Commit Graph
100 Commits
Author SHA1 Message Date
lat9nqandJan Beich 18bdf45868 yuzu qt: Create shortcuts on Linux
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.

yuzu qt: Add more error checking and OS gating for shortcuts

main: Remove FreeBSD gating for shortcuts

I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.

main: Move shortcut function to its own function

This function should really be in a common library, at least among
frontends.

main: Remove image manip references

main: Fix difference in MinGW and native GCC versions

main: Fix negation in creat shortcut

Addresses review comment

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>

main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
lat9nq e67b829cc7 ci/clang: Enable bundled FFmpeg
Explicitly use the bundled FFmpeg version, since we were auto-choosing
it before.
2022-12-01 01:09:05 -05:00
lat9nq 5ff19890e9 CMake: Fix FFmpeg find module
Uses find_package_handle_standard_args to handle the find_package call
from the root CMakeLists. Removes all the unnecessary logic after the
find_package and just sets it to REQUIRED.
2022-12-01 00:49:58 -05:00
lat9nq 0941ae0b61 CMake: Directly link to SDL2-static when appropriate
Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
2022-11-28 23:21:14 -05:00
lat9nq 47b133c0b8 CMakeLists: Bump minimum required CMake version to 3.22 2022-11-28 22:48:49 -05:00
lat9nq 19a640286c configure_graphics: Implement custom FSR Sharpening setting 2022-11-25 22:42:54 -05:00
lat9nq b670c350e4 settings: Reset FSR sharpening global state with the others 2022-11-25 22:42:24 -05:00
35319ca3a5 startup_checks: Use fmt::print, fix exec error handling
Uses fmt::print opposed to std::fprintf for error printing.

Call exit instead of returning to caller to prevent a like issue the
previous commit was trying to solve.

Removes unneeded comment.

Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-11-23 21:59:24 -05:00
lat9nq 3e6c835a64 startup_checks: Use Windows flow for *nix
Spawns a child using fork and exec as opposed to fork alone. Workaround
for the macos file manager complaining about not supporting fork without
exec.

Control flow for *nix is now roughly the same as for Windows.
2022-11-23 21:35:47 -05:00
e94bcf03cb configure_profile_manager: Cleanup reference/pointer usage
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: Mai M. <mathew1800@gmail.com>
2022-11-15 19:25:09 -05:00
lat9nq 8ca02794c5 configure_profile_manager: Remove profile picture border
The border adds its own width at least on Linux which causes the icon to
be offset by 1px, and cropped by 2px on the bottom and right sides.
2022-11-15 18:11:58 -05:00
lat9nq ef5184cf1c configure_profile_manager: Use a custom dialog for deletion
A hopefully more informative dialog that most importantly notifies the
user that their saves will be deleted with the user profile.

cpm: Only keep track of UI elements that we need

cpm: Remove unused forward declarations

cpm: Add missing include
2022-11-15 18:11:56 -05:00
lat9nqandMai 4b773b15a6 sdl2_sink: Inline variable init into if condition
Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
lat9nq 9fe077635e sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq 5c7eef3756 sdl2_sink: Check for null string when loading SDL audio devices
Attempting to place a null string into a vector of strings causes an
error that closes the application.

Don't.
2022-10-16 03:14:52 -04:00
lat9nq 682c50715c ci/windows: Revert to using GCC for MinGW builds
Using MinGW in the future may not be ideal as it does not work very well
with crash dumps (#8682).

Switch back to GCC on MinGW. This also gives CI a way to check GCC 12
(as of writing, or whatever version of mingw-gcc Arch happens to be
shipping on a given week).
2022-10-09 17:47:52 -04:00
lat9nq ad9f97cd8d ci/linux: Drop linuxdeploy usage
Recent versions of Docker appear to cause the Qt linuxdeploy plugin to
throw a boost file copy error.

This switches from linuxdeploy to a script of mine I've been working on
for a while.
2022-09-26 00:35:03 -04:00
lat9nq 37b4f79b54 ci/linux: Use AppRun.sh to start AppImage
The current AppRun is more difficult to update. This script still
uses the old version of AppImageKit-checkrt, but now we use the shell
script version so we can set our own environment variables as the
application starts up.

This specific version searches for and sets the correct root CA file to
prevent SSL errors in yuzu.
2022-09-20 18:57:27 -04:00
lat9nq 89af4bfba8 yuzu qt: Add option to disable startup Vulkan check
The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
lat9nq 0cef3b47f3 Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
lat9nq 69bd6cd490 patreon step2: Enable Linux build
I sure as heck don't know what I'm doing :)

patreon_step2: Fix caching

:limesDance: still don't know what I'm doing :limesDance:
2022-07-31 01:35:12 -04:00
lat9nq dc915aff62 ci,linux: Support Patreon releases
The Early Access AppImage needs to be accessible through liftinstall, so
a couple modifications need to made:

The DIR_NAME needs to not include the revision info.
The EA AppImage name cannot contain revision info.
The EA AppImage has to be packaged with the rest of the yuzu package,
which means both binaries and the source are bundled with it now in an
archive.

In addition, fix the source archive so yuzu can actually be built from
it.

upload: Copy AppImage to both mainline and EA release package
2022-07-31 01:35:11 -04:00
lat9nq bfb7cbc292 program_metadata: Unpack FileAccessHeader and FileAccessControl
Avoids a reference binding to a misaligned addresses. Unpacking one
requires unpacking the other, otherwise there'll be a misaligned address
on the leftover one.
2022-02-13 02:20:56 -05:00
lat9nq 49c0c7efd2 yuzu_cmd: Read resolution_setup and scaling_filter from config
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq 1c93476a80 video_core,yuzu: Move UpdateRescalingInfo call to video_core
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
lat9nq b6894bfc5b discord_impl: Remove global system instances 2021-10-07 13:50:13 -04:00
lat9nq 4ce53ffe6a game_list: Remove global instances of Core::System 2021-10-07 13:50:13 -04:00
lat9nq 493905665c configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
lat9nq fb66a455c4 yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
lat9nq 596323f89f main: Don't add an extra separator when the title version is absent
Some titles, such as homebrew, do not have any version string. Because
yuzu hard codes the title bar string assuming a version string is
preset, booting homebrew causes yuzu to add an extra separator with no
content between.

This uses a lambda expression to prevent that from happening.
2021-09-30 18:57:37 -04:00
lat9nqandMorph 7bc07195c5 audin_u: Return a buffer event in RegisterBufferEvent
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq 17b0955f9a audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
This also moves IAudioIn's definition to the header.

Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
lat9nq 92bc51b66a cmake: Add VDPAU and NVDEC support to FFmpeg
Adds {h264_,vp9_}{nvdec,vdpau} hwaccels.
2021-08-16 14:40:52 -04:00
lat9nq 5be2d6fd28 settings: Fix MSVC issues
According to https://stackoverflow.com/questions/469508, we run into a
MSVC bug (since VS 2005) when using diamond inheritance for
RangedSetting.

This explicitly implements those functions in RangedSetting. GetValue is
implemented as just calling the inherited version. The explicit
converson operator is reimplemented. I opted for this over ignoring the
warning with a pragma since this specifies the inherited behavior, and I
have now less faith in MSVC to pick the right one.

In addition, we mark destructors as virtual to silence what I believe is
a fair MSVC compilation error.
2021-08-11 17:12:14 -04:00
lat9nq be16d92060 config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
lat9nq 6ab0c6a808 config: Only read/write current_user on global config 2021-08-02 18:29:24 -04:00
lat9nqandPixelyIon 3862511a9a settings: Use std::clamp where possible
Addresses PR review

Co-authored-by: PixelyIon <pixelyion@protonmail.com>
2021-07-31 17:20:12 -04:00
lat9nqandMai M. e9cf08c241 settings: Remove unnecessary std::move usages
Addresses review feedback.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-07-30 18:44:50 -04:00
lat9nq 7737bdfd1a settings: Fix function virtualization
Fixes a theoretical scenario where a Setting is using the BasicSetting's
GetValue function. In practice this probably only happens on yuzu-cmd,
where there is no need for a Setting's additional features. Need to fix
regardless.
2021-07-30 13:33:35 -04:00
lat9nq a1f19b61f8 settings: Implement setting ranges
Clamps the setting's values against the specified minimum and maximum
values.
2021-07-30 13:33:21 -04:00
lat9nq 335de3fdf5 emu_window: Remove global system instance
It was just the one in emu_window_sdl2, but since _gl and _vk inherit
from it, they all needed adjustments.

Leaves just the one auto system& in main().
2021-07-30 10:43:58 -04:00
lat9nq d8b00fd863 configuration: Use combobox apply template where possible
We don't need to manually apply this setting now that a template can do
this for us.
2021-07-23 10:18:07 -04:00
lat9nq b11c81cc13 general: Implement FullscreenMode enumeration
Prevents us from using an unclear 0 or 1 to describe the fullscreen
mode.
2021-07-23 10:14:37 -04:00
lat9nq eb61824ea5 common: Publically link to pthreads
Common requires pthreads but does not refer to it when linking to other
modules. Fix this by linking to Threads where necessary.
2021-07-23 09:47:52 -04:00
lat9nq 49946cf780 shader_recompiler, video_core: Resolve clang errors
Silences the following warnings-turned-errors:
-Wsign-conversion
-Wunused-private-field
-Wbraced-scalar-init
-Wunused-variable

And some other errors
2021-07-22 21:51:40 -04:00
lat9nq 18fb9bdfa8 configure_graphics: Mark SPIR-V as Experimental, Mesa only 2021-07-22 21:51:40 -04:00
lat9nq 55233c2861 vulkan_device: Add missing include algorithm 2021-07-22 21:51:40 -04:00
lat9nq 1b27a2b597 configure_graphics: Re-order vulkan device populating 2021-07-22 21:51:40 -04:00
lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes 2021-07-22 21:51:40 -04:00
lat9nq fb9b1787f8 video_core: Enable GL SPIR-V shaders 2021-07-22 21:51:39 -04:00
lat9nq 1152d66ddd general: Add setting shader_backend
GLASM is getting good enough that we can move it out of advanced
graphics settings. This removes the setting `use_assembly_shaders`,
opting for a enum class `shader_backend`. This comes with the benefits
that it is extensible for additional shader backends besides GLSL and
GLASM, and this will work better with a QComboBox.

Qt removes the related assembly shader setting from the Advanced
Graphics section and places it as a new QComboBox in the API Settings
group. This will replace the Vulkan device selector when OpenGL is
selected.

Additionally, mark all of the custom anisotropic filtering settings as
"WILL BREAK THINGS", as that is the case with a select few games.
2021-07-22 21:51:39 -04:00
lat9nq 257d2aab74 lower_int64_to_int32: Add missing include 2021-07-22 21:51:39 -04:00
lat9nq fc29de7d5b emit_glsl_context_get_set: Remove unused function 2021-07-22 21:51:37 -04:00
lat9nq c9a25855bc shader_recompiler: GCC fixes 2021-07-22 21:51:36 -04:00
lat9nq 373f75d944 shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
2021-07-22 21:51:35 -04:00
lat9nq 22f0c4f002 emit_glasm_context_get_set: Remove unused variable 2021-07-22 21:51:34 -04:00
lat9nq 7fdf0d7d33 emit_glasm_context_get_set: Remove unused variable 2021-07-22 21:51:33 -04:00
lat9nq f7a2340205 shader_recompiler: GCC fixes
Fixes members of unnamed union not being accessible, and one function
without a declaration.
2021-07-22 21:51:31 -04:00
lat9nq 7ae3ea6bee vk_pipeline_cache: Silence GCC warnings
Silences `-Werror=missing-field-initializers` due to missing
initializers.
2021-07-22 21:51:27 -04:00
lat9nq dd3432d357 internal_stage_buffer_entry_read: Remove pragma optimize off 2021-07-22 21:51:27 -04:00
lat9nq 5bfcafa0a2 shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
lat9nqandReinUsesLisp 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
lat9nq 9befe7047b yuzu_cmd: Make use of fullscreen_mode setting
Reverts 48259de0c1 to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
lat9nq f785933125 sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
2021-07-16 15:43:12 -04:00
lat9nq 0e6ba0cd0d emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
2021-07-16 15:43:12 -04:00
lat9nq d3748cad73 emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.

This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
2021-07-16 15:43:02 -04:00
lat9nq 15ed73a6eb yuzu_cmd: Add missing or update current settings
Many settings in common/settings.h are missing from yuzu-cmd, either
they were added to default_ini.h but not read in, or vice versa, or the
setting was altogether omitted from yuzu-cmd. Some defaults were
reported wrong, so those were fixed where noticed.
2021-07-16 02:46:14 -04:00
lat9nq 4c6cc67520 cmake: Only search for Qt when we need to
When YUZU_USE_BUNDLED_QT was specified on a system with a compliant Qt
version installed, CMake configuration would cause an error due to
mixing YUZU_USE_BUNDLED_QT with the system Qt.

Solution is to only search for Qt when YUZU_USE_BUNDLED_QT is disabled.
2021-07-16 02:26:34 -04:00
lat9nq a36d2b942b cmake: Only use NO_CMAKE_SYSTEM_PATH when needed for Qt
As-is causes issues with building yuzu using MinGW GCC on Linux-based
machines. Only set the variable when needed. (I'm not quite sure how
this was working before.)
2021-07-16 02:26:28 -04:00
lat9nq 7dfd2715b7 default_ini: Remove deprecated settings
These settings are not being read in config.cpp AND they do not exist in
common/settings.h. Remove their references.
2021-07-15 23:27:42 -04:00
lat9nq 420987c5bf yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
lat9nq dc06e11a7b settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq eebf39b3c0 arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting 2021-07-08 15:14:45 -04:00
lat9nq c8b8674ffc settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq 87b6e14d7c arm_dynarmic{32,64}: Fixes from test build
Now sets optimizations regardless of the Settings. Drops unsafe fastmem
optimization.
2021-07-08 14:56:09 -04:00
lat9nq 7ab5767157 core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
lat9nqandAmeer J a949ee0410 general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
lat9nq 2f0e1f5d02 util_shaders: Fix BindImageTexture
According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.

Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
lat9nq ef70054367 cmake: Specify the compiler on autotools externals
Enables CCache on externals if available.
2021-07-06 12:54:24 -04:00
lat9nq fbb26e6173 cmake, ci: Build bundled FFmpeg with yuzu
Drops usage of CMAKE_DEPENDENT_OPTION to allow using
YUZU_USE_BUNDLED_FFMPEG as an option on any platform. CI then now builds
FFmpeg always, netting about 10 MB less used on the AppImage.

Also somewhat fixes YUZU_USE_BUNDLED_QT so that it can be used even if
CMake doesn't clean up its state after running the first find_package.
2021-07-06 12:28:22 -04:00
lat9nq 38f658d21e config: Read UISettings as basic settings
I must have been asleep or something. These need to be read with the new
ReadBasicSetting function.
2021-07-02 01:06:30 -04:00
lat9nq cf1cd3321d settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
lat9nqandMai M. 299c5594e6 yuzu_cmd: config: Pass a reference in
Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-30 20:16:01 -04:00
lat9nq 0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq 7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
lat9nqandLC 844e0114b0 core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.

Addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq 1664c74a6c core: Support LayeredFS mod from SDMC directory
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
lat9nq bfecd395d4 yuzu qt: Add option to dump to SDMC directory
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
lat9nq 35b17fa5e0 configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 -04:00
lat9nq 20e51402b0 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
lat9nq a01459df3d gl_device: Expand on Mesa driver names
Makes this list a bit more capable at identifying Mesa drivers. Tries to
deal with two of the overloaded vendor strings in a more generic
fashion.
2021-06-20 23:04:07 -04:00
lat9nq ad8aab915b ci: windows: Copy the styles directory when packaging
Qt can make use of qwindowsvistastyle.dll if present, and our MinGW
container has the library, but it was not being copied during the
packaging process. Thus, yuzu looked like a Windows 98 application when
using the PR-verify artifacts.

This copies over the DLL during packaging, for that sweet-sweet Windows
Vista style.

In addition, set the Qt plugins path instead of the plugins/platforms
path. This way we can use the directory directly, rather than appending
a `..` everytime we need something just outside of it.
2021-06-19 05:24:56 -04:00
lat9nq 9a06b85b24 host_memory: Correct MEM_RESERVE_PLACEHOLDER
Microsoft defines `MEM_RESERVE_PLACEHOLDER` as `0x00040000`, but our
manually imported version of it drops the last zero.
2021-06-19 04:38:33 -04:00
lat9nq 2bb0cc8624 cmake: Check dependencies for Linux Qt package
Currently Qt will download whether or not the target system supports the
package. Normally this isn't an issue since the package manager would
work out the dependencies for us, but in this case we must make sure
everything is in place before downloading the package.

This checks for the package's requirements, as well as tries to provides
hints as to what is required on some of the more cryptic dependencies.
2021-06-13 03:13:10 -04:00
lat9nq 932c0184a7 cmake: Fix find_program usage for 3.15
yuzu requires CMake 3.15 yet find_program was using REQUIRED, which is
only available on 3.18 and later. Instead, we check for
"<VAR>-NOTFOUND".

In addition, check for additional requirements before building libusb or
FFmpeg with autotools. Otherwise, CMake configuration will pass yet
compilation will fail.
2021-06-13 01:15:54 -04:00
lat9nq 2817ef1a53 externals: Don't set FOUND or VERSION on LIBUSB
Fixes an issue where libusb.h wouldn't be found when building yuzu on
MSVC.

This only affects the "traditional" CMake pathway for linking libusb to
yuzu AKA MSVC. For autotools we still want to set these variables before
configuring SDL.
2021-06-11 16:57:04 -04:00
lat9nq f738c6b231 externals: Update SDL to 2f248a2a 2021-06-11 04:40:16 -04:00
lat9nq fbad68de0f ci: windows: Compress using xz
Use XZ instead of gzip for packing. Should save about 10 MB.
2021-06-09 18:54:23 -04:00
lat9nq 6eeb532c96 ci: common: Remove 7z packaging
Removes the 7z from being package during CI, as only .tar.xz preserves
information needed on Linux, and otherwise is just extremely redundant
to package in addition to the .tar.xz.  This affects Linux releases and
PR-verify artifacts only. MSVC releases do not use this script to my
knowledge.
2021-06-09 17:16:29 -04:00