Commit Graph
100 Commits
Author SHA1 Message Date
Subv 5ab285f1f9 AM: Corrected the response in EnsureSaveData.
The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
Subv 94ee8fc97b Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
Ported from citra PR #3091

The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.

This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv 416f692f6e nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv d758332425 Parcel: Ensure we don't read past the end of the parcels in Vi. 2018-02-17 14:00:44 -05:00
Subv 2662de6e52 Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. 2018-02-17 14:00:30 -05:00
Subv 1b64160d83 Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
Subv 7a1917e0fd nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. 2018-02-14 22:57:57 -05:00
Subv 35d0d06885 Vi: Mark the fences as valid in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv d18446f63a Vi: Added a missing u32 in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv b78ffc4abf Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel. 2018-02-14 22:57:55 -05:00
Subv 8dee5663b3 Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel. 2018-02-14 22:57:54 -05:00
Subv ac61a7d1e6 GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv 6cddf9d88e Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv e01a8f2187 GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. 2018-02-11 22:42:48 -05:00
Subv ba2426aa3f nvdrv: Make the GPU memory manager available to nvhost-gpu. 2018-02-11 21:30:23 -05:00
Subv b0489c9a64 Services: Added a todo about returning interfaces as domain objects in lm, hid and time. 2018-01-22 20:40:43 -05:00
Subv 7efa6e8801 Time: Don't create unnecessary ports when retrieving the clock service sessions. 2018-01-22 17:42:11 -05:00
Subv 1003996e80 HID: Don't create an unnecessary port in CreateAppletResource. 2018-01-22 17:41:31 -05:00
Subv 1a9c96e4de LM: Don't create an unnecessary port in Initialize. 2018-01-22 17:35:40 -05:00
Subv 67c43e9200 IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain. 2018-01-22 17:31:23 -05:00
Subv 10c67bf395 AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv eb58f852f8 AppletOE: Make ISelfController keep a reference to nvflinger.
It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv 42859461f3 Services: Vi shouldn't be responsible for creating nvflinger.
It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv 8d7686ff8e VI: Move BufferQueue and NVFlinger to their own folder/namespace. 2018-01-22 11:54:58 -05:00
Subv 749043c809 VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. 2018-01-21 11:13:47 -05:00
Subv cb75b56e45 NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a 2018-01-16 19:04:09 -05:00
Subv 30657f9ca1 NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00
Subv f827b17dd4 VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay 2018-01-16 19:01:03 -05:00
Subv c5a0408ccc Services: Stubbed APM::OpenSession and the ISession interface.
# Conflicts:
#	src/core/hle/service/am/applet_oe.cpp
#	src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv f7dc637a61 AppletOE: Stub a bunch of functions required by libnx homebrew. 2018-01-16 18:58:06 -05:00
Subv bf0e20c571 SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
# Conflicts:
#	src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv 3442f4b96a SVC: Add 4.0.0+ comment to GetInfoType enum values. 2018-01-16 18:44:39 -05:00
Subv 5bc14e791a IPC: Push domain objects as move handles when not in a domain. 2018-01-16 18:42:08 -05:00
Subv 1ca800ccee NV: Move the nv device nodes to their own directory and namespace. 2018-01-10 23:28:40 -05:00
Subv 977ce4abbc VI: Use a Pulse event instead of OneShot for the vblank events.
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
Subv 34ae2ec644 NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.

We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv e21fbd9ae5 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv 404149e475 NV: Signal all display's vsync event 60 times per second. 2018-01-10 23:28:22 -05:00
Subv d205dee0a6 NV: Give each display its own vsync event. 2018-01-10 23:28:19 -05:00
Subv 927569bed8 NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
Subv fb73e8b723 IPC: Allow passing arguments to the Interfaces when using PushIpcInterface 2018-01-10 23:28:13 -05:00
Subv 25f29c2f4f NV: Implemented (with stubs) the vi:m service and some of its subservices.
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv 94a5e97eb3 NV: Implemented the nvdrv:a service and the /dev/nvmap device. 2018-01-10 23:28:05 -05:00
Subv ab86b80cac IPC: Corrected some definitions for the buffer C descriptor flags. 2018-01-10 23:28:02 -05:00
Subv ba02f0deef svc: Stub ResetSignal and CreateTransferMemory 2018-01-10 23:27:59 -05:00
Subv 0a1278081e svc: Stub SetMemoryAttribute 2018-01-10 23:27:56 -05:00
Subv 7ad20154fc Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask) 2018-01-10 01:01:55 -05:00
Subv 188feba457 Services: Allow lm to log single-character messages. 2018-01-10 00:41:29 -05:00
Subv c2ee513d35 SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready. 2018-01-09 15:02:43 -05:00
Subv bc91ebacc1 SVC: Implemented CancelSynchronization. 2018-01-09 15:02:04 -05:00
Subv a418f6e77b ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes. 2018-01-09 12:05:10 -05:00
Subv 8d9250fa70 SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready. 2018-01-09 11:53:50 -05:00
Subv db3a525166 Kernel: Actually wake up the requested number of threads in Semaphore::Release.
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.

It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv 1bbe9309da Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking. 2018-01-08 21:12:51 -05:00
Subv 2a3f8e8484 Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback. 2018-01-08 21:12:49 -05:00
Subv c12c756539 IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface. 2018-01-07 17:12:07 -05:00
Subv e3b4c8e043 AppletOE: Fixed command buffer structure for ReceiveMessage. 2018-01-07 17:12:05 -05:00
Subv ad965501d0 IPC: Corrected some command headers in the IPC Controller interface. 2018-01-07 17:12:03 -05:00
Subv 166286e976 IPC: Corrected some command header sizes in appletOE. 2018-01-07 17:12:01 -05:00
Subv ba2ffd7b81 IPC: Take the number of domain objects as a parameter in MakeBuilder. 2018-01-07 17:11:58 -05:00
Subv 5f41477f9c SM: Fixed connecting to services with an 8-byte name, like appletOE. 2018-01-07 17:11:56 -05:00
Subv 80f6df5414 IPC: Fixed pushing ResultCodes into the command buffer.
They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv 32847d8b86 IPC: Add functions to read the input move/copy objects from an IPC request. 2018-01-07 17:11:51 -05:00
Subv 7e3561b1cd IPC: Don't attempt to read the command buffer if it holds a Close request. 2018-01-07 17:11:49 -05:00
Subv 0368324f79 IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv b0ceb4df70 IPC: Skip the entire u64 of the command id when receiving an IPC request.
Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv 226786f0b0 IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
Sebastian Valle 20e19a340c Merge pull request #2991 from Subv/getpointer
Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle 74d4050924 Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
Sebastian Valle 84c344b9b1 Merge pull request #2953 from Subv/applet_launch
HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv 97f262c1f5 SVC: Removed GetPointer usage in the GetResourceLimit functions. 2017-10-04 14:04:27 -05:00
Subv 46fc7595b4 SVC: Remove GetPointer usage in CreatePort. 2017-10-04 14:04:03 -05:00
Subv 7b09b30ef1 SVC: Replace GetPointer usage with ReadCString in ConnectToPort. 2017-10-04 14:03:59 -05:00
Subv 3c0113632d SVC: Replace GetPointer usage with ReadBlock in OutputDebugString. 2017-10-04 12:30:33 -05:00
Subv 0cfb231e00 SVC: Replace GetPointer usage with Read32 in ReplyAndReceive. 2017-10-04 12:30:33 -05:00
Subv b863d6c860 SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN. 2017-10-04 12:30:32 -05:00
Subv 7772fc0731 Memory: Remove all GetPointer usages from the GDB stub. 2017-10-04 11:33:32 -05:00
Subv b18589ecf7 Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle 30fabc41c6 Merge pull request #2971 from Subv/per_process_memops
Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv 1f2de7501b Memory: Make WriteBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv 811c01e5fe Memory: Make ReadBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv 8217ed7acb Kernel/Thread: Added a helper function to get a thread's command buffer VAddr. 2017-10-01 14:18:35 -05:00
Sebastian Valle 9c123c29a6 Merge pull request #2974 from Subv/nim_event
Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
Sebastian Valle 5ba48c1610 Merge pull request #2973 from huwpascoe/down_count
Moved down_count to CoreTiming
2017-09-30 14:46:06 -05:00
Subv 5bae5a48b9 Services/NIM: Implement CheckForSysUpdateEvent.
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Subv 1f99d53e2c Add the .vs folder and the CMakeSettings.json file from Visual Studio to gitignore. 2017-09-30 11:07:57 -05:00
Sebastian Valle 7056b9c46a Merge pull request #2946 from Subv/home_menu_apt
Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle db752b52e8 Merge pull request #2967 from Subv/thread_wakeup_callbacks
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Sebastian Valle a3de996ae7 Merge pull request #2962 from huwpascoe/static_cast
Fixed type conversion ambiguity
2017-09-30 08:22:14 -05:00
Subv 8432749db7 Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.

If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle 0d42706a7b Merge pull request #2907 from Subv/warnings3
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv a321bce378 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv 7f48aa8d25 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
Subv 3165466b66 Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv a8d2f5787f Tests: Added Memory::IsValidVirtualAddress tests. 2017-09-26 17:31:50 -05:00
Subv c102e3ae28 Tests: Fixed ARM VFP tests 2017-09-26 17:29:06 -05:00
Subv 35da7f57ef Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Subv e27ae04696 HLE/APT: Always set up the APT parameter when starting a library applet.
Only use the HLE interface if an HLE applet with the desired id was started.

This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.

As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv 41f6c9f87f Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.

This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv d7459354f5 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00