168 lines
4.8 KiB
Rust
168 lines
4.8 KiB
Rust
use crate::config_io;
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use config::{Config, File};
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use log::error;
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use serde::{Deserialize, Serialize};
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use std::path::PathBuf;
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use wlx_common::{
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astr_containers::AStrMap,
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config::{GeneralConfig, SerializedWindowSet, SerializedWindowStates},
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overlays::BackendAttribValue,
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};
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const FALLBACKS: [&str; 2] = [
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include_str!("res/keyboard.yaml"),
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include_str!("res/wayvr.yaml"),
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];
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const FILES: [&str; 2] = ["keyboard.yaml", "wayvr.yaml"];
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#[derive(Clone, Copy)]
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#[repr(usize)]
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pub enum ConfigType {
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Keyboard,
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Watch,
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Settings,
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Anchor,
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#[allow(dead_code)]
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WayVR,
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}
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pub fn load_known_yaml<T>(config_type: ConfigType) -> T
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where
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T: for<'de> Deserialize<'de>,
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{
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let fallback = FALLBACKS[config_type as usize];
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let file_name = FILES[config_type as usize];
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let maybe_override = config_io::load(file_name);
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for yaml in [maybe_override.as_deref(), Some(fallback)].iter().flatten() {
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match serde_yaml::from_str::<T>(yaml) {
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Ok(d) => return d,
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Err(e) => {
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error!("Failed to parse {file_name}, falling back to defaults.");
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error!("{e}");
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}
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}
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}
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// can only get here if internal fallback is broken
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panic!("No usable config found.");
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}
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pub fn load_config_with_conf_d<ConfigData>(
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root_config_filename: &str,
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ctype: config_io::ConfigRoot,
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) -> ConfigData
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where
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ConfigData: for<'de> Deserialize<'de>,
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{
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let mut settings_builder = Config::builder();
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// Add files from conf.d directory
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let path_conf_d = ctype.get_conf_d_path();
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for mut base_conf in [config_io::get_config_root(), path_conf_d.clone()] {
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base_conf.push(root_config_filename);
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if base_conf.exists() {
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log::info!("Loading config file: {}", base_conf.to_string_lossy());
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settings_builder = settings_builder.add_source(File::from(base_conf));
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}
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}
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if let Ok(paths_unsorted) = std::fs::read_dir(path_conf_d) {
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let mut paths: Vec<_> = paths_unsorted
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.filter_map(|r| match r {
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Ok(entry) => Some(entry),
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Err(e) => {
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error!("Failed to read conf.d directory: {e}");
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None
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}
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})
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.collect();
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// Sort paths alphabetically
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paths.sort_by_key(std::fs::DirEntry::path);
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for path in paths {
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log::info!("Loading config file: {}", path.path().to_string_lossy());
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settings_builder = settings_builder.add_source(File::from(path.path()));
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}
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}
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match settings_builder.build() {
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Ok(settings) => match settings.try_deserialize::<ConfigData>() {
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Ok(config) => config,
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Err(e) => {
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panic!("Failed to deserialize settings: {e}");
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}
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},
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Err(e) => {
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panic!("Failed to build settings: {e}");
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}
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}
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}
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pub fn load_general_config() -> GeneralConfig {
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load_config_with_conf_d::<GeneralConfig>("config.yaml", config_io::ConfigRoot::Generic)
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}
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#[derive(Serialize)]
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pub struct AutoSettings {
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pub watch_view_angle_min: f32,
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pub watch_view_angle_max: f32,
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pub notifications_enabled: bool,
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pub notifications_sound_enabled: bool,
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pub allow_sliding: bool,
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pub space_drag_multiplier: f32,
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}
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fn get_settings_path() -> PathBuf {
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config_io::ConfigRoot::Generic
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.get_conf_d_path()
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.join("zz-saved-config.json5")
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}
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pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
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let conf = AutoSettings {
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watch_view_angle_min: config.watch_view_angle_min,
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watch_view_angle_max: config.watch_view_angle_max,
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notifications_enabled: config.notifications_enabled,
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notifications_sound_enabled: config.notifications_sound_enabled,
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allow_sliding: config.allow_sliding,
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space_drag_multiplier: config.space_drag_multiplier,
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};
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let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic
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std::fs::write(get_settings_path(), json)?;
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Ok(())
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}
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// Config that is saved after manipulating overlays
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#[derive(Serialize)]
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pub struct AutoState {
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pub sets: Vec<SerializedWindowSet>,
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pub global_set: SerializedWindowStates,
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pub last_set: u32,
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pub attribs: AStrMap<Vec<BackendAttribValue>>,
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}
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fn get_state_path() -> PathBuf {
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config_io::ConfigRoot::Generic
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.get_conf_d_path()
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.join("zz-saved-state.json5")
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}
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pub fn save_state(config: &GeneralConfig) -> anyhow::Result<()> {
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let conf = AutoState {
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sets: config.sets.clone(),
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last_set: config.last_set,
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global_set: config.global_set.clone(),
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attribs: config.attribs.clone(),
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};
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let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic
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std::fs::write(get_state_path(), json)?;
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log::info!("State was saved successfully.");
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Ok(())
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}
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