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281 Commits

Author SHA1 Message Date
Kelebek1 71044f6def Rework nvidia architecture detection, disable push descriptor for Pascal and older 2023-10-05 03:13:42 +01:00
liamwhite 257a6aa2ba Merge pull request #11626 from german77/mii-fix
service: mii: Fix reported bugs
2023-09-28 09:37:02 -04:00
liamwhite 7bae22a3ca Merge pull request #11402 from FernandoS27/depth-bias-control
Vulkan: Implement Depth Bias Control
2023-09-28 09:35:37 -04:00
liamwhite f24d956ae2 Merge pull request #11590 from liamwhite/attribute
fsp-srv: add GetFileSystemAttribute
2023-09-28 09:35:29 -04:00
liamwhite 4487c165c8 Merge pull request #11604 from t895/only-install-nsp
Frontend: Remove ability to install xci files
2023-09-28 09:35:16 -04:00
german77 e3f7e02555 service: mii: Fix reported bugs 2023-09-27 23:34:03 -06:00
Fernando S f782104125 Merge pull request #11556 from GPUCode/msaa-image-vk
renderer_vulkan: Implement MSAA image copies
2023-09-28 01:56:27 +02:00
Charles Lombardo 882859bc78 Merge pull request #11613 from t895/fragment-exception-change
android: Various play store fixes
2023-09-27 18:08:54 -04:00
Charles Lombardo 22284fc504 android: Prevent crash when trying to change pages in setup fragment
Sometimes when we want to change the current setup page, the current view isn't available and we try to alter the current view. This adds a guard to prevent that issue.
2023-09-27 13:40:09 -04:00
Charles Lombardo d70f18b87b android: Prevent setup fragment crash in background
Sometimes during onSaveInstanceState, the SetupFragment would crash the app in the background if we tried to store the state of a view.
2023-09-27 13:40:09 -04:00
Charles Lombardo ec388622ff android: Don't update views if binding is null in onConfigurationChanged 2023-09-27 13:40:09 -04:00
Charles Lombardo 6a425e95cb android: Don't wait for post to update input overlay visibility 2023-09-27 13:40:09 -04:00
Charles Lombardo 1fdfedc43e android: Close activity with toast if emulation has no game 2023-09-27 13:40:09 -04:00
Charles Lombardo 18b240c071 Merge pull request #11616 from t895/save-error
android: Correctly reload settings file during reset
2023-09-27 10:51:05 -04:00
Charles Lombardo 0aa99b8f47 Merge pull request #11603 from t895/consolidate-installs
android: Consolidate installers to one fragment
2023-09-27 10:50:38 -04:00
Charles Lombardo 481f91cc34 android: Correctly reload settings file during reset
Previously the config file wasn't being recreated when resetting all settings. Now just call into native code to recreate the settings file and reload all defaults.
2023-09-27 01:15:57 -04:00
Charles Lombardo feebdc9779 Qt: Remove ability to install xci files 2023-09-26 18:56:20 -04:00
Charles Lombardo a29e26200f android: Remove ability to install xci files 2023-09-26 18:56:19 -04:00
Charles Lombardo 75180bdc9d Merge pull request #11602 from t895/case-fix
android: Content install lowercase fix
2023-09-26 14:07:12 -04:00
Charles Lombardo cf44be1de6 android: Adjust failure dialogs for user data and firmware installers 2023-09-26 13:59:46 -04:00
Charles Lombardo 95a31b8887 android: Fix cancel behavior on indeterminate progress dialog fragment
The dialog would previously dismiss immediately when it should stay alive until the task is cancelled completely.
2023-09-26 13:27:28 -04:00
Charles Lombardo c8673a16bb android: Refactor zip code into FileUtil 2023-09-26 13:26:20 -04:00
liamwhite 195d0a93b5 Merge pull request #11599 from lat9nq/aud-bknd-fix
settings_setting: Read audio engine
2023-09-26 01:01:20 -04:00
Charles Lombardo 3491ba4a06 android: Use a different string for the content install dialog 2023-09-26 00:26:46 -04:00
Charles Lombardo 5326ea63e5 android: Fix case bug for installing game content
The C++ side never made the filename lowercase when checking the extension. This just passes the pre-prepared extension to have it checked.
2023-09-26 00:25:20 -04:00
Charles Lombardo e9e6296893 android: Consolidate installers to one fragment
This also allows save imports to happen without starting a game at first.
2023-09-25 23:48:28 -04:00
lat9nq 9335cf8857 settings_setting: Read audio engine
This was mysteriously missing, likely from when I ported Citra fixes
semi-recently.
2023-09-25 22:20:24 -04:00
Liam 00a612eaea fsp-srv: add GetFileSystemAttribute 2023-09-25 21:40:23 -04:00
Charles Lombardo 4e855be38b Merge pull request #11594 from t895/rotation-fix
android: Prevent nav bar shade from laying out across screen
2023-09-25 20:57:33 -04:00
Charles Lombardo 69ba29e518 Merge pull request #11597 from t895/drawer-fix
android: Navigation drawer lock mode fix
2023-09-25 20:57:06 -04:00
Charles Lombardo 3d03e8b806 android: Prevent click ripple from appearing on loading card 2023-09-25 18:33:21 -04:00
Charles Lombardo ff9d8dd0b3 android: Remove bottom attribute from navigation view
Using the "bottom" attribute would break the navigation view and prevent things like rounded corners and lock modes from being applied properly.
2023-09-25 18:31:23 -04:00
Charles Lombardo 38b939b2e9 android: Prevent nav bar shade from laying out across screen 2023-09-25 18:10:58 -04:00
Charles Lombardo a19f62e636 Merge pull request #11583 from t895/overlay-fix-2
android: Use measured size of view for input overlay bounds
2023-09-25 10:27:09 -04:00
GPUCode b60013b277 host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
GPUCode 5e4938ab1a renderer_vulkan: Implement MSAA copies 2023-09-25 09:20:32 -04:00
liamwhite 854457a392 Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies
Y.F.C: Rework the Query Cache.
2023-09-25 09:18:29 -04:00
Charles Lombardo 0d7d3d938c android: Use measured size of view for input overlay bounds
Even after updating the androidx window library, this did not fix the issue for all devices. This ensures that the measured size of the overlay will be used instead of a potentially larger one seen by androidx.
2023-09-24 22:18:38 -04:00
liamwhite 37a4a6751a Merge pull request #11569 from german77/lle_applet
service: am: Add support for LLE Mii Edit Applet
2023-09-24 10:50:38 -04:00
liamwhite 93a1cd75fe Merge pull request #11562 from GPUCode/srgb-madness
vk_texture_cache: Limit srgb block to transcoding only
2023-09-24 10:50:28 -04:00
liamwhite b356909212 Merge pull request #11165 from Morph1984/ds_blit
vulkan_device: Return true if either depth/stencil format supports blit
2023-09-24 10:50:04 -04:00
german77 bb28f4a0c4 service: mii: Limit checks to string size 2023-09-23 20:14:37 -06:00
german77 0993c71335 service: hid: Set last connected controller as active 2023-09-23 20:14:37 -06:00
german77 6e1b113c89 service: am: Stub to exit applet cleanly 2023-09-23 20:14:37 -06:00
german77 c46f54b091 service: am: Implement stuff needed for Mii Edit 2023-09-23 20:14:33 -06:00
german77 3983ce9b5c service: fsp: Implement CreateSaveDataFileSystemBySystemSaveDataId and OpenSaveDataFileSystemBySystemSaveDataId 2023-09-23 20:13:36 -06:00
german77 d2cd08e3e1 service: ns: Implement GetSharedFontInOrderOfPriorityForSystem 2023-09-23 20:13:36 -06:00
german77 bb4ae5ee53 yuzu: Add button to boot mii edit from firmware 2023-09-23 20:13:36 -06:00
Fernando Sahmkow 57d8cd6c40 Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
Fernando Sahmkow bf0d6b8806 Query Cache: Fix behavior in Normal Accuracy 2023-09-23 23:05:30 +02:00
Fernando Sahmkow a07c88e686 Query Cache: Simplify Prefix Sum compute shader 2023-09-23 23:05:30 +02:00
Fernando Sahmkow c8237d5c31 Query Cache: Implement host side sample counting. 2023-09-23 23:05:30 +02:00
Fernando Sahmkow 2fea1b8407 Query Cache: Fix guest side sample counting 2023-09-23 23:05:30 +02:00
Fernando Sahmkow 282ae8fa51 Query Cache: address issues 2023-09-23 23:05:30 +02:00
Fernando Sahmkow aa6587d854 QueryCache: Implement dependant queries. 2023-09-23 23:05:29 +02:00
Fernando Sahmkow 57401589c2 Macro HLE: Add DrawIndirectByteCount 2023-09-23 23:05:29 +02:00
Fernando Sahmkow f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
Fernando Sahmkow bdc01254a9 Query Cache: Setup Base rework 2023-09-23 23:05:29 +02:00
Fernando S ace91dd0c0 Merge pull request #11567 from liamwhite/fixing-my-error
emit_spirv: fix incorrect use of descriptor index in image atomics
2023-09-23 13:00:31 +02:00
Charles Lombardo 2921a24268 Merge pull request #11573 from t895/import-fix
android: Use smaller read buffer size for exporting user data
2023-09-22 22:02:06 -04:00
Charles Lombardo 5269a46399 android: Use smaller read buffer size for exporting user data
The File.readBytes() extension attempts to load an entire file into a byte array. This would cause crashes when loading huge files into memory.
2023-09-22 16:51:48 -04:00
Charles Lombardo 33e2dce715 Merge pull request #11572 from t895/import-heuristic
android: Adjust valid user data check
2023-09-22 14:53:39 -04:00
Charles Lombardo f3bc7354b1 android: Adjust valid user data check 2023-09-22 12:05:44 -04:00
liamwhite bd5ae33153 Merge pull request #11561 from german77/hle_applet
am: mii_edit: Implement DB operations
2023-09-22 09:56:14 -04:00
liamwhite 16f1592e50 Merge pull request #11557 from GPUCode/brr-format
renderer_vulkan: Correct component order for A4B4G4R4_UNORM
2023-09-22 09:56:04 -04:00
liamwhite fda08cbbb0 Merge pull request #11563 from Kelebek1/dma_regs
Fix DMA engine register offsets
2023-09-22 09:55:54 -04:00
Liam 1e24d02434 emit_spirv: fix incorrect use of descriptor index in image atomics 2023-09-22 00:39:09 -04:00
Narr the Reg a57ca3fb66 am: mii_edit: Implement DB operations 2023-09-21 18:21:39 -06:00
Charles Lombardo c619199bb4 Merge pull request #11564 from t895/overlay-inset-fix
android: Update androidx window library to 1.2.0-beta03
2023-09-21 19:15:36 -04:00
Charles Lombardo 703bf7cfce android: Update androidx window library to 1.2.0-beta03
Fixes an issue with the input overlay on certain devices where the controls would appear offscreen.
2023-09-21 17:36:14 -04:00
Kelebek1 4f69be8169 Fix DMA engine register offsets 2023-09-21 20:21:00 +01:00
GPUCode b6ad7e263b vk_texture_cache: Limit srgb block to transcoding only 2023-09-21 21:46:35 +03:00
liamwhite 9e9cb28471 Merge pull request #11555 from yuzu-emu/revert-11551-allow-save-imports-always
Revert "android: Allow save imports always"
2023-09-21 09:21:19 -04:00
liamwhite 2ffea42ec8 Merge pull request #11553 from rkfg/pfs-fix
pfs: Fix reading filenames past the buffer end
2023-09-21 09:21:08 -04:00
GPUCode 4a59dc2947 renderer_vulkan: Correct component order for A4B4G4R4_UNORM 2023-09-21 15:33:44 +03:00
Charles Lombardo c644c1a90a Revert "android: Allow save imports always" 2023-09-21 02:57:28 -04:00
rkfg 753bc3a448 pfs: Fix reading filenames past the buffer end 2023-09-21 05:12:05 +03:00
Charles Lombardo c708643972 Merge pull request #11551 from t895/allow-save-imports-always
android: Allow save imports always
2023-09-20 18:32:31 -04:00
Charles Lombardo a85325f56a android: Remove unused strings related to the save manager 2023-09-20 15:01:03 -04:00
Charles Lombardo bdb4fd208f android: Allow importing saves even if no saves are found
Exporting still won't be allowed on an empty save directory.
2023-09-20 15:00:34 -04:00
Charles Lombardo 1fae4a01a8 Merge pull request #11543 from t895/import-export-user-data
android: Add import/export buttons for user data
2023-09-20 10:17:24 -04:00
Charles Lombardo 1e740df9b8 android: Add import/export buttons for user data 2023-09-19 15:54:47 -04:00
liamwhite df56ecc318 Merge pull request #11542 from t895/touch-offset-fix
android: Screen orientation and aspect ratio fixes
2023-09-19 09:25:09 -04:00
liamwhite 49cb89e324 Merge pull request #11526 from german77/mii_service_v2
service: mii: Update implementation Part2 - Mii database support
2023-09-19 09:24:49 -04:00
liamwhite da8cbbf958 Merge pull request #11536 from abouvier/renderdoc
cmake: prefer system renderdoc header
2023-09-19 09:24:36 -04:00
liamwhite 55087ab08a Merge pull request #11538 from cathyjf/renderdoc-check-correct-win32-symbol
renderdoc: Check for `_WIN32` symbol rather than `WIN32`
2023-09-19 09:24:23 -04:00
liamwhite d7e8926ff6 Merge pull request #11540 from liamwhite/aoc-ec
aoc: stub purchase info calls
2023-09-19 09:24:08 -04:00
Charles Lombardo 7dd3d1b8ad android: Ignore validation layers library in git 2023-09-19 00:31:43 -04:00
Charles Lombardo fd09784231 android: Don't pause emulation when entering PiP 2023-09-19 00:31:43 -04:00
Charles Lombardo 3b612cff28 android: Fix showing input overlay in PiP 2023-09-19 00:31:43 -04:00
Charles Lombardo 32d65fc8de android: Properly update emulation surface
Previously the emulation surface wasn't being updated during configuration changes and only during specific view events. This would break input and the screen dimensions after each orientation/aspect ratio change. Now a new surface is provided every time and the display dimensions are updated as needed.
2023-09-19 00:31:43 -04:00
Liam 3ff29de4a1 aoc: stub purchase info calls 2023-09-18 16:20:53 -04:00
Cathy J. Fitzpatrick 9fef6560f0 renderdoc: Check for _WIN32 symbol rather than WIN32 2023-09-18 12:09:51 -07:00
german77 dca36ebb87 service: mii: Address review comments 2023-09-18 11:08:04 -06:00
Alexandre Bouvier f93f31f4ae cmake: prefer system renderdoc header 2023-09-18 18:35:20 +02:00
liamwhite 974380fe10 Merge pull request #11258 from Squall-Leonhart/Z16_Assert_Fix
Fix a logged assert in the format lookup table for Z16
2023-09-18 09:31:05 -04:00
liamwhite d6cf54dd2f Merge pull request #11520 from Kelebek1/estimated_time
Do not consider voice commands in time estimation, fix adpcm estimate
2023-09-18 09:30:56 -04:00
Kelebek1 5d7571114e Do not consider voice commands in time estimation, fix adpcm estimate 2023-09-18 10:38:14 +01:00
german77 2fb71aecb0 service: mii: Implement the rest of the service 2023-09-17 16:06:25 -06:00
german77 9a878de33f service: mii: Implement database manager 2023-09-17 16:06:25 -06:00
german77 a50b50f8b4 service: mii: Implement figurine database 2023-09-17 16:06:25 -06:00
german77 bd409c3416 service: mii: Add device crc16 2023-09-17 16:06:25 -06:00
german77 2f22b53732 service: nfc: Fully Implement GetRegisterInfoPrivate 2023-09-17 16:06:25 -06:00
german77 1e8616bd01 service: mii: Complete structs and fix mistakes 2023-09-17 16:06:23 -06:00
Charles Lombardo e3c546a1ed android: Export PiP receiver on API 33 and later
Could cause crashes on API 33+ devices
2023-09-17 17:33:33 -04:00
Narr the Reg e18ff5cb4e Merge pull request #11529 from lat9nq/no-oob-names-pls
mii_types: Remove null terminator check
2023-09-17 14:27:44 -06:00
lat9nq 77682aabd3 mii_types: Remove null terminator check
This is an OoB array access, causing a crash on at least the Linux
Flatpak releases.

Co-authored-by: german77 <juangerman-13@hotmail.com>
2023-09-17 15:23:57 -04:00
liamwhite 2fe92436b9 Merge pull request #11524 from t895/signing-ci
android: Set up signing config for release builds
2023-09-17 10:42:57 -04:00
liamwhite e1b79610f8 Merge pull request #11522 from liamwhite/vfs-needs-results
registered_cache: correct file deletion case
2023-09-17 10:42:51 -04:00
liamwhite 474739a379 Merge pull request #11460 from Kelebek1/hw_opus
Reimplement HardwareOpus
2023-09-17 10:42:44 -04:00
Charles Lombardo 67eeb05692 android: Set up signing config for release builds 2023-09-17 01:22:16 -04:00
Charles Lombardo 4d28e60694 Merge pull request #11523 from t895/shader-workers
android: Use 1 worker for shader compilation for all devices
2023-09-16 22:36:43 -04:00
Charles Lombardo af0c1b0cb7 android: Use 1 worker for shader compilation for all devices 2023-09-16 21:38:28 -04:00
Charles Lombardo 7282976de3 Merge pull request #11521 from t895/content-install-fix
android: Collect task state once view is created
2023-09-16 19:51:29 -04:00
Liam 13a7a297bb registered_cache: correct file deletion case 2023-09-16 18:25:17 -04:00
Charles Lombardo c484a61515 android: Collect task state once view is created
Before the viewLifecycleOwner wasn't ready and would cause a crash
2023-09-16 17:15:20 -04:00
Fernando Sahmkow b99f94a7ff Vulkan: add temporary workaround for AMDVLK 2023-09-16 11:59:20 -04:00
Fernando Sahmkow 6a1ecab2dd Vulkan: Implement Depth Bias Control 2023-09-16 11:58:55 -04:00
Kelebek1 67e2d5c28b Reimplement HardwareOpus 2023-09-16 11:56:25 -04:00
liamwhite 9912704234 Merge pull request #11519 from german77/system-policy
service: hid: Implement ApplyNpadSystemCommonPolicy
2023-09-16 11:40:42 -04:00
liamwhite fe771b59f4 Merge pull request #11518 from german77/bad-npad
service: hid: Implement last active Npad and fix some errors.
2023-09-16 11:40:35 -04:00
liamwhite d26c76180d Merge pull request #11517 from german77/amiibo-format
service: nfc: Fix amiibo formatting
2023-09-16 11:40:26 -04:00
liamwhite 62d473305d Merge pull request #11500 from liamwhite/debug-stuff
core: improve debug workflow
2023-09-16 11:40:17 -04:00
liamwhite 13d551846a Merge pull request #11499 from Squall-Leonhart/bitlockerfix
add std::error_code for std::filesystem exceptions
2023-09-16 11:40:10 -04:00
liamwhite c05ea35f78 Merge pull request #11492 from lat9nq/c-numeric-conversions
general: Remove uncaught usages of C++ string number conversions
2023-09-16 11:40:03 -04:00
liamwhite 7f705870d2 Merge pull request #11483 from FearlessTobi/save-size-max
am: Stub GetSaveDataSizeMax
2023-09-16 11:39:56 -04:00
liamwhite 821037e18f Merge pull request #11475 from GPUCode/renderdoc-hotkey
debug: Add renderdoc capture hotkey
2023-09-16 11:39:50 -04:00
german77 a3f235f8a2 service: hid: Implement ApplyNpadSystemCommonPolicy 2023-09-16 08:38:10 -06:00
german77 260bfc4bd2 hid: service: Remove outdated field from npad 2023-09-16 00:31:45 -06:00
german77 8950fe79ad hid: service: Implement Last active Npad 2023-09-16 00:31:19 -06:00
german77 c8b9467f50 service: hid: Ensure state is correct 2023-09-16 00:31:09 -06:00
german77 0d4aa9125e service: nfc: Fix amiibo formatting 2023-09-15 22:02:57 -06:00
Charles Lombardo aa6afb0cfe Merge pull request #11508 from t895/audio-mute
android: Remove settings interface specifically for audio mute
2023-09-15 00:00:56 -04:00
Charles Lombardo 832a2fcc69 android: Remove settings interface specifically for audio mute 2023-09-14 23:46:19 -04:00
Charles Lombardo 958bed4545 Merge pull request #11507 from t895/emulation-stop-fix
android: Return the correct status code on emulation stop
2023-09-14 23:22:00 -04:00
Charles Lombardo 0c688b0bf5 Merge pull request #11506 from t895/icon-fix
android: Use resource as shortcut intermediary
2023-09-14 23:21:45 -04:00
Charles Lombardo 7e2bd395bc android: Return the correct status code on emulation stop 2023-09-14 23:08:06 -04:00
Charles Lombardo 19053ab631 Merge pull request #11505 from t895/config-patch
android: Don't reinitialize settings on emulation start
2023-09-14 22:20:45 -04:00
Charles Lombardo 6481f4e937 android: Use resource as shortcut intermediary
Fixes issue where the shortcut icon would appear cropped on certain devices
2023-09-14 22:19:08 -04:00
Charles Lombardo d1deff6b07 Merge pull request #11504 from t895/emu-args
android: Fix emulation to settings navigation args
2023-09-14 21:25:58 -04:00
Charles Lombardo e8aaab2fc1 android: Don't reinitialize settings on emulation start
Config is already initialized on application start
2023-09-14 21:25:17 -04:00
Charles Lombardo 21b133de40 android: Fix emulation to settings navigation args 2023-09-14 20:24:43 -04:00
Charles Lombardo 0c55248f92 Merge pull request #11503 from t895/stateflow-patch
android: Delay collecting UI state in games fragment
2023-09-14 20:23:49 -04:00
Charles Lombardo b394389170 android: Delay collecting UI state in games fragment 2023-09-14 20:02:48 -04:00
Charles Lombardo 5eceab3ce6 Merge pull request #11425 from t895/stateflows
android: Use StateFlow instead of LiveData
2023-09-14 16:54:21 -04:00
Liam 3ef9673360 core: improve debug workflow 2023-09-14 16:44:15 -04:00
Charles Lombardo 8baed5d95d android: Refactor menu tags to enum 2023-09-14 15:18:56 -04:00
Charles Lombardo 4a3cbf0021 android: Use StateFlow instead of LiveData 2023-09-14 15:18:56 -04:00
Squall-Leonhart 21ecf01a17 add std::error_code for std::filesystem exceptions
Resolves a case on Windows where an unmounted bitlocker protected volume containing an assigned game directory would crash Yuzu at start.

May also resolve cases where a disconnected SMB volume causes similar crashes (needs testing)
2023-09-15 04:47:15 +10:00
lat9nq 5d52d73c4b shared_widget: Use default literals more 2023-09-14 11:31:26 -04:00
lat9nq fea5b758bc settings_common: Fix typo 2023-09-14 11:30:14 -04:00
GPUCode c656105a6c debug: Add renderdoc capture hotkey 2023-09-14 16:37:41 +03:00
liamwhite 04352a9aef Merge pull request #11496 from liamwhite/ngc
ngc: implement service
2023-09-14 09:24:46 -04:00
liamwhite 48dec7e0c9 Merge pull request #11479 from Kelebek1/check_all_fbs
Look for the most recently modified image for present
2023-09-14 09:24:27 -04:00
liamwhite b5f99164f1 Merge pull request #11433 from liamwhite/shutdown-oopsie
polyfill_thread: ensure mutex was locked before signaling stop
2023-09-14 09:24:20 -04:00
liamwhite eb4ddb2868 shader_recompiler: skip sampler for buffer textures (#11435) 2023-09-14 15:23:50 +02:00
Liam 9d7eebde7b ngc: implement service 2023-09-14 09:14:08 -04:00
lat9nq fe70c6f481 settings_setting: Don't remove the AudioEngine workaround 2023-09-13 15:59:44 -04:00
liamwhite 8fb9f78e83 Merge pull request #11385 from liamwhite/acceptcancel
internal_network: cancel pending socket operations on application process termination
2023-09-13 15:40:58 -04:00
lat9nq c2961454fe cmd/yuzu: Remove uncaught usage of stoi
Also fixes a style inconsistency
2023-09-13 13:52:09 -04:00
lat9nq 5ffa1049ae cmd/config: Remove uncaught usage of stoul 2023-09-13 13:52:09 -04:00
lat9nq 3ae3706c84 shared_widget: Forward-port Citra changes
Seemed like a good time to move these over.
Also remove usage of std::sto{l,ll,ul,f,d}
2023-09-13 13:52:09 -04:00
lat9nq 2d2c176f03 configure_ui: Remove unnecessary usage of stoul 2023-09-13 13:52:09 -04:00
lat9nq 0eef4a6c94 cheat_engine: Remove uncaught usage of stoul 2023-09-13 13:51:58 -04:00
lat9nq 22be3008f8 ips_layer: Remove uncaught usage of stoul/ll 2023-09-13 13:36:25 -04:00
lat9nq 7f98f4a38b key_manager: Remove uncaught usage of stoul 2023-09-13 13:36:25 -04:00
lat9nq 0098ecb609 settings: Retro-port Citra Settings work
This has yet to be PR'd on Citra, but regressions on yuzu that have
been fixed in Citra needed to appear here.
2023-09-13 13:36:25 -04:00
lat9nq 85e1754728 android/config: Remove uncaught usage of stoul 2023-09-13 13:36:25 -04:00
liamwhite 3f52b5167b Merge pull request #11486 from liamwhite/system-verification
qt: add verification for installed contents
2023-09-13 09:39:27 -04:00
liamwhite 5b5c69b8f6 Merge pull request #11480 from german77/mii_service
service: mii: Update implementation Part1
2023-09-13 09:39:16 -04:00
liamwhite 9a0ea90018 Merge pull request #11473 from liamwhite/fix-launch-param
am: Implement UserChannel parameters
2023-09-13 09:39:06 -04:00
Liam f8985d1cc5 qt: add verification for installed contents 2023-09-12 09:20:50 -04:00
liamwhite ce5320c49f Merge pull request #11447 from xcfrg/portable-compile-out
common: add a compile time option to allow disabling portable mode
2023-09-12 09:17:50 -04:00
Narr the Reg 4d138b760b service: mii: Remove most magic values 2023-09-11 22:07:55 -06:00
FearlessTobi a2150e456c am: Stub GetSaveDataSizeMax
Needed for Minecraft Legends.
2023-09-12 00:21:03 +02:00
FearlessTobi 1b6852a36c bsd: Demote "Select" log to dehug
This is very spammy in Minecraft Legends.
2023-09-12 00:20:42 +02:00
liamwhite 66f2947854 ci: fix msvc when used with LTO (#11459) 2023-09-11 23:25:21 +02:00
german77 ec25f847d8 mii: service: Address review 2023-09-11 09:54:32 -06:00
german77 bd169f417f mii: Prepare Interface for new implementation 2023-09-11 00:58:46 -06:00
german77 571399930c service: mii: Fix ver3 inconsistencies 2023-09-11 00:23:46 -06:00
german77 36290f9a0a service: mii: move char info operations 2023-09-10 23:18:08 -06:00
german77 d6037efe5e service: mii: Move store data operations 2023-09-10 23:18:03 -06:00
german77 81f50d5132 service: mii: Move core data operations 2023-09-10 22:52:33 -06:00
german77 8d7d62dc24 service: mii: Move ver3 operations 2023-09-10 22:42:38 -06:00
german77 27929d7ca2 service: mii: separate mii types into their own file 2023-09-10 22:18:25 -06:00
german77 63b239f5c6 service: mii: Move all raw data to it's file 2023-09-10 22:14:37 -06:00
german77 0cdc8b13b7 service: mii: Add mii util and result 2023-09-10 20:43:26 -06:00
Kelebek1 baad1238c3 Look for the most recently modified image for present 2023-09-11 03:11:29 +01:00
FearlessTobi 87c0ba129c am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
2023-09-10 15:39:25 -04:00
liamwhite eb9e847380 Merge pull request #11450 from lat9nq/no-vk-device-fix
configure_graphics: Fix handling of broken Vulkan
2023-09-10 13:41:10 -04:00
liamwhite 5b8fdedf4d Merge pull request #11436 from liamwhite/bad-format
shader_recompiler: always declare image format for image buffers
2023-09-10 13:40:47 -04:00
liamwhite 64130d9f01 Merge pull request #11456 from liamwhite/worse-integrity-verification
core: implement basic integrity verification
2023-09-10 13:40:39 -04:00
liamwhite 3df56dc790 Merge pull request #11465 from Kelebek1/skip_remaining_reset
[Audio] Do not reset the remaining command count each time
2023-09-10 13:40:32 -04:00
liamwhite 3b7d112c83 Merge pull request #11467 from Kelebek1/fix_decode
[audio] Fix data source version 1 command looping
2023-09-10 13:40:25 -04:00
liamwhite b011ce023d Merge pull request #11470 from GPUCode/bundle-vvl
android: Add option to bundle validation layer
2023-09-10 13:40:18 -04:00
FearlessTobi 36917d8a8f am: Remove bcat from PopLaunchParameter
This never belonged here and has no use anymore since the Boxcat backend was removed.

.
2023-09-09 20:44:05 -04:00
GPUCode 24ab10c2f6 vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers (#11471) 2023-09-10 02:19:45 +02:00
GPUCode cad28abe61 renderer_vulkan: Remove debug report
* VVL has implemented the more modern alternative, thus we don't need to support it anymore
2023-09-08 23:28:46 +03:00
GPUCode 254b2bd9df cmake: Add option to fetch validation layer binary on android 2023-09-08 23:13:52 +03:00
Liam 7bec8d1c5b internal_network: log error on interrupt pipe read failure 2023-09-08 14:00:07 -04:00
Kelebek1 800d6f7d0d Fix data source version 1 command looping 2023-09-08 15:03:21 +01:00
Kelebek1 4baaaf6a99 Do not reset the command buffer command count each time 2023-09-07 20:53:48 +01:00
liamwhite bbfd9eb428 Merge pull request #11464 from german77/mama_mii
service: mii: Fix broken mii on MK8
2023-09-07 14:20:24 -04:00
Narr the Reg 57e7eed54c service: mii: Fix broken mii on MK8 2023-09-07 11:46:12 -06:00
xcfrg a02d641042 add a compile time option to allow disabling portable mode 2023-09-06 18:53:39 -04:00
Liam 716e0a126a core: implement basic integrity verification 2023-09-06 16:49:27 -04:00
liamwhite 69949e7964 Merge pull request #11428 from Kelebek1/adsp_rework
Rework ADSP into a wrapper for apps
2023-09-06 09:13:06 -04:00
liamwhite 5e424d791b Merge pull request #11434 from danilaml/fix-warnings
msvc: set warning level to /W4 globally
2023-09-06 09:12:58 -04:00
liamwhite 70790711d2 Merge pull request #11437 from liamwhite/dump-shenanigans
qt: measure romfs dump completion by bytes read
2023-09-06 09:12:49 -04:00
liamwhite d2e519494f Merge pull request #11451 from german77/mob_mii
service: mii: Fix default mii database
2023-09-06 09:12:33 -04:00
lat9nq d8943e5bac yuzu-qt: Use Null when OpenGL is not compiled 2023-09-05 17:59:44 -04:00
lat9nq e4ebabcd5b yuzu-qt: Update API Text for broken Vulkan
Otherwise caused a blue Vulkan badge to appear in the status bar.
2023-09-05 17:59:10 -04:00
lat9nq d078cff269 configure_graphics: Capture by reference
Small optimization.
2023-09-05 17:50:55 -04:00
Steveice10 0a51fe7854 core: Add support for loading NSPs with personalized tickets. (#10048)
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-09-05 21:09:42 +02:00
german77 ba4e5068bc service: mii: Fix default mii database 2023-09-05 01:17:06 -06:00
lat9nq ea46efd9a2 configure_graphics: Fix handling of broken Vulkan
The VSync combobox wouldn't populate if there was no Vulkan device,
which caused issues with trying to set VSync on other backends.

This also adds another layer to GetCurrentGraphicsBackend to check for
broken Vulkan and return OpenGL instead of Vulkan.
2023-09-04 20:21:14 -04:00
Kelebek1 ebd19dec99 Rework ADSP into a wrapper for apps 2023-09-04 17:12:16 +01:00
Danila Malyutin 785e480b62 msvc: set warning level to /W4 globally
And fix a bunch of warnings
2023-09-03 18:42:10 +04:00
Liam 8a9d4936d4 qt: measure romfs dump completion by bytes read 2023-09-02 22:04:37 -04:00
Liam ba4b65e4bc shader_recompiler: always declare image format for image buffers 2023-09-02 17:25:00 -04:00
liamwhite c24ed3ecaf Merge pull request #11427 from zhaobot/tx-update-20230901020727
Update translations (2023-09-01)
2023-09-02 14:42:58 -04:00
liamwhite 1971403ab7 Merge pull request #11381 from liamwhite/romfs-dump
qt: fix romfs dumping for multiprogram applications
2023-09-02 14:42:48 -04:00
liamwhite 76bddd3673 Merge pull request #11383 from FernandoS27/are-you-a-wabbit
Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
2023-09-02 14:42:42 -04:00
liamwhite 2c5e8e6d40 Merge pull request #11384 from liamwhite/am-shutdown
am: shorten shutdown timeout when lock is not held
2023-09-02 14:42:35 -04:00
liamwhite 84eb1cdb65 Merge pull request #11393 from FernandoS27/bayo-got-busted-up
Maxwell3D: Improve Index buffer size estimation.
2023-09-02 14:42:28 -04:00
liamwhite 02e2aea50d Merge pull request #11412 from liamwhite/key-area-keys
vfs: ensure key area keys are validated
2023-09-02 14:42:20 -04:00
liamwhite 32b2436f80 general: make -fwrapv generic to all architectures (#11379) 2023-09-02 20:41:21 +02:00
Liam bdd09d6844 polyfill_thread: ensure mutex was locked before signaling stop 2023-09-02 11:51:40 -04:00
Fernando S 89a2d48cf8 Merge pull request #11430 from liamwhite/validation-error-whats-that
shader_recompiler: fix emulation of 3D textureGrad
2023-09-02 12:10:51 +02:00
Liam 9245b426e3 shader_recompiler: fix emulation of 3D textureGrad 2023-09-01 22:41:01 -04:00
The yuzu Community f8ba043a47 Update translations (2023-09-01) 2023-09-01 02:07:39 +00:00
Charles Lombardo 5ce41fa213 Merge pull request #11420 from t895/long-install-fix
android: Fix game content installer
2023-08-30 23:44:35 -04:00
Charles Lombardo 50d4e0f4f7 android: Fix game content installer
Before this would run on the main thread and freeze the device. Additionally this fixes the result dialog not appearing if a config change happens during the installation by getting the activity's fragment manager when needed.
2023-08-30 19:05:33 -04:00
Charles Lombardo d833fc383d android: Combine LongMessageDialogFragment with MessageDialogFragment 2023-08-30 18:02:16 -04:00
Charles Lombardo c5357b17e6 Merge pull request #11416 from t895/shortcuts
android: Support dynamic app shortcuts
2023-08-30 17:43:10 -04:00
Charles Lombardo b48dbb18f2 android: Support dynamic app shortcuts 2023-08-30 16:26:10 -04:00
Charles Lombardo a2f0caefd4 Merge pull request #11405 from t895/emulation-loading
android: Emulation loading UI and fixes
2023-08-30 16:24:46 -04:00
Charles Lombardo 5445e974e0 android: Separate emulation states from emulation mutex
Emulation states are repeatedly checked by input and performance stats. During startup and shutdown, this could lead to a long halt on the UI thread because the call to IsRunning will be waiting on the emulation mutex to be unlocked. Using atomics should replace the existing functionality without causing problems.
2023-08-30 15:19:23 -04:00
Charles Lombardo b0a96d5216 android: Game loading/shutting down indicators 2023-08-30 15:19:23 -04:00
liamwhite 1d07bb4ca6 Merge pull request #11419 from FearlessTobi/hwopus-2
hwopus: Implement GetWorkBufferSizeExEx
2023-08-30 14:16:39 -04:00
FearlessTobi a7a5835ffb hwopus: Implement GetWorkBufferSizeExEx
Allows Sea of Stars to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/11415.
2023-08-30 18:29:43 +02:00
Charles Lombardo 270f430f70 android: Create custom game icon loader 2023-08-30 10:19:05 -04:00
Charles Lombardo 44bce11853 Merge pull request #11380 from t895/settings-integration
android: Settings rework
2023-08-29 22:20:59 -04:00
Charles Lombardo 4701eea646 android: Don't reload settings when stopping settings activity 2023-08-29 21:44:18 -04:00
Charles Lombardo 2f03fac9a0 Merge pull request #11413 from t895/intents
android: Support intents to emulation activity
2023-08-29 20:01:52 -04:00
Charles Lombardo 21ad5f5cc5 android: Add optional androidDefault property to settings
Certain settings have specific defaults for Android only. This lets us reflect them in the Kotlin side with very little code.
2023-08-29 19:42:42 -04:00
Charles Lombardo 45280a0342 android: Proper state restoration on settings dialogs
All dialog code (except for the Date/Time ones) has been extracted out into a generic settings dialog fragment that handles everything through a viewmodel. State for each dialog will now be retained and dialogs will stay shown through configuration changes.

I won't be changing the current state of the date and time dialog fragments until Google decides to make their classes non-final or if/when we migrate to Jetpack Compose.
2023-08-29 19:42:42 -04:00
Charles Lombardo fd5c7b21dd android: Add search for settings 2023-08-29 19:42:42 -04:00
Charles Lombardo d786d19880 android: Implement paired settings
Enables and disables editing on settings that rely on other boolean settings.
2023-08-29 19:42:41 -04:00
Charles Lombardo 369d06292f android: Prevent infinite switch toggle loop
If something like a lifecycle event happens when this switch is toggled (Ex. whenever the black backgrounds switch is toggled), this could move the switch from the default position and trigger the checked changed listener and restart the loop. Here I just removed the listener at the start so we recycle the view properly still, set the checked state and then add the new listener.
2023-08-29 19:42:41 -04:00
Charles Lombardo 95a939a49f android: Migrate settings to navigation component
Consolidates all of the settings components to the fragment and activity with no interfaces and only the settings fragment presenter. This also includes new material animations and new viewmodel usage to prevent the fragment and activity directly interacting with one another.
2023-08-29 19:42:41 -04:00
Charles Lombardo f5e6b12c74 android: Trim settings enums and items
Take advantage of the new settings interface to reduce the amount of code we need for each setting item. Additionally make all settings items non-null to improve brevity.
2023-08-29 19:40:18 -04:00
Charles Lombardo 6c8f2b355a android: Expose interface for getting settings from native code
Completely removes code related to parsing the settings file on the java side. Now all settings are accessed via NativeConfig.kt and config.cpp has been modified to be closer to the core counterpart. Since the core currently uses QSettings, we can't remove reliance from Wini yet. This also includes simplifications to each settings interface to get closer to native code and prepare for per-game settings.
2023-08-29 19:40:17 -04:00
liamwhite 3d5ecc1f08 Merge pull request #11406 from german77/sdl2-28-2
externals: Update SDL to 2.28.2
2023-08-29 09:27:54 -04:00
liamwhite 52c71e7eb6 Merge pull request #11408 from Kelebek1/fix_audio_node_id
[Audio] Fix node id index in DropVoices
2023-08-29 09:27:40 -04:00
liamwhite 1f04a3dd55 Merge pull request #11409 from liamwhite/splatoon-nsd-v2
sfdnsres: ensure lp1 is not resolved
2023-08-29 09:27:32 -04:00
liamwhite d360abadba Merge pull request #11112 from danilaml/nvdec-deinterlace
Use initial_frame to check interlaced flag
2023-08-29 09:27:22 -04:00
Charles Lombardo 2dbe067d74 android: Support intents to emulation activity 2023-08-29 02:57:20 -04:00
Charles Lombardo 2f18fa5cd1 Merge pull request #11392 from t895/layout-troubles
android: Emulation activity fixes
2023-08-29 02:11:13 -04:00
Liam 5a09ba7255 vfs: ensure key area keys are validated 2023-08-28 22:22:00 -04:00
Liam 9df3794a83 qt: ensure packed update nca is applied to the correct base 2023-08-28 21:14:35 -04:00
Liam f260c74beb qt: fix romfs dumping for multiprogram applications 2023-08-28 21:03:21 -04:00
liamwhite 1615a86375 Merge pull request #11390 from FearlessTobi/hwopus-multi
hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStream
2023-08-28 19:14:44 -04:00
liamwhite 199de26995 Merge pull request #11399 from liamwhite/cubeb-latency
audio: allow more latency in cubeb initialization
2023-08-28 19:14:33 -04:00
Kelebek1 1d201c71dc Fix node id index in DropVoices 2023-08-28 10:35:30 +01:00
german77 4077ff6851 externals: Update SDL to 2.28.2 2023-08-27 21:08:28 -06:00
Danila Malyutin 164f880f23 Use initial_frame to check interlaced flag
If final frame was transferred from GPU, it won't carry the props.

Fixes #11089
2023-08-28 00:48:53 +04:00
Fernando Sahmkow 52544933d2 Maxwell3D: Improve Index buffer size estimation. 2023-08-27 22:14:37 +02:00
Liam 954144e22b audio: allow more latency in cubeb initialization 2023-08-27 12:46:01 -04:00
FearlessTobi c2f827b85e hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStream
Allows MLB The Show 22 to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/7911.
2023-08-27 18:03:10 +02:00
Charles Lombardo 037f82025c android: Don't set a default emulation orientation
Could cause unnecessary configuration change when setting an orientation other than "Landscape"
2023-08-27 00:19:03 -04:00
Charles Lombardo 338d6f29b1 android: Properly adjust emulation surface aspect ratio
Previously the emulation surface wouldn't respond properly to orientation changes. This would result in the screen appearing stretched when starting in one orientation and switching to another.

The code for calculating the bounds of the view have been changed to match the expected behavior now. Before the view would just match parent in height and width. Now instead of using setLeftTopRightBottom (which is intended to be used for animations) we pass newly calculated bounds for the view into super. Now the view bounds match the emulation output.

This also means that we don't need the overload for the SettingsActivity to launch it using an ActivityResultLauncher. We can just update the view in onResume.
2023-08-27 00:16:53 -04:00
Fernando Sahmkow 115792158d VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
Fernando Sahmkow 710ca3ca49 Shader Recompiler: Auto stub special registers and dump pipelines on exception. 2023-08-27 03:47:04 +02:00
Liam 531572b411 internal_network: cancel pending socket operations on application process termination 2023-08-26 18:19:51 -04:00
Liam b7523d6fa7 am: shorten shutdown timeout when lock is not held 2023-08-26 17:12:05 -04:00
Fernando Sahmkow 8beda6a2bf DMA Pusher: Fix regression caused by guest memory optimizations 2023-08-26 22:00:43 +02:00
Squall-Leonhart e3dd78e414 Needed to make this an extra case so it didnt also start asserting in BOTW.
Thanks Liam
2023-08-11 08:45:15 +10:00
Squall Leonhart b9ab44ed0e Fix an assert in the format lookup table fir Z16
Came across this while looking into Asterix and Obelix XXL glitching
2023-08-11 08:18:54 +10:00
Morph d31676935e vulkan_device: Test depth stencil blit support by format 2023-07-31 19:14:20 -04:00
Morph 26658c2e93 vulkan_device: Return true if either depth/stencil format supports blit
On devices that don't support D24S8 but supports D32S8, this should still return true if D32S8 supports src and dst blit
2023-07-26 20:21:37 -04:00
546 changed files with 34573 additions and 46232 deletions
+24 -1
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@@ -49,6 +49,8 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
@@ -61,6 +63,8 @@ option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
option(YUZU_ENABLE_PORTABLE "Allow yuzu to enable portable mode if a user folder is found in the CWD" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
@@ -77,6 +81,24 @@ if (ANDROID OR WIN32 OR APPLE)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
set(vvl_version "sdk-1.3.261.1")
set(vvl_zip_file "${CMAKE_BINARY_DIR}/externals/vvl-android.zip")
if (NOT EXISTS "${vvl_zip_file}")
# Download and extract validation layer release to externals directory
set(vvl_base_url "https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download")
file(DOWNLOAD "${vvl_base_url}/${vvl_version}/android-binaries-${vvl_version}-android.zip"
"${vvl_zip_file}" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${vvl_zip_file}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
# Copy the arm64 binary to src/android/app/main/jniLibs
set(vvl_lib_path "${CMAKE_CURRENT_SOURCE_DIR}/src/android/app/src/main/jniLibs/arm64-v8a/")
file(COPY "${CMAKE_BINARY_DIR}/externals/android-binaries-${vvl_version}/arm64-v8a/libVkLayer_khronos_validation.so"
DESTINATION "${vvl_lib_path}")
endif()
# On Android, fetch and compile libcxx before doing anything else
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
@@ -311,6 +333,7 @@ find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
@@ -524,7 +547,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.28.1")
set(SDL2_VER "SDL2-2.28.2")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
+19
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@@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(RenderDoc
REQUIRED_VARS RenderDoc_INCLUDE_DIR
)
if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
add_library(RenderDoc::API INTERFACE IMPORTED)
set_target_properties(RenderDoc::API PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}"
)
endif()
mark_as_advanced(RenderDoc_INCLUDE_DIR)
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@@ -174,6 +174,12 @@ target_include_directories(stb PUBLIC ./stb)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)
+1 -1
+2 -2
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@@ -164,7 +164,7 @@ if (NOT WIN32 AND NOT ANDROID)
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
--enable-filter=yadif
--enable-filter=yadif,scale
--cc="${FFmpeg_CC}"
--cxx="${FFmpeg_CXX}"
${FFmpeg_HWACCEL_FLAGS}
@@ -254,7 +254,7 @@ elseif(ANDROID)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
elseif(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-5.1.3")
set(FFmpeg_EXT_NAME "ffmpeg-6.0")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
+744
View File
@@ -0,0 +1,744 @@
// SPDX-FileCopyrightText: Baldur Karlsson
// SPDX-License-Identifier: MIT
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
//
#if !defined(RENDERDOC_NO_STDINT)
#include <stdint.h>
#endif
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////
// Constants not used directly in below API
// This is a GUID/magic value used for when applications pass a path where shader debug
// information can be found to match up with a stripped shader.
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
// RENDERDOC_ShaderDebugMagicValue_value
#define RENDERDOC_ShaderDebugMagicValue_struct \
{ \
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// as an alternative when you want a byte array (assuming x86 endianness):
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
{ \
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
typedef enum RENDERDOC_CaptureOption
{
// Allow the application to enable vsync
//
// Default - enabled
//
// 1 - The application can enable or disable vsync at will
// 0 - vsync is force disabled
eRENDERDOC_Option_AllowVSync = 0,
// Allow the application to enable fullscreen
//
// Default - enabled
//
// 1 - The application can enable or disable fullscreen at will
// 0 - fullscreen is force disabled
eRENDERDOC_Option_AllowFullscreen = 1,
// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_APIValidation = 2,
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
// 0 - no callstacks are captured
eRENDERDOC_Option_CaptureCallstacks = 3,
// When capturing CPU callstacks, only capture them from actions.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
// 1 - Only captures callstacks for actions.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
// Specify a delay in seconds to wait for a debugger to attach, after
// creating or injecting into a process, before continuing to allow it to run.
//
// 0 indicates no delay, and the process will run immediately after injection
//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5,
// Verify buffer access. This includes checking the memory returned by a Map() call to
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
// to a marker value to catch use of uninitialised memory.
//
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
// not do the same kind of interception & checking and undefined contents are really undefined.
//
// Default - disabled
//
// 1 - Verify buffer access
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
// RenderDoc.
eRENDERDOC_Option_VerifyBufferAccess = 6,
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
// previously always enabled
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
// 0 - Child processes are not hooked by RenderDoc
eRENDERDOC_Option_HookIntoChildren = 7,
// By default RenderDoc only includes resources in the final capture necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
//
// 1 - all live resources at the time of capture are included in the capture
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
eRENDERDOC_Option_RefAllResources = 8,
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
// getting it will be ignored, to allow compatibility with older versions.
// In v1.1 the option acts as if it's always enabled.
//
// By default RenderDoc skips saving initial states for resources where the
// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
// Default - disabled
//
// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
eRENDERDOC_Option_SaveAllInitials = 9,
// In APIs that allow for the recording of command lists to be replayed later,
// RenderDoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// NOTE: This is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
eRENDERDOC_Option_CaptureAllCmdLists = 10,
// Mute API debugging output when the API validation mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11,
// Option to allow vendor extensions to be used even when they may be
// incompatible with RenderDoc and cause corrupted replays or crashes.
//
// Default - inactive
//
// No values are documented, this option should only be used when absolutely
// necessary as directed by a RenderDoc developer.
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
// Define a soft memory limit which some APIs may aim to keep overhead under where
// possible. Anything above this limit will where possible be saved directly to disk during
// capture.
// This will cause increased disk space use (which may cause a capture to fail if disk space is
// exhausted) as well as slower capture times.
//
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
// limit.
//
// Units are in MBs, suggested values would range from 200MB to 1000MB.
//
// Default - 0 Megabytes
eRENDERDOC_Option_SoftMemoryLimit = 13,
} RENDERDOC_CaptureOption;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
typedef enum RENDERDOC_InputButton
{
// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30,
eRENDERDOC_Key_1 = 0x31,
eRENDERDOC_Key_2 = 0x32,
eRENDERDOC_Key_3 = 0x33,
eRENDERDOC_Key_4 = 0x34,
eRENDERDOC_Key_5 = 0x35,
eRENDERDOC_Key_6 = 0x36,
eRENDERDOC_Key_7 = 0x37,
eRENDERDOC_Key_8 = 0x38,
eRENDERDOC_Key_9 = 0x39,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41,
eRENDERDOC_Key_B = 0x42,
eRENDERDOC_Key_C = 0x43,
eRENDERDOC_Key_D = 0x44,
eRENDERDOC_Key_E = 0x45,
eRENDERDOC_Key_F = 0x46,
eRENDERDOC_Key_G = 0x47,
eRENDERDOC_Key_H = 0x48,
eRENDERDOC_Key_I = 0x49,
eRENDERDOC_Key_J = 0x4A,
eRENDERDOC_Key_K = 0x4B,
eRENDERDOC_Key_L = 0x4C,
eRENDERDOC_Key_M = 0x4D,
eRENDERDOC_Key_N = 0x4E,
eRENDERDOC_Key_O = 0x4F,
eRENDERDOC_Key_P = 0x50,
eRENDERDOC_Key_Q = 0x51,
eRENDERDOC_Key_R = 0x52,
eRENDERDOC_Key_S = 0x53,
eRENDERDOC_Key_T = 0x54,
eRENDERDOC_Key_U = 0x55,
eRENDERDOC_Key_V = 0x56,
eRENDERDOC_Key_W = 0x57,
eRENDERDOC_Key_X = 0x58,
eRENDERDOC_Key_Y = 0x59,
eRENDERDOC_Key_Z = 0x5A,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100,
eRENDERDOC_Key_Divide,
eRENDERDOC_Key_Multiply,
eRENDERDOC_Key_Subtract,
eRENDERDOC_Key_Plus,
eRENDERDOC_Key_F1,
eRENDERDOC_Key_F2,
eRENDERDOC_Key_F3,
eRENDERDOC_Key_F4,
eRENDERDOC_Key_F5,
eRENDERDOC_Key_F6,
eRENDERDOC_Key_F7,
eRENDERDOC_Key_F8,
eRENDERDOC_Key_F9,
eRENDERDOC_Key_F10,
eRENDERDOC_Key_F11,
eRENDERDOC_Key_F12,
eRENDERDOC_Key_Home,
eRENDERDOC_Key_End,
eRENDERDOC_Key_Insert,
eRENDERDOC_Key_Delete,
eRENDERDOC_Key_PageUp,
eRENDERDOC_Key_PageDn,
eRENDERDOC_Key_Backspace,
eRENDERDOC_Key_Tab,
eRENDERDOC_Key_PrtScrn,
eRENDERDOC_Key_Pause,
eRENDERDOC_Key_Max,
} RENDERDOC_InputButton;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
typedef enum RENDERDOC_OverlayBits
{
// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1,
// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2,
// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4,
// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8,
// Default values for the overlay mask
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
// Enable all bits
eRENDERDOC_Overlay_All = ~0U,
// Disable all bits
eRENDERDOC_Overlay_None = 0,
} RENDERDOC_OverlayBits;
// returns the overlay bits that have been set
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
// sets the overlay bits with an and & or mask
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
// this function will attempt to remove RenderDoc's hooks in the application.
//
// Note: that this can only work correctly if done immediately after
// the module is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called, and there is still no guarantee of
// success.
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
// Sets the capture file path template
//
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetCaptureFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
// returns the number of captures that have been made
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the filename string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// capture path may not exist anymore.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
uint32_t *pathlength, uint64_t *timestamp);
// Sets the comments associated with a capture file. These comments are displayed in the
// UI program when opening.
//
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
// the most recent capture file created made will be used instead.
// comments should be a NULL-terminated UTF-8 string to add as comments.
//
// Any existing comments will be overwritten.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
const char *comments);
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
// backwards compatibility with old code, it is castable either way since it's ABI compatible
// as the same function pointer type.
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
const char *cmdline);
// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
// showing the UI after making a capture.
//
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
// target control connection to make such a request, or if there was another error
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void *RENDERDOC_DevicePointer;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void *RENDERDOC_WindowHandle;
// A helper macro for Vulkan, where the device handle cannot be used directly.
//
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
//
// Specifically, the value needed is the dispatch table pointer, which sits as the first
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
// indirect once.
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// capture the next frame on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
// capture the next N frames on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Ends capturing immediately and discard any data stored without saving to disk.
//
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
// was in progress
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
// title to the capture produced which will be displayed in the UI.
//
// If multiple captures are ongoing, this title will be applied to the first capture to end after
// this call. The second capture to end will have no title, unless this function is called again.
//
// Calling this function has no effect if no capture is currently running, and if it is called
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum RENDERDOC_Version
{
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
} RENDERDOC_Version;
// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
// function pointer is added to the end of the struct, the original layout is identical
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
// replay/remote server concept in replay UI)
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
// are captures and not debug logging files. This is the first API version in the v1.0
// branch.
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
// displayed in the UI program on load.
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
// which allows users to opt-in to allowing unsupported vendor extensions to function.
// Should be used at the user's own risk.
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
// 0xdddddddd of uninitialised buffer contents.
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
// capturing without saving anything to disk.
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
pRENDERDOC_GetOverlayBits GetOverlayBits;
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
// Shutdown was renamed to RemoveHooks in 1.4.1.
// These unions allow old code to continue compiling without changes
union
{
pRENDERDOC_Shutdown Shutdown;
pRENDERDOC_RemoveHooks RemoveHooks;
};
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
// These unions allow old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
// current name
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
};
union
{
// deprecated name
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
// current name
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
};
pRENDERDOC_GetNumCaptures GetNumCaptures;
pRENDERDOC_GetCapture GetCapture;
pRENDERDOC_TriggerCapture TriggerCapture;
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
// This union allows old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
// current name
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
};
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
pRENDERDOC_SetActiveWindow SetActiveWindow;
pRENDERDOC_StartFrameCapture StartFrameCapture;
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
pRENDERDOC_EndFrameCapture EndFrameCapture;
// new function in 1.1.0
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
// new function in 1.2.0
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
// new function in 1.4.0
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
// new function in 1.5.0
pRENDERDOC_ShowReplayUI ShowReplayUI;
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
#ifdef __cplusplus
} // extern "C"
#endif
+9 -3
View File
@@ -24,7 +24,7 @@ if (MSVC)
# Ensure that projects build with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W3 - Level 3 warnings
# /W4 - Level 4 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
@@ -61,7 +61,7 @@ if (MSVC)
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
# Warnings
/W3
/W4
/WX
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
@@ -84,12 +84,17 @@ if (MSVC)
/wd4100 # 'identifier': unreferenced formal parameter
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
/wd4201 # nonstandard extension used : nameless struct/union
/wd4702 # unreachable code (when used with LTO)
)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
add_compile_options(/Z7)
# Avoid D9025 warning
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
else()
add_compile_options(/Zi)
endif()
@@ -105,6 +110,8 @@ if (MSVC)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
else()
add_compile_options(
-fwrapv
-Werror=all
-Werror=extra
-Werror=missing-declarations
@@ -129,7 +136,6 @@ else()
if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
add_compile_options("-fwrapv")
endif()
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
+3
View File
@@ -63,3 +63,6 @@ fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
fastlane/readme.md
# Autogenerated library for vulkan validation layers
libVkLayer_khronos_validation.so
+19 -2
View File
@@ -77,13 +77,30 @@ android {
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
if (keystoreFile != null) {
signingConfigs {
create("release") {
storeFile = file(keystoreFile)
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
keyAlias = System.getenv("ANDROID_KEY_ALIAS")
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
}
}
}
// Define build types, which are orthogonal to product flavors.
buildTypes {
// Signed by release key, allowing for upload to Play Store.
release {
signingConfig = if (keystoreFile != null) {
signingConfigs.getByName("release")
} else {
signingConfigs.getByName("debug")
}
resValue("string", "app_name_suffixed", "yuzu")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
@@ -197,7 +214,7 @@ dependencies {
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.1.0")
implementation("androidx.window:window:1.2.0-beta03")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
+8 -1
View File
@@ -56,7 +56,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"
android:launchMode="singleTop"
android:screenOrientation="userLandscape"
android:supportsPictureInPicture="true"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
android:exported="true">
@@ -67,6 +66,14 @@ SPDX-License-Identifier: GPL-3.0-or-later
<data android:mimeType="application/octet-stream" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data
android:mimeType="application/octet-stream"
android:scheme="content"/>
</intent-filter>
<meta-data
android:name="android.nfc.action.TECH_DISCOVERED"
android:resource="@xml/nfc_tech_filter" />
@@ -22,9 +22,7 @@ import org.yuzu.yuzu_emu.utils.FileUtil.exists
import org.yuzu.yuzu_emu.utils.FileUtil.getFileSize
import org.yuzu.yuzu_emu.utils.FileUtil.isDirectory
import org.yuzu.yuzu_emu.utils.FileUtil.openContentUri
import org.yuzu.yuzu_emu.utils.Log.error
import org.yuzu.yuzu_emu.utils.Log.verbose
import org.yuzu.yuzu_emu.utils.Log.warning
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
/**
@@ -219,10 +217,6 @@ object NativeLibrary {
external fun reloadSettings()
external fun getUserSetting(gameID: String?, Section: String?, Key: String?): String?
external fun setUserSetting(gameID: String?, Section: String?, Key: String?, Value: String?)
external fun initGameIni(gameID: String?)
/**
@@ -253,7 +247,12 @@ object NativeLibrary {
external fun setAppDirectory(directory: String)
external fun installFileToNand(filename: String): Int
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @param extension Lowercase string representation of file extension without "."
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun initializeGpuDriver(
hookLibDir: String?,
@@ -313,21 +312,6 @@ object NativeLibrary {
*/
external fun isPaused(): Boolean
/**
* Mutes emulation sound
*/
external fun muteAudio(): Boolean
/**
* Unmutes emulation sound
*/
external fun unmuteAudio(): Boolean
/**
* Returns true if emulation audio is muted.
*/
external fun isMuted(): Boolean
/**
* Returns the performance stats for the current game
*/
@@ -413,14 +397,17 @@ object NativeLibrary {
details.ifEmpty { emulationActivity.getString(R.string.system_archive_general) }
)
}
CoreError.ErrorSavestate -> {
title = emulationActivity.getString(R.string.save_load_error)
message = details
}
CoreError.ErrorUnknown -> {
title = emulationActivity.getString(R.string.fatal_error)
message = emulationActivity.getString(R.string.fatal_error_message)
}
else -> {
return true
}
@@ -454,6 +441,7 @@ object NativeLibrary {
captionId = R.string.loader_error_video_core
descriptionId = R.string.loader_error_video_core_description
}
else -> {
captionId = R.string.loader_error_encrypted
descriptionId = R.string.loader_error_encrypted_roms_description
@@ -465,7 +453,7 @@ object NativeLibrary {
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
warning("[NativeLibrary] EmulationActivity is null, can't exit.")
Log.warning("[NativeLibrary] EmulationActivity is null, can't exit.")
return
}
@@ -490,15 +478,27 @@ object NativeLibrary {
}
fun setEmulationActivity(emulationActivity: EmulationActivity?) {
verbose("[NativeLibrary] Registering EmulationActivity.")
Log.verbose("[NativeLibrary] Registering EmulationActivity.")
sEmulationActivity = WeakReference(emulationActivity)
}
fun clearEmulationActivity() {
verbose("[NativeLibrary] Unregistering EmulationActivity.")
Log.verbose("[NativeLibrary] Unregistering EmulationActivity.")
sEmulationActivity.clear()
}
@Keep
@JvmStatic
fun onEmulationStarted() {
sEmulationActivity.get()!!.onEmulationStarted()
}
@Keep
@JvmStatic
fun onEmulationStopped(status: Int) {
sEmulationActivity.get()!!.onEmulationStopped(status)
}
/**
* Logs the Yuzu version, Android version and, CPU.
*/
@@ -516,6 +516,11 @@ object NativeLibrary {
*/
external fun submitInlineKeyboardInput(key_code: Int)
/**
* Creates a generic user directory if it doesn't exist already
*/
external fun initializeEmptyUserDirectory()
/**
* Button type for use in onTouchEvent
*/
@@ -46,7 +46,7 @@ class YuzuApplication : Application() {
super.onCreate()
application = this
documentsTree = DocumentsTree()
DirectoryInitialization.start(applicationContext)
DirectoryInitialization.start()
GpuDriverHelper.initializeDriverParameters(applicationContext)
NativeLibrary.logDeviceInfo()
@@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.activities
import android.annotation.SuppressLint
import android.app.Activity
import android.app.PendingIntent
import android.app.PictureInPictureParams
@@ -42,7 +43,7 @@ import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.ForegroundService
@@ -72,18 +73,17 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private val actionMute = "ACTION_EMULATOR_MUTE"
private val actionUnmute = "ACTION_EMULATOR_UNMUTE"
private val settingsViewModel: SettingsViewModel by viewModels()
private val emulationViewModel: EmulationViewModel by viewModels()
override fun onDestroy() {
stopForegroundService(this)
emulationViewModel.clear()
super.onDestroy()
}
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
settingsViewModel.settings.loadSettings()
super.onCreate(savedInstanceState)
binding = ActivityEmulationBinding.inflate(layoutInflater)
@@ -91,9 +91,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
val navController = navHostFragment.navController
navController
.setGraph(R.navigation.emulation_navigation, intent.extras)
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
isActivityRecreated = savedInstanceState != null
@@ -335,7 +333,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
pictureInPictureActions.add(pauseRemoteAction)
}
if (NativeLibrary.isMuted()) {
if (BooleanSetting.AUDIO_MUTED.boolean) {
val unmuteIcon = Icon.createWithResource(
this@EmulationActivity,
R.drawable.ic_pip_unmute
@@ -392,14 +390,15 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
if (intent.action == actionUnmute) {
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
} else if (intent.action == actionMute) {
if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
if (!BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(true)
}
buildPictureInPictureParams()
}
}
@SuppressLint("UnspecifiedRegisterReceiverFlag")
override fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean,
newConfig: Configuration
@@ -412,7 +411,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
addAction(actionMute)
addAction(actionUnmute)
}.also {
registerReceiver(pictureInPictureReceiver, it)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
} else {
registerReceiver(pictureInPictureReceiver, it)
}
}
} else {
try {
@@ -420,7 +423,17 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
} catch (ignored: Exception) {
}
// Always resume audio, since there is no UI button
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
}
}
fun onEmulationStarted() {
emulationViewModel.setEmulationStarted(true)
}
fun onEmulationStopped(status: Int) {
if (status == 0) {
finish()
}
}
@@ -3,8 +3,9 @@
package org.yuzu.yuzu_emu.adapters
import android.content.Intent
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.graphics.drawable.LayerDrawable
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
@@ -13,25 +14,29 @@ import android.view.ViewGroup
import android.widget.ImageView
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.drawable.IconCompat
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController
import androidx.preference.PreferenceManager
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import coil.load
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.adapters.GameAdapter.GameViewHolder
import org.yuzu.yuzu_emu.databinding.CardGameBinding
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.utils.GameIconUtils
class GameAdapter(private val activity: AppCompatActivity) :
ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
@@ -82,6 +87,34 @@ class GameAdapter(private val activity: AppCompatActivity) :
)
.apply()
val openIntent = Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply {
action = Intent.ACTION_VIEW
data = Uri.parse(holder.game.path)
}
val layerDrawable = ResourcesCompat.getDrawable(
YuzuApplication.appContext.resources,
R.drawable.shortcut,
null
) as LayerDrawable
layerDrawable.setDrawableByLayerId(
R.id.shortcut_foreground,
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
)
val inset = YuzuApplication.appContext.resources
.getDimensionPixelSize(R.dimen.icon_inset)
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
.setShortLabel(holder.game.title)
.setIcon(
IconCompat.createWithAdaptiveBitmap(
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
)
)
.setIntent(openIntent)
.build()
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(holder.game)
view.findNavController().navigate(action)
}
@@ -98,12 +131,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
this.game = game
binding.imageGameScreen.scaleType = ImageView.ScaleType.CENTER_CROP
activity.lifecycleScope.launch {
val bitmap = decodeGameIcon(game.path)
binding.imageGameScreen.load(bitmap) {
error(R.drawable.default_icon)
}
}
GameIconUtils.loadGameIcon(game, binding.imageGameScreen)
binding.textGameTitle.text = game.title.replace("[\\t\\n\\r]+".toRegex(), " ")
@@ -126,14 +154,4 @@ class GameAdapter(private val activity: AppCompatActivity) :
return oldItem == newItem
}
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = NativeLibrary.getIcon(uri)
return BitmapFactory.decodeByteArray(
data,
0,
data.size,
BitmapFactory.Options()
)
}
}
@@ -10,8 +10,12 @@ import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.ContextCompat
import androidx.core.content.res.ResourcesCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleOwner
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.RecyclerView
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardHomeOptionBinding
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
@@ -45,8 +49,9 @@ class HomeSettingAdapter(
holder.option.onClick.invoke()
} else {
MessageDialogFragment.newInstance(
holder.option.disabledTitleId,
holder.option.disabledMessageId
activity,
titleId = holder.option.disabledTitleId,
descriptionId = holder.option.disabledMessageId
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
}
}
@@ -86,7 +91,11 @@ class HomeSettingAdapter(
binding.optionIcon.alpha = 0.5f
}
option.details.observe(viewLifecycle) { updateOptionDetails(it) }
viewLifecycle.lifecycleScope.launch {
viewLifecycle.repeatOnLifecycle(Lifecycle.State.CREATED) {
option.details.collect { updateOptionDetails(it) }
}
}
binding.optionDetail.postDelayed(
{
binding.optionDetail.ellipsize = TextUtils.TruncateAt.MARQUEE
@@ -0,0 +1,49 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
import org.yuzu.yuzu_emu.model.Installable
class InstallableAdapter(private val installables: List<Installable>) :
RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): InstallableAdapter.InstallableViewHolder {
val binding =
CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return InstallableViewHolder(binding)
}
override fun getItemCount(): Int = installables.size
override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) =
holder.bind(installables[position])
inner class InstallableViewHolder(val binding: CardInstallableBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var installable: Installable
fun bind(installable: Installable) {
this.installable = installable
binding.title.setText(installable.titleId)
binding.description.setText(installable.descriptionId)
if (installable.install != null) {
binding.buttonInstall.visibility = View.VISIBLE
binding.buttonInstall.setOnClickListener { installable.install.invoke() }
}
if (installable.export != null) {
binding.buttonExport.visibility = View.VISIBLE
binding.buttonExport.setOnClickListener { installable.export.invoke() }
}
}
}
}
@@ -4,43 +4,43 @@
package org.yuzu.yuzu_emu.disk_shader_cache
import androidx.annotation.Keep
import androidx.lifecycle.ViewModelProvider
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.disk_shader_cache.ui.ShaderProgressDialogFragment
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.utils.Log
@Keep
object DiskShaderCacheProgress {
val finishLock = Object()
private lateinit var fragment: ShaderProgressDialogFragment
private lateinit var emulationViewModel: EmulationViewModel
private fun prepareDialog() {
val emulationActivity = NativeLibrary.sEmulationActivity.get()!!
emulationActivity.runOnUiThread {
fragment = ShaderProgressDialogFragment.newInstance(
emulationActivity.getString(R.string.loading),
emulationActivity.getString(R.string.preparing_shaders)
)
fragment.show(
emulationActivity.supportFragmentManager,
ShaderProgressDialogFragment.TAG
)
}
synchronized(finishLock) { finishLock.wait() }
private fun prepareViewModel() {
emulationViewModel =
ViewModelProvider(
NativeLibrary.sEmulationActivity.get() as EmulationActivity
)[EmulationViewModel::class.java]
}
@JvmStatic
fun loadProgress(stage: Int, progress: Int, max: Int) {
val emulationActivity = NativeLibrary.sEmulationActivity.get()
?: error("[DiskShaderCacheProgress] EmulationActivity not present")
if (emulationActivity == null) {
Log.error("[DiskShaderCacheProgress] EmulationActivity not present")
return
}
when (LoadCallbackStage.values()[stage]) {
LoadCallbackStage.Prepare -> prepareDialog()
LoadCallbackStage.Build -> fragment.onUpdateProgress(
emulationActivity.getString(R.string.building_shaders),
progress,
max
)
LoadCallbackStage.Complete -> fragment.dismiss()
emulationActivity.runOnUiThread {
when (LoadCallbackStage.values()[stage]) {
LoadCallbackStage.Prepare -> prepareViewModel()
LoadCallbackStage.Build -> emulationViewModel.updateProgress(
emulationActivity.getString(R.string.building_shaders),
progress,
max
)
LoadCallbackStage.Complete -> {}
}
}
}
@@ -1,31 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.disk_shader_cache
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
class ShaderProgressViewModel : ViewModel() {
private val _progress = MutableLiveData(0)
val progress: LiveData<Int> get() = _progress
private val _max = MutableLiveData(0)
val max: LiveData<Int> get() = _max
private val _message = MutableLiveData("")
val message: LiveData<String> get() = _message
fun setProgress(progress: Int) {
_progress.postValue(progress)
}
fun setMax(max: Int) {
_max.postValue(max)
}
fun setMessage(msg: String) {
_message.postValue(msg)
}
}
@@ -1,103 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.disk_shader_cache.ui
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AlertDialog
import androidx.fragment.app.DialogFragment
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.disk_shader_cache.DiskShaderCacheProgress
import org.yuzu.yuzu_emu.disk_shader_cache.ShaderProgressViewModel
class ShaderProgressDialogFragment : DialogFragment() {
private var _binding: DialogProgressBarBinding? = null
private val binding get() = _binding!!
private lateinit var alertDialog: AlertDialog
private lateinit var shaderProgressViewModel: ShaderProgressViewModel
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
_binding = DialogProgressBarBinding.inflate(layoutInflater)
shaderProgressViewModel =
ViewModelProvider(requireActivity())[ShaderProgressViewModel::class.java]
val title = requireArguments().getString(TITLE)
val message = requireArguments().getString(MESSAGE)
isCancelable = false
alertDialog = MaterialAlertDialogBuilder(requireActivity())
.setView(binding.root)
.setTitle(title)
.setMessage(message)
.create()
return alertDialog
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
shaderProgressViewModel.progress.observe(viewLifecycleOwner) { progress ->
binding.progressBar.progress = progress
setUpdateText()
}
shaderProgressViewModel.max.observe(viewLifecycleOwner) { max ->
binding.progressBar.max = max
setUpdateText()
}
shaderProgressViewModel.message.observe(viewLifecycleOwner) { msg ->
alertDialog.setMessage(msg)
}
synchronized(DiskShaderCacheProgress.finishLock) {
DiskShaderCacheProgress.finishLock.notifyAll()
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
fun onUpdateProgress(msg: String, progress: Int, max: Int) {
shaderProgressViewModel.setProgress(progress)
shaderProgressViewModel.setMax(max)
shaderProgressViewModel.setMessage(msg)
}
private fun setUpdateText() {
binding.progressText.text = String.format(
"%d/%d",
shaderProgressViewModel.progress.value,
shaderProgressViewModel.max.value
)
}
companion object {
const val TAG = "ProgressDialogFragment"
const val TITLE = "title"
const val MESSAGE = "message"
fun newInstance(title: String, message: String): ShaderProgressDialogFragment {
val frag = ShaderProgressDialogFragment()
val args = Bundle()
args.putString(TITLE, title)
args.putString(MESSAGE, message)
frag.arguments = args
return frag
}
}
}
@@ -4,5 +4,7 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractBooleanSetting : AbstractSetting {
var boolean: Boolean
val boolean: Boolean
fun setBoolean(value: Boolean)
}
@@ -3,8 +3,8 @@
package org.yuzu.yuzu_emu.features.settings.model
import androidx.lifecycle.ViewModel
interface AbstractByteSetting : AbstractSetting {
val byte: Byte
class SettingsViewModel : ViewModel() {
val settings = Settings()
fun setByte(value: Byte)
}
@@ -4,5 +4,7 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractFloatSetting : AbstractSetting {
var float: Float
val float: Float
fun setFloat(value: Float)
}
@@ -4,5 +4,7 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractIntSetting : AbstractSetting {
var int: Int
val int: Int
fun setInt(value: Int)
}
@@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractLongSetting : AbstractSetting {
val long: Long
fun setLong(value: Long)
}
@@ -3,10 +3,22 @@
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
interface AbstractSetting {
val key: String?
val section: String?
val isRuntimeEditable: Boolean
val valueAsString: String
val key: String
val category: Settings.Category
val defaultValue: Any
val androidDefault: Any?
get() = null
val valueAsString: String
get() = ""
val isRuntimeModifiable: Boolean
get() = NativeConfig.getIsRuntimeModifiable(key)
val pairedSettingKey: String
get() = NativeConfig.getPairedSettingKey(key)
fun reset()
}
@@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractShortSetting : AbstractSetting {
val short: Short
fun setShort(value: Short)
}
@@ -4,5 +4,7 @@
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractStringSetting : AbstractSetting {
var string: String
val string: String
fun setString(value: String)
}
@@ -3,41 +3,38 @@
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class BooleanSetting(
override val key: String,
override val section: String,
override val defaultValue: Boolean
override val category: Settings.Category,
override val androidDefault: Boolean? = null
) : AbstractBooleanSetting {
CPU_DEBUG_MODE("cpu_debug_mode", Settings.SECTION_CPU, false),
FASTMEM("cpuopt_fastmem", Settings.SECTION_CPU, true),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.SECTION_CPU, true),
PICTURE_IN_PICTURE("picture_in_picture", Settings.SECTION_GENERAL, true),
USE_CUSTOM_RTC("custom_rtc_enabled", Settings.SECTION_SYSTEM, false);
AUDIO_MUTED("audio_muted", Settings.Category.Audio),
CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu),
FASTMEM("cpuopt_fastmem", Settings.Category.Cpu),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu),
RENDERER_USE_SPEED_LIMIT("use_speed_limit", Settings.Category.Core),
USE_DOCKED_MODE("use_docked_mode", Settings.Category.System, false),
RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache", Settings.Category.Renderer),
RENDERER_FORCE_MAX_CLOCK("force_max_clock", Settings.Category.Renderer),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders", Settings.Category.Renderer),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing", Settings.Category.Renderer, false),
RENDERER_DEBUG("debug", Settings.Category.Renderer),
PICTURE_IN_PICTURE("picture_in_picture", Settings.Category.Android),
USE_CUSTOM_RTC("custom_rtc_enabled", Settings.Category.System);
override var boolean: Boolean = defaultValue
override val boolean: Boolean
get() = NativeConfig.getBoolean(key, false)
override fun setBoolean(value: Boolean) = NativeConfig.setBoolean(key, value)
override val defaultValue: Boolean by lazy {
androidDefault ?: NativeConfig.getBoolean(key, true)
}
override val valueAsString: String
get() = boolean.toString()
get() = if (boolean) "1" else "0"
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
PICTURE_IN_PICTURE,
USE_CUSTOM_RTC
)
fun from(key: String): BooleanSetting? =
BooleanSetting.values().firstOrNull { it.key == key }
fun clear() = BooleanSetting.values().forEach { it.boolean = it.defaultValue }
}
override fun reset() = NativeConfig.setBoolean(key, defaultValue)
}
@@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class ByteSetting(
override val key: String,
override val category: Settings.Category
) : AbstractByteSetting {
AUDIO_VOLUME("volume", Settings.Category.Audio);
override val byte: Byte
get() = NativeConfig.getByte(key, false)
override fun setByte(value: Byte) = NativeConfig.setByte(key, value)
override val defaultValue: Byte by lazy { NativeConfig.getByte(key, true) }
override val valueAsString: String
get() = byte.toString()
override fun reset() = NativeConfig.setByte(key, defaultValue)
}
@@ -3,34 +3,24 @@
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class FloatSetting(
override val key: String,
override val section: String,
override val defaultValue: Float
override val category: Settings.Category
) : AbstractFloatSetting {
// No float settings currently exist
EMPTY_SETTING("", "", 0f);
EMPTY_SETTING("", Settings.Category.UiGeneral);
override var float: Float = defaultValue
override val float: Float
get() = NativeConfig.getFloat(key, false)
override fun setFloat(value: Float) = NativeConfig.setFloat(key, value)
override val defaultValue: Float by lazy { NativeConfig.getFloat(key, true) }
override val valueAsString: String
get() = float.toString()
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = emptyList<FloatSetting>()
fun from(key: String): FloatSetting? = FloatSetting.values().firstOrNull { it.key == key }
fun clear() = FloatSetting.values().forEach { it.float = it.defaultValue }
}
override fun reset() = NativeConfig.setFloat(key, defaultValue)
}
@@ -3,139 +3,37 @@
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class IntSetting(
override val key: String,
override val section: String,
override val defaultValue: Int
override val category: Settings.Category,
override val androidDefault: Int? = null
) : AbstractIntSetting {
RENDERER_USE_SPEED_LIMIT(
"use_speed_limit",
Settings.SECTION_RENDERER,
1
),
USE_DOCKED_MODE(
"use_docked_mode",
Settings.SECTION_SYSTEM,
0
),
RENDERER_USE_DISK_SHADER_CACHE(
"use_disk_shader_cache",
Settings.SECTION_RENDERER,
1
),
RENDERER_FORCE_MAX_CLOCK(
"force_max_clock",
Settings.SECTION_RENDERER,
0
),
RENDERER_ASYNCHRONOUS_SHADERS(
"use_asynchronous_shaders",
Settings.SECTION_RENDERER,
0
),
RENDERER_REACTIVE_FLUSHING(
"use_reactive_flushing",
Settings.SECTION_RENDERER,
0
),
RENDERER_DEBUG(
"debug",
Settings.SECTION_RENDERER,
0
),
RENDERER_SPEED_LIMIT(
"speed_limit",
Settings.SECTION_RENDERER,
100
),
CPU_ACCURACY(
"cpu_accuracy",
Settings.SECTION_CPU,
0
),
REGION_INDEX(
"region_index",
Settings.SECTION_SYSTEM,
-1
),
LANGUAGE_INDEX(
"language_index",
Settings.SECTION_SYSTEM,
1
),
RENDERER_BACKEND(
"backend",
Settings.SECTION_RENDERER,
1
),
RENDERER_ACCURACY(
"gpu_accuracy",
Settings.SECTION_RENDERER,
0
),
RENDERER_RESOLUTION(
"resolution_setup",
Settings.SECTION_RENDERER,
2
),
RENDERER_VSYNC(
"use_vsync",
Settings.SECTION_RENDERER,
0
),
RENDERER_SCALING_FILTER(
"scaling_filter",
Settings.SECTION_RENDERER,
1
),
RENDERER_ANTI_ALIASING(
"anti_aliasing",
Settings.SECTION_RENDERER,
0
),
RENDERER_SCREEN_LAYOUT(
"screen_layout",
Settings.SECTION_RENDERER,
Settings.LayoutOption_MobileLandscape
),
RENDERER_ASPECT_RATIO(
"aspect_ratio",
Settings.SECTION_RENDERER,
0
),
AUDIO_VOLUME(
"volume",
Settings.SECTION_AUDIO,
100
);
CPU_ACCURACY("cpu_accuracy", Settings.Category.Cpu),
REGION_INDEX("region_index", Settings.Category.System),
LANGUAGE_INDEX("language_index", Settings.Category.System),
RENDERER_BACKEND("backend", Settings.Category.Renderer),
RENDERER_ACCURACY("gpu_accuracy", Settings.Category.Renderer, 0),
RENDERER_RESOLUTION("resolution_setup", Settings.Category.Renderer),
RENDERER_VSYNC("use_vsync", Settings.Category.Renderer),
RENDERER_SCALING_FILTER("scaling_filter", Settings.Category.Renderer),
RENDERER_ANTI_ALIASING("anti_aliasing", Settings.Category.Renderer),
RENDERER_SCREEN_LAYOUT("screen_layout", Settings.Category.Android),
RENDERER_ASPECT_RATIO("aspect_ratio", Settings.Category.Renderer),
AUDIO_OUTPUT_ENGINE("output_engine", Settings.Category.Audio);
override var int: Int = defaultValue
override val int: Int
get() = NativeConfig.getInt(key, false)
override fun setInt(value: Int) = NativeConfig.setInt(key, value)
override val defaultValue: Int by lazy {
androidDefault ?: NativeConfig.getInt(key, true)
}
override val valueAsString: String
get() = int.toString()
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
RENDERER_USE_DISK_SHADER_CACHE,
RENDERER_ASYNCHRONOUS_SHADERS,
RENDERER_DEBUG,
RENDERER_BACKEND,
RENDERER_RESOLUTION,
RENDERER_VSYNC
)
fun from(key: String): IntSetting? = IntSetting.values().firstOrNull { it.key == key }
fun clear() = IntSetting.values().forEach { it.int = it.defaultValue }
}
override fun reset() = NativeConfig.setInt(key, defaultValue)
}
@@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class LongSetting(
override val key: String,
override val category: Settings.Category
) : AbstractLongSetting {
CUSTOM_RTC("custom_rtc", Settings.Category.System);
override val long: Long
get() = NativeConfig.getLong(key, false)
override fun setLong(value: Long) = NativeConfig.setLong(key, value)
override val defaultValue: Long by lazy { NativeConfig.getLong(key, true) }
override val valueAsString: String
get() = long.toString()
override fun reset() = NativeConfig.setLong(key, defaultValue)
}
@@ -1,37 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
/**
* A semantically-related group of Settings objects. These Settings are
* internally stored as a HashMap.
*/
class SettingSection(val name: String) {
val settings = HashMap<String, AbstractSetting>()
/**
* Convenience method; inserts a value directly into the backing HashMap.
*
* @param setting The Setting to be inserted.
*/
fun putSetting(setting: AbstractSetting) {
settings[setting.key!!] = setting
}
/**
* Convenience method; gets a value directly from the backing HashMap.
*
* @param key Used to retrieve the Setting.
* @return A Setting object (you should probably cast this before using)
*/
fun getSetting(key: String): AbstractSetting? {
return settings[key]
}
fun mergeSection(settingSection: SettingSection) {
for (setting in settingSection.settings.values) {
putSetting(setting)
}
}
}
@@ -4,195 +4,162 @@
package org.yuzu.yuzu_emu.features.settings.model
import android.text.TextUtils
import java.util.*
import android.widget.Toast
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
class Settings {
private var gameId: String? = null
object Settings {
private val context get() = YuzuApplication.appContext
var isLoaded = false
/**
* A HashMap<String></String>, SettingSection> that constructs a new SettingSection instead of returning null
* when getting a key not already in the map
*/
class SettingsSectionMap : HashMap<String, SettingSection?>() {
override operator fun get(key: String): SettingSection? {
if (!super.containsKey(key)) {
val section = SettingSection(key)
super.put(key, section)
return section
}
return super.get(key)
}
}
var sections: HashMap<String, SettingSection?> = SettingsSectionMap()
fun getSection(sectionName: String): SettingSection? {
return sections[sectionName]
}
val isEmpty: Boolean
get() = sections.isEmpty()
fun loadSettings(view: SettingsActivityView? = null) {
sections = SettingsSectionMap()
loadYuzuSettings(view)
if (!TextUtils.isEmpty(gameId)) {
loadCustomGameSettings(gameId!!, view)
}
isLoaded = true
}
private fun loadYuzuSettings(view: SettingsActivityView?) {
for ((fileName) in configFileSectionsMap) {
sections.putAll(SettingsFile.readFile(fileName, view))
}
}
private fun loadCustomGameSettings(gameId: String, view: SettingsActivityView?) {
// Custom game settings
mergeSections(SettingsFile.readCustomGameSettings(gameId, view))
}
private fun mergeSections(updatedSections: HashMap<String, SettingSection?>) {
for ((key, updatedSection) in updatedSections) {
if (sections.containsKey(key)) {
val originalSection = sections[key]
originalSection!!.mergeSection(updatedSection!!)
} else {
sections[key] = updatedSection
}
}
}
fun loadSettings(gameId: String, view: SettingsActivityView) {
this.gameId = gameId
loadSettings(view)
}
fun saveSettings(view: SettingsActivityView) {
fun saveSettings(gameId: String = "") {
if (TextUtils.isEmpty(gameId)) {
view.showToastMessage(
YuzuApplication.appContext.getString(R.string.ini_saved),
false
)
for ((fileName, sectionNames) in configFileSectionsMap) {
val iniSections = TreeMap<String, SettingSection>()
for (section in sectionNames) {
iniSections[section] = sections[section]!!
}
SettingsFile.saveFile(fileName, iniSections, view)
}
Toast.makeText(
context,
context.getString(R.string.ini_saved),
Toast.LENGTH_SHORT
).show()
SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
} else {
// Custom game settings
view.showToastMessage(
YuzuApplication.appContext.getString(R.string.gameid_saved, gameId),
false
)
SettingsFile.saveCustomGameSettings(gameId, sections)
// TODO: Save custom game settings
Toast.makeText(
context,
context.getString(R.string.gameid_saved, gameId),
Toast.LENGTH_SHORT
).show()
}
}
companion object {
const val SECTION_GENERAL = "General"
const val SECTION_SYSTEM = "System"
const val SECTION_RENDERER = "Renderer"
const val SECTION_AUDIO = "Audio"
const val SECTION_CPU = "Cpu"
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion"
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
const val PREF_BUTTON_A = "buttonToggle0"
const val PREF_BUTTON_B = "buttonToggle1"
const val PREF_BUTTON_X = "buttonToggle2"
const val PREF_BUTTON_Y = "buttonToggle3"
const val PREF_BUTTON_L = "buttonToggle4"
const val PREF_BUTTON_R = "buttonToggle5"
const val PREF_BUTTON_ZL = "buttonToggle6"
const val PREF_BUTTON_ZR = "buttonToggle7"
const val PREF_BUTTON_PLUS = "buttonToggle8"
const val PREF_BUTTON_MINUS = "buttonToggle9"
const val PREF_BUTTON_DPAD = "buttonToggle10"
const val PREF_STICK_L = "buttonToggle11"
const val PREF_STICK_R = "buttonToggle12"
const val PREF_BUTTON_STICK_L = "buttonToggle13"
const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A,
PREF_BUTTON_B,
PREF_BUTTON_X,
PREF_BUTTON_Y,
PREF_BUTTON_L,
PREF_BUTTON_R,
PREF_BUTTON_ZL,
PREF_BUTTON_ZR,
PREF_BUTTON_PLUS,
PREF_BUTTON_MINUS,
PREF_BUTTON_DPAD,
PREF_STICK_L,
PREF_STICK_R,
PREF_BUTTON_HOME,
PREF_BUTTON_SCREENSHOT,
PREF_BUTTON_STICK_L,
PREF_BUTTON_STICK_R
)
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
init {
configFileSectionsMap[SettingsFile.FILE_NAME_CONFIG] =
listOf(
SECTION_GENERAL,
SECTION_SYSTEM,
SECTION_RENDERER,
SECTION_AUDIO,
SECTION_CPU
)
}
enum class Category {
Android,
Audio,
Core,
Cpu,
CpuDebug,
CpuUnsafe,
Renderer,
RendererAdvanced,
RendererDebug,
System,
SystemAudio,
DataStorage,
Debugging,
DebuggingGraphics,
Miscellaneous,
Network,
WebService,
AddOns,
Controls,
Ui,
UiGeneral,
UiLayout,
UiGameList,
Screenshots,
Shortcuts,
Multiplayer,
Services,
Paths,
MaxEnum
}
val settingsList = listOf<AbstractSetting>(
*BooleanSetting.values(),
*ByteSetting.values(),
*ShortSetting.values(),
*IntSetting.values(),
*FloatSetting.values(),
*LongSetting.values(),
*StringSetting.values()
)
const val SECTION_GENERAL = "General"
const val SECTION_SYSTEM = "System"
const val SECTION_RENDERER = "Renderer"
const val SECTION_AUDIO = "Audio"
const val SECTION_CPU = "Cpu"
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
enum class MenuTag(val titleId: Int) {
SECTION_ROOT(R.string.advanced_settings),
SECTION_GENERAL(R.string.preferences_general),
SECTION_SYSTEM(R.string.preferences_system),
SECTION_RENDERER(R.string.preferences_graphics),
SECTION_AUDIO(R.string.preferences_audio),
SECTION_CPU(R.string.cpu),
SECTION_THEME(R.string.preferences_theme),
SECTION_DEBUG(R.string.preferences_debug);
}
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion"
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
const val PREF_BUTTON_A = "buttonToggle0"
const val PREF_BUTTON_B = "buttonToggle1"
const val PREF_BUTTON_X = "buttonToggle2"
const val PREF_BUTTON_Y = "buttonToggle3"
const val PREF_BUTTON_L = "buttonToggle4"
const val PREF_BUTTON_R = "buttonToggle5"
const val PREF_BUTTON_ZL = "buttonToggle6"
const val PREF_BUTTON_ZR = "buttonToggle7"
const val PREF_BUTTON_PLUS = "buttonToggle8"
const val PREF_BUTTON_MINUS = "buttonToggle9"
const val PREF_BUTTON_DPAD = "buttonToggle10"
const val PREF_STICK_L = "buttonToggle11"
const val PREF_STICK_R = "buttonToggle12"
const val PREF_BUTTON_STICK_L = "buttonToggle13"
const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A,
PREF_BUTTON_B,
PREF_BUTTON_X,
PREF_BUTTON_Y,
PREF_BUTTON_L,
PREF_BUTTON_R,
PREF_BUTTON_ZL,
PREF_BUTTON_ZR,
PREF_BUTTON_PLUS,
PREF_BUTTON_MINUS,
PREF_BUTTON_DPAD,
PREF_STICK_L,
PREF_STICK_R,
PREF_BUTTON_HOME,
PREF_BUTTON_SCREENSHOT,
PREF_BUTTON_STICK_L,
PREF_BUTTON_STICK_R
)
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
}
@@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class ShortSetting(
override val key: String,
override val category: Settings.Category
) : AbstractShortSetting {
RENDERER_SPEED_LIMIT("speed_limit", Settings.Category.Core);
override val short: Short
get() = NativeConfig.getShort(key, false)
override fun setShort(value: Short) = NativeConfig.setShort(key, value)
override val defaultValue: Short by lazy { NativeConfig.getShort(key, true) }
override val valueAsString: String
get() = short.toString()
override fun reset() = NativeConfig.setShort(key, defaultValue)
}
@@ -3,36 +3,24 @@
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class StringSetting(
override val key: String,
override val section: String,
override val defaultValue: String
override val category: Settings.Category
) : AbstractStringSetting {
AUDIO_OUTPUT_ENGINE("output_engine", Settings.SECTION_AUDIO, "auto"),
CUSTOM_RTC("custom_rtc", Settings.SECTION_SYSTEM, "0");
// No string settings currently exist
EMPTY_SETTING("", Settings.Category.UiGeneral);
override var string: String = defaultValue
override val string: String
get() = NativeConfig.getString(key, false)
override fun setString(value: String) = NativeConfig.setString(key, value)
override val defaultValue: String by lazy { NativeConfig.getString(key, true) }
override val valueAsString: String
get() = string
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
CUSTOM_RTC
)
fun from(key: String): StringSetting? = StringSetting.values().firstOrNull { it.key == key }
fun clear() = StringSetting.values().forEach { it.string = it.defaultValue }
}
override fun reset() = NativeConfig.setString(key, defaultValue)
}
@@ -3,29 +3,16 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractLongSetting
class DateTimeSetting(
setting: AbstractSetting?,
private val longSetting: AbstractLongSetting,
titleId: Int,
descriptionId: Int,
val key: String? = null,
private val defaultValue: String? = null
) : SettingsItem(setting, titleId, descriptionId) {
descriptionId: Int
) : SettingsItem(longSetting, titleId, descriptionId) {
override val type = TYPE_DATETIME_SETTING
val value: String
get() = if (setting != null) {
val setting = setting as AbstractStringSetting
setting.string
} else {
defaultValue!!
}
fun setSelectedValue(datetime: String): AbstractStringSetting {
val stringSetting = setting as AbstractStringSetting
stringSetting.string = datetime
return stringSetting
}
var value: Long
get() = longSetting.long
set(value) = (setting as AbstractLongSetting).setLong(value)
}
@@ -5,6 +5,6 @@ package org.yuzu.yuzu_emu.features.settings.model.view
class HeaderSetting(
titleId: Int
) : SettingsItem(null, titleId, 0) {
) : SettingsItem(emptySetting, titleId, 0) {
override val type = TYPE_HEADER
}
@@ -8,6 +8,6 @@ class RunnableSetting(
descriptionId: Int,
val isRuntimeRunnable: Boolean,
val runnable: () -> Unit
) : SettingsItem(null, titleId, descriptionId) {
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_RUNNABLE
}
@@ -4,7 +4,15 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
/**
* ViewModel abstraction for an Item in the RecyclerView powering SettingsFragments.
@@ -14,7 +22,7 @@ import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
* file.)
*/
abstract class SettingsItem(
var setting: AbstractSetting?,
val setting: AbstractSetting,
val nameId: Int,
val descriptionId: Int
) {
@@ -23,7 +31,7 @@ abstract class SettingsItem(
val isEditable: Boolean
get() {
if (!NativeLibrary.isRunning()) return true
return setting?.isRuntimeEditable ?: false
return setting.isRuntimeModifiable
}
companion object {
@@ -35,5 +43,240 @@ abstract class SettingsItem(
const val TYPE_STRING_SINGLE_CHOICE = 5
const val TYPE_DATETIME_SETTING = 6
const val TYPE_RUNNABLE = 7
const val FASTMEM_COMBINED = "fastmem_combined"
val emptySetting = object : AbstractSetting {
override val key: String = ""
override val category: Settings.Category = Settings.Category.Ui
override val defaultValue: Any = false
override fun reset() {}
}
// Extension for putting SettingsItems into a hashmap without repeating yourself
fun HashMap<String, SettingsItem>.put(item: SettingsItem) {
put(item.setting.key, item)
}
// List of all general
val settingsItems = HashMap<String, SettingsItem>().apply {
put(
SwitchSetting(
BooleanSetting.RENDERER_USE_SPEED_LIMIT,
R.string.frame_limit_enable,
R.string.frame_limit_enable_description
)
)
put(
SliderSetting(
ShortSetting.RENDERER_SPEED_LIMIT,
R.string.frame_limit_slider,
R.string.frame_limit_slider_description,
1,
200,
"%"
)
)
put(
SingleChoiceSetting(
IntSetting.CPU_ACCURACY,
R.string.cpu_accuracy,
0,
R.array.cpuAccuracyNames,
R.array.cpuAccuracyValues
)
)
put(
SwitchSetting(
BooleanSetting.PICTURE_IN_PICTURE,
R.string.picture_in_picture,
R.string.picture_in_picture_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_DOCKED_MODE,
R.string.use_docked_mode,
R.string.use_docked_mode_description
)
)
put(
SingleChoiceSetting(
IntSetting.REGION_INDEX,
R.string.emulated_region,
0,
R.array.regionNames,
R.array.regionValues
)
)
put(
SingleChoiceSetting(
IntSetting.LANGUAGE_INDEX,
R.string.emulated_language,
0,
R.array.languageNames,
R.array.languageValues
)
)
put(
SwitchSetting(
BooleanSetting.USE_CUSTOM_RTC,
R.string.use_custom_rtc,
R.string.use_custom_rtc_description
)
)
put(DateTimeSetting(LongSetting.CUSTOM_RTC, R.string.set_custom_rtc, 0))
put(
SingleChoiceSetting(
IntSetting.RENDERER_ACCURACY,
R.string.renderer_accuracy,
0,
R.array.rendererAccuracyNames,
R.array.rendererAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_RESOLUTION,
R.string.renderer_resolution,
0,
R.array.rendererResolutionNames,
R.array.rendererResolutionValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_VSYNC,
R.string.renderer_vsync,
0,
R.array.rendererVSyncNames,
R.array.rendererVSyncValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_SCALING_FILTER,
R.string.renderer_scaling_filter,
0,
R.array.rendererScalingFilterNames,
R.array.rendererScalingFilterValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_ANTI_ALIASING,
R.string.renderer_anti_aliasing,
0,
R.array.rendererAntiAliasingNames,
R.array.rendererAntiAliasingValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_SCREEN_LAYOUT,
R.string.renderer_screen_layout,
0,
R.array.rendererScreenLayoutNames,
R.array.rendererScreenLayoutValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_ASPECT_RATIO,
R.string.renderer_aspect_ratio,
0,
R.array.rendererAspectRatioNames,
R.array.rendererAspectRatioValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE,
R.string.use_disk_shader_cache,
R.string.use_disk_shader_cache_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_FORCE_MAX_CLOCK,
R.string.renderer_force_max_clock,
R.string.renderer_force_max_clock_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS,
R.string.renderer_asynchronous_shaders,
R.string.renderer_asynchronous_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_REACTIVE_FLUSHING,
R.string.renderer_reactive_flushing,
R.string.renderer_reactive_flushing_description
)
)
put(
SingleChoiceSetting(
IntSetting.AUDIO_OUTPUT_ENGINE,
R.string.audio_output_engine,
0,
R.array.outputEngineEntries,
R.array.outputEngineValues
)
)
put(
SliderSetting(
ByteSetting.AUDIO_VOLUME,
R.string.audio_volume,
R.string.audio_volume_description,
0,
100,
"%"
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_BACKEND,
R.string.renderer_api,
0,
R.array.rendererApiNames,
R.array.rendererApiValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DEBUG,
R.string.renderer_debug,
R.string.renderer_debug_description
)
)
put(
SwitchSetting(
BooleanSetting.CPU_DEBUG_MODE,
R.string.cpu_debug_mode,
R.string.cpu_debug_mode_description
)
)
val fastmem = object : AbstractBooleanSetting {
override val boolean: Boolean
get() =
BooleanSetting.FASTMEM.boolean && BooleanSetting.FASTMEM_EXCLUSIVES.boolean
override fun setBoolean(value: Boolean) {
BooleanSetting.FASTMEM.setBoolean(value)
BooleanSetting.FASTMEM_EXCLUSIVES.setBoolean(value)
}
override val key: String = FASTMEM_COMBINED
override val category = Settings.Category.Cpu
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Boolean = true
override fun reset() = setBoolean(defaultValue)
}
put(SwitchSetting(fastmem, R.string.fastmem, 0))
}
}
}
@@ -4,36 +4,27 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SingleChoiceSetting(
setting: AbstractIntSetting?,
setting: AbstractSetting,
titleId: Int,
descriptionId: Int,
val choicesId: Int,
val valuesId: Int,
val key: String? = null,
val defaultValue: Int? = null
val valuesId: Int
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SINGLE_CHOICE
val selectedValue: Int
get() = if (setting != null) {
val setting = setting as AbstractIntSetting
setting.int
} else {
defaultValue!!
var selectedValue: Int
get() {
return when (setting) {
is AbstractIntSetting -> setting.int
else -> -1
}
}
set(value) {
when (setting) {
is AbstractIntSetting -> setting.setInt(value)
}
}
/**
* Write a value to the backing int. If that int was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the int.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: Int): AbstractIntSetting {
val intSetting = setting as AbstractIntSetting
intSetting.int = selection
return intSetting
}
}
@@ -3,60 +3,39 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import kotlin.math.roundToInt
import org.yuzu.yuzu_emu.features.settings.model.AbstractByteSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractFloatSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.features.settings.model.AbstractShortSetting
import kotlin.math.roundToInt
class SliderSetting(
setting: AbstractSetting?,
setting: AbstractSetting,
titleId: Int,
descriptionId: Int,
val min: Int,
val max: Int,
val units: String,
val key: String? = null,
val defaultValue: Int? = null
val units: String
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SLIDER
val selectedValue: Int
var selectedValue: Int
get() {
val setting = setting ?: return defaultValue!!
return when (setting) {
is AbstractByteSetting -> setting.byte.toInt()
is AbstractShortSetting -> setting.short.toInt()
is AbstractIntSetting -> setting.int
is AbstractFloatSetting -> setting.float.roundToInt()
else -> {
Log.error("[SliderSetting] Error casting setting type.")
-1
}
else -> -1
}
}
set(value) {
when (setting) {
is AbstractByteSetting -> setting.setByte(value.toByte())
is AbstractShortSetting -> setting.setShort(value.toShort())
is AbstractIntSetting -> setting.setInt(value)
is AbstractFloatSetting -> setting.setFloat(value.toFloat())
}
}
/**
* Write a value to the backing int. If that int was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the int.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: Int): AbstractIntSetting {
val intSetting = setting as AbstractIntSetting
intSetting.int = selection
return intSetting
}
/**
* Write a value to the backing float. If that float was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the float.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: Float): AbstractFloatSetting {
val floatSetting = setting as AbstractFloatSetting
floatSetting.float = selection
return floatSetting
}
}
@@ -3,57 +3,31 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
class StringSingleChoiceSetting(
setting: AbstractSetting?,
private val stringSetting: AbstractStringSetting,
titleId: Int,
descriptionId: Int,
val choices: Array<String>,
val values: Array<String>?,
val key: String? = null,
private val defaultValue: String? = null
) : SettingsItem(setting, titleId, descriptionId) {
val values: Array<String>
) : SettingsItem(stringSetting, titleId, descriptionId) {
override val type = TYPE_STRING_SINGLE_CHOICE
fun getValueAt(index: Int): String? {
if (values == null) return null
return if (index >= 0 && index < values.size) {
values[index]
} else {
""
}
}
fun getValueAt(index: Int): String =
if (index >= 0 && index < values.size) values[index] else ""
var selectedValue: String
get() = stringSetting.string
set(value) = stringSetting.setString(value)
val selectedValue: String
get() = if (setting != null) {
val setting = setting as AbstractStringSetting
setting.string
} else {
defaultValue!!
}
val selectValueIndex: Int
get() {
val selectedValue = selectedValue
for (i in values!!.indices) {
for (i in values.indices) {
if (values[i] == selectedValue) {
return i
}
}
return -1
}
/**
* Write a value to the backing int. If that int was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the int.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: String): AbstractStringSetting {
val stringSetting = setting as AbstractStringSetting
stringSetting.string = selection
return stringSetting
}
}
@@ -3,10 +3,12 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.Settings
class SubmenuSetting(
titleId: Int,
descriptionId: Int,
val menuKey: String
) : SettingsItem(null, titleId, descriptionId) {
val menuKey: Settings.MenuTag
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_SUBMENU
}
@@ -10,53 +10,22 @@ import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SwitchSetting(
setting: AbstractSetting,
titleId: Int,
descriptionId: Int,
val key: String? = null,
val defaultValue: Any? = null
descriptionId: Int
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SWITCH
val isChecked: Boolean
var checked: Boolean
get() {
if (setting == null) {
return defaultValue as Boolean
return when (setting) {
is AbstractIntSetting -> setting.int == 1
is AbstractBooleanSetting -> setting.boolean
else -> false
}
// Try integer setting
try {
val setting = setting as AbstractIntSetting
return setting.int == 1
} catch (_: ClassCastException) {
}
// Try boolean setting
try {
val setting = setting as AbstractBooleanSetting
return setting.boolean
} catch (_: ClassCastException) {
}
return defaultValue as Boolean
}
/**
* Write a value to the backing boolean. If that boolean was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param checked Pretty self explanatory.
* @return the existing setting with the new value applied.
*/
fun setChecked(checked: Boolean): AbstractSetting {
// Try integer setting
try {
val setting = setting as AbstractIntSetting
setting.int = if (checked) 1 else 0
return setting
} catch (_: ClassCastException) {
set(value) {
when (setting) {
is AbstractIntSetting -> setting.setInt(if (value) 1 else 0)
is AbstractBooleanSetting -> setting.setBoolean(value)
}
}
// Try boolean setting
val setting = setting as AbstractBooleanSetting
setting.boolean = checked
return setting
}
}
@@ -3,42 +3,40 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.Intent
import android.os.Bundle
import android.view.Menu
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
import android.widget.Toast
import androidx.activity.OnBackPressedCallback
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.FloatSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.*
class SettingsActivity : AppCompatActivity(), SettingsActivityView {
private val presenter = SettingsActivityPresenter(this)
class SettingsActivity : AppCompatActivity() {
private lateinit var binding: ActivitySettingsBinding
private val settingsViewModel: SettingsViewModel by viewModels()
private val args by navArgs<SettingsActivityArgs>()
override val settings: Settings get() = settingsViewModel.settings
private val settingsViewModel: SettingsViewModel by viewModels()
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
@@ -48,16 +46,17 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
binding = ActivitySettingsBinding.inflate(layoutInflater)
setContentView(binding.root)
settingsViewModel.game = args.game
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
navHostFragment.navController.setGraph(R.navigation.settings_navigation, intent.extras)
WindowCompat.setDecorFitsSystemWindows(window, false)
val launcher = intent
val gameID = launcher.getStringExtra(ARG_GAME_ID)
val menuTag = launcher.getStringExtra(ARG_MENU_TAG)
presenter.onCreate(savedInstanceState, menuTag!!, gameID!!)
// Show "Back" button in the action bar for navigation
setSupportActionBar(binding.toolbarSettings)
supportActionBar!!.setDisplayHomeAsUpEnabled(true)
if (savedInstanceState != null) {
settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
}
if (InsetsHelper.getSystemGestureType(applicationContext) !=
InsetsHelper.GESTURE_NAVIGATION
@@ -73,6 +72,42 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
)
}
lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldRecreate.collectLatest {
if (it) {
settingsViewModel.setShouldRecreate(false)
recreate()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldNavigateBack.collectLatest {
if (it) {
settingsViewModel.setShouldNavigateBack(false)
navigateBack()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldShowResetSettingsDialog.collectLatest {
if (it) {
settingsViewModel.setShouldShowResetSettingsDialog(false)
ResetSettingsDialogFragment().show(
supportFragmentManager,
ResetSettingsDialogFragment.TAG
)
}
}
}
}
}
onBackPressedDispatcher.addCallback(
this,
object : OnBackPressedCallback(true) {
@@ -83,34 +118,28 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
setInsets()
}
override fun onSupportNavigateUp(): Boolean {
navigateBack()
return true
}
private fun navigateBack() {
if (supportFragmentManager.backStackEntryCount > 0) {
supportFragmentManager.popBackStack()
fun navigateBack() {
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
if (navHostFragment.childFragmentManager.backStackEntryCount > 0) {
navHostFragment.navController.popBackStack()
} else {
finish()
}
}
override fun onCreateOptionsMenu(menu: Menu): Boolean {
val inflater = menuInflater
inflater.inflate(R.menu.menu_settings, menu)
return true
}
override fun onSaveInstanceState(outState: Bundle) {
// Critical: If super method is not called, rotations will be busted.
super.onSaveInstanceState(outState)
presenter.saveState(outState)
outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
}
override fun onStart() {
super.onStart()
presenter.onStart()
// TODO: Load custom settings contextually
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
}
/**
@@ -120,143 +149,53 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
*/
override fun onStop() {
super.onStop()
presenter.onStop(isFinishing)
}
override fun showSettingsFragment(menuTag: String, addToStack: Boolean, gameId: String) {
if (!addToStack && settingsFragment != null) {
return
if (isFinishing && settingsViewModel.shouldSave) {
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
Settings.saveSettings()
}
val transaction = supportFragmentManager.beginTransaction()
if (addToStack) {
if (areSystemAnimationsEnabled()) {
transaction.setCustomAnimations(
R.anim.anim_settings_fragment_in,
R.anim.anim_settings_fragment_out,
0,
R.anim.anim_pop_settings_fragment_out
)
}
transaction.addToBackStack(null)
}
transaction.replace(
R.id.frame_content,
SettingsFragment.newInstance(menuTag, gameId),
FRAGMENT_TAG
)
transaction.commit()
}
private fun areSystemAnimationsEnabled(): Boolean {
val duration = android.provider.Settings.Global.getFloat(
contentResolver,
android.provider.Settings.Global.ANIMATOR_DURATION_SCALE,
1f
)
val transition = android.provider.Settings.Global.getFloat(
contentResolver,
android.provider.Settings.Global.TRANSITION_ANIMATION_SCALE,
1f
)
return duration != 0f && transition != 0f
}
override fun onSettingsFileLoaded() {
val fragment: SettingsFragmentView? = settingsFragment
fragment?.loadSettingsList()
}
override fun onSettingsFileNotFound() {
val fragment: SettingsFragmentView? = settingsFragment
fragment?.loadSettingsList()
}
override fun showToastMessage(message: String, is_long: Boolean) {
Toast.makeText(
this,
message,
if (is_long) Toast.LENGTH_LONG else Toast.LENGTH_SHORT
).show()
}
override fun onSettingChanged() {
presenter.onSettingChanged()
override fun onDestroy() {
settingsViewModel.clear()
super.onDestroy()
}
fun onSettingsReset() {
// Prevents saving to a non-existent settings file
presenter.onSettingsReset()
// Reset the static memory representation of each setting
BooleanSetting.clear()
FloatSetting.clear()
IntSetting.clear()
StringSetting.clear()
settingsViewModel.shouldSave = false
// Delete settings file because the user may have changed values that do not exist in the UI
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
NativeLibrary.reloadSettings()
showToastMessage(getString(R.string.settings_reset), true)
Toast.makeText(
applicationContext,
getString(R.string.settings_reset),
Toast.LENGTH_LONG
).show()
finish()
}
fun setToolbarTitle(title: String) {
binding.toolbarSettingsLayout.title = title
}
private val settingsFragment: SettingsFragment?
get() = supportFragmentManager.findFragmentByTag(FRAGMENT_TAG) as SettingsFragment?
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.frameContent
) { view: View, windowInsets: WindowInsetsCompat ->
binding.navigationBarShade
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
view.updatePadding(
left = barInsets.left + cutoutInsets.left,
right = barInsets.right + cutoutInsets.right
)
val mlpAppBar = binding.appbarSettings.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = barInsets.left + cutoutInsets.left
mlpAppBar.rightMargin = barInsets.right + cutoutInsets.right
binding.appbarSettings.layoutParams = mlpAppBar
val mlpShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpShade
// The only situation where we care to have a nav bar shade is when it's at the bottom
// of the screen where scrolling list elements can go behind it.
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets
}
}
companion object {
private const val ARG_MENU_TAG = "menu_tag"
private const val ARG_GAME_ID = "game_id"
private const val FRAGMENT_TAG = "settings"
fun launch(context: Context, menuTag: String?, gameId: String?) {
val settings = Intent(context, SettingsActivity::class.java)
settings.putExtra(ARG_MENU_TAG, menuTag)
settings.putExtra(ARG_GAME_ID, gameId)
context.startActivity(settings)
}
fun launch(
context: Context,
launcher: ActivityResultLauncher<Intent>,
menuTag: String?,
gameId: String?
) {
val settings = Intent(context, SettingsActivity::class.java)
settings.putExtra(ARG_MENU_TAG, menuTag)
settings.putExtra(ARG_GAME_ID, gameId)
launcher.launch(settings)
}
private const val KEY_SHOULD_SAVE = "should_save"
}
}
@@ -1,90 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.os.Bundle
import android.text.TextUtils
import java.io.File
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.Log
class SettingsActivityPresenter(private val activityView: SettingsActivityView) {
val settings: Settings get() = activityView.settings
private var shouldSave = false
private lateinit var menuTag: String
private lateinit var gameId: String
fun onCreate(savedInstanceState: Bundle?, menuTag: String, gameId: String) {
this.menuTag = menuTag
this.gameId = gameId
if (savedInstanceState != null) {
shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
}
}
fun onStart() {
prepareDirectoriesIfNeeded()
}
private fun loadSettingsUI() {
if (!settings.isLoaded) {
if (!TextUtils.isEmpty(gameId)) {
settings.loadSettings(gameId, activityView)
} else {
settings.loadSettings(activityView)
}
}
activityView.showSettingsFragment(menuTag, false, gameId)
activityView.onSettingsFileLoaded()
}
private fun prepareDirectoriesIfNeeded() {
val configFile =
File(
"${DirectoryInitialization.userDirectory}/config/" +
"${SettingsFile.FILE_NAME_CONFIG}.ini"
)
if (!configFile.exists()) {
Log.error(
"${DirectoryInitialization.userDirectory}/config/" +
"${SettingsFile.FILE_NAME_CONFIG}.ini"
)
Log.error("yuzu config file could not be found!")
}
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start(activityView as Context)
}
loadSettingsUI()
}
fun onStop(finishing: Boolean) {
if (finishing && shouldSave) {
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
settings.saveSettings(activityView)
}
NativeLibrary.reloadSettings()
}
fun onSettingChanged() {
shouldSave = true
}
fun onSettingsReset() {
shouldSave = false
}
fun saveState(outState: Bundle) {
outState.putBoolean(KEY_SHOULD_SAVE, shouldSave)
}
companion object {
private const val KEY_SHOULD_SAVE = "should_save"
}
}
@@ -1,57 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import org.yuzu.yuzu_emu.features.settings.model.Settings
/**
* Abstraction for the Activity that manages SettingsFragments.
*/
interface SettingsActivityView {
/**
* Show a new SettingsFragment.
*
* @param menuTag Identifier for the settings group that should be displayed.
* @param addToStack Whether or not this fragment should replace a previous one.
*/
fun showSettingsFragment(menuTag: String, addToStack: Boolean, gameId: String)
/**
* Called by a contained Fragment to get access to the Setting HashMap
* loaded from disk, so that each Fragment doesn't need to perform its own
* read operation.
*
* @return A HashMap of Settings.
*/
val settings: Settings
/**
* Called when a load operation completes.
*/
fun onSettingsFileLoaded()
/**
* Called when a load operation fails.
*/
fun onSettingsFileNotFound()
/**
* Display a popup text message on screen.
*
* @param message The contents of the onscreen message.
* @param is_long Whether this should be a long Toast or short one.
*/
fun showToastMessage(message: String, is_long: Boolean)
/**
* End the activity.
*/
fun finish()
/**
* Called by a containing Fragment to tell the Activity that a setting was changed;
* unless this has been called, the Activity will not save to disk.
*/
fun onSettingChanged()
}
@@ -4,51 +4,54 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.DialogInterface
import android.icu.util.Calendar
import android.icu.util.TimeZone
import android.text.format.DateFormat
import android.view.LayoutInflater
import android.view.ViewGroup
import android.widget.TextView
import androidx.appcompat.app.AlertDialog
import androidx.appcompat.app.AppCompatActivity
import androidx.recyclerview.widget.RecyclerView
import androidx.fragment.app.Fragment
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import com.google.android.material.datepicker.MaterialDatePicker
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import com.google.android.material.timepicker.MaterialTimePicker
import com.google.android.material.timepicker.TimeFormat
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
import org.yuzu.yuzu_emu.SettingsNavigationDirections
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingsHeaderBinding
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractFloatSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
import org.yuzu.yuzu_emu.features.settings.model.FloatSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.*
import org.yuzu.yuzu_emu.fragments.SettingsDialogFragment
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsAdapter(
private val fragmentView: SettingsFragmentView,
private val fragment: Fragment,
private val context: Context
) : RecyclerView.Adapter<SettingViewHolder?>(), DialogInterface.OnClickListener {
private var settings: ArrayList<SettingsItem>? = null
private var clickedItem: SettingsItem? = null
private var clickedPosition: Int
private var dialog: AlertDialog? = null
private var sliderProgress = 0
private var textSliderValue: TextView? = null
private var defaultCancelListener =
DialogInterface.OnClickListener { _: DialogInterface?, _: Int -> closeDialog() }
) : ListAdapter<SettingsItem, SettingViewHolder>(
AsyncDifferConfig.Builder(DiffCallback()).build()
) {
private val settingsViewModel: SettingsViewModel
get() = ViewModelProvider(fragment.requireActivity())[SettingsViewModel::class.java]
init {
clickedPosition = -1
fragment.viewLifecycleOwner.lifecycleScope.launch {
fragment.repeatOnLifecycle(Lifecycle.State.STARTED) {
settingsViewModel.adapterItemChanged.collect {
if (it != -1) {
notifyItemChanged(it)
settingsViewModel.setAdapterItemChanged(-1)
}
}
}
}
}
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): SettingViewHolder {
@@ -90,67 +93,41 @@ class SettingsAdapter(
}
override fun onBindViewHolder(holder: SettingViewHolder, position: Int) {
holder.bind(getItem(position))
holder.bind(currentList[position])
}
private fun getItem(position: Int): SettingsItem {
return settings!![position]
}
override fun getItemCount(): Int {
return if (settings != null) {
settings!!.size
} else {
0
}
}
override fun getItemCount(): Int = currentList.size
override fun getItemViewType(position: Int): Int {
return getItem(position).type
return currentList[position].type
}
fun setSettingsList(settings: ArrayList<SettingsItem>?) {
this.settings = settings
notifyDataSetChanged()
}
fun onBooleanClick(item: SwitchSetting, position: Int, checked: Boolean) {
val setting = item.setChecked(checked)
fragmentView.putSetting(setting)
fragmentView.onSettingChanged()
}
private fun onSingleChoiceClick(item: SingleChoiceSetting) {
clickedItem = item
val value = getSelectionForSingleChoiceValue(item)
dialog = MaterialAlertDialogBuilder(context)
.setTitle(item.nameId)
.setSingleChoiceItems(item.choicesId, value, this)
.show()
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
item.checked = checked
settingsViewModel.setShouldReloadSettingsList(true)
settingsViewModel.shouldSave = true
}
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
clickedPosition = position
onSingleChoiceClick(item)
}
private fun onStringSingleChoiceClick(item: StringSingleChoiceSetting) {
clickedItem = item
dialog = MaterialAlertDialogBuilder(context)
.setTitle(item.nameId)
.setSingleChoiceItems(item.choices, item.selectValueIndex, this)
.show()
SettingsDialogFragment.newInstance(
settingsViewModel,
item,
SettingsItem.TYPE_SINGLE_CHOICE,
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
}
fun onStringSingleChoiceClick(item: StringSingleChoiceSetting, position: Int) {
clickedPosition = position
onStringSingleChoiceClick(item)
SettingsDialogFragment.newInstance(
settingsViewModel,
item,
SettingsItem.TYPE_STRING_SINGLE_CHOICE,
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
}
fun onDateTimeClick(item: DateTimeSetting, position: Int) {
clickedItem = item
clickedPosition = position
val storedTime = java.lang.Long.decode(item.value) * 1000
val storedTime = item.value * 1000
// Helper to extract hour and minute from epoch time
val calendar: Calendar = Calendar.getInstance()
@@ -158,7 +135,7 @@ class SettingsAdapter(
calendar.timeZone = TimeZone.getTimeZone("UTC")
var timeFormat: Int = TimeFormat.CLOCK_12H
if (DateFormat.is24HourFormat(fragmentView.activityView as AppCompatActivity)) {
if (DateFormat.is24HourFormat(context)) {
timeFormat = TimeFormat.CLOCK_24H
}
@@ -175,7 +152,7 @@ class SettingsAdapter(
datePicker.addOnPositiveButtonClickListener {
timePicker.show(
(fragmentView.activityView as AppCompatActivity).supportFragmentManager,
fragment.childFragmentManager,
"TimePicker"
)
}
@@ -183,160 +160,50 @@ class SettingsAdapter(
var epochTime: Long = datePicker.selection!! / 1000
epochTime += timePicker.hour.toLong() * 60 * 60
epochTime += timePicker.minute.toLong() * 60
val rtcString = epochTime.toString()
if (item.value != rtcString) {
fragmentView.onSettingChanged()
if (item.value != epochTime) {
settingsViewModel.shouldSave = true
notifyItemChanged(position)
item.value = epochTime
}
notifyItemChanged(clickedPosition)
val setting = item.setSelectedValue(rtcString)
fragmentView.putSetting(setting)
clickedItem = null
}
datePicker.show(
(fragmentView.activityView as AppCompatActivity).supportFragmentManager,
fragment.childFragmentManager,
"DatePicker"
)
}
fun onSliderClick(item: SliderSetting, position: Int) {
clickedItem = item
clickedPosition = position
sliderProgress = item.selectedValue
val inflater = LayoutInflater.from(context)
val sliderBinding = DialogSliderBinding.inflate(inflater)
textSliderValue = sliderBinding.textValue
textSliderValue!!.text = String.format(
context.getString(R.string.value_with_units),
sliderProgress.toString(),
item.units
)
sliderBinding.slider.apply {
valueFrom = item.min.toFloat()
valueTo = item.max.toFloat()
value = sliderProgress.toFloat()
addOnChangeListener { _: Slider, value: Float, _: Boolean ->
sliderProgress = value.toInt()
textSliderValue!!.text = String.format(
context.getString(R.string.value_with_units),
sliderProgress.toString(),
item.units
)
}
}
dialog = MaterialAlertDialogBuilder(context)
.setTitle(item.nameId)
.setView(sliderBinding.root)
.setPositiveButton(android.R.string.ok, this)
.setNegativeButton(android.R.string.cancel, defaultCancelListener)
.show()
SettingsDialogFragment.newInstance(
settingsViewModel,
item,
SettingsItem.TYPE_SLIDER,
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
}
fun onSubmenuClick(item: SubmenuSetting) {
fragmentView.loadSubMenu(item.menuKey)
val action = SettingsNavigationDirections.actionGlobalSettingsFragment(item.menuKey, null)
fragment.view?.findNavController()?.navigate(action)
}
override fun onClick(dialog: DialogInterface, which: Int) {
when (clickedItem) {
is SingleChoiceSetting -> {
val scSetting = clickedItem as SingleChoiceSetting
val value = getValueForSingleChoiceSelection(scSetting, which)
if (scSetting.selectedValue != value) {
fragmentView.onSettingChanged()
}
// Get the backing Setting, which may be null (if for example it was missing from the file)
val setting = scSetting.setSelectedValue(value)
fragmentView.putSetting(setting)
closeDialog()
}
is StringSingleChoiceSetting -> {
val scSetting = clickedItem as StringSingleChoiceSetting
val value = scSetting.getValueAt(which)
if (scSetting.selectedValue != value) fragmentView.onSettingChanged()
val setting = scSetting.setSelectedValue(value!!)
fragmentView.putSetting(setting)
closeDialog()
}
is SliderSetting -> {
val sliderSetting = clickedItem as SliderSetting
if (sliderSetting.selectedValue != sliderProgress) {
fragmentView.onSettingChanged()
}
if (sliderSetting.setting is FloatSetting) {
val value = sliderProgress.toFloat()
val setting = sliderSetting.setSelectedValue(value)
fragmentView.putSetting(setting)
} else {
val setting = sliderSetting.setSelectedValue(sliderProgress)
fragmentView.putSetting(setting)
}
closeDialog()
}
}
clickedItem = null
sliderProgress = -1
}
fun onLongClick(setting: AbstractSetting, position: Int): Boolean {
MaterialAlertDialogBuilder(context)
.setMessage(R.string.reset_setting_confirmation)
.setPositiveButton(android.R.string.ok) { dialog: DialogInterface, which: Int ->
when (setting) {
is AbstractBooleanSetting -> setting.boolean = setting.defaultValue as Boolean
is AbstractFloatSetting -> setting.float = setting.defaultValue as Float
is AbstractIntSetting -> setting.int = setting.defaultValue as Int
is AbstractStringSetting -> setting.string = setting.defaultValue as String
}
notifyItemChanged(position)
fragmentView.onSettingChanged()
}
.setNegativeButton(android.R.string.cancel, null)
.show()
fun onLongClick(item: SettingsItem, position: Int): Boolean {
SettingsDialogFragment.newInstance(
settingsViewModel,
item,
SettingsDialogFragment.TYPE_RESET_SETTING,
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
return true
}
fun closeDialog() {
if (dialog != null) {
if (clickedPosition != -1) {
notifyItemChanged(clickedPosition)
clickedPosition = -1
}
dialog!!.dismiss()
dialog = null
private class DiffCallback : DiffUtil.ItemCallback<SettingsItem>() {
override fun areItemsTheSame(oldItem: SettingsItem, newItem: SettingsItem): Boolean {
return oldItem.setting.key == newItem.setting.key
}
}
private fun getValueForSingleChoiceSelection(item: SingleChoiceSetting, which: Int): Int {
val valuesId = item.valuesId
return if (valuesId > 0) {
val valuesArray = context.resources.getIntArray(valuesId)
valuesArray[which]
} else {
which
override fun areContentsTheSame(oldItem: SettingsItem, newItem: SettingsItem): Boolean {
return oldItem.setting.key == newItem.setting.key
}
}
private fun getSelectionForSingleChoiceValue(item: SingleChoiceSetting): Int {
val value = item.selectedValue
val valuesId = item.valuesId
if (valuesId > 0) {
val valuesArray = context.resources.getIntArray(valuesId)
for (index in valuesArray.indices) {
val current = valuesArray[index]
if (current == value) {
return index
}
}
} else {
return value
}
return -1
}
}
@@ -3,40 +3,49 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.annotation.SuppressLint
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsFragment : Fragment(), SettingsFragmentView {
override var activityView: SettingsActivityView? = null
private val fragmentPresenter = SettingsFragmentPresenter(this)
class SettingsFragment : Fragment() {
private lateinit var presenter: SettingsFragmentPresenter
private var settingsAdapter: SettingsAdapter? = null
private var _binding: FragmentSettingsBinding? = null
private val binding get() = _binding!!
override fun onAttach(context: Context) {
super.onAttach(context)
activityView = requireActivity() as SettingsActivityView
}
private val args by navArgs<SettingsFragmentArgs>()
private val settingsViewModel: SettingsViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val menuTag = requireArguments().getString(ARGUMENT_MENU_TAG)
val gameId = requireArguments().getString(ARGUMENT_GAME_ID)
fragmentPresenter.onCreate(menuTag!!, gameId!!)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
}
override fun onCreateView(
@@ -48,8 +57,17 @@ class SettingsFragment : Fragment(), SettingsFragmentView {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
settingsAdapter = SettingsAdapter(this, requireActivity())
settingsAdapter = SettingsAdapter(this, requireContext())
presenter = SettingsFragmentPresenter(
settingsViewModel,
settingsAdapter!!,
args.menuTag
)
binding.toolbarSettingsLayout.title = getString(args.menuTag.titleId)
val dividerDecoration = MaterialDividerItemDecoration(
requireContext(),
LinearLayoutManager.VERTICAL
@@ -57,71 +75,89 @@ class SettingsFragment : Fragment(), SettingsFragmentView {
dividerDecoration.isLastItemDecorated = false
binding.listSettings.apply {
adapter = settingsAdapter
layoutManager = LinearLayoutManager(activity)
layoutManager = LinearLayoutManager(requireContext())
addItemDecoration(dividerDecoration)
}
fragmentPresenter.onViewCreated()
binding.toolbarSettings.setNavigationOnClickListener {
settingsViewModel.setShouldNavigateBack(true)
}
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldReloadSettingsList.collectLatest {
if (it) {
settingsViewModel.setShouldReloadSettingsList(false)
presenter.loadSettingsList()
}
}
}
}
launch {
settingsViewModel.isUsingSearch.collectLatest {
if (it) {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
} else {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
}
}
}
}
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
binding.toolbarSettings.inflateMenu(R.menu.menu_settings)
binding.toolbarSettings.setOnMenuItemClickListener {
when (it.itemId) {
R.id.action_search -> {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
view.findNavController()
.navigate(R.id.action_settingsFragment_to_settingsSearchFragment)
true
}
else -> false
}
}
}
presenter.onViewCreated()
setInsets()
}
override fun onDetach() {
super.onDetach()
activityView = null
if (settingsAdapter != null) {
settingsAdapter!!.closeDialog()
}
}
override fun showSettingsList(settingsList: ArrayList<SettingsItem>) {
settingsAdapter!!.setSettingsList(settingsList)
}
override fun loadSettingsList() {
fragmentPresenter.loadSettingsList()
}
override fun loadSubMenu(menuKey: String) {
activityView!!.showSettingsFragment(
menuKey,
true,
requireArguments().getString(ARGUMENT_GAME_ID)!!
)
}
override fun showToastMessage(message: String?, is_long: Boolean) {
activityView!!.showToastMessage(message!!, is_long)
}
override fun putSetting(setting: AbstractSetting) {
fragmentPresenter.putSetting(setting)
}
override fun onSettingChanged() {
activityView!!.onSettingChanged()
override fun onResume() {
super.onResume()
settingsViewModel.setIsUsingSearch(false)
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.listSettings
) { view: View, windowInsets: WindowInsetsCompat ->
val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
view.updatePadding(bottom = insets.bottom)
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val sideMargin = resources.getDimensionPixelSize(R.dimen.spacing_medlarge)
val mlpSettingsList = binding.listSettings.layoutParams as MarginLayoutParams
mlpSettingsList.leftMargin = sideMargin + leftInsets
mlpSettingsList.rightMargin = sideMargin + rightInsets
binding.listSettings.layoutParams = mlpSettingsList
binding.listSettings.updatePadding(
bottom = barInsets.bottom
)
val mlpAppBar = binding.appbarSettings.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarSettings.layoutParams = mlpAppBar
windowInsets
}
}
companion object {
private const val ARGUMENT_MENU_TAG = "menu_tag"
private const val ARGUMENT_GAME_ID = "game_id"
fun newInstance(menuTag: String?, gameId: String?): Fragment {
val fragment = SettingsFragment()
val arguments = Bundle()
arguments.putString(ARGUMENT_MENU_TAG, menuTag)
arguments.putString(ARGUMENT_GAME_ID, gameId)
fragment.arguments = arguments
return fragment
}
}
}
@@ -3,401 +3,155 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.SharedPreferences
import android.os.Build
import android.text.TextUtils
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.utils.ThemeHelper
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView) {
private var menuTag: String? = null
private lateinit var gameId: String
private var settingsList: ArrayList<SettingsItem>? = null
class SettingsFragmentPresenter(
private val settingsViewModel: SettingsViewModel,
private val adapter: SettingsAdapter,
private var menuTag: Settings.MenuTag
) {
private var settingsList = ArrayList<SettingsItem>()
private val settingsActivity get() = fragmentView.activityView as SettingsActivity
private val settings get() = fragmentView.activityView!!.settings
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
private lateinit var preferences: SharedPreferences
private val context: Context get() = YuzuApplication.appContext
fun onCreate(menuTag: String, gameId: String) {
this.gameId = gameId
this.menuTag = menuTag
// Extension for populating settings list based on paired settings
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
val pairedSettingKey = item.setting.pairedSettingKey
if (pairedSettingKey.isNotEmpty()) {
val pairedSettingValue = NativeConfig.getBoolean(pairedSettingKey, false)
if (!pairedSettingValue) return
}
add(item)
}
fun onViewCreated() {
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
loadSettingsList()
}
fun putSetting(setting: AbstractSetting) {
if (setting.section == null || setting.key == null) {
return
}
val section = settings.getSection(setting.section!!)!!
if (section.getSetting(setting.key!!) == null) {
section.putSetting(setting)
}
}
fun loadSettingsList() {
if (!TextUtils.isEmpty(gameId)) {
settingsActivity.setToolbarTitle("Game Settings: $gameId")
}
val sl = ArrayList<SettingsItem>()
if (menuTag == null) {
return
}
when (menuTag) {
SettingsFile.FILE_NAME_CONFIG -> addConfigSettings(sl)
Settings.SECTION_GENERAL -> addGeneralSettings(sl)
Settings.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.SECTION_AUDIO -> addAudioSettings(sl)
Settings.SECTION_THEME -> addThemeSettings(sl)
Settings.SECTION_DEBUG -> addDebugSettings(sl)
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
Settings.MenuTag.SECTION_GENERAL -> addGeneralSettings(sl)
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
fragmentView.showToastMessage("Unimplemented menu", false)
val context = YuzuApplication.appContext
Toast.makeText(
context,
context.getString(R.string.unimplemented_menu),
Toast.LENGTH_SHORT
).show()
return
}
}
settingsList = sl
fragmentView.showSettingsList(settingsList!!)
adapter.submitList(settingsList)
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.advanced_settings))
sl.apply {
add(SubmenuSetting(R.string.preferences_general, 0, Settings.MenuTag.SECTION_GENERAL))
add(SubmenuSetting(R.string.preferences_system, 0, Settings.MenuTag.SECTION_SYSTEM))
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.MenuTag.SECTION_RENDERER))
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.MenuTag.SECTION_AUDIO))
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.MenuTag.SECTION_DEBUG))
add(
SubmenuSetting(
R.string.preferences_general,
0,
Settings.SECTION_GENERAL
)
)
add(
SubmenuSetting(
R.string.preferences_system,
0,
Settings.SECTION_SYSTEM
)
)
add(
SubmenuSetting(
R.string.preferences_graphics,
0,
Settings.SECTION_RENDERER
)
)
add(
SubmenuSetting(
R.string.preferences_audio,
0,
Settings.SECTION_AUDIO
)
)
add(
SubmenuSetting(
R.string.preferences_debug,
0,
Settings.SECTION_DEBUG
)
)
add(
RunnableSetting(
R.string.reset_to_default,
0,
false
) {
ResetSettingsDialogFragment().show(
settingsActivity.supportFragmentManager,
ResetSettingsDialogFragment.TAG
)
RunnableSetting(R.string.reset_to_default, 0, false) {
settingsViewModel.setShouldShowResetSettingsDialog(true)
}
)
}
}
private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_general))
sl.apply {
add(
SwitchSetting(
IntSetting.RENDERER_USE_SPEED_LIMIT,
R.string.frame_limit_enable,
R.string.frame_limit_enable_description,
IntSetting.RENDERER_USE_SPEED_LIMIT.key,
IntSetting.RENDERER_USE_SPEED_LIMIT.defaultValue
)
)
add(
SliderSetting(
IntSetting.RENDERER_SPEED_LIMIT,
R.string.frame_limit_slider,
R.string.frame_limit_slider_description,
1,
200,
"%",
IntSetting.RENDERER_SPEED_LIMIT.key,
IntSetting.RENDERER_SPEED_LIMIT.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.CPU_ACCURACY,
R.string.cpu_accuracy,
0,
R.array.cpuAccuracyNames,
R.array.cpuAccuracyValues,
IntSetting.CPU_ACCURACY.key,
IntSetting.CPU_ACCURACY.defaultValue
)
)
add(
SwitchSetting(
BooleanSetting.PICTURE_IN_PICTURE,
R.string.picture_in_picture,
R.string.picture_in_picture_description,
BooleanSetting.PICTURE_IN_PICTURE.key,
BooleanSetting.PICTURE_IN_PICTURE.defaultValue
)
)
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
}
}
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_system))
sl.apply {
add(
SwitchSetting(
IntSetting.USE_DOCKED_MODE,
R.string.use_docked_mode,
R.string.use_docked_mode_description,
IntSetting.USE_DOCKED_MODE.key,
IntSetting.USE_DOCKED_MODE.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.REGION_INDEX,
R.string.emulated_region,
0,
R.array.regionNames,
R.array.regionValues,
IntSetting.REGION_INDEX.key,
IntSetting.REGION_INDEX.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.LANGUAGE_INDEX,
R.string.emulated_language,
0,
R.array.languageNames,
R.array.languageValues,
IntSetting.LANGUAGE_INDEX.key,
IntSetting.LANGUAGE_INDEX.defaultValue
)
)
add(
SwitchSetting(
BooleanSetting.USE_CUSTOM_RTC,
R.string.use_custom_rtc,
R.string.use_custom_rtc_description,
BooleanSetting.USE_CUSTOM_RTC.key,
BooleanSetting.USE_CUSTOM_RTC.defaultValue
)
)
add(
DateTimeSetting(
StringSetting.CUSTOM_RTC,
R.string.set_custom_rtc,
0,
StringSetting.CUSTOM_RTC.key,
StringSetting.CUSTOM_RTC.defaultValue
)
)
add(BooleanSetting.USE_DOCKED_MODE.key)
add(IntSetting.REGION_INDEX.key)
add(IntSetting.LANGUAGE_INDEX.key)
add(BooleanSetting.USE_CUSTOM_RTC.key)
add(LongSetting.CUSTOM_RTC.key)
}
}
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_graphics))
sl.apply {
add(
SingleChoiceSetting(
IntSetting.RENDERER_ACCURACY,
R.string.renderer_accuracy,
0,
R.array.rendererAccuracyNames,
R.array.rendererAccuracyValues,
IntSetting.RENDERER_ACCURACY.key,
IntSetting.RENDERER_ACCURACY.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_RESOLUTION,
R.string.renderer_resolution,
0,
R.array.rendererResolutionNames,
R.array.rendererResolutionValues,
IntSetting.RENDERER_RESOLUTION.key,
IntSetting.RENDERER_RESOLUTION.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_VSYNC,
R.string.renderer_vsync,
0,
R.array.rendererVSyncNames,
R.array.rendererVSyncValues,
IntSetting.RENDERER_VSYNC.key,
IntSetting.RENDERER_VSYNC.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_SCALING_FILTER,
R.string.renderer_scaling_filter,
0,
R.array.rendererScalingFilterNames,
R.array.rendererScalingFilterValues,
IntSetting.RENDERER_SCALING_FILTER.key,
IntSetting.RENDERER_SCALING_FILTER.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_ANTI_ALIASING,
R.string.renderer_anti_aliasing,
0,
R.array.rendererAntiAliasingNames,
R.array.rendererAntiAliasingValues,
IntSetting.RENDERER_ANTI_ALIASING.key,
IntSetting.RENDERER_ANTI_ALIASING.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_SCREEN_LAYOUT,
R.string.renderer_screen_layout,
0,
R.array.rendererScreenLayoutNames,
R.array.rendererScreenLayoutValues,
IntSetting.RENDERER_SCREEN_LAYOUT.key,
IntSetting.RENDERER_SCREEN_LAYOUT.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_ASPECT_RATIO,
R.string.renderer_aspect_ratio,
0,
R.array.rendererAspectRatioNames,
R.array.rendererAspectRatioValues,
IntSetting.RENDERER_ASPECT_RATIO.key,
IntSetting.RENDERER_ASPECT_RATIO.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_USE_DISK_SHADER_CACHE,
R.string.use_disk_shader_cache,
R.string.use_disk_shader_cache_description,
IntSetting.RENDERER_USE_DISK_SHADER_CACHE.key,
IntSetting.RENDERER_USE_DISK_SHADER_CACHE.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_FORCE_MAX_CLOCK,
R.string.renderer_force_max_clock,
R.string.renderer_force_max_clock_description,
IntSetting.RENDERER_FORCE_MAX_CLOCK.key,
IntSetting.RENDERER_FORCE_MAX_CLOCK.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS,
R.string.renderer_asynchronous_shaders,
R.string.renderer_asynchronous_shaders_description,
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS.key,
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_REACTIVE_FLUSHING,
R.string.renderer_reactive_flushing,
R.string.renderer_reactive_flushing_description,
IntSetting.RENDERER_REACTIVE_FLUSHING.key,
IntSetting.RENDERER_REACTIVE_FLUSHING.defaultValue
)
)
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
}
}
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_audio))
sl.apply {
add(
StringSingleChoiceSetting(
StringSetting.AUDIO_OUTPUT_ENGINE,
R.string.audio_output_engine,
0,
settingsActivity.resources.getStringArray(R.array.outputEngineEntries),
settingsActivity.resources.getStringArray(R.array.outputEngineValues),
StringSetting.AUDIO_OUTPUT_ENGINE.key,
StringSetting.AUDIO_OUTPUT_ENGINE.defaultValue
)
)
add(
SliderSetting(
IntSetting.AUDIO_VOLUME,
R.string.audio_volume,
R.string.audio_volume_description,
0,
100,
"%",
IntSetting.AUDIO_VOLUME.key,
IntSetting.AUDIO_VOLUME.defaultValue
)
)
add(IntSetting.AUDIO_OUTPUT_ENGINE.key)
add(ByteSetting.AUDIO_VOLUME.key)
}
}
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_theme))
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override var int: Int
override val int: Int
get() = preferences.getInt(Settings.PREF_THEME, 0)
set(value) {
preferences.edit()
.putInt(Settings.PREF_THEME, value)
.apply()
settingsActivity.recreate()
}
override val key: String? = null
override val section: String? = null
override val isRuntimeEditable: Boolean = false
override val valueAsString: String
get() = preferences.getInt(Settings.PREF_THEME, 0).toString()
override val defaultValue: Any = 0
override fun setInt(value: Int) {
preferences.edit()
.putInt(Settings.PREF_THEME, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_THEME
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Int = 0
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_THEME, defaultValue)
.apply()
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
@@ -423,20 +177,26 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override var int: Int
override val int: Int
get() = preferences.getInt(Settings.PREF_THEME_MODE, -1)
set(value) {
preferences.edit()
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
ThemeHelper.setThemeMode(settingsActivity)
}
override val key: String? = null
override val section: String? = null
override val isRuntimeEditable: Boolean = false
override val valueAsString: String
get() = preferences.getInt(Settings.PREF_THEME_MODE, -1).toString()
override val defaultValue: Any = -1
override fun setInt(value: Int) {
preferences.edit()
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_THEME_MODE
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Int = -1
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true)
}
}
add(
@@ -450,21 +210,26 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
)
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override var boolean: Boolean
override val boolean: Boolean
get() = preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
settingsActivity.recreate()
}
override val key: String? = null
override val section: String? = null
override val isRuntimeEditable: Boolean = false
override val valueAsString: String
get() = preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
.toString()
override val defaultValue: Any = false
override fun setBoolean(value: Boolean) {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_BLACK_BACKGROUNDS
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Boolean = false
override fun reset() {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true)
}
}
add(
@@ -478,62 +243,14 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
}
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_debug))
sl.apply {
add(HeaderSetting(R.string.gpu))
add(
SingleChoiceSetting(
IntSetting.RENDERER_BACKEND,
R.string.renderer_api,
0,
R.array.rendererApiNames,
R.array.rendererApiValues,
IntSetting.RENDERER_BACKEND.key,
IntSetting.RENDERER_BACKEND.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_DEBUG,
R.string.renderer_debug,
R.string.renderer_debug_description,
IntSetting.RENDERER_DEBUG.key,
IntSetting.RENDERER_DEBUG.defaultValue
)
)
add(IntSetting.RENDERER_BACKEND.key)
add(BooleanSetting.RENDERER_DEBUG.key)
add(HeaderSetting(R.string.cpu))
add(
SwitchSetting(
BooleanSetting.CPU_DEBUG_MODE,
R.string.cpu_debug_mode,
R.string.cpu_debug_mode_description,
BooleanSetting.CPU_DEBUG_MODE.key,
BooleanSetting.CPU_DEBUG_MODE.defaultValue
)
)
val fastmem = object : AbstractBooleanSetting {
override var boolean: Boolean
get() =
BooleanSetting.FASTMEM.boolean && BooleanSetting.FASTMEM_EXCLUSIVES.boolean
set(value) {
BooleanSetting.FASTMEM.boolean = value
BooleanSetting.FASTMEM_EXCLUSIVES.boolean = value
}
override val key: String? = null
override val section: String = Settings.SECTION_CPU
override val isRuntimeEditable: Boolean = false
override val valueAsString: String = ""
override val defaultValue: Any = true
}
add(
SwitchSetting(
fastmem,
R.string.fastmem,
0
)
)
add(BooleanSetting.CPU_DEBUG_MODE.key)
add(SettingsItem.FASTMEM_COMBINED)
}
}
}
@@ -1,58 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
/**
* Abstraction for a screen showing a list of settings. Instances of
* this type of view will each display a layer of the setting hierarchy.
*/
interface SettingsFragmentView {
/**
* Pass an ArrayList to the View so that it can be displayed on screen.
*
* @param settingsList The result of converting the HashMap to an ArrayList
*/
fun showSettingsList(settingsList: ArrayList<SettingsItem>)
/**
* Instructs the Fragment to load the settings screen.
*/
fun loadSettingsList()
/**
* @return The Fragment's containing activity.
*/
val activityView: SettingsActivityView?
/**
* Tell the Fragment to tell the containing Activity to show a new
* Fragment containing a submenu of settings.
*
* @param menuKey Identifier for the settings group that should be shown.
*/
fun loadSubMenu(menuKey: String)
/**
* Tell the Fragment to tell the containing activity to display a toast message.
*
* @param message Text to be shown in the Toast
* @param is_long Whether this should be a long Toast or short one.
*/
fun showToastMessage(message: String?, is_long: Boolean)
/**
* Have the fragment add a setting to the HashMap.
*
* @param setting The (possibly previously missing) new setting.
*/
fun putSetting(setting: AbstractSetting)
/**
* Have the fragment tell the containing Activity that a setting was modified.
*/
fun onSettingChanged()
}
@@ -29,7 +29,7 @@ class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
}
binding.textSettingValue.visibility = View.VISIBLE
val epochTime = setting.value.toLong()
val epochTime = setting.value
val instant = Instant.ofEpochMilli(epochTime * 1000)
val zonedTime = ZonedDateTime.ofInstant(instant, ZoneId.of("UTC"))
val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
@@ -46,7 +46,7 @@ class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
return adapter.onLongClick(setting, bindingAdapterPosition)
}
return false
}
@@ -35,7 +35,7 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
}
}
} else if (item is StringSingleChoiceSetting) {
for (i in item.values!!.indices) {
for (i in item.values.indices) {
if (item.values[i] == item.selectedValue) {
binding.textSettingValue.text = item.choices[i]
break
@@ -66,7 +66,7 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
return adapter.onLongClick(setting, bindingAdapterPosition)
}
return false
}
@@ -41,7 +41,7 @@ class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAda
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
return adapter.onLongClick(setting, bindingAdapterPosition)
}
return false
}
@@ -25,10 +25,12 @@ class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter
binding.textSettingDescription.text = ""
binding.textSettingDescription.visibility = View.GONE
}
binding.switchWidget.setOnCheckedChangeListener(null)
binding.switchWidget.isChecked = setting.checked
binding.switchWidget.setOnCheckedChangeListener { _: CompoundButton, _: Boolean ->
adapter.onBooleanClick(item, bindingAdapterPosition, binding.switchWidget.isChecked)
adapter.onBooleanClick(item, binding.switchWidget.isChecked)
}
binding.switchWidget.isChecked = setting.isChecked
setStyle(setting.isEditable, binding)
}
@@ -41,7 +43,7 @@ class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
return adapter.onLongClick(setting, bindingAdapterPosition)
}
return false
}
@@ -3,18 +3,15 @@
package org.yuzu.yuzu_emu.features.settings.utils
import android.widget.Toast
import java.io.*
import java.util.*
import org.ini4j.Wini
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.*
import org.yuzu.yuzu_emu.features.settings.model.Settings.SettingsSectionMap
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
import org.yuzu.yuzu_emu.utils.BiMap
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* Contains static methods for interacting with .ini files in which settings are stored.
@@ -22,243 +19,41 @@ import org.yuzu.yuzu_emu.utils.Log
object SettingsFile {
const val FILE_NAME_CONFIG = "config"
private var sectionsMap = BiMap<String?, String?>()
/**
* Reads a given .ini file from disk and returns it as a HashMap of Settings, themselves
* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
* failed.
*
* @param ini The ini file to load the settings from
* @param isCustomGame
* @param view The current view.
* @return An Observable that emits a HashMap of the file's contents, then completes.
*/
private fun readFile(
ini: File?,
isCustomGame: Boolean,
view: SettingsActivityView? = null
): HashMap<String, SettingSection?> {
val sections: HashMap<String, SettingSection?> = SettingsSectionMap()
var reader: BufferedReader? = null
try {
reader = BufferedReader(FileReader(ini))
var current: SettingSection? = null
var line: String?
while (reader.readLine().also { line = it } != null) {
if (line!!.startsWith("[") && line!!.endsWith("]")) {
current = sectionFromLine(line!!, isCustomGame)
sections[current.name] = current
} else if (current != null) {
val setting = settingFromLine(line!!)
if (setting != null) {
current.putSetting(setting)
}
}
}
} catch (e: FileNotFoundException) {
Log.error("[SettingsFile] File not found: " + e.message)
view?.onSettingsFileNotFound()
} catch (e: IOException) {
Log.error("[SettingsFile] Error reading from: " + e.message)
view?.onSettingsFileNotFound()
} finally {
if (reader != null) {
try {
reader.close()
} catch (e: IOException) {
Log.error("[SettingsFile] Error closing: " + e.message)
}
}
}
return sections
}
fun readFile(fileName: String, view: SettingsActivityView?): HashMap<String, SettingSection?> {
return readFile(getSettingsFile(fileName), false, view)
}
fun readFile(fileName: String): HashMap<String, SettingSection?> =
readFile(getSettingsFile(fileName), false)
/**
* Reads a given .ini file from disk and returns it as a HashMap of SettingSections, themselves
* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
* failed.
*
* @param gameId the id of the game to load it's settings.
* @param view The current view.
*/
fun readCustomGameSettings(
gameId: String,
view: SettingsActivityView?
): HashMap<String, SettingSection?> {
return readFile(getCustomGameSettingsFile(gameId), true, view)
}
/**
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
* telling why it failed.
*
* @param fileName The target filename without a path or extension.
* @param sections The HashMap containing the Settings we want to serialize.
* @param view The current view.
*/
fun saveFile(
fileName: String,
sections: TreeMap<String, SettingSection>,
view: SettingsActivityView
) {
fun saveFile(fileName: String) {
val ini = getSettingsFile(fileName)
try {
val writer = Wini(ini)
val keySet: Set<String> = sections.keys
for (key in keySet) {
val section = sections[key]
writeSection(writer, section!!)
val wini = Wini(ini)
for (specificCategory in Settings.Category.values()) {
val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
for (setting in Settings.settingsList) {
if (setting.key!!.isEmpty()) continue
val settingCategoryHeader =
NativeConfig.getConfigHeader(setting.category.ordinal)
val iniSetting: String? = wini.get(categoryHeader, setting.key)
if (iniSetting != null || settingCategoryHeader == categoryHeader) {
wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
}
}
}
writer.store()
wini.store()
} catch (e: IOException) {
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
view.showToastMessage(
YuzuApplication.appContext
.getString(R.string.error_saving, fileName, e.message),
false
)
val context = YuzuApplication.appContext
Toast.makeText(
context,
context.getString(R.string.error_saving, fileName, e.message),
Toast.LENGTH_SHORT
).show()
}
}
fun saveCustomGameSettings(gameId: String?, sections: HashMap<String, SettingSection?>) {
val sortedSections: Set<String> = TreeSet(sections.keys)
for (sectionKey in sortedSections) {
val section = sections[sectionKey]
val settings = section!!.settings
val sortedKeySet: Set<String> = TreeSet(settings.keys)
for (settingKey in sortedKeySet) {
val setting = settings[settingKey]
NativeLibrary.setUserSetting(
gameId,
mapSectionNameFromIni(
section.name
),
setting!!.key,
setting.valueAsString
)
}
}
}
private fun mapSectionNameFromIni(generalSectionName: String): String? {
return if (sectionsMap.getForward(generalSectionName) != null) {
sectionsMap.getForward(generalSectionName)
} else {
generalSectionName
}
}
private fun mapSectionNameToIni(generalSectionName: String): String {
return if (sectionsMap.getBackward(generalSectionName) != null) {
sectionsMap.getBackward(generalSectionName).toString()
} else {
generalSectionName
}
}
fun getSettingsFile(fileName: String): File {
return File(
DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini"
)
}
private fun getCustomGameSettingsFile(gameId: String): File {
return File(DirectoryInitialization.userDirectory + "/GameSettings/" + gameId + ".ini")
}
private fun sectionFromLine(line: String, isCustomGame: Boolean): SettingSection {
var sectionName: String = line.substring(1, line.length - 1)
if (isCustomGame) {
sectionName = mapSectionNameToIni(sectionName)
}
return SettingSection(sectionName)
}
/**
* For a line of text, determines what type of data is being represented, and returns
* a Setting object containing this data.
*
* @param line The line of text being parsed.
* @return A typed Setting containing the key/value contained in the line.
*/
private fun settingFromLine(line: String): AbstractSetting? {
val splitLine = line.split("=".toRegex()).dropLastWhile { it.isEmpty() }.toTypedArray()
if (splitLine.size != 2) {
return null
}
val key = splitLine[0].trim { it <= ' ' }
val value = splitLine[1].trim { it <= ' ' }
if (value.isEmpty()) {
return null
}
val booleanSetting = BooleanSetting.from(key)
if (booleanSetting != null) {
booleanSetting.boolean = value.toBoolean()
return booleanSetting
}
val intSetting = IntSetting.from(key)
if (intSetting != null) {
intSetting.int = value.toInt()
return intSetting
}
val floatSetting = FloatSetting.from(key)
if (floatSetting != null) {
floatSetting.float = value.toFloat()
return floatSetting
}
val stringSetting = StringSetting.from(key)
if (stringSetting != null) {
stringSetting.string = value
return stringSetting
}
return null
}
/**
* Writes the contents of a Section HashMap to disk.
*
* @param parser A Wini pointed at a file on disk.
* @param section A section containing settings to be written to the file.
*/
private fun writeSection(parser: Wini, section: SettingSection) {
// Write the section header.
val header = section.name
// Write this section's values.
val settings = section.settings
val keySet: Set<String> = settings.keys
for (key in keySet) {
val setting = settings[key]
parser.put(header, setting!!.key, setting.valueAsString)
}
BooleanSetting.values().forEach {
if (!keySet.contains(it.key)) {
parser.put(header, it.key, it.valueAsString)
}
}
IntSetting.values().forEach {
if (!keySet.contains(it.key)) {
parser.put(header, it.key, it.valueAsString)
}
}
StringSetting.values().forEach {
if (!keySet.contains(it.key)) {
parser.put(header, it.key, it.valueAsString)
}
}
}
fun getSettingsFile(fileName: String): File =
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
}
@@ -7,30 +7,30 @@ import android.annotation.SuppressLint
import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.Intent
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.graphics.Color
import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.util.Rational
import android.view.*
import android.widget.TextView
import android.widget.Toast
import androidx.activity.OnBackPressedCallback
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.isVisible
import androidx.drawerlayout.widget.DrawerLayout
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.preference.PreferenceManager
import androidx.window.layout.FoldingFeature
@@ -39,7 +39,9 @@ import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -48,10 +50,11 @@ import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
@@ -62,12 +65,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var _binding: FragmentEmulationBinding? = null
private val binding get() = _binding!!
val args by navArgs<EmulationFragmentArgs>()
private val args by navArgs<EmulationFragmentArgs>()
private lateinit var game: Game
private val emulationViewModel: EmulationViewModel by activityViewModels()
private var isInFoldableLayout = false
private lateinit var onReturnFromSettings: ActivityResultLauncher<Intent>
override fun onAttach(context: Context) {
super.onAttach(context)
if (context is EmulationActivity) {
@@ -81,11 +86,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
.collect { updateFoldableLayout(context, it) }
}
}
onReturnFromSettings = context.activityResultRegistry.register(
"SettingsResult",
ActivityResultContracts.StartActivityForResult()
) { updateScreenLayout() }
} else {
throw IllegalStateException("EmulationFragment must have EmulationActivity parent")
}
@@ -97,10 +97,36 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val intentUri: Uri? = requireActivity().intent.data
var intentGame: Game? = null
if (intentUri != null) {
intentGame = if (Game.extensions.contains(FileUtil.getExtension(intentUri))) {
GameHelper.getGame(requireActivity().intent.data!!, false)
} else {
null
}
}
try {
game = if (args.game != null) {
args.game!!
} else {
intentGame!!
}
} catch (e: NullPointerException) {
Toast.makeText(
requireContext(),
R.string.no_game_present,
Toast.LENGTH_SHORT
).show()
requireActivity().finish()
return
}
// So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
emulationState = EmulationState(args.game.path)
emulationState = EmulationState(game.path)
}
/**
@@ -115,16 +141,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
if (requireActivity().isFinishing) {
return
}
binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
// Setup overlay.
updateShowFpsOverlay()
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
args.game.title
game.title
binding.inGameMenu.setNavigationItemSelectedListener {
when (it.itemId) {
R.id.menu_pause_emulation -> {
@@ -149,12 +180,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
R.id.menu_settings -> {
SettingsActivity.launch(
requireContext(),
onReturnFromSettings,
SettingsFile.FILE_NAME_CONFIG,
""
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_ROOT
)
binding.root.findNavController().navigate(action)
true
}
@@ -165,7 +195,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_exit -> {
emulationState.stop()
requireActivity().finish()
emulationViewModel.setIsEmulationStopping(true)
binding.drawerLayout.close()
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
true
}
@@ -179,6 +211,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
requireActivity(),
object : OnBackPressedCallback(true) {
override fun handleOnBackPressed() {
if (!NativeLibrary.isRunning()) {
return
}
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
} else {
@@ -188,27 +224,103 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
)
viewLifecycleOwner.lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(requireContext())
.windowLayoutInfo(requireActivity())
.collect { updateFoldableLayout(requireActivity() as EmulationActivity, it) }
GameIconUtils.loadGameIcon(game, binding.loadingImage)
binding.loadingTitle.text = game.title
binding.loadingTitle.isSelected = true
binding.loadingText.isSelected = true
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(requireContext())
.windowLayoutInfo(requireActivity())
.collect {
updateFoldableLayout(requireActivity() as EmulationActivity, it)
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.shaderProgress.collectLatest {
if (it > 0 && it != emulationViewModel.totalShaders.value) {
binding.loadingProgressIndicator.isIndeterminate = false
if (it < binding.loadingProgressIndicator.max) {
binding.loadingProgressIndicator.progress = it
}
}
if (it == emulationViewModel.totalShaders.value) {
binding.loadingText.setText(R.string.loading)
binding.loadingProgressIndicator.isIndeterminate = true
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.totalShaders.collectLatest {
binding.loadingProgressIndicator.max = it
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.shaderMessage.collectLatest {
if (it.isNotEmpty()) {
binding.loadingText.text = it
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.emulationStarted.collectLatest {
if (it) {
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
ViewUtils.showView(binding.surfaceInputOverlay)
ViewUtils.hideView(binding.loadingIndicator)
// Setup overlay
updateShowFpsOverlay()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.isEmulationStopping.collectLatest {
if (it) {
binding.loadingText.setText(R.string.shutting_down)
ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showFpsText)
}
}
}
}
}
}
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
if (_binding == null) {
return
}
updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = false }
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
} else {
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = true }
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.visibility = View.VISIBLE
} else {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
@@ -217,16 +329,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE
}
}
if (!binding.surfaceInputOverlay.isInEditMode) {
refreshInputOverlay()
}
}
}
override fun onResume() {
super.onResume()
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start(requireContext())
DirectoryInitialization.start()
}
updateScreenLayout()
@@ -235,7 +344,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun onPause() {
if (emulationState.isRunning) {
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
emulationState.pause()
}
super.onPause()
@@ -251,10 +360,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDetach()
}
private fun refreshInputOverlay() {
binding.surfaceInputOverlay.refreshControls()
}
private fun resetInputOverlay() {
preferences.edit()
.remove(Settings.PREF_CONTROL_SCALE)
@@ -272,17 +377,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val FRAMETIME = 2
val SPEED = 3
perfStatsUpdater = {
val perfStats = NativeLibrary.getPerfStats()
if (perfStats[FPS] > 0 && _binding != null) {
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
}
if (!emulationState.isStopped) {
if (emulationViewModel.emulationStarted.value == true) {
val perfStats = NativeLibrary.getPerfStats()
if (perfStats[FPS] > 0 && _binding != null) {
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
}
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100)
}
}
perfStatsUpdateHandler.post(perfStatsUpdater!!)
binding.showFpsText.text = resources.getString(R.string.emulation_game_loading)
binding.showFpsText.visibility = View.VISIBLE
} else {
if (perfStatsUpdater != null) {
@@ -307,16 +410,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateScreenLayout() {
binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
binding.surfaceEmulation.setAspectRatio(null)
emulationActivity?.buildPictureInPictureParams()
updateOrientation()
}
@@ -340,7 +434,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
isInFoldableLayout = true
binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE
refreshInputOverlay()
}
}
it.isSeparating
@@ -428,7 +521,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
.apply()
}
.setPositiveButton(android.R.string.ok) { _, _ ->
refreshInputOverlay()
binding.surfaceInputOverlay.refreshControls()
}
.setNegativeButton(android.R.string.cancel, null)
.setNeutralButton(R.string.emulation_toggle_all) { _, _ -> }
@@ -452,7 +545,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_show_overlay -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.showOverlay = it.isChecked
refreshInputOverlay()
binding.surfaceInputOverlay.refreshControls()
true
}
@@ -558,14 +651,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
preferences.edit()
.putInt(Settings.PREF_CONTROL_SCALE, scale)
.apply()
refreshInputOverlay()
binding.surfaceInputOverlay.refreshControls()
}
private fun setControlOpacity(opacity: Int) {
preferences.edit()
.putInt(Settings.PREF_CONTROL_OPACITY, opacity)
.apply()
refreshInputOverlay()
binding.surfaceInputOverlay.refreshControls()
}
private fun setInsets() {
@@ -607,7 +700,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private class EmulationState(private val gamePath: String) {
private var state: State
private var surface: Surface? = null
private var runWhenSurfaceIsValid = false
init {
// Starting state is stopped.
@@ -665,8 +757,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
runWithValidSurface()
} else {
runWhenSurfaceIsValid = true
}
}
@@ -674,7 +764,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun newSurface(surface: Surface?) {
this.surface = surface
if (runWhenSurfaceIsValid) {
if (this.surface != null) {
runWithValidSurface()
}
}
@@ -702,10 +792,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface() {
runWhenSurfaceIsValid = false
NativeLibrary.surfaceChanged(surface)
when (state) {
State.STOPPED -> {
NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath)
@@ -715,7 +804,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.surfaceChanged(surface)
NativeLibrary.unpauseEmulation()
}
@@ -25,18 +25,18 @@ import androidx.core.view.updatePadding
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
@@ -74,7 +74,13 @@ class HomeSettingsFragment : Fragment() {
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings,
{ SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") }
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_ROOT
)
binding.root.findNavController().navigate(action)
}
)
)
add(
@@ -90,7 +96,13 @@ class HomeSettingsFragment : Fragment() {
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette,
{ SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") }
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_THEME
)
binding.root.findNavController().navigate(action)
}
)
)
add(
@@ -106,18 +118,13 @@ class HomeSettingsFragment : Fragment() {
)
add(
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc,
{ mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt,
{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
R.string.manage_yuzu_data,
R.string.manage_yuzu_data_description,
R.drawable.ic_install,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
}
)
)
add(
@@ -136,35 +143,6 @@ class HomeSettingsFragment : Fragment() {
homeViewModel.gamesDir
)
)
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save,
{
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock,
{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware,
{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
)
add(
HomeSetting(
R.string.share_log,
@@ -1,213 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.widget.Toast
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.FilenameFilter
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipOutputStream
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.utils.FileUtil
class ImportExportSavesFragment : DialogFragment() {
private val context = YuzuApplication.appContext
private val savesFolder =
"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val activity = requireActivity() as AppCompatActivity
val activityResultRegistry = requireActivity().activityResultRegistry
startForResultExportSave = activityResultRegistry.register(
"startForResultExportSaveKey",
ActivityResultContracts.StartActivityForResult()
) {
File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
documentPicker = activityResultRegistry.register(
"documentPickerKey",
ActivityResultContracts.OpenDocument()
) {
it?.let { uri -> importSave(uri, activity) }
}
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return if (savesFolderRoot == "") {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.import_export_saves_no_profile)
.setPositiveButton(android.R.string.ok, null)
.show()
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.manage_save_data_description)
.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
.show()
}
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
saveFolder.walkTopDown().forEach { file ->
val zipFileName =
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
if (zipFileName == "") {
return@forEach
}
val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
private fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
context,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
}
}
}
/**
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
* @param zipUri The Uri of the zip file containing the save file(s) to import.
*/
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
val inputZip = context.contentResolver.openInputStream(zipUri)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
return
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzip(inputZip, cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
R.string.save_file_invalid_zip_structure,
R.string.save_file_invalid_zip_structure_description
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
context,
context.getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
}
}
companion object {
const val TAG = "ImportExportSavesFragment"
}
}
@@ -5,63 +5,126 @@ package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.appcompat.app.AlertDialog
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel
class IndeterminateProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels()
private lateinit var binding: DialogProgressBarBinding
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val cancellable = requireArguments().getBoolean(CANCELLABLE)
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
progressBinding.progressBar.isIndeterminate = true
binding = DialogProgressBarBinding.inflate(layoutInflater)
binding.progressBar.isIndeterminate = true
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(titleId)
.setView(progressBinding.root)
.create()
dialog.setCanceledOnTouchOutside(false)
.setView(binding.root)
taskViewModel.isComplete.observe(this) { complete ->
if (complete) {
dialog.dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG).show()
is MessageDialogFragment -> result.show(
parentFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
if (cancellable) {
dialog.setNegativeButton(android.R.string.cancel, null)
}
if (taskViewModel.isRunning.value == false) {
val alertDialog = dialog.create()
alertDialog.setCanceledOnTouchOutside(false)
if (!taskViewModel.isRunning.value) {
taskViewModel.runTask()
}
return dialog
return alertDialog
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.isComplete.collect {
if (it) {
dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(
requireContext(),
result,
Toast.LENGTH_LONG
).show()
is MessageDialogFragment -> result.show(
requireActivity().supportFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.cancelled.collect {
if (it) {
dialog?.setTitle(R.string.cancelling)
}
}
}
}
}
}
// By default, the ProgressDialog will immediately dismiss itself upon a button being pressed.
// Setting the OnClickListener again after the dialog is shown overrides this behavior.
override fun onResume() {
super.onResume()
val alertDialog = dialog as AlertDialog
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
negativeButton.setOnClickListener {
alertDialog.setTitle(getString(R.string.cancelling))
taskViewModel.setCancelled(true)
}
}
companion object {
const val TAG = "IndeterminateProgressDialogFragment"
private const val TITLE = "Title"
private const val CANCELLABLE = "Cancellable"
fun newInstance(
activity: AppCompatActivity,
titleId: Int,
cancellable: Boolean = false,
task: () -> Any
): IndeterminateProgressDialogFragment {
val dialog = IndeterminateProgressDialogFragment()
val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId)
args.putBoolean(CANCELLABLE, cancellable)
dialog.arguments = args
return dialog
}
@@ -0,0 +1,138 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.ui.main.MainActivity
class InstallableFragment : Fragment() {
private var _binding: FragmentInstallablesBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentInstallablesBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val mainActivity = requireActivity() as MainActivity
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarInstallables.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val installables = listOf(
Installable(
R.string.user_data,
R.string.user_data_description,
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
export = { mainActivity.exportUserData.launch("export.zip") }
),
Installable(
R.string.install_game_content,
R.string.install_game_content_description,
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_firmware,
R.string.install_firmware_description,
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
),
if (mainActivity.savesFolderRoot != "") {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
export = { mainActivity.exportSave() }
)
} else {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }
)
},
Installable(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
binding.listInstallables.apply {
layoutManager = GridLayoutManager(
requireContext(),
resources.getInteger(R.integer.grid_columns)
)
adapter = InstallableAdapter(installables)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarInstallables.layoutParams = mlpAppBar
val mlpScrollAbout =
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listInstallables.layoutParams = mlpScrollAbout
binding.listInstallables.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}
@@ -1,62 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
class LongMessageDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val description = requireArguments().getString(DESCRIPTION)
val helpLinkId = requireArguments().getInt(HELP_LINK)
val dialog = MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(R.string.close, null)
.setTitle(titleId)
.setMessage(description)
if (helpLinkId != 0) {
dialog.setNeutralButton(R.string.learn_more) { _, _ ->
openLink(getString(helpLinkId))
}
}
return dialog.show()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
}
companion object {
const val TAG = "LongMessageDialogFragment"
private const val TITLE = "Title"
private const val DESCRIPTION = "Description"
private const val HELP_LINK = "Link"
fun newInstance(
titleId: Int,
description: String,
helpLinkId: Int = 0
): LongMessageDialogFragment {
val dialog = LongMessageDialogFragment()
val bundle = Bundle()
bundle.apply {
putInt(TITLE, titleId)
putString(DESCRIPTION, description)
putInt(HELP_LINK, helpLinkId)
}
dialog.arguments = bundle
return dialog
}
}
}
@@ -4,23 +4,36 @@
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.model.MessageDialogViewModel
class MessageDialogFragment : DialogFragment() {
private val messageDialogViewModel: MessageDialogViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val descriptionId = requireArguments().getInt(DESCRIPTION)
val titleId = requireArguments().getInt(TITLE_ID)
val titleString = requireArguments().getString(TITLE_STRING)!!
val descriptionId = requireArguments().getInt(DESCRIPTION_ID)
val descriptionString = requireArguments().getString(DESCRIPTION_STRING)!!
val helpLinkId = requireArguments().getInt(HELP_LINK)
val dialog = MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(R.string.close, null)
.setTitle(titleId)
.setMessage(descriptionId)
if (titleId != 0) dialog.setTitle(titleId)
if (titleString.isNotEmpty()) dialog.setTitle(titleString)
if (descriptionId != 0) dialog.setMessage(descriptionId)
if (descriptionString.isNotEmpty()) dialog.setMessage(descriptionString)
if (helpLinkId != 0) {
dialog.setNeutralButton(R.string.learn_more) { _, _ ->
@@ -31,6 +44,12 @@ class MessageDialogFragment : DialogFragment() {
return dialog.show()
}
override fun onDismiss(dialog: DialogInterface) {
super.onDismiss(dialog)
messageDialogViewModel.dismissAction.invoke()
messageDialogViewModel.clear()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
@@ -39,22 +58,32 @@ class MessageDialogFragment : DialogFragment() {
companion object {
const val TAG = "MessageDialogFragment"
private const val TITLE = "Title"
private const val DESCRIPTION = "Description"
private const val TITLE_ID = "Title"
private const val TITLE_STRING = "TitleString"
private const val DESCRIPTION_ID = "DescriptionId"
private const val DESCRIPTION_STRING = "DescriptionString"
private const val HELP_LINK = "Link"
fun newInstance(
titleId: Int,
descriptionId: Int,
helpLinkId: Int = 0
activity: FragmentActivity,
titleId: Int = 0,
titleString: String = "",
descriptionId: Int = 0,
descriptionString: String = "",
helpLinkId: Int = 0,
dismissAction: () -> Unit = {}
): MessageDialogFragment {
val dialog = MessageDialogFragment()
val bundle = Bundle()
bundle.apply {
putInt(TITLE, titleId)
putInt(DESCRIPTION, descriptionId)
putInt(TITLE_ID, titleId)
putString(TITLE_STRING, titleString)
putInt(DESCRIPTION_ID, descriptionId)
putString(DESCRIPTION_STRING, descriptionString)
putInt(HELP_LINK, helpLinkId)
}
ViewModelProvider(activity)[MessageDialogViewModel::class.java].dismissAction =
dismissAction
dialog.arguments = bundle
return dialog
}
@@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.fragments
import android.annotation.SuppressLint
import android.content.Context
import android.content.SharedPreferences
import android.os.Bundle
@@ -17,9 +18,13 @@ import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.preference.PreferenceManager
import info.debatty.java.stringsimilarity.Jaccard
import info.debatty.java.stringsimilarity.JaroWinkler
import kotlinx.coroutines.launch
import java.util.Locale
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -52,6 +57,8 @@ class SearchFragment : Fragment() {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = true, animated = false)
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
@@ -79,21 +86,32 @@ class SearchFragment : Fragment() {
filterAndSearch()
}
gamesViewModel.apply {
searchFocused.observe(viewLifecycleOwner) { searchFocused ->
if (searchFocused) {
focusSearch()
gamesViewModel.setSearchFocused(false)
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
gamesViewModel.searchFocused.collect {
if (it) {
focusSearch()
gamesViewModel.setSearchFocused(false)
}
}
}
}
games.observe(viewLifecycleOwner) { filterAndSearch() }
searchedGames.observe(viewLifecycleOwner) {
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noResultsView.visibility = View.VISIBLE
} else {
binding.noResultsView.visibility = View.GONE
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
gamesViewModel.games.collect { filterAndSearch() }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
gamesViewModel.searchedGames.collect {
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noResultsView.visibility = View.VISIBLE
} else {
binding.noResultsView.visibility = View.GONE
}
}
}
}
}
@@ -109,7 +127,7 @@ class SearchFragment : Fragment() {
private inner class ScoredGame(val score: Double, val item: Game)
private fun filterAndSearch() {
val baseList = gamesViewModel.games.value!!
val baseList = gamesViewModel.games.value
val filteredList: List<Game> = when (binding.chipGroup.checkedChipId) {
R.id.chip_recently_played -> {
baseList.filter {
@@ -0,0 +1,235 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener {
private var type = 0
private var position = 0
private var defaultCancelListener =
DialogInterface.OnClickListener { _: DialogInterface?, _: Int -> closeDialog() }
private val settingsViewModel: SettingsViewModel by activityViewModels()
private lateinit var sliderBinding: DialogSliderBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
type = requireArguments().getInt(TYPE)
position = requireArguments().getInt(POSITION)
if (settingsViewModel.clickedItem == null) dismiss()
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return when (type) {
TYPE_RESET_SETTING -> {
MaterialAlertDialogBuilder(requireContext())
.setMessage(R.string.reset_setting_confirmation)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
settingsViewModel.clickedItem!!.setting.reset()
settingsViewModel.setAdapterItemChanged(position)
settingsViewModel.shouldSave = true
}
.setNegativeButton(android.R.string.cancel, null)
.create()
}
SettingsItem.TYPE_SINGLE_CHOICE -> {
val item = settingsViewModel.clickedItem as SingleChoiceSetting
val value = getSelectionForSingleChoiceValue(item)
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.nameId)
.setSingleChoiceItems(item.choicesId, value, this)
.create()
}
SettingsItem.TYPE_SLIDER -> {
sliderBinding = DialogSliderBinding.inflate(layoutInflater)
val item = settingsViewModel.clickedItem as SliderSetting
settingsViewModel.setSliderTextValue(item.selectedValue.toFloat(), item.units)
sliderBinding.slider.apply {
valueFrom = item.min.toFloat()
valueTo = item.max.toFloat()
value = settingsViewModel.sliderProgress.value.toFloat()
addOnChangeListener { _: Slider, value: Float, _: Boolean ->
settingsViewModel.setSliderTextValue(value, item.units)
}
}
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.nameId)
.setView(sliderBinding.root)
.setPositiveButton(android.R.string.ok, this)
.setNegativeButton(android.R.string.cancel, defaultCancelListener)
.create()
}
SettingsItem.TYPE_STRING_SINGLE_CHOICE -> {
val item = settingsViewModel.clickedItem as StringSingleChoiceSetting
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.nameId)
.setSingleChoiceItems(item.choices, item.selectValueIndex, this)
.create()
}
else -> super.onCreateDialog(savedInstanceState)
}
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View? {
return when (type) {
SettingsItem.TYPE_SLIDER -> sliderBinding.root
else -> super.onCreateView(inflater, container, savedInstanceState)
}
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
when (type) {
SettingsItem.TYPE_SLIDER -> {
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.sliderTextValue.collect {
sliderBinding.textValue.text = it
}
}
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.sliderProgress.collect {
sliderBinding.slider.value = it.toFloat()
}
}
}
}
}
}
override fun onClick(dialog: DialogInterface, which: Int) {
when (settingsViewModel.clickedItem) {
is SingleChoiceSetting -> {
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
val value = getValueForSingleChoiceSelection(scSetting, which)
if (scSetting.selectedValue != value) {
settingsViewModel.shouldSave = true
}
scSetting.selectedValue = value
}
is StringSingleChoiceSetting -> {
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
val value = scSetting.getValueAt(which)
if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
scSetting.selectedValue = value
}
is SliderSetting -> {
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
settingsViewModel.shouldSave = true
}
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
}
}
closeDialog()
}
private fun closeDialog() {
settingsViewModel.setAdapterItemChanged(position)
settingsViewModel.clickedItem = null
settingsViewModel.setSliderProgress(-1f)
dismiss()
}
private fun getValueForSingleChoiceSelection(item: SingleChoiceSetting, which: Int): Int {
val valuesId = item.valuesId
return if (valuesId > 0) {
val valuesArray = requireContext().resources.getIntArray(valuesId)
valuesArray[which]
} else {
which
}
}
private fun getSelectionForSingleChoiceValue(item: SingleChoiceSetting): Int {
val value = item.selectedValue
val valuesId = item.valuesId
if (valuesId > 0) {
val valuesArray = requireContext().resources.getIntArray(valuesId)
for (index in valuesArray.indices) {
val current = valuesArray[index]
if (current == value) {
return index
}
}
} else {
return value
}
return -1
}
companion object {
const val TAG = "SettingsDialogFragment"
const val TYPE_RESET_SETTING = -1
const val TITLE = "Title"
const val TYPE = "Type"
const val POSITION = "Position"
fun newInstance(
settingsViewModel: SettingsViewModel,
clickedItem: SettingsItem,
type: Int,
position: Int
): SettingsDialogFragment {
when (type) {
SettingsItem.TYPE_HEADER,
SettingsItem.TYPE_SWITCH,
SettingsItem.TYPE_SUBMENU,
SettingsItem.TYPE_DATETIME_SETTING,
SettingsItem.TYPE_RUNNABLE ->
throw IllegalArgumentException("[SettingsDialogFragment] Incompatible type!")
SettingsItem.TYPE_SLIDER -> settingsViewModel.setSliderProgress(
(clickedItem as SliderSetting).selectedValue.toFloat()
)
}
settingsViewModel.clickedItem = clickedItem
val args = Bundle()
args.putInt(TYPE, type)
args.putInt(POSITION, position)
val fragment = SettingsDialogFragment()
fragment.arguments = args
return fragment
}
}
}
@@ -0,0 +1,192 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.content.Context
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.inputmethod.InputMethodManager
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import com.google.android.material.transition.MaterialSharedAxis
import info.debatty.java.stringsimilarity.Cosine
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentSettingsSearchBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
class SettingsSearchFragment : Fragment() {
private var _binding: FragmentSettingsSearchBinding? = null
private val binding get() = _binding!!
private var settingsAdapter: SettingsAdapter? = null
private val settingsViewModel: SettingsViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentSettingsSearchBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
settingsViewModel.setIsUsingSearch(true)
if (savedInstanceState != null) {
binding.searchText.setText(savedInstanceState.getString(SEARCH_TEXT))
}
settingsAdapter = SettingsAdapter(this, requireContext())
val dividerDecoration = MaterialDividerItemDecoration(
requireContext(),
LinearLayoutManager.VERTICAL
)
dividerDecoration.isLastItemDecorated = false
binding.settingsList.apply {
adapter = settingsAdapter
layoutManager = LinearLayoutManager(requireContext())
addItemDecoration(dividerDecoration)
}
focusSearch()
binding.backButton.setOnClickListener { settingsViewModel.setShouldNavigateBack(true) }
binding.searchBackground.setOnClickListener { focusSearch() }
binding.clearButton.setOnClickListener { binding.searchText.setText("") }
binding.searchText.doOnTextChanged { _, _, _, _ ->
search()
binding.settingsList.smoothScrollToPosition(0)
}
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldReloadSettingsList.collect {
if (it) {
settingsViewModel.setShouldReloadSettingsList(false)
search()
}
}
}
}
search()
setInsets()
}
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putString(SEARCH_TEXT, binding.searchText.text.toString())
}
private fun search() {
val searchTerm = binding.searchText.text.toString().lowercase()
binding.clearButton.visibility =
if (searchTerm.isEmpty()) View.INVISIBLE else View.VISIBLE
if (searchTerm.isEmpty()) {
binding.noResultsView.visibility = View.VISIBLE
settingsAdapter?.submitList(emptyList())
return
}
val baseList = SettingsItem.settingsItems
val similarityAlgorithm = if (searchTerm.length > 2) Cosine() else Cosine(1)
val sortedList: List<SettingsItem> = baseList.mapNotNull { item ->
val title = getString(item.value.nameId).lowercase()
val similarity = similarityAlgorithm.similarity(searchTerm, title)
if (similarity > 0.08) {
Pair(similarity, item)
} else {
null
}
}.sortedByDescending { it.first }.mapNotNull {
val item = it.second.value
val pairedSettingKey = item.setting.pairedSettingKey
val optionalSetting: SettingsItem? = if (pairedSettingKey.isNotEmpty()) {
val pairedSettingValue = NativeConfig.getBoolean(pairedSettingKey, false)
if (pairedSettingValue) it.second.value else null
} else {
it.second.value
}
optionalSetting
}
settingsAdapter?.submitList(sortedList)
binding.noResultsView.visibility =
if (sortedList.isEmpty()) View.VISIBLE else View.INVISIBLE
}
private fun focusSearch() {
binding.searchText.requestFocus()
val imm = requireActivity()
.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager?
imm?.showSoftInput(binding.searchText, InputMethodManager.SHOW_IMPLICIT)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val extraListSpacing = resources.getDimensionPixelSize(R.dimen.spacing_med)
val sideMargin = resources.getDimensionPixelSize(R.dimen.spacing_medlarge)
val topMargin = resources.getDimensionPixelSize(R.dimen.spacing_chip)
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.settingsList.updatePadding(bottom = barInsets.bottom + extraListSpacing)
binding.frameSearch.updatePadding(
left = leftInsets + sideMargin,
top = barInsets.top + topMargin,
right = rightInsets + sideMargin
)
binding.noResultsView.updatePadding(
left = leftInsets,
right = rightInsets,
bottom = barInsets.bottom
)
val mlpSettingsList = binding.settingsList.layoutParams as ViewGroup.MarginLayoutParams
mlpSettingsList.leftMargin = leftInsets + sideMargin
mlpSettingsList.rightMargin = rightInsets + sideMargin
binding.settingsList.layoutParams = mlpSettingsList
val mlpDivider = binding.divider.layoutParams as ViewGroup.MarginLayoutParams
mlpDivider.leftMargin = leftInsets + sideMargin
mlpDivider.rightMargin = rightInsets + sideMargin
binding.divider.layoutParams = mlpDivider
windowInsets
}
companion object {
const val SEARCH_TEXT = "SearchText"
}
}
@@ -22,10 +22,14 @@ import androidx.core.view.isVisible
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.preference.PreferenceManager
import androidx.viewpager2.widget.ViewPager2.OnPageChangeCallback
import com.google.android.material.transition.MaterialFadeThrough
import kotlinx.coroutines.launch
import java.io.File
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -206,10 +210,14 @@ class SetupFragment : Fragment() {
)
}
homeViewModel.shouldPageForward.observe(viewLifecycleOwner) {
if (it) {
pageForward()
homeViewModel.setShouldPageForward(false)
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
homeViewModel.shouldPageForward.collect {
if (it) {
pageForward()
homeViewModel.setShouldPageForward(false)
}
}
}
}
@@ -287,8 +295,10 @@ class SetupFragment : Fragment() {
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
if (_binding != null) {
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
}
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
}
@@ -345,11 +355,15 @@ class SetupFragment : Fragment() {
}
fun pageForward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
if (_binding != null) {
binding.viewPager2.currentItem += 1
}
}
fun pageBackward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
if (_binding != null) {
binding.viewPager2.currentItem -= 1
}
}
fun setPageWarned(page: Int) {
@@ -0,0 +1,67 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
class EmulationViewModel : ViewModel() {
val emulationStarted: StateFlow<Boolean> get() = _emulationStarted
private val _emulationStarted = MutableStateFlow(false)
val isEmulationStopping: StateFlow<Boolean> get() = _isEmulationStopping
private val _isEmulationStopping = MutableStateFlow(false)
val shaderProgress: StateFlow<Int> get() = _shaderProgress
private val _shaderProgress = MutableStateFlow(0)
val totalShaders: StateFlow<Int> get() = _totalShaders
private val _totalShaders = MutableStateFlow(0)
val shaderMessage: StateFlow<String> get() = _shaderMessage
private val _shaderMessage = MutableStateFlow("")
fun setEmulationStarted(started: Boolean) {
_emulationStarted.value = started
}
fun setIsEmulationStopping(value: Boolean) {
_isEmulationStopping.value = value
}
fun setShaderProgress(progress: Int) {
_shaderProgress.value = progress
}
fun setTotalShaders(max: Int) {
_totalShaders.value = max
}
fun setShaderMessage(msg: String) {
_shaderMessage.value = msg
}
fun updateProgress(msg: String, progress: Int, max: Int) {
setShaderMessage(msg)
setShaderProgress(progress)
setTotalShaders(max)
}
fun clear() {
setEmulationStarted(false)
setIsEmulationStopping(false)
setShaderProgress(0)
setTotalShaders(0)
setShaderMessage("")
}
companion object {
const val KEY_EMULATION_STARTED = "EmulationStarted"
const val KEY_IS_EMULATION_STOPPING = "IsEmulationStarting"
const val KEY_SHADER_PROGRESS = "ShaderProgress"
const val KEY_TOTAL_SHADERS = "TotalShaders"
const val KEY_SHADER_MESSAGE = "ShaderMessage"
}
}
@@ -5,13 +5,13 @@ package org.yuzu.yuzu_emu.model
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import androidx.preference.PreferenceManager
import java.util.Locale
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.ExperimentalSerializationApi
@@ -24,23 +24,23 @@ import org.yuzu.yuzu_emu.utils.GameHelper
@OptIn(ExperimentalSerializationApi::class)
class GamesViewModel : ViewModel() {
private val _games = MutableLiveData<List<Game>>(emptyList())
val games: LiveData<List<Game>> get() = _games
val games: StateFlow<List<Game>> get() = _games
private val _games = MutableStateFlow(emptyList<Game>())
private val _searchedGames = MutableLiveData<List<Game>>(emptyList())
val searchedGames: LiveData<List<Game>> get() = _searchedGames
val searchedGames: StateFlow<List<Game>> get() = _searchedGames
private val _searchedGames = MutableStateFlow(emptyList<Game>())
private val _isReloading = MutableLiveData(false)
val isReloading: LiveData<Boolean> get() = _isReloading
val isReloading: StateFlow<Boolean> get() = _isReloading
private val _isReloading = MutableStateFlow(false)
private val _shouldSwapData = MutableLiveData(false)
val shouldSwapData: LiveData<Boolean> get() = _shouldSwapData
val shouldSwapData: StateFlow<Boolean> get() = _shouldSwapData
private val _shouldSwapData = MutableStateFlow(false)
private val _shouldScrollToTop = MutableLiveData(false)
val shouldScrollToTop: LiveData<Boolean> get() = _shouldScrollToTop
val shouldScrollToTop: StateFlow<Boolean> get() = _shouldScrollToTop
private val _shouldScrollToTop = MutableStateFlow(false)
private val _searchFocused = MutableLiveData(false)
val searchFocused: LiveData<Boolean> get() = _searchFocused
val searchFocused: StateFlow<Boolean> get() = _searchFocused
private val _searchFocused = MutableStateFlow(false)
init {
// Ensure keys are loaded so that ROM metadata can be decrypted.
@@ -79,36 +79,36 @@ class GamesViewModel : ViewModel() {
)
)
_games.postValue(sortedList)
_games.value = sortedList
}
fun setSearchedGames(games: List<Game>) {
_searchedGames.postValue(games)
_searchedGames.value = games
}
fun setShouldSwapData(shouldSwap: Boolean) {
_shouldSwapData.postValue(shouldSwap)
_shouldSwapData.value = shouldSwap
}
fun setShouldScrollToTop(shouldScroll: Boolean) {
_shouldScrollToTop.postValue(shouldScroll)
_shouldScrollToTop.value = shouldScroll
}
fun setSearchFocused(searchFocused: Boolean) {
_searchFocused.postValue(searchFocused)
_searchFocused.value = searchFocused
}
fun reloadGames(directoryChanged: Boolean) {
if (isReloading.value == true) {
if (isReloading.value) {
return
}
_isReloading.postValue(true)
_isReloading.value = true
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeLibrary.resetRomMetadata()
setGames(GameHelper.getGames())
_isReloading.postValue(false)
_isReloading.value = false
if (directoryChanged) {
setShouldSwapData(true)
@@ -3,8 +3,8 @@
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
data class HomeSetting(
val titleId: Int,
@@ -14,5 +14,5 @@ data class HomeSetting(
val isEnabled: () -> Boolean = { true },
val disabledTitleId: Int = 0,
val disabledMessageId: Int = 0,
val details: LiveData<String> = MutableLiveData("")
val details: StateFlow<String> = MutableStateFlow("")
)
@@ -5,47 +5,43 @@ package org.yuzu.yuzu_emu.model
import android.net.Uri
import androidx.fragment.app.FragmentActivity
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.ViewModelProvider
import androidx.preference.PreferenceManager
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
class HomeViewModel : ViewModel() {
private val _navigationVisible = MutableLiveData<Pair<Boolean, Boolean>>()
val navigationVisible: LiveData<Pair<Boolean, Boolean>> get() = _navigationVisible
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
private val _navigationVisible = MutableStateFlow(Pair(false, false))
private val _statusBarShadeVisible = MutableLiveData(true)
val statusBarShadeVisible: LiveData<Boolean> get() = _statusBarShadeVisible
val statusBarShadeVisible: StateFlow<Boolean> get() = _statusBarShadeVisible
private val _statusBarShadeVisible = MutableStateFlow(true)
private val _shouldPageForward = MutableLiveData(false)
val shouldPageForward: LiveData<Boolean> get() = _shouldPageForward
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
private val _shouldPageForward = MutableStateFlow(false)
private val _gamesDir = MutableLiveData(
val gamesDir: StateFlow<String> get() = _gamesDir
private val _gamesDir = MutableStateFlow(
Uri.parse(
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getString(GameHelper.KEY_GAME_PATH, "")
).path ?: ""
)
val gamesDir: LiveData<String> get() = _gamesDir
var navigatedToSetup = false
init {
_navigationVisible.value = Pair(false, false)
}
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
if (_navigationVisible.value?.first == visible) {
if (navigationVisible.value.first == visible) {
return
}
_navigationVisible.value = Pair(visible, animated)
}
fun setStatusBarShadeVisibility(visible: Boolean) {
if (_statusBarShadeVisible.value == visible) {
if (statusBarShadeVisible.value == visible) {
return
}
_statusBarShadeVisible.value = visible
@@ -0,0 +1,13 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.annotation.StringRes
data class Installable(
@StringRes val titleId: Int,
@StringRes val descriptionId: Int,
val install: (() -> Unit)? = null,
val export: (() -> Unit)? = null
)
@@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
class MessageDialogViewModel : ViewModel() {
var dismissAction: () -> Unit = {}
fun clear() {
dismissAction = {}
}
}
@@ -0,0 +1,85 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
class SettingsViewModel : ViewModel() {
var game: Game? = null
var shouldSave = false
var clickedItem: SettingsItem? = null
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
private val _shouldRecreate = MutableStateFlow(false)
val shouldNavigateBack: StateFlow<Boolean> get() = _shouldNavigateBack
private val _shouldNavigateBack = MutableStateFlow(false)
val shouldShowResetSettingsDialog: StateFlow<Boolean> get() = _shouldShowResetSettingsDialog
private val _shouldShowResetSettingsDialog = MutableStateFlow(false)
val shouldReloadSettingsList: StateFlow<Boolean> get() = _shouldReloadSettingsList
private val _shouldReloadSettingsList = MutableStateFlow(false)
val isUsingSearch: StateFlow<Boolean> get() = _isUsingSearch
private val _isUsingSearch = MutableStateFlow(false)
val sliderProgress: StateFlow<Int> get() = _sliderProgress
private val _sliderProgress = MutableStateFlow(-1)
val sliderTextValue: StateFlow<String> get() = _sliderTextValue
private val _sliderTextValue = MutableStateFlow("")
val adapterItemChanged: StateFlow<Int> get() = _adapterItemChanged
private val _adapterItemChanged = MutableStateFlow(-1)
fun setShouldRecreate(value: Boolean) {
_shouldRecreate.value = value
}
fun setShouldNavigateBack(value: Boolean) {
_shouldNavigateBack.value = value
}
fun setShouldShowResetSettingsDialog(value: Boolean) {
_shouldShowResetSettingsDialog.value = value
}
fun setShouldReloadSettingsList(value: Boolean) {
_shouldReloadSettingsList.value = value
}
fun setIsUsingSearch(value: Boolean) {
_isUsingSearch.value = value
}
fun setSliderTextValue(value: Float, units: String) {
_sliderProgress.value = value.toInt()
_sliderTextValue.value = String.format(
YuzuApplication.appContext.getString(R.string.value_with_units),
value.toInt().toString(),
units
)
}
fun setSliderProgress(value: Float) {
_sliderProgress.value = value.toInt()
}
fun setAdapterItemChanged(value: Int) {
_adapterItemChanged.value = value
}
fun clear() {
game = null
shouldSave = false
}
}
@@ -3,45 +3,56 @@
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
class TaskViewModel : ViewModel() {
private val _result = MutableLiveData<Any>()
val result: LiveData<Any> = _result
val result: StateFlow<Any> get() = _result
private val _result = MutableStateFlow(Any())
private val _isComplete = MutableLiveData<Boolean>()
val isComplete: LiveData<Boolean> = _isComplete
val isComplete: StateFlow<Boolean> get() = _isComplete
private val _isComplete = MutableStateFlow(false)
private val _isRunning = MutableLiveData<Boolean>()
val isRunning: LiveData<Boolean> = _isRunning
val isRunning: StateFlow<Boolean> get() = _isRunning
private val _isRunning = MutableStateFlow(false)
val cancelled: StateFlow<Boolean> get() = _cancelled
private val _cancelled = MutableStateFlow(false)
lateinit var task: () -> Any
init {
clear()
}
fun clear() {
_result.value = Any()
_isComplete.value = false
_isRunning.value = false
_cancelled.value = false
}
fun setCancelled(value: Boolean) {
_cancelled.value = value
}
fun runTask() {
if (_isRunning.value == true) {
if (isRunning.value) {
return
}
_isRunning.value = true
viewModelScope.launch(Dispatchers.IO) {
val res = task()
_result.postValue(res)
_isComplete.postValue(true)
_result.value = res
_isComplete.value = true
_isRunning.value = false
}
}
}
enum class TaskState {
Completed,
Failed,
Cancelled
}

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