Subv
5ab285f1f9
AM: Corrected the response in EnsureSaveData.
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The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
Subv
94ee8fc97b
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
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Ported from citra PR #3091
The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.
This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv
416f692f6e
nvmap: Make IocFromId return the same existing handle instead of creating a new one.
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Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv
d758332425
Parcel: Ensure we don't read past the end of the parcels in Vi.
2018-02-17 14:00:44 -05:00
Subv
2662de6e52
Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.
2018-02-17 14:00:30 -05:00
Subv
1b64160d83
Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
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This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
Subv
7a1917e0fd
nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.
2018-02-14 22:57:57 -05:00
Subv
35d0d06885
Vi: Mark the fences as valid in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
d18446f63a
Vi: Added a missing u32 in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
b78ffc4abf
Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.
2018-02-14 22:57:55 -05:00
Subv
8dee5663b3
Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel.
2018-02-14 22:57:54 -05:00
Subv
ac61a7d1e6
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
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Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv
6cddf9d88e
Make a GPU class in VideoCore to contain the GPU state.
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Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv
e01a8f2187
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
2018-02-11 22:42:48 -05:00
Subv
ba2426aa3f
nvdrv: Make the GPU memory manager available to nvhost-gpu.
2018-02-11 21:30:23 -05:00
Subv
b0489c9a64
Services: Added a todo about returning interfaces as domain objects in lm, hid and time.
2018-01-22 20:40:43 -05:00
Subv
7efa6e8801
Time: Don't create unnecessary ports when retrieving the clock service sessions.
2018-01-22 17:42:11 -05:00
Subv
1003996e80
HID: Don't create an unnecessary port in CreateAppletResource.
2018-01-22 17:41:31 -05:00
Subv
1a9c96e4de
LM: Don't create an unnecessary port in Initialize.
2018-01-22 17:35:40 -05:00
Subv
67c43e9200
IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain.
2018-01-22 17:31:23 -05:00
Subv
10c67bf395
AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
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This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv
eb58f852f8
AppletOE: Make ISelfController keep a reference to nvflinger.
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It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv
42859461f3
Services: Vi shouldn't be responsible for creating nvflinger.
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It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv
8d7686ff8e
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
2018-01-22 11:54:58 -05:00
Subv
749043c809
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 11:13:47 -05:00
Subv
cb75b56e45
NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a
2018-01-16 19:04:09 -05:00
Subv
30657f9ca1
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
2018-01-16 19:03:49 -05:00
Subv
f827b17dd4
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc
Services: Stubbed APM::OpenSession and the ISession interface.
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# Conflicts:
# src/core/hle/service/am/applet_oe.cpp
# src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61
AppletOE: Stub a bunch of functions required by libnx homebrew.
2018-01-16 18:58:06 -05:00
Subv
bf0e20c571
SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
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# Conflicts:
# src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a
SVC: Add 4.0.0+ comment to GetInfoType enum values.
2018-01-16 18:44:39 -05:00
Subv
5bc14e791a
IPC: Push domain objects as move handles when not in a domain.
2018-01-16 18:42:08 -05:00
Subv
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
Subv
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
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This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
Subv
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
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NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
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Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv
404149e475
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 -05:00
Subv
d205dee0a6
NV: Give each display its own vsync event.
2018-01-10 23:28:19 -05:00
Subv
927569bed8
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
2018-01-10 23:28:16 -05:00
Subv
fb73e8b723
IPC: Allow passing arguments to the Interfaces when using PushIpcInterface
2018-01-10 23:28:13 -05:00
Subv
25f29c2f4f
NV: Implemented (with stubs) the vi:m service and some of its subservices.
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The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv
94a5e97eb3
NV: Implemented the nvdrv:a service and the /dev/nvmap device.
2018-01-10 23:28:05 -05:00
Subv
ab86b80cac
IPC: Corrected some definitions for the buffer C descriptor flags.
2018-01-10 23:28:02 -05:00
Subv
ba02f0deef
svc: Stub ResetSignal and CreateTransferMemory
2018-01-10 23:27:59 -05:00
Subv
0a1278081e
svc: Stub SetMemoryAttribute
2018-01-10 23:27:56 -05:00
Subv
7ad20154fc
Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)
2018-01-10 01:01:55 -05:00
Subv
188feba457
Services: Allow lm to log single-character messages.
2018-01-10 00:41:29 -05:00
Subv
c2ee513d35
SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.
2018-01-09 15:02:43 -05:00
Subv
bc91ebacc1
SVC: Implemented CancelSynchronization.
2018-01-09 15:02:04 -05:00
Subv
a418f6e77b
ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.
2018-01-09 12:05:10 -05:00
Subv
8d9250fa70
SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.
2018-01-09 11:53:50 -05:00
Subv
db3a525166
Kernel: Actually wake up the requested number of threads in Semaphore::Release.
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Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.
It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv
1bbe9309da
Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
2018-01-08 21:12:51 -05:00
Subv
2a3f8e8484
Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.
2018-01-08 21:12:49 -05:00
Subv
c12c756539
IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface.
2018-01-07 17:12:07 -05:00
Subv
e3b4c8e043
AppletOE: Fixed command buffer structure for ReceiveMessage.
2018-01-07 17:12:05 -05:00
Subv
ad965501d0
IPC: Corrected some command headers in the IPC Controller interface.
2018-01-07 17:12:03 -05:00
Subv
166286e976
IPC: Corrected some command header sizes in appletOE.
2018-01-07 17:12:01 -05:00
Subv
ba2ffd7b81
IPC: Take the number of domain objects as a parameter in MakeBuilder.
2018-01-07 17:11:58 -05:00
Subv
5f41477f9c
SM: Fixed connecting to services with an 8-byte name, like appletOE.
2018-01-07 17:11:56 -05:00
Subv
80f6df5414
IPC: Fixed pushing ResultCodes into the command buffer.
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They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv
32847d8b86
IPC: Add functions to read the input move/copy objects from an IPC request.
2018-01-07 17:11:51 -05:00
Subv
7e3561b1cd
IPC: Don't attempt to read the command buffer if it holds a Close request.
2018-01-07 17:11:49 -05:00
Subv
0368324f79
IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
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Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv
b0ceb4df70
IPC: Skip the entire u64 of the command id when receiving an IPC request.
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Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv
226786f0b0
IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
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Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
Sebastian Valle
20e19a340c
Merge pull request #2991 from Subv/getpointer
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Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle
74d4050924
Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
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file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
Sebastian Valle
84c344b9b1
Merge pull request #2953 from Subv/applet_launch
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HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv
97f262c1f5
SVC: Removed GetPointer usage in the GetResourceLimit functions.
2017-10-04 14:04:27 -05:00
Subv
46fc7595b4
SVC: Remove GetPointer usage in CreatePort.
2017-10-04 14:04:03 -05:00
Subv
7b09b30ef1
SVC: Replace GetPointer usage with ReadCString in ConnectToPort.
2017-10-04 14:03:59 -05:00
Subv
3c0113632d
SVC: Replace GetPointer usage with ReadBlock in OutputDebugString.
2017-10-04 12:30:33 -05:00
Subv
0cfb231e00
SVC: Replace GetPointer usage with Read32 in ReplyAndReceive.
2017-10-04 12:30:33 -05:00
Subv
b863d6c860
SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN.
2017-10-04 12:30:32 -05:00
Subv
7772fc0731
Memory: Remove all GetPointer usages from the GDB stub.
2017-10-04 11:33:32 -05:00
Subv
b18589ecf7
Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
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Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle
30fabc41c6
Merge pull request #2971 from Subv/per_process_memops
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Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv
1f2de7501b
Memory: Make WriteBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
811c01e5fe
Memory: Make ReadBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
8217ed7acb
Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.
2017-10-01 14:18:35 -05:00
Sebastian Valle
9c123c29a6
Merge pull request #2974 from Subv/nim_event
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Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
Sebastian Valle
5ba48c1610
Merge pull request #2973 from huwpascoe/down_count
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Moved down_count to CoreTiming
2017-09-30 14:46:06 -05:00
Subv
5bae5a48b9
Services/NIM: Implement CheckForSysUpdateEvent.
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Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Subv
1f99d53e2c
Add the .vs folder and the CMakeSettings.json file from Visual Studio to gitignore.
2017-09-30 11:07:57 -05:00
Sebastian Valle
7056b9c46a
Merge pull request #2946 from Subv/home_menu_apt
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Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle
db752b52e8
Merge pull request #2967 from Subv/thread_wakeup_callbacks
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Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Sebastian Valle
a3de996ae7
Merge pull request #2962 from huwpascoe/static_cast
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Fixed type conversion ambiguity
2017-09-30 08:22:14 -05:00
Subv
8432749db7
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
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This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.
If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle
0d42706a7b
Merge pull request #2907 from Subv/warnings3
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Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv
a321bce378
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
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It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv
7f48aa8d25
Loaders: Don't automatically set the current process every time we load an application.
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The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
Subv
3165466b66
Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
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Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv
a8d2f5787f
Tests: Added Memory::IsValidVirtualAddress tests.
2017-09-26 17:31:50 -05:00
Subv
c102e3ae28
Tests: Fixed ARM VFP tests
2017-09-26 17:29:06 -05:00
Subv
35da7f57ef
Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
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There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Subv
e27ae04696
HLE/APT: Always set up the APT parameter when starting a library applet.
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Only use the HLE interface if an HLE applet with the desired id was started.
This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.
As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv
41f6c9f87f
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
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Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.
This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv
d7459354f5
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
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The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.
Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.
Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00