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211 Commits

Author SHA1 Message Date
Subv 2e95ba2e9c Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
We should definitely audit our shader generator for more errors like this.
2018-08-18 10:22:42 -05:00
bunnei 24a759de4a Merge pull request #1075 from lioncash/include
loader/{nca, xci}: Remove unnecessary includes and unused member variables
2018-08-16 00:04:25 -04:00
bunnei c594ec3417 Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei c00b374e78 Merge pull request #1078 from lioncash/message
lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei 69236e5aff Merge pull request #1079 from lioncash/fmt
loader: Make ResultStatus directly compatible with fmt
2018-08-15 18:25:57 -04:00
bunnei 1dd27aff47 Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe
Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-15 18:25:30 -04:00
bunnei cee6a7ab55 Merge pull request #1080 from lioncash/ret
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
bunnei a2fa37b499 Merge pull request #1083 from Subv/conv_neg
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
2018-08-15 18:24:47 -04:00
bunnei f96de510ee Merge pull request #1081 from lioncash/convert
kernel/server_session: Add IsSession() member function
2018-08-15 13:02:25 -04:00
Subv 91140f6c0a Shader/Conversion: Implemented the negate bit in F2F and I2I instructions. 2018-08-15 09:27:43 -05:00
Subv 38592a3b5e Shader/I2F: Implemented the negate I2F_C instruction variant. 2018-08-15 09:25:02 -05:00
Subv 40ecdda19e Shader/F2I: Implemented the negate bit in the I2F instruction 2018-08-15 09:18:55 -05:00
Subv 5ef447cc0e Shader/F2I: Implemented the F2I_C instruction variant. 2018-08-15 09:16:35 -05:00
Subv 11c221cc62 Shader/F2I: Implemented the negate bit in the F2I instruction. 2018-08-15 09:15:55 -05:00
bunnei 40f83fee6a Merge pull request #1077 from bunnei/rgba16u
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
2018-08-15 09:25:15 -04:00
bunnei 0bca5743ab Merge pull request #1076 from bunnei/format-cleanup
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
2018-08-15 09:24:54 -04:00
Lioncash aac5792a2b kernel/server_session: Add IsSession() member function
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash 5752454629 sm/controller: Correct return value of QueryPointerBufferSize
This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash 87d8a9c986 loader: Make ResultStatus directly compatible with fmt
We can make the enum class type compatible with fmt by providing an
overload of operator<<.

While we're at it, perform proper bounds checking. If something exceeds
the array, it should be a hard fail, because it's, without a doubt, a
programmer error in this case.
2018-08-15 05:52:37 -04:00
Lioncash 0769aa594e loader/nca: Remove unnecessary includes and member variables 2018-08-15 01:41:40 -04:00
Lioncash c8e3f98c27 loader/xci: Remove unnecessary includes and member variables
Many of these aren't necessary and will cause this file to be required
to be recompiled whenever any changes to those files are made, which
lengthens compile times for no reason.

This also removes an unused metadata variable from AppLoader_XCI
2018-08-15 01:41:35 -04:00
Lioncash b74df62959 lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash e0b0f4eece lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.

Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei b1148d269d gl_rasterizer_cache: Cleanup some PixelFormat names and logging. 2018-08-14 23:31:45 -04:00
bunnei 8599e1e4fc gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
- Used by Breath of the Wild.
2018-08-14 23:18:34 -04:00
bunnei 3aad82b1a3 Merge pull request #1069 from bunnei/vtx-sz
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
2018-08-14 23:14:44 -04:00
bunnei 2a42dea568 Merge pull request #1070 from bunnei/cbuf-sz
gl_rasterizer: Fix upload size for constant buffers.
2018-08-14 23:14:24 -04:00
bunnei c8cd1785e6 Merge pull request #1071 from bunnei/fix-ldc
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
2018-08-14 23:14:09 -04:00
bunnei 991eb4824c Merge pull request #1068 from bunnei/g8r8s
gl_rasterizer_cache: Implement G8R8S format.
2018-08-14 23:13:43 -04:00
bunnei 301baaa942 Merge pull request #1067 from lioncash/init
emu_window: Ensure WindowConfig members are always initialized
2018-08-14 22:43:32 -04:00
bunnei 3db1b8e0cd Merge pull request #1073 from lioncash/3ds
loader: Remove address mapping remnants from citra
2018-08-14 22:43:04 -04:00
bunnei 8f9c49f7ee Merge pull request #1072 from lioncash/svc
kernel/svc: Log svcBreak parameters
2018-08-14 22:42:44 -04:00
bunnei f009ed63f3 Merge pull request #1063 from lioncash/inline
common/xbyak_abi: Mark defined functions in header as inline
2018-08-14 22:40:23 -04:00
bunnei 18dfa99030 Merge pull request #1074 from greggameplayer/Z16_UNORM
Implement Z16 in PixelFormatFromTextureFormat function
2018-08-14 22:39:09 -04:00
greggameplayer 6eda9ebbdb Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
2018-08-15 04:14:15 +02:00
bunnei ad7815a28d Merge pull request #1054 from zhaowenlan1779/misc-fixup
common/misc: use windows.h
2018-08-14 21:47:28 -04:00
bunnei 409d2e07c2 Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
bunnei 8dc4407586 Merge pull request #1066 from lioncash/aarch64
CMakeLists: Add architecture detection for AArch64
2018-08-14 21:46:53 -04:00
Lioncash 96c0b81a51 loader: Remove address mapping remnants from citra
These mappings are leftovers from citra and don't apply to the Switch.
2018-08-14 21:37:03 -04:00
Lioncash 25d71454d1 kernel/svc: Log svcBreak parameters
Given if we hit here all is lost, we should probably be logging the
break reason code and associated information to distinguish between the
causes.
2018-08-14 20:54:05 -04:00
bunnei 5e66a24423 gl_shader_decompiler: Several fixes for indirect constant buffer loads. 2018-08-14 20:47:50 -04:00
bunnei 290439a6a5 gl_rasterizer: Fix upload size for constant buffers. 2018-08-14 20:44:19 -04:00
bunnei dc876fd63a maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. 2018-08-14 20:43:02 -04:00
bunnei d8fd3ef4fe gl_rasterizer_cache: Implement G8R8S format.
- Used by Super Mario Odyssey.
2018-08-14 20:41:49 -04:00
bunnei 1c31cbad72 Merge pull request #1062 from lioncash/unused
common: Remove unused old breakpoint source files
2018-08-14 20:26:56 -04:00
Lioncash 2e715ef70d emu_window: Ensure WindowConfig members are always initialized
Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
2018-08-14 19:36:43 -04:00
Lioncash 319dbc5843 CMakeLists: Add architecture detection for AArch64
We already have an equivalent in place for the 32-bit ARM architecture, so we
should also have one for the newer 64-bit ARM architecture as well.
2018-08-14 19:06:55 -04:00
Lioncash 6d549abb4e common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
2018-08-14 18:29:56 -04:00
Lioncash 0ce0905380 common/xbyak: Use nested namespace specifiers where applicable 2018-08-14 18:27:27 -04:00
Lioncash 11895d54af common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
2018-08-14 18:14:01 -04:00
bunnei d1520410a3 Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
bunnei 4dacb8a4b1 Merge pull request #1058 from greggameplayer/BC7U_Fix
Fix BC7U
2018-08-14 08:03:07 -04:00
bunnei 5b32594fbe Merge pull request #1050 from bunnei/rgba16-unorm
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
2018-08-14 08:02:50 -04:00
James Rowe 882ce44986 Merge pull request #1060 from lioncash/log
logging/backend: Use const reference to refer to log filter
2018-08-13 23:27:22 -06:00
Lioncash bc7bfd96f0 logging/backend: Use const reference to refer to log filter
The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
2018-08-13 21:44:55 -04:00
greggameplayer 6bfcf13187 Fix BC7U 2018-08-14 02:36:00 +02:00
Mat M 309564abe3 Merge pull request #1046 from ogniK5377/missing-channels
Added missing channel devices
2018-08-13 19:36:26 -04:00
Lioncash b6c47b578f mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash 9d09d92c56 mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash 57d007e545 audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
bunnei 6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
- Used by Breath of the Wild.
2018-08-13 18:20:07 -04:00
Zhu PengFei 59d18ef55b common/misc: use windows.h
linux-mingw does not really like this.
2018-08-14 04:28:24 +08:00
bunnei 46fbf6dd92 Merge pull request #1052 from ogniK5377/xeno
Implement RG32UI and R32UI
2018-08-13 12:31:39 -04:00
bunnei f19b4fab5f Merge pull request #1033 from MerryMage/interp
audio_core: Interpolate
2018-08-13 12:19:59 -04:00
bunnei 875d52a81f Merge pull request #1053 from MerryMage/rm-IsExecuting
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
2018-08-13 12:18:51 -04:00
Mat M 9bf9c71c88 Merge pull request #1049 from bunnei/vtx-size-8
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
2018-08-13 11:51:21 -04:00
MerryMage fcc5155601 arm_dynarmic: Remove IsExecuting check from PrepareReschedule
No longer required. HaltExecution is a no-op if it is not currently executing.
2018-08-13 13:59:01 +01:00
David Marcec 45cc022ea9 Implement RG32UI and R32UI
Needed for xenoblade
2018-08-13 22:55:16 +10:00
B3n30 eab35c8235 Core::CoreTiming: add UnscheduleEventThreadsafe 2018-08-13 13:56:41 +02:00
MerryMage 01d199965a audio_renderer: samples_remaining counts frames, not samples 2018-08-13 11:26:50 +01:00
MerryMage 4b44b8b4fb audio_core: Interpolate 2018-08-13 11:26:50 +01:00
MerryMage 56300f2928 audio_core: Implement low-pass filter 2018-08-13 11:26:50 +01:00
bunnei e67630b51e Merge pull request #1032 from lioncash/sanitize
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
2018-08-13 01:43:35 -04:00
bunnei bd14653417 Merge pull request #1031 from lioncash/verbosity
card_image: Simplify return statement of GetSubdirectories()
2018-08-13 01:42:07 -04:00
bunnei 2e89719d3e Merge pull request #1048 from lioncash/atomic
kernel/object: Tighten object against data races
2018-08-13 01:41:23 -04:00
bunnei 41b77c4e0a maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
- Used by Breath of the Wild.
2018-08-13 01:34:21 -04:00
bunnei baaafbd5ea Merge pull request #1047 from bunnei/rgba16-uint
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
2018-08-13 01:32:26 -04:00
Lioncash 3476f5b4d3 kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.

Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-13 00:16:40 -04:00
bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
- Used by Breath of the Wild.
2018-08-13 00:06:22 -04:00
bunnei 54ef9302a2 Merge pull request #1045 from bunnei/rg8-unorm
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
2018-08-13 00:05:25 -04:00
David Marcec 76fad8410d Registered missing channel devices 2018-08-13 14:03:50 +10:00
David Marcec 92492ee23b Added missing channel devices 2018-08-13 14:00:27 +10:00
bunnei e56a444da9 Merge pull request #1044 from bunnei/linestrip
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
2018-08-12 23:21:34 -04:00
bunnei 8fe118bcaa maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
- Used by Breath of the Wild.
2018-08-12 23:09:32 -04:00
bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
- Used by Breath of the Wild.
2018-08-12 23:08:50 -04:00
bunnei fecffeb0dd Merge pull request #1043 from Subv/timing
Use an approximated amortized amount of ticks when advancing timing.
2018-08-12 22:31:55 -04:00
bunnei 9608f51cde Merge pull request #1036 from lioncash/thread
scheduler: Make HaveReadyThreads() a const member function
2018-08-12 22:13:14 -04:00
bunnei e4ed5bc836 Merge pull request #1042 from Subv/races
Fixed a bunch of race conditions when running in multicore mode.
2018-08-12 22:05:48 -04:00
bunnei de5d431eec Merge pull request #1041 from Subv/duplicated_mutex
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
2018-08-12 22:02:03 -04:00
bunnei 8da753ab81 Merge pull request #1040 from bunnei/xmad
gl_shader_decompiler: Implement XMAD instruction.
2018-08-12 21:56:40 -04:00
Subv d923766042 CPU/Timing: Use an approximated amortized amount of ticks when advancing timing.
We divide the number of ticks to add by the number of cores (4) to obtain a more or less rough estimate of the actual number of ticks added. This assumes that all 4 cores are doing similar work. Previously we were adding ~4 times the number of ticks, thus making the games think that time was going way too fast.

This lets us bypass certain hangs in some games like Breath of the Wild.

We should modify our CoreTiming to support multiple cores (both running in a single thread, and in multiple host threads).
2018-08-12 20:41:28 -05:00
Subv a9877c8f65 Kernel/SVC: Don't reschedule the current core when creating a new thread.
The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-12 20:38:37 -05:00
Subv 2e7802ad7d Core/HLE: Make the 'reschedule_pending' flag atomic.
Another thread may write to this variable while the core in question is in the middle of checking for a reschedule request.
2018-08-12 18:41:12 -05:00
Subv 3a338d9286 CPU/HLE: Lock the HLE mutex before performing a reschedule.
Another thread might be in the middle of an SVC, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv 84b542c386 Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.
Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv 0135b328ed Kernel/Thread: Always use the threadsafe option when scheduling wakeups.
WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe.

Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12 18:40:56 -05:00
bunnei a970709d5d Merge pull request #1039 from lioncash/type
vfs: Make type hierarchy objects classes instead of structs
2018-08-12 18:43:27 -04:00
bunnei 534abf9d97 gl_shader_decompiler: Implement XMAD instruction. 2018-08-12 18:30:24 -04:00
Subv 5224cc49c4 Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.

This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.

Also added more validation asserts.

This should fix one of the random crashes in Breath Of The Wild.
2018-08-12 16:35:27 -05:00
Lioncash b82b093108 vfs: Make VfsFilesystem constructor explicit
Makes it consistent with the other VFS interfaces and prevents implicit
construction.
2018-08-12 16:55:40 -04:00
Lioncash cf0a7cd1c1 vfs: Make type hierarchy objects classes instead of structs
struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei 424e90f0f5 Merge pull request #1025 from ogniK5377/bad-cast
Fixed invalid cast in loader
2018-08-12 16:22:35 -04:00
bunnei e12a07079e Merge pull request #1038 from MerryMage/lock-cubeb
cubeb_sink: Protect queue with a mutex
2018-08-12 16:22:11 -04:00
Zach Hilman 35e4a47be0 registration: Various style and documentation improvements
Fix logic in RealVfsFilesystem Create methods
Remove magic numbers
Fix regex errors
2018-08-12 15:55:44 -04:00
MerryMage fcc5ffdfdd cubeb_sink: Protect queue with a mutex 2018-08-12 20:41:46 +01:00
bunnei 4cafc24a4e Merge pull request #1035 from ogniK5377/audio-dev-revision-info
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei 68c44ca0ee Merge pull request #1028 from ogniK5377/aoa
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
bunnei e858a72a22 Merge pull request #1034 from lioncash/hid
hid: Stub DisconnectNpad()
2018-08-12 13:15:56 -04:00
bunnei 4db8acd30a Merge pull request #1030 from bunnei/sdl2-2.0.8
externals: Update to SDL2-2.0.8.
2018-08-12 13:15:04 -04:00
bunnei b8c1dca62f Merge pull request #1006 from degasus/stream_buffer
GL renderer: Pick the streambuffer from citra and use them.
2018-08-12 13:14:42 -04:00
Lioncash e850ff63bc scheduler: Make HaveReadyThreads() a const member function
This function doesn't modify instance state, so the const qualifier can
be added to it.
2018-08-12 12:55:58 -04:00
Lioncash 11470f331a thread_queue_list: Make contains() and get_first() const member functions
These don't directly modify the contained data.
2018-08-12 12:54:14 -04:00
Lioncash 55c73e10a7 thread_queue_list: Convert typedef to a type alias 2018-08-12 12:47:11 -04:00
Markus Wick 0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 2018-08-12 16:10:26 +02:00
Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. 2018-08-12 16:10:26 +02:00
Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 2018-08-12 16:10:26 +02:00
Markus Wick ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer.
Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead.
2018-08-12 15:48:59 +02:00
Markus Wick 6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 2018-08-12 15:47:35 +02:00
Markus Wick d7298ec262 Update the stream_buffer helper from Citra.
Please see https://github.com/citra-emu/citra/pull/3666 for more details.
2018-08-12 15:47:35 +02:00
David Marcec 66f4f86a82 GetAudioDeviceServiceWithRevisionInfo
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash 63a70c253e hid: disable clang-format around tables
Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash 9e74d6238e hid: Stub DisconnectNpad()
This is required by ARMS.
2018-08-12 05:56:28 -04:00
bunnei 5926fbd3d7 Merge pull request #1029 from bunnei/fix-out-attrib
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
2018-08-12 04:09:41 -04:00
Lioncash 75bba25009 vfs: Use sanitized paths within MoveFile() and MoveDirectory()
Previously these were being unused (or partially unused). While we're at
it, use better naming to make it visibly obvious which variant of the
path is being used.
2018-08-12 04:05:01 -04:00
Lioncash 7b6519741b card_image: Use type aliases to shorten definitions
We have the aliases, so we may as well use 'em.
2018-08-12 03:57:16 -04:00
Lioncash d6a1a43854 card_image: Simplify return statement of GetSubdirectories()
We don't need to write out the construction long-form, we can just let
the language itself work it out off the return type.
2018-08-12 03:53:20 -04:00
bunnei eb2633f3ef externals: Update to SDL2-2.0.8. 2018-08-12 02:42:10 -04:00
bunnei 639ebb39f6 gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 2018-08-12 02:22:42 -04:00
bunnei cb3c50eacc Merge pull request #922 from lioncash/cmake
CMakeLists: Change MSVC14 variable to MSVC_VERSION
2018-08-12 01:18:32 -04:00
David Marcec 094f6003e0 Pushed the requested sample rate instead of our fixed sample rate 2018-08-12 14:58:36 +10:00
David Marcec 98b940052c made ResultStatus a u16 2018-08-12 14:56:22 +10:00
David Marcec e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
bunnei a70ad9b5bb Merge pull request #1026 from ogniK5377/retro-city-rampage
Stub UpdateUserPresence
2018-08-12 00:25:57 -04:00
bunnei 3f81c38c6d Merge pull request #1027 from bunnei/fix-kil
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
2018-08-12 00:25:44 -04:00
bunnei c68aa65226 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 2018-08-12 00:06:48 -04:00
David Marcec ecfbe7d9c8 Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
David Marcec a1fb8a331f Fixed invalid cast in loader
GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12 13:31:15 +10:00
Zach Hilman 6b76b77400 registration: Add support for force overwrite of installed 2018-08-11 23:01:42 -04:00
Zach Hilman fdf27bf390 game_list: Split game list scans to multiple functions
Avoids unnecessary rebuilds of control data on every layer of recursion in AddFstEntriesToGameList
2018-08-11 22:50:48 -04:00
Zach Hilman 8f06a0f898 vfs_real: Add CreateFullPath to Create* operations 2018-08-11 22:50:48 -04:00
Zach Hilman dda8ef11c7 control_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman 149bda980a romfs: Remove cyclic shared_ptr leak in romfs code 2018-08-11 22:50:48 -04:00
Zach Hilman 893447b6b0 registration: Update documentation and style 2018-08-11 22:50:48 -04:00
Zach Hilman 22bdddd6f0 nca_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman 62e859c6c7 bis_factory: Create NAND dirs if they don't exist 2018-08-11 22:50:48 -04:00
Zach Hilman f78a6e752f qt: Use custom RawCopy with progress bar for installs 2018-08-11 22:50:48 -04:00
Zach Hilman 3b3c919e20 registration: Take RawCopy function as parameter
Instead of defaulting to VfsRawCopy
2018-08-11 22:50:48 -04:00
Zach Hilman 10812f8407 game_list: Populate control data from installed NAND 2018-08-11 22:50:48 -04:00
Zach Hilman e5504a060d registered_cache: Fix missing reading from yuzu_meta 2018-08-11 22:50:48 -04:00
Zach Hilman 167bfddafa file_sys: Comply to style guidelines 2018-08-11 22:50:48 -04:00
Zach Hilman bfb945c243 qt: Add 'Install to NAND' option to menu
Prompts for title type on NCA files.
2018-08-11 22:50:48 -04:00
Zach Hilman b67e751ccb game_list: Modify game list to scan installed titles 2018-08-11 22:50:48 -04:00
Zach Hilman a91983b11c file_sys: Add RegisteredCache
Manages NAND NCA get and install.
2018-08-11 22:50:48 -04:00
Zach Hilman 9aab787122 file_sys: Add support for parsing NCA metadata (CNMT) 2018-08-11 22:50:48 -04:00
Zach Hilman ab8acce645 card_image: Add accessor for all NCAs in XCI 2018-08-11 22:50:48 -04:00
Zach Hilman 9b0e3556ed vfs_real: Add CreateFullPath to CreateFile
Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-11 22:50:48 -04:00
Zach Hilman c0257cf52f filesystem: Add Open and Register functions for BISFactory 2018-08-11 22:50:48 -04:00
Zach Hilman 70a510bd8f bis_factory: Add partial implementation of BISFactory
Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-11 22:50:48 -04:00
Zach Hilman 95bb1067c1 loader: Join 0* files in directory if filename is 00
i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11 22:50:48 -04:00
Zach Hilman 5b4119fa7f loader: Recognize filename '00' as NCA
Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-11 22:50:08 -04:00
Zach Hilman 42114e1df4 vfs: Add ConcatenatedVfsFile 2018-08-11 22:50:08 -04:00
Zach Hilman a27ec24c0f crypto: Remove hex utilities from key_manager
Move to hex_util.h in common
2018-08-11 22:50:08 -04:00
Zach Hilman b70a831608 file_util: Add getter for NAND registration directory 2018-08-11 22:50:08 -04:00
Zach Hilman 10aac376d1 common: Move hex string processing to separate file 2018-08-11 22:50:08 -04:00
bunnei a921d22545 Merge pull request #1022 from bunnei/fix-splat
Several Friend service fixes
2018-08-11 22:42:45 -04:00
bunnei ee07041b3a Merge pull request #1020 from lioncash/namespace
core: Namespace EmuWindow
2018-08-11 22:40:08 -04:00
bunnei 9c977d2215 Merge pull request #1021 from lioncash/warn
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
2018-08-11 22:39:46 -04:00
bunnei f2c7b5dcd6 Merge pull request #1024 from Subv/blend_gl
GPU/Maxwell3D: Implemented an alternative set of blend factors.
2018-08-11 22:39:02 -04:00
bunnei d37da52cb3 Merge pull request #1023 from Subv/invalid_attribs
RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 22:18:40 -04:00
Subv 969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors.
These are used by nouveau and some games like SMO.
2018-08-11 20:57:16 -05:00
greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
2018-08-11 21:44:42 -04:00
Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
bunnei 249341d08f friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei 261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. 2018-08-11 21:29:58 -04:00
bunnei ca4bf671ce server_session: Provide more useful information and don't crash on bad IPC request. 2018-08-11 21:15:24 -04:00
Lioncash 28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
2018-08-11 20:32:03 -04:00
Lioncash 0a93b45b6a core: Namespace EmuWindow
Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
bunnei 403dfd68fc Merge pull request #1010 from bunnei/unk-vert-attrib-shader
gl_shader_decompiler: Improve handling of unknown input/output attributes.
2018-08-11 19:56:28 -04:00
bunnei c519354506 Merge pull request #1009 from bunnei/rg8-rgba8-snorm
Implement render target formats RGBA8_SNORM and RG8_SNORM.
2018-08-11 19:55:41 -04:00
Lioncash 3d486fffed CMakeLists: lowercase find_library usage
The rest of the CMake script uses lowercase for commands (which is the
general CMake style), making it more consistent with surrounding code.
2018-08-11 19:36:43 -04:00
Lioncash 436acbb630 CMakeLists: Change MSVC14 variable to MSVC_VERSION
Use of the MSVC14 variable is discouraged in the CMake documentation
(which makes sense, since MSVC_VERSION is the more general appliable
variable).
2018-08-11 19:36:21 -04:00
bunnei 0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. 2018-08-11 19:26:45 -04:00
bunnei bc286c169f Merge pull request #970 from DarkLordZach/loader-errors
loader: Add more descriptive errors
2018-08-11 19:25:30 -04:00
bunnei 670a2c1f80 Merge pull request #1018 from Subv/ssy_sync
GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair.
2018-08-11 19:10:02 -04:00
bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM.
- Used by Super Mario Odyssey.
2018-08-11 19:06:42 -04:00
bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
2018-08-11 18:59:14 -04:00
Subv c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 2018-08-11 16:00:14 -05:00
Subv 305a05f820 GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.
SSY sets the target label to jump to when the SYNC instruction is executed.
2018-08-11 15:55:11 -05:00
bunnei d64303d185 Merge pull request #1016 from lioncash/video
video_core: Get rid of global variable g_toggle_framelimit_enabled
2018-08-11 14:10:55 -04:00
bunnei b8b9f41b6b Merge pull request #1003 from lioncash/var
video_core: Use variable template variants of type_traits interfaces where applicable
2018-08-11 14:08:12 -04:00
greggameplayer dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848)
* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats


Do a separate function in order to get Bytes Per Pixel of DepthFormat


Apply the new function in gpu.h


delete unneeded white space

* correct merging error
2018-08-11 14:01:50 -04:00
James Rowe 4f0818144e Merge pull request #1015 from lioncash/gamelist
qt/gamelist: Minor cleanup-related changes
2018-08-10 20:25:00 -06:00
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
Lioncash f380496728 renderer_base: Remove unused kFramebuffer enumeration
This is entirely unused and can be removed.
2018-08-10 18:31:13 -04:00
Lioncash 2e80e7480d video_core: Remove unused Renderer enumeration
Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
2018-08-10 18:27:40 -04:00
Lioncash 8eb97706b8 qt/game_list: Resolve truncation warning within GameListItemPath's constructor
Silences a warning about truncating from size_t to u32
2018-08-10 18:19:44 -04:00
Lioncash aaf671a309 gt/game_list: Use std::array in GameListItemPath's data() function
We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
2018-08-10 18:19:40 -04:00
Lioncash be53097577 qt/game_list: Remove redundant base class constructor from initializer list
This is called automatically anyways.
2018-08-10 18:17:39 -04:00
bunnei 0a003efde4 Merge pull request #1007 from MerryMage/dynarmic
dynarmic: Update to 0118ee0
2018-08-10 15:57:50 -04:00
bunnei 2e8620c877 Merge pull request #1011 from bunnei/misc-vtx-fmt
Implements VertexAttributes Size_32_32_32 and Size_8_8.
2018-08-10 15:57:28 -04:00
bunnei 6b0bc48a42 maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
- Used by Super Mario Odyssey.
2018-08-10 12:47:00 -04:00
bunnei a5b65df9cf maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.
- Used by Super Mario Odyssey.
2018-08-10 12:46:49 -04:00
bunnei 57626fda7b Merge pull request #1004 from lioncash/unused
gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()
2018-08-10 12:13:32 -04:00
bunnei 6313d54cef Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull
Revert "gl_state: Temporarily disable culling and depth test."
2018-08-10 12:13:09 -04:00
bunnei 7e6a73963e Merge pull request #1002 from bunnei/refactor-tex-fmt
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
2018-08-10 11:06:23 -04:00
bunnei 2156cb3cbe Revert "gl_state: Temporarily disable culling and depth test." 2018-08-10 10:39:46 -04:00
Zach Hilman 8069fbd37f game_list: Reorder error checks
clang-format fix
2018-08-09 21:37:35 -04:00
Zach Hilman ec3bef7b4c loader: Add more descriptive errors
Full list of new errors and descriptions in core/loader/loader.h
2018-08-09 21:06:59 -04:00
Lioncash 0e1510ac29 gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() 2018-08-09 20:55:41 -04:00
Lioncash b8c43b6080 video_core: Use variable template variants of type_traits interfaces where applicable 2018-08-09 20:45:48 -04:00
bunnei 3a67876252 textures: Refactor out for Texture/Depth FormatFromPixelFormat. 2018-08-09 20:36:03 -04:00
128 changed files with 3609 additions and 1370 deletions
+9 -7
View File
@@ -1,5 +1,5 @@
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
cmake_minimum_required(VERSION 3.6)
cmake_minimum_required(VERSION 3.7)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
include(DownloadExternals)
@@ -66,10 +66,12 @@ if (NOT ENABLE_GENERIC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" ARM)
detect_architecture("_M_ARM64" ARM64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
endif()
endif()
@@ -187,8 +189,8 @@ find_package(Threads REQUIRED)
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.5")
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.8")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -220,7 +222,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
@@ -279,7 +281,7 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if (MSVC14 AND ARCHITECTURE_x86_64)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.10.0-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
@@ -303,7 +305,7 @@ endif()
# ======================================
IF (APPLE)
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
+6 -2
View File
@@ -1,4 +1,8 @@
add_library(audio_core STATIC
algorithm/filter.cpp
algorithm/filter.h
algorithm/interpolate.cpp
algorithm/interpolate.h
audio_out.cpp
audio_out.h
audio_renderer.cpp
@@ -7,12 +11,12 @@ add_library(audio_core STATIC
codec.cpp
codec.h
null_sink.h
stream.cpp
stream.h
sink.h
sink_details.cpp
sink_details.h
sink_stream.h
stream.cpp
stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
+79
View File
@@ -0,0 +1,79 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define _USE_MATH_DEFINES
#include <algorithm>
#include <array>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
Filter Filter::LowPass(double cutoff, double Q) {
const double w0 = 2.0 * M_PI * cutoff;
const double sin_w0 = std::sin(w0);
const double cos_w0 = std::cos(w0);
const double alpha = sin_w0 / (2 * Q);
const double a0 = 1 + alpha;
const double a1 = -2.0 * cos_w0;
const double a2 = 1 - alpha;
const double b0 = 0.5 * (1 - cos_w0);
const double b1 = 1.0 * (1 - cos_w0);
const double b2 = 0.5 * (1 - cos_w0);
return {a0, a1, a2, b0, b1, b2};
}
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
void Filter::Process(std::vector<s16>& signal) {
const size_t num_frames = signal.size() / 2;
for (size_t i = 0; i < num_frames; i++) {
std::rotate(in.begin(), in.end() - 1, in.end());
std::rotate(out.begin(), out.end() - 1, out.end());
for (size_t ch = 0; ch < channel_count; ch++) {
in[0][ch] = signal[i * channel_count + ch];
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
a2 * out[2][ch];
signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0);
}
}
}
/// Calculates the appropriate Q for each biquad in a cascading filter.
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(size_t total_count, size_t index) {
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
return 1.0 / (2.0 * std::cos(pole));
}
CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
std::vector<Filter> cascade(cascade_size);
for (size_t i = 0; i < cascade_size; i++) {
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
}
return CascadingFilter{std::move(cascade)};
}
CascadingFilter::CascadingFilter() = default;
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {
filter.Process(signal);
}
}
} // namespace AudioCore
+62
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@@ -0,0 +1,62 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/// Digital biquad filter:
///
/// b0 + b1 z^-1 + b2 z^-2
/// H(z) = ------------------------
/// a0 + a1 z^-1 + b2 z^-2
class Filter {
public:
/// Creates a low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param Q Determines the quality factor of this filter.
static Filter LowPass(double cutoff, double Q = 0.7071);
/// Passthrough filter.
Filter();
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
void Process(std::vector<s16>& signal);
private:
static constexpr size_t channel_count = 2;
/// Coefficients are in normalized form (a0 = 1.0).
double a1, a2, b0, b1, b2;
/// Input History
std::array<std::array<double, channel_count>, 3> in;
/// Output History
std::array<std::array<double, channel_count>, 3> out;
};
/// Cascade filters to build up higher-order filters from lower-order ones.
class CascadingFilter {
public:
/// Creates a cascading low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param cascade_size Number of biquads in cascade.
static CascadingFilter LowPass(double cutoff, size_t cascade_size);
/// Passthrough.
CascadingFilter();
explicit CascadingFilter(std::vector<Filter> filters);
void Process(std::vector<s16>& signal);
private:
std::vector<Filter> filters;
};
} // namespace AudioCore
+71
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@@ -0,0 +1,71 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define _USE_MATH_DEFINES
#include <algorithm>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace AudioCore {
/// The Lanczos kernel
static double Lanczos(size_t a, double x) {
if (x == 0.0)
return 1.0;
const double px = M_PI * x;
return a * std::sin(px) * std::sin(px / a) / (px * px);
}
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
if (input.size() < 2)
return {};
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
ratio = 1.0;
}
if (ratio != state.current_ratio) {
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
state.current_ratio = ratio;
}
state.nyquist.Process(input);
constexpr size_t taps = InterpolationState::lanczos_taps;
const size_t num_frames = input.size() / 2;
std::vector<s16> output;
output.reserve(static_cast<size_t>(input.size() / ratio + 4));
double& pos = state.position;
auto& h = state.history;
for (size_t i = 0; i < num_frames; ++i) {
std::rotate(h.begin(), h.end() - 1, h.end());
h[0][0] = input[i * 2 + 0];
h[0][1] = input[i * 2 + 1];
while (pos <= 1.0) {
double l = 0.0;
double r = 0.0;
for (size_t j = 0; j < h.size(); j++) {
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
}
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
pos += ratio;
}
pos -= 1.0;
}
return output;
}
} // namespace AudioCore
+43
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@@ -0,0 +1,43 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
struct InterpolationState {
static constexpr size_t lanczos_taps = 4;
static constexpr size_t history_size = lanczos_taps * 2 - 1;
double current_ratio = 0.0;
CascadingFilter nyquist;
std::array<std::array<s16, 2>, history_size> history = {};
double position = 0;
};
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param ratio Interpolation ratio.
/// ratio > 1.0 results in fewer output samples.
/// ratio < 1.0 results in more output samples.
/// @returns Output signal.
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param input_rate The sample rate of input.
/// @param output_rate The desired sample rate of the output.
/// @returns Output signal.
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
u32 input_rate, u32 output_rate) {
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
return Interpolate(state, std::move(input), ratio);
}
} // namespace AudioCore
+16 -1
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -26,6 +27,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
u32 AudioRenderer::GetSampleCount() const {
return worker_params.sample_count;
}
u32 AudioRenderer::GetMixBufferCount() const {
return worker_params.mix_buffer_count;
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
@@ -187,6 +200,8 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
is_refresh_pending = false;
}
@@ -212,7 +227,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
break;
}
samples_remaining -= samples.size();
samples_remaining -= samples.size() / stream->GetNumChannels();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};
+6 -1
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@@ -8,6 +8,7 @@
#include <memory>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
@@ -26,7 +27,7 @@ enum class PlayState : u8 {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le mix_buffer_count;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
@@ -160,6 +161,9 @@ public:
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
u32 GetSampleRate() const;
u32 GetSampleCount() const;
u32 GetMixBufferCount() const;
private:
class VoiceState {
@@ -191,6 +195,7 @@ private:
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
+6
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@@ -4,6 +4,7 @@
#include <algorithm>
#include <cstring>
#include <mutex>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
@@ -66,6 +67,8 @@ public:
return;
}
std::lock_guard lock{queue_mutex};
queue.reserve(queue.size() + samples.size() * GetNumChannels());
if (is_6_channel) {
@@ -94,6 +97,7 @@ private:
u32 num_channels{};
bool is_6_channel{};
std::mutex queue_mutex;
std::vector<s16> queue;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
@@ -153,6 +157,8 @@ long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const v
return {};
}
std::lock_guard lock{impl->queue_mutex};
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
+2 -2
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@@ -29,8 +29,6 @@ add_library(common STATIC
assert.h
bit_field.h
bit_set.h
break_points.cpp
break_points.h
cityhash.cpp
cityhash.h
color.h
@@ -40,6 +38,8 @@ add_library(common STATIC
file_util.cpp
file_util.h
hash.h
hex_util.cpp
hex_util.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
-90
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@@ -1,90 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <sstream>
#include "common/break_points.h"
bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const {
auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
return it != m_BreakPoints.end();
}
bool BreakPoints::IsTempBreakPoint(u32 iAddress) const {
auto cond = [&iAddress](const TBreakPoint& bp) {
return bp.iAddress == iAddress && bp.bTemporary;
};
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
return it != m_BreakPoints.end();
}
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const {
TBreakPointsStr bps;
for (auto breakpoint : m_BreakPoints) {
if (!breakpoint.bTemporary) {
std::stringstream bp;
bp << std::hex << breakpoint.iAddress << " " << (breakpoint.bOn ? "n" : "");
bps.push_back(bp.str());
}
}
return bps;
}
void BreakPoints::AddFromStrings(const TBreakPointsStr& bps) {
for (auto bps_item : bps) {
TBreakPoint bp;
std::stringstream bpstr;
bpstr << std::hex << bps_item;
bpstr >> bp.iAddress;
bp.bOn = bps_item.find("n") != bps_item.npos;
bp.bTemporary = false;
Add(bp);
}
}
void BreakPoints::Add(const TBreakPoint& bp) {
if (!IsAddressBreakPoint(bp.iAddress)) {
m_BreakPoints.push_back(bp);
// if (jit)
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
}
}
void BreakPoints::Add(u32 em_address, bool temp) {
if (!IsAddressBreakPoint(em_address)) // only add new addresses
{
TBreakPoint pt; // breakpoint settings
pt.bOn = true;
pt.bTemporary = temp;
pt.iAddress = em_address;
m_BreakPoints.push_back(pt);
// if (jit)
// jit->GetBlockCache()->InvalidateICache(em_address, 4);
}
}
void BreakPoints::Remove(u32 em_address) {
auto cond = [&em_address](const TBreakPoint& bp) { return bp.iAddress == em_address; };
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
if (it != m_BreakPoints.end())
m_BreakPoints.erase(it);
}
void BreakPoints::Clear() {
// if (jit)
//{
// std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
// [](const TBreakPoint& bp)
// {
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
// }
// );
//}
m_BreakPoints.clear();
}
-49
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@@ -1,49 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
class DebugInterface;
struct TBreakPoint {
u32 iAddress;
bool bOn;
bool bTemporary;
};
// Code breakpoints.
class BreakPoints {
public:
typedef std::vector<TBreakPoint> TBreakPoints;
typedef std::vector<std::string> TBreakPointsStr;
const TBreakPoints& GetBreakPoints() {
return m_BreakPoints;
}
TBreakPointsStr GetStrings() const;
void AddFromStrings(const TBreakPointsStr& bps);
// is address breakpoint
bool IsAddressBreakPoint(u32 iAddress) const;
bool IsTempBreakPoint(u32 iAddress) const;
// Add BreakPoint
void Add(u32 em_address, bool temp = false);
void Add(const TBreakPoint& bp);
// Remove Breakpoint
void Remove(u32 iAddress);
void Clear();
void DeleteByAddress(u32 Address);
private:
TBreakPoints m_BreakPoints;
u32 m_iBreakOnCount;
};
+6
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@@ -750,6 +750,12 @@ std::string GetHactoolConfigurationPath() {
#endif
}
std::string GetNANDRegistrationDir(bool system) {
if (system)
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
}
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
}
+2
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@@ -129,6 +129,8 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
std::string GetHactoolConfigurationPath();
std::string GetNANDRegistrationDir(bool system = false);
// Returns the path to where the sys file are
std::string GetSysDirectory();
+27
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@@ -0,0 +1,27 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/hex_util.h"
u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
+37
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@@ -0,0 +1,37 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstddef>
#include <string>
#include <fmt/format.h>
#include "common/common_types.h"
u8 ToHexNibble(char c1);
template <size_t Size, bool le = false>
std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
if constexpr (le) {
for (size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
} else {
for (size_t i = 0; i < 2 * Size; i += 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
}
return out;
}
template <size_t Size>
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
std::string out;
for (u8 c : array)
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
return out;
}
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
+3 -2
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@@ -302,13 +302,14 @@ Backend* GetBackend(std::string_view backend_name) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
auto filter = Impl::Instance().GetGlobalFilter();
auto& instance = Impl::Instance();
const auto& filter = instance.GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
Impl::Instance().PushEntry(std::move(entry));
instance.PushEntry(std::move(entry));
}
} // namespace Log
+1 -1
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@@ -4,7 +4,7 @@
#include <cstddef>
#ifdef _WIN32
#include <Windows.h>
#include <windows.h>
#else
#include <cerrno>
#include <cstring>
+5 -5
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@@ -16,7 +16,7 @@ struct ThreadQueueList {
// (dynamically resizable) circular buffers to remove their overhead when
// inserting and popping.
typedef unsigned int Priority;
using Priority = unsigned int;
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
static const Priority NUM_QUEUES = N;
@@ -26,9 +26,9 @@ struct ThreadQueueList {
}
// Only for debugging, returns priority level.
Priority contains(const T& uid) {
Priority contains(const T& uid) const {
for (Priority i = 0; i < NUM_QUEUES; ++i) {
Queue& cur = queues[i];
const Queue& cur = queues[i];
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
return i;
}
@@ -37,8 +37,8 @@ struct ThreadQueueList {
return -1;
}
T get_first() {
Queue* cur = first;
T get_first() const {
const Queue* cur = first;
while (cur != nullptr) {
if (!cur->data.empty()) {
return cur->data.front();
+9 -11
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@@ -9,10 +9,9 @@
#include "common/assert.h"
#include "common/bit_set.h"
namespace Common {
namespace X64 {
namespace Common::X64 {
int RegToIndex(const Xbyak::Reg& reg) {
inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -152,8 +151,8 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
#endif
void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
s32* out_subtraction, s32* out_xmm_offset) {
inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
s32* out_subtraction, s32* out_xmm_offset) {
int count = (regs & ABI_ALL_GPRS).Count();
rsp_alignment -= count * 8;
size_t subtraction = 0;
@@ -174,8 +173,8 @@ void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_f
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -195,8 +194,8 @@ size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs
return ABI_SHADOW_SPACE;
}
void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, size_t rsp_alignment,
size_t needed_frame_size = 0) {
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -217,5 +216,4 @@ void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, s
}
}
} // namespace X64
} // namespace Common
} // namespace Common::X64
+2 -4
View File
@@ -8,8 +8,7 @@
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common {
namespace X64 {
namespace Common::X64 {
// Constants for use with cmpps/cmpss
enum {
@@ -45,5 +44,4 @@ inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
}
}
} // namespace X64
} // namespace Common
} // namespace Common::X64
+12
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@@ -20,6 +20,8 @@ add_library(core STATIC
crypto/key_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
file_sys/bis_factory.cpp
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/content_archive.cpp
@@ -29,10 +31,14 @@ add_library(core STATIC
file_sys/directory.h
file_sys/errors.h
file_sys/mode.h
file_sys/nca_metadata.cpp
file_sys/nca_metadata.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/registered_cache.cpp
file_sys/registered_cache.h
file_sys/romfs.cpp
file_sys/romfs.h
file_sys/romfs_factory.cpp
@@ -43,6 +49,8 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
file_sys/vfs_concat.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -249,6 +257,10 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
hle/service/nvdrv/devices/nvhost_nvjpg.h
hle/service/nvdrv/devices/nvhost_vic.cpp
hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
+11 -4
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@@ -86,7 +86,16 @@ public:
}
void AddTicks(u64 ticks) override {
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
CoreTiming::AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
@@ -234,9 +243,7 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
}
void ARM_Dynarmic::PrepareReschedule() {
if (jit->IsExecuting()) {
jit->HaltExecution();
}
jit->HaltExecution();
}
void ARM_Dynarmic::ClearInstructionCache() {
+40 -25
View File
@@ -5,6 +5,7 @@
#include <memory>
#include <utility>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
@@ -17,6 +18,7 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_concat.h"
#include "file_sys/vfs_real.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -88,8 +90,39 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));
static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
std::string dir_name;
std::string filename;
Common::SplitPath(path, &dir_name, &filename, nullptr);
if (filename == "00") {
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
std::vector<FileSys::VirtualFile> concat;
for (u8 i = 0; i < 0x10; ++i) {
auto next = dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else {
next = dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
return FileSys::ConcatenateFiles(concat, dir->GetName());
}
return vfs->OpenFile(path, FileSys::Mode::Read);
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -102,18 +135,8 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
switch (system_mode.second) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
if (system_mode.second != Loader::ResultStatus::Success)
return ResultStatus::ErrorSystemMode;
}
}
ResultStatus init_result{Init(emu_window)};
@@ -129,17 +152,9 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
if (load_result != Loader::ResultStatus::Success) {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
}
status = ResultStatus::Success;
@@ -169,7 +184,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
System::ResultStatus System::Init(EmuWindow& emu_window) {
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
+15 -18
View File
@@ -22,9 +22,12 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class EmuWindow;
class ARM_Interface;
namespace Core::Frontend {
class EmuWindow;
}
namespace Service::SM {
class ServiceManager;
}
@@ -49,21 +52,15 @@ public:
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
///< found.
ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
/// invalid format
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown, ///< Any other error
ErrorLoader, ///< The base for loader errors (too many to repeat)
};
/**
@@ -105,7 +102,7 @@ public:
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -233,7 +230,7 @@ private:
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(EmuWindow& emu_window);
ResultStatus Init(Frontend::EmuWindow& emu_window);
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
+4
View File
@@ -14,6 +14,7 @@
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
@@ -90,6 +91,7 @@ void Cpu::RunLoop(bool tight_loop) {
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
CoreTiming::Idle();
CoreTiming::Advance();
}
@@ -125,6 +127,8 @@ void Cpu::Reschedule() {
}
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
scheduler->Reschedule();
}
+1 -1
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@@ -79,7 +79,7 @@ private:
std::shared_ptr<CpuBarrier> cpu_barrier;
std::shared_ptr<Kernel::Scheduler> scheduler;
bool reschedule_pending{};
std::atomic<bool> reschedule_pending = false;
size_t core_index;
};
+10 -2
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@@ -56,6 +56,9 @@ static u64 event_fifo_id;
// to the event_queue by the emu thread
static Common::MPSCQueue<Event, false> ts_queue;
// the queue for unscheduling the events from other threads threadsafe
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
static s64 idled_cycles;
@@ -135,11 +138,9 @@ void ClearPendingEvents() {
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
s64 timeout = GetTicks() + cycles_into_future;
// If this event needs to be scheduled before the next advance(), force one early
if (!is_global_timer_sane)
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
@@ -160,6 +161,10 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
}
}
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
unschedule_queue.Push(std::make_pair(event_type, userdata));
}
void RemoveEvent(const EventType* event_type) {
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
@@ -196,6 +201,9 @@ void MoveEvents() {
void Advance() {
MoveEvents();
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
UnscheduleEvent(ev.first, ev.second);
}
int cycles_executed = slice_length - downcount;
global_timer += cycles_executed;
+1
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@@ -65,6 +65,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
+2 -33
View File
@@ -10,44 +10,13 @@
#include <string_view>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
namespace Core::Crypto {
static u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
template <size_t Size>
static std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
for (size_t i = 0; i < 2 * Size; i += 2) {
auto d1 = str[i];
auto d2 = str[i + 1];
out[i / 2] = (ToHexNibble(d1) << 4) | ToHexNibble(d2);
}
return out;
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
-3
View File
@@ -87,9 +87,6 @@ struct hash<Core::Crypto::KeyIndex<KeyType>> {
namespace Core::Crypto {
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
class KeyManager {
public:
KeyManager();
+31
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@@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/bis_factory.h"
namespace FileSys {
static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
const auto res = dir->GetDirectoryRelative(path);
if (res == nullptr)
return dir->CreateDirectoryRelative(path);
return res;
}
BISFactory::BISFactory(VirtualDir nand_root_)
: nand_root(std::move(nand_root_)),
sysnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
return sysnand_cache;
}
std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
return usrnand_cache;
}
} // namespace FileSys
+30
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@@ -0,0 +1,30 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/loader/loader.h"
#include "registered_cache.h"
namespace FileSys {
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
/// registered caches.
class BISFactory {
public:
explicit BISFactory(VirtualDir nand_root);
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
private:
VirtualDir nand_root;
std::shared_ptr<RegisteredCache> sysnand_cache;
std::shared_ptr<RegisteredCache> usrnand_cache;
};
} // namespace FileSys
+24 -12
View File
@@ -4,22 +4,27 @@
#include <array>
#include <string>
#include <core/loader/loader.h>
#include <fmt/ostream.h>
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"};
XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
}
if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
}
@@ -31,9 +36,6 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
return;
}
static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure",
"logo"};
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]);
@@ -94,6 +96,10 @@ VirtualDir XCI::GetLogoPartition() const {
return GetPartition(XCIPartition::Logo);
}
const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
return ncas;
}
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
const auto iter =
std::find_if(ncas.begin(), ncas.end(),
@@ -108,19 +114,19 @@ VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
return nullptr;
}
std::vector<std::shared_ptr<VfsFile>> XCI::GetFiles() const {
std::vector<VirtualFile> XCI::GetFiles() const {
return {};
}
std::vector<std::shared_ptr<VfsDirectory>> XCI::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>();
std::vector<VirtualDir> XCI::GetSubdirectories() const {
return {};
}
std::string XCI::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> XCI::GetParentDirectory() const {
VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
@@ -130,15 +136,21 @@ bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorInvalidFormat;
return Loader::ResultStatus::ErrorXCIMissingPartition;
}
for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
if (nca->GetStatus() == Loader::ResultStatus::Success)
if (nca->GetStatus() == Loader::ResultStatus::Success) {
ncas.push_back(std::move(nca));
} else {
const u16 error_id = static_cast<u16>(nca->GetStatus());
LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})",
partition_names[static_cast<size_t>(part)], nca->GetName(), error_id,
nca->GetStatus());
}
}
return Loader::ResultStatus::Success;
+4 -3
View File
@@ -68,16 +68,17 @@ public:
VirtualDir GetUpdatePartition() const;
VirtualDir GetLogoPartition() const;
const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
VirtualFile GetNCAFileByType(NCAContentType type) const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
+70 -16
View File
@@ -113,17 +113,27 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{})
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{})
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return boost::none;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
@@ -131,7 +141,7 @@ boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) {
if (!encrypted)
return in;
@@ -143,15 +153,22 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == 0; }) == header.rights_id.end()) {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
} else {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
@@ -170,16 +187,31 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
status = Loader::ResultStatus::Success;
if (file == nullptr) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorNullFile;
return;
}
if (sizeof(NCAHeader) != file->ReadObject(&header))
if (sizeof(NCAHeader) != file->ReadObject(&header)) {
LOG_ERROR(Loader, "File reader errored out during header read.");
status = Loader::ResultStatus::ErrorBadNCAHeader;
return;
}
encrypted = false;
if (!IsValidNCA(header)) {
if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
@@ -189,14 +221,26 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
header = dec_header;
encrypted = true;
} else {
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
status = Loader::ResultStatus::ErrorMissingKeys;
status = Loader::ResultStatus::ErrorMissingHeaderKey;
else
status = Loader::ResultStatus::ErrorDecrypting;
status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
return;
}
}
has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == '\0'; }) != header.rights_id.end();
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
@@ -229,7 +273,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
status = Loader::ResultStatus::ErrorMissingKeys;
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
@@ -249,7 +298,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
exefs = dirs.back();
}
} else {
status = Loader::ResultStatus::ErrorMissingKeys;
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
}
+3 -2
View File
@@ -98,8 +98,8 @@ protected:
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
boost::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset);
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
@@ -109,6 +109,7 @@ private:
VirtualFile file;
NCAHeader header{};
bool has_rights_id{};
Loader::ResultStatus status{};
+1 -1
View File
@@ -16,7 +16,7 @@ std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
}
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
file->ReadObject(raw.get());
}
-1
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@@ -81,7 +81,6 @@ public:
std::string GetVersionString() const;
private:
VirtualFile file;
std::unique_ptr<RawNACP> raw;
};
+131
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@@ -0,0 +1,131 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "content_archive.h"
#include "core/file_sys/nca_metadata.h"
namespace FileSys {
bool operator>=(TitleType lhs, TitleType rhs) {
return static_cast<size_t>(lhs) >= static_cast<size_t>(rhs);
}
bool operator<=(TitleType lhs, TitleType rhs) {
return static_cast<size_t>(lhs) <= static_cast<size_t>(rhs);
}
CNMT::CNMT(VirtualFile file) {
if (file->ReadObject(&header) != sizeof(CNMTHeader))
return;
// If type is {Application, Update, AOC} has opt-header.
if (header.type >= TitleType::Application && header.type <= TitleType::AOC) {
if (file->ReadObject(&opt_header, sizeof(CNMTHeader)) != sizeof(OptionalHeader)) {
LOG_WARNING(Loader, "Failed to read optional header.");
}
}
for (u16 i = 0; i < header.number_content_entries; ++i) {
auto& next = content_records.emplace_back(ContentRecord{});
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(ContentRecord) +
header.table_offset) != sizeof(ContentRecord)) {
content_records.erase(content_records.end() - 1);
}
}
for (u16 i = 0; i < header.number_meta_entries; ++i) {
auto& next = meta_records.emplace_back(MetaRecord{});
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(MetaRecord) +
header.table_offset) != sizeof(MetaRecord)) {
meta_records.erase(meta_records.end() - 1);
}
}
}
CNMT::CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
std::vector<MetaRecord> meta_records)
: header(std::move(header)), opt_header(std::move(opt_header)),
content_records(std::move(content_records)), meta_records(std::move(meta_records)) {}
u64 CNMT::GetTitleID() const {
return header.title_id;
}
u32 CNMT::GetTitleVersion() const {
return header.title_version;
}
TitleType CNMT::GetType() const {
return header.type;
}
const std::vector<ContentRecord>& CNMT::GetContentRecords() const {
return content_records;
}
const std::vector<MetaRecord>& CNMT::GetMetaRecords() const {
return meta_records;
}
bool CNMT::UnionRecords(const CNMT& other) {
bool change = false;
for (const auto& rec : other.content_records) {
const auto iter = std::find_if(content_records.begin(), content_records.end(),
[&rec](const ContentRecord& r) {
return r.nca_id == rec.nca_id && r.type == rec.type;
});
if (iter == content_records.end()) {
content_records.emplace_back(rec);
++header.number_content_entries;
change = true;
}
}
for (const auto& rec : other.meta_records) {
const auto iter =
std::find_if(meta_records.begin(), meta_records.end(), [&rec](const MetaRecord& r) {
return r.title_id == rec.title_id && r.title_version == rec.title_version &&
r.type == rec.type;
});
if (iter == meta_records.end()) {
meta_records.emplace_back(rec);
++header.number_meta_entries;
change = true;
}
}
return change;
}
std::vector<u8> CNMT::Serialize() const {
const bool has_opt_header =
header.type >= TitleType::Application && header.type <= TitleType::AOC;
const auto dead_zone = header.table_offset + sizeof(CNMTHeader);
std::vector<u8> out(
std::max(sizeof(CNMTHeader) + (has_opt_header ? sizeof(OptionalHeader) : 0), dead_zone) +
content_records.size() * sizeof(ContentRecord) + meta_records.size() * sizeof(MetaRecord));
memcpy(out.data(), &header, sizeof(CNMTHeader));
// Optional Header
if (has_opt_header) {
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
}
auto offset = header.table_offset;
for (const auto& rec : content_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));
offset += sizeof(ContentRecord);
}
for (const auto& rec : meta_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(MetaRecord));
offset += sizeof(MetaRecord);
}
return out;
}
} // namespace FileSys
+111
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@@ -0,0 +1,111 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class CNMT;
struct CNMTHeader;
struct OptionalHeader;
enum class TitleType : u8 {
SystemProgram = 0x01,
SystemDataArchive = 0x02,
SystemUpdate = 0x03,
FirmwarePackageA = 0x04,
FirmwarePackageB = 0x05,
Application = 0x80,
Update = 0x81,
AOC = 0x82,
DeltaTitle = 0x83,
};
bool operator>=(TitleType lhs, TitleType rhs);
bool operator<=(TitleType lhs, TitleType rhs);
enum class ContentRecordType : u8 {
Meta = 0,
Program = 1,
Data = 2,
Control = 3,
Manual = 4,
Legal = 5,
Patch = 6,
};
struct ContentRecord {
std::array<u8, 0x20> hash;
std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size;
ContentRecordType type;
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
struct MetaRecord {
u64_le title_id;
u32_le title_version;
TitleType type;
u8 install_byte;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(MetaRecord) == 0x10, "MetaRecord has incorrect size.");
struct OptionalHeader {
u64_le title_id;
u64_le minimum_version;
};
static_assert(sizeof(OptionalHeader) == 0x10, "OptionalHeader has incorrect size.");
struct CNMTHeader {
u64_le title_id;
u32_le title_version;
TitleType type;
INSERT_PADDING_BYTES(1);
u16_le table_offset;
u16_le number_content_entries;
u16_le number_meta_entries;
INSERT_PADDING_BYTES(12);
};
static_assert(sizeof(CNMTHeader) == 0x20, "CNMTHeader has incorrect size.");
// A class representing the format used by NCA metadata files, typically named {}.cnmt.nca or
// meta0.ncd. These describe which NCA's belong with which titles in the registered cache.
class CNMT {
public:
explicit CNMT(VirtualFile file);
CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
std::vector<MetaRecord> meta_records);
u64 GetTitleID() const;
u32 GetTitleVersion() const;
TitleType GetType() const;
const std::vector<ContentRecord>& GetContentRecords() const;
const std::vector<MetaRecord>& GetMetaRecords() const;
bool UnionRecords(const CNMT& other);
std::vector<u8> Serialize() const;
private:
CNMTHeader header;
OptionalHeader opt_header;
std::vector<ContentRecord> content_records;
std::vector<MetaRecord> meta_records;
// TODO(DarkLordZach): According to switchbrew, for Patch-type there is additional data
// after the table. This is not documented, unfortunately.
};
} // namespace FileSys
+4 -4
View File
@@ -24,19 +24,19 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::Error;
status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::Error;
status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
if (!pfs_header.HasValidMagicValue()) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
@@ -51,7 +51,7 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
const size_t total_size = file_data.size();
if (total_size != metadata_size) {
status = Loader::ResultStatus::Error;
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;
return;
}
+1 -1
View File
@@ -13,7 +13,7 @@
#include "core/file_sys/vfs.h"
namespace Loader {
enum class ResultStatus;
enum class ResultStatus : u16;
}
namespace FileSys {
+6 -6
View File
@@ -12,26 +12,26 @@ namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadNPDMHeader;
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadNPDMHeader;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadACIDHeader;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadACIHeader;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadFileAccessControl;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadFileAccessHeader;
return Loader::ResultStatus::Success;
}
+1 -1
View File
@@ -13,7 +13,7 @@
#include "partition_filesystem.h"
namespace Loader {
enum class ResultStatus;
enum class ResultStatus : u16;
}
namespace FileSys {
+476
View File
@@ -0,0 +1,476 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/encryption_layer.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
namespace FileSys {
std::string RegisteredCacheEntry::DebugInfo() const {
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
}
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return std::regex_match(name.begin(), name.end(), two_digit_regex);
}
static bool FollowsNcaIdFormat(std::string_view name) {
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
}
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit) {
if (!within_two_digit)
return fmt::format("/{}.nca", HexArrayToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format("/000000{:02X}/{}.nca", hash[0], HexArrayToString(nca_id, second_hex_upper));
}
static std::string GetCNMTName(TitleType type, u64 title_id) {
constexpr std::array<const char*, 9> TITLE_TYPE_NAMES{
"SystemProgram",
"SystemData",
"SystemUpdate",
"BootImagePackage",
"BootImagePackageSafe",
"Application",
"Patch",
"AddOnContent",
"" ///< Currently unknown 'DeltaTitle'
};
auto index = static_cast<size_t>(type);
// If the index is after the jump in TitleType, subtract it out.
if (index >= static_cast<size_t>(TitleType::Application)) {
index -= static_cast<size_t>(TitleType::Application) -
static_cast<size_t>(TitleType::FirmwarePackageB);
}
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
}
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
switch (type) {
case NCAContentType::Program:
// TODO(DarkLordZach): Differentiate between Program and Patch
return ContentRecordType::Program;
case NCAContentType::Meta:
return ContentRecordType::Meta;
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::Manual;
default:
UNREACHABLE();
}
}
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
if (dir->GetFileRelative(path) != nullptr)
return dir->GetFileRelative(path);
if (dir->GetDirectoryRelative(path) != nullptr) {
const auto nca_dir = dir->GetDirectoryRelative(path);
VirtualFile file = nullptr;
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
file = files[0];
} else {
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
file = FileSys::ConcatenateFiles(concat);
}
return file;
}
return nullptr;
}
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
VirtualFile file;
// Try all four modes of file storage:
// (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
// 00: /000000**/{:032X}.nca
// 01: /{:032X}.nca
// 10: /000000**/{:032x}.nca
// 11: /{:032x}.nca
for (u8 i = 0; i < 4; ++i) {
const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
file = OpenFileOrDirectoryConcat(dir, path);
if (file != nullptr)
return file;
}
return file;
}
static boost::optional<NcaID> CheckMapForContentRecord(
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
if (map.find(title_id) == map.end())
return boost::none;
const auto& cnmt = map.at(title_id);
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == cnmt.GetContentRecords().end())
return boost::none;
return boost::make_optional(iter->nca_id);
}
boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
ContentRecordType type) const {
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
return meta_id.at(title_id);
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
if (res1 != boost::none)
return res1;
return CheckMapForContentRecord(meta, title_id, type);
}
std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
std::vector<NcaID> ids;
for (const auto& d2_dir : dir->GetSubdirectories()) {
if (FollowsNcaIdFormat(d2_dir->GetName())) {
ids.push_back(HexStringToArray<0x10, true>(d2_dir->GetName().substr(0, 0x20)));
continue;
}
if (!FollowsTwoDigitDirFormat(d2_dir->GetName()))
continue;
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
if (!FollowsNcaIdFormat(nca_dir->GetName()))
continue;
ids.push_back(HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
}
for (const auto& nca_file : d2_dir->GetFiles()) {
if (!FollowsNcaIdFormat(nca_file->GetName()))
continue;
ids.push_back(HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
}
}
for (const auto& d2_file : dir->GetFiles()) {
if (FollowsNcaIdFormat(d2_file->GetName()))
ids.push_back(HexStringToArray<0x10, true>(d2_file->GetName().substr(0, 0x20)));
}
return ids;
}
void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
for (const auto& id : ids) {
const auto file = GetFileAtID(id);
if (file == nullptr)
continue;
const auto nca = std::make_shared<NCA>(parser(file, id));
if (nca->GetStatus() != Loader::ResultStatus::Success ||
nca->GetType() != NCAContentType::Meta) {
continue;
}
const auto section0 = nca->GetSubdirectories()[0];
for (const auto& file : section0->GetFiles()) {
if (file->GetExtension() != "cnmt")
continue;
meta.insert_or_assign(nca->GetTitleId(), CNMT(file));
meta_id.insert_or_assign(nca->GetTitleId(), id);
break;
}
}
}
void RegisteredCache::AccumulateYuzuMeta() {
const auto dir = this->dir->GetSubdirectory("yuzu_meta");
if (dir == nullptr)
return;
for (const auto& file : dir->GetFiles()) {
if (file->GetExtension() != "cnmt")
continue;
CNMT cnmt(file);
yuzu_meta.insert_or_assign(cnmt.GetTitleID(), std::move(cnmt));
}
}
void RegisteredCache::Refresh() {
if (dir == nullptr)
return;
const auto ids = AccumulateFiles();
ProcessFiles(ids);
AccumulateYuzuMeta();
}
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
Refresh();
}
bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry) != nullptr;
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
return nullptr;
return parser(GetFileAtID(id.get()), id.get());
}
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
}
std::shared_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
return nullptr;
return std::make_shared<NCA>(raw);
}
std::shared_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
template <typename T>
void RegisteredCache::IterateAllMetadata(
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const {
for (const auto& kv : meta) {
const auto& cnmt = kv.second;
if (filter(cnmt, EMPTY_META_CONTENT_RECORD))
out.push_back(proc(cnmt, EMPTY_META_CONTENT_RECORD));
for (const auto& rec : cnmt.GetContentRecords()) {
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
out.push_back(proc(cnmt, rec));
}
}
}
for (const auto& kv : yuzu_meta) {
const auto& cnmt = kv.second;
for (const auto& rec : cnmt.GetContentRecords()) {
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
out.push_back(proc(cnmt, rec));
}
}
}
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[](const CNMT& c, const ContentRecord& r) { return true; });
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
boost::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type != boost::none && title_type.get() != c.GetType())
return false;
if (record_type != boost::none && record_type.get() != r.type)
return false;
if (title_id != boost::none && title_id.get() != c.GetTitleID())
return false;
return true;
});
return out;
}
static std::shared_ptr<NCA> GetNCAFromXCIForID(std::shared_ptr<XCI> xci, const NcaID& id) {
const auto filename = fmt::format("{}.nca", HexArrayToString(id, false));
const auto iter =
std::find_if(xci->GetNCAs().begin(), xci->GetNCAs().end(),
[&filename](std::shared_ptr<NCA> nca) { return nca->GetName() == filename; });
return iter == xci->GetNCAs().end() ? nullptr : *iter;
}
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists,
const VfsCopyFunction& copy) {
const auto& ncas = xci->GetNCAs();
const auto& meta_iter = std::find_if(ncas.begin(), ncas.end(), [](std::shared_ptr<NCA> nca) {
return nca->GetType() == NCAContentType::Meta;
});
if (meta_iter == ncas.end()) {
LOG_ERROR(Loader, "The XCI you are attempting to install does not have a metadata NCA and "
"is therefore malformed. Double check your encryption keys.");
return InstallResult::ErrorMetaFailed;
}
// Install Metadata File
const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32);
const auto meta_id = HexStringToArray<16>(meta_id_raw);
const auto res = RawInstallNCA(*meta_iter, copy, overwrite_if_exists, meta_id);
if (res != InstallResult::Success)
return res;
// Install all the other NCAs
const auto section0 = (*meta_iter)->GetSubdirectories()[0];
const auto cnmt_file = section0->GetFiles()[0];
const CNMT cnmt(cnmt_file);
for (const auto& record : cnmt.GetContentRecords()) {
const auto nca = GetNCAFromXCIForID(xci, record.nca_id);
if (nca == nullptr)
return InstallResult::ErrorCopyFailed;
const auto res2 = RawInstallNCA(nca, copy, overwrite_if_exists, record.nca_id);
if (res2 != InstallResult::Success)
return res2;
}
Refresh();
return InstallResult::Success;
}
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
bool overwrite_if_exists, const VfsCopyFunction& copy) {
CNMTHeader header{
nca->GetTitleId(), ///< Title ID
0, ///< Ignore/Default title version
type, ///< Type
{}, ///< Padding
0x10, ///< Default table offset
1, ///< 1 Content Entry
0, ///< No Meta Entries
{}, ///< Padding
};
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca->GetType()), {}};
const auto& data = nca->GetBaseFile()->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
if (!RawInstallYuzuMeta(new_cnmt))
return InstallResult::ErrorMetaFailed;
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
}
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id) {
const auto in = nca->GetBaseFile();
Core::Crypto::SHA256Hash hash{};
// Calculate NcaID
// NOTE: Because computing the SHA256 of an entire NCA is quite expensive (especially if the
// game is massive), we're going to cheat and only hash the first MB of the NCA.
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
NcaID id{};
if (override_id == boost::none) {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
} else {
id = override_id.get();
}
std::string path = GetRelativePathFromNcaID(id, false, true);
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
return InstallResult::ErrorAlreadyExists;
}
if (GetFileAtID(id) != nullptr) {
LOG_WARNING(Loader, "Overwriting existing NCA...");
VirtualDir c_dir;
{ c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); }
c_dir->DeleteFile(FileUtil::GetFilename(path));
}
auto out = dir->CreateFileRelative(path);
if (out == nullptr)
return InstallResult::ErrorCopyFailed;
return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
}
bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
// Reasoning behind this method can be found in the comment for InstallEntry, NCA overload.
const auto dir = this->dir->CreateDirectoryRelative("yuzu_meta");
const auto filename = GetCNMTName(cnmt.GetType(), cnmt.GetTitleID());
if (dir->GetFile(filename) == nullptr) {
auto out = dir->CreateFile(filename);
const auto buffer = cnmt.Serialize();
out->Resize(buffer.size());
out->WriteBytes(buffer);
} else {
auto out = dir->GetFile(filename);
CNMT old_cnmt(out);
// Returns true on change
if (old_cnmt.UnionRecords(cnmt)) {
out->Resize(0);
const auto buffer = old_cnmt.Serialize();
out->Resize(buffer.size());
out->WriteBytes(buffer);
}
}
Refresh();
return std::find_if(yuzu_meta.begin(), yuzu_meta.end(),
[&cnmt](const std::pair<u64, CNMT>& kv) {
return kv.second.GetType() == cnmt.GetType() &&
kv.second.GetTitleID() == cnmt.GetTitleID();
}) != yuzu_meta.end();
}
} // namespace FileSys
+124
View File
@@ -0,0 +1,124 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/flat_map.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class XCI;
class CNMT;
using NcaID = std::array<u8, 0x10>;
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
enum class InstallResult {
Success,
ErrorAlreadyExists,
ErrorCopyFailed,
ErrorMetaFailed,
};
struct RegisteredCacheEntry {
u64 title_id;
ContentRecordType type;
std::string DebugInfo() const;
};
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
*
* Root
* | 000000XX <- XX is the ____ two digits of the NcaID
* | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
*/
class RegisteredCache {
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
// parsing function.
explicit RegisteredCache(VirtualDir dir,
RegisteredCacheParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
void Refresh();
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
std::shared_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
std::shared_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not boost::none, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
boost::optional<TitleType> title_type = boost::none,
boost::optional<ContentRecordType> record_type = boost::none,
boost::optional<u64> title_id = boost::none) const;
// Raw copies all the ncas from the xci to the csache. Does some quick checks to make sure there
// is a meta NCA and all of them are accessible.
InstallResult InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
// TODO(DarkLordZach): Author real meta-type NCAs and install those.
InstallResult InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
private:
template <typename T>
void IterateAllMetadata(std::vector<T>& out,
std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
std::vector<NcaID> AccumulateFiles() const;
void ProcessFiles(const std::vector<NcaID>& ids);
void AccumulateYuzuMeta();
boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
VirtualFile GetFileAtID(NcaID id) const;
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id = boost::none);
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
RegisteredCacheParsingFunction parser;
// maps tid -> NcaID of meta
boost::container::flat_map<u64, NcaID> meta_id;
// maps tid -> meta
boost::container::flat_map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
boost::container::flat_map<u64, CNMT> yuzu_meta;
};
} // namespace FileSys
+4 -4
View File
@@ -65,7 +65,7 @@ void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 t
auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
parent->AddFile(std::make_shared<OffsetVfsFile>(
file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
file, entry.first.size, entry.first.offset + data_offset, entry.second));
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
break;
@@ -79,7 +79,7 @@ void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, s
while (true) {
auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
auto current = std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, entry.second);
if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
@@ -108,9 +108,9 @@ VirtualDir ExtractRomFS(VirtualFile file) {
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset + 4;
const auto root =
auto root =
std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
file->GetContainingDirectory(), file->GetName());
file->GetName(), file->GetContainingDirectory());
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);
+10 -10
View File
@@ -74,15 +74,15 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view
return new_file;
}
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) {
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyFile(old_path_, new_path_);
auto out = CopyFile(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
if (DeleteFile(old_path))
if (DeleteFile(sanitized_old_path))
return out;
return nullptr;
}
@@ -137,15 +137,15 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
return new_dir;
}
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) {
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyDirectory(old_path_, new_path_);
auto out = CopyDirectory(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
if (DeleteDirectory(old_path))
if (DeleteDirectory(sanitized_old_path))
return out;
return nullptr;
}
+12 -8
View File
@@ -15,9 +15,9 @@
namespace FileSys {
struct VfsFilesystem;
struct VfsFile;
struct VfsDirectory;
class VfsDirectory;
class VfsFile;
class VfsFilesystem;
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
@@ -34,8 +34,9 @@ enum class VfsEntryType {
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
// is provided for convenience, but if the Vfs implementation has any additional state or
// functionality, they will need to override.
struct VfsFilesystem : NonCopyable {
VfsFilesystem(VirtualDir root);
class VfsFilesystem : NonCopyable {
public:
explicit VfsFilesystem(VirtualDir root);
virtual ~VfsFilesystem();
// Gets the friendly name for the filesystem.
@@ -81,7 +82,8 @@ protected:
};
// A class representing a file in an abstract filesystem.
struct VfsFile : NonCopyable {
class VfsFile : NonCopyable {
public:
virtual ~VfsFile();
// Retrieves the file name.
@@ -179,7 +181,8 @@ struct VfsFile : NonCopyable {
};
// A class representing a directory in an abstract filesystem.
struct VfsDirectory : NonCopyable {
class VfsDirectory : NonCopyable {
public:
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
@@ -295,7 +298,8 @@ protected:
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
// if writable. This is to avoid redundant empty methods everywhere.
struct ReadOnlyVfsDirectory : public VfsDirectory {
class ReadOnlyVfsDirectory : public VfsDirectory {
public:
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
+94
View File
@@ -0,0 +1,94 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "core/file_sys/vfs_concat.h"
namespace FileSys {
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name) {
if (files.empty())
return nullptr;
if (files.size() == 1)
return files[0];
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
}
ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name)
: name(std::move(name)) {
size_t next_offset = 0;
for (const auto& file : files_) {
files[next_offset] = file;
next_offset += file->GetSize();
}
}
std::string ConcatenatedVfsFile::GetName() const {
if (files.empty())
return "";
if (!name.empty())
return name;
return files.begin()->second->GetName();
}
size_t ConcatenatedVfsFile::GetSize() const {
if (files.empty())
return 0;
return files.rbegin()->first + files.rbegin()->second->GetSize();
}
bool ConcatenatedVfsFile::Resize(size_t new_size) {
return false;
}
std::shared_ptr<VfsDirectory> ConcatenatedVfsFile::GetContainingDirectory() const {
if (files.empty())
return nullptr;
return files.begin()->second->GetContainingDirectory();
}
bool ConcatenatedVfsFile::IsWritable() const {
return false;
}
bool ConcatenatedVfsFile::IsReadable() const {
return true;
}
size_t ConcatenatedVfsFile::Read(u8* data, size_t length, size_t offset) const {
auto entry = files.end();
for (auto iter = files.begin(); iter != files.end(); ++iter) {
if (iter->first > offset) {
entry = --iter;
break;
}
}
// Check if the entry should be the last one. The loop above will make it end().
if (entry == files.end() && offset < files.rbegin()->first + files.rbegin()->second->GetSize())
--entry;
if (entry == files.end())
return 0;
const auto remaining = entry->second->GetSize() + offset - entry->first;
if (length > remaining) {
return entry->second->Read(data, remaining, offset - entry->first) +
Read(data + remaining, length - remaining, offset + remaining);
}
return entry->second->Read(data, length, offset - entry->first);
}
size_t ConcatenatedVfsFile::Write(const u8* data, size_t length, size_t offset) {
return 0;
}
bool ConcatenatedVfsFile::Rename(std::string_view name) {
return false;
}
} // namespace FileSys
+41
View File
@@ -0,0 +1,41 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "core/file_sys/vfs.h"
namespace FileSys {
// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name = "");
// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
// read-only.
class ConcatenatedVfsFile : public VfsFile {
friend VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name);
ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
public:
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(std::string_view name) override;
private:
// Maps starting offset to file -- more efficient.
boost::container::flat_map<u64, VirtualFile> files;
std::string name;
};
} // namespace FileSys
+2 -1
View File
@@ -15,7 +15,8 @@ namespace FileSys {
// Similar to seeking to an offset.
// If the file is writable, operations that would write past the end of the offset file will expand
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
class OffsetVfsFile : public VfsFile {
public:
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
std::string new_name = "", VirtualDir new_parent = nullptr);
+14 -6
View File
@@ -83,8 +83,12 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path))
return nullptr;
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path_fwd);
if (!FileUtil::CreateEmptyFile(path))
return nullptr;
}
return OpenFile(path, perms);
}
@@ -140,8 +144,12 @@ VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms)
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path))
return nullptr;
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path_fwd);
if (!FileUtil::CreateDir(path))
return nullptr;
}
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
@@ -306,14 +314,14 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path))
if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path))
if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenDirectory(full_path, perms);
}
-1
View File
@@ -5,7 +5,6 @@
#pragma once
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "common/file_util.h"
#include "core/file_sys/mode.h"
+2 -2
View File
@@ -8,8 +8,8 @@
namespace FileSys {
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
std::vector<VirtualDir> dirs_, VirtualDir parent_,
std::string name_)
std::vector<VirtualDir> dirs_, std::string name_,
VirtualDir parent_)
: files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
name(std::move(name_)) {}
+4 -3
View File
@@ -10,10 +10,11 @@ namespace FileSys {
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
// Vector data is supplied upon construction.
struct VectorVfsDirectory : public VfsDirectory {
class VectorVfsDirectory : public VfsDirectory {
public:
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
std::string name = "");
std::vector<VirtualDir> dirs = {}, std::string name = "",
VirtualDir parent = nullptr);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+4
View File
@@ -8,6 +8,8 @@
#include "core/frontend/input.h"
#include "core/settings.h"
namespace Core::Frontend {
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
@@ -108,3 +110,5 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}
} // namespace Core::Frontend
+7 -3
View File
@@ -10,6 +10,8 @@
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
namespace Core::Frontend {
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -32,9 +34,9 @@ class EmuWindow {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
bool fullscreen;
int res_width;
int res_height;
bool fullscreen = false;
int res_width = 0;
int res_height = 0;
std::pair<unsigned, unsigned> min_client_area_size;
};
@@ -166,3 +168,5 @@ private:
*/
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
};
} // namespace Core::Frontend
+1 -1
View File
@@ -11,7 +11,7 @@
namespace Kernel {
unsigned int Object::next_object_id;
std::atomic<u32> Object::next_object_id{0};
/// Initialize the kernel
void Init() {
+8 -7
View File
@@ -4,6 +4,7 @@
#pragma once
#include <atomic>
#include <string>
#include <utility>
@@ -42,8 +43,8 @@ public:
virtual ~Object();
/// Returns a unique identifier for the object. For debugging purposes only.
unsigned int GetObjectId() const {
return object_id;
u32 GetObjectId() const {
return object_id.load(std::memory_order_relaxed);
}
virtual std::string GetTypeName() const {
@@ -61,23 +62,23 @@ public:
bool IsWaitable() const;
public:
static unsigned int next_object_id;
static std::atomic<u32> next_object_id;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
unsigned int ref_count = 0;
unsigned int object_id = next_object_id++;
std::atomic<u32> ref_count{0};
std::atomic<u32> object_id{next_object_id++};
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
++object->ref_count;
object->ref_count.fetch_add(1, std::memory_order_relaxed);
}
inline void intrusive_ptr_release(Object* object) {
if (--object->ref_count == 0) {
if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
delete object;
}
}
+1 -1
View File
@@ -25,7 +25,7 @@ Scheduler::~Scheduler() {
}
}
bool Scheduler::HaveReadyThreads() {
bool Scheduler::HaveReadyThreads() const {
std::lock_guard<std::mutex> lock(scheduler_mutex);
return ready_queue.get_first() != nullptr;
}
+1 -1
View File
@@ -21,7 +21,7 @@ public:
~Scheduler();
/// Returns whether there are any threads that are ready to run.
bool HaveReadyThreads();
bool HaveReadyThreads() const;
/// Reschedules to the next available thread (call after current thread is suspended)
void Reschedule();
+9 -1
View File
@@ -71,6 +71,14 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
if (object_id > domain_request_handlers.size()) {
LOG_CRITICAL(IPC,
"object_id {} is too big! This probably means a recent service call "
"to {} needed to return a new interface!",
object_id, name);
UNREACHABLE();
return RESULT_SUCCESS; // Ignore error if asserts are off
}
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
@@ -144,7 +152,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(domain_request_handlers.empty(), "already a domain");
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}
+6 -1
View File
@@ -97,7 +97,12 @@ public:
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
return !domain_request_handlers.empty();
return !IsSession();
}
/// Returns true if this session has not been converted to a domain, otherwise false.
bool IsSession() const {
return domain_request_handlers.empty();
}
/// Converts the session to a domain at the end of the current command
+6 -5
View File
@@ -250,8 +250,11 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
}
/// Break program execution
static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
static void Break(u64 reason, u64 info1, u64 info2) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
ASSERT(false);
}
@@ -532,7 +535,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
*out_handle = thread->guest_handle;
Core::System::GetInstance().PrepareReschedule();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
LOG_TRACE(Kernel_SVC,
@@ -706,8 +708,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->status != ThreadStatus::Running);
thread->status = ThreadStatus::WaitMutex;
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->wakeup_callback = nullptr;
owner->AddMutexWaiter(thread);
+31 -3
View File
@@ -23,6 +23,7 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -104,6 +105,10 @@ void ExitCurrentThread() {
*/
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@@ -155,12 +160,14 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
if (nanoseconds == -1)
return;
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
}
void Thread::CancelWakeupTimer() {
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
CoreTiming::UnscheduleEventThreadsafe(ThreadWakeupEventType, callback_handle);
}
static boost::optional<s32> GetNextProcessorId(u64 mask) {
@@ -419,12 +426,33 @@ VAddr Thread::GetCommandBufferAddress() const {
}
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
return;
}
// A thread can't wait on two different mutexes at the same time.
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr == wait_mutex_threads.end());
thread->lock_owner = this;
wait_mutex_threads.emplace_back(std::move(thread));
UpdatePriority();
}
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();
+1 -1
View File
@@ -28,7 +28,7 @@ constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
: ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
+38 -6
View File
@@ -20,9 +20,9 @@ public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
{2, nullptr, "GetAudioRendererMixBufferCount"},
{0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
{1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
{2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
{3, nullptr, "GetAudioRendererState"},
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
@@ -45,6 +45,27 @@ private:
system_event->Signal();
}
void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(renderer->GetSampleRate());
LOG_DEBUG(Service_Audio, "called");
}
void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(renderer->GetSampleCount());
LOG_DEBUG(Service_Audio, "called");
}
void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(renderer->GetMixBufferCount());
LOG_DEBUG(Service_Audio, "called");
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
@@ -169,7 +190,8 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
{3, nullptr, "OpenAudioRendererAuto"},
{4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
"GetAudioDeviceServiceWithRevisionInfo"},
};
RegisterHandlers(functions);
}
@@ -189,7 +211,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
@@ -197,7 +219,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
(params.unknown_8 + 6),
(params.mix_buffer_count + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
@@ -253,6 +275,16 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioDevice>();
LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
// based on the current revision
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {
+1
View File
@@ -22,6 +22,7 @@ private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
enum class AudioFeatures : u32 {
Splitter,
@@ -226,6 +226,7 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
static std::unique_ptr<FileSys::BISFactory> bis_factory;
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
@@ -248,6 +249,13 @@ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
return RESULT_SUCCESS;
}
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
bis_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registred BIS");
return RESULT_SUCCESS;
}
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
@@ -281,6 +289,14 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents() {
return bis_factory->GetSystemNANDContents();
}
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents() {
return bis_factory->GetUserNANDContents();
}
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
romfs_factory = nullptr;
save_data_factory = nullptr;
@@ -291,6 +307,9 @@ void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
FileSys::Mode::ReadWrite);
if (bis_factory == nullptr)
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
+4 -4
View File
@@ -6,6 +6,7 @@
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/romfs_factory.h"
@@ -24,16 +25,15 @@ namespace FileSystem {
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
// TODO(DarkLordZach): BIS Filesystem
// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
ResultVal<FileSys::VirtualDir> OpenSDMC();
// TODO(DarkLordZach): BIS Filesystem
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
+102 -2
View File
@@ -9,10 +9,110 @@
namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
IFriendService() : ServiceFramework("IFriendService") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
{10100, nullptr, "GetFriendListIds"},
{10101, nullptr, "GetFriendList"},
{10102, nullptr, "UpdateFriendInfo"},
{10110, nullptr, "GetFriendProfileImage"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, nullptr, "GetBlockedUserListIds"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession,
"DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, nullptr, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"},
{11000, nullptr, "GetProfileImageUrl"},
{20100, nullptr, "GetFriendCount"},
{20101, nullptr, "GetNewlyFriendCount"},
{20102, nullptr, "GetFriendDetailedInfo"},
{20103, nullptr, "SyncFriendList"},
{20104, nullptr, "RequestSyncFriendList"},
{20110, nullptr, "LoadFriendSetting"},
{20200, nullptr, "GetReceivedFriendRequestCount"},
{20201, nullptr, "GetFriendRequestList"},
{20300, nullptr, "GetFriendCandidateList"},
{20301, nullptr, "GetNintendoNetworkIdInfo"},
{20302, nullptr, "GetSnsAccountLinkage"},
{20303, nullptr, "GetSnsAccountProfile"},
{20304, nullptr, "GetSnsAccountFriendList"},
{20400, nullptr, "GetBlockedUserList"},
{20401, nullptr, "SyncBlockedUserList"},
{20500, nullptr, "GetProfileExtraList"},
{20501, nullptr, "GetRelationship"},
{20600, nullptr, "GetUserPresenceView"},
{20700, nullptr, "GetPlayHistoryList"},
{20701, nullptr, "GetPlayHistoryStatistics"},
{20800, nullptr, "LoadUserSetting"},
{20801, nullptr, "SyncUserSetting"},
{20900, nullptr, "RequestListSummaryOverlayNotification"},
{21000, nullptr, "GetExternalApplicationCatalog"},
{30100, nullptr, "DropFriendNewlyFlags"},
{30101, nullptr, "DeleteFriend"},
{30110, nullptr, "DropFriendNewlyFlag"},
{30120, nullptr, "ChangeFriendFavoriteFlag"},
{30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
{30200, nullptr, "SendFriendRequest"},
{30201, nullptr, "SendFriendRequestWithApplicationInfo"},
{30202, nullptr, "CancelFriendRequest"},
{30203, nullptr, "AcceptFriendRequest"},
{30204, nullptr, "RejectFriendRequest"},
{30205, nullptr, "ReadFriendRequest"},
{30210, nullptr, "GetFacedFriendRequestRegistrationKey"},
{30211, nullptr, "AddFacedFriendRequest"},
{30212, nullptr, "CancelFacedFriendRequest"},
{30213, nullptr, "GetFacedFriendRequestProfileImage"},
{30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"},
{30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
{30216, nullptr, "ResendFacedFriendRequest"},
{30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
{30300, nullptr, "GetSnsAccountLinkPageUrl"},
{30301, nullptr, "UnlinkSnsAccount"},
{30400, nullptr, "BlockUser"},
{30401, nullptr, "BlockUserWithApplicationInfo"},
{30402, nullptr, "UnblockUser"},
{30500, nullptr, "GetProfileExtraFromFriendCode"},
{30700, nullptr, "DeletePlayHistory"},
{30810, nullptr, "ChangePresencePermission"},
{30811, nullptr, "ChangeFriendRequestReception"},
{30812, nullptr, "ChangePlayLogPermission"},
{30820, nullptr, "IssueFriendCode"},
{30830, nullptr, "ClearPlayLog"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
RegisterHandlers(functions);
}
private:
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
// Stub used by Retro City Rampage
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Friend, "(STUBBED) called");
rb.PushIpcInterface<IFriendService>();
LOG_DEBUG(Service_ACC, "called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
+12 -5
View File
@@ -291,6 +291,7 @@ private:
class Hid final : public ServiceFramework<Hid> {
public:
Hid() : ServiceFramework("hid") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
{1, &Hid::ActivateDebugPad, "ActivateDebugPad"},
@@ -333,15 +334,13 @@ public:
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
{103, &Hid::ActivateNpad, "ActivateNpad"},
{104, nullptr, "DeactivateNpad"},
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
"AcquireNpadStyleSetUpdateEventHandle"},
{107, nullptr, "DisconnectNpad"},
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle, "AcquireNpadStyleSetUpdateEventHandle"},
{107, &Hid::DisconnectNpad, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{109, nullptr, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
"SetNpadJoyAssignmentModeSingleByDefault"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault, "SetNpadJoyAssignmentModeSingleByDefault"},
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"},
@@ -398,6 +397,8 @@ public:
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
// clang-format on
RegisterHandlers(functions);
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "hid:EventHandle");
@@ -496,6 +497,12 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void DisconnectNpad(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
+20 -2
View File
@@ -92,7 +92,11 @@ private:
// Parse out log metadata
u32 line{};
std::string message, filename, function;
std::string module;
std::string message;
std::string filename;
std::string function;
std::string thread;
while (addr < end_addr) {
const Field field{static_cast<Field>(Memory::Read8(addr++))};
const size_t length{Memory::Read8(addr++)};
@@ -102,6 +106,8 @@ private:
}
switch (field) {
case Field::Skip:
break;
case Field::Message:
message = Memory::ReadCString(addr, length);
break;
@@ -114,6 +120,12 @@ private:
case Field::Function:
function = Memory::ReadCString(addr, length);
break;
case Field::Module:
module = Memory::ReadCString(addr, length);
break;
case Field::Thread:
thread = Memory::ReadCString(addr, length);
break;
}
addr += length;
@@ -128,12 +140,18 @@ private:
if (!filename.empty()) {
log_stream << filename << ':';
}
if (!module.empty()) {
log_stream << module << ':';
}
if (!function.empty()) {
log_stream << function << ':';
}
if (line) {
log_stream << std::to_string(line) << ':';
}
if (!thread.empty()) {
log_stream << thread << ':';
}
if (log_stream.str().length() > 0 && log_stream.str().back() == ':') {
log_stream << ' ';
}
@@ -142,7 +160,7 @@ private:
if (header.IsTailLog()) {
switch (header.severity) {
case MessageHeader::Severity::Trace:
LOG_TRACE(Debug_Emulated, "{}", log_stream.str());
LOG_DEBUG(Debug_Emulated, "{}", log_stream.str());
break;
case MessageHeader::Severity::Info:
LOG_INFO(Debug_Emulated, "{}", log_stream.str());
+55 -34
View File
@@ -9,42 +9,63 @@
namespace Service::MM {
class MM_U final : public ServiceFramework<MM_U> {
public:
explicit MM_U() : ServiceFramework{"mm:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MM_U::Initialize, "InitializeOld"},
{1, &MM_U::Finalize, "FinalizeOld"},
{2, &MM_U::SetAndWait, "SetAndWaitOld"},
{3, &MM_U::Get, "GetOld"},
{4, &MM_U::Initialize, "Initialize"},
{5, &MM_U::Finalize, "Finalize"},
{6, &MM_U::SetAndWait, "SetAndWait"},
{7, &MM_U::Get, "Get"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Finalize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void SetAndWait(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
min = rp.Pop<u32>();
max = rp.Pop<u32>();
current = min;
LOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Get(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(current);
}
u32 min{0};
u32 max{0};
u32 current{0};
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<MM_U>()->InstallAsService(service_manager);
}
void MM_U::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
min = rp.Pop<u32>();
max = rp.Pop<u32>();
current = min;
LOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void MM_U::Get(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(current);
}
MM_U::MM_U() : ServiceFramework("mm:u") {
static const FunctionInfo functions[] = {
{0, nullptr, "InitializeOld"}, {1, nullptr, "FinalizeOld"},
{2, nullptr, "SetAndWaitOld"}, {3, nullptr, "GetOld"},
{4, &MM_U::Initialize, "Initialize"}, {5, nullptr, "Finalize"},
{6, &MM_U::SetAndWait, "SetAndWait"}, {7, &MM_U::Get, "Get"},
};
RegisterHandlers(functions);
}
} // namespace Service::MM
-15
View File
@@ -8,21 +8,6 @@
namespace Service::MM {
class MM_U final : public ServiceFramework<MM_U> {
public:
MM_U();
~MM_U() = default;
private:
void Initialize(Kernel::HLERequestContext& ctx);
void SetAndWait(Kernel::HLERequestContext& ctx);
void Get(Kernel::HLERequestContext& ctx);
u32 min{0};
u32 max{0};
u32 current{0};
};
/// Registers all MM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
@@ -0,0 +1,34 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
namespace Service::Nvidia::Devices {
u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
}
u32 nvhost_nvjpg::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
} // namespace Service::Nvidia::Devices
@@ -0,0 +1,36 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {
class nvhost_nvjpg final : public nvdevice {
public:
nvhost_nvjpg() = default;
~nvhost_nvjpg() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
@@ -0,0 +1,34 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
namespace Service::Nvidia::Devices {
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
}
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
} // namespace Service::Nvidia::Devices
@@ -0,0 +1,36 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {
class nvhost_vic final : public nvdevice {
public:
nvhost_vic() = default;
~nvhost_vic() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
+4
View File
@@ -12,6 +12,8 @@
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -39,6 +41,8 @@ Module::Module() {
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>();
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>();
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>();
}
u32 Module::Open(const std::string& device_name) {
@@ -6,6 +6,7 @@
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
+1 -1
View File
@@ -23,7 +23,7 @@ class HLERequestContext;
} // namespace Kernel
namespace FileSys {
struct VfsFilesystem;
class VfsFilesystem;
}
namespace Service {
+2 -2
View File
@@ -10,7 +10,7 @@
namespace Service::SM {
void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
ASSERT_MSG(!ctx.Session()->IsDomain(), "session is alread a domain");
ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain");
ctx.Session()->ConvertToDomain();
IPC::ResponseBuilder rb{ctx, 3};
@@ -41,7 +41,7 @@ void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0x500);
rb.Push<u16>(0x500);
LOG_WARNING(Service, "(STUBBED) called");
}
@@ -83,13 +83,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
if (dir == nullptr) {
if (file == nullptr)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorNullFile;
dir = file->GetContainingDirectory();
}
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
if (npdm == nullptr)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorMissingNPDM;
ResultStatus result = metadata.Load(npdm);
if (result != ResultStatus::Success) {
@@ -99,7 +99,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
return ResultStatus::Error32BitISA;
}
// Load NSO modules
@@ -118,7 +118,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
@@ -143,28 +142,28 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr)
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoRomFS;
dir = romfs;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty())
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoIcon;
buffer = icon_data;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) {
if (name.empty())
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoControl;
out_program_id = title_id;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) {
if (name.empty())
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoControl;
title = name;
return ResultStatus::Success;
}
+1 -2
View File
@@ -390,7 +390,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
std::vector<u8> buffer = file->ReadAllBytes();
if (buffer.size() != file->GetSize())
return ResultStatus::Error;
return ResultStatus::ErrorIncorrectELFFileSize;
ElfReader elf_reader(&buffer[0]);
SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR);
@@ -398,7 +398,6 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->LoadModule(codeset, codeset->entrypoint);
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
// Attach the default resource limit (APPLICATION) to the process
process->resource_limit =
+47 -6
View File
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <memory>
#include <ostream>
#include <string>
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -17,12 +18,6 @@
namespace Loader {
const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
{0x1FF50000, 0x8000, true}, // part of DSP RAM
{0x1FF70000, 0x8000, true}, // part of DSP RAM
{0x1F000000, 0x600000, false}, // entire VRAM
};
FileType IdentifyFile(FileSys::VirtualFile file) {
FileType type;
@@ -46,6 +41,8 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
FileType GuessFromFilename(const std::string& name) {
if (name == "main")
return FileType::DeconstructedRomDirectory;
if (name == "00")
return FileType::NCA;
const std::string extension =
Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name)));
@@ -86,6 +83,50 @@ std::string GetFileTypeString(FileType type) {
return "unknown";
}
constexpr std::array<const char*, 36> RESULT_MESSAGES{
"The operation completed successfully.",
"The loader requested to load is already loaded.",
"The operation is not implemented.",
"The loader is not initialized properly.",
"The NPDM file has a bad header.",
"The NPDM has a bad ACID header.",
"The NPDM has a bad ACI header,",
"The NPDM file has a bad file access control.",
"The NPDM has a bad file access header.",
"The PFS/HFS partition has a bad header.",
"The PFS/HFS partition has incorrect size as determined by the header.",
"The NCA file has a bad header.",
"The general keyfile could not be found.",
"The NCA Header key could not be found.",
"The NCA Header key is incorrect or the header is invalid.",
"Support for NCA2-type NCAs is not implemented.",
"Support for NCA0-type NCAs is not implemented.",
"The titlekey for this Rights ID could not be found.",
"The titlekek for this crypto revision could not be found.",
"The Rights ID in the header is invalid.",
"The key area key for this application type and crypto revision could not be found.",
"The key area key is incorrect or the section header is invalid.",
"The titlekey and/or titlekek is incorrect or the section header is invalid.",
"The XCI file is missing a Program-type NCA.",
"The NCA file is not an application.",
"The ExeFS partition could not be found.",
"The XCI file has a bad header.",
"The XCI file is missing a partition.",
"The file could not be found or does not exist.",
"The game is missing a program metadata file (main.npdm).",
"The game uses the currently-unimplemented 32-bit architecture.",
"The RomFS could not be found.",
"The ELF file has incorrect size as determined by the header.",
"There was a general error loading the NRO into emulated memory.",
"There is no icon available.",
"There is no control data available.",
};
std::ostream& operator<<(std::ostream& os, ResultStatus status) {
os << RESULT_MESSAGES.at(static_cast<size_t>(status));
return os;
}
/**
* Get a loader for a file with a specific type
* @param file The file to load
+38 -17
View File
@@ -5,7 +5,7 @@
#pragma once
#include <algorithm>
#include <initializer_list>
#include <iosfwd>
#include <memory>
#include <string>
#include <utility>
@@ -56,20 +56,47 @@ FileType GuessFromFilename(const std::string& name);
std::string GetFileTypeString(FileType type);
/// Return type for functions in Loader namespace
enum class ResultStatus {
enum class ResultStatus : u16 {
Success,
Error,
ErrorInvalidFormat,
ErrorNotImplemented,
ErrorNotLoaded,
ErrorNotUsed,
ErrorAlreadyLoaded,
ErrorMemoryAllocationFailed,
ErrorMissingKeys,
ErrorDecrypting,
ErrorUnsupportedArch,
ErrorNotImplemented,
ErrorNotInitialized,
ErrorBadNPDMHeader,
ErrorBadACIDHeader,
ErrorBadACIHeader,
ErrorBadFileAccessControl,
ErrorBadFileAccessHeader,
ErrorBadPFSHeader,
ErrorIncorrectPFSFileSize,
ErrorBadNCAHeader,
ErrorMissingProductionKeyFile,
ErrorMissingHeaderKey,
ErrorIncorrectHeaderKey,
ErrorNCA2,
ErrorNCA0,
ErrorMissingTitlekey,
ErrorMissingTitlekek,
ErrorInvalidRightsID,
ErrorMissingKeyAreaKey,
ErrorIncorrectKeyAreaKey,
ErrorIncorrectTitlekeyOrTitlekek,
ErrorXCIMissingProgramNCA,
ErrorNCANotProgram,
ErrorNoExeFS,
ErrorBadXCIHeader,
ErrorXCIMissingPartition,
ErrorNullFile,
ErrorMissingNPDM,
Error32BitISA,
ErrorNoRomFS,
ErrorIncorrectELFFileSize,
ErrorLoadingNRO,
ErrorNoIcon,
ErrorNoControl,
};
std::ostream& operator<<(std::ostream& os, ResultStatus status);
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
@@ -179,12 +206,6 @@ protected:
bool is_loaded = false;
};
/**
* Common address mappings found in most games, used for binary formats that don't have this
* information.
*/
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
/**
* Identifies a bootable file and return a suitable loader
* @param file The bootable file
+8 -16
View File
@@ -3,28 +3,22 @@
// Refer to the license.txt file included.
#include <utility>
#include <vector>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/program_metadata.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/nca.h"
#include "core/loader/nso.h"
#include "core/memory.h"
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
AppLoader_NCA::~AppLoader_NCA() = default;
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NCA nca(file);
@@ -46,12 +40,12 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
}
if (nca->GetType() != FileSys::NCAContentType::Program)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorNCANotProgram;
const auto exefs = nca->GetExeFS();
if (exefs == nullptr)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorNoExeFS;
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
@@ -69,20 +63,18 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
if (nca == nullptr)
return ResultStatus::ErrorNotLoaded;
return ResultStatus::ErrorNotInitialized;
if (nca->GetRomFS() == nullptr || nca->GetRomFS()->GetSize() == 0)
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoRomFS;
dir = nca->GetRomFS();
return ResultStatus::Success;
}
ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
if (nca == nullptr || nca->GetStatus() != ResultStatus::Success)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorNotInitialized;
out_program_id = nca->GetTitleId();
return ResultStatus::Success;
}
AppLoader_NCA::~AppLoader_NCA() = default;
} // namespace Loader
+8 -9
View File
@@ -4,20 +4,24 @@
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/vfs.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
#include "deconstructed_rom_directory.h"
namespace FileSys {
class NCA;
}
namespace Loader {
class AppLoader_DeconstructedRomDirectory;
/// Loads an NCA file
class AppLoader_NCA final : public AppLoader {
public:
explicit AppLoader_NCA(FileSys::VirtualFile file);
~AppLoader_NCA() override;
/**
* Returns the type of the file
@@ -35,12 +39,7 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
~AppLoader_NCA();
private:
FileSys::ProgramMetadata metadata;
FileSys::NCAHeader header;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
+5 -6
View File
@@ -182,11 +182,10 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR};
if (!LoadNro(file, base_addr)) {
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorLoadingNRO;
}
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
@@ -197,7 +196,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty()) {
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoIcon;
}
buffer = icon_data;
@@ -206,7 +205,7 @@ ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
if (nacp == nullptr) {
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoControl;
}
out_program_id = nacp->GetTitleId();
@@ -215,7 +214,7 @@ ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr) {
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoRomFS;
}
dir = romfs;
@@ -224,7 +223,7 @@ ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
if (nacp == nullptr) {
return ResultStatus::ErrorNotUsed;
return ResultStatus::ErrorNoControl;
}
title = nacp->GetApplicationName();
-1
View File
@@ -152,7 +152,6 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), Memory::PROCESS_IMAGE_VADDR);
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
+10 -15
View File
@@ -4,22 +4,14 @@
#include <vector>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core.h"
#include "common/common_types.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/romfs.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/nso.h"
#include "core/loader/nca.h"
#include "core/loader/xci.h"
#include "core/memory.h"
namespace Loader {
@@ -66,10 +58,13 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (xci->GetStatus() != ResultStatus::Success)
return xci->GetStatus();
if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingKeys;
return ResultStatus::ErrorDecrypting;
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorXCIMissingProgramNCA;
}
auto result = nca_loader->Load(process);
@@ -91,14 +86,14 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
if (icon_file == nullptr)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorNoControl;
buffer = icon_file->ReadAllBytes();
return ResultStatus::Success;
}
ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
if (nacp_file == nullptr)
return ResultStatus::ErrorInvalidFormat;
return ResultStatus::ErrorNoControl;
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
+8 -4
View File
@@ -6,12 +6,18 @@
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
#include "core/loader/nca.h"
namespace FileSys {
class NACP;
class XCI;
} // namespace FileSys
namespace Loader {
class AppLoader_NCA;
/// Loads an XCI file
class AppLoader_XCI final : public AppLoader {
public:
@@ -37,8 +43,6 @@ public:
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
std::unique_ptr<FileSys::XCI> xci;
std::unique_ptr<AppLoader_NCA> nca_loader;
+1 -5
View File
@@ -7,22 +7,18 @@
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Settings {
Values values = {};
void Apply() {
GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
auto& system_instance = Core::System::GetInstance();
if (system_instance.IsPoweredOn()) {
system_instance.Renderer().UpdateCurrentFramebufferLayout();
system_instance.Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
+1 -2
View File
@@ -30,8 +30,7 @@ union CommandHeader {
BitField<29, 3, SubmissionMode> mode;
};
static_assert(std::is_standard_layout<CommandHeader>::value == true,
"CommandHeader does not use standard layout");
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
} // namespace Tegra
+26
View File
@@ -93,6 +93,7 @@ public:
struct VertexAttribute {
enum class Size : u32 {
Invalid = 0x0,
Size_32_32_32_32 = 0x01,
Size_32_32_32 = 0x02,
Size_16_16_16_16 = 0x03,
@@ -257,6 +258,10 @@ public:
bool IsNormalized() const {
return (type == Type::SignedNorm) || (type == Type::UnsignedNorm);
}
bool IsValid() const {
return size != Size::Invalid;
}
};
enum class PrimitiveTopology : u32 {
@@ -352,6 +357,27 @@ public:
OneMinusConstantColor = 0x62,
ConstantAlpha = 0x63,
OneMinusConstantAlpha = 0x64,
// These values are used by Nouveau and some games.
ZeroGL = 0x4000,
OneGL = 0x4001,
SourceColorGL = 0x4300,
OneMinusSourceColorGL = 0x4301,
SourceAlphaGL = 0x4302,
OneMinusSourceAlphaGL = 0x4303,
DestAlphaGL = 0x4304,
OneMinusDestAlphaGL = 0x4305,
DestColorGL = 0x4306,
OneMinusDestColorGL = 0x4307,
SourceAlphaSaturateGL = 0x4308,
ConstantColorGL = 0xc001,
OneMinusConstantColorGL = 0xc002,
ConstantAlphaGL = 0xc003,
OneMinusConstantAlphaGL = 0xc004,
Source1ColorGL = 0xc900,
OneMinusSource1ColorGL = 0xc901,
Source1AlphaGL = 0xc902,
OneMinusSource1AlphaGL = 0xc903,
};
u32 separate_alpha;
+38 -8
View File
@@ -74,12 +74,11 @@ union Attribute {
enum class Index : u64 {
Position = 7,
Attribute_0 = 8,
Attribute_31 = 39,
// This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
// shader.
TessCoordInstanceIDVertexID = 47,
// TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this.
Unknown_63 = 63,
};
union {
@@ -201,6 +200,14 @@ enum class IMinMaxExchange : u64 {
XHi = 3,
};
enum class XmadMode : u64 {
None = 0,
CLo = 1,
CHi = 2,
CSfu = 3,
CBcc = 4,
};
enum class FlowCondition : u64 {
Always = 0xF,
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
@@ -275,6 +282,10 @@ union Instruction {
}
} alu;
union {
BitField<48, 1, u64> negate_b;
} fmul;
union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -457,6 +468,18 @@ union Instruction {
}
} bra;
union {
BitField<20, 16, u64> imm20_16;
BitField<36, 1, u64> product_shift_left;
BitField<37, 1, u64> merge_37;
BitField<48, 1, u64> sign_a;
BitField<49, 1, u64> sign_b;
BitField<50, 3, XmadMode> mode;
BitField<52, 1, u64> high_b;
BitField<53, 1, u64> high_a;
BitField<56, 1, u64> merge_56;
} xmad;
union {
BitField<20, 14, u64> offset;
BitField<34, 5, u64> index;
@@ -477,8 +500,7 @@ union Instruction {
u64 value;
};
static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
static_assert(std::is_standard_layout<Instruction>::value,
"Structure does not have standard layout");
static_assert(std::is_standard_layout_v<Instruction>, "Instruction is not standard layout");
class OpCode {
public:
@@ -595,9 +617,17 @@ public:
IntegerSetPredicate,
PredicateSetPredicate,
Conversion,
Xmad,
Unknown,
};
/// Returns whether an opcode has an execution predicate field or not (ie, whether it can be
/// conditionally executed).
static bool IsPredicatedInstruction(Id opcode) {
// TODO(Subv): Add the rest of unpredicated instructions.
return opcode != Id::SSY;
}
class Matcher {
public:
Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type)
@@ -777,10 +807,10 @@ private:
INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"),
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"),
INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"),
INST("010100010-------", Id::XMAD_RC, Type::Arithmetic, "XMAD_RC"),
INST("0101101100------", Id::XMAD_RR, Type::Arithmetic, "XMAD_RR"),
INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),
INST("0101101100------", Id::XMAD_RR, Type::Xmad, "XMAD_RR"),
};
#undef INST
std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {
+50
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
@@ -11,6 +12,15 @@
namespace Tegra {
u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
switch (format) {
case PixelFormat::ABGR8:
return 4;
}
UNREACHABLE();
}
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
@@ -34,19 +44,59 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
switch (format) {
case RenderTargetFormat::RGBA32_FLOAT:
case RenderTargetFormat::RGBA32_UINT:
return 16;
case RenderTargetFormat::RGBA16_UINT:
case RenderTargetFormat::RGBA16_UNORM:
case RenderTargetFormat::RGBA16_FLOAT:
case RenderTargetFormat::RG32_FLOAT:
case RenderTargetFormat::RG32_UINT:
return 8;
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGBA8_SNORM:
case RenderTargetFormat::RGBA8_SRGB:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
case RenderTargetFormat::RG16_UNORM:
case RenderTargetFormat::RG16_SNORM:
case RenderTargetFormat::RG16_UINT:
case RenderTargetFormat::RG16_SINT:
case RenderTargetFormat::RG16_FLOAT:
case RenderTargetFormat::R32_FLOAT:
case RenderTargetFormat::R11G11B10_FLOAT:
case RenderTargetFormat::R32_UINT:
return 4;
case RenderTargetFormat::R16_UNORM:
case RenderTargetFormat::R16_SNORM:
case RenderTargetFormat::R16_UINT:
case RenderTargetFormat::R16_SINT:
case RenderTargetFormat::R16_FLOAT:
case RenderTargetFormat::RG8_UNORM:
case RenderTargetFormat::RG8_SNORM:
return 2;
case RenderTargetFormat::R8_UNORM:
case RenderTargetFormat::R8_UINT:
return 1;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
}
}
u32 DepthFormatBytesPerPixel(DepthFormat format) {
switch (format) {
case DepthFormat::Z32_S8_X24_FLOAT:
return 8;
case DepthFormat::Z32_FLOAT:
case DepthFormat::S8_Z24_UNORM:
case DepthFormat::Z24_X8_UNORM:
case DepthFormat::Z24_S8_UNORM:
case DepthFormat::Z24_C8_UNORM:
return 4;
case DepthFormat::Z16_UNORM:
return 2;
default:
UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
}
}
} // namespace Tegra

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