Use confirmation dialog when deleting shader cache 2023-12-12 17:25:37 -05:00
t895 87a9dc9489 android: Always use custom settings when launched from intent 2023-12-12 17:25:37 -05:00
t895 6c6e8b8de0 settings: Allow vsync to be changed per-game 2023-12-12 17:25:37 -05:00
t895 5acffe75df android: Adjust variable name format for native config 2023-12-12 17:25:37 -05:00
t895 ac222ceba2 android: Add game dir entries to FilesystemProvider
Allows us to correctly parse update metadata
2023-12-12 17:25:37 -05:00
t895 f9d4827102 android: Fix games list loading thread safety
Previously we relied on a stateflow for reloading state. Now we use an atomic boolean.
2023-12-12 17:25:37 -05:00
t895 7ea7c72dde android: Collect latest information for games list 2023-12-12 17:25:37 -05:00
t895 809230f634 android: Remove global save import/exporter UI
The original implementation exposed here was fundamentally broken where it would not export or import all of your saves depending on your user profile configuration
2023-12-12 17:25:37 -05:00
t895 698c854d5b android: Compare all properties between games in DiffCallback 2023-12-12 17:25:37 -05:00
t895 ca5b135ddf android: Expose MemoryUtil size formatting function 2023-12-12 17:25:37 -05:00
t895 dbddc627d4 android: Add JNI initialization information for Game class
Unused in this PR, but will be useful later
2023-12-12 17:25:37 -05:00
t895 62fc386bb4 settings: Allow CPU Debug and Fastmem to be changed per-game 2023-12-12 17:25:37 -05:00
t895 f2eb3c579f android: Add per-game drivers 2023-12-12 17:25:37 -05:00
t895 2fce812026 android: Add per-game settings 2023-12-12 17:25:36 -05:00
t895 e975f3cde9 android: Add Game properties
This commit has the UI for viewing a game's properties on long-press and some links to useful tools like
- Game info
- Shortcut to settings (global in this commit)
- Addon manager with installer
- Save data manager
- Option to clear all save data
- Option to clear shader cache
2023-12-12 17:25:36 -05:00
t895 6b5fb2063f frontend_common: Fix settings reload bug
This clears the touch_from_button_maps array before we read new data into it because this read duplicate data on a reload otherwise.
2023-12-12 17:25:36 -05:00
t895 70c3d36536 android: Refactor settings to expose more options
In AbstractSetting, this removes the category, androidDefault, and valueAsString properties as they are no longer needed and have replacements. isSwitchable, global, and getValueAsString are all exposed and give better options for working with global/per-game settings.
2023-12-12 17:25:36 -05:00
liamwhite d590cfb9d0 Merge pull request #12342 from FearlessTobi/fix-msvc
vcpkg: Update fmt to 10.1.1
2023-12-12 15:32:09 -05:00
liamwhite ded419ef2b Merge pull request #12343 from FearlessTobi/fix-typo
configure_debug: Fix small typo
2023-12-12 15:32:00 -05:00
FearlessTobi 4c3f898789 configure_debug: Fix small typo 2023-12-12 20:38:54 +01:00
FearlessTobi 46c259bb20 vcpkg: Update fmt to 10.1.1
Should fix compiling on the latest version of MSVC.
2023-12-12 19:27:20 +01:00
Liam adc3079613 vi: fix confusion between closing and destroying layers 2023-12-12 12:14:23 -05:00
liamwhite 15bebf1695 Merge pull request #12328 from german77/profile_manager
core: Use single instance of profile manager
2023-12-12 11:06:37 -05:00
liamwhite 5c840334b8 Merge pull request #12333 from german77/aruid_free
service: hid: Improve CreateAppletResource implementation and free resources
2023-12-12 11:06:24 -05:00
Liam a05c242429 nce: adjust initialization for repeated calls 2023-12-11 23:02:01 -05:00
Liam bd59934350 nce: implement instruction emulation for misaligned memory accesses 2023-12-10 18:23:42 -05:00
liamwhite 11b123ba01 Merge pull request #12322 from liamwhite/savedata-absurdity
fs: don't enumerate hidden savedata size file
2023-12-10 18:17:11 -05:00
liamwhite 24e7ace876 Merge pull request #12327 from liamwhite/tipc
sm:: fix tipc deserialization
2023-12-10 18:17:04 -05:00
liamwhite 62586c1676 Merge pull request #12317 from liamwhite/sc-fix
kernel: fix single core
2023-12-10 18:16:58 -05:00
liamwhite 108737fcc6 Merge pull request #12321 from liamwhite/ro2
ro: add separate ro service
2023-12-10 18:16:50 -05:00
german77 abfebe5cc4 service: hid: Improve CreateAppletResource implementation and free resources 2023-12-10 16:17:51 -06:00
german77 a22a025c5b core: Use single instance of profile manager 2023-12-10 11:29:43 -06:00
Liam a529ef4c09 sm:: fix tipc deserialization 2023-12-09 22:56:21 -05:00
liamwhite 875568bb3e Merge pull request #12296 from liamwhite/client-session
kernel: implement remaining IPC syscalls
2023-12-09 19:03:56 -05:00
liamwhite 988e557ec8 Merge pull request #12299 from liamwhite/light-ipc
kernel: implement light IPC
2023-12-09 19:03:50 -05:00
liamwhite 6d2af32f29 Merge pull request #12323 from liamwhite/buffer-format
fbshare: set external format correctly
2023-12-09 19:00:52 -05:00
liamwhite 8f9d5c3143 Merge pull request #12325 from GPUCode/better-nce-message
settings: Clearer NCE error messages
2023-12-09 19:00:44 -05:00
GPUCode dc0fb56f3a settings: Clearer NCE error messages 2023-12-09 23:37:14 +02:00
Liam 7ba4a8f4a3 ro: add separate ro service 2023-12-09 15:50:34 -05:00
Liam 8ef1fdafa2 fbshare: set external format correctly 2023-12-09 14:51:15 -05:00
Liam d597383ab2 fs: don't enumerate hidden savedata size file 2023-12-09 14:05:16 -05:00
Liam 5feda37688 service: populate pid and handle table from client 2023-12-09 13:45:25 -05:00
Liam 34e4012998 service: use interface factory in server manager 2023-12-09 13:45:25 -05:00
liamwhite c1924951ad Merge pull request #12289 from german77/aruid
service: hid: Introduce proper AppletResource emulation
2023-12-09 13:41:06 -05:00
liamwhite 5646e313a0 Merge pull request #12320 from liamwhite/debug-fix
debug: fix reading of module names
2023-12-09 13:38:39 -05:00
liamwhite f447996080 Merge pull request #12319 from t895/refresh-list-bug
android: Listen for directory selection in viewmodel
2023-12-09 13:38:34 -05:00
liamwhite 42b34a0dc5 Merge pull request #12318 from t895/nce-default
settings: Enable NCE by default on capable systems
2023-12-09 13:38:27 -05:00
Liam fe5e4bd846 debug: fix reading of module names 2023-12-09 11:18:10 -05:00
t895 a53cd2854e android: Listen for directory selection in viewmodel
Fixes broken game directory selection setup flow
2023-12-08 22:02:04 -05:00
Liam 1d731dd1ff kernel: fix single core 2023-12-08 20:31:18 -05:00
t895 8225ac004e settings: Enable NCE by default on capable systems 2023-12-08 20:25:07 -05:00
liamwhite 52e6b8a2d3 Merge pull request #12274 from liamwhite/srgb-nonsense
renderer_vulkan: do not recreate swapchain for srgb
2023-12-08 12:26:13 -05:00
liamwhite 13131e602f Merge pull request #12208 from liamwhite/romfs
romfs: optimize parsing and building
2023-12-08 12:25:58 -05:00
liamwhite 7761f29892 Merge pull request #11214 from lat9nq/ff-deprecated
codec: Update to use av frame flags
2023-12-07 23:13:13 -05:00
HurricanePootis e92b10f971 dist: add udev rule to enable user hidraw access (#12292)
* dist: add udev rule to enable user hidraw access

* dist: amend install instructions for udev rules

* dist: change udev prefix prefix from 99 to 72

* dist: fix header typo for udev rule

* Update dist/72-yuzu-input.rules

shoutout to @liamwhite

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

* Update dist/72-yuzu-input.rules

shout out to @liamwhite

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

* Update dist/72-yuzu-input.rules

shout out to @liamwhite

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

* Update dist/72-yuzu-input.rules

shout out to @liamwhite

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

* Update dist/72-yuzu-input.rules

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

* dist: add spdx header to udev rules

* dist: change udev modes to 0660

* Update dist/72-yuzu-input.rules

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

* Update dist/72-yuzu-input.rules

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>

---------

Co-authored-by: HurricanePootis <hurricanepootis@protonmail.com>
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2023-12-07 23:12:56 -05:00
Liam 9268f265a1 kernel: implement light IPC 2023-12-07 09:13:43 -05:00
Narr the Reg e445ef9d60 service: hid: Introduce proper AppletResource emulation 2023-12-06 20:24:04 -06:00
Liam 40bb176c39 kernel: implement remaining IPC syscalls 2023-12-06 17:33:00 -05:00
Fernando S 8a79dd2d6c Merge pull request #12236 from liamwhite/cpu-refactor
core: refactor emulated cpu core activation
2023-12-06 14:19:17 +01:00
BreadFish64 d5de9402ee Improve path splitting speed 2023-12-05 23:17:19 -05:00
lat9nq 4cd3f9f4f9 codec: Update to use av frame flags
Resolves Clang -Wdeprecated-declarations warning from interlaced_frame
2023-12-05 21:10:38 -05:00
liamwhite 167efb2d2b Merge pull request #12271 from liamwhite/pretext-fix
nce: fix pre-text patch for single modules
2023-12-05 07:51:53 -05:00
liamwhite 8e0e066c3f Merge pull request #12283 from t895/language-troubles
frontend_common: Use optional for language default
2023-12-04 22:45:08 -05:00
Liam f0ee3e29cb arm: fix context save of vector regs 2023-12-04 22:19:11 -05:00
t895 5d4da07943 frontend_common: Use optional for language default 2023-12-04 19:49:01 -05:00
Liam 45c87c7e6e core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
liamwhite 90e87c40e8 Merge pull request #12235 from liamwhite/flip-clip
renderer_vulkan: adjust window origin and swizzle independently
2023-12-03 21:59:11 -05:00
Liam 6b7dc587cf texture_cache: fix max_element comparison function 2023-12-03 18:40:19 -05:00
Liam f05cb69d4f renderer_opengl: remove srgb conversion logic 2023-12-03 17:08:25 -05:00
Liam 382cf087a0 renderer_vulkan: do not recreate swapchain for srgb 2023-12-03 16:43:54 -05:00
Liam 0751488727 fsmitm_romfsbuild: optimize for data locality 2023-12-03 16:29:57 -05:00
Liam 4bc932261b romfs: cache file and directory metadata tables 2023-12-03 16:29:57 -05:00
liamwhite 5fb1a83e4c Merge pull request #12094 from ameerj/gl-buffer-cache-batch-vtx
gl_buffer_cache: Batch vertex/tfb buffer binding
2023-12-03 16:27:22 -05:00
liamwhite 6da8301773 Merge pull request #12196 from ameerj/glsl-cbuf-sizes
GLSL: Use known cbuf sizes when possible
2023-12-03 16:27:07 -05:00
liamwhite fedeff7a89 Merge pull request #12263 from liamwhite/null-romfs
file_sys: handle null romfs
2023-12-03 16:26:14 -05:00
Liam 9de99839bd nce: fix pre-text patch for single modules 2023-12-02 16:14:52 -05:00
liamwhite 69529a748c Merge pull request #12261 from liamwhite/fruit-company
texture_cache: use pedantic type names
2023-12-02 09:28:43 -05:00
liamwhite 0ed292568f Merge pull request #12260 from t895/install-reload-fix
android: Don't reload filesystem on update install
2023-12-02 09:28:38 -05:00
liamwhite 7fb6fbcd87 Merge pull request #12259 from jbeich/freebsd-mmap
host_memory: unbreak build on FreeBSD x86_64
2023-12-02 09:28:30 -05:00
liamwhite 82ac3003a6 Merge pull request #12256 from GPUCode/fxaa
vk_blit_screen: Use correct format for fxaa renderpass
2023-12-02 09:28:18 -05:00
Liam 45b6161582 file_sys: handle null romfs 2023-12-01 23:39:48 -05:00
Liam 345ea568ba texture_cache: use pedantic type names 2023-12-01 22:46:33 -05:00
t895 08be9cff0f android: Don't reload filesystem on update install 2023-12-01 20:19:28 -05:00
liamwhite e9a43bae6f Merge pull request #12255 from german77/amiibo
service: nfc: Don't tag amiibos as corrupted if they are loaded as read only
2023-12-01 18:39:38 -05:00
Jan Beich 01d3e250ab host_memory: move MAP_ALIGNED_SUPER attempt after 448d4815de
src/common/host_memory.cpp:410:14: error: unused function 'ChooseVirtualBase' [-Werror,-Wunused-function]
  410 | static void* ChooseVirtualBase(size_t virtual_size) {
      |              ^~~~~~~~~~~~~~~~~
2023-12-02 00:25:50 +01:00
Jan Beich 270d290e65 host_memory: allow missing MAP_NORESERVE on FreeBSD after 448d4815de
src/common/host_memory.cpp:408:47: error: use of undeclared identifier 'MAP_NORESERVE'
                MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
                                              ^
2023-12-02 00:25:50 +01:00
GPUCode d74dd4faf9 vk_blit_screen: Use correct format for fxaa renderpass 2023-12-01 22:55:50 +02:00
Narr the Reg e40a2d2fd2 service: nfc: Don't tag amiibos as corrupted if they are loaded as read only 2023-12-01 14:21:55 -06:00
liamwhite f6fdacd935 Merge pull request #12243 from zhaobot/tx-update-20231201021513
Update translations (2023-12-01)
2023-12-01 09:17:06 -05:00
liamwhite 1c21d6c2c2 Merge pull request #12056 from ameerj/opengl-neglect
OpenGL: Implement async downloads in buffer and texture caches
2023-12-01 09:16:56 -05:00
The yuzu Community 7dd78e8dcc Update translations (2023-12-01) 2023-12-01 02:15:30 +00:00
Liam e7dd968ac4 renderer_vulkan: adjust window origin and swizzle independently 2023-11-30 12:33:26 -05:00
liamwhite 3c45ba1c22 Merge pull request #12234 from abouvier/unbundle-gamemode
cmake: prefer system gamemode library
2023-11-30 11:52:03 -05:00
Alexandre Bouvier d2bb9e9729 cmake: prefer system gamemode library 2023-11-30 16:54:00 +01:00
liamwhite 127bfb81d5 Merge pull request #12229 from liamwhite/qcom-wtf
renderer_vulkan: exclude more qcom drivers from extensions
2023-11-30 09:21:27 -05:00
liamwhite 3a12fe5d13 Merge pull request #12227 from jbeich/gamemode
cmake: unbreak build on FreeBSD by re-enabling gamemode
2023-11-30 09:21:19 -05:00
liamwhite 5345ab40eb Merge pull request #12225 from liamwhite/mac-ci
Add mac workflow
2023-11-30 09:21:12 -05:00
liamwhite 57a391e71d Merge pull request #12074 from GPUCode/yuwu-on-the-metal
Implement Native Code Execution (NCE)
2023-11-30 09:20:55 -05:00
Liam 8f62e8e63f renderer_vulkan: exclude more qcom drivers from extensions 2023-11-29 21:06:06 -05:00
Jan Beich df96caec79 cmake: sync gamemode conditionals with code after 5eec980a2d
FAILED: bin/yuzu
ld: error: unable to find library -lgamemode

FAILED: bin/yuzu-cmd
ld: error: undefined symbol: Common::Linux::StartGamemode()
>>> referenced by yuzu.cpp
>>>               src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)

ld: error: undefined symbol: Common::Linux::StopGamemode()
>>> referenced by yuzu.cpp
>>>               src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
2023-11-30 00:05:11 +01:00
GPUCode 4a3abba16d core: Rename patcher file 2023-11-29 23:49:16 +02:00
Liam d21305c2e7 add mac workflow 2023-11-29 16:02:37 -05:00
Narr the Reg 9dc9aaf4af Merge pull request #12223 from liamwhite/fruit-company
general: conditionally compile gamemode on linux only
2023-11-29 14:28:37 -06:00
Liam 5eec980a2d general: conditionally compile gamemode on linux only 2023-11-29 14:26:11 -05:00
liamwhite aded28f276 Merge pull request #12204 from t895/config-migration
android: Multi directory UI
2023-11-29 12:34:09 -05:00
liamwhite 80c4743754 Merge pull request #12203 from liamwhite/crash-fix
set: don't load version nca with null romfs
2023-11-29 12:34:02 -05:00
liamwhite 498159d719 Merge pull request #12201 from Macj0rdan/controller-applet-fix
Fixed controller applet crashing when on FW17+
2023-11-29 12:33:50 -05:00
liamwhite 91ad6b7098 Merge pull request #12194 from liamwhite/fruit-company
video_core: fix mac compile
2023-11-29 12:33:41 -05:00
liamwhite df49795bcb Merge pull request #12154 from liamwhite/more-drivers
vulkan_device: add names for more driverID enumeration values
2023-11-29 12:33:34 -05:00
liamwhite 337e37f91d Merge pull request #11946 from flodavid/gamemode
Enable (Feral Interactive) Gamemode on Linux
2023-11-29 12:33:09 -05:00
liamwhite 992ca8c358 Merge pull request #11902 from ameerj/ssbo-align
shader_recompiler: Align SSBO offsets to meet host requirements
2023-11-29 12:32:52 -05:00
GPUCode 340548aba7 cmake: Move HAS_NCE to root cmake
* So we can use it in common
2023-11-29 01:35:06 +02:00
t895 7dddf5cb3c android: Save global settings in onStop 2023-11-27 23:46:30 -05:00
t895 b8f66c9412 android: Multi directory UI 2023-11-27 23:46:29 -05:00
Liam fd29227bc4 set: don't load version nca with null romfs 2023-11-27 15:20:18 -05:00
FrozenAra e21f96ffde Fixed controller applet crashing when on FW17+ 2023-11-27 20:01:30 +01:00
liamwhite c7649a0cdb Merge pull request #12183 from german77/justmii
service: nfc: Validate mii data
2023-11-27 11:56:37 -05:00
liamwhite 5a96c525e3 Merge pull request #12160 from german77/mouse_constrain
yuzu: Constrain mouse in render window when emulated
2023-11-27 11:56:24 -05:00
Ameer J db1d32485e GLSL: Prefer known used cbuf sizes 2023-11-26 23:25:29 -05:00
Ameer J 1d11fe00a3 Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
amazingfate a76a8fb5fe qt: add cpu_backend configuration 2023-11-26 20:44:07 -05:00
Liam 7c1cb5e8c9 video_core: fix mac compile 2023-11-26 20:04:06 -05:00
Liam 15f35b8657 general: fix mac compile 2023-11-26 19:50:10 -05:00
Liam 7482e03c77 loader: fix gcc compile 2023-11-26 19:34:07 -05:00
Fernando S f21340f7aa Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
liamwhite e0c894408a Merge pull request #12180 from german77/cabinetmii
service: am: Create random mii for cabinet applet
2023-11-26 09:50:08 -05:00
liamwhite 257a1c884d Merge pull request #12156 from german77/firmwarevs
yuzu: Display firmware version
2023-11-26 09:49:53 -05:00
liamwhite c100d7e802 Merge pull request #12175 from abouvier/unbundle-simpleini
cmake: prefer system simpleini library
2023-11-26 09:49:43 -05:00
german77 281eb020ea service: nfc: Validate mii data 2023-11-25 23:40:01 -06:00
german77 4ce6762945 service: am: Create random mii for cabinet applet 2023-11-25 21:31:05 -06:00
Alexandre Bouvier fe3702223f cmake: prefer system simpleini library 2023-11-26 03:45:10 +01:00
liamwhite 83aa66b17d Merge pull request #12166 from german77/redmagic
android: input: Flip abxy on redmagic controllers
2023-11-25 20:56:40 -05:00
liamwhite 8d7a55be5b Merge pull request #12169 from liamwhite/its-time-to-stop
time: undef GetCurrentTime for Windows
2023-11-25 20:56:31 -05:00
german77 de58618421 android: input: Flip abxy on backbone labs controllers 2023-11-25 18:22:03 -06:00
Liam e6847c65a8 time: undef GetCurrentTime for Windows 2023-11-25 16:18:02 -05:00
flodavid ac11f6e4c5 cmake: move gamemode target include into its file 2023-11-25 19:30:45 +01:00
flodavid 40644d43f7 yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions
  - Use them in yuzu and yuzu_cmd modules
2023-11-25 19:30:37 +01:00
xcfrg dfa56765d6 yuzu: integrate gamemode support on linux 2023-11-25 19:30:29 +01:00
german77 b5bde8451c android: input: Flip abxy on redmagic controllers 2023-11-25 10:53:59 -06:00
liamwhite 090ea0281c Merge pull request #12153 from liamwhite/deck2
renderer_vulkan: exclude steam deck oled from force max clock setting
2023-11-25 10:17:18 -05:00
liamwhite bc4818b058 Merge pull request #12151 from german77/no-crash
core: hid: Ensure output devices are initialized
2023-11-25 10:17:11 -05:00
liamwhite 2993d3bb49 Merge pull request #12110 from liamwhite/mali-nullview
vk_texture_cache: add workaround for nullDescriptor on Mali
2023-11-25 10:17:00 -05:00
GPUCode 6432508740 oaknut: Address warnings 2023-11-25 00:47:43 -05:00
GPUCode 5a9ffa81a6 host_memory: Simplify randomness generation 2023-11-25 00:47:43 -05:00
GPUCode 9ff8d0f3e6 Address more review comments 2023-11-25 00:47:43 -05:00
Liam d040b27a35 loader: apply nso patch to offset program image 2023-11-25 00:47:36 -05:00
Liam cf534f5149 arm_nce: skip data aborts for crash handling parity 2023-11-25 00:47:36 -05:00
Liam 20de0ddf1f android: show current backend in fps overlay 2023-11-25 00:47:36 -05:00
GPUCode 1cde01c8c8 arm: Print backtrace on data abort 2023-11-25 00:47:36 -05:00
Liam f542a3bb7a patch: check offsets from first code word 2023-11-25 00:47:36 -05:00
GPUCode 3ec3cca4d8 core: Define HAS_NCE macro 2023-11-25 00:47:36 -05:00
GPUCode c37b5f431f common: Enforce fastmem for nce usage 2023-11-25 00:47:36 -05:00
Liam 263b7a44f9 arm_nce: skip dc cvac on possibly write-protected areas 2023-11-25 00:47:36 -05:00
GPUCode 6de2edcca1 Address some review comments 2023-11-25 00:47:35 -05:00
GPUCode 8fab363237 android: Add cpu bakend gui toggle 2023-11-25 00:47:28 -05:00
Liam 9f91ba1f73 arm: Implement native code execution backend 2023-11-25 00:46:47 -05:00
GPUCode 4838837620 device_memory: Enable direct mapped addresses for nce 2023-11-25 00:46:47 -05:00
GPUCode 2e02efbdd0 externals: Add oaknut submodule 2023-11-25 00:46:47 -05:00
GPUCode 15331c2a60 settings: Add cpu backend setting 2023-11-25 00:46:15 -05:00
Liam f2a8409083 kernel: Manually specify aslr region start 2023-11-25 00:46:15 -05:00
GPUCode 5938a9582a core: Respect memory permissions in Map 2023-11-25 00:46:15 -05:00
Liam 4766baddf3 host_memory: Switch to FreeRegionManager 2023-11-25 00:46:15 -05:00
Liam 448d4815de host_memory: ensure map base is between 36 and 39 bits 2023-11-25 00:46:15 -05:00
--author=Liam 29e7d79a86 common: Add free region manager
* Abstraction for placeholder region tracking in host_memory
2023-11-25 00:46:15 -05:00
GPUCode 20011dfeb8 common: Add libc sigaction hook 2023-11-25 00:46:15 -05:00
Charles Lombardo 5a182f4e7c Merge pull request #11889 from t895/ini-lib
configuration: Unify config handling across frontends
2023-11-24 22:59:55 -05:00
Narr the Reg f61cf14646 yuzu: Constrain mouse in render window when emulated 2023-11-24 19:32:35 -06:00
Narr the Reg 2d4e7c8264 yuzu: Display firmware version 2023-11-24 12:58:07 -06:00
Liam dee792937f vulkan_device: add names for more driverID enumeration values 2023-11-24 12:00:41 -05:00
Liam 4a278b69b1 renderer_vulkan: exclude steam deck oled from force max clock setting 2023-11-24 11:38:39 -05:00
Narr the Reg 02a0b41a15 core: hid: Ensure output devices are initialized 2023-11-24 10:18:16 -06:00
liamwhite 093eb075a6 Merge pull request #12140 from liamwhite/qcr-unreachable
query_cache: demote report synced unreachable to assert
2023-11-24 00:09:00 -05:00
liamwhite 0b766e4523 Merge pull request #12076 from german77/resource
service: hid: Create appropriate hid resources
2023-11-23 12:36:19 -05:00
Liam 453fd47030 query_cache: demote report synced unreachable to assert 2023-11-23 09:33:02 -05:00
t895 dda187d300 frontend_common: Don't specify default value for screenshot_path 2023-11-23 00:36:45 -05:00
t895 0b8218d8eb frontend_common: Don't load config files that we fail to open 2023-11-23 00:30:49 -05:00
liamwhite 91c12db070 Merge pull request #12123 from merryhime/explicit-this
Explicit this
2023-11-21 22:17:42 -05:00
t895 d8f380961e frontend_common: Add option to read unsigned integers 2023-11-21 21:01:46 -05:00
Merry b088a448cd game_list_worker: Explicit caputure of 'this' 2023-11-21 22:57:47 +00:00
Merry c4f6c3b00b shared_widget: Explicit capture of 'this' 2023-11-21 22:57:09 +00:00
t895 1654b8f9e0 frontend_common: Set config array size to 0 if the array is ended without changing its index 2023-11-21 15:14:41 -05:00
t895 14398a1cbb frontend_common: Manually handle opening config file
SimpleIni only has the ability to use ANSI strings for config paths so this breaks opening configs on paths with special characters. This ensures that we open the right path on each platform.
2023-11-21 14:53:32 -05:00
liamwhite cddb28cf26 Merge pull request #12107 from daisymlleung/patch-1
Stub CheckBlockedUserListAvailability for Super Bomberman R 2
2023-11-21 09:19:41 -05:00
liamwhite 538e137bca Merge pull request #12100 from t895/android-translations
translations: Add android translations to transifex config
2023-11-21 09:19:34 -05:00
liamwhite e69118042f Merge pull request #12045 from liamwhite/codec-refactor
video_core: refactor video frame and packet parsing
2023-11-21 09:19:26 -05:00
liamwhite a6b8d85b34 Merge pull request #11984 from lat9nq/lupdate
shared_translation: Call tr more directly
2023-11-21 09:19:13 -05:00
t895 f3fe362c93 frontend_common: Add special config case for unmapped windows network drives
Normally we save paths with '/' as the delimiter for each segment but when you manually select a network drive instead of using a mapped location, this would break. This ensures that if the read filesystem location starts with '//', we keep that pattern.
2023-11-21 01:58:13 -05:00
t895 eedecaef96 frontend_common: Disable UTF-8 BOM in config 2023-11-21 01:58:13 -05:00
t895 e637ec0c38 android: Rework config lifecycle
Exposes options for initializing, unloading, reloading, and saving settings that let us update the config much more granularly based on what's happening in the UI.
2023-11-21 01:58:13 -05:00
t895 e744c06f61 android: Remove ini4j 2023-11-21 01:58:13 -05:00
t895 ac522db857 common: settings: Add ifdefs to define android's default settings 2023-11-21 01:58:13 -05:00
t895 aa20311969 general: Remove inih 2023-11-21 01:58:13 -05:00
t895 da14c7b8e4 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00
Liam e7878e3cf8 vk_texture_cache: add workaround for nullDescriptor on Mali 2023-11-20 20:09:12 -05:00
Narr the Reg cff2d0e19e service: hid: Create appropriate hid resources 2023-11-20 17:19:17 -06:00
Narr the Reg 8da5bd27e9 Merge pull request #12011 from Macj0rdan/controller-applet
Implemented qlaunch version of the controller applet
2023-11-20 16:53:33 -06:00
daisymlleung 0216aa55b4 Stub CheckBlockedUserListAvailability 2023-11-21 01:57:58 +08:00
t895 0298c2cc5d translations: Add android translations to transifex config 2023-11-20 10:37:09 -05:00
liamwhite 00dcf69ce8 Merge pull request #12093 from t895/zip-intent
android: Use file picker intent for save exporter
2023-11-20 09:38:44 -05:00
liamwhite 1ea0890a36 Merge pull request #12092 from t895/recent-games-default
android: Select recently played games by default in search tab
2023-11-20 09:38:36 -05:00
liamwhite a77feca086 Merge pull request #12091 from t895/silly-speed
android: Allow up to 400% for the limit speed percent setting
2023-11-20 09:38:21 -05:00
Narr the Reg 99a8f7fb72 Merge pull request #12097 from Squall-Leonhart/ResourceToGetResource
service: hid: Ensure resource manager is initialized
2023-11-19 20:10:38 -06:00
Squall-Leonhart 8ae26df15c service: hid: Ensure resource manager is initialized
Ensures the proper initialization of the IActiveVibrationDeviceList. By using GetResourceManager() instead of resource_manager, we make sure that the IActiveVibrationDeviceListis initialized before it's used, preventing potential null issues.

Fixes #12088
2023-11-20 11:43:56 +11:00
t895 82a4a67f6b android: Use file picker intent for save exporter 2023-11-19 17:52:53 -05:00
Ameer J a595ed499d gl_buffer_cache: Batch vertex/tfb buffer binding 2023-11-19 17:17:16 -05:00
t895 8e93a9a9ef android: Use path instead of programId for recently added / played key 2023-11-19 16:00:41 -05:00
t895 23c1f7c72f android: Select recently played games by default in search tab 2023-11-19 15:57:05 -05:00
t895 d3ed771f39 android: Allow up to 400% for the limit speed percent setting 2023-11-19 15:36:25 -05:00
liamwhite 12fba361bd Merge pull request #12083 from liamwhite/viewport
renderer_vulkan: ignore viewport stores on non-supporting drivers
2023-11-19 14:09:25 -05:00
liamwhite 6bcde572dd Merge pull request #12085 from liamwhite/build-fix
qt: fix linux build
2023-11-19 14:09:18 -05:00
FrozenAra cb004d1ba1 Implemented qlaunch version of the controller applet 2023-11-19 18:38:58 +01:00
Liam 20a17607ae qt: fix linux build 2023-11-19 11:49:51 -05:00
Liam 473caaff5b renderer_vulkan: ignore viewport stores on non-supporting drivers 2023-11-19 11:27:12 -05:00
liamwhite 787552f832 Merge pull request #12081 from FernandoS27/check-out-on-your-broke-crypto-friends
Vulkan: Be more generous with pipeline workers for Android
2023-11-19 11:16:19 -05:00
liamwhite 5f945e2fcd Merge pull request #12036 from FernandoS27/you-should-have-more-than-one-towel
Query Cache: Disable write syncing on Android
2023-11-19 09:52:22 -05:00
liamwhite c08da2d6ad Merge pull request #11792 from boludoz/new-shortcut
Improved shortcut: add games in applist for Windows, question for sta…
2023-11-19 09:50:49 -05:00
liamwhite 4458920799 Merge pull request #12066 from ameerj/nvidia-nsanity
shader_recompiler: add byteswap pattern workaround for Nvidia
2023-11-19 09:49:45 -05:00
liamwhite 61fed8a3a6 Merge pull request #12068 from ameerj/glasm-xfb-fixes
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
2023-11-19 09:49:38 -05:00
liamwhite efb3165e3d Merge pull request #12072 from FernandoS27/winter-is-2-seconds-too-soon
Buffer Cache: Eliminate clears on Indirect buffers
2023-11-19 09:49:30 -05:00
Fernando Sahmkow a493ba76b4 Vulkan: Be more generous with pipeline workers for Android 2023-11-19 14:54:15 +01:00
Fernando Sahmkow ae60a5657e Buffer Cache: Eliminate clears on Indirect buffers 2023-11-18 19:26:14 +01:00
Ameer J feb60de5c3 shader_recompiler: Fix spelling of "derivate" (#12067) 2023-11-18 13:39:47 +01:00
Ameer J c67644f1da gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2023-11-18 00:44:05 -05:00
Ameer J 9343b81afd shader_recompiler: add byteswap pattern workaround for Nvidia 2023-11-17 22:29:12 -05:00
liamwhite 71f53b4218 Merge pull request #12058 from liamwhite/opus-again
opus: fix stereo stream count check in multistream decoder object
2023-11-17 20:41:50 -05:00
liamwhite f131b0faeb Merge pull request #11912 from liamwhite/nv-graphic-buffer
nvnflinger: use graphic buffer lifetime for map handle
2023-11-17 20:41:34 -05:00
liamwhite 6c64d5aff2 Merge pull request #11917 from liamwhite/abandonment
nvnflinger: implement consumer abandonment
2023-11-17 20:41:23 -05:00
Liam de594995da opus: fix stereo stream count check in multistream decoder object 2023-11-17 08:26:22 -05:00
liamwhite 4c16a1a26f Merge pull request #12055 from german77/activate
service: hid: Introduce firmware settings and update activate controller calls
2023-11-16 21:28:06 -05:00
Narr the Reg 862e66202c service: hid: Introduce firmware settings and update activate controller calls 2023-11-16 18:51:14 -06:00
Liam 4055a476aa video_core: refactor video frame and packet parsing 2023-11-16 17:01:38 -05:00
liamwhite 2136a46ab7 Merge pull request #12053 from german77/no_functional
service: hid: Implement xpad calls
2023-11-16 16:54:01 -05:00
Narr the Reg b9c7e5c2c8 service: hid: Implement xpad calls 2023-11-16 11:18:11 -06:00
liamwhite d86e88a622 Merge pull request #11995 from FernandoS27/you-dont-need-the-new-iphone
Revert PR #11806 and do a proper fix to the memory handling.
2023-11-16 09:17:13 -05:00
liamwhite 7eac28e410 Merge pull request #12038 from german77/no_implement
service: hid: Split hid.cpp into individual interfaces
2023-11-16 09:13:56 -05:00
liamwhite ea4c92f734 Merge pull request #12007 from german77/moar_buttons
core: hid: Split SL and SR buttons
2023-11-16 09:13:39 -05:00
Narr the Reg c9cd938dfd service: hid: Split hid.cpp into individual interfaces 2023-11-15 09:59:54 -06:00
liamwhite 4c5e3d5f7a Merge pull request #12043 from t895/disable-pip-default
android: Disable PiP by default
2023-11-15 10:33:12 -05:00
t895 e2be180136 android: Disable PiP by default 2023-11-15 10:30:43 -05:00
Fernando Sahmkow c9437e5244 Query Cache: Disable write syncing on Android 2023-11-15 02:23:39 +01:00
liamwhite 24548b1f5c Merge pull request #12034 from t895/fps-outline
android: Add drop shadow to FPS counter
2023-11-14 18:20:24 -05:00
liamwhite be0ecae108 Merge pull request #12035 from t895/pip-startup-shutdown-fix
android: Don't enter PiP during startup or shutdown
2023-11-14 18:20:18 -05:00
t895 fcd54c6479 android: Don't enter PiP during startup or shutdown 2023-11-14 18:11:38 -05:00
t895 08296f151e android: Add drop shadow to FPS counter
Also let the style control the text size
2023-11-14 17:53:40 -05:00
liamwhite a134e924ff Merge pull request #12032 from liamwhite/fruit-compiler
fix apple clang build again
2023-11-14 12:23:28 -05:00
liamwhite 31ed6bae11 Merge pull request #12030 from t895/blocking-fix
android: Use suspend function for creating dynamic shortcuts
2023-11-14 12:23:17 -05:00
liamwhite 9a5ef835cc Merge pull request #12028 from liamwhite/coretiming-shutdown
core_timing: lock event queue access
2023-11-14 12:23:11 -05:00
liamwhite df0d3698ae Merge pull request #12025 from liamwhite/kernel-shutdown-deadlock
core: check for thread dpc before eret
2023-11-14 12:23:04 -05:00
liamwhite 51fc608f68 Merge pull request #12019 from liamwhite/more-shutdown-deadlocks
audio_core: ignore renderer wait when stream is paused
2023-11-14 12:22:56 -05:00
Liam b30e19ba24 fix apple clang build again 2023-11-14 11:53:02 -05:00
Liam ec6b67d862 core_timing: lock event queue access 2023-11-14 11:51:04 -05:00
t895 4d0b7f8496 android: Use suspend function for creating dynamic shortcuts
If the coil loader ever got stuck when creating a dynamic shortcut icon, the app would freeze. This would happen most notably when booting nca format games. This pushes that process to a separate coroutine that can be cancelled by the main activity's lifecycle.
2023-11-14 10:57:00 -05:00
Liam e3b510a4b4 core: check for thread dpc before eret 2023-11-13 11:28:23 -05:00
liamwhite 247d66a680 Merge pull request #11990 from german77/audio
yuzu: Save mute when in background setting
2023-11-13 09:13:12 -05:00
liamwhite 0047d8a01e Merge pull request #12014 from t895/shrink-logo
android: Shrink branding images
2023-11-13 09:12:16 -05:00
liamwhite efc0187537 Merge pull request #12015 from t895/remove-auto
android: Remove "auto" region option
2023-11-13 09:12:07 -05:00
liamwhite b6fe8a0b3f Merge pull request #12018 from t895/settings-cleanup
android: Settings visual cleanup
2023-11-13 09:11:55 -05:00
Liam ecaa038b4d audio_core: ignore renderer wait when stream is paused 2023-11-12 23:10:53 -05:00
t895 4aac971864 android: Use the same transition animation between every fragment in settings
The animation that I used for entering search was prone to weird visual bugs and could appear visually jarring. This just makes things appear more consistent.
2023-11-12 21:36:51 -05:00
t895 6c93cdffb1 android: Use more padding on top of each settings header 2023-11-12 21:36:51 -05:00
t895 470714e2d1 android: Remove dividers between each setting 2023-11-12 21:36:51 -05:00
t895 6b888b0fa8 android: Add icons and descriptions to the first-level advanced settings page
Additionally adjusts padding to place the icons in-line with the back button in the top app bar and makes the text for normal settings appear in-line with the expanded top app bar title.
2023-11-12 21:36:50 -05:00
t895 1a1393dad7 android: Remove general section from settings
Limit speed options were moved to system, cpu accuracy was moved to debug, and PiP was moved to graphics.
2023-11-12 19:08:57 -05:00
t895 55412962c0 android: Remove "auto" region option
This doesn't exist and if you clicked it, your region would be set to Taiwan.
2023-11-12 15:45:42 -05:00
Fernando Sahmkow 50bcfa5fb9 Vulkan: Add a final barrier to the upload command buffer 2023-11-12 20:58:30 +01:00
GPUCode efc50485b8 renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
t895 d920da2631 android: Add a landscape-specific layout to the about page
Moves the logo to the side to fit more information on screen
2023-11-12 13:56:42 -05:00
t895 ff72bf2cb2 android: Shrink logo in about page 2023-11-12 13:56:13 -05:00
t895 4efb9763d9 android: Shrink logo in settings tab
Adjusts padding between the cards and logo to fit appropriately
2023-11-12 13:55:20 -05:00
t895 c600bc8652 android: Fix top app bar tint being cut off in the about fragment
Adjust margin on the toolbar, not the app bar
2023-11-12 13:54:31 -05:00
Fernando Sahmkow f1806d237f Memory: Fix invalidation handling from the CPU/Services 2023-11-12 14:10:40 +01:00
german77 ae57a99d7d core: hid: Split SL and SR buttons 2023-11-11 21:03:15 -06:00
liamwhite 767c4b5a99 Merge pull request #11980 from german77/moment
service: irs: Implement moment image processor
2023-11-11 20:02:23 -05:00
liamwhite 904d03b01f Merge pull request #12005 from german77/homebrew_id
yuzu: Keep homebrew on the recently played list
2023-11-11 20:02:09 -05:00
liamwhite 9f1c9599a2 Merge pull request #12004 from liamwhite/fix-hbl
k_capabilities: ignore map region when KTrace is disabled
2023-11-11 20:02:01 -05:00
liamwhite 5f6666a7cd Merge pull request #12003 from liamwhite/read-modules
gdbstub: read module information from memory layout
2023-11-11 20:01:53 -05:00
liamwhite 1906e2724f Merge pull request #11992 from t895/frame-check
android: Hide loading animation on first frame
2023-11-11 20:01:32 -05:00
german77 0c032d3f2f yuzu: Keep homebrew on the recently played list 2023-11-11 10:14:11 -06:00
Liam a6735cba5f k_capabilities: ignore map region when KTrace is disabled 2023-11-11 10:45:43 -05:00
Liam 3b872b89d1 gdbstub: read module information from memory layout 2023-11-11 10:41:06 -05:00
liamwhite 40d4e9543b Merge pull request #11914 from liamwhite/newer-kpagetable
kernel: add KPageTableBase
2023-11-11 09:45:29 -05:00
Narr the Reg e588f341ed service: irs: Implement moment image processor 2023-11-11 00:28:12 -06:00
Liam 875246f5b2 k_page_table: fix shutdown 2023-11-10 12:01:35 -05:00
Liam b16fefa106 k_page_table: use more precise icache invalidates 2023-11-10 12:01:35 -05:00
Liam 2a255b2d61 kernel: add KPageTableBase
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2023-11-10 12:01:35 -05:00
Narr the Reg 9e331f9957 yuzu: Make mute audio persistent 2023-11-10 10:22:04 -06:00
Narr the Reg 9169cbf728 yuzu: Save mute when in background setting 2023-11-10 10:22:02 -06:00
liamwhite 2f9487cd38 Merge pull request #11981 from lucasreis1/patch
Allocate resources for test window before getting system info
2023-11-10 10:38:49 -05:00
Fernando Sahmkow 1d03a0fa75 Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"
This reverts commit d9dde7e6f3.
2023-11-10 15:40:48 +01:00
t895 09f993899e android: Hide loading animation on first frame 2023-11-09 22:27:40 -05:00
Franco M c9038af29e Fix out_icon_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::IconsDir); 2023-11-09 04:53:10 +00:00
Franco M f3053920bf Minor changes 2023-11-09 03:37:06 +00:00
Franco M c7b31d24b9 Final change, i think 2023-11-08 21:04:30 +00:00
lat9nq cb3559539a CMakeLists: Add option to call lupdate directly
qt_create_translation silently fails to run at all on my system. Since
there is no error, I was unable to determine a fix. This sidesteps the
convenience function by setting up the rules ourselves.

This is left as an option since this path likely does not work on
Windows.
2023-11-08 11:54:05 -05:00
lat9nq 71cdfa6ad5 shared_translation: Call tr for each string
Qt can't parse tr called within a macro, so we must call it on each
string.

shared_translation: Remove redundant include
2023-11-08 11:54:01 -05:00
Lucas Reis edce713fc9 Allocate resources for test window before getting system info 2023-11-07 22:47:02 -04:00
Franco M 8d0d0e1c7a Fixed clang 2023-11-07 02:32:19 +00:00
liamwhite f75363177e Merge pull request #11977 from SamayXD/patch-1
Update CMakeLists.txt
2023-11-06 16:46:57 -05:00
Samay Navale 4c6217f09b Update CMakeLists.txt 2023-11-07 02:20:29 +05:30
Samay Navale c95f35ea85 Update CMakeLists.txt
Updated Comments for better readability.
2023-11-07 02:13:15 +05:30
liamwhite 40357098a2 Merge pull request #11896 from liamwhite/crop
renderer_vulkan: fix cropping for presentation
2023-11-06 12:08:03 -05:00
liamwhite e7f4110791 Merge pull request #11873 from liamwhite/buffer-control
nvdrv: add ioctl command serialization wrapper
2023-11-06 12:07:50 -05:00
liamwhite ca1dd1862b Merge pull request #11972 from t895/fps-counter-adjustments
android: FPS counter adjustments
2023-11-06 11:09:59 -05:00
Charles Lombardo 737d1cea62 Merge pull request #11974 from t895/ci-fix-again
ci: android: Declare secrets during build step
2023-11-06 11:03:19 -05:00
Charles Lombardo 2f8e237ab7 ci: android: Declare secrets during build step 2023-11-05 21:09:21 -05:00
Charles Lombardo 5191465b0a android: Simplify FPS counter padding 2023-11-05 18:34:27 -05:00
Charles Lombardo 50c604f37f android: Color the FPS counter white 2023-11-05 18:29:00 -05:00
liamwhite dfbc22c291 Merge pull request #11971 from german77/recent
service: am: Set the correct album program id
2023-11-05 18:27:24 -05:00
german77 a5a3167eba service: am: Set the correct album program id 2023-11-05 17:26:34 -06:00
liamwhite a423e0f9e0 renderer_vulkan: render on bottom of surface clip when flipped (#11894) 2023-11-05 21:47:35 +01:00
liamwhite 511c1f0c8b Merge pull request #11957 from liamwhite/null2
renderer_null: fix
2023-11-05 13:15:19 -05:00
liamwhite 8369fcd71a Merge pull request #11969 from german77/profile
service: acc: Ensure proper profile size
2023-11-05 13:15:14 -05:00
liamwhite 626916e9a4 Merge pull request #11961 from german77/recent
yuzu: Only store games in the recently played list
2023-11-05 13:15:07 -05:00
german77 507f360a81 yuzu: Only store games in the recently played list 2023-11-05 09:34:16 -06:00
german77 5323d9f6b3 service: acc: Ensure proper profile size 2023-11-05 09:28:22 -06:00
liamwhite 770d4b0b72 Merge pull request #11965 from german77/color
core: hid: Signal color updates
2023-11-04 23:26:24 -04:00
liamwhite e5fed31009 Merge pull request #11963 from Kelebek1/eol_lf
Convert src/ to LF eol
2023-11-04 23:26:09 -04:00
Franco M 4b8b223db2 modified: src/yuzu/main.cpp 2023-11-05 00:39:43 +00:00
Franco M 728aca7703 Merge branch 'master' into new-shortcut 2023-11-04 21:28:16 -03:00
Narr the Reg f07484bc64 core: hid: Signal color updates 2023-11-04 14:13:18 -06:00
Kelebek1 78b9956a04 Skip git blame 2023-11-04 18:26:49 +00:00
Kelebek1 90aa937593 Convert files to LF eol 2023-11-04 18:25:40 +00:00
liamwhite 940618a64d Merge pull request #11952 from liamwhite/opus_stereo_count
opus: Allow 0 stereo count
2023-11-04 11:28:47 -04:00
liamwhite 409fa5dda2 Merge pull request #11960 from german77/silence
service: hid: Silence EnableUnintendedHomeButtonInputProtection
2023-11-04 11:14:27 -04:00
liamwhite 211b67668d Merge pull request #11959 from t895/firmware-reload-fix
android: Don't reload log/system after loading firmware/backup
2023-11-04 11:14:21 -04:00
liamwhite f0cd02b9bd Merge pull request #11881 from liamwhite/sockets-safe-access
sockets: use safe access helpers
2023-11-04 11:14:08 -04:00
liamwhite 34101d8c5e Merge pull request #11885 from liamwhite/stop-nagging-me
qt: remove duplicate exit confirmation setting
2023-11-04 11:14:01 -04:00
german77 bf8d7bc0da service: hid: Silence EnableUnintendedHomeButtonInputProtection 2023-11-03 23:22:28 -06:00
Charles Lombardo 9543adf072 android: Always update FPS counter 2023-11-04 00:04:20 -04:00
Charles Lombardo 036d2686af android: Don't reload log/system after loading firmware/backup 2023-11-03 22:49:31 -04:00
Charles Lombardo a80e0e7da5 Merge pull request #11954 from t895/log-hardware
android: Log more system information
2023-11-03 21:16:35 -04:00
liamwhite 9631dedea9 Merge pull request #11955 from t895/cntfrq-fix
arm: NativeClock: Special handling for bad system counter clock frequ…
2023-11-03 21:14:01 -04:00
Liam 75de0cadcf renderer_null: fix 2023-11-03 20:54:38 -04:00
Charles Lombardo 4b321c003c arm: NativeClock: Special handling for bad system counter clock frequency reporting
On some devices, checking the system counter clock frequency will return 0. Substitute in the correct values to prevent issues.
2023-11-03 16:21:54 -04:00
Charles Lombardo 0a83047368 android: Log more system information during startup
Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory
2023-11-03 15:52:01 -04:00
Charles Lombardo 9bb8ac7cb6 android: Fix fetching system memory size from MemoryUtil
We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte.
2023-11-03 15:51:17 -04:00
liamwhite d6e6ab11b1 Merge pull request #11953 from t895/surface-tweak
android: Update surface parameters on emulation start
2023-11-03 14:35:57 -04:00
Kelebek1 a294beb116 Allow 0 stereo count 2023-11-03 11:45:40 -04:00
Ameer J 75c5be55af shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
Ameer J 735612c9b3 buffer_cache: Apply storage buffer alignment only to the offset 2023-10-31 20:10:54 -04:00
Ameer J 7d34800531 shader_recompiler: Align SSBO offsets to meet host requirements
Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00
Liam 6a7123826a qt: remove duplicate exit confirmation setting 2023-10-31 10:31:50 -04:00
Liam a872030a35 nvnflinger: implement consumer abandonment 2023-10-29 23:38:24 -04:00
Liam 79e7d7f4ba nvnflinger: use graphic buffer lifetime for map handle 2023-10-29 22:12:16 -04:00
Liam 6513a356f0 renderer_vulkan: fix FSR cropping 2023-10-28 11:43:00 -04:00
Liam 65d4a16afd renderer_vulkan: fix cropping for presentation 2023-10-28 00:05:06 -04:00
boludoz 7f62a48ab5 We dont need that 2023-10-27 00:30:35 -03:00
Franco M b5415b6872 Merge branch 'yuzu-emu:master' into new-shortcut 2023-10-26 19:11:15 -03:00
Liam ca75c58f43 sockets: use safe access helpers 2023-10-25 14:07:22 -04:00
Liam 723df0f368 nvdrv: rework to remove memcpy 2023-10-25 13:05:56 -04:00
Liam 94b7ac50bb nvdrv: fix up remaining copy calls 2023-10-25 13:05:56 -04:00
Liam 18450ebd78 nvdrv: convert nvmap 2023-10-25 13:05:56 -04:00
Liam efdb2e8f3d nvdrv: convert codec devices 2023-10-25 13:05:56 -04:00
Liam 7a84a1a974 nvdrv: convert nvhost_gpu 2023-10-25 13:05:56 -04:00
Liam 789d9c8af9 nvdrv: convert nvhost_ctrl 2023-10-25 13:05:56 -04:00
Liam 4df063209b nvdrv: convert nvhost_ctrl_gpu 2023-10-25 13:05:55 -04:00
Liam 6256e3ca8e nvdrv: add ioctl command serialization, convert nvhost_as_gpu 2023-10-25 13:05:55 -04:00
Franco M b76a1d987f Merge branch 'yuzu-emu:master' into new-shortcut 2023-10-21 02:25:27 -03:00
boludoz ae2130470e Reverted dirty code in main. 2023-10-18 19:30:21 -03:00
boludoz ac6290bea7 TODO: Implement shortcut creation for Apple. 2023-10-18 02:35:23 -03:00
boludoz 4051bbbed7 Useless code removed related to admin privileges, if it is not an error we can add it later, that is what git is for. 2023-10-18 01:26:50 -03:00
boludoz 2a7edda70a Deleted admin requisite (maybe it was another mistake). 2023-10-18 01:20:46 -03:00
Franco M 59b6ada7b7 Merge branch 'yuzu-emu:master' into new-shortcut 2023-10-18 01:06:58 -03:00
boludoz 9908434c14 Final refactorization 2023-10-17 02:57:35 -03:00
Franco M 668a10f9b9 Merge branch 'yuzu-emu:master' into new-shortcut 2023-10-17 01:01:41 -03:00
boludoz fc4b45ebd3 Moved check. 2023-10-16 23:50:09 -03:00
boludoz 1afe6d51ee More @liamwhite suggestions applied. 2023-10-16 23:42:45 -03:00
boludoz 1ae0f0f3f6 shortcut_stream.close(); fixed 2023-10-16 18:59:21 -03:00
boludoz de0b35b974 Comment using fmt instead qt. 2023-10-16 16:54:51 -03:00
boludoz ae88d01d8d .clear() instead = ""; and switch improved. 2023-10-16 16:47:21 -03:00
boludoz d759de9f96 More missed suggestions 2023-10-16 16:11:24 -03:00
boludoz 89d3e81be8 Sugestions and fixes. 2023-10-16 16:01:46 -03:00
boludoz 71f264c498 Merge branch 'new-shortcut' of https://github.com/boludoz/yuzu into new-shortcut 2023-10-16 03:27:10 -03:00
boludoz 26417da5d3 Some improvements (suggestions) 2023-10-16 03:26:40 -03:00
Franco M b3b458edf9 Merge branch 'yuzu-emu:master' into new-shortcut 2023-10-16 03:25:11 -03:00
boludoz 74961d4dfb Less code, simpler, better. 2023-10-15 21:40:10 -03:00
boludoz 9ffa1801c7 Typing and formatting errors fixed. 2023-10-15 20:57:06 -03:00
boludoz 4d4fe69223 Unnecessary feature removed 2023-10-15 14:44:23 -03:00
boludoz 0a75519ab5 Fixes and improvements 2023-10-15 03:16:29 -03:00
boludoz 3062a35eb1 Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs. 2023-10-15 02:02:22 -03:00
Ameer J d1c878fb41 gl_texture_cache: Enable async downloads 2023-08-13 23:17:59 -05:00
Ameer J 9b112107e2 gl_buffer_cache: Enable async downloads 2023-08-13 23:17:54 -05:00
Ameer J 48b87d64de gl_staging_buffer_pool: Refactor allocation variables into a struct 2023-08-13 23:17:47 -05:00
674 changed files with 90228 additions and 43123 deletions
+1 -1
View File
@@ -3,4 +3,4 @@
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
ignore-words-list = aci,allright,ba,canonicalizations,deques,fpr,froms,hda,inout,lod,masia,nam,nax,nce,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
+5
View File
@@ -0,0 +1,5 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# CRLF -> LF
90aa937593e53a5d5e070fb623b228578b0b225f
+1 -1
View File
@@ -40,11 +40,11 @@ jobs:
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
- name: Copy artifacts
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
+20
View File
@@ -68,6 +68,26 @@ jobs:
with:
name: ${{ matrix.type }}
path: artifacts/
build-mac:
name: 'test build (macos)'
needs: format
runs-on: macos-13
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Install dependencies
run: |
# workaround for https://github.com/actions/setup-python/issues/577
brew install autoconf automake boost@1.83 ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd || brew link --overwrite python@3.12
- name: Build
run: |
mkdir build
cd build
export Qt5_DIR="/usr/local/opt/qt@5/lib/cmake"
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
ninja
build-msvc:
name: 'test build (windows, msvc)'
needs: format
+6 -3
View File
@@ -4,9 +4,6 @@
[submodule "enet"]
path = externals/enet
url = https://github.com/lsalzman/enet.git
[submodule "inih"]
path = externals/inih/inih
url = https://github.com/benhoyt/inih.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/mozilla/cubeb.git
@@ -61,3 +58,9 @@
[submodule "breakpad"]
path = externals/breakpad
url = https://github.com/yuzu-emu/breakpad.git
[submodule "simpleini"]
path = externals/simpleini
url = https://github.com/brofield/simpleini.git
[submodule "oaknut"]
path = externals/oaknut
url = https://github.com/merryhime/oaknut
+4
View File
@@ -151,3 +151,7 @@ License: GPL-3.0-or-later
Files: externals/stb/*
Copyright: Sean Barrett
License: MIT
Files: externals/gamemode/*
Copyright: Copyright 2017-2019 Feral Interactive
License: BSD-3-Clause
+14 -2
View File
@@ -142,6 +142,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
if (ANDROID)
list(APPEND VCPKG_MANIFEST_FEATURES "android")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@@ -260,6 +263,11 @@ if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
set(HAS_NCE 1)
add_definitions(-DHAS_NCE=1)
endif()
# Configure C++ standard
# ===========================
@@ -285,19 +293,19 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih 52 MODULE COMPONENTS INIReader)
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(SimpleIni MODULE)
find_package(stb MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.256 REQUIRED)
find_package(Vulkan 1.3.274 REQUIRED)
endif()
if (ENABLE_LIBUSB)
@@ -338,6 +346,10 @@ if(ENABLE_OPENSSL)
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
if (UNIX AND NOT APPLE)
find_package(gamemode 1.7 MODULE)
endif()
# Please consider this as a stub
if(ENABLE_QT6 AND Qt6_LOCATION)
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
+19
View File
@@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SimpleIni
REQUIRED_VARS SimpleIni_INCLUDE_DIR
)
if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
set_target_properties(SimpleIni::SimpleIni PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
)
endif()
mark_as_advanced(SimpleIni_INCLUDE_DIR)
+15
View File
@@ -0,0 +1,15 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(GAMEMODE QUIET IMPORTED_TARGET gamemode)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(gamemode
REQUIRED_VARS GAMEMODE_INCLUDEDIR
VERSION_VAR GAMEMODE_VERSION
)
if (gamemode_FOUND AND NOT TARGET gamemode::headers)
add_library(gamemode::headers ALIAS PkgConfig::GAMEMODE)
endif()
-27
View File
@@ -1,27 +0,0 @@
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
if (INIReader IN_LIST inih_FIND_COMPONENTS)
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
if (INIREADER_FOUND)
set(inih_INIReader_FOUND TRUE)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(inih
REQUIRED_VARS INIH_LINK_LIBRARIES
VERSION_VAR INIH_VERSION
HANDLE_COMPONENTS
)
if (inih_FOUND AND NOT TARGET inih::inih)
add_library(inih::inih ALIAS PkgConfig::INIH)
endif()
if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
endif()
+19
View File
@@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Allow systemd-logind to manage user access to hidraw with this file
# On most systems, this file should be installed to /etc/udev/rules.d/72-yuzu-input.rules
# Consult your distro if this is not the case
# Switch Pro Controller (USB/Bluetooth)
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="2009", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", KERNELS=="*057e:2009*", MODE="0660", TAG+="uaccess"
# Joy-Con L (Bluetooth)
KERNEL=="hidraw*", KERNELS=="*057e:2006*", MODE="0660", TAG+="uaccess"
# Joy-Con R (Bluetooth)
KERNEL=="hidraw*", KERNELS=="*057e:2007*", MODE="0660", TAG+="uaccess"
# Joy-Con Charging Grip (USB)
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="200e", MODE="0660", TAG+="uaccess"
+5
View File
@@ -6,3 +6,8 @@ file_filter = <lang>.ts
source_file = en.ts
source_lang = en
type = QT
[o:yuzu-emulator:p:yuzu:r:yuzu-android]
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
source_file = ../../src/android/app/src/main/res/values/strings.xml
type = ANDROID
+1973 -892
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+1991 -901
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+1860 -779
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+1860 -779
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+1877 -791
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+1860 -779
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+1866 -782
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+1868 -781
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+1941 -852
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+1860 -779
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+1890 -805
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+1942 -858
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+1863 -779
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+1863 -779
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+1863 -779
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+1860 -779
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+1861 -780
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+1861 -780
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+1863 -779
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+1860 -779
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+1860 -779
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+1858 -772
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+2025 -939
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+15 -5
View File
@@ -20,6 +20,10 @@ if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
endif()
# Dynarmic
if (ARCHITECTURE_arm64 AND NOT TARGET merry::oaknut)
add_subdirectory(oaknut)
endif()
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
set(DYNARMIC_IGNORE_ASSERTS ON)
add_subdirectory(dynarmic)
@@ -34,11 +38,6 @@ endif()
# Glad
add_subdirectory(glad)
# inih
if (NOT TARGET inih::INIReader)
add_subdirectory(inih)
endif()
# mbedtls
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
@@ -194,6 +193,12 @@ if (ANDROID)
endif()
endif()
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
add_library(gamemode INTERFACE)
target_include_directories(gamemode INTERFACE gamemode)
add_library(gamemode::headers ALIAS gamemode)
endif()
# Breakpad
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
@@ -295,3 +300,8 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
endif()
endif()
# SimpleIni
if (NOT TARGET SimpleIni::SimpleIni)
add_subdirectory(simpleini)
endif()
+376
View File
@@ -0,0 +1,376 @@
/*
Copyright (c) 2017-2019, Feral Interactive
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Feral Interactive nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CLIENT_GAMEMODE_H
#define CLIENT_GAMEMODE_H
/*
* GameMode supports the following client functions
* Requests are refcounted in the daemon
*
* int gamemode_request_start() - Request gamemode starts
* 0 if the request was sent successfully
* -1 if the request failed
*
* int gamemode_request_end() - Request gamemode ends
* 0 if the request was sent successfully
* -1 if the request failed
*
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
* destruction, as appropriate. In this configuration, errors will be printed to stderr
*
* int gamemode_query_status() - Query the current status of gamemode
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* const char* gamemode_error_string() - Get an error string
* returns a string describing any of the above errors
*
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
* handles the request. It is not recommended to make these calls in performance critical code
*/
#include <stdbool.h>
#include <stdio.h>
#include <dlfcn.h>
#include <string.h>
#include <assert.h>
#include <sys/types.h>
static char internal_gamemode_client_error_string[512] = { 0 };
/**
* Load libgamemode dynamically to dislodge us from most dependencies.
* This allows clients to link and/or use this regardless of runtime.
* See SDL2 for an example of the reasoning behind this in terms of
* dynamic versioning as well.
*/
static volatile int internal_libgamemode_loaded = 1;
/* Typedefs for the functions to load */
typedef int (*api_call_return_int)(void);
typedef const char *(*api_call_return_cstring)(void);
typedef int (*api_call_pid_return_int)(pid_t);
/* Storage for functors */
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
/**
* Internal helper to perform the symbol binding safely.
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
void *handle, const char *name, void **out_func, size_t func_size, bool required)
{
void *symbol_lookup = NULL;
char *dl_error = NULL;
/* Safely look up the symbol */
symbol_lookup = dlsym(handle, name);
dl_error = dlerror();
if (required && (dl_error || !symbol_lookup)) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlsym failed - %s",
dl_error);
return -1;
}
/* Have the symbol correctly, copy it to make it usable */
memcpy(out_func, &symbol_lookup, func_size);
return 0;
}
/**
* Loads libgamemode and needed functions
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
{
/* We start at 1, 0 is a success and -1 is a fail */
if (internal_libgamemode_loaded != 1) {
return internal_libgamemode_loaded;
}
/* Anonymous struct type to define our bindings */
struct binding {
const char *name;
void **functor;
size_t func_size;
bool required;
} bindings[] = {
{ "real_gamemode_request_start",
(void **)&REAL_internal_gamemode_request_start,
sizeof(REAL_internal_gamemode_request_start),
true },
{ "real_gamemode_request_end",
(void **)&REAL_internal_gamemode_request_end,
sizeof(REAL_internal_gamemode_request_end),
true },
{ "real_gamemode_query_status",
(void **)&REAL_internal_gamemode_query_status,
sizeof(REAL_internal_gamemode_query_status),
false },
{ "real_gamemode_error_string",
(void **)&REAL_internal_gamemode_error_string,
sizeof(REAL_internal_gamemode_error_string),
true },
{ "real_gamemode_request_start_for",
(void **)&REAL_internal_gamemode_request_start_for,
sizeof(REAL_internal_gamemode_request_start_for),
false },
{ "real_gamemode_request_end_for",
(void **)&REAL_internal_gamemode_request_end_for,
sizeof(REAL_internal_gamemode_request_end_for),
false },
{ "real_gamemode_query_status_for",
(void **)&REAL_internal_gamemode_query_status_for,
sizeof(REAL_internal_gamemode_query_status_for),
false },
};
void *libgamemode = NULL;
/* Try and load libgamemode */
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
if (!libgamemode) {
/* Attempt to load unversioned library for compatibility with older
* versions (as of writing, there are no ABI changes between the two -
* this may need to change if ever ABI-breaking changes are made) */
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
if (!libgamemode) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlopen failed - %s",
dlerror());
internal_libgamemode_loaded = -1;
return -1;
}
}
/* Attempt to bind all symbols */
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
struct binding *binder = &bindings[i];
if (internal_bind_libgamemode_symbol(libgamemode,
binder->name,
binder->functor,
binder->func_size,
binder->required)) {
internal_libgamemode_loaded = -1;
return -1;
};
}
/* Success */
internal_libgamemode_loaded = 0;
return 0;
}
/**
* Redirect to the real libgamemode
*/
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
{
/* If we fail to load the system gamemode, or we have an error string already, return our error
* string instead of diverting to the system version */
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
return internal_gamemode_client_error_string;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_error_string != NULL);
return REAL_internal_gamemode_error_string();
}
/**
* Redirect to the real libgamemode
* Allow automatically requesting game mode
* Also prints errors as they happen.
*/
#ifdef GAMEMODE_AUTO
__attribute__((constructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_start(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_start != NULL);
if (REAL_internal_gamemode_request_start() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
#ifdef GAMEMODE_AUTO
__attribute__((destructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_end(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_end != NULL);
if (REAL_internal_gamemode_request_end() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status();
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_start_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_start_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_start_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_end_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_end_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_end_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status_for(pid);
}
#endif // CLIENT_GAMEMODE_H
-13
View File
@@ -1,13 +0,0 @@
# SPDX-FileCopyrightText: 2014 Gui Andrade <admin@archshift.com>
# SPDX-License-Identifier: GPL-2.0-or-later
add_library(inih
inih/ini.c
inih/ini.h
inih/cpp/INIReader.cpp
inih/cpp/INIReader.h
)
create_target_directory_groups(inih)
target_include_directories(inih INTERFACE inih/cpp)
add_library(inih::INIReader ALIAS inih)
Submodule externals/inih/inih deleted from 9cecf0643d
Vendored Submodule
+1
Submodule externals/oaknut added at 918bd94f02
Vendored Submodule
+1
Submodule externals/simpleini added at 382ddbb4b9
+4 -3
View File
@@ -21,7 +21,7 @@ if (MSVC)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN)
# Ensure that projects build with Unicode support.
# Ensure that projects are built with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W4 - Level 4 warnings
@@ -54,11 +54,11 @@ if (MSVC)
/GT
# Modules
/experimental:module- # Disable module support explicitly due to conflicts with precompiled headers
/experimental:module- # Explicitly disable module support due to conflicts with precompiled headers.
# External headers diagnostics
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively disabling warnings for them.
# Warnings
/W4
@@ -187,6 +187,7 @@ add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(network)
add_subdirectory(input_common)
add_subdirectory(frontend_common)
add_subdirectory(shader_recompiler)
if (YUZU_ROOM)
+2 -2
View File
@@ -174,7 +174,8 @@ android {
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DYUZU_USE_BUNDLED_VCPKG=ON",
"-DYUZU_USE_BUNDLED_FFMPEG=ON",
"-DYUZU_ENABLE_LTO=ON"
"-DYUZU_ENABLE_LTO=ON",
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON"
)
abiFilters("arm64-v8a", "x86_64")
@@ -219,7 +220,6 @@ dependencies {
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.2.0-beta03")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
@@ -230,10 +230,6 @@ object NativeLibrary {
*/
external fun onTouchReleased(finger_id: Int)
external fun reloadSettings()
external fun initGameIni(gameID: String?)
external fun setAppDirectory(directory: String)
/**
@@ -243,6 +239,8 @@ object NativeLibrary {
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun doesUpdateMatchProgram(programId: String, updatePath: String): Boolean
external fun initializeGpuDriver(
hookLibDir: String?,
customDriverDir: String?,
@@ -252,20 +250,13 @@ object NativeLibrary {
external fun reloadKeys(): Boolean
external fun initializeSystem()
external fun defaultCPUCore(): Int
external fun initializeSystem(reload: Boolean)
/**
* Begins emulation.
*/
external fun run(path: String?)
/**
* Begins emulation from the specified savestate.
*/
external fun run(path: String?, savestatePath: String?, deleteSavestate: Boolean)
// Surface Handling
external fun surfaceChanged(surf: Surface?)
@@ -302,9 +293,13 @@ object NativeLibrary {
external fun getPerfStats(): DoubleArray
/**
* Notifies the core emulation that the orientation has changed.
* Returns the current CPU backend.
*/
external fun notifyOrientationChange(layout_option: Int, rotation: Int)
external fun getCpuBackend(): String
external fun applySettings()
external fun logSettings()
enum class CoreError {
ErrorSystemFiles,
@@ -535,6 +530,35 @@ object NativeLibrary {
*/
external fun isFirmwareAvailable(): Boolean
/**
* Checks the PatchManager for any addons that are available
*
* @param path Path to game file. Can be a [Uri].
* @param programId String representation of a game's program ID
* @return Array of pairs where the first value is the name of an addon and the second is the version
*/
external fun getAddonsForFile(path: String, programId: String): Array<Pair<String, String>>?
/**
* Gets the save location for a specific game
*
* @param programId String representation of a game's program ID
* @return Save data path that may not exist yet
*/
external fun getSavePath(programId: String): String
/**
* Adds a file to the manual filesystem provider in our EmulationSession instance
* @param path Path to the file we're adding. Can be a string representation of a [Uri] or
* a normal path
*/
external fun addFileToFilesystemProvider(path: String)
/**
* Clears all files added to the manual filesystem provider in our EmulationSession instance
*/
external fun clearFilesystemProvider()
/**
* Button type for use in onTouchEvent
*/
@@ -11,6 +11,7 @@ import java.io.File
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
@@ -49,6 +50,7 @@ class YuzuApplication : Application() {
DirectoryInitialization.start()
GpuDriverHelper.initializeDriverParameters()
NativeLibrary.logDeviceInfo()
Log.logDeviceInfo()
createNotificationChannels()
}
@@ -107,7 +107,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.Gb)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.totalMemory)) {
Toast.makeText(
this,
getString(
@@ -172,7 +172,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.boolean && !isInPictureInPictureMode) {
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
@@ -284,7 +284,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private fun PictureInPictureParams.Builder.getPictureInPictureAspectBuilder():
PictureInPictureParams.Builder {
val aspectRatio = when (IntSetting.RENDERER_ASPECT_RATIO.int) {
val aspectRatio = when (IntSetting.RENDERER_ASPECT_RATIO.getInt()) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
@@ -331,7 +331,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
pictureInPictureActions.add(pauseRemoteAction)
}
if (BooleanSetting.AUDIO_MUTED.boolean) {
if (BooleanSetting.AUDIO_MUTED.getBoolean()) {
val unmuteIcon = Icon.createWithResource(
this@EmulationActivity,
R.drawable.ic_pip_unmute
@@ -373,8 +373,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
val isEmulationActive = emulationViewModel.emulationStarted.value &&
!emulationViewModel.isEmulationStopping.value
pictureInPictureParamsBuilder.setAutoEnterEnabled(
BooleanSetting.PICTURE_IN_PICTURE.boolean
BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && isEmulationActive
)
}
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
@@ -388,9 +390,13 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
if (intent.action == actionUnmute) {
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
if (BooleanSetting.AUDIO_MUTED.getBoolean()) {
BooleanSetting.AUDIO_MUTED.setBoolean(false)
}
} else if (intent.action == actionMute) {
if (!BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(true)
if (!BooleanSetting.AUDIO_MUTED.getBoolean()) {
BooleanSetting.AUDIO_MUTED.setBoolean(true)
}
}
buildPictureInPictureParams()
}
@@ -421,7 +427,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
} catch (ignored: Exception) {
}
// Always resume audio, since there is no UI button
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
if (BooleanSetting.AUDIO_MUTED.getBoolean()) {
BooleanSetting.AUDIO_MUTED.setBoolean(false)
}
}
}
@@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.ListItemAddonBinding
import org.yuzu.yuzu_emu.model.Addon
class AddonAdapter : ListAdapter<Addon, AddonAdapter.AddonViewHolder>(
AsyncDifferConfig.Builder(DiffCallback()).build()
) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): AddonViewHolder {
ListItemAddonBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return AddonViewHolder(it) }
}
override fun getItemCount(): Int = currentList.size
override fun onBindViewHolder(holder: AddonViewHolder, position: Int) =
holder.bind(currentList[position])
inner class AddonViewHolder(val binding: ListItemAddonBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(addon: Addon) {
binding.root.setOnClickListener {
binding.addonSwitch.isChecked = !binding.addonSwitch.isChecked
}
binding.title.text = addon.title
binding.version.text = addon.version
binding.addonSwitch.setOnCheckedChangeListener { _, checked ->
addon.enabled = checked
}
binding.addonSwitch.isChecked = addon.enabled
}
}
private class DiffCallback : DiffUtil.ItemCallback<Addon>() {
override fun areItemsTheSame(oldItem: Addon, newItem: Addon): Boolean {
return oldItem == newItem
}
override fun areContentsTheSame(oldItem: Addon, newItem: Addon): Boolean {
return oldItem == newItem
}
}
}
@@ -15,7 +15,7 @@ import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.CardAppletOptionBinding
import org.yuzu.yuzu_emu.databinding.CardSimpleOutlinedBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
@@ -28,7 +28,7 @@ class AppletAdapter(val activity: FragmentActivity, var applets: List<Applet>) :
parent: ViewGroup,
viewType: Int
): AppletAdapter.AppletViewHolder {
CardAppletOptionBinding.inflate(LayoutInflater.from(parent.context), parent, false)
CardSimpleOutlinedBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.apply { root.setOnClickListener(this@AppletAdapter) }
.also { return AppletViewHolder(it) }
}
@@ -65,7 +65,7 @@ class AppletAdapter(val activity: FragmentActivity, var applets: List<Applet>) :
view.findNavController().navigate(action)
}
inner class AppletViewHolder(val binding: CardAppletOptionBinding) :
inner class AppletViewHolder(val binding: CardSimpleOutlinedBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var applet: Applet
@@ -42,7 +42,7 @@ class DriverAdapter(private val driverViewModel: DriverViewModel) :
if (driverViewModel.selectedDriver > position) {
driverViewModel.setSelectedDriverIndex(driverViewModel.selectedDriver - 1)
}
if (GpuDriverHelper.customDriverData == driverData.second) {
if (GpuDriverHelper.customDriverSettingData == driverData.second) {
driverViewModel.setSelectedDriverIndex(0)
}
driverViewModel.driversToDelete.add(driverData.first)
@@ -0,0 +1,76 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.fragment.app.FragmentActivity
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.CardFolderBinding
import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
AsyncDifferConfig.Builder(DiffCallback()).build()
) {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): FolderAdapter.FolderViewHolder {
CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return FolderViewHolder(it) }
}
override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
holder.bind(currentList[position])
inner class FolderViewHolder(val binding: CardFolderBinding) :
RecyclerView.ViewHolder(binding.root) {
private lateinit var gameDir: GameDir
fun bind(gameDir: GameDir) {
this.gameDir = gameDir
binding.apply {
path.text = Uri.parse(gameDir.uriString).path
path.postDelayed(
{
path.isSelected = true
path.ellipsize = TextUtils.TruncateAt.MARQUEE
},
3000
)
buttonEdit.setOnClickListener {
GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
.show(
activity.supportFragmentManager,
GameFolderPropertiesDialogFragment.TAG
)
}
buttonDelete.setOnClickListener {
gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
}
}
}
}
private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
return oldItem == newItem
}
override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
return oldItem == newItem
}
}
}
@@ -22,12 +22,16 @@ import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController
import androidx.preference.PreferenceManager
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -40,19 +44,20 @@ import org.yuzu.yuzu_emu.utils.GameIconUtils
class GameAdapter(private val activity: AppCompatActivity) :
ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
View.OnClickListener {
View.OnClickListener,
View.OnLongClickListener {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameViewHolder {
// Create a new view.
val binding = CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.cardGame.setOnClickListener(this)
binding.cardGame.setOnLongClickListener(this)
// Use that view to create a ViewHolder.
return GameViewHolder(binding)
}
override fun onBindViewHolder(holder: GameViewHolder, position: Int) {
override fun onBindViewHolder(holder: GameViewHolder, position: Int) =
holder.bind(currentList[position])
}
override fun getItemCount(): Int = currentList.size
@@ -92,33 +97,46 @@ class GameAdapter(private val activity: AppCompatActivity) :
data = Uri.parse(holder.game.path)
}
val layerDrawable = ResourcesCompat.getDrawable(
YuzuApplication.appContext.resources,
R.drawable.shortcut,
null
) as LayerDrawable
layerDrawable.setDrawableByLayerId(
R.id.shortcut_foreground,
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
)
val inset = YuzuApplication.appContext.resources
.getDimensionPixelSize(R.dimen.icon_inset)
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
.setShortLabel(holder.game.title)
.setIcon(
IconCompat.createWithAdaptiveBitmap(
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
activity.lifecycleScope.launch {
withContext(Dispatchers.IO) {
val layerDrawable = ResourcesCompat.getDrawable(
YuzuApplication.appContext.resources,
R.drawable.shortcut,
null
) as LayerDrawable
layerDrawable.setDrawableByLayerId(
R.id.shortcut_foreground,
GameIconUtils.getGameIcon(activity, holder.game)
.toDrawable(YuzuApplication.appContext.resources)
)
)
.setIntent(openIntent)
.build()
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
val inset = YuzuApplication.appContext.resources
.getDimensionPixelSize(R.dimen.icon_inset)
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut =
ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
.setShortLabel(holder.game.title)
.setIcon(
IconCompat.createWithAdaptiveBitmap(
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
)
)
.setIntent(openIntent)
.build()
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
}
}
val action = HomeNavigationDirections.actionGlobalEmulationActivity(holder.game)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(holder.game, true)
view.findNavController().navigate(action)
}
override fun onLongClick(view: View): Boolean {
val holder = view.tag as GameViewHolder
val action = HomeNavigationDirections.actionGlobalPerGamePropertiesFragment(holder.game)
view.findNavController().navigate(action)
return true
}
inner class GameViewHolder(val binding: CardGameBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var game: Game
@@ -147,7 +165,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.programId == newItem.programId
return oldItem == newItem
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
@@ -0,0 +1,140 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.text.TextUtils
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.content.res.ResourcesCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleOwner
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.RecyclerView
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.databinding.CardInstallableIconBinding
import org.yuzu.yuzu_emu.databinding.CardSimpleOutlinedBinding
import org.yuzu.yuzu_emu.model.GameProperty
import org.yuzu.yuzu_emu.model.InstallableProperty
import org.yuzu.yuzu_emu.model.SubmenuProperty
class GamePropertiesAdapter(
private val viewLifecycle: LifecycleOwner,
private var properties: List<GameProperty>
) :
RecyclerView.Adapter<GamePropertiesAdapter.GamePropertyViewHolder>() {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): GamePropertyViewHolder {
val inflater = LayoutInflater.from(parent.context)
return when (viewType) {
PropertyType.Submenu.ordinal -> {
SubmenuPropertyViewHolder(
CardSimpleOutlinedBinding.inflate(
inflater,
parent,
false
)
)
}
else -> InstallablePropertyViewHolder(
CardInstallableIconBinding.inflate(
inflater,
parent,
false
)
)
}
}
override fun getItemCount(): Int = properties.size
override fun onBindViewHolder(holder: GamePropertyViewHolder, position: Int) =
holder.bind(properties[position])
override fun getItemViewType(position: Int): Int {
return when (properties[position]) {
is SubmenuProperty -> PropertyType.Submenu.ordinal
else -> PropertyType.Installable.ordinal
}
}
sealed class GamePropertyViewHolder(itemView: View) : RecyclerView.ViewHolder(itemView) {
abstract fun bind(property: GameProperty)
}
inner class SubmenuPropertyViewHolder(val binding: CardSimpleOutlinedBinding) :
GamePropertyViewHolder(binding.root) {
override fun bind(property: GameProperty) {
val submenuProperty = property as SubmenuProperty
binding.root.setOnClickListener {
submenuProperty.action.invoke()
}
binding.title.setText(submenuProperty.titleId)
binding.description.setText(submenuProperty.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
submenuProperty.iconId,
binding.icon.context.theme
)
)
binding.details.postDelayed({
binding.details.isSelected = true
binding.details.ellipsize = TextUtils.TruncateAt.MARQUEE
}, 3000)
if (submenuProperty.details != null) {
binding.details.visibility = View.VISIBLE
binding.details.text = submenuProperty.details.invoke()
} else if (submenuProperty.detailsFlow != null) {
binding.details.visibility = View.VISIBLE
viewLifecycle.lifecycleScope.launch {
viewLifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
submenuProperty.detailsFlow.collect { binding.details.text = it }
}
}
} else {
binding.details.visibility = View.GONE
}
}
}
inner class InstallablePropertyViewHolder(val binding: CardInstallableIconBinding) :
GamePropertyViewHolder(binding.root) {
override fun bind(property: GameProperty) {
val installableProperty = property as InstallableProperty
binding.title.setText(installableProperty.titleId)
binding.description.setText(installableProperty.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
installableProperty.iconId,
binding.icon.context.theme
)
)
if (installableProperty.install != null) {
binding.buttonInstall.visibility = View.VISIBLE
binding.buttonInstall.setOnClickListener { installableProperty.install.invoke() }
}
if (installableProperty.export != null) {
binding.buttonExport.visibility = View.VISIBLE
binding.buttonExport.setOnClickListener { installableProperty.export.invoke() }
}
}
}
enum class PropertyType {
Submenu,
Installable
}
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractBooleanSetting : AbstractSetting {
val boolean: Boolean
fun getBoolean(needsGlobal: Boolean = false): Boolean
fun setBoolean(value: Boolean)
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractByteSetting : AbstractSetting {
val byte: Byte
fun getByte(needsGlobal: Boolean = false): Byte
fun setByte(value: Byte)
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractFloatSetting : AbstractSetting {
val float: Float
fun getFloat(needsGlobal: Boolean = false): Float
fun setFloat(value: Float)
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractIntSetting : AbstractSetting {
val int: Int
fun getInt(needsGlobal: Boolean = false): Int
fun setInt(value: Int)
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractLongSetting : AbstractSetting {
val long: Long
fun getLong(needsGlobal: Boolean = false): Long
fun setLong(value: Long)
}
@@ -7,12 +7,7 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
interface AbstractSetting {
val key: String
val category: Settings.Category
val defaultValue: Any
val androidDefault: Any?
get() = null
val valueAsString: String
get() = ""
val isRuntimeModifiable: Boolean
get() = NativeConfig.getIsRuntimeModifiable(key)
@@ -20,5 +15,17 @@ interface AbstractSetting {
val pairedSettingKey: String
get() = NativeConfig.getPairedSettingKey(key)
val isSwitchable: Boolean
get() = NativeConfig.getIsSwitchable(key)
var global: Boolean
get() = NativeConfig.usingGlobal(key)
set(value) = NativeConfig.setGlobal(key, value)
val isSaveable: Boolean
get() = NativeConfig.getIsSaveable(key)
fun getValueAsString(needsGlobal: Boolean = false): String
fun reset()
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractShortSetting : AbstractSetting {
val short: Short
fun getShort(needsGlobal: Boolean = false): Short
fun setShort(value: Short)
}
@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractStringSetting : AbstractSetting {
val string: String
fun getString(needsGlobal: Boolean = false): String
fun setString(value: String)
}
@@ -5,36 +5,34 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class BooleanSetting(
override val key: String,
override val category: Settings.Category,
override val androidDefault: Boolean? = null
) : AbstractBooleanSetting {
AUDIO_MUTED("audio_muted", Settings.Category.Audio),
CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu),
FASTMEM("cpuopt_fastmem", Settings.Category.Cpu),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu),
RENDERER_USE_SPEED_LIMIT("use_speed_limit", Settings.Category.Core),
USE_DOCKED_MODE("use_docked_mode", Settings.Category.System, false),
RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache", Settings.Category.Renderer),
RENDERER_FORCE_MAX_CLOCK("force_max_clock", Settings.Category.Renderer),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders", Settings.Category.Renderer),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing", Settings.Category.Renderer, false),
RENDERER_DEBUG("debug", Settings.Category.Renderer),
PICTURE_IN_PICTURE("picture_in_picture", Settings.Category.Android),
USE_CUSTOM_RTC("custom_rtc_enabled", Settings.Category.System);
enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
AUDIO_MUTED("audio_muted"),
CPU_DEBUG_MODE("cpu_debug_mode"),
FASTMEM("cpuopt_fastmem"),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives"),
RENDERER_USE_SPEED_LIMIT("use_speed_limit"),
USE_DOCKED_MODE("use_docked_mode"),
RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache"),
RENDERER_FORCE_MAX_CLOCK("force_max_clock"),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
RENDERER_DEBUG("debug"),
PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled");
override val boolean: Boolean
get() = NativeConfig.getBoolean(key, false)
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal)
override fun setBoolean(value: Boolean) = NativeConfig.setBoolean(key, value)
override val defaultValue: Boolean by lazy {
androidDefault ?: NativeConfig.getBoolean(key, true)
override fun setBoolean(value: Boolean) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setBoolean(key, value)
}
override val valueAsString: String
get() = if (boolean) "1" else "0"
override val defaultValue: Boolean by lazy { NativeConfig.getDefaultToString(key).toBoolean() }
override fun getValueAsString(needsGlobal: Boolean): String = getBoolean(needsGlobal).toString()
override fun reset() = NativeConfig.setBoolean(key, defaultValue)
}
@@ -5,21 +5,21 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class ByteSetting(
override val key: String,
override val category: Settings.Category
) : AbstractByteSetting {
AUDIO_VOLUME("volume", Settings.Category.Audio);
enum class ByteSetting(override val key: String) : AbstractByteSetting {
AUDIO_VOLUME("volume");
override val byte: Byte
get() = NativeConfig.getByte(key, false)
override fun getByte(needsGlobal: Boolean): Byte = NativeConfig.getByte(key, needsGlobal)
override fun setByte(value: Byte) = NativeConfig.setByte(key, value)
override fun setByte(value: Byte) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setByte(key, value)
}
override val defaultValue: Byte by lazy { NativeConfig.getByte(key, true) }
override val defaultValue: Byte by lazy { NativeConfig.getDefaultToString(key).toByte() }
override val valueAsString: String
get() = byte.toString()
override fun getValueAsString(needsGlobal: Boolean): String = getByte(needsGlobal).toString()
override fun reset() = NativeConfig.setByte(key, defaultValue)
}
@@ -5,22 +5,22 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class FloatSetting(
override val key: String,
override val category: Settings.Category
) : AbstractFloatSetting {
enum class FloatSetting(override val key: String) : AbstractFloatSetting {
// No float settings currently exist
EMPTY_SETTING("", Settings.Category.UiGeneral);
EMPTY_SETTING("");
override val float: Float
get() = NativeConfig.getFloat(key, false)
override fun getFloat(needsGlobal: Boolean): Float = NativeConfig.getFloat(key, false)
override fun setFloat(value: Float) = NativeConfig.setFloat(key, value)
override fun setFloat(value: Float) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setFloat(key, value)
}
override val defaultValue: Float by lazy { NativeConfig.getFloat(key, true) }
override val defaultValue: Float by lazy { NativeConfig.getDefaultToString(key).toFloat() }
override val valueAsString: String
get() = float.toString()
override fun getValueAsString(needsGlobal: Boolean): String = getFloat(needsGlobal).toString()
override fun reset() = NativeConfig.setFloat(key, defaultValue)
}
@@ -5,35 +5,33 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class IntSetting(
override val key: String,
override val category: Settings.Category,
override val androidDefault: Int? = null
) : AbstractIntSetting {
CPU_ACCURACY("cpu_accuracy", Settings.Category.Cpu),
REGION_INDEX("region_index", Settings.Category.System),
LANGUAGE_INDEX("language_index", Settings.Category.System),
RENDERER_BACKEND("backend", Settings.Category.Renderer),
RENDERER_ACCURACY("gpu_accuracy", Settings.Category.Renderer, 0),
RENDERER_RESOLUTION("resolution_setup", Settings.Category.Renderer),
RENDERER_VSYNC("use_vsync", Settings.Category.Renderer),
RENDERER_SCALING_FILTER("scaling_filter", Settings.Category.Renderer),
RENDERER_ANTI_ALIASING("anti_aliasing", Settings.Category.Renderer),
RENDERER_SCREEN_LAYOUT("screen_layout", Settings.Category.Android),
RENDERER_ASPECT_RATIO("aspect_ratio", Settings.Category.Renderer),
AUDIO_OUTPUT_ENGINE("output_engine", Settings.Category.Audio);
enum class IntSetting(override val key: String) : AbstractIntSetting {
CPU_BACKEND("cpu_backend"),
CPU_ACCURACY("cpu_accuracy"),
REGION_INDEX("region_index"),
LANGUAGE_INDEX("language_index"),
RENDERER_BACKEND("backend"),
RENDERER_ACCURACY("gpu_accuracy"),
RENDERER_RESOLUTION("resolution_setup"),
RENDERER_VSYNC("use_vsync"),
RENDERER_SCALING_FILTER("scaling_filter"),
RENDERER_ANTI_ALIASING("anti_aliasing"),
RENDERER_SCREEN_LAYOUT("screen_layout"),
RENDERER_ASPECT_RATIO("aspect_ratio"),
AUDIO_OUTPUT_ENGINE("output_engine");
override val int: Int
get() = NativeConfig.getInt(key, false)
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
override fun setInt(value: Int) = NativeConfig.setInt(key, value)
override val defaultValue: Int by lazy {
androidDefault ?: NativeConfig.getInt(key, true)
override fun setInt(value: Int) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setInt(key, value)
}
override val valueAsString: String
get() = int.toString()
override val defaultValue: Int by lazy { NativeConfig.getDefaultToString(key).toInt() }
override fun getValueAsString(needsGlobal: Boolean): String = getInt(needsGlobal).toString()
override fun reset() = NativeConfig.setInt(key, defaultValue)
}
@@ -5,21 +5,21 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class LongSetting(
override val key: String,
override val category: Settings.Category
) : AbstractLongSetting {
CUSTOM_RTC("custom_rtc", Settings.Category.System);
enum class LongSetting(override val key: String) : AbstractLongSetting {
CUSTOM_RTC("custom_rtc");
override val long: Long
get() = NativeConfig.getLong(key, false)
override fun getLong(needsGlobal: Boolean): Long = NativeConfig.getLong(key, needsGlobal)
override fun setLong(value: Long) = NativeConfig.setLong(key, value)
override fun setLong(value: Long) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setLong(key, value)
}
override val defaultValue: Long by lazy { NativeConfig.getLong(key, true) }
override val defaultValue: Long by lazy { NativeConfig.getDefaultToString(key).toLong() }
override val valueAsString: String
get() = long.toString()
override fun getValueAsString(needsGlobal: Boolean): String = getLong(needsGlobal).toString()
override fun reset() = NativeConfig.setLong(key, defaultValue)
}
@@ -3,90 +3,14 @@
package org.yuzu.yuzu_emu.features.settings.model
import android.text.TextUtils
import android.widget.Toast
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
object Settings {
private val context get() = YuzuApplication.appContext
fun saveSettings(gameId: String = "") {
if (TextUtils.isEmpty(gameId)) {
Toast.makeText(
context,
context.getString(R.string.ini_saved),
Toast.LENGTH_SHORT
).show()
SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
} else {
// TODO: Save custom game settings
Toast.makeText(
context,
context.getString(R.string.gameid_saved, gameId),
Toast.LENGTH_SHORT
).show()
}
}
enum class Category {
Android,
Audio,
Core,
Cpu,
CpuDebug,
CpuUnsafe,
Renderer,
RendererAdvanced,
RendererDebug,
System,
SystemAudio,
DataStorage,
Debugging,
DebuggingGraphics,
Miscellaneous,
Network,
WebService,
AddOns,
Controls,
Ui,
UiGeneral,
UiLayout,
UiGameList,
Screenshots,
Shortcuts,
Multiplayer,
Services,
Paths,
MaxEnum
}
val settingsList = listOf<AbstractSetting>(
*BooleanSetting.values(),
*ByteSetting.values(),
*ShortSetting.values(),
*IntSetting.values(),
*FloatSetting.values(),
*LongSetting.values(),
*StringSetting.values()
)
const val SECTION_GENERAL = "General"
const val SECTION_SYSTEM = "System"
const val SECTION_RENDERER = "Renderer"
const val SECTION_AUDIO = "Audio"
const val SECTION_CPU = "Cpu"
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
enum class MenuTag(val titleId: Int) {
SECTION_ROOT(R.string.advanced_settings),
SECTION_GENERAL(R.string.preferences_general),
SECTION_SYSTEM(R.string.preferences_system),
SECTION_RENDERER(R.string.preferences_graphics),
SECTION_AUDIO(R.string.preferences_audio),
SECTION_CPU(R.string.cpu),
SECTION_THEME(R.string.preferences_theme),
SECTION_DEBUG(R.string.preferences_debug);
}
@@ -5,21 +5,21 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class ShortSetting(
override val key: String,
override val category: Settings.Category
) : AbstractShortSetting {
RENDERER_SPEED_LIMIT("speed_limit", Settings.Category.Core);
enum class ShortSetting(override val key: String) : AbstractShortSetting {
RENDERER_SPEED_LIMIT("speed_limit");
override val short: Short
get() = NativeConfig.getShort(key, false)
override fun getShort(needsGlobal: Boolean): Short = NativeConfig.getShort(key, needsGlobal)
override fun setShort(value: Short) = NativeConfig.setShort(key, value)
override fun setShort(value: Short) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setShort(key, value)
}
override val defaultValue: Short by lazy { NativeConfig.getShort(key, true) }
override val defaultValue: Short by lazy { NativeConfig.getDefaultToString(key).toShort() }
override val valueAsString: String
get() = short.toString()
override fun getValueAsString(needsGlobal: Boolean): String = getShort(needsGlobal).toString()
override fun reset() = NativeConfig.setShort(key, defaultValue)
}
@@ -5,22 +5,21 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class StringSetting(
override val key: String,
override val category: Settings.Category
) : AbstractStringSetting {
// No string settings currently exist
EMPTY_SETTING("", Settings.Category.UiGeneral);
enum class StringSetting(override val key: String) : AbstractStringSetting {
DRIVER_PATH("driver_path");
override val string: String
get() = NativeConfig.getString(key, false)
override fun getString(needsGlobal: Boolean): String = NativeConfig.getString(key, needsGlobal)
override fun setString(value: String) = NativeConfig.setString(key, value)
override fun setString(value: String) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setString(key, value)
}
override val defaultValue: String by lazy { NativeConfig.getString(key, true) }
override val defaultValue: String by lazy { NativeConfig.getDefaultToString(key) }
override val valueAsString: String
get() = string
override fun getValueAsString(needsGlobal: Boolean): String = getString(needsGlobal)
override fun reset() = NativeConfig.setString(key, defaultValue)
}
@@ -12,7 +12,6 @@ class DateTimeSetting(
) : SettingsItem(longSetting, titleId, descriptionId) {
override val type = TYPE_DATETIME_SETTING
var value: Long
get() = longSetting.long
set(value) = (setting as AbstractLongSetting).setLong(value)
fun getValue(needsGlobal: Boolean = false): Long = longSetting.getLong(needsGlobal)
fun setValue(value: Long) = (setting as AbstractLongSetting).setLong(value)
}
@@ -3,10 +3,13 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.DrawableRes
class RunnableSetting(
titleId: Int,
descriptionId: Int,
val isRuntimeRunnable: Boolean,
@DrawableRes val iconId: Int = 0,
val runnable: () -> Unit
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_RUNNABLE
@@ -11,8 +11,8 @@ import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* ViewModel abstraction for an Item in the RecyclerView powering SettingsFragments.
@@ -30,10 +30,26 @@ abstract class SettingsItem(
val isEditable: Boolean
get() {
// Can't edit settings that aren't saveable in per-game config even if they are switchable
if (NativeConfig.isPerGameConfigLoaded() && !setting.isSaveable) {
return false
}
if (!NativeLibrary.isRunning()) return true
// Prevent editing settings that were modified in per-game config while editing global
// config
if (!NativeConfig.isPerGameConfigLoaded() && !setting.global) {
return false
}
return setting.isRuntimeModifiable
}
val needsRuntimeGlobal: Boolean
get() = NativeLibrary.isRunning() && !setting.global &&
!NativeConfig.isPerGameConfigLoaded()
companion object {
const val TYPE_HEADER = 0
const val TYPE_SWITCH = 1
@@ -48,8 +64,9 @@ abstract class SettingsItem(
val emptySetting = object : AbstractSetting {
override val key: String = ""
override val category: Settings.Category = Settings.Category.Ui
override val defaultValue: Any = false
override val isSaveable = true
override fun getValueAsString(needsGlobal: Boolean): String = ""
override fun reset() {}
}
@@ -73,10 +90,19 @@ abstract class SettingsItem(
R.string.frame_limit_slider,
R.string.frame_limit_slider_description,
1,
200,
400,
"%"
)
)
put(
SingleChoiceSetting(
IntSetting.CPU_BACKEND,
R.string.cpu_backend,
0,
R.array.cpuBackendArm64Names,
R.array.cpuBackendArm64Values
)
)
put(
SingleChoiceSetting(
IntSetting.CPU_ACCURACY,
@@ -261,9 +287,9 @@ abstract class SettingsItem(
)
val fastmem = object : AbstractBooleanSetting {
override val boolean: Boolean
get() =
BooleanSetting.FASTMEM.boolean && BooleanSetting.FASTMEM_EXCLUSIVES.boolean
override fun getBoolean(needsGlobal: Boolean): Boolean =
BooleanSetting.FASTMEM.getBoolean() &&
BooleanSetting.FASTMEM_EXCLUSIVES.getBoolean()
override fun setBoolean(value: Boolean) {
BooleanSetting.FASTMEM.setBoolean(value)
@@ -271,9 +297,24 @@ abstract class SettingsItem(
}
override val key: String = FASTMEM_COMBINED
override val category = Settings.Category.Cpu
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Boolean = true
override val isSwitchable: Boolean = true
override var global: Boolean
get() {
return BooleanSetting.FASTMEM.global &&
BooleanSetting.FASTMEM_EXCLUSIVES.global
}
set(value) {
BooleanSetting.FASTMEM.global = value
BooleanSetting.FASTMEM_EXCLUSIVES.global = value
}
override val isSaveable = true
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean().toString()
override fun reset() = setBoolean(defaultValue)
}
put(SwitchSetting(fastmem, R.string.fastmem, 0))
@@ -15,16 +15,11 @@ class SingleChoiceSetting(
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SINGLE_CHOICE
var selectedValue: Int
get() {
return when (setting) {
is AbstractIntSetting -> setting.int
else -> -1
}
}
set(value) {
when (setting) {
is AbstractIntSetting -> setting.setInt(value)
}
fun getSelectedValue(needsGlobal: Boolean = false) =
when (setting) {
is AbstractIntSetting -> setting.getInt(needsGlobal)
else -> -1
}
fun setSelectedValue(value: Int) = (setting as AbstractIntSetting).setInt(value)
}
@@ -20,22 +20,20 @@ class SliderSetting(
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SLIDER
var selectedValue: Int
get() {
return when (setting) {
is AbstractByteSetting -> setting.byte.toInt()
is AbstractShortSetting -> setting.short.toInt()
is AbstractIntSetting -> setting.int
is AbstractFloatSetting -> setting.float.roundToInt()
else -> -1
}
fun getSelectedValue(needsGlobal: Boolean = false) =
when (setting) {
is AbstractByteSetting -> setting.getByte(needsGlobal).toInt()
is AbstractShortSetting -> setting.getShort(needsGlobal).toInt()
is AbstractIntSetting -> setting.getInt(needsGlobal)
is AbstractFloatSetting -> setting.getFloat(needsGlobal).roundToInt()
else -> -1
}
set(value) {
when (setting) {
is AbstractByteSetting -> setting.setByte(value.toByte())
is AbstractShortSetting -> setting.setShort(value.toShort())
is AbstractIntSetting -> setting.setInt(value)
is AbstractFloatSetting -> setting.setFloat(value.toFloat())
}
fun setSelectedValue(value: Int) =
when (setting) {
is AbstractByteSetting -> setting.setByte(value.toByte())
is AbstractShortSetting -> setting.setShort(value.toShort())
is AbstractFloatSetting -> setting.setFloat(value.toFloat())
else -> (setting as AbstractIntSetting).setInt(value)
}
}
@@ -17,14 +17,13 @@ class StringSingleChoiceSetting(
fun getValueAt(index: Int): String =
if (index >= 0 && index < values.size) values[index] else ""
var selectedValue: String
get() = stringSetting.string
set(value) = stringSetting.setString(value)
fun getSelectedValue(needsGlobal: Boolean = false) = stringSetting.getString(needsGlobal)
fun setSelectedValue(value: String) = stringSetting.setString(value)
val selectValueIndex: Int
get() {
for (i in values.indices) {
if (values[i] == selectedValue) {
if (values[i] == getSelectedValue()) {
return i
}
}
@@ -3,11 +3,14 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.DrawableRes
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.Settings
class SubmenuSetting(
titleId: Int,
descriptionId: Int,
@StringRes titleId: Int,
@StringRes descriptionId: Int,
@DrawableRes val iconId: Int,
val menuKey: Settings.MenuTag
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_SUBMENU
@@ -14,18 +14,18 @@ class SwitchSetting(
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SWITCH
var checked: Boolean
get() {
return when (setting) {
is AbstractIntSetting -> setting.int == 1
is AbstractBooleanSetting -> setting.boolean
else -> false
}
fun getIsChecked(needsGlobal: Boolean = false): Boolean {
return when (setting) {
is AbstractIntSetting -> setting.getInt(needsGlobal) == 1
is AbstractBooleanSetting -> setting.getBoolean(needsGlobal)
else -> false
}
set(value) {
when (setting) {
is AbstractIntSetting -> setting.setInt(if (value) 1 else 0)
is AbstractBooleanSetting -> setting.setBoolean(value)
}
}
fun setChecked(value: Boolean) {
when (setting) {
is AbstractIntSetting -> setting.setInt(if (value) 1 else 0)
is AbstractBooleanSetting -> setting.setBoolean(value)
}
}
}
@@ -25,7 +25,6 @@ import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.model.SettingsViewModel
@@ -46,6 +45,9 @@ class SettingsActivity : AppCompatActivity() {
binding = ActivitySettingsBinding.inflate(layoutInflater)
setContentView(binding.root)
if (!NativeConfig.isPerGameConfigLoaded() && args.game != null) {
SettingsFile.loadCustomConfig(args.game!!)
}
settingsViewModel.game = args.game
val navHostFragment =
@@ -54,10 +56,6 @@ class SettingsActivity : AppCompatActivity() {
WindowCompat.setDecorFitsSystemWindows(window, false)
if (savedInstanceState != null) {
settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
}
if (InsetsHelper.getSystemGestureType(applicationContext) !=
InsetsHelper.GESTURE_NAVIGATION
) {
@@ -128,48 +126,44 @@ class SettingsActivity : AppCompatActivity() {
}
}
override fun onSaveInstanceState(outState: Bundle) {
// Critical: If super method is not called, rotations will be busted.
super.onSaveInstanceState(outState)
outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
}
override fun onStart() {
super.onStart()
// TODO: Load custom settings contextually
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
}
/**
* If this is called, the user has left the settings screen (potentially through the
* home button) and will expect their changes to be persisted. So we kick off an
* IntentService which will do so on a background thread.
*/
override fun onStop() {
super.onStop()
if (isFinishing && settingsViewModel.shouldSave) {
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
Settings.saveSettings()
Log.info("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
if (isFinishing) {
NativeLibrary.applySettings()
if (args.game == null) {
NativeConfig.saveGlobalConfig()
} else if (NativeConfig.isPerGameConfigLoaded()) {
NativeLibrary.logSettings()
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
}
}
}
override fun onDestroy() {
settingsViewModel.clear()
super.onDestroy()
}
fun onSettingsReset() {
// Prevents saving to a non-existent settings file
settingsViewModel.shouldSave = false
// Delete settings file because the user may have changed values that do not exist in the UI
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
if (args.game == null) {
NativeConfig.unloadGlobalConfig()
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
NativeConfig.initializeGlobalConfig()
} else {
NativeConfig.unloadPerGameConfig()
val settingsFile = SettingsFile.getCustomSettingsFile(args.game!!)
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
}
NativeLibrary.reloadSettings()
Toast.makeText(
applicationContext,
@@ -194,8 +188,4 @@ class SettingsActivity : AppCompatActivity() {
windowInsets
}
}
companion object {
private const val KEY_SHOULD_SAVE = "should_save"
}
}
@@ -102,10 +102,10 @@ class SettingsAdapter(
return currentList[position].type
}
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
item.checked = checked
fun onBooleanClick(item: SwitchSetting, checked: Boolean, position: Int) {
item.setChecked(checked)
notifyItemChanged(position)
settingsViewModel.setShouldReloadSettingsList(true)
settingsViewModel.shouldSave = true
}
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
@@ -127,7 +127,7 @@ class SettingsAdapter(
}
fun onDateTimeClick(item: DateTimeSetting, position: Int) {
val storedTime = item.value * 1000
val storedTime = item.getValue() * 1000
// Helper to extract hour and minute from epoch time
val calendar: Calendar = Calendar.getInstance()
@@ -160,10 +160,9 @@ class SettingsAdapter(
var epochTime: Long = datePicker.selection!! / 1000
epochTime += timePicker.hour.toLong() * 60 * 60
epochTime += timePicker.minute.toLong() * 60
if (item.value != epochTime) {
settingsViewModel.shouldSave = true
if (item.getValue() != epochTime) {
notifyItemChanged(position)
item.value = epochTime
item.setValue(epochTime)
}
}
datePicker.show(
@@ -197,6 +196,12 @@ class SettingsAdapter(
return true
}
fun onClearClick(item: SettingsItem, position: Int) {
item.setting.global = true
notifyItemChanged(position)
settingsViewModel.setShouldReloadSettingsList(true)
}
private class DiffCallback : DiffUtil.ItemCallback<SettingsItem>() {
override fun areItemsTheSame(oldItem: SettingsItem, newItem: SettingsItem): Boolean {
return oldItem.setting.key == newItem.setting.key
@@ -20,7 +20,6 @@ import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
@@ -67,16 +66,16 @@ class SettingsFragment : Fragment() {
args.menuTag
)
binding.toolbarSettingsLayout.title = getString(args.menuTag.titleId)
val dividerDecoration = MaterialDividerItemDecoration(
requireContext(),
LinearLayoutManager.VERTICAL
)
dividerDecoration.isLastItemDecorated = false
binding.toolbarSettingsLayout.title = if (args.menuTag == Settings.MenuTag.SECTION_ROOT &&
args.game != null
) {
args.game!!.title
} else {
getString(args.menuTag.titleId)
}
binding.listSettings.apply {
adapter = settingsAdapter
layoutManager = LinearLayoutManager(requireContext())
addItemDecoration(dividerDecoration)
}
binding.toolbarSettings.setNavigationOnClickListener {
@@ -94,17 +93,6 @@ class SettingsFragment : Fragment() {
}
}
}
launch {
settingsViewModel.isUsingSearch.collectLatest {
if (it) {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
} else {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
}
}
}
}
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
@@ -112,8 +100,6 @@ class SettingsFragment : Fragment() {
binding.toolbarSettings.setOnMenuItemClickListener {
when (it.itemId) {
R.id.action_search -> {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
view.findNavController()
.navigate(R.id.action_settingsFragment_to_settingsSearchFragment)
true
@@ -129,11 +115,6 @@ class SettingsFragment : Fragment() {
setInsets()
}
override fun onResume() {
super.onResume()
settingsViewModel.setIsUsingSearch(false)
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -144,10 +125,9 @@ class SettingsFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val sideMargin = resources.getDimensionPixelSize(R.dimen.spacing_medlarge)
val mlpSettingsList = binding.listSettings.layoutParams as MarginLayoutParams
mlpSettingsList.leftMargin = sideMargin + leftInsets
mlpSettingsList.rightMargin = sideMargin + rightInsets
mlpSettingsList.leftMargin = leftInsets
mlpSettingsList.rightMargin = rightInsets
binding.listSettings.layoutParams = mlpSettingsList
binding.listSettings.updatePadding(
bottom = barInsets.bottom
@@ -3,11 +3,11 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.SharedPreferences
import android.os.Build
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
@@ -32,14 +32,27 @@ class SettingsFragmentPresenter(
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
private val context: Context get() = YuzuApplication.appContext
// Extension for populating settings list based on paired settings
// Extension for altering settings list based on each setting's properties
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
if (settingsViewModel.game != null && !item.setting.isSwitchable) {
return
}
if (!NativeConfig.isPerGameConfigLoaded() && !NativeLibrary.isRunning()) {
item.setting.global = true
}
val pairedSettingKey = item.setting.pairedSettingKey
if (pairedSettingKey.isNotEmpty()) {
val pairedSettingValue = NativeConfig.getBoolean(pairedSettingKey, false)
val pairedSettingValue = NativeConfig.getBoolean(
pairedSettingKey,
if (NativeLibrary.isRunning() && !NativeConfig.isPerGameConfigLoaded()) {
!NativeConfig.usingGlobal(pairedSettingKey)
} else {
NativeConfig.usingGlobal(pairedSettingKey)
}
)
if (!pairedSettingValue) return
}
add(item)
@@ -53,7 +66,6 @@ class SettingsFragmentPresenter(
val sl = ArrayList<SettingsItem>()
when (menuTag) {
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
Settings.MenuTag.SECTION_GENERAL -> addGeneralSettings(sl)
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
@@ -75,30 +87,53 @@ class SettingsFragmentPresenter(
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(SubmenuSetting(R.string.preferences_general, 0, Settings.MenuTag.SECTION_GENERAL))
add(SubmenuSetting(R.string.preferences_system, 0, Settings.MenuTag.SECTION_SYSTEM))
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.MenuTag.SECTION_RENDERER))
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.MenuTag.SECTION_AUDIO))
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.MenuTag.SECTION_DEBUG))
add(
RunnableSetting(R.string.reset_to_default, 0, false) {
settingsViewModel.setShouldShowResetSettingsDialog(true)
}
SubmenuSetting(
R.string.preferences_system,
R.string.preferences_system_description,
R.drawable.ic_system_settings,
Settings.MenuTag.SECTION_SYSTEM
)
)
add(
SubmenuSetting(
R.string.preferences_graphics,
R.string.preferences_graphics_description,
R.drawable.ic_graphics,
Settings.MenuTag.SECTION_RENDERER
)
)
add(
SubmenuSetting(
R.string.preferences_audio,
R.string.preferences_audio_description,
R.drawable.ic_audio,
Settings.MenuTag.SECTION_AUDIO
)
)
add(
SubmenuSetting(
R.string.preferences_debug,
R.string.preferences_debug_description,
R.drawable.ic_code,
Settings.MenuTag.SECTION_DEBUG
)
)
add(
RunnableSetting(
R.string.reset_to_default,
R.string.reset_to_default_description,
false,
R.drawable.ic_restore
) { settingsViewModel.setShouldShowResetSettingsDialog(true) }
)
}
}
private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
}
}
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
add(BooleanSetting.USE_DOCKED_MODE.key)
add(IntSetting.REGION_INDEX.key)
add(IntSetting.LANGUAGE_INDEX.key)
@@ -116,6 +151,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
@@ -133,8 +169,8 @@ class SettingsFragmentPresenter(
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override val int: Int
get() = preferences.getInt(Settings.PREF_THEME, 0)
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_THEME, 0)
override fun setInt(value: Int) {
preferences.edit()
@@ -144,8 +180,8 @@ class SettingsFragmentPresenter(
}
override val key: String = Settings.PREF_THEME
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override val defaultValue: Int = 0
override fun reset() {
preferences.edit()
@@ -177,8 +213,8 @@ class SettingsFragmentPresenter(
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override val int: Int
get() = preferences.getInt(Settings.PREF_THEME_MODE, -1)
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_THEME_MODE, -1)
override fun setInt(value: Int) {
preferences.edit()
@@ -188,8 +224,8 @@ class SettingsFragmentPresenter(
}
override val key: String = Settings.PREF_THEME_MODE
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override val defaultValue: Int = -1
override fun reset() {
preferences.edit()
@@ -210,8 +246,8 @@ class SettingsFragmentPresenter(
)
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override val boolean: Boolean
get() = preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
override fun getBoolean(needsGlobal: Boolean): Boolean =
preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
override fun setBoolean(value: Boolean) {
preferences.edit()
@@ -221,8 +257,10 @@ class SettingsFragmentPresenter(
}
override val key: String = Settings.PREF_BLACK_BACKGROUNDS
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean().toString()
override val defaultValue: Boolean = false
override fun reset() {
preferences.edit()
@@ -249,6 +287,8 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_DEBUG.key)
add(HeaderSetting(R.string.cpu))
add(IntSetting.CPU_BACKEND.key)
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.CPU_DEBUG_MODE.key)
add(SettingsItem.FASTMEM_COMBINED)
}
@@ -13,6 +13,7 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.utils.NativeConfig
class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
@@ -29,12 +30,23 @@ class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
}
binding.textSettingValue.visibility = View.VISIBLE
val epochTime = setting.value
val epochTime = setting.getValue()
val instant = Instant.ofEpochMilli(epochTime * 1000)
val zonedTime = ZonedDateTime.ofInstant(instant, ZoneId.of("UTC"))
val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
binding.textSettingValue.text = dateFormatter.format(zonedTime)
binding.buttonClear.visibility = if (setting.setting.global ||
!NativeConfig.isPerGameConfigLoaded()
) {
View.GONE
} else {
View.VISIBLE
}
binding.buttonClear.setOnClickListener {
adapter.onClearClick(setting, bindingAdapterPosition)
}
setStyle(setting.isEditable, binding)
}
@@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import androidx.core.content.res.ResourcesCompat
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.RunnableSetting
@@ -16,6 +17,19 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
override fun bind(item: SettingsItem) {
setting = item as RunnableSetting
if (item.iconId != 0) {
binding.icon.visibility = View.VISIBLE
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.resources,
item.iconId,
binding.icon.context.theme
)
)
} else {
binding.icon.visibility = View.GONE
}
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
@@ -24,6 +38,7 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.GONE
binding.buttonClear.visibility = View.GONE
setStyle(setting.isEditable, binding)
}
@@ -41,6 +41,7 @@ abstract class SettingViewHolder(itemView: View, protected val adapter: Settings
binding.textSettingName.alpha = opacity
binding.textSettingDescription.alpha = opacity
binding.textSettingValue.alpha = opacity
binding.buttonClear.isEnabled = isEditable
}
fun setStyle(isEditable: Boolean, binding: ListItemSettingSwitchBinding) {
@@ -48,5 +49,6 @@ abstract class SettingViewHolder(itemView: View, protected val adapter: Settings
val opacity = if (isEditable) 1.0f else 0.5f
binding.textSettingName.alpha = opacity
binding.textSettingDescription.alpha = opacity
binding.buttonClear.isEnabled = isEditable
}
}
@@ -9,6 +9,7 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.utils.NativeConfig
class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
@@ -29,20 +30,31 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
val resMgr = binding.textSettingValue.context.resources
val values = resMgr.getIntArray(item.valuesId)
for (i in values.indices) {
if (values[i] == item.selectedValue) {
if (values[i] == item.getSelectedValue()) {
binding.textSettingValue.text = resMgr.getStringArray(item.choicesId)[i]
break
}
}
} else if (item is StringSingleChoiceSetting) {
for (i in item.values.indices) {
if (item.values[i] == item.selectedValue) {
if (item.values[i] == item.getSelectedValue()) {
binding.textSettingValue.text = item.choices[i]
break
}
}
}
binding.buttonClear.visibility = if (setting.setting.global ||
!NativeConfig.isPerGameConfigLoaded()
) {
View.GONE
} else {
View.VISIBLE
}
binding.buttonClear.setOnClickListener {
adapter.onClearClick(setting, bindingAdapterPosition)
}
setStyle(setting.isEditable, binding)
}
@@ -9,6 +9,7 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.utils.NativeConfig
class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
@@ -26,10 +27,21 @@ class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAda
binding.textSettingValue.visibility = View.VISIBLE
binding.textSettingValue.text = String.format(
binding.textSettingValue.context.getString(R.string.value_with_units),
setting.selectedValue,
setting.getSelectedValue(),
setting.units
)
binding.buttonClear.visibility = if (setting.setting.global ||
!NativeConfig.isPerGameConfigLoaded()
) {
View.GONE
} else {
View.VISIBLE
}
binding.buttonClear.setOnClickListener {
adapter.onClearClick(setting, bindingAdapterPosition)
}
setStyle(setting.isEditable, binding)
}
@@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import androidx.core.content.res.ResourcesCompat
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SubmenuSetting
@@ -15,6 +16,19 @@ class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAd
override fun bind(item: SettingsItem) {
this.item = item as SubmenuSetting
if (item.iconId != 0) {
binding.icon.visibility = View.VISIBLE
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.resources,
item.iconId,
binding.icon.context.theme
)
)
} else {
binding.icon.visibility = View.GONE
}
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
@@ -23,6 +37,7 @@ class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAd
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.GONE
binding.buttonClear.visibility = View.GONE
}
override fun onClick(clicked: View) {
@@ -9,6 +9,7 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SwitchSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.utils.NativeConfig
class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
@@ -27,9 +28,20 @@ class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter
}
binding.switchWidget.setOnCheckedChangeListener(null)
binding.switchWidget.isChecked = setting.checked
binding.switchWidget.isChecked = setting.getIsChecked(setting.needsRuntimeGlobal)
binding.switchWidget.setOnCheckedChangeListener { _: CompoundButton, _: Boolean ->
adapter.onBooleanClick(item, binding.switchWidget.isChecked)
adapter.onBooleanClick(item, binding.switchWidget.isChecked, bindingAdapterPosition)
}
binding.buttonClear.visibility = if (setting.setting.global ||
!NativeConfig.isPerGameConfigLoaded()
) {
View.GONE
} else {
View.VISIBLE
}
binding.buttonClear.setOnClickListener {
adapter.onClearClick(setting, bindingAdapterPosition)
}
setStyle(setting.isEditable, binding)
@@ -3,57 +3,27 @@
package org.yuzu.yuzu_emu.features.settings.utils
import android.widget.Toast
import android.net.Uri
import org.yuzu.yuzu_emu.model.Game
import java.io.*
import org.ini4j.Wini
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.*
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* Contains static methods for interacting with .ini files in which settings are stored.
*/
object SettingsFile {
const val FILE_NAME_CONFIG = "config"
/**
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
* telling why it failed.
*
* @param fileName The target filename without a path or extension.
*/
fun saveFile(fileName: String) {
val ini = getSettingsFile(fileName)
try {
val wini = Wini(ini)
for (specificCategory in Settings.Category.values()) {
val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
for (setting in Settings.settingsList) {
if (setting.key!!.isEmpty()) continue
val settingCategoryHeader =
NativeConfig.getConfigHeader(setting.category.ordinal)
val iniSetting: String? = wini.get(categoryHeader, setting.key)
if (iniSetting != null || settingCategoryHeader == categoryHeader) {
wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
}
}
}
wini.store()
} catch (e: IOException) {
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
val context = YuzuApplication.appContext
Toast.makeText(
context,
context.getString(R.string.error_saving, fileName, e.message),
Toast.LENGTH_SHORT
).show()
}
}
const val FILE_NAME_CONFIG = "config.ini"
fun getSettingsFile(fileName: String): File =
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
File(DirectoryInitialization.userDirectory + "/config/" + fileName)
fun getCustomSettingsFile(game: Game): File =
File(DirectoryInitialization.userDirectory + "/config/custom/" + game.settingsName + ".ini")
fun loadCustomConfig(game: Game) {
val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.programId, fileName)
}
}
@@ -114,10 +114,10 @@ class AboutFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.appbarAbout.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarAbout.layoutParams = mlpAppBar
val mlpToolbar = binding.toolbarAbout.layoutParams as MarginLayoutParams
mlpToolbar.leftMargin = leftInsets
mlpToolbar.rightMargin = rightInsets
binding.toolbarAbout.layoutParams = mlpToolbar
val mlpScrollAbout = binding.scrollAbout.layoutParams as MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
@@ -0,0 +1,56 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
class AddGameFolderDialogFragment : DialogFragment() {
private val homeViewModel: HomeViewModel by activityViewModels()
private val gamesViewModel: GamesViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val binding = DialogAddFolderBinding.inflate(layoutInflater)
val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
if (folderUriString == null) {
dismiss()
}
binding.path.text = Uri.parse(folderUriString).path
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.add_game_folder)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
homeViewModel.setGamesDirSelected(true)
gamesViewModel.addFolder(newGameDir)
}
.setNegativeButton(android.R.string.cancel, null)
.setView(binding.root)
.show()
}
companion object {
const val TAG = "AddGameFolderDialogFragment"
private const val FOLDER_URI_STRING = "FolderUriString"
fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
val args = Bundle()
args.putString(FOLDER_URI_STRING, folderUriString)
val fragment = AddGameFolderDialogFragment()
fragment.arguments = args
return fragment
}
}
}
@@ -0,0 +1,214 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.annotation.SuppressLint
import android.content.Intent
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.activity.result.contract.ActivityResultContracts
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.AddonAdapter
import org.yuzu.yuzu_emu.databinding.FragmentAddonsBinding
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.AddonUtil
import org.yuzu.yuzu_emu.utils.FileUtil.copyFilesTo
import java.io.File
class AddonsFragment : Fragment() {
private var _binding: FragmentAddonsBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
private val addonViewModel: AddonViewModel by activityViewModels()
private val args by navArgs<AddonsFragmentArgs>()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
addonViewModel.onOpenAddons(args.game)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentAddonsBinding.inflate(inflater)
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setNavigationVisibility(visible = false, animated = false)
homeViewModel.setStatusBarShadeVisibility(false)
binding.toolbarAddons.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
binding.toolbarAddons.title = getString(R.string.addons_game, args.game.title)
binding.listAddons.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = AddonAdapter()
}
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
addonViewModel.addonList.collect {
(binding.listAddons.adapter as AddonAdapter).submitList(it)
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
addonViewModel.showModInstallPicker.collect {
if (it) {
installAddon.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
addonViewModel.showModInstallPicker(false)
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
addonViewModel.showModNoticeDialog.collect {
if (it) {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.addon_notice,
descriptionId = R.string.addon_notice_description,
positiveAction = { addonViewModel.showModInstallPicker(true) }
).show(parentFragmentManager, MessageDialogFragment.TAG)
addonViewModel.showModNoticeDialog(false)
}
}
}
}
}
binding.buttonInstall.setOnClickListener {
ContentTypeSelectionDialogFragment().show(
parentFragmentManager,
ContentTypeSelectionDialogFragment.TAG
)
}
setInsets()
}
override fun onResume() {
super.onResume()
addonViewModel.refreshAddons()
}
override fun onDestroy() {
super.onDestroy()
addonViewModel.onCloseAddons()
}
val installAddon =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result == null) {
return@registerForActivityResult
}
val externalAddonDirectory = DocumentFile.fromTreeUri(requireContext(), result)
if (externalAddonDirectory == null) {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.invalid_directory,
descriptionId = R.string.invalid_directory_description
).show(parentFragmentManager, MessageDialogFragment.TAG)
return@registerForActivityResult
}
val isValid = externalAddonDirectory.listFiles()
.any { AddonUtil.validAddonDirectories.contains(it.name) }
val errorMessage = MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.invalid_directory,
descriptionId = R.string.invalid_directory_description
)
if (isValid) {
IndeterminateProgressDialogFragment.newInstance(
requireActivity(),
R.string.installing_game_content,
false
) {
val parentDirectoryName = externalAddonDirectory.name
val internalAddonDirectory =
File(args.game.addonDir + parentDirectoryName)
try {
externalAddonDirectory.copyFilesTo(internalAddonDirectory)
} catch (_: Exception) {
return@newInstance errorMessage
}
addonViewModel.refreshAddons()
return@newInstance getString(R.string.addon_installed_successfully)
}.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
} else {
errorMessage.show(parentFragmentManager, MessageDialogFragment.TAG)
}
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpToolbar = binding.toolbarAddons.layoutParams as ViewGroup.MarginLayoutParams
mlpToolbar.leftMargin = leftInsets
mlpToolbar.rightMargin = rightInsets
binding.toolbarAddons.layoutParams = mlpToolbar
val mlpAddonsList = binding.listAddons.layoutParams as ViewGroup.MarginLayoutParams
mlpAddonsList.leftMargin = leftInsets
mlpAddonsList.rightMargin = rightInsets
binding.listAddons.layoutParams = mlpAddonsList
binding.listAddons.updatePadding(
bottom = barInsets.bottom +
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
)
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
val mlpFab =
binding.buttonInstall.layoutParams as ViewGroup.MarginLayoutParams
mlpFab.leftMargin = leftInsets + fabSpacing
mlpFab.rightMargin = rightInsets + fabSpacing
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
binding.buttonInstall.layoutParams = mlpFab
windowInsets
}
}
@@ -0,0 +1,68 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.preference.PreferenceManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
class ContentTypeSelectionDialogFragment : DialogFragment() {
private val addonViewModel: AddonViewModel by activityViewModels()
private val preferences get() =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
private var selectedItem = 0
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val launchOptions =
arrayOf(getString(R.string.updates_and_dlc), getString(R.string.mods_and_cheats))
if (savedInstanceState != null) {
selectedItem = savedInstanceState.getInt(SELECTED_ITEM)
}
val mainActivity = requireActivity() as MainActivity
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.select_content_type)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
when (selectedItem) {
0 -> mainActivity.installGameUpdate.launch(arrayOf("*/*"))
else -> {
if (!preferences.getBoolean(MOD_NOTICE_SEEN, false)) {
preferences.edit().putBoolean(MOD_NOTICE_SEEN, true).apply()
addonViewModel.showModNoticeDialog(true)
return@setPositiveButton
}
addonViewModel.showModInstallPicker(true)
}
}
}
.setSingleChoiceItems(launchOptions, 0) { _: DialogInterface, i: Int ->
selectedItem = i
}
.setNegativeButton(android.R.string.cancel, null)
.show()
}
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putInt(SELECTED_ITEM, selectedItem)
}
companion object {
const val TAG = "ContentTypeSelectionDialogFragment"
private const val SELECTED_ITEM = "SelectedItem"
private const val MOD_NOTICE_SEEN = "ModNoticeSeen"
}
}
@@ -15,6 +15,7 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.flow.collectLatest
@@ -36,6 +37,8 @@ class DriverManagerFragment : Fragment() {
private val homeViewModel: HomeViewModel by activityViewModels()
private val driverViewModel: DriverViewModel by activityViewModels()
private val args by navArgs<DriverManagerFragmentArgs>()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
@@ -57,7 +60,9 @@ class DriverManagerFragment : Fragment() {
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
if (!driverViewModel.isInteractionAllowed) {
driverViewModel.onOpenDriverManager(args.game)
if (!driverViewModel.isInteractionAllowed.value) {
DriversLoadingDialogFragment().show(
childFragmentManager,
DriversLoadingDialogFragment.TAG
@@ -102,10 +107,9 @@ class DriverManagerFragment : Fragment() {
setInsets()
}
// Start installing requested driver
override fun onStop() {
super.onStop()
driverViewModel.onCloseDriverManager()
override fun onDestroy() {
super.onDestroy()
driverViewModel.onCloseDriverManager(args.game)
}
private fun setInsets() =
@@ -47,25 +47,9 @@ class DriversLoadingDialogFragment : DialogFragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.areDriversLoading.collect { checkForDismiss() }
driverViewModel.isInteractionAllowed.collect { if (it) dismiss() }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isDriverReady.collect { checkForDismiss() }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isDeletingDrivers.collect { checkForDismiss() }
}
}
}
}
private fun checkForDismiss() {
if (driverViewModel.isInteractionAllowed) {
dismiss()
}
}

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