fixed conflicts

fixed failing "verify format" and conflicts
This commit is contained in:
raym55
2022-10-30 13:42:39 +00:00
parent 847ef926ae
commit 75b13dd75c
5 changed files with 18 additions and 2 deletions
+2
View File
@@ -819,6 +819,7 @@ void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
ReadBasicSetting(UISettings::values.show_compat);
ReadBasicSetting(UISettings::values.show_size);
ReadBasicSetting(UISettings::values.show_types);
ReadBasicSetting(UISettings::values.game_icon_size);
@@ -1416,6 +1417,7 @@ void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
WriteBasicSetting(UISettings::values.show_compat);
WriteBasicSetting(UISettings::values.show_size);
WriteBasicSetting(UISettings::values.show_types);
WriteBasicSetting(UISettings::values.game_icon_size);
+3
View File
@@ -72,6 +72,7 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
@@ -111,6 +112,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
UISettings::values.show_compat = ui->show_compat->isChecked();
UISettings::values.show_size = ui->show_size->isChecked();
UISettings::values.show_types = ui->show_types->isChecked();
UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
@@ -133,6 +135,7 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->show_size->setChecked(UISettings::values.show_size.GetValue());
ui->show_types->setChecked(UISettings::values.show_types.GetValue());
ui->game_icon_size_combobox->setCurrentIndex(
+8 -1
View File
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>363</width>
<height>507</height>
<height>562</height>
</rect>
</property>
<property name="windowTitle">
@@ -76,6 +76,13 @@
<layout class="QHBoxLayout" name="GameListHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
<widget class="QCheckBox" name="show_compat">
<property name="text">
<string>Show Compatibility List</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="show_add_ons">
<property name="text">
+1
View File
@@ -786,6 +786,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
// Update the columns in case UISettings has changed
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types);
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
+4 -1
View File
@@ -129,7 +129,10 @@ struct Values {
Settings::Setting<bool> favorites_expanded{true, "favorites_expanded"};
QVector<u64> favorited_ids;
//Size & File Types Column
// Compatibility List
Settings::Setting<bool> show_compat{false, "show_compat"};
// Size & File Types Column
Settings::Setting<bool> show_size{true, "show_size"};
Settings::Setting<bool> show_types{true, "show_types"};