Commit Graph
100 Commits
Author SHA1 Message Date
Subv 751115d995 Memory: Fixed a regression caused by #1695 and #1689.
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.

Closes #1790
2016-05-14 11:24:19 -05:00
Subv ff3b1bf8fa HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block. 2016-05-12 20:01:59 -05:00
Subv 4c39ed52ae Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory. 2016-05-12 20:01:59 -05:00
Subv 1fa691c8ac APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt. 2016-05-12 20:01:54 -05:00
Subv 79d5e41847 Kernel/SharedMemory: Log an error when Map fails. 2016-05-12 20:01:27 -05:00
Subv 4745e9b917 Kernel: Implemented shared memory permissions. 2016-05-12 20:01:26 -05:00
Subv 9d5298b38d APT: Implement relocating the shared font to its true address. 2016-05-12 20:01:20 -05:00
Subv 75bb1e322a Kernel/Memory: Remove the Shared Memory region from the legacy memory map. 2016-05-12 20:00:33 -05:00
Subv 5e39c5f6a5 Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.

Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
Subv 92f55aff1c Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
Subv bfee7941e3 Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
Subv d9baef11f2 Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.

This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
Subv 0ae7542a1c HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets. 2016-05-07 10:01:40 -05:00
Sebastian Valle 3e2da12e39 Merge pull request #1706 from mailwl/mii-selector
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 12:56:36 -07:00
Subv b94133bd71 HLE/FS: Change the error code returned when an ExtSaveData archive is not found.
This allows Fire Emblem to boot again.
2016-03-20 14:52:50 -05:00
Subv 438f0cb335 HLE/FS: Corrected some style concerns. 2016-03-20 14:52:26 -05:00
Subv 0e84970817 HLE/FS: Fixed creating the config savefile when it doesn't exist.
This fixes a regression.
2016-03-20 14:30:03 -05:00
Subv 9773d90363 HLE/FS: Implemented GetFormatInfo
Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
2016-03-20 14:30:01 -05:00
Subv 90d5e8b597 HLE/FS: Don't return an error when deleting the ExtSaveData if it does not exist. 2016-03-20 14:28:24 -05:00
Subv 6983167205 HLE/FS: Return the proper error codes when opening files. 2016-03-20 14:28:22 -05:00
Subv a871f0b7d0 HLE/FS: Fixed the OpenDirectory error code 2016-03-20 14:28:19 -05:00
Subv bbbdb660af HLE/FS: Return the proper error codes on file Read/Write operations.
These operations are limited by the open flags specified while opening the file.
2016-03-20 14:28:17 -05:00
Subv e248331abc HLE/FS: Corrected the error codes for DeleteFile 2016-03-20 14:28:14 -05:00
Subv 33fe4fe894 HLE/FS: Corrected the error codes for CreateFile 2016-03-20 14:28:10 -05:00
Subv 3c9508c468 HLE/FS: FS::CreateFile takes an u64 for the file size. 2016-03-20 14:28:08 -05:00
Subv 32fb947b55 HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
Subv 155cba90f3 DiskDirectory: Initialize the directory member with valid info. 2016-01-16 09:30:29 -05:00
Subv d9c4c1622f HLE/SVC: Implement UnmapMemoryBlock.
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
Subv 9aa852982f HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.
Closes #1139
2015-12-29 20:35:25 -05:00
Subv a2c2b28b54 SVC: Fixed ArbitrateAddress to behave as it does on hardware.
This was verified with hwtests that i plan to upload later on.
2015-12-27 18:44:42 -05:00
Subv 2e01b5d390 HLE/Sockets: Fixed the buffer offset in recvfrom.
Closes #1277
2015-12-24 09:19:27 -05:00
Subv c94a1a0375 GPU/PrimitiveAssembler: Fixed drawing triangle fans.
It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle.
2015-12-06 10:48:05 -05:00
Subv a84d5aa51e Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.
The VFP registers are 64 bits each, and there are 32 of them.
2015-11-29 13:06:45 -05:00
Subv 092d5b04ec Services/Cam: Added new log type and camera enums from 3dbrew.
Followup to #1102
Original author @mailwl
2015-11-23 17:17:28 -05:00
Subv 9acdb1e7f2 FragShader: Use an UBO instead of several individual uniforms 2015-11-18 21:03:56 -05:00
Subv b797ef4d9a GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
Related to #1170
2015-11-09 21:16:11 -05:00
Subv 8733dd568d Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
Subv f747cb94de Pica: Added the primitive_restart register (0x25f) to the registers map. 2015-08-31 09:14:18 -05:00
Subv 018d0f8c8f Pica: Add the vertex_offset register to the Pica registers map. 2015-08-31 07:02:30 -05:00
Subv ad61138359 GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.

Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
Subv 3334ae7b74 Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
2015-08-28 22:01:03 -05:00
Subv 4afd01e55e HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Subv ebb0e78d80 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 2015-08-23 15:26:17 -05:00
Subv c0ddc0df52 HWRasterizer: Implemented stencil ops 6 and 7. 2015-08-21 11:05:56 -05:00
Subv aee8f01e0a SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv 2caf213ae0 HWRasterizer: Implemented stencil op 1 (GL_ZERO) 2015-08-21 10:59:49 -05:00
Subv 9a3d5a11f3 SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv cbf5ed0c78 SWRasterizer: Removed a todo. Verified with hwtests. 2015-08-21 10:09:15 -05:00
Subv 97b1a10560 SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv be58cead12 Rasterizer: Abstract duplicated stencil code into a lambda. 2015-08-21 09:45:36 -05:00
Subv 9c8f4fdd75 GLRasterizer: Implemented stencil testing in the hw renderer. 2015-08-20 10:11:09 -05:00
Subv 7d816d5168 GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Subv 599744921d Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called. 2015-07-23 21:32:30 -05:00
Subv ce31184557 Service/APT: Return proper parameters in GetLockHandle.
Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Subv 23fd13dd64 Qt/GPU Breakpoints: Changed the widget so that we don't have to select and click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name. 2015-07-23 19:37:52 -05:00
Subv 6c0ea5f5e8 Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
Subv 7b4961e968 Rasterizer/GL: Set the border color when binding a texture. 2015-07-22 18:41:37 -05:00
Subv 009e34f08a GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 2015-07-21 16:26:09 -05:00
Subv f5bff67b0b Services/Logging: Log more useful information when some operations fail.
Namely OpenFileDirectly, OpenDirectory and OpenArchive
2015-07-21 13:49:08 -05:00
Sebastian Valle baba0efcd1 Merge pull request #959 from Subv/home
Services/CFG: Added some missing functions to cfg:s
2015-07-21 01:28:02 -05:00
Subv 13f93a0188 Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
Named the service functions in am:app as per 3dbrew.

This fixes an illegal read loop in Steel Diver
2015-07-21 00:12:13 -05:00
Subv 38a7f1b727 Services/CFG: Added some missing functions to cfg:s 2015-07-20 19:52:07 -05:00
Subv 275aaeef9c Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-20 17:15:54 -05:00
Subv 63dbff9b1f GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
Subv a694caeee0 GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. 2015-07-19 14:09:23 -05:00
Subv 3600c32483 Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
Subv 83fa3f977d Kernel/SVC: Implemented svcQueryProcessMemory 2015-07-17 14:55:35 -05:00
Subv 9e2962081a Kernel/SVC: Implemented svcQueryMemory. 2015-07-17 11:03:56 -05:00
Subv 725d5eea78 Applets: Reworked how the Applet update event is handled.
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-11 22:32:12 -05:00
Subv 621ee10eae Applets: Add infrastructure to allow custom drawing and input handling in Applets. 2015-07-11 21:47:23 -05:00
Subv 2a6ebadf66 HLE/APT: Initial HLE support for applets.
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-07-11 21:47:22 -05:00
Subv bd336cfdce Services/SOC: Added command headers to some of the soc commands. 2015-06-25 12:55:27 -05:00
Subv 66c1db7288 ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder.
Organize the ExtSaveData folders as they are stored in the console.
2015-06-01 21:48:19 -05:00
Subv fa397494b0 Service/GSP: Implemented ImportDisplayCaptureInfo. 2015-05-25 23:35:14 -05:00
Subv 732839b1f4 Core/SVC: Map the shared memory created in CreateMemoryBlock to the specified address.
This SharedMemory can be passed to service functions (Which should map the memory into their own address space).
2015-05-25 16:17:26 -05:00
Subv 24d9416930 GPU/DefaultAttributes: Clear up a comment in command_processor 2015-05-17 14:13:11 -05:00
Subv 658c44af5c GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attributes, if set.
closes #735
2015-05-17 11:52:17 -05:00
Subv d3634d4bf4 Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.

Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-14 22:50:13 -05:00
Subv dda94e56dd Core/Memory: Add TLS support for creating up to 300 threads 2015-05-11 20:09:23 -05:00
Subv dbc1320923 Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is called 2015-05-11 19:38:10 -05:00
Subv 25c010dc7d fixup! 2015-05-11 18:23:45 -05:00
Subv 41f74a16fd Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread 2015-05-11 09:15:10 -05:00
Subv 115ad8e16a fixup! Set the TLS address in the scheduler 2015-05-10 18:43:59 -05:00
Subv 000876858d Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
2015-05-10 18:35:37 -05:00
Subv 0e5ca080a8 GPU: Implemented default vertex shader attributes.
Fixes some games crashing.
2015-05-06 18:11:46 -05:00
Subv b9612fe919 Service/FS: Document and log some unknown values.
In CreateExtSaveData, DeleteExtSaveData and CreateSystemSaveData
2015-03-19 17:39:00 -05:00
Subv 23b401c3ac GPU/DisplayTransfer: Made the scaling bits a single 2bit value
Rephrased some comments.
2015-03-16 17:54:06 -05:00
Subv fb8f47060b GPU: Implemented the flip_data (bit 0) bit in display transfers. 2015-03-14 15:26:42 -05:00
Subv c0d1a91017 EmuWindow: Fixed a reference to a temporary variable
in GetTouchState()
2015-03-14 15:01:02 -05:00
Subv 1d61cd4460 Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and DeleteSystemSaveData
Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
2015-03-14 12:00:01 -05:00
Subv ae0dfcae1d GPU: Fixed the bit 25 in the display transfer flags.
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
2015-03-10 14:18:25 -05:00
Subv 1248e291f0 GPU: Added the stencil test structure to the Pica Regs struct. 2015-03-09 20:13:21 -05:00
Subv 155cc80e3b Frontend/Qt: Allow the framebuffer widget to inspect the depth buffer 2015-03-09 20:13:15 -05:00
Subv 414b0741c4 GPU: Implemented more depth buffer formats.
This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
2015-03-09 20:12:39 -05:00
Subv 0abba5874c GPU: Use the correct position for the finished bit in memory fills 2015-03-09 17:15:13 -05:00
Subv a762f9c176 GPU: Corrected the 24 bit memory fills component order 2015-03-09 09:01:41 -05:00
Subv 4b8d4d0ed5 GPU/Textures: Fixed ETC texture decoding. 2015-03-07 16:21:54 -05:00
Subv 83a8975cb8 Services: Moved the PTM and APT services to their own folder
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs.

Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-03-03 21:48:08 -05:00
Subv 9a72fb79fc Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
They will always return 0 titles for every media type for now.
This is needed to boot Home Menu further
2015-03-02 08:12:04 -05:00
Subv db1a5d4222 Services/FS: Stubbed CardSlotIsInserted to always return false
We won't be emulating this for the foreseeable future and it is needed for Home Menu to boot further
2015-02-28 23:00:46 -05:00