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77 Commits

Author SHA1 Message Date
fearlessTobi 9a6bfc55f3 yuzu: Fix stick UI direction order 2018-08-28 00:59:21 +02:00
bunnei a409d49bbd Merge pull request #1177 from lioncash/err
kernel/error: Amend several error codes
2018-08-27 18:37:48 -04:00
bunnei 2f5ed3877c Merge pull request #1169 from Lakumakkara/sel
shader_bytecode: fix SEL_IMM bitstring
2018-08-27 18:24:57 -04:00
bunnei 90fd03015a Merge pull request #1188 from lioncash/unused
vfs_real: Remove unused variable in CreateDirectoryRelative()
2018-08-27 18:24:23 -04:00
bunnei 2562fe4a16 Merge pull request #1170 from lioncash/ret
file_util: Correct return value in early exit of ReadFileToString()
2018-08-27 18:18:31 -04:00
bunnei 62edc01525 Merge pull request #1175 from lioncash/ns
core: Namespace all code in the arm subdirectory under the Core namespace
2018-08-27 18:17:12 -04:00
bunnei 5d2043598e Merge pull request #1187 from lioncash/shadow
registered_cache: Get rid of variable shadowing in ProcessFiles()
2018-08-27 18:15:49 -04:00
Lioncash c6024379a4 vfs_real: Remove unused variable in CreateDirectoryRelative() 2018-08-27 15:58:23 -04:00
Lioncash d3934d7da7 registered_cache: Get rid of variable shadowing in ProcessFiles()
Prevents compiler warnings.
2018-08-27 15:55:56 -04:00
bunnei 887a9c5c29 Merge pull request #1128 from DarkLordZach/malformed-hex-crash
hex_util: Replace logic_errors with LOG_CRITICAL
2018-08-27 15:45:22 -04:00
bunnei af59d4bff0 Merge pull request #1176 from lioncash/info
svc: Return process title ID if queried in GetInfo()
2018-08-27 15:44:52 -04:00
bunnei f96ded9815 Merge pull request #1174 from lioncash/debug
debug_utils: Minor individual interface changes
2018-08-27 15:44:29 -04:00
bunnei 8c66a5a9a5 Merge pull request #1162 from ogniK5377/ttf-plu
PL:U Added SharedFonts loading via TTF
2018-08-27 15:43:10 -04:00
bunnei 34a447d24e Merge pull request #1168 from lioncash/header
hid: Move core include to cpp file
2018-08-27 15:42:52 -04:00
bunnei 8d86747514 Merge pull request #1171 from lioncash/true
core: Remove always true conditionals in Load()
2018-08-27 15:41:58 -04:00
bunnei 43a2598e26 Merge pull request #1180 from tech4me/languagecode_fix
set: Fixed GetAvailableLanguageCodes() to follow the max_entries
2018-08-27 15:41:38 -04:00
tech4me d26a46feed set: Fixed GetAvailableLanguageCodes() to follow the max_entries
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))

0x88 = 17(languages) * 8
0x78 = 15(languages) * 8

GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
2018-08-26 00:11:13 -07:00
bunnei be2f1eabd7 Merge pull request #1173 from lioncash/batch
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
2018-08-25 10:59:54 -04:00
bunnei 23b86fd3ea Merge pull request #1167 from lioncash/assert
gl_rasterizer: Correct assertion condition in SyncLogicOpState()
2018-08-25 10:50:59 -04:00
Lioncash f708207ae6 kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHED
We can make this error code an alias of the resource limit exceeded
error code, allowing us to get rid of the lingering 3DS error code of
the same type.
2018-08-25 09:40:42 -04:00
Lioncash bfb0c87b7b kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONG
We can treat this as an alias of TooLarge for documentation purposes.
This also lets us get rid of another lingering 3DS-related error code.
2018-08-25 09:40:29 -04:00
Lioncash 81ca46dd17 kernel/error: Add error code for the handle table being full
This replaces the lingering 3DS constant with the proper one, and
utilizes it within HandleTable's Create() member function.
2018-08-25 09:40:21 -04:00
Lioncash b8be5524bc kernel/error: Add error code for invalid memory permissions 2018-08-25 09:40:12 -04:00
Lioncash 2fd45093f2 kernel/error: Correct kernel error code for invalid combination 2018-08-25 09:40:00 -04:00
Sebastian Valle f170159fde Merge pull request #1166 from lioncash/typo
filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Lioncash e81354ae38 svc: Return process title ID if queried in GetInfo()
We already have the variable itself set up to perform this task, so we
can just return its value from the currently executing process instead
of always stubbing it to zero.
2018-08-25 05:02:28 -04:00
Mat M 6426b0f551 Merge pull request #1094 from DarkLordZach/nax0
file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Zach Hilman 6314a799aa file_sys/crypto: Fix missing/unnecessary includes 2018-08-24 22:15:32 -04:00
Lioncash 43e0d865fa core: Namespace all code in the arm subdirectory under the Core namespace
Gets all of these types and interfaces out of the global namespace.
2018-08-24 21:50:39 -04:00
Lioncash c65713832c debug_utils: Remove unused includes
Quite a bit of these aren't necessary directly within the debug_utils
header and can be removed or included where actually necessary.
2018-08-24 20:49:14 -04:00
Lioncash 1e6a209649 debug_utils: Make BreakpointObserver class' constructor explicit
Avoids implicit conversions.
2018-08-24 20:49:14 -04:00
Lioncash b6425c0511 debug_utils: Initialize active_breakpoint member of DebugContext
Ensures that all class members are initialized.
2018-08-24 20:15:50 -04:00
Lioncash 20800f2df7 maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
The start and finish events should likely not be right after one another
like this, otherwise the batch will appear to complete immediately
2018-08-24 19:58:05 -04:00
Zach Hilman f09da5d1c9 Merge pull request #1065 from DarkLordZach/window-title
qt: Add filename and title id to window title while running
2018-08-24 14:34:03 -04:00
Lioncash 8492ec1669 core: Remove always true conditionals in Load()
These conditions are always true, since the outer conditional already
checks for these conditions.
2018-08-24 02:48:30 -04:00
Lioncash c74b7ee204 file_util: Correct return value in early exit of ReadFileToString()
While still essentially being zero, we should be returning a numeric
value here, not a boolean typed value.
2018-08-24 02:20:02 -04:00
Laku 36093a3e4d fix SEL_IMM bitstring 2018-08-24 07:18:12 +03:00
Lioncash ec59e4a6c5 hid: Move core include to cpp file
This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash 8fd9eb71b4 gl_rasterizer: Correct assertion condition in SyncLogicOpState()
Previously the assert would always be hit, since it was the equivalent
of: array == nullptr, which is never true.
2018-08-23 23:00:54 -04:00
bunnei 018c25e123 Merge pull request #1164 from tech4me/decode_iadd3
Shaders: Added decodings for IADD3 instructions
2018-08-23 22:59:34 -04:00
Lioncash f6f5c2e4d8 filesystem: Fix typo in log message 2018-08-23 22:12:31 -04:00
Tobias 165c23c848 Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" (#1142)
* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup"

* Fix compilation
2018-08-23 19:52:06 -04:00
Zach Hilman d1a6dd61d1 xci: Ignore NCA files with updates in secure 2018-08-23 18:53:37 -04:00
Zach Hilman 4f18c17df7 content_archive: Add update title detection
This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
2018-08-23 18:53:13 -04:00
David 5049ca5d8c Added GetBootMode (#1107)
* Added GetBootMode

Used by homebrew

* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
tech4me ba2972bc64 Shaders: Added decodings for IADD3 instructions 2018-08-23 15:46:59 -04:00
Zach Hilman 06487c2c8d hex_util: Replace logic_errors with LOG_CRITICAL
Makes it so malformed hex strings do not crash the entire program.
2018-08-23 14:44:51 -04:00
Zach Hilman 67fa51ea2f qt: Add filename and title id to window title while running 2018-08-23 14:12:56 -04:00
David Marcec 78b109d195 Addressed plu TTF changes 2018-08-24 02:18:04 +10:00
bunnei 0dce6d7008 Merge pull request #1160 from bunnei/surface-reserve
gl_rasterizer_cache: Several improvements
2018-08-23 12:04:37 -04:00
bunnei 3ed0115e36 Merge pull request #1153 from bunnei/stencil-clear
gl_rasterizer: Implement partial color clear, stencil clear, and stencil test.
2018-08-23 12:04:08 -04:00
Zach Hilman ccfd176382 key_manager: Eliminate indexed for loop 2018-08-23 11:53:30 -04:00
Zach Hilman 119ab308b5 key_manager: Create keys dir if it dosen't exist
On call to WriteKeyToFile, so that the autogenerated file can be written.
2018-08-23 11:53:30 -04:00
Zach Hilman a7e8d10969 file_sys: Cut down on includes and copies 2018-08-23 11:53:30 -04:00
Zach Hilman 42dc856ce1 crypto: Eliminate magic constants 2018-08-23 11:53:30 -04:00
Zach Hilman 61a5b56abd key_manager: Add support for autogenerated keys
Stored in a separate file than manual keys.
2018-08-23 11:53:30 -04:00
Zach Hilman f26fc64cb4 key_manager: Add support for KEK and SD seed derivation 2018-08-23 11:53:30 -04:00
Zach Hilman cde665c565 key_manager: Switch to boost flat_map for keys
Should make key gets marginally faster.
2018-08-23 11:53:30 -04:00
Zach Hilman 60b7a3b904 game_list: Add SD registration loading to game list 2018-08-23 11:53:30 -04:00
Zach Hilman ab44192ab0 file_sys: Implement NAX containers 2018-08-23 11:53:30 -04:00
Zach Hilman 8b52d6682a registration: Add GetEntryUnparsed methods
Returns the file before calling parser on it.
2018-08-23 11:53:30 -04:00
Zach Hilman 13524578b6 sdmc_factory: Add SDMC RegisteredCache getter 2018-08-23 11:53:30 -04:00
Zach Hilman 4112dd6b4e qt: Make default row data title name and title id
Helps with installed games by making the title not a hexadecimal id string, instead the name.
2018-08-23 11:53:30 -04:00
Zach Hilman bf33f80fae vfs: Add GetOrCreateDirectoryRelative method 2018-08-23 11:52:44 -04:00
Zach Hilman ef3768f323 filesystem: Add CreateFactories methods to fs
Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman 410062031b filesystem: Add logging to registration getters 2018-08-23 11:52:44 -04:00
Zach Hilman b247e0cab0 loader: Add new NAX-specific errors and messages 2018-08-23 11:52:44 -04:00
Zach Hilman 2164702cf7 nax: Add AppLoader_NAX and update loader to support it 2018-08-23 11:52:44 -04:00
Zach Hilman c4845df3d4 xts_encryption_layer: Implement XTSEncryptionLayer 2018-08-23 11:52:44 -04:00
Zach Hilman 10e5356e9a aes_util: Make XTSTranscode stricter about sizes
XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
2018-08-23 11:52:44 -04:00
Zach Hilman 6dd369ab88 ctr_encryption_layer: Fix bug when transcoding small data
Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
2018-08-23 11:52:44 -04:00
Zach Hilman a9dc5a3c10 xci: Fix error masking issue
Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
2018-08-23 11:52:44 -04:00
bunnei d65f079cc1 gl_rasterizer_cache: Blit when possible on RecreateSurface. 2018-08-23 11:27:01 -04:00
bunnei fee8bdd90c gl_rasterizer_cache: Reserve surfaces that have already been created for later use. 2018-08-23 11:27:01 -04:00
bunnei fde2017a3f gl_rasterizer_cache: Remove assert for RecreateSurface type. 2018-08-23 11:27:00 -04:00
bunnei ebf5768340 gl_rasterizer_cache: Implement compressed texture copies. 2018-08-23 11:27:00 -04:00
David Marcec eccc77a8c8 Added SharedFonts loading via TTF
By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files.
FontStandard.ttf
FontChineseSimplified.ttf
FontExtendedChineseSimplified.ttf
FontChineseTraditional.ttf
FontKorean.ttf
FontNintendoExtended.ttf
FontNintendoExtended2.ttf
2018-08-23 14:42:06 +10:00
72 changed files with 1172 additions and 221 deletions
+1 -1
View File
@@ -764,7 +764,7 @@ size_t ReadFileToString(bool text_file, const char* filename, std::string& str)
IOFile file(filename, text_file ? "r" : "rb");
if (!file.IsOpen())
return false;
return 0;
str.resize(static_cast<u32>(file.GetSize()));
return file.ReadArray(&str[0], str.size());
+17 -5
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/hex_util.h"
#include "common/logging/log.h"
namespace Common {
@@ -13,18 +14,29 @@ u8 ToHexNibble(char c1) {
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
LOG_ERROR(Common, "Invalid hex digit: 0x{:02X}", c1);
return 0;
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
if (len != 32) {
LOG_ERROR(Common,
"Attempting to parse string to array that is not of correct size (expected=32, "
"actual={}).",
len);
return {};
}
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
if (len != 64) {
LOG_ERROR(Common,
"Attempting to parse string to array that is not of correct size (expected=64, "
"actual={}).",
len);
return {};
}
return HexStringToArray<32>(str);
}
+6
View File
@@ -20,6 +20,8 @@ add_library(core STATIC
crypto/key_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
crypto/xts_encryption_layer.cpp
crypto/xts_encryption_layer.h
file_sys/bis_factory.cpp
file_sys/bis_factory.h
file_sys/card_image.cpp
@@ -57,6 +59,8 @@ add_library(core STATIC
file_sys/vfs_real.h
file_sys/vfs_vector.cpp
file_sys/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -347,6 +351,8 @@ add_library(core STATIC
loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nax.cpp
loader/nax.h
loader/nca.cpp
loader/nca.h
loader/nro.cpp
+4
View File
@@ -8,6 +8,8 @@
#include "common/common_types.h"
#include "core/hle/kernel/vm_manager.h"
namespace Core {
/// Generic ARM11 CPU interface
class ARM_Interface : NonCopyable {
public:
@@ -122,3 +124,5 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
};
} // namespace Core
+4
View File
@@ -14,6 +14,8 @@
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Core {
using Vector = Dynarmic::A64::Vector;
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
@@ -300,3 +302,5 @@ bool DynarmicExclusiveMonitor::ExclusiveWrite128(size_t core_index, VAddr vaddr,
Memory::Write64(vaddr, value[1]);
});
}
} // namespace Core
+4
View File
@@ -12,6 +12,8 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Core {
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
@@ -81,3 +83,5 @@ private:
friend class ARM_Dynarmic;
Dynarmic::A64::ExclusiveMonitor monitor;
};
} // namespace Core
+4
View File
@@ -4,4 +4,8 @@
#include "core/arm/exclusive_monitor.h"
namespace Core {
ExclusiveMonitor::~ExclusiveMonitor() = default;
} // namespace Core
+4
View File
@@ -6,6 +6,8 @@
#include "common/common_types.h"
namespace Core {
class ExclusiveMonitor {
public:
virtual ~ExclusiveMonitor();
@@ -19,3 +21,5 @@ public:
virtual bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) = 0;
virtual bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) = 0;
};
} // namespace Core
+6 -2
View File
@@ -11,6 +11,8 @@
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
namespace Core {
// Load Unicorn DLL once on Windows using RAII
#ifdef _MSC_VER
#include <unicorn_dynload.h>
@@ -211,7 +213,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
}
void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
int uregs[32];
void* tregs[32];
@@ -238,7 +240,7 @@ void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
}
void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
void ARM_Unicorn::LoadContext(const ThreadContext& ctx) {
int uregs[32];
void* tregs[32];
@@ -277,3 +279,5 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt = bkpt;
last_bkpt_hit = true;
}
} // namespace Core
+4
View File
@@ -9,6 +9,8 @@
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
namespace Core {
class ARM_Unicorn final : public ARM_Interface {
public:
ARM_Unicorn();
@@ -46,3 +48,5 @@ private:
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit;
};
} // namespace Core
+4 -7
View File
@@ -135,8 +135,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
if (system_mode.second != Loader::ResultStatus::Success)
return ResultStatus::ErrorSystemMode;
return ResultStatus::ErrorSystemMode;
}
ResultStatus init_result{Init(emu_window)};
@@ -148,14 +147,12 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
}
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
if (load_result != Loader::ResultStatus::Success) {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
status = ResultStatus::Success;
return status;
+10 -2
View File
@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <map>
#include <memory>
#include <string>
#include <thread>
@@ -22,8 +23,6 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class ARM_Interface;
namespace Core::Frontend {
class EmuWindow;
}
@@ -38,6 +37,8 @@ class RendererBase;
namespace Core {
class ARM_Interface;
class System {
public:
System(const System&) = delete;
@@ -187,6 +188,13 @@ public:
return current_process;
}
/// Gets the name of the current game
Loader::ResultStatus GetGameName(std::string& out) const {
if (app_loader == nullptr)
return Loader::ResultStatus::ErrorNotInitialized;
return app_loader->ReadTitle(out);
}
PerfStats perf_stats;
FrameLimiter frame_limiter;
+2 -2
View File
@@ -12,14 +12,14 @@
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
class ARM_Interface;
namespace Kernel {
class Scheduler;
}
namespace Core {
class ARM_Interface;
constexpr unsigned NUM_CPU_CORES{4};
class CpuBarrier {
+2 -5
View File
@@ -99,10 +99,7 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op
template <typename Key, size_t KeySize>
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
size_t sector_size, Op op) {
if (size % sector_size > 0) {
LOG_CRITICAL(Crypto, "Data size must be a multiple of sector size.");
return;
}
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
for (size_t i = 0; i < size; i += sector_size) {
SetIV(CalculateNintendoTweak(sector_id++));
@@ -112,4 +109,4 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest,
template class AESCipher<Key128>;
template class AESCipher<Key256>;
} // namespace Core::Crypto
} // namespace Core::Crypto
+3 -5
View File
@@ -20,10 +20,8 @@ size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
if (sector_offset == 0) {
UpdateIV(base_offset + offset);
std::vector<u8> raw = base->ReadBytes(length, offset);
if (raw.size() != length)
return Read(data, raw.size(), offset);
cipher.Transcode(raw.data(), length, data, Op::Decrypt);
return length;
cipher.Transcode(raw.data(), raw.size(), data, Op::Decrypt);
return raw.size();
}
// offset does not fall on block boundary (0x10)
@@ -34,7 +32,7 @@ size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
if (length + sector_offset < 0x10) {
std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
return read;
return std::min<u64>(length, read);
}
std::memcpy(data, block.data() + sector_offset, read);
return read + Read(data + read, length - read, offset + read);
+165 -7
View File
@@ -12,11 +12,112 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
namespace Core::Crypto {
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed) {
Key128 out{};
AESCipher<Key128> cipher1(master, Mode::ECB);
cipher1.Transcode(kek_seed.data(), kek_seed.size(), out.data(), Op::Decrypt);
AESCipher<Key128> cipher2(out, Mode::ECB);
cipher2.Transcode(source.data(), source.size(), out.data(), Op::Decrypt);
if (key_seed != Key128{}) {
AESCipher<Key128> cipher3(out, Mode::ECB);
cipher3.Transcode(key_seed.data(), key_seed.size(), out.data(), Op::Decrypt);
}
return out;
}
boost::optional<Key128> DeriveSDSeed() {
const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000043",
"rb+");
if (!save_43.IsOpen())
return boost::none;
const FileUtil::IOFile sd_private(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
if (!sd_private.IsOpen())
return boost::none;
sd_private.Seek(0, SEEK_SET);
std::array<u8, 0x10> private_seed{};
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != 0x10)
return boost::none;
std::array<u8, 0x10> buffer{};
size_t offset = 0;
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
save_43.Seek(offset, SEEK_SET);
save_43.ReadBytes(buffer.data(), buffer.size());
if (buffer == private_seed)
break;
}
if (offset + 0x10 >= save_43.GetSize())
return boost::none;
Key128 seed{};
save_43.Seek(offset + 0x10, SEEK_SET);
save_43.ReadBytes(seed.data(), seed.size());
return seed;
}
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys) {
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK)))
return Loader::ResultStatus::ErrorMissingSDKEKSource;
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration)))
return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource;
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration)))
return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource;
const auto sd_kek_source =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK));
const auto aes_kek_gen =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration));
const auto aes_key_gen =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration));
const auto master_00 = keys.GetKey(S128KeyType::Master);
const auto sd_kek =
GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen);
if (!keys.HasKey(S128KeyType::SDSeed))
return Loader::ResultStatus::ErrorMissingSDSeed;
const auto sd_seed = keys.GetKey(S128KeyType::SDSeed);
if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)))
return Loader::ResultStatus::ErrorMissingSDSaveKeySource;
if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA)))
return Loader::ResultStatus::ErrorMissingSDNCAKeySource;
std::array<Key256, 2> sd_key_sources{
keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)),
keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA)),
};
// Combine sources and seed
for (auto& source : sd_key_sources) {
for (size_t i = 0; i < source.size(); ++i)
source[i] ^= sd_seed[i & 0xF];
}
AESCipher<Key128> cipher(sd_kek, Mode::ECB);
// The transform manipulates sd_keys as part of the Transcode, so the return/output is
// unnecessary. This does not alter sd_keys_sources.
std::transform(sd_key_sources.begin(), sd_key_sources.end(), sd_keys.begin(),
sd_key_sources.begin(), [&cipher](const Key256& source, Key256& out) {
cipher.Transcode(source.data(), source.size(), out.data(), Op::Decrypt);
return source; ///< Return unaltered source to satisfy output requirement.
});
return Loader::ResultStatus::Success;
}
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
@@ -24,12 +125,15 @@ KeyManager::KeyManager() {
if (Settings::values.use_dev_keys) {
dev_mode = true;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "dev.keys_autogenerated", false);
} else {
dev_mode = false;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "prod.keys", false);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "prod.keys_autogenerated", false);
}
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "title.keys_autogenerated", true);
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
@@ -56,17 +160,17 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
Key128 key = Common::HexStringToArray<16>(out[1]);
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
} else {
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
Key128 key = Common::HexStringToArray<16>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
s128_keys[{index.type, index.field1, index.field2}] = key;
} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
const auto index = s256_file_id.at(out[0]);
Key256 key = Common::HexStringToArray<32>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
s256_keys[{index.type, index.field1, index.field2}] = key;
}
}
}
@@ -100,11 +204,50 @@ Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const {
return s256_keys.at({id, field1, field2});
}
template <size_t Size>
void KeyManager::WriteKeyToFile(bool title_key, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (!title_key)
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
if (!file.is_open())
return;
if (add_info_text) {
file
<< "# This file is autogenerated by Yuzu\n"
<< "# It serves to store keys that were automatically generated from the normal keys\n"
<< "# If you are experiencing issues involving keys, it may help to delete this file\n";
}
file << fmt::format("\n{} = {}", keyname, Common::HexArrayToString(key));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, title_key);
}
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
const auto iter = std::find_if(
s128_file_id.begin(), s128_file_id.end(),
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S128KeyType>> elem) {
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
std::tie(id, field1, field2);
});
if (iter != s128_file_id.end())
WriteKeyToFile(id == S128KeyType::Titlekey, iter->first, key);
s128_keys[{id, field1, field2}] = key;
}
void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
const auto iter = std::find_if(
s256_file_id.begin(), s256_file_id.end(),
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) {
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
std::tie(id, field1, field2);
});
if (iter != s256_file_id.end())
WriteKeyToFile(false, iter->first, key);
s256_keys[{id, field1, field2}] = key;
}
@@ -125,7 +268,16 @@ bool KeyManager::KeyFileExists(bool title) {
FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
}
const std::unordered_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
void KeyManager::DeriveSDSeedLazy() {
if (HasKey(S128KeyType::SDSeed))
return;
const auto res = DeriveSDSeed();
if (res != boost::none)
SetKey(S128KeyType::SDSeed, res.get());
}
const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
{"master_key_00", {S128KeyType::Master, 0, 0}},
{"master_key_01", {S128KeyType::Master, 1, 0}},
{"master_key_02", {S128KeyType::Master, 2, 0}},
@@ -167,11 +319,17 @@ const std::unordered_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_fi
{"key_area_key_system_02", {S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_03", {S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_04", {S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::System)}},
{"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK), 0}},
{"aes_kek_generation_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration), 0}},
{"aes_key_generation_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}},
{"sd_seed", {S128KeyType::SDSeed, 0, 0}},
};
const std::unordered_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = {
const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = {
{"header_key", {S256KeyType::Header, 0, 0}},
{"sd_card_save_key", {S256KeyType::SDSave, 0, 0}},
{"sd_card_nca_key", {S256KeyType::SDNCA, 0, 0}},
{"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}},
{"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}},
};
} // namespace Core::Crypto
+35 -33
View File
@@ -6,11 +6,13 @@
#include <array>
#include <string>
#include <string_view>
#include <type_traits>
#include <unordered_map>
#include <vector>
#include <boost/container/flat_map.hpp>
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/loader/loader.h"
namespace Core::Crypto {
@@ -22,9 +24,8 @@ static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
static_assert(sizeof(Key256) == 32, "Key128 must be 128 bytes big.");
enum class S256KeyType : u64 {
Header, //
SDSave, //
SDNCA, //
Header, //
SDKeySource, // f1=SDKeyType
};
enum class S128KeyType : u64 {
@@ -36,6 +37,7 @@ enum class S128KeyType : u64 {
KeyArea, // f1=crypto revision f2=type {app, ocean, system}
SDSeed, //
Titlekey, // f1=rights id LSB f2=rights id MSB
Source, // f1=source type, f2= sub id
};
enum class KeyAreaKeyType : u8 {
@@ -44,6 +46,17 @@ enum class KeyAreaKeyType : u8 {
System,
};
enum class SourceKeyType : u8 {
SDKEK,
AESKEKGeneration,
AESKeyGeneration,
};
enum class SDKeyType : u8 {
Save,
NCA,
};
template <typename KeyType>
struct KeyIndex {
KeyType type;
@@ -59,34 +72,12 @@ struct KeyIndex {
}
};
// The following two (== and hash) are so KeyIndex can be a key in unordered_map
// boost flat_map requires operator< for O(log(n)) lookups.
template <typename KeyType>
bool operator==(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
return std::tie(lhs.type, lhs.field1, lhs.field2) == std::tie(rhs.type, rhs.field1, rhs.field2);
bool operator<(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
return std::tie(lhs.type, lhs.field1, lhs.field2) < std::tie(rhs.type, rhs.field1, rhs.field2);
}
template <typename KeyType>
bool operator!=(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
return !operator==(lhs, rhs);
}
} // namespace Core::Crypto
namespace std {
template <typename KeyType>
struct hash<Core::Crypto::KeyIndex<KeyType>> {
size_t operator()(const Core::Crypto::KeyIndex<KeyType>& k) const {
using std::hash;
return ((hash<u64>()(static_cast<u64>(k.type)) ^ (hash<u64>()(k.field1) << 1)) >> 1) ^
(hash<u64>()(k.field2) << 1);
}
};
} // namespace std
namespace Core::Crypto {
class KeyManager {
public:
KeyManager();
@@ -102,16 +93,27 @@ public:
static bool KeyFileExists(bool title);
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system save
// 8*43 and the private file to exist.
void DeriveSDSeedLazy();
private:
std::unordered_map<KeyIndex<S128KeyType>, Key128> s128_keys;
std::unordered_map<KeyIndex<S256KeyType>, Key256> s256_keys;
boost::container::flat_map<KeyIndex<S128KeyType>, Key128> s128_keys;
boost::container::flat_map<KeyIndex<S256KeyType>, Key256> s256_keys;
bool dev_mode;
void LoadFromFile(const std::string& filename, bool is_title_keys);
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title);
template <size_t Size>
void WriteKeyToFile(bool title_key, std::string_view keyname, const std::array<u8, Size>& key);
static const std::unordered_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
static const std::unordered_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
};
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed);
boost::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys);
} // namespace Core::Crypto
+58
View File
@@ -0,0 +1,58 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "core/crypto/xts_encryption_layer.h"
namespace Core::Crypto {
constexpr u64 XTS_SECTOR_SIZE = 0x4000;
XTSEncryptionLayer::XTSEncryptionLayer(FileSys::VirtualFile base_, Key256 key_)
: EncryptionLayer(std::move(base_)), cipher(key_, Mode::XTS) {}
size_t XTSEncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
if (length == 0)
return 0;
const auto sector_offset = offset & 0x3FFF;
if (sector_offset == 0) {
if (length % XTS_SECTOR_SIZE == 0) {
std::vector<u8> raw = base->ReadBytes(length, offset);
cipher.XTSTranscode(raw.data(), raw.size(), data, offset / XTS_SECTOR_SIZE,
XTS_SECTOR_SIZE, Op::Decrypt);
return raw.size();
}
if (length > XTS_SECTOR_SIZE) {
const auto rem = length % XTS_SECTOR_SIZE;
const auto read = length - rem;
return Read(data, read, offset) + Read(data + read, rem, offset + read);
}
std::vector<u8> buffer = base->ReadBytes(XTS_SECTOR_SIZE, offset);
if (buffer.size() < XTS_SECTOR_SIZE)
buffer.resize(XTS_SECTOR_SIZE);
cipher.XTSTranscode(buffer.data(), buffer.size(), buffer.data(), offset / XTS_SECTOR_SIZE,
XTS_SECTOR_SIZE, Op::Decrypt);
std::memcpy(data, buffer.data(), std::min(buffer.size(), length));
return std::min(buffer.size(), length);
}
// offset does not fall on block boundary (0x4000)
std::vector<u8> block = base->ReadBytes(0x4000, offset - sector_offset);
if (block.size() < XTS_SECTOR_SIZE)
block.resize(XTS_SECTOR_SIZE);
cipher.XTSTranscode(block.data(), block.size(), block.data(),
(offset - sector_offset) / XTS_SECTOR_SIZE, XTS_SECTOR_SIZE, Op::Decrypt);
const size_t read = XTS_SECTOR_SIZE - sector_offset;
if (length + sector_offset < XTS_SECTOR_SIZE) {
std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
return std::min<u64>(length, read);
}
std::memcpy(data, block.data() + sector_offset, read);
return read + Read(data + read, length - read, offset + read);
}
} // namespace Core::Crypto
+25
View File
@@ -0,0 +1,25 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/crypto/aes_util.h"
#include "core/crypto/encryption_layer.h"
#include "core/crypto/key_manager.h"
namespace Core::Crypto {
// Sits on top of a VirtualFile and provides XTS-mode AES decription.
class XTSEncryptionLayer : public EncryptionLayer {
public:
XTSEncryptionLayer(FileSys::VirtualFile base, Key256 key);
size_t Read(u8* data, size_t length, size_t offset) const override;
private:
// Must be mutable as operations modify cipher contexts.
mutable AESCipher<Key256> cipher;
};
} // namespace Core::Crypto
+2 -9
View File
@@ -6,19 +6,12 @@
namespace FileSys {
static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
const auto res = dir->GetDirectoryRelative(path);
if (res == nullptr)
return dir->CreateDirectoryRelative(path);
return res;
}
BISFactory::BISFactory(VirtualDir nand_root_)
: nand_root(std::move(nand_root_)),
sysnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
return sysnand_cache;
+12
View File
@@ -43,6 +43,8 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
partitions[static_cast<size_t>(partition)] = std::make_shared<PartitionFilesystem>(raw);
}
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
auto result = AddNCAFromPartition(XCIPartition::Secure);
if (result != Loader::ResultStatus::Success) {
status = result;
@@ -76,6 +78,10 @@ Loader::ResultStatus XCI::GetStatus() const {
return status;
}
Loader::ResultStatus XCI::GetProgramNCAStatus() const {
return program_nca_status;
}
VirtualDir XCI::GetPartition(XCIPartition partition) const {
return partitions[static_cast<size_t>(partition)];
}
@@ -143,6 +149,12 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
// TODO(DarkLordZach): Add proper Rev1+ Support
if (nca->IsUpdate())
continue;
if (nca->GetType() == NCAContentType::Program) {
program_nca_status = nca->GetStatus();
}
if (nca->GetStatus() == Loader::ResultStatus::Success) {
ncas.push_back(std::move(nca));
} else {
+2
View File
@@ -59,6 +59,7 @@ public:
explicit XCI(VirtualFile file);
Loader::ResultStatus GetStatus() const;
Loader::ResultStatus GetProgramNCAStatus() const;
u8 GetFormatVersion() const;
@@ -90,6 +91,7 @@ private:
GamecardHeader header{};
Loader::ResultStatus status;
Loader::ResultStatus program_nca_status;
std::vector<VirtualDir> partitions;
std::vector<std::shared_ptr<NCA>> ncas;
+9 -1
View File
@@ -178,7 +178,7 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
// TODO(DarkLordZach): Find a test case for XTS-encrypted NCAs
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
@@ -258,6 +258,10 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
file->ReadBytes(sections.data(), length_sections, SECTION_HEADER_OFFSET);
}
is_update = std::find_if(sections.begin(), sections.end(), [](const NCASectionHeader& header) {
return header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
}) != sections.end();
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
auto section = sections[i];
@@ -358,6 +362,10 @@ VirtualFile NCA::GetBaseFile() const {
return file;
}
bool NCA::IsUpdate() const {
return is_update;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
+3
View File
@@ -93,6 +93,8 @@ public:
VirtualFile GetBaseFile() const;
bool IsUpdate() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
@@ -111,6 +113,7 @@ private:
NCAHeader header{};
bool has_rights_id{};
bool is_update{};
Loader::ResultStatus status{};
+17 -3
View File
@@ -216,11 +216,11 @@ void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
const auto section0 = nca->GetSubdirectories()[0];
for (const auto& file : section0->GetFiles()) {
if (file->GetExtension() != "cnmt")
for (const auto& section0_file : section0->GetFiles()) {
if (section0_file->GetExtension() != "cnmt")
continue;
meta.insert_or_assign(nca->GetTitleId(), CNMT(file));
meta.insert_or_assign(nca->GetTitleId(), CNMT(section0_file));
meta_id.insert_or_assign(nca->GetTitleId(), id);
break;
}
@@ -254,6 +254,8 @@ RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction
Refresh();
}
RegisteredCache::~RegisteredCache() = default;
bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
@@ -262,6 +264,18 @@ bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry) != nullptr;
}
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
return nullptr;
return GetFileAtID(id.get());
}
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
+4
View File
@@ -63,12 +63,16 @@ public:
explicit RegisteredCache(VirtualDir dir,
RegisteredCacheParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
~RegisteredCache();
void Refresh();
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
+14 -1
View File
@@ -3,14 +3,27 @@
// Refer to the license.txt file included.
#include <memory>
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/xts_archive.h"
namespace FileSys {
SDMCFactory::SDMCFactory(VirtualDir dir) : dir(std::move(dir)) {}
SDMCFactory::SDMCFactory(VirtualDir dir_)
: dir(std::move(dir_)), contents(std::make_shared<RegisteredCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return std::make_shared<NAX>(file, id)->GetDecrypted();
})) {}
SDMCFactory::~SDMCFactory() = default;
ResultVal<VirtualDir> SDMCFactory::Open() {
return MakeResult<VirtualDir>(dir);
}
std::shared_ptr<RegisteredCache> SDMCFactory::GetSDMCContents() const {
return contents;
}
} // namespace FileSys
+7
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@@ -4,20 +4,27 @@
#pragma once
#include <memory>
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
namespace FileSys {
class RegisteredCache;
/// File system interface to the SDCard archive
class SDMCFactory {
public:
explicit SDMCFactory(VirtualDir dir);
~SDMCFactory();
ResultVal<VirtualDir> Open();
std::shared_ptr<RegisteredCache> GetSDMCContents() const;
private:
VirtualDir dir;
std::shared_ptr<RegisteredCache> contents;
};
} // namespace FileSys
+7
View File
@@ -462,4 +462,11 @@ bool VfsRawCopy(VirtualFile src, VirtualFile dest) {
std::vector<u8> data = src->ReadAllBytes();
return dest->WriteBytes(data, 0) == data.size();
}
VirtualDir GetOrCreateDirectoryRelative(const VirtualDir& rel, std::string_view path) {
const auto res = rel->GetDirectoryRelative(path);
if (res == nullptr)
return rel->CreateDirectoryRelative(path);
return res;
}
} // namespace FileSys
+4
View File
@@ -318,4 +318,8 @@ bool DeepEquals(const VirtualFile& file1, const VirtualFile& file2, size_t block
// directory of src/dest.
bool VfsRawCopy(VirtualFile src, VirtualFile dest);
// Checks if the directory at path relative to rel exists. If it does, returns that. If it does not
// it attempts to create it and returns the new dir or nullptr on failure.
VirtualDir GetOrCreateDirectoryRelative(const VirtualDir& rel, std::string_view path);
} // namespace FileSys
-1
View File
@@ -341,7 +341,6 @@ std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view p
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
auto parent = std::string(FileUtil::GetParentPath(full_path));
return base.CreateDirectory(full_path, perms);
}
+169
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@@ -0,0 +1,169 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstring>
#include <regex>
#include <string>
#include <mbedtls/md.h>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr u64 NAX_HEADER_PADDING_SIZE = 0x4000;
template <typename SourceData, typename SourceKey, typename Destination>
static bool CalculateHMAC256(Destination* out, const SourceKey* key, size_t key_length,
const SourceData* data, size_t data_length) {
mbedtls_md_context_t context;
mbedtls_md_init(&context);
const auto key_f = reinterpret_cast<const u8*>(key);
const std::vector<u8> key_v(key_f, key_f + key_length);
if (mbedtls_md_setup(&context, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1) ||
mbedtls_md_hmac_starts(&context, reinterpret_cast<const u8*>(key), key_length) ||
mbedtls_md_hmac_update(&context, reinterpret_cast<const u8*>(data), data_length) ||
mbedtls_md_hmac_finish(&context, reinterpret_cast<u8*>(out))) {
mbedtls_md_free(&context);
return false;
}
mbedtls_md_free(&context);
return true;
}
NAX::NAX(VirtualFile file_) : file(std::move(file_)), header(std::make_unique<NAXHeader>()) {
std::string path = FileUtil::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
std::regex_constants::icase);
std::smatch match;
if (!std::regex_search(path, match, nax_path_regex)) {
status = Loader::ResultStatus::ErrorBadNAXFilePath;
return;
}
std::string two_dir = match[1];
std::string nca_id = match[2];
std::transform(two_dir.begin(), two_dir.end(), two_dir.begin(), ::toupper);
std::transform(nca_id.begin(), nca_id.end(), nca_id.begin(), ::tolower);
status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id));
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: file(std::move(file_)), header(std::make_unique<NAXHeader>()) {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
Common::HexArrayToString(nca_id, false)));
}
Loader::ResultStatus NAX::Parse(std::string_view path) {
if (file->ReadObject(header.get()) != sizeof(NAXHeader))
return Loader::ResultStatus::ErrorBadNAXHeader;
if (header->magic != Common::MakeMagic('N', 'A', 'X', '0'))
return Loader::ResultStatus::ErrorBadNAXHeader;
if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size)
return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
keys.DeriveSDSeedLazy();
std::array<Core::Crypto::Key256, 2> sd_keys{};
const auto sd_keys_res = Core::Crypto::DeriveSDKeys(sd_keys, keys);
if (sd_keys_res != Loader::ResultStatus::Success) {
return sd_keys_res;
}
const auto enc_keys = header->key_area;
size_t i = 0;
for (; i < sd_keys.size(); ++i) {
std::array<Core::Crypto::Key128, 2> nax_keys{};
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(),
path.size())) {
return Loader::ResultStatus::ErrorNAXKeyHMACFailed;
}
for (size_t j = 0; j < nax_keys.size(); ++j) {
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(nax_keys[j],
Core::Crypto::Mode::ECB);
cipher.Transcode(enc_keys[j].data(), 0x10, header->key_area[j].data(),
Core::Crypto::Op::Decrypt);
}
Core::Crypto::SHA256Hash validation{};
if (!CalculateHMAC256(validation.data(), &header->magic, 0x60, sd_keys[i].data() + 0x10,
0x10)) {
return Loader::ResultStatus::ErrorNAXValidationHMACFailed;
}
if (header->hmac == validation)
break;
}
if (i == 2) {
return Loader::ResultStatus::ErrorNAXKeyDerivationFailed;
}
type = static_cast<NAXContentType>(i);
Core::Crypto::Key256 final_key{};
std::memcpy(final_key.data(), &header->key_area, final_key.size());
const auto enc_file =
std::make_shared<OffsetVfsFile>(file, header->file_size, NAX_HEADER_PADDING_SIZE);
dec_file = std::make_shared<Core::Crypto::XTSEncryptionLayer>(enc_file, final_key);
return Loader::ResultStatus::Success;
}
Loader::ResultStatus NAX::GetStatus() const {
return status;
}
VirtualFile NAX::GetDecrypted() const {
return dec_file;
}
std::shared_ptr<NCA> NAX::AsNCA() const {
if (type == NAXContentType::NCA)
return std::make_shared<NCA>(GetDecrypted());
return nullptr;
}
NAXContentType NAX::GetContentType() const {
return type;
}
std::vector<std::shared_ptr<VfsFile>> NAX::GetFiles() const {
return {dec_file};
}
std::vector<std::shared_ptr<VfsDirectory>> NAX::GetSubdirectories() const {
return {};
}
std::string NAX::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> NAX::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool NAX::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys
+69
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@@ -0,0 +1,69 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace FileSys {
struct NAXHeader {
std::array<u8, 0x20> hmac;
u64_le magic;
std::array<Core::Crypto::Key128, 2> key_area;
u64_le file_size;
INSERT_PADDING_BYTES(0x30);
};
static_assert(sizeof(NAXHeader) == 0x80, "NAXHeader has incorrect size.");
enum class NAXContentType : u8 {
Save = 0,
NCA = 1,
};
class NAX : public ReadOnlyVfsDirectory {
public:
explicit NAX(VirtualFile file);
explicit NAX(VirtualFile file, std::array<u8, 0x10> nca_id);
Loader::ResultStatus GetStatus() const;
VirtualFile GetDecrypted() const;
std::shared_ptr<NCA> AsNCA() const;
NAXContentType GetContentType() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus Parse(std::string_view path);
std::unique_ptr<NAXHeader> header;
VirtualFile file;
Loader::ResultStatus status;
NAXContentType type;
VirtualFile dec_file;
Core::Crypto::KeyManager keys;
};
} // namespace FileSys
+12 -9
View File
@@ -11,17 +11,16 @@ namespace Kernel {
namespace ErrCodes {
enum {
// TODO(Subv): Remove these 3DS OS error codes.
OutOfHandles = 19,
SessionClosedByRemote = 26,
PortNameTooLong = 30,
NoPendingSessions = 35,
WrongPermission = 46,
InvalidBufferDescriptor = 48,
MaxConnectionsReached = 52,
// Confirmed Switch OS error codes
MaxConnectionsReached = 7,
InvalidAddress = 102,
HandleTableFull = 105,
InvalidMemoryState = 106,
InvalidMemoryPermissions = 108,
InvalidProcessorId = 113,
InvalidHandle = 114,
InvalidCombination = 116,
@@ -30,6 +29,7 @@ enum {
TooLarge = 119,
InvalidEnumValue = 120,
InvalidState = 125,
ResourceLimitExceeded = 132,
};
}
@@ -37,18 +37,21 @@ enum {
// double check that the code matches before re-using the constant.
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERR_OUT_OF_HANDLES(-1);
constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(-1);
constexpr ResultCode ERR_WRONG_PERMISSION(-1);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(-1);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(ErrorModule::Kernel,
ErrCodes::MaxConnectionsReached);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1);
constexpr ResultCode ERR_INVALID_COMBINATION(-1);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(-1);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(ErrorModule::Kernel,
ErrCodes::InvalidCombination);
constexpr ResultCode ERR_OUT_OF_MEMORY(-1);
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel,
ErrCodes::InvalidMemoryPermissions);
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_POINTER(-1);
+1 -1
View File
@@ -26,7 +26,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
u16 slot = next_free_slot;
if (slot >= generations.size()) {
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
return ERR_OUT_OF_HANDLES;
return ERR_HANDLE_TABLE_FULL;
}
next_free_slot = generations[slot];
+1 -1
View File
@@ -47,7 +47,7 @@ public:
/**
* Allocates a handle for the given object.
* @return The created Handle or one of the following errors:
* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
* - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded.
*/
ResultVal<Handle> Create(SharedPtr<Object> obj);
+1 -1
View File
@@ -17,7 +17,7 @@ namespace Kernel {
std::mutex Scheduler::scheduler_mutex;
Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
Scheduler::Scheduler(Core::ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
Scheduler::~Scheduler() {
for (auto& thread : thread_list) {
+4 -2
View File
@@ -11,13 +11,15 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
namespace Core {
class ARM_Interface;
}
namespace Kernel {
class Scheduler final {
public:
explicit Scheduler(ARM_Interface* cpu_core);
explicit Scheduler(Core::ARM_Interface* cpu_core);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -70,7 +72,7 @@ private:
SharedPtr<Thread> current_thread = nullptr;
ARM_Interface* cpu_core;
Core::ARM_Interface* cpu_core;
static std::mutex scheduler_mutex;
};
+1 -1
View File
@@ -101,7 +101,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
return ERR_WRONG_PERMISSION;
return ERR_INVALID_MEMORY_PERMISSIONS;
}
VAddr target_address = address;
+1 -2
View File
@@ -319,8 +319,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = Core::CurrentProcess()->is_virtual_address_memory_enabled;
break;
case GetInfoType::TitleId:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
*result = 0;
*result = Core::CurrentProcess()->program_id;
break;
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
+2 -2
View File
@@ -283,9 +283,9 @@ static std::tuple<std::size_t, std::size_t, bool> GetFreeThreadLocalSlot(
* @param entry_point Address of entry point for execution
* @param arg User argument for thread
*/
static void ResetThreadContext(ARM_Interface::ThreadContext& context, VAddr stack_top,
static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAddr stack_top,
VAddr entry_point, u64 arg) {
memset(&context, 0, sizeof(ARM_Interface::ThreadContext));
memset(&context, 0, sizeof(Core::ARM_Interface::ThreadContext));
context.cpu_registers[0] = arg;
context.pc = entry_point;
+1 -1
View File
@@ -204,7 +204,7 @@ public:
return status == ThreadStatus::WaitSynchAll;
}
ARM_Interface::ThreadContext context;
Core::ARM_Interface::ThreadContext context;
u32 thread_id;
+11 -1
View File
@@ -18,6 +18,7 @@
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
@@ -309,7 +310,7 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
{7, nullptr, "GetCradleStatus"},
{8, nullptr, "GetBootMode"},
{8, &ICommonStateGetter::GetBootMode, "GetBootMode"},
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
{10, nullptr, "RequestToAcquireSleepLock"},
{11, nullptr, "ReleaseSleepLock"},
@@ -334,6 +335,15 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(static_cast<u8>(Service::PM::SystemBootMode::Normal)); // Normal boot mode
LOG_DEBUG(Service_AM, "called");
}
void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
event->Signal();
+1
View File
@@ -116,6 +116,7 @@ private:
void GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx);
void GetOperationMode(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
void GetBootMode(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
};
+32 -12
View File
@@ -254,7 +254,7 @@ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
bis_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registred BIS");
LOG_DEBUG(Service_FS, "Registered BIS");
return RESULT_SUCCESS;
}
@@ -305,17 +305,38 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
}
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents() {
LOG_TRACE(Service_FS, "Opening System NAND Contents");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetSystemNANDContents();
}
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents() {
LOG_TRACE(Service_FS, "Opening User NAND Contents");
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetUserNANDContents();
}
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
romfs_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents() {
LOG_TRACE(Service_FS, "Opening SDMC Contents");
if (sdmc_factory == nullptr)
return nullptr;
return sdmc_factory->GetSDMCContents();
}
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
if (overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
}
auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
FileSys::Mode::ReadWrite);
@@ -324,16 +345,15 @@ void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
if (bis_factory == nullptr)
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
auto sdcard = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
sdmc_factory = std::move(sdcard);
if (save_data_factory == nullptr)
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
if (sdmc_factory == nullptr)
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
}
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) {
RegisterFileSystems(vfs);
romfs_factory = nullptr;
CreateFactories(vfs, false);
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
+5 -1
View File
@@ -46,8 +46,12 @@ ResultVal<FileSys::VirtualDir> OpenSDMC();
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents();
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
// above is called.
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite = true);
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
+1
View File
@@ -17,6 +17,7 @@
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Service::HID {
+3 -1
View File
@@ -4,8 +4,10 @@
#pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Service::HID {
+51 -5
View File
@@ -35,6 +35,14 @@ static constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONT
std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf")};
static constexpr std::array<const char*, 7> SHARED_FONTS_TTF{"FontStandard.ttf",
"FontChineseSimplified.ttf",
"FontExtendedChineseSimplified.ttf",
"FontChineseTraditional.ttf",
"FontKorean.ttf",
"FontNintendoExtended.ttf",
"FontNintendoExtended2.ttf"};
// The below data is specific to shared font data dumped from Switch on f/w 2.2
// Virtual address and offsets/sizes likely will vary by dump
static constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
@@ -76,6 +84,17 @@ void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, s
offset += transformed_font.size() * sizeof(u32);
}
static void EncryptSharedFont(const std::vector<u8>& input, std::vector<u8>& output,
size_t& offset) {
ASSERT_MSG(offset + input.size() + 8 < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!");
const u32 KEY = EXPECTED_MAGIC ^ EXPECTED_RESULT;
std::memcpy(output.data() + offset, &EXPECTED_RESULT, sizeof(u32)); // Magic header
const u32 ENC_SIZE = static_cast<u32>(input.size()) ^ KEY;
std::memcpy(output.data() + offset + sizeof(u32), &ENC_SIZE, sizeof(u32));
std::memcpy(output.data() + offset + (sizeof(u32) * 2), input.data(), input.size());
offset += input.size() + (sizeof(u32) * 2);
}
static u32 GetU32Swapped(const u8* data) {
u32 value;
std::memcpy(&value, data, sizeof(value));
@@ -109,10 +128,10 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
RegisterHandlers(functions);
// Attempt to load shared font data from disk
const auto nand = FileSystem::GetSystemNANDContents();
size_t offset = 0;
// Rebuild shared fonts from data ncas
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
FileSys::ContentRecordType::Data)) {
size_t offset = 0;
shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
for (auto font : SHARED_FONTS) {
const auto nca =
@@ -152,18 +171,45 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
DecryptSharedFont(font_data_u32, *shared_font, offset);
SHARED_FONT_REGIONS.push_back(region);
}
} else {
const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) +
SHARED_FONT};
shared_font = std::make_shared<std::vector<u8>>(
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
const std::string user_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
const std::string filepath{user_path + SHARED_FONT};
// Create path if not already created
if (!FileUtil::CreateFullPath(filepath)) {
LOG_ERROR(Service_NS, "Failed to create sharedfonts path \"{}\"!", filepath);
return;
}
bool using_ttf = false;
for (const char* font_ttf : SHARED_FONTS_TTF) {
if (FileUtil::Exists(user_path + font_ttf)) {
using_ttf = true;
FileUtil::IOFile file(user_path + font_ttf, "rb");
if (file.IsOpen()) {
std::vector<u8> ttf_bytes(file.GetSize());
file.ReadBytes<u8>(ttf_bytes.data(), ttf_bytes.size());
FontRegion region{
static_cast<u32>(offset + 8),
static_cast<u32>(ttf_bytes.size())}; // Font offset and size do not account
// for the header
EncryptSharedFont(ttf_bytes, *shared_font, offset);
SHARED_FONT_REGIONS.push_back(region);
} else {
LOG_WARNING(Service_NS, "Unable to load font: {}", font_ttf);
}
} else if (using_ttf) {
LOG_WARNING(Service_NS, "Unable to find font: {}", font_ttf);
}
}
if (using_ttf)
return;
FileUtil::IOFile file(filepath, "rb");
shared_font = std::make_shared<std::vector<u8>>(
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
if (file.IsOpen()) {
// Read shared font data
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
+12 -1
View File
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/service.h"
namespace Service::PM {
@@ -10,11 +12,20 @@ class BootMode final : public ServiceFramework<BootMode> {
public:
explicit BootMode() : ServiceFramework{"pm:bm"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetBootMode"},
{0, &BootMode::GetBootMode, "GetBootMode"},
{1, nullptr, "SetMaintenanceBoot"},
};
RegisterHandlers(functions);
}
private:
void GetBootMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(SystemBootMode::Normal)); // Normal boot mode
LOG_DEBUG(Service_PM, "called");
}
};
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
+1 -1
View File
@@ -9,7 +9,7 @@ class ServiceManager;
}
namespace Service::PM {
enum class SystemBootMode : u32 { Normal = 0, Maintenance = 1 };
/// Registers all PM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
+43 -8
View File
@@ -32,24 +32,59 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::ZH_HANT,
}};
constexpr size_t pre4_0_0_max_entries = 0xF;
constexpr size_t post4_0_0_max_entries = 0x40;
LanguageCode GetLanguageCodeFromIndex(size_t index) {
return available_language_codes.at(index);
}
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(available_language_codes);
template <size_t size>
static std::array<LanguageCode, size> MakeLanguageCodeSubset() {
std::array<LanguageCode, size> arr;
std::copy_n(available_language_codes.begin(), size, arr.begin());
return arr;
}
static void PushResponseLanguageCode(Kernel::HLERequestContext& ctx, size_t max_size) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(available_language_codes.size()));
if (available_language_codes.size() > max_size)
rb.Push(static_cast<u32>(max_size));
else
rb.Push(static_cast<u32>(available_language_codes.size()));
}
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
if (available_language_codes.size() > pre4_0_0_max_entries)
ctx.WriteBuffer(MakeLanguageCodeSubset<pre4_0_0_max_entries>());
else
ctx.WriteBuffer(available_language_codes);
PushResponseLanguageCode(ctx, pre4_0_0_max_entries);
LOG_DEBUG(Service_SET, "called");
}
void SET::GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx) {
if (available_language_codes.size() > post4_0_0_max_entries)
ctx.WriteBuffer(MakeLanguageCodeSubset<post4_0_0_max_entries>());
else
ctx.WriteBuffer(available_language_codes);
PushResponseLanguageCode(ctx, post4_0_0_max_entries);
LOG_DEBUG(Service_SET, "called");
}
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(available_language_codes.size()));
PushResponseLanguageCode(ctx, pre4_0_0_max_entries);
LOG_DEBUG(Service_SET, "called");
}
void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) {
PushResponseLanguageCode(ctx, post4_0_0_max_entries);
LOG_DEBUG(Service_SET, "called");
}
@@ -69,8 +104,8 @@ SET::SET() : ServiceFramework("set") {
{2, nullptr, "MakeLanguageCode"},
{3, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount"},
{4, nullptr, "GetRegionCode"},
{5, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes2"},
{6, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount2"},
{5, &SET::GetAvailableLanguageCodes2, "GetAvailableLanguageCodes2"},
{6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},
};
+2
View File
@@ -38,7 +38,9 @@ public:
private:
void GetLanguageCode(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Set
+26 -3
View File
@@ -11,6 +11,7 @@
#include "core/hle/kernel/process.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/elf.h"
#include "core/loader/nax.h"
#include "core/loader/nca.h"
#include "core/loader/nro.h"
#include "core/loader/nso.h"
@@ -32,6 +33,7 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
CHECK_TYPE(NRO)
CHECK_TYPE(NCA)
CHECK_TYPE(XCI)
CHECK_TYPE(NAX)
#undef CHECK_TYPE
@@ -73,6 +75,8 @@ std::string GetFileTypeString(FileType type) {
return "NCA";
case FileType::XCI:
return "XCI";
case FileType::NAX:
return "NAX";
case FileType::DeconstructedRomDirectory:
return "Directory";
case FileType::Error:
@@ -83,7 +87,7 @@ std::string GetFileTypeString(FileType type) {
return "unknown";
}
constexpr std::array<const char*, 36> RESULT_MESSAGES{
constexpr std::array<const char*, 49> RESULT_MESSAGES{
"The operation completed successfully.",
"The loader requested to load is already loaded.",
"The operation is not implemented.",
@@ -120,6 +124,19 @@ constexpr std::array<const char*, 36> RESULT_MESSAGES{
"There was a general error loading the NRO into emulated memory.",
"There is no icon available.",
"There is no control data available.",
"The NAX file has a bad header.",
"The NAX file has incorrect size as determined by the header.",
"The HMAC to generated the NAX decryption keys failed.",
"The HMAC to validate the NAX decryption keys failed.",
"The NAX key derivation failed.",
"The NAX file cannot be interpreted as an NCA file.",
"The NAX file has an incorrect path.",
"The SD seed could not be found or derived.",
"The SD KEK Source could not be found.",
"The AES KEK Generation Source could not be found.",
"The AES Key Generation Source could not be found.",
"The SD Save Key Source could not be found.",
"The SD NCA Key Source could not be found.",
};
std::ostream& operator<<(std::ostream& os, ResultStatus status) {
@@ -150,13 +167,18 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileT
case FileType::NRO:
return std::make_unique<AppLoader_NRO>(std::move(file));
// NX NCA file format.
// NX NCA (Nintendo Content Archive) file format.
case FileType::NCA:
return std::make_unique<AppLoader_NCA>(std::move(file));
// NX XCI (nX Card Image) file format.
case FileType::XCI:
return std::make_unique<AppLoader_XCI>(std::move(file));
// NX NAX (NintendoAesXts) file format.
case FileType::NAX:
return std::make_unique<AppLoader_NAX>(std::move(file));
// NX deconstructed ROM directory.
case FileType::DeconstructedRomDirectory:
return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file));
@@ -170,7 +192,8 @@ std::unique_ptr<AppLoader> GetLoader(FileSys::VirtualFile file) {
FileType type = IdentifyFile(file);
FileType filename_type = GuessFromFilename(file->GetName());
if (type != filename_type) {
// Special case: 00 is either a NCA or NAX.
if (type != filename_type && !(file->GetName() == "00" && type == FileType::NAX)) {
LOG_WARNING(Loader, "File {} has a different type than its extension.", file->GetName());
if (FileType::Unknown == type)
type = filename_type;
+14
View File
@@ -32,6 +32,7 @@ enum class FileType {
NRO,
NCA,
XCI,
NAX,
DeconstructedRomDirectory,
};
@@ -93,6 +94,19 @@ enum class ResultStatus : u16 {
ErrorLoadingNRO,
ErrorNoIcon,
ErrorNoControl,
ErrorBadNAXHeader,
ErrorIncorrectNAXFileSize,
ErrorNAXKeyHMACFailed,
ErrorNAXValidationHMACFailed,
ErrorNAXKeyDerivationFailed,
ErrorNAXInconvertibleToNCA,
ErrorBadNAXFilePath,
ErrorMissingSDSeed,
ErrorMissingSDKEKSource,
ErrorMissingAESKEKGenerationSource,
ErrorMissingAESKeyGenerationSource,
ErrorMissingSDSaveKeySource,
ErrorMissingSDNCAKeySource,
};
std::ostream& operator<<(std::ostream& os, ResultStatus status);
+66
View File
@@ -0,0 +1,66 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/xts_archive.h"
#include "core/hle/kernel/process.h"
#include "core/loader/nax.h"
#include "core/loader/nca.h"
namespace Loader {
AppLoader_NAX::AppLoader_NAX(FileSys::VirtualFile file)
: AppLoader(file), nax(std::make_unique<FileSys::NAX>(file)),
nca_loader(std::make_unique<AppLoader_NCA>(nax->GetDecrypted())) {}
AppLoader_NAX::~AppLoader_NAX() = default;
FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NAX nax(file);
if (nax.GetStatus() == ResultStatus::Success && nax.AsNCA() != nullptr &&
nax.AsNCA()->GetStatus() == ResultStatus::Success) {
return FileType::NAX;
}
return FileType::Error;
}
ResultStatus AppLoader_NAX::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (is_loaded) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (nax->GetStatus() != ResultStatus::Success)
return nax->GetStatus();
const auto nca = nax->AsNCA();
if (nca == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorNAXInconvertibleToNCA;
}
if (nca->GetStatus() != ResultStatus::Success)
return nca->GetStatus();
const auto result = nca_loader->Load(process);
if (result != ResultStatus::Success)
return result;
is_loaded = true;
return ResultStatus::Success;
}
ResultStatus AppLoader_NAX::ReadRomFS(FileSys::VirtualFile& dir) {
return nca_loader->ReadRomFS(dir);
}
ResultStatus AppLoader_NAX::ReadProgramId(u64& out_program_id) {
return nca_loader->ReadProgramId(out_program_id);
}
} // namespace Loader
+48
View File
@@ -0,0 +1,48 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/loader/loader.h"
namespace FileSys {
class NAX;
} // namespace FileSys
namespace Loader {
class AppLoader_NCA;
/// Loads a NAX file
class AppLoader_NAX final : public AppLoader {
public:
explicit AppLoader_NAX(FileSys::VirtualFile file);
~AppLoader_NAX() override;
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() override {
return IdentifyType(file);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
private:
std::unique_ptr<FileSys::NAX> nax;
std::unique_ptr<AppLoader_NCA> nca_loader;
};
} // namespace Loader
+6 -5
View File
@@ -61,11 +61,12 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (xci->GetStatus() != ResultStatus::Success)
return xci->GetStatus();
if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorXCIMissingProgramNCA;
}
if (xci->GetProgramNCAStatus() != ResultStatus::Success)
return xci->GetProgramNCAStatus();
const auto nca = xci->GetNCAFileByType(FileSys::NCAContentType::Program);
if (nca == nullptr && !Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
auto result = nca_loader->Load(process);
if (result != ResultStatus::Success)
@@ -2,23 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <condition_variable>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <map>
#include <mutex>
#include <string>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/color.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
namespace Tegra {
+3 -11
View File
@@ -4,19 +4,11 @@
#pragma once
#include <algorithm>
#include <array>
#include <condition_variable>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
namespace Tegra {
@@ -46,7 +38,7 @@ public:
class BreakPointObserver {
public:
/// Constructs the object such that it observes events of the given DebugContext.
BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
: context_weak(debug_context) {
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
debug_context->breakpoint_observers.push_back(this);
@@ -141,8 +133,8 @@ public:
}
// TODO: Evaluate if access to these members should be hidden behind a public interface.
std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
Event active_breakpoint;
std::array<BreakPoint, static_cast<int>(Event::NumEvents)> breakpoints;
Event active_breakpoint{};
bool at_breakpoint = false;
private:
+4 -4
View File
@@ -218,10 +218,6 @@ void Maxwell3D::DrawArrays() {
debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
}
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
// Both instance configuration registers can not be set at the same time.
ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont,
"Illegal combination of instancing parameters");
@@ -237,6 +233,10 @@ void Maxwell3D::DrawArrays() {
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
rasterizer.AccelerateDrawBatch(is_indexed);
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
// it's possible that it is incorrect and that there is some other register used to specify the
+7 -1
View File
@@ -636,6 +636,9 @@ public:
IADD_C,
IADD_R,
IADD_IMM,
IADD3_C,
IADD3_R,
IADD3_IMM,
IADD32I,
ISCADD_C, // Scale and Add
ISCADD_R,
@@ -854,13 +857,16 @@ private:
INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
INST("010011001100----", Id::IADD3_C, Type::ArithmeticInteger, "IADD3_C"),
INST("010111001100----", Id::IADD3_R, Type::ArithmeticInteger, "IADD3_R"),
INST("0011100-1100----", Id::IADD3_IMM, Type::ArithmeticInteger, "IADD3_IMM"),
INST("0001110---------", Id::IADD32I, Type::ArithmeticIntegerImmediate, "IADD32I"),
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
INST("0011100010100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
INST("0011100-10100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
@@ -929,7 +929,8 @@ void RasterizerOpenGL::SyncLogicOpState() {
if (!state.logic_op.enabled)
return;
ASSERT_MSG(regs.blend.enable == 0, "Blending and logic op can't be enabled at the same time.");
ASSERT_MSG(regs.blend.enable[0] == 0,
"Blending and logic op can't be enabled at the same time.");
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
@@ -780,17 +780,30 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
} else if (preserve_contents) {
// If surface parameters changed and we care about keeping the previous data, recreate
// the surface from the old one
return RecreateSurface(surface, params);
UnregisterSurface(surface);
Surface new_surface{RecreateSurface(surface, params)};
RegisterSurface(new_surface);
return new_surface;
} else {
// Delete the old surface before creating a new one to prevent collisions.
UnregisterSurface(surface);
}
}
// Try to get a previously reserved surface
surface = TryGetReservedSurface(params);
// No surface found - create a new one
surface = std::make_shared<CachedSurface>(params);
RegisterSurface(surface);
LoadSurface(surface);
if (!surface) {
surface = std::make_shared<CachedSurface>(params);
ReserveSurface(surface);
RegisterSurface(surface);
}
// Only load surface from memory if we care about the contents
if (preserve_contents) {
LoadSurface(surface);
}
return surface;
}
@@ -799,13 +812,18 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
const SurfaceParams& new_params) {
// Verify surface is compatible for blitting
const auto& params{surface->GetSurfaceParams()};
ASSERT(params.type == new_params.type);
ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1,
"Compressed texture reinterpretation is not supported");
// Create a new surface with the new parameters, and blit the previous surface to it
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
// If format is unchanged, we can do a faster blit without reinterpreting pixel data
if (params.pixel_format == new_params.pixel_format) {
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
new_surface->GetSurfaceParams().GetRect(), params.type,
read_framebuffer.handle, draw_framebuffer.handle);
return new_surface;
}
auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
@@ -818,9 +836,13 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
params.SizeInBytes(), nullptr);
if (source_format.compressed) {
glGetCompressedTextureImage(surface->Texture().handle, 0,
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
} else {
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
}
// If the new texture is bigger than the previous one, we need to fill in the rest with data
// from the CPU.
if (params.SizeInBytes() < new_params.SizeInBytes()) {
@@ -846,17 +868,21 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
const auto& dest_rect{new_params.GetRect()};
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
glTextureSubImage2D(
new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()),
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr);
if (dest_format.compressed) {
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
static_cast<GLsizei>(dest_rect.GetWidth()),
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
static_cast<GLsizei>(new_params.SizeInBytes()), nullptr);
} else {
glTextureSubImage2D(new_surface->Texture().handle, 0, 0, 0,
static_cast<GLsizei>(dest_rect.GetWidth()),
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
dest_format.type, nullptr);
}
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
pbo.Release();
// Update cache accordingly
UnregisterSurface(surface);
RegisterSurface(new_surface);
return new_surface;
}
@@ -931,6 +957,21 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
surface_cache.erase(search);
}
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())};
surface_reserve[surface_reserve_key] = surface;
}
Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params) {
const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};
auto search{surface_reserve.find(surface_reserve_key)};
if (search != surface_reserve.end()) {
RegisterSurface(search->second);
return search->second;
}
return {};
}
template <typename Map, typename Interval>
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
return boost::make_iterator_range(map.equal_range(interval));
@@ -11,6 +11,7 @@
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/hash.h"
#include "common/math_util.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -682,6 +683,27 @@ struct SurfaceParams {
u32 cache_height;
};
}; // namespace OpenGL
/// Hashable variation of SurfaceParams, used for a key in the surface cache
struct SurfaceReserveKey : Common::HashableStruct<OpenGL::SurfaceParams> {
static SurfaceReserveKey Create(const OpenGL::SurfaceParams& params) {
SurfaceReserveKey res;
res.state = params;
return res;
}
};
namespace std {
template <>
struct hash<SurfaceReserveKey> {
size_t operator()(const SurfaceReserveKey& k) const {
return k.Hash();
}
};
} // namespace std
namespace OpenGL {
class CachedSurface final {
public:
CachedSurface(const SurfaceParams& params);
@@ -752,12 +774,23 @@ private:
/// Remove surface from the cache
void UnregisterSurface(const Surface& surface);
/// Reserves a unique surface that can be reused later
void ReserveSurface(const Surface& surface);
/// Tries to get a reserved surface for the specified parameters
Surface TryGetReservedSurface(const SurfaceParams& params);
/// Increase/decrease the number of surface in pages touching the specified region
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
PageMap cached_pages;
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
/// previously been used. This is to prevent surfaces from being constantly created and
/// destroyed when used with different surface parameters.
std::unordered_map<SurfaceReserveKey, Surface> surface_reserve;
OGLFramebuffer read_framebuffer;
OGLFramebuffer draw_framebuffer;
};
+2 -2
View File
@@ -126,8 +126,8 @@ void Config::ReadValues() {
qt_config->beginGroup("UIGameList");
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 0).toUInt();
UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 3).toUInt();
UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
qt_config->endGroup();
qt_config->beginGroup("UILayout");
+2 -2
View File
@@ -472,7 +472,7 @@ Capture:</string>
</property>
</widget>
</item>
<item row="1" column="0">
<item row="0" column="0">
<layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
<item>
<widget class="QLabel" name="labelRStickLeft">
@@ -490,7 +490,7 @@ Capture:</string>
</item>
</layout>
</item>
<item row="0" column="0">
<item row="1" column="0">
<layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
<item>
<widget class="QLabel" name="labelRStickUp">
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <QLabel>
#include <QMetaType>
#include <QPushButton>
@@ -11,12 +11,13 @@
#include <QPushButton>
#include <QScrollArea>
#include <QSpinBox>
#include "common/vector_math.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
#include "video_core/utils.h"
#include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/util/spinbox.h"
+11 -11
View File
@@ -426,13 +426,12 @@ static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
}
}
void GameListWorker::AddInstalledTitlesToGameList() {
const auto usernand = Service::FileSystem::GetUserNANDContents();
const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Program);
void GameListWorker::AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache) {
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Program);
for (const auto& game : installed_games) {
const auto& file = usernand->GetEntryRaw(game);
const auto& file = cache->GetEntryUnparsed(game);
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
if (!loader)
continue;
@@ -442,8 +441,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
u64 program_id = 0;
loader->ReadProgramId(program_id);
const auto& control =
usernand->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
const auto& control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
if (control != nullptr)
GetMetadataFromControlNCA(control, icon, name);
emit EntryReady({
@@ -457,11 +455,11 @@ void GameListWorker::AddInstalledTitlesToGameList() {
});
}
const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Control);
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Control);
for (const auto& entry : control_data) {
const auto nca = usernand->GetEntry(entry);
const auto nca = cache->GetEntry(entry);
if (nca != nullptr)
nca_control_map.insert_or_assign(entry.title_id, nca);
}
@@ -549,7 +547,9 @@ void GameListWorker::run() {
stop_processing = false;
watch_list.append(dir_path);
FillControlMap(dir_path.toStdString());
AddInstalledTitlesToGameList();
AddInstalledTitlesToGameList(Service::FileSystem::GetUserNANDContents());
AddInstalledTitlesToGameList(Service::FileSystem::GetSystemNANDContents());
AddInstalledTitlesToGameList(Service::FileSystem::GetSDMCContents());
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
nca_control_map.clear();
emit Finished(watch_list);
+1 -1
View File
@@ -172,7 +172,7 @@ private:
bool deep_scan;
std::atomic_bool stop_processing;
void AddInstalledTitlesToGameList();
void AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache);
void FillControlMap(const std::string& dir_path);
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
};
+23 -13
View File
@@ -91,9 +91,20 @@ void GMainWindow::ShowCallouts() {}
const int GMainWindow::max_recent_files_item;
static void InitializeLogging() {
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
}
GMainWindow::GMainWindow()
: config(new Config()), emu_thread(nullptr),
vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
InitializeLogging();
debug_context = Tegra::DebugContext::Construct();
@@ -122,8 +133,7 @@ GMainWindow::GMainWindow()
show();
// Necessary to load titles from nand in gamelist.
Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
Service::FileSystem::CreateFactories(vfs);
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
// Show one-time "callout" messages to the user
@@ -545,6 +555,15 @@ void GMainWindow::BootGame(const QString& filename) {
}
status_bar_update_timer.start(2000);
std::string title_name;
const auto res = Core::System::GetInstance().GetGameName(title_name);
if (res != Loader::ResultStatus::Success)
title_name = FileUtil::GetFilename(filename.toStdString());
setWindowTitle(QString("yuzu %1| %4 | %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc,
QString::fromStdString(title_name)));
render_window->show();
render_window->setFocus();
@@ -576,6 +595,8 @@ void GMainWindow::ShutdownGame() {
render_window->hide();
game_list->show();
game_list->setFilterFocus();
setWindowTitle(QString("yuzu %1| %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
// Disable status bar updates
status_bar_update_timer.stop();
@@ -1173,16 +1194,6 @@ void GMainWindow::UpdateUITheme() {
#undef main
#endif
static void InitializeLogging() {
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
}
int main(int argc, char* argv[]) {
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
@@ -1200,7 +1211,6 @@ int main(int argc, char* argv[]) {
GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter
InitializeLogging();
main_window.show();
return app.exec();
}