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365 Commits

Author SHA1 Message Date
Liam 023b9b38cc general: fix apple clang build 2023-08-09 22:38:37 -04:00
liamwhite 85e3575496 Merge pull request #11216 from lat9nq/no-mesa-astc
gl_device: Detect Mesa to disable their ASTC
2023-08-07 11:34:22 -04:00
liamwhite 7f55c377b0 Merge pull request #11217 from german77/olsc
service: olsc: Implement IOlscServiceForSystemService ITransferTaskListController interfaces for QLaunch
2023-08-07 11:34:14 -04:00
liamwhite 9893a4d918 Merge pull request #11221 from german77/pctl
service: pctl: Implement functions needed for QLaunch
2023-08-07 11:34:07 -04:00
liamwhite bed2fc8707 Merge pull request #11224 from german77/audio
service: audctl: Stub functions needed by Qlaunch
2023-08-07 11:33:55 -04:00
german77 8d2f0dc707 service: audctl: Stub functions needed by Qlaunch 2023-08-05 20:16:26 -06:00
lat9nq cb0b8442f0 gl_device: Filter more specifically for slow ASTC
Adds a check to find if the renderer is Intel DG (i.e. DG2).

gl_device: Detect Mesa to disable their ASTC

In our testing, our own ASTC decoder has shown itself to perform faster
than the included one from the driver. Disable theirs when Mesa is
detected.

Mesa detection depends on the vendor string. Some drivers never appear
outside of *nix contexts, so only check those in the *nix context.

gl_device: Internalize Intel DG detection
2023-08-05 15:19:16 -04:00
german77 089e385944 service: olsc: Implement IOlscServiceForSystemService ITransferTaskListController interfaces for QLaunch 2023-08-05 11:47:51 -06:00
german77 0d470b57ed service: pctl: Implement functions needed for QLaunch 2023-08-05 11:27:41 -06:00
liamwhite 755f45a522 Merge pull request #11213 from RngValue/master
📝 Update README.md
2023-08-05 12:58:45 -04:00
liamwhite 4533769f7f Merge pull request #11212 from Kelebek1/shader_stuff
Fix various misc pipeline/shader things
2023-08-05 12:58:39 -04:00
liamwhite 00d9a9c44e Merge pull request #11210 from german77/settings
service: set: Implement system settings for Qlaunch
2023-08-05 12:58:32 -04:00
liamwhite 35bdd5fff3 Merge pull request #11208 from german77/interface
service: am: Fix wrong interface ILibraryAppletSelfAccessor
2023-08-05 12:58:20 -04:00
Narr the Reg 7707768f80 service: set: Add more system settings and address comments 2023-08-04 17:20:40 -06:00
RngValue ae19eb1e10 Merge pull request #1 from RngValue/RngValue-patch-1
📝 Update README.md (A potential grammar error and a missing period)
2023-08-04 18:18:39 +02:00
RngValue a09507f271 📝 Update README.md 2023-08-04 17:58:49 +02:00
Kelebek1 dfb7fc8293 Fix shader dumps with nvdisasm
skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
liamwhite 369fcadf08 Merge pull request #11209 from ameerj/subgroup_size_control
vulkan_device: Fix VK_EXT_subgroup_size_control detection
2023-08-03 10:15:12 -04:00
Narr the Reg 4bd4a95d84 service: set: Implement system settings for Qlaunch 2023-08-02 22:33:42 -06:00
Ameer J cd80cbc420 vulkan_device: Fix subgroup_size_control detection on Vulkan 1.3 2023-08-02 20:45:03 -04:00
Ameer J c7c44dc238 vulkan_device: Fix VK_EXT_subgroup_size_control detection 2023-08-02 19:25:14 -04:00
Narr the Reg dd1cbd9c56 service: am: Fix wrong interface 2023-08-02 13:00:30 -06:00
liamwhite 096644c01c Merge pull request #11202 from abouvier/vulkan-config
vulkan: centralize config
2023-08-02 14:26:03 -04:00
liamwhite fca7d975fd Merge pull request #10839 from lat9nq/pgc-plus
general: Reimplement per-game configurations
2023-08-02 14:25:52 -04:00
lat9nq 32b4d63a5b config(qt): Fix name of network category
Turns out the network interface is in the Services category. Can't wait
get rid of this whole config.

Addresses yuzu-emu/yuzu/issues/11205
2023-08-02 12:21:43 -04:00
lat9nq 09e265c116 config(qt): Use qt_config directly to read config
ReadSetting with the default is a convenience function reading
settings,  not for use in an internal environment. It tries to manage
the default value of a setting.
2023-08-02 12:20:19 -04:00
Matías Locatti 36aca262e3 Merge pull request #11204 from liamwhite/eds3-blend-amd
vulkan_device: disable EDS3 blending on all AMD drivers
2023-08-02 02:10:43 -03:00
Liam d6d43e11a3 vulkan_device: disable EDS3 blending on all AMD drivers 2023-08-01 20:46:05 -04:00
Alexandre Bouvier 9d6f8e88b2 vulkan: centralize config 2023-08-02 00:05:14 +02:00
zhaobot 2754f6c883 Update translations (2023-08-01) (#11198)
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-08-01 13:24:57 +02:00
Fernando S ef5618e486 Merge pull request #11195 from Morph1984/misaligned
audren_u: Fix parameter alignment
2023-08-01 10:41:14 +02:00
Morph 9bca45aa15 audren_u: Fix parameter alignment
The reduction in size from 0x38 to 0x34 caused the parameter to be misaligned. Skipping 1 word fixes this.
2023-07-31 18:40:16 -04:00
liamwhite 2a9eab5e1b Merge pull request #11188 from abouvier/vma-fix
vma: enable options everywhere
2023-07-31 15:28:35 -04:00
liamwhite 083fb8a15f Merge pull request #11181 from Kelebek1/audrenparaminternal
Fix AudioRendererParameterInternal's size
2023-07-31 15:28:24 -04:00
liamwhite 06fa13a014 Merge pull request #11169 from GPUCode/desc-stuff
vk_descriptor_pool: Disallow descriptor set free
2023-07-31 09:11:19 -04:00
liamwhite 1ed6e3e51d Merge pull request #11173 from Morph1984/atleast_nanosecond_precision
wall_clock: Increase precision requirements
2023-07-31 09:11:11 -04:00
liamwhite e2623d64de Merge pull request #11186 from lat9nq/tz-gen-once
tz_content_man: Generate the time zone binary once
2023-07-31 09:11:01 -04:00
liamwhite 0f37756a3a Merge pull request #11182 from Moonlacer/revert-11163-revert-10946-amdBlending
Revert the Revert! Reverts the Revert of "Blacklist EDS3 blending from new AMD drivers"
2023-07-31 09:10:48 -04:00
Alexandre Bouvier ed3f9bab11 vma: enable options everywhere 2023-07-31 13:01:21 +02:00
Moonlacer deafa92122 Formatting fix 2023-07-30 23:02:07 -05:00
Moonlacer c6458970ad Match log warning 2023-07-30 22:50:22 -05:00
lat9nq eaf2ab5289 tz_content_man: Generate the time zone binary once
Fixes a memory leak with time zone binaries accumulating on theirselves.
2023-07-30 12:55:19 -04:00
lat9nq 7aa848080d shared_widget: Only save global settings as needed
Fixes a potential but not reproduced issue where the custom config
is being applied to the global config.
2023-07-30 12:26:55 -04:00
lat9nq 55c0b55d1d config(qt): Write the UiGeneral category 2023-07-30 12:09:32 -04:00
Moonlacer a4a106bb25 Formatting fix 2023-07-30 04:29:51 -05:00
Moonlacer f4e5d07619 Address feedback and change log warning 2023-07-30 04:01:29 -05:00
Kelebek1 70f37be9b9 Fix AudioRendererParameterInternal's size 2023-07-30 06:50:59 +01:00
Moonlacer 36d48cef50 Revert "Revert "Blacklist EDS3 blending from new AMD drivers"" 2023-07-30 00:21:51 -05:00
lat9nq d90c622549 Merge branch 'pgc-plus' of github.com:lat9nq/yuzu into pgc-plus 2023-07-29 13:23:14 -04:00
lat9nq 05c8063ac1 config(qt): Fix generic read setting
Previously was not respecting whether the setting was default.
2023-07-29 13:23:06 -04:00
liamwhite 689dc4a17b Merge pull request #11155 from liamwhite/memory3
memory: check page against address space size
2023-07-28 09:29:21 -04:00
liamwhite 9352a0f2e6 Merge pull request #11156 from 8bitDream/localize
android: Only label language with language
2023-07-28 09:29:11 -04:00
liamwhite b1730d3c72 Merge pull request #11163 from Moonlacer/revert-10946-amdBlending
Revert "Blacklist EDS3 blending from new AMD drivers"
2023-07-28 09:29:00 -04:00
Morph bb4e676155 wall_clock: Increase precision requirements
We are providing a conversion to nanoseconds in NativeClock, which is more precise than the GPU tick.
2023-07-27 18:40:56 -04:00
GPUCode 8c2411da29 vk_descriptor_pool: Disallow descriptor set free 2023-07-27 18:08:56 +03:00
Moonlacer 4007142b91 Revert "Blacklist EDS3 blending from new AMD drivers" 2023-07-26 15:02:48 -05:00
liamwhite a1c355051e Merge pull request #11128 from german77/discord
yuzu: Replace httplib with QtNetworkRequest
2023-07-26 11:04:57 -04:00
liamwhite d3da1e6517 Merge pull request #10990 from comex/ubsan
Fixes and workarounds to make UBSan happier on macOS
2023-07-26 10:33:28 -04:00
liamwhite 6ffcc3d5d2 Merge pull request #11142 from german77/avoid_crash
yuzu: Avoid reading broken games
2023-07-26 10:33:14 -04:00
Morph 01b379fe20 Address feedback 2023-07-26 00:41:24 -04:00
lat9nq 195403c87c (ui)settings: Add more runtime_modifiable settings 2023-07-25 23:14:13 -04:00
lat9nq 1bc0b673aa backend: Remove usage of explicit operator overload
Causes a crash on MSVC from a race condition on application quit.

Intended to address yuzu-emu/yuzu/issues/11137
2023-07-25 22:53:58 -04:00
lat9nq 397333b2d5 settings: Correct Linkage member impl location 2023-07-25 15:57:55 -04:00
Morph 4742627744 Merge pull request #11157 from lat9nq/nasm
cmake: Download nasm from our external repo
2023-07-25 13:35:02 -04:00
lat9nq 43920aa1a0 cmake: Download nasm from our external repo
This package download has intermittent failures due to host Internet
issues (presumably), so download it ourselves from our own hosting.
2023-07-25 15:47:44 -04:00
Abandoned Cart e2ea46f6ef android: Only label language with language 2023-07-25 10:38:30 -04:00
Liam 07f71e2620 memory: check page against address space size 2023-07-25 09:51:06 -04:00
lat9nq b1716a9e14 settings: Set GPU as default ASTC decoder 2023-07-24 16:28:13 -04:00
liamwhite 18000df5e9 Merge pull request #11095 from liamwhite/memory2
memory: cleanup
2023-07-24 13:47:11 -04:00
liamwhite bb0edb53ae Merge pull request #11135 from liamwhite/getaddrinfo
core: implement GetGaiStringErrorRequest, IContextRegistrar
2023-07-24 13:47:02 -04:00
liamwhite 099295d7c6 Merge pull request #11136 from liamwhite/sp3shader
ssa_rewrite_pass: use proper maps
2023-07-24 13:46:53 -04:00
german77 a0ed0e4e10 yuzu: Avoid reading broken games 2023-07-24 08:59:14 -06:00
lat9nq ab2921121e shared_widget: Determine default request earlier
Fixes a bug where a restore button could be created for an unmanaged
widget.
2023-07-23 17:08:25 -04:00
lat9nq f84e7b4656 settings_common: Document specializations 2023-07-23 16:21:08 -04:00
Liam dad0d076ee ssa_rewrite_pass: use proper maps 2023-07-23 11:38:01 -04:00
Liam 3e3294e1c2 core: implement GetGaiStringErrorRequest, IContextRegistrar 2023-07-22 23:29:45 -04:00
lat9nq fc1bb93b01 shared_widget: Use QRegularExpression 2023-07-22 15:07:34 -04:00
lat9nq fb7da1fa11 config: Read the Network category 2023-07-22 14:50:32 -04:00
Liam 9f3f615e05 core: reduce TOCTTOU memory access 2023-07-22 11:19:29 -04:00
Liam d144168442 memory: minimize dependency on process 2023-07-22 11:19:29 -04:00
liamwhite 3e4029b238 Merge pull request #11042 from lat9nq/wayland-appimage
ci/linux: Target deploy script from appimage path
2023-07-22 11:17:48 -04:00
liamwhite b1aed2c5b7 Merge pull request #11094 from liamwhite/get
kernel: misc cleanup of page table accessors
2023-07-22 11:17:36 -04:00
liamwhite 0ea138fb5b Merge pull request #11098 from GPUCode/texel-buffers
buffer_cache: Increase number of texture buffers
2023-07-22 11:17:27 -04:00
lat9nq 85ed10f31f configure_audio/cpu: Sort settings
Was producing out of order settings as a result of the switch to vectors
2023-07-22 00:42:15 -04:00
bunnei 482c957f5d Merge pull request #11113 from liamwhite/nsd1
nsd: add GetApplicationServerEnvironmentType
2023-07-21 21:24:36 -07:00
bunnei 39edd2ff82 Merge pull request #11129 from liamwhite/dynamic_cast
general: remove uses of dynamic_cast
2023-07-21 21:22:51 -07:00
lat9nq 33d118509a configure_dialog: Focus the button box on start
Without this, the Reset All Settings button would be selected by default
2023-07-21 23:56:01 -04:00
lat9nq 1d4f813c6a qt/configuration: Use deleteLater 2023-07-21 23:25:22 -04:00
lat9nq 17b9c1e171 common,qt-config: Remove usage of forward_list 2023-07-21 23:09:09 -04:00
Liam 05bc024260 core: remove remaining uses of dynamic_cast 2023-07-21 19:37:29 -04:00
Liam 4bee333d84 general: reduce use of dynamic_cast 2023-07-21 19:22:14 -04:00
Narr the Reg c067046387 yuzu: Replace httplib with QtNetworkRequest 2023-07-21 16:53:06 -06:00
liamwhite efda6cc9ec Merge pull request #11123 from Morph1984/remove-mem-hungry-opts
ci: Remove GA, Gr optimizations from MSVC
2023-07-21 15:06:07 -04:00
liamwhite 8927f016e1 Merge pull request #11069 from lat9nq/mingw-no-tzdb
common: Use arithmetic instead of string ops to get time zone
2023-07-21 15:05:59 -04:00
lat9nq 2911988b85 settings_common: Use a vector in category linkage
Improve storage requirements.
2023-07-21 10:56:55 -04:00
lat9nq ffb384463f settings: Remove sorting from log
Unecessary, and would run every time the settings are logged.
2023-07-21 10:56:55 -04:00
lat9nq b54c3fba68 configure_system: Use lambda template to group settings 2023-07-21 10:56:55 -04:00
lat9nq b55a763618 config-android: Update memory layout member name 2023-07-21 10:56:55 -04:00
lat9nq 8e91554e11 k_system_control: Always return some memory size 2023-07-21 10:56:55 -04:00
lat9nq 3211623192 common: Move global configuration state modifiers back to settings 2023-07-21 10:56:55 -04:00
lat9nq b02e7eea78 settings_setting: Fix typo 2023-07-21 10:56:55 -04:00
lat9nq 1e093767a8 common,configure_system: Rename method to GetCategory
Fixes essentially a shadowing issue.
2023-07-21 10:56:55 -04:00
lat9nq 267f3c7905 settings: Cleanup
Addresses review feedback

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-21 10:56:55 -04:00
lat9nq 35872ad95b shared_translation: Update memory layout mode strings 2023-07-21 10:56:55 -04:00
lat9nq 127b3da0f1 core,common: Give memory layout setting an enum
Allows for 6GB and 8GB layouts to be selected.
2023-07-21 10:56:55 -04:00
lat9nq ff6a5031d5 settings: Require time zone setting value for stirng 2023-07-21 10:56:55 -04:00
lat9nq 07e8477f5a shared_translation: Add missing time zones 2023-07-21 10:56:55 -04:00
lat9nq ef6406a666 shared_translation: Add controller_applet_disabled 2023-07-21 10:56:55 -04:00
lat9nq a14d2a6f83 shared_translation: Add barrier_feedback_loops 2023-07-21 10:56:55 -04:00
toast2903 c1717b3f47 cmake: Reposition preprocessor switch comment
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-21 10:56:55 -04:00
lat9nq ca8509d205 configuration: Use enum index 2023-07-21 10:56:55 -04:00
lat9nq e7f01128f1 settings: Give indices to enums 2023-07-21 10:56:55 -04:00
lat9nq ecc1feff64 cmake: Use standard preprocessor on MSVC 2023-07-21 10:56:55 -04:00
lat9nq 52cc7b438b settings_common: Remove unncessary enum spec 2023-07-21 10:56:55 -04:00
lat9nq 9186f08c3c shared_translation: Deobfuscate auto time zone 2023-07-21 10:56:55 -04:00
lat9nq 8497fb0a04 settings_enums: Remove casting
Not sure how I missed this earlier, but these vectors can be constructed
using the type of the enum.
2023-07-21 10:56:55 -04:00
lat9nq 54d58130a0 settings_setting: Silence shadowing warnings 2023-07-21 10:56:55 -04:00
lat9nq 926f3e3d3e settings,configuration: Add a default suffix 2023-07-21 10:56:55 -04:00
lat9nq 9de50d6194 configuration: Use paired settings 2023-07-21 10:56:55 -04:00
lat9nq 7f708e8d77 settings: Define paired settings
settings_common: Remove unused optional
2023-07-21 10:56:55 -04:00
lat9nq d1de1c3bed shared_widget: Internalize component restoring 2023-07-21 10:56:55 -04:00
lat9nq 21723879e7 configuration: Use specialization of settings
Reduces some ugliness in frontend code.
2023-07-21 10:56:55 -04:00
lat9nq b2438f1fb7 settings: Define specializations for settings
Suggests to a frontend how to represent each setting.
2023-07-21 10:56:55 -04:00
lat9nq ad645c29a4 configuration: Use a builder to create widgets
This gets rid of some repeated code and sets us up to send more
information to the new widget.
2023-07-21 10:56:55 -04:00
lat9nq 62ffaa730f shared_translation: Fix context usage
Currently unused, but I don't want to start headaches when someone
decides to use it the first time.
2023-07-21 10:56:55 -04:00
lat9nq 8b28aa45b9 settings,translation: Fix time zone enum
Renames enum values to conform to naming convention.
2023-07-21 10:56:55 -04:00
lat9nq 8366736b67 settings,opengl,yuzu-qt: Fix AA, Filter maximums
The new enum macros don't support setting values directly.
For LastAA and LastFilter, this means we need a simpler approach to loop
around the toggle in the frontend...
2023-07-21 10:56:55 -04:00
lat9nq 7ffbffe170 settings_enums: More aggressively use macros
This lets us define an enum and all the textual representations
of its values in one swing. All for the price of some ugly macros.
2023-07-21 10:56:55 -04:00
lat9nq 02c48a80f6 config_shared: Remove storing the group from tab 2023-07-21 10:56:55 -04:00
lat9nq fdbeb84168 settings,uisettings: Remove leading underscore 2023-07-21 10:56:55 -04:00
lat9nq 81a96bafe2 configuration: Move speed_limit to core 2023-07-21 10:56:55 -04:00
lat9nq 3a7705e774 settings: Move speed_limit to core 2023-07-21 10:56:55 -04:00
lat9nq 69bc8ea148 android-config: Update enum labels 2023-07-21 10:56:55 -04:00
lat9nq 3f0cc544cf common,yuzu-qt: Avoid explicit instantiation on old clang
Clang versions < 15 have compile issues with explicit instantiation.
Disable it for these versions.
2023-07-21 10:56:55 -04:00
lat9nq c97cbd089b settings_setting: Fix MSVC error 2023-07-21 10:56:55 -04:00
lat9nq 246740f102 codespellrc: Ignore canonicalizations 2023-07-21 10:56:55 -04:00
lat9nq 89f89cf1df shared_widget: Correct spelling 2023-07-21 10:56:55 -04:00
lat9nq ab795fe0e2 (android)config: Clang format 2023-07-21 10:56:55 -04:00
lat9nq ee32b17782 common,yuzu-qt: GCC warning silences
Fixes -Wshadow, -Wdeprecated, and catch by copy rather than by ref.
2023-07-21 10:56:55 -04:00
lat9nq 916c6cd1a0 configure_graphics: Simplify UpdateAPILayout
Reduces branching/swictch cases for simplicity/code size
2023-07-21 10:56:54 -04:00
lat9nq 57a00e01d6 configure_graphcs: Fix setting shader/device in custom config 2023-07-21 10:56:54 -04:00
lat9nq a7ee9d999f configuration: Use shorter constructor as needed
Reduces some confusion hopefully, since some parameters specified were not
specific to the setting in question.
2023-07-21 10:56:54 -04:00
lat9nq 6935332cba shared_widget: Some documentation, add shorter constructor
The shorter constructor enables us to specify some options without needing to
specify the default values of multiplier which wasn't always appropriate and
could be confusing.
2023-07-21 10:56:54 -04:00
lat9nq 3240d199a2 config: Remove unused functions 2023-07-21 10:56:54 -04:00
lat9nq a0883526d6 settings: Delete cpu_accuracy_first_time
Almost a 2 year old migration setting now
2023-07-21 10:56:54 -04:00
lat9nq 7c52bb2772 shared_widget: Improve logging, use Setting::Ranged 2023-07-21 10:56:54 -04:00
lat9nq 27e53990ed settings: Document BasicSetting, add Ranged 2023-07-21 10:56:54 -04:00
lat9nq b4f2ad3ff5 settings: Move IsConfiguringGlobal to settings_common 2023-07-21 10:56:54 -04:00
lat9nq 3b0650b70d configuration/shared: Clean up includes [IWYU] 2023-07-21 10:56:54 -04:00
lat9nq 512fb3abff configure_graphics: Fix vulkan_device bug 2023-07-21 10:56:54 -04:00
lat9nq 11e7e1b8ce settings: Move some simple data to BasicSetting
Reduces the need for the compiler to duplicate this code, by about
100KB executable size.
2023-07-21 10:56:54 -04:00
lat9nq 4903f40efe settings_setting: Fix errors
ToString didn't have a constexpr if statement where needed.
Canonicalize missed an else, causing unreachable code error on MSVC.
2023-07-21 10:56:54 -04:00
lat9nq 04d4b6ab80 (ui,)settings: Use explicit instantiation
Reduces compile times a tad on clang.
2023-07-21 10:56:54 -04:00
lat9nq 02265f19d9 settings: Remove redundant false literals 2023-07-21 10:56:54 -04:00
lat9nq 7515c502c5 shared_widget: Avoid calling QWidgetPrivate::setVisible
This particular setVisible function is unnecessary.
It also has horrible runtime performance, so much that it consumed maybe
80% of the time used to create a widget.
2023-07-21 10:56:54 -04:00
lat9nq 79024bb955 FIXME configuration: Avoid unnecessary allocations
ConfigurationShared::Widget needs to be created with a builder. This
would avoid some duplicated code.
2023-07-21 10:56:54 -04:00
lat9nq c5f8b909ec shared_widget: Add SPDX header 2023-07-21 10:56:54 -04:00
lat9nq 0193add060 general: Add typeinfo where needed
Using typeid without including typeinfo first produces an ill-formed program.
2023-07-21 10:56:54 -04:00
lat9nq 2fba913d0b settings_enums: Add const type where needed 2023-07-21 10:56:54 -04:00
lat9nq fe6e765b2d shared_widget: Use actionTriggered for user input signals
Clicking the slider without directly interacting with the slider handle would
change the value, but not trigger the restore button.
2023-07-21 10:56:54 -04:00
lat9nq 47d870b11f shared_translation: Populate combobox enums with macro 2023-07-21 10:56:54 -04:00
lat9nq b86171d2b5 settings: yuzu is not capitalized why is it capitalized stop no bad 2023-07-21 10:56:54 -04:00
lat9nq 81e9cf0934 configuration: Document odd widget cases
Explain why we need to do things differently at times, to serve as a
reference.
2023-07-21 10:56:54 -04:00
lat9nq 163f229d26 settings: Reorder
Groups graphics audio and system settings together in a way that
reflects the frontend. This also just conceptually groups them more
nicely than they were.
2023-07-21 10:56:54 -04:00
lat9nq 681ebcf4a5 shared_translation: Add translation for use video framrate 2023-07-21 10:56:54 -04:00
lat9nq 78b2709373 settings: Report all contained settings values
Also adds a couple characters that denotes the state of the setting.
M for modified, or not default.
C for custom, in context of per-game settings.
2023-07-21 10:56:54 -04:00
lat9nq 8c17a945f7 settings_enums: Cannonicalize settings names
Gives every option of the enums a string literal via a macro.
2023-07-21 10:56:54 -04:00
lat9nq d146dd9d12 settings,general: Rename non-confirming enums 2023-07-21 10:56:54 -04:00
lat9nq 9e3c94bb3d configuration: Use IDs to sort holds 2023-07-21 10:56:07 -04:00
lat9nq f7948b7b64 settings,general: Rename/reorder setting ids 2023-07-21 10:56:07 -04:00
lat9nq 25cea2ef27 shared_widget: Fix includes 2023-07-21 10:56:07 -04:00
lat9nq 9a2a92673c shared_widget: Complete refactoring
Reduces code bloat a good bit by moving code specific to each sub widget
to their own functions.
2023-07-21 10:56:07 -04:00
lat9nq d7dd023409 shared_widget: Refactor again
Starting with combobox

Putting code specific to the sub-widget in their own function.
2023-07-21 10:56:07 -04:00
lat9nq d373cc3d3f android-config: Adapt settings rework 2023-07-21 10:56:07 -04:00
lat9nq e6d65bf61c c_per_game: Inform when settings might not be configurable 2023-07-21 10:56:07 -04:00
lat9nq cd1d8adc49 shared_translation: Fix pragma once 2023-07-21 10:56:07 -04:00
lat9nq 09f61656e3 shared_translation: Add translation for AstcRecompression 2023-07-21 10:56:07 -04:00
lat9nq 81860b4317 configure_system: Hide locale warn at start 2023-07-21 10:56:07 -04:00
lat9nq b570b719de shared_widget: Force min width of 100 for restore button
Dark theme mandates a 100px minimum width for QAbstractButton, even
though this is not desired here.
2023-07-21 10:56:07 -04:00
lat9nq 3d932416e3 configuration: Workaround for Windows Qt bug
Odd issue happens that dragging the cpu or system tabs in custom configs
would cause the window to take up the entire verticle space of the
screen.
2023-07-21 10:56:07 -04:00
lat9nq 7734127f9e shared_translation: Add missing tooltips 2023-07-21 10:56:07 -04:00
lat9nq 3281ea935f settings: Make volume runtime-configurable 2023-07-21 10:56:07 -04:00
lat9nq 217fa04080 configuration: Clean up includes a bit 2023-07-21 10:56:07 -04:00
lat9nq 3337250746 configuration_shared: Remove old custom config setup functions 2023-07-21 10:56:07 -04:00
lat9nq daa31121ee configure_cpu: Generate UI 2023-07-21 10:56:07 -04:00
lat9nq c5a3642cb6 configuration: Use a mapping of setting value to name
Makes comboboxes always correspond to the value of the setting they're
modifying.
2023-07-21 10:56:07 -04:00
lat9nq 86ed82cdde settings, shared_widget: typo fixes 2023-07-21 10:56:07 -04:00
lat9nq 432f68ad29 configure_audio: Implement ui generation
Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

configure_audio: Implement ui generation

Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

settings: Make audio settings as enums
2023-07-21 10:56:07 -04:00
lat9nq 88d3de4e85 settings: Split enums to new file 2023-07-21 10:56:07 -04:00
lat9nq f055f2dcf4 shared_widget: Use a better icon
This one looks more relevant on Windows.
2023-07-21 10:56:07 -04:00
lat9nq 4ff8255e4a shared_widget: Refactor helpers
Makes checkbox creation an option as opposed to a label.
2023-07-21 10:56:07 -04:00
lat9nq 4c4bc134a9 settings, uisettings: Initialize linkage counter 2023-07-21 10:56:07 -04:00
lat9nq 8e15146026 configure_system: Implement with for loop 2023-07-21 10:56:07 -04:00
lat9nq 56960bf9f8 per_game: Remove general tab
It's empty.
2023-07-21 10:56:07 -04:00
lat9nq b11a2a206f shared_widget: Internalize extra setting configuration 2023-07-21 10:56:07 -04:00
lat9nq cdb5dea269 settings: Move runtime and save to parameters
These don't need to be whole new types.
2023-07-21 10:56:07 -04:00
lat9nq df2bd251fa graphics: Set speed limit to spinbox 2023-07-21 10:56:07 -04:00
lat9nq 97674bc888 shared_widget: Support checkbox + spinbox 2023-07-21 10:56:07 -04:00
lat9nq def00e8c55 configure_debug: Reorganize 2023-07-21 10:56:07 -04:00
lat9nq 23f874ae60 configure_graphics: Reimplement bg_color
To specialized a setting to be worth adding to the shared_widget imo,
so add it roughly like before.
2023-07-21 10:56:07 -04:00
lat9nq c1748b229a shared_widget: Make button creation static 2023-07-21 10:56:07 -04:00
lat9nq 8c03ae793e configure_general: Hide reset button in custom configs 2023-07-21 10:56:07 -04:00
lat9nq e2de48f14b configure_general: Sort data 2023-07-21 10:56:07 -04:00
lat9nq 827082c5ac configure_general: Generate UI using containers
This leaves per-game config's General tab empty?
2023-07-21 10:56:07 -04:00
lat9nq c530532de7 shared_translation: Add UI widget translations 2023-07-21 10:56:07 -04:00
lat9nq d3d9c3568e shared_widget: Fix header 2023-07-21 10:56:07 -04:00
lat9nq 464aad52cd settings: Add UiGeneral class 2023-07-21 10:56:07 -04:00
lat9nq ea4afbfc54 config: Don't merge the maps
Me shooting myself in the foot 3 days in advance.
2023-07-21 10:56:07 -04:00
lat9nq 640e7db60e configure_graphics: Remove redundant log 2023-07-21 10:56:07 -04:00
lat9nq f66d617107 configuration: Move CreateWidget to a class
We were passing so many objects between the function and the caller that
it needed to be redesigned.
2023-07-21 10:56:07 -04:00
lat9nq d35577d3ed configuration: Implement slider 2023-07-21 10:56:07 -04:00
lat9nq 39a1ffbb91 configuration: Use buttons instead of highlights
Only for updated configs at the moment
2023-07-21 10:56:07 -04:00
lat9nq d72ff01726 shared_translations: Re flow strings 2023-07-21 10:56:07 -04:00
lat9nq 9a844bbf0c configure_graphics: More complete reimplementation 2023-07-21 10:56:07 -04:00
lat9nq 3a7a5edcea settings: Define base renderer runtime modifiable settings 2023-07-21 10:56:07 -04:00
lat9nq 05c26411a3 configuration_shared: Fix blank state hiding check box 2023-07-21 10:56:07 -04:00
lat9nq a4de202cbd settings: Add anisotropy mode enum 2023-07-21 10:56:07 -04:00
lat9nq cfb63c68db shared_translation: Finish using int ids 2023-07-21 10:56:07 -04:00
lat9nq bafd569b47 settings,uisettings: Add IDs to settings 2023-07-21 10:56:07 -04:00
lat9nq f8435d676f configure_graphics: Partial runtime implementation 2023-07-21 10:56:07 -04:00
lat9nq 75d7e40113 settings: Recategorize a bit
Will help with generating config UI later.
2023-07-21 10:56:07 -04:00
lat9nq 4a825268d6 shared_translation: Add the rest of the settings 2023-07-21 10:56:07 -04:00
lat9nq 4f545e3024 shared_translation: Add copyright and license 2023-07-21 10:56:07 -04:00
lat9nq a007ac6b9c configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq b11b4be7cb configure_per_game: Rename group to tab_group 2023-07-21 10:56:07 -04:00
lat9nq d3b94d64d4 configuration: Add base class to tabs
Tabs that largely configure SwitchableSetting's are now Tabs and grouped
together.
2023-07-21 10:56:07 -04:00
lat9nq e5b981e1e4 configuration_shared: Create Tab base class 2023-07-21 10:56:07 -04:00
lat9nq 60773194a0 settings: Add a registry of settings
LoadString: Sanitize input

settings: Handle empty string, remove redundant category

settings: Rename Input to Controls, FS to DataStorage

settings: Fix Controls groups information

settings: Move use_docked_mode to System (again)

settings: Document

settings: Add type identification function

settings: Move registry into values

settings: Move global_reset_registry into values

settings: Separate AdvGraphics from Renderer

settings: More document

squash

settings: Use linkage object

uisettings: Move registry into settings

Probably wont build without

uisettings: Use settings linkage object

config: Load settings with a map

Uses the new all_settings vector to load settings.

qt-config: Rename settings category

qt config: Rename to read category

config: Read/write contols category with for_each

This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.

qt-config: Use new settings registry

qt-config: Read/write advgrphics

qt-config: Use settings linkage object

yuzu_cmd: Load setting off of vector

cmd-config: Finish settings rename

config: Read controls settings group with for_each

cmd/config: Move registry into values

cmd: Read adv graphics

cmd-config: Use settings linkage object
2023-07-21 10:56:07 -04:00
lat9nq e7543e8b84 uisettings: Fix typings 2023-07-21 10:56:07 -04:00
lat9nq 4133165607 settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
lat9nq 5ccfaf0517 settings: Pool SetGlobal functions 2023-07-21 10:56:07 -04:00
lat9nq 5cffa34288 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
liamwhite c0202da9ac Merge pull request #11096 from german77/amiibooo
service: nfc: Update Implementation to match with latest RE
2023-07-21 09:21:48 -04:00
Morph 7fc5ef68d2 ci: Remove GA, Gr optimizations from MSVC
Internal testing has shown these result in higher committed memory usage in some systems.
Also Ob2 is already implied by O2, so that can be removed as well.
2023-07-21 01:30:43 -04:00
liamwhite 014ca709c9 Merge pull request #11116 from lat9nq/clang-shadowing
general: Silence -Wshadow{,-uncaptured-local} warnings
2023-07-19 17:14:55 -04:00
liamwhite 86bbfe3b1d Merge pull request #11114 from Kelebek1/warnings
Mark SetIdleTimeDetectionExtension logging as debug
2023-07-19 17:14:45 -04:00
lat9nq 1ab3bd5a5e demangle: Update to llvm/llvm-project@ecbc812e0c 2023-07-18 22:39:26 -04:00
lat9nq c1e57ad358 CMake: Require LLVM 17 or later
API changes necessitate an update here.
2023-07-18 22:39:13 -04:00
lat9nq 4ecedc4991 vk_buffer_cache: Format 2023-07-18 19:56:20 -04:00
lat9nq 71b3b2a2f0 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
Kelebek1 80cd67ed7b Debug SetIdleTimeDetectionExtension 2023-07-18 10:16:14 +01:00
Morph 3fded314f2 Merge pull request #11109 from Morph1984/net
network: Fix compilation with ENABLE_WEB_SERVICE=OFF
2023-07-17 23:57:39 -04:00
Liam 8f1d48fda6 nsd: add GetApplicationServerEnvironmentType 2023-07-17 21:34:23 -04:00
Morph 16c238e4b9 ssl: Link with crypt32 for secure channel backend 2023-07-17 15:46:24 -04:00
Morph e0fb1d3d17 ssl: Reorder inclusions 2023-07-17 15:46:24 -04:00
Morph 5bbc3aef13 network: Forward declarations 2023-07-17 15:36:03 -04:00
Narr the Reg 54f150b70a service: nfc: Update Implementation to match with latest RE 2023-07-17 11:24:23 -06:00
liamwhite 5593bed08a Merge pull request #10934 from abouvier/cmake-vma
cmake: allow using system VMA library
2023-07-17 10:42:41 -04:00
liamwhite 8750564bd2 Merge pull request #11102 from v1993/your-mom-is-encrypted
android: fix links to re-dumping guides
2023-07-17 10:42:31 -04:00
liamwhite 2461c78e3f Merge pull request #10912 from comex/ssl
Implement SSL service
2023-07-16 16:56:47 -04:00
Valeri Ochinski 50fe45f1e4 android: fix links to re-dumping guides 2023-07-16 20:22:27 +03:00
GPUCode 4347dd26c6 buffer_cache: Increase number of texture buffers 2023-07-15 23:09:58 +03:00
comex d7c532d889 Fixes and workarounds to make UBSan happier on macOS
There are still some other issues not addressed here, but it's a start.

Workarounds for false-positive reports:

- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
  because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp)
  of how big it thinks objects can be, specifically when dealing with
  offset-to-top values used with multiple inheritance.  Hopefully this
  doesn't have a performance impact.

- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
  is UB even though it at least arguably isn't.  See the link in the
  comment for more information.

Fixes for correct reports:

- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
  avoid UB from pointer overflow (when pointer arithmetic wraps around
  the address space).

- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
  avoid calling methods on it in this case.  (The existing code returns
  a garbage reference to a field, which is then passed into
  `LoadWatchpointArray`, and apparently it's never used, so it's
  harmless in practice but still triggers UBSan.)

- `KAutoObject::Close`: This function calls `this->Destroy()`, which
  overwrites the beginning of the object with junk (specifically a free
  list pointer).  Then it calls `this->UnregisterWithKernel()`.  UBSan
  complains about a type mismatch because the vtable has been
  overwritten, and I believe this is indeed UB.  `UnregisterWithKernel`
  also loads `m_kernel` from the 'freed' object, which seems to be
  technically safe (the overwriting doesn't extend as far as that
  field), but seems dubious.  Switch to a `static` method and load
  `m_kernel` in advance.
2023-07-15 12:00:28 -07:00
Liam 474db2d8da kernel: reduce page table region checking 2023-07-14 22:33:10 -04:00
Liam a85ce8ea56 k_process: PageTable -> GetPageTable 2023-07-14 21:43:15 -04:00
Tobias 04868ab9da file_sys/content_archive: Detect compressed NCAs (#11047) 2023-07-12 23:17:18 +02:00
lat9nq 63a0a1f826 time_zone: Clean up includes 2023-07-12 03:03:03 -04:00
lat9nq 9e0d6f7d54 time_zone: Swap subtraction order 2023-07-12 03:02:45 -04:00
lat9nq 13755c0903 time_zone: Account for leap years
Protects against invalid hour offsets during transitions to years
following leap years.
2023-07-12 02:34:02 -04:00
Alexandre Bouvier c3050c1b48 cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
bunnei 28598c9090 Merge pull request #10985 from liamwhite/handle-translate
k_server_session: translate special header for non-HLE requests
2023-07-11 16:49:24 -07:00
bunnei 11cb4d88f0 Merge pull request #11070 from t895/home-setting-warning
android: Visualize disabled home options
2023-07-11 16:48:57 -07:00
Charles Lombardo 4b870b28e8 android: Visualize disabled home options
Allow for displaying options in the home options that are disabled with messages that explain why they are disabled.

This includes reasoning for the GPU driver installation button.
2023-07-10 22:17:19 -04:00
bunnei ce7c418e0c Merge pull request #10996 from Kelebek1/readblock_optimisation
Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
bunnei 169b198d08 Merge pull request #11050 from SuperSamus/sdl-button-labels
input_common: set `SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS` to 0
2023-07-10 18:53:16 -07:00
lat9nq 833306bf5e settings: Disable C++20 tzdb path on MinGW
This path always results in Etc/UTC on MinGW, which often is not
close to the local time zone.
2023-07-10 17:52:35 -04:00
lat9nq 90d76333da time_zone: Remove string ops for determing zone
MinGW's strftime implementation does not work and cannot be used to
determine the time zone. Besides that, the string operations are
actually unnecessary since we can get the offset from
std::localtime.

Compare localtime to gmtime to find the zone offset on all platforms.
2023-07-10 17:51:34 -04:00
bunnei e32ce6cc69 Merge pull request #11067 from t895/fragile-data
android: Don't prompt to save user data on uninstall
2023-07-09 17:20:14 -07:00
Morph 190748546d Merge pull request #11064 from lat9nq/mingw-no-install-pefile
ci/mingw: Remove pefile installation step
2023-07-09 19:27:52 -04:00
Morph 79e289404b Merge pull request #11055 from lat9nq/tzdb-catch-
settings: Catch runtime error from STL
2023-07-09 19:27:41 -04:00
Charles Lombardo a6e467cd55 android: Don't prompt to save user data on uninstall
While this can be convenient in some scenarios, this will be a big problem for users trying to sideload different APK versions. If they forget the last one they had installed, they could have problems installing a new copy.
2023-07-09 19:02:42 -04:00
Morph 8a87a41f2d Merge pull request #11063 from liamwhite/oops
arm_interface: correct breakpoint rewind condition
2023-07-09 16:24:49 -04:00
lat9nq f02226283e ci/mingw: Remove pefile installation step
This is unnecessary here: pefile is already installed on the container.
This step also causes issues in coming changes to the container.
2023-07-09 16:07:43 -04:00
Liam 82568412f6 arm_interface: correct breakpoint rewind condition 2023-07-09 12:03:25 -04:00
lat9nq 1255196731 settings: Catch runtime error from STL
This function throws a runtime error we can catch on old Windows 10
installs, so we can catch it here rather than disable this path for
everybody.
2023-07-09 02:26:58 -04:00
Morph 9ce5d39829 Merge pull request #11030 from lat9nq/tz-restrict-msvc
settings: Disable C++20 time zone path on MSVC
2023-07-09 01:45:00 -04:00
Liam 4540bcfaf7 k_server_session: translate special header for non-HLE requests 2023-07-08 01:01:49 -04:00
bunnei f80edad109 Merge pull request #11049 from Morph1984/gha
github: Remove dependence on chocolatey for buildcache
2023-07-07 13:47:59 -07:00
Martino Fontana aa882cdaa8 input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0
This allows to share the mappings between Nintendo and non-Nintendo controllers.
Breaks the controller configuration for existing users who are using a Nintendo controller.

(Documentation of the hint https://github.com/libsdl-org/SDL/blob/92b3c53c92971e685254fd89f89ce6bde8cea60e/include/SDL_hints.h#L512-L532)
2023-07-07 21:59:47 +02:00
Morph 738b37e508 verify: Remove dependence on chocolatey 2023-07-07 14:08:18 -04:00
Morph 82a105e2f8 android-build: Run only on yuzu-android repository 2023-07-07 13:57:09 -04:00
Morph d6a9ed32e6 Merge pull request #11041 from Morph1984/vksdk
ci: Download and install Vulkan SDK directly from LunarG
2023-07-07 03:37:27 -04:00
Morph e3937fe8ad general: Update VulkanSDK and Vulkan-Headers
Latest as of this commit
2023-07-07 02:04:13 -04:00
Morph c652e42492 github: Checkout source first (MSVC) 2023-07-07 02:04:13 -04:00
Morph eacec2ae12 ci: Download and install Vulkan SDK directly from LunarG 2023-07-07 02:04:13 -04:00
lat9nq b417b8562e ci/linux: Target deploy script from appimage path
Includes AppImage changes so that the needed Qt Wayland libraries are
included.
2023-07-06 20:53:22 -04:00
liamwhite 45ea712d39 Merge pull request #10999 from Morph1984/fix-install-progress
main: Fix install progress calculation
2023-07-06 18:57:25 -04:00
liamwhite f463ef7dae Merge pull request #11022 from ChaseKnowlden/sdl2-next
externals: Update sdl2 to 2.28.1
2023-07-06 18:57:14 -04:00
liamwhite 95c5b715b1 Merge pull request #11031 from german77/zero
input_common: Avoid potential division by zero
2023-07-06 18:57:07 -04:00
liamwhite 8bf46f48f8 vfs_real: use open file size for getting size (#11016) 2023-07-06 23:43:53 +02:00
Morph 9d7671ec3b main: Use 1_MiB as a constant for copy buffer size 2023-07-06 13:04:27 -04:00
Morph 5d0a051abb main: Fix install progress calculation
The increased buffer size means that that progress bar size has to be adjusted
2023-07-06 00:22:38 -04:00
Narr the Reg 4c84bce171 input_common: Avoid potential division by zero 2023-07-05 17:42:16 -06:00
lat9nq 302a735135 settings: Disable C++20 path on MSVC
Even though it compiles and runs fine on the latest Windows versions,
older LTSC builds will crash due to lacking support somewhere in the OS.

For now just disable it for MSVC until either Microsoft fixes this or we
no longer support 1809 LTSC.
2023-07-05 15:58:12 -04:00
liamwhite d8eb37fbec Merge pull request #10994 from liamwhite/ue4-preferred
vulkan_common: use device local preferred for image memory
2023-07-05 09:23:56 -04:00
liamwhite ef7d44e243 Merge pull request #11006 from german77/nfc_nfc
service: nfc: Ensure controller is in the correct mode
2023-07-05 09:23:47 -04:00
liamwhite f71140fbd9 Merge pull request #11012 from gidoly/metroid-fix
Fix regression by unreal engine fix pr #11009
2023-07-05 09:23:34 -04:00
ChaseKnowlden 0792139a5f externals: Update sdl2 to 2.28.1 2023-07-04 16:10:49 -04:00
Kelebek1 f1cfd9c219 Fix ScratchBuffer moves 2023-07-04 16:02:58 +01:00
bunnei 4467fd9993 Merge pull request #11017 from bunnei/fix-turnip-sd870
video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check.
2023-07-03 23:48:41 -07:00
bunnei 1462db4694 video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check. 2023-07-03 19:25:06 -07:00
bunnei 44af2e32a4 Merge pull request #10964 from bunnei/gpu-remove-qcom-check
video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
2023-07-03 16:59:29 -07:00
bunnei 3c88547c74 Merge pull request #10943 from t895/stick-modifiers
android: Input overlay updates
2023-07-03 14:44:15 -07:00
bunnei 1fe003113e Merge pull request #10814 from liushuyu/android-pub
CI: auto-publish Android releases
2023-07-03 14:43:54 -07:00
bunnei cef7aaa8ec video_core: vulkan_device: Change to driver version check. 2023-07-03 14:25:06 -07:00
liamwhite 005f0eb083 Merge pull request #11007 from zeltermann/dbus-obey-utf8
Use `toUtf8()` for string passed to DBus
2023-07-03 13:23:44 -04:00
german77 b41006004b android: Reintroduce launch mode as single top 2023-07-03 09:31:02 -06:00
gidoly 408a9cd50d oops re open 2023-07-03 20:25:23 +09:00
zeltermann d2b62ae401 Use toUtf8() for string passed to DBus 2023-07-03 14:46:17 +07:00
german77 9cd698e8ad service: nfc: Ensure controller is in the correct mode 2023-07-02 19:21:16 -06:00
Charles Lombardo 68f6f2671b android: Version the input overlay
Now within the Input Overlay file, there is a version that will determine when the overlay will be reset. This is intended for breaking changes like the ones we had with the additions of percentage based layouts or the addition of foldable/portrait layouts. This also includes versions for each individual layout so we don't have to reset every layout if only one is broken.

Additionally, this includes new L3/R3 buttons.
2023-07-02 20:19:01 -04:00
Kelebek1 6f7cb69c94 Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
liamwhite 95ceae40e6 Merge pull request #10998 from Morph1984/qt-stop-messing-with-me
core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
2023-07-02 17:38:28 -04:00
liamwhite 5e3695ecaa Merge pull request #10479 from GPUCode/format-list
Add support for VK_KHR_image_format_list
2023-07-02 17:38:21 -04:00
liamwhite daaf03942f Merge pull request #10969 from Morph1984/k-synchronize
kernel: Synchronize
2023-07-02 17:38:14 -04:00
Morph c3fbc8d2fe core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-07-02 15:08:04 -04:00
liamwhite 657ab0287d Merge pull request #10949 from t895/memory-requirements
android: Rework MemoryUtil
2023-07-02 11:29:08 -04:00
liamwhite eaa62aee98 Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
2023-07-02 11:29:01 -04:00
liamwhite 87080e71c5 Merge pull request #10710 from liamwhite/romfs2
fsmitm_romfsbuild: avoid full path lookups
2023-07-02 11:28:55 -04:00
Fernando S b7c7768e0a Merge pull request #10993 from liamwhite/revert-pr-10583
Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
2023-07-02 09:27:29 +02:00
comex 644c3ce609 Rename variables to avoid -Wshadow warnings under GCC 2023-07-01 22:03:21 -07:00
Liam ad1946b893 vulkan_common: use device local preferred for image memory 2023-07-01 23:44:57 -04:00
Liam 34c448bad4 Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
This reverts commit 1fc47361a1.
2023-07-01 23:37:50 -04:00
liamwhite 146769f44e Merge pull request #10984 from comex/cob
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
2023-07-01 22:38:33 -04:00
liamwhite ae7e9b5469 Merge pull request #10974 from Steveice10/macos_vk
vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite 971b89b979 Merge pull request #10970 from Morph1984/thing
general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
liamwhite 7f5ccd0151 Merge pull request #10966 from Morph1984/heap-corruption
sink_stream: Resolve heap buffer corruption due to out of bounds write
2023-07-01 22:38:10 -04:00
liamwhite 595d55d485 Merge pull request #10950 from german77/mouse_tune
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
comex 0ed1cb7266 ...actually add the SecureTransport backend to Git. 2023-07-01 17:48:36 -07:00
comex 0e191c2711 Updates:
- Address PR feedback.
- Add SecureTransport backend for macOS.
2023-07-01 17:27:35 -07:00
comex 98685d48e3 Merge remote-tracking branch 'origin/master' into ssl 2023-07-01 15:01:11 -07:00
Steveice10 aa89ec9214 yuzu: Use test window with VulkanSurface to check for present modes.
It is probably not correct to create a surface on a non-VulkanSurface window.
On macOS this causes a preferences crash due to missing CAMetalLayer.
2023-07-01 14:15:26 -07:00
Morph b94e576653 kernel: Synchronize 2023-07-01 16:21:22 -04:00
GPUCode 272916eeaf renderer_vulkan: Fix some missing view formats
* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs

* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode 95cefaf993 renderer_vulkan: Add support for VK_KHR_image_format_list 2023-07-01 16:03:29 +03:00
Steveice10 e146a00345 vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. 2023-06-30 23:46:03 -07:00
Morph 1a46823ec5 parcel: Optimize small_vector sizes 2023-06-30 22:05:28 -04:00
Morph 5a09fa5012 maxwell_dma: Specify dst_operand.pitch instead of a temp var 2023-06-30 21:49:59 -04:00
Morph 310b6cf4af general: Use ScratchBuffer where possible 2023-06-30 21:49:59 -04:00
german77 da8df6488d yuzu: Ensure mouse panning can't be enabled with real mouse emulation 2023-06-30 18:59:39 -06:00
liushuyu 14ea16e499 CI: add auto-publishing steps for Android 2023-06-30 14:26:55 -04:00
liushuyu 22263787e3 CI: add Android build workflow
* Switch OpenJDK runtime to Eclipse Temurin (AdoptOpenJDK has rebranded
to Eclipse Temurin)
* Fetch submodules using full clones instead of shallow clones
2023-06-30 14:24:31 -04:00
Charles Lombardo ff6d35f2c7 android: Show memory warning once 2023-06-30 13:46:35 -04:00
Morph fbd85417ff ring_buffer: Fix const usage on std::span 2023-06-30 13:33:14 -04:00
Morph b8c906f9d1 scratch_buffer: Add member types to ScratchBuffer
Allows for implicit conversion to std::span<T>.
2023-06-30 13:33:13 -04:00
Charles Lombardo 11991fbd7f android: Rework MemoryUtil
Uses string templates and rounds up memory amount for potentially inaccurate checks now
2023-06-30 01:00:19 -04:00
Morph ea8d5ef5e8 sink_stream: Resolve heap buffer corruption due to out of bounds write
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data.
2023-06-30 00:54:23 -04:00
bunnei ddcd89afd4 video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. 2023-06-29 18:41:38 -07:00
bunnei dfa040502a video_core: vulkan_device: Fix S8Gen2 dynamic state checks. 2023-06-29 17:37:42 -07:00
Fernando Sahmkow 0e6b559c98 Memory Tracker: Use 64 bit atomics instead of 128 bits 2023-06-29 12:25:12 +02:00
Narr the Reg 3f407417c1 input_common: Tune mouse controls 2023-06-28 21:04:33 -06:00
Charles Lombardo a1dd5dfba5 android: Make MemoryUtil an object 2023-06-28 20:00:25 -04:00
Fernando Sahmkow da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
Fernando Sahmkow 47d0d292d5 MemoryTracking: Initial setup of atomic writes. 2023-06-28 19:34:21 +02:00
Liam edd54abee4 fsmitm_romfsbuild: avoid full path lookups 2023-06-27 23:25:47 -04:00
comex d885dd5b64 PR feedback + constification 2023-06-25 19:24:49 -07:00
comex b9f9d0a642 network.cpp: include expected.h 2023-06-25 18:51:39 -07:00
comex 8b9c077826 Disable OpenSSL on Android.
Apparently Android uses BoringSSL, but doesn't actually expose headers
for it in the NDK.
2023-06-25 17:36:51 -07:00
comex cd4b8f037c re-format 2023-06-25 17:09:54 -07:00
comex ac939f08a4 Fix more Windows build errors
I did test this beforehand, but not on MinGW, and the error that showed
up on the msvc builder didn't happen for me...
2023-06-25 17:06:57 -07:00
comex 42015de49b ssl: fix compatibility with OpenSSL 1.1.1
Turns out changes were needed after all.
2023-06-25 16:09:16 -07:00
comex 4a35569921 Fixes:
- Add missing virtual destructor on `SSLBackend`.

- On Windows, filter out `POLLWRBAND` (one of the new flags added) when
  calling `WSAPoll`, because despite the constant being defined on
  Windows, passing it calls `WSAPoll` to yield `EINVAL`.

- Reduce OpenSSL version requirement to satisfy CI; I haven't tested
  whether it actually builds (or runs) against 1.1.1, but if not, I'll
  figure it out.

- Change an instance of memcpy to memmove, even though the arguments
  cannot overlap, to avoid a [strange GCC
  error](https://github.com/yuzu-emu/yuzu/pull/10912#issuecomment-1606283351).
2023-06-25 15:06:52 -07:00
comex 8905142f43 ssl: rename argument to avoid false positive codespell warning
The original name `larg` was copied from the OpenSSL documentation and
is not a typo of 'large' but rather an abbreviation of '`long`
argument'.  But whatever, no harm in adding an underscore.
2023-06-25 13:10:41 -07:00
comex 7cc428ddf6 socket_types: Improve comment 2023-06-25 13:10:15 -07:00
comex 8e703e08df Implement SSL service
This implements some missing network APIs including a large chunk of the SSL
service, enough for Mario Maker (with an appropriate mod applied) to connect to
the fan server [Open Course World](https://opencourse.world/).

Connecting to first-party servers is out of scope of this PR and is a
minefield I'd rather not step into.

 ## TLS

TLS is implemented with multiple backends depending on the system's 'native'
TLS library.  Currently there are two backends: Schannel for Windows, and
OpenSSL for Linux.  (In reality Linux is a bit of a free-for-all where there's
no one 'native' library, but OpenSSL is the closest it gets.)  On macOS the
'native' library is SecureTransport but that isn't implemented in this PR.
(Instead, all non-Windows OSes will use OpenSSL unless disabled with
`-DENABLE_OPENSSL=OFF`.)

Why have multiple backends instead of just using a single library, especially
given that Yuzu already embeds mbedtls for cryptographic algorithms?  Well, I
tried implementing this on mbedtls first, but the problem is TLS policies -
mainly trusted certificate policies, and to a lesser extent trusted algorithms,
SSL versions, etc.

...In practice, the chance that someone is going to conduct a man-in-the-middle
attack on a third-party game server is pretty low, but I'm a security nerd so I
like to do the right security things.

My base assumption is that we want to use the host system's TLS policies.  An
alternative would be to more closely emulate the Switch's TLS implementation
(which is based on NSS).  But for one thing, I don't feel like reverse
engineering it.  And I'd argue that for third-party servers such as Open Course
World, it's theoretically preferable to use the system's policies rather than
the Switch's, for two reasons

1. Someday the Switch will stop being updated, and the trusted cert list,
   algorithms, etc. will start to go stale, but users will still want to
   connect to third-party servers, and there's no reason they shouldn't have
   up-to-date security when doing so.  At that point, homebrew users on actual
   hardware may patch the TLS implementation, but for emulators it's simpler to
   just use the host's stack.

2. Also, it's good to respect any custom certificate policies the user may have
   added systemwide.  For example, they may have added custom trusted CAs in
   order to use TLS debugging tools or pass through corporate MitM middleboxes.
   Or they may have removed some CAs that are normally trusted out of paranoia.

Note that this policy wouldn't work as-is for connecting to first-party
servers, because some of them serve certificates based on Nintendo's own CA
rather than a publicly trusted one.  However, this could probably be solved
easily by using appropriate APIs to adding Nintendo's CA as an alternate
trusted cert for Yuzu's connections.  That is not implemented in this PR
because, again, first-party servers are out of scope.

(If anything I'd rather have an option to _block_ connections to Nintendo
servers, but that's not implemented here.)

To use the host's TLS policies, there are three theoretical options:

a) Import the host's trusted certificate list into a cross-platform TLS
   library (presumably mbedtls).

b) Use the native TLS library to verify certificates but use a cross-platform
   TLS library for everything else.

c) Use the native TLS library for everything.

Two problems with option a).  First, importing the trusted certificate list at
minimum requires a bunch of platform-specific code, which mbedtls does not have
built in.  Interestingly, OpenSSL recently gained the ability to import the
Windows certificate trust store... but that leads to the second problem, which
is that a list of trusted certificates is [not expressive
enough](https://bugs.archlinux.org/task/41909) to express a modern certificate
trust policy.  For example, Windows has the concept of [explicitly distrusted
certificates](https://learn.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2012-r2-and-2012/dn265983(v=ws.11)),
and macOS requires Certificate Transparency validation for some certificates
with complex rules for when it's required.

Option b) (using native library just to verify certs) is probably feasible, but
it would miss aspects of TLS policy other than trusted certs (like allowed
algorithms), and in any case it might well require writing more code, not less,
compared to using the native library for everything.

So I ended up at option c), using the native library for everything.

What I'd *really* prefer would be to use a third-party library that does option
c) for me.  Rust has a good library for this,
[native-tls](https://docs.rs/native-tls/latest/native_tls/).  I did search, but
I couldn't find a good option in the C or C++ ecosystem, at least not any that
wasn't part of some much larger framework.  I was surprised - isn't this a
pretty common use case?  Well, many applications only need TLS for HTTPS, and they can
use libcurl, which has a TLS abstraction layer internally but doesn't expose
it.  Other applications only support a single TLS library, or use one of the
aforementioned larger frameworks, or are platform-specific to begin with, or of
course are written in a non-C/C++ language, most of which have some canonical
choice for TLS.  But there are also many applications that have a set of TLS
backends just like this; it's just that nobody has gone ahead and abstracted
the pattern into a library, at least not a widespread one.

Amusingly, there is one TLS abstraction layer that Yuzu already bundles: the
one in ffmpeg.  But it is missing some features that would be needed to use it
here (like reusing an existing socket rather than managing the socket itself).
Though, that does mean that the wiki's build instructions for Linux (and macOS
for some reason?) already recommend installing OpenSSL, so no need to update
those.

 ## Other APIs implemented

- Sockets:
    - GetSockOpt(`SO_ERROR`)
    - SetSockOpt(`SO_NOSIGPIPE`) (stub, I have no idea what this does on Switch)
    - `DuplicateSocket` (because the SSL sysmodule calls it internally)
    - More `PollEvents` values

- NSD:
    - `Resolve` and `ResolveEx` (stub, good enough for Open Course World and
      probably most third-party servers, but not first-party)

- SFDNSRES:
    - `GetHostByNameRequest` and `GetHostByNameRequestWithOptions`
    - `ResolverSetOptionRequest` (stub)

 ## Fixes

- Parts of the socket code were previously allocating a `sockaddr` object on
  the stack when calling functions that take a `sockaddr*` (e.g. `accept`).
  This might seem like the right thing to do to avoid illegal aliasing, but in
  fact `sockaddr` is not guaranteed to be large enough to hold any particular
  type of address, only the header.  This worked in practice because in
  practice `sockaddr` is the same size as `sockaddr_in`, but it's not how the
  API is meant to be used.  I changed this to allocate an `sockaddr_in` on the
  stack and `reinterpret_cast` it.  I could try to do something cleverer with
  `aligned_storage`, but casting is the idiomatic way to use these particular
  APIs, so it's really the system's responsibility to avoid any aliasing
  issues.

- I rewrote most of the `GetAddrInfoRequest[WithOptions]` implementation.  The
  old implementation invoked the host's getaddrinfo directly from sfdnsres.cpp,
  and directly passed through the host's socket type, protocol, etc. values
  rather than looking up the corresponding constants on the Switch.  To be
  fair, these constants don't tend to actually vary across systems, but
  still... I added a wrapper for `getaddrinfo` in
  `internal_network/network.cpp` similar to the ones for other socket APIs, and
  changed the `GetAddrInfoRequest` implementation to use it.  While I was at
  it, I rewrote the serialization to use the same approach I used to implement
  `GetHostByNameRequest`, because it reduces the number of size calculations.
  While doing so I removed `AF_INET6` support because the Switch doesn't
  support IPv6; it might be nice to support IPv6 anyway, but that would have to
  apply to all of the socket APIs.

  I also corrected the IPC wrappers for `GetAddrInfoRequest` and
  `GetAddrInfoRequestWithOptions` based on reverse engineering and hardware
  testing.  Every call to `GetAddrInfoRequestWithOptions` returns *four*
  different error codes (IPC status, getaddrinfo error code, netdb error code,
  and errno), and `GetAddrInfoRequest` returns three of those but in a
  different order, and it doesn't really matter but the existing implementation
  was a bit off, as I discovered while testing `GetHostByNameRequest`.

  - The new serialization code is based on two simple helper functions:

    ```cpp
    template <typename T> static void Append(std::vector<u8>& vec, T t);
    void AppendNulTerminated(std::vector<u8>& vec, std::string_view str);
    ```

    I was thinking there must be existing functions somewhere that assist with
    serialization/deserialization of binary data, but all I could find was the
    helper methods in `IOFile` and `HLERequestContext`, not anything that could
    be used with a generic byte buffer.  If I'm not missing something, then
    maybe I should move the above functions to a new header in `common`...
    right now they're just sitting in `sfdnsres.cpp` where they're used.

- Not a fix, but `SocketBase::Recv`/`Send` is changed to use `std::span<u8>`
  rather than `std::vector<u8>&` to avoid needing to copy the data to/from a
  vector when those methods are called from the TLS implementation.
2023-06-25 12:53:31 -07:00
360 changed files with 23157 additions and 16856 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ DESTDIR="$PWD/AppDir" ninja install
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://raw.githubusercontent.com/yuzu-emu/ext-linux-bin/main/gcc/deploy-linux.sh
wget -nc https://raw.githubusercontent.com/yuzu-emu/ext-linux-bin/main/appimage/deploy-linux.sh
wget -nc https://raw.githubusercontent.com/yuzu-emu/AppImageKit-checkrt/old/AppRun.sh
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/exec-x86_64.so
# Set executable bit
-1
View File
@@ -56,7 +56,6 @@ for i in package/*.exe; do
x86_64-w64-mingw32-strip "${i}"
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
# copy FFmpeg libraries
@@ -0,0 +1,33 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
$ErrorActionPreference = "Stop"
$VulkanSDKVer = "1.3.250.1"
$ExeFile = "VulkanSDK-$VulkanSDKVer-Installer.exe"
$Uri = "https://sdk.lunarg.com/sdk/download/$VulkanSDKVer/windows/$ExeFile"
$Destination = "./$ExeFile"
echo "Downloading Vulkan SDK $VulkanSDKVer from $Uri"
$WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $Destination)
echo "Finished downloading $ExeFile"
$VULKAN_SDK = "C:/VulkanSDK/$VulkanSDKVer"
$Arguments = "--root `"$VULKAN_SDK`" --accept-licenses --default-answer --confirm-command install"
echo "Installing Vulkan SDK $VulkanSDKVer"
$InstallProcess = Start-Process -FilePath $Destination -NoNewWindow -PassThru -Wait -ArgumentList $Arguments
$ExitCode = $InstallProcess.ExitCode
if ($ExitCode -ne 0) {
echo "Error installing Vulkan SDK $VulkanSDKVer (Error: $ExitCode)"
Exit $ExitCode
}
echo "Finished installing Vulkan SDK $VulkanSDKVer"
if ("$env:GITHUB_ACTIONS" -eq "true") {
echo "VULKAN_SDK=$VULKAN_SDK" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
echo "$VULKAN_SDK/Bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
}
+6 -3
View File
@@ -7,9 +7,12 @@ parameters:
version: ''
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
- task: Powershell@2
displayName: 'Install Vulkan SDK'
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/install-vulkan-sdk.ps1'
- script: refreshenv && glslangValidator --version && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
+1 -1
View File
@@ -3,4 +3,4 @@
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
+80
View File
@@ -0,0 +1,80 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
name: 'yuzu-android-build'
on:
push:
tags: [ "*" ]
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu-android' }}
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Set up cache
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
~/.ccache
key: ${{ runner.os }}-android-${{ github.sha }}
restore-keys: |
${{ runner.os }}-android-
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
with:
name: android
path: artifacts/
# release steps
release-android:
runs-on: ubuntu-latest
needs: [android]
if: ${{ startsWith(github.ref, 'refs/tags/') }}
permissions:
contents: write
steps:
- uses: actions/download-artifact@v3
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Create release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ steps.tagName.outputs.tag }}
release_name: ${{ steps.tagName.outputs.tag }}
draft: false
prerelease: false
- name: Upload artifacts
uses: alexellis/upload-assets@0.2.3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_paths: '["./**/*.apk","./**/*.aab"]'
+218
View File
@@ -0,0 +1,218 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Note: This is a GitHub Actions script
// It is not meant to be executed directly on your machine without modifications
const fs = require("fs");
// which label to check for changes
const CHANGE_LABEL = 'android-merge';
// how far back in time should we consider the changes are "recent"? (default: 24 hours)
const DETECTION_TIME_FRAME = (parseInt(process.env.DETECTION_TIME_FRAME)) || (24 * 3600 * 1000);
async function checkBaseChanges(github, context) {
// query the commit date of the latest commit on this branch
const query = `query($owner:String!, $name:String!, $ref:String!) {
repository(name:$name, owner:$owner) {
ref(qualifiedName:$ref) {
target {
... on Commit { id pushedDate oid }
}
}
}
}`;
const variables = {
owner: context.repo.owner,
name: context.repo.repo,
ref: 'refs/heads/master',
};
const result = await github.graphql(query, variables);
const pushedAt = result.repository.ref.target.pushedDate;
console.log(`Last commit pushed at ${pushedAt}.`);
const delta = new Date() - new Date(pushedAt);
if (delta <= DETECTION_TIME_FRAME) {
console.info('New changes detected, triggering a new build.');
return true;
}
console.info('No new changes detected.');
return false;
}
async function checkAndroidChanges(github, context) {
if (checkBaseChanges(github, context)) return true;
const query = `query($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
nodes { number headRepository { pushedAt } }
}
}
}`;
const variables = {
owner: context.repo.owner,
name: context.repo.repo,
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
const pulls = result.repository.pullRequests.nodes;
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
if (new Date() - new Date(pull.headRepository.pushedAt) <= DETECTION_TIME_FRAME) {
console.info(`${pull.number} updated at ${pull.headRepository.pushedAt}`);
return true;
}
}
console.info("No changes detected in any tagged pull requests.");
return false;
}
async function tagAndPush(github, owner, repo, execa, commit=false) {
let altToken = process.env.ALT_GITHUB_TOKEN;
if (!altToken) {
throw `Please set ALT_GITHUB_TOKEN environment variable. This token should have write access to ${owner}/${repo}.`;
}
const query = `query ($owner:String!, $name:String!) {
repository(name:$name, owner:$owner) {
refs(refPrefix: "refs/tags/", orderBy: {field: TAG_COMMIT_DATE, direction: DESC}, first: 10) {
nodes { name }
}
}
}`;
const variables = {
owner: owner,
name: repo,
};
const tags = await github.graphql(query, variables);
const tagList = tags.repository.refs.nodes;
const lastTag = tagList[0] ? tagList[0].name : 'dummy-0';
const tagNumber = /\w+-(\d+)/.exec(lastTag)[1] | 0;
const channel = repo.split('-')[1];
const newTag = `${channel}-${tagNumber + 1}`;
console.log(`New tag: ${newTag}`);
if (commit) {
let channelName = channel[0].toUpperCase() + channel.slice(1);
console.info(`Committing pending commit as ${channelName} #${tagNumber + 1}`);
await execa("git", ['commit', '-m', `${channelName} #${tagNumber + 1}`]);
}
console.info('Pushing tags to GitHub ...');
await execa("git", ['tag', newTag]);
await execa("git", ['remote', 'add', 'target', `https://${altToken}@github.com/${owner}/${repo}.git`]);
await execa("git", ['push', 'target', 'master', '-f']);
await execa("git", ['push', 'target', 'master', '--tags']);
console.info('Successfully pushed new changes.');
}
async function generateReadme(pulls, context, mergeResults, execa) {
let baseUrl = `https://github.com/${context.repo.owner}/${context.repo.repo}/`;
let output =
"| Pull Request | Commit | Title | Author | Merged? |\n|----|----|----|----|----|\n";
for (let pull of pulls) {
let pr = pull.number;
let result = mergeResults[pr];
output += `| [${pr}](${baseUrl}/pull/${pr}) | [\`${result.rev || "N/A"}\`](${baseUrl}/pull/${pr}/files) | ${pull.title} | [${pull.author.login}](https://github.com/${pull.author.login}/) | ${result.success ? "Yes" : "No"} |\n`;
}
output +=
"\n\nEnd of merge log. You can find the original README.md below the break.\n\n-----\n\n";
output += fs.readFileSync("./README.md");
fs.writeFileSync("./README.md", output);
await execa("git", ["add", "README.md"]);
}
async function fetchPullRequests(pulls, repoUrl, execa) {
console.log("::group::Fetch pull requests");
for (let pull of pulls) {
let pr = pull.number;
console.info(`Fetching PR ${pr} ...`);
await execa("git", [
"fetch",
"-f",
"--no-recurse-submodules",
repoUrl,
`pull/${pr}/head:pr-${pr}`,
]);
}
console.log("::endgroup::");
}
async function mergePullRequests(pulls, execa) {
let mergeResults = {};
console.log("::group::Merge pull requests");
await execa("git", ["config", "--global", "user.name", "yuzubot"]);
await execa("git", [
"config",
"--global",
"user.email",
"yuzu\x40yuzu-emu\x2eorg", // prevent email harvesters from scraping the address
]);
let hasFailed = false;
for (let pull of pulls) {
let pr = pull.number;
console.info(`Merging PR ${pr} ...`);
try {
const process1 = execa("git", [
"merge",
"--squash",
"--no-edit",
`pr-${pr}`,
]);
process1.stdout.pipe(process.stdout);
await process1;
const process2 = execa("git", ["commit", "-m", `Merge PR ${pr}`]);
process2.stdout.pipe(process.stdout);
await process2;
const process3 = await execa("git", ["rev-parse", "--short", `pr-${pr}`]);
mergeResults[pr] = {
success: true,
rev: process3.stdout,
};
} catch (err) {
console.log(
`::error title=#${pr} not merged::Failed to merge pull request: ${pr}: ${err}`
);
mergeResults[pr] = { success: false };
hasFailed = true;
await execa("git", ["reset", "--hard"]);
}
}
console.log("::endgroup::");
if (hasFailed) {
throw 'There are merge failures. Aborting!';
}
return mergeResults;
}
async function mergebot(github, context, execa) {
const query = `query ($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
nodes {
number title author { login }
}
}
}
}`;
const variables = {
owner: context.repo.owner,
name: context.repo.repo,
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
const pulls = result.repository.pullRequests.nodes;
let displayList = [];
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
displayList.push({ PR: pull.number, Title: pull.title });
}
console.info("The following pull requests will be merged:");
console.table(displayList);
await fetchPullRequests(pulls, "https://github.com/yuzu-emu/yuzu", execa);
const mergeResults = await mergePullRequests(pulls, execa);
await generateReadme(pulls, context, mergeResults, execa);
await tagAndPush(github, context.repo.owner, `${context.repo.repo}-android`, execa, true);
}
module.exports.mergebot = mergebot;
module.exports.checkAndroidChanges = checkAndroidChanges;
module.exports.tagAndPush = tagAndPush;
module.exports.checkBaseChanges = checkBaseChanges;
+57
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@@ -0,0 +1,57 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-publish
on:
schedule:
- cron: '37 0 * * *'
workflow_dispatch:
inputs:
android:
description: 'Whether to trigger an Android build (true/false/auto)'
required: false
default: 'true'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v3
name: Pre-checkout
with:
submodules: false
- uses: actions/github-script@v6
id: check-changes
name: 'Check for new changes'
env:
# 24 hours
DETECTION_TIME_FRAME: 86400000
with:
script: |
if (context.payload.inputs && context.payload.inputs.android === 'true') return true;
const checkAndroidChanges = require('./.github/workflows/android-merge.js').checkAndroidChanges;
return checkAndroidChanges(github, context);
- run: npm install execa@5
if: ${{ steps.check-changes.outputs.result == 'true' }}
- uses: actions/checkout@v3
name: Checkout
if: ${{ steps.check-changes.outputs.result == 'true' }}
with:
path: 'yuzu-merge'
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- uses: actions/github-script@v5
name: 'Check and merge Android changes'
if: ${{ steps.check-changes.outputs.result == 'true' }}
env:
ALT_GITHUB_TOKEN: ${{ secrets.ALT_GITHUB_TOKEN }}
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').mergebot;
process.chdir('${{ github.workspace }}/yuzu-merge');
mergebot(github, context, execa);
+19 -15
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@@ -73,6 +73,10 @@ jobs:
needs: format
runs-on: windows-2022
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up cache
uses: actions/cache@v3
with:
@@ -81,22 +85,22 @@ jobs:
restore-keys: |
${{ runner.os }}-msvc-
- name: Install dependencies
# due to how chocolatey works, only cmd.exe is supported here
shell: cmd
shell: pwsh
run: |
choco install vulkan-sdk wget
call refreshenv
wget https://github.com/mbitsnbites/buildcache/releases/download/v0.27.6/buildcache-windows.zip
7z x buildcache-windows.zip
copy buildcache\bin\buildcache.exe C:\ProgramData\chocolatey\bin
rmdir buildcache
echo %PATH% >> %GITHUB_PATH%
$ErrorActionPreference = "Stop"
$BuildCacheVer = "v0.28.4"
$File = "buildcache-windows.zip"
$Uri = "https://github.com/mbitsnbites/buildcache/releases/download/$BuildCacheVer/$File"
$WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $File)
7z x $File
$CurrentDir = Convert-Path .
echo "$CurrentDir/buildcache/bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
- name: Install Vulkan SDK
shell: pwsh
run: .\.ci\scripts\windows\install-vulkan-sdk.ps1
- name: Set up MSVC
uses: ilammy/msvc-dev-cmd@v1
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Configure
env:
CC: cl.exe
@@ -129,11 +133,12 @@ jobs:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'adopt'
distribution: 'temurin'
- name: Set up cache
uses: actions/cache@v3
with:
@@ -151,7 +156,6 @@ jobs:
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
git -C ./externals/vcpkg/ fetch --all --unshallow
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
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@@ -56,5 +56,5 @@
path = externals/nx_tzdb/tzdb_to_nx
url = https://github.com/lat9nq/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/vma/VulkanMemoryAllocator
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
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@@ -63,6 +63,18 @@ option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE)
# - Windows defaults to the Schannel backend.
# - macOS defaults to the SecureTransport backend.
# - Android currently has no SSL backend as the NDK doesn't include any SSL
# library; a proper 'native' backend would have to go through Java.
# But you can force builds for those platforms to use OpenSSL if you have
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
# On Android, fetch and compile libcxx before doing anything else
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
@@ -124,6 +136,22 @@ if (YUZU_USE_BUNDLED_VCPKG)
endif()
endif()
if (MSVC)
set(VCPKG_DOWNLOADS_PATH ${PROJECT_SOURCE_DIR}/externals/vcpkg/downloads)
set(NASM_VERSION "2.16.01")
set(NASM_DESTINATION_PATH ${VCPKG_DOWNLOADS_PATH}/nasm-${NASM_VERSION}-win64.zip)
set(NASM_DOWNLOAD_URL "https://github.com/yuzu-emu/ext-windows-bin/raw/master/nasm/nasm-${NASM_VERSION}-win64.zip")
if (NOT EXISTS ${NASM_DESTINATION_PATH})
file(DOWNLOAD ${NASM_DOWNLOAD_URL} ${NASM_DESTINATION_PATH} SHOW_PROGRESS STATUS NASM_STATUS)
if (NOT NASM_STATUS EQUAL 0)
# Warn and not fail since vcpkg is supposed to download this package for us in the first place
message(WARNING "External nasm vcpkg package download from ${NASM_DOWNLOAD_URL} failed with status ${NASM_STATUS}")
endif()
endif()
endif()
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
@@ -277,15 +305,16 @@ find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih 52 MODULE COMPONENTS INIReader)
find_package(LLVM MODULE COMPONENTS Demangle)
find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.246 REQUIRED)
find_package(Vulkan 1.3.256 REQUIRED)
endif()
if (ENABLE_LIBUSB)
@@ -322,6 +351,10 @@ if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
if(ENABLE_OPENSSL)
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
# Please consider this as a stub
if(ENABLE_QT6 AND Qt6_LOCATION)
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
@@ -489,7 +522,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.28.0")
set(SDL2_VER "SDL2-2.28.1")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
+1 -1
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@@ -40,7 +40,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
For a full list of games yuzu supports, please visit our [Compatibility page](https://yuzu-emu.org/game/).
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
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@@ -144,9 +144,9 @@ endif()
add_subdirectory(nx_tzdb)
# VMA
add_library(vma vma/vma.cpp)
target_include_directories(vma PUBLIC ./vma/VulkanMemoryAllocator/include)
target_link_libraries(vma PRIVATE Vulkan::Headers)
if (NOT TARGET GPUOpen::VulkanMemoryAllocator)
add_subdirectory(VulkanMemoryAllocator)
endif()
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
+1 -1
+90 -81
View File
@@ -20,9 +20,7 @@
#include <cstdlib>
#include <cstring>
#include <functional>
#include <numeric>
#include <utility>
#include <vector>
using namespace llvm;
using namespace llvm::itanium_demangle;
@@ -81,8 +79,8 @@ struct DumpVisitor {
}
void printStr(const char *S) { fprintf(stderr, "%s", S); }
void print(StringView SV) {
fprintf(stderr, "\"%.*s\"", (int)SV.size(), SV.begin());
void print(std::string_view SV) {
fprintf(stderr, "\"%.*s\"", (int)SV.size(), SV.data());
}
void print(const Node *N) {
if (N)
@@ -90,14 +88,6 @@ struct DumpVisitor {
else
printStr("<null>");
}
void print(NodeOrString NS) {
if (NS.isNode())
print(NS.asNode());
else if (NS.isString())
print(NS.asString());
else
printStr("NodeOrString()");
}
void print(NodeArray A) {
++Depth;
printStr("{");
@@ -116,13 +106,11 @@ struct DumpVisitor {
// Overload used when T is exactly 'bool', not merely convertible to 'bool'.
void print(bool B) { printStr(B ? "true" : "false"); }
template <class T>
typename std::enable_if<std::is_unsigned<T>::value>::type print(T N) {
template <class T> std::enable_if_t<std::is_unsigned<T>::value> print(T N) {
fprintf(stderr, "%llu", (unsigned long long)N);
}
template <class T>
typename std::enable_if<std::is_signed<T>::value>::type print(T N) {
template <class T> std::enable_if_t<std::is_signed<T>::value> print(T N) {
fprintf(stderr, "%lld", (long long)N);
}
@@ -185,6 +173,50 @@ struct DumpVisitor {
return printStr("TemplateParamKind::Template");
}
}
void print(Node::Prec P) {
switch (P) {
case Node::Prec::Primary:
return printStr("Node::Prec::Primary");
case Node::Prec::Postfix:
return printStr("Node::Prec::Postfix");
case Node::Prec::Unary:
return printStr("Node::Prec::Unary");
case Node::Prec::Cast:
return printStr("Node::Prec::Cast");
case Node::Prec::PtrMem:
return printStr("Node::Prec::PtrMem");
case Node::Prec::Multiplicative:
return printStr("Node::Prec::Multiplicative");
case Node::Prec::Additive:
return printStr("Node::Prec::Additive");
case Node::Prec::Shift:
return printStr("Node::Prec::Shift");
case Node::Prec::Spaceship:
return printStr("Node::Prec::Spaceship");
case Node::Prec::Relational:
return printStr("Node::Prec::Relational");
case Node::Prec::Equality:
return printStr("Node::Prec::Equality");
case Node::Prec::And:
return printStr("Node::Prec::And");
case Node::Prec::Xor:
return printStr("Node::Prec::Xor");
case Node::Prec::Ior:
return printStr("Node::Prec::Ior");
case Node::Prec::AndIf:
return printStr("Node::Prec::AndIf");
case Node::Prec::OrIf:
return printStr("Node::Prec::OrIf");
case Node::Prec::Conditional:
return printStr("Node::Prec::Conditional");
case Node::Prec::Assign:
return printStr("Node::Prec::Assign");
case Node::Prec::Comma:
return printStr("Node::Prec::Comma");
case Node::Prec::Default:
return printStr("Node::Prec::Default");
}
}
void newLine() {
printStr("\n");
@@ -334,36 +366,21 @@ public:
using Demangler = itanium_demangle::ManglingParser<DefaultAllocator>;
char *llvm::itaniumDemangle(const char *MangledName, char *Buf,
size_t *N, int *Status) {
if (MangledName == nullptr || (Buf != nullptr && N == nullptr)) {
if (Status)
*Status = demangle_invalid_args;
char *llvm::itaniumDemangle(std::string_view MangledName) {
if (MangledName.empty())
return nullptr;
}
int InternalStatus = demangle_success;
Demangler Parser(MangledName, MangledName + std::strlen(MangledName));
OutputStream S;
Demangler Parser(MangledName.data(),
MangledName.data() + MangledName.length());
Node *AST = Parser.parse();
if (!AST)
return nullptr;
if (AST == nullptr)
InternalStatus = demangle_invalid_mangled_name;
else if (!initializeOutputStream(Buf, N, S, 1024))
InternalStatus = demangle_memory_alloc_failure;
else {
assert(Parser.ForwardTemplateRefs.empty());
AST->print(S);
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
Buf = S.getBuffer();
}
if (Status)
*Status = InternalStatus;
return InternalStatus == demangle_success ? Buf : nullptr;
OutputBuffer OB;
assert(Parser.ForwardTemplateRefs.empty());
AST->print(OB);
OB += '\0';
return OB.getBuffer();
}
ItaniumPartialDemangler::ItaniumPartialDemangler()
@@ -396,14 +413,12 @@ bool ItaniumPartialDemangler::partialDemangle(const char *MangledName) {
}
static char *printNode(const Node *RootNode, char *Buf, size_t *N) {
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
RootNode->print(S);
S += '\0';
OutputBuffer OB(Buf, N);
RootNode->print(OB);
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionBaseName(char *Buf, size_t *N) const {
@@ -417,8 +432,8 @@ char *ItaniumPartialDemangler::getFunctionBaseName(char *Buf, size_t *N) const {
case Node::KAbiTagAttr:
Name = static_cast<const AbiTagAttr *>(Name)->Base;
continue;
case Node::KStdQualifiedName:
Name = static_cast<const StdQualifiedName *>(Name)->Child;
case Node::KModuleEntity:
Name = static_cast<const ModuleEntity *>(Name)->Name;
continue;
case Node::KNestedName:
Name = static_cast<const NestedName *>(Name)->Name;
@@ -441,9 +456,7 @@ char *ItaniumPartialDemangler::getFunctionDeclContextName(char *Buf,
return nullptr;
const Node *Name = static_cast<const FunctionEncoding *>(RootNode)->getName();
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
OutputBuffer OB(Buf, N);
KeepGoingLocalFunction:
while (true) {
@@ -458,27 +471,27 @@ char *ItaniumPartialDemangler::getFunctionDeclContextName(char *Buf,
break;
}
if (Name->getKind() == Node::KModuleEntity)
Name = static_cast<const ModuleEntity *>(Name)->Name;
switch (Name->getKind()) {
case Node::KStdQualifiedName:
S += "std";
break;
case Node::KNestedName:
static_cast<const NestedName *>(Name)->Qual->print(S);
static_cast<const NestedName *>(Name)->Qual->print(OB);
break;
case Node::KLocalName: {
auto *LN = static_cast<const LocalName *>(Name);
LN->Encoding->print(S);
S += "::";
LN->Encoding->print(OB);
OB += "::";
Name = LN->Entity;
goto KeepGoingLocalFunction;
}
default:
break;
}
S += '\0';
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionName(char *Buf, size_t *N) const {
@@ -494,17 +507,15 @@ char *ItaniumPartialDemangler::getFunctionParameters(char *Buf,
return nullptr;
NodeArray Params = static_cast<FunctionEncoding *>(RootNode)->getParams();
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
OutputBuffer OB(Buf, N);
S += '(';
Params.printWithComma(S);
S += ')';
S += '\0';
OB += '(';
Params.printWithComma(OB);
OB += ')';
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionReturnType(
@@ -512,18 +523,16 @@ char *ItaniumPartialDemangler::getFunctionReturnType(
if (!isFunction())
return nullptr;
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
OutputBuffer OB(Buf, N);
if (const Node *Ret =
static_cast<const FunctionEncoding *>(RootNode)->getReturnType())
Ret->print(S);
Ret->print(OB);
S += '\0';
OB += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
*N = OB.getCurrentPosition();
return OB.getBuffer();
}
char *ItaniumPartialDemangler::finishDemangle(char *Buf, size_t *N) const {
@@ -563,8 +572,8 @@ bool ItaniumPartialDemangler::isCtorOrDtor() const {
case Node::KNestedName:
N = static_cast<const NestedName *>(N)->Name;
break;
case Node::KStdQualifiedName:
N = static_cast<const StdQualifiedName *>(N)->Child;
case Node::KModuleEntity:
N = static_cast<const ModuleEntity *>(N)->Name;
break;
}
}
+32 -5
View File
@@ -12,6 +12,7 @@
#include <cstddef>
#include <string>
#include <string_view>
namespace llvm {
/// This is a llvm local version of __cxa_demangle. Other than the name and
@@ -29,9 +30,10 @@ enum : int {
demangle_success = 0,
};
char *itaniumDemangle(const char *mangled_name, char *buf, size_t *n,
int *status);
/// Returns a non-NULL pointer to a NUL-terminated C style string
/// that should be explicitly freed, if successful. Otherwise, may return
/// nullptr if mangled_name is not a valid mangling or is nullptr.
char *itaniumDemangle(std::string_view mangled_name);
enum MSDemangleFlags {
MSDF_None = 0,
@@ -40,10 +42,34 @@ enum MSDemangleFlags {
MSDF_NoCallingConvention = 1 << 2,
MSDF_NoReturnType = 1 << 3,
MSDF_NoMemberType = 1 << 4,
MSDF_NoVariableType = 1 << 5,
};
char *microsoftDemangle(const char *mangled_name, char *buf, size_t *n,
/// Demangles the Microsoft symbol pointed at by mangled_name and returns it.
/// Returns a pointer to the start of a null-terminated demangled string on
/// success, or nullptr on error.
/// If n_read is non-null and demangling was successful, it receives how many
/// bytes of the input string were consumed.
/// status receives one of the demangle_ enum entries above if it's not nullptr.
/// Flags controls various details of the demangled representation.
char *microsoftDemangle(std::string_view mangled_name, size_t *n_read,
int *status, MSDemangleFlags Flags = MSDF_None);
// Demangles a Rust v0 mangled symbol.
char *rustDemangle(std::string_view MangledName);
// Demangles a D mangled symbol.
char *dlangDemangle(std::string_view MangledName);
/// Attempt to demangle a string using different demangling schemes.
/// The function uses heuristics to determine which demangling scheme to use.
/// \param MangledName - reference to string to demangle.
/// \returns - the demangled string, or a copy of the input string if no
/// demangling occurred.
std::string demangle(std::string_view MangledName);
bool nonMicrosoftDemangle(std::string_view MangledName, std::string &Result);
/// "Partial" demangler. This supports demangling a string into an AST
/// (typically an intermediate stage in itaniumDemangle) and querying certain
/// properties or partially printing the demangled name.
@@ -59,7 +85,7 @@ struct ItaniumPartialDemangler {
bool partialDemangle(const char *MangledName);
/// Just print the entire mangled name into Buf. Buf and N behave like the
/// second and third parameters to itaniumDemangle.
/// second and third parameters to __cxa_demangle.
char *finishDemangle(char *Buf, size_t *N) const;
/// Get the base name of a function. This doesn't include trailing template
@@ -95,6 +121,7 @@ struct ItaniumPartialDemangler {
bool isSpecialName() const;
~ItaniumPartialDemangler();
private:
void *RootNode;
void *Context;
+2 -2
View File
@@ -13,8 +13,8 @@
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEMANGLE_COMPILER_H
#define LLVM_DEMANGLE_COMPILER_H
#ifndef LLVM_DEMANGLE_DEMANGLECONFIG_H
#define LLVM_DEMANGLE_DEMANGLECONFIG_H
#ifndef __has_feature
#define __has_feature(x) 0
File diff suppressed because it is too large Load Diff
+96
View File
@@ -0,0 +1,96 @@
//===--- ItaniumNodes.def ------------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Define the demangler's node names
#ifndef NODE
#error Define NODE to handle nodes
#endif
NODE(NodeArrayNode)
NODE(DotSuffix)
NODE(VendorExtQualType)
NODE(QualType)
NODE(ConversionOperatorType)
NODE(PostfixQualifiedType)
NODE(ElaboratedTypeSpefType)
NODE(NameType)
NODE(AbiTagAttr)
NODE(EnableIfAttr)
NODE(ObjCProtoName)
NODE(PointerType)
NODE(ReferenceType)
NODE(PointerToMemberType)
NODE(ArrayType)
NODE(FunctionType)
NODE(NoexceptSpec)
NODE(DynamicExceptionSpec)
NODE(FunctionEncoding)
NODE(LiteralOperator)
NODE(SpecialName)
NODE(CtorVtableSpecialName)
NODE(QualifiedName)
NODE(NestedName)
NODE(LocalName)
NODE(ModuleName)
NODE(ModuleEntity)
NODE(VectorType)
NODE(PixelVectorType)
NODE(BinaryFPType)
NODE(BitIntType)
NODE(SyntheticTemplateParamName)
NODE(TypeTemplateParamDecl)
NODE(NonTypeTemplateParamDecl)
NODE(TemplateTemplateParamDecl)
NODE(TemplateParamPackDecl)
NODE(ParameterPack)
NODE(TemplateArgumentPack)
NODE(ParameterPackExpansion)
NODE(TemplateArgs)
NODE(ForwardTemplateReference)
NODE(NameWithTemplateArgs)
NODE(GlobalQualifiedName)
NODE(ExpandedSpecialSubstitution)
NODE(SpecialSubstitution)
NODE(CtorDtorName)
NODE(DtorName)
NODE(UnnamedTypeName)
NODE(ClosureTypeName)
NODE(StructuredBindingName)
NODE(BinaryExpr)
NODE(ArraySubscriptExpr)
NODE(PostfixExpr)
NODE(ConditionalExpr)
NODE(MemberExpr)
NODE(SubobjectExpr)
NODE(EnclosingExpr)
NODE(CastExpr)
NODE(SizeofParamPackExpr)
NODE(CallExpr)
NODE(NewExpr)
NODE(DeleteExpr)
NODE(PrefixExpr)
NODE(FunctionParam)
NODE(ConversionExpr)
NODE(PointerToMemberConversionExpr)
NODE(InitListExpr)
NODE(FoldExpr)
NODE(ThrowExpr)
NODE(BoolExpr)
NODE(StringLiteral)
NODE(LambdaExpr)
NODE(EnumLiteral)
NODE(IntegerLiteral)
NODE(FloatLiteral)
NODE(DoubleLiteral)
NODE(LongDoubleLiteral)
NODE(BracedExpr)
NODE(BracedRangeExpr)
#undef NODE
+14 -18
View File
@@ -1,5 +1,5 @@
//===--- StringView.h -------------------------------------------*- C++ -*-===//
//
//===--- StringView.h ----------------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
@@ -8,6 +8,9 @@
//===----------------------------------------------------------------------===//
//
// FIXME: Use std::string_view instead when we support C++17.
// There are two copies of this file in the source tree. The one under
// libcxxabi is the original and the one under llvm is the copy. Use
// cp-to-llvm.sh to update the copy. See README.txt for more details.
//
//===----------------------------------------------------------------------===//
@@ -15,7 +18,6 @@
#define DEMANGLE_STRINGVIEW_H
#include "DemangleConfig.h"
#include <algorithm>
#include <cassert>
#include <cstring>
@@ -37,29 +39,23 @@ public:
StringView(const char *Str) : First(Str), Last(Str + std::strlen(Str)) {}
StringView() : First(nullptr), Last(nullptr) {}
StringView substr(size_t From) const {
return StringView(begin() + From, size() - From);
StringView substr(size_t Pos, size_t Len = npos) const {
assert(Pos <= size());
if (Len > size() - Pos)
Len = size() - Pos;
return StringView(begin() + Pos, Len);
}
size_t find(char C, size_t From = 0) const {
size_t FindBegin = std::min(From, size());
// Avoid calling memchr with nullptr.
if (FindBegin < size()) {
if (From < size()) {
// Just forward to memchr, which is faster than a hand-rolled loop.
if (const void *P = ::memchr(First + FindBegin, C, size() - FindBegin))
if (const void *P = ::memchr(First + From, C, size() - From))
return size_t(static_cast<const char *>(P) - First);
}
return npos;
}
StringView substr(size_t From, size_t To) const {
if (To >= size())
To = size() - 1;
if (From >= size())
From = size() - 1;
return StringView(First + From, First + To);
}
StringView dropFront(size_t N = 1) const {
if (N >= size())
N = size();
@@ -106,7 +102,7 @@ public:
bool startsWith(StringView Str) const {
if (Str.size() > size())
return false;
return std::equal(Str.begin(), Str.end(), begin());
return std::strncmp(Str.begin(), begin(), Str.size()) == 0;
}
const char &operator[](size_t Idx) const { return *(begin() + Idx); }
@@ -119,7 +115,7 @@ public:
inline bool operator==(const StringView &LHS, const StringView &RHS) {
return LHS.size() == RHS.size() &&
std::equal(LHS.begin(), LHS.end(), RHS.begin());
std::strncmp(LHS.begin(), RHS.begin(), LHS.size()) == 0;
}
DEMANGLE_NAMESPACE_END
+39
View File
@@ -0,0 +1,39 @@
//===--- StringViewExtras.h ----------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// There are two copies of this file in the source tree. The one under
// libcxxabi is the original and the one under llvm is the copy. Use
// cp-to-llvm.sh to update the copy. See README.txt for more details.
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_STRINGVIEW_H
#define DEMANGLE_STRINGVIEW_H
#include "DemangleConfig.h"
#include <string_view>
DEMANGLE_NAMESPACE_BEGIN
inline bool starts_with(std::string_view self, char C) noexcept {
return !self.empty() && *self.begin() == C;
}
inline bool starts_with(std::string_view haystack,
std::string_view needle) noexcept {
if (needle.size() > haystack.size())
return false;
haystack.remove_suffix(haystack.size() - needle.size());
return haystack == needle;
}
DEMANGLE_NAMESPACE_END
#endif
+111 -97
View File
@@ -1,5 +1,5 @@
//===--- Utility.h ----------------------------------------------*- C++ -*-===//
//
//===--- Utility.h -------------------*- mode:c++;eval:(read-only-mode) -*-===//
// Do not edit! See README.txt.
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-FileCopyrightText: Part of the LLVM Project
@@ -7,70 +7,83 @@
//
//===----------------------------------------------------------------------===//
//
// Provide some utility classes for use in the demangler(s).
// Provide some utility classes for use in the demangler.
// There are two copies of this file in the source tree. The one in libcxxabi
// is the original and the one in llvm is the copy. Use cp-to-llvm.sh to update
// the copy. See README.txt for more details.
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_UTILITY_H
#define DEMANGLE_UTILITY_H
#include "StringView.h"
#include "DemangleConfig.h"
#include <array>
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <iterator>
#include <exception>
#include <limits>
#include <string_view>
DEMANGLE_NAMESPACE_BEGIN
// Stream that AST nodes write their string representation into after the AST
// has been parsed.
class OutputStream {
char *Buffer;
size_t CurrentPosition;
size_t BufferCapacity;
class OutputBuffer {
char *Buffer = nullptr;
size_t CurrentPosition = 0;
size_t BufferCapacity = 0;
// Ensure there is at least n more positions in buffer.
// Ensure there are at least N more positions in the buffer.
void grow(size_t N) {
if (N + CurrentPosition >= BufferCapacity) {
size_t Need = N + CurrentPosition;
if (Need > BufferCapacity) {
// Reduce the number of reallocations, with a bit of hysteresis. The
// number here is chosen so the first allocation will more-than-likely not
// allocate more than 1K.
Need += 1024 - 32;
BufferCapacity *= 2;
if (BufferCapacity < N + CurrentPosition)
BufferCapacity = N + CurrentPosition;
if (BufferCapacity < Need)
BufferCapacity = Need;
Buffer = static_cast<char *>(std::realloc(Buffer, BufferCapacity));
if (Buffer == nullptr)
std::terminate();
}
}
void writeUnsigned(uint64_t N, bool isNeg = false) {
// Handle special case...
if (N == 0) {
*this << '0';
return;
}
OutputBuffer &writeUnsigned(uint64_t N, bool isNeg = false) {
std::array<char, 21> Temp;
char *TempPtr = Temp.data() + Temp.size();
char Temp[21];
char *TempPtr = std::end(Temp);
while (N) {
*--TempPtr = '0' + char(N % 10);
// Output at least one character.
do {
*--TempPtr = char('0' + N % 10);
N /= 10;
}
} while (N);
// Add negative sign...
// Add negative sign.
if (isNeg)
*--TempPtr = '-';
this->operator<<(StringView(TempPtr, std::end(Temp)));
return operator+=(
std::string_view(TempPtr, Temp.data() + Temp.size() - TempPtr));
}
public:
OutputStream(char *StartBuf, size_t Size)
: Buffer(StartBuf), CurrentPosition(0), BufferCapacity(Size) {}
OutputStream() = default;
void reset(char *Buffer_, size_t BufferCapacity_) {
CurrentPosition = 0;
Buffer = Buffer_;
BufferCapacity = BufferCapacity_;
OutputBuffer(char *StartBuf, size_t Size)
: Buffer(StartBuf), BufferCapacity(Size) {}
OutputBuffer(char *StartBuf, size_t *SizePtr)
: OutputBuffer(StartBuf, StartBuf ? *SizePtr : 0) {}
OutputBuffer() = default;
// Non-copyable
OutputBuffer(const OutputBuffer &) = delete;
OutputBuffer &operator=(const OutputBuffer &) = delete;
operator std::string_view() const {
return std::string_view(Buffer, CurrentPosition);
}
/// If a ParameterPackExpansion (or similar type) is encountered, the offset
@@ -78,115 +91,116 @@ public:
unsigned CurrentPackIndex = std::numeric_limits<unsigned>::max();
unsigned CurrentPackMax = std::numeric_limits<unsigned>::max();
OutputStream &operator+=(StringView R) {
size_t Size = R.size();
if (Size == 0)
return *this;
grow(Size);
std::memmove(Buffer + CurrentPosition, R.begin(), Size);
CurrentPosition += Size;
/// When zero, we're printing template args and '>' needs to be parenthesized.
/// Use a counter so we can simply increment inside parentheses.
unsigned GtIsGt = 1;
bool isGtInsideTemplateArgs() const { return GtIsGt == 0; }
void printOpen(char Open = '(') {
GtIsGt++;
*this += Open;
}
void printClose(char Close = ')') {
GtIsGt--;
*this += Close;
}
OutputBuffer &operator+=(std::string_view R) {
if (size_t Size = R.size()) {
grow(Size);
std::memcpy(Buffer + CurrentPosition, &*R.begin(), Size);
CurrentPosition += Size;
}
return *this;
}
OutputStream &operator+=(char C) {
OutputBuffer &operator+=(char C) {
grow(1);
Buffer[CurrentPosition++] = C;
return *this;
}
OutputStream &operator<<(StringView R) { return (*this += R); }
OutputBuffer &prepend(std::string_view R) {
size_t Size = R.size();
OutputStream &operator<<(char C) { return (*this += C); }
grow(Size);
std::memmove(Buffer + Size, Buffer, CurrentPosition);
std::memcpy(Buffer, &*R.begin(), Size);
CurrentPosition += Size;
OutputStream &operator<<(long long N) {
if (N < 0)
writeUnsigned(static_cast<unsigned long long>(-N), true);
else
writeUnsigned(static_cast<unsigned long long>(N));
return *this;
}
OutputStream &operator<<(unsigned long long N) {
writeUnsigned(N, false);
return *this;
OutputBuffer &operator<<(std::string_view R) { return (*this += R); }
OutputBuffer &operator<<(char C) { return (*this += C); }
OutputBuffer &operator<<(long long N) {
return writeUnsigned(static_cast<unsigned long long>(std::abs(N)), N < 0);
}
OutputStream &operator<<(long N) {
OutputBuffer &operator<<(unsigned long long N) {
return writeUnsigned(N, false);
}
OutputBuffer &operator<<(long N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned long N) {
OutputBuffer &operator<<(unsigned long N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
OutputStream &operator<<(int N) {
OutputBuffer &operator<<(int N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned int N) {
OutputBuffer &operator<<(unsigned int N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
void insert(size_t Pos, const char *S, size_t N) {
assert(Pos <= CurrentPosition);
if (N == 0)
return;
grow(N);
std::memmove(Buffer + Pos + N, Buffer + Pos, CurrentPosition - Pos);
std::memcpy(Buffer + Pos, S, N);
CurrentPosition += N;
}
size_t getCurrentPosition() const { return CurrentPosition; }
void setCurrentPosition(size_t NewPos) { CurrentPosition = NewPos; }
char back() const {
return CurrentPosition ? Buffer[CurrentPosition - 1] : '\0';
assert(CurrentPosition);
return Buffer[CurrentPosition - 1];
}
bool empty() const { return CurrentPosition == 0; }
char *getBuffer() { return Buffer; }
char *getBufferEnd() { return Buffer + CurrentPosition - 1; }
size_t getBufferCapacity() { return BufferCapacity; }
size_t getBufferCapacity() const { return BufferCapacity; }
};
template <class T> class SwapAndRestore {
T &Restore;
T OriginalValue;
bool ShouldRestore = true;
template <class T> class ScopedOverride {
T &Loc;
T Original;
public:
SwapAndRestore(T &Restore_) : SwapAndRestore(Restore_, Restore_) {}
ScopedOverride(T &Loc_) : ScopedOverride(Loc_, Loc_) {}
SwapAndRestore(T &Restore_, T NewVal)
: Restore(Restore_), OriginalValue(Restore) {
Restore = std::move(NewVal);
}
~SwapAndRestore() {
if (ShouldRestore)
Restore = std::move(OriginalValue);
ScopedOverride(T &Loc_, T NewVal) : Loc(Loc_), Original(Loc_) {
Loc_ = std::move(NewVal);
}
~ScopedOverride() { Loc = std::move(Original); }
void shouldRestore(bool ShouldRestore_) { ShouldRestore = ShouldRestore_; }
void restoreNow(bool Force) {
if (!Force && !ShouldRestore)
return;
Restore = std::move(OriginalValue);
ShouldRestore = false;
}
SwapAndRestore(const SwapAndRestore &) = delete;
SwapAndRestore &operator=(const SwapAndRestore &) = delete;
ScopedOverride(const ScopedOverride &) = delete;
ScopedOverride &operator=(const ScopedOverride &) = delete;
};
inline bool initializeOutputStream(char *Buf, size_t *N, OutputStream &S,
size_t InitSize) {
size_t BufferSize;
if (Buf == nullptr) {
Buf = static_cast<char *>(std::malloc(InitSize));
if (Buf == nullptr)
return false;
BufferSize = InitSize;
} else
BufferSize = *N;
S.reset(Buf, BufferSize);
return true;
}
DEMANGLE_NAMESPACE_END
#endif
+2
View File
@@ -35,6 +35,7 @@ if (MSVC)
# /volatile:iso - Use strict standards-compliant volatile semantics.
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:preprocessor - Enable standards-conforming preprocessor
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
@@ -48,6 +49,7 @@ if (MSVC)
/volatile:iso
/Zc:externConstexpr
/Zc:inline
/Zc:preprocessor
/Zc:throwingNew
/GT
+2 -1
View File
@@ -22,7 +22,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:label="@string/app_name_suffixed"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:hasFragileUserData="true"
android:hasFragileUserData="false"
android:supportsRtl="true"
android:isGame="true"
android:localeConfig="@xml/locales_config"
@@ -54,6 +54,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<activity
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"
android:launchMode="singleTop"
android:screenOrientation="userLandscape"
android:supportsPictureInPicture="true"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
@@ -34,11 +34,14 @@ import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.navigation.fragment.NavHostFragment
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
@@ -47,6 +50,7 @@ import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
import kotlin.math.roundToInt
class EmulationActivity : AppCompatActivity(), SensorEventListener {
@@ -106,17 +110,26 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
inputHandler = InputHandler()
inputHandler.initialize()
val memoryUtil = MemoryUtil(this)
if (memoryUtil.isLessThan(8, MemoryUtil.Gb)) {
Toast.makeText(
this,
getString(
R.string.device_memory_inadequate,
memoryUtil.getDeviceRAM(),
"8 ${getString(R.string.memory_gigabyte)}"
),
Toast.LENGTH_LONG
).show()
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.Gb)) {
Toast.makeText(
this,
getString(
R.string.device_memory_inadequate,
MemoryUtil.getDeviceRAM(),
getString(
R.string.memory_formatted,
NumberFormat.getInstance().format(MemoryUtil.REQUIRED_MEMORY),
getString(R.string.memory_gigabyte)
)
),
Toast.LENGTH_LONG
).show()
preferences.edit()
.putBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, true)
.apply()
}
}
// Start a foreground service to prevent the app from getting killed in the background
@@ -12,6 +12,7 @@ import androidx.core.content.res.ResourcesCompat
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardHomeOptionBinding
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.HomeSetting
class HomeSettingAdapter(private val activity: AppCompatActivity, var options: List<HomeSetting>) :
@@ -34,7 +35,14 @@ class HomeSettingAdapter(private val activity: AppCompatActivity, var options: L
override fun onClick(view: View) {
val holder = view.tag as HomeOptionViewHolder
holder.option.onClick.invoke()
if (holder.option.isEnabled.invoke()) {
holder.option.onClick.invoke()
} else {
MessageDialogFragment.newInstance(
holder.option.disabledTitleId,
holder.option.disabledMessageId
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
}
}
inner class HomeOptionViewHolder(val binding: CardHomeOptionBinding) :
@@ -65,6 +73,12 @@ class HomeSettingAdapter(private val activity: AppCompatActivity, var options: L
R.drawable.premium_background
)
}
if (!option.isEnabled.invoke()) {
binding.optionTitle.alpha = 0.5f
binding.optionDescription.alpha = 0.5f
binding.optionIcon.alpha = 0.5f
}
}
}
}
@@ -110,25 +110,38 @@ class Settings {
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
const val PREF_OVERLAY_INIT = "OverlayInit"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion"
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
const val PREF_BUTTON_TOGGLE_0 = "buttonToggle0"
const val PREF_BUTTON_TOGGLE_1 = "buttonToggle1"
const val PREF_BUTTON_TOGGLE_2 = "buttonToggle2"
const val PREF_BUTTON_TOGGLE_3 = "buttonToggle3"
const val PREF_BUTTON_TOGGLE_4 = "buttonToggle4"
const val PREF_BUTTON_TOGGLE_5 = "buttonToggle5"
const val PREF_BUTTON_TOGGLE_6 = "buttonToggle6"
const val PREF_BUTTON_TOGGLE_7 = "buttonToggle7"
const val PREF_BUTTON_TOGGLE_8 = "buttonToggle8"
const val PREF_BUTTON_TOGGLE_9 = "buttonToggle9"
const val PREF_BUTTON_TOGGLE_10 = "buttonToggle10"
const val PREF_BUTTON_TOGGLE_11 = "buttonToggle11"
const val PREF_BUTTON_TOGGLE_12 = "buttonToggle12"
const val PREF_BUTTON_TOGGLE_13 = "buttonToggle13"
const val PREF_BUTTON_TOGGLE_14 = "buttonToggle14"
const val PREF_BUTTON_A = "buttonToggle0"
const val PREF_BUTTON_B = "buttonToggle1"
const val PREF_BUTTON_X = "buttonToggle2"
const val PREF_BUTTON_Y = "buttonToggle3"
const val PREF_BUTTON_L = "buttonToggle4"
const val PREF_BUTTON_R = "buttonToggle5"
const val PREF_BUTTON_ZL = "buttonToggle6"
const val PREF_BUTTON_ZR = "buttonToggle7"
const val PREF_BUTTON_PLUS = "buttonToggle8"
const val PREF_BUTTON_MINUS = "buttonToggle9"
const val PREF_BUTTON_DPAD = "buttonToggle10"
const val PREF_STICK_L = "buttonToggle11"
const val PREF_STICK_R = "buttonToggle12"
const val PREF_BUTTON_STICK_L = "buttonToggle13"
const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
@@ -143,6 +156,30 @@ class Settings {
private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A,
PREF_BUTTON_B,
PREF_BUTTON_X,
PREF_BUTTON_Y,
PREF_BUTTON_L,
PREF_BUTTON_R,
PREF_BUTTON_ZL,
PREF_BUTTON_ZR,
PREF_BUTTON_PLUS,
PREF_BUTTON_MINUS,
PREF_BUTTON_DPAD,
PREF_STICK_L,
PREF_STICK_R,
PREF_BUTTON_HOME,
PREF_BUTTON_SCREENSHOT,
PREF_BUTTON_STICK_L,
PREF_BUTTON_STICK_R
)
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
@@ -212,9 +212,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.orientation = InputOverlay.PORTRAIT
binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT
} else {
binding.surfaceInputOverlay.orientation = InputOverlay.LANDSCAPE
binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE
}
}
if (!binding.surfaceInputOverlay.isInEditMode) {
@@ -260,7 +260,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
.remove(Settings.PREF_CONTROL_SCALE)
.remove(Settings.PREF_CONTROL_OPACITY)
.apply()
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.resetButtonPlacement() }
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
}
}
private fun updateShowFpsOverlay() {
@@ -337,7 +339,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.layoutParams.height = it.bounds.bottom
isInFoldableLayout = true
binding.surfaceInputOverlay.orientation = InputOverlay.FOLDABLE
binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE
refreshInputOverlay()
}
}
@@ -410,9 +412,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_toggle_controls -> {
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
val optionsArray = BooleanArray(15)
for (i in 0..14) {
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 13)
val optionsArray = BooleanArray(Settings.overlayPreferences.size)
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15)
}
val dialog = MaterialAlertDialogBuilder(requireContext())
@@ -436,7 +438,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
.setOnClickListener {
val isChecked = !optionsArray[0]
for (i in 0..14) {
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = isChecked
dialog.listView.setItemChecked(i, isChecked)
preferences.edit()
@@ -73,102 +73,113 @@ class HomeSettingsFragment : Fragment() {
HomeSetting(
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings
) { SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") }
R.drawable.ic_settings,
{ SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") }
)
)
add(
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open
) { openFileManager() }
R.drawable.ic_folder_open,
{ openFileManager() }
)
)
add(
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette
) { SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") }
)
if (GpuDriverHelper.supportsCustomDriverLoading()) {
add(
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit
) { driverInstaller() }
R.drawable.ic_palette,
{ SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") }
)
}
)
add(
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit,
{ driverInstaller() },
{ GpuDriverHelper.supportsCustomDriverLoading() },
R.string.custom_driver_not_supported,
R.string.custom_driver_not_supported_description
)
)
add(
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
R.drawable.ic_nfc,
{ mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt
) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
R.drawable.ic_system_update_alt,
{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.select_games_folder,
R.string.select_games_folder_description,
R.drawable.ic_add
) {
mainActivity.getGamesDirectory.launch(
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
)
}
R.drawable.ic_add,
{
mainActivity.getGamesDirectory.launch(
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
)
}
)
)
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save
) {
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
R.drawable.ic_save,
{
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) }
R.drawable.ic_unlock,
{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
R.drawable.ic_firmware,
{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
)
add(
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() }
R.drawable.ic_log,
{ shareLog() }
)
)
add(
HomeSetting(
R.string.about,
R.string.about_description,
R.drawable.ic_info_outline
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
R.drawable.ic_info_outline,
{
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
)
}
@@ -178,12 +189,13 @@ class HomeSettingsFragment : Fragment() {
HomeSetting(
R.string.get_early_access,
R.string.get_early_access_description,
R.drawable.ic_diamond
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_earlyAccessFragment)
}
R.drawable.ic_diamond,
{
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_earlyAccessFragment)
}
)
)
}
@@ -7,5 +7,8 @@ data class HomeSetting(
val titleId: Int,
val descriptionId: Int,
val iconId: Int,
val onClick: () -> Unit
val onClick: () -> Unit,
val isEnabled: () -> Boolean = { true },
val disabledTitleId: Int = 0,
val disabledMessageId: Int = 0
)
@@ -51,15 +51,23 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
private lateinit var windowInsets: WindowInsets
var orientation = LANDSCAPE
var layout = LANDSCAPE
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
super.onLayout(changed, left, top, right, bottom)
windowInsets = rootWindowInsets
if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) {
defaultOverlay()
val overlayVersion = preferences.getInt(Settings.PREF_OVERLAY_VERSION, 0)
if (overlayVersion != OVERLAY_VERSION) {
resetAllLayouts()
} else {
val layoutIndex = overlayLayouts.indexOf(layout)
val currentLayoutVersion =
preferences.getInt(Settings.overlayLayoutPrefs[layoutIndex], 0)
if (currentLayoutVersion != overlayLayoutVersions[layoutIndex]) {
resetCurrentLayout()
}
}
// Load the controls.
@@ -266,10 +274,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_POINTER_UP -> if (buttonBeingConfigured === button) {
// Persist button position by saving new place.
saveControlPosition(
buttonBeingConfigured!!.buttonId,
buttonBeingConfigured!!.prefId,
buttonBeingConfigured!!.bounds.centerX(),
buttonBeingConfigured!!.bounds.centerY(),
orientation
layout
)
buttonBeingConfigured = null
}
@@ -299,10 +307,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_POINTER_UP -> if (dpadBeingConfigured === dpad) {
// Persist button position by saving new place.
saveControlPosition(
dpadBeingConfigured!!.upId,
Settings.PREF_BUTTON_DPAD,
dpadBeingConfigured!!.bounds.centerX(),
dpadBeingConfigured!!.bounds.centerY(),
orientation
layout
)
dpadBeingConfigured = null
}
@@ -330,10 +338,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_UP,
MotionEvent.ACTION_POINTER_UP -> if (joystickBeingConfigured != null) {
saveControlPosition(
joystickBeingConfigured!!.buttonId,
joystickBeingConfigured!!.prefId,
joystickBeingConfigured!!.bounds.centerX(),
joystickBeingConfigured!!.bounds.centerY(),
orientation
layout
)
joystickBeingConfigured = null
}
@@ -343,9 +351,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
return true
}
private fun addOverlayControls(orientation: String) {
private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context)
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -353,11 +361,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_a,
R.drawable.facebutton_a_depressed,
ButtonType.BUTTON_A,
orientation
Settings.PREF_BUTTON_A,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_1, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_B, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -365,11 +374,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_b,
R.drawable.facebutton_b_depressed,
ButtonType.BUTTON_B,
orientation
Settings.PREF_BUTTON_B,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_2, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_X, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -377,11 +387,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_x,
R.drawable.facebutton_x_depressed,
ButtonType.BUTTON_X,
orientation
Settings.PREF_BUTTON_X,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_3, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_Y, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -389,11 +400,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_y,
R.drawable.facebutton_y_depressed,
ButtonType.BUTTON_Y,
orientation
Settings.PREF_BUTTON_Y,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_4, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_L, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -401,11 +413,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.l_shoulder,
R.drawable.l_shoulder_depressed,
ButtonType.TRIGGER_L,
orientation
Settings.PREF_BUTTON_L,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_5, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_R, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -413,11 +426,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.r_shoulder,
R.drawable.r_shoulder_depressed,
ButtonType.TRIGGER_R,
orientation
Settings.PREF_BUTTON_R,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_6, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_ZL, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -425,11 +439,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.zl_trigger,
R.drawable.zl_trigger_depressed,
ButtonType.TRIGGER_ZL,
orientation
Settings.PREF_BUTTON_ZL,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_7, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_ZR, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -437,11 +452,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.zr_trigger,
R.drawable.zr_trigger_depressed,
ButtonType.TRIGGER_ZR,
orientation
Settings.PREF_BUTTON_ZR,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_8, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_PLUS, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -449,11 +465,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_plus,
R.drawable.facebutton_plus_depressed,
ButtonType.BUTTON_PLUS,
orientation
Settings.PREF_BUTTON_PLUS,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_9, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_MINUS, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -461,11 +478,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_minus,
R.drawable.facebutton_minus_depressed,
ButtonType.BUTTON_MINUS,
orientation
Settings.PREF_BUTTON_MINUS,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_10, true)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_DPAD, true)) {
overlayDpads.add(
initializeOverlayDpad(
context,
@@ -473,11 +491,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.dpad_standard,
R.drawable.dpad_standard_cardinal_depressed,
R.drawable.dpad_standard_diagonal_depressed,
orientation
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_11, true)) {
if (preferences.getBoolean(Settings.PREF_STICK_L, true)) {
overlayJoysticks.add(
initializeOverlayJoystick(
context,
@@ -487,11 +505,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_depressed,
StickType.STICK_L,
ButtonType.STICK_L,
orientation
Settings.PREF_STICK_L,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_12, true)) {
if (preferences.getBoolean(Settings.PREF_STICK_R, true)) {
overlayJoysticks.add(
initializeOverlayJoystick(
context,
@@ -501,11 +520,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_depressed,
StickType.STICK_R,
ButtonType.STICK_R,
orientation
Settings.PREF_STICK_R,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_13, false)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_HOME, false)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -513,11 +533,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_home,
R.drawable.facebutton_home_depressed,
ButtonType.BUTTON_HOME,
orientation
Settings.PREF_BUTTON_HOME,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_14, false)) {
if (preferences.getBoolean(Settings.PREF_BUTTON_SCREENSHOT, false)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -525,7 +546,34 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_screenshot,
R.drawable.facebutton_screenshot_depressed,
ButtonType.BUTTON_CAPTURE,
orientation
Settings.PREF_BUTTON_SCREENSHOT,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_L, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
windowSize,
R.drawable.button_l3,
R.drawable.button_l3_depressed,
ButtonType.STICK_L,
Settings.PREF_BUTTON_STICK_L,
layout
)
)
}
if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_R, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
windowSize,
R.drawable.button_r3,
R.drawable.button_r3_depressed,
ButtonType.STICK_R,
Settings.PREF_BUTTON_STICK_R,
layout
)
)
}
@@ -539,18 +587,18 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// Add all the enabled overlay items back to the HashSet.
if (EmulationMenuSettings.showOverlay) {
addOverlayControls(orientation)
addOverlayControls(layout)
}
invalidate()
}
private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) {
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context)
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
.putFloat("$sharedPrefsId-X$orientation", (x - min.x).toFloat() / max.x)
.putFloat("$sharedPrefsId-Y$orientation", (y - min.y).toFloat() / max.y)
.putFloat("$prefId-X$layout", (x - min.x).toFloat() / max.x)
.putFloat("$prefId-Y$layout", (y - min.y).toFloat() / max.y)
.apply()
}
@@ -558,19 +606,31 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
inEditMode = editMode
}
private fun defaultOverlay() {
if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) {
defaultOverlayByLayout(orientation)
}
resetButtonPlacement()
private fun resetCurrentLayout() {
defaultOverlayByLayout(layout)
val layoutIndex = overlayLayouts.indexOf(layout)
preferences.edit()
.putBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", true)
.putInt(Settings.overlayLayoutPrefs[layoutIndex], overlayLayoutVersions[layoutIndex])
.apply()
}
fun resetButtonPlacement() {
defaultOverlayByLayout(orientation)
private fun resetAllLayouts() {
val editor = preferences.edit()
overlayLayouts.forEachIndexed { i, layout ->
defaultOverlayByLayout(layout)
editor.putInt(Settings.overlayLayoutPrefs[i], overlayLayoutVersions[i])
}
editor.putInt(Settings.PREF_OVERLAY_VERSION, OVERLAY_VERSION)
editor.apply()
}
fun resetLayoutVisibilityAndPlacement() {
defaultOverlayByLayout(layout)
val editor = preferences.edit()
Settings.overlayPreferences.forEachIndexed { _, pref ->
editor.remove(pref)
}
editor.apply()
refreshControls()
}
@@ -604,7 +664,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X,
R.integer.SWITCH_STICK_R_Y,
R.integer.SWITCH_STICK_L_X,
R.integer.SWITCH_STICK_L_Y
R.integer.SWITCH_STICK_L_Y,
R.integer.SWITCH_BUTTON_STICK_L_X,
R.integer.SWITCH_BUTTON_STICK_L_Y,
R.integer.SWITCH_BUTTON_STICK_R_X,
R.integer.SWITCH_BUTTON_STICK_R_Y
)
private val portraitResources = arrayOf(
@@ -637,7 +701,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X_PORTRAIT,
R.integer.SWITCH_STICK_R_Y_PORTRAIT,
R.integer.SWITCH_STICK_L_X_PORTRAIT,
R.integer.SWITCH_STICK_L_Y_PORTRAIT
R.integer.SWITCH_STICK_L_Y_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_L_X_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_L_Y_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_R_X_PORTRAIT,
R.integer.SWITCH_BUTTON_STICK_R_Y_PORTRAIT
)
private val foldableResources = arrayOf(
@@ -670,139 +738,159 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X_FOLDABLE,
R.integer.SWITCH_STICK_R_Y_FOLDABLE,
R.integer.SWITCH_STICK_L_X_FOLDABLE,
R.integer.SWITCH_STICK_L_Y_FOLDABLE
R.integer.SWITCH_STICK_L_Y_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_L_X_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_L_Y_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_R_X_FOLDABLE,
R.integer.SWITCH_BUTTON_STICK_R_Y_FOLDABLE
)
private fun getResourceValue(orientation: String, position: Int): Float {
return when (orientation) {
private fun getResourceValue(layout: String, position: Int): Float {
return when (layout) {
PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000
FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000
else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000
}
}
private fun defaultOverlayByLayout(orientation: String) {
private fun defaultOverlayByLayout(layout: String) {
// Each value represents the position of the button in relation to the screen size without insets.
preferences.edit()
.putFloat(
ButtonType.BUTTON_A.toString() + "-X$orientation",
getResourceValue(orientation, 0)
"${Settings.PREF_BUTTON_A}-X$layout",
getResourceValue(layout, 0)
)
.putFloat(
ButtonType.BUTTON_A.toString() + "-Y$orientation",
getResourceValue(orientation, 1)
"${Settings.PREF_BUTTON_A}-Y$layout",
getResourceValue(layout, 1)
)
.putFloat(
ButtonType.BUTTON_B.toString() + "-X$orientation",
getResourceValue(orientation, 2)
"${Settings.PREF_BUTTON_B}-X$layout",
getResourceValue(layout, 2)
)
.putFloat(
ButtonType.BUTTON_B.toString() + "-Y$orientation",
getResourceValue(orientation, 3)
"${Settings.PREF_BUTTON_B}-Y$layout",
getResourceValue(layout, 3)
)
.putFloat(
ButtonType.BUTTON_X.toString() + "-X$orientation",
getResourceValue(orientation, 4)
"${Settings.PREF_BUTTON_X}-X$layout",
getResourceValue(layout, 4)
)
.putFloat(
ButtonType.BUTTON_X.toString() + "-Y$orientation",
getResourceValue(orientation, 5)
"${Settings.PREF_BUTTON_X}-Y$layout",
getResourceValue(layout, 5)
)
.putFloat(
ButtonType.BUTTON_Y.toString() + "-X$orientation",
getResourceValue(orientation, 6)
"${Settings.PREF_BUTTON_Y}-X$layout",
getResourceValue(layout, 6)
)
.putFloat(
ButtonType.BUTTON_Y.toString() + "-Y$orientation",
getResourceValue(orientation, 7)
"${Settings.PREF_BUTTON_Y}-Y$layout",
getResourceValue(layout, 7)
)
.putFloat(
ButtonType.TRIGGER_ZL.toString() + "-X$orientation",
getResourceValue(orientation, 8)
"${Settings.PREF_BUTTON_ZL}-X$layout",
getResourceValue(layout, 8)
)
.putFloat(
ButtonType.TRIGGER_ZL.toString() + "-Y$orientation",
getResourceValue(orientation, 9)
"${Settings.PREF_BUTTON_ZL}-Y$layout",
getResourceValue(layout, 9)
)
.putFloat(
ButtonType.TRIGGER_ZR.toString() + "-X$orientation",
getResourceValue(orientation, 10)
"${Settings.PREF_BUTTON_ZR}-X$layout",
getResourceValue(layout, 10)
)
.putFloat(
ButtonType.TRIGGER_ZR.toString() + "-Y$orientation",
getResourceValue(orientation, 11)
"${Settings.PREF_BUTTON_ZR}-Y$layout",
getResourceValue(layout, 11)
)
.putFloat(
ButtonType.DPAD_UP.toString() + "-X$orientation",
getResourceValue(orientation, 12)
"${Settings.PREF_BUTTON_DPAD}-X$layout",
getResourceValue(layout, 12)
)
.putFloat(
ButtonType.DPAD_UP.toString() + "-Y$orientation",
getResourceValue(orientation, 13)
"${Settings.PREF_BUTTON_DPAD}-Y$layout",
getResourceValue(layout, 13)
)
.putFloat(
ButtonType.TRIGGER_L.toString() + "-X$orientation",
getResourceValue(orientation, 14)
"${Settings.PREF_BUTTON_L}-X$layout",
getResourceValue(layout, 14)
)
.putFloat(
ButtonType.TRIGGER_L.toString() + "-Y$orientation",
getResourceValue(orientation, 15)
"${Settings.PREF_BUTTON_L}-Y$layout",
getResourceValue(layout, 15)
)
.putFloat(
ButtonType.TRIGGER_R.toString() + "-X$orientation",
getResourceValue(orientation, 16)
"${Settings.PREF_BUTTON_R}-X$layout",
getResourceValue(layout, 16)
)
.putFloat(
ButtonType.TRIGGER_R.toString() + "-Y$orientation",
getResourceValue(orientation, 17)
"${Settings.PREF_BUTTON_R}-Y$layout",
getResourceValue(layout, 17)
)
.putFloat(
ButtonType.BUTTON_PLUS.toString() + "-X$orientation",
getResourceValue(orientation, 18)
"${Settings.PREF_BUTTON_PLUS}-X$layout",
getResourceValue(layout, 18)
)
.putFloat(
ButtonType.BUTTON_PLUS.toString() + "-Y$orientation",
getResourceValue(orientation, 19)
"${Settings.PREF_BUTTON_PLUS}-Y$layout",
getResourceValue(layout, 19)
)
.putFloat(
ButtonType.BUTTON_MINUS.toString() + "-X$orientation",
getResourceValue(orientation, 20)
"${Settings.PREF_BUTTON_MINUS}-X$layout",
getResourceValue(layout, 20)
)
.putFloat(
ButtonType.BUTTON_MINUS.toString() + "-Y$orientation",
getResourceValue(orientation, 21)
"${Settings.PREF_BUTTON_MINUS}-Y$layout",
getResourceValue(layout, 21)
)
.putFloat(
ButtonType.BUTTON_HOME.toString() + "-X$orientation",
getResourceValue(orientation, 22)
"${Settings.PREF_BUTTON_HOME}-X$layout",
getResourceValue(layout, 22)
)
.putFloat(
ButtonType.BUTTON_HOME.toString() + "-Y$orientation",
getResourceValue(orientation, 23)
"${Settings.PREF_BUTTON_HOME}-Y$layout",
getResourceValue(layout, 23)
)
.putFloat(
ButtonType.BUTTON_CAPTURE.toString() + "-X$orientation",
getResourceValue(orientation, 24)
"${Settings.PREF_BUTTON_SCREENSHOT}-X$layout",
getResourceValue(layout, 24)
)
.putFloat(
ButtonType.BUTTON_CAPTURE.toString() + "-Y$orientation",
getResourceValue(orientation, 25)
"${Settings.PREF_BUTTON_SCREENSHOT}-Y$layout",
getResourceValue(layout, 25)
)
.putFloat(
ButtonType.STICK_R.toString() + "-X$orientation",
getResourceValue(orientation, 26)
"${Settings.PREF_STICK_R}-X$layout",
getResourceValue(layout, 26)
)
.putFloat(
ButtonType.STICK_R.toString() + "-Y$orientation",
getResourceValue(orientation, 27)
"${Settings.PREF_STICK_R}-Y$layout",
getResourceValue(layout, 27)
)
.putFloat(
ButtonType.STICK_L.toString() + "-X$orientation",
getResourceValue(orientation, 28)
"${Settings.PREF_STICK_L}-X$layout",
getResourceValue(layout, 28)
)
.putFloat(
ButtonType.STICK_L.toString() + "-Y$orientation",
getResourceValue(orientation, 29)
"${Settings.PREF_STICK_L}-Y$layout",
getResourceValue(layout, 29)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_L}-X$layout",
getResourceValue(layout, 30)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_L}-Y$layout",
getResourceValue(layout, 31)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_R}-X$layout",
getResourceValue(layout, 32)
)
.putFloat(
"${Settings.PREF_BUTTON_STICK_R}-Y$layout",
getResourceValue(layout, 33)
)
.apply()
}
@@ -812,12 +900,30 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
companion object {
// Increase this number every time there is a breaking change to every overlay layout
const val OVERLAY_VERSION = 1
// Increase the corresponding layout version number whenever that layout has a breaking change
private const val LANDSCAPE_OVERLAY_VERSION = 1
private const val PORTRAIT_OVERLAY_VERSION = 1
private const val FOLDABLE_OVERLAY_VERSION = 1
val overlayLayoutVersions = listOf(
LANDSCAPE_OVERLAY_VERSION,
PORTRAIT_OVERLAY_VERSION,
FOLDABLE_OVERLAY_VERSION
)
private val preferences: SharedPreferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
const val LANDSCAPE = ""
const val LANDSCAPE = "_Landscape"
const val PORTRAIT = "_Portrait"
const val FOLDABLE = "_Foldable"
val overlayLayouts = listOf(
LANDSCAPE,
PORTRAIT,
FOLDABLE
)
/**
* Resizes a [Bitmap] by a given scale factor
@@ -948,6 +1054,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param defaultResId The resource ID of the [Drawable] to get the [Bitmap] of (Default State).
* @param pressedResId The resource ID of the [Drawable] to get the [Bitmap] of (Pressed State).
* @param buttonId Identifier for determining what type of button the initialized InputOverlayDrawableButton represents.
* @param prefId Identifier for determining where a button appears on screen.
* @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return An [InputOverlayDrawableButton] with the correct drawing bounds set.
*/
private fun initializeOverlayButton(
@@ -956,7 +1064,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
defaultResId: Int,
pressedResId: Int,
buttonId: Int,
orientation: String
prefId: String,
layout: String
): InputOverlayDrawableButton {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -964,17 +1073,20 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// SharedPreference to retrieve the X and Y coordinates for the InputOverlayDrawableButton.
val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Decide scale based on button ID and user preference
var scale: Float = when (buttonId) {
ButtonType.BUTTON_HOME,
ButtonType.BUTTON_CAPTURE,
ButtonType.BUTTON_PLUS,
ButtonType.BUTTON_MINUS -> 0.07f
// Decide scale based on button preference ID and user preference
var scale: Float = when (prefId) {
Settings.PREF_BUTTON_HOME,
Settings.PREF_BUTTON_SCREENSHOT,
Settings.PREF_BUTTON_PLUS,
Settings.PREF_BUTTON_MINUS -> 0.07f
ButtonType.TRIGGER_L,
ButtonType.TRIGGER_R,
ButtonType.TRIGGER_ZL,
ButtonType.TRIGGER_ZR -> 0.26f
Settings.PREF_BUTTON_L,
Settings.PREF_BUTTON_R,
Settings.PREF_BUTTON_ZL,
Settings.PREF_BUTTON_ZR -> 0.26f
Settings.PREF_BUTTON_STICK_L,
Settings.PREF_BUTTON_STICK_R -> 0.155f
else -> 0.11f
}
@@ -984,8 +1096,13 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// Initialize the InputOverlayDrawableButton.
val defaultStateBitmap = getBitmap(context, defaultResId, scale)
val pressedStateBitmap = getBitmap(context, pressedResId, scale)
val overlayDrawable =
InputOverlayDrawableButton(res, defaultStateBitmap, pressedStateBitmap, buttonId)
val overlayDrawable = InputOverlayDrawableButton(
res,
defaultStateBitmap,
pressedStateBitmap,
buttonId,
prefId
)
// Get the minimum and maximum coordinates of the screen where the button can be placed.
val min = windowSize.first
@@ -993,8 +1110,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
val xKey = "$buttonId-X$orientation"
val yKey = "$buttonId-Y$orientation"
val xKey = "$prefId-X$layout"
val yKey = "$prefId-Y$layout"
val drawableXPercent = sPrefs.getFloat(xKey, 0f)
val drawableYPercent = sPrefs.getFloat(yKey, 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
@@ -1029,7 +1146,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param defaultResId The [Bitmap] resource ID of the default state.
* @param pressedOneDirectionResId The [Bitmap] resource ID of the pressed state in one direction.
* @param pressedTwoDirectionsResId The [Bitmap] resource ID of the pressed state in two directions.
* @return the initialized [InputOverlayDrawableDpad]
* @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return The initialized [InputOverlayDrawableDpad]
*/
private fun initializeOverlayDpad(
context: Context,
@@ -1037,7 +1155,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
defaultResId: Int,
pressedOneDirectionResId: Int,
pressedTwoDirectionsResId: Int,
orientation: String
layout: String
): InputOverlayDrawableDpad {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -1074,8 +1192,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
// These were set in the input overlay configuration menu.
val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X$orientation", 0f)
val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y$orientation", 0f)
val drawableXPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-X$layout", 0f)
val drawableYPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-Y$layout", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val width = overlayDrawable.width
@@ -1107,7 +1225,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param pressedResInner Resource ID for the pressed inner image of the joystick.
* @param joystick Identifier for which joystick this is.
* @param button Identifier for which joystick button this is.
* @return the initialized [InputOverlayDrawableJoystick].
* @param prefId Identifier for determining where a button appears on screen.
* @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return The initialized [InputOverlayDrawableJoystick].
*/
private fun initializeOverlayJoystick(
context: Context,
@@ -1117,7 +1237,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
pressedResInner: Int,
joystick: Int,
button: Int,
orientation: String
prefId: String,
layout: String
): InputOverlayDrawableJoystick {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -1141,8 +1262,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
val drawableXPercent = sPrefs.getFloat("$button-X$orientation", 0f)
val drawableYPercent = sPrefs.getFloat("$button-Y$orientation", 0f)
val drawableXPercent = sPrefs.getFloat("$prefId-X$layout", 0f)
val drawableYPercent = sPrefs.getFloat("$prefId-Y$layout", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val outerScale = 1.66f
@@ -1168,7 +1289,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
outerRect,
innerRect,
joystick,
button
button,
prefId
)
// Need to set the image's position
@@ -24,7 +24,8 @@ class InputOverlayDrawableButton(
res: Resources,
defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap,
val buttonId: Int
val buttonId: Int,
val prefId: String
) {
// The ID value what motion event is tracking
var trackId: Int
@@ -37,7 +37,8 @@ class InputOverlayDrawableJoystick(
rectOuter: Rect,
rectInner: Rect,
val joystickId: Int,
val buttonId: Int
val buttonId: Int,
val prefId: String
) {
// The ID value what motion event is tracking
var trackId = -1
@@ -5,35 +5,101 @@ package org.yuzu.yuzu_emu.utils
import android.app.ActivityManager
import android.content.Context
import android.os.Build
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import java.util.Locale
import kotlin.math.ceil
class MemoryUtil(val context: Context) {
object MemoryUtil {
private val context get() = YuzuApplication.appContext
private val Long.floatForm: String
get() = String.format(Locale.ROOT, "%.2f", this.toDouble())
private val Float.hundredths: String
get() = String.format(Locale.ROOT, "%.2f", this)
private fun bytesToSizeUnit(size: Long): String {
return when {
size < Kb -> "${size.floatForm} ${context.getString(R.string.memory_byte)}"
size < Mb -> "${(size / Kb).floatForm} ${context.getString(R.string.memory_kilobyte)}"
size < Gb -> "${(size / Mb).floatForm} ${context.getString(R.string.memory_megabyte)}"
size < Tb -> "${(size / Gb).floatForm} ${context.getString(R.string.memory_gigabyte)}"
size < Pb -> "${(size / Tb).floatForm} ${context.getString(R.string.memory_terabyte)}"
size < Eb -> "${(size / Pb).floatForm} ${context.getString(R.string.memory_petabyte)}"
else -> "${(size / Eb).floatForm} ${context.getString(R.string.memory_exabyte)}"
// Required total system memory
const val REQUIRED_MEMORY = 8
const val Kb: Float = 1024F
const val Mb = Kb * 1024
const val Gb = Mb * 1024
const val Tb = Gb * 1024
const val Pb = Tb * 1024
const val Eb = Pb * 1024
private fun bytesToSizeUnit(size: Float): String =
when {
size < Kb -> {
context.getString(
R.string.memory_formatted,
size.hundredths,
context.getString(R.string.memory_byte)
)
}
size < Mb -> {
context.getString(
R.string.memory_formatted,
(size / Kb).hundredths,
context.getString(R.string.memory_kilobyte)
)
}
size < Gb -> {
context.getString(
R.string.memory_formatted,
(size / Mb).hundredths,
context.getString(R.string.memory_megabyte)
)
}
size < Tb -> {
context.getString(
R.string.memory_formatted,
(size / Gb).hundredths,
context.getString(R.string.memory_gigabyte)
)
}
size < Pb -> {
context.getString(
R.string.memory_formatted,
(size / Tb).hundredths,
context.getString(R.string.memory_terabyte)
)
}
size < Eb -> {
context.getString(
R.string.memory_formatted,
(size / Pb).hundredths,
context.getString(R.string.memory_petabyte)
)
}
else -> {
context.getString(
R.string.memory_formatted,
(size / Eb).hundredths,
context.getString(R.string.memory_exabyte)
)
}
}
}
private val totalMemory =
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
private val totalMemory: Float
get() {
val memInfo = ActivityManager.MemoryInfo()
getMemoryInfo(memInfo)
memInfo.totalMem
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
getMemoryInfo(memInfo)
}
return ceil(
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
)
}
fun isLessThan(minimum: Int, size: Long): Boolean {
return when (size) {
fun isLessThan(minimum: Int, size: Float): Boolean =
when (size) {
Kb -> totalMemory < Mb && totalMemory < minimum
Mb -> totalMemory < Gb && (totalMemory / Mb) < minimum
Gb -> totalMemory < Tb && (totalMemory / Gb) < minimum
@@ -42,18 +108,6 @@ class MemoryUtil(val context: Context) {
Eb -> totalMemory / Eb < minimum
else -> totalMemory < Kb && totalMemory < minimum
}
}
fun getDeviceRAM(): String {
return bytesToSizeUnit(totalMemory)
}
companion object {
const val Kb: Long = 1024
const val Mb = Kb * 1024
const val Gb = Mb * 1024
const val Tb = Gb * 1024
const val Pb = Tb * 1024
const val Eb = Pb * 1024
}
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory)
}
+12 -7
View File
@@ -150,15 +150,17 @@ void Config::ReadValues() {
if (rng_seed_enabled) {
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
} else {
Settings::values.rng_seed.SetValue(std::nullopt);
Settings::values.rng_seed.SetValue(0);
}
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
if (custom_rtc_enabled) {
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
} else {
Settings::values.custom_rtc = std::nullopt;
Settings::values.custom_rtc = 0;
}
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
ReadSetting("System", Settings::values.language_index);
ReadSetting("System", Settings::values.region_index);
@@ -167,7 +169,7 @@ void Config::ReadValues() {
// Core
ReadSetting("Core", Settings::values.use_multi_core);
ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
ReadSetting("Core", Settings::values.memory_layout_mode);
// Cpu
ReadSetting("Cpu", Settings::values.cpu_accuracy);
@@ -222,14 +224,17 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.bg_blue);
// Use GPU accuracy normal by default on Android
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger(
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal)));
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
// Use GPU default anisotropic filtering on Android
Settings::values.max_anisotropy = config->GetInteger("Renderer", "max_anisotropy", 1);
Settings::values.max_anisotropy =
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
// Disable ASTC compute by default on Android
Settings::values.accelerate_astc = config->GetBoolean("Renderer", "accelerate_astc", false);
Settings::values.accelerate_astc.SetValue(
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
: Settings::AstcDecodeMode::Cpu);
// Enable asynchronous presentation by default on Android
Settings::values.async_presentation =
+1 -1
View File
@@ -449,7 +449,7 @@ private:
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) {
jauto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
@@ -0,0 +1,128 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="34.963dp"
android:height="37.265dp"
android:viewportWidth="34.963"
android:viewportHeight="37.265">
<path
android:fillAlpha="0.5"
android:pathData="M19.451,19.024A3.498,3.498 0,0 0,21.165 19.508c1.336,0 1.749,-0.852 1.738,-1.49 0,-1.077 -0.982,-1.537 -1.987,-1.537L20.327,16.481L20.327,15.7L20.901,15.7c0.757,0 1.714,-0.392 1.714,-1.302C22.621,13.785 22.224,13.229 21.271,13.229a2.834,2.834 0,0 0,-1.537 0.529l-0.265,-0.757a3.662,3.662 0,0 1,2.008 -0.59c1.513,0 2.201,0.897 2.201,1.834 0,0.794 -0.474,1.466 -1.421,1.807l0,0.024c0.947,0.19 1.714,0.9 1.714,1.976C23.967,19.27 23.017,20.346 21.165,20.346a3.929,3.929 135,0 1,-1.998 -0.529z"
android:strokeAlpha="0.6">
<aapt:attr name="android:fillColor">
<gradient
android:endX="21.568"
android:endY="33.938"
android:startX="21.568"
android:startY="16.14"
android:type="linear">
<item
android:color="#FFC3C4C5"
android:offset="0" />
<item
android:color="#FFC5C6C6"
android:offset="0.03" />
<item
android:color="#FFC7C7C7"
android:offset="0.19" />
<item
android:color="#DBB5B5B5"
android:offset="0.44" />
<item
android:color="#7F878787"
android:offset="1" />
</gradient>
</aapt:attr>
</path>
<path
android:fillAlpha="0.5"
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<string name="region_korea">Korea</string>
<string name="region_taiwan">Taiwan</string>
<!-- Language Names -->
<string name="language_japanese">Japanisch (日本語)</string>
<string name="language_english">Englisch</string>
<string name="language_french">Französisch (Français)</string>
<string name="langauge_german">Deutsch (German)</string>
<string name="language_italian">Italienisch (Italiano)</string>
<string name="language_spanish">Spanisch (Español)</string>
<string name="language_chinese">Chinesisch (简体中文)</string>
<string name="language_korean">Koreanisch (한국어)</string>
<string name="language_dutch">Niederländisch (Nederlands)</string>
<string name="language_portuguese">Portugiesisch (Português)</string>
<string name="language_russian">Russisch (Русский)</string>
<string name="language_taiwanese">Taiwanesisch (台湾)</string>
<string name="language_british_english">Britisches Englisch</string>
<string name="language_canadian_french">Kanadisches Französisch (Français canadien)</string>
<string name="language_latin_american_spanish">Lateinamerikanisches Spanisch (Español latinoamericano)</string>
<string name="language_simplified_chinese">Vereinfachtes Chinesisch (简体中文)</string>
<string name="language_traditional_chinese">Traditionelles Chinesisch (正體中文)</string>
<string name="language_brazilian_portuguese">Brasilianisches Portugiesisch (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
<string name="renderer_none">Keiner</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Taiwán</string>
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<string name="language_japanese">Japonés (日本語)</string>
<string name="language_english">Inglés (English)</string>
<string name="language_french">Francés (Français)</string>
<string name="langauge_german">Alemán (deutsch)</string>
<string name="language_italian">Italiano (Italiano)</string>
<string name="language_spanish">Español (Español)</string>
<string name="language_chinese">Chino (简体中文)</string>
<string name="language_korean">Coreano (한국어)</string>
<string name="language_dutch">Holandés (nederlands)</string>
<string name="language_portuguese">Portugués (Português)</string>
<string name="language_russian">Ruso (Русский)</string>
<string name="language_taiwanese">Taiwanés (台湾)</string>
<string name="language_british_english">Inglés británico</string>
<string name="language_canadian_french">Francés Canadiense (Français canadien)</string>
<string name="language_latin_american_spanish">Español Latinoamericano (Español latinoamericano)</string>
<string name="language_simplified_chinese">Chino Simplificado (简体中文)</string>
<string name="language_traditional_chinese">Chino tradicional (正體中文)</string>
<string name="language_brazilian_portuguese">Portugués Brasileño (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Taïwan</string>
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<string name="language_japanese">Japonais (日本語)</string>
<string name="language_english">Anglais</string>
<string name="language_french">Français (Français)</string>
<string name="langauge_german">Allemand (Deutsch)</string>
<string name="language_italian">Italien (Italiano)</string>
<string name="language_spanish">Espagnol (Español)</string>
<string name="language_chinese">Chinois (简体中文)</string>
<string name="language_korean">Coréen (한국어)</string>
<string name="language_dutch">Néerlandais (Nederlands)</string>
<string name="language_portuguese">Portugais (Português)</string>
<string name="language_russian">Russe (Русский)</string>
<string name="language_taiwanese">Taïwanais (台湾)</string>
<string name="language_british_english">Anglais Britannique</string>
<string name="language_canadian_french">Français canadien (Français canadien)</string>
<string name="language_latin_american_spanish">Espagnol latino-américain (Español latinoamericano)</string>
<string name="language_simplified_chinese">Chinois simplifié (简体中文)</string>
<string name="language_traditional_chinese">Chinois Traditionnel (正體中文)</string>
<string name="language_brazilian_portuguese">Portugais brésilien (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Taiwan</string>
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<string name="language_japanese">Giapponese (日本語)</string>
<string name="language_english">Inglese (English)</string>
<string name="language_french">Francese (Français)</string>
<string name="langauge_german">Tedesco (Deutsch)</string>
<string name="language_italian">Italiano (Italiano)</string>
<string name="language_spanish">Spagnolo (Español)</string>
<string name="language_chinese">Cinese (简体中文)</string>
<string name="language_korean">Coreano (한국어)</string>
<string name="language_dutch">Olandese (Nederlands)</string>
<string name="language_portuguese">Portoghese (Português)</string>
<string name="language_russian">Russo (Русский)</string>
<string name="language_taiwanese">Taiwanese (台湾)</string>
<string name="language_british_english">Inglese britannico</string>
<string name="language_canadian_french">Francese Canadese (Français canadien)</string>
<string name="language_latin_american_spanish">Spagnolo Latino Americano (Español latinoamericano)</string>
<string name="language_simplified_chinese">Cinese Semplificato (简体中文)</string>
<string name="language_traditional_chinese">Cinese tradizionale (正體中文)</string>
<string name="language_brazilian_portuguese">Portoghese (Português)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -239,24 +239,6 @@
<string name="region_taiwan">台湾</string>
<!-- Language Names -->
<string name="language_japanese">日本語</string>
<string name="language_english">英語</string>
<string name="language_french">フランス語 (Français)</string>
<string name="langauge_german">ドイツ語 (Deutsch)</string>
<string name="language_italian">イタリア語 (Italiano)</string>
<string name="language_spanish">スペイン語 (Español)</string>
<string name="language_chinese">中国語 (简体中文)</string>
<string name="language_korean">韓国語 (한국어)</string>
<string name="language_dutch">オランダ語 (Nederlands)</string>
<string name="language_portuguese">ポルトガル語 (Português)</string>
<string name="language_russian">ロシア語 (Русский)</string>
<string name="language_taiwanese">台湾語 (台湾)</string>
<string name="language_british_english">イギリス英語</string>
<string name="language_canadian_french">フランス語(カナダ) (Français canadien)</string>
<string name="language_latin_american_spanish">スペイン語(ラテンアメリカ) (Español latinoamericano)</string>
<string name="language_simplified_chinese">中国語 (简体中文)</string>
<string name="language_traditional_chinese">繁体字中国語 (正體中文)</string>
<string name="language_brazilian_portuguese">ポルトガル語(ブラジル) (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">타이완</string>
<!-- Language Names -->
<string name="language_japanese">일본어 (日本語)</string>
<string name="language_english">영어 (English)</string>
<string name="language_french">프랑스어 (Français)</string>
<string name="langauge_german">독일어(Deutsch)</string>
<string name="language_italian">이탈리아어 (Italiano)</string>
<string name="language_spanish">스페인어 (Español)</string>
<string name="language_chinese">중국어 (简体中文)</string>
<string name="language_korean">한국어 (Korean)</string>
<string name="language_dutch">네덜란드어 (Nederlands)</string>
<string name="language_portuguese">포르투갈어 (Português)</string>
<string name="language_russian">러시아어 (Русский)</string>
<string name="language_taiwanese">대만어 (台湾)</string>
<string name="language_british_english">영어 (British English)</string>
<string name="language_canadian_french">캐나다 프랑스어 (Français canadien)</string>
<string name="language_latin_american_spanish">라틴 아메리카 스페인어 (Español latinoamericano)</string>
<string name="language_simplified_chinese">중국어 간체 (简体中文)</string>
<string name="language_traditional_chinese">중국어 번체 (正體中文)</string>
<string name="language_brazilian_portuguese">브라질 포르투갈어 (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">불칸</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Taiwan</string>
<!-- Language Names -->
<string name="language_japanese">Japansk (日本語)</string>
<string name="language_english">Engelsk</string>
<string name="language_french">Fransk (Français)</string>
<string name="langauge_german">Tysk (Deutsch)</string>
<string name="language_italian">Italiensk (Italiano)</string>
<string name="language_spanish">Spansk (Español)</string>
<string name="language_chinese">Kinesisk (简体中文)</string>
<string name="language_korean">Koreansk (한국어)</string>
<string name="language_dutch">Nederlandsk (Nederlands)</string>
<string name="language_portuguese">Portugisisk (Português)</string>
<string name="language_russian">Russisk (Русский)</string>
<string name="language_taiwanese">Taiwansk (台湾)</string>
<string name="language_british_english">Britisk Engelsk</string>
<string name="language_canadian_french">Kanadisk fransk (Français canadien)</string>
<string name="language_latin_american_spanish">Latinamerikansk spansk (Español latinoamericano)</string>
<string name="language_simplified_chinese">Forenklet kinesisk (简体中文)</string>
<string name="language_traditional_chinese">Tradisjonell Kinesisk (正體中文)</string>
<string name="language_brazilian_portuguese">Brasiliansk portugisisk (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Tajwan</string>
<!-- Language Names -->
<string name="language_japanese">Japoński (日本語)</string>
<string name="language_english">Angielski</string>
<string name="language_french">Francuski (Francja)</string>
<string name="langauge_german">Niemiecki (Niemcy)</string>
<string name="language_italian">Włoski (Włochy)</string>
<string name="language_spanish">Hiszpański (Hiszpania)</string>
<string name="language_chinese">Chiński (简体中文)</string>
<string name="language_korean">Koreański (한국어)</string>
<string name="language_dutch">Duński (Holandia)</string>
<string name="language_portuguese">Portugalski (Portugalia)</string>
<string name="language_russian">Rosyjski (Русский)</string>
<string name="language_taiwanese">Tajwański (台湾)</string>
<string name="language_british_english">Angielski Brytyjski</string>
<string name="language_canadian_french">Francuski (Kanada)</string>
<string name="language_latin_american_spanish">Hiszpański (Ameryka Latynoska)</string>
<string name="language_simplified_chinese">Chiński uproszczony (简体中文)</string>
<string name="language_traditional_chinese">Chiński tradycyjny (正體中文)</string>
<string name="language_brazilian_portuguese">Portugalski (Brazylia)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Taiwan</string>
<!-- Language Names -->
<string name="language_japanese">Japônes (日本語)</string>
<string name="language_english">Português do Brasil</string>
<string name="language_french">Francês (Français)</string>
<string name="langauge_german">Alemão (Deutsch)</string>
<string name="language_italian">Italiano (Italiano)</string>
<string name="language_spanish">Espanhol (Español)</string>
<string name="language_chinese">Mandarim (简体中文)</string>
<string name="language_korean">Coreano (한국어)</string>
<string name="language_dutch">Holandês (Nederlands)</string>
<string name="language_portuguese">Português (Português)</string>
<string name="language_russian">Russo (Русский)</string>
<string name="language_taiwanese">Taiwanês (台湾)</string>
<string name="language_british_english">Inglês britânico (British English)</string>
<string name="language_canadian_french">Fracês Canadiano (Français canadien)</string>
<string name="language_latin_american_spanish">Espanhol da América Latina (Español latino-americano)</string>
<string name="language_simplified_chinese">Chinês Simplificado (简体中文)</string>
<string name="language_traditional_chinese">Chinês tradicional (正體中文)</string>
<string name="language_brazilian_portuguese">Português do Brasil (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulcano</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Taiwan</string>
<!-- Language Names -->
<string name="language_japanese">Japonês (日本語)</string>
<string name="language_english">Inglês</string>
<string name="language_french">Francês (Français)</string>
<string name="langauge_german">Alemão (Deutsch)</string>
<string name="language_italian">Italiano (Italiano)</string>
<string name="language_spanish">Espanhol (Español)</string>
<string name="language_chinese">Chinês simplificado (简体中文)</string>
<string name="language_korean">Coreano (한국어)</string>
<string name="language_dutch">Holandês (Nederlands)</string>
<string name="language_portuguese">Português (Português)</string>
<string name="language_russian">Russo (Русский)</string>
<string name="language_taiwanese">Taiwanês (台湾)</string>
<string name="language_british_english">Inglês Britânico</string>
<string name="language_canadian_french">Fracês Canadiano (Français canadien)</string>
<string name="language_latin_american_spanish">Espanhol da América Latina (Español latino-americano)</string>
<string name="language_simplified_chinese">Chinês Simplificado (简体中文)</string>
<string name="language_traditional_chinese">Chinês Tradicional (正 體 中文)</string>
<string name="language_brazilian_portuguese">Português do Brasil (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulcano</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Тайвань</string>
<!-- Language Names -->
<string name="language_japanese">Японский (日本語)</string>
<string name="language_english">Английский (English)</string>
<string name="language_french">Французский (Français)</string>
<string name="langauge_german">Немецкий (Deutsch)</string>
<string name="language_italian">Итальянский (Italiano)</string>
<string name="language_spanish">Испанский (Español)</string>
<string name="language_chinese">Китайский (简体中文)</string>
<string name="language_korean">Корейский (한국어)</string>
<string name="language_dutch">Голландский (Nederlands)</string>
<string name="language_portuguese">Португальский (Português)</string>
<string name="language_russian">Русский</string>
<string name="language_taiwanese">Тайваньский (台湾)</string>
<string name="language_british_english">Британский английский</string>
<string name="language_canadian_french">Канадский французский (Français canadien)</string>
<string name="language_latin_american_spanish">Латиноамериканский испанский (Español latinoamericano)</string>
<string name="language_simplified_chinese">Упрощенный китайский (简体中文)</string>
<string name="language_traditional_chinese">Традиционный китайский (正體中文)</string>
<string name="language_brazilian_portuguese">Бразильский португальский (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">Тайвань</string>
<!-- Language Names -->
<string name="language_japanese">Японська (日本語)</string>
<string name="language_english">Англійська (English)</string>
<string name="language_french">Французька (Français)</string>
<string name="langauge_german">Німецька (Deutsch)</string>
<string name="language_italian">Італійська (Italiano)</string>
<string name="language_spanish">Іспанська (Español)</string>
<string name="language_chinese">Китайскька (简体中文)</string>
<string name="language_korean">Корейська (한국어)</string>
<string name="language_dutch">Голландська (Nederlands)</string>
<string name="language_portuguese">Португальська (Português)</string>
<string name="language_russian">Російська (Русский)</string>
<string name="language_taiwanese">Тайванська (台湾)</string>
<string name="language_british_english">Британська англійська</string>
<string name="language_canadian_french">Канадська французька (Français canadien)</string>
<string name="language_latin_american_spanish">Латиноамериканська іспанська (Español latinoamericano)</string>
<string name="language_simplified_chinese">Спрощена китайська (简体中文)</string>
<string name="language_traditional_chinese">Традиційна китайська (正體中文)</string>
<string name="language_brazilian_portuguese">Бразильська португальська (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">中国台湾</string>
<!-- Language Names -->
<string name="language_japanese">日语 (日本語)</string>
<string name="language_english">英语 (English)</string>
<string name="language_french">法语 (Français)</string>
<string name="langauge_german">德语 (Deutsch)</string>
<string name="language_italian">意大利语 (Italiano)</string>
<string name="language_spanish">西班牙语 (Español)</string>
<string name="language_chinese">中文 (简体中文)</string>
<string name="language_korean">韩语 (한국어)</string>
<string name="language_dutch">荷兰语 (Nederlands)</string>
<string name="language_portuguese">葡萄牙语 (Português)</string>
<string name="language_russian">俄语 (Русский)</string>
<string name="language_taiwanese">台湾中文 (台灣)</string>
<string name="language_british_english">英式英语</string>
<string name="language_canadian_french">加拿大法语 (Français canadien)</string>
<string name="language_latin_american_spanish">拉丁美洲西班牙语 (Español latinoamericano)</string>
<string name="language_simplified_chinese">简体中文 (简体中文)</string>
<string name="language_traditional_chinese">繁体中文 (正體中文)</string>
<string name="language_brazilian_portuguese">巴西葡萄牙语 (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -241,24 +241,6 @@
<string name="region_taiwan">台灣</string>
<!-- Language Names -->
<string name="language_japanese">日文 (日本語)</string>
<string name="language_english">英文</string>
<string name="language_french">法文 (Français)</string>
<string name="langauge_german">德文 (Deutsch)</string>
<string name="language_italian">義大利文 (Italiano)</string>
<string name="language_spanish">西班牙文 (Español)</string>
<string name="language_chinese">中文 (简体中文)</string>
<string name="language_korean">韓文 (한국어)</string>
<string name="language_dutch">荷蘭文 (Nederlands)</string>
<string name="language_portuguese">葡萄牙文 (Português)</string>
<string name="language_russian">俄文 (Русский)</string>
<string name="language_taiwanese">台文 (台灣)</string>
<string name="language_british_english">英式英文</string>
<string name="language_canadian_french">加拿大法文 (Français canadien)</string>
<string name="language_latin_american_spanish">拉丁美洲西班牙文 (Español latinoamericano)</string>
<string name="language_simplified_chinese">簡體中文 (简体中文)</string>
<string name="language_traditional_chinese">正體中文 (正體中文)</string>
<string name="language_brazilian_portuguese">巴西葡萄牙文 (Português do Brasil)</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -205,6 +205,8 @@
<item>@string/gamepad_d_pad</item>
<item>@string/gamepad_left_stick</item>
<item>@string/gamepad_right_stick</item>
<item>L3</item>
<item>R3</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
</string-array>
@@ -33,6 +33,10 @@
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
<integer name="SWITCH_BUTTON_STICK_L_X">870</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer>
<integer name="SWITCH_BUTTON_STICK_R_X">960</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer>
<!-- Default SWITCH portrait layout -->
<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
@@ -65,6 +69,10 @@
<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<!-- Default SWITCH foldable layout -->
<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
@@ -97,5 +105,9 @@
<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer>
</resources>
+22 -19
View File
@@ -113,6 +113,8 @@
<string name="install_game_content_success_install">%1$d installed successfully</string>
<string name="install_game_content_success_overwrite">%1$d overwritten successfully</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<string name="custom_driver_not_supported">Custom drivers not supported</string>
<string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string>
@@ -230,7 +232,7 @@
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Your ROM is encrypted</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Please follow the guides to redump your <a href="https://yuzu-emu.org/help/quickstart/#dumping-cartridge-games">game cartidges</a> or <a href="https://yuzu-emu.org/help/quickstart/#dumping-installed-titles-eshop">installed titles</a>.]]></string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Please follow the guides to redump your <a href="https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards">game cartidges</a> or <a href="https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop">installed titles</a>.]]></string>
<string name="loader_error_encrypted_keys_description"><![CDATA[Please ensure your <a href="https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys">prod.keys</a> file is installed so that games can be decrypted.]]></string>
<string name="loader_error_video_core">An error occurred initializing the video core</string>
<string name="loader_error_video_core_description">This is usually caused by an incompatible GPU driver. Installing a custom GPU driver may resolve this problem.</string>
@@ -273,6 +275,7 @@
<string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string>
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string>
<!-- Region Names -->
<string name="region_japan">Japan</string>
@@ -284,24 +287,24 @@
<string name="region_taiwan">Taiwan</string>
<!-- Language Names -->
<string name="language_japanese">Japanese (日本語)</string>
<string name="language_english">English</string>
<string name="language_french">French (Français)</string>
<string name="langauge_german">German (Deutsch)</string>
<string name="language_italian">Italian (Italiano)</string>
<string name="language_spanish">Spanish (Español)</string>
<string name="language_chinese">Chinese (简体中文)</string>
<string name="language_korean">Korean (한국어)</string>
<string name="language_dutch">Dutch (Nederlands)</string>
<string name="language_portuguese">Portuguese (Português)</string>
<string name="language_russian">Russian (Русский)</string>
<string name="language_taiwanese">Taiwanese (台湾)</string>
<string name="language_british_english">British English</string>
<string name="language_canadian_french">Canadian French (Français canadien)</string>
<string name="language_latin_american_spanish">Latin American Spanish (Español latinoamericano)</string>
<string name="language_simplified_chinese">Simplified Chinese (简体中文)</string>
<string name="language_traditional_chinese">Traditional Chinese (正體中文)</string>
<string name="language_brazilian_portuguese">Brazilian Portuguese (Português do Brasil)</string>
<string name="language_japanese" translatable="false">日本語</string>
<string name="language_english" translatable="false">English</string>
<string name="language_french" translatable="false">Français</string>
<string name="langauge_german" translatable="false">Deutsch</string>
<string name="language_italian" translatable="false">Italiano</string>
<string name="language_spanish" translatable="false">Español</string>
<string name="language_chinese" translatable="false">简体中文</string>
<string name="language_korean" translatable="false">한국어</string>
<string name="language_dutch" translatable="false">Nederlands</string>
<string name="language_portuguese" translatable="false">Português</string>
<string name="language_russian" translatable="false">Русский</string>
<string name="language_taiwanese" translatable="false">台湾</string>
<string name="language_british_english" translatable="false">British English</string>
<string name="language_canadian_french" translatable="false">Français canadien</string>
<string name="language_latin_american_spanish" translatable="false">Español latinoamericano</string>
<string name="language_simplified_chinese" translatable="false">简体中文</string>
<string name="language_traditional_chinese" translatable="false">正體中文</string>
<string name="language_brazilian_portuguese" translatable="false">Português do Brasil</string>
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
@@ -32,16 +32,16 @@ struct AudioRendererParameterInternal {
/* 0x14 */ u32 sinks;
/* 0x18 */ u32 effects;
/* 0x1C */ u32 perf_frames;
/* 0x20 */ u16 voice_drop_enabled;
/* 0x20 */ u8 voice_drop_enabled;
/* 0x21 */ u8 unk_21;
/* 0x22 */ u8 rendering_device;
/* 0x23 */ ExecutionMode execution_mode;
/* 0x24 */ u32 splitter_infos;
/* 0x28 */ s32 splitter_destinations;
/* 0x2C */ u32 external_context_size;
/* 0x30 */ u32 revision;
/* 0x34 */ char unk34[0x4];
};
static_assert(sizeof(AudioRendererParameterInternal) == 0x38,
static_assert(sizeof(AudioRendererParameterInternal) == 0x34,
"AudioRendererParameterInternal has the wrong size!");
/**
+3 -3
View File
@@ -92,9 +92,9 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) {
if (type == Sink::StreamType::In) {
stream->AppendBuffer(new_buffer, tmp_samples);
} else {
system.ApplicationMemory().ReadBlockUnsafe(buffer.samples, tmp_samples.data(),
buffer.size);
stream->AppendBuffer(new_buffer, tmp_samples);
Core::Memory::CpuGuestMemory<s16, Core::Memory::GuestMemoryFlags::UnsafeRead> samples(
system.ApplicationMemory(), buffer.samples, buffer.size / sizeof(s16));
stream->AppendBuffer(new_buffer, samples);
}
}
}
@@ -28,7 +28,6 @@ constexpr std::array<u8, 3> PitchBySrcQuality = {4, 8, 4};
template <typename T>
static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
const DecodeArg& req) {
std::array<T, TempBufferSize> tmp_samples{};
constexpr s32 min{std::numeric_limits<s16>::min()};
constexpr s32 max{std::numeric_limits<s16>::max()};
@@ -49,19 +48,18 @@ static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
const VAddr source{req.buffer +
(((req.start_offset + req.offset) * channel_count) * sizeof(T))};
const u64 size{channel_count * samples_to_decode};
const u64 size_bytes{size * sizeof(T)};
memory.ReadBlockUnsafe(source, tmp_samples.data(), size_bytes);
Core::Memory::CpuGuestMemory<T, Core::Memory::GuestMemoryFlags::UnsafeRead> samples(
memory, source, size);
if constexpr (std::is_floating_point_v<T>) {
for (u32 i = 0; i < samples_to_decode; i++) {
auto sample{static_cast<s32>(tmp_samples[i * channel_count + req.target_channel] *
auto sample{static_cast<s32>(samples[i * channel_count + req.target_channel] *
std::numeric_limits<s16>::max())};
out_buffer[i] = static_cast<s16>(std::clamp(sample, min, max));
}
} else {
for (u32 i = 0; i < samples_to_decode; i++) {
out_buffer[i] = tmp_samples[i * channel_count + req.target_channel];
out_buffer[i] = samples[i * channel_count + req.target_channel];
}
}
} break;
@@ -74,16 +72,17 @@ static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
}
const VAddr source{req.buffer + ((req.start_offset + req.offset) * sizeof(T))};
memory.ReadBlockUnsafe(source, tmp_samples.data(), samples_to_decode * sizeof(T));
Core::Memory::CpuGuestMemory<T, Core::Memory::GuestMemoryFlags::UnsafeRead> samples(
memory, source, samples_to_decode);
if constexpr (std::is_floating_point_v<T>) {
for (u32 i = 0; i < samples_to_decode; i++) {
auto sample{static_cast<s32>(tmp_samples[i * channel_count + req.target_channel] *
auto sample{static_cast<s32>(samples[i * channel_count + req.target_channel] *
std::numeric_limits<s16>::max())};
out_buffer[i] = static_cast<s16>(std::clamp(sample, min, max));
}
} else {
std::memcpy(out_buffer.data(), tmp_samples.data(), samples_to_decode * sizeof(s16));
std::memcpy(out_buffer.data(), samples.data(), samples_to_decode * sizeof(s16));
}
break;
}
@@ -101,7 +100,6 @@ static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
*/
static u32 DecodeAdpcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
const DecodeArg& req) {
std::array<u8, TempBufferSize> wavebuffer{};
constexpr u32 SamplesPerFrame{14};
constexpr u32 NibblesPerFrame{16};
@@ -139,7 +137,8 @@ static u32 DecodeAdpcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
}
const auto size{std::max((samples_to_process / 8U) * SamplesPerFrame, 8U)};
memory.ReadBlockUnsafe(req.buffer + position_in_frame / 2, wavebuffer.data(), size);
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> wavebuffer(
memory, req.buffer + position_in_frame / 2, size);
auto context{req.adpcm_context};
auto header{context->header};
+19 -63
View File
@@ -21,23 +21,13 @@ static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_in
}
AuxInfo::AuxInfoDsp info{};
auto info_ptr{&info};
bool host_safe{(aux_info & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp))};
memory.ReadBlockUnsafe(aux_info, &info, sizeof(AuxInfo::AuxInfoDsp));
if (host_safe) [[likely]] {
info_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(aux_info);
} else {
memory.ReadBlockUnsafe(aux_info, info_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
info.read_offset = 0;
info.write_offset = 0;
info.total_sample_count = 0;
info_ptr->read_offset = 0;
info_ptr->write_offset = 0;
info_ptr->total_sample_count = 0;
if (!host_safe) [[unlikely]] {
memory.WriteBlockUnsafe(aux_info, info_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
memory.WriteBlockUnsafe(aux_info, &info, sizeof(AuxInfo::AuxInfoDsp));
}
/**
@@ -86,17 +76,9 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr send_info_,
}
AuxInfo::AuxInfoDsp send_info{};
auto send_ptr = &send_info;
bool host_safe = (send_info_ & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp));
memory.ReadBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
if (host_safe) [[likely]] {
send_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(send_info_);
} else {
memory.ReadBlockUnsafe(send_info_, send_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
u32 target_write_offset{send_ptr->write_offset + write_offset};
u32 target_write_offset{send_info.write_offset + write_offset};
if (target_write_offset > count_max) {
return 0;
}
@@ -105,15 +87,9 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr send_info_,
u32 read_pos{0};
while (write_count > 0) {
u32 to_write{std::min(count_max - target_write_offset, write_count)};
const auto write_addr = send_buffer + target_write_offset * sizeof(s32);
bool write_safe{(write_addr & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - (write_addr + to_write * sizeof(s32)))};
if (write_safe) [[likely]] {
auto ptr = memory.GetPointer(write_addr);
std::memcpy(ptr, &input[read_pos], to_write * sizeof(s32));
} else {
memory.WriteBlockUnsafe(send_buffer + target_write_offset * sizeof(s32),
&input[read_pos], to_write * sizeof(s32));
if (to_write > 0) {
const auto write_addr = send_buffer + target_write_offset * sizeof(s32);
memory.WriteBlockUnsafe(write_addr, &input[read_pos], to_write * sizeof(s32));
}
target_write_offset = (target_write_offset + to_write) % count_max;
write_count -= to_write;
@@ -121,13 +97,10 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr send_info_,
}
if (update_count) {
send_ptr->write_offset = (send_ptr->write_offset + update_count) % count_max;
}
if (!host_safe) [[unlikely]] {
memory.WriteBlockUnsafe(send_info_, send_ptr, sizeof(AuxInfo::AuxInfoDsp));
send_info.write_offset = (send_info.write_offset + update_count) % count_max;
}
memory.WriteBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
return write_count_;
}
@@ -174,17 +147,9 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_,
}
AuxInfo::AuxInfoDsp return_info{};
auto return_ptr = &return_info;
bool host_safe = (return_info_ & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - sizeof(AuxInfo::AuxInfoDsp));
memory.ReadBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
if (host_safe) [[likely]] {
return_ptr = memory.GetPointer<AuxInfo::AuxInfoDsp>(return_info_);
} else {
memory.ReadBlockUnsafe(return_info_, return_ptr, sizeof(AuxInfo::AuxInfoDsp));
}
u32 target_read_offset{return_ptr->read_offset + read_offset};
u32 target_read_offset{return_info.read_offset + read_offset};
if (target_read_offset > count_max) {
return 0;
}
@@ -193,15 +158,9 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_,
u32 write_pos{0};
while (read_count > 0) {
u32 to_read{std::min(count_max - target_read_offset, read_count)};
const auto read_addr = return_buffer + target_read_offset * sizeof(s32);
bool read_safe{(read_addr & Core::Memory::YUZU_PAGEMASK) <=
(Core::Memory::YUZU_PAGESIZE - (read_addr + to_read * sizeof(s32)))};
if (read_safe) [[likely]] {
auto ptr = memory.GetPointer(read_addr);
std::memcpy(&output[write_pos], ptr, to_read * sizeof(s32));
} else {
memory.ReadBlockUnsafe(return_buffer + target_read_offset * sizeof(s32),
&output[write_pos], to_read * sizeof(s32));
if (to_read > 0) {
const auto read_addr = return_buffer + target_read_offset * sizeof(s32);
memory.ReadBlockUnsafe(read_addr, &output[write_pos], to_read * sizeof(s32));
}
target_read_offset = (target_read_offset + to_read) % count_max;
read_count -= to_read;
@@ -209,13 +168,10 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_,
}
if (update_count) {
return_ptr->read_offset = (return_ptr->read_offset + update_count) % count_max;
}
if (!host_safe) [[unlikely]] {
memory.WriteBlockUnsafe(return_info_, return_ptr, sizeof(AuxInfo::AuxInfoDsp));
return_info.read_offset = (return_info.read_offset + update_count) % count_max;
}
memory.WriteBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
return read_count_;
}
+18 -16
View File
@@ -15,6 +15,7 @@
#endif
#include "audio_core/sink/null_sink.h"
#include "common/logging/log.h"
#include "common/settings_enums.h"
namespace AudioCore::Sink {
namespace {
@@ -24,7 +25,7 @@ struct SinkDetails {
using LatencyFn = u32 (*)();
/// Name for this sink.
std::string_view id;
Settings::AudioEngine id;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
@@ -37,7 +38,7 @@ struct SinkDetails {
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_CUBEB
SinkDetails{
"cubeb",
Settings::AudioEngine::Cubeb,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<CubebSink>(device_id);
},
@@ -47,7 +48,7 @@ constexpr SinkDetails sink_details[] = {
#endif
#ifdef HAVE_SDL2
SinkDetails{
"sdl2",
Settings::AudioEngine::Sdl2,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<SDLSink>(device_id);
},
@@ -55,46 +56,47 @@ constexpr SinkDetails sink_details[] = {
&GetSDLLatency,
},
#endif
SinkDetails{"null",
SinkDetails{Settings::AudioEngine::Null,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<NullSink>(device_id);
},
[](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }},
};
const SinkDetails& GetOutputSinkDetails(std::string_view sink_id) {
const auto find_backend{[](std::string_view id) {
const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
const auto find_backend{[](Settings::AudioEngine id) {
return std::find_if(std::begin(sink_details), std::end(sink_details),
[&id](const auto& sink_detail) { return sink_detail.id == id; });
}};
auto iter = find_backend(sink_id);
if (sink_id == "auto") {
if (sink_id == Settings::AudioEngine::Auto) {
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL.
#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
iter = find_backend("cubeb");
iter = find_backend(Settings::AudioEngine::Cubeb);
if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend("sdl2");
iter = find_backend(Settings::AudioEngine::Sdl2);
}
#else
iter = std::begin(sink_details);
#endif
LOG_INFO(Service_Audio, "Auto-selecting the {} backend", iter->id);
LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
Settings::CanonicalizeEnum(iter->id));
}
if (iter == std::end(sink_details)) {
LOG_ERROR(Audio, "Invalid sink_id {}", sink_id);
iter = find_backend("null");
LOG_ERROR(Audio, "Invalid sink_id {}", Settings::CanonicalizeEnum(sink_id));
iter = find_backend(Settings::AudioEngine::Null);
}
return *iter;
}
} // Anonymous namespace
std::vector<std::string_view> GetSinkIDs() {
std::vector<std::string_view> sink_ids(std::size(sink_details));
std::vector<Settings::AudioEngine> GetSinkIDs() {
std::vector<Settings::AudioEngine> sink_ids(std::size(sink_details));
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
[](const auto& sink) { return sink.id; });
@@ -102,11 +104,11 @@ std::vector<std::string_view> GetSinkIDs() {
return sink_ids;
}
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id, bool capture) {
std::vector<std::string> GetDeviceListForSink(Settings::AudioEngine sink_id, bool capture) {
return GetOutputSinkDetails(sink_id).list_devices(capture);
}
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
std::unique_ptr<Sink> CreateSinkFromID(Settings::AudioEngine sink_id, std::string_view device_id) {
return GetOutputSinkDetails(sink_id).factory(device_id);
}
+5 -3
View File
@@ -3,9 +3,11 @@
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "common/settings_enums.h"
namespace AudioCore {
class AudioManager;
@@ -19,7 +21,7 @@ class Sink;
*
* @return Vector of available sink names.
*/
std::vector<std::string_view> GetSinkIDs();
std::vector<Settings::AudioEngine> GetSinkIDs();
/**
* Gets the list of devices for a particular sink identified by the given ID.
@@ -28,7 +30,7 @@ std::vector<std::string_view> GetSinkIDs();
* @param capture - Get capture (input) devices, or output devices?
* @return Vector of device names.
*/
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id, bool capture);
std::vector<std::string> GetDeviceListForSink(Settings::AudioEngine sink_id, bool capture);
/**
* Creates an audio sink identified by the given device ID.
@@ -37,7 +39,7 @@ std::vector<std::string> GetDeviceListForSink(std::string_view sink_id, bool cap
* @param device_id - Name of the device to create.
* @return Pointer to the created sink.
*/
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
std::unique_ptr<Sink> CreateSinkFromID(Settings::AudioEngine sink_id, std::string_view device_id);
} // namespace Sink
} // namespace AudioCore
+20 -14
View File
@@ -12,6 +12,7 @@
#include "audio_core/sink/sink_stream.h"
#include "common/common_types.h"
#include "common/fixed_point.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -19,9 +20,12 @@
namespace AudioCore::Sink {
void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
if (type == StreamType::In) {
SCOPE_EXIT({
queue.enqueue(buffer);
queued_buffers++;
++queued_buffers;
});
if (type == StreamType::In) {
return;
}
@@ -66,16 +70,17 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
static_cast<s16>(std::clamp(right_sample, min, max));
}
samples = samples.subspan(0, samples.size() / system_channels * device_channels);
samples_buffer.Push(samples.subspan(0, samples.size() / system_channels * device_channels));
return;
}
} else if (system_channels == 2 && device_channels == 6) {
if (system_channels == 2 && device_channels == 6) {
// We need moar samples! Not all games will provide 6 channel audio.
// TODO: Implement some upmixing here. Currently just passthrough, with other
// channels left as silence.
auto new_size = samples.size() / system_channels * device_channels;
tmp_samples.resize_destructive(new_size);
std::vector<s16> new_samples(samples.size() / system_channels * device_channels);
for (u32 read_index = 0, write_index = 0; read_index < new_size;
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
read_index += system_channels, write_index += device_channels) {
const auto left_sample{static_cast<s16>(std::clamp(
static_cast<s32>(
@@ -83,7 +88,7 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
volume),
min, max))};
tmp_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
new_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
const auto right_sample{static_cast<s16>(std::clamp(
static_cast<s32>(
@@ -91,20 +96,21 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
volume),
min, max))};
tmp_samples[write_index + static_cast<u32>(Channels::FrontRight)] = right_sample;
new_samples[write_index + static_cast<u32>(Channels::FrontRight)] = right_sample;
}
samples = std::span<s16>(tmp_samples);
} else if (volume != 1.0f) {
for (u32 i = 0; i < samples.size(); i++) {
samples_buffer.Push(new_samples);
return;
}
if (volume != 1.0f) {
for (u32 i = 0; i < samples.size(); ++i) {
samples[i] = static_cast<s16>(
std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
}
}
samples_buffer.Push(samples);
queue.enqueue(buffer);
queued_buffers++;
}
std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
-3
View File
@@ -16,7 +16,6 @@
#include "common/polyfill_thread.h"
#include "common/reader_writer_queue.h"
#include "common/ring_buffer.h"
#include "common/scratch_buffer.h"
#include "common/thread.h"
namespace Core {
@@ -256,8 +255,6 @@ private:
/// Signalled when ring buffer entries are consumed
std::condition_variable_any release_cv;
std::mutex release_mutex;
/// Temporary buffer for appending samples when upmixing
Common::ScratchBuffer<s16> tmp_samples{};
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;
+13 -2
View File
@@ -110,8 +110,12 @@ add_library(common STATIC
scratch_buffer.h
settings.cpp
settings.h
settings_common.cpp
settings_common.h
settings_enums.h
settings_input.cpp
settings_input.h
settings_setting.h
socket_types.h
spin_lock.cpp
spin_lock.h
@@ -193,9 +197,16 @@ if (MSVC)
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
)
else()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
target_compile_options(common PRIVATE
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
-fsized-deallocation
-Werror=unreachable-code-aggressive
)
target_compile_definitions(common PRIVATE
# Clang 14 and earlier have errors when explicitly instantiating Settings::Setting
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>
)
endif()
+1 -1
View File
@@ -23,7 +23,7 @@ std::string DemangleSymbol(const std::string& mangled) {
SCOPE_EXIT({ std::free(demangled); });
if (is_itanium(mangled)) {
demangled = llvm::itaniumDemangle(mangled.c_str(), nullptr, nullptr, nullptr);
demangled = llvm::itaniumDemangle(mangled.c_str());
}
if (!demangled) {
+2 -2
View File
@@ -30,8 +30,8 @@ DetachedTasks::~DetachedTasks() {
void DetachedTasks::AddTask(std::function<void()> task) {
std::unique_lock lock{instance->mutex};
++instance->count;
std::thread([task{std::move(task)}]() {
task();
std::thread([task_{std::move(task)}]() {
task_();
std::unique_lock thread_lock{instance->mutex};
--instance->count;
std::notify_all_at_thread_exit(instance->cv, std::move(thread_lock));
+1 -1
View File
@@ -108,7 +108,7 @@ public:
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
const auto write_limit = Settings::values.extended_logging.GetValue() ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
if (write_limit_exceeded) {
+1
View File
@@ -66,6 +66,7 @@ void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page
<< (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
blocks.resize(num_page_table_entries);
current_address_space_width_in_bits = address_space_width_in_bits;
page_size = 1ULL << page_size_in_bits;
}
+7 -6
View File
@@ -51,7 +51,7 @@ struct PageTable {
class PageInfo {
public:
/// Returns the page pointer
[[nodiscard]] u8* Pointer() const noexcept {
[[nodiscard]] uintptr_t Pointer() const noexcept {
return ExtractPointer(raw.load(std::memory_order_relaxed));
}
@@ -61,7 +61,7 @@ struct PageTable {
}
/// Returns the page pointer and attribute pair, extracted from the same atomic read
[[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
[[nodiscard]] std::pair<uintptr_t, PageType> PointerType() const noexcept {
const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
}
@@ -73,13 +73,13 @@ struct PageTable {
}
/// Write a page pointer and type pair atomically
void Store(u8* pointer, PageType type) noexcept {
raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
void Store(uintptr_t pointer, PageType type) noexcept {
raw.store(pointer | static_cast<uintptr_t>(type));
}
/// Unpack a pointer from a page info raw representation
[[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
[[nodiscard]] static uintptr_t ExtractPointer(uintptr_t raw) noexcept {
return raw & (~uintptr_t{0} << ATTRIBUTE_BITS);
}
/// Unpack a page type from a page info raw representation
@@ -122,6 +122,7 @@ struct PageTable {
* corresponding attribute element is of type `Memory`.
*/
VirtualBuffer<PageInfo> pointers;
VirtualBuffer<u64> blocks;
VirtualBuffer<u64> backing_addr;
+1 -1
View File
@@ -54,7 +54,7 @@ public:
return push_count;
}
std::size_t Push(const std::span<T> input) {
std::size_t Push(std::span<const T> input) {
return Push(input.data(), input.size());
}
+41 -22
View File
@@ -5,7 +5,6 @@
#include <iterator>
#include "common/concepts.h"
#include "common/make_unique_for_overwrite.h"
namespace Common {
@@ -19,27 +18,47 @@ namespace Common {
template <typename T>
class ScratchBuffer {
public:
using iterator = T*;
using const_iterator = const T*;
using value_type = T;
using element_type = T;
using iterator_category = std::contiguous_iterator_tag;
using value_type = T;
using size_type = size_t;
using difference_type = std::ptrdiff_t;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
using iterator = pointer;
using const_iterator = const_pointer;
using iterator_category = std::random_access_iterator_tag;
using iterator_concept = std::contiguous_iterator_tag;
ScratchBuffer() = default;
explicit ScratchBuffer(size_t initial_capacity)
explicit ScratchBuffer(size_type initial_capacity)
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
~ScratchBuffer() = default;
ScratchBuffer(const ScratchBuffer&) = delete;
ScratchBuffer& operator=(const ScratchBuffer&) = delete;
ScratchBuffer(ScratchBuffer&&) = default;
ScratchBuffer& operator=(ScratchBuffer&&) = default;
ScratchBuffer(ScratchBuffer&& other) noexcept {
swap(other);
other.last_requested_size = 0;
other.buffer_capacity = 0;
other.buffer.reset();
}
ScratchBuffer& operator=(ScratchBuffer&& other) noexcept {
swap(other);
other.last_requested_size = 0;
other.buffer_capacity = 0;
other.buffer.reset();
return *this;
}
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will remain intact.
void resize(size_t size) {
void resize(size_type size) {
if (size > buffer_capacity) {
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
@@ -51,7 +70,7 @@ public:
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will be destroyed if a reallocation occurs.
void resize_destructive(size_t size) {
void resize_destructive(size_type size) {
if (size > buffer_capacity) {
buffer_capacity = size;
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
@@ -59,43 +78,43 @@ public:
last_requested_size = size;
}
[[nodiscard]] T* data() noexcept {
[[nodiscard]] pointer data() noexcept {
return buffer.get();
}
[[nodiscard]] const T* data() const noexcept {
[[nodiscard]] const_pointer data() const noexcept {
return buffer.get();
}
[[nodiscard]] T* begin() noexcept {
[[nodiscard]] iterator begin() noexcept {
return data();
}
[[nodiscard]] const T* begin() const noexcept {
[[nodiscard]] const_iterator begin() const noexcept {
return data();
}
[[nodiscard]] T* end() noexcept {
[[nodiscard]] iterator end() noexcept {
return data() + last_requested_size;
}
[[nodiscard]] const T* end() const noexcept {
[[nodiscard]] const_iterator end() const noexcept {
return data() + last_requested_size;
}
[[nodiscard]] T& operator[](size_t i) {
[[nodiscard]] reference operator[](size_type i) {
return buffer[i];
}
[[nodiscard]] const T& operator[](size_t i) const {
[[nodiscard]] const_reference operator[](size_type i) const {
return buffer[i];
}
[[nodiscard]] size_t size() const noexcept {
[[nodiscard]] size_type size() const noexcept {
return last_requested_size;
}
[[nodiscard]] size_t capacity() const noexcept {
[[nodiscard]] size_type capacity() const noexcept {
return buffer_capacity;
}
@@ -106,8 +125,8 @@ public:
}
private:
size_t last_requested_size{};
size_t buffer_capacity{};
size_type last_requested_size{};
size_type buffer_capacity{};
std::unique_ptr<T[]> buffer{};
};

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