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264 Commits

Author SHA1 Message Date
Ishan0981 4f32773cc8 Improved The Licance For Viewers
•Converted The Licance To .md file
2023-11-12 14:51:39 +05:30
liamwhite 767c4b5a99 Merge pull request #11980 from german77/moment
service: irs: Implement moment image processor
2023-11-11 20:02:23 -05:00
liamwhite 904d03b01f Merge pull request #12005 from german77/homebrew_id
yuzu: Keep homebrew on the recently played list
2023-11-11 20:02:09 -05:00
liamwhite 9f1c9599a2 Merge pull request #12004 from liamwhite/fix-hbl
k_capabilities: ignore map region when KTrace is disabled
2023-11-11 20:02:01 -05:00
liamwhite 5f6666a7cd Merge pull request #12003 from liamwhite/read-modules
gdbstub: read module information from memory layout
2023-11-11 20:01:53 -05:00
liamwhite 1906e2724f Merge pull request #11992 from t895/frame-check
android: Hide loading animation on first frame
2023-11-11 20:01:32 -05:00
german77 0c032d3f2f yuzu: Keep homebrew on the recently played list 2023-11-11 10:14:11 -06:00
Liam a6735cba5f k_capabilities: ignore map region when KTrace is disabled 2023-11-11 10:45:43 -05:00
Liam 3b872b89d1 gdbstub: read module information from memory layout 2023-11-11 10:41:06 -05:00
liamwhite 40d4e9543b Merge pull request #11914 from liamwhite/newer-kpagetable
kernel: add KPageTableBase
2023-11-11 09:45:29 -05:00
Narr the Reg e588f341ed service: irs: Implement moment image processor 2023-11-11 00:28:12 -06:00
Liam 875246f5b2 k_page_table: fix shutdown 2023-11-10 12:01:35 -05:00
Liam b16fefa106 k_page_table: use more precise icache invalidates 2023-11-10 12:01:35 -05:00
Liam 2a255b2d61 kernel: add KPageTableBase
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2023-11-10 12:01:35 -05:00
liamwhite 2f9487cd38 Merge pull request #11981 from lucasreis1/patch
Allocate resources for test window before getting system info
2023-11-10 10:38:49 -05:00
t895 09f993899e android: Hide loading animation on first frame 2023-11-09 22:27:40 -05:00
Lucas Reis edce713fc9 Allocate resources for test window before getting system info 2023-11-07 22:47:02 -04:00
liamwhite f75363177e Merge pull request #11977 from SamayXD/patch-1
Update CMakeLists.txt
2023-11-06 16:46:57 -05:00
Samay Navale 4c6217f09b Update CMakeLists.txt 2023-11-07 02:20:29 +05:30
Samay Navale c95f35ea85 Update CMakeLists.txt
Updated Comments for better readability.
2023-11-07 02:13:15 +05:30
liamwhite 40357098a2 Merge pull request #11896 from liamwhite/crop
renderer_vulkan: fix cropping for presentation
2023-11-06 12:08:03 -05:00
liamwhite e7f4110791 Merge pull request #11873 from liamwhite/buffer-control
nvdrv: add ioctl command serialization wrapper
2023-11-06 12:07:50 -05:00
liamwhite ca1dd1862b Merge pull request #11972 from t895/fps-counter-adjustments
android: FPS counter adjustments
2023-11-06 11:09:59 -05:00
Charles Lombardo 737d1cea62 Merge pull request #11974 from t895/ci-fix-again
ci: android: Declare secrets during build step
2023-11-06 11:03:19 -05:00
Charles Lombardo 2f8e237ab7 ci: android: Declare secrets during build step 2023-11-05 21:09:21 -05:00
Charles Lombardo 5191465b0a android: Simplify FPS counter padding 2023-11-05 18:34:27 -05:00
Charles Lombardo 50c604f37f android: Color the FPS counter white 2023-11-05 18:29:00 -05:00
liamwhite dfbc22c291 Merge pull request #11971 from german77/recent
service: am: Set the correct album program id
2023-11-05 18:27:24 -05:00
german77 a5a3167eba service: am: Set the correct album program id 2023-11-05 17:26:34 -06:00
liamwhite a423e0f9e0 renderer_vulkan: render on bottom of surface clip when flipped (#11894) 2023-11-05 21:47:35 +01:00
liamwhite 511c1f0c8b Merge pull request #11957 from liamwhite/null2
renderer_null: fix
2023-11-05 13:15:19 -05:00
liamwhite 8369fcd71a Merge pull request #11969 from german77/profile
service: acc: Ensure proper profile size
2023-11-05 13:15:14 -05:00
liamwhite 626916e9a4 Merge pull request #11961 from german77/recent
yuzu: Only store games in the recently played list
2023-11-05 13:15:07 -05:00
german77 507f360a81 yuzu: Only store games in the recently played list 2023-11-05 09:34:16 -06:00
german77 5323d9f6b3 service: acc: Ensure proper profile size 2023-11-05 09:28:22 -06:00
liamwhite 770d4b0b72 Merge pull request #11965 from german77/color
core: hid: Signal color updates
2023-11-04 23:26:24 -04:00
liamwhite e5fed31009 Merge pull request #11963 from Kelebek1/eol_lf
Convert src/ to LF eol
2023-11-04 23:26:09 -04:00
Narr the Reg f07484bc64 core: hid: Signal color updates 2023-11-04 14:13:18 -06:00
Kelebek1 78b9956a04 Skip git blame 2023-11-04 18:26:49 +00:00
Kelebek1 90aa937593 Convert files to LF eol 2023-11-04 18:25:40 +00:00
liamwhite 940618a64d Merge pull request #11952 from liamwhite/opus_stereo_count
opus: Allow 0 stereo count
2023-11-04 11:28:47 -04:00
liamwhite 409fa5dda2 Merge pull request #11960 from german77/silence
service: hid: Silence EnableUnintendedHomeButtonInputProtection
2023-11-04 11:14:27 -04:00
liamwhite 211b67668d Merge pull request #11959 from t895/firmware-reload-fix
android: Don't reload log/system after loading firmware/backup
2023-11-04 11:14:21 -04:00
liamwhite f0cd02b9bd Merge pull request #11881 from liamwhite/sockets-safe-access
sockets: use safe access helpers
2023-11-04 11:14:08 -04:00
liamwhite 34101d8c5e Merge pull request #11885 from liamwhite/stop-nagging-me
qt: remove duplicate exit confirmation setting
2023-11-04 11:14:01 -04:00
german77 bf8d7bc0da service: hid: Silence EnableUnintendedHomeButtonInputProtection 2023-11-03 23:22:28 -06:00
Charles Lombardo 9543adf072 android: Always update FPS counter 2023-11-04 00:04:20 -04:00
Charles Lombardo 036d2686af android: Don't reload log/system after loading firmware/backup 2023-11-03 22:49:31 -04:00
Charles Lombardo a80e0e7da5 Merge pull request #11954 from t895/log-hardware
android: Log more system information
2023-11-03 21:16:35 -04:00
liamwhite 9631dedea9 Merge pull request #11955 from t895/cntfrq-fix
arm: NativeClock: Special handling for bad system counter clock frequ…
2023-11-03 21:14:01 -04:00
Liam 75de0cadcf renderer_null: fix 2023-11-03 20:54:38 -04:00
Charles Lombardo 4b321c003c arm: NativeClock: Special handling for bad system counter clock frequency reporting
On some devices, checking the system counter clock frequency will return 0. Substitute in the correct values to prevent issues.
2023-11-03 16:21:54 -04:00
Charles Lombardo 0a83047368 android: Log more system information during startup
Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory
2023-11-03 15:52:01 -04:00
Charles Lombardo 9bb8ac7cb6 android: Fix fetching system memory size from MemoryUtil
We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte.
2023-11-03 15:51:17 -04:00
liamwhite d6e6ab11b1 Merge pull request #11953 from t895/surface-tweak
android: Update surface parameters on emulation start
2023-11-03 14:35:57 -04:00
Charles Lombardo b3a1f793c3 android: Update surface parameters on emulation start
This adds a quick update that notifies the render surface if there was a change between surface creation and emulation starting.
2023-11-03 13:31:06 -04:00
Kelebek1 a294beb116 Allow 0 stereo count 2023-11-03 11:45:40 -04:00
liamwhite eda403388a Merge pull request #11948 from german77/hard_ring
service: hid: Ensure GetNextEntryIndex can't fail
2023-11-03 09:14:17 -04:00
liamwhite 3032980478 Merge pull request #11947 from german77/battery
core: hid: Fix wrong battery values
2023-11-03 09:14:10 -04:00
liamwhite 7f96f4db3f Merge pull request #11943 from liamwhite/silence-logspam
renderer_vulkan: minimize transform feedback support log
2023-11-03 09:14:02 -04:00
liamwhite a0f9a3ab5b Merge pull request #11936 from liamwhite/romfs-nonsense
romfs: fix extraction of single-directory root
2023-11-03 09:13:46 -04:00
german77 b36fec486e service: hid: Ensure GetNextEntryIndex can't fail 2023-11-02 20:33:19 -06:00
german77 57cf830862 core: hid: Fix wrong battery values 2023-11-02 18:39:08 -06:00
Liam 41701052d3 renderer_vulkan: minimize transform feedback support log 2023-11-01 20:47:08 -04:00
liamwhite 57c8dcfd77 Merge pull request #11942 from t895/log-version
android: Adjust log lifecycle
2023-11-01 15:45:53 -04:00
Charles Lombardo 398e881428 android: Adjust log lifecycle
Now logging will start when the frontend starts like qt does. This also adjusts the share log button to follow where we share the current log if we just returned from a game or return the old log if we haven't started a game yet.
2023-11-01 14:41:19 -04:00
Charles Lombardo 92418e909f android: Use yuzu logging system
Now anything that's logged in the frontend will be printed into the log file
2023-11-01 14:41:19 -04:00
liamwhite 7b10ceda02 Merge pull request #11940 from t895/controller-null-check
android: Default to player number 0 if we get an input from an unreco…
2023-11-01 13:50:50 -04:00
Charles Lombardo 344162db75 android: Default to player number 0 if we get an input from an unrecognized controller 2023-11-01 13:10:51 -04:00
liamwhite 48f913b6e7 Merge pull request #11937 from t895/reorganize-options
android: Reorganize settings tab
2023-11-01 09:14:27 -04:00
liamwhite 0efda40b57 Merge pull request #11933 from t895/android-ci-agony
ci: android: Use signing key if available
2023-11-01 09:14:19 -04:00
Charles Lombardo 5872c7d420 android: Adjust driver manager source string 2023-11-01 00:18:20 -04:00
Charles Lombardo 2b6edd3efd android: Reorganize settings tab 2023-11-01 00:17:38 -04:00
Liam b0c6bf497a romfs: fix extraction of single-directory root 2023-10-31 23:26:51 -04:00
liamwhite bf16289d77 Merge pull request #11934 from zhaobot/tx-update-20231101020822
Update translations (2023-11-01)
2023-10-31 23:06:23 -04:00
Charles Lombardo 987b37798a Merge pull request #11932 from t895/translations-update
android: Update translations
2023-10-31 23:04:13 -04:00
Charles Lombardo 135b645b3d ci: android: Use signing key if available
Lets gradle handle apk signing when available
2023-10-31 22:23:57 -04:00
The yuzu Community 1e468eac94 Update translations (2023-11-01) 2023-11-01 02:08:34 +00:00
Charles Lombardo 97b4ca1d01 android: Auto-generate locale config 2023-10-31 22:07:44 -04:00
Charles Lombardo 1d7ff850d6 android: Update translations from transifex 2023-10-31 22:07:43 -04:00
liamwhite 7e284809de Merge pull request #11931 from t895/applet-launcher
android: Applet launcher UI
2023-10-31 16:55:57 -04:00
liamwhite 324c93e4aa Merge pull request #11929 from dima-xd/swkbd-applet
service: am: Add support for LLE Software Keyboard Applet
2023-10-31 16:55:49 -04:00
Charles Lombardo 133788d0d4 android: Initialize filesystem components during application start 2023-10-31 14:41:40 -04:00
Charles Lombardo e8cb8b2668 android: Implement applet launcher 2023-10-31 14:41:40 -04:00
Dzmitry Dubrova 361dbdddcc service: am: Add support for LLE Software Keyboard Applet 2023-10-31 21:14:37 +03:00
Liam 6a7123826a qt: remove duplicate exit confirmation setting 2023-10-31 10:31:50 -04:00
liamwhite ab3e3c11af Merge pull request #11925 from t895/controller-fix
android: Fix controllers stuck on player 2
2023-10-31 09:47:42 -04:00
liamwhite db5c24eb66 Merge pull request #11892 from german77/pkm_screenshot
service: am: Implement ISelfController::SaveCurrentScreenshot
2023-10-31 09:47:19 -04:00
Charles Lombardo f7755df2af android: Reorder controller indexes and only use controllers
Before we could ignore controller inputs by forwarding them to player two if a non-controller was connected before and recognized as an input device.
2023-10-30 21:38:51 -04:00
liamwhite c60204e255 Merge pull request #11922 from t895/simplify-card-layout
android: Simplify game card layout
2023-10-30 15:32:45 -04:00
liamwhite 5e69769356 Merge pull request #11903 from Macj0rdan/scrollable-volume-button
Implemented wheel event for volume control in VolumeButton
2023-10-30 15:32:39 -04:00
liamwhite 22cac3a5e3 Merge pull request #11728 from liushuyu/update-deps
Update external dependencies
2023-10-30 15:32:31 -04:00
Charles Lombardo e867768316 android: Simplify game card layout
Using a material card view to shape the image was just a waste of a layout pass. A shapeable image view does what we want and does it faster.
2023-10-30 13:28:52 -04:00
liamwhite 07276cf62a Merge pull request #11908 from t895/log-spam
android: Fix URI parsing in native code
2023-10-30 13:28:11 -04:00
Charles Lombardo f04bc172ae android: FileUtil: Add option to suppress log for native exists() calls
We often check for the existence of files that only exist in ExeFS so this can spam logcat with useless messages when scanning for games.
2023-10-30 11:38:10 -04:00
Charles Lombardo 585b6e9d46 android: Fix resolving android URIs in native code 2023-10-30 11:38:10 -04:00
Charles Lombardo a9e29a3972 android: Refactor game metadata collection to new file
This also removes irrelevant data and adds new information from/to the Game data class and RomMetadata struct
2023-10-30 11:38:09 -04:00
Charles Lombardo 1e61c3e1e7 android: Use header for EmulationSession 2023-10-30 11:28:23 -04:00
liamwhite 79d3cef8db Merge pull request #11920 from Termynat0r/master
Fix macOS build
2023-10-30 10:01:03 -04:00
liamwhite 3e0da4f698 Merge pull request #11916 from t895/focus-fix
android: Release touch on input overlay when opening in-game menu
2023-10-30 09:59:53 -04:00
liamwhite 789c16305d Merge pull request #11915 from t895/startup-freeze
android: Move game deserialization to another thread
2023-10-30 09:59:45 -04:00
liamwhite 1836e62d33 Merge pull request #11910 from liamwhite/surface-lost-on-creation
renderer_vulkan: ensure exception on surface loss
2023-10-30 09:59:37 -04:00
Termynat0r 0bbbe80f75 Fix macOS build
Added missing preprocessor macros for macOS analog to linux and freebsd
2023-10-30 10:49:39 +01:00
Charles Lombardo 70be45c992 android: InputHandler: Convert to object
This doesn't need to be an instance of a class because it doesn't hold any data. It's just all helper functions.
2023-10-30 01:20:27 -04:00
Charles Lombardo 9b3c64f4a4 android: Removed unused ControllerMappingHelper 2023-10-30 01:20:27 -04:00
liamwhite eec3d356b6 Merge pull request #11689 from liamwhite/breakpad
qt: implement automatic crash dump support
2023-10-29 23:41:13 -04:00
Charles Lombardo 2c1d850b46 android: Release touch on input overlay when opening in-game menu 2023-10-29 21:42:47 -04:00
Charles Lombardo 2581590023 android: Move game deserialization to another thread
Deserializing games from the cache in shared preferences was done on the main thread and could cause a stutter on startup.
2023-10-29 21:29:32 -04:00
liamwhite adb0900906 Merge pull request #11911 from german77/leak_event
core: Close all KEvents
2023-10-29 19:46:47 -04:00
liamwhite 2d608cd625 Merge pull request #11909 from t895/card-grid
android: Break home settings into grid with large screens
2023-10-29 19:46:41 -04:00
liamwhite 29955de767 Merge pull request #11904 from ameerj/gl_threaded_opts_on
nvidia_flags: Enable GL Threaded optimizations
2023-10-29 19:46:34 -04:00
liamwhite b0f62d8f24 Merge pull request #11898 from hebo6/patch-1
Adding StartupWmClass for .desktop file
2023-10-29 19:46:27 -04:00
liamwhite ed2d77ddbc Merge pull request #11893 from liamwhite/swizzle
renderer_vulkan: fix viewport swizzle dirty state tracking
2023-10-29 19:46:20 -04:00
german77 6e883a26da core: Close all KEvents 2023-10-29 13:52:12 -06:00
Liam 8427b9d49d renderer_vulkan: ensure exception on surface loss 2023-10-29 15:31:05 -04:00
FrozenAra 0bb1c7c804 Implemented wheel event for volume control in VolumeButton 2023-10-29 20:29:17 +01:00
Charles Lombardo a5aa5876b4 android: Break home settings into grid with large screens 2023-10-29 13:47:41 -04:00
liamwhite 911d2216be Merge pull request #11866 from liamwhite/more-qt-nonsense
qt: fix game list shutdown crash
2023-10-29 11:25:22 -04:00
liamwhite 4da2105a32 Merge pull request #11862 from liamwhite/pascal-robust
Manually robust on Pascal and earlier
2023-10-29 11:25:15 -04:00
liamwhite 1f9684eaf9 Merge pull request #11859 from Kelebek1/compute_findbuffer
Add missing loop around compute FindBuffer calls
2023-10-29 11:25:09 -04:00
liamwhite 40c97c0549 Merge pull request #11852 from german77/async_brr
input_common: joycon: Move vibrations to a queue
2023-10-29 11:25:02 -04:00
liamwhite 6aee148b17 Merge pull request #11843 from liamwhite/sync-process
kernel: update KProcess
2023-10-29 11:24:52 -04:00
liamwhite b5b93e6741 Merge pull request #11827 from liamwhite/preallocated
nvnflinger: fix reporting and freeing of preallocated buffers
2023-10-29 11:24:44 -04:00
Narr the Reg 18a4529851 Merge pull request #11803 from flodavid/improve-controller-applet-click
yuzu: Improve behavior when clicking on controller box in Controller applet
2023-10-29 09:13:07 -06:00
Ameer J 9e4d606c4c nvidia_flags: Enable GL Threaded optimizations 2023-10-28 21:26:22 -04:00
Liam 6513a356f0 renderer_vulkan: fix FSR cropping 2023-10-28 11:43:00 -04:00
Bo He 64f60f0acb Adding StartupWmClass for .desktop file 2023-10-28 13:45:35 +08:00
Liam 65d4a16afd renderer_vulkan: fix cropping for presentation 2023-10-28 00:05:06 -04:00
Liam 21c631b33b renderer_vulkan: fix viewport swizzle dirty state tracking 2023-10-27 14:23:47 -04:00
Narr the Reg f26dddf3b5 service: am: Implement ISelfController::SaveCurrentScreenshot 2023-10-26 22:29:52 -06:00
liamwhite 43be2bfe33 Merge pull request #11880 from abouvier/unbundle-stb
cmake: prefer system stb headers
2023-10-25 17:21:37 -04:00
Alexandre Bouvier 79ba5d9c26 cmake: prefer system stb headers 2023-10-25 21:47:32 +02:00
Liam ca75c58f43 sockets: use safe access helpers 2023-10-25 14:07:22 -04:00
Liam 723df0f368 nvdrv: rework to remove memcpy 2023-10-25 13:05:56 -04:00
Liam 94b7ac50bb nvdrv: fix up remaining copy calls 2023-10-25 13:05:56 -04:00
Liam 18450ebd78 nvdrv: convert nvmap 2023-10-25 13:05:56 -04:00
Liam efdb2e8f3d nvdrv: convert codec devices 2023-10-25 13:05:56 -04:00
Liam 7a84a1a974 nvdrv: convert nvhost_gpu 2023-10-25 13:05:56 -04:00
Liam 789d9c8af9 nvdrv: convert nvhost_ctrl 2023-10-25 13:05:56 -04:00
Liam 4df063209b nvdrv: convert nvhost_ctrl_gpu 2023-10-25 13:05:55 -04:00
Liam 6256e3ca8e nvdrv: add ioctl command serialization, convert nvhost_as_gpu 2023-10-25 13:05:55 -04:00
liamwhite 008d7e8c5f Merge pull request #11876 from liamwhite/apiversion
vulkan_common: use highest API version
2023-10-25 12:22:21 -04:00
Liam 19e9bde9e0 kernel: make sure new process is in list 2023-10-25 10:05:45 -04:00
liamwhite 6eb3a583cb Merge pull request #11812 from german77/save_capture
service: caps: Implement SaveScreenShotEx0 and variants
2023-10-24 21:43:51 -04:00
Liam e0834ee50b vulkan_common: use highest API version 2023-10-24 17:04:17 -04:00
Liam 79894152a8 qt: fix game list shutdown crash 2023-10-23 23:06:07 -04:00
liamwhite 9274eaecd0 Merge pull request #11863 from german77/buffer
service: ipc: Add third read buffer index
2023-10-23 17:04:09 -04:00
Narr the Reg c733620024 service: ipc: Add third read buffer index 2023-10-23 10:33:01 -06:00
german77 897b411ae7 service: caps: Implement SaveScreenShotEx0 and variants 2023-10-23 10:18:22 -06:00
german77 94836ba3b1 externals: stb: Add image write 2023-10-23 10:18:14 -06:00
liamwhite b1909b0435 Merge pull request #11841 from german77/halp
yuzu: fix restore shortcuts button
2023-10-23 10:36:40 -04:00
liamwhite 1cc764988f Merge pull request #11846 from german77/cheats
cheats: Clamp cheat names without failing
2023-10-23 10:33:37 -04:00
liamwhite da5c49f22d Merge pull request #11847 from ameerj/glsl-shfl-fix
emit_glsl_warp: Fix shfl_in_bounds conditional
2023-10-23 10:33:24 -04:00
liamwhite 6b93b0b08c Merge pull request #11854 from german77/vibration-ui
yuzu: Fix vibration reseting to 1%
2023-10-23 10:33:03 -04:00
Kelebek1 68f25217b8 Add missing dowhile loops around FindBuffer calls 2023-10-23 15:08:56 +01:00
Liam 0604b14263 Manually robust on Pascal and earlier 2023-10-23 09:08:57 -04:00
liushuyu a065dcdcd9 externals/opus: use CMakeLists shipped with Opus itself 2023-10-22 14:21:33 -06:00
german77 3d4a064674 yuzu: Fix vibration reseting to 1% 2023-10-22 13:39:45 -06:00
german77 e4dfd51337 input_common: joycon: Move vibrations to a queue 2023-10-22 11:30:59 -06:00
Ameer J cfe73af6f2 emit_glsl_warp: Fix shfl_in_bounds conditional 2023-10-22 00:45:23 -04:00
liushuyu d6bd16b2c0 externals/libusb: remove the GUID override workaround ...
... on Windows MSVC, it seems to have been fixed
2023-10-21 22:29:32 -06:00
liushuyu a49b146ccc externals: update libusb to c060e9ce30ac2e3ffb49d94209c4dae77b6642f7 ...
... this fixes an issue when compiling with newer MSVC
2023-10-21 22:29:19 -06:00
liushuyu fd9e157184 externals: update VulkanMemoryAllocator to 2f382df218d7e8516dee3b3caccb819a62b571a2 2023-10-21 22:29:19 -06:00
liushuyu 6cbd4020e8 externals: update Vulkan-Headers to 1.3.265 2023-10-21 22:29:19 -06:00
liushuyu 3558b236cd externals: update ffmpeg to 9c1294eaddb88cb0e044c675ccae059a85fc9c6c
... to fix build with binutils 2.41+
2023-10-21 22:29:19 -06:00
liushuyu 48e82c4138 externals: update vcpkg to ef2eef17340f3fbd679327d286fad06dd6e838ed 2023-10-21 22:29:19 -06:00
liushuyu 9eb70aea1d externals: update SDL to 2.28.4 2023-10-21 22:29:19 -06:00
liushuyu 0460fbacc9 externals: update cpp-jwt to 10ef5735d842b31025f1257ae78899f50a40fb14 2023-10-21 22:29:19 -06:00
liushuyu c73297e840 externals: update cpp-httplib to 0.14.1 2023-10-21 22:29:19 -06:00
liushuyu 633d869ff4 externals: update libusb to 1.0.26 2023-10-21 22:29:19 -06:00
liushuyu e03f86cc54 externals: update inih to r57 2023-10-21 22:29:19 -06:00
liushuyu a0a3566977 externals: update opus to 1.4 2023-10-21 22:29:19 -06:00
Narr the Reg 77fb9d415b yuzu: Fix restore shortcuts button 2023-10-21 21:16:20 -06:00
german77 bbdaa62175 cheats: Clamp cheat names without failing 2023-10-21 21:04:03 -06:00
Liam 31bffc7299 kernel: fix extraneous ref 2023-10-21 22:16:41 -04:00
Liam 5f8f09d750 kernel: shutdown app before gpu 2023-10-21 20:35:18 -04:00
Liam dcfe674ed4 kernel: signal thread on termination completed 2023-10-21 20:03:41 -04:00
Liam bb195c2c2b kernel: add missing TLR clear 2023-10-21 20:03:41 -04:00
Liam 8c59543ee3 kernel: update KProcess 2023-10-21 20:03:41 -04:00
liamwhite db37e583ff Merge pull request #11831 from liamwhite/hosversionbetween
set: return version info from system archive
2023-10-21 18:22:20 -04:00
liamwhite d28e826e47 Merge pull request #11830 from liamwhite/ts-session
ts: add OpenSession
2023-10-21 18:22:13 -04:00
liamwhite 13beb85514 Merge pull request #11828 from liamwhite/setthreadescription
common: use SetThreadDescription API for thread names
2023-10-21 18:22:04 -04:00
liamwhite 4b06bcc82c Merge pull request #11789 from Kelebek1/spirv_shift_right
Manually robust on Maxwell and earlier
2023-10-21 18:21:53 -04:00
Liam 12ebc8d9d1 set: return version info from system archive 2023-10-20 13:29:52 -04:00
Liam 2b85e9e997 ts: add OpenSession 2023-10-20 13:29:32 -04:00
Liam 59b62c6507 common: use SetThreadDescription API for thread names 2023-10-20 11:41:29 -04:00
Fernando S 2e760a9833 Merge pull request #11748 from liamwhite/kern_1700
kernel: update for 17.0.0
2023-10-20 17:08:00 +02:00
Fernando S bab4a13a41 Merge pull request #11825 from liamwhite/system-resource
kernel: fix incorrect calculation of used non system memory value
2023-10-20 16:40:15 +02:00
liamwhite b56c7397ad Merge pull request #11806 from liamwhite/needs-more-locking
renderer_vulkan: add locks to avoid scheduler flushes from CPU
2023-10-20 10:26:03 -04:00
Liam 689f346e97 nvnflinger: fix reporting and freeing of preallocated buffers
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2023-10-20 10:17:32 -04:00
Liam 249db0a59b kernel: fix incorrect calculation of used non system memory value 2023-10-20 09:12:10 -04:00
Liam 9526ce95dd gdbstub: add PermissionLocked to mappings table 2023-10-20 02:53:31 -04:00
Liam 687158fe00 kernel: fix format string error 2023-10-20 02:41:32 -04:00
Liam d8507332c1 kernel: make check fully constexpr for broken msvc constant folding 2023-10-20 02:34:15 -04:00
Liam 67e983a354 codespell: allow 'VAs' 2023-10-20 02:34:15 -04:00
Liam f21058a6c0 k_page_table: add MapFirstGroup 2023-10-20 02:34:15 -04:00
Liam b456af31e6 kernel: update KMemoryRegionType values 2023-10-20 02:34:15 -04:00
Liam 0441853d0f k_page_table: implement PermissionLocked 2023-10-20 02:34:15 -04:00
Liam 60a1c6b95b k_page_table: add new CheckMemoryState helper 2023-10-20 02:34:15 -04:00
Liam 794e6c7a96 kernel: split Io memory state, add PermissionLocked attribute 2023-10-20 02:34:15 -04:00
Liam 22afa2c7a3 kernel: reshuffle ini1 size, add slab clear note 2023-10-20 02:34:15 -04:00
liamwhite 85a89ca3e3 Merge pull request #11822 from german77/no-name
service: mii: Create random mii with name
2023-10-19 16:54:05 -04:00
Narr the Reg 26776c0e60 service: mii: Create random mii with name 2023-10-19 13:35:02 -06:00
Kelebek1 e02ee8e59d Manually robust on Maxwell and earlier 2023-10-19 19:54:31 +01:00
liamwhite 134ecca9b0 Merge pull request #11810 from liamwhite/clang-17
general: fix build failure on clang 17
2023-10-18 19:30:29 -04:00
liamwhite c5f1ec8040 Merge pull request #11795 from Squall-Leonhart/D32FToOther
[Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB
2023-10-18 09:22:14 -04:00
liamwhite 765ea9b79d Merge pull request #11791 from german77/bufferx
service: hle: Allow to access read buffer A and X directly
2023-10-18 09:21:58 -04:00
Liam c5bdc0054c general: fix build failure on clang 17 2023-10-17 22:44:21 -04:00
flodavid 0b7593d352 yuzu: Improve behavior when clicking on controller box in Controller applet
- Apply changes on Controller configuration of commit 9524d70 to Controller applet
  - Fix regression of this previous commit:
  Enabling a controller in its tab did not activate previous controllers

Signed-off-by: flodavid <fl.david.53@gmail.com>
2023-10-17 23:19:11 +02:00
liamwhite bd05ace08d Merge pull request #11774 from liamwhite/refcount-issue
fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers
2023-10-17 11:49:11 -04:00
liamwhite fa56518f20 Merge pull request #11747 from Kelebek1/image_alias_sample_names
Small things
2023-10-17 11:48:57 -04:00
liamwhite b577d7a55f Merge pull request #11349 from vonchenplus/buffer_cache_crash
video_core: Fix moltenvk crash on macos
2023-10-17 11:48:44 -04:00
Liam d9dde7e6f3 renderer_vulkan: add locks to avoid scheduler flushes from CPU 2023-10-17 10:00:25 -04:00
Fernando S 2244b613cf Merge pull request #11788 from Squall-Leonhart/IFREMOVED
[crash fix]brings back the removed if  statement in util.cpp and adds the  num_level test to it like previous discontinued PR
2023-10-17 14:36:36 +02:00
german77 c73bb33ff1 service: hle: Allow to access read buffer A and X directly 2023-10-16 23:36:46 -06:00
Narr the Reg bcce184e60 service: acc: Implement functions needed for profile select (#11653) 2023-10-17 05:12:55 +02:00
Squall-Leonhart 326ebbb2fa Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates  abgr to d32f shader to comply with hardware tests
2023-10-17 02:42:40 +11:00
Squall Leonhart 07143ce15c Make Clang happy. 2023-10-17 00:26:19 +11:00
Squall Leonhart dbc73c6c6c Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2023-10-17 00:15:31 +11:00
liamwhite 8becf13e8b Merge pull request #11786 from v1993/cuda-on-linux
host1x/codecs: enable CUDA on Linux
2023-10-15 22:23:00 -04:00
liamwhite 9e2ebb24df Merge pull request #11794 from german77/linemot
input_common: udp: Avoid crash when trying to map motion before client is ready
2023-10-15 22:22:45 -04:00
Squall Leonhart 90c56f5dc1 added missing trailing line. 2023-10-16 06:07:26 +11:00
Squall Leonhart 4b0291172e meant to add the unorms as well 2023-10-16 04:29:24 +11:00
Squall-Leonhart 12e4757cf3 use texelfetch instead of texturelod 2023-10-16 04:20:45 +11:00
Squall Leonhart 144c0734f5 appease the format gods 2023-10-16 03:24:44 +11:00
Squall-Leonhart f40f65f5d2 Another missing copy connected to Bravely Default II
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2023-10-16 03:17:53 +11:00
Squall-Leonhart 03c3f936cf missed this line when editing the copypasta 2023-10-15 20:58:50 +11:00
Squall-Leonhart 66f41da365 moved line to appease the format gods 2023-10-15 20:54:25 +11:00
Squall-Leonhart 7a986d731b Implement missing formats for Bravely Default 2 2023-10-15 20:43:48 +11:00
Squall Leonhart b57d98f847 brings back the removed If statement and adds the num_level test
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.

Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.


The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640

but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2023-10-15 02:09:28 +11:00
Valeri 762ac5aa9f host1x/codecs: enable CUDA on Linux 2023-10-14 17:35:45 +03:00
liamwhite 1a4abd184f Merge pull request #11780 from Darkness4/master
qt: add network components when using discord
2023-10-14 09:58:33 -04:00
liamwhite 9524d7034c Merge pull request #11779 from flodavid/improve-player-config-click
yuzu: Improve behavior when clicking on controller box in Control configuration
2023-10-14 09:58:27 -04:00
liamwhite 36d18e457b Merge pull request #11778 from liamwhite/audren-shutdown-lock
audio: fix shutdown deadlock in audio renderer
2023-10-14 09:58:17 -04:00
liamwhite db562bc08d Merge pull request #11775 from Kelebek1/draw_vertex_array
Implement vertex array first and subsequent draws
2023-10-14 09:58:11 -04:00
liamwhite 18672e6a78 Merge pull request #11159 from flodavid/master_bis
Enable to use controller to close a game
2023-10-14 09:58:03 -04:00
Kelebek1 32ad99701d Implement vertex array first and subsequent draws 2023-10-14 12:09:35 +01:00
Nguyen Marc 63c5340cc4 Revert "cmake: only add network component if qt used"
This reverts commit a94371f67b.
2023-10-14 08:46:05 +02:00
Nguyen Marc a94371f67b cmake: only add network component if qt used 2023-10-14 01:46:20 +02:00
Nguyen Marc 22e4add562 qt: add missing target_link_libraries for discordrpc 2023-10-14 01:15:28 +02:00
Nguyen Marc b1a7bbd458 qt: add network components when using discord 2023-10-14 01:01:02 +02:00
flodavid 27ab2a6e13 yuzu: Improve behavior when clicking on controller box in Control Configuration
When reducing the number of Connecter Controllers, keep the one clicked if it was not the last one of the list
2023-10-14 00:46:11 +02:00
Liam 68ea0a2b72 audio: fix shutdown deadlock in audio renderer 2023-10-13 16:34:31 -04:00
liamwhite a8bd02acd8 Merge pull request #11772 from v1993/polyfill-thread-fixes
common/polyfill_thread: use std::forward where appropriate, qualify std::move calls
2023-10-13 15:15:25 -04:00
Charles Lombardo 3e4edbe007 Merge pull request #11767 from t895/gradle-stuff
android: Update dependencies
2023-10-13 15:08:47 -04:00
Charles Lombardo 4a9240599a Merge pull request #11773 from t895/manager-fix
android: Fix incorrect assumption for driver installation validation
2023-10-13 15:08:39 -04:00
Liam 053a16799e fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers 2023-10-13 14:22:52 -04:00
Charles Lombardo 82c845dc2f android: Fix incorrect assumption for driver installation validation
The driver was assumed to be installed at this point before I made a refactor. Now we just check if the copy operation was successful and delete the file if it fails.
2023-10-13 13:50:38 -04:00
Charles Lombardo 3aa6d4d8ce android: Allow ANDROID_STL 2023-10-13 12:55:41 -04:00
Charles Lombardo 9b961dddb4 android: Remove unnecessary flag to extract native libs in AndroidManifest.xml 2023-10-13 12:55:41 -04:00
Charles Lombardo 224b6036a4 android: Update dependencies
Updates to androidx navigation, lifecycle, preference, fragment, recyclerview, and core
2023-10-13 12:55:41 -04:00
Charles Lombardo 2c3281c66b externals: Update LLVM to 17.0.2
Matches android ndk
2023-10-13 12:55:41 -04:00
Charles Lombardo 1591923f91 android: Update ndk to 26.1.10909125
The new ndk uses LLVM 17.0.2 so we can remove the LLVM download and libc++ options for the android builds
2023-10-13 12:55:41 -04:00
Valeri Ochinski ca75c9125d common/polyfill_thread: use std::forward where appropriate, qualify std::move calls 2023-10-13 18:51:11 +03:00
Charles Lombardo 8b64878258 android: Update AGP to 8.1.2 2023-10-12 18:59:57 -04:00
F David d9456f0a11 fix style 2023-10-12 16:06:44 +02:00
flodavid 48b67fc4a0 yuzu: Enable to use controller to restart a game
- Show the right confirm dialog if wanted
  - Create generic method to ask close confirmation
- Add "R + Plus + Minus" default shortcut to Restart emulation
2023-10-12 01:53:54 +02:00
Florian 6c246f2ac5 yuzu: Use new setting method for stop emulation 2023-10-12 01:51:53 +02:00
flodavid a34565727b yuzu: Enable to use controller to close a game
- Add General setting to choose if a confirm dialog is shown when stopping
- Show the right confirm dialog if wanted
  - Reuse dialog window that ask to close the game
- Add "L + Plus + Minus" default shortcut to Stop emulation
- Create generic question dialog based on TAS dialog
  - It allows controller interaction on most dialogs
2023-10-12 01:51:52 +02:00
Kelebek1 98cac9410c Get out of render pass before query barriers, fix image names with samples > 1, remove image alias bit 2023-10-11 17:15:35 +01:00
Liam d3997bad9b qt: implement automatic crash dump support 2023-10-08 11:35:53 -04:00
Feng Chen e69eebb14a video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
Feng Chen 0145c89879 video_core: Add missing scissor update when viewport scale offset disable 2023-09-07 18:01:30 +08:00
Feng Chen cc4736fa58 video_core: set vertex buffer num to 16, because mvk have when using more than 16 2023-08-23 23:22:55 +08:00
374 changed files with 43302 additions and 31776 deletions
+9
View File
@@ -8,8 +8,17 @@ ccache -s
BUILD_FLAVOR=mainline
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
fi
cd src/android
chmod +x ./gradlew
./gradlew "assemble${BUILD_FLAVOR}Release" "bundle${BUILD_FLAVOR}Release"
ccache -s
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi
-12
View File
@@ -13,15 +13,3 @@ cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/release/app-${BUILD_FLAVOR
"artifacts/${REV_NAME}.apk"
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}Release"/"app-${BUILD_FLAVOR}-release.aab" \
"artifacts/${REV_NAME}.aab"
if [ -n "${ANDROID_KEYSTORE_B64}" ]
then
echo "Signing apk..."
base64 --decode <<< "${ANDROID_KEYSTORE_B64}" > ks.jks
apksigner sign --ks ks.jks \
--ks-key-alias "${ANDROID_KEY_ALIAS}" \
--ks-pass env:ANDROID_KEYSTORE_PASS "artifacts/${REV_NAME}.apk"
else
echo "No keystore specified, not signing the APK files."
fi
+1
View File
@@ -19,6 +19,7 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-GNinja
+1
View File
@@ -23,6 +23,7 @@ cmake .. \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-DYUZU_ENABLE_LTO=ON \
-DYUZU_CRASH_DUMPS=ON \
-GNinja
ninja
-1
View File
@@ -17,7 +17,6 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \
+1 -1
View File
@@ -3,4 +3,4 @@
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
+5
View File
@@ -0,0 +1,5 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# CRLF -> LF
90aa937593e53a5d5e070fb623b228578b0b225f
+1 -1
View File
@@ -40,11 +40,11 @@ jobs:
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
- name: Copy artifacts
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
+4 -1
View File
@@ -32,7 +32,7 @@
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "opus"]
path = externals/opus/opus
path = externals/opus
url = https://github.com/xiph/opus.git
[submodule "SDL"]
path = externals/SDL
@@ -58,3 +58,6 @@
[submodule "VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "breakpad"]
path = externals/breakpad
url = https://github.com/yuzu-emu/breakpad.git
+4
View File
@@ -147,3 +147,7 @@ License: GPL-3.0-or-later
Files: src/android/gradle/wrapper/*
Copyright: 2023 yuzu Emulator Project
License: GPL-3.0-or-later
Files: externals/stb/*
Copyright: Sean Barrett
License: MIT
+18 -52
View File
@@ -11,7 +11,6 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul
include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
include(FetchContent)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
@@ -53,7 +52,7 @@ option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android"
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
@@ -99,47 +98,8 @@ if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
DESTINATION "${vvl_lib_path}")
endif()
# On Android, fetch and compile libcxx before doing anything else
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
set(LLVM_VERSION "15.0.6")
# Note: even though libcxx and libcxxabi have separate releases on the project page,
# the separated releases cannot be compiled. Only in-tree builds work. Therefore we
# must fetch the source release for the entire llvm tree.
FetchContent_Declare(llvm
URL "https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz"
URL_HASH SHA256=9d53ad04dc60cb7b30e810faf64c5ab8157dadef46c8766f67f286238256ff92
TLS_VERIFY TRUE
)
FetchContent_MakeAvailable(llvm)
# libcxx has support for most of the range library, but it's gated behind a flag:
add_compile_definitions(_LIBCPP_ENABLE_EXPERIMENTAL)
# Disable standard header inclusion
set(ANDROID_STL "none")
# libcxxabi
set(LIBCXXABI_INCLUDE_TESTS OFF)
set(LIBCXXABI_ENABLE_SHARED FALSE)
set(LIBCXXABI_ENABLE_STATIC TRUE)
set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxxabi" "${llvm_BINARY_DIR}/libcxxabi")
link_libraries(cxxabi_static)
# libcxx
set(LIBCXX_ABI_NAMESPACE "__ndk1" CACHE STRING "" FORCE)
set(LIBCXX_CXX_ABI "libcxxabi")
set(LIBCXX_INCLUDE_TESTS OFF)
set(LIBCXX_INCLUDE_BENCHMARKS OFF)
set(LIBCXX_INCLUDE_DOCS OFF)
set(LIBCXX_ENABLE_SHARED FALSE)
set(LIBCXX_ENABLE_STATIC TRUE)
set(LIBCXX_ENABLE_ASSERTIONS FALSE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxx" "${llvm_BINARY_DIR}/libcxx")
set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS "-isystem${CMAKE_BINARY_DIR}/${LIBCXX_INSTALL_INCLUDE_DIR}")
link_libraries(cxx_static cxx-headers)
endif()
if (YUZU_USE_BUNDLED_VCPKG)
@@ -179,9 +139,6 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
@@ -329,11 +286,12 @@ find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih 52 MODULE COMPONENTS INIReader)
find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(stb MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
@@ -400,6 +358,9 @@ function(set_yuzu_qt_components)
if (ENABLE_QT_TRANSLATION)
list(APPEND YUZU_QT_COMPONENTS2 LinguistTools)
endif()
if (USE_DISCORD_PRESENCE)
list(APPEND YUZU_QT_COMPONENTS2 Network)
endif()
set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_yuzu_qt_components)
@@ -587,6 +548,18 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
endif()
if (WIN32 AND YUZU_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
@@ -606,13 +579,6 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
if (YUZU_CRASH_DUMPS)
find_library(DBGHELP_LIBRARY dbghelp)
if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
endif()
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()
+31
View File
@@ -0,0 +1,31 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(stb_image_INCLUDE_DIR stb_image.h PATH_SUFFIXES stb)
find_path(stb_image_resize_INCLUDE_DIR stb_image_resize.h PATH_SUFFIXES stb)
find_path(stb_image_write_INCLUDE_DIR stb_image_write.h PATH_SUFFIXES stb)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(stb
REQUIRED_VARS
stb_image_INCLUDE_DIR
stb_image_resize_INCLUDE_DIR
stb_image_write_INCLUDE_DIR
)
if (stb_FOUND AND NOT TARGET stb::headers)
add_library(stb::headers INTERFACE IMPORTED)
set_property(TARGET stb::headers PROPERTY
INTERFACE_INCLUDE_DIRECTORIES
"${stb_image_INCLUDE_DIR}"
"${stb_image_resize_INCLUDE_DIR}"
"${stb_image_write_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
stb_image_INCLUDE_DIR
stb_image_resize_INCLUDE_DIR
stb_image_write_INCLUDE_DIR
)
+675
View File
@@ -0,0 +1,675 @@
# GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc.
<https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.
## Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom
to share and change all versions of a program--to make sure it remains
free software for all its users. We, the Free Software Foundation, use
the GNU General Public License for most of our software; it applies
also to any other work released this way by its authors. You can apply
it to your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you
have certain responsibilities if you distribute copies of the
software, or if you modify it: responsibilities to respect the freedom
of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the
manufacturer can do so. This is fundamentally incompatible with the
aim of protecting users' freedom to change the software. The
systematic pattern of such abuse occurs in the area of products for
individuals to use, which is precisely where it is most unacceptable.
Therefore, we have designed this version of the GPL to prohibit the
practice for those products. If such problems arise substantially in
other domains, we stand ready to extend this provision to those
domains in future versions of the GPL, as needed to protect the
freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish
to avoid the special danger that patents applied to a free program
could make it effectively proprietary. To prevent this, the GPL
assures that patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
## TERMS AND CONDITIONS
### 0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds
of works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of
an exact copy. The resulting work is called a "modified version" of
the earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user
through a computer network, with no transfer of a copy, is not
conveying.
An interactive user interface displays "Appropriate Legal Notices" to
the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
### 1. Source Code.
The "source code" for a work means the preferred form of the work for
making modifications to it. "Object code" means any non-source form of
a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users can
regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same
work.
### 2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey,
without conditions so long as your license otherwise remains in force.
You may convey covered works to others for the sole purpose of having
them make modifications exclusively for you, or provide you with
facilities for running those works, provided that you comply with the
terms of this License in conveying all material for which you do not
control copyright. Those thus making or running the covered works for
you must do so exclusively on your behalf, under your direction and
control, on terms that prohibit them from making any copies of your
copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under the
conditions stated below. Sublicensing is not allowed; section 10 makes
it unnecessary.
### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such
circumvention is effected by exercising rights under this License with
respect to the covered work, and you disclaim any intention to limit
operation or modification of the work as a means of enforcing, against
the work's users, your or third parties' legal rights to forbid
circumvention of technological measures.
### 4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
### 5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these
conditions:
- a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
- b) The work must carry prominent notices stating that it is
released under this License and any conditions added under
section 7. This requirement modifies the requirement in section 4
to "keep intact all notices".
- c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
- d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
### 6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms of
sections 4 and 5, provided that you also convey the machine-readable
Corresponding Source under the terms of this License, in one of these
ways:
- a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
- b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the Corresponding
Source from a network server at no charge.
- c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
- d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
- e) Convey the object code using peer-to-peer transmission,
provided you inform other peers where the object code and
Corresponding Source of the work are being offered to the general
public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal,
family, or household purposes, or (2) anything designed or sold for
incorporation into a dwelling. In determining whether a product is a
consumer product, doubtful cases shall be resolved in favor of
coverage. For a particular product received by a particular user,
"normally used" refers to a typical or common use of that class of
product, regardless of the status of the particular user or of the way
in which the particular user actually uses, or expects or is expected
to use, the product. A product is a consumer product regardless of
whether the product has substantial commercial, industrial or
non-consumer uses, unless such uses represent the only significant
mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to
install and execute modified versions of a covered work in that User
Product from a modified version of its Corresponding Source. The
information must suffice to ensure that the continued functioning of
the modified object code is in no case prevented or interfered with
solely because modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or
updates for a work that has been modified or installed by the
recipient, or for the User Product in which it has been modified or
installed. Access to a network may be denied when the modification
itself materially and adversely affects the operation of the network
or violates the rules and protocols for communication across the
network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
### 7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders
of that material) supplement the terms of this License with terms:
- a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
- b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
- c) Prohibiting misrepresentation of the origin of that material,
or requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
- d) Limiting the use for publicity purposes of names of licensors
or authors of the material; or
- e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
- f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions
of it) with contractual assumptions of liability to the recipient,
for any liability that these contractual assumptions directly
impose on those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions; the
above requirements apply either way.
### 8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your license
from a particular copyright holder is reinstated (a) provisionally,
unless and until the copyright holder explicitly and finally
terminates your license, and (b) permanently, if the copyright holder
fails to notify you of the violation by some reasonable means prior to
60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
### 9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run
a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
### 10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
### 11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims owned
or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within the
scope of its coverage, prohibits the exercise of, or is conditioned on
the non-exercise of one or more of the rights that are specifically
granted under this License. You may not convey a covered work if you
are a party to an arrangement with a third party that is in the
business of distributing software, under which you make payment to the
third party based on the extent of your activity of conveying the
work, and under which the third party grants, to any of the parties
who would receive the covered work from you, a discriminatory patent
license (a) in connection with copies of the covered work conveyed by
you (or copies made from those copies), or (b) primarily for and in
connection with specific products or compilations that contain the
covered work, unless you entered into that arrangement, or that patent
license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
### 12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under
this License and any other pertinent obligations, then as a
consequence you may not convey it at all. For example, if you agree to
terms that obligate you to collect a royalty for further conveying
from those to whom you convey the Program, the only way you could
satisfy both those terms and this License would be to refrain entirely
from conveying the Program.
### 13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
### 14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions
of the GNU General Public License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in
detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies that a certain numbered version of the GNU General Public
License "or any later version" applies to it, you have the option of
following the terms and conditions either of that numbered version or
of any later version published by the Free Software Foundation. If the
Program does not specify a version number of the GNU General Public
License, you may choose any version ever published by the Free
Software Foundation.
If the Program specifies that a proxy can decide which future versions
of the GNU General Public License can be used, that proxy's public
statement of acceptance of a version permanently authorizes you to
choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
### 15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
CORRECTION.
### 16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
### 17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
## How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program. It is safest to
attach them to the start of each source file to most effectively state
the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper
mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands \`show w' and \`show c' should show the
appropriate parts of the General Public License. Of course, your
program's commands might be different; for a GUI interface, you would
use an "about box".
You should also get your employer (if you work as a programmer) or
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. For more information on this, and how to apply and follow
the GNU GPL, see <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your
program into proprietary programs. If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the
GNU Lesser General Public License instead of this License. But first,
please read <https://www.gnu.org/licenses/why-not-lgpl.html>.
-674
View File
@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
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@@ -13,3 +13,4 @@ Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Nintendo;Switch;
StartupWMClass=yuzu
+111 -1
View File
@@ -134,6 +134,10 @@ endif()
# Opus
if (NOT TARGET Opus::opus)
set(OPUS_BUILD_TESTING OFF)
set(OPUS_BUILD_PROGRAMS OFF)
set(OPUS_INSTALL_PKG_CONFIG_MODULE OFF)
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF)
add_subdirectory(opus)
endif()
@@ -168,9 +172,13 @@ if (NOT TARGET LLVM::Demangle)
add_library(LLVM::Demangle ALIAS demangle)
endif()
add_library(stb stb/stb_dxt.cpp stb/stb_image.cpp stb/stb_image_resize.cpp)
add_library(stb stb/stb_dxt.cpp)
target_include_directories(stb PUBLIC ./stb)
if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb)
endif()
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
@@ -185,3 +193,105 @@ if (ANDROID)
add_subdirectory(libadrenotools)
endif()
endif()
# Breakpad
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
set(BREAKPAD_WIN32_DEFINES
NOMINMAX
UNICODE
WIN32_LEAN_AND_MEAN
_CRT_SECURE_NO_WARNINGS
_CRT_SECURE_NO_DEPRECATE
_CRT_NONSTDC_NO_DEPRECATE
)
# libbreakpad
add_library(libbreakpad STATIC)
file(GLOB_RECURSE LIBBREAKPAD_SOURCES breakpad/src/processor/*.cc)
file(GLOB_RECURSE LIBDISASM_SOURCES breakpad/src/third_party/libdisasm/*.c)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "_unittest|_selftest|synth_minidump|/tests|/testdata|/solaris|microdump_stackwalk|minidump_dump|minidump_stackwalk")
if (WIN32)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/mac|/android")
target_compile_definitions(libbreakpad PRIVATE ${BREAKPAD_WIN32_DEFINES})
target_include_directories(libbreakpad PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
elseif (APPLE)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/windows|/android")
else()
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/mac|/windows|/android")
endif()
target_sources(libbreakpad PRIVATE ${LIBBREAKPAD_SOURCES} ${LIBDISASM_SOURCES})
target_include_directories(libbreakpad
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src/third_party/libdisasm
)
# libbreakpad_client
add_library(libbreakpad_client STATIC)
file(GLOB LIBBREAKPAD_COMMON_SOURCES breakpad/src/common/*.cc breakpad/src/common/*.c breakpad/src/client/*.cc)
if (WIN32)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/windows/*.cc breakpad/src/common/windows/*.cc)
list(FILTER LIBBREAKPAD_COMMON_SOURCES EXCLUDE REGEX "language.cc|path_helper.cc|stabs_to_module.cc|stabs_reader.cc|minidump_file_writer.cc")
target_include_directories(libbreakpad_client PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
target_compile_definitions(libbreakpad_client PRIVATE ${BREAKPAD_WIN32_DEFINES})
elseif (APPLE)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_MACH_O_NLIST_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/mac/*.cc breakpad/src/common/mac/*.cc)
list(APPEND LIBBREAKPAD_CLIENT_SOURCES breakpad/src/common/mac/MachIPC.mm)
else()
target_compile_definitions(libbreakpad_client PUBLIC -DHAVE_A_OUT_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/linux/*.cc breakpad/src/common/linux/*.cc)
endif()
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${LIBBREAKPAD_COMMON_SOURCES})
list(FILTER LIBBREAKPAD_CLIENT_SOURCES EXCLUDE REGEX "/sender|/tests|/unittests|/testcases|_unittest|_test")
target_sources(libbreakpad_client PRIVATE ${LIBBREAKPAD_CLIENT_SOURCES})
target_include_directories(libbreakpad_client PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src)
if (WIN32)
target_link_libraries(libbreakpad_client PRIVATE wininet.lib)
elseif (APPLE)
find_library(CoreFoundation_FRAMEWORK CoreFoundation)
target_link_libraries(libbreakpad_client PRIVATE ${CoreFoundation_FRAMEWORK})
else()
find_library(PTHREAD_LIBRARIES pthread)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_GETCONTEXT=1)
if (PTHREAD_LIBRARIES)
target_link_libraries(libbreakpad_client PRIVATE ${PTHREAD_LIBRARIES})
endif()
endif()
# Host tools for symbol processing
if (LINUX)
find_package(ZLIB REQUIRED)
add_executable(minidump_stackwalk breakpad/src/processor/minidump_stackwalk.cc)
target_link_libraries(minidump_stackwalk PRIVATE libbreakpad libbreakpad_client)
add_executable(dump_syms
breakpad/src/common/dwarf_cfi_to_module.cc
breakpad/src/common/dwarf_cu_to_module.cc
breakpad/src/common/dwarf_line_to_module.cc
breakpad/src/common/dwarf_range_list_handler.cc
breakpad/src/common/language.cc
breakpad/src/common/module.cc
breakpad/src/common/path_helper.cc
breakpad/src/common/stabs_reader.cc
breakpad/src/common/stabs_to_module.cc
breakpad/src/common/dwarf/bytereader.cc
breakpad/src/common/dwarf/dwarf2diehandler.cc
breakpad/src/common/dwarf/dwarf2reader.cc
breakpad/src/common/dwarf/elf_reader.cc
breakpad/src/common/linux/crc32.cc
breakpad/src/common/linux/dump_symbols.cc
breakpad/src/common/linux/elf_symbols_to_module.cc
breakpad/src/common/linux/elfutils.cc
breakpad/src/common/linux/file_id.cc
breakpad/src/common/linux/linux_libc_support.cc
breakpad/src/common/linux/memory_mapped_file.cc
breakpad/src/common/linux/safe_readlink.cc
breakpad/src/tools/linux/dump_syms/dump_syms.cc)
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
endif()
endif()
+1 -1
Vendored Submodule
+1
Submodule externals/breakpad added at c89f9dddc7
-7
View File
@@ -49,11 +49,6 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
set(LIBUSB_INCLUDE_DIRS "${LIBUSB_SRC_DIR}/libusb" CACHE PATH "libusb headers path" FORCE)
# MINGW: causes "externals/libusb/libusb/libusb/os/windows_winusb.c:1427:2: error: conversion to non-scalar type requested", so cannot statically link it for now.
if (NOT MINGW)
set(LIBUSB_CFLAGS "-DGUID_DEVINTERFACE_USB_DEVICE=\\(GUID\\){0xA5DCBF10,0x6530,0x11D2,{0x90,0x1F,0x00,0xC0,0x4F,0xB9,0x51,0xED}}")
endif()
make_directory("${LIBUSB_PREFIX}")
add_custom_command(
@@ -146,8 +141,6 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the
Vendored Submodule
+1
Submodule externals/opus added at 101a71e03b
-259
View File
@@ -1,259 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
cmake_minimum_required(VERSION 3.8)
project(opus)
option(OPUS_STACK_PROTECTOR "Use stack protection" OFF)
option(OPUS_USE_ALLOCA "Use alloca for stack arrays (on non-C99 compilers)" OFF)
option(OPUS_CUSTOM_MODES "Enable non-Opus modes, e.g. 44.1 kHz & 2^n frames" OFF)
option(OPUS_FIXED_POINT "Compile as fixed-point (for machines without a fast enough FPU)" OFF)
option(OPUS_ENABLE_FLOAT_API "Compile with the floating point API (for machines with float library" ON)
include(opus/opus_functions.cmake)
if(OPUS_STACK_PROTECTOR)
if(NOT MSVC) # GC on by default on MSVC
check_and_set_flag(STACK_PROTECTION_STRONG -fstack-protector-strong)
endif()
else()
if(MSVC)
check_and_set_flag(BUFFER_SECURITY_CHECK /GS-)
endif()
endif()
add_library(opus
# CELT sources
opus/celt/bands.c
opus/celt/celt.c
opus/celt/celt_decoder.c
opus/celt/celt_encoder.c
opus/celt/celt_lpc.c
opus/celt/cwrs.c
opus/celt/entcode.c
opus/celt/entdec.c
opus/celt/entenc.c
opus/celt/kiss_fft.c
opus/celt/laplace.c
opus/celt/mathops.c
opus/celt/mdct.c
opus/celt/modes.c
opus/celt/pitch.c
opus/celt/quant_bands.c
opus/celt/rate.c
opus/celt/vq.c
# SILK sources
opus/silk/A2NLSF.c
opus/silk/CNG.c
opus/silk/HP_variable_cutoff.c
opus/silk/LPC_analysis_filter.c
opus/silk/LPC_fit.c
opus/silk/LPC_inv_pred_gain.c
opus/silk/LP_variable_cutoff.c
opus/silk/NLSF2A.c
opus/silk/NLSF_VQ.c
opus/silk/NLSF_VQ_weights_laroia.c
opus/silk/NLSF_decode.c
opus/silk/NLSF_del_dec_quant.c
opus/silk/NLSF_encode.c
opus/silk/NLSF_stabilize.c
opus/silk/NLSF_unpack.c
opus/silk/NSQ.c
opus/silk/NSQ_del_dec.c
opus/silk/PLC.c
opus/silk/VAD.c
opus/silk/VQ_WMat_EC.c
opus/silk/ana_filt_bank_1.c
opus/silk/biquad_alt.c
opus/silk/bwexpander.c
opus/silk/bwexpander_32.c
opus/silk/check_control_input.c
opus/silk/code_signs.c
opus/silk/control_SNR.c
opus/silk/control_audio_bandwidth.c
opus/silk/control_codec.c
opus/silk/dec_API.c
opus/silk/decode_core.c
opus/silk/decode_frame.c
opus/silk/decode_indices.c
opus/silk/decode_parameters.c
opus/silk/decode_pitch.c
opus/silk/decode_pulses.c
opus/silk/decoder_set_fs.c
opus/silk/enc_API.c
opus/silk/encode_indices.c
opus/silk/encode_pulses.c
opus/silk/gain_quant.c
opus/silk/init_decoder.c
opus/silk/init_encoder.c
opus/silk/inner_prod_aligned.c
opus/silk/interpolate.c
opus/silk/lin2log.c
opus/silk/log2lin.c
opus/silk/pitch_est_tables.c
opus/silk/process_NLSFs.c
opus/silk/quant_LTP_gains.c
opus/silk/resampler.c
opus/silk/resampler_down2.c
opus/silk/resampler_down2_3.c
opus/silk/resampler_private_AR2.c
opus/silk/resampler_private_IIR_FIR.c
opus/silk/resampler_private_down_FIR.c
opus/silk/resampler_private_up2_HQ.c
opus/silk/resampler_rom.c
opus/silk/shell_coder.c
opus/silk/sigm_Q15.c
opus/silk/sort.c
opus/silk/stereo_LR_to_MS.c
opus/silk/stereo_MS_to_LR.c
opus/silk/stereo_decode_pred.c
opus/silk/stereo_encode_pred.c
opus/silk/stereo_find_predictor.c
opus/silk/stereo_quant_pred.c
opus/silk/sum_sqr_shift.c
opus/silk/table_LSF_cos.c
opus/silk/tables_LTP.c
opus/silk/tables_NLSF_CB_NB_MB.c
opus/silk/tables_NLSF_CB_WB.c
opus/silk/tables_gain.c
opus/silk/tables_other.c
opus/silk/tables_pitch_lag.c
opus/silk/tables_pulses_per_block.c
# Opus sources
opus/src/analysis.c
opus/src/mapping_matrix.c
opus/src/mlp.c
opus/src/mlp_data.c
opus/src/opus.c
opus/src/opus_decoder.c
opus/src/opus_encoder.c
opus/src/opus_multistream.c
opus/src/opus_multistream_decoder.c
opus/src/opus_multistream_encoder.c
opus/src/opus_projection_decoder.c
opus/src/opus_projection_encoder.c
opus/src/repacketizer.c
)
if (DEBUG)
target_sources(opus PRIVATE opus/silk/debug.c)
endif()
if (OPUS_FIXED_POINT)
target_sources(opus PRIVATE
opus/silk/fixed/LTP_analysis_filter_FIX.c
opus/silk/fixed/LTP_scale_ctrl_FIX.c
opus/silk/fixed/apply_sine_window_FIX.c
opus/silk/fixed/autocorr_FIX.c
opus/silk/fixed/burg_modified_FIX.c
opus/silk/fixed/corrMatrix_FIX.c
opus/silk/fixed/encode_frame_FIX.c
opus/silk/fixed/find_LPC_FIX.c
opus/silk/fixed/find_LTP_FIX.c
opus/silk/fixed/find_pitch_lags_FIX.c
opus/silk/fixed/find_pred_coefs_FIX.c
opus/silk/fixed/k2a_FIX.c
opus/silk/fixed/k2a_Q16_FIX.c
opus/silk/fixed/noise_shape_analysis_FIX.c
opus/silk/fixed/pitch_analysis_core_FIX.c
opus/silk/fixed/prefilter_FIX.c
opus/silk/fixed/process_gains_FIX.c
opus/silk/fixed/regularize_correlations_FIX.c
opus/silk/fixed/residual_energy16_FIX.c
opus/silk/fixed/residual_energy_FIX.c
opus/silk/fixed/schur64_FIX.c
opus/silk/fixed/schur_FIX.c
opus/silk/fixed/solve_LS_FIX.c
opus/silk/fixed/vector_ops_FIX.c
opus/silk/fixed/warped_autocorrelation_FIX.c
)
else()
target_sources(opus PRIVATE
opus/silk/float/LPC_analysis_filter_FLP.c
opus/silk/float/LPC_inv_pred_gain_FLP.c
opus/silk/float/LTP_analysis_filter_FLP.c
opus/silk/float/LTP_scale_ctrl_FLP.c
opus/silk/float/apply_sine_window_FLP.c
opus/silk/float/autocorrelation_FLP.c
opus/silk/float/burg_modified_FLP.c
opus/silk/float/bwexpander_FLP.c
opus/silk/float/corrMatrix_FLP.c
opus/silk/float/encode_frame_FLP.c
opus/silk/float/energy_FLP.c
opus/silk/float/find_LPC_FLP.c
opus/silk/float/find_LTP_FLP.c
opus/silk/float/find_pitch_lags_FLP.c
opus/silk/float/find_pred_coefs_FLP.c
opus/silk/float/inner_product_FLP.c
opus/silk/float/k2a_FLP.c
opus/silk/float/noise_shape_analysis_FLP.c
opus/silk/float/pitch_analysis_core_FLP.c
opus/silk/float/process_gains_FLP.c
opus/silk/float/regularize_correlations_FLP.c
opus/silk/float/residual_energy_FLP.c
opus/silk/float/scale_copy_vector_FLP.c
opus/silk/float/scale_vector_FLP.c
opus/silk/float/schur_FLP.c
opus/silk/float/sort_FLP.c
opus/silk/float/warped_autocorrelation_FLP.c
opus/silk/float/wrappers_FLP.c
)
endif()
target_compile_definitions(opus PRIVATE OPUS_BUILD ENABLE_HARDENING)
if(NOT MSVC)
if(MINGW)
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=0)
else()
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=2)
endif()
endif()
# It is strongly recommended to uncomment one of these VAR_ARRAYS: Use C99
# variable-length arrays for stack allocation USE_ALLOCA: Use alloca() for stack
# allocation If none is defined, then the fallback is a non-threadsafe global
# array
if(OPUS_USE_ALLOCA OR MSVC)
target_compile_definitions(opus PRIVATE USE_ALLOCA)
else()
target_compile_definitions(opus PRIVATE VAR_ARRAYS)
endif()
if(OPUS_CUSTOM_MODES)
target_compile_definitions(opus PRIVATE CUSTOM_MODES)
endif()
if(NOT OPUS_ENABLE_FLOAT_API)
target_compile_definitions(opus PRIVATE DISABLE_FLOAT_API)
endif()
target_compile_definitions(opus
PUBLIC
-DOPUS_VERSION="\\"1.3.1\\""
PRIVATE
# Use C99 intrinsics to speed up float-to-int conversion
HAVE_LRINTF
)
if (FIXED_POINT)
target_compile_definitions(opus PRIVATE -DFIXED_POINT=1 -DDISABLE_FLOAT_API)
endif()
target_include_directories(opus
PUBLIC
opus/include
PRIVATE
opus/celt
opus/silk
opus/silk/fixed
opus/silk/float
opus/src
)
add_library(Opus::opus ALIAS opus)
Submodule externals/opus/opus deleted from ad8fe90db7
-7529
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+3 -3
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@@ -21,7 +21,7 @@ if (MSVC)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN)
# Ensure that projects build with Unicode support.
# Ensure that projects are built with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W4 - Level 4 warnings
@@ -54,11 +54,11 @@ if (MSVC)
/GT
# Modules
/experimental:module- # Disable module support explicitly due to conflicts with precompiled headers
/experimental:module- # Explicitly disable module support due to conflicts with precompiled headers.
# External headers diagnostics
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively disabling warnings for them.
# Warnings
/W4
+12 -8
View File
@@ -27,7 +27,7 @@ android {
namespace = "org.yuzu.yuzu_emu"
compileSdkVersion = "android-34"
ndkVersion = "25.2.9519653"
ndkVersion = "26.1.10909125"
buildFeatures {
viewBinding = true
@@ -47,6 +47,10 @@ android {
jniLibs.useLegacyPackaging = true
}
androidResources {
generateLocaleConfig = true
}
defaultConfig {
// TODO If this is ever modified, change application_id in strings.xml
applicationId = "org.yuzu.yuzu_emu"
@@ -203,23 +207,23 @@ ktlint {
}
dependencies {
implementation("androidx.core:core-ktx:1.10.1")
implementation("androidx.core:core-ktx:1.12.0")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.recyclerview:recyclerview:1.3.0")
implementation("androidx.recyclerview:recyclerview:1.3.1")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.fragment:fragment-ktx:1.6.0")
implementation("androidx.fragment:fragment-ktx:1.6.1")
implementation("androidx.documentfile:documentfile:1.0.1")
implementation("com.google.android.material:material:1.9.0")
implementation("androidx.preference:preference:1.2.0")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.2")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.2.0-beta03")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.6.0")
implementation("androidx.navigation:navigation-ui-ktx:2.6.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
implementation("androidx.navigation:navigation-ui-ktx:2.7.4")
implementation("info.debatty:java-string-similarity:2.0.0")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
}
@@ -26,9 +26,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:supportsRtl="true"
android:isGame="true"
android:appCategory="game"
android:localeConfig="@xml/locales_config"
android:banner="@drawable/tv_banner"
android:extractNativeLibs="true"
android:fullBackupContent="@xml/data_extraction_rules"
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
android:enableOnBackInvokedCallback="true">
@@ -5,6 +5,7 @@ package org.yuzu.yuzu_emu
import android.app.Dialog
import android.content.DialogInterface
import android.net.Uri
import android.os.Bundle
import android.text.Html
import android.text.method.LinkMovementMethod
@@ -16,7 +17,7 @@ import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.lang.ref.WeakReference
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
@@ -68,7 +69,7 @@ object NativeLibrary {
@Keep
@JvmStatic
fun openContentUri(path: String?, openmode: String?): Int {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.openContentUri(path, openmode)
} else {
FileUtil.openContentUri(path, openmode)
@@ -78,7 +79,7 @@ object NativeLibrary {
@Keep
@JvmStatic
fun getSize(path: String?): Long {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.getFileSize(path)
} else {
FileUtil.getFileSize(path)
@@ -88,23 +89,41 @@ object NativeLibrary {
@Keep
@JvmStatic
fun exists(path: String?): Boolean {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.exists(path)
} else {
FileUtil.exists(path)
FileUtil.exists(path, suppressLog = true)
}
}
@Keep
@JvmStatic
fun isDirectory(path: String?): Boolean {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.isDirectory(path)
} else {
FileUtil.isDirectory(path)
}
}
@Keep
@JvmStatic
fun getParentDirectory(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getParentDirectory(path)
} else {
path
}
@Keep
@JvmStatic
fun getFilename(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getFilename(path)
} else {
FileUtil.getFilename(Uri.parse(path))
}
/**
* Returns true if pro controller isn't available and handheld is
*/
@@ -215,32 +234,6 @@ object NativeLibrary {
external fun initGameIni(gameID: String?)
/**
* Gets the embedded icon within the given ROM.
*
* @param filename the file path to the ROM.
* @return a byte array containing the JPEG data for the icon.
*/
external fun getIcon(filename: String): ByteArray
/**
* Gets the embedded title of the given ISO/ROM.
*
* @param filename The file path to the ISO/ROM.
* @return the embedded title of the ISO/ROM.
*/
external fun getTitle(filename: String): String
external fun getDescription(filename: String): String
external fun getGameId(filename: String): String
external fun getRegions(filename: String): String
external fun getCompany(filename: String): String
external fun isHomebrew(filename: String): Boolean
external fun setAppDirectory(directory: String)
/**
@@ -259,7 +252,7 @@ object NativeLibrary {
external fun reloadKeys(): Boolean
external fun initializeEmulation()
external fun initializeSystem(reload: Boolean)
external fun defaultCPUCore(): Int
@@ -293,11 +286,6 @@ object NativeLibrary {
*/
external fun stopEmulation()
/**
* Resets the in-memory ROM metadata cache.
*/
external fun resetRomMetadata()
/**
* Returns true if emulation is running (or is paused).
*/
@@ -474,12 +462,12 @@ object NativeLibrary {
}
fun setEmulationActivity(emulationActivity: EmulationActivity?) {
Log.verbose("[NativeLibrary] Registering EmulationActivity.")
Log.debug("[NativeLibrary] Registering EmulationActivity.")
sEmulationActivity = WeakReference(emulationActivity)
}
fun clearEmulationActivity() {
Log.verbose("[NativeLibrary] Unregistering EmulationActivity.")
Log.debug("[NativeLibrary] Unregistering EmulationActivity.")
sEmulationActivity.clear()
}
@@ -517,6 +505,36 @@ object NativeLibrary {
*/
external fun initializeEmptyUserDirectory()
/**
* Gets the launch path for a given applet. It is the caller's responsibility to also
* set the system's current applet ID before trying to launch the nca given by this function.
*
* @param id The applet entry ID
* @return The applet's launch path
*/
external fun getAppletLaunchPath(id: Long): String
/**
* Sets the system's current applet ID before launching.
*
* @param appletId One of the ids in the Service::AM::Applets::AppletId enum
*/
external fun setCurrentAppletId(appletId: Int)
/**
* Sets the cabinet mode for launching the cabinet applet.
*
* @param cabinetMode One of the modes that corresponds to the enum in Service::NFP::CabinetMode
*/
external fun setCabinetMode(cabinetMode: Int)
/**
* Checks whether NAND contents are available and valid.
*
* @return 'true' if firmware is available
*/
external fun isFirmwareAvailable(): Boolean
/**
* Button type for use in onTouchEvent
*/
@@ -11,6 +11,7 @@ import java.io.File
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
@@ -49,6 +50,7 @@ class YuzuApplication : Application() {
DirectoryInitialization.start()
GpuDriverHelper.initializeDriverParameters()
NativeLibrary.logDeviceInfo()
Log.logDeviceInfo()
createNotificationChannels()
}
@@ -45,9 +45,9 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper
@@ -57,17 +57,16 @@ import kotlin.math.roundToInt
class EmulationActivity : AppCompatActivity(), SensorEventListener {
private lateinit var binding: ActivityEmulationBinding
private var controllerMappingHelper: ControllerMappingHelper? = null
var isActivityRecreated = false
private lateinit var nfcReader: NfcReader
private lateinit var inputHandler: InputHandler
private val gyro = FloatArray(3)
private val accel = FloatArray(3)
private var motionTimestamp: Long = 0
private var flipMotionOrientation: Boolean = false
private var controllerIds = InputHandler.getGameControllerIds()
private val actionPause = "ACTION_EMULATOR_PAUSE"
private val actionPlay = "ACTION_EMULATOR_PLAY"
private val actionMute = "ACTION_EMULATOR_MUTE"
@@ -82,6 +81,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
override fun onCreate(savedInstanceState: Bundle?) {
Log.gameLaunched = true
ThemeHelper.setTheme(this)
super.onCreate(savedInstanceState)
@@ -95,8 +95,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
isActivityRecreated = savedInstanceState != null
controllerMappingHelper = ControllerMappingHelper()
// Set these options now so that the SurfaceView the game renders into is the right size.
enableFullscreenImmersive()
@@ -105,12 +103,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
nfcReader = NfcReader(this)
nfcReader.initialize()
inputHandler = InputHandler()
inputHandler.initialize()
InputHandler.initialize()
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.Gb)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.totalMemory)) {
Toast.makeText(
this,
getString(
@@ -162,6 +159,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
InputHandler.updateControllerIds()
buildPictureInPictureParams()
}
@@ -195,7 +193,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return super.dispatchKeyEvent(event)
}
return inputHandler.dispatchKeyEvent(event)
return InputHandler.dispatchKeyEvent(event)
}
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
@@ -210,7 +208,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return true
}
return inputHandler.dispatchGenericMotionEvent(event)
return InputHandler.dispatchGenericMotionEvent(event)
}
override fun onSensorChanged(event: SensorEvent) {
@@ -0,0 +1,90 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.FragmentActivity
import androidx.navigation.findNavController
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.CardAppletOptionBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
class AppletAdapter(val activity: FragmentActivity, var applets: List<Applet>) :
RecyclerView.Adapter<AppletAdapter.AppletViewHolder>(),
View.OnClickListener {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): AppletAdapter.AppletViewHolder {
CardAppletOptionBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.apply { root.setOnClickListener(this@AppletAdapter) }
.also { return AppletViewHolder(it) }
}
override fun onBindViewHolder(holder: AppletViewHolder, position: Int) =
holder.bind(applets[position])
override fun getItemCount(): Int = applets.size
override fun onClick(view: View) {
val applet = (view.tag as AppletViewHolder).applet
val appletPath = NativeLibrary.getAppletLaunchPath(applet.appletInfo.entryId)
if (appletPath.isEmpty()) {
Toast.makeText(
YuzuApplication.appContext,
R.string.applets_error_applet,
Toast.LENGTH_SHORT
).show()
return
}
if (applet.appletInfo == AppletInfo.Cabinet) {
view.findNavController()
.navigate(R.id.action_appletLauncherFragment_to_cabinetLauncherDialogFragment)
return
}
NativeLibrary.setCurrentAppletId(applet.appletInfo.appletId)
val appletGame = Game(
title = YuzuApplication.appContext.getString(applet.titleId),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
view.findNavController().navigate(action)
}
inner class AppletViewHolder(val binding: CardAppletOptionBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var applet: Applet
init {
itemView.tag = this
}
fun bind(applet: Applet) {
this.applet = applet
binding.title.setText(applet.titleId)
binding.description.setText(applet.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
applet.iconId,
binding.icon.context.theme
)
)
}
}
}
@@ -0,0 +1,72 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.Fragment
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.DialogListItemBinding
import org.yuzu.yuzu_emu.model.CabinetMode
import org.yuzu.yuzu_emu.adapters.CabinetLauncherDialogAdapter.CabinetModeViewHolder
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
class CabinetLauncherDialogAdapter(val fragment: Fragment) :
RecyclerView.Adapter<CabinetModeViewHolder>(),
View.OnClickListener {
private val cabinetModes = CabinetMode.values().copyOfRange(1, CabinetMode.values().size)
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): CabinetModeViewHolder {
DialogListItemBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.apply { root.setOnClickListener(this@CabinetLauncherDialogAdapter) }
.also { return CabinetModeViewHolder(it) }
}
override fun getItemCount(): Int = cabinetModes.size
override fun onBindViewHolder(holder: CabinetModeViewHolder, position: Int) =
holder.bind(cabinetModes[position])
override fun onClick(view: View) {
val mode = (view.tag as CabinetModeViewHolder).cabinetMode
val appletPath = NativeLibrary.getAppletLaunchPath(AppletInfo.Cabinet.entryId)
NativeLibrary.setCurrentAppletId(AppletInfo.Cabinet.appletId)
NativeLibrary.setCabinetMode(mode.id)
val appletGame = Game(
title = YuzuApplication.appContext.getString(R.string.cabinet_applet),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
fragment.findNavController().navigate(action)
}
inner class CabinetModeViewHolder(val binding: DialogListItemBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var cabinetMode: CabinetMode
init {
itemView.tag = this
}
fun bind(cabinetMode: CabinetMode) {
this.cabinetMode = cabinetMode
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
cabinetMode.iconId,
binding.icon.context.theme
)
)
binding.title.setText(cabinetMode.titleId)
}
}
}
@@ -147,7 +147,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.gameId == newItem.gameId
return oldItem.programId == newItem.programId
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
@@ -0,0 +1,113 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.AppletAdapter
import org.yuzu.yuzu_emu.databinding.FragmentAppletLauncherBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.HomeViewModel
class AppletLauncherFragment : Fragment() {
private var _binding: FragmentAppletLauncherBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentAppletLauncherBinding.inflate(inflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarApplets.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val applets = listOf(
Applet(
R.string.album_applet,
R.string.album_applet_description,
R.drawable.ic_album,
AppletInfo.PhotoViewer
),
Applet(
R.string.cabinet_applet,
R.string.cabinet_applet_description,
R.drawable.ic_nfc,
AppletInfo.Cabinet
),
Applet(
R.string.mii_edit_applet,
R.string.mii_edit_applet_description,
R.drawable.ic_mii,
AppletInfo.MiiEdit
)
)
binding.listApplets.apply {
layoutManager = GridLayoutManager(
requireContext(),
resources.getInteger(R.integer.grid_columns)
)
adapter = AppletAdapter(requireActivity(), applets)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.toolbarApplets.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarApplets.layoutParams = mlpAppBar
val mlpListApplets =
binding.listApplets.layoutParams as ViewGroup.MarginLayoutParams
mlpListApplets.leftMargin = leftInsets
mlpListApplets.rightMargin = rightInsets
binding.listApplets.layoutParams = mlpListApplets
binding.listApplets.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}
@@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.DialogFragment
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.CabinetLauncherDialogAdapter
import org.yuzu.yuzu_emu.databinding.DialogListBinding
class CabinetLauncherDialogFragment : DialogFragment() {
private lateinit var binding: DialogListBinding
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
binding = DialogListBinding.inflate(layoutInflater)
binding.dialogList.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = CabinetLauncherDialogAdapter(this@CabinetLauncherDialogFragment)
}
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.cabinet_launcher)
.setView(binding.root)
.create()
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
}
@@ -26,6 +26,7 @@ import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import java.io.File
import java.io.IOException
class DriverManagerFragment : Fragment() {
@@ -154,29 +155,29 @@ class DriverManagerFragment : Fragment() {
R.string.installing_driver,
false
) {
val driverPath =
"${GpuDriverHelper.driverStoragePath}/${FileUtil.getFilename(result)}"
val driverFile = File(driverPath)
// Ignore file exceptions when a user selects an invalid zip
try {
GpuDriverHelper.copyDriverToInternalStorage(result)
if (!GpuDriverHelper.copyDriverToInternalStorage(result)) {
throw IOException("Driver failed validation!")
}
} catch (_: IOException) {
if (driverFile.exists()) {
driverFile.delete()
}
return@newInstance getString(R.string.select_gpu_driver_error)
}
val driverData = GpuDriverHelper.customDriverData
if (driverData.name == null) {
return@newInstance getString(R.string.select_gpu_driver_error)
}
val driverData = GpuDriverHelper.getMetadataFromZip(driverFile)
val driverInList =
driverViewModel.driverList.value.firstOrNull { it.second == driverData }
if (driverInList != null) {
return@newInstance getString(R.string.driver_already_installed)
} else {
driverViewModel.addDriver(
Pair(
"${GpuDriverHelper.driverStoragePath}/${FileUtil.getFilename(result)}",
driverData
)
)
driverViewModel.addDriver(Pair(driverPath, driverData))
driverViewModel.setNewDriverInstalled(true)
}
return@newInstance Any()
@@ -10,11 +10,11 @@ import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.graphics.Color
import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.os.SystemClock
import android.view.*
import android.widget.TextView
import android.widget.Toast
@@ -25,6 +25,7 @@ import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.drawerlayout.widget.DrawerLayout
import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
@@ -153,9 +154,34 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
binding.drawerLayout.addDrawerListener(object : DrawerListener {
override fun onDrawerSlide(drawerView: View, slideOffset: Float) {
binding.surfaceInputOverlay.dispatchTouchEvent(
MotionEvent.obtain(
SystemClock.uptimeMillis(),
SystemClock.uptimeMillis() + 100,
MotionEvent.ACTION_UP,
0f,
0f,
0
)
)
}
override fun onDrawerOpened(drawerView: View) {
// No op
}
override fun onDrawerClosed(drawerView: View) {
// No op
}
override fun onDrawerStateChanged(newState: Int) {
// No op
}
})
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
game.title
@@ -284,6 +310,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
ViewUtils.showView(binding.surfaceInputOverlay)
ViewUtils.hideView(binding.loadingIndicator)
emulationState.updateSurface()
// Setup overlay
updateShowFpsOverlay()
}
@@ -384,12 +412,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val FRAMETIME = 2
val SPEED = 3
perfStatsUpdater = {
if (emulationViewModel.emulationStarted.value == true) {
if (emulationViewModel.emulationStarted.value) {
val perfStats = NativeLibrary.getPerfStats()
if (perfStats[FPS] > 0 && _binding != null) {
if (_binding != null) {
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
}
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100)
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
}
}
perfStatsUpdateHandler.post(perfStatsUpdater!!)
@@ -434,7 +462,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
// Restrict emulation and overlays to the top of the screen
binding.emulationContainer.layoutParams.height = it.bounds.top
binding.overlayContainer.layoutParams.height = it.bounds.top
// Restrict input and menu drawer to the bottom of the screen
binding.inputContainer.layoutParams.height = it.bounds.bottom
binding.inGameMenu.layoutParams.height = it.bounds.bottom
@@ -448,7 +475,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (!isFolding) {
binding.emulationContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.inputContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
isInFoldableLayout = false
updateOrientation()
@@ -456,7 +482,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
binding.emulationContainer.requestLayout()
binding.inputContainer.requestLayout()
binding.overlayContainer.requestLayout()
binding.inGameMenu.requestLayout()
}
@@ -682,24 +707,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
v.setPadding(left, cutInsets.top, right, 0)
// Ensure FPS text doesn't get cut off by rounded display corners
val sidePadding = resources.getDimensionPixelSize(R.dimen.spacing_xtralarge)
if (cutInsets.left == 0) {
binding.showFpsText.setPadding(
sidePadding,
cutInsets.top,
cutInsets.right,
cutInsets.bottom
)
} else {
binding.showFpsText.setPadding(
cutInsets.left,
cutInsets.top,
cutInsets.right,
cutInsets.bottom
)
}
windowInsets
}
}
@@ -776,6 +783,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
@Synchronized
fun updateSurface() {
if (surface != null) {
NativeLibrary.surfaceChanged(surface)
}
}
@Synchronized
fun clearSurface() {
if (surface == null) {
@@ -26,10 +26,11 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
@@ -41,6 +42,7 @@ import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
class HomeSettingsFragment : Fragment() {
private var _binding: FragmentHomeSettingsBinding? = null
@@ -83,28 +85,6 @@ class HomeSettingsFragment : Fragment() {
}
)
)
add(
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open,
{ openFileManager() }
)
)
add(
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette,
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_THEME
)
binding.root.findNavController().navigate(action)
}
)
)
add(
HomeSetting(
R.string.gpu_driver_manager,
@@ -120,6 +100,20 @@ class HomeSettingsFragment : Fragment() {
driverViewModel.selectedDriverMetadata
)
)
add(
HomeSetting(
R.string.applets,
R.string.applets_description,
R.drawable.ic_applet,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_appletLauncherFragment)
},
{ NativeLibrary.isFirmwareAvailable() },
R.string.applets_error_firmware,
R.string.applets_error_description
)
)
add(
HomeSetting(
R.string.manage_yuzu_data,
@@ -155,6 +149,28 @@ class HomeSettingsFragment : Fragment() {
{ shareLog() }
)
)
add(
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open,
{ openFileManager() }
)
)
add(
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette,
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_THEME
)
binding.root.findNavController().navigate(action)
}
)
)
add(
HomeSetting(
R.string.about,
@@ -186,7 +202,8 @@ class HomeSettingsFragment : Fragment() {
}
binding.homeSettingsList.apply {
layoutManager = LinearLayoutManager(requireContext())
layoutManager =
GridLayoutManager(requireContext(), resources.getInteger(R.integer.grid_columns))
adapter = HomeSettingAdapter(
requireActivity() as AppCompatActivity,
viewLifecycleOwner,
@@ -296,19 +313,32 @@ class HomeSettingsFragment : Fragment() {
}
}
// Share the current log if we just returned from a game but share the old log
// if we just started the app and the old log exists.
private fun shareLog() {
val file = DocumentFile.fromSingleUri(
val currentLog = DocumentFile.fromSingleUri(
mainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/log/yuzu_log.txt"
)
)!!
if (file.exists()) {
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, FileUtil.TEXT_PLAIN)
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
val oldLog = DocumentFile.fromSingleUri(
mainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/log/yuzu_log.txt.old.txt"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(currentLog.uri, FileUtil.TEXT_PLAIN)
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
if (!Log.gameLaunched && oldLog.exists()) {
intent.putExtra(Intent.EXTRA_STREAM, oldLog.uri)
startActivity(Intent.createChooser(intent, getText(R.string.share_log)))
} else if (currentLog.exists()) {
intent.putExtra(Intent.EXTRA_STREAM, currentLog.uri)
startActivity(Intent.createChooser(intent, getText(R.string.share_log)))
} else {
Toast.makeText(
@@ -8,6 +8,7 @@ import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.text.Html
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.activityViewModels
@@ -32,7 +33,9 @@ class MessageDialogFragment : DialogFragment() {
if (titleId != 0) dialog.setTitle(titleId)
if (titleString.isNotEmpty()) dialog.setTitle(titleString)
if (descriptionId != 0) dialog.setMessage(descriptionId)
if (descriptionId != 0) {
dialog.setMessage(Html.fromHtml(getString(descriptionId), Html.FROM_HTML_MODE_LEGACY))
}
if (descriptionString.isNotEmpty()) dialog.setMessage(descriptionString)
if (helpLinkId != 0) {
@@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.annotation.DrawableRes
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.R
data class Applet(
@StringRes val titleId: Int,
@StringRes val descriptionId: Int,
@DrawableRes val iconId: Int,
val appletInfo: AppletInfo,
val cabinetMode: CabinetMode = CabinetMode.None
)
// Combination of Common::AM::Applets::AppletId enum and the entry id
enum class AppletInfo(val appletId: Int, val entryId: Long = 0) {
None(0x00),
Application(0x01),
OverlayDisplay(0x02),
QLaunch(0x03),
Starter(0x04),
Auth(0x0A),
Cabinet(0x0B, 0x0100000000001002),
Controller(0x0C),
DataErase(0x0D),
Error(0x0E),
NetConnect(0x0F),
ProfileSelect(0x10),
SoftwareKeyboard(0x11),
MiiEdit(0x12, 0x0100000000001009),
Web(0x13),
Shop(0x14),
PhotoViewer(0x015, 0x010000000000100D),
Settings(0x16),
OfflineWeb(0x17),
LoginShare(0x18),
WebAuth(0x19),
MyPage(0x1A)
}
// Matches enum in Service::NFP::CabinetMode with extra metadata
enum class CabinetMode(
val id: Int,
@StringRes val titleId: Int = 0,
@DrawableRes val iconId: Int = 0
) {
None(-1),
StartNicknameAndOwnerSettings(0, R.string.cabinet_nickname_and_owner, R.drawable.ic_edit),
StartGameDataEraser(1, R.string.cabinet_game_data_eraser, R.drawable.ic_refresh),
StartRestorer(2, R.string.cabinet_restorer, R.drawable.ic_restore),
StartFormatter(3, R.string.cabinet_formatter, R.drawable.ic_clear)
}
@@ -11,16 +11,15 @@ import kotlinx.serialization.Serializable
@Parcelize
@Serializable
class Game(
val title: String,
val description: String,
val regions: String,
val title: String = "",
val path: String,
val gameId: String,
val company: String,
val isHomebrew: Boolean
val programId: String = "",
val developer: String = "",
val version: String = "",
val isHomebrew: Boolean = false
) : Parcelable {
val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${gameId}_LastPlayed"
val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${programId}_LastPlayed"
override fun equals(other: Any?): Boolean {
if (other !is Game) {
@@ -32,11 +31,9 @@ class Game(
override fun hashCode(): Int {
var result = title.hashCode()
result = 31 * result + description.hashCode()
result = 31 * result + regions.hashCode()
result = 31 * result + path.hashCode()
result = 31 * result + gameId.hashCode()
result = 31 * result + company.hashCode()
result = 31 * result + programId.hashCode()
result = 31 * result + developer.hashCode()
result = 31 * result + isHomebrew.hashCode()
return result
}
@@ -14,15 +14,13 @@ import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.ExperimentalSerializationApi
import kotlinx.serialization.MissingFieldException
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameMetadata
@OptIn(ExperimentalSerializationApi::class)
class GamesViewModel : ViewModel() {
val games: StateFlow<List<Game>> get() = _games
private val _games = MutableStateFlow(emptyList<Game>())
@@ -49,26 +47,34 @@ class GamesViewModel : ViewModel() {
// Retrieve list of cached games
val storedGames = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getStringSet(GameHelper.KEY_GAMES, emptySet())
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: MissingFieldException) {
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path))
?.exists()
if (gameExists == true) {
deserializedGames.add(game)
viewModelScope.launch {
withContext(Dispatchers.IO) {
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: Exception) {
// We don't care about any errors related to parsing the game cache
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(
YuzuApplication.appContext,
Uri.parse(game.path)
)?.exists()
if (gameExists == true) {
deserializedGames.add(game)
}
}
setGames(deserializedGames.toList())
}
reloadGames(false)
}
setGames(deserializedGames.toList())
}
reloadGames(false)
}
fun setGames(games: List<Game>) {
@@ -106,7 +112,7 @@ class GamesViewModel : ViewModel() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeLibrary.resetRomMetadata()
GameMetadata.resetMetadata()
setGames(GameHelper.getGames())
_isReloading.value = false
@@ -403,6 +403,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
NativeLibrary.initializeSystem(true)
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
@@ -648,7 +649,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
// Reinitialize relevant data
NativeLibrary.initializeEmulation()
NativeLibrary.initializeSystem(true)
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)
@@ -1,70 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
/**
* Some controllers have incorrect mappings. This class has special-case fixes for them.
*/
class ControllerMappingHelper {
/**
* Some controllers report extra button presses that can be ignored.
*/
fun shouldKeyBeIgnored(inputDevice: InputDevice, keyCode: Int): Boolean {
return if (isDualShock4(inputDevice)) {
// The two analog triggers generate analog motion events as well as a keycode.
// We always prefer to use the analog values, so throw away the button press
keyCode == KeyEvent.KEYCODE_BUTTON_L2 || keyCode == KeyEvent.KEYCODE_BUTTON_R2
} else {
false
}
}
/**
* Scale an axis to be zero-centered with a proper range.
*/
fun scaleAxis(inputDevice: InputDevice, axis: Int, value: Float): Float {
if (isDualShock4(inputDevice)) {
// Android doesn't have correct mappings for this controller's triggers. It reports them
// as RX & RY, centered at -1.0, and with a range of [-1.0, 1.0]
// Scale them to properly zero-centered with a range of [0.0, 1.0].
if (axis == MotionEvent.AXIS_RX || axis == MotionEvent.AXIS_RY) {
return (value + 1) / 2.0f
}
} else if (isXboxOneWireless(inputDevice)) {
// Same as the DualShock 4, the mappings are missing.
if (axis == MotionEvent.AXIS_Z || axis == MotionEvent.AXIS_RZ) {
return (value + 1) / 2.0f
}
if (axis == MotionEvent.AXIS_GENERIC_1) {
// This axis is stuck at ~.5. Ignore it.
return 0.0f
}
} else if (isMogaPro2Hid(inputDevice)) {
// This controller has a broken axis that reports a constant value. Ignore it.
if (axis == MotionEvent.AXIS_GENERIC_1) {
return 0.0f
}
}
return value
}
// Sony DualShock 4 controller
private fun isDualShock4(inputDevice: InputDevice): Boolean {
return inputDevice.vendorId == 0x54c && inputDevice.productId == 0x9cc
}
// Microsoft Xbox One controller
private fun isXboxOneWireless(inputDevice: InputDevice): Boolean {
return inputDevice.vendorId == 0x45e && inputDevice.productId == 0x2e0
}
// Moga Pro 2 HID
private fun isMogaPro2Hid(inputDevice: InputDevice): Boolean {
return inputDevice.vendorId == 0x20d6 && inputDevice.productId == 0x6271
}
}
@@ -15,7 +15,7 @@ object DirectoryInitialization {
fun start() {
if (!areDirectoriesReady) {
initializeInternalStorage()
NativeLibrary.initializeEmulation()
NativeLibrary.initializeSystem(false)
areDirectoriesReady = true
}
}
@@ -42,6 +42,23 @@ class DocumentsTree {
return node != null && node.isDirectory
}
fun getParentDirectory(filepath: String): String {
val node = resolvePath(filepath)!!
val parentNode = node.parent
if (parentNode != null && parentNode.isDirectory) {
return parentNode.uri!!.toString()
}
return node.uri!!.toString()
}
fun getFilename(filepath: String): String {
val node = resolvePath(filepath)
if (node != null) {
return node.name!!
}
return filepath
}
private fun resolvePath(filepath: String): DocumentsNode? {
val tokens = StringTokenizer(filepath, File.separator, false)
var iterator = root
@@ -144,7 +144,7 @@ object FileUtil {
* @param path Native content uri path
* @return bool
*/
fun exists(path: String?): Boolean {
fun exists(path: String?, suppressLog: Boolean = false): Boolean {
var c: Cursor? = null
try {
val mUri = Uri.parse(path)
@@ -152,7 +152,9 @@ object FileUtil {
c = context.contentResolver.query(mUri, columns, null, null, null)
return c!!.count > 0
} catch (e: Exception) {
Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
if (!suppressLog) {
Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
}
} finally {
closeQuietly(c)
}
@@ -71,27 +71,26 @@ object GameHelper {
fun getGame(uri: Uri, addedToLibrary: Boolean): Game {
val filePath = uri.toString()
var name = NativeLibrary.getTitle(filePath)
var name = GameMetadata.getTitle(filePath)
// If the game's title field is empty, use the filename.
if (name.isEmpty()) {
name = FileUtil.getFilename(uri)
}
var gameId = NativeLibrary.getGameId(filePath)
var programId = GameMetadata.getProgramId(filePath)
// If the game's ID field is empty, use the filename without extension.
if (gameId.isEmpty()) {
gameId = name.substring(0, name.lastIndexOf("."))
if (programId.isEmpty()) {
programId = name.substring(0, name.lastIndexOf("."))
}
val newGame = Game(
name,
NativeLibrary.getDescription(filePath).replace("\n", " "),
NativeLibrary.getRegions(filePath),
filePath,
gameId,
NativeLibrary.getCompany(filePath),
NativeLibrary.isHomebrew(filePath)
programId,
GameMetadata.getDeveloper(filePath),
GameMetadata.getVersion(filePath),
GameMetadata.getIsHomebrew(filePath)
)
if (addedToLibrary) {
@@ -18,7 +18,6 @@ import coil.key.Keyer
import coil.memory.MemoryCache
import coil.request.ImageRequest
import coil.request.Options
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
@@ -36,7 +35,7 @@ class GameIconFetcher(
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = NativeLibrary.getIcon(uri)
val data = GameMetadata.getIcon(uri)
return BitmapFactory.decodeByteArray(
data,
0,
@@ -0,0 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
object GameMetadata {
external fun getTitle(path: String): String
external fun getProgramId(path: String): String
external fun getDeveloper(path: String): String
external fun getVersion(path: String): String
external fun getIcon(path: String): ByteArray
external fun getIsHomebrew(path: String): Boolean
external fun resetMetadata()
}
@@ -3,17 +3,24 @@
package org.yuzu.yuzu_emu.utils
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import kotlin.math.sqrt
import org.yuzu.yuzu_emu.NativeLibrary
class InputHandler {
object InputHandler {
private var controllerIds = getGameControllerIds()
fun initialize() {
// Connect first controller
NativeLibrary.onGamePadConnectEvent(getPlayerNumber(NativeLibrary.Player1Device))
}
fun updateControllerIds() {
controllerIds = getGameControllerIds()
}
fun dispatchKeyEvent(event: KeyEvent): Boolean {
val button: Int = when (event.device.vendorId) {
0x045E -> getInputXboxButtonKey(event.keyCode)
@@ -35,7 +42,7 @@ class InputHandler {
}
return NativeLibrary.onGamePadButtonEvent(
getPlayerNumber(event.device.controllerNumber),
getPlayerNumber(event.device.controllerNumber, event.deviceId),
button,
action
)
@@ -58,9 +65,14 @@ class InputHandler {
return true
}
private fun getPlayerNumber(index: Int): Int {
private fun getPlayerNumber(index: Int, deviceId: Int = -1): Int {
var deviceIndex = index
if (deviceId != -1) {
deviceIndex = controllerIds[deviceId] ?: 0
}
// TODO: Joycons are handled as different controllers. Find a way to merge them.
return when (index) {
return when (deviceIndex) {
2 -> NativeLibrary.Player2Device
3 -> NativeLibrary.Player3Device
4 -> NativeLibrary.Player4Device
@@ -238,7 +250,7 @@ class InputHandler {
}
private fun setGenericAxisInput(event: MotionEvent, axis: Int) {
val playerNumber = getPlayerNumber(event.device.controllerNumber)
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
@@ -297,7 +309,7 @@ class InputHandler {
private fun setJoyconAxisInput(event: MotionEvent, axis: Int) {
// Joycon support is half dead. Right joystick doesn't work
val playerNumber = getPlayerNumber(event.device.controllerNumber)
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
@@ -325,7 +337,7 @@ class InputHandler {
}
private fun setRazerAxisInput(event: MotionEvent, axis: Int) {
val playerNumber = getPlayerNumber(event.device.controllerNumber)
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
@@ -362,4 +374,33 @@ class InputHandler {
)
}
}
fun getGameControllerIds(): Map<Int, Int> {
val gameControllerDeviceIds = mutableMapOf<Int, Int>()
val deviceIds = InputDevice.getDeviceIds()
var controllerSlot = 1
deviceIds.forEach { deviceId ->
InputDevice.getDevice(deviceId)?.apply {
// Don't over-assign controllers
if (controllerSlot >= 8) {
return gameControllerDeviceIds
}
// Verify that the device has gamepad buttons, control sticks, or both.
if (sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
) {
// This device is a game controller. Store its device ID.
if (deviceId and id and vendorId and productId != 0) {
// Additionally filter out devices that have no ID
gameControllerDeviceIds
.takeIf { !it.contains(deviceId) }
?.put(deviceId, controllerSlot)
controllerSlot++
}
}
}
}
return gameControllerDeviceIds
}
}
@@ -3,38 +3,29 @@
package org.yuzu.yuzu_emu.utils
import android.util.Log
import org.yuzu.yuzu_emu.BuildConfig
import android.os.Build
/**
* Contains methods that call through to [android.util.Log], but
* with the same TAG automatically provided. Also no-ops VERBOSE and DEBUG log
* levels in release builds.
*/
object Log {
private const val TAG = "Yuzu Frontend"
// Tracks whether we should share the old log or the current log
var gameLaunched = false
fun verbose(message: String) {
if (BuildConfig.DEBUG) {
Log.v(TAG, message)
external fun debug(message: String)
external fun warning(message: String)
external fun info(message: String)
external fun error(message: String)
external fun critical(message: String)
fun logDeviceInfo() {
info("Device Manufacturer - ${Build.MANUFACTURER}")
info("Device Model - ${Build.MODEL}")
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.R) {
info("SoC Manufacturer - ${Build.SOC_MANUFACTURER}")
info("SoC Model - ${Build.SOC_MODEL}")
}
}
fun debug(message: String) {
if (BuildConfig.DEBUG) {
Log.d(TAG, message)
}
}
fun info(message: String) {
Log.i(TAG, message)
}
fun warning(message: String) {
Log.w(TAG, message)
}
fun error(message: String) {
Log.e(TAG, message)
info("Total System Memory - ${MemoryUtil.getDeviceRAM()}")
}
}
@@ -27,7 +27,7 @@ object MemoryUtil {
const val Pb = Tb * 1024
const val Eb = Pb * 1024
private fun bytesToSizeUnit(size: Float): String =
private fun bytesToSizeUnit(size: Float, roundUp: Boolean = false): String =
when {
size < Kb -> {
context.getString(
@@ -39,63 +39,59 @@ object MemoryUtil {
size < Mb -> {
context.getString(
R.string.memory_formatted,
(size / Kb).hundredths,
if (roundUp) ceil(size / Kb) else (size / Kb).hundredths,
context.getString(R.string.memory_kilobyte)
)
}
size < Gb -> {
context.getString(
R.string.memory_formatted,
(size / Mb).hundredths,
if (roundUp) ceil(size / Mb) else (size / Mb).hundredths,
context.getString(R.string.memory_megabyte)
)
}
size < Tb -> {
context.getString(
R.string.memory_formatted,
(size / Gb).hundredths,
if (roundUp) ceil(size / Gb) else (size / Gb).hundredths,
context.getString(R.string.memory_gigabyte)
)
}
size < Pb -> {
context.getString(
R.string.memory_formatted,
(size / Tb).hundredths,
if (roundUp) ceil(size / Tb) else (size / Tb).hundredths,
context.getString(R.string.memory_terabyte)
)
}
size < Eb -> {
context.getString(
R.string.memory_formatted,
(size / Pb).hundredths,
if (roundUp) ceil(size / Pb) else (size / Pb).hundredths,
context.getString(R.string.memory_petabyte)
)
}
else -> {
context.getString(
R.string.memory_formatted,
(size / Eb).hundredths,
if (roundUp) ceil(size / Eb) else (size / Eb).hundredths,
context.getString(R.string.memory_exabyte)
)
}
}
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
private val totalMemory: Float
val totalMemory: Float
get() {
val memInfo = ActivityManager.MemoryInfo()
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
getMemoryInfo(memInfo)
}
return ceil(
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
)
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
}
fun isLessThan(minimum: Int, size: Float): Boolean =
@@ -109,5 +105,7 @@ object MemoryUtil {
else -> totalMemory < Kb && totalMemory < minimum
}
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory)
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory, true)
}
@@ -14,8 +14,11 @@ add_library(yuzu-android SHARED
id_cache.cpp
id_cache.h
native.cpp
native.h
native_config.cpp
uisettings.cpp
game_metadata.cpp
native_log.cpp
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
@@ -9,6 +9,7 @@
#include "input_common/drivers/virtual_gamepad.h"
#include "input_common/main.h"
#include "jni/emu_window/emu_window.h"
#include "jni/native.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
m_window_width = ANativeWindow_getWidth(surface);
@@ -57,6 +58,13 @@ void EmuWindow_Android::OnRemoveNfcTag() {
m_input_subsystem->GetVirtualAmiibo()->CloseAmiibo();
}
void EmuWindow_Android::OnFrameDisplayed() {
if (!m_first_frame) {
EmulationSession::GetInstance().OnEmulationStarted();
m_first_frame = true;
}
}
EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem,
ANativeWindow* surface,
std::shared_ptr<Common::DynamicLibrary> driver_library)
@@ -45,7 +45,7 @@ public:
float gyro_z, float accel_x, float accel_y, float accel_z);
void OnReadNfcTag(std::span<u8> data);
void OnRemoveNfcTag();
void OnFrameDisplayed() override {}
void OnFrameDisplayed() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
return {std::make_unique<GraphicsContext_Android>(m_driver_library)};
@@ -61,4 +61,6 @@ private:
float m_window_height{};
std::shared_ptr<Common::DynamicLibrary> m_driver_library;
bool m_first_frame = false;
};
@@ -0,0 +1,112 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <core/core.h>
#include <core/file_sys/patch_manager.h>
#include <core/loader/nro.h>
#include <jni.h>
#include "core/loader/loader.h"
#include "jni/android_common/android_common.h"
#include "native.h"
struct RomMetadata {
std::string title;
u64 programId;
std::string developer;
std::string version;
std::vector<u8> icon;
bool isHomebrew;
};
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file =
Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadProgramId(entry.programId);
loader->ReadIcon(entry.icon);
const FileSys::PatchManager pm{
entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
EmulationSession::GetInstance().System().GetContentProvider()};
const auto control = pm.GetControlMetadata();
if (control.first != nullptr) {
entry.developer = control.first->GetDeveloperName();
entry.version = control.first->GetVersionString();
} else {
FileSys::NACP nacp;
if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
entry.developer = nacp.GetDeveloperName();
} else {
entry.developer = "";
}
entry.version = "1.0.0";
}
if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
}
m_rom_metadata_cache[path] = entry;
return entry;
}
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
return CacheRomMetadata(path);
}
extern "C" {
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).title);
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, std::to_string(GetRomMetadata(GetJString(env, jpath)).programId));
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).developer);
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).version);
}
jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj,
jstring jpath) {
auto icon_data = GetRomMetadata(GetJString(env, jpath)).icon;
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj,
jstring jpath) {
return static_cast<jboolean>(GetRomMetadata(GetJString(env, jpath)).isHomebrew);
}
void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) {
return m_rom_metadata_cache.clear();
}
} // extern "C"
File diff suppressed because it is too large Load Diff
+85
View File
@@ -0,0 +1,85 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/perf_stats.h"
#include "jni/applets/software_keyboard.h"
#include "jni/emu_window/emu_window.h"
#include "video_core/rasterizer_interface.h"
#pragma once
class EmulationSession final {
public:
explicit EmulationSession();
~EmulationSession() = default;
static EmulationSession& GetInstance();
const Core::System& System() const;
Core::System& System();
const EmuWindow_Android& Window() const;
EmuWindow_Android& Window();
ANativeWindow* NativeWindow() const;
void SetNativeWindow(ANativeWindow* native_window);
void SurfaceChanged();
int InstallFileToNand(std::string filename, std::string file_extension);
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir);
bool IsRunning() const;
bool IsPaused() const;
void PauseEmulation();
void UnPauseEmulation();
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
const Core::PerfStatsResults& PerfStats();
void ConfigureFilesystemProvider(const std::string& filepath);
void InitializeSystem(bool reload);
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
bool IsHandheldOnly();
void SetDeviceType([[maybe_unused]] int index, int type);
void OnGamepadConnectEvent([[maybe_unused]] int index);
void OnGamepadDisconnectEvent([[maybe_unused]] int index);
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard();
static void OnEmulationStarted();
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result);
private:
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
std::atomic<bool> m_is_running = false;
std::atomic<bool> m_is_paused = false;
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_mutex;
};
@@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/logging/log.h>
#include <jni.h>
#include "android_common/android_common.h"
extern "C" {
void Java_org_yuzu_yuzu_1emu_utils_Log_debug(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_DEBUG(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_warning(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_WARNING(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_info(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_INFO(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_error(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_ERROR(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_yuzu_yuzu_1emu_utils_Log_critical(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_CRITICAL(Frontend, "{}", GetJString(env, jmessage));
}
} // extern "C"
@@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M21,19V5c0,-1.1 -0.9,-2 -2,-2H5c-1.1,0 -2,0.9 -2,2v14c0,1.1 0.9,2 2,2h14c1.1,0 2,-0.9 2,-2zM8.5,13.5l2.5,3.01L14.5,12l4.5,6H5l3.5,-4.5z" />
</vector>
@@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M17,16l-4,-4V8.82C14.16,8.4 15,7.3 15,6c0,-1.66 -1.34,-3 -3,-3S9,4.34 9,6c0,1.3 0.84,2.4 2,2.82V12l-4,4H3v5h5v-3.05l4,-4.2 4,4.2V21h5v-5h-4z" />
</vector>

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