Commit Graph

4693 Commits

Author SHA1 Message Date
emmaus e0c9ee023b use IPCHelper for PTM services 2017-05-19 08:44:58 +00:00
Yuri Kunde Schlesner 589a568e19 Merge pull request #2703 from wwylele/pica-reg-revise
pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele 402e92f4a4 pica: correct bit field length for some registers 2017-05-16 19:24:06 +03:00
Yuri Kunde Schlesner 32555869bc Merge pull request #2687 from yuriks/address-mappings
Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Weiyi Wang 901b06a2df Merge pull request #2695 from JayFoxRox/gs-regs
Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel 35570252e1 Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel ee56dfd830 Pica: Write shader registers in functions
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel 54a038c69c Pica: Set program code / swizzle data limit to 4096
One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.

The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```

New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner ce318a9c8a Merge pull request #2669 from jroweboy/async_file_watcher
Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe a986389467 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei 11f1fcd57d Merge pull request #2676 from wwylele/irrst
ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00
Yuri Kunde Schlesner a4f06962b6 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner c47c3096fc DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner 0b7d4b5e1d Memory: Add constants for the n3DS additional RAM
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
Yuri Kunde Schlesner 318d54203b Merge pull request #2696 from Subv/vfp_revert
Dyncom/VFP: Revert edf30d8 and fix the FPSCR getting invalid values.
2017-05-08 21:38:45 -07:00
Subv 395687312c Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions. 2017-05-09 00:36:23 -05:00
Subv a1713d1060 Revert "Remove exceptions parameter from normaliseround VFP functions"
This reverts commit edf30d84cc.

Conflicts:
	src/core/arm/skyeye_common/vfp/vfp_helper.h
	src/core/arm/skyeye_common/vfp/vfpdouble.cpp
	src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-09 00:36:22 -05:00
bunnei d37420de4d Merge pull request #2689 from yuriks/remove-disassembler
Remove built-in disassembler and related code
2017-05-08 16:02:53 -04:00
Yuri Kunde Schlesner 13d1aa5c83 Dyncom: Remove disassembler code
Had licensing issue around it, in addition to several bugs.

Closes #1632, #1280
2017-05-07 15:33:46 -07:00
Yuri Kunde Schlesner 652b35ed55 Dyncom: Tweak types and log formatting 2017-05-07 15:33:42 -07:00
Yuri Kunde Schlesner c4406dea79 Remove unused symbols code 2017-05-07 15:33:39 -07:00
Yuri Kunde Schlesner ab72f84eaf Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner 414e756fe0 citra-qt: Remove callstack widget
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.

Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner a3a28d376a citra-qt: Remove disassembler widget
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.

Closes #427, #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner d402532fd1 Merge pull request #2682 from nicoboss/filter
citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
wwylele a68e9e92f8 fixup!ir: implement new 3ds HID via ir:rst 2017-05-07 21:53:27 +03:00
Nico Bosshard 75c4932b28 Don’t focus the search field if the game is empty 2017-05-06 12:08:28 +02:00
Yuri Kunde Schlesner 5874e5b580 Merge pull request #2686 from wwylele/tex-coord-reg
pica: use correct coordinates for texture 2
2017-05-05 21:33:32 -07:00
B3n30 353c87624d Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
wwylele 37a8e18c4f pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
wwylele 759b4c9811 ir: implement new 3ds HID via ir:rst 2017-05-04 12:59:28 +03:00
bunnei eec72d8b83 Merge pull request #2606 from wwylele/ir
ir: implement circle pad pro
2017-05-03 22:34:12 -04:00
wwylele 8c0ced30fa pica: use correct coordinates for texture 2 2017-05-03 22:12:46 +03:00
wwylele bfa4f6c052 ir: implement circle pad pro 2017-05-03 09:44:00 +03:00
Nico Bosshard 14f24e9c02 Fixed some more typos 2017-05-03 00:23:20 +02:00
Nico Bosshard 68173dd35f citra-qt: game list search function fixed minor mistakes 2017-05-02 23:55:27 +02:00
Nico Bosshard 0d85d8e522 citra-qt: game list search function (#2673)
* citra-qt: game list search function

* Empty search field during game list refresh

* Code improvements

* Code formatting

* Autofocus search field

* JayFoxRox's recommendations

* lioncash's review
2017-04-29 22:04:39 -04:00
bunnei f2b3253112 Merge pull request #2671 from wwylele/dot3-rgba
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-21 17:03:22 -04:00
wwylele 4b284eaac3 gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware 2017-04-20 22:56:07 +03:00
Yuri Kunde Schlesner e18cf2e07a Merge pull request #2666 from yuriks/gl-cleanups
PicaShaderConfig cleanups
2017-04-19 22:09:51 -07:00
wwylele e60e8575aa rasterizer: implement combiner operation 7 (Dot3_RGBA) 2017-04-19 23:48:10 +03:00
Yuri Kunde Schlesner 0587dd1d5a Merge pull request #2532 from wwylele/ldrro-ipc
ldr_ro: use IPC helper
2017-04-18 00:32:01 -07:00
bunnei a6f63629dc Merge pull request #2667 from wwylele/button_from_axis
input_common/sdl: add support for binding button to axis
2017-04-17 22:36:16 -04:00
Yuri Kunde Schlesner ee693ae71a OpenGL: Pass Pica regs via parameter 2017-04-17 10:34:45 -07:00
wwylele 2bb38b3a76 input_common/sdl: add support for binding button to axis 2017-04-17 14:14:35 +03:00
wwylele 3e8c887a12 ldr_ro: use IPC helper 2017-04-17 10:11:18 +03:00
Yuri Kunde Schlesner b00143d209 OpenGL: Move PicaShaderConfig to gl_shader_gen.h
Also move the implementation of CurrentConfig to the cpp file.
2017-04-16 21:49:32 -07:00
Yuri Kunde Schlesner bee37722a8 OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
bunnei 17b138b333 Merge pull request #2659 from MerryMage/dsp_dsp-correction
dsp_dsp: Messages are modified by service before being sent to DSP
2017-04-13 10:43:13 -04:00
Cereal-Killa c35a058a59 Better looking status bar under Linux Ubuntu (#2662)
* Remove borders from status bar items

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00